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135 Commits

Author SHA1 Message Date
Lioncash
b46a5c42ff buffer_queue: Make reference parameter of SetPreallocatedBuffer const
This is simply copied by value, so there's no need to make it a
modifiable reference.

While we're at it, make the names of the parameters match its
definition.
2018-08-09 03:08:14 -04:00
Lioncash
ff5024ee2a hle_ipc: Make WriteToOutgoingCommandBuffer()'s reference parameter const
This function doesn't modify anything within the reference Thread
instance.
2018-08-09 02:51:38 -04:00
bunnei
25ba4d1b68 Merge pull request #982 from bunnei/stub-unk-63
gl_shader_decompiler: Stub input attribute Unknown_63.
2018-08-08 22:28:18 -04:00
bunnei
2f4f4f147f Merge pull request #986 from mailwl/acc-loadimage
Service/Account: stub LoadImage function
2018-08-08 21:21:06 -04:00
bunnei
cf917a5e93 Merge pull request #976 from bunnei/shader-imm
gl_shader_decompiler: Let OpenGL interpret floats.
2018-08-08 19:17:01 -04:00
bunnei
9ceceb212f Merge pull request #981 from bunnei/cbuf-corrupt
maxwell_3d: Use correct const buffer size and check bounds.
2018-08-08 19:16:34 -04:00
bunnei
9f48454ea9 Merge pull request #978 from bunnei/fixioctl
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 19:16:14 -04:00
bunnei
cc2526dd51 Merge pull request #985 from bunnei/rt-r11g11b10
gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
2018-08-08 18:21:34 -04:00
bunnei
096b04f1a4 Merge pull request #979 from bunnei/vtx88
maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
2018-08-08 18:18:50 -04:00
bunnei
756e1e6f9b Merge pull request #975 from bunnei/am-stub
am: Stub SetScreenShotImageOrientation.
2018-08-08 16:46:45 -04:00
bunnei
599c011f40 Merge pull request #980 from bunnei/fix-logs
renderer_opengl: Use trace log in a few places.
2018-08-08 16:45:42 -04:00
bunnei
d224eb7c39 Merge pull request #966 from lioncash/modernize
common: Convert type traits templates over to variable template versions where applicable
2018-08-08 15:28:34 -04:00
bunnei
fd9da4232b Merge pull request #850 from DarkLordZach/icon-meta
Add Icons and Metadata Support
2018-08-08 12:27:19 -04:00
bunnei
507e6ae100 Merge pull request #968 from lioncash/vec
vector_math: Minor cleanups
2018-08-08 12:00:13 -04:00
bunnei
6a2f415298 Merge pull request #969 from lioncash/lz4
externals/CMakeLists: Add EXCLUDE_FROM_ALL to lz4's add_subdirectory() command
2018-08-08 11:59:14 -04:00
bunnei
448264e719 Merge pull request #958 from lioncash/nv-global
nvdrv: Get rid of global std::weak_ptr
2018-08-08 11:58:45 -04:00
mailwl
c0d44d3b2a Service/Account: stub LoadImage function 2018-08-08 14:42:54 +03:00
bunnei
f156a45c01 Merge pull request #972 from lioncash/catch
externals: Update catch to 2.3.0
2018-08-08 03:00:57 -04:00
bunnei
6a5d032809 Merge pull request #965 from lioncash/unused-files
hle: Remove unused romfs.cpp/.h
2018-08-08 03:00:38 -04:00
bunnei
4941e3d412 Merge pull request #974 from lioncash/acc
acc: Add missing function table entries for GetUserCount
2018-08-08 02:56:00 -04:00
bunnei
7bf422d58c gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
- Used by Super Mario Odyssey.
2018-08-08 02:42:14 -04:00
Mat M
9fde7d739a Merge pull request #983 from mailwl/hid-fix
hid: fix IsSixAxisSensorAtRest() response
2018-08-08 02:37:32 -04:00
mailwl
3c498189b6 hid: fix IsSixAxisSensorAtRest() response 2018-08-08 09:36:23 +03:00
bunnei
7f0d0a93f7 gl_shader_decompiler: Stub input attribute Unknown_63. 2018-08-08 02:35:59 -04:00
bunnei
57982df105 maxwell_3d: Use correct const buffer size and check bounds.
- Fixes mem corruption with Super Mario Odyssey and Pokkén Tournament DX.
2018-08-08 02:10:25 -04:00
bunnei
8c6338b6f9 renderer_opengl: Use trace log in a few places. 2018-08-08 01:53:23 -04:00
bunnei
c120ed7d18 maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8. 2018-08-08 01:50:53 -04:00
bunnei
0f834e2284 nvhost_gpu: Don't over copy IoctlSubmitGpfifo. 2018-08-08 01:49:47 -04:00
bunnei
e542356d0c gl_shader_decompiler: Let OpenGL interpret floats.
- Accuracy is lost in translation to string, e.g. with NaN.
- Needed for Super Mario Odyssey.
2018-08-08 01:45:23 -04:00
bunnei
b7fb9f2071 am: Stub SetScreenShotImageOrientation.
- Used by Super Mario Odyssey.
2018-08-08 00:41:35 -04:00
Lioncash
934a2b9604 acc: Add missing function table entries for GetUserCount
Given this is stubbed within the common module in
5ac7b84, it should be added to the other relevant tables as well.
2018-08-07 22:50:45 -04:00
bunnei
2bc296801a acc: Stub GetUserCount. (#973)
- Used by Pokken Tournament DX.
2018-08-07 22:39:12 -04:00
bunnei
80cfd88e4e Merge pull request #967 from lioncash/sign
file_util: Avoid sign-conversions in WriteArray() and ReadArray()
2018-08-07 22:37:00 -04:00
Lioncash
d378d98e26 nvdrv: Get rid of global std::weak_ptr
Rather than use global state, we can simply pass the instance into the
NVFlinger instance directly.
2018-08-07 21:53:05 -04:00
Lioncash
766c1a2d50 vector_math: Remove unimplemented function prototypes 2018-08-07 21:33:48 -04:00
Lioncash
5c323d96e0 vector_math: Make functions constexpr where applicable 2018-08-07 21:32:05 -04:00
Lioncash
4e3bc37791 vector_math: Convert typedefs to type aliases 2018-08-07 21:15:10 -04:00
Lioncash
a7d6efc520 common: Convert type traits templates over to variable template versions where applicable
Uses the C++17 inline variable variants
2018-08-07 19:34:47 -04:00
Lioncash
cd1a96f389 hle: Remove unused romfs.cpp/.h
These files are no longer used, so we can get rid of them.
2018-08-07 19:34:12 -04:00
Lioncash
62b0b83fd8 externals: Update catch to 2.3.0
Updates the library from 2.2.3 to 2.3.0
2018-08-07 19:26:13 -04:00
bunnei
825e8cb925 Merge pull request #971 from DarkLordZach/mbedtls-2.12.0
externals/mbedtls: Update to mbedtls v2.12.0
2018-08-07 19:25:50 -04:00
Zach Hilman
1fbb7aff1e externals/mbedtls: Update to mbedtls v2.12.0 2018-08-07 19:22:49 -04:00
bunnei
4fa3511a63 Merge pull request #964 from Hexagon12/lower-logs
Lowered down the logging for command processor methods
2018-08-07 19:00:19 -04:00
Hexagon12
7139f05fc5 Fixed the sRGB pixel format (#963)
* Changed the sRGB pixel format return

* Add a message about SRGBA -> RGBA conversion
2018-08-07 18:59:50 -04:00
Lioncash
e530f82dd3 externals/CMakeLists: Add EXCLUDE_FROM_ALL to lz4's add_subdirectory() command
We don't need to build the lz4 CLI tool, or anything else. We just want
to build in the library statically, so we specify this to ensure that.
Now, we don't potentially build unnecessary targets.
2018-08-07 18:40:52 -04:00
Zach Hilman
1abfd4166e configure_gamelist: Use explicit QVariant constructor 2018-08-07 17:10:10 -04:00
bunnei
b9829a05be Merge pull request #920 from DarkLordZach/titlekey
content_archive: Add support for titlekey cryptography
2018-08-07 17:01:25 -04:00
bunnei
7ed8565978 Merge pull request #957 from lioncash/event
nvflinger: Correct typo in name of composition event
2018-08-07 15:56:51 -04:00
bunnei
6576bc8927 Merge pull request #954 from lioncash/hid
services/hid: Add ActivateNpadWithRevision() to the hid function info array
2018-08-07 15:56:34 -04:00
bunnei
2d57cbaec1 Merge pull request #960 from lioncash/apm
service/apm: Add the apm:sys service
2018-08-07 14:57:12 -04:00
bunnei
3242e7c164 Merge pull request #950 from lioncash/hotkey
qt/hotkey: Get rid of global hotkey map instance
2018-08-07 14:45:45 -04:00
bunnei
c707240685 Merge pull request #948 from hcorion/fix-mbedtls-installing-files
CMakeLists: Make mbedtls and cubeb not install headers and libraries
2018-08-07 14:27:43 -04:00
bunnei
573a66c23d Merge pull request #955 from lioncash/view
nvflinger: Use std::string_view in OpenDisplay()
2018-08-07 14:26:51 -04:00
bunnei
97c6f984dc Merge pull request #953 from lioncash/time
service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
2018-08-07 14:25:52 -04:00
bunnei
07595987ac Merge pull request #959 from KAMiKAZOW/cubeb-compilation
Make building cubeb optional
2018-08-07 14:25:17 -04:00
bunnei
b09c4f45c7 Merge pull request #956 from lioncash/nv
nvdrv: Get rid of indirect inclusions
2018-08-07 14:23:32 -04:00
Lioncash
0735a0c8a1 file_util: Avoid sign-conversions in WriteArray() and ReadArray()
Prevents compiler warnings.
2018-08-07 13:51:37 -04:00
Hexagon12
bc6d91a103 Lowered down the logging for methods 2018-08-07 19:51:40 +03:00
bunnei
c392650e21 Merge pull request #952 from lioncash/usb
service: Add usb services
2018-08-07 11:27:49 -04:00
bunnei
8f73f41824 Merge pull request #949 from lioncash/priv
client_port: Make all data members private
2018-08-07 11:20:26 -04:00
bunnei
c4397ec77e Merge pull request #951 from lioncash/glad
externals: Update glad to 0.1.26
2018-08-07 11:20:02 -04:00
bunnei
438d9aa407 Merge pull request #961 from DarkLordZach/nca-as-drd-scope
loader: Fix scope error in DeconstructedRomDirectory
2018-08-07 11:18:52 -04:00
Zach Hilman
3e81c09094 loader: Fix scope error in DeconstructedRomDirectory 2018-08-07 10:37:38 -04:00
Lioncash
12ab5a0547 service/apm: Add the apm:sys service
Adds the basic skeleton of the apm:sys service based off the information
on Switch Brew.
2018-08-07 10:05:26 -04:00
Lioncash
d3f64785d1 nvflinger: Correct typo in name of composition event 2018-08-07 09:03:52 -04:00
Lioncash
300ab211e8 nvdrv: Make Ioctl()'s definition match its prototype
The only reason this wasn't a compilation error is because we use
little-endian systems.
2018-08-07 08:57:11 -04:00
Lioncash
fa8017295b nvdrv: Get rid of indirect inclusions 2018-08-07 08:54:50 -04:00
Lioncash
e40b0cf437 nvflinger: Get rid of indirect inclusions 2018-08-07 08:32:05 -04:00
Lioncash
7e49881b7f nvflinger: Use std::string_view in OpenDisplay()
We don't need to use a std::string here, given all that's done is
comparing the character sequence against another. This allows passing
regular const char* without needing to heap allocate.
2018-08-07 08:32:06 -04:00
KAMiKAZOW
0f5c4615ae Make building cubeb optional 2018-08-07 13:21:56 +02:00
Lioncash
890e543304 services/hid: Add ActivateNpadWithRevision() to the hid function info array
Updated based off the information on Switch Brew.
2018-08-07 03:23:20 -04:00
Lioncash
20c976ff2a service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
Updates the ID of these based off the information on Switch Brew.
2018-08-07 03:18:07 -04:00
Lioncash
45bc449ff9 service: Add usb services
Adds basic skeleton for the usb services based off the information provided by Switch Brew.
2018-08-07 03:14:03 -04:00
Lioncash
c8f6754417 qt/hotkey: Get rid of global hotkey map instance
Instead, we make a proper registry class and house it within the main
window, then pass it to whatever needs access to the loaded hotkeys.

This way, we avoid a global variable, and don't need to initialize a
std::map instance before the program can do anything.
2018-08-07 02:28:17 -04:00
Lioncash
0db0e4c8f3 externals: Update glad to 0.1.26
Updates the library from 0.1.25. Mainly fixes issues related to macOS,
but we may as well update the library.
2018-08-07 02:24:34 -04:00
Zach Hilman
91cfe70301 loader: Add icon and title support to XCI 2018-08-06 23:13:42 -04:00
Zach Hilman
e4422b09b6 Fix missing qjpeg DLL 2018-08-06 23:06:33 -04:00
Zach Hilman
5927cf0e17 Use const where applicable 2018-08-06 23:06:33 -04:00
Zach Hilman
9e88f03e75 Avoid parsing RomFS to directory in NCA 2018-08-06 23:06:33 -04:00
Lioncash
da2f00ab7d client_port: Make all data members private
These members don't need to be entirely exposed, we can instead expose
an API to operate on them without directly needing to mutate them

We can also guard against overflow/API misuse this way as well, given
active_sessions is an unsigned value.
2018-08-06 23:05:17 -04:00
bunnei
826b1394e8 Merge pull request #931 from DarkLordZach/nca-as-drd
loader: Make AppLoader_NCA rely on directory loading code
2018-08-06 22:02:41 -04:00
bunnei
0c3c91e41c Merge pull request #947 from lioncash/encoding
game_list: Use QString::fromStdString() where applicable instead of c_str()
2018-08-06 22:02:01 -04:00
Hedges
e2b74f6354 GDBStub works with both Unicorn and Dynarmic now (#941)
* GDBStub works with both Unicorn and Dynarmic now

* Tidy up
2018-08-06 22:01:24 -04:00
bunnei
e218d79cc2 Merge pull request #943 from lioncash/decl
game_list: Join declarations and assignments in onTextChanged()
2018-08-06 22:00:49 -04:00
bunnei
75df8a3969 Merge pull request #946 from lioncash/compress
qt/main: Collapse if statement in UpdateRecentFiles()
2018-08-06 21:34:20 -04:00
bunnei
645d35ac32 Merge pull request #944 from lioncash/menu
qt: Don't show error dialog when canceling the Load Folder dialog
2018-08-06 21:33:23 -04:00
bunnei
168958f8e2 Merge pull request #942 from lioncash/default
qt: Minor cleanup-related changes
2018-08-06 21:32:25 -04:00
Zion Nimchuk
e3321c2e00 Make mbedtls and cubeb not install headers and libraries 2018-08-06 18:32:07 -07:00
bunnei
f179e87864 Merge pull request #940 from lioncash/private
kernel/event: Make data members private
2018-08-06 21:31:25 -04:00
bunnei
cf82358ee6 Merge pull request #936 from bunnei/avoid-copies
gl_rasterizer_cache: Avoid superfluous surface copies.
2018-08-06 21:29:29 -04:00
bunnei
83ef37ca37 Merge pull request #934 from lioncash/chrono
core_timing: Make GetGlobalTimeUs() return std::chrono::microseconds
2018-08-06 18:03:05 -04:00
James Rowe
bf51bbffcb Merge pull request #945 from lioncash/exist
qt/main: Better file-existence checking within OnMenuRecentFile() and UpdateUITheme()
2018-08-06 13:54:15 -06:00
Lioncash
96b6ad11c1 qt/main: Avoid sign conversions in UpdateRecentFiles()
This was intermixing signed and unsigned values when they could all just
be signed.
2018-08-06 15:42:44 -04:00
Lioncash
10d693b9c2 game_list: Remove unnecessary conversion to std::string in ValidateEntry()
We can just use the file interfaces that Qt provides to prevent needing
to convert to std::string.
2018-08-06 15:06:29 -04:00
Lioncash
a5ac53dd4c game_list: Use QString::fromStdString() where applicable instead of c_str()
The codec used by Qt for const char* and std::string don't necessarily
have to be the same depending on locale. Therefore, we should be using
the correct functions to do the conversions.
2018-08-06 15:06:30 -04:00
Lioncash
251e92513a game_list: Join declarations and assignments in onTextChanged()
There's no need to keep these separate from one another.
2018-08-06 14:35:40 -04:00
Lioncash
cf983888cc qt/main: Collapse if statement in UpdateRecentFiles()
Given the function accepts a boolean, we don't need to use an if
statement here and repeat ourselves.
2018-08-06 14:32:28 -04:00
Lioncash
2b2dc00bfd qt/main: Better file-existence checking within OnMenuRecentFile() and UpdateUITheme()
In OnMenuRecentFile() we don't need to construct a QFileInfo instance
just to check if a file exists, we can just use the static member
function to do that (which Qt's documentation also notes as quicker than
constructing an instance).

In UpdateUITheme(), we just want to try and open the file and check the
success of that operation. Technically speaking, between the existence
check and the open call, the file can be deleted or moved, but still
appear to succeed in code. i.e.

