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3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -31,6 +31,3 @@
|
||||
[submodule "opus"]
|
||||
path = externals/opus
|
||||
url = https://github.com/ogniK5377/opus.git
|
||||
[submodule "soundtouch"]
|
||||
path = externals/soundtouch
|
||||
url = https://github.com/citra-emu/ext-soundtouch.git
|
||||
|
||||
@@ -20,7 +20,6 @@ matrix:
|
||||
install: "./.travis/linux/deps.sh"
|
||||
script: "./.travis/linux/build.sh"
|
||||
after_success: "./.travis/linux/upload.sh"
|
||||
cache: ccache
|
||||
- os: osx
|
||||
env: NAME="macos build"
|
||||
sudo: false
|
||||
@@ -28,7 +27,6 @@ matrix:
|
||||
install: "./.travis/macos/deps.sh"
|
||||
script: "./.travis/macos/build.sh"
|
||||
after_success: "./.travis/macos/upload.sh"
|
||||
cache: ccache
|
||||
|
||||
deploy:
|
||||
provider: releases
|
||||
@@ -44,3 +42,7 @@ notifications:
|
||||
webhooks:
|
||||
urls:
|
||||
- https://api.yuzu-emu.org/code/travis/notify
|
||||
|
||||
cache:
|
||||
directories:
|
||||
- $HOME/.ccache
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
# List of environment variables to be shared with Docker containers
|
||||
CI
|
||||
TRAVIS
|
||||
CONTINUOUS_INTEGRATION
|
||||
TRAVIS_BRANCH
|
||||
TRAVIS_BUILD_ID
|
||||
TRAVIS_BUILD_NUMBER
|
||||
TRAVIS_COMMIT
|
||||
TRAVIS_JOB_ID
|
||||
TRAVIS_JOB_NUMBER
|
||||
TRAVIS_REPO_SLUG
|
||||
TRAVIS_TAG
|
||||
@@ -1,4 +1,3 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
mkdir -p "$HOME/.ccache"
|
||||
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh
|
||||
docker run -e CCACHE_DIR=/ccache -v $HOME/.ccache:/ccache -v $(pwd):/yuzu ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh
|
||||
|
||||
@@ -5,8 +5,14 @@ apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev
|
||||
|
||||
cd /yuzu
|
||||
|
||||
export PATH=/usr/lib/ccache:$PATH
|
||||
ln -sf /usr/bin/ccache /usr/lib/ccache/cc
|
||||
ln -sf /usr/bin/ccache /usr/lib/ccache/c++
|
||||
mkdir build && cd build
|
||||
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -G Ninja
|
||||
ccache --show-stats > ccache_before
|
||||
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -G Ninja
|
||||
ninja
|
||||
ccache --show-stats > ccache_after
|
||||
diff -U100 ccache_before ccache_after || true
|
||||
|
||||
ctest -VV -C Release
|
||||
|
||||
@@ -5,11 +5,14 @@ set -o pipefail
|
||||
export MACOSX_DEPLOYMENT_TARGET=10.12
|
||||
export Qt5_DIR=$(brew --prefix)/opt/qt5
|
||||
export UNICORNDIR=$(pwd)/externals/unicorn
|
||||
export PATH="/usr/local/opt/ccache/libexec:$PATH"
|
||||
|
||||
mkdir build && cd build
|
||||
export PATH=/usr/local/opt/ccache/libexec:$PATH
|
||||
ccache --show-stats > ccache_before
|
||||
cmake --version
|
||||
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON
|
||||
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release
|
||||
make -j4
|
||||
ccache --show-stats > ccache_after
|
||||
diff -U100 ccache_before ccache_after || true
|
||||
|
||||
ctest -VV -C Release
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
cmake_minimum_required(VERSION 3.7)
|
||||
|
||||
# CMake 3.6 required for FindBoost to define IMPORTED libs properly on unknown Boost versions
|
||||
cmake_minimum_required(VERSION 3.6)
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
|
||||
include(DownloadExternals)
|
||||
@@ -41,19 +41,6 @@ function(check_submodules_present)
|
||||
endfunction()
|
||||
check_submodules_present()
|
||||
|
||||
configure_file(${CMAKE_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
|
||||
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
|
||||
COPYONLY)
|
||||
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
|
||||
message(STATUS "Downloading compatibility list for yuzu...")
|
||||
file(DOWNLOAD
|
||||
https://api.yuzu-emu.org/gamedb/
|
||||
"${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
|
||||
endif()
|
||||
if (NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
|
||||
file(WRITE ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
|
||||
endif()
|
||||
|
||||
# Detect current compilation architecture and create standard definitions
|
||||
# =======================================================================
|
||||
|
||||
@@ -79,12 +66,10 @@ if (NOT ENABLE_GENERIC)
|
||||
detect_architecture("_M_AMD64" x86_64)
|
||||
detect_architecture("_M_IX86" x86)
|
||||
detect_architecture("_M_ARM" ARM)
|
||||
detect_architecture("_M_ARM64" ARM64)
|
||||
else()
|
||||
detect_architecture("__x86_64__" x86_64)
|
||||
detect_architecture("__i386__" x86)
|
||||
detect_architecture("__arm__" ARM)
|
||||
detect_architecture("__aarch64__" ARM64)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -202,8 +187,8 @@ find_package(Threads REQUIRED)
|
||||
if (ENABLE_SDL2)
|
||||
if (YUZU_USE_BUNDLED_SDL2)
|
||||
# Detect toolchain and platform
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
|
||||
set(SDL2_VER "SDL2-2.0.8")
|
||||
if (MSVC14 AND ARCHITECTURE_x86_64)
|
||||
set(SDL2_VER "SDL2-2.0.5")
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
|
||||
endif()
|
||||
@@ -235,7 +220,7 @@ if (YUZU_USE_BUNDLED_UNICORN)
|
||||
if (MSVC)
|
||||
message(STATUS "unicorn not found, falling back to bundled")
|
||||
# Detect toolchain and platform
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
|
||||
if (MSVC14 AND ARCHITECTURE_x86_64)
|
||||
set(UNICORN_VER "unicorn-yuzu")
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.")
|
||||
@@ -294,7 +279,7 @@ endif()
|
||||
|
||||
if (ENABLE_QT)
|
||||
if (YUZU_USE_BUNDLED_QT)
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
|
||||
if (MSVC14 AND ARCHITECTURE_x86_64)
|
||||
set(QT_VER qt-5.10.0-msvc2015_64)
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
|
||||
@@ -318,7 +303,7 @@ endif()
|
||||
# ======================================
|
||||
|
||||
IF (APPLE)
|
||||
find_library(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
|
||||
FIND_LIBRARY(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
|
||||
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
|
||||
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL Clang)
|
||||
@@ -431,9 +416,6 @@ enable_testing()
|
||||
add_subdirectory(externals)
|
||||
add_subdirectory(src)
|
||||
|
||||
# Set yuzu project as default StartUp Project in Visual Studio
|
||||
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu)
|
||||
|
||||
|
||||
# Installation instructions
|
||||
# =========================
|
||||
|
||||
@@ -4,10 +4,8 @@ function(copy_yuzu_Qt5_deps target_dir)
|
||||
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
|
||||
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
|
||||
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
|
||||
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
|
||||
set(PLATFORMS ${DLL_DEST}platforms/)
|
||||
set(STYLES ${DLL_DEST}styles/)
|
||||
set(IMAGEFORMATS ${DLL_DEST}imageformats/)
|
||||
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
|
||||
icudt*.dll
|
||||
icuin*.dll
|
||||
@@ -19,5 +17,4 @@ function(copy_yuzu_Qt5_deps target_dir)
|
||||
)
|
||||
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS} qjpeg$<$<CONFIG:Debug>:d>.*)
|
||||
endfunction(copy_yuzu_Qt5_deps)
|
||||
|
||||
12
appveyor.yml
12
appveyor.yml
@@ -41,9 +41,9 @@ before_build:
|
||||
- ps: |
|
||||
if ($env:BUILD_TYPE -eq 'msvc') {
|
||||
# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
|
||||
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON .. 2>&1 && exit 0'
|
||||
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 .. 2>&1 && exit 0'
|
||||
} else {
|
||||
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON .. 2>&1"
|
||||
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release .. 2>&1"
|
||||
}
|
||||
- cd ..
|
||||
|
||||
@@ -117,7 +117,6 @@ after_build:
|
||||
mkdir $RELEASE_DIST
|
||||
mkdir $RELEASE_DIST/platforms
|
||||
mkdir $RELEASE_DIST/styles
|
||||
mkdir $RELEASE_DIST/imageformats
|
||||
|
||||
# copy the compiled binaries and other release files to the release folder
|
||||
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
|
||||
@@ -141,9 +140,6 @@ after_build:
|
||||
# copy the qt windows vista style dll to platforms
|
||||
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/styles/qwindowsvistastyle.dll" -force -destination "$RELEASE_DIST/styles"
|
||||
|
||||
# copy the qt jpeg imageformat dll to platforms
|
||||
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/imageformats/qjpeg.dll" -force -destination "$RELEASE_DIST/imageformats"
|
||||
|
||||
7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
|
||||
7z a $MINGW_SEVENZIP $RELEASE_DIST
|
||||
}
|
||||
@@ -162,6 +158,10 @@ artifacts:
|
||||
- path: $(BUILD_ZIP)
|
||||
name: build
|
||||
type: zip
|
||||
- path: $(BUILD_SYMBOLS)
|
||||
name: debugsymbols
|
||||
- path: $(BUILD_UPDATE)
|
||||
name: update
|
||||
|
||||
deploy:
|
||||
provider: GitHub
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
<RCC>
|
||||
<qresource prefix="compatibility_list">
|
||||
<file>compatibility_list.json</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
12
externals/CMakeLists.txt
vendored
12
externals/CMakeLists.txt
vendored
@@ -32,27 +32,21 @@ add_subdirectory(inih)
|
||||
|
||||
# lz4
|
||||
set(LZ4_BUNDLED_MODE ON)
|
||||
add_subdirectory(lz4/contrib/cmake_unofficial EXCLUDE_FROM_ALL)
|
||||
add_subdirectory(lz4/contrib/cmake_unofficial)
|
||||
target_include_directories(lz4_static INTERFACE ./lz4/lib)
|
||||
|
||||
# mbedtls
|
||||
add_subdirectory(mbedtls EXCLUDE_FROM_ALL)
|
||||
add_subdirectory(mbedtls)
|
||||
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
|
||||
|
||||
# MicroProfile
|
||||
add_library(microprofile INTERFACE)
|
||||
target_include_directories(microprofile INTERFACE ./microprofile)
|
||||
|
||||
# Open Source Archives
|
||||
add_subdirectory(open_source_archives EXCLUDE_FROM_ALL)
|
||||
|
||||
# Unicorn
|
||||
add_library(unicorn-headers INTERFACE)
|
||||
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
|
||||
|
||||
# SoundTouch
|
||||
add_subdirectory(soundtouch)
|
||||
|
||||
# Xbyak
|
||||
if (ARCHITECTURE_x86_64)
|
||||
# Defined before "dynarmic" above
|
||||
@@ -68,5 +62,5 @@ target_include_directories(opus INTERFACE ./opus/include)
|
||||
# Cubeb
|
||||
if(ENABLE_CUBEB)
|
||||
set(BUILD_TESTS OFF CACHE BOOL "")
|
||||
add_subdirectory(cubeb EXCLUDE_FROM_ALL)
|
||||
add_subdirectory(cubeb)
|
||||
endif()
|
||||
|
||||
2
externals/boost
vendored
2
externals/boost
vendored
Submodule externals/boost updated: 0b920df1c9...d80e506e17
2
externals/catch
vendored
2
externals/catch
vendored
Submodule externals/catch updated: 15cf3caace...cd76f5730c
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 959446573f...4f96c63025
2
externals/fmt
vendored
2
externals/fmt
vendored
Submodule externals/fmt updated: 62010520ed...c2ce7e4f07
23
externals/glad/include/glad/glad.h
vendored
23
externals/glad/include/glad/glad.h
vendored
File diff suppressed because one or more lines are too long
6385
externals/glad/src/glad.c
vendored
6385
externals/glad/src/glad.c
vendored
File diff suppressed because one or more lines are too long
2
externals/mbedtls
vendored
2
externals/mbedtls
vendored
Submodule externals/mbedtls updated: d409b75a4c...06442b840e
16
externals/open_source_archives/CMakeLists.txt
vendored
16
externals/open_source_archives/CMakeLists.txt
vendored
@@ -1,16 +0,0 @@
|
||||
add_library(open_source_archives
|
||||
src/FontChineseSimplified.cpp
|
||||
src/FontChineseTraditional.cpp
|
||||
src/FontExtendedChineseSimplified.cpp
|
||||
src/FontKorean.cpp
|
||||
src/FontNintendoExtended.cpp
|
||||
src/FontStandard.cpp
|
||||
include/FontChineseSimplified.h
|
||||
include/FontChineseTraditional.h
|
||||
include/FontExtendedChineseSimplified.h
|
||||
include/FontKorean.h
|
||||
include/FontNintendoExtended.h
|
||||
include/FontStandard.h
|
||||
)
|
||||
|
||||
target_include_directories(open_source_archives PUBLIC include)
|
||||
4
externals/open_source_archives/Readme.md
vendored
4
externals/open_source_archives/Readme.md
vendored
@@ -1,4 +0,0 @@
|
||||
These files were generated by https://github.com/FearlessTobi/yuzu_system_archives at git commit 0a24b0c9f38d71fb2c4bba5645a39029e539a5ec. To generate the files use the run.sh inside that repository.
|
||||
|
||||
The follwing system archives are currently included:
|
||||
- JPN/EUR/USA System Font
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 217276> FontChineseSimplified;
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 222236> FontChineseTraditional;
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 293516> FontExtendedChineseSimplified;
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 217276> FontKorean;
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 172064> FontNintendoExtended;
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
extern const std::array<unsigned char, 217276> FontStandard;
|
||||
|
||||
18112
externals/open_source_archives/src/FontChineseSimplified.cpp
vendored
18112
externals/open_source_archives/src/FontChineseSimplified.cpp
vendored
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
18112
externals/open_source_archives/src/FontKorean.cpp
vendored
18112
externals/open_source_archives/src/FontKorean.cpp
vendored
File diff suppressed because it is too large
Load Diff
14344
externals/open_source_archives/src/FontNintendoExtended.cpp
vendored
14344
externals/open_source_archives/src/FontNintendoExtended.cpp
vendored
File diff suppressed because it is too large
Load Diff
18112
externals/open_source_archives/src/FontStandard.cpp
vendored
18112
externals/open_source_archives/src/FontStandard.cpp
vendored
File diff suppressed because it is too large
Load Diff
1
externals/soundtouch
vendored
1
externals/soundtouch
vendored
Submodule externals/soundtouch deleted from 060181eaf2
2
externals/xbyak
vendored
2
externals/xbyak
vendored
Submodule externals/xbyak updated: 1de435ed04...2794cde79e
@@ -1,32 +1,25 @@
|
||||
add_library(audio_core STATIC
|
||||
algorithm/filter.cpp
|
||||
algorithm/filter.h
|
||||
algorithm/interpolate.cpp
|
||||
algorithm/interpolate.h
|
||||
audio_out.cpp
|
||||
audio_out.h
|
||||
audio_renderer.cpp
|
||||
audio_renderer.h
|
||||
buffer.h
|
||||
cubeb_sink.cpp
|
||||
cubeb_sink.h
|
||||
codec.cpp
|
||||
codec.h
|
||||
null_sink.h
|
||||
stream.cpp
|
||||
stream.h
|
||||
sink.h
|
||||
sink_details.cpp
|
||||
sink_details.h
|
||||
sink_stream.h
|
||||
stream.cpp
|
||||
stream.h
|
||||
time_stretch.cpp
|
||||
time_stretch.h
|
||||
|
||||
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
|
||||
)
|
||||
|
||||
create_target_directory_groups(audio_core)
|
||||
|
||||
target_link_libraries(audio_core PUBLIC common core)
|
||||
target_link_libraries(audio_core PRIVATE SoundTouch)
|
||||
|
||||
if(ENABLE_CUBEB)
|
||||
target_link_libraries(audio_core PRIVATE cubeb)
|
||||
|
||||
@@ -1,79 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cmath>
|
||||
#include <vector>
|
||||
#include "audio_core/algorithm/filter.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
Filter Filter::LowPass(double cutoff, double Q) {
|
||||
const double w0 = 2.0 * M_PI * cutoff;
|
||||
const double sin_w0 = std::sin(w0);
|
||||
const double cos_w0 = std::cos(w0);
|
||||
const double alpha = sin_w0 / (2 * Q);
|
||||
|
||||
const double a0 = 1 + alpha;
|
||||
const double a1 = -2.0 * cos_w0;
|
||||
const double a2 = 1 - alpha;
|
||||
const double b0 = 0.5 * (1 - cos_w0);
|
||||
const double b1 = 1.0 * (1 - cos_w0);
|
||||
const double b2 = 0.5 * (1 - cos_w0);
|
||||
|
||||
return {a0, a1, a2, b0, b1, b2};
|
||||
}
|
||||
|
||||
Filter::Filter() : Filter(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) {}
|
||||
|
||||
Filter::Filter(double a0, double a1, double a2, double b0, double b1, double b2)
|
||||
: a1(a1 / a0), a2(a2 / a0), b0(b0 / a0), b1(b1 / a0), b2(b2 / a0) {}
|
||||
|
||||
void Filter::Process(std::vector<s16>& signal) {
|
||||
const std::size_t num_frames = signal.size() / 2;
|
||||
for (std::size_t i = 0; i < num_frames; i++) {
|
||||
std::rotate(in.begin(), in.end() - 1, in.end());
|
||||
std::rotate(out.begin(), out.end() - 1, out.end());
|
||||
|
||||
for (std::size_t ch = 0; ch < channel_count; ch++) {
|
||||
in[0][ch] = signal[i * channel_count + ch];
|
||||
|
||||
out[0][ch] = b0 * in[0][ch] + b1 * in[1][ch] + b2 * in[2][ch] - a1 * out[1][ch] -
|
||||
a2 * out[2][ch];
|
||||
|
||||
signal[i * 2 + ch] = static_cast<s16>(std::clamp(out[0][ch], -32768.0, 32767.0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Calculates the appropriate Q for each biquad in a cascading filter.
|
||||
/// @param total_count The total number of biquads to be cascaded.
|
||||
/// @param index 0-index of the biquad to calculate the Q value for.
|
||||
static double CascadingBiquadQ(std::size_t total_count, std::size_t index) {
|
||||
const double pole = M_PI * (2 * index + 1) / (4.0 * total_count);
|
||||
return 1.0 / (2.0 * std::cos(pole));
|
||||
}
|
||||
|
||||
CascadingFilter CascadingFilter::LowPass(double cutoff, std::size_t cascade_size) {
|
||||
std::vector<Filter> cascade(cascade_size);
|
||||
for (std::size_t i = 0; i < cascade_size; i++) {
|
||||
cascade[i] = Filter::LowPass(cutoff, CascadingBiquadQ(cascade_size, i));
|
||||
}
|
||||
return CascadingFilter{std::move(cascade)};
|
||||
}
|
||||
|
||||
CascadingFilter::CascadingFilter() = default;
|
||||
CascadingFilter::CascadingFilter(std::vector<Filter> filters) : filters(std::move(filters)) {}
|
||||
|
||||
void CascadingFilter::Process(std::vector<s16>& signal) {
|
||||
for (auto& filter : filters) {
|
||||
filter.Process(signal);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -1,62 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
/// Digital biquad filter:
|
||||
///
|
||||
/// b0 + b1 z^-1 + b2 z^-2
|
||||
/// H(z) = ------------------------
|
||||
/// a0 + a1 z^-1 + b2 z^-2
|
||||
class Filter {
|
||||
public:
|
||||
/// Creates a low-pass filter.
|
||||
/// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
|
||||
/// @param Q Determines the quality factor of this filter.
|
||||
static Filter LowPass(double cutoff, double Q = 0.7071);
|
||||
|
||||
/// Passthrough filter.
|
||||
Filter();
|
||||
|
||||
Filter(double a0, double a1, double a2, double b0, double b1, double b2);
|
||||
|
||||
void Process(std::vector<s16>& signal);
|
||||
|
||||
private:
|
||||
static constexpr std::size_t channel_count = 2;
|
||||
|
||||
/// Coefficients are in normalized form (a0 = 1.0).
|
||||
double a1, a2, b0, b1, b2;
|
||||
/// Input History
|
||||
std::array<std::array<double, channel_count>, 3> in;
|
||||
/// Output History
|
||||
std::array<std::array<double, channel_count>, 3> out;
|
||||
};
|
||||
|
||||
/// Cascade filters to build up higher-order filters from lower-order ones.
|
||||
class CascadingFilter {
|
||||
public:
|
||||
/// Creates a cascading low-pass filter.
|
||||
/// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
|
||||
/// @param cascade_size Number of biquads in cascade.
|
||||
static CascadingFilter LowPass(double cutoff, std::size_t cascade_size);
|
||||
|
||||
/// Passthrough.
|
||||
CascadingFilter();
|
||||
|
||||
explicit CascadingFilter(std::vector<Filter> filters);
|
||||
|
||||
void Process(std::vector<s16>& signal);
|
||||
|
||||
private:
|
||||
std::vector<Filter> filters;
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -1,71 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <vector>
|
||||
#include "audio_core/algorithm/interpolate.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
/// The Lanczos kernel
|
||||
static double Lanczos(std::size_t a, double x) {
|
||||
if (x == 0.0)
|
||||
return 1.0;
|
||||
const double px = M_PI * x;
|
||||
return a * std::sin(px) * std::sin(px / a) / (px * px);
|
||||
}
|
||||
|
||||
std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio) {
|
||||
if (input.size() < 2)
|
||||
return {};
|
||||
|
||||
if (ratio <= 0) {
|
||||
LOG_CRITICAL(Audio, "Nonsensical interpolation ratio {}", ratio);
|
||||
ratio = 1.0;
|
||||
}
|
||||
|
||||
if (ratio != state.current_ratio) {
|
||||
const double cutoff_frequency = std::min(0.5 / ratio, 0.5 * ratio);
|
||||
state.nyquist = CascadingFilter::LowPass(std::clamp(cutoff_frequency, 0.0, 0.4), 3);
|
||||
state.current_ratio = ratio;
|
||||
}
|
||||
state.nyquist.Process(input);
|
||||
|
||||
constexpr std::size_t taps = InterpolationState::lanczos_taps;
|
||||
const std::size_t num_frames = input.size() / 2;
|
||||
|
||||
std::vector<s16> output;
|
||||
output.reserve(static_cast<std::size_t>(input.size() / ratio + 4));
|
||||
|
||||
double& pos = state.position;
|
||||
auto& h = state.history;
|
||||
for (std::size_t i = 0; i < num_frames; ++i) {
|
||||
std::rotate(h.begin(), h.end() - 1, h.end());
|
||||
h[0][0] = input[i * 2 + 0];
|
||||
h[0][1] = input[i * 2 + 1];
|
||||
|
||||
while (pos <= 1.0) {
|
||||
double l = 0.0;
|
||||
double r = 0.0;
|
||||
for (std::size_t j = 0; j < h.size(); j++) {
|
||||
l += Lanczos(taps, pos + j - taps + 1) * h[j][0];
|
||||
r += Lanczos(taps, pos + j - taps + 1) * h[j][1];
|
||||
}
|
||||
output.emplace_back(static_cast<s16>(std::clamp(l, -32768.0, 32767.0)));
|
||||
output.emplace_back(static_cast<s16>(std::clamp(r, -32768.0, 32767.0)));
|
||||
|
||||
pos += ratio;
|
||||
}
|
||||
pos -= 1.0;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -1,43 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "audio_core/algorithm/filter.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
struct InterpolationState {
|
||||
static constexpr std::size_t lanczos_taps = 4;
|
||||
static constexpr std::size_t history_size = lanczos_taps * 2 - 1;
|
||||
|
||||
double current_ratio = 0.0;
|
||||
CascadingFilter nyquist;
|
||||
std::array<std::array<s16, 2>, history_size> history = {};
|
||||
double position = 0;
|
||||
};
|
||||
|
||||
/// Interpolates input signal to produce output signal.
|
||||
/// @param input The signal to interpolate.
|
||||
/// @param ratio Interpolation ratio.
|
||||
/// ratio > 1.0 results in fewer output samples.
|
||||
/// ratio < 1.0 results in more output samples.
|
||||
/// @returns Output signal.
|
||||
std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio);
|
||||
|
||||
/// Interpolates input signal to produce output signal.
|
||||
/// @param input The signal to interpolate.
|
||||
/// @param input_rate The sample rate of input.
|
||||
/// @param output_rate The desired sample rate of the output.
|
||||
/// @returns Output signal.
