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32 Commits

Author SHA1 Message Date
FernandoS27
a4e68bbb32 Make Unimplemented Messages Log Error but not halt execution 2018-11-25 15:48:25 -04:00
bunnei
932fbd5a25 Merge pull request #1791 from bunnei/nvdrv-stub
nvdrv: Implement/stub DumpGraphicsMemoryInfo and GetStatus.
2018-11-24 23:45:24 -05:00
bunnei
7d544c1b9d Merge pull request #1787 from bunnei/fix-gpu-mm
memory_manager: Do not allow 0 to be a valid GPUVAddr.
2018-11-24 23:45:00 -05:00
bunnei
f7a1827aaa Merge pull request #1641 from DarkLordZach/sm-register-unregister
sm: Implement RegisterService and UnregisterService
2018-11-23 23:59:01 -05:00
bunnei
7c4fb09a7c Merge pull request #1731 from DarkLordZach/change-dir-crash
filesystem: Clear registered union paths on factory creation
2018-11-23 23:58:31 -05:00
bunnei
d01bf170c4 Merge pull request #1725 from FernandoS27/gl43
Update OpenGL's backend version from 3.3 to 4.3
2018-11-23 23:56:57 -05:00
bunnei
e23543918b Merge pull request #1785 from Tinob/master
Add support for clear_flags register
2018-11-23 23:55:56 -05:00
bunnei
69a9bd8187 Merge pull request #1692 from Hedges/GDBClean
GDBStub Improvements
2018-11-23 23:36:36 -05:00
bunnei
e65966bcfc Merge pull request #1708 from ogniK5377/res-scale
Report resolution scaling support for vi and am
2018-11-23 23:32:19 -05:00
bunnei
67ff974387 Merge pull request #1747 from DarkLordZach/exefs-lfs
patch_manager: Add support for applying LayeredFS patches to ExeFS
2018-11-23 23:31:48 -05:00
bunnei
b6b78203cc Merge pull request #1769 from ReinUsesLisp/cc
gl_shader_decompiler: Rename cc to condition code and name internal flags
2018-11-23 23:31:04 -05:00
bunnei
0d673a84b6 nvdrv: Implement/stub DumpGraphicsMemoryInfo and GetStatus.
- Used by Undertale.
2018-11-23 23:22:04 -05:00
Rodolfo Bogado
54c2a4cafc Add support for clear_flags register 2018-11-24 00:16:33 -03:00
bunnei
69b3f98d3a Merge pull request #1744 from degasus/shader_cache
shader_cache: Only lock covered instructions.
2018-11-23 21:09:36 -05:00
bunnei
d57e00801d Merge pull request #1741 from lioncash/kbd
software_keyboard: Minor changes
2018-11-23 21:09:18 -05:00
ReinUsesLisp
c9ac23683b gl_shader_decompiler: Add a message for unimplemented cc generation 2018-11-22 16:12:27 -03:00
ReinUsesLisp
74eb16521f gl_shader_decompiler: Rename internal flag strings 2018-11-21 22:31:42 -03:00
ReinUsesLisp
8a5e6fce07 gl_shader_decompiler: Rename control codes to condition codes 2018-11-21 22:31:16 -03:00
FernandoS27
0368260c99 Removed pre 4.3 ARB extensions 2018-11-21 11:43:17 -04:00
FernandoS27
377c60645c Update OpenGL's backend version from 3.3 to 4.3 2018-11-21 11:43:17 -04:00
Zach Hilman
54e74b3572 patch_manager: Show LayeredExeFS patch in add-ons column
The decision was made to name them LayeredExeFS instead of just LayeredFS to differentiate from normal RomFS-based mods. The name may be long/unweildy, but conveys the meaning well.
2018-11-20 19:22:34 -05:00
Zach Hilman
da6d4cde56 patch_manager: Apply LayeredExeFS patches
This will scan the <mod>/exefs dir for all files and then layer those on top of the game's exefs and use this as the new exefs. This allows for overriding of the compressed NSOs or adding new files. This does use the same dir as IPS/IPSwitch patch, but since the loader will not look for those they are ignored.
2018-11-20 17:51:00 -05:00
Zach Hilman
17d8e25cbf settings: Add option to dump ExeFS of games upon launch
When enabled, all exefs(es) will be copied to yuzu/dump/<title_id>/exefs.
2018-11-20 17:49:09 -05:00
Markus Wick
cfbae58b2b shader_cache: Only lock covered instructions. 2018-11-20 21:58:31 +01:00
Lioncash
4dcdd3a837 yuzu/applets/software_keyboard: Override accept() and reject() instead of providing own differently named member functions
Uses Qt's built-in interface instead of rolling our own separate one on
top of it. This also fixes a bug in reject() where we were calling
accept() instead of reject().
2018-11-20 11:36:50 -05:00
Lioncash
3fa2b218ac yuzu/applets/software_keyboard: std::move std::function instances where applicable
std::function instances can potentially allocate. std::moveing them
prevents an avoidable allocation in that case.
2018-11-20 11:34:19 -05:00
Lioncash
fe2609cb77 yuzu/applets/software_keyboard: Make slots private functions
These aren't required to be public.
2018-11-20 11:29:22 -05:00
Zach Hilman
c3becdbca7 filesystem: Clear registered union paths on factory creation 2018-11-18 23:31:30 -05:00
David Marcec
60fecee1ec Removed hard coded values for width and height 2018-11-19 15:20:47 +11:00
David Marcec
9359655712 Report resolution scaling support for vi and am
Specifying an internal resolution in yuzu now will report the scaled changes to vi and am.
2018-11-16 18:07:42 +11:00
Hedges
af42320021 GDBStub improvements:
- Add FPU support
- Fix access to TLS
Fix clang-format.
2018-11-13 15:44:20 +00:00
Zach Hilman
0080a8da58 sm: Implement RegisterService and UnregisterService
These are needed by Edizon to boot. They are used to see if a user is using SX OS, as SX OS registers a custom service called 'tx' and attempting to register a service of the same name lets the application know if it is present.
2018-11-03 20:02:18 -04:00
38 changed files with 3281 additions and 2483 deletions

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@@ -377,7 +377,7 @@ if (CLANG_FORMAT)
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
if (WIN32)
add_custom_target(clang-format
COMMAND powershell.exe -Command "${CLANG_FORMAT} -i @(Get-ChildItem -Recurse ${SRCS}/* -Include \'*.h\', \'*.cpp\')"
COMMAND powershell.exe -Command "Get-ChildItem ${SRCS}/* -Include *.cpp,*.h -Recurse | Foreach {${CLANG_FORMAT} -i $_.fullname}"
COMMENT ${CCOMMENT})
elseif(MINGW)
add_custom_target(clang-format

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File diff suppressed because one or more lines are too long

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@@ -41,6 +41,13 @@ __declspec(noinline, noreturn)
} \
while (0)
#define UNIMPLEMENTED_IF_MSG(_a_, ...) \
do \
if (!(_a_)) { \
LOG_CRITICAL(Debug, "Unimplemented Code:\n" __VA_ARGS__); \
} \
while (0)
#define UNREACHABLE() ASSERT_MSG(false, "Unreachable code!")
#define UNREACHABLE_MSG(...) ASSERT_MSG(false, __VA_ARGS__)
@@ -52,8 +59,7 @@ __declspec(noinline, noreturn)
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...)
#endif
#define UNIMPLEMENTED() ASSERT_MSG(false, "Unimplemented code!")
#define UNIMPLEMENTED_MSG(...) ASSERT_MSG(false, __VA_ARGS__)
#define UNIMPLEMENTED() UNIMPLEMENTED_IF_MSG(false, "Unimplemented code!")
#define UNIMPLEMENTED_MSG(...) UNIMPLEMENTED_IF_MSG(false, __VA_ARGS__)
#define UNIMPLEMENTED_IF(cond) ASSERT_MSG(!(cond), "Unimplemented code!")
#define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__)
#define UNIMPLEMENTED_IF(cond) UNIMPLEMENTED_IF_MSG(!(cond), "Unimplemented code!")

