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mainline-0
| Author | SHA1 | Date | |
|---|---|---|---|
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953011213c | ||
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70c5fb86c7 | ||
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a199c46be8 | ||
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fcb2747ae5 | ||
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a4f63df032 | ||
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5eff65cd5d | ||
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9188dc3bf9 |
@@ -28,18 +28,14 @@ __declspec(noinline, noreturn)
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}
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#define ASSERT(_a_) \
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do \
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if (!(_a_)) { \
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assert_noinline_call([] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
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} \
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while (0)
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if (!(_a_)) { \
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LOG_CRITICAL(Debug, "Assertion Failed!"); \
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}
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#define ASSERT_MSG(_a_, ...) \
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do \
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if (!(_a_)) { \
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assert_noinline_call([&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
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} \
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while (0)
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if (!(_a_)) { \
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LOG_CRITICAL(Debug, "Assertion Failed! " __VA_ARGS__); \
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}
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#define UNREACHABLE() ASSERT_MSG(false, "Unreachable code!")
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#define UNREACHABLE_MSG(...) ASSERT_MSG(false, __VA_ARGS__)
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@@ -7,6 +7,7 @@
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#include "common/assert.h"
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#include "core/core.h"
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#include "core/core_cpu.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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@@ -78,7 +79,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
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// thread.
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ASSERT(requesting_thread == current_thread);
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const u32 addr_value = Memory::Read32(address);
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u32 addr_value = Memory::Read32(address);
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// If the mutex isn't being held, just return success.
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if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
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@@ -89,6 +90,20 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
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return ERR_INVALID_HANDLE;
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}
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// This a workaround where an unknown bug writes the mutex value to give ownership to a cond var
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// waiting thread.
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if (holding_thread->GetStatus() == ThreadStatus::WaitCondVar) {
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if (holding_thread->GetMutexWaitAddress() == address) {
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Release(address, holding_thread.get());
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addr_value = Memory::Read32(address);
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if (addr_value == 0)
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return RESULT_SUCCESS;
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else {
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holding_thread = handle_table.Get<Thread>(addr_value & Mutex::MutexOwnerMask);
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}
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}
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}
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// Wait until the mutex is released
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current_thread->SetMutexWaitAddress(address);
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current_thread->SetWaitHandle(requesting_thread_handle);
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@@ -104,14 +119,13 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
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return RESULT_SUCCESS;
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}
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ResultCode Mutex::Release(VAddr address) {
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ResultCode Mutex::Release(VAddr address, Thread* holding_thread) {
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// The mutex address must be 4-byte aligned
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if ((address % sizeof(u32)) != 0) {
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return ERR_INVALID_ADDRESS;
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}
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auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
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auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(current_thread, address);
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auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(holding_thread, address);
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// There are no more threads waiting for the mutex, release it completely.
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if (thread == nullptr) {
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@@ -120,7 +134,7 @@ ResultCode Mutex::Release(VAddr address) {
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}
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// Transfer the ownership of the mutex from the previous owner to the new one.
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TransferMutexOwnership(address, current_thread, thread);
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TransferMutexOwnership(address, holding_thread, thread);
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u32 mutex_value = thread->GetWaitHandle();
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@@ -141,7 +155,10 @@ ResultCode Mutex::Release(VAddr address) {
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thread->SetWaitHandle(0);
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thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
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system.PrepareReschedule();
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if (thread->GetProcessorID() >= 0)
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system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
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if (holding_thread->GetProcessorID() >= 0)
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system.CpuCore(holding_thread->GetProcessorID()).PrepareReschedule();
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return RESULT_SUCCESS;
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}
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@@ -29,7 +29,7 @@ public:
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Handle requesting_thread_handle);
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/// Releases the mutex at the specified address.
