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358 Commits

Author SHA1 Message Date
Liam
888f499188 kernel: implement KProcess suspension 2022-06-14 10:04:11 -04:00
Morph
c6e7ca562a Merge pull request #8461 from Morph1984/msvc-narrow-conv
vk_compute_pass: Use VK_ACCESS_NONE
2022-06-14 09:28:45 -04:00
Morph
a9b4dd022c Merge pull request #8434 from german77/uuid
input_common: Replace usage of string guid to common uuid
2022-06-14 09:28:32 -04:00
Morph
5568763a57 vk_compute_pass: Use VK_ACCESS_NONE
This enumeration was introduced in Vulkan 1.3, prefer using this instead of defaulting the enum.

Also resolves a narrowing conversion warning on MSVC.
2022-06-14 09:14:13 -04:00
Mai
a3b12e3809 Merge pull request #8439 from liamwhite/monkey-compiler
general: fix compilation on GCC 12
2022-06-14 08:34:16 -04:00
Mai
dc47d0f624 Merge pull request #8459 from Morph1984/wextra-gcc
vk_compute_pass: Silence Wextra warning
2022-06-14 08:22:38 -04:00
Morph
fcfe192e83 vk_compute_pass: Silence Wextra warning
Silences a warning about using enumerated and non-enumerated types in a conditional expression.
2022-06-14 05:29:57 -04:00
Liam
bd38aefc57 kernel: fix passthrough of local captures in lambda 2022-06-13 20:09:32 -04:00
Liam
feaf010fa2 common/assert: rework ASSERT handling to avoid std::function usage 2022-06-13 20:09:32 -04:00
Liam
ebecdd3a74 general: fix compilation on MinGW GCC 12 2022-06-13 20:09:32 -04:00
Liam
a29ddcee40 common/assert: add unlikely 2022-06-13 20:09:32 -04:00
Liam
d11547024c general: fix compilation on GCC 12 2022-06-13 20:09:30 -04:00
Liam
6f59e2676b kernel: ensure class token lambda exit is unreachable 2022-06-13 20:09:00 -04:00
Liam
8fea7e56e5 kernel: fix inconsistency in AutoObjectTraits macro definitions 2022-06-13 20:09:00 -04:00
Liam
58fea44eb5 common: Don't test ASSERT conditions inline 2022-06-13 20:09:00 -04:00
Liam
084d7d6b01 common: Change semantics of UNREACHABLE to unconditionally crash 2022-06-13 20:09:00 -04:00
liamwhite
bd3bfe411d Merge pull request #8458 from lat9nq/no-constexpr-flow-block
structured_control_flow: Remove constexpr Flow::Block
2022-06-13 20:06:38 -04:00
lat9nq
963ed37fd6 structured_control_flow: Remove constexpr Flow::Block
This seems to be unsupported in newer libstdc++ versions due to
Flow::Block's base class being a non-literal type. It's not clear to me
why this was permitted in earlier versions.
2022-06-13 19:18:20 -04:00
bunnei
741da9c8bf Merge pull request #8388 from liamwhite/simpler-pause
CpuManager: simplify pausing
2022-06-13 15:48:03 -07:00
Morph
a0407a8e64 Merge pull request #8446 from liamwhite/cmd-gdb
core/debugger: support operation in yuzu-cmd
2022-06-13 14:38:37 -04:00
Morph
7582717c9d Merge pull request #8454 from liamwhite/inaddr-any
core/debugger: allow remote connections
2022-06-13 14:38:20 -04:00
bunnei
ec85eac3c9 Merge pull request #8443 from liamwhite/code-mem
kernel: fix KCodeMemory initialization
2022-06-13 11:32:27 -07:00
Liam
fb4b507ba4 core/debugger: allow remote connections 2022-06-12 11:50:50 -04:00
liamwhite
7ea78699a1 Merge pull request #8450 from lioncash/undef
gdbstub_arch: Add missing virtual destructor
2022-06-11 19:59:18 -04:00
Lioncash
80ad90651e gdbstub_arch: Add missing virtual destructor
The class is used polymorphically, so it's undefined behavior to delete
instances of GDBStubA64 and GDBStubA32 from the base class pointer.
2022-06-11 18:23:22 -04:00
Mai M
b94739cfa7 Merge pull request #8353 from Docteh/msvc_report_runtime
log the MSVC runtime version when running on MSVC build
2022-06-11 13:21:23 -04:00
Mai M
89e00c442d Merge pull request #8427 from Docteh/deprecate_qdesktop
deprecate usage of QDesktopWidget for going fullscreen
2022-06-11 13:20:36 -04:00
Mai M
d796341d33 Merge pull request #8449 from Docteh/translate_placeholder
retranslate the game list placeholder
2022-06-11 13:19:18 -04:00
bunnei
5282efac1b Merge pull request #8413 from behunin/bounded-queue
gpu_thread: Move to bounded queue
2022-06-11 00:07:18 -07:00
bunnei
ae83d5c6d3 Merge pull request #8393 from lat9nq/default-vulkan
general: Set renderer_backend's default to Vulkan
2022-06-11 00:06:59 -07:00
Kyle Kienapfel
3370546a7a log the MSVC runtime version when running on MSVC build
This might be useful information, not 100% sure.

[   0.958068] Frontend <Info> yuzu\main.cpp:GMainWindow:275: yuzu Version: yuzu Development Build | master-0b9ef3c0b-dirty
[   0.958095] Frontend <Info> yuzu\main.cpp:LogRuntimes:220: MSVC Compiler: 1931 Runtime: 14.32.31326.0
2022-06-10 20:37:47 -07:00
Kyle Kienapfel
2ff606628c UI: retranslate the game list placeholder
This is the "Double-click to add a new folder to the game list" message
that shows up when users first launch yuzu and is most likely never seen
again. Previously this message was not re-translated.
2022-06-10 20:15:52 -07:00
Mai M
20576ebb43 Merge pull request #8405 from Docteh/dock_undock
ui: Status bars dock button becomes DOCKED/HANDHELD button
2022-06-10 23:11:29 -04:00
Mai M
6f81160160 Merge pull request #8333 from Docteh/translate_hotkeys
UI: Translate hotkey labels in configuration
2022-06-10 23:10:28 -04:00
Mai M
266e086706 Merge pull request #8318 from Docteh/cmake-qt56-entry
Update some files with Qt 5.15.2 best practices in mind
2022-06-10 23:09:49 -04:00
Mai M
9561a2f5b1 Merge pull request #8448 from german77/gesturetypo
service: hid: Fix gesture regression
2022-06-10 15:09:22 -04:00
Narr the Reg
bc8699a9fa service: hid: Fix gesture regression 2022-06-10 13:14:31 -05:00
Liam
c3cc65a11e yuzu-cmd: ignore bogus timeous from SDL 2022-06-10 12:49:18 -04:00
Liam
1f0fee33ed core/debugger: fix a number of shutdown deadlocks 2022-06-10 09:17:12 -04:00
Liam
de6c0defb3 core/debugger: support operation in yuzu-cmd 2022-06-10 09:11:02 -04:00
Liam
6c659c3a16 kernel: fix KCodeMemory initialization 2022-06-09 12:33:28 -04:00
Liam
af022294dd CpuManager: simplify pausing 2022-06-08 21:47:29 -04:00
bunnei
073714a762 Merge pull request #8428 from bunnei/nvflinger-fix-timing
Follow-up fixes for NVFlinger rewrite (Part 3)
2022-06-08 11:20:05 -07:00
bunnei
4ae75bec50 Merge pull request #8436 from liamwhite/asio-usage
core/debugger: fix asio write usage
2022-06-07 14:16:47 -07:00
Mai M
31527ccd25 Merge pull request #8435 from liamwhite/lambda-capture
core/debugger: fix crash due to incorrect lambda capture
2022-06-06 23:58:34 -04:00
Liam
268878f895 core/debugger: fix asio write usage 2022-06-06 23:50:56 -04:00
Liam
d00b7be2d6 core/debugger: fix crash due to incorrect lambda capture 2022-06-06 23:39:48 -04:00
Narr the Reg
28877cea31 input_common: Replace usage of string guid to common uuid 2022-06-06 19:56:37 -05:00
Kyle Kienapfel
941b663352 deprecate usage of QDesktopWidget for going fullscreen
Idea works as follows, while going fullscreen we compare the current window geometry with
available screens and ask for an intersection rectangle, we go fullscreen where most of
the window is located

GuessCurrentScreen could also potentially be used to see which screen
the window is on for dynamic DPI handling
2022-06-05 20:18:27 -07:00
bunnei
708e5b027f Merge pull request #8367 from Docteh/say_win11
Logging: Report Post Windows 10 2004 versions, like Windows 11
2022-06-05 18:44:48 -07:00
bunnei
c33c9c76bf Merge pull request #8426 from liamwhite/elf
common: consolidate ELF structure definitions
2022-06-05 16:52:06 -07:00
bunnei
888e814130 hle: service: nvflinger: buffer_queue_consumer: Always free released buffers. 2022-06-05 16:06:06 -07:00
Mai M
cad53179ed Merge pull request #8419 from liamwhite/library-list
gdbstub: add missing library list query
2022-06-05 18:23:29 -04:00
Liam
3c313a43fd common: consolidate ELF structure definitions 2022-06-05 09:42:05 -04:00
bunnei
45bdbf538c Merge pull request #8395 from german77/ir_stub
service: hid: Improve stub of IRS
2022-06-04 01:26:08 -07:00
lat9nq
4544407af6 configure_graphics: Remove unused include 2022-06-04 04:18:21 -04:00
Liam
2f2e443858 gdbstub: add missing library list command 2022-06-03 20:42:13 -04:00
Fernando S
14db101148 Merge pull request #8414 from bylaws/master
Maxwell3D: Fix 3D semaphore counter type 0 handling
2022-06-03 18:02:10 +02:00
Levi Behunin
4dd6bcd206 gpu_thread: Move to bounded queue 2022-06-02 19:37:46 -06:00
Billy Laws
ea89cf8639 Maxwell3D: Fix 3D semaphore counter type 0 handling
Counter type 0 actually releases the semaphore payload rather than a constant zero as was previously thought. This is required by Skyrim.
2022-06-02 21:46:38 +01:00
Mai M
5c0a31e29f Merge pull request #8410 from liamwhite/thread-names
gdbstub: Support reading guest thread names
2022-06-02 16:34:41 -04:00
Liam
07922abffc core/debugger: Support reading guest thread names 2022-06-01 21:25:32 -04:00
Mai M
114a4562ed Merge pull request #8409 from liamwhite/tdesc-fix
gdbstub: fix target descriptions
2022-06-01 21:16:33 -04:00
Morph
858f8ac6d9 Merge pull request #8402 from liamwhite/better-step
core/debugger: Improved stepping mechanism and misc fixes
2022-06-01 20:46:10 -04:00
Liam
b71130e6f1 gdbstub: fix target descriptions 2022-06-01 20:31:24 -04:00
Kyle Kienapfel
054732210e ui: Status bars dock button becomes dock/undock button
For people not used to the Yuzu UI it's not always clear if the emulated
console is docked or not.  The other items update their text when clicked,
this PR brings the DOCK button in line with this.

DOCK -> DOCKED or HANDHELD
2022-06-01 17:22:53 -07:00
bunnei
af418eb666 Merge pull request #8400 from Docteh/fullscreen_glitch
fix UI opening fullscreen after certain crashes
2022-06-01 10:26:24 -07:00
liamwhite
a2f6a2480d Merge pull request #8404 from Morph1984/virtual
core/debugger: Define defaulted virtual destructors
2022-06-01 12:30:47 -04:00
liamwhite
503feba7e4 Merge pull request #8403 from Morph1984/cast
gdbstub: Explicitly cast return type to u8
2022-06-01 12:30:32 -04:00
Morph
69511aed3d core/debugger: Define defaulted virtual destructors
Resolves an MSVC warning where a virtual destructor is not defined in the base class with virtual functions.
2022-06-01 02:28:34 -04:00
Liam
989d4a7a41 core/debugger: Improved stepping mechanism and misc fixes 2022-06-01 02:15:15 -04:00
Morph
a32f6e9d8e gdbstub: Explicitly cast return type to u8
Otherwise, the addition promotes the returned value to an int instead of keeping it as a u8.
2022-06-01 01:40:18 -04:00
Kyle Kienapfel
36df3ce97e fix UI opening fullscreen after certain crashes
Sometimes when yuzu crashes, it restarts with the games list in fullscreen,
which would be fine, except there isn't an easy way to exit this.
It also doesn't occur often enough for qt-config.ini files to be in good supply.

UILayout\geometry value in qt-config.ini is the culprit,
 at least for the one provided.

