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96 Commits

Author SHA1 Message Date
Valeri
04301e1a8a Remove erroneous #pragma once 2021-12-13 16:49:01 +03:00
Mai M
4e2fb9e51a Merge pull request #7554 from Tachi107/build-remove-unicorn
build: remove remaining bits of Unicorn
2021-12-13 08:24:47 -05:00
bunnei
a2f842ce54 Merge pull request #7527 from Tachi107/cubeb-result_of
build: update cubeb and remove the result_of comment
2021-12-12 22:44:05 -08:00
bunnei
280c779898 Merge pull request #7462 from bunnei/kernel-improve-scheduling
Kernel: Improve threading & scheduling V3
2021-12-12 22:43:25 -08:00
Andrea Pappacoda
eec9aace60 build: remove remaining bits of Unicorn
Unicorn has been removed in fc6db97a09
2021-12-10 12:25:04 +01:00
Morph
429320aee8 Merge pull request #7495 from FernandoS27/text-blit-fix-again
Texture Cache: Fix mismatching image/views on blits
2021-12-09 05:26:21 -05:00
bunnei
46366c6dca Merge pull request #7519 from itsmeft24/master
kernel: svc: Implement ProcessMemory and CodeMemory SVCs
2021-12-09 00:29:09 -08:00
bunnei
25298d1c02 Merge pull request #7545 from Morph1984/qt-deprecated-warn
profiler: Use QWheelEvent position().toPoint()
2021-12-08 22:01:35 -08:00
Morph
9ba812485a profiler: Use QWheelEvent position().toPoint()
QWheelEvent::pos() is deprecated. Make use of position().toPoint() instead.
2021-12-08 15:25:46 -05:00
bunnei
7dd2764f2a Merge pull request #7544 from Morph1984/r16g16
renderer_vulkan: Add R16G16_UINT
2021-12-08 11:47:05 -08:00
Morph
47a724780f renderer_vulkan: Add R16G16_UINT
- Used by Immortals Fenyx Rising
2021-12-08 10:55:11 -05:00
bunnei
5f7e73c74a Merge pull request #7525 from german77/notifa
service/notif: Add notif:a and stub ListAlarmSettings, Initialize
2021-12-07 23:31:44 -08:00
bunnei
f6e8e61e3e Merge pull request #7521 from german77/dual_single_joycons
service/hid: Implement SetNpadJoyAssignmentMode
2021-12-07 21:03:42 -08:00
bunnei
815189eaf3 Merge pull request #7488 from vonchenplus/support_multiple_videos_playing
Support multiple videos playing
2021-12-07 18:38:14 -08:00
Mai M
5b2cb22a04 Merge pull request #7506 from heinermann/focus_crash
Fixed #7502
2021-12-07 18:28:16 -05:00
Mai M
edbde7a220 Merge pull request #7522 from ameerj/shader-recompiler-filenames
shader_recompiler/backend: Minor organization and refactoring to reduce compile time overhead
2021-12-07 18:27:50 -05:00
Mai M
00f65af8b2 Merge pull request #7526 from Void48/patch-1
(README) changed the color of Discord badge to use the new color
2021-12-07 18:20:52 -05:00
itsmeft24
e05c86aa3c Update k_code_memory.h 2021-12-07 16:58:23 -05:00
itsmeft24
d197246880 make KCodeMemory::GetSourceAddress const
Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-12-07 07:58:33 -05:00
bunnei
204d198d16 Merge pull request #7531 from Morph1984/zm-msvc
CMakeLists: Specify /Zm200 when compiling in MSVC
2021-12-06 19:52:27 -08:00
bunnei
257d3c9ecf hle: kernel k_scheduler: EnableScheduling: Remove redundant GetCurrentThreadPointer calls. 2021-12-06 16:39:18 -08:00
bunnei
9a9e7dd78b hle: kernel k_process: Remove unnecessary .at usage with thread pinning methods. 2021-12-06 16:39:18 -08:00
bunnei
834c25f4d9 hle: kernel: Remove unnecessary virtual specifier on NotifyAvailable. 2021-12-06 16:39:18 -08:00
bunnei
a63af9860b hle: kernel: Remove unnecessary virtual specifier on EndWait. 2021-12-06 16:39:18 -08:00
bunnei
3f8eb44e7d hle: kernel: k_light_condition_variable: Revert unnecessary license comment changes. 2021-12-06 16:39:18 -08:00
bunnei
2e8d737a96 hle: kernel: k_condition_variable: Revert unnecessary style changes. 2021-12-06 16:39:18 -08:00
bunnei
0d1bdfc1d4 hle: kernel: Remove unnecessary virtual specifier on CancelWait. 2021-12-06 16:39:18 -08:00
bunnei
d7f6d516ce hle: kernel: service_thread: Force stop threads on destruction. 2021-12-06 16:39:18 -08:00
bunnei
e596fac6ee hle: kernel: k_light_lock: Implement CancelWait.
- Fixes a crash in Megadimension Neptunia VII.
2021-12-06 16:39:18 -08:00
bunnei
efb5de1c5f hle: kernel: service_thread: Use std::jthread.
- Fixes a potential deadlock on service thread shutdown.
2021-12-06 16:39:18 -08:00
bunnei
a2384a18fa hle: kernel: k_thread: Skip reschedule on DisableDispatch with SC. 2021-12-06 16:39:18 -08:00
bunnei
42697527ba hle: kernel: k_thread: Rename sleeping_queue -> wait_queue. 2021-12-06 16:39:18 -08:00
bunnei
e3d156ab0e hle: kernel: svc: Fix deadlock that can occur with single core. 2021-12-06 16:39:18 -08:00
bunnei
0d9afdedc4 hle: kernel: k_thread: Treat dummy threads as a special type. 2021-12-06 16:39:18 -08:00
FernandoS27
894ed14ebc hle: kernel: fix timing on thread preemption 2021-12-06 16:39:18 -08:00
FernandoS27
3c2a451f47 hle: kernel: fix scheduling ops from HLE host thread. 2021-12-06 16:39:17 -08:00
bunnei
abbea575cf hle: kernel: Add a flag for indicating that the kernel is currently shutting down. 2021-12-06 16:39:17 -08:00
bunnei
2c49a65d2b hle: kernel: KSynchronizationObject: Fix variable shadowing. 2021-12-06 16:39:17 -08:00
bunnei
8f4ff06c4c hle: kernel: Cleanup to match coding style. 2021-12-06 16:39:17 -08:00
bunnei
316a2dd22a hle: kernel: KProcess: Improvements for thread pinning. 2021-12-06 16:39:17 -08:00
bunnei
4c74761155 hle: kernel: KThreadQueue: Remove deprecated code. 2021-12-06 16:39:17 -08:00
bunnei
f3d6e31e78 hle: kernel: KConditionVariable: Various updates & simplifications. 2021-12-06 16:39:17 -08:00
bunnei
f62c7091a2 hle: kernel: KThread: Migrate to updated KThreadQueue (part 2). 2021-12-06 16:39:17 -08:00
bunnei
b0671c7cfa hle: kernel: KThread: Migrate to updated KThreadQueue (part 1). 2021-12-06 16:39:17 -08:00
bunnei
beb55cb90e hle: kernel: KConditionVariable: Migrate to updated KThreadQueue. 2021-12-06 16:39:17 -08:00
bunnei
e942d97540 hle: kernel: KServerSession: Migrate to updated KThreadQueue. 2021-12-06 16:39:17 -08:00
bunnei
5dff28290f hle: kernel: KLightConditionVariable: Migrate to updated KThreadQueue. 2021-12-06 16:39:17 -08:00
bunnei
423acf53b7 hle: kernel: KLightLock: Migrate to updated KThreadQueue. 2021-12-06 16:39:17 -08:00
bunnei
15c721b909 hle: kernel: KAddressArbiter: Migrate to updated KThreadQueue. 2021-12-06 16:39:17 -08:00
bunnei
2f89456041 hle: kernel: KThread: Remove tracking of sync object from threads. 2021-12-06 16:39:17 -08:00
bunnei
bc1399204b hle: kernel: Update KThreadQueue and migrate KSynchronizationObject. 2021-12-06 16:39:17 -08:00
bunnei
3dc803a430 core: hle: kernel: Disable dispatch count tracking on single core.
- This would have limited value, and would be a mess to handle properly.
2021-12-06 16:39:17 -08:00
bunnei
d14b8fc747 core: hle: kernel: k_thread: Mark KScopedDisableDispatch as nodiscard. 2021-12-06 16:39:17 -08:00
bunnei
08c63d5c75 core: cpu_manager: Use invalid core_id on init and simplify shutdown. 2021-12-06 16:39:17 -08:00
bunnei
07690572f7 core: hle: kernel: k_auto_object: Add GetName method.
- Useful purely for debugging.
2021-12-06 16:39:16 -08:00
bunnei
3239442de6 core: hle: kernel: DisableDispatch on suspend threads. 2021-12-06 16:39:16 -08:00
bunnei
284015dfd7 core: hle: kernel: k_scheduler: Improve DisableScheduling and EnableScheduling. 2021-12-06 16:39:16 -08:00
bunnei
d604edfedf core: cpu_manager: Use KScopedDisableDispatch. 2021-12-06 16:39:16 -08:00
bunnei
178584e56f core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate. 2021-12-06 16:39:16 -08:00
bunnei
629f9274ac core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess. 2021-12-06 16:39:16 -08:00
bunnei
13c82d042f core: hle: kernel: k_scheduler: Improve ScheduleImpl. 2021-12-06 16:39:16 -08:00
bunnei
f412d2027a core: hle: kernel: k_scheduler: Improve Unload. 2021-12-06 16:39:16 -08:00
bunnei
f13fce3953 core: hle: kernel: k_process: DisableDispatch on main thread. 2021-12-06 16:39:16 -08:00
bunnei
4c18a207a4 core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary. 2021-12-06 16:39:16 -08:00
bunnei
04daefa488 core: hle: kernel: k_thread: Add KScopedDisableDispatch. 2021-12-06 16:39:16 -08:00
bunnei
3bd5d4b6f8 core: hle: kernel: Ensure idle threads are closed before destroying scheduler. 2021-12-06 16:39:16 -08:00
bunnei
669a2d2c67 core: hle: kernel: Reflect non-emulated threads as core 3. 2021-12-06 16:39:16 -08:00
Morph
c61857286d CMakeLists: Specify /Zm200 when compiling in MSVC
This increases the memory heap size for constructing precompiled headers to 2x the default.
2021-12-06 19:31:26 -05:00
bunnei
77b11b927c Merge pull request #7529 from german77/sdl2.0.18
input_common: Update SDL to 2.0.18
2021-12-06 15:09:30 -08:00
bunnei
bafee97589 Merge pull request #7524 from german77/hid_stub
service/hid: Stub SetNpadCaptureButtonAssignment and ClearNpadCaptureButtonAssignment
2021-12-06 13:06:18 -08:00
Andrea Pappacoda
f4587c596f build: update cubeb and remove the result_of comment
Cubeb doesn't use result_of anymore, it has been dropped in commit
mozilla/cubeb@75d9d125ee
2021-12-06 18:56:43 +01:00
german77
ac1bfe228f service/notif: Add notif:a and stub ListAlarmSettings,Initialize
Used by ring fit adventure 1.2.0
2021-12-06 10:36:37 -06:00
itsmeft24
8ed2748820 fix formatting 2021-12-06 11:02:33 -05:00
itsmeft24
e10903cab9 move private members below public members 2021-12-06 10:37:13 -05:00
itsmeft24
4bdacdedc1 fix formatting 2021-12-06 10:37:09 -05:00
itsmeft24
32854a2992 fix formatting
Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-12-06 07:58:28 -05:00
Void48
6d25fe6c9a Update README.md 2021-12-06 11:39:55 +01:00
german77
189741b521 service/hid: Stub SetNpadCaptureButtonAssignment and ClearNpadCaptureButtonAssignment
Used by ring fit adventure 1.2.0
2021-12-05 22:44:31 -06:00
Morph
df47cfc32c Merge pull request #7523 from jam1garner/support-all-subsdks
Add support for subsdk8 and subsdk9
2021-12-05 23:28:41 -05:00
jam1garner
29559930e9 loader: Support loading subsdk{8,9} 2021-12-05 23:07:50 -05:00
itsmeft24
14c03b9748 fix formatting 2021-12-05 19:00:29 -05:00
itsmeft24
8254f238b9 Remove unnecessary includes 2021-12-05 18:49:40 -05:00
ameerj
7105204a7e emit_spirv: Reduce emit_spirv.h include overhead
emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on.
2021-12-05 18:11:19 -05:00
ameerj
1e1f7b3234 glasm: Move implemented instructions from not_implemented.cpp 2021-12-05 18:11:19 -05:00
ameerj
f32b2bcd20 shader_recompiler: Adjust emit_context includes 2021-12-05 18:11:19 -05:00
Morph
975931e8fa Merge pull request #7520 from ameerj/missing-copyright
general: Add missing copyright notices
2021-12-05 18:08:08 -05:00
german77
d6ae9c68f8 service/hid: Implement SetNpadJoyAssignmentMode 2021-12-05 16:18:23 -06:00
itsmeft24
b7d80c127f Add copyright notice 2021-12-05 16:49:52 -05:00
ameerj
5286a7bc4c shader_recompiler: Rename backend emit_context files 2021-12-05 16:33:44 -05:00
ameerj
41aec2773f general: Add missing copyright notices 2021-12-05 16:18:53 -05:00
itsmeft24
36350d3f78 Add KCodeMemory to CMakeLists.txt 2021-12-05 15:56:44 -05:00
itsmeft24
8aef8f39d8 kernel: svc: Implement Map/UnmapProcessMemory and Create/ControlCodeMemory
Used by Skyline modding framework
2021-12-05 15:04:08 -05:00
Adam Heinermann
7220056974 Fixed #7502 2021-12-04 23:22:39 -08:00
Feng Chen
5462485cc3 Address feedback 2021-12-05 00:06:14 +08:00
Fernando Sahmkow
a5c212516c Texture Cache: Fix crashes on NVIDIA. 2021-12-04 11:26:58 +01:00
Feng Chen
2c47f8aa18 Support multiple videos playing 2021-12-02 12:48:42 +08:00
142 changed files with 2165 additions and 976 deletions

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@@ -131,7 +131,7 @@ add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC)
add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++latest>)
# cubeb and boost still make use of deprecated result_of.
# boost still makes use of deprecated result_of.
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
else()
set(CMAKE_CXX_STANDARD 20)

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@@ -17,7 +17,7 @@ It is written in C++ with portability in mind, and we actively maintain builds f
alt="Azure Mainline CI Build Status">
</a>
<a href="https://discord.com/invite/u77vRWY">
<img src="https://img.shields.io/discord/398318088170242053?color=%237289DA&label=yuzu&logo=discord&logoColor=white"
<img src="https://img.shields.io/discord/398318088170242053?color=5865F2&label=yuzu&logo=discord&logoColor=white"
alt="Discord">
</a>
</p>

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@@ -44,10 +44,6 @@ target_include_directories(mbedtls PUBLIC ./mbedtls/include)
add_library(microprofile INTERFACE)
target_include_directories(microprofile INTERFACE ./microprofile)
# Unicorn
add_library(unicorn-headers INTERFACE)
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
# libusb
if (NOT LIBUSB_FOUND OR YUZU_USE_BUNDLED_LIBUSB)
add_subdirectory(libusb)

View File

@@ -1,18 +0,0 @@
# Exports:
# LIBUNICORN_FOUND
# LIBUNICORN_INCLUDE_DIR
# LIBUNICORN_LIBRARY
find_path(LIBUNICORN_INCLUDE_DIR
unicorn/unicorn.h
HINTS $ENV{UNICORNDIR}
PATH_SUFFIXES include)
find_library(LIBUNICORN_LIBRARY
NAMES unicorn
HINTS $ENV{UNICORNDIR})
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(unicorn DEFAULT_MSG
LIBUNICORN_LIBRARY LIBUNICORN_INCLUDE_DIR)
mark_as_advanced(LIBUNICORN_INCLUDE_DIR LIBUNICORN_LIBRARY)

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@@ -24,6 +24,7 @@ if (MSVC)
# /W3 - Level 3 warnings
# /MP - Multi-threaded compilation
# /Zi - Output debugging information
# /Zm - Specifies the precompiled header memory allocation limit
# /Zo - Enhanced debug info for optimized builds
# /permissive- - Enables stricter C++ standards conformance checks
# /EHsc - C++-only exception handling semantics
@@ -36,6 +37,7 @@ if (MSVC)
add_compile_options(
/MP
/Zi
/Zm200
/Zo
/permissive-
/EHsc

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@@ -1,3 +1,7 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "audio_core/delay_line.h"

View File

@@ -1,3 +1,7 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"

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@@ -1,3 +1,7 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#ifdef _WIN32
#include <iterator>

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@@ -114,6 +114,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Service, NGCT) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NOTIF) \
SUB(Service, NPNS) \
SUB(Service, NS) \
SUB(Service, NVDRV) \

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@@ -82,6 +82,7 @@ enum class Class : u8 {
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NOTIF, ///< The NOTIF (Notification) service
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service

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@@ -179,12 +179,15 @@ add_library(core STATIC
hle/kernel/k_client_port.h
hle/kernel/k_client_session.cpp
hle/kernel/k_client_session.h
hle/kernel/k_code_memory.cpp
hle/kernel/k_code_memory.h
hle/kernel/k_condition_variable.cpp
hle/kernel/k_condition_variable.h
hle/kernel/k_event.cpp
hle/kernel/k_event.h
hle/kernel/k_handle_table.cpp
hle/kernel/k_handle_table.h
hle/kernel/k_light_condition_variable.cpp
hle/kernel/k_light_condition_variable.h
hle/kernel/k_light_lock.cpp
hle/kernel/k_light_lock.h
@@ -237,6 +240,7 @@ add_library(core STATIC
hle/kernel/k_system_control.h
hle/kernel/k_thread.cpp
hle/kernel/k_thread.h
hle/kernel/k_thread_queue.cpp
hle/kernel/k_thread_queue.h
hle/kernel/k_trace.h
hle/kernel/k_transfer_memory.cpp
@@ -408,6 +412,8 @@ add_library(core STATIC
hle/service/glue/glue.h
hle/service/glue/glue_manager.cpp
hle/service/glue/glue_manager.h
hle/service/glue/notif.cpp
hle/service/glue/notif.h
hle/service/grc/grc.cpp
hle/service/grc/grc.h
hle/service/hid/hid.cpp

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@@ -521,12 +521,6 @@ const ARM_Interface& System::CurrentArmInterface() const {
return impl->kernel.CurrentPhysicalCore().ArmInterface();
}
std::size_t System::CurrentCoreIndex() const {
std::size_t core = impl->kernel.GetCurrentHostThreadID();
ASSERT(core < Core::Hardware::NUM_CPU_CORES);
return core;
}
Kernel::PhysicalCore& System::CurrentPhysicalCore() {
return impl->kernel.CurrentPhysicalCore();
}

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@@ -208,9 +208,6 @@ public:
/// Gets an ARM interface to the CPU core that is currently running
[[nodiscard]] const ARM_Interface& CurrentArmInterface() const;
/// Gets the index of the currently running CPU core
[[nodiscard]] std::size_t CurrentCoreIndex() const;
/// Gets the physical core for the CPU core that is currently running
[[nodiscard]] Kernel::PhysicalCore& CurrentPhysicalCore();

View File

@@ -117,17 +117,18 @@ void CpuManager::MultiCoreRunGuestLoop() {
physical_core = &kernel.CurrentPhysicalCore();
}
system.ExitDynarmicProfile();
physical_core->ArmInterface().ClearExclusiveState();
kernel.CurrentScheduler()->RescheduleCurrentCore();
{
Kernel::KScopedDisableDispatch dd(kernel);
physical_core->ArmInterface().ClearExclusiveState();
}
}
}
void CpuManager::MultiCoreRunIdleThread() {
auto& kernel = system.Kernel();
while (true) {
auto& physical_core = kernel.CurrentPhysicalCore();
physical_core.Idle();
kernel.CurrentScheduler()->RescheduleCurrentCore();
Kernel::KScopedDisableDispatch dd(kernel);
kernel.CurrentPhysicalCore().Idle();
}
}
@@ -135,12 +136,12 @@ void CpuManager::MultiCoreRunSuspendThread() {
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
while (true) {
auto core = kernel.GetCurrentHostThreadID();
auto core = kernel.CurrentPhysicalCoreIndex();
auto& scheduler = *kernel.CurrentScheduler();
Kernel::KThread* current_thread = scheduler.GetCurrentThread();
Common::Fiber::YieldTo(current_thread->GetHostContext(), *core_data[core].host_context);
ASSERT(scheduler.ContextSwitchPending());
ASSERT(core == kernel.GetCurrentHostThreadID());
ASSERT(core == kernel.CurrentPhysicalCoreIndex());
scheduler.RescheduleCurrentCore();
}
}
@@ -346,13 +347,9 @@ void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
sc_sync_first_use = false;
}
// Abort if emulation was killed before the session really starts
if (!system.IsPoweredOn()) {
return;
}
// Emulation was stopped
if (stop_token.stop_requested()) {
break;
return;
}
auto current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();

