Compare commits

..

1 Commits

Author SHA1 Message Date
Markus Wick
cfbae58b2b shader_cache: Only lock covered instructions. 2018-11-20 21:58:31 +01:00
52 changed files with 1292 additions and 1008 deletions

3
.gitmodules vendored
View File

@@ -13,6 +13,9 @@
[submodule "dynarmic"]
path = externals/dynarmic
url = https://github.com/MerryMage/dynarmic.git
[submodule "xbyak"]
path = externals/xbyak
url = https://github.com/herumi/xbyak.git
[submodule "fmt"]
path = externals/fmt
url = https://github.com/fmtlib/fmt.git

View File

@@ -9,6 +9,7 @@ target_include_directories(catch-single-include INTERFACE catch/single_include)
# Dynarmic
if (ARCHITECTURE_x86_64)
add_library(xbyak INTERFACE)
set(DYNARMIC_TESTS OFF)
set(DYNARMIC_NO_BUNDLED_FMT ON)
add_subdirectory(dynarmic)
@@ -52,6 +53,14 @@ target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
# SoundTouch
add_subdirectory(soundtouch)
# Xbyak
if (ARCHITECTURE_x86_64)
# Defined before "dynarmic" above
# add_library(xbyak INTERFACE)
target_include_directories(xbyak INTERFACE ./xbyak/xbyak)
target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES)
endif()
# Opus
add_subdirectory(opus)
target_include_directories(opus INTERFACE ./opus/include)

1
externals/xbyak vendored Submodule

Submodule externals/xbyak added at 1de435ed04

View File

@@ -44,6 +44,7 @@ add_library(common STATIC
detached_tasks.cpp
detached_tasks.h
bit_field.h
bit_set.h
cityhash.cpp
cityhash.h
color.h
@@ -94,9 +95,14 @@ if(ARCHITECTURE_x86_64)
PRIVATE
x64/cpu_detect.cpp
x64/cpu_detect.h
x64/xbyak_abi.h
x64/xbyak_util.h
)
endif()
create_target_directory_groups(common)
target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
if (ARCHITECTURE_x86_64)
target_link_libraries(common PRIVATE xbyak)
endif()

View File

@@ -52,8 +52,5 @@ __declspec(noinline, noreturn)
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...)
#endif
#define UNIMPLEMENTED() ASSERT_MSG(false, "Unimplemented code!")
#define UNIMPLEMENTED() LOG_CRITICAL(Debug, "Unimplemented code!")
#define UNIMPLEMENTED_MSG(...) ASSERT_MSG(false, __VA_ARGS__)
#define UNIMPLEMENTED_IF(cond) ASSERT_MSG(!(cond), "Unimplemented code!")
#define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__)

244
src/common/bit_set.h Normal file
View File

@@ -0,0 +1,244 @@
// This file is under the public domain.
#pragma once
#include <cstddef>
#ifdef _WIN32
#include <intrin.h>
#endif
#include <initializer_list>
#include <new>
#include <type_traits>
#include "common/common_types.h"
// namespace avoids conflict with OS X Carbon; don't use BitSet<T> directly
namespace Common {
// Helper functions:
#ifdef _MSC_VER
template <typename T>
static inline int CountSetBits(T v) {
// from https://graphics.stanford.edu/~seander/bithacks.html
// GCC has this built in, but MSVC's intrinsic will only emit the actual
// POPCNT instruction, which we're not depending on
v = v - ((v >> 1) & (T) ~(T)0 / 3);
v = (v & (T) ~(T)0 / 15 * 3) + ((v >> 2) & (T) ~(T)0 / 15 * 3);
v = (v + (v >> 4)) & (T) ~(T)0 / 255 * 15;
return (T)(v * ((T) ~(T)0 / 255)) >> (sizeof(T) - 1) * 8;
}
static inline int LeastSignificantSetBit(u8 val) {
unsigned long index;
_BitScanForward(&index, val);
return (int)index;
}
static inline int LeastSignificantSetBit(u16 val) {
unsigned long index;
_BitScanForward(&index, val);
return (int)index;
}
static inline int LeastSignificantSetBit(u32 val) {
unsigned long index;
_BitScanForward(&index, val);
return (int)index;
}
static inline int LeastSignificantSetBit(u64 val) {
unsigned long index;
_BitScanForward64(&index, val);
return (int)index;
}
#else
static inline int CountSetBits(u8 val) {
return __builtin_popcount(val);
}
static inline int CountSetBits(u16 val) {
return __builtin_popcount(val);
}
static inline int CountSetBits(u32 val) {
return __builtin_popcount(val);
}
static inline int CountSetBits(u64 val) {
return __builtin_popcountll(val);
}
static inline int LeastSignificantSetBit(u8 val) {
return __builtin_ctz(val);
}
static inline int LeastSignificantSetBit(u16 val) {
return __builtin_ctz(val);
}
static inline int LeastSignificantSetBit(u32 val) {
return __builtin_ctz(val);
}
static inline int LeastSignificantSetBit(u64 val) {
return __builtin_ctzll(val);
}
#endif
// Similar to std::bitset, this is a class which encapsulates a bitset, i.e.
// using the set bits of an integer to represent a set of integers. Like that
// class, it acts like an array of bools:
// BitSet32 bs;
// bs[1] = true;
// but also like the underlying integer ([0] = least significant bit):
// BitSet32 bs2 = ...;
// bs = (bs ^ bs2) & BitSet32(0xffff);
// The following additional functionality is provided:
// - Construction using an initializer list.
// BitSet bs { 1, 2, 4, 8 };
// - Efficiently iterating through the set bits:
// for (int i : bs)
// [i is the *index* of a set bit]
// (This uses the appropriate CPU instruction to find the next set bit in one
// operation.)
// - Counting set bits using .Count() - see comment on that method.
// TODO: use constexpr when MSVC gets out of the Dark Ages
template <typename IntTy>
class BitSet {
static_assert(!std::is_signed_v<IntTy>, "BitSet should not be used with signed types");
public:
// A reference to a particular bit, returned from operator[].
class Ref {
public:
Ref(Ref&& other) : m_bs(other.m_bs), m_mask(other.m_mask) {}
Ref(BitSet* bs, IntTy mask) : m_bs(bs), m_mask(mask) {}
operator bool() const {
return (m_bs->m_val & m_mask) != 0;
}
bool operator=(bool set) {
m_bs->m_val = (m_bs->m_val & ~m_mask) | (set ? m_mask : 0);
return set;
}
private:
BitSet* m_bs;
IntTy m_mask;
};
// A STL-like iterator is required to be able to use range-based for loops.
class Iterator {
public:
Iterator(const Iterator& other) : m_val(other.m_val), m_bit(other.m_bit) {}
Iterator(IntTy val) : m_val(val), m_bit(0) {}
Iterator& operator=(Iterator other) {
new (this) Iterator(other);
return *this;
}
int operator*() {
return m_bit + ComputeLsb();
}
Iterator& operator++() {
int lsb = ComputeLsb();
m_val >>= lsb + 1;
m_bit += lsb + 1;
m_has_lsb = false;
return *this;
}
Iterator operator++(int _) {
Iterator other(*this);
++*this;
return other;
}
bool operator==(Iterator other) const {
return m_val == other.m_val;
}
bool operator!=(Iterator other) const {
return m_val != other.m_val;
}
private:
int ComputeLsb() {
if (!m_has_lsb) {
m_lsb = LeastSignificantSetBit(m_val);
m_has_lsb = true;
}
return m_lsb;
}
IntTy m_val;
int m_bit;
int m_lsb = -1;
bool m_has_lsb = false;
};
BitSet() : m_val(0) {}
explicit BitSet(IntTy val) : m_val(val) {}
BitSet(std::initializer_list<int> init) {
m_val = 0;
for (int bit : init)
m_val |= (IntTy)1 << bit;
}
static BitSet AllTrue(std::size_t count) {
return BitSet(count == sizeof(IntTy) * 8 ? ~(IntTy)0 : (((IntTy)1 << count) - 1));
}
Ref operator[](std::size_t bit) {
return Ref(this, (IntTy)1 << bit);
}
const Ref operator[](std::size_t bit) const {
return (*const_cast<BitSet*>(this))[bit];
}
bool operator==(BitSet other) const {
return m_val == other.m_val;
}
bool operator!=(BitSet other) const {
return m_val != other.m_val;
}
bool operator<(BitSet other) const {
return m_val < other.m_val;
}
bool operator>(BitSet other) const {
return m_val > other.m_val;
}
BitSet operator|(BitSet other) const {
return BitSet(m_val | other.m_val);
}
BitSet operator&(BitSet other) const {
return BitSet(m_val & other.m_val);
}
BitSet operator^(BitSet other) const {
return BitSet(m_val ^ other.m_val);
}
BitSet operator~() const {
return BitSet(~m_val);
}
BitSet& operator|=(BitSet other) {
return *this = *this | other;
}
BitSet& operator&=(BitSet other) {
return *this = *this & other;
}
BitSet& operator^=(BitSet other) {
return *this = *this ^ other;
}
operator u32() = delete;
operator bool() {
return m_val != 0;
}
// Warning: Even though on modern CPUs this is a single fast instruction,
// Dolphin's official builds do not currently assume POPCNT support on x86,
// so slower explicit bit twiddling is generated. Still should generally
// be faster than a loop.
unsigned int Count() const {
return CountSetBits(m_val);
}
Iterator begin() const {
return Iterator(m_val);
}
Iterator end() const {
return Iterator(0);
}
IntTy m_val;
};
} // namespace Common
typedef Common::BitSet<u8> BitSet8;
typedef Common::BitSet<u16> BitSet16;
typedef Common::BitSet<u32> BitSet32;
typedef Common::BitSet<u64> BitSet64;

