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__refs_pul
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0080a8da58 |
@@ -377,7 +377,7 @@ if (CLANG_FORMAT)
|
||||
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
|
||||
if (WIN32)
|
||||
add_custom_target(clang-format
|
||||
COMMAND powershell.exe -Command "${CLANG_FORMAT} -i @(Get-ChildItem -Recurse ${SRCS}/* -Include \'*.h\', \'*.cpp\')"
|
||||
COMMAND powershell.exe -Command "Get-ChildItem ${SRCS}/* -Include *.cpp,*.h -Recurse | Foreach {${CLANG_FORMAT} -i $_.fullname}"
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COMMENT ${CCOMMENT})
|
||||
elseif(MINGW)
|
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add_custom_target(clang-format
|
||||
|
||||
2390
externals/glad/include/glad/glad.h
vendored
2390
externals/glad/include/glad/glad.h
vendored
File diff suppressed because one or more lines are too long
2549
externals/glad/src/glad.c
vendored
2549
externals/glad/src/glad.c
vendored
File diff suppressed because one or more lines are too long
@@ -26,6 +26,11 @@ namespace FileSys {
|
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constexpr u64 SINGLE_BYTE_MODULUS = 0x100;
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constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
|
||||
|
||||
constexpr std::array<const char*, 14> EXEFS_FILE_NAMES{
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||||
"main", "main.npdm", "rtld", "sdk", "subsdk0", "subsdk1", "subsdk2",
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||||
"subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7", "subsdk8", "subsdk9",
|
||||
};
|
||||
|
||||
struct NSOBuildHeader {
|
||||
u32_le magic;
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||||
INSERT_PADDING_BYTES(0x3C);
|
||||
@@ -57,6 +62,15 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||
if (exefs == nullptr)
|
||||
return exefs;
|
||||
|
||||
if (Settings::values.dump_exefs) {
|
||||
LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
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||||
const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
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||||
if (dump_dir != nullptr) {
|
||||
const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
|
||||
VfsRawCopyD(exefs, exefs_dir);
|
||||
}
|
||||
}
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||||
|
||||
const auto installed = Service::FileSystem::GetUnionContents();
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||||
|
||||
// Game Updates
|
||||
@@ -70,6 +84,30 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
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||||
exefs = update->GetExeFS();
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||||
}
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||||
|
||||
// LayeredExeFS
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||||
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
|
||||
if (load_dir != nullptr && load_dir->GetSize() > 0) {
|
||||
auto patch_dirs = load_dir->GetSubdirectories();
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||||
std::sort(
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patch_dirs.begin(), patch_dirs.end(),
|
||||
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
|
||||
|
||||
std::vector<VirtualDir> layers;
|
||||
layers.reserve(patch_dirs.size() + 1);
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||||
for (const auto& subdir : patch_dirs) {
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||||
auto exefs_dir = subdir->GetSubdirectory("exefs");
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||||
if (exefs_dir != nullptr)
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||||
layers.push_back(std::move(exefs_dir));
|
||||
}
|
||||
layers.push_back(exefs);
|
||||
|
||||
auto layered = LayeredVfsDirectory::MakeLayeredDirectory(std::move(layers));
|
||||
if (layered != nullptr) {
|
||||
LOG_INFO(Loader, " ExeFS: LayeredExeFS patches applied successfully");
|
||||
exefs = std::move(layered);
|
||||
}
|
||||
}
|
||||
|
||||
return exefs;
|
||||
}
|
||||
|
||||
@@ -314,18 +352,25 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
|
||||
if (IsDirValidAndNonEmpty(exefs_dir)) {
|
||||
bool ips = false;
|
||||
bool ipswitch = false;
|
||||
bool layeredfs = false;
|
||||
|
||||
for (const auto& file : exefs_dir->GetFiles()) {
|
||||
if (file->GetExtension() == "ips")
|
||||
if (file->GetExtension() == "ips") {
|
||||
ips = true;
|
||||
else if (file->GetExtension() == "pchtxt")
|
||||
} else if (file->GetExtension() == "pchtxt") {
|
||||
ipswitch = true;
|
||||
} else if (std::find(EXEFS_FILE_NAMES.begin(), EXEFS_FILE_NAMES.end(),
|
||||
file->GetName()) != EXEFS_FILE_NAMES.end()) {
|
||||
layeredfs = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (ips)
|
||||
AppendCommaIfNotEmpty(types, "IPS");
|
||||
if (ipswitch)
|
||||
AppendCommaIfNotEmpty(types, "IPSwitch");
|
||||
if (layeredfs)
|
||||
AppendCommaIfNotEmpty(types, "LayeredExeFS");
|
||||
}
|
||||
if (IsDirValidAndNonEmpty(mod->GetSubdirectory("romfs")))
|
||||
AppendCommaIfNotEmpty(types, "LayeredFS");
|
||||
|
||||
@@ -71,10 +71,6 @@ constexpr u32 PSTATE_REGISTER = 33;
|
||||
constexpr u32 UC_ARM64_REG_Q0 = 34;
|
||||
constexpr u32 FPCR_REGISTER = 66;
|
||||
|
||||
// TODO/WiP - Used while working on support for FPU
|
||||
constexpr u32 TODO_DUMMY_REG_997 = 997;
|
||||
constexpr u32 TODO_DUMMY_REG_998 = 998;
|
||||
|
||||
// For sample XML files see the GDB source /gdb/features
|
||||
// GDB also wants the l character at the start
|
||||
// This XML defines what the registers are for this specific ARM device
|
||||
@@ -260,6 +256,36 @@ static void RegWrite(std::size_t id, u64 val, Kernel::Thread* thread = nullptr)
|
||||
}
|
||||
}
|
||||
|
||||
static u128 FpuRead(std::size_t id, Kernel::Thread* thread = nullptr) {
|
||||
if (!thread) {
|
||||
return u128{0};
|
||||
}
|
||||
|
||||
auto& thread_context = thread->GetContext();
|
||||
|
||||
if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
|
||||
return thread_context.vector_registers[id - UC_ARM64_REG_Q0];
|
||||
} else if (id == FPCR_REGISTER) {
|
||||
return u128{thread_context.fpcr, 0};
|
||||
} else {
|
||||
return u128{0};
|
||||
}
|
||||
}
|
||||
|
||||
static void FpuWrite(std::size_t id, u128 val, Kernel::Thread* thread = nullptr) {
|
||||
if (!thread) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& thread_context = thread->GetContext();
|
||||
|
||||
if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
|
||||
thread_context.vector_registers[id - UC_ARM64_REG_Q0] = val;
|
||||
} else if (id == FPCR_REGISTER) {
|
||||
thread_context.fpcr = static_cast<u32>(val[0]);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Turns hex string character into the equivalent byte.
|
||||
*
|
||||
@@ -409,6 +435,27 @@ static u64 GdbHexToLong(const u8* src) {
|
||||
return output;
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert a gdb-formatted hex string into a u128.
|
||||
*
|
||||
* @param src Pointer to hex string.
|
||||
*/
|
||||
static u128 GdbHexToU128(const u8* src) {
|
||||
u128 output;
|
||||
|
||||
for (int i = 0; i < 16; i += 2) {
|
||||
output[0] = (output[0] << 4) | HexCharToValue(src[15 - i - 1]);
|
||||
output[0] = (output[0] << 4) | HexCharToValue(src[15 - i]);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 16; i += 2) {
|
||||
output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i - 1]);
|
||||
output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i]);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
/// Read a byte from the gdb client.
|
||||
static u8 ReadByte() {
|
||||
u8 c;
|
||||
@@ -599,8 +646,7 @@ static void HandleQuery() {
|
||||
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList();
|
||||
for (const auto& thread : threads) {
|
||||
val += fmt::format("{:x}", thread->GetThreadID());
|
||||
val += ",";
|
||||
val += fmt::format("{:x},", thread->GetThreadID());
|
||||
}
|
||||
}
|
||||
val.pop_back();
|
||||
@@ -791,11 +837,15 @@ static void ReadRegister() {
|
||||
} else if (id == PSTATE_REGISTER) {
|
||||
IntToGdbHex(reply, static_cast<u32>(RegRead(id, current_thread)));
|
||||
} else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
|
||||
LongToGdbHex(reply, RegRead(id, current_thread));
|
||||
u128 r = FpuRead(id, current_thread);
|
||||
LongToGdbHex(reply, r[0]);
|
||||
LongToGdbHex(reply + 16, r[1]);
|
||||
} else if (id == FPCR_REGISTER) {
|
||||
LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_998, current_thread));
|
||||
} else {
|
||||
LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_997, current_thread));
|
||||
u128 r = FpuRead(id, current_thread);
|
||||
IntToGdbHex(reply, static_cast<u32>(r[0]));
|
||||
} else if (id == FPCR_REGISTER + 1) {
|
||||
u128 r = FpuRead(id, current_thread);
|
||||
IntToGdbHex(reply, static_cast<u32>(r[0] >> 32));
|
||||
}
|
||||
|
||||
SendReply(reinterpret_cast<char*>(reply));
|
||||
@@ -822,13 +872,18 @@ static void ReadRegisters() {
|
||||
|
||||
bufptr += 8;
|
||||
|
||||
for (u32 reg = UC_ARM64_REG_Q0; reg <= UC_ARM64_REG_Q0 + 31; reg++) {
|
||||
LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread));
|
||||
u128 r;
|
||||
|
||||
for (u32 reg = UC_ARM64_REG_Q0; reg < FPCR_REGISTER; reg++) {
|
||||
r = FpuRead(reg, current_thread);
|
||||
LongToGdbHex(bufptr + reg * 32, r[0]);
|
||||
LongToGdbHex(bufptr + reg * 32 + 16, r[1]);
|
||||
}
|
||||
|
||||
bufptr += 32 * 32;
|
||||
|
||||
LongToGdbHex(bufptr, RegRead(TODO_DUMMY_REG_998, current_thread));
|
||||
r = FpuRead(FPCR_REGISTER, current_thread);
|
||||
IntToGdbHex(bufptr, static_cast<u32>(r[0]));
|
||||
|
||||
bufptr += 8;
|
||||
|
||||
@@ -853,14 +908,12 @@ static void WriteRegister() {
|
||||
} else if (id == PSTATE_REGISTER) {
|
||||
RegWrite(id, GdbHexToInt(buffer_ptr), current_thread);
|
||||
} else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
|
||||
RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
|
||||
FpuWrite(id, GdbHexToU128(buffer_ptr), current_thread);
|
||||
} else if (id == FPCR_REGISTER) {
|
||||
RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr), current_thread);
|
||||
} else {
|
||||
RegWrite(TODO_DUMMY_REG_997, GdbHexToLong(buffer_ptr), current_thread);
|
||||
} else if (id == FPCR_REGISTER + 1) {
|
||||
}
|
||||
|
||||
// Update Unicorn context skipping scheduler, no running threads at this point
|
||||
// Update ARM context, skipping scheduler - no running threads at this point
|
||||
Core::System::GetInstance()
|
||||
.ArmInterface(current_core)
|
||||
.LoadContext(current_thread->GetContext());
|
||||
@@ -885,13 +938,13 @@ static void WriteRegisters() {
|
||||
} else if (reg >= UC_ARM64_REG_Q0 && reg < FPCR_REGISTER) {
|
||||
RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else if (reg == FPCR_REGISTER) {
|
||||
RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else {
|
||||
UNIMPLEMENTED();
|
||||
RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else if (reg == FPCR_REGISTER + 1) {
|
||||
RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
}
|
||||
}
|
||||
|
||||
// Update Unicorn context skipping scheduler, no running threads at this point
|
||||
// Update ARM context, skipping scheduler - no running threads at this point
|
||||
Core::System::GetInstance()
|
||||
.ArmInterface(current_core)
|
||||
.LoadContext(current_thread->GetContext());
|
||||
@@ -917,12 +970,6 @@ static void ReadMemory() {
|
||||
SendReply("E01");
|
||||
}
|
||||
|
||||
const auto& vm_manager = Core::CurrentProcess()->VMManager();
|
||||
if (addr < vm_manager.GetCodeRegionBaseAddress() ||
|
||||
addr >= vm_manager.GetMapRegionEndAddress()) {
|
||||
return SendReply("E00");
|
||||
}
|
||||
|
||||
if (!Memory::IsValidVirtualAddress(addr)) {
|
||||
return SendReply("E00");
|
||||
}
|
||||
@@ -967,7 +1014,7 @@ void Break(bool is_memory_break) {
|
||||
static void Step() {
|
||||
if (command_length > 1) {
|
||||
RegWrite(PC_REGISTER, GdbHexToLong(command_buffer + 1), current_thread);
|
||||
// Update Unicorn context skipping scheduler, no running threads at this point
|
||||
// Update ARM context, skipping scheduler - no running threads at this point
|
||||
Core::System::GetInstance()
|
||||
.ArmInterface(current_core)
|
||||
.LoadContext(current_thread->GetContext());
|
||||
@@ -1010,7 +1057,7 @@ static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
|
||||
breakpoint.addr = addr;
|
||||
breakpoint.len = len;
|
||||
Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
|
||||
static constexpr std::array<u8, 4> btrap{{0x00, 0x7d, 0x20, 0xd4}};
|
||||
static constexpr std::array<u8, 4> btrap{0x00, 0x7d, 0x20, 0xd4};
|
||||
Memory::WriteBlock(addr, btrap.data(), btrap.size());
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
p.insert({addr, breakpoint});
|
||||
@@ -1321,13 +1368,15 @@ void SetCpuStepFlag(bool is_step) {
|
||||
}
|
||||
|
||||
void SendTrap(Kernel::Thread* thread, int trap) {
|
||||
if (send_trap) {
|
||||
if (!halt_loop || current_thread == thread) {
|
||||
current_thread = thread;
|
||||
SendSignal(thread, trap);
|
||||
}
|
||||
halt_loop = true;
|
||||
send_trap = false;
|
||||
if (!send_trap) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!halt_loop || current_thread == thread) {
|
||||
current_thread = thread;
|
||||
SendSignal(thread, trap);
|
||||
}
|
||||
halt_loop = true;
|
||||
send_trap = false;
|
||||
}
|
||||
}; // namespace GDBStub
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
|
||||
enum class ResourceType {
|
||||
enum class ResourceType : u32 {
|
||||
PhysicalMemory,
|
||||
Threads,
|
||||
Events,
|
||||
@@ -25,6 +25,10 @@ enum class ResourceType {
|
||||
ResourceTypeCount
|
||||
};
|
||||
|
||||
constexpr bool IsValidResourceType(ResourceType type) {
|
||||
return type < ResourceType::ResourceTypeCount;
|
||||
}
|
||||
|
||||
class ResourceLimit final : public Object {
|
||||
public:
|
||||
/**
|
||||
|
||||
@@ -105,6 +105,38 @@ ResultCode MapUnmapMemorySanityChecks(const VMManager& vm_manager, VAddr dst_add
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
enum class ResourceLimitValueType {
|
||||
CurrentValue,
|
||||
LimitValue,
|
||||
};
|
||||
|
||||
ResultVal<s64> RetrieveResourceLimitValue(Handle resource_limit, u32 resource_type,
|
||||
ResourceLimitValueType value_type) {
|
||||
const auto type = static_cast<ResourceType>(resource_type);
|
||||
if (!IsValidResourceType(type)) {
|
||||
LOG_ERROR(Kernel_SVC, "Invalid resource limit type: '{}'", resource_type);
|
||||
return ERR_INVALID_ENUM_VALUE;
|
||||
}
|
||||
|
||||
const auto& kernel = Core::System::GetInstance().Kernel();
|
||||
const auto* const current_process = kernel.CurrentProcess();
|
||||
ASSERT(current_process != nullptr);
|
||||
|
||||
const auto resource_limit_object =
|
||||
current_process->GetHandleTable().Get<ResourceLimit>(resource_limit);
|
||||
if (!resource_limit_object) {
|
||||
LOG_ERROR(Kernel_SVC, "Handle to non-existent resource limit instance used. Handle={:08X}",
|
||||
resource_limit);
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
if (value_type == ResourceLimitValueType::CurrentValue) {
|
||||
return MakeResult(resource_limit_object->GetCurrentResourceValue(type));
|
||||
}
|
||||
|
||||
return MakeResult(resource_limit_object->GetMaxResourceValue(type));
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
/// Set the process heap to a given Size. It can both extend and shrink the heap.
