Compare commits
3 Commits
__refs_pul
...
__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
b74117d4eb | ||
|
|
ee42518795 | ||
|
|
575e5b03de |
@@ -18,8 +18,7 @@ cmake .. \
|
||||
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
|
||||
-DENABLE_QT_TRANSLATION=ON \
|
||||
-DUSE_DISCORD_PRESENCE=ON \
|
||||
-DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} \
|
||||
-DYUZU_USE_BUNDLED_FFMPEG=ON
|
||||
-DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"}
|
||||
|
||||
make -j$(nproc)
|
||||
|
||||
|
||||
@@ -19,7 +19,6 @@ stages:
|
||||
displayName: 'build'
|
||||
jobs:
|
||||
- job: build
|
||||
timeoutInMinutes: 120
|
||||
displayName: 'standard'
|
||||
pool:
|
||||
vmImage: ubuntu-latest
|
||||
@@ -44,7 +43,6 @@ stages:
|
||||
displayName: 'build-windows'
|
||||
jobs:
|
||||
- job: build
|
||||
timeoutInMinutes: 120
|
||||
displayName: 'msvc'
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
@@ -67,4 +65,4 @@ stages:
|
||||
- job: github
|
||||
displayName: 'github'
|
||||
steps:
|
||||
- template: ./templates/release-github.yml
|
||||
- template: ./templates/release-github.yml
|
||||
257
CMakeLists.txt
257
CMakeLists.txt
@@ -13,7 +13,7 @@ project(yuzu)
|
||||
option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
|
||||
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF)
|
||||
# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
|
||||
CMAKE_DEPENDENT_OPTION(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" ON "ENABLE_SDL2;NOT MSVC" OFF)
|
||||
option(YUZU_ALLOW_SYSTEM_SDL2 "Try using system SDL2 before fallling back to one from externals" OFF)
|
||||
|
||||
option(ENABLE_QT "Enable the Qt frontend" ON)
|
||||
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
|
||||
@@ -25,7 +25,7 @@ option(YUZU_USE_BUNDLED_BOOST "Download bundled Boost" OFF)
|
||||
|
||||
option(YUZU_USE_BUNDLED_LIBUSB "Compile bundled libusb" OFF)
|
||||
|
||||
option(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" "${WIN32}")
|
||||
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" ON "WIN32" OFF)
|
||||
|
||||
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
|
||||
|
||||
@@ -47,10 +47,9 @@ if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
|
||||
endif()
|
||||
|
||||
if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
|
||||
if (EXISTS ${PROJECT_SOURCE_DIR}/.git/)
|
||||
message(STATUS "Copying pre-commit hook")
|
||||
file(COPY hooks/pre-commit DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
|
||||
endif()
|
||||
message(STATUS "Copying pre-commit hook")
|
||||
file(COPY hooks/pre-commit
|
||||
DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
|
||||
endif()
|
||||
|
||||
# Sanity check : Check that all submodules are present
|
||||
@@ -255,83 +254,10 @@ if(ENABLE_QT)
|
||||
# Check for system Qt on Linux, fallback to bundled Qt
|
||||
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
|
||||
if (NOT YUZU_USE_BUNDLED_QT)
|
||||
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets)
|
||||
endif()
|
||||
if (NOT Qt5_FOUND OR YUZU_USE_BUNDLED_QT)
|
||||
# Check for dependencies, then enable bundled Qt download
|
||||
|
||||
# Check that the system GLIBCXX version is compatible
|
||||
find_program(OBJDUMP objdump)
|
||||
if ("${OBJDUMP}" STREQUAL "OBJDUMP-NOTFOUND")
|
||||
message(FATAL_ERROR "Required program `objdump` not found.")
|
||||
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets QUIET)
|
||||
if (NOT Qt5_FOUND)
|
||||
set(YUZU_USE_BUNDLED_QT ON CACHE BOOL "Download bundled Qt" FORCE)
|
||||
endif()
|
||||
find_library(LIBSTDCXX libstdc++.so.6)
|
||||
execute_process(
|
||||
COMMAND
|
||||
${OBJDUMP} -T ${LIBSTDCXX}
|
||||
COMMAND
|
||||
grep GLIBCXX_3.4.28
|
||||
COMMAND
|
||||
sed "s/[0-9a-f]*.* //"
|
||||
COMMAND
|
||||
sed "s/ .*//"
|
||||
COMMAND
|
||||
sort -u
|
||||
OUTPUT_VARIABLE
|
||||
GLIBCXX_MET
|
||||
)
|
||||
if (NOT GLIBCXX_MET)
|
||||
message(FATAL_ERROR "Qt too old or not found, and bundled Qt package is not \
|
||||
compatible with this system. Either install Qt ${QT_VERSION}, or provide the path \
|
||||
to Qt by setting the variable Qt5_ROOT.")
|
||||
endif()
|
||||
|
||||
# Check for headers
|
||||
Include(FindPkgConfig REQUIRED)
|
||||
pkg_check_modules(QT_DEP_GLU QUIET glu>=9.0.0)
|
||||
if (NOT QT_DEP_GLU_FOUND)
|
||||
message(FATAL_ERROR "Qt bundled pacakge dependency `glu` not found. \
|
||||
Perhaps `libglu1-mesa-dev` needs to be installed?")
|
||||
endif()
|
||||
pkg_check_modules(QT_DEP_MESA QUIET dri>=20.0.8)
|
||||
if (NOT QT_DEP_MESA_FOUND)
|
||||
message(FATAL_ERROR "Qt bundled pacakge dependency `dri` not found. \
|
||||
Perhaps `mesa-common-dev` needs to be installed?")
|
||||
endif()
|
||||
|
||||
# Check for X libraries
|
||||
set(BUNDLED_QT_REQUIREMENTS
|
||||
libxcb-icccm.so.4
|
||||
libxcb-image.so.0
|
||||
libxcb-keysyms.so.1
|
||||
libxcb-randr.so.0
|
||||
libxcb-render-util.so.0
|
||||
libxcb-render.so.0
|
||||
libxcb-shape.so.0
|
||||
libxcb-shm.so.0
|
||||
libxcb-sync.so.1
|
||||
libxcb-xfixes.so.0
|
||||
libxcb-xinerama.so.0
|
||||
libxcb-xkb.so.1
|
||||
libxcb.so.1
|
||||
libxkbcommon-x11.so.0
|
||||
libxkbcommon.so.0
|
||||
)
|
||||
set(UNRESOLVED_QT_DEPS "")
|
||||
foreach (REQUIREMENT ${BUNDLED_QT_REQUIREMENTS})
|
||||
find_library(BUNDLED_QT_${REQUIREMENT} ${REQUIREMENT})
|
||||
if ("${BUNDLED_QT_${REQUIREMENT}}" STREQUAL "BUNDLED_QT_${REQUIREMENT}-NOTFOUND")
|
||||
set(UNRESOLVED_QT_DEPS ${UNRESOLVED_QT_DEPS} ${REQUIREMENT})
|
||||
endif()
|
||||
unset(BUNDLED_QT_${REQUIREMENT})
|
||||
endforeach()
|
||||
unset(BUNDLED_QT_REQUIREMENTS)
|
||||
|
||||
if (NOT "${UNRESOLVED_QT_DEPS}" STREQUAL "")
|
||||
message(FATAL_ERROR "Bundled Qt package missing required dependencies: ${UNRESOLVED_QT_DEPS}")
|
||||
endif()
|
||||
|
||||
set(YUZU_USE_BUNDLED_QT ON CACHE BOOL "Download bundled Qt" FORCE)
|
||||
endif()
|
||||
if (YUZU_USE_BUNDLED_QT)
|
||||
# Binary package currently does not support Qt webengine, so make sure it's disabled
|
||||
@@ -339,8 +265,6 @@ if(ENABLE_QT)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
set(YUZU_QT_NO_CMAKE_SYSTEM_PATH)
|
||||
|
||||
# Workaround for an issue where conan tries to build Qt from scratch instead of download prebuilt binaries
|
||||
set(QT_PREFIX_HINT)
|
||||
|
||||
@@ -358,10 +282,8 @@ if(ENABLE_QT)
|
||||
endif()
|
||||
|
||||
set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
|
||||
|
||||
set(YUZU_QT_NO_CMAKE_SYSTEM_PATH "NO_CMAKE_SYSTEM_PATH")
|
||||
endif()
|
||||
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH})
|
||||
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets ${QT_PREFIX_HINT} NO_CMAKE_SYSTEM_PATH)
|
||||
if (YUZU_USE_QT_WEB_ENGINE)
|
||||
find_package(Qt5 COMPONENTS WebEngineCore WebEngineWidgets)
|
||||
endif()
|
||||
@@ -376,7 +298,7 @@ if (ENABLE_SDL2)
|
||||
if (YUZU_USE_BUNDLED_SDL2)
|
||||
# Detect toolchain and platform
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
|
||||
set(SDL2_VER "SDL2-2.0.16")
|
||||
set(SDL2_VER "SDL2-2.0.15-prerelease")
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
|
||||
endif()
|
||||
@@ -393,20 +315,26 @@ if (ENABLE_SDL2)
|
||||
add_library(SDL2 INTERFACE)
|
||||
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")
|
||||
target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
|
||||
elseif (YUZU_USE_EXTERNAL_SDL2)
|
||||
message(STATUS "Using SDL2 from externals.")
|
||||
else()
|
||||
find_package(SDL2 2.0.16 REQUIRED)
|
||||
if (YUZU_ALLOW_SYSTEM_SDL2)
|
||||
find_package(SDL2 2.0.15 QUIET)
|
||||
|
||||
# Some installations don't set SDL2_LIBRARIES
|
||||
if("${SDL2_LIBRARIES}" STREQUAL "")
|
||||
message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
|
||||
set(SDL2_LIBRARIES "SDL2::SDL2")
|
||||
if (SDL2_FOUND)
|
||||
# Some installations don't set SDL2_LIBRARIES
|
||||
if("${SDL2_LIBRARIES}" STREQUAL "")
|
||||
message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
|
||||
set(SDL2_LIBRARIES "SDL2::SDL2")
|
||||
endif()
|
||||
|
||||
include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
|
||||
add_library(SDL2 INTERFACE)
|
||||
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
|
||||
else()
|
||||
message(STATUS "SDL2 2.0.15 or newer not found, falling back to externals.")
|
||||
endif()
|
||||
else()
|
||||
message(STATUS "Using SDL2 from externals.")
|
||||
endif()
|
||||
|
||||
include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
|
||||
add_library(SDL2 INTERFACE)
|
||||
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -496,7 +424,7 @@ endif()
|
||||
# Ensure libusb is properly configured (based on dolphin libusb include)
|
||||
if(NOT APPLE AND NOT YUZU_USE_BUNDLED_LIBUSB)
|
||||
include(FindPkgConfig)
|
||||
if (PKG_CONFIG_FOUND AND NOT CMAKE_SYSTEM_NAME MATCHES "DragonFly|FreeBSD")
|
||||
if (PKG_CONFIG_FOUND)
|
||||
pkg_check_modules(LIBUSB QUIET libusb-1.0>=1.0.24)
|
||||
else()
|
||||
find_package(LibUSB)
|
||||
@@ -518,10 +446,6 @@ set(FFmpeg_COMPONENTS
|
||||
avutil
|
||||
swscale)
|
||||
|
||||
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
|
||||
Include(FindPkgConfig REQUIRED)
|
||||
pkg_check_modules(LIBVA libva)
|
||||
endif()
|
||||
if (NOT YUZU_USE_BUNDLED_FFMPEG)
|
||||
# Use system installed FFmpeg
|
||||
find_package(FFmpeg QUIET COMPONENTS ${FFmpeg_COMPONENTS})
|
||||
@@ -544,23 +468,12 @@ endif()
|
||||
|
||||
if (YUZU_USE_BUNDLED_FFMPEG)
|
||||
if (NOT WIN32)
|
||||
# TODO(lat9nq): Move this to externals/ffmpeg/CMakeLists.txt (and move externals/ffmpeg to
|
||||
# externals/ffmpeg/ffmpeg)
|
||||
|
||||
# Build FFmpeg from externals
|
||||
message(STATUS "Using FFmpeg from externals")
|
||||
|
||||
# FFmpeg has source that requires one of nasm or yasm to assemble it.
|
||||
# REQUIRED throws an error if not found here during configuration rather than during compilation.
|
||||
find_program(ASSEMBLER NAMES nasm yasm)
|
||||
if ("${ASSEMBLER}" STREQUAL "ASSEMBLER-NOTFOUND")
|
||||
message(FATAL_ERROR "One of either `nasm` or `yasm` not found but is required.")
|
||||
endif()
|
||||
|
||||
find_program(AUTOCONF autoconf)
|
||||
if ("${AUTOCONF}" STREQUAL "AUTOCONF-NOTFOUND")
|
||||
message(FATAL_ERROR "Required program `autoconf` not found.")
|
||||
endif()
|
||||
find_program(ASSEMBLER NAMES nasm yasm REQUIRED)
|
||||
|
||||
set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg)
|
||||
set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg)
|
||||
@@ -586,84 +499,12 @@ if (YUZU_USE_BUNDLED_FFMPEG)
|
||||
CACHE PATH "Paths to FFmpeg libraries" FORCE)
|
||||
endforeach()
|
||||
|
||||
Include(FindPkgConfig REQUIRED)
|
||||
pkg_check_modules(LIBVA libva)
|
||||
pkg_check_modules(CUDA cuda)
|
||||
pkg_check_modules(FFNVCODEC ffnvcodec)
|
||||
pkg_check_modules(VDPAU vdpau)
|
||||
|
||||
set(FFmpeg_HWACCEL_LIBRARIES)
|
||||
set(FFmpeg_HWACCEL_FLAGS)
|
||||
set(FFmpeg_HWACCEL_INCLUDE_DIRS)
|
||||
set(FFmpeg_HWACCEL_LDFLAGS)
|
||||
|
||||
if(LIBVA_FOUND)
|
||||
pkg_check_modules(LIBDRM libdrm REQUIRED)
|
||||
find_package(X11 REQUIRED)
|
||||
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
|
||||
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES
|
||||
${LIBDRM_LIBRARIES}
|
||||
${X11_LIBRARIES}
|
||||
${LIBVA-DRM_LIBRARIES}
|
||||
${LIBVA-X11_LIBRARIES}
|
||||
${LIBVA_LIBRARIES})
|
||||
set(FFmpeg_HWACCEL_FLAGS
|
||||
--enable-hwaccel=h264_vaapi
|
||||
--enable-hwaccel=vp9_vaapi
|
||||
--enable-libdrm)
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
|
||||
${LIBDRM_INCLUDE_DIRS}
|
||||
${X11_INCLUDE_DIRS}
|
||||
${LIBVA-DRM_INCLUDE_DIRS}
|
||||
${LIBVA-X11_INCLUDE_DIRS}
|
||||
${LIBVA_INCLUDE_DIRS}
|
||||
)
|
||||
message(STATUS "VA-API found")
|
||||
else()
|
||||
set(FFmpeg_HWACCEL_FLAGS --disable-vaapi)
|
||||
endif()
|
||||
|
||||
if (FFNVCODEC_FOUND AND CUDA_FOUND)
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS
|
||||
--enable-cuvid
|
||||
--enable-ffnvcodec
|
||||
--enable-nvdec
|
||||
--enable-hwaccel=h264_nvdec
|
||||
--enable-hwaccel=vp9_nvdec
|
||||
--extra-cflags=-I${CUDA_INCLUDE_DIRS}
|
||||
)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES
|
||||
${FFNVCODEC_LIBRARIES}
|
||||
${CUDA_LIBRARIES}
|
||||
)
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
|
||||
${FFNVCODEC_INCLUDE_DIRS}
|
||||
${CUDA_INCLUDE_DIRS}
|
||||
)
|
||||
list(APPEND FFmpeg_HWACCEL_LDFLAGS
|
||||
${FFNVCODEC_LDFLAGS}
|
||||
${CUDA_LDFLAGS}
|
||||
)
|
||||
message(STATUS "ffnvcodec libraries version ${FFNVCODEC_VERSION} found")
|
||||
endif()
|
||||
|
||||
if (VDPAU_FOUND)
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS
|
||||
--enable-vdpau
|
||||
--enable-hwaccel=h264_vdpau
|
||||
--enable-hwaccel=vp9_vdpau
|
||||
)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${VDPAU_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${VDPAU_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${VDPAU_LDFLAGS})
|
||||
message(STATUS "vdpau libraries version ${VDPAU_VERSION} found")
|
||||
else()
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vdpau)
|
||||
endif()
|
||||
set(FFmpeg_INCLUDE_DIR
|
||||
"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR}"
|
||||
CACHE PATH "Path to FFmpeg headers" FORCE)
|
||||
|
||||
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
|
||||
# `--disable-vdpau` is needed to avoid linking issues
|
||||
# `--disable-{vaapi,vdpau}` is needed to avoid linking issues
|
||||
add_custom_command(
|
||||
OUTPUT
|
||||
${FFmpeg_MAKEFILE}
|
||||
@@ -679,15 +520,13 @@ if (YUZU_USE_BUNDLED_FFMPEG)
|
||||
--disable-network
|
||||
--disable-postproc
|
||||
--disable-swresample
|
||||
--disable-vaapi
|
||||
--disable-vdpau
|
||||
--enable-decoder=h264
|
||||
--enable-decoder=vp9
|
||||
--cc="${CMAKE_C_COMPILER}"
|
||||
--cxx="${CMAKE_CXX_COMPILER}"
|
||||
${FFmpeg_HWACCEL_FLAGS}
|
||||
WORKING_DIRECTORY
|
||||
${FFmpeg_BUILD_DIR}
|
||||
)
|
||||
unset(FFmpeg_HWACCEL_FLAGS)