|
||||
inline std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
|
||||
u32 input_rate, u32 output_rate) {
|
||||
const double ratio = static_cast<double>(input_rate) / static_cast<double>(output_rate);
|
||||
return Interpolate(state, std::move(input), ratio);
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -39,8 +39,7 @@ StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&&
|
||||
sink->AcquireSinkStream(sample_rate, num_channels, name), std::move(name));
|
||||
}
|
||||
|
||||
std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream,
|
||||
std::size_t max_count) {
|
||||
std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
|
||||
return stream->GetTagsAndReleaseBuffers(max_count);
|
||||
}
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@ public:
|
||||
Stream::ReleaseCallback&& release_callback);
|
||||
|
||||
/// Returns a vector of recently released buffers specified by tag for the specified stream
|
||||
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream, std::size_t max_count);
|
||||
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count);
|
||||
|
||||
/// Starts an audio stream for playback
|
||||
void StartStream(StreamPtr stream);
|
||||
|
||||
@@ -2,13 +2,9 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/algorithm/interpolate.h"
|
||||
#include "audio_core/audio_out.h"
|
||||
#include "audio_core/audio_renderer.h"
|
||||
#include "audio_core/codec.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace AudioCore {
|
||||
@@ -16,69 +12,20 @@ namespace AudioCore {
|
||||
constexpr u32 STREAM_SAMPLE_RATE{48000};
|
||||
constexpr u32 STREAM_NUM_CHANNELS{2};
|
||||
|
||||
class AudioRenderer::VoiceState {
|
||||
public:
|
||||
bool IsPlaying() const {
|
||||
return is_in_use && info.play_state == PlayState::Started;
|
||||
}
|
||||
|
||||
const VoiceOutStatus& GetOutStatus() const {
|
||||
return out_status;
|
||||
}
|
||||
|
||||
const VoiceInfo& GetInfo() const {
|
||||
return info;
|
||||
}
|
||||
|
||||
VoiceInfo& Info() {
|
||||
return info;
|
||||
}
|
||||
|
||||
void SetWaveIndex(std::size_t index);
|
||||
std::vector<s16> DequeueSamples(std::size_t sample_count);
|
||||
void UpdateState();
|
||||
void RefreshBuffer();
|
||||
|
||||
private:
|
||||
bool is_in_use{};
|
||||
bool is_refresh_pending{};
|
||||
std::size_t wave_index{};
|
||||
std::size_t offset{};
|
||||
Codec::ADPCMState adpcm_state{};
|
||||
InterpolationState interp_state{};
|
||||
std::vector<s16> samples;
|
||||
VoiceOutStatus out_status{};
|
||||
VoiceInfo info{};
|
||||
};
|
||||
|
||||
AudioRenderer::AudioRenderer(AudioRendererParameter params,
|
||||
Kernel::SharedPtr<Kernel::Event> buffer_event)
|
||||
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count) {
|
||||
|
||||
audio_out = std::make_unique<AudioCore::AudioOut>();
|
||||
stream = audio_out->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
|
||||
[=]() { buffer_event->Signal(); });
|
||||
audio_out->StartStream(stream);
|
||||
audio_core = std::make_unique<AudioCore::AudioOut>();
|
||||
stream = audio_core->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
|
||||
[=]() { buffer_event->Signal(); });
|
||||
audio_core->StartStream(stream);
|
||||
|
||||
QueueMixedBuffer(0);
|
||||
QueueMixedBuffer(1);
|
||||
QueueMixedBuffer(2);
|
||||
}
|
||||
|
||||
AudioRenderer::~AudioRenderer() = default;
|
||||
|
||||
u32 AudioRenderer::GetSampleRate() const {
|
||||
return worker_params.sample_rate;
|
||||
}
|
||||
|
||||
u32 AudioRenderer::GetSampleCount() const {
|
||||
return worker_params.sample_count;
|
||||
}
|
||||
|
||||
u32 AudioRenderer::GetMixBufferCount() const {
|
||||
return worker_params.mix_buffer_count;
|
||||
}
|
||||
|
||||
std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
|
||||
// Copy UpdateDataHeader struct
|
||||
UpdateDataHeader config{};
|
||||
@@ -92,8 +39,8 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
|
||||
memory_pool_count * sizeof(MemoryPoolInfo));
|
||||
|
||||
// Copy VoiceInfo structs
|
||||
std::size_t offset{sizeof(UpdateDataHeader) + config.behavior_size + config.memory_pools_size +
|
||||
config.voice_resource_size};
|
||||
size_t offset{sizeof(UpdateDataHeader) + config.behavior_size + config.memory_pools_size +
|
||||
config.voice_resource_size};
|
||||
for (auto& voice : voices) {
|
||||
std::memcpy(&voice.Info(), input_params.data() + offset, sizeof(VoiceInfo));
|
||||
offset += sizeof(VoiceInfo);
|
||||
@@ -112,7 +59,7 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
|
||||
|
||||
// Update memory pool state
|
||||
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
|
||||
for (std::size_t index = 0; index < memory_pool.size(); ++index) {
|
||||
for (size_t index = 0; index < memory_pool.size(); ++index) {
|
||||
if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
|
||||
memory_pool[index].state = MemoryPoolStates::Attached;
|
||||
} else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
|
||||
@@ -133,7 +80,7 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
|
||||
response_data.memory_pools_size);
|
||||
|
||||
// Copy output voice status
|
||||
std::size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size};
|
||||
size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size};
|
||||
for (const auto& voice : voices) {
|
||||
std::memcpy(output_params.data() + voice_out_status_offset, &voice.GetOutStatus(),
|
||||
sizeof(VoiceOutStatus));
|
||||
@@ -143,12 +90,12 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
|
||||
return output_params;
|
||||
}
|
||||
|
||||
void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) {
|
||||
void AudioRenderer::VoiceState::SetWaveIndex(size_t index) {
|
||||
wave_index = index & 3;
|
||||
is_refresh_pending = true;
|
||||
}
|
||||
|
||||
std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_count) {
|
||||
std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(size_t sample_count) {
|
||||
if (!IsPlaying()) {
|
||||
return {};
|
||||
}
|
||||
@@ -157,9 +104,9 @@ std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_co
|
||||
RefreshBuffer();
|
||||
}
|
||||
|
||||
const std::size_t max_size{samples.size() - offset};
|
||||
const std::size_t dequeue_offset{offset};
|
||||
std::size_t size{sample_count * STREAM_NUM_CHANNELS};
|
||||
const size_t max_size{samples.size() - offset};
|
||||
const size_t dequeue_offset{offset};
|
||||
size_t size{sample_count * STREAM_NUM_CHANNELS};
|
||||
if (size > max_size) {
|
||||
size = max_size;
|
||||
}
|
||||
@@ -224,7 +171,7 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
|
||||
case 1:
|
||||
// 1 channel is upsampled to 2 channel
|
||||
samples.resize(new_samples.size() * 2);
|
||||
for (std::size_t index = 0; index < new_samples.size(); ++index) {
|
||||
for (size_t index = 0; index < new_samples.size(); ++index) {
|
||||
samples[index * 2] = new_samples[index];
|
||||
samples[index * 2 + 1] = new_samples[index];
|
||||
}
|
||||
@@ -240,8 +187,6 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
|
||||
break;
|
||||
}
|
||||
|
||||
samples = Interpolate(interp_state, std::move(samples), Info().sample_rate, STREAM_SAMPLE_RATE);
|
||||
|
||||
is_refresh_pending = false;
|
||||
}
|
||||
|
||||
@@ -250,7 +195,7 @@ static constexpr s16 ClampToS16(s32 value) {
|
||||
}
|
||||
|
||||
void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
|
||||
constexpr std::size_t BUFFER_SIZE{512};
|
||||
constexpr size_t BUFFER_SIZE{512};
|
||||
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
|
||||
|
||||
for (auto& voice : voices) {
|
||||
@@ -258,7 +203,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
|
||||
continue;
|
||||
}
|
||||
|
||||
std::size_t offset{};
|
||||
size_t offset{};
|
||||
s64 samples_remaining{BUFFER_SIZE};
|
||||
while (samples_remaining > 0) {
|
||||
const std::vector<s16> samples{voice.DequeueSamples(samples_remaining)};
|
||||
@@ -267,7 +212,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
|
||||
break;
|
||||
}
|
||||
|
||||
samples_remaining -= samples.size() / stream->GetNumChannels();
|
||||
samples_remaining -= samples.size();
|
||||
|
||||
for (const auto& sample : samples) {
|
||||
const s32 buffer_sample{buffer[offset]};
|
||||
@@ -276,11 +221,11 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
|
||||
}
|
||||
}
|
||||
}
|
||||
audio_out->QueueBuffer(stream, tag, std::move(buffer));
|
||||
audio_core->QueueBuffer(stream, tag, std::move(buffer));
|
||||
}
|
||||
|
||||
void AudioRenderer::ReleaseAndQueueBuffers() {
|
||||
const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream, 2)};
|
||||
const auto released_buffers{audio_core->GetTagsAndReleaseBuffers(stream, 2)};
|
||||
for (const auto& tag : released_buffers) {
|
||||
QueueMixedBuffer(tag);
|
||||
}
|
||||
|
||||
@@ -8,20 +8,15 @@
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "audio_core/audio_out.h"
|
||||
#include "audio_core/codec.h"
|
||||
#include "audio_core/stream.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace Kernel {
|
||||
class Event;
|
||||
}
|
||||
#include "core/hle/kernel/event.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class AudioOut;
|
||||
|
||||
enum class PlayState : u8 {
|
||||
Started = 0,
|
||||
Stopped = 1,
|
||||
@@ -31,7 +26,7 @@ enum class PlayState : u8 {
|
||||
struct AudioRendererParameter {
|
||||
u32_le sample_rate;
|
||||
u32_le sample_count;
|
||||
u32_le mix_buffer_count;
|
||||
u32_le unknown_8;
|
||||
u32_le unknown_c;
|
||||
u32_le voice_count;
|
||||
u32_le sink_count;
|
||||
@@ -162,22 +157,49 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
|
||||
class AudioRenderer {
|
||||
public:
|
||||
AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event);
|
||||
~AudioRenderer();
|
||||
|
||||
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
|
||||
void QueueMixedBuffer(Buffer::Tag tag);
|
||||
void ReleaseAndQueueBuffers();
|
||||
u32 GetSampleRate() const;
|
||||
u32 GetSampleCount() const;
|
||||
u32 GetMixBufferCount() const;
|
||||
|
||||
private:
|
||||
class VoiceState;
|
||||
class VoiceState {
|
||||
public:
|
||||
bool IsPlaying() const {
|
||||
return is_in_use && info.play_state == PlayState::Started;
|
||||
}
|
||||
|
||||
const VoiceOutStatus& GetOutStatus() const {
|
||||
return out_status;
|
||||
}
|
||||
|
||||
const VoiceInfo& GetInfo() const {
|
||||
return info;
|
||||
}
|
||||
|
||||
VoiceInfo& Info() {
|
||||
return info;
|
||||
}
|
||||
|
||||
void SetWaveIndex(size_t index);
|
||||
std::vector<s16> DequeueSamples(size_t sample_count);
|
||||
void UpdateState();
|
||||
void RefreshBuffer();
|
||||
|
||||
private:
|
||||
bool is_in_use{};
|
||||
bool is_refresh_pending{};
|
||||
size_t wave_index{};
|
||||
size_t offset{};
|
||||
Codec::ADPCMState adpcm_state{};
|
||||
std::vector<s16> samples;
|
||||
VoiceOutStatus out_status{};
|
||||
VoiceInfo info{};
|
||||
};
|
||||
|
||||
AudioRendererParameter worker_params;
|
||||
Kernel::SharedPtr<Kernel::Event> buffer_event;
|
||||
std::vector<VoiceState> voices;
|
||||
std::unique_ptr<AudioOut> audio_out;
|
||||
std::unique_ptr<AudioCore::AudioOut> audio_core;
|
||||
AudioCore::StreamPtr stream;
|
||||
};
|
||||
|
||||
|
||||
@@ -8,27 +8,27 @@
|
||||
|
||||
namespace AudioCore::Codec {
|
||||
|
||||
std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM_Coeff& coeff,
|
||||
std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
|
||||
ADPCMState& state) {
|
||||
// GC-ADPCM with scale factor and variable coefficients.
|
||||
// Frames are 8 bytes long containing 14 samples each.
|
||||
// Samples are 4 bits (one nibble) long.
|
||||
|
||||
constexpr std::size_t FRAME_LEN = 8;
|
||||
constexpr std::size_t SAMPLES_PER_FRAME = 14;
|
||||
constexpr size_t FRAME_LEN = 8;
|
||||
constexpr size_t SAMPLES_PER_FRAME = 14;
|
||||
constexpr std::array<int, 16> SIGNED_NIBBLES = {
|
||||
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
|
||||
|
||||
const std::size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME;
|
||||
const std::size_t ret_size =
|
||||
const size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME;
|
||||
const size_t ret_size =
|
||||
sample_count % 2 == 0 ? sample_count : sample_count + 1; // Ensure multiple of two.
|
||||
std::vector<s16> ret(ret_size);
|
||||
|
||||
int yn1 = state.yn1, yn2 = state.yn2;
|
||||
|
||||
const std::size_t NUM_FRAMES =
|
||||
const size_t NUM_FRAMES =
|
||||
(sample_count + (SAMPLES_PER_FRAME - 1)) / SAMPLES_PER_FRAME; // Round up.
|
||||
for (std::size_t framei = 0; framei < NUM_FRAMES; framei++) {
|
||||
for (size_t framei = 0; framei < NUM_FRAMES; framei++) {
|
||||
const int frame_header = data[framei * FRAME_LEN];
|
||||
const int scale = 1 << (frame_header & 0xF);
|
||||
const int idx = (frame_header >> 4) & 0x7;
|
||||
@@ -53,9 +53,9 @@ std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM
|
||||
return static_cast<s16>(val);
|
||||
};
|
||||
|
||||
std::size_t outputi = framei * SAMPLES_PER_FRAME;
|
||||
std::size_t datai = framei * FRAME_LEN + 1;
|
||||
for (std::size_t i = 0; i < SAMPLES_PER_FRAME && outputi < sample_count; i += 2) {
|
||||
size_t outputi = framei * SAMPLES_PER_FRAME;
|
||||
size_t datai = framei * FRAME_LEN + 1;
|
||||
for (size_t i = 0; i < SAMPLES_PER_FRAME && outputi < sample_count; i += 2) {
|
||||
const s16 sample1 = decode_sample(SIGNED_NIBBLES[data[datai] >> 4]);
|
||||
ret[outputi] = sample1;
|
||||
outputi++;
|
||||
|
||||
@@ -38,7 +38,7 @@ using ADPCM_Coeff = std::array<s16, 16>;
|
||||
* @param state ADPCM state, this is updated with new state
|
||||
* @return Decoded stereo signed PCM16 data, sample_count in length
|
||||
*/
|
||||
std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM_Coeff& coeff,
|
||||
std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
|
||||
ADPCMState& state);
|
||||
|
||||
}; // namespace AudioCore::Codec
|
||||
|
||||
@@ -3,23 +3,26 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <cstring>
|
||||
|
||||
#include "audio_core/cubeb_sink.h"
|
||||
#include "audio_core/stream.h"
|
||||
#include "audio_core/time_stretch.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/ring_buffer.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class CubebSinkStream final : public SinkStream {
|
||||
class SinkStreamImpl final : public SinkStream {
|
||||
public:
|
||||
CubebSinkStream(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
|
||||
const std::string& name)
|
||||
: ctx{ctx}, num_channels{std::min(num_channels_, 2u)}, time_stretch{sample_rate,
|
||||
num_channels} {
|
||||
SinkStreamImpl(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
|
||||
const std::string& name)
|
||||
: ctx{ctx}, num_channels{num_channels_} {
|
||||
|
||||
if (num_channels == 6) {
|
||||
// 6-channel audio does not seem to work with cubeb + SDL, so we downsample this to 2
|
||||
// channel for now
|
||||
is_6_channel = true;
|
||||
num_channels = 2;
|
||||
}
|
||||
|
||||
cubeb_stream_params params{};
|
||||
params.rate = sample_rate;
|
||||
@@ -34,7 +37,7 @@ public:
|
||||
|
||||
if (cubeb_stream_init(ctx, &stream_backend, name.c_str(), nullptr, nullptr, output_device,
|
||||
¶ms, std::max(512u, minimum_latency),
|
||||
&CubebSinkStream::DataCallback, &CubebSinkStream::StateCallback,
|
||||
&SinkStreamImpl::DataCallback, &SinkStreamImpl::StateCallback,
|
||||
this) != CUBEB_OK) {
|
||||
LOG_CRITICAL(Audio_Sink, "Error initializing cubeb stream");
|
||||
return;
|
||||
@@ -46,7 +49,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
~CubebSinkStream() {
|
||||
~SinkStreamImpl() {
|
||||
if (!ctx) {
|
||||
return;
|
||||
}
|
||||
@@ -58,32 +61,25 @@ public:
|
||||
cubeb_stream_destroy(stream_backend);
|
||||
}
|
||||
|
||||
void EnqueueSamples(u32 source_num_channels, const std::vector<s16>& samples) override {
|
||||
if (source_num_channels > num_channels) {
|
||||
// Downsample 6 channels to 2
|
||||
std::vector<s16> buf;
|
||||
buf.reserve(samples.size() * num_channels / source_num_channels);
|
||||
for (std::size_t i = 0; i < samples.size(); i += source_num_channels) {
|
||||
for (std::size_t ch = 0; ch < num_channels; ch++) {
|
||||
buf.push_back(samples[i + ch]);
|
||||
}
|
||||
}
|
||||
queue.Push(buf);
|
||||
void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) override {
|
||||
if (!ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
queue.Push(samples);
|
||||
}
|
||||
queue.reserve(queue.size() + samples.size() * GetNumChannels());
|
||||
|
||||
std::size_t SamplesInQueue(u32 num_channels) const override {
|
||||
if (!ctx)
|
||||
return 0;
|
||||
|
||||
return queue.Size() / num_channels;
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
should_flush = true;
|
||||
if (is_6_channel) {
|
||||
// Downsample 6 channels to 2
|
||||
const size_t sample_count_copy_size = samples.size() * 2;
|
||||
queue.reserve(sample_count_copy_size);
|
||||
for (size_t i = 0; i < samples.size(); i += num_channels) {
|
||||
queue.push_back(samples[i]);
|
||||
queue.push_back(samples[i + 1]);
|
||||
}
|
||||
} else {
|
||||
// Copy as-is
|
||||
std::copy(samples.begin(), samples.end(), std::back_inserter(queue));
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetNumChannels() const {
|
||||
@@ -96,11 +92,9 @@ private:
|
||||
cubeb* ctx{};
|
||||
cubeb_stream* stream_backend{};
|
||||
u32 num_channels{};
|
||||
bool is_6_channel{};
|
||||
|
||||
Common::RingBuffer<s16, 0x10000> queue;
|
||||
std::array<s16, 2> last_frame;
|
||||
std::atomic<bool> should_flush{};
|
||||
TimeStretcher time_stretch;
|
||||
std::vector<s16> queue;
|
||||
|
||||
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
|
||||
void* output_buffer, long num_frames);
|
||||
@@ -119,10 +113,10 @@ CubebSink::CubebSink(std::string target_device_name) {
|
||||
LOG_WARNING(Audio_Sink, "Audio output device enumeration not supported");
|
||||
} else {
|
||||
const auto collection_end{collection.device + collection.count};
|
||||
const auto device{
|
||||
std::find_if(collection.device, collection_end, [&](const cubeb_device_info& info) {
|
||||
return target_device_name == info.friendly_name;
|
||||
})};
|
||||
const auto device{std::find_if(collection.device, collection_end,
|
||||
[&](const cubeb_device_info& device) {
|
||||
return target_device_name == device.friendly_name;
|
||||
})};
|
||||
if (device != collection_end) {
|
||||
output_device = device->devid;
|
||||
}
|
||||
@@ -146,59 +140,42 @@ CubebSink::~CubebSink() {
|
||||
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
const std::string& name) {
|
||||
sink_streams.push_back(
|
||||
std::make_unique<CubebSinkStream>(ctx, sample_rate, num_channels, output_device, name));
|
||||
std::make_unique<SinkStreamImpl>(ctx, sample_rate, num_channels, output_device, name));
|
||||
return *sink_streams.back();
|
||||
}
|
||||
|
||||
long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
|
||||
void* output_buffer, long num_frames) {
|
||||
CubebSinkStream* impl = static_cast<CubebSinkStream*>(user_data);
|
||||
long SinkStreamImpl::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
|
||||
void* output_buffer, long num_frames) {
|
||||
SinkStreamImpl* impl = static_cast<SinkStreamImpl*>(user_data);
|
||||
u8* buffer = reinterpret_cast<u8*>(output_buffer);
|
||||
|
||||
if (!impl) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const std::size_t num_channels = impl->GetNumChannels();
|
||||
const std::size_t samples_to_write = num_channels * num_frames;
|
||||
std::size_t samples_written;
|
||||
const size_t frames_to_write{
|
||||
std::min(impl->queue.size() / impl->GetNumChannels(), static_cast<size_t>(num_frames))};
|
||||
|
||||
if (Settings::values.enable_audio_stretching) {
|
||||
const std::vector<s16> in{impl->queue.Pop()};
|
||||
const std::size_t num_in{in.size() / num_channels};
|
||||
s16* const out{reinterpret_cast<s16*>(buffer)};
|
||||
const std::size_t out_frames =
|
||||
impl->time_stretch.Process(in.data(), num_in, out, num_frames);
|
||||
samples_written = out_frames * num_channels;
|
||||
memcpy(buffer, impl->queue.data(), frames_to_write * sizeof(s16) * impl->GetNumChannels());
|
||||
impl->queue.erase(impl->queue.begin(),
|
||||
impl->queue.begin() + frames_to_write * impl->GetNumChannels());
|
||||
|
||||
if (impl->should_flush) {
|
||||
impl->time_stretch.Flush();
|
||||
impl->should_flush = false;
|
||||
}
|
||||
} else {
|
||||
samples_written = impl->queue.Pop(buffer, samples_to_write);
|
||||
}
|
||||
|
||||
if (samples_written >= num_channels) {
|
||||
std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16),
|
||||
num_channels * sizeof(s16));
|
||||
}
|
||||
|
||||
// Fill the rest of the frames with last_frame
|
||||
for (std::size_t i = samples_written; i < samples_to_write; i += num_channels) {
|
||||
std::memcpy(buffer + i * sizeof(s16), &impl->last_frame[0], num_channels * sizeof(s16));
|
||||
if (frames_to_write < num_frames) {
|
||||
// Fill the rest of the frames with silence
|
||||
memset(buffer + frames_to_write * sizeof(s16) * impl->GetNumChannels(), 0,
|
||||
(num_frames - frames_to_write) * sizeof(s16) * impl->GetNumChannels());
|
||||
}
|
||||
|
||||
return num_frames;
|
||||
}
|
||||
|
||||
void CubebSinkStream::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state) {}
|
||||
void SinkStreamImpl::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state) {}
|
||||
|
||||
std::vector<std::string> ListCubebSinkDevices() {
|
||||
std::vector<std::string> device_list;
|
||||
cubeb* ctx;
|
||||
|
||||
if (cubeb_init(&ctx, "yuzu Device Enumerator", nullptr) != CUBEB_OK) {
|
||||
if (cubeb_init(&ctx, "Citra Device Enumerator", nullptr) != CUBEB_OK) {
|
||||
LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
|
||||
return {};
|
||||
}
|
||||
@@ -207,7 +184,7 @@ std::vector<std::string> ListCubebSinkDevices() {
|
||||
if (cubeb_enumerate_devices(ctx, CUBEB_DEVICE_TYPE_OUTPUT, &collection) != CUBEB_OK) {
|
||||
LOG_WARNING(Audio_Sink, "Audio output device enumeration not supported");
|
||||
} else {
|
||||
for (std::size_t i = 0; i < collection.count; i++) {
|
||||
for (size_t i = 0; i < collection.count; i++) {
|
||||
const cubeb_device_info& device = collection.device[i];
|
||||
if (device.friendly_name) {
|
||||
device_list.emplace_back(device.friendly_name);
|
||||
|
||||
@@ -21,12 +21,6 @@ public:
|
||||
private:
|
||||
struct NullSinkStreamImpl final : SinkStream {
|
||||
void EnqueueSamples(u32 /*num_channels*/, const std::vector<s16>& /*samples*/) override {}
|
||||
|
||||
std::size_t SamplesInQueue(u32 /*num_channels*/) const override {
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Flush() override {}
|
||||
} null_sink_stream;
|
||||
};
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ const std::vector<SinkDetails> g_sink_details = {
|
||||
[] { return std::vector<std::string>{"null"}; }},
|
||||
};
|
||||
|
||||
const SinkDetails& GetSinkDetails(std::string_view sink_id) {
|
||||
const SinkDetails& GetSinkDetails(std::string sink_id) {
|
||||
auto iter =
|
||||
std::find_if(g_sink_details.begin(), g_sink_details.end(),
|
||||
[sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
|
||||
|
||||
@@ -6,8 +6,6 @@
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
@@ -32,6 +30,6 @@ struct SinkDetails {
|
||||
|
||||
extern const std::vector<SinkDetails> g_sink_details;
|
||||
|
||||
const SinkDetails& GetSinkDetails(std::string_view sink_id);
|
||||
const SinkDetails& GetSinkDetails(std::string sink_id);
|
||||
|
||||
} // namespace AudioCore
|
||||
|
||||
@@ -25,10 +25,6 @@ public:
|
||||
* @param samples Samples in interleaved stereo PCM16 format.
|
||||
*/
|
||||
virtual void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) = 0;
|
||||
|
||||
virtual std::size_t SamplesInQueue(u32 num_channels) const = 0;
|
||||
|
||||
virtual void Flush() = 0;
|
||||
};
|
||||
|
||||
using SinkStreamPtr = std::unique_ptr<SinkStream>;
|
||||
|
||||
@@ -7,18 +7,16 @@
|
||||
|
||||
#include "audio_core/sink.h"
|
||||
#include "audio_core/sink_details.h"
|
||||
#include "audio_core/sink_stream.h"
|
||||
#include "audio_core/stream.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
constexpr std::size_t MaxAudioBufferCount{32};
|
||||
constexpr size_t MaxAudioBufferCount{32};
|
||||
|
||||
u32 Stream::GetNumChannels() const {
|
||||
switch (format) {
|
||||
@@ -53,7 +51,7 @@ void Stream::Stop() {
|
||||
}
|
||||
|
||||
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
|
||||
const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
|
||||
const size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
|
||||
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
|
||||
}
|
||||
|
||||
@@ -74,7 +72,6 @@ static void VolumeAdjustSamples(std::vector<s16>& samples) {
|
||||
void Stream::PlayNextBuffer() {
|
||||
if (!IsPlaying()) {
|
||||
// Ensure we are in playing state before playing the next buffer
|
||||
sink_stream.Flush();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -85,7 +82,6 @@ void Stream::PlayNextBuffer() {
|
||||
|
||||
if (queued_buffers.empty()) {
|
||||
// No queued buffers - we are effectively paused
|
||||
sink_stream.Flush();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -93,16 +89,12 @@ void Stream::PlayNextBuffer() {
|
||||
queued_buffers.pop();
|
||||
|
||||
VolumeAdjustSamples(active_buffer->Samples());
|
||||
|
||||
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
|
||||
|
||||
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(AudioOutput, "Audio", "ReleaseActiveBuffer", MP_RGB(100, 100, 255));
|
||||
|
||||
void Stream::ReleaseActiveBuffer() {
|
||||
MICROPROFILE_SCOPE(AudioOutput);
|
||||
ASSERT(active_buffer);
|
||||
released_buffers.push(std::move(active_buffer));
|
||||
release_callback();
|
||||
@@ -123,9 +115,9 @@ bool Stream::ContainsBuffer(Buffer::Tag tag) const {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<Buffer::Tag> Stream::GetTagsAndReleaseBuffers(std::size_t max_count) {
|
||||
std::vector<Buffer::Tag> Stream::GetTagsAndReleaseBuffers(size_t max_count) {
|
||||
std::vector<Buffer::Tag> tags;
|
||||
for (std::size_t count = 0; count < max_count && !released_buffers.empty(); ++count) {
|
||||
for (size_t count = 0; count < max_count && !released_buffers.empty(); ++count) {
|
||||
tags.push_back(released_buffers.front()->GetTag());
|
||||
released_buffers.pop();
|
||||
}
|
||||
|
||||
@@ -11,16 +11,13 @@
|
||||
#include <queue>
|
||||
|
||||
#include "audio_core/buffer.h"
|
||||
#include "audio_core/sink_stream.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
struct EventType;
|
||||
}
|
||||
#include "core/core_timing.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class SinkStream;
|
||||
|
||||
/**
|
||||
* Represents an audio stream, which is a sequence of queued buffers, to be outputed by AudioOut
|
||||
*/
|
||||
@@ -52,7 +49,7 @@ public:
|
||||
bool ContainsBuffer(Buffer::Tag tag) const;
|
||||
|
||||
/// Returns a vector of recently released buffers specified by tag
|
||||
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(std::size_t max_count);
|
||||
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(size_t max_count);
|
||||
|
||||
/// Returns true if the stream is currently playing
|
||||
bool IsPlaying() const {
|
||||
@@ -60,7 +57,7 @@ public:
|
||||
}
|
||||
|
||||
/// Returns the number of queued buffers
|
||||
std::size_t GetQueueSize() const {
|
||||
size_t GetQueueSize() const {
|
||||
return queued_buffers.size();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,69 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <cstddef>
|
||||
#include "audio_core/time_stretch.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count)
|
||||
: m_sample_rate(sample_rate), m_channel_count(channel_count) {
|
||||
m_sound_touch.setChannels(channel_count);
|
||||
m_sound_touch.setSampleRate(sample_rate);
|
||||
m_sound_touch.setPitch(1.0);
|
||||
m_sound_touch.setTempo(1.0);
|
||||
}
|
||||
|
||||
void TimeStretcher::Clear() {
|
||||
m_sound_touch.clear();
|
||||
}
|
||||
|
||||
void TimeStretcher::Flush() {
|
||||
m_sound_touch.flush();
|
||||
}
|
||||
|
||||
std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
|
||||
std::size_t num_out) {
|
||||
const double time_delta = static_cast<double>(num_out) / m_sample_rate; // seconds
|
||||
|
||||
// We were given actual_samples number of samples, and num_samples were requested from us.
