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3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -7,9 +7,6 @@
|
||||
[submodule "dynarmic"]
|
||||
path = externals/dynarmic
|
||||
url = https://github.com/MerryMage/dynarmic.git
|
||||
[submodule "soundtouch"]
|
||||
path = externals/soundtouch
|
||||
url = https://github.com/citra-emu/ext-soundtouch.git
|
||||
[submodule "libressl"]
|
||||
path = externals/libressl
|
||||
url = https://github.com/citra-emu/ext-libressl-portable.git
|
||||
|
||||
3
externals/CMakeLists.txt
vendored
3
externals/CMakeLists.txt
vendored
@@ -68,9 +68,6 @@ if (YUZU_USE_EXTERNAL_SDL2)
|
||||
add_library(SDL2 ALIAS SDL2-static)
|
||||
endif()
|
||||
|
||||
# SoundTouch
|
||||
add_subdirectory(soundtouch)
|
||||
|
||||
# Cubeb
|
||||
if(ENABLE_CUBEB)
|
||||
set(BUILD_TESTS OFF CACHE BOOL "")
|
||||
|
||||
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: af2d50288f...644172477e
1
externals/soundtouch
vendored
1
externals/soundtouch
vendored
Submodule externals/soundtouch deleted from 060181eaf2
@@ -65,12 +65,14 @@ if (MSVC)
|
||||
/we4305 # 'context': truncation from 'type1' to 'type2'
|
||||
/we4388 # 'expression': signed/unsigned mismatch
|
||||
/we4389 # 'operator': signed/unsigned mismatch
|
||||
/we4505 # 'function': unreferenced local function has been removed
|
||||
/we4547 # 'operator': operator before comma has no effect; expected operator with side-effect
|
||||
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
|
||||
/we4555 # Expression has no effect; expected expression with side-effect
|
||||
/we4715 # 'function': not all control paths return a value
|
||||
/we4834 # Discarding return value of function with 'nodiscard' attribute
|
||||
/we5038 # data member 'member1' will be initialized after data member 'member2'
|
||||
/we5245 # 'function': unreferenced function with internal linkage has been removed
|
||||
)
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
@@ -103,12 +105,6 @@ else()
|
||||
-Wno-unused-parameter
|
||||
)
|
||||
|
||||
# TODO: Remove when we update to a GCC compiler that enables this
|
||||
# by default (i.e. GCC 10 or newer).
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL GNU)
|
||||
add_compile_options(-fconcepts)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
add_compile_options("-mcx16")
|
||||
endif()
|
||||
|
||||
@@ -36,8 +36,6 @@ add_library(audio_core STATIC
|
||||
splitter_context.h
|
||||
stream.cpp
|
||||
stream.h
|
||||
time_stretch.cpp
|
||||
time_stretch.h
|
||||
voice_context.cpp
|
||||
voice_context.h
|
||||
|
||||
@@ -63,7 +61,6 @@ if (NOT MSVC)
|
||||
endif()
|
||||
|
||||
target_link_libraries(audio_core PUBLIC common core)
|
||||
target_link_libraries(audio_core PRIVATE SoundTouch)
|
||||
|
||||
if(ENABLE_CUBEB)
|
||||
target_link_libraries(audio_core PRIVATE cubeb)
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include <cstring>
|
||||
#include "audio_core/cubeb_sink.h"
|
||||
#include "audio_core/stream.h"
|
||||
#include "audio_core/time_stretch.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/ring_buffer.h"
|
||||
@@ -23,8 +22,7 @@ class CubebSinkStream final : public SinkStream {
|
||||
public:
|
||||
CubebSinkStream(cubeb* ctx_, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
|
||||
const std::string& name)
|
||||
: ctx{ctx_}, num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate,
|
||||
num_channels} {
|
||||
: ctx{ctx_}, num_channels{std::min(num_channels_, 6u)} {
|
||||
|
||||
cubeb_stream_params params{};
|
||||
params.rate = sample_rate;
|
||||
@@ -131,7 +129,6 @@ private:
|
||||
Common::RingBuffer<s16, 0x10000> queue;
|
||||
std::array<s16, 2> last_frame{};
|
||||
std::atomic<bool> should_flush{};
|
||||
TimeStretcher time_stretch;
|
||||
|
||||
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
|
||||
void* output_buffer, long num_frames);
|
||||
@@ -205,25 +202,7 @@ long CubebSinkStream::DataCallback([[maybe_unused]] cubeb_stream* stream, void*
|
||||
|
||||
const std::size_t num_channels = impl->GetNumChannels();
|
||||
const std::size_t samples_to_write = num_channels * num_frames;
|
||||
std::size_t samples_written;
|
||||
|
||||
/*
|
||||
if (Settings::values.enable_audio_stretching.GetValue()) {
|
||||
const std::vector<s16> in{impl->queue.Pop()};
|
||||
const std::size_t num_in{in.size() / num_channels};
|
||||
s16* const out{reinterpret_cast<s16*>(buffer)};
|
||||
const std::size_t out_frames =
|
||||
impl->time_stretch.Process(in.data(), num_in, out, num_frames);
|
||||
samples_written = out_frames * num_channels;
|
||||
|
||||
if (impl->should_flush) {
|
||||
impl->time_stretch.Flush();
|
||||
impl->should_flush = false;
|
||||
}
|
||||
} else {
|
||||
samples_written = impl->queue.Pop(buffer, samples_to_write);
|
||||
}*/
|
||||
samples_written = impl->queue.Pop(buffer, samples_to_write);
|
||||
const std::size_t samples_written = impl->queue.Pop(buffer, samples_to_write);
|
||||
|
||||
if (samples_written >= num_channels) {
|
||||
std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16),
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include <cstring>
|
||||
#include "audio_core/sdl2_sink.h"
|
||||
#include "audio_core/stream.h"
|
||||
#include "audio_core/time_stretch.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
//#include "common/settings.h"
|
||||
@@ -27,7 +26,7 @@ namespace AudioCore {
|
||||
class SDLSinkStream final : public SinkStream {
|
||||
public:
|
||||
SDLSinkStream(u32 sample_rate, u32 num_channels_, const std::string& output_device)
|
||||
: num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate, num_channels} {
|
||||
: num_channels{std::min(num_channels_, 6u)} {
|
||||
|
||||
SDL_AudioSpec spec;
|
||||
spec.freq = sample_rate;
|
||||
@@ -116,7 +115,6 @@ private:
|
||||
SDL_AudioDeviceID dev = 0;
|
||||
u32 num_channels{};
|
||||
std::atomic<bool> should_flush{};
|
||||
TimeStretcher time_stretch;
|
||||
};
|
||||
|
||||
SDLSink::SDLSink(std::string_view target_device_name) {
|
||||
|
||||
@@ -1,68 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <cstddef>
|
||||
#include "audio_core/time_stretch.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count) : m_sample_rate{sample_rate} {
|
||||
m_sound_touch.setChannels(channel_count);
|
||||
m_sound_touch.setSampleRate(sample_rate);
|
||||
m_sound_touch.setPitch(1.0);
|
||||
m_sound_touch.setTempo(1.0);
|
||||
}
|
||||
|
||||
void TimeStretcher::Clear() {
|
||||
m_sound_touch.clear();
|
||||
}
|
||||
|
||||
void TimeStretcher::Flush() {
|
||||
m_sound_touch.flush();
|
||||
}
|
||||
|
||||
std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
|
||||
std::size_t num_out) {
|
||||
const double time_delta = static_cast<double>(num_out) / m_sample_rate; // seconds
|
||||
|
||||
// We were given actual_samples number of samples, and num_samples were requested from us.
|
||||
double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out);
|
||||
|
||||
const double max_latency = 0.25; // seconds
|
||||
const double max_backlog = m_sample_rate * max_latency;
|
||||
const double backlog_fullness = m_sound_touch.numSamples() / max_backlog;
|
||||
if (backlog_fullness > 4.0) {
|
||||
// Too many samples in backlog: Don't push anymore on
|
||||
num_in = 0;
|
||||
}
|
||||
|
||||
// We ideally want the backlog to be about 50% full.
|
||||
// This gives some headroom both ways to prevent underflow and overflow.
|
||||
// We tweak current_ratio to encourage this.
|
||||
constexpr double tweak_time_scale = 0.05; // seconds
|
||||
const double tweak_correction = (backlog_fullness - 0.5) * (time_delta / tweak_time_scale);
|
||||
current_ratio *= std::pow(1.0 + 2.0 * tweak_correction, tweak_correction < 0 ? 3.0 : 1.0);
|
||||
|
||||
// This low-pass filter smoothes out variance in the calculated stretch ratio.
|
||||
// The time-scale determines how responsive this filter is.
|
||||
constexpr double lpf_time_scale = 0.712; // seconds
|
||||
const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
|
||||
m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);
|
||||
|
||||
// Place a lower limit of 5% speed. When a game boots up, there will be
|
||||
// many silence samples. These do not need to be timestretched.
|
||||
m_stretch_ratio = std::max(m_stretch_ratio, 0.05);
|
||||
m_sound_touch.setTempo(m_stretch_ratio);
|
||||
|
||||
LOG_TRACE(Audio, "{:5}/{:5} ratio:{:0.6f} backlog:{:0.6f}", num_in, num_out, m_stretch_ratio,
|
||||
backlog_fullness);
|
||||
|
||||
m_sound_touch.putSamples(in, static_cast<u32>(num_in));
|
||||
return m_sound_touch.receiveSamples(out, static_cast<u32>(num_out));
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -1,34 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <SoundTouch.h>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class TimeStretcher {
|
||||
public:
|
||||
TimeStretcher(u32 sample_rate, u32 channel_count);
|
||||
|
||||
/// @param in Input sample buffer
|
||||
/// @param num_in Number of input frames in `in`
|
||||
/// @param out Output sample buffer
|
||||
/// @param num_out Desired number of output frames in `out`
|
||||
/// @returns Actual number of frames written to `out`
|
||||
std::size_t Process(const s16* in, std::size_t num_in, s16* out, std::size_t num_out);
|
||||
|
||||
void Clear();
|
||||
|
||||
void Flush();
|
||||
|
||||
private:
|
||||
u32 m_sample_rate;
|
||||
soundtouch::SoundTouch m_sound_touch;
|
||||
double m_stretch_ratio = 1.0;
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -46,6 +46,50 @@ namespace Common {
|
||||
reinterpret_cast<__int64*>(expected.data())) != 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
|
||||
u8& actual) {
|
||||
actual =
|
||||
_InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
|
||||
u16& actual) {
|
||||
actual =
|
||||
_InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
|
||||
u32& actual) {
|
||||
actual =
|
||||
_InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
|
||||
u64& actual) {
|
||||
actual = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer), value,
|
||||
expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
|
||||
u128& actual) {
|
||||
const bool result =
|
||||
_InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
|
||||
value[0], reinterpret_cast<__int64*>(expected.data())) != 0;
|
||||
actual = expected;
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
|
||||
u128 result{};
|
||||
_InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), result[1],
|
||||
result[0], reinterpret_cast<__int64*>(result.data()));
|
||||
return result;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
|
||||
@@ -72,6 +116,52 @@ namespace Common {
|
||||
return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
|
||||
u8& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
|
||||
u16& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
|
||||
u32& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
|
||||
u64& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
|
||||
u128& actual) {
|
||||
unsigned __int128 value_a;
|
||||
unsigned __int128 expected_a;
|
||||
unsigned __int128 actual_a;
|
||||
std::memcpy(&value_a, value.data(), sizeof(u128));
|
||||
std::memcpy(&expected_a, expected.data(), sizeof(u128));
|
||||
actual_a = __sync_val_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
|
||||
std::memcpy(actual.data(), &actual_a, sizeof(u128));
|
||||
return actual_a == expected_a;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
|
||||
unsigned __int128 zeros_a = 0;
|
||||
unsigned __int128 result_a =
|
||||
__sync_val_compare_and_swap((unsigned __int128*)pointer, zeros_a, zeros_a);
|
||||
|
||||
u128 result;
|
||||
std::memcpy(result.data(), &result_a, sizeof(u128));
|
||||
return result;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -149,7 +149,7 @@ public:
|
||||
}
|
||||
|
||||
void Unmap(size_t virtual_offset, size_t length) {
|
||||
std::lock_guard lock{placeholder_mutex};
|
||||
std::scoped_lock lock{placeholder_mutex};
|
||||
|
||||
// Unmap until there are no more placeholders
|
||||
while (UnmapOnePlaceholder(virtual_offset, length)) {
|
||||
@@ -169,7 +169,7 @@ public:
|
||||
}
|
||||
const size_t virtual_end = virtual_offset + length;
|
||||
|
||||
std::lock_guard lock{placeholder_mutex};
|
||||
std::scoped_lock lock{placeholder_mutex};
|
||||
auto [it, end] = placeholders.equal_range({virtual_offset, virtual_end});
|
||||
while (it != end) {
|
||||
const size_t offset = std::max(it->lower(), virtual_offset);
|
||||
|
||||
@@ -101,6 +101,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
||||
SUB(Service, GRC) \
|
||||
SUB(Service, HID) \
|
||||
SUB(Service, IRS) \
|
||||
SUB(Service, JIT) \
|
||||
SUB(Service, LBL) \
|
||||
SUB(Service, LDN) \
|
||||
SUB(Service, LDR) \
|
||||
|
||||
@@ -69,6 +69,7 @@ enum class Class : u8 {
|
||||
Service_GRC, ///< The game recording service
|
||||
Service_HID, ///< The HID (Human interface device) service
|
||||
Service_IRS, ///< The IRS service
|
||||
Service_JIT, ///< The JIT service
|
||||
Service_LBL, ///< The LBL (LCD backlight) service
|
||||
Service_LDN, ///< The LDN (Local domain network) service
|
||||
Service_LDR, ///< The loader service
|
||||
|
||||
@@ -38,6 +38,7 @@ enum class CPUAccuracy : u32 {
|
||||
Auto = 0,
|
||||
Accurate = 1,
|
||||
Unsafe = 2,
|
||||
Paranoid = 3,
|
||||
};
|
||||
|
||||
enum class FullscreenMode : u32 {
|
||||
@@ -470,7 +471,7 @@ struct Values {
|
||||
|
||||
// Cpu
|
||||
RangedSetting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
|
||||
CPUAccuracy::Unsafe, "cpu_accuracy"};
|
||||
CPUAccuracy::Paranoid, "cpu_accuracy"};
|
||||
// TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021
|
||||
BasicSetting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
|
||||
BasicSetting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace Common {
|
||||
class Event {
|
||||
public:
|
||||
void Set() {
|
||||
std::lock_guard lk{mutex};
|
||||
std::scoped_lock lk{mutex};
|
||||
if (!is_set) {
|
||||
is_set = true;
|
||||
condvar.notify_one();
|
||||
|
||||
@@ -52,7 +52,7 @@ public:
|
||||
// line before cv.wait
|
||||
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
|
||||
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
|
||||
std::lock_guard lock{cv_mutex};
|
||||
std::scoped_lock lock{cv_mutex};
|
||||
cv.notify_one();
|
||||
}
|
||||
|
||||
@@ -159,7 +159,7 @@ public:
|
||||
|
||||
template <typename Arg>
|
||||
void Push(Arg&& t) {
|
||||
std::lock_guard lock{write_lock};
|
||||
std::scoped_lock lock{write_lock};
|
||||
spsc_queue.Push(t);
|
||||
}
|
||||
|
||||
|
||||
@@ -10,25 +10,49 @@
|
||||
#include "common/uint128.h"
|
||||
#include "common/x64/native_clock.h"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#include <intrin.h>
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
#ifdef _MSC_VER
|
||||
__forceinline static u64 FencedRDTSC() {
|
||||
_mm_lfence();
|
||||
_ReadWriteBarrier();
|
||||
const u64 result = __rdtsc();
|
||||
_mm_lfence();
|
||||
_ReadWriteBarrier();
|
||||
return result;
|
||||
}
|
||||
#else
|
||||
static u64 FencedRDTSC() {
|
||||
u64 result;
|
||||
asm volatile("lfence\n\t"
|
||||
"rdtsc\n\t"
|
||||
"shl $32, %%rdx\n\t"
|
||||
"or %%rdx, %0\n\t"
|
||||
"lfence"
|
||||
: "=a"(result)
|
||||
:
|
||||
: "rdx", "memory", "cc");
|
||||
return result;
|
||||
}
|
||||
#endif
|
||||
|
||||
u64 EstimateRDTSCFrequency() {
|
||||
// Discard the first result measuring the rdtsc.
|
||||
_mm_mfence();
|
||||
__rdtsc();
|
||||
FencedRDTSC();
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds{1});
|
||||
_mm_mfence();
|
||||
__rdtsc();
|
||||
FencedRDTSC();
|
||||
|
||||
// Get the current time.
|
||||
const auto start_time = std::chrono::steady_clock::now();
|
||||
_mm_mfence();
|
||||
const u64 tsc_start = __rdtsc();
|
||||
const u64 tsc_start = FencedRDTSC();
|
||||
// Wait for 200 milliseconds.
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds{200});
|
||||
const auto end_time = std::chrono::steady_clock::now();
|
||||
_mm_mfence();
|
||||
const u64 tsc_end = __rdtsc();
|
||||
const u64 tsc_end = FencedRDTSC();
|
||||
// Calculate differences.