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@@ -145,6 +145,16 @@ NpadIdType HIDCore::GetFirstNpadId() const {
return NpadIdType::Player1;
}
NpadIdType HIDCore::GetFirstDisconnectedNpadId() const {
for (std::size_t player_index = 0; player_index < available_controllers; ++player_index) {
const auto* const controller = GetEmulatedControllerByIndex(player_index);
if (!controller->IsConnected()) {
return controller->GetNpadIdType();
}
}
return NpadIdType::Player1;
}
void HIDCore::EnableAllControllerConfiguration() {
player_1->EnableConfiguration();
player_2->EnableConfiguration();

View File

@@ -45,6 +45,9 @@ public:
/// Returns the first connected npad id
NpadIdType GetFirstNpadId() const;
/// Returns the first disconnected npad id
NpadIdType GetFirstDisconnectedNpadId() const;
/// Sets all emulated controllers into configuring mode.
void EnableAllControllerConfiguration();

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@@ -9,6 +9,7 @@
#include "core/core.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/init/init_slab_setup.h"
#include "core/hle/kernel/k_code_memory.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_memory_layout.h"
#include "core/hle/kernel/k_memory_manager.h"
@@ -32,6 +33,7 @@ namespace Kernel::Init {
HANDLER(KPort, (SLAB_COUNT(KPort)), ##__VA_ARGS__) \
HANDLER(KSharedMemory, (SLAB_COUNT(KSharedMemory)), ##__VA_ARGS__) \
HANDLER(KTransferMemory, (SLAB_COUNT(KTransferMemory)), ##__VA_ARGS__) \
HANDLER(KCodeMemory, (SLAB_COUNT(KCodeMemory)), ##__VA_ARGS__) \
HANDLER(KSession, (SLAB_COUNT(KSession)), ##__VA_ARGS__) \
HANDLER(KResourceLimit, (SLAB_COUNT(KResourceLimit)), ##__VA_ARGS__)

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@@ -8,6 +8,7 @@
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/time_manager.h"
@@ -28,7 +29,7 @@ bool ReadFromUser(Core::System& system, s32* out, VAddr address) {
bool DecrementIfLessThan(Core::System& system, s32* out, VAddr address, s32 value) {
auto& monitor = system.Monitor();
const auto current_core = system.CurrentCoreIndex();
const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
// TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
// TODO(bunnei): We should call CanAccessAtomic(..) here.
@@ -58,7 +59,7 @@ bool DecrementIfLessThan(Core::System& system, s32* out, VAddr address, s32 valu
bool UpdateIfEqual(Core::System& system, s32* out, VAddr address, s32 value, s32 new_value) {
auto& monitor = system.Monitor();
const auto current_core = system.CurrentCoreIndex();
const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
// TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
// TODO(bunnei): We should call CanAccessAtomic(..) here.
@@ -85,6 +86,27 @@ bool UpdateIfEqual(Core::System& system, s32* out, VAddr address, s32 value, s32
return true;
}
class ThreadQueueImplForKAddressArbiter final : public KThreadQueue {
public:
explicit ThreadQueueImplForKAddressArbiter(KernelCore& kernel_, KAddressArbiter::ThreadTree* t)
: KThreadQueue(kernel_), m_tree(t) {}
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task) override {
// If the thread is waiting on an address arbiter, remove it from the tree.
if (waiting_thread->IsWaitingForAddressArbiter()) {
m_tree->erase(m_tree->iterator_to(*waiting_thread));
waiting_thread->ClearAddressArbiter();
}
// Invoke the base cancel wait handler.
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
}
private:
KAddressArbiter::ThreadTree* m_tree;
};
} // namespace
ResultCode KAddressArbiter::Signal(VAddr addr, s32 count) {
@@ -96,14 +118,14 @@ ResultCode KAddressArbiter::Signal(VAddr addr, s32 count) {
auto it = thread_tree.nfind_light({addr, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
// End the thread's wait.
KThread* target_thread = std::addressof(*it);
target_thread->SetSyncedObject(nullptr, ResultSuccess);
target_thread->EndWait(ResultSuccess);
ASSERT(target_thread->IsWaitingForAddressArbiter());
target_thread->Wakeup();
target_thread->ClearAddressArbiter();
it = thread_tree.erase(it);
target_thread->ClearAddressArbiter();
++num_waiters;
}
}
@@ -129,14 +151,14 @@ ResultCode KAddressArbiter::SignalAndIncrementIfEqual(VAddr addr, s32 value, s32
auto it = thread_tree.nfind_light({addr, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
// End the thread's wait.
KThread* target_thread = std::addressof(*it);
target_thread->SetSyncedObject(nullptr, ResultSuccess);
target_thread->EndWait(ResultSuccess);
ASSERT(target_thread->IsWaitingForAddressArbiter());
target_thread->Wakeup();
target_thread->ClearAddressArbiter();
it = thread_tree.erase(it);
target_thread->ClearAddressArbiter();
++num_waiters;
}
}
@@ -197,14 +219,14 @@ ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
// End the thread's wait.
KThread* target_thread = std::addressof(*it);
target_thread->SetSyncedObject(nullptr, ResultSuccess);
target_thread->EndWait(ResultSuccess);
ASSERT(target_thread->IsWaitingForAddressArbiter());
target_thread->Wakeup();
target_thread->ClearAddressArbiter();
it = thread_tree.erase(it);
target_thread->ClearAddressArbiter();
++num_waiters;
}
}
@@ -214,6 +236,7 @@ ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32
ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement, s64 timeout) {
// Prepare to wait.
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
ThreadQueueImplForKAddressArbiter wait_queue(kernel, std::addressof(thread_tree));
{
KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
@@ -224,9 +247,6 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
return ResultTerminationRequested;
}
// Set the synced object.
cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
// Read the value from userspace.
s32 user_value{};
bool succeeded{};
@@ -256,31 +276,20 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
// Set the arbiter.
cur_thread->SetAddressArbiter(&thread_tree, addr);
thread_tree.insert(*cur_thread);
cur_thread->SetState(ThreadState::Waiting);
// Wait for the thread to finish.
cur_thread->BeginWait(std::addressof(wait_queue));
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
}
// Cancel the timer wait.
kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
// Remove from the address arbiter.
{
KScopedSchedulerLock sl(kernel);
if (cur_thread->IsWaitingForAddressArbiter()) {
thread_tree.erase(thread_tree.iterator_to(*cur_thread));
cur_thread->ClearAddressArbiter();
}
}
// Get the result.
KSynchronizationObject* dummy{};
return cur_thread->GetWaitResult(&dummy);
return cur_thread->GetWaitResult();
}
ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
// Prepare to wait.
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
ThreadQueueImplForKAddressArbiter wait_queue(kernel, std::addressof(thread_tree));
{
KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
@@ -291,9 +300,6 @@ ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
return ResultTerminationRequested;
}
// Set the synced object.
cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
// Read the value from userspace.
s32 user_value{};
if (!ReadFromUser(system, &user_value, addr)) {
@@ -316,26 +322,14 @@ ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
// Set the arbiter.
cur_thread->SetAddressArbiter(&thread_tree, addr);
thread_tree.insert(*cur_thread);
cur_thread->SetState(ThreadState::Waiting);
// Wait for the thread to finish.
cur_thread->BeginWait(std::addressof(wait_queue));
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
}
// Cancel the timer wait.
kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
// Remove from the address arbiter.
{
KScopedSchedulerLock sl(kernel);
if (cur_thread->IsWaitingForAddressArbiter()) {
thread_tree.erase(thread_tree.iterator_to(*cur_thread));
cur_thread->ClearAddressArbiter();
}
}
// Get the result.
KSynchronizationObject* dummy{};
return cur_thread->GetWaitResult(&dummy);
return cur_thread->GetWaitResult();
}
} // namespace Kernel

View File

@@ -170,6 +170,10 @@ public:
}
}
const std::string& GetName() const {
return name;
}
private:
void RegisterWithKernel();
void UnregisterWithKernel();

View File

@@ -6,6 +6,7 @@
#include "core/hle/kernel/k_class_token.h"
#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_client_session.h"
#include "core/hle/kernel/k_code_memory.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_port.h"
#include "core/hle/kernel/k_process.h"
@@ -48,7 +49,7 @@ static_assert(ClassToken<KWritableEvent> == 0b10001001'00000000);
static_assert(ClassToken<KTransferMemory> == 0b10010001'00000000);
// static_assert(ClassToken<KDeviceAddressSpace> == 0b01100001'00000000);
// static_assert(ClassToken<KSessionRequest> == 0b10100001'00000000);
// static_assert(ClassToken<KCodeMemory> == 0b11000001'00000000);
static_assert(ClassToken<KCodeMemory> == 0b11000001'00000000);
// Ensure that the token hierarchy is correct.
@@ -79,7 +80,7 @@ static_assert(ClassToken<KWritableEvent> == ((0b10001001 << 8) | ClassToken<KAut
static_assert(ClassToken<KTransferMemory> == ((0b10010001 << 8) | ClassToken<KAutoObject>));
// static_assert(ClassToken<KDeviceAddressSpace> == ((0b01100001 << 8) | ClassToken<KAutoObject>));
// static_assert(ClassToken<KSessionRequest> == ((0b10100001 << 8) | ClassToken<KAutoObject>));
// static_assert(ClassToken<KCodeMemory> == ((0b11000001 << 8) | ClassToken<KAutoObject>));
static_assert(ClassToken<KCodeMemory> == ((0b11000001 << 8) | ClassToken<KAutoObject>));
// Ensure that the token hierarchy reflects the class hierarchy.

View File

@@ -0,0 +1,146 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_types.h"
#include "core/device_memory.h"
#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/k_code_memory.h"
#include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/k_memory_block.h"
#include "core/hle/kernel/k_page_linked_list.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/slab_helpers.h"
#include "core/hle/kernel/svc_types.h"
#include "core/hle/result.h"
namespace Kernel {
KCodeMemory::KCodeMemory(KernelCore& kernel_)
: KAutoObjectWithSlabHeapAndContainer{kernel_}, m_lock(kernel_) {}
ResultCode KCodeMemory::Initialize(Core::DeviceMemory& device_memory, VAddr addr, size_t size) {
// Set members.
m_owner = kernel.CurrentProcess();
// Get the owner page table.
auto& page_table = m_owner->PageTable();
// Construct the page group.
KMemoryInfo kBlockInfo = page_table.QueryInfo(addr);
m_page_group = KPageLinkedList(kBlockInfo.GetAddress(), kBlockInfo.GetNumPages());
// Lock the memory.
R_TRY(page_table.LockForCodeMemory(addr, size))
// Clear the memory.
for (const auto& block : m_page_group.Nodes()) {
std::memset(device_memory.GetPointer(block.GetAddress()), 0xFF, block.GetSize());
}
// Set remaining tracking members.
m_address = addr;
m_is_initialized = true;
m_is_owner_mapped = false;
m_is_mapped = false;
// We succeeded.
return ResultSuccess;
}
void KCodeMemory::Finalize() {
// Unlock.
if (!m_is_mapped && !m_is_owner_mapped) {
const size_t size = m_page_group.GetNumPages() * PageSize;
m_owner->PageTable().UnlockForCodeMemory(m_address, size);
}
}
ResultCode KCodeMemory::Map(VAddr address, size_t size) {
// Validate the size.
R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
// Lock ourselves.
KScopedLightLock lk(m_lock);
// Ensure we're not already mapped.
R_UNLESS(!m_is_mapped, ResultInvalidState);
// Map the memory.
R_TRY(kernel.CurrentProcess()->PageTable().MapPages(
address, m_page_group, KMemoryState::CodeOut, KMemoryPermission::UserReadWrite));
// Mark ourselves as mapped.
m_is_mapped = true;
return ResultSuccess;
}
ResultCode KCodeMemory::Unmap(VAddr address, size_t size) {
// Validate the size.
R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
// Lock ourselves.
KScopedLightLock lk(m_lock);
// Unmap the memory.
R_TRY(kernel.CurrentProcess()->PageTable().UnmapPages(address, m_page_group,
KMemoryState::CodeOut));
// Mark ourselves as unmapped.
m_is_mapped = false;
return ResultSuccess;
}
ResultCode KCodeMemory::MapToOwner(VAddr address, size_t size, Svc::MemoryPermission perm) {
// Validate the size.
R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
// Lock ourselves.
KScopedLightLock lk(m_lock);
// Ensure we're not already mapped.
R_UNLESS(!m_is_owner_mapped, ResultInvalidState);
// Convert the memory permission.
KMemoryPermission k_perm{};
switch (perm) {
case Svc::MemoryPermission::Read:
k_perm = KMemoryPermission::UserRead;
break;
case Svc::MemoryPermission::ReadExecute:
k_perm = KMemoryPermission::UserReadExecute;
break;
default:
break;
}
// Map the memory.
R_TRY(
m_owner->PageTable().MapPages(address, m_page_group, KMemoryState::GeneratedCode, k_perm));
// Mark ourselves as mapped.
m_is_owner_mapped = true;
return ResultSuccess;
}
ResultCode KCodeMemory::UnmapFromOwner(VAddr address, size_t size) {
// Validate the size.
R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
// Lock ourselves.
KScopedLightLock lk(m_lock);
// Unmap the memory.
R_TRY(m_owner->PageTable().UnmapPages(address, m_page_group, KMemoryState::GeneratedCode));
// Mark ourselves as unmapped.
m_is_owner_mapped = false;
return ResultSuccess;
}
} // namespace Kernel

View File

@@ -0,0 +1,66 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/device_memory.h"
#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/k_page_linked_list.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/slab_helpers.h"
#include "core/hle/kernel/svc_types.h"
#include "core/hle/result.h"
namespace Kernel {
enum class CodeMemoryOperation : u32 {
Map = 0,
MapToOwner = 1,
Unmap = 2,
UnmapFromOwner = 3,
};
class KCodeMemory final
: public KAutoObjectWithSlabHeapAndContainer<KCodeMemory, KAutoObjectWithList> {
KERNEL_AUTOOBJECT_TRAITS(KCodeMemory, KAutoObject);
public:
explicit KCodeMemory(KernelCore& kernel_);
ResultCode Initialize(Core::DeviceMemory& device_memory, VAddr address, size_t size);
void Finalize();
ResultCode Map(VAddr address, size_t size);
ResultCode Unmap(VAddr address, size_t size);
ResultCode MapToOwner(VAddr address, size_t size, Svc::MemoryPermission perm);
ResultCode UnmapFromOwner(VAddr address, size_t size);
bool IsInitialized() const {
return m_is_initialized;
}
static void PostDestroy([[maybe_unused]] uintptr_t arg) {}
KProcess* GetOwner() const {
return m_owner;
}
VAddr GetSourceAddress() const {
return m_address;
}
size_t GetSize() const {
return m_is_initialized ? m_page_group.GetNumPages() * PageSize : 0;
}
private:
KPageLinkedList m_page_group{};
KProcess* m_owner{};
VAddr m_address{};
KLightLock m_lock;
bool m_is_initialized{};
bool m_is_owner_mapped{};
bool m_is_mapped{};
};
} // namespace Kernel