Proposed fix is to simply check isFullScreen when yuzu is starting up,
and take it out of full screen immediately
2022-05-31 21:24:31 -07:00
Mai M
de2f2e5140 Merge pull request #8394 from liamwhite/debugger
core/debugger: Implement new GDB stub debugger
2022-06-01 00:19:49 -04:00
Liam
fb4b3c127f core/debugger: Implement new GDB stub debugger 2022-06-01 00:01:25 -04:00
Mai M
72b34650f9 Merge pull request #8401 from zhaobot/tx-update-20220601034505
Update translations (2022-06-01)
2022-05-31 23:53:39 -04:00
The yuzu Community
105c60b984 Update translations (2022-06-01) 2022-06-01 03:45:35 +00:00
Narr the Reg
e609bc1c6a service: hid: Improve stub of IRS 2022-05-31 10:26:13 -05:00
bunnei
f6c47df671 Merge pull request #8368 from german77/seventimes
Service: hid: Several improvements and implementations
2022-05-30 10:44:36 -07:00
lat9nq
422525e3fb main: Insert warning text on broken Vulkan
Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com>
2022-05-30 10:58:19 -04:00
lat9nq
2dafb27055 main: Save config on broken Vulkan detect
Prevents possible issues if someone were to open yuzu repeatedly over
and over again.
2022-05-30 10:58:19 -04:00
lat9nq
500b01076e yuzu-qt: Make has_broken_vulkan only for crashes
Being able to catch and handle a Vulkan exception is not what this is
for.
2022-05-30 10:58:18 -04:00
lat9nq
b43ae9d5ed vulkan_library: Add debug logging 2022-05-30 10:57:59 -04:00
lat9nq
f22867efc5 yuzu-qt: Attempt to workaround broken Vulkan installations
This does a few things in order to make the default setting Vulkan
workable.

- When yuzu boots, it just opens the Vulkan library.
  - If it works, all good and we continue with Vulkan as the default.
  - If something breaks, a new file in the config directory will be left
    behind (this is deleted normally).
- If Vulkan is not working, has_broken_vulkan is set to true.
  - The first time this happens, a warning is displayed to notify the
    user.
  - This forces use of OpenGL, and Vulkan cannot be selected.
  - The Shader Backend selector is made accessible for use in custom
    configurations.
  - To disable has_broken_vulkan, the user needs to press a button in
    Graphics Configuration to manually run the Vulkan device
    enumeration.
2022-05-30 10:57:59 -04:00
Mai M
be351c2b3d Merge pull request #8392 from Morph1984/boosted
CMakeLists: Update boost to 1.79.0
2022-05-30 00:35:25 -04:00
lat9nq
67fa743414 default_ini: Reflect new renderer backend default setting 2022-05-29 21:38:36 -04:00
lat9nq
5799fa4d7d settings: Set Vulkan to the default renderer backend 2022-05-29 21:38:36 -04:00
Kyle K
499c89790b motion touch ui: move remaining connection out of .ui file
Two reasons for this:
1. Out of 7 connections, 6 are in ConfigureMotionTouch::ConnectEvents,
   this is the outlier.
2. Qt6 doesn't moc the connection properly
2022-05-29 18:37:38 -07:00
Morph
f3d3528754 CMakeLists: Update boost to 1.79.0
This version of boost brings in a number of bug fixes, especially to the asio library. Details can be seen here: https://www.boost.org/users/history/version_1_79_0.html
2022-05-29 21:00:40 -04:00
bunnei
ce961cb4c6 Merge pull request #8348 from JakobDev/metainfocontrol
Add control to metainfo
2022-05-29 14:16:27 -07:00
Kyle K
75bf2c20eb Update some files with Qt 5.15.2 best practices in mind
There was some discussion about updating to Qt6 and I figured I would
work on some smaller parts. For Windows platform the WinMain function has moved
from the Qt5::WinMain to a new one called Qt6::EntryPointPrivate

Also Qt5 supports versionless CMake targets
https://www.qt.io/blog/versionless-cmake-targets-qt-5.15

These other changes in this commit are to support Qt6, but in ways that don't mess with Qt5.

src/yuzu/bootmanager.cpp: Qt6 complains about not being able to know to use QPoint or QPointF, picking QPoint
src/yuzu/bootmanager.h: Qt6 prefers that QStringList.h be included rather than an empty class definition
src/yuzu/configuration/configure_system.cpp: toULongLong intends to return unsigned 64 bit integer, but
   Settings::values.rng_seed is only 32 bits wide
src/yuzu/game_list.cpp: Qt6 returns a different datatype for QStringList.length than Qt5,
   it used to be int, but in Qt6 its now qsizetype
src/yuzu/loading_screen.cpp: Qt5's for QStyleOption.init say to switch to initFrom.
   The QStyleOption.init doesn't exist in Qt6
src/yuzu/main.cpp: Another QPointer and QStringList.size, lets standardize on size()
2022-05-29 09:21:52 -07:00
bunnei
1c8b509441 Merge pull request #8332 from Morph1984/reduce_exec_size
general: Use smaller array types where applicable
2022-05-29 02:33:24 -07:00
bunnei
cc289a8ed0 Merge pull request #8339 from Docteh/about_icon
about dialog: Fix yuzu icon
2022-05-29 02:32:40 -07:00
Kyle K
017a18f42e Logging: Report Post Windows 10 2004 versions, like Windows 11
Qt5 and Qt6 don't really do a good job of reporting Windows versions past the 2004 version.

Current: Windows 10 Version 2009
This Patch: Windows 10 Version 21H1 (Build 19043.1706)
Also: Windows 11 Version 21H2 (Build 22000.675)

Fixes: #8362
2022-05-28 20:48:19 -07:00
Mai M
8a858c2623 Merge pull request #8385 from lat9nq/just-subsys-win
yuzu-qt: Call -Wl,--subsystem,windows directly
2022-05-28 14:30:15 -04:00
lat9nq
6e12eb80a0 yuzu-qt: Call -Wl,--subsystem,windows directly
-mwindows doesn't work with Clang. tpoechtrager/wclang resolves this by
just using MinGW-GCC to link the executable, however this prevents us
from using LLVM-exclusive tools when building yuzu.

Solution is to send the linker argument we need from -mwindows directly
to the linker.
From https://gcc-help.gcc.gnu.narkive.com/FogklN5J/gcc-wl-subsystem-windows-mwindows-options
2022-05-28 04:07:46 -04:00
bunnei
d879741ec6 Merge pull request #8374 from german77/asnycvibrations
input_common: Make vibration request async
2022-05-28 00:55:53 -07:00
bunnei
439e621674 Merge pull request #8372 from german77/touch
input_common: touch: Rewrite touch driver to support multiple touch points
2022-05-27 12:16:03 -07:00
german77
a1f2610522 service: hid: Implement ResetIsSixAxisSensorDeviceNewlyAssigned
Needed by Nintendo Switch Sports
2022-05-27 10:22:37 -05:00
german77
240f59a4c8 service: hid: Implement LoadSixAxisSensorCalibrationParameter and GetSixAxisSensorIcInformation
Needed by Nintendo Switch Sports
2022-05-27 10:22:36 -05:00
german77
c889a5805e service: hid: Implement EnableSixAxisSensorUnalteredPassthrough and IsSixAxisSensorUnalteredPassthroughEnabled
Needed by Nintendo Switch Sports
2022-05-27 10:21:10 -05:00
german77
762a30d0db service: hid: Add error handling to sixaxis functions 2022-05-27 10:21:10 -05:00
german77
390d49c5f1 service: hid: Refractor sixaxis functions 2022-05-27 10:21:10 -05:00
german77
3cf15af31e service: hid: Implement MergeSingleJoyAsDualJoy according to RE 2022-05-27 10:21:09 -05:00
german77
7aa1d10655 service: hid: Add error handling to setNpadAssignment and variants 2022-05-27 10:21:09 -05:00
german77
74d1b9a254 service: hid: Quick RE fixes and comments 2022-05-27 10:21:08 -05:00
Mai M
b01541f4e4 Merge pull request #8381 from lat9nq/path-util-pointer-bool
path_util: Resolve `-Wpointer-bool-conversion` warning
2022-05-26 19:20:47 -04:00
lat9nq
0e5a6676c3 path_util: Resolve -Wpointer-bool-conversion warning
Clang (rightfully) warns that we are checking for the existence of
pointer to something just allocated on the stack, which is always true.

Instead, check whether GetModuleFileNameW failed.

Co-authored-by: Mai M <mathew1800@gmail.com>
2022-05-26 19:01:26 -04:00
bunnei
a9beb4746e Merge pull request #8379 from lat9nq/amd-push-desc-workaround
vulkan_device: Block AMDVLK's VK_KHR_push_descriptor
2022-05-25 13:07:39 -07:00
bunnei
79352ee9d5 Merge pull request #8369 from lat9nq/amd-wmel-workaround
vulkan_device: Workaround extension bug
2022-05-25 13:07:28 -07:00
lat9nq
3a8c2ae328 vulkan_device: Workaround extension bug
A bug occurs in yuzu when VK_KHR_workgroup_memory_explicit_layout is
available but 16-bit integers are not supported in the host driver.

Disable usage of the extension when this case arises.
2022-05-25 01:22:15 -04:00
lat9nq
7f53cd1e96 vulkan_device: Block AMDVLK's VK_KHR_push_descriptor
Recent AMD Vulkan drivers (22.5.2 or 2.0.226 for specifically Vulkan)
have a broken VK_KHR_push_descriptor implementation that causes a crash
in yuzu. Disable it for the time being.
2022-05-25 01:17:48 -04:00
bunnei
4118aad491 Merge pull request #8311 from asLody/fix-stencil-faces
vk_rasterizer: fix stencil test when two faces are disabled
2022-05-24 18:37:31 -07:00
Narr the Reg
bf948b5790 input_common: Make vibration request async 2022-05-23 12:25:02 -05:00
german77
c82806f9cb input_common: touch: Rewrite touch driver to support multiple touch points 2022-05-23 11:01:14 -05:00
liamwhite
4eb7f6c044 Merge pull request #8342 from lat9nq/clang-latest-stdc++
general: Use Common::U16StringFromBuffer in place of QString::toStdU16String
2022-05-20 23:35:10 -04:00
Kyle K
669a9a644d UI: Translate hotkey labels in configuration
Another request from GillianMC.

The translated strings have been placed in a separate "Hotkeys" context as an alternative
 to having to add the tr function to the Config class, or adding them to ConfigureHotkeys
context which is quite long. The English strings get attached to the items in the Action
column as "data", and are used for RetranslateUI and saving the hotkey configuration.
2022-05-18 22:05:19 -07:00
Mai M
b57df1dcb9 Merge pull request #8351 from abouvier/patch-2
video_core: Support new VkResult
2022-05-17 14:10:00 -04:00
Alexandre Bouvier
020982508d video_core: Support new VkResult 2022-05-17 17:37:10 +02:00
JakobDev
775e29efb6 Add control to Metainfo 2022-05-17 08:40:06 +02:00
lat9nq
5035df27c3 qt_software_keyboard: Address review feedback
Use auto and a more descriptive variable name.

Secondly, fix some C++ misconceptions or constructing too many objects.

Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
Co-authored-by: Lioncash <mathew1800@gmail.com>
2022-05-16 14:44:01 -04:00
Kyle K
8f3098fc1e about dialog: Fix the logo in a multiplatform way
The Icon was renamed in #8283 for Linux builds, and the fix proposed in #8312 would in turn break
the icon for Windows users.

I've decided to fix the aboutdialog.ui file via qtcreator.

I'm not sure its important to have the yuzu icon inside the About dialog grabbed from the local Qt theme,
but I've reword how the code works for that, and we can just delete those lines.

I've also thrown the yuzu.png through pngcrush to remove this warning
libpng warning: iCCP: known incorrect sRGB profile

Credit to abouvier for bringing bug up.
2022-05-16 05:42:38 -07:00
lat9nq
3ca3254b9f main: Use Common::U16StringFromBuffer
See ffd3afcf2
2022-05-15 18:09:19 -04:00
lat9nq
f7908eebb9 qt_software_keyboard: Use Common::U16StringFromBuffer
See ffd3afcf2
2022-05-15 18:08:08 -04:00
lat9nq
ffd3afcf2f string_util: Add U16StringFromBuffer
Qt's QString::toStdU16String doesn't work when compiling against the
latest libstdc++, at least when using Clang. This function effectively
does the same thing as the aforementioned one.
2022-05-15 18:06:33 -04:00
Mai M
5808e76fae Merge pull request #8336 from abouvier/unspirv
sirit: Allow using system spirv-headers
2022-05-15 09:24:05 -04:00
Mai M
5c20373db3 Merge pull request #8337 from lioncash/fmt
general: Avoid ambiguous format_to compilation errors
2022-05-14 18:51:23 -04:00
Lioncash
f981e90af3 general: Avoid ambiguous format_to compilation errors
Ensures that we're using the fmt version of format_to.

