Compare commits

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9 Commits

Author SHA1 Message Date
yuzubot
dd9e63004b "Merge Tagged PR 1012" 2019-11-20 13:01:26 +00:00
yuzubot
e485423c72 "Merge Tagged PR 1340" 2019-11-20 13:01:25 +00:00
yuzubot
339e653a88 "Merge Tagged PR 1703" 2019-11-20 13:01:24 +00:00
yuzubot
c93c80bbdb "Merge Tagged PR 2365" 2019-11-20 13:01:24 +00:00
yuzubot
210c2add8a "Merge Tagged PR 2710" 2019-11-20 13:01:23 +00:00
yuzubot
343269883b "Merge Tagged PR 2945" 2019-11-20 13:01:23 +00:00
yuzubot
6e19c611ac "Merge Tagged PR 3114" 2019-11-20 13:01:22 +00:00
yuzubot
edd512064c "Merge Tagged PR 3130" 2019-11-20 13:01:21 +00:00
yuzubot
d1b0ad6928 "Merge Tagged PR 3141" 2019-11-20 13:01:21 +00:00
21 changed files with 401 additions and 64 deletions

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@@ -28,18 +28,14 @@ __declspec(noinline, noreturn)
}
#define ASSERT(_a_) \
do \
if (!(_a_)) { \
assert_noinline_call([] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
} \
while (0)
if (!(_a_)) { \
LOG_CRITICAL(Debug, "Assertion Failed!"); \
}
#define ASSERT_MSG(_a_, ...) \
do \
if (!(_a_)) { \
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
} \
while (0)
if (!(_a_)) { \
LOG_CRITICAL(Debug, "Assertion Failed! " __VA_ARGS__); \
}
#define UNREACHABLE() ASSERT_MSG(false, "Unreachable code!")
#define UNREACHABLE_MSG(...) ASSERT_MSG(false, __VA_ARGS__)

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@@ -66,6 +66,9 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
thread->SetMutexWaitAddress(0);
thread->SetCondVarWaitAddress(0);
thread->SetWaitHandle(0);
if (thread->GetStatus() == ThreadStatus::WaitCondVar) {
thread->GetOwnerProcess()->RemoveConditionVariableThread(thread);
}
auto* const lock_owner = thread->GetLockOwner();
// Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance

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@@ -7,6 +7,7 @@
#include "common/assert.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
@@ -78,7 +79,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
// thread.
ASSERT(requesting_thread == current_thread);
const u32 addr_value = Memory::Read32(address);
u32 addr_value = Memory::Read32(address);
// If the mutex isn't being held, just return success.
if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
@@ -89,6 +90,20 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
return ERR_INVALID_HANDLE;
}
// This a workaround where an unknown bug writes the mutex value to give ownership to a cond var
// waiting thread.
if (holding_thread->GetStatus() == ThreadStatus::WaitCondVar) {
if (holding_thread->GetMutexWaitAddress() == address) {
Release(address, holding_thread.get());
addr_value = Memory::Read32(address);
if (addr_value == 0)
return RESULT_SUCCESS;
else {
holding_thread = handle_table.Get<Thread>(addr_value & Mutex::MutexOwnerMask);
}
}
}
// Wait until the mutex is released
current_thread->SetMutexWaitAddress(address);
current_thread->SetWaitHandle(requesting_thread_handle);
@@ -104,14 +119,13 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
return RESULT_SUCCESS;
}
ResultCode Mutex::Release(VAddr address) {
ResultCode Mutex::Release(VAddr address, Thread* holding_thread) {
// The mutex address must be 4-byte aligned
if ((address % sizeof(u32)) != 0) {
return ERR_INVALID_ADDRESS;
}
auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(current_thread, address);
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(holding_thread, address);
// There are no more threads waiting for the mutex, release it completely.
if (thread == nullptr) {
@@ -120,7 +134,7 @@ ResultCode Mutex::Release(VAddr address) {
}
// Transfer the ownership of the mutex from the previous owner to the new one.
TransferMutexOwnership(address, current_thread, thread);
TransferMutexOwnership(address, holding_thread, thread);
u32 mutex_value = thread->GetWaitHandle();
@@ -141,7 +155,10 @@ ResultCode Mutex::Release(VAddr address) {
thread->SetWaitHandle(0);
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
system.PrepareReschedule();
if (thread->GetProcessorID() >= 0)
system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
if (holding_thread->GetProcessorID() >= 0)
system.CpuCore(holding_thread->GetProcessorID()).PrepareReschedule();
return RESULT_SUCCESS;
}

