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151 Commits

Author SHA1 Message Date
Jarek Syrylak
1f15c33c60 Fix typo 2018-08-06 16:57:35 +01:00
Jarek Syrylak
9a3de91a52 Refactor invalidation and check for instruction cache validity as suggested in PR thread 2018-08-06 16:00:44 +01:00
Jarek Syrylak
a86291274f Merge remote-tracking branch 'remotes/origin/GDBClean' into GDBWork 2018-08-06 13:48:18 +01:00
Jarek Syrylak
adccf27874 Remove no longer needed static keyword 2018-08-06 13:42:42 +01:00
Jarek Syrylak
350870a498 GDBStub works with both Unicorn and Dynarmic now 2018-08-06 13:36:55 +01:00
Jarek Syrylak
01095d8f9f Tidy up 2018-08-06 12:43:05 +01:00
Jarek Syrylak
5b69162612 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-08-06 12:03:58 +01:00
Jarek Syrylak
a9b8739d0c Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-08-05 22:12:39 +01:00
Jarek Syrylak
bfbf9bae00 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-08-05 17:52:50 +01:00
Jarek Syrylak
0321cd69fa Fix for bad merge 2018-08-05 03:02:48 +01:00
Jarek Syrylak
09649c6053 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-08-05 02:41:41 +01:00
Jarek Syrylak
c7bb6d2537 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-28 21:02:07 +01:00
Jarek Syrylak
2c3069f590 Temporary hack to let app finish even if it is calling unimplemented transaction 2018-07-28 13:18:34 +01:00
Jarek Syrylak
bfcad07dc0 Enable RomFS for NROs plus some minor formatting. 2018-07-28 09:51:15 +01:00
Jarek Syrylak
c47b775200 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-28 09:01:17 +01:00
Jarek Syrylak
75994ac751 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-27 20:50:18 +01:00
Jarek Syrylak
0017aff7fb Use flag rather than instruction count to handle step mode. 2018-07-27 10:12:40 +01:00
Jarek Syrylak
035e893c5b Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-27 10:01:00 +01:00
Jarek Syrylak
bf147035c8 Invalidate instruction cache on GDB events for Dynarmic 2018-07-26 18:22:53 +01:00
Jarek Syrylak
e248a70ffe Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-26 10:15:58 +01:00
Jarek Syrylak
7c0bdf937a Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-25 10:01:58 +01:00
Jarek Syrylak
bc523f58ec Merge branch 'GDBWork' of https://github.com/Hedges/yuzu into GDBWork 2018-07-23 15:10:13 +01:00
Jarek Syrylak
c2d6c6a3d4 Interfacing GDBStub with Dynarmic wip. 2018-07-23 15:08:25 +01:00
Jarek Syrylak
bfb96d05f5 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-23 11:27:32 +01:00
Jarek Syrylak
ccd787b88a Updated externals 2018-07-22 21:24:30 +01:00
Jarek Syrylak
17106dafde Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-22 20:29:28 +01:00
Jarek Syrylak
15cfd736aa Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-22 20:28:21 +01:00
Jarek Syrylak
2ec78ce62e Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-21 11:29:17 +01:00
Jarek Syrylak
8cfc1046a6 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-20 20:15:10 +01:00
Jarek Syrylak
4dbc822422 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-20 10:04:31 +01:00
Jarek Syrylak
9f26affb8e Merge branch 'GDBWork' of https://github.com/Hedges/yuzu into GDBWork 2018-07-19 17:47:12 +01:00
Jarek Syrylak
6662a695e9 Work towards interfacing with Dynarmic. 2018-07-19 17:43:18 +01:00
Jarek Syrylak
1046a4d6c3 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-19 10:00:32 +01:00
Jarek Syrylak
b0b2942d00 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-18 11:08:54 +01:00
Jarek Syrylak
c565eead88 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-16 12:29:38 +01:00
Jarek Syrylak
d69a2d0e6a Tidy up as requested in PR feedback 2018-07-12 22:55:27 +01:00
Jarek Syrylak
2db0203317 Tidy up as requested in PR feedback 2018-07-12 21:18:09 +01:00
Jarek Syrylak
7b4cd8f895 More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.
2018-07-12 20:09:20 +01:00
Jarek Syrylak
d828b7b479 Merge branch 'master' of https://github.com/Hedges/yuzu 2018-07-12 19:18:04 +01:00
Jarek Syrylak
85d02d07fc This auto should not actually be const 2018-07-12 17:53:47 +01:00
Jarek Syrylak
5a9ba8342f More tidy up as per comments on pull request 2018-07-12 17:41:14 +01:00
Jarek Syrylak
21a2512cfb More tidy up as per comments on pull request 2018-07-12 15:46:31 +01:00
Jarek Syrylak
33ac8e9a85 Tidy up as per comments on pull request 2018-07-12 12:23:12 +01:00
Jarek Syrylak
eca5df2573 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-12 09:38:35 +01:00
Jarek Syrylak
9efc5c1ddb Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-11 23:40:17 +01:00
Jarek Syrylak
39840bd511 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-11 17:23:37 +01:00
Jarek Syrylak
7b31bed043 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-11 10:04:28 +01:00
Jarek Syrylak
dd73661717 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-10 22:10:23 +01:00
Jarek Syrylak
d909d700ce Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-10 17:50:16 +01:00
Jarek Syrylak
198805b0fa Revert bad merge/rebase 2018-07-10 17:22:24 +01:00
Jarek Syrylak
05a019d4ee Merge branch 'master' of https://github.com/Hedges/yuzu 2018-07-10 16:39:04 +01:00
Jarek Syrylak
4b22a64d63 Compile fixes for Linux and macOS 2018-07-10 16:38:24 +01:00
Jarek Syrylak
e652110fda Register all loaded modules with GDBStub 2018-07-10 16:38:23 +01:00
Jarek Syrylak
9cb1f759ca Avoid crash in IsValidVirtualAddress() 2018-07-10 16:38:16 +01:00
Jarek Syrylak
4a657f5fb6 Register module with GDBStub. 2018-07-10 16:38:08 +01:00
Jarek Syrylak
20a3fbcc5a Fix handler for libraries query. 2018-07-10 16:38:01 +01:00
Jarek Syrylak
490893f119 Register NRO module. 2018-07-10 16:38:01 +01:00
Jarek Syrylak
430903a1ba Fix splitpath on Windows. 2018-07-10 16:38:00 +01:00
Jarek Syrylak
f7e6e204da Some cleanup. 2018-07-10 16:38:00 +01:00
Jarek Syrylak
1ffd10ce18 Add support for NSO modules. 2018-07-10 16:38:00 +01:00
Jarek Syrylak
c2ad530279 Initial support for floating point registers (wip). 2018-07-10 16:37:46 +01:00
Jarek Syrylak
625558e7b0 Reload registers from thread context after they have been changed in GDBStub. 2018-07-10 16:37:46 +01:00
Jarek Syrylak
fb8e336e95 Tidy up. 2018-07-10 16:37:45 +01:00
Jarek Syrylak
68e5f369c1 More improvements and diagnostics for GDBStub. 2018-07-10 16:37:45 +01:00
Jarek Syrylak
2f465d7572 More improvements and diagnostics for GDBStub. 2018-07-10 16:37:38 +01:00
Jarek Syrylak
c3ec14616f More improvements and diagnostics for GDBStub. 2018-07-10 16:37:38 +01:00
Jarek Syrylak
7e7f94f559 More improvements and diagnostics for GDBStub. 2018-07-10 16:37:38 +01:00
Jarek Syrylak
6bd605cb61 Work towards improving handling of threads in GDBStub. 2018-07-10 16:37:37 +01:00
Jarek Syrylak
b412594127 Extra diagnostics for multi-threaded breaks. 2018-07-10 16:37:37 +01:00
Jarek Syrylak
7f342ce736 In step mode only signal trap from current thread, in run mode signal always. 2018-07-10 16:37:37 +01:00
Jarek Syrylak
b5e29babc5 Looking for a thread by its id should _not_ set it as a current thread!
Returning proper list of threads for better integration with VS debugger.
2018-07-10 16:37:37 +01:00
Jarek Syrylak
008a2d35d8 Only send traps from GDB's current thread, otherwise we will always be thrown back to main thread when stepping. 2018-07-10 16:37:36 +01:00
Jarek Syrylak
f8f0913e2e Tidy up. 2018-07-10 16:37:36 +01:00
Jarek Syrylak
fdf73c177b Replaced htonll with swap64. 2018-07-10 16:37:36 +01:00
Jarek Syrylak
7212fd5227 Applied clang-format. 2018-07-10 16:37:35 +01:00
Jarek Syrylak
341517a5f2 GDB Stub should work now. 2018-07-10 16:37:35 +01:00
Jarek Syrylak
31bc72dd5b Compile fixes for Linux and macOS 2018-07-10 11:28:36 +01:00
Jarek Syrylak
bee01b8e6c Register all loaded modules with GDBStub 2018-07-10 11:02:34 +01:00
Jarek Syrylak
813fab2046 Avoid crash in IsValidVirtualAddress() 2018-07-10 10:25:34 +01:00
Jarek Syrylak
2b091f642f Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-10 10:21:50 +01:00
Jarek Syrylak
e39769b78a Merge branch 'master' of https://github.com/Hedges/yuzu 2018-07-09 09:52:19 +01:00
Jarek Syrylak
20f6ac28f9 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-08 11:01:43 +01:00
Jarek Syrylak
75767354c6 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-07 22:21:35 +01:00
Jarek Syrylak
35a3eb3467 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-07 10:14:07 +01:00
Jarek Syrylak
cdf1682f79 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-07 10:13:45 +01:00
Jarek Syrylak
7246b03e45 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-06 10:18:00 +01:00
Jarek Syrylak
1ba63bd4d7 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-05 19:33:38 +01:00
Jarek Syrylak
36460b5d58 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-05 17:54:26 +01:00
Jarek Syrylak
732b8305de Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-05 09:53:51 +01:00
Jarek Syrylak
22c008ea20 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-04 22:13:56 +01:00
Jarek Syrylak
c30cf74ef8 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-04 10:02:31 +01:00
Jarek Syrylak
3274826d28 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-03 19:00:24 +01:00
Jarek Syrylak
f69c7d738b Merge branch 'master' of https://github.com/Hedges/yuzu 2018-07-03 19:00:12 +01:00
Jarek Syrylak
c3e39280e6 Register module with GDBStub. 2018-07-03 09:59:38 +01:00
Jarek Syrylak
f18b555c4d Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-03 09:57:20 +01:00
Jarek Syrylak
9e73c92f3e Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-02 18:53:03 +01:00
Jarek Syrylak
ab7567e048 Merge branch 'master' of https://github.com/Hedges/yuzu 2018-07-02 09:55:15 +01:00
Jarek Syrylak
1cb53177cc Fix handler for libraries query. 2018-07-02 00:15:21 +01:00
Jarek Syrylak
38acb2a835 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-01 22:08:17 +01:00
Jarek Syrylak
aa020b7a9b Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-30 12:30:22 +01:00
Jarek Syrylak
90539362bc Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-29 00:10:19 +01:00
Jarek Syrylak
99acda51d2 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-28 09:56:31 +01:00
Jarek Syrylak
e7b518e8dd Register NRO module. 2018-06-27 23:47:51 +01:00
Jarek Syrylak
917db5cafe Fix splitpath on Windows. 2018-06-27 23:47:27 +01:00
Jarek Syrylak
1f73848198 Merge branch 'master' of https://github.com/Hedges/yuzu 2018-06-27 19:23:23 +01:00
Jarek Syrylak
82058c7275 Some cleanup. 2018-06-27 17:35:57 +01:00
Jarek Syrylak
1a18c59964 Add support for NSO modules. 2018-06-27 16:22:30 +01:00
Jarek Syrylak
f2d69f0dd9 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-27 10:35:09 +01:00
Jarek Syrylak
d4ec24bdbb Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-26 19:30:21 +01:00
Jarek Syrylak
f684b02719 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-26 10:10:05 +01:00
Jarek Syrylak
5c5950bd9e Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-25 10:00:26 +01:00
Jarek Syrylak
538418e4b0 Initial support for floating point registers (wip). 2018-06-24 23:06:07 +01:00
Jarek Syrylak
72fd238ff2 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-24 11:22:59 +01:00
Jarek Syrylak
74e3b223b7 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-23 13:11:42 +01:00
Jarek Syrylak
5d0afdeae6 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-22 22:15:37 +01:00
Jarek Syrylak
b0c05f5e86 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-21 10:05:27 +01:00
Jarek Syrylak
7f6bf91050 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-19 17:33:56 +01:00
Jarek Syrylak
ffa6a3dd5c Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-19 09:46:32 +01:00
Jarek Syrylak
a8026d328f Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-18 15:01:58 +01:00
Jarek Syrylak
b0067bb3e5 Merge branch 'master' of https://github.com/Hedges/yuzu 2018-06-12 19:16:27 +01:00
Jarek Syrylak
a35755dab8 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-12 16:41:20 +01:00
Jarek Syrylak
c5445c764d Merge branch 'master' of https://github.com/Hedges/yuzu 2018-06-11 17:08:25 +01:00
Jarek Syrylak
c40e897bc0 Reload registers from thread context after they have been changed in GDBStub. 2018-06-11 14:53:47 +01:00
Jarek Syrylak
01c168a460 Tidy up. 2018-06-11 09:50:40 +01:00
Jarek Syrylak
098fb7438e Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-11 09:42:25 +01:00
Jarek Syrylak
1d1646e53f Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-10 23:40:10 +01:00
Jarek Syrylak
4ab40a08ff Merge branch 'master' of https://github.com/Hedges/yuzu 2018-06-09 16:59:18 +01:00
Jarek Syrylak
6b37634175 More improvements and diagnostics for GDBStub. 2018-06-09 16:41:41 +01:00
Jarek Syrylak
e0ceb4ed70 More improvements and diagnostics for GDBStub. 2018-06-09 15:16:56 +01:00
Jarek Syrylak
806de51c6a More improvements and diagnostics for GDBStub. 2018-06-09 10:58:18 +01:00
Jarek Syrylak
f21550c836 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-09 10:25:29 +01:00
Jarek Syrylak
2adb30a137 More improvements and diagnostics for GDBStub. 2018-06-09 10:24:55 +01:00
Jarek Syrylak
1c002e1acc Work towards improving handling of threads in GDBStub. 2018-06-08 18:35:34 +01:00
Jarek Syrylak
d0d834ad2d Extra diagnostics for multi-threaded breaks. 2018-06-08 01:03:24 +01:00
Jarek Syrylak
56a5d60276 In step mode only signal trap from current thread, in run mode signal always. 2018-06-07 23:40:03 +01:00
Jarek Syrylak
4346150b6f Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-07 19:45:08 +01:00
Jarek Syrylak
586c14670e Merge branch 'master' of https://github.com/Hedges/yuzu 2018-06-07 19:44:48 +01:00
Jarek Syrylak
5ce0d95f1c Looking for a thread by its id should _not_ set it as a current thread!
Returning proper list of threads for better integration with VS debugger.
2018-06-07 18:20:33 +01:00
Jarek Syrylak
f76bceb714 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-07 09:53:34 +01:00
Jarek Syrylak
1615d56d0f Merge branch 'master' of https://github.com/Hedges/yuzu 2018-06-06 21:12:27 +01:00
Jarek Syrylak
2f61f8ff13 Only send traps from GDB's current thread, otherwise we will always be thrown back to main thread when stepping. 2018-06-06 15:05:23 +01:00
Jarek Syrylak
cbadda89c1 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-06 14:59:23 +01:00
Jarek Syrylak
ae86329474 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-06 09:45:23 +01:00
Jarek Syrylak
b0d52753c1 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-05 19:22:30 +01:00
Jarek Syrylak
8171771fa8 Merge branch 'master' of https://github.com/Hedges/yuzu 2018-06-05 19:22:05 +01:00
Jarek Syrylak
f3ea3523b2 Tidy up. 2018-06-05 12:56:02 +01:00
Jarek Syrylak
84963f2f20 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-04 23:37:50 +01:00
Jarek Syrylak
33a4892279 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-04 22:23:05 +01:00
Jarek Syrylak
f417fbcd47 Replaced htonll with swap64. 2018-06-04 17:05:07 +01:00
Jarek Syrylak
62fd45d040 Applied clang-format. 2018-06-04 16:46:08 +01:00
Jarek Syrylak
a78a5003fa GDB Stub should work now. 2018-06-04 16:03:01 +01:00
154 changed files with 4562 additions and 6099 deletions

View File

@@ -4,10 +4,8 @@ function(copy_yuzu_Qt5_deps target_dir)
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
set(PLATFORMS ${DLL_DEST}platforms/)
set(STYLES ${DLL_DEST}styles/)
set(IMAGEFORMATS ${DLL_DEST}imageformats/)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
icudt*.dll
icuin*.dll
@@ -19,5 +17,4 @@ function(copy_yuzu_Qt5_deps target_dir)
)
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS} qjpeg$<$<CONFIG:Debug>:d>.*)
endfunction(copy_yuzu_Qt5_deps)

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@@ -117,7 +117,6 @@ after_build:
mkdir $RELEASE_DIST
mkdir $RELEASE_DIST/platforms
mkdir $RELEASE_DIST/styles
mkdir $RELEASE_DIST/imageformats
# copy the compiled binaries and other release files to the release folder
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
@@ -141,9 +140,6 @@ after_build:
# copy the qt windows vista style dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/styles/qwindowsvistastyle.dll" -force -destination "$RELEASE_DIST/styles"
# copy the qt jpeg imageformat dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/imageformats/qjpeg.dll" -force -destination "$RELEASE_DIST/imageformats"
7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
7z a $MINGW_SEVENZIP $RELEASE_DIST
}

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@@ -32,11 +32,11 @@ add_subdirectory(inih)
# lz4
set(LZ4_BUNDLED_MODE ON)
add_subdirectory(lz4/contrib/cmake_unofficial EXCLUDE_FROM_ALL)
add_subdirectory(lz4/contrib/cmake_unofficial)
target_include_directories(lz4_static INTERFACE ./lz4/lib)
# mbedtls
add_subdirectory(mbedtls EXCLUDE_FROM_ALL)
add_subdirectory(mbedtls)
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
# MicroProfile
@@ -62,5 +62,5 @@ target_include_directories(opus INTERFACE ./opus/include)
# Cubeb
if(ENABLE_CUBEB)
set(BUILD_TESTS OFF CACHE BOOL "")
add_subdirectory(cubeb EXCLUDE_FROM_ALL)
add_subdirectory(cubeb)
endif()

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@@ -4,6 +4,8 @@ add_library(audio_core STATIC
audio_renderer.cpp
audio_renderer.h
buffer.h
cubeb_sink.cpp
cubeb_sink.h
codec.cpp
codec.h
null_sink.h
@@ -13,8 +15,6 @@ add_library(audio_core STATIC
sink_details.cpp
sink_details.h
sink_stream.h
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
)
create_target_directory_groups(audio_core)

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@@ -9,13 +9,13 @@ namespace Common {
template <typename T>
constexpr T AlignUp(T value, size_t size) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
return static_cast<T>(value + (size - value % size) % size);
}
template <typename T>
constexpr T AlignDown(T value, size_t size) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
return static_cast<T>(value - value % size);
}

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@@ -96,7 +96,7 @@ static inline int LeastSignificantSetBit(u64 val) {
template <typename IntTy>
class BitSet {
static_assert(!std::is_signed_v<IntTy>, "BitSet should not be used with signed types");
static_assert(!std::is_signed<IntTy>::value, "BitSet should not be used with signed types");
public:
// A reference to a particular bit, returned from operator[].