|
||||
|
||||
# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
|
||||
# with context of the jobserver. Also helps ninja users.
|
||||
@@ -697,36 +536,19 @@ if (YUZU_USE_BUNDLED_FFMPEG)
|
||||
OUTPUT_VARIABLE
|
||||
SYSTEM_THREADS)
|
||||
|
||||
set(FFmpeg_BUILD_LIBRARIES ${FFmpeg_LIBRARIES})
|
||||
add_custom_command(
|
||||
OUTPUT
|
||||
${FFmpeg_BUILD_LIBRARIES}
|
||||
${FFmpeg_LIBRARIES}
|
||||
COMMAND
|
||||
make -j${SYSTEM_THREADS}
|
||||
WORKING_DIRECTORY
|
||||
${FFmpeg_BUILD_DIR}
|
||||
)
|
||||
|
||||
set(FFmpeg_INCLUDE_DIR
|
||||
"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR};${FFmpeg_HWACCEL_INCLUDE_DIRS}"
|
||||
CACHE PATH "Path to FFmpeg headers" FORCE)
|
||||
|
||||
set(FFmpeg_LDFLAGS
|
||||
"${FFmpeg_HWACCEL_LDFLAGS}"
|
||||
CACHE STRING "FFmpeg linker flags" FORCE)
|
||||
|
||||
# ALL makes this custom target build every time
|
||||
# but it won't actually build if the DEPENDS parameter is up to date
|
||||
add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
|
||||
add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_BUILD_LIBRARIES} ffmpeg-configure)
|
||||
link_libraries(${FFmpeg_LIBVA_LIBRARIES})
|
||||
set(FFmpeg_LIBRARIES ${FFmpeg_BUILD_LIBRARIES} ${FFmpeg_HWACCEL_LIBRARIES}
|
||||
CACHE PATH "Paths to FFmpeg libraries" FORCE)
|
||||
unset(FFmpeg_BUILD_LIBRARIES)
|
||||
unset(FFmpeg_HWACCEL_FLAGS)
|
||||
unset(FFmpeg_HWACCEL_INCLUDE_DIRS)
|
||||
unset(FFmpeg_HWACCEL_LDFLAGS)
|
||||
unset(FFmpeg_HWACCEL_LIBRARIES)
|
||||
add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_LIBRARIES} ffmpeg-configure)
|
||||
|
||||
if (FFmpeg_FOUND)
|
||||
message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
|
||||
@@ -735,13 +557,12 @@ if (YUZU_USE_BUNDLED_FFMPEG)
|
||||
endif()
|
||||
else() # WIN32
|
||||
# Use yuzu FFmpeg binaries
|
||||
set(FFmpeg_EXT_NAME "ffmpeg-4.4")
|
||||
set(FFmpeg_EXT_NAME "ffmpeg-4.3.1")
|
||||
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
|
||||
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
|
||||
set(FFmpeg_FOUND YES)
|
||||
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
|
||||
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
|
||||
set(FFmpeg_LDFLAGS "" CACHE STRING "FFmpeg linker flags" FORCE)
|
||||
set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
|
||||
set(FFmpeg_LIBRARIES
|
||||
${FFmpeg_LIBRARY_DIR}/swscale.lib
|
||||
@@ -767,7 +588,7 @@ if (APPLE)
|
||||
elseif (WIN32)
|
||||
# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
|
||||
add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
|
||||
set(PLATFORM_LIBRARIES winmm ws2_32 iphlpapi)
|
||||
set(PLATFORM_LIBRARIES winmm ws2_32)
|
||||
if (MINGW)
|
||||
# PSAPI is the Process Status API
|
||||
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
|
||||
|
||||
@@ -48,6 +48,69 @@ if (BUILD_REPOSITORY)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# The variable SRC_DIR must be passed into the script
|
||||
# (since it uses the current build directory for all values of CMAKE_*_DIR)
|
||||
# The variable SRC_DIR must be passed into the script (since it uses the current build directory for all values of CMAKE_*_DIR)
|
||||
set(VIDEO_CORE "${SRC_DIR}/src/video_core")
|
||||
set(HASH_FILES
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfe.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfi.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/conversion.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/ffma.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/hfma2.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/image.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/memory.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/texture.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/other.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/shift.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/video.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/warp.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/xmad.cpp"
|
||||
"${VIDEO_CORE}/shader/ast.cpp"
|
||||
"${VIDEO_CORE}/shader/ast.h"
|
||||
"${VIDEO_CORE}/shader/compiler_settings.cpp"
|
||||
"${VIDEO_CORE}/shader/compiler_settings.h"
|
||||
"${VIDEO_CORE}/shader/control_flow.cpp"
|
||||
"${VIDEO_CORE}/shader/control_flow.h"
|
||||
"${VIDEO_CORE}/shader/decode.cpp"
|
||||
"${VIDEO_CORE}/shader/expr.cpp"
|
||||
"${VIDEO_CORE}/shader/expr.h"
|
||||
"${VIDEO_CORE}/shader/node.h"
|
||||
"${VIDEO_CORE}/shader/node_helper.cpp"
|
||||
"${VIDEO_CORE}/shader/node_helper.h"
|
||||
"${VIDEO_CORE}/shader/registry.cpp"
|
||||
"${VIDEO_CORE}/shader/registry.h"
|
||||
"${VIDEO_CORE}/shader/shader_ir.cpp"
|
||||
"${VIDEO_CORE}/shader/shader_ir.h"
|
||||
"${VIDEO_CORE}/shader/track.cpp"
|
||||
"${VIDEO_CORE}/shader/transform_feedback.cpp"
|
||||
"${VIDEO_CORE}/shader/transform_feedback.h"
|
||||
)
|
||||
set(COMBINED "")
|
||||
foreach (F IN LISTS HASH_FILES)
|
||||
file(READ ${F} TMP)
|
||||
set(COMBINED "${COMBINED}${TMP}")
|
||||
endforeach()
|
||||
string(MD5 SHADER_CACHE_VERSION "${COMBINED}")
|
||||
configure_file("${SRC_DIR}/src/common/scm_rev.cpp.in" "scm_rev.cpp" @ONLY)
|
||||
|
||||
@@ -35,7 +35,7 @@ It is written in C++ with portability in mind, and we actively maintain builds f
|
||||
|
||||
The emulator is capable of running most commercial games at full speed, provided you meet the [necessary hardware requirements](https://yuzu-emu.org/help/quickstart/#hardware-requirements).
|
||||
|
||||
For a full list of games yuzu support, please visit our [Compatibility page](https://yuzu-emu.org/game/)
|
||||
For a full list of games yuzu support, please visit our [Compatibility page](https://yuzu-emu.org/game/)
|
||||
|
||||
Check out our [website](https://yuzu-emu.org/) for the latest news on exciting features, monthly progress reports, and more!
|
||||
|
||||
@@ -43,7 +43,7 @@ Check out our [website](https://yuzu-emu.org/) for the latest news on exciting f
|
||||
|
||||
Most of the development happens on GitHub. It's also where [our central repository](https://github.com/yuzu-emu/yuzu) is hosted. For development discussion, please join us on [Discord](https://discord.com/invite/u77vRWY).
|
||||
|
||||
If you want to contribute, please take a look at the [Contributor's Guide](https://github.com/yuzu-emu/yuzu/wiki/Contributing) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information).
|
||||
If you want to contribute, please take a look at the [Contributor's Guide](https://github.com/yuzu-emu/yuzu/wiki/Contributing) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information).
|
||||
You can also contact any of the developers on Discord in order to know about the current state of the emulator.
|
||||
|
||||
If you want to contribute to the user interface translation project, please check out the [yuzu project on transifex](https://www.transifex.com/yuzu-emulator/yuzu). We centralize translation work there, and periodically upstream translations.
|
||||
@@ -78,5 +78,3 @@ If you wish to support us a different way, please join our [Discord](https://dis
|
||||
## License
|
||||
|
||||
yuzu is licensed under the GPLv2 (or any later version). Refer to the [license.txt](https://github.com/yuzu-emu/yuzu/blob/master/license.txt) file.
|
||||
|
||||
The [Skyline-Emulator Team](https://github.com/skyline-emu/skyline) is exempt from GPLv2 for the contributions from all these contributors [FernandoS27](https://github.com/FernandoS27), [lioncash](https://github.com/lioncash), [bunnei](https://github.com/bunnei), [ReinUsesLisp](https://github.com/ReinUsesLisp), [Morph1984](https://github.com/Morph1984), [ogniK5377](https://github.com/ogniK5377), [german77](https://github.com/german77), [ameerj](https://github.com/ameerj), [Kelebek1](https://github.com/Kelebek1) and [lat9nq](https://github.com/lat9nq). They may only use the code from these contributors under Mozilla Public License, version 2.0.
|
||||
|
||||
20
dist/qt_themes/default/style.qss
vendored
20
dist/qt_themes/default/style.qss
vendored
@@ -38,26 +38,6 @@ QPushButton#RendererStatusBarButton:!checked {
|
||||
color: #0066ff;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton {
|
||||
color: #656565;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:checked {
|
||||
color: #b06020;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:!checked {
|
||||
color: #109010;
|
||||
}
|
||||
|
||||
QPushButton#buttonRefreshDevices {
|
||||
min-width: 21px;
|
||||
min-height: 21px;
|
||||
|
||||
21
dist/qt_themes/qdarkstyle/style.qss
vendored
21
dist/qt_themes/qdarkstyle/style.qss
vendored
@@ -1283,27 +1283,6 @@ QPushButton#RendererStatusBarButton:!checked {
|
||||
color: #00ccdd;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton {
|
||||
min-width: 0px;
|
||||
color: #656565;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:checked {
|
||||
color: #ff8040;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:!checked {
|
||||
color: #40dd40;
|
||||
}
|
||||
|
||||
QPushButton#buttonRefreshDevices {
|
||||
min-width: 23px;
|
||||
min-height: 23px;
|
||||
|
||||
@@ -2186,27 +2186,6 @@ QPushButton#RendererStatusBarButton:!checked {
|
||||
color: #00ccdd;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton {
|
||||
min-width: 0px;
|
||||
color: #656565;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:checked {
|
||||
color: #ff8040;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:!checked {
|
||||
color: #40dd40;
|
||||
}
|
||||
|
||||
QPushButton#buttonRefreshDevices {
|
||||
min-width: 19px;
|
||||
min-height: 19px;
|
||||
|
||||
7
externals/CMakeLists.txt
vendored
7
externals/CMakeLists.txt
vendored
@@ -7,9 +7,7 @@ include(DownloadExternals)
|
||||
# xbyak
|
||||
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
|
||||
add_library(xbyak INTERFACE)
|
||||
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/xbyak/include)
|
||||
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/xbyak/xbyak DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/xbyak/include)
|
||||
target_include_directories(xbyak SYSTEM INTERFACE ${CMAKE_CURRENT_BINARY_DIR}/xbyak/include)
|
||||
target_include_directories(xbyak SYSTEM INTERFACE ./xbyak/xbyak)
|
||||
target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES)
|
||||
endif()
|
||||
|
||||
@@ -21,7 +19,6 @@ target_include_directories(catch-single-include INTERFACE catch/single_include)
|
||||
if (ARCHITECTURE_x86_64)
|
||||
set(DYNARMIC_TESTS OFF)
|
||||
set(DYNARMIC_NO_BUNDLED_FMT ON)
|
||||
set(DYNARMIC_IGNORE_ASSERTS ON CACHE BOOL "" FORCE)
|
||||
add_subdirectory(dynarmic)
|
||||
endif()
|
||||
|
||||
@@ -54,7 +51,7 @@ if (NOT LIBUSB_FOUND OR YUZU_USE_BUNDLED_LIBUSB)
|
||||
endif()
|
||||
|
||||
# SDL2
|
||||
if (YUZU_USE_EXTERNAL_SDL2)
|
||||
if (NOT SDL2_FOUND AND ENABLE_SDL2)
|
||||
if (NOT WIN32)
|
||||
# Yuzu itself needs: Events Joystick Haptic Sensor Timers Audio
|
||||
# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)
|
||||
|
||||
2
externals/SDL
vendored
2
externals/SDL
vendored
Submodule externals/SDL updated: 25f9ed87ff...2f248a2a31
2
externals/Vulkan-Headers
vendored
2
externals/Vulkan-Headers
vendored
Submodule externals/Vulkan-Headers updated: 07c4a37bcf...8188e3fbbc
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 517e35f845...7946868af4
15
externals/libusb/CMakeLists.txt
vendored
15
externals/libusb/CMakeLists.txt
vendored
@@ -1,21 +1,10 @@
|
||||
if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux") OR APPLE)
|
||||
if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux"))
|
||||
set(LIBUSB_FOUND ON CACHE BOOL "libusb is present" FORCE)
|
||||
set(LIBUSB_VERSION "1.0.24" CACHE STRING "libusb version string" FORCE)
|
||||
|
||||
# GNU toolchains for some reason doesn't work with the later half of this CMakeLists after
|
||||
# updating to 1.0.24, so we do it the old-fashioned way for now.
|
||||
|
||||
# Require autoconf and libtoolize here, rather than crash during compilation
|
||||
find_program(AUTOCONF autoconf)
|
||||
if ("${AUTOCONF}" STREQUAL "AUTOCONF-NOTFOUND")
|
||||
message(FATAL_ERROR "Required program `autoconf` not found.")
|
||||
endif()
|
||||
|
||||
find_program(LIBTOOLIZE libtoolize)
|
||||
if ("${LIBTOOLIZE}" STREQUAL "LIBTOOLIZE-NOTFOUND")
|
||||
message(FATAL_ERROR "Required program `libtoolize` not found.")
|
||||
endif()
|
||||
|
||||
set(LIBUSB_PREFIX "${CMAKE_CURRENT_BINARY_DIR}/libusb")
|
||||
set(LIBUSB_SRC_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libusb")
|
||||
|
||||
@@ -67,8 +56,6 @@ if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux") OR APPLE)
|
||||
"${LIBUSB_MAKEFILE}"
|
||||
COMMAND
|
||||
env
|
||||
CC="${CMAKE_C_COMPILER}"
|
||||
CXX="${CMAKE_CXX_COMPILER}"
|
||||
CFLAGS="${LIBUSB_CFLAGS}"
|
||||
sh "${LIBUSB_CONFIGURE}"
|
||||
${LIBUSB_CONFIGURE_ARGS}
|
||||
|
||||
2
externals/sirit
vendored
2
externals/sirit
vendored
Submodule externals/sirit updated: a39596358a...eefca56afd
@@ -45,23 +45,13 @@ if (MSVC)
|
||||
/Zc:inline
|
||||
/Zc:throwingNew
|
||||
|
||||
# External headers diagnostics
|
||||
/experimental:external # Enables the external headers options. This option isn't required in Visual Studio 2019 version 16.10 and later
|
||||
/external:anglebrackets # Treats all headers included by #include <header>, where the header file is enclosed in angle brackets (< >), as external headers
|
||||
/external:W0 # Sets the default warning level to 0 for external headers, effectively turning off warnings for external headers
|
||||
|
||||
# Warnings
|
||||
/W3
|
||||
/we4018 # 'expression': signed/unsigned mismatch
|
||||
/we4062 # Enumerator 'identifier' in a switch of enum 'enumeration' is not handled
|
||||
/we4062 # enumerator 'identifier' in a switch of enum 'enumeration' is not handled
|
||||
/we4101 # 'identifier': unreferenced local variable
|
||||
/we4189 # 'identifier': local variable is initialized but not referenced
|
||||
/we4265 # 'class': class has virtual functions, but destructor is not virtual
|
||||
/we4267 # 'var': conversion from 'size_t' to 'type', possible loss of data
|
||||
/we4305 # 'context': truncation from 'type1' to 'type2'
|
||||
/we4388 # 'expression': signed/unsigned mismatch
|
||||
/we4389 # 'operator': signed/unsigned mismatch
|
||||
/we4547 # 'operator': operator before comma has no effect; expected operator with side-effect
|
||||
/we4388 # signed/unsigned mismatch
|
||||
/we4547 # 'operator' : operator before comma has no effect; expected operator with side-effect
|
||||
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
|
||||
/we4555 # Expression has no effect; expected expression with side-effect
|
||||
/we4715 # 'function': not all control paths return a value
|
||||
@@ -82,7 +72,6 @@ else()
|
||||
-Werror=missing-declarations
|
||||
-Werror=missing-field-initializers
|
||||
-Werror=reorder
|
||||
-Werror=sign-compare
|
||||
-Werror=switch
|
||||
-Werror=uninitialized
|
||||
-Werror=unused-function
|
||||
@@ -142,7 +131,6 @@ add_subdirectory(core)
|
||||
add_subdirectory(audio_core)
|
||||
add_subdirectory(video_core)
|
||||
add_subdirectory(input_common)
|
||||
add_subdirectory(shader_recompiler)
|
||||
add_subdirectory(tests)
|
||||
|
||||
if (ENABLE_SDL2)
|
||||
|
||||
@@ -51,6 +51,9 @@ if (NOT MSVC)
|
||||
target_compile_options(audio_core PRIVATE
|
||||
-Werror=conversion
|
||||
-Werror=ignored-qualifiers
|
||||
-Werror=implicit-fallthrough
|
||||
-Werror=reorder
|
||||
-Werror=sign-compare
|
||||
-Werror=shadow
|
||||
-Werror=unused-parameter
|
||||
-Werror=unused-variable
|
||||
|
||||
@@ -30,8 +30,7 @@ StreamPtr AudioOut::OpenStream(Core::Timing::CoreTiming& core_timing, u32 sample
|
||||
u32 num_channels, std::string&& name,
|
||||
Stream::ReleaseCallback&& release_callback) {
|
||||
if (!sink) {
|
||||
sink = CreateSinkFromID(Settings::values.sink_id.GetValue(),
|
||||
Settings::values.audio_device_id.GetValue());
|
||||
sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
|
||||
}
|
||||
|
||||
return std::make_shared<Stream>(
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include "audio_core/voice_context.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace {
|
||||
@@ -29,9 +28,10 @@ namespace {
|
||||
(static_cast<float>(r_channel) * r_mix_amount)));
|
||||
}
|
||||
|
||||
[[maybe_unused, nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2(
|
||||
s16 fl_channel, s16 fr_channel, s16 fc_channel, [[maybe_unused]] s16 lf_channel, s16 bl_channel,
|
||||
s16 br_channel) {
|
||||
[[nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2(s16 fl_channel, s16 fr_channel,
|
||||
s16 fc_channel,
|
||||
[[maybe_unused]] s16 lf_channel,
|
||||
s16 bl_channel, s16 br_channel) {
|
||||
// Front channels are mixed 36.94%, Center channels are mixed to be 26.12% & the back channels
|
||||
// are mixed to be 36.94%
|
||||
|
||||
@@ -56,11 +56,11 @@ namespace {
|
||||
const std::array<float_le, 4>& coeff) {
|
||||
const auto left =
|
||||
static_cast<float>(fl_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
|
||||
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(bl_channel) * coeff[3];
|
||||
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(bl_channel) * coeff[0];
|
||||
|
||||
const auto right =
|
||||
static_cast<float>(fr_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
|
||||
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(br_channel) * coeff[3];
|
||||
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(br_channel) * coeff[0];
|
||||
|
||||
return {ClampToS16(static_cast<s32>(left)), ClampToS16(static_cast<s32>(right))};
|
||||
}
|
||||
@@ -68,9 +68,7 @@ namespace {
|
||||
} // namespace
|
||||
|
||||
namespace AudioCore {
|
||||
constexpr s32 NUM_BUFFERS = 2;
|
||||
|
||||
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_,
|
||||
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
|
||||
AudioCommon::AudioRendererParameter params,
|
||||
Stream::ReleaseCallback&& release_callback,
|
||||
std::size_t instance_number)
|
||||
@@ -79,8 +77,7 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing_, Core::Memor
|
||||
sink_context(params.sink_count), splitter_context(),
|
||||
voices(params.voice_count), memory{memory_},
|
||||
command_generator(worker_params, voice_context, mix_context, splitter_context, effect_context,
|
||||
memory),
|
||||
core_timing{core_timing_} {
|
||||
memory) {
|
||||
behavior_info.SetUserRevision(params.revision);
|
||||
splitter_context.Initialize(behavior_info, params.splitter_count,
|
||||
params.num_splitter_send_channels);
|
||||
@@ -89,27 +86,16 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing_, Core::Memor
|
||||
stream = audio_out->OpenStream(
|
||||
core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
|
||||
fmt::format("AudioRenderer-Instance{}", instance_number), std::move(release_callback));
|
||||
process_event = Core::Timing::CreateEvent(
|
||||
fmt::format("AudioRenderer-Instance{}-Process", instance_number),
|
||||
[this](std::uintptr_t, std::chrono::nanoseconds) { ReleaseAndQueueBuffers(); });
|
||||
for (s32 i = 0; i < NUM_BUFFERS; ++i) {
|
||||
QueueMixedBuffer(i);
|
||||
}
|
||||
audio_out->StartStream(stream);
|
||||
|
||||
QueueMixedBuffer(0);
|
||||
QueueMixedBuffer(1);
|
||||
QueueMixedBuffer(2);
|
||||
QueueMixedBuffer(3);
|
||||
}
|
||||
|
||||
AudioRenderer::~AudioRenderer() = default;
|
||||
|
||||
ResultCode AudioRenderer::Start() {
|
||||
audio_out->StartStream(stream);
|
||||
ReleaseAndQueueBuffers();
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode AudioRenderer::Stop() {
|
||||
audio_out->StopStream(stream);
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
u32 AudioRenderer::GetSampleRate() const {
|
||||
return worker_params.sample_rate;
|
||||
}
|
||||
@@ -128,7 +114,7 @@ Stream::State AudioRenderer::GetStreamState() const {
|
||||
|
||||
ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params,
|
||||
std::vector<u8>& output_params) {
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
InfoUpdater info_updater{input_params, output_params, behavior_info};
|
||||
|
||||
if (!info_updater.UpdateBehaviorInfo(behavior_info)) {
|
||||
@@ -208,6 +194,9 @@ ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_param
|
||||
LOG_ERROR(Audio, "Audio buffers were not consumed!");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
ReleaseAndQueueBuffers();
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
@@ -231,8 +220,10 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
|
||||
command_generator.PostCommand();
|
||||
// Base sample size
|
||||
std::size_t BUFFER_SIZE{worker_params.sample_count};
|
||||
// Samples, making sure to clear
|
||||
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels(), 0);
|
||||
// Samples
|
||||
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
|
||||
// Make sure to clear our samples
|
||||
std::memset(buffer.data(), 0, buffer.size() * sizeof(s16));
|
||||
|
||||
if (sink_context.InUse()) {
|
||||
const auto stream_channel_count = stream->GetNumChannels();
|
||||
@@ -240,7 +231,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
|
||||
const auto channel_count = buffer_offsets.size();
|
||||
const auto& final_mix = mix_context.GetFinalMixInfo();
|
||||
const auto& in_params = final_mix.GetInParams();
|
||||
std::vector<std::span<s32>> mix_buffers(channel_count);
|
||||
std::vector<s32*> mix_buffers(channel_count);
|
||||
for (std::size_t i = 0; i < channel_count; i++) {
|
||||
mix_buffers[i] =
|
||||
command_generator.GetMixBuffer(in_params.buffer_offset + buffer_offsets[i]);
|
||||
@@ -293,11 +284,18 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
|
||||
buffer[i * stream_channel_count + 0] = Mix2To1(fl_sample, fr_sample);
|
||||
} else if (stream_channel_count == 2) {
|
||||
// Mix all channels into 2 channels
|
||||
const auto [left, right] = Mix6To2WithCoefficients(
|
||||
fl_sample, fr_sample, fc_sample, lf_sample, bl_sample, br_sample,
|
||||
sink_context.GetDownmixCoefficients());
|
||||
buffer[i * stream_channel_count + 0] = left;
|
||||
buffer[i * stream_channel_count + 1] = right;
|
||||
if (sink_context.HasDownMixingCoefficients()) {
|
||||
const auto [left, right] = Mix6To2WithCoefficients(
|
||||
fl_sample, fr_sample, fc_sample, lf_sample, bl_sample, br_sample,
|
||||
sink_context.GetDownmixCoefficients());
|
||||
buffer[i * stream_channel_count + 0] = left;
|
||||
buffer[i * stream_channel_count + 1] = right;
|
||||
} else {
|
||||
const auto [left, right] = Mix6To2(fl_sample, fr_sample, fc_sample,
|
||||
lf_sample, bl_sample, br_sample);
|
||||
buffer[i * stream_channel_count + 0] = left;
|
||||
buffer[i * stream_channel_count + 1] = right;
|
||||
}
|
||||
} else if (stream_channel_count == 6) {
|
||||
// Pass through
|
||||
buffer[i * stream_channel_count + 0] = fl_sample;
|
||||
@@ -317,24 +315,10 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
|
||||
}
|
||||
|
||||
void AudioRenderer::ReleaseAndQueueBuffers() {
|
||||
if (!stream->IsPlaying()) {
|
||||
return;
|
||||
const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream)};
|
||||
for (const auto& tag : released_buffers) {
|
||||
QueueMixedBuffer(tag);
|
||||
}
|
||||
|
||||
{
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream)};
|
||||
for (const auto& tag : released_buffers) {
|
||||
QueueMixedBuffer(tag);
|
||||
}
|
||||
}
|
||||
|
||||
const f32 sample_rate = static_cast<f32>(GetSampleRate());
|
||||
const f32 sample_count = static_cast<f32>(GetSampleCount());
|
||||
const f32 consume_rate = sample_rate / (sample_count * (sample_count / 240));
|
||||
const s32 ms = (1000 / static_cast<s32>(consume_rate)) - 1;
|
||||
const std::chrono::milliseconds next_event_time(std::max(ms / NUM_BUFFERS, 1));
|
||||
core_timing.ScheduleEvent(next_event_time, process_event, {});
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
|
||||
#include "audio_core/behavior_info.h"
|
||||
@@ -46,8 +45,6 @@ public:
|
||||
|
||||
[[nodiscard]] ResultCode UpdateAudioRenderer(const std::vector<u8>& input_params,
|
||||
std::vector<u8>& output_params);
|
||||
[[nodiscard]] ResultCode Start();
|
||||
[[nodiscard]] ResultCode Stop();
|
||||
void QueueMixedBuffer(Buffer::Tag tag);
|
||||
void ReleaseAndQueueBuffers();
|
||||
[[nodiscard]] u32 GetSampleRate() const;
|
||||
@@ -71,9 +68,6 @@ private:
|
||||
Core::Memory::Memory& memory;
|
||||
CommandGenerator command_generator;
|
||||
std::size_t elapsed_frame_count{};
|
||||
Core::Timing::CoreTiming& core_timing;
|
||||
std::shared_ptr<Core::Timing::EventType> process_event;
|
||||
std::mutex mutex;
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
|
||||
@@ -31,7 +31,7 @@ constexpr std::array<f32, AudioCommon::I3DL2REVERB_TAPS> EARLY_GAIN{
|
||||
0.72867f, 0.69794f, 0.5464f, 0.24563f, 0.45214f, 0.44042f};
|
||||
|
||||
template <std::size_t N>
|
||||
void ApplyMix(std::span<s32> output, std::span<const s32> input, s32 gain, s32 sample_count) {
|
||||
void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) {
|
||||
for (std::size_t i = 0; i < static_cast<std::size_t>(sample_count); i += N) {
|
||||
for (std::size_t j = 0; j < N; j++) {
|
||||
output[i + j] +=
|
||||
@@ -40,17 +40,7 @@ void ApplyMix(std::span<s32> output, std::span<const s32> input, s32 gain, s32 s
|
||||
}
|
||||
}
|
||||
|
||||
s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, float gain, float delta,
|
||||
s32 sample_count) {
|
||||
// XC2 passes in NaN mix volumes, causing further issues as we handle everything as s32 rather
|
||||
// than float, so the NaN propogation is lost. As the samples get further modified for
|
||||
// volume etc, they can get out of NaN range, so a later heuristic for catching this is
|
||||
// more difficult. Handle it here by setting these samples to silence.