View File

@@ -11,6 +11,7 @@
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_common.h"
#include "core/hle/kernel/svc_results.h"
@@ -33,7 +34,7 @@ bool WriteToUser(Core::System& system, VAddr address, const u32* p) {
bool UpdateLockAtomic(Core::System& system, u32* out, VAddr address, u32 if_zero,
u32 new_orr_mask) {
auto& monitor = system.Monitor();
const auto current_core = system.CurrentCoreIndex();
const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
// Load the value from the address.
const auto expected = monitor.ExclusiveRead32(current_core, address);
@@ -57,6 +58,48 @@ bool UpdateLockAtomic(Core::System& system, u32* out, VAddr address, u32 if_zero
return true;
}
class ThreadQueueImplForKConditionVariableWaitForAddress final : public KThreadQueue {
public:
explicit ThreadQueueImplForKConditionVariableWaitForAddress(KernelCore& kernel_)
: KThreadQueue(kernel_) {}
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task) override {
// Remove the thread as a waiter from its owner.
waiting_thread->GetLockOwner()->RemoveWaiter(waiting_thread);
// Invoke the base cancel wait handler.
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
}
};
class ThreadQueueImplForKConditionVariableWaitConditionVariable final : public KThreadQueue {
private:
KConditionVariable::ThreadTree* m_tree;
public:
explicit ThreadQueueImplForKConditionVariableWaitConditionVariable(
KernelCore& kernel_, KConditionVariable::ThreadTree* t)
: KThreadQueue(kernel_), m_tree(t) {}
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task) override {
// Remove the thread as a waiter from its owner.
if (KThread* owner = waiting_thread->GetLockOwner(); owner != nullptr) {
owner->RemoveWaiter(waiting_thread);
}
// If the thread is waiting on a condvar, remove it from the tree.
if (waiting_thread->IsWaitingForConditionVariable()) {
m_tree->erase(m_tree->iterator_to(*waiting_thread));
waiting_thread->ClearConditionVariable();
}
// Invoke the base cancel wait handler.
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
}
};
} // namespace
KConditionVariable::KConditionVariable(Core::System& system_)
@@ -78,84 +121,77 @@ ResultCode KConditionVariable::SignalToAddress(VAddr addr) {
// Determine the next tag.
u32 next_value{};
if (next_owner_thread) {
if (next_owner_thread != nullptr) {
next_value = next_owner_thread->GetAddressKeyValue();
if (num_waiters > 1) {
next_value |= Svc::HandleWaitMask;
}
next_owner_thread->SetSyncedObject(nullptr, ResultSuccess);
next_owner_thread->Wakeup();
}
// Write the value to userspace.
if (!WriteToUser(system, addr, std::addressof(next_value))) {
if (next_owner_thread) {
next_owner_thread->SetSyncedObject(nullptr, ResultInvalidCurrentMemory);
// Write the value to userspace.
ResultCode result{ResultSuccess};
if (WriteToUser(system, addr, std::addressof(next_value))) [[likely]] {
result = ResultSuccess;
} else {
result = ResultInvalidCurrentMemory;
}
return ResultInvalidCurrentMemory;
// Signal the next owner thread.
next_owner_thread->EndWait(result);
return result;
} else {
// Just write the value to userspace.
R_UNLESS(WriteToUser(system, addr, std::addressof(next_value)),
ResultInvalidCurrentMemory);
return ResultSuccess;
}
}
return ResultSuccess;
}
ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 value) {
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
ThreadQueueImplForKConditionVariableWaitForAddress wait_queue(kernel);
// Wait for the address.
{
KScopedAutoObject<KThread> owner_thread;
ASSERT(owner_thread.IsNull());
{
KScopedSchedulerLock sl(kernel);
cur_thread->SetSyncedObject(nullptr, ResultSuccess);
// Check if the thread should terminate.
R_UNLESS(!cur_thread->IsTerminationRequested(), ResultTerminationRequested);
{
// Read the tag from userspace.
u32 test_tag{};
R_UNLESS(ReadFromUser(system, std::addressof(test_tag), addr),
ResultInvalidCurrentMemory);
// If the tag isn't the handle (with wait mask), we're done.
R_UNLESS(test_tag == (handle | Svc::HandleWaitMask), ResultSuccess);
// Get the lock owner thread.
owner_thread =
kernel.CurrentProcess()->GetHandleTable().GetObjectWithoutPseudoHandle<KThread>(
handle);
R_UNLESS(owner_thread.IsNotNull(), ResultInvalidHandle);
// Update the lock.
cur_thread->SetAddressKey(addr, value);
owner_thread->AddWaiter(cur_thread);
cur_thread->SetState(ThreadState::Waiting);
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
cur_thread->SetMutexWaitAddressForDebugging(addr);
}
}
ASSERT(owner_thread.IsNotNull());
}
// Remove the thread as a waiter from the lock owner.
KThread* owner_thread{};
{
KScopedSchedulerLock sl(kernel);
KThread* owner_thread = cur_thread->GetLockOwner();
if (owner_thread != nullptr) {
owner_thread->RemoveWaiter(cur_thread);
}
// Check if the thread should terminate.
R_UNLESS(!cur_thread->IsTerminationRequested(), ResultTerminationRequested);
// Read the tag from userspace.
u32 test_tag{};
R_UNLESS(ReadFromUser(system, std::addressof(test_tag), addr), ResultInvalidCurrentMemory);
// If the tag isn't the handle (with wait mask), we're done.
R_SUCCEED_IF(test_tag != (handle | Svc::HandleWaitMask));
// Get the lock owner thread.
owner_thread = kernel.CurrentProcess()
->GetHandleTable()
.GetObjectWithoutPseudoHandle<KThread>(handle)
.ReleasePointerUnsafe();
R_UNLESS(owner_thread != nullptr, ResultInvalidHandle);
// Update the lock.
cur_thread->SetAddressKey(addr, value);
owner_thread->AddWaiter(cur_thread);
// Begin waiting.
cur_thread->BeginWait(std::addressof(wait_queue));
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
cur_thread->SetMutexWaitAddressForDebugging(addr);
}
// Close our reference to the owner thread, now that the wait is over.
owner_thread->Close();
// Get the wait result.
KSynchronizationObject* dummy{};
return cur_thread->GetWaitResult(std::addressof(dummy));
return cur_thread->GetWaitResult();
}
KThread* KConditionVariable::SignalImpl(KThread* thread) {
void KConditionVariable::SignalImpl(KThread* thread) {
// Check pre-conditions.
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
@@ -169,18 +205,16 @@ KThread* KConditionVariable::SignalImpl(KThread* thread) {
// TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
// TODO(bunnei): We should call CanAccessAtomic(..) here.
can_access = true;
if (can_access) {
if (can_access) [[likely]] {
UpdateLockAtomic(system, std::addressof(prev_tag), address, own_tag,
Svc::HandleWaitMask);
}
}
KThread* thread_to_close = nullptr;
if (can_access) {
if (can_access) [[likely]] {
if (prev_tag == Svc::InvalidHandle) {
// If nobody held the lock previously, we're all good.
thread->SetSyncedObject(nullptr, ResultSuccess);
thread->Wakeup();
thread->EndWait(ResultSuccess);
} else {
// Get the previous owner.
KThread* owner_thread = kernel.CurrentProcess()
@@ -189,33 +223,22 @@ KThread* KConditionVariable::SignalImpl(KThread* thread) {
static_cast<Handle>(prev_tag & ~Svc::HandleWaitMask))
.ReleasePointerUnsafe();
if (owner_thread) {
if (owner_thread) [[likely]] {
// Add the thread as a waiter on the owner.
owner_thread->AddWaiter(thread);
thread_to_close = owner_thread;
owner_thread->Close();
} else {
// The lock was tagged with a thread that doesn't exist.
thread->SetSyncedObject(nullptr, ResultInvalidState);
thread->Wakeup();
thread->EndWait(ResultInvalidState);
}
}
} else {
// If the address wasn't accessible, note so.
thread->SetSyncedObject(nullptr, ResultInvalidCurrentMemory);
thread->Wakeup();
thread->EndWait(ResultInvalidCurrentMemory);
}
return thread_to_close;
}
void KConditionVariable::Signal(u64 cv_key, s32 count) {
// Prepare for signaling.
constexpr int MaxThreads = 16;
KLinkedList<KThread> thread_list{kernel};
std::array<KThread*, MaxThreads> thread_array;
s32 num_to_close{};
// Perform signaling.
s32 num_waiters{};
{
@@ -226,14 +249,7 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
(it->GetConditionVariableKey() == cv_key)) {
KThread* target_thread = std::addressof(*it);
if (KThread* thread = SignalImpl(target_thread); thread != nullptr) {
if (num_to_close < MaxThreads) {
thread_array[num_to_close++] = thread;
} else {
thread_list.push_back(*thread);
}
}
this->SignalImpl(target_thread);
it = thread_tree.erase(it);
target_thread->ClearConditionVariable();
++num_waiters;
@@ -245,27 +261,16 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
WriteToUser(system, cv_key, std::addressof(has_waiter_flag));
}
}
// Close threads in the array.
for (auto i = 0; i < num_to_close; ++i) {
thread_array[i]->Close();
}
// Close threads in the list.
for (auto it = thread_list.begin(); it != thread_list.end(); it = thread_list.erase(it)) {
(*it).Close();
}
}
ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout) {
// Prepare to wait.
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
KThread* cur_thread = GetCurrentThreadPointer(kernel);
ThreadQueueImplForKConditionVariableWaitConditionVariable wait_queue(
kernel, std::addressof(thread_tree));
{
KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
// Set the synced object.
cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
KScopedSchedulerLockAndSleep slp(kernel, cur_thread, timeout);
// Check that the thread isn't terminating.
if (cur_thread->IsTerminationRequested()) {
@@ -290,8 +295,7 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
}
// Wake up the next owner.
next_owner_thread->SetSyncedObject(nullptr, ResultSuccess);
next_owner_thread->Wakeup();
next_owner_thread->EndWait(ResultSuccess);
}
// Write to the cv key.
@@ -308,40 +312,21 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
}
}
// If timeout is zero, time out.
R_UNLESS(timeout != 0, ResultTimedOut);
// Update condition variable tracking.
{
cur_thread->SetConditionVariable(std::addressof(thread_tree), addr, key, value);
thread_tree.insert(*cur_thread);
}
cur_thread->SetConditionVariable(std::addressof(thread_tree), addr, key, value);
thread_tree.insert(*cur_thread);
// If the timeout is non-zero, set the thread as waiting.
if (timeout != 0) {
cur_thread->SetState(ThreadState::Waiting);
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
cur_thread->SetMutexWaitAddressForDebugging(addr);
}
// Begin waiting.
cur_thread->BeginWait(std::addressof(wait_queue));
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
cur_thread->SetMutexWaitAddressForDebugging(addr);
}
// Cancel the timer wait.
kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
// Remove from the condition variable.
{
KScopedSchedulerLock sl(kernel);
if (KThread* owner = cur_thread->GetLockOwner(); owner != nullptr) {
owner->RemoveWaiter(cur_thread);
}
if (cur_thread->IsWaitingForConditionVariable()) {
thread_tree.erase(thread_tree.iterator_to(*cur_thread));
cur_thread->ClearConditionVariable();
}
}
// Get the result.
KSynchronizationObject* dummy{};
return cur_thread->GetWaitResult(std::addressof(dummy));
// Get the wait result.
return cur_thread->GetWaitResult();
}
} // namespace Kernel

View File

@@ -34,7 +34,7 @@ public:
[[nodiscard]] ResultCode Wait(VAddr addr, u64 key, u32 value, s64 timeout);
private:
[[nodiscard]] KThread* SignalImpl(KThread* thread);
void SignalImpl(KThread* thread);
ThreadTree thread_tree;

View File

@@ -13,6 +13,7 @@ ResultCode KHandleTable::Finalize() {
// Get the table and clear our record of it.
u16 saved_table_size = 0;
{
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
std::swap(m_table_size, saved_table_size);
@@ -43,6 +44,7 @@ bool KHandleTable::Remove(Handle handle) {
// Find the object and free the entry.
KAutoObject* obj = nullptr;
{
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
if (this->IsValidHandle(handle)) {
@@ -62,6 +64,7 @@ bool KHandleTable::Remove(Handle handle) {
}
ResultCode KHandleTable::Add(Handle* out_handle, KAutoObject* obj, u16 type) {
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Never exceed our capacity.
@@ -84,6 +87,7 @@ ResultCode KHandleTable::Add(Handle* out_handle, KAutoObject* obj, u16 type) {
}
ResultCode KHandleTable::Reserve(Handle* out_handle) {
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Never exceed our capacity.
@@ -94,6 +98,7 @@ ResultCode KHandleTable::Reserve(Handle* out_handle) {
}
void KHandleTable::Unreserve(Handle handle) {
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Unpack the handle.
@@ -112,6 +117,7 @@ void KHandleTable::Unreserve(Handle handle) {
}
void KHandleTable::Register(Handle handle, KAutoObject* obj, u16 type) {
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Unpack the handle.

View File

@@ -68,6 +68,7 @@ public:
template <typename T = KAutoObject>
KScopedAutoObject<T> GetObjectWithoutPseudoHandle(Handle handle) const {
// Lock and look up in table.
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
if constexpr (std::is_same_v<T, KAutoObject>) {
@@ -122,6 +123,7 @@ public:
size_t num_opened;
{
// Lock the table.
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
for (num_opened = 0; num_opened < num_handles; num_opened++) {
// Get the current handle.

View File

@@ -0,0 +1,80 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/kernel/k_light_condition_variable.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel {
namespace {
class ThreadQueueImplForKLightConditionVariable final : public KThreadQueue {
public:
ThreadQueueImplForKLightConditionVariable(KernelCore& kernel_, KThread::WaiterList* wl,
bool term)
: KThreadQueue(kernel_), m_wait_list(wl), m_allow_terminating_thread(term) {}
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task) override {
// Only process waits if we're allowed to.
if (ResultTerminationRequested == wait_result && m_allow_terminating_thread) {
return;
}
// Remove the thread from the waiting thread from the light condition variable.
m_wait_list->erase(m_wait_list->iterator_to(*waiting_thread));
// Invoke the base cancel wait handler.
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
}
private:
KThread::WaiterList* m_wait_list;
bool m_allow_terminating_thread;
};
} // namespace
void KLightConditionVariable::Wait(KLightLock* lock, s64 timeout, bool allow_terminating_thread) {
// Create thread queue.
KThread* owner = GetCurrentThreadPointer(kernel);
ThreadQueueImplForKLightConditionVariable wait_queue(kernel, std::addressof(wait_list),
allow_terminating_thread);
// Sleep the thread.
{
KScopedSchedulerLockAndSleep lk(kernel, owner, timeout);
if (!allow_terminating_thread && owner->IsTerminationRequested()) {
lk.CancelSleep();
return;
}
lock->Unlock();
// Add the thread to the queue.
wait_list.push_back(*owner);
// Begin waiting.
owner->BeginWait(std::addressof(wait_queue));
}
// Re-acquire the lock.
lock->Lock();
}
void KLightConditionVariable::Broadcast() {
KScopedSchedulerLock lk(kernel);
// Signal all threads.
for (auto it = wait_list.begin(); it != wait_list.end(); it = wait_list.erase(it)) {
it->EndWait(ResultSuccess);
}
}
} // namespace Kernel

View File

@@ -2,72 +2,24 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/time_manager.h"
#include "core/hle/kernel/k_thread.h"
namespace Kernel {
class KernelCore;
class KLightLock;
class KLightConditionVariable {
public:
explicit KLightConditionVariable(KernelCore& kernel_) : kernel{kernel_} {}
void Wait(KLightLock* lock, s64 timeout = -1, bool allow_terminating_thread = true) {
WaitImpl(lock, timeout, allow_terminating_thread);
}
void Broadcast() {
KScopedSchedulerLock lk{kernel};
// Signal all threads.
for (auto& thread : wait_list) {
thread.SetState(ThreadState::Runnable);
}
}
void Wait(KLightLock* lock, s64 timeout = -1, bool allow_terminating_thread = true);
void Broadcast();
private:
void WaitImpl(KLightLock* lock, s64 timeout, bool allow_terminating_thread) {
KThread* owner = GetCurrentThreadPointer(kernel);
// Sleep the thread.
{
KScopedSchedulerLockAndSleep lk{kernel, owner, timeout};
if (!allow_terminating_thread && owner->IsTerminationRequested()) {
lk.CancelSleep();
return;
}
lock->Unlock();
// Set the thread as waiting.
GetCurrentThread(kernel).SetState(ThreadState::Waiting);
// Add the thread to the queue.
wait_list.push_back(GetCurrentThread(kernel));
}
// Remove the thread from the wait list.
{
KScopedSchedulerLock sl{kernel};
wait_list.erase(wait_list.iterator_to(GetCurrentThread(kernel)));
}
// Cancel the task that the sleep setup.
kernel.TimeManager().UnscheduleTimeEvent(owner);
// Re-acquire the lock.
lock->Lock();
}
KernelCore& kernel;
KThread::WaiterList wait_list{};
};

View File

@@ -5,44 +5,59 @@
#include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
namespace Kernel {
namespace {
class ThreadQueueImplForKLightLock final : public KThreadQueue {
public:
explicit ThreadQueueImplForKLightLock(KernelCore& kernel_) : KThreadQueue(kernel_) {}
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task) override {
// Remove the thread as a waiter from its owner.
if (KThread* owner = waiting_thread->GetLockOwner(); owner != nullptr) {
owner->RemoveWaiter(waiting_thread);
}
// Invoke the base cancel wait handler.
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
}
};
} // namespace
void KLightLock::Lock() {
const uintptr_t cur_thread = reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel));
const uintptr_t cur_thread_tag = (cur_thread | 1);
while (true) {
uintptr_t old_tag = tag.load(std::memory_order_relaxed);
while (!tag.compare_exchange_weak(old_tag, (old_tag == 0) ? cur_thread : old_tag | 1,
while (!tag.compare_exchange_weak(old_tag, (old_tag == 0) ? cur_thread : (old_tag | 1),
std::memory_order_acquire)) {
if ((old_tag | 1) == cur_thread_tag) {
return;
}
}
if ((old_tag == 0) || ((old_tag | 1) == cur_thread_tag)) {
if (old_tag == 0 || this->LockSlowPath(old_tag | 1, cur_thread)) {
break;
}
LockSlowPath(old_tag | 1, cur_thread);
}
}
void KLightLock::Unlock() {
const uintptr_t cur_thread = reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel));
uintptr_t expected = cur_thread;
do {
if (expected != cur_thread) {
return UnlockSlowPath(cur_thread);
}
} while (!tag.compare_exchange_weak(expected, 0, std::memory_order_release));
if (!tag.compare_exchange_strong(expected, 0, std::memory_order_release)) {
this->UnlockSlowPath(cur_thread);
}
}
void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
bool KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
KThread* cur_thread = reinterpret_cast<KThread*>(_cur_thread);
ThreadQueueImplForKLightLock wait_queue(kernel);
// Pend the current thread waiting on the owner thread.
{
@@ -50,7 +65,7 @@ void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
// Ensure we actually have locking to do.
if (tag.load(std::memory_order_relaxed) != _owner) {
return;
return false;
}
// Add the current thread as a waiter on the owner.
@@ -58,22 +73,15 @@ void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
cur_thread->SetAddressKey(reinterpret_cast<uintptr_t>(std::addressof(tag)));
owner_thread->AddWaiter(cur_thread);
// Set thread states.
cur_thread->SetState(ThreadState::Waiting);
// Begin waiting to hold the lock.
cur_thread->BeginWait(std::addressof(wait_queue));
if (owner_thread->IsSuspended()) {
owner_thread->ContinueIfHasKernelWaiters();
}
}
// We're no longer waiting on the lock owner.
{
KScopedSchedulerLock sl{kernel};
if (KThread* owner_thread = cur_thread->GetLockOwner(); owner_thread != nullptr) {
owner_thread->RemoveWaiter(cur_thread);
}
}
return true;
}
void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
@@ -81,22 +89,20 @@ void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
// Unlock.
{
KScopedSchedulerLock sl{kernel};
KScopedSchedulerLock sl(kernel);
// Get the next owner.
s32 num_waiters = 0;
s32 num_waiters;
KThread* next_owner = owner_thread->RemoveWaiterByKey(
std::addressof(num_waiters), reinterpret_cast<uintptr_t>(std::addressof(tag)));
// Pass the lock to the next owner.
uintptr_t next_tag = 0;
if (next_owner != nullptr) {
next_tag = reinterpret_cast<uintptr_t>(next_owner);
if (num_waiters > 1) {
next_tag |= 0x1;
}
next_tag =
reinterpret_cast<uintptr_t>(next_owner) | static_cast<uintptr_t>(num_waiters > 1);
next_owner->SetState(ThreadState::Runnable);
next_owner->EndWait(ResultSuccess);
if (next_owner->IsSuspended()) {
next_owner->ContinueIfHasKernelWaiters();
@@ -110,7 +116,7 @@ void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
}
// Write the new tag value.
tag.store(next_tag);
tag.store(next_tag, std::memory_order_release);
}
}

View File

@@ -20,7 +20,7 @@ public:
void Unlock();
void LockSlowPath(uintptr_t owner, uintptr_t cur_thread);
bool LockSlowPath(uintptr_t owner, uintptr_t cur_thread);
void UnlockSlowPath(uintptr_t cur_thread);

View File

@@ -131,6 +131,26 @@ enum class KMemoryPermission : u8 {
UserMask = static_cast<u8>(Svc::MemoryPermission::Read | Svc::MemoryPermission::Write |
Svc::MemoryPermission::Execute),
KernelShift = 3,
KernelRead = Read << KernelShift,
KernelWrite = Write << KernelShift,
KernelExecute = Execute << KernelShift,
NotMapped = (1 << (2 * KernelShift)),
KernelReadWrite = KernelRead | KernelWrite,
KernelReadExecute = KernelRead | KernelExecute,
UserRead = Read | KernelRead,
UserWrite = Write | KernelWrite,
UserExecute = Execute,
UserReadWrite = UserRead | UserWrite,
UserReadExecute = UserRead | UserExecute,
IpcLockChangeMask = NotMapped | UserReadWrite
};
DECLARE_ENUM_FLAG_OPERATORS(KMemoryPermission);

View File

@@ -27,6 +27,10 @@ public:
return num_pages;
}
constexpr std::size_t GetSize() const {
return GetNumPages() * PageSize;
}
private:
u64 addr{};
std::size_t num_pages{};

View File

@@ -368,6 +368,33 @@ ResultCode KPageTable::UnmapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, st
return ResultSuccess;
}
ResultCode KPageTable::UnmapProcessMemory(VAddr dst_addr, std::size_t size,
KPageTable& src_page_table, VAddr src_addr) {
std::lock_guard lock{page_table_lock};
const std::size_t num_pages{size / PageSize};
// Check that the memory is mapped in the destination process.
size_t num_allocator_blocks;
R_TRY(CheckMemoryState(&num_allocator_blocks, dst_addr, size, KMemoryState::All,
KMemoryState::SharedCode, KMemoryPermission::UserReadWrite,
KMemoryPermission::UserReadWrite, KMemoryAttribute::All,
KMemoryAttribute::None));
// Check that the memory is mapped in the source process.
R_TRY(src_page_table.CheckMemoryState(src_addr, size, KMemoryState::FlagCanMapProcess,
KMemoryState::FlagCanMapProcess, KMemoryPermission::None,
KMemoryPermission::None, KMemoryAttribute::All,
KMemoryAttribute::None));
CASCADE_CODE(Operate(dst_addr, num_pages, KMemoryPermission::None, OperationType::Unmap));
// Apply the memory block update.
block_manager->Update(dst_addr, num_pages, KMemoryState::Free, KMemoryPermission::None,
KMemoryAttribute::None);
return ResultSuccess;
}
void KPageTable::MapPhysicalMemory(KPageLinkedList& page_linked_list, VAddr start, VAddr end) {
auto node{page_linked_list.Nodes().begin()};
PAddr map_addr{node->GetAddress()};
@@ -942,6 +969,60 @@ ResultCode KPageTable::UnlockForDeviceAddressSpace(VAddr addr, std::size_t size)
return ResultSuccess;
}
ResultCode KPageTable::LockForCodeMemory(VAddr addr, std::size_t size) {
std::lock_guard lock{page_table_lock};
KMemoryPermission new_perm = KMemoryPermission::NotMapped | KMemoryPermission::KernelReadWrite;
KMemoryPermission old_perm{};
if (const ResultCode result{CheckMemoryState(
nullptr, &old_perm, nullptr, addr, size, KMemoryState::FlagCanCodeMemory,
KMemoryState::FlagCanCodeMemory, KMemoryPermission::Mask,
KMemoryPermission::UserReadWrite, KMemoryAttribute::All, KMemoryAttribute::None)};
result.IsError()) {
return result;
}
new_perm = (new_perm != KMemoryPermission::None) ? new_perm : old_perm;
block_manager->UpdateLock(
addr, size / PageSize,
[](KMemoryBlockManager::iterator block, KMemoryPermission permission) {
block->ShareToDevice(permission);
},
new_perm);
return ResultSuccess;
}
ResultCode KPageTable::UnlockForCodeMemory(VAddr addr, std::size_t size) {
std::lock_guard lock{page_table_lock};
KMemoryPermission new_perm = KMemoryPermission::UserReadWrite;
KMemoryPermission old_perm{};
if (const ResultCode result{CheckMemoryState(
nullptr, &old_perm, nullptr, addr, size, KMemoryState::FlagCanCodeMemory,
KMemoryState::FlagCanCodeMemory, KMemoryPermission::None, KMemoryPermission::None,
KMemoryAttribute::All, KMemoryAttribute::Locked)};
result.IsError()) {
return result;
}
new_perm = (new_perm != KMemoryPermission::None) ? new_perm : old_perm;
block_manager->UpdateLock(
addr, size / PageSize,
[](KMemoryBlockManager::iterator block, KMemoryPermission permission) {
block->UnshareToDevice(permission);
},
new_perm);
return ResultSuccess;
}
ResultCode KPageTable::InitializeMemoryLayout(VAddr start, VAddr end) {
block_manager = std::make_unique<KMemoryBlockManager>(start, end);
@@ -1231,4 +1312,42 @@ ResultCode KPageTable::CheckMemoryState(KMemoryState* out_state, KMemoryPermissi
return ResultSuccess;
}
ResultCode KPageTable::CheckMemoryState(size_t* out_blocks_needed, VAddr addr, size_t size,
KMemoryState state_mask, KMemoryState state,
KMemoryPermission perm_mask, KMemoryPermission perm,
KMemoryAttribute attr_mask, KMemoryAttribute attr) const {
// Get information about the first block.
const VAddr last_addr = addr + size - 1;
KMemoryBlockManager::const_iterator it{block_manager->FindIterator(addr)};
KMemoryInfo info = it->GetMemoryInfo();
// If the start address isn't aligned, we need a block.
const size_t blocks_for_start_align =
(Common::AlignDown(addr, PageSize) != info.GetAddress()) ? 1 : 0;
while (true) {
// Validate against the provided masks.
R_TRY(CheckMemoryState(info, state_mask, state, perm_mask, perm, attr_mask, attr));
// Break once we're done.
if (last_addr <= info.GetLastAddress()) {
break;
}
// Advance our iterator.
it++;
info = it->GetMemoryInfo();
}
// If the end address isn't aligned, we need a block.
const size_t blocks_for_end_align =
(Common::AlignUp(addr + size, PageSize) != info.GetEndAddress()) ? 1 : 0;
if (out_blocks_needed != nullptr) {
*out_blocks_needed = blocks_for_start_align + blocks_for_end_align;
}
return ResultSuccess;
}
} // namespace Kernel