|
||||
@@ -671,7 +703,8 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED();
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) Unimplemented svcGetInfo id=0x{:016X}", info_id);
|
||||
return ERR_INVALID_ENUM_VALUE;
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
@@ -1345,6 +1378,87 @@ static ResultCode GetProcessInfo(u64* out, Handle process_handle, u32 type) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode CreateResourceLimit(Handle* out_handle) {
|
||||
LOG_DEBUG(Kernel_SVC, "called");
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto resource_limit = ResourceLimit::Create(kernel);
|
||||
|
||||
auto* const current_process = kernel.CurrentProcess();
|
||||
ASSERT(current_process != nullptr);
|
||||
|
||||
const auto handle = current_process->GetHandleTable().Create(std::move(resource_limit));
|
||||
if (handle.Failed()) {
|
||||
return handle.Code();
|
||||
}
|
||||
|
||||
*out_handle = *handle;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode GetResourceLimitLimitValue(u64* out_value, Handle resource_limit,
|
||||
u32 resource_type) {
|
||||
LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}", resource_limit, resource_type);
|
||||
|
||||
const auto limit_value = RetrieveResourceLimitValue(resource_limit, resource_type,
|
||||
ResourceLimitValueType::LimitValue);
|
||||
if (limit_value.Failed()) {
|
||||
return limit_value.Code();
|
||||
}
|
||||
|
||||
*out_value = static_cast<u64>(*limit_value);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode GetResourceLimitCurrentValue(u64* out_value, Handle resource_limit,
|
||||
u32 resource_type) {
|
||||
LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}", resource_limit, resource_type);
|
||||
|
||||
const auto current_value = RetrieveResourceLimitValue(resource_limit, resource_type,
|
||||
ResourceLimitValueType::CurrentValue);
|
||||
if (current_value.Failed()) {
|
||||
return current_value.Code();
|
||||
}
|
||||
|
||||
*out_value = static_cast<u64>(*current_value);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode SetResourceLimitLimitValue(Handle resource_limit, u32 resource_type, u64 value) {
|
||||
LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}, Value={}", resource_limit,
|
||||
resource_type, value);
|
||||
|
||||
const auto type = static_cast<ResourceType>(resource_type);
|
||||
if (!IsValidResourceType(type)) {
|
||||
LOG_ERROR(Kernel_SVC, "Invalid resource limit type: '{}'", resource_type);
|
||||
return ERR_INVALID_ENUM_VALUE;
|
||||
}
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto* const current_process = kernel.CurrentProcess();
|
||||
ASSERT(current_process != nullptr);
|
||||
|
||||
auto resource_limit_object =
|
||||
current_process->GetHandleTable().Get<ResourceLimit>(resource_limit);
|
||||
if (!resource_limit_object) {
|
||||
LOG_ERROR(Kernel_SVC, "Handle to non-existent resource limit instance used. Handle={:08X}",
|
||||
resource_limit);
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
const auto set_result = resource_limit_object->SetLimitValue(type, static_cast<s64>(value));
|
||||
if (set_result.IsError()) {
|
||||
LOG_ERROR(
|
||||
Kernel_SVC,
|
||||
"Attempted to lower resource limit ({}) for category '{}' below its current value ({})",
|
||||
resource_limit_object->GetMaxResourceValue(type), resource_type,
|
||||
resource_limit_object->GetCurrentResourceValue(type));
|
||||
return set_result;
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
namespace {
|
||||
struct FunctionDef {
|
||||
using Func = void();
|
||||
@@ -1404,8 +1518,8 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x2D, nullptr, "UnmapPhysicalMemory"},
|
||||
{0x2E, nullptr, "GetFutureThreadInfo"},
|
||||
{0x2F, nullptr, "GetLastThreadInfo"},
|
||||
{0x30, nullptr, "GetResourceLimitLimitValue"},
|
||||
{0x31, nullptr, "GetResourceLimitCurrentValue"},
|
||||
{0x30, SvcWrap<GetResourceLimitLimitValue>, "GetResourceLimitLimitValue"},
|
||||
{0x31, SvcWrap<GetResourceLimitCurrentValue>, "GetResourceLimitCurrentValue"},
|
||||
{0x32, SvcWrap<SetThreadActivity>, "SetThreadActivity"},
|
||||
{0x33, SvcWrap<GetThreadContext>, "GetThreadContext"},
|
||||
{0x34, SvcWrap<WaitForAddress>, "WaitForAddress"},
|
||||
@@ -1481,8 +1595,8 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x7A, nullptr, "StartProcess"},
|
||||
{0x7B, nullptr, "TerminateProcess"},
|
||||
{0x7C, SvcWrap<GetProcessInfo>, "GetProcessInfo"},
|
||||
{0x7D, nullptr, "CreateResourceLimit"},
|
||||
{0x7E, nullptr, "SetResourceLimitLimitValue"},
|
||||
{0x7D, SvcWrap<CreateResourceLimit>, "CreateResourceLimit"},
|
||||
{0x7E, SvcWrap<SetResourceLimitLimitValue>, "SetResourceLimitLimitValue"},
|
||||
{0x7F, nullptr, "CallSecureMonitor"},
|
||||
};
|
||||
|
||||
|
||||
@@ -43,6 +43,14 @@ void SvcWrap() {
|
||||
FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*)>
|
||||
void SvcWrap() {
|
||||
u32 param = 0;
|
||||
const u32 retval = func(¶m).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u32)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
|
||||
@@ -483,11 +483,15 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext&
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
} else {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
@@ -341,6 +341,10 @@ std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents() {
|
||||
return registered_cache_union;
|
||||
}
|
||||
|
||||
void ClearUnionContents() {
|
||||
registered_cache_union = nullptr;
|
||||
}
|
||||
|
||||
FileSys::RegisteredCache* GetSystemNANDContents() {
|
||||
LOG_TRACE(Service_FS, "Opening System NAND Contents");
|
||||
|
||||
@@ -391,6 +395,7 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
|
||||
bis_factory = nullptr;
|
||||
save_data_factory = nullptr;
|
||||
sdmc_factory = nullptr;
|
||||
ClearUnionContents();
|
||||
}
|
||||
|
||||
auto nand_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
|
||||
|
||||
@@ -49,6 +49,7 @@ ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space)
|
||||
ResultVal<FileSys::VirtualDir> OpenSDMC();
|
||||
|
||||
std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents();
|
||||
void ClearUnionContents();
|
||||
|
||||
FileSys::RegisteredCache* GetSystemNANDContents();
|
||||
FileSys::RegisteredCache* GetUserNANDContents();
|
||||
|
||||
@@ -88,6 +88,20 @@ void NVDRV::FinishInitialize(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void NVDRV::GetStatus(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void NVDRV::DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx) {
|
||||
// According to SwitchBrew, this has no inputs and no outputs, so effectively does nothing on
|
||||
// retail hardware.
|
||||
LOG_DEBUG(Service_NVDRV, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
|
||||
: ServiceFramework(name), nvdrv(std::move(nvdrv)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -97,10 +111,10 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
|
||||
{3, &NVDRV::Initialize, "Initialize"},
|
||||
{4, &NVDRV::QueryEvent, "QueryEvent"},
|
||||
{5, nullptr, "MapSharedMem"},
|
||||
{6, nullptr, "GetStatus"},
|
||||
{6, &NVDRV::GetStatus, "GetStatus"},
|
||||
{7, nullptr, "ForceSetClientPID"},
|
||||
{8, &NVDRV::SetClientPID, "SetClientPID"},
|
||||
{9, nullptr, "DumpGraphicsMemoryInfo"},
|
||||
{9, &NVDRV::DumpGraphicsMemoryInfo, "DumpGraphicsMemoryInfo"},
|
||||
{10, nullptr, "InitializeDevtools"},
|
||||
{11, &NVDRV::Ioctl, "Ioctl2"},
|
||||
{12, nullptr, "Ioctl3"},
|
||||
|
||||
@@ -24,6 +24,8 @@ private:
|
||||
void QueryEvent(Kernel::HLERequestContext& ctx);
|
||||
void SetClientPID(Kernel::HLERequestContext& ctx);
|
||||
void FinishInitialize(Kernel::HLERequestContext& ctx);
|
||||
void GetStatus(Kernel::HLERequestContext& ctx);
|
||||
void DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<Module> nvdrv;
|
||||
|
||||
|
||||
@@ -63,6 +63,17 @@ ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService
|
||||
return MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port));
|
||||
}
|
||||
|
||||
ResultCode ServiceManager::UnregisterService(const std::string& name) {
|
||||
CASCADE_CODE(ValidateServiceName(name));
|
||||
|
||||
const auto iter = registered_services.find(name);
|
||||
if (iter == registered_services.end())
|
||||
return ERR_SERVICE_NOT_REGISTERED;
|
||||
|
||||
registered_services.erase(iter);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort(
|
||||
const std::string& name) {
|
||||
|
||||
@@ -127,13 +138,52 @@ void SM::GetService(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
}
|
||||
|
||||
void SM::RegisterService(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto name_buf = rp.PopRaw<std::array<char, 8>>();
|
||||
const auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
|
||||
|
||||
const std::string name(name_buf.begin(), end);
|
||||
|
||||
const auto unk_bool = static_cast<bool>(rp.PopRaw<u32>());
|
||||
const auto session_count = rp.PopRaw<u32>();
|
||||
|
||||
LOG_DEBUG(Service_SM, "called with unk_bool={}", unk_bool);
|
||||
|
||||
auto handle = service_manager->RegisterService(name, session_count);
|
||||
if (handle.Failed()) {
|
||||
LOG_ERROR(Service_SM, "failed to register service with error_code={:08X}",
|
||||
handle.Code().raw);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(handle.Code());
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
|
||||
rb.Push(handle.Code());
|
||||
rb.PushMoveObjects(std::move(handle).Unwrap());
|
||||
}
|
||||
|
||||
void SM::UnregisterService(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto name_buf = rp.PopRaw<std::array<char, 8>>();
|
||||
const auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
|
||||
|
||||
const std::string name(name_buf.begin(), end);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(service_manager->UnregisterService(name));
|
||||
}
|
||||
|
||||
SM::SM(std::shared_ptr<ServiceManager> service_manager)
|
||||
: ServiceFramework("sm:", 4), service_manager(std::move(service_manager)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x00000000, &SM::Initialize, "Initialize"},
|
||||
{0x00000001, &SM::GetService, "GetService"},
|
||||
{0x00000002, nullptr, "RegisterService"},
|
||||
{0x00000003, nullptr, "UnregisterService"},
|
||||
{0x00000002, &SM::RegisterService, "RegisterService"},
|
||||
{0x00000003, &SM::UnregisterService, "UnregisterService"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
@@ -35,6 +35,8 @@ public:
|
||||
private:
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
void GetService(Kernel::HLERequestContext& ctx);
|
||||
void RegisterService(Kernel::HLERequestContext& ctx);
|
||||
void UnregisterService(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<ServiceManager> service_manager;
|
||||
};
|
||||
@@ -48,6 +50,7 @@ public:
|
||||
|
||||
ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> RegisterService(std::string name,
|
||||
unsigned int max_sessions);
|
||||
ResultCode UnregisterService(const std::string& name);
|
||||
ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> GetServicePort(const std::string& name);
|
||||
ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ConnectToService(const std::string& name);
|
||||
|
||||
|
||||
@@ -510,7 +510,11 @@ private:
|
||||
|
||||
if (transaction == TransactionId::Connect) {
|
||||
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
|
||||
IGBPConnectResponseParcel response{1280, 720};
|
||||
IGBPConnectResponseParcel response{
|
||||
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) *
|
||||
Settings::values.resolution_factor),
|
||||
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) *
|
||||
Settings::values.resolution_factor)};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
} else if (transaction == TransactionId::SetPreallocatedBuffer) {
|
||||
IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
@@ -692,11 +696,15 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
} else {
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
}
|
||||
|
||||
rb.PushRaw<float>(60.0f);
|
||||
@@ -901,11 +909,15 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
rb.Push(static_cast<u64>(DisplayResolution::DockedWidth));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::DockedHeight));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::DockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::DockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
} else {
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) *
|
||||
static_cast<u32>(Settings::values.resolution_factor));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -922,6 +934,8 @@ private:
|
||||
void ListDisplays(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
DisplayInfo display_info;
|
||||
display_info.width *= static_cast<u64>(Settings::values.resolution_factor);
|
||||
display_info.height *= static_cast<u64>(Settings::values.resolution_factor);
|
||||
ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -403,6 +403,7 @@ struct Values {
|
||||
bool use_gdbstub;
|
||||
u16 gdbstub_port;
|
||||
std::string program_args;
|
||||
bool dump_exefs;
|
||||
bool dump_nso;
|
||||
|
||||
// WebService
|
||||
|
||||
@@ -21,6 +21,8 @@ add_library(video_core STATIC
|
||||
macro_interpreter.h
|
||||
memory_manager.cpp
|
||||
memory_manager.h
|
||||
morton.cpp
|
||||
morton.h
|
||||
rasterizer_cache.cpp
|
||||
rasterizer_cache.h
|
||||
rasterizer_interface.h
|
||||
@@ -62,7 +64,6 @@ add_library(video_core STATIC
|
||||
textures/decoders.cpp
|
||||
textures/decoders.h
|
||||
textures/texture.h
|
||||
utils.h
|
||||
video_core.cpp
|
||||
video_core.h
|
||||
)
|
||||
|
||||
@@ -34,6 +34,9 @@ MICROPROFILE_DEFINE(ProcessCommandLists, "GPU", "Execute command buffer", MP_RGB
|
||||
void GPU::ProcessCommandLists(const std::vector<CommandListHeader>& commands) {
|
||||
MICROPROFILE_SCOPE(ProcessCommandLists);
|
||||
|
||||
// On entering GPU code, assume all memory may be touched by the ARM core.
|
||||
maxwell_3d->dirty_flags.OnMemoryWrite();
|
||||
|
||||
auto WriteReg = [this](u32 method, u32 subchannel, u32 value, u32 remaining_params) {
|
||||
LOG_TRACE(HW_GPU,
|
||||
"Processing method {:08X} on subchannel {} value "
|
||||
|
||||
@@ -2,8 +2,10 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
@@ -47,6 +49,9 @@ void Fermi2D::HandleSurfaceCopy() {
|
||||
u32 dst_bytes_per_pixel = RenderTargetBytesPerPixel(regs.dst.format);
|
||||
|
||||
if (!rasterizer.AccelerateSurfaceCopy(regs.src, regs.dst)) {
|
||||
// All copies here update the main memory, so mark all rasterizer states as invalid.