|
||||
if (std::isnan(gain)) {
|
||||
gain = 0.0f;
|
||||
delta = 0.0f;
|
||||
}
|
||||
|
||||
s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sample_count) {
|
||||
s32 x = 0;
|
||||
for (s32 i = 0; i < sample_count; i++) {
|
||||
x = static_cast<s32>(static_cast<float>(input[i]) * gain);
|
||||
@@ -60,22 +50,20 @@ s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, float gain,
|
||||
return x;
|
||||
}
|
||||
|
||||
void ApplyGain(std::span<s32> output, std::span<const s32> input, s32 gain, s32 delta,
|
||||
s32 sample_count) {
|
||||
void ApplyGain(s32* output, const s32* input, s32 gain, s32 delta, s32 sample_count) {
|
||||
for (s32 i = 0; i < sample_count; i++) {
|
||||
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
|
||||
gain += delta;
|
||||
}
|
||||
}
|
||||
|
||||
void ApplyGainWithoutDelta(std::span<s32> output, std::span<const s32> input, s32 gain,
|
||||
s32 sample_count) {
|
||||
void ApplyGainWithoutDelta(s32* output, const s32* input, s32 gain, s32 sample_count) {
|
||||
for (s32 i = 0; i < sample_count; i++) {
|
||||
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
|
||||
}
|
||||
}
|
||||
|
||||
s32 ApplyMixDepop(std::span<s32> output, s32 first_sample, s32 delta, s32 sample_count) {
|
||||
s32 ApplyMixDepop(s32* output, s32 first_sample, s32 delta, s32 sample_count) {
|
||||
const bool positive = first_sample > 0;
|
||||
auto final_sample = std::abs(first_sample);
|
||||
for (s32 i = 0; i < sample_count; i++) {
|
||||
@@ -140,10 +128,10 @@ constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_6CH{4, 0, 0, 1, 1, 1, 1,
|
||||
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
|
||||
|
||||
template <std::size_t CHANNEL_COUNT>
|
||||
void ApplyReverbGeneric(
|
||||
I3dl2ReverbState& state,
|
||||
const std::array<std::span<const s32>, AudioCommon::MAX_CHANNEL_COUNT>& input,
|
||||
const std::array<std::span<s32>, AudioCommon::MAX_CHANNEL_COUNT>& output, s32 sample_count) {
|
||||
void ApplyReverbGeneric(I3dl2ReverbState& state,
|
||||
const std::array<const s32*, AudioCommon::MAX_CHANNEL_COUNT>& input,
|
||||
const std::array<s32*, AudioCommon::MAX_CHANNEL_COUNT>& output,
|
||||
s32 sample_count) {
|
||||
|
||||
auto GetTapLookup = []() {
|
||||
if constexpr (CHANNEL_COUNT == 1) {
|
||||
@@ -412,10 +400,7 @@ void CommandGenerator::GenerateDataSourceCommand(ServerVoiceInfo& voice_info, Vo
|
||||
}
|
||||
} else {
|
||||
switch (in_params.sample_format) {
|
||||
case SampleFormat::Pcm8:
|
||||
case SampleFormat::Pcm16:
|
||||
case SampleFormat::Pcm32:
|
||||
case SampleFormat::PcmFloat:
|
||||
DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(channel), dsp_state, channel,
|
||||
worker_params.sample_rate, worker_params.sample_count,
|
||||
in_params.node_id);
|
||||
@@ -469,8 +454,8 @@ void CommandGenerator::GenerateBiquadFilterCommand([[maybe_unused]] s32 mix_buff
|
||||
"input_mix_buffer={}, output_mix_buffer={}",
|
||||
node_id, input_offset, output_offset);
|
||||
}
|
||||
std::span<const s32> input = GetMixBuffer(input_offset);
|
||||
std::span<s32> output = GetMixBuffer(output_offset);
|
||||
const auto* input = GetMixBuffer(input_offset);
|
||||
auto* output = GetMixBuffer(output_offset);
|
||||
|
||||
// Biquad filter parameters
|
||||
const auto [n0, n1, n2] = params.numerator;
|
||||
@@ -563,8 +548,8 @@ void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, E
|
||||
return;
|
||||
}
|
||||
|
||||
std::array<std::span<const s32>, AudioCommon::MAX_CHANNEL_COUNT> input{};
|
||||
std::array<std::span<s32>, AudioCommon::MAX_CHANNEL_COUNT> output{};
|
||||
std::array<const s32*, AudioCommon::MAX_CHANNEL_COUNT> input{};
|
||||
std::array<s32*, AudioCommon::MAX_CHANNEL_COUNT> output{};
|
||||
|
||||
const auto status = params.status;
|
||||
for (s32 i = 0; i < channel_count; i++) {
|
||||
@@ -599,8 +584,7 @@ void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, E
|
||||
for (s32 i = 0; i < channel_count; i++) {
|
||||
// Only copy if the buffer input and output do not match!
|
||||
if ((mix_buffer_offset + params.input[i]) != (mix_buffer_offset + params.output[i])) {
|
||||
std::memcpy(output[i].data(), input[i].data(),
|
||||
worker_params.sample_count * sizeof(s32));
|
||||
std::memcpy(output[i], input[i], worker_params.sample_count * sizeof(s32));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -616,8 +600,8 @@ void CommandGenerator::GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset,
|
||||
for (s32 i = 0; i < channel_count; i++) {
|
||||
// TODO(ogniK): Actually implement biquad filter
|
||||
if (params.input[i] != params.output[i]) {
|
||||
std::span<const s32> input = GetMixBuffer(mix_buffer_offset + params.input[i]);
|
||||
std::span<s32> output = GetMixBuffer(mix_buffer_offset + params.output[i]);
|
||||
const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
|
||||
auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
|
||||
ApplyMix<1>(output, input, 32768, worker_params.sample_count);
|
||||
}
|
||||
}
|
||||
@@ -656,15 +640,14 @@ void CommandGenerator::GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* inf
|
||||
|
||||
if (samples_read != static_cast<int>(worker_params.sample_count) &&
|
||||
samples_read <= params.sample_count) {
|
||||
std::memset(GetMixBuffer(output_index).data(), 0,
|
||||
params.sample_count - samples_read);
|
||||
std::memset(GetMixBuffer(output_index), 0, params.sample_count - samples_read);
|
||||
}
|
||||
} else {
|
||||
AuxInfoDSP empty{};
|
||||
memory.WriteBlock(aux->GetSendInfo(), &empty, sizeof(AuxInfoDSP));
|
||||
memory.WriteBlock(aux->GetRecvInfo(), &empty, sizeof(AuxInfoDSP));
|
||||
if (output_index != input_index) {
|
||||
std::memcpy(GetMixBuffer(output_index).data(), GetMixBuffer(input_index).data(),
|
||||
std::memcpy(GetMixBuffer(output_index), GetMixBuffer(input_index),
|
||||
worker_params.sample_count * sizeof(s32));
|
||||
}
|
||||
}
|
||||
@@ -682,7 +665,7 @@ ServerSplitterDestinationData* CommandGenerator::GetDestinationData(s32 splitter
|
||||
}
|
||||
|
||||
s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
|
||||
std::span<const s32> data, u32 sample_count, u32 write_offset,
|
||||
const s32* data, u32 sample_count, u32 write_offset,
|
||||
u32 write_count) {
|
||||
if (max_samples == 0) {
|
||||
return 0;
|
||||
@@ -692,14 +675,14 @@ s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u3
|
||||
return 0;
|
||||
}
|
||||
|
||||
s32 data_offset{};
|
||||
std::size_t data_offset{};
|
||||
u32 remaining = sample_count;
|
||||
while (remaining > 0) {
|
||||
// Get position in buffer
|
||||
const auto base = send_buffer + (offset * sizeof(u32));
|
||||
const auto samples_to_grab = std::min(max_samples - offset, remaining);
|
||||
// Write to output
|
||||
memory.WriteBlock(base, (data.data() + data_offset), samples_to_grab * sizeof(u32));
|
||||
memory.WriteBlock(base, (data + data_offset), samples_to_grab * sizeof(u32));
|
||||
offset = (offset + samples_to_grab) % max_samples;
|
||||
remaining -= samples_to_grab;
|
||||
data_offset += samples_to_grab;
|
||||
@@ -712,7 +695,7 @@ s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u3
|
||||
}
|
||||
|
||||
s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
|
||||
std::span<s32> out_data, u32 sample_count, u32 read_offset,
|
||||
s32* out_data, u32 sample_count, u32 read_offset,
|
||||
u32 read_count) {
|
||||
if (max_samples == 0) {
|
||||
return 0;
|
||||
@@ -724,16 +707,15 @@ s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u3
|
||||
}
|
||||
|
||||
u32 remaining = sample_count;
|
||||
s32 data_offset{};
|
||||
while (remaining > 0) {
|
||||
const auto base = recv_buffer + (offset * sizeof(u32));
|
||||
const auto samples_to_grab = std::min(max_samples - offset, remaining);
|
||||
std::vector<s32> buffer(samples_to_grab);
|
||||
memory.ReadBlock(base, buffer.data(), buffer.size() * sizeof(u32));
|
||||
std::memcpy(out_data.data() + data_offset, buffer.data(), buffer.size() * sizeof(u32));
|
||||
std::memcpy(out_data, buffer.data(), buffer.size() * sizeof(u32));
|
||||
out_data += samples_to_grab;
|
||||
offset = (offset + samples_to_grab) % max_samples;
|
||||
remaining -= samples_to_grab;
|
||||
data_offset += samples_to_grab;
|
||||
}
|
||||
|
||||
if (read_count != 0) {
|
||||
@@ -813,7 +795,7 @@ void CommandGenerator::UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbSta
|
||||
state.lowpass_1 = 0.0f;
|
||||
} else {
|
||||
const auto a = 1.0f - hf_gain;
|
||||
const auto b = 2.0f * (2.0f - hf_gain * CosD(256.0f * info.hf_reference /
|
||||
const auto b = 2.0f * (1.0f - hf_gain * CosD(256.0f * info.hf_reference /
|
||||
static_cast<f32>(info.sample_rate)));
|
||||
const auto c = std::sqrt(b * b - 4.0f * a * a);
|
||||
|
||||
@@ -861,7 +843,7 @@ void CommandGenerator::UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbSta
|
||||
}
|
||||
|
||||
const auto max_early_delay = state.early_delay_line.GetMaxDelay();
|
||||
const auto reflection_time = 1000.0f * (0.9998f * info.reverb_delay + 0.02f);
|
||||
const auto reflection_time = 1000.0f * (0.0098f * info.reverb_delay + 0.02f);
|
||||
for (std::size_t tap = 0; tap < AudioCommon::I3DL2REVERB_TAPS; tap++) {
|
||||
const auto length = AudioCommon::CalculateDelaySamples(
|
||||
sample_rate, 1000.0f * info.reflection_delay + reflection_time * EARLY_TAP_TIMES[tap]);
|
||||
@@ -980,8 +962,8 @@ void CommandGenerator::GenerateMixCommand(std::size_t output_offset, std::size_t
|
||||
node_id, input_offset, output_offset, volume);
|
||||
}
|
||||
|
||||
std::span<s32> output = GetMixBuffer(output_offset);
|
||||
std::span<const s32> input = GetMixBuffer(input_offset);
|
||||
auto* output = GetMixBuffer(output_offset);
|
||||
const auto* input = GetMixBuffer(input_offset);
|
||||
|
||||
const s32 gain = static_cast<s32>(volume * 32768.0f);
|
||||
// Mix with loop unrolling
|
||||
@@ -1021,10 +1003,8 @@ void CommandGenerator::GenerateFinalMixCommand() {
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
s32 CommandGenerator::DecodePcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
|
||||
s32 sample_start_offset, s32 sample_end_offset, s32 sample_count,
|
||||
s32 channel, std::size_t mix_offset) {
|
||||
s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
|
||||
s32 sample_count, s32 channel, std::size_t mix_offset) {
|
||||
const auto& in_params = voice_info.GetInParams();
|
||||
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
|
||||
if (wave_buffer.buffer_address == 0) {
|
||||
@@ -1033,41 +1013,30 @@ s32 CommandGenerator::DecodePcm(ServerVoiceInfo& voice_info, VoiceState& dsp_sta
|
||||
if (wave_buffer.buffer_size == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (sample_end_offset < sample_start_offset) {
|
||||
if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
|
||||
return 0;
|
||||
}
|
||||
const auto samples_remaining = (sample_end_offset - sample_start_offset) - dsp_state.offset;
|
||||
const auto samples_remaining =
|
||||
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
|
||||
const auto start_offset =
|
||||
((dsp_state.offset + sample_start_offset) * in_params.channel_count) * sizeof(T);
|
||||
((wave_buffer.start_sample_offset + dsp_state.offset) * in_params.channel_count) *
|
||||
sizeof(s16);
|
||||
const auto buffer_pos = wave_buffer.buffer_address + start_offset;
|
||||
const auto samples_processed = std::min(sample_count, samples_remaining);
|
||||
|
||||
const auto channel_count = in_params.channel_count;
|
||||
std::vector<T> buffer(samples_processed * channel_count);
|
||||
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(T));
|
||||
|
||||
if constexpr (std::is_floating_point_v<T>) {
|
||||
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
|
||||
sample_buffer[mix_offset + i] = static_cast<s32>(buffer[i * channel_count + channel] *
|
||||
std::numeric_limits<s16>::max());
|
||||
}
|
||||
} else if constexpr (sizeof(T) == 1) {
|
||||
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
|
||||
sample_buffer[mix_offset + i] =
|
||||
static_cast<s32>(static_cast<f32>(buffer[i * channel_count + channel] /
|
||||
std::numeric_limits<s8>::max()) *
|
||||
std::numeric_limits<s16>::max());
|
||||
}
|
||||
} else if constexpr (sizeof(T) == 2) {
|
||||
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
|
||||
sample_buffer[mix_offset + i] = buffer[i * channel_count + channel];
|
||||
if (in_params.channel_count == 1) {
|
||||
std::vector<s16> buffer(samples_processed);
|
||||
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
|
||||
for (std::size_t i = 0; i < buffer.size(); i++) {
|
||||
sample_buffer[mix_offset + i] = buffer[i];
|
||||
}
|
||||
} else {
|
||||
const auto channel_count = in_params.channel_count;
|
||||
std::vector<s16> buffer(samples_processed * channel_count);
|
||||
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
|
||||
|
||||
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
|
||||
sample_buffer[mix_offset + i] =
|
||||
static_cast<s32>(static_cast<f32>(buffer[i * channel_count + channel] /
|
||||
std::numeric_limits<s32>::max()) *
|
||||
std::numeric_limits<s16>::max());
|
||||
sample_buffer[mix_offset + i] = buffer[i * channel_count + channel];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1075,8 +1044,8 @@ s32 CommandGenerator::DecodePcm(ServerVoiceInfo& voice_info, VoiceState& dsp_sta
|
||||
}
|
||||
|
||||
s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
|
||||
s32 sample_start_offset, s32 sample_end_offset, s32 sample_count,
|
||||
[[maybe_unused]] s32 channel, std::size_t mix_offset) {
|
||||
s32 sample_count, [[maybe_unused]] s32 channel,
|
||||
std::size_t mix_offset) {
|
||||
const auto& in_params = voice_info.GetInParams();
|
||||
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
|
||||
if (wave_buffer.buffer_address == 0) {
|
||||
@@ -1085,7 +1054,7 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
|
||||
if (wave_buffer.buffer_size == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (sample_end_offset < sample_start_offset) {
|
||||
if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1110,9 +1079,10 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
|
||||
s32 coef1 = coeffs[idx * 2];
|
||||
s32 coef2 = coeffs[idx * 2 + 1];
|
||||
|
||||
const auto samples_remaining = (sample_end_offset - sample_start_offset) - dsp_state.offset;
|
||||
const auto samples_remaining =
|
||||
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
|
||||
const auto samples_processed = std::min(sample_count, samples_remaining);
|
||||
const auto sample_pos = dsp_state.offset + sample_start_offset;
|
||||
const auto sample_pos = wave_buffer.start_sample_offset + dsp_state.offset;
|
||||
|
||||
const auto samples_remaining_in_frame = sample_pos % SAMPLES_PER_FRAME;
|
||||
auto position_in_frame = ((sample_pos / SAMPLES_PER_FRAME) * NIBBLES_PER_SAMPLE) +
|
||||
@@ -1187,14 +1157,12 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
|
||||
return samples_processed;
|
||||
}
|
||||
|
||||
std::span<s32> CommandGenerator::GetMixBuffer(std::size_t index) {
|
||||
return std::span<s32>(mix_buffer.data() + (index * worker_params.sample_count),
|
||||
worker_params.sample_count);
|
||||
s32* CommandGenerator::GetMixBuffer(std::size_t index) {
|
||||
return mix_buffer.data() + (index * worker_params.sample_count);
|
||||
}
|
||||
|
||||
std::span<const s32> CommandGenerator::GetMixBuffer(std::size_t index) const {
|
||||
return std::span<const s32>(mix_buffer.data() + (index * worker_params.sample_count),
|
||||
worker_params.sample_count);
|
||||
const s32* CommandGenerator::GetMixBuffer(std::size_t index) const {
|
||||
return mix_buffer.data() + (index * worker_params.sample_count);
|
||||
}
|
||||
|
||||
std::size_t CommandGenerator::GetMixChannelBufferOffset(s32 channel) const {
|
||||
@@ -1205,15 +1173,15 @@ std::size_t CommandGenerator::GetTotalMixBufferCount() const {
|
||||
return worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT;
|
||||
}
|
||||
|
||||
std::span<s32> CommandGenerator::GetChannelMixBuffer(s32 channel) {
|
||||
s32* CommandGenerator::GetChannelMixBuffer(s32 channel) {
|
||||
return GetMixBuffer(worker_params.mix_buffer_count + channel);
|
||||
}
|
||||
|
||||
std::span<const s32> CommandGenerator::GetChannelMixBuffer(s32 channel) const {
|
||||
const s32* CommandGenerator::GetChannelMixBuffer(s32 channel) const {
|
||||
return GetMixBuffer(worker_params.mix_buffer_count + channel);
|
||||
}
|
||||
|
||||
void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::span<s32> output,
|
||||
void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output,
|
||||
VoiceState& dsp_state, s32 channel,
|
||||
s32 target_sample_rate, s32 sample_count,
|
||||
s32 node_id) {
|
||||
@@ -1225,7 +1193,7 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::s
|
||||
node_id, channel, in_params.sample_format, sample_count, in_params.sample_rate,
|
||||
in_params.mix_id, in_params.splitter_info_id);
|
||||
}
|
||||
ASSERT_OR_EXECUTE(output.data() != nullptr, { return; });
|
||||
ASSERT_OR_EXECUTE(output != nullptr, { return; });
|
||||
|
||||
const auto resample_rate = static_cast<s32>(
|
||||
static_cast<float>(in_params.sample_rate) / static_cast<float>(target_sample_rate) *
|
||||
@@ -1242,9 +1210,9 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::s
|
||||
}
|
||||
|
||||
std::size_t temp_mix_offset{};
|
||||
s32 samples_output{};