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ResultCode Release(VAddr address);
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ResultCode Release(VAddr address, Thread* holding_thread);
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private:
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Core::System& system;
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@@ -578,7 +578,8 @@ static ResultCode ArbitrateUnlock(Core::System& system, VAddr mutex_addr) {
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}
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auto* const current_process = system.Kernel().CurrentProcess();
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return current_process->GetMutex().Release(mutex_addr);
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return current_process->GetMutex().Release(mutex_addr,
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system.CurrentScheduler().GetCurrentThread());
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}
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enum class BreakType : u32 {
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@@ -1615,12 +1616,14 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
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SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
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ASSERT(thread);
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const auto release_result = current_process->GetMutex().Release(mutex_addr);
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SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
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const auto release_result =
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current_process->GetMutex().Release(mutex_addr, current_thread.get());
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if (release_result.IsError()) {
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return release_result;
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}
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SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
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current_thread->SetCondVarWaitAddress(condition_variable_addr);
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current_thread->SetMutexWaitAddress(mutex_addr);
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current_thread->SetWaitHandle(thread_handle);
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@@ -23,6 +23,8 @@ SharedPtr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_
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transfer_memory->owner_permissions = permissions;
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transfer_memory->owner_process = kernel.CurrentProcess();
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transfer_memory->MapMemory(base_address, size, permissions);
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return transfer_memory;
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}
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@@ -51,17 +51,8 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
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if (ShouldWait(thread.get()))
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continue;
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// A thread is ready to run if it's either in ThreadStatus::WaitSynch
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// and the rest of the objects it is waiting on are ready.
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bool ready_to_run = true;
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if (thread_status == ThreadStatus::WaitSynch) {
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ready_to_run = thread->AllWaitObjectsReady();
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}
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if (ready_to_run) {
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candidate = thread.get();
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candidate_priority = thread->GetPriority();
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}
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candidate = thread.get();
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candidate_priority = thread->GetPriority();
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}
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return candidate;
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@@ -847,17 +847,16 @@ private:
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void PopInteractiveOutData(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_AM, "called");
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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const auto storage = applet->GetBroker().PopInteractiveDataToGame();
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if (storage == nullptr) {
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LOG_ERROR(Service_AM,
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"storage is a nullptr. There is no data in the current interactive channel");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ERR_NO_DATA_IN_CHANNEL);
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return;
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}
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<IStorage>(std::move(*storage));
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}
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@@ -88,6 +88,7 @@ std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToApplet() {
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void AppletDataBroker::PushNormalDataFromGame(IStorage storage) {
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in_channel.push_back(std::make_unique<IStorage>(storage));
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pop_out_data_event.writable->Clear();
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}
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void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
