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mainline-0
| Author | SHA1 | Date | |
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967d396b06 | ||
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a9fe9f8da4 | ||
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0567a1696b | ||
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8563e42448 |
@@ -8,7 +8,7 @@ steps:
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displayName: 'Install vulkan-sdk'
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- script: python -m pip install --upgrade pip conan
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displayName: 'Install conan'
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- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
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- script: refreshenv && mkdir build && cd build && cmake -E env CXXFLAGS="/Gw /GA /Gr /Ob2" cmake -G "Visual Studio 16 2019" -A x64 -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_POLICY_DEFAULT_CMP0069=NEW -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
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displayName: 'Configure CMake'
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- task: MSBuild@1
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displayName: 'Build'
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@@ -37,7 +37,8 @@ if (MSVC)
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add_compile_options(
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/MP
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/Zi
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/Zm200
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/Zm300
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/Zf
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/Zo
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/permissive-
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/EHsc
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@@ -81,7 +82,7 @@ if (MSVC)
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add_compile_options("$<$<CONFIG:Release>:/GS->")
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set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG /MANIFEST:NO" CACHE STRING "" FORCE)
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set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
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set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
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else()
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add_compile_options(
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-Wall
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@@ -87,6 +87,14 @@ static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) {
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}
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void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) {
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auto now = std::chrono::steady_clock::now();
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auto duration = now.time_since_epoch();
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auto nanoseconds = std::chrono::duration_cast<std::chrono::nanoseconds>(duration);
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if (nanoseconds > expected_cb_time) {
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ns_late = nanoseconds - expected_cb_time;
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}
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if (!IsPlaying()) {
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// Ensure we are in playing state before playing the next buffer
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sink_stream.Flush();
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@@ -121,6 +129,7 @@ void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) {
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ns_late = {};
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}
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expected_cb_time = nanoseconds + (buffer_release_ns - ns_late);
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core_timing.ScheduleEvent(buffer_release_ns - ns_late, release_event, {});
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}
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@@ -117,13 +117,14 @@ private:
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ReleaseCallback release_callback; ///< Buffer release callback for the stream
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State state{State::Stopped}; ///< Playback state of the stream
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std::shared_ptr<Core::Timing::EventType>
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release_event; ///< Core timing release event for the stream
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BufferPtr active_buffer; ///< Actively playing buffer in the stream
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std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
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std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
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SinkStream& sink_stream; ///< Output sink for the stream
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Core::Timing::CoreTiming& core_timing; ///< Core timing instance.
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std::string name; ///< Name of the stream, must be unique
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release_event; ///< Core timing release event for the stream
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BufferPtr active_buffer; ///< Actively playing buffer in the stream
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std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
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std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
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SinkStream& sink_stream; ///< Output sink for the stream
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Core::Timing::CoreTiming& core_timing; ///< Core timing instance.
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std::string name; ///< Name of the stream, must be unique
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std::chrono::nanoseconds expected_cb_time = {}; ///< Estimated time of next callback
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};
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using StreamPtr = std::shared_ptr<Stream>;
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@@ -32,14 +32,14 @@ assert_noinline_call(const Fn& fn) {
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#define ASSERT(_a_) \
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do \
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if (!(_a_)) { \
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if (!(_a_)) [[unlikely]] { \
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assert_noinline_call([] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
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} \
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while (0)
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#define ASSERT_MSG(_a_, ...) \
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do \
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if (!(_a_)) { \
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if (!(_a_)) [[unlikely]] { \
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assert_noinline_call([&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
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} \
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while (0)
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@@ -70,7 +70,7 @@ assert_noinline_call(const Fn& fn) {
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#define ASSERT_OR_EXECUTE(_a_, _b_) \
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do { \
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ASSERT(_a_); \
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if (!(_a_)) { \
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if (!(_a_)) [[unlikely]] { \
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_b_ \
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} \
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} while (0)
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@@ -79,7 +79,7 @@ assert_noinline_call(const Fn& fn) {
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#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \
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do { \
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ASSERT_MSG(_a_, __VA_ARGS__); \
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if (!(_a_)) { \
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if (!(_a_)) [[unlikely]] { \
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_b_ \
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} \
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} while (0)
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@@ -1469,19 +1469,29 @@ typename BufferCache<P>::OverlapResult BufferCache<P>::ResolveOverlaps(VAddr cpu
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overlap_ids.push_back(overlap_id);
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overlap.Pick();
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const VAddr overlap_cpu_addr = overlap.CpuAddr();
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bool goes_left = false;
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if (overlap_cpu_addr < begin) {
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goes_left = true;
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cpu_addr = begin = overlap_cpu_addr;
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}
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end = std::max(end, overlap_cpu_addr + overlap.SizeBytes());
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const VAddr overlap_end = overlap_cpu_addr + overlap.SizeBytes();
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bool goes_right = false;
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if (overlap_end > end) {
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goes_right = true;
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end = overlap_end;
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}
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stream_score += overlap.StreamScore();
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if (stream_score > STREAM_LEAP_THRESHOLD && !has_stream_leap) {
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// When this memory region has been joined a bunch of times, we assume it's being used
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// as a stream buffer. Increase the size to skip constantly recreating buffers.