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@@ -26,6 +26,11 @@ namespace FileSys {
constexpr u64 SINGLE_BYTE_MODULUS = 0x100;
constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
constexpr std::array<const char*, 14> EXEFS_FILE_NAMES{
"main", "main.npdm", "rtld", "sdk", "subsdk0", "subsdk1", "subsdk2",
"subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7", "subsdk8", "subsdk9",
};
struct NSOBuildHeader {
u32_le magic;
INSERT_PADDING_BYTES(0x3C);
@@ -57,6 +62,15 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
if (exefs == nullptr)
return exefs;
if (Settings::values.dump_exefs) {
LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
VfsRawCopyD(exefs, exefs_dir);
}
}
const auto installed = Service::FileSystem::GetUnionContents();
// Game Updates
@@ -70,6 +84,30 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
exefs = update->GetExeFS();
}
// LayeredExeFS
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
if (load_dir != nullptr && load_dir->GetSize() > 0) {
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(
patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
std::vector<VirtualDir> layers;
layers.reserve(patch_dirs.size() + 1);
for (const auto& subdir : patch_dirs) {
auto exefs_dir = subdir->GetSubdirectory("exefs");
if (exefs_dir != nullptr)
layers.push_back(std::move(exefs_dir));
}
layers.push_back(exefs);
auto layered = LayeredVfsDirectory::MakeLayeredDirectory(std::move(layers));
if (layered != nullptr) {
LOG_INFO(Loader, " ExeFS: LayeredExeFS patches applied successfully");
exefs = std::move(layered);
}
}
return exefs;
}
@@ -314,18 +352,25 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
if (IsDirValidAndNonEmpty(exefs_dir)) {
bool ips = false;
bool ipswitch = false;
bool layeredfs = false;
for (const auto& file : exefs_dir->GetFiles()) {
if (file->GetExtension() == "ips")
if (file->GetExtension() == "ips") {
ips = true;
else if (file->GetExtension() == "pchtxt")
} else if (file->GetExtension() == "pchtxt") {
ipswitch = true;
} else if (std::find(EXEFS_FILE_NAMES.begin(), EXEFS_FILE_NAMES.end(),
file->GetName()) != EXEFS_FILE_NAMES.end()) {
layeredfs = true;
}
}
if (ips)
AppendCommaIfNotEmpty(types, "IPS");
if (ipswitch)
AppendCommaIfNotEmpty(types, "IPSwitch");
if (layeredfs)
AppendCommaIfNotEmpty(types, "LayeredExeFS");
}
if (IsDirValidAndNonEmpty(mod->GetSubdirectory("romfs")))
AppendCommaIfNotEmpty(types, "LayeredFS");

View File

@@ -71,10 +71,6 @@ constexpr u32 PSTATE_REGISTER = 33;
constexpr u32 UC_ARM64_REG_Q0 = 34;
constexpr u32 FPCR_REGISTER = 66;
// TODO/WiP - Used while working on support for FPU
constexpr u32 TODO_DUMMY_REG_997 = 997;
constexpr u32 TODO_DUMMY_REG_998 = 998;
// For sample XML files see the GDB source /gdb/features
// GDB also wants the l character at the start
// This XML defines what the registers are for this specific ARM device
@@ -260,6 +256,36 @@ static void RegWrite(std::size_t id, u64 val, Kernel::Thread* thread = nullptr)
}
}
static u128 FpuRead(std::size_t id, Kernel::Thread* thread = nullptr) {
if (!thread) {
return u128{0};
}
auto& thread_context = thread->GetContext();
if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
return thread_context.vector_registers[id - UC_ARM64_REG_Q0];
} else if (id == FPCR_REGISTER) {
return u128{thread_context.fpcr, 0};
} else {
return u128{0};
}
}
static void FpuWrite(std::size_t id, u128 val, Kernel::Thread* thread = nullptr) {
if (!thread) {
return;
}
auto& thread_context = thread->GetContext();
if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
thread_context.vector_registers[id - UC_ARM64_REG_Q0] = val;
} else if (id == FPCR_REGISTER) {
thread_context.fpcr = val[0];
}
}
/**
* Turns hex string character into the equivalent byte.
*
@@ -409,6 +435,27 @@ static u64 GdbHexToLong(const u8* src) {
return output;
}
/**
* Convert a gdb-formatted hex string into a u128.
*
* @param src Pointer to hex string.
*/
static u128 GdbHexToU128(const u8* src) {
u128 output;
for (int i = 0; i < 16; i += 2) {
output[0] = (output[0] << 4) | HexCharToValue(src[15 - i - 1]);
output[0] = (output[0] << 4) | HexCharToValue(src[15 - i]);
}
for (int i = 0; i < 16; i += 2) {
output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i - 1]);
output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i]);
}
return output;
}
/// Read a byte from the gdb client.
static u8 ReadByte() {
u8 c;
@@ -599,8 +646,7 @@ static void HandleQuery() {
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList();
for (const auto& thread : threads) {
val += fmt::format("{:x}", thread->GetThreadID());
val += ",";
val += fmt::format("{:x},", thread->GetThreadID());
}
}
val.pop_back();
@@ -791,11 +837,15 @@ static void ReadRegister() {
} else if (id == PSTATE_REGISTER) {
IntToGdbHex(reply, static_cast<u32>(RegRead(id, current_thread)));
} else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
LongToGdbHex(reply, RegRead(id, current_thread));
u128 r = FpuRead(id, current_thread);
LongToGdbHex(reply, r[0]);
LongToGdbHex(reply + 16, r[1]);
} else if (id == FPCR_REGISTER) {
LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_998, current_thread));
} else {
LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_997, current_thread));
u128 r = FpuRead(id, current_thread);
IntToGdbHex(reply, static_cast<u32>(r[0]));
} else if (id == FPCR_REGISTER + 1) {
u128 r = FpuRead(id, current_thread);
IntToGdbHex(reply, static_cast<u32>(r[0] >> 32));
}
SendReply(reinterpret_cast<char*>(reply));
@@ -822,13 +872,18 @@ static void ReadRegisters() {
bufptr += 8;
for (u32 reg = UC_ARM64_REG_Q0; reg <= UC_ARM64_REG_Q0 + 31; reg++) {
LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread));
u128 r;
for (u32 reg = UC_ARM64_REG_Q0; reg < FPCR_REGISTER; reg++) {
r = FpuRead(reg, current_thread);
LongToGdbHex(bufptr + reg * 32, r[0]);
LongToGdbHex(bufptr + reg * 32 + 16, r[1]);
}
bufptr += 32 * 32;
LongToGdbHex(bufptr, RegRead(TODO_DUMMY_REG_998, current_thread));
r = FpuRead(FPCR_REGISTER, current_thread);
IntToGdbHex(bufptr, static_cast<u32>(r[0]));
bufptr += 8;
@@ -853,14 +908,12 @@ static void WriteRegister() {
} else if (id == PSTATE_REGISTER) {
RegWrite(id, GdbHexToInt(buffer_ptr), current_thread);
} else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
FpuWrite(id, GdbHexToU128(buffer_ptr), current_thread);
} else if (id == FPCR_REGISTER) {
RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr), current_thread);
} else {
RegWrite(TODO_DUMMY_REG_997, GdbHexToLong(buffer_ptr), current_thread);
} else if (id == FPCR_REGISTER + 1) {
}
// Update Unicorn context skipping scheduler, no running threads at this point
// Update ARM context, skipping scheduler - no running threads at this point
Core::System::GetInstance()
.ArmInterface(current_core)
.LoadContext(current_thread->GetContext());
@@ -885,13 +938,13 @@ static void WriteRegisters() {
} else if (reg >= UC_ARM64_REG_Q0 && reg < FPCR_REGISTER) {
RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread);
} else if (reg == FPCR_REGISTER) {
RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr + i * 16), current_thread);
} else {
UNIMPLEMENTED();
RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
} else if (reg == FPCR_REGISTER + 1) {
RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
}
}
// Update Unicorn context skipping scheduler, no running threads at this point
// Update ARM context, skipping scheduler - no running threads at this point
Core::System::GetInstance()
.ArmInterface(current_core)
.LoadContext(current_thread->GetContext());
@@ -917,12 +970,6 @@ static void ReadMemory() {
SendReply("E01");
}
const auto& vm_manager = Core::CurrentProcess()->VMManager();
if (addr < vm_manager.GetCodeRegionBaseAddress() ||
addr >= vm_manager.GetMapRegionEndAddress()) {
return SendReply("E00");
}
if (!Memory::IsValidVirtualAddress(addr)) {
return SendReply("E00");
}
@@ -967,7 +1014,7 @@ void Break(bool is_memory_break) {
static void Step() {
if (command_length > 1) {
RegWrite(PC_REGISTER, GdbHexToLong(command_buffer + 1), current_thread);
// Update Unicorn context skipping scheduler, no running threads at this point
// Update ARM context, skipping scheduler - no running threads at this point
Core::System::GetInstance()
.ArmInterface(current_core)
.LoadContext(current_thread->GetContext());
@@ -1010,7 +1057,7 @@ static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
breakpoint.addr = addr;
breakpoint.len = len;
Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
static constexpr std::array<u8, 4> btrap{{0x00, 0x7d, 0x20, 0xd4}};
static constexpr std::array<u8, 4> btrap{0x00, 0x7d, 0x20, 0xd4};
Memory::WriteBlock(addr, btrap.data(), btrap.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
p.insert({addr, breakpoint});
@@ -1321,13 +1368,15 @@ void SetCpuStepFlag(bool is_step) {
}
void SendTrap(Kernel::Thread* thread, int trap) {
if (send_trap) {
if (!halt_loop || current_thread == thread) {
current_thread = thread;
SendSignal(thread, trap);
}
halt_loop = true;
send_trap = false;
if (!send_trap) {
return;
}
if (!halt_loop || current_thread == thread) {
current_thread = thread;
SendSignal(thread, trap);
}
halt_loop = true;
send_trap = false;
}
}; // namespace GDBStub