|
||||
Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
|
||||
|
||||
rasterizer.FlushRegion(source_cpu, src_bytes_per_pixel * regs.src.width * regs.src.height);
|
||||
// We have to invalidate the destination region to evict any outdated surfaces from the
|
||||
// cache. We do this before actually writing the new data because the destination address
|
||||
|
||||
@@ -3,8 +3,10 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/kepler_memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
@@ -47,6 +49,7 @@ void KeplerMemory::ProcessData(u32 data) {
|
||||
rasterizer.InvalidateRegion(dest_address, sizeof(u32));
|
||||
|
||||
Memory::Write32(dest_address, data);
|
||||
Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
|
||||
|
||||
state.write_offset++;
|
||||
}
|
||||
|
||||
@@ -135,10 +135,24 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
|
||||
|
||||
if (regs.reg_array[method] != value) {
|
||||
regs.reg_array[method] = value;
|
||||
// Vertex format
|
||||
if (method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) &&
|
||||
method < MAXWELL3D_REG_INDEX(vertex_attrib_format) + regs.vertex_attrib_format.size()) {
|
||||
dirty_flags.vertex_attrib_format = true;
|
||||
}
|
||||
|
||||
// Vertex buffer
|
||||
if (method >= MAXWELL3D_REG_INDEX(vertex_array) &&
|
||||
method < MAXWELL3D_REG_INDEX(vertex_array) + 4 * 32) {
|
||||
dirty_flags.vertex_array |= 1u << ((method - MAXWELL3D_REG_INDEX(vertex_array)) >> 2);
|
||||
} else if (method >= MAXWELL3D_REG_INDEX(vertex_array_limit) &&
|
||||
method < MAXWELL3D_REG_INDEX(vertex_array_limit) + 2 * 32) {
|
||||
dirty_flags.vertex_array |=
|
||||
1u << ((method - MAXWELL3D_REG_INDEX(vertex_array_limit)) >> 1);
|
||||
} else if (method >= MAXWELL3D_REG_INDEX(instanced_arrays) &&
|
||||
method < MAXWELL3D_REG_INDEX(instanced_arrays) + 32) {
|
||||
dirty_flags.vertex_array |= 1u << (method - MAXWELL3D_REG_INDEX(instanced_arrays));
|
||||
}
|
||||
}
|
||||
|
||||
switch (method) {
|
||||
@@ -270,6 +284,7 @@ void Maxwell3D::ProcessQueryGet() {
|
||||
query_result.timestamp = CoreTiming::GetTicks();
|
||||
Memory::WriteBlock(*address, &query_result, sizeof(query_result));
|
||||
}
|
||||
dirty_flags.OnMemoryWrite();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -346,6 +361,7 @@ void Maxwell3D::ProcessCBData(u32 value) {
|
||||
memory_manager.GpuToCpuAddress(buffer_address + regs.const_buffer.cb_pos);
|
||||
|
||||
Memory::Write32(*address, value);
|
||||
dirty_flags.OnMemoryWrite();
|
||||
|
||||
// Increment the current buffer position.
|
||||
regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4;
|
||||
|
||||
@@ -590,10 +590,18 @@ public:
|
||||
|
||||
float clear_color[4];
|
||||
float clear_depth;
|
||||
|
||||
INSERT_PADDING_WORDS(0x3);
|
||||
|
||||
s32 clear_stencil;
|
||||
|
||||
INSERT_PADDING_WORDS(0x17);
|
||||
INSERT_PADDING_WORDS(0x7);
|
||||
|
||||
u32 polygon_offset_point_enable;
|
||||
u32 polygon_offset_line_enable;
|
||||
u32 polygon_offset_fill_enable;
|
||||
|
||||
INSERT_PADDING_WORDS(0xD);
|
||||
|
||||
std::array<ScissorTest, NumViewports> scissor_test;
|
||||
|
||||
@@ -631,7 +639,16 @@ public:
|
||||
}
|
||||
} zeta;
|
||||
|
||||
INSERT_PADDING_WORDS(0x5B);
|
||||
INSERT_PADDING_WORDS(0x41);
|
||||
|
||||
union {
|
||||
BitField<0, 4, u32> stencil;
|
||||
BitField<4, 4, u32> unknown;
|
||||
BitField<8, 4, u32> scissor;
|
||||
BitField<12, 4, u32> viewport;
|
||||
} clear_flags;
|
||||
|
||||
INSERT_PADDING_WORDS(0x19);
|
||||
|
||||
std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format;
|
||||
|
||||
@@ -719,6 +736,7 @@ public:
|
||||
u32 frag_color_clamp;
|
||||
|
||||
union {
|
||||
BitField<0, 1, u32> y_negate;
|
||||
BitField<4, 1, u32> triangle_rast_flip;
|
||||
} screen_y_control;
|
||||
|
||||
@@ -752,7 +770,11 @@ public:
|
||||
}
|
||||
} tsc;
|
||||
|
||||
INSERT_PADDING_WORDS(0x3);
|
||||
INSERT_PADDING_WORDS(0x1);
|
||||
|
||||
float polygon_offset_factor;
|
||||
|
||||
INSERT_PADDING_WORDS(0x1);
|
||||
|
||||
struct {
|
||||
u32 tic_address_high;
|
||||
@@ -777,7 +799,9 @@ public:
|
||||
|
||||
u32 framebuffer_srgb;
|
||||
|
||||
INSERT_PADDING_WORDS(0x12);
|
||||
float polygon_offset_units;
|
||||
|
||||
INSERT_PADDING_WORDS(0x11);
|
||||
|
||||
union {
|
||||
BitField<2, 1, u32> coord_origin;
|
||||
@@ -854,7 +878,9 @@ public:
|
||||
|
||||
INSERT_PADDING_WORDS(0x7);
|
||||
|
||||
INSERT_PADDING_WORDS(0x20);
|
||||
INSERT_PADDING_WORDS(0x1F);
|
||||
|
||||
float polygon_offset_clamp;
|
||||
|
||||
struct {
|
||||
u32 is_instanced[NumVertexArrays];
|
||||
@@ -870,7 +896,13 @@ public:
|
||||
|
||||
Cull cull;
|
||||
|
||||
INSERT_PADDING_WORDS(0x28);
|
||||
u32 pixel_center_integer;
|
||||
|
||||
INSERT_PADDING_WORDS(0x1);
|
||||
|
||||
u32 viewport_transform_enabled;
|
||||
|
||||
INSERT_PADDING_WORDS(0x25);
|
||||
|
||||
struct {
|
||||
u32 enable;
|
||||
@@ -1035,6 +1067,11 @@ public:
|
||||
|
||||
struct DirtyFlags {
|
||||
bool vertex_attrib_format = true;
|
||||
u32 vertex_array = 0xFFFFFFFF;
|
||||
|
||||
void OnMemoryWrite() {
|
||||
vertex_array = 0xFFFFFFFF;
|
||||
}
|
||||
};
|
||||
|
||||
DirtyFlags dirty_flags;
|
||||
@@ -1127,6 +1164,9 @@ ASSERT_REG_POSITION(vertex_buffer, 0x35D);
|
||||
ASSERT_REG_POSITION(clear_color[0], 0x360);
|
||||
ASSERT_REG_POSITION(clear_depth, 0x364);
|
||||
ASSERT_REG_POSITION(clear_stencil, 0x368);
|
||||
ASSERT_REG_POSITION(polygon_offset_point_enable, 0x370);
|
||||
ASSERT_REG_POSITION(polygon_offset_line_enable, 0x371);
|
||||
ASSERT_REG_POSITION(polygon_offset_fill_enable, 0x372);
|
||||
ASSERT_REG_POSITION(scissor_test, 0x380);
|
||||
ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5);
|
||||
ASSERT_REG_POSITION(stencil_back_mask, 0x3D6);
|
||||
@@ -1134,6 +1174,7 @@ ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7);
|
||||
ASSERT_REG_POSITION(color_mask_common, 0x3E4);
|
||||
ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB);
|
||||
ASSERT_REG_POSITION(zeta, 0x3F8);
|
||||
ASSERT_REG_POSITION(clear_flags, 0x43E);
|
||||
ASSERT_REG_POSITION(vertex_attrib_format, 0x458);
|
||||
ASSERT_REG_POSITION(rt_control, 0x487);
|
||||
ASSERT_REG_POSITION(zeta_width, 0x48a);
|
||||
@@ -1164,6 +1205,7 @@ ASSERT_REG_POSITION(point_size, 0x546);
|
||||
ASSERT_REG_POSITION(zeta_enable, 0x54E);
|
||||
ASSERT_REG_POSITION(multisample_control, 0x54F);
|
||||
ASSERT_REG_POSITION(tsc, 0x557);
|
||||
ASSERT_REG_POSITION(polygon_offset_factor, 0x55b);
|
||||
ASSERT_REG_POSITION(tic, 0x55D);
|
||||
ASSERT_REG_POSITION(stencil_two_side_enable, 0x565);
|
||||
ASSERT_REG_POSITION(stencil_back_op_fail, 0x566);
|
||||
@@ -1171,13 +1213,17 @@ ASSERT_REG_POSITION(stencil_back_op_zfail, 0x567);
|
||||
ASSERT_REG_POSITION(stencil_back_op_zpass, 0x568);
|
||||
ASSERT_REG_POSITION(stencil_back_func_func, 0x569);
|
||||
ASSERT_REG_POSITION(framebuffer_srgb, 0x56E);
|
||||
ASSERT_REG_POSITION(polygon_offset_units, 0x56F);
|
||||
ASSERT_REG_POSITION(point_coord_replace, 0x581);
|
||||
ASSERT_REG_POSITION(code_address, 0x582);
|
||||
ASSERT_REG_POSITION(draw, 0x585);
|
||||
ASSERT_REG_POSITION(primitive_restart, 0x591);
|
||||
ASSERT_REG_POSITION(index_array, 0x5F2);
|
||||
ASSERT_REG_POSITION(polygon_offset_clamp, 0x61F);
|
||||
ASSERT_REG_POSITION(instanced_arrays, 0x620);
|
||||
ASSERT_REG_POSITION(cull, 0x646);
|
||||
ASSERT_REG_POSITION(pixel_center_integer, 0x649);
|
||||
ASSERT_REG_POSITION(viewport_transform_enabled, 0x64B);
|
||||
ASSERT_REG_POSITION(logic_op, 0x671);
|
||||
ASSERT_REG_POSITION(clear_buffers, 0x674);
|
||||
ASSERT_REG_POSITION(color_mask, 0x680);
|
||||
|
||||
@@ -2,7 +2,9 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
@@ -54,6 +56,9 @@ void MaxwellDMA::HandleCopy() {
|
||||
return;
|
||||
}
|
||||
|
||||
// All copies here update the main memory, so mark all rasterizer states as invalid.
|
||||
Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
|
||||
|
||||
if (regs.exec.is_dst_linear && regs.exec.is_src_linear) {
|
||||
// When the enable_2d bit is disabled, the copy is performed as if we were copying a 1D
|
||||
// buffer of length `x_count`, otherwise we copy a 2D image of dimensions (x_count,
|
||||
|
||||
@@ -82,6 +82,8 @@ union Attribute {
|
||||
Position = 7,
|
||||
Attribute_0 = 8,
|
||||
Attribute_31 = 39,
|
||||
ClipDistances0123 = 44,
|
||||
ClipDistances4567 = 45,
|
||||
PointCoord = 46,
|
||||
// This attribute contains a tuple of (~, ~, InstanceId, VertexId) when inside a vertex
|
||||
// shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval
|
||||
@@ -262,7 +264,7 @@ enum class FlowCondition : u64 {
|
||||
Fcsm_Tr = 0x1C, // TODO(bunnei): What is this used for?
|
||||
};
|
||||
|
||||
enum class ControlCode : u64 {
|
||||
enum class ConditionCode : u64 {
|
||||
F = 0,
|
||||
LT = 1,
|
||||
EQ = 2,
|
||||
@@ -366,6 +368,11 @@ enum class HalfPrecision : u64 {
|
||||
FMZ = 2,
|
||||
};
|
||||
|
||||
enum class R2pMode : u64 {
|
||||
Pr = 0,
|
||||
Cc = 1,
|
||||
};
|
||||
|
||||
enum class IpaInterpMode : u64 {
|
||||
Linear = 0,
|
||||
Perspective = 1,
|
||||
@@ -570,7 +577,6 @@ union Instruction {
|
||||
BitField<39, 2, u64> tab5cb8_2;
|
||||
BitField<41, 3, u64> tab5c68_1;
|
||||
BitField<44, 2, u64> tab5c68_0;
|
||||
BitField<47, 1, u64> cc;
|
||||
BitField<48, 1, u64> negate_b;
|
||||
} fmul;
|
||||
|
||||
@@ -832,7 +838,7 @@ union Instruction {
|
||||
union {
|
||||
BitField<0, 3, u64> pred0;
|
||||
BitField<3, 3, u64> pred3;
|
||||
BitField<8, 5, ControlCode> cc; // flag in cc
|
||||
BitField<8, 5, ConditionCode> cc; // flag in cc
|
||||
BitField<39, 3, u64> pred39;
|
||||
BitField<42, 1, u64> neg_pred39;
|
||||
BitField<45, 4, PredOperation> op; // op with pred39
|
||||
@@ -855,6 +861,12 @@ union Instruction {
|
||||
BitField<39, 3, u64> pred39;
|
||||
} hsetp2;
|
||||
|
||||
union {
|
||||
BitField<40, 1, R2pMode> mode;
|
||||
BitField<41, 2, u64> byte;
|
||||
BitField<20, 7, u64> immediate_mask;
|
||||
} r2p;
|
||||
|
||||
union {
|
||||
BitField<39, 3, u64> pred39;
|
||||
BitField<42, 1, u64> neg_pred;
|
||||
@@ -1236,7 +1248,7 @@ union Instruction {
|
||||
BitField<60, 1, u64> is_b_gpr;
|
||||
BitField<59, 1, u64> is_c_gpr;
|
||||
BitField<20, 24, s64> smem_imm;
|
||||
BitField<0, 5, ControlCode> flow_control_code;
|
||||
BitField<0, 5, ConditionCode> flow_condition_code;
|
||||
|
||||
Attribute attribute;
|
||||
Sampler sampler;
|
||||
@@ -1257,6 +1269,7 @@ public:
|
||||
BFE_C,
|
||||
BFE_R,
|
||||
BFE_IMM,
|
||||
BFI_IMM_R,
|
||||
BRA,
|
||||
PBK,
|
||||
LD_A,
|
||||
@@ -1382,6 +1395,7 @@ public:
|
||||
PSETP,
|
||||
PSET,
|
||||
CSETP,
|
||||
R2P_IMM,
|
||||
XMAD_IMM,
|
||||
XMAD_CR,
|
||||
XMAD_RC,
|
||||
@@ -1397,6 +1411,7 @@ public:
|
||||
ArithmeticHalf,
|
||||
ArithmeticHalfImmediate,
|
||||
Bfe,
|
||||
Bfi,
|
||||
Shift,
|
||||
Ffma,
|
||||
Hfma2,
|
||||
@@ -1411,6 +1426,7 @@ public:
|
||||
HalfSetPredicate,
|
||||
PredicateSetPredicate,
|
||||
PredicateSetRegister,
|
||||
RegisterSetPredicate,
|
||||
Conversion,
|
||||
Xmad,
|
||||
Unknown,
|
||||
@@ -1614,6 +1630,7 @@ private:
|
||||
INST("0100110000000---", Id::BFE_C, Type::Bfe, "BFE_C"),
|
||||
INST("0101110000000---", Id::BFE_R, Type::Bfe, "BFE_R"),
|
||||
INST("0011100-00000---", Id::BFE_IMM, Type::Bfe, "BFE_IMM"),
|
||||
INST("0011011-11110---", Id::BFI_IMM_R, Type::Bfi, "BFI_IMM_R"),
|
||||
INST("0100110001000---", Id::LOP_C, Type::ArithmeticInteger, "LOP_C"),
|
||||
INST("0101110001000---", Id::LOP_R, Type::ArithmeticInteger, "LOP_R"),
|
||||
INST("0011100001000---", Id::LOP_IMM, Type::ArithmeticInteger, "LOP_IMM"),
|
||||
@@ -1648,6 +1665,7 @@ private:
|
||||
INST("0101000010001---", Id::PSET, Type::PredicateSetRegister, "PSET"),
|
||||
INST("0101000010010---", Id::PSETP, Type::PredicateSetPredicate, "PSETP"),
|
||||
INST("010100001010----", Id::CSETP, Type::PredicateSetPredicate, "CSETP"),
|
||||
INST("0011100-11110---", Id::R2P_IMM, Type::RegisterSetPredicate, "R2P_IMM"),
|
||||
INST("0011011-00------", Id::XMAD_IMM, Type::Xmad, "XMAD_IMM"),
|
||||
INST("0100111---------", Id::XMAD_CR, Type::Xmad, "XMAD_CR"),
|
||||
INST("010100010-------", Id::XMAD_RC, Type::Xmad, "XMAD_RC"),
|
||||
|
||||
@@ -62,7 +62,16 @@ struct Header {
|
||||
INSERT_PADDING_BYTES(1); // ImapSystemValuesB
|
||||
INSERT_PADDING_BYTES(16); // ImapGenericVector[32]
|
||||
INSERT_PADDING_BYTES(2); // ImapColor
|
||||
INSERT_PADDING_BYTES(2); // ImapSystemValuesC
|
||||
union {
|
||||
BitField<0, 8, u16> clip_distances;
|
||||
BitField<8, 1, u16> point_sprite_s;
|
||||
BitField<9, 1, u16> point_sprite_t;
|
||||
BitField<10, 1, u16> fog_coordinate;
|
||||
BitField<12, 1, u16> tessellation_eval_point_u;
|
||||
BitField<13, 1, u16> tessellation_eval_point_v;
|
||||
BitField<14, 1, u16> instance_id;
|
||||
BitField<15, 1, u16> vertex_id;
|
||||
};
|
||||
INSERT_PADDING_BYTES(5); // ImapFixedFncTexture[10]
|
||||
INSERT_PADDING_BYTES(1); // ImapReserved
|
||||
INSERT_PADDING_BYTES(3); // OmapSystemValuesA
|
||||
|
||||
354
src/video_core/morton.cpp
Normal file
354
src/video_core/morton.cpp
Normal file
@@ -0,0 +1,354 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/morton.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
using Surface::GetBytesPerPixel;
|
||||
using Surface::PixelFormat;
|
||||
|
||||
using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr);
|
||||
using ConversionArray = std::array<MortonCopyFn, Surface::MaxPixelFormat>;
|
||||
|
||||
template <bool morton_to_linear, PixelFormat format>
|
||||
static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth,
|
||||
u8* buffer, std::size_t buffer_size, VAddr addr) {
|
||||
constexpr u32 bytes_per_pixel = GetBytesPerPixel(format);
|
||||
|
||||
// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
|
||||
// pixel values.