View File

@@ -4,12 +4,18 @@
#pragma once
#include <algorithm>
#include <cstdlib>
#include <type_traits>
namespace MathUtil {
constexpr float PI = 3.14159265f;
static constexpr float PI = 3.14159265f;
inline bool IntervalsIntersect(unsigned start0, unsigned length0, unsigned start1,
unsigned length1) {
return (std::max(start0, start1) < std::min(start0 + length0, start1 + length1));
}
template <class T>
struct Rectangle {
@@ -18,16 +24,16 @@ struct Rectangle {
T right{};
T bottom{};
constexpr Rectangle() = default;
Rectangle() = default;
constexpr Rectangle(T left, T top, T right, T bottom)
Rectangle(T left, T top, T right, T bottom)
: left(left), top(top), right(right), bottom(bottom) {}
T GetWidth() const {
return std::abs(static_cast<std::make_signed_t<T>>(right - left));
return std::abs(static_cast<typename std::make_signed<T>::type>(right - left));
}
T GetHeight() const {
return std::abs(static_cast<std::make_signed_t<T>>(bottom - top));
return std::abs(static_cast<typename std::make_signed<T>::type>(bottom - top));
}
Rectangle<T> TranslateX(const T x) const {
return Rectangle{left + x, top, right + x, bottom};

View File

@@ -25,6 +25,23 @@
namespace Common {
int CurrentThreadId() {
#ifdef _MSC_VER
return GetCurrentThreadId();
#elif defined __APPLE__
return mach_thread_self();
#else
return 0;
#endif
}
#ifdef _WIN32
// Supporting functions
void SleepCurrentThread(int ms) {
Sleep(ms);
}
#endif
#ifdef _MSC_VER
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
@@ -45,7 +62,7 @@ void SwitchCurrentThread() {
// This is implemented much nicer in upcoming msvc++, see:
// http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.100).aspx
void SetCurrentThreadName(const char* name) {
void SetCurrentThreadName(const char* szThreadName) {
static const DWORD MS_VC_EXCEPTION = 0x406D1388;
#pragma pack(push, 8)
@@ -58,7 +75,7 @@ void SetCurrentThreadName(const char* name) {
#pragma pack(pop)
info.dwType = 0x1000;
info.szName = name;
info.szName = szThreadName;
info.dwThreadID = -1; // dwThreadID;
info.dwFlags = 0;
@@ -90,6 +107,10 @@ void SetCurrentThreadAffinity(u32 mask) {
}
#ifndef _WIN32
void SleepCurrentThread(int ms) {
usleep(1000 * ms);
}
void SwitchCurrentThread() {
usleep(1000 * 1);
}
@@ -97,15 +118,15 @@ void SwitchCurrentThread() {
// MinGW with the POSIX threading model does not support pthread_setname_np
#if !defined(_WIN32) || defined(_MSC_VER)
void SetCurrentThreadName(const char* name) {
void SetCurrentThreadName(const char* szThreadName) {
#ifdef __APPLE__
pthread_setname_np(name);
pthread_setname_np(szThreadName);
#elif defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__)
pthread_set_name_np(pthread_self(), name);
pthread_set_name_np(pthread_self(), szThreadName);
#elif defined(__NetBSD__)
pthread_setname_np(pthread_self(), "%s", (void*)name);
pthread_setname_np(pthread_self(), "%s", (void*)szThreadName);
#else
pthread_setname_np(pthread_self(), name);
pthread_setname_np(pthread_self(), szThreadName);
#endif
}
#endif

View File

@@ -13,8 +13,15 @@
namespace Common {
int CurrentThreadId();
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
void SetCurrentThreadAffinity(u32 mask);
class Event {
public:
Event() : is_set(false) {}
void Set() {
std::lock_guard<std::mutex> lk(mutex);
if (!is_set) {
@@ -46,14 +53,14 @@ public:
}
private:
bool is_set = false;
bool is_set;
std::condition_variable condvar;
std::mutex mutex;
};
class Barrier {
public:
explicit Barrier(std::size_t count_) : count(count_) {}
explicit Barrier(std::size_t count_) : count(count_), waiting(0), generation(0) {}
/// Blocks until all "count" threads have called Sync()
void Sync() {
@@ -73,13 +80,12 @@ public:
private:
std::condition_variable condvar;
std::mutex mutex;
std::size_t count;
std::size_t waiting = 0;
std::size_t generation = 0; // Incremented once each time the barrier is used
const std::size_t count;
std::size_t waiting;
std::size_t generation; // Incremented once each time the barrier is used
};
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
void SetCurrentThreadAffinity(u32 mask);
void SleepCurrentThread(int ms);
void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
void SetCurrentThreadName(const char* name);

222
src/common/x64/xbyak_abi.h Normal file
View File

@@ -0,0 +1,222 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <initializer_list>
#include <xbyak.h>
#include "common/assert.h"
#include "common/bit_set.h"
namespace Common::X64 {
inline int RegToIndex(const Xbyak::Reg& reg) {
using Kind = Xbyak::Reg::Kind;
ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
"RegSet only support GPRs and XMM registers.");
ASSERT_MSG(reg.getIdx() < 16, "RegSet only supports XXM0-15.");
return reg.getIdx() + (reg.getKind() == Kind::REG ? 0 : 16);
}
inline Xbyak::Reg64 IndexToReg64(int reg_index) {
ASSERT(reg_index < 16);
return Xbyak::Reg64(reg_index);
}
inline Xbyak::Xmm IndexToXmm(int reg_index) {
ASSERT(reg_index >= 16 && reg_index < 32);
return Xbyak::Xmm(reg_index - 16);
}
inline Xbyak::Reg IndexToReg(int reg_index) {
if (reg_index < 16) {
return IndexToReg64(reg_index);
} else {
return IndexToXmm(reg_index);
}
}
inline BitSet32 BuildRegSet(std::initializer_list<Xbyak::Reg> regs) {
BitSet32 bits;
for (const Xbyak::Reg& reg : regs) {
bits[RegToIndex(reg)] = true;
}
return bits;
}
const BitSet32 ABI_ALL_GPRS(0x0000FFFF);
const BitSet32 ABI_ALL_XMMS(0xFFFF0000);
#ifdef _WIN32
// Microsoft x64 ABI
const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx;
const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx;
const Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8;
const Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9;
const BitSet32 ABI_ALL_CALLER_SAVED = BuildRegSet({
// GPRs
Xbyak::util::rcx,
Xbyak::util::rdx,
Xbyak::util::r8,
Xbyak::util::r9,
Xbyak::util::r10,
Xbyak::util::r11,
// XMMs
Xbyak::util::xmm0,
Xbyak::util::xmm1,
Xbyak::util::xmm2,
Xbyak::util::xmm3,
Xbyak::util::xmm4,
Xbyak::util::xmm5,
});
const BitSet32 ABI_ALL_CALLEE_SAVED = BuildRegSet({
// GPRs
Xbyak::util::rbx,
Xbyak::util::rsi,
Xbyak::util::rdi,
Xbyak::util::rbp,
Xbyak::util::r12,
Xbyak::util::r13,
Xbyak::util::r14,
Xbyak::util::r15,
// XMMs
Xbyak::util::xmm6,
Xbyak::util::xmm7,
Xbyak::util::xmm8,
Xbyak::util::xmm9,
Xbyak::util::xmm10,
Xbyak::util::xmm11,
Xbyak::util::xmm12,
Xbyak::util::xmm13,
Xbyak::util::xmm14,
Xbyak::util::xmm15,
});
constexpr std::size_t ABI_SHADOW_SPACE = 0x20;
#else
// System V x86-64 ABI
const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi;
const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi;
const Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx;
const Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx;
const BitSet32 ABI_ALL_CALLER_SAVED = BuildRegSet({
// GPRs
Xbyak::util::rcx,
Xbyak::util::rdx,
Xbyak::util::rdi,
Xbyak::util::rsi,
Xbyak::util::r8,
Xbyak::util::r9,
Xbyak::util::r10,
Xbyak::util::r11,
// XMMs
Xbyak::util::xmm0,
Xbyak::util::xmm1,
Xbyak::util::xmm2,
Xbyak::util::xmm3,
Xbyak::util::xmm4,
Xbyak::util::xmm5,
Xbyak::util::xmm6,
Xbyak::util::xmm7,
Xbyak::util::xmm8,
Xbyak::util::xmm9,
Xbyak::util::xmm10,
Xbyak::util::xmm11,
Xbyak::util::xmm12,
Xbyak::util::xmm13,
Xbyak::util::xmm14,
Xbyak::util::xmm15,
});
const BitSet32 ABI_ALL_CALLEE_SAVED = BuildRegSet({
// GPRs
Xbyak::util::rbx,
Xbyak::util::rbp,
Xbyak::util::r12,
Xbyak::util::r13,
Xbyak::util::r14,
Xbyak::util::r15,
});
constexpr std::size_t ABI_SHADOW_SPACE = 0;
#endif
inline void ABI_CalculateFrameSize(BitSet32 regs, std::size_t rsp_alignment,
std::size_t needed_frame_size, s32* out_subtraction,
s32* out_xmm_offset) {
int count = (regs & ABI_ALL_GPRS).Count();
rsp_alignment -= count * 8;
std::size_t subtraction = 0;
int xmm_count = (regs & ABI_ALL_XMMS).Count();
if (xmm_count) {
// If we have any XMMs to save, we must align the stack here.
subtraction = rsp_alignment & 0xF;
}
subtraction += 0x10 * xmm_count;
std::size_t xmm_base_subtraction = subtraction;
subtraction += needed_frame_size;
subtraction += ABI_SHADOW_SPACE;
// Final alignment.
rsp_alignment -= subtraction;
subtraction += rsp_alignment & 0xF;
*out_subtraction = (s32)subtraction;
*out_xmm_offset = (s32)(subtraction - xmm_base_subtraction);
}
inline std::size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
std::size_t rsp_alignment,
std::size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
for (int reg_index : (regs & ABI_ALL_GPRS)) {
code.push(IndexToReg64(reg_index));
}
if (subtraction != 0) {
code.sub(code.rsp, subtraction);
}
for (int reg_index : (regs & ABI_ALL_XMMS)) {
code.movaps(code.xword[code.rsp + xmm_offset], IndexToXmm(reg_index));
xmm_offset += 0x10;
}
return ABI_SHADOW_SPACE;
}
inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
std::size_t rsp_alignment,
std::size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
for (int reg_index : (regs & ABI_ALL_XMMS)) {
code.movaps(IndexToXmm(reg_index), code.xword[code.rsp + xmm_offset]);
xmm_offset += 0x10;
}
if (subtraction != 0) {
code.add(code.rsp, subtraction);
}
// GPRs need to be popped in reverse order
for (int reg_index = 15; reg_index >= 0; reg_index--) {
if (regs[reg_index]) {
code.pop(IndexToReg64(reg_index));
}
}
}
} // namespace Common::X64