These are also the only three outliers. All of the other formatters we
have are properly qualified.
2022-05-14 16:48:34 -04:00
Alexandre Bouvier
55b0dda57c sirit: Allow using system spirv-headers 2022-05-14 22:03:23 +02:00
Morph
36d44bf52f time_zone_manager: Use s8 for month length tables
Using this smaller type saves 512 bytes in the compiled executable.
2022-05-13 00:51:11 -04:00
Morph
370d3fa1e3 video_core/surface: Use u8 for PixelFormat block tables
Using this smaller type saves 33280 bytes in the compiled executable.
2022-05-13 00:51:11 -04:00
Morph
b3f8c7ce58 codecs/vp9: Use u8 for norm and map luts
Using this smaller type saves 1536 bytes in the compiled executable.
2022-05-13 00:51:05 -04:00
Morph
eea68eae18 command_generator: Use u8 for tap index lut
Using this smaller type saves 1024 bytes in the compiled executable.
2022-05-13 00:50:58 -04:00
Morph
0b9ef3c0b8 Merge pull request #8308 from german77/disablesix
service: hid: Disable correctly motion input
2022-05-11 17:51:54 -04:00
Morph
2fb6df3fe9 Merge pull request #8314 from liamwhite/gl-flip-2
OpenGL: interpret face flips according to GL NDC
2022-05-11 17:51:18 -04:00
Morph
dca63391b6 Merge pull request #8313 from liamwhite/dma-bpp
maxwell_dma: fix bytes_per_pixel
2022-05-11 17:51:02 -04:00
Morph
c2b583c911 Merge pull request #8328 from liamwhite/macro-clear
video_core/macro: clear code on upload address assignment
2022-05-11 17:49:25 -04:00
Liam
e7ba9fd7e1 maxwell_dma: use fallback if remapping is enabled 2022-05-10 19:26:48 -04:00
Liam
e158951695 video_core/macro: clear code on upload address assignment 2022-05-10 17:07:21 -04:00
Mai M
f345ffdc0f Merge pull request #8325 from zhaobot/tx-update-20220509164742
Update translations (2022-05-09)
2022-05-09 18:10:34 -04:00
The yuzu Community
26e5bc6082 Update translations (2022-05-09) 2022-05-09 16:48:01 +00:00
Mai M
2123594ce2 Merge pull request #8320 from liamwhite/macro-dump
video_core/macro: Add option to dump macros
2022-05-08 22:56:01 -04:00
Fernando Sahmkow
5562ae9cc5 VideoCore: Add option to dump the macros.
Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2022-05-08 21:37:34 -04:00
Mai M
4087f1d10f Merge pull request #8319 from liamwhite/macro-warn
video_core/macro_jit_x64: warn on invalid parameter access
2022-05-08 04:58:33 -04:00
Liam
7fe5004f90 video_core/macro_jit_x64: warn on invalid parameter access 2022-05-08 02:48:03 -04:00
Liam
b317f54f22 OpenGL: implement face flips according to NDC 2022-05-06 20:05:21 -04:00
Liam
4f1a2c2562 maxwell_dma: fix bytes per pixel 2022-05-06 18:18:00 -04:00
Narr the Reg
babd580c64 service: hid: Fix motion refresh rate 2022-05-06 11:13:49 -05:00
german77
7eb0992d2c service: hid: Disable correctly motion input 2022-05-06 11:13:48 -05:00
Lody
535bc61b4c vk_rasterizer: fix stencil test when two faces are disabled 2022-05-06 14:47:55 +08:00
Mai M
18a0c2e9db Merge pull request #8300 from Morph1984/resultval-range
hle/result: Add ResultRange overload in ResultVal
2022-05-03 20:12:45 -04:00
Morph
4559112651 hle/result: Update std::expected replacement message
std::expected is included in C++23
2022-05-03 17:44:30 -04:00
Morph
f3f3f1b7d9 hle/result: Add ResultRange overload in ResultVal
Also marks the implicit conversion operator as constexpr instead of consteval as the constructor is not constant evaluated.
2022-05-03 17:44:30 -04:00
bunnei
b06f9f2606 Merge pull request #8272 from german77/stick_range
yuzu: config: Improve analog stick mapping
2022-05-03 14:36:39 -07:00
Mai M
8037f2eae8 Merge pull request #8296 from Morph1984/result-range
hle/result: Implement ResultRange
2022-05-02 19:10:46 -04:00
Morph
08bddd7d79 hle/result: Implement ResultRange
A ResultRange defines an inclusive range of error descriptions within an error module.
This can be used to check whether the description of a given ResultCode falls within the range.
The conversion function returns a ResultCode with its description set to description_start.
2022-05-02 18:17:39 -04:00
Morph
d00464bd25 Merge pull request #8297 from yuzu-emu/revert-8295-patch-1
Revert "gc_adapter: fix libusb import on GCC11.2"
2022-05-02 04:26:42 -04:00
Morph
9398521006 Revert "gc_adapter: fix libusb import on GCC11.2"
This reverts commit f72f4377f4.
2022-05-02 04:23:39 -04:00
Levi Behunin
f72f4377f4 gc_adapter: fix libusb import on GCC11.2
Just to silence an intermittent error.
GCC11.2 complains cannot find 'libusb.h' during a fresh build.
2022-05-02 03:46:48 -04:00
Mai M
16b7fd71a0 Merge pull request #8293 from Docteh/translate_network
ui: retranslate the network tab
2022-05-02 02:07:28 -04:00
Kyle K
4be00def5c ui: retranslate the network tab
Looks like it was just missed when it was added, as currently the Network Tab only has one item
RetranslateUI is used more commonly throughout the project
2022-05-01 21:39:39 -07:00
Mai M
9b34640a58 Merge pull request #8283 from Tachi107/appstream
dist: add AppStream metadata
2022-05-01 05:30:04 -04:00
Mai M
eab68d8fb6 Merge pull request #8291 from Docteh/ampm_fix
ui: let system locale control format of Custom RTC
2022-05-01 05:17:08 -04:00
Kyle K
bd9f74e6e4 ui: let system locale control format of Custom RTC
The Custom RTC widget is under the influence of the computers System Locale.
The format strings are not necessarily related. As a small example, setting the Windows Language to Dansk, and then trying to use yuzu in English the requested AM/PM indicator is simply not shown

The display format for the Custom RTC field needs to be removed from src/yuzu/configuration/configure_system.ui

modifying the display format needs to be moved to src/yuzu/configuration/configure_system.cpp
2022-04-30 17:29:49 -07:00
Andrea Pappacoda
073df3d7eb dist: add AppStream metadata
The AppStream file is mostly copied from the one already used by the
Flatpak yuzu build:
62fc225acf/org.yuzu_emu.yuzu.metainfo.xml

As it already defines the application id as org.yuzu_emu.yuzu I renamed
the yuzu.desktop and yuzu.xml files so that they match.

I've also made some minor tweaks to it, like fixing the capitalization
of "yuzu", adding a few keys and sorting them as presented in the
documentation.

Lastly, I added PrefersNonDefaultGPU=true to the .desktop file so that
yuzu is launched with the dedicated graphics card on Linux.
2022-04-29 13:05:55 +02:00
Morph
b50e1596cc Merge pull request #8274 from german77/firmware
service: hid: Stub IsFirmwareUpdateNeededForNotification
2022-04-29 04:08:34 -04:00
Mai M
ca28b447ac Merge pull request #8280 from Tachi107/spdx-fixup
chore: add missing SPDX tags
2022-04-28 23:28:42 -04:00
Mai M
5687bc6e10 Merge pull request #8282 from liamwhite/gcc-12
GCC 12 fixes
2022-04-28 23:28:07 -04:00
Liam
709d7fd92c GCC 12 fixes 2022-04-28 16:50:34 -04:00
Andrea Pappacoda
01cf05bc75 chore: add missing SPDX tags
Follow-up to 99ceb03a1c
2022-04-28 18:24:11 +02:00
bunnei
f3128fe915 Merge pull request #8267 from Morph1984/swapbuffers
renderer_vulkan: Update screen info if the framebuffer size has changed
2022-04-27 22:21:15 -07:00
Mai M
794cfb4271 Merge pull request #8236 from Docteh/sort_translations
Changes to language order in General -> UI -> Interface Language
2022-04-27 21:47:39 -04:00
bunnei
9ed0b5c5f9 Merge pull request #8229 from german77/reinterpret2
service: hid: Access shared memory directly
2022-04-27 12:31:27 -07:00
Kyle K
99b425e0e2 Changes to language order in General -> UI -> Interface Language
Language List is from Dolphin, specifically https://github.com/dolphin-emu/dolphin/blob/master/Source/Core/DolphinQt/Settings/InterfacePane.cpp#L30

Any languages that are compiled in, but not in the list will be at the end.
2022-04-27 02:33:16 -07:00
german77
173d849b8f service: hid: Stub IsFirmwareUpdateNeededForNotification
Used in Fitness Boxing 2: Rhythm & Exercise (0100073011382000)
2022-04-27 00:06:30 -05:00
Narr the Reg
17ce54d7f2 yuzu: Config allow to delete single axis directions when buttons are mapped to a stick 2022-04-26 19:03:54 -05:00
Narr the Reg
d2388a2ca8 yuzu: config: Set default range to 95% 2022-04-26 19:03:54 -05:00
Morph
213120a98b renderer_vulkan: Update screen info if the framebuffer size has changed 2022-04-26 02:48:40 -04:00
bunnei
5295a925d8 Merge pull request #8262 from Morph1984/conan
CMakeLists: Update Conan requirement to 1.45.0
2022-04-25 15:19:49 -07:00
bunnei
67569dfe9d Merge pull request #8256 from Morph1984/ci-vs-2022
ci: Enable building with Visual Studio 2022
2022-04-25 11:04:52 -07:00
Morph
7709374f4f CMakeLists: Download conan.cmake 0.18.1 2022-04-25 00:05:28 -04:00
Morph
7130bcc46d CMakeLists: Update Conan requirement to 1.45.0 2022-04-24 23:53:13 -04:00
Morph
262df44be1 ci: Update build generator to VS 2022 2022-04-24 23:36:59 -04:00
Morph
1193f7c393 ci: Update vmImage to windows-2022
The windows-2022 image contains Visual Studio 2022.
2022-04-24 23:36:59 -04:00
Mai M
693b212417 Merge pull request #8255 from Morph1984/libressl
externals: Update libressl to 3.5.2
2022-04-24 23:30:27 -04:00
Mai M
8304b14a90 Merge pull request #8261 from liamwhite/jit-cleanup
service: jit: document and clean up
2022-04-24 22:03:39 -04:00
Liam
64e93dc959 service: jit: document and clean up 2022-04-24 20:25:42 -04:00
Mai M
a7f7279d9d Merge pull request #8260 from Morph1984/c4146
kernel: svc: Replace -1ULL with 0xFFFFFFFFFFFFFFFF
2022-04-24 18:25:00 -04:00
Mai M
9d64253916 Merge pull request #8257 from merryhime/rm-PrepareReschedule
Remove unused PrepareReschedule function
2022-04-24 17:43:31 -04:00
Morph
8eabdc058b kernel: svc: Replace -1ULL with 0xFFFFFFFFFFFFFFFF
Resolves the C4146 compiler warning on MSVC.
2022-04-24 17:40:47 -04:00
Morph
1b0bf6efe9 externals: Update libressl to 3.5.2
This resolves compiler errors in Visual Studio 2022.
2022-04-24 14:53:09 -04:00
Merry
91a6df0361 Remove unused PrepareReschedule function 2022-04-24 12:10:16 +01:00
Narr the Reg
0f3ad939a8 service: hid: Ensure all structs are initialized 2022-04-23 17:11:43 -05:00
Narr the Reg
61582efeb9 service: hid: Access shared memory directly 2022-04-23 15:41:42 -05:00
Morph
7f77aafe41 Merge pull request #8249 from german77/queued
hotkeys: Trigger actions on a separate thread
2022-04-23 16:21:23 -04:00
Narr the Reg
4de43e4d4a hotkeys: Trigger actions on a separate thread 2022-04-23 14:24:28 -05:00
Morph
dc71bccc5c Merge pull request #8243 from lat9nq/boost-just-error
CMakeLists: Revert ad55faaa3
2022-04-23 15:01:50 -04:00
Fernando S
9c70177456 Merge pull request #8245 from Morph1984/spdx
general: Convert source file copyright comments over to SPDX
2022-04-23 19:51:26 +02:00
Morph
99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
lat9nq
a63244d1e4 CMakeLists: Revert ad55faaa3
The premise behind ad55faaa3 was due to an issue between Conan's
libiconv package and compiling SDL2 from our externals. Since none of
our Conan externals require libiconv any longer, though, we can remove
downloading our own Boost package and just rely on Conan again.

Additionally, removing CONFIG from the find_package(boost) call fixes
issues with finding Boost on Fedora and MSYS2, which was the main
motivation for this.

