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151 Commits

Author SHA1 Message Date
Jarek Syrylak
1f15c33c60 Fix typo 2018-08-06 16:57:35 +01:00
Jarek Syrylak
9a3de91a52 Refactor invalidation and check for instruction cache validity as suggested in PR thread 2018-08-06 16:00:44 +01:00
Jarek Syrylak
a86291274f Merge remote-tracking branch 'remotes/origin/GDBClean' into GDBWork 2018-08-06 13:48:18 +01:00
Jarek Syrylak
adccf27874 Remove no longer needed static keyword 2018-08-06 13:42:42 +01:00
Jarek Syrylak
350870a498 GDBStub works with both Unicorn and Dynarmic now 2018-08-06 13:36:55 +01:00
Jarek Syrylak
01095d8f9f Tidy up 2018-08-06 12:43:05 +01:00
Jarek Syrylak
5b69162612 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-08-06 12:03:58 +01:00
Jarek Syrylak
a9b8739d0c Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-08-05 22:12:39 +01:00
Jarek Syrylak
bfbf9bae00 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-08-05 17:52:50 +01:00
Jarek Syrylak
0321cd69fa Fix for bad merge 2018-08-05 03:02:48 +01:00
Jarek Syrylak
09649c6053 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-08-05 02:41:41 +01:00
Jarek Syrylak
c7bb6d2537 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-28 21:02:07 +01:00
Jarek Syrylak
2c3069f590 Temporary hack to let app finish even if it is calling unimplemented transaction 2018-07-28 13:18:34 +01:00
Jarek Syrylak
bfcad07dc0 Enable RomFS for NROs plus some minor formatting. 2018-07-28 09:51:15 +01:00
Jarek Syrylak
c47b775200 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-28 09:01:17 +01:00
Jarek Syrylak
75994ac751 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-27 20:50:18 +01:00
Jarek Syrylak
0017aff7fb Use flag rather than instruction count to handle step mode. 2018-07-27 10:12:40 +01:00
Jarek Syrylak
035e893c5b Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-27 10:01:00 +01:00
Jarek Syrylak
bf147035c8 Invalidate instruction cache on GDB events for Dynarmic 2018-07-26 18:22:53 +01:00
Jarek Syrylak
e248a70ffe Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-26 10:15:58 +01:00
Jarek Syrylak
7c0bdf937a Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-25 10:01:58 +01:00
Jarek Syrylak
bc523f58ec Merge branch 'GDBWork' of https://github.com/Hedges/yuzu into GDBWork 2018-07-23 15:10:13 +01:00
Jarek Syrylak
c2d6c6a3d4 Interfacing GDBStub with Dynarmic wip. 2018-07-23 15:08:25 +01:00
Jarek Syrylak
bfb96d05f5 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-23 11:27:32 +01:00
Jarek Syrylak
ccd787b88a Updated externals 2018-07-22 21:24:30 +01:00
Jarek Syrylak
17106dafde Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-22 20:29:28 +01:00
Jarek Syrylak
15cfd736aa Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-22 20:28:21 +01:00
Jarek Syrylak
2ec78ce62e Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-21 11:29:17 +01:00
Jarek Syrylak
8cfc1046a6 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-20 20:15:10 +01:00
Jarek Syrylak
4dbc822422 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-20 10:04:31 +01:00
Jarek Syrylak
9f26affb8e Merge branch 'GDBWork' of https://github.com/Hedges/yuzu into GDBWork 2018-07-19 17:47:12 +01:00
Jarek Syrylak
6662a695e9 Work towards interfacing with Dynarmic. 2018-07-19 17:43:18 +01:00
Jarek Syrylak
1046a4d6c3 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-19 10:00:32 +01:00
Jarek Syrylak
b0b2942d00 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-18 11:08:54 +01:00
Jarek Syrylak
c565eead88 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into GDBWork 2018-07-16 12:29:38 +01:00
Jarek Syrylak
d69a2d0e6a Tidy up as requested in PR feedback 2018-07-12 22:55:27 +01:00
Jarek Syrylak
2db0203317 Tidy up as requested in PR feedback 2018-07-12 21:18:09 +01:00
Jarek Syrylak
7b4cd8f895 More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.
2018-07-12 20:09:20 +01:00
Jarek Syrylak
d828b7b479 Merge branch 'master' of https://github.com/Hedges/yuzu 2018-07-12 19:18:04 +01:00
Jarek Syrylak
85d02d07fc This auto should not actually be const 2018-07-12 17:53:47 +01:00
Jarek Syrylak
5a9ba8342f More tidy up as per comments on pull request 2018-07-12 17:41:14 +01:00
Jarek Syrylak
21a2512cfb More tidy up as per comments on pull request 2018-07-12 15:46:31 +01:00
Jarek Syrylak
33ac8e9a85 Tidy up as per comments on pull request 2018-07-12 12:23:12 +01:00
Jarek Syrylak
eca5df2573 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-12 09:38:35 +01:00
Jarek Syrylak
9efc5c1ddb Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-11 23:40:17 +01:00
Jarek Syrylak
39840bd511 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-11 17:23:37 +01:00
Jarek Syrylak
7b31bed043 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-11 10:04:28 +01:00
Jarek Syrylak
dd73661717 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-10 22:10:23 +01:00
Jarek Syrylak
d909d700ce Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-10 17:50:16 +01:00
Jarek Syrylak
198805b0fa Revert bad merge/rebase 2018-07-10 17:22:24 +01:00
Jarek Syrylak
05a019d4ee Merge branch 'master' of https://github.com/Hedges/yuzu 2018-07-10 16:39:04 +01:00
Jarek Syrylak
4b22a64d63 Compile fixes for Linux and macOS 2018-07-10 16:38:24 +01:00
Jarek Syrylak
e652110fda Register all loaded modules with GDBStub 2018-07-10 16:38:23 +01:00
Jarek Syrylak
9cb1f759ca Avoid crash in IsValidVirtualAddress() 2018-07-10 16:38:16 +01:00
Jarek Syrylak
4a657f5fb6 Register module with GDBStub. 2018-07-10 16:38:08 +01:00
Jarek Syrylak
20a3fbcc5a Fix handler for libraries query. 2018-07-10 16:38:01 +01:00
Jarek Syrylak
490893f119 Register NRO module. 2018-07-10 16:38:01 +01:00
Jarek Syrylak
430903a1ba Fix splitpath on Windows. 2018-07-10 16:38:00 +01:00
Jarek Syrylak
f7e6e204da Some cleanup. 2018-07-10 16:38:00 +01:00
Jarek Syrylak
1ffd10ce18 Add support for NSO modules. 2018-07-10 16:38:00 +01:00
Jarek Syrylak
c2ad530279 Initial support for floating point registers (wip). 2018-07-10 16:37:46 +01:00
Jarek Syrylak
625558e7b0 Reload registers from thread context after they have been changed in GDBStub. 2018-07-10 16:37:46 +01:00
Jarek Syrylak
fb8e336e95 Tidy up. 2018-07-10 16:37:45 +01:00
Jarek Syrylak
68e5f369c1 More improvements and diagnostics for GDBStub. 2018-07-10 16:37:45 +01:00
Jarek Syrylak
2f465d7572 More improvements and diagnostics for GDBStub. 2018-07-10 16:37:38 +01:00
Jarek Syrylak
c3ec14616f More improvements and diagnostics for GDBStub. 2018-07-10 16:37:38 +01:00
Jarek Syrylak
7e7f94f559 More improvements and diagnostics for GDBStub. 2018-07-10 16:37:38 +01:00
Jarek Syrylak
6bd605cb61 Work towards improving handling of threads in GDBStub. 2018-07-10 16:37:37 +01:00
Jarek Syrylak
b412594127 Extra diagnostics for multi-threaded breaks. 2018-07-10 16:37:37 +01:00
Jarek Syrylak
7f342ce736 In step mode only signal trap from current thread, in run mode signal always. 2018-07-10 16:37:37 +01:00
Jarek Syrylak
b5e29babc5 Looking for a thread by its id should _not_ set it as a current thread!
Returning proper list of threads for better integration with VS debugger.
2018-07-10 16:37:37 +01:00
Jarek Syrylak
008a2d35d8 Only send traps from GDB's current thread, otherwise we will always be thrown back to main thread when stepping. 2018-07-10 16:37:36 +01:00
Jarek Syrylak
f8f0913e2e Tidy up. 2018-07-10 16:37:36 +01:00
Jarek Syrylak
fdf73c177b Replaced htonll with swap64. 2018-07-10 16:37:36 +01:00
Jarek Syrylak
7212fd5227 Applied clang-format. 2018-07-10 16:37:35 +01:00
Jarek Syrylak
341517a5f2 GDB Stub should work now. 2018-07-10 16:37:35 +01:00
Jarek Syrylak
31bc72dd5b Compile fixes for Linux and macOS 2018-07-10 11:28:36 +01:00
Jarek Syrylak
bee01b8e6c Register all loaded modules with GDBStub 2018-07-10 11:02:34 +01:00
Jarek Syrylak
813fab2046 Avoid crash in IsValidVirtualAddress() 2018-07-10 10:25:34 +01:00
Jarek Syrylak
2b091f642f Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-10 10:21:50 +01:00
Jarek Syrylak
e39769b78a Merge branch 'master' of https://github.com/Hedges/yuzu 2018-07-09 09:52:19 +01:00
Jarek Syrylak
20f6ac28f9 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-08 11:01:43 +01:00
Jarek Syrylak
75767354c6 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-07 22:21:35 +01:00
Jarek Syrylak
35a3eb3467 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-07 10:14:07 +01:00
Jarek Syrylak
cdf1682f79 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-07 10:13:45 +01:00
Jarek Syrylak
7246b03e45 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-06 10:18:00 +01:00
Jarek Syrylak
1ba63bd4d7 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-05 19:33:38 +01:00
Jarek Syrylak
36460b5d58 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-05 17:54:26 +01:00
Jarek Syrylak
732b8305de Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-05 09:53:51 +01:00
Jarek Syrylak
22c008ea20 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-04 22:13:56 +01:00
Jarek Syrylak
c30cf74ef8 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-04 10:02:31 +01:00
Jarek Syrylak
3274826d28 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-03 19:00:24 +01:00
Jarek Syrylak
f69c7d738b Merge branch 'master' of https://github.com/Hedges/yuzu 2018-07-03 19:00:12 +01:00
Jarek Syrylak
c3e39280e6 Register module with GDBStub. 2018-07-03 09:59:38 +01:00
Jarek Syrylak
f18b555c4d Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-03 09:57:20 +01:00
Jarek Syrylak
9e73c92f3e Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-02 18:53:03 +01:00
Jarek Syrylak
ab7567e048 Merge branch 'master' of https://github.com/Hedges/yuzu 2018-07-02 09:55:15 +01:00
Jarek Syrylak
1cb53177cc Fix handler for libraries query. 2018-07-02 00:15:21 +01:00
Jarek Syrylak
38acb2a835 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-07-01 22:08:17 +01:00
Jarek Syrylak
aa020b7a9b Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-30 12:30:22 +01:00
Jarek Syrylak
90539362bc Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-29 00:10:19 +01:00
Jarek Syrylak
99acda51d2 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-28 09:56:31 +01:00
Jarek Syrylak
e7b518e8dd Register NRO module. 2018-06-27 23:47:51 +01:00
Jarek Syrylak
917db5cafe Fix splitpath on Windows. 2018-06-27 23:47:27 +01:00
Jarek Syrylak
1f73848198 Merge branch 'master' of https://github.com/Hedges/yuzu 2018-06-27 19:23:23 +01:00
Jarek Syrylak
82058c7275 Some cleanup. 2018-06-27 17:35:57 +01:00
Jarek Syrylak
1a18c59964 Add support for NSO modules. 2018-06-27 16:22:30 +01:00
Jarek Syrylak
f2d69f0dd9 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-27 10:35:09 +01:00
Jarek Syrylak
d4ec24bdbb Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-26 19:30:21 +01:00
Jarek Syrylak
f684b02719 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-26 10:10:05 +01:00
Jarek Syrylak
5c5950bd9e Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-25 10:00:26 +01:00
Jarek Syrylak
538418e4b0 Initial support for floating point registers (wip). 2018-06-24 23:06:07 +01:00
Jarek Syrylak
72fd238ff2 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-24 11:22:59 +01:00
Jarek Syrylak
74e3b223b7 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-23 13:11:42 +01:00
Jarek Syrylak
5d0afdeae6 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-22 22:15:37 +01:00
Jarek Syrylak
b0c05f5e86 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-21 10:05:27 +01:00
Jarek Syrylak
7f6bf91050 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-19 17:33:56 +01:00
Jarek Syrylak
ffa6a3dd5c Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-19 09:46:32 +01:00
Jarek Syrylak
a8026d328f Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-18 15:01:58 +01:00
Jarek Syrylak
b0067bb3e5 Merge branch 'master' of https://github.com/Hedges/yuzu 2018-06-12 19:16:27 +01:00
Jarek Syrylak
a35755dab8 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-12 16:41:20 +01:00
Jarek Syrylak
c5445c764d Merge branch 'master' of https://github.com/Hedges/yuzu 2018-06-11 17:08:25 +01:00
Jarek Syrylak
c40e897bc0 Reload registers from thread context after they have been changed in GDBStub. 2018-06-11 14:53:47 +01:00
Jarek Syrylak
01c168a460 Tidy up. 2018-06-11 09:50:40 +01:00
Jarek Syrylak
098fb7438e Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-11 09:42:25 +01:00
Jarek Syrylak
1d1646e53f Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-10 23:40:10 +01:00
Jarek Syrylak
4ab40a08ff Merge branch 'master' of https://github.com/Hedges/yuzu 2018-06-09 16:59:18 +01:00
Jarek Syrylak
6b37634175 More improvements and diagnostics for GDBStub. 2018-06-09 16:41:41 +01:00
Jarek Syrylak
e0ceb4ed70 More improvements and diagnostics for GDBStub. 2018-06-09 15:16:56 +01:00
Jarek Syrylak
806de51c6a More improvements and diagnostics for GDBStub. 2018-06-09 10:58:18 +01:00
Jarek Syrylak
f21550c836 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-09 10:25:29 +01:00
Jarek Syrylak
2adb30a137 More improvements and diagnostics for GDBStub. 2018-06-09 10:24:55 +01:00
Jarek Syrylak
1c002e1acc Work towards improving handling of threads in GDBStub. 2018-06-08 18:35:34 +01:00
Jarek Syrylak
d0d834ad2d Extra diagnostics for multi-threaded breaks. 2018-06-08 01:03:24 +01:00
Jarek Syrylak
56a5d60276 In step mode only signal trap from current thread, in run mode signal always. 2018-06-07 23:40:03 +01:00
Jarek Syrylak
4346150b6f Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-07 19:45:08 +01:00
Jarek Syrylak
586c14670e Merge branch 'master' of https://github.com/Hedges/yuzu 2018-06-07 19:44:48 +01:00
Jarek Syrylak
5ce0d95f1c Looking for a thread by its id should _not_ set it as a current thread!
Returning proper list of threads for better integration with VS debugger.
2018-06-07 18:20:33 +01:00
Jarek Syrylak
f76bceb714 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-07 09:53:34 +01:00
Jarek Syrylak
1615d56d0f Merge branch 'master' of https://github.com/Hedges/yuzu 2018-06-06 21:12:27 +01:00
Jarek Syrylak
2f61f8ff13 Only send traps from GDB's current thread, otherwise we will always be thrown back to main thread when stepping. 2018-06-06 15:05:23 +01:00
Jarek Syrylak
cbadda89c1 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-06 14:59:23 +01:00
Jarek Syrylak
ae86329474 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-06 09:45:23 +01:00
Jarek Syrylak
b0d52753c1 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-05 19:22:30 +01:00
Jarek Syrylak
8171771fa8 Merge branch 'master' of https://github.com/Hedges/yuzu 2018-06-05 19:22:05 +01:00
Jarek Syrylak
f3ea3523b2 Tidy up. 2018-06-05 12:56:02 +01:00
Jarek Syrylak
84963f2f20 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-04 23:37:50 +01:00
Jarek Syrylak
33a4892279 Merge branch 'master' of https://github.com/yuzu-emu/yuzu 2018-06-04 22:23:05 +01:00
Jarek Syrylak
f417fbcd47 Replaced htonll with swap64. 2018-06-04 17:05:07 +01:00
Jarek Syrylak
62fd45d040 Applied clang-format. 2018-06-04 16:46:08 +01:00
Jarek Syrylak
a78a5003fa GDB Stub should work now. 2018-06-04 16:03:01 +01:00
238 changed files with 5674 additions and 10353 deletions

View File

@@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.7)
# CMake 3.6 required for FindBoost to define IMPORTED libs properly on unknown Boost versions
cmake_minimum_required(VERSION 3.6)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
include(DownloadExternals)
@@ -66,12 +66,10 @@ if (NOT ENABLE_GENERIC)
detect_architecture("_M_AMD64" x86_64)
detect_architecture("_M_IX86" x86)
detect_architecture("_M_ARM" ARM)
detect_architecture("_M_ARM64" ARM64)
else()
detect_architecture("__x86_64__" x86_64)
detect_architecture("__i386__" x86)
detect_architecture("__arm__" ARM)
detect_architecture("__aarch64__" ARM64)
endif()
endif()
@@ -189,8 +187,8 @@ find_package(Threads REQUIRED)
if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.8")
if (MSVC14 AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.5")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
@@ -222,7 +220,7 @@ if (YUZU_USE_BUNDLED_UNICORN)
if (MSVC)
message(STATUS "unicorn not found, falling back to bundled")
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
if (MSVC14 AND ARCHITECTURE_x86_64)
set(UNICORN_VER "unicorn-yuzu")
else()
message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.")
@@ -281,7 +279,7 @@ endif()
if (ENABLE_QT)
if (YUZU_USE_BUNDLED_QT)
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
if (MSVC14 AND ARCHITECTURE_x86_64)
set(QT_VER qt-5.10.0-msvc2015_64)
else()
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
@@ -305,7 +303,7 @@ endif()
# ======================================
IF (APPLE)
find_library(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
FIND_LIBRARY(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
if (CMAKE_CXX_COMPILER_ID STREQUAL Clang)

View File

@@ -4,10 +4,8 @@ function(copy_yuzu_Qt5_deps target_dir)
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
set(PLATFORMS ${DLL_DEST}platforms/)
set(STYLES ${DLL_DEST}styles/)
set(IMAGEFORMATS ${DLL_DEST}imageformats/)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
icudt*.dll
icuin*.dll
@@ -19,5 +17,4 @@ function(copy_yuzu_Qt5_deps target_dir)
)
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS} qjpeg$<$<CONFIG:Debug>:d>.*)
endfunction(copy_yuzu_Qt5_deps)

View File

@@ -117,7 +117,6 @@ after_build:
mkdir $RELEASE_DIST
mkdir $RELEASE_DIST/platforms
mkdir $RELEASE_DIST/styles
mkdir $RELEASE_DIST/imageformats
# copy the compiled binaries and other release files to the release folder
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
@@ -141,9 +140,6 @@ after_build:
# copy the qt windows vista style dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/styles/qwindowsvistastyle.dll" -force -destination "$RELEASE_DIST/styles"
# copy the qt jpeg imageformat dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/imageformats/qjpeg.dll" -force -destination "$RELEASE_DIST/imageformats"
7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
7z a $MINGW_SEVENZIP $RELEASE_DIST
}

View File

@@ -32,11 +32,11 @@ add_subdirectory(inih)
# lz4
set(LZ4_BUNDLED_MODE ON)
add_subdirectory(lz4/contrib/cmake_unofficial EXCLUDE_FROM_ALL)
add_subdirectory(lz4/contrib/cmake_unofficial)
target_include_directories(lz4_static INTERFACE ./lz4/lib)
# mbedtls
add_subdirectory(mbedtls EXCLUDE_FROM_ALL)
add_subdirectory(mbedtls)
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
# MicroProfile
@@ -62,5 +62,5 @@ target_include_directories(opus INTERFACE ./opus/include)
# Cubeb
if(ENABLE_CUBEB)
set(BUILD_TESTS OFF CACHE BOOL "")
add_subdirectory(cubeb EXCLUDE_FROM_ALL)
add_subdirectory(cubeb)
endif()

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@@ -1,24 +1,20 @@
add_library(audio_core STATIC
algorithm/filter.cpp
algorithm/filter.h
algorithm/interpolate.cpp
algorithm/interpolate.h
audio_out.cpp
audio_out.h
audio_renderer.cpp
audio_renderer.h
buffer.h
cubeb_sink.cpp
cubeb_sink.h
codec.cpp
codec.h
null_sink.h
stream.cpp
stream.h
sink.h
sink_details.cpp
sink_details.h
sink_stream.h
stream.cpp
stream.h
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
)
create_target_directory_groups(audio_core)

View File

@@ -1,79 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#define _USE_MATH_DEFINES
#include <algorithm>
#include <array>
#include <cmath>
#include <vector>
#include "audio_core/algorithm/filter.h"
#include "common/common_types.h"
namespace AudioCore {
Filter Filter::LowPass(double cutoff, double Q) {
const double w0 = 2.0 * M_PI * cutoff;
const double sin_w0 = std::sin(w0);
const double cos_w0 = std::cos(w0);
const double alpha = sin_w0 / (2 * Q);
const double a0 = 1 + alpha;
const double a1 = -2.0 * cos_w0;
const double a2 = 1 - alpha;
const double b0 = 0.5 * (1 - cos_w0);
const double b1 = 1.0 * (1 - cos_w0);
const double b2 = 0.5 * (1 - cos_w0);
return {a0, a1, a2, b0, b1, b2};
}
Filter::Filter() : Filter(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) {}
Filter::Filter(double a0, double a1, double a2, double b0, double b1, double b2)
: a1(a1 / a0), a2(a2 / a0), b0(b0 / a0), b1(b1 / a0), b2(b2 / a0) {}
void Filter::Process(std::vector<s16>& signal) {
const size_t num_frames = signal.size() / 2;
for (size_t i = 0; i < num_frames; i++) {
std::rotate(in.begin(), in.end() - 1, in.end());
std::rotate(out.begin(), out.end() - 1, out.end());
for (size_t ch = 0; ch < channel_count; ch++) {
in[0][ch] = signal[i * channel_count + ch];
out[0][ch] = b0 * in[0][ch] + b1 * in[1][ch] + b2 * in[2][ch] - a1 * out[1][ch] -
a2 * out[2][ch];
signal[i * 2 + ch] = std::clamp(out[0][ch], -32768.0, 32767.0);
}
}
}
/// Calculates the appropriate Q for each biquad in a cascading filter.
/// @param total_count The total number of biquads to be cascaded.
/// @param index 0-index of the biquad to calculate the Q value for.
static double CascadingBiquadQ(size_t total_count, size_t index) {
const double pole = M_PI * (2 * index + 1) / (4.0 * total_count);
return 1.0 / (2.0 * std::cos(pole));
}
CascadingFilter CascadingFilter::LowPass(double cutoff, size_t cascade_size) {
std::vector<Filter> cascade(cascade_size);
for (size_t i = 0; i < cascade_size; i++) {
cascade[i] = Filter::LowPass(cutoff, CascadingBiquadQ(cascade_size, i));
}
return CascadingFilter{std::move(cascade)};
}
CascadingFilter::CascadingFilter() = default;
CascadingFilter::CascadingFilter(std::vector<Filter> filters) : filters(std::move(filters)) {}
void CascadingFilter::Process(std::vector<s16>& signal) {
for (auto& filter : filters) {
filter.Process(signal);
}
}
} // namespace AudioCore

View File

@@ -1,62 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <vector>
#include "common/common_types.h"
namespace AudioCore {
/// Digital biquad filter:
///
/// b0 + b1 z^-1 + b2 z^-2
/// H(z) = ------------------------
/// a0 + a1 z^-1 + b2 z^-2
class Filter {
public:
/// Creates a low-pass filter.
/// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
/// @param Q Determines the quality factor of this filter.
static Filter LowPass(double cutoff, double Q = 0.7071);
/// Passthrough filter.
Filter();
Filter(double a0, double a1, double a2, double b0, double b1, double b2);
void Process(std::vector<s16>& signal);
private:
static constexpr size_t channel_count = 2;
/// Coefficients are in normalized form (a0 = 1.0).
double a1, a2, b0, b1, b2;
/// Input History
std::array<std::array<double, channel_count>, 3> in;
/// Output History
std::array<std::array<double, channel_count>, 3> out;
};
/// Cascade filters to build up higher-order filters from lower-order ones.
class CascadingFilter {
public:
/// Creates a cascading low-pass filter.
/// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
/// @param cascade_size Number of biquads in cascade.
static CascadingFilter LowPass(double cutoff, size_t cascade_size);
/// Passthrough.
CascadingFilter();
explicit CascadingFilter(std::vector<Filter> filters);
void Process(std::vector<s16>& signal);
private:
std::vector<Filter> filters;
};
} // namespace AudioCore