1. Existence check -> Returns true
2. File is moved/deleted
3. Open is called, the return value of which isn't checked
4. Nonsense behavior

This way we combine the existence check and the open into one.
2018-08-06 14:17:13 -04:00
Lioncash
d33f641912 qt: Don't show error dialog when canceling the Load Folder dialog
Previously, when canceling out of the Load Folder dialog, a user would
get an error dialog about the selected folder not containing a main
file, however, by canceling out of the dialog, no selection was actually
made.
2018-08-06 14:02:34 -04:00
Lioncash
9764b4ec0e qt/game_list_p: Remove redundant base class constructor invocations
These occur automatically without the need to call them. While we're at
it, also std::move the QString instance into its member variable.
2018-08-06 13:42:12 -04:00
Lioncash
7846295a8f qt: Add missing override specifiers where applicable 2018-08-06 13:29:14 -04:00
Lioncash
00a68c5eea qt: Default destructors where applicable
Makes code consistent with our style of defaulting special member
functions where applicable.
2018-08-06 13:27:08 -04:00
Lioncash
2feb1a8ba6 kernel/event: Make data members private
Instead we can simply provide accessors to the required data instead of
giving external read/write access to the variables directly.
2018-08-06 12:53:02 -04:00
bunnei
1ac45342dd Merge pull request #933 from lioncash/memory
memory: Correct prototype of ZeroBlock
2018-08-06 12:34:57 -04:00
Mat M
37adf04dcd Merge pull request #937 from mailwl/audout-fix
Service/Audio: audout_a.cpp: remove pragma once
2018-08-06 05:32:23 -04:00
mailwl
2ea0f0fd16 Service/Audio: audout_a.cpp: remove pragma once 2018-08-06 12:29:27 +03:00
bunnei
904d7eaa94 maxwell_3d: Remove outdated assert. 2018-08-05 23:57:19 -04:00
bunnei
57eb936200 gl_rasterizer_cache: Avoid superfluous surface copies. 2018-08-05 23:40:03 -04:00
bunnei
0b80bbeb95 Merge pull request #932 from lioncash/func
core_timing: Use transparent functors where applicable
2018-08-05 23:37:53 -04:00
bunnei
f1b93d63d1 Merge pull request #929 from lioncash/addr
gdbstub: Minor changes
2018-08-05 23:36:26 -04:00
bunnei
03b7ebbc08 Merge pull request #930 from lioncash/thread
address_arbiter: Return by value from GetThreadsWaitingOnAddress()
2018-08-05 23:35:59 -04:00
bunnei
bb21c2198a Merge pull request #925 from bunnei/audren
Implement audren audio output
2018-08-05 23:35:22 -04:00
Lioncash
6c56754322 perf_stats: Correct literal used for MAX_LAG_TIME_US
ms is shorthand for milliseconds, not microseconds, and given there's no
comment indicating that this was intentional, it probably wasn't.
2018-08-05 22:12:58 -04:00
Lioncash
a0c3a46aa9 core_timing: Make GetGlobalTimeUs() return std::chrono::microseconds
Enforces the time unit being returned and also allows using the standard
time utilities to manipulate it.
2018-08-05 22:07:30 -04:00
Lioncash
2a7a2b739b memory: Make prototype parameter names match their definitions
Keeps the code consistent.
2018-08-05 21:39:09 -04:00
Lioncash
4aa31b0618 memory: Correct prototype of ZeroBlock
Previously, the prototype wasn't matching the definition, which has a
Processor parameter before the destination address.
2018-08-05 21:39:06 -04:00
Lioncash
2fc5c783ed memory: Remove unnecessary const qualifiers in prototypes
These aren't necessary, as value-wise const only matters in the
definition.
2018-08-05 21:38:22 -04:00
Lioncash
6edd828101 core_timing: Convert typedef into a type alias
Makes the alias a little more readable from left-to-right.
2018-08-05 21:27:14 -04:00
Lioncash
d9815b523b core_timing: Use transparent functors where applicable
Gets rid of the need to hardcode the type in multiple places. This will
now be deduced automatically, based off the elements in the container
being provided to the algorithm.
2018-08-05 21:19:24 -04:00
Zach Hilman
7f9430f7ae loader: Make AppLoader_NCA rely on directory loading code
Eliminates duplicate code shared between their Load methods, after all the only difference is how the romfs is handled.
2018-08-05 18:28:15 -04:00
bunnei
c8e5c74092 Merge pull request #927 from bunnei/fix-texs
gl_shader_decompiler: Fix TEXS mask and dest.
2018-08-05 16:42:21 -04:00
Lioncash
00f7e584ce gdbstub: Use type alias for breakpoint maps
Rather than having to type out the full std::map type signature, we can
just use a straightforward alias. While we're at it, rename
GetBreakpointList to GetBreakpointMap, which makes the name more
accurate. We can also get rid of unnecessary u64 static_casts, since
VAddr is an alias for a u64.
2018-08-05 16:41:22 -04:00
Lioncash
89c076b4b1 gdbstub: Move all file-static variables into the GDBStub namespace
Keeps everything under the same namespace. While we're at it, enclose
them all within an inner anonymous namespace.
2018-08-05 16:41:18 -04:00
bunnei
c0af42d6eb Merge pull request #912 from lioncash/global-var
video_core: Eliminate the g_renderer global variable
2018-08-05 16:37:39 -04:00
Lioncash
ca96f8db4e gdbstub: Replace PAddr alias with VAddr
In all cases, a virtual address is being passed in, not a physical one.
2018-08-05 15:56:01 -04:00
bunnei
fd715e54a1 gl_shader_decompiler: Fix TEXS mask and dest. 2018-08-05 01:47:09 -04:00
bunnei
b46df98e93 audio_core: Implement audren_u audio playback. 2018-08-04 21:54:30 -04:00
bunnei
1dee8ceda1 audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
bunnei
f1cb3903ac audio_core: Port codec code from Citra for ADPCM decoding. 2018-08-04 18:22:58 -04:00
bunnei
02fccc0940 cubeb_sink: Support variable sample_rate and num_channels. 2018-08-04 15:30:10 -04:00
Zach Hilman
2cc962e171 content_archive: Add support for titlekey cryptography 2018-08-04 14:57:21 -04:00
bunnei
34b3f83498 audio_core: Sinks need unique names as well. 2018-08-04 14:34:12 -04:00
bunnei
9f846d3aa4 audio_core: Streams need unique names for CoreTiming. 2018-08-04 14:34:12 -04:00
Lioncash
2665457f4a renderer_base: Make Rasterizer() return the rasterizer by reference
All calling code assumes that the rasterizer will be in a valid state,
which is a totally fine assumption. The only way the rasterizer wouldn't
be is if initialization is done incorrectly or fails, which is checked
against in System::Init().
2018-08-04 02:36:58 -04:00
Lioncash
6030c5ce41 video_core: Eliminate the g_renderer global variable
We move the initialization of the renderer to the core class, while
keeping the creation of it and any other specifics in video_core. This
way we can ensure that the renderer is initialized and doesn't give
unfettered access to the renderer. This also makes dependencies on types
more explicit.

For example, the GPU class doesn't need to depend on the
existence of a renderer, it only needs to care about whether or not it
has a rasterizer, but since it was accessing the global variable, it was
also making the renderer a part of its dependency chain. By adjusting
the interface, we can get rid of this dependency.
2018-08-04 02:36:57 -04:00
152 changed files with 5647 additions and 4391 deletions

View File

@@ -4,8 +4,10 @@ function(copy_yuzu_Qt5_deps target_dir)
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
set(PLATFORMS ${DLL_DEST}platforms/)
set(STYLES ${DLL_DEST}styles/)
set(IMAGEFORMATS ${DLL_DEST}imageformats/)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
icudt*.dll
icuin*.dll
@@ -17,4 +19,5 @@ function(copy_yuzu_Qt5_deps target_dir)
)
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS} qjpeg$<$<CONFIG:Debug>:d>.*)
endfunction(copy_yuzu_Qt5_deps)

View File

@@ -117,6 +117,7 @@ after_build:
mkdir $RELEASE_DIST
mkdir $RELEASE_DIST/platforms
mkdir $RELEASE_DIST/styles
mkdir $RELEASE_DIST/imageformats
# copy the compiled binaries and other release files to the release folder
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
@@ -140,6 +141,9 @@ after_build:
# copy the qt windows vista style dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/styles/qwindowsvistastyle.dll" -force -destination "$RELEASE_DIST/styles"
# copy the qt jpeg imageformat dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/imageformats/qjpeg.dll" -force -destination "$RELEASE_DIST/imageformats"
7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
7z a $MINGW_SEVENZIP $RELEASE_DIST
}

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@@ -32,11 +32,11 @@ add_subdirectory(inih)
# lz4
set(LZ4_BUNDLED_MODE ON)
add_subdirectory(lz4/contrib/cmake_unofficial)
add_subdirectory(lz4/contrib/cmake_unofficial EXCLUDE_FROM_ALL)
target_include_directories(lz4_static INTERFACE ./lz4/lib)
# mbedtls
add_subdirectory(mbedtls)
add_subdirectory(mbedtls EXCLUDE_FROM_ALL)
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
# MicroProfile
@@ -62,5 +62,5 @@ target_include_directories(opus INTERFACE ./opus/include)
# Cubeb
if(ENABLE_CUBEB)
set(BUILD_TESTS OFF CACHE BOOL "")
add_subdirectory(cubeb)
add_subdirectory(cubeb EXCLUDE_FROM_ALL)
endif()

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

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@@ -1,9 +1,11 @@
add_library(audio_core STATIC
audio_out.cpp
audio_out.h
audio_renderer.cpp
audio_renderer.h
buffer.h
cubeb_sink.cpp
cubeb_sink.h
codec.cpp
codec.h
null_sink.h
stream.cpp
stream.h
@@ -11,6 +13,8 @@ add_library(audio_core STATIC
sink_details.cpp
sink_details.h
sink_stream.h
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
)
create_target_directory_groups(audio_core)

View File

@@ -27,16 +27,16 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
return {};
}
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels,
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
Stream::ReleaseCallback&& release_callback) {
if (!sink) {
const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id);
sink = sink_details.factory(Settings::values.audio_device_id);
}
return std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels),
std::move(release_callback),
sink->AcquireSinkStream(sample_rate, num_channels));
return std::make_shared<Stream>(
sample_rate, ChannelsToStreamFormat(num_channels), std::move(release_callback),
sink->AcquireSinkStream(sample_rate, num_channels, name), std::move(name));
}
std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
@@ -51,7 +51,7 @@ void AudioOut::StopStream(StreamPtr stream) {
stream->Stop();
}
bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data) {
bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data) {
return stream->QueueBuffer(std::make_shared<Buffer>(tag, std::move(data)));
}

View File

@@ -5,6 +5,7 @@
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "audio_core/buffer.h"
@@ -20,7 +21,7 @@ namespace AudioCore {
class AudioOut {
public:
/// Opens a new audio stream
StreamPtr OpenStream(u32 sample_rate, u32 num_channels,
StreamPtr OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
Stream::ReleaseCallback&& release_callback);
/// Returns a vector of recently released buffers specified by tag for the specified stream
@@ -33,7 +34,7 @@ public:
void StopStream(StreamPtr stream);
/// Queues a buffer into the specified audio stream, returns true on success
bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data);
bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data);
private:
SinkPtr sink;

View File

@@ -0,0 +1,234 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/audio_renderer.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/memory.h"
namespace AudioCore {
constexpr u32 STREAM_SAMPLE_RATE{48000};
constexpr u32 STREAM_NUM_CHANNELS{2};
AudioRenderer::AudioRenderer(AudioRendererParameter params,
Kernel::SharedPtr<Kernel::Event> buffer_event)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count) {
audio_core = std::make_unique<AudioCore::AudioOut>();
stream = audio_core->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
[=]() { buffer_event->Signal(); });
audio_core->StartStream(stream);
QueueMixedBuffer(0);
QueueMixedBuffer(1);
QueueMixedBuffer(2);
}
std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
// Copy UpdateDataHeader struct
UpdateDataHeader config{};
std::memcpy(&config, input_params.data(), sizeof(UpdateDataHeader));
u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
// Copy MemoryPoolInfo structs
std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
std::memcpy(mem_pool_info.data(),
input_params.data() + sizeof(UpdateDataHeader) + config.behavior_size,
memory_pool_count * sizeof(MemoryPoolInfo));
// Copy VoiceInfo structs
size_t offset{sizeof(UpdateDataHeader) + config.behavior_size + config.memory_pools_size +
config.voice_resource_size};
for (auto& voice : voices) {
std::memcpy(&voice.Info(), input_params.data() + offset, sizeof(VoiceInfo));
offset += sizeof(VoiceInfo);
}
// Update voices
for (auto& voice : voices) {
voice.UpdateState();
if (!voice.GetInfo().is_in_use) {
continue;
}
if (voice.GetInfo().is_new) {
voice.SetWaveIndex(voice.GetInfo().wave_buffer_head);
}
}
// Update memory pool state
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
for (size_t index = 0; index < memory_pool.size(); ++index) {
if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
memory_pool[index].state = MemoryPoolStates::Attached;
} else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
memory_pool[index].state = MemoryPoolStates::Detached;
}
}
// Release previous buffers and queue next ones for playback
ReleaseAndQueueBuffers();
// Copy output header
UpdateDataHeader response_data{worker_params};
std::vector<u8> output_params(response_data.total_size);
std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
// Copy output memory pool entries
std::memcpy(output_params.data() + sizeof(UpdateDataHeader), memory_pool.data(),
response_data.memory_pools_size);
// Copy output voice status
size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size};
for (const auto& voice : voices) {
std::memcpy(output_params.data() + voice_out_status_offset, &voice.GetOutStatus(),
sizeof(VoiceOutStatus));
voice_out_status_offset += sizeof(VoiceOutStatus);
}
return output_params;
}
void AudioRenderer::VoiceState::SetWaveIndex(size_t index) {
wave_index = index & 3;
is_refresh_pending = true;
}
std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(size_t sample_count) {
if (!IsPlaying()) {
return {};
}
if (is_refresh_pending) {
RefreshBuffer();
}
const size_t max_size{samples.size() - offset};
const size_t dequeue_offset{offset};
size_t size{sample_count * STREAM_NUM_CHANNELS};
if (size > max_size) {
size = max_size;
}
out_status.played_sample_count += size / STREAM_NUM_CHANNELS;
offset += size;
const auto& wave_buffer{info.wave_buffer[wave_index]};
if (offset == samples.size()) {
offset = 0;
if (!wave_buffer.is_looping) {
SetWaveIndex(wave_index + 1);
}
out_status.wave_buffer_consumed++;
if (wave_buffer.end_of_stream) {
info.play_state = PlayState::Paused;
}
}
return {samples.begin() + dequeue_offset, samples.begin() + dequeue_offset + size};
}
void AudioRenderer::VoiceState::UpdateState() {
if (is_in_use && !info.is_in_use) {
// No longer in use, reset state
is_refresh_pending = true;
wave_index = 0;
offset = 0;
out_status = {};
}
is_in_use = info.is_in_use;
}
void AudioRenderer::VoiceState::RefreshBuffer() {
std::vector<s16> new_samples(info.wave_buffer[wave_index].buffer_sz / sizeof(s16));
Memory::ReadBlock(info.wave_buffer[wave_index].buffer_addr, new_samples.data(),
info.wave_buffer[wave_index].buffer_sz);
switch (static_cast<Codec::PcmFormat>(info.sample_format)) {
case Codec::PcmFormat::Int16: {
// PCM16 is played as-is
break;
}
case Codec::PcmFormat::Adpcm: {
// Decode ADPCM to PCM16
Codec::ADPCM_Coeff coeffs;
Memory::ReadBlock(info.additional_params_addr, coeffs.data(), sizeof(Codec::ADPCM_Coeff));
new_samples = Codec::DecodeADPCM(reinterpret_cast<u8*>(new_samples.data()),
new_samples.size() * sizeof(s16), coeffs, adpcm_state);
break;
}
default:
LOG_CRITICAL(Audio, "Unimplemented sample_format={}", info.sample_format);
UNREACHABLE();
break;
}
switch (info.channel_count) {
case 1:
// 1 channel is upsampled to 2 channel
samples.resize(new_samples.size() * 2);
for (size_t index = 0; index < new_samples.size(); ++index) {
samples[index * 2] = new_samples[index];
samples[index * 2 + 1] = new_samples[index];
}
break;
case 2: {
// 2 channel is played as is
samples = std::move(new_samples);
break;
}
default:
LOG_CRITICAL(Audio, "Unimplemented channel_count={}", info.channel_count);
UNREACHABLE();
break;
}
is_refresh_pending = false;
}
static constexpr s16 ClampToS16(s32 value) {
return static_cast<s16>(std::clamp(value, -32768, 32767));
}
void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
constexpr size_t BUFFER_SIZE{512};
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
for (auto& voice : voices) {
if (!voice.IsPlaying()) {
continue;
}
size_t offset{};
s64 samples_remaining{BUFFER_SIZE};
while (samples_remaining > 0) {
const std::vector<s16> samples{voice.DequeueSamples(samples_remaining)};
if (samples.empty()) {
break;
}
samples_remaining -= samples.size();
for (const auto& sample : samples) {
const s32 buffer_sample{buffer[offset]};
buffer[offset++] =
ClampToS16(buffer_sample + static_cast<s32>(sample * voice.GetInfo().volume));
}
}
}
audio_core->QueueBuffer(stream, tag, std::move(buffer));
}
void AudioRenderer::ReleaseAndQueueBuffers() {
const auto released_buffers{audio_core->GetTagsAndReleaseBuffers(stream, 2)};
for (const auto& tag : released_buffers) {
QueueMixedBuffer(tag);
}
}
} // namespace AudioCore