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@@ -4,8 +4,6 @@
#pragma once
#include <cstring>
#include "common/common_types.h"
#include "common/swap.h"
#include "common/vector_math.h"
@@ -57,7 +55,7 @@ constexpr u8 Convert8To6(u8 value) {
* @param bytes Pointer to encoded source color
* @return Result color decoded as Math::Vec4<u8>
*/
inline Math::Vec4<u8> DecodeRGBA8(const u8* bytes) {
inline const Math::Vec4<u8> DecodeRGBA8(const u8* bytes) {
return {bytes[3], bytes[2], bytes[1], bytes[0]};
}
@@ -66,7 +64,7 @@ inline Math::Vec4<u8> DecodeRGBA8(const u8* bytes) {
* @param bytes Pointer to encoded source color
* @return Result color decoded as Math::Vec4<u8>
*/
inline Math::Vec4<u8> DecodeRGB8(const u8* bytes) {
inline const Math::Vec4<u8> DecodeRGB8(const u8* bytes) {
return {bytes[2], bytes[1], bytes[0], 255};
}
@@ -75,7 +73,7 @@ inline Math::Vec4<u8> DecodeRGB8(const u8* bytes) {
* @param bytes Pointer to encoded source color
* @return Result color decoded as Math::Vec4<u8>
*/
inline Math::Vec4<u8> DecodeRG8(const u8* bytes) {
inline const Math::Vec4<u8> DecodeRG8(const u8* bytes) {
return {bytes[1], bytes[0], 0, 255};
}
@@ -84,9 +82,8 @@ inline Math::Vec4<u8> DecodeRG8(const u8* bytes) {
* @param bytes Pointer to encoded source color
* @return Result color decoded as Math::Vec4<u8>
*/
inline Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
u16_le pixel;
std::memcpy(&pixel, bytes, sizeof(pixel));
inline const Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes);
return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F),
Convert5To8(pixel & 0x1F), 255};
}
@@ -96,9 +93,8 @@ inline Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
* @param bytes Pointer to encoded source color
* @return Result color decoded as Math::Vec4<u8>
*/
inline Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
u16_le pixel;
std::memcpy(&pixel, bytes, sizeof(pixel));
inline const Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes);
return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F),
Convert5To8((pixel >> 1) & 0x1F), Convert1To8(pixel & 0x1)};
}
@@ -108,9 +104,8 @@ inline Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
* @param bytes Pointer to encoded source color
* @return Result color decoded as Math::Vec4<u8>
*/
inline Math::Vec4<u8> DecodeRGBA4(const u8* bytes) {
u16_le pixel;
std::memcpy(&pixel, bytes, sizeof(pixel));
inline const Math::Vec4<u8> DecodeRGBA4(const u8* bytes) {
const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes);
return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF),
Convert4To8((pixel >> 4) & 0xF), Convert4To8(pixel & 0xF)};
}
@@ -121,9 +116,7 @@ inline Math::Vec4<u8> DecodeRGBA4(const u8* bytes) {
* @return Depth value as an u32
*/
inline u32 DecodeD16(const u8* bytes) {
u16_le data;
std::memcpy(&data, bytes, sizeof(data));
return data;
return *reinterpret_cast<const u16_le*>(bytes);
}
/**
@@ -140,7 +133,7 @@ inline u32 DecodeD24(const u8* bytes) {
* @param bytes Pointer to encoded source values
* @return Resulting values stored as a Math::Vec2
*/
inline Math::Vec2<u32> DecodeD24S8(const u8* bytes) {
inline const Math::Vec2<u32> DecodeD24S8(const u8* bytes) {
return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]};
}
@@ -182,10 +175,8 @@ inline void EncodeRG8(const Math::Vec4<u8>& color, u8* bytes) {
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) {
const u16_le data =
*reinterpret_cast<u16_le*>(bytes) =
(Convert8To5(color.r()) << 11) | (Convert8To6(color.g()) << 5) | Convert8To5(color.b());
std::memcpy(bytes, &data, sizeof(data));
}
/**
@@ -194,10 +185,9 @@ inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) {
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) {
const u16_le data = (Convert8To5(color.r()) << 11) | (Convert8To5(color.g()) << 6) |
(Convert8To5(color.b()) << 1) | Convert8To1(color.a());
std::memcpy(bytes, &data, sizeof(data));
*reinterpret_cast<u16_le*>(bytes) = (Convert8To5(color.r()) << 11) |
(Convert8To5(color.g()) << 6) |
(Convert8To5(color.b()) << 1) | Convert8To1(color.a());
}
/**
@@ -206,10 +196,9 @@ inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) {
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRGBA4(const Math::Vec4<u8>& color, u8* bytes) {
const u16 data = (Convert8To4(color.r()) << 12) | (Convert8To4(color.g()) << 8) |
(Convert8To4(color.b()) << 4) | Convert8To4(color.a());
std::memcpy(bytes, &data, sizeof(data));
*reinterpret_cast<u16_le*>(bytes) = (Convert8To4(color.r()) << 12) |
(Convert8To4(color.g()) << 8) |
(Convert8To4(color.b()) << 4) | Convert8To4(color.a());
}
/**
@@ -218,8 +207,7 @@ inline void EncodeRGBA4(const Math::Vec4<u8>& color, u8* bytes) {
* @param bytes Pointer where to store the encoded value
*/
inline void EncodeD16(u32 value, u8* bytes) {
const u16_le data = static_cast<u16>(value);
std::memcpy(bytes, &data, sizeof(data));
*reinterpret_cast<u16_le*>(bytes) = value & 0xFFFF;
}
/**

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@@ -884,21 +884,11 @@ std::string_view RemoveTrailingSlash(std::string_view path) {
return path;
}
std::string SanitizePath(std::string_view path_, DirectorySeparator directory_separator) {
std::string SanitizePath(std::string_view path_) {
std::string path(path_);
char type1 = directory_separator == DirectorySeparator::BackwardSlash ? '/' : '\\';
char type2 = directory_separator == DirectorySeparator::BackwardSlash ? '\\' : '/';
if (directory_separator == DirectorySeparator::PlatformDefault) {
#ifdef _WIN32
type1 = '/';
type2 = '\\';
#endif
}
std::replace(path.begin(), path.end(), type1, type2);
std::replace(path.begin(), path.end(), '\\', '/');
path.erase(std::unique(path.begin(), path.end(),
[type2](char c1, char c2) { return c1 == type2 && c2 == type2; }),
[](char c1, char c2) { return c1 == '/' && c2 == '/'; }),
path.end());
return std::string(RemoveTrailingSlash(path));
}

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@@ -8,7 +8,6 @@
#include <cstdio>
#include <fstream>
#include <functional>
#include <limits>
#include <string>
#include <string_view>
#include <type_traits>
@@ -182,12 +181,8 @@ std::vector<T> SliceVector(const std::vector<T>& vector, size_t first, size_t la
return std::vector<T>(vector.begin() + first, vector.begin() + first + last);
}
enum class DirectorySeparator { ForwardSlash, BackwardSlash, PlatformDefault };
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
std::string SanitizePath(std::string_view path,
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'.
std::string SanitizePath(std::string_view path);
// simple wrapper for cstdlib file functions to
// hopefully will make error checking easier
@@ -212,42 +207,39 @@ public:
template <typename T>
size_t ReadArray(T* data, size_t length) const {
static_assert(std::is_trivially_copyable_v<T>,
static_assert(std::is_trivially_copyable<T>(),
"Given array does not consist of trivially copyable objects");
if (!IsOpen()) {
return std::numeric_limits<size_t>::max();
}
if (!IsOpen())
return -1;
return std::fread(data, sizeof(T), length, m_file);
}
template <typename T>
size_t WriteArray(const T* data, size_t length) {
static_assert(std::is_trivially_copyable_v<T>,
static_assert(std::is_trivially_copyable<T>(),
"Given array does not consist of trivially copyable objects");
if (!IsOpen()) {
return std::numeric_limits<size_t>::max();
}
if (!IsOpen())
return -1;
return std::fwrite(data, sizeof(T), length, m_file);
}
template <typename T>
size_t ReadBytes(T* data, size_t length) const {
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
return ReadArray(reinterpret_cast<char*>(data), length);
}
template <typename T>
size_t WriteBytes(const T* data, size_t length) {
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
return WriteArray(reinterpret_cast<const char*>(data), length);
}
template <typename T>
size_t WriteObject(const T& object) {
static_assert(!std::is_pointer_v<T>, "WriteObject arguments must not be a pointer");
static_assert(!std::is_pointer<T>::value, "Given object is a pointer");
return WriteArray(&object, 1);
}

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@@ -28,7 +28,7 @@ static inline u64 ComputeHash64(const void* data, size_t len) {
*/
template <typename T>
static inline u64 ComputeStructHash64(const T& data) {
static_assert(std::is_trivially_copyable_v<T>,
static_assert(std::is_trivially_copyable<T>(),
"Type passed to ComputeStructHash64 must be trivially copyable");
return ComputeHash64(&data, sizeof(data));
}
@@ -38,7 +38,7 @@ template <typename T>
struct HashableStruct {
// In addition to being trivially copyable, T must also have a trivial default constructor,
// because any member initialization would be overridden by memset
static_assert(std::is_trivial_v<T>, "Type passed to HashableStruct must be trivial");
static_assert(std::is_trivial<T>(), "Type passed to HashableStruct must be trivial");
/*
* We use a union because "implicitly-defined copy/move constructor for a union X copies the
* object representation of X." and "implicitly-defined copy assignment operator for a union X

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@@ -171,21 +171,15 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, ARP) \
SUB(Service, BCAT) \
SUB(Service, BPC) \
SUB(Service, BTDRV) \
SUB(Service, BTM) \
SUB(Service, Capture) \
SUB(Service, ERPT) \
SUB(Service, ETicket) \
SUB(Service, EUPLD) \
SUB(Service, Fatal) \
SUB(Service, FGM) \
SUB(Service, Friend) \
SUB(Service, FS) \
SUB(Service, GRC) \
SUB(Service, HID) \
SUB(Service, LBL) \
SUB(Service, LDN) \
SUB(Service, LDR) \
SUB(Service, LM) \
SUB(Service, Migration) \
SUB(Service, Mii) \
@@ -194,13 +188,11 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, NFC) \
SUB(Service, NFP) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, PCIE) \
SUB(Service, PCTL) \
SUB(Service, PCV) \
SUB(Service, PM) \
SUB(Service, PREPO) \
SUB(Service, PSC) \
SUB(Service, SET) \
@@ -208,7 +200,6 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, SPL) \
SUB(Service, SSL) \
SUB(Service, Time) \
SUB(Service, USB) \
SUB(Service, VI) \
SUB(Service, WLAN) \
CLS(HW) \

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@@ -58,21 +58,15 @@ enum class Class : ClassType {
Service_Audio, ///< The Audio (Audio control) service
Service_BCAT, ///< The BCAT service
Service_BPC, ///< The BPC service
Service_BTDRV, ///< The Bluetooth driver service
Service_BTM, ///< The BTM service
Service_Capture, ///< The capture service
Service_ERPT, ///< The error reporting service
Service_ETicket, ///< The ETicket service
Service_EUPLD, ///< The error upload service
Service_Fatal, ///< The Fatal service
Service_FGM, ///< The FGM service
Service_Friend, ///< The friend service
Service_FS, ///< The FS (Filesystem) service
Service_GRC, ///< The game recording service
Service_HID, ///< The HID (Human interface device) service
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LDR, ///< The loader service
Service_LM, ///< The LM (Logger) service
Service_Migration, ///< The migration service
Service_Mii, ///< The Mii service
@@ -81,13 +75,11 @@ enum class Class : ClassType {
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PCV, ///< The PCV service
Service_PM, ///< The PM service
Service_PREPO, ///< The PREPO (Play report) service
Service_PSC, ///< The PSC service
Service_SET, ///< The SET (Settings) service
@@ -95,7 +87,6 @@ enum class Class : ClassType {
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_Time, ///< The time service
Service_USB, ///< The USB (Universal Serial Bus) service
Service_VI, ///< The VI (Video interface) service
Service_WLAN, ///< The WLAN (Wireless local area network) service
HW, ///< Low-level hardware emulation