View File

@@ -1,71 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#define _USE_MATH_DEFINES
#include <algorithm>
#include <cmath>
#include <vector>
#include "audio_core/algorithm/interpolate.h"
#include "common/common_types.h"
#include "common/logging/log.h"
namespace AudioCore {
/// The Lanczos kernel
static double Lanczos(size_t a, double x) {
if (x == 0.0)
return 1.0;
const double px = M_PI * x;
return a * std::sin(px) * std::sin(px / a) / (px * px);
}
std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio) {
if (input.size() < 2)
return {};
if (ratio <= 0) {
LOG_CRITICAL(Audio, "Nonsensical interpolation ratio {}", ratio);
ratio = 1.0;
}
if (ratio != state.current_ratio) {
const double cutoff_frequency = std::min(0.5 / ratio, 0.5 * ratio);
state.nyquist = CascadingFilter::LowPass(std::clamp(cutoff_frequency, 0.0, 0.4), 3);
state.current_ratio = ratio;
}
state.nyquist.Process(input);
constexpr size_t taps = InterpolationState::lanczos_taps;
const size_t num_frames = input.size() / 2;
std::vector<s16> output;
output.reserve(static_cast<size_t>(input.size() / ratio + 4));
double& pos = state.position;
auto& h = state.history;
for (size_t i = 0; i < num_frames; ++i) {
std::rotate(h.begin(), h.end() - 1, h.end());
h[0][0] = input[i * 2 + 0];
h[0][1] = input[i * 2 + 1];
while (pos <= 1.0) {
double l = 0.0;
double r = 0.0;
for (size_t j = 0; j < h.size(); j++) {
l += Lanczos(taps, pos + j - taps + 1) * h[j][0];
r += Lanczos(taps, pos + j - taps + 1) * h[j][1];
}
output.emplace_back(static_cast<s16>(std::clamp(l, -32768.0, 32767.0)));
output.emplace_back(static_cast<s16>(std::clamp(r, -32768.0, 32767.0)));
pos += ratio;
}
pos -= 1.0;
}
return output;
}
} // namespace AudioCore

View File

@@ -1,43 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <vector>
#include "audio_core/algorithm/filter.h"
#include "common/common_types.h"
namespace AudioCore {
struct InterpolationState {
static constexpr size_t lanczos_taps = 4;
static constexpr size_t history_size = lanczos_taps * 2 - 1;
double current_ratio = 0.0;
CascadingFilter nyquist;
std::array<std::array<s16, 2>, history_size> history = {};
double position = 0;
};
/// Interpolates input signal to produce output signal.
/// @param input The signal to interpolate.
/// @param ratio Interpolation ratio.
/// ratio > 1.0 results in fewer output samples.
/// ratio < 1.0 results in more output samples.
/// @returns Output signal.
std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio);
/// Interpolates input signal to produce output signal.
/// @param input The signal to interpolate.
/// @param input_rate The sample rate of input.
/// @param output_rate The desired sample rate of the output.
/// @returns Output signal.
inline std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
u32 input_rate, u32 output_rate) {
const double ratio = static_cast<double>(input_rate) / static_cast<double>(output_rate);
return Interpolate(state, std::move(input), ratio);
}
} // namespace AudioCore

View File

@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/algorithm/interpolate.h"
#include "audio_core/audio_renderer.h"
#include "common/assert.h"
#include "common/logging/log.h"
@@ -27,18 +26,6 @@ AudioRenderer::AudioRenderer(AudioRendererParameter params,
QueueMixedBuffer(2);
}
u32 AudioRenderer::GetSampleRate() const {
return worker_params.sample_rate;
}
u32 AudioRenderer::GetSampleCount() const {
return worker_params.sample_count;
}
u32 AudioRenderer::GetMixBufferCount() const {
return worker_params.mix_buffer_count;
}
std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
// Copy UpdateDataHeader struct
UpdateDataHeader config{};
@@ -200,8 +187,6 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
break;
}
samples = Interpolate(interp_state, std::move(samples), Info().sample_rate, STREAM_SAMPLE_RATE);
is_refresh_pending = false;
}
@@ -227,7 +212,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
break;
}
samples_remaining -= samples.size() / stream->GetNumChannels();
samples_remaining -= samples.size();
for (const auto& sample : samples) {
const s32 buffer_sample{buffer[offset]};

View File

@@ -8,7 +8,6 @@
#include <memory>
#include <vector>
#include "audio_core/algorithm/interpolate.h"
#include "audio_core/audio_out.h"
#include "audio_core/codec.h"
#include "audio_core/stream.h"
@@ -27,7 +26,7 @@ enum class PlayState : u8 {
struct AudioRendererParameter {
u32_le sample_rate;
u32_le sample_count;
u32_le mix_buffer_count;
u32_le unknown_8;
u32_le unknown_c;
u32_le voice_count;
u32_le sink_count;
@@ -161,9 +160,6 @@ public:
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
void QueueMixedBuffer(Buffer::Tag tag);
void ReleaseAndQueueBuffers();
u32 GetSampleRate() const;
u32 GetSampleCount() const;
u32 GetMixBufferCount() const;
private:
class VoiceState {
@@ -195,7 +191,6 @@ private:
size_t wave_index{};
size_t offset{};
Codec::ADPCMState adpcm_state{};
InterpolationState interp_state{};
std::vector<s16> samples;
VoiceOutStatus out_status{};
VoiceInfo info{};

View File

@@ -4,7 +4,6 @@
#include <algorithm>
#include <cstring>
#include <mutex>
#include "audio_core/cubeb_sink.h"
#include "audio_core/stream.h"
@@ -67,8 +66,6 @@ public:
return;
}
std::lock_guard lock{queue_mutex};
queue.reserve(queue.size() + samples.size() * GetNumChannels());
if (is_6_channel) {
@@ -97,7 +94,6 @@ private:
u32 num_channels{};
bool is_6_channel{};
std::mutex queue_mutex;
std::vector<s16> queue;
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
@@ -157,8 +153,6 @@ long SinkStreamImpl::DataCallback(cubeb_stream* stream, void* user_data, const v
return {};
}
std::lock_guard lock{impl->queue_mutex};
const size_t frames_to_write{
std::min(impl->queue.size() / impl->GetNumChannels(), static_cast<size_t>(num_frames))};

View File

@@ -29,6 +29,8 @@ add_library(common STATIC
assert.h
bit_field.h
bit_set.h
break_points.cpp
break_points.h
cityhash.cpp
cityhash.h
color.h
@@ -38,8 +40,6 @@ add_library(common STATIC
file_util.cpp
file_util.h
hash.h
hex_util.cpp
hex_util.h
logging/backend.cpp
logging/backend.h
logging/filter.cpp

View File

@@ -9,13 +9,13 @@ namespace Common {
template <typename T>
constexpr T AlignUp(T value, size_t size) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
return static_cast<T>(value + (size - value % size) % size);
}
template <typename T>
constexpr T AlignDown(T value, size_t size) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
return static_cast<T>(value - value % size);
}

View File

@@ -96,7 +96,7 @@ static inline int LeastSignificantSetBit(u64 val) {
template <typename IntTy>
class BitSet {
static_assert(!std::is_signed_v<IntTy>, "BitSet should not be used with signed types");
static_assert(!std::is_signed<IntTy>::value, "BitSet should not be used with signed types");
public:
// A reference to a particular bit, returned from operator[].

View File

@@ -0,0 +1,90 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <sstream>
#include "common/break_points.h"
bool BreakPoints::IsAddressBreakPoint(u32 iAddress) const {
auto cond = [&iAddress](const TBreakPoint& bp) { return bp.iAddress == iAddress; };
auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
return it != m_BreakPoints.end();
}
bool BreakPoints::IsTempBreakPoint(u32 iAddress) const {
auto cond = [&iAddress](const TBreakPoint& bp) {
return bp.iAddress == iAddress && bp.bTemporary;
};
auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
return it != m_BreakPoints.end();
}
BreakPoints::TBreakPointsStr BreakPoints::GetStrings() const {
TBreakPointsStr bps;
for (auto breakpoint : m_BreakPoints) {
if (!breakpoint.bTemporary) {
std::stringstream bp;
bp << std::hex << breakpoint.iAddress << " " << (breakpoint.bOn ? "n" : "");
bps.push_back(bp.str());
}
}
return bps;
}
void BreakPoints::AddFromStrings(const TBreakPointsStr& bps) {
for (auto bps_item : bps) {
TBreakPoint bp;
std::stringstream bpstr;
bpstr << std::hex << bps_item;
bpstr >> bp.iAddress;
bp.bOn = bps_item.find("n") != bps_item.npos;
bp.bTemporary = false;
Add(bp);
}
}
void BreakPoints::Add(const TBreakPoint& bp) {
if (!IsAddressBreakPoint(bp.iAddress)) {
m_BreakPoints.push_back(bp);
// if (jit)
// jit->GetBlockCache()->InvalidateICache(bp.iAddress, 4);
}
}
void BreakPoints::Add(u32 em_address, bool temp) {
if (!IsAddressBreakPoint(em_address)) // only add new addresses
{
TBreakPoint pt; // breakpoint settings
pt.bOn = true;
pt.bTemporary = temp;
pt.iAddress = em_address;
m_BreakPoints.push_back(pt);
// if (jit)
// jit->GetBlockCache()->InvalidateICache(em_address, 4);
}
}
void BreakPoints::Remove(u32 em_address) {
auto cond = [&em_address](const TBreakPoint& bp) { return bp.iAddress == em_address; };
auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
if (it != m_BreakPoints.end())
m_BreakPoints.erase(it);
}
void BreakPoints::Clear() {
// if (jit)
//{
// std::for_each(m_BreakPoints.begin(), m_BreakPoints.end(),
// [](const TBreakPoint& bp)
// {
// jit->GetBlockCache()->InvalidateICache(bp.iAddress, 4);
// }
// );
//}
m_BreakPoints.clear();
}

49
src/common/break_points.h Normal file
View File

@@ -0,0 +1,49 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "common/common_types.h"
class DebugInterface;
struct TBreakPoint {
u32 iAddress;
bool bOn;
bool bTemporary;
};
// Code breakpoints.
class BreakPoints {
public:
typedef std::vector<TBreakPoint> TBreakPoints;
typedef std::vector<std::string> TBreakPointsStr;
const TBreakPoints& GetBreakPoints() {
return m_BreakPoints;
}
TBreakPointsStr GetStrings() const;
void AddFromStrings(const TBreakPointsStr& bps);
// is address breakpoint
bool IsAddressBreakPoint(u32 iAddress) const;
bool IsTempBreakPoint(u32 iAddress) const;
// Add BreakPoint
void Add(u32 em_address, bool temp = false);
void Add(const TBreakPoint& bp);
// Remove Breakpoint
void Remove(u32 iAddress);
void Clear();
void DeleteByAddress(u32 Address);
private:
TBreakPoints m_BreakPoints;
u32 m_iBreakOnCount;
};

View File

@@ -4,8 +4,6 @@
#pragma once
#include <cstring>
#include "common/common_types.h"
#include "common/swap.h"
#include "common/vector_math.h"
@@ -57,7 +55,7 @@ constexpr u8 Convert8To6(u8 value) {
* @param bytes Pointer to encoded source color
* @return Result color decoded as Math::Vec4<u8>
*/
inline Math::Vec4<u8> DecodeRGBA8(const u8* bytes) {
inline const Math::Vec4<u8> DecodeRGBA8(const u8* bytes) {
return {bytes[3], bytes[2], bytes[1], bytes[0]};
}
@@ -66,7 +64,7 @@ inline Math::Vec4<u8> DecodeRGBA8(const u8* bytes) {
* @param bytes Pointer to encoded source color
* @return Result color decoded as Math::Vec4<u8>
*/
inline Math::Vec4<u8> DecodeRGB8(const u8* bytes) {
inline const Math::Vec4<u8> DecodeRGB8(const u8* bytes) {
return {bytes[2], bytes[1], bytes[0], 255};
}
@@ -75,7 +73,7 @@ inline Math::Vec4<u8> DecodeRGB8(const u8* bytes) {
* @param bytes Pointer to encoded source color
* @return Result color decoded as Math::Vec4<u8>
*/
inline Math::Vec4<u8> DecodeRG8(const u8* bytes) {
inline const Math::Vec4<u8> DecodeRG8(const u8* bytes) {
return {bytes[1], bytes[0], 0, 255};
}
@@ -84,9 +82,8 @@ inline Math::Vec4<u8> DecodeRG8(const u8* bytes) {
* @param bytes Pointer to encoded source color
* @return Result color decoded as Math::Vec4<u8>
*/
inline Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
u16_le pixel;
std::memcpy(&pixel, bytes, sizeof(pixel));
inline const Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes);
return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F),
Convert5To8(pixel & 0x1F), 255};
}
@@ -96,9 +93,8 @@ inline Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
* @param bytes Pointer to encoded source color
* @return Result color decoded as Math::Vec4<u8>
*/
inline Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
u16_le pixel;
std::memcpy(&pixel, bytes, sizeof(pixel));
inline const Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes);
return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F),
Convert5To8((pixel >> 1) & 0x1F), Convert1To8(pixel & 0x1)};
}
@@ -108,9 +104,8 @@ inline Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
* @param bytes Pointer to encoded source color
* @return Result color decoded as Math::Vec4<u8>
*/
inline Math::Vec4<u8> DecodeRGBA4(const u8* bytes) {
u16_le pixel;
std::memcpy(&pixel, bytes, sizeof(pixel));
inline const Math::Vec4<u8> DecodeRGBA4(const u8* bytes) {
const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes);
return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF),
Convert4To8((pixel >> 4) & 0xF), Convert4To8(pixel & 0xF)};
}
@@ -121,9 +116,7 @@ inline Math::Vec4<u8> DecodeRGBA4(const u8* bytes) {
* @return Depth value as an u32
*/
inline u32 DecodeD16(const u8* bytes) {
u16_le data;
std::memcpy(&data, bytes, sizeof(data));
return data;
return *reinterpret_cast<const u16_le*>(bytes);
}
/**
@@ -140,7 +133,7 @@ inline u32 DecodeD24(const u8* bytes) {
* @param bytes Pointer to encoded source values
* @return Resulting values stored as a Math::Vec2
*/
inline Math::Vec2<u32> DecodeD24S8(const u8* bytes) {
inline const Math::Vec2<u32> DecodeD24S8(const u8* bytes) {
return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]};
}
@@ -182,10 +175,8 @@ inline void EncodeRG8(const Math::Vec4<u8>& color, u8* bytes) {
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) {
const u16_le data =
*reinterpret_cast<u16_le*>(bytes) =
(Convert8To5(color.r()) << 11) | (Convert8To6(color.g()) << 5) | Convert8To5(color.b());
std::memcpy(bytes, &data, sizeof(data));
}
/**
@@ -194,10 +185,9 @@ inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) {
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) {
const u16_le data = (Convert8To5(color.r()) << 11) | (Convert8To5(color.g()) << 6) |
(Convert8To5(color.b()) << 1) | Convert8To1(color.a());
std::memcpy(bytes, &data, sizeof(data));
*reinterpret_cast<u16_le*>(bytes) = (Convert8To5(color.r()) << 11) |
(Convert8To5(color.g()) << 6) |
(Convert8To5(color.b()) << 1) | Convert8To1(color.a());
}
/**
@@ -206,10 +196,9 @@ inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) {
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRGBA4(const Math::Vec4<u8>& color, u8* bytes) {
const u16 data = (Convert8To4(color.r()) << 12) | (Convert8To4(color.g()) << 8) |
(Convert8To4(color.b()) << 4) | Convert8To4(color.a());
std::memcpy(bytes, &data, sizeof(data));
*reinterpret_cast<u16_le*>(bytes) = (Convert8To4(color.r()) << 12) |
(Convert8To4(color.g()) << 8) |
(Convert8To4(color.b()) << 4) | Convert8To4(color.a());
}
/**
@@ -218,8 +207,7 @@ inline void EncodeRGBA4(const Math::Vec4<u8>& color, u8* bytes) {
* @param bytes Pointer where to store the encoded value
*/
inline void EncodeD16(u32 value, u8* bytes) {
const u16_le data = static_cast<u16>(value);
std::memcpy(bytes, &data, sizeof(data));
*reinterpret_cast<u16_le*>(bytes) = value & 0xFFFF;
}
/**

View File

@@ -750,12 +750,6 @@ std::string GetHactoolConfigurationPath() {
#endif
}
std::string GetNANDRegistrationDir(bool system) {
if (system)
return GetUserPath(UserPath::NANDDir) + "system/Contents/registered/";
return GetUserPath(UserPath::NANDDir) + "user/Contents/registered/";
}
size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
return FileUtil::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size());
}
@@ -890,21 +884,11 @@ std::string_view RemoveTrailingSlash(std::string_view path) {
return path;
}
std::string SanitizePath(std::string_view path_, DirectorySeparator directory_separator) {
std::string SanitizePath(std::string_view path_) {
std::string path(path_);
char type1 = directory_separator == DirectorySeparator::BackwardSlash ? '/' : '\\';
char type2 = directory_separator == DirectorySeparator::BackwardSlash ? '\\' : '/';
if (directory_separator == DirectorySeparator::PlatformDefault) {
#ifdef _WIN32
type1 = '/';
type2 = '\\';
#endif
}
std::replace(path.begin(), path.end(), type1, type2);
std::replace(path.begin(), path.end(), '\\', '/');
path.erase(std::unique(path.begin(), path.end(),
[type2](char c1, char c2) { return c1 == type2 && c2 == type2; }),
[](char c1, char c2) { return c1 == '/' && c2 == '/'; }),
path.end());
return std::string(RemoveTrailingSlash(path));
}

View File

@@ -8,7 +8,6 @@
#include <cstdio>
#include <fstream>
#include <functional>
#include <limits>
#include <string>
#include <string_view>
#include <type_traits>
@@ -129,8 +128,6 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path = "");
std::string GetHactoolConfigurationPath();
std::string GetNANDRegistrationDir(bool system = false);
// Returns the path to where the sys file are
std::string GetSysDirectory();
@@ -184,12 +181,8 @@ std::vector<T> SliceVector(const std::vector<T>& vector, size_t first, size_t la
return std::vector<T>(vector.begin() + first, vector.begin() + first + last);
}
enum class DirectorySeparator { ForwardSlash, BackwardSlash, PlatformDefault };
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
std::string SanitizePath(std::string_view path,
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'.
std::string SanitizePath(std::string_view path);
// simple wrapper for cstdlib file functions to
// hopefully will make error checking easier
@@ -214,42 +207,39 @@ public:
template <typename T>
size_t ReadArray(T* data, size_t length) const {
static_assert(std::is_trivially_copyable_v<T>,
static_assert(std::is_trivially_copyable<T>(),
"Given array does not consist of trivially copyable objects");
if (!IsOpen()) {
return std::numeric_limits<size_t>::max();
}
if (!IsOpen())
return -1;
return std::fread(data, sizeof(T), length, m_file);
}
template <typename T>
size_t WriteArray(const T* data, size_t length) {
static_assert(std::is_trivially_copyable_v<T>,
static_assert(std::is_trivially_copyable<T>(),
"Given array does not consist of trivially copyable objects");
if (!IsOpen()) {
return std::numeric_limits<size_t>::max();
}
if (!IsOpen())
return -1;
return std::fwrite(data, sizeof(T), length, m_file);
}
template <typename T>
size_t ReadBytes(T* data, size_t length) const {
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
return ReadArray(reinterpret_cast<char*>(data), length);
}
template <typename T>
size_t WriteBytes(const T* data, size_t length) {
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
return WriteArray(reinterpret_cast<const char*>(data), length);
}
template <typename T>
size_t WriteObject(const T& object) {
static_assert(!std::is_pointer_v<T>, "WriteObject arguments must not be a pointer");
static_assert(!std::is_pointer<T>::value, "Given object is a pointer");
return WriteArray(&object, 1);
}

View File

@@ -28,7 +28,7 @@ static inline u64 ComputeHash64(const void* data, size_t len) {
*/
template <typename T>
static inline u64 ComputeStructHash64(const T& data) {
static_assert(std::is_trivially_copyable_v<T>,
static_assert(std::is_trivially_copyable<T>(),
"Type passed to ComputeStructHash64 must be trivially copyable");
return ComputeHash64(&data, sizeof(data));
}
@@ -38,7 +38,7 @@ template <typename T>
struct HashableStruct {
// In addition to being trivially copyable, T must also have a trivial default constructor,
// because any member initialization would be overridden by memset
static_assert(std::is_trivial_v<T>, "Type passed to HashableStruct must be trivial");
static_assert(std::is_trivial<T>(), "Type passed to HashableStruct must be trivial");
/*
* We use a union because "implicitly-defined copy/move constructor for a union X copies the
* object representation of X." and "implicitly-defined copy assignment operator for a union X

View File

@@ -1,31 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/hex_util.h"
namespace Common {
u8 ToHexNibble(char c1) {
if (c1 >= 65 && c1 <= 70)
return c1 - 55;
if (c1 >= 97 && c1 <= 102)
return c1 - 87;
if (c1 >= 48 && c1 <= 57)
return c1 - 48;
throw std::logic_error("Invalid hex digit");
}
std::array<u8, 16> operator""_array16(const char* str, size_t len) {
if (len != 32)
throw std::logic_error("Not of correct size.");
return HexStringToArray<16>(str);
}
std::array<u8, 32> operator""_array32(const char* str, size_t len) {
if (len != 64)
throw std::logic_error("Not of correct size.");
return HexStringToArray<32>(str);
}
} // namespace Common

View File

@@ -1,41 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <cstddef>
#include <string>
#include <fmt/format.h>
#include "common/common_types.h"
namespace Common {
u8 ToHexNibble(char c1);
template <size_t Size, bool le = false>
std::array<u8, Size> HexStringToArray(std::string_view str) {
std::array<u8, Size> out{};
if constexpr (le) {
for (size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2)
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
} else {
for (size_t i = 0; i < 2 * Size; i += 2)
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
}
return out;
}
template <size_t Size>
std::string HexArrayToString(std::array<u8, Size> array, bool upper = true) {
std::string out;
for (u8 c : array)
out += fmt::format(upper ? "{:02X}" : "{:02x}", c);
return out;
}
std::array<u8, 0x10> operator"" _array16(const char* str, size_t len);
std::array<u8, 0x20> operator"" _array32(const char* str, size_t len);
} // namespace Common

View File

@@ -171,21 +171,15 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, ARP) \
SUB(Service, BCAT) \
SUB(Service, BPC) \
SUB(Service, BTDRV) \
SUB(Service, BTM) \
SUB(Service, Capture) \
SUB(Service, ERPT) \
SUB(Service, ETicket) \
SUB(Service, EUPLD) \
SUB(Service, Fatal) \
SUB(Service, FGM) \
SUB(Service, Friend) \
SUB(Service, FS) \
SUB(Service, GRC) \
SUB(Service, HID) \
SUB(Service, LBL) \
SUB(Service, LDN) \
SUB(Service, LDR) \
SUB(Service, LM) \
SUB(Service, Migration) \
SUB(Service, Mii) \
@@ -194,13 +188,11 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, NFC) \
SUB(Service, NFP) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, PCIE) \
SUB(Service, PCTL) \
SUB(Service, PCV) \
SUB(Service, PM) \
SUB(Service, PREPO) \
SUB(Service, PSC) \
SUB(Service, SET) \
@@ -208,7 +200,6 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, SPL) \
SUB(Service, SSL) \
SUB(Service, Time) \
SUB(Service, USB) \
SUB(Service, VI) \
SUB(Service, WLAN) \
CLS(HW) \
@@ -302,14 +293,13 @@ Backend* GetBackend(std::string_view backend_name) {
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args) {
auto& instance = Impl::Instance();
const auto& filter = instance.GetGlobalFilter();
auto filter = Impl::Instance().GetGlobalFilter();
if (!filter.CheckMessage(log_class, log_level))
return;
Entry entry =
CreateEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
instance.PushEntry(std::move(entry));
Impl::Instance().PushEntry(std::move(entry));
}
} // namespace Log