View File

@@ -0,0 +1,47 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <type_traits>
#include <xbyak.h>
#include "common/x64/xbyak_abi.h"
namespace Common::X64 {
// Constants for use with cmpps/cmpss
enum {
CMP_EQ = 0,
CMP_LT = 1,
CMP_LE = 2,
CMP_UNORD = 3,
CMP_NEQ = 4,
CMP_NLT = 5,
CMP_NLE = 6,
CMP_ORD = 7,
};
inline bool IsWithin2G(uintptr_t ref, uintptr_t target) {
u64 distance = target - (ref + 5);
return !(distance >= 0x8000'0000ULL && distance <= ~0x8000'0000ULL);
}
inline bool IsWithin2G(const Xbyak::CodeGenerator& code, uintptr_t target) {
return IsWithin2G(reinterpret_cast<uintptr_t>(code.getCurr()), target);
}
template <typename T>
inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) {
static_assert(std::is_pointer_v<T>, "Argument must be a (function) pointer.");
std::size_t addr = reinterpret_cast<std::size_t>(f);
if (IsWithin2G(code, addr)) {
code.call(f);
} else {
// ABI_RETURN is a safe temp register to use before a call
code.mov(ABI_RETURN, addr);
code.call(ABI_RETURN);
}
}
} // namespace Common::X64

View File

@@ -12,8 +12,6 @@ add_library(core STATIC
core_timing.h
core_timing_util.cpp
core_timing_util.h
cpu_core_manager.cpp
cpu_core_manager.h
crypto/aes_util.cpp
crypto/aes_util.h
crypto/encryption_layer.cpp
@@ -158,8 +156,6 @@ add_library(core STATIC
hle/service/am/applets/applets.h
hle/service/am/applets/software_keyboard.cpp
hle/service/am/applets/software_keyboard.h
hle/service/am/applets/stub_applet.cpp
hle/service/am/applets/stub_applet.h
hle/service/am/idle.cpp
hle/service/am/idle.h
hle/service/am/omm.cpp

View File

@@ -14,7 +14,6 @@
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/cpu_core_manager.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
@@ -29,6 +28,7 @@
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
#include "core/perf_stats.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
#include "frontend/applets/software_keyboard.h"
#include "video_core/debug_utils/debug_utils.h"
@@ -71,22 +71,64 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return vfs->OpenFile(path, FileSys::Mode::Read);
}
/// Runs a CPU core while the system is powered on
void RunCpuCore(Cpu& cpu_state) {
while (Core::System::GetInstance().IsPoweredOn()) {
cpu_state.RunLoop(true);
}
}
} // Anonymous namespace
struct System::Impl {
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
if (Settings::values.use_multi_core) {
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
ASSERT(search != thread_to_cpu.end());
ASSERT(search->second);
return *search->second;
}
// Otherwise, use single-threaded mode active_core variable
return *cpu_cores[active_core];
}
ResultStatus RunLoop(bool tight_loop) {
status = ResultStatus::Success;
cpu_core_manager.RunLoop(tight_loop);
// Update thread_to_cpu in case Core 0 is run from a different host thread
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get();
if (GDBStub::IsServerEnabled()) {
GDBStub::HandlePacket();
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
// execute. Otherwise, get out of the loop function.
if (GDBStub::GetCpuHaltFlag()) {
if (GDBStub::GetCpuStepFlag()) {
tight_loop = false;
} else {
return ResultStatus::Success;
}
}
}
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
cpu_cores[active_core]->RunLoop(tight_loop);
if (Settings::values.use_multi_core) {
// Cores 1-3 are run on other threads in this mode
break;
}
}
if (GDBStub::IsServerEnabled()) {
GDBStub::SetCpuStepFlag(false);
}
return status;
}
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
ResultStatus Init(Frontend::EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
CoreTiming::Init();
@@ -103,6 +145,12 @@ struct System::Impl {
auto main_process = Kernel::Process::Create(kernel, "main");
kernel.MakeCurrentProcess(main_process.get());
cpu_barrier = std::make_unique<CpuBarrier>();
cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
for (std::size_t index = 0; index < cpu_cores.size(); ++index) {
cpu_cores[index] = std::make_unique<Cpu>(*cpu_exclusive_monitor, *cpu_barrier, index);
}
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
@@ -116,8 +164,17 @@ struct System::Impl {
gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
cpu_core_manager.Initialize(system);
is_powered_on = true;
// Create threads for CPU cores 1-3, and build thread_to_cpu map
// CPU core 0 is run on the main thread
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get();
if (Settings::values.use_multi_core) {
for (std::size_t index = 0; index < cpu_core_threads.size(); ++index) {
cpu_core_threads[index] =
std::make_unique<std::thread>(RunCpuCore, std::ref(*cpu_cores[index + 1]));
thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1].get();
}
}
LOG_DEBUG(Core, "Initialized OK");
// Reset counters and set time origin to current frame
@@ -127,8 +184,7 @@ struct System::Impl {
return ResultStatus::Success;
}
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
const std::string& filepath) {
ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
if (!app_loader) {
@@ -145,7 +201,7 @@ struct System::Impl {
return ResultStatus::ErrorSystemMode;
}
ResultStatus init_result{Init(system, emu_window)};
ResultStatus init_result{Init(emu_window)};
if (init_result != ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<int>(init_result));
@@ -175,8 +231,6 @@ struct System::Impl {
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
is_powered_on = false;
// Shutdown emulation session
renderer.reset();
GDBStub::Shutdown();
@@ -186,7 +240,19 @@ struct System::Impl {
gpu_core.reset();
// Close all CPU/threading state
cpu_core_manager.Shutdown();
cpu_barrier->NotifyEnd();
if (Settings::values.use_multi_core) {
for (auto& thread : cpu_core_threads) {
thread->join();
thread.reset();
}
}
thread_to_cpu.clear();
for (auto& cpu_core : cpu_cores) {
cpu_core.reset();
}
cpu_exclusive_monitor.reset();
cpu_barrier.reset();
// Shutdown kernel and core timing
kernel.Shutdown();
@@ -223,8 +289,11 @@ struct System::Impl {
std::unique_ptr<VideoCore::RendererBase> renderer;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
CpuCoreManager cpu_core_manager;
bool is_powered_on = false;
std::unique_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
std::unique_ptr<CpuBarrier> cpu_barrier;
std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;
std::size_t active_core{}; ///< Active core, only used in single thread mode
/// Frontend applets
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
@@ -238,6 +307,9 @@ struct System::Impl {
ResultStatus status = ResultStatus::Success;
std::string status_details = "";
/// Map of guest threads to CPU cores
std::map<std::thread::id, Cpu*> thread_to_cpu;
Core::PerfStats perf_stats;
Core::FrameLimiter frame_limiter;
};
@@ -262,15 +334,17 @@ System::ResultStatus System::SingleStep() {
}
void System::InvalidateCpuInstructionCaches() {
impl->cpu_core_manager.InvalidateAllInstructionCaches();
for (auto& cpu : impl->cpu_cores) {
cpu->ArmInterface().ClearInstructionCache();
}
}
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
return impl->Load(*this, emu_window, filepath);
return impl->Load(emu_window, filepath);
}
bool System::IsPoweredOn() const {
return impl->is_powered_on;
return impl->cpu_barrier && impl->cpu_barrier->IsAlive();
}
void System::PrepareReschedule() {
@@ -334,20 +408,21 @@ const ARM_Interface& System::ArmInterface(std::size_t core_index) const {
}
Cpu& System::CpuCore(std::size_t core_index) {
return impl->cpu_core_manager.GetCore(core_index);
ASSERT(core_index < NUM_CPU_CORES);
return *impl->cpu_cores[core_index];
}
const Cpu& System::CpuCore(std::size_t core_index) const {
ASSERT(core_index < NUM_CPU_CORES);
return impl->cpu_core_manager.GetCore(core_index);
return *impl->cpu_cores[core_index];
}
ExclusiveMonitor& System::Monitor() {
return impl->cpu_core_manager.GetExclusiveMonitor();
return *impl->cpu_exclusive_monitor;
}
const ExclusiveMonitor& System::Monitor() const {
return impl->cpu_core_manager.GetExclusiveMonitor();
return *impl->cpu_exclusive_monitor;
}
Tegra::GPU& System::GPU() {
@@ -431,7 +506,7 @@ const Core::Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() cons
}
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
return impl->Init(*this, emu_window);
return impl->Init(emu_window);
}
void System::Shutdown() {