View File

@@ -33,6 +33,8 @@ public:
KMemoryPermission perm);
ResultCode MapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, std::size_t size);
ResultCode UnmapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, std::size_t size);
ResultCode UnmapProcessMemory(VAddr dst_addr, std::size_t size, KPageTable& src_page_table,
VAddr src_addr);
ResultCode MapPhysicalMemory(VAddr addr, std::size_t size);
ResultCode UnmapPhysicalMemory(VAddr addr, std::size_t size);
ResultCode UnmapMemory(VAddr addr, std::size_t size);
@@ -55,6 +57,8 @@ public:
KMemoryPermission perm, PAddr map_addr = 0);
ResultCode LockForDeviceAddressSpace(VAddr addr, std::size_t size);
ResultCode UnlockForDeviceAddressSpace(VAddr addr, std::size_t size);
ResultCode LockForCodeMemory(VAddr addr, std::size_t size);
ResultCode UnlockForCodeMemory(VAddr addr, std::size_t size);
Common::PageTable& PageTableImpl() {
return page_table_impl;
@@ -115,6 +119,10 @@ private:
return CheckMemoryState(nullptr, nullptr, nullptr, addr, size, state_mask, state, perm_mask,
perm, attr_mask, attr, ignore_attr);
}
ResultCode CheckMemoryState(size_t* out_blocks_needed, VAddr addr, size_t size,
KMemoryState state_mask, KMemoryState state,
KMemoryPermission perm_mask, KMemoryPermission perm,
KMemoryAttribute attr_mask, KMemoryAttribute attr) const;
std::recursive_mutex page_table_lock;
std::unique_ptr<KMemoryBlockManager> block_manager;

View File

@@ -60,6 +60,7 @@ void SetupMainThread(Core::System& system, KProcess& owner_process, u32 priority
thread->GetContext64().cpu_registers[0] = 0;
thread->GetContext32().cpu_registers[1] = thread_handle;
thread->GetContext64().cpu_registers[1] = thread_handle;
thread->DisableDispatch();
auto& kernel = system.Kernel();
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
@@ -227,12 +228,15 @@ void KProcess::PinCurrentThread() {
const s32 core_id = GetCurrentCoreId(kernel);
KThread* cur_thread = GetCurrentThreadPointer(kernel);
// Pin it.
PinThread(core_id, cur_thread);
cur_thread->Pin();
// If the thread isn't terminated, pin it.
if (!cur_thread->IsTerminationRequested()) {
// Pin it.
PinThread(core_id, cur_thread);
cur_thread->Pin();
// An update is needed.
KScheduler::SetSchedulerUpdateNeeded(kernel);
// An update is needed.
KScheduler::SetSchedulerUpdateNeeded(kernel);
}
}
void KProcess::UnpinCurrentThread() {
@@ -250,6 +254,20 @@ void KProcess::UnpinCurrentThread() {
KScheduler::SetSchedulerUpdateNeeded(kernel);
}
void KProcess::UnpinThread(KThread* thread) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Get the thread's core id.
const auto core_id = thread->GetActiveCore();
// Unpin it.
UnpinThread(core_id, thread);
thread->Unpin();
// An update is needed.
KScheduler::SetSchedulerUpdateNeeded(kernel);
}
ResultCode KProcess::AddSharedMemory(KSharedMemory* shmem, [[maybe_unused]] VAddr address,
[[maybe_unused]] size_t size) {
// Lock ourselves, to prevent concurrent access.

View File

@@ -347,6 +347,7 @@ public:
void PinCurrentThread();
void UnpinCurrentThread();
void UnpinThread(KThread* thread);
KLightLock& GetStateLock() {
return state_lock;

View File

@@ -240,8 +240,8 @@ void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s3
// If the thread is runnable, we want to change its priority in the queue.
if (thread->GetRawState() == ThreadState::Runnable) {
GetPriorityQueue(kernel).ChangePriority(
old_priority, thread == kernel.CurrentScheduler()->GetCurrentThread(), thread);
GetPriorityQueue(kernel).ChangePriority(old_priority,
thread == kernel.GetCurrentEmuThread(), thread);
IncrementScheduledCount(thread);
SetSchedulerUpdateNeeded(kernel);
}
@@ -360,7 +360,7 @@ void KScheduler::RotateScheduledQueue(s32 cpu_core_id, s32 priority) {
}
bool KScheduler::CanSchedule(KernelCore& kernel) {
return kernel.CurrentScheduler()->GetCurrentThread()->GetDisableDispatchCount() <= 1;
return kernel.GetCurrentEmuThread()->GetDisableDispatchCount() <= 1;
}
bool KScheduler::IsSchedulerUpdateNeeded(const KernelCore& kernel) {
@@ -376,20 +376,30 @@ void KScheduler::ClearSchedulerUpdateNeeded(KernelCore& kernel) {
}
void KScheduler::DisableScheduling(KernelCore& kernel) {
if (auto* scheduler = kernel.CurrentScheduler(); scheduler) {
ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 0);
scheduler->GetCurrentThread()->DisableDispatch();
// If we are shutting down the kernel, none of this is relevant anymore.
if (kernel.IsShuttingDown()) {
return;
}
ASSERT(GetCurrentThreadPointer(kernel)->GetDisableDispatchCount() >= 0);
GetCurrentThreadPointer(kernel)->DisableDispatch();
}
void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling) {
if (auto* scheduler = kernel.CurrentScheduler(); scheduler) {
ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1);
if (scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1) {
scheduler->GetCurrentThread()->EnableDispatch();
}
// If we are shutting down the kernel, none of this is relevant anymore.
if (kernel.IsShuttingDown()) {
return;
}
auto* current_thread = GetCurrentThreadPointer(kernel);
ASSERT(current_thread->GetDisableDispatchCount() >= 1);
if (current_thread->GetDisableDispatchCount() > 1) {
current_thread->EnableDispatch();
} else {
RescheduleCores(kernel, cores_needing_scheduling);
}
RescheduleCores(kernel, cores_needing_scheduling);
}
u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
@@ -617,13 +627,17 @@ KScheduler::KScheduler(Core::System& system_, s32 core_id_) : system{system_}, c
state.highest_priority_thread = nullptr;
}
KScheduler::~KScheduler() {
void KScheduler::Finalize() {
if (idle_thread) {
idle_thread->Close();
idle_thread = nullptr;
}
}
KScheduler::~KScheduler() {
ASSERT(!idle_thread);
}
KThread* KScheduler::GetCurrentThread() const {
if (auto result = current_thread.load(); result) {
return result;
@@ -642,10 +656,12 @@ void KScheduler::RescheduleCurrentCore() {
if (phys_core.IsInterrupted()) {
phys_core.ClearInterrupt();
}
guard.Lock();
if (state.needs_scheduling.load()) {
Schedule();
} else {
GetCurrentThread()->EnableDispatch();
guard.Unlock();
}
}
@@ -655,26 +671,33 @@ void KScheduler::OnThreadStart() {
}
void KScheduler::Unload(KThread* thread) {
ASSERT(thread);
LOG_TRACE(Kernel, "core {}, unload thread {}", core_id, thread ? thread->GetName() : "nullptr");
if (thread) {
if (thread->IsCallingSvc()) {
thread->ClearIsCallingSvc();
}
if (!thread->IsTerminationRequested()) {
prev_thread = thread;
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
cpu_core.SaveContext(thread->GetContext32());
cpu_core.SaveContext(thread->GetContext64());
// Save the TPIDR_EL0 system register in case it was modified.
thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
} else {
prev_thread = nullptr;
}
thread->context_guard.Unlock();
if (thread->IsCallingSvc()) {
thread->ClearIsCallingSvc();
}
auto& physical_core = system.Kernel().PhysicalCore(core_id);
if (!physical_core.IsInitialized()) {
return;
}
Core::ARM_Interface& cpu_core = physical_core.ArmInterface();
cpu_core.SaveContext(thread->GetContext32());
cpu_core.SaveContext(thread->GetContext64());
// Save the TPIDR_EL0 system register in case it was modified.
thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
if (!thread->IsTerminationRequested() && thread->GetActiveCore() == core_id) {
prev_thread = thread;
} else {
prev_thread = nullptr;
}
thread->context_guard.Unlock();
}
void KScheduler::Reload(KThread* thread) {
@@ -683,11 +706,6 @@ void KScheduler::Reload(KThread* thread) {
if (thread) {
ASSERT_MSG(thread->GetState() == ThreadState::Runnable, "Thread must be runnable.");
auto* const thread_owner_process = thread->GetOwnerProcess();
if (thread_owner_process != nullptr) {
system.Kernel().MakeCurrentProcess(thread_owner_process);
}
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
cpu_core.LoadContext(thread->GetContext32());
cpu_core.LoadContext(thread->GetContext64());
@@ -705,7 +723,7 @@ void KScheduler::SwitchContextStep2() {
}
void KScheduler::ScheduleImpl() {
KThread* previous_thread = current_thread.load();
KThread* previous_thread = GetCurrentThread();
KThread* next_thread = state.highest_priority_thread;
state.needs_scheduling = false;
@@ -717,10 +735,15 @@ void KScheduler::ScheduleImpl() {
// If we're not actually switching thread, there's nothing to do.
if (next_thread == current_thread.load()) {
previous_thread->EnableDispatch();
guard.Unlock();
return;
}
if (next_thread->GetCurrentCore() != core_id) {
next_thread->SetCurrentCore(core_id);
}
current_thread.store(next_thread);
KProcess* const previous_process = system.Kernel().CurrentProcess();
@@ -731,11 +754,7 @@ void KScheduler::ScheduleImpl() {
Unload(previous_thread);
std::shared_ptr<Common::Fiber>* old_context;
if (previous_thread != nullptr) {
old_context = &previous_thread->GetHostContext();
} else {
old_context = &idle_thread->GetHostContext();
}
old_context = &previous_thread->GetHostContext();
guard.Unlock();
Common::Fiber::YieldTo(*old_context, *switch_fiber);

View File

@@ -33,6 +33,8 @@ public:
explicit KScheduler(Core::System& system_, s32 core_id_);
~KScheduler();
void Finalize();
/// Reschedules to the next available thread (call after current thread is suspended)
void RescheduleCurrentCore();

View File

@@ -23,6 +23,11 @@ public:
}
void Lock() {
// If we are shutting down the kernel, none of this is relevant anymore.
if (kernel.IsShuttingDown()) {
return;
}
if (IsLockedByCurrentThread()) {
// If we already own the lock, we can just increment the count.
ASSERT(lock_count > 0);
@@ -43,6 +48,11 @@ public:
}
void Unlock() {
// If we are shutting down the kernel, none of this is relevant anymore.
if (kernel.IsShuttingDown()) {
return;
}
ASSERT(IsLockedByCurrentThread());
ASSERT(lock_count > 0);

View File

@@ -8,6 +8,7 @@
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/global_scheduler_context.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/time_manager.h"

View File

@@ -175,8 +175,7 @@ ResultCode KServerSession::CompleteSyncRequest(HLERequestContext& context) {
{
KScopedSchedulerLock lock(kernel);
if (!context.IsThreadWaiting()) {
context.GetThread().Wakeup();
context.GetThread().SetSyncedObject(nullptr, result);
context.GetThread().EndWait(result);
}
}

View File

@@ -8,11 +8,66 @@
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel {
namespace {
class ThreadQueueImplForKSynchronizationObjectWait final : public KThreadQueueWithoutEndWait {
public:
ThreadQueueImplForKSynchronizationObjectWait(KernelCore& kernel_, KSynchronizationObject** o,
KSynchronizationObject::ThreadListNode* n, s32 c)
: KThreadQueueWithoutEndWait(kernel_), m_objects(o), m_nodes(n), m_count(c) {}
void NotifyAvailable(KThread* waiting_thread, KSynchronizationObject* signaled_object,
ResultCode wait_result) override {
// Determine the sync index, and unlink all nodes.
s32 sync_index = -1;
for (auto i = 0; i < m_count; ++i) {
// Check if this is the signaled object.
if (m_objects[i] == signaled_object && sync_index == -1) {
sync_index = i;
}
// Unlink the current node from the current object.
m_objects[i]->UnlinkNode(std::addressof(m_nodes[i]));
}
// Set the waiting thread's sync index.
waiting_thread->SetSyncedIndex(sync_index);
// Set the waiting thread as not cancellable.
waiting_thread->ClearCancellable();
// Invoke the base end wait handler.
KThreadQueue::EndWait(waiting_thread, wait_result);
}
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task) override {
// Remove all nodes from our list.
for (auto i = 0; i < m_count; ++i) {
m_objects[i]->UnlinkNode(std::addressof(m_nodes[i]));
}
// Set the waiting thread as not cancellable.
waiting_thread->ClearCancellable();
// Invoke the base cancel wait handler.
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
}
private:
KSynchronizationObject** m_objects;
KSynchronizationObject::ThreadListNode* m_nodes;
s32 m_count;
};
} // namespace
void KSynchronizationObject::Finalize() {
this->OnFinalizeSynchronizationObject();
KAutoObject::Finalize();
@@ -25,11 +80,19 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel_ctx, s32* out_index,
std::vector<ThreadListNode> thread_nodes(num_objects);
// Prepare for wait.
KThread* thread = kernel_ctx.CurrentScheduler()->GetCurrentThread();
KThread* thread = GetCurrentThreadPointer(kernel_ctx);
ThreadQueueImplForKSynchronizationObjectWait wait_queue(kernel_ctx, objects,
thread_nodes.data(), num_objects);
{
// Setup the scheduling lock and sleep.
KScopedSchedulerLockAndSleep slp{kernel_ctx, thread, timeout};
KScopedSchedulerLockAndSleep slp(kernel_ctx, thread, timeout);
// Check if the thread should terminate.
if (thread->IsTerminationRequested()) {
slp.CancelSleep();
return ResultTerminationRequested;
}
// Check if any of the objects are already signaled.
for (auto i = 0; i < num_objects; ++i) {
@@ -48,12 +111,6 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel_ctx, s32* out_index,
return ResultTimedOut;
}
// Check if the thread should terminate.
if (thread->IsTerminationRequested()) {
slp.CancelSleep();
return ResultTerminationRequested;
}
// Check if waiting was canceled.
if (thread->IsWaitCancelled()) {
slp.CancelSleep();
@@ -66,73 +123,25 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel_ctx, s32* out_index,
thread_nodes[i].thread = thread;
thread_nodes[i].next = nullptr;
if (objects[i]->thread_list_tail == nullptr) {
objects[i]->thread_list_head = std::addressof(thread_nodes[i]);
} else {
objects[i]->thread_list_tail->next = std::addressof(thread_nodes[i]);
}
objects[i]->thread_list_tail = std::addressof(thread_nodes[i]);
objects[i]->LinkNode(std::addressof(thread_nodes[i]));
}
// For debugging only
thread->SetWaitObjectsForDebugging({objects, static_cast<std::size_t>(num_objects)});
// Mark the thread as waiting.
// Mark the thread as cancellable.
thread->SetCancellable();
thread->SetSyncedObject(nullptr, ResultTimedOut);
thread->SetState(ThreadState::Waiting);
// Clear the thread's synced index.
thread->SetSyncedIndex(-1);
// Wait for an object to be signaled.
thread->BeginWait(std::addressof(wait_queue));
thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Synchronization);
}
// The lock/sleep is done, so we should be able to get our result.
// Thread is no longer cancellable.
thread->ClearCancellable();
// For debugging only
thread->SetWaitObjectsForDebugging({});
// Cancel the timer as needed.
kernel_ctx.TimeManager().UnscheduleTimeEvent(thread);
// Set the output index.
*out_index = thread->GetSyncedIndex();
// Get the wait result.
ResultCode wait_result{ResultSuccess};
s32 sync_index = -1;
{
KScopedSchedulerLock lock(kernel_ctx);
KSynchronizationObject* synced_obj;
wait_result = thread->GetWaitResult(std::addressof(synced_obj));
for (auto i = 0; i < num_objects; ++i) {
// Unlink the object from the list.
ThreadListNode* prev_ptr =
reinterpret_cast<ThreadListNode*>(std::addressof(objects[i]->thread_list_head));
ThreadListNode* prev_val = nullptr;
ThreadListNode *prev, *tail_prev;
do {
prev = prev_ptr;
prev_ptr = prev_ptr->next;
tail_prev = prev_val;
prev_val = prev_ptr;
} while (prev_ptr != std::addressof(thread_nodes[i]));
if (objects[i]->thread_list_tail == std::addressof(thread_nodes[i])) {
objects[i]->thread_list_tail = tail_prev;
}
prev->next = thread_nodes[i].next;
if (objects[i] == synced_obj) {
sync_index = i;
}
}
}
// Set output.
*out_index = sync_index;
return wait_result;
return thread->GetWaitResult();
}
KSynchronizationObject::KSynchronizationObject(KernelCore& kernel_)
@@ -141,7 +150,7 @@ KSynchronizationObject::KSynchronizationObject(KernelCore& kernel_)
KSynchronizationObject::~KSynchronizationObject() = default;
void KSynchronizationObject::NotifyAvailable(ResultCode result) {
KScopedSchedulerLock lock(kernel);
KScopedSchedulerLock sl(kernel);
// If we're not signaled, we've nothing to notify.
if (!this->IsSignaled()) {
@@ -150,11 +159,7 @@ void KSynchronizationObject::NotifyAvailable(ResultCode result) {
// Iterate over each thread.
for (auto* cur_node = thread_list_head; cur_node != nullptr; cur_node = cur_node->next) {
KThread* thread = cur_node->thread;
if (thread->GetState() == ThreadState::Waiting) {
thread->SetSyncedObject(this, result);
thread->SetState(ThreadState::Runnable);
}
cur_node->thread->NotifyAvailable(this, result);
}
}

View File

@@ -35,6 +35,38 @@ public:
[[nodiscard]] std::vector<KThread*> GetWaitingThreadsForDebugging() const;
void LinkNode(ThreadListNode* node_) {
// Link the node to the list.
if (thread_list_tail == nullptr) {
thread_list_head = node_;
} else {
thread_list_tail->next = node_;
}
thread_list_tail = node_;
}
void UnlinkNode(ThreadListNode* node_) {
// Unlink the node from the list.
ThreadListNode* prev_ptr =
reinterpret_cast<ThreadListNode*>(std::addressof(thread_list_head));
ThreadListNode* prev_val = nullptr;
ThreadListNode *prev, *tail_prev;
do {
prev = prev_ptr;
prev_ptr = prev_ptr->next;
tail_prev = prev_val;
prev_val = prev_ptr;
} while (prev_ptr != node_);
if (thread_list_tail == node_) {
thread_list_tail = tail_prev;
}
prev->next = node_->next;
}
protected:
explicit KSynchronizationObject(KernelCore& kernel);
~KSynchronizationObject() override;

