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20 Commits

Author SHA1 Message Date
Liam
a57531854e OpenGL: propagate face flip condition 2022-04-04 10:32:14 -04:00
Liam
cb913e5c02 OpenGL: flip front faces if Z scale is inverted 2022-04-04 10:19:40 -04:00
bunnei
e9cf2d43f1 Merge pull request #8105 from merryhime/atomicload128
native_clock: Use AtomicLoad128
2022-04-03 14:26:28 -07:00
bunnei
2d1af6beee Merge pull request #8135 from Morph1984/websession-hack
applets/web: Keep foreground (websession) web applet open
2022-04-02 20:49:51 -07:00
bunnei
b5910ad0ba Merge pull request #8123 from german77/bombslinger
service: hid: Remove inaccurate behavior on initialization
2022-04-02 20:12:45 -07:00
german77
3e5469a974 service: npad: Default initialize shared memory 2022-04-02 19:43:49 -06:00
merry
979e53b87b native_clock: Use writeback from CAS to avoid double-loading 2022-04-02 22:22:48 +01:00
merry
084bd225dc atomic_ops: Implement AtomicCompareAndSwap with writeback 2022-04-02 22:22:48 +01:00
Merry
c562c1d6be native_clock: Use AtomicLoad128 2022-04-02 20:55:36 +01:00
Merry
b4746529e1 atomic_ops: Implement AtomicLoad128 2022-04-02 20:55:36 +01:00
merry
7f1e66e94b Merge pull request #8134 from Tachi107/remove-time-stretcher
audio_core: remove time stretcher
2022-04-02 20:49:21 +01:00
Morph
1e47252214 Merge pull request #8141 from merryhime/configure-hotkeys-columns
configure_hotkeys: Make first column stretch and not last column
2022-04-02 15:35:31 -04:00
Morph
0bcbe3a703 Merge pull request #8140 from merryhime/per-game-addon-columns
configure_per_game_addons: Stretch first column and not last
2022-04-02 15:35:26 -04:00
Morph
1cb83c91a6 Merge pull request #8142 from Tachi107/typos
fix: typos
2022-04-02 15:35:14 -04:00
merry
f4004b1271 configure_per_game_addons: Set tree view minimum section size to 150px 2022-04-02 17:19:25 +01:00
merry
8c57de1605 configure_hotkeys: Make first column stretch and not last column
Also configure minimum width of columns to be 150px.
2022-04-02 17:17:13 +01:00
Andrea Pappacoda
0c214cb5b9 fix: typos 2022-04-02 16:34:07 +02:00
merry
8dc1913db8 configure_per_game_addons: Stretch first column and not last
This provides more sensible column widths.
2022-04-02 13:46:16 +01:00
Andrea Pappacoda
faf6a9876c audio_core: remove time stretcher
Also drop the SoundTouch dependency
2022-04-01 19:54:58 +02:00
german77
9346f0b33d service: hid: Remove inaccurate behavior on initialization 2022-03-31 12:35:57 -06:00
22 changed files with 195 additions and 229 deletions

3
.gitmodules vendored
View File

@@ -7,9 +7,6 @@
[submodule "dynarmic"]
path = externals/dynarmic
url = https://github.com/MerryMage/dynarmic.git
[submodule "soundtouch"]
path = externals/soundtouch
url = https://github.com/citra-emu/ext-soundtouch.git
[submodule "libressl"]
path = externals/libressl
url = https://github.com/citra-emu/ext-libressl-portable.git

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@@ -68,9 +68,6 @@ if (YUZU_USE_EXTERNAL_SDL2)
add_library(SDL2 ALIAS SDL2-static)
endif()
# SoundTouch
add_subdirectory(soundtouch)
# Cubeb
if(ENABLE_CUBEB)
set(BUILD_TESTS OFF CACHE BOOL "")

Submodule externals/soundtouch deleted from 060181eaf2

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@@ -36,8 +36,6 @@ add_library(audio_core STATIC
splitter_context.h
stream.cpp
stream.h
time_stretch.cpp
time_stretch.h
voice_context.cpp
voice_context.h
@@ -63,7 +61,6 @@ if (NOT MSVC)
endif()
target_link_libraries(audio_core PUBLIC common core)
target_link_libraries(audio_core PRIVATE SoundTouch)
if(ENABLE_CUBEB)
target_link_libraries(audio_core PRIVATE cubeb)