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@@ -97,6 +98,7 @@ void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
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void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
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in_interactive_channel.push_back(std::make_unique<IStorage>(storage));
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pop_interactive_out_data_event.writable->Clear();
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}
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void AppletDataBroker::PushInteractiveDataFromApplet(IStorage storage) {
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@@ -91,6 +91,7 @@ void SoftwareKeyboard::ExecuteInteractive() {
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if (status == INTERACTIVE_STATUS_OK) {
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complete = true;
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broker.SignalStateChanged();
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} else {
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std::array<char16_t, SWKBD_OUTPUT_INTERACTIVE_BUFFER_SIZE / 2 - 2> string;
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std::memcpy(string.data(), data.data() + 4, string.size() * 2);
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@@ -40,7 +40,10 @@ static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
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if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\")
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return base;
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return base->GetDirectoryRelative(dir_name);
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const auto res = base->GetDirectoryRelative(dir_name);
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if (res == nullptr)
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return base->CreateDirectoryRelative(dir_name);
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return res;
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}
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VfsDirectoryServiceWrapper::VfsDirectoryServiceWrapper(FileSys::VirtualDir backing_)
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@@ -9,6 +9,7 @@
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#include "core/hle/kernel/writable_event.h"
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#include "core/hle/service/nifm/nifm.h"
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#include "core/hle/service/service.h"
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#include "core/settings.h"
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namespace Service::NIFM {
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@@ -86,7 +87,12 @@ private:
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.PushEnum(RequestState::Connected);
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if (Settings::values.bcat_backend == "none") {
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rb.PushEnum(RequestState::NotSubmitted);
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} else {
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rb.PushEnum(RequestState::Connected);
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}
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}
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void GetResult(Kernel::HLERequestContext& ctx) {
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@@ -194,14 +200,22 @@ private:
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u8>(1);
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if (Settings::values.bcat_backend == "none") {
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rb.Push<u8>(0);
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} else {
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rb.Push<u8>(1);
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}
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}
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void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_NIFM, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u8>(1);
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if (Settings::values.bcat_backend == "none") {
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rb.Push<u8>(0);
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} else {
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rb.Push<u8>(1);
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}
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}
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Core::System& system;
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};
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@@ -22,6 +22,18 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
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switch (static_cast<IoctlCommand>(command.raw)) {
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case IoctlCommand::IocSetNVMAPfdCommand:
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return SetNVMAPfd(input, output);
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case IoctlCommand::IocSubmit:
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return Submit(input, output);
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case IoctlCommand::IocGetSyncpoint:
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return GetSyncpoint(input, output);
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case IoctlCommand::IocGetWaitbase:
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return GetWaitbase(input, output);
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case IoctlCommand::IocMapBuffer:
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return MapBuffer(input, output);
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case IoctlCommand::IocMapBufferEx:
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return MapBufferEx(input, output);
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case IoctlCommand::IocUnmapBufferEx:
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return UnmapBufferEx(input, output);