|
||||
bool is_buffer_completed{false};
|
||||
auto samples_remaining = sample_count;
|
||||
while (samples_remaining > 0) {
|
||||
while (samples_remaining > 0 && !is_buffer_completed) {
|
||||
const auto samples_to_output = std::min(samples_remaining, min_required_samples);
|
||||
const auto samples_to_read = (samples_to_output * resample_rate + dsp_state.fraction) >> 15;
|
||||
|
||||
@@ -1261,53 +1229,24 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::s
|
||||
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
|
||||
// No more data can be read
|
||||
if (!dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index]) {
|
||||
is_buffer_completed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (in_params.sample_format == SampleFormat::Adpcm && dsp_state.offset == 0 &&
|
||||
wave_buffer.context_address != 0 && wave_buffer.context_size != 0) {
|
||||
memory.ReadBlock(wave_buffer.context_address, &dsp_state.context,
|
||||
sizeof(ADPCMContext));
|
||||
}
|
||||
|
||||
s32 samples_offset_start;
|
||||
s32 samples_offset_end;
|
||||
if (dsp_state.loop_count > 0 && wave_buffer.loop_start_sample != 0 &&
|
||||
wave_buffer.loop_end_sample != 0 &&
|
||||
wave_buffer.loop_start_sample <= wave_buffer.loop_end_sample) {
|
||||
samples_offset_start = wave_buffer.loop_start_sample;
|
||||
samples_offset_end = wave_buffer.loop_end_sample;
|
||||
} else {
|
||||
samples_offset_start = wave_buffer.start_sample_offset;
|
||||
samples_offset_end = wave_buffer.end_sample_offset;
|
||||
// TODO(ogniK): ADPCM loop context
|
||||
}
|
||||
|
||||
s32 samples_decoded{0};
|
||||
switch (in_params.sample_format) {
|
||||
case SampleFormat::Pcm8:
|
||||
samples_decoded =
|
||||
DecodePcm<s8>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
|
||||
samples_to_read - samples_read, channel, temp_mix_offset);
|
||||
break;
|
||||
case SampleFormat::Pcm16:
|
||||
samples_decoded =
|
||||
DecodePcm<s16>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
|
||||
samples_to_read - samples_read, channel, temp_mix_offset);
|
||||
break;
|
||||
case SampleFormat::Pcm32:
|
||||
samples_decoded =
|
||||
DecodePcm<s32>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
|
||||
samples_to_read - samples_read, channel, temp_mix_offset);
|
||||
break;
|
||||
case SampleFormat::PcmFloat:
|
||||
samples_decoded =
|
||||
DecodePcm<f32>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
|
||||
samples_to_read - samples_read, channel, temp_mix_offset);
|
||||
samples_decoded = DecodePcm16(voice_info, dsp_state, samples_to_read - samples_read,
|
||||
channel, temp_mix_offset);
|
||||
break;
|
||||
case SampleFormat::Adpcm:
|
||||
samples_decoded =
|
||||
DecodeAdpcm(voice_info, dsp_state, samples_offset_start, samples_offset_end,
|
||||
samples_to_read - samples_read, channel, temp_mix_offset);
|
||||
samples_decoded = DecodeAdpcm(voice_info, dsp_state, samples_to_read - samples_read,
|
||||
channel, temp_mix_offset);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
|
||||
@@ -1318,19 +1257,15 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::s
|
||||
dsp_state.offset += samples_decoded;
|
||||
dsp_state.played_sample_count += samples_decoded;
|
||||
|
||||
if (dsp_state.offset >= (samples_offset_end - samples_offset_start) ||
|
||||
if (dsp_state.offset >=
|
||||
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) ||
|
||||
samples_decoded == 0) {
|
||||
// Reset our sample offset
|
||||
dsp_state.offset = 0;
|
||||
if (wave_buffer.is_looping) {
|
||||
dsp_state.loop_count++;
|
||||
if (wave_buffer.loop_count > 0 &&
|
||||
(dsp_state.loop_count > wave_buffer.loop_count || samples_decoded == 0)) {
|
||||
// End of our buffer
|
||||
voice_info.SetWaveBufferCompleted(dsp_state, wave_buffer);
|
||||
}
|
||||
|
||||
if (samples_decoded == 0) {
|
||||
// End of our buffer
|
||||
is_buffer_completed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1338,29 +1273,35 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::s
|
||||
dsp_state.played_sample_count = 0;
|
||||
}
|
||||
} else {
|
||||
|
||||
// Update our wave buffer states
|
||||
voice_info.SetWaveBufferCompleted(dsp_state, wave_buffer);
|
||||
dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
|
||||
dsp_state.wave_buffer_consumed++;
|
||||
dsp_state.wave_buffer_index =
|
||||
(dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
|
||||
if (wave_buffer.end_of_stream) {
|
||||
dsp_state.played_sample_count = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (in_params.behavior_flags.is_pitch_and_src_skipped.Value()) {
|
||||
// No need to resample
|
||||
std::memcpy(output.data() + samples_output, sample_buffer.data(),
|
||||
samples_read * sizeof(s32));
|
||||
std::memcpy(output, sample_buffer.data(), samples_read * sizeof(s32));
|
||||
} else {
|
||||
std::fill(sample_buffer.begin() + temp_mix_offset,
|
||||
sample_buffer.begin() + temp_mix_offset + (samples_to_read - samples_read),
|
||||
0);
|
||||
AudioCore::Resample(output.data() + samples_output, sample_buffer.data(), resample_rate,
|
||||
dsp_state.fraction, samples_to_output);
|
||||
AudioCore::Resample(output, sample_buffer.data(), resample_rate, dsp_state.fraction,
|
||||
samples_to_output);
|
||||
// Resample
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) {
|
||||
dsp_state.sample_history[i] = sample_buffer[samples_to_read + i];
|
||||
}
|
||||
}
|
||||
output += samples_to_output;
|
||||
samples_remaining -= samples_to_output;
|
||||
samples_output += samples_to_output;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <span>
|
||||
#include "audio_core/common.h"
|
||||
#include "audio_core/voice_context.h"
|
||||
#include "common/common_types.h"
|
||||
@@ -42,10 +41,10 @@ public:
|
||||
void PreCommand();
|
||||
void PostCommand();
|
||||
|
||||
[[nodiscard]] std::span<s32> GetChannelMixBuffer(s32 channel);
|
||||
[[nodiscard]] std::span<const s32> GetChannelMixBuffer(s32 channel) const;
|
||||
[[nodiscard]] std::span<s32> GetMixBuffer(std::size_t index);
|
||||
[[nodiscard]] std::span<const s32> GetMixBuffer(std::size_t index) const;
|
||||
[[nodiscard]] s32* GetChannelMixBuffer(s32 channel);
|
||||
[[nodiscard]] const s32* GetChannelMixBuffer(s32 channel) const;
|
||||
[[nodiscard]] s32* GetMixBuffer(std::size_t index);
|
||||
[[nodiscard]] const s32* GetMixBuffer(std::size_t index) const;
|
||||
[[nodiscard]] std::size_t GetMixChannelBufferOffset(s32 channel) const;
|
||||
|
||||
[[nodiscard]] std::size_t GetTotalMixBufferCount() const;
|
||||
@@ -78,24 +77,21 @@ private:
|
||||
void GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
|
||||
[[nodiscard]] ServerSplitterDestinationData* GetDestinationData(s32 splitter_id, s32 index);
|
||||
|
||||
s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
|
||||
std::span<const s32> data, u32 sample_count, u32 write_offset,
|
||||
u32 write_count);
|
||||
s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
|
||||
std::span<s32> out_data, u32 sample_count, u32 read_offset, u32 read_count);
|
||||
s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples, const s32* data,
|
||||
u32 sample_count, u32 write_offset, u32 write_count);
|
||||
s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples, s32* out_data,
|
||||
u32 sample_count, u32 read_offset, u32 read_count);
|
||||
|
||||
void InitializeI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state,
|
||||
std::vector<u8>& work_buffer);
|
||||
void UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state, bool should_clear);
|
||||
// DSP Code
|
||||
template <typename T>
|
||||
s32 DecodePcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
|
||||
s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
|
||||
s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
|
||||
s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
|
||||
void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::span<s32> output,
|
||||
VoiceState& dsp_state, s32 channel, s32 target_sample_rate,
|
||||
s32 sample_count, s32 node_id);
|
||||
s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
|
||||
s32 channel, std::size_t mix_offset);
|
||||
s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
|
||||
s32 channel, std::size_t mix_offset);
|
||||
void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state,
|
||||
s32 channel, s32 target_sample_rate, s32 sample_count, s32 node_id);
|
||||
|
||||
AudioCommon::AudioRendererParameter& worker_params;
|
||||
VoiceContext& voice_context;
|
||||
|
||||
@@ -15,7 +15,7 @@ constexpr ResultCode ERR_INVALID_PARAMETERS{ErrorModule::Audio, 41};
|
||||
constexpr ResultCode ERR_SPLITTER_SORT_FAILED{ErrorModule::Audio, 43};
|
||||
} // namespace Audren
|
||||
|
||||
constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '9');
|
||||
constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '8');
|
||||
constexpr std::size_t MAX_MIX_BUFFERS = 24;
|
||||
constexpr std::size_t MAX_BIQUAD_FILTERS = 2;
|
||||
constexpr std::size_t MAX_CHANNEL_COUNT = 6;
|
||||
|
||||
@@ -189,6 +189,9 @@ bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
|
||||
if (voice_in_params.is_new) {
|
||||
// Default our values for our voice
|
||||
voice_info.Initialize();
|
||||
if (channel_count == 0 || channel_count > AudioCommon::MAX_CHANNEL_COUNT) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Zero out our voice states
|
||||
for (std::size_t channel = 0; channel < channel_count; channel++) {
|
||||
|
||||
@@ -15,17 +15,10 @@ std::size_t SinkContext::GetCount() const {
|
||||
void SinkContext::UpdateMainSink(const SinkInfo::InParams& in) {
|
||||
ASSERT(in.type == SinkTypes::Device);
|
||||
|
||||
if (in.device.down_matrix_enabled) {
|
||||
has_downmix_coefs = in.device.down_matrix_enabled;
|
||||
if (has_downmix_coefs) {
|
||||
downmix_coefficients = in.device.down_matrix_coef;
|
||||
} else {
|
||||
downmix_coefficients = {
|
||||
1.0f, // front
|
||||
0.707f, // center
|
||||
0.0f, // lfe
|
||||
0.707f, // back
|
||||
};
|
||||
}
|
||||
|
||||
in_use = in.in_use;
|
||||
use_count = in.device.input_count;
|
||||
buffers = in.device.input;
|
||||
@@ -41,6 +34,10 @@ std::vector<u8> SinkContext::OutputBuffers() const {
|
||||
return buffer_ret;
|
||||
}
|
||||
|
||||
bool SinkContext::HasDownMixingCoefficients() const {
|
||||
return has_downmix_coefs;
|
||||
}
|
||||
|
||||
const DownmixCoefficients& SinkContext::GetDownmixCoefficients() const {
|
||||
return downmix_coefficients;
|
||||
}
|
||||
|
||||
@@ -84,6 +84,7 @@ public:
|
||||
[[nodiscard]] bool InUse() const;
|
||||
[[nodiscard]] std::vector<u8> OutputBuffers() const;
|
||||
|
||||
[[nodiscard]] bool HasDownMixingCoefficients() const;
|
||||
[[nodiscard]] const DownmixCoefficients& GetDownmixCoefficients() const;
|
||||
|
||||
private:
|
||||
@@ -91,6 +92,7 @@ private:
|
||||
s32 use_count{};
|
||||
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> buffers{};
|
||||
std::size_t sink_count{};
|
||||
bool has_downmix_coefs{false};
|
||||
DownmixCoefficients downmix_coefficients{};
|
||||
};
|
||||
} // namespace AudioCore
|
||||
|
||||
@@ -66,7 +66,7 @@ void ServerVoiceInfo::Initialize() {
|
||||
in_params.last_volume = 0.0f;
|
||||
in_params.biquad_filter.fill({});
|
||||
in_params.wave_buffer_count = 0;
|
||||
in_params.wave_buffer_head = 0;
|
||||
in_params.wave_bufffer_head = 0;
|
||||
in_params.mix_id = AudioCommon::NO_MIX;
|
||||
in_params.splitter_info_id = AudioCommon::NO_SPLITTER;
|
||||
in_params.additional_params_address = 0;
|
||||
@@ -75,7 +75,7 @@ void ServerVoiceInfo::Initialize() {
|
||||
out_params.played_sample_count = 0;
|
||||
out_params.wave_buffer_consumed = 0;
|
||||
in_params.voice_drop_flag = false;
|
||||
in_params.buffer_mapped = true;
|
||||
in_params.buffer_mapped = false;
|
||||
in_params.wave_buffer_flush_request_count = 0;
|
||||
in_params.was_biquad_filter_enabled.fill(false);
|
||||
|
||||
@@ -126,7 +126,7 @@ void ServerVoiceInfo::UpdateParameters(const VoiceInfo::InParams& voice_in,
|
||||
in_params.volume = voice_in.volume;
|
||||
in_params.biquad_filter = voice_in.biquad_filter;
|
||||
in_params.wave_buffer_count = voice_in.wave_buffer_count;
|
||||
in_params.wave_buffer_head = voice_in.wave_buffer_head;
|
||||
in_params.wave_bufffer_head = voice_in.wave_buffer_head;
|
||||
if (behavior_info.IsFlushVoiceWaveBuffersSupported()) {
|
||||
const auto in_request_count = in_params.wave_buffer_flush_request_count;
|
||||
const auto voice_request_count = voice_in.wave_buffer_flush_request_count;
|
||||
@@ -185,16 +185,14 @@ void ServerVoiceInfo::UpdateWaveBuffers(
|
||||
wave_buffer.buffer_size = 0;
|
||||
wave_buffer.context_address = 0;
|
||||
wave_buffer.context_size = 0;
|
||||
wave_buffer.loop_start_sample = 0;
|
||||
wave_buffer.loop_end_sample = 0;
|
||||
wave_buffer.sent_to_dsp = true;
|
||||
}
|
||||
|
||||
// Mark all our wave buffers as invalid
|
||||
for (std::size_t channel = 0; channel < static_cast<std::size_t>(in_params.channel_count);
|
||||
channel++) {
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; ++i) {
|
||||
voice_states[channel]->is_wave_buffer_valid[i] = false;
|
||||
for (auto& is_valid : voice_states[channel]->is_wave_buffer_valid) {
|
||||
is_valid = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -213,7 +211,7 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
|
||||
const WaveBuffer& in_wave_buffer, SampleFormat sample_format,
|
||||
bool is_buffer_valid,
|
||||
[[maybe_unused]] BehaviorInfo& behavior_info) {
|
||||
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp && out_wavebuffer.buffer_address != 0) {
|
||||
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp) {
|
||||
out_wavebuffer.buffer_address = 0;
|
||||
out_wavebuffer.buffer_size = 0;
|
||||
}
|
||||
@@ -221,40 +219,11 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
|
||||
if (!in_wave_buffer.sent_to_server || !in_params.buffer_mapped) {
|
||||
// Validate sample offset sizings
|
||||
if (sample_format == SampleFormat::Pcm16) {
|
||||
const s64 buffer_size = static_cast<s64>(in_wave_buffer.buffer_size);
|
||||
const s64 start = sizeof(s16) * in_wave_buffer.start_sample_offset;
|
||||
const s64 end = sizeof(s16) * in_wave_buffer.end_sample_offset;
|
||||
if (0 > start || start > buffer_size || 0 > end || end > buffer_size) {
|
||||
const auto buffer_size = in_wave_buffer.buffer_size;
|
||||
if (in_wave_buffer.start_sample_offset < 0 || in_wave_buffer.end_sample_offset < 0 ||
|
||||
(buffer_size < (sizeof(s16) * in_wave_buffer.start_sample_offset)) ||
|
||||
(buffer_size < (sizeof(s16) * in_wave_buffer.end_sample_offset))) {
|
||||
// TODO(ogniK): Write error info
|
||||
LOG_ERROR(Audio,
|
||||
"PCM16 wavebuffer has an invalid size. Buffer has size 0x{:08X}, but "
|
||||
"offsets were "
|
||||
"{:08X} - 0x{:08X}",
|
||||
buffer_size, sizeof(s16) * in_wave_buffer.start_sample_offset,
|
||||
sizeof(s16) * in_wave_buffer.end_sample_offset);
|
||||
return;
|
||||
}
|
||||
} else if (sample_format == SampleFormat::Adpcm) {
|
||||
const s64 buffer_size = static_cast<s64>(in_wave_buffer.buffer_size);
|
||||
const s64 start_frames = in_wave_buffer.start_sample_offset / 14;
|
||||
const s64 start_extra = in_wave_buffer.start_sample_offset % 14 == 0
|
||||
? 0
|
||||
: (in_wave_buffer.start_sample_offset % 14) / 2 + 1 +
|
||||
(in_wave_buffer.start_sample_offset % 2);
|
||||
const s64 start = start_frames * 8 + start_extra;
|
||||
const s64 end_frames = in_wave_buffer.end_sample_offset / 14;
|
||||
const s64 end_extra = in_wave_buffer.end_sample_offset % 14 == 0
|
||||
? 0
|
||||
: (in_wave_buffer.end_sample_offset % 14) / 2 + 1 +
|
||||
(in_wave_buffer.end_sample_offset % 2);
|
||||
const s64 end = end_frames * 8 + end_extra;
|
||||
if (in_wave_buffer.start_sample_offset < 0 || start > buffer_size ||
|
||||
in_wave_buffer.end_sample_offset < 0 || end > buffer_size) {
|
||||
LOG_ERROR(Audio,
|
||||
"ADPMC wavebuffer has an invalid size. Buffer has size 0x{:08X}, but "
|
||||
"offsets were "
|
||||
"{:08X} - 0x{:08X}",
|
||||
in_wave_buffer.buffer_size, start, end);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -270,34 +239,29 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
|
||||
out_wavebuffer.buffer_size = in_wave_buffer.buffer_size;
|
||||
out_wavebuffer.context_address = in_wave_buffer.context_address;
|
||||
out_wavebuffer.context_size = in_wave_buffer.context_size;
|
||||
out_wavebuffer.loop_start_sample = in_wave_buffer.loop_start_sample;
|
||||
out_wavebuffer.loop_end_sample = in_wave_buffer.loop_end_sample;
|
||||
in_params.buffer_mapped =
|
||||
in_wave_buffer.buffer_address != 0 && in_wave_buffer.buffer_size != 0;
|
||||
// TODO(ogniK): Pool mapper attachment
|
||||
// TODO(ogniK): IsAdpcmLoopContextBugFixed
|
||||
if (sample_format == SampleFormat::Adpcm && in_wave_buffer.context_address != 0 &&
|
||||
in_wave_buffer.context_size != 0 && behavior_info.IsAdpcmLoopContextBugFixed()) {
|
||||
} else {
|
||||
out_wavebuffer.context_address = 0;
|
||||
out_wavebuffer.context_size = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ServerVoiceInfo::WriteOutStatus(
|
||||
VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in,
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states) {
|
||||
if (voice_in.is_new || in_params.is_new) {
|
||||
if (voice_in.is_new) {
|
||||
in_params.is_new = true;
|
||||
voice_out.wave_buffer_consumed = 0;
|
||||