Also, remove QUIET since if something goes wrong finding Boost, this
makes it harder to tell what went wrong.
2022-04-23 03:07:12 -04:00
bunnei
04afcfe115 Merge pull request #7976 from BytesGalore/master
loader: log the type of mismatching file-extension
2022-04-22 23:55:07 -07:00
bunnei
764e5c7fe5 Merge pull request #7978 from german77/sideway
input_common: Map sticks correctly when mapped sideways
2022-04-21 22:21:59 -07:00
bunnei
a1ee9799bc Merge pull request #8222 from german77/sixaxis_test
service: hid: Improve accuracy of sixaxis functions
2022-04-21 21:25:47 -07:00
Mai M
b087886305 Merge pull request #8192 from german77/screenshot
bootmanager: Don't create another screenshot request if previous one is not done yet
2022-04-21 04:20:57 -04:00
Mai M
fd409a9247 Merge pull request #8232 from liamwhite/backtrace
core/arm: separate backtrace collection
2022-04-21 02:51:03 -04:00
Liam
0ca4dff62c core/arm: separate backtrace collection 2022-04-20 21:39:42 -04:00
Mai M
ea07e61d3d Merge pull request #8231 from german77/warning
input_common: Ignore boost uninitialized local variable
2022-04-20 20:48:40 -04:00
Narr the Reg
17bff6bf57 input_common: Ignore boost uninitialized local variable 2022-04-20 18:28:24 -05:00
bunnei
cc866ab7e4 Merge pull request #8224 from Docteh/hihi1
ui: translate hat directions
2022-04-20 12:32:22 -07:00
Mai M
5fdeda5ee8 Merge pull request #8228 from liamwhite/bump-dynarmic
dynarmic: Always use mmap for allocation on Linux
2022-04-19 18:40:06 -04:00
Purple
9dfadc8b30 Prevent the mouse cursor from leaving the window when mouse panning is enabled 2022-04-19 16:22:51 -04:00
Liam
75ec9f57a0 Update dynarmic 2022-04-19 15:47:08 -04:00
Kyle K
c99712ea7d ui: translate hat directions
QObject ends up being its own translation context. But this works in our
favor. GetButtonName and GetDirectionName will share one translation the
directions such as "Left" "Right" and the ConfigureInputPlayer context
will contain translations that show up in the form, in places that aren't
those buttons.
2022-04-19 04:24:39 -07:00
Narr the Reg
1d26fabaa7 service: hid: Improve accuracy of sixaxis functions 2022-04-18 15:02:47 -05:00
Fernando S
9a47330fec Merge pull request #8225 from Tachi107/aboutdialog-gplv3
yuzu: mention GPLv3.0 in about dialog
2022-04-18 21:30:40 +02:00
Andrea Pappacoda
24d7a027dc yuzu: mention GPLv3.0+ in about dialog
Follow-up to 284934ebfd

Fixes #8218
2022-04-18 20:23:57 +02:00
Mai M
92362d4932 Merge pull request #8223 from Tachi107/patch-3
Clarify the Skyline Emulator license exception
2022-04-18 07:32:42 -04:00
Andrea Pappacoda
af16f2c6b7 Clarify the Skyline Emulator license exception
`GPL-3.0-or-later OR MPL-2.0` is an SPDX expression: https://spdx.github.io/spdx-spec/SPDX-license-expressions/

Fixes #8219
2022-04-18 10:59:35 +02:00
german77
3e77466b86 bootmanager: Don't create another screenshot request if previous one is not done yet 2022-04-18 01:00:48 -05:00
Mai M
637f7e6928 Merge pull request #8204 from Docteh/translate_gameslist
ui: Fix Game Compatibility list translations
2022-04-17 05:45:30 -04:00
Kyle K
42b8148aca ui: Fix Game Compatibility list translations
Reported by GillianMC on Discord. Looks to be a small quirk in the QT API.

setText(QObject::tr(status.text));
bringing up QObject breaks the link with the GameListItemCompat
2022-04-16 16:30:45 -07:00
Fernando S
fd49b186fa Merge pull request #6558 from german77/ringcon2
hidbus: Implement hidbus and ringcon
2022-04-16 15:51:14 +02:00
bunnei
a29a8c6f78 Merge pull request #8188 from merryhime/jit-race-page-table-changed
dynarmic: Fix race when switching page tables
2022-04-16 00:24:53 -07:00
Narr the Reg
46e1c5bc37 yuzu: Call ignore event after ensuring it's initialized 2022-04-16 00:49:26 -05:00
german77
d2f9412cf1 yuzu: Add custom ringcon configuration 2022-04-16 00:49:26 -05:00
german77
b2359f1527 hidbus: Implement hidbus and ringcon 2022-04-16 00:49:21 -05:00
Fernando S
856a841c72 Merge pull request #8205 from liamwhite/n64-misc
Fixes for Mario 64
2022-04-16 00:05:49 +02:00
Fernando S
34710065e8 Merge pull request #8172 from bunnei/kernel-mutex
hle: kernel: Use std::mutex instead of spin locks for most kernel locking.
2022-04-16 00:05:04 +02:00
Fernando Sahmkow
f783883bf8 video_core: implement formats for N64 emulation 2022-04-14 11:06:27 -04:00
Liam
d4571b123d buffer_cache: cap vertex buffer sizes 2022-04-14 10:46:48 -04:00
Liam
a24e7ba61b maxwell3d: add small_index_2 register 2022-04-14 09:57:06 -04:00
bunnei
8ae43a1be9 Merge pull request #8190 from Docteh/palswap
ui: Set Link Color when setting theme
2022-04-13 22:15:31 -07:00
bunnei
46da380b57 Merge pull request #8027 from lat9nq/cmd-fullscreen-size
emu_window_sdl2: Set window size to display dimensions for exclusive fullscreen
2022-04-13 18:43:47 -07:00
Fernando S
072b3e6e26 Merge pull request #8202 from merryhime/fix-single-core
dynarmic: Fix single core mode
2022-04-13 23:21:11 +02:00
Fernando S
276764cfe9 Merge pull request #8199 from liamwhite/jit-service
service: jit: Implement the JIT service
2022-04-13 23:20:34 +02:00
merry
ba08f63ec4 dynarmic: Fix single core mode
Regression introduced in a5d040df3d. Closes #8201.
2022-04-13 20:40:12 +01:00
Liam
f17aaeccf9 service: jit: Implement the JIT service 2022-04-13 08:41:27 -04:00
bunnei
ca2accfb25 Merge pull request #8165 from bunnei/ensure-session-port-cleanup
Kernel: Track open references to KServerPort and KServerSession.
2022-04-12 14:01:40 -07:00
Kyle K
f6695814be ui: Touching QPalette::Text broke dark -> light UI. don't do 2022-04-12 12:50:56 -07:00
bunnei
dc2dd5d5a6 Merge pull request #8178 from tech-ticks/skyline-icache-fix
hle: kernel: Invalidate entire icache in UnmapProcessMemory and UnmapCodeMemory (fixes #8174)
2022-04-12 11:23:20 -07:00
bunnei
3f0b93925f core: hle: kernel: k_thread: Rework dummy thread waiting. 2022-04-11 21:15:38 -07:00
bunnei
965c05b43d core: hle: service: Allocate a service thread. 2022-04-11 21:13:40 -07:00
bunnei
ae38b8bf5e hle: kernel: k_spin_lock: Remove unused ThreadPause. 2022-04-11 21:13:40 -07:00
bunnei
8deaac8bd1 hle: kernel: Use std::mutex instead of spin locks for most kernel locking. 2022-04-11 21:13:40 -07:00
bunnei
fd5e1e80da Merge pull request #8157 from lat9nq/kernel-races
kernel: Fix some data races
2022-04-11 21:13:01 -07:00
bunnei
fc258f1d7a Merge pull request #8196 from jbeich/freebsd
service: sfdnsres: unbreak build on FreeBSD
2022-04-11 20:58:35 -07:00
Jan Beich
d13e48e002 service: sfdnsres: add missing includes for some BSDs after 82d46a974a
src/core/hle/service/sockets/sfdnsres.cpp: In function 'Service::Sockets::NetDbError Service::Sockets::AddrInfoErrorToNetDbError(s32)':
src/core/hle/service/sockets/sfdnsres.cpp:66:10: error: 'EAI_NODATA' was not declared in this scope; did you mean 'EAI_NONAME'?
   66 |     case EAI_NODATA:
      |          ^~~~~~~~~~
      |          EAI_NONAME
src/core/hle/service/sockets/sfdnsres.cpp: In function 'std::vector<unsigned char> Service::Sockets::SerializeAddrInfo(const addrinfo*, s32, std::string_view)':
src/core/hle/service/sockets/sfdnsres.cpp:127:53: error: 'sockaddr_in' does not name a type; did you mean 'SockAddrIn'?
  127 |                 const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
      |                                                     ^~~~~~~~~~~
      |                                                     SockAddrIn
src/core/hle/service/sockets/sfdnsres.cpp:127:64: error: expected '>' before '*' token
  127 |                 const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
      |                                                                ^
src/core/hle/service/sockets/sfdnsres.cpp:127:64: error: expected '(' before '*' token
  127 |                 const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
      |                                                                ^
      |                                                                (
src/core/hle/service/sockets/sfdnsres.cpp:127:65: error: expected primary-expression before '>' token
  127 |                 const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
      |                                                                 ^
src/core/hle/service/sockets/sfdnsres.cpp:127:84: error: expected ')' before ';' token
  127 |                 const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
      |                                                                                    ^
      |                                                                                    )
src/core/hle/service/sockets/sfdnsres.cpp:148:53: error: 'sockaddr_in6' does not name a type; did you mean 'SockAddrIn6'?
  148 |                 const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
      |                                                     ^~~~~~~~~~~~
      |                                                     SockAddrIn6
src/core/hle/service/sockets/sfdnsres.cpp:148:65: error: expected '>' before '*' token
  148 |                 const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
      |                                                                 ^
src/core/hle/service/sockets/sfdnsres.cpp:148:65: error: expected '(' before '*' token
  148 |                 const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
      |                                                                 ^
      |                                                                 (
src/core/hle/service/sockets/sfdnsres.cpp:148:66: error: expected primary-expression before '>' token
  148 |                 const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
      |                                                                  ^
src/core/hle/service/sockets/sfdnsres.cpp:148:85: error: expected ')' before ';' token
  148 |                 const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
      |                                                                                     ^
      |                                                                                     )
2022-04-11 22:26:37 +00:00
Fernando S
b86cfe159f Merge pull request #8180 from liamwhite/symbols
core: extract symbol reading
2022-04-11 18:40:34 +02:00
Kyle K
38dd6dc190 ui: Set Link Color when setting theme
Long story short, QT doesn't allow the link colors to be set via their stylesheets.

There are two ways to work with this, specify the color manually for every link (See the About dialog) The other way is to change the default palette.