View File

@@ -58,21 +58,15 @@ enum class Class : ClassType {
Service_Audio, ///< The Audio (Audio control) service
Service_BCAT, ///< The BCAT service
Service_BPC, ///< The BPC service
Service_BTDRV, ///< The Bluetooth driver service
Service_BTM, ///< The BTM service
Service_Capture, ///< The capture service
Service_ERPT, ///< The error reporting service
Service_ETicket, ///< The ETicket service
Service_EUPLD, ///< The error upload service
Service_Fatal, ///< The Fatal service
Service_FGM, ///< The FGM service
Service_Friend, ///< The friend service
Service_FS, ///< The FS (Filesystem) service
Service_GRC, ///< The game recording service
Service_HID, ///< The HID (Human interface device) service
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LDR, ///< The loader service
Service_LM, ///< The LM (Logger) service
Service_Migration, ///< The migration service
Service_Mii, ///< The Mii service
@@ -81,13 +75,11 @@ enum class Class : ClassType {
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PCV, ///< The PCV service
Service_PM, ///< The PM service
Service_PREPO, ///< The PREPO (Play report) service
Service_PSC, ///< The PSC service
Service_SET, ///< The SET (Settings) service
@@ -95,7 +87,6 @@ enum class Class : ClassType {
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_Time, ///< The time service
Service_USB, ///< The USB (Universal Serial Bus) service
Service_VI, ///< The VI (Video interface) service
Service_WLAN, ///< The WLAN (Wireless local area network) service
HW, ///< Low-level hardware emulation

View File

@@ -4,7 +4,7 @@
#include <cstddef>
#ifdef _WIN32
#include <windows.h>
#include <Windows.h>
#else
#include <cerrno>
#include <cstring>

View File

@@ -3,15 +3,8 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include "common/assert.h"
#include "common/scm_rev.h"
#include "common/telemetry.h"
#ifdef ARCHITECTURE_x86_64
#include "common/x64/cpu_detect.h"
#endif
namespace Telemetry {
void FieldCollection::Accept(VisitorInterface& visitor) const {
@@ -44,62 +37,4 @@ template class Field<std::string>;
template class Field<const char*>;
template class Field<std::chrono::microseconds>;
#ifdef ARCHITECTURE_x86_64
static const char* CpuVendorToStr(Common::CPUVendor vendor) {
switch (vendor) {
case Common::CPUVendor::INTEL:
return "Intel";
case Common::CPUVendor::AMD:
return "Amd";
case Common::CPUVendor::OTHER:
return "Other";
}
UNREACHABLE();
}
#endif
void AppendBuildInfo(FieldCollection& fc) {
const bool is_git_dirty{std::strstr(Common::g_scm_desc, "dirty") != nullptr};
fc.AddField(FieldType::App, "Git_IsDirty", is_git_dirty);
fc.AddField(FieldType::App, "Git_Branch", Common::g_scm_branch);
fc.AddField(FieldType::App, "Git_Revision", Common::g_scm_rev);
fc.AddField(FieldType::App, "BuildDate", Common::g_build_date);
fc.AddField(FieldType::App, "BuildName", Common::g_build_name);
}
void AppendCPUInfo(FieldCollection& fc) {
#ifdef ARCHITECTURE_x86_64
fc.AddField(FieldType::UserSystem, "CPU_Model", Common::GetCPUCaps().cpu_string);
fc.AddField(FieldType::UserSystem, "CPU_BrandString", Common::GetCPUCaps().brand_string);
fc.AddField(FieldType::UserSystem, "CPU_Vendor", CpuVendorToStr(Common::GetCPUCaps().vendor));
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AES", Common::GetCPUCaps().aes);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX", Common::GetCPUCaps().avx);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX2", Common::GetCPUCaps().avx2);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_BMI1", Common::GetCPUCaps().bmi1);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_BMI2", Common::GetCPUCaps().bmi2);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_FMA", Common::GetCPUCaps().fma);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_FMA4", Common::GetCPUCaps().fma4);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE", Common::GetCPUCaps().sse);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE2", Common::GetCPUCaps().sse2);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE3", Common::GetCPUCaps().sse3);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSSE3", Common::GetCPUCaps().ssse3);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE41", Common::GetCPUCaps().sse4_1);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE42", Common::GetCPUCaps().sse4_2);
#else
fc.AddField(FieldType::UserSystem, "CPU_Model", "Other");
#endif
}
void AppendOSInfo(FieldCollection& fc) {
#ifdef __APPLE__
fc.AddField(FieldType::UserSystem, "OsPlatform", "Apple");
#elif defined(_WIN32)
fc.AddField(FieldType::UserSystem, "OsPlatform", "Windows");
#elif defined(__linux__) || defined(linux) || defined(__linux)
fc.AddField(FieldType::UserSystem, "OsPlatform", "Linux");
#else
fc.AddField(FieldType::UserSystem, "OsPlatform", "Unknown");
#endif
}
} // namespace Telemetry

View File

@@ -180,16 +180,4 @@ struct NullVisitor : public VisitorInterface {
void Complete() override {}
};
/// Appends build-specific information to the given FieldCollection,
/// such as branch name, revision hash, etc.
void AppendBuildInfo(FieldCollection& fc);
/// Appends CPU-specific information to the given FieldCollection,
/// such as instruction set extensions, etc.
void AppendCPUInfo(FieldCollection& fc);
/// Appends OS-specific information to the given FieldCollection,
/// such as platform name, etc.
void AppendOSInfo(FieldCollection& fc);
} // namespace Telemetry

View File

@@ -16,7 +16,7 @@ struct ThreadQueueList {
// (dynamically resizable) circular buffers to remove their overhead when
// inserting and popping.
using Priority = unsigned int;
typedef unsigned int Priority;
// Number of priority levels. (Valid levels are [0..NUM_QUEUES).)
static const Priority NUM_QUEUES = N;
@@ -26,9 +26,9 @@ struct ThreadQueueList {
}
// Only for debugging, returns priority level.
Priority contains(const T& uid) const {
Priority contains(const T& uid) {
for (Priority i = 0; i < NUM_QUEUES; ++i) {
const Queue& cur = queues[i];
Queue& cur = queues[i];
if (std::find(cur.data.cbegin(), cur.data.cend(), uid) != cur.data.cend()) {
return i;
}
@@ -37,8 +37,8 @@ struct ThreadQueueList {
return -1;
}
T get_first() const {
const Queue* cur = first;
T get_first() {
Queue* cur = first;
while (cur != nullptr) {
if (!cur->data.empty()) {
return cur->data.front();

View File

@@ -42,136 +42,140 @@ class Vec3;
template <typename T>
class Vec4;
template <typename T>
static inline Vec2<T> MakeVec(const T& x, const T& y);
template <typename T>
static inline Vec3<T> MakeVec(const T& x, const T& y, const T& z);
template <typename T>
static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w);
template <typename T>
class Vec2 {
public:
T x{};
T y{};
constexpr Vec2() = default;
constexpr Vec2(const T& x_, const T& y_) : x(x_), y(y_) {}
Vec2() = default;
Vec2(const T& _x, const T& _y) : x(_x), y(_y) {}
template <typename T2>
constexpr Vec2<T2> Cast() const {
return Vec2<T2>(static_cast<T2>(x), static_cast<T2>(y));
Vec2<T2> Cast() const {
return Vec2<T2>((T2)x, (T2)y);
}
static constexpr Vec2 AssignToAll(const T& f) {
return Vec2{f, f};
static Vec2 AssignToAll(const T& f) {
return Vec2<T>(f, f);
}
constexpr Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
return {x + other.x, y + other.y};
Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
return MakeVec(x + other.x, y + other.y);
}
constexpr Vec2& operator+=(const Vec2& other) {
void operator+=(const Vec2& other) {
x += other.x;
y += other.y;
return *this;
}
constexpr Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const {
return {x - other.x, y - other.y};
Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const {
return MakeVec(x - other.x, y - other.y);
}
constexpr Vec2& operator-=(const Vec2& other) {
void operator-=(const Vec2& other) {
x -= other.x;
y -= other.y;
return *this;
}
template <typename U = T>
constexpr Vec2<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
return {-x, -y};
Vec2<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return MakeVec(-x, -y);
}
constexpr Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
return {x * other.x, y * other.y};
Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
return MakeVec(x * other.x, y * other.y);
}
template <typename V>
constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f};
Vec2<decltype(T{} * V{})> operator*(const V& f) const {
return MakeVec(x * f, y * f);
}
template <typename V>
constexpr Vec2& operator*=(const V& f) {
void operator*=(const V& f) {
*this = *this * f;
return *this;
}
template <typename V>
constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f};
Vec2<decltype(T{} / V{})> operator/(const V& f) const {
return MakeVec(x / f, y / f);
}
template <typename V>
constexpr Vec2& operator/=(const V& f) {
void operator/=(const V& f) {
*this = *this / f;
return *this;
}
constexpr T Length2() const {
T Length2() const {
return x * x + y * y;
}
// Only implemented for T=float
float Length() const;
void SetLength(const float l);
Vec2 WithLength(const float l) const;
float Distance2To(Vec2& other);
Vec2 Normalized() const;
float Normalize(); // returns the previous length, which is often useful
constexpr T& operator[](std::size_t i) {
T& operator[](int i) // allow vector[1] = 3 (vector.y=3)
{
return *((&x) + i);
}
constexpr const T& operator[](std::size_t i) const {
T operator[](const int i) const {
return *((&x) + i);
}
constexpr void SetZero() {
void SetZero() {
x = 0;
y = 0;
}
// Common aliases: UV (texel coordinates), ST (texture coordinates)
constexpr T& u() {
T& u() {
return x;
}
constexpr T& v() {
T& v() {
return y;
}
constexpr T& s() {
T& s() {
return x;
}
constexpr T& t() {
T& t() {
return y;
}
constexpr const T& u() const {
const T& u() const {
return x;
}
constexpr const T& v() const {
const T& v() const {
return y;
}
constexpr const T& s() const {
const T& s() const {
return x;
}
constexpr const T& t() const {
const T& t() const {
return y;
}
// swizzlers - create a subvector of specific components
constexpr Vec2 yx() const {
const Vec2 yx() const {
return Vec2(y, x);
}
constexpr Vec2 vu() const {
const Vec2 vu() const {
return Vec2(y, x);
}
constexpr Vec2 ts() const {
const Vec2 ts() const {
return Vec2(y, x);
}
};
template <typename T, typename V>
constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
return Vec2<T>(f * vec.x, f * vec.y);
}
using Vec2f = Vec2<float>;
typedef Vec2<float> Vec2f;
template <>
inline float Vec2<float>::Length() const {
@@ -192,151 +196,147 @@ public:
T y{};
T z{};
constexpr Vec3() = default;
constexpr Vec3(const T& x_, const T& y_, const T& z_) : x(x_), y(y_), z(z_) {}
Vec3() = default;
Vec3(const T& _x, const T& _y, const T& _z) : x(_x), y(_y), z(_z) {}
template <typename T2>
constexpr Vec3<T2> Cast() const {
return Vec3<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z));
Vec3<T2> Cast() const {
return MakeVec<T2>((T2)x, (T2)y, (T2)z);
}
static constexpr Vec3 AssignToAll(const T& f) {
return Vec3(f, f, f);
// Only implemented for T=int and T=float
static Vec3 FromRGB(unsigned int rgb);
unsigned int ToRGB() const; // alpha bits set to zero
static Vec3 AssignToAll(const T& f) {
return MakeVec(f, f, f);
}
constexpr Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
return {x + other.x, y + other.y, z + other.z};
Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
return MakeVec(x + other.x, y + other.y, z + other.z);
}
constexpr Vec3& operator+=(const Vec3& other) {
void operator+=(const Vec3& other) {
x += other.x;
y += other.y;
z += other.z;
return *this;
}
constexpr Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const {
return {x - other.x, y - other.y, z - other.z};
Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const {
return MakeVec(x - other.x, y - other.y, z - other.z);
}
constexpr Vec3& operator-=(const Vec3& other) {
void operator-=(const Vec3& other) {
x -= other.x;
y -= other.y;
z -= other.z;
return *this;
}
template <typename U = T>
constexpr Vec3<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
return {-x, -y, -z};
Vec3<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return MakeVec(-x, -y, -z);
}
constexpr Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
return {x * other.x, y * other.y, z * other.z};
Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
return MakeVec(x * other.x, y * other.y, z * other.z);
}
template <typename V>
constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f, z * f};
Vec3<decltype(T{} * V{})> operator*(const V& f) const {
return MakeVec(x * f, y * f, z * f);
}
template <typename V>
constexpr Vec3& operator*=(const V& f) {
void operator*=(const V& f) {
*this = *this * f;
return *this;
}
template <typename V>
constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f, z / f};
Vec3<decltype(T{} / V{})> operator/(const V& f) const {
return MakeVec(x / f, y / f, z / f);
}
template <typename V>
constexpr Vec3& operator/=(const V& f) {
void operator/=(const V& f) {
*this = *this / f;
return *this;
}
constexpr T Length2() const {
T Length2() const {
return x * x + y * y + z * z;
}
// Only implemented for T=float
float Length() const;
void SetLength(const float l);
Vec3 WithLength(const float l) const;
float Distance2To(Vec3& other);
Vec3 Normalized() const;
float Normalize(); // returns the previous length, which is often useful
constexpr T& operator[](std::size_t i) {
T& operator[](int i) // allow vector[2] = 3 (vector.z=3)
{
return *((&x) + i);
}
T operator[](const int i) const {
return *((&x) + i);
}
constexpr const T& operator[](std::size_t i) const {
return *((&x) + i);
}
constexpr void SetZero() {
void SetZero() {
x = 0;
y = 0;
z = 0;
}
// Common aliases: UVW (texel coordinates), RGB (colors), STQ (texture coordinates)
constexpr T& u() {
T& u() {
return x;
}
constexpr T& v() {
T& v() {
return y;
}
constexpr T& w() {
T& w() {
return z;
}
constexpr T& r() {
T& r() {
return x;
}
constexpr T& g() {
T& g() {
return y;
}
constexpr T& b() {
T& b() {
return z;
}
constexpr T& s() {
T& s() {
return x;
}
constexpr T& t() {
T& t() {
return y;
}
constexpr T& q() {
T& q() {
return z;
}
constexpr const T& u() const {
const T& u() const {
return x;
}
constexpr const T& v() const {
const T& v() const {
return y;
}
constexpr const T& w() const {
const T& w() const {
return z;
}
constexpr const T& r() const {
const T& r() const {
return x;
}
constexpr const T& g() const {
const T& g() const {
return y;
}
constexpr const T& b() const {
const T& b() const {
return z;
}
constexpr const T& s() const {
const T& s() const {
return x;
}
constexpr const T& t() const {
const T& t() const {
return y;
}
constexpr const T& q() const {
const T& q() const {
return z;
}
@@ -345,7 +345,7 @@ public:
// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all
// component names (x<->r) and permutations (xy<->yx)
#define _DEFINE_SWIZZLER2(a, b, name) \
constexpr Vec2<T> name() const { \
const Vec2<T> name() const { \
return Vec2<T>(a, b); \
}
#define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \
@@ -366,7 +366,7 @@ public:
};
template <typename T, typename V>
constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
return Vec3<T>(f * vec.x, f * vec.y, f * vec.z);
}
@@ -387,7 +387,7 @@ inline float Vec3<float>::Normalize() {
return length;
}
using Vec3f = Vec3<float>;
typedef Vec3<float> Vec3f;
template <typename T>
class Vec4 {
@@ -397,88 +397,86 @@ public:
T z{};
T w{};
constexpr Vec4() = default;
constexpr Vec4(const T& x_, const T& y_, const T& z_, const T& w_)
: x(x_), y(y_), z(z_), w(w_) {}
Vec4() = default;
Vec4(const T& _x, const T& _y, const T& _z, const T& _w) : x(_x), y(_y), z(_z), w(_w) {}
template <typename T2>
constexpr Vec4<T2> Cast() const {
return Vec4<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z),
static_cast<T2>(w));
Vec4<T2> Cast() const {
return Vec4<T2>((T2)x, (T2)y, (T2)z, (T2)w);
}
static constexpr Vec4 AssignToAll(const T& f) {
return Vec4(f, f, f, f);
// Only implemented for T=int and T=float
static Vec4 FromRGBA(unsigned int rgba);
unsigned int ToRGBA() const;
static Vec4 AssignToAll(const T& f) {
return Vec4<T>(f, f, f, f);
}
constexpr Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
return {x + other.x, y + other.y, z + other.z, w + other.w};
Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
return MakeVec(x + other.x, y + other.y, z + other.z, w + other.w);
}
constexpr Vec4& operator+=(const Vec4& other) {
void operator+=(const Vec4& other) {
x += other.x;
y += other.y;
z += other.z;
w += other.w;
return *this;
}
constexpr Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const {
return {x - other.x, y - other.y, z - other.z, w - other.w};
Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const {
return MakeVec(x - other.x, y - other.y, z - other.z, w - other.w);
}
constexpr Vec4& operator-=(const Vec4& other) {
void operator-=(const Vec4& other) {
x -= other.x;
y -= other.y;
z -= other.z;
w -= other.w;
return *this;
}
template <typename U = T>
constexpr Vec4<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
return {-x, -y, -z, -w};
Vec4<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return MakeVec(-x, -y, -z, -w);
}
constexpr Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
return {x * other.x, y * other.y, z * other.z, w * other.w};
Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
return MakeVec(x * other.x, y * other.y, z * other.z, w * other.w);
}
template <typename V>
constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f, z * f, w * f};
Vec4<decltype(T{} * V{})> operator*(const V& f) const {
return MakeVec(x * f, y * f, z * f, w * f);
}
template <typename V>
constexpr Vec4& operator*=(const V& f) {
void operator*=(const V& f) {
*this = *this * f;
return *this;
}
template <typename V>
constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f, z / f, w / f};
Vec4<decltype(T{} / V{})> operator/(const V& f) const {
return MakeVec(x / f, y / f, z / f, w / f);
}
template <typename V>
constexpr Vec4& operator/=(const V& f) {
void operator/=(const V& f) {
*this = *this / f;
return *this;
}
constexpr T Length2() const {
T Length2() const {
return x * x + y * y + z * z + w * w;
}
constexpr T& operator[](std::size_t i) {
// Only implemented for T=float
float Length() const;
void SetLength(const float l);
Vec4 WithLength(const float l) const;
float Distance2To(Vec4& other);
Vec4 Normalized() const;
float Normalize(); // returns the previous length, which is often useful
T& operator[](int i) // allow vector[2] = 3 (vector.z=3)
{
return *((&x) + i);
}
T operator[](const int i) const {
return *((&x) + i);
}
constexpr const T& operator[](std::size_t i) const {
return *((&x) + i);
}
constexpr void SetZero() {
void SetZero() {
x = 0;
y = 0;
z = 0;
@@ -486,29 +484,29 @@ public:
}
// Common alias: RGBA (colors)
constexpr T& r() {
T& r() {
return x;
}
constexpr T& g() {
T& g() {
return y;
}
constexpr T& b() {
T& b() {
return z;
}
constexpr T& a() {
T& a() {
return w;
}
constexpr const T& r() const {
const T& r() const {
return x;
}
constexpr const T& g() const {
const T& g() const {
return y;
}
constexpr const T& b() const {
const T& b() const {
return z;
}
constexpr const T& a() const {
const T& a() const {
return w;
}
@@ -520,7 +518,7 @@ public:
// DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and
// permutations (xy<->yx)
#define _DEFINE_SWIZZLER2(a, b, name) \
constexpr Vec2<T> name() const { \
const Vec2<T> name() const { \
return Vec2<T>(a, b); \
}
#define DEFINE_SWIZZLER2_COMP1(a, a2) \
@@ -547,7 +545,7 @@ public:
#undef _DEFINE_SWIZZLER2
#define _DEFINE_SWIZZLER3(a, b, c, name) \
constexpr Vec3<T> name() const { \
const Vec3<T> name() const { \
return Vec3<T>(a, b, c); \
}
#define DEFINE_SWIZZLER3_COMP1(a, a2) \
@@ -581,51 +579,51 @@ public:
};
template <typename T, typename V>
constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
return {f * vec.x, f * vec.y, f * vec.z, f * vec.w};
Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
return MakeVec(f * vec.x, f * vec.y, f * vec.z, f * vec.w);
}
using Vec4f = Vec4<float>;
typedef Vec4<float> Vec4f;
template <typename T>
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {
return a.x * b.x + a.y * b.y;
}
template <typename T>
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {
return a.x * b.x + a.y * b.y + a.z * b.z;
}
template <typename T>
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
}
template <typename T>
constexpr Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) {
return {a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x};
static inline Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) {
return MakeVec(a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x);
}
// linear interpolation via float: 0.0=begin, 1.0=end
template <typename X>
constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
const float t) {
static inline decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
const float t) {
return begin * (1.f - t) + end * t;
}
// linear interpolation via int: 0=begin, base=end
template <typename X, int base>
constexpr decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end,
const int t) {
static inline decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end,
const int t) {
return (begin * (base - t) + end * t) / base;
}
// bilinear interpolation. s is for interpolating x00-x01 and x10-x11, and t is for the second
// interpolation.
template <typename X>
constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s,
const float t) {
inline auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s,
const float t) {
auto y0 = Lerp(x00, x01, s);
auto y1 = Lerp(x10, x11, s);
return Lerp(y0, y1, t);
@@ -633,42 +631,42 @@ constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X&
// Utility vector factories
template <typename T>
constexpr Vec2<T> MakeVec(const T& x, const T& y) {
static inline Vec2<T> MakeVec(const T& x, const T& y) {
return Vec2<T>{x, y};
}
template <typename T>
constexpr Vec3<T> MakeVec(const T& x, const T& y, const T& z) {
static inline Vec3<T> MakeVec(const T& x, const T& y, const T& z) {
return Vec3<T>{x, y, z};
}
template <typename T>
constexpr Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {
static inline Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {
return MakeVec(x, y, zw[0], zw[1]);
}
template <typename T>
constexpr Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {
static inline Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {
return MakeVec(xy[0], xy[1], z);
}
template <typename T>
constexpr Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {
static inline Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {
return MakeVec(x, yz[0], yz[1]);
}
template <typename T>
constexpr Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {
static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {
return Vec4<T>{x, y, z, w};
}
template <typename T>
constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {
static inline Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {
return MakeVec(xy[0], xy[1], z, w);
}
template <typename T>
constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
static inline Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
return MakeVec(x, yz[0], yz[1], w);
}
@@ -676,17 +674,17 @@ constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
// Even if someone wanted to use an odd object like Vec2<Vec2<T>>, the compiler would error
// out soon enough due to misuse of the returned structure.
template <typename T>
constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {
static inline Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {
return MakeVec(xy[0], xy[1], zw[0], zw[1]);
}
template <typename T>
constexpr Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {
static inline Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {
return MakeVec(xyz[0], xyz[1], xyz[2], w);
}
template <typename T>
constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
static inline Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
return MakeVec(x, yzw[0], yzw[1], yzw[2]);
}

View File

@@ -9,9 +9,10 @@
#include "common/assert.h"
#include "common/bit_set.h"
namespace Common::X64 {
namespace Common {
namespace X64 {
inline int RegToIndex(const Xbyak::Reg& reg) {
int RegToIndex(const Xbyak::Reg& reg) {
using Kind = Xbyak::Reg::Kind;
ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
"RegSet only support GPRs and XMM registers.");
@@ -151,8 +152,8 @@ constexpr size_t ABI_SHADOW_SPACE = 0;
#endif
inline void ABI_CalculateFrameSize(BitSet32 regs, size_t rsp_alignment, size_t needed_frame_size,
s32* out_subtraction, s32* out_xmm_offset) {
void ABI_CalculateFrameSize(BitSet32 regs, size_t rsp_alignment, size_t needed_frame_size,
s32* out_subtraction, s32* out_xmm_offset) {
int count = (regs & ABI_ALL_GPRS).Count();
rsp_alignment -= count * 8;
size_t subtraction = 0;
@@ -173,8 +174,8 @@ inline void ABI_CalculateFrameSize(BitSet32 regs, size_t rsp_alignment, size_t n
*out_xmm_offset = (s32)(subtraction - xmm_base_subtraction);
}
inline size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
size_t rsp_alignment, size_t needed_frame_size = 0) {
size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
size_t rsp_alignment, size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
@@ -194,8 +195,8 @@ inline size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet
return ABI_SHADOW_SPACE;
}
inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
size_t rsp_alignment, size_t needed_frame_size = 0) {
void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs, size_t rsp_alignment,
size_t needed_frame_size = 0) {
s32 subtraction, xmm_offset;
ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
@@ -216,4 +217,5 @@ inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32
}
}
} // namespace Common::X64
} // namespace X64
} // namespace Common