voice_out.played_sample_count = 0;
|
||||
voice_out.voice_dropped = false;
|
||||
} else if (!in_params.is_new) {
|
||||
voice_out.wave_buffer_consumed = voice_states[0]->wave_buffer_consumed;
|
||||
voice_out.played_sample_count = voice_states[0]->played_sample_count;
|
||||
voice_out.voice_dropped = in_params.voice_drop_flag;
|
||||
} else {
|
||||
const auto& state = voice_states[0];
|
||||
voice_out.wave_buffer_consumed = state->wave_buffer_consumed;
|
||||
voice_out.played_sample_count = state->played_sample_count;
|
||||
voice_out.voice_dropped = state->voice_dropped;
|
||||
voice_out.wave_buffer_consumed = 0;
|
||||
voice_out.played_sample_count = 0;
|
||||
voice_out.voice_dropped = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -319,8 +283,7 @@ ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() {
|
||||
|
||||
bool ServerVoiceInfo::ShouldSkip() const {
|
||||
// TODO(ogniK): Handle unmapped wave buffers or parameters
|
||||
return !in_params.in_use || in_params.wave_buffer_count == 0 || !in_params.buffer_mapped ||
|
||||
in_params.voice_drop_flag;
|
||||
return !in_params.in_use || (in_params.wave_buffer_count == 0) || in_params.voice_drop_flag;
|
||||
}
|
||||
|
||||
bool ServerVoiceInfo::UpdateForCommandGeneration(VoiceContext& voice_context) {
|
||||
@@ -418,7 +381,7 @@ bool ServerVoiceInfo::UpdateParametersForCommandGeneration(
|
||||
void ServerVoiceInfo::FlushWaveBuffers(
|
||||
u8 flush_count, std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
|
||||
s32 channel_count) {
|
||||
auto wave_head = in_params.wave_buffer_head;
|
||||
auto wave_head = in_params.wave_bufffer_head;
|
||||
|
||||
for (u8 i = 0; i < flush_count; i++) {
|
||||
in_params.wave_buffer[wave_head].sent_to_dsp = true;
|
||||
@@ -438,17 +401,6 @@ bool ServerVoiceInfo::HasValidWaveBuffer(const VoiceState* state) const {
|
||||
return std::find(valid_wb.begin(), valid_wb.end(), true) != valid_wb.end();
|
||||
}
|
||||
|
||||
void ServerVoiceInfo::SetWaveBufferCompleted(VoiceState& dsp_state,
|
||||
const ServerWaveBuffer& wave_buffer) {
|
||||
dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
|
||||
dsp_state.wave_buffer_consumed++;
|
||||
dsp_state.wave_buffer_index = (dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
|
||||
dsp_state.loop_count = 0;
|
||||
if (wave_buffer.end_of_stream) {
|
||||
dsp_state.played_sample_count = 0;
|
||||
}
|
||||
}
|
||||
|
||||
VoiceContext::VoiceContext(std::size_t voice_count_) : voice_count{voice_count_} {
|
||||
for (std::size_t i = 0; i < voice_count; i++) {
|
||||
voice_channel_resources.emplace_back(static_cast<s32>(i));
|
||||
|
||||
@@ -60,12 +60,10 @@ struct WaveBuffer {
|
||||
u8 is_looping{};
|
||||
u8 end_of_stream{};
|
||||
u8 sent_to_server{};
|
||||
INSERT_PADDING_BYTES(1);
|
||||
s32 loop_count{};
|
||||
INSERT_PADDING_BYTES(5);
|
||||
u64 context_address{};
|
||||
u64 context_size{};
|
||||
u32 loop_start_sample{};
|
||||
u32 loop_end_sample{};
|
||||
INSERT_PADDING_BYTES(8);
|
||||
};
|
||||
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer is an invalid size");
|
||||
|
||||
@@ -78,9 +76,6 @@ struct ServerWaveBuffer {
|
||||
bool end_of_stream{};
|
||||
VAddr context_address{};
|
||||
std::size_t context_size{};
|
||||
s32 loop_count{};
|
||||
u32 loop_start_sample{};
|
||||
u32 loop_end_sample{};
|
||||
bool sent_to_dsp{true};
|
||||
};
|
||||
|
||||
@@ -113,7 +108,6 @@ struct VoiceState {
|
||||
u32 external_context_size;
|
||||
bool is_external_context_used;
|
||||
bool voice_dropped;
|
||||
s32 loop_count;
|
||||
};
|
||||
|
||||
class VoiceChannelResource {
|
||||
@@ -212,7 +206,7 @@ public:
|
||||
float last_volume{};
|
||||
std::array<BiquadFilterParameter, AudioCommon::MAX_BIQUAD_FILTERS> biquad_filter{};
|
||||
s32 wave_buffer_count{};
|
||||
s16 wave_buffer_head{};
|
||||
s16 wave_bufffer_head{};
|
||||
INSERT_PADDING_BYTES(2);
|
||||
BehaviorFlags behavior_flags{};
|
||||
VAddr additional_params_address{};
|
||||
@@ -258,7 +252,6 @@ public:
|
||||
void FlushWaveBuffers(u8 flush_count,
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
|
||||
s32 channel_count);
|
||||
void SetWaveBufferCompleted(VoiceState& dsp_state, const ServerWaveBuffer& wave_buffer);
|
||||
|
||||
private:
|
||||
std::vector<s16> stored_samples;
|
||||
|
||||
@@ -1,3 +1,8 @@
|
||||
# Add a custom command to generate a new shader_cache_version hash when any of the following files change
|
||||
# NOTE: This is an approximation of what files affect shader generation, its possible something else
|
||||
# could affect the result, but much more unlikely than the following files. Keeping a list of files
|
||||
# like this allows for much better caching since it doesn't force the user to recompile binary shaders every update
|
||||
set(VIDEO_CORE "${CMAKE_SOURCE_DIR}/src/video_core")
|
||||
if (DEFINED ENV{AZURECIREPO})
|
||||
set(BUILD_REPOSITORY $ENV{AZURECIREPO})
|
||||
endif()
|
||||
@@ -25,7 +30,64 @@ add_custom_command(OUTPUT scm_rev.cpp
|
||||
-DGIT_EXECUTABLE=${GIT_EXECUTABLE}
|
||||
-P ${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake
|
||||
DEPENDS
|
||||
# Check that the scm_rev files haven't changed
|
||||
# WARNING! It was too much work to try and make a common location for this list,
|
||||
# so if you need to change it, please update CMakeModules/GenerateSCMRev.cmake as well
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfe.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfi.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/conversion.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/ffma.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/hfma2.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/image.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/memory.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/texture.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/other.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/shift.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/video.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/warp.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/xmad.cpp"
|
||||
"${VIDEO_CORE}/shader/ast.cpp"
|
||||
"${VIDEO_CORE}/shader/ast.h"
|
||||
"${VIDEO_CORE}/shader/compiler_settings.cpp"
|
||||
"${VIDEO_CORE}/shader/compiler_settings.h"
|
||||
"${VIDEO_CORE}/shader/control_flow.cpp"
|
||||
"${VIDEO_CORE}/shader/control_flow.h"
|
||||
"${VIDEO_CORE}/shader/decode.cpp"
|
||||
"${VIDEO_CORE}/shader/expr.cpp"
|
||||
"${VIDEO_CORE}/shader/expr.h"
|
||||
"${VIDEO_CORE}/shader/node.h"
|
||||
"${VIDEO_CORE}/shader/node_helper.cpp"
|
||||
"${VIDEO_CORE}/shader/node_helper.h"
|
||||
"${VIDEO_CORE}/shader/registry.cpp"
|
||||
"${VIDEO_CORE}/shader/registry.h"
|
||||
"${VIDEO_CORE}/shader/shader_ir.cpp"
|
||||
"${VIDEO_CORE}/shader/shader_ir.h"
|
||||
"${VIDEO_CORE}/shader/track.cpp"
|
||||
"${VIDEO_CORE}/shader/transform_feedback.cpp"
|
||||
"${VIDEO_CORE}/shader/transform_feedback.h"
|
||||
# and also check that the scm_rev files haven't changed
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h"
|
||||
# technically we should regenerate if the git version changed, but its not worth the effort imo
|
||||
@@ -53,8 +115,6 @@ add_library(common STATIC
|
||||
div_ceil.h
|
||||
dynamic_library.cpp
|
||||
dynamic_library.h
|
||||
error.cpp
|
||||
error.h
|
||||
fiber.cpp
|
||||
fiber.h
|
||||
fs/file.cpp
|
||||
@@ -90,6 +150,7 @@ add_library(common STATIC
|
||||
microprofile.cpp
|
||||
microprofile.h
|
||||
microprofileui.h
|
||||
misc.cpp
|
||||
nvidia_flags.cpp
|
||||
nvidia_flags.h
|
||||
page_table.cpp
|
||||
@@ -119,6 +180,7 @@ add_library(common STATIC
|
||||
thread.cpp
|
||||
thread.h
|
||||
thread_queue_list.h
|
||||
thread_worker.cpp
|
||||
thread_worker.h
|
||||
threadsafe_queue.h
|
||||
time_zone.cpp
|
||||
@@ -126,7 +188,6 @@ add_library(common STATIC
|
||||
tiny_mt.h
|
||||
tree.h
|
||||
uint128.h
|
||||
unique_function.h
|
||||
uuid.cpp
|
||||
uuid.h
|
||||
vector_math.h
|
||||
@@ -170,7 +231,7 @@ endif()
|
||||
|
||||
create_target_directory_groups(common)
|
||||
|
||||
target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile Threads::Threads)
|
||||
target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile)
|
||||
target_link_libraries(common PRIVATE lz4::lz4 xbyak)
|
||||
if (MSVC)
|
||||
target_link_libraries(common PRIVATE zstd::zstd)
|
||||
|
||||
@@ -52,12 +52,8 @@ assert_noinline_call(const Fn& fn) {
|
||||
#define DEBUG_ASSERT(_a_) ASSERT(_a_)
|
||||
#define DEBUG_ASSERT_MSG(_a_, ...) ASSERT_MSG(_a_, __VA_ARGS__)
|
||||
#else // not debug
|
||||
#define DEBUG_ASSERT(_a_) \
|
||||
do { \
|
||||
} while (0)
|
||||
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...) \
|
||||
do { \
|
||||
} while (0)
|
||||
#define DEBUG_ASSERT(_a_)
|
||||
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...)
|
||||
#endif
|
||||
|
||||
#define UNIMPLEMENTED() ASSERT_MSG(false, "Unimplemented code!")
|
||||
|
||||
@@ -4,8 +4,9 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <iterator>
|
||||
#include <string>
|
||||
|
||||
#if !defined(ARCHITECTURE_x86_64)
|
||||
#include <cstdlib> // for exit
|
||||
@@ -48,6 +49,16 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
|
||||
|
||||
#endif // _MSC_VER ndef
|
||||
|
||||
// Generic function to get last error message.
|
||||
// Call directly after the command or use the error num.
|
||||
// This function might change the error code.
|
||||
// Defined in misc.cpp.
|
||||
[[nodiscard]] std::string GetLastErrorMsg();
|
||||
|
||||
// Like GetLastErrorMsg(), but passing an explicit error code.
|
||||
// Defined in misc.cpp.
|
||||
[[nodiscard]] std::string NativeErrorToString(int e);
|
||||
|
||||
#define DECLARE_ENUM_FLAG_OPERATORS(type) \
|
||||
[[nodiscard]] constexpr type operator|(type a, type b) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
@@ -61,14 +72,6 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<type>(static_cast<T>(a) ^ static_cast<T>(b)); \
|
||||
} \
|
||||
[[nodiscard]] constexpr type operator<<(type a, type b) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<type>(static_cast<T>(a) << static_cast<T>(b)); \
|
||||
} \
|
||||
[[nodiscard]] constexpr type operator>>(type a, type b) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<type>(static_cast<T>(a) >> static_cast<T>(b)); \
|
||||
} \
|
||||
constexpr type& operator|=(type& a, type b) noexcept { \
|
||||
a = a | b; \
|
||||
return a; \
|
||||
@@ -81,14 +84,6 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
|
||||
a = a ^ b; \
|
||||
return a; \
|
||||
} \
|
||||
constexpr type& operator<<=(type& a, type b) noexcept { \
|
||||
a = a << b; \
|
||||
return a; \
|
||||
} \
|
||||
constexpr type& operator>>=(type& a, type b) noexcept { \
|
||||
a = a >> b; \
|
||||
return a; \
|
||||
} \
|
||||
[[nodiscard]] constexpr type operator~(type key) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<type>(~static_cast<T>(key)); \
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Generic function to get last error message.
|
||||
// Call directly after the command or use the error num.
|
||||
// This function might change the error code.
|
||||
// Defined in error.cpp.
|
||||
[[nodiscard]] std::string GetLastErrorMsg();
|
||||
|
||||
// Like GetLastErrorMsg(), but passing an explicit error code.
|
||||
// Defined in error.cpp.
|
||||
[[nodiscard]] std::string NativeErrorToString(int e);
|
||||
|
||||
} // namespace Common
|
||||
@@ -306,9 +306,9 @@ bool IOFile::Flush() const {
|
||||
errno = 0;
|
||||
|
||||
#ifdef _WIN32
|
||||
const auto flush_result = std::fflush(file) == 0;
|
||||
const auto flush_result = std::fflush(file) == 0 && _commit(fileno(file)) == 0;
|
||||
#else
|
||||
const auto flush_result = std::fflush(file) == 0;
|
||||
const auto flush_result = std::fflush(file) == 0 && fsync(fileno(file)) == 0;
|
||||
#endif
|
||||
|
||||
if (!flush_result) {
|
||||
@@ -320,28 +320,6 @@ bool IOFile::Flush() const {
|
||||
return flush_result;
|
||||
}
|
||||
|
||||
bool IOFile::Commit() const {
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
#ifdef _WIN32
|
||||
const auto commit_result = std::fflush(file) == 0 && _commit(fileno(file)) == 0;
|
||||
#else
|
||||
const auto commit_result = std::fflush(file) == 0 && fsync(fileno(file)) == 0;
|
||||
#endif
|
||||
|
||||
if (!commit_result) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem, "Failed to commit the file at path={}, ec_message={}",
|
||||
PathToUTF8String(file_path), ec.message());
|
||||
}
|
||||
|
||||
return commit_result;
|
||||
}
|
||||
|
||||
bool IOFile::SetSize(u64 size) const {
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
@@ -369,9 +347,6 @@ u64 IOFile::GetSize() const {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Flush any unwritten buffered data into the file prior to retrieving the file size.
|
||||
std::fflush(file);
|
||||
|
||||
std::error_code ec;
|
||||
|
||||
const auto file_size = fs::file_size(file_path, ec);
|
||||
|
||||
@@ -396,21 +396,12 @@ public:
|
||||
[[nodiscard]] size_t WriteString(std::span<const char> string) const;
|
||||
|
||||
/**
|
||||
* Attempts to flush any unwritten buffered data into the file.
|
||||
* Attempts to flush any unwritten buffered data into the file and flush the file into the disk.
|
||||
*
|
||||
* @returns True if the flush was successful, false otherwise.
|
||||
*/
|
||||
bool Flush() const;
|
||||
|
||||
/**
|
||||
* Attempts to commit the file into the disk.
|
||||
* Note that this is an expensive operation as this forces the operating system to write
|
||||
* the contents of the file associated with the file descriptor into the disk.
|
||||
*
|
||||
* @returns True if the commit was successful, false otherwise.
|
||||
*/
|
||||
bool Commit() const;
|
||||
|
||||
/**
|
||||
* Resizes the file to a given size.
|
||||
* If the file is resized to a smaller size, the remainder of the file is discarded.
|
||||
|
||||
@@ -20,10 +20,6 @@ std::string ToUTF8String(std::u8string_view u8_string) {
|
||||
return std::string{u8_string.begin(), u8_string.end()};
|
||||
}
|
||||
|
||||
std::string BufferToUTF8String(std::span<const u8> buffer) {
|
||||
return std::string{buffer.begin(), std::ranges::find(buffer, u8{0})};
|
||||
}
|
||||
|
||||
std::string PathToUTF8String(const std::filesystem::path& path) {
|
||||
return ToUTF8String(path.u8string());
|
||||
}
|
||||
|
||||
@@ -46,17 +46,6 @@ concept IsChar = std::same_as<T, char>;
|
||||
*/
|
||||
[[nodiscard]] std::string ToUTF8String(std::u8string_view u8_string);
|
||||
|
||||
/**
|
||||
* Converts a buffer of bytes to a UTF8-encoded std::string.
|
||||
* This converts from the start of the buffer until the first encountered null-terminator.
|
||||
* If no null-terminator is found, this converts the entire buffer instead.
|
||||
*
|
||||
* @param buffer Buffer of bytes
|
||||
*
|
||||
* @returns UTF-8 encoded std::string.
|
||||
*/
|
||||
[[nodiscard]] std::string BufferToUTF8String(std::span<const u8> buffer);
|
||||
|
||||
/**
|
||||
* Converts a filesystem path to a UTF-8 encoded std::string.
|
||||
*
|
||||
|
||||
@@ -61,7 +61,7 @@ template <typename ContiguousContainer>
|
||||
return out;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr std::array<u8, 16> AsArray(const char (&data)[33]) {
|
||||
[[nodiscard]] constexpr std::array<u8, 16> AsArray(const char (&data)[17]) {
|
||||
return HexStringToArray<16>(data);
|
||||
}
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
#include <windows.h>
|
||||
#include "common/dynamic_library.h"
|
||||
|
||||
#elif defined(__linux__) || defined(__FreeBSD__) // ^^^ Windows ^^^ vvv Linux vvv
|
||||
#elif defined(__linux__) // ^^^ Windows ^^^ vvv Linux vvv
|
||||
|
||||
#ifndef _GNU_SOURCE
|
||||
#define _GNU_SOURCE
|
||||
@@ -343,7 +343,7 @@ private:
|
||||
std::unordered_map<size_t, size_t> placeholder_host_pointers; ///< Placeholder backing offset
|
||||
};
|
||||
|
||||
#elif defined(__linux__) || defined(__FreeBSD__) // ^^^ Windows ^^^ vvv Linux vvv
|
||||
#elif defined(__linux__) // ^^^ Windows ^^^ vvv Linux vvv
|
||||
|
||||
class HostMemory::Impl {
|
||||
public:
|
||||
@@ -357,12 +357,7 @@ public:
|
||||
});
|
||||
|
||||
// Backing memory initialization
|
||||
#if defined(__FreeBSD__) && __FreeBSD__ < 13
|
||||
// XXX Drop after FreeBSD 12.* reaches EOL on 2024-06-30
|
||||
fd = shm_open(SHM_ANON, O_RDWR, 0600);
|
||||
#else
|
||||
fd = memfd_create("HostMemory", 0);
|
||||
#endif
|
||||
if (fd == -1) {
|
||||
LOG_CRITICAL(HW_Memory, "memfd_create failed: {}", strerror(errno));
|
||||
throw std::bad_alloc{};
|
||||
|
||||
@@ -2,10 +2,13 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <climits>
|
||||
#include <exception>
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
@@ -13,174 +16,28 @@
|
||||
#include <windows.h> // For OutputDebugStringW
|
||||
#endif
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/fs_paths.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/literals.h"
|
||||
#include "common/thread.h"
|
||||
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging/text_formatter.h"
|
||||
#include "common/settings.h"
|
||||
#ifdef _WIN32
|
||||
#include "common/string_util.h"
|
||||
#endif
|
||||
#include "common/threadsafe_queue.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
namespace {
|
||||
|
||||
/**
|
||||
* Interface for logging backends.