|
||||
const u64 timer_diff = static_cast<u64>(
|
||||
std::chrono::duration_cast<std::chrono::nanoseconds>(end_time - start_time).count());
|
||||
@@ -42,8 +66,7 @@ NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequen
|
||||
u64 rtsc_frequency_)
|
||||
: WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, true), rtsc_frequency{
|
||||
rtsc_frequency_} {
|
||||
_mm_mfence();
|
||||
time_point.inner.last_measure = __rdtsc();
|
||||
time_point.inner.last_measure = FencedRDTSC();
|
||||
time_point.inner.accumulated_ticks = 0U;
|
||||
ns_rtsc_factor = GetFixedPoint64Factor(NS_RATIO, rtsc_frequency);
|
||||
us_rtsc_factor = GetFixedPoint64Factor(US_RATIO, rtsc_frequency);
|
||||
@@ -55,10 +78,10 @@ NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequen
|
||||
u64 NativeClock::GetRTSC() {
|
||||
TimePoint new_time_point{};
|
||||
TimePoint current_time_point{};
|
||||
|
||||
current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
|
||||
do {
|
||||
current_time_point.pack = time_point.pack;
|
||||
_mm_mfence();
|
||||
const u64 current_measure = __rdtsc();
|
||||
const u64 current_measure = FencedRDTSC();
|
||||
u64 diff = current_measure - current_time_point.inner.last_measure;
|
||||
diff = diff & ~static_cast<u64>(static_cast<s64>(diff) >> 63); // max(diff, 0)
|
||||
new_time_point.inner.last_measure = current_measure > current_time_point.inner.last_measure
|
||||
@@ -66,7 +89,7 @@ u64 NativeClock::GetRTSC() {
|
||||
: current_time_point.inner.last_measure;
|
||||
new_time_point.inner.accumulated_ticks = current_time_point.inner.accumulated_ticks + diff;
|
||||
} while (!Common::AtomicCompareAndSwap(time_point.pack.data(), new_time_point.pack,
|
||||
current_time_point.pack));
|
||||
current_time_point.pack, current_time_point.pack));
|
||||
/// The clock cannot be more precise than the guest timer, remove the lower bits
|
||||
return new_time_point.inner.accumulated_ticks & inaccuracy_mask;
|
||||
}
|
||||
@@ -75,13 +98,13 @@ void NativeClock::Pause(bool is_paused) {
|
||||
if (!is_paused) {
|
||||
TimePoint current_time_point{};
|
||||
TimePoint new_time_point{};
|
||||
|
||||
current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
|
||||
do {
|
||||
current_time_point.pack = time_point.pack;
|
||||
new_time_point.pack = current_time_point.pack;
|
||||
_mm_mfence();
|
||||
new_time_point.inner.last_measure = __rdtsc();
|
||||
new_time_point.inner.last_measure = FencedRDTSC();
|
||||
} while (!Common::AtomicCompareAndSwap(time_point.pack.data(), new_time_point.pack,
|
||||
current_time_point.pack));
|
||||
current_time_point.pack, current_time_point.pack));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -13,6 +13,8 @@ add_library(core STATIC
|
||||
arm/dynarmic/arm_exclusive_monitor.h
|
||||
arm/exclusive_monitor.cpp
|
||||
arm/exclusive_monitor.h
|
||||
arm/symbols.cpp
|
||||
arm/symbols.h
|
||||
constants.cpp
|
||||
constants.h
|
||||
core.cpp
|
||||
@@ -458,6 +460,8 @@ add_library(core STATIC
|
||||
hle/service/hid/controllers/touchscreen.h
|
||||
hle/service/hid/controllers/xpad.cpp
|
||||
hle/service/hid/controllers/xpad.h
|
||||
hle/service/jit/jit.cpp
|
||||
hle/service/jit/jit.h
|
||||
hle/service/lbl/lbl.cpp
|
||||
hle/service/lbl/lbl.h
|
||||
hle/service/ldn/errors.h
|
||||
|
||||
@@ -8,134 +8,13 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/symbols.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
namespace {
|
||||
|
||||
constexpr u64 ELF_DYNAMIC_TAG_NULL = 0;
|
||||
constexpr u64 ELF_DYNAMIC_TAG_STRTAB = 5;
|
||||
constexpr u64 ELF_DYNAMIC_TAG_SYMTAB = 6;
|
||||
constexpr u64 ELF_DYNAMIC_TAG_SYMENT = 11;
|
||||
|
||||
enum class ELFSymbolType : u8 {
|
||||
None = 0,
|
||||
Object = 1,
|
||||
Function = 2,
|
||||
Section = 3,
|
||||
File = 4,
|
||||
Common = 5,
|
||||
TLS = 6,
|
||||
};
|
||||
|
||||
enum class ELFSymbolBinding : u8 {
|
||||
Local = 0,
|
||||
Global = 1,
|
||||
Weak = 2,
|
||||
};
|
||||
|
||||
enum class ELFSymbolVisibility : u8 {
|
||||
Default = 0,
|
||||
Internal = 1,
|
||||
Hidden = 2,
|
||||
Protected = 3,
|
||||
};
|
||||
|
||||
struct ELFSymbol {
|
||||
u32 name_index;
|
||||
union {
|
||||
u8 info;
|
||||
|
||||
BitField<0, 4, ELFSymbolType> type;
|
||||
BitField<4, 4, ELFSymbolBinding> binding;
|
||||
};
|
||||
ELFSymbolVisibility visibility;
|
||||
u16 sh_index;
|
||||
u64 value;
|
||||
u64 size;
|
||||
};
|
||||
static_assert(sizeof(ELFSymbol) == 0x18, "ELFSymbol has incorrect size.");
|
||||
|
||||
using Symbols = std::vector<std::pair<ELFSymbol, std::string>>;
|
||||
|
||||
Symbols GetSymbols(VAddr text_offset, Core::Memory::Memory& memory) {
|
||||
const auto mod_offset = text_offset + memory.Read32(text_offset + 4);
|
||||
|
||||
if (mod_offset < text_offset || (mod_offset & 0b11) != 0 ||
|
||||
memory.Read32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0')) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const auto dynamic_offset = memory.Read32(mod_offset + 0x4) + mod_offset;
|
||||
|
||||
VAddr string_table_offset{};
|
||||
VAddr symbol_table_offset{};
|
||||
u64 symbol_entry_size{};
|
||||
|
||||
VAddr dynamic_index = dynamic_offset;
|
||||
while (true) {
|
||||
const u64 tag = memory.Read64(dynamic_index);
|
||||
const u64 value = memory.Read64(dynamic_index + 0x8);
|
||||
dynamic_index += 0x10;
|
||||
|
||||
if (tag == ELF_DYNAMIC_TAG_NULL) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (tag == ELF_DYNAMIC_TAG_STRTAB) {
|
||||
string_table_offset = value;
|
||||
} else if (tag == ELF_DYNAMIC_TAG_SYMTAB) {
|
||||
symbol_table_offset = value;
|
||||
} else if (tag == ELF_DYNAMIC_TAG_SYMENT) {
|
||||
symbol_entry_size = value;
|
||||
}
|
||||
}
|
||||
|
||||
if (string_table_offset == 0 || symbol_table_offset == 0 || symbol_entry_size == 0) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const auto string_table_address = text_offset + string_table_offset;
|
||||
const auto symbol_table_address = text_offset + symbol_table_offset;
|
||||
|
||||
Symbols out;
|
||||
|
||||
VAddr symbol_index = symbol_table_address;
|
||||
while (symbol_index < string_table_address) {
|
||||
ELFSymbol symbol{};
|
||||
memory.ReadBlock(symbol_index, &symbol, sizeof(ELFSymbol));
|
||||
|
||||
VAddr string_offset = string_table_address + symbol.name_index;
|
||||
std::string name;
|
||||
for (u8 c = memory.Read8(string_offset); c != 0; c = memory.Read8(++string_offset)) {
|
||||
name += static_cast<char>(c);
|
||||
}
|
||||
|
||||
symbol_index += symbol_entry_size;
|
||||
out.push_back({symbol, name});
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr func_address) {
|
||||
const auto iter =
|
||||
std::find_if(symbols.begin(), symbols.end(), [func_address](const auto& pair) {
|
||||
const auto& symbol = pair.first;
|
||||
const auto end_address = symbol.value + symbol.size;
|
||||
return func_address >= symbol.value && func_address < end_address;
|
||||
});
|
||||
|
||||
if (iter == symbols.end()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
constexpr u64 SEGMENT_BASE = 0x7100000000ull;
|
||||
|
||||
@@ -169,9 +48,11 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContex
|
||||
return {};
|
||||
}
|
||||
|
||||
std::map<std::string, Symbols> symbols;
|
||||
std::map<std::string, Symbols::Symbols> symbols;
|
||||
for (const auto& module : modules) {
|
||||
symbols.insert_or_assign(module.second, GetSymbols(module.first, memory));
|
||||
symbols.insert_or_assign(module.second,
|
||||
Symbols::GetSymbols(module.first, system.Memory(),
|
||||
system.CurrentProcess()->Is64BitProcess()));
|
||||
}
|
||||
|
||||
for (auto& entry : out) {
|
||||
@@ -193,7 +74,7 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContex
|
||||
|
||||
const auto symbol_set = symbols.find(entry.module);
|
||||
if (symbol_set != symbols.end()) {
|
||||
const auto symbol = GetSymbolName(symbol_set->second, entry.offset);
|
||||
const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset);
|
||||
if (symbol.has_value()) {
|
||||
// TODO(DarkLordZach): Add demangling of symbol names.
|
||||
entry.name = *symbol;
|
||||
@@ -225,9 +106,11 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktrace() const {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::map<std::string, Symbols> symbols;
|
||||
std::map<std::string, Symbols::Symbols> symbols;
|
||||
for (const auto& module : modules) {
|
||||
symbols.insert_or_assign(module.second, GetSymbols(module.first, memory));
|
||||
symbols.insert_or_assign(module.second,
|
||||
Symbols::GetSymbols(module.first, system.Memory(),
|
||||
system.CurrentProcess()->Is64BitProcess()));
|
||||
}
|
||||
|
||||
for (auto& entry : out) {
|
||||
@@ -249,7 +132,7 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktrace() const {
|
||||
|
||||
const auto symbol_set = symbols.find(entry.module);
|
||||
if (symbol_set != symbols.end()) {
|
||||
const auto symbol = GetSymbolName(symbol_set->second, entry.offset);
|
||||
const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset);
|
||||
if (symbol.has_value()) {
|
||||
// TODO(DarkLordZach): Add demangling of symbol names.
|
||||
entry.name = *symbol;
|
||||
|
||||
@@ -171,6 +171,9 @@ public:
|
||||
/// Prepare core for thread reschedule (if needed to correctly handle state)
|
||||
virtual void PrepareReschedule() = 0;
|
||||
|
||||
/// Signal an interrupt and ask the core to halt as soon as possible.
|
||||
virtual void SignalInterrupt() = 0;
|
||||
|
||||
struct BacktraceEntry {
|
||||
std::string module;
|
||||
u64 address;
|
||||
|
||||
@@ -25,6 +25,9 @@ namespace Core {
|
||||
|
||||
using namespace Common::Literals;
|
||||
|
||||
constexpr Dynarmic::HaltReason break_loop = Dynarmic::HaltReason::UserDefined2;
|
||||
constexpr Dynarmic::HaltReason svc_call = Dynarmic::HaltReason::UserDefined3;
|
||||
|
||||
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
|
||||
public:
|
||||
explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent_)
|
||||
@@ -70,11 +73,13 @@ public:
|
||||
}
|
||||
|
||||
void InterpreterFallback(u32 pc, std::size_t num_instructions) override {
|
||||
parent.LogBacktrace();
|
||||
UNIMPLEMENTED_MSG("This should never happen, pc = {:08X}, code = {:08X}", pc,
|
||||
MemoryReadCode(pc));
|
||||
}
|
||||
|
||||
void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
|
||||
parent.LogBacktrace();
|
||||
LOG_CRITICAL(Core_ARM,
|
||||
"ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X}, thumb = {})",
|
||||
exception, pc, MemoryReadCode(pc), parent.IsInThumbMode());
|
||||
@@ -82,15 +87,13 @@ public:
|
||||
}
|
||||
|
||||
void CallSVC(u32 swi) override {
|
||||
parent.svc_called = true;
|
||||
parent.svc_swi = swi;
|
||||
parent.jit->HaltExecution();
|
||||
parent.jit->HaltExecution(svc_call);
|
||||
}
|
||||
|
||||
void AddTicks(u64 ticks) override {
|
||||
if (parent.uses_wall_clock) {
|
||||
return;
|
||||
}
|
||||
ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
|
||||
|
||||
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
|
||||
// rough approximation of the amount of executed ticks in the system, it may be thrown off
|
||||
// if not all cores are doing a similar amount of work. Instead of doing this, we should
|
||||
@@ -106,12 +109,8 @@ public:
|
||||
}
|
||||
|
||||
u64 GetTicksRemaining() override {
|
||||
if (parent.uses_wall_clock) {
|
||||
if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) {
|
||||
return minimum_run_cycles;
|
||||
}
|
||||
return 0U;
|
||||
}
|
||||
ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
|
||||
|
||||
return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0);
|
||||
}
|
||||
|
||||
@@ -146,6 +145,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
|
||||
|
||||
// Timing
|
||||
config.wall_clock_cntpct = uses_wall_clock;
|
||||
config.enable_cycle_counting = !uses_wall_clock;
|
||||
|
||||
// Code cache size
|
||||
config.code_cache_size = 512_MiB;
|
||||
@@ -186,35 +186,41 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
|
||||
if (!Settings::values.cpuopt_recompile_exclusives) {
|
||||
config.recompile_on_exclusive_fastmem_failure = false;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Unsafe optimizations
|
||||
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
|
||||
config.unsafe_optimizations = true;
|
||||
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_ignore_standard_fpcr) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_ignore_global_monitor) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
|
||||
}
|
||||
}
|
||||
|
||||
// Unsafe optimizations
|
||||
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
|
||||
config.unsafe_optimizations = true;
|
||||
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
|
||||
// Curated optimizations
|
||||
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
|
||||
config.unsafe_optimizations = true;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_ignore_standard_fpcr) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_ignore_global_monitor) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
|
||||
}
|
||||
}
|
||||
|
||||
// Curated optimizations
|
||||
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
|
||||
config.unsafe_optimizations = true;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
|
||||
// Paranoia mode for debugging optimizations
|
||||
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Paranoid) {
|
||||
config.unsafe_optimizations = false;
|
||||
config.optimizations = Dynarmic::no_optimizations;
|
||||
}
|
||||
}
|
||||
|
||||
return std::make_unique<Dynarmic::A32::Jit>(config);
|
||||
@@ -222,13 +228,11 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
|
||||
|
||||
void ARM_Dynarmic_32::Run() {
|
||||
while (true) {
|
||||
jit->Run();
|
||||
if (!svc_called) {
|
||||
break;
|
||||
const auto hr = jit->Run();
|
||||
if (Has(hr, svc_call)) {
|
||||
Kernel::Svc::Call(system, svc_swi);
|
||||
}
|
||||
svc_called = false;
|
||||
Kernel::Svc::Call(system, svc_swi);
|
||||
if (shutdown) {
|
||||
if (Has(hr, break_loop)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -314,8 +318,11 @@ void ARM_Dynarmic_32::LoadContext(const ThreadContext32& ctx) {
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::PrepareReschedule() {
|
||||
jit->HaltExecution();
|
||||
shutdown = true;
|
||||
jit->HaltExecution(break_loop);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::SignalInterrupt() {
|
||||
jit->HaltExecution(break_loop);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_32::ClearInstructionCache() {
|
||||
|
||||
@@ -57,6 +57,7 @@ public:
|
||||
void LoadContext(const ThreadContext64& ctx) override {}
|
||||
|
||||
void PrepareReschedule() override;
|
||||
void SignalInterrupt() override;
|
||||
void ClearExclusiveState() override;
|
||||
|
||||
void ClearInstructionCache() override;
|
||||
@@ -83,9 +84,6 @@ private:
|
||||
|
||||
// SVC callback
|
||||
u32 svc_swi{};
|
||||
bool svc_called{};
|
||||
|
||||
bool shutdown{};
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -26,6 +26,9 @@ namespace Core {
|
||||
using Vector = Dynarmic::A64::Vector;
|
||||
using namespace Common::Literals;
|
||||
|
||||
constexpr Dynarmic::HaltReason break_loop = Dynarmic::HaltReason::UserDefined2;
|
||||
constexpr Dynarmic::HaltReason svc_call = Dynarmic::HaltReason::UserDefined3;
|
||||
|
||||
class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
|
||||
public:
|
||||
explicit DynarmicCallbacks64(ARM_Dynarmic_64& parent_)
|
||||
@@ -81,6 +84,7 @@ public:
|
||||
}
|
||||
|
||||
void InterpreterFallback(u64 pc, std::size_t num_instructions) override {
|
||||
parent.LogBacktrace();
|
||||
LOG_ERROR(Core_ARM,
|
||||
"Unimplemented instruction @ 0x{:X} for {} instructions (instr = {:08X})", pc,
|
||||
num_instructions, MemoryReadCode(pc));
|
||||
@@ -105,7 +109,7 @@ public:
|
||||
break;
|
||||
}
|
||||
|
||||
parent.jit->HaltExecution();
|
||||
parent.jit->HaltExecution(Dynarmic::HaltReason::CacheInvalidation);
|
||||
}
|
||||
|
||||
void ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) override {
|
||||
@@ -118,21 +122,19 @@ public:
|
||||
return;
|
||||
case Dynarmic::A64::Exception::Breakpoint:
|
||||
default:
|
||||
parent.LogBacktrace();
|
||||
ASSERT_MSG(false, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
|
||||
static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
|
||||
}
|
||||
}
|
||||
|
||||
void CallSVC(u32 swi) override {
|
||||
parent.svc_called = true;
|
||||
parent.svc_swi = swi;
|
||||
parent.jit->HaltExecution();
|
||||
parent.jit->HaltExecution(svc_call);
|
||||
}
|
||||
|
||||
void AddTicks(u64 ticks) override {
|
||||
if (parent.uses_wall_clock) {
|
||||
return;
|
||||
}
|
||||
ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
|
||||
|
||||
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
|
||||
// rough approximation of the amount of executed ticks in the system, it may be thrown off
|
||||
@@ -147,12 +149,8 @@ public:
|
||||
}
|
||||
|
||||
u64 GetTicksRemaining() override {
|
||||
if (parent.uses_wall_clock) {
|
||||
if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) {
|
||||
return minimum_run_cycles;
|
||||
}
|
||||
return 0U;
|
||||
}
|
||||
ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
|
||||
|
||||
return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0);
|
||||
}
|
||||
|
||||
@@ -208,6 +206,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
|
||||
|
||||
// Timing
|
||||
config.wall_clock_cntpct = uses_wall_clock;
|
||||
config.enable_cycle_counting = !uses_wall_clock;
|
||||
|
||||
// Code cache size
|
||||
config.code_cache_size = 512_MiB;
|
||||
@@ -248,35 +247,41 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
|
||||
if (!Settings::values.cpuopt_recompile_exclusives) {
|
||||
config.recompile_on_exclusive_fastmem_failure = false;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Unsafe optimizations
|
||||
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
|
||||
config.unsafe_optimizations = true;
|
||||
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_fastmem_check) {
|
||||
config.fastmem_address_space_bits = 64;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_ignore_global_monitor) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
|
||||
}
|
||||
}
|
||||
|
||||
// Unsafe optimizations
|
||||
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
|
||||
config.unsafe_optimizations = true;
|
||||
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
|
||||
// Curated optimizations
|
||||
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
|
||||
config.unsafe_optimizations = true;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_fastmem_check) {
|
||||
config.fastmem_address_space_bits = 64;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_ignore_global_monitor) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
|
||||
}
|
||||
}
|
||||
|
||||
// Curated optimizations
|
||||
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
|
||||
config.unsafe_optimizations = true;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
|
||||
config.fastmem_address_space_bits = 64;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
|
||||
// Paranoia mode for debugging optimizations
|
||||
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Paranoid) {
|
||||
config.unsafe_optimizations = false;
|
||||
config.optimizations = Dynarmic::no_optimizations;
|
||||
}
|
||||
}
|
||||
|
||||
return std::make_shared<Dynarmic::A64::Jit>(config);
|
||||
@@ -284,13 +289,11 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
|
||||
|
||||
void ARM_Dynarmic_64::Run() {
|
||||
while (true) {
|
||||
jit->Run();
|
||||
if (!svc_called) {
|
||||
break;
|
||||
const auto hr = jit->Run();
|
||||
if (Has(hr, svc_call)) {
|
||||
Kernel::Svc::Call(system, svc_swi);
|
||||
}
|
||||
svc_called = false;
|
||||
Kernel::Svc::Call(system, svc_swi);
|
||||
if (shutdown) {
|
||||
if (Has(hr, break_loop)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -381,8 +384,11 @@ void ARM_Dynarmic_64::LoadContext(const ThreadContext64& ctx) {
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::PrepareReschedule() {
|
||||
jit->HaltExecution();
|
||||
shutdown = true;
|
||||
jit->HaltExecution(break_loop);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::SignalInterrupt() {
|
||||
jit->HaltExecution(break_loop);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::ClearInstructionCache() {
|
||||
|
||||
@@ -51,6 +51,7 @@ public:
|
||||
void LoadContext(const ThreadContext64& ctx) override;
|
||||
|
||||
void PrepareReschedule() override;
|
||||
void SignalInterrupt() override;
|
||||
void ClearExclusiveState() override;
|
||||
|
||||
void ClearInstructionCache() override;
|
||||
@@ -77,9 +78,6 @@ private:
|
||||
|
||||
// SVC callback
|
||||
u32 svc_swi{};
|
||||
bool svc_called{};
|
||||
|
||||
bool shutdown{};
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
190
src/core/arm/symbols.cpp
Normal file
190
src/core/arm/symbols.cpp
Normal file
@@ -0,0 +1,190 @@
|
||||
// Copyright 2022 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "core/arm/symbols.h"
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
namespace {
|
||||
|
||||
constexpr u64 ELF_DYNAMIC_TAG_NULL = 0;
|
||||
constexpr u64 ELF_DYNAMIC_TAG_STRTAB = 5;
|
||||
constexpr u64 ELF_DYNAMIC_TAG_SYMTAB = 6;
|
||||
constexpr u64 ELF_DYNAMIC_TAG_SYMENT = 11;
|
||||
|
||||
enum class ELFSymbolType : u8 {
|
||||
None = 0,
|
||||
Object = 1,
|
||||
Function = 2,