View File

@@ -483,11 +483,15 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext&
rb.Push(RESULT_SUCCESS);
if (Settings::values.use_docked_mode) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
static_cast<u32>(Settings::values.resolution_factor));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
static_cast<u32>(Settings::values.resolution_factor));
} else {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
static_cast<u32>(Settings::values.resolution_factor));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
static_cast<u32>(Settings::values.resolution_factor));
}
LOG_DEBUG(Service_AM, "called");

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@@ -341,6 +341,10 @@ std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents() {
return registered_cache_union;
}
void ClearUnionContents() {
registered_cache_union = nullptr;
}
FileSys::RegisteredCache* GetSystemNANDContents() {
LOG_TRACE(Service_FS, "Opening System NAND Contents");
@@ -391,6 +395,7 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
bis_factory = nullptr;
save_data_factory = nullptr;
sdmc_factory = nullptr;
ClearUnionContents();
}
auto nand_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),

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@@ -49,6 +49,7 @@ ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space)
ResultVal<FileSys::VirtualDir> OpenSDMC();
std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents();
void ClearUnionContents();
FileSys::RegisteredCache* GetSystemNANDContents();
FileSys::RegisteredCache* GetUserNANDContents();

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@@ -88,6 +88,20 @@ void NVDRV::FinishInitialize(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
void NVDRV::GetStatus(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void NVDRV::DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx) {
// According to SwitchBrew, this has no inputs and no outputs, so effectively does nothing on
// retail hardware.
LOG_DEBUG(Service_NVDRV, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
: ServiceFramework(name), nvdrv(std::move(nvdrv)) {
static const FunctionInfo functions[] = {
@@ -97,10 +111,10 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
{3, &NVDRV::Initialize, "Initialize"},
{4, &NVDRV::QueryEvent, "QueryEvent"},
{5, nullptr, "MapSharedMem"},
{6, nullptr, "GetStatus"},
{6, &NVDRV::GetStatus, "GetStatus"},
{7, nullptr, "ForceSetClientPID"},
{8, &NVDRV::SetClientPID, "SetClientPID"},
{9, nullptr, "DumpGraphicsMemoryInfo"},
{9, &NVDRV::DumpGraphicsMemoryInfo, "DumpGraphicsMemoryInfo"},
{10, nullptr, "InitializeDevtools"},
{11, &NVDRV::Ioctl, "Ioctl2"},
{12, nullptr, "Ioctl3"},

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@@ -24,6 +24,8 @@ private:
void QueryEvent(Kernel::HLERequestContext& ctx);
void SetClientPID(Kernel::HLERequestContext& ctx);
void FinishInitialize(Kernel::HLERequestContext& ctx);
void GetStatus(Kernel::HLERequestContext& ctx);
void DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx);
std::shared_ptr<Module> nvdrv;

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@@ -63,6 +63,17 @@ ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService
return MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port));
}
ResultCode ServiceManager::UnregisterService(std::string name) {
CASCADE_CODE(ValidateServiceName(name));
const auto iter = registered_services.find(name);
if (iter == registered_services.end())
return ERR_SERVICE_NOT_REGISTERED;
registered_services.erase(iter);
return RESULT_SUCCESS;
}
ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort(
const std::string& name) {
@@ -127,13 +138,52 @@ void SM::GetService(Kernel::HLERequestContext& ctx) {
}
}
void SM::RegisterService(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto name_buf = rp.PopRaw<std::array<char, 8>>();
const auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
const std::string name(name_buf.begin(), end);
const auto unk_bool = static_cast<bool>(rp.PopRaw<u32>());
const auto session_count = rp.PopRaw<u32>();
LOG_DEBUG(Service_SM, "called with unk_bool={}", unk_bool);
auto handle = service_manager->RegisterService(name, session_count);
if (handle.Failed()) {
LOG_ERROR(Service_SM, "failed to register service with error_code={:08X}",
handle.Code().raw);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(handle.Code());
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(handle.Code());
rb.PushMoveObjects(std::move(handle).Unwrap());
}
void SM::UnregisterService(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto name_buf = rp.PopRaw<std::array<char, 8>>();
const auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
const std::string name(name_buf.begin(), end);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(service_manager->UnregisterService(name));
}
SM::SM(std::shared_ptr<ServiceManager> service_manager)
: ServiceFramework("sm:", 4), service_manager(std::move(service_manager)) {
static const FunctionInfo functions[] = {
{0x00000000, &SM::Initialize, "Initialize"},
{0x00000001, &SM::GetService, "GetService"},
{0x00000002, nullptr, "RegisterService"},
{0x00000003, nullptr, "UnregisterService"},
{0x00000002, &SM::RegisterService, "RegisterService"},
{0x00000003, &SM::UnregisterService, "UnregisterService"},
};
RegisterHandlers(functions);
}

View File

@@ -35,6 +35,8 @@ public:
private:
void Initialize(Kernel::HLERequestContext& ctx);
void GetService(Kernel::HLERequestContext& ctx);
void RegisterService(Kernel::HLERequestContext& ctx);
void UnregisterService(Kernel::HLERequestContext& ctx);
std::shared_ptr<ServiceManager> service_manager;
};
@@ -48,6 +50,7 @@ public:
ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> RegisterService(std::string name,
unsigned int max_sessions);
ResultCode UnregisterService(std::string name);
ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> GetServicePort(const std::string& name);
ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ConnectToService(const std::string& name);

View File

@@ -510,7 +510,11 @@ private:
if (transaction == TransactionId::Connect) {
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
IGBPConnectResponseParcel response{1280, 720};
IGBPConnectResponseParcel response{
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) *
Settings::values.resolution_factor),
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) *
Settings::values.resolution_factor)};
ctx.WriteBuffer(response.Serialize());
} else if (transaction == TransactionId::SetPreallocatedBuffer) {
IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()};
@@ -692,11 +696,15 @@ private:
rb.Push(RESULT_SUCCESS);
if (Settings::values.use_docked_mode) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
static_cast<u32>(Settings::values.resolution_factor));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
static_cast<u32>(Settings::values.resolution_factor));
} else {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
static_cast<u32>(Settings::values.resolution_factor));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
static_cast<u32>(Settings::values.resolution_factor));
}
rb.PushRaw<float>(60.0f);
@@ -901,11 +909,15 @@ private:
rb.Push(RESULT_SUCCESS);
if (Settings::values.use_docked_mode) {
rb.Push(static_cast<u64>(DisplayResolution::DockedWidth));
rb.Push(static_cast<u64>(DisplayResolution::DockedHeight));
rb.Push(static_cast<u64>(DisplayResolution::DockedWidth) *
static_cast<u32>(Settings::values.resolution_factor));
rb.Push(static_cast<u64>(DisplayResolution::DockedHeight) *
static_cast<u32>(Settings::values.resolution_factor));
} else {
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth));
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight));
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) *
static_cast<u32>(Settings::values.resolution_factor));
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) *
static_cast<u32>(Settings::values.resolution_factor));
}
}
@@ -922,6 +934,8 @@ private:
void ListDisplays(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
DisplayInfo display_info;
display_info.width *= static_cast<u64>(Settings::values.resolution_factor);
display_info.height *= static_cast<u64>(Settings::values.resolution_factor);
ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);

View File

@@ -403,6 +403,7 @@ struct Values {
bool use_gdbstub;
u16 gdbstub_port;
std::string program_args;
bool dump_exefs;
bool dump_nso;
// WebService

View File

@@ -631,7 +631,16 @@ public:
}
} zeta;
INSERT_PADDING_WORDS(0x5B);
INSERT_PADDING_WORDS(0x41);
union {
BitField<0, 4, u32> stencil;
BitField<4, 4, u32> unknown;
BitField<8, 4, u32> scissor;
BitField<12, 4, u32> viewport;
} clear_flags;
INSERT_PADDING_WORDS(0x19);
std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format;
@@ -1134,6 +1143,7 @@ ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7);
ASSERT_REG_POSITION(color_mask_common, 0x3E4);
ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB);
ASSERT_REG_POSITION(zeta, 0x3F8);
ASSERT_REG_POSITION(clear_flags, 0x43E);
ASSERT_REG_POSITION(vertex_attrib_format, 0x458);
ASSERT_REG_POSITION(rt_control, 0x487);
ASSERT_REG_POSITION(zeta_width, 0x48a);