|
||||
*/
|
||||
class Backend {
|
||||
public:
|
||||
virtual ~Backend() = default;
|
||||
|
||||
virtual void Write(const Entry& entry) = 0;
|
||||
|
||||
virtual void EnableForStacktrace() = 0;
|
||||
|
||||
virtual void Flush() = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to stderr and with color
|
||||
*/
|
||||
class ColorConsoleBackend final : public Backend {
|
||||
public:
|
||||
explicit ColorConsoleBackend() = default;
|
||||
|
||||
~ColorConsoleBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
if (enabled.load(std::memory_order_relaxed)) {
|
||||
PrintColoredMessage(entry);
|
||||
}
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
// stderr shouldn't be buffered
|
||||
}
|
||||
|
||||
void EnableForStacktrace() override {
|
||||
enabled = true;
|
||||
}
|
||||
|
||||
void SetEnabled(bool enabled_) {
|
||||
enabled = enabled_;
|
||||
}
|
||||
|
||||
private:
|
||||
std::atomic_bool enabled{false};
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to a file passed into the constructor
|
||||
*/
|
||||
class FileBackend final : public Backend {
|
||||
public:
|
||||
explicit FileBackend(const std::filesystem::path& filename) {
|
||||
auto old_filename = filename;
|
||||
old_filename += ".old.txt";
|
||||
|
||||
// Existence checks are done within the functions themselves.
|
||||
// We don't particularly care if these succeed or not.
|
||||
static_cast<void>(FS::RemoveFile(old_filename));
|
||||
static_cast<void>(FS::RenameFile(filename, old_filename));
|
||||
|
||||
file = std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write,
|
||||
FS::FileType::TextFile);
|
||||
}
|
||||
|
||||
~FileBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
if (!enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
|
||||
|
||||
using namespace Common::Literals;
|
||||
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
|
||||
const auto write_limit = Settings::values.extended_logging ? 1_GiB : 100_MiB;
|
||||
const bool write_limit_exceeded = bytes_written > write_limit;
|
||||
if (entry.log_level >= Level::Error || write_limit_exceeded) {
|
||||
if (write_limit_exceeded) {
|
||||
// Stop writing after the write limit is exceeded.
|
||||
// Don't close the file so we can print a stacktrace if necessary
|
||||
enabled = false;
|
||||
}
|
||||
file->Flush();
|
||||
}
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
file->Flush();
|
||||
}
|
||||
|
||||
void EnableForStacktrace() override {
|
||||
enabled = true;
|
||||
bytes_written = 0;
|
||||
}
|
||||
|
||||
private:
|
||||
std::unique_ptr<FS::IOFile> file;
|
||||
bool enabled = true;
|
||||
std::size_t bytes_written = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to Visual Studio's output window
|
||||
*/
|
||||
class DebuggerBackend final : public Backend {
|
||||
public:
|
||||
explicit DebuggerBackend() = default;
|
||||
|
||||
~DebuggerBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
#ifdef _WIN32
|
||||
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
void Flush() override {}
|
||||
|
||||
void EnableForStacktrace() override {}
|
||||
};
|
||||
|
||||
bool initialization_in_progress_suppress_logging = true;
|
||||
|
||||
/**
|
||||
* Static state as a singleton.
|
||||
*/
|
||||
class Impl {
|
||||
public:
|
||||
static Impl& Instance() {
|
||||
if (!instance) {
|
||||
throw std::runtime_error("Using Logging instance before its initialization");
|
||||
}
|
||||
return *instance;
|
||||
}
|
||||
|
||||
static void Initialize() {
|
||||
if (instance) {
|
||||
LOG_WARNING(Log, "Reinitializing logging backend");
|
||||
return;
|
||||
}
|
||||
using namespace Common::FS;
|
||||
const auto& log_dir = GetYuzuPath(YuzuPath::LogDir);
|
||||
void(CreateDir(log_dir));
|
||||
Filter filter;
|
||||
filter.ParseFilterString(Settings::values.log_filter.GetValue());
|
||||
instance = std::unique_ptr<Impl, decltype(&Deleter)>(new Impl(log_dir / LOG_FILE, filter),
|
||||
Deleter);
|
||||
initialization_in_progress_suppress_logging = false;
|
||||
static Impl backend;
|
||||
return backend;
|
||||
}
|
||||
|
||||
Impl(const Impl&) = delete;
|
||||
@@ -189,54 +46,74 @@ public:
|
||||
Impl(Impl&&) = delete;
|
||||
Impl& operator=(Impl&&) = delete;
|
||||
|
||||
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, std::string message) {
|
||||
message_queue.Push(
|
||||
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message)));
|
||||
}
|
||||
|
||||
void AddBackend(std::unique_ptr<Backend> backend) {
|
||||
std::lock_guard lock{writing_mutex};
|
||||
backends.push_back(std::move(backend));
|
||||
}
|
||||
|
||||
void RemoveBackend(std::string_view backend_name) {
|
||||
std::lock_guard lock{writing_mutex};
|
||||
|
||||
std::erase_if(backends, [&backend_name](const auto& backend) {
|
||||
return backend_name == backend->GetName();
|
||||
});
|
||||
}
|
||||
|
||||
const Filter& GetGlobalFilter() const {
|
||||
return filter;
|
||||
}
|
||||
|
||||
void SetGlobalFilter(const Filter& f) {
|
||||
filter = f;
|
||||
}
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled) {
|
||||
color_console_backend.SetEnabled(enabled);
|
||||
}
|
||||
|
||||
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, std::string message) {
|
||||
if (!filter.CheckMessage(log_class, log_level))
|
||||
return;
|
||||
const Entry& entry =
|
||||
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
|
||||
message_queue.Push(entry);
|
||||
Backend* GetBackend(std::string_view backend_name) {
|
||||
const auto it =
|
||||
std::find_if(backends.begin(), backends.end(),
|
||||
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
|
||||
if (it == backends.end())
|
||||
return nullptr;
|
||||
return it->get();
|
||||
}
|
||||
|
||||
private:
|
||||
Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
|
||||
: filter{filter_}, file_backend{file_backend_filename}, backend_thread{std::thread([this] {
|
||||
Common::SetCurrentThreadName("yuzu:Log");
|
||||
Entry entry;
|
||||
const auto write_logs = [this, &entry]() {
|
||||
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
|
||||
};
|
||||
while (true) {
|
||||
entry = message_queue.PopWait();
|
||||
if (entry.final_entry) {
|
||||
break;
|
||||
}
|
||||
write_logs();
|
||||
}
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
|
||||
// case where a system is repeatedly spamming logs even on close.
|
||||
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
|
||||
while (max_logs_to_write-- && message_queue.Pop(entry)) {
|
||||
write_logs();
|
||||
}
|
||||
})} {}
|
||||
Impl() {
|
||||
backend_thread = std::thread([&] {
|
||||
Entry entry;
|
||||
auto write_logs = [&](Entry& e) {
|
||||
std::lock_guard lock{writing_mutex};
|
||||
for (const auto& backend : backends) {
|
||||
backend->Write(e);
|
||||
}
|
||||
};
|
||||
while (true) {
|
||||
entry = message_queue.PopWait();
|
||||
if (entry.final_entry) {
|
||||
break;
|
||||
}
|
||||
write_logs(entry);
|
||||
}
|
||||
|
||||
~Impl() {
|
||||
StopBackendThread();
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
|
||||
// case where a system is repeatedly spamming logs even on close.
|
||||
const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
|
||||
int logs_written = 0;
|
||||
while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
|
||||
write_logs(entry);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void StopBackendThread() {
|
||||
Entry stop_entry{};
|
||||
stop_entry.final_entry = true;
|
||||
message_queue.Push(stop_entry);
|
||||
~Impl() {
|
||||
Entry entry;
|
||||
entry.final_entry = true;
|
||||
message_queue.Push(entry);
|
||||
backend_thread.join();
|
||||
}
|
||||
|
||||
@@ -258,51 +135,97 @@ private:
|
||||
};
|
||||
}
|
||||
|
||||
void ForEachBackend(auto lambda) {
|
||||
lambda(static_cast<Backend&>(debugger_backend));
|
||||
lambda(static_cast<Backend&>(color_console_backend));
|
||||
lambda(static_cast<Backend&>(file_backend));
|
||||
}
|
||||
|
||||
static void Deleter(Impl* ptr) {
|
||||
delete ptr;
|
||||
}
|
||||
|
||||
static inline std::unique_ptr<Impl, decltype(&Deleter)> instance{nullptr, Deleter};
|
||||
|
||||
Filter filter;
|
||||
DebuggerBackend debugger_backend{};
|
||||
ColorConsoleBackend color_console_backend{};
|
||||
FileBackend file_backend;
|
||||
|
||||
std::mutex writing_mutex;
|
||||
std::thread backend_thread;
|
||||
MPSCQueue<Entry> message_queue{};
|
||||
std::vector<std::unique_ptr<Backend>> backends;
|
||||
MPSCQueue<Entry> message_queue;
|
||||
Filter filter;
|
||||
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
|
||||
};
|
||||
} // namespace
|
||||
|
||||
void Initialize() {
|
||||
Impl::Initialize();
|
||||
ConsoleBackend::~ConsoleBackend() = default;
|
||||
|
||||
void ConsoleBackend::Write(const Entry& entry) {
|
||||
PrintMessage(entry);
|
||||
}
|
||||
|
||||
void DisableLoggingInTests() {
|
||||
initialization_in_progress_suppress_logging = true;
|
||||
ColorConsoleBackend::~ColorConsoleBackend() = default;
|
||||
|
||||
void ColorConsoleBackend::Write(const Entry& entry) {
|
||||
PrintColoredMessage(entry);
|
||||
}
|
||||
|
||||
FileBackend::FileBackend(const std::filesystem::path& filename) {
|
||||
auto old_filename = filename;
|
||||
old_filename += ".old.txt";
|
||||
|
||||
// Existence checks are done within the functions themselves.
|
||||
// We don't particularly care if these succeed or not.
|
||||
FS::RemoveFile(old_filename);
|
||||
void(FS::RenameFile(filename, old_filename));
|
||||
|
||||
file =
|
||||
std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
|
||||
}
|
||||
|
||||
FileBackend::~FileBackend() = default;
|
||||
|
||||
void FileBackend::Write(const Entry& entry) {
|
||||
using namespace Common::Literals;
|
||||
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
|
||||
// know)
|
||||
constexpr std::size_t MAX_BYTES_WRITTEN = 100_MiB;
|
||||
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1_GiB;
|
||||
|
||||
if (!file->IsOpen()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN_EXTENDED) {
|
||||
return;
|
||||
} else if (!Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN) {
|
||||
return;
|
||||
}
|
||||
|
||||
bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
|
||||
if (entry.log_level >= Level::Error) {
|
||||
file->Flush();
|
||||
}
|
||||
}
|
||||
|
||||
DebuggerBackend::~DebuggerBackend() = default;
|
||||
|
||||
void DebuggerBackend::Write(const Entry& entry) {
|
||||
#ifdef _WIN32
|
||||
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
void SetGlobalFilter(const Filter& filter) {
|
||||
Impl::Instance().SetGlobalFilter(filter);
|
||||
}
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled) {
|
||||
Impl::Instance().SetColorConsoleBackendEnabled(enabled);
|
||||
void AddBackend(std::unique_ptr<Backend> backend) {
|
||||
Impl::Instance().AddBackend(std::move(backend));
|
||||
}
|
||||
|
||||
void RemoveBackend(std::string_view backend_name) {
|
||||
Impl::Instance().RemoveBackend(backend_name);
|
||||
}
|
||||
|
||||
Backend* GetBackend(std::string_view backend_name) {
|
||||
return Impl::Instance().GetBackend(backend_name);
|
||||
}
|
||||
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args) {
|
||||
if (!initialization_in_progress_suppress_logging) {
|
||||
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
|
||||
fmt::vformat(format, args));
|
||||
}
|
||||
auto& instance = Impl::Instance();
|
||||
const auto& filter = instance.GetGlobalFilter();
|
||||
if (!filter.CheckMessage(log_class, log_level))
|
||||
return;
|
||||
|
||||
instance.PushEntry(log_class, log_level, filename, line_num, function,
|
||||
fmt::vformat(format, args));
|
||||
}
|
||||
} // namespace Common::Log
|
||||
|
||||
@@ -5,21 +5,120 @@
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace Common::FS {
|
||||
class IOFile;
|
||||
}
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
class Filter;
|
||||
|
||||
/// Initializes the logging system. This should be the first thing called in main.
|
||||
void Initialize();
|
||||
/**
|
||||
* Interface for logging backends. As loggers can be created and removed at runtime, this can be
|
||||
* used by a frontend for adding a custom logging backend as needed
|
||||
*/
|
||||
class Backend {
|
||||
public:
|
||||
virtual ~Backend() = default;
|
||||
|
||||
void DisableLoggingInTests();
|
||||
virtual void SetFilter(const Filter& new_filter) {
|
||||
filter = new_filter;
|
||||
}
|
||||
virtual const char* GetName() const = 0;
|
||||
virtual void Write(const Entry& entry) = 0;
|
||||
|
||||
private:
|
||||
Filter filter;
|
||||
};
|
||||
|
||||
/**
|
||||
* The global filter will prevent any messages from even being processed if they are filtered.
|
||||
* Backend that writes to stderr without any color commands
|
||||
*/
|
||||
class ConsoleBackend : public Backend {
|
||||
public:
|
||||
~ConsoleBackend() override;
|
||||
|
||||
static const char* Name() {
|
||||
return "console";
|
||||
}
|
||||
const char* GetName() const override {
|
||||
return Name();
|
||||
}
|
||||
void Write(const Entry& entry) override;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to stderr and with color
|
||||
*/
|
||||
class ColorConsoleBackend : public Backend {
|
||||
public:
|
||||
~ColorConsoleBackend() override;
|
||||
|
||||
static const char* Name() {
|
||||
return "color_console";
|
||||
}
|
||||
|
||||
const char* GetName() const override {
|
||||
return Name();
|
||||
}
|
||||
void Write(const Entry& entry) override;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to a file passed into the constructor
|
||||
*/
|
||||
class FileBackend : public Backend {
|
||||
public:
|
||||
explicit FileBackend(const std::filesystem::path& filename);
|
||||
~FileBackend() override;
|
||||
|
||||
static const char* Name() {
|
||||
return "file";
|
||||
}
|
||||
|
||||
const char* GetName() const override {
|
||||
return Name();
|
||||
}
|
||||
|
||||
void Write(const Entry& entry) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<FS::IOFile> file;
|
||||
std::size_t bytes_written = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to Visual Studio's output window
|
||||
*/
|
||||
class DebuggerBackend : public Backend {
|
||||
public:
|
||||
~DebuggerBackend() override;
|
||||
|
||||
static const char* Name() {
|
||||
return "debugger";
|
||||
}
|
||||
const char* GetName() const override {
|
||||
return Name();
|
||||
}
|
||||
void Write(const Entry& entry) override;
|
||||
};
|
||||
|
||||
void AddBackend(std::unique_ptr<Backend> backend);
|
||||
|
||||
void RemoveBackend(std::string_view backend_name);
|
||||
|
||||
Backend* GetBackend(std::string_view backend_name);
|
||||
|
||||
/**
|
||||
* The global filter will prevent any messages from even being processed if they are filtered. Each
|
||||
* backend can have a filter, but if the level is lower than the global filter, the backend will
|
||||
* never get the message
|
||||
*/
|
||||
void SetGlobalFilter(const Filter& filter);
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled);
|
||||
} // namespace Common::Log
|
||||
} // namespace Common::Log
|
||||
@@ -111,7 +111,6 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
||||
SUB(Service, NCM) \
|
||||
SUB(Service, NFC) \
|
||||
SUB(Service, NFP) \
|
||||
SUB(Service, NGCT) \
|
||||
SUB(Service, NIFM) \
|
||||
SUB(Service, NIM) \
|
||||
SUB(Service, NPNS) \
|
||||
@@ -145,10 +144,6 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
||||
SUB(Render, Software) \
|
||||
SUB(Render, OpenGL) \
|
||||
SUB(Render, Vulkan) \
|
||||
CLS(Shader) \
|
||||
SUB(Shader, SPIRV) \
|
||||
SUB(Shader, GLASM) \
|
||||
SUB(Shader, GLSL) \
|
||||
CLS(Audio) \
|
||||
SUB(Audio, DSP) \
|
||||
SUB(Audio, Sink) \
|
||||
|
||||
@@ -81,7 +81,6 @@ enum class Class : u8 {
|
||||
Service_NCM, ///< The NCM service
|
||||
Service_NFC, ///< The NFC (Near-field communication) service
|
||||
Service_NFP, ///< The NFP service
|
||||
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
|
||||
Service_NIFM, ///< The NIFM (Network interface) service
|
||||
Service_NIM, ///< The NIM service
|
||||
Service_NPNS, ///< The NPNS service
|
||||
@@ -115,10 +114,6 @@ enum class Class : u8 {
|
||||
Render_Software, ///< Software renderer backend
|
||||
Render_OpenGL, ///< OpenGL backend
|
||||
Render_Vulkan, ///< Vulkan backend
|
||||
Shader, ///< Shader recompiler
|
||||
Shader_SPIRV, ///< Shader SPIR-V code generation
|
||||
Shader_GLASM, ///< Shader GLASM code generation
|
||||
Shader_GLSL, ///< Shader GLSL code generation
|
||||
Audio, ///< Audio emulation
|
||||
Audio_DSP, ///< The HLE implementation of the DSP
|
||||
Audio_Sink, ///< Emulator audio output backend
|
||||
|
||||
@@ -1,140 +0,0 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2+ or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <class Traits>
|
||||
class LeastRecentlyUsedCache {
|
||||
using ObjectType = typename Traits::ObjectType;
|
||||
using TickType = typename Traits::TickType;
|
||||
|
||||
struct Item {
|
||||
ObjectType obj;
|
||||
TickType tick;
|
||||
Item* next{};
|
||||
Item* prev{};
|
||||
};
|
||||
|
||||
public:
|
||||
LeastRecentlyUsedCache() : first_item{}, last_item{} {}
|
||||
~LeastRecentlyUsedCache() = default;
|
||||
|
||||
size_t Insert(ObjectType obj, TickType tick) {
|
||||
const auto new_id = Build();
|
||||
auto& item = item_pool[new_id];
|
||||
item.obj = obj;
|
||||
item.tick = tick;
|
||||
Attach(item);
|
||||
return new_id;
|
||||
}
|
||||
|
||||
void Touch(size_t id, TickType tick) {
|
||||
auto& item = item_pool[id];
|
||||
if (item.tick >= tick) {
|
||||
return;
|
||||
}
|
||||
item.tick = tick;
|
||||
if (&item == last_item) {
|
||||
return;
|
||||
}
|
||||
Detach(item);
|
||||
Attach(item);
|
||||
}
|
||||
|
||||
void Free(size_t id) {
|
||||
auto& item = item_pool[id];
|
||||
Detach(item);
|
||||
item.prev = nullptr;
|
||||
item.next = nullptr;
|
||||
free_items.push_back(id);
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
void ForEachItemBelow(TickType tick, Func&& func) {
|
||||
static constexpr bool RETURNS_BOOL =
|
||||
std::is_same_v<std::invoke_result<Func, ObjectType>, bool>;
|
||||
Item* iterator = first_item;
|
||||
while (iterator) {
|
||||
if (static_cast<s64>(tick) - static_cast<s64>(iterator->tick) < 0) {
|
||||
return;
|
||||
}
|
||||
Item* next = iterator->next;
|
||||
if constexpr (RETURNS_BOOL) {
|
||||
if (func(iterator->obj)) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
func(iterator->obj);
|
||||
}
|
||||
iterator = next;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
size_t Build() {
|
||||
if (free_items.empty()) {
|
||||
const size_t item_id = item_pool.size();
|
||||
auto& item = item_pool.emplace_back();
|
||||
item.next = nullptr;
|
||||
item.prev = nullptr;
|
||||
return item_id;
|
||||
}
|
||||
const size_t item_id = free_items.front();
|
||||
free_items.pop_front();
|
||||
auto& item = item_pool[item_id];
|
||||
item.next = nullptr;
|
||||
item.prev = nullptr;
|
||||
return item_id;
|
||||
}
|
||||
|
||||
void Attach(Item& item) {
|
||||
if (!first_item) {
|
||||
first_item = &item;
|
||||
}
|
||||
if (!last_item) {
|
||||
last_item = &item;
|
||||
} else {
|
||||
item.prev = last_item;
|
||||
last_item->next = &item;
|
||||
item.next = nullptr;
|
||||
last_item = &item;
|
||||
}
|
||||
}
|
||||
|
||||
void Detach(Item& item) {
|
||||
if (item.prev) {
|
||||
item.prev->next = item.next;
|
||||
}
|
||||
if (item.next) {
|
||||
item.next->prev = item.prev;
|
||||
}
|
||||
if (&item == first_item) {
|
||||
first_item = item.next;