|
||||
Section = 3,
|
||||
File = 4,
|
||||
Common = 5,
|
||||
TLS = 6,
|
||||
};
|
||||
|
||||
enum class ELFSymbolBinding : u8 {
|
||||
Local = 0,
|
||||
Global = 1,
|
||||
Weak = 2,
|
||||
};
|
||||
|
||||
enum class ELFSymbolVisibility : u8 {
|
||||
Default = 0,
|
||||
Internal = 1,
|
||||
Hidden = 2,
|
||||
Protected = 3,
|
||||
};
|
||||
|
||||
struct ELF64Symbol {
|
||||
u32 name_index;
|
||||
union {
|
||||
u8 info;
|
||||
|
||||
BitField<0, 4, ELFSymbolType> type;
|
||||
BitField<4, 4, ELFSymbolBinding> binding;
|
||||
};
|
||||
ELFSymbolVisibility visibility;
|
||||
u16 sh_index;
|
||||
u64 value;
|
||||
u64 size;
|
||||
};
|
||||
static_assert(sizeof(ELF64Symbol) == 0x18, "ELF64Symbol has incorrect size.");
|
||||
|
||||
struct ELF32Symbol {
|
||||
u32 name_index;
|
||||
u32 value;
|
||||
u32 size;
|
||||
union {
|
||||
u8 info;
|
||||
|
||||
BitField<0, 4, ELFSymbolType> type;
|
||||
BitField<4, 4, ELFSymbolBinding> binding;
|
||||
};
|
||||
ELFSymbolVisibility visibility;
|
||||
u16 sh_index;
|
||||
};
|
||||
static_assert(sizeof(ELF32Symbol) == 0x10, "ELF32Symbol has incorrect size.");
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
namespace Symbols {
|
||||
|
||||
template <typename Word, typename ELFSymbol, typename ByteReader>
|
||||
static Symbols GetSymbols(ByteReader ReadBytes) {
|
||||
const auto Read8{[&](u64 index) {
|
||||
u8 ret;
|
||||
ReadBytes(&ret, index, sizeof(u8));
|
||||
return ret;
|
||||
}};
|
||||
|
||||
const auto Read32{[&](u64 index) {
|
||||
u32 ret;
|
||||
ReadBytes(&ret, index, sizeof(u32));
|
||||
return ret;
|
||||
}};
|
||||
|
||||
const auto ReadWord{[&](u64 index) {
|
||||
Word ret;
|
||||
ReadBytes(&ret, index, sizeof(Word));
|
||||
return ret;
|
||||
}};
|
||||
|
||||
const u32 mod_offset = Read32(4);
|
||||
|
||||
if (Read32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0')) {
|
||||
return {};
|
||||
}
|
||||
|
||||
VAddr string_table_offset{};
|
||||
VAddr symbol_table_offset{};
|
||||
u64 symbol_entry_size{};
|
||||
|
||||
const auto dynamic_offset = Read32(mod_offset + 0x4) + mod_offset;
|
||||
|
||||
VAddr dynamic_index = dynamic_offset;
|
||||
while (true) {
|
||||
const Word tag = ReadWord(dynamic_index);
|
||||
const Word value = ReadWord(dynamic_index + sizeof(Word));
|
||||
dynamic_index += 2 * sizeof(Word);
|
||||
|
||||
if (tag == ELF_DYNAMIC_TAG_NULL) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (tag == ELF_DYNAMIC_TAG_STRTAB) {
|
||||
string_table_offset = value;
|
||||
} else if (tag == ELF_DYNAMIC_TAG_SYMTAB) {
|
||||
symbol_table_offset = value;
|
||||
} else if (tag == ELF_DYNAMIC_TAG_SYMENT) {
|
||||
symbol_entry_size = value;
|
||||
}
|
||||
}
|
||||
|
||||
if (string_table_offset == 0 || symbol_table_offset == 0 || symbol_entry_size == 0) {
|
||||
return {};
|
||||
}
|
||||
|
||||
Symbols out;
|
||||
|
||||
VAddr symbol_index = symbol_table_offset;
|
||||
while (symbol_index < string_table_offset) {
|
||||
ELFSymbol symbol{};
|
||||
ReadBytes(&symbol, symbol_index, sizeof(ELFSymbol));
|
||||
|
||||
VAddr string_offset = string_table_offset + symbol.name_index;
|
||||
std::string name;
|
||||
for (u8 c = Read8(string_offset); c != 0; c = Read8(++string_offset)) {
|
||||
name += static_cast<char>(c);
|
||||
}
|
||||
|
||||
symbol_index += symbol_entry_size;
|
||||
out[name] = std::make_pair(symbol.value, symbol.size);
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
Symbols GetSymbols(VAddr base, Core::Memory::Memory& memory, bool is_64) {
|
||||
const auto ReadBytes{
|
||||
[&](void* ptr, size_t offset, size_t size) { memory.ReadBlock(base + offset, ptr, size); }};
|
||||
|
||||
if (is_64) {
|
||||
return GetSymbols<u64, ELF64Symbol>(ReadBytes);
|
||||
} else {
|
||||
return GetSymbols<u32, ELF32Symbol>(ReadBytes);
|
||||
}
|
||||
}
|
||||
|
||||
Symbols GetSymbols(std::span<const u8> data, bool is_64) {
|
||||
const auto ReadBytes{[&](void* ptr, size_t offset, size_t size) {
|
||||
std::memcpy(ptr, data.data() + offset, size);
|
||||
}};
|
||||
|
||||
if (is_64) {
|
||||
return GetSymbols<u64, ELF64Symbol>(ReadBytes);
|
||||
} else {
|
||||
return GetSymbols<u32, ELF32Symbol>(ReadBytes);
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr addr) {
|
||||
const auto iter = std::find_if(symbols.cbegin(), symbols.cend(), [addr](const auto& pair) {
|
||||
const auto& [name, sym_info] = pair;
|
||||
const auto& [start_address, size] = sym_info;
|
||||
const auto end_address = start_address + size;
|
||||
return addr >= start_address && addr < end_address;
|
||||
});
|
||||
|
||||
if (iter == symbols.cend()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return iter->first;
|
||||
}
|
||||
|
||||
} // namespace Symbols
|
||||
} // namespace Core
|
||||
27
src/core/arm/symbols.h
Normal file
27
src/core/arm/symbols.h
Normal file
@@ -0,0 +1,27 @@
|
||||
// Copyright 2022 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
} // namespace Core::Memory
|
||||
|
||||
namespace Core::Symbols {
|
||||
|
||||
using Symbols = std::map<std::string, std::pair<VAddr, std::size_t>, std::less<>>;
|
||||
|
||||
Symbols GetSymbols(VAddr base, Core::Memory::Memory& memory, bool is_64 = true);
|
||||
Symbols GetSymbols(std::span<const u8> data, bool is_64 = true);
|
||||
std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr addr);
|
||||
|
||||
} // namespace Core::Symbols
|
||||
@@ -387,15 +387,17 @@ std::vector<NcaID> RegisteredCache::AccumulateFiles() const {
|
||||
continue;
|
||||
|
||||
for (const auto& nca_dir : d2_dir->GetSubdirectories()) {
|
||||
if (!FollowsNcaIdFormat(nca_dir->GetName()))
|
||||
if (nca_dir == nullptr || !FollowsNcaIdFormat(nca_dir->GetName())) {
|
||||
continue;
|
||||
}
|
||||
|
||||
ids.push_back(Common::HexStringToArray<0x10, true>(nca_dir->GetName().substr(0, 0x20)));
|
||||
}
|
||||
|
||||
for (const auto& nca_file : d2_dir->GetFiles()) {
|
||||
if (!FollowsNcaIdFormat(nca_file->GetName()))
|
||||
if (nca_file == nullptr || !FollowsNcaIdFormat(nca_file->GetName())) {
|
||||
continue;
|
||||
}
|
||||
|
||||
ids.push_back(
|
||||
Common::HexStringToArray<0x10, true>(nca_file->GetName().substr(0, 0x20)));
|
||||
|
||||
@@ -132,7 +132,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
|
||||
}
|
||||
|
||||
void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
auto& raw_status = console.motion_values.raw_status;
|
||||
auto& emulated = console.motion_values.emulated;
|
||||
|
||||
@@ -151,6 +151,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
|
||||
emulated.UpdateOrientation(raw_status.delta_timestamp);
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(ConsoleTriggerType::Motion);
|
||||
return;
|
||||
}
|
||||
@@ -166,6 +167,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
|
||||
// Find what is this value
|
||||
motion.verticalization_error = 0.0f;
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ConsoleTriggerType::Motion);
|
||||
}
|
||||
|
||||
@@ -173,11 +175,12 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
|
||||
if (index >= console.touch_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
|
||||
console.touch_values[index] = TransformToTouch(callback);
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(ConsoleTriggerType::Touch);
|
||||
return;
|
||||
}
|
||||
@@ -189,26 +192,32 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
|
||||
.pressed = console.touch_values[index].pressed.value,
|
||||
};
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ConsoleTriggerType::Touch);
|
||||
}
|
||||
|
||||
ConsoleMotionValues EmulatedConsole::GetMotionValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return console.motion_values;
|
||||
}
|
||||
|
||||
TouchValues EmulatedConsole::GetTouchValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return console.touch_values;
|
||||
}
|
||||
|
||||
ConsoleMotion EmulatedConsole::GetMotion() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return console.motion_state;
|
||||
}
|
||||
|
||||
TouchFingerState EmulatedConsole::GetTouch() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return console.touch_state;
|
||||
}
|
||||
|
||||
void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const ConsoleUpdateCallback& poller = poller_pair.second;
|
||||
if (poller.on_change) {
|
||||
@@ -218,13 +227,13 @@ void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
|
||||
}
|
||||
|
||||
int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
callback_list.insert_or_assign(last_callback_key, update_callback);
|
||||
return last_callback_key++;
|
||||
}
|
||||
|
||||
void EmulatedConsole::DeleteCallback(int key) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
const auto& iterator = callback_list.find(key);
|
||||
if (iterator == callback_list.end()) {
|
||||
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
|
||||
|
||||
@@ -183,6 +183,7 @@ private:
|
||||
TouchDevices touch_devices;
|
||||
|
||||
mutable std::mutex mutex;
|
||||
mutable std::mutex callback_mutex;
|
||||
std::unordered_map<int, ConsoleUpdateCallback> callback_list;
|
||||
int last_callback_key = 0;
|
||||
|
||||
|
||||
@@ -353,14 +353,17 @@ void EmulatedController::DisableConfiguration() {
|
||||
}
|
||||
|
||||
void EmulatedController::EnableSystemButtons() {
|
||||
std::scoped_lock lock{mutex};
|
||||
system_buttons_enabled = true;
|
||||
}
|
||||
|
||||
void EmulatedController::DisableSystemButtons() {
|
||||
std::scoped_lock lock{mutex};
|
||||
system_buttons_enabled = false;
|
||||
}
|
||||
|
||||
void EmulatedController::ResetSystemButtons() {
|
||||
std::scoped_lock lock{mutex};
|
||||
controller.home_button_state.home.Assign(false);
|
||||
controller.capture_button_state.capture.Assign(false);
|
||||
}
|
||||
@@ -494,139 +497,141 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
|
||||
if (index >= controller.button_values.size()) {
|
||||
return;
|
||||
}
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
bool value_changed = false;
|
||||
const auto new_status = TransformToButton(callback);
|
||||
auto& current_status = controller.button_values[index];
|
||||
std::unique_lock lock{mutex};
|
||||
bool value_changed = false;
|
||||
const auto new_status = TransformToButton(callback);
|
||||
auto& current_status = controller.button_values[index];
|
||||
|
||||
// Only read button values that have the same uuid or are pressed once
|
||||
if (current_status.uuid != uuid) {
|
||||
if (!new_status.value) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
current_status.toggle = new_status.toggle;
|
||||
current_status.uuid = uuid;
|
||||
|
||||
// Update button status with current
|
||||
if (!current_status.toggle) {
|
||||
current_status.locked = false;
|
||||
if (current_status.value != new_status.value) {
|
||||
current_status.value = new_status.value;
|
||||
value_changed = true;
|
||||
}
|
||||
} else {
|
||||
// Toggle button and lock status
|
||||
if (new_status.value && !current_status.locked) {
|
||||
current_status.locked = true;
|
||||
current_status.value = !current_status.value;
|
||||
value_changed = true;
|
||||
}
|
||||
|
||||
// Unlock button ready for next press
|
||||
if (!new_status.value && current_status.locked) {
|
||||
current_status.locked = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!value_changed) {
|
||||
// Only read button values that have the same uuid or are pressed once
|
||||
if (current_status.uuid != uuid) {
|
||||
if (!new_status.value) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_configuring) {
|
||||
controller.npad_button_state.raw = NpadButton::None;
|
||||
controller.debug_pad_button_state.raw = 0;
|
||||
TriggerOnChange(ControllerTriggerType::Button, false);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (index) {
|
||||
case Settings::NativeButton::A:
|
||||
controller.npad_button_state.a.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.a.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::B:
|
||||
controller.npad_button_state.b.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.b.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::X:
|
||||
controller.npad_button_state.x.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.x.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Y:
|
||||
controller.npad_button_state.y.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.y.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::LStick:
|
||||
controller.npad_button_state.stick_l.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::RStick:
|
||||
controller.npad_button_state.stick_r.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::L:
|
||||
controller.npad_button_state.l.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.l.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::R:
|
||||
controller.npad_button_state.r.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.r.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::ZL:
|
||||
controller.npad_button_state.zl.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.zl.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::ZR:
|
||||
controller.npad_button_state.zr.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.zr.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Plus:
|
||||
controller.npad_button_state.plus.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.plus.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Minus:
|
||||
controller.npad_button_state.minus.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.minus.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::DLeft:
|
||||
controller.npad_button_state.left.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.d_left.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::DUp:
|
||||
controller.npad_button_state.up.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.d_up.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::DRight:
|
||||
controller.npad_button_state.right.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.d_right.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::DDown:
|
||||
controller.npad_button_state.down.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.d_down.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::SL:
|
||||
controller.npad_button_state.left_sl.Assign(current_status.value);
|
||||
controller.npad_button_state.right_sl.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::SR:
|
||||
controller.npad_button_state.left_sr.Assign(current_status.value);
|
||||
controller.npad_button_state.right_sr.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Home:
|
||||
if (!system_buttons_enabled) {
|
||||
break;
|
||||
}
|
||||
controller.home_button_state.home.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Screenshot:
|
||||
if (!system_buttons_enabled) {
|
||||
break;
|
||||
}
|
||||
controller.capture_button_state.capture.Assign(current_status.value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
current_status.toggle = new_status.toggle;
|
||||
current_status.uuid = uuid;
|
||||
|
||||
// Update button status with current
|
||||
if (!current_status.toggle) {
|
||||
current_status.locked = false;
|
||||
if (current_status.value != new_status.value) {
|
||||
current_status.value = new_status.value;
|
||||
value_changed = true;
|
||||
}
|
||||
} else {
|
||||
// Toggle button and lock status
|
||||
if (new_status.value && !current_status.locked) {
|
||||
current_status.locked = true;
|
||||
current_status.value = !current_status.value;
|
||||
value_changed = true;
|
||||
}
|
||||
|
||||
// Unlock button ready for next press
|
||||
if (!new_status.value && current_status.locked) {
|
||||
current_status.locked = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!value_changed) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_configuring) {
|
||||
controller.npad_button_state.raw = NpadButton::None;
|
||||
controller.debug_pad_button_state.raw = 0;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Button, false);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (index) {
|
||||
case Settings::NativeButton::A:
|
||||
controller.npad_button_state.a.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.a.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::B:
|
||||
controller.npad_button_state.b.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.b.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::X:
|
||||
controller.npad_button_state.x.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.x.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Y:
|
||||
controller.npad_button_state.y.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.y.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::LStick:
|
||||
controller.npad_button_state.stick_l.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::RStick:
|
||||
controller.npad_button_state.stick_r.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::L:
|
||||
controller.npad_button_state.l.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.l.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::R:
|
||||
controller.npad_button_state.r.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.r.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::ZL:
|
||||
controller.npad_button_state.zl.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.zl.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::ZR:
|
||||
controller.npad_button_state.zr.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.zr.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Plus:
|
||||
controller.npad_button_state.plus.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.plus.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Minus:
|
||||
controller.npad_button_state.minus.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.minus.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::DLeft:
|
||||
controller.npad_button_state.left.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.d_left.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::DUp:
|
||||
controller.npad_button_state.up.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.d_up.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::DRight:
|
||||
controller.npad_button_state.right.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.d_right.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::DDown:
|
||||
controller.npad_button_state.down.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.d_down.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::SL:
|
||||
controller.npad_button_state.left_sl.Assign(current_status.value);
|
||||
controller.npad_button_state.right_sl.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::SR:
|
||||
controller.npad_button_state.left_sr.Assign(current_status.value);
|
||||
controller.npad_button_state.right_sr.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Home:
|
||||
if (!system_buttons_enabled) {
|
||||
break;
|
||||
}
|
||||
controller.home_button_state.home.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Screenshot:
|
||||
if (!system_buttons_enabled) {
|
||||
break;
|
||||
}
|
||||
controller.capture_button_state.capture.Assign(current_status.value);
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
|
||||
if (!is_connected) {
|
||||
if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) {
|
||||
Connect();
|
||||
@@ -643,7 +648,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
|
||||
if (index >= controller.stick_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
const auto stick_value = TransformToStick(callback);
|
||||
|
||||
// Only read stick values that have the same uuid or are over the threshold to avoid flapping
|
||||
@@ -659,6 +664,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
|
||||
if (is_configuring) {
|
||||
controller.analog_stick_state.left = {};
|
||||
controller.analog_stick_state.right = {};
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Stick, false);
|
||||
return;
|
||||
}
|
||||
@@ -685,6 +691,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Stick, true);
|
||||
}
|
||||
|
||||
@@ -693,7 +700,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
|
||||
if (index >= controller.trigger_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
const auto trigger_value = TransformToTrigger(callback);
|
||||
|
||||
// Only read trigger values that have the same uuid or are pressed once
|
||||
@@ -709,6 +716,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
|
||||
if (is_configuring) {
|
||||
controller.gc_trigger_state.left = 0;
|
||||
controller.gc_trigger_state.right = 0;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Trigger, false);
|
||||
return;
|
||||
}
|
||||
@@ -727,6 +735,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Trigger, true);
|
||||
}
|
||||
|
||||
@@ -735,7 +744,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
|
||||
if (index >= controller.motion_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
auto& raw_status = controller.motion_values[index].raw_status;
|
||||
auto& emulated = controller.motion_values[index].emulated;
|
||||
|
||||
@@ -756,6 +765,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
|
||||
force_update_motion = raw_status.force_update;
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Motion, false);
|
||||
return;
|
||||
}
|
||||
@@ -767,6 +777,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
|
||||
motion.orientation = emulated.GetOrientation();
|
||||
motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Motion, true);