View File

@@ -262,7 +262,7 @@ enum class FlowCondition : u64 {
Fcsm_Tr = 0x1C, // TODO(bunnei): What is this used for?
};
enum class ControlCode : u64 {
enum class ConditionCode : u64 {
F = 0,
LT = 1,
EQ = 2,
@@ -570,7 +570,6 @@ union Instruction {
BitField<39, 2, u64> tab5cb8_2;
BitField<41, 3, u64> tab5c68_1;
BitField<44, 2, u64> tab5c68_0;
BitField<47, 1, u64> cc;
BitField<48, 1, u64> negate_b;
} fmul;
@@ -832,7 +831,7 @@ union Instruction {
union {
BitField<0, 3, u64> pred0;
BitField<3, 3, u64> pred3;
BitField<8, 5, ControlCode> cc; // flag in cc
BitField<8, 5, ConditionCode> cc; // flag in cc
BitField<39, 3, u64> pred39;
BitField<42, 1, u64> neg_pred39;
BitField<45, 4, PredOperation> op; // op with pred39
@@ -1236,7 +1235,7 @@ union Instruction {
BitField<60, 1, u64> is_b_gpr;
BitField<59, 1, u64> is_c_gpr;
BitField<20, 24, s64> smem_imm;
BitField<0, 5, ControlCode> flow_control_code;
BitField<0, 5, ConditionCode> flow_condition_code;
Attribute attribute;
Sampler sampler;

View File

@@ -98,14 +98,9 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
has_ARB_direct_state_access = true;
} else if (extension == "GL_ARB_multi_bind") {
has_ARB_multi_bind = true;
} else if (extension == "GL_ARB_separate_shader_objects") {
has_ARB_separate_shader_objects = true;
} else if (extension == "GL_ARB_vertex_attrib_binding") {
has_ARB_vertex_attrib_binding = true;
}
}
ASSERT_MSG(has_ARB_separate_shader_objects, "has_ARB_separate_shader_objects is unsupported");
OpenGLState::ApplyDefaultState();
// Create render framebuffer
@@ -542,6 +537,30 @@ void RasterizerOpenGL::Clear() {
ASSERT_MSG(regs.zeta_enable != 0, "Tried to clear stencil but buffer is not enabled!");
use_stencil = true;
clear_state.stencil.test_enabled = true;
if (regs.clear_flags.stencil) {
// Stencil affects the clear so fill it with the used masks
clear_state.stencil.front.test_func = GL_ALWAYS;
clear_state.stencil.front.test_mask = regs.stencil_front_func_mask;
clear_state.stencil.front.action_stencil_fail = GL_KEEP;
clear_state.stencil.front.action_depth_fail = GL_KEEP;
clear_state.stencil.front.action_depth_pass = GL_KEEP;
clear_state.stencil.front.write_mask = regs.stencil_front_mask;
if (regs.stencil_two_side_enable) {
clear_state.stencil.back.test_func = GL_ALWAYS;
clear_state.stencil.back.test_mask = regs.stencil_back_func_mask;
clear_state.stencil.back.action_stencil_fail = GL_KEEP;
clear_state.stencil.back.action_depth_fail = GL_KEEP;
clear_state.stencil.back.action_depth_pass = GL_KEEP;
clear_state.stencil.back.write_mask = regs.stencil_back_mask;
} else {
clear_state.stencil.back.test_func = GL_ALWAYS;
clear_state.stencil.back.test_mask = 0xFFFFFFFF;
clear_state.stencil.back.write_mask = 0xFFFFFFFF;
clear_state.stencil.back.action_stencil_fail = GL_KEEP;
clear_state.stencil.back.action_depth_fail = GL_KEEP;
clear_state.stencil.back.action_depth_pass = GL_KEEP;
}
}
}
if (!use_color && !use_depth && !use_stencil) {
@@ -553,6 +572,14 @@ void RasterizerOpenGL::Clear() {
ConfigureFramebuffers(clear_state, use_color, use_depth || use_stencil, false,
regs.clear_buffers.RT.Value());
if (regs.clear_flags.scissor) {
SyncScissorTest(clear_state);
}
if (regs.clear_flags.viewport) {
clear_state.EmulateViewportWithScissor();
}
clear_state.Apply();
if (use_color) {
@@ -588,7 +615,7 @@ void RasterizerOpenGL::DrawArrays() {
SyncLogicOpState();
SyncCullMode();
SyncPrimitiveRestart();
SyncScissorTest();
SyncScissorTest(state);
// Alpha Testing is synced on shaders.
SyncTransformFeedback();
SyncPointState();
@@ -815,7 +842,7 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr
}
const u32 bias = config.mip_lod_bias.Value();
// Sign extend the 13-bit value.
const u32 mask = 1U << (13 - 1);
constexpr u32 mask = 1U << (13 - 1);
const float bias_lod = static_cast<s32>((bias ^ mask) - mask) / 256.f;
if (lod_bias != bias_lod) {
lod_bias = bias_lod;
@@ -947,8 +974,8 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
auto& viewport = current_state.viewports[i];
viewport.x = viewport_rect.left;
viewport.y = viewport_rect.bottom;
viewport.width = static_cast<GLfloat>(viewport_rect.GetWidth());
viewport.height = static_cast<GLfloat>(viewport_rect.GetHeight());
viewport.width = viewport_rect.GetWidth();
viewport.height = viewport_rect.GetHeight();
viewport.depth_range_far = regs.viewports[i].depth_range_far;
viewport.depth_range_near = regs.viewports[i].depth_range_near;
}
@@ -1120,11 +1147,11 @@ void RasterizerOpenGL::SyncLogicOpState() {
state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation);
}
void RasterizerOpenGL::SyncScissorTest() {
void RasterizerOpenGL::SyncScissorTest(OpenGLState& current_state) {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumViewports; i++) {
const auto& src = regs.scissor_test[i];
auto& dst = state.viewports[i].scissor;
auto& dst = current_state.viewports[i].scissor;
dst.enabled = (src.enable != 0);
if (dst.enabled == 0) {
return;

View File

@@ -91,19 +91,20 @@ private:
void SyncWithConfig(const Tegra::Texture::TSCEntry& info);
private:
Tegra::Texture::TextureFilter mag_filter;
Tegra::Texture::TextureFilter min_filter;
Tegra::Texture::TextureMipmapFilter mip_filter;
Tegra::Texture::WrapMode wrap_u;
Tegra::Texture::WrapMode wrap_v;
Tegra::Texture::WrapMode wrap_p;
bool uses_depth_compare;
Tegra::Texture::DepthCompareFunc depth_compare_func;
GLvec4 border_color;
float min_lod;
float max_lod;
float lod_bias;
float max_anisotropic;
Tegra::Texture::TextureFilter mag_filter = Tegra::Texture::TextureFilter::Nearest;
Tegra::Texture::TextureFilter min_filter = Tegra::Texture::TextureFilter::Nearest;
Tegra::Texture::TextureMipmapFilter mip_filter = Tegra::Texture::TextureMipmapFilter::None;
Tegra::Texture::WrapMode wrap_u = Tegra::Texture::WrapMode::ClampToEdge;
Tegra::Texture::WrapMode wrap_v = Tegra::Texture::WrapMode::ClampToEdge;
Tegra::Texture::WrapMode wrap_p = Tegra::Texture::WrapMode::ClampToEdge;
bool uses_depth_compare = false;
Tegra::Texture::DepthCompareFunc depth_compare_func =
Tegra::Texture::DepthCompareFunc::Always;
GLvec4 border_color = {};
float min_lod = 0.0f;
float max_lod = 16.0f;
float lod_bias = 0.0f;
float max_anisotropic = 1.0f;
};
/**
@@ -171,7 +172,7 @@ private:
void SyncMultiSampleState();
/// Syncs the scissor test state to match the guest state
void SyncScissorTest();
void SyncScissorTest(OpenGLState& current_state);
/// Syncs the transform feedback state to match the guest state
void SyncTransformFeedback();
@@ -187,8 +188,6 @@ private:
bool has_ARB_direct_state_access = false;
bool has_ARB_multi_bind = false;
bool has_ARB_separate_shader_objects = false;
bool has_ARB_vertex_attrib_binding = false;
OpenGLState state;