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@@ -7,7 +7,6 @@
#include <cstring>
#include "audio_core/cubeb_sink.h"
#include "audio_core/stream.h"
#include "audio_core/time_stretch.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/ring_buffer.h"
@@ -23,8 +22,7 @@ class CubebSinkStream final : public SinkStream {
public:
CubebSinkStream(cubeb* ctx_, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
const std::string& name)
: ctx{ctx_}, num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate,
num_channels} {
: ctx{ctx_}, num_channels{std::min(num_channels_, 6u)} {
cubeb_stream_params params{};
params.rate = sample_rate;
@@ -131,7 +129,6 @@ private:
Common::RingBuffer<s16, 0x10000> queue;
std::array<s16, 2> last_frame{};
std::atomic<bool> should_flush{};
TimeStretcher time_stretch;
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
void* output_buffer, long num_frames);
@@ -205,25 +202,7 @@ long CubebSinkStream::DataCallback([[maybe_unused]] cubeb_stream* stream, void*
const std::size_t num_channels = impl->GetNumChannels();
const std::size_t samples_to_write = num_channels * num_frames;
std::size_t samples_written;
/*
if (Settings::values.enable_audio_stretching.GetValue()) {
const std::vector<s16> in{impl->queue.Pop()};
const std::size_t num_in{in.size() / num_channels};
s16* const out{reinterpret_cast<s16*>(buffer)};
const std::size_t out_frames =
impl->time_stretch.Process(in.data(), num_in, out, num_frames);
samples_written = out_frames * num_channels;
if (impl->should_flush) {
impl->time_stretch.Flush();
impl->should_flush = false;
}
} else {
samples_written = impl->queue.Pop(buffer, samples_to_write);
}*/
samples_written = impl->queue.Pop(buffer, samples_to_write);
const std::size_t samples_written = impl->queue.Pop(buffer, samples_to_write);
if (samples_written >= num_channels) {
std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16),

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@@ -7,7 +7,6 @@
#include <cstring>
#include "audio_core/sdl2_sink.h"
#include "audio_core/stream.h"
#include "audio_core/time_stretch.h"
#include "common/assert.h"
#include "common/logging/log.h"
//#include "common/settings.h"
@@ -27,7 +26,7 @@ namespace AudioCore {
class SDLSinkStream final : public SinkStream {
public:
SDLSinkStream(u32 sample_rate, u32 num_channels_, const std::string& output_device)
: num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate, num_channels} {
: num_channels{std::min(num_channels_, 6u)} {
SDL_AudioSpec spec;
spec.freq = sample_rate;
@@ -116,7 +115,6 @@ private:
SDL_AudioDeviceID dev = 0;
u32 num_channels{};
std::atomic<bool> should_flush{};
TimeStretcher time_stretch;
};
SDLSink::SDLSink(std::string_view target_device_name) {

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@@ -1,68 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cmath>
#include <cstddef>
#include "audio_core/time_stretch.h"
#include "common/logging/log.h"
namespace AudioCore {
TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count) : m_sample_rate{sample_rate} {
m_sound_touch.setChannels(channel_count);
m_sound_touch.setSampleRate(sample_rate);
m_sound_touch.setPitch(1.0);
m_sound_touch.setTempo(1.0);
}
void TimeStretcher::Clear() {
m_sound_touch.clear();
}
void TimeStretcher::Flush() {
m_sound_touch.flush();
}
std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
std::size_t num_out) {
const double time_delta = static_cast<double>(num_out) / m_sample_rate; // seconds
// We were given actual_samples number of samples, and num_samples were requested from us.
double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out);
const double max_latency = 0.25; // seconds
const double max_backlog = m_sample_rate * max_latency;
const double backlog_fullness = m_sound_touch.numSamples() / max_backlog;
if (backlog_fullness > 4.0) {
// Too many samples in backlog: Don't push anymore on
num_in = 0;
}
// We ideally want the backlog to be about 50% full.
// This gives some headroom both ways to prevent underflow and overflow.
// We tweak current_ratio to encourage this.
constexpr double tweak_time_scale = 0.05; // seconds
const double tweak_correction = (backlog_fullness - 0.5) * (time_delta / tweak_time_scale);
current_ratio *= std::pow(1.0 + 2.0 * tweak_correction, tweak_correction < 0 ? 3.0 : 1.0);
// This low-pass filter smoothes out variance in the calculated stretch ratio.
// The time-scale determines how responsive this filter is.
constexpr double lpf_time_scale = 0.712; // seconds
const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);
// Place a lower limit of 5% speed. When a game boots up, there will be
// many silence samples. These do not need to be timestretched.
m_stretch_ratio = std::max(m_stretch_ratio, 0.05);
m_sound_touch.setTempo(m_stretch_ratio);
LOG_TRACE(Audio, "{:5}/{:5} ratio:{:0.6f} backlog:{:0.6f}", num_in, num_out, m_stretch_ratio,
backlog_fullness);
m_sound_touch.putSamples(in, static_cast<u32>(num_in));
return m_sound_touch.receiveSamples(out, static_cast<u32>(num_out));
}
} // namespace AudioCore