View File

@@ -8,7 +8,8 @@
#include <xbyak.h>
#include "common/x64/xbyak_abi.h"
namespace Common::X64 {
namespace Common {
namespace X64 {
// Constants for use with cmpps/cmpss
enum {
@@ -33,7 +34,7 @@ inline bool IsWithin2G(const Xbyak::CodeGenerator& code, uintptr_t target) {
template <typename T>
inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) {
static_assert(std::is_pointer_v<T>, "Argument must be a (function) pointer.");
static_assert(std::is_pointer<T>(), "Argument must be a (function) pointer.");
size_t addr = reinterpret_cast<size_t>(f);
if (IsWithin2G(code, addr)) {
code.call(f);
@@ -44,4 +45,5 @@ inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) {
}
}
} // namespace Common::X64
} // namespace X64
} // namespace Common

View File

@@ -20,8 +20,6 @@ add_library(core STATIC
crypto/key_manager.h
crypto/ctr_encryption_layer.cpp
crypto/ctr_encryption_layer.h
file_sys/bis_factory.cpp
file_sys/bis_factory.h
file_sys/card_image.cpp
file_sys/card_image.h
file_sys/content_archive.cpp
@@ -31,14 +29,10 @@ add_library(core STATIC
file_sys/directory.h
file_sys/errors.h
file_sys/mode.h
file_sys/nca_metadata.cpp
file_sys/nca_metadata.h
file_sys/partition_filesystem.cpp
file_sys/partition_filesystem.h
file_sys/program_metadata.cpp
file_sys/program_metadata.h
file_sys/registered_cache.cpp
file_sys/registered_cache.h
file_sys/romfs.cpp
file_sys/romfs.h
file_sys/romfs_factory.cpp
@@ -49,8 +43,6 @@ add_library(core STATIC
file_sys/sdmc_factory.h
file_sys/vfs.cpp
file_sys/vfs.h
file_sys/vfs_concat.cpp
file_sys/vfs_concat.h
file_sys/vfs_offset.cpp
file_sys/vfs_offset.h
file_sys/vfs_real.cpp
@@ -112,6 +104,8 @@ add_library(core STATIC
hle/lock.cpp
hle/lock.h
hle/result.h
hle/romfs.cpp
hle/romfs.h
hle/service/acc/acc.cpp
hle/service/acc/acc.h
hle/service/acc/acc_aa.cpp
@@ -122,8 +116,6 @@ add_library(core STATIC
hle/service/acc/acc_u0.h
hle/service/acc/acc_u1.cpp
hle/service/acc/acc_u1.h
hle/service/acc/profile_manager.cpp
hle/service/acc/profile_manager.h
hle/service/am/am.cpp
hle/service/am/am.h
hle/service/am/applet_ae.cpp
@@ -259,10 +251,6 @@ add_library(core STATIC
hle/service/nvdrv/devices/nvhost_gpu.h
hle/service/nvdrv/devices/nvhost_nvdec.cpp
hle/service/nvdrv/devices/nvhost_nvdec.h
hle/service/nvdrv/devices/nvhost_nvjpg.cpp
hle/service/nvdrv/devices/nvhost_nvjpg.h
hle/service/nvdrv/devices/nvhost_vic.cpp
hle/service/nvdrv/devices/nvhost_vic.h
hle/service/nvdrv/devices/nvmap.cpp
hle/service/nvdrv/devices/nvmap.h
hle/service/nvdrv/interface.cpp
@@ -327,8 +315,6 @@ add_library(core STATIC
hle/service/time/interface.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/usb/usb.cpp
hle/service/usb/usb.h
hle/service/vi/vi.cpp
hle/service/vi/vi.h
hle/service/vi/vi_m.cpp

View File

@@ -10,6 +10,7 @@
#include "core/arm/dynarmic/arm_dynarmic.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/svc.h"
#include "core/memory.h"
@@ -86,16 +87,7 @@ public:
}
void AddTicks(u64 ticks) override {
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
// if not all cores are doing a similar amount of work. Instead of doing this, we should
// device a way so that timing is consistent across all cores without increasing the ticks 4
// times.
u64 amortized_ticks = (ticks - num_interpreted_instructions) / Core::NUM_CPU_CORES;
// Always execute at least one tick.
amortized_ticks = std::max<u64>(amortized_ticks, 1);
CoreTiming::AddTicks(amortized_ticks);
CoreTiming::AddTicks(ticks - num_interpreted_instructions);
num_interpreted_instructions = 0;
}
u64 GetTicksRemaining() override {
@@ -134,9 +126,6 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
config.dczid_el0 = 4;
config.ctr_el0 = 0x8444c004;
// Unpredictable instructions
config.define_unpredictable_behaviour = true;
return std::make_unique<Dynarmic::A64::Jit>(config);
}
@@ -246,7 +235,9 @@ void ARM_Dynarmic::LoadContext(const ThreadContext& ctx) {
}
void ARM_Dynarmic::PrepareReschedule() {
jit->HaltExecution();
if (jit->IsExecuting()) {
jit->HaltExecution();
}
}
void ARM_Dynarmic::ClearInstructionCache() {

View File

@@ -5,7 +5,6 @@
#include <memory>
#include <utility>
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/gdbstub/gdbstub.h"
@@ -18,7 +17,6 @@
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
#include "core/settings.h"
#include "file_sys/vfs_concat.h"
#include "file_sys/vfs_real.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -81,6 +79,7 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
if (GDBStub::IsServerEnabled()) {
GDBStub::SetCpuStepFlag(false);
GDBStub::SetInstCacheValidity(true);
}
return status;
@@ -90,39 +89,8 @@ System::ResultStatus System::SingleStep() {
return RunLoop(false);
}
static FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path) {
// To account for split 00+01+etc files.
std::string dir_name;
std::string filename;
Common::SplitPath(path, &dir_name, &filename, nullptr);
if (filename == "00") {
const auto dir = vfs->OpenDirectory(dir_name, FileSys::Mode::Read);
std::vector<FileSys::VirtualFile> concat;
for (u8 i = 0; i < 0x10; ++i) {
auto next = dir->GetFile(fmt::format("{:02X}", i));
if (next != nullptr)
concat.push_back(std::move(next));
else {
next = dir->GetFile(fmt::format("{:02x}", i));
if (next != nullptr)
concat.push_back(std::move(next));
else
break;
}
}
if (concat.empty())
return nullptr;
return FileSys::ConcatenateFiles(concat, dir->GetName());
}
return vfs->OpenFile(path, FileSys::Mode::Read);
}
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& filepath) {
app_loader = Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(filepath));
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
@@ -135,8 +103,18 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
static_cast<int>(system_mode.second));
if (system_mode.second != Loader::ResultStatus::Success)
switch (system_mode.second) {
case Loader::ResultStatus::ErrorMissingKeys:
return ResultStatus::ErrorLoader_ErrorMissingKeys;
case Loader::ResultStatus::ErrorDecrypting:
return ResultStatus::ErrorLoader_ErrorDecrypting;
case Loader::ResultStatus::ErrorInvalidFormat:
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
case Loader::ResultStatus::ErrorUnsupportedArch:
return ResultStatus::ErrorUnsupportedArch;
default:
return ResultStatus::ErrorSystemMode;
}
}
ResultStatus init_result{Init(emu_window)};
@@ -152,9 +130,17 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
System::Shutdown();
if (load_result != Loader::ResultStatus::Success) {
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
static_cast<u32>(load_result));
switch (load_result) {
case Loader::ResultStatus::ErrorMissingKeys:
return ResultStatus::ErrorLoader_ErrorMissingKeys;
case Loader::ResultStatus::ErrorDecrypting:
return ResultStatus::ErrorLoader_ErrorDecrypting;
case Loader::ResultStatus::ErrorInvalidFormat:
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
case Loader::ResultStatus::ErrorUnsupportedArch:
return ResultStatus::ErrorUnsupportedArch;
default:
return ResultStatus::ErrorLoader;
}
}
status = ResultStatus::Success;
@@ -184,15 +170,11 @@ Cpu& System::CpuCore(size_t core_index) {
return *cpu_cores[core_index];
}
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
System::ResultStatus System::Init(EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
CoreTiming::Init();
// Create a default fs if one doesn't already exist.
if (virtual_filesystem == nullptr)
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
current_process = Kernel::Process::Create("main");
cpu_barrier = std::make_shared<CpuBarrier>();
@@ -205,7 +187,7 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
service_manager = std::make_shared<Service::SM::ServiceManager>();
Kernel::Init();
Service::Init(service_manager, virtual_filesystem);
Service::Init(service_manager);
GDBStub::Init();
renderer = VideoCore::CreateRenderer(emu_window);

View File

@@ -17,16 +17,11 @@
#include "core/memory.h"
#include "core/perf_stats.h"
#include "core/telemetry_session.h"
#include "file_sys/vfs_real.h"
#include "hle/service/filesystem/filesystem.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu.h"
class ARM_Interface;
namespace Core::Frontend {
class EmuWindow;
}
class ARM_Interface;
namespace Service::SM {
class ServiceManager;
@@ -40,12 +35,6 @@ namespace Core {
class System {
public:
System(const System&) = delete;
System& operator=(const System&) = delete;
System(System&&) = delete;
System& operator=(System&&) = delete;
~System();
/**
@@ -58,15 +47,21 @@ public:
/// Enumeration representing the return values of the System Initialize and Load process.
enum class ResultStatus : u32 {
Success, ///< Succeeded
ErrorNotInitialized, ///< Error trying to use core prior to initialization
ErrorGetLoader, ///< Error finding the correct application loader
ErrorSystemMode, ///< Error determining the system mode
ErrorSystemFiles, ///< Error in finding system files
ErrorSharedFont, ///< Error in finding shared font
ErrorVideoCore, ///< Error in the video core
ErrorUnknown, ///< Any other error
ErrorLoader, ///< The base for loader errors (too many to repeat)
Success, ///< Succeeded
ErrorNotInitialized, ///< Error trying to use core prior to initialization
ErrorGetLoader, ///< Error finding the correct application loader
ErrorSystemMode, ///< Error determining the system mode
ErrorLoader, ///< Error loading the specified application
ErrorLoader_ErrorMissingKeys, ///< Error because the key/keys needed to run could not be
///< found.
ErrorLoader_ErrorDecrypting, ///< Error loading the specified application due to encryption
ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an
/// invalid format
ErrorSystemFiles, ///< Error in finding system files
ErrorSharedFont, ///< Error in finding shared font
ErrorVideoCore, ///< Error in the video core
ErrorUnsupportedArch, ///< Unsupported Architecture (32-Bit ROMs)
ErrorUnknown ///< Any other error
};
/**
@@ -89,8 +84,8 @@ public:
/**
* Invalidate the CPU instruction caches
* This function should only be used by GDB Stub to support breakpoints, memory updates and
* step/continue commands.
* This function should only be used by GDBStub which is supposed to keep things
* synch'ed to its internal instruction cache validity flag.
*/
void InvalidateCpuInstructionCaches() {
for (auto& cpu : cpu_cores) {
@@ -108,7 +103,7 @@ public:
* @param filepath String path to the executable application to load on the host file system.
* @returns ResultStatus code, indicating if the operation succeeded.
*/
ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath);
ResultStatus Load(EmuWindow& emu_window, const std::string& filepath);
/**
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
@@ -216,14 +211,6 @@ public:
return debug_context;
}
void SetFilesystem(FileSys::VirtualFilesystem vfs) {
virtual_filesystem = std::move(vfs);
}
FileSys::VirtualFilesystem GetFilesystem() const {
return virtual_filesystem;
}
private:
System();
@@ -236,10 +223,8 @@ private:
* input.
* @return ResultStatus code, indicating if the operation succeeded.
*/
ResultStatus Init(Frontend::EmuWindow& emu_window);
ResultStatus Init(EmuWindow& emu_window);
/// RealVfsFilesystem instance
FileSys::VirtualFilesystem virtual_filesystem;
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<VideoCore::RendererBase> renderer;

View File

@@ -14,7 +14,6 @@
#include "core/core_timing.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/settings.h"
namespace Core {
@@ -91,7 +90,6 @@ void Cpu::RunLoop(bool tight_loop) {
LOG_TRACE(Core, "Core-{} idling", core_index);
if (IsMainCore()) {
// TODO(Subv): Only let CoreTiming idle if all 4 cores are idling.
CoreTiming::Idle();
CoreTiming::Advance();
}
@@ -127,8 +125,6 @@ void Cpu::Reschedule() {
}
reschedule_pending = false;
// Lock the global kernel mutex when we manipulate the HLE state
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
scheduler->Reschedule();
}

View File

@@ -79,7 +79,7 @@ private:
std::shared_ptr<CpuBarrier> cpu_barrier;
std::shared_ptr<Kernel::Scheduler> scheduler;
std::atomic<bool> reschedule_pending = false;
bool reschedule_pending{};
size_t core_index;
};

View File

@@ -56,9 +56,6 @@ static u64 event_fifo_id;
// to the event_queue by the emu thread
static Common::MPSCQueue<Event, false> ts_queue;
// the queue for unscheduling the events from other threads threadsafe
static Common::MPSCQueue<std::pair<const EventType*, u64>, false> unschedule_queue;
constexpr int MAX_SLICE_LENGTH = 20000;
static s64 idled_cycles;
@@ -138,9 +135,11 @@ void ClearPendingEvents() {
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
ASSERT(event_type != nullptr);
s64 timeout = GetTicks() + cycles_into_future;
// If this event needs to be scheduled before the next advance(), force one early
if (!is_global_timer_sane)
ForceExceptionCheck(cycles_into_future);
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
@@ -161,10 +160,6 @@ void UnscheduleEvent(const EventType* event_type, u64 userdata) {
}
}
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
unschedule_queue.Push(std::make_pair(event_type, userdata));
}
void RemoveEvent(const EventType* event_type) {
auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
[&](const Event& e) { return e.type == event_type; });
@@ -201,9 +196,6 @@ void MoveEvents() {
void Advance() {
MoveEvents();
for (std::pair<const EventType*, u64> ev; unschedule_queue.Pop(ev);) {
UnscheduleEvent(ev.first, ev.second);
}
int cycles_executed = slice_length - downcount;
global_timer += cycles_executed;
@@ -234,8 +226,8 @@ void Idle() {
downcount = 0;
}
std::chrono::microseconds GetGlobalTimeUs() {
return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
u64 GetGlobalTimeUs() {
return GetTicks() * 1000000 / BASE_CLOCK_RATE;
}
int GetDowncount() {

View File

@@ -17,7 +17,6 @@
* ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
*/
#include <chrono>
#include <functional>
#include <string>
#include "common/common_types.h"
@@ -65,7 +64,6 @@ void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 user
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata);
void UnscheduleEvent(const EventType* event_type, u64 userdata);
void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata);
/// We only permit one event of each type in the queue at a time.
void RemoveEvent(const EventType* event_type);
@@ -88,7 +86,7 @@ void ClearPendingEvents();
void ForceExceptionCheck(s64 cycles);
std::chrono::microseconds GetGlobalTimeUs();
u64 GetGlobalTimeUs();
int GetDowncount();

View File

@@ -10,13 +10,44 @@
#include <string_view>
#include "common/common_paths.h"
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/crypto/key_manager.h"
#include "core/settings.h"
namespace Core::Crypto {
static u8 ToHexNibble(char c1) {
if (c1 >= 65 && c1 <= 70)
return c1 - 55;
if (c1 >= 97 && c1 <= 102)
return c1 - 87;
if (c1 >= 48 && c1 <= 57)
return c1 - 48;
throw std::logic_error("Invalid hex digit");
}
template <size_t Size>
static std::array<u8, Size> HexStringToArray(std::string_view str) {
std::array<u8, Size> out{};
for (size_t i = 0; i < 2 * Size; i += 2) {
auto d1 = str[i];
auto d2 = str[i + 1];
out[i / 2] = (ToHexNibble(d1) << 4) | ToHexNibble(d2);
}
return out;
}
std::array<u8, 16> operator""_array16(const char* str, size_t len) {
if (len != 32)
throw std::logic_error("Not of correct size.");
return HexStringToArray<16>(str);
}
std::array<u8, 32> operator""_array32(const char* str, size_t len) {
if (len != 64)
throw std::logic_error("Not of correct size.");
return HexStringToArray<32>(str);
}
KeyManager::KeyManager() {
// Initialize keys
const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath();
@@ -52,20 +83,20 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
out[1].erase(std::remove(out[1].begin(), out[1].end(), ' '), out[1].end());
if (is_title_keys) {
auto rights_id_raw = Common::HexStringToArray<16>(out[0]);
auto rights_id_raw = HexStringToArray<16>(out[0]);
u128 rights_id{};
std::memcpy(rights_id.data(), rights_id_raw.data(), rights_id_raw.size());
Key128 key = Common::HexStringToArray<16>(out[1]);
Key128 key = HexStringToArray<16>(out[1]);
SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
} else {
std::transform(out[0].begin(), out[0].end(), out[0].begin(), ::tolower);
if (s128_file_id.find(out[0]) != s128_file_id.end()) {
const auto index = s128_file_id.at(out[0]);
Key128 key = Common::HexStringToArray<16>(out[1]);
Key128 key = HexStringToArray<16>(out[1]);
SetKey(index.type, key, index.field1, index.field2);
} else if (s256_file_id.find(out[0]) != s256_file_id.end()) {
const auto index = s256_file_id.at(out[0]);
Key256 key = Common::HexStringToArray<32>(out[1]);
Key256 key = HexStringToArray<32>(out[1]);
SetKey(index.type, key, index.field1, index.field2);
}
}

View File

@@ -87,6 +87,9 @@ struct hash<Core::Crypto::KeyIndex<KeyType>> {
namespace Core::Crypto {
std::array<u8, 0x10> operator"" _array16(const char* str, size_t len);
std::array<u8, 0x20> operator"" _array32(const char* str, size_t len);
class KeyManager {
public:
KeyManager();

View File

@@ -1,31 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/file_sys/bis_factory.h"
namespace FileSys {
static VirtualDir GetOrCreateDirectory(const VirtualDir& dir, std::string_view path) {
const auto res = dir->GetDirectoryRelative(path);
if (res == nullptr)
return dir->CreateDirectoryRelative(path);
return res;
}
BISFactory::BISFactory(VirtualDir nand_root_)
: nand_root(std::move(nand_root_)),
sysnand_cache(std::make_shared<RegisteredCache>(
GetOrCreateDirectory(nand_root, "/system/Contents/registered"))),
usrnand_cache(std::make_shared<RegisteredCache>(
GetOrCreateDirectory(nand_root, "/user/Contents/registered"))) {}
std::shared_ptr<RegisteredCache> BISFactory::GetSystemNANDContents() const {
return sysnand_cache;
}
std::shared_ptr<RegisteredCache> BISFactory::GetUserNANDContents() const {
return usrnand_cache;
}
} // namespace FileSys

View File

@@ -1,30 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "core/loader/loader.h"
#include "registered_cache.h"
namespace FileSys {
/// File system interface to the Built-In Storage
/// This is currently missing accessors to BIS partitions, but seemed like a good place for the NAND
/// registered caches.
class BISFactory {
public:
explicit BISFactory(VirtualDir nand_root);
std::shared_ptr<RegisteredCache> GetSystemNANDContents() const;
std::shared_ptr<RegisteredCache> GetUserNANDContents() const;
private:
VirtualDir nand_root;
std::shared_ptr<RegisteredCache> sysnand_cache;
std::shared_ptr<RegisteredCache> usrnand_cache;
};
} // namespace FileSys

View File

@@ -4,27 +4,21 @@
#include <array>
#include <string>
#include <fmt/ostream.h>
#include "common/logging/log.h"
#include <core/loader/loader.h>
#include "core/file_sys/card_image.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/vfs_offset.h"
#include "core/loader/loader.h"
namespace FileSys {
constexpr std::array<const char*, 0x4> partition_names = {"update", "normal", "secure", "logo"};
XCI::XCI(VirtualFile file_) : file(std::move(file_)), partitions(0x4) {
if (file->ReadObject(&header) != sizeof(GamecardHeader)) {
status = Loader::ResultStatus::ErrorBadXCIHeader;
status = Loader::ResultStatus::ErrorInvalidFormat;
return;
}
if (header.magic != Common::MakeMagic('H', 'E', 'A', 'D')) {
status = Loader::ResultStatus::ErrorBadXCIHeader;
status = Loader::ResultStatus::ErrorInvalidFormat;
return;
}
@@ -36,6 +30,9 @@ XCI::XCI(VirtualFile file_) : file(std::move(file_)), partitions(0x4) {
return;
}
static constexpr std::array<const char*, 0x4> partition_names = {"update", "normal", "secure",
"logo"};
for (XCIPartition partition :
{XCIPartition::Update, XCIPartition::Normal, XCIPartition::Secure, XCIPartition::Logo}) {
auto raw = main_hfs.GetFile(partition_names[static_cast<size_t>(partition)]);
@@ -96,10 +93,6 @@ VirtualDir XCI::GetLogoPartition() const {
return GetPartition(XCIPartition::Logo);
}
const std::vector<std::shared_ptr<NCA>>& XCI::GetNCAs() const {
return ncas;
}
std::shared_ptr<NCA> XCI::GetNCAByType(NCAContentType type) const {
const auto iter =
std::find_if(ncas.begin(), ncas.end(),
@@ -114,19 +107,19 @@ VirtualFile XCI::GetNCAFileByType(NCAContentType type) const {
return nullptr;
}
std::vector<VirtualFile> XCI::GetFiles() const {
std::vector<std::shared_ptr<VfsFile>> XCI::GetFiles() const {
return {};
}
std::vector<VirtualDir> XCI::GetSubdirectories() const {
return {};
std::vector<std::shared_ptr<VfsDirectory>> XCI::GetSubdirectories() const {
return std::vector<std::shared_ptr<VfsDirectory>>();
}
std::string XCI::GetName() const {
return file->GetName();
}
VirtualDir XCI::GetParentDirectory() const {
std::shared_ptr<VfsDirectory> XCI::GetParentDirectory() const {
return file->GetContainingDirectory();
}
@@ -136,21 +129,15 @@ bool XCI::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
if (partitions[static_cast<size_t>(part)] == nullptr) {
return Loader::ResultStatus::ErrorXCIMissingPartition;
return Loader::ResultStatus::ErrorInvalidFormat;
}
for (const VirtualFile& file : partitions[static_cast<size_t>(part)]->GetFiles()) {
if (file->GetExtension() != "nca")
continue;
auto nca = std::make_shared<NCA>(file);
if (nca->GetStatus() == Loader::ResultStatus::Success) {
if (nca->GetStatus() == Loader::ResultStatus::Success)
ncas.push_back(std::move(nca));
} else {
const u16 error_id = static_cast<u16>(nca->GetStatus());
LOG_CRITICAL(Loader, "Could not load NCA {}/{}, failed with error code {:04X} ({})",
partition_names[static_cast<size_t>(part)], nca->GetName(), error_id,
nca->GetStatus());
}
}
return Loader::ResultStatus::Success;

View File

@@ -68,17 +68,16 @@ public:
VirtualDir GetUpdatePartition() const;
VirtualDir GetLogoPartition() const;
const std::vector<std::shared_ptr<NCA>>& GetNCAs() const;
std::shared_ptr<NCA> GetNCAByType(NCAContentType type) const;
VirtualFile GetNCAFileByType(NCAContentType type) const;
std::vector<VirtualFile> GetFiles() const override;
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<VirtualDir> GetSubdirectories() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
std::string GetName() const override;
VirtualDir GetParentDirectory() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;