|
||||
}
|
||||
|
||||
@@ -775,10 +786,11 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
|
||||
if (index >= controller.battery_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
controller.battery_values[index] = TransformToBattery(callback);
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Battery, false);
|
||||
return;
|
||||
}
|
||||
@@ -835,6 +847,8 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
|
||||
};
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Battery, true);
|
||||
}
|
||||
|
||||
@@ -932,6 +946,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
|
||||
}
|
||||
|
||||
bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
|
||||
switch (type) {
|
||||
case NpadStyleIndex::ProController:
|
||||
@@ -947,6 +962,7 @@ bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
|
||||
}
|
||||
|
||||
bool EmulatedController::IsControllerSupported(bool use_temporary_value) const {
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
|
||||
switch (type) {
|
||||
case NpadStyleIndex::ProController:
|
||||
@@ -982,40 +998,44 @@ void EmulatedController::Connect(bool use_temporary_value) {
|
||||
LOG_ERROR(Service_HID, "Controller type {} is not supported", type);
|
||||
return;
|
||||
}
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = true;
|
||||
TriggerOnChange(ControllerTriggerType::Connected, false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_connected) {
|
||||
return;
|
||||
}
|
||||
is_connected = true;
|
||||
std::unique_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = true;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Connected, false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_connected) {
|
||||
return;
|
||||
}
|
||||
is_connected = true;
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Connected, true);
|
||||
}
|
||||
|
||||
void EmulatedController::Disconnect() {
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = false;
|
||||
TriggerOnChange(ControllerTriggerType::Disconnected, false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!is_connected) {
|
||||
return;
|
||||
}
|
||||
is_connected = false;
|
||||
std::unique_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = false;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Disconnected, false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!is_connected) {
|
||||
return;
|
||||
}
|
||||
is_connected = false;
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Disconnected, true);
|
||||
}
|
||||
|
||||
bool EmulatedController::IsConnected(bool get_temporary_value) const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (get_temporary_value && is_configuring) {
|
||||
return tmp_is_connected;
|
||||
}
|
||||
@@ -1029,10 +1049,12 @@ bool EmulatedController::IsVibrationEnabled() const {
|
||||
}
|
||||
|
||||
NpadIdType EmulatedController::GetNpadIdType() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return npad_id_type;
|
||||
}
|
||||
|
||||
NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (get_temporary_value && is_configuring) {
|
||||
return tmp_npad_type;
|
||||
}
|
||||
@@ -1040,27 +1062,28 @@ NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) c
|
||||
}
|
||||
|
||||
void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
|
||||
if (is_configuring) {
|
||||
if (tmp_npad_type == npad_type_) {
|
||||
return;
|
||||
}
|
||||
tmp_npad_type = npad_type_;
|
||||
TriggerOnChange(ControllerTriggerType::Type, false);
|
||||
if (is_configuring) {
|
||||
if (tmp_npad_type == npad_type_) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (npad_type == npad_type_) {
|
||||
return;
|
||||
}
|
||||
if (is_connected) {
|
||||
LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
|
||||
NpadIdTypeToIndex(npad_id_type));
|
||||
}
|
||||
npad_type = npad_type_;
|
||||
tmp_npad_type = npad_type_;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Type, false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (npad_type == npad_type_) {
|
||||
return;
|
||||
}
|
||||
if (is_connected) {
|
||||
LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
|
||||
NpadIdTypeToIndex(npad_id_type));
|
||||
}
|
||||
npad_type = npad_type_;
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Type, true);
|
||||
}
|
||||
|
||||
@@ -1088,30 +1111,37 @@ LedPattern EmulatedController::GetLedPattern() const {
|
||||
}
|
||||
|
||||
ButtonValues EmulatedController::GetButtonsValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.button_values;
|
||||
}
|
||||
|
||||
SticksValues EmulatedController::GetSticksValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.stick_values;
|
||||
}
|
||||
|
||||
TriggerValues EmulatedController::GetTriggersValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.trigger_values;
|
||||
}
|
||||
|
||||
ControllerMotionValues EmulatedController::GetMotionValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.motion_values;
|
||||
}
|
||||
|
||||
ColorValues EmulatedController::GetColorsValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.color_values;
|
||||
}
|
||||
|
||||
BatteryValues EmulatedController::GetBatteryValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.battery_values;
|
||||
}
|
||||
|
||||
HomeButtonState EmulatedController::GetHomeButtons() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
@@ -1119,6 +1149,7 @@ HomeButtonState EmulatedController::GetHomeButtons() const {
|
||||
}
|
||||
|
||||
CaptureButtonState EmulatedController::GetCaptureButtons() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
@@ -1126,6 +1157,7 @@ CaptureButtonState EmulatedController::GetCaptureButtons() const {
|
||||
}
|
||||
|
||||
NpadButtonState EmulatedController::GetNpadButtons() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
@@ -1133,6 +1165,7 @@ NpadButtonState EmulatedController::GetNpadButtons() const {
|
||||
}
|
||||
|
||||
DebugPadButton EmulatedController::GetDebugPadButtons() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
@@ -1140,20 +1173,27 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const {
|
||||
}
|
||||
|
||||
AnalogSticks EmulatedController::GetSticks() const {
|
||||
std::unique_lock lock{mutex};
|
||||
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
|
||||
// Some drivers like stick from buttons need constant refreshing
|
||||
for (auto& device : stick_devices) {
|
||||
if (!device) {
|
||||
continue;
|
||||
}
|
||||
lock.unlock();
|
||||
device->SoftUpdate();
|
||||
lock.lock();
|
||||
}
|
||||
|
||||
return controller.analog_stick_state;
|
||||
}
|
||||
|
||||
NpadGcTriggerState EmulatedController::GetTriggers() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
@@ -1161,26 +1201,35 @@ NpadGcTriggerState EmulatedController::GetTriggers() const {
|
||||
}
|
||||
|
||||
MotionState EmulatedController::GetMotions() const {
|
||||
std::unique_lock lock{mutex};
|
||||
|
||||
// Some drivers like mouse motion need constant refreshing
|
||||
if (force_update_motion) {
|
||||
for (auto& device : motion_devices) {
|
||||
if (!device) {
|
||||
continue;
|
||||
}
|
||||
lock.unlock();
|
||||
device->ForceUpdate();
|
||||
lock.lock();
|
||||
}
|
||||
}
|
||||
|
||||
return controller.motion_state;
|
||||
}
|
||||
|
||||
ControllerColors EmulatedController::GetColors() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.colors_state;
|
||||
}
|
||||
|
||||
BatteryLevelState EmulatedController::GetBattery() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.battery_state;
|
||||
}
|
||||
|
||||
void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) {
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const ControllerUpdateCallback& poller = poller_pair.second;
|
||||
if (!is_npad_service_update && poller.is_npad_service) {
|
||||
@@ -1193,13 +1242,13 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
|
||||
}
|
||||
|
||||
int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
|
||||
return last_callback_key++;
|
||||
}
|
||||
|
||||
void EmulatedController::DeleteCallback(int key) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
const auto& iterator = callback_list.find(key);
|
||||
if (iterator == callback_list.end()) {
|
||||
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
|
||||
|
||||
@@ -400,7 +400,7 @@ private:
|
||||
*/
|
||||
void TriggerOnChange(ControllerTriggerType type, bool is_service_update);
|
||||
|
||||
NpadIdType npad_id_type;
|
||||
const NpadIdType npad_id_type;
|
||||
NpadStyleIndex npad_type{NpadStyleIndex::None};
|
||||
NpadStyleTag supported_style_tag{NpadStyleSet::All};
|
||||
bool is_connected{false};
|
||||
@@ -434,6 +434,7 @@ private:
|
||||
StickDevices tas_stick_devices;
|
||||
|
||||
mutable std::mutex mutex;
|
||||
mutable std::mutex callback_mutex;
|
||||
std::unordered_map<int, ControllerUpdateCallback> callback_list;
|
||||
int last_callback_key = 0;
|
||||
|
||||
|
||||
@@ -169,7 +169,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
|
||||
if (index >= device_status.keyboard_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
bool value_changed = false;
|
||||
const auto new_status = TransformToButton(callback);
|
||||
auto& current_status = device_status.keyboard_values[index];
|
||||
@@ -201,6 +201,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
|
||||
}
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Keyboard);
|
||||
return;
|
||||
}
|
||||
@@ -208,6 +209,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
|
||||
// Index should be converted from NativeKeyboard to KeyboardKeyIndex
|
||||
UpdateKey(index, current_status.value);
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Keyboard);
|
||||
}
|
||||
|
||||
@@ -227,7 +229,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
|
||||
if (index >= device_status.keyboard_moddifier_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
bool value_changed = false;
|
||||
const auto new_status = TransformToButton(callback);
|
||||
auto& current_status = device_status.keyboard_moddifier_values[index];
|
||||
@@ -259,6 +261,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
|
||||
}
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
|
||||
return;
|
||||
}
|
||||
@@ -289,6 +292,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
|
||||
}
|
||||
|
||||
@@ -297,7 +301,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
|
||||
if (index >= device_status.mouse_button_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
bool value_changed = false;
|
||||
const auto new_status = TransformToButton(callback);
|
||||
auto& current_status = device_status.mouse_button_values[index];
|
||||
@@ -329,6 +333,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
|
||||
}
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
return;
|
||||
}
|
||||
@@ -351,6 +356,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
}
|
||||
|
||||
@@ -359,13 +365,14 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
|
||||
if (index >= device_status.mouse_analog_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
const auto analog_value = TransformToAnalog(callback);
|
||||
|
||||
device_status.mouse_analog_values[index] = analog_value;
|
||||
|
||||
if (is_configuring) {
|
||||
device_status.mouse_position_state = {};
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
return;
|
||||
}
|
||||
@@ -379,17 +386,19 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
}
|
||||
|
||||
void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::unique_lock lock{mutex};
|
||||
const auto touch_value = TransformToTouch(callback);
|
||||
|
||||
device_status.mouse_stick_value = touch_value;
|
||||
|
||||
if (is_configuring) {
|
||||
device_status.mouse_position_state = {};
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
return;
|
||||
}
|
||||
@@ -397,42 +406,52 @@ void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callbac
|
||||
device_status.mouse_position_state.x = touch_value.x.value;
|
||||
device_status.mouse_position_state.y = touch_value.y.value;
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
}
|
||||
|
||||
KeyboardValues EmulatedDevices::GetKeyboardValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.keyboard_values;
|
||||
}
|
||||
|
||||
KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.keyboard_moddifier_values;
|
||||
}
|
||||
|
||||
MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.mouse_button_values;
|
||||
}
|
||||
|
||||
KeyboardKey EmulatedDevices::GetKeyboard() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.keyboard_state;
|
||||
}
|
||||
|
||||
KeyboardModifier EmulatedDevices::GetKeyboardModifier() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.keyboard_moddifier_state;
|
||||
}
|
||||
|
||||
MouseButton EmulatedDevices::GetMouseButtons() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.mouse_button_state;
|
||||
}
|
||||
|
||||
MousePosition EmulatedDevices::GetMousePosition() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.mouse_position_state;
|
||||
}
|
||||
|
||||
AnalogStickState EmulatedDevices::GetMouseWheel() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.mouse_wheel_state;
|
||||
}
|
||||
|
||||
void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const InterfaceUpdateCallback& poller = poller_pair.second;
|
||||
if (poller.on_change) {
|
||||
@@ -442,13 +461,13 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
|
||||
}
|
||||
|
||||
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
|
||||
return last_callback_key++;
|
||||
}
|
||||
|
||||
void EmulatedDevices::DeleteCallback(int key) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
const auto& iterator = callback_list.find(key);
|
||||
if (iterator == callback_list.end()) {
|
||||
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
|
||||
|
||||
@@ -200,6 +200,7 @@ private:
|
||||
MouseStickDevice mouse_stick_device;
|
||||
|
||||
mutable std::mutex mutex;
|
||||
mutable std::mutex callback_mutex;
|
||||
std::unordered_map<int, InterfaceUpdateCallback> callback_list;
|
||||
int last_callback_key = 0;
|
||||
|
||||
|
||||
@@ -24,8 +24,15 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_)
|
||||
: kernel{kernel_}, service_thread{kernel.CreateServiceThread(service_name_)} {}
|
||||
SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_,
|
||||
ServiceThreadType thread_type)
|
||||
: kernel{kernel_} {
|
||||
if (thread_type == ServiceThreadType::CreateNew) {
|
||||
service_thread = kernel.CreateServiceThread(service_name_);
|
||||
} else {
|
||||
service_thread = kernel.GetDefaultServiceThread();
|
||||
}
|
||||
}
|
||||
|
||||
SessionRequestHandler::~SessionRequestHandler() {
|
||||
kernel.ReleaseServiceThread(service_thread);
|
||||
|
||||
@@ -33,6 +33,11 @@ namespace Service {
|
||||
class ServiceFrameworkBase;
|
||||
}
|
||||
|
||||
enum class ServiceThreadType {
|
||||
Default,
|
||||
CreateNew,
|
||||
};
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class Domain;
|
||||
@@ -57,7 +62,8 @@ enum class ThreadWakeupReason;
|
||||
*/
|
||||
class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> {
|
||||
public:
|
||||
SessionRequestHandler(KernelCore& kernel, const char* service_name_);
|
||||
SessionRequestHandler(KernelCore& kernel_, const char* service_name_,
|
||||
ServiceThreadType thread_type);
|
||||
virtual ~SessionRequestHandler();
|
||||
|
||||
/**
|
||||
|
||||
@@ -61,6 +61,7 @@ struct KernelCore::Impl {
|
||||
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
|
||||
global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel);
|
||||
global_handle_table->Initialize(KHandleTable::MaxTableSize);
|
||||
default_service_thread = CreateServiceThread(kernel, "DefaultServiceThread");
|
||||
|
||||
is_phantom_mode_for_singlecore = false;
|
||||
|
||||
@@ -98,7 +99,7 @@ struct KernelCore::Impl {
|
||||
// Close all open server ports.
|
||||
std::unordered_set<KServerPort*> server_ports_;
|
||||
{
|
||||
std::lock_guard lk(server_ports_lock);
|
||||
std::scoped_lock lk{server_ports_lock};
|
||||
server_ports_ = server_ports;
|
||||
server_ports.clear();
|
||||
}
|
||||
@@ -156,7 +157,7 @@ struct KernelCore::Impl {
|
||||
|
||||
// Close kernel objects that were not freed on shutdown
|
||||
{
|
||||
std::lock_guard lk(registered_in_use_objects_lock);
|
||||
std::scoped_lock lk{registered_in_use_objects_lock};
|
||||
if (registered_in_use_objects.size()) {
|
||||
for (auto& object : registered_in_use_objects) {
|
||||
object->Close();
|
||||
@@ -177,7 +178,7 @@ struct KernelCore::Impl {
|
||||
|
||||
// Track kernel objects that were not freed on shutdown
|
||||
{
|
||||
std::lock_guard lk(registered_objects_lock);
|
||||
std::scoped_lock lk{registered_objects_lock};
|
||||
if (registered_objects.size()) {
|
||||
LOG_DEBUG(Kernel, "{} kernel objects were dangling on shutdown!",
|
||||
registered_objects.size());
|
||||
@@ -659,7 +660,7 @@ struct KernelCore::Impl {
|
||||
|
||||
KClientPort* port = &search->second(system.ServiceManager(), system);
|
||||
{
|
||||
std::lock_guard lk(server_ports_lock);
|
||||
std::scoped_lock lk{server_ports_lock};
|
||||
server_ports.insert(&port->GetParent()->GetServerPort());
|
||||
}
|
||||
return port;
|
||||
@@ -677,6 +678,12 @@ struct KernelCore::Impl {
|
||||
|
||||
void ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
|
||||
if (auto strong_ptr = service_thread.lock()) {
|
||||
if (strong_ptr == default_service_thread.lock()) {
|
||||
// Nothing to do here, the service is using default_service_thread, which will be
|
||||
// released on shutdown.
|
||||
return;
|
||||
}
|
||||
|
||||
service_threads_manager.QueueWork(
|
||||
[this, strong_ptr{std::move(strong_ptr)}]() { service_threads.erase(strong_ptr); });
|
||||
}
|
||||
@@ -739,7 +746,8 @@ struct KernelCore::Impl {
|
||||
std::unique_ptr<KMemoryLayout> memory_layout;
|
||||
|
||||
// Threads used for services
|
||||
std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads;
|
||||
std::unordered_set<std::shared_ptr<ServiceThread>> service_threads;
|
||||
std::weak_ptr<ServiceThread> default_service_thread;
|
||||
Common::ThreadWorker service_threads_manager;
|
||||
|
||||
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> suspend_threads;
|
||||
@@ -921,22 +929,22 @@ KClientPort* KernelCore::CreateNamedServicePort(std::string name) {
|
||||
}
|
||||
|
||||
void KernelCore::RegisterKernelObject(KAutoObject* object) {
|
||||
std::lock_guard lk(impl->registered_objects_lock);
|
||||
std::scoped_lock lk{impl->registered_objects_lock};
|
||||
impl->registered_objects.insert(object);
|
||||
}
|
||||
|
||||
void KernelCore::UnregisterKernelObject(KAutoObject* object) {
|
||||
std::lock_guard lk(impl->registered_objects_lock);
|
||||
std::scoped_lock lk{impl->registered_objects_lock};
|
||||
impl->registered_objects.erase(object);
|
||||
}
|
||||
|
||||
void KernelCore::RegisterInUseObject(KAutoObject* object) {
|
||||
std::lock_guard lk(impl->registered_in_use_objects_lock);
|
||||
std::scoped_lock lk{impl->registered_in_use_objects_lock};
|
||||
impl->registered_in_use_objects.insert(object);
|
||||
}
|
||||
|
||||
void KernelCore::UnregisterInUseObject(KAutoObject* object) {
|
||||
std::lock_guard lk(impl->registered_in_use_objects_lock);
|
||||
std::scoped_lock lk{impl->registered_in_use_objects_lock};
|
||||
impl->registered_in_use_objects.erase(object);
|
||||
}
|
||||
|
||||
@@ -1065,6 +1073,10 @@ std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::
|
||||
return impl->CreateServiceThread(*this, name);
|
||||
}
|
||||
|
||||
std::weak_ptr<Kernel::ServiceThread> KernelCore::GetDefaultServiceThread() const {
|
||||
return impl->default_service_thread;
|
||||
}
|
||||
|
||||
void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
|
||||
impl->ReleaseServiceThread(service_thread);
|
||||
}
|
||||
|
||||
@@ -271,15 +271,25 @@ public:
|
||||
void ExitSVCProfile();
|
||||
|
||||
/**
|
||||
* Creates an HLE service thread, which are used to execute service routines asynchronously.
|
||||
* While these are allocated per ServerSession, these need to be owned and managed outside
|
||||
* of ServerSession to avoid a circular dependency.
|
||||
* Creates a host thread to execute HLE service requests, which are used to execute service
|
||||
* routines asynchronously. While these are allocated per ServerSession, these need to be owned
|
||||
* and managed outside of ServerSession to avoid a circular dependency. In general, most
|
||||
* services can just use the default service thread, and not need their own host service thread.
|
||||
* See GetDefaultServiceThread.
|
||||
* @param name String name for the ServerSession creating this thread, used for debug
|
||||
* purposes.
|
||||
* @returns The a weak pointer newly created service thread.
|
||||
*/
|
||||
std::weak_ptr<Kernel::ServiceThread> CreateServiceThread(const std::string& name);
|
||||
|
||||
/**
|
||||
* Gets the default host service thread, which executes HLE service requests. Unless service
|
||||
* requests need to block on the host, the default service thread should be used in favor of
|
||||
* creating a new service thread.
|
||||
* @returns The a weak pointer for the default service thread.
|
||||
*/
|
||||
std::weak_ptr<Kernel::ServiceThread> GetDefaultServiceThread() const;
|
||||
|
||||
/**
|
||||
* Releases a HLE service thread, instructing KernelCore to free it. This should be called when
|
||||
* the ServerSession associated with the thread is destroyed.