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}
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UNIMPLEMENTED_MSG("Unimplemented ioctl");
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@@ -30,11 +42,67 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
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u32 nvhost_nvdec::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlSetNvmapFD params{};
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std::memcpy(¶ms, input.data(), input.size());
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std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD));
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LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
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nvmap_fd = params.nvmap_fd;
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return 0;
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}
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u32 nvhost_nvdec::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlSubmit params{};
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std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit));
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LOG_WARNING(Service_NVDRV, "(STUBBED) called");
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std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
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return 0;
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}
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u32 nvhost_nvdec::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlGetSyncpoint params{};
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std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint));
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LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
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params.value = 0; // Seems to be hard coded at 0
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std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint));
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return 0;
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}
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u32 nvhost_nvdec::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlGetWaitbase params{};
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std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase));
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LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
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params.value = 0; // Seems to be hard coded at 0
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std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase));
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return 0;
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}
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u32 nvhost_nvdec::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlMapBuffer params{};
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std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer));
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LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
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params.address_1);
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params.address_1 = 0;
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params.address_2 = 0;
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std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer));
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return 0;
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}
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u32 nvhost_nvdec::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlMapBufferEx params{};
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std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx));
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LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
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params.address_1);
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params.address_1 = 0;
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params.address_2 = 0;
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std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx));
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return 0;
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}
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u32 nvhost_nvdec::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
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IoctlUnmapBufferEx params{};
|
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std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx));
|
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LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
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std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx));
|
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return 0;
|
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}
|
||||
|
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} // namespace Service::Nvidia::Devices
|
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|
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@@ -23,16 +23,66 @@ public:
|
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private:
|
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enum class IoctlCommand : u32_le {
|
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IocSetNVMAPfdCommand = 0x40044801,
|
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IocSubmit = 0xC0400001,
|
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IocGetSyncpoint = 0xC0080002,
|
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IocGetWaitbase = 0xC0080003,
|
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IocMapBuffer = 0xC01C0009,
|
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IocMapBufferEx = 0xC0A40009,
|