View File

@@ -265,11 +265,11 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
{GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // DXN2UNORM
{GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM
{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
{GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // BC7U
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8,
ComponentType::Float, true}, // BC6H_UF16
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
true}, // BC6H_UF16
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
true}, // BC6H_SF16
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8U
@@ -306,8 +306,8 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
true}, // DXT23_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // DXT45_SRGB
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8,
ComponentType::UNorm, true}, // BC7U_SRGB
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // BC7U_SRGB
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4_SRGB
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8_SRGB
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5_SRGB
@@ -346,7 +346,7 @@ static GLenum SurfaceTargetToGL(SurfaceTarget target) {
case SurfaceTarget::TextureCubemap:
return GL_TEXTURE_CUBE_MAP;
case SurfaceTarget::TextureCubeArray:
return GL_TEXTURE_CUBE_MAP_ARRAY_ARB;
return GL_TEXTURE_CUBE_MAP_ARRAY;
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture target={}", static_cast<u32>(target));
UNREACHABLE();
@@ -726,7 +726,7 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
const std::size_t buffer_size = std::max(src_params.size_in_bytes, dst_params.size_in_bytes);
glBindBuffer(GL_PIXEL_PACK_BUFFER, copy_pbo_handle);
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB);
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW);
if (source_format.compressed) {
glGetCompressedTextureImage(src_surface->Texture().handle, src_attachment,
static_cast<GLsizei>(src_params.size_in_bytes), nullptr);

View File

@@ -84,6 +84,7 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
}
entries = program_result.second;
shader_length = entries.shader_length;
if (program_type != Maxwell::ShaderProgram::Geometry) {
OGLShader shader;

View File

@@ -30,7 +30,7 @@ public:
}
std::size_t GetSizeInBytes() const override {
return GLShader::MAX_PROGRAM_CODE_LENGTH * sizeof(u64);
return shader_length;
}
// We do not have to flush this cache as things in it are never modified by us.
@@ -82,6 +82,7 @@ private:
u32 max_vertices, const std::string& debug_name);
VAddr addr;
std::size_t shader_length;
Maxwell::ShaderProgram program_type;
GLShader::ShaderSetup setup;
GLShader::ShaderEntries entries;