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@@ -29,7 +29,7 @@ public:
Handle requesting_thread_handle);
/// Releases the mutex at the specified address.
ResultCode Release(VAddr address);
ResultCode Release(VAddr address, Thread* holding_thread);
private:
Core::System& system;

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@@ -142,6 +142,52 @@ u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {
return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage();
}
void Process::InsertConditionVariableThread(SharedPtr<Thread> thread) {
auto it = cond_var_threads.begin();
while (it != cond_var_threads.end()) {
const SharedPtr<Thread> current_thread = *it;
if (current_thread->GetCondVarWaitAddress() < thread->GetCondVarWaitAddress()) {
if (current_thread->GetCondVarWaitAddress() == thread->GetCondVarWaitAddress()) {
if (current_thread->GetPriority() > thread->GetPriority()) {
cond_var_threads.insert(it, thread);
return;
}
} else {
cond_var_threads.insert(it, thread);
return;
}
}
++it;
}
cond_var_threads.push_back(thread);
}
void Process::RemoveConditionVariableThread(SharedPtr<Thread> thread) {
auto it = cond_var_threads.begin();
while (it != cond_var_threads.end()) {
const SharedPtr<Thread> current_thread = *it;
if (current_thread.get() == thread.get()) {
cond_var_threads.erase(it);
return;
}
++it;
}
UNREACHABLE();
}
std::vector<SharedPtr<Thread>> Process::GetConditionVariableThreads(const VAddr cond_var_addr) {
std::vector<SharedPtr<Thread>> result{};
auto it = cond_var_threads.begin();
while (it != cond_var_threads.end()) {
SharedPtr<Thread> current_thread = *it;
if (current_thread->GetCondVarWaitAddress() == cond_var_addr) {
result.push_back(current_thread);
}
++it;
}
return result;
}
void Process::RegisterThread(const Thread* thread) {
thread_list.push_back(thread);
}

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@@ -232,6 +232,15 @@ public:
return thread_list;
}
/// Insert a thread into the condition variable wait container
void InsertConditionVariableThread(SharedPtr<Thread> thread);
/// Remove a thread from the condition variable wait container
void RemoveConditionVariableThread(SharedPtr<Thread> thread);
/// Obtain all condition variable threads waiting for some address
std::vector<SharedPtr<Thread>> GetConditionVariableThreads(VAddr cond_var_addr);
/// Registers a thread as being created under this process,
/// adding it to this process' thread list.
void RegisterThread(const Thread* thread);
@@ -375,6 +384,9 @@ private:
/// List of threads that are running with this process as their owner.
std::list<const Thread*> thread_list;
/// List of threads waiting for a condition variable
std::list<SharedPtr<Thread>> cond_var_threads;
/// System context
Core::System& system;

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@@ -505,6 +505,11 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
return RESULT_TIMEOUT;
}
if (thread->IsSyncCancelled()) {
thread->SetSyncCancelled(false);
return ERR_SYNCHRONIZATION_CANCELED;
}
for (auto& object : objects) {
object->AddWaitingThread(thread);
}
@@ -578,7 +583,8 @@ static ResultCode ArbitrateUnlock(Core::System& system, VAddr mutex_addr) {
}
auto* const current_process = system.Kernel().CurrentProcess();
return current_process->GetMutex().Release(mutex_addr);
return current_process->GetMutex().Release(mutex_addr,
system.CurrentScheduler().GetCurrentThread());
}
enum class BreakType : u32 {
@@ -1615,17 +1621,20 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
ASSERT(thread);
const auto release_result = current_process->GetMutex().Release(mutex_addr);
SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
const auto release_result =
current_process->GetMutex().Release(mutex_addr, current_thread.get());
if (release_result.IsError()) {
return release_result;
}
SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->SetCondVarWaitAddress(condition_variable_addr);
current_thread->SetMutexWaitAddress(mutex_addr);
current_thread->SetWaitHandle(thread_handle);
current_thread->SetStatus(ThreadStatus::WaitCondVar);
current_thread->InvalidateWakeupCallback();
current_process->InsertConditionVariableThread(current_thread);
current_thread->WakeAfterDelay(nano_seconds);
@@ -1644,32 +1653,16 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
ASSERT(condition_variable_addr == Common::AlignDown(condition_variable_addr, 4));
// Retrieve a list of all threads that are waiting for this condition variable.
std::vector<SharedPtr<Thread>> waiting_threads;
const auto& scheduler = system.GlobalScheduler();
const auto& thread_list = scheduler.GetThreadList();
auto* const current_process = system.Kernel().CurrentProcess();
std::vector<SharedPtr<Thread>> waiting_threads =
current_process->GetConditionVariableThreads(condition_variable_addr);
for (const auto& thread : thread_list) {
if (thread->GetCondVarWaitAddress() == condition_variable_addr) {
waiting_threads.push_back(thread);
}
}
// Sort them by priority, such that the highest priority ones come first.
std::sort(waiting_threads.begin(), waiting_threads.end(),
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
return lhs->GetPriority() < rhs->GetPriority();
});
// Only process up to 'target' threads, unless 'target' is -1, in which case process
// Only process up to 'target' threads, unless 'target' is less equal 0, in which case process
// them all.
std::size_t last = waiting_threads.size();
if (target != -1)
if (target > 0)
last = std::min(waiting_threads.size(), static_cast<std::size_t>(target));
// If there are no threads waiting on this condition variable, just exit
if (last == 0)
return RESULT_SUCCESS;
for (std::size_t index = 0; index < last; ++index) {
auto& thread = waiting_threads[index];
@@ -1677,6 +1670,7 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
// liberate Cond Var Thread.
thread->SetCondVarWaitAddress(0);
current_process->RemoveConditionVariableThread(thread);
const std::size_t current_core = system.CurrentCoreIndex();
auto& monitor = system.Monitor();