|
||||
if (first_item) {
|
||||
first_item->prev = nullptr;
|
||||
}
|
||||
}
|
||||
if (&item == last_item) {
|
||||
last_item = item.prev;
|
||||
if (last_item) {
|
||||
last_item->next = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::deque<Item> item_pool;
|
||||
std::deque<size_t> free_items;
|
||||
Item* first_item{};
|
||||
Item* last_item{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -10,9 +10,7 @@
|
||||
#include <cstring>
|
||||
#endif
|
||||
|
||||
#include "common/error.h"
|
||||
|
||||
namespace Common {
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
std::string NativeErrorToString(int e) {
|
||||
#ifdef _WIN32
|
||||
@@ -52,5 +50,3 @@ std::string GetLastErrorMsg() {
|
||||
return NativeErrorToString(errno);
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -14,6 +14,7 @@
|
||||
#define BUILD_ID "@BUILD_ID@"
|
||||
#define TITLE_BAR_FORMAT_IDLE "@TITLE_BAR_FORMAT_IDLE@"
|
||||
#define TITLE_BAR_FORMAT_RUNNING "@TITLE_BAR_FORMAT_RUNNING@"
|
||||
#define SHADER_CACHE_VERSION "@SHADER_CACHE_VERSION@"
|
||||
|
||||
namespace Common {
|
||||
|
||||
@@ -27,6 +28,7 @@ const char g_build_version[] = BUILD_VERSION;
|
||||
const char g_build_id[] = BUILD_ID;
|
||||
const char g_title_bar_format_idle[] = TITLE_BAR_FORMAT_IDLE;
|
||||
const char g_title_bar_format_running[] = TITLE_BAR_FORMAT_RUNNING;
|
||||
const char g_shader_cache_version[] = SHADER_CACHE_VERSION;
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
@@ -41,37 +41,38 @@ void LogSettings() {
|
||||
LOG_INFO(Config, "yuzu Configuration:");
|
||||
log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
|
||||
log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
|
||||
log_setting("System_CurrentUser", values.current_user.GetValue());
|
||||
log_setting("System_CurrentUser", values.current_user);
|
||||
log_setting("System_LanguageIndex", values.language_index.GetValue());
|
||||
log_setting("System_RegionIndex", values.region_index.GetValue());
|
||||
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
|
||||
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
|
||||
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
|
||||
log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue());
|
||||
log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
|
||||
log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
|
||||
log_setting("Renderer_UseFrameLimit", values.use_frame_limit.GetValue());
|
||||
log_setting("Renderer_FrameLimit", values.frame_limit.GetValue());
|
||||
log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue());
|
||||
log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
|
||||
log_setting("Renderer_UseAsynchronousGpuEmulation",
|
||||
values.use_asynchronous_gpu_emulation.GetValue());
|
||||
log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
|
||||
log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue());
|
||||
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
|
||||
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
|
||||
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
|
||||
log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue());
|
||||
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
|
||||
log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue());
|
||||
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
|
||||
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
|
||||
log_setting("Audio_OutputEngine", values.sink_id);
|
||||
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
|
||||
log_setting("Audio_OutputDevice", values.audio_device_id.GetValue());
|
||||
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue());
|
||||
log_setting("Audio_OutputDevice", values.audio_device_id);
|
||||
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd);
|
||||
log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
|
||||
log_path("DataStorage_ConfigDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir));
|
||||
log_path("DataStorage_LoadDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::LoadDir));
|
||||
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
|
||||
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
|
||||
log_setting("Debugging_ProgramArgs", values.program_args.GetValue());
|
||||
log_setting("Services_BCATBackend", values.bcat_backend.GetValue());
|
||||
log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local.GetValue());
|
||||
log_setting("Debugging_ProgramArgs", values.program_args);
|
||||
log_setting("Services_BCATBackend", values.bcat_backend);
|
||||
log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local);
|
||||
}
|
||||
|
||||
bool IsConfiguringGlobal() {
|
||||
@@ -92,8 +93,8 @@ bool IsGPULevelHigh() {
|
||||
}
|
||||
|
||||
bool IsFastmemEnabled() {
|
||||
if (values.cpu_debug_mode) {
|
||||
return static_cast<bool>(values.cpuopt_fastmem);
|
||||
if (values.cpu_accuracy.GetValue() == CPUAccuracy::DebugMode) {
|
||||
return values.cpuopt_fastmem;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -102,7 +103,7 @@ float Volume() {
|
||||
if (values.audio_muted) {
|
||||
return 0.0f;
|
||||
}
|
||||
return values.volume.GetValue() / 100.0f;
|
||||
return values.volume.GetValue();
|
||||
}
|
||||
|
||||
void RestoreGlobalState(bool is_powered_on) {
|
||||
@@ -131,17 +132,18 @@ void RestoreGlobalState(bool is_powered_on) {
|
||||
values.vulkan_device.SetGlobal(true);
|
||||
values.aspect_ratio.SetGlobal(true);
|
||||
values.max_anisotropy.SetGlobal(true);
|
||||
values.use_speed_limit.SetGlobal(true);
|
||||
values.speed_limit.SetGlobal(true);
|
||||
values.use_frame_limit.SetGlobal(true);
|
||||
values.frame_limit.SetGlobal(true);
|
||||
values.use_disk_shader_cache.SetGlobal(true);
|
||||
values.gpu_accuracy.SetGlobal(true);
|
||||
values.use_asynchronous_gpu_emulation.SetGlobal(true);
|
||||
values.nvdec_emulation.SetGlobal(true);
|
||||
values.use_nvdec_emulation.SetGlobal(true);
|
||||
values.accelerate_astc.SetGlobal(true);
|
||||
values.use_vsync.SetGlobal(true);
|
||||
values.shader_backend.SetGlobal(true);
|
||||
values.use_assembly_shaders.SetGlobal(true);
|
||||
values.use_asynchronous_shaders.SetGlobal(true);
|
||||
values.use_fast_gpu_time.SetGlobal(true);
|
||||
values.use_caches_gc.SetGlobal(true);
|
||||
values.bg_red.SetGlobal(true);
|
||||
values.bg_green.SetGlobal(true);
|
||||
values.bg_blue.SetGlobal(true);
|
||||
|
||||
@@ -4,19 +4,16 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/settings_input.h"
|
||||
#include "input_common/udp/client.h"
|
||||
|
||||
namespace Settings {
|
||||
|
||||
@@ -25,12 +22,6 @@ enum class RendererBackend : u32 {
|
||||
Vulkan = 1,
|
||||
};
|
||||
|
||||
enum class ShaderBackend : u32 {
|
||||
GLSL = 0,
|
||||
GLASM = 1,
|
||||
SPIRV = 2,
|
||||
};
|
||||
|
||||
enum class GPUAccuracy : u32 {
|
||||
Normal = 0,
|
||||
High = 1,
|
||||
@@ -38,371 +29,73 @@ enum class GPUAccuracy : u32 {
|
||||
};
|
||||
|
||||
enum class CPUAccuracy : u32 {
|
||||
Auto = 0,
|
||||
Accurate = 1,
|
||||
Unsafe = 2,
|
||||
Accurate = 0,
|
||||
Unsafe = 1,
|
||||
DebugMode = 2,
|
||||
};
|
||||
|
||||
enum class FullscreenMode : u32 {
|
||||
Borderless = 0,
|
||||
Exclusive = 1,
|
||||
};
|
||||
|
||||
enum class NvdecEmulation : u32 {
|
||||
Off = 0,
|
||||
CPU = 1,
|
||||
GPU = 2,
|
||||
};
|
||||
|
||||
/** The BasicSetting class is a simple resource manager. It defines a label and default value
|
||||
* alongside the actual value of the setting for simpler and less-error prone use with frontend
|
||||
* configurations. Setting a default value and label is required, though subclasses may deviate from
|
||||
* this requirement.
|
||||
*/
|
||||
template <typename Type>
|
||||
class BasicSetting {
|
||||
protected:
|
||||
BasicSetting() = default;
|
||||
|
||||
/**
|
||||
* Only sets the setting to the given initializer, leaving the other members to their default
|
||||
* initializers.
|
||||
*
|
||||
* @param global_val Initial value of the setting
|
||||
*/
|
||||
explicit BasicSetting(const Type& global_val) : global{global_val} {}
|
||||
|
||||
class Setting final {
|
||||
public:
|
||||
/**
|
||||
* Sets a default value, label, and setting value.
|
||||
*
|
||||
* @param default_val Intial value of the setting, and default value of the setting
|
||||
* @param name Label for the setting
|
||||
*/
|
||||
explicit BasicSetting(const Type& default_val, const std::string& name)
|
||||
: default_value{default_val}, global{default_val}, label{name} {}
|
||||
virtual ~BasicSetting() = default;
|
||||
|
||||
/**
|
||||
* Returns a reference to the setting's value.
|
||||
*
|
||||
* @returns A reference to the setting
|
||||
*/
|
||||
[[nodiscard]] virtual const Type& GetValue() const {
|
||||
return global;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the setting to the given value.
|
||||
*
|
||||
* @param value The desired value
|
||||
*/
|
||||
virtual void SetValue(const Type& value) {
|
||||
Type temp{value};
|
||||
std::swap(global, temp);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the value that this setting was created with.
|
||||
*
|
||||
* @returns A reference to the default value
|
||||
*/
|
||||
[[nodiscard]] const Type& GetDefault() const {
|
||||
return default_value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the label this setting was created with.
|
||||
*
|
||||
* @returns A reference to the label
|
||||
*/
|
||||
[[nodiscard]] const std::string& GetLabel() const {
|
||||
return label;
|
||||
}
|
||||
|
||||
/**
|
||||
* Assigns a value to the setting.
|
||||
*
|
||||
* @param value The desired setting value
|
||||
*
|
||||
* @returns A reference to the setting
|
||||
*/
|
||||
virtual const Type& operator=(const Type& value) {
|
||||
Type temp{value};
|
||||
std::swap(global, temp);
|
||||
return global;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a reference to the setting.
|
||||
*
|
||||
* @returns A reference to the setting
|
||||
*/
|
||||
explicit virtual operator const Type&() const {
|
||||
return global;
|
||||
}
|
||||
|
||||
protected:
|
||||
const Type default_value{}; ///< The default value
|
||||
Type global{}; ///< The setting
|
||||
const std::string label{}; ///< The setting's label
|
||||
};
|
||||
|
||||
/**
|
||||
* BasicRangedSetting class is intended for use with quantifiable settings that need a more
|
||||
* restrictive range than implicitly defined by its type. Implements a minimum and maximum that is
|
||||
* simply used to sanitize SetValue and the assignment overload.
|
||||
*/
|
||||
template <typename Type>
|
||||
class BasicRangedSetting : virtual public BasicSetting<Type> {
|
||||
public:
|
||||
/**
|
||||
* Sets a default value, minimum value, maximum value, and label.
|
||||
*
|
||||
* @param default_val Intial value of the setting, and default value of the setting
|
||||
* @param min_val Sets the minimum allowed value of the setting
|
||||
* @param max_val Sets the maximum allowed value of the setting
|
||||
* @param name Label for the setting
|
||||
*/
|
||||
explicit BasicRangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
|
||||
const std::string& name)
|
||||
: BasicSetting<Type>{default_val, name}, minimum{min_val}, maximum{max_val} {}
|
||||
virtual ~BasicRangedSetting() = default;
|
||||
|
||||
/**
|
||||
* Like BasicSetting's SetValue, except value is clamped to the range of the setting.
|
||||
*
|
||||
* @param value The desired value
|
||||
*/
|
||||
void SetValue(const Type& value) override {
|
||||
this->global = std::clamp(value, minimum, maximum);
|
||||
}
|
||||
|
||||
/**
|
||||
* Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
|
||||
*
|
||||
* @param value The desired value
|
||||
* @returns A reference to the setting's value
|
||||
*/
|
||||
const Type& operator=(const Type& value) override {
|
||||
this->global = std::clamp(value, minimum, maximum);
|
||||
return this->global;
|
||||
}
|
||||
|
||||
const Type minimum; ///< Minimum allowed value of the setting
|
||||
const Type maximum; ///< Maximum allowed value of the setting
|
||||
};
|
||||
|
||||
/**
|
||||
* The Setting class is a slightly more complex version of the BasicSetting class. This adds a
|
||||
* custom setting to switch to when a guest application specifically requires it. The effect is that
|
||||
* other components of the emulator can access the setting's intended value without any need for the
|
||||
* component to ask whether the custom or global setting is needed at the moment.
|
||||
*
|
||||
* By default, the global setting is used.
|
||||
*
|
||||
* Like the BasicSetting, this requires setting a default value and label to use.
|
||||
*/
|
||||
template <typename Type>
|
||||
class Setting : virtual public BasicSetting<Type> {
|
||||
public:
|
||||
/**
|
||||
* Sets a default value, label, and setting value.
|
||||
*
|
||||
* @param default_val Intial value of the setting, and default value of the setting
|
||||
* @param name Label for the setting
|
||||
*/
|
||||
explicit Setting(const Type& default_val, const std::string& name)
|
||||
: BasicSetting<Type>(default_val, name) {}
|
||||
virtual ~Setting() = default;
|
||||
|
||||
/**
|
||||
* Tells this setting to represent either the global or custom setting when other member
|
||||
* functions are used.
|
||||
*
|
||||
* @param to_global Whether to use the global or custom setting.
|
||||
*/
|
||||
Setting() = default;
|
||||
explicit Setting(Type val) : global{val} {}
|
||||
~Setting() = default;
|
||||
void SetGlobal(bool to_global) {
|
||||
use_global = to_global;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether this setting is using the global setting or not.
|
||||
*
|
||||
* @returns The global state
|
||||
*/
|
||||
[[nodiscard]] bool UsingGlobal() const {
|
||||
bool UsingGlobal() const {
|
||||
return use_global;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns either the global or custom setting depending on the values of this setting's global
|
||||
* state or if the global value was specifically requested.
|
||||
*
|
||||
* @param need_global Request global value regardless of setting's state; defaults to false
|
||||
*
|
||||
* @returns The required value of the setting
|
||||
*/
|
||||
[[nodiscard]] virtual const Type& GetValue() const override {
|
||||
if (use_global) {
|
||||
return this->global;
|
||||
}
|
||||
return custom;
|
||||
}
|
||||
[[nodiscard]] virtual const Type& GetValue(bool need_global) const {
|
||||
Type GetValue(bool need_global = false) const {
|
||||
if (use_global || need_global) {
|
||||
return this->global;
|
||||
return global;
|
||||
}
|
||||
return custom;
|
||||
return local;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the current setting value depending on the global state.
|
||||
*
|
||||
* @param value The new value
|
||||
*/
|
||||
void SetValue(const Type& value) override {
|
||||
Type temp{value};
|
||||
void SetValue(const Type& value) {
|
||||
if (use_global) {
|
||||
std::swap(this->global, temp);
|
||||
global = value;
|
||||
} else {
|
||||
std::swap(custom, temp);
|
||||
local = value;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Assigns the current setting value depending on the global state.
|
||||
*
|
||||
* @param value The new value
|
||||
*
|
||||
* @returns A reference to the current setting value
|
||||
*/
|
||||
const Type& operator=(const Type& value) override {
|
||||
Type temp{value};
|
||||
if (use_global) {
|
||||
std::swap(this->global, temp);
|
||||
return this->global;
|
||||
}
|
||||
std::swap(custom, temp);
|
||||
return custom;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the current setting value depending on the global state.
|
||||
*
|
||||
* @returns A reference to the current setting value
|
||||
*/
|
||||
virtual explicit operator const Type&() const override {
|
||||
if (use_global) {
|
||||
return this->global;
|
||||
}
|
||||
return custom;
|
||||
}
|
||||
|
||||
protected:
|
||||
bool use_global{true}; ///< The setting's global state
|
||||
Type custom{}; ///< The custom value of the setting
|
||||
private:
|
||||
bool use_global = true;
|
||||
Type global{};
|
||||
Type local{};
|
||||
};
|
||||
|
||||
/**
|
||||
* RangedSetting is a Setting that implements a maximum and minimum value for its setting. Intended
|
||||
* for use with quantifiable settings.
|
||||
*/
|
||||
template <typename Type>
|
||||
class RangedSetting final : public BasicRangedSetting<Type>, public Setting<Type> {
|
||||
public:
|
||||
/**
|
||||
* Sets a default value, minimum value, maximum value, and label.
|
||||
*
|
||||
* @param default_val Intial value of the setting, and default value of the setting
|
||||
* @param min_val Sets the minimum allowed value of the setting
|
||||
* @param max_val Sets the maximum allowed value of the setting
|
||||
* @param name Label for the setting
|
||||
*/
|
||||
explicit RangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
|
||||
const std::string& name)
|
||||
: BasicSetting<Type>{default_val, name},
|
||||
BasicRangedSetting<Type>{default_val, min_val, max_val, name}, Setting<Type>{default_val,
|
||||
name} {}
|
||||
virtual ~RangedSetting() = default;
|
||||
|
||||
// The following are needed to avoid a MSVC bug
|
||||
// (source: https://stackoverflow.com/questions/469508)
|
||||
[[nodiscard]] const Type& GetValue() const override {
|
||||
return Setting<Type>::GetValue();
|
||||
}
|
||||
[[nodiscard]] const Type& GetValue(bool need_global) const override {
|
||||
return Setting<Type>::GetValue(need_global);
|
||||
}
|
||||
explicit operator const Type&() const override {
|
||||
if (this->use_global) {
|
||||
return this->global;
|
||||
}
|
||||
return this->custom;
|
||||
}
|
||||
|
||||
/**
|
||||
* Like BasicSetting's SetValue, except value is clamped to the range of the setting. Sets the
|
||||
* appropriate value depending on the global state.
|
||||
*
|
||||
* @param value The desired value
|
||||
*/
|
||||
void SetValue(const Type& value) override {
|
||||
const Type temp = std::clamp(value, this->minimum, this->maximum);
|
||||
if (this->use_global) {
|
||||
this->global = temp;
|
||||
}
|
||||
this->custom = temp;
|
||||
}
|
||||
|
||||
/**
|
||||
* Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
|
||||
* Uses the appropriate value depending on the global state.
|
||||
*
|
||||
* @param value The desired value
|
||||
* @returns A reference to the setting's value
|
||||
*/
|
||||
const Type& operator=(const Type& value) override {
|
||||
const Type temp = std::clamp(value, this->minimum, this->maximum);
|
||||
if (this->use_global) {
|
||||
this->global = temp;
|
||||
return this->global;
|
||||
}
|
||||
this->custom = temp;
|
||||
return this->custom;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* The InputSetting class allows for getting a reference to either the global or custom members.
|
||||
* The InputSetting class allows for getting a reference to either the global or local members.
|
||||
* This is required as we cannot easily modify the values of user-defined types within containers
|
||||
* using the SetValue() member function found in the Setting class. The primary purpose of this
|
||||
* class is to store an array of 10 PlayerInput structs for both the global and custom setting and
|
||||
* allows for easily accessing and modifying both settings.
|
||||
* class is to store an array of 10 PlayerInput structs for both the global and local (per-game)
|
||||
* setting and allows for easily accessing and modifying both settings.