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@@ -1,34 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <SoundTouch.h>
#include "common/common_types.h"
namespace AudioCore {
class TimeStretcher {
public:
TimeStretcher(u32 sample_rate, u32 channel_count);
/// @param in Input sample buffer
/// @param num_in Number of input frames in `in`
/// @param out Output sample buffer
/// @param num_out Desired number of output frames in `out`
/// @returns Actual number of frames written to `out`
std::size_t Process(const s16* in, std::size_t num_in, s16* out, std::size_t num_out);
void Clear();
void Flush();
private:
u32 m_sample_rate;
soundtouch::SoundTouch m_sound_touch;
double m_stretch_ratio = 1.0;
};
} // namespace AudioCore

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@@ -46,6 +46,50 @@ namespace Common {
reinterpret_cast<__int64*>(expected.data())) != 0;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
u8& actual) {
actual =
_InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
u16& actual) {
actual =
_InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
u32& actual) {
actual =
_InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
u64& actual) {
actual = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer), value,
expected);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
u128& actual) {
const bool result =
_InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
value[0], reinterpret_cast<__int64*>(expected.data())) != 0;
actual = expected;
return result;
}
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
u128 result{};
_InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), result[1],
result[0], reinterpret_cast<__int64*>(result.data()));
return result;
}
#else
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
@@ -72,6 +116,52 @@ namespace Common {
return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
u8& actual) {
actual = __sync_val_compare_and_swap(pointer, expected, value);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
u16& actual) {
actual = __sync_val_compare_and_swap(pointer, expected, value);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
u32& actual) {
actual = __sync_val_compare_and_swap(pointer, expected, value);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
u64& actual) {
actual = __sync_val_compare_and_swap(pointer, expected, value);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
u128& actual) {
unsigned __int128 value_a;
unsigned __int128 expected_a;
unsigned __int128 actual_a;
std::memcpy(&value_a, value.data(), sizeof(u128));
std::memcpy(&expected_a, expected.data(), sizeof(u128));
actual_a = __sync_val_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
std::memcpy(actual.data(), &actual_a, sizeof(u128));
return actual_a == expected_a;
}
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
unsigned __int128 zeros_a = 0;
unsigned __int128 result_a =
__sync_val_compare_and_swap((unsigned __int128*)pointer, zeros_a, zeros_a);
u128 result;
std::memcpy(result.data(), &result_a, sizeof(u128));
return result;
}
#endif
} // namespace Common

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@@ -55,8 +55,9 @@ NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequen
u64 NativeClock::GetRTSC() {
TimePoint new_time_point{};
TimePoint current_time_point{};
current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
do {
current_time_point.pack = time_point.pack;
_mm_mfence();
const u64 current_measure = __rdtsc();
u64 diff = current_measure - current_time_point.inner.last_measure;
@@ -66,7 +67,7 @@ u64 NativeClock::GetRTSC() {
: current_time_point.inner.last_measure;
new_time_point.inner.accumulated_ticks = current_time_point.inner.accumulated_ticks + diff;
} while (!Common::AtomicCompareAndSwap(time_point.pack.data(), new_time_point.pack,
current_time_point.pack));
current_time_point.pack, current_time_point.pack));
/// The clock cannot be more precise than the guest timer, remove the lower bits
return new_time_point.inner.accumulated_ticks & inaccuracy_mask;
}
@@ -75,13 +76,14 @@ void NativeClock::Pause(bool is_paused) {
if (!is_paused) {
TimePoint current_time_point{};
TimePoint new_time_point{};
current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
do {
current_time_point.pack = time_point.pack;
new_time_point.pack = current_time_point.pack;
_mm_mfence();
new_time_point.inner.last_measure = __rdtsc();
} while (!Common::AtomicCompareAndSwap(time_point.pack.data(), new_time_point.pack,
current_time_point.pack));
current_time_point.pack, current_time_point.pack));
}
}