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@@ -120,8 +120,11 @@ void Thread::ResumeFromWait() {
}
void Thread::CancelWait() {
ASSERT(GetStatus() == ThreadStatus::WaitSynch);
ClearWaitObjects();
if (GetSchedulingStatus() != ThreadSchedStatus::Paused) {
is_sync_cancelled = true;
return;
}
is_sync_cancelled = false;
SetWaitSynchronizationResult(ERR_SYNCHRONIZATION_CANCELED);
ResumeFromWait();
}
@@ -306,8 +309,16 @@ void Thread::UpdatePriority() {
return;
}
if (GetStatus() == ThreadStatus::WaitCondVar) {
owner_process->RemoveConditionVariableThread(this);
}
SetCurrentPriority(new_priority);
if (GetStatus() == ThreadStatus::WaitCondVar) {
owner_process->InsertConditionVariableThread(this);
}
if (!lock_owner) {
return;
}

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@@ -440,6 +440,14 @@ public:
is_running = value;
}
bool IsSyncCancelled() const {
return is_sync_cancelled;
}
void SetSyncCancelled(bool value) {
is_sync_cancelled = value;
}
private:
explicit Thread(KernelCore& kernel);
~Thread() override;
@@ -524,6 +532,7 @@ private:
u32 scheduling_state = 0;
bool is_running = false;
bool is_sync_cancelled = false;
std::string name;
};

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@@ -23,6 +23,8 @@ SharedPtr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_
transfer_memory->owner_permissions = permissions;
transfer_memory->owner_process = kernel.CurrentProcess();
transfer_memory->MapMemory(base_address, size, permissions);
return transfer_memory;
}

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@@ -51,17 +51,8 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
if (ShouldWait(thread.get()))
continue;
// A thread is ready to run if it's either in ThreadStatus::WaitSynch
// and the rest of the objects it is waiting on are ready.
bool ready_to_run = true;
if (thread_status == ThreadStatus::WaitSynch) {
ready_to_run = thread->AllWaitObjectsReady();
}
if (ready_to_run) {
candidate = thread.get();
candidate_priority = thread->GetPriority();
}
candidate = thread.get();
candidate_priority = thread->GetPriority();
}
return candidate;

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@@ -847,17 +847,16 @@ private:
void PopInteractiveOutData(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
const auto storage = applet->GetBroker().PopInteractiveDataToGame();
if (storage == nullptr) {
LOG_ERROR(Service_AM,
"storage is a nullptr. There is no data in the current interactive channel");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NO_DATA_IN_CHANNEL);
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IStorage>(std::move(*storage));
}

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@@ -88,6 +88,7 @@ std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToApplet() {
void AppletDataBroker::PushNormalDataFromGame(IStorage storage) {
in_channel.push_back(std::make_unique<IStorage>(storage));
pop_out_data_event.writable->Clear();
}
void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
@@ -97,6 +98,7 @@ void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
in_interactive_channel.push_back(std::make_unique<IStorage>(storage));
pop_interactive_out_data_event.writable->Clear();
}
void AppletDataBroker::PushInteractiveDataFromApplet(IStorage storage) {

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@@ -91,6 +91,7 @@ void SoftwareKeyboard::ExecuteInteractive() {
if (status == INTERACTIVE_STATUS_OK) {
complete = true;
broker.SignalStateChanged();
} else {
std::array<char16_t, SWKBD_OUTPUT_INTERACTIVE_BUFFER_SIZE / 2 - 2> string;
std::memcpy(string.data(), data.data() + 4, string.size() * 2);