View File

@@ -1,142 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/cpu_core_manager.h"
#include "core/gdbstub/gdbstub.h"
#include "core/settings.h"
namespace Core {
namespace {
void RunCpuCore(const System& system, Cpu& cpu_state) {
while (system.IsPoweredOn()) {
cpu_state.RunLoop(true);
}
}
} // Anonymous namespace
CpuCoreManager::CpuCoreManager() = default;
CpuCoreManager::~CpuCoreManager() = default;
void CpuCoreManager::Initialize(System& system) {
barrier = std::make_unique<CpuBarrier>();
exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size());
for (std::size_t index = 0; index < cores.size(); ++index) {
cores[index] = std::make_unique<Cpu>(*exclusive_monitor, *barrier, index);
}
// Create threads for CPU cores 1-3, and build thread_to_cpu map
// CPU core 0 is run on the main thread
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
if (!Settings::values.use_multi_core) {
return;
}
for (std::size_t index = 0; index < core_threads.size(); ++index) {
core_threads[index] = std::make_unique<std::thread>(RunCpuCore, std::cref(system),
std::ref(*cores[index + 1]));
thread_to_cpu[core_threads[index]->get_id()] = cores[index + 1].get();
}
}
void CpuCoreManager::Shutdown() {
barrier->NotifyEnd();
if (Settings::values.use_multi_core) {
for (auto& thread : core_threads) {
thread->join();
thread.reset();
}
}
thread_to_cpu.clear();
for (auto& cpu_core : cores) {
cpu_core.reset();
}
exclusive_monitor.reset();
barrier.reset();
}
Cpu& CpuCoreManager::GetCore(std::size_t index) {
return *cores.at(index);
}
const Cpu& CpuCoreManager::GetCore(std::size_t index) const {
return *cores.at(index);
}
ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() {
return *exclusive_monitor;
}
const ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() const {
return *exclusive_monitor;
}
Cpu& CpuCoreManager::GetCurrentCore() {
if (Settings::values.use_multi_core) {
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
ASSERT(search != thread_to_cpu.end());
ASSERT(search->second);
return *search->second;
}
// Otherwise, use single-threaded mode active_core variable
return *cores[active_core];
}
const Cpu& CpuCoreManager::GetCurrentCore() const {
if (Settings::values.use_multi_core) {
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
ASSERT(search != thread_to_cpu.end());
ASSERT(search->second);
return *search->second;
}
// Otherwise, use single-threaded mode active_core variable
return *cores[active_core];
}
void CpuCoreManager::RunLoop(bool tight_loop) {
// Update thread_to_cpu in case Core 0 is run from a different host thread
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
if (GDBStub::IsServerEnabled()) {
GDBStub::HandlePacket();
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
// execute. Otherwise, get out of the loop function.
if (GDBStub::GetCpuHaltFlag()) {
if (GDBStub::GetCpuStepFlag()) {
tight_loop = false;
} else {
return;
}
}
}
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
cores[active_core]->RunLoop(tight_loop);
if (Settings::values.use_multi_core) {
// Cores 1-3 are run on other threads in this mode
break;
}
}
if (GDBStub::IsServerEnabled()) {
GDBStub::SetCpuStepFlag(false);
}
}
void CpuCoreManager::InvalidateAllInstructionCaches() {
for (auto& cpu : cores) {
cpu->ArmInterface().ClearInstructionCache();
}
}
} // namespace Core

View File

@@ -1,59 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <map>
#include <memory>
#include <thread>
namespace Core {
class Cpu;
class CpuBarrier;
class ExclusiveMonitor;
class System;
class CpuCoreManager {
public:
CpuCoreManager();
CpuCoreManager(const CpuCoreManager&) = delete;
CpuCoreManager(CpuCoreManager&&) = delete;
~CpuCoreManager();
CpuCoreManager& operator=(const CpuCoreManager&) = delete;
CpuCoreManager& operator=(CpuCoreManager&&) = delete;
void Initialize(System& system);
void Shutdown();
Cpu& GetCore(std::size_t index);
const Cpu& GetCore(std::size_t index) const;
Cpu& GetCurrentCore();
const Cpu& GetCurrentCore() const;
ExclusiveMonitor& GetExclusiveMonitor();
const ExclusiveMonitor& GetExclusiveMonitor() const;
void RunLoop(bool tight_loop);
void InvalidateAllInstructionCaches();
private:
static constexpr std::size_t NUM_CPU_CORES = 4;
std::unique_ptr<ExclusiveMonitor> exclusive_monitor;
std::unique_ptr<CpuBarrier> barrier;
std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cores;
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> core_threads;
std::size_t active_core{}; ///< Active core, only used in single thread mode
/// Map of guest threads to CPU cores
std::map<std::thread::id, Cpu*> thread_to_cpu;
};
} // namespace Core

View File

@@ -32,18 +32,7 @@ enum class GamecardSize : u8 {
};
struct GamecardInfo {
u64_le firmware_version;
u32_le access_control_flags;
u32_le read_wait_time1;
u32_le read_wait_time2;
u32_le write_wait_time1;
u32_le write_wait_time2;
u32_le firmware_mode;
u32_le cup_version;
std::array<u8, 4> reserved1;
u64_le update_partition_hash;
u64_le cup_id;
std::array<u8, 0x38> reserved2;
std::array<u8, 0x70> data;
};
static_assert(sizeof(GamecardInfo) == 0x70, "GamecardInfo has incorrect size.");

View File

@@ -12,23 +12,12 @@
#include "core/hle/kernel/thread.h"
namespace Kernel {
namespace {
constexpr u16 GetSlot(Handle handle) {
return handle >> 15;
}
constexpr u16 GetGeneration(Handle handle) {
return handle & 0x7FFF;
}
} // Anonymous namespace
HandleTable::HandleTable() {
next_generation = 1;
Clear();
}
HandleTable::~HandleTable() = default;
ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
DEBUG_ASSERT(obj != nullptr);

View File

@@ -43,7 +43,6 @@ enum KernelHandle : Handle {
class HandleTable final : NonCopyable {
public:
HandleTable();
~HandleTable();
/**
* Allocates a handle for the given object.
@@ -90,8 +89,18 @@ public:
void Clear();
private:
/// This is the maximum limit of handles allowed per process in Horizon
static constexpr std::size_t MAX_COUNT = 1024;
/**
* This is the maximum limit of handles allowed per process in CTR-OS. It can be further
* reduced by ExHeader values, but this is not emulated here.
*/
static const std::size_t MAX_COUNT = 4096;
static u16 GetSlot(Handle handle) {
return handle >> 15;
}
static u16 GetGeneration(Handle handle) {
return handle & 0x7FFF;
}
/// Stores the Object referenced by the handle or null if the slot is empty.
std::array<SharedPtr<Object>, MAX_COUNT> objects;

View File

@@ -4,7 +4,6 @@
#include <algorithm>
#include <memory>
#include <random>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"

View File

@@ -8,6 +8,7 @@
#include <bitset>
#include <cstddef>
#include <memory>
#include <random>
#include <string>
#include <vector>
#include <boost/container/static_vector.hpp>