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@@ -42,136 +42,140 @@ class Vec3;
template <typename T>
class Vec4;
template <typename T>
static inline Vec2<T> MakeVec(const T& x, const T& y);
template <typename T>
static inline Vec3<T> MakeVec(const T& x, const T& y, const T& z);
template <typename T>
static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w);
template <typename T>
class Vec2 {
public:
T x{};
T y{};
constexpr Vec2() = default;
constexpr Vec2(const T& x_, const T& y_) : x(x_), y(y_) {}
Vec2() = default;
Vec2(const T& _x, const T& _y) : x(_x), y(_y) {}
template <typename T2>
constexpr Vec2<T2> Cast() const {
return Vec2<T2>(static_cast<T2>(x), static_cast<T2>(y));
Vec2<T2> Cast() const {
return Vec2<T2>((T2)x, (T2)y);
}
static constexpr Vec2 AssignToAll(const T& f) {
return Vec2{f, f};
static Vec2 AssignToAll(const T& f) {
return Vec2<T>(f, f);
}
constexpr Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
return {x + other.x, y + other.y};
Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
return MakeVec(x + other.x, y + other.y);
}
constexpr Vec2& operator+=(const Vec2& other) {
void operator+=(const Vec2& other) {
x += other.x;
y += other.y;
return *this;
}
constexpr Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const {
return {x - other.x, y - other.y};
Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const {
return MakeVec(x - other.x, y - other.y);
}
constexpr Vec2& operator-=(const Vec2& other) {
void operator-=(const Vec2& other) {
x -= other.x;
y -= other.y;
return *this;
}
template <typename U = T>
constexpr Vec2<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
return {-x, -y};
Vec2<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return MakeVec(-x, -y);
}
constexpr Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
return {x * other.x, y * other.y};
Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
return MakeVec(x * other.x, y * other.y);
}
template <typename V>
constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f};
Vec2<decltype(T{} * V{})> operator*(const V& f) const {
return MakeVec(x * f, y * f);
}
template <typename V>
constexpr Vec2& operator*=(const V& f) {
void operator*=(const V& f) {
*this = *this * f;
return *this;
}
template <typename V>
constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f};
Vec2<decltype(T{} / V{})> operator/(const V& f) const {
return MakeVec(x / f, y / f);
}
template <typename V>
constexpr Vec2& operator/=(const V& f) {
void operator/=(const V& f) {
*this = *this / f;
return *this;
}
constexpr T Length2() const {
T Length2() const {
return x * x + y * y;
}
// Only implemented for T=float
float Length() const;
void SetLength(const float l);
Vec2 WithLength(const float l) const;
float Distance2To(Vec2& other);
Vec2 Normalized() const;
float Normalize(); // returns the previous length, which is often useful
constexpr T& operator[](std::size_t i) {
T& operator[](int i) // allow vector[1] = 3 (vector.y=3)
{
return *((&x) + i);
}
constexpr const T& operator[](std::size_t i) const {
T operator[](const int i) const {
return *((&x) + i);
}
constexpr void SetZero() {
void SetZero() {
x = 0;
y = 0;
}
// Common aliases: UV (texel coordinates), ST (texture coordinates)
constexpr T& u() {
T& u() {
return x;
}
constexpr T& v() {
T& v() {
return y;
}
constexpr T& s() {
T& s() {
return x;
}
constexpr T& t() {
T& t() {
return y;
}
constexpr const T& u() const {
const T& u() const {
return x;
}
constexpr const T& v() const {
const T& v() const {
return y;
}
constexpr const T& s() const {
const T& s() const {
return x;
}
constexpr const T& t() const {
const T& t() const {
return y;
}
// swizzlers - create a subvector of specific components
constexpr Vec2 yx() const {
const Vec2 yx() const {
return Vec2(y, x);
}
constexpr Vec2 vu() const {
const Vec2 vu() const {
return Vec2(y, x);
}
constexpr Vec2 ts() const {
const Vec2 ts() const {
return Vec2(y, x);
}
};
template <typename T, typename V>
constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
return Vec2<T>(f * vec.x, f * vec.y);
}
using Vec2f = Vec2<float>;
typedef Vec2<float> Vec2f;
template <>
inline float Vec2<float>::Length() const {
@@ -192,151 +196,147 @@ public:
T y{};
T z{};
constexpr Vec3() = default;
constexpr Vec3(const T& x_, const T& y_, const T& z_) : x(x_), y(y_), z(z_) {}
Vec3() = default;
Vec3(const T& _x, const T& _y, const T& _z) : x(_x), y(_y), z(_z) {}
template <typename T2>
constexpr Vec3<T2> Cast() const {
return Vec3<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z));
Vec3<T2> Cast() const {
return MakeVec<T2>((T2)x, (T2)y, (T2)z);
}
static constexpr Vec3 AssignToAll(const T& f) {
return Vec3(f, f, f);
// Only implemented for T=int and T=float
static Vec3 FromRGB(unsigned int rgb);
unsigned int ToRGB() const; // alpha bits set to zero
static Vec3 AssignToAll(const T& f) {
return MakeVec(f, f, f);
}
constexpr Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
return {x + other.x, y + other.y, z + other.z};
Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
return MakeVec(x + other.x, y + other.y, z + other.z);
}
constexpr Vec3& operator+=(const Vec3& other) {
void operator+=(const Vec3& other) {
x += other.x;
y += other.y;
z += other.z;
return *this;
}
constexpr Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const {
return {x - other.x, y - other.y, z - other.z};
Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const {
return MakeVec(x - other.x, y - other.y, z - other.z);
}
constexpr Vec3& operator-=(const Vec3& other) {
void operator-=(const Vec3& other) {
x -= other.x;
y -= other.y;
z -= other.z;
return *this;
}
template <typename U = T>
constexpr Vec3<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
return {-x, -y, -z};
Vec3<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return MakeVec(-x, -y, -z);
}
constexpr Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
return {x * other.x, y * other.y, z * other.z};
Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
return MakeVec(x * other.x, y * other.y, z * other.z);
}
template <typename V>
constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f, z * f};
Vec3<decltype(T{} * V{})> operator*(const V& f) const {
return MakeVec(x * f, y * f, z * f);
}
template <typename V>
constexpr Vec3& operator*=(const V& f) {
void operator*=(const V& f) {
*this = *this * f;
return *this;
}
template <typename V>
constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f, z / f};
Vec3<decltype(T{} / V{})> operator/(const V& f) const {
return MakeVec(x / f, y / f, z / f);
}
template <typename V>
constexpr Vec3& operator/=(const V& f) {
void operator/=(const V& f) {
*this = *this / f;
return *this;
}
constexpr T Length2() const {
T Length2() const {
return x * x + y * y + z * z;
}
// Only implemented for T=float
float Length() const;
void SetLength(const float l);
Vec3 WithLength(const float l) const;
float Distance2To(Vec3& other);
Vec3 Normalized() const;
float Normalize(); // returns the previous length, which is often useful
constexpr T& operator[](std::size_t i) {
T& operator[](int i) // allow vector[2] = 3 (vector.z=3)
{
return *((&x) + i);
}
T operator[](const int i) const {
return *((&x) + i);
}
constexpr const T& operator[](std::size_t i) const {
return *((&x) + i);
}
constexpr void SetZero() {
void SetZero() {
x = 0;
y = 0;
z = 0;
}
// Common aliases: UVW (texel coordinates), RGB (colors), STQ (texture coordinates)
constexpr T& u() {
T& u() {
return x;
}
constexpr T& v() {
T& v() {
return y;
}
constexpr T& w() {
T& w() {
return z;
}
constexpr T& r() {
T& r() {
return x;
}
constexpr T& g() {
T& g() {
return y;
}
constexpr T& b() {
T& b() {
return z;
}
constexpr T& s() {
T& s() {
return x;
}
constexpr T& t() {
T& t() {
return y;
}
constexpr T& q() {
T& q() {
return z;
}
constexpr const T& u() const {
const T& u() const {
return x;
}
constexpr const T& v() const {
const T& v() const {
return y;
}
constexpr const T& w() const {
const T& w() const {
return z;
}
constexpr const T& r() const {
const T& r() const {
return x;
}
constexpr const T& g() const {
const T& g() const {
return y;
}
constexpr const T& b() const {
const T& b() const {
return z;
}
constexpr const T& s() const {
const T& s() const {
return x;
}
constexpr const T& t() const {
const T& t() const {
return y;
}
constexpr const T& q() const {
const T& q() const {
return z;
}
@@ -345,7 +345,7 @@ public:
// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all
// component names (x<->r) and permutations (xy<->yx)
#define _DEFINE_SWIZZLER2(a, b, name) \
constexpr Vec2<T> name() const { \
const Vec2<T> name() const { \
return Vec2<T>(a, b); \
}
#define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \
@@ -366,7 +366,7 @@ public:
};
template <typename T, typename V>
constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
return Vec3<T>(f * vec.x, f * vec.y, f * vec.z);
}
@@ -387,7 +387,7 @@ inline float Vec3<float>::Normalize() {
return length;
}
using Vec3f = Vec3<float>;
typedef Vec3<float> Vec3f;
template <typename T>
class Vec4 {
@@ -397,88 +397,86 @@ public:
T z{};
T w{};
constexpr Vec4() = default;
constexpr Vec4(const T& x_, const T& y_, const T& z_, const T& w_)
: x(x_), y(y_), z(z_), w(w_) {}
Vec4() = default;
Vec4(const T& _x, const T& _y, const T& _z, const T& _w) : x(_x), y(_y), z(_z), w(_w) {}
template <typename T2>
constexpr Vec4<T2> Cast() const {
return Vec4<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z),
static_cast<T2>(w));
Vec4<T2> Cast() const {
return Vec4<T2>((T2)x, (T2)y, (T2)z, (T2)w);
}
static constexpr Vec4 AssignToAll(const T& f) {
return Vec4(f, f, f, f);
// Only implemented for T=int and T=float
static Vec4 FromRGBA(unsigned int rgba);
unsigned int ToRGBA() const;
static Vec4 AssignToAll(const T& f) {
return Vec4<T>(f, f, f, f);
}
constexpr Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
return {x + other.x, y + other.y, z + other.z, w + other.w};
Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
return MakeVec(x + other.x, y + other.y, z + other.z, w + other.w);
}
constexpr Vec4& operator+=(const Vec4& other) {
void operator+=(const Vec4& other) {
x += other.x;
y += other.y;
z += other.z;
w += other.w;
return *this;
}
constexpr Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const {
return {x - other.x, y - other.y, z - other.z, w - other.w};
Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const {
return MakeVec(x - other.x, y - other.y, z - other.z, w - other.w);
}
constexpr Vec4& operator-=(const Vec4& other) {
void operator-=(const Vec4& other) {
x -= other.x;
y -= other.y;
z -= other.z;
w -= other.w;
return *this;
}
template <typename U = T>
constexpr Vec4<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
return {-x, -y, -z, -w};
Vec4<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return MakeVec(-x, -y, -z, -w);
}
constexpr Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
return {x * other.x, y * other.y, z * other.z, w * other.w};
Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
return MakeVec(x * other.x, y * other.y, z * other.z, w * other.w);
}
template <typename V>
constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f, z * f, w * f};
Vec4<decltype(T{} * V{})> operator*(const V& f) const {
return MakeVec(x * f, y * f, z * f, w * f);
}
template <typename V>
constexpr Vec4& operator*=(const V& f) {
void operator*=(const V& f) {
*this = *this * f;
return *this;
}
template <typename V>
constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f, z / f, w / f};
Vec4<decltype(T{} / V{})> operator/(const V& f) const {
return MakeVec(x / f, y / f, z / f, w / f);
}
template <typename V>
constexpr Vec4& operator/=(const V& f) {
void operator/=(const V& f) {
*this = *this / f;
return *this;
}
constexpr T Length2() const {
T Length2() const {
return x * x + y * y + z * z + w * w;
}
constexpr T& operator[](std::size_t i) {
// Only implemented for T=float
float Length() const;
void SetLength(const float l);
Vec4 WithLength(const float l) const;
float Distance2To(Vec4& other);
Vec4 Normalized() const;
float Normalize(); // returns the previous length, which is often useful
T& operator[](int i) // allow vector[2] = 3 (vector.z=3)
{
return *((&x) + i);
}
T operator[](const int i) const {
return *((&x) + i);
}
constexpr const T& operator[](std::size_t i) const {
return *((&x) + i);
}
constexpr void SetZero() {
void SetZero() {
x = 0;
y = 0;
z = 0;
@@ -486,29 +484,29 @@ public:
}
// Common alias: RGBA (colors)
constexpr T& r() {
T& r() {
return x;
}
constexpr T& g() {
T& g() {
return y;
}
constexpr T& b() {
T& b() {
return z;
}
constexpr T& a() {
T& a() {
return w;
}
constexpr const T& r() const {
const T& r() const {
return x;
}
constexpr const T& g() const {
const T& g() const {
return y;
}
constexpr const T& b() const {
const T& b() const {
return z;
}
constexpr const T& a() const {
const T& a() const {
return w;
}
@@ -520,7 +518,7 @@ public:
// DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and
// permutations (xy<->yx)
#define _DEFINE_SWIZZLER2(a, b, name) \
constexpr Vec2<T> name() const { \
const Vec2<T> name() const { \
return Vec2<T>(a, b); \
}
#define DEFINE_SWIZZLER2_COMP1(a, a2) \
@@ -547,7 +545,7 @@ public:
#undef _DEFINE_SWIZZLER2
#define _DEFINE_SWIZZLER3(a, b, c, name) \
constexpr Vec3<T> name() const { \
const Vec3<T> name() const { \
return Vec3<T>(a, b, c); \
}
#define DEFINE_SWIZZLER3_COMP1(a, a2) \
@@ -581,51 +579,51 @@ public:
};
template <typename T, typename V>
constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
return {f * vec.x, f * vec.y, f * vec.z, f * vec.w};
Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
return MakeVec(f * vec.x, f * vec.y, f * vec.z, f * vec.w);
}
using Vec4f = Vec4<float>;
typedef Vec4<float> Vec4f;
template <typename T>
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {
return a.x * b.x + a.y * b.y;
}
template <typename T>
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {
return a.x * b.x + a.y * b.y + a.z * b.z;
}
template <typename T>
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
}
template <typename T>
constexpr Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) {
return {a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x};
static inline Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) {
return MakeVec(a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x);
}
// linear interpolation via float: 0.0=begin, 1.0=end
template <typename X>
constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
const float t) {
static inline decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
const float t) {
return begin * (1.f - t) + end * t;
}
// linear interpolation via int: 0=begin, base=end
template <typename X, int base>
constexpr decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end,
const int t) {
static inline decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end,
const int t) {
return (begin * (base - t) + end * t) / base;
}
// bilinear interpolation. s is for interpolating x00-x01 and x10-x11, and t is for the second
// interpolation.
template <typename X>
constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s,
const float t) {
inline auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s,
const float t) {
auto y0 = Lerp(x00, x01, s);
auto y1 = Lerp(x10, x11, s);
return Lerp(y0, y1, t);
@@ -633,42 +631,42 @@ constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X&
// Utility vector factories
template <typename T>
constexpr Vec2<T> MakeVec(const T& x, const T& y) {
static inline Vec2<T> MakeVec(const T& x, const T& y) {
return Vec2<T>{x, y};
}
template <typename T>
constexpr Vec3<T> MakeVec(const T& x, const T& y, const T& z) {
static inline Vec3<T> MakeVec(const T& x, const T& y, const T& z) {
return Vec3<T>{x, y, z};
}
template <typename T>
constexpr Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {
static inline Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {
return MakeVec(x, y, zw[0], zw[1]);
}
template <typename T>
constexpr Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {
static inline Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {
return MakeVec(xy[0], xy[1], z);
}
template <typename T>
constexpr Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {
static inline Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {
return MakeVec(x, yz[0], yz[1]);
}
template <typename T>
constexpr Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {
static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {
return Vec4<T>{x, y, z, w};
}
template <typename T>
constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {
static inline Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {
return MakeVec(xy[0], xy[1], z, w);
}
template <typename T>
constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
static inline Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
return MakeVec(x, yz[0], yz[1], w);
}
@@ -676,17 +674,17 @@ constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
// Even if someone wanted to use an odd object like Vec2<Vec2<T>>, the compiler would error
// out soon enough due to misuse of the returned structure.
template <typename T>
constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {
static inline Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {
return MakeVec(xy[0], xy[1], zw[0], zw[1]);
}
template <typename T>
constexpr Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {
static inline Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {
return MakeVec(xyz[0], xyz[1], xyz[2], w);
}
template <typename T>
constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
static inline Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
return MakeVec(x, yzw[0], yzw[1], yzw[2]);
}

View File

@@ -34,7 +34,7 @@ inline bool IsWithin2G(const Xbyak::CodeGenerator& code, uintptr_t target) {
template <typename T>
inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) {
static_assert(std::is_pointer_v<T>, "Argument must be a (function) pointer.");
static_assert(std::is_pointer<T>(), "Argument must be a (function) pointer.");
size_t addr = reinterpret_cast<size_t>(f);
if (IsWithin2G(code, addr)) {
code.call(f);

View File

@@ -104,6 +104,8 @@ add_library(core STATIC
hle/lock.cpp
hle/lock.h
hle/result.h
hle/romfs.cpp
hle/romfs.h
hle/service/acc/acc.cpp
hle/service/acc/acc.h
hle/service/acc/acc_aa.cpp
@@ -313,8 +315,6 @@ add_library(core STATIC
hle/service/time/interface.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/usb/usb.cpp
hle/service/usb/usb.h
hle/service/vi/vi.cpp
hle/service/vi/vi.h
hle/service/vi/vi_m.cpp

View File

@@ -10,6 +10,7 @@
#include "core/arm/dynarmic/arm_dynarmic.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/svc.h"
#include "core/memory.h"

View File

@@ -79,6 +79,7 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
if (GDBStub::IsServerEnabled()) {
GDBStub::SetCpuStepFlag(false);
GDBStub::SetInstCacheValidity(true);
}
return status;
@@ -89,7 +90,7 @@ System::ResultStatus System::SingleStep() {
}
System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& filepath) {
app_loader = Loader::GetLoader(virtual_filesystem->OpenFile(filepath, FileSys::Mode::Read));
app_loader = Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(filepath));
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
@@ -102,8 +103,18 @@ System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& file
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
static_cast<int>(system_mode.second));
if (system_mode.second != Loader::ResultStatus::Success)
switch (system_mode.second) {
case Loader::ResultStatus::ErrorMissingKeys:
return ResultStatus::ErrorLoader_ErrorMissingKeys;
case Loader::ResultStatus::ErrorDecrypting:
return ResultStatus::ErrorLoader_ErrorDecrypting;
case Loader::ResultStatus::ErrorInvalidFormat:
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
case Loader::ResultStatus::ErrorUnsupportedArch:
return ResultStatus::ErrorUnsupportedArch;
default:
return ResultStatus::ErrorSystemMode;
}
}
ResultStatus init_result{Init(emu_window)};
@@ -119,9 +130,17 @@ System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& file
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
System::Shutdown();
if (load_result != Loader::ResultStatus::Success) {
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
static_cast<u32>(load_result));
switch (load_result) {
case Loader::ResultStatus::ErrorMissingKeys:
return ResultStatus::ErrorLoader_ErrorMissingKeys;
case Loader::ResultStatus::ErrorDecrypting:
return ResultStatus::ErrorLoader_ErrorDecrypting;
case Loader::ResultStatus::ErrorInvalidFormat:
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
case Loader::ResultStatus::ErrorUnsupportedArch:
return ResultStatus::ErrorUnsupportedArch;
default:
return ResultStatus::ErrorLoader;
}
}
status = ResultStatus::Success;
@@ -156,10 +175,6 @@ System::ResultStatus System::Init(EmuWindow& emu_window) {
CoreTiming::Init();
// Create a default fs if one doesn't already exist.
if (virtual_filesystem == nullptr)
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
current_process = Kernel::Process::Create("main");
cpu_barrier = std::make_shared<CpuBarrier>();
@@ -172,7 +187,7 @@ System::ResultStatus System::Init(EmuWindow& emu_window) {
service_manager = std::make_shared<Service::SM::ServiceManager>();
Kernel::Init();
Service::Init(service_manager, virtual_filesystem);
Service::Init(service_manager);
GDBStub::Init();
renderer = VideoCore::CreateRenderer(emu_window);

View File

@@ -17,8 +17,6 @@
#include "core/memory.h"
#include "core/perf_stats.h"
#include "core/telemetry_session.h"
#include "file_sys/vfs_real.h"
#include "hle/service/filesystem/filesystem.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu.h"
@@ -49,15 +47,21 @@ public:
/// Enumeration representing the return values of the System Initialize and Load process.
enum class ResultStatus : u32 {
Success, ///< Succeeded
ErrorNotInitialized, ///< Error trying to use core prior to initialization
ErrorGetLoader, ///< Error finding the correct application loader
ErrorSystemMode, ///< Error determining the system mode
ErrorSystemFiles, ///< Error in finding system files
ErrorSharedFont, ///< Error in finding shared font
ErrorVideoCore, ///< Error in the video core
ErrorUnknown, ///< Any other error
ErrorLoader, ///< The base for loader errors (too many to repeat)
Success, ///< Succeeded
ErrorNotInitialized, ///< Error trying to use core prior to initialization
ErrorGetLoader, ///< Error finding the correct application loader
ErrorSystemMode, ///< Error determining the system mode
ErrorLoader, ///< Error loading the specified application
ErrorLoader_ErrorMissingKeys, ///< Error because the key/keys needed to run could not be
///< found.
ErrorLoader_ErrorDecrypting, ///< Error loading the specified application due to encryption
ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an
/// invalid format
ErrorSystemFiles, ///< Error in finding system files
ErrorSharedFont, ///< Error in finding shared font
ErrorVideoCore, ///< Error in the video core
ErrorUnsupportedArch, ///< Unsupported Architecture (32-Bit ROMs)
ErrorUnknown ///< Any other error
};
/**
@@ -80,8 +84,8 @@ public:
/**
* Invalidate the CPU instruction caches
* This function should only be used by GDB Stub to support breakpoints, memory updates and
* step/continue commands.
* This function should only be used by GDBStub which is supposed to keep things
* synch'ed to its internal instruction cache validity flag.
*/
void InvalidateCpuInstructionCaches() {
for (auto& cpu : cpu_cores) {
@@ -207,14 +211,6 @@ public:
return debug_context;
}
void SetFilesystem(FileSys::VirtualFilesystem vfs) {
virtual_filesystem = std::move(vfs);
}
FileSys::VirtualFilesystem GetFilesystem() const {
return virtual_filesystem;
}
private:
System();
@@ -229,8 +225,6 @@ private:
*/
ResultStatus Init(EmuWindow& emu_window);
/// RealVfsFilesystem instance
FileSys::VirtualFilesystem virtual_filesystem;
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<VideoCore::RendererBase> renderer;

View File

@@ -226,8 +226,8 @@ void Idle() {
downcount = 0;
}
std::chrono::microseconds GetGlobalTimeUs() {
return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
u64 GetGlobalTimeUs() {
return GetTicks() * 1000000 / BASE_CLOCK_RATE;
}
int GetDowncount() {

View File

@@ -17,7 +17,6 @@
* ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
*/
#include <chrono>
#include <functional>
#include <string>
#include "common/common_types.h"
@@ -87,7 +86,7 @@ void ClearPendingEvents();
void ForceExceptionCheck(s64 cycles);
std::chrono::microseconds GetGlobalTimeUs();
u64 GetGlobalTimeUs();
int GetDowncount();

View File

@@ -5,23 +5,20 @@
#include <array>
#include <string>
#include <core/loader/loader.h>
#include "common/logging/log.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/vfs_offset.h"
namespace FileSys {
constexpr std::array<const char*, 0x4> partition_names = {"update", "normal", "secure", "logo"};
XCI::XCI(VirtualFile file_) : file(std::move(file_)), partitions(0x4) {
if (file->ReadObject(&header) != sizeof(GamecardHeader)) {
status = Loader::ResultStatus::ErrorBadXCIHeader;
status = Loader::ResultStatus::ErrorInvalidFormat;
return;
}
if (header.magic != Common::MakeMagic('H', 'E', 'A', 'D')) {
status = Loader::ResultStatus::ErrorBadXCIHeader;
status = Loader::ResultStatus::ErrorInvalidFormat;
return;
}
@@ -33,6 +30,9 @@ XCI::XCI(VirtualFile file_) : file(std::move(file_)), partitions(0x4) {
return;
}
static constexpr std::array<const char*, 0x4> partition_names = {"update", "normal", "secure",
"logo"};
for (XCIPartition partition :
{XCIPartition::Update, XCIPartition::Normal, XCIPartition::Secure, XCIPartition::Logo}) {
auto raw = main_hfs.GetFile(partition_names[static_cast<size_t>(partition)]);
@@ -129,21 +129,15 @@ bool XCI::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
if (partitions[static_cast<size_t>(part)] == nullptr) {
return Loader::ResultStatus::ErrorXCIMissingPartition;
return Loader::ResultStatus::ErrorInvalidFormat;
}
for (const VirtualFile& file : partitions[static_cast<size_t>(part)]->GetFiles()) {
if (file->GetExtension() != "nca")
continue;
auto nca = std::make_shared<NCA>(file);
if (nca->GetStatus() == Loader::ResultStatus::Success) {
if (nca->GetStatus() == Loader::ResultStatus::Success)
ncas.push_back(std::move(nca));
} else {
const u16 error_id = static_cast<u16>(nca->GetStatus());
LOG_CRITICAL(Loader, "Could not load NCA {}/{}, failed with error code {:04X} ({})",
partition_names[static_cast<size_t>(part)], nca->GetName(), error_id,
Loader::GetMessageForResultStatus(nca->GetStatus()));
}
}
return Loader::ResultStatus::Success;