View File

@@ -40,7 +40,10 @@ static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\")
return base;
return base->GetDirectoryRelative(dir_name);
const auto res = base->GetDirectoryRelative(dir_name);
if (res == nullptr)
return base->CreateDirectoryRelative(dir_name);
return res;
}
VfsDirectoryServiceWrapper::VfsDirectoryServiceWrapper(FileSys::VirtualDir backing_)

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@@ -9,6 +9,7 @@
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h"
#include "core/settings.h"
namespace Service::NIFM {
@@ -86,7 +87,12 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(RequestState::Connected);
if (Settings::values.bcat_backend == "none") {
rb.PushEnum(RequestState::NotSubmitted);
} else {
rb.PushEnum(RequestState::Connected);
}
}
void GetResult(Kernel::HLERequestContext& ctx) {
@@ -194,14 +200,22 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u8>(1);
if (Settings::values.bcat_backend == "none") {
rb.Push<u8>(0);
} else {
rb.Push<u8>(1);
}
}
void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u8>(1);
if (Settings::values.bcat_backend == "none") {
rb.Push<u8>(0);
} else {
rb.Push<u8>(1);
}
}
Core::System& system;
};

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@@ -22,6 +22,18 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
switch (static_cast<IoctlCommand>(command.raw)) {
case IoctlCommand::IocSetNVMAPfdCommand:
return SetNVMAPfd(input, output);
case IoctlCommand::IocSubmit:
return Submit(input, output);
case IoctlCommand::IocGetSyncpoint:
return GetSyncpoint(input, output);
case IoctlCommand::IocGetWaitbase:
return GetWaitbase(input, output);
case IoctlCommand::IocMapBuffer:
return MapBuffer(input, output);
case IoctlCommand::IocMapBufferEx:
return MapBufferEx(input, output);
case IoctlCommand::IocUnmapBufferEx:
return UnmapBufferEx(input, output);
}
UNIMPLEMENTED_MSG("Unimplemented ioctl");
@@ -30,11 +42,67 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
u32 nvhost_nvdec::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSetNvmapFD params{};
std::memcpy(&params, input.data(), input.size());
std::memcpy(&params, input.data(), sizeof(IoctlSetNvmapFD));
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
nvmap_fd = params.nvmap_fd;
return 0;
}
u32 nvhost_nvdec::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSubmit params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmit));
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
return 0;
}
u32 nvhost_nvdec::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetSyncpoint params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetSyncpoint));
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetSyncpoint));
return 0;
}
u32 nvhost_nvdec::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetWaitbase params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetWaitbase));
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetWaitbase));
return 0;
}
u32 nvhost_nvdec::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBuffer params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
params.address_1);
params.address_1 = 0;
params.address_2 = 0;
std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
return 0;
}
u32 nvhost_nvdec::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBufferEx params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBufferEx));
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
params.address_1);
params.address_1 = 0;
params.address_2 = 0;
std::memcpy(output.data(), &params, sizeof(IoctlMapBufferEx));
return 0;
}
u32 nvhost_nvdec::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlUnmapBufferEx params{};
std::memcpy(&params, input.data(), sizeof(IoctlUnmapBufferEx));
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
std::memcpy(output.data(), &params, sizeof(IoctlUnmapBufferEx));
return 0;
}
} // namespace Service::Nvidia::Devices

View File

@@ -23,16 +23,66 @@ public:
private:
enum class IoctlCommand : u32_le {
IocSetNVMAPfdCommand = 0x40044801,
IocSubmit = 0xC0400001,
IocGetSyncpoint = 0xC0080002,
IocGetWaitbase = 0xC0080003,
IocMapBuffer = 0xC01C0009,
IocMapBufferEx = 0xC0A40009,
IocUnmapBufferEx = 0xC0A4000A,
};
struct IoctlSetNvmapFD {
u32_le nvmap_fd;
};
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
static_assert(sizeof(IoctlSetNvmapFD) == 0x4, "IoctlSetNvmapFD is incorrect size");
struct IoctlSubmit {
INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit has incorrect size");
struct IoctlGetSyncpoint {
u32 unknown; // seems to be ignored? Nintendo added this
u32 value;
};
static_assert(sizeof(IoctlGetSyncpoint) == 0x08, "IoctlGetSyncpoint has incorrect size");
struct IoctlGetWaitbase {
u32 unknown; // seems to be ignored? Nintendo added this
u32 value;
};
static_assert(sizeof(IoctlGetWaitbase) == 0x08, "IoctlGetWaitbase has incorrect size");
struct IoctlMapBuffer {
u32 unknown;
u32 address_1;
u32 address_2;
INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
struct IoctlMapBufferEx {
u32 unknown;
u32 address_1;
u32 address_2;
INSERT_PADDING_BYTES(0x98); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlMapBufferEx) == 0xA4, "IoctlMapBufferEx has incorrect size");
struct IoctlUnmapBufferEx {
INSERT_PADDING_BYTES(0xA4); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlUnmapBufferEx) == 0xA4, "IoctlUnmapBufferEx has incorrect size");
u32_le nvmap_fd{};
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Service::Nvidia::Devices