View File

@@ -76,17 +76,12 @@ bool IsValidNCA(const NCAHeader& header) {
return header.magic == Common::MakeMagic('N', 'C', 'A', '3');
}
u8 NCA::GetCryptoRevision() const {
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
u8 master_key_id = header.crypto_type;
if (header.crypto_type_2 > master_key_id)
master_key_id = header.crypto_type_2;
if (master_key_id > 0)
--master_key_id;
return master_key_id;
}
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
const auto master_key_id = GetCryptoRevision();
if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index))
return boost::none;
@@ -113,105 +108,44 @@ boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType ty
return out;
}
boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() {
const auto master_key_id = GetCryptoRevision();
u128 rights_id{};
memcpy(rights_id.data(), header.rights_id.data(), 16);
if (rights_id == u128{}) {
status = Loader::ResultStatus::ErrorInvalidRightsID;
return boost::none;
}
auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
if (titlekey == Core::Crypto::Key128{}) {
status = Loader::ResultStatus::ErrorMissingTitlekey;
return boost::none;
}
if (!keys.HasKey(Core::Crypto::S128KeyType::Titlekek, master_key_id)) {
status = Loader::ResultStatus::ErrorMissingTitlekek;
return boost::none;
}
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
keys.GetKey(Core::Crypto::S128KeyType::Titlekek, master_key_id), Core::Crypto::Mode::ECB);
cipher.Transcode(titlekey.data(), titlekey.size(), titlekey.data(), Core::Crypto::Op::Decrypt);
return titlekey;
}
VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting_offset) {
VirtualFile NCA::Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const {
if (!encrypted)
return in;
switch (s_header.raw.header.crypto_type) {
switch (header.raw.header.crypto_type) {
case NCASectionCryptoType::NONE:
LOG_DEBUG(Crypto, "called with mode=NONE");
return in;
case NCASectionCryptoType::CTR:
LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
{
boost::optional<Core::Crypto::Key128> key = boost::none;
if (has_rights_id) {
status = Loader::ResultStatus::Success;
key = GetTitlekey();
if (key == boost::none) {
if (status == Loader::ResultStatus::Success)
status = Loader::ResultStatus::ErrorMissingTitlekey;
return nullptr;
}
} else {
key = GetKeyAreaKey(NCASectionCryptoType::CTR);
if (key == boost::none) {
status = Loader::ResultStatus::ErrorMissingKeyAreaKey;
return nullptr;
}
}
const auto key = GetKeyAreaKey(NCASectionCryptoType::CTR);
if (key == boost::none)
return nullptr;
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(
std::move(in), key.value(), starting_offset);
std::vector<u8> iv(16);
for (u8 i = 0; i < 8; ++i)
iv[i] = s_header.raw.section_ctr[0x8 - i - 1];
iv[i] = header.raw.section_ctr[0x8 - i - 1];
out->SetIV(iv);
return std::static_pointer_cast<VfsFile>(out);
}
case NCASectionCryptoType::XTS:
// TODO(DarkLordZach): Implement XTSEncryptionLayer.
// TODO(DarkLordZach): Implement XTSEncryptionLayer and title key encryption.
default:
LOG_ERROR(Crypto, "called with unhandled crypto type={:02X}",
static_cast<u8>(s_header.raw.header.crypto_type));
static_cast<u8>(header.raw.header.crypto_type));
return nullptr;
}
}
NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
status = Loader::ResultStatus::Success;
if (file == nullptr) {
status = Loader::ResultStatus::ErrorNullFile;
return;
}
if (sizeof(NCAHeader) != file->ReadObject(&header)) {
if (sizeof(NCAHeader) != file->ReadObject(&header))
LOG_ERROR(Loader, "File reader errored out during header read.");
status = Loader::ResultStatus::ErrorBadNCAHeader;
return;
}
encrypted = false;
if (!IsValidNCA(header)) {
if (header.magic == Common::MakeMagic('N', 'C', 'A', '2')) {
status = Loader::ResultStatus::ErrorNCA2;
return;
}
if (header.magic == Common::MakeMagic('N', 'C', 'A', '0')) {
status = Loader::ResultStatus::ErrorNCA0;
return;
}
NCAHeader dec_header{};
Core::Crypto::AESCipher<Core::Crypto::Key256> cipher(
keys.GetKey(Core::Crypto::S256KeyType::Header), Core::Crypto::Mode::XTS);
@@ -221,26 +155,14 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
header = dec_header;
encrypted = true;
} else {
if (dec_header.magic == Common::MakeMagic('N', 'C', 'A', '2')) {
status = Loader::ResultStatus::ErrorNCA2;
return;
}
if (dec_header.magic == Common::MakeMagic('N', 'C', 'A', '0')) {
status = Loader::ResultStatus::ErrorNCA0;
return;
}
if (!keys.HasKey(Core::Crypto::S256KeyType::Header))
status = Loader::ResultStatus::ErrorMissingHeaderKey;
status = Loader::ResultStatus::ErrorMissingKeys;
else
status = Loader::ResultStatus::ErrorIncorrectHeaderKey;
status = Loader::ResultStatus::ErrorDecrypting;
return;
}
}
has_rights_id = std::find_if_not(header.rights_id.begin(), header.rights_id.end(),
[](char c) { return c == '\0'; }) != header.rights_id.end();
const std::ptrdiff_t number_sections =
std::count_if(std::begin(header.section_tables), std::end(header.section_tables),
[](NCASectionTableEntry entry) { return entry.media_offset > 0; });
@@ -273,12 +195,7 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
files.push_back(std::move(dec));
romfs = files.back();
} else {
if (status != Loader::ResultStatus::Success)
return;
if (has_rights_id)
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
else
status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
status = Loader::ResultStatus::ErrorMissingKeys;
return;
}
} else if (section.raw.header.filesystem_type == NCASectionFilesystemType::PFS0) {
@@ -298,12 +215,7 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
exefs = dirs.back();
}
} else {
if (status != Loader::ResultStatus::Success)
return;
if (has_rights_id)
status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek;
else
status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey;
status = Loader::ResultStatus::ErrorMissingKeys;
return;
}
}

View File

@@ -12,7 +12,6 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "control_metadata.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/loader/loader.h"
@@ -27,7 +26,6 @@ enum class NCAContentType : u8 {
Control = 2,
Manual = 3,
Data = 4,
Data_Unknown5 = 5, ///< Seems to be used on some system archives
};
enum class NCASectionCryptoType : u8 {
@@ -97,10 +95,8 @@ protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
u8 GetCryptoRevision() const;
boost::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
boost::optional<Core::Crypto::Key128> GetTitlekey();
VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset);
VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const;
std::vector<VirtualDir> dirs;
std::vector<VirtualFile> files;
@@ -110,7 +106,6 @@ private:
VirtualFile file;
NCAHeader header{};
bool has_rights_id{};
Loader::ResultStatus status{};

View File

@@ -16,7 +16,7 @@ std::string LanguageEntry::GetDeveloperName() const {
return Common::StringFromFixedZeroTerminatedBuffer(developer_name.data(), 0x100);
}
NACP::NACP(VirtualFile file) : raw(std::make_unique<RawNACP>()) {
NACP::NACP(VirtualFile file_) : file(std::move(file_)), raw(std::make_unique<RawNACP>()) {
file->ReadObject(raw.get());
}

View File

@@ -62,13 +62,6 @@ enum class Language : u8 {
Chinese = 14,
};
static constexpr std::array<const char*, 15> LANGUAGE_NAMES = {
"AmericanEnglish", "BritishEnglish", "Japanese",
"French", "German", "LatinAmericanSpanish",
"Spanish", "Italian", "Dutch",
"CanadianFrench", "Portugese", "Russian",
"Korean", "Taiwanese", "Chinese"};
// A class representing the format used by NX metadata files, typically named Control.nacp.
// These store application name, dev name, title id, and other miscellaneous data.
class NACP {
@@ -81,6 +74,7 @@ public:
std::string GetVersionString() const;
private:
VirtualFile file;
std::unique_ptr<RawNACP> raw;
};

View File

@@ -4,9 +4,8 @@
#pragma once
#include <array>
#include <cstddef>
#include <iterator>
#include <string_view>
#include "common/common_funcs.h"
#include "common/common_types.h"
@@ -22,14 +21,9 @@ enum EntryType : u8 {
// Structure of a directory entry, from
// http://switchbrew.org/index.php?title=Filesystem_services#DirectoryEntry
const size_t FILENAME_LENGTH = 0x300;
struct Entry {
Entry(std::string_view view, EntryType entry_type, u64 entry_size)
: type{entry_type}, file_size{entry_size} {
const size_t copy_size = view.copy(filename, std::size(filename) - 1);
filename[copy_size] = '\0';
}
char filename[0x300];
char filename[FILENAME_LENGTH];
INSERT_PADDING_BYTES(4);
EntryType type;
INSERT_PADDING_BYTES(3);

View File

@@ -1,131 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/swap.h"
#include "content_archive.h"
#include "core/file_sys/nca_metadata.h"
namespace FileSys {
bool operator>=(TitleType lhs, TitleType rhs) {
return static_cast<size_t>(lhs) >= static_cast<size_t>(rhs);
}
bool operator<=(TitleType lhs, TitleType rhs) {
return static_cast<size_t>(lhs) <= static_cast<size_t>(rhs);
}
CNMT::CNMT(VirtualFile file) {
if (file->ReadObject(&header) != sizeof(CNMTHeader))
return;
// If type is {Application, Update, AOC} has opt-header.
if (header.type >= TitleType::Application && header.type <= TitleType::AOC) {
if (file->ReadObject(&opt_header, sizeof(CNMTHeader)) != sizeof(OptionalHeader)) {
LOG_WARNING(Loader, "Failed to read optional header.");
}
}
for (u16 i = 0; i < header.number_content_entries; ++i) {
auto& next = content_records.emplace_back(ContentRecord{});
if (file->ReadObject(&next, sizeof(CNMTHeader) + i * sizeof(ContentRecord) +
header.table_offset) != sizeof(ContentRecord)) {
content_records.erase(content_records.end() - 1);
}
}
for (u16 i = 0; i < header.number_meta_entries; ++i) {
auto& next = meta_records.emplace_back(MetaRecord{});
if (file->ReadObject(&next, sizeof(CNMTHeader) + i * sizeof(MetaRecord) +
header.table_offset) != sizeof(MetaRecord)) {
meta_records.erase(meta_records.end() - 1);
}
}
}
CNMT::CNMT(CNMTHeader header, OptionalHeader opt_header, std::vector<ContentRecord> content_records,
std::vector<MetaRecord> meta_records)
: header(std::move(header)), opt_header(std::move(opt_header)),
content_records(std::move(content_records)), meta_records(std::move(meta_records)) {}
u64 CNMT::GetTitleID() const {
return header.title_id;
}
u32 CNMT::GetTitleVersion() const {
return header.title_version;
}
TitleType CNMT::GetType() const {
return header.type;
}
const std::vector<ContentRecord>& CNMT::GetContentRecords() const {
return content_records;
}
const std::vector<MetaRecord>& CNMT::GetMetaRecords() const {
return meta_records;
}
bool CNMT::UnionRecords(const CNMT& other) {
bool change = false;
for (const auto& rec : other.content_records) {
const auto iter = std::find_if(content_records.begin(), content_records.end(),
[&rec](const ContentRecord& r) {
return r.nca_id == rec.nca_id && r.type == rec.type;
});
if (iter == content_records.end()) {
content_records.emplace_back(rec);
++header.number_content_entries;
change = true;
}
}
for (const auto& rec : other.meta_records) {
const auto iter =
std::find_if(meta_records.begin(), meta_records.end(), [&rec](const MetaRecord& r) {
return r.title_id == rec.title_id && r.title_version == rec.title_version &&
r.type == rec.type;
});
if (iter == meta_records.end()) {
meta_records.emplace_back(rec);
++header.number_meta_entries;
change = true;
}
}
return change;
}
std::vector<u8> CNMT::Serialize() const {
const bool has_opt_header =
header.type >= TitleType::Application && header.type <= TitleType::AOC;
const auto dead_zone = header.table_offset + sizeof(CNMTHeader);
std::vector<u8> out(
std::max(sizeof(CNMTHeader) + (has_opt_header ? sizeof(OptionalHeader) : 0), dead_zone) +
content_records.size() * sizeof(ContentRecord) + meta_records.size() * sizeof(MetaRecord));
memcpy(out.data(), &header, sizeof(CNMTHeader));
// Optional Header
if (has_opt_header) {
memcpy(out.data() + sizeof(CNMTHeader), &opt_header, sizeof(OptionalHeader));
}
auto offset = header.table_offset;
for (const auto& rec : content_records) {
memcpy(out.data() + offset + sizeof(CNMTHeader), &rec, sizeof(ContentRecord));
offset += sizeof(ContentRecord);
}
for (const auto& rec : meta_records) {
memcpy(out.data() + offset + sizeof(CNMTHeader), &rec, sizeof(MetaRecord));
offset += sizeof(MetaRecord);
}
return out;
}
} // namespace FileSys

View File

@@ -1,112 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstring>
#include <memory>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
class CNMT;
struct CNMTHeader;
struct OptionalHeader;
enum class TitleType : u8 {
SystemProgram = 0x01,
SystemDataArchive = 0x02,
SystemUpdate = 0x03,
FirmwarePackageA = 0x04,
FirmwarePackageB = 0x05,
Application = 0x80,
Update = 0x81,
AOC = 0x82,
DeltaTitle = 0x83,
};
bool operator>=(TitleType lhs, TitleType rhs);
bool operator<=(TitleType lhs, TitleType rhs);
enum class ContentRecordType : u8 {
Meta = 0,
Program = 1,
Data = 2,
Control = 3,
Manual = 4,
Legal = 5,
Patch = 6,
};
struct ContentRecord {
std::array<u8, 0x20> hash;
std::array<u8, 0x10> nca_id;
std::array<u8, 0x6> size;
ContentRecordType type;
INSERT_PADDING_BYTES(1);
};
static_assert(sizeof(ContentRecord) == 0x38, "ContentRecord has incorrect size.");
constexpr ContentRecord EMPTY_META_CONTENT_RECORD{{}, {}, {}, ContentRecordType::Meta, {}};
struct MetaRecord {
u64_le title_id;
u32_le title_version;
TitleType type;
u8 install_byte;
INSERT_PADDING_BYTES(2);
};
static_assert(sizeof(MetaRecord) == 0x10, "MetaRecord has incorrect size.");
struct OptionalHeader {
u64_le title_id;
u64_le minimum_version;
};
static_assert(sizeof(OptionalHeader) == 0x10, "OptionalHeader has incorrect size.");
struct CNMTHeader {
u64_le title_id;
u32_le title_version;
TitleType type;
INSERT_PADDING_BYTES(1);
u16_le table_offset;
u16_le number_content_entries;
u16_le number_meta_entries;
INSERT_PADDING_BYTES(12);
};
static_assert(sizeof(CNMTHeader) == 0x20, "CNMTHeader has incorrect size.");
// A class representing the format used by NCA metadata files, typically named {}.cnmt.nca or
// meta0.ncd. These describe which NCA's belong with which titles in the registered cache.
class CNMT {
public:
explicit CNMT(VirtualFile file);
CNMT(CNMTHeader header, OptionalHeader opt_header, std::vector<ContentRecord> content_records,
std::vector<MetaRecord> meta_records);
u64 GetTitleID() const;
u32 GetTitleVersion() const;
TitleType GetType() const;
const std::vector<ContentRecord>& GetContentRecords() const;
const std::vector<MetaRecord>& GetMetaRecords() const;
bool UnionRecords(const CNMT& other);
std::vector<u8> Serialize() const;
private:
CNMTHeader header;
OptionalHeader opt_header;
std::vector<ContentRecord> content_records;
std::vector<MetaRecord> meta_records;
// TODO(DarkLordZach): According to switchbrew, for Patch-type there is additional data
// after the table. This is not documented, unfortunately.
};
} // namespace FileSys

View File

@@ -24,19 +24,19 @@ bool PartitionFilesystem::Header::HasValidMagicValue() const {
PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
// At least be as large as the header
if (file->GetSize() < sizeof(Header)) {
status = Loader::ResultStatus::ErrorBadPFSHeader;
status = Loader::ResultStatus::Error;
return;
}
// For cartridges, HFSs can get very large, so we need to calculate the size up to
// the actual content itself instead of just blindly reading in the entire file.
if (sizeof(Header) != file->ReadObject(&pfs_header)) {
status = Loader::ResultStatus::ErrorBadPFSHeader;
status = Loader::ResultStatus::Error;
return;
}
if (!pfs_header.HasValidMagicValue()) {
status = Loader::ResultStatus::ErrorBadPFSHeader;
status = Loader::ResultStatus::ErrorInvalidFormat;
return;
}
@@ -51,7 +51,7 @@ PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
const size_t total_size = file_data.size();
if (total_size != metadata_size) {
status = Loader::ResultStatus::ErrorIncorrectPFSFileSize;
status = Loader::ResultStatus::Error;
return;
}

View File

@@ -13,7 +13,7 @@
#include "core/file_sys/vfs.h"
namespace Loader {
enum class ResultStatus : u16;
enum class ResultStatus;
}
namespace FileSys {

View File

@@ -12,26 +12,26 @@ namespace FileSys {
Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
size_t total_size = static_cast<size_t>(file->GetSize());
if (total_size < sizeof(Header))
return Loader::ResultStatus::ErrorBadNPDMHeader;
return Loader::ResultStatus::Error;
// TODO(DarkLordZach): Use ReadObject when Header/AcidHeader becomes trivially copyable.
std::vector<u8> npdm_header_data = file->ReadBytes(sizeof(Header));
if (sizeof(Header) != npdm_header_data.size())
return Loader::ResultStatus::ErrorBadNPDMHeader;
return Loader::ResultStatus::Error;
std::memcpy(&npdm_header, npdm_header_data.data(), sizeof(Header));
std::vector<u8> acid_header_data = file->ReadBytes(sizeof(AcidHeader), npdm_header.acid_offset);
if (sizeof(AcidHeader) != acid_header_data.size())
return Loader::ResultStatus::ErrorBadACIDHeader;
return Loader::ResultStatus::Error;
std::memcpy(&acid_header, acid_header_data.data(), sizeof(AcidHeader));
if (sizeof(AciHeader) != file->ReadObject(&aci_header, npdm_header.aci_offset))
return Loader::ResultStatus::ErrorBadACIHeader;
return Loader::ResultStatus::Error;
if (sizeof(FileAccessControl) != file->ReadObject(&acid_file_access, acid_header.fac_offset))
return Loader::ResultStatus::ErrorBadFileAccessControl;
return Loader::ResultStatus::Error;
if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset))
return Loader::ResultStatus::ErrorBadFileAccessHeader;
return Loader::ResultStatus::Error;
return Loader::ResultStatus::Success;
}

View File

@@ -13,7 +13,7 @@
#include "partition_filesystem.h"
namespace Loader {
enum class ResultStatus : u16;
enum class ResultStatus;
}
namespace FileSys {