|
||||
|
||||
@@ -58,6 +58,7 @@ bool PhysicalCore::IsInterrupted() const {
|
||||
void PhysicalCore::Interrupt() {
|
||||
guard->lock();
|
||||
interrupts[core_index].SetInterrupt(true);
|
||||
arm_interface->SignalInterrupt();
|
||||
guard->unlock();
|
||||
}
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
|
||||
}
|
||||
|
||||
void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
if (nanoseconds > 0) {
|
||||
ASSERT(thread);
|
||||
ASSERT(thread->GetState() != ThreadState::Runnable);
|
||||
@@ -35,7 +35,7 @@ void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
|
||||
}
|
||||
|
||||
void TimeManager::UnscheduleTimeEvent(KThread* thread) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
system.CoreTiming().UnscheduleEvent(time_manager_event_type,
|
||||
reinterpret_cast<uintptr_t>(thread));
|
||||
}
|
||||
|
||||
@@ -1337,7 +1337,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
|
||||
{200, nullptr, "GetLastApplicationExitReason"},
|
||||
{500, nullptr, "StartContinuousRecordingFlushForDebug"},
|
||||
{1000, nullptr, "CreateMovieMaker"},
|
||||
{1001, nullptr, "PrepareForJit"},
|
||||
{1001, &IApplicationFunctions::PrepareForJit, "PrepareForJit"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
@@ -1787,6 +1787,13 @@ void IApplicationFunctions::GetHealthWarningDisappearedSystemEvent(Kernel::HLERe
|
||||
rb.PushCopyObjects(health_warning_disappeared_system_event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void IApplicationFunctions::PrepareForJit(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
|
||||
Core::System& system) {
|
||||
auto message_queue = std::make_shared<AppletMessageQueue>(system);
|
||||
|
||||
@@ -336,6 +336,7 @@ private:
|
||||
void TryPopFromFriendInvitationStorageChannel(Kernel::HLERequestContext& ctx);
|
||||
void GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx);
|
||||
void GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx);
|
||||
void PrepareForJit(Kernel::HLERequestContext& ctx);
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
|
||||
|
||||
@@ -41,9 +41,10 @@ public:
|
||||
explicit IAudioOut(Core::System& system_, AudoutParams audio_params_,
|
||||
AudioCore::AudioOut& audio_core_, std::string&& device_name_,
|
||||
std::string&& unique_name)
|
||||
: ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_},
|
||||
device_name{std::move(device_name_)}, audio_params{audio_params_},
|
||||
main_memory{system.Memory()}, service_context{system_, "IAudioOut"} {
|
||||
: ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew},
|
||||
audio_core{audio_core_}, device_name{std::move(device_name_)},
|
||||
audio_params{audio_params_}, main_memory{system.Memory()}, service_context{system_,
|
||||
"IAudioOut"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
|
||||
|
||||
@@ -24,7 +24,8 @@ public:
|
||||
explicit IAudioRenderer(Core::System& system_,
|
||||
const AudioCommon::AudioRendererParameter& audren_params,
|
||||
const std::size_t instance_number)
|
||||
: ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"} {
|
||||
: ServiceFramework{system_, "IAudioRenderer", ServiceThreadType::CreateNew},
|
||||
service_context{system_, "IAudioRenderer"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
|
||||
|
||||
@@ -174,7 +174,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
|
||||
ASSERT_MSG(dest != nullptr, "Newly created file with success cannot be found.");
|
||||
|
||||
ASSERT_MSG(dest->WriteBytes(src->ReadAllBytes()) == src->GetSize(),
|
||||
"Could not write all of the bytes but everything else has succeded.");
|
||||
"Could not write all of the bytes but everything else has succeeded.");
|
||||
|
||||
if (!src->GetContainingDirectory()->DeleteFile(Common::FS::GetFilename(src_path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
|
||||
@@ -58,7 +58,8 @@ enum class FileSystemType : u8 {
|
||||
class IStorage final : public ServiceFramework<IStorage> {
|
||||
public:
|
||||
explicit IStorage(Core::System& system_, FileSys::VirtualFile backend_)
|
||||
: ServiceFramework{system_, "IStorage"}, backend(std::move(backend_)) {
|
||||
: ServiceFramework{system_, "IStorage", ServiceThreadType::CreateNew},
|
||||
backend(std::move(backend_)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IStorage::Read, "Read"},
|
||||
{1, nullptr, "Write"},
|
||||
@@ -116,7 +117,8 @@ private:
|
||||
class IFile final : public ServiceFramework<IFile> {
|
||||
public:
|
||||
explicit IFile(Core::System& system_, FileSys::VirtualFile backend_)
|
||||
: ServiceFramework{system_, "IFile"}, backend(std::move(backend_)) {
|
||||
: ServiceFramework{system_, "IFile", ServiceThreadType::CreateNew},
|
||||
backend(std::move(backend_)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IFile::Read, "Read"},
|
||||
{1, &IFile::Write, "Write"},
|
||||
@@ -252,7 +254,8 @@ static void BuildEntryIndex(std::vector<FileSys::Entry>& entries, const std::vec
|
||||
class IDirectory final : public ServiceFramework<IDirectory> {
|
||||
public:
|
||||
explicit IDirectory(Core::System& system_, FileSys::VirtualDir backend_)
|
||||
: ServiceFramework{system_, "IDirectory"}, backend(std::move(backend_)) {
|
||||
: ServiceFramework{system_, "IDirectory", ServiceThreadType::CreateNew},
|
||||
backend(std::move(backend_)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IDirectory::Read, "Read"},
|
||||
{1, &IDirectory::GetEntryCount, "GetEntryCount"},
|
||||
@@ -308,8 +311,8 @@ private:
|
||||
class IFileSystem final : public ServiceFramework<IFileSystem> {
|
||||
public:
|
||||
explicit IFileSystem(Core::System& system_, FileSys::VirtualDir backend_, SizeGetter size_)
|
||||
: ServiceFramework{system_, "IFileSystem"}, backend{std::move(backend_)}, size{std::move(
|
||||
size_)} {
|
||||
: ServiceFramework{system_, "IFileSystem", ServiceThreadType::CreateNew},
|
||||
backend{std::move(backend_)}, size{std::move(size_)} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IFileSystem::CreateFile, "CreateFile"},
|
||||
{1, &IFileSystem::DeleteFile, "DeleteFile"},
|
||||
|
||||
@@ -262,11 +262,6 @@ void Controller_NPad::OnInit() {
|
||||
service_context.CreateEvent(fmt::format("npad:NpadStyleSetChanged_{}", i));
|
||||
}
|
||||
|
||||
if (hid_core.GetSupportedStyleTag().raw == Core::HID::NpadStyleSet::None) {
|
||||
// We want to support all controllers
|
||||
hid_core.SetSupportedStyleTag({Core::HID::NpadStyleSet::All});
|
||||
}
|
||||
|
||||
supported_npad_id_types.resize(npad_id_list.size());
|
||||
std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
|
||||
npad_id_list.size() * sizeof(Core::HID::NpadIdType));
|
||||
@@ -288,14 +283,6 @@ void Controller_NPad::OnInit() {
|
||||
WriteEmptyEntry(npad);
|
||||
}
|
||||
}
|
||||
|
||||
// Connect controllers
|
||||
for (auto& controller : controller_data) {
|
||||
const auto& device = controller.device;
|
||||
if (device->IsConnected()) {
|
||||
AddNewControllerAt(device->GetNpadStyleIndex(), device->GetNpadIdType());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_NPad::WriteEmptyEntry(NpadInternalState& npad) {
|
||||
@@ -320,6 +307,7 @@ void Controller_NPad::WriteEmptyEntry(NpadInternalState& npad) {
|
||||
}
|
||||
|
||||
void Controller_NPad::OnRelease() {
|
||||
is_controller_initialized = false;
|
||||
for (std::size_t i = 0; i < controller_data.size(); ++i) {
|
||||
auto& controller = controller_data[i];
|
||||
service_context.CloseEvent(controller.styleset_changed_event);
|
||||
@@ -330,7 +318,7 @@ void Controller_NPad::OnRelease() {
|
||||
}
|
||||
|
||||
void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
auto& controller = GetControllerFromNpadIdType(npad_id);
|
||||
const auto controller_type = controller.device->GetNpadStyleIndex();
|
||||
if (!controller.device->IsConnected()) {
|
||||
@@ -651,9 +639,27 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
|
||||
|
||||
void Controller_NPad::SetSupportedStyleSet(Core::HID::NpadStyleTag style_set) {
|
||||
hid_core.SetSupportedStyleTag(style_set);
|
||||
|
||||
if (is_controller_initialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Once SetSupportedStyleSet is called controllers are fully initialized
|
||||
is_controller_initialized = true;
|
||||
|
||||
// Connect all active controllers
|
||||
for (auto& controller : controller_data) {
|
||||
const auto& device = controller.device;
|
||||
if (device->IsConnected()) {
|
||||
AddNewControllerAt(device->GetNpadStyleIndex(), device->GetNpadIdType());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Core::HID::NpadStyleTag Controller_NPad::GetSupportedStyleSet() const {
|
||||
if (!is_controller_initialized) {
|
||||
return {Core::HID::NpadStyleSet::None};
|
||||
}
|
||||
return hid_core.GetSupportedStyleTag();
|
||||
}
|
||||
|
||||
|
||||
@@ -191,16 +191,16 @@ private:
|
||||
|
||||
// This is nn::hid::detail::NpadFullKeyColorState
|
||||
struct NpadFullKeyColorState {
|
||||
ColorAttribute attribute;
|
||||
Core::HID::NpadControllerColor fullkey;
|
||||
ColorAttribute attribute{ColorAttribute::NoController};
|
||||
Core::HID::NpadControllerColor fullkey{};
|
||||
};
|
||||
static_assert(sizeof(NpadFullKeyColorState) == 0xC, "NpadFullKeyColorState is an invalid size");
|
||||
|
||||
// This is nn::hid::detail::NpadJoyColorState
|
||||
struct NpadJoyColorState {
|
||||
ColorAttribute attribute;
|
||||
Core::HID::NpadControllerColor left;
|
||||
Core::HID::NpadControllerColor right;
|
||||
ColorAttribute attribute{ColorAttribute::NoController};
|
||||
Core::HID::NpadControllerColor left{};
|
||||
Core::HID::NpadControllerColor right{};
|
||||
};
|
||||
static_assert(sizeof(NpadJoyColorState) == 0x14, "NpadJoyColorState is an invalid size");
|
||||
|
||||
@@ -226,11 +226,11 @@ private:
|
||||
// This is nn::hid::NpadPalmaState
|
||||
// This is nn::hid::NpadSystemExtState
|
||||
struct NPadGenericState {
|
||||
s64_le sampling_number;
|
||||
Core::HID::NpadButtonState npad_buttons;
|
||||
Core::HID::AnalogStickState l_stick;
|
||||
Core::HID::AnalogStickState r_stick;
|
||||
NpadAttribute connection_status;
|
||||
s64_le sampling_number{};
|
||||
Core::HID::NpadButtonState npad_buttons{};
|
||||
Core::HID::AnalogStickState l_stick{};
|
||||
Core::HID::AnalogStickState r_stick{};
|
||||
NpadAttribute connection_status{};
|
||||
INSERT_PADDING_BYTES(4); // Reserved
|
||||
};
|
||||
static_assert(sizeof(NPadGenericState) == 0x28, "NPadGenericState is an invalid size");
|
||||
@@ -253,7 +253,7 @@ private:
|
||||
Common::Vec3f gyro{};
|
||||
Common::Vec3f rotation{};
|
||||
std::array<Common::Vec3f, 3> orientation{};
|
||||
SixAxisSensorAttribute attribute;
|
||||
SixAxisSensorAttribute attribute{};
|
||||
INSERT_PADDING_BYTES(4); // Reserved
|
||||
};
|
||||
static_assert(sizeof(SixAxisSensorState) == 0x60, "SixAxisSensorState is an invalid size");
|
||||
@@ -325,11 +325,11 @@ private:
|
||||
|
||||
// This is nn::hid::detail::NfcXcdDeviceHandleStateImpl
|
||||
struct NfcXcdDeviceHandleStateImpl {
|
||||
u64 handle;
|
||||
bool is_available;
|
||||
bool is_activated;
|
||||
u64 handle{};
|
||||
bool is_available{};
|
||||
bool is_activated{};
|
||||
INSERT_PADDING_BYTES(0x6); // Reserved
|
||||
u64 sampling_number;
|
||||
u64 sampling_number{};
|
||||
};
|
||||
static_assert(sizeof(NfcXcdDeviceHandleStateImpl) == 0x18,
|
||||
"NfcXcdDeviceHandleStateImpl is an invalid size");
|
||||
@@ -366,8 +366,8 @@ private:
|
||||
};
|
||||
|
||||
struct AppletFooterUi {
|
||||
AppletFooterUiAttributes attributes;
|
||||
AppletFooterUiType type;
|
||||
AppletFooterUiAttributes attributes{};
|
||||
AppletFooterUiType type{AppletFooterUiType::None};
|
||||
INSERT_PADDING_BYTES(0x5B); // Reserved
|
||||
};
|
||||
static_assert(sizeof(AppletFooterUi) == 0x60, "AppletFooterUi is an invalid size");
|
||||
@@ -404,41 +404,41 @@ private:
|
||||
|
||||
// This is nn::hid::detail::NpadInternalState
|
||||
struct NpadInternalState {
|
||||
Core::HID::NpadStyleTag style_tag;
|
||||
NpadJoyAssignmentMode assignment_mode;
|
||||
NpadFullKeyColorState fullkey_color;
|
||||
NpadJoyColorState joycon_color;
|
||||
Lifo<NPadGenericState, hid_entry_count> fullkey_lifo;
|
||||
Lifo<NPadGenericState, hid_entry_count> handheld_lifo;
|
||||
Lifo<NPadGenericState, hid_entry_count> joy_dual_lifo;
|
||||
Lifo<NPadGenericState, hid_entry_count> joy_left_lifo;
|
||||
Lifo<NPadGenericState, hid_entry_count> joy_right_lifo;
|
||||
Lifo<NPadGenericState, hid_entry_count> palma_lifo;
|
||||
Lifo<NPadGenericState, hid_entry_count> system_ext_lifo;
|
||||
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_fullkey_lifo;
|
||||
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_handheld_lifo;
|
||||
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_left_lifo;
|
||||
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_right_lifo;
|
||||
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_left_lifo;
|
||||
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_right_lifo;
|
||||
DeviceType device_type;
|
||||
Core::HID::NpadStyleTag style_tag{Core::HID::NpadStyleSet::None};
|
||||
NpadJoyAssignmentMode assignment_mode{NpadJoyAssignmentMode::Dual};
|
||||
NpadFullKeyColorState fullkey_color{};
|
||||
NpadJoyColorState joycon_color{};
|
||||
Lifo<NPadGenericState, hid_entry_count> fullkey_lifo{};
|
||||
Lifo<NPadGenericState, hid_entry_count> handheld_lifo{};
|
||||
Lifo<NPadGenericState, hid_entry_count> joy_dual_lifo{};
|
||||
Lifo<NPadGenericState, hid_entry_count> joy_left_lifo{};
|
||||
Lifo<NPadGenericState, hid_entry_count> joy_right_lifo{};
|
||||
Lifo<NPadGenericState, hid_entry_count> palma_lifo{};
|
||||
Lifo<NPadGenericState, hid_entry_count> system_ext_lifo{};
|
||||
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_fullkey_lifo{};
|
||||
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_handheld_lifo{};
|
||||
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_left_lifo{};
|
||||
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_right_lifo{};
|
||||
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_left_lifo{};
|
||||
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_right_lifo{};
|
||||
DeviceType device_type{};
|
||||
INSERT_PADDING_BYTES(0x4); // Reserved
|
||||
NPadSystemProperties system_properties;
|
||||
NpadSystemButtonProperties button_properties;
|
||||
Core::HID::NpadBatteryLevel battery_level_dual;
|
||||
Core::HID::NpadBatteryLevel battery_level_left;
|
||||
Core::HID::NpadBatteryLevel battery_level_right;
|
||||
NPadSystemProperties system_properties{};
|
||||
NpadSystemButtonProperties button_properties{};
|
||||
Core::HID::NpadBatteryLevel battery_level_dual{};
|
||||
Core::HID::NpadBatteryLevel battery_level_left{};
|
||||
Core::HID::NpadBatteryLevel battery_level_right{};
|
||||
union {
|
||||
Lifo<NfcXcdDeviceHandleStateImpl, 0x2> nfc_xcd_device_lifo{};
|
||||
AppletFooterUi applet_footer;
|
||||
AppletFooterUi applet_footer{};
|
||||
Lifo<NfcXcdDeviceHandleStateImpl, 0x2> nfc_xcd_device_lifo;
|
||||
};
|
||||
INSERT_PADDING_BYTES(0x20); // Unknown
|
||||
Lifo<NpadGcTriggerState, hid_entry_count> gc_trigger_lifo;
|
||||
NpadLarkType lark_type_l_and_main;
|
||||
NpadLarkType lark_type_r;
|
||||
NpadLuciaType lucia_type;
|
||||
NpadLagonType lagon_type;
|
||||
NpadLagerType lager_type;
|
||||
Lifo<NpadGcTriggerState, hid_entry_count> gc_trigger_lifo{};
|
||||
NpadLarkType lark_type_l_and_main{};
|
||||
NpadLarkType lark_type_r{};
|
||||
NpadLuciaType lucia_type{};
|
||||
NpadLagonType lagon_type{};
|
||||
NpadLagerType lager_type{};
|
||||
// FW 13.x Investigate there is some sort of bitflag related to joycons
|
||||
INSERT_PADDING_BYTES(0x4);
|
||||
INSERT_PADDING_BYTES(0xc08); // Unknown
|
||||
@@ -511,7 +511,8 @@ private:
|
||||
NpadHandheldActivationMode handheld_activation_mode{NpadHandheldActivationMode::Dual};
|
||||
NpadCommunicationMode communication_mode{NpadCommunicationMode::Default};
|
||||
bool permit_vibration_session_enabled{false};
|
||||
bool analog_stick_use_center_clamp{};
|
||||
bool analog_stick_use_center_clamp{false};
|
||||
bool is_in_lr_assignment_mode{false};
|
||||
bool is_controller_initialized{false};
|
||||
};
|
||||
} // namespace Service::HID
|
||||
|
||||
53
src/core/hle/service/jit/jit.cpp
Normal file
53
src/core/hle/service/jit/jit.cpp
Normal file
@@ -0,0 +1,53 @@
|
||||
// Copyright 2022 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/jit/jit.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::JIT {
|
||||
|
||||
class IJitEnvironment final : public ServiceFramework<IJitEnvironment> {
|
||||
public:
|
||||
explicit IJitEnvironment(Core::System& system_) : ServiceFramework{system_, "IJitEnvironment"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GenerateCode"},
|
||||
{1, nullptr, "Control"},
|
||||
{1000, nullptr, "LoadPlugin"},
|
||||
{1001, nullptr, "GetCodeAddress"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class JITU final : public ServiceFramework<JITU> {
|
||||
public:
|
||||
explicit JITU(Core::System& system_) : ServiceFramework{system_, "jit:u"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &JITU::CreateJitEnvironment, "CreateJitEnvironment"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
void CreateJitEnvironment(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_JIT, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IJitEnvironment>(system);
|
||||
}
|
||||
};
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
|
||||
std::make_shared<JITU>(system)->InstallAsService(sm);
|
||||
}
|
||||
|
||||
} // namespace Service::JIT
|
||||
20
src/core/hle/service/jit/jit.h
Normal file
20
src/core/hle/service/jit/jit.h
Normal file
@@ -0,0 +1,20 @@
|
||||
// Copyright 2022 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
|
||||
namespace Service::JIT {
|
||||
|
||||
/// Registers all JIT services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
|
||||
|
||||
} // namespace Service::JIT
|
||||
@@ -26,7 +26,7 @@ void NVDRV::Open(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<DeviceFD>(0);
|
||||
rb.PushEnum(NvResult::NotInitialized);
|
||||
|
||||
LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
|
||||
LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -61,7 +61,7 @@ void NVDRV::Ioctl1(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
if (!is_initialized) {
|
||||
ServiceError(ctx, NvResult::NotInitialized);
|
||||
LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
|
||||
LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -87,7 +87,7 @@ void NVDRV::Ioctl2(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
if (!is_initialized) {
|
||||
ServiceError(ctx, NvResult::NotInitialized);
|
||||
LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
|
||||
LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -114,7 +114,7 @@ void NVDRV::Ioctl3(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
if (!is_initialized) {
|
||||
ServiceError(ctx, NvResult::NotInitialized);
|
||||
LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
|
||||
LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -139,7 +139,7 @@ void NVDRV::Close(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
if (!is_initialized) {
|
||||
ServiceError(ctx, NvResult::NotInitialized);
|
||||
LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
|
||||
LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -170,7 +170,7 @@ void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
if (!is_initialized) {
|
||||
ServiceError(ctx, NvResult::NotInitialized);
|
||||
LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
|
||||
LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -230,7 +230,7 @@ void NVDRV::DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
NVDRV::NVDRV(Core::System& system_, std::shared_ptr<Module> nvdrv_, const char* name)
|
||||
: ServiceFramework{system_, name}, nvdrv{std::move(nvdrv_)} {
|
||||
: ServiceFramework{system_, name, ServiceThreadType::CreateNew}, nvdrv{std::move(nvdrv_)} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &NVDRV::Open, "Open"},
|
||||
{1, &NVDRV::Ioctl1, "Ioctl"},
|
||||
|
||||
@@ -21,7 +21,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
std::scoped_lock lock(mutex);
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) {
|
||||
if (status != Status::NoBufferAvailable) {
|
||||
@@ -40,7 +40,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
|
||||
}
|
||||
|
||||
Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, Fence& release_fence) {
|
||||
std::scoped_lock lock(mutex);
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence);
|
||||
status != Status::NoError) {
|
||||
|
||||
@@ -18,9 +18,8 @@ BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_)
|
||||
BufferQueueConsumer::~BufferQueueConsumer() = default;
|
||||
|
||||
Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
|
||||
std::chrono::nanoseconds expected_present,
|
||||
u64 max_frame_number) {
|
||||
std::scoped_lock lock(core->mutex);
|
||||
std::chrono::nanoseconds expected_present) {
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
// Check that the consumer doesn't currently have the maximum number of buffers acquired.
|
||||
const s32 num_acquired_buffers{
|
||||
@@ -50,12 +49,6 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
|
||||
while (core->queue.size() > 1 && !core->queue[0].is_auto_timestamp) {
|
||||
const auto& buffer_item{core->queue[1]};
|
||||
|
||||
// If dropping entry[0] would leave us with a buffer that the consumer is not yet ready
|
||||
// for, don't drop it.
|
||||
if (max_frame_number && buffer_item.frame_number > max_frame_number) {
|
||||
break;
|
||||
}
|
||||
|
||||
// If entry[1] is timely, drop entry[0] (and repeat).
|
||||
const auto desired_present = buffer_item.timestamp;
|
||||
if (desired_present < expected_present.count() - MAX_REASONABLE_NSEC ||
|
||||
@@ -127,7 +120,7 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
|
||||
|
||||
std::shared_ptr<IProducerListener> listener;
|
||||
{
|
||||
std::scoped_lock lock(core->mutex);
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
// If the frame number has changed because the buffer has been reallocated, we can ignore
|
||||
// this ReleaseBuffer for the old buffer.
|
||||
@@ -187,7 +180,7 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "controlled_by_app={}", controlled_by_app);
|
||||
|
||||
std::scoped_lock lock(core->mutex);
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
@@ -200,4 +193,39 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) {
|
||||
if (out_slot_mask == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "out_slot_mask may not be nullptr");
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
u64 mask = 0;
|
||||
for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
|
||||
if (!slots[s].acquire_called) {
|
||||
mask |= (1ULL << s);
|
||||
}
|
||||
}
|
||||
|
||||
// Remove from the mask queued buffers for which acquire has been called, since the consumer
|
||||
// will not receive their buffer addresses and so must retain their cached information
|
||||
auto current(core->queue.begin());
|
||||
while (current != core->queue.end()) {
|
||||
if (current->acquire_called) {
|
||||
mask &= ~(1ULL << current->slot);
|
||||
}
|
||||
++current;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "returning mask {}", mask);
|
||||
*out_slot_mask = mask;
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
} // namespace Service::android
|
||||
|
||||
@@ -24,10 +24,10 @@ public:
|
||||
explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_);
|
||||
~BufferQueueConsumer();
|
||||
|
||||
Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present,
|
||||
u64 max_frame_number = 0);
|
||||
Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present);
|
||||
Status ReleaseBuffer(s32 slot, u64 frame_number, const Fence& release_fence);
|
||||
Status Connect(std::shared_ptr<IConsumerListener> consumer_listener, bool controlled_by_app);
|
||||
Status GetReleasedBuffers(u64* out_slot_mask);
|
||||
|
||||
private:
|
||||
std::shared_ptr<BufferQueueCore> core;
|
||||
|
||||
@@ -15,7 +15,7 @@ BufferQueueCore::BufferQueueCore() = default;
|
||||
BufferQueueCore::~BufferQueueCore() = default;
|
||||
|
||||
void BufferQueueCore::NotifyShutdown() {
|
||||
std::scoped_lock lock(mutex);
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
is_shutting_down = true;
|
||||
|
||||
@@ -95,7 +95,6 @@ void BufferQueueCore::FreeBufferLocked(s32 slot) {
|
||||
}
|
||||
|
||||
void BufferQueueCore::FreeAllBuffersLocked() {
|
||||
queue.clear();
|
||||
buffer_has_been_queued = false;
|
||||
|
||||
for (s32 slot = 0; slot < BufferQueueDefs::NUM_BUFFER_SLOTS; ++slot) {
|
||||
|
||||
@@ -73,8 +73,6 @@ private:
|
||||
u32 transform_hint{};
|
||||
bool is_allocating{};
|
||||
mutable std::condition_variable_any is_allocating_condition;
|
||||
bool allow_allocation{true};
|
||||
u64 buffer_age{};
|
||||
bool is_shutting_down{};
|
||||
};
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@ BufferQueueProducer::~BufferQueueProducer() {
|
||||
Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf) {
|
||||
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
|
||||
|
||||
std::scoped_lock lock(core->mutex);
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
@@ -62,11 +62,12 @@ Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffe
|
||||
|
||||
Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
|
||||
LOG_DEBUG(Service_NVFlinger, "count = {}", buffer_count);
|
||||
std::shared_ptr<IConsumerListener> listener;
|
||||
|
||||
std::shared_ptr<IConsumerListener> listener;
|
||||
{
|
||||
std::scoped_lock lock(core->mutex);
|
||||
std::scoped_lock lock{core->mutex};
|
||||
core->WaitWhileAllocatingLocked();
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
@@ -120,7 +121,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found,
|
||||
Status* returnFlags) const {
|
||||
Status* return_flags) const {
|
||||
bool try_again = true;
|
||||
|
||||
while (try_again) {
|
||||
@@ -142,10 +143,12 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found,
|
||||
ASSERT(slots[s].buffer_state == BufferState::Free);
|
||||
if (slots[s].graphic_buffer != nullptr) {
|
||||
core->FreeBufferLocked(s);
|
||||
*returnFlags |= Status::ReleaseAllBuffers;
|
||||
*return_flags |= Status::ReleaseAllBuffers;
|
||||
}
|
||||
}
|
||||
|
||||
// Look for a free buffer to give to the client
|
||||
*found = BufferQueueCore::INVALID_BUFFER_SLOT;
|
||||
s32 dequeued_count{};
|
||||
s32 acquired_count{};
|
||||
for (s32 s{}; s < max_buffer_count; ++s) {
|
||||
@@ -233,70 +236,52 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
|
||||
Status return_flags = Status::NoError;
|
||||
bool attached_by_consumer = false;
|
||||
{
|
||||
std::scoped_lock lock(core->mutex);
|
||||
std::scoped_lock lock{core->mutex};
|
||||
core->WaitWhileAllocatingLocked();
|
||||
|
||||
if (format == PixelFormat::NoFormat) {
|
||||
format = core->default_buffer_format;
|
||||
}
|
||||
|
||||
// Enable the usage bits the consumer requested
|
||||
usage |= core->consumer_usage_bit;
|
||||
|
||||
s32 found{};
|
||||
Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags);
|
||||
if (status != Status::NoError) {
|
||||
return status;
|
||||
}
|
||||
|
||||
// This should not happen
|
||||
if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
|
||||
LOG_ERROR(Service_NVFlinger, "no available buffer slots");
|
||||
return Status::Busy;
|
||||
}
|
||||
|
||||
*out_slot = found;
|
||||
|
||||
attached_by_consumer = slots[found].attached_by_consumer;
|
||||
|
||||
const bool use_default_size = !width && !height;
|
||||
if (use_default_size) {
|
||||
width = core->default_width;
|
||||
height = core->default_height;
|
||||
}
|
||||
|
||||
s32 found = BufferItem::INVALID_BUFFER_SLOT;
|
||||
while (found == BufferItem::INVALID_BUFFER_SLOT) {
|
||||
Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags);
|
||||
if (status != Status::NoError) {
|
||||
return status;
|
||||
}
|
||||
|
||||
// This should not happen
|
||||
if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
|
||||
LOG_DEBUG(Service_NVFlinger, "no available buffer slots");
|
||||
return Status::Busy;
|
||||
}
|
||||
|
||||
const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer);
|
||||
|
||||
// If we are not allowed to allocate new buffers, WaitForFreeSlotThenRelock must have
|
||||
// returned a slot containing a buffer. If this buffer would require reallocation to
|
||||
// meet the requested attributes, we free it and attempt to get another one.