View File

@@ -22,6 +22,18 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
switch (static_cast<IoctlCommand>(command.raw)) {
case IoctlCommand::IocSetNVMAPfdCommand:
return SetNVMAPfd(input, output);
case IoctlCommand::IocSubmit:
return Submit(input, output);
case IoctlCommand::IocGetSyncpoint:
return GetSyncpoint(input, output);
case IoctlCommand::IocGetWaitbase:
return GetWaitbase(input, output);
case IoctlCommand::IocMapBuffer:
return MapBuffer(input, output);
case IoctlCommand::IocMapBufferEx:
return MapBuffer(input, output);
case IoctlCommand::IocUnmapBufferEx:
return UnmapBufferEx(input, output);
}
UNIMPLEMENTED_MSG("Unimplemented ioctl");
@@ -30,11 +42,67 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSetNvmapFD params{};
std::memcpy(&params, input.data(), input.size());
std::memcpy(&params, input.data(), sizeof(IoctlSetNvmapFD));
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
nvmap_fd = params.nvmap_fd;
return 0;
}
u32 nvhost_vic::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSubmit params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmit));
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
return 0;
}
u32 nvhost_vic::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetSyncpoint params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetSyncpoint));
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetSyncpoint));
return 0;
}
u32 nvhost_vic::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetWaitbase params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetWaitbase));
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetWaitbase));
return 0;
}
u32 nvhost_vic::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBuffer params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
params.address_1);
params.address_1 = 0;
params.address_2 = 0;
std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
return 0;
}
u32 nvhost_vic::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBufferEx params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBufferEx));
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
params.address_1);
params.address_1 = 0;
params.address_2 = 0;
std::memcpy(output.data(), &params, sizeof(IoctlMapBufferEx));
return 0;
}
u32 nvhost_vic::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlUnmapBufferEx params{};
std::memcpy(&params, input.data(), sizeof(IoctlUnmapBufferEx));
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
std::memcpy(output.data(), &params, sizeof(IoctlUnmapBufferEx));
return 0;
}
} // namespace Service::Nvidia::Devices

View File

@@ -23,6 +23,12 @@ public:
private:
enum class IoctlCommand : u32_le {
IocSetNVMAPfdCommand = 0x40044801,
IocSubmit = 0xC0400001,
IocGetSyncpoint = 0xC0080002,
IocGetWaitbase = 0xC0080003,
IocMapBuffer = 0xC01C0009,
IocMapBufferEx = 0xC03C0009,
IocUnmapBufferEx = 0xC03C000A,
};
struct IoctlSetNvmapFD {
@@ -30,9 +36,53 @@ private:
};
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
struct IoctlSubmit {
INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit is incorrect size");
struct IoctlGetSyncpoint {
u32 unknown; // seems to be ignored? Nintendo added this
u32 value;
};
static_assert(sizeof(IoctlGetSyncpoint) == 0x8, "IoctlGetSyncpoint is incorrect size");
struct IoctlGetWaitbase {
u32 unknown; // seems to be ignored? Nintendo added this
u32 value;
};
static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size");
struct IoctlMapBuffer {
u32 unknown;
u32 address_1;
u32 address_2;
INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
struct IoctlMapBufferEx {
u32 unknown;
u32 address_1;
u32 address_2;
INSERT_PADDING_BYTES(0x30); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlMapBufferEx) == 0x3C, "IoctlMapBufferEx is incorrect size");
struct IoctlUnmapBufferEx {
INSERT_PADDING_BYTES(0x3C); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlUnmapBufferEx) == 0x3C, "IoctlUnmapBufferEx is incorrect size");
u32_le nvmap_fd{};
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Service::Nvidia::Devices

View File

@@ -32,6 +32,7 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config {
out += R"(
void main() {
gl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);
execute_vertex();
)";
if (ir_b) {