View File

@@ -76,17 +76,12 @@ bool IsValidNCA(const NCAHeader& header) {
return header.magic == Common::MakeMagic('N', 'C', 'A', '3');
}
u8 NCA::GetCryptoRevision() const {
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
u8 master_key_id = header.crypto_type;
if (header.crypto_type_2 > master_key_id)
master_key_id = header.crypto_type_2;
if (master_key_id > 0)
--master_key_id;
return master_key_id;
}
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
const auto master_key_id = GetCryptoRevision();
if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index))
return boost::none;
@@ -113,105 +108,44 @@ boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType ty
return out;
}
boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() {
const auto master_key_id = GetCryptoRevision();
u128 rights_id{};
memcpy(rights_id.data(), header.rights_id.data(), 16);
if (rights_id == u128{}) {
status = Loader::ResultStatus::ErrorInvalidRightsID;
return boost::none;
}
auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
if (titlekey == Core::Crypto::Key128{}) {
status = Loader::ResultStatus::ErrorMissingTitlekey;
return boost::none;
}
if (!keys.HasKey(Core::Crypto::S128KeyType::Titlekek, master_key_id)) {
status = Loader::ResultStatus::ErrorMissingTitlekek;
return boost::none;
}
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
keys.GetKey(Core::Crypto::S128KeyType::Titlekek, master_key_id), Core::Crypto::Mode::ECB);
cipher.Transcode(titlekey.data(), titlekey.size(), titlekey.data(), Core::Crypto::Op::Decrypt);
return titlekey;
}
VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting_offset) {
VirtualFile NCA::Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const {
if (!encrypted)
return in;
switch (s_header.raw.header.crypto_type) {
switch (header.raw.header.crypto_type) {
case NCASectionCryptoType::NONE:
LOG_DEBUG(Crypto, "called with mode=NONE");
return in;
case NCASectionCryptoType::CTR:
LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
{
boost::optional<Core::Crypto::Key128> key = boost::none;
if (has_rights_id) {
status = Loader::ResultStatus::Success;
key = GetTitlekey();
if (key == boost::none) {
if (status == Loader::ResultStatus::Success)
status = Loader::ResultStatus::ErrorMissingTitlekey;
return nullptr;
}
} else {
key = GetKeyAreaKey(NCASectionCryptoType::CTR);
if (key == boost::none) {
status = Loader::ResultStatus::ErrorMissingKeyAreaKey;
return nullptr;
}
}
const auto key = GetKeyAreaKey(NCASectionCryptoType::CTR);
if (key == boost::none)
return nullptr;
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(
std::move(in), key.value(), starting_offset);
std::vector<u8> iv(16);
for (u8 i = 0; i < 8; ++i)
iv[i] = s_header.raw.section_ctr[0x8 - i - 1];
iv[i] = header.raw.section_ctr[0x8 - i - 1];
out->SetIV(iv);
return std::static_pointer_cast<VfsFile>(out);
}
case NCASectionCryptoType::XTS:
// TODO(DarkLordZach): Implement XTSEncryptionLayer.
// TODO(DarkLordZach): Implement XTSEncryptionLayer and title key encryption.
default:
LOG_ERROR(Crypto, "called with unhandled crypto type={:02X}",
static_cast<u8>(s_header.raw.header.crypto_type));
static_cast<u8>(header.raw.header.crypto_type));
return nullptr;
}
}
NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
status = Loader::ResultStatus::Success;
if (file == nullptr) {
status = Loader::ResultStatus::ErrorNullFile;
return;
}
if (sizeof(NCAHeader) != file->ReadObject(&header)) {
if (sizeof(NCAHeader) != file->ReadObject(&header))
LOG_ERROR(Loader, "File reader errored out during header read.");
status = Loader::ResultStatus::ErrorBadNCAHeader;
return;
}
encrypted = false;
if (!IsValidNCA(header)) {
if (header.magic == Common::MakeMagic('N', 'C', 'A', '2')) {
status = Loader::ResultStatus::ErrorNCA2;
return;
}
if (header.magic == Common::MakeMagic('N', 'C', 'A', '0')) {
status = Loader::ResultStatus::ErrorNCA0;
return;
}
NCAHeader dec_header{};
Core::Crypto::AESCipher<Core::Crypto::Key256> cipher(
keys.GetKey(Core::Crypto::S256KeyType::Header), Core::Crypto::Mode::XTS);
@@ -221,26 +155,14 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
header = dec_header;
encrypted = true;
} else {
if (dec_header.magic == Common::MakeMagic('N', 'C', 'A', '2')) {
status = Loader::ResultStatus::ErrorNCA2;
return;
}
if (dec_header.magic == Common::MakeMagic('N', 'C', 'A', '0')) {
status = Loader::ResultStatus::ErrorNCA0;
return;
}
if (!keys.HasKey(Core::Crypto::S256KeyType::Header))
status = Loader::ResultStatus::ErrorMissingHeaderKey;
status = Loader::ResultStatus::ErrorMissingKeys;
else
status = Loader::ResultStatus::ErrorIncorrectHeaderKey;
status = Loader::ResultStatus::ErrorDecrypting;
return;
}
}
has_rights_id = std::find_if_not(header.rights_id.begin(), header.rights_id.end(),
[](char c) { return c == '\0'; }) != header.rights_id.end();
const std::ptrdiff_t number_sections =
std::count_if(std::begin(header.section_tables), std::end(header.section_tables),
[](NCASectionTableEntry entry) { return entry.media_offset > 0; });
@@ -273,12 +195,7 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
files.push_back(std::move(dec));
romfs = files.back();
} else {
if (status != Loader::ResultStatus::Success)
return;
if (has_rights_id)
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
else
status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
status = Loader::ResultStatus::ErrorMissingKeys;
return;
}
} else if (section.raw.header.filesystem_type == NCASectionFilesystemType::PFS0) {
@@ -298,12 +215,7 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
exefs = dirs.back();
}
} else {
if (status != Loader::ResultStatus::Success)
return;
if (has_rights_id)
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
else
status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
status = Loader::ResultStatus::ErrorMissingKeys;
return;
}
}

View File

@@ -12,7 +12,6 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "control_metadata.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/loader/loader.h"
@@ -96,10 +95,8 @@ protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
u8 GetCryptoRevision() const;
boost::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
boost::optional<Core::Crypto::Key128> GetTitlekey();
VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset);
VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const;
std::vector<VirtualDir> dirs;
std::vector<VirtualFile> files;
@@ -109,7 +106,6 @@ private:
VirtualFile file;
NCAHeader header{};
bool has_rights_id{};
Loader::ResultStatus status{};

View File

@@ -62,13 +62,6 @@ enum class Language : u8 {
Chinese = 14,
};
static constexpr std::array<const char*, 15> LANGUAGE_NAMES = {
"AmericanEnglish", "BritishEnglish", "Japanese",
"French", "German", "LatinAmericanSpanish",
"Spanish", "Italian", "Dutch",
"CanadianFrench", "Portugese", "Russian",
"Korean", "Taiwanese", "Chinese"};
// A class representing the format used by NX metadata files, typically named Control.nacp.
// These store application name, dev name, title id, and other miscellaneous data.
class NACP {

View File

@@ -4,9 +4,8 @@
#pragma once
#include <array>
#include <cstddef>
#include <iterator>
#include <string_view>
#include "common/common_funcs.h"
#include "common/common_types.h"
@@ -22,14 +21,9 @@ enum EntryType : u8 {
// Structure of a directory entry, from
// http://switchbrew.org/index.php?title=Filesystem_services#DirectoryEntry
const size_t FILENAME_LENGTH = 0x300;
struct Entry {
Entry(std::string_view view, EntryType entry_type, u64 entry_size)
: type{entry_type}, file_size{entry_size} {
const size_t copy_size = view.copy(filename, std::size(filename) - 1);
filename[copy_size] = '\0';
}
char filename[0x300];
char filename[FILENAME_LENGTH];
INSERT_PADDING_BYTES(4);
EntryType type;
INSERT_PADDING_BYTES(3);

View File

@@ -24,19 +24,19 @@ bool PartitionFilesystem::Header::HasValidMagicValue() const {
PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
// At least be as large as the header
if (file->GetSize() < sizeof(Header)) {
status = Loader::ResultStatus::ErrorBadPFSHeader;
status = Loader::ResultStatus::Error;
return;
}
// For cartridges, HFSs can get very large, so we need to calculate the size up to
// the actual content itself instead of just blindly reading in the entire file.
if (sizeof(Header) != file->ReadObject(&pfs_header)) {
status = Loader::ResultStatus::ErrorBadPFSHeader;
status = Loader::ResultStatus::Error;
return;
}
if (!pfs_header.HasValidMagicValue()) {
status = Loader::ResultStatus::ErrorBadPFSHeader;
status = Loader::ResultStatus::ErrorInvalidFormat;
return;
}
@@ -51,7 +51,7 @@ PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
const size_t total_size = file_data.size();
if (total_size != metadata_size) {
status = Loader::ResultStatus::ErrorIncorrectPFSFileSize;
status = Loader::ResultStatus::Error;
return;
}

View File

@@ -12,26 +12,26 @@ namespace FileSys {
Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
size_t total_size = static_cast<size_t>(file->GetSize());
if (total_size < sizeof(Header))
return Loader::ResultStatus::ErrorBadNPDMHeader;
return Loader::ResultStatus::Error;
// TODO(DarkLordZach): Use ReadObject when Header/AcidHeader becomes trivially copyable.
std::vector<u8> npdm_header_data = file->ReadBytes(sizeof(Header));
if (sizeof(Header) != npdm_header_data.size())
return Loader::ResultStatus::ErrorBadNPDMHeader;
return Loader::ResultStatus::Error;
std::memcpy(&npdm_header, npdm_header_data.data(), sizeof(Header));
std::vector<u8> acid_header_data = file->ReadBytes(sizeof(AcidHeader), npdm_header.acid_offset);
if (sizeof(AcidHeader) != acid_header_data.size())
return Loader::ResultStatus::ErrorBadACIDHeader;
return Loader::ResultStatus::Error;
std::memcpy(&acid_header, acid_header_data.data(), sizeof(AcidHeader));
if (sizeof(AciHeader) != file->ReadObject(&aci_header, npdm_header.aci_offset))
return Loader::ResultStatus::ErrorBadACIHeader;
return Loader::ResultStatus::Error;
if (sizeof(FileAccessControl) != file->ReadObject(&acid_file_access, acid_header.fac_offset))
return Loader::ResultStatus::ErrorBadFileAccessControl;
return Loader::ResultStatus::Error;
if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset))
return Loader::ResultStatus::ErrorBadFileAccessHeader;
return Loader::ResultStatus::Error;
return Loader::ResultStatus::Success;
}

View File

@@ -7,7 +7,6 @@
#include <memory>
#include <string>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/result.h"
namespace FileSys {

View File

@@ -4,160 +4,12 @@
#include <algorithm>
#include <numeric>
#include <string>
#include "common/common_paths.h"
#include "common/file_util.h"
#include "common/logging/backend.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
VfsFilesystem::VfsFilesystem(VirtualDir root_) : root(std::move(root_)) {}
VfsFilesystem::~VfsFilesystem() = default;
std::string VfsFilesystem::GetName() const {
return root->GetName();
}
bool VfsFilesystem::IsReadable() const {
return root->IsReadable();
}
bool VfsFilesystem::IsWritable() const {
return root->IsWritable();
}
VfsEntryType VfsFilesystem::GetEntryType(std::string_view path_) const {
const auto path = FileUtil::SanitizePath(path_);
if (root->GetFileRelative(path) != nullptr)
return VfsEntryType::File;
if (root->GetDirectoryRelative(path) != nullptr)
return VfsEntryType::Directory;
return VfsEntryType::None;
}
VirtualFile VfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_);
return root->GetFileRelative(path);
}
VirtualFile VfsFilesystem::CreateFile(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_);
return root->CreateFileRelative(path);
}
VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) {
const auto old_path = FileUtil::SanitizePath(old_path_);
const auto new_path = FileUtil::SanitizePath(new_path_);
// VfsDirectory impls are only required to implement copy across the current directory.
if (FileUtil::GetParentPath(old_path) == FileUtil::GetParentPath(new_path)) {
if (!root->Copy(FileUtil::GetFilename(old_path), FileUtil::GetFilename(new_path)))
return nullptr;
return OpenFile(new_path, Mode::ReadWrite);
}
// Do it using RawCopy. Non-default impls are encouraged to optimize this.
const auto old_file = OpenFile(old_path, Mode::Read);
if (old_file == nullptr)
return nullptr;
auto new_file = OpenFile(new_path, Mode::Read);
if (new_file != nullptr)
return nullptr;
new_file = CreateFile(new_path, Mode::Write);
if (new_file == nullptr)
return nullptr;
if (!VfsRawCopy(old_file, new_file))
return nullptr;
return new_file;
}
VirtualFile VfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) {
const auto old_path = FileUtil::SanitizePath(old_path_);
const auto new_path = FileUtil::SanitizePath(new_path_);
// Again, non-default impls are highly encouraged to provide a more optimized version of this.
auto out = CopyFile(old_path_, new_path_);
if (out == nullptr)
return nullptr;
if (DeleteFile(old_path))
return out;
return nullptr;
}
bool VfsFilesystem::DeleteFile(std::string_view path_) {
const auto path = FileUtil::SanitizePath(path_);
auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write);
if (parent == nullptr)
return false;
return parent->DeleteFile(FileUtil::GetFilename(path));
}
VirtualDir VfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_);
return root->GetDirectoryRelative(path);
}
VirtualDir VfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_);
return root->CreateDirectoryRelative(path);
}
VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_view new_path_) {
const auto old_path = FileUtil::SanitizePath(old_path_);
const auto new_path = FileUtil::SanitizePath(new_path_);
// Non-default impls are highly encouraged to provide a more optimized version of this.
auto old_dir = OpenDirectory(old_path, Mode::Read);
if (old_dir == nullptr)
return nullptr;
auto new_dir = OpenDirectory(new_path, Mode::Read);
if (new_dir != nullptr)
return nullptr;
new_dir = CreateDirectory(new_path, Mode::Write);
if (new_dir == nullptr)
return nullptr;
for (const auto& file : old_dir->GetFiles()) {
const auto x =
CopyFile(old_path + DIR_SEP + file->GetName(), new_path + DIR_SEP + file->GetName());
if (x == nullptr)
return nullptr;
}
for (const auto& dir : old_dir->GetSubdirectories()) {
const auto x =
CopyDirectory(old_path + DIR_SEP + dir->GetName(), new_path + DIR_SEP + dir->GetName());
if (x == nullptr)
return nullptr;
}
return new_dir;
}
VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path_, std::string_view new_path_) {
const auto old_path = FileUtil::SanitizePath(old_path_);
const auto new_path = FileUtil::SanitizePath(new_path_);
// Non-default impls are highly encouraged to provide a more optimized version of this.
auto out = CopyDirectory(old_path_, new_path_);
if (out == nullptr)
return nullptr;
if (DeleteDirectory(old_path))
return out;
return nullptr;
}
bool VfsFilesystem::DeleteDirectory(std::string_view path_) {
const auto path = FileUtil::SanitizePath(path_);
auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write);
if (parent == nullptr)
return false;
return parent->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path));
}
VfsFile::~VfsFile() = default;
std::string VfsFile::GetExtension() const {

View File

@@ -11,74 +11,14 @@
#include <vector>
#include "boost/optional.hpp"
#include "common/common_types.h"
#include "core/file_sys/mode.h"
namespace FileSys {
struct VfsFilesystem;
struct VfsFile;
struct VfsDirectory;
// Convenience typedefs to use Vfs* interfaces
using VirtualFilesystem = std::shared_ptr<VfsFilesystem>;
using VirtualDir = std::shared_ptr<VfsDirectory>;
using VirtualFile = std::shared_ptr<VfsFile>;
// An enumeration representing what can be at the end of a path in a VfsFilesystem
enum class VfsEntryType {
None,
File,
Directory,
};
// A class representing an abstract filesystem. A default implementation given the root VirtualDir
// is provided for convenience, but if the Vfs implementation has any additional state or
// functionality, they will need to override.
struct VfsFilesystem : NonCopyable {
VfsFilesystem(VirtualDir root);
virtual ~VfsFilesystem();
// Gets the friendly name for the filesystem.
virtual std::string GetName() const;
// Return whether or not the user has read permissions on this filesystem.
virtual bool IsReadable() const;
// Return whether or not the user has write permission on this filesystem.
virtual bool IsWritable() const;
// Determine if the entry at path is non-existant, a file, or a directory.
virtual VfsEntryType GetEntryType(std::string_view path) const;
// Opens the file with path relative to root. If it doesn't exist, returns nullptr.
virtual VirtualFile OpenFile(std::string_view path, Mode perms);
// Creates a new, empty file at path
virtual VirtualFile CreateFile(std::string_view path, Mode perms);
// Copies the file from old_path to new_path, returning the new file on success and nullptr on
// failure.
virtual VirtualFile CopyFile(std::string_view old_path, std::string_view new_path);
// Moves the file from old_path to new_path, returning the moved file on success and nullptr on
// failure.
virtual VirtualFile MoveFile(std::string_view old_path, std::string_view new_path);
// Deletes the file with path relative to root, returing true on success.
virtual bool DeleteFile(std::string_view path);
// Opens the directory with path relative to root. If it doesn't exist, returns nullptr.
virtual VirtualDir OpenDirectory(std::string_view path, Mode perms);
// Creates a new, empty directory at path
virtual VirtualDir CreateDirectory(std::string_view path, Mode perms);
// Copies the directory from old_path to new_path, returning the new directory on success and
// nullptr on failure.
virtual VirtualDir CopyDirectory(std::string_view old_path, std::string_view new_path);
// Moves the directory from old_path to new_path, returning the moved directory on success and
// nullptr on failure.
virtual VirtualDir MoveDirectory(std::string_view old_path, std::string_view new_path);
// Deletes the directory with path relative to root, returing true on success.
virtual bool DeleteDirectory(std::string_view path);
protected:
// Root directory in default implementation.
VirtualDir root;
};
// Convenience typedefs to use VfsDirectory and VfsFile
using VirtualDir = std::shared_ptr<FileSys::VfsDirectory>;
using VirtualFile = std::shared_ptr<FileSys::VfsFile>;
// A class representing a file in an abstract filesystem.
struct VfsFile : NonCopyable {