|
||||
double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out);
|
||||
|
||||
const double max_latency = 1.0; // seconds
|
||||
const double max_backlog = m_sample_rate * max_latency;
|
||||
const double backlog_fullness = m_sound_touch.numSamples() / max_backlog;
|
||||
if (backlog_fullness > 5.0) {
|
||||
// Too many samples in backlog: Don't push anymore on
|
||||
num_in = 0;
|
||||
}
|
||||
|
||||
// We ideally want the backlog to be about 50% full.
|
||||
// This gives some headroom both ways to prevent underflow and overflow.
|
||||
// We tweak current_ratio to encourage this.
|
||||
constexpr double tweak_time_scale = 0.05; // seconds
|
||||
const double tweak_correction = (backlog_fullness - 0.5) * (time_delta / tweak_time_scale);
|
||||
current_ratio *= std::pow(1.0 + 2.0 * tweak_correction, tweak_correction < 0 ? 3.0 : 1.0);
|
||||
|
||||
// This low-pass filter smoothes out variance in the calculated stretch ratio.
|
||||
// The time-scale determines how responsive this filter is.
|
||||
constexpr double lpf_time_scale = 2.0; // seconds
|
||||
const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
|
||||
m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);
|
||||
|
||||
// Place a lower limit of 5% speed. When a game boots up, there will be
|
||||
// many silence samples. These do not need to be timestretched.
|
||||
m_stretch_ratio = std::max(m_stretch_ratio, 0.05);
|
||||
m_sound_touch.setTempo(m_stretch_ratio);
|
||||
|
||||
LOG_DEBUG(Audio, "{:5}/{:5} ratio:{:0.6f} backlog:{:0.6f}", num_in, num_out, m_stretch_ratio,
|
||||
backlog_fullness);
|
||||
|
||||
m_sound_touch.putSamples(in, static_cast<u32>(num_in));
|
||||
return m_sound_touch.receiveSamples(out, static_cast<u32>(num_out));
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -1,35 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <SoundTouch.h>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class TimeStretcher {
|
||||
public:
|
||||
TimeStretcher(u32 sample_rate, u32 channel_count);
|
||||
|
||||
/// @param in Input sample buffer
|
||||
/// @param num_in Number of input frames in `in`
|
||||
/// @param out Output sample buffer
|
||||
/// @param num_out Desired number of output frames in `out`
|
||||
/// @returns Actual number of frames written to `out`
|
||||
std::size_t Process(const s16* in, std::size_t num_in, s16* out, std::size_t num_out);
|
||||
|
||||
void Clear();
|
||||
|
||||
void Flush();
|
||||
|
||||
private:
|
||||
u32 m_sample_rate;
|
||||
u32 m_channel_count;
|
||||
soundtouch::SoundTouch m_sound_touch;
|
||||
double m_stretch_ratio = 1.0;
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -1,16 +1,13 @@
|
||||
# Generate cpp with Git revision from template
|
||||
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
|
||||
# Also if this is a CI build, add the build name (ie: Nightly, Bleeding Edge) to the scm_rev file as well
|
||||
set(REPO_NAME "")
|
||||
set(BUILD_VERSION "0")
|
||||
if ($ENV{CI})
|
||||
if ($ENV{TRAVIS})
|
||||
set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG})
|
||||
set(BUILD_TAG $ENV{TRAVIS_TAG})
|
||||
elseif($ENV{APPVEYOR})
|
||||
set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME})
|
||||
set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME})
|
||||
endif()
|
||||
# regex capture the string nightly or canary into CMAKE_MATCH_1
|
||||
# regex capture the string nightly or bleeding-edge into CMAKE_MATCH_1
|
||||
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
# capitalize the first letter of each word in the repo name.
|
||||
@@ -19,21 +16,10 @@ if ($ENV{CI})
|
||||
string(SUBSTRING ${WORD} 0 1 FIRST_LETTER)
|
||||
string(SUBSTRING ${WORD} 1 -1 REMAINDER)
|
||||
string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
|
||||
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}")
|
||||
# this leaves a trailing space on the last word, but we actually want that
|
||||
# because of how it's styled in the title bar.
|
||||
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER} ")
|
||||
endforeach()
|
||||
if (BUILD_TAG)
|
||||
string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
set(BUILD_VERSION ${CMAKE_MATCH_1})
|
||||
endif()
|
||||
if (BUILD_VERSION)
|
||||
# This leaves a trailing space on the last word, but we actually want that
|
||||
# because of how it's styled in the title bar.
|
||||
set(BUILD_FULLNAME "${REPO_NAME} #${BUILD_VERSION} ")
|
||||
else()
|
||||
set(BUILD_FULLNAME "")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp" @ONLY)
|
||||
@@ -43,6 +29,8 @@ add_library(common STATIC
|
||||
assert.h
|
||||
bit_field.h
|
||||
bit_set.h
|
||||
break_points.cpp
|
||||
break_points.h
|
||||
cityhash.cpp
|
||||
cityhash.h
|
||||
color.h
|
||||
@@ -52,8 +40,6 @@ add_library(common STATIC
|
||||
file_util.cpp
|
||||
file_util.h
|
||||
hash.h
|
||||
hex_util.cpp
|
||||
hex_util.h
|
||||
logging/backend.cpp
|
||||
logging/backend.h
|
||||
logging/filter.cpp
|
||||
@@ -71,7 +57,6 @@ add_library(common STATIC
|
||||
param_package.cpp
|
||||
param_package.h
|
||||
quaternion.h
|
||||
ring_buffer.h
|
||||
scm_rev.cpp
|
||||
scm_rev.h
|
||||
scope_exit.h
|
||||
|
||||
@@ -8,14 +8,14 @@
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
constexpr T AlignUp(T value, std::size_t size) {
|
||||
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
|
||||
constexpr T AlignUp(T value, size_t size) {
|
||||
static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
|
||||
return static_cast<T>(value + (size - value % size) % size);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr T AlignDown(T value, std::size_t size) {
|
||||
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
|
||||
constexpr T AlignDown(T value, size_t size) {
|
||||
static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
|
||||
return static_cast<T>(value - value % size);
|
||||
}
|
||||
|
||||
|
||||
@@ -129,8 +129,8 @@ private:
|
||||
|
||||
public:
|
||||
/// Constants to allow limited introspection of fields if needed
|
||||
static constexpr std::size_t position = Position;
|
||||
static constexpr std::size_t bits = Bits;
|
||||
static constexpr size_t position = Position;
|
||||
static constexpr size_t bits = Bits;
|
||||
static constexpr StorageType mask = (((StorageTypeU)~0) >> (8 * sizeof(T) - bits)) << position;
|
||||
|
||||
/**
|
||||
@@ -178,7 +178,8 @@ public:
|
||||
return ExtractValue(storage);
|
||||
}
|
||||
|
||||
constexpr explicit operator bool() const {
|
||||
// TODO: we may want to change this to explicit operator bool() if it's bug-free in VS2015
|
||||
constexpr FORCE_INLINE bool ToBool() const {
|
||||
return Value() != 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -96,7 +96,7 @@ static inline int LeastSignificantSetBit(u64 val) {
|
||||
|
||||
template <typename IntTy>
|
||||
class BitSet {
|
||||
static_assert(!std::is_signed_v<IntTy>, "BitSet should not be used with signed types");
|
||||
static_assert(!std::is_signed<IntTy>::value, "BitSet should not be used with signed types");
|
||||
|
||||
public:
|
||||
// A reference to a particular bit, returned from operator[].
|
||||
@@ -170,14 +170,14 @@ public:
|
||||
m_val |= (IntTy)1 << bit;
|
||||
}
|
||||
|
||||
static BitSet AllTrue(std::size_t count) {
|
||||
static BitSet AllTrue(size_t count) {
|
||||
return BitSet(count == sizeof(IntTy) * 8 ? ~(IntTy)0 : (((IntTy)1 << count) - 1));
|
||||
}
|
||||
|
||||
Ref operator[](std::size_t bit) {
|
||||
Ref operator[](size_t bit) {
|
||||
return Ref(this, (IntTy)1 << bit);
|
||||
}
|
||||
const Ref operator[](std::size_t bit) const {
|
||||
const Ref operator[](size_t bit) const {
|
||||
return (*const_cast<BitSet*>(this))[bit];
|
||||
}
|
||||
bool operator==(BitSet other) const {
|
||||
|
||||
90
src/common/break_points.cpp
Normal file
90
src/common/break_points.cpp
Normal file
@@ -0,0 +1,90 @@
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <sstream>
|
||||
#include "common/break_points.h"
|
||||
|
||||
bool BreakPoints::IsAddressBreakPoint(u32 iAddress) const {
|
||||
auto cond = [&iAddress](const TBreakPoint& bp) { return bp.iAddress == iAddress; };
|
||||
auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
|
||||
return it != m_BreakPoints.end();
|
||||
}
|
||||
|
||||
bool BreakPoints::IsTempBreakPoint(u32 iAddress) const {
|
||||
auto cond = [&iAddress](const TBreakPoint& bp) {
|
||||
return bp.iAddress == iAddress && bp.bTemporary;
|
||||
};
|
||||
auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
|
||||
return it != m_BreakPoints.end();
|
||||
}
|
||||
|
||||
BreakPoints::TBreakPointsStr BreakPoints::GetStrings() const {
|
||||
TBreakPointsStr bps;
|
||||
for (auto breakpoint : m_BreakPoints) {
|
||||
if (!breakpoint.bTemporary) {
|
||||
std::stringstream bp;
|
||||
bp << std::hex << breakpoint.iAddress << " " << (breakpoint.bOn ? "n" : "");
|
||||
bps.push_back(bp.str());
|
||||
}
|
||||
}
|
||||
|
||||
return bps;
|
||||
}
|
||||
|
||||
void BreakPoints::AddFromStrings(const TBreakPointsStr& bps) {
|
||||
for (auto bps_item : bps) {
|
||||
TBreakPoint bp;
|
||||
std::stringstream bpstr;
|
||||
bpstr << std::hex << bps_item;
|
||||
bpstr >> bp.iAddress;
|
||||
bp.bOn = bps_item.find("n") != bps_item.npos;
|
||||
bp.bTemporary = false;
|
||||
Add(bp);
|
||||
}
|
||||
}
|
||||
|
||||
void BreakPoints::Add(const TBreakPoint& bp) {
|
||||
if (!IsAddressBreakPoint(bp.iAddress)) {
|
||||
m_BreakPoints.push_back(bp);
|
||||
// if (jit)
|
||||
// jit->GetBlockCache()->InvalidateICache(bp.iAddress, 4);
|
||||
}
|
||||
}
|
||||
|
||||
void BreakPoints::Add(u32 em_address, bool temp) {
|
||||
if (!IsAddressBreakPoint(em_address)) // only add new addresses
|
||||
{
|
||||
TBreakPoint pt; // breakpoint settings
|
||||
pt.bOn = true;
|
||||
pt.bTemporary = temp;
|
||||
pt.iAddress = em_address;
|
||||
|
||||
m_BreakPoints.push_back(pt);
|
||||
|
||||
// if (jit)
|
||||
// jit->GetBlockCache()->InvalidateICache(em_address, 4);
|
||||
}
|
||||
}
|
||||
|
||||
void BreakPoints::Remove(u32 em_address) {
|
||||
auto cond = [&em_address](const TBreakPoint& bp) { return bp.iAddress == em_address; };
|
||||
auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
|
||||
if (it != m_BreakPoints.end())
|
||||
m_BreakPoints.erase(it);
|
||||
}
|
||||
|
||||
void BreakPoints::Clear() {
|
||||
// if (jit)
|
||||
//{
|
||||
// std::for_each(m_BreakPoints.begin(), m_BreakPoints.end(),
|
||||
// [](const TBreakPoint& bp)
|
||||
// {
|
||||
// jit->GetBlockCache()->InvalidateICache(bp.iAddress, 4);
|
||||
// }
|
||||
// );
|
||||
//}
|
||||
|
||||
m_BreakPoints.clear();
|
||||
}
|
||||
49
src/common/break_points.h
Normal file
49
src/common/break_points.h
Normal file
@@ -0,0 +1,49 @@
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
class DebugInterface;
|
||||
|
||||
struct TBreakPoint {
|
||||
u32 iAddress;
|
||||
bool bOn;
|
||||
bool bTemporary;
|
||||
};
|
||||
|
||||
// Code breakpoints.
|
||||
class BreakPoints {
|
||||
public:
|
||||
typedef std::vector<TBreakPoint> TBreakPoints;
|
||||
typedef std::vector<std::string> TBreakPointsStr;
|
||||
|
||||
const TBreakPoints& GetBreakPoints() {
|
||||
return m_BreakPoints;
|
||||
}
|
||||
|
||||
TBreakPointsStr GetStrings() const;
|
||||
void AddFromStrings(const TBreakPointsStr& bps);
|
||||
|
||||
// is address breakpoint
|
||||
bool IsAddressBreakPoint(u32 iAddress) const;
|
||||
bool IsTempBreakPoint(u32 iAddress) const;
|
||||
|
||||
// Add BreakPoint
|
||||
void Add(u32 em_address, bool temp = false);
|
||||
void Add(const TBreakPoint& bp);
|
||||
|
||||
// Remove Breakpoint
|
||||
void Remove(u32 iAddress);
|
||||
void Clear();
|
||||
|
||||
void DeleteByAddress(u32 Address);
|
||||
|
||||
private:
|
||||
TBreakPoints m_BreakPoints;
|
||||
u32 m_iBreakOnCount;
|
||||
};
|
||||
@@ -114,7 +114,7 @@ static uint64 HashLen16(uint64 u, uint64 v, uint64 mul) {
|
||||
return b;
|
||||
}
|
||||
|
||||
static uint64 HashLen0to16(const char* s, std::size_t len) {
|
||||
static uint64 HashLen0to16(const char* s, size_t len) {
|
||||
if (len >= 8) {
|
||||
uint64 mul = k2 + len * 2;
|
||||
uint64 a = Fetch64(s) + k2;
|
||||
@@ -141,7 +141,7 @@ static uint64 HashLen0to16(const char* s, std::size_t len) {
|
||||
|
||||
// This probably works well for 16-byte strings as well, but it may be overkill
|
||||
// in that case.
|
||||
static uint64 HashLen17to32(const char* s, std::size_t len) {
|
||||
static uint64 HashLen17to32(const char* s, size_t len) {
|
||||
uint64 mul = k2 + len * 2;
|
||||
uint64 a = Fetch64(s) * k1;
|
||||
uint64 b = Fetch64(s + 8);
|
||||
@@ -170,7 +170,7 @@ static pair<uint64, uint64> WeakHashLen32WithSeeds(const char* s, uint64 a, uint
|
||||
}
|
||||
|
||||
// Return an 8-byte hash for 33 to 64 bytes.
|
||||
static uint64 HashLen33to64(const char* s, std::size_t len) {
|
||||
static uint64 HashLen33to64(const char* s, size_t len) {
|
||||
uint64 mul = k2 + len * 2;
|
||||
uint64 a = Fetch64(s) * k2;
|
||||
uint64 b = Fetch64(s + 8);
|
||||
@@ -191,7 +191,7 @@ static uint64 HashLen33to64(const char* s, std::size_t len) {
|
||||
return b + x;
|
||||
}
|
||||
|
||||
uint64 CityHash64(const char* s, std::size_t len) {
|
||||
uint64 CityHash64(const char* s, size_t len) {
|
||||
if (len <= 32) {
|
||||
if (len <= 16) {
|
||||
return HashLen0to16(s, len);
|
||||
@@ -212,7 +212,7 @@ uint64 CityHash64(const char* s, std::size_t len) {
|
||||
x = x * k1 + Fetch64(s);
|
||||
|
||||
// Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
|
||||
len = (len - 1) & ~static_cast<std::size_t>(63);
|
||||
len = (len - 1) & ~static_cast<size_t>(63);
|
||||
do {
|
||||
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
|
||||
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
|
||||
@@ -229,17 +229,17 @@ uint64 CityHash64(const char* s, std::size_t len) {
|
||||
HashLen16(v.second, w.second) + x);
|
||||
}
|
||||
|
||||
uint64 CityHash64WithSeed(const char* s, std::size_t len, uint64 seed) {
|
||||
uint64 CityHash64WithSeed(const char* s, size_t len, uint64 seed) {
|
||||
return CityHash64WithSeeds(s, len, k2, seed);
|
||||
}
|
||||
|
||||
uint64 CityHash64WithSeeds(const char* s, std::size_t len, uint64 seed0, uint64 seed1) {
|
||||
uint64 CityHash64WithSeeds(const char* s, size_t len, uint64 seed0, uint64 seed1) {
|
||||
return HashLen16(CityHash64(s, len) - seed0, seed1);
|
||||
}
|
||||
|
||||
// A subroutine for CityHash128(). Returns a decent 128-bit hash for strings
|
||||
// of any length representable in signed long. Based on City and Murmur.
|
||||
static uint128 CityMurmur(const char* s, std::size_t len, uint128 seed) {
|
||||
static uint128 CityMurmur(const char* s, size_t len, uint128 seed) {
|
||||
uint64 a = Uint128Low64(seed);
|
||||
uint64 b = Uint128High64(seed);
|
||||
uint64 c = 0;
|
||||
@@ -269,7 +269,7 @@ static uint128 CityMurmur(const char* s, std::size_t len, uint128 seed) {
|
||||
return uint128(a ^ b, HashLen16(b, a));
|
||||
}
|
||||
|
||||
uint128 CityHash128WithSeed(const char* s, std::size_t len, uint128 seed) {
|
||||
uint128 CityHash128WithSeed(const char* s, size_t len, uint128 seed) {
|
||||
if (len < 128) {
|
||||
return CityMurmur(s, len, seed);
|
||||
}
|
||||
@@ -313,7 +313,7 @@ uint128 CityHash128WithSeed(const char* s, std::size_t len, uint128 seed) {
|
||||
w.first *= 9;
|
||||
v.first *= k0;
|
||||
// If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
|
||||
for (std::size_t tail_done = 0; tail_done < len;) {
|
||||
for (size_t tail_done = 0; tail_done < len;) {
|
||||
tail_done += 32;
|
||||
y = Rotate(x + y, 42) * k0 + v.second;
|
||||
w.first += Fetch64(s + len - tail_done + 16);
|
||||
@@ -331,7 +331,7 @@ uint128 CityHash128WithSeed(const char* s, std::size_t len, uint128 seed) {
|
||||
return uint128(HashLen16(x + v.second, w.second) + y, HashLen16(x + w.second, y + v.second));
|
||||
}
|
||||
|
||||
uint128 CityHash128(const char* s, std::size_t len) {
|
||||
uint128 CityHash128(const char* s, size_t len) {
|
||||
return len >= 16
|
||||
? CityHash128WithSeed(s + 16, len - 16, uint128(Fetch64(s), Fetch64(s + 8) + k0))
|
||||
: CityHash128WithSeed(s, len, uint128(k0, k1));
|
||||
|
||||
@@ -63,7 +63,7 @@
|
||||
|
||||
#include <utility>
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h> // for std::size_t.
|
||||
#include <stdlib.h> // for size_t.
|
||||
|
||||
namespace Common {
|
||||
|
||||
@@ -77,22 +77,22 @@ inline uint64_t Uint128High64(const uint128& x) {
|
||||
}
|
||||
|
||||
// Hash function for a byte array.
|
||||
uint64_t CityHash64(const char* buf, std::size_t len);
|
||||
uint64_t CityHash64(const char* buf, size_t len);
|
||||
|
||||
// Hash function for a byte array. For convenience, a 64-bit seed is also
|
||||
// hashed into the result.
|
||||
uint64_t CityHash64WithSeed(const char* buf, std::size_t len, uint64_t seed);
|
||||
uint64_t CityHash64WithSeed(const char* buf, size_t len, uint64_t seed);
|
||||
|
||||
// Hash function for a byte array. For convenience, two seeds are also
|
||||
// hashed into the result.
|
||||
uint64_t CityHash64WithSeeds(const char* buf, std::size_t len, uint64_t seed0, uint64_t seed1);
|
||||
uint64_t CityHash64WithSeeds(const char* buf, size_t len, uint64_t seed0, uint64_t seed1);
|
||||
|
||||
// Hash function for a byte array.
|
||||
uint128 CityHash128(const char* s, std::size_t len);
|
||||
uint128 CityHash128(const char* s, size_t len);
|
||||
|
||||
// Hash function for a byte array. For convenience, a 128-bit seed is also
|
||||
// hashed into the result.
|
||||
uint128 CityHash128WithSeed(const char* s, std::size_t len, uint128 seed);
|
||||
uint128 CityHash128WithSeed(const char* s, size_t len, uint128 seed);
|
||||
|
||||
// Hash 128 input bits down to 64 bits of output.
|
||||
// This is intended to be a reasonably good hash function.
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "common/vector_math.h"
|
||||
@@ -57,7 +55,7 @@ constexpr u8 Convert8To6(u8 value) {
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGBA8(const u8* bytes) {
|
||||
inline const Math::Vec4<u8> DecodeRGBA8(const u8* bytes) {
|
||||
return {bytes[3], bytes[2], bytes[1], bytes[0]};
|
||||
}
|
||||
|
||||
@@ -66,7 +64,7 @@ inline Math::Vec4<u8> DecodeRGBA8(const u8* bytes) {
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGB8(const u8* bytes) {
|
||||
inline const Math::Vec4<u8> DecodeRGB8(const u8* bytes) {
|
||||
return {bytes[2], bytes[1], bytes[0], 255};
|
||||
}
|
||||
|
||||
@@ -75,7 +73,7 @@ inline Math::Vec4<u8> DecodeRGB8(const u8* bytes) {
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRG8(const u8* bytes) {
|
||||
inline const Math::Vec4<u8> DecodeRG8(const u8* bytes) {
|
||||
return {bytes[1], bytes[0], 0, 255};
|
||||
}
|
||||
|
||||
@@ -84,9 +82,8 @@ inline Math::Vec4<u8> DecodeRG8(const u8* bytes) {
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
inline const Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
|
||||
const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes);
|
||||
return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F),
|
||||
Convert5To8(pixel & 0x1F), 255};
|
||||
}
|
||||
@@ -96,9 +93,8 @@ inline Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
inline const Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
|
||||
const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes);
|
||||
return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F),
|
||||
Convert5To8((pixel >> 1) & 0x1F), Convert1To8(pixel & 0x1)};
|
||||
}
|
||||
@@ -108,9 +104,8 @@ inline Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
|
||||
* @param bytes Pointer to encoded source color
|
||||
* @return Result color decoded as Math::Vec4<u8>
|
||||
*/
|
||||
inline Math::Vec4<u8> DecodeRGBA4(const u8* bytes) {
|
||||
u16_le pixel;
|
||||
std::memcpy(&pixel, bytes, sizeof(pixel));
|
||||
inline const Math::Vec4<u8> DecodeRGBA4(const u8* bytes) {
|
||||
const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes);
|
||||
return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF),
|
||||
Convert4To8((pixel >> 4) & 0xF), Convert4To8(pixel & 0xF)};
|
||||
}
|
||||
@@ -121,9 +116,7 @@ inline Math::Vec4<u8> DecodeRGBA4(const u8* bytes) {
|
||||
* @return Depth value as an u32
|
||||
*/
|
||||
inline u32 DecodeD16(const u8* bytes) {
|
||||
u16_le data;
|
||||
std::memcpy(&data, bytes, sizeof(data));
|
||||
return data;
|
||||
return *reinterpret_cast<const u16_le*>(bytes);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -140,7 +133,7 @@ inline u32 DecodeD24(const u8* bytes) {
|
||||
* @param bytes Pointer to encoded source values
|
||||
* @return Resulting values stored as a Math::Vec2
|
||||
*/
|
||||
inline Math::Vec2<u32> DecodeD24S8(const u8* bytes) {
|
||||
inline const Math::Vec2<u32> DecodeD24S8(const u8* bytes) {
|
||||
return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]};
|
||||
}
|
||||
|
||||
@@ -182,10 +175,8 @@ inline void EncodeRG8(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
const u16_le data =
|
||||
*reinterpret_cast<u16_le*>(bytes) =
|
||||
(Convert8To5(color.r()) << 11) | (Convert8To6(color.g()) << 5) | Convert8To5(color.b());
|
||||
|
||||
std::memcpy(bytes, &data, sizeof(data));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -194,10 +185,9 @@ inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
const u16_le data = (Convert8To5(color.r()) << 11) | (Convert8To5(color.g()) << 6) |
|
||||
(Convert8To5(color.b()) << 1) | Convert8To1(color.a());
|
||||
|
||||
std::memcpy(bytes, &data, sizeof(data));
|
||||
*reinterpret_cast<u16_le*>(bytes) = (Convert8To5(color.r()) << 11) |
|
||||
(Convert8To5(color.g()) << 6) |
|
||||
(Convert8To5(color.b()) << 1) | Convert8To1(color.a());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -206,10 +196,9 @@ inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param bytes Destination pointer to store encoded color
|
||||
*/
|
||||
inline void EncodeRGBA4(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
const u16 data = (Convert8To4(color.r()) << 12) | (Convert8To4(color.g()) << 8) |
|
||||
(Convert8To4(color.b()) << 4) | Convert8To4(color.a());
|
||||
|
||||
std::memcpy(bytes, &data, sizeof(data));
|
||||
*reinterpret_cast<u16_le*>(bytes) = (Convert8To4(color.r()) << 12) |
|
||||
(Convert8To4(color.g()) << 8) |
|
||||
(Convert8To4(color.b()) << 4) | Convert8To4(color.a());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -218,8 +207,7 @@ inline void EncodeRGBA4(const Math::Vec4<u8>& color, u8* bytes) {
|
||||
* @param bytes Pointer where to store the encoded value
|
||||
*/
|
||||
inline void EncodeD16(u32 value, u8* bytes) {
|
||||
const u16_le data = static_cast<u16>(value);
|
||||
std::memcpy(bytes, &data, sizeof(data));
|
||||
*reinterpret_cast<u16_le*>(bytes) = value & 0xFFFF;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -76,7 +76,7 @@ namespace FileUtil {
|
||||
// Modifies argument.