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has_stream_leap = true;
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begin -= PAGE_SIZE * 256;
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cpu_addr = begin;
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end += PAGE_SIZE * 256;
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if (goes_right) {
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begin -= PAGE_SIZE * 256;
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cpu_addr = begin;
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}
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if (goes_left) {
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end += PAGE_SIZE * 256;
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}
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}
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}
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return OverlapResult{
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@@ -4,6 +4,8 @@
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#include <array>
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#include <vector>
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#include "common/scope_exit.h"
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#include "video_core/dirty_flags.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/macro/macro.h"
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#include "video_core/macro/macro_hle.h"
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@@ -59,6 +61,7 @@ void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
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maxwell3d.regs.index_array.first = parameters[3];
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maxwell3d.regs.reg_array[0x446] = element_base; // vertex id base?
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maxwell3d.regs.index_array.count = parameters[1];
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maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
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maxwell3d.regs.vb_element_base = element_base;
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maxwell3d.regs.vb_base_instance = base_instance;
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maxwell3d.mme_draw.instance_count = instance_count;
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@@ -81,10 +84,67 @@ void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
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maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
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}
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constexpr std::array<std::pair<u64, HLEFunction>, 3> hle_funcs{{
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// Multidraw Indirect
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void HLE_3f5e74b9c9a50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
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SCOPE_EXIT({
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// Clean everything.
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maxwell3d.regs.reg_array[0x446] = 0x0; // vertex id base?
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maxwell3d.regs.index_array.count = 0;
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maxwell3d.regs.vb_element_base = 0x0;
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maxwell3d.regs.vb_base_instance = 0x0;
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maxwell3d.mme_draw.instance_count = 0;
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maxwell3d.CallMethodFromMME(0x8e3, 0x640);
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maxwell3d.CallMethodFromMME(0x8e4, 0x0);
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maxwell3d.CallMethodFromMME(0x8e5, 0x0);
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maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
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maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
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});
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const u32 start_indirect = parameters[0];
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const u32 end_indirect = parameters[1];
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if (start_indirect >= end_indirect) {
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// Nothing to do.
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return;
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}
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const auto topology =
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static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[2]);
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maxwell3d.regs.draw.topology.Assign(topology);
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const u32 padding = parameters[3];
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const std::size_t max_draws = parameters[4];
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const u32 indirect_words = 5 + padding;
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const std::size_t first_draw = start_indirect;
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const std::size_t effective_draws = end_indirect - start_indirect;
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const std::size_t last_draw = start_indirect + std::min(effective_draws, max_draws);
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for (std::size_t index = first_draw; index < last_draw; index++) {
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const std::size_t base = index * indirect_words + 5;
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const u32 num_vertices = parameters[base];
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const u32 instance_count = parameters[base + 1];
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const u32 first_index = parameters[base + 2];
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const u32 base_vertex = parameters[base + 3];
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const u32 base_instance = parameters[base + 4];
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maxwell3d.regs.index_array.first = first_index;
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maxwell3d.regs.reg_array[0x446] = base_vertex;
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maxwell3d.regs.index_array.count = num_vertices;
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maxwell3d.regs.vb_element_base = base_vertex;
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maxwell3d.regs.vb_base_instance = base_instance;
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maxwell3d.mme_draw.instance_count = instance_count;
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maxwell3d.CallMethodFromMME(0x8e3, 0x640);
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maxwell3d.CallMethodFromMME(0x8e4, base_vertex);
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maxwell3d.CallMethodFromMME(0x8e5, base_instance);
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maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
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if (maxwell3d.ShouldExecute()) {
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maxwell3d.Rasterizer().Draw(true, true);
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}
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maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
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}
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}
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constexpr std::array<std::pair<u64, HLEFunction>, 4> hle_funcs{{
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{0x771BB18C62444DA0, &HLE_771BB18C62444DA0},
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{0x0D61FC9FAAC9FCAD, &HLE_0D61FC9FAAC9FCAD},
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{0x0217920100488FF7, &HLE_0217920100488FF7},
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{0x3f5e74b9c9a50164, &HLE_3f5e74b9c9a50164},
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}};
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class HLEMacroImpl final : public CachedMacro {
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@@ -100,6 +160,7 @@ private:
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Engines::Maxwell3D& maxwell3d;
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HLEFunction func;
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};
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} // Anonymous namespace
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HLEMacro::HLEMacro(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {}
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Reference in New Issue
Block a user