View File

@@ -34,6 +34,17 @@ constexpr u32 PROGRAM_HEADER_SIZE = sizeof(Tegra::Shader::Header);
constexpr u32 MAX_GEOMETRY_BUFFERS = 6;
constexpr u32 MAX_ATTRIBUTES = 0x100; // Size in vec4s, this value is untested
static const char* INTERNAL_FLAG_NAMES[] = {"zero_flag", "sign_flag", "carry_flag",
"overflow_flag"};
enum class InternalFlag : u64 {
ZeroFlag = 0,
SignFlag = 1,
CarryFlag = 2,
OverflowFlag = 3,
Amount
};
class DecompileFail : public std::runtime_error {
public:
using std::runtime_error::runtime_error;
@@ -84,7 +95,8 @@ struct Subroutine {
class ControlFlowAnalyzer {
public:
ControlFlowAnalyzer(const ProgramCode& program_code, u32 main_offset, const std::string& suffix)
: program_code(program_code) {
: program_code(program_code), shader_coverage_begin(main_offset),
shader_coverage_end(main_offset + 1) {
// Recursively finds all subroutines.
const Subroutine& program_main = AddSubroutine(main_offset, PROGRAM_END, suffix);
@@ -96,10 +108,16 @@ public:
return std::move(subroutines);
}
std::size_t GetShaderLength() const {
return shader_coverage_end * sizeof(u64);
}
private:
const ProgramCode& program_code;
std::set<Subroutine> subroutines;
std::map<std::pair<u32, u32>, ExitMethod> exit_method_map;
u32 shader_coverage_begin;
u32 shader_coverage_end;
/// Adds and analyzes a new subroutine if it is not added yet.
const Subroutine& AddSubroutine(u32 begin, u32 end, const std::string& suffix) {
@@ -141,6 +159,9 @@ private:
return exit_method;
for (u32 offset = begin; offset != end && offset != PROGRAM_END; ++offset) {
shader_coverage_begin = std::min(shader_coverage_begin, offset);
shader_coverage_end = std::max(shader_coverage_end, offset + 1);
const Instruction instr = {program_code[offset]};
if (const auto opcode = OpCode::Decode(instr)) {
switch (opcode->get().GetId()) {
@@ -257,14 +278,6 @@ private:
const std::string& suffix;
};
enum class InternalFlag : u64 {
ZeroFlag = 0,
CarryFlag = 1,
OverflowFlag = 2,
NaNFlag = 3,
Amount
};
/**
* Used to manage shader registers that are emulated with GLSL. This class keeps track of the state
* of all registers (e.g. whether they are currently being used as Floats or Integers), and
@@ -371,7 +384,7 @@ public:
if (sets_cc) {
const std::string zero_condition = "( " + ConvertIntegerSize(value, size) + " == 0 )";
SetInternalFlag(InternalFlag::ZeroFlag, zero_condition);
LOG_WARNING(HW_GPU, "Control Codes Imcomplete.");
LOG_WARNING(HW_GPU, "Condition codes implementation is incomplete.");
}
}
@@ -454,23 +467,25 @@ public:
shader.AddLine("lmem[" + index + "] = " + func + '(' + value + ");");
}
std::string GetControlCode(const Tegra::Shader::ControlCode cc) const {
std::string GetConditionCode(const Tegra::Shader::ConditionCode cc) const {
switch (cc) {
case Tegra::Shader::ControlCode::NEU:
case Tegra::Shader::ConditionCode::NEU:
return "!(" + GetInternalFlag(InternalFlag::ZeroFlag) + ')';
default:
UNIMPLEMENTED_MSG("Unimplemented Control Code: {}", static_cast<u32>(cc));
UNIMPLEMENTED_MSG("Unimplemented condition code: {}", static_cast<u32>(cc));
return "false";
}
}
std::string GetInternalFlag(const InternalFlag ii) const {
const u32 code = static_cast<u32>(ii);
return "internalFlag_" + std::to_string(code) + suffix;
std::string GetInternalFlag(const InternalFlag flag) const {
const auto index = static_cast<u32>(flag);
ASSERT(index < static_cast<u32>(InternalFlag::Amount));
return std::string(INTERNAL_FLAG_NAMES[index]) + '_' + suffix;
}
void SetInternalFlag(const InternalFlag ii, const std::string& value) const {
shader.AddLine(GetInternalFlag(ii) + " = " + value + ';');
void SetInternalFlag(const InternalFlag flag, const std::string& value) const {
shader.AddLine(GetInternalFlag(flag) + " = " + value + ';');
}
/**
@@ -621,8 +636,8 @@ private:
/// Generates declarations for internal flags.
void GenerateInternalFlags() {
for (u32 ii = 0; ii < static_cast<u64>(InternalFlag::Amount); ii++) {
const InternalFlag code = static_cast<InternalFlag>(ii);
for (u32 flag = 0; flag < static_cast<u32>(InternalFlag::Amount); flag++) {
const InternalFlag code = static_cast<InternalFlag>(flag);
declarations.AddLine("bool " + GetInternalFlag(code) + " = false;");
}
declarations.AddNewLine();
@@ -939,9 +954,10 @@ private:
class GLSLGenerator {
public:
GLSLGenerator(const std::set<Subroutine>& subroutines, const ProgramCode& program_code,
u32 main_offset, Maxwell3D::Regs::ShaderStage stage, const std::string& suffix)
u32 main_offset, Maxwell3D::Regs::ShaderStage stage, const std::string& suffix,
std::size_t shader_length)
: subroutines(subroutines), program_code(program_code), main_offset(main_offset),
stage(stage), suffix(suffix) {
stage(stage), suffix(suffix), shader_length(shader_length) {
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
local_memory_size = header.GetLocalMemorySize();
regs.SetLocalMemory(local_memory_size);
@@ -954,7 +970,7 @@ public:
/// Returns entries in the shader that are useful for external functions
ShaderEntries GetEntries() const {
return {regs.GetConstBuffersDeclarations(), regs.GetSamplers()};
return {regs.GetConstBuffersDeclarations(), regs.GetSamplers(), shader_length};
}
private:
@@ -1505,9 +1521,8 @@ private:
instr.fmul.tab5c68_0 != 1, "FMUL tab5cb8_0({}) is not implemented",
instr.fmul.tab5c68_0
.Value()); // SMO typical sends 1 here which seems to be the default
UNIMPLEMENTED_IF_MSG(instr.fmul.cc != 0, "FMUL cc is not implemented");
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"FMUL Generates an unhandled Control Code");
"Condition codes generation in FMUL is not implemented");
op_b = GetOperandAbsNeg(op_b, false, instr.fmul.negate_b);
@@ -1519,7 +1534,7 @@ private:
case OpCode::Id::FADD_R:
case OpCode::Id::FADD_IMM: {
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"FADD Generates an unhandled Control Code");
"Condition codes generation in FADD is not implemented");
op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a);
op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b);
@@ -1569,7 +1584,7 @@ private:
case OpCode::Id::FMNMX_R:
case OpCode::Id::FMNMX_IMM: {
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"FMNMX Generates an unhandled Control Code");
"Condition codes generation in FMNMX is not implemented");
op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a);
op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b);
@@ -1606,7 +1621,7 @@ private:
}
case OpCode::Id::FMUL32_IMM: {
UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc,
"FMUL32 Generates an unhandled Control Code");
"Condition codes generation in FMUL32 is not implemented");
regs.SetRegisterToFloat(instr.gpr0, 0,
regs.GetRegisterAsFloat(instr.gpr8) + " * " +
@@ -1616,7 +1631,7 @@ private:
}
case OpCode::Id::FADD32I: {
UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc,
"FADD32 Generates an unhandled Control Code");
"Condition codes generation in FADD32I is not implemented");
std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
std::string op_b = GetImmediate32(instr);
@@ -1651,7 +1666,8 @@ private:
switch (opcode->get().GetId()) {
case OpCode::Id::BFE_IMM: {
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "BFE Generates an unhandled Control Code");
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in BFE is not implemented");
std::string inner_shift =
'(' + op_a + " << " + std::to_string(instr.bfe.GetLeftShiftValue()) + ')';
@@ -1688,7 +1704,8 @@ private:
case OpCode::Id::SHR_C:
case OpCode::Id::SHR_R:
case OpCode::Id::SHR_IMM: {
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "SHR Generates an unhandled Control Code");
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in SHR is not implemented");
if (!instr.shift.is_signed) {
// Logical shift right
@@ -1703,8 +1720,8 @@ private:
case OpCode::Id::SHL_C:
case OpCode::Id::SHL_R:
case OpCode::Id::SHL_IMM:
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "SHL Generates an unhandled Control Code");
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in SHL is not implemented");
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " << " + op_b, 1, 1);
break;
default: {
@@ -1720,7 +1737,7 @@ private:
switch (opcode->get().GetId()) {
case OpCode::Id::IADD32I:
UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc,
"IADD32 Generates an unhandled Control Code");
"Condition codes generation in IADD32I is not implemented");
if (instr.iadd32i.negate_a)
op_a = "-(" + op_a + ')';
@@ -1730,7 +1747,7 @@ private:
break;
case OpCode::Id::LOP32I: {
UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc,
"LOP32I Generates an unhandled Control Code");
"Condition codes generation in LOP32I is not implemented");
if (instr.alu.lop32i.invert_a)
op_a = "~(" + op_a + ')';
@@ -1769,7 +1786,7 @@ private:
case OpCode::Id::IADD_R:
case OpCode::Id::IADD_IMM: {
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"IADD Generates an unhandled Control Code");
"Condition codes generation in IADD is not implemented");
if (instr.alu_integer.negate_a)
op_a = "-(" + op_a + ')';
@@ -1785,7 +1802,7 @@ private:
case OpCode::Id::IADD3_R:
case OpCode::Id::IADD3_IMM: {
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"IADD3 Generates an unhandled Control Code");
"Condition codes generation in IADD3 is not implemented");
std::string op_c = regs.GetRegisterAsInteger(instr.gpr39);
@@ -1848,7 +1865,7 @@ private:
case OpCode::Id::ISCADD_R:
case OpCode::Id::ISCADD_IMM: {
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"ISCADD Generates an unhandled Control Code");
"Condition codes generation in ISCADD is not implemented");
if (instr.alu_integer.negate_a)
op_a = "-(" + op_a + ')';
@@ -1883,7 +1900,8 @@ private:
case OpCode::Id::LOP_C:
case OpCode::Id::LOP_R:
case OpCode::Id::LOP_IMM: {
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "LOP Generates an unhandled Control Code");
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in LOP is not implemented");
if (instr.alu.lop.invert_a)
op_a = "~(" + op_a + ')';
@@ -1899,7 +1917,7 @@ private:
case OpCode::Id::LOP3_R:
case OpCode::Id::LOP3_IMM: {
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"LOP3 Generates an unhandled Control Code");
"Condition codes generation in LOP3 is not implemented");
const std::string op_c = regs.GetRegisterAsInteger(instr.gpr39);
std::string lut;
@@ -1918,7 +1936,7 @@ private:
case OpCode::Id::IMNMX_IMM: {
UNIMPLEMENTED_IF(instr.imnmx.exchange != Tegra::Shader::IMinMaxExchange::None);
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"IMNMX Generates an unhandled Control Code");
"Condition codes generation in IMNMX is not implemented");
const std::string condition =
GetPredicateCondition(instr.imnmx.pred, instr.imnmx.negate_pred != 0);
@@ -2091,7 +2109,8 @@ private:
instr.ffma.tab5980_0.Value()); // Seems to be 1 by default based on SMO
UNIMPLEMENTED_IF_MSG(instr.ffma.tab5980_1 != 0, "FFMA tab5980_1({}) not implemented",
instr.ffma.tab5980_1.Value());
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "FFMA Generates an unhandled Control Code");
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in FFMA is not implemented");
switch (opcode->get().GetId()) {
case OpCode::Id::FFMA_CR: {
@@ -2201,7 +2220,8 @@ private:
case OpCode::Id::I2F_C: {
UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word);
UNIMPLEMENTED_IF(instr.conversion.selector);
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "I2F Generates an unhandled Control Code");
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in I2F is not implemented");
std::string op_a{};
@@ -2231,7 +2251,8 @@ private:
case OpCode::Id::F2F_R: {
UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word);
UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word);
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "F2F Generates an unhandled Control Code");
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in F2F is not implemented");
std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
if (instr.conversion.abs_a) {
@@ -2269,7 +2290,8 @@ private:
case OpCode::Id::F2I_R:
case OpCode::Id::F2I_C: {
UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word);
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "F2I Generates an unhandled Control Code");
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in F2I is not implemented");
std::string op_a{};
if (instr.is_b_gpr) {
@@ -3118,7 +3140,8 @@ private:
break;
}
case OpCode::Type::PredicateSetRegister: {
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "PSET Generates an unhandled Control Code");
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in PSET is not implemented");
const std::string op_a =
GetPredicateCondition(instr.pset.pred12, instr.pset.neg_pred12 != 0);
@@ -3177,14 +3200,14 @@ private:
const std::string pred =
GetPredicateCondition(instr.csetp.pred39, instr.csetp.neg_pred39 != 0);
const std::string combiner = GetPredicateCombiner(instr.csetp.op);
const std::string control_code = regs.GetControlCode(instr.csetp.cc);
const std::string condition_code = regs.GetConditionCode(instr.csetp.cc);
if (instr.csetp.pred3 != static_cast<u64>(Pred::UnusedIndex)) {
SetPredicate(instr.csetp.pred3,
'(' + control_code + ") " + combiner + " (" + pred + ')');
'(' + condition_code + ") " + combiner + " (" + pred + ')');
}
if (instr.csetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
SetPredicate(instr.csetp.pred0,
"!(" + control_code + ") " + combiner + " (" + pred + ')');
"!(" + condition_code + ") " + combiner + " (" + pred + ')');
}
break;
}
@@ -3315,7 +3338,8 @@ private:
case OpCode::Type::Xmad: {
UNIMPLEMENTED_IF(instr.xmad.sign_a);
UNIMPLEMENTED_IF(instr.xmad.sign_b);
UNIMPLEMENTED_IF_MSG(instr.generates_cc, "XMAD Generates an unhandled Control Code");
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in XMAD is not implemented");
std::string op_a{regs.GetRegisterAsInteger(instr.gpr8, 0, instr.xmad.sign_a)};
std::string op_b;
@@ -3407,9 +3431,9 @@ private:
default: {
switch (opcode->get().GetId()) {
case OpCode::Id::EXIT: {
const Tegra::Shader::ControlCode cc = instr.flow_control_code;
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ControlCode::T,
"EXIT Control Code used: {}", static_cast<u32>(cc));
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T,
"EXIT condition code used: {}", static_cast<u32>(cc));
if (stage == Maxwell3D::Regs::ShaderStage::Fragment) {
EmitFragmentOutputsWrite();
@@ -3441,9 +3465,9 @@ private:
case OpCode::Id::KIL: {
UNIMPLEMENTED_IF(instr.flow.cond != Tegra::Shader::FlowCondition::Always);
const Tegra::Shader::ControlCode cc = instr.flow_control_code;
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ControlCode::T,
"KIL Control Code used: {}", static_cast<u32>(cc));
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T,
"KIL condition code used: {}", static_cast<u32>(cc));
// Enclose "discard" in a conditional, so that GLSL compilation does not complain
// about unexecuted instructions that may follow this.
@@ -3505,9 +3529,9 @@ private:
UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0,
"BRA with constant buffers are not implemented");
const Tegra::Shader::ControlCode cc = instr.flow_control_code;
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ControlCode::T,
"BRA Control Code used: {}", static_cast<u32>(cc));
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T,
"BRA condition code used: {}", static_cast<u32>(cc));
const u32 target = offset + instr.bra.GetBranchTarget();
shader.AddLine("{ jmp_to = " + std::to_string(target) + "u; break; }");
@@ -3550,9 +3574,9 @@ private:
break;
}
case OpCode::Id::SYNC: {
const Tegra::Shader::ControlCode cc = instr.flow_control_code;
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ControlCode::T,
"SYNC Control Code used: {}", static_cast<u32>(cc));
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T,
"SYNC condition code used: {}", static_cast<u32>(cc));
// The SYNC opcode jumps to the address previously set by the SSY opcode
EmitPopFromFlowStack();
@@ -3560,10 +3584,10 @@ private:
}
case OpCode::Id::BRK: {
// The BRK opcode jumps to the address previously set by the PBK opcode
const Tegra::Shader::ControlCode cc = instr.flow_control_code;
if (cc != Tegra::Shader::ControlCode::T) {
UNIMPLEMENTED_MSG("BRK Control Code used: {}", static_cast<u32>(cc));
}
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T,
"BRK condition code used: {}", static_cast<u32>(cc));
EmitPopFromFlowStack();
break;
}
@@ -3574,6 +3598,9 @@ private:
break;
}
case OpCode::Id::VMAD: {
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in VMAD is not implemented");
const bool result_signed = instr.video.signed_a == 1 || instr.video.signed_b == 1;
const std::string op_a = GetVideoOperandA(instr);
const std::string op_b = GetVideoOperandB(instr);
@@ -3593,10 +3620,6 @@ private:
regs.SetRegisterToInteger(instr.gpr0, result_signed, 1, result, 1, 1,
instr.vmad.saturate == 1, 0, Register::Size::Word,
instr.vmad.cc);
if (instr.generates_cc) {
UNIMPLEMENTED_MSG("VMAD Generates an unhandled Control Code");
}
break;
}
case OpCode::Id::VSETP: {
@@ -3748,6 +3771,7 @@ private:
Maxwell3D::Regs::ShaderStage stage;
const std::string& suffix;
u64 local_memory_size;
std::size_t shader_length;
ShaderWriter shader;
ShaderWriter declarations;
@@ -3766,9 +3790,10 @@ std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u
Maxwell3D::Regs::ShaderStage stage,
const std::string& suffix) {
try {
const auto subroutines =
ControlFlowAnalyzer(program_code, main_offset, suffix).GetSubroutines();
GLSLGenerator generator(subroutines, program_code, main_offset, stage, suffix);
ControlFlowAnalyzer analyzer(program_code, main_offset, suffix);
const auto subroutines = analyzer.GetSubroutines();
GLSLGenerator generator(subroutines, program_code, main_offset, stage, suffix,
analyzer.GetShaderLength());
return ProgramResult{generator.GetShaderCode(), generator.GetEntries()};
} catch (const DecompileFail& exception) {
LOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what());