|
||||
const u32 tile_size_x{GetDefaultBlockWidth(format)};
|
||||
const u32 tile_size_y{GetDefaultBlockHeight(format)};
|
||||
|
||||
if constexpr (morton_to_linear) {
|
||||
Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel,
|
||||
stride, height, depth, block_height, block_depth);
|
||||
} else {
|
||||
Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x,
|
||||
(height + tile_size_y - 1) / tile_size_y, depth,
|
||||
bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr),
|
||||
buffer, false, block_height, block_depth);
|
||||
}
|
||||
}
|
||||
|
||||
static constexpr ConversionArray morton_to_linear_fns = {
|
||||
// clang-format off
|
||||
MortonCopy<true, PixelFormat::ABGR8U>,
|
||||
MortonCopy<true, PixelFormat::ABGR8S>,
|
||||
MortonCopy<true, PixelFormat::ABGR8UI>,
|
||||
MortonCopy<true, PixelFormat::B5G6R5U>,
|
||||
MortonCopy<true, PixelFormat::A2B10G10R10U>,
|
||||
MortonCopy<true, PixelFormat::A1B5G5R5U>,
|
||||
MortonCopy<true, PixelFormat::R8U>,
|
||||
MortonCopy<true, PixelFormat::R8UI>,
|
||||
MortonCopy<true, PixelFormat::RGBA16F>,
|
||||
MortonCopy<true, PixelFormat::RGBA16U>,
|
||||
MortonCopy<true, PixelFormat::RGBA16UI>,
|
||||
MortonCopy<true, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<true, PixelFormat::RGBA32UI>,
|
||||
MortonCopy<true, PixelFormat::DXT1>,
|
||||
MortonCopy<true, PixelFormat::DXT23>,
|
||||
MortonCopy<true, PixelFormat::DXT45>,
|
||||
MortonCopy<true, PixelFormat::DXN1>,
|
||||
MortonCopy<true, PixelFormat::DXN2UNORM>,
|
||||
MortonCopy<true, PixelFormat::DXN2SNORM>,
|
||||
MortonCopy<true, PixelFormat::BC7U>,
|
||||
MortonCopy<true, PixelFormat::BC6H_UF16>,
|
||||
MortonCopy<true, PixelFormat::BC6H_SF16>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
||||
MortonCopy<true, PixelFormat::G8R8U>,
|
||||
MortonCopy<true, PixelFormat::G8R8S>,
|
||||
MortonCopy<true, PixelFormat::BGRA8>,
|
||||
MortonCopy<true, PixelFormat::RGBA32F>,
|
||||
MortonCopy<true, PixelFormat::RG32F>,
|
||||
MortonCopy<true, PixelFormat::R32F>,
|
||||
MortonCopy<true, PixelFormat::R16F>,
|
||||
MortonCopy<true, PixelFormat::R16U>,
|
||||
MortonCopy<true, PixelFormat::R16S>,
|
||||
MortonCopy<true, PixelFormat::R16UI>,
|
||||
MortonCopy<true, PixelFormat::R16I>,
|
||||
MortonCopy<true, PixelFormat::RG16>,
|
||||
MortonCopy<true, PixelFormat::RG16F>,
|
||||
MortonCopy<true, PixelFormat::RG16UI>,
|
||||
MortonCopy<true, PixelFormat::RG16I>,
|
||||
MortonCopy<true, PixelFormat::RG16S>,
|
||||
MortonCopy<true, PixelFormat::RGB32F>,
|
||||
MortonCopy<true, PixelFormat::RGBA8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::RG8U>,
|
||||
MortonCopy<true, PixelFormat::RG8S>,
|
||||
MortonCopy<true, PixelFormat::RG32UI>,
|
||||
MortonCopy<true, PixelFormat::R32UI>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X8>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X5>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X4>,
|
||||
MortonCopy<true, PixelFormat::BGRA8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT1_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT23_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT45_SRGB>,
|
||||
MortonCopy<true, PixelFormat::BC7U_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X5>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_10X8>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::Z32F>,
|
||||
MortonCopy<true, PixelFormat::Z16>,
|
||||
MortonCopy<true, PixelFormat::Z24S8>,
|
||||
MortonCopy<true, PixelFormat::S8Z24>,
|
||||
MortonCopy<true, PixelFormat::Z32FS8>,
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
static constexpr ConversionArray linear_to_morton_fns = {
|
||||
// clang-format off
|
||||
MortonCopy<false, PixelFormat::ABGR8U>,
|
||||
MortonCopy<false, PixelFormat::ABGR8S>,
|
||||
MortonCopy<false, PixelFormat::ABGR8UI>,
|
||||
MortonCopy<false, PixelFormat::B5G6R5U>,
|
||||
MortonCopy<false, PixelFormat::A2B10G10R10U>,
|
||||
MortonCopy<false, PixelFormat::A1B5G5R5U>,
|
||||
MortonCopy<false, PixelFormat::R8U>,
|
||||
MortonCopy<false, PixelFormat::R8UI>,
|
||||
MortonCopy<false, PixelFormat::RGBA16F>,
|
||||
MortonCopy<false, PixelFormat::RGBA16U>,
|
||||
MortonCopy<false, PixelFormat::RGBA16UI>,
|
||||
MortonCopy<false, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<false, PixelFormat::RGBA32UI>,
|
||||
MortonCopy<false, PixelFormat::DXT1>,
|
||||
MortonCopy<false, PixelFormat::DXT23>,
|
||||
MortonCopy<false, PixelFormat::DXT45>,
|
||||
MortonCopy<false, PixelFormat::DXN1>,
|
||||
MortonCopy<false, PixelFormat::DXN2UNORM>,
|
||||
MortonCopy<false, PixelFormat::DXN2SNORM>,
|
||||
MortonCopy<false, PixelFormat::BC7U>,
|
||||
MortonCopy<false, PixelFormat::BC6H_UF16>,
|
||||
MortonCopy<false, PixelFormat::BC6H_SF16>,
|
||||
// TODO(Subv): Swizzling ASTC formats are not supported
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::G8R8U>,
|
||||
MortonCopy<false, PixelFormat::G8R8S>,
|
||||
MortonCopy<false, PixelFormat::BGRA8>,
|
||||
MortonCopy<false, PixelFormat::RGBA32F>,
|
||||
MortonCopy<false, PixelFormat::RG32F>,
|
||||
MortonCopy<false, PixelFormat::R32F>,
|
||||
MortonCopy<false, PixelFormat::R16F>,
|
||||
MortonCopy<false, PixelFormat::R16U>,
|
||||
MortonCopy<false, PixelFormat::R16S>,
|
||||
MortonCopy<false, PixelFormat::R16UI>,
|
||||
MortonCopy<false, PixelFormat::R16I>,
|
||||
MortonCopy<false, PixelFormat::RG16>,
|
||||
MortonCopy<false, PixelFormat::RG16F>,
|
||||
MortonCopy<false, PixelFormat::RG16UI>,
|
||||
MortonCopy<false, PixelFormat::RG16I>,
|
||||
MortonCopy<false, PixelFormat::RG16S>,
|
||||
MortonCopy<false, PixelFormat::RGB32F>,
|
||||
MortonCopy<false, PixelFormat::RGBA8_SRGB>,
|
||||
MortonCopy<false, PixelFormat::RG8U>,
|
||||
MortonCopy<false, PixelFormat::RG8S>,
|
||||
MortonCopy<false, PixelFormat::RG32UI>,
|
||||
MortonCopy<false, PixelFormat::R32UI>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::BGRA8_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT1_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT23_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT45_SRGB>,
|
||||
MortonCopy<false, PixelFormat::BC7U_SRGB>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::Z32F>,
|
||||
MortonCopy<false, PixelFormat::Z16>,
|
||||
MortonCopy<false, PixelFormat::Z24S8>,
|
||||
MortonCopy<false, PixelFormat::S8Z24>,
|
||||
MortonCopy<false, PixelFormat::Z32FS8>,
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFormat format) {
|
||||
switch (mode) {
|
||||
case MortonSwizzleMode::MortonToLinear:
|
||||
return morton_to_linear_fns[static_cast<std::size_t>(format)];
|
||||
case MortonSwizzleMode::LinearToMorton:
|
||||
return linear_to_morton_fns[static_cast<std::size_t>(format)];
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
/// 8x8 Z-Order coordinate from 2D coordinates
|
||||
static u32 MortonInterleave(u32 x, u32 y) {
|
||||
static const u32 xlut[] = {0x00, 0x01, 0x04, 0x05, 0x10, 0x11, 0x14, 0x15};
|
||||
static const u32 ylut[] = {0x00, 0x02, 0x08, 0x0a, 0x20, 0x22, 0x28, 0x2a};
|
||||
return xlut[x % 8] + ylut[y % 8];
|
||||
}
|
||||
|
||||
/// Calculates the offset of the position of the pixel in Morton order
|
||||
static u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) {
|
||||
// Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each
|
||||
// of which is composed of four 2x2 subtiles each of which is composed of four texels.
|
||||
// Each structure is embedded into the next-bigger one in a diagonal pattern, e.g.
|
||||
// texels are laid out in a 2x2 subtile like this:
|
||||
// 2 3
|
||||
// 0 1
|
||||
//
|
||||
// The full 8x8 tile has the texels arranged like this:
|
||||
//
|
||||
// 42 43 46 47 58 59 62 63
|
||||
// 40 41 44 45 56 57 60 61
|
||||
// 34 35 38 39 50 51 54 55
|
||||
// 32 33 36 37 48 49 52 53
|
||||
// 10 11 14 15 26 27 30 31
|
||||
// 08 09 12 13 24 25 28 29
|
||||
// 02 03 06 07 18 19 22 23
|
||||
// 00 01 04 05 16 17 20 21
|
||||
//
|
||||
// This pattern is what's called Z-order curve, or Morton order.
|
||||
|
||||
const unsigned int block_height = 8;
|
||||
const unsigned int coarse_x = x & ~7;
|
||||
|
||||
u32 i = MortonInterleave(x, y);
|
||||
|
||||
const unsigned int offset = coarse_x * block_height;
|
||||
|
||||
return (i + offset) * bytes_per_pixel;
|
||||
}
|
||||
|
||||
static u32 MortonInterleave128(u32 x, u32 y) {
|
||||
// 128x128 Z-Order coordinate from 2D coordinates
|
||||
static constexpr u32 xlut[] = {
|
||||
0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042,
|
||||
0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809,
|
||||
0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000,
|
||||
0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043,
|
||||
0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a,
|
||||
0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001,
|
||||
0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048,
|
||||
0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b,
|
||||
0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002,
|
||||
0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049,
|
||||
0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840,
|
||||
0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003,
|
||||
0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a,
|
||||
0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841,
|
||||
0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008,
|
||||
0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b,
|
||||
0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842,
|
||||
0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009,
|
||||
0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800,
|
||||
0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843,
|
||||
0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a,
|
||||
0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801,
|
||||
0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848,
|
||||
0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b,
|
||||
0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802,
|
||||
0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849,
|
||||
0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040,
|
||||
0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803,
|
||||
0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a,
|
||||
0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041,
|
||||
0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808,
|
||||
0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b,
|
||||
0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042,
|
||||
0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809,
|
||||
0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b,
|
||||
};
|
||||
static constexpr u32 ylut[] = {
|
||||
0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090,
|
||||
0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124,
|
||||
0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200,
|
||||
0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294,
|
||||
0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330,
|
||||
0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404,
|
||||
0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0,
|
||||
0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534,
|
||||
0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610,
|
||||
0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4,
|
||||
0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780,
|
||||
0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014,
|
||||
0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0,
|
||||
0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184,
|
||||
0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220,
|
||||
0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4,
|
||||
0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390,
|
||||
0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424,
|
||||
0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500,
|
||||
0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594,
|
||||
0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630,
|
||||
0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704,
|
||||
0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0,
|
||||
0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034,
|
||||
0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110,
|
||||
0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4,
|
||||
0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280,
|
||||
0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314,
|
||||
0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0,
|
||||
0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484,
|
||||
0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520,
|
||||
0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4,
|
||||
0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690,
|
||||
0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724,
|
||||
0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4,
|
||||
};
|
||||
return xlut[x % 128] + ylut[y % 128];
|
||||
}
|
||||
|
||||
static u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) {
|
||||
// Calculates the offset of the position of the pixel in Morton order
|
||||
// Framebuffer images are split into 128x128 tiles.