View File

@@ -1,479 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <regex>
#include <mbedtls/sha256.h>
#include "common/assert.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/crypto/encryption_layer.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_concat.h"
namespace FileSys {
std::string RegisteredCacheEntry::DebugInfo() const {
return fmt::format("title_id={:016X}, content_type={:02X}", title_id, static_cast<u8>(type));
}
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
return (lhs.title_id < rhs.title_id) || (lhs.title_id == rhs.title_id && lhs.type < rhs.type);
}
static bool FollowsTwoDigitDirFormat(std::string_view name) {
static const std::regex two_digit_regex("000000[0-9A-F]{2}", std::regex_constants::ECMAScript |
std::regex_constants::icase);
return std::regex_match(name.begin(), name.end(), two_digit_regex);
}
static bool FollowsNcaIdFormat(std::string_view name) {
static const std::regex nca_id_regex("[0-9A-F]{32}\\.nca", std::regex_constants::ECMAScript |
std::regex_constants::icase);
return name.size() == 36 && std::regex_match(name.begin(), name.end(), nca_id_regex);
}
static std::string GetRelativePathFromNcaID(const std::array<u8, 16>& nca_id, bool second_hex_upper,
bool within_two_digit) {
if (!within_two_digit)
return fmt::format("/{}.nca", Common::HexArrayToString(nca_id, second_hex_upper));
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
return fmt::format("/000000{:02X}/{}.nca", hash[0],
Common::HexArrayToString(nca_id, second_hex_upper));
}
static std::string GetCNMTName(TitleType type, u64 title_id) {
constexpr std::array<const char*, 9> TITLE_TYPE_NAMES{
"SystemProgram",
"SystemData",
"SystemUpdate",
"BootImagePackage",
"BootImagePackageSafe",
"Application",
"Patch",
"AddOnContent",
"" ///< Currently unknown 'DeltaTitle'
};
auto index = static_cast<size_t>(type);
// If the index is after the jump in TitleType, subtract it out.
if (index >= static_cast<size_t>(TitleType::Application)) {
index -= static_cast<size_t>(TitleType::Application) -
static_cast<size_t>(TitleType::FirmwarePackageB);
}
return fmt::format("{}_{:016x}.cnmt", TITLE_TYPE_NAMES[index], title_id);
}
static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
switch (type) {
case NCAContentType::Program:
// TODO(DarkLordZach): Differentiate between Program and Patch
return ContentRecordType::Program;
case NCAContentType::Meta:
return ContentRecordType::Meta;
case NCAContentType::Control:
return ContentRecordType::Control;
case NCAContentType::Data:
case NCAContentType::Data_Unknown5:
return ContentRecordType::Data;
case NCAContentType::Manual:
// TODO(DarkLordZach): Peek at NCA contents to differentiate Manual and Legal.
return ContentRecordType::Manual;
default:
UNREACHABLE_MSG("Invalid NCAContentType={:02X}", static_cast<u8>(type));
}
}
VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
std::string_view path) const {
if (dir->GetFileRelative(path) != nullptr)
return dir->GetFileRelative(path);
if (dir->GetDirectoryRelative(path) != nullptr) {
const auto nca_dir = dir->GetDirectoryRelative(path);
VirtualFile file = nullptr;
const auto files = nca_dir->GetFiles();
if (files.size() == 1 && files[0]->GetName() == "00") {
file = files[0];
} else {
std::vector<VirtualFile> concat;
// Since the files are a two-digit hex number, max is FF.
for (size_t i = 0; i < 0x100; ++i) {
auto next = nca_dir->GetFile(fmt::format("{:02X}", i));
if (next != nullptr) {
concat.push_back(std::move(next));
} else {
next = nca_dir->GetFile(fmt::format("{:02x}", i));
if (next != nullptr)
concat.push_back(std::move(next));
else
break;
}
}
if (concat.empty())
return nullptr;
file = FileSys::ConcatenateFiles(concat);
}
return file;
}
return nullptr;
}
VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
VirtualFile file;
// Try all four modes of file storage:
// (bit 1 = uppercase/lower, bit 0 = within a two-digit dir)
// 00: /000000**/{:032X}.nca
// 01: /{:032X}.nca
// 10: /000000**/{:032x}.nca
// 11: /{:032x}.nca
for (u8 i = 0; i < 4; ++i) {
const auto path = GetRelativePathFromNcaID(id, (i & 0b10) == 0, (i & 0b01) == 0);
file = OpenFileOrDirectoryConcat(dir, path);
if (file != nullptr)
return file;
}
return file;
}
static boost::optional<NcaID> CheckMapForContentRecord(
const boost::container::flat_map<u64, CNMT>& map, u64 title_id, ContentRecordType type) {
if (map.find(title_id) == map.end())
return boost::none;
const auto& cnmt = map.at(title_id);
const auto iter = std::find_if(cnmt.GetContentRecords().begin(), cnmt.GetContentRecords().end(),
[type](const ContentRecord& rec) { return rec.type == type; });
if (iter == cnmt.GetContentRecords().end())
return boost::none;
return boost::make_optional(iter->nca_id);
}
boost::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id,
ContentRecordType type) const {
if (type == ContentRecordType::Meta && meta_id.find(title_id) != meta_id.end())
return meta_id.at(title_id);
const auto res1 = CheckMapForContentRecord(yuzu_meta, title_id, type);
if (res1 != boost::none)
return res1;
return CheckMapForContentRecord(meta, title_id, type);
}
std::vector<NcaID> RegisteredCache::AccumulateFiles() const {
std::vector<NcaID> ids;
for (const auto& d2_dir : dir->GetSubdirectories()) {
if (FollowsNcaIdFormat(d2_dir->GetName())) {
ids.push_back(Common::HexStringToArray<0x10, true>(d2_dir->GetName().substr(0, 0x20)));
continue;
}
if (!FollowsTwoDigitDirFormat(d2_dir->GetName()))
continue;
for (const auto& nca_dir : d2_dir->GetSubdirectories()) {
if (!FollowsNcaIdFormat(nca_dir->GetName()))
continue;
ids.push_back(Common::HexStringToArray<0x10, true>(nca_dir->GetName().substr(0, 0x20)));
}
for (const auto& nca_file : d2_dir->GetFiles()) {
if (!FollowsNcaIdFormat(nca_file->GetName()))
continue;
ids.push_back(
Common::HexStringToArray<0x10, true>(nca_file->GetName().substr(0, 0x20)));
}
}
for (const auto& d2_file : dir->GetFiles()) {
if (FollowsNcaIdFormat(d2_file->GetName()))
ids.push_back(Common::HexStringToArray<0x10, true>(d2_file->GetName().substr(0, 0x20)));
}
return ids;
}
void RegisteredCache::ProcessFiles(const std::vector<NcaID>& ids) {
for (const auto& id : ids) {
const auto file = GetFileAtID(id);
if (file == nullptr)
continue;
const auto nca = std::make_shared<NCA>(parser(file, id));
if (nca->GetStatus() != Loader::ResultStatus::Success ||
nca->GetType() != NCAContentType::Meta) {
continue;
}
const auto section0 = nca->GetSubdirectories()[0];
for (const auto& file : section0->GetFiles()) {
if (file->GetExtension() != "cnmt")
continue;
meta.insert_or_assign(nca->GetTitleId(), CNMT(file));
meta_id.insert_or_assign(nca->GetTitleId(), id);
break;
}
}
}
void RegisteredCache::AccumulateYuzuMeta() {
const auto dir = this->dir->GetSubdirectory("yuzu_meta");
if (dir == nullptr)
return;
for (const auto& file : dir->GetFiles()) {
if (file->GetExtension() != "cnmt")
continue;
CNMT cnmt(file);
yuzu_meta.insert_or_assign(cnmt.GetTitleID(), std::move(cnmt));
}
}
void RegisteredCache::Refresh() {
if (dir == nullptr)
return;
const auto ids = AccumulateFiles();
ProcessFiles(ids);
AccumulateYuzuMeta();
}
RegisteredCache::RegisteredCache(VirtualDir dir_, RegisteredCacheParsingFunction parsing_function)
: dir(std::move(dir_)), parser(std::move(parsing_function)) {
Refresh();
}
bool RegisteredCache::HasEntry(u64 title_id, ContentRecordType type) const {
return GetEntryRaw(title_id, type) != nullptr;
}
bool RegisteredCache::HasEntry(RegisteredCacheEntry entry) const {
return GetEntryRaw(entry) != nullptr;
}
VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) const {
const auto id = GetNcaIDFromMetadata(title_id, type);
if (id == boost::none)
return nullptr;
return parser(GetFileAtID(id.get()), id.get());
}
VirtualFile RegisteredCache::GetEntryRaw(RegisteredCacheEntry entry) const {
return GetEntryRaw(entry.title_id, entry.type);
}
std::shared_ptr<NCA> RegisteredCache::GetEntry(u64 title_id, ContentRecordType type) const {
const auto raw = GetEntryRaw(title_id, type);
if (raw == nullptr)
return nullptr;
return std::make_shared<NCA>(raw);
}
std::shared_ptr<NCA> RegisteredCache::GetEntry(RegisteredCacheEntry entry) const {
return GetEntry(entry.title_id, entry.type);
}
template <typename T>
void RegisteredCache::IterateAllMetadata(
std::vector<T>& out, std::function<T(const CNMT&, const ContentRecord&)> proc,
std::function<bool(const CNMT&, const ContentRecord&)> filter) const {
for (const auto& kv : meta) {
const auto& cnmt = kv.second;
if (filter(cnmt, EMPTY_META_CONTENT_RECORD))
out.push_back(proc(cnmt, EMPTY_META_CONTENT_RECORD));
for (const auto& rec : cnmt.GetContentRecords()) {
if (GetFileAtID(rec.nca_id) != nullptr && filter(cnmt, rec)) {
out.push_back(proc(cnmt, rec));
}
}
}
for (const auto& kv : yuzu_meta) {
const auto& cnmt = kv.second;
for (const auto& rec : cnmt.GetContentRecords()) {
if (GetFileAtID(rec.nca_id) != nullptr && filter(cnmt, rec)) {
out.push_back(proc(cnmt, rec));
}
}
}
}
std::vector<RegisteredCacheEntry> RegisteredCache::ListEntries() const {
std::vector<RegisteredCacheEntry> out;
IterateAllMetadata<RegisteredCacheEntry>(
out,
[](const CNMT& c, const ContentRecord& r) {
return RegisteredCacheEntry{c.GetTitleID(), r.type};
},
[](const CNMT& c, const ContentRecord& r) { return true; });
return out;
}
std::vector<RegisteredCacheEntry> RegisteredCache::ListEntriesFilter(
boost::optional<TitleType> title_type, boost::optional<ContentRecordType> record_type,
boost::optional<u64> title_id) const {
std::vector<RegisteredCacheEntry> out;
IterateAllMetadata<RegisteredCacheEntry>(
out,
[](const CNMT& c, const ContentRecord& r) {
return RegisteredCacheEntry{c.GetTitleID(), r.type};
},
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
if (title_type != boost::none && title_type.get() != c.GetType())
return false;
if (record_type != boost::none && record_type.get() != r.type)
return false;
if (title_id != boost::none && title_id.get() != c.GetTitleID())
return false;
return true;
});
return out;
}
static std::shared_ptr<NCA> GetNCAFromXCIForID(std::shared_ptr<XCI> xci, const NcaID& id) {
const auto filename = fmt::format("{}.nca", Common::HexArrayToString(id, false));
const auto iter =
std::find_if(xci->GetNCAs().begin(), xci->GetNCAs().end(),
[&filename](std::shared_ptr<NCA> nca) { return nca->GetName() == filename; });
return iter == xci->GetNCAs().end() ? nullptr : *iter;
}
InstallResult RegisteredCache::InstallEntry(std::shared_ptr<XCI> xci, bool overwrite_if_exists,
const VfsCopyFunction& copy) {
const auto& ncas = xci->GetNCAs();
const auto& meta_iter = std::find_if(ncas.begin(), ncas.end(), [](std::shared_ptr<NCA> nca) {
return nca->GetType() == NCAContentType::Meta;
});
if (meta_iter == ncas.end()) {
LOG_ERROR(Loader, "The XCI you are attempting to install does not have a metadata NCA and "
"is therefore malformed. Double check your encryption keys.");
return InstallResult::ErrorMetaFailed;
}
// Install Metadata File
const auto meta_id_raw = (*meta_iter)->GetName().substr(0, 32);
const auto meta_id = Common::HexStringToArray<16>(meta_id_raw);
const auto res = RawInstallNCA(*meta_iter, copy, overwrite_if_exists, meta_id);
if (res != InstallResult::Success)
return res;
// Install all the other NCAs
const auto section0 = (*meta_iter)->GetSubdirectories()[0];
const auto cnmt_file = section0->GetFiles()[0];
const CNMT cnmt(cnmt_file);
for (const auto& record : cnmt.GetContentRecords()) {
const auto nca = GetNCAFromXCIForID(xci, record.nca_id);
if (nca == nullptr)
return InstallResult::ErrorCopyFailed;
const auto res2 = RawInstallNCA(nca, copy, overwrite_if_exists, record.nca_id);
if (res2 != InstallResult::Success)
return res2;
}
Refresh();
return InstallResult::Success;
}
InstallResult RegisteredCache::InstallEntry(std::shared_ptr<NCA> nca, TitleType type,
bool overwrite_if_exists, const VfsCopyFunction& copy) {
CNMTHeader header{
nca->GetTitleId(), ///< Title ID
0, ///< Ignore/Default title version
type, ///< Type
{}, ///< Padding
0x10, ///< Default table offset
1, ///< 1 Content Entry
0, ///< No Meta Entries
{}, ///< Padding
};
OptionalHeader opt_header{0, 0};
ContentRecord c_rec{{}, {}, {}, GetCRTypeFromNCAType(nca->GetType()), {}};
const auto& data = nca->GetBaseFile()->ReadBytes(0x100000);
mbedtls_sha256(data.data(), data.size(), c_rec.hash.data(), 0);
memcpy(&c_rec.nca_id, &c_rec.hash, 16);
const CNMT new_cnmt(header, opt_header, {c_rec}, {});
if (!RawInstallYuzuMeta(new_cnmt))
return InstallResult::ErrorMetaFailed;
return RawInstallNCA(nca, copy, overwrite_if_exists, c_rec.nca_id);
}
InstallResult RegisteredCache::RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy,
bool overwrite_if_exists,
boost::optional<NcaID> override_id) {
const auto in = nca->GetBaseFile();
Core::Crypto::SHA256Hash hash{};
// Calculate NcaID
// NOTE: Because computing the SHA256 of an entire NCA is quite expensive (especially if the
// game is massive), we're going to cheat and only hash the first MB of the NCA.
// Also, for XCIs the NcaID matters, so if the override id isn't none, use that.
NcaID id{};
if (override_id == boost::none) {
const auto& data = in->ReadBytes(0x100000);
mbedtls_sha256(data.data(), data.size(), hash.data(), 0);
memcpy(id.data(), hash.data(), 16);
} else {
id = override_id.get();
}
std::string path = GetRelativePathFromNcaID(id, false, true);
if (GetFileAtID(id) != nullptr && !overwrite_if_exists) {
LOG_WARNING(Loader, "Attempting to overwrite existing NCA. Skipping...");
return InstallResult::ErrorAlreadyExists;
}
if (GetFileAtID(id) != nullptr) {
LOG_WARNING(Loader, "Overwriting existing NCA...");
VirtualDir c_dir;
{ c_dir = dir->GetFileRelative(path)->GetContainingDirectory(); }
c_dir->DeleteFile(FileUtil::GetFilename(path));
}
auto out = dir->CreateFileRelative(path);
if (out == nullptr)
return InstallResult::ErrorCopyFailed;
return copy(in, out) ? InstallResult::Success : InstallResult::ErrorCopyFailed;
}
bool RegisteredCache::RawInstallYuzuMeta(const CNMT& cnmt) {
// Reasoning behind this method can be found in the comment for InstallEntry, NCA overload.
const auto dir = this->dir->CreateDirectoryRelative("yuzu_meta");
const auto filename = GetCNMTName(cnmt.GetType(), cnmt.GetTitleID());
if (dir->GetFile(filename) == nullptr) {
auto out = dir->CreateFile(filename);
const auto buffer = cnmt.Serialize();
out->Resize(buffer.size());
out->WriteBytes(buffer);
} else {
auto out = dir->GetFile(filename);
CNMT old_cnmt(out);
// Returns true on change
if (old_cnmt.UnionRecords(cnmt)) {
out->Resize(0);
const auto buffer = old_cnmt.Serialize();
out->Resize(buffer.size());
out->WriteBytes(buffer);
}
}
Refresh();
return std::find_if(yuzu_meta.begin(), yuzu_meta.end(),
[&cnmt](const std::pair<u64, CNMT>& kv) {
return kv.second.GetType() == cnmt.GetType() &&
kv.second.GetTitleID() == cnmt.GetTitleID();
}) != yuzu_meta.end();
}
} // namespace FileSys

View File

@@ -1,124 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <functional>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include <boost/container/flat_map.hpp>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
class XCI;
class CNMT;
using NcaID = std::array<u8, 0x10>;
using RegisteredCacheParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
using VfsCopyFunction = std::function<bool(VirtualFile, VirtualFile)>;
enum class InstallResult {
Success,
ErrorAlreadyExists,
ErrorCopyFailed,
ErrorMetaFailed,
};
struct RegisteredCacheEntry {
u64 title_id;
ContentRecordType type;
std::string DebugInfo() const;
};
// boost flat_map requires operator< for O(log(n)) lookups.
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
/*
* A class that catalogues NCAs in the registered directory structure.
* Nintendo's registered format follows this structure:
*
* Root
* | 000000XX <- XX is the ____ two digits of the NcaID
* | <hash>.nca <- hash is the NcaID (first half of SHA256 over entire file) (folder)
* | 00
* | 01 <- Actual content split along 4GB boundaries. (optional)
*
* (This impl also supports substituting the nca dir for an nca file, as that's more convenient when
* 4GB splitting can be ignored.)
*/
class RegisteredCache {
public:
// Parsing function defines the conversion from raw file to NCA. If there are other steps
// besides creating the NCA from the file (e.g. NAX0 on SD Card), that should go in a custom
// parsing function.
explicit RegisteredCache(VirtualDir dir,
RegisteredCacheParsingFunction parsing_function =
[](const VirtualFile& file, const NcaID& id) { return file; });
void Refresh();
bool HasEntry(u64 title_id, ContentRecordType type) const;
bool HasEntry(RegisteredCacheEntry entry) const;
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const;
VirtualFile GetEntryRaw(RegisteredCacheEntry entry) const;
std::shared_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const;
std::shared_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
std::vector<RegisteredCacheEntry> ListEntries() const;
// If a parameter is not boost::none, it will be filtered for from all entries.
std::vector<RegisteredCacheEntry> ListEntriesFilter(
boost::optional<TitleType> title_type = boost::none,
boost::optional<ContentRecordType> record_type = boost::none,
boost::optional<u64> title_id = boost::none) const;
// Raw copies all the ncas from the xci to the csache. Does some quick checks to make sure there
// is a meta NCA and all of them are accessible.
InstallResult InstallEntry(std::shared_ptr<XCI> xci, bool overwrite_if_exists = false,
const VfsCopyFunction& copy = &VfsRawCopy);
// Due to the fact that we must use Meta-type NCAs to determine the existance of files, this
// poses quite a challenge. Instead of creating a new meta NCA for this file, yuzu will create a
// dir inside the NAND called 'yuzu_meta' and store the raw CNMT there.
// TODO(DarkLordZach): Author real meta-type NCAs and install those.
InstallResult InstallEntry(std::shared_ptr<NCA> nca, TitleType type,
bool overwrite_if_exists = false,
const VfsCopyFunction& copy = &VfsRawCopy);
private:
template <typename T>
void IterateAllMetadata(std::vector<T>& out,
std::function<T(const CNMT&, const ContentRecord&)> proc,
std::function<bool(const CNMT&, const ContentRecord&)> filter) const;
std::vector<NcaID> AccumulateFiles() const;
void ProcessFiles(const std::vector<NcaID>& ids);
void AccumulateYuzuMeta();
boost::optional<NcaID> GetNcaIDFromMetadata(u64 title_id, ContentRecordType type) const;
VirtualFile GetFileAtID(NcaID id) const;
VirtualFile OpenFileOrDirectoryConcat(const VirtualDir& dir, std::string_view path) const;
InstallResult RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy,
bool overwrite_if_exists,
boost::optional<NcaID> override_id = boost::none);
bool RawInstallYuzuMeta(const CNMT& cnmt);
VirtualDir dir;
RegisteredCacheParsingFunction parser;
// maps tid -> NcaID of meta
boost::container::flat_map<u64, NcaID> meta_id;
// maps tid -> meta
boost::container::flat_map<u64, CNMT> meta;
// maps tid -> meta for CNMT in yuzu_meta
boost::container::flat_map<u64, CNMT> yuzu_meta;
};
} // namespace FileSys

View File

@@ -65,7 +65,7 @@ void ProcessFile(VirtualFile file, size_t file_offset, size_t data_offset, u32 t
auto entry = GetEntry<FileEntry>(file, file_offset + this_file_offset);
parent->AddFile(std::make_shared<OffsetVfsFile>(
file, entry.first.size, entry.first.offset + data_offset, entry.second));
file, entry.first.size, entry.first.offset + data_offset, entry.second, parent));
if (entry.first.sibling == ROMFS_ENTRY_EMPTY)
break;
@@ -79,7 +79,7 @@ void ProcessDirectory(VirtualFile file, size_t dir_offset, size_t file_offset, s
while (true) {
auto entry = GetEntry<DirectoryEntry>(file, dir_offset + this_dir_offset);
auto current = std::make_shared<VectorVfsDirectory>(
std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, entry.second);
std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, parent, entry.second);
if (entry.first.child_file != ROMFS_ENTRY_EMPTY) {
ProcessFile(file, file_offset, data_offset, entry.first.child_file, current);
@@ -108,9 +108,9 @@ VirtualDir ExtractRomFS(VirtualFile file) {
const u64 file_offset = header.file_meta.offset;
const u64 dir_offset = header.directory_meta.offset + 4;
auto root =
const auto root =
std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{}, std::vector<VirtualDir>{},
file->GetName(), file->GetContainingDirectory());
file->GetContainingDirectory(), file->GetName());
ProcessDirectory(file, dir_offset, file_offset, header.data_offset, 0, root);

View File

@@ -6,57 +6,20 @@
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs_factory.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
namespace FileSys {
RomFSFactory::RomFSFactory(Loader::AppLoader& app_loader) {
// Load the RomFS from the app
if (app_loader.ReadRomFS(file) != Loader::ResultStatus::Success) {
if (Loader::ResultStatus::Success != app_loader.ReadRomFS(file)) {
LOG_ERROR(Service_FS, "Unable to read RomFS!");
}
}
ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess() {
ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id) {
// TODO(DarkLordZach): Use title id.
return MakeResult<VirtualFile>(file);
}
ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, ContentRecordType type) {
switch (storage) {
case StorageId::NandSystem: {
const auto res = Service::FileSystem::GetSystemNANDContents()->GetEntry(title_id, type);
if (res == nullptr) {
// TODO(DarkLordZach): Find the right error code to use here
return ResultCode(-1);
}
const auto romfs = res->GetRomFS();
if (romfs == nullptr) {
// TODO(DarkLordZach): Find the right error code to use here
return ResultCode(-1);
}
return MakeResult<VirtualFile>(romfs);
}
case StorageId::NandUser: {
const auto res = Service::FileSystem::GetUserNANDContents()->GetEntry(title_id, type);
if (res == nullptr) {
// TODO(DarkLordZach): Find the right error code to use here
return ResultCode(-1);
}
const auto romfs = res->GetRomFS();
if (romfs == nullptr) {
// TODO(DarkLordZach): Find the right error code to use here
return ResultCode(-1);
}
return MakeResult<VirtualFile>(romfs);
}
default:
UNIMPLEMENTED_MSG("Unimplemented storage_id={:02X}", static_cast<u8>(storage));
}
}
} // namespace FileSys

View File

@@ -6,33 +6,17 @@
#include <memory>
#include "common/common_types.h"
#include "core/file_sys/vfs.h"
#include "core/hle/result.h"
namespace Loader {
class AppLoader;
} // namespace Loader
#include "core/loader/loader.h"
namespace FileSys {
enum class ContentRecordType : u8;
enum class StorageId : u8 {
None = 0,
Host = 1,
GameCard = 2,
NandSystem = 3,
NandUser = 4,
SdCard = 5,
};
/// File system interface to the RomFS archive
class RomFSFactory {
public:
explicit RomFSFactory(Loader::AppLoader& app_loader);
ResultVal<VirtualFile> OpenCurrentProcess();
ResultVal<VirtualFile> Open(u64 title_id, StorageId storage, ContentRecordType type);
ResultVal<VirtualFile> Open(u64 title_id);
private:
VirtualFile file;

View File

@@ -7,7 +7,6 @@
#include <memory>
#include <string>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/result.h"
namespace FileSys {

View File

@@ -4,160 +4,12 @@
#include <algorithm>
#include <numeric>
#include <string>
#include "common/common_paths.h"
#include "common/file_util.h"
#include "common/logging/backend.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
VfsFilesystem::VfsFilesystem(VirtualDir root_) : root(std::move(root_)) {}
VfsFilesystem::~VfsFilesystem() = default;
std::string VfsFilesystem::GetName() const {
return root->GetName();
}
bool VfsFilesystem::IsReadable() const {
return root->IsReadable();
}
bool VfsFilesystem::IsWritable() const {
return root->IsWritable();
}
VfsEntryType VfsFilesystem::GetEntryType(std::string_view path_) const {
const auto path = FileUtil::SanitizePath(path_);
if (root->GetFileRelative(path) != nullptr)
return VfsEntryType::File;
if (root->GetDirectoryRelative(path) != nullptr)
return VfsEntryType::Directory;
return VfsEntryType::None;
}
VirtualFile VfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_);
return root->GetFileRelative(path);
}
VirtualFile VfsFilesystem::CreateFile(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_);
return root->CreateFileRelative(path);
}
VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) {
const auto old_path = FileUtil::SanitizePath(old_path_);
const auto new_path = FileUtil::SanitizePath(new_path_);
// VfsDirectory impls are only required to implement copy across the current directory.
if (FileUtil::GetParentPath(old_path) == FileUtil::GetParentPath(new_path)) {
if (!root->Copy(FileUtil::GetFilename(old_path), FileUtil::GetFilename(new_path)))
return nullptr;
return OpenFile(new_path, Mode::ReadWrite);
}
// Do it using RawCopy. Non-default impls are encouraged to optimize this.
const auto old_file = OpenFile(old_path, Mode::Read);
if (old_file == nullptr)
return nullptr;
auto new_file = OpenFile(new_path, Mode::Read);
if (new_file != nullptr)
return nullptr;
new_file = CreateFile(new_path, Mode::Write);
if (new_file == nullptr)
return nullptr;
if (!VfsRawCopy(old_file, new_file))
return nullptr;
return new_file;
}
VirtualFile VfsFilesystem::MoveFile(std::string_view old_path, std::string_view new_path) {
const auto sanitized_old_path = FileUtil::SanitizePath(old_path);
const auto sanitized_new_path = FileUtil::SanitizePath(new_path);
// Again, non-default impls are highly encouraged to provide a more optimized version of this.
auto out = CopyFile(sanitized_old_path, sanitized_new_path);
if (out == nullptr)
return nullptr;
if (DeleteFile(sanitized_old_path))
return out;
return nullptr;
}
bool VfsFilesystem::DeleteFile(std::string_view path_) {
const auto path = FileUtil::SanitizePath(path_);
auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write);
if (parent == nullptr)
return false;
return parent->DeleteFile(FileUtil::GetFilename(path));
}
VirtualDir VfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_);
return root->GetDirectoryRelative(path);
}
VirtualDir VfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_);
return root->CreateDirectoryRelative(path);
}
VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_view new_path_) {
const auto old_path = FileUtil::SanitizePath(old_path_);
const auto new_path = FileUtil::SanitizePath(new_path_);
// Non-default impls are highly encouraged to provide a more optimized version of this.
auto old_dir = OpenDirectory(old_path, Mode::Read);
if (old_dir == nullptr)
return nullptr;
auto new_dir = OpenDirectory(new_path, Mode::Read);
if (new_dir != nullptr)
return nullptr;
new_dir = CreateDirectory(new_path, Mode::Write);
if (new_dir == nullptr)
return nullptr;
for (const auto& file : old_dir->GetFiles()) {
const auto x =
CopyFile(old_path + DIR_SEP + file->GetName(), new_path + DIR_SEP + file->GetName());
if (x == nullptr)
return nullptr;
}
for (const auto& dir : old_dir->GetSubdirectories()) {
const auto x =
CopyDirectory(old_path + DIR_SEP + dir->GetName(), new_path + DIR_SEP + dir->GetName());
if (x == nullptr)
return nullptr;
}
return new_dir;
}
VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path, std::string_view new_path) {
const auto sanitized_old_path = FileUtil::SanitizePath(old_path);
const auto sanitized_new_path = FileUtil::SanitizePath(new_path);
// Non-default impls are highly encouraged to provide a more optimized version of this.
auto out = CopyDirectory(sanitized_old_path, sanitized_new_path);
if (out == nullptr)
return nullptr;
if (DeleteDirectory(sanitized_old_path))
return out;
return nullptr;
}
bool VfsFilesystem::DeleteDirectory(std::string_view path_) {
const auto path = FileUtil::SanitizePath(path_);
auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write);
if (parent == nullptr)
return false;
return parent->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path));
}
VfsFile::~VfsFile() = default;
std::string VfsFile::GetExtension() const {