View File

@@ -6,7 +6,7 @@
#include <cstddef>
#include <iterator>
#include <utility>
#include "common/assert.h"
#include "common/common_paths.h"
#include "common/logging/log.h"
#include "core/file_sys/vfs_real.h"
@@ -29,8 +29,6 @@ static std::string ModeFlagsToString(Mode mode) {
mode_str = "a";
else if (mode & Mode::Write)
mode_str = "w";
else
UNREACHABLE_MSG("Invalid file open mode: {:02X}", static_cast<u8>(mode));
}
mode_str += "b";
@@ -38,174 +36,8 @@ static std::string ModeFlagsToString(Mode mode) {
return mode_str;
}
RealVfsFilesystem::RealVfsFilesystem() : VfsFilesystem(nullptr) {}
std::string RealVfsFilesystem::GetName() const {
return "Real";
}
bool RealVfsFilesystem::IsReadable() const {
return true;
}
bool RealVfsFilesystem::IsWritable() const {
return true;
}
VfsEntryType RealVfsFilesystem::GetEntryType(std::string_view path_) const {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(path))
return VfsEntryType::None;
if (FileUtil::IsDirectory(path))
return VfsEntryType::Directory;
return VfsEntryType::File;
}
VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
if (cache.find(path) != cache.end()) {
auto weak = cache[path];
if (!weak.expired()) {
return std::shared_ptr<RealVfsFile>(new RealVfsFile(*this, weak.lock(), path, perms));
}
}
if (!FileUtil::Exists(path) && (perms & Mode::WriteAppend) != 0)
FileUtil::CreateEmptyFile(path);
auto backing = std::make_shared<FileUtil::IOFile>(path, ModeFlagsToString(perms).c_str());
cache[path] = backing;
// Cannot use make_shared as RealVfsFile constructor is private
return std::shared_ptr<RealVfsFile>(new RealVfsFile(*this, backing, path, perms));
}
VirtualFile RealVfsFilesystem::CreateFile(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(path) && !FileUtil::CreateEmptyFile(path))
return nullptr;
return OpenFile(path, perms);
}
VirtualFile RealVfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) {
const auto old_path =
FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault);
const auto new_path =
FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
FileUtil::IsDirectory(old_path) || !FileUtil::Copy(old_path, new_path))
return nullptr;
return OpenFile(new_path, Mode::ReadWrite);
}
VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) {
const auto old_path =
FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault);
const auto new_path =
FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path))
return nullptr;
if (cache.find(old_path) != cache.end()) {
auto cached = cache[old_path];
if (!cached.expired()) {
auto file = cached.lock();
file->Open(new_path, "r+b");
cache.erase(old_path);
cache[new_path] = file;
}
}
return OpenFile(new_path, Mode::ReadWrite);
}
bool RealVfsFilesystem::DeleteFile(std::string_view path_) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
if (cache.find(path) != cache.end()) {
if (!cache[path].expired())
cache[path].lock()->Close();
cache.erase(path);
}
return FileUtil::Delete(path);
}
VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
// Cannot use make_shared as RealVfsDirectory constructor is private
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
}
VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(path) && !FileUtil::CreateDir(path))
return nullptr;
// Cannot use make_shared as RealVfsDirectory constructor is private
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
}
VirtualDir RealVfsFilesystem::CopyDirectory(std::string_view old_path_,
std::string_view new_path_) {
const auto old_path =
FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault);
const auto new_path =
FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
!FileUtil::IsDirectory(old_path))
return nullptr;
FileUtil::CopyDir(old_path, new_path);
return OpenDirectory(new_path, Mode::ReadWrite);
}
VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_,
std::string_view new_path_) {
const auto old_path =
FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault);
const auto new_path =
FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path))
return nullptr;
for (auto& kv : cache) {
// Path in cache starts with old_path
if (kv.first.rfind(old_path, 0) == 0) {
const auto file_old_path =
FileUtil::SanitizePath(kv.first, FileUtil::DirectorySeparator::PlatformDefault);
const auto file_new_path =
FileUtil::SanitizePath(new_path + DIR_SEP + kv.first.substr(old_path.size()),
FileUtil::DirectorySeparator::PlatformDefault);
auto cached = cache[file_old_path];
if (!cached.expired()) {
auto file = cached.lock();
file->Open(file_new_path, "r+b");
cache.erase(file_old_path);
cache[file_new_path] = file;
}
}
}
return OpenDirectory(new_path, Mode::ReadWrite);
}
bool RealVfsFilesystem::DeleteDirectory(std::string_view path_) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
for (auto& kv : cache) {
// Path in cache starts with old_path
if (kv.first.rfind(path, 0) == 0) {
if (!cache[kv.first].expired())
cache[kv.first].lock()->Close();
cache.erase(kv.first);
}
}
return FileUtil::DeleteDirRecursively(path);
}
RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::shared_ptr<FileUtil::IOFile> backing_,
const std::string& path_, Mode perms_)
: base(base_), backing(std::move(backing_)), path(path_),
RealVfsFile::RealVfsFile(const std::string& path_, Mode perms_)
: backing(path_, ModeFlagsToString(perms_).c_str()), path(path_),
parent_path(FileUtil::GetParentPath(path_)),
path_components(FileUtil::SplitPathComponents(path_)),
parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
@@ -216,15 +48,15 @@ std::string RealVfsFile::GetName() const {
}
size_t RealVfsFile::GetSize() const {
return backing->GetSize();
return backing.GetSize();
}
bool RealVfsFile::Resize(size_t new_size) {
return backing->Resize(new_size);
return backing.Resize(new_size);
}
std::shared_ptr<VfsDirectory> RealVfsFile::GetContainingDirectory() const {
return base.OpenDirectory(parent_path, perms);
return std::make_shared<RealVfsDirectory>(parent_path, perms);
}
bool RealVfsFile::IsWritable() const {
@@ -236,118 +68,62 @@ bool RealVfsFile::IsReadable() const {
}
size_t RealVfsFile::Read(u8* data, size_t length, size_t offset) const {
if (!backing->Seek(offset, SEEK_SET))
if (!backing.Seek(offset, SEEK_SET))
return 0;
return backing->ReadBytes(data, length);
return backing.ReadBytes(data, length);
}
size_t RealVfsFile::Write(const u8* data, size_t length, size_t offset) {
if (!backing->Seek(offset, SEEK_SET))
if (!backing.Seek(offset, SEEK_SET))
return 0;
return backing->WriteBytes(data, length);
return backing.WriteBytes(data, length);
}
bool RealVfsFile::Rename(std::string_view name) {
return base.MoveFile(path, parent_path + DIR_SEP + std::string(name)) != nullptr;
std::string name_str(name.begin(), name.end());
const auto out = FileUtil::Rename(GetName(), name_str);
path = (parent_path + DIR_SEP).append(name);
path_components = parent_components;
path_components.push_back(std::move(name_str));
backing = FileUtil::IOFile(path, ModeFlagsToString(perms).c_str());
return out;
}
bool RealVfsFile::Close() {
return backing->Close();
return backing.Close();
}
// TODO(DarkLordZach): MSVC would not let me combine the following two functions using 'if
// constexpr' because there is a compile error in the branch not used.
template <>
std::vector<VirtualFile> RealVfsDirectory::IterateEntries<RealVfsFile, VfsFile>() const {
if (perms == Mode::Append)
return {};
std::vector<VirtualFile> out;
FileUtil::ForeachDirectoryEntry(
nullptr, path,
[&out, this](u64* entries_out, const std::string& directory, const std::string& filename) {
const std::string full_path = directory + DIR_SEP + filename;
if (!FileUtil::IsDirectory(full_path))
out.emplace_back(base.OpenFile(full_path, perms));
return true;
});
return out;
}
template <>
std::vector<VirtualDir> RealVfsDirectory::IterateEntries<RealVfsDirectory, VfsDirectory>() const {
if (perms == Mode::Append)
return {};
std::vector<VirtualDir> out;
FileUtil::ForeachDirectoryEntry(
nullptr, path,
[&out, this](u64* entries_out, const std::string& directory, const std::string& filename) {
const std::string full_path = directory + DIR_SEP + filename;
if (FileUtil::IsDirectory(full_path))
out.emplace_back(base.OpenDirectory(full_path, perms));
return true;
});
return out;
}
RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string& path_, Mode perms_)
: base(base_), path(FileUtil::RemoveTrailingSlash(path_)),
parent_path(FileUtil::GetParentPath(path)),
RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_)
: path(FileUtil::RemoveTrailingSlash(path_)), parent_path(FileUtil::GetParentPath(path)),
path_components(FileUtil::SplitPathComponents(path)),
parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
perms(perms_) {
if (!FileUtil::Exists(path) && perms & Mode::WriteAppend)
FileUtil::CreateDir(path);
}
std::shared_ptr<VfsFile> RealVfsDirectory::GetFileRelative(std::string_view path) const {
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
if (!FileUtil::Exists(full_path))
return nullptr;
return base.OpenFile(full_path, perms);
}
if (perms == Mode::Append)
return;
std::shared_ptr<VfsDirectory> RealVfsDirectory::GetDirectoryRelative(std::string_view path) const {
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
if (!FileUtil::Exists(full_path))
return nullptr;
return base.OpenDirectory(full_path, perms);
}
std::shared_ptr<VfsFile> RealVfsDirectory::GetFile(std::string_view name) const {
return GetFileRelative(name);
}
std::shared_ptr<VfsDirectory> RealVfsDirectory::GetSubdirectory(std::string_view name) const {
return GetDirectoryRelative(name);
}
std::shared_ptr<VfsFile> RealVfsDirectory::CreateFileRelative(std::string_view path) {
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
return base.CreateFile(full_path, perms);
}
std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateDirectoryRelative(std::string_view path) {
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
auto parent = std::string(FileUtil::GetParentPath(full_path));
return base.CreateDirectory(full_path, perms);
}
bool RealVfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) {
auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(name));
return base.DeleteDirectory(full_path);
FileUtil::ForeachDirectoryEntry(
nullptr, path,
[this](u64* entries_out, const std::string& directory, const std::string& filename) {
std::string full_path = directory + DIR_SEP + filename;
if (FileUtil::IsDirectory(full_path))
subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(full_path, perms));
else
files.emplace_back(std::make_shared<RealVfsFile>(full_path, perms));
return true;
});
}
std::vector<std::shared_ptr<VfsFile>> RealVfsDirectory::GetFiles() const {
return IterateEntries<RealVfsFile, VfsFile>();
return files;
}
std::vector<std::shared_ptr<VfsDirectory>> RealVfsDirectory::GetSubdirectories() const {
return IterateEntries<RealVfsDirectory, VfsDirectory>();
return subdirectories;
}
bool RealVfsDirectory::IsWritable() const {
@@ -366,32 +142,57 @@ std::shared_ptr<VfsDirectory> RealVfsDirectory::GetParentDirectory() const {
if (path_components.size() <= 1)
return nullptr;
return base.OpenDirectory(parent_path, perms);
return std::make_shared<RealVfsDirectory>(parent_path, perms);
}
std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateSubdirectory(std::string_view name) {
const std::string subdir_path = (path + DIR_SEP).append(name);
return base.CreateDirectory(subdir_path, perms);
if (!FileUtil::CreateDir(subdir_path)) {
return nullptr;
}
subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(subdir_path, perms));
return subdirectories.back();
}
std::shared_ptr<VfsFile> RealVfsDirectory::CreateFile(std::string_view name) {
const std::string file_path = (path + DIR_SEP).append(name);
return base.CreateFile(file_path, perms);
if (!FileUtil::CreateEmptyFile(file_path)) {
return nullptr;
}
files.emplace_back(std::make_shared<RealVfsFile>(file_path, perms));
return files.back();
}
bool RealVfsDirectory::DeleteSubdirectory(std::string_view name) {
const std::string subdir_path = (path + DIR_SEP).append(name);
return base.DeleteDirectory(subdir_path);
return FileUtil::DeleteDirRecursively(subdir_path);
}
bool RealVfsDirectory::DeleteFile(std::string_view name) {
const auto file = GetFile(name);
if (file == nullptr) {
return false;
}
files.erase(std::find(files.begin(), files.end(), file));
auto real_file = std::static_pointer_cast<RealVfsFile>(file);
real_file->Close();
const std::string file_path = (path + DIR_SEP).append(name);
return base.DeleteFile(file_path);
return FileUtil::Delete(file_path);
}
bool RealVfsDirectory::Rename(std::string_view name) {
const std::string new_name = (parent_path + DIR_SEP).append(name);
return base.MoveFile(path, new_name) != nullptr;
return FileUtil::Rename(path, new_name);
}
std::string RealVfsDirectory::GetFullPath() const {
@@ -401,6 +202,16 @@ std::string RealVfsDirectory::GetFullPath() const {
}
bool RealVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
const auto iter = std::find(files.begin(), files.end(), file);
if (iter == files.end())
return false;
const std::ptrdiff_t offset = std::distance(files.begin(), iter);
files[offset] = files.back();
files.pop_back();
subdirectories.emplace_back(std::move(dir));
return true;
}
} // namespace FileSys

View File

@@ -6,45 +6,18 @@
#include <string_view>
#include <boost/container/flat_map.hpp>
#include "common/file_util.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
class RealVfsFilesystem : public VfsFilesystem {
public:
RealVfsFilesystem();
std::string GetName() const override;
bool IsReadable() const override;
bool IsWritable() const override;
VfsEntryType GetEntryType(std::string_view path) const override;
VirtualFile OpenFile(std::string_view path, Mode perms = Mode::Read) override;
VirtualFile CreateFile(std::string_view path, Mode perms = Mode::ReadWrite) override;
VirtualFile CopyFile(std::string_view old_path, std::string_view new_path) override;
VirtualFile MoveFile(std::string_view old_path, std::string_view new_path) override;
bool DeleteFile(std::string_view path) override;
VirtualDir OpenDirectory(std::string_view path, Mode perms = Mode::Read) override;
VirtualDir CreateDirectory(std::string_view path, Mode perms = Mode::ReadWrite) override;
VirtualDir CopyDirectory(std::string_view old_path, std::string_view new_path) override;
VirtualDir MoveDirectory(std::string_view old_path, std::string_view new_path) override;
bool DeleteDirectory(std::string_view path) override;
private:
boost::container::flat_map<std::string, std::weak_ptr<FileUtil::IOFile>> cache;
};
// An implmentation of VfsFile that represents a file on the user's computer.
class RealVfsFile : public VfsFile {
friend class RealVfsDirectory;
friend class RealVfsFilesystem;
struct RealVfsFile : public VfsFile {
friend struct RealVfsDirectory;
RealVfsFile(RealVfsFilesystem& base, std::shared_ptr<FileUtil::IOFile> backing,
const std::string& path, Mode perms = Mode::Read);
RealVfsFile(const std::string& name, Mode perms = Mode::Read);
public:
std::string GetName() const override;
size_t GetSize() const override;
bool Resize(size_t new_size) override;
@@ -58,8 +31,7 @@ public:
private:
bool Close();
RealVfsFilesystem& base;
std::shared_ptr<FileUtil::IOFile> backing;
FileUtil::IOFile backing;
std::string path;
std::string parent_path;
std::vector<std::string> path_components;
@@ -68,19 +40,9 @@ private:
};
// An implementation of VfsDirectory that represents a directory on the user's computer.
class RealVfsDirectory : public VfsDirectory {
friend class RealVfsFilesystem;
struct RealVfsDirectory : public VfsDirectory {
RealVfsDirectory(const std::string& path, Mode perms = Mode::Read);
RealVfsDirectory(RealVfsFilesystem& base, const std::string& path, Mode perms = Mode::Read);
public:
std::shared_ptr<VfsFile> GetFileRelative(std::string_view path) const override;
std::shared_ptr<VfsDirectory> GetDirectoryRelative(std::string_view path) const override;
std::shared_ptr<VfsFile> GetFile(std::string_view name) const override;
std::shared_ptr<VfsDirectory> GetSubdirectory(std::string_view name) const override;
std::shared_ptr<VfsFile> CreateFileRelative(std::string_view path) override;
std::shared_ptr<VfsDirectory> CreateDirectoryRelative(std::string_view path) override;
bool DeleteSubdirectoryRecursive(std::string_view name) override;
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
bool IsWritable() const override;
@@ -98,15 +60,13 @@ protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
template <typename T, typename R>
std::vector<std::shared_ptr<R>> IterateEntries() const;
RealVfsFilesystem& base;
std::string path;
std::string parent_path;
std::vector<std::string> path_components;
std::vector<std::string> parent_components;
Mode perms;
std::vector<std::shared_ptr<VfsFile>> files;
std::vector<std::shared_ptr<VfsDirectory>> subdirectories;
};
} // namespace FileSys

View File

@@ -160,6 +160,7 @@ u16 gdbstub_port = 24689;
bool halt_loop = true;
bool step_loop = false;
bool send_trap = false;
bool inst_cache_valid = true;
// If set to false, the server will never be started and no
// gdbstub-related functions will be executed.
@@ -173,7 +174,7 @@ struct Breakpoint {
bool active;
VAddr addr;
u64 len;
std::array<u8, 4> inst;
u8 inst[4];
};
using BreakpointMap = std::map<VAddr, Breakpoint>;
@@ -454,8 +455,8 @@ static void RemoveBreakpoint(BreakpointType type, VAddr addr) {
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
bp->second.len, bp->second.addr, static_cast<int>(type));
Memory::WriteBlock(bp->second.addr, bp->second.inst.data(), bp->second.inst.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
Memory::WriteBlock(bp->second.addr, bp->second.inst, 4);
GDBStub::SetInstCacheValidity(false);
p.erase(addr);
}
@@ -940,7 +941,7 @@ static void WriteMemory() {
GdbHexToMem(data.data(), len_pos + 1, len);
Memory::WriteBlock(addr, data.data(), len);
Core::System::GetInstance().InvalidateCpuInstructionCaches();
GDBStub::SetInstCacheValidity(false);
SendReply("OK");
}
@@ -960,7 +961,7 @@ static void Step() {
step_loop = true;
halt_loop = true;
send_trap = true;
Core::System::GetInstance().InvalidateCpuInstructionCaches();
GDBStub::SetInstCacheValidity(false);
}
/// Tell the CPU if we hit a memory breakpoint.
@@ -977,7 +978,7 @@ static void Continue() {
memory_break = false;
step_loop = false;
halt_loop = false;
Core::System::GetInstance().InvalidateCpuInstructionCaches();
GDBStub::SetInstCacheValidity(false);
}
/**
@@ -994,10 +995,10 @@ static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
breakpoint.active = true;
breakpoint.addr = addr;
breakpoint.len = len;
Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
static constexpr std::array<u8, 4> btrap{{0xd4, 0x20, 0x7d, 0x0}};
Memory::WriteBlock(addr, btrap.data(), btrap.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
Memory::ReadBlock(addr, breakpoint.inst, 4);
static const u8 btrap[] = {0xd4, 0x20, 0x7d, 0x00};
Memory::WriteBlock(addr, btrap, 4);
GDBStub::SetInstCacheValidity(false);
p.insert({addr, breakpoint});
LOG_DEBUG(Debug_GDBStub, "gdb: added {} breakpoint: {:016X} bytes at {:016X}",
@@ -1315,4 +1316,15 @@ void SendTrap(Kernel::Thread* thread, int trap) {
send_trap = false;
}
}
void SetInstCacheValidity(bool is_valid) {
inst_cache_valid = is_valid;
if (!inst_cache_valid) {
Core::System::GetInstance().InvalidateCpuInstructionCaches();
}
}
bool GetInstCacheValidity() {
return inst_cache_valid;
}
}; // namespace GDBStub

View File

@@ -104,4 +104,10 @@ void SetCpuStepFlag(bool is_step);
* @param trap Trap no.
*/
void SendTrap(Kernel::Thread* thread, int trap);
/// Set instruction cache validity.
void SetInstCacheValidity(bool is_valid);
/// Get instruction cache validity.
bool GetInstCacheValidity();
} // namespace GDBStub

View File

@@ -14,8 +14,8 @@
namespace Kernel {
ClientPort::ClientPort() = default;
ClientPort::~ClientPort() = default;
ClientPort::ClientPort() {}
ClientPort::~ClientPort() {}
ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
// Note: Threads do not wait for the server endpoint to call
@@ -40,12 +40,4 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
return MakeResult(std::get<SharedPtr<ClientSession>>(sessions));
}
void ClientPort::ConnectionClosed() {
if (active_sessions == 0) {
return;
}
--active_sessions;
}
} // namespace Kernel