|
||||
|
||||
constexpr u32 block_height = 128;
|
||||
const u32 coarse_x = x & ~127;
|
||||
|
||||
const u32 i = MortonInterleave128(x, y);
|
||||
|
||||
const u32 offset = coarse_x * block_height;
|
||||
|
||||
return (i + offset) * bytes_per_pixel;
|
||||
}
|
||||
|
||||
void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride,
|
||||
u32 block_height, u32 height, u32 block_depth, u32 depth, u8* buffer,
|
||||
std::size_t buffer_size, VAddr addr) {
|
||||
|
||||
GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth, buffer,
|
||||
buffer_size, addr);
|
||||
}
|
||||
|
||||
void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel,
|
||||
u8* morton_data, u8* linear_data, bool morton_to_linear) {
|
||||
u8* data_ptrs[2];
|
||||
for (u32 y = 0; y < height; ++y) {
|
||||
for (u32 x = 0; x < width; ++x) {
|
||||
const u32 coarse_y = y & ~127;
|
||||
const u32 morton_offset =
|
||||
GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel;
|
||||
const u32 linear_pixel_index = (x + y * width) * linear_bytes_per_pixel;
|
||||
|
||||
data_ptrs[morton_to_linear ? 1 : 0] = morton_data + morton_offset;
|
||||
data_ptrs[morton_to_linear ? 0 : 1] = &linear_data[linear_pixel_index];
|
||||
|
||||
std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
21
src/video_core/morton.h
Normal file
21
src/video_core/morton.h
Normal file
@@ -0,0 +1,21 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/surface.h"
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
enum class MortonSwizzleMode { MortonToLinear, LinearToMorton };
|
||||
|
||||
void MortonSwizzle(MortonSwizzleMode mode, VideoCore::Surface::PixelFormat format, u32 stride,
|
||||
u32 block_height, u32 height, u32 block_depth, u32 depth, u8* buffer,
|
||||
std::size_t buffer_size, VAddr addr);
|
||||
|
||||
void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel,
|
||||
u8* morton_data, u8* linear_data, bool morton_to_linear);
|
||||
|
||||
} // namespace VideoCore
|
||||
@@ -76,7 +76,7 @@ std::tuple<u8*, GLintptr> OGLBufferCache::ReserveMemory(std::size_t size, std::s
|
||||
return std::make_tuple(uploaded_ptr, uploaded_offset);
|
||||
}
|
||||
|
||||
void OGLBufferCache::Map(std::size_t max_size) {
|
||||
bool OGLBufferCache::Map(std::size_t max_size) {
|
||||
bool invalidate;
|
||||
std::tie(buffer_ptr, buffer_offset_base, invalidate) =
|
||||
stream_buffer.Map(static_cast<GLsizeiptr>(max_size), 4);
|
||||
@@ -85,6 +85,7 @@ void OGLBufferCache::Map(std::size_t max_size) {
|
||||
if (invalidate) {
|
||||
InvalidateAll();
|
||||
}
|
||||
return invalidate;
|
||||
}
|
||||
|
||||
void OGLBufferCache::Unmap() {
|
||||
|
||||
@@ -50,7 +50,7 @@ public:
|
||||
/// Reserves memory to be used by host's CPU. Returns mapped address and offset.
|
||||
std::tuple<u8*, GLintptr> ReserveMemory(std::size_t size, std::size_t alignment = 4);
|
||||
|
||||
void Map(std::size_t max_size);
|
||||
bool Map(std::size_t max_size);
|
||||
void Unmap();
|
||||
|
||||
GLuint GetHandle() const;
|
||||
|
||||
@@ -98,14 +98,9 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
|
||||
has_ARB_direct_state_access = true;
|
||||
} else if (extension == "GL_ARB_multi_bind") {
|
||||
has_ARB_multi_bind = true;
|
||||
} else if (extension == "GL_ARB_separate_shader_objects") {
|
||||
has_ARB_separate_shader_objects = true;
|
||||
} else if (extension == "GL_ARB_vertex_attrib_binding") {
|
||||
has_ARB_vertex_attrib_binding = true;
|
||||
}
|
||||
}
|
||||
|
||||
ASSERT_MSG(has_ARB_separate_shader_objects, "has_ARB_separate_shader_objects is unsupported");
|
||||
OpenGLState::ApplyDefaultState();
|
||||
|
||||
// Create render framebuffer
|
||||
@@ -181,15 +176,25 @@ void RasterizerOpenGL::SetupVertexFormat() {
|
||||
}
|
||||
state.draw.vertex_array = VAO.handle;
|
||||
state.ApplyVertexBufferState();
|
||||
|
||||
// Rebinding the VAO invalidates the vertex buffer bindings.
|
||||
gpu.dirty_flags.vertex_array = 0xFFFFFFFF;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupVertexBuffer() {
|
||||
MICROPROFILE_SCOPE(OpenGL_VB);
|
||||
const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
|
||||
if (!gpu.dirty_flags.vertex_array)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_VB);
|
||||
|
||||
// Upload all guest vertex arrays sequentially to our buffer
|
||||
for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) {
|
||||
if (~gpu.dirty_flags.vertex_array & (1u << index))
|
||||
continue;
|
||||
|
||||
const auto& vertex_array = regs.vertex_array[index];
|
||||
if (!vertex_array.IsEnabled())
|
||||
continue;
|
||||
@@ -216,6 +221,8 @@ void RasterizerOpenGL::SetupVertexBuffer() {
|
||||
|
||||
// Implicit set by glBindVertexBuffer. Stupid glstate handling...
|
||||
state.draw.vertex_buffer = buffer_cache.GetHandle();
|
||||
|
||||
gpu.dirty_flags.vertex_array = 0;
|
||||
}
|
||||
|
||||
DrawParameters RasterizerOpenGL::SetupDraw() {
|
||||
@@ -542,6 +549,30 @@ void RasterizerOpenGL::Clear() {
|
||||
ASSERT_MSG(regs.zeta_enable != 0, "Tried to clear stencil but buffer is not enabled!");
|
||||
use_stencil = true;
|
||||
clear_state.stencil.test_enabled = true;
|
||||
if (regs.clear_flags.stencil) {
|
||||
// Stencil affects the clear so fill it with the used masks
|
||||
clear_state.stencil.front.test_func = GL_ALWAYS;
|
||||
clear_state.stencil.front.test_mask = regs.stencil_front_func_mask;
|
||||
clear_state.stencil.front.action_stencil_fail = GL_KEEP;
|
||||
clear_state.stencil.front.action_depth_fail = GL_KEEP;
|
||||
clear_state.stencil.front.action_depth_pass = GL_KEEP;
|
||||
clear_state.stencil.front.write_mask = regs.stencil_front_mask;
|
||||
if (regs.stencil_two_side_enable) {
|
||||
clear_state.stencil.back.test_func = GL_ALWAYS;
|
||||
clear_state.stencil.back.test_mask = regs.stencil_back_func_mask;
|
||||
clear_state.stencil.back.action_stencil_fail = GL_KEEP;
|
||||
clear_state.stencil.back.action_depth_fail = GL_KEEP;
|
||||
clear_state.stencil.back.action_depth_pass = GL_KEEP;
|
||||
clear_state.stencil.back.write_mask = regs.stencil_back_mask;
|
||||
} else {
|
||||
clear_state.stencil.back.test_func = GL_ALWAYS;
|
||||
clear_state.stencil.back.test_mask = 0xFFFFFFFF;
|
||||
clear_state.stencil.back.write_mask = 0xFFFFFFFF;
|
||||
clear_state.stencil.back.action_stencil_fail = GL_KEEP;
|
||||
clear_state.stencil.back.action_depth_fail = GL_KEEP;
|
||||
clear_state.stencil.back.action_depth_pass = GL_KEEP;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!use_color && !use_depth && !use_stencil) {
|
||||
@@ -553,6 +584,14 @@ void RasterizerOpenGL::Clear() {
|
||||
|
||||
ConfigureFramebuffers(clear_state, use_color, use_depth || use_stencil, false,
|
||||
regs.clear_buffers.RT.Value());
|
||||
if (regs.clear_flags.scissor) {
|
||||
SyncScissorTest(clear_state);
|
||||
}
|
||||
|
||||
if (regs.clear_flags.viewport) {
|
||||
clear_state.EmulateViewportWithScissor();
|
||||
}
|
||||
|
||||
clear_state.Apply();
|
||||
|
||||
if (use_color) {
|
||||
@@ -573,7 +612,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
|
||||
ScopeAcquireGLContext acquire_context{emu_window};
|
||||
@@ -588,12 +627,12 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
SyncLogicOpState();
|
||||
SyncCullMode();
|
||||
SyncPrimitiveRestart();
|
||||
SyncScissorTest();
|
||||
SyncScissorTest(state);
|
||||
// Alpha Testing is synced on shaders.
|
||||
SyncTransformFeedback();
|
||||
SyncPointState();
|
||||
CheckAlphaTests();
|
||||
|
||||
SyncPolygonOffset();
|
||||
// TODO(bunnei): Sync framebuffer_scale uniform here
|
||||
// TODO(bunnei): Sync scissorbox uniform(s) here
|
||||
|
||||
@@ -626,7 +665,11 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
// Add space for at least 18 constant buffers
|
||||
buffer_size += Maxwell::MaxConstBuffers * (MaxConstbufferSize + uniform_buffer_alignment);
|
||||
|
||||
buffer_cache.Map(buffer_size);
|
||||
bool invalidate = buffer_cache.Map(buffer_size);
|
||||
if (invalidate) {
|
||||
// As all cached buffers are invalidated, we need to recheck their state.
|
||||
gpu.dirty_flags.vertex_attrib_format = 0xFFFFFFFF;
|
||||
}
|
||||
|
||||
SetupVertexFormat();
|
||||
SetupVertexBuffer();
|
||||
@@ -815,7 +858,7 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr
|
||||
}
|
||||
const u32 bias = config.mip_lod_bias.Value();
|
||||
// Sign extend the 13-bit value.
|
||||
const u32 mask = 1U << (13 - 1);
|
||||
constexpr u32 mask = 1U << (13 - 1);
|
||||
const float bias_lod = static_cast<s32>((bias ^ mask) - mask) / 256.f;
|
||||
if (lod_bias != bias_lod) {
|
||||
lod_bias = bias_lod;
|
||||
@@ -942,13 +985,25 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
|
||||
|
||||
void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumViewports; i++) {
|
||||
const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()};
|
||||
const bool geometry_shaders_enabled =
|
||||
regs.IsShaderConfigEnabled(static_cast<size_t>(Maxwell::ShaderProgram::Geometry));
|
||||
const std::size_t viewport_count =
|
||||
geometry_shaders_enabled ? Tegra::Engines::Maxwell3D::Regs::NumViewports : 1;
|
||||
for (std::size_t i = 0; i < viewport_count; i++) {
|
||||
auto& viewport = current_state.viewports[i];
|
||||
viewport.x = viewport_rect.left;
|
||||
viewport.y = viewport_rect.bottom;
|
||||
viewport.width = static_cast<GLfloat>(viewport_rect.GetWidth());
|
||||
viewport.height = static_cast<GLfloat>(viewport_rect.GetHeight());
|
||||
const auto& src = regs.viewports[i];
|
||||
if (regs.viewport_transform_enabled) {
|
||||
const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()};
|
||||
viewport.x = viewport_rect.left;
|
||||
viewport.y = viewport_rect.bottom;
|
||||
viewport.width = viewport_rect.GetWidth();
|
||||
viewport.height = viewport_rect.GetHeight();
|
||||
} else {
|
||||
viewport.x = src.x;
|
||||
viewport.y = src.y;
|
||||
viewport.width = src.width;
|
||||
viewport.height = src.height;
|
||||
}
|
||||
viewport.depth_range_far = regs.viewports[i].depth_range_far;
|
||||
viewport.depth_range_near = regs.viewports[i].depth_range_near;
|
||||
}
|
||||
@@ -1120,11 +1175,15 @@ void RasterizerOpenGL::SyncLogicOpState() {
|
||||
state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncScissorTest() {
|
||||
void RasterizerOpenGL::SyncScissorTest(OpenGLState& current_state) {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumViewports; i++) {
|
||||
const bool geometry_shaders_enabled =
|
||||
regs.IsShaderConfigEnabled(static_cast<size_t>(Maxwell::ShaderProgram::Geometry));
|
||||
const std::size_t viewport_count =
|
||||
geometry_shaders_enabled ? Tegra::Engines::Maxwell3D::Regs::NumViewports : 1;
|
||||
for (std::size_t i = 0; i < viewport_count; i++) {
|
||||
const auto& src = regs.scissor_test[i];
|
||||
auto& dst = state.viewports[i].scissor;
|
||||
auto& dst = current_state.viewports[i].scissor;
|
||||
dst.enabled = (src.enable != 0);
|
||||
if (dst.enabled == 0) {
|
||||
return;
|
||||
@@ -1152,6 +1211,16 @@ void RasterizerOpenGL::SyncPointState() {
|
||||
state.point.size = regs.point_size;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncPolygonOffset() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
state.polygon_offset.fill_enable = regs.polygon_offset_fill_enable != 0;
|
||||
state.polygon_offset.line_enable = regs.polygon_offset_line_enable != 0;
|
||||
state.polygon_offset.point_enable = regs.polygon_offset_point_enable != 0;
|
||||
state.polygon_offset.units = regs.polygon_offset_units;
|
||||
state.polygon_offset.factor = regs.polygon_offset_factor;
|
||||
state.polygon_offset.clamp = regs.polygon_offset_clamp;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::CheckAlphaTests() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
|
||||
@@ -91,19 +91,20 @@ private:
|
||||
void SyncWithConfig(const Tegra::Texture::TSCEntry& info);
|
||||
|
||||
private:
|
||||
Tegra::Texture::TextureFilter mag_filter;
|
||||
Tegra::Texture::TextureFilter min_filter;
|
||||
Tegra::Texture::TextureMipmapFilter mip_filter;
|
||||
Tegra::Texture::WrapMode wrap_u;
|
||||
Tegra::Texture::WrapMode wrap_v;
|
||||
Tegra::Texture::WrapMode wrap_p;
|
||||
bool uses_depth_compare;
|
||||
Tegra::Texture::DepthCompareFunc depth_compare_func;
|
||||
GLvec4 border_color;
|
||||
float min_lod;
|
||||
float max_lod;
|
||||
float lod_bias;
|
||||
float max_anisotropic;
|
||||
Tegra::Texture::TextureFilter mag_filter = Tegra::Texture::TextureFilter::Nearest;
|
||||
Tegra::Texture::TextureFilter min_filter = Tegra::Texture::TextureFilter::Nearest;
|
||||
Tegra::Texture::TextureMipmapFilter mip_filter = Tegra::Texture::TextureMipmapFilter::None;
|
||||
Tegra::Texture::WrapMode wrap_u = Tegra::Texture::WrapMode::ClampToEdge;
|
||||
Tegra::Texture::WrapMode wrap_v = Tegra::Texture::WrapMode::ClampToEdge;
|
||||
Tegra::Texture::WrapMode wrap_p = Tegra::Texture::WrapMode::ClampToEdge;
|
||||
bool uses_depth_compare = false;
|
||||
Tegra::Texture::DepthCompareFunc depth_compare_func =
|
||||
Tegra::Texture::DepthCompareFunc::Always;
|
||||
GLvec4 border_color = {};
|
||||
float min_lod = 0.0f;
|
||||
float max_lod = 16.0f;
|
||||
float lod_bias = 0.0f;
|
||||
float max_anisotropic = 1.0f;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -171,7 +172,7 @@ private:
|
||||
void SyncMultiSampleState();
|
||||
|
||||
/// Syncs the scissor test state to match the guest state
|
||||
void SyncScissorTest();
|
||||
void SyncScissorTest(OpenGLState& current_state);
|
||||
|
||||
/// Syncs the transform feedback state to match the guest state
|
||||
void SyncTransformFeedback();
|
||||
@@ -182,13 +183,14 @@ private:
|
||||
/// Syncs Color Mask
|
||||
void SyncColorMask();
|
||||
|
||||
/// Syncs the polygon offsets
|
||||
void SyncPolygonOffset();
|
||||
|
||||
/// Check asserts for alpha testing.