View File

@@ -11,79 +11,17 @@
#include <vector>
#include "boost/optional.hpp"
#include "common/common_types.h"
#include "core/file_sys/mode.h"
namespace FileSys {
struct VfsFile;
struct VfsDirectory;
class VfsDirectory;
class VfsFile;
class VfsFilesystem;
// Convenience typedefs to use Vfs* interfaces
using VirtualFilesystem = std::shared_ptr<VfsFilesystem>;
using VirtualDir = std::shared_ptr<VfsDirectory>;
using VirtualFile = std::shared_ptr<VfsFile>;
// An enumeration representing what can be at the end of a path in a VfsFilesystem
enum class VfsEntryType {
None,
File,
Directory,
};
// A class representing an abstract filesystem. A default implementation given the root VirtualDir
// is provided for convenience, but if the Vfs implementation has any additional state or
// functionality, they will need to override.
class VfsFilesystem : NonCopyable {
public:
explicit VfsFilesystem(VirtualDir root);
virtual ~VfsFilesystem();
// Gets the friendly name for the filesystem.
virtual std::string GetName() const;
// Return whether or not the user has read permissions on this filesystem.
virtual bool IsReadable() const;
// Return whether or not the user has write permission on this filesystem.
virtual bool IsWritable() const;
// Determine if the entry at path is non-existant, a file, or a directory.
virtual VfsEntryType GetEntryType(std::string_view path) const;
// Opens the file with path relative to root. If it doesn't exist, returns nullptr.
virtual VirtualFile OpenFile(std::string_view path, Mode perms);
// Creates a new, empty file at path
virtual VirtualFile CreateFile(std::string_view path, Mode perms);
// Copies the file from old_path to new_path, returning the new file on success and nullptr on
// failure.
virtual VirtualFile CopyFile(std::string_view old_path, std::string_view new_path);
// Moves the file from old_path to new_path, returning the moved file on success and nullptr on
// failure.
virtual VirtualFile MoveFile(std::string_view old_path, std::string_view new_path);
// Deletes the file with path relative to root, returing true on success.
virtual bool DeleteFile(std::string_view path);
// Opens the directory with path relative to root. If it doesn't exist, returns nullptr.
virtual VirtualDir OpenDirectory(std::string_view path, Mode perms);
// Creates a new, empty directory at path
virtual VirtualDir CreateDirectory(std::string_view path, Mode perms);
// Copies the directory from old_path to new_path, returning the new directory on success and
// nullptr on failure.
virtual VirtualDir CopyDirectory(std::string_view old_path, std::string_view new_path);
// Moves the directory from old_path to new_path, returning the moved directory on success and
// nullptr on failure.
virtual VirtualDir MoveDirectory(std::string_view old_path, std::string_view new_path);
// Deletes the directory with path relative to root, returing true on success.
virtual bool DeleteDirectory(std::string_view path);
protected:
// Root directory in default implementation.
VirtualDir root;
};
// Convenience typedefs to use VfsDirectory and VfsFile
using VirtualDir = std::shared_ptr<FileSys::VfsDirectory>;
using VirtualFile = std::shared_ptr<FileSys::VfsFile>;
// A class representing a file in an abstract filesystem.
class VfsFile : NonCopyable {
public:
struct VfsFile : NonCopyable {
virtual ~VfsFile();
// Retrieves the file name.
@@ -181,8 +119,7 @@ public:
};
// A class representing a directory in an abstract filesystem.
class VfsDirectory : NonCopyable {
public:
struct VfsDirectory : NonCopyable {
virtual ~VfsDirectory();
// Retrives the file located at path as if the current directory was root. Returns nullptr if
@@ -298,8 +235,7 @@ protected:
// A convenience partial-implementation of VfsDirectory that stubs out methods that should only work
// if writable. This is to avoid redundant empty methods everywhere.
class ReadOnlyVfsDirectory : public VfsDirectory {
public:
struct ReadOnlyVfsDirectory : public VfsDirectory {
bool IsWritable() const override;
bool IsReadable() const override;
std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;

View File

@@ -1,94 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <utility>
#include "core/file_sys/vfs_concat.h"
namespace FileSys {
VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name) {
if (files.empty())
return nullptr;
if (files.size() == 1)
return files[0];
return std::shared_ptr<VfsFile>(new ConcatenatedVfsFile(std::move(files), std::move(name)));
}
ConcatenatedVfsFile::ConcatenatedVfsFile(std::vector<VirtualFile> files_, std::string name)
: name(std::move(name)) {
size_t next_offset = 0;
for (const auto& file : files_) {
files[next_offset] = file;
next_offset += file->GetSize();
}
}
std::string ConcatenatedVfsFile::GetName() const {
if (files.empty())
return "";
if (!name.empty())
return name;
return files.begin()->second->GetName();
}
size_t ConcatenatedVfsFile::GetSize() const {
if (files.empty())
return 0;
return files.rbegin()->first + files.rbegin()->second->GetSize();
}
bool ConcatenatedVfsFile::Resize(size_t new_size) {
return false;
}
std::shared_ptr<VfsDirectory> ConcatenatedVfsFile::GetContainingDirectory() const {
if (files.empty())
return nullptr;
return files.begin()->second->GetContainingDirectory();
}
bool ConcatenatedVfsFile::IsWritable() const {
return false;
}
bool ConcatenatedVfsFile::IsReadable() const {
return true;
}
size_t ConcatenatedVfsFile::Read(u8* data, size_t length, size_t offset) const {
auto entry = files.end();
for (auto iter = files.begin(); iter != files.end(); ++iter) {
if (iter->first > offset) {
entry = --iter;
break;
}
}
// Check if the entry should be the last one. The loop above will make it end().
if (entry == files.end() && offset < files.rbegin()->first + files.rbegin()->second->GetSize())
--entry;
if (entry == files.end())
return 0;
const auto remaining = entry->second->GetSize() + offset - entry->first;
if (length > remaining) {
return entry->second->Read(data, remaining, offset - entry->first) +
Read(data + remaining, length - remaining, offset + remaining);
}
return entry->second->Read(data, length, offset - entry->first);
}
size_t ConcatenatedVfsFile::Write(const u8* data, size_t length, size_t offset) {
return 0;
}
bool ConcatenatedVfsFile::Rename(std::string_view name) {
return false;
}
} // namespace FileSys

View File

@@ -1,41 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string_view>
#include <boost/container/flat_map.hpp>
#include "core/file_sys/vfs.h"
namespace FileSys {
// Wrapper function to allow for more efficient handling of files.size() == 0, 1 cases.
VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name = "");
// Class that wraps multiple vfs files and concatenates them, making reads seamless. Currently
// read-only.
class ConcatenatedVfsFile : public VfsFile {
friend VirtualFile ConcatenateFiles(std::vector<VirtualFile> files, std::string name);
ConcatenatedVfsFile(std::vector<VirtualFile> files, std::string name);
public:
std::string GetName() const override;
size_t GetSize() const override;
bool Resize(size_t new_size) override;
std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
bool IsWritable() const override;
bool IsReadable() const override;
size_t Read(u8* data, size_t length, size_t offset) const override;
size_t Write(const u8* data, size_t length, size_t offset) override;
bool Rename(std::string_view name) override;
private:
// Maps starting offset to file -- more efficient.
boost::container::flat_map<u64, VirtualFile> files;
std::string name;
};
} // namespace FileSys

View File

@@ -15,8 +15,7 @@ namespace FileSys {
// Similar to seeking to an offset.
// If the file is writable, operations that would write past the end of the offset file will expand
// the size of this wrapper.
class OffsetVfsFile : public VfsFile {
public:
struct OffsetVfsFile : public VfsFile {
OffsetVfsFile(std::shared_ptr<VfsFile> file, size_t size, size_t offset = 0,
std::string new_name = "", VirtualDir new_parent = nullptr);

View File

@@ -6,7 +6,7 @@
#include <cstddef>
#include <iterator>
#include <utility>
#include "common/assert.h"
#include "common/common_paths.h"
#include "common/logging/log.h"
#include "core/file_sys/vfs_real.h"
@@ -29,8 +29,6 @@ static std::string ModeFlagsToString(Mode mode) {
mode_str = "a";
else if (mode & Mode::Write)
mode_str = "w";
else
UNREACHABLE_MSG("Invalid file open mode: {:02X}", static_cast<u8>(mode));
}
mode_str += "b";
@@ -38,182 +36,8 @@ static std::string ModeFlagsToString(Mode mode) {
return mode_str;
}
RealVfsFilesystem::RealVfsFilesystem() : VfsFilesystem(nullptr) {}
std::string RealVfsFilesystem::GetName() const {
return "Real";
}
bool RealVfsFilesystem::IsReadable() const {
return true;
}
bool RealVfsFilesystem::IsWritable() const {
return true;
}
VfsEntryType RealVfsFilesystem::GetEntryType(std::string_view path_) const {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(path))
return VfsEntryType::None;
if (FileUtil::IsDirectory(path))
return VfsEntryType::Directory;
return VfsEntryType::File;
}
VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
if (cache.find(path) != cache.end()) {
auto weak = cache[path];
if (!weak.expired()) {
return std::shared_ptr<RealVfsFile>(new RealVfsFile(*this, weak.lock(), path, perms));
}
}
if (!FileUtil::Exists(path) && (perms & Mode::WriteAppend) != 0)
FileUtil::CreateEmptyFile(path);
auto backing = std::make_shared<FileUtil::IOFile>(path, ModeFlagsToString(perms).c_str());
cache[path] = backing;
// Cannot use make_shared as RealVfsFile constructor is private
return std::shared_ptr<RealVfsFile>(new RealVfsFile(*this, backing, path, perms));
}
VirtualFile RealVfsFilesystem::CreateFile(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash);
if (!FileUtil::Exists(path)) {
FileUtil::CreateFullPath(path_fwd);
if (!FileUtil::CreateEmptyFile(path))
return nullptr;
}
return OpenFile(path, perms);
}
VirtualFile RealVfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) {
const auto old_path =
FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault);
const auto new_path =
FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
FileUtil::IsDirectory(old_path) || !FileUtil::Copy(old_path, new_path))
return nullptr;
return OpenFile(new_path, Mode::ReadWrite);
}
VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) {
const auto old_path =
FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault);
const auto new_path =
FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path))
return nullptr;
if (cache.find(old_path) != cache.end()) {
auto cached = cache[old_path];
if (!cached.expired()) {
auto file = cached.lock();
file->Open(new_path, "r+b");
cache.erase(old_path);
cache[new_path] = file;
}
}
return OpenFile(new_path, Mode::ReadWrite);
}
bool RealVfsFilesystem::DeleteFile(std::string_view path_) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
if (cache.find(path) != cache.end()) {
if (!cache[path].expired())
cache[path].lock()->Close();
cache.erase(path);
}
return FileUtil::Delete(path);
}
VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
// Cannot use make_shared as RealVfsDirectory constructor is private
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
}
VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash);
if (!FileUtil::Exists(path)) {
FileUtil::CreateFullPath(path_fwd);
if (!FileUtil::CreateDir(path))
return nullptr;
}
// Cannot use make_shared as RealVfsDirectory constructor is private
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
}
VirtualDir RealVfsFilesystem::CopyDirectory(std::string_view old_path_,
std::string_view new_path_) {
const auto old_path =
FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault);
const auto new_path =
FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
!FileUtil::IsDirectory(old_path))
return nullptr;
FileUtil::CopyDir(old_path, new_path);
return OpenDirectory(new_path, Mode::ReadWrite);
}
VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_,
std::string_view new_path_) {
const auto old_path =
FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault);
const auto new_path =
FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault);
if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path))
return nullptr;
for (auto& kv : cache) {
// Path in cache starts with old_path
if (kv.first.rfind(old_path, 0) == 0) {
const auto file_old_path =
FileUtil::SanitizePath(kv.first, FileUtil::DirectorySeparator::PlatformDefault);
const auto file_new_path =
FileUtil::SanitizePath(new_path + DIR_SEP + kv.first.substr(old_path.size()),
FileUtil::DirectorySeparator::PlatformDefault);
auto cached = cache[file_old_path];
if (!cached.expired()) {
auto file = cached.lock();
file->Open(file_new_path, "r+b");
cache.erase(file_old_path);
cache[file_new_path] = file;
}
}
}
return OpenDirectory(new_path, Mode::ReadWrite);
}
bool RealVfsFilesystem::DeleteDirectory(std::string_view path_) {
const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
for (auto& kv : cache) {
// Path in cache starts with old_path
if (kv.first.rfind(path, 0) == 0) {
if (!cache[kv.first].expired())
cache[kv.first].lock()->Close();
cache.erase(kv.first);
}
}
return FileUtil::DeleteDirRecursively(path);
}
RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::shared_ptr<FileUtil::IOFile> backing_,
const std::string& path_, Mode perms_)
: base(base_), backing(std::move(backing_)), path(path_),
RealVfsFile::RealVfsFile(const std::string& path_, Mode perms_)
: backing(path_, ModeFlagsToString(perms_).c_str()), path(path_),
parent_path(FileUtil::GetParentPath(path_)),
path_components(FileUtil::SplitPathComponents(path_)),
parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
@@ -224,15 +48,15 @@ std::string RealVfsFile::GetName() const {
}
size_t RealVfsFile::GetSize() const {
return backing->GetSize();
return backing.GetSize();
}
bool RealVfsFile::Resize(size_t new_size) {
return backing->Resize(new_size);
return backing.Resize(new_size);
}
std::shared_ptr<VfsDirectory> RealVfsFile::GetContainingDirectory() const {
return base.OpenDirectory(parent_path, perms);
return std::make_shared<RealVfsDirectory>(parent_path, perms);
}
bool RealVfsFile::IsWritable() const {
@@ -244,118 +68,62 @@ bool RealVfsFile::IsReadable() const {
}
size_t RealVfsFile::Read(u8* data, size_t length, size_t offset) const {
if (!backing->Seek(offset, SEEK_SET))
if (!backing.Seek(offset, SEEK_SET))
return 0;
return backing->ReadBytes(data, length);
return backing.ReadBytes(data, length);
}
size_t RealVfsFile::Write(const u8* data, size_t length, size_t offset) {
if (!backing->Seek(offset, SEEK_SET))
if (!backing.Seek(offset, SEEK_SET))
return 0;
return backing->WriteBytes(data, length);
return backing.WriteBytes(data, length);
}
bool RealVfsFile::Rename(std::string_view name) {
return base.MoveFile(path, parent_path + DIR_SEP + std::string(name)) != nullptr;
std::string name_str(name.begin(), name.end());
const auto out = FileUtil::Rename(GetName(), name_str);
path = (parent_path + DIR_SEP).append(name);
path_components = parent_components;
path_components.push_back(std::move(name_str));
backing = FileUtil::IOFile(path, ModeFlagsToString(perms).c_str());
return out;
}
bool RealVfsFile::Close() {
return backing->Close();
return backing.Close();
}
// TODO(DarkLordZach): MSVC would not let me combine the following two functions using 'if
// constexpr' because there is a compile error in the branch not used.
template <>
std::vector<VirtualFile> RealVfsDirectory::IterateEntries<RealVfsFile, VfsFile>() const {
if (perms == Mode::Append)
return {};
std::vector<VirtualFile> out;
FileUtil::ForeachDirectoryEntry(
nullptr, path,
[&out, this](u64* entries_out, const std::string& directory, const std::string& filename) {
const std::string full_path = directory + DIR_SEP + filename;
if (!FileUtil::IsDirectory(full_path))
out.emplace_back(base.OpenFile(full_path, perms));
return true;
});
return out;
}
template <>
std::vector<VirtualDir> RealVfsDirectory::IterateEntries<RealVfsDirectory, VfsDirectory>() const {
if (perms == Mode::Append)
return {};
std::vector<VirtualDir> out;
FileUtil::ForeachDirectoryEntry(
nullptr, path,
[&out, this](u64* entries_out, const std::string& directory, const std::string& filename) {
const std::string full_path = directory + DIR_SEP + filename;
if (FileUtil::IsDirectory(full_path))
out.emplace_back(base.OpenDirectory(full_path, perms));
return true;
});
return out;
}
RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string& path_, Mode perms_)
: base(base_), path(FileUtil::RemoveTrailingSlash(path_)),
parent_path(FileUtil::GetParentPath(path)),
RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_)
: path(FileUtil::RemoveTrailingSlash(path_)), parent_path(FileUtil::GetParentPath(path)),
path_components(FileUtil::SplitPathComponents(path)),
parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
perms(perms_) {
if (!FileUtil::Exists(path) && perms & Mode::WriteAppend)
FileUtil::CreateDir(path);
}
std::shared_ptr<VfsFile> RealVfsDirectory::GetFileRelative(std::string_view path) const {
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
if (!FileUtil::Exists(full_path) || FileUtil::IsDirectory(full_path))
return nullptr;
return base.OpenFile(full_path, perms);
}
if (perms == Mode::Append)
return;
std::shared_ptr<VfsDirectory> RealVfsDirectory::GetDirectoryRelative(std::string_view path) const {
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
if (!FileUtil::Exists(full_path) || !FileUtil::IsDirectory(full_path))
return nullptr;
return base.OpenDirectory(full_path, perms);
}
std::shared_ptr<VfsFile> RealVfsDirectory::GetFile(std::string_view name) const {
return GetFileRelative(name);
}
std::shared_ptr<VfsDirectory> RealVfsDirectory::GetSubdirectory(std::string_view name) const {
return GetDirectoryRelative(name);
}
std::shared_ptr<VfsFile> RealVfsDirectory::CreateFileRelative(std::string_view path) {
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
return base.CreateFile(full_path, perms);
}
std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateDirectoryRelative(std::string_view path) {
const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
auto parent = std::string(FileUtil::GetParentPath(full_path));
return base.CreateDirectory(full_path, perms);
}
bool RealVfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) {
auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(name));
return base.DeleteDirectory(full_path);
FileUtil::ForeachDirectoryEntry(
nullptr, path,
[this](u64* entries_out, const std::string& directory, const std::string& filename) {
std::string full_path = directory + DIR_SEP + filename;
if (FileUtil::IsDirectory(full_path))
subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(full_path, perms));
else
files.emplace_back(std::make_shared<RealVfsFile>(full_path, perms));
return true;
});
}
std::vector<std::shared_ptr<VfsFile>> RealVfsDirectory::GetFiles() const {
return IterateEntries<RealVfsFile, VfsFile>();
return files;
}
std::vector<std::shared_ptr<VfsDirectory>> RealVfsDirectory::GetSubdirectories() const {
return IterateEntries<RealVfsDirectory, VfsDirectory>();
return subdirectories;
}
bool RealVfsDirectory::IsWritable() const {
@@ -374,32 +142,57 @@ std::shared_ptr<VfsDirectory> RealVfsDirectory::GetParentDirectory() const {
if (path_components.size() <= 1)
return nullptr;
return base.OpenDirectory(parent_path, perms);
return std::make_shared<RealVfsDirectory>(parent_path, perms);
}
std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateSubdirectory(std::string_view name) {
const std::string subdir_path = (path + DIR_SEP).append(name);
return base.CreateDirectory(subdir_path, perms);
if (!FileUtil::CreateDir(subdir_path)) {
return nullptr;
}
subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(subdir_path, perms));
return subdirectories.back();
}
std::shared_ptr<VfsFile> RealVfsDirectory::CreateFile(std::string_view name) {
const std::string file_path = (path + DIR_SEP).append(name);
return base.CreateFile(file_path, perms);
if (!FileUtil::CreateEmptyFile(file_path)) {
return nullptr;
}
files.emplace_back(std::make_shared<RealVfsFile>(file_path, perms));
return files.back();
}
bool RealVfsDirectory::DeleteSubdirectory(std::string_view name) {
const std::string subdir_path = (path + DIR_SEP).append(name);
return base.DeleteDirectory(subdir_path);
return FileUtil::DeleteDirRecursively(subdir_path);
}
bool RealVfsDirectory::DeleteFile(std::string_view name) {
const auto file = GetFile(name);
if (file == nullptr) {
return false;
}
files.erase(std::find(files.begin(), files.end(), file));
auto real_file = std::static_pointer_cast<RealVfsFile>(file);
real_file->Close();
const std::string file_path = (path + DIR_SEP).append(name);
return base.DeleteFile(file_path);
return FileUtil::Delete(file_path);
}
bool RealVfsDirectory::Rename(std::string_view name) {
const std::string new_name = (parent_path + DIR_SEP).append(name);
return base.MoveFile(path, new_name) != nullptr;
return FileUtil::Rename(path, new_name);
}
std::string RealVfsDirectory::GetFullPath() const {
@@ -409,6 +202,16 @@ std::string RealVfsDirectory::GetFullPath() const {
}
bool RealVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
const auto iter = std::find(files.begin(), files.end(), file);
if (iter == files.end())
return false;
const std::ptrdiff_t offset = std::distance(files.begin(), iter);
files[offset] = files.back();
files.pop_back();
subdirectories.emplace_back(std::move(dir));
return true;
}
} // namespace FileSys

View File

@@ -5,45 +5,19 @@
#pragma once
#include <string_view>
#include <boost/container/flat_map.hpp>
#include "common/file_util.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
class RealVfsFilesystem : public VfsFilesystem {
public:
RealVfsFilesystem();
std::string GetName() const override;
bool IsReadable() const override;
bool IsWritable() const override;
VfsEntryType GetEntryType(std::string_view path) const override;
VirtualFile OpenFile(std::string_view path, Mode perms = Mode::Read) override;
VirtualFile CreateFile(std::string_view path, Mode perms = Mode::ReadWrite) override;
VirtualFile CopyFile(std::string_view old_path, std::string_view new_path) override;
VirtualFile MoveFile(std::string_view old_path, std::string_view new_path) override;
bool DeleteFile(std::string_view path) override;
VirtualDir OpenDirectory(std::string_view path, Mode perms = Mode::Read) override;
VirtualDir CreateDirectory(std::string_view path, Mode perms = Mode::ReadWrite) override;
VirtualDir CopyDirectory(std::string_view old_path, std::string_view new_path) override;
VirtualDir MoveDirectory(std::string_view old_path, std::string_view new_path) override;
bool DeleteDirectory(std::string_view path) override;
private:
boost::container::flat_map<std::string, std::weak_ptr<FileUtil::IOFile>> cache;
};
// An implmentation of VfsFile that represents a file on the user's computer.
class RealVfsFile : public VfsFile {
friend class RealVfsDirectory;
friend class RealVfsFilesystem;
struct RealVfsFile : public VfsFile {
friend struct RealVfsDirectory;
RealVfsFile(RealVfsFilesystem& base, std::shared_ptr<FileUtil::IOFile> backing,
const std::string& path, Mode perms = Mode::Read);
RealVfsFile(const std::string& name, Mode perms = Mode::Read);
public:
std::string GetName() const override;
size_t GetSize() const override;
bool Resize(size_t new_size) override;
@@ -57,8 +31,7 @@ public:
private:
bool Close();
RealVfsFilesystem& base;
std::shared_ptr<FileUtil::IOFile> backing;
FileUtil::IOFile backing;
std::string path;
std::string parent_path;
std::vector<std::string> path_components;
@@ -67,19 +40,9 @@ private:
};
// An implementation of VfsDirectory that represents a directory on the user's computer.
class RealVfsDirectory : public VfsDirectory {
friend class RealVfsFilesystem;
struct RealVfsDirectory : public VfsDirectory {
RealVfsDirectory(const std::string& path, Mode perms = Mode::Read);
RealVfsDirectory(RealVfsFilesystem& base, const std::string& path, Mode perms = Mode::Read);
public:
std::shared_ptr<VfsFile> GetFileRelative(std::string_view path) const override;
std::shared_ptr<VfsDirectory> GetDirectoryRelative(std::string_view path) const override;
std::shared_ptr<VfsFile> GetFile(std::string_view name) const override;
std::shared_ptr<VfsDirectory> GetSubdirectory(std::string_view name) const override;
std::shared_ptr<VfsFile> CreateFileRelative(std::string_view path) override;
std::shared_ptr<VfsDirectory> CreateDirectoryRelative(std::string_view path) override;
bool DeleteSubdirectoryRecursive(std::string_view name) override;
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
bool IsWritable() const override;
@@ -97,15 +60,13 @@ protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
template <typename T, typename R>
std::vector<std::shared_ptr<R>> IterateEntries() const;
RealVfsFilesystem& base;
std::string path;
std::string parent_path;
std::vector<std::string> path_components;
std::vector<std::string> parent_components;
Mode perms;
std::vector<std::shared_ptr<VfsFile>> files;
std::vector<std::shared_ptr<VfsDirectory>> subdirectories;
};
} // namespace FileSys

View File

@@ -8,8 +8,8 @@
namespace FileSys {
VectorVfsDirectory::VectorVfsDirectory(std::vector<VirtualFile> files_,
std::vector<VirtualDir> dirs_, std::string name_,
VirtualDir parent_)
std::vector<VirtualDir> dirs_, VirtualDir parent_,
std::string name_)
: files(std::move(files_)), dirs(std::move(dirs_)), parent(std::move(parent_)),
name(std::move(name_)) {}

View File

@@ -10,11 +10,10 @@ namespace FileSys {
// An implementation of VfsDirectory that maintains two vectors for subdirectories and files.
// Vector data is supplied upon construction.
class VectorVfsDirectory : public VfsDirectory {
public:
struct VectorVfsDirectory : public VfsDirectory {
explicit VectorVfsDirectory(std::vector<VirtualFile> files = {},
std::vector<VirtualDir> dirs = {}, std::string name = "",
VirtualDir parent = nullptr);
std::vector<VirtualDir> dirs = {}, VirtualDir parent = nullptr,
std::string name = "");
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;

View File

@@ -8,8 +8,6 @@
#include "core/frontend/input.h"
#include "core/settings.h"
namespace Core::Frontend {
class EmuWindow::TouchState : public Input::Factory<Input::TouchDevice>,
public std::enable_shared_from_this<TouchState> {
public:
@@ -110,5 +108,3 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
NotifyFramebufferLayoutChanged(Layout::DefaultFrameLayout(width, height));
}
} // namespace Core::Frontend