View File

@@ -0,0 +1,206 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
#include <vector>
#include "audio_core/audio_out.h"
#include "audio_core/codec.h"
#include "audio_core/stream.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/kernel/event.h"
namespace AudioCore {
enum class PlayState : u8 {
Started = 0,
Stopped = 1,
Paused = 2,
};
struct AudioRendererParameter {
u32_le sample_rate;
u32_le sample_count;
u32_le unknown_8;
u32_le unknown_c;
u32_le voice_count;
u32_le sink_count;
u32_le effect_count;
u32_le unknown_1c;
u8 unknown_20;
INSERT_PADDING_BYTES(3);
u32_le splitter_count;
u32_le unknown_2c;
INSERT_PADDING_WORDS(1);
u32_le revision;
};
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
enum class MemoryPoolStates : u32 { // Should be LE
Invalid = 0x0,
Unknown = 0x1,
RequestDetach = 0x2,
Detached = 0x3,
RequestAttach = 0x4,
Attached = 0x5,
Released = 0x6,
};
struct MemoryPoolEntry {
MemoryPoolStates state;
u32_le unknown_4;
u32_le unknown_8;
u32_le unknown_c;
};
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
struct MemoryPoolInfo {
u64_le pool_address;
u64_le pool_size;
MemoryPoolStates pool_state;
INSERT_PADDING_WORDS(3); // Unknown
};
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
struct BiquadFilter {
u8 enable;
INSERT_PADDING_BYTES(1);
std::array<s16_le, 3> numerator;
std::array<s16_le, 2> denominator;
};
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
struct WaveBuffer {
u64_le buffer_addr;
u64_le buffer_sz;
s32_le start_sample_offset;
s32_le end_sample_offset;
u8 is_looping;
u8 end_of_stream;
u8 sent_to_server;
INSERT_PADDING_BYTES(5);
u64 context_addr;
u64 context_sz;
INSERT_PADDING_BYTES(8);
};
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
struct VoiceInfo {
u32_le id;
u32_le node_id;
u8 is_new;
u8 is_in_use;
PlayState play_state;
u8 sample_format;
u32_le sample_rate;
u32_le priority;
u32_le sorting_order;
u32_le channel_count;
float_le pitch;
float_le volume;
std::array<BiquadFilter, 2> biquad_filter;
u32_le wave_buffer_count;
u32_le wave_buffer_head;
INSERT_PADDING_WORDS(1);
u64_le additional_params_addr;
u64_le additional_params_sz;
u32_le mix_id;
u32_le splitter_info_id;
std::array<WaveBuffer, 4> wave_buffer;
std::array<u32_le, 6> voice_channel_resource_ids;
INSERT_PADDING_BYTES(24);
};
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
struct VoiceOutStatus {
u64_le played_sample_count;
u32_le wave_buffer_consumed;
u32_le voice_drops_count;
};
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
struct UpdateDataHeader {
UpdateDataHeader() {}
explicit UpdateDataHeader(const AudioRendererParameter& config) {
revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
behavior_size = 0xb0;
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
voices_size = config.voice_count * 0x10;
voice_resource_size = 0x0;
effects_size = config.effect_count * 0x10;
mixes_size = 0x0;
sinks_size = config.sink_count * 0x20;
performance_manager_size = 0x10;
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
effects_size + sinks_size + performance_manager_size;
}
u32_le revision;
u32_le behavior_size;
u32_le memory_pools_size;
u32_le voices_size;
u32_le voice_resource_size;
u32_le effects_size;
u32_le mixes_size;
u32_le sinks_size;
u32_le performance_manager_size;
INSERT_PADDING_WORDS(6);
u32_le total_size;
};
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
class AudioRenderer {
public:
AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event);
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
void QueueMixedBuffer(Buffer::Tag tag);
void ReleaseAndQueueBuffers();
private:
class VoiceState {
public:
bool IsPlaying() const {
return is_in_use && info.play_state == PlayState::Started;
}
const VoiceOutStatus& GetOutStatus() const {
return out_status;
}
const VoiceInfo& GetInfo() const {
return info;
}
VoiceInfo& Info() {
return info;
}
void SetWaveIndex(size_t index);
std::vector<s16> DequeueSamples(size_t sample_count);
void UpdateState();
void RefreshBuffer();
private:
bool is_in_use{};
bool is_refresh_pending{};
size_t wave_index{};
size_t offset{};
Codec::ADPCMState adpcm_state{};
std::vector<s16> samples;
VoiceOutStatus out_status{};
VoiceInfo info{};
};
AudioRendererParameter worker_params;
Kernel::SharedPtr<Kernel::Event> buffer_event;
std::vector<VoiceState> voices;
std::unique_ptr<AudioCore::AudioOut> audio_core;
AudioCore::StreamPtr stream;
};
} // namespace AudioCore

View File

@@ -18,11 +18,16 @@ class Buffer {
public:
using Tag = u64;
Buffer(Tag tag, std::vector<u8>&& data) : tag{tag}, data{std::move(data)} {}
Buffer(Tag tag, std::vector<s16>&& samples) : tag{tag}, samples{std::move(samples)} {}
/// Returns the raw audio data for the buffer
const std::vector<u8>& GetData() const {
return data;
std::vector<s16>& Samples() {
return samples;
}
/// Returns the raw audio data for the buffer
const std::vector<s16>& GetSamples() const {
return samples;
}
/// Returns the buffer tag, this is provided by the game to the audout service
@@ -32,7 +37,7 @@ public:
private:
Tag tag;
std::vector<u8> data;
std::vector<s16> samples;
};
using BufferPtr = std::shared_ptr<Buffer>;

77
src/audio_core/codec.cpp Normal file
View File

@@ -0,0 +1,77 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include "audio_core/codec.h"
namespace AudioCore::Codec {
std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
ADPCMState& state) {
// GC-ADPCM with scale factor and variable coefficients.
// Frames are 8 bytes long containing 14 samples each.
// Samples are 4 bits (one nibble) long.
constexpr size_t FRAME_LEN = 8;
constexpr size_t SAMPLES_PER_FRAME = 14;
constexpr std::array<int, 16> SIGNED_NIBBLES = {
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
const size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME;
const size_t ret_size =
sample_count % 2 == 0 ? sample_count : sample_count + 1; // Ensure multiple of two.
std::vector<s16> ret(ret_size);
int yn1 = state.yn1, yn2 = state.yn2;
const size_t NUM_FRAMES =
(sample_count + (SAMPLES_PER_FRAME - 1)) / SAMPLES_PER_FRAME; // Round up.
for (size_t framei = 0; framei < NUM_FRAMES; framei++) {
const int frame_header = data[framei * FRAME_LEN];
const int scale = 1 << (frame_header & 0xF);
const int idx = (frame_header >> 4) & 0x7;
// Coefficients are fixed point with 11 bits fractional part.
const int coef1 = coeff[idx * 2 + 0];
const int coef2 = coeff[idx * 2 + 1];
// Decodes an audio sample. One nibble produces one sample.
const auto decode_sample = [&](const int nibble) -> s16 {
const int xn = nibble * scale;
// We first transform everything into 11 bit fixed point, perform the second order
// digital filter, then transform back.
// 0x400 == 0.5 in 11 bit fixed point.
// Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2]
int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11;
// Clamp to output range.
val = std::clamp<s32>(val, -32768, 32767);
// Advance output feedback.
yn2 = yn1;
yn1 = val;
return static_cast<s16>(val);
};
size_t outputi = framei * SAMPLES_PER_FRAME;
size_t datai = framei * FRAME_LEN + 1;
for (size_t i = 0; i < SAMPLES_PER_FRAME && outputi < sample_count; i += 2) {
const s16 sample1 = decode_sample(SIGNED_NIBBLES[data[datai] >> 4]);
ret[outputi] = sample1;
outputi++;
const s16 sample2 = decode_sample(SIGNED_NIBBLES[data[datai] & 0xF]);
ret[outputi] = sample2;
outputi++;
datai++;
}
}
state.yn1 = yn1;
state.yn2 = yn2;
return ret;
}
} // namespace AudioCore::Codec

44
src/audio_core/codec.h Normal file
View File

@@ -0,0 +1,44 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <vector>
#include "common/common_types.h"
namespace AudioCore::Codec {
enum class PcmFormat : u32 {
Invalid = 0,
Int8 = 1,
Int16 = 2,
Int24 = 3,
Int32 = 4,
PcmFloat = 5,
Adpcm = 6,
};
/// See: Codec::DecodeADPCM
struct ADPCMState {
// Two historical samples from previous processed buffer,
// required for ADPCM decoding
s16 yn1; ///< y[n-1]
s16 yn2; ///< y[n-2]
};
using ADPCM_Coeff = std::array<s16, 16>;
/**
* @param data Pointer to buffer that contains ADPCM data to decode
* @param size Size of buffer in bytes
* @param coeff ADPCM coefficients
* @param state ADPCM state, this is updated with new state
* @return Decoded stereo signed PCM16 data, sample_count in length
*/
std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
ADPCMState& state);
}; // namespace AudioCore::Codec

View File

@@ -13,20 +13,30 @@ namespace AudioCore {
class SinkStreamImpl final : public SinkStream {
public:
SinkStreamImpl(cubeb* ctx, cubeb_devid output_device) : ctx{ctx} {
cubeb_stream_params params;
params.rate = 48000;
params.channels = GetNumChannels();
params.format = CUBEB_SAMPLE_S16NE;
params.layout = CUBEB_LAYOUT_STEREO;
SinkStreamImpl(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
const std::string& name)
: ctx{ctx}, num_channels{num_channels_} {
u32 minimum_latency = 0;
if (num_channels == 6) {
// 6-channel audio does not seem to work with cubeb + SDL, so we downsample this to 2
// channel for now
is_6_channel = true;
num_channels = 2;
}
cubeb_stream_params params{};
params.rate = sample_rate;
params.channels = num_channels;
params.format = CUBEB_SAMPLE_S16NE;
params.layout = num_channels == 1 ? CUBEB_LAYOUT_MONO : CUBEB_LAYOUT_STEREO;
u32 minimum_latency{};
if (cubeb_get_min_latency(ctx, &params, &minimum_latency) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error getting minimum latency");
}
if (cubeb_stream_init(ctx, &stream_backend, "yuzu Audio Output", nullptr, nullptr,
output_device, &params, std::max(512u, minimum_latency),
if (cubeb_stream_init(ctx, &stream_backend, name.c_str(), nullptr, nullptr, output_device,
&params, std::max(512u, minimum_latency),
&SinkStreamImpl::DataCallback, &SinkStreamImpl::StateCallback,
this) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error initializing cubeb stream");
@@ -51,33 +61,29 @@ public:
cubeb_stream_destroy(stream_backend);
}
void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) override {
void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) override {
if (!ctx) {
return;
}
queue.reserve(queue.size() + sample_count * GetNumChannels());
queue.reserve(queue.size() + samples.size() * GetNumChannels());
if (num_channels == 2) {
// Copy as-is
std::copy(samples, samples + sample_count * GetNumChannels(),
std::back_inserter(queue));
} else if (num_channels == 6) {
if (is_6_channel) {
// Downsample 6 channels to 2
const size_t sample_count_copy_size = sample_count * num_channels * 2;
const size_t sample_count_copy_size = samples.size() * 2;
queue.reserve(sample_count_copy_size);
for (size_t i = 0; i < sample_count * num_channels; i += num_channels) {
for (size_t i = 0; i < samples.size(); i += num_channels) {
queue.push_back(samples[i]);
queue.push_back(samples[i + 1]);
}
} else {
ASSERT_MSG(false, "Unimplemented");
// Copy as-is
std::copy(samples.begin(), samples.end(), std::back_inserter(queue));
}
}
u32 GetNumChannels() const {
// Only support 2-channel stereo output for now
return 2;
return num_channels;
}
private:
@@ -85,6 +91,8 @@ private:
cubeb* ctx{};
cubeb_stream* stream_backend{};
u32 num_channels{};
bool is_6_channel{};
std::vector<s16> queue;
@@ -129,8 +137,10 @@ CubebSink::~CubebSink() {
cubeb_destroy(ctx);
}
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels) {
sink_streams.push_back(std::make_unique<SinkStreamImpl>(ctx, output_device));
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
const std::string& name) {
sink_streams.push_back(
std::make_unique<SinkStreamImpl>(ctx, sample_rate, num_channels, output_device, name));
return *sink_streams.back();
}

View File

@@ -18,7 +18,8 @@ public:
explicit CubebSink(std::string device_id);
~CubebSink() override;
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) override;
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
const std::string& name) override;
private:
cubeb* ctx{};

View File

@@ -13,14 +13,14 @@ public:
explicit NullSink(std::string){};
~NullSink() override = default;
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/) override {
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/,
const std::string& /*name*/) override {
return null_sink_stream;
}
private:
struct NullSinkStreamImpl final : SinkStream {
void EnqueueSamples(u32 /*num_channels*/, const s16* /*samples*/,
size_t /*sample_count*/) override {}
void EnqueueSamples(u32 /*num_channels*/, const std::vector<s16>& /*samples*/) override {}
} null_sink_stream;
};

View File

@@ -5,6 +5,7 @@
#pragma once
#include <memory>
#include <string>
#include "audio_core/sink_stream.h"
#include "common/common_types.h"
@@ -21,7 +22,8 @@ constexpr char auto_device_name[] = "auto";
class Sink {
public:
virtual ~Sink() = default;
virtual SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) = 0;
virtual SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
const std::string& name) = 0;
};
using SinkPtr = std::unique_ptr<Sink>;

View File

@@ -5,6 +5,7 @@
#pragma once
#include <memory>
#include <vector>
#include "common/common_types.h"
@@ -22,9 +23,8 @@ public:
* Feed stereo samples to sink.
* @param num_channels Number of channels used.
* @param samples Samples in interleaved stereo PCM16 format.
* @param sample_count Number of samples.
*/
virtual void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) = 0;
virtual void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) = 0;
};
using SinkStreamPtr = std::unique_ptr<SinkStream>;

View File

@@ -32,17 +32,13 @@ u32 Stream::GetNumChannels() const {
return {};
}
u32 Stream::GetSampleSize() const {
return GetNumChannels() * 2;
}
Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
SinkStream& sink_stream)
SinkStream& sink_stream, std::string&& name_)
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
sink_stream{sink_stream} {
sink_stream{sink_stream}, name{std::move(name_)} {
release_event = CoreTiming::RegisterEvent(
"Stream::Release", [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
name, [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
}
void Stream::Play() {
@@ -55,17 +51,15 @@ void Stream::Stop() {
}
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
const size_t num_samples{buffer.GetData().size() / GetSampleSize()};
const size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
}
static std::vector<s16> GetVolumeAdjustedSamples(const std::vector<u8>& data) {
std::vector<s16> samples(data.size() / sizeof(s16));
std::memcpy(samples.data(), data.data(), data.size());
static void VolumeAdjustSamples(std::vector<s16>& samples) {
const float volume{std::clamp(Settings::values.volume, 0.0f, 1.0f)};
if (volume == 1.0f) {
return samples;
return;
}
// Implementation of a volume slider with a dynamic range of 60 dB
@@ -73,8 +67,6 @@ static std::vector<s16> GetVolumeAdjustedSamples(const std::vector<u8>& data) {
for (auto& sample : samples) {
sample = static_cast<s16>(sample * volume_scale_factor);
}
return samples;
}
void Stream::PlayNextBuffer() {
@@ -96,14 +88,14 @@ void Stream::PlayNextBuffer() {
active_buffer = queued_buffers.front();
queued_buffers.pop();
const size_t sample_count{active_buffer->GetData().size() / GetSampleSize()};
sink_stream.EnqueueSamples(
GetNumChannels(), GetVolumeAdjustedSamples(active_buffer->GetData()).data(), sample_count);
VolumeAdjustSamples(active_buffer->Samples());
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
}
void Stream::ReleaseActiveBuffer() {
ASSERT(active_buffer);
released_buffers.push(std::move(active_buffer));
release_callback();
PlayNextBuffer();

View File

@@ -6,6 +6,7 @@
#include <functional>
#include <memory>
#include <string>
#include <vector>
#include <queue>
@@ -33,7 +34,7 @@ public:
using ReleaseCallback = std::function<void()>;
Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
SinkStream& sink_stream);
SinkStream& sink_stream, std::string&& name_);
/// Plays the audio stream
void Play();
@@ -68,9 +69,6 @@ public:
/// Gets the number of channels
u32 GetNumChannels() const;
/// Gets the sample size in bytes
u32 GetSampleSize() const;
private:
/// Current state of the stream
enum class State {
@@ -96,6 +94,7 @@ private:
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
SinkStream& sink_stream; ///< Output sink for the stream
std::string name; ///< Name of the stream, must be unique
};
using StreamPtr = std::shared_ptr<Stream>;

View File

@@ -9,13 +9,13 @@ namespace Common {
template <typename T>
constexpr T AlignUp(T value, size_t size) {
static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
return static_cast<T>(value + (size - value % size) % size);
}
template <typename T>
constexpr T AlignDown(T value, size_t size) {
static_assert(std::is_unsigned<T>::value, "T must be an unsigned value.");
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
return static_cast<T>(value - value % size);
}

View File

@@ -96,7 +96,7 @@ static inline int LeastSignificantSetBit(u64 val) {
template <typename IntTy>
class BitSet {
static_assert(!std::is_signed<IntTy>::value, "BitSet should not be used with signed types");
static_assert(!std::is_signed_v<IntTy>, "BitSet should not be used with signed types");
public:
// A reference to a particular bit, returned from operator[].