|
||||
if (!core->allow_allocation) {
|
||||
if (buffer->NeedsReallocation(width, height, format, usage)) {
|
||||
core->FreeBufferLocked(found);
|
||||
found = BufferItem::INVALID_BUFFER_SLOT;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
*out_slot = found;
|
||||
attached_by_consumer = slots[found].attached_by_consumer;
|
||||
slots[found].buffer_state = BufferState::Dequeued;
|
||||
|
||||
const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer);
|
||||
|
||||
if ((buffer == nullptr) || buffer->NeedsReallocation(width, height, format, usage)) {
|
||||
if ((buffer == nullptr) || (buffer->Width() != width) || (buffer->Height() != height) ||
|
||||
(buffer->Format() != format) || ((buffer->Usage() & usage) != usage)) {
|
||||
slots[found].acquire_called = false;
|
||||
slots[found].graphic_buffer = nullptr;
|
||||
slots[found].request_buffer_called = false;
|
||||
slots[found].fence = Fence::NoFence();
|
||||
core->buffer_age = 0;
|
||||
|
||||
return_flags |= Status::BufferNeedsReallocation;
|
||||
} else {
|
||||
// We add 1 because that will be the frame number when this buffer
|
||||
// is queued
|
||||
core->buffer_age = core->frame_counter + 1 - slots[found].frame_number;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "setting buffer age to {}", core->buffer_age);
|
||||
|
||||
*out_fence = slots[found].fence;
|
||||
|
||||
slots[found].fence = Fence::NoFence();
|
||||
}
|
||||
|
||||
@@ -310,7 +295,8 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
|
||||
}
|
||||
|
||||
{
|
||||
std::scoped_lock lock(core->mutex);
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
@@ -327,13 +313,15 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "returning slot={} frame={}, flags={}", *out_slot,
|
||||
slots[*out_slot].frame_number, return_flags);
|
||||
|
||||
return return_flags;
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::DetachBuffer(s32 slot) {
|
||||
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
|
||||
|
||||
std::scoped_lock lock(core->mutex);
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
return Status::NoInit;
|
||||
@@ -368,8 +356,7 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
std::scoped_lock lock(core->mutex);
|
||||
|
||||
std::scoped_lock lock{core->mutex};
|
||||
core->WaitWhileAllocatingLocked();
|
||||
|
||||
if (core->is_abandoned) {
|
||||
@@ -412,7 +399,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot,
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
std::scoped_lock lock(core->mutex);
|
||||
std::scoped_lock lock{core->mutex};
|
||||
core->WaitWhileAllocatingLocked();
|
||||
|
||||
Status return_flags = Status::NoError;
|
||||
@@ -423,6 +410,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot,
|
||||
return status;
|
||||
}
|
||||
|
||||
// This should not happen
|
||||
if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
|
||||
LOG_ERROR(Service_NVFlinger, "No available buffer slots");
|
||||
return Status::Busy;
|
||||
@@ -466,13 +454,13 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
std::shared_ptr<IConsumerListener> frameAvailableListener;
|
||||
std::shared_ptr<IConsumerListener> frameReplacedListener;
|
||||
std::shared_ptr<IConsumerListener> frame_available_listener;
|
||||
std::shared_ptr<IConsumerListener> frame_replaced_listener;
|
||||
s32 callback_ticket{};
|
||||
BufferItem item;
|
||||
|
||||
{
|
||||
std::scoped_lock lock(core->mutex);
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
@@ -541,12 +529,13 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
|
||||
item.fence = fence;
|
||||
item.is_droppable = core->dequeue_buffer_cannot_block || async;
|
||||
item.swap_interval = swap_interval;
|
||||
|
||||
sticky_transform = sticky_transform_;
|
||||
|
||||
if (core->queue.empty()) {
|
||||
// When the queue is empty, we can simply queue this buffer
|
||||
core->queue.push_back(item);
|
||||
frameAvailableListener = core->consumer_listener;
|
||||
frame_available_listener = core->consumer_listener;
|
||||
} else {
|
||||
// When the queue is not empty, we need to look at the front buffer
|
||||
// state to see if we need to replace it
|
||||
@@ -563,10 +552,10 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
|
||||
}
|
||||
// Overwrite the droppable buffer with the incoming one
|
||||
*front = item;
|
||||
frameReplacedListener = core->consumer_listener;
|
||||
frame_replaced_listener = core->consumer_listener;
|
||||
} else {
|
||||
core->queue.push_back(item);
|
||||
frameAvailableListener = core->consumer_listener;
|
||||
frame_available_listener = core->consumer_listener;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -587,15 +576,15 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
|
||||
// Call back without the main BufferQueue lock held, but with the callback lock held so we can
|
||||
// ensure that callbacks occur in order
|
||||
{
|
||||
std::scoped_lock lock(callback_mutex);
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
while (callback_ticket != current_callback_ticket) {
|
||||
callback_condition.wait(callback_mutex);
|
||||
}
|
||||
|
||||
if (frameAvailableListener != nullptr) {
|
||||
frameAvailableListener->OnFrameAvailable(item);
|
||||
} else if (frameReplacedListener != nullptr) {
|
||||
frameReplacedListener->OnFrameReplaced(item);
|
||||
if (frame_available_listener != nullptr) {
|
||||
frame_available_listener->OnFrameAvailable(item);
|
||||
} else if (frame_replaced_listener != nullptr) {
|
||||
frame_replaced_listener->OnFrameReplaced(item);
|
||||
}
|
||||
|
||||
++current_callback_ticket;
|
||||
@@ -608,7 +597,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
|
||||
void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
|
||||
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
|
||||
|
||||
std::scoped_lock lock(core->mutex);
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
if (core->is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
|
||||
@@ -634,7 +623,7 @@ void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
|
||||
}
|
||||
|
||||
Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
|
||||
std::scoped_lock lock(core->mutex);
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
if (out_value == nullptr) {
|
||||
LOG_ERROR(Service_NVFlinger, "outValue was nullptr");
|
||||
@@ -669,13 +658,6 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
|
||||
case NativeWindow::ConsumerUsageBits:
|
||||
value = core->consumer_usage_bit;
|
||||
break;
|
||||
case NativeWindow::BufferAge:
|
||||
if (core->buffer_age > INT32_MAX) {
|
||||
value = 0;
|
||||
} else {
|
||||
value = static_cast<u32>(core->buffer_age);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return Status::BadValue;
|
||||
@@ -691,7 +673,7 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
|
||||
Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& listener,
|
||||
NativeWindowApi api, bool producer_controlled_by_app,
|
||||
QueueBufferOutput* output) {
|
||||
std::scoped_lock lock(core->mutex);
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "api = {} producer_controlled_by_app = {}", api,
|
||||
producer_controlled_by_app);
|
||||
@@ -737,7 +719,6 @@ Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& li
|
||||
core->buffer_has_been_queued = false;
|
||||
core->dequeue_buffer_cannot_block =
|
||||
core->consumer_controlled_by_app && producer_controlled_by_app;
|
||||
core->allow_allocation = true;
|
||||
|
||||
return status;
|
||||
}
|
||||
@@ -749,7 +730,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
|
||||
std::shared_ptr<IConsumerListener> listener;
|
||||
|
||||
{
|
||||
std::scoped_lock lock(core->mutex);
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
core->WaitWhileAllocatingLocked();
|
||||
|
||||
@@ -770,7 +751,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
|
||||
core->SignalDequeueCondition();
|
||||
buffer_wait_event->GetWritableEvent().Signal();
|
||||
listener = core->consumer_listener;
|
||||
} else if (core->connected_api != NativeWindowApi::NoConnectedApi) {
|
||||
} else {
|
||||
LOG_ERROR(Service_NVFlinger, "still connected to another api (cur = {} req = {})",
|
||||
core->connected_api, api);
|
||||
status = Status::BadValue;
|
||||
@@ -799,7 +780,7 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
std::scoped_lock lock(core->mutex);
|
||||
std::scoped_lock lock{core->mutex};
|
||||
|
||||
slots[slot] = {};
|
||||
slots[slot].graphic_buffer = buffer;
|
||||
|
||||
@@ -66,7 +66,7 @@ public:
|
||||
private:
|
||||
BufferQueueProducer(const BufferQueueProducer&) = delete;
|
||||
|
||||
Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* returnFlags) const;
|
||||
Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* return_flags) const;
|
||||
|
||||
Kernel::KEvent* buffer_wait_event{};
|
||||
Service::KernelHelpers::ServiceContext& service_context;
|
||||
|
||||
@@ -18,7 +18,7 @@ ConsumerBase::ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_)
|
||||
: consumer{std::move(consumer_)} {}
|
||||
|
||||
ConsumerBase::~ConsumerBase() {
|
||||
std::scoped_lock lock(mutex);
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
ASSERT_MSG(is_abandoned, "consumer is not abandoned!");
|
||||
}
|
||||
@@ -36,38 +36,41 @@ void ConsumerBase::FreeBufferLocked(s32 slot_index) {
|
||||
}
|
||||
|
||||
void ConsumerBase::OnFrameAvailable(const BufferItem& item) {
|
||||
std::scoped_lock lock(mutex);
|
||||
LOG_DEBUG(Service_NVFlinger, "called");
|
||||
}
|
||||
|
||||
void ConsumerBase::OnFrameReplaced(const BufferItem& item) {
|
||||
std::scoped_lock lock(mutex);
|
||||
LOG_DEBUG(Service_NVFlinger, "called");
|
||||
}
|
||||
|
||||
void ConsumerBase::OnBuffersReleased() {
|
||||
std::scoped_lock lock(mutex);
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
LOG_DEBUG(Service_NVFlinger, "called");
|
||||
|
||||
if (is_abandoned) {
|
||||
// Nothing to do if we're already abandoned.
|
||||
return;
|
||||
}
|
||||
|
||||
u64 mask = 0;
|
||||
consumer->GetReleasedBuffers(&mask);
|
||||
for (int i = 0; i < BufferQueueDefs::NUM_BUFFER_SLOTS; i++) {
|
||||
if (mask & (1ULL << i)) {
|
||||
FreeBufferLocked(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ConsumerBase::OnSidebandStreamChanged() {}
|
||||
|
||||
Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when,
|
||||
u64 max_frame_number) {
|
||||
if (is_abandoned) {
|
||||
LOG_ERROR(Service_NVFlinger, "consumer is abandoned!");
|
||||
return Status::NoInit;
|
||||
}
|
||||
|
||||
Status err = consumer->AcquireBuffer(item, present_when, max_frame_number);
|
||||
Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when) {
|
||||
Status err = consumer->AcquireBuffer(item, present_when);
|
||||
if (err != Status::NoError) {
|
||||
return err;
|
||||
}
|
||||
|
||||
if (item->graphic_buffer != nullptr) {
|
||||
if (slots[item->slot].graphic_buffer != nullptr) {
|
||||
FreeBufferLocked(item->slot);
|
||||
}
|
||||
slots[item->slot].graphic_buffer = item->graphic_buffer;
|
||||
}
|
||||
|
||||
|
||||
@@ -35,8 +35,7 @@ protected:
|
||||
virtual void OnSidebandStreamChanged() override;
|
||||
|
||||
void FreeBufferLocked(s32 slot_index);
|
||||
Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when,
|
||||
u64 max_frame_number = 0);
|
||||
Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when);
|
||||
Status ReleaseBufferLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer);
|
||||
bool StillTracking(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer) const;
|
||||
Status AddReleaseFenceLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer,
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/IGraphicBufferProducer.cpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/nvflinger/graphic_buffer_producer.h"
|
||||
#include "core/hle/service/nvflinger/parcel.h"
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@ HosBinderDriverServer::HosBinderDriverServer(Core::System& system_)
|
||||
HosBinderDriverServer::~HosBinderDriverServer() {}
|
||||
|
||||
u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&& binder) {
|
||||
std::lock_guard lk{lock};
|
||||
std::scoped_lock lk{lock};
|
||||
|
||||
last_id++;
|
||||
|
||||
@@ -24,7 +24,7 @@ u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&&
|
||||
}
|
||||
|
||||
android::IBinder* HosBinderDriverServer::TryGetProducer(u64 id) {
|
||||
std::lock_guard lk{lock};
|
||||
std::scoped_lock lk{lock};
|
||||
|
||||
if (auto search = producers.find(id); search != producers.end()) {
|
||||
return search->second.get();
|
||||
|
||||
@@ -104,7 +104,7 @@ void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
|
||||
std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
|
||||
const auto lock_guard = Lock();
|
||||
|
||||
LOG_DEBUG(Service, "Opening \"{}\" display", name);
|
||||
LOG_DEBUG(Service_NVFlinger, "Opening \"{}\" display", name);
|
||||
|
||||
const auto itr =
|
||||
std::find_if(displays.begin(), displays.end(),
|
||||
@@ -219,7 +219,7 @@ VI::Layer* NVFlinger::FindOrCreateLayer(u64 display_id, u64 layer_id) {
|
||||
auto* layer = display->FindLayer(layer_id);
|
||||
|
||||
if (layer == nullptr) {
|
||||
LOG_DEBUG(Service, "Layer at id {} not found. Trying to create it.", layer_id);
|
||||
LOG_DEBUG(Service_NVFlinger, "Layer at id {} not found. Trying to create it.", layer_id);
|
||||
CreateLayerAtId(*display, layer_id);
|
||||
return display->FindLayer(layer_id);
|
||||
}
|
||||
|
||||
@@ -32,6 +32,7 @@
|
||||
#include "core/hle/service/glue/glue.h"
|
||||
#include "core/hle/service/grc/grc.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/jit/jit.h"
|
||||
#include "core/hle/service/lbl/lbl.h"
|
||||
#include "core/hle/service/ldn/ldn.h"
|
||||
#include "core/hle/service/ldr/ldr.h"
|
||||
@@ -91,8 +92,9 @@ namespace Service {
|
||||
}
|
||||
|
||||
ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* service_name_,
|
||||
u32 max_sessions_, InvokerFn* handler_invoker_)
|
||||
: SessionRequestHandler(system_.Kernel(), service_name_), system{system_},
|
||||
ServiceThreadType thread_type, u32 max_sessions_,
|
||||
InvokerFn* handler_invoker_)
|
||||
: SessionRequestHandler(system_.Kernel(), service_name_, thread_type), system{system_},
|
||||
service_name{service_name_}, max_sessions{max_sessions_}, handler_invoker{handler_invoker_} {}
|
||||
|
||||
ServiceFrameworkBase::~ServiceFrameworkBase() {
|
||||
@@ -261,6 +263,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
|
||||
Glue::InstallInterfaces(system);
|
||||
GRC::InstallInterfaces(*sm, system);
|
||||
HID::InstallInterfaces(*sm, system);
|
||||
JIT::InstallInterfaces(*sm, system);
|
||||
LBL::InstallInterfaces(*sm, system);
|
||||
LDN::InstallInterfaces(*sm, system);
|
||||
LDR::InstallInterfaces(*sm, system);
|
||||
|
||||
@@ -114,7 +114,8 @@ private:
|
||||
Kernel::HLERequestContext& ctx);
|
||||
|
||||
explicit ServiceFrameworkBase(Core::System& system_, const char* service_name_,
|
||||
u32 max_sessions_, InvokerFn* handler_invoker_);
|
||||
ServiceThreadType thread_type, u32 max_sessions_,
|
||||
InvokerFn* handler_invoker_);
|
||||
~ServiceFrameworkBase() override;
|
||||
|
||||
void RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n);
|
||||
@@ -176,14 +177,17 @@ protected:
|
||||
/**
|
||||
* Initializes the handler with no functions installed.
|
||||
*
|
||||
* @param system_ The system context to construct this service under.
|
||||
* @param system_ The system context to construct this service under.
|
||||
* @param service_name_ Name of the service.
|
||||
* @param max_sessions_ Maximum number of sessions that can be
|
||||
* connected to this service at the same time.
|
||||
* @param thread_type Specifies the thread type for this service. If this is set to CreateNew,
|
||||
* it creates a new thread for it, otherwise this uses the default thread.
|
||||
* @param max_sessions_ Maximum number of sessions that can be connected to this service at the
|
||||
* same time.
|
||||
*/
|
||||
explicit ServiceFramework(Core::System& system_, const char* service_name_,
|
||||
ServiceThreadType thread_type = ServiceThreadType::Default,
|
||||
u32 max_sessions_ = ServerSessionCountMax)
|
||||
: ServiceFrameworkBase(system_, service_name_, max_sessions_, Invoker) {}
|
||||
: ServiceFrameworkBase(system_, service_name_, thread_type, max_sessions_, Invoker) {}
|
||||
|
||||
/// Registers handlers in the service.