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@@ -174,7 +174,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
ASSERT_MSG(dest != nullptr, "Newly created file with success cannot be found.");
ASSERT_MSG(dest->WriteBytes(src->ReadAllBytes()) == src->GetSize(),
"Could not write all of the bytes but everything else has succeded.");
"Could not write all of the bytes but everything else has succeeded.");
if (!src->GetContainingDirectory()->DeleteFile(Common::FS::GetFilename(src_path))) {
// TODO(DarkLordZach): Find a better error code for this

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@@ -262,11 +262,6 @@ void Controller_NPad::OnInit() {
service_context.CreateEvent(fmt::format("npad:NpadStyleSetChanged_{}", i));
}
if (hid_core.GetSupportedStyleTag().raw == Core::HID::NpadStyleSet::None) {
// We want to support all controllers
hid_core.SetSupportedStyleTag({Core::HID::NpadStyleSet::All});
}
supported_npad_id_types.resize(npad_id_list.size());
std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
npad_id_list.size() * sizeof(Core::HID::NpadIdType));
@@ -288,14 +283,6 @@ void Controller_NPad::OnInit() {
WriteEmptyEntry(npad);
}
}
// Connect controllers
for (auto& controller : controller_data) {
const auto& device = controller.device;
if (device->IsConnected()) {
AddNewControllerAt(device->GetNpadStyleIndex(), device->GetNpadIdType());
}
}
}
void Controller_NPad::WriteEmptyEntry(NpadInternalState& npad) {
@@ -320,6 +307,7 @@ void Controller_NPad::WriteEmptyEntry(NpadInternalState& npad) {
}
void Controller_NPad::OnRelease() {
is_controller_initialized = false;
for (std::size_t i = 0; i < controller_data.size(); ++i) {
auto& controller = controller_data[i];
service_context.CloseEvent(controller.styleset_changed_event);
@@ -651,9 +639,27 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
void Controller_NPad::SetSupportedStyleSet(Core::HID::NpadStyleTag style_set) {
hid_core.SetSupportedStyleTag(style_set);
if (is_controller_initialized) {
return;
}
// Once SetSupportedStyleSet is called controllers are fully initialized
is_controller_initialized = true;
// Connect all active controllers
for (auto& controller : controller_data) {
const auto& device = controller.device;
if (device->IsConnected()) {
AddNewControllerAt(device->GetNpadStyleIndex(), device->GetNpadIdType());
}
}
}
Core::HID::NpadStyleTag Controller_NPad::GetSupportedStyleSet() const {
if (!is_controller_initialized) {
return {Core::HID::NpadStyleSet::None};
}
return hid_core.GetSupportedStyleTag();
}