|
||||
void CheckAlphaTests();
|
||||
|
||||
bool has_ARB_direct_state_access = false;
|
||||
bool has_ARB_multi_bind = false;
|
||||
bool has_ARB_separate_shader_objects = false;
|
||||
bool has_ARB_vertex_attrib_binding = false;
|
||||
|
||||
OpenGLState state;
|
||||
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
#include "core/memory.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/morton.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
@@ -22,10 +23,11 @@
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/textures/astc.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
#include "video_core/utils.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
using VideoCore::MortonSwizzle;
|
||||
using VideoCore::MortonSwizzleMode;
|
||||
using VideoCore::Surface::ComponentTypeFromDepthFormat;
|
||||
using VideoCore::Surface::ComponentTypeFromRenderTarget;
|
||||
using VideoCore::Surface::ComponentTypeFromTexture;
|
||||
@@ -265,11 +267,11 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
|
||||
{GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXN2UNORM
|
||||
{GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // BC7U
|
||||
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8,
|
||||
ComponentType::Float, true}, // BC6H_UF16
|
||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
|
||||
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
|
||||
true}, // BC6H_UF16
|
||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
|
||||
true}, // BC6H_SF16
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
|
||||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8U
|
||||
@@ -306,8 +308,8 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
|
||||
true}, // DXT23_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT45_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8,
|
||||
ComponentType::UNorm, true}, // BC7U_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // BC7U_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8_SRGB
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5_SRGB
|
||||
@@ -346,7 +348,7 @@ static GLenum SurfaceTargetToGL(SurfaceTarget target) {
|
||||
case SurfaceTarget::TextureCubemap:
|
||||
return GL_TEXTURE_CUBE_MAP;
|
||||
case SurfaceTarget::TextureCubeArray:
|
||||
return GL_TEXTURE_CUBE_MAP_ARRAY_ARB;
|
||||
return GL_TEXTURE_CUBE_MAP_ARRAY;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture target={}", static_cast<u32>(target));
|
||||
UNREACHABLE();
|
||||
@@ -370,174 +372,7 @@ MathUtil::Rectangle<u32> SurfaceParams::GetRect(u32 mip_level) const {
|
||||
return {0, actual_height, MipWidth(mip_level), 0};
|
||||
}
|
||||
|
||||
template <bool morton_to_gl, PixelFormat format>
|
||||
void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u8* gl_buffer,
|
||||
std::size_t gl_buffer_size, VAddr addr) {
|
||||
constexpr u32 bytes_per_pixel = GetBytesPerPixel(format);
|
||||
|
||||
// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
|
||||
// pixel values.
|
||||
const u32 tile_size_x{GetDefaultBlockWidth(format)};
|
||||
const u32 tile_size_y{GetDefaultBlockHeight(format)};
|
||||
|
||||
if (morton_to_gl) {
|
||||
Tegra::Texture::UnswizzleTexture(gl_buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel,
|
||||
stride, height, depth, block_height, block_depth);
|
||||
} else {
|
||||
Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x,
|
||||
(height + tile_size_y - 1) / tile_size_y, depth,
|
||||
bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr),
|
||||
gl_buffer, false, block_height, block_depth);
|
||||
}
|
||||
}
|
||||
|
||||
using GLConversionArray = std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
|
||||
VideoCore::Surface::MaxPixelFormat>;
|
||||
|
||||
static constexpr GLConversionArray morton_to_gl_fns = {
|
||||
// clang-format off
|
||||
MortonCopy<true, PixelFormat::ABGR8U>,
|
||||
MortonCopy<true, PixelFormat::ABGR8S>,
|
||||
MortonCopy<true, PixelFormat::ABGR8UI>,
|
||||
MortonCopy<true, PixelFormat::B5G6R5U>,
|
||||
MortonCopy<true, PixelFormat::A2B10G10R10U>,
|
||||
MortonCopy<true, PixelFormat::A1B5G5R5U>,
|
||||
MortonCopy<true, PixelFormat::R8U>,
|
||||
MortonCopy<true, PixelFormat::R8UI>,
|
||||
MortonCopy<true, PixelFormat::RGBA16F>,
|
||||
MortonCopy<true, PixelFormat::RGBA16U>,
|
||||
MortonCopy<true, PixelFormat::RGBA16UI>,
|
||||
MortonCopy<true, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<true, PixelFormat::RGBA32UI>,
|
||||
MortonCopy<true, PixelFormat::DXT1>,
|
||||
MortonCopy<true, PixelFormat::DXT23>,
|
||||
MortonCopy<true, PixelFormat::DXT45>,
|
||||
MortonCopy<true, PixelFormat::DXN1>,
|
||||
MortonCopy<true, PixelFormat::DXN2UNORM>,
|
||||
MortonCopy<true, PixelFormat::DXN2SNORM>,
|
||||
MortonCopy<true, PixelFormat::BC7U>,
|
||||
MortonCopy<true, PixelFormat::BC6H_UF16>,
|
||||
MortonCopy<true, PixelFormat::BC6H_SF16>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
||||
MortonCopy<true, PixelFormat::G8R8U>,
|
||||
MortonCopy<true, PixelFormat::G8R8S>,
|
||||
MortonCopy<true, PixelFormat::BGRA8>,
|
||||
MortonCopy<true, PixelFormat::RGBA32F>,
|
||||
MortonCopy<true, PixelFormat::RG32F>,
|
||||
MortonCopy<true, PixelFormat::R32F>,
|
||||
MortonCopy<true, PixelFormat::R16F>,
|
||||
MortonCopy<true, PixelFormat::R16U>,
|
||||
MortonCopy<true, PixelFormat::R16S>,
|
||||
MortonCopy<true, PixelFormat::R16UI>,
|
||||
MortonCopy<true, PixelFormat::R16I>,
|
||||
MortonCopy<true, PixelFormat::RG16>,
|
||||
MortonCopy<true, PixelFormat::RG16F>,
|
||||
MortonCopy<true, PixelFormat::RG16UI>,
|
||||
MortonCopy<true, PixelFormat::RG16I>,
|
||||
MortonCopy<true, PixelFormat::RG16S>,
|
||||
MortonCopy<true, PixelFormat::RGB32F>,
|
||||
MortonCopy<true, PixelFormat::RGBA8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::RG8U>,
|
||||
MortonCopy<true, PixelFormat::RG8S>,
|
||||
MortonCopy<true, PixelFormat::RG32UI>,
|
||||
MortonCopy<true, PixelFormat::R32UI>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X8>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X5>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X4>,
|
||||
MortonCopy<true, PixelFormat::BGRA8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT1_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT23_SRGB>,
|
||||
MortonCopy<true, PixelFormat::DXT45_SRGB>,
|
||||
MortonCopy<true, PixelFormat::BC7U_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X5>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_10X8>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>,
|
||||
MortonCopy<true, PixelFormat::Z32F>,
|
||||
MortonCopy<true, PixelFormat::Z16>,
|
||||
MortonCopy<true, PixelFormat::Z24S8>,
|
||||
MortonCopy<true, PixelFormat::S8Z24>,
|
||||
MortonCopy<true, PixelFormat::Z32FS8>,
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
static constexpr GLConversionArray gl_to_morton_fns = {
|
||||
// clang-format off
|
||||
MortonCopy<false, PixelFormat::ABGR8U>,
|
||||
MortonCopy<false, PixelFormat::ABGR8S>,
|
||||
MortonCopy<false, PixelFormat::ABGR8UI>,
|
||||
MortonCopy<false, PixelFormat::B5G6R5U>,
|
||||
MortonCopy<false, PixelFormat::A2B10G10R10U>,
|
||||
MortonCopy<false, PixelFormat::A1B5G5R5U>,
|
||||
MortonCopy<false, PixelFormat::R8U>,
|
||||
MortonCopy<false, PixelFormat::R8UI>,
|
||||
MortonCopy<false, PixelFormat::RGBA16F>,
|
||||
MortonCopy<false, PixelFormat::RGBA16U>,
|
||||
MortonCopy<false, PixelFormat::RGBA16UI>,
|
||||
MortonCopy<false, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<false, PixelFormat::RGBA32UI>,
|
||||
MortonCopy<false, PixelFormat::DXT1>,
|
||||
MortonCopy<false, PixelFormat::DXT23>,
|
||||
MortonCopy<false, PixelFormat::DXT45>,
|
||||
MortonCopy<false, PixelFormat::DXN1>,
|
||||
MortonCopy<false, PixelFormat::DXN2UNORM>,
|
||||
MortonCopy<false, PixelFormat::DXN2SNORM>,
|
||||
MortonCopy<false, PixelFormat::BC7U>,
|
||||
MortonCopy<false, PixelFormat::BC6H_UF16>,
|
||||
MortonCopy<false, PixelFormat::BC6H_SF16>,
|
||||
// TODO(Subv): Swizzling ASTC formats are not supported
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::G8R8U>,
|
||||
MortonCopy<false, PixelFormat::G8R8S>,
|
||||
MortonCopy<false, PixelFormat::BGRA8>,
|
||||
MortonCopy<false, PixelFormat::RGBA32F>,
|
||||
MortonCopy<false, PixelFormat::RG32F>,
|
||||
MortonCopy<false, PixelFormat::R32F>,
|
||||
MortonCopy<false, PixelFormat::R16F>,
|
||||
MortonCopy<false, PixelFormat::R16U>,
|
||||
MortonCopy<false, PixelFormat::R16S>,
|
||||
MortonCopy<false, PixelFormat::R16UI>,
|
||||
MortonCopy<false, PixelFormat::R16I>,
|
||||
MortonCopy<false, PixelFormat::RG16>,
|
||||
MortonCopy<false, PixelFormat::RG16F>,
|
||||
MortonCopy<false, PixelFormat::RG16UI>,
|
||||
MortonCopy<false, PixelFormat::RG16I>,
|
||||
MortonCopy<false, PixelFormat::RG16S>,
|
||||
MortonCopy<false, PixelFormat::RGB32F>,
|
||||
MortonCopy<false, PixelFormat::RGBA8_SRGB>,
|
||||
MortonCopy<false, PixelFormat::RG8U>,
|
||||
MortonCopy<false, PixelFormat::RG8S>,
|
||||
MortonCopy<false, PixelFormat::RG32UI>,
|
||||
MortonCopy<false, PixelFormat::R32UI>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::BGRA8_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT1_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT23_SRGB>,
|
||||
MortonCopy<false, PixelFormat::DXT45_SRGB>,
|
||||
MortonCopy<false, PixelFormat::BC7U_SRGB>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::Z32F>,
|
||||
MortonCopy<false, PixelFormat::Z16>,
|
||||
MortonCopy<false, PixelFormat::Z24S8>,
|
||||
MortonCopy<false, PixelFormat::S8Z24>,
|
||||
MortonCopy<false, PixelFormat::Z32FS8>,
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params,
|
||||
void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
|
||||
std::vector<u8>& gl_buffer, u32 mip_level) {
|
||||
u32 depth = params.MipDepth(mip_level);
|
||||
if (params.target == SurfaceTarget::Texture2D) {
|
||||
@@ -550,19 +385,19 @@ void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params
|
||||
const u64 layer_size = params.LayerMemorySize();
|
||||
const u64 gl_size = params.LayerSizeGL(mip_level);
|
||||
for (u32 i = 0; i < params.depth; i++) {
|
||||
functions[static_cast<std::size_t>(params.pixel_format)](
|
||||
params.MipWidth(mip_level), params.MipBlockHeight(mip_level),
|
||||
params.MipHeight(mip_level), params.MipBlockDepth(mip_level), 1,
|
||||
gl_buffer.data() + offset_gl, gl_size, params.addr + offset);
|
||||
MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level),
|
||||
params.MipBlockHeight(mip_level), params.MipHeight(mip_level),
|
||||
params.MipBlockDepth(mip_level), 1, gl_buffer.data() + offset_gl, gl_size,
|
||||
params.addr + offset);
|
||||
offset += layer_size;
|
||||
offset_gl += gl_size;
|
||||
}
|
||||
} else {
|
||||
const u64 offset = params.GetMipmapLevelOffset(mip_level);
|
||||
functions[static_cast<std::size_t>(params.pixel_format)](
|
||||
params.MipWidth(mip_level), params.MipBlockHeight(mip_level),
|
||||
params.MipHeight(mip_level), params.MipBlockDepth(mip_level), depth, gl_buffer.data(),
|
||||
gl_buffer.size(), params.addr + offset);
|
||||
MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level),
|
||||
params.MipBlockHeight(mip_level), params.MipHeight(mip_level),
|
||||
params.MipBlockDepth(mip_level), depth, gl_buffer.data(), gl_buffer.size(),
|
||||
params.addr + offset);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -726,7 +561,7 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
|
||||
const std::size_t buffer_size = std::max(src_params.size_in_bytes, dst_params.size_in_bytes);
|
||||
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, copy_pbo_handle);
|
||||
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB);
|
||||
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW);
|
||||
if (source_format.compressed) {
|
||||
glGetCompressedTextureImage(src_surface->Texture().handle, src_attachment,
|
||||
static_cast<GLsizei>(src_params.size_in_bytes), nullptr);
|
||||
@@ -903,18 +738,6 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bo
|
||||
}
|
||||
}
|
||||
|
||||
static void ConvertG8R8ToR8G8(std::vector<u8>& data, u32 width, u32 height) {
|
||||
constexpr auto bpp{GetBytesPerPixel(PixelFormat::G8R8U)};
|
||||
for (std::size_t y = 0; y < height; ++y) {
|
||||
for (std::size_t x = 0; x < width; ++x) {
|
||||
const std::size_t offset{bpp * (y * width + x)};
|
||||
const u8 temp{data[offset]};
|
||||
data[offset] = data[offset + 1];
|
||||
data[offset + 1] = temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function to perform software conversion (as needed) when loading a buffer from Switch
|
||||
* memory. This is for Maxwell pixel formats that cannot be represented as-is in OpenGL or with
|
||||
@@ -947,12 +770,6 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma
|
||||
// Convert the S8Z24 depth format to Z24S8, as OpenGL does not support S8Z24.
|
||||
ConvertS8Z24ToZ24S8(data, width, height, false);
|
||||
break;
|
||||
|
||||
case PixelFormat::G8R8U:
|
||||
case PixelFormat::G8R8S:
|
||||
// Convert the G8R8 color format to R8G8, as OpenGL does not support G8R8.
|
||||
ConvertG8R8ToR8G8(data, width, height);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -996,7 +813,7 @@ void CachedSurface::LoadGLBuffer() {
|
||||
ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
|
||||
params.block_width, static_cast<u32>(params.target));
|
||||
for (u32 i = 0; i < params.max_mip_level; i++)
|
||||
SwizzleFunc(morton_to_gl_fns, params, gl_buffer[i], i);
|
||||
SwizzleFunc(MortonSwizzleMode::MortonToLinear, params, gl_buffer[i], i);
|
||||
} else {
|
||||
const auto texture_src_data{Memory::GetPointer(params.addr)};
|
||||
const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl};
|
||||
@@ -1035,7 +852,7 @@ void CachedSurface::FlushGLBuffer() {
|
||||
ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
|
||||
params.block_width, static_cast<u32>(params.target));
|
||||
|
||||
SwizzleFunc(gl_to_morton_fns, params, gl_buffer[0], 0);
|
||||
SwizzleFunc(MortonSwizzleMode::LinearToMorton, params, gl_buffer[0], 0);
|
||||
} else {
|
||||
std::memcpy(Memory::GetPointer(GetAddr()), gl_buffer[0].data(), GetSizeInBytes());
|
||||
}
|
||||
|
||||
@@ -84,6 +84,7 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
|
||||
}
|
||||
|
||||
entries = program_result.second;
|
||||
shader_length = entries.shader_length;
|
||||
|
||||
if (program_type != Maxwell::ShaderProgram::Geometry) {
|
||||
OGLShader shader;
|
||||
|
||||
@@ -30,7 +30,7 @@ public:
|
||||
}
|
||||
|
||||
std::size_t GetSizeInBytes() const override {
|
||||
return GLShader::MAX_PROGRAM_CODE_LENGTH * sizeof(u64);
|
||||
return shader_length;
|
||||
}
|
||||
|
||||
// We do not have to flush this cache as things in it are never modified by us.