View File

@@ -13,6 +13,9 @@
#include "common/common_types.h"
#include "common/fiber.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "common/thread_queue_list.h"
#include "core/core.h"
#include "core/cpu_manager.h"
#include "core/hardware_properties.h"
@@ -56,6 +59,34 @@ static void ResetThreadContext64(Core::ARM_Interface::ThreadContext64& context,
namespace Kernel {
namespace {
class ThreadQueueImplForKThreadSleep final : public KThreadQueueWithoutEndWait {
public:
explicit ThreadQueueImplForKThreadSleep(KernelCore& kernel_)
: KThreadQueueWithoutEndWait(kernel_) {}
};
class ThreadQueueImplForKThreadSetProperty final : public KThreadQueue {
public:
explicit ThreadQueueImplForKThreadSetProperty(KernelCore& kernel_, KThread::WaiterList* wl)
: KThreadQueue(kernel_), m_wait_list(wl) {}
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task) override {
// Remove the thread from the wait list.
m_wait_list->erase(m_wait_list->iterator_to(*waiting_thread));
// Invoke the base cancel wait handler.
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
}
private:
KThread::WaiterList* m_wait_list;
};
} // namespace
KThread::KThread(KernelCore& kernel_)
: KAutoObjectWithSlabHeapAndContainer{kernel_}, activity_pause_lock{kernel_} {}
KThread::~KThread() = default;
@@ -82,6 +113,8 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
[[fallthrough]];
case ThreadType::HighPriority:
[[fallthrough]];
case ThreadType::Dummy:
[[fallthrough]];
case ThreadType::User:
ASSERT(((owner == nullptr) ||
(owner->GetCoreMask() | (1ULL << virt_core)) == owner->GetCoreMask()));
@@ -127,11 +160,8 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
priority = prio;
base_priority = prio;
// Set sync object and waiting lock to null.
synced_object = nullptr;
// Initialize sleeping queue.
sleeping_queue = nullptr;
wait_queue = nullptr;
// Set suspend flags.
suspend_request_flags = 0;
@@ -184,7 +214,7 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
// Setup the stack parameters.
StackParameters& sp = GetStackParameters();
sp.cur_thread = this;
sp.disable_count = 1;
sp.disable_count = 0;
SetInExceptionHandler();
// Set thread ID.
@@ -211,15 +241,16 @@ ResultCode KThread::InitializeThread(KThread* thread, KThreadFunction func, uint
// Initialize the thread.
R_TRY(thread->Initialize(func, arg, user_stack_top, prio, core, owner, type));
// Initialize host context.
// Initialize emulation parameters.
thread->host_context =
std::make_shared<Common::Fiber>(std::move(init_func), init_func_parameter);
thread->is_single_core = !Settings::values.use_multi_core.GetValue();
return ResultSuccess;
}
ResultCode KThread::InitializeDummyThread(KThread* thread) {
return thread->Initialize({}, {}, {}, DefaultThreadPriority, 3, {}, ThreadType::Main);
return thread->Initialize({}, {}, {}, DefaultThreadPriority, 3, {}, ThreadType::Dummy);
}
ResultCode KThread::InitializeIdleThread(Core::System& system, KThread* thread, s32 virt_core) {
@@ -273,11 +304,14 @@ void KThread::Finalize() {
auto it = waiter_list.begin();
while (it != waiter_list.end()) {
// The thread shouldn't be a kernel waiter.
// Clear the lock owner
it->SetLockOwner(nullptr);
it->SetSyncedObject(nullptr, ResultInvalidState);
it->Wakeup();
// Erase the waiter from our list.
it = waiter_list.erase(it);
// Cancel the thread's wait.
it->CancelWait(ResultInvalidState, true);
}
}
@@ -294,15 +328,12 @@ bool KThread::IsSignaled() const {
return signaled;
}
void KThread::Wakeup() {
KScopedSchedulerLock sl{kernel};
void KThread::OnTimer() {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// If we're waiting, cancel the wait.
if (GetState() == ThreadState::Waiting) {
if (sleeping_queue != nullptr) {
sleeping_queue->WakeupThread(this);
} else {
SetState(ThreadState::Runnable);
}
wait_queue->CancelWait(this, ResultTimedOut, false);
}
}
@@ -327,7 +358,7 @@ void KThread::StartTermination() {
// Signal.
signaled = true;
NotifyAvailable();
KSynchronizationObject::NotifyAvailable();
// Clear previous thread in KScheduler.
KScheduler::ClearPreviousThread(kernel, this);
@@ -475,30 +506,32 @@ ResultCode KThread::GetPhysicalCoreMask(s32* out_ideal_core, u64* out_affinity_m
return ResultSuccess;
}
ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
ResultCode KThread::SetCoreMask(s32 core_id_, u64 v_affinity_mask) {
ASSERT(parent != nullptr);
ASSERT(v_affinity_mask != 0);
KScopedLightLock lk{activity_pause_lock};
KScopedLightLock lk(activity_pause_lock);
// Set the core mask.
u64 p_affinity_mask = 0;
{
KScopedSchedulerLock sl{kernel};
KScopedSchedulerLock sl(kernel);
ASSERT(num_core_migration_disables >= 0);
// If the core id is no-update magic, preserve the ideal core id.
if (cpu_core_id == Svc::IdealCoreNoUpdate) {
cpu_core_id = virtual_ideal_core_id;
R_UNLESS(((1ULL << cpu_core_id) & v_affinity_mask) != 0, ResultInvalidCombination);
// If we're updating, set our ideal virtual core.
if (core_id_ != Svc::IdealCoreNoUpdate) {
virtual_ideal_core_id = core_id_;
} else {
// Preserve our ideal core id.
core_id_ = virtual_ideal_core_id;
R_UNLESS(((1ULL << core_id_) & v_affinity_mask) != 0, ResultInvalidCombination);
}
// Set the virtual core/affinity mask.
virtual_ideal_core_id = cpu_core_id;
// Set our affinity mask.
virtual_affinity_mask = v_affinity_mask;
// Translate the virtual core to a physical core.
if (cpu_core_id >= 0) {
cpu_core_id = Core::Hardware::VirtualToPhysicalCoreMap[cpu_core_id];
if (core_id_ >= 0) {
core_id_ = Core::Hardware::VirtualToPhysicalCoreMap[core_id_];
}
// Translate the virtual affinity mask to a physical one.
@@ -513,7 +546,7 @@ ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
const KAffinityMask old_mask = physical_affinity_mask;
// Set our new ideals.
physical_ideal_core_id = cpu_core_id;
physical_ideal_core_id = core_id_;
physical_affinity_mask.SetAffinityMask(p_affinity_mask);
if (physical_affinity_mask.GetAffinityMask() != old_mask.GetAffinityMask()) {
@@ -531,18 +564,18 @@ ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
}
} else {
// Otherwise, we edit the original affinity for restoration later.
original_physical_ideal_core_id = cpu_core_id;
original_physical_ideal_core_id = core_id_;
original_physical_affinity_mask.SetAffinityMask(p_affinity_mask);
}
}
// Update the pinned waiter list.
ThreadQueueImplForKThreadSetProperty wait_queue_(kernel, std::addressof(pinned_waiter_list));
{
bool retry_update{};
bool thread_is_pinned{};
do {
// Lock the scheduler.
KScopedSchedulerLock sl{kernel};
KScopedSchedulerLock sl(kernel);
// Don't do any further management if our termination has been requested.
R_SUCCEED_IF(IsTerminationRequested());
@@ -570,12 +603,9 @@ ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(),
ResultTerminationRequested);
// Note that the thread was pinned.
thread_is_pinned = true;
// Wait until the thread isn't pinned any more.
pinned_waiter_list.push_back(GetCurrentThread(kernel));
GetCurrentThread(kernel).SetState(ThreadState::Waiting);
GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue_));
} else {
// If the thread isn't pinned, release the scheduler lock and retry until it's
// not current.
@@ -583,16 +613,6 @@ ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
}
}
} while (retry_update);
// If the thread was pinned, it no longer is, and we should remove the current thread from
// our waiter list.
if (thread_is_pinned) {
// Lock the scheduler.
KScopedSchedulerLock sl{kernel};
// Remove from the list.
pinned_waiter_list.erase(pinned_waiter_list.iterator_to(GetCurrentThread(kernel)));
}
}
return ResultSuccess;
@@ -641,15 +661,9 @@ void KThread::WaitCancel() {
KScopedSchedulerLock sl{kernel};
// Check if we're waiting and cancellable.
if (GetState() == ThreadState::Waiting && cancellable) {
if (sleeping_queue != nullptr) {
sleeping_queue->WakeupThread(this);
wait_cancelled = true;
} else {
SetSyncedObject(nullptr, ResultCancelled);
SetState(ThreadState::Runnable);
wait_cancelled = false;
}
if (this->GetState() == ThreadState::Waiting && cancellable) {
wait_cancelled = false;
wait_queue->CancelWait(this, ResultCancelled, true);
} else {
// Otherwise, note that we cancelled a wait.
wait_cancelled = true;
@@ -700,60 +714,59 @@ ResultCode KThread::SetActivity(Svc::ThreadActivity activity) {
// Set the activity.
{
// Lock the scheduler.
KScopedSchedulerLock sl{kernel};
KScopedSchedulerLock sl(kernel);
// Verify our state.
const auto cur_state = GetState();
const auto cur_state = this->GetState();
R_UNLESS((cur_state == ThreadState::Waiting || cur_state == ThreadState::Runnable),
ResultInvalidState);
// Either pause or resume.
if (activity == Svc::ThreadActivity::Paused) {
// Verify that we're not suspended.
R_UNLESS(!IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
R_UNLESS(!this->IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
// Suspend.
RequestSuspend(SuspendType::Thread);
this->RequestSuspend(SuspendType::Thread);
} else {
ASSERT(activity == Svc::ThreadActivity::Runnable);
// Verify that we're suspended.
R_UNLESS(IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
R_UNLESS(this->IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
// Resume.
Resume(SuspendType::Thread);
this->Resume(SuspendType::Thread);
}
}
// If the thread is now paused, update the pinned waiter list.
if (activity == Svc::ThreadActivity::Paused) {
bool thread_is_pinned{};
bool thread_is_current{};
ThreadQueueImplForKThreadSetProperty wait_queue_(kernel,
std::addressof(pinned_waiter_list));
bool thread_is_current;
do {
// Lock the scheduler.
KScopedSchedulerLock sl{kernel};
KScopedSchedulerLock sl(kernel);
// Don't do any further management if our termination has been requested.
R_SUCCEED_IF(IsTerminationRequested());
R_SUCCEED_IF(this->IsTerminationRequested());
// By default, treat the thread as not current.
thread_is_current = false;
// Check whether the thread is pinned.
if (GetStackParameters().is_pinned) {
if (this->GetStackParameters().is_pinned) {
// Verify that the current thread isn't terminating.
R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(),
ResultTerminationRequested);
// Note that the thread was pinned and not current.
thread_is_pinned = true;
thread_is_current = false;
// Wait until the thread isn't pinned any more.
pinned_waiter_list.push_back(GetCurrentThread(kernel));
GetCurrentThread(kernel).SetState(ThreadState::Waiting);
GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue_));
} else {
// Check if the thread is currently running.
// If it is, we'll need to retry.
thread_is_current = false;
for (auto i = 0; i < static_cast<s32>(Core::Hardware::NUM_CPU_CORES); ++i) {
if (kernel.Scheduler(i).GetCurrentThread() == this) {
thread_is_current = true;
@@ -762,16 +775,6 @@ ResultCode KThread::SetActivity(Svc::ThreadActivity activity) {
}
}
} while (thread_is_current);
// If the thread was pinned, it no longer is, and we should remove the current thread from
// our waiter list.
if (thread_is_pinned) {
// Lock the scheduler.
KScopedSchedulerLock sl{kernel};
// Remove from the list.
pinned_waiter_list.erase(pinned_waiter_list.iterator_to(GetCurrentThread(kernel)));
}
}
return ResultSuccess;
@@ -966,6 +969,9 @@ ResultCode KThread::Run() {
// Set our state and finish.
SetState(ThreadState::Runnable);
DisableDispatch();
return ResultSuccess;
}
}
@@ -996,29 +1002,63 @@ ResultCode KThread::Sleep(s64 timeout) {
ASSERT(this == GetCurrentThreadPointer(kernel));
ASSERT(timeout > 0);
ThreadQueueImplForKThreadSleep wait_queue_(kernel);
{
// Setup the scheduling lock and sleep.
KScopedSchedulerLockAndSleep slp{kernel, this, timeout};
KScopedSchedulerLockAndSleep slp(kernel, this, timeout);
// Check if the thread should terminate.
if (IsTerminationRequested()) {
if (this->IsTerminationRequested()) {
slp.CancelSleep();
return ResultTerminationRequested;
}
// Mark the thread as waiting.
SetState(ThreadState::Waiting);
// Wait for the sleep to end.
this->BeginWait(std::addressof(wait_queue_));
SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Sleep);
}
// The lock/sleep is done.
// Cancel the timer.
kernel.TimeManager().UnscheduleTimeEvent(this);
return ResultSuccess;
}
void KThread::BeginWait(KThreadQueue* queue) {
// Set our state as waiting.
SetState(ThreadState::Waiting);
// Set our wait queue.
wait_queue = queue;
}
void KThread::NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_) {
// Lock the scheduler.
KScopedSchedulerLock sl(kernel);
// If we're waiting, notify our queue that we're available.
if (GetState() == ThreadState::Waiting) {
wait_queue->NotifyAvailable(this, signaled_object, wait_result_);
}
}
void KThread::EndWait(ResultCode wait_result_) {
// Lock the scheduler.
KScopedSchedulerLock sl(kernel);
// If we're waiting, notify our queue that we're available.
if (GetState() == ThreadState::Waiting) {
wait_queue->EndWait(this, wait_result_);
}
}
void KThread::CancelWait(ResultCode wait_result_, bool cancel_timer_task) {
// Lock the scheduler.
KScopedSchedulerLock sl(kernel);
// If we're waiting, notify our queue that we're available.
if (GetState() == ThreadState::Waiting) {
wait_queue->CancelWait(this, wait_result_, cancel_timer_task);
}
}
void KThread::SetState(ThreadState state) {
KScopedSchedulerLock sl{kernel};
@@ -1050,4 +1090,26 @@ s32 GetCurrentCoreId(KernelCore& kernel) {
return GetCurrentThread(kernel).GetCurrentCore();
}
KScopedDisableDispatch::~KScopedDisableDispatch() {
// If we are shutting down the kernel, none of this is relevant anymore.
if (kernel.IsShuttingDown()) {
return;
}
// Skip the reschedule if single-core, as dispatch tracking is disabled here.
if (!Settings::values.use_multi_core.GetValue()) {
return;
}
if (GetCurrentThread(kernel).GetDisableDispatchCount() <= 1) {
auto scheduler = kernel.CurrentScheduler();
if (scheduler) {
scheduler->RescheduleCurrentCore();
}
} else {
GetCurrentThread(kernel).EnableDispatch();
}
}
} // namespace Kernel

View File

@@ -48,6 +48,7 @@ enum class ThreadType : u32 {
Kernel = 1,
HighPriority = 2,
User = 3,
Dummy = 100, // Special thread type for emulation purposes only
};
DECLARE_ENUM_FLAG_OPERATORS(ThreadType);
@@ -161,8 +162,6 @@ public:
}
}
void Wakeup();
void SetBasePriority(s32 value);
[[nodiscard]] ResultCode Run();
@@ -197,13 +196,19 @@ public:
void Suspend();
void SetSyncedObject(KSynchronizationObject* obj, ResultCode wait_res) {
synced_object = obj;
constexpr void SetSyncedIndex(s32 index) {
synced_index = index;
}
[[nodiscard]] constexpr s32 GetSyncedIndex() const {
return synced_index;
}
constexpr void SetWaitResult(ResultCode wait_res) {
wait_result = wait_res;
}
[[nodiscard]] ResultCode GetWaitResult(KSynchronizationObject** out) const {
*out = synced_object;
[[nodiscard]] constexpr ResultCode GetWaitResult() const {
return wait_result;
}
@@ -374,6 +379,8 @@ public:
[[nodiscard]] bool IsSignaled() const override;
void OnTimer();
static void PostDestroy(uintptr_t arg);
[[nodiscard]] static ResultCode InitializeDummyThread(KThread* thread);
@@ -446,20 +453,39 @@ public:
return per_core_priority_queue_entry[core];
}
void SetSleepingQueue(KThreadQueue* q) {
sleeping_queue = q;
[[nodiscard]] bool IsKernelThread() const {
return GetActiveCore() == 3;
}
[[nodiscard]] bool IsDispatchTrackingDisabled() const {
return is_single_core || IsKernelThread();
}
[[nodiscard]] s32 GetDisableDispatchCount() const {
if (IsDispatchTrackingDisabled()) {
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
return 1;
}
return this->GetStackParameters().disable_count;
}
void DisableDispatch() {
if (IsDispatchTrackingDisabled()) {
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
return;
}
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0);
this->GetStackParameters().disable_count++;
}
void EnableDispatch() {
if (IsDispatchTrackingDisabled()) {
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
return;
}
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() > 0);
this->GetStackParameters().disable_count--;
}
@@ -573,6 +599,15 @@ public:
address_key_value = val;
}
void ClearWaitQueue() {
wait_queue = nullptr;
}
void BeginWait(KThreadQueue* queue);
void NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_);
void EndWait(ResultCode wait_result_);
void CancelWait(ResultCode wait_result_, bool cancel_timer_task);
[[nodiscard]] bool HasWaiters() const {
return !waiter_list.empty();
}
@@ -667,7 +702,6 @@ private:
KAffinityMask physical_affinity_mask{};
u64 thread_id{};
std::atomic<s64> cpu_time{};
KSynchronizationObject* synced_object{};
VAddr address_key{};
KProcess* parent{};
VAddr kernel_stack_top{};
@@ -677,13 +711,14 @@ private:
s64 schedule_count{};
s64 last_scheduled_tick{};
std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{};
KThreadQueue* sleeping_queue{};
KThreadQueue* wait_queue{};
WaiterList waiter_list{};
WaiterList pinned_waiter_list{};
KThread* lock_owner{};
u32 address_key_value{};
u32 suspend_request_flags{};
u32 suspend_allowed_flags{};
s32 synced_index{};
ResultCode wait_result{ResultSuccess};
s32 base_priority{};
s32 physical_ideal_core_id{};
@@ -708,6 +743,7 @@ private:
// For emulation
std::shared_ptr<Common::Fiber> host_context{};
bool is_single_core{};
// For debugging
std::vector<KSynchronizationObject*> wait_objects_for_debugging;
@@ -752,4 +788,20 @@ public:
}
};
class KScopedDisableDispatch {
public:
[[nodiscard]] explicit KScopedDisableDispatch(KernelCore& kernel_) : kernel{kernel_} {
// If we are shutting down the kernel, none of this is relevant anymore.
if (kernel.IsShuttingDown()) {
return;
}
GetCurrentThread(kernel).DisableDispatch();
}
~KScopedDisableDispatch();
private:
KernelCore& kernel;
};
} // namespace Kernel

View File

@@ -0,0 +1,49 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/time_manager.h"
namespace Kernel {
void KThreadQueue::NotifyAvailable([[maybe_unused]] KThread* waiting_thread,
[[maybe_unused]] KSynchronizationObject* signaled_object,
[[maybe_unused]] ResultCode wait_result) {}
void KThreadQueue::EndWait(KThread* waiting_thread, ResultCode wait_result) {
// Set the thread's wait result.
waiting_thread->SetWaitResult(wait_result);
// Set the thread as runnable.
waiting_thread->SetState(ThreadState::Runnable);
// Clear the thread's wait queue.
waiting_thread->ClearWaitQueue();
// Cancel the thread task.
kernel.TimeManager().UnscheduleTimeEvent(waiting_thread);
}
void KThreadQueue::CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task) {
// Set the thread's wait result.
waiting_thread->SetWaitResult(wait_result);
// Set the thread as runnable.
waiting_thread->SetState(ThreadState::Runnable);
// Clear the thread's wait queue.
waiting_thread->ClearWaitQueue();
// Cancel the thread task.
if (cancel_timer_task) {
kernel.TimeManager().UnscheduleTimeEvent(waiting_thread);
}
}
void KThreadQueueWithoutEndWait::EndWait([[maybe_unused]] KThread* waiting_thread,
[[maybe_unused]] ResultCode wait_result) {}
} // namespace Kernel