IsDarkTheme is copy/pasted from src/yuzu/debugger/wait_tree.cpp
2022-04-11 00:00:29 -07:00
Fernando S
4ad6bca31c Merge pull request #8171 from tech-ticks/skyline-improvements
Improvements for game modding with Skyline, DNS resolution
2022-04-10 23:40:54 +02:00
merry
59cbeb3e1b dynarmic: Fix race when switching page tables 2022-04-10 15:46:29 +01:00
tech-ticks
3b91d213b1 hle: kernel: Invalidate entire icache in UnmapProcessMemory and UnmapCodeMemory (fixes #8174) 2022-04-09 13:29:19 +02:00
bunnei
bf3c6f8812 Merge pull request #8149 from liamwhite/front-face
OpenGL: flip front faces if Z scale is inverted
2022-04-09 01:39:39 -07:00
Liam
b29242862b core: extract symbol reading 2022-04-09 02:16:34 -04:00
bunnei
32e2fb5d33 Merge pull request #8138 from german77/data-no-race
core: hid: Reduce the amount of data races
2022-04-08 14:14:53 -07:00
bunnei
a7f73d606f hle: kernel: Unify and integrate reference tracking for KServerPort/KServerSession.
- These are not managed elsewhere, and need to be tracked and closed on emulation shutdown.
2022-04-08 14:13:22 -07:00
bunnei
b44a564792 hle: kernel: k_server_port: Release ref-counted host emulation members on Destroy. 2022-04-08 14:11:40 -07:00
bunnei
788bebb160 hle: kernel: k_auto_object: Move unregister with kernel to after Destroy.
- Destructor is no longer invoked, so our object counting was off.
2022-04-08 14:11:40 -07:00
bunnei
d737652d08 hle: service: sm: Remove manual tracking of KServerPorts. 2022-04-08 14:11:39 -07:00
bunnei
f55fc850a2 hle: kernel: hle_ipc: HasSessionRequestHandler: Check if domain handler is expired rather than locking. 2022-04-08 14:11:39 -07:00
bunnei
04efd729d6 Merge pull request #8169 from merryhime/scoped_lock
Replace lock_guard with scoped_lock
2022-04-08 14:01:42 -07:00
tech-ticks
82d46a974a service: sfdnsres: Implement DNS address resolution 2022-04-08 21:28:03 +02:00
Mai M
21359936b8 Merge pull request #8173 from Morph1984/msvc-warn-unused-fn
CMakeLists: Enforce C4505 and C5245
2022-04-08 00:19:00 -04:00
Morph
be95b5a954 CMakeLists: Enforce C4505 and C5245
These are similar to Wunused-function on gcc/clang
2022-04-07 23:00:04 -04:00
Narr the Reg
bbaa08d7f0 core: hid: Fix double lock on softlock and forced updates 2022-04-07 17:08:01 -05:00
merry
50b10c4bac Merge pull request #8167 from Tachi107/patch-1
fix: remove #pragma once in .cpp file
2022-04-07 22:47:43 +01:00
tech-ticks
1c3983c12e service: bsd: Add keepalive socket option 2022-04-07 23:30:23 +02:00
tech-ticks
f05e87402a patch_manager: Apply layered exefs patches from 'atmosphere' SD directory 2022-04-07 23:02:44 +02:00
Narr the Reg
9c85cb354a core: hid: Replace lock_guard with scoped_lock 2022-04-07 13:52:51 -05:00
Merry
d79274a5d9 core/hle: Standardize scoped_lock initializers 2022-04-07 19:44:07 +01:00
Merry
4778656110 yuzu/util: Replace lock_guard with scoped_lock 2022-04-07 19:44:07 +01:00
Merry
3cf6593342 web_service: Replace lock_guard with scoped_lock 2022-04-07 19:44:07 +01:00
Merry
bbc585881a video_core: Replace lock_guard with scoped_lock 2022-04-07 19:44:07 +01:00
Merry
159ae5e47c input_common: Replace lock_guard with scoped_lock 2022-04-07 19:44:07 +01:00
Merry
6a071c42d2 core: Replace lock_guard with scoped_lock 2022-04-07 19:44:07 +01:00
Merry
1f275eb077 core/hle: Replace lock_guard with scoped_lock 2022-04-07 19:44:07 +01:00
Merry
c589db6add common: Replace lock_guard with scoped_lock 2022-04-07 19:30:55 +01:00
german77
fa5277ecdb core: hid: Reduce the amount of dataraces 2022-04-07 13:18:03 -05:00
Fernando S
4265372099 Merge pull request #8161 from liamwhite/gl-s8d24
OpenGL: fix S8D24 to ABGR8 conversions
2022-04-07 16:59:41 +02:00
Fernando S
03d5794183 Merge pull request #8152 from liamwhite/gl-crop
OpenGL: fix cropping
2022-04-07 16:58:59 +02:00
Fernando S
827a901153 Merge pull request #8150 from liamwhite/vk-crop
Vulkan: crop to screen dimensions if crop not explicitly requested
2022-04-07 16:58:29 +02:00
Fernando S
50192eb4ad Merge pull request #8148 from merryhime/interrupts
dynarmic: Better interrupts
2022-04-07 16:21:41 +02:00
Fernando S
a02fd4cddd Merge pull request #8143 from merryhime/rdtsc
native_clock: Use lfence with rdtsc
2022-04-07 16:17:45 +02:00
Fernando S
4d5900aaa1 Merge pull request #8133 from liamwhite/gl-spv-cbuf
shader_recompiler: support const buffer indirect addressing on OpenGL
2022-04-07 12:40:59 +02:00
Andrea Pappacoda
5ca67332ee fix: remove #pragma once in .cpp file 2022-04-07 12:03:47 +02:00
bunnei
172137f1a0 Merge pull request #8164 from liamwhite/jit-stub
service: jit: stub JIT service
2022-04-06 18:34:45 -07:00
Liam
0cfcee95c7 service: jit: stub JIT service 2022-04-06 20:07:01 -04:00
Liam
52ebdd42c6 OpenGL: fix S8D24 to ABGR8 conversions 2022-04-06 19:44:33 -04:00
bunnei
eb8c8db899 Merge pull request #8122 from bunnei/improve-thread-usage
Improve usage of service host threads
2022-04-06 12:25:25 -07:00
bunnei
37199c5f90 Merge pull request #8162 from german77/bombslinger
service: hid: Partially revert #8123
2022-04-05 21:15:38 -07:00
german77
8c089f4e2a service: hid: Partially revert #8123 2022-04-05 22:35:38 -05:00
bunnei
12dc4d0527 Merge pull request #8137 from bunnei/improve-nvflinger-2
Follow-up fixes for NVFlinger rewrite (Part 2)
2022-04-05 19:11:28 -07:00
bunnei
0c1b954e07 Merge pull request #8100 from Morph1984/registered-crash
registered_cache: Prevent nullptr dereference when accumulating files
2022-04-05 18:18:41 -07:00
lat9nq
b976cac49d k_system_control: Fix data race
`return distribution(gen)` is a data race between a read and a write in
two threads, reported by TSan. Remove static random number generators so
they aren't using the same generator.
2022-04-05 19:55:56 -04:00
Mai M
e4c3565ebe Merge pull request #8159 from merryhime/pst
dynarmic: Print stack trace on unrecognised instruction or other exception
2022-04-05 17:18:31 -04:00
Mai M
9af501b75d Merge pull request #8158 from Tachi107/patch-1
build: remove -fconcepts
2022-04-05 17:17:22 -04:00
merry
7f11710e0a dynarmic: Print stack trace on unrecognised instruction or other exception 2022-04-05 20:40:20 +01:00
Andrea Pappacoda
ce859cf526 build: remove -fconcepts
It was needed on GCC versions not supporting `-std=c++20`, but GCC 10 and newer (required to compile yuzu) don't need it anymore
2022-04-05 20:52:11 +02:00
bunnei
119d1692c9 Merge pull request #8156 from yuzu-emu/revert-8154-unneeded-read-block
Revert "texture_cache/util: Remove unneeded ReadBlockUnsafe"
2022-04-04 16:27:13 -07:00
bunnei
02473ea7d5 Revert "texture_cache/util: Remove unneeded ReadBlockUnsafe" 2022-04-04 16:26:53 -07:00
bunnei
c7f3c2cedf Merge pull request #8154 from ameerj/unneeded-read-block
texture_cache/util: Remove unneeded ReadBlockUnsafe
2022-04-04 13:46:44 -07:00
Liam
1ab771c3ad shader_recompiler: Decrease indirect cbuf limit to match hardware 2022-04-04 16:44:01 -04:00
ameerj
494c41dd5a texture_cache/util: Remove unneeded ReadBlockUnsafe
This call was reading GPU memory into the dst buffer, which is then overwritten by the SwizzleTexture call.
2022-04-04 15:57:54 -04:00
bunnei
f114436120 Merge pull request #8089 from merryhime/paranoia
configuration: Add Paranoid CPU accuracy level
2022-04-04 11:07:38 -07:00
Liam
b7be6a4316 OpenGL: fix cropping 2022-04-04 12:51:09 -04:00
Liam
c59c035d74 Vulkan: crop to screen dimensions if crop not explicitly requested 2022-04-04 11:45:15 -04:00
Liam
a57531854e OpenGL: propagate face flip condition 2022-04-04 10:32:14 -04:00
Liam
cb913e5c02 OpenGL: flip front faces if Z scale is inverted 2022-04-04 10:19:40 -04:00
lat9nq
983916e919 k_auto_object: Fix data race
Change the memory order to acqure-release when we decrement the
reference count. Prevents a race with line 89 reported by TSan.
2022-04-03 21:47:58 -04:00
lat9nq
6bcbbb29e7 k_thread: Fix data race
TSan reports a data race between writing at cpp:1162 and reading at
h:262. Make the thread_state atomic to prevent this.
2022-04-03 21:47:58 -04:00
lat9nq
d6a0666268 k_process: Fix data race
TSan reported a race between thread 36 and thread 34, a read at :225 and
a write at :225 respectively. Make total_proces_running_time_ticks
atomic to avoid this race.
2022-04-03 21:47:57 -04:00
lat9nq
5b5a1b7fa7 kernel: Fix current_process race
TSan reported a race at :258 and :803, so make current_process an atomic
pointer.
2022-04-03 21:47:57 -04:00
lat9nq
83b86d915a k_scheduler_lock: Fix data race
TSan reports a race between the main thread and T37 during
IsLockedByCurrentThread and when it's set at the end of Lock(),
respectively. Set owner_thread to an atomic pointer to fix it.

Co-authored-by: bunnei <bunneidev@gmail.com>
2022-04-03 21:47:57 -04:00
Merry
4052bfb4ad native_clock: Internal linkage for FencedRDTSC
__forceinline required on MSVC for function to be inlined
2022-04-03 22:38:12 +01:00
merry
fdd4d019ef native_clock: Use lfence with rdtsc 2022-04-03 22:38:10 +01:00
bunnei
e9cf2d43f1 Merge pull request #8105 from merryhime/atomicload128
native_clock: Use AtomicLoad128
2022-04-03 14:26:28 -07:00
merry
a5d040df3d arm_dynarmic: Use HaltReason for svc calls and reschedules 2022-04-03 18:20:11 +01:00
merry
f8b8af47ad dynarmic: Better interrupts 2022-04-03 16:39:48 +01:00
bunnei
2d1af6beee Merge pull request #8135 from Morph1984/websession-hack
applets/web: Keep foreground (websession) web applet open
2022-04-02 20:49:51 -07:00
bunnei
b5910ad0ba Merge pull request #8123 from german77/bombslinger
service: hid: Remove inaccurate behavior on initialization
2022-04-02 20:12:45 -07:00
german77
3e5469a974 service: npad: Default initialize shared memory 2022-04-02 19:43:49 -06:00
merry
979e53b87b native_clock: Use writeback from CAS to avoid double-loading 2022-04-02 22:22:48 +01:00
merry
084bd225dc atomic_ops: Implement AtomicCompareAndSwap with writeback 2022-04-02 22:22:48 +01:00
Merry
c562c1d6be native_clock: Use AtomicLoad128 2022-04-02 20:55:36 +01:00
Merry
b4746529e1 atomic_ops: Implement AtomicLoad128 2022-04-02 20:55:36 +01:00
merry
7f1e66e94b Merge pull request #8134 from Tachi107/remove-time-stretcher
audio_core: remove time stretcher
2022-04-02 20:49:21 +01:00
Morph
1e47252214 Merge pull request #8141 from merryhime/configure-hotkeys-columns
configure_hotkeys: Make first column stretch and not last column
2022-04-02 15:35:31 -04:00
Morph
0bcbe3a703 Merge pull request #8140 from merryhime/per-game-addon-columns
configure_per_game_addons: Stretch first column and not last
2022-04-02 15:35:26 -04:00
Morph
1cb83c91a6 Merge pull request #8142 from Tachi107/typos
fix: typos
2022-04-02 15:35:14 -04:00
merry
51a8dd4919 externals: Update dynarmic to 8bcd46b7
* Ensure 128-bit ordered load/stores are atomic
* Always order exclusive load/stores
2022-04-02 19:34:36 +01:00
merry
1f74b25fd1 externals: Update dynarmic to 9cadab8fa91a63564774ae7dbe74e7c18715f586
Enforce memory ordering for acquire/release instructions.
2022-04-02 18:52:57 +01:00
merry
f4004b1271 configure_per_game_addons: Set tree view minimum section size to 150px 2022-04-02 17:19:25 +01:00
merry
8c57de1605 configure_hotkeys: Make first column stretch and not last column
Also configure minimum width of columns to be 150px.
2022-04-02 17:17:13 +01:00
Andrea Pappacoda
0c214cb5b9 fix: typos 2022-04-02 16:34:07 +02:00
merry
8dc1913db8 configure_per_game_addons: Stretch first column and not last
This provides more sensible column widths.
2022-04-02 13:46:16 +01:00
bunnei
fdf4909f97 hle: service: nvflinger: buffer_queue_producer: Cleanup & fixes. 2022-04-01 22:59:35 -07:00
bunnei
4036e37bbe hle: service: nvflinger: consumer_base: Cleanup & fixes. 2022-04-01 22:58:40 -07:00
bunnei
30b07878ba hle: service: nvflinger: buffer_queue_producer: Cleanup & add GetReleasedBuffers. 2022-04-01 22:58:02 -07:00
bunnei
7610554b1e hle: service: nvflinger: buffer_queue_core: Cleanup & fixes. 2022-04-01 22:56:32 -07:00
bunnei
f9371f36a4 hle: service: nvflinger: Use correct logger namespace. 2022-04-01 22:55:44 -07:00
Morph
93f010c988 hle: service: nvdrv: Create a service thread where appropriate. 2022-04-02 01:24:30 -04:00
bunnei
d02bf6dab1 hle: service: vi: Create a service thread where appropriate. 2022-04-02 01:24:30 -04:00
bunnei
99770653bb hle: service: bsd: Create a service thread where appropriate. 2022-04-02 01:24:30 -04:00
bunnei
2afef2b609 hle: service: filesystem: Create a service thread where appropriate. 2022-04-02 01:24:30 -04:00
bunnei
11120b5b1e hle: service: audio: Create a service thread where appropriate. 2022-04-02 01:24:30 -04:00
bunnei
bf1750664c hle: service: Add option for service interfaces to create or use the default thread. 2022-04-02 01:24:30 -04:00
bunnei
864523327f hle: kernel: Create a default thread for services that do not need their own host thread. 2022-04-02 01:24:30 -04:00
Liam
7d5a38ea6c shader_compiler: support const buffer indirect addressing in GLSL 2022-04-01 17:08:40 -04:00
Andrea Pappacoda
faf6a9876c audio_core: remove time stretcher
Also drop the SoundTouch dependency
2022-04-01 19:54:58 +02:00
Liam
a45baa0e78 shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V 2022-04-01 11:17:54 -04:00
german77
9346f0b33d service: hid: Remove inaccurate behavior on initialization 2022-03-31 12:35:57 -06:00
Morph
ea7a0d4652 registered_cache: Prevent nullptr dereference when accumulating files
For whatever reason, nca_file/dir can be nullptr in the list of files/dirs. I have not determined the cause of this yet, so add a nullptr check for these prior to dereferencing them.
2022-03-27 17:06:27 -04:00
merry
94967e0f6d configure_cpu: More descriptive text for Paranoid option 2022-03-26 08:56:23 +00:00
merry
3c8547160d configuration: Add Paranoid CPU accuracy level
Disables most optimizations for the paranoid.
2022-03-26 08:46:25 +00:00
Narr the Reg
ee532e5c01 input_common: Map sticks correctly when mapped sideways 2022-03-21 19:39:33 -06:00
lat9nq
50415f68a5 emu_window_sdl2: Set window size to display dimensions for exclusive fullscreen
Since SDL2 does not automatically resize the canvas when entering
fullscreen mode, resize the window to desktop display dimensions.
2022-03-15 04:33:08 -04:00
BytesGalore
5784aa1064 Merge branch 'yuzu-emu:master' into master 2022-03-06 11:38:18 +01:00
BytesGalore
e4e92cb75c loader: log the type of mismatching file-extension 2022-03-03 06:45:13 +01:00
1524 changed files with 30606 additions and 21022 deletions