|
||||
@@ -82,6 +82,7 @@ private:
|
||||
u32 max_vertices, const std::string& debug_name);
|
||||
|
||||
VAddr addr;
|
||||
std::size_t shader_length;
|
||||
Maxwell::ShaderProgram program_type;
|
||||
GLShader::ShaderSetup setup;
|
||||
GLShader::ShaderEntries entries;
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -24,8 +24,7 @@ layout (location = 0) out vec4 position;
|
||||
|
||||
layout(std140) uniform vs_config {
|
||||
vec4 viewport_flip;
|
||||
uvec4 instance_id;
|
||||
uvec4 flip_stage;
|
||||
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
|
||||
uvec4 alpha_test;
|
||||
};
|
||||
)";
|
||||
@@ -63,7 +62,8 @@ void main() {
|
||||
out += R"(
|
||||
|
||||
// Check if the flip stage is VertexB
|
||||
if (flip_stage[0] == 1) {
|
||||
// Config pack's second value is flip_stage
|
||||
if (config_pack[1] == 1) {
|
||||
// Viewport can be flipped, which is unsupported by glViewport
|
||||
position.xy *= viewport_flip.xy;
|
||||
}
|
||||
@@ -71,7 +71,7 @@ void main() {
|
||||
|
||||
// TODO(bunnei): This is likely a hack, position.w should be interpolated as 1.0
|
||||
// For now, this is here to bring order in lieu of proper emulation
|
||||
if (flip_stage[0] == 1) {
|
||||
if (config_pack[1] == 1) {
|
||||
position.w = 1.0;
|
||||
}
|
||||
}
|
||||
@@ -101,8 +101,7 @@ layout (location = 0) out vec4 position;
|
||||
|
||||
layout (std140) uniform gs_config {
|
||||
vec4 viewport_flip;
|
||||
uvec4 instance_id;
|
||||
uvec4 flip_stage;
|
||||
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
|
||||
uvec4 alpha_test;
|
||||
};
|
||||
|
||||
@@ -139,8 +138,7 @@ layout (location = 0) in vec4 position;
|
||||
|
||||
layout (std140) uniform fs_config {
|
||||
vec4 viewport_flip;
|
||||
uvec4 instance_id;
|
||||
uvec4 flip_stage;
|
||||
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
|
||||
uvec4 alpha_test;
|
||||
};
|
||||
|
||||
|
||||
@@ -163,6 +163,7 @@ private:
|
||||
struct ShaderEntries {
|
||||
std::vector<ConstBufferEntry> const_buffer_entries;
|
||||
std::vector<SamplerEntry> texture_samplers;
|
||||
std::size_t shader_length;
|
||||
};
|
||||
|
||||
using ProgramResult = std::pair<std::string, ShaderEntries>;
|
||||
|
||||
@@ -27,16 +27,18 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh
|
||||
alpha_test.func = func;
|
||||
alpha_test.ref = regs.alpha_test_ref;
|
||||
|
||||
// We only assign the instance to the first component of the vector, the rest is just padding.
|
||||
instance_id[0] = state.current_instance;
|
||||
instance_id = state.current_instance;
|
||||
|
||||
// Assign in which stage the position has to be flipped
|
||||
// (the last stage before the fragment shader).
|
||||
if (gpu.regs.shader_config[static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry)].enable) {
|
||||
flip_stage[0] = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry);
|
||||
flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry);
|
||||
} else {
|
||||
flip_stage[0] = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB);
|
||||
flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB);
|
||||
}
|
||||
|
||||
// Y_NEGATE controls what value S2R returns for the Y_DIRECTION system value.
|
||||
y_direction = regs.screen_y_control.y_negate == 0 ? 1.f : -1.f;
|
||||
}
|
||||
|
||||
} // namespace OpenGL::GLShader
|
||||
|
||||
@@ -21,8 +21,11 @@ using Tegra::Engines::Maxwell3D;
|
||||
struct MaxwellUniformData {
|
||||
void SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage);
|
||||
alignas(16) GLvec4 viewport_flip;
|
||||
alignas(16) GLuvec4 instance_id;
|
||||
alignas(16) GLuvec4 flip_stage;
|
||||
struct alignas(16) {
|
||||
GLuint instance_id;
|
||||
GLuint flip_stage;
|
||||
GLfloat y_direction;
|
||||
};
|
||||
struct alignas(16) {
|
||||
GLuint enabled;
|
||||
GLuint func;
|
||||
@@ -30,7 +33,7 @@ struct MaxwellUniformData {
|
||||
GLuint padding;
|
||||
} alpha_test;
|
||||
};
|
||||
static_assert(sizeof(MaxwellUniformData) == 64, "MaxwellUniformData structure size is incorrect");
|
||||
static_assert(sizeof(MaxwellUniformData) == 48, "MaxwellUniformData structure size is incorrect");
|
||||
static_assert(sizeof(MaxwellUniformData) < 16384,
|
||||
"MaxwellUniformData structure must be less than 16kb as per the OpenGL spec");
|
||||
|
||||
|
||||
@@ -92,6 +92,13 @@ OpenGLState::OpenGLState() {
|
||||
|
||||
point.size = 1;
|
||||
fragment_color_clamp.enabled = false;
|
||||
|
||||
polygon_offset.fill_enable = false;
|
||||
polygon_offset.line_enable = false;
|
||||
polygon_offset.point_enable = false;
|
||||
polygon_offset.factor = 0.0f;
|
||||
polygon_offset.units = 0.0f;
|
||||
polygon_offset.clamp = 0.0f;
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyDefaultState() {
|
||||
@@ -233,6 +240,28 @@ void OpenGLState::ApplyStencilTest() const {
|
||||
config_stencil(GL_BACK, stencil.back, cur_state.stencil.back);
|
||||
}
|
||||
}
|
||||
// Viewport does not affects glClearBuffer so emulate viewport using scissor test
|
||||
void OpenGLState::EmulateViewportWithScissor() {
|
||||
auto& current = viewports[0];
|
||||
if (current.scissor.enabled) {
|
||||
const GLint left = std::max(current.x, current.scissor.x);
|
||||
const GLint right =
|
||||
std::max(current.x + current.width, current.scissor.x + current.scissor.width);
|
||||
const GLint bottom = std::max(current.y, current.scissor.y);
|
||||
const GLint top =
|
||||
std::max(current.y + current.height, current.scissor.y + current.scissor.height);
|
||||
current.scissor.x = std::max(left, 0);
|
||||
current.scissor.y = std::max(bottom, 0);
|
||||
current.scissor.width = std::max(right - left, 0);
|
||||
current.scissor.height = std::max(top - bottom, 0);
|
||||
} else {
|
||||
current.scissor.enabled = true;
|
||||
current.scissor.x = current.x;
|
||||
current.scissor.y = current.y;
|
||||
current.scissor.width = current.width;
|
||||
current.scissor.height = current.height;
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyViewport() const {
|
||||
if (GLAD_GL_ARB_viewport_array && geometry_shaders.enabled) {
|
||||
@@ -242,7 +271,9 @@ void OpenGLState::ApplyViewport() const {
|
||||
const auto& updated = viewports[i];
|
||||
if (updated.x != current.x || updated.y != current.y ||
|
||||
updated.width != current.width || updated.height != current.height) {
|
||||
glViewportIndexedf(i, updated.x, updated.y, updated.width, updated.height);
|
||||
glViewportIndexedf(
|
||||
i, static_cast<GLfloat>(updated.x), static_cast<GLfloat>(updated.y),
|
||||
static_cast<GLfloat>(updated.width), static_cast<GLfloat>(updated.height));
|
||||
}
|
||||
if (updated.depth_range_near != current.depth_range_near ||
|
||||
updated.depth_range_far != current.depth_range_far) {
|
||||
@@ -270,8 +301,7 @@ void OpenGLState::ApplyViewport() const {
|
||||
const auto& updated = viewports[0];
|
||||
if (updated.x != current.x || updated.y != current.y || updated.width != current.width ||
|
||||
updated.height != current.height) {
|
||||
glViewport(static_cast<GLint>(updated.x), static_cast<GLint>(updated.y),
|
||||
static_cast<GLsizei>(updated.width), static_cast<GLsizei>(updated.height));
|
||||
glViewport(updated.x, updated.y, updated.width, updated.height);
|
||||
}
|
||||
if (updated.depth_range_near != current.depth_range_near ||
|
||||
updated.depth_range_far != current.depth_range_far) {
|
||||
@@ -339,14 +369,14 @@ void OpenGLState::ApplyTargetBlending(std::size_t target, bool force) const {
|
||||
if (blend_changed || updated.src_rgb_func != current.src_rgb_func ||
|
||||
updated.dst_rgb_func != current.dst_rgb_func || updated.src_a_func != current.src_a_func ||
|
||||
updated.dst_a_func != current.dst_a_func) {
|
||||
glBlendFuncSeparateiARB(static_cast<GLuint>(target), updated.src_rgb_func,
|
||||
updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func);
|
||||
glBlendFuncSeparatei(static_cast<GLuint>(target), updated.src_rgb_func,
|
||||
updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func);
|
||||
}
|
||||
|
||||
if (blend_changed || updated.rgb_equation != current.rgb_equation ||
|
||||
updated.a_equation != current.a_equation) {
|
||||
glBlendEquationSeparateiARB(static_cast<GLuint>(target), updated.rgb_equation,
|
||||
updated.a_equation);
|
||||
glBlendEquationSeparatei(static_cast<GLuint>(target), updated.rgb_equation,
|
||||
updated.a_equation);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -383,6 +413,55 @@ void OpenGLState::ApplyLogicOp() const {
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyPolygonOffset() const {
|
||||
|
||||
const bool fill_enable_changed =
|
||||
polygon_offset.fill_enable != cur_state.polygon_offset.fill_enable;
|
||||
const bool line_enable_changed =
|
||||
polygon_offset.line_enable != cur_state.polygon_offset.line_enable;
|
||||
const bool point_enable_changed =
|
||||
polygon_offset.point_enable != cur_state.polygon_offset.point_enable;
|
||||
const bool factor_changed = polygon_offset.factor != cur_state.polygon_offset.factor;
|
||||
const bool units_changed = polygon_offset.units != cur_state.polygon_offset.units;
|
||||
const bool clamp_changed = polygon_offset.clamp != cur_state.polygon_offset.clamp;
|
||||
|
||||
if (fill_enable_changed) {
|
||||
if (polygon_offset.fill_enable) {
|
||||
glEnable(GL_POLYGON_OFFSET_FILL);
|
||||
} else {
|
||||
glDisable(GL_POLYGON_OFFSET_FILL);
|
||||
}
|
||||
}
|
||||
|
||||
if (line_enable_changed) {
|
||||
if (polygon_offset.line_enable) {
|
||||
glEnable(GL_POLYGON_OFFSET_LINE);
|
||||
} else {
|
||||
glDisable(GL_POLYGON_OFFSET_LINE);
|
||||
}
|
||||
}
|
||||
|
||||
if (point_enable_changed) {
|
||||
if (polygon_offset.point_enable) {
|
||||
glEnable(GL_POLYGON_OFFSET_POINT);
|
||||
} else {
|
||||
glDisable(GL_POLYGON_OFFSET_POINT);
|
||||
}
|
||||
}
|
||||
|
||||
if ((polygon_offset.fill_enable || polygon_offset.line_enable || polygon_offset.point_enable) &&
|
||||
(factor_changed || units_changed || clamp_changed)) {
|
||||
|
||||
if (GLAD_GL_EXT_polygon_offset_clamp && polygon_offset.clamp != 0) {
|
||||
glPolygonOffsetClamp(polygon_offset.factor, polygon_offset.units, polygon_offset.clamp);
|
||||
} else {
|
||||
glPolygonOffset(polygon_offset.factor, polygon_offset.units);
|
||||
UNIMPLEMENTED_IF_MSG(polygon_offset.clamp != 0,
|
||||
"Unimplemented Depth polygon offset clamp.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyTextures() const {
|
||||
for (std::size_t i = 0; i < std::size(texture_units); ++i) {
|
||||
const auto& texture_unit = texture_units[i];
|
||||
@@ -509,6 +588,7 @@ void OpenGLState::Apply() const {
|
||||
ApplyLogicOp();
|
||||
ApplyTextures();
|
||||
ApplySamplers();
|
||||
ApplyPolygonOffset();
|
||||
cur_state = *this;
|
||||
}
|
||||
|
||||
|
||||
@@ -156,10 +156,10 @@ public:
|
||||
} draw;
|
||||
|
||||
struct viewport {
|
||||
GLfloat x;
|
||||
GLfloat y;
|
||||
GLfloat width;
|
||||
GLfloat height;
|
||||
GLint x;
|
||||
GLint y;
|
||||
GLint width;
|
||||
GLint height;
|
||||
GLfloat depth_range_near; // GL_DEPTH_RANGE
|
||||
GLfloat depth_range_far; // GL_DEPTH_RANGE
|
||||
struct {
|
||||
@@ -176,6 +176,15 @@ public:
|
||||
float size; // GL_POINT_SIZE
|
||||
} point;
|
||||
|
||||
struct {
|
||||
bool point_enable;
|
||||
bool line_enable;
|
||||
bool fill_enable;
|
||||
GLfloat units;
|
||||
GLfloat factor;
|
||||
GLfloat clamp;
|
||||
} polygon_offset;
|
||||
|
||||
std::array<bool, 2> clip_distance; // GL_CLIP_DISTANCE
|
||||
|
||||
OpenGLState();
|
||||
@@ -206,6 +215,7 @@ public:
|
||||
OpenGLState& ResetBuffer(GLuint handle);
|
||||
OpenGLState& ResetVertexArray(GLuint handle);
|
||||
OpenGLState& ResetFramebuffer(GLuint handle);
|
||||
void EmulateViewportWithScissor();
|
||||
|
||||
private:
|
||||
static OpenGLState cur_state;
|
||||
@@ -225,6 +235,7 @@ private:
|
||||
void ApplyLogicOp() const;
|
||||
void ApplyTextures() const;
|
||||
void ApplySamplers() const;
|
||||
void ApplyPolygonOffset() const;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -19,9 +19,9 @@
|
||||
#include "core/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "core/tracer/recorder.h"
|
||||
#include "video_core/morton.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
#include "video_core/utils.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
@@ -490,7 +490,7 @@ bool RendererOpenGL::Init() {
|
||||
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model);
|
||||
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version);
|
||||
|
||||
if (!GLAD_GL_VERSION_3_3) {
|
||||
if (!GLAD_GL_VERSION_4_3) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,164 +0,0 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
// 8x8 Z-Order coordinate from 2D coordinates
|
||||
static inline u32 MortonInterleave(u32 x, u32 y) {
|
||||
static const u32 xlut[] = {0x00, 0x01, 0x04, 0x05, 0x10, 0x11, 0x14, 0x15};
|
||||
static const u32 ylut[] = {0x00, 0x02, 0x08, 0x0a, 0x20, 0x22, 0x28, 0x2a};
|
||||
return xlut[x % 8] + ylut[y % 8];
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates the offset of the position of the pixel in Morton order
|
||||
*/
|
||||
static inline u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) {
|
||||
// Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each
|
||||
// of which is composed of four 2x2 subtiles each of which is composed of four texels.
|
||||
// Each structure is embedded into the next-bigger one in a diagonal pattern, e.g.