View File

@@ -4,6 +4,7 @@
#pragma once
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
namespace Kernel {
@@ -11,71 +12,24 @@ namespace Kernel {
class KThreadQueue {
public:
explicit KThreadQueue(KernelCore& kernel_) : kernel{kernel_} {}
virtual ~KThreadQueue() = default;
bool IsEmpty() const {
return wait_list.empty();
}
KThread::WaiterList::iterator begin() {
return wait_list.begin();
}
KThread::WaiterList::iterator end() {
return wait_list.end();
}
bool SleepThread(KThread* t) {
KScopedSchedulerLock sl{kernel};
// If the thread needs terminating, don't enqueue it.
if (t->IsTerminationRequested()) {
return false;
}
// Set the thread's queue and mark it as waiting.
t->SetSleepingQueue(this);
t->SetState(ThreadState::Waiting);
// Add the thread to the queue.
wait_list.push_back(*t);
return true;
}
void WakeupThread(KThread* t) {
KScopedSchedulerLock sl{kernel};
// Remove the thread from the queue.
wait_list.erase(wait_list.iterator_to(*t));
// Mark the thread as no longer sleeping.
t->SetState(ThreadState::Runnable);
t->SetSleepingQueue(nullptr);
}
KThread* WakeupFrontThread() {
KScopedSchedulerLock sl{kernel};
if (wait_list.empty()) {
return nullptr;
} else {
// Remove the thread from the queue.
auto it = wait_list.begin();
KThread* thread = std::addressof(*it);
wait_list.erase(it);
ASSERT(thread->GetState() == ThreadState::Waiting);
// Mark the thread as no longer sleeping.
thread->SetState(ThreadState::Runnable);
thread->SetSleepingQueue(nullptr);
return thread;
}
}
virtual void NotifyAvailable(KThread* waiting_thread, KSynchronizationObject* signaled_object,
ResultCode wait_result);
virtual void EndWait(KThread* waiting_thread, ResultCode wait_result);
virtual void CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task);
private:
KernelCore& kernel;
KThread::WaiterList wait_list{};
};
class KThreadQueueWithoutEndWait : public KThreadQueue {
public:
explicit KThreadQueueWithoutEndWait(KernelCore& kernel_) : KThreadQueue(kernel_) {}
void EndWait(KThread* waiting_thread, ResultCode wait_result) override final;
};
} // namespace Kernel

View File

@@ -14,6 +14,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/thread.h"
#include "common/thread_worker.h"
#include "core/arm/arm_interface.h"
@@ -83,12 +84,16 @@ struct KernelCore::Impl {
}
void InitializeCores() {
for (auto& core : cores) {
core.Initialize(current_process->Is64BitProcess());
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
cores[core_id].Initialize(current_process->Is64BitProcess());
system.Memory().SetCurrentPageTable(*current_process, core_id);
}
}
void Shutdown() {
is_shutting_down.store(true, std::memory_order_relaxed);
SCOPE_EXIT({ is_shutting_down.store(false, std::memory_order_relaxed); });
process_list.clear();
// Close all open server ports.
@@ -123,15 +128,6 @@ struct KernelCore::Impl {
next_user_process_id = KProcess::ProcessIDMin;
next_thread_id = 1;
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
if (suspend_threads[core_id]) {
suspend_threads[core_id]->Close();
suspend_threads[core_id] = nullptr;
}
schedulers[core_id].reset();
}
cores.clear();
global_handle_table->Finalize();
@@ -159,6 +155,16 @@ struct KernelCore::Impl {
CleanupObject(time_shared_mem);
CleanupObject(system_resource_limit);
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
if (suspend_threads[core_id]) {
suspend_threads[core_id]->Close();
suspend_threads[core_id] = nullptr;
}
schedulers[core_id]->Finalize();
schedulers[core_id].reset();
}
// Next host thead ID to use, 0-3 IDs represent core threads, >3 represent others
next_host_thread_id = Core::Hardware::NUM_CPU_CORES;
@@ -245,13 +251,11 @@ struct KernelCore::Impl {
KScopedSchedulerLock lock(kernel);
global_scheduler_context->PreemptThreads();
}
const auto time_interval = std::chrono::nanoseconds{
Core::Timing::msToCycles(std::chrono::milliseconds(10))};
const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)};
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
});
const auto time_interval =
std::chrono::nanoseconds{Core::Timing::msToCycles(std::chrono::milliseconds(10))};
const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)};
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
}
@@ -267,14 +271,6 @@ struct KernelCore::Impl {
void MakeCurrentProcess(KProcess* process) {
current_process = process;
if (process == nullptr) {
return;
}
const u32 core_id = GetCurrentHostThreadID();
if (core_id < Core::Hardware::NUM_CPU_CORES) {
system.Memory().SetCurrentPageTable(*process, core_id);
}
}
static inline thread_local u32 host_thread_id = UINT32_MAX;
@@ -344,7 +340,16 @@ struct KernelCore::Impl {
is_phantom_mode_for_singlecore = value;
}
bool IsShuttingDown() const {
return is_shutting_down.load(std::memory_order_relaxed);
}
KThread* GetCurrentEmuThread() {
// If we are shutting down the kernel, none of this is relevant anymore.
if (IsShuttingDown()) {
return {};
}
const auto thread_id = GetCurrentHostThreadID();
if (thread_id >= Core::Hardware::NUM_CPU_CORES) {
return GetHostDummyThread();
@@ -760,6 +765,7 @@ struct KernelCore::Impl {
std::vector<std::unique_ptr<KThread>> dummy_threads;
bool is_multicore{};
std::atomic_bool is_shutting_down{};
bool is_phantom_mode_for_singlecore{};
u32 single_core_thread_id{};
@@ -845,16 +851,20 @@ const Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) const {
return impl->cores[id];
}
size_t KernelCore::CurrentPhysicalCoreIndex() const {
const u32 core_id = impl->GetCurrentHostThreadID();
if (core_id >= Core::Hardware::NUM_CPU_CORES) {
return Core::Hardware::NUM_CPU_CORES - 1;
}
return core_id;
}
Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() {
u32 core_id = impl->GetCurrentHostThreadID();
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
return impl->cores[core_id];
return impl->cores[CurrentPhysicalCoreIndex()];
}
const Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() const {
u32 core_id = impl->GetCurrentHostThreadID();
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
return impl->cores[core_id];
return impl->cores[CurrentPhysicalCoreIndex()];
}
Kernel::KScheduler* KernelCore::CurrentScheduler() {
@@ -1057,6 +1067,9 @@ void KernelCore::Suspend(bool in_suspention) {
impl->suspend_threads[core_id]->SetState(state);
impl->suspend_threads[core_id]->SetWaitReasonForDebugging(
ThreadWaitReasonForDebugging::Suspended);
if (!should_suspend) {
impl->suspend_threads[core_id]->DisableDispatch();
}
}
}
}
@@ -1065,19 +1078,21 @@ bool KernelCore::IsMulticore() const {
return impl->is_multicore;
}
bool KernelCore::IsShuttingDown() const {
return impl->IsShuttingDown();
}
void KernelCore::ExceptionalExit() {
exception_exited = true;
Suspend(true);
}
void KernelCore::EnterSVCProfile() {
std::size_t core = impl->GetCurrentHostThreadID();
impl->svc_ticks[core] = MicroProfileEnter(MICROPROFILE_TOKEN(Kernel_SVC));
impl->svc_ticks[CurrentPhysicalCoreIndex()] = MicroProfileEnter(MICROPROFILE_TOKEN(Kernel_SVC));
}
void KernelCore::ExitSVCProfile() {
std::size_t core = impl->GetCurrentHostThreadID();
MicroProfileLeave(MICROPROFILE_TOKEN(Kernel_SVC), impl->svc_ticks[core]);
MicroProfileLeave(MICROPROFILE_TOKEN(Kernel_SVC), impl->svc_ticks[CurrentPhysicalCoreIndex()]);
}
std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::string& name) {

View File

@@ -53,6 +53,7 @@ class KSharedMemoryInfo;
class KThread;
class KTransferMemory;
class KWritableEvent;
class KCodeMemory;
class PhysicalCore;
class ServiceThread;
class Synchronization;
@@ -148,6 +149,9 @@ public:
/// Gets the an instance of the respective physical CPU core.
const Kernel::PhysicalCore& PhysicalCore(std::size_t id) const;
/// Gets the current physical core index for the running host thread.
std::size_t CurrentPhysicalCoreIndex() const;
/// Gets the sole instance of the Scheduler at the current running core.
Kernel::KScheduler* CurrentScheduler();
@@ -271,6 +275,8 @@ public:
bool IsMulticore() const;
bool IsShuttingDown() const;
void EnterSVCProfile();
void ExitSVCProfile();
@@ -326,6 +332,8 @@ public:
return slab_heap_container->transfer_memory;
} else if constexpr (std::is_same_v<T, KWritableEvent>) {
return slab_heap_container->writeable_event;
} else if constexpr (std::is_same_v<T, KCodeMemory>) {
return slab_heap_container->code_memory;
}
}
@@ -377,6 +385,7 @@ private:
KSlabHeap<KThread> thread;
KSlabHeap<KTransferMemory> transfer_memory;
KSlabHeap<KWritableEvent> writeable_event;
KSlabHeap<KCodeMemory> code_memory;
};
std::unique_ptr<SlabHeapContainer> slab_heap_container;

View File

@@ -25,24 +25,27 @@ public:
void QueueSyncRequest(KSession& session, std::shared_ptr<HLERequestContext>&& context);
private:
std::vector<std::thread> threads;
std::vector<std::jthread> threads;
std::queue<std::function<void()>> requests;
std::mutex queue_mutex;
std::condition_variable condition;
std::condition_variable_any condition;
const std::string service_name;
bool stop{};
};
ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std::string& name)
: service_name{name} {
for (std::size_t i = 0; i < num_threads; ++i)
threads.emplace_back([this, &kernel] {
for (std::size_t i = 0; i < num_threads; ++i) {
threads.emplace_back([this, &kernel](std::stop_token stop_token) {
Common::SetCurrentThreadName(std::string{"yuzu:HleService:" + service_name}.c_str());
// Wait for first request before trying to acquire a render context
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, [this] { return stop || !requests.empty(); });
condition.wait(lock, stop_token, [this] { return !requests.empty(); });
}
if (stop_token.stop_requested()) {
return;
}
kernel.RegisterHostThread();
@@ -52,10 +55,16 @@ ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, [this] { return stop || !requests.empty(); });
if (stop || requests.empty()) {
condition.wait(lock, stop_token, [this] { return !requests.empty(); });
if (stop_token.stop_requested()) {
return;
}
if (requests.empty()) {
continue;
}
task = std::move(requests.front());
requests.pop();
}
@@ -63,6 +72,7 @@ ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std
task();
}
});
}
}
void ServiceThread::Impl::QueueSyncRequest(KSession& session,
@@ -88,12 +98,9 @@ void ServiceThread::Impl::QueueSyncRequest(KSession& session,
}
ServiceThread::Impl::~Impl() {
{
std::unique_lock lock{queue_mutex};
stop = true;
}
condition.notify_all();
for (std::thread& thread : threads) {
for (auto& thread : threads) {
thread.request_stop();
thread.join();
}
}

View File

@@ -18,6 +18,7 @@
#include "core/core_timing.h"
#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_client_session.h"
#include "core/hle/kernel/k_code_memory.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_handle_table.h"
#include "core/hle/kernel/k_memory_block.h"
@@ -31,6 +32,7 @@
#include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
@@ -307,26 +309,29 @@ static ResultCode ConnectToNamedPort32(Core::System& system, Handle* out_handle,
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
auto& kernel = system.Kernel();
// Create the wait queue.
KThreadQueue wait_queue(kernel);
// Get the client session from its handle.
KScopedAutoObject session =
kernel.CurrentProcess()->GetHandleTable().GetObject<KClientSession>(handle);
R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
auto thread = kernel.CurrentScheduler()->GetCurrentThread();
{
KScopedSchedulerLock lock(kernel);
thread->SetState(ThreadState::Waiting);
thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
{
KScopedAutoObject session =
kernel.CurrentProcess()->GetHandleTable().GetObject<KClientSession>(handle);
R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
session->SendSyncRequest(thread, system.Memory(), system.CoreTiming());
}
// This is a synchronous request, so we should wait for our request to complete.
GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue));
GetCurrentThread(kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
session->SendSyncRequest(&GetCurrentThread(kernel), system.Memory(), system.CoreTiming());
}
KSynchronizationObject* dummy{};
return thread->GetWaitResult(std::addressof(dummy));
return thread->GetWaitResult();
}
static ResultCode SendSyncRequest32(Core::System& system, Handle handle) {
@@ -873,7 +878,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, Handle
const u64 thread_ticks = current_thread->GetCpuTime();
out_ticks = thread_ticks + (core_timing.GetCPUTicks() - prev_ctx_ticks);
} else if (same_thread && info_sub_id == system.CurrentCoreIndex()) {
} else if (same_thread && info_sub_id == system.Kernel().CurrentPhysicalCoreIndex()) {
out_ticks = core_timing.GetCPUTicks() - prev_ctx_ticks;
}
@@ -887,7 +892,8 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, Handle
return ResultInvalidHandle;
}
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id != system.CurrentCoreIndex()) {
if (info_sub_id != 0xFFFFFFFFFFFFFFFF &&
info_sub_id != system.Kernel().CurrentPhysicalCoreIndex()) {
LOG_ERROR(Kernel_SVC, "Core is not the current core, got {}", info_sub_id);
return ResultInvalidCombination;
}
@@ -1197,6 +1203,22 @@ constexpr bool IsValidProcessMemoryPermission(Svc::MemoryPermission perm) {
}
}
constexpr bool IsValidMapCodeMemoryPermission(Svc::MemoryPermission perm) {
return perm == Svc::MemoryPermission::ReadWrite;
}
constexpr bool IsValidMapToOwnerCodeMemoryPermission(Svc::MemoryPermission perm) {
return perm == Svc::MemoryPermission::Read || perm == Svc::MemoryPermission::ReadExecute;
}
constexpr bool IsValidUnmapCodeMemoryPermission(Svc::MemoryPermission perm) {
return perm == Svc::MemoryPermission::None;
}
constexpr bool IsValidUnmapFromOwnerCodeMemoryPermission(Svc::MemoryPermission perm) {
return perm == Svc::MemoryPermission::None;
}
} // Anonymous namespace
static ResultCode MapSharedMemory(Core::System& system, Handle shmem_handle, VAddr address,
@@ -1306,6 +1328,195 @@ static ResultCode SetProcessMemoryPermission(Core::System& system, Handle proces
return page_table.SetProcessMemoryPermission(address, size, ConvertToKMemoryPermission(perm));
}
static ResultCode MapProcessMemory(Core::System& system, VAddr dst_address, Handle process_handle,
VAddr src_address, u64 size) {
LOG_TRACE(Kernel_SVC,
"called, dst_address=0x{:X}, process_handle=0x{:X}, src_address=0x{:X}, size=0x{:X}",
dst_address, process_handle, src_address, size);
// Validate the address/size.
R_UNLESS(Common::IsAligned(dst_address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(src_address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((dst_address < dst_address + size), ResultInvalidCurrentMemory);
R_UNLESS((src_address < src_address + size), ResultInvalidCurrentMemory);
// Get the processes.
KProcess* dst_process = system.CurrentProcess();
KScopedAutoObject src_process =
dst_process->GetHandleTable().GetObjectWithoutPseudoHandle<KProcess>(process_handle);
R_UNLESS(src_process.IsNotNull(), ResultInvalidHandle);
// Get the page tables.
auto& dst_pt = dst_process->PageTable();
auto& src_pt = src_process->PageTable();
// Validate that the mapping is in range.
R_UNLESS(src_pt.Contains(src_address, size), ResultInvalidCurrentMemory);
R_UNLESS(dst_pt.CanContain(dst_address, size, KMemoryState::SharedCode),
ResultInvalidMemoryRegion);
// Create a new page group.
KMemoryInfo kBlockInfo = dst_pt.QueryInfo(dst_address);
KPageLinkedList pg(kBlockInfo.GetAddress(), kBlockInfo.GetNumPages());
// Map the group.
R_TRY(dst_pt.MapPages(dst_address, pg, KMemoryState::SharedCode,
KMemoryPermission::UserReadWrite));
return ResultSuccess;
}
static ResultCode UnmapProcessMemory(Core::System& system, VAddr dst_address, Handle process_handle,
VAddr src_address, u64 size) {
LOG_TRACE(Kernel_SVC,
"called, dst_address=0x{:X}, process_handle=0x{:X}, src_address=0x{:X}, size=0x{:X}",
dst_address, process_handle, src_address, size);
// Validate the address/size.
R_UNLESS(Common::IsAligned(dst_address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(src_address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((dst_address < dst_address + size), ResultInvalidCurrentMemory);
R_UNLESS((src_address < src_address + size), ResultInvalidCurrentMemory);
// Get the processes.
KProcess* dst_process = system.CurrentProcess();
KScopedAutoObject src_process =
dst_process->GetHandleTable().GetObjectWithoutPseudoHandle<KProcess>(process_handle);
R_UNLESS(src_process.IsNotNull(), ResultInvalidHandle);
// Get the page tables.
auto& dst_pt = dst_process->PageTable();
auto& src_pt = src_process->PageTable();
// Validate that the mapping is in range.
R_UNLESS(src_pt.Contains(src_address, size), ResultInvalidCurrentMemory);
R_UNLESS(dst_pt.CanContain(dst_address, size, KMemoryState::SharedCode),
ResultInvalidMemoryRegion);
// Unmap the memory.
R_TRY(dst_pt.UnmapProcessMemory(dst_address, size, src_pt, src_address));
return ResultSuccess;
}
static ResultCode CreateCodeMemory(Core::System& system, Handle* out, VAddr address, size_t size) {
LOG_TRACE(Kernel_SVC, "called, handle_out=0x{:X}, address=0x{:X}, size=0x{:X}",
static_cast<void*>(out), address, size);
// Get kernel instance.
auto& kernel = system.Kernel();
// Validate address / size.
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
// Create the code memory.
KCodeMemory* code_mem = KCodeMemory::Create(kernel);
R_UNLESS(code_mem != nullptr, ResultOutOfResource);
// Verify that the region is in range.
R_UNLESS(system.CurrentProcess()->PageTable().Contains(address, size),
ResultInvalidCurrentMemory);
// Initialize the code memory.
R_TRY(code_mem->Initialize(system.DeviceMemory(), address, size));
// Register the code memory.
KCodeMemory::Register(kernel, code_mem);
// Add the code memory to the handle table.
R_TRY(system.CurrentProcess()->GetHandleTable().Add(out, code_mem));
code_mem->Close();
return ResultSuccess;
}
static ResultCode ControlCodeMemory(Core::System& system, Handle code_memory_handle, u32 operation,
VAddr address, size_t size, Svc::MemoryPermission perm) {
LOG_TRACE(Kernel_SVC,
"called, code_memory_handle=0x{:X}, operation=0x{:X}, address=0x{:X}, size=0x{:X}, "
"permission=0x{:X}",
code_memory_handle, operation, address, size, perm);
// Validate the address / size.
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
// Get the code memory from its handle.
KScopedAutoObject code_mem =
system.CurrentProcess()->GetHandleTable().GetObject<KCodeMemory>(code_memory_handle);
R_UNLESS(code_mem.IsNotNull(), ResultInvalidHandle);
// NOTE: Here, Atmosphere extends the SVC to allow code memory operations on one's own process.
// This enables homebrew usage of these SVCs for JIT.
// Perform the operation.
switch (static_cast<CodeMemoryOperation>(operation)) {
case CodeMemoryOperation::Map: {
// Check that the region is in range.
R_UNLESS(
system.CurrentProcess()->PageTable().CanContain(address, size, KMemoryState::CodeOut),
ResultInvalidMemoryRegion);
// Check the memory permission.
R_UNLESS(IsValidMapCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Map the memory.
R_TRY(code_mem->Map(address, size));
} break;
case CodeMemoryOperation::Unmap: {
// Check that the region is in range.
R_UNLESS(
system.CurrentProcess()->PageTable().CanContain(address, size, KMemoryState::CodeOut),
ResultInvalidMemoryRegion);
// Check the memory permission.
R_UNLESS(IsValidUnmapCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Unmap the memory.
R_TRY(code_mem->Unmap(address, size));
} break;
case CodeMemoryOperation::MapToOwner: {
// Check that the region is in range.
R_UNLESS(code_mem->GetOwner()->PageTable().CanContain(address, size,
KMemoryState::GeneratedCode),
ResultInvalidMemoryRegion);
// Check the memory permission.
R_UNLESS(IsValidMapToOwnerCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Map the memory to its owner.
R_TRY(code_mem->MapToOwner(address, size, perm));
} break;
case CodeMemoryOperation::UnmapFromOwner: {
// Check that the region is in range.
R_UNLESS(code_mem->GetOwner()->PageTable().CanContain(address, size,
KMemoryState::GeneratedCode),
ResultInvalidMemoryRegion);
// Check the memory permission.
R_UNLESS(IsValidUnmapFromOwnerCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Unmap the memory from its owner.
R_TRY(code_mem->UnmapFromOwner(address, size));
} break;
default:
return ResultInvalidEnumValue;
}
return ResultSuccess;
}
static ResultCode QueryProcessMemory(Core::System& system, VAddr memory_info_address,
VAddr page_info_address, Handle process_handle,
VAddr address) {
@@ -2600,8 +2811,8 @@ static const FunctionDef SVC_Table_64[] = {
{0x48, nullptr, "MapPhysicalMemoryUnsafe"},
{0x49, nullptr, "UnmapPhysicalMemoryUnsafe"},
{0x4A, nullptr, "SetUnsafeLimit"},
{0x4B, nullptr, "CreateCodeMemory"},
{0x4C, nullptr, "ControlCodeMemory"},
{0x4B, SvcWrap64<CreateCodeMemory>, "CreateCodeMemory"},
{0x4C, SvcWrap64<ControlCodeMemory>, "ControlCodeMemory"},
{0x4D, nullptr, "SleepSystem"},
{0x4E, nullptr, "ReadWriteRegister"},
{0x4F, nullptr, "SetProcessActivity"},
@@ -2641,8 +2852,8 @@ static const FunctionDef SVC_Table_64[] = {
{0x71, nullptr, "ManageNamedPort"},
{0x72, nullptr, "ConnectToPort"},
{0x73, SvcWrap64<SetProcessMemoryPermission>, "SetProcessMemoryPermission"},
{0x74, nullptr, "MapProcessMemory"},
{0x75, nullptr, "UnmapProcessMemory"},
{0x74, SvcWrap64<MapProcessMemory>, "MapProcessMemory"},
{0x75, SvcWrap64<UnmapProcessMemory>, "UnmapProcessMemory"},
{0x76, SvcWrap64<QueryProcessMemory>, "QueryProcessMemory"},
{0x77, SvcWrap64<MapProcessCodeMemory>, "MapProcessCodeMemory"},
{0x78, SvcWrap64<UnmapProcessCodeMemory>, "UnmapProcessCodeMemory"},