View File

@@ -8,7 +8,7 @@ steps:
displayName: 'Install vulkan-sdk'
- script: python -m pip install --upgrade pip conan
displayName: 'Install conan'
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 17 2022" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'

View File

@@ -47,7 +47,7 @@ stages:
timeoutInMinutes: 120
displayName: 'msvc'
pool:
vmImage: windows-2019
vmImage: windows-2022
steps:
- template: ./templates/sync-source.yml
parameters:

View File

@@ -12,7 +12,7 @@ stages:
timeoutInMinutes: 120
displayName: 'windows-msvc'
pool:
vmImage: windows-2019
vmImage: windows-2022
steps:
- template: ./templates/sync-source.yml
parameters:

3
.gitmodules vendored
View File

@@ -7,9 +7,6 @@
[submodule "dynarmic"]
path = externals/dynarmic
url = https://github.com/MerryMage/dynarmic.git
[submodule "soundtouch"]
path = externals/soundtouch
url = https://github.com/citra-emu/ext-soundtouch.git
[submodule "libressl"]
path = externals/libressl
url = https://github.com/citra-emu/ext-libressl-portable.git

View File

@@ -21,8 +21,6 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSV
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
option(YUZU_USE_BUNDLED_BOOST "Download bundled Boost" OFF)
option(YUZU_USE_BUNDLED_LIBUSB "Compile bundled libusb" OFF)
option(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" "${WIN32}")
@@ -208,9 +206,7 @@ macro(yuzu_find_packages)
unset(FN_FORCE_REQUIRED)
endmacro()
if (NOT YUZU_USE_BUNDLED_BOOST)
find_package(Boost 1.73.0 CONFIG COMPONENTS context headers QUIET)
endif()
find_package(Boost 1.73.0 COMPONENTS context headers)
if (Boost_FOUND)
set(Boost_LIBRARIES Boost::boost)
# Conditionally add Boost::context only if the active version of the Conan or system Boost package provides it
@@ -221,23 +217,14 @@ if (Boost_FOUND)
if (TARGET Boost::context)
list(APPEND Boost_LIBRARIES Boost::context)
endif()
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux" OR YUZU_USE_BUNDLED_BOOST)
message(STATUS "Boost 1.73.0 or newer not found, falling back to externals")
set(YUZU_USE_BUNDLED_BOOST ON CACHE BOOL "Download bundled Boost" FORCE)
# Use yuzu Boost binaries
set(Boost_EXT_NAME "boost_1_75_0")
set(Boost_PATH "${CMAKE_BINARY_DIR}/externals/${Boost_EXT_NAME}")
download_bundled_external("boost/" ${Boost_EXT_NAME} "")
set(Boost_USE_DEBUG_RUNTIME FALSE)
set(Boost_USE_STATIC_LIBS ON)
find_package(Boost 1.75.0 CONFIG REQUIRED COMPONENTS context headers PATHS ${Boost_PATH} NO_DEFAULT_PATH)
# Manually set the include dirs since the find_package sets it incorrectly
set(Boost_INCLUDE_DIRS ${Boost_PATH}/include CACHE PATH "Path to Boost headers" FORCE)
include_directories(SYSTEM "${Boost_INCLUDE_DIRS}")
else()
message(STATUS "Boost 1.73.0 or newer not found, falling back to Conan")
list(APPEND CONAN_REQUIRED_LIBS "boost/1.78.0")
message(STATUS "Boost 1.79.0 or newer not found, falling back to Conan")
list(APPEND CONAN_REQUIRED_LIBS "boost/1.79.0")
endif()
# boost:asio has functions that require AcceptEx et al
if (MINGW)
find_library(MSWSOCK_LIBRARY mswsock REQUIRED)
endif()
# Attempt to locate any packages that are required and report the missing ones in CONAN_REQUIRED_LIBS
@@ -423,13 +410,11 @@ if (CONAN_REQUIRED_LIBS)
# Download conan.cmake automatically, you can also just copy the conan.cmake file
if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake")
message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan")
# TODO: Use a tagged release. The latest tagged release does not support VS2022 as of this writing.
file(DOWNLOAD "https://raw.githubusercontent.com/conan-io/cmake-conan/43e385830ee35377dbd2dcbe8d5a9e750301ea00/conan.cmake"
"${CMAKE_BINARY_DIR}/conan.cmake")
file(DOWNLOAD "https://raw.githubusercontent.com/conan-io/cmake-conan/release/0.18/conan.cmake" "${CMAKE_BINARY_DIR}/conan.cmake")
endif()
include(${CMAKE_BINARY_DIR}/conan.cmake)
conan_check(VERSION 1.41.0 REQUIRED)
conan_check(VERSION 1.45.0 REQUIRED)
# Manually add iconv to fix a dep conflict between qt and sdl2
# We don't need to add it through find_package or anything since the other two can find it just fine
@@ -659,14 +644,18 @@ endif()
# =========================
# Install freedesktop.org metadata files, following those specifications:
# http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html
# http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
# http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
# https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html
# https://specifications.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
# https://specifications.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
# https://www.freedesktop.org/software/appstream/docs/
if(ENABLE_QT AND UNIX AND NOT APPLE)
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.desktop"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.svg"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps")
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.xml"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages")
install(FILES "dist/org.yuzu_emu.yuzu.desktop"
DESTINATION "share/applications")
install(FILES "dist/yuzu.svg"
DESTINATION "share/icons/hicolor/scalable/apps"
RENAME "org.yuzu_emu.yuzu.svg")
install(FILES "dist/org.yuzu_emu.yuzu.xml"
DESTINATION "share/mime/packages")
install(FILES "dist/org.yuzu_emu.yuzu.metainfo.xml"
DESTINATION "share/metainfo")
endif()

View File

@@ -79,4 +79,4 @@ If you wish to support us a different way, please join our [Discord](https://dis
yuzu is licensed under the GPLv3 (or any later version). Refer to the [license.txt](https://github.com/yuzu-emu/yuzu/blob/master/license.txt) file.
The [Skyline-Emulator Team](https://github.com/skyline-emu/skyline) is exempt from GPLv3 for the contributions from all these contributors [FernandoS27](https://github.com/FernandoS27), [lioncash](https://github.com/lioncash), [bunnei](https://github.com/bunnei), [ReinUsesLisp](https://github.com/ReinUsesLisp), [Morph1984](https://github.com/Morph1984), [ogniK5377](https://github.com/ogniK5377), [german77](https://github.com/german77), [ameerj](https://github.com/ameerj), [Kelebek1](https://github.com/Kelebek1) and [lat9nq](https://github.com/lat9nq). They may only use the code from these contributors under Mozilla Public License, version 2.0.
The [Skyline-Emulator Team](https://github.com/skyline-emu/skyline) may choose to use the code from these contributors under the GPL-3.0-or-later OR MPL-2.0: [FernandoS27](https://github.com/FernandoS27), [lioncash](https://github.com/lioncash), [bunnei](https://github.com/bunnei), [ReinUsesLisp](https://github.com/ReinUsesLisp), [Morph1984](https://github.com/Morph1984), [ogniK5377](https://github.com/ogniK5377), [german77](https://github.com/german77), [ameerj](https://github.com/ameerj), [Kelebek1](https://github.com/Kelebek1) and [lat9nq](https://github.com/lat9nq)

1238
dist/languages/ca.ts vendored

File diff suppressed because it is too large Load Diff

1248
dist/languages/cs.ts vendored

File diff suppressed because it is too large Load Diff

1238
dist/languages/da.ts vendored

File diff suppressed because it is too large Load Diff

1254
dist/languages/de.ts vendored

File diff suppressed because it is too large Load Diff

1350
dist/languages/el.ts vendored

File diff suppressed because it is too large Load Diff

1247
dist/languages/es.ts vendored

File diff suppressed because it is too large Load Diff

View File

@@ -27,14 +27,14 @@
&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
p, li { white-space: pre-wrap; }
&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;&quot;&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:'MS Shell Dlg 2'; font-size:12pt;&quot;&gt;yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:'MS Shell Dlg 2'; font-size:12pt;&quot;&gt;yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:12pt;&quot;&gt;This software should not be used to play games you have not legally obtained.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
p, li { white-space: pre-wrap; }
&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;Ubuntu&apos;; font-size:11pt; font-weight:400; font-style:normal;&quot;&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:12pt;&quot;&gt;yuzu on kokeellinen avoimen lähdekoodin Nintendo Switchille -emulaattori , joka on lisensoitu GPLv2.0 lisenssillä.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:12pt;&quot;&gt;yuzu on kokeellinen avoimen lähdekoodin Nintendo Switchille -emulaattori , joka on lisensoitu GPLv3.0+ lisenssillä.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:12pt;&quot;&gt;Tätä emulaattoria ei saa käyttää laittomien pelikopioiden pelaamiseen.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>

1353
dist/languages/fr.ts vendored

File diff suppressed because it is too large Load Diff

1269
dist/languages/id.ts vendored

File diff suppressed because it is too large Load Diff

1260
dist/languages/it.ts vendored

File diff suppressed because it is too large Load Diff

1516
dist/languages/ja_JP.ts vendored

File diff suppressed because it is too large Load Diff

1287
dist/languages/ko_KR.ts vendored

File diff suppressed because it is too large Load Diff

1250
dist/languages/nb.ts vendored

File diff suppressed because it is too large Load Diff

1252
dist/languages/nl.ts vendored

File diff suppressed because it is too large Load Diff

1244
dist/languages/pl.ts vendored

File diff suppressed because it is too large Load Diff

1239
dist/languages/pt_BR.ts vendored

File diff suppressed because it is too large Load Diff

1248
dist/languages/pt_PT.ts vendored

File diff suppressed because it is too large Load Diff

1826
dist/languages/ru_RU.ts vendored

File diff suppressed because it is too large Load Diff

1244
dist/languages/sv.ts vendored

File diff suppressed because it is too large Load Diff

1242
dist/languages/tr_TR.ts vendored

File diff suppressed because it is too large Load Diff

1244
dist/languages/vi.ts vendored

File diff suppressed because it is too large Load Diff

1244
dist/languages/vi_VN.ts vendored

File diff suppressed because it is too large Load Diff

1240
dist/languages/zh_CN.ts vendored

File diff suppressed because it is too large Load Diff

1236
dist/languages/zh_TW.ts vendored

File diff suppressed because it is too large Load Diff

View File

@@ -4,9 +4,9 @@ Type=Application
Name=yuzu
GenericName=Switch Emulator
Comment=Nintendo Switch video game console emulator
Icon=yuzu
Icon=org.yuzu_emu.yuzu
TryExec=yuzu
Exec=yuzu %f
Categories=Game;Emulator;Qt;
MimeType=application/x-nx-nro;application/x-nx-nso;application/x-nx-nsp;application/x-nx-xci;
Keywords=Switch;Nintendo;
Keywords=Nintendo;Switch;

56
dist/org.yuzu_emu.yuzu.metainfo.xml vendored Normal file
View File

@@ -0,0 +1,56 @@
<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop-application">
<id>org.yuzu_emu.yuzu</id>
<metadata_license>CC0-1.0</metadata_license>
<name>yuzu</name>
<summary>Nintendo Switch emulator</summary>
<description>
<p>yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra.</p>
<p>The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.</p>
<p>For a full list of games yuzu support, please visit our Compatibility page.</p>
<p>Check out our website for the latest news on exciting features, monthly progress reports, and more!</p>
</description>
<categories>
<category>Game</category>
<category>Emulator</category>
</categories>
<keywords>
<keyword>switch</keyword>
<keyword>emulator</keyword>
</keywords>
<url type="homepage">https://yuzu-emu.org/</url>
<url type="bugtracker">https://github.com/yuzu-emu/yuzu/issues</url>
<url type="faq">https://yuzu-emu.org/wiki/faq/</url>
<url type="help">https://yuzu-emu.org/wiki/home/</url>
<url type="donation">https://yuzu-emu.org/donate/</url>
<url type="translate">https://www.transifex.com/projects/p/yuzu</url>
<url type="contact">https://community.citra-emu.org/</url>
<url type="vcs-browser">https://github.com/yuzu-emu/yuzu</url>
<url type="contribute">https://yuzu-emu.org/wiki/contributing/</url>
<launchable type="desktop-id">org.yuzu_emu.yuzu.desktop</launchable>
<provides>
<binary>yuzu</binary>
<binary>yuzu-cmd</binary>
</provides>
<supports>
<control>pointing</control>
<control>keyboard</control>
<control>gamepad</control>
</supports>
<requires>
<memory>8192</memory>
</requires>
<recommends>
<memory>16384</memory>
</recommends>
<project_license>GPL-3.0-or-later</project_license>
<developer_name>yuzu Emulator Team</developer_name>
<content_rating type="oars-1.0"/>
<screenshots>
<screenshot type="default">https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/001-Super%20Mario%20Odyssey%20.png</screenshot>
<screenshot>https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/004-The%20Legend%20of%20Zelda%20Skyward%20Sword%20HD.png</screenshot>
<screenshot>https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/007-Pokemon%20Sword.png</screenshot>
<screenshot>https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/010-Hyrule%20Warriors%20Age%20of%20Calamity.png</screenshot>
<screenshot>https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/039-Pok%C3%A9mon%20Mystery%20Dungeon%20Rescue%20Team%20DX.png.png.png</screenshot>
</screenshots>
</component>