|
||||
// texels are laid out in a 2x2 subtile like this:
|
||||
// 2 3
|
||||
// 0 1
|
||||
//
|
||||
// The full 8x8 tile has the texels arranged like this:
|
||||
//
|
||||
// 42 43 46 47 58 59 62 63
|
||||
// 40 41 44 45 56 57 60 61
|
||||
// 34 35 38 39 50 51 54 55
|
||||
// 32 33 36 37 48 49 52 53
|
||||
// 10 11 14 15 26 27 30 31
|
||||
// 08 09 12 13 24 25 28 29
|
||||
// 02 03 06 07 18 19 22 23
|
||||
// 00 01 04 05 16 17 20 21
|
||||
//
|
||||
// This pattern is what's called Z-order curve, or Morton order.
|
||||
|
||||
const unsigned int block_height = 8;
|
||||
const unsigned int coarse_x = x & ~7;
|
||||
|
||||
u32 i = VideoCore::MortonInterleave(x, y);
|
||||
|
||||
const unsigned int offset = coarse_x * block_height;
|
||||
|
||||
return (i + offset) * bytes_per_pixel;
|
||||
}
|
||||
|
||||
static inline u32 MortonInterleave128(u32 x, u32 y) {
|
||||
// 128x128 Z-Order coordinate from 2D coordinates
|
||||
static constexpr u32 xlut[] = {
|
||||
0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042,
|
||||
0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809,
|
||||
0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000,
|
||||
0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043,
|
||||
0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a,
|
||||
0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001,
|
||||
0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048,
|
||||
0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b,
|
||||
0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002,
|
||||
0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049,
|
||||
0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840,
|
||||
0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003,
|
||||
0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a,
|
||||
0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841,
|
||||
0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008,
|
||||
0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b,
|
||||
0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842,
|
||||
0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009,
|
||||
0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800,
|
||||
0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843,
|
||||
0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a,
|
||||
0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801,
|
||||
0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848,
|
||||
0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b,
|
||||
0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802,
|
||||
0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849,
|
||||
0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040,
|
||||
0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803,
|
||||
0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a,
|
||||
0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041,
|
||||
0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808,
|
||||
0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b,
|
||||
0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042,
|
||||
0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809,
|
||||
0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b,
|
||||
};
|
||||
static constexpr u32 ylut[] = {
|
||||
0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090,
|
||||
0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124,
|
||||
0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200,
|
||||
0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294,
|
||||
0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330,
|
||||
0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404,
|
||||
0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0,
|
||||
0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534,
|
||||
0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610,
|
||||
0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4,
|
||||
0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780,
|
||||
0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014,
|
||||
0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0,
|
||||
0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184,
|
||||
0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220,
|
||||
0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4,
|
||||
0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390,
|
||||
0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424,
|
||||
0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500,
|
||||
0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594,
|
||||
0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630,
|
||||
0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704,
|
||||
0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0,
|
||||
0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034,
|
||||
0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110,
|
||||
0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4,
|
||||
0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280,
|
||||
0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314,
|
||||
0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0,
|
||||
0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484,
|
||||
0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520,
|
||||
0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4,
|
||||
0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690,
|
||||
0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724,
|
||||
0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4,
|
||||
};
|
||||
return xlut[x % 128] + ylut[y % 128];
|
||||
}
|
||||
|
||||
static inline u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) {
|
||||
// Calculates the offset of the position of the pixel in Morton order
|
||||
// Framebuffer images are split into 128x128 tiles.
|
||||
|
||||
const unsigned int block_height = 128;
|
||||
const unsigned int coarse_x = x & ~127;
|
||||
|
||||
u32 i = MortonInterleave128(x, y);
|
||||
|
||||
const unsigned int offset = coarse_x * block_height;
|
||||
|
||||
return (i + offset) * bytes_per_pixel;
|
||||
}
|
||||
|
||||
static inline void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel,
|
||||
u32 gl_bytes_per_pixel, u8* morton_data, u8* gl_data,
|
||||
bool morton_to_gl) {
|
||||
u8* data_ptrs[2];
|
||||
for (unsigned y = 0; y < height; ++y) {
|
||||
for (unsigned x = 0; x < width; ++x) {
|
||||
const u32 coarse_y = y & ~127;
|
||||
u32 morton_offset =
|
||||
GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel;
|
||||
u32 gl_pixel_index = (x + y * width) * gl_bytes_per_pixel;
|
||||
|
||||
data_ptrs[morton_to_gl] = morton_data + morton_offset;
|
||||
data_ptrs[!morton_to_gl] = &gl_data[gl_pixel_index];
|
||||
|
||||
memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
@@ -82,8 +82,8 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
|
||||
: QString::fromStdU16String(parameters.submit_text),
|
||||
QDialogButtonBox::AcceptRole);
|
||||
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::Submit);
|
||||
connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::Reject);
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::accept);
|
||||
connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::reject);
|
||||
layout->addWidget(header_label);
|
||||
layout->addWidget(sub_label);
|
||||
layout->addWidget(guide_label);
|
||||
@@ -96,16 +96,16 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
|
||||
|
||||
QtSoftwareKeyboardDialog::~QtSoftwareKeyboardDialog() = default;
|
||||
|
||||
void QtSoftwareKeyboardDialog::Submit() {
|
||||
void QtSoftwareKeyboardDialog::accept() {
|
||||
ok = true;
|
||||
text = line_edit->text().toStdU16String();
|
||||
accept();
|
||||
QDialog::accept();
|
||||
}
|
||||
|
||||
void QtSoftwareKeyboardDialog::Reject() {
|
||||
void QtSoftwareKeyboardDialog::reject() {
|
||||
ok = false;
|
||||
text.clear();
|
||||
accept();
|
||||
QDialog::reject();
|
||||
}
|
||||
|
||||
std::u16string QtSoftwareKeyboardDialog::GetText() const {
|
||||
@@ -129,13 +129,13 @@ QtSoftwareKeyboard::~QtSoftwareKeyboard() = default;
|
||||
|
||||
void QtSoftwareKeyboard::RequestText(std::function<void(std::optional<std::u16string>)> out,
|
||||
Core::Frontend::SoftwareKeyboardParameters parameters) const {
|
||||
text_output = out;
|
||||
text_output = std::move(out);
|
||||
emit MainWindowGetText(parameters);
|
||||
}
|
||||
|
||||
void QtSoftwareKeyboard::SendTextCheckDialog(std::u16string error_message,
|
||||
std::function<void()> finished_check) const {
|
||||
this->finished_check = finished_check;
|
||||
this->finished_check = std::move(finished_check);
|
||||
emit MainWindowTextCheckDialog(error_message);
|
||||
}
|
||||
|
||||
|
||||
@@ -33,8 +33,8 @@ public:
|
||||
Core::Frontend::SoftwareKeyboardParameters parameters);
|
||||
~QtSoftwareKeyboardDialog() override;
|
||||
|
||||
void Submit();
|
||||
void Reject();
|
||||
void accept() override;
|
||||
void reject() override;
|
||||
|
||||
std::u16string GetText() const;
|
||||
bool GetStatus() const;
|
||||
@@ -70,11 +70,10 @@ signals:
|
||||
void MainWindowGetText(Core::Frontend::SoftwareKeyboardParameters parameters) const;
|
||||
void MainWindowTextCheckDialog(std::u16string error_message) const;
|
||||
|
||||
public slots:
|
||||
private:
|
||||
void MainWindowFinishedText(std::optional<std::u16string> text);
|
||||
void MainWindowFinishedCheckDialog();
|
||||
|
||||
private:
|
||||
mutable std::function<void(std::optional<std::u16string>)> text_output;
|
||||
mutable std::function<void()> finished_check;
|
||||
};
|
||||
|
||||
@@ -310,7 +310,7 @@ void GRenderWindow::InitRenderTarget() {
|
||||
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
|
||||
// WA_DontShowOnScreen, WA_DeleteOnClose
|
||||
QGLFormat fmt;
|
||||
fmt.setVersion(3, 3);
|
||||
fmt.setVersion(4, 3);
|
||||
fmt.setProfile(QGLFormat::CoreProfile);
|
||||
fmt.setSwapInterval(false);
|
||||
|
||||
|
||||
@@ -432,6 +432,7 @@ void Config::ReadValues() {
|
||||
Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool();
|
||||
Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt();
|
||||
Settings::values.program_args = qt_config->value("program_args", "").toString().toStdString();
|
||||
Settings::values.dump_exefs = qt_config->value("dump_exefs", false).toBool();
|
||||
Settings::values.dump_nso = qt_config->value("dump_nso", false).toBool();
|
||||
qt_config->endGroup();
|
||||
|
||||
@@ -638,6 +639,7 @@ void Config::SaveValues() {
|
||||
qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub);
|
||||
qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port);
|
||||
qt_config->setValue("program_args", QString::fromStdString(Settings::values.program_args));
|
||||
qt_config->setValue("dump_exefs", Settings::values.dump_exefs);
|
||||
qt_config->setValue("dump_nso", Settings::values.dump_nso);
|
||||
qt_config->endGroup();
|
||||
|
||||
|
||||
@@ -34,6 +34,7 @@ void ConfigureDebug::setConfiguration() {
|
||||
ui->toggle_console->setChecked(UISettings::values.show_console);
|
||||
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter));
|
||||
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
|
||||
ui->dump_exefs->setChecked(Settings::values.dump_exefs);
|
||||
ui->dump_decompressed_nso->setChecked(Settings::values.dump_nso);
|
||||
}
|
||||
|
||||
@@ -43,6 +44,7 @@ void ConfigureDebug::applyConfiguration() {
|
||||
UISettings::values.show_console = ui->toggle_console->isChecked();
|
||||
Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
|
||||
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
|
||||
Settings::values.dump_exefs = ui->dump_exefs->isChecked();
|
||||
Settings::values.dump_nso = ui->dump_decompressed_nso->isChecked();
|
||||
Debugger::ToggleConsole();
|
||||
Log::Filter filter;
|
||||
|
||||
@@ -145,6 +145,16 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="dump_exefs">
|
||||
<property name="whatsThis">
|
||||
<string>When checked, any game that yuzu loads will have its ExeFS dumped to the yuzu/dump directory.</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Dump ExeFS</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
@@ -23,31 +23,31 @@
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_frame_limit">
|
||||
<property name="text">
|
||||
<string>Limit Speed Percent</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="frame_limit">
|
||||
<property name="suffix">
|
||||
<string>%</string>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<number>1</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_frame_limit">
|
||||
<property name="text">
|
||||
<string>Limit Speed Percent</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="frame_limit">
|
||||
<property name="suffix">
|
||||
<string>%</string>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<number>1</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_accurate_gpu_emulation">
|
||||
@@ -61,7 +61,7 @@
|
||||
<item>
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Internal Resolution:(Currently does nothing.)</string>
|
||||
<string>Internal Resolution</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@@ -96,27 +96,27 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_6">
|
||||
<item>
|
||||
<widget class="QLabel" name="bg_label">
|
||||
<property name="text">
|
||||
<string>Background Color:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="bg_button">
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>16777215</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_6">
|
||||
<item>
|
||||
<widget class="QLabel" name="bg_label">
|
||||
<property name="text">
|
||||
<string>Background Color:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="bg_button">
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>16777215</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
@@ -518,32 +518,18 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
|
||||
QStringList GMainWindow::GetUnsupportedGLExtensions() {
|
||||
QStringList unsupported_ext;
|
||||
|
||||
if (!GLAD_GL_ARB_program_interface_query)
|
||||
unsupported_ext.append("ARB_program_interface_query");
|
||||
if (!GLAD_GL_ARB_separate_shader_objects)
|
||||
unsupported_ext.append("ARB_separate_shader_objects");
|
||||
if (!GLAD_GL_ARB_vertex_attrib_binding)
|
||||
unsupported_ext.append("ARB_vertex_attrib_binding");
|
||||
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
|
||||
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
|
||||
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
|
||||
unsupported_ext.append("ARB_texture_mirror_clamp_to_edge");
|
||||
if (!GLAD_GL_ARB_base_instance)
|
||||
unsupported_ext.append("ARB_base_instance");
|
||||
if (!GLAD_GL_ARB_texture_storage)
|
||||
unsupported_ext.append("ARB_texture_storage");
|
||||
if (!GLAD_GL_ARB_multi_bind)
|
||||
unsupported_ext.append("ARB_multi_bind");
|
||||
if (!GLAD_GL_ARB_copy_image)
|
||||
unsupported_ext.append("ARB_copy_image");
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
||||
unsupported_ext.append("EXT_texture_compression_s3tc");
|
||||
if (!GLAD_GL_ARB_texture_compression_rgtc)
|
||||
unsupported_ext.append("ARB_texture_compression_rgtc");
|
||||
if (!GLAD_GL_ARB_texture_compression_bptc)
|
||||
unsupported_ext.append("ARB_texture_compression_bptc");
|
||||
if (!GLAD_GL_ARB_depth_buffer_float)
|
||||
unsupported_ext.append("ARB_depth_buffer_float");
|
||||
|
||||
@@ -562,8 +548,8 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
render_window->MakeCurrent();
|
||||
|
||||
if (!gladLoadGL()) {
|
||||
QMessageBox::critical(this, tr("Error while initializing OpenGL 3.3 Core!"),
|
||||
tr("Your GPU may not support OpenGL 3.3, or you do not "
|
||||
QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3 Core!"),
|
||||
tr("Your GPU may not support OpenGL 4.3, or you do not "
|
||||
"have the latest graphics driver."));
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -366,6 +366,7 @@ void Config::ReadValues() {
|
||||
Settings::values.gdbstub_port =
|
||||
static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
|
||||
Settings::values.program_args = sdl2_config->Get("Debugging", "program_args", "");
|
||||
Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
|
||||
Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
|
||||
|
||||
// Web Service
|
||||
|
||||
@@ -206,6 +206,8 @@ log_filter = *:Trace
|
||||
# Port for listening to GDB connections.
|
||||
use_gdbstub=false
|
||||
gdbstub_port=24689
|
||||
# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
|
||||
dump_exefs=false
|
||||
# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
|
||||
dump_nso=false
|
||||
|
||||
|
||||
@@ -111,32 +111,18 @@ void EmuWindow_SDL2::Fullscreen() {
|
||||
bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
|
||||
std::vector<std::string> unsupported_ext;
|
||||
|
||||
if (!GLAD_GL_ARB_program_interface_query)
|
||||
unsupported_ext.push_back("ARB_program_interface_query");
|
||||
if (!GLAD_GL_ARB_separate_shader_objects)
|
||||
unsupported_ext.push_back("ARB_separate_shader_objects");
|
||||
if (!GLAD_GL_ARB_vertex_attrib_binding)
|
||||
unsupported_ext.push_back("ARB_vertex_attrib_binding");
|
||||
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
|
||||
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
|
||||
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
|
||||
unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
|
||||
if (!GLAD_GL_ARB_base_instance)
|
||||
unsupported_ext.push_back("ARB_base_instance");
|
||||
if (!GLAD_GL_ARB_texture_storage)
|
||||
unsupported_ext.push_back("ARB_texture_storage");
|
||||
if (!GLAD_GL_ARB_multi_bind)
|
||||
unsupported_ext.push_back("ARB_multi_bind");
|
||||
if (!GLAD_GL_ARB_copy_image)
|
||||
unsupported_ext.push_back("ARB_copy_image");
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
||||
unsupported_ext.push_back("EXT_texture_compression_s3tc");
|
||||
if (!GLAD_GL_ARB_texture_compression_rgtc)
|
||||
unsupported_ext.push_back("ARB_texture_compression_rgtc");
|
||||
if (!GLAD_GL_ARB_texture_compression_bptc)
|
||||
unsupported_ext.push_back("ARB_texture_compression_bptc");
|
||||
if (!GLAD_GL_ARB_depth_buffer_float)
|
||||
unsupported_ext.push_back("ARB_depth_buffer_float");
|
||||
|
||||
@@ -157,7 +143,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||
|
||||
Reference in New Issue
Block a user