View File

@@ -37,20 +37,14 @@ public:
*/
ResultVal<SharedPtr<ClientSession>> Connect();
/**
* Signifies that a previously active connection has been closed,
* decreasing the total number of active connections to this port.
*/
void ConnectionClosed();
SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
u32 max_sessions; ///< Maximum number of simultaneous sessions the port can have
u32 active_sessions; ///< Number of currently open sessions to this port
std::string name; ///< Name of client port (optional)
private:
ClientPort();
~ClientPort() override;
SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
u32 max_sessions = 0; ///< Maximum number of simultaneous sessions the port can have
u32 active_sessions = 0; ///< Number of currently open sessions to this port
std::string name; ///< Name of client port (optional)
};
} // namespace Kernel

View File

@@ -31,9 +31,10 @@ public:
return HANDLE_TYPE;
}
ResetType GetResetType() const {
return reset_type;
}
ResetType reset_type; ///< Current ResetType
bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional)
bool ShouldWait(Thread* thread) const override;
void Acquire(Thread* thread) override;
@@ -46,11 +47,6 @@ public:
private:
Event();
~Event() override;
ResetType reset_type; ///< Current ResetType
bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional)
};
} // namespace Kernel

View File

@@ -201,7 +201,7 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(u32_le* src_cmdb
return RESULT_SUCCESS;
}
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread) {
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;
Memory::ReadBlock(*thread.owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));

View File

@@ -132,7 +132,7 @@ public:
ResultCode PopulateFromIncomingCommandBuffer(u32_le* src_cmdbuf, Process& src_process,
HandleTable& src_table);
/// Writes data from this context back to the requesting process/thread.
ResultCode WriteToOutgoingCommandBuffer(const Thread& thread);
ResultCode WriteToOutgoingCommandBuffer(Thread& thread);
u32_le GetCommand() const {
return command;

View File

@@ -27,7 +27,7 @@ ServerSession::~ServerSession() {
// Decrease the port's connection count.
if (parent->port)
parent->port->ConnectionClosed();
parent->port->active_sessions--;
// TODO(Subv): Wake up all the ClientSession's waiting threads and set
// the SendSyncRequest result to 0xC920181A.
@@ -71,14 +71,6 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
const u32 object_id{context.GetDomainMessageHeader()->object_id};
switch (domain_message_header->command) {
case IPC::DomainMessageHeader::CommandType::SendMessage:
if (object_id > domain_request_handlers.size()) {
LOG_CRITICAL(IPC,
"object_id {} is too big! This probably means a recent service call "
"to {} needed to return a new interface!",
object_id, name);
UNREACHABLE();
return RESULT_SUCCESS; // Ignore error if asserts are off
}
return domain_request_handlers[object_id - 1]->HandleSyncRequest(context);
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {

102
src/core/hle/romfs.cpp Normal file
View File

@@ -0,0 +1,102 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/swap.h"
#include "core/hle/romfs.h"
namespace RomFS {
struct Header {
u32_le header_length;
u32_le dir_hash_table_offset;
u32_le dir_hash_table_length;
u32_le dir_table_offset;
u32_le dir_table_length;
u32_le file_hash_table_offset;
u32_le file_hash_table_length;
u32_le file_table_offset;
u32_le file_table_length;
u32_le data_offset;
};
static_assert(sizeof(Header) == 0x28, "Header has incorrect size");
struct DirectoryMetadata {
u32_le parent_dir_offset;
u32_le next_dir_offset;
u32_le first_child_dir_offset;
u32_le first_file_offset;
u32_le same_hash_next_dir_offset;
u32_le name_length; // in bytes
// followed by directory name
};
static_assert(sizeof(DirectoryMetadata) == 0x18, "DirectoryMetadata has incorrect size");
struct FileMetadata {
u32_le parent_dir_offset;
u32_le next_file_offset;
u64_le data_offset;
u64_le data_length;
u32_le same_hash_next_file_offset;
u32_le name_length; // in bytes
// followed by file name
};
static_assert(sizeof(FileMetadata) == 0x20, "FileMetadata has incorrect size");
static bool MatchName(const u8* buffer, u32 name_length, const std::u16string& name) {
std::vector<char16_t> name_buffer(name_length / sizeof(char16_t));
std::memcpy(name_buffer.data(), buffer, name_length);
return name == std::u16string(name_buffer.begin(), name_buffer.end());
}
const u8* GetFilePointer(const u8* romfs, const std::vector<std::u16string>& path) {
constexpr u32 INVALID_FIELD = 0xFFFFFFFF;
// Split path into directory names and file name
std::vector<std::u16string> dir_names = path;
dir_names.pop_back();
const std::u16string& file_name = path.back();
Header header;
std::memcpy(&header, romfs, sizeof(header));
// Find directories of each level
DirectoryMetadata dir;
const u8* current_dir = romfs + header.dir_table_offset;
std::memcpy(&dir, current_dir, sizeof(dir));
for (const std::u16string& dir_name : dir_names) {
u32 child_dir_offset;
child_dir_offset = dir.first_child_dir_offset;
while (true) {
if (child_dir_offset == INVALID_FIELD) {
return nullptr;
}
const u8* current_child_dir = romfs + header.dir_table_offset + child_dir_offset;
std::memcpy(&dir, current_child_dir, sizeof(dir));
if (MatchName(current_child_dir + sizeof(dir), dir.name_length, dir_name)) {
current_dir = current_child_dir;
break;
}
child_dir_offset = dir.next_dir_offset;
}
}
// Find the file
FileMetadata file;
u32 file_offset = dir.first_file_offset;
while (file_offset != INVALID_FIELD) {
const u8* current_file = romfs + header.file_table_offset + file_offset;
std::memcpy(&file, current_file, sizeof(file));
if (MatchName(current_file + sizeof(file), file.name_length, file_name)) {
return romfs + header.data_offset + file.data_offset;
}
file_offset = file.next_file_offset;
}
return nullptr;
}
} // namespace RomFS

22
src/core/hle/romfs.h Normal file
View File

@@ -0,0 +1,22 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "common/common_types.h"
namespace RomFS {
/**
* Gets the pointer to a file in a RomFS image.
* @param romfs The pointer to the RomFS image
* @param path A vector containing the directory names and file name of the path to the file
* @return the pointer to the file
* @todo reimplement this with a full RomFS manager
*/
const u8* GetFilePointer(const u8* romfs, const std::vector<std::u16string>& path);
} // namespace RomFS

View File

@@ -42,7 +42,7 @@ public:
{0, &IProfile::Get, "Get"},
{1, &IProfile::GetBase, "GetBase"},
{10, nullptr, "GetImageSize"},
{11, &IProfile::LoadImage, "LoadImage"},
{11, nullptr, "LoadImage"},
};
RegisterHandlers(functions);
}
@@ -83,27 +83,6 @@ private:
rb.PushRaw(profile_base);
}
void LoadImage(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// smallest jpeg https://github.com/mathiasbynens/small/blob/master/jpeg.jpg
// TODO(mailwl): load actual profile image from disk, width 256px, max size 0x20000
const u32 jpeg_size = 107;
static const std::array<u8, jpeg_size> jpeg{
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03,
0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04,
0x08, 0x06, 0x06, 0x05, 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a,
0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e, 0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f,
0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13, 0x12, 0x10, 0x13, 0x0f, 0x10, 0x10,
0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01, 0x01, 0x01, 0x11, 0x00,
0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08, 0x01, 0x01,
0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
};
ctx.WriteBuffer(jpeg.data(), jpeg_size);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(jpeg_size);
}
u128 user_id; ///< The user id this profile refers to.
};
@@ -140,13 +119,6 @@ private:
}
};
void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1);
}
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};

View File

@@ -14,7 +14,6 @@ public:
public:
explicit Interface(std::shared_ptr<Module> module, const char* name);
void GetUserCount(Kernel::HLERequestContext& ctx);
void GetUserExistence(Kernel::HLERequestContext& ctx);
void ListAllUsers(Kernel::HLERequestContext& ctx);
void ListOpenUsers(Kernel::HLERequestContext& ctx);

View File

@@ -8,7 +8,7 @@ namespace Service::Account {
ACC_SU::ACC_SU(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:su") {
static const FunctionInfo functions[] = {
{0, &ACC_SU::GetUserCount, "GetUserCount"},
{0, nullptr, "GetUserCount"},
{1, &ACC_SU::GetUserExistence, "GetUserExistence"},
{2, &ACC_SU::ListAllUsers, "ListAllUsers"},
{3, &ACC_SU::ListOpenUsers, "ListOpenUsers"},

View File

@@ -8,7 +8,7 @@ namespace Service::Account {
ACC_U0::ACC_U0(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u0") {
static const FunctionInfo functions[] = {
{0, &ACC_U0::GetUserCount, "GetUserCount"},
{0, nullptr, "GetUserCount"},
{1, &ACC_U0::GetUserExistence, "GetUserExistence"},
{2, &ACC_U0::ListAllUsers, "ListAllUsers"},
{3, &ACC_U0::ListOpenUsers, "ListOpenUsers"},

View File

@@ -8,7 +8,7 @@ namespace Service::Account {
ACC_U1::ACC_U1(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u1") {
static const FunctionInfo functions[] = {
{0, &ACC_U1::GetUserCount, "GetUserCount"},
{0, nullptr, "GetUserCount"},
{1, &ACC_U1::GetUserExistence, "GetUserExistence"},
{2, &ACC_U1::ListAllUsers, "ListAllUsers"},
{3, &ACC_U1::ListOpenUsers, "ListOpenUsers"},

View File

@@ -136,7 +136,7 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
{16, &ISelfController::SetOutOfFocusSuspendingEnabled, "SetOutOfFocusSuspendingEnabled"},
{17, nullptr, "SetControllerFirmwareUpdateSection"},
{18, nullptr, "SetRequiresCaptureButtonShortPressedMessage"},
{19, &ISelfController::SetScreenShotImageOrientation, "SetScreenShotImageOrientation"},
{19, nullptr, "SetScreenShotImageOrientation"},
{20, nullptr, "SetDesirableKeyboardLayout"},
{40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"},
{41, nullptr, "IsSystemBufferSharingEnabled"},
@@ -254,13 +254,6 @@ void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext&
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx) {
// TODO(Subv): Find out how AM determines the display to use, for now just create the layer
// in the Default display.

View File

@@ -83,7 +83,6 @@ private:
void LockExit(Kernel::HLERequestContext& ctx);
void UnlockExit(Kernel::HLERequestContext& ctx);
void GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx);
void SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx);
void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);

View File

@@ -13,7 +13,6 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module_ = std::make_shared<Module>();
std::make_shared<APM>(module_, "apm")->InstallAsService(service_manager);
std::make_shared<APM>(module_, "apm:p")->InstallAsService(service_manager);
std::make_shared<APM_Sys>()->InstallAsService(service_manager);
}
} // namespace Service::APM

View File

@@ -74,31 +74,6 @@ void APM::OpenSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISession>();
LOG_DEBUG(Service_APM, "called");
}
APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestPerformanceMode"},
{1, &APM_Sys::GetPerformanceEvent, "GetPerformanceEvent"},
{2, nullptr, "GetThrottlingState"},
{3, nullptr, "GetLastThrottlingState"},
{4, nullptr, "ClearLastThrottlingState"},
{5, nullptr, "LoadAndApplySettings"},
};
// clang-format on
RegisterHandlers(functions);
}
void APM_Sys::GetPerformanceEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISession>();
LOG_DEBUG(Service_APM, "called");
}
} // namespace Service::APM

View File

@@ -19,12 +19,4 @@ private:
std::shared_ptr<Module> apm;
};
class APM_Sys final : public ServiceFramework<APM_Sys> {
public:
explicit APM_Sys();
private:
void GetPerformanceEvent(Kernel::HLERequestContext& ctx);
};
} // namespace Service::APM

View File

@@ -59,7 +59,7 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
std::string path(FileUtil::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (path.empty()) {
if (path == "/" || path == "\\") {
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
return RESULT_SUCCESS;
}
@@ -281,25 +281,29 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {
return sdmc_factory->Open();
}
void RegisterFileSystems(const FileSys::VirtualFilesystem& vfs) {
void RegisterFileSystems() {
romfs_factory = nullptr;
save_data_factory = nullptr;
sdmc_factory = nullptr;
auto nand_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
FileSys::Mode::ReadWrite);
auto sd_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir),
FileSys::Mode::ReadWrite);
auto nand_directory = std::make_shared<FileSys::RealVfsDirectory>(
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite);
auto sd_directory = std::make_shared<FileSys::RealVfsDirectory>(
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), FileSys::Mode::ReadWrite);
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
save_data_factory = std::move(savedata);
auto sdcard = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
sdmc_factory = std::move(sdcard);
auto romfs =
std::make_unique<FileSys::RomFSFactory>(Core::System::GetInstance().GetAppLoader());
romfs_factory = std::move(romfs);
}
void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs) {
RegisterFileSystems(vfs);
void InstallInterfaces(SM::ServiceManager& service_manager) {
RegisterFileSystems();
std::make_shared<FSP_LDR>()->InstallAsService(service_manager);
std::make_shared<FSP_PR>()->InstallAsService(service_manager);
std::make_shared<FSP_SRV>()->InstallAsService(service_manager);

View File

@@ -36,7 +36,7 @@ ResultVal<FileSys::VirtualDir> OpenSDMC();
// ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenBIS();
/// Registers all Filesystem services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs);
void InstallInterfaces(SM::ServiceManager& service_manager);
// A class that wraps a VfsDirectory with methods that return ResultVal and ResultCode instead of
// pointers and booleans. This makes using a VfsDirectory with switch services much easier and

View File

@@ -193,10 +193,13 @@ private:
template <typename T>
static void BuildEntryIndex(std::vector<FileSys::Entry>& entries, const std::vector<T>& new_data,
FileSys::EntryType type) {
entries.reserve(entries.size() + new_data.size());
for (const auto& new_entry : new_data) {
entries.emplace_back(new_entry->GetName(), type, new_entry->GetSize());
FileSys::Entry entry;
entry.filename[0] = '\0';
std::strncat(entry.filename, new_entry->GetName().c_str(), FileSys::FILENAME_LENGTH - 1);
entry.type = type;
entry.file_size = new_entry->GetSize();
entries.emplace_back(std::move(entry));
}
}

View File

@@ -9,103 +9,10 @@
namespace Service::Friend {
class IFriendService final : public ServiceFramework<IFriendService> {
public:
IFriendService() : ServiceFramework("IFriendService") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetCompletionEvent"},
{1, nullptr, "Cancel"},
{10100, nullptr, "GetFriendListIds"},
{10101, nullptr, "GetFriendList"},
{10102, nullptr, "UpdateFriendInfo"},
{10110, nullptr, "GetFriendProfileImage"},
{10200, nullptr, "SendFriendRequestForApplication"},
{10211, nullptr, "AddFacedFriendRequestForApplication"},
{10400, nullptr, "GetBlockedUserListIds"},
{10500, nullptr, "GetProfileList"},
{10600, nullptr, "DeclareOpenOnlinePlaySession"},
{10601, &IFriendService::DeclareCloseOnlinePlaySession,
"DeclareCloseOnlinePlaySession"},
{10610, nullptr, "UpdateUserPresence"},
{10700, nullptr, "GetPlayHistoryRegistrationKey"},
{10701, nullptr, "GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId"},
{10702, nullptr, "AddPlayHistory"},
{11000, nullptr, "GetProfileImageUrl"},
{20100, nullptr, "GetFriendCount"},
{20101, nullptr, "GetNewlyFriendCount"},
{20102, nullptr, "GetFriendDetailedInfo"},
{20103, nullptr, "SyncFriendList"},
{20104, nullptr, "RequestSyncFriendList"},
{20110, nullptr, "LoadFriendSetting"},
{20200, nullptr, "GetReceivedFriendRequestCount"},
{20201, nullptr, "GetFriendRequestList"},
{20300, nullptr, "GetFriendCandidateList"},
{20301, nullptr, "GetNintendoNetworkIdInfo"},
{20302, nullptr, "GetSnsAccountLinkage"},
{20303, nullptr, "GetSnsAccountProfile"},
{20304, nullptr, "GetSnsAccountFriendList"},
{20400, nullptr, "GetBlockedUserList"},
{20401, nullptr, "SyncBlockedUserList"},
{20500, nullptr, "GetProfileExtraList"},
{20501, nullptr, "GetRelationship"},
{20600, nullptr, "GetUserPresenceView"},
{20700, nullptr, "GetPlayHistoryList"},
{20701, nullptr, "GetPlayHistoryStatistics"},
{20800, nullptr, "LoadUserSetting"},
{20801, nullptr, "SyncUserSetting"},
{20900, nullptr, "RequestListSummaryOverlayNotification"},
{21000, nullptr, "GetExternalApplicationCatalog"},
{30100, nullptr, "DropFriendNewlyFlags"},
{30101, nullptr, "DeleteFriend"},
{30110, nullptr, "DropFriendNewlyFlag"},
{30120, nullptr, "ChangeFriendFavoriteFlag"},
{30121, nullptr, "ChangeFriendOnlineNotificationFlag"},
{30200, nullptr, "SendFriendRequest"},
{30201, nullptr, "SendFriendRequestWithApplicationInfo"},
{30202, nullptr, "CancelFriendRequest"},
{30203, nullptr, "AcceptFriendRequest"},
{30204, nullptr, "RejectFriendRequest"},
{30205, nullptr, "ReadFriendRequest"},
{30210, nullptr, "GetFacedFriendRequestRegistrationKey"},
{30211, nullptr, "AddFacedFriendRequest"},
{30212, nullptr, "CancelFacedFriendRequest"},
{30213, nullptr, "GetFacedFriendRequestProfileImage"},
{30214, nullptr, "GetFacedFriendRequestProfileImageFromPath"},
{30215, nullptr, "SendFriendRequestWithExternalApplicationCatalogId"},
{30216, nullptr, "ResendFacedFriendRequest"},
{30217, nullptr, "SendFriendRequestWithNintendoNetworkIdInfo"},
{30300, nullptr, "GetSnsAccountLinkPageUrl"},
{30301, nullptr, "UnlinkSnsAccount"},
{30400, nullptr, "BlockUser"},
{30401, nullptr, "BlockUserWithApplicationInfo"},
{30402, nullptr, "UnblockUser"},
{30500, nullptr, "GetProfileExtraFromFriendCode"},
{30700, nullptr, "DeletePlayHistory"},
{30810, nullptr, "ChangePresencePermission"},
{30811, nullptr, "ChangeFriendRequestReception"},
{30812, nullptr, "ChangePlayLogPermission"},
{30820, nullptr, "IssueFriendCode"},
{30830, nullptr, "ClearPlayLog"},
{49900, nullptr, "DeleteNetworkServiceAccountCache"},
};
RegisterHandlers(functions);
}
private:
void DeclareCloseOnlinePlaySession(Kernel::HLERequestContext& ctx) {
// Stub used by Splatoon 2
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
};
void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IFriendService>();
LOG_DEBUG(Service_ACC, "called");
LOG_WARNING(Service_Friend, "(STUBBED) called");
}
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)