View File

@@ -3,7 +3,7 @@
<mime-type type="application/x-nx-nro">
<comment>Nintendo Switch homebrew executable</comment>
<acronym>NRO</acronym>
<icon name="yuzu"/>
<icon name="org.yuzu_emu.yuzu"/>
<glob pattern="*.nro"/>
<magic><match value="NRO" type="string" offset="16"/></magic>
</mime-type>
@@ -11,7 +11,7 @@
<mime-type type="application/x-nx-nso">
<comment>Nintendo Switch homebrew executable</comment>
<acronym>NSO</acronym>
<icon name="yuzu"/>
<icon name="org.yuzu_emu.yuzu"/>
<glob pattern="*.nso"/>
<magic><match value="NSO" type="string" offset="0"/></magic>
</mime-type>
@@ -19,7 +19,7 @@
<mime-type type="application/x-nx-nsp">
<comment>Nintendo Switch Package</comment>
<acronym>NSP</acronym>
<icon name="yuzu"/>
<icon name="org.yuzu_emu.yuzu"/>
<glob pattern="*.nsp"/>
<magic><match value="PFS" type="string" offset="0"/></magic>
</mime-type>
@@ -27,7 +27,7 @@
<mime-type type="application/x-nx-xci">
<comment>Nintendo Switch Card Image</comment>
<acronym>XCI</acronym>
<icon name="yuzu"/>
<icon name="org.yuzu_emu.yuzu"/>
<glob pattern="*.xci"/>
</mime-type>
</mime-info>
</mime-info>

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@@ -58,6 +58,19 @@ QPushButton#GPUStatusBarButton:!checked {
color: #109010;
}
QPushButton#DockingStatusBarButton {
min-width: 0px;
color: #000000;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#DockingStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#buttonRefreshDevices {
min-width: 21px;
min-height: 21px;

View File

@@ -1304,6 +1304,19 @@ QPushButton#GPUStatusBarButton:!checked {
color: #40dd40;
}
QPushButton#DockingStatusBarButton {
min-width: 0px;
color: #ffffff;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#DockingStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#buttonRefreshDevices {
min-width: 23px;
min-height: 23px;

View File

@@ -2207,6 +2207,19 @@ QPushButton#GPUStatusBarButton:!checked {
color: #40dd40;
}
QPushButton#DockingStatusBarButton {
min-width: 0px;
color: #ffffff;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#DockingStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#buttonRefreshDevices {
min-width: 19px;
min-height: 19px;

View File

@@ -40,6 +40,11 @@ target_include_directories(mbedtls PUBLIC ./mbedtls/include)
add_library(microprofile INTERFACE)
target_include_directories(microprofile INTERFACE ./microprofile)
# GCC bugs
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12" AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND MINGW)
target_compile_options(microprofile INTERFACE "-Wno-array-bounds")
endif()
# libusb
if (NOT LIBUSB_FOUND OR YUZU_USE_BUNDLED_LIBUSB)
add_subdirectory(libusb)
@@ -68,9 +73,6 @@ if (YUZU_USE_EXTERNAL_SDL2)
add_library(SDL2 ALIAS SDL2-static)
endif()
# SoundTouch
add_subdirectory(soundtouch)
# Cubeb
if(ENABLE_CUBEB)
set(BUILD_TESTS OFF CACHE BOOL "")

Submodule externals/soundtouch deleted from 060181eaf2

View File

@@ -65,12 +65,14 @@ if (MSVC)
/we4305 # 'context': truncation from 'type1' to 'type2'
/we4388 # 'expression': signed/unsigned mismatch
/we4389 # 'operator': signed/unsigned mismatch
/we4505 # 'function': unreferenced local function has been removed
/we4547 # 'operator': operator before comma has no effect; expected operator with side-effect
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
/we4555 # Expression has no effect; expected expression with side-effect
/we4715 # 'function': not all control paths return a value
/we4834 # Discarding return value of function with 'nodiscard' attribute
/we5038 # data member 'member1' will be initialized after data member 'member2'
/we5245 # 'function': unreferenced function with internal linkage has been removed
)
if (ARCHITECTURE_x86_64)
@@ -103,12 +105,6 @@ else()
-Wno-unused-parameter
)
# TODO: Remove when we update to a GCC compiler that enables this
# by default (i.e. GCC 10 or newer).
if (CMAKE_CXX_COMPILER_ID STREQUAL GNU)
add_compile_options(-fconcepts)
endif()
if (ARCHITECTURE_x86_64)
add_compile_options("-mcx16")
endif()

View File

@@ -36,8 +36,6 @@ add_library(audio_core STATIC
splitter_context.h
stream.cpp
stream.h
time_stretch.cpp
time_stretch.h
voice_context.cpp
voice_context.h
@@ -63,7 +61,6 @@ if (NOT MSVC)
endif()
target_link_libraries(audio_core PUBLIC common core)
target_link_libraries(audio_core PRIVATE SoundTouch)
if(ENABLE_CUBEB)
target_link_libraries(audio_core PRIVATE cubeb)

View File

@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#define _USE_MATH_DEFINES

View File

@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

View File

@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#define _USE_MATH_DEFINES

View File

@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

View File

@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_out.h"
#include "audio_core/sink.h"

View File

@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

View File

@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <limits>
#include <vector>

View File

@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

View File

@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstring>
#include "audio_core/behavior_info.h"

View File

@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

View File

@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

View File

@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>

View File

@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

View File

@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <cmath>
@@ -130,17 +129,17 @@ s32 ToS32(float sample) {
return static_cast<s32>(rescaled_sample);
}
constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_1CH{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
constexpr std::array<u8, 20> REVERB_TAP_INDEX_1CH{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_2CH{0, 0, 0, 1, 1, 1, 1, 0, 0, 0,
1, 1, 1, 0, 0, 0, 0, 1, 1, 1};
constexpr std::array<u8, 20> REVERB_TAP_INDEX_2CH{0, 0, 0, 1, 1, 1, 1, 0, 0, 0,
1, 1, 1, 0, 0, 0, 0, 1, 1, 1};
constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_4CH{0, 0, 0, 1, 1, 1, 1, 2, 2, 2,
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
constexpr std::array<u8, 20> REVERB_TAP_INDEX_4CH{0, 0, 0, 1, 1, 1, 1, 2, 2, 2,
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_6CH{4, 0, 0, 1, 1, 1, 1, 2, 2, 2,
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
constexpr std::array<u8, 20> REVERB_TAP_INDEX_6CH{4, 0, 0, 1, 1, 1, 1, 2, 2, 2,
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
template <std::size_t CHANNEL_COUNT>
void ApplyReverbGeneric(
@@ -430,7 +429,7 @@ void CommandGenerator::GenerateDataSourceCommand(ServerVoiceInfo& voice_info, Vo
in_params.node_id);
break;
default:
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
ASSERT_MSG(false, "Unimplemented sample format={}", in_params.sample_format);
}
}
}
@@ -1313,7 +1312,7 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::s
samples_to_read - samples_read, channel, temp_mix_offset);
break;
default:
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
ASSERT_MSG(false, "Unimplemented sample format={}", in_params.sample_format);
}
temp_mix_offset += samples_decoded;

View File

@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

View File

@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -1,13 +1,11 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <atomic>
#include <cstring>
#include "audio_core/cubeb_sink.h"
#include "audio_core/stream.h"
#include "audio_core/time_stretch.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/ring_buffer.h"
@@ -23,8 +21,7 @@ class CubebSinkStream final : public SinkStream {
public:
CubebSinkStream(cubeb* ctx_, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
const std::string& name)
: ctx{ctx_}, num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate,
num_channels} {
: ctx{ctx_}, num_channels{std::min(num_channels_, 6u)} {
cubeb_stream_params params{};
params.rate = sample_rate;
@@ -131,7 +128,6 @@ private:
Common::RingBuffer<s16, 0x10000> queue;
std::array<s16, 2> last_frame{};
std::atomic<bool> should_flush{};
TimeStretcher time_stretch;
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
void* output_buffer, long num_frames);
@@ -205,25 +201,7 @@ long CubebSinkStream::DataCallback([[maybe_unused]] cubeb_stream* stream, void*
const std::size_t num_channels = impl->GetNumChannels();
const std::size_t samples_to_write = num_channels * num_frames;
std::size_t samples_written;
/*
if (Settings::values.enable_audio_stretching.GetValue()) {
const std::vector<s16> in{impl->queue.Pop()};
const std::size_t num_in{in.size() / num_channels};
s16* const out{reinterpret_cast<s16*>(buffer)};
const std::size_t out_frames =
impl->time_stretch.Process(in.data(), num_in, out, num_frames);
samples_written = out_frames * num_channels;
if (impl->should_flush) {
impl->time_stretch.Flush();
impl->should_flush = false;
}
} else {
samples_written = impl->queue.Pop(buffer, samples_to_write);
}*/
samples_written = impl->queue.Pop(buffer, samples_to_write);
const std::size_t samples_written = impl->queue.Pop(buffer, samples_to_write);
if (samples_written >= num_channels) {
std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16),

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@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -1,6 +1,5 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstring>
#include "audio_core/delay_line.h"

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@@ -1,6 +1,5 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include "audio_core/effect_context.h"
@@ -51,7 +50,7 @@ EffectBase* EffectContext::RetargetEffect(std::size_t i, EffectType effect) {
effects[i] = std::make_unique<EffectBiquadFilter>();
break;
default:
UNREACHABLE_MSG("Unimplemented effect {}", effect);
ASSERT_MSG(false, "Unimplemented effect {}", effect);
effects[i] = std::make_unique<EffectStubbed>();
}
return GetInfo(i);
@@ -105,7 +104,7 @@ void EffectI3dl2Reverb::Update(EffectInfo::InParams& in_params) {
auto& params = GetParams();
const auto* reverb_params = reinterpret_cast<I3dl2ReverbParams*>(in_params.raw.data());
if (!ValidChannelCountForEffect(reverb_params->max_channels)) {
UNREACHABLE_MSG("Invalid reverb max channel count {}", reverb_params->max_channels);
ASSERT_MSG(false, "Invalid reverb max channel count {}", reverb_params->max_channels);
return;
}

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@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/behavior_info.h"
#include "audio_core/effect_context.h"

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@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -1,7 +1,6 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/memory_pool.h"
#include "common/logging/log.h"

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@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>

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@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -1,13 +1,11 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <atomic>
#include <cstring>
#include "audio_core/sdl2_sink.h"
#include "audio_core/stream.h"
#include "audio_core/time_stretch.h"
#include "common/assert.h"
#include "common/logging/log.h"
//#include "common/settings.h"
@@ -27,7 +25,7 @@ namespace AudioCore {
class SDLSinkStream final : public SinkStream {
public:
SDLSinkStream(u32 sample_rate, u32 num_channels_, const std::string& output_device)
: num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate, num_channels} {
: num_channels{std::min(num_channels_, 6u)} {
SDL_AudioSpec spec;
spec.freq = sample_rate;
@@ -116,7 +114,6 @@ private:
SDL_AudioDeviceID dev = 0;
u32 num_channels{};
std::atomic<bool> should_flush{};
TimeStretcher time_stretch;
};
SDLSink::SDLSink(std::string_view target_device_name) {

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@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/sink_context.h"

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@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <memory>

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@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/behavior_info.h"
#include "audio_core/splitter_context.h"
@@ -484,7 +483,7 @@ bool NodeStates::DepthFirstSearch(EdgeMatrix& edge_matrix) {
// Add more work
index_stack.push(j);
} else if (node_state == NodeStates::State::InFound) {
UNREACHABLE_MSG("Node start marked as found");
ASSERT_MSG(false, "Node start marked as found");
ResetState();
return false;
}

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@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <cmath>