|
||||
static void StripTailDirSlashes(std::string& fname) {
|
||||
if (fname.length() > 1) {
|
||||
std::size_t i = fname.length();
|
||||
size_t i = fname.length();
|
||||
while (i > 0 && fname[i - 1] == DIR_SEP_CHR)
|
||||
--i;
|
||||
fname.resize(i);
|
||||
@@ -201,7 +201,7 @@ bool CreateFullPath(const std::string& fullPath) {
|
||||
return true;
|
||||
}
|
||||
|
||||
std::size_t position = 0;
|
||||
size_t position = 0;
|
||||
while (true) {
|
||||
// Find next sub path
|
||||
position = fullPath.find(DIR_SEP_CHR, position);
|
||||
@@ -299,7 +299,7 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
|
||||
std::array<char, 1024> buffer;
|
||||
while (!feof(input.get())) {
|
||||
// read input
|
||||
std::size_t rnum = fread(buffer.data(), sizeof(char), buffer.size(), input.get());
|
||||
size_t rnum = fread(buffer.data(), sizeof(char), buffer.size(), input.get());
|
||||
if (rnum != buffer.size()) {
|
||||
if (ferror(input.get()) != 0) {
|
||||
LOG_ERROR(Common_Filesystem, "failed reading from source, {} --> {}: {}",
|
||||
@@ -309,7 +309,7 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
|
||||
}
|
||||
|
||||
// write output
|
||||
std::size_t wnum = fwrite(buffer.data(), sizeof(char), rnum, output.get());
|
||||
size_t wnum = fwrite(buffer.data(), sizeof(char), rnum, output.get());
|
||||
if (wnum != rnum) {
|
||||
LOG_ERROR(Common_Filesystem, "failed writing to output, {} --> {}: {}", srcFilename,
|
||||
destFilename, GetLastErrorMsg());
|
||||
@@ -750,21 +750,15 @@ std::string GetHactoolConfigurationPath() {
|
||||
#endif
|
||||
}
|
||||
|
||||
std::string GetNANDRegistrationDir(bool system) {
|
||||
if (system)
|
||||
return GetUserPath(UserPath::NANDDir) + "system/Contents/registered/";
|
||||
return GetUserPath(UserPath::NANDDir) + "user/Contents/registered/";
|
||||
}
|
||||
|
||||
std::size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
|
||||
size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
|
||||
return FileUtil::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size());
|
||||
}
|
||||
|
||||
std::size_t ReadFileToString(bool text_file, const char* filename, std::string& str) {
|
||||
size_t ReadFileToString(bool text_file, const char* filename, std::string& str) {
|
||||
IOFile file(filename, text_file ? "r" : "rb");
|
||||
|
||||
if (!file.IsOpen())
|
||||
return 0;
|
||||
return false;
|
||||
|
||||
str.resize(static_cast<u32>(file.GetSize()));
|
||||
return file.ReadArray(&str[0], str.size());
|
||||
@@ -829,7 +823,7 @@ std::vector<std::string> SplitPathComponents(std::string_view filename) {
|
||||
std::string_view GetParentPath(std::string_view path) {
|
||||
const auto name_bck_index = path.rfind('\\');
|
||||
const auto name_fwd_index = path.rfind('/');
|
||||
std::size_t name_index;
|
||||
size_t name_index;
|
||||
|
||||
if (name_bck_index == std::string_view::npos || name_fwd_index == std::string_view::npos) {
|
||||
name_index = std::min(name_bck_index, name_fwd_index);
|
||||
@@ -868,7 +862,7 @@ std::string_view GetFilename(std::string_view path) {
|
||||
}
|
||||
|
||||
std::string_view GetExtensionFromFilename(std::string_view name) {
|
||||
const std::size_t index = name.rfind('.');
|
||||
const size_t index = name.rfind('.');
|
||||
|
||||
if (index == std::string_view::npos) {
|
||||
return {};
|
||||
@@ -890,21 +884,11 @@ std::string_view RemoveTrailingSlash(std::string_view path) {
|
||||
return path;
|
||||
}
|
||||
|
||||
std::string SanitizePath(std::string_view path_, DirectorySeparator directory_separator) {
|
||||
std::string SanitizePath(std::string_view path_) {
|
||||
std::string path(path_);
|
||||
char type1 = directory_separator == DirectorySeparator::BackwardSlash ? '/' : '\\';
|
||||
char type2 = directory_separator == DirectorySeparator::BackwardSlash ? '\\' : '/';
|
||||
|
||||
if (directory_separator == DirectorySeparator::PlatformDefault) {
|
||||
#ifdef _WIN32
|
||||
type1 = '/';
|
||||
type2 = '\\';
|
||||
#endif
|
||||
}
|
||||
|
||||
std::replace(path.begin(), path.end(), type1, type2);
|
||||
std::replace(path.begin(), path.end(), '\\', '/');
|
||||
path.erase(std::unique(path.begin(), path.end(),
|
||||
[type2](char c1, char c2) { return c1 == type2 && c2 == type2; }),
|
||||
[](char c1, char c2) { return c1 == '/' && c2 == '/'; }),
|
||||
path.end());
|
||||
return std::string(RemoveTrailingSlash(path));
|
||||
}
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include <cstdio>
|
||||
#include <fstream>
|
||||
#include <functional>
|
||||
#include <limits>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <type_traits>
|
||||
@@ -129,8 +128,6 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path = "");
|
||||
|
||||
std::string GetHactoolConfigurationPath();
|
||||
|
||||
std::string GetNANDRegistrationDir(bool system = false);
|
||||
|
||||
// Returns the path to where the sys file are
|
||||
std::string GetSysDirectory();
|
||||
|
||||
@@ -143,9 +140,8 @@ const std::string& GetExeDirectory();
|
||||
std::string AppDataRoamingDirectory();
|
||||
#endif
|
||||
|
||||
std::size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename);
|
||||
|
||||
std::size_t ReadFileToString(bool text_file, const char* filename, std::string& str);
|
||||
size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename);
|
||||
size_t ReadFileToString(bool text_file, const char* filename, std::string& str);
|
||||
|
||||
/**
|
||||
* Splits the filename into 8.3 format
|
||||
@@ -178,19 +174,15 @@ std::string_view RemoveTrailingSlash(std::string_view path);
|
||||
|
||||
// Creates a new vector containing indices [first, last) from the original.
|
||||
template <typename T>
|
||||
std::vector<T> SliceVector(const std::vector<T>& vector, std::size_t first, std::size_t last) {
|
||||
std::vector<T> SliceVector(const std::vector<T>& vector, size_t first, size_t last) {
|
||||
if (first >= last)
|
||||
return {};
|
||||
last = std::min<std::size_t>(last, vector.size());
|
||||
last = std::min<size_t>(last, vector.size());
|
||||
return std::vector<T>(vector.begin() + first, vector.begin() + first + last);
|
||||
}
|
||||
|
||||
enum class DirectorySeparator { ForwardSlash, BackwardSlash, PlatformDefault };
|
||||
|
||||
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
|
||||
// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
|
||||
std::string SanitizePath(std::string_view path,
|
||||
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
|
||||
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'.
|
||||
std::string SanitizePath(std::string_view path);
|
||||
|
||||
// simple wrapper for cstdlib file functions to
|
||||
// hopefully will make error checking easier
|
||||
@@ -214,47 +206,44 @@ public:
|
||||
bool Close();
|
||||
|
||||
template <typename T>
|
||||
std::size_t ReadArray(T* data, std::size_t length) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>,
|
||||
size_t ReadArray(T* data, size_t length) const {
|
||||
static_assert(std::is_trivially_copyable<T>(),
|
||||
"Given array does not consist of trivially copyable objects");
|
||||
|
||||
if (!IsOpen()) {
|
||||
return std::numeric_limits<std::size_t>::max();
|
||||
}
|
||||
if (!IsOpen())
|
||||
return -1;
|
||||
|
||||
return std::fread(data, sizeof(T), length, m_file);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::size_t WriteArray(const T* data, std::size_t length) {
|
||||
static_assert(std::is_trivially_copyable_v<T>,
|
||||
size_t WriteArray(const T* data, size_t length) {
|
||||
static_assert(std::is_trivially_copyable<T>(),
|
||||
"Given array does not consist of trivially copyable objects");
|
||||
if (!IsOpen()) {
|
||||
return std::numeric_limits<std::size_t>::max();
|
||||
}
|
||||
|
||||
if (!IsOpen())
|
||||
return -1;
|
||||
return std::fwrite(data, sizeof(T), length, m_file);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::size_t ReadBytes(T* data, std::size_t length) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
|
||||
size_t ReadBytes(T* data, size_t length) const {
|
||||
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
|
||||
return ReadArray(reinterpret_cast<char*>(data), length);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::size_t WriteBytes(const T* data, std::size_t length) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
|
||||
size_t WriteBytes(const T* data, size_t length) {
|
||||
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
|
||||
return WriteArray(reinterpret_cast<const char*>(data), length);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::size_t WriteObject(const T& object) {
|
||||
static_assert(!std::is_pointer_v<T>, "WriteObject arguments must not be a pointer");
|
||||
size_t WriteObject(const T& object) {
|
||||
static_assert(!std::is_pointer<T>::value, "Given object is a pointer");
|
||||
return WriteArray(&object, 1);
|
||||
}
|
||||
|
||||
std::size_t WriteString(const std::string& str) {
|
||||
size_t WriteString(const std::string& str) {
|
||||
return WriteArray(str.c_str(), str.length());
|
||||
}
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace Common {
|
||||
* @param len Length of data (in bytes) to compute hash over
|
||||
* @returns 64-bit hash value that was computed over the data block
|
||||
*/
|
||||
static inline u64 ComputeHash64(const void* data, std::size_t len) {
|
||||
static inline u64 ComputeHash64(const void* data, size_t len) {
|
||||
return CityHash64(static_cast<const char*>(data), len);
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ static inline u64 ComputeHash64(const void* data, std::size_t len) {
|
||||
*/
|
||||
template <typename T>
|
||||
static inline u64 ComputeStructHash64(const T& data) {
|
||||
static_assert(std::is_trivially_copyable_v<T>,
|
||||
static_assert(std::is_trivially_copyable<T>(),
|
||||
"Type passed to ComputeStructHash64 must be trivially copyable");
|
||||
return ComputeHash64(&data, sizeof(data));
|
||||
}
|
||||
@@ -38,7 +38,7 @@ template <typename T>
|
||||
struct HashableStruct {
|
||||
// In addition to being trivially copyable, T must also have a trivial default constructor,
|
||||
// because any member initialization would be overridden by memset
|
||||
static_assert(std::is_trivial_v<T>, "Type passed to HashableStruct must be trivial");
|
||||
static_assert(std::is_trivial<T>(), "Type passed to HashableStruct must be trivial");
|
||||
/*
|
||||
* We use a union because "implicitly-defined copy/move constructor for a union X copies the
|
||||
* object representation of X." and "implicitly-defined copy assignment operator for a union X
|
||||
@@ -63,7 +63,7 @@ struct HashableStruct {
|
||||
return !(*this == o);
|
||||
};
|
||||
|
||||
std::size_t Hash() const {
|
||||
size_t Hash() const {
|
||||
return Common::ComputeStructHash64(state);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1,43 +0,0 @@
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
u8 ToHexNibble(char c1) {
|
||||
if (c1 >= 65 && c1 <= 70)
|
||||
return c1 - 55;
|
||||
if (c1 >= 97 && c1 <= 102)
|
||||
return c1 - 87;
|
||||
if (c1 >= 48 && c1 <= 57)
|
||||
return c1 - 48;
|
||||
LOG_ERROR(Common, "Invalid hex digit: 0x{:02X}", c1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::array<u8, 16> operator""_array16(const char* str, std::size_t len) {
|
||||
if (len != 32) {
|
||||
LOG_ERROR(Common,
|
||||
"Attempting to parse string to array that is not of correct size (expected=32, "
|
||||
"actual={}).",
|
||||
len);
|
||||
return {};
|
||||
}
|
||||
return HexStringToArray<16>(str);
|
||||
}
|
||||
|
||||
std::array<u8, 32> operator""_array32(const char* str, std::size_t len) {
|
||||
if (len != 64) {
|
||||
LOG_ERROR(Common,
|
||||
"Attempting to parse string to array that is not of correct size (expected=64, "
|
||||
"actual={}).",
|
||||
len);
|
||||
return {};
|
||||
}
|
||||
return HexStringToArray<32>(str);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,41 +0,0 @@
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <string>
|
||||
#include <fmt/format.h>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
u8 ToHexNibble(char c1);
|
||||
|
||||
template <std::size_t Size, bool le = false>
|
||||
std::array<u8, Size> HexStringToArray(std::string_view str) {
|
||||
std::array<u8, Size> out{};
|
||||
if constexpr (le) {
|
||||
for (std::size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2)
|
||||
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
|
||||
} else {
|
||||
for (std::size_t i = 0; i < 2 * Size; i += 2)
|
||||
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
template <std::size_t Size>
|
||||
std::string HexArrayToString(std::array<u8, Size> array, bool upper = true) {
|
||||
std::string out;
|
||||
for (u8 c : array)
|
||||
out += fmt::format(upper ? "{:02X}" : "{:02x}", c);
|
||||
return out;
|
||||
}
|
||||
|
||||
std::array<u8, 0x10> operator"" _array16(const char* str, std::size_t len);
|
||||
std::array<u8, 0x20> operator"" _array32(const char* str, std::size_t len);
|
||||
|
||||
} // namespace Common
|
||||
@@ -135,7 +135,7 @@ FileBackend::FileBackend(const std::string& filename)
|
||||
void FileBackend::Write(const Entry& entry) {
|
||||
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
|
||||
// know)
|
||||
constexpr std::size_t MAX_BYTES_WRITTEN = 50 * 1024L * 1024L;
|
||||
constexpr size_t MAX_BYTES_WRITTEN = 50 * 1024L * 1024L;
|
||||
if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) {
|
||||
return;
|
||||
}
|
||||
@@ -171,21 +171,15 @@ void FileBackend::Write(const Entry& entry) {
|
||||
SUB(Service, ARP) \
|
||||
SUB(Service, BCAT) \
|
||||
SUB(Service, BPC) \
|
||||
SUB(Service, BTDRV) \
|
||||
SUB(Service, BTM) \
|
||||
SUB(Service, Capture) \
|
||||
SUB(Service, ERPT) \
|
||||
SUB(Service, ETicket) \
|
||||
SUB(Service, EUPLD) \
|
||||
SUB(Service, Fatal) \
|
||||
SUB(Service, FGM) \
|
||||
SUB(Service, Friend) \
|
||||
SUB(Service, FS) \
|
||||
SUB(Service, GRC) \
|
||||
SUB(Service, HID) \
|
||||
SUB(Service, LBL) \
|
||||
SUB(Service, LDN) \
|
||||
SUB(Service, LDR) \
|
||||
SUB(Service, LM) \
|
||||
SUB(Service, Migration) \
|
||||
SUB(Service, Mii) \
|
||||
@@ -194,13 +188,11 @@ void FileBackend::Write(const Entry& entry) {
|
||||
SUB(Service, NFC) \
|
||||
SUB(Service, NFP) \
|
||||
SUB(Service, NIFM) \
|
||||
SUB(Service, NIM) \
|
||||
SUB(Service, NS) \
|
||||
SUB(Service, NVDRV) \
|
||||
SUB(Service, PCIE) \
|
||||
SUB(Service, PCTL) \
|
||||
SUB(Service, PCV) \
|
||||
SUB(Service, PM) \
|
||||
SUB(Service, PREPO) \
|
||||
SUB(Service, PSC) \
|
||||
SUB(Service, SET) \
|
||||
@@ -208,7 +200,6 @@ void FileBackend::Write(const Entry& entry) {
|
||||
SUB(Service, SPL) \
|
||||
SUB(Service, SSL) \
|
||||
SUB(Service, Time) \
|
||||
SUB(Service, USB) \
|
||||
SUB(Service, VI) \
|
||||
SUB(Service, WLAN) \
|
||||
CLS(HW) \
|
||||
@@ -302,14 +293,13 @@ Backend* GetBackend(std::string_view backend_name) {
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args) {
|
||||
auto& instance = Impl::Instance();
|
||||
const auto& filter = instance.GetGlobalFilter();
|
||||
auto filter = Impl::Instance().GetGlobalFilter();
|
||||
if (!filter.CheckMessage(log_class, log_level))
|
||||
return;
|
||||
|
||||
Entry entry =
|
||||
CreateEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
|
||||
|
||||
instance.PushEntry(std::move(entry));
|
||||
Impl::Instance().PushEntry(std::move(entry));
|
||||
}
|
||||
} // namespace Log
|
||||
|
||||
@@ -100,7 +100,7 @@ public:
|
||||
|
||||
private:
|
||||
FileUtil::IOFile file;
|
||||
std::size_t bytes_written;
|
||||
size_t bytes_written;
|
||||
};
|
||||
|
||||
void AddBackend(std::unique_ptr<Backend> backend);
|
||||
|
||||
@@ -71,7 +71,7 @@ void Filter::ResetAll(Level level) {
|
||||
}
|
||||
|
||||
void Filter::SetClassLevel(Class log_class, Level level) {
|
||||
class_levels[static_cast<std::size_t>(log_class)] = level;
|
||||
class_levels[static_cast<size_t>(log_class)] = level;
|
||||
}
|
||||
|
||||
void Filter::ParseFilterString(std::string_view filter_view) {
|
||||
@@ -93,8 +93,7 @@ void Filter::ParseFilterString(std::string_view filter_view) {
|
||||
}
|
||||
|
||||
bool Filter::CheckMessage(Class log_class, Level level) const {
|
||||
return static_cast<u8>(level) >=
|
||||
static_cast<u8>(class_levels[static_cast<std::size_t>(log_class)]);
|
||||
return static_cast<u8>(level) >= static_cast<u8>(class_levels[static_cast<size_t>(log_class)]);
|
||||
}
|
||||
|
||||
bool Filter::IsDebug() const {
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace Log {
|
||||
class Filter {
|
||||
public:
|
||||
/// Initializes the filter with all classes having `default_level` as the minimum level.
|
||||
explicit Filter(Level default_level = Level::Info);
|
||||
Filter(Level default_level = Level::Info);
|
||||
|
||||
/// Resets the filter so that all classes have `level` as the minimum displayed level.
|
||||
void ResetAll(Level level);
|
||||
@@ -49,6 +49,6 @@ public:
|
||||
bool IsDebug() const;
|
||||
|
||||
private:
|
||||
std::array<Level, static_cast<std::size_t>(Class::Count)> class_levels;
|
||||
std::array<Level, (size_t)Class::Count> class_levels;
|
||||
};
|
||||
} // namespace Log
|
||||
|
||||
@@ -12,14 +12,14 @@ namespace Log {
|
||||
/// Specifies the severity or level of detail of the log message.
|
||||
enum class Level : u8 {
|
||||
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
|
||||
///< pollute logs.
|
||||
/// pollute logs.
|
||||
Debug, ///< Less detailed debugging information.
|
||||
Info, ///< Status information from important points during execution.
|
||||
Warning, ///< Minor or potential problems found during execution of a task.
|
||||
Error, ///< Major problems found during execution of a task that prevent it from being
|
||||
///< completed.
|
||||
Critical, ///< Major problems during execution that threaten the stability of the entire
|
||||
///< application.
|
||||
/// completed.
|
||||
Critical, ///< Major problems during execution that threathen the stability of the entire
|
||||
/// application.
|
||||
|
||||
Count ///< Total number of logging levels
|
||||
};
|
||||
@@ -49,7 +49,7 @@ enum class Class : ClassType {
|
||||
Kernel, ///< The HLE implementation of the CTR kernel
|
||||
Kernel_SVC, ///< Kernel system calls
|
||||
Service, ///< HLE implementation of system services. Each major service
|
||||
///< should have its own subclass.
|
||||
/// should have its own subclass.
|
||||
Service_ACC, ///< The ACC (Accounts) service
|
||||
Service_AM, ///< The AM (Applet manager) service
|
||||
Service_AOC, ///< The AOC (AddOn Content) service
|
||||
@@ -58,21 +58,15 @@ enum class Class : ClassType {
|
||||
Service_Audio, ///< The Audio (Audio control) service
|
||||
Service_BCAT, ///< The BCAT service
|
||||
Service_BPC, ///< The BPC service
|
||||
Service_BTDRV, ///< The Bluetooth driver service
|
||||
Service_BTM, ///< The BTM service
|
||||
Service_Capture, ///< The capture service
|
||||
Service_ERPT, ///< The error reporting service
|
||||
Service_ETicket, ///< The ETicket service
|
||||
Service_EUPLD, ///< The error upload service
|
||||
Service_Fatal, ///< The Fatal service
|
||||
Service_FGM, ///< The FGM service
|
||||
Service_Friend, ///< The friend service
|
||||
Service_FS, ///< The FS (Filesystem) service
|
||||
Service_GRC, ///< The game recording service
|
||||
Service_HID, ///< The HID (Human interface device) service
|
||||
Service_LBL, ///< The LBL (LCD backlight) service
|
||||
Service_LDN, ///< The LDN (Local domain network) service
|
||||
Service_LDR, ///< The loader service
|
||||
Service_LM, ///< The LM (Logger) service
|
||||
Service_Migration, ///< The migration service
|
||||
Service_Mii, ///< The Mii service
|
||||
@@ -81,13 +75,11 @@ enum class Class : ClassType {
|
||||
Service_NFC, ///< The NFC (Near-field communication) service
|
||||
Service_NFP, ///< The NFP service
|
||||
Service_NIFM, ///< The NIFM (Network interface) service
|
||||
Service_NIM, ///< The NIM service
|
||||
Service_NS, ///< The NS services
|
||||
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
|
||||
Service_PCIE, ///< The PCIe service
|
||||
Service_PCTL, ///< The PCTL (Parental control) service
|
||||
Service_PCV, ///< The PCV service
|
||||
Service_PM, ///< The PM service
|
||||
Service_PREPO, ///< The PREPO (Play report) service
|
||||
Service_PSC, ///< The PSC service
|
||||
Service_SET, ///< The SET (Settings) service
|
||||
@@ -95,7 +87,6 @@ enum class Class : ClassType {
|
||||
Service_SPL, ///< The SPL service
|
||||
Service_SSL, ///< The SSL service
|
||||
Service_Time, ///< The time service
|
||||
Service_USB, ///< The USB (Universal Serial Bus) service
|
||||
Service_VI, ///< The VI (Video interface) service
|
||||
Service_WLAN, ///< The WLAN (Wireless local area network) service
|
||||
HW, ///< Low-level hardware emulation
|
||||
|
||||
@@ -42,7 +42,7 @@ void PrintColoredMessage(const Entry& entry) {
|
||||
return;
|
||||
}
|
||||
|
||||
CONSOLE_SCREEN_BUFFER_INFO original_info = {};
|
||||
CONSOLE_SCREEN_BUFFER_INFO original_info = {0};
|
||||
GetConsoleScreenBufferInfo(console_handle, &original_info);
|
||||
|
||||
WORD color = 0;
|
||||
|
||||
@@ -15,6 +15,6 @@ struct Entry;
|
||||
std::string FormatLogMessage(const Entry& entry);
|
||||
/// Formats and prints a log entry to stderr.
|
||||
void PrintMessage(const Entry& entry);
|
||||
/// Prints the same message as `PrintMessage`, but colored according to the severity level.
|
||||
/// Prints the same message as `PrintMessage`, but colored acoording to the severity level.
|
||||
void PrintColoredMessage(const Entry& entry);
|
||||
} // namespace Log
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
// This is purposely not a full wrapper for virtualalloc/mmap, but it
|
||||
// provides exactly the primitive operations that Dolphin needs.
|
||||
|
||||
void* AllocateExecutableMemory(std::size_t size, bool low) {
|
||||
void* AllocateExecutableMemory(size_t size, bool low) {
|
||||
#if defined(_WIN32)
|
||||
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
|
||||
#else
|
||||
@@ -74,7 +74,7 @@ void* AllocateExecutableMemory(std::size_t size, bool low) {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void* AllocateMemoryPages(std::size_t size) {
|
||||
void* AllocateMemoryPages(size_t size) {
|
||||
#ifdef _WIN32
|
||||
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE);
|
||||
#else
|
||||
@@ -90,7 +90,7 @@ void* AllocateMemoryPages(std::size_t size) {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void* AllocateAlignedMemory(std::size_t size, std::size_t alignment) {
|
||||
void* AllocateAlignedMemory(size_t size, size_t alignment) {
|
||||
#ifdef _WIN32
|
||||
void* ptr = _aligned_malloc(size, alignment);
|
||||
#else
|
||||
@@ -109,7 +109,7 @@ void* AllocateAlignedMemory(std::size_t size, std::size_t alignment) {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void FreeMemoryPages(void* ptr, std::size_t size) {
|
||||
void FreeMemoryPages(void* ptr, size_t size) {
|
||||
if (ptr) {
|
||||
#ifdef _WIN32
|
||||
if (!VirtualFree(ptr, 0, MEM_RELEASE))
|
||||
@@ -130,7 +130,7 @@ void FreeAlignedMemory(void* ptr) {
|
||||
}
|
||||
}
|
||||
|
||||
void WriteProtectMemory(void* ptr, std::size_t size, bool allowExecute) {
|
||||
void WriteProtectMemory(void* ptr, size_t size, bool allowExecute) {
|
||||
#ifdef _WIN32
|
||||
DWORD oldValue;
|
||||
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READ : PAGE_READONLY, &oldValue))
|
||||
@@ -140,7 +140,7 @@ void WriteProtectMemory(void* ptr, std::size_t size, bool allowExecute) {
|
||||
#endif
|
||||
}
|
||||
|
||||
void UnWriteProtectMemory(void* ptr, std::size_t size, bool allowExecute) {
|
||||
void UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute) {
|
||||
#ifdef _WIN32
|
||||
DWORD oldValue;
|
||||
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE,
|
||||
|
||||
@@ -7,13 +7,13 @@
|
||||
#include <cstddef>
|
||||
#include <string>
|
||||
|
||||
void* AllocateExecutableMemory(std::size_t size, bool low = true);
|
||||
void* AllocateMemoryPages(std::size_t size);
|
||||
void FreeMemoryPages(void* ptr, std::size_t size);
|
||||
void* AllocateAlignedMemory(std::size_t size, std::size_t alignment);
|
||||
void* AllocateExecutableMemory(size_t size, bool low = true);
|
||||
void* AllocateMemoryPages(size_t size);
|
||||
void FreeMemoryPages(void* ptr, size_t size);
|
||||
void* AllocateAlignedMemory(size_t size, size_t alignment);
|
||||
void FreeAlignedMemory(void* ptr);
|
||||
void WriteProtectMemory(void* ptr, std::size_t size, bool executable = false);
|
||||
void UnWriteProtectMemory(void* ptr, std::size_t size, bool allowExecute = false);
|
||||
void WriteProtectMemory(void* ptr, size_t size, bool executable = false);
|
||||
void UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute = false);
|
||||
std::string MemUsage();
|
||||
|
||||
inline int GetPageSize() {
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
#include <cstddef>
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <Windows.h>
|
||||
#else
|
||||
#include <cerrno>
|
||||
#include <cstring>
|
||||
@@ -16,7 +16,7 @@
|
||||
// Call directly after the command or use the error num.
|
||||
// This function might change the error code.
|
||||
std::string GetLastErrorMsg() {
|
||||
static const std::size_t buff_size = 255;
|
||||
static const size_t buff_size = 255;
|
||||
char err_str[buff_size];
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
@@ -1,119 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <new>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// SPSC ring buffer
|
||||
/// @tparam T Element type
|
||||
/// @tparam capacity Number of slots in ring buffer
|
||||
/// @tparam granularity Slot size in terms of number of elements
|
||||
template <typename T, std::size_t capacity, std::size_t granularity = 1>
|
||||
class RingBuffer {
|
||||
/// A "slot" is made of `granularity` elements of `T`.
|
||||
static constexpr std::size_t slot_size = granularity * sizeof(T);
|
||||
// T must be safely memcpy-able and have a trivial default constructor.
|
||||
static_assert(std::is_trivial_v<T>);
|
||||
// Ensure capacity is sensible.
|
||||
static_assert(capacity < std::numeric_limits<std::size_t>::max() / 2 / granularity);
|
||||
static_assert((capacity & (capacity - 1)) == 0, "capacity must be a power of two");
|
||||
// Ensure lock-free.