View File

@@ -61,7 +61,7 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, SharedPtr<Proce
}
SharedPtr<SharedMemory> SharedMemory::CreateForApplet(
KernelCore& kernel, std::shared_ptr<std::vector<u8>> heap_block, std::size_t offset, u64 size,
KernelCore& kernel, std::shared_ptr<std::vector<u8>> heap_block, u32 offset, u32 size,
MemoryPermission permissions, MemoryPermission other_permissions, std::string name) {
SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel));
@@ -78,10 +78,10 @@ SharedPtr<SharedMemory> SharedMemory::CreateForApplet(
return shared_memory;
}
ResultCode SharedMemory::Map(Process& target_process, VAddr address, MemoryPermission permissions,
ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermission permissions,
MemoryPermission other_permissions) {
const MemoryPermission own_other_permissions =
&target_process == owner_process ? this->permissions : this->other_permissions;
target_process == owner_process ? this->permissions : this->other_permissions;
// Automatically allocated memory blocks can only be mapped with other_permissions = DontCare
if (base_address == 0 && other_permissions != MemoryPermission::DontCare) {
@@ -106,7 +106,7 @@ ResultCode SharedMemory::Map(Process& target_process, VAddr address, MemoryPermi
VAddr target_address = address;
// Map the memory block into the target process
auto result = target_process.VMManager().MapMemoryBlock(
auto result = target_process->VMManager().MapMemoryBlock(
target_address, backing_block, backing_block_offset, size, MemoryState::Shared);
if (result.Failed()) {
LOG_ERROR(
@@ -116,14 +116,14 @@ ResultCode SharedMemory::Map(Process& target_process, VAddr address, MemoryPermi
return result.Code();
}
return target_process.VMManager().ReprotectRange(target_address, size,
ConvertPermissions(permissions));
return target_process->VMManager().ReprotectRange(target_address, size,
ConvertPermissions(permissions));
}
ResultCode SharedMemory::Unmap(Process& target_process, VAddr address) {
ResultCode SharedMemory::Unmap(Process* target_process, VAddr address) {
// TODO(Subv): Verify what happens if the application tries to unmap an address that is not
// mapped to a SharedMemory.
return target_process.VMManager().UnmapRange(address, size);
return target_process->VMManager().UnmapRange(address, size);
}
VMAPermission SharedMemory::ConvertPermissions(MemoryPermission permission) {
@@ -132,11 +132,7 @@ VMAPermission SharedMemory::ConvertPermissions(MemoryPermission permission) {
return static_cast<VMAPermission>(masked_permissions);
}
u8* SharedMemory::GetPointer(std::size_t offset) {
return backing_block->data() + backing_block_offset + offset;
}
const u8* SharedMemory::GetPointer(std::size_t offset) const {
u8* SharedMemory::GetPointer(u32 offset) {
return backing_block->data() + backing_block_offset + offset;
}

View File

@@ -64,7 +64,7 @@ public:
*/
static SharedPtr<SharedMemory> CreateForApplet(KernelCore& kernel,
std::shared_ptr<std::vector<u8>> heap_block,
std::size_t offset, u64 size,
u32 offset, u32 size,
MemoryPermission permissions,
MemoryPermission other_permissions,
std::string name = "Unknown Applet");
@@ -81,11 +81,6 @@ public:
return HANDLE_TYPE;
}
/// Gets the size of the underlying memory block in bytes.
u64 GetSize() const {
return size;
}
/**
* Converts the specified MemoryPermission into the equivalent VMAPermission.
* @param permission The MemoryPermission to convert.
@@ -99,51 +94,44 @@ public:
* @param permissions Memory block map permissions (specified by SVC field)
* @param other_permissions Memory block map other permissions (specified by SVC field)
*/
ResultCode Map(Process& target_process, VAddr address, MemoryPermission permissions,
ResultCode Map(Process* target_process, VAddr address, MemoryPermission permissions,
MemoryPermission other_permissions);
/**
* Unmaps a shared memory block from the specified address in system memory
* @param target_process Process from which to unmap the memory block.
* @param target_process Process from which to umap the memory block.
* @param address Address in system memory where the shared memory block is mapped
* @return Result code of the unmap operation
*/
ResultCode Unmap(Process& target_process, VAddr address);
ResultCode Unmap(Process* target_process, VAddr address);
/**
* Gets a pointer to the shared memory block
* @param offset Offset from the start of the shared memory block to get pointer
* @return A pointer to the shared memory block from the specified offset
* @return Pointer to the shared memory block from the specified offset
*/
u8* GetPointer(std::size_t offset = 0);
u8* GetPointer(u32 offset = 0);
/**
* Gets a constant pointer to the shared memory block
* @param offset Offset from the start of the shared memory block to get pointer
* @return A constant pointer to the shared memory block from the specified offset
*/
const u8* GetPointer(std::size_t offset = 0) const;
/// Process that created this shared memory block.
SharedPtr<Process> owner_process;
/// Address of shared memory block in the owner process if specified.
VAddr base_address;
/// Backing memory for this shared memory block.
std::shared_ptr<std::vector<u8>> backing_block;
/// Offset into the backing block for this shared memory.
std::size_t backing_block_offset;
/// Size of the memory block. Page-aligned.
u64 size;
/// Permission restrictions applied to the process which created the block.
MemoryPermission permissions;
/// Permission restrictions applied to other processes mapping the block.
MemoryPermission other_permissions;
/// Name of shared memory object.
std::string name;
private:
explicit SharedMemory(KernelCore& kernel);
~SharedMemory() override;
/// Backing memory for this shared memory block.
std::shared_ptr<std::vector<u8>> backing_block;
/// Offset into the backing block for this shared memory.
std::size_t backing_block_offset = 0;
/// Size of the memory block. Page-aligned.
u64 size = 0;
/// Permission restrictions applied to the process which created the block.
MemoryPermission permissions{};
/// Permission restrictions applied to other processes mapping the block.
MemoryPermission other_permissions{};
/// Process that created this shared memory block.
SharedPtr<Process> owner_process;
/// Address of shared memory block in the owner process if specified.
VAddr base_address = 0;
/// Name of shared memory object.
std::string name;
};
} // namespace Kernel

View File

@@ -789,7 +789,7 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s
return ERR_INVALID_MEMORY_RANGE;
}
return shared_memory->Map(*current_process, addr, permissions_type, MemoryPermission::DontCare);
return shared_memory->Map(current_process, addr, permissions_type, MemoryPermission::DontCare);
}
static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size) {
@@ -819,7 +819,7 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
return ERR_INVALID_MEMORY_RANGE;
}
return shared_memory->Unmap(*current_process, addr);
return shared_memory->Unmap(current_process, addr);
}
/// Query process memory

View File

@@ -6,6 +6,8 @@
#include <cinttypes>
#include <cstring>
#include <stack>
#include "applets/applets.h"
#include "applets/software_keyboard.h"
#include "audio_core/audio_renderer.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
@@ -16,9 +18,6 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/am/applets/stub_applet.h"
#include "core/hle/service/am/idle.h"
#include "core/hle/service/am/omm.h"
#include "core/hle/service/am/spsm.h"
@@ -533,7 +532,8 @@ void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
class ILibraryAppletAccessor final : public ServiceFramework<ILibraryAppletAccessor> {
public:
explicit ILibraryAppletAccessor(std::shared_ptr<Applets::Applet> applet)
: ServiceFramework("ILibraryAppletAccessor"), applet(std::move(applet)) {
: ServiceFramework("ILibraryAppletAccessor"), applet(std::move(applet)),
broker(std::make_shared<Applets::AppletDataBroker>()) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ILibraryAppletAccessor::GetAppletStateChangedEvent, "GetAppletStateChangedEvent"},
@@ -562,7 +562,7 @@ public:
private:
void GetAppletStateChangedEvent(Kernel::HLERequestContext& ctx) {
const auto event = applet->GetBroker().GetStateChangedEvent();
const auto event = broker->GetStateChangedEvent();
event->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
@@ -590,7 +590,7 @@ private:
void Start(Kernel::HLERequestContext& ctx) {
ASSERT(applet != nullptr);
applet->Initialize();
applet->Initialize(broker);
applet->Execute();
IPC::ResponseBuilder rb{ctx, 2};
@@ -601,7 +601,7 @@ private:
void PushInData(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
applet->GetBroker().PushNormalDataFromGame(*rp.PopIpcInterface<IStorage>());
broker->PushNormalDataFromGame(*rp.PopIpcInterface<IStorage>());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -612,7 +612,7 @@ private:
void PopOutData(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
const auto storage = applet->GetBroker().PopNormalDataToGame();
const auto storage = broker->PopNormalDataToGame();
if (storage == nullptr) {
rb.Push(ERR_NO_DATA_IN_CHANNEL);
return;
@@ -626,7 +626,7 @@ private:
void PushInteractiveInData(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
applet->GetBroker().PushInteractiveDataFromGame(*rp.PopIpcInterface<IStorage>());
broker->PushInteractiveDataFromGame(*rp.PopIpcInterface<IStorage>());
ASSERT(applet->IsInitialized());
applet->ExecuteInteractive();
@@ -641,7 +641,7 @@ private:
void PopInteractiveOutData(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
const auto storage = applet->GetBroker().PopInteractiveDataToGame();
const auto storage = broker->PopInteractiveDataToGame();
if (storage == nullptr) {
rb.Push(ERR_NO_DATA_IN_CHANNEL);
return;
@@ -656,7 +656,7 @@ private:
void GetPopOutDataEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(applet->GetBroker().GetNormalDataEvent());
rb.PushCopyObjects(broker->GetNormalDataEvent());
LOG_DEBUG(Service_AM, "called");
}
@@ -664,12 +664,13 @@ private:
void GetPopInteractiveOutDataEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(applet->GetBroker().GetInteractiveDataEvent());
rb.PushCopyObjects(broker->GetInteractiveDataEvent());
LOG_DEBUG(Service_AM, "called");
}
std::shared_ptr<Applets::Applet> applet;
std::shared_ptr<Applets::AppletDataBroker> broker;
};
void IStorage::Open(Kernel::HLERequestContext& ctx) {
@@ -762,9 +763,8 @@ static std::shared_ptr<Applets::Applet> GetAppletFromId(AppletId id) {
case AppletId::SoftwareKeyboard:
return std::make_shared<Applets::SoftwareKeyboard>();
default:
LOG_ERROR(Service_AM, "Unimplemented AppletId [{:08X}]! -- Falling back to stub!",
static_cast<u32>(id));
return std::make_shared<Applets::StubApplet>();
UNREACHABLE_MSG("Unimplemented AppletId [{:08X}]!", static_cast<u32>(id));
return nullptr;
}
}
@@ -820,8 +820,8 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
return;
}
const u8* mem_begin = shared_mem->GetPointer();
const u8* mem_end = mem_begin + shared_mem->GetSize();
const auto mem_begin = shared_mem->backing_block->begin() + shared_mem->backing_block_offset;
const auto mem_end = mem_begin + shared_mem->size;
std::vector<u8> memory{mem_begin, mem_end};
IPC::ResponseBuilder rb{ctx, 2, 0, 1};