View File

@@ -191,16 +191,16 @@ private:
// This is nn::hid::detail::NpadFullKeyColorState
struct NpadFullKeyColorState {
ColorAttribute attribute;
Core::HID::NpadControllerColor fullkey;
ColorAttribute attribute{ColorAttribute::NoController};
Core::HID::NpadControllerColor fullkey{};
};
static_assert(sizeof(NpadFullKeyColorState) == 0xC, "NpadFullKeyColorState is an invalid size");
// This is nn::hid::detail::NpadJoyColorState
struct NpadJoyColorState {
ColorAttribute attribute;
Core::HID::NpadControllerColor left;
Core::HID::NpadControllerColor right;
ColorAttribute attribute{ColorAttribute::NoController};
Core::HID::NpadControllerColor left{};
Core::HID::NpadControllerColor right{};
};
static_assert(sizeof(NpadJoyColorState) == 0x14, "NpadJoyColorState is an invalid size");
@@ -226,11 +226,11 @@ private:
// This is nn::hid::NpadPalmaState
// This is nn::hid::NpadSystemExtState
struct NPadGenericState {
s64_le sampling_number;
Core::HID::NpadButtonState npad_buttons;
Core::HID::AnalogStickState l_stick;
Core::HID::AnalogStickState r_stick;
NpadAttribute connection_status;
s64_le sampling_number{};
Core::HID::NpadButtonState npad_buttons{};
Core::HID::AnalogStickState l_stick{};
Core::HID::AnalogStickState r_stick{};
NpadAttribute connection_status{};
INSERT_PADDING_BYTES(4); // Reserved
};
static_assert(sizeof(NPadGenericState) == 0x28, "NPadGenericState is an invalid size");
@@ -253,7 +253,7 @@ private:
Common::Vec3f gyro{};
Common::Vec3f rotation{};
std::array<Common::Vec3f, 3> orientation{};
SixAxisSensorAttribute attribute;
SixAxisSensorAttribute attribute{};
INSERT_PADDING_BYTES(4); // Reserved
};
static_assert(sizeof(SixAxisSensorState) == 0x60, "SixAxisSensorState is an invalid size");
@@ -325,11 +325,11 @@ private:
// This is nn::hid::detail::NfcXcdDeviceHandleStateImpl
struct NfcXcdDeviceHandleStateImpl {
u64 handle;
bool is_available;
bool is_activated;
u64 handle{};
bool is_available{};
bool is_activated{};
INSERT_PADDING_BYTES(0x6); // Reserved
u64 sampling_number;
u64 sampling_number{};
};
static_assert(sizeof(NfcXcdDeviceHandleStateImpl) == 0x18,
"NfcXcdDeviceHandleStateImpl is an invalid size");
@@ -366,8 +366,8 @@ private:
};
struct AppletFooterUi {
AppletFooterUiAttributes attributes;
AppletFooterUiType type;
AppletFooterUiAttributes attributes{};
AppletFooterUiType type{AppletFooterUiType::None};
INSERT_PADDING_BYTES(0x5B); // Reserved
};
static_assert(sizeof(AppletFooterUi) == 0x60, "AppletFooterUi is an invalid size");
@@ -404,41 +404,41 @@ private:
// This is nn::hid::detail::NpadInternalState
struct NpadInternalState {
Core::HID::NpadStyleTag style_tag;
NpadJoyAssignmentMode assignment_mode;
NpadFullKeyColorState fullkey_color;
NpadJoyColorState joycon_color;
Lifo<NPadGenericState, hid_entry_count> fullkey_lifo;
Lifo<NPadGenericState, hid_entry_count> handheld_lifo;
Lifo<NPadGenericState, hid_entry_count> joy_dual_lifo;
Lifo<NPadGenericState, hid_entry_count> joy_left_lifo;
Lifo<NPadGenericState, hid_entry_count> joy_right_lifo;
Lifo<NPadGenericState, hid_entry_count> palma_lifo;
Lifo<NPadGenericState, hid_entry_count> system_ext_lifo;
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_fullkey_lifo;
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_handheld_lifo;
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_left_lifo;
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_right_lifo;
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_left_lifo;
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_right_lifo;
DeviceType device_type;
Core::HID::NpadStyleTag style_tag{Core::HID::NpadStyleSet::None};
NpadJoyAssignmentMode assignment_mode{NpadJoyAssignmentMode::Dual};
NpadFullKeyColorState fullkey_color{};
NpadJoyColorState joycon_color{};
Lifo<NPadGenericState, hid_entry_count> fullkey_lifo{};
Lifo<NPadGenericState, hid_entry_count> handheld_lifo{};
Lifo<NPadGenericState, hid_entry_count> joy_dual_lifo{};
Lifo<NPadGenericState, hid_entry_count> joy_left_lifo{};
Lifo<NPadGenericState, hid_entry_count> joy_right_lifo{};
Lifo<NPadGenericState, hid_entry_count> palma_lifo{};
Lifo<NPadGenericState, hid_entry_count> system_ext_lifo{};
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_fullkey_lifo{};
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_handheld_lifo{};
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_left_lifo{};
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_right_lifo{};
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_left_lifo{};
Lifo<SixAxisSensorState, hid_entry_count> sixaxis_right_lifo{};
DeviceType device_type{};
INSERT_PADDING_BYTES(0x4); // Reserved
NPadSystemProperties system_properties;
NpadSystemButtonProperties button_properties;
Core::HID::NpadBatteryLevel battery_level_dual;
Core::HID::NpadBatteryLevel battery_level_left;
Core::HID::NpadBatteryLevel battery_level_right;
NPadSystemProperties system_properties{};
NpadSystemButtonProperties button_properties{};
Core::HID::NpadBatteryLevel battery_level_dual{};
Core::HID::NpadBatteryLevel battery_level_left{};
Core::HID::NpadBatteryLevel battery_level_right{};
union {
Lifo<NfcXcdDeviceHandleStateImpl, 0x2> nfc_xcd_device_lifo{};
AppletFooterUi applet_footer;
AppletFooterUi applet_footer{};
Lifo<NfcXcdDeviceHandleStateImpl, 0x2> nfc_xcd_device_lifo;
};
INSERT_PADDING_BYTES(0x20); // Unknown
Lifo<NpadGcTriggerState, hid_entry_count> gc_trigger_lifo;
NpadLarkType lark_type_l_and_main;
NpadLarkType lark_type_r;
NpadLuciaType lucia_type;
NpadLagonType lagon_type;
NpadLagerType lager_type;
Lifo<NpadGcTriggerState, hid_entry_count> gc_trigger_lifo{};
NpadLarkType lark_type_l_and_main{};
NpadLarkType lark_type_r{};
NpadLuciaType lucia_type{};
NpadLagonType lagon_type{};
NpadLagerType lager_type{};
// FW 13.x Investigate there is some sort of bitflag related to joycons
INSERT_PADDING_BYTES(0x4);
INSERT_PADDING_BYTES(0xc08); // Unknown
@@ -511,7 +511,8 @@ private:
NpadHandheldActivationMode handheld_activation_mode{NpadHandheldActivationMode::Dual};
NpadCommunicationMode communication_mode{NpadCommunicationMode::Default};
bool permit_vibration_session_enabled{false};
bool analog_stick_use_center_clamp{};
bool analog_stick_use_center_clamp{false};
bool is_in_lr_assignment_mode{false};
bool is_controller_initialized{false};
};
} // namespace Service::HID