|
||||
static_assert(std::atomic_size_t::is_always_lock_free);
|
||||
|
||||
public:
|
||||
/// Pushes slots into the ring buffer
|
||||
/// @param new_slots Pointer to the slots to push
|
||||
/// @param slot_count Number of slots to push
|
||||
/// @returns The number of slots actually pushed
|
||||
std::size_t Push(const void* new_slots, std::size_t slot_count) {
|
||||
const std::size_t write_index = m_write_index.load();
|
||||
const std::size_t slots_free = capacity + m_read_index.load() - write_index;
|
||||
const std::size_t push_count = std::min(slot_count, slots_free);
|
||||
|
||||
const std::size_t pos = write_index % capacity;
|
||||
const std::size_t first_copy = std::min(capacity - pos, push_count);
|
||||
const std::size_t second_copy = push_count - first_copy;
|
||||
|
||||
const char* in = static_cast<const char*>(new_slots);
|
||||
std::memcpy(m_data.data() + pos * granularity, in, first_copy * slot_size);
|
||||
in += first_copy * slot_size;
|
||||
std::memcpy(m_data.data(), in, second_copy * slot_size);
|
||||
|
||||
m_write_index.store(write_index + push_count);
|
||||
|
||||
return push_count;
|
||||
}
|
||||
|
||||
std::size_t Push(const std::vector<T>& input) {
|
||||
return Push(input.data(), input.size());
|
||||
}
|
||||
|
||||
/// Pops slots from the ring buffer
|
||||
/// @param output Where to store the popped slots
|
||||
/// @param max_slots Maximum number of slots to pop
|
||||
/// @returns The number of slots actually popped
|
||||
std::size_t Pop(void* output, std::size_t max_slots = ~std::size_t(0)) {
|
||||
const std::size_t read_index = m_read_index.load();
|
||||
const std::size_t slots_filled = m_write_index.load() - read_index;
|
||||
const std::size_t pop_count = std::min(slots_filled, max_slots);
|
||||
|
||||
const std::size_t pos = read_index % capacity;
|
||||
const std::size_t first_copy = std::min(capacity - pos, pop_count);
|
||||
const std::size_t second_copy = pop_count - first_copy;
|
||||
|
||||
char* out = static_cast<char*>(output);
|
||||
std::memcpy(out, m_data.data() + pos * granularity, first_copy * slot_size);
|
||||
out += first_copy * slot_size;
|
||||
std::memcpy(out, m_data.data(), second_copy * slot_size);
|
||||
|
||||
m_read_index.store(read_index + pop_count);
|
||||
|
||||
return pop_count;
|
||||
}
|
||||
|
||||
std::vector<T> Pop(std::size_t max_slots = ~std::size_t(0)) {
|
||||
std::vector<T> out(std::min(max_slots, capacity) * granularity);
|
||||
const std::size_t count = Pop(out.data(), out.size() / granularity);
|
||||
out.resize(count * granularity);
|
||||
return out;
|
||||
}
|
||||
|
||||
/// @returns Number of slots used
|
||||
std::size_t Size() const {
|
||||
return m_write_index.load() - m_read_index.load();
|
||||
}
|
||||
|
||||
/// @returns Maximum size of ring buffer
|
||||
constexpr std::size_t Capacity() const {
|
||||
return capacity;
|
||||
}
|
||||
|
||||
private:
|
||||
// It is important to align the below variables for performance reasons:
|
||||
// Having them on the same cache-line would result in false-sharing between them.
|
||||
// TODO: Remove this ifdef whenever clang and GCC support
|
||||
// std::hardware_destructive_interference_size.
|
||||
#if defined(_MSC_VER) && _MSC_VER >= 1911
|
||||
alignas(std::hardware_destructive_interference_size) std::atomic_size_t m_read_index{0};
|
||||
alignas(std::hardware_destructive_interference_size) std::atomic_size_t m_write_index{0};
|
||||
#else
|
||||
alignas(128) std::atomic_size_t m_read_index{0};
|
||||
alignas(128) std::atomic_size_t m_write_index{0};
|
||||
#endif
|
||||
|
||||
std::array<T, granularity * capacity> m_data;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -9,8 +9,6 @@
|
||||
#define GIT_DESC "@GIT_DESC@"
|
||||
#define BUILD_NAME "@REPO_NAME@"
|
||||
#define BUILD_DATE "@BUILD_DATE@"
|
||||
#define BUILD_FULLNAME "@BUILD_FULLNAME@"
|
||||
#define BUILD_VERSION "@BUILD_VERSION@"
|
||||
|
||||
namespace Common {
|
||||
|
||||
@@ -19,8 +17,6 @@ const char g_scm_branch[] = GIT_BRANCH;
|
||||
const char g_scm_desc[] = GIT_DESC;
|
||||
const char g_build_name[] = BUILD_NAME;
|
||||
const char g_build_date[] = BUILD_DATE;
|
||||
const char g_build_fullname[] = BUILD_FULLNAME;
|
||||
const char g_build_version[] = BUILD_VERSION;
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
@@ -11,7 +11,5 @@ extern const char g_scm_branch[];
|
||||
extern const char g_scm_desc[];
|
||||
extern const char g_build_name[];
|
||||
extern const char g_build_date[];
|
||||
extern const char g_build_fullname[];
|
||||
extern const char g_build_version[];
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -37,7 +37,7 @@ std::string ToUpper(std::string str) {
|
||||
}
|
||||
|
||||
// For Debugging. Read out an u8 array.
|
||||
std::string ArrayToString(const u8* data, std::size_t size, int line_len, bool spaces) {
|
||||
std::string ArrayToString(const u8* data, size_t size, int line_len, bool spaces) {
|
||||
std::ostringstream oss;
|
||||
oss << std::setfill('0') << std::hex;
|
||||
|
||||
@@ -60,7 +60,7 @@ std::string StringFromBuffer(const std::vector<u8>& data) {
|
||||
|
||||
// Turns " hej " into "hej". Also handles tabs.
|
||||
std::string StripSpaces(const std::string& str) {
|
||||
const std::size_t s = str.find_first_not_of(" \t\r\n");
|
||||
const size_t s = str.find_first_not_of(" \t\r\n");
|
||||
|
||||
if (str.npos != s)
|
||||
return str.substr(s, str.find_last_not_of(" \t\r\n") - s + 1);
|
||||
@@ -121,10 +121,10 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
|
||||
if (full_path.empty())
|
||||
return false;
|
||||
|
||||
std::size_t dir_end = full_path.find_last_of("/"
|
||||
size_t dir_end = full_path.find_last_of("/"
|
||||
// windows needs the : included for something like just "C:" to be considered a directory
|
||||
#ifdef _WIN32
|
||||
"\\:"
|
||||
"\\:"
|
||||
#endif
|
||||
);
|
||||
if (std::string::npos == dir_end)
|
||||
@@ -132,7 +132,7 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
|
||||
else
|
||||
dir_end += 1;
|
||||
|
||||
std::size_t fname_end = full_path.rfind('.');
|
||||
size_t fname_end = full_path.rfind('.');
|
||||
if (fname_end < dir_end || std::string::npos == fname_end)
|
||||
fname_end = full_path.size();
|
||||
|
||||
@@ -172,7 +172,7 @@ void SplitString(const std::string& str, const char delim, std::vector<std::stri
|
||||
}
|
||||
|
||||
std::string TabsToSpaces(int tab_size, std::string in) {
|
||||
std::size_t i = 0;
|
||||
size_t i = 0;
|
||||
|
||||
while ((i = in.find('\t')) != std::string::npos) {
|
||||
in.replace(i, 1, tab_size, ' ');
|
||||
@@ -182,7 +182,7 @@ std::string TabsToSpaces(int tab_size, std::string in) {
|
||||
}
|
||||
|
||||
std::string ReplaceAll(std::string result, const std::string& src, const std::string& dest) {
|
||||
std::size_t pos = 0;
|
||||
size_t pos = 0;
|
||||
|
||||
if (src == dest)
|
||||
return result;
|
||||
@@ -280,22 +280,22 @@ static std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>&
|
||||
return {};
|
||||
}
|
||||
|
||||
const std::size_t in_bytes = sizeof(T) * input.size();
|
||||
const size_t in_bytes = sizeof(T) * input.size();
|
||||
// Multiply by 4, which is the max number of bytes to encode a codepoint
|
||||
const std::size_t out_buffer_size = 4 * in_bytes;
|
||||
const size_t out_buffer_size = 4 * in_bytes;
|
||||
|
||||
std::string out_buffer(out_buffer_size, '\0');
|
||||
|
||||
auto src_buffer = &input[0];
|
||||
std::size_t src_bytes = in_bytes;
|
||||
size_t src_bytes = in_bytes;
|
||||
auto dst_buffer = &out_buffer[0];
|
||||
std::size_t dst_bytes = out_buffer.size();
|
||||
size_t dst_bytes = out_buffer.size();
|
||||
|
||||
while (0 != src_bytes) {
|
||||
std::size_t const iconv_result =
|
||||
size_t const iconv_result =
|
||||
iconv(conv_desc, (char**)(&src_buffer), &src_bytes, &dst_buffer, &dst_bytes);
|
||||
|
||||
if (static_cast<std::size_t>(-1) == iconv_result) {
|
||||
if (static_cast<size_t>(-1) == iconv_result) {
|
||||
if (EILSEQ == errno || EINVAL == errno) {
|
||||
// Try to skip the bad character
|
||||
if (0 != src_bytes) {
|
||||
@@ -326,22 +326,22 @@ std::u16string UTF8ToUTF16(const std::string& input) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const std::size_t in_bytes = sizeof(char) * input.size();
|
||||
const size_t in_bytes = sizeof(char) * input.size();
|
||||
// Multiply by 4, which is the max number of bytes to encode a codepoint
|
||||
const std::size_t out_buffer_size = 4 * sizeof(char16_t) * in_bytes;
|
||||
const size_t out_buffer_size = 4 * sizeof(char16_t) * in_bytes;
|
||||
|
||||
std::u16string out_buffer(out_buffer_size, char16_t{});
|
||||
|
||||
char* src_buffer = const_cast<char*>(&input[0]);
|
||||
std::size_t src_bytes = in_bytes;
|
||||
size_t src_bytes = in_bytes;
|
||||
char* dst_buffer = (char*)(&out_buffer[0]);
|
||||
std::size_t dst_bytes = out_buffer.size();
|
||||
size_t dst_bytes = out_buffer.size();
|
||||
|
||||
while (0 != src_bytes) {
|
||||
std::size_t const iconv_result =
|
||||
size_t const iconv_result =
|
||||
iconv(conv_desc, &src_buffer, &src_bytes, &dst_buffer, &dst_bytes);
|
||||
|
||||
if (static_cast<std::size_t>(-1) == iconv_result) {
|
||||
if (static_cast<size_t>(-1) == iconv_result) {
|
||||
if (EILSEQ == errno || EINVAL == errno) {
|
||||
// Try to skip the bad character
|
||||
if (0 != src_bytes) {
|
||||
@@ -381,8 +381,8 @@ std::string SHIFTJISToUTF8(const std::string& input) {
|
||||
|
||||
#endif
|
||||
|
||||
std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, std::size_t max_len) {
|
||||
std::size_t len = 0;
|
||||
std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, size_t max_len) {
|
||||
size_t len = 0;
|
||||
while (len < max_len && buffer[len] != '\0')
|
||||
++len;
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ std::string ToLower(std::string str);
|
||||
/// Make a string uppercase
|
||||
std::string ToUpper(std::string str);
|
||||
|
||||
std::string ArrayToString(const u8* data, std::size_t size, int line_len = 20, bool spaces = true);
|
||||
std::string ArrayToString(const u8* data, size_t size, int line_len = 20, bool spaces = true);
|
||||
|
||||
std::string StringFromBuffer(const std::vector<u8>& data);
|
||||
|
||||
@@ -118,7 +118,7 @@ bool ComparePartialString(InIt begin, InIt end, const char* other) {
|
||||
* Creates a std::string from a fixed-size NUL-terminated char buffer. If the buffer isn't
|
||||
* NUL-terminated then the string ends at max_len characters.
|
||||
*/
|
||||
std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, std::size_t max_len);
|
||||
std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, size_t max_len);
|
||||
|
||||
/**
|
||||
* Attempts to trim an arbitrary prefix from `path`, leaving only the part starting at `root`. It's
|
||||
|
||||
@@ -3,15 +3,8 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/telemetry.h"
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "common/x64/cpu_detect.h"
|
||||
#endif
|
||||
|
||||
namespace Telemetry {
|
||||
|
||||
void FieldCollection::Accept(VisitorInterface& visitor) const {
|
||||
@@ -44,62 +37,4 @@ template class Field<std::string>;
|
||||
template class Field<const char*>;
|
||||
template class Field<std::chrono::microseconds>;
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
static const char* CpuVendorToStr(Common::CPUVendor vendor) {
|
||||
switch (vendor) {
|
||||
case Common::CPUVendor::INTEL:
|
||||
return "Intel";
|
||||
case Common::CPUVendor::AMD:
|
||||
return "Amd";
|
||||
case Common::CPUVendor::OTHER:
|
||||
return "Other";
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
#endif
|
||||
|
||||
void AppendBuildInfo(FieldCollection& fc) {
|
||||
const bool is_git_dirty{std::strstr(Common::g_scm_desc, "dirty") != nullptr};
|
||||
fc.AddField(FieldType::App, "Git_IsDirty", is_git_dirty);
|
||||
fc.AddField(FieldType::App, "Git_Branch", Common::g_scm_branch);
|
||||
fc.AddField(FieldType::App, "Git_Revision", Common::g_scm_rev);
|
||||
fc.AddField(FieldType::App, "BuildDate", Common::g_build_date);
|
||||
fc.AddField(FieldType::App, "BuildName", Common::g_build_name);
|
||||
}
|
||||
|
||||
void AppendCPUInfo(FieldCollection& fc) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Model", Common::GetCPUCaps().cpu_string);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_BrandString", Common::GetCPUCaps().brand_string);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Vendor", CpuVendorToStr(Common::GetCPUCaps().vendor));
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AES", Common::GetCPUCaps().aes);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX", Common::GetCPUCaps().avx);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX2", Common::GetCPUCaps().avx2);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_BMI1", Common::GetCPUCaps().bmi1);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_BMI2", Common::GetCPUCaps().bmi2);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_FMA", Common::GetCPUCaps().fma);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_FMA4", Common::GetCPUCaps().fma4);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE", Common::GetCPUCaps().sse);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE2", Common::GetCPUCaps().sse2);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE3", Common::GetCPUCaps().sse3);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSSE3", Common::GetCPUCaps().ssse3);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE41", Common::GetCPUCaps().sse4_1);
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE42", Common::GetCPUCaps().sse4_2);
|
||||
#else
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Model", "Other");
|
||||
#endif
|
||||
}
|
||||
|
||||
void AppendOSInfo(FieldCollection& fc) {
|
||||
#ifdef __APPLE__
|
||||
fc.AddField(FieldType::UserSystem, "OsPlatform", "Apple");
|
||||
#elif defined(_WIN32)
|
||||
fc.AddField(FieldType::UserSystem, "OsPlatform", "Windows");
|
||||
#elif defined(__linux__) || defined(linux) || defined(__linux)
|
||||
fc.AddField(FieldType::UserSystem, "OsPlatform", "Linux");
|
||||
#else
|
||||
fc.AddField(FieldType::UserSystem, "OsPlatform", "Unknown");
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Telemetry
|
||||
|
||||
@@ -180,16 +180,4 @@ struct NullVisitor : public VisitorInterface {
|
||||
void Complete() override {}
|
||||
};
|
||||
|
||||
/// Appends build-specific information to the given FieldCollection,
|
||||
/// such as branch name, revision hash, etc.
|
||||
void AppendBuildInfo(FieldCollection& fc);
|
||||
|
||||
/// Appends CPU-specific information to the given FieldCollection,
|
||||
/// such as instruction set extensions, etc.
|
||||
void AppendCPUInfo(FieldCollection& fc);
|
||||
|
||||
/// Appends OS-specific information to the given FieldCollection,
|
||||
/// such as platform name, etc.
|
||||
void AppendOSInfo(FieldCollection& fc);
|
||||
|
||||
} // namespace Telemetry
|
||||
|
||||
@@ -60,12 +60,12 @@ private:
|
||||
|
||||
class Barrier {
|
||||
public:
|
||||
explicit Barrier(std::size_t count_) : count(count_), waiting(0), generation(0) {}
|
||||
explicit Barrier(size_t count_) : count(count_), waiting(0), generation(0) {}
|
||||
|
||||
/// Blocks until all "count" threads have called Sync()
|
||||
void Sync() {
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
const std::size_t current_generation = generation;
|
||||
const size_t current_generation = generation;
|
||||
|
||||
if (++waiting == count) {
|
||||
generation++;
|
||||
@@ -80,9 +80,9 @@ public:
|
||||
private:
|
||||
std::condition_variable condvar;
|
||||
std::mutex mutex;
|
||||
const std::size_t count;
|
||||
std::size_t waiting;
|
||||
std::size_t generation; // Incremented once each time the barrier is used
|
||||
const size_t count;
|
||||
size_t waiting;
|
||||
size_t generation; // Incremented once each time the barrier is used
|
||||
};
|
||||
|
||||
void SleepCurrentThread(int ms);
|
||||
|
||||
@@ -16,7 +16,7 @@ struct ThreadQueueList {
|
||||
// (dynamically resizable) circular buffers to remove their overhead when
|
||||
// inserting and popping.
|
||||
|
||||
using Priority = unsigned int;
|
||||
typedef unsigned int Priority;
|
||||
|
||||
// Number of priority levels. (Valid levels are [0..NUM_QUEUES).)
|
||||
static const Priority NUM_QUEUES = N;
|
||||
@@ -26,9 +26,9 @@ struct ThreadQueueList {
|
||||
}
|
||||
|
||||
// Only for debugging, returns priority level.
|
||||
Priority contains(const T& uid) const {
|
||||
Priority contains(const T& uid) {
|
||||
for (Priority i = 0; i < NUM_QUEUES; ++i) {
|
||||
const Queue& cur = queues[i];
|
||||
Queue& cur = queues[i];
|
||||
if (std::find(cur.data.cbegin(), cur.data.cend(), uid) != cur.data.cend()) {
|
||||
return i;
|
||||
}
|
||||
@@ -37,8 +37,8 @@ struct ThreadQueueList {
|
||||
return -1;
|
||||
}
|
||||
|
||||
T get_first() const {
|
||||
const Queue* cur = first;
|
||||
T get_first() {
|
||||
Queue* cur = first;
|
||||
while (cur != nullptr) {
|
||||
if (!cur->data.empty()) {
|
||||
return cur->data.front();
|
||||
|
||||
@@ -42,136 +42,140 @@ class Vec3;
|
||||
template <typename T>
|
||||
class Vec4;
|
||||
|
||||
template <typename T>
|
||||
static inline Vec2<T> MakeVec(const T& x, const T& y);
|
||||
template <typename T>
|
||||
static inline Vec3<T> MakeVec(const T& x, const T& y, const T& z);
|
||||
template <typename T>
|
||||
static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w);
|
||||
|
||||
template <typename T>
|
||||
class Vec2 {
|
||||
public:
|
||||
T x{};
|
||||
T y{};
|
||||
|
||||
constexpr Vec2() = default;
|
||||
constexpr Vec2(const T& x_, const T& y_) : x(x_), y(y_) {}
|
||||
Vec2() = default;
|
||||
Vec2(const T& _x, const T& _y) : x(_x), y(_y) {}
|
||||
|
||||
template <typename T2>
|
||||
constexpr Vec2<T2> Cast() const {
|
||||
return Vec2<T2>(static_cast<T2>(x), static_cast<T2>(y));
|
||||
Vec2<T2> Cast() const {
|
||||
return Vec2<T2>((T2)x, (T2)y);
|
||||
}
|
||||
|
||||
static constexpr Vec2 AssignToAll(const T& f) {
|
||||
return Vec2{f, f};
|
||||
static Vec2 AssignToAll(const T& f) {
|
||||
return Vec2<T>(f, f);
|
||||
}
|
||||
|
||||
constexpr Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
|
||||
return {x + other.x, y + other.y};
|
||||
Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
|
||||
return MakeVec(x + other.x, y + other.y);
|
||||
}
|
||||
constexpr Vec2& operator+=(const Vec2& other) {
|
||||
void operator+=(const Vec2& other) {
|
||||
x += other.x;
|
||||
y += other.y;
|
||||
return *this;
|
||||
}
|
||||
constexpr Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const {
|
||||
return {x - other.x, y - other.y};
|
||||
Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const {
|
||||
return MakeVec(x - other.x, y - other.y);
|
||||
}
|
||||
constexpr Vec2& operator-=(const Vec2& other) {
|
||||
void operator-=(const Vec2& other) {
|
||||
x -= other.x;
|
||||
y -= other.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename U = T>
|
||||
constexpr Vec2<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
|
||||
return {-x, -y};
|
||||
Vec2<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
|
||||
return MakeVec(-x, -y);
|
||||
}
|
||||
constexpr Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
|
||||
return {x * other.x, y * other.y};
|
||||
Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
|
||||
return MakeVec(x * other.x, y * other.y);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const {
|
||||
return {x * f, y * f};
|
||||
Vec2<decltype(T{} * V{})> operator*(const V& f) const {
|
||||
return MakeVec(x * f, y * f);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec2& operator*=(const V& f) {
|
||||
void operator*=(const V& f) {
|
||||
*this = *this * f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const {
|
||||
return {x / f, y / f};
|
||||
Vec2<decltype(T{} / V{})> operator/(const V& f) const {
|
||||
return MakeVec(x / f, y / f);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec2& operator/=(const V& f) {
|
||||
void operator/=(const V& f) {
|
||||
*this = *this / f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr T Length2() const {
|
||||
T Length2() const {
|
||||
return x * x + y * y;
|
||||
}
|
||||
|
||||
// Only implemented for T=float
|
||||
float Length() const;
|
||||
void SetLength(const float l);
|
||||
Vec2 WithLength(const float l) const;
|
||||
float Distance2To(Vec2& other);
|
||||
Vec2 Normalized() const;
|
||||
float Normalize(); // returns the previous length, which is often useful
|
||||
|
||||
constexpr T& operator[](std::size_t i) {
|
||||
T& operator[](int i) // allow vector[1] = 3 (vector.y=3)
|
||||
{
|
||||
return *((&x) + i);
|
||||
}
|
||||
constexpr const T& operator[](std::size_t i) const {
|
||||
T operator[](const int i) const {
|
||||
return *((&x) + i);
|
||||
}
|
||||
|
||||
constexpr void SetZero() {
|
||||
void SetZero() {
|
||||
x = 0;
|
||||
y = 0;
|
||||
}
|
||||
|
||||
// Common aliases: UV (texel coordinates), ST (texture coordinates)
|
||||
constexpr T& u() {
|
||||
T& u() {
|
||||
return x;
|
||||
}
|
||||
constexpr T& v() {
|
||||
T& v() {
|
||||
return y;
|
||||
}
|
||||
constexpr T& s() {
|
||||
T& s() {
|
||||
return x;
|
||||
}
|
||||
constexpr T& t() {
|
||||
T& t() {
|
||||
return y;
|
||||
}
|
||||
|
||||
constexpr const T& u() const {
|
||||
const T& u() const {
|
||||
return x;
|
||||
}
|
||||
constexpr const T& v() const {
|
||||
const T& v() const {
|
||||
return y;
|
||||
}
|
||||
constexpr const T& s() const {
|
||||
const T& s() const {
|
||||
return x;
|
||||
}
|
||||
constexpr const T& t() const {
|
||||
const T& t() const {
|
||||
return y;
|
||||
}
|
||||
|
||||
// swizzlers - create a subvector of specific components
|
||||
constexpr Vec2 yx() const {
|
||||
const Vec2 yx() const {
|
||||
return Vec2(y, x);
|
||||
}
|
||||
constexpr Vec2 vu() const {
|
||||
const Vec2 vu() const {
|
||||
return Vec2(y, x);
|
||||
}
|
||||
constexpr Vec2 ts() const {
|
||||
const Vec2 ts() const {
|
||||
return Vec2(y, x);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, typename V>
|
||||
constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
|
||||
Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
|
||||
return Vec2<T>(f * vec.x, f * vec.y);
|
||||
}
|
||||
|
||||
using Vec2f = Vec2<float>;
|
||||
typedef Vec2<float> Vec2f;
|
||||
|
||||
template <>
|
||||
inline float Vec2<float>::Length() const {
|
||||
@@ -192,151 +196,147 @@ public:
|
||||
T y{};
|
||||
T z{};
|
||||
|
||||
constexpr Vec3() = default;
|
||||
constexpr Vec3(const T& x_, const T& y_, const T& z_) : x(x_), y(y_), z(z_) {}
|
||||
Vec3() = default;
|
||||
Vec3(const T& _x, const T& _y, const T& _z) : x(_x), y(_y), z(_z) {}
|
||||
|
||||
template <typename T2>
|
||||
constexpr Vec3<T2> Cast() const {
|
||||
return Vec3<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z));
|
||||
Vec3<T2> Cast() const {
|
||||
return MakeVec<T2>((T2)x, (T2)y, (T2)z);
|
||||
}
|
||||
|
||||
static constexpr Vec3 AssignToAll(const T& f) {
|
||||
return Vec3(f, f, f);
|
||||
// Only implemented for T=int and T=float
|
||||
static Vec3 FromRGB(unsigned int rgb);
|
||||
unsigned int ToRGB() const; // alpha bits set to zero
|
||||
|
||||
static Vec3 AssignToAll(const T& f) {
|
||||
return MakeVec(f, f, f);
|
||||
}
|
||||
|
||||
constexpr Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
|
||||
return {x + other.x, y + other.y, z + other.z};
|
||||
Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
|
||||
return MakeVec(x + other.x, y + other.y, z + other.z);
|
||||
}
|
||||
|
||||
constexpr Vec3& operator+=(const Vec3& other) {
|
||||
void operator+=(const Vec3& other) {
|
||||
x += other.x;
|
||||
y += other.y;
|
||||
z += other.z;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const {
|
||||
return {x - other.x, y - other.y, z - other.z};
|
||||
Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const {
|
||||
return MakeVec(x - other.x, y - other.y, z - other.z);
|
||||
}
|
||||
|
||||
constexpr Vec3& operator-=(const Vec3& other) {
|
||||
void operator-=(const Vec3& other) {
|
||||
x -= other.x;
|
||||
y -= other.y;
|
||||
z -= other.z;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename U = T>
|
||||
constexpr Vec3<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
|
||||
return {-x, -y, -z};
|
||||
Vec3<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
|
||||
return MakeVec(-x, -y, -z);
|
||||
}
|
||||
|
||||
constexpr Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
|
||||
return {x * other.x, y * other.y, z * other.z};
|
||||
Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
|
||||
return MakeVec(x * other.x, y * other.y, z * other.z);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const {
|
||||
return {x * f, y * f, z * f};
|
||||
Vec3<decltype(T{} * V{})> operator*(const V& f) const {
|
||||
return MakeVec(x * f, y * f, z * f);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec3& operator*=(const V& f) {
|
||||
void operator*=(const V& f) {
|
||||
*this = *this * f;
|
||||
return *this;
|
||||
}
|
||||
template <typename V>
|
||||
constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const {
|
||||
return {x / f, y / f, z / f};
|
||||
Vec3<decltype(T{} / V{})> operator/(const V& f) const {
|
||||
return MakeVec(x / f, y / f, z / f);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec3& operator/=(const V& f) {