|
||||
template <std::size_t N>
|
||||
|
||||
@@ -206,7 +206,7 @@ void SM::UnregisterService(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
SM::SM(ServiceManager& service_manager_, Core::System& system_)
|
||||
: ServiceFramework{system_, "sm:", 4},
|
||||
: ServiceFramework{system_, "sm:", ServiceThreadType::Default, 4},
|
||||
service_manager{service_manager_}, kernel{system_.Kernel()} {
|
||||
RegisterHandlers({
|
||||
{0, &SM::Initialize, "Initialize"},
|
||||
|
||||
@@ -837,7 +837,8 @@ void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) co
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, name} {
|
||||
BSD::BSD(Core::System& system_, const char* name)
|
||||
: ServiceFramework{system_, name, ServiceThreadType::CreateNew} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &BSD::RegisterClient, "RegisterClient"},
|
||||
|
||||
@@ -77,7 +77,8 @@ static_assert(sizeof(NativeWindow) == 0x28, "NativeWindow has wrong size");
|
||||
class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
|
||||
public:
|
||||
explicit IHOSBinderDriver(Core::System& system_, NVFlinger::HosBinderDriverServer& server_)
|
||||
: ServiceFramework{system_, "IHOSBinderDriver"}, server(server_) {
|
||||
: ServiceFramework{system_, "IHOSBinderDriver", ServiceThreadType::CreateNew},
|
||||
server(server_) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
|
||||
{1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},
|
||||
|
||||
@@ -53,13 +53,13 @@ PerfStats::~PerfStats() {
|
||||
}
|
||||
|
||||
void PerfStats::BeginSystemFrame() {
|
||||
std::lock_guard lock{object_mutex};
|
||||
std::scoped_lock lock{object_mutex};
|
||||
|
||||
frame_begin = Clock::now();
|
||||
}
|
||||
|
||||
void PerfStats::EndSystemFrame() {
|
||||
std::lock_guard lock{object_mutex};
|
||||
std::scoped_lock lock{object_mutex};
|
||||
|
||||
auto frame_end = Clock::now();
|
||||
const auto frame_time = frame_end - frame_begin;
|
||||
@@ -79,7 +79,7 @@ void PerfStats::EndGameFrame() {
|
||||
}
|
||||
|
||||
double PerfStats::GetMeanFrametime() const {
|
||||
std::lock_guard lock{object_mutex};
|
||||
std::scoped_lock lock{object_mutex};
|
||||
|
||||
if (current_index <= IgnoreFrames) {
|
||||
return 0;
|
||||
@@ -91,7 +91,7 @@ double PerfStats::GetMeanFrametime() const {
|
||||
}
|
||||
|
||||
PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
|
||||
std::lock_guard lock{object_mutex};
|
||||
std::scoped_lock lock{object_mutex};
|
||||
|
||||
const auto now = Clock::now();
|
||||
// Walltime elapsed since stats were reset
|
||||
@@ -120,7 +120,7 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us
|
||||
}
|
||||
|
||||
double PerfStats::GetLastFrameTimeScale() const {
|
||||
std::lock_guard lock{object_mutex};
|
||||
std::scoped_lock lock{object_mutex};
|
||||
|
||||
constexpr double FRAME_LENGTH = 1.0 / 60;
|
||||
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
|
||||
|
||||
@@ -80,7 +80,7 @@ bool Freezer::IsActive() const {
|
||||
}
|
||||
|
||||
void Freezer::Clear() {
|
||||
std::lock_guard lock{entries_mutex};
|
||||
std::scoped_lock lock{entries_mutex};
|
||||
|
||||
LOG_DEBUG(Common_Memory, "Clearing all frozen memory values.");
|
||||
|
||||
@@ -88,7 +88,7 @@ void Freezer::Clear() {
|
||||
}
|
||||
|
||||
u64 Freezer::Freeze(VAddr address, u32 width) {
|
||||
std::lock_guard lock{entries_mutex};
|
||||
std::scoped_lock lock{entries_mutex};
|
||||
|
||||
const auto current_value = MemoryReadWidth(memory, width, address);
|
||||
entries.push_back({address, width, current_value});
|
||||
@@ -101,7 +101,7 @@ u64 Freezer::Freeze(VAddr address, u32 width) {
|
||||
}
|
||||
|
||||
void Freezer::Unfreeze(VAddr address) {
|
||||
std::lock_guard lock{entries_mutex};
|
||||
std::scoped_lock lock{entries_mutex};
|
||||
|
||||
LOG_DEBUG(Common_Memory, "Unfreezing memory for address={:016X}", address);
|
||||
|
||||
@@ -109,13 +109,13 @@ void Freezer::Unfreeze(VAddr address) {
|
||||
}
|
||||
|
||||
bool Freezer::IsFrozen(VAddr address) const {
|
||||
std::lock_guard lock{entries_mutex};
|
||||
std::scoped_lock lock{entries_mutex};
|
||||
|
||||
return FindEntry(address) != entries.cend();
|
||||
}
|
||||
|
||||
void Freezer::SetFrozenValue(VAddr address, u64 value) {
|
||||
std::lock_guard lock{entries_mutex};
|
||||
std::scoped_lock lock{entries_mutex};
|
||||
|
||||
const auto iter = FindEntry(address);
|
||||
|
||||
@@ -132,7 +132,7 @@ void Freezer::SetFrozenValue(VAddr address, u64 value) {
|
||||
}
|
||||
|
||||
std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const {
|
||||
std::lock_guard lock{entries_mutex};
|
||||
std::scoped_lock lock{entries_mutex};
|
||||
|
||||
const auto iter = FindEntry(address);
|
||||
|
||||
@@ -144,7 +144,7 @@ std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const {
|
||||
}
|
||||
|
||||
std::vector<Freezer::Entry> Freezer::GetEntries() const {
|
||||
std::lock_guard lock{entries_mutex};
|
||||
std::scoped_lock lock{entries_mutex};
|
||||
|
||||
return entries;
|
||||
}
|
||||
@@ -165,7 +165,7 @@ void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::lock_guard lock{entries_mutex};
|
||||
std::scoped_lock lock{entries_mutex};
|
||||
|
||||
for (const auto& entry : entries) {
|
||||
LOG_DEBUG(Common_Memory,
|
||||
@@ -178,7 +178,7 @@ void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) {
|
||||
}
|
||||
|
||||
void Freezer::FillEntryReads() {
|
||||
std::lock_guard lock{entries_mutex};
|
||||
std::scoped_lock lock{entries_mutex};
|
||||
|
||||
LOG_DEBUG(Common_Memory, "Updating memory freeze entries to current values.");
|
||||
|
||||
|
||||
@@ -62,7 +62,7 @@ public:
|
||||
|
||||
bool UpdateMotion(SDL_ControllerSensorEvent event) {
|
||||
constexpr float gravity_constant = 9.80665f;
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
const u64 time_difference = event.timestamp - last_motion_update;
|
||||
last_motion_update = event.timestamp;
|
||||
switch (event.sensor) {
|
||||
@@ -241,7 +241,7 @@ private:
|
||||
};
|
||||
|
||||
std::shared_ptr<SDLJoystick> SDLDriver::GetSDLJoystickByGUID(const std::string& guid, int port) {
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
std::scoped_lock lock{joystick_map_mutex};
|
||||
const auto it = joystick_map.find(guid);
|
||||
|
||||
if (it != joystick_map.end()) {
|
||||
@@ -263,7 +263,7 @@ std::shared_ptr<SDLJoystick> SDLDriver::GetSDLJoystickBySDLID(SDL_JoystickID sdl
|
||||
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
std::scoped_lock lock{joystick_map_mutex};
|
||||
const auto map_it = joystick_map.find(guid);
|
||||
|
||||
if (map_it == joystick_map.end()) {
|
||||
@@ -297,7 +297,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
|
||||
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
std::scoped_lock lock{joystick_map_mutex};
|
||||
if (joystick_map.find(guid) == joystick_map.end()) {
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller);
|
||||
PreSetController(joystick->GetPadIdentifier());
|
||||
@@ -326,7 +326,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
|
||||
void SDLDriver::CloseJoystick(SDL_Joystick* sdl_joystick) {
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
std::scoped_lock lock{joystick_map_mutex};
|
||||
// This call to guid is safe since the joystick is guaranteed to be in the map
|
||||
const auto& joystick_guid_list = joystick_map[guid];
|
||||
const auto joystick_it = std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
|
||||
@@ -392,7 +392,7 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
|
||||
}
|
||||
|
||||
void SDLDriver::CloseJoysticks() {
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
std::scoped_lock lock{joystick_map_mutex};
|
||||
joystick_map.clear();
|
||||
}
|
||||
|
||||
|
||||
@@ -8,37 +8,37 @@
|
||||
namespace InputCommon {
|
||||
|
||||
void InputEngine::PreSetController(const PadIdentifier& identifier) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
controller_list.try_emplace(identifier);
|
||||
}
|
||||
|
||||
void InputEngine::PreSetButton(const PadIdentifier& identifier, int button) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
ControllerData& controller = controller_list.at(identifier);
|
||||
controller.buttons.try_emplace(button, false);
|
||||
}
|
||||
|
||||
void InputEngine::PreSetHatButton(const PadIdentifier& identifier, int button) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
ControllerData& controller = controller_list.at(identifier);
|
||||
controller.hat_buttons.try_emplace(button, u8{0});
|
||||
}
|
||||
|
||||
void InputEngine::PreSetAxis(const PadIdentifier& identifier, int axis) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
ControllerData& controller = controller_list.at(identifier);
|
||||
controller.axes.try_emplace(axis, 0.0f);
|
||||
}
|
||||
|
||||
void InputEngine::PreSetMotion(const PadIdentifier& identifier, int motion) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
ControllerData& controller = controller_list.at(identifier);
|
||||
controller.motions.try_emplace(motion);
|
||||
}
|
||||
|
||||
void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool value) {
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
ControllerData& controller = controller_list.at(identifier);
|
||||
if (!configuring) {
|
||||
controller.buttons.insert_or_assign(button, value);
|
||||
@@ -49,7 +49,7 @@ void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool va
|
||||
|
||||
void InputEngine::SetHatButton(const PadIdentifier& identifier, int button, u8 value) {
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
ControllerData& controller = controller_list.at(identifier);
|
||||
if (!configuring) {
|
||||
controller.hat_buttons.insert_or_assign(button, value);
|
||||
@@ -60,7 +60,7 @@ void InputEngine::SetHatButton(const PadIdentifier& identifier, int button, u8 v
|
||||
|
||||
void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value) {
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
ControllerData& controller = controller_list.at(identifier);
|
||||
if (!configuring) {
|
||||
controller.axes.insert_or_assign(axis, value);
|
||||
@@ -71,7 +71,7 @@ void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value)
|
||||
|
||||
void InputEngine::SetBattery(const PadIdentifier& identifier, Common::Input::BatteryLevel value) {
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
ControllerData& controller = controller_list.at(identifier);
|
||||
if (!configuring) {
|
||||
controller.battery = value;
|
||||
@@ -82,7 +82,7 @@ void InputEngine::SetBattery(const PadIdentifier& identifier, Common::Input::Bat
|
||||
|
||||
void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value) {
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
ControllerData& controller = controller_list.at(identifier);
|
||||
if (!configuring) {
|
||||
controller.motions.insert_or_assign(motion, value);
|
||||
@@ -92,7 +92,7 @@ void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const B
|
||||
}
|
||||
|
||||
bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto controller_iter = controller_list.find(identifier);
|
||||
if (controller_iter == controller_list.cend()) {
|
||||
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
|
||||
@@ -109,7 +109,7 @@ bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
|
||||
}
|
||||
|
||||
bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 direction) const {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto controller_iter = controller_list.find(identifier);
|
||||
if (controller_iter == controller_list.cend()) {
|
||||
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
|
||||
@@ -126,7 +126,7 @@ bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 d
|
||||
}
|
||||
|
||||
f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto controller_iter = controller_list.find(identifier);
|
||||
if (controller_iter == controller_list.cend()) {
|
||||
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
|
||||
@@ -143,7 +143,7 @@ f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
|
||||
}
|
||||
|
||||
Common::Input::BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto controller_iter = controller_list.find(identifier);
|
||||
if (controller_iter == controller_list.cend()) {
|
||||
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
|
||||
@@ -155,7 +155,7 @@ Common::Input::BatteryLevel InputEngine::GetBattery(const PadIdentifier& identif
|
||||
}
|
||||
|
||||
BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion) const {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto controller_iter = controller_list.find(identifier);
|
||||
if (controller_iter == controller_list.cend()) {
|
||||
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
|
||||
@@ -186,7 +186,7 @@ void InputEngine::ResetAnalogState() {
|
||||
}
|
||||
|
||||
void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value) {
|
||||
std::lock_guard lock{mutex_callback};
|
||||
std::scoped_lock lock{mutex_callback};
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const InputIdentifier& poller = poller_pair.second;
|
||||
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Button, button)) {
|
||||
@@ -214,7 +214,7 @@ void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int but
|
||||
}
|
||||
|
||||
void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value) {
|
||||
std::lock_guard lock{mutex_callback};
|
||||
std::scoped_lock lock{mutex_callback};
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const InputIdentifier& poller = poller_pair.second;
|
||||
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::HatButton, button)) {
|
||||
@@ -243,7 +243,7 @@ void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int
|
||||
}
|
||||
|
||||
void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value) {
|
||||
std::lock_guard lock{mutex_callback};
|
||||
std::scoped_lock lock{mutex_callback};
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const InputIdentifier& poller = poller_pair.second;
|
||||
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Analog, axis)) {
|
||||
@@ -270,7 +270,7 @@ void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis,
|
||||
|
||||
void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
|
||||
[[maybe_unused]] Common::Input::BatteryLevel value) {
|
||||
std::lock_guard lock{mutex_callback};
|
||||
std::scoped_lock lock{mutex_callback};
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const InputIdentifier& poller = poller_pair.second;
|
||||
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Battery, 0)) {
|
||||
@@ -284,7 +284,7 @@ void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
|
||||
|
||||
void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
|
||||
const BasicMotion& value) {
|
||||
std::lock_guard lock{mutex_callback};
|
||||
std::scoped_lock lock{mutex_callback};
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const InputIdentifier& poller = poller_pair.second;
|
||||
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Motion, motion)) {
|
||||
@@ -346,18 +346,18 @@ const std::string& InputEngine::GetEngineName() const {
|
||||
}
|
||||
|
||||
int InputEngine::SetCallback(InputIdentifier input_identifier) {
|
||||
std::lock_guard lock{mutex_callback};
|
||||
std::scoped_lock lock{mutex_callback};
|
||||
callback_list.insert_or_assign(last_callback_key, std::move(input_identifier));
|
||||
return last_callback_key++;
|
||||
}
|
||||
|
||||
void InputEngine::SetMappingCallback(MappingCallback callback) {
|
||||
std::lock_guard lock{mutex_callback};
|
||||
std::scoped_lock lock{mutex_callback};
|
||||
mapping_callback = std::move(callback);
|
||||
}
|
||||
|
||||
void InputEngine::DeleteCallback(int key) {
|
||||
std::lock_guard lock{mutex_callback};
|
||||
std::scoped_lock lock{mutex_callback};
|
||||
const auto& iterator = callback_list.find(key);
|
||||
if (iterator == callback_list.end()) {
|
||||
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
|
||||
|
||||
@@ -35,6 +35,15 @@ std::string_view OutputVertexIndex(EmitContext& ctx) {
|
||||
return ctx.stage == Stage::TessellationControl ? "[gl_InvocationID]" : "";
|
||||
}
|
||||
|
||||
std::string ChooseCbuf(EmitContext& ctx, const IR::Value& binding, std::string_view index) {
|
||||
if (binding.IsImmediate()) {
|
||||
return fmt::format("{}_cbuf{}[{}]", ctx.stage_name, binding.U32(), index);
|
||||
} else {
|
||||
const auto binding_var{ctx.var_alloc.Consume(binding)};
|
||||
return fmt::format("GetCbufIndirect({},{})", binding_var, index);
|
||||
}
|
||||
}
|
||||
|
||||
void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding,
|
||||
const IR::Value& offset, u32 num_bits, std::string_view cast = {},
|
||||
std::string_view bit_offset = {}) {
|
||||
@@ -55,8 +64,8 @@ void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding,
|
||||
const auto swizzle{is_immediate ? fmt::format(".{}", OffsetSwizzle(offset.U32()))
|
||||
: fmt::format("[({}>>2)%4]", offset_var)};
|
||||
|
||||
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
|
||||
const auto cbuf_cast{fmt::format("{}({}[{}]{{}})", cast, cbuf, index)};
|
||||
const auto cbuf{ChooseCbuf(ctx, binding, index)};
|
||||
const auto cbuf_cast{fmt::format("{}({}{{}})", cast, cbuf)};
|
||||
const auto extraction{num_bits == 32 ? cbuf_cast
|
||||
: fmt::format("bitfieldExtract({},int({}),{})", cbuf_cast,
|
||||
bit_offset, num_bits)};
|
||||
@@ -140,9 +149,9 @@ void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
|
||||
|
||||
void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
|
||||
const IR::Value& offset) {
|
||||
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
|
||||
const auto cast{ctx.profile.has_gl_cbuf_ftou_bug ? "" : "ftou"};
|
||||
if (offset.IsImmediate()) {
|
||||
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
|
||||
static constexpr u32 cbuf_size{0x10000};
|
||||
const u32 u32_offset{offset.U32()};
|
||||
const s32 signed_offset{static_cast<s32>(offset.U32())};
|
||||
@@ -162,17 +171,17 @@ void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding
|
||||
return;
|
||||
}
|
||||
const auto offset_var{ctx.var_alloc.Consume(offset)};
|
||||
const auto cbuf{ChooseCbuf(ctx, binding, fmt::format("{}>>4", offset_var))};
|
||||
if (!ctx.profile.has_gl_component_indexing_bug) {
|
||||
ctx.AddU32x2("{}=uvec2({}({}[{}>>4][({}>>2)%4]),{}({}[({}+4)>>4][(({}+4)>>2)%4]));", inst,
|
||||
cast, cbuf, offset_var, offset_var, cast, cbuf, offset_var, offset_var);
|
||||
ctx.AddU32x2("{}=uvec2({}({}[({}>>2)%4]),{}({}[(({}+4)>>2)%4]));", inst, cast, cbuf,
|
||||
offset_var, cast, cbuf, offset_var);
|
||||
return;
|
||||
}
|
||||
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x2)};
|
||||
const auto cbuf_offset{fmt::format("{}>>2", offset_var)};
|
||||
for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
|
||||
ctx.Add("if(({}&3)=={}){}=uvec2({}({}[{}>>4].{}),{}({}[({}+4)>>4].{}));", cbuf_offset,
|
||||
swizzle, ret, cast, cbuf, offset_var, "xyzw"[swizzle], cast, cbuf, offset_var,
|
||||
"xyzw"[(swizzle + 1) % 4]);
|
||||
ctx.Add("if(({}&3)=={}){}=uvec2({}({}.{}),{}({}.{}));", cbuf_offset, swizzle, ret, cast,
|
||||
cbuf, "xyzw"[swizzle], cast, cbuf, "xyzw"[(swizzle + 1) % 4]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -359,6 +359,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
|
||||
header += "layout(location=0) uniform vec4 scaling;";
|
||||
}
|
||||
DefineConstantBuffers(bindings);
|
||||
DefineConstantBufferIndirect();
|
||||
DefineStorageBuffers(bindings);
|
||||
SetupImages(bindings);
|
||||
SetupTextures(bindings);
|
||||
@@ -436,6 +437,24 @@ void EmitContext::DefineConstantBuffers(Bindings& bindings) {
|
||||
}
|
||||
}
|
||||
|
||||
void EmitContext::DefineConstantBufferIndirect() {
|
||||
if (!info.uses_cbuf_indirect) {
|
||||
return;
|
||||
}
|
||||
|
||||
header += profile.has_gl_cbuf_ftou_bug ? "uvec4 " : "vec4 ";
|
||||
header += "GetCbufIndirect(uint binding, uint offset){"
|
||||
"switch(binding){"
|
||||
"default:";
|
||||
|
||||
for (const auto& desc : info.constant_buffer_descriptors) {
|
||||
header +=
|
||||
fmt::format("case {}:return {}_cbuf{}[offset];", desc.index, stage_name, desc.index);
|
||||
}
|
||||
|
||||
header += "}}";
|
||||
}
|
||||
|
||||
void EmitContext::DefineStorageBuffers(Bindings& bindings) {
|
||||
if (info.storage_buffers_descriptors.empty()) {
|
||||
return;
|
||||
|
||||
@@ -162,6 +162,7 @@ public:
|
||||
private:
|
||||
void SetupExtensions();
|
||||
void DefineConstantBuffers(Bindings& bindings);
|
||||
void DefineConstantBufferIndirect();
|
||||
void DefineStorageBuffers(Bindings& bindings);
|
||||
void DefineGenericOutput(size_t index, u32 invocations);
|
||||
void DefineHelperFunctions();
|
||||
|
||||
@@ -1043,15 +1043,15 @@ void EmitContext::DefineConstantBufferIndirectFunctions(const Info& info) {
|
||||
const Id merge_label{OpLabel()};
|
||||
const Id uniform_type{uniform_types.*member_ptr};
|
||||
|
||||
std::array<Id, Info::MAX_CBUFS> buf_labels;
|
||||
std::array<Sirit::Literal, Info::MAX_CBUFS> buf_literals;
|
||||
for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
|
||||
std::array<Id, Info::MAX_INDIRECT_CBUFS> buf_labels;
|
||||
std::array<Sirit::Literal, Info::MAX_INDIRECT_CBUFS> buf_literals;
|
||||
for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) {
|
||||
buf_labels[i] = OpLabel();
|
||||
buf_literals[i] = Sirit::Literal{i};
|
||||
}
|
||||
OpSelectionMerge(merge_label, spv::SelectionControlMask::MaskNone);
|
||||
OpSwitch(binding, buf_labels[0], buf_literals, buf_labels);
|
||||
for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
|
||||
for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) {
|
||||
AddLabel(buf_labels[i]);
|
||||
const Id cbuf{cbufs[i].*member_ptr};
|
||||
const Id access_chain{OpAccessChain(uniform_type, cbuf, u32_zero_value, offset)};
|
||||
@@ -1064,22 +1064,23 @@ void EmitContext::DefineConstantBufferIndirectFunctions(const Info& info) {
|
||||
return func;
|
||||
}};
|
||||
IR::Type types{info.used_indirect_cbuf_types};
|
||||
if (True(types & IR::Type::U8)) {
|
||||
bool supports_aliasing = profile.support_descriptor_aliasing;
|
||||
if (supports_aliasing && True(types & IR::Type::U8)) {
|
||||
load_const_func_u8 = make_accessor(U8, &UniformDefinitions::U8);
|
||||
}
|
||||
if (True(types & IR::Type::U16)) {
|
||||
if (supports_aliasing && True(types & IR::Type::U16)) {
|
||||
load_const_func_u16 = make_accessor(U16, &UniformDefinitions::U16);
|
||||
}
|
||||
if (True(types & IR::Type::F32)) {
|
||||
if (supports_aliasing && True(types & IR::Type::F32)) {
|
||||
load_const_func_f32 = make_accessor(F32[1], &UniformDefinitions::F32);
|
||||
}
|
||||
if (True(types & IR::Type::U32)) {
|
||||
if (supports_aliasing && True(types & IR::Type::U32)) {
|
||||
load_const_func_u32 = make_accessor(U32[1], &UniformDefinitions::U32);
|
||||
}
|
||||
if (True(types & IR::Type::U32x2)) {
|
||||
if (supports_aliasing && True(types & IR::Type::U32x2)) {
|
||||
load_const_func_u32x2 = make_accessor(U32[2], &UniformDefinitions::U32x2);
|
||||
}
|
||||
if (True(types & IR::Type::U32x4)) {
|
||||
if (!supports_aliasing || True(types & IR::Type::U32x4)) {
|
||||
load_const_func_u32x4 = make_accessor(U32[4], &UniformDefinitions::U32x4);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -132,7 +132,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
|
||||
multisample = v.X(meta_reg++);
|
||||
}
|
||||
if (tld.clamp != 0) {
|
||||
throw NotImplementedException("TLD.CL - CLAMP is not implmented");
|
||||
throw NotImplementedException("TLD.CL - CLAMP is not implemented");
|
||||
}
|
||||
IR::TextureInstInfo info{};
|
||||
info.type.Assign(GetType(tld.type));
|
||||
|
||||
@@ -81,7 +81,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
|
||||
} const tmml{insn};
|
||||
|
||||
if ((tmml.mask & 0b1100) != 0) {
|
||||
throw NotImplementedException("TMML BA results are not implmented");
|
||||
throw NotImplementedException("TMML BA results are not implemented");
|
||||
}
|
||||
const IR::Value coords{MakeCoords(v, tmml.coord_reg, tmml.type)};
|
||||
|
||||
|
||||
@@ -32,13 +32,8 @@ void AddConstantBufferDescriptor(Info& info, u32 index, u32 count) {
|
||||
void AddRegisterIndexedLdc(Info& info) {
|
||||
info.uses_cbuf_indirect = true;
|
||||
|
||||
// The shader can use any possible constant buffer
|
||||
info.constant_buffer_mask = (1 << Info::MAX_CBUFS) - 1;
|
||||
|
||||
auto& cbufs{info.constant_buffer_descriptors};
|
||||
cbufs.clear();
|
||||
for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
|
||||
cbufs.push_back(ConstantBufferDescriptor{.index = i, .count = 1});
|
||||
for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) {
|
||||
AddConstantBufferDescriptor(info, i, 1);
|
||||
|
||||
// The shader can use any possible access size
|
||||
info.constant_buffer_used_sizes[i] = 0x10'000;
|
||||
|
||||
@@ -105,6 +105,7 @@ struct ImageDescriptor {
|
||||
using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>;
|
||||
|
||||
struct Info {
|
||||
static constexpr size_t MAX_INDIRECT_CBUFS{14};
|
||||
static constexpr size_t MAX_CBUFS{18};
|
||||
static constexpr size_t MAX_SSBOS{32};
|
||||
|
||||
|
||||
@@ -230,7 +230,7 @@ struct GPU::Impl {
|
||||
void IncrementSyncPoint(u32 syncpoint_id) {
|
||||
auto& syncpoint = syncpoints.at(syncpoint_id);
|
||||
syncpoint++;
|
||||
std::lock_guard lock{sync_mutex};
|
||||
std::scoped_lock lock{sync_mutex};
|
||||
sync_cv.notify_all();
|
||||
auto& interrupt = syncpt_interrupts.at(syncpoint_id);
|
||||
if (!interrupt.empty()) {
|
||||
@@ -252,7 +252,7 @@ struct GPU::Impl {
|
||||
}
|
||||
|
||||
void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value) {
|
||||
std::lock_guard lock{sync_mutex};
|
||||
std::scoped_lock lock{sync_mutex};
|
||||
auto& interrupt = syncpt_interrupts.at(syncpoint_id);
|
||||
bool contains = std::any_of(interrupt.begin(), interrupt.end(),
|
||||
[value](u32 in_value) { return in_value == value; });
|
||||
@@ -263,7 +263,7 @@ struct GPU::Impl {
|
||||
}
|
||||
|
||||
[[nodiscard]] bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value) {
|
||||
std::lock_guard lock{sync_mutex};
|
||||
std::scoped_lock lock{sync_mutex};
|
||||
auto& interrupt = syncpt_interrupts.at(syncpoint_id);
|
||||
const auto iter =
|
||||
std::find_if(interrupt.begin(), interrupt.end(),
|
||||
|
||||
@@ -56,7 +56,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
|
||||
if (next.block) {
|
||||
// We have to lock the write_lock to ensure that the condition_variable wait not get a
|
||||
// race between the check and the lock itself.