View File

@@ -337,7 +337,6 @@ public:
"AcquireNpadStyleSetUpdateEventHandle"},
{107, nullptr, "DisconnectNpad"},
{108, &Hid::GetPlayerLedPattern, "GetPlayerLedPattern"},
{109, nullptr, "ActivateNpadWithRevision"},
{120, &Hid::SetNpadJoyHoldType, "SetNpadJoyHoldType"},
{121, &Hid::GetNpadJoyHoldType, "GetNpadJoyHoldType"},
{122, &Hid::SetNpadJoyAssignmentModeSingleByDefault,
@@ -457,7 +456,7 @@ private:
}
void IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
// TODO (Hexagon12): Properly implement reading gyroscope values from controllers.
rb.Push(true);

View File

@@ -7,8 +7,8 @@
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Service::Nvidia::Devices {

View File

@@ -2,15 +2,14 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <cinttypes>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Service::Nvidia::Devices {

View File

@@ -2,9 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstdlib>
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvhost_ctrl.h"

View File

@@ -5,6 +5,8 @@
#pragma once
#include <array>
#include <cstdlib>
#include <cstring>
#include <vector>
#include "common/common_types.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"

View File

@@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <cinttypes>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h"

View File

@@ -2,14 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <cinttypes>
#include <map>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
#include "core/memory.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Service::Nvidia::Devices {
@@ -147,7 +145,7 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
}
params.fence_out.id = 0;
params.fence_out.value = 0;
std::memcpy(output.data(), &params, sizeof(IoctlSubmitGpfifo));
std::memcpy(output.data(), &params, output.size());
return 0;
}

View File

@@ -6,7 +6,6 @@
#include <memory>
#include <vector>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"

View File

@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvdec.h"

View File

@@ -4,9 +4,11 @@
#pragma once
#include <array>
#include <cstdlib>
#include <cstring>
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service::Nvidia::Devices {

View File

@@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include <cinttypes>
#include "common/assert.h"
#include "common/logging/log.h"

View File

@@ -5,6 +5,7 @@
#pragma once
#include <memory>
#include <string>
#include "core/hle/kernel/event.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/service.h"

View File

@@ -16,18 +16,19 @@
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvmemp.h"
#include "core/hle/service/nvflinger/nvflinger.h"
namespace Service::Nvidia {
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger) {
std::weak_ptr<Module> nvdrv;
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module_ = std::make_shared<Module>();
std::make_shared<NVDRV>(module_, "nvdrv")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:a")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:s")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:t")->InstallAsService(service_manager);
std::make_shared<NVMEMP>()->InstallAsService(service_manager);
nvflinger.SetNVDrvInstance(module_);
nvdrv = module_;
}
Module::Module() {
@@ -53,7 +54,7 @@ u32 Module::Open(const std::string& device_name) {
return fd;
}
u32 Module::Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
u32 Module::Ioctl(u32 fd, u32_le command, const std::vector<u8>& input, std::vector<u8>& output) {
auto itr = open_files.find(fd);
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");

View File

@@ -10,10 +10,6 @@
#include "common/common_types.h"
#include "core/hle/service/service.h"
namespace Service::NVFlinger {
class NVFlinger;
}
namespace Service::Nvidia {
namespace Devices {
@@ -60,6 +56,8 @@ private:
};
/// Registers all NVDRV services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger);
void InstallInterfaces(SM::ServiceManager& service_manager);
extern std::weak_ptr<Module> nvdrv;
} // namespace Service::Nvidia

View File

@@ -4,6 +4,8 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvmemp.h"
namespace Service::Nvidia {

View File

@@ -16,7 +16,7 @@ BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {
Kernel::Event::Create(Kernel::ResetType::Sticky, "BufferQueue NativeHandle");
}
void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {
void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
Buffer buffer{};
buffer.slot = slot;
buffer.igbp_buffer = igbp_buffer;

View File

@@ -6,7 +6,6 @@
#include <vector>
#include <boost/optional.hpp>
#include "common/common_funcs.h"
#include "common/math_util.h"
#include "common/swap.h"
#include "core/hle/kernel/event.h"
@@ -73,7 +72,7 @@ public:
MathUtil::Rectangle<int> crop_rect;
};
void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer);
void SetPreallocatedBuffer(u32 slot, IGBPBuffer& buffer);
boost::optional<u32> DequeueBuffer(u32 width, u32 height);
const IGBPBuffer& RequestBuffer(u32 slot) const;
void QueueBuffer(u32 slot, BufferTransformFlags transform,

View File

@@ -3,11 +3,8 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <boost/optional.hpp>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "core/core.h"
@@ -34,7 +31,7 @@ NVFlinger::NVFlinger() {
// Schedule the screen composition events
composition_event =
CoreTiming::RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
CoreTiming::RegisterEvent("ScreenCompositioin", [this](u64 userdata, int cycles_late) {
Compose();
CoreTiming::ScheduleEvent(frame_ticks - cycles_late, composition_event);
});
@@ -46,11 +43,7 @@ NVFlinger::~NVFlinger() {
CoreTiming::UnscheduleEvent(composition_event, 0);
}
void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
nvdrv = std::move(instance);
}
u64 NVFlinger::OpenDisplay(std::string_view name) {
u64 NVFlinger::OpenDisplay(const std::string& name) {
LOG_WARNING(Service, "Opening display {}", name);
// TODO(Subv): Currently we only support the Default display.
@@ -145,6 +138,9 @@ void NVFlinger::Compose() {
auto& igbp_buffer = buffer->igbp_buffer;
// Now send the buffer to the GPU for drawing.
auto nvdrv = Nvidia::nvdrv.lock();
ASSERT(nvdrv);
// TODO(Subv): Support more than just disp0. The display device selection is probably based
// on which display we're drawing (Default, Internal, External, etc)
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");

View File

@@ -5,21 +5,13 @@
#pragma once
#include <memory>
#include <string>
#include <string_view>
#include <vector>
#include "common/common_types.h"
#include <boost/optional.hpp>
#include "core/hle/kernel/event.h"
namespace CoreTiming {
struct EventType;
}
namespace Service::Nvidia {
class Module;
}
namespace Service::NVFlinger {
class BufferQueue;
@@ -48,11 +40,8 @@ public:
NVFlinger();
~NVFlinger();
/// Sets the NVDrv module instance to use to send buffers to the GPU.
void SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance);
/// Opens the specified display and returns the id.
u64 OpenDisplay(std::string_view name);
u64 OpenDisplay(const std::string& name);
/// Creates a layer on the specified display and returns the layer id.
u64 CreateLayer(u64 display_id);
@@ -77,8 +66,6 @@ private:
/// Returns the layer identified by the specified id in the desired display.
Layer& GetLayer(u64 display_id, u64 layer_id);
std::shared_ptr<Nvidia::Module> nvdrv;
std::vector<Display> displays;
std::vector<std::shared_ptr<BufferQueue>> buffer_queues;

View File

@@ -63,7 +63,6 @@
#include "core/hle/service/spl/module.h"
#include "core/hle/service/ssl/ssl.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/usb/usb.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/wlan/wlan.h"
@@ -198,7 +197,7 @@ void AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
}
/// Initialize ServiceManager
void Init(std::shared_ptr<SM::ServiceManager>& sm, const FileSys::VirtualFilesystem& rfs) {
void Init(std::shared_ptr<SM::ServiceManager>& sm) {
// NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
// here and pass it into the respective InstallInterfaces functions.
auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>();
@@ -221,7 +220,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, const FileSys::VirtualFilesys
EUPLD::InstallInterfaces(*sm);
Fatal::InstallInterfaces(*sm);
FGM::InstallInterfaces(*sm);
FileSystem::InstallInterfaces(*sm, rfs);
FileSystem::InstallInterfaces(*sm);
Friend::InstallInterfaces(*sm);
GRC::InstallInterfaces(*sm);
HID::InstallInterfaces(*sm);
@@ -238,7 +237,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, const FileSys::VirtualFilesys
NIFM::InstallInterfaces(*sm);
NIM::InstallInterfaces(*sm);
NS::InstallInterfaces(*sm);
Nvidia::InstallInterfaces(*sm, *nv_flinger);
Nvidia::InstallInterfaces(*sm);
PCIe::InstallInterfaces(*sm);
PCTL::InstallInterfaces(*sm);
PCV::InstallInterfaces(*sm);
@@ -250,7 +249,6 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, const FileSys::VirtualFilesys
SPL::InstallInterfaces(*sm);
SSL::InstallInterfaces(*sm);
Time::InstallInterfaces(*sm);
USB::InstallInterfaces(*sm);
VI::InstallInterfaces(*sm, nv_flinger);
WLAN::InstallInterfaces(*sm);

View File

@@ -22,10 +22,6 @@ class ServerSession;
class HLERequestContext;
} // namespace Kernel
namespace FileSys {
struct VfsFilesystem;
}
namespace Service {
namespace SM {
@@ -181,8 +177,7 @@ private:
};
/// Initialize ServiceManager
void Init(std::shared_ptr<SM::ServiceManager>& sm,
const std::shared_ptr<FileSys::VfsFilesystem>& vfs);
void Init(std::shared_ptr<SM::ServiceManager>& sm);
/// Shutdown ServiceManager
void Shutdown();

View File

@@ -80,8 +80,8 @@ public:
{5, nullptr, "GetTimeZoneRuleVersion"},
{100, &ITimeZoneService::ToCalendarTime, "ToCalendarTime"},
{101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"},
{201, nullptr, "ToPosixTime"},
{202, nullptr, "ToPosixTimeWithMyRule"},
{200, nullptr, "ToPosixTime"},
{201, nullptr, "ToPosixTimeWithMyRule"},
};
RegisterHandlers(functions);
}

View File

@@ -1,238 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/usb/usb.h"
namespace Service::USB {
class IDsInterface final : public ServiceFramework<IDsInterface> {
public:
explicit IDsInterface() : ServiceFramework{"IDsInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetDsEndpoint"},
{1, nullptr, "GetSetupEvent"},
{2, nullptr, "Unknown"},
{3, nullptr, "EnableInterface"},
{4, nullptr, "DisableInterface"},
{5, nullptr, "CtrlInPostBufferAsync"},
{6, nullptr, "CtrlOutPostBufferAsync"},
{7, nullptr, "GetCtrlInCompletionEvent"},
{8, nullptr, "GetCtrlInReportData"},
{9, nullptr, "GetCtrlOutCompletionEvent"},
{10, nullptr, "GetCtrlOutReportData"},
{11, nullptr, "StallCtrl"},
{12, nullptr, "AppendConfigurationData"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class USB_DS final : public ServiceFramework<USB_DS> {
public:
explicit USB_DS() : ServiceFramework{"usb:ds"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "BindDevice"},
{1, nullptr, "BindClientProcess"},
{2, nullptr, "GetDsInterface"},
{3, nullptr, "GetStateChangeEvent"},
{4, nullptr, "GetState"},
{5, nullptr, "ClearDeviceData"},
{6, nullptr, "AddUsbStringDescriptor"},
{7, nullptr, "DeleteUsbStringDescriptor"},
{8, nullptr, "SetUsbDeviceDescriptor"},
{9, nullptr, "SetBinaryObjectStore"},
{10, nullptr, "Enable"},
{11, nullptr, "Disable"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IClientEpSession final : public ServiceFramework<IClientEpSession> {
public:
explicit IClientEpSession() : ServiceFramework{"IClientEpSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{4, nullptr, "PostBufferAsync"},
{5, nullptr, "Unknown5"},
{6, nullptr, "Unknown6"},
{7, nullptr, "Unknown7"},
{8, nullptr, "Unknown8"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IClientIfSession final : public ServiceFramework<IClientIfSession> {
public:
explicit IClientIfSession() : ServiceFramework{"IClientIfSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{4, nullptr, "Unknown5"},
{5, nullptr, "CtrlXferAsync"},
{6, nullptr, "Unknown6"},
{7, nullptr, "GetCtrlXferReport"},
{8, nullptr, "Unknown7"},
{9, nullptr, "GetClientEpSession"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class USB_HS final : public ServiceFramework<USB_HS> {
public:
explicit USB_HS() : ServiceFramework{"usb:hs"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "BindClientProcess"},
{1, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{3, nullptr, "Unknown3"},
{4, nullptr, "Unknown4"},
{5, nullptr, "Unknown5"},
{6, nullptr, "GetInterfaceStateChangeEvent"},
{7, nullptr, "GetClientIfSession"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IPdSession final : public ServiceFramework<IPdSession> {
public:
explicit IPdSession() : ServiceFramework{"IPdSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "BindNoticeEvent"},
{1, nullptr, "Unknown1"},
{2, nullptr, "GetStatus"},
{3, nullptr, "GetNotice"},
{4, nullptr, "Unknown2"},
{5, nullptr, "Unknown3"},
{6, nullptr, "ReplyPowerRequest"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class USB_PD final : public ServiceFramework<USB_PD> {
public:
explicit USB_PD() : ServiceFramework{"usb:pd"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &USB_PD::GetPdSession, "GetPdSession"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void GetPdSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IPdSession>();
LOG_DEBUG(Service_USB, "called");
}
};
class IPdCradleSession final : public ServiceFramework<IPdCradleSession> {
public:
explicit IPdCradleSession() : ServiceFramework{"IPdCradleSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "VdmUserWrite"},
{1, nullptr, "VdmUserRead"},
{2, nullptr, "Vdm20Init"},
{3, nullptr, "GetFwType"},
{4, nullptr, "GetFwRevision"},
{5, nullptr, "GetManufacturerId"},
{6, nullptr, "GetDeviceId"},
{7, nullptr, "Unknown1"},
{8, nullptr, "Unknown2"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class USB_PD_C final : public ServiceFramework<USB_PD_C> {
public:
explicit USB_PD_C() : ServiceFramework{"usb:pd:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &USB_PD_C::GetPdCradleSession, "GetPdCradleSession"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void GetPdCradleSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IPdCradleSession>();
LOG_DEBUG(Service_USB, "called");
}
};
class USB_PM final : public ServiceFramework<USB_PM> {
public:
explicit USB_PM() : ServiceFramework{"usb:pm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{4, nullptr, "Unknown5"},
{5, nullptr, "Unknown6"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<USB_DS>()->InstallAsService(sm);
std::make_shared<USB_HS>()->InstallAsService(sm);
std::make_shared<USB_PD>()->InstallAsService(sm);
std::make_shared<USB_PD_C>()->InstallAsService(sm);
std::make_shared<USB_PM>()->InstallAsService(sm);
}
} // namespace Service::USB

View File

@@ -1,15 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::USB {
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::USB

View File

@@ -551,7 +551,7 @@ private:
} else if (transaction == TransactionId::CancelBuffer) {
LOG_CRITICAL(Service_VI, "(STUBBED) called, transaction=CancelBuffer");
} else {
ASSERT_MSG(false, "Unimplemented");
UNIMPLEMENTED();
}
IPC::ResponseBuilder rb{ctx, 2};

View File

@@ -7,7 +7,6 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
@@ -18,54 +17,8 @@
namespace Loader {
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file_)
: AppLoader(std::move(file_)) {
const auto dir = file->GetContainingDirectory();
// Icon
FileSys::VirtualFile icon_file = nullptr;
for (const auto& language : FileSys::LANGUAGE_NAMES) {
icon_file = dir->GetFile("icon_" + std::string(language) + ".dat");
if (icon_file != nullptr) {
icon_data = icon_file->ReadAllBytes();
break;
}
}
if (icon_data.empty()) {
// Any png, jpeg, or bmp file
const auto& files = dir->GetFiles();
const auto icon_iter =
std::find_if(files.begin(), files.end(), [](const FileSys::VirtualFile& file) {
return file->GetExtension() == "png" || file->GetExtension() == "jpg" ||
file->GetExtension() == "bmp" || file->GetExtension() == "jpeg";
});
if (icon_iter != files.end())
icon_data = (*icon_iter)->ReadAllBytes();
}
// Metadata
FileSys::VirtualFile nacp_file = dir->GetFile("control.nacp");
if (nacp_file == nullptr) {
const auto& files = dir->GetFiles();
const auto nacp_iter =
std::find_if(files.begin(), files.end(), [](const FileSys::VirtualFile& file) {
return file->GetExtension() == "nacp";
});
if (nacp_iter != files.end())
nacp_file = *nacp_iter;
}
if (nacp_file != nullptr) {
FileSys::NACP nacp(nacp_file);
title_id = nacp.GetTitleId();
name = nacp.GetApplicationName();
}
}
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(
FileSys::VirtualDir directory)
: AppLoader(directory->GetFile("main")), dir(std::move(directory)) {}
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file)
: AppLoader(std::move(file)) {}
FileType AppLoader_DeconstructedRomDirectory::IdentifyType(const FileSys::VirtualFile& file) {
if (FileSys::IsDirectoryExeFS(file->GetContainingDirectory())) {
@@ -81,15 +34,10 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
return ResultStatus::ErrorAlreadyLoaded;
}
if (dir == nullptr) {
if (file == nullptr)
return ResultStatus::ErrorNullFile;
dir = file->GetContainingDirectory();
}
const FileSys::VirtualDir dir = file->GetContainingDirectory();
const FileSys::VirtualFile npdm = dir->GetFile("main.npdm");
if (npdm == nullptr)
return ResultStatus::ErrorMissingNPDM;
return ResultStatus::ErrorInvalidFormat;
ResultStatus result = metadata.Load(npdm);
if (result != ResultStatus::Success) {
@@ -99,7 +47,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()};
if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit) {
return ResultStatus::Error32BitISA;
return ResultStatus::ErrorUnsupportedArch;
}
// Load NSO modules
@@ -143,30 +91,9 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
ResultStatus AppLoader_DeconstructedRomDirectory::ReadRomFS(FileSys::VirtualFile& dir) {
if (romfs == nullptr)
return ResultStatus::ErrorNoRomFS;
return ResultStatus::ErrorNotUsed;
dir = romfs;
return ResultStatus::Success;
}
ResultStatus AppLoader_DeconstructedRomDirectory::ReadIcon(std::vector<u8>& buffer) {
if (icon_data.empty())
return ResultStatus::ErrorNoIcon;
buffer = icon_data;
return ResultStatus::Success;
}
ResultStatus AppLoader_DeconstructedRomDirectory::ReadProgramId(u64& out_program_id) {
if (name.empty())
return ResultStatus::ErrorNoControl;
out_program_id = title_id;
return ResultStatus::Success;
}
ResultStatus AppLoader_DeconstructedRomDirectory::ReadTitle(std::string& title) {
if (name.empty())
return ResultStatus::ErrorNoControl;
title = name;
return ResultStatus::Success;
}
} // namespace Loader

View File

@@ -22,9 +22,6 @@ class AppLoader_DeconstructedRomDirectory final : public AppLoader {
public:
explicit AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile main_file);
// Overload to accept exefs directory. Must contain 'main' and 'main.npdm'
explicit AppLoader_DeconstructedRomDirectory(FileSys::VirtualDir directory);
/**
* Returns the type of the file
* @param file std::shared_ptr<VfsFile> open file
@@ -39,18 +36,10 @@ public:
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
ResultStatus ReadTitle(std::string& title) override;
private:
FileSys::ProgramMetadata metadata;
FileSys::VirtualFile romfs;
FileSys::VirtualDir dir;
std::vector<u8> icon_data;
std::string name;
u64 title_id{};
};
} // namespace Loader