View File

@@ -73,6 +73,23 @@ void SvcWrap64(Core::System& system) {
.raw);
}
// Used by MapProcessMemory and UnmapProcessMemory
template <ResultCode func(Core::System&, u64, u32, u64, u64)>
void SvcWrap64(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
Param(system, 2), Param(system, 3))
.raw);
}
// Used by ControlCodeMemory
template <ResultCode func(Core::System&, Handle, u32, u64, u64, Svc::MemoryPermission)>
void SvcWrap64(Core::System& system) {
FuncReturn(system, func(system, static_cast<Handle>(Param(system, 0)),
static_cast<u32>(Param(system, 1)), Param(system, 2), Param(system, 3),
static_cast<Svc::MemoryPermission>(Param(system, 4)))
.raw);
}
template <ResultCode func(Core::System&, u32*)>
void SvcWrap64(Core::System& system) {
u32 param = 0;
@@ -301,6 +318,16 @@ void SvcWrap64(Core::System& system) {
FuncReturn(system, retval);
}
// Used by CreateCodeMemory
template <ResultCode func(Core::System&, Handle*, u64, u64)>
void SvcWrap64(Core::System& system) {
u32 param_1 = 0;
const u32 retval = func(system, &param_1, Param(system, 1), Param(system, 2)).raw;
system.CurrentArmInterface().SetReg(1, param_1);
FuncReturn(system, retval);
}
template <ResultCode func(Core::System&, Handle*, u64, u32, u32)>
void SvcWrap64(Core::System& system) {
u32 param_1 = 0;

View File

@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/time_manager.h"
@@ -15,7 +16,10 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
Core::Timing::CreateEvent("Kernel::TimeManagerCallback",
[this](std::uintptr_t thread_handle, std::chrono::nanoseconds) {
KThread* thread = reinterpret_cast<KThread*>(thread_handle);
thread->Wakeup();
{
KScopedSchedulerLock sl(system.Kernel());
thread->OnTimer();
}
});
}

View File

@@ -8,6 +8,7 @@
#include "core/hle/service/glue/bgtc.h"
#include "core/hle/service/glue/ectx.h"
#include "core/hle/service/glue/glue.h"
#include "core/hle/service/glue/notif.h"
namespace Service::Glue {
@@ -24,6 +25,9 @@ void InstallInterfaces(Core::System& system) {
// Error Context
std::make_shared<ECTX_AW>(system)->InstallAsService(system.ServiceManager());
// Notification Services for application
std::make_shared<NOTIF_A>(system)->InstallAsService(system.ServiceManager());
}
} // namespace Service::Glue

View File

@@ -0,0 +1,44 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/glue/notif.h"
namespace Service::Glue {
NOTIF_A::NOTIF_A(Core::System& system_) : ServiceFramework{system_, "notif:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{500, nullptr, "RegisterAlarmSetting"},
{510, nullptr, "UpdateAlarmSetting"},
{520, &NOTIF_A::ListAlarmSettings, "ListAlarmSettings"},
{530, nullptr, "LoadApplicationParameter"},
{540, nullptr, "DeleteAlarmSetting"},
{1000, &NOTIF_A::Initialize, "Initialize"},
};
// clang-format on
RegisterHandlers(functions);
}
NOTIF_A::~NOTIF_A() = default;
void NOTIF_A::ListAlarmSettings(Kernel::HLERequestContext& ctx) {
// Returns an array of AlarmSetting
constexpr s32 alarm_count = 0;
LOG_WARNING(Service_NOTIF, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(alarm_count);
}
void NOTIF_A::Initialize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NOTIF, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
} // namespace Service::Glue

View File

@@ -0,0 +1,25 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Glue {
class NOTIF_A final : public ServiceFramework<NOTIF_A> {
public:
explicit NOTIF_A(Core::System& system_);
~NOTIF_A() override;
private:
void ListAlarmSettings(Kernel::HLERequestContext& ctx);
void Initialize(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Glue

View File

@@ -110,7 +110,7 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type,
UpdateControllerAt(npad_type, npad_id, is_connected);
break;
case Core::HID::ControllerTriggerType::Battery: {
if (!controller.is_connected) {
if (!controller.device->IsConnected()) {
return;
}
auto& shared_memory = controller.shared_memory_entry;
@@ -150,7 +150,6 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
shared_memory.system_properties.is_vertical.Assign(1);
shared_memory.system_properties.use_plus.Assign(1);
shared_memory.system_properties.use_minus.Assign(1);
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
shared_memory.applet_footer.type = AppletFooterUiType::SwitchProController;
break;
case Core::HID::NpadStyleIndex::Handheld:
@@ -166,21 +165,30 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
break;
case Core::HID::NpadStyleIndex::JoyconDual:
shared_memory.style_tag.joycon_dual.Assign(1);
shared_memory.device_type.joycon_left.Assign(1);
shared_memory.device_type.joycon_right.Assign(1);
shared_memory.system_properties.is_vertical.Assign(1);
shared_memory.system_properties.use_plus.Assign(1);
shared_memory.system_properties.use_minus.Assign(1);
if (controller.is_dual_left_connected) {
shared_memory.device_type.joycon_left.Assign(1);
shared_memory.system_properties.use_minus.Assign(1);
}
if (controller.is_dual_right_connected) {
shared_memory.device_type.joycon_right.Assign(1);
shared_memory.system_properties.use_plus.Assign(1);
}
shared_memory.system_properties.use_directional_buttons.Assign(1);
shared_memory.system_properties.is_vertical.Assign(1);
shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual;
shared_memory.applet_footer.type = AppletFooterUiType::JoyDual;
if (controller.is_dual_left_connected && controller.is_dual_right_connected) {
shared_memory.applet_footer.type = AppletFooterUiType::JoyDual;
} else if (controller.is_dual_left_connected) {
shared_memory.applet_footer.type = AppletFooterUiType::JoyDualLeftOnly;
} else {
shared_memory.applet_footer.type = AppletFooterUiType::JoyDualRightOnly;
}
break;
case Core::HID::NpadStyleIndex::JoyconLeft:
shared_memory.style_tag.joycon_left.Assign(1);
shared_memory.device_type.joycon_left.Assign(1);
shared_memory.system_properties.is_horizontal.Assign(1);
shared_memory.system_properties.use_minus.Assign(1);
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
shared_memory.applet_footer.type = AppletFooterUiType::JoyLeftHorizontal;
break;
case Core::HID::NpadStyleIndex::JoyconRight:
@@ -188,7 +196,6 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
shared_memory.device_type.joycon_right.Assign(1);
shared_memory.system_properties.is_horizontal.Assign(1);
shared_memory.system_properties.use_plus.Assign(1);
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
shared_memory.applet_footer.type = AppletFooterUiType::JoyRightHorizontal;
break;
case Core::HID::NpadStyleIndex::GameCube:
@@ -200,7 +207,6 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
case Core::HID::NpadStyleIndex::Pokeball:
shared_memory.style_tag.palma.Assign(1);
shared_memory.device_type.palma.Assign(1);
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
break;
case Core::HID::NpadStyleIndex::NES:
shared_memory.style_tag.lark.Assign(1);
@@ -443,11 +449,15 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
case Core::HID::NpadStyleIndex::JoyconDual:
pad_state.connection_status.raw = 0;
pad_state.connection_status.is_connected.Assign(1);
pad_state.connection_status.is_left_connected.Assign(1);
pad_state.connection_status.is_right_connected.Assign(1);
if (controller.is_dual_left_connected) {
pad_state.connection_status.is_left_connected.Assign(1);
libnx_state.connection_status.is_left_connected.Assign(1);
}
if (controller.is_dual_right_connected) {
pad_state.connection_status.is_right_connected.Assign(1);
libnx_state.connection_status.is_right_connected.Assign(1);
}
libnx_state.connection_status.is_left_connected.Assign(1);
libnx_state.connection_status.is_right_connected.Assign(1);
pad_state.sampling_number =
npad.joy_dual_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.joy_dual_lifo.WriteNextEntry(pad_state);
@@ -687,7 +697,7 @@ Controller_NPad::NpadCommunicationMode Controller_NPad::GetNpadCommunicationMode
return communication_mode;
}
void Controller_NPad::SetNpadMode(Core::HID::NpadIdType npad_id,
void Controller_NPad::SetNpadMode(Core::HID::NpadIdType npad_id, NpadJoyDeviceType npad_device_type,
NpadJoyAssignmentMode assignment_mode) {
if (!IsNpadIdValid(npad_id)) {
LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
@@ -698,6 +708,62 @@ void Controller_NPad::SetNpadMode(Core::HID::NpadIdType npad_id,
if (controller.shared_memory_entry.assignment_mode != assignment_mode) {
controller.shared_memory_entry.assignment_mode = assignment_mode;
}
if (!controller.device->IsConnected()) {
return;
}
if (assignment_mode == NpadJoyAssignmentMode::Dual) {
if (controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft) {
DisconnectNpad(npad_id);
controller.is_dual_left_connected = true;
controller.is_dual_right_connected = false;
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id, true);
return;
}
if (controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight) {
DisconnectNpad(npad_id);
controller.is_dual_left_connected = false;
controller.is_dual_right_connected = true;
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id, true);
return;
}
return;
}
// This is for NpadJoyAssignmentMode::Single
// Only JoyconDual get affected by this function
if (controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::JoyconDual) {
return;
}
if (controller.is_dual_left_connected && !controller.is_dual_right_connected) {
DisconnectNpad(npad_id);
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconLeft, npad_id, true);
return;
}
if (!controller.is_dual_left_connected && controller.is_dual_right_connected) {
DisconnectNpad(npad_id);
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconRight, npad_id, true);
return;
}
// We have two controllers connected to the same npad_id we need to split them
const auto npad_id_2 = hid_core.GetFirstDisconnectedNpadId();
auto& controller_2 = GetControllerFromNpadIdType(npad_id_2);
DisconnectNpad(npad_id);
if (npad_device_type == NpadJoyDeviceType::Left) {
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconLeft, npad_id, true);
controller_2.is_dual_left_connected = false;
controller_2.is_dual_right_connected = true;
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id_2, true);
} else {
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconRight, npad_id, true);
controller_2.is_dual_left_connected = true;
controller_2.is_dual_right_connected = false;
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id_2, true);
}
}
bool Controller_NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id,
@@ -907,6 +973,7 @@ void Controller_NPad::DisconnectNpad(Core::HID::NpadIdType npad_id) {
}
auto& shared_memory_entry = controller.shared_memory_entry;
// Don't reset shared_memory_entry.assignment_mode this value is persistent
shared_memory_entry.style_tag.raw = Core::HID::NpadStyleSet::None; // Zero out
shared_memory_entry.device_type.raw = 0;
shared_memory_entry.system_properties.raw = 0;
@@ -923,9 +990,10 @@ void Controller_NPad::DisconnectNpad(Core::HID::NpadIdType npad_id) {
.left = {},
.right = {},
};
shared_memory_entry.assignment_mode = NpadJoyAssignmentMode::Dual;
shared_memory_entry.applet_footer.type = AppletFooterUiType::None;
controller.is_dual_left_connected = true;
controller.is_dual_right_connected = true;
controller.is_connected = false;
controller.device->Disconnect();
SignalStyleSetChangedEvent(npad_id);
@@ -1022,19 +1090,70 @@ void Controller_NPad::MergeSingleJoyAsDualJoy(Core::HID::NpadIdType npad_id_1,
npad_id_2);
return;
}
auto& controller_1 = GetControllerFromNpadIdType(npad_id_1).device;
auto& controller_2 = GetControllerFromNpadIdType(npad_id_2).device;
auto& controller_1 = GetControllerFromNpadIdType(npad_id_1);
auto& controller_2 = GetControllerFromNpadIdType(npad_id_2);
const auto controller_style_1 = controller_1.device->GetNpadStyleIndex();
const auto controller_style_2 = controller_2.device->GetNpadStyleIndex();
bool merge_controllers = false;
// If the controllers at both npad indices form a pair of left and right joycons, merge them.
// Otherwise, do nothing.
if ((controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight) ||
(controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight)) {
if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconLeft &&
controller_style_2 == Core::HID::NpadStyleIndex::JoyconRight) {
merge_controllers = true;
}
if (controller_style_2 == Core::HID::NpadStyleIndex::JoyconLeft &&
controller_style_1 == Core::HID::NpadStyleIndex::JoyconRight) {
merge_controllers = true;
}
if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconDual &&
controller_style_2 == Core::HID::NpadStyleIndex::JoyconRight &&
controller_1.is_dual_left_connected && !controller_1.is_dual_right_connected) {
merge_controllers = true;
}
if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconDual &&
controller_style_2 == Core::HID::NpadStyleIndex::JoyconLeft &&
!controller_1.is_dual_left_connected && controller_1.is_dual_right_connected) {
merge_controllers = true;
}
if (controller_style_2 == Core::HID::NpadStyleIndex::JoyconDual &&
controller_style_1 == Core::HID::NpadStyleIndex::JoyconRight &&
controller_2.is_dual_left_connected && !controller_2.is_dual_right_connected) {
merge_controllers = true;
}
if (controller_style_2 == Core::HID::NpadStyleIndex::JoyconDual &&
controller_style_1 == Core::HID::NpadStyleIndex::JoyconLeft &&
!controller_2.is_dual_left_connected && controller_2.is_dual_right_connected) {
merge_controllers = true;
}
if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconDual &&
controller_style_2 == Core::HID::NpadStyleIndex::JoyconDual &&
controller_1.is_dual_left_connected && !controller_1.is_dual_right_connected &&
!controller_2.is_dual_left_connected && controller_2.is_dual_right_connected) {
merge_controllers = true;
}
if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconDual &&
controller_style_2 == Core::HID::NpadStyleIndex::JoyconDual &&
!controller_1.is_dual_left_connected && controller_1.is_dual_right_connected &&
controller_2.is_dual_left_connected && !controller_2.is_dual_right_connected) {
merge_controllers = true;
}
if (merge_controllers) {
// Disconnect the joycon at the second id and connect the dual joycon at the first index.
DisconnectNpad(npad_id_2);
controller_1.is_dual_left_connected = true;
controller_1.is_dual_right_connected = true;
AddNewControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id_1);
return;
}
LOG_WARNING(Service_HID,
"Controllers can't be merged npad_id_1:{}, npad_id_2:{}, type_1:{}, type_2:{}, "
"dual_1(left/right):{}/{}, dual_2(left/right):{}/{}",
npad_id_1, npad_id_2, controller_1.device->GetNpadStyleIndex(),
controller_2.device->GetNpadStyleIndex(), controller_1.is_dual_left_connected,
controller_1.is_dual_right_connected, controller_2.is_dual_left_connected,
controller_2.is_dual_right_connected);
}
void Controller_NPad::StartLRAssignmentMode() {

View File

@@ -113,7 +113,8 @@ public:
void SetNpadCommunicationMode(NpadCommunicationMode communication_mode_);
NpadCommunicationMode GetNpadCommunicationMode() const;
void SetNpadMode(Core::HID::NpadIdType npad_id, NpadJoyAssignmentMode assignment_mode);
void SetNpadMode(Core::HID::NpadIdType npad_id, NpadJoyDeviceType npad_device_type,
NpadJoyAssignmentMode assignment_mode);
bool VibrateControllerAtIndex(Core::HID::NpadIdType npad_id, std::size_t device_index,
const Core::HID::VibrationValue& vibration_value);
@@ -464,7 +465,10 @@ private:
std::array<VibrationData, 2> vibration{};
bool unintended_home_button_input_protection{};
bool is_connected{};
Core::HID::NpadStyleIndex npad_type{Core::HID::NpadStyleIndex::None};
// Dual joycons can have only one side connected
bool is_dual_left_connected{true};
bool is_dual_right_connected{true};
// Motion parameters
bool sixaxis_at_rest{true};

View File

@@ -293,8 +293,8 @@ Hid::Hid(Core::System& system_)
{132, &Hid::EnableUnintendedHomeButtonInputProtection, "EnableUnintendedHomeButtonInputProtection"},
{133, nullptr, "SetNpadJoyAssignmentModeSingleWithDestination"},
{134, &Hid::SetNpadAnalogStickUseCenterClamp, "SetNpadAnalogStickUseCenterClamp"},
{135, nullptr, "SetNpadCaptureButtonAssignment"},
{136, nullptr, "ClearNpadCaptureButtonAssignment"},
{135, &Hid::SetNpadCaptureButtonAssignment, "SetNpadCaptureButtonAssignment"},
{136, &Hid::ClearNpadCaptureButtonAssignment, "ClearNpadCaptureButtonAssignment"},
{200, &Hid::GetVibrationDeviceInfo, "GetVibrationDeviceInfo"},
{201, &Hid::SendVibrationValue, "SendVibrationValue"},
{202, &Hid::GetActualVibrationValue, "GetActualVibrationValue"},
@@ -975,35 +975,35 @@ void Hid::SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx
const auto parameters{rp.PopRaw<Parameters>()};
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyAssignmentMode::Single);
.SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyDeviceType::Left,
Controller_NPad::NpadJoyAssignmentMode::Single);
LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}",
parameters.npad_id, parameters.applet_resource_user_id);
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Hid::SetNpadJoyAssignmentModeSingle(Kernel::HLERequestContext& ctx) {
// TODO: Check the differences between this and SetNpadJoyAssignmentModeSingleByDefault
IPC::RequestParser rp{ctx};
struct Parameters {
Core::HID::NpadIdType npad_id;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
u64 npad_joy_device_type;
Controller_NPad::NpadJoyDeviceType npad_joy_device_type;
};
static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size.");
const auto parameters{rp.PopRaw<Parameters>()};
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyAssignmentMode::Single);
.SetNpadMode(parameters.npad_id, parameters.npad_joy_device_type,
Controller_NPad::NpadJoyAssignmentMode::Single);
LOG_WARNING(Service_HID,
"(STUBBED) called, npad_id={}, applet_resource_user_id={}, npad_joy_device_type={}",
parameters.npad_id, parameters.applet_resource_user_id,
parameters.npad_joy_device_type);
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}, npad_joy_device_type={}",
parameters.npad_id, parameters.applet_resource_user_id,
parameters.npad_joy_device_type);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -1021,10 +1021,10 @@ void Hid::SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyAssignmentMode::Dual);
.SetNpadMode(parameters.npad_id, {}, Controller_NPad::NpadJoyAssignmentMode::Dual);
LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}",
parameters.npad_id, parameters.applet_resource_user_id);
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -1186,6 +1186,37 @@ void Hid::SetNpadAnalogStickUseCenterClamp(Kernel::HLERequestContext& ctx) {
rb.Push(ResultSuccess);
}
void Hid::SetNpadCaptureButtonAssignment(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
Core::HID::NpadStyleSet npad_styleset;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
Core::HID::NpadButton button;
};
static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size.");
const auto parameters{rp.PopRaw<Parameters>()};
LOG_WARNING(Service_HID,
"(STUBBED) called, npad_styleset={}, applet_resource_user_id={}, button={}",
parameters.npad_styleset, parameters.applet_resource_user_id, parameters.button);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Hid::ClearNpadCaptureButtonAssignment(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}",
applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto vibration_device_handle{rp.PopRaw<Core::HID::VibrationDeviceHandle>()};