View File

@@ -10,8 +10,6 @@
#include "common/common_types.h"
#include "core/frontend/framebuffer_layout.h"
namespace Core::Frontend {
/**
* Abstraction class used to provide an interface between emulation code and the frontend
* (e.g. SDL, QGLWidget, GLFW, etc...).
@@ -34,9 +32,9 @@ class EmuWindow {
public:
/// Data structure to store emuwindow configuration
struct WindowConfig {
bool fullscreen = false;
int res_width = 0;
int res_height = 0;
bool fullscreen;
int res_width;
int res_height;
std::pair<unsigned, unsigned> min_client_area_size;
};
@@ -168,5 +166,3 @@ private:
*/
std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y);
};
} // namespace Core::Frontend

View File

@@ -160,6 +160,7 @@ u16 gdbstub_port = 24689;
bool halt_loop = true;
bool step_loop = false;
bool send_trap = false;
bool inst_cache_valid = true;
// If set to false, the server will never be started and no
// gdbstub-related functions will be executed.
@@ -173,7 +174,7 @@ struct Breakpoint {
bool active;
VAddr addr;
u64 len;
std::array<u8, 4> inst;
u8 inst[4];
};
using BreakpointMap = std::map<VAddr, Breakpoint>;
@@ -454,8 +455,8 @@ static void RemoveBreakpoint(BreakpointType type, VAddr addr) {
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
bp->second.len, bp->second.addr, static_cast<int>(type));
Memory::WriteBlock(bp->second.addr, bp->second.inst.data(), bp->second.inst.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
Memory::WriteBlock(bp->second.addr, bp->second.inst, 4);
GDBStub::SetInstCacheValidity(false);
p.erase(addr);
}
@@ -940,7 +941,7 @@ static void WriteMemory() {
GdbHexToMem(data.data(), len_pos + 1, len);
Memory::WriteBlock(addr, data.data(), len);
Core::System::GetInstance().InvalidateCpuInstructionCaches();
GDBStub::SetInstCacheValidity(false);
SendReply("OK");
}
@@ -960,7 +961,7 @@ static void Step() {
step_loop = true;
halt_loop = true;
send_trap = true;
Core::System::GetInstance().InvalidateCpuInstructionCaches();
GDBStub::SetInstCacheValidity(false);
}
/// Tell the CPU if we hit a memory breakpoint.
@@ -977,7 +978,7 @@ static void Continue() {
memory_break = false;
step_loop = false;
halt_loop = false;
Core::System::GetInstance().InvalidateCpuInstructionCaches();
GDBStub::SetInstCacheValidity(false);
}
/**
@@ -994,10 +995,10 @@ static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
breakpoint.active = true;
breakpoint.addr = addr;
breakpoint.len = len;
Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
static constexpr std::array<u8, 4> btrap{{0xd4, 0x20, 0x7d, 0x0}};
Memory::WriteBlock(addr, btrap.data(), btrap.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
Memory::ReadBlock(addr, breakpoint.inst, 4);
static const u8 btrap[] = {0xd4, 0x20, 0x7d, 0x00};
Memory::WriteBlock(addr, btrap, 4);
GDBStub::SetInstCacheValidity(false);
p.insert({addr, breakpoint});
LOG_DEBUG(Debug_GDBStub, "gdb: added {} breakpoint: {:016X} bytes at {:016X}",
@@ -1315,4 +1316,15 @@ void SendTrap(Kernel::Thread* thread, int trap) {
send_trap = false;
}
}
void SetInstCacheValidity(bool is_valid) {
inst_cache_valid = is_valid;
if (!inst_cache_valid) {
Core::System::GetInstance().InvalidateCpuInstructionCaches();
}
}
bool GetInstCacheValidity() {
return inst_cache_valid;
}
}; // namespace GDBStub

View File

@@ -104,4 +104,10 @@ void SetCpuStepFlag(bool is_step);
* @param trap Trap no.
*/
void SendTrap(Kernel::Thread* thread, int trap);
/// Set instruction cache validity.
void SetInstCacheValidity(bool is_valid);
/// Get instruction cache validity.
bool GetInstCacheValidity();
} // namespace GDBStub

View File

@@ -14,8 +14,8 @@
namespace Kernel {
ClientPort::ClientPort() = default;
ClientPort::~ClientPort() = default;
ClientPort::ClientPort() {}
ClientPort::~ClientPort() {}
ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
// Note: Threads do not wait for the server endpoint to call
@@ -40,12 +40,4 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
return MakeResult(std::get<SharedPtr<ClientSession>>(sessions));
}
void ClientPort::ConnectionClosed() {
if (active_sessions == 0) {
return;
}
--active_sessions;
}
} // namespace Kernel

View File

@@ -37,20 +37,14 @@ public:
*/
ResultVal<SharedPtr<ClientSession>> Connect();
/**
* Signifies that a previously active connection has been closed,
* decreasing the total number of active connections to this port.
*/
void ConnectionClosed();
SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
u32 max_sessions; ///< Maximum number of simultaneous sessions the port can have
u32 active_sessions; ///< Number of currently open sessions to this port
std::string name; ///< Name of client port (optional)
private:
ClientPort();
~ClientPort() override;
SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
u32 max_sessions = 0; ///< Maximum number of simultaneous sessions the port can have
u32 active_sessions = 0; ///< Number of currently open sessions to this port
std::string name; ///< Name of client port (optional)
};
} // namespace Kernel

View File

@@ -31,9 +31,10 @@ public:
return HANDLE_TYPE;
}
ResetType GetResetType() const {
return reset_type;
}
ResetType reset_type; ///< Current ResetType
bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional)
bool ShouldWait(Thread* thread) const override;
void Acquire(Thread* thread) override;
@@ -46,11 +47,6 @@ public:
private:
Event();
~Event() override;
ResetType reset_type; ///< Current ResetType
bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional)
};
} // namespace Kernel

View File

@@ -201,7 +201,7 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(u32_le* src_cmdb
return RESULT_SUCCESS;
}
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread) {
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;
Memory::ReadBlock(*thread.owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));

View File

@@ -132,7 +132,7 @@ public:
ResultCode PopulateFromIncomingCommandBuffer(u32_le* src_cmdbuf, Process& src_process,
HandleTable& src_table);
/// Writes data from this context back to the requesting process/thread.
ResultCode WriteToOutgoingCommandBuffer(const Thread& thread);
ResultCode WriteToOutgoingCommandBuffer(Thread& thread);
u32_le GetCommand() const {
return command;

View File

@@ -11,7 +11,7 @@
namespace Kernel {
std::atomic<u32> Object::next_object_id{0};
unsigned int Object::next_object_id;
/// Initialize the kernel
void Init() {

View File

@@ -4,7 +4,6 @@
#pragma once
#include <atomic>
#include <string>
#include <utility>
@@ -43,8 +42,8 @@ public:
virtual ~Object();
/// Returns a unique identifier for the object. For debugging purposes only.
u32 GetObjectId() const {
return object_id.load(std::memory_order_relaxed);
unsigned int GetObjectId() const {
return object_id;
}
virtual std::string GetTypeName() const {
@@ -62,23 +61,23 @@ public:
bool IsWaitable() const;
public:
static std::atomic<u32> next_object_id;
static unsigned int next_object_id;
private:
friend void intrusive_ptr_add_ref(Object*);
friend void intrusive_ptr_release(Object*);
std::atomic<u32> ref_count{0};
std::atomic<u32> object_id{next_object_id++};
unsigned int ref_count = 0;
unsigned int object_id = next_object_id++;
};
// Special functions used by boost::instrusive_ptr to do automatic ref-counting
inline void intrusive_ptr_add_ref(Object* object) {
object->ref_count.fetch_add(1, std::memory_order_relaxed);
++object->ref_count;
}
inline void intrusive_ptr_release(Object* object) {
if (object->ref_count.fetch_sub(1, std::memory_order_acq_rel) == 1) {
if (--object->ref_count == 0) {
delete object;
}
}

View File

@@ -25,7 +25,7 @@ Scheduler::~Scheduler() {
}
}
bool Scheduler::HaveReadyThreads() const {
bool Scheduler::HaveReadyThreads() {
std::lock_guard<std::mutex> lock(scheduler_mutex);
return ready_queue.get_first() != nullptr;
}

View File

@@ -21,7 +21,7 @@ public:
~Scheduler();
/// Returns whether there are any threads that are ready to run.
bool HaveReadyThreads() const;
bool HaveReadyThreads();
/// Reschedules to the next available thread (call after current thread is suspended)
void Reschedule();

View File

@@ -27,7 +27,7 @@ ServerSession::~ServerSession() {
// Decrease the port's connection count.
if (parent->port)
parent->port->ConnectionClosed();
parent->port->active_sessions--;
// TODO(Subv): Wake up all the ClientSession's waiting threads and set
// the SendSyncRequest result to 0xC920181A.
@@ -71,14 +71,6 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
const u32 object_id{context.GetDomainMessageHeader()->object_id};
switch (domain_message_header->command) {
case IPC::DomainMessageHeader::CommandType::SendMessage:
if (object_id > domain_request_handlers.size()) {
LOG_CRITICAL(IPC,
"object_id {} is too big! This probably means a recent service call "
"to {} needed to return a new interface!",
object_id, name);
UNREACHABLE();
return RESULT_SUCCESS; // Ignore error if asserts are off
}
return domain_request_handlers[object_id - 1]->HandleSyncRequest(context);
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
@@ -152,7 +144,7 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
// Handle scenario when ConvertToDomain command was issued, as we must do the conversion at the
// end of the command such that only commands following this one are handled as domains
if (convert_to_domain) {
ASSERT_MSG(IsSession(), "ServerSession is already a domain instance.");
ASSERT_MSG(domain_request_handlers.empty(), "already a domain");
domain_request_handlers = {hle_handler};
convert_to_domain = false;
}

View File

@@ -97,12 +97,7 @@ public:
/// Returns true if the session has been converted to a domain, otherwise False
bool IsDomain() const {
return !IsSession();
}
/// Returns true if this session has not been converted to a domain, otherwise false.
bool IsSession() const {
return domain_request_handlers.empty();
return !domain_request_handlers.empty();
}
/// Converts the session to a domain at the end of the current command

View File

@@ -250,11 +250,8 @@ static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
}
/// Break program execution
static void Break(u64 reason, u64 info1, u64 info2) {
LOG_CRITICAL(
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
reason, info1, info2);
static void Break(u64 unk_0, u64 unk_1, u64 unk_2) {
LOG_CRITICAL(Debug_Emulated, "Emulated program broke execution!");
ASSERT(false);
}
@@ -535,6 +532,7 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
CASCADE_RESULT(thread->guest_handle, g_handle_table.Create(thread));
*out_handle = thread->guest_handle;
Core::System::GetInstance().PrepareReschedule();
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
LOG_TRACE(Kernel_SVC,
@@ -708,7 +706,8 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
auto owner = g_handle_table.Get<Thread>(owner_handle);
ASSERT(owner);
ASSERT(thread->status == ThreadStatus::WaitMutex);
ASSERT(thread->status != ThreadStatus::Running);
thread->status = ThreadStatus::WaitMutex;
thread->wakeup_callback = nullptr;
owner->AddMutexWaiter(thread);

View File

@@ -23,7 +23,6 @@
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/memory.h"
@@ -105,10 +104,6 @@ void ExitCurrentThread() {
*/
static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
const auto proper_handle = static_cast<Handle>(thread_handle);
// Lock the global kernel mutex when we enter the kernel HLE.
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
SharedPtr<Thread> thread = wakeup_callback_handle_table.Get<Thread>(proper_handle);
if (thread == nullptr) {
LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle);
@@ -160,14 +155,12 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
if (nanoseconds == -1)
return;
// This function might be called from any thread so we have to be cautious and use the
// thread-safe version of ScheduleEvent.
CoreTiming::ScheduleEventThreadsafe(CoreTiming::nsToCycles(nanoseconds), ThreadWakeupEventType,
callback_handle);
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(nanoseconds), ThreadWakeupEventType,
callback_handle);
}
void Thread::CancelWakeupTimer() {
CoreTiming::UnscheduleEventThreadsafe(ThreadWakeupEventType, callback_handle);
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
}
static boost::optional<s32> GetNextProcessorId(u64 mask) {
@@ -426,33 +419,12 @@ VAddr Thread::GetCommandBufferAddress() const {
}
void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
if (thread->lock_owner == this) {
// If the thread is already waiting for this thread to release the mutex, ensure that the
// waiters list is consistent and return without doing anything.
auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
ASSERT(itr != wait_mutex_threads.end());
return;
}
// A thread can't wait on two different mutexes at the same time.
ASSERT(thread->lock_owner == nullptr);
// Ensure that the thread is not already in the list of mutex waiters
auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
ASSERT(itr == wait_mutex_threads.end());
thread->lock_owner = this;
wait_mutex_threads.emplace_back(std::move(thread));
UpdatePriority();
}
void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
ASSERT(thread->lock_owner == this);
// Ensure that the thread is in the list of mutex waiters
auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
ASSERT(itr != wait_mutex_threads.end());
boost::remove_erase(wait_mutex_threads, thread);
thread->lock_owner = nullptr;
UpdatePriority();

102
src/core/hle/romfs.cpp Normal file
View File

@@ -0,0 +1,102 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/swap.h"
#include "core/hle/romfs.h"
namespace RomFS {
struct Header {
u32_le header_length;
u32_le dir_hash_table_offset;
u32_le dir_hash_table_length;
u32_le dir_table_offset;
u32_le dir_table_length;
u32_le file_hash_table_offset;
u32_le file_hash_table_length;
u32_le file_table_offset;
u32_le file_table_length;
u32_le data_offset;
};
static_assert(sizeof(Header) == 0x28, "Header has incorrect size");
struct DirectoryMetadata {
u32_le parent_dir_offset;
u32_le next_dir_offset;
u32_le first_child_dir_offset;
u32_le first_file_offset;
u32_le same_hash_next_dir_offset;
u32_le name_length; // in bytes
// followed by directory name
};
static_assert(sizeof(DirectoryMetadata) == 0x18, "DirectoryMetadata has incorrect size");
struct FileMetadata {
u32_le parent_dir_offset;
u32_le next_file_offset;
u64_le data_offset;
u64_le data_length;
u32_le same_hash_next_file_offset;
u32_le name_length; // in bytes
// followed by file name
};
static_assert(sizeof(FileMetadata) == 0x20, "FileMetadata has incorrect size");
static bool MatchName(const u8* buffer, u32 name_length, const std::u16string& name) {
std::vector<char16_t> name_buffer(name_length / sizeof(char16_t));
std::memcpy(name_buffer.data(), buffer, name_length);
return name == std::u16string(name_buffer.begin(), name_buffer.end());
}
const u8* GetFilePointer(const u8* romfs, const std::vector<std::u16string>& path) {
constexpr u32 INVALID_FIELD = 0xFFFFFFFF;
// Split path into directory names and file name
std::vector<std::u16string> dir_names = path;
dir_names.pop_back();
const std::u16string& file_name = path.back();
Header header;
std::memcpy(&header, romfs, sizeof(header));
// Find directories of each level
DirectoryMetadata dir;
const u8* current_dir = romfs + header.dir_table_offset;
std::memcpy(&dir, current_dir, sizeof(dir));
for (const std::u16string& dir_name : dir_names) {
u32 child_dir_offset;
child_dir_offset = dir.first_child_dir_offset;
while (true) {
if (child_dir_offset == INVALID_FIELD) {
return nullptr;
}
const u8* current_child_dir = romfs + header.dir_table_offset + child_dir_offset;
std::memcpy(&dir, current_child_dir, sizeof(dir));
if (MatchName(current_child_dir + sizeof(dir), dir.name_length, dir_name)) {
current_dir = current_child_dir;
break;
}
child_dir_offset = dir.next_dir_offset;
}
}
// Find the file
FileMetadata file;
u32 file_offset = dir.first_file_offset;
while (file_offset != INVALID_FIELD) {
const u8* current_file = romfs + header.file_table_offset + file_offset;
std::memcpy(&file, current_file, sizeof(file));
if (MatchName(current_file + sizeof(file), file.name_length, file_name)) {
return romfs + header.data_offset + file.data_offset;
}
file_offset = file.next_file_offset;
}
return nullptr;
}
} // namespace RomFS

22
src/core/hle/romfs.h Normal file
View File

@@ -0,0 +1,22 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "common/common_types.h"
namespace RomFS {
/**
* Gets the pointer to a file in a RomFS image.
* @param romfs The pointer to the RomFS image
* @param path A vector containing the directory names and file name of the path to the file
* @return the pointer to the file
* @todo reimplement this with a full RomFS manager
*/
const u8* GetFilePointer(const u8* romfs, const std::vector<std::u16string>& path);
} // namespace RomFS

View File

@@ -3,19 +3,17 @@
// Refer to the license.txt file included.
#include <array>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/acc/acc_aa.h"
#include "core/hle/service/acc/acc_su.h"
#include "core/hle/service/acc/acc_u0.h"
#include "core/hle/service/acc/acc_u1.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/settings.h"
namespace Service::Account {
// TODO: RE this structure
struct UserData {
INSERT_PADDING_WORDS(1);
@@ -27,74 +25,65 @@ struct UserData {
};
static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
struct ProfileBase {
u128 user_id;
u64 timestamp;
std::array<u8, 0x20> username;
};
static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase structure has incorrect size");
// TODO(ogniK): Generate a real user id based on username, md5(username) maybe?
static constexpr u128 DEFAULT_USER_ID{1ull, 0ull};
class IProfile final : public ServiceFramework<IProfile> {
public:
explicit IProfile(UUID user_id, ProfileManager& profile_manager)
: ServiceFramework("IProfile"), profile_manager(profile_manager), user_id(user_id) {
explicit IProfile(u128 user_id) : ServiceFramework("IProfile"), user_id(user_id) {
static const FunctionInfo functions[] = {
{0, &IProfile::Get, "Get"},
{1, &IProfile::GetBase, "GetBase"},
{10, nullptr, "GetImageSize"},
{11, &IProfile::LoadImage, "LoadImage"},
{11, nullptr, "LoadImage"},
};
RegisterHandlers(functions);
}
private:
void Get(Kernel::HLERequestContext& ctx) {
LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
LOG_WARNING(Service_ACC, "(STUBBED) called");
ProfileBase profile_base{};
std::array<u8, MAX_DATA> data{};
if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) {
ctx.WriteBuffer(data);
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(profile_base);
profile_base.user_id = user_id;
if (Settings::values.username.size() > profile_base.username.size()) {
std::copy_n(Settings::values.username.begin(), profile_base.username.size(),
profile_base.username.begin());
} else {
LOG_ERROR(Service_ACC, "Failed to get profile base and data for user={}",
user_id.Format());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(-1)); // TODO(ogniK): Get actual error code
std::copy(Settings::values.username.begin(), Settings::values.username.end(),
profile_base.username.begin());
}
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(profile_base);
}
void GetBase(Kernel::HLERequestContext& ctx) {
LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
ProfileBase profile_base{};
if (profile_manager.GetProfileBase(user_id, profile_base)) {
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(profile_base);
} else {
LOG_ERROR(Service_ACC, "Failed to get profile base for user={}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(-1)); // TODO(ogniK): Get actual error code
}
}
void LoadImage(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// smallest jpeg https://github.com/mathiasbynens/small/blob/master/jpeg.jpg
// TODO(mailwl): load actual profile image from disk, width 256px, max size 0x20000
constexpr u32 jpeg_size = 107;
static constexpr std::array<u8, jpeg_size> jpeg{
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03,
0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04,
0x08, 0x06, 0x06, 0x05, 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a,
0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e, 0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f,
0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13, 0x12, 0x10, 0x13, 0x0f, 0x10, 0x10,
0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01, 0x01, 0x01, 0x11, 0x00,
0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08, 0x01, 0x01,
0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
};
ctx.WriteBuffer(jpeg);
IPC::ResponseBuilder rb{ctx, 3};
// TODO(Subv): Retrieve this information from somewhere.
ProfileBase profile_base{};
profile_base.user_id = user_id;
if (Settings::values.username.size() > profile_base.username.size()) {
std::copy_n(Settings::values.username.begin(), profile_base.username.size(),
profile_base.username.begin());
} else {
std::copy(Settings::values.username.begin(), Settings::values.username.end(),
profile_base.username.begin());
}
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(jpeg_size);
rb.PushRaw(profile_base);
}
const ProfileManager& profile_manager;
UUID user_id; ///< The user id this profile refers to.
u128 user_id; ///< The user id this profile refers to.
};
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
@@ -130,58 +119,38 @@ private:
}
};
void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
LOG_INFO(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(profile_manager->GetUserCount()));
}
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
UUID user_id = rp.PopRaw<UUID>();
LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(profile_manager->UserExists(user_id));
rb.Push(true); // TODO: Check when this is supposed to return true and when not
}
void Module::Interface::ListAllUsers(Kernel::HLERequestContext& ctx) {
LOG_INFO(Service_ACC, "called");
ctx.WriteBuffer(profile_manager->GetAllUsers());
LOG_WARNING(Service_ACC, "(STUBBED) called");
// TODO(Subv): There is only one user for now.
const std::vector<u128> user_ids = {DEFAULT_USER_ID};
ctx.WriteBuffer(user_ids);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Module::Interface::ListOpenUsers(Kernel::HLERequestContext& ctx) {
LOG_INFO(Service_ACC, "called");
ctx.WriteBuffer(profile_manager->GetOpenUsers());
LOG_WARNING(Service_ACC, "(STUBBED) called");
// TODO(Subv): There is only one user for now.
const std::vector<u128> user_ids = {DEFAULT_USER_ID};
ctx.WriteBuffer(user_ids);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
LOG_INFO(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<UUID>(profile_manager->GetLastOpenedUser());
}
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
UUID user_id = rp.PopRaw<UUID>();
u128 user_id = rp.PopRaw<u128>();
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IProfile>(user_id, *profile_manager);
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
}
void Module::Interface::IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(profile_manager->CanSystemRegisterUser());
rb.PushIpcInterface<IProfile>(user_id);
LOG_DEBUG(Service_ACC, "called user_id=0x{:016X}{:016X}", user_id[1], user_id[0]);
}
void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
@@ -197,20 +166,22 @@ void Module::Interface::GetBaasAccountManagerForApplication(Kernel::HLERequestCo
LOG_DEBUG(Service_ACC, "called");
}
Module::Interface::Interface(std::shared_ptr<Module> module,
std::shared_ptr<ProfileManager> profile_manager, const char* name)
: ServiceFramework(name), module(std::move(module)),
profile_manager(std::move(profile_manager)) {}
void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(DEFAULT_USER_ID);
}
Module::Interface::~Interface() = default;
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)) {}
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module = std::make_shared<Module>();
auto profile_manager = std::make_shared<ProfileManager>();
std::make_shared<ACC_AA>(module, profile_manager)->InstallAsService(service_manager);
std::make_shared<ACC_SU>(module, profile_manager)->InstallAsService(service_manager);
std::make_shared<ACC_U0>(module, profile_manager)->InstallAsService(service_manager);
std::make_shared<ACC_U1>(module, profile_manager)->InstallAsService(service_manager);
std::make_shared<ACC_AA>(module)->InstallAsService(service_manager);
std::make_shared<ACC_SU>(module)->InstallAsService(service_manager);
std::make_shared<ACC_U0>(module)->InstallAsService(service_manager);
std::make_shared<ACC_U1>(module)->InstallAsService(service_manager);
}
} // namespace Service::Account

View File

@@ -8,17 +8,12 @@
namespace Service::Account {
class ProfileManager;
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
explicit Interface(std::shared_ptr<Module> module,
std::shared_ptr<ProfileManager> profile_manager, const char* name);
~Interface() override;
explicit Interface(std::shared_ptr<Module> module, const char* name);
void GetUserCount(Kernel::HLERequestContext& ctx);
void GetUserExistence(Kernel::HLERequestContext& ctx);
void ListAllUsers(Kernel::HLERequestContext& ctx);
void ListOpenUsers(Kernel::HLERequestContext& ctx);
@@ -26,11 +21,9 @@ public:
void GetProfile(Kernel::HLERequestContext& ctx);
void InitializeApplicationInfo(Kernel::HLERequestContext& ctx);
void GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx);
void IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> module;
std::shared_ptr<ProfileManager> profile_manager;
};
};

View File

@@ -6,8 +6,7 @@
namespace Service::Account {
ACC_AA::ACC_AA(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager)
: Module::Interface(std::move(module), std::move(profile_manager), "acc:aa") {
ACC_AA::ACC_AA(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:aa") {
static const FunctionInfo functions[] = {
{0, nullptr, "EnsureCacheAsync"},
{1, nullptr, "LoadCache"},

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