View File

@@ -63,10 +63,6 @@ IAppletResource::IAppletResource(Core::System& system_,
MakeController<Controller_Gesture>(HidController::Gesture);
MakeController<Controller_ConsoleSixAxis>(HidController::ConsoleSixAxisSensor);
// Homebrew doesn't try to activate some controllers, so we activate them by default
GetController<Controller_NPad>(HidController::NPad).ActivateController();
GetController<Controller_Touchscreen>(HidController::Touchscreen).ActivateController();
GetController<Controller_Stubbed>(HidController::HomeButton).SetCommonHeaderOffset(0x4C00);
GetController<Controller_Stubbed>(HidController::SleepButton).SetCommonHeaderOffset(0x4E00);
GetController<Controller_Stubbed>(HidController::CaptureButton).SetCommonHeaderOffset(0x5000);

View File

@@ -26,7 +26,7 @@ void NVDRV::Open(Kernel::HLERequestContext& ctx) {
rb.Push<DeviceFD>(0);
rb.PushEnum(NvResult::NotInitialized);
LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
return;
}
@@ -61,7 +61,7 @@ void NVDRV::Ioctl1(Kernel::HLERequestContext& ctx) {
if (!is_initialized) {
ServiceError(ctx, NvResult::NotInitialized);
LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
return;
}
@@ -87,7 +87,7 @@ void NVDRV::Ioctl2(Kernel::HLERequestContext& ctx) {
if (!is_initialized) {
ServiceError(ctx, NvResult::NotInitialized);
LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
return;
}
@@ -114,7 +114,7 @@ void NVDRV::Ioctl3(Kernel::HLERequestContext& ctx) {
if (!is_initialized) {
ServiceError(ctx, NvResult::NotInitialized);
LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
return;
}
@@ -139,7 +139,7 @@ void NVDRV::Close(Kernel::HLERequestContext& ctx) {
if (!is_initialized) {
ServiceError(ctx, NvResult::NotInitialized);
LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
return;
}
@@ -170,7 +170,7 @@ void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) {
if (!is_initialized) {
ServiceError(ctx, NvResult::NotInitialized);
LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
return;
}