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IocUnmapBufferEx = 0xC0A4000A,
|
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};
|
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|
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struct IoctlSetNvmapFD {
|
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u32_le nvmap_fd;
|
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};
|
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static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
|
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static_assert(sizeof(IoctlSetNvmapFD) == 0x4, "IoctlSetNvmapFD is incorrect size");
|
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|
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struct IoctlSubmit {
|
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INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure
|
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};
|
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static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit has incorrect size");
|
||||
|
||||
struct IoctlGetSyncpoint {
|
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u32 unknown; // seems to be ignored? Nintendo added this
|
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u32 value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetSyncpoint) == 0x08, "IoctlGetSyncpoint has incorrect size");
|
||||
|
||||
struct IoctlGetWaitbase {
|
||||
u32 unknown; // seems to be ignored? Nintendo added this
|
||||
u32 value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetWaitbase) == 0x08, "IoctlGetWaitbase has incorrect size");
|
||||
|
||||
struct IoctlMapBuffer {
|
||||
u32 unknown;
|
||||
u32 address_1;
|
||||
u32 address_2;
|
||||
INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
|
||||
|
||||
struct IoctlMapBufferEx {
|
||||
u32 unknown;
|
||||
u32 address_1;
|
||||
u32 address_2;
|
||||
INSERT_PADDING_BYTES(0x98); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBufferEx) == 0xA4, "IoctlMapBufferEx has incorrect size");
|
||||
|
||||
struct IoctlUnmapBufferEx {
|
||||
INSERT_PADDING_BYTES(0xA4); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlUnmapBufferEx) == 0xA4, "IoctlUnmapBufferEx has incorrect size");
|
||||
|
||||
u32_le nvmap_fd{};
|
||||
|
||||
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -22,6 +22,18 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
|
||||
switch (static_cast<IoctlCommand>(command.raw)) {
|
||||
case IoctlCommand::IocSetNVMAPfdCommand:
|
||||
return SetNVMAPfd(input, output);
|
||||
case IoctlCommand::IocSubmit:
|
||||
return Submit(input, output);
|
||||
case IoctlCommand::IocGetSyncpoint:
|
||||
return GetSyncpoint(input, output);
|
||||
case IoctlCommand::IocGetWaitbase:
|
||||
return GetWaitbase(input, output);
|
||||
case IoctlCommand::IocMapBuffer:
|
||||
return MapBuffer(input, output);
|
||||
case IoctlCommand::IocMapBufferEx:
|
||||
return MapBuffer(input, output);
|
||||
case IoctlCommand::IocUnmapBufferEx:
|
||||
return UnmapBufferEx(input, output);
|
||||
}
|
||||
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
@@ -30,11 +42,67 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
|
||||
|
||||
u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlSetNvmapFD params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD));
|
||||
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
|
||||
|
||||
nvmap_fd = params.nvmap_fd;
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlSubmit params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGetSyncpoint params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint));
|
||||
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
|
||||
params.value = 0; // Seems to be hard coded at 0
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGetWaitbase params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase));
|
||||
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
|
||||
params.value = 0; // Seems to be hard coded at 0
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlMapBuffer params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
|
||||
params.address_1);
|
||||
params.address_1 = 0;
|
||||
params.address_2 = 0;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlMapBufferEx params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
|
||||
params.address_1);
|
||||
params.address_1 = 0;
|
||||
params.address_2 = 0;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlUnmapBufferEx params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx));
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -23,6 +23,12 @@ public:
|
||||
private:
|
||||
enum class IoctlCommand : u32_le {
|
||||
IocSetNVMAPfdCommand = 0x40044801,
|
||||
IocSubmit = 0xC0400001,
|
||||
IocGetSyncpoint = 0xC0080002,
|
||||
IocGetWaitbase = 0xC0080003,
|
||||
IocMapBuffer = 0xC01C0009,
|
||||
IocMapBufferEx = 0xC03C0009,
|
||||
IocUnmapBufferEx = 0xC03C000A,
|
||||
};
|
||||
|
||||
struct IoctlSetNvmapFD {
|
||||
@@ -30,9 +36,53 @@ private:
|
||||
};
|
||||
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
|
||||
|
||||
struct IoctlSubmit {
|
||||
INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit is incorrect size");
|
||||
|
||||
struct IoctlGetSyncpoint {
|
||||
u32 unknown; // seems to be ignored? Nintendo added this
|
||||
u32 value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetSyncpoint) == 0x8, "IoctlGetSyncpoint is incorrect size");
|
||||
|
||||
struct IoctlGetWaitbase {
|
||||
u32 unknown; // seems to be ignored? Nintendo added this
|
||||
u32 value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size");
|
||||
|
||||
struct IoctlMapBuffer {
|
||||
u32 unknown;
|
||||
u32 address_1;
|
||||
u32 address_2;
|
||||
INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
|
||||
|
||||
struct IoctlMapBufferEx {
|
||||
u32 unknown;
|
||||
u32 address_1;
|
||||
u32 address_2;
|
||||
INSERT_PADDING_BYTES(0x30); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBufferEx) == 0x3C, "IoctlMapBufferEx is incorrect size");
|
||||
|
||||
struct IoctlUnmapBufferEx {
|
||||
INSERT_PADDING_BYTES(0x3C); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlUnmapBufferEx) == 0x3C, "IoctlUnmapBufferEx is incorrect size");