View File

@@ -98,8 +98,10 @@ Applet::Applet() = default;
Applet::~Applet() = default;
void Applet::Initialize() {
const auto common = broker.PopNormalDataToApplet();
void Applet::Initialize(std::shared_ptr<AppletDataBroker> broker_) {
broker = std::move(broker_);
const auto common = broker->PopNormalDataToApplet();
ASSERT(common != nullptr);
const auto common_data = common->GetData();

View File

@@ -4,17 +4,14 @@
#pragma once
#include <functional>
#include <memory>
#include <queue>
#include "common/swap.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/event.h"
union ResultCode;
namespace Kernel {
class Event;
}
namespace Service::AM {
class IStorage;
@@ -46,26 +43,19 @@ public:
private:
// Queues are named from applet's perspective
// PopNormalDataToApplet and PushNormalDataFromGame
std::queue<std::unique_ptr<IStorage>> in_channel;
// PopNormalDataToGame and PushNormalDataFromApplet
std::queue<std::unique_ptr<IStorage>> out_channel;
// PopInteractiveDataToApplet and PushInteractiveDataFromGame
std::queue<std::unique_ptr<IStorage>> in_interactive_channel;
// PopInteractiveDataToGame and PushInteractiveDataFromApplet
std::queue<std::unique_ptr<IStorage>> out_interactive_channel;
std::queue<std::unique_ptr<IStorage>>
in_channel; // PopNormalDataToApplet and PushNormalDataFromGame
std::queue<std::unique_ptr<IStorage>>
out_channel; // PopNormalDataToGame and PushNormalDataFromApplet
std::queue<std::unique_ptr<IStorage>>
in_interactive_channel; // PopInteractiveDataToApplet and PushInteractiveDataFromGame
std::queue<std::unique_ptr<IStorage>>
out_interactive_channel; // PopInteractiveDataToGame and PushInteractiveDataFromApplet
Kernel::SharedPtr<Kernel::Event> state_changed_event;
// Signaled on PushNormalDataFromApplet
Kernel::SharedPtr<Kernel::Event> pop_out_data_event;
// Signaled on PushInteractiveDataFromApplet
Kernel::SharedPtr<Kernel::Event> pop_interactive_out_data_event;
Kernel::SharedPtr<Kernel::Event> pop_out_data_event; // Signaled on PushNormalDataFromApplet
Kernel::SharedPtr<Kernel::Event>
pop_interactive_out_data_event; // Signaled on PushInteractiveDataFromApplet
};
class Applet {
@@ -73,7 +63,7 @@ public:
Applet();
virtual ~Applet();
virtual void Initialize();
virtual void Initialize(std::shared_ptr<AppletDataBroker> broker);
virtual bool TransactionComplete() const = 0;
virtual ResultCode GetStatus() const = 0;
@@ -84,14 +74,6 @@ public:
return initialized;
}
AppletDataBroker& GetBroker() {
return broker;
}
const AppletDataBroker& GetBroker() const {
return broker;
}
protected:
struct CommonArguments {
u32_le arguments_version;
@@ -103,8 +85,8 @@ protected:
};
static_assert(sizeof(CommonArguments) == 0x20, "CommonArguments has incorrect size.");
CommonArguments common_args{};
AppletDataBroker broker;
CommonArguments common_args;
std::shared_ptr<AppletDataBroker> broker;
bool initialized = false;
};

View File

@@ -42,21 +42,21 @@ SoftwareKeyboard::SoftwareKeyboard() = default;
SoftwareKeyboard::~SoftwareKeyboard() = default;
void SoftwareKeyboard::Initialize() {
void SoftwareKeyboard::Initialize(std::shared_ptr<AppletDataBroker> broker_) {
complete = false;
initial_text.clear();
final_data.clear();
Applet::Initialize();
Applet::Initialize(std::move(broker_));
const auto keyboard_config_storage = broker.PopNormalDataToApplet();
const auto keyboard_config_storage = broker->PopNormalDataToApplet();
ASSERT(keyboard_config_storage != nullptr);
const auto& keyboard_config = keyboard_config_storage->GetData();
ASSERT(keyboard_config.size() >= sizeof(KeyboardConfig));
std::memcpy(&config, keyboard_config.data(), sizeof(KeyboardConfig));
const auto work_buffer_storage = broker.PopNormalDataToApplet();
const auto work_buffer_storage = broker->PopNormalDataToApplet();
ASSERT(work_buffer_storage != nullptr);
const auto& work_buffer = work_buffer_storage->GetData();
@@ -81,7 +81,7 @@ void SoftwareKeyboard::ExecuteInteractive() {
if (complete)
return;
const auto storage = broker.PopInteractiveDataToApplet();
const auto storage = broker->PopInteractiveDataToApplet();
ASSERT(storage != nullptr);
const auto data = storage->GetData();
const auto status = static_cast<bool>(data[0]);
@@ -95,13 +95,13 @@ void SoftwareKeyboard::ExecuteInteractive() {
std::memcpy(string.data(), data.data() + 4, string.size() * 2);
frontend.SendTextCheckDialog(
Common::UTF16StringFromFixedZeroTerminatedBuffer(string.data(), string.size()),
[this] { broker.SignalStateChanged(); });
[this] { broker->SignalStateChanged(); });
}
}
void SoftwareKeyboard::Execute() {
if (complete) {
broker.PushNormalDataFromApplet(IStorage{final_data});
broker->PushNormalDataFromApplet(IStorage{final_data});
return;
}
@@ -145,17 +145,17 @@ void SoftwareKeyboard::WriteText(std::optional<std::u16string> text) {
final_data = output_main;
if (complete) {
broker.PushNormalDataFromApplet(IStorage{output_main});
broker->PushNormalDataFromApplet(IStorage{output_main});
} else {
broker.PushInteractiveDataFromApplet(IStorage{output_sub});
broker->PushInteractiveDataFromApplet(IStorage{output_sub});
}
broker.SignalStateChanged();
broker->SignalStateChanged();
} else {
output_main[0] = 1;
complete = true;
broker.PushNormalDataFromApplet(IStorage{output_main});
broker.SignalStateChanged();
broker->PushNormalDataFromApplet(IStorage{output_main});
broker->SignalStateChanged();
}
}
} // namespace Service::AM::Applets

View File

@@ -4,12 +4,7 @@
#pragma once
#include <array>
#include <string>
#include <vector>
#include "common/common_funcs.h"
#include "common/swap.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applets.h"
@@ -55,7 +50,7 @@ public:
SoftwareKeyboard();
~SoftwareKeyboard() override;
void Initialize() override;
void Initialize(std::shared_ptr<AppletDataBroker> broker) override;
bool TransactionComplete() const override;
ResultCode GetStatus() const override;

View File

@@ -1,70 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <string>
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/stub_applet.h"
namespace Service::AM::Applets {
static void LogCurrentStorage(AppletDataBroker& broker, std::string prefix) {
std::unique_ptr<IStorage> storage = broker.PopNormalDataToApplet();
for (; storage != nullptr; storage = broker.PopNormalDataToApplet()) {
const auto data = storage->GetData();
LOG_INFO(Service_AM,
"called (STUBBED), during {} recieved normal data with size={:08X}, data={}",
prefix, data.size(), Common::HexVectorToString(data));
}
storage = broker.PopInteractiveDataToApplet();
for (; storage != nullptr; storage = broker.PopInteractiveDataToApplet()) {
const auto data = storage->GetData();
LOG_INFO(Service_AM,
"called (STUBBED), during {} recieved interactive data with size={:08X}, data={}",
prefix, data.size(), Common::HexVectorToString(data));
}
}
StubApplet::StubApplet() = default;
StubApplet::~StubApplet() = default;
void StubApplet::Initialize() {
LOG_WARNING(Service_AM, "called (STUBBED)");
Applet::Initialize();
LogCurrentStorage(broker, "Initialize");
}
bool StubApplet::TransactionComplete() const {
LOG_WARNING(Service_AM, "called (STUBBED)");
return true;
}
ResultCode StubApplet::GetStatus() const {
LOG_WARNING(Service_AM, "called (STUBBED)");
return RESULT_SUCCESS;
}
void StubApplet::ExecuteInteractive() {
LOG_WARNING(Service_AM, "called (STUBBED)");
LogCurrentStorage(broker, "ExecuteInteractive");
broker.PushNormalDataFromApplet(IStorage{std::vector<u8>(0x1000)});
broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)});
broker.SignalStateChanged();
}
void StubApplet::Execute() {
LOG_WARNING(Service_AM, "called (STUBBED)");
LogCurrentStorage(broker, "Execute");
broker.PushNormalDataFromApplet(IStorage{std::vector<u8>(0x1000)});
broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)});
broker.SignalStateChanged();
}
} // namespace Service::AM::Applets