View File

@@ -8,6 +8,7 @@
#include <cstdio>
#include <fstream>
#include <functional>
#include <limits>
#include <string>
#include <string_view>
#include <type_traits>
@@ -207,39 +208,42 @@ public:
template <typename T>
size_t ReadArray(T* data, size_t length) const {
static_assert(std::is_trivially_copyable<T>(),
static_assert(std::is_trivially_copyable_v<T>,
"Given array does not consist of trivially copyable objects");
if (!IsOpen())
return -1;
if (!IsOpen()) {
return std::numeric_limits<size_t>::max();
}
return std::fread(data, sizeof(T), length, m_file);
}
template <typename T>
size_t WriteArray(const T* data, size_t length) {
static_assert(std::is_trivially_copyable<T>(),
static_assert(std::is_trivially_copyable_v<T>,
"Given array does not consist of trivially copyable objects");
if (!IsOpen())
return -1;
if (!IsOpen()) {
return std::numeric_limits<size_t>::max();
}
return std::fwrite(data, sizeof(T), length, m_file);
}
template <typename T>
size_t ReadBytes(T* data, size_t length) const {
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
return ReadArray(reinterpret_cast<char*>(data), length);
}
template <typename T>
size_t WriteBytes(const T* data, size_t length) {
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
return WriteArray(reinterpret_cast<const char*>(data), length);
}
template <typename T>
size_t WriteObject(const T& object) {
static_assert(!std::is_pointer<T>::value, "Given object is a pointer");
static_assert(!std::is_pointer_v<T>, "WriteObject arguments must not be a pointer");
return WriteArray(&object, 1);
}

View File

@@ -28,7 +28,7 @@ static inline u64 ComputeHash64(const void* data, size_t len) {
*/
template <typename T>
static inline u64 ComputeStructHash64(const T& data) {
static_assert(std::is_trivially_copyable<T>(),
static_assert(std::is_trivially_copyable_v<T>,
"Type passed to ComputeStructHash64 must be trivially copyable");
return ComputeHash64(&data, sizeof(data));
}
@@ -38,7 +38,7 @@ template <typename T>
struct HashableStruct {
// In addition to being trivially copyable, T must also have a trivial default constructor,
// because any member initialization would be overridden by memset
static_assert(std::is_trivial<T>(), "Type passed to HashableStruct must be trivial");
static_assert(std::is_trivial_v<T>, "Type passed to HashableStruct must be trivial");
/*
* We use a union because "implicitly-defined copy/move constructor for a union X copies the
* object representation of X." and "implicitly-defined copy assignment operator for a union X

View File

@@ -200,6 +200,7 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, SPL) \
SUB(Service, SSL) \
SUB(Service, Time) \
SUB(Service, USB) \
SUB(Service, VI) \
SUB(Service, WLAN) \
CLS(HW) \

View File

@@ -87,6 +87,7 @@ enum class Class : ClassType {
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_Time, ///< The time service
Service_USB, ///< The USB (Universal Serial Bus) service
Service_VI, ///< The VI (Video interface) service
Service_WLAN, ///< The WLAN (Wireless local area network) service
HW, ///< Low-level hardware emulation

View File

@@ -42,140 +42,136 @@ class Vec3;
template <typename T>
class Vec4;
template <typename T>
static inline Vec2<T> MakeVec(const T& x, const T& y);
template <typename T>
static inline Vec3<T> MakeVec(const T& x, const T& y, const T& z);
template <typename T>
static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w);
template <typename T>
class Vec2 {
public:
T x{};
T y{};
Vec2() = default;
Vec2(const T& _x, const T& _y) : x(_x), y(_y) {}
constexpr Vec2() = default;
constexpr Vec2(const T& x_, const T& y_) : x(x_), y(y_) {}
template <typename T2>
Vec2<T2> Cast() const {
return Vec2<T2>((T2)x, (T2)y);
constexpr Vec2<T2> Cast() const {
return Vec2<T2>(static_cast<T2>(x), static_cast<T2>(y));
}
static Vec2 AssignToAll(const T& f) {
return Vec2<T>(f, f);
static constexpr Vec2 AssignToAll(const T& f) {
return Vec2{f, f};
}
Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
return MakeVec(x + other.x, y + other.y);
constexpr Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
return {x + other.x, y + other.y};
}
void operator+=(const Vec2& other) {
constexpr Vec2& operator+=(const Vec2& other) {
x += other.x;
y += other.y;
return *this;
}
Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const {
return MakeVec(x - other.x, y - other.y);
constexpr Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const {
return {x - other.x, y - other.y};
}
void operator-=(const Vec2& other) {
constexpr Vec2& operator-=(const Vec2& other) {
x -= other.x;
y -= other.y;
return *this;
}
template <typename U = T>
Vec2<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return MakeVec(-x, -y);
constexpr Vec2<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return {-x, -y};
}
Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
return MakeVec(x * other.x, y * other.y);
}
template <typename V>
Vec2<decltype(T{} * V{})> operator*(const V& f) const {
return MakeVec(x * f, y * f);
}
template <typename V>
void operator*=(const V& f) {
*this = *this * f;
}
template <typename V>
Vec2<decltype(T{} / V{})> operator/(const V& f) const {
return MakeVec(x / f, y / f);
}
template <typename V>
void operator/=(const V& f) {
*this = *this / f;
constexpr Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
return {x * other.x, y * other.y};
}
T Length2() const {
template <typename V>
constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f};
}
template <typename V>
constexpr Vec2& operator*=(const V& f) {
*this = *this * f;
return *this;
}
template <typename V>
constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f};
}
template <typename V>
constexpr Vec2& operator/=(const V& f) {
*this = *this / f;
return *this;
}
constexpr T Length2() const {
return x * x + y * y;
}
// Only implemented for T=float
float Length() const;
void SetLength(const float l);
Vec2 WithLength(const float l) const;
float Distance2To(Vec2& other);
Vec2 Normalized() const;
float Normalize(); // returns the previous length, which is often useful
T& operator[](int i) // allow vector[1] = 3 (vector.y=3)
{
constexpr T& operator[](std::size_t i) {
return *((&x) + i);
}
T operator[](const int i) const {
constexpr const T& operator[](std::size_t i) const {
return *((&x) + i);
}
void SetZero() {
constexpr void SetZero() {
x = 0;
y = 0;
}
// Common aliases: UV (texel coordinates), ST (texture coordinates)
T& u() {
constexpr T& u() {
return x;
}
T& v() {
constexpr T& v() {
return y;
}
T& s() {
constexpr T& s() {
return x;
}
T& t() {
constexpr T& t() {
return y;
}
const T& u() const {
constexpr const T& u() const {
return x;
}
const T& v() const {
constexpr const T& v() const {
return y;
}
const T& s() const {
constexpr const T& s() const {
return x;
}
const T& t() const {
constexpr const T& t() const {
return y;
}
// swizzlers - create a subvector of specific components
const Vec2 yx() const {
constexpr Vec2 yx() const {
return Vec2(y, x);
}
const Vec2 vu() const {
constexpr Vec2 vu() const {
return Vec2(y, x);
}
const Vec2 ts() const {
constexpr Vec2 ts() const {
return Vec2(y, x);
}
};
template <typename T, typename V>
Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
return Vec2<T>(f * vec.x, f * vec.y);
}
typedef Vec2<float> Vec2f;
using Vec2f = Vec2<float>;
template <>
inline float Vec2<float>::Length() const {
@@ -196,147 +192,151 @@ public:
T y{};
T z{};
Vec3() = default;
Vec3(const T& _x, const T& _y, const T& _z) : x(_x), y(_y), z(_z) {}
constexpr Vec3() = default;
constexpr Vec3(const T& x_, const T& y_, const T& z_) : x(x_), y(y_), z(z_) {}
template <typename T2>
Vec3<T2> Cast() const {
return MakeVec<T2>((T2)x, (T2)y, (T2)z);
constexpr Vec3<T2> Cast() const {
return Vec3<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z));
}
// Only implemented for T=int and T=float
static Vec3 FromRGB(unsigned int rgb);
unsigned int ToRGB() const; // alpha bits set to zero
static Vec3 AssignToAll(const T& f) {
return MakeVec(f, f, f);
static constexpr Vec3 AssignToAll(const T& f) {
return Vec3(f, f, f);
}
Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
return MakeVec(x + other.x, y + other.y, z + other.z);
constexpr Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
return {x + other.x, y + other.y, z + other.z};
}
void operator+=(const Vec3& other) {
constexpr Vec3& operator+=(const Vec3& other) {
x += other.x;
y += other.y;
z += other.z;
return *this;
}
Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const {
return MakeVec(x - other.x, y - other.y, z - other.z);
constexpr Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const {
return {x - other.x, y - other.y, z - other.z};
}
void operator-=(const Vec3& other) {
constexpr Vec3& operator-=(const Vec3& other) {
x -= other.x;
y -= other.y;
z -= other.z;
return *this;
}
template <typename U = T>
Vec3<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return MakeVec(-x, -y, -z);
}
Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
return MakeVec(x * other.x, y * other.y, z * other.z);
}
template <typename V>
Vec3<decltype(T{} * V{})> operator*(const V& f) const {
return MakeVec(x * f, y * f, z * f);
}
template <typename V>
void operator*=(const V& f) {
*this = *this * f;
}
template <typename V>
Vec3<decltype(T{} / V{})> operator/(const V& f) const {
return MakeVec(x / f, y / f, z / f);
}
template <typename V>
void operator/=(const V& f) {
*this = *this / f;
constexpr Vec3<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return {-x, -y, -z};
}
T Length2() const {
constexpr Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
return {x * other.x, y * other.y, z * other.z};
}
template <typename V>
constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f, z * f};
}
template <typename V>
constexpr Vec3& operator*=(const V& f) {
*this = *this * f;
return *this;
}
template <typename V>
constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f, z / f};
}
template <typename V>
constexpr Vec3& operator/=(const V& f) {
*this = *this / f;
return *this;
}
constexpr T Length2() const {
return x * x + y * y + z * z;
}
// Only implemented for T=float
float Length() const;
void SetLength(const float l);
Vec3 WithLength(const float l) const;
float Distance2To(Vec3& other);
Vec3 Normalized() const;
float Normalize(); // returns the previous length, which is often useful
T& operator[](int i) // allow vector[2] = 3 (vector.z=3)
{
return *((&x) + i);
}
T operator[](const int i) const {
constexpr T& operator[](std::size_t i) {
return *((&x) + i);
}
void SetZero() {
constexpr const T& operator[](std::size_t i) const {
return *((&x) + i);
}
constexpr void SetZero() {
x = 0;
y = 0;
z = 0;
}
// Common aliases: UVW (texel coordinates), RGB (colors), STQ (texture coordinates)
T& u() {
constexpr T& u() {
return x;
}
T& v() {
constexpr T& v() {
return y;
}
T& w() {
constexpr T& w() {
return z;
}
T& r() {
constexpr T& r() {
return x;
}
T& g() {
constexpr T& g() {
return y;
}
T& b() {
constexpr T& b() {
return z;
}
T& s() {
constexpr T& s() {
return x;
}
T& t() {
constexpr T& t() {
return y;
}
T& q() {
constexpr T& q() {
return z;
}
const T& u() const {
constexpr const T& u() const {
return x;
}
const T& v() const {
constexpr const T& v() const {
return y;
}
const T& w() const {
constexpr const T& w() const {
return z;
}
const T& r() const {
constexpr const T& r() const {
return x;
}
const T& g() const {
constexpr const T& g() const {
return y;
}
const T& b() const {
constexpr const T& b() const {
return z;
}
const T& s() const {
constexpr const T& s() const {
return x;
}
const T& t() const {
constexpr const T& t() const {
return y;
}
const T& q() const {
constexpr const T& q() const {
return z;
}
@@ -345,7 +345,7 @@ public:
// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all
// component names (x<->r) and permutations (xy<->yx)
#define _DEFINE_SWIZZLER2(a, b, name) \
const Vec2<T> name() const { \
constexpr Vec2<T> name() const { \
return Vec2<T>(a, b); \
}
#define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \
@@ -366,7 +366,7 @@ public:
};
template <typename T, typename V>
Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
return Vec3<T>(f * vec.x, f * vec.y, f * vec.z);
}
@@ -387,7 +387,7 @@ inline float Vec3<float>::Normalize() {
return length;
}
typedef Vec3<float> Vec3f;
using Vec3f = Vec3<float>;
template <typename T>
class Vec4 {
@@ -397,86 +397,88 @@ public:
T z{};
T w{};
Vec4() = default;
Vec4(const T& _x, const T& _y, const T& _z, const T& _w) : x(_x), y(_y), z(_z), w(_w) {}
constexpr Vec4() = default;
constexpr Vec4(const T& x_, const T& y_, const T& z_, const T& w_)
: x(x_), y(y_), z(z_), w(w_) {}
template <typename T2>
Vec4<T2> Cast() const {
return Vec4<T2>((T2)x, (T2)y, (T2)z, (T2)w);
constexpr Vec4<T2> Cast() const {
return Vec4<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z),
static_cast<T2>(w));
}
// Only implemented for T=int and T=float
static Vec4 FromRGBA(unsigned int rgba);
unsigned int ToRGBA() const;
static Vec4 AssignToAll(const T& f) {
return Vec4<T>(f, f, f, f);
static constexpr Vec4 AssignToAll(const T& f) {
return Vec4(f, f, f, f);
}
Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
return MakeVec(x + other.x, y + other.y, z + other.z, w + other.w);
constexpr Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
return {x + other.x, y + other.y, z + other.z, w + other.w};
}
void operator+=(const Vec4& other) {
constexpr Vec4& operator+=(const Vec4& other) {
x += other.x;
y += other.y;
z += other.z;
w += other.w;
return *this;
}
Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const {
return MakeVec(x - other.x, y - other.y, z - other.z, w - other.w);
constexpr Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const {
return {x - other.x, y - other.y, z - other.z, w - other.w};
}
void operator-=(const Vec4& other) {
constexpr Vec4& operator-=(const Vec4& other) {
x -= other.x;
y -= other.y;
z -= other.z;
w -= other.w;
return *this;
}
template <typename U = T>
Vec4<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return MakeVec(-x, -y, -z, -w);
}
Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
return MakeVec(x * other.x, y * other.y, z * other.z, w * other.w);
}
template <typename V>
Vec4<decltype(T{} * V{})> operator*(const V& f) const {
return MakeVec(x * f, y * f, z * f, w * f);
}
template <typename V>
void operator*=(const V& f) {
*this = *this * f;
}
template <typename V>
Vec4<decltype(T{} / V{})> operator/(const V& f) const {
return MakeVec(x / f, y / f, z / f, w / f);
}
template <typename V>
void operator/=(const V& f) {
*this = *this / f;
constexpr Vec4<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
return {-x, -y, -z, -w};
}
T Length2() const {
constexpr Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
return {x * other.x, y * other.y, z * other.z, w * other.w};
}
template <typename V>
constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f, z * f, w * f};
}
template <typename V>
constexpr Vec4& operator*=(const V& f) {
*this = *this * f;
return *this;
}
template <typename V>
constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f, z / f, w / f};
}
template <typename V>
constexpr Vec4& operator/=(const V& f) {
*this = *this / f;
return *this;
}
constexpr T Length2() const {
return x * x + y * y + z * z + w * w;
}
// Only implemented for T=float
float Length() const;
void SetLength(const float l);
Vec4 WithLength(const float l) const;
float Distance2To(Vec4& other);
Vec4 Normalized() const;
float Normalize(); // returns the previous length, which is often useful
T& operator[](int i) // allow vector[2] = 3 (vector.z=3)
{
return *((&x) + i);
}
T operator[](const int i) const {
constexpr T& operator[](std::size_t i) {
return *((&x) + i);
}
void SetZero() {
constexpr const T& operator[](std::size_t i) const {
return *((&x) + i);
}
constexpr void SetZero() {
x = 0;
y = 0;
z = 0;
@@ -484,29 +486,29 @@ public:
}
// Common alias: RGBA (colors)
T& r() {
constexpr T& r() {
return x;
}
T& g() {
constexpr T& g() {
return y;
}
T& b() {
constexpr T& b() {
return z;
}
T& a() {
constexpr T& a() {
return w;
}
const T& r() const {
constexpr const T& r() const {
return x;
}
const T& g() const {
constexpr const T& g() const {
return y;
}
const T& b() const {
constexpr const T& b() const {
return z;
}
const T& a() const {
constexpr const T& a() const {
return w;
}
@@ -518,7 +520,7 @@ public:
// DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and
// permutations (xy<->yx)
#define _DEFINE_SWIZZLER2(a, b, name) \
const Vec2<T> name() const { \
constexpr Vec2<T> name() const { \
return Vec2<T>(a, b); \
}
#define DEFINE_SWIZZLER2_COMP1(a, a2) \
@@ -545,7 +547,7 @@ public:
#undef _DEFINE_SWIZZLER2
#define _DEFINE_SWIZZLER3(a, b, c, name) \
const Vec3<T> name() const { \
constexpr Vec3<T> name() const { \
return Vec3<T>(a, b, c); \
}
#define DEFINE_SWIZZLER3_COMP1(a, a2) \
@@ -579,51 +581,51 @@ public:
};
template <typename T, typename V>
Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
return MakeVec(f * vec.x, f * vec.y, f * vec.z, f * vec.w);
constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
return {f * vec.x, f * vec.y, f * vec.z, f * vec.w};
}
typedef Vec4<float> Vec4f;
using Vec4f = Vec4<float>;
template <typename T>
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {
return a.x * b.x + a.y * b.y;
}
template <typename T>
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {
return a.x * b.x + a.y * b.y + a.z * b.z;
}
template <typename T>
static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
}
template <typename T>
static inline Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) {
return MakeVec(a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x);
constexpr Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) {
return {a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x};
}
// linear interpolation via float: 0.0=begin, 1.0=end
template <typename X>
static inline decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
const float t) {
constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
const float t) {
return begin * (1.f - t) + end * t;
}
// linear interpolation via int: 0=begin, base=end
template <typename X, int base>
static inline decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end,
const int t) {
constexpr decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end,
const int t) {
return (begin * (base - t) + end * t) / base;
}
// bilinear interpolation. s is for interpolating x00-x01 and x10-x11, and t is for the second
// interpolation.
template <typename X>
inline auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s,
const float t) {
constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s,
const float t) {
auto y0 = Lerp(x00, x01, s);
auto y1 = Lerp(x10, x11, s);
return Lerp(y0, y1, t);
@@ -631,42 +633,42 @@ inline auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x1
// Utility vector factories
template <typename T>
static inline Vec2<T> MakeVec(const T& x, const T& y) {
constexpr Vec2<T> MakeVec(const T& x, const T& y) {
return Vec2<T>{x, y};
}
template <typename T>
static inline Vec3<T> MakeVec(const T& x, const T& y, const T& z) {
constexpr Vec3<T> MakeVec(const T& x, const T& y, const T& z) {
return Vec3<T>{x, y, z};
}
template <typename T>
static inline Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {
constexpr Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {
return MakeVec(x, y, zw[0], zw[1]);
}
template <typename T>
static inline Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {
constexpr Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {
return MakeVec(xy[0], xy[1], z);
}
template <typename T>
static inline Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {
constexpr Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {
return MakeVec(x, yz[0], yz[1]);
}
template <typename T>
static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {
constexpr Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {
return Vec4<T>{x, y, z, w};
}
template <typename T>
static inline Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {
constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {
return MakeVec(xy[0], xy[1], z, w);
}
template <typename T>
static inline Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
return MakeVec(x, yz[0], yz[1], w);
}
@@ -674,17 +676,17 @@ static inline Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
// Even if someone wanted to use an odd object like Vec2<Vec2<T>>, the compiler would error
// out soon enough due to misuse of the returned structure.
template <typename T>
static inline Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {
constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {
return MakeVec(xy[0], xy[1], zw[0], zw[1]);
}
template <typename T>
static inline Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {
constexpr Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {
return MakeVec(xyz[0], xyz[1], xyz[2], w);
}
template <typename T>
static inline Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
return MakeVec(x, yzw[0], yzw[1], yzw[2]);
}

View File

@@ -34,7 +34,7 @@ inline bool IsWithin2G(const Xbyak::CodeGenerator& code, uintptr_t target) {
template <typename T>
inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) {
static_assert(std::is_pointer<T>(), "Argument must be a (function) pointer.");
static_assert(std::is_pointer_v<T>, "Argument must be a (function) pointer.");
size_t addr = reinterpret_cast<size_t>(f);
if (IsWithin2G(code, addr)) {
code.call(f);

View File

@@ -104,8 +104,6 @@ add_library(core STATIC
hle/lock.cpp
hle/lock.h
hle/result.h
hle/romfs.cpp
hle/romfs.h
hle/service/acc/acc.cpp
hle/service/acc/acc.h
hle/service/acc/acc_aa.cpp
@@ -315,6 +313,8 @@ add_library(core STATIC
hle/service/time/interface.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/usb/usb.cpp
hle/service/usb/usb.h
hle/service/vi/vi.cpp
hle/service/vi/vi.h
hle/service/vi/vi_m.cpp