|
||||
|
||||
u32_le nvmap_fd{};
|
||||
|
||||
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -250,6 +250,16 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface(
|
||||
return params;
|
||||
}
|
||||
|
||||
VideoCore::Surface::SurfaceTarget SurfaceParams::ExpectedTarget(
|
||||
const VideoCommon::Shader::Sampler& entry) {
|
||||
return TextureTypeToSurfaceTarget(entry.GetType(), entry.IsArray());
|
||||
}
|
||||
|
||||
VideoCore::Surface::SurfaceTarget SurfaceParams::ExpectedTarget(
|
||||
const VideoCommon::Shader::Image& entry) {
|
||||
return ImageTypeToSurfaceTarget(entry.GetType());
|
||||
}
|
||||
|
||||
bool SurfaceParams::IsLayered() const {
|
||||
switch (target) {
|
||||
case SurfaceTarget::Texture1DArray:
|
||||
|
||||
@@ -41,6 +41,14 @@ public:
|
||||
static SurfaceParams CreateForFermiCopySurface(
|
||||
const Tegra::Engines::Fermi2D::Regs::Surface& config);
|
||||
|
||||
/// Obtains the texture target from a shader's sampler entry.
|
||||
static VideoCore::Surface::SurfaceTarget ExpectedTarget(
|
||||
const VideoCommon::Shader::Sampler& entry);
|
||||
|
||||
/// Obtains the texture target from a shader's sampler entry.
|
||||
static VideoCore::Surface::SurfaceTarget ExpectedTarget(
|
||||
const VideoCommon::Shader::Image& entry);
|
||||
|
||||
std::size_t Hash() const {
|
||||
return static_cast<std::size_t>(
|
||||
Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this)));
|
||||
|
||||
@@ -94,10 +94,16 @@ public:
|
||||
std::lock_guard lock{mutex};
|
||||
const auto gpu_addr{tic.Address()};
|
||||
if (!gpu_addr) {
|
||||
return {};
|
||||
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
|
||||
}
|
||||
|
||||
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
|
||||
const auto cache_addr{ToCacheAddr(host_ptr)};
|
||||
if (!cache_addr) {
|
||||
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
|
||||
}
|
||||
const auto params{SurfaceParams::CreateForTexture(tic, entry)};
|
||||
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
|
||||
const auto [surface, view] = GetSurface(gpu_addr, cache_addr, params, true, false);
|
||||
if (guard_samplers) {
|
||||
sampled_textures.push_back(surface);
|
||||
}
|
||||
@@ -109,10 +115,15 @@ public:
|
||||
std::lock_guard lock{mutex};
|
||||
const auto gpu_addr{tic.Address()};
|
||||
if (!gpu_addr) {
|
||||
return {};
|
||||
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
|
||||
}
|
||||
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
|
||||
const auto cache_addr{ToCacheAddr(host_ptr)};
|
||||
if (!cache_addr) {
|
||||
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
|
||||
}
|
||||
const auto params{SurfaceParams::CreateForImage(tic, entry)};
|
||||
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
|
||||
const auto [surface, view] = GetSurface(gpu_addr, cache_addr, params, true, false);
|
||||
if (guard_samplers) {
|
||||
sampled_textures.push_back(surface);
|
||||
}
|
||||
@@ -142,11 +153,17 @@ public:
|
||||
SetEmptyDepthBuffer();
|
||||
return {};
|
||||
}
|
||||
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
|
||||
const auto cache_addr{ToCacheAddr(host_ptr)};
|
||||
if (!cache_addr) {
|
||||
SetEmptyDepthBuffer();
|
||||
return {};
|
||||
}
|
||||
const auto depth_params{SurfaceParams::CreateForDepthBuffer(
|
||||
system, regs.zeta_width, regs.zeta_height, regs.zeta.format,
|
||||
regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height,
|
||||
regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)};
|
||||
auto surface_view = GetSurface(gpu_addr, depth_params, preserve_contents, true);
|
||||
auto surface_view = GetSurface(gpu_addr, cache_addr, depth_params, preserve_contents, true);
|
||||
if (depth_buffer.target)
|
||||
depth_buffer.target->MarkAsRenderTarget(false, NO_RT);
|
||||
depth_buffer.target = surface_view.first;
|
||||
@@ -179,8 +196,16 @@ public:
|
||||
return {};
|
||||
}
|
||||
|
||||
auto surface_view = GetSurface(gpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
|
||||
preserve_contents, true);
|
||||
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
|
||||
const auto cache_addr{ToCacheAddr(host_ptr)};
|
||||
if (!cache_addr) {
|
||||
SetEmptyColorBuffer(index);
|
||||
return {};
|
||||
}
|
||||
|
||||
auto surface_view =
|
||||
GetSurface(gpu_addr, cache_addr, SurfaceParams::CreateForFramebuffer(system, index),
|
||||
preserve_contents, true);
|
||||
if (render_targets[index].target)
|
||||
render_targets[index].target->MarkAsRenderTarget(false, NO_RT);
|
||||
render_targets[index].target = surface_view.first;
|
||||
@@ -229,8 +254,14 @@ public:
|
||||
const GPUVAddr src_gpu_addr = src_config.Address();
|
||||
const GPUVAddr dst_gpu_addr = dst_config.Address();
|
||||
DeduceBestBlit(src_params, dst_params, src_gpu_addr, dst_gpu_addr);
|
||||
std::pair<TSurface, TView> dst_surface = GetSurface(dst_gpu_addr, dst_params, true, false);
|
||||
std::pair<TSurface, TView> src_surface = GetSurface(src_gpu_addr, src_params, true, false);
|
||||
const auto dst_host_ptr{system.GPU().MemoryManager().GetPointer(dst_gpu_addr)};
|
||||
const auto dst_cache_addr{ToCacheAddr(dst_host_ptr)};
|
||||
const auto src_host_ptr{system.GPU().MemoryManager().GetPointer(src_gpu_addr)};
|
||||
const auto src_cache_addr{ToCacheAddr(src_host_ptr)};
|
||||
std::pair<TSurface, TView> dst_surface =
|
||||
GetSurface(dst_gpu_addr, dst_cache_addr, dst_params, true, false);
|
||||
std::pair<TSurface, TView> src_surface =
|
||||
GetSurface(src_gpu_addr, src_cache_addr, src_params, true, false);
|
||||
ImageBlit(src_surface.second, dst_surface.second, copy_config);
|
||||
dst_surface.first->MarkAsModified(true, Tick());
|
||||
}
|
||||
@@ -346,13 +377,6 @@ protected:
|
||||
return new_surface;
|
||||
}
|
||||
|
||||
std::pair<TSurface, TView> GetFermiSurface(
|
||||
const Tegra::Engines::Fermi2D::Regs::Surface& config) {
|
||||
SurfaceParams params = SurfaceParams::CreateForFermiCopySurface(config);
|
||||
const GPUVAddr gpu_addr = config.Address();
|
||||
return GetSurface(gpu_addr, params, true, false);
|
||||
}
|
||||
|
||||
Core::System& system;
|
||||
|
||||
private:
|
||||
@@ -615,22 +639,9 @@ private:
|
||||
* left blank.