View File

@@ -163,6 +163,7 @@ private:
struct ShaderEntries {
std::vector<ConstBufferEntry> const_buffer_entries;
std::vector<SamplerEntry> texture_samplers;
std::size_t shader_length;
};
using ProgramResult = std::pair<std::string, ShaderEntries>;

View File

@@ -233,6 +233,28 @@ void OpenGLState::ApplyStencilTest() const {
config_stencil(GL_BACK, stencil.back, cur_state.stencil.back);
}
}
// Viewport does not affects glClearBuffer so emulate viewport using scissor test
void OpenGLState::EmulateViewportWithScissor() {
auto& current = viewports[0];
if (current.scissor.enabled) {
const GLint left = std::max(current.x, current.scissor.x);
const GLint right =
std::max(current.x + current.width, current.scissor.x + current.scissor.width);
const GLint bottom = std::max(current.y, current.scissor.y);
const GLint top =
std::max(current.y + current.height, current.scissor.y + current.scissor.height);
current.scissor.x = std::max(left, 0);
current.scissor.y = std::max(bottom, 0);
current.scissor.width = std::max(right - left, 0);
current.scissor.height = std::max(top - bottom, 0);
} else {
current.scissor.enabled = true;
current.scissor.x = current.x;
current.scissor.y = current.y;
current.scissor.width = current.width;
current.scissor.height = current.height;
}
}
void OpenGLState::ApplyViewport() const {
if (GLAD_GL_ARB_viewport_array && geometry_shaders.enabled) {
@@ -242,7 +264,9 @@ void OpenGLState::ApplyViewport() const {
const auto& updated = viewports[i];
if (updated.x != current.x || updated.y != current.y ||
updated.width != current.width || updated.height != current.height) {
glViewportIndexedf(i, updated.x, updated.y, updated.width, updated.height);
glViewportIndexedf(
i, static_cast<GLfloat>(updated.x), static_cast<GLfloat>(updated.y),
static_cast<GLfloat>(updated.width), static_cast<GLfloat>(updated.height));
}
if (updated.depth_range_near != current.depth_range_near ||
updated.depth_range_far != current.depth_range_far) {
@@ -270,8 +294,7 @@ void OpenGLState::ApplyViewport() const {
const auto& updated = viewports[0];
if (updated.x != current.x || updated.y != current.y || updated.width != current.width ||
updated.height != current.height) {
glViewport(static_cast<GLint>(updated.x), static_cast<GLint>(updated.y),
static_cast<GLsizei>(updated.width), static_cast<GLsizei>(updated.height));
glViewport(updated.x, updated.y, updated.width, updated.height);
}
if (updated.depth_range_near != current.depth_range_near ||
updated.depth_range_far != current.depth_range_far) {
@@ -339,14 +362,14 @@ void OpenGLState::ApplyTargetBlending(std::size_t target, bool force) const {
if (blend_changed || updated.src_rgb_func != current.src_rgb_func ||
updated.dst_rgb_func != current.dst_rgb_func || updated.src_a_func != current.src_a_func ||
updated.dst_a_func != current.dst_a_func) {
glBlendFuncSeparateiARB(static_cast<GLuint>(target), updated.src_rgb_func,
updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func);
glBlendFuncSeparatei(static_cast<GLuint>(target), updated.src_rgb_func,
updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func);
}
if (blend_changed || updated.rgb_equation != current.rgb_equation ||
updated.a_equation != current.a_equation) {
glBlendEquationSeparateiARB(static_cast<GLuint>(target), updated.rgb_equation,
updated.a_equation);
glBlendEquationSeparatei(static_cast<GLuint>(target), updated.rgb_equation,
updated.a_equation);
}
}

View File

@@ -156,10 +156,10 @@ public:
} draw;
struct viewport {
GLfloat x;
GLfloat y;
GLfloat width;
GLfloat height;
GLint x;
GLint y;
GLint width;
GLint height;
GLfloat depth_range_near; // GL_DEPTH_RANGE
GLfloat depth_range_far; // GL_DEPTH_RANGE
struct {
@@ -206,6 +206,7 @@ public:
OpenGLState& ResetBuffer(GLuint handle);
OpenGLState& ResetVertexArray(GLuint handle);
OpenGLState& ResetFramebuffer(GLuint handle);
void EmulateViewportWithScissor();
private:
static OpenGLState cur_state;

View File

@@ -490,7 +490,7 @@ bool RendererOpenGL::Init() {
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model);
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version);
if (!GLAD_GL_VERSION_3_3) {
if (!GLAD_GL_VERSION_4_3) {
return false;
}

View File

@@ -82,8 +82,8 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
: QString::fromStdU16String(parameters.submit_text),
QDialogButtonBox::AcceptRole);
connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::Submit);
connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::Reject);
connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::accept);
connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::reject);
layout->addWidget(header_label);
layout->addWidget(sub_label);
layout->addWidget(guide_label);
@@ -96,16 +96,16 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
QtSoftwareKeyboardDialog::~QtSoftwareKeyboardDialog() = default;
void QtSoftwareKeyboardDialog::Submit() {
void QtSoftwareKeyboardDialog::accept() {
ok = true;
text = line_edit->text().toStdU16String();
accept();
QDialog::accept();
}
void QtSoftwareKeyboardDialog::Reject() {
void QtSoftwareKeyboardDialog::reject() {
ok = false;
text.clear();
accept();
QDialog::reject();
}
std::u16string QtSoftwareKeyboardDialog::GetText() const {
@@ -129,13 +129,13 @@ QtSoftwareKeyboard::~QtSoftwareKeyboard() = default;
void QtSoftwareKeyboard::RequestText(std::function<void(std::optional<std::u16string>)> out,
Core::Frontend::SoftwareKeyboardParameters parameters) const {
text_output = out;
text_output = std::move(out);
emit MainWindowGetText(parameters);
}
void QtSoftwareKeyboard::SendTextCheckDialog(std::u16string error_message,
std::function<void()> finished_check) const {
this->finished_check = finished_check;
this->finished_check = std::move(finished_check);
emit MainWindowTextCheckDialog(error_message);
}