|
||||
void operator/=(const V& f) {
|
||||
*this = *this / f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr T Length2() const {
|
||||
T Length2() const {
|
||||
return x * x + y * y + z * z;
|
||||
}
|
||||
|
||||
// Only implemented for T=float
|
||||
float Length() const;
|
||||
void SetLength(const float l);
|
||||
Vec3 WithLength(const float l) const;
|
||||
float Distance2To(Vec3& other);
|
||||
Vec3 Normalized() const;
|
||||
float Normalize(); // returns the previous length, which is often useful
|
||||
|
||||
constexpr T& operator[](std::size_t i) {
|
||||
T& operator[](int i) // allow vector[2] = 3 (vector.z=3)
|
||||
{
|
||||
return *((&x) + i);
|
||||
}
|
||||
T operator[](const int i) const {
|
||||
return *((&x) + i);
|
||||
}
|
||||
|
||||
constexpr const T& operator[](std::size_t i) const {
|
||||
return *((&x) + i);
|
||||
}
|
||||
|
||||
constexpr void SetZero() {
|
||||
void SetZero() {
|
||||
x = 0;
|
||||
y = 0;
|
||||
z = 0;
|
||||
}
|
||||
|
||||
// Common aliases: UVW (texel coordinates), RGB (colors), STQ (texture coordinates)
|
||||
constexpr T& u() {
|
||||
T& u() {
|
||||
return x;
|
||||
}
|
||||
constexpr T& v() {
|
||||
T& v() {
|
||||
return y;
|
||||
}
|
||||
constexpr T& w() {
|
||||
T& w() {
|
||||
return z;
|
||||
}
|
||||
|
||||
constexpr T& r() {
|
||||
T& r() {
|
||||
return x;
|
||||
}
|
||||
constexpr T& g() {
|
||||
T& g() {
|
||||
return y;
|
||||
}
|
||||
constexpr T& b() {
|
||||
T& b() {
|
||||
return z;
|
||||
}
|
||||
|
||||
constexpr T& s() {
|
||||
T& s() {
|
||||
return x;
|
||||
}
|
||||
constexpr T& t() {
|
||||
T& t() {
|
||||
return y;
|
||||
}
|
||||
constexpr T& q() {
|
||||
T& q() {
|
||||
return z;
|
||||
}
|
||||
|
||||
constexpr const T& u() const {
|
||||
const T& u() const {
|
||||
return x;
|
||||
}
|
||||
constexpr const T& v() const {
|
||||
const T& v() const {
|
||||
return y;
|
||||
}
|
||||
constexpr const T& w() const {
|
||||
const T& w() const {
|
||||
return z;
|
||||
}
|
||||
|
||||
constexpr const T& r() const {
|
||||
const T& r() const {
|
||||
return x;
|
||||
}
|
||||
constexpr const T& g() const {
|
||||
const T& g() const {
|
||||
return y;
|
||||
}
|
||||
constexpr const T& b() const {
|
||||
const T& b() const {
|
||||
return z;
|
||||
}
|
||||
|
||||
constexpr const T& s() const {
|
||||
const T& s() const {
|
||||
return x;
|
||||
}
|
||||
constexpr const T& t() const {
|
||||
const T& t() const {
|
||||
return y;
|
||||
}
|
||||
constexpr const T& q() const {
|
||||
const T& q() const {
|
||||
return z;
|
||||
}
|
||||
|
||||
@@ -345,7 +345,7 @@ public:
|
||||
// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all
|
||||
// component names (x<->r) and permutations (xy<->yx)
|
||||
#define _DEFINE_SWIZZLER2(a, b, name) \
|
||||
constexpr Vec2<T> name() const { \
|
||||
const Vec2<T> name() const { \
|
||||
return Vec2<T>(a, b); \
|
||||
}
|
||||
#define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \
|
||||
@@ -366,7 +366,7 @@ public:
|
||||
};
|
||||
|
||||
template <typename T, typename V>
|
||||
constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
|
||||
Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
|
||||
return Vec3<T>(f * vec.x, f * vec.y, f * vec.z);
|
||||
}
|
||||
|
||||
@@ -387,7 +387,7 @@ inline float Vec3<float>::Normalize() {
|
||||
return length;
|
||||
}
|
||||
|
||||
using Vec3f = Vec3<float>;
|
||||
typedef Vec3<float> Vec3f;
|
||||
|
||||
template <typename T>
|
||||
class Vec4 {
|
||||
@@ -397,88 +397,86 @@ public:
|
||||
T z{};
|
||||
T w{};
|
||||
|
||||
constexpr Vec4() = default;
|
||||
constexpr Vec4(const T& x_, const T& y_, const T& z_, const T& w_)
|
||||
: x(x_), y(y_), z(z_), w(w_) {}
|
||||
Vec4() = default;
|
||||
Vec4(const T& _x, const T& _y, const T& _z, const T& _w) : x(_x), y(_y), z(_z), w(_w) {}
|
||||
|
||||
template <typename T2>
|
||||
constexpr Vec4<T2> Cast() const {
|
||||
return Vec4<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z),
|
||||
static_cast<T2>(w));
|
||||
Vec4<T2> Cast() const {
|
||||
return Vec4<T2>((T2)x, (T2)y, (T2)z, (T2)w);
|
||||
}
|
||||
|
||||
static constexpr Vec4 AssignToAll(const T& f) {
|
||||
return Vec4(f, f, f, f);
|
||||
// Only implemented for T=int and T=float
|
||||
static Vec4 FromRGBA(unsigned int rgba);
|
||||
unsigned int ToRGBA() const;
|
||||
|
||||
static Vec4 AssignToAll(const T& f) {
|
||||
return Vec4<T>(f, f, f, f);
|
||||
}
|
||||
|
||||
constexpr Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
|
||||
return {x + other.x, y + other.y, z + other.z, w + other.w};
|
||||
Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
|
||||
return MakeVec(x + other.x, y + other.y, z + other.z, w + other.w);
|
||||
}
|
||||
|
||||
constexpr Vec4& operator+=(const Vec4& other) {
|
||||
void operator+=(const Vec4& other) {
|
||||
x += other.x;
|
||||
y += other.y;
|
||||
z += other.z;
|
||||
w += other.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const {
|
||||
return {x - other.x, y - other.y, z - other.z, w - other.w};
|
||||
Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const {
|
||||
return MakeVec(x - other.x, y - other.y, z - other.z, w - other.w);
|
||||
}
|
||||
|
||||
constexpr Vec4& operator-=(const Vec4& other) {
|
||||
void operator-=(const Vec4& other) {
|
||||
x -= other.x;
|
||||
y -= other.y;
|
||||
z -= other.z;
|
||||
w -= other.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename U = T>
|
||||
constexpr Vec4<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
|
||||
return {-x, -y, -z, -w};
|
||||
Vec4<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
|
||||
return MakeVec(-x, -y, -z, -w);
|
||||
}
|
||||
|
||||
constexpr Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
|
||||
return {x * other.x, y * other.y, z * other.z, w * other.w};
|
||||
Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
|
||||
return MakeVec(x * other.x, y * other.y, z * other.z, w * other.w);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const {
|
||||
return {x * f, y * f, z * f, w * f};
|
||||
Vec4<decltype(T{} * V{})> operator*(const V& f) const {
|
||||
return MakeVec(x * f, y * f, z * f, w * f);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec4& operator*=(const V& f) {
|
||||
void operator*=(const V& f) {
|
||||
*this = *this * f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const {
|
||||
return {x / f, y / f, z / f, w / f};
|
||||
Vec4<decltype(T{} / V{})> operator/(const V& f) const {
|
||||
return MakeVec(x / f, y / f, z / f, w / f);
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec4& operator/=(const V& f) {
|
||||
void operator/=(const V& f) {
|
||||
*this = *this / f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr T Length2() const {
|
||||
T Length2() const {
|
||||
return x * x + y * y + z * z + w * w;
|
||||
}
|
||||
|
||||
constexpr T& operator[](std::size_t i) {
|
||||
// Only implemented for T=float
|
||||
float Length() const;
|
||||
void SetLength(const float l);
|
||||
Vec4 WithLength(const float l) const;
|
||||
float Distance2To(Vec4& other);
|
||||
Vec4 Normalized() const;
|
||||
float Normalize(); // returns the previous length, which is often useful
|
||||
|
||||
T& operator[](int i) // allow vector[2] = 3 (vector.z=3)
|
||||
{
|
||||
return *((&x) + i);
|
||||
}
|
||||
T operator[](const int i) const {
|
||||
return *((&x) + i);
|
||||
}
|
||||
|
||||
constexpr const T& operator[](std::size_t i) const {
|
||||
return *((&x) + i);
|
||||
}
|
||||
|
||||
constexpr void SetZero() {
|
||||
void SetZero() {
|
||||
x = 0;
|
||||
y = 0;
|
||||
z = 0;
|
||||
@@ -486,29 +484,29 @@ public:
|
||||
}
|
||||
|
||||
// Common alias: RGBA (colors)
|
||||
constexpr T& r() {
|
||||
T& r() {
|
||||
return x;
|
||||
}
|
||||
constexpr T& g() {
|
||||
T& g() {
|
||||
return y;
|
||||
}
|
||||
constexpr T& b() {
|
||||
T& b() {
|
||||
return z;
|
||||
}
|
||||
constexpr T& a() {
|
||||
T& a() {
|
||||
return w;
|
||||
}
|
||||
|
||||
constexpr const T& r() const {
|
||||
const T& r() const {
|
||||
return x;
|
||||
}
|
||||
constexpr const T& g() const {
|
||||
const T& g() const {
|
||||
return y;
|
||||
}
|
||||
constexpr const T& b() const {
|
||||
const T& b() const {
|
||||
return z;
|
||||
}
|
||||
constexpr const T& a() const {
|
||||
const T& a() const {
|
||||
return w;
|
||||
}
|
||||
|
||||
@@ -520,7 +518,7 @@ public:
|
||||
// DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and
|
||||
// permutations (xy<->yx)
|
||||
#define _DEFINE_SWIZZLER2(a, b, name) \
|
||||
constexpr Vec2<T> name() const { \
|
||||
const Vec2<T> name() const { \
|
||||
return Vec2<T>(a, b); \
|
||||
}
|
||||
#define DEFINE_SWIZZLER2_COMP1(a, a2) \
|
||||
@@ -547,7 +545,7 @@ public:
|
||||
#undef _DEFINE_SWIZZLER2
|
||||
|
||||
#define _DEFINE_SWIZZLER3(a, b, c, name) \
|
||||
constexpr Vec3<T> name() const { \
|
||||
const Vec3<T> name() const { \
|
||||
return Vec3<T>(a, b, c); \
|
||||
}
|
||||
#define DEFINE_SWIZZLER3_COMP1(a, a2) \
|
||||
@@ -581,51 +579,51 @@ public:
|
||||
};
|
||||
|
||||
template <typename T, typename V>
|
||||
constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
|
||||
return {f * vec.x, f * vec.y, f * vec.z, f * vec.w};
|
||||
Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
|
||||
return MakeVec(f * vec.x, f * vec.y, f * vec.z, f * vec.w);
|
||||
}
|
||||
|
||||
using Vec4f = Vec4<float>;
|
||||
typedef Vec4<float> Vec4f;
|
||||
|
||||
template <typename T>
|
||||
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {
|
||||
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {
|
||||
return a.x * b.x + a.y * b.y;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {
|
||||
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {
|
||||
return a.x * b.x + a.y * b.y + a.z * b.z;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {
|
||||
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {
|
||||
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) {
|
||||
return {a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x};
|
||||
static inline Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) {
|
||||
return MakeVec(a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x);
|
||||
}
|
||||
|
||||
// linear interpolation via float: 0.0=begin, 1.0=end
|
||||
template <typename X>
|
||||
constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
|
||||
const float t) {
|
||||
static inline decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
|
||||
const float t) {
|
||||
return begin * (1.f - t) + end * t;
|
||||
}
|
||||
|
||||
// linear interpolation via int: 0=begin, base=end
|
||||
template <typename X, int base>
|
||||
constexpr decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end,
|
||||
const int t) {
|
||||
static inline decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end,
|
||||
const int t) {
|
||||
return (begin * (base - t) + end * t) / base;
|
||||
}
|
||||
|
||||
// bilinear interpolation. s is for interpolating x00-x01 and x10-x11, and t is for the second
|
||||
// interpolation.
|
||||
template <typename X>
|
||||
constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s,
|
||||
const float t) {
|
||||
inline auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s,
|
||||
const float t) {
|
||||
auto y0 = Lerp(x00, x01, s);
|
||||
auto y1 = Lerp(x10, x11, s);
|
||||
return Lerp(y0, y1, t);
|
||||
@@ -633,42 +631,42 @@ constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X&
|
||||
|
||||
// Utility vector factories
|
||||
template <typename T>
|
||||
constexpr Vec2<T> MakeVec(const T& x, const T& y) {
|
||||
static inline Vec2<T> MakeVec(const T& x, const T& y) {
|
||||
return Vec2<T>{x, y};
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec3<T> MakeVec(const T& x, const T& y, const T& z) {
|
||||
static inline Vec3<T> MakeVec(const T& x, const T& y, const T& z) {
|
||||
return Vec3<T>{x, y, z};
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {
|
||||
static inline Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {
|
||||
return MakeVec(x, y, zw[0], zw[1]);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {
|
||||
static inline Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {
|
||||
return MakeVec(xy[0], xy[1], z);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {
|
||||
static inline Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {
|
||||
return MakeVec(x, yz[0], yz[1]);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {
|
||||
static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {
|
||||
return Vec4<T>{x, y, z, w};
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {
|
||||
static inline Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {
|
||||
return MakeVec(xy[0], xy[1], z, w);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
|
||||
static inline Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
|
||||
return MakeVec(x, yz[0], yz[1], w);
|
||||
}
|
||||
|
||||
@@ -676,17 +674,17 @@ constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
|
||||
// Even if someone wanted to use an odd object like Vec2<Vec2<T>>, the compiler would error
|
||||
// out soon enough due to misuse of the returned structure.
|
||||
template <typename T>
|
||||
constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {
|
||||
static inline Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {
|
||||
return MakeVec(xy[0], xy[1], zw[0], zw[1]);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {
|
||||
static inline Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {
|
||||
return MakeVec(xyz[0], xyz[1], xyz[2], w);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
|
||||
static inline Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
|
||||
return MakeVec(x, yzw[0], yzw[1], yzw[2]);
|
||||
}
|
||||
|
||||
|
||||
@@ -9,9 +9,10 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_set.h"
|
||||
|
||||
namespace Common::X64 {
|
||||
namespace Common {
|
||||
namespace X64 {
|
||||
|
||||
inline int RegToIndex(const Xbyak::Reg& reg) {
|
||||
int RegToIndex(const Xbyak::Reg& reg) {
|
||||
using Kind = Xbyak::Reg::Kind;
|
||||
ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
|
||||
"RegSet only support GPRs and XMM registers.");
|
||||
@@ -97,7 +98,7 @@ const BitSet32 ABI_ALL_CALLEE_SAVED = BuildRegSet({
|
||||
Xbyak::util::xmm15,
|
||||
});
|
||||
|
||||
constexpr std::size_t ABI_SHADOW_SPACE = 0x20;
|
||||
constexpr size_t ABI_SHADOW_SPACE = 0x20;
|
||||
|
||||
#else
|
||||
|
||||
@@ -147,23 +148,22 @@ const BitSet32 ABI_ALL_CALLEE_SAVED = BuildRegSet({
|
||||
Xbyak::util::r15,
|
||||
});
|
||||
|
||||
constexpr std::size_t ABI_SHADOW_SPACE = 0;
|
||||
constexpr size_t ABI_SHADOW_SPACE = 0;
|
||||
|
||||
#endif
|
||||
|
||||
inline void ABI_CalculateFrameSize(BitSet32 regs, std::size_t rsp_alignment,
|
||||
std::size_t needed_frame_size, s32* out_subtraction,
|
||||
s32* out_xmm_offset) {
|
||||
void ABI_CalculateFrameSize(BitSet32 regs, size_t rsp_alignment, size_t needed_frame_size,
|
||||
s32* out_subtraction, s32* out_xmm_offset) {
|
||||
int count = (regs & ABI_ALL_GPRS).Count();
|
||||
rsp_alignment -= count * 8;
|
||||
std::size_t subtraction = 0;
|
||||
size_t subtraction = 0;
|
||||
int xmm_count = (regs & ABI_ALL_XMMS).Count();
|
||||
if (xmm_count) {
|
||||
// If we have any XMMs to save, we must align the stack here.
|
||||
subtraction = rsp_alignment & 0xF;
|
||||
}
|
||||
subtraction += 0x10 * xmm_count;
|
||||
std::size_t xmm_base_subtraction = subtraction;
|
||||
size_t xmm_base_subtraction = subtraction;
|
||||
subtraction += needed_frame_size;
|
||||
subtraction += ABI_SHADOW_SPACE;
|
||||
// Final alignment.
|
||||
@@ -174,9 +174,8 @@ inline void ABI_CalculateFrameSize(BitSet32 regs, std::size_t rsp_alignment,
|
||||
*out_xmm_offset = (s32)(subtraction - xmm_base_subtraction);
|
||||
}
|
||||
|
||||
inline std::size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
|
||||
std::size_t rsp_alignment,
|
||||
std::size_t needed_frame_size = 0) {
|
||||
size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
|
||||
size_t rsp_alignment, size_t needed_frame_size = 0) {
|
||||
s32 subtraction, xmm_offset;
|
||||
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
|
||||
|
||||
@@ -196,9 +195,8 @@ inline std::size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, B
|
||||
return ABI_SHADOW_SPACE;
|
||||
}
|
||||
|
||||
inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
|
||||
std::size_t rsp_alignment,
|
||||
std::size_t needed_frame_size = 0) {
|
||||
void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs, size_t rsp_alignment,
|
||||
size_t needed_frame_size = 0) {
|
||||
s32 subtraction, xmm_offset;
|
||||
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
|
||||
|
||||
@@ -219,4 +217,5 @@ inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common::X64
|
||||
} // namespace X64
|
||||
} // namespace Common
|
||||
|
||||
@@ -8,7 +8,8 @@
|
||||
#include <xbyak.h>
|
||||
#include "common/x64/xbyak_abi.h"
|
||||
|
||||
namespace Common::X64 {
|
||||
namespace Common {
|
||||
namespace X64 {
|
||||
|
||||
// Constants for use with cmpps/cmpss
|
||||
enum {
|
||||
@@ -33,8 +34,8 @@ inline bool IsWithin2G(const Xbyak::CodeGenerator& code, uintptr_t target) {
|
||||
|
||||
template <typename T>
|
||||
inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) {
|
||||
static_assert(std::is_pointer_v<T>, "Argument must be a (function) pointer.");
|
||||
std::size_t addr = reinterpret_cast<std::size_t>(f);
|
||||
static_assert(std::is_pointer<T>(), "Argument must be a (function) pointer.");
|
||||
size_t addr = reinterpret_cast<size_t>(f);
|
||||
if (IsWithin2G(code, addr)) {
|
||||
code.call(f);
|
||||
} else {
|
||||
@@ -44,4 +45,5 @@ inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) {
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common::X64
|
||||
} // namespace X64
|
||||
} // namespace Common
|
||||
|
||||
@@ -20,10 +20,6 @@ add_library(core STATIC
|
||||
crypto/key_manager.h
|
||||
crypto/ctr_encryption_layer.cpp
|
||||
crypto/ctr_encryption_layer.h
|
||||
crypto/xts_encryption_layer.cpp
|
||||
crypto/xts_encryption_layer.h
|
||||
file_sys/bis_factory.cpp
|
||||
file_sys/bis_factory.h
|
||||
file_sys/card_image.cpp
|
||||
file_sys/card_image.h
|
||||
file_sys/content_archive.cpp
|
||||
@@ -33,18 +29,10 @@ add_library(core STATIC
|
||||
file_sys/directory.h
|
||||
file_sys/errors.h
|
||||
file_sys/mode.h
|
||||
file_sys/nca_metadata.cpp
|
||||
file_sys/nca_metadata.h
|
||||
file_sys/nca_patch.cpp
|
||||
file_sys/nca_patch.h
|
||||
file_sys/partition_filesystem.cpp
|
||||
file_sys/partition_filesystem.h
|
||||
file_sys/patch_manager.cpp
|
||||
file_sys/patch_manager.h
|
||||
file_sys/program_metadata.cpp
|
||||
file_sys/program_metadata.h
|
||||
file_sys/registered_cache.cpp
|
||||
file_sys/registered_cache.h
|
||||
file_sys/romfs.cpp
|
||||
file_sys/romfs.h
|
||||
file_sys/romfs_factory.cpp
|
||||
@@ -53,20 +41,14 @@ add_library(core STATIC
|
||||
file_sys/savedata_factory.h
|
||||
file_sys/sdmc_factory.cpp
|
||||
file_sys/sdmc_factory.h
|
||||
file_sys/submission_package.cpp
|
||||
file_sys/submission_package.h
|
||||
file_sys/vfs.cpp
|
||||
file_sys/vfs.h
|
||||
file_sys/vfs_concat.cpp
|
||||
file_sys/vfs_concat.h
|
||||
file_sys/vfs_offset.cpp
|
||||
file_sys/vfs_offset.h
|
||||
file_sys/vfs_real.cpp
|
||||
file_sys/vfs_real.h
|
||||
file_sys/vfs_vector.cpp
|
||||
file_sys/vfs_vector.h
|
||||
file_sys/xts_archive.cpp
|
||||
file_sys/xts_archive.h
|
||||
frontend/emu_window.cpp
|
||||
frontend/emu_window.h
|
||||
frontend/framebuffer_layout.cpp
|
||||
@@ -122,6 +104,8 @@ add_library(core STATIC
|
||||
hle/lock.cpp
|
||||
hle/lock.h
|
||||
hle/result.h
|
||||
hle/romfs.cpp
|
||||
hle/romfs.h
|
||||
hle/service/acc/acc.cpp
|
||||
hle/service/acc/acc.h
|
||||
hle/service/acc/acc_aa.cpp
|
||||
@@ -132,8 +116,6 @@ add_library(core STATIC
|
||||
hle/service/acc/acc_u0.h
|
||||
hle/service/acc/acc_u1.cpp
|
||||
hle/service/acc/acc_u1.h
|
||||
hle/service/acc/profile_manager.cpp
|
||||
hle/service/acc/profile_manager.h
|
||||
hle/service/am/am.cpp
|
||||
hle/service/am/am.h
|
||||
hle/service/am/applet_ae.cpp
|
||||
@@ -269,10 +251,6 @@ add_library(core STATIC
|
||||
hle/service/nvdrv/devices/nvhost_gpu.h
|
||||
hle/service/nvdrv/devices/nvhost_nvdec.cpp
|
||||
hle/service/nvdrv/devices/nvhost_nvdec.h
|
||||
hle/service/nvdrv/devices/nvhost_nvjpg.cpp
|
||||
hle/service/nvdrv/devices/nvhost_nvjpg.h
|
||||
hle/service/nvdrv/devices/nvhost_vic.cpp
|
||||
hle/service/nvdrv/devices/nvhost_vic.h
|
||||
hle/service/nvdrv/devices/nvmap.cpp
|
||||
hle/service/nvdrv/devices/nvmap.h
|
||||
hle/service/nvdrv/interface.cpp
|
||||
@@ -337,8 +315,6 @@ add_library(core STATIC
|
||||
hle/service/time/interface.h
|
||||
hle/service/time/time.cpp
|
||||
hle/service/time/time.h
|
||||
hle/service/usb/usb.cpp
|
||||
hle/service/usb/usb.h
|
||||
hle/service/vi/vi.cpp
|
||||
hle/service/vi/vi.h
|
||||
hle/service/vi/vi_m.cpp
|
||||
@@ -357,16 +333,12 @@ add_library(core STATIC
|
||||
loader/linker.h
|
||||
loader/loader.cpp
|
||||
loader/loader.h
|
||||
loader/nax.cpp
|
||||
loader/nax.h
|
||||
loader/nca.cpp
|
||||
loader/nca.h
|
||||
loader/nro.cpp
|
||||
loader/nro.h
|
||||
loader/nso.cpp
|
||||
loader/nso.h
|
||||
loader/nsp.cpp
|
||||
loader/nsp.h
|
||||
loader/xci.cpp
|
||||
loader/xci.h
|
||||
memory.cpp
|
||||
@@ -388,7 +360,7 @@ add_library(core STATIC
|
||||
create_target_directory_groups(core)
|
||||
|
||||
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn open_source_archives)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn)
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
target_sources(core PRIVATE
|
||||
|
||||
@@ -8,9 +8,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
/// Generic ARMv8 CPU interface
|
||||
/// Generic ARM11 CPU interface
|
||||
class ARM_Interface : NonCopyable {
|
||||
public:
|
||||
virtual ~ARM_Interface() {}
|
||||
@@ -19,9 +17,9 @@ public:
|
||||
std::array<u64, 31> cpu_registers;
|
||||
u64 sp;
|
||||
u64 pc;
|
||||
u64 pstate;
|
||||
std::array<u128, 32> vector_registers;
|
||||
u64 fpcr;
|
||||
u64 cpsr;
|
||||
std::array<u128, 32> fpu_registers;
|
||||
u64 fpscr;
|
||||
};
|
||||
|
||||
/// Runs the CPU until an event happens
|
||||
@@ -31,11 +29,11 @@ public:
|
||||
virtual void Step() = 0;
|
||||
|
||||
/// Maps a backing memory region for the CPU
|
||||
virtual void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
virtual void MapBackingMemory(VAddr address, size_t size, u8* memory,
|
||||
Kernel::VMAPermission perms) = 0;
|
||||
|
||||
/// Unmaps a region of memory that was previously mapped using MapBackingMemory
|
||||
virtual void UnmapMemory(VAddr address, std::size_t size) = 0;
|
||||
virtual void UnmapMemory(VAddr address, size_t size) = 0;
|
||||
|
||||
/// Clear all instruction cache
|
||||
virtual void ClearInstructionCache() = 0;
|
||||
@@ -69,50 +67,42 @@ public:
|
||||
*/
|
||||
virtual void SetReg(int index, u64 value) = 0;
|
||||
|
||||
/**
|
||||
* Gets the value of a specified vector register.
|
||||
*
|
||||
* @param index The index of the vector register.
|
||||
* @return the value within the vector register.
|
||||
*/
|
||||
virtual u128 GetVectorReg(int index) const = 0;
|
||||
virtual u128 GetExtReg(int index) const = 0;
|
||||
|
||||
virtual void SetExtReg(int index, u128 value) = 0;
|
||||
|
||||
/**
|
||||
* Sets a given value into a vector register.
|
||||
*
|
||||
* @param index The index of the vector register.
|
||||
* @param value The new value to place in the register.
|
||||
* Gets the value of a VFP register
|
||||
* @param index Register index (0-31)
|
||||
* @return Returns the value in the register
|
||||
*/
|
||||
virtual void SetVectorReg(int index, u128 value) = 0;
|
||||
virtual u32 GetVFPReg(int index) const = 0;
|
||||
|
||||
/**
|
||||
* Get the current PSTATE register
|
||||
* @return Returns the value of the PSTATE register
|
||||
* Sets a VFP register to the given value
|
||||
* @param index Register index (0-31)
|
||||
* @param value Value to set register to
|
||||
*/
|
||||
virtual u32 GetPSTATE() const = 0;
|
||||
virtual void SetVFPReg(int index, u32 value) = 0;
|
||||
|
||||
/**
|
||||
* Set the current PSTATE register
|
||||
* @param pstate Value to set PSTATE to
|
||||
* Get the current CPSR register
|
||||
* @return Returns the value of the CPSR register
|
||||
*/
|
||||
virtual void SetPSTATE(u32 pstate) = 0;
|
||||
virtual u32 GetCPSR() const = 0;
|
||||
|
||||
/**
|
||||
* Set the current CPSR register
|
||||
* @param cpsr Value to set CPSR to
|
||||
*/
|
||||
virtual void SetCPSR(u32 cpsr) = 0;
|
||||
|
||||
virtual VAddr GetTlsAddress() const = 0;
|
||||
|
||||
virtual void SetTlsAddress(VAddr address) = 0;
|
||||
|
||||
/**
|
||||
* Gets the value within the TPIDR_EL0 (read/write software thread ID) register.
|
||||
*
|
||||
* @return the value within the register.
|
||||
*/
|
||||
virtual u64 GetTPIDR_EL0() const = 0;
|
||||
|
||||
/**
|
||||
* Sets a new value within the TPIDR_EL0 (read/write software thread ID) register.
|
||||
*
|
||||
* @param value The new value to place in the register.
|
||||
*/
|
||||
virtual void SetTPIDR_EL0(u64 value) = 0;
|
||||
|
||||
/**
|
||||
@@ -127,11 +117,8 @@ public:
|
||||
*/
|
||||
virtual void LoadContext(const ThreadContext& ctx) = 0;
|
||||
|
||||
/// Clears the exclusive monitor's state.