|
||||
std::lock_guard lk(state.write_lock);
|
||||
std::scoped_lock lk{state.write_lock};
|
||||
state.cv.notify_all();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,6 +18,7 @@ set(SHADER_FILES
|
||||
full_screen_triangle.vert
|
||||
fxaa.frag
|
||||
fxaa.vert
|
||||
opengl_convert_s8d24.comp
|
||||
opengl_copy_bc4.comp
|
||||
opengl_present.frag
|
||||
opengl_present.vert
|
||||
|
||||
18
src/video_core/host_shaders/opengl_convert_s8d24.comp
Normal file
18
src/video_core/host_shaders/opengl_convert_s8d24.comp
Normal file
@@ -0,0 +1,18 @@
|
||||
// Copyright 2022 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#version 430 core
|
||||
|
||||
layout(local_size_x = 16, local_size_y = 8) in;
|
||||
|
||||
layout(binding = 0, rgba8ui) restrict uniform uimage2D destination;
|
||||
layout(location = 0) uniform uvec3 size;
|
||||
|
||||
void main() {
|
||||
if (any(greaterThanEqual(gl_GlobalInvocationID, size))) {
|
||||
return;
|
||||
}
|
||||
uvec4 components = imageLoad(destination, ivec2(gl_GlobalInvocationID.xy));
|
||||
imageStore(destination, ivec2(gl_GlobalInvocationID.xy), components.wxyz);
|
||||
}
|
||||
@@ -253,7 +253,7 @@ GraphicsPipeline::GraphicsPipeline(
|
||||
}
|
||||
}
|
||||
if (in_parallel) {
|
||||
std::lock_guard lock{built_mutex};
|
||||
std::scoped_lock lock{built_mutex};
|
||||
built_fence.Create();
|
||||
// Flush this context to ensure compilation commands and fence are in the GPU pipe.
|
||||
glFlush();
|
||||
|
||||
@@ -520,6 +520,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
|
||||
// ASSERT_MSG(image_view->size.width == config.width, "Framebuffer width is different");
|
||||
// ASSERT_MSG(image_view->size.height == config.height, "Framebuffer height is different");
|
||||
|
||||
screen_info.texture.width = image_view->size.width;
|
||||
screen_info.texture.height = image_view->size.height;
|
||||
screen_info.display_texture = image_view->Handle(Shader::TextureType::Color2D);
|
||||
screen_info.display_srgb = VideoCore::Surface::IsPixelFormatSRGB(image_view->format);
|
||||
return true;
|
||||
|
||||
@@ -258,7 +258,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
|
||||
[this, key, env = std::move(env), &state, &callback](Context* ctx) mutable {
|
||||
ctx->pools.ReleaseContents();
|
||||
auto pipeline{CreateComputePipeline(ctx->pools, key, env)};
|
||||
std::lock_guard lock{state.mutex};
|
||||
std::scoped_lock lock{state.mutex};
|
||||
if (pipeline) {
|
||||
compute_cache.emplace(key, std::move(pipeline));
|
||||
}
|
||||
@@ -280,7 +280,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
|
||||
}
|
||||
ctx->pools.ReleaseContents();
|
||||
auto pipeline{CreateGraphicsPipeline(ctx->pools, key, MakeSpan(env_ptrs), false)};
|
||||
std::lock_guard lock{state.mutex};
|
||||
std::scoped_lock lock{state.mutex};
|
||||
if (pipeline) {
|
||||
graphics_cache.emplace(key, std::move(pipeline));
|
||||
}
|
||||
|
||||
@@ -409,8 +409,8 @@ ImageBufferMap::~ImageBufferMap() {
|
||||
|
||||
TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager& program_manager,
|
||||
StateTracker& state_tracker_)
|
||||
: device{device_}, state_tracker{state_tracker_},
|
||||
util_shaders(program_manager), resolution{Settings::values.resolution_info} {
|
||||
: device{device_}, state_tracker{state_tracker_}, util_shaders(program_manager),
|
||||
format_conversion_pass{util_shaders}, resolution{Settings::values.resolution_info} {
|
||||
static constexpr std::array TARGETS{GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D};
|
||||
for (size_t i = 0; i < TARGETS.size(); ++i) {
|
||||
const GLenum target = TARGETS[i];
|
||||
@@ -1325,6 +1325,9 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
|
||||
|
||||
Framebuffer::~Framebuffer() = default;
|
||||
|
||||
FormatConversionPass::FormatConversionPass(UtilShaders& util_shaders_)
|
||||
: util_shaders{util_shaders_} {}
|
||||
|
||||
void FormatConversionPass::ConvertImage(Image& dst_image, Image& src_image,
|
||||
std::span<const VideoCommon::ImageCopy> copies) {
|
||||
const GLenum dst_target = ImageTarget(dst_image.info);
|
||||
@@ -1357,6 +1360,12 @@ void FormatConversionPass::ConvertImage(Image& dst_image, Image& src_image,
|
||||
dst_origin.z, region.width, region.height, region.depth,
|
||||
dst_image.GlFormat(), dst_image.GlType(), nullptr);
|
||||
}
|
||||
|
||||
// Swap component order of S8D24 to ABGR8 reinterprets
|
||||
if (src_image.info.format == PixelFormat::D24_UNORM_S8_UINT &&
|
||||
dst_image.info.format == PixelFormat::A8B8G8R8_UNORM) {
|
||||
util_shaders.ConvertS8D24(dst_image, copies);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -55,13 +55,14 @@ struct FormatProperties {
|
||||
|
||||
class FormatConversionPass {
|
||||
public:
|
||||
FormatConversionPass() = default;
|
||||
explicit FormatConversionPass(UtilShaders& util_shaders);
|
||||
~FormatConversionPass() = default;
|
||||
|
||||
void ConvertImage(Image& dst_image, Image& src_image,
|
||||
std::span<const VideoCommon::ImageCopy> copies);
|
||||
|
||||
private:
|
||||
UtilShaders& util_shaders;
|
||||
OGLBuffer intermediate_pbo;
|
||||
size_t pbo_size{};
|
||||
};
|
||||
|
||||
@@ -208,6 +208,8 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
|
||||
// Framebuffer orientation handling
|
||||
framebuffer_transform_flags = framebuffer.transform_flags;
|
||||
framebuffer_crop_rect = framebuffer.crop_rect;
|
||||
framebuffer_width = framebuffer.width;
|
||||
framebuffer_height = framebuffer.height;
|
||||
|
||||
const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset};
|
||||
screen_info.was_accelerated =
|
||||
@@ -480,9 +482,12 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
|
||||
ASSERT_MSG(framebuffer_crop_rect.top == 0, "Unimplemented");
|
||||
ASSERT_MSG(framebuffer_crop_rect.left == 0, "Unimplemented");
|
||||
|
||||
f32 scale_u = static_cast<f32>(framebuffer_width) / static_cast<f32>(screen_info.texture.width);
|
||||
f32 scale_v =
|
||||
static_cast<f32>(framebuffer_height) / static_cast<f32>(screen_info.texture.height);
|
||||
|
||||
// Scale the output by the crop width/height. This is commonly used with 1280x720 rendering
|
||||
// (e.g. handheld mode) on a 1920x1080 framebuffer.
|
||||
f32 scale_u = 1.f, scale_v = 1.f;
|
||||
if (framebuffer_crop_rect.GetWidth() > 0) {
|
||||
scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) /
|
||||
static_cast<f32>(screen_info.texture.width);
|
||||
|
||||
@@ -137,6 +137,8 @@ private:
|
||||
/// Used for transforming the framebuffer orientation
|
||||
Service::android::BufferTransformFlags framebuffer_transform_flags{};
|
||||
Common::Rectangle<int> framebuffer_crop_rect;
|
||||
u32 framebuffer_width;
|
||||
u32 framebuffer_height;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include "video_core/host_shaders/astc_decoder_comp.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
|
||||
#include "video_core/host_shaders/opengl_convert_s8d24_comp.h"
|
||||
#include "video_core/host_shaders/opengl_copy_bc4_comp.h"
|
||||
#include "video_core/host_shaders/pitch_unswizzle_comp.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
||||
@@ -50,7 +51,8 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
|
||||
block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
|
||||
block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
|
||||
pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
|
||||
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
|
||||
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)),
|
||||
convert_s8d24_program(MakeProgram(OPENGL_CONVERT_S8D24_COMP)) {
|
||||
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
|
||||
swizzle_table_buffer.Create();
|
||||
glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0);
|
||||
@@ -248,6 +250,26 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
|
||||
program_manager.RestoreGuestCompute();
|
||||
}
|
||||
|
||||
void UtilShaders::ConvertS8D24(Image& dst_image, std::span<const ImageCopy> copies) {
|
||||
static constexpr GLuint BINDING_DESTINATION = 0;
|
||||
static constexpr GLuint LOC_SIZE = 0;
|
||||
|
||||
program_manager.BindComputeProgram(convert_s8d24_program.handle);
|
||||
for (const ImageCopy& copy : copies) {
|
||||
ASSERT(copy.src_subresource.base_layer == 0);
|
||||
ASSERT(copy.src_subresource.num_layers == 1);
|
||||
ASSERT(copy.dst_subresource.base_layer == 0);
|
||||
ASSERT(copy.dst_subresource.num_layers == 1);
|
||||
|
||||
glUniform3ui(LOC_SIZE, copy.extent.width, copy.extent.height, copy.extent.depth);
|
||||
glBindImageTexture(BINDING_DESTINATION, dst_image.StorageHandle(),
|
||||
copy.dst_subresource.base_level, GL_TRUE, 0, GL_READ_WRITE, GL_RGBA8UI);
|
||||
glDispatchCompute(Common::DivCeil(copy.extent.width, 16u),
|
||||
Common::DivCeil(copy.extent.height, 8u), copy.extent.depth);
|
||||
}
|
||||
program_manager.RestoreGuestCompute();
|
||||
}
|
||||
|
||||
GLenum StoreFormat(u32 bytes_per_block) {
|
||||
switch (bytes_per_block) {
|
||||
case 1:
|
||||
|
||||
@@ -39,6 +39,8 @@ public:
|
||||
void CopyBC4(Image& dst_image, Image& src_image,
|
||||
std::span<const VideoCommon::ImageCopy> copies);
|
||||
|
||||
void ConvertS8D24(Image& dst_image, std::span<const VideoCommon::ImageCopy> copies);
|
||||
|
||||
private:
|
||||
ProgramManager& program_manager;
|
||||
|
||||
@@ -49,6 +51,7 @@ private:
|
||||
OGLProgram block_linear_unswizzle_3d_program;
|
||||
OGLProgram pitch_unswizzle_program;
|
||||
OGLProgram copy_bc4_program;
|
||||
OGLProgram convert_s8d24_program;
|
||||
};
|
||||
|
||||
GLenum StoreFormat(u32 bytes_per_block);
|
||||
|
||||
@@ -57,7 +57,7 @@ void PipelineStatistics::Collect(VkPipeline pipeline) {
|
||||
stage_stats.basic_block_count = GetUint64(statistic);
|
||||
}
|
||||
}
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
collected_stats.push_back(stage_stats);
|
||||
}
|
||||
}
|
||||
@@ -66,7 +66,7 @@ void PipelineStatistics::Report() const {
|
||||
double num{};
|
||||
Stats total;
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
for (const Stats& stats : collected_stats) {
|
||||
total.code_size += stats.code_size;
|
||||
total.register_count += stats.register_count;
|
||||
|
||||
@@ -1406,8 +1406,9 @@ void VKBlitScreen::SetVertexData(BufferData& data, const Tegra::FramebufferConfi
|
||||
UNIMPLEMENTED_IF(framebuffer_crop_rect.top != 0);
|
||||
UNIMPLEMENTED_IF(framebuffer_crop_rect.left != 0);
|
||||
|
||||
f32 scale_u = 1.0f;
|
||||
f32 scale_v = 1.0f;
|
||||
f32 scale_u = static_cast<f32>(framebuffer.width) / static_cast<f32>(screen_info.width);
|
||||
f32 scale_v = static_cast<f32>(framebuffer.height) / static_cast<f32>(screen_info.height);
|
||||
|
||||
// Scale the output by the crop width/height. This is commonly used with 1280x720 rendering
|
||||
// (e.g. handheld mode) on a 1920x1080 framebuffer.
|
||||
if (!fsr) {
|
||||
|
||||
@@ -77,7 +77,7 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript
|
||||
if (pipeline_statistics) {
|
||||
pipeline_statistics->Collect(*pipeline);
|
||||
}
|
||||
std::lock_guard lock{build_mutex};
|
||||
std::scoped_lock lock{build_mutex};
|
||||
is_built = true;
|
||||
build_condvar.notify_one();
|
||||
if (shader_notify) {
|
||||
|
||||
@@ -258,7 +258,7 @@ GraphicsPipeline::GraphicsPipeline(
|
||||
pipeline_statistics->Collect(*pipeline);
|
||||
}
|
||||
|
||||
std::lock_guard lock{build_mutex};
|
||||
std::scoped_lock lock{build_mutex};
|
||||
is_built = true;
|
||||
build_condvar.notify_one();
|
||||
if (shader_notify) {
|
||||
|
||||
@@ -404,7 +404,7 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
|
||||
workers.QueueWork([this, key, env = std::move(env), &state, &callback]() mutable {
|
||||
ShaderPools pools;
|
||||
auto pipeline{CreateComputePipeline(pools, key, env, state.statistics.get(), false)};
|
||||
std::lock_guard lock{state.mutex};
|
||||
std::scoped_lock lock{state.mutex};
|
||||
if (pipeline) {
|
||||
compute_cache.emplace(key, std::move(pipeline));
|
||||
}
|
||||
@@ -434,7 +434,7 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
|
||||
auto pipeline{CreateGraphicsPipeline(pools, key, MakeSpan(env_ptrs),
|
||||
state.statistics.get(), false)};
|
||||
|
||||
std::lock_guard lock{state.mutex};
|
||||
std::scoped_lock lock{state.mutex};
|
||||
graphics_cache.emplace(key, std::move(pipeline));
|
||||
++state.built;
|
||||
if (state.has_loaded) {
|
||||
|
||||
@@ -36,7 +36,7 @@ VkAttachmentDescription AttachmentDescription(const Device& device, PixelFormat
|
||||
RenderPassCache::RenderPassCache(const Device& device_) : device{&device_} {}
|
||||
|
||||
VkRenderPass RenderPassCache::Get(const RenderPassKey& key) {
|
||||
std::lock_guard lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto [pair, is_new] = cache.try_emplace(key);
|
||||
if (!is_new) {
|
||||
return *pair->second;
|
||||
|
||||
@@ -73,7 +73,7 @@ void VKScheduler::DispatchWork() {
|
||||
return;
|
||||
}
|
||||
{
|
||||
std::lock_guard lock{work_mutex};
|
||||
std::scoped_lock lock{work_mutex};
|
||||
work_queue.push(std::move(chunk));
|
||||
}
|
||||
work_cv.notify_one();
|
||||
@@ -157,7 +157,7 @@ void VKScheduler::WorkerThread(std::stop_token stop_token) {
|
||||
if (has_submit) {
|
||||
AllocateWorkerCommandBuffer();
|
||||
}
|
||||
std::lock_guard reserve_lock{reserve_mutex};
|
||||
std::scoped_lock reserve_lock{reserve_mutex};
|
||||
chunk_reserve.push_back(std::move(work));
|
||||
} while (!stop_token.stop_requested());
|
||||
}
|
||||
@@ -282,7 +282,7 @@ void VKScheduler::EndRenderPass() {
|
||||
}
|
||||
|
||||
void VKScheduler::AcquireNewChunk() {
|
||||
std::lock_guard lock{reserve_mutex};
|
||||
std::scoped_lock lock{reserve_mutex};
|
||||
if (chunk_reserve.empty()) {
|
||||
chunk = std::make_unique<CommandChunk>();
|
||||
return;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user