View File

@@ -136,6 +136,8 @@ private:
void IsUnintendedHomeButtonInputProtectionEnabled(Kernel::HLERequestContext& ctx);
void EnableUnintendedHomeButtonInputProtection(Kernel::HLERequestContext& ctx);
void SetNpadAnalogStickUseCenterClamp(Kernel::HLERequestContext& ctx);
void SetNpadCaptureButtonAssignment(Kernel::HLERequestContext& ctx);
void ClearNpadCaptureButtonAssignment(Kernel::HLERequestContext& ctx);
void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx);
void SendVibrationValue(Kernel::HLERequestContext& ctx);
void GetActualVibrationValue(Kernel::HLERequestContext& ctx);

View File

@@ -20,8 +20,12 @@ NvResult nvhost_nvdec::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>&
switch (command.group) {
case 0x0:
switch (command.cmd) {
case 0x1:
return Submit(input, output);
case 0x1: {
if (!fd_to_id.contains(fd)) {
fd_to_id[fd] = next_id++;
}
return Submit(fd, input, output);
}
case 0x2:
return GetSyncpoint(input, output);
case 0x3:
@@ -66,7 +70,10 @@ void nvhost_nvdec::OnOpen(DeviceFD fd) {}
void nvhost_nvdec::OnClose(DeviceFD fd) {
LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
system.GPU().ClearCdmaInstance();
const auto iter = fd_to_id.find(fd);
if (iter != fd_to_id.end()) {
system.GPU().ClearCdmaInstance(iter->second);
}
}
} // namespace Service::Nvidia::Devices

View File

@@ -24,6 +24,9 @@ public:
void OnOpen(DeviceFD fd) override;
void OnClose(DeviceFD fd) override;
private:
u32 next_id{};
};
} // namespace Service::Nvidia::Devices

View File

@@ -59,7 +59,8 @@ NvResult nvhost_nvdec_common::SetNVMAPfd(const std::vector<u8>& input) {
return NvResult::Success;
}
NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_nvdec_common::Submit(DeviceFD fd, const std::vector<u8>& input,
std::vector<u8>& output) {
IoctlSubmit params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmit));
LOG_DEBUG(Service_NVDRV, "called NVDEC Submit, cmd_buffer_count={}", params.cmd_buffer_count);
@@ -93,7 +94,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
Tegra::ChCommandHeaderList cmdlist(cmd_buffer.word_count);
system.Memory().ReadBlock(object->addr + cmd_buffer.offset, cmdlist.data(),
cmdlist.size() * sizeof(u32));
gpu.PushCommandBuffer(cmdlist);
gpu.PushCommandBuffer(fd_to_id[fd], cmdlist);
}
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
// Some games expect command_buffers to be written back

View File

@@ -104,13 +104,14 @@ protected:
/// Ioctl command implementations
NvResult SetNVMAPfd(const std::vector<u8>& input);
NvResult Submit(const std::vector<u8>& input, std::vector<u8>& output);
NvResult Submit(DeviceFD fd, const std::vector<u8>& input, std::vector<u8>& output);
NvResult GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
NvResult GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
NvResult MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
NvResult UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
NvResult SetSubmitTimeout(const std::vector<u8>& input, std::vector<u8>& output);
std::unordered_map<DeviceFD, u32> fd_to_id{};
s32_le nvmap_fd{};
u32_le submit_timeout{};
std::shared_ptr<nvmap> nvmap_dev;

View File

@@ -21,7 +21,10 @@ NvResult nvhost_vic::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& i
case 0x0:
switch (command.cmd) {
case 0x1:
return Submit(input, output);
if (!fd_to_id.contains(fd)) {
fd_to_id[fd] = next_id++;
}
return Submit(fd, input, output);
case 0x2:
return GetSyncpoint(input, output);
case 0x3:
@@ -65,7 +68,10 @@ NvResult nvhost_vic::Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>& i
void nvhost_vic::OnOpen(DeviceFD fd) {}
void nvhost_vic::OnClose(DeviceFD fd) {
system.GPU().ClearCdmaInstance();
const auto iter = fd_to_id.find(fd);
if (iter != fd_to_id.end()) {
system.GPU().ClearCdmaInstance(iter->second);
}
}
} // namespace Service::Nvidia::Devices

View File

@@ -23,5 +23,8 @@ public:
void OnOpen(DeviceFD fd) override;
void OnClose(DeviceFD fd) override;
private:
u32 next_id{};
};
} // namespace Service::Nvidia::Devices

View File

@@ -1,3 +1,7 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>

View File

@@ -125,8 +125,9 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
}
metadata.Print();
const auto static_modules = {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
"subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"};
const auto static_modules = {"rtld", "main", "subsdk0", "subsdk1", "subsdk2",
"subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7",
"subsdk8", "subsdk9", "sdk"};
// Use the NSO module loader to figure out the code layout
std::size_t code_size{};

View File

@@ -1,7 +1,5 @@
add_library(shader_recompiler STATIC
backend/bindings.h
backend/glasm/emit_context.cpp
backend/glasm/emit_context.h
backend/glasm/emit_glasm.cpp
backend/glasm/emit_glasm.h
backend/glasm/emit_glasm_barriers.cpp
@@ -22,10 +20,10 @@ add_library(shader_recompiler STATIC
backend/glasm/emit_glasm_special.cpp
backend/glasm/emit_glasm_undefined.cpp
backend/glasm/emit_glasm_warp.cpp
backend/glasm/glasm_emit_context.cpp
backend/glasm/glasm_emit_context.h
backend/glasm/reg_alloc.cpp
backend/glasm/reg_alloc.h
backend/glsl/emit_context.cpp
backend/glsl/emit_context.h
backend/glsl/emit_glsl.cpp
backend/glsl/emit_glsl.h
backend/glsl/emit_glsl_atomic.cpp
@@ -47,10 +45,10 @@ add_library(shader_recompiler STATIC
backend/glsl/emit_glsl_special.cpp
backend/glsl/emit_glsl_undefined.cpp
backend/glsl/emit_glsl_warp.cpp
backend/glsl/glsl_emit_context.cpp
backend/glsl/glsl_emit_context.h
backend/glsl/var_alloc.cpp
backend/glsl/var_alloc.h
backend/spirv/emit_context.cpp
backend/spirv/emit_context.h
backend/spirv/emit_spirv.cpp
backend/spirv/emit_spirv.h
backend/spirv/emit_spirv_atomic.cpp
@@ -72,6 +70,8 @@ add_library(shader_recompiler STATIC
backend/spirv/emit_spirv_special.cpp
backend/spirv/emit_spirv_undefined.cpp
backend/spirv/emit_spirv_warp.cpp
backend/spirv/spirv_emit_context.cpp
backend/spirv/spirv_emit_context.h
environment.h
exception.h
frontend/ir/abstract_syntax_list.h

View File

@@ -9,9 +9,9 @@
#include "common/div_ceil.h"
#include "common/settings.h"
#include "shader_recompiler/backend/bindings.h"
#include "shader_recompiler/backend/glasm/emit_context.h"
#include "shader_recompiler/backend/glasm/emit_glasm.h"
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/ir_emitter.h"
#include "shader_recompiler/frontend/ir/program.h"
#include "shader_recompiler/profile.h"

View File

@@ -0,0 +1,22 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
namespace Shader::Backend::GLASM {
void EmitBarrier(EmitContext& ctx) {
ctx.Add("BAR;");
}
void EmitWorkgroupMemoryBarrier(EmitContext& ctx) {
ctx.Add("MEMBAR.CTA;");
}
void EmitDeviceMemoryBarrier(EmitContext& ctx) {
ctx.Add("MEMBAR;");
}
} // namespace Shader::Backend::GLASM

View File

@@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/backend/glasm/emit_context.h"
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLASM {

View File

@@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/backend/glasm/emit_context.h"
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLASM {

View File

@@ -4,8 +4,8 @@
#include <string_view>
#include "shader_recompiler/backend/glasm/emit_context.h"
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/profile.h"
#include "shader_recompiler/shader_info.h"
@@ -335,6 +335,35 @@ void EmitSetFragDepth(EmitContext& ctx, ScalarF32 value) {
ctx.Add("MOV.F result.depth.z,{};", value);
}
void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {},invocation.groupid;", inst);
}
void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {},invocation.localid;", inst);
}
void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,primitive_invocation.x;", inst);
}
void EmitSampleId(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,fragment.sampleid.x;", inst);
}
void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,fragment.helperthread.x;", inst);
}
void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
ctx.uses_y_direction = true;
ctx.Add("MOV.F {}.x,y_direction[0].w;", inst);
}
void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.F {}.x,scaling[0].z;", inst);
}
void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, ScalarU32 word_offset) {
ctx.Add("MOV.U {},lmem[{}].x;", inst, word_offset);
}

View File

@@ -0,0 +1,18 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
namespace Shader::Backend::GLASM {
void EmitJoin(EmitContext&) {
throw NotImplementedException("Join shouldn't be emitted");
}
void EmitDemoteToHelperInvocation(EmitContext& ctx) {
ctx.Add("KIL TR.x;");
}
} // namespace Shader::Backend::GLASM

View File

@@ -4,8 +4,8 @@
#include <string_view>
#include "shader_recompiler/backend/glasm/emit_context.h"
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
#include "shader_recompiler/frontend/ir/value.h"

View File

@@ -4,8 +4,8 @@
#include <string_view>
#include "shader_recompiler/backend/glasm/emit_context.h"
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
#include "shader_recompiler/frontend/ir/value.h"

View File

@@ -4,8 +4,8 @@
#include <utility>
#include "shader_recompiler/backend/glasm/emit_context.h"
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
#include "shader_recompiler/frontend/ir/value.h"

View File

@@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/backend/glasm/emit_context.h"
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLASM {

View File

@@ -0,0 +1,26 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
namespace Shader::Backend::GLASM {
void EmitLogicalOr(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
ctx.Add("OR.S {},{},{};", inst, a, b);
}
void EmitLogicalAnd(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
ctx.Add("AND.S {},{},{};", inst, a, b);
}
void EmitLogicalXor(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
ctx.Add("XOR.S {},{},{};", inst, a, b);
}
void EmitLogicalNot(EmitContext& ctx, IR::Inst& inst, ScalarS32 value) {
ctx.Add("SEQ.S {},{},0;", inst, value);
}
} // namespace Shader::Backend::GLASM

View File

@@ -4,8 +4,8 @@
#include <string_view>
#include "shader_recompiler/backend/glasm/emit_context.h"
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/program.h"
#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/runtime_info.h"

View File

@@ -4,8 +4,8 @@
#include <string_view>
#include "shader_recompiler/backend/glasm/emit_context.h"
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/program.h"
#include "shader_recompiler/frontend/ir/value.h"
@@ -17,110 +17,6 @@ namespace Shader::Backend::GLASM {
#define NotImplemented() throw NotImplementedException("GLASM instruction {}", __LINE__)
static void DefinePhi(EmitContext& ctx, IR::Inst& phi) {
switch (phi.Type()) {
case IR::Type::U1:
case IR::Type::U32:
case IR::Type::F32:
ctx.reg_alloc.Define(phi);
break;
case IR::Type::U64:
case IR::Type::F64:
ctx.reg_alloc.LongDefine(phi);
break;
default:
throw NotImplementedException("Phi node type {}", phi.Type());
}
}
void EmitPhi(EmitContext& ctx, IR::Inst& phi) {
const size_t num_args{phi.NumArgs()};
for (size_t i = 0; i < num_args; ++i) {
ctx.reg_alloc.Consume(phi.Arg(i));
}
if (!phi.Definition<Id>().is_valid) {
// The phi node wasn't forward defined
DefinePhi(ctx, phi);
}
}
void EmitVoid(EmitContext&) {}
void EmitReference(EmitContext& ctx, const IR::Value& value) {
ctx.reg_alloc.Consume(value);
}
void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) {
IR::Inst& phi{RegAlloc::AliasInst(*phi_value.Inst())};
if (!phi.Definition<Id>().is_valid) {
// The phi node wasn't forward defined
DefinePhi(ctx, phi);
}
const Register phi_reg{ctx.reg_alloc.Consume(IR::Value{&phi})};
const Value eval_value{ctx.reg_alloc.Consume(value)};
if (phi_reg == eval_value) {
return;
}
switch (phi.Flags<IR::Type>()) {
case IR::Type::U1:
case IR::Type::U32:
case IR::Type::F32:
ctx.Add("MOV.S {}.x,{};", phi_reg, ScalarS32{eval_value});
break;
case IR::Type::U64:
case IR::Type::F64:
ctx.Add("MOV.U64 {}.x,{};", phi_reg, ScalarRegister{eval_value});
break;
default:
throw NotImplementedException("Phi node type {}", phi.Type());
}
}
void EmitJoin(EmitContext& ctx) {
NotImplemented();
}
void EmitDemoteToHelperInvocation(EmitContext& ctx) {
ctx.Add("KIL TR.x;");
}
void EmitBarrier(EmitContext& ctx) {
ctx.Add("BAR;");
}
void EmitWorkgroupMemoryBarrier(EmitContext& ctx) {
ctx.Add("MEMBAR.CTA;");
}
void EmitDeviceMemoryBarrier(EmitContext& ctx) {
ctx.Add("MEMBAR;");
}
void EmitPrologue(EmitContext& ctx) {
// TODO
}
void EmitEpilogue(EmitContext& ctx) {
// TODO
}
void EmitEmitVertex(EmitContext& ctx, ScalarS32 stream) {
if (stream.type == Type::U32 && stream.imm_u32 == 0) {
ctx.Add("EMIT;");
} else {
ctx.Add("EMITS {};", stream);
}
}
void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) {
if (!stream.IsImmediate()) {
LOG_WARNING(Shader_GLASM, "Stream is not immediate");
}
ctx.reg_alloc.Consume(stream);
ctx.Add("ENDPRIM;");
}
void EmitGetRegister(EmitContext& ctx) {
NotImplemented();
}
@@ -185,55 +81,6 @@ void EmitSetOFlag(EmitContext& ctx) {
NotImplemented();
}
void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {},invocation.groupid;", inst);
}
void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {},invocation.localid;", inst);
}
void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,primitive_invocation.x;", inst);
}
void EmitSampleId(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,fragment.sampleid.x;", inst);
}
void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,fragment.helperthread.x;", inst);
}
void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
ctx.uses_y_direction = true;
ctx.Add("MOV.F {}.x,y_direction[0].w;", inst);
}
void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.F {}.x,scaling[0].z;", inst);
}
void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,0;", inst);
}
void EmitUndefU8(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,0;", inst);
}
void EmitUndefU16(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,0;", inst);
}
void EmitUndefU32(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,0;", inst);
}
void EmitUndefU64(EmitContext& ctx, IR::Inst& inst) {
ctx.LongAdd("MOV.S64 {}.x,0;", inst);
}
void EmitGetZeroFromOp(EmitContext& ctx) {
NotImplemented();
}
@@ -258,20 +105,4 @@ void EmitGetInBoundsFromOp(EmitContext& ctx) {
NotImplemented();
}
void EmitLogicalOr(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
ctx.Add("OR.S {},{},{};", inst, a, b);
}
void EmitLogicalAnd(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
ctx.Add("AND.S {},{},{};", inst, a, b);
}
void EmitLogicalXor(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
ctx.Add("XOR.S {},{},{};", inst, a, b);
}
void EmitLogicalNot(EmitContext& ctx, IR::Inst& inst, ScalarS32 value) {
ctx.Add("SEQ.S {},{},0;", inst, value);
}
} // namespace Shader::Backend::GLASM

View File

@@ -3,8 +3,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/backend/glasm/emit_context.h"
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLASM {

View File

@@ -3,8 +3,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/backend/glasm/emit_context.h"
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLASM {

View File

@@ -0,0 +1,95 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLASM {
static void DefinePhi(EmitContext& ctx, IR::Inst& phi) {
switch (phi.Type()) {
case IR::Type::U1:
case IR::Type::U32:
case IR::Type::F32:
ctx.reg_alloc.Define(phi);
break;
case IR::Type::U64:
case IR::Type::F64:
ctx.reg_alloc.LongDefine(phi);
break;
default:
throw NotImplementedException("Phi node type {}", phi.Type());
}
}
void EmitPhi(EmitContext& ctx, IR::Inst& phi) {
const size_t num_args{phi.NumArgs()};
for (size_t i = 0; i < num_args; ++i) {
ctx.reg_alloc.Consume(phi.Arg(i));
}
if (!phi.Definition<Id>().is_valid) {
// The phi node wasn't forward defined
DefinePhi(ctx, phi);
}
}
void EmitVoid(EmitContext&) {}
void EmitReference(EmitContext& ctx, const IR::Value& value) {
ctx.reg_alloc.Consume(value);
}
void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) {
IR::Inst& phi{RegAlloc::AliasInst(*phi_value.Inst())};
if (!phi.Definition<Id>().is_valid) {
// The phi node wasn't forward defined
DefinePhi(ctx, phi);
}
const Register phi_reg{ctx.reg_alloc.Consume(IR::Value{&phi})};
const Value eval_value{ctx.reg_alloc.Consume(value)};
if (phi_reg == eval_value) {
return;
}
switch (phi.Flags<IR::Type>()) {
case IR::Type::U1:
case IR::Type::U32:
case IR::Type::F32:
ctx.Add("MOV.S {}.x,{};", phi_reg, ScalarS32{eval_value});
break;
case IR::Type::U64:
case IR::Type::F64:
ctx.Add("MOV.U64 {}.x,{};", phi_reg, ScalarRegister{eval_value});
break;
default:
throw NotImplementedException("Phi node type {}", phi.Type());
}
}
void EmitPrologue(EmitContext&) {
// TODO
}
void EmitEpilogue(EmitContext&) {
// TODO
}
void EmitEmitVertex(EmitContext& ctx, ScalarS32 stream) {
if (stream.type == Type::U32 && stream.imm_u32 == 0) {
ctx.Add("EMIT;");
} else {
ctx.Add("EMITS {};", stream);
}
}
void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) {
if (!stream.IsImmediate()) {
LOG_WARNING(Shader_GLASM, "Stream is not immediate");
}
ctx.reg_alloc.Consume(stream);
ctx.Add("ENDPRIM;");
}
} // namespace Shader::Backend::GLASM

View File

@@ -0,0 +1,30 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
namespace Shader::Backend::GLASM {
void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,0;", inst);
}
void EmitUndefU8(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,0;", inst);
}
void EmitUndefU16(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,0;", inst);
}
void EmitUndefU32(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,0;", inst);
}
void EmitUndefU64(EmitContext& ctx, IR::Inst& inst) {
ctx.LongAdd("MOV.S64 {}.x,0;", inst);
}
} // namespace Shader::Backend::GLASM

View File

@@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/backend/glasm/emit_context.h"
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/profile.h"

View File

@@ -5,8 +5,8 @@
#include <string_view>
#include "shader_recompiler/backend/bindings.h"
#include "shader_recompiler/backend/glasm/emit_context.h"
#include "shader_recompiler/backend/glasm/emit_glasm.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/program.h"
#include "shader_recompiler/profile.h"
#include "shader_recompiler/runtime_info.h"

View File

@@ -6,7 +6,7 @@
#include <fmt/format.h>
#include "shader_recompiler/backend/glasm/emit_context.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/backend/glasm/reg_alloc.h"
#include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/ir/value.h"

View File

@@ -9,9 +9,9 @@
#include "common/div_ceil.h"
#include "common/settings.h"
#include "shader_recompiler/backend/glsl/emit_context.h"
#include "shader_recompiler/backend/glsl/emit_glsl.h"
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/ir_emitter.h"
namespace Shader::Backend::GLSL {

View File

@@ -4,8 +4,8 @@
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_context.h"
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLSL {

View File

@@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/backend/glsl/emit_context.h"
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLSL {

View File

@@ -4,8 +4,8 @@
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_context.h"
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLSL {

View File

@@ -4,8 +4,8 @@
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_context.h"
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLSL {

View File

@@ -4,8 +4,8 @@
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_context.h"
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/profile.h"
#include "shader_recompiler/runtime_info.h"

View File

@@ -4,8 +4,8 @@
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_context.h"
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/exception.h"
namespace Shader::Backend::GLSL {

View File

@@ -4,8 +4,8 @@
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_context.h"
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLSL {

View File

@@ -4,8 +4,8 @@
#include <string_view>
#include "shader_recompiler/backend/glsl/emit_context.h"
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
#include "shader_recompiler/frontend/ir/value.h"

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