|
||||
* @param is_render Whether or not the surface is a render target.
|
||||
**/
|
||||
std::pair<TSurface, TView> GetSurface(const GPUVAddr gpu_addr, const SurfaceParams& params,
|
||||
bool preserve_contents, bool is_render) {
|
||||
const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
|
||||
const auto cache_addr{ToCacheAddr(host_ptr)};
|
||||
|
||||
// Step 0: guarantee a valid surface
|
||||
if (!cache_addr) {
|
||||
// Return a null surface if it's invalid
|
||||
SurfaceParams new_params = params;
|
||||
new_params.width = 1;
|
||||
new_params.height = 1;
|
||||
new_params.depth = 1;
|
||||
new_params.block_height = 0;
|
||||
new_params.block_depth = 0;
|
||||
return InitializeSurface(gpu_addr, new_params, false);
|
||||
}
|
||||
std::pair<TSurface, TView> GetSurface(const GPUVAddr gpu_addr, const CacheAddr cache_addr,
|
||||
const SurfaceParams& params, bool preserve_contents,
|
||||
bool is_render) {
|
||||
|
||||
// Step 1
|
||||
// Check Level 1 Cache for a fast structural match. If candidate surface
|
||||
@@ -794,6 +805,42 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a null surface based on a target texture.
|
||||
* @param target The target of the null surface.
|
||||
**/
|
||||
TView GetNullSurface(SurfaceTarget target) {
|
||||
const u32 i_target = static_cast<u32>(target);
|
||||
if (const auto it = invalid_cache.find(i_target); it != invalid_cache.end()) {
|
||||
return it->second->GetMainView();
|
||||
}
|
||||
SurfaceParams params{};
|
||||
params.target = target;
|
||||
params.is_tiled = false;
|
||||
params.srgb_conversion = false;
|
||||
params.is_layered = false;
|
||||
params.block_width = 0;
|
||||
params.block_height = 0;
|
||||
params.block_depth = 0;
|
||||
params.tile_width_spacing = 1;
|
||||
params.width = 1;
|
||||
params.height = 1;
|
||||
params.depth = 1;
|
||||
params.pitch = 4;
|
||||
params.num_levels = 1;
|
||||
params.emulated_levels = 1;
|
||||
params.pixel_format = VideoCore::Surface::PixelFormat::RGBA16F;
|
||||
params.component_type = VideoCore::Surface::ComponentType::Float;
|
||||
params.type = VideoCore::Surface::SurfaceType::ColorTexture;
|
||||
auto surface = CreateSurface(0ULL, params);
|
||||
invalid_memory.clear();
|
||||
invalid_memory.resize(surface->GetHostSizeInBytes(), 0U);
|
||||
surface->UploadTexture(invalid_memory);
|
||||
surface->MarkAsModified(false, Tick());
|
||||
invalid_cache.emplace(i_target, surface);
|
||||
return surface->GetMainView();
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the a source and destination starting address and parameters,
|
||||
* and tries to deduce if they are supposed to be depth textures. If so, their
|
||||
@@ -991,6 +1038,11 @@ private:
|
||||
|
||||
std::vector<TSurface> sampled_textures;
|
||||
|
||||
/// This cache stores null surfaces in order to be used as a placeholder
|
||||
/// for invalid texture calls.
|
||||
std::unordered_map<u32, TSurface> invalid_cache;
|
||||
std::vector<u8> invalid_memory{};
|
||||
|
||||
StagingCache staging_cache;
|
||||
std::recursive_mutex mutex;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user