View File

@@ -1,24 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/am/applets/applets.h"
namespace Service::AM::Applets {
class StubApplet final : public Applet {
public:
StubApplet();
~StubApplet() override;
void Initialize() override;
bool TransactionComplete() const override;
ResultCode GetStatus() const override;
void ExecuteInteractive() override;
void Execute() override;
};
} // namespace Service::AM::Applets

View File

@@ -44,10 +44,8 @@ enum class AudioState : u32 {
class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core, std::string&& device_name,
std::string&& unique_name)
: ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params),
device_name(std::move(device_name)) {
IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core)
: ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params) {
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
@@ -71,7 +69,7 @@ public:
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
std::move(unique_name), [=]() { buffer_event->Signal(); });
"IAudioOut", [=]() { buffer_event->Signal(); });
}
private:
@@ -179,7 +177,6 @@ private:
AudioCore::AudioOut& audio_core;
AudioCore::StreamPtr stream;
std::string device_name;
AudoutParams audio_params{};
@@ -202,15 +199,7 @@ void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
const auto device_name_data{ctx.ReadBuffer()};
std::string device_name;
if (device_name_data[0] != '\0') {
device_name.assign(device_name_data.begin(), device_name_data.end());
} else {
device_name.assign(DefaultDevice.begin(), DefaultDevice.end());
}
ctx.WriteBuffer(device_name);
ctx.WriteBuffer(DefaultDevice);
IPC::RequestParser rp{ctx};
auto params{rp.PopRaw<AudoutParams>()};
if (params.channel_count <= 2) {
@@ -223,9 +212,10 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
params.sample_rate = DefaultSampleRate;
}
std::string unique_name{fmt::format("{}-{}", device_name, audio_out_interfaces.size())};
auto audio_out_interface = std::make_shared<IAudioOut>(
params, *audio_core, std::move(device_name), std::move(unique_name));
// TODO(bunnei): Support more than one IAudioOut interface. When we add this, ListAudioOutsImpl
// will likely need to be updated as well.
ASSERT_MSG(!audio_out_interface, "Unimplemented");
audio_out_interface = std::make_shared<IAudioOut>(params, *audio_core);
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -234,8 +224,6 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(static_cast<u32>(AudioCore::Codec::PcmFormat::Int16));
rb.Push<u32>(static_cast<u32>(AudioState::Stopped));
rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
audio_out_interfaces.push_back(std::move(audio_out_interface));
}
AudOutU::AudOutU() : ServiceFramework("audout:u") {

View File

@@ -4,7 +4,6 @@
#pragma once
#include <vector>
#include "core/hle/service/service.h"
namespace AudioCore {
@@ -25,7 +24,7 @@ public:
~AudOutU() override;
private:
std::vector<std::shared_ptr<IAudioOut>> audio_out_interfaces;
std::shared_ptr<IAudioOut> audio_out_interface;
std::unique_ptr<AudioCore::AudioOut> audio_core;
void ListAudioOutsImpl(Kernel::HLERequestContext& ctx);

View File

@@ -71,9 +71,8 @@ void Controller_DebugPad::OnUpdate(u8* data, std::size_t size) {
void Controller_DebugPad::OnLoadInputDevices() {
std::transform(Settings::values.debug_pad_buttons.begin(),
Settings::values.debug_pad_buttons.begin() +
Settings::NativeButton::NUM_BUTTONS_HID,
buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
Settings::values.debug_pad_buttons.end(), buttons.begin(),
Input::CreateDevice<Input::ButtonDevice>);
std::transform(Settings::values.debug_pad_analogs.begin(),
Settings::values.debug_pad_analogs.end(), analogs.begin(),
Input::CreateDevice<Input::AnalogDevice>);

View File

@@ -16,18 +16,35 @@
namespace Service::LDR {
constexpr ResultCode ERROR_INVALID_MEMORY_STATE{ErrorModule::Loader, 51};
constexpr ResultCode ERROR_INVALID_NRO{ErrorModule::Loader, 52};
constexpr ResultCode ERROR_INVALID_NRR{ErrorModule::Loader, 53};
constexpr ResultCode ERROR_MISSING_NRR_HASH{ErrorModule::Loader, 54};
constexpr ResultCode ERROR_MAXIMUM_NRO{ErrorModule::Loader, 55};
constexpr ResultCode ERROR_MAXIMUM_NRR{ErrorModule::Loader, 56};
constexpr ResultCode ERROR_ALREADY_LOADED{ErrorModule::Loader, 57};
constexpr ResultCode ERROR_INVALID_ALIGNMENT{ErrorModule::Loader, 81};
constexpr ResultCode ERROR_INVALID_SIZE{ErrorModule::Loader, 82};
constexpr ResultCode ERROR_INVALID_NRO_ADDRESS{ErrorModule::Loader, 84};
constexpr ResultCode ERROR_INVALID_NRR_ADDRESS{ErrorModule::Loader, 85};
constexpr ResultCode ERROR_NOT_INITIALIZED{ErrorModule::Loader, 87};
namespace ErrCodes {
enum {
InvalidMemoryState = 51,
InvalidNRO = 52,
InvalidNRR = 53,
MissingNRRHash = 54,
MaximumNRO = 55,
MaximumNRR = 56,
AlreadyLoaded = 57,
InvalidAlignment = 81,
InvalidSize = 82,
InvalidNROAddress = 84,
InvalidNRRAddress = 85,
NotInitialized = 87,
};
}
constexpr ResultCode ERROR_INVALID_MEMORY_STATE(ErrorModule::Loader, ErrCodes::InvalidMemoryState);
constexpr ResultCode ERROR_INVALID_NRO(ErrorModule::Loader, ErrCodes::InvalidNRO);
constexpr ResultCode ERROR_INVALID_NRR(ErrorModule::Loader, ErrCodes::InvalidNRR);
constexpr ResultCode ERROR_MISSING_NRR_HASH(ErrorModule::Loader, ErrCodes::MissingNRRHash);
constexpr ResultCode ERROR_MAXIMUM_NRO(ErrorModule::Loader, ErrCodes::MaximumNRO);
constexpr ResultCode ERROR_MAXIMUM_NRR(ErrorModule::Loader, ErrCodes::MaximumNRR);
constexpr ResultCode ERROR_ALREADY_LOADED(ErrorModule::Loader, ErrCodes::AlreadyLoaded);
constexpr ResultCode ERROR_INVALID_ALIGNMENT(ErrorModule::Loader, ErrCodes::InvalidAlignment);
constexpr ResultCode ERROR_INVALID_SIZE(ErrorModule::Loader, ErrCodes::InvalidSize);
constexpr ResultCode ERROR_INVALID_NRO_ADDRESS(ErrorModule::Loader, ErrCodes::InvalidNROAddress);
constexpr ResultCode ERROR_INVALID_NRR_ADDRESS(ErrorModule::Loader, ErrCodes::InvalidNRRAddress);
constexpr ResultCode ERROR_NOT_INITIALIZED(ErrorModule::Loader, ErrCodes::NotInitialized);
constexpr u64 MAXIMUM_LOADED_RO = 0x40;

View File

@@ -5,8 +5,6 @@
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h"
namespace Service::Nvidia::Devices {
@@ -35,8 +33,6 @@ u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vec
return ZBCQueryTable(input, output);
case IoctlCommand::IocFlushL2:
return FlushL2(input, output);
case IoctlCommand::IocGetGpuTime:
return GetGpuTime(input, output);
}
UNIMPLEMENTED_MSG("Unimplemented ioctl");
return 0;
@@ -173,13 +169,4 @@ u32 nvhost_ctrl_gpu::FlushL2(const std::vector<u8>& input, std::vector<u8>& outp
return 0;
}
u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called");
IoctlGetGpuTime params{};
std::memcpy(&params, input.data(), input.size());
params.gpu_time = CoreTiming::cyclesToNs(CoreTiming::GetTicks());
std::memcpy(output.data(), &params, output.size());
return 0;
}
} // namespace Service::Nvidia::Devices

View File

@@ -156,11 +156,6 @@ private:
};
static_assert(sizeof(IoctlFlushL2) == 8, "IoctlFlushL2 is incorrect size");
struct IoctlGetGpuTime {
u64_le gpu_time;
};
static_assert(sizeof(IoctlGetGpuTime) == 8, "IoctlGetGpuTime is incorrect size");
u32 GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output);
@@ -169,7 +164,6 @@ private:
u32 ZBCSetTable(const std::vector<u8>& input, std::vector<u8>& output);
u32 ZBCQueryTable(const std::vector<u8>& input, std::vector<u8>& output);
u32 FlushL2(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Service::Nvidia::Devices

View File

@@ -69,15 +69,6 @@ void Maxwell3D::InitializeRegisterDefaults() {
// TODO(Rodrigo): Most games do not set a point size. I think this is a case of a
// register carrying a default value. Assume it's OpenGL's default (1).
regs.point_size = 1.0f;
// TODO(bunnei): Some games do not initialize the color masks (e.g. Sonic Mania). Assuming a
// default of enabled fixes rendering here.
for (std::size_t color_mask = 0; color_mask < Regs::NumRenderTargets; color_mask++) {
regs.color_mask[color_mask].R.Assign(1);
regs.color_mask[color_mask].G.Assign(1);
regs.color_mask[color_mask].B.Assign(1);
regs.color_mask[color_mask].A.Assign(1);
}
}
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {

View File

@@ -389,13 +389,6 @@ public:
ReverseSubtract = 3,
Min = 4,
Max = 5,
// These values are used by Nouveau and some games.
AddGL = 0x8006,
SubtractGL = 0x8007,
ReverseSubtractGL = 0x8008,
MinGL = 0x800a,
MaxGL = 0x800b
};
enum class Factor : u32 {

View File

@@ -153,7 +153,6 @@ enum class PredCondition : u64 {
NotEqual = 5,
GreaterEqual = 6,
LessThanWithNan = 9,
LessEqualWithNan = 11,
GreaterThanWithNan = 12,
NotEqualWithNan = 13,
GreaterEqualWithNan = 14,

View File

@@ -17,8 +17,6 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
switch (format) {
case PixelFormat::ABGR8:
return 4;
default:
return 4;
}
UNREACHABLE();

View File

@@ -35,7 +35,6 @@ void MacroInterpreter::Reset() {
// The next parameter index starts at 1, because $r1 already has the value of the first
// parameter.
next_parameter_index = 1;
carry_flag = false;
}
bool MacroInterpreter::Step(u32 offset, bool is_delay_slot) {
@@ -136,28 +135,14 @@ MacroInterpreter::Opcode MacroInterpreter::GetOpcode(u32 offset) const {
return {macro_memory[offset + pc / sizeof(u32)]};
}
u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) {
u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const {
switch (operation) {
case ALUOperation::Add: {
const u64 result{static_cast<u64>(src_a) + src_b};
carry_flag = result > 0xffffffff;
return static_cast<u32>(result);
}
case ALUOperation::AddWithCarry: {
const u64 result{static_cast<u64>(src_a) + src_b + (carry_flag ? 1ULL : 0ULL)};
carry_flag = result > 0xffffffff;
return static_cast<u32>(result);
}
case ALUOperation::Subtract: {
const u64 result{static_cast<u64>(src_a) - src_b};
carry_flag = result < 0x100000000;
return static_cast<u32>(result);
}
case ALUOperation::SubtractWithBorrow: {
const u64 result{static_cast<u64>(src_a) - src_b - (carry_flag ? 0ULL : 1ULL)};
carry_flag = result < 0x100000000;
return static_cast<u32>(result);
}
case ALUOperation::Add:
return src_a + src_b;
// TODO(Subv): Implement AddWithCarry
case ALUOperation::Subtract:
return src_a - src_b;
// TODO(Subv): Implement SubtractWithBorrow
case ALUOperation::Xor:
return src_a ^ src_b;
case ALUOperation::Or:

View File

@@ -117,7 +117,7 @@ private:
bool Step(u32 offset, bool is_delay_slot);
/// Calculates the result of an ALU operation. src_a OP src_b;
u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b);
u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const;
/// Performs the result operation on the input result and stores it in the specified register
/// (if necessary).
@@ -165,7 +165,5 @@ private:
std::vector<u32> parameters;
/// Index of the next parameter that will be fetched by the 'parm' instruction.
u32 next_parameter_index = 0;
bool carry_flag{};
};
} // namespace Tegra

View File

@@ -9,13 +9,6 @@
namespace Tegra {
MemoryManager::MemoryManager() {
// Mark the first page as reserved, so that 0 is not a valid GPUVAddr. Otherwise, games might
// try to use 0 as a valid address, which is also used to mean nullptr. This fixes a bug with
// Undertale using 0 for a render target.
PageSlot(0) = static_cast<u64>(PageStatus::Reserved);
}
GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
const std::optional<GPUVAddr> gpu_addr{FindFreeBlock(0, size, align, PageStatus::Unmapped)};

View File

@@ -18,7 +18,7 @@ using GPUVAddr = u64;
class MemoryManager final {
public:
MemoryManager();
MemoryManager() = default;
GPUVAddr AllocateSpace(u64 size, u64 align);
GPUVAddr AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align);
@@ -37,7 +37,6 @@ private:
enum class PageStatus : u64 {
Unmapped = 0xFFFFFFFFFFFFFFFFULL,
Allocated = 0xFFFFFFFFFFFFFFFEULL,
Reserved = 0xFFFFFFFFFFFFFFFDULL,
};
std::optional<GPUVAddr> FindFreeBlock(GPUVAddr region_start, u64 size, u64 align,

View File

@@ -1275,31 +1275,6 @@ Surface RasterizerCacheOpenGL::GetUncachedSurface(const SurfaceParams& params) {
return surface;
}
void RasterizerCacheOpenGL::FastLayeredCopySurface(const Surface& src_surface,
const Surface& dst_surface) {
const auto& init_params{src_surface->GetSurfaceParams()};
const auto& dst_params{dst_surface->GetSurfaceParams()};
VAddr address = init_params.addr;
const std::size_t layer_size = dst_params.LayerMemorySize();
for (u32 layer = 0; layer < dst_params.depth; layer++) {
for (u32 mipmap = 0; mipmap < dst_params.max_mip_level; mipmap++) {
const VAddr sub_address = address + dst_params.GetMipmapLevelOffset(mipmap);
const Surface& copy = TryGet(sub_address);
if (!copy)
continue;
const auto& src_params{copy->GetSurfaceParams()};
const u32 width{std::min(src_params.width, dst_params.MipWidth(mipmap))};
const u32 height{std::min(src_params.height, dst_params.MipHeight(mipmap))};
glCopyImageSubData(copy->Texture().handle, SurfaceTargetToGL(src_params.target), 0, 0,
0, 0, dst_surface->Texture().handle,
SurfaceTargetToGL(dst_params.target), mipmap, 0, 0, layer, width,
height, 1);
}
address += layer_size;
}
}
void RasterizerCacheOpenGL::FermiCopySurface(
const Tegra::Engines::Fermi2D::Regs::Surface& src_config,
const Tegra::Engines::Fermi2D::Regs::Surface& dst_config) {
@@ -1365,13 +1340,11 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
CopySurface(old_surface, new_surface, copy_pbo.handle);
}
break;
case SurfaceTarget::Texture3D:
AccurateCopySurface(old_surface, new_surface);
break;
case SurfaceTarget::TextureCubemap:
case SurfaceTarget::Texture3D:
case SurfaceTarget::Texture2DArray:
case SurfaceTarget::TextureCubeArray:
FastLayeredCopySurface(old_surface, new_surface);
AccurateCopySurface(old_surface, new_surface);
break;
default:
LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}",

View File

@@ -350,7 +350,6 @@ private:
/// Performs a slow but accurate surface copy, flushing to RAM and reinterpreting the data
void AccurateCopySurface(const Surface& src_surface, const Surface& dst_surface);
void FastLayeredCopySurface(const Surface& src_surface, const Surface& dst_surface);
/// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
/// previously been used. This is to prevent surfaces from being constantly created and

View File

@@ -84,6 +84,7 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
}
entries = program_result.second;
shader_length = entries.shader_length;
if (program_type != Maxwell::ShaderProgram::Geometry) {
OGLShader shader;

View File

@@ -30,7 +30,7 @@ public:
}
std::size_t GetSizeInBytes() const override {
return GLShader::MAX_PROGRAM_CODE_LENGTH * sizeof(u64);
return shader_length;
}
// We do not have to flush this cache as things in it are never modified by us.
@@ -82,6 +82,7 @@ private:
u32 max_vertices, const std::string& debug_name);
VAddr addr;
std::size_t shader_length;
Maxwell::ShaderProgram program_type;
GLShader::ShaderSetup setup;
GLShader::ShaderEntries entries;

File diff suppressed because it is too large Load Diff

View File

@@ -163,6 +163,7 @@ private:
struct ShaderEntries {
std::vector<ConstBufferEntry> const_buffer_entries;
std::vector<SamplerEntry> texture_samplers;
std::size_t shader_length;
};
using ProgramResult = std::pair<std::string, ShaderEntries>;

View File

@@ -218,19 +218,14 @@ inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
switch (equation) {
case Maxwell::Blend::Equation::Add:
case Maxwell::Blend::Equation::AddGL:
return GL_FUNC_ADD;
case Maxwell::Blend::Equation::Subtract:
case Maxwell::Blend::Equation::SubtractGL:
return GL_FUNC_SUBTRACT;
case Maxwell::Blend::Equation::ReverseSubtract:
case Maxwell::Blend::Equation::ReverseSubtractGL:
return GL_FUNC_REVERSE_SUBTRACT;
case Maxwell::Blend::Equation::Min:
case Maxwell::Blend::Equation::MinGL:
return GL_MIN;
case Maxwell::Blend::Equation::Max:
case Maxwell::Blend::Equation::MaxGL:
return GL_MAX;
}
LOG_ERROR(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));

View File

@@ -304,12 +304,6 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
gl_framebuffer_data.resize(texture.width * texture.height * 4);
break;
default:
internal_format = GL_RGBA;
texture.gl_format = GL_RGBA;
texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
gl_framebuffer_data.resize(texture.width * texture.height * 4);
LOG_CRITICAL(Render_OpenGL, "Unknown framebuffer pixel format: {}",
static_cast<u32>(framebuffer.pixel_format));
UNREACHABLE();
}