|
||||
virtual void ClearExclusiveState() = 0;
|
||||
|
||||
/// Prepare core for thread reschedule (if needed to correctly handle state)
|
||||
virtual void PrepareReschedule() = 0;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -7,17 +7,14 @@
|
||||
#include <dynarmic/A64/a64.h>
|
||||
#include <dynarmic/A64/config.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
using Vector = Dynarmic::A64::Vector;
|
||||
|
||||
class ARM_Dynarmic_Callbacks : public Dynarmic::A64::UserCallbacks {
|
||||
@@ -58,7 +55,7 @@ public:
|
||||
Memory::Write64(vaddr + 8, value[1]);
|
||||
}
|
||||
|
||||
void InterpreterFallback(u64 pc, std::size_t num_instructions) override {
|
||||
void InterpreterFallback(u64 pc, size_t num_instructions) override {
|
||||
LOG_INFO(Core_ARM, "Unicorn fallback @ 0x{:X} for {} instructions (instr = {:08X})", pc,
|
||||
num_instructions, MemoryReadCode(pc));
|
||||
|
||||
@@ -81,7 +78,7 @@ public:
|
||||
return;
|
||||
default:
|
||||
ASSERT_MSG(false, "ExceptionRaised(exception = {}, pc = {:X})",
|
||||
static_cast<std::size_t>(exception), pc);
|
||||
static_cast<size_t>(exception), pc);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -90,16 +87,7 @@ public:
|
||||
}
|
||||
|
||||
void AddTicks(u64 ticks) override {
|
||||
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
|
||||
// rough approximation of the amount of executed ticks in the system, it may be thrown off
|
||||
// if not all cores are doing a similar amount of work. Instead of doing this, we should
|
||||
// device a way so that timing is consistent across all cores without increasing the ticks 4
|
||||
// times.
|
||||
u64 amortized_ticks = (ticks - num_interpreted_instructions) / Core::NUM_CPU_CORES;
|
||||
// Always execute at least one tick.
|
||||
amortized_ticks = std::max<u64>(amortized_ticks, 1);
|
||||
|
||||
CoreTiming::AddTicks(amortized_ticks);
|
||||
CoreTiming::AddTicks(ticks - num_interpreted_instructions);
|
||||
num_interpreted_instructions = 0;
|
||||
}
|
||||
u64 GetTicksRemaining() override {
|
||||
@@ -110,7 +98,7 @@ public:
|
||||
}
|
||||
|
||||
ARM_Dynarmic& parent;
|
||||
std::size_t num_interpreted_instructions = 0;
|
||||
size_t num_interpreted_instructions = 0;
|
||||
u64 tpidrro_el0 = 0;
|
||||
u64 tpidr_el0 = 0;
|
||||
};
|
||||
@@ -138,16 +126,10 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
|
||||
config.dczid_el0 = 4;
|
||||
config.ctr_el0 = 0x8444c004;
|
||||
|
||||
// Unpredictable instructions
|
||||
config.define_unpredictable_behaviour = true;
|
||||
|
||||
return std::make_unique<Dynarmic::A64::Jit>(config);
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(ARM_Jit_Dynarmic, "ARM JIT", "Dynarmic", MP_RGB(255, 64, 64));
|
||||
|
||||
void ARM_Dynarmic::Run() {
|
||||
MICROPROFILE_SCOPE(ARM_Jit_Dynarmic);
|
||||
ASSERT(Memory::GetCurrentPageTable() == current_page_table);
|
||||
|
||||
jit->Run();
|
||||
@@ -157,8 +139,7 @@ void ARM_Dynarmic::Step() {
|
||||
cb->InterpreterFallback(jit->GetPC(), 1);
|
||||
}
|
||||
|
||||
ARM_Dynarmic::ARM_Dynarmic(std::shared_ptr<ExclusiveMonitor> exclusive_monitor,
|
||||
std::size_t core_index)
|
||||
ARM_Dynarmic::ARM_Dynarmic(std::shared_ptr<ExclusiveMonitor> exclusive_monitor, size_t core_index)
|
||||
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), core_index{core_index},
|
||||
exclusive_monitor{std::dynamic_pointer_cast<DynarmicExclusiveMonitor>(exclusive_monitor)} {
|
||||
ThreadContext ctx;
|
||||
@@ -169,12 +150,12 @@ ARM_Dynarmic::ARM_Dynarmic(std::shared_ptr<ExclusiveMonitor> exclusive_monitor,
|
||||
|
||||
ARM_Dynarmic::~ARM_Dynarmic() = default;
|
||||
|
||||
void ARM_Dynarmic::MapBackingMemory(u64 address, std::size_t size, u8* memory,
|
||||
void ARM_Dynarmic::MapBackingMemory(u64 address, size_t size, u8* memory,
|
||||
Kernel::VMAPermission perms) {
|
||||
inner_unicorn.MapBackingMemory(address, size, memory, perms);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::UnmapMemory(u64 address, std::size_t size) {
|
||||
void ARM_Dynarmic::UnmapMemory(u64 address, size_t size) {
|
||||
inner_unicorn.UnmapMemory(address, size);
|
||||
}
|
||||
|
||||
@@ -194,20 +175,29 @@ void ARM_Dynarmic::SetReg(int index, u64 value) {
|
||||
jit->SetRegister(index, value);
|
||||
}
|
||||
|
||||
u128 ARM_Dynarmic::GetVectorReg(int index) const {
|
||||
u128 ARM_Dynarmic::GetExtReg(int index) const {
|
||||
return jit->GetVector(index);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::SetVectorReg(int index, u128 value) {
|
||||
void ARM_Dynarmic::SetExtReg(int index, u128 value) {
|
||||
jit->SetVector(index, value);
|
||||
}
|
||||
|
||||
u32 ARM_Dynarmic::GetPSTATE() const {
|
||||
u32 ARM_Dynarmic::GetVFPReg(int /*index*/) const {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::SetVFPReg(int /*index*/, u32 /*value*/) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
u32 ARM_Dynarmic::GetCPSR() const {
|
||||
return jit->GetPstate();
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::SetPSTATE(u32 pstate) {
|
||||
jit->SetPstate(pstate);
|
||||
void ARM_Dynarmic::SetCPSR(u32 cpsr) {
|
||||
jit->SetPstate(cpsr);
|
||||
}
|
||||
|
||||
u64 ARM_Dynarmic::GetTlsAddress() const {
|
||||
@@ -230,22 +220,24 @@ void ARM_Dynarmic::SaveContext(ThreadContext& ctx) {
|
||||
ctx.cpu_registers = jit->GetRegisters();
|
||||
ctx.sp = jit->GetSP();
|
||||
ctx.pc = jit->GetPC();
|
||||
ctx.pstate = jit->GetPstate();
|
||||
ctx.vector_registers = jit->GetVectors();
|
||||
ctx.fpcr = jit->GetFpcr();
|
||||
ctx.cpsr = jit->GetPstate();
|
||||
ctx.fpu_registers = jit->GetVectors();
|
||||
ctx.fpscr = jit->GetFpcr();
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::LoadContext(const ThreadContext& ctx) {
|
||||
jit->SetRegisters(ctx.cpu_registers);
|
||||
jit->SetSP(ctx.sp);
|
||||
jit->SetPC(ctx.pc);
|
||||
jit->SetPstate(static_cast<u32>(ctx.pstate));
|
||||
jit->SetVectors(ctx.vector_registers);
|
||||
jit->SetFpcr(static_cast<u32>(ctx.fpcr));
|
||||
jit->SetPstate(static_cast<u32>(ctx.cpsr));
|
||||
jit->SetVectors(ctx.fpu_registers);
|
||||
jit->SetFpcr(static_cast<u32>(ctx.fpscr));
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::PrepareReschedule() {
|
||||
jit->HaltExecution();
|
||||
if (jit->IsExecuting()) {
|
||||
jit->HaltExecution();
|
||||
}
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::ClearInstructionCache() {
|
||||
@@ -261,10 +253,10 @@ void ARM_Dynarmic::PageTableChanged() {
|
||||
current_page_table = Memory::GetCurrentPageTable();
|
||||
}
|
||||
|
||||
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(std::size_t core_count) : monitor(core_count) {}
|
||||
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(size_t core_count) : monitor(core_count) {}
|
||||
DynarmicExclusiveMonitor::~DynarmicExclusiveMonitor() = default;
|
||||
|
||||
void DynarmicExclusiveMonitor::SetExclusive(std::size_t core_index, VAddr addr) {
|
||||
void DynarmicExclusiveMonitor::SetExclusive(size_t core_index, VAddr addr) {
|
||||
// Size doesn't actually matter.
|
||||
monitor.Mark(core_index, addr, 16);
|
||||
}
|
||||
@@ -273,31 +265,29 @@ void DynarmicExclusiveMonitor::ClearExclusive() {
|
||||
monitor.Clear();
|
||||
}
|
||||
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite8(std::size_t core_index, VAddr vaddr, u8 value) {
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite8(size_t core_index, VAddr vaddr, u8 value) {
|
||||
return monitor.DoExclusiveOperation(core_index, vaddr, 1,
|
||||
[&] { Memory::Write8(vaddr, value); });
|
||||
}
|
||||
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite16(std::size_t core_index, VAddr vaddr, u16 value) {
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite16(size_t core_index, VAddr vaddr, u16 value) {
|
||||
return monitor.DoExclusiveOperation(core_index, vaddr, 2,
|
||||
[&] { Memory::Write16(vaddr, value); });
|
||||
}
|
||||
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite32(std::size_t core_index, VAddr vaddr, u32 value) {
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite32(size_t core_index, VAddr vaddr, u32 value) {
|
||||
return monitor.DoExclusiveOperation(core_index, vaddr, 4,
|
||||
[&] { Memory::Write32(vaddr, value); });
|
||||
}
|
||||
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite64(std::size_t core_index, VAddr vaddr, u64 value) {
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite64(size_t core_index, VAddr vaddr, u64 value) {
|
||||
return monitor.DoExclusiveOperation(core_index, vaddr, 8,
|
||||
[&] { Memory::Write64(vaddr, value); });
|
||||
}
|
||||
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) {
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite128(size_t core_index, VAddr vaddr, u128 value) {
|
||||
return monitor.DoExclusiveOperation(core_index, vaddr, 16, [&] {
|
||||
Memory::Write64(vaddr + 0, value[0]);
|
||||
Memory::Write64(vaddr + 8, value[1]);
|
||||
Memory::Write64(vaddr, value[0]);
|
||||
Memory::Write64(vaddr, value[1]);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -12,29 +12,29 @@
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Dynarmic_Callbacks;
|
||||
class DynarmicExclusiveMonitor;
|
||||
|
||||
class ARM_Dynarmic final : public ARM_Interface {
|
||||
public:
|
||||
ARM_Dynarmic(std::shared_ptr<ExclusiveMonitor> exclusive_monitor, std::size_t core_index);
|
||||
ARM_Dynarmic(std::shared_ptr<ExclusiveMonitor> exclusive_monitor, size_t core_index);
|
||||
~ARM_Dynarmic();
|
||||
|
||||
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
void MapBackingMemory(VAddr address, size_t size, u8* memory,
|
||||
Kernel::VMAPermission perms) override;
|
||||
void UnmapMemory(u64 address, std::size_t size) override;
|
||||
void UnmapMemory(u64 address, size_t size) override;
|
||||
void SetPC(u64 pc) override;
|
||||
u64 GetPC() const override;
|
||||
u64 GetReg(int index) const override;
|
||||
void SetReg(int index, u64 value) override;
|
||||
u128 GetVectorReg(int index) const override;
|
||||
void SetVectorReg(int index, u128 value) override;
|
||||
u32 GetPSTATE() const override;
|
||||
void SetPSTATE(u32 pstate) override;
|
||||
u128 GetExtReg(int index) const override;
|
||||
void SetExtReg(int index, u128 value) override;
|
||||
u32 GetVFPReg(int index) const override;
|
||||
void SetVFPReg(int index, u32 value) override;
|
||||
u32 GetCPSR() const override;
|
||||
void Run() override;
|
||||
void Step() override;
|
||||
void SetCPSR(u32 cpsr) override;
|
||||
VAddr GetTlsAddress() const override;
|
||||
void SetTlsAddress(VAddr address) override;
|
||||
void SetTPIDR_EL0(u64 value) override;
|
||||
@@ -57,7 +57,7 @@ private:
|
||||
std::unique_ptr<Dynarmic::A64::Jit> jit;
|
||||
ARM_Unicorn inner_unicorn;
|
||||
|
||||
std::size_t core_index;
|
||||
size_t core_index;
|
||||
std::shared_ptr<DynarmicExclusiveMonitor> exclusive_monitor;
|
||||
|
||||
Memory::PageTable* current_page_table = nullptr;
|
||||
@@ -65,21 +65,19 @@ private:
|
||||
|
||||
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
|
||||
public:
|
||||
explicit DynarmicExclusiveMonitor(std::size_t core_count);
|
||||
explicit DynarmicExclusiveMonitor(size_t core_count);
|
||||
~DynarmicExclusiveMonitor();
|
||||
|
||||
void SetExclusive(std::size_t core_index, VAddr addr) override;
|
||||
void SetExclusive(size_t core_index, VAddr addr) override;
|
||||
void ClearExclusive() override;
|
||||
|
||||
bool ExclusiveWrite8(std::size_t core_index, VAddr vaddr, u8 value) override;
|
||||
bool ExclusiveWrite16(std::size_t core_index, VAddr vaddr, u16 value) override;
|
||||
bool ExclusiveWrite32(std::size_t core_index, VAddr vaddr, u32 value) override;
|
||||
bool ExclusiveWrite64(std::size_t core_index, VAddr vaddr, u64 value) override;
|
||||
bool ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) override;
|
||||
bool ExclusiveWrite8(size_t core_index, VAddr vaddr, u8 value) override;
|
||||
bool ExclusiveWrite16(size_t core_index, VAddr vaddr, u16 value) override;
|
||||
bool ExclusiveWrite32(size_t core_index, VAddr vaddr, u32 value) override;
|
||||
bool ExclusiveWrite64(size_t core_index, VAddr vaddr, u64 value) override;
|
||||
bool ExclusiveWrite128(size_t core_index, VAddr vaddr, u128 value) override;
|
||||
|
||||
private:
|
||||
friend class ARM_Dynarmic;
|
||||
Dynarmic::A64::ExclusiveMonitor monitor;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -4,8 +4,4 @@
|
||||
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
ExclusiveMonitor::~ExclusiveMonitor() = default;
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -6,20 +6,16 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ExclusiveMonitor {
|
||||
public:
|
||||
virtual ~ExclusiveMonitor();
|
||||
|
||||
virtual void SetExclusive(std::size_t core_index, VAddr addr) = 0;
|
||||
virtual void SetExclusive(size_t core_index, VAddr addr) = 0;
|
||||
virtual void ClearExclusive() = 0;
|
||||
|
||||
virtual bool ExclusiveWrite8(std::size_t core_index, VAddr vaddr, u8 value) = 0;
|
||||
virtual bool ExclusiveWrite16(std::size_t core_index, VAddr vaddr, u16 value) = 0;
|
||||
virtual bool ExclusiveWrite32(std::size_t core_index, VAddr vaddr, u32 value) = 0;
|
||||
virtual bool ExclusiveWrite64(std::size_t core_index, VAddr vaddr, u64 value) = 0;
|
||||
virtual bool ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) = 0;
|
||||
virtual bool ExclusiveWrite8(size_t core_index, VAddr vaddr, u8 value) = 0;
|
||||
virtual bool ExclusiveWrite16(size_t core_index, VAddr vaddr, u16 value) = 0;
|
||||
virtual bool ExclusiveWrite32(size_t core_index, VAddr vaddr, u32 value) = 0;
|
||||
virtual bool ExclusiveWrite64(size_t core_index, VAddr vaddr, u64 value) = 0;
|
||||
virtual bool ExclusiveWrite128(size_t core_index, VAddr vaddr, u128 value) = 0;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -11,8 +11,6 @@
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
// Load Unicorn DLL once on Windows using RAII
|
||||
#ifdef _MSC_VER
|
||||
#include <unicorn_dynload.h>
|
||||
@@ -90,12 +88,12 @@ ARM_Unicorn::~ARM_Unicorn() {
|
||||
CHECKED(uc_close(uc));
|
||||
}
|
||||
|
||||
void ARM_Unicorn::MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
void ARM_Unicorn::MapBackingMemory(VAddr address, size_t size, u8* memory,
|
||||
Kernel::VMAPermission perms) {
|
||||
CHECKED(uc_mem_map_ptr(uc, address, size, static_cast<u32>(perms), memory));
|
||||
}
|
||||
|
||||
void ARM_Unicorn::UnmapMemory(VAddr address, std::size_t size) {
|
||||
void ARM_Unicorn::UnmapMemory(VAddr address, size_t size) {
|
||||
CHECKED(uc_mem_unmap(uc, address, size));
|
||||
}
|
||||
|
||||
@@ -131,24 +129,33 @@ void ARM_Unicorn::SetReg(int regn, u64 val) {
|
||||
CHECKED(uc_reg_write(uc, treg, &val));
|
||||
}
|
||||
|
||||
u128 ARM_Unicorn::GetVectorReg(int /*index*/) const {
|
||||
u128 ARM_Unicorn::GetExtReg(int /*index*/) const {
|
||||
UNIMPLEMENTED();
|
||||
static constexpr u128 res{};
|
||||
return res;
|
||||
}
|
||||
|
||||
void ARM_Unicorn::SetVectorReg(int /*index*/, u128 /*value*/) {
|
||||
void ARM_Unicorn::SetExtReg(int /*index*/, u128 /*value*/) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
u32 ARM_Unicorn::GetPSTATE() const {
|
||||
u32 ARM_Unicorn::GetVFPReg(int /*index*/) const {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
void ARM_Unicorn::SetVFPReg(int /*index*/, u32 /*value*/) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
u32 ARM_Unicorn::GetCPSR() const {
|
||||
u64 nzcv{};
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_NZCV, &nzcv));
|
||||
return static_cast<u32>(nzcv);
|
||||
}
|
||||
|
||||
void ARM_Unicorn::SetPSTATE(u32 pstate) {
|
||||
u64 nzcv = pstate;
|
||||
void ARM_Unicorn::SetCPSR(u32 cpsr) {
|
||||
u64 nzcv = cpsr;
|
||||
CHECKED(uc_reg_write(uc, UC_ARM64_REG_NZCV, &nzcv));
|
||||
}
|
||||
|
||||
@@ -184,10 +191,10 @@ void ARM_Unicorn::Step() {
|
||||
ExecuteInstructions(1);
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
|
||||
MICROPROFILE_DEFINE(ARM_Jit, "ARM JIT", "ARM JIT", MP_RGB(255, 64, 64));
|
||||
|
||||
void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
|
||||
MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
|
||||
MICROPROFILE_SCOPE(ARM_Jit);
|
||||
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
|
||||
CoreTiming::AddTicks(num_instructions);
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
@@ -204,13 +211,13 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
|
||||
}
|
||||
}
|
||||
|
||||
void ARM_Unicorn::SaveContext(ThreadContext& ctx) {
|
||||
void ARM_Unicorn::SaveContext(ARM_Interface::ThreadContext& ctx) {
|
||||
int uregs[32];
|
||||
void* tregs[32];
|
||||
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_SP, &ctx.sp));
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_PC, &ctx.pc));
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_NZCV, &ctx.pstate));
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_NZCV, &ctx.cpsr));
|
||||
|
||||
for (auto i = 0; i < 29; ++i) {
|
||||
uregs[i] = UC_ARM64_REG_X0 + i;
|
||||
@@ -225,19 +232,19 @@ void ARM_Unicorn::SaveContext(ThreadContext& ctx) {
|
||||
|
||||
for (int i = 0; i < 32; ++i) {
|
||||
uregs[i] = UC_ARM64_REG_Q0 + i;
|
||||
tregs[i] = &ctx.vector_registers[i];
|
||||
tregs[i] = &ctx.fpu_registers[i];
|
||||
}
|
||||
|
||||
CHECKED(uc_reg_read_batch(uc, uregs, tregs, 32));
|
||||
}
|
||||
|
||||
void ARM_Unicorn::LoadContext(const ThreadContext& ctx) {
|
||||
void ARM_Unicorn::LoadContext(const ARM_Interface::ThreadContext& ctx) {
|
||||
int uregs[32];
|
||||
void* tregs[32];
|
||||
|
||||
CHECKED(uc_reg_write(uc, UC_ARM64_REG_SP, &ctx.sp));
|
||||
CHECKED(uc_reg_write(uc, UC_ARM64_REG_PC, &ctx.pc));
|
||||
CHECKED(uc_reg_write(uc, UC_ARM64_REG_NZCV, &ctx.pstate));
|
||||
CHECKED(uc_reg_write(uc, UC_ARM64_REG_NZCV, &ctx.cpsr));
|
||||
|
||||
for (int i = 0; i < 29; ++i) {
|
||||
uregs[i] = UC_ARM64_REG_X0 + i;
|
||||
@@ -252,7 +259,7 @@ void ARM_Unicorn::LoadContext(const ThreadContext& ctx) {
|
||||
|
||||
for (auto i = 0; i < 32; ++i) {
|
||||
uregs[i] = UC_ARM64_REG_Q0 + i;
|
||||
tregs[i] = (void*)&ctx.vector_registers[i];
|
||||
tregs[i] = (void*)&ctx.fpu_registers[i];
|
||||
}
|
||||
|
||||
CHECKED(uc_reg_write_batch(uc, uregs, tregs, 32));
|
||||
@@ -270,5 +277,3 @@ void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
|
||||
last_bkpt = bkpt;
|
||||
last_bkpt_hit = true;
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -9,23 +9,23 @@
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Unicorn final : public ARM_Interface {
|
||||
public:
|
||||
ARM_Unicorn();
|
||||
~ARM_Unicorn();
|
||||
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
void MapBackingMemory(VAddr address, size_t size, u8* memory,
|
||||
Kernel::VMAPermission perms) override;
|
||||
void UnmapMemory(VAddr address, std::size_t size) override;
|
||||
void UnmapMemory(VAddr address, size_t size) override;
|
||||
void SetPC(u64 pc) override;
|
||||
u64 GetPC() const override;
|
||||
u64 GetReg(int index) const override;
|
||||
void SetReg(int index, u64 value) override;
|
||||
u128 GetVectorReg(int index) const override;
|
||||
void SetVectorReg(int index, u128 value) override;
|
||||
u32 GetPSTATE() const override;
|
||||
void SetPSTATE(u32 pstate) override;
|
||||
u128 GetExtReg(int index) const override;
|
||||
void SetExtReg(int index, u128 value) override;
|
||||
u32 GetVFPReg(int index) const override;
|
||||
void SetVFPReg(int index, u32 value) override;
|
||||
u32 GetCPSR() const override;
|
||||
void SetCPSR(u32 cpsr) override;
|
||||
VAddr GetTlsAddress() const override;
|
||||
void SetTlsAddress(VAddr address) override;
|
||||
void SetTPIDR_EL0(u64 value) override;
|
||||
@@ -46,5 +46,3 @@ private:
|
||||
GDBStub::BreakpointAddress last_bkpt{};
|
||||
bool last_bkpt_hit;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -2,35 +2,22 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/controller.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "file_sys/vfs_real.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
@@ -38,437 +25,246 @@ namespace Core {
|
||||
|
||||
/*static*/ System System::s_instance;
|
||||
|
||||
namespace {
|
||||
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
const std::string& path) {
|
||||
// To account for split 00+01+etc files.
|
||||
std::string dir_name;
|
||||
std::string filename;
|
||||
Common::SplitPath(path, &dir_name, &filename, nullptr);
|
||||
if (filename == "00") {
|
||||
const auto dir = vfs->OpenDirectory(dir_name, FileSys::Mode::Read);
|
||||
std::vector<FileSys::VirtualFile> concat;
|
||||
for (u8 i = 0; i < 0x10; ++i) {
|
||||
auto next = dir->GetFile(fmt::format("{:02X}", i));
|
||||
if (next != nullptr)
|
||||
concat.push_back(std::move(next));
|
||||
else {
|
||||
next = dir->GetFile(fmt::format("{:02x}", i));
|
||||
if (next != nullptr)
|
||||
concat.push_back(std::move(next));
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
System::System() = default;
|
||||
|
||||
if (concat.empty())
|
||||
return nullptr;
|
||||
|
||||
return FileSys::ConcatenateFiles(concat, dir->GetName());
|
||||
}
|
||||
|
||||
return vfs->OpenFile(path, FileSys::Mode::Read);
|
||||
}
|
||||
System::~System() = default;
|
||||
|
||||
/// Runs a CPU core while the system is powered on
|
||||
void RunCpuCore(std::shared_ptr<Cpu> cpu_state) {
|
||||
static void RunCpuCore(std::shared_ptr<Cpu> cpu_state) {
|
||||
while (Core::System::GetInstance().IsPoweredOn()) {
|
||||
cpu_state->RunLoop(true);
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
struct System::Impl {
|
||||
Cpu& CurrentCpuCore() {
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cpu_cores[active_core];
|
||||
}
|
||||
|
||||
ResultStatus RunLoop(bool tight_loop) {
|
||||
status = ResultStatus::Success;
|
||||
|
||||
// Update thread_to_cpu in case Core 0 is run from a different host thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::HandlePacket();
|
||||
|
||||
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
|
||||
// execute. Otherwise, get out of the loop function.
|
||||
if (GDBStub::GetCpuHaltFlag()) {
|
||||
if (GDBStub::GetCpuStepFlag()) {
|
||||
tight_loop = false;
|
||||
} else {
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
cpu_cores[active_core]->RunLoop(tight_loop);
|
||||
if (Settings::values.use_multi_core) {
|
||||
// Cores 1-3 are run on other threads in this mode
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
ResultStatus Init(Frontend::EmuWindow& emu_window) {
|
||||
LOG_DEBUG(HW_Memory, "initialized OK");
|
||||
|
||||
CoreTiming::Init();
|
||||
kernel.Initialize();
|
||||
|
||||
// Create a default fs if one doesn't already exist.