View File

@@ -203,7 +203,7 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
}
Kernel::Thread* thread = Kernel::GetCurrentThread();
SaveContext(thread->context);
if (last_bkpt_hit || (num_instructions == 1)) {
if (last_bkpt_hit || GDBStub::GetCpuStepFlag()) {
last_bkpt_hit = false;
GDBStub::Break();
GDBStub::SendTrap(thread, 5);

View File

@@ -18,6 +18,7 @@
#include "core/loader/loader.h"
#include "core/settings.h"
#include "file_sys/vfs_real.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Core {
@@ -61,7 +62,6 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
// execute. Otherwise, get out of the loop function.
if (GDBStub::GetCpuHaltFlag()) {
if (GDBStub::GetCpuStepFlag()) {
GDBStub::SetCpuStepFlag(false);
tight_loop = false;
} else {
return ResultStatus::Success;
@@ -77,6 +77,10 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
}
}
if (GDBStub::IsServerEnabled()) {
GDBStub::SetCpuStepFlag(false);
}
return status;
}
@@ -178,7 +182,6 @@ System::ResultStatus System::Init(EmuWindow& emu_window) {
cpu_cores[index] = std::make_shared<Cpu>(cpu_exclusive_monitor, cpu_barrier, index);
}
gpu_core = std::make_unique<Tegra::GPU>();
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
@@ -186,10 +189,13 @@ System::ResultStatus System::Init(EmuWindow& emu_window) {
Service::Init(service_manager);
GDBStub::Init();
if (!VideoCore::Init(emu_window)) {
renderer = VideoCore::CreateRenderer(emu_window);
if (!renderer->Init()) {
return ResultStatus::ErrorVideoCore;
}
gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
// Create threads for CPU cores 1-3, and build thread_to_cpu map
// CPU core 0 is run on the main thread
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
@@ -221,7 +227,7 @@ void System::Shutdown() {
perf_results.frametime * 1000.0);
// Shutdown emulation session
VideoCore::Shutdown();
renderer.reset();
GDBStub::Shutdown();
Service::Shutdown();
Kernel::Shutdown();

View File

@@ -27,6 +27,10 @@ namespace Service::SM {
class ServiceManager;
}
namespace VideoCore {
class RendererBase;
}
namespace Core {
class System {
@@ -78,6 +82,17 @@ public:
*/
ResultStatus SingleStep();
/**
* Invalidate the CPU instruction caches
* This function should only be used by GDB Stub to support breakpoints, memory updates and
* step/continue commands.
*/
void InvalidateCpuInstructionCaches() {
for (auto& cpu : cpu_cores) {
cpu->ArmInterface().ClearInstructionCache();
}
}
/// Shutdown the emulated system.
void Shutdown();
@@ -129,11 +144,26 @@ public:
/// Gets a CPU interface to the CPU core with the specified index
Cpu& CpuCore(size_t core_index);
/// Gets the GPU interface
/// Gets a mutable reference to the GPU interface
Tegra::GPU& GPU() {
return *gpu_core;
}
/// Gets an immutable reference to the GPU interface.
const Tegra::GPU& GPU() const {
return *gpu_core;
}
/// Gets a mutable reference to the renderer.
VideoCore::RendererBase& Renderer() {
return *renderer;
}
/// Gets an immutable reference to the renderer.
const VideoCore::RendererBase& Renderer() const {
return *renderer;
}
/// Gets the scheduler for the CPU core that is currently running
Kernel::Scheduler& CurrentScheduler() {
return *CurrentCpuCore().Scheduler();
@@ -197,6 +227,7 @@ private:
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<VideoCore::RendererBase> renderer;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
Kernel::SharedPtr<Kernel::Process> current_process;

View File

@@ -141,7 +141,7 @@ void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 user
ForceExceptionCheck(cycles_into_future);
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
@@ -156,7 +156,7 @@ void UnscheduleEvent(const EventType* event_type, u64 userdata) {
// Removing random items breaks the invariant so we have to re-establish it.
if (itr != event_queue.end()) {
event_queue.erase(itr, event_queue.end());
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
}
@@ -167,7 +167,7 @@ void RemoveEvent(const EventType* event_type) {
// Removing random items breaks the invariant so we have to re-establish it.
if (itr != event_queue.end()) {
event_queue.erase(itr, event_queue.end());
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
}
@@ -190,7 +190,7 @@ void MoveEvents() {
for (Event ev; ts_queue.Pop(ev);) {
ev.fifo_order = event_fifo_id++;
event_queue.emplace_back(std::move(ev));
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
}
@@ -205,7 +205,7 @@ void Advance() {
while (!event_queue.empty() && event_queue.front().time <= global_timer) {
Event evt = std::move(event_queue.front());
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
event_queue.pop_back();
evt.type->callback(evt.userdata, static_cast<int>(global_timer - evt.time));
}
@@ -226,8 +226,8 @@ void Idle() {
downcount = 0;
}
u64 GetGlobalTimeUs() {
return GetTicks() * 1000000 / BASE_CLOCK_RATE;
std::chrono::microseconds GetGlobalTimeUs() {
return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
}
int GetDowncount() {

View File

@@ -17,12 +17,17 @@
* ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
*/
#include <chrono>
#include <functional>
#include <string>
#include "common/common_types.h"
namespace CoreTiming {
struct EventType;
using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
/**
* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
* required to end slice -1 and start slice 0 before the first cycle of code is executed.
@@ -30,8 +35,6 @@ namespace CoreTiming {
void Init();
void Shutdown();
typedef std::function<void(u64 userdata, int cycles_late)> TimedCallback;
/**
* This should only be called from the emu thread, if you are calling it any other thread, you are
* doing something evil
@@ -40,8 +43,6 @@ u64 GetTicks();
u64 GetIdleTicks();
void AddTicks(u64 ticks);
struct EventType;
/**
* Returns the event_type identifier. if name is not unique, it will assert.
*/
@@ -86,7 +87,7 @@ void ClearPendingEvents();
void ForceExceptionCheck(s64 cycles);
u64 GetGlobalTimeUs();
std::chrono::microseconds GetGlobalTimeUs();
int GetDowncount();

View File

@@ -5,6 +5,7 @@
#include <array>
#include <string>
#include <core/loader/loader.h>
#include "common/logging/log.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/vfs_offset.h"

View File

@@ -76,12 +76,17 @@ bool IsValidNCA(const NCAHeader& header) {
return header.magic == Common::MakeMagic('N', 'C', 'A', '3');
}
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
u8 NCA::GetCryptoRevision() const {
u8 master_key_id = header.crypto_type;
if (header.crypto_type_2 > master_key_id)
master_key_id = header.crypto_type_2;
if (master_key_id > 0)
--master_key_id;
return master_key_id;
}
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
const auto master_key_id = GetCryptoRevision();
if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index))
return boost::none;
@@ -108,38 +113,67 @@ boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType ty
return out;
}
VirtualFile NCA::Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const {
boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() const {
const auto master_key_id = GetCryptoRevision();
u128 rights_id{};
memcpy(rights_id.data(), header.rights_id.data(), 16);
if (rights_id == u128{})
return boost::none;
auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
if (titlekey == Core::Crypto::Key128{})
return boost::none;
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
keys.GetKey(Core::Crypto::S128KeyType::Titlekek, master_key_id), Core::Crypto::Mode::ECB);
cipher.Transcode(titlekey.data(), titlekey.size(), titlekey.data(), Core::Crypto::Op::Decrypt);
return titlekey;
}
VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting_offset) const {
if (!encrypted)
return in;
switch (header.raw.header.crypto_type) {
switch (s_header.raw.header.crypto_type) {
case NCASectionCryptoType::NONE:
LOG_DEBUG(Crypto, "called with mode=NONE");
return in;
case NCASectionCryptoType::CTR:
LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
{
const auto key = GetKeyAreaKey(NCASectionCryptoType::CTR);
boost::optional<Core::Crypto::Key128> key = boost::none;
if (std::find_if_not(header.rights_id.begin(), header.rights_id.end(),
[](char c) { return c == 0; }) == header.rights_id.end()) {
key = GetKeyAreaKey(NCASectionCryptoType::CTR);
} else {
key = GetTitlekey();
}
if (key == boost::none)
return nullptr;
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(
std::move(in), key.value(), starting_offset);
std::vector<u8> iv(16);
for (u8 i = 0; i < 8; ++i)
iv[i] = header.raw.section_ctr[0x8 - i - 1];
iv[i] = s_header.raw.section_ctr[0x8 - i - 1];
out->SetIV(iv);
return std::static_pointer_cast<VfsFile>(out);
}
case NCASectionCryptoType::XTS:
// TODO(DarkLordZach): Implement XTSEncryptionLayer and title key encryption.
// TODO(DarkLordZach): Implement XTSEncryptionLayer.
default:
LOG_ERROR(Crypto, "called with unhandled crypto type={:02X}",
static_cast<u8>(header.raw.header.crypto_type));
static_cast<u8>(s_header.raw.header.crypto_type));
return nullptr;
}
}
NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
if (file == nullptr) {
status = Loader::ResultStatus::ErrorInvalidFormat;
return;
}
if (sizeof(NCAHeader) != file->ReadObject(&header))
LOG_ERROR(Loader, "File reader errored out during header read.");

View File

@@ -12,6 +12,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "control_metadata.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/loader/loader.h"
@@ -95,7 +96,9 @@ protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
u8 GetCryptoRevision() const;
boost::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
boost::optional<Core::Crypto::Key128> GetTitlekey() const;
VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const;
std::vector<VirtualDir> dirs;

View File

@@ -62,6 +62,13 @@ enum class Language : u8 {
Chinese = 14,
};
static constexpr std::array<const char*, 15> LANGUAGE_NAMES = {
"AmericanEnglish", "BritishEnglish", "Japanese",
"French", "German", "LatinAmericanSpanish",
"Spanish", "Italian", "Dutch",
"CanadianFrench", "Portugese", "Russian",
"Korean", "Taiwanese", "Chinese"};
// A class representing the format used by NX metadata files, typically named Control.nacp.
// These store application name, dev name, title id, and other miscellaneous data.
class NACP {

View File

@@ -41,40 +41,42 @@
#include "core/loader/loader.h"
#include "core/memory.h"
const int GDB_BUFFER_SIZE = 10000;
namespace GDBStub {
namespace {
constexpr int GDB_BUFFER_SIZE = 10000;
const char GDB_STUB_START = '$';
const char GDB_STUB_END = '#';
const char GDB_STUB_ACK = '+';
const char GDB_STUB_NACK = '-';
constexpr char GDB_STUB_START = '$';
constexpr char GDB_STUB_END = '#';
constexpr char GDB_STUB_ACK = '+';
constexpr char GDB_STUB_NACK = '-';
#ifndef SIGTRAP
const u32 SIGTRAP = 5;
constexpr u32 SIGTRAP = 5;
#endif
#ifndef SIGTERM
const u32 SIGTERM = 15;
constexpr u32 SIGTERM = 15;
#endif
#ifndef MSG_WAITALL
const u32 MSG_WAITALL = 8;
constexpr u32 MSG_WAITALL = 8;
#endif
const u32 LR_REGISTER = 30;
const u32 SP_REGISTER = 31;
const u32 PC_REGISTER = 32;
const u32 CPSR_REGISTER = 33;
const u32 UC_ARM64_REG_Q0 = 34;
const u32 FPSCR_REGISTER = 66;
constexpr u32 LR_REGISTER = 30;
constexpr u32 SP_REGISTER = 31;
constexpr u32 PC_REGISTER = 32;
constexpr u32 CPSR_REGISTER = 33;
constexpr u32 UC_ARM64_REG_Q0 = 34;
constexpr u32 FPSCR_REGISTER = 66;
// TODO/WiP - Used while working on support for FPU
const u32 TODO_DUMMY_REG_997 = 997;
const u32 TODO_DUMMY_REG_998 = 998;
constexpr u32 TODO_DUMMY_REG_997 = 997;
constexpr u32 TODO_DUMMY_REG_998 = 998;
// For sample XML files see the GDB source /gdb/features
// GDB also wants the l character at the start
// This XML defines what the registers are for this specific ARM device
static const char* target_xml =
constexpr char target_xml[] =
R"(l<?xml version="1.0"?>
<!DOCTYPE target SYSTEM "gdb-target.dtd">
<target version="1.0">
@@ -140,30 +142,28 @@ static const char* target_xml =
</target>
)";
namespace GDBStub {
int gdbserver_socket = -1;
static int gdbserver_socket = -1;
u8 command_buffer[GDB_BUFFER_SIZE];
u32 command_length;
static u8 command_buffer[GDB_BUFFER_SIZE];
static u32 command_length;
u32 latest_signal = 0;
bool memory_break = false;
static u32 latest_signal = 0;
static bool memory_break = false;
static Kernel::Thread* current_thread = nullptr;
static u32 current_core = 0;
Kernel::Thread* current_thread = nullptr;
u32 current_core = 0;
// Binding to a port within the reserved ports range (0-1023) requires root permissions,
// so default to a port outside of that range.
static u16 gdbstub_port = 24689;
u16 gdbstub_port = 24689;
static bool halt_loop = true;
static bool step_loop = false;
static bool send_trap = false;
bool halt_loop = true;
bool step_loop = false;
bool send_trap = false;
// If set to false, the server will never be started and no
// gdbstub-related functions will be executed.
static std::atomic<bool> server_enabled(false);
std::atomic<bool> server_enabled(false);
#ifdef _WIN32
WSADATA InitData;
@@ -171,23 +171,26 @@ WSADATA InitData;
struct Breakpoint {
bool active;
PAddr addr;
VAddr addr;
u64 len;
std::array<u8, 4> inst;
};
static std::map<u64, Breakpoint> breakpoints_execute;
static std::map<u64, Breakpoint> breakpoints_read;
static std::map<u64, Breakpoint> breakpoints_write;
using BreakpointMap = std::map<VAddr, Breakpoint>;
BreakpointMap breakpoints_execute;
BreakpointMap breakpoints_read;
BreakpointMap breakpoints_write;
struct Module {
std::string name;
PAddr beg;
PAddr end;
VAddr beg;
VAddr end;
};
static std::vector<Module> modules;
std::vector<Module> modules;
} // Anonymous namespace
void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext) {
void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) {
Module module;
if (add_elf_ext) {
Common::SplitPath(name, nullptr, &module.name, nullptr);
@@ -418,11 +421,11 @@ static u8 CalculateChecksum(const u8* buffer, size_t length) {
}
/**
* Get the list of breakpoints for a given breakpoint type.
* Get the map of breakpoints for a given breakpoint type.
*
* @param type Type of breakpoint list.
* @param type Type of breakpoint map.
*/
static std::map<u64, Breakpoint>& GetBreakpointList(BreakpointType type) {
static BreakpointMap& GetBreakpointMap(BreakpointType type) {
switch (type) {
case BreakpointType::Execute:
return breakpoints_execute;
@@ -441,20 +444,24 @@ static std::map<u64, Breakpoint>& GetBreakpointList(BreakpointType type) {
* @param type Type of breakpoint.
* @param addr Address of breakpoint.
*/
static void RemoveBreakpoint(BreakpointType type, PAddr addr) {
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
static void RemoveBreakpoint(BreakpointType type, VAddr addr) {
BreakpointMap& p = GetBreakpointMap(type);
auto bp = p.find(static_cast<u64>(addr));
if (bp != p.end()) {
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
bp->second.len, bp->second.addr, static_cast<int>(type));
p.erase(static_cast<u64>(addr));
const auto bp = p.find(addr);
if (bp == p.end()) {
return;
}
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
bp->second.len, bp->second.addr, static_cast<int>(type));
Memory::WriteBlock(bp->second.addr, bp->second.inst.data(), bp->second.inst.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
p.erase(addr);
}
BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, BreakpointType type) {
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
auto next_breakpoint = p.lower_bound(static_cast<u64>(addr));
BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, BreakpointType type) {
const BreakpointMap& p = GetBreakpointMap(type);
const auto next_breakpoint = p.lower_bound(addr);
BreakpointAddress breakpoint;
if (next_breakpoint != p.end()) {
@@ -468,36 +475,38 @@ BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, BreakpointType type)
return breakpoint;
}
bool CheckBreakpoint(PAddr addr, BreakpointType type) {
bool CheckBreakpoint(VAddr addr, BreakpointType type) {
if (!IsConnected()) {
return false;
}
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
const BreakpointMap& p = GetBreakpointMap(type);
const auto bp = p.find(addr);
auto bp = p.find(static_cast<u64>(addr));
if (bp != p.end()) {
u64 len = bp->second.len;
if (bp == p.end()) {
return false;
}
// IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
// no matter if it's a 4-byte or 2-byte instruction. When you execute a
// Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on
// two instructions instead of the single instruction you placed the breakpoint
// on. So, as a way to make sure that execution breakpoints are only breaking
// on the instruction that was specified, set the length of an execution
// breakpoint to 1. This should be fine since the CPU should never begin executing
// an instruction anywhere except the beginning of the instruction.
if (type == BreakpointType::Execute) {
len = 1;
}
u64 len = bp->second.len;
if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
LOG_DEBUG(Debug_GDBStub,
"Found breakpoint type {} @ {:016X}, range: {:016X}"
" - {:016X} ({:X} bytes)",
static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
return true;
}
// IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
// no matter if it's a 4-byte or 2-byte instruction. When you execute a
// Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on
// two instructions instead of the single instruction you placed the breakpoint
// on. So, as a way to make sure that execution breakpoints are only breaking
// on the instruction that was specified, set the length of an execution
// breakpoint to 1. This should be fine since the CPU should never begin executing
// an instruction anywhere except the beginning of the instruction.
if (type == BreakpointType::Execute) {
len = 1;
}
if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
LOG_DEBUG(Debug_GDBStub,
"Found breakpoint type {} @ {:016X}, range: {:016X}"
" - {:016X} ({:X} bytes)",
static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
return true;
}
return false;
@@ -931,6 +940,7 @@ static void WriteMemory() {
GdbHexToMem(data.data(), len_pos + 1, len);
Memory::WriteBlock(addr, data.data(), len);
Core::System::GetInstance().InvalidateCpuInstructionCaches();
SendReply("OK");
}
@@ -950,6 +960,7 @@ static void Step() {
step_loop = true;
halt_loop = true;
send_trap = true;
Core::System::GetInstance().InvalidateCpuInstructionCaches();
}
/// Tell the CPU if we hit a memory breakpoint.
@@ -966,6 +977,7 @@ static void Continue() {
memory_break = false;
step_loop = false;
halt_loop = false;
Core::System::GetInstance().InvalidateCpuInstructionCaches();
}
/**
@@ -975,13 +987,17 @@ static void Continue() {
* @param addr Address of breakpoint.
* @param len Length of breakpoint.
*/
static bool CommitBreakpoint(BreakpointType type, PAddr addr, u64 len) {
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
BreakpointMap& p = GetBreakpointMap(type);
Breakpoint breakpoint;
breakpoint.active = true;
breakpoint.addr = addr;
breakpoint.len = len;
Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
static constexpr std::array<u8, 4> btrap{{0xd4, 0x20, 0x7d, 0x0}};
Memory::WriteBlock(addr, btrap.data(), btrap.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
p.insert({addr, breakpoint});
LOG_DEBUG(Debug_GDBStub, "gdb: added {} breakpoint: {:016X} bytes at {:016X}",
@@ -1015,7 +1031,7 @@ static void AddBreakpoint() {
auto start_offset = command_buffer + 3;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
PAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
start_offset = addr_pos + 1;
u64 len =
@@ -1064,7 +1080,7 @@ static void RemoveBreakpoint() {
auto start_offset = command_buffer + 3;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
PAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
if (type == BreakpointType::Access) {
// Access is made up of Read and Write types, so add both breakpoints