View File

@@ -132,7 +132,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
multisample = v.X(meta_reg++);
}
if (tld.clamp != 0) {
throw NotImplementedException("TLD.CL - CLAMP is not implmented");
throw NotImplementedException("TLD.CL - CLAMP is not implemented");
}
IR::TextureInstInfo info{};
info.type.Assign(GetType(tld.type));

View File

@@ -81,7 +81,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
} const tmml{insn};
if ((tmml.mask & 0b1100) != 0) {
throw NotImplementedException("TMML BA results are not implmented");
throw NotImplementedException("TMML BA results are not implemented");
}
const IR::Value coords{MakeCoords(v, tmml.coord_reg, tmml.type)};

View File

@@ -557,12 +557,19 @@ void RasterizerOpenGL::SyncViewport() {
const bool dirty_viewport = flags[Dirty::Viewports] || rescale_viewports;
const bool dirty_clip_control = flags[Dirty::ClipControl];
if (dirty_clip_control || flags[Dirty::FrontFace]) {
if (dirty_viewport || dirty_clip_control || flags[Dirty::FrontFace]) {
flags[Dirty::FrontFace] = false;
GLenum mode = MaxwellToGL::FrontFace(regs.front_face);
bool flip_faces = false;
if (regs.screen_y_control.triangle_rast_flip != 0 &&
regs.viewport_transform[0].scale_y < 0.0f) {
flip_faces = !flip_faces;
}
if (regs.viewport_transform[0].scale_z < 0.0f) {
flip_faces = !flip_faces;
}
if (flip_faces) {
switch (mode) {
case GL_CW:
mode = GL_CCW;

View File

@@ -736,7 +736,7 @@ VkFormat Device::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags
}
void Device::ReportLoss() const {
LOG_CRITICAL(Render_Vulkan, "Device loss occured!");
LOG_CRITICAL(Render_Vulkan, "Device loss occurred!");
// Wait for the log to flush and for Nsight Aftermath to dump the results
std::this_thread::sleep_for(std::chrono::seconds{15});

View File

@@ -35,8 +35,9 @@ ConfigureHotkeys::ConfigureHotkeys(Core::HID::HIDCore& hid_core, QWidget* parent
ui->hotkey_list->setContextMenuPolicy(Qt::CustomContextMenu);
ui->hotkey_list->setModel(model);
ui->hotkey_list->setColumnWidth(name_column, 200);
ui->hotkey_list->resizeColumnToContents(hotkey_column);
ui->hotkey_list->header()->setStretchLastSection(false);
ui->hotkey_list->header()->setSectionResizeMode(name_column, QHeaderView::ResizeMode::Stretch);
ui->hotkey_list->header()->setMinimumSectionSize(150);
connect(ui->button_restore_defaults, &QPushButton::clicked, this,
&ConfigureHotkeys::RestoreDefaults);
@@ -76,8 +77,8 @@ void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
}
ui->hotkey_list->expandAll();
ui->hotkey_list->resizeColumnToContents(name_column);
ui->hotkey_list->resizeColumnToContents(hotkey_column);
ui->hotkey_list->resizeColumnToContents(controller_column);
}
void ConfigureHotkeys::changeEvent(QEvent* event) {

View File

@@ -47,6 +47,10 @@ ConfigurePerGameAddons::ConfigurePerGameAddons(Core::System& system_, QWidget* p
item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name"));
item_model->setHeaderData(1, Qt::Horizontal, tr("Version"));
tree_view->header()->setStretchLastSection(false);
tree_view->header()->setSectionResizeMode(0, QHeaderView::ResizeMode::Stretch);
tree_view->header()->setMinimumSectionSize(150);
// We must register all custom types with the Qt Automoc system so that we are able to use it
// with signals/slots. In this case, QList falls under the umbrella of custom types.
qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
@@ -138,5 +142,5 @@ void ConfigurePerGameAddons::LoadConfiguration() {
item_model->appendRow(list_items.back());
}
tree_view->setColumnWidth(0, 5 * tree_view->width() / 16);
tree_view->resizeColumnToContents(1);
}

View File

@@ -342,12 +342,6 @@ fps_cap =
# null: No audio output
output_engine =
# Whether or not to enable the audio-stretching post-processing effect.
# This effect adjusts audio speed to match emulation speed and helps prevent audio stutter,
# at the cost of increasing audio latency.
# 0: No, 1 (default): Yes
enable_audio_stretching =
# Which audio device to use.
# auto (default): Auto-select
output_device =