|
||||
if (virtual_filesystem == nullptr)
|
||||
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||
|
||||
kernel.MakeCurrentProcess(Kernel::Process::Create(kernel, "main"));
|
||||
|
||||
cpu_barrier = std::make_shared<CpuBarrier>();
|
||||
cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
|
||||
for (std::size_t index = 0; index < cpu_cores.size(); ++index) {
|
||||
cpu_cores[index] = std::make_shared<Cpu>(cpu_exclusive_monitor, cpu_barrier, index);
|
||||
}
|
||||
|
||||
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>();
|
||||
|
||||
Service::Init(service_manager, virtual_filesystem);
|
||||
GDBStub::Init();
|
||||
|
||||
renderer = VideoCore::CreateRenderer(emu_window);
|
||||
if (!renderer->Init()) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
|
||||
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
// CPU core 0 is run on the main thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (std::size_t index = 0; index < cpu_core_threads.size(); ++index) {
|
||||
cpu_core_threads[index] =
|
||||
std::make_unique<std::thread>(RunCpuCore, cpu_cores[index + 1]);
|
||||
thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1];
|
||||
}
|
||||
}
|
||||
|
||||
LOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
// Reset counters and set time origin to current frame
|
||||
GetAndResetPerfStats();
|
||||
perf_stats.BeginSystemFrame();
|
||||
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
|
||||
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
|
||||
|
||||
if (!app_loader) {
|
||||
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
|
||||
return ResultStatus::ErrorGetLoader;
|
||||
}
|
||||
std::pair<boost::optional<u32>, Loader::ResultStatus> system_mode =
|
||||
app_loader->LoadKernelSystemMode();
|
||||
|
||||
if (system_mode.second != Loader::ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
|
||||
static_cast<int>(system_mode.second));
|
||||
|
||||
return ResultStatus::ErrorSystemMode;
|
||||
}
|
||||
|
||||
ResultStatus init_result{Init(emu_window)};
|
||||
if (init_result != ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
|
||||
static_cast<int>(init_result));
|
||||
Shutdown();
|
||||
return init_result;
|
||||
}
|
||||
|
||||
const Loader::ResultStatus load_result{app_loader->Load(kernel.CurrentProcess())};
|
||||
if (load_result != Loader::ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
|
||||
Shutdown();
|
||||
|
||||
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
|
||||
static_cast<u32>(load_result));
|
||||
}
|
||||
status = ResultStatus::Success;
|
||||
return status;
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
// Log last frame performance stats
|
||||
auto perf_results = GetAndResetPerfStats();
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
|
||||
perf_results.emulation_speed * 100.0);
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
||||
perf_results.game_fps);
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||
perf_results.frametime * 1000.0);
|
||||
|
||||
// Shutdown emulation session
|
||||
renderer.reset();
|
||||
GDBStub::Shutdown();
|
||||
Service::Shutdown();
|
||||
service_manager.reset();
|
||||
telemetry_session.reset();
|
||||
gpu_core.reset();
|
||||
|
||||
// Close all CPU/threading state
|
||||
cpu_barrier->NotifyEnd();
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (auto& thread : cpu_core_threads) {
|
||||
thread->join();
|
||||
thread.reset();
|
||||
}
|
||||
}
|
||||
thread_to_cpu.clear();
|
||||
for (auto& cpu_core : cpu_cores) {
|
||||
cpu_core.reset();
|
||||
}
|
||||
cpu_barrier.reset();
|
||||
|
||||
// Shutdown kernel and core timing
|
||||
kernel.Shutdown();
|
||||
CoreTiming::Shutdown();
|
||||
|
||||
// Close app loader
|
||||
app_loader.reset();
|
||||
|
||||
LOG_DEBUG(Core, "Shutdown OK");
|
||||
}
|
||||
|
||||
Loader::ResultStatus GetGameName(std::string& out) const {
|
||||
if (app_loader == nullptr)
|
||||
return Loader::ResultStatus::ErrorNotInitialized;
|
||||
return app_loader->ReadTitle(out);
|
||||
}
|
||||
|
||||
void SetStatus(ResultStatus new_status, const char* details = nullptr) {
|
||||
status = new_status;
|
||||
if (details) {
|
||||
status_details = details;
|
||||
}
|
||||
}
|
||||
|
||||
PerfStatsResults GetAndResetPerfStats() {
|
||||
return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
|
||||
}
|
||||
|
||||
Kernel::KernelCore kernel;
|
||||
/// RealVfsFilesystem instance
|
||||
FileSys::VirtualFilesystem virtual_filesystem;
|
||||
/// AppLoader used to load the current executing application
|
||||
std::unique_ptr<Loader::AppLoader> app_loader;
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
std::unique_ptr<Tegra::GPU> gpu_core;
|
||||
std::shared_ptr<Tegra::DebugContext> debug_context;
|
||||
std::shared_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
|
||||
std::shared_ptr<CpuBarrier> cpu_barrier;
|
||||
std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
|
||||
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;
|
||||
std::size_t active_core{}; ///< Active core, only used in single thread mode
|
||||
|
||||
/// Service manager
|
||||
std::shared_ptr<Service::SM::ServiceManager> service_manager;
|
||||
|
||||
/// Telemetry session for this emulation session
|
||||
std::unique_ptr<Core::TelemetrySession> telemetry_session;
|
||||
|
||||
ResultStatus status = ResultStatus::Success;
|
||||
std::string status_details = "";
|
||||
|
||||
/// Map of guest threads to CPU cores
|
||||
std::map<std::thread::id, std::shared_ptr<Cpu>> thread_to_cpu;
|
||||
|
||||
Core::PerfStats perf_stats;
|
||||
Core::FrameLimiter frame_limiter;
|
||||
};
|
||||
|
||||
System::System() : impl{std::make_unique<Impl>()} {}
|
||||
System::~System() = default;
|
||||
|
||||
Cpu& System::CurrentCpuCore() {
|
||||
return impl->CurrentCpuCore();
|
||||
// If multicore is enabled, use host thread to figure out the current CPU core
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cpu_cores[active_core];
|
||||
}
|
||||
|
||||
System::ResultStatus System::RunLoop(bool tight_loop) {
|
||||
return impl->RunLoop(tight_loop);
|
||||
status = ResultStatus::Success;
|
||||
|
||||
// Update thread_to_cpu in case Core 0 is run from a different host thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::HandlePacket();
|
||||
|
||||
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
|
||||
// execute. Otherwise, get out of the loop function.
|
||||
if (GDBStub::GetCpuHaltFlag()) {
|
||||
if (GDBStub::GetCpuStepFlag()) {
|
||||
tight_loop = false;
|
||||
} else {
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
cpu_cores[active_core]->RunLoop(tight_loop);
|
||||
if (Settings::values.use_multi_core) {
|
||||
// Cores 1-3 are run on other threads in this mode
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
GDBStub::SetInstCacheValidity(true);
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
System::ResultStatus System::SingleStep() {
|
||||
return RunLoop(false);
|
||||
}
|
||||
|
||||
void System::InvalidateCpuInstructionCaches() {
|
||||
for (auto& cpu : impl->cpu_cores) {
|
||||
cpu->ArmInterface().ClearInstructionCache();
|
||||
System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& filepath) {
|
||||
app_loader = Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(filepath));
|
||||
|
||||
if (!app_loader) {
|
||||
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
|
||||
return ResultStatus::ErrorGetLoader;
|
||||
}
|
||||
}
|
||||
std::pair<boost::optional<u32>, Loader::ResultStatus> system_mode =
|
||||
app_loader->LoadKernelSystemMode();
|
||||
|
||||
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
|
||||
return impl->Load(emu_window, filepath);
|
||||
}
|
||||
if (system_mode.second != Loader::ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
|
||||
static_cast<int>(system_mode.second));
|
||||
|
||||
bool System::IsPoweredOn() const {
|
||||
return impl->cpu_barrier && impl->cpu_barrier->IsAlive();
|
||||
switch (system_mode.second) {
|
||||
case Loader::ResultStatus::ErrorMissingKeys:
|
||||
return ResultStatus::ErrorLoader_ErrorMissingKeys;
|
||||
case Loader::ResultStatus::ErrorDecrypting:
|
||||
return ResultStatus::ErrorLoader_ErrorDecrypting;
|
||||
case Loader::ResultStatus::ErrorInvalidFormat:
|
||||
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
|
||||
case Loader::ResultStatus::ErrorUnsupportedArch:
|
||||
return ResultStatus::ErrorUnsupportedArch;
|
||||
default:
|
||||
return ResultStatus::ErrorSystemMode;
|
||||
}
|
||||
}
|
||||
|
||||
ResultStatus init_result{Init(emu_window)};
|
||||
if (init_result != ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
|
||||
static_cast<int>(init_result));
|
||||
System::Shutdown();
|
||||
return init_result;
|
||||
}
|
||||
|
||||
const Loader::ResultStatus load_result{app_loader->Load(current_process)};
|
||||
if (Loader::ResultStatus::Success != load_result) {
|
||||
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
|
||||
System::Shutdown();
|
||||
|
||||
switch (load_result) {
|
||||
case Loader::ResultStatus::ErrorMissingKeys:
|
||||
return ResultStatus::ErrorLoader_ErrorMissingKeys;
|
||||
case Loader::ResultStatus::ErrorDecrypting:
|
||||
return ResultStatus::ErrorLoader_ErrorDecrypting;
|
||||
case Loader::ResultStatus::ErrorInvalidFormat:
|
||||
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
|
||||
case Loader::ResultStatus::ErrorUnsupportedArch:
|
||||
return ResultStatus::ErrorUnsupportedArch;
|
||||
default:
|
||||
return ResultStatus::ErrorLoader;
|
||||
}
|
||||
}
|
||||
status = ResultStatus::Success;
|
||||
return status;
|
||||
}
|
||||
|
||||
void System::PrepareReschedule() {
|
||||
CurrentCpuCore().PrepareReschedule();
|
||||
}
|
||||
|
||||
PerfStatsResults System::GetAndResetPerfStats() {
|
||||
return impl->GetAndResetPerfStats();
|
||||
PerfStats::Results System::GetAndResetPerfStats() {
|
||||
return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
|
||||
}
|
||||
|
||||
Core::TelemetrySession& System::TelemetrySession() const {
|
||||
return *impl->telemetry_session;
|
||||
}
|
||||
|
||||
ARM_Interface& System::CurrentArmInterface() {
|
||||
return CurrentCpuCore().ArmInterface();
|
||||
}
|
||||
|
||||
std::size_t System::CurrentCoreIndex() {
|
||||
return CurrentCpuCore().CoreIndex();
|
||||
}
|
||||
|
||||
Kernel::Scheduler& System::CurrentScheduler() {
|
||||
return *CurrentCpuCore().Scheduler();
|
||||
}
|
||||
|
||||
const std::shared_ptr<Kernel::Scheduler>& System::Scheduler(std::size_t core_index) {
|
||||
const std::shared_ptr<Kernel::Scheduler>& System::Scheduler(size_t core_index) {
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return impl->cpu_cores[core_index]->Scheduler();
|
||||
return cpu_cores[core_index]->Scheduler();
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Process>& System::CurrentProcess() {
|
||||
return impl->kernel.CurrentProcess();
|
||||
}
|
||||
|
||||
const Kernel::SharedPtr<Kernel::Process>& System::CurrentProcess() const {
|
||||
return impl->kernel.CurrentProcess();
|
||||
}
|
||||
|
||||
ARM_Interface& System::ArmInterface(std::size_t core_index) {
|
||||
ARM_Interface& System::ArmInterface(size_t core_index) {
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return impl->cpu_cores[core_index]->ArmInterface();
|
||||
return cpu_cores[core_index]->ArmInterface();
|
||||
}
|
||||
|
||||
Cpu& System::CpuCore(std::size_t core_index) {
|
||||
Cpu& System::CpuCore(size_t core_index) {
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return *impl->cpu_cores[core_index];
|
||||
return *cpu_cores[core_index];
|
||||
}
|
||||
|
||||
ExclusiveMonitor& System::Monitor() {
|
||||
return *impl->cpu_exclusive_monitor;
|
||||
}
|
||||
System::ResultStatus System::Init(EmuWindow& emu_window) {
|
||||
LOG_DEBUG(HW_Memory, "initialized OK");
|
||||
|
||||
Tegra::GPU& System::GPU() {
|
||||
return *impl->gpu_core;
|
||||
}
|
||||
CoreTiming::Init();
|
||||
|
||||
const Tegra::GPU& System::GPU() const {
|
||||
return *impl->gpu_core;
|
||||
}
|
||||
current_process = Kernel::Process::Create("main");
|
||||
|
||||
VideoCore::RendererBase& System::Renderer() {
|
||||
return *impl->renderer;
|
||||
}
|
||||
cpu_barrier = std::make_shared<CpuBarrier>();
|
||||
cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
|
||||
for (size_t index = 0; index < cpu_cores.size(); ++index) {
|
||||
cpu_cores[index] = std::make_shared<Cpu>(cpu_exclusive_monitor, cpu_barrier, index);
|
||||
}
|
||||
|
||||
const VideoCore::RendererBase& System::Renderer() const {
|
||||
return *impl->renderer;
|
||||
}
|
||||
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>();
|
||||
|
||||
Kernel::KernelCore& System::Kernel() {
|
||||
return impl->kernel;
|
||||
}
|
||||
Kernel::Init();
|
||||
Service::Init(service_manager);
|
||||
GDBStub::Init();
|
||||
|
||||
const Kernel::KernelCore& System::Kernel() const {
|
||||
return impl->kernel;
|
||||
}
|
||||
renderer = VideoCore::CreateRenderer(emu_window);
|
||||
if (!renderer->Init()) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
Core::PerfStats& System::GetPerfStats() {
|
||||
return impl->perf_stats;
|
||||
}
|
||||
gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
|
||||
|
||||
const Core::PerfStats& System::GetPerfStats() const {
|
||||
return impl->perf_stats;
|
||||
}
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
// CPU core 0 is run on the main thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (size_t index = 0; index < cpu_core_threads.size(); ++index) {
|
||||
cpu_core_threads[index] =
|
||||
std::make_unique<std::thread>(RunCpuCore, cpu_cores[index + 1]);
|
||||
thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1];
|
||||
}
|
||||
}
|
||||
|
||||
Core::FrameLimiter& System::FrameLimiter() {
|
||||
return impl->frame_limiter;
|
||||
}
|
||||
LOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
const Core::FrameLimiter& System::FrameLimiter() const {
|
||||
return impl->frame_limiter;
|
||||
}
|
||||
// Reset counters and set time origin to current frame
|
||||
GetAndResetPerfStats();
|
||||
perf_stats.BeginSystemFrame();
|
||||
|
||||
Loader::ResultStatus System::GetGameName(std::string& out) const {
|
||||
return impl->GetGameName(out);
|
||||
}
|
||||
|
||||
void System::SetStatus(ResultStatus new_status, const char* details) {
|
||||
impl->SetStatus(new_status, details);
|
||||
}
|
||||
|
||||
const std::string& System::GetStatusDetails() const {
|
||||
return impl->status_details;
|
||||
}
|
||||
|
||||
Loader::AppLoader& System::GetAppLoader() const {
|
||||
return *impl->app_loader;
|
||||
}
|
||||
|
||||
void System::SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context) {
|
||||
impl->debug_context = std::move(context);
|
||||
}
|
||||
|
||||
Tegra::DebugContext* System::GetGPUDebugContext() const {
|
||||
return impl->debug_context.get();
|
||||
}
|
||||
|
||||
void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
|
||||
impl->virtual_filesystem = std::move(vfs);
|
||||
}
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
|
||||
return impl->virtual_filesystem;
|
||||
}
|
||||
|
||||
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
|
||||
return impl->Init(emu_window);
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
void System::Shutdown() {
|
||||
impl->Shutdown();
|
||||
// Log last frame performance stats
|
||||
auto perf_results = GetAndResetPerfStats();
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
|
||||
perf_results.emulation_speed * 100.0);
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
||||
perf_results.game_fps);
|
||||
Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||
perf_results.frametime * 1000.0);
|
||||
|
||||
// Shutdown emulation session
|
||||
renderer.reset();
|
||||
GDBStub::Shutdown();
|
||||
Service::Shutdown();
|
||||
Kernel::Shutdown();
|
||||
service_manager.reset();
|
||||
telemetry_session.reset();
|
||||
gpu_core.reset();
|
||||
|
||||
// Close all CPU/threading state
|
||||
cpu_barrier->NotifyEnd();
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (auto& thread : cpu_core_threads) {
|
||||
thread->join();
|
||||
thread.reset();
|
||||
}
|
||||
}
|
||||
thread_to_cpu.clear();
|
||||
for (auto& cpu_core : cpu_cores) {
|
||||
cpu_core.reset();
|
||||
}
|
||||
cpu_barrier.reset();
|
||||
|
||||
// Close core timing
|
||||
CoreTiming::Shutdown();
|
||||
|
||||
// Close app loader
|
||||
app_loader.reset();
|
||||
|
||||
LOG_DEBUG(Core, "Shutdown OK");
|
||||
}
|
||||
|
||||
Service::SM::ServiceManager& System::ServiceManager() {
|
||||
return *impl->service_manager;
|
||||
return *service_manager;
|
||||
}
|
||||
|
||||
const Service::SM::ServiceManager& System::ServiceManager() const {
|
||||
return *impl->service_manager;
|
||||
return *service_manager;
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
||||
232
src/core/core.h
232
src/core/core.h
@@ -4,64 +4,37 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include <thread>
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
} // namespace Core::Frontend
|
||||
|
||||
namespace FileSys {
|
||||
class VfsFilesystem;
|
||||
} // namespace FileSys
|
||||
|
||||
namespace Kernel {
|
||||
class KernelCore;
|
||||
class Process;
|
||||
class Scheduler;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Loader {
|
||||
class AppLoader;
|
||||
enum class ResultStatus : u16;
|
||||
} // namespace Loader
|
||||
class ARM_Interface;
|
||||
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
} // namespace Service::SM
|
||||
|
||||
namespace Tegra {
|
||||
class DebugContext;
|
||||
class GPU;
|
||||
} // namespace Tegra
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RendererBase;
|
||||
} // namespace VideoCore
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_Interface;
|
||||
class Cpu;
|
||||
class ExclusiveMonitor;
|
||||
class FrameLimiter;
|
||||
class PerfStats;
|
||||
class TelemetrySession;
|
||||
|
||||
struct PerfStatsResults;
|
||||
|
||||
class System {
|
||||
public:
|
||||
System(const System&) = delete;
|
||||
System& operator=(const System&) = delete;
|
||||
|
||||
System(System&&) = delete;
|
||||
System& operator=(System&&) = delete;
|
||||
|
||||
~System();
|
||||
|
||||
/**
|
||||
@@ -74,15 +47,21 @@ public:
|
||||
|
||||
/// Enumeration representing the return values of the System Initialize and Load process.
|
||||
enum class ResultStatus : u32 {
|
||||
Success, ///< Succeeded
|
||||
ErrorNotInitialized, ///< Error trying to use core prior to initialization
|
||||
ErrorGetLoader, ///< Error finding the correct application loader
|
||||
ErrorSystemMode, ///< Error determining the system mode
|
||||
ErrorSystemFiles, ///< Error in finding system files
|
||||
ErrorSharedFont, ///< Error in finding shared font
|
||||
ErrorVideoCore, ///< Error in the video core
|
||||
ErrorUnknown, ///< Any other error
|
||||
ErrorLoader, ///< The base for loader errors (too many to repeat)
|
||||
Success, ///< Succeeded
|
||||
ErrorNotInitialized, ///< Error trying to use core prior to initialization
|
||||
ErrorGetLoader, ///< Error finding the correct application loader
|
||||
ErrorSystemMode, ///< Error determining the system mode
|
||||
ErrorLoader, ///< Error loading the specified application
|
||||
ErrorLoader_ErrorMissingKeys, ///< Error because the key/keys needed to run could not be
|
||||
///< found.
|
||||
ErrorLoader_ErrorDecrypting, ///< Error loading the specified application due to encryption
|
||||
ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an
|
||||
/// invalid format
|
||||
ErrorSystemFiles, ///< Error in finding system files
|
||||
ErrorSharedFont, ///< Error in finding shared font
|
||||
ErrorVideoCore, ///< Error in the video core
|
||||
ErrorUnsupportedArch, ///< Unsupported Architecture (32-Bit ROMs)
|
||||
ErrorUnknown ///< Any other error
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -105,10 +84,14 @@ public:
|
||||
|
||||
/**
|
||||
* Invalidate the CPU instruction caches
|
||||
* This function should only be used by GDB Stub to support breakpoints, memory updates and
|
||||
* step/continue commands.
|
||||
* This function should only be used by GDBStub which is supposed to keep things
|
||||
* synch'ed to its internal instruction cache validity flag.
|
||||
*/
|
||||
void InvalidateCpuInstructionCaches();
|
||||
void InvalidateCpuInstructionCaches() {
|
||||
for (auto& cpu : cpu_cores) {
|
||||
cpu->ArmInterface().ClearInstructionCache();
|
||||
}
|
||||
}
|
||||
|
||||
/// Shutdown the emulated system.
|
||||
void Shutdown();
|
||||
@@ -120,103 +103,113 @@ public:
|
||||
* @param filepath String path to the executable application to load on the host file system.
|
||||
* @returns ResultStatus code, indicating if the operation succeeded.
|
||||
*/
|
||||
ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath);
|
||||
ResultStatus Load(EmuWindow& emu_window, const std::string& filepath);
|
||||
|
||||
/**
|
||||
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
|
||||
* application).
|
||||
* @returns True if the emulated system is powered on, otherwise false.
|
||||
*/
|
||||
bool IsPoweredOn() const;
|
||||
bool IsPoweredOn() const {
|
||||
return cpu_barrier && cpu_barrier->IsAlive();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a reference to the telemetry session for this emulation session.
|
||||
* @returns Reference to the telemetry session.
|
||||
*/
|
||||
Core::TelemetrySession& TelemetrySession() const;
|
||||
Core::TelemetrySession& TelemetrySession() const {
|
||||
return *telemetry_session;
|
||||
}
|
||||
|
||||
/// Prepare the core emulation for a reschedule
|
||||
void PrepareReschedule();
|
||||
|
||||
/// Gets and resets core performance statistics
|
||||
PerfStatsResults GetAndResetPerfStats();
|
||||
PerfStats::Results GetAndResetPerfStats();
|
||||
|
||||
/// Gets an ARM interface to the CPU core that is currently running
|
||||
ARM_Interface& CurrentArmInterface();
|
||||
ARM_Interface& CurrentArmInterface() {
|
||||
return CurrentCpuCore().ArmInterface();
|
||||
}
|
||||
|
||||
/// Gets the index of the currently running CPU core
|
||||
std::size_t CurrentCoreIndex();
|
||||
|
||||
/// Gets the scheduler for the CPU core that is currently running
|
||||
Kernel::Scheduler& CurrentScheduler();
|
||||
size_t CurrentCoreIndex() {
|
||||
return CurrentCpuCore().CoreIndex();
|
||||
}
|
||||
|
||||
/// Gets an ARM interface to the CPU core with the specified index
|
||||
ARM_Interface& ArmInterface(std::size_t core_index);
|
||||
ARM_Interface& ArmInterface(size_t core_index);
|
||||
|
||||
/// Gets a CPU interface to the CPU core with the specified index
|
||||
Cpu& CpuCore(std::size_t core_index);
|
||||
|
||||
/// Gets the exclusive monitor
|
||||
ExclusiveMonitor& Monitor();
|
||||
Cpu& CpuCore(size_t core_index);
|
||||
|
||||
/// Gets a mutable reference to the GPU interface
|
||||
Tegra::GPU& GPU();
|
||||
Tegra::GPU& GPU() {
|
||||
return *gpu_core;
|
||||
}
|
||||
|
||||
/// Gets an immutable reference to the GPU interface.
|
||||
const Tegra::GPU& GPU() const;
|
||||
const Tegra::GPU& GPU() const {
|
||||
return *gpu_core;
|
||||
}
|
||||
|
||||
/// Gets a mutable reference to the renderer.
|
||||
VideoCore::RendererBase& Renderer();
|
||||
VideoCore::RendererBase& Renderer() {
|
||||
return *renderer;
|
||||
}
|
||||
|
||||
/// Gets an immutable reference to the renderer.
|
||||
const VideoCore::RendererBase& Renderer() const;
|
||||
const VideoCore::RendererBase& Renderer() const {
|
||||
return *renderer;
|
||||
}
|
||||
|
||||
/// Gets the scheduler for the CPU core that is currently running
|
||||
Kernel::Scheduler& CurrentScheduler() {
|
||||
return *CurrentCpuCore().Scheduler();
|
||||
}
|
||||
|
||||
/// Gets the exclusive monitor
|
||||
ExclusiveMonitor& Monitor() {
|
||||
return *cpu_exclusive_monitor;
|
||||
}
|
||||
|
||||
/// Gets the scheduler for the CPU core with the specified index
|
||||
const std::shared_ptr<Kernel::Scheduler>& Scheduler(std::size_t core_index);
|
||||
const std::shared_ptr<Kernel::Scheduler>& Scheduler(size_t core_index);
|
||||
|
||||
/// Provides a reference to the current process
|
||||
Kernel::SharedPtr<Kernel::Process>& CurrentProcess();
|
||||
/// Gets the current process
|
||||
Kernel::SharedPtr<Kernel::Process>& CurrentProcess() {
|
||||
return current_process;
|
||||
}
|
||||
|
||||
/// Provides a constant reference to the current process.
|
||||
const Kernel::SharedPtr<Kernel::Process>& CurrentProcess() const;
|
||||
PerfStats perf_stats;
|
||||
FrameLimiter frame_limiter;
|
||||
|
||||
/// Provides a reference to the kernel instance.
|
||||
Kernel::KernelCore& Kernel();
|
||||
void SetStatus(ResultStatus new_status, const char* details = nullptr) {
|
||||
status = new_status;
|
||||
if (details) {
|
||||
status_details = details;
|
||||
}
|
||||
}
|
||||
|
||||
/// Provides a constant reference to the kernel instance.
|
||||
const Kernel::KernelCore& Kernel() const;
|
||||
const std::string& GetStatusDetails() const {
|
||||
return status_details;
|
||||
}
|
||||
|
||||
/// Provides a reference to the internal PerfStats instance.
|
||||
Core::PerfStats& GetPerfStats();
|
||||
|
||||
/// Provides a constant reference to the internal PerfStats instance.
|
||||
const Core::PerfStats& GetPerfStats() const;
|
||||
|
||||
/// Provides a reference to the frame limiter;
|
||||
Core::FrameLimiter& FrameLimiter();
|
||||
|
||||
/// Provides a constant referent to the frame limiter
|
||||
const Core::FrameLimiter& FrameLimiter() const;
|
||||
|
||||
/// Gets the name of the current game
|
||||
Loader::ResultStatus GetGameName(std::string& out) const;
|
||||
|
||||
void SetStatus(ResultStatus new_status, const char* details);
|
||||
|
||||
const std::string& GetStatusDetails() const;
|
||||
|
||||
Loader::AppLoader& GetAppLoader() const;
|
||||
Loader::AppLoader& GetAppLoader() const {
|
||||
return *app_loader;
|
||||
}
|
||||
|
||||
Service::SM::ServiceManager& ServiceManager();
|
||||
const Service::SM::ServiceManager& ServiceManager() const;
|
||||
|
||||
void SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context);
|
||||
void SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context) {
|
||||
debug_context = std::move(context);
|
||||
}
|
||||
|
||||
Tegra::DebugContext* GetGPUDebugContext() const;
|
||||
|
||||
void SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs);
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
|
||||
std::shared_ptr<Tegra::DebugContext> GetGPUDebugContext() const {
|
||||
return debug_context;
|
||||
}
|
||||
|
||||
private:
|
||||
System();
|
||||
@@ -230,12 +223,33 @@ private:
|
||||
* input.
|
||||
* @return ResultStatus code, indicating if the operation succeeded.
|
||||
*/
|
||||
ResultStatus Init(Frontend::EmuWindow& emu_window);
|
||||
ResultStatus Init(EmuWindow& emu_window);
|
||||
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
/// AppLoader used to load the current executing application
|
||||
std::unique_ptr<Loader::AppLoader> app_loader;
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
std::unique_ptr<Tegra::GPU> gpu_core;
|
||||
std::shared_ptr<Tegra::DebugContext> debug_context;
|
||||
Kernel::SharedPtr<Kernel::Process> current_process;
|
||||
std::shared_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
|
||||
std::shared_ptr<CpuBarrier> cpu_barrier;
|
||||
std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
|
||||
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;
|
||||
size_t active_core{}; ///< Active core, only used in single thread mode
|
||||
|
||||
/// Service manager
|
||||
std::shared_ptr<Service::SM::ServiceManager> service_manager;
|
||||
|
||||
/// Telemetry session for this emulation session
|
||||
std::unique_ptr<Core::TelemetrySession> telemetry_session;
|
||||
|
||||
static System s_instance;
|
||||
|
||||
ResultStatus status = ResultStatus::Success;
|
||||
std::string status_details = "";
|
||||
|
||||
/// Map of guest threads to CPU cores
|
||||
std::map<std::thread::id, std::shared_ptr<Cpu>> thread_to_cpu;
|
||||
};
|
||||
|
||||
inline ARM_Interface& CurrentArmInterface() {
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user