View File

@@ -22,7 +22,7 @@ enum class BreakpointType {
};
struct BreakpointAddress {
PAddr address;
VAddr address;
BreakpointType type;
};
@@ -53,7 +53,7 @@ bool IsServerEnabled();
bool IsConnected();
/// Register module.
void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext = true);
void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext = true);
/**
* Signal to the gdbstub server that it should halt CPU execution.
@@ -74,7 +74,7 @@ void HandlePacket();
* @param addr Address to search from.
* @param type Type of breakpoint.
*/
BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, GDBStub::BreakpointType type);
BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, GDBStub::BreakpointType type);
/**
* Check if a breakpoint of the specified type exists at the given address.
@@ -82,7 +82,7 @@ BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, GDBStub::BreakpointTy
* @param addr Address of breakpoint.
* @param type Type of breakpoint.
*/
bool CheckBreakpoint(PAddr addr, GDBStub::BreakpointType type);
bool CheckBreakpoint(VAddr addr, GDBStub::BreakpointType type);
/// If set to true, the CPU will halt at the beginning of the next CPU loop.
bool GetCpuHaltFlag();

View File

@@ -14,8 +14,8 @@
namespace Kernel {
ClientPort::ClientPort() {}
ClientPort::~ClientPort() {}
ClientPort::ClientPort() = default;
ClientPort::~ClientPort() = default;
ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
// Note: Threads do not wait for the server endpoint to call
@@ -40,4 +40,12 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
return MakeResult(std::get<SharedPtr<ClientSession>>(sessions));
}
void ClientPort::ConnectionClosed() {
if (active_sessions == 0) {
return;
}
--active_sessions;
}
} // namespace Kernel

View File

@@ -37,14 +37,20 @@ public:
*/
ResultVal<SharedPtr<ClientSession>> Connect();
SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
u32 max_sessions; ///< Maximum number of simultaneous sessions the port can have
u32 active_sessions; ///< Number of currently open sessions to this port
std::string name; ///< Name of client port (optional)
/**
* Signifies that a previously active connection has been closed,
* decreasing the total number of active connections to this port.
*/
void ConnectionClosed();
private:
ClientPort();
~ClientPort() override;
SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
u32 max_sessions = 0; ///< Maximum number of simultaneous sessions the port can have
u32 active_sessions = 0; ///< Number of currently open sessions to this port
std::string name; ///< Name of client port (optional)
};
} // namespace Kernel

View File

@@ -31,10 +31,9 @@ public:
return HANDLE_TYPE;
}
ResetType reset_type; ///< Current ResetType
bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional)
ResetType GetResetType() const {
return reset_type;
}
bool ShouldWait(Thread* thread) const override;
void Acquire(Thread* thread) override;
@@ -47,6 +46,11 @@ public:
private:
Event();
~Event() override;
ResetType reset_type; ///< Current ResetType
bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional)
};
} // namespace Kernel

View File

@@ -201,7 +201,7 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(u32_le* src_cmdb
return RESULT_SUCCESS;
}
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread) {
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;
Memory::ReadBlock(*thread.owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));

View File

@@ -132,7 +132,7 @@ public:
ResultCode PopulateFromIncomingCommandBuffer(u32_le* src_cmdbuf, Process& src_process,
HandleTable& src_table);
/// Writes data from this context back to the requesting process/thread.
ResultCode WriteToOutgoingCommandBuffer(Thread& thread);
ResultCode WriteToOutgoingCommandBuffer(const Thread& thread);
u32_le GetCommand() const {
return command;

View File

@@ -27,7 +27,7 @@ ServerSession::~ServerSession() {
// Decrease the port's connection count.
if (parent->port)
parent->port->active_sessions--;
parent->port->ConnectionClosed();
// TODO(Subv): Wake up all the ClientSession's waiting threads and set
// the SendSyncRequest result to 0xC920181A.

View File

@@ -1,102 +0,0 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/swap.h"
#include "core/hle/romfs.h"
namespace RomFS {
struct Header {
u32_le header_length;
u32_le dir_hash_table_offset;
u32_le dir_hash_table_length;
u32_le dir_table_offset;
u32_le dir_table_length;
u32_le file_hash_table_offset;
u32_le file_hash_table_length;
u32_le file_table_offset;
u32_le file_table_length;
u32_le data_offset;
};
static_assert(sizeof(Header) == 0x28, "Header has incorrect size");
struct DirectoryMetadata {
u32_le parent_dir_offset;
u32_le next_dir_offset;
u32_le first_child_dir_offset;
u32_le first_file_offset;
u32_le same_hash_next_dir_offset;
u32_le name_length; // in bytes
// followed by directory name
};
static_assert(sizeof(DirectoryMetadata) == 0x18, "DirectoryMetadata has incorrect size");
struct FileMetadata {
u32_le parent_dir_offset;
u32_le next_file_offset;
u64_le data_offset;
u64_le data_length;
u32_le same_hash_next_file_offset;
u32_le name_length; // in bytes
// followed by file name
};
static_assert(sizeof(FileMetadata) == 0x20, "FileMetadata has incorrect size");
static bool MatchName(const u8* buffer, u32 name_length, const std::u16string& name) {
std::vector<char16_t> name_buffer(name_length / sizeof(char16_t));
std::memcpy(name_buffer.data(), buffer, name_length);
return name == std::u16string(name_buffer.begin(), name_buffer.end());
}
const u8* GetFilePointer(const u8* romfs, const std::vector<std::u16string>& path) {
constexpr u32 INVALID_FIELD = 0xFFFFFFFF;
// Split path into directory names and file name
std::vector<std::u16string> dir_names = path;
dir_names.pop_back();
const std::u16string& file_name = path.back();
Header header;
std::memcpy(&header, romfs, sizeof(header));
// Find directories of each level
DirectoryMetadata dir;
const u8* current_dir = romfs + header.dir_table_offset;
std::memcpy(&dir, current_dir, sizeof(dir));
for (const std::u16string& dir_name : dir_names) {
u32 child_dir_offset;
child_dir_offset = dir.first_child_dir_offset;
while (true) {
if (child_dir_offset == INVALID_FIELD) {
return nullptr;
}
const u8* current_child_dir = romfs + header.dir_table_offset + child_dir_offset;
std::memcpy(&dir, current_child_dir, sizeof(dir));
if (MatchName(current_child_dir + sizeof(dir), dir.name_length, dir_name)) {
current_dir = current_child_dir;
break;
}
child_dir_offset = dir.next_dir_offset;
}
}
// Find the file
FileMetadata file;
u32 file_offset = dir.first_file_offset;
while (file_offset != INVALID_FIELD) {
const u8* current_file = romfs + header.file_table_offset + file_offset;
std::memcpy(&file, current_file, sizeof(file));
if (MatchName(current_file + sizeof(file), file.name_length, file_name)) {
return romfs + header.data_offset + file.data_offset;
}
file_offset = file.next_file_offset;
}
return nullptr;
}
} // namespace RomFS

View File

@@ -1,22 +0,0 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "common/common_types.h"
namespace RomFS {
/**
* Gets the pointer to a file in a RomFS image.
* @param romfs The pointer to the RomFS image
* @param path A vector containing the directory names and file name of the path to the file
* @return the pointer to the file
* @todo reimplement this with a full RomFS manager
*/
const u8* GetFilePointer(const u8* romfs, const std::vector<std::u16string>& path);
} // namespace RomFS

View File

@@ -42,7 +42,7 @@ public:
{0, &IProfile::Get, "Get"},
{1, &IProfile::GetBase, "GetBase"},
{10, nullptr, "GetImageSize"},
{11, nullptr, "LoadImage"},
{11, &IProfile::LoadImage, "LoadImage"},
};
RegisterHandlers(functions);
}
@@ -83,6 +83,27 @@ private:
rb.PushRaw(profile_base);
}
void LoadImage(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// smallest jpeg https://github.com/mathiasbynens/small/blob/master/jpeg.jpg
// TODO(mailwl): load actual profile image from disk, width 256px, max size 0x20000
const u32 jpeg_size = 107;
static const std::array<u8, jpeg_size> jpeg{
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03,
0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04,
0x08, 0x06, 0x06, 0x05, 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a,
0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e, 0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f,
0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13, 0x12, 0x10, 0x13, 0x0f, 0x10, 0x10,
0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01, 0x01, 0x01, 0x11, 0x00,
0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08, 0x01, 0x01,
0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
};
ctx.WriteBuffer(jpeg.data(), jpeg_size);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(jpeg_size);
}
u128 user_id; ///< The user id this profile refers to.
};
@@ -119,6 +140,13 @@ private:
}
};
void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1);
}
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};

View File

@@ -14,6 +14,7 @@ public:
public:
explicit Interface(std::shared_ptr<Module> module, const char* name);
void GetUserCount(Kernel::HLERequestContext& ctx);
void GetUserExistence(Kernel::HLERequestContext& ctx);
void ListAllUsers(Kernel::HLERequestContext& ctx);
void ListOpenUsers(Kernel::HLERequestContext& ctx);

View File

@@ -8,7 +8,7 @@ namespace Service::Account {
ACC_SU::ACC_SU(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:su") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetUserCount"},
{0, &ACC_SU::GetUserCount, "GetUserCount"},
{1, &ACC_SU::GetUserExistence, "GetUserExistence"},
{2, &ACC_SU::ListAllUsers, "ListAllUsers"},
{3, &ACC_SU::ListOpenUsers, "ListOpenUsers"},

View File

@@ -8,7 +8,7 @@ namespace Service::Account {
ACC_U0::ACC_U0(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u0") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetUserCount"},
{0, &ACC_U0::GetUserCount, "GetUserCount"},
{1, &ACC_U0::GetUserExistence, "GetUserExistence"},
{2, &ACC_U0::ListAllUsers, "ListAllUsers"},
{3, &ACC_U0::ListOpenUsers, "ListOpenUsers"},

View File

@@ -8,7 +8,7 @@ namespace Service::Account {
ACC_U1::ACC_U1(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u1") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetUserCount"},
{0, &ACC_U1::GetUserCount, "GetUserCount"},
{1, &ACC_U1::GetUserExistence, "GetUserExistence"},
{2, &ACC_U1::ListAllUsers, "ListAllUsers"},
{3, &ACC_U1::ListOpenUsers, "ListOpenUsers"},

View File

@@ -136,7 +136,7 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
{16, &ISelfController::SetOutOfFocusSuspendingEnabled, "SetOutOfFocusSuspendingEnabled"},
{17, nullptr, "SetControllerFirmwareUpdateSection"},
{18, nullptr, "SetRequiresCaptureButtonShortPressedMessage"},
{19, nullptr, "SetScreenShotImageOrientation"},
{19, &ISelfController::SetScreenShotImageOrientation, "SetScreenShotImageOrientation"},
{20, nullptr, "SetDesirableKeyboardLayout"},
{40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"},
{41, nullptr, "IsSystemBufferSharingEnabled"},
@@ -254,6 +254,13 @@ void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext&
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx) {
// TODO(Subv): Find out how AM determines the display to use, for now just create the layer
// in the Default display.

View File

@@ -83,6 +83,7 @@ private:
void LockExit(Kernel::HLERequestContext& ctx);
void UnlockExit(Kernel::HLERequestContext& ctx);
void GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx);
void SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx);
void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);

View File

@@ -13,6 +13,7 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module_ = std::make_shared<Module>();
std::make_shared<APM>(module_, "apm")->InstallAsService(service_manager);
std::make_shared<APM>(module_, "apm:p")->InstallAsService(service_manager);
std::make_shared<APM_Sys>()->InstallAsService(service_manager);
}
} // namespace Service::APM

View File

@@ -74,6 +74,31 @@ void APM::OpenSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISession>();
LOG_DEBUG(Service_APM, "called");
}
APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestPerformanceMode"},
{1, &APM_Sys::GetPerformanceEvent, "GetPerformanceEvent"},
{2, nullptr, "GetThrottlingState"},
{3, nullptr, "GetLastThrottlingState"},
{4, nullptr, "ClearLastThrottlingState"},
{5, nullptr, "LoadAndApplySettings"},
};
// clang-format on
RegisterHandlers(functions);
}
void APM_Sys::GetPerformanceEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISession>();
LOG_DEBUG(Service_APM, "called");
}
} // namespace Service::APM

View File

@@ -19,4 +19,12 @@ private:
std::shared_ptr<Module> apm;
};
class APM_Sys final : public ServiceFramework<APM_Sys> {
public:
explicit APM_Sys();
private:
void GetPerformanceEvent(Kernel::HLERequestContext& ctx);
};
} // namespace Service::APM

View File

@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/audio/audout_a.h"
namespace Service::Audio {

View File

@@ -4,6 +4,8 @@
#include <array>
#include <vector>
#include "audio_core/codec.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
@@ -48,7 +50,7 @@ public:
buffer_event = Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
[=]() { buffer_event->Signal(); });
"IAudioOut", [=]() { buffer_event->Signal(); });
}
private:
@@ -111,10 +113,10 @@ private:
std::memcpy(&audio_buffer, input_buffer.data(), sizeof(AudioBuffer));
const u64 tag{rp.Pop<u64>()};
std::vector<u8> data(audio_buffer.buffer_size);
Memory::ReadBlock(audio_buffer.buffer, data.data(), data.size());
std::vector<s16> samples(audio_buffer.buffer_size / sizeof(s16));
Memory::ReadBlock(audio_buffer.buffer, samples.data(), audio_buffer.buffer_size);
if (!audio_core.QueueBuffer(stream, tag, std::move(data))) {
if (!audio_core.QueueBuffer(stream, tag, std::move(samples))) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::BufferCountExceeded));
}
@@ -200,7 +202,7 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(DefaultSampleRate);
rb.Push<u32>(params.channel_count);
rb.Push<u32>(static_cast<u32>(PcmFormat::Int16));
rb.Push<u32>(static_cast<u32>(AudioCore::Codec::PcmFormat::Int16));
rb.Push<u32>(static_cast<u32>(AudioState::Stopped));
rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
}

View File

@@ -38,16 +38,6 @@ private:
void ListAudioOutsImpl(Kernel::HLERequestContext& ctx);
void OpenAudioOutImpl(Kernel::HLERequestContext& ctx);
enum class PcmFormat : u32 {
Invalid = 0,
Int8 = 1,
Int16 = 2,
Int24 = 3,
Int32 = 4,
PcmFloat = 5,
Adpcm = 6,
};
};
} // namespace Service::Audio