View File

@@ -33,8 +33,8 @@ public:
Core::Frontend::SoftwareKeyboardParameters parameters);
~QtSoftwareKeyboardDialog() override;
void Submit();
void Reject();
void accept() override;
void reject() override;
std::u16string GetText() const;
bool GetStatus() const;
@@ -70,11 +70,10 @@ signals:
void MainWindowGetText(Core::Frontend::SoftwareKeyboardParameters parameters) const;
void MainWindowTextCheckDialog(std::u16string error_message) const;
public slots:
private:
void MainWindowFinishedText(std::optional<std::u16string> text);
void MainWindowFinishedCheckDialog();
private:
mutable std::function<void(std::optional<std::u16string>)> text_output;
mutable std::function<void()> finished_check;
};

View File

@@ -310,7 +310,7 @@ void GRenderWindow::InitRenderTarget() {
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
// WA_DontShowOnScreen, WA_DeleteOnClose
QGLFormat fmt;
fmt.setVersion(3, 3);
fmt.setVersion(4, 3);
fmt.setProfile(QGLFormat::CoreProfile);
fmt.setSwapInterval(false);

View File

@@ -432,6 +432,7 @@ void Config::ReadValues() {
Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool();
Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt();
Settings::values.program_args = qt_config->value("program_args", "").toString().toStdString();
Settings::values.dump_exefs = qt_config->value("dump_exefs", false).toBool();
Settings::values.dump_nso = qt_config->value("dump_nso", false).toBool();
qt_config->endGroup();
@@ -638,6 +639,7 @@ void Config::SaveValues() {
qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub);
qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port);
qt_config->setValue("program_args", QString::fromStdString(Settings::values.program_args));
qt_config->setValue("dump_exefs", Settings::values.dump_exefs);
qt_config->setValue("dump_nso", Settings::values.dump_nso);
qt_config->endGroup();

View File

@@ -34,6 +34,7 @@ void ConfigureDebug::setConfiguration() {
ui->toggle_console->setChecked(UISettings::values.show_console);
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter));
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
ui->dump_exefs->setChecked(Settings::values.dump_exefs);
ui->dump_decompressed_nso->setChecked(Settings::values.dump_nso);
}
@@ -43,6 +44,7 @@ void ConfigureDebug::applyConfiguration() {
UISettings::values.show_console = ui->toggle_console->isChecked();
Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
Settings::values.dump_exefs = ui->dump_exefs->isChecked();
Settings::values.dump_nso = ui->dump_decompressed_nso->isChecked();
Debugger::ToggleConsole();
Log::Filter filter;

View File

@@ -145,6 +145,16 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="dump_exefs">
<property name="whatsThis">
<string>When checked, any game that yuzu loads will have its ExeFS dumped to the yuzu/dump directory.</string>
</property>
<property name="text">
<string>Dump ExeFS</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>

View File

@@ -23,31 +23,31 @@
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QCheckBox" name="toggle_frame_limit">
<property name="text">
<string>Limit Speed Percent</string>
</property>
</widget>
</item>
<item>
<widget class="QSpinBox" name="frame_limit">
<property name="suffix">
<string>%</string>
</property>
<property name="minimum">
<number>1</number>
</property>
<property name="maximum">
<number>9999</number>
</property>
<property name="value">
<number>100</number>
</property>
</widget>
</item>
</layout>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QCheckBox" name="toggle_frame_limit">
<property name="text">
<string>Limit Speed Percent</string>
</property>
</widget>
</item>
<item>
<widget class="QSpinBox" name="frame_limit">
<property name="suffix">
<string>%</string>
</property>
<property name="minimum">
<number>1</number>
</property>
<property name="maximum">
<number>9999</number>
</property>
<property name="value">
<number>100</number>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QCheckBox" name="use_accurate_gpu_emulation">
@@ -61,7 +61,7 @@
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Internal Resolution:(Currently does nothing.)</string>
<string>Internal Resolution</string>
</property>
</widget>
</item>
@@ -96,27 +96,27 @@
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_6">
<item>
<widget class="QLabel" name="bg_label">
<property name="text">
<string>Background Color:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="bg_button">
<property name="maximumSize">
<size>
<width>40</width>
<height>16777215</height>
</size>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_6">
<item>
<widget class="QLabel" name="bg_label">
<property name="text">
<string>Background Color:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="bg_button">
<property name="maximumSize">
<size>
<width>40</width>
<height>16777215</height>
</size>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>

View File

@@ -518,32 +518,18 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
QStringList GMainWindow::GetUnsupportedGLExtensions() {
QStringList unsupported_ext;
if (!GLAD_GL_ARB_program_interface_query)
unsupported_ext.append("ARB_program_interface_query");
if (!GLAD_GL_ARB_separate_shader_objects)
unsupported_ext.append("ARB_separate_shader_objects");
if (!GLAD_GL_ARB_vertex_attrib_binding)
unsupported_ext.append("ARB_vertex_attrib_binding");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
unsupported_ext.append("ARB_texture_mirror_clamp_to_edge");
if (!GLAD_GL_ARB_base_instance)
unsupported_ext.append("ARB_base_instance");
if (!GLAD_GL_ARB_texture_storage)
unsupported_ext.append("ARB_texture_storage");
if (!GLAD_GL_ARB_multi_bind)
unsupported_ext.append("ARB_multi_bind");
if (!GLAD_GL_ARB_copy_image)
unsupported_ext.append("ARB_copy_image");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)
unsupported_ext.append("EXT_texture_compression_s3tc");
if (!GLAD_GL_ARB_texture_compression_rgtc)
unsupported_ext.append("ARB_texture_compression_rgtc");
if (!GLAD_GL_ARB_texture_compression_bptc)
unsupported_ext.append("ARB_texture_compression_bptc");
if (!GLAD_GL_ARB_depth_buffer_float)
unsupported_ext.append("ARB_depth_buffer_float");
@@ -562,8 +548,8 @@ bool GMainWindow::LoadROM(const QString& filename) {
render_window->MakeCurrent();
if (!gladLoadGL()) {
QMessageBox::critical(this, tr("Error while initializing OpenGL 3.3 Core!"),
tr("Your GPU may not support OpenGL 3.3, or you do not "
QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3 Core!"),
tr("Your GPU may not support OpenGL 4.3, or you do not "
"have the latest graphics driver."));
return false;
}

View File

@@ -366,6 +366,7 @@ void Config::ReadValues() {
Settings::values.gdbstub_port =
static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
Settings::values.program_args = sdl2_config->Get("Debugging", "program_args", "");
Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
// Web Service

View File

@@ -206,6 +206,8 @@ log_filter = *:Trace
# Port for listening to GDB connections.
use_gdbstub=false
gdbstub_port=24689
# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
dump_exefs=false
# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
dump_nso=false

View File

@@ -111,32 +111,18 @@ void EmuWindow_SDL2::Fullscreen() {
bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
std::vector<std::string> unsupported_ext;
if (!GLAD_GL_ARB_program_interface_query)
unsupported_ext.push_back("ARB_program_interface_query");
if (!GLAD_GL_ARB_separate_shader_objects)
unsupported_ext.push_back("ARB_separate_shader_objects");
if (!GLAD_GL_ARB_vertex_attrib_binding)
unsupported_ext.push_back("ARB_vertex_attrib_binding");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
if (!GLAD_GL_ARB_base_instance)
unsupported_ext.push_back("ARB_base_instance");
if (!GLAD_GL_ARB_texture_storage)
unsupported_ext.push_back("ARB_texture_storage");
if (!GLAD_GL_ARB_multi_bind)
unsupported_ext.push_back("ARB_multi_bind");
if (!GLAD_GL_ARB_copy_image)
unsupported_ext.push_back("ARB_copy_image");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)
unsupported_ext.push_back("EXT_texture_compression_s3tc");
if (!GLAD_GL_ARB_texture_compression_rgtc)
unsupported_ext.push_back("ARB_texture_compression_rgtc");
if (!GLAD_GL_ARB_texture_compression_bptc)
unsupported_ext.push_back("ARB_texture_compression_bptc");
if (!GLAD_GL_ARB_depth_buffer_float)
unsupported_ext.push_back("ARB_depth_buffer_float");
@@ -157,7 +143,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
exit(1);
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);