View File

@@ -390,7 +390,7 @@ ResultStatus AppLoader_ELF::Load(Kernel::SharedPtr<Kernel::Process>& process) {
std::vector<u8> buffer = file->ReadAllBytes();
if (buffer.size() != file->GetSize())
return ResultStatus::ErrorIncorrectELFFileSize;
return ResultStatus::Error;
ElfReader elf_reader(&buffer[0]);
SharedPtr<CodeSet> codeset = elf_reader.LoadInto(Memory::PROCESS_IMAGE_VADDR);

View File

@@ -43,6 +43,10 @@ FileType IdentifyFile(FileSys::VirtualFile file) {
return FileType::Unknown;
}
FileType IdentifyFile(const std::string& file_name) {
return IdentifyFile(std::make_shared<FileSys::RealVfsFile>(file_name));
}
FileType GuessFromFilename(const std::string& name) {
if (name == "main")
return FileType::DeconstructedRomDirectory;
@@ -64,7 +68,7 @@ FileType GuessFromFilename(const std::string& name) {
return FileType::Unknown;
}
std::string GetFileTypeString(FileType type) {
const char* GetFileTypeString(FileType type) {
switch (type) {
case FileType::ELF:
return "ELF";
@@ -86,55 +90,6 @@ std::string GetFileTypeString(FileType type) {
return "unknown";
}
constexpr std::array<const char*, 36> RESULT_MESSAGES{
"The operation completed successfully.",
"The loader requested to load is already loaded.",
"The operation is not implemented.",
"The loader is not initialized properly.",
"The NPDM file has a bad header.",
"The NPDM has a bad ACID header.",
"The NPDM has a bad ACI header,",
"The NPDM file has a bad file access control.",
"The NPDM has a bad file access header.",
"The PFS/HFS partition has a bad header.",
"The PFS/HFS partition has incorrect size as determined by the header.",
"The NCA file has a bad header.",
"The general keyfile could not be found.",
"The NCA Header key could not be found.",
"The NCA Header key is incorrect or the header is invalid.",
"Support for NCA2-type NCAs is not implemented.",
"Support for NCA0-type NCAs is not implemented.",
"The titlekey for this Rights ID could not be found.",
"The titlekek for this crypto revision could not be found.",
"The Rights ID in the header is invalid.",
"The key area key for this application type and crypto revision could not be found.",
"The key area key is incorrect or the section header is invalid.",
"The titlekey and/or titlekek is incorrect or the section header is invalid.",
"The XCI file is missing a Program-type NCA.",
"The NCA file is not an application.",
"The ExeFS partition could not be found.",
"The XCI file has a bad header.",
"The XCI file is missing a partition.",
"The file could not be found or does not exist.",
"The game is missing a program metadata file (main.npdm).",
"The game uses the currently-unimplemented 32-bit architecture.",
"The RomFS could not be found.",
"The ELF file has incorrect size as determined by the header.",
"There was a general error loading the NRO into emulated memory.",
"There is no icon available.",
"There is no control data available.",
};
std::string GetMessageForResultStatus(ResultStatus status) {
return GetMessageForResultStatus(static_cast<size_t>(status));
}
std::string GetMessageForResultStatus(u16 status) {
if (status >= 36)
return "";
return RESULT_MESSAGES[status];
}
/**
* Get a loader for a file with a specific type
* @param file The file to load

View File

@@ -42,6 +42,14 @@ enum class FileType {
*/
FileType IdentifyFile(FileSys::VirtualFile file);
/**
* Identifies the type of a bootable file based on the magic value in its header.
* @param file_name path to file
* @return FileType of file. Note: this will return FileType::Unknown if it is unable to determine
* a filetype, and will never return FileType::Error.
*/
FileType IdentifyFile(const std::string& file_name);
/**
* Guess the type of a bootable file from its name
* @param name String name of bootable file
@@ -53,51 +61,23 @@ FileType GuessFromFilename(const std::string& name);
/**
* Convert a FileType into a string which can be displayed to the user.
*/
std::string GetFileTypeString(FileType type);
const char* GetFileTypeString(FileType type);
/// Return type for functions in Loader namespace
enum class ResultStatus {
Success,
ErrorAlreadyLoaded,
Error,
ErrorInvalidFormat,
ErrorNotImplemented,
ErrorNotInitialized,
ErrorBadNPDMHeader,
ErrorBadACIDHeader,
ErrorBadACIHeader,
ErrorBadFileAccessControl,
ErrorBadFileAccessHeader,
ErrorBadPFSHeader,
ErrorIncorrectPFSFileSize,
ErrorBadNCAHeader,
ErrorMissingProductionKeyFile,
ErrorMissingHeaderKey,
ErrorIncorrectHeaderKey,
ErrorNCA2,
ErrorNCA0,
ErrorMissingTitlekey,
ErrorMissingTitlekek,
ErrorInvalidRightsID,
ErrorMissingKeyAreaKey,
ErrorIncorrectKeyAreaKey,
ErrorIncorrectTitlekeyOrTitlekek,
ErrorXCIMissingProgramNCA,
ErrorNCANotProgram,
ErrorNoExeFS,
ErrorBadXCIHeader,
ErrorXCIMissingPartition,
ErrorNullFile,
ErrorMissingNPDM,
Error32BitISA,
ErrorNoRomFS,
ErrorIncorrectELFFileSize,
ErrorLoadingNRO,
ErrorNoIcon,
ErrorNoControl,
ErrorNotLoaded,
ErrorNotUsed,
ErrorAlreadyLoaded,
ErrorMemoryAllocationFailed,
ErrorMissingKeys,
ErrorDecrypting,
ErrorUnsupportedArch,
};
std::string GetMessageForResultStatus(ResultStatus status);
std::string GetMessageForResultStatus(u16 status);
/// Interface for loading an application
class AppLoader : NonCopyable {
public:

View File

@@ -22,8 +22,7 @@
namespace Loader {
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file_)
: AppLoader(std::move(file_)), nca(std::make_unique<FileSys::NCA>(file)) {}
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file) : AppLoader(std::move(file)) {}
FileType AppLoader_NCA::IdentifyType(const FileSys::VirtualFile& file) {
FileSys::NCA nca(file);
@@ -40,24 +39,53 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
return ResultStatus::ErrorAlreadyLoaded;
}
const auto result = nca->GetStatus();
nca = std::make_unique<FileSys::NCA>(file);
ResultStatus result = nca->GetStatus();
if (result != ResultStatus::Success) {
return result;
}
if (nca->GetType() != FileSys::NCAContentType::Program)
return ResultStatus::ErrorNCANotProgram;
return ResultStatus::ErrorInvalidFormat;
const auto exefs = nca->GetExeFS();
auto exefs = nca->GetExeFS();
if (exefs == nullptr)
return ResultStatus::ErrorNoExeFS;
return ResultStatus::ErrorInvalidFormat;
directory_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(exefs);
result = metadata.Load(exefs->GetFile("main.npdm"));
if (result != ResultStatus::Success) {
return result;
}
metadata.Print();
const auto load_result = directory_loader->Load(process);
if (load_result != ResultStatus::Success)
return load_result;
const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()};
if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit) {
return ResultStatus::ErrorUnsupportedArch;
}
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
"subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) {
const VAddr load_addr = next_load_addr;
next_load_addr = AppLoader_NSO::LoadModule(exefs->GetFile(module), load_addr);
if (next_load_addr) {
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr);
// Register module with GDBStub
GDBStub::RegisterModule(module, load_addr, next_load_addr - 1, false);
} else {
next_load_addr = load_addr;
}
}
process->program_id = metadata.GetTitleID();
process->svc_access_mask.set();
process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(Memory::PROCESS_IMAGE_VADDR, metadata.GetMainThreadPriority(),
metadata.GetMainThreadStackSize());
if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0)
Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
@@ -69,16 +97,16 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
ResultStatus AppLoader_NCA::ReadRomFS(FileSys::VirtualFile& dir) {
if (nca == nullptr)
return ResultStatus::ErrorNotInitialized;
return ResultStatus::ErrorNotLoaded;
if (nca->GetRomFS() == nullptr || nca->GetRomFS()->GetSize() == 0)
return ResultStatus::ErrorNoRomFS;
return ResultStatus::ErrorNotUsed;
dir = nca->GetRomFS();
return ResultStatus::Success;
}
ResultStatus AppLoader_NCA::ReadProgramId(u64& out_program_id) {
if (nca == nullptr || nca->GetStatus() != ResultStatus::Success)
return ResultStatus::ErrorNotInitialized;
if (nca == nullptr)
return ResultStatus::ErrorNotLoaded;
out_program_id = nca->GetTitleId();
return ResultStatus::Success;
}

View File

@@ -10,7 +10,6 @@
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/object.h"
#include "core/loader/loader.h"
#include "deconstructed_rom_directory.h"
namespace Loader {
@@ -33,6 +32,7 @@ public:
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
~AppLoader_NCA();
@@ -40,9 +40,7 @@ public:
private:
FileSys::ProgramMetadata metadata;
FileSys::NCAHeader header;
std::unique_ptr<FileSys::NCA> nca;
std::unique_ptr<AppLoader_DeconstructedRomDirectory> directory_loader;
};
} // namespace Loader

View File

@@ -182,7 +182,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
static constexpr VAddr base_addr{Memory::PROCESS_IMAGE_VADDR};
if (!LoadNro(file, base_addr)) {
return ResultStatus::ErrorLoadingNRO;
return ResultStatus::ErrorInvalidFormat;
}
process->svc_access_mask.set();
@@ -197,7 +197,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
ResultStatus AppLoader_NRO::ReadIcon(std::vector<u8>& buffer) {
if (icon_data.empty()) {
return ResultStatus::ErrorNoIcon;
return ResultStatus::ErrorNotUsed;
}
buffer = icon_data;
@@ -206,7 +206,7 @@ ResultStatus AppLoader_NRO::ReadIcon(std::vector<u8>& buffer) {
ResultStatus AppLoader_NRO::ReadProgramId(u64& out_program_id) {
if (nacp == nullptr) {
return ResultStatus::ErrorNoControl;
return ResultStatus::ErrorNotUsed;
}
out_program_id = nacp->GetTitleId();
@@ -215,7 +215,7 @@ ResultStatus AppLoader_NRO::ReadProgramId(u64& out_program_id) {
ResultStatus AppLoader_NRO::ReadRomFS(FileSys::VirtualFile& dir) {
if (romfs == nullptr) {
return ResultStatus::ErrorNoRomFS;
return ResultStatus::ErrorNotUsed;
}
dir = romfs;
@@ -224,7 +224,7 @@ ResultStatus AppLoader_NRO::ReadRomFS(FileSys::VirtualFile& dir) {
ResultStatus AppLoader_NRO::ReadTitle(std::string& title) {
if (nacp == nullptr) {
return ResultStatus::ErrorNoControl;
return ResultStatus::ErrorNotUsed;
}
title = nacp->GetApplicationName();

View File

@@ -26,25 +26,7 @@ namespace Loader {
AppLoader_XCI::AppLoader_XCI(FileSys::VirtualFile file)
: AppLoader(file), xci(std::make_unique<FileSys::XCI>(file)),
nca_loader(std::make_unique<AppLoader_NCA>(
xci->GetNCAFileByType(FileSys::NCAContentType::Program))) {
if (xci->GetStatus() != ResultStatus::Success)
return;
const auto control_nca = xci->GetNCAByType(FileSys::NCAContentType::Control);
if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success)
return;
const auto romfs = FileSys::ExtractRomFS(control_nca->GetRomFS());
if (romfs == nullptr)
return;
for (const auto& language : FileSys::LANGUAGE_NAMES) {
icon_file = romfs->GetFile("icon_" + std::string(language) + ".dat");
if (icon_file != nullptr)
break;
}
const auto nacp_raw = romfs->GetFile("control.nacp");
if (nacp_raw == nullptr)
return;
nacp_file = std::make_shared<FileSys::NACP>(nacp_raw);
}
xci->GetNCAFileByType(FileSys::NCAContentType::Program))) {}
AppLoader_XCI::~AppLoader_XCI() = default;
@@ -66,13 +48,10 @@ ResultStatus AppLoader_XCI::Load(Kernel::SharedPtr<Kernel::Process>& process) {
return ResultStatus::ErrorAlreadyLoaded;
}
if (xci->GetStatus() != ResultStatus::Success)
return xci->GetStatus();
if (xci->GetNCAFileByType(FileSys::NCAContentType::Program) == nullptr) {
if (!Core::Crypto::KeyManager::KeyFileExists(false))
return ResultStatus::ErrorMissingProductionKeyFile;
return ResultStatus::ErrorXCIMissingProgramNCA;
return ResultStatus::ErrorMissingKeys;
return ResultStatus::ErrorDecrypting;
}
auto result = nca_loader->Load(process);
@@ -92,17 +71,4 @@ ResultStatus AppLoader_XCI::ReadProgramId(u64& out_program_id) {
return nca_loader->ReadProgramId(out_program_id);
}
ResultStatus AppLoader_XCI::ReadIcon(std::vector<u8>& buffer) {
if (icon_file == nullptr)
return ResultStatus::ErrorNoControl;
buffer = icon_file->ReadAllBytes();
return ResultStatus::Success;
}
ResultStatus AppLoader_XCI::ReadTitle(std::string& title) {
if (nacp_file == nullptr)
return ResultStatus::ErrorNoControl;
title = nacp_file->GetApplicationName();
return ResultStatus::Success;
}
} // namespace Loader

View File

@@ -33,17 +33,12 @@ public:
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
ResultStatus ReadTitle(std::string& title) override;
private:
FileSys::ProgramMetadata metadata;
std::unique_ptr<FileSys::XCI> xci;
std::unique_ptr<AppLoader_NCA> nca_loader;
FileSys::VirtualFile icon_file;
std::shared_ptr<FileSys::NACP> nacp_file;
};
} // namespace Loader

View File

@@ -140,10 +140,10 @@ void SetCurrentPageTable(PageTable* page_table);
PageTable* GetCurrentPageTable();
/// Determines if the given VAddr is valid for the specified process.
bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr);
bool IsValidVirtualAddress(VAddr vaddr);
bool IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr);
bool IsValidVirtualAddress(const VAddr addr);
/// Determines if the given VAddr is a kernel address
bool IsKernelVirtualAddress(VAddr vaddr);
bool IsKernelVirtualAddress(const VAddr addr);
u8 Read8(VAddr addr);
u16 Read16(VAddr addr);
@@ -155,17 +155,18 @@ void Write16(VAddr addr, u16 data);
void Write32(VAddr addr, u32 data);
void Write64(VAddr addr, u64 data);
void ReadBlock(const Kernel::Process& process, VAddr src_addr, void* dest_buffer, size_t size);
void ReadBlock(VAddr src_addr, void* dest_buffer, size_t size);
void WriteBlock(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_buffer,
size_t size);
void ReadBlock(const VAddr src_addr, void* dest_buffer, size_t size);
void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const void* src_buffer,
size_t size);
void WriteBlock(VAddr dest_addr, const void* src_buffer, size_t size);
void ZeroBlock(const Kernel::Process& process, VAddr dest_addr, size_t size);
void WriteBlock(const VAddr dest_addr, const void* src_buffer, size_t size);
void ZeroBlock(const VAddr dest_addr, const size_t size);
void CopyBlock(VAddr dest_addr, VAddr src_addr, size_t size);
u8* GetPointer(VAddr vaddr);
u8* GetPointer(VAddr virtual_address);
std::string ReadCString(VAddr vaddr, std::size_t max_length);
std::string ReadCString(VAddr virtual_address, std::size_t max_length);
enum class FlushMode {
/// Write back modified surfaces to RAM
@@ -179,7 +180,7 @@ enum class FlushMode {
/**
* Mark each page touching the region as cached.
*/
void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached);
void RasterizerMarkRegionCached(Tegra::GPUVAddr start, u64 size, bool cached);
/**
* Flushes and invalidates any externally cached rasterizer resources touching the given virtual

View File

@@ -40,21 +40,22 @@ void PerfStats::EndGameFrame() {
game_frames += 1;
}
PerfStats::Results PerfStats::GetAndResetStats(microseconds current_system_time_us) {
PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) {
std::lock_guard<std::mutex> lock(object_mutex);
const auto now = Clock::now();
auto now = Clock::now();
// Walltime elapsed since stats were reset
const auto interval = duration_cast<DoubleSecs>(now - reset_point).count();
auto interval = duration_cast<DoubleSecs>(now - reset_point).count();
const auto system_us_per_second = (current_system_time_us - reset_point_system_us) / interval;
auto system_us_per_second =
static_cast<double>(current_system_time_us - reset_point_system_us) / interval;
Results results{};
results.system_fps = static_cast<double>(system_frames) / interval;
results.game_fps = static_cast<double>(game_frames) / interval;
results.frametime = duration_cast<DoubleSecs>(accumulated_frametime).count() /
static_cast<double>(system_frames);
results.emulation_speed = system_us_per_second.count() / 1'000'000.0;
results.emulation_speed = system_us_per_second / 1'000'000.0;
// Reset counters
reset_point = now;
@@ -73,10 +74,10 @@ double PerfStats::GetLastFrameTimeScale() {
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
}
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
void FrameLimiter::DoFrameLimiting(u64 current_system_time_us) {
// Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
// values increase the time needed to recover and limit framerate again after spikes.
constexpr microseconds MAX_LAG_TIME_US = 25us;
constexpr microseconds MAX_LAG_TIME_US = 25ms;
if (!Settings::values.toggle_framelimit) {
return;
@@ -84,7 +85,7 @@ void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
auto now = Clock::now();
frame_limiting_delta_err += current_system_time_us - previous_system_time_us;
frame_limiting_delta_err += microseconds(current_system_time_us - previous_system_time_us);
frame_limiting_delta_err -= duration_cast<microseconds>(now - previous_walltime);
frame_limiting_delta_err =
std::clamp(frame_limiting_delta_err, -MAX_LAG_TIME_US, MAX_LAG_TIME_US);

View File

@@ -33,7 +33,7 @@ public:
void EndSystemFrame();
void EndGameFrame();
Results GetAndResetStats(std::chrono::microseconds current_system_time_us);
Results GetAndResetStats(u64 current_system_time_us);
/**
* Gets the ratio between walltime and the emulated time of the previous system frame. This is
@@ -47,7 +47,7 @@ private:
/// Point when the cumulative counters were reset
Clock::time_point reset_point = Clock::now();
/// System time when the cumulative counters were reset
std::chrono::microseconds reset_point_system_us{0};
u64 reset_point_system_us = 0;
/// Cumulative duration (excluding v-sync/frame-limiting) of frames since last reset
Clock::duration accumulated_frametime = Clock::duration::zero();
@@ -68,11 +68,11 @@ class FrameLimiter {
public:
using Clock = std::chrono::high_resolution_clock;
void DoFrameLimiting(std::chrono::microseconds current_system_time_us);
void DoFrameLimiting(u64 current_system_time_us);
private:
/// Emulated system time (in microseconds) at the last limiter invocation
std::chrono::microseconds previous_system_time_us{0};
u64 previous_system_time_us = 0;
/// Walltime at the last limiter invocation
Clock::time_point previous_walltime = Clock::now();

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