View File

@@ -15,13 +15,10 @@
namespace Service::Audio {
/// TODO(bunnei): Find a proper value for the audio_ticks
constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 200)};
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
public:
explicit IAudioRenderer(AudioRendererParameter audren_params)
: ServiceFramework("IAudioRenderer"), worker_params(audren_params) {
explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
: ServiceFramework("IAudioRenderer") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioRendererSampleRate"},
{1, nullptr, "GetAudioRendererSampleCount"},
@@ -39,21 +36,8 @@ public:
RegisterHandlers(functions);
system_event =
Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioRenderer:SystemEvent");
// Register event callback to update the Audio Buffer
audio_event = CoreTiming::RegisterEvent(
"IAudioRenderer::UpdateAudioCallback", [this](u64 userdata, int cycles_late) {
UpdateAudioCallback();
CoreTiming::ScheduleEvent(audio_ticks - cycles_late, audio_event);
});
// Start the audio event
CoreTiming::ScheduleEvent(audio_ticks, audio_event);
voice_status_list.resize(worker_params.voice_count);
}
~IAudioRenderer() {
CoreTiming::UnscheduleEvent(audio_event, 0);
Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
}
private:
@@ -62,60 +46,9 @@ private:
}
void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
UpdateDataHeader config{};
auto buf = ctx.ReadBuffer();
std::memcpy(&config, buf.data(), sizeof(UpdateDataHeader));
u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
std::memcpy(mem_pool_info.data(),
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size,
memory_pool_count * sizeof(MemoryPoolInfo));
std::vector<VoiceInfo> voice_info(worker_params.voice_count);
std::memcpy(voice_info.data(),
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size +
config.memory_pools_size + config.voice_resource_size,
worker_params.voice_count * sizeof(VoiceInfo));
UpdateDataHeader response_data{worker_params};
ASSERT(ctx.GetWriteBufferSize() == response_data.total_size);
std::vector<u8> output(response_data.total_size);
std::memcpy(output.data(), &response_data, sizeof(UpdateDataHeader));
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
for (unsigned i = 0; i < memory_pool.size(); i++) {
if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestAttach)
memory_pool[i].state = MemoryPoolStates::Attached;
else if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestDetach)
memory_pool[i].state = MemoryPoolStates::Detached;
}
std::memcpy(output.data() + sizeof(UpdateDataHeader), memory_pool.data(),
response_data.memory_pools_size);
for (unsigned i = 0; i < voice_info.size(); i++) {
if (voice_info[i].is_new) {
voice_status_list[i].played_sample_count = 0;
voice_status_list[i].wave_buffer_consumed = 0;
} else if (voice_info[i].play_state == (u8)PlayStates::Started) {
for (u32 buff_idx = 0; buff_idx < voice_info[i].wave_buffer_count; buff_idx++) {
voice_status_list[i].played_sample_count +=
(voice_info[i].wave_buffer[buff_idx].end_sample_offset -
voice_info[i].wave_buffer[buff_idx].start_sample_offset) /
2;
voice_status_list[i].wave_buffer_consumed++;
}
}
}
std::memcpy(output.data() + sizeof(UpdateDataHeader) + response_data.memory_pools_size,
voice_status_list.data(), response_data.voices_size);
ctx.WriteBuffer(output);
ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
@@ -136,8 +69,6 @@ private:
}
void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
// system_event->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(system_event);
@@ -145,131 +76,8 @@ private:
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
enum class MemoryPoolStates : u32 { // Should be LE
Invalid = 0x0,
Unknown = 0x1,
RequestDetach = 0x2,
Detached = 0x3,
RequestAttach = 0x4,
Attached = 0x5,
Released = 0x6,
};
enum class PlayStates : u8 {
Started = 0,
Stopped = 1,
};
struct MemoryPoolEntry {
MemoryPoolStates state;
u32_le unknown_4;
u32_le unknown_8;
u32_le unknown_c;
};
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
struct MemoryPoolInfo {
u64_le pool_address;
u64_le pool_size;
MemoryPoolStates pool_state;
INSERT_PADDING_WORDS(3); // Unknown
};
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
struct UpdateDataHeader {
UpdateDataHeader() {}
explicit UpdateDataHeader(const AudioRendererParameter& config) {
revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
behavior_size = 0xb0;
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
voices_size = config.voice_count * 0x10;
voice_resource_size = 0x0;
effects_size = config.effect_count * 0x10;
mixes_size = 0x0;
sinks_size = config.sink_count * 0x20;
performance_manager_size = 0x10;
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size +
voices_size + effects_size + sinks_size + performance_manager_size;
}
u32_le revision;
u32_le behavior_size;
u32_le memory_pools_size;
u32_le voices_size;
u32_le voice_resource_size;
u32_le effects_size;
u32_le mixes_size;
u32_le sinks_size;
u32_le performance_manager_size;
INSERT_PADDING_WORDS(6);
u32_le total_size;
};
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
struct BiquadFilter {
u8 enable;
INSERT_PADDING_BYTES(1);
s16_le numerator[3];
s16_le denominator[2];
};
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
struct WaveBuffer {
u64_le buffer_addr;
u64_le buffer_sz;
s32_le start_sample_offset;
s32_le end_sample_offset;
u8 loop;
u8 end_of_stream;
u8 sent_to_server;
INSERT_PADDING_BYTES(5);
u64 context_addr;
u64 context_sz;
INSERT_PADDING_BYTES(8);
};
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
struct VoiceInfo {
u32_le id;
u32_le node_id;
u8 is_new;
u8 is_in_use;
u8 play_state;
u8 sample_format;
u32_le sample_rate;
u32_le priority;
u32_le sorting_order;
u32_le channel_count;
float_le pitch;
float_le volume;
BiquadFilter biquad_filter[2];
u32_le wave_buffer_count;
u16_le wave_buffer_head;
INSERT_PADDING_BYTES(6);
u64_le additional_params_addr;
u64_le additional_params_sz;
u32_le mix_id;
u32_le splitter_info_id;
WaveBuffer wave_buffer[4];
u32_le voice_channel_resource_ids[6];
INSERT_PADDING_BYTES(24);
};
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
struct VoiceOutStatus {
u64_le played_sample_count;
u32_le wave_buffer_consumed;
INSERT_PADDING_WORDS(1);
};
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
/// This is used to trigger the audio event callback.
CoreTiming::EventType* audio_event;
Kernel::SharedPtr<Kernel::Event> system_event;
AudioRendererParameter worker_params;
std::vector<VoiceOutStatus> voice_status_list;
std::unique_ptr<AudioCore::AudioRenderer> renderer;
};
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
@@ -368,7 +176,7 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") {
void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<AudioRendererParameter>();
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -379,7 +187,7 @@ void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<AudioRendererParameter>();
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
u64 buffer_sz = Common::AlignUp(4 * params.unknown_8, 0x40);
buffer_sz += params.unknown_c * 1024;

View File

@@ -4,6 +4,7 @@
#pragma once
#include "audio_core/audio_renderer.h"
#include "core/hle/service/service.h"
namespace Kernel {
@@ -12,24 +13,6 @@ class HLERequestContext;
namespace Service::Audio {
struct AudioRendererParameter {
u32_le sample_rate;
u32_le sample_count;
u32_le unknown_8;
u32_le unknown_c;
u32_le voice_count;
u32_le sink_count;
u32_le effect_count;
u32_le unknown_1c;
u8 unknown_20;
INSERT_PADDING_BYTES(3);
u32_le splitter_count;
u32_le unknown_2c;
INSERT_PADDING_WORDS(1);
u32_le revision;
};
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
class AudRenU final : public ServiceFramework<AudRenU> {
public:
explicit AudRenU();

View File

@@ -337,6 +337,7 @@ public:
"AcquireNpadStyleSetUpdateEventHandle"},
{107, nullptr, "DisconnectNpad"},
{108, &Hid::GetPlayerLedPattern, "GetPlayerLedPattern"},
{109, nullptr, "ActivateNpadWithRevision"},
{120, &Hid::SetNpadJoyHoldType, "SetNpadJoyHoldType"},
{121, &Hid::GetNpadJoyHoldType, "GetNpadJoyHoldType"},
{122, &Hid::SetNpadJoyAssignmentModeSingleByDefault,
@@ -456,7 +457,7 @@ private:
}
void IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
// TODO (Hexagon12): Properly implement reading gyroscope values from controllers.
rb.Push(true);

View File

@@ -7,8 +7,8 @@
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Service::Nvidia::Devices {
@@ -30,9 +30,9 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
addr, offset, width, height, stride, static_cast<PixelFormat>(format),
transform, crop_rect};
Core::System::GetInstance().perf_stats.EndGameFrame();
VideoCore::g_renderer->SwapBuffers(framebuffer);
auto& instance = Core::System::GetInstance();
instance.perf_stats.EndGameFrame();
instance.Renderer().SwapBuffers(framebuffer);
}
} // namespace Service::Nvidia::Devices

View File

@@ -2,14 +2,15 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Service::Nvidia::Devices {
@@ -150,15 +151,16 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
LOG_DEBUG(Service_NVDRV, "called, offset=0x{:X}", params.offset);
auto& gpu = Core::System::GetInstance().GPU();
auto itr = buffer_mappings.find(params.offset);
const auto itr = buffer_mappings.find(params.offset);
ASSERT_MSG(itr != buffer_mappings.end(), "Tried to unmap invalid mapping");
// Remove this memory region from the rasterizer cache.
VideoCore::g_renderer->Rasterizer()->FlushAndInvalidateRegion(params.offset, itr->second.size);
auto& system_instance = Core::System::GetInstance();
// Remove this memory region from the rasterizer cache.
system_instance.Renderer().Rasterizer().FlushAndInvalidateRegion(params.offset,
itr->second.size);
auto& gpu = system_instance.GPU();
params.offset = gpu.memory_manager->UnmapBuffer(params.offset, itr->second.size);
buffer_mappings.erase(itr->second.offset);

View File

@@ -2,6 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstdlib>
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvhost_ctrl.h"

View File

@@ -5,8 +5,6 @@
#pragma once
#include <array>
#include <cstdlib>
#include <cstring>
#include <vector>
#include "common/common_types.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"

View File

@@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h"

View File

@@ -2,12 +2,14 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <map>
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
#include "core/memory.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Service::Nvidia::Devices {
@@ -145,7 +147,7 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
}
params.fence_out.id = 0;
params.fence_out.value = 0;
std::memcpy(output.data(), &params, output.size());
std::memcpy(output.data(), &params, sizeof(IoctlSubmitGpfifo));
return 0;
}

View File

@@ -6,6 +6,7 @@
#include <memory>
#include <vector>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"

View File

@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvdec.h"

View File

@@ -4,11 +4,9 @@
#pragma once
#include <array>
#include <cstdlib>
#include <cstring>
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service::Nvidia::Devices {

View File

@@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <cinttypes>
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"

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@@ -5,7 +5,6 @@
#pragma once
#include <memory>
#include <string>
#include "core/hle/kernel/event.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/service.h"

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@@ -16,19 +16,18 @@
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvmemp.h"
#include "core/hle/service/nvflinger/nvflinger.h"
namespace Service::Nvidia {
std::weak_ptr<Module> nvdrv;
void InstallInterfaces(SM::ServiceManager& service_manager) {
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger) {
auto module_ = std::make_shared<Module>();
std::make_shared<NVDRV>(module_, "nvdrv")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:a")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:s")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:t")->InstallAsService(service_manager);
std::make_shared<NVMEMP>()->InstallAsService(service_manager);
nvdrv = module_;
nvflinger.SetNVDrvInstance(module_);
}
Module::Module() {
@@ -54,7 +53,7 @@ u32 Module::Open(const std::string& device_name) {
return fd;
}
u32 Module::Ioctl(u32 fd, u32_le command, const std::vector<u8>& input, std::vector<u8>& output) {
u32 Module::Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
auto itr = open_files.find(fd);
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");

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@@ -10,6 +10,10 @@
#include "common/common_types.h"
#include "core/hle/service/service.h"
namespace Service::NVFlinger {
class NVFlinger;
}
namespace Service::Nvidia {
namespace Devices {
@@ -56,8 +60,6 @@ private:
};
/// Registers all NVDRV services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
extern std::weak_ptr<Module> nvdrv;
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger);
} // namespace Service::Nvidia

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@@ -4,8 +4,6 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvmemp.h"
namespace Service::Nvidia {

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@@ -16,7 +16,7 @@ BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {
Kernel::Event::Create(Kernel::ResetType::Sticky, "BufferQueue NativeHandle");
}
void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {
Buffer buffer{};
buffer.slot = slot;
buffer.igbp_buffer = igbp_buffer;

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@@ -72,7 +72,7 @@ public:
MathUtil::Rectangle<int> crop_rect;
};
void SetPreallocatedBuffer(u32 slot, IGBPBuffer& buffer);
void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer);
boost::optional<u32> DequeueBuffer(u32 width, u32 height);
const IGBPBuffer& RequestBuffer(u32 slot) const;
void QueueBuffer(u32 slot, BufferTransformFlags transform,

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@@ -3,8 +3,11 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <boost/optional.hpp>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "core/core.h"
@@ -31,7 +34,7 @@ NVFlinger::NVFlinger() {
// Schedule the screen composition events
composition_event =
CoreTiming::RegisterEvent("ScreenCompositioin", [this](u64 userdata, int cycles_late) {
CoreTiming::RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
Compose();
CoreTiming::ScheduleEvent(frame_ticks - cycles_late, composition_event);
});
@@ -43,7 +46,11 @@ NVFlinger::~NVFlinger() {
CoreTiming::UnscheduleEvent(composition_event, 0);
}
u64 NVFlinger::OpenDisplay(const std::string& name) {
void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
nvdrv = std::move(instance);
}
u64 NVFlinger::OpenDisplay(std::string_view name) {
LOG_WARNING(Service, "Opening display {}", name);
// TODO(Subv): Currently we only support the Default display.
@@ -127,18 +134,17 @@ void NVFlinger::Compose() {
MicroProfileFlip();
if (buffer == boost::none) {
auto& system_instance = Core::System::GetInstance();
// There was no queued buffer to draw, render previous frame
Core::System::GetInstance().perf_stats.EndGameFrame();
VideoCore::g_renderer->SwapBuffers({});
system_instance.perf_stats.EndGameFrame();
system_instance.Renderer().SwapBuffers({});
continue;
}
auto& igbp_buffer = buffer->igbp_buffer;
// Now send the buffer to the GPU for drawing.
auto nvdrv = Nvidia::nvdrv.lock();
ASSERT(nvdrv);
// TODO(Subv): Support more than just disp0. The display device selection is probably based
// on which display we're drawing (Default, Internal, External, etc)
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");

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@@ -5,13 +5,21 @@
#pragma once
#include <memory>
#include <boost/optional.hpp>
#include <string>
#include <string_view>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/event.h"
namespace CoreTiming {
struct EventType;
}
namespace Service::Nvidia {
class Module;
}
namespace Service::NVFlinger {
class BufferQueue;
@@ -40,8 +48,11 @@ public:
NVFlinger();
~NVFlinger();
/// Sets the NVDrv module instance to use to send buffers to the GPU.
void SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance);
/// Opens the specified display and returns the id.
u64 OpenDisplay(const std::string& name);
u64 OpenDisplay(std::string_view name);
/// Creates a layer on the specified display and returns the layer id.
u64 CreateLayer(u64 display_id);
@@ -66,6 +77,8 @@ private:
/// Returns the layer identified by the specified id in the desired display.
Layer& GetLayer(u64 display_id, u64 layer_id);
std::shared_ptr<Nvidia::Module> nvdrv;
std::vector<Display> displays;
std::vector<std::shared_ptr<BufferQueue>> buffer_queues;

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@@ -63,6 +63,7 @@
#include "core/hle/service/spl/module.h"
#include "core/hle/service/ssl/ssl.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/usb/usb.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/wlan/wlan.h"
@@ -237,7 +238,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
NIFM::InstallInterfaces(*sm);
NIM::InstallInterfaces(*sm);
NS::InstallInterfaces(*sm);
Nvidia::InstallInterfaces(*sm);
Nvidia::InstallInterfaces(*sm, *nv_flinger);
PCIe::InstallInterfaces(*sm);
PCTL::InstallInterfaces(*sm);
PCV::InstallInterfaces(*sm);
@@ -249,6 +250,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
SPL::InstallInterfaces(*sm);
SSL::InstallInterfaces(*sm);
Time::InstallInterfaces(*sm);
USB::InstallInterfaces(*sm);
VI::InstallInterfaces(*sm, nv_flinger);
WLAN::InstallInterfaces(*sm);

View File

@@ -80,8 +80,8 @@ public:
{5, nullptr, "GetTimeZoneRuleVersion"},
{100, &ITimeZoneService::ToCalendarTime, "ToCalendarTime"},
{101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"},
{200, nullptr, "ToPosixTime"},
{201, nullptr, "ToPosixTimeWithMyRule"},
{201, nullptr, "ToPosixTime"},
{202, nullptr, "ToPosixTimeWithMyRule"},
};
RegisterHandlers(functions);
}

View File

@@ -0,0 +1,238 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/usb/usb.h"
namespace Service::USB {
class IDsInterface final : public ServiceFramework<IDsInterface> {
public:
explicit IDsInterface() : ServiceFramework{"IDsInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetDsEndpoint"},
{1, nullptr, "GetSetupEvent"},
{2, nullptr, "Unknown"},
{3, nullptr, "EnableInterface"},
{4, nullptr, "DisableInterface"},
{5, nullptr, "CtrlInPostBufferAsync"},
{6, nullptr, "CtrlOutPostBufferAsync"},
{7, nullptr, "GetCtrlInCompletionEvent"},
{8, nullptr, "GetCtrlInReportData"},
{9, nullptr, "GetCtrlOutCompletionEvent"},
{10, nullptr, "GetCtrlOutReportData"},
{11, nullptr, "StallCtrl"},
{12, nullptr, "AppendConfigurationData"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class USB_DS final : public ServiceFramework<USB_DS> {
public:
explicit USB_DS() : ServiceFramework{"usb:ds"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "BindDevice"},
{1, nullptr, "BindClientProcess"},
{2, nullptr, "GetDsInterface"},
{3, nullptr, "GetStateChangeEvent"},
{4, nullptr, "GetState"},
{5, nullptr, "ClearDeviceData"},
{6, nullptr, "AddUsbStringDescriptor"},
{7, nullptr, "DeleteUsbStringDescriptor"},
{8, nullptr, "SetUsbDeviceDescriptor"},
{9, nullptr, "SetBinaryObjectStore"},
{10, nullptr, "Enable"},
{11, nullptr, "Disable"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IClientEpSession final : public ServiceFramework<IClientEpSession> {
public:
explicit IClientEpSession() : ServiceFramework{"IClientEpSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{4, nullptr, "PostBufferAsync"},
{5, nullptr, "Unknown5"},
{6, nullptr, "Unknown6"},
{7, nullptr, "Unknown7"},
{8, nullptr, "Unknown8"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IClientIfSession final : public ServiceFramework<IClientIfSession> {
public:
explicit IClientIfSession() : ServiceFramework{"IClientIfSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{4, nullptr, "Unknown5"},
{5, nullptr, "CtrlXferAsync"},
{6, nullptr, "Unknown6"},
{7, nullptr, "GetCtrlXferReport"},
{8, nullptr, "Unknown7"},
{9, nullptr, "GetClientEpSession"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class USB_HS final : public ServiceFramework<USB_HS> {
public:
explicit USB_HS() : ServiceFramework{"usb:hs"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "BindClientProcess"},
{1, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{3, nullptr, "Unknown3"},
{4, nullptr, "Unknown4"},
{5, nullptr, "Unknown5"},
{6, nullptr, "GetInterfaceStateChangeEvent"},
{7, nullptr, "GetClientIfSession"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IPdSession final : public ServiceFramework<IPdSession> {
public:
explicit IPdSession() : ServiceFramework{"IPdSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "BindNoticeEvent"},
{1, nullptr, "Unknown1"},
{2, nullptr, "GetStatus"},
{3, nullptr, "GetNotice"},
{4, nullptr, "Unknown2"},
{5, nullptr, "Unknown3"},
{6, nullptr, "ReplyPowerRequest"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class USB_PD final : public ServiceFramework<USB_PD> {
public:
explicit USB_PD() : ServiceFramework{"usb:pd"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &USB_PD::GetPdSession, "GetPdSession"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void GetPdSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IPdSession>();
LOG_DEBUG(Service_USB, "called");
}
};
class IPdCradleSession final : public ServiceFramework<IPdCradleSession> {
public:
explicit IPdCradleSession() : ServiceFramework{"IPdCradleSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "VdmUserWrite"},
{1, nullptr, "VdmUserRead"},
{2, nullptr, "Vdm20Init"},
{3, nullptr, "GetFwType"},
{4, nullptr, "GetFwRevision"},
{5, nullptr, "GetManufacturerId"},
{6, nullptr, "GetDeviceId"},
{7, nullptr, "Unknown1"},
{8, nullptr, "Unknown2"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class USB_PD_C final : public ServiceFramework<USB_PD_C> {
public:
explicit USB_PD_C() : ServiceFramework{"usb:pd:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &USB_PD_C::GetPdCradleSession, "GetPdCradleSession"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void GetPdCradleSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IPdCradleSession>();
LOG_DEBUG(Service_USB, "called");
}
};
class USB_PM final : public ServiceFramework<USB_PM> {
public:
explicit USB_PM() : ServiceFramework{"usb:pm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{4, nullptr, "Unknown5"},
{5, nullptr, "Unknown6"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<USB_DS>()->InstallAsService(sm);
std::make_shared<USB_HS>()->InstallAsService(sm);
std::make_shared<USB_PD>()->InstallAsService(sm);
std::make_shared<USB_PD_C>()->InstallAsService(sm);
std::make_shared<USB_PM>()->InstallAsService(sm);
}
} // namespace Service::USB