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@@ -1,6 +1,5 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -1,68 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cmath>
#include <cstddef>
#include "audio_core/time_stretch.h"
#include "common/logging/log.h"
namespace AudioCore {
TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count) : m_sample_rate{sample_rate} {
m_sound_touch.setChannels(channel_count);
m_sound_touch.setSampleRate(sample_rate);
m_sound_touch.setPitch(1.0);
m_sound_touch.setTempo(1.0);
}
void TimeStretcher::Clear() {
m_sound_touch.clear();
}
void TimeStretcher::Flush() {
m_sound_touch.flush();
}
std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
std::size_t num_out) {
const double time_delta = static_cast<double>(num_out) / m_sample_rate; // seconds
// We were given actual_samples number of samples, and num_samples were requested from us.
double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out);
const double max_latency = 0.25; // seconds
const double max_backlog = m_sample_rate * max_latency;
const double backlog_fullness = m_sound_touch.numSamples() / max_backlog;
if (backlog_fullness > 4.0) {
// Too many samples in backlog: Don't push anymore on
num_in = 0;
}
// We ideally want the backlog to be about 50% full.
// This gives some headroom both ways to prevent underflow and overflow.
// We tweak current_ratio to encourage this.
constexpr double tweak_time_scale = 0.05; // seconds
const double tweak_correction = (backlog_fullness - 0.5) * (time_delta / tweak_time_scale);
current_ratio *= std::pow(1.0 + 2.0 * tweak_correction, tweak_correction < 0 ? 3.0 : 1.0);
// This low-pass filter smoothes out variance in the calculated stretch ratio.
// The time-scale determines how responsive this filter is.
constexpr double lpf_time_scale = 0.712; // seconds
const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);
// Place a lower limit of 5% speed. When a game boots up, there will be
// many silence samples. These do not need to be timestretched.
m_stretch_ratio = std::max(m_stretch_ratio, 0.05);
m_sound_touch.setTempo(m_stretch_ratio);
LOG_TRACE(Audio, "{:5}/{:5} ratio:{:0.6f} backlog:{:0.6f}", num_in, num_out, m_stretch_ratio,
backlog_fullness);
m_sound_touch.putSamples(in, static_cast<u32>(num_in));
return m_sound_touch.receiveSamples(out, static_cast<u32>(num_out));
}
} // namespace AudioCore

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@@ -1,34 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <SoundTouch.h>
#include "common/common_types.h"
namespace AudioCore {
class TimeStretcher {
public:
TimeStretcher(u32 sample_rate, u32 channel_count);
/// @param in Input sample buffer
/// @param num_in Number of input frames in `in`
/// @param out Output sample buffer
/// @param num_out Desired number of output frames in `out`
/// @returns Actual number of frames written to `out`
std::size_t Process(const s16* in, std::size_t num_in, s16* out, std::size_t num_out);
void Clear();
void Flush();
private:
u32 m_sample_rate;
soundtouch::SoundTouch m_sound_touch;
double m_stretch_ratio = 1.0;
};
} // namespace AudioCore

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@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
@@ -115,7 +114,7 @@ void ServerVoiceInfo::UpdateParameters(const VoiceInfo::InParams& voice_in,
in_params.current_playstate = ServerPlayState::Play;
break;
default:
UNREACHABLE_MSG("Unknown playstate {}", voice_in.play_state);
ASSERT_MSG(false, "Unknown playstate {}", voice_in.play_state);
break;
}
@@ -411,7 +410,7 @@ bool ServerVoiceInfo::UpdateParametersForCommandGeneration(
return in_params.should_depop;
}
default:
UNREACHABLE_MSG("Invalid playstate {}", in_params.current_playstate);
ASSERT_MSG(false, "Invalid playstate {}", in_params.current_playstate);
}
return false;

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@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -58,6 +58,7 @@ add_library(common STATIC
div_ceil.h
dynamic_library.cpp
dynamic_library.h
elf.h
error.cpp
error.h
expected.h

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@@ -1,6 +1,5 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -1,14 +1,18 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/settings.h"
void assert_handle_failure() {
void assert_fail_impl() {
if (Settings::values.use_debug_asserts) {
Crash();
}
}
[[noreturn]] void unreachable_impl() {
Crash();
throw std::runtime_error("Unreachable code");
}

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@@ -1,6 +1,6 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@@ -9,44 +9,43 @@
// Sometimes we want to try to continue even after hitting an assert.
// However touching this file yields a global recompilation as this header is included almost
// everywhere. So let's just move the handling of the failed assert to a single cpp file.
void assert_handle_failure();
// For asserts we'd like to keep all the junk executed when an assert happens away from the
// important code in the function. One way of doing this is to put all the relevant code inside a
// lambda and force the compiler to not inline it. Unfortunately, MSVC seems to have no syntax to
// specify __declspec on lambda functions, so what we do instead is define a noinline wrapper
// template that calls the lambda. This seems to generate an extra instruction at the call-site
// compared to the ideal implementation (which wouldn't support ASSERT_MSG parameters), but is good
// enough for our purposes.
template <typename Fn>
#if defined(_MSC_VER)
[[msvc::noinline]]
#elif defined(__GNUC__)
[[gnu::cold, gnu::noinline]]
void assert_fail_impl();
[[noreturn]] void unreachable_impl();
#ifdef _MSC_VER
#define YUZU_NO_INLINE __declspec(noinline)
#else
#define YUZU_NO_INLINE __attribute__((noinline))
#endif
static void
assert_noinline_call(const Fn& fn) {
fn();
assert_handle_failure();
}
#define ASSERT(_a_) \
do \
if (!(_a_)) { \
assert_noinline_call([] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
([&]() YUZU_NO_INLINE { \
if (!(_a_)) [[unlikely]] { \
LOG_CRITICAL(Debug, "Assertion Failed!"); \
assert_fail_impl(); \
} \
while (0)
}())
#define ASSERT_MSG(_a_, ...) \
do \
if (!(_a_)) { \
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
([&]() YUZU_NO_INLINE { \
if (!(_a_)) [[unlikely]] { \
LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); \
assert_fail_impl(); \
} \
while (0)
}())
#define UNREACHABLE() \
do { \
LOG_CRITICAL(Debug, "Unreachable code!"); \
unreachable_impl(); \
} while (0)
#define UNREACHABLE() assert_noinline_call([] { LOG_CRITICAL(Debug, "Unreachable code!"); })
#define UNREACHABLE_MSG(...) \
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); })
do { \
LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); \
unreachable_impl(); \
} while (0)
#ifdef _DEBUG
#define DEBUG_ASSERT(_a_) ASSERT(_a_)

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@@ -1,6 +1,5 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@@ -46,6 +45,50 @@ namespace Common {
reinterpret_cast<__int64*>(expected.data())) != 0;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
u8& actual) {
actual =
_InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
u16& actual) {
actual =
_InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
u32& actual) {
actual =
_InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
u64& actual) {
actual = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer), value,
expected);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
u128& actual) {
const bool result =
_InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
value[0], reinterpret_cast<__int64*>(expected.data())) != 0;
actual = expected;
return result;
}
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
u128 result{};
_InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), result[1],
result[0], reinterpret_cast<__int64*>(result.data()));
return result;
}
#else
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
@@ -72,6 +115,52 @@ namespace Common {
return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
u8& actual) {
actual = __sync_val_compare_and_swap(pointer, expected, value);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
u16& actual) {
actual = __sync_val_compare_and_swap(pointer, expected, value);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
u32& actual) {
actual = __sync_val_compare_and_swap(pointer, expected, value);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
u64& actual) {
actual = __sync_val_compare_and_swap(pointer, expected, value);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
u128& actual) {
unsigned __int128 value_a;
unsigned __int128 expected_a;
unsigned __int128 actual_a;
std::memcpy(&value_a, value.data(), sizeof(u128));
std::memcpy(&expected_a, expected.data(), sizeof(u128));
actual_a = __sync_val_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
std::memcpy(actual.data(), &actual_a, sizeof(u128));
return actual_a == expected_a;
}
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
unsigned __int128 zeros_a = 0;
unsigned __int128 result_a =
__sync_val_compare_and_swap((unsigned __int128*)pointer, zeros_a, zeros_a);
u128 result;
std::memcpy(result.data(), &result_a, sizeof(u128));
return result;
}
#endif
} // namespace Common

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// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// Copyright 2014 Tony Wasserka
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of the owner nor the names of its contributors may
// be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// SPDX-FileCopyrightText: 2014 Tony Wasserka
// SPDX-FileCopyrightText: 2014 Dolphin Emulator Project
// SPDX-License-Identifier: BSD-3-Clause AND GPL-2.0-or-later
#pragma once

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/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@@ -1,6 +1,5 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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// SPDX-FileCopyrightText: Copyright (c) 2020 Erik Rigtorp <erik@rigtorp.se>
// SPDX-License-Identifier: MIT
#pragma once
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4324)
#endif
#include <atomic>
#include <bit>
#include <condition_variable>
#include <memory>
#include <mutex>
#include <new>
#include <stdexcept>
#include <stop_token>
#include <type_traits>
#include <utility>
namespace Common {
namespace mpsc {
#if defined(__cpp_lib_hardware_interference_size)
constexpr size_t hardware_interference_size = std::hardware_destructive_interference_size;
#else
constexpr size_t hardware_interference_size = 64;
#endif
template <typename T>
using AlignedAllocator = std::allocator<T>;
template <typename T>
struct Slot {
~Slot() noexcept {
if (turn.test()) {
destroy();
}
}
template <typename... Args>
void construct(Args&&... args) noexcept {
static_assert(std::is_nothrow_constructible_v<T, Args&&...>,
"T must be nothrow constructible with Args&&...");
std::construct_at(reinterpret_cast<T*>(&storage), std::forward<Args>(args)...);
}
void destroy() noexcept {
static_assert(std::is_nothrow_destructible_v<T>, "T must be nothrow destructible");
std::destroy_at(reinterpret_cast<T*>(&storage));
}
T&& move() noexcept {
return reinterpret_cast<T&&>(storage);
}
// Align to avoid false sharing between adjacent slots
alignas(hardware_interference_size) std::atomic_flag turn{};
struct aligned_store {
struct type {
alignas(T) unsigned char data[sizeof(T)];
};
};
typename aligned_store::type storage;
};
template <typename T, typename Allocator = AlignedAllocator<Slot<T>>>
class Queue {
public:
explicit Queue(const size_t capacity, const Allocator& allocator = Allocator())
: allocator_(allocator) {
if (capacity < 1) {
throw std::invalid_argument("capacity < 1");
}
// Ensure that the queue length is an integer power of 2
// This is so that idx(i) can be a simple i & mask_ insted of i % capacity
// https://github.com/rigtorp/MPMCQueue/pull/36
if (!std::has_single_bit(capacity)) {
throw std::invalid_argument("capacity must be an integer power of 2");
}
mask_ = capacity - 1;
// Allocate one extra slot to prevent false sharing on the last slot
slots_ = allocator_.allocate(mask_ + 2);
// Allocators are not required to honor alignment for over-aligned types
// (see http://eel.is/c++draft/allocator.requirements#10) so we verify
// alignment here
if (reinterpret_cast<uintptr_t>(slots_) % alignof(Slot<T>) != 0) {
allocator_.deallocate(slots_, mask_ + 2);
throw std::bad_alloc();
}
for (size_t i = 0; i < mask_ + 1; ++i) {
std::construct_at(&slots_[i]);
}
static_assert(alignof(Slot<T>) == hardware_interference_size,
"Slot must be aligned to cache line boundary to prevent false sharing");
static_assert(sizeof(Slot<T>) % hardware_interference_size == 0,
"Slot size must be a multiple of cache line size to prevent "
"false sharing between adjacent slots");
static_assert(sizeof(Queue) % hardware_interference_size == 0,
"Queue size must be a multiple of cache line size to "
"prevent false sharing between adjacent queues");
}
~Queue() noexcept {
for (size_t i = 0; i < mask_ + 1; ++i) {
slots_[i].~Slot();
}
allocator_.deallocate(slots_, mask_ + 2);
}
// non-copyable and non-movable
Queue(const Queue&) = delete;
Queue& operator=(const Queue&) = delete;
void Push(const T& v) noexcept {
static_assert(std::is_nothrow_copy_constructible_v<T>,
"T must be nothrow copy constructible");
emplace(v);
}
template <typename P, typename = std::enable_if_t<std::is_nothrow_constructible_v<T, P&&>>>
void Push(P&& v) noexcept {
emplace(std::forward<P>(v));
}
void Pop(T& v, std::stop_token stop) noexcept {
auto const tail = tail_.fetch_add(1);
auto& slot = slots_[idx(tail)];
if (false == slot.turn.test()) {
std::unique_lock lock{cv_mutex};
cv.wait(lock, stop, [&slot] { return slot.turn.test(); });
}
v = slot.move();
slot.destroy();
slot.turn.clear();
slot.turn.notify_one();
}
private:
template <typename... Args>
void emplace(Args&&... args) noexcept {
static_assert(std::is_nothrow_constructible_v<T, Args&&...>,
"T must be nothrow constructible with Args&&...");
auto const head = head_.fetch_add(1);
auto& slot = slots_[idx(head)];
slot.turn.wait(true);
slot.construct(std::forward<Args>(args)...);
slot.turn.test_and_set();
cv.notify_one();
}
constexpr size_t idx(size_t i) const noexcept {
return i & mask_;
}
std::conditional_t<true, std::condition_variable_any, std::condition_variable> cv;
std::mutex cv_mutex;
size_t mask_;
Slot<T>* slots_;
[[no_unique_address]] Allocator allocator_;
// Align to avoid false sharing between head_ and tail_
alignas(hardware_interference_size) std::atomic<size_t> head_{0};
alignas(hardware_interference_size) std::atomic<size_t> tail_{0};
static_assert(std::is_nothrow_copy_assignable_v<T> || std::is_nothrow_move_assignable_v<T>,
"T must be nothrow copy or move assignable");
static_assert(std::is_nothrow_destructible_v<T>, "T must be nothrow destructible");
};
} // namespace mpsc
template <typename T, typename Allocator = mpsc::AlignedAllocator<mpsc::Slot<T>>>
using MPSCQueue = mpsc::Queue<T, Allocator>;
} // namespace Common
#ifdef _MSC_VER
#pragma warning(pop)
#endif

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