View File

@@ -0,0 +1,15 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::USB {
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::USB

View File

@@ -7,6 +7,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
@@ -17,8 +18,54 @@
namespace Loader {
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file)
: AppLoader(std::move(file)) {}
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file_)
: AppLoader(std::move(file_)) {
const auto dir = file->GetContainingDirectory();
// Icon
FileSys::VirtualFile icon_file = nullptr;
for (const auto& language : FileSys::LANGUAGE_NAMES) {
icon_file = dir->GetFile("icon_" + std::string(language) + ".dat");
if (icon_file != nullptr) {
icon_data = icon_file->ReadAllBytes();
break;
}
}
if (icon_data.empty()) {
// Any png, jpeg, or bmp file
const auto& files = dir->GetFiles();
const auto icon_iter =
std::find_if(files.begin(), files.end(), [](const FileSys::VirtualFile& file) {
return file->GetExtension() == "png" || file->GetExtension() == "jpg" ||
file->GetExtension() == "bmp" || file->GetExtension() == "jpeg";
});
if (icon_iter != files.end())
icon_data = (*icon_iter)->ReadAllBytes();
}
// Metadata
FileSys::VirtualFile nacp_file = dir->GetFile("control.nacp");
if (nacp_file == nullptr) {
const auto& files = dir->GetFiles();
const auto nacp_iter =
std::find_if(files.begin(), files.end(), [](const FileSys::VirtualFile& file) {
return file->GetExtension() == "nacp";
});
if (nacp_iter != files.end())
nacp_file = *nacp_iter;
}
if (nacp_file != nullptr) {
FileSys::NACP nacp(nacp_file);
title_id = nacp.GetTitleId();
name = nacp.GetApplicationName();
}
}
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(
FileSys::VirtualDir directory)
: AppLoader(directory->GetFile("main")), dir(std::move(directory)) {}
FileType AppLoader_DeconstructedRomDirectory::IdentifyType(const FileSys::VirtualFile& file) {
if (FileSys::IsDirectoryExeFS(file->GetContainingDirectory())) {
@@ -34,7 +81,12 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
return ResultStatus::ErrorAlreadyLoaded;
}
const FileSys::VirtualDir dir = file->GetContainingDirectory();
if (dir == nullptr) {
if (file == nullptr)
return ResultStatus::ErrorInvalidFormat;
dir = file->GetContainingDirectory();
}
const FileSys::VirtualFile npdm = dir->GetFile("main.npdm");
if (npdm == nullptr)
return ResultStatus::ErrorInvalidFormat;
@@ -96,4 +148,25 @@ ResultStatus AppLoader_DeconstructedRomDirectory::ReadRomFS(FileSys::VirtualFile
return ResultStatus::Success;
}
ResultStatus AppLoader_DeconstructedRomDirectory::ReadIcon(std::vector<u8>& buffer) {
if (icon_data.empty())
return ResultStatus::ErrorNotUsed;
buffer = icon_data;
return ResultStatus::Success;
}
ResultStatus AppLoader_DeconstructedRomDirectory::ReadProgramId(u64& out_program_id) {
if (name.empty())
return ResultStatus::ErrorNotUsed;
out_program_id = title_id;
return ResultStatus::Success;
}
ResultStatus AppLoader_DeconstructedRomDirectory::ReadTitle(std::string& title) {
if (name.empty())
return ResultStatus::ErrorNotUsed;
title = name;
return ResultStatus::Success;
}
} // namespace Loader

View File

@@ -22,6 +22,9 @@ class AppLoader_DeconstructedRomDirectory final : public AppLoader {
public:
explicit AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile main_file);
// Overload to accept exefs directory. Must contain 'main' and 'main.npdm'
explicit AppLoader_DeconstructedRomDirectory(FileSys::VirtualDir directory);
/**
* Returns the type of the file
* @param file std::shared_ptr<VfsFile> open file
@@ -36,10 +39,18 @@ public:
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
ResultStatus ReadTitle(std::string& title) override;
private:
FileSys::ProgramMetadata metadata;
FileSys::VirtualFile romfs;
FileSys::VirtualDir dir;
std::vector<u8> icon_data;
std::string name;
u64 title_id{};
};
} // namespace Loader

View File

@@ -68,7 +68,7 @@ FileType GuessFromFilename(const std::string& name) {
return FileType::Unknown;
}
const char* GetFileTypeString(FileType type) {
std::string GetFileTypeString(FileType type) {
switch (type) {
case FileType::ELF:
return "ELF";

View File

@@ -61,7 +61,7 @@ FileType GuessFromFilename(const std::string& name);
/**
* Convert a FileType into a string which can be displayed to the user.
*/
const char* GetFileTypeString(FileType type);
std::string GetFileTypeString(FileType type);
/// Return type for functions in Loader namespace
enum class ResultStatus {

View File

@@ -22,7 +22,8 @@
namespace Loader {
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file) : AppLoader(std::move(file)) {}
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file_)
: AppLoader(std::move(file_)), nca(std::make_unique<FileSys::NCA>(file)) {}
FileType AppLoader_NCA::IdentifyType(const FileSys::VirtualFile& file) {
FileSys::NCA nca(file);
@@ -39,8 +40,7 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
return ResultStatus::ErrorAlreadyLoaded;
}
nca = std::make_unique<FileSys::NCA>(file);
ResultStatus result = nca->GetStatus();
const auto result = nca->GetStatus();
if (result != ResultStatus::Success) {
return result;
}
@@ -48,44 +48,16 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
if (nca->GetType() != FileSys::NCAContentType::Program)
return ResultStatus::ErrorInvalidFormat;
auto exefs = nca->GetExeFS();
const auto exefs = nca->GetExeFS();
if (exefs == nullptr)
return ResultStatus::ErrorInvalidFormat;
result = metadata.Load(exefs->GetFile("main.npdm"));
if (result != ResultStatus::Success) {
return result;
}
metadata.Print();
directory_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(exefs);
const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()};
if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit) {
return ResultStatus::ErrorUnsupportedArch;
}
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
"subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) {
const VAddr load_addr = next_load_addr;
next_load_addr = AppLoader_NSO::LoadModule(exefs->GetFile(module), load_addr);
if (next_load_addr) {
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr);
// Register module with GDBStub
GDBStub::RegisterModule(module, load_addr, next_load_addr - 1, false);
} else {
next_load_addr = load_addr;
}
}
process->program_id = metadata.GetTitleID();
process->svc_access_mask.set();
process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(Memory::PROCESS_IMAGE_VADDR, metadata.GetMainThreadPriority(),
metadata.GetMainThreadStackSize());
const auto load_result = directory_loader->Load(process);
if (load_result != ResultStatus::Success)
return load_result;
if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0)
Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
@@ -105,8 +77,8 @@ ResultStatus AppLoader_NCA::ReadRomFS(FileSys::VirtualFile& dir) {
}
ResultStatus AppLoader_NCA::ReadProgramId(u64& out_program_id) {
if (nca == nullptr)
return ResultStatus::ErrorNotLoaded;
if (nca == nullptr || nca->GetStatus() != ResultStatus::Success)
return ResultStatus::ErrorInvalidFormat;
out_program_id = nca->GetTitleId();
return ResultStatus::Success;
}

View File

@@ -10,6 +10,7 @@
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/object.h"
#include "core/loader/loader.h"
#include "deconstructed_rom_directory.h"
namespace Loader {
@@ -32,7 +33,6 @@ public:
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
~AppLoader_NCA();
@@ -40,7 +40,9 @@ public:
private:
FileSys::ProgramMetadata metadata;
FileSys::NCAHeader header;
std::unique_ptr<FileSys::NCA> nca;
std::unique_ptr<AppLoader_DeconstructedRomDirectory> directory_loader;
};
} // namespace Loader

View File

@@ -26,7 +26,25 @@ namespace Loader {
AppLoader_XCI::AppLoader_XCI(FileSys::VirtualFile file)
: AppLoader(file), xci(std::make_unique<FileSys::XCI>(file)),
nca_loader(std::make_unique<AppLoader_NCA>(
xci->GetNCAFileByType(FileSys::NCAContentType::Program))) {}
xci->GetNCAFileByType(FileSys::NCAContentType::Program))) {
if (xci->GetStatus() != ResultStatus::Success)
return;
const auto control_nca = xci->GetNCAByType(FileSys::NCAContentType::Control);
if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success)
return;
const auto romfs = FileSys::ExtractRomFS(control_nca->GetRomFS());
if (romfs == nullptr)
return;
for (const auto& language : FileSys::LANGUAGE_NAMES) {
icon_file = romfs->GetFile("icon_" + std::string(language) + ".dat");
if (icon_file != nullptr)
break;
}
const auto nacp_raw = romfs->GetFile("control.nacp");
if (nacp_raw == nullptr)
return;
nacp_file = std::make_shared<FileSys::NACP>(nacp_raw);
}
AppLoader_XCI::~AppLoader_XCI() = default;
@@ -71,4 +89,17 @@ ResultStatus AppLoader_XCI::ReadProgramId(u64& out_program_id) {
return nca_loader->ReadProgramId(out_program_id);
}
ResultStatus AppLoader_XCI::ReadIcon(std::vector<u8>& buffer) {
if (icon_file == nullptr)
return ResultStatus::ErrorInvalidFormat;
buffer = icon_file->ReadAllBytes();
return ResultStatus::Success;
}
ResultStatus AppLoader_XCI::ReadTitle(std::string& title) {
if (nacp_file == nullptr)
return ResultStatus::ErrorInvalidFormat;
title = nacp_file->GetApplicationName();
return ResultStatus::Success;
}
} // namespace Loader

View File

@@ -33,12 +33,17 @@ public:
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
ResultStatus ReadTitle(std::string& title) override;
private:
FileSys::ProgramMetadata metadata;
std::unique_ptr<FileSys::XCI> xci;
std::unique_ptr<AppLoader_NCA> nca_loader;
FileSys::VirtualFile icon_file;
std::shared_ptr<FileSys::NACP> nacp_file;
};
} // namespace Loader

View File

@@ -326,43 +326,45 @@ void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached)
}
void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
auto& system_instance = Core::System::GetInstance();
// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
// null here
if (VideoCore::g_renderer == nullptr) {
if (!system_instance.IsPoweredOn()) {
return;
}
VAddr end = start + size;
auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
const auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
if (start >= region_end || end <= region_start) {
// No overlap with region
return;
}
VAddr overlap_start = std::max(start, region_start);
VAddr overlap_end = std::min(end, region_end);
const VAddr overlap_start = std::max(start, region_start);
const VAddr overlap_end = std::min(end, region_end);
std::vector<Tegra::GPUVAddr> gpu_addresses =
Core::System::GetInstance().GPU().memory_manager->CpuToGpuAddress(overlap_start);
const std::vector<Tegra::GPUVAddr> gpu_addresses =
system_instance.GPU().memory_manager->CpuToGpuAddress(overlap_start);
if (gpu_addresses.empty()) {
return;
}
u64 overlap_size = overlap_end - overlap_start;
const u64 overlap_size = overlap_end - overlap_start;
for (const auto& gpu_address : gpu_addresses) {
auto* rasterizer = VideoCore::g_renderer->Rasterizer();
auto& rasterizer = system_instance.Renderer().Rasterizer();
switch (mode) {
case FlushMode::Flush:
rasterizer->FlushRegion(gpu_address, overlap_size);
rasterizer.FlushRegion(gpu_address, overlap_size);
break;
case FlushMode::Invalidate:
rasterizer->InvalidateRegion(gpu_address, overlap_size);
rasterizer.InvalidateRegion(gpu_address, overlap_size);
break;
case FlushMode::FlushAndInvalidate:
rasterizer->FlushAndInvalidateRegion(gpu_address, overlap_size);
rasterizer.FlushAndInvalidateRegion(gpu_address, overlap_size);
break;
}
}

View File

@@ -140,10 +140,10 @@ void SetCurrentPageTable(PageTable* page_table);
PageTable* GetCurrentPageTable();
/// Determines if the given VAddr is valid for the specified process.
bool IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr);
bool IsValidVirtualAddress(const VAddr addr);
bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr);
bool IsValidVirtualAddress(VAddr vaddr);
/// Determines if the given VAddr is a kernel address
bool IsKernelVirtualAddress(const VAddr addr);
bool IsKernelVirtualAddress(VAddr vaddr);
u8 Read8(VAddr addr);
u16 Read16(VAddr addr);
@@ -155,18 +155,17 @@ void Write16(VAddr addr, u16 data);
void Write32(VAddr addr, u32 data);
void Write64(VAddr addr, u64 data);
void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_buffer,
size_t size);
void ReadBlock(const VAddr src_addr, void* dest_buffer, size_t size);
void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const void* src_buffer,
void ReadBlock(const Kernel::Process& process, VAddr src_addr, void* dest_buffer, size_t size);
void ReadBlock(VAddr src_addr, void* dest_buffer, size_t size);
void WriteBlock(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
size_t size);
void WriteBlock(const VAddr dest_addr, const void* src_buffer, size_t size);
void ZeroBlock(const VAddr dest_addr, const size_t size);
void WriteBlock(VAddr dest_addr, const void* src_buffer, size_t size);
void ZeroBlock(const Kernel::Process& process, VAddr dest_addr, size_t size);
void CopyBlock(VAddr dest_addr, VAddr src_addr, size_t size);
u8* GetPointer(VAddr virtual_address);
u8* GetPointer(VAddr vaddr);
std::string ReadCString(VAddr virtual_address, std::size_t max_length);
std::string ReadCString(VAddr vaddr, std::size_t max_length);
enum class FlushMode {
/// Write back modified surfaces to RAM
@@ -180,7 +179,7 @@ enum class FlushMode {
/**
* Mark each page touching the region as cached.
*/
void RasterizerMarkRegionCached(Tegra::GPUVAddr start, u64 size, bool cached);
void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached);
/**
* Flushes and invalidates any externally cached rasterizer resources touching the given virtual

View File

@@ -40,22 +40,21 @@ void PerfStats::EndGameFrame() {
game_frames += 1;
}
PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) {
PerfStats::Results PerfStats::GetAndResetStats(microseconds current_system_time_us) {
std::lock_guard<std::mutex> lock(object_mutex);
auto now = Clock::now();
const auto now = Clock::now();
// Walltime elapsed since stats were reset
auto interval = duration_cast<DoubleSecs>(now - reset_point).count();
const auto interval = duration_cast<DoubleSecs>(now - reset_point).count();
auto system_us_per_second =
static_cast<double>(current_system_time_us - reset_point_system_us) / interval;
const auto system_us_per_second = (current_system_time_us - reset_point_system_us) / interval;
Results results{};
results.system_fps = static_cast<double>(system_frames) / interval;
results.game_fps = static_cast<double>(game_frames) / interval;
results.frametime = duration_cast<DoubleSecs>(accumulated_frametime).count() /
static_cast<double>(system_frames);
results.emulation_speed = system_us_per_second / 1'000'000.0;
results.emulation_speed = system_us_per_second.count() / 1'000'000.0;
// Reset counters
reset_point = now;
@@ -74,10 +73,10 @@ double PerfStats::GetLastFrameTimeScale() {
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
}
void FrameLimiter::DoFrameLimiting(u64 current_system_time_us) {
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
// Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
// values increase the time needed to recover and limit framerate again after spikes.
constexpr microseconds MAX_LAG_TIME_US = 25ms;
constexpr microseconds MAX_LAG_TIME_US = 25us;
if (!Settings::values.toggle_framelimit) {
return;
@@ -85,7 +84,7 @@ void FrameLimiter::DoFrameLimiting(u64 current_system_time_us) {
auto now = Clock::now();
frame_limiting_delta_err += microseconds(current_system_time_us - previous_system_time_us);
frame_limiting_delta_err += current_system_time_us - previous_system_time_us;
frame_limiting_delta_err -= duration_cast<microseconds>(now - previous_walltime);
frame_limiting_delta_err =
std::clamp(frame_limiting_delta_err, -MAX_LAG_TIME_US, MAX_LAG_TIME_US);

View File

@@ -33,7 +33,7 @@ public:
void EndSystemFrame();
void EndGameFrame();
Results GetAndResetStats(u64 current_system_time_us);
Results GetAndResetStats(std::chrono::microseconds current_system_time_us);
/**
* Gets the ratio between walltime and the emulated time of the previous system frame. This is
@@ -47,7 +47,7 @@ private:
/// Point when the cumulative counters were reset
Clock::time_point reset_point = Clock::now();
/// System time when the cumulative counters were reset
u64 reset_point_system_us = 0;
std::chrono::microseconds reset_point_system_us{0};
/// Cumulative duration (excluding v-sync/frame-limiting) of frames since last reset
Clock::duration accumulated_frametime = Clock::duration::zero();
@@ -68,11 +68,11 @@ class FrameLimiter {
public:
using Clock = std::chrono::high_resolution_clock;
void DoFrameLimiting(u64 current_system_time_us);
void DoFrameLimiting(std::chrono::microseconds current_system_time_us);
private:
/// Emulated system time (in microseconds) at the last limiter invocation
u64 previous_system_time_us = 0;
std::chrono::microseconds previous_system_time_us{0};
/// Walltime at the last limiter invocation
Clock::time_point previous_walltime = Clock::now();

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