|
||||
*/
|
||||
template <typename Type>
|
||||
class InputSetting final {
|
||||
public:
|
||||
InputSetting() = default;
|
||||
explicit InputSetting(Type val) : BasicSetting<Type>(val) {}
|
||||
explicit InputSetting(Type val) : global{val} {}
|
||||
~InputSetting() = default;
|
||||
void SetGlobal(bool to_global) {
|
||||
use_global = to_global;
|
||||
}
|
||||
[[nodiscard]] bool UsingGlobal() const {
|
||||
bool UsingGlobal() const {
|
||||
return use_global;
|
||||
}
|
||||
[[nodiscard]] Type& GetValue(bool need_global = false) {
|
||||
Type& GetValue(bool need_global = false) {
|
||||
if (use_global || need_global) {
|
||||
return global;
|
||||
}
|
||||
return custom;
|
||||
return local;
|
||||
}
|
||||
|
||||
private:
|
||||
bool use_global{true}; ///< The setting's global state
|
||||
Type global{}; ///< The setting
|
||||
Type custom{}; ///< The custom setting value
|
||||
bool use_global = true;
|
||||
Type global{};
|
||||
Type local{};
|
||||
};
|
||||
|
||||
struct TouchFromButtonMap {
|
||||
@@ -412,167 +105,144 @@ struct TouchFromButtonMap {
|
||||
|
||||
struct Values {
|
||||
// Audio
|
||||
BasicSetting<std::string> audio_device_id{"auto", "output_device"};
|
||||
BasicSetting<std::string> sink_id{"auto", "output_engine"};
|
||||
BasicSetting<bool> audio_muted{false, "audio_muted"};
|
||||
Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
|
||||
RangedSetting<u8> volume{100, 0, 100, "volume"};
|
||||
std::string audio_device_id;
|
||||
std::string sink_id;
|
||||
bool audio_muted;
|
||||
Setting<bool> enable_audio_stretching;
|
||||
Setting<float> volume;
|
||||
|
||||
// Core
|
||||
Setting<bool> use_multi_core{true, "use_multi_core"};
|
||||
Setting<bool> use_multi_core;
|
||||
|
||||
// Cpu
|
||||
RangedSetting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
|
||||
CPUAccuracy::Unsafe, "cpu_accuracy"};
|
||||
// TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021
|
||||
BasicSetting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
|
||||
BasicSetting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
|
||||
Setting<CPUAccuracy> cpu_accuracy;
|
||||
|
||||
BasicSetting<bool> cpuopt_page_tables{true, "cpuopt_page_tables"};
|
||||
BasicSetting<bool> cpuopt_block_linking{true, "cpuopt_block_linking"};
|
||||
BasicSetting<bool> cpuopt_return_stack_buffer{true, "cpuopt_return_stack_buffer"};
|
||||
BasicSetting<bool> cpuopt_fast_dispatcher{true, "cpuopt_fast_dispatcher"};
|
||||
BasicSetting<bool> cpuopt_context_elimination{true, "cpuopt_context_elimination"};
|
||||
BasicSetting<bool> cpuopt_const_prop{true, "cpuopt_const_prop"};
|
||||
BasicSetting<bool> cpuopt_misc_ir{true, "cpuopt_misc_ir"};
|
||||
BasicSetting<bool> cpuopt_reduce_misalign_checks{true, "cpuopt_reduce_misalign_checks"};
|
||||
BasicSetting<bool> cpuopt_fastmem{true, "cpuopt_fastmem"};
|
||||
bool cpuopt_page_tables;
|
||||
bool cpuopt_block_linking;
|
||||
bool cpuopt_return_stack_buffer;
|
||||
bool cpuopt_fast_dispatcher;
|
||||
bool cpuopt_context_elimination;
|
||||
bool cpuopt_const_prop;
|
||||
bool cpuopt_misc_ir;
|
||||
bool cpuopt_reduce_misalign_checks;
|
||||
bool cpuopt_fastmem;
|
||||
|
||||
Setting<bool> cpuopt_unsafe_unfuse_fma{true, "cpuopt_unsafe_unfuse_fma"};
|
||||
Setting<bool> cpuopt_unsafe_reduce_fp_error{true, "cpuopt_unsafe_reduce_fp_error"};
|
||||
Setting<bool> cpuopt_unsafe_ignore_standard_fpcr{true, "cpuopt_unsafe_ignore_standard_fpcr"};
|
||||
Setting<bool> cpuopt_unsafe_inaccurate_nan{true, "cpuopt_unsafe_inaccurate_nan"};
|
||||
Setting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"};
|
||||
Setting<bool> cpuopt_unsafe_unfuse_fma;
|
||||
Setting<bool> cpuopt_unsafe_reduce_fp_error;
|
||||
Setting<bool> cpuopt_unsafe_ignore_standard_fpcr;
|
||||
Setting<bool> cpuopt_unsafe_inaccurate_nan;
|
||||
Setting<bool> cpuopt_unsafe_fastmem_check;
|
||||
|
||||
// Renderer
|
||||
RangedSetting<RendererBackend> renderer_backend{
|
||||
RendererBackend::OpenGL, RendererBackend::OpenGL, RendererBackend::Vulkan, "backend"};
|
||||
BasicSetting<bool> renderer_debug{false, "debug"};
|
||||
BasicSetting<bool> renderer_shader_feedback{false, "shader_feedback"};
|
||||
BasicSetting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
|
||||
BasicSetting<bool> disable_shader_loop_safety_checks{false,
|
||||
"disable_shader_loop_safety_checks"};
|
||||
Setting<int> vulkan_device{0, "vulkan_device"};
|
||||
Setting<RendererBackend> renderer_backend;
|
||||
bool renderer_debug;
|
||||
Setting<int> vulkan_device;
|
||||
|
||||
Setting<u16> resolution_factor{1, "resolution_factor"};
|
||||
// *nix platforms may have issues with the borderless windowed fullscreen mode.
|
||||
// Default to exclusive fullscreen on these platforms for now.
|
||||
RangedSetting<FullscreenMode> fullscreen_mode{
|
||||
#ifdef _WIN32
|
||||
FullscreenMode::Borderless,
|
||||
#else
|
||||
FullscreenMode::Exclusive,
|
||||
#endif
|
||||
FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"};
|
||||
RangedSetting<int> aspect_ratio{0, 0, 3, "aspect_ratio"};
|
||||
RangedSetting<int> max_anisotropy{0, 0, 4, "max_anisotropy"};
|
||||
Setting<bool> use_speed_limit{true, "use_speed_limit"};
|
||||
RangedSetting<u16> speed_limit{100, 0, 9999, "speed_limit"};
|
||||
Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
|
||||
RangedSetting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
|
||||
GPUAccuracy::Extreme, "gpu_accuracy"};
|
||||
Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
|
||||
Setting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
|
||||
Setting<bool> accelerate_astc{true, "accelerate_astc"};
|
||||
Setting<bool> use_vsync{true, "use_vsync"};
|
||||
BasicRangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
|
||||
BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"};
|
||||
RangedSetting<ShaderBackend> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
|
||||
ShaderBackend::SPIRV, "shader_backend"};
|
||||
Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
|
||||
Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
|
||||
Setting<u16> resolution_factor{1};
|
||||
Setting<int> fullscreen_mode;
|
||||
Setting<int> aspect_ratio;
|
||||
Setting<int> max_anisotropy;
|
||||
Setting<bool> use_frame_limit;
|
||||
Setting<u16> frame_limit;
|
||||
Setting<bool> use_disk_shader_cache;
|
||||
Setting<GPUAccuracy> gpu_accuracy;
|
||||
Setting<bool> use_asynchronous_gpu_emulation;
|
||||
Setting<bool> use_nvdec_emulation;
|
||||
Setting<bool> accelerate_astc;
|
||||
Setting<bool> use_vsync;
|
||||
Setting<bool> disable_fps_limit;
|
||||
Setting<bool> use_assembly_shaders;
|
||||
Setting<bool> use_asynchronous_shaders;
|
||||
Setting<bool> use_fast_gpu_time;
|
||||
Setting<bool> use_caches_gc;
|
||||
|
||||
Setting<u8> bg_red{0, "bg_red"};
|
||||
Setting<u8> bg_green{0, "bg_green"};
|
||||
Setting<u8> bg_blue{0, "bg_blue"};
|
||||
Setting<float> bg_red;
|
||||
Setting<float> bg_green;
|
||||
Setting<float> bg_blue;
|
||||
|
||||
// System
|
||||
Setting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
|
||||
Setting<std::optional<u32>> rng_seed;
|
||||
// Measured in seconds since epoch
|
||||
std::optional<std::chrono::seconds> custom_rtc;
|
||||
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
|
||||
std::chrono::seconds custom_rtc_differential;
|
||||
|
||||
BasicSetting<s32> current_user{0, "current_user"};
|
||||
RangedSetting<s32> language_index{1, 0, 17, "language_index"};
|
||||
RangedSetting<s32> region_index{1, 0, 6, "region_index"};
|
||||
RangedSetting<s32> time_zone_index{0, 0, 45, "time_zone_index"};
|
||||
RangedSetting<s32> sound_index{1, 0, 2, "sound_index"};
|
||||
s32 current_user;
|
||||
Setting<s32> language_index;
|
||||
Setting<s32> region_index;
|
||||
Setting<s32> time_zone_index;
|
||||
Setting<s32> sound_index;
|
||||
|
||||
// Controls
|
||||
InputSetting<std::array<PlayerInput, 10>> players;
|
||||
|
||||
Setting<bool> use_docked_mode{true, "use_docked_mode"};
|
||||
Setting<bool> use_docked_mode;
|
||||
|
||||
Setting<bool> vibration_enabled{true, "vibration_enabled"};
|
||||
Setting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
|
||||
Setting<bool> vibration_enabled;
|
||||
Setting<bool> enable_accurate_vibrations;
|
||||
|
||||
Setting<bool> motion_enabled{true, "motion_enabled"};
|
||||
BasicSetting<std::string> motion_device{"engine:motion_emu,update_period:100,sensitivity:0.01",
|
||||
"motion_device"};
|
||||
BasicSetting<std::string> udp_input_servers{InputCommon::CemuhookUDP::DEFAULT_SRV,
|
||||
"udp_input_servers"};
|
||||
Setting<bool> motion_enabled;
|
||||
std::string motion_device;
|
||||
std::string udp_input_servers;
|
||||
|
||||
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
|
||||
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
|
||||
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
|
||||
bool mouse_panning;
|
||||
float mouse_panning_sensitivity;
|
||||
bool mouse_enabled;
|
||||
std::string mouse_device;
|
||||
MouseButtonsRaw mouse_buttons;
|
||||
|
||||
BasicSetting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
|
||||
BasicSetting<bool> keyboard_enabled{false, "keyboard_enabled"};
|
||||
bool emulate_analog_keyboard;
|
||||
bool keyboard_enabled;
|
||||
KeyboardKeysRaw keyboard_keys;
|
||||
KeyboardModsRaw keyboard_mods;
|
||||
|
||||
BasicSetting<bool> debug_pad_enabled{false, "debug_pad_enabled"};
|
||||
bool debug_pad_enabled;
|
||||
ButtonsRaw debug_pad_buttons;
|
||||
AnalogsRaw debug_pad_analogs;
|
||||
|
||||
TouchscreenInput touchscreen;
|
||||
|
||||
BasicSetting<bool> use_touch_from_button{false, "use_touch_from_button"};
|
||||
BasicSetting<std::string> touch_device{"min_x:100,min_y:50,max_x:1800,max_y:850",
|
||||
"touch_device"};
|
||||
BasicSetting<int> touch_from_button_map_index{0, "touch_from_button_map"};
|
||||
bool use_touch_from_button;
|
||||
std::string touch_device;
|
||||
int touch_from_button_map_index;
|
||||
std::vector<TouchFromButtonMap> touch_from_button_maps;
|
||||
|
||||
std::atomic_bool is_device_reload_pending{true};
|
||||
|
||||
// Data Storage
|
||||
BasicSetting<bool> use_virtual_sd{true, "use_virtual_sd"};
|
||||
BasicSetting<bool> gamecard_inserted{false, "gamecard_inserted"};
|
||||
BasicSetting<bool> gamecard_current_game{false, "gamecard_current_game"};
|
||||
BasicSetting<std::string> gamecard_path{std::string(), "gamecard_path"};
|
||||
bool use_virtual_sd;
|
||||
bool gamecard_inserted;
|
||||
bool gamecard_current_game;
|
||||
std::string gamecard_path;
|
||||
|
||||
// Debugging
|
||||
bool record_frame_times;
|
||||
BasicSetting<bool> use_gdbstub{false, "use_gdbstub"};
|
||||
BasicSetting<u16> gdbstub_port{0, "gdbstub_port"};
|
||||
BasicSetting<std::string> program_args{std::string(), "program_args"};
|
||||
BasicSetting<bool> dump_exefs{false, "dump_exefs"};
|
||||
BasicSetting<bool> dump_nso{false, "dump_nso"};
|
||||
BasicSetting<bool> enable_fs_access_log{false, "enable_fs_access_log"};
|
||||
BasicSetting<bool> reporting_services{false, "reporting_services"};
|
||||
BasicSetting<bool> quest_flag{false, "quest_flag"};
|
||||
BasicSetting<bool> disable_macro_jit{false, "disable_macro_jit"};
|
||||
BasicSetting<bool> extended_logging{false, "extended_logging"};
|
||||
BasicSetting<bool> use_debug_asserts{false, "use_debug_asserts"};
|
||||
BasicSetting<bool> use_auto_stub{false, "use_auto_stub"};
|
||||
bool use_gdbstub;
|
||||
u16 gdbstub_port;
|
||||
std::string program_args;
|
||||
bool dump_exefs;
|
||||
bool dump_nso;
|
||||
bool enable_fs_access_log;
|
||||
bool reporting_services;
|
||||
bool quest_flag;
|
||||
bool disable_macro_jit;
|
||||
bool extended_logging;
|
||||
bool use_debug_asserts;
|
||||
bool use_auto_stub;
|
||||
|
||||
// Miscellaneous
|
||||
BasicSetting<std::string> log_filter{"*:Info", "log_filter"};
|
||||
BasicSetting<bool> use_dev_keys{false, "use_dev_keys"};
|
||||
std::string log_filter;
|
||||
bool use_dev_keys;
|
||||
|
||||
// Network
|
||||
BasicSetting<std::string> bcat_backend{"none", "bcat_backend"};
|
||||
BasicSetting<bool> bcat_boxcat_local{false, "bcat_boxcat_local"};
|
||||
BasicSetting<std::string> network_interface{std::string(), "network_interface"};
|
||||
// Services
|
||||
std::string bcat_backend;
|
||||
bool bcat_boxcat_local;
|
||||
|
||||
// WebService
|
||||
BasicSetting<bool> enable_telemetry{true, "enable_telemetry"};
|
||||
BasicSetting<std::string> web_api_url{"https://api.yuzu-emu.org", "web_api_url"};
|
||||
BasicSetting<std::string> yuzu_username{std::string(), "yuzu_username"};
|
||||
BasicSetting<std::string> yuzu_token{std::string(), "yuzu_token"};
|
||||
bool enable_telemetry;
|
||||
std::string web_api_url;
|
||||
std::string yuzu_username;
|
||||
std::string yuzu_token;
|
||||
|
||||
// Add-Ons
|
||||
std::map<u64, std::vector<std::string>> disabled_addons;
|
||||
|
||||
@@ -2,9 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "common/error.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/thread.h"
|
||||
#ifdef __APPLE__
|
||||
@@ -23,6 +21,8 @@
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#include <string>
|
||||
|
||||
#ifdef __FreeBSD__
|
||||
#define cpu_set_t cpuset_t
|
||||
#endif
|
||||
|
||||
58
src/common/thread_worker.cpp
Normal file
58
src/common/thread_worker.cpp
Normal file
@@ -0,0 +1,58 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/thread.h"
|
||||
#include "common/thread_worker.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) {
|
||||
for (std::size_t i = 0; i < num_workers; ++i)
|
||||
threads.emplace_back([this, thread_name{std::string{name}}] {
|
||||
Common::SetCurrentThreadName(thread_name.c_str());
|
||||
|
||||
// Wait for first request
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
condition.wait(lock, [this] { return stop || !requests.empty(); });
|
||||
}
|
||||
|
||||
while (true) {
|
||||
std::function<void()> task;
|
||||
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
condition.wait(lock, [this] { return stop || !requests.empty(); });
|
||||
if (stop || requests.empty()) {
|
||||
return;
|
||||
}
|
||||
task = std::move(requests.front());
|
||||
requests.pop();
|
||||
}
|
||||
|
||||
task();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
ThreadWorker::~ThreadWorker() {
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
stop = true;
|
||||
}
|
||||
condition.notify_all();
|
||||
for (std::thread& thread : threads) {
|
||||
thread.join();
|
||||
}
|
||||
}
|
||||
|
||||
void ThreadWorker::QueueWork(std::function<void()>&& work) {
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
requests.emplace(work);
|
||||
}
|
||||
condition.notify_one();
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -5,113 +5,26 @@
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <stop_token>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
|
||||
#include "common/thread.h"
|
||||
#include "common/unique_function.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <class StateType = void>
|
||||
class StatefulThreadWorker {
|
||||
static constexpr bool with_state = !std::is_same_v<StateType, void>;
|
||||
|
||||
struct DummyCallable {
|
||||
int operator()() const noexcept {
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
using Task =
|
||||
std::conditional_t<with_state, UniqueFunction<void, StateType*>, UniqueFunction<void>>;
|
||||
using StateMaker = std::conditional_t<with_state, std::function<StateType()>, DummyCallable>;
|
||||
|
||||
class ThreadWorker final {
|
||||
public:
|
||||
explicit StatefulThreadWorker(size_t num_workers, std::string name, StateMaker func = {})
|
||||
: workers_queued{num_workers}, thread_name{std::move(name)} {
|
||||
const auto lambda = [this, func](std::stop_token stop_token) {
|
||||
Common::SetCurrentThreadName(thread_name.c_str());
|
||||
{
|
||||
[[maybe_unused]] std::conditional_t<with_state, StateType, int> state{func()};
|
||||
while (!stop_token.stop_requested()) {
|
||||
Task task;
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
if (requests.empty()) {
|
||||
wait_condition.notify_all();
|
||||
}
|
||||
condition.wait(lock, stop_token, [this] { return !requests.empty(); });
|
||||
if (stop_token.stop_requested()) {
|
||||
break;
|
||||
}
|
||||
task = std::move(requests.front());
|
||||
requests.pop();
|
||||
}
|
||||
if constexpr (with_state) {
|
||||
task(&state);
|
||||
} else {
|
||||
task();
|
||||
}
|
||||
++work_done;
|
||||
}
|
||||
}
|
||||
++workers_stopped;
|
||||
wait_condition.notify_all();
|
||||
};
|
||||
threads.reserve(num_workers);
|
||||
for (size_t i = 0; i < num_workers; ++i) {
|
||||
threads.emplace_back(lambda);
|
||||
}
|
||||
}
|
||||
|
||||
StatefulThreadWorker& operator=(const StatefulThreadWorker&) = delete;
|
||||
StatefulThreadWorker(const StatefulThreadWorker&) = delete;
|
||||
|
||||
StatefulThreadWorker& operator=(StatefulThreadWorker&&) = delete;
|
||||
StatefulThreadWorker(StatefulThreadWorker&&) = delete;
|
||||
|
||||
void QueueWork(Task work) {
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
requests.emplace(std::move(work));
|
||||
++work_scheduled;
|
||||
}
|
||||
condition.notify_one();
|
||||
}
|
||||
|
||||
void WaitForRequests(std::stop_token stop_token = {}) {
|
||||
std::stop_callback callback(stop_token, [this] {
|
||||
for (auto& thread : threads) {
|
||||
thread.request_stop();
|
||||
}
|
||||
});
|
||||
std::unique_lock lock{queue_mutex};
|
||||
wait_condition.wait(lock, [this] {
|
||||
return workers_stopped >= workers_queued || work_done >= work_scheduled;
|
||||
});
|
||||
}
|
||||
explicit ThreadWorker(std::size_t num_workers, const std::string& name);
|
||||
~ThreadWorker();
|
||||
void QueueWork(std::function<void()>&& work);
|
||||
|
||||
private:
|
||||
std::queue<Task> requests;
|
||||
std::vector<std::thread> threads;
|
||||
std::queue<std::function<void()>> requests;
|
||||
std::mutex queue_mutex;
|
||||
std::condition_variable_any condition;
|
||||
std::condition_variable wait_condition;
|
||||
std::atomic<size_t> work_scheduled{};
|
||||
std::atomic<size_t> work_done{};
|
||||
std::atomic<size_t> workers_stopped{};
|
||||
std::atomic<size_t> workers_queued{};
|
||||
std::string thread_name;
|
||||
std::vector<std::jthread> threads;
|
||||
std::condition_variable condition;
|
||||
std::atomic_bool stop{};
|
||||
};
|
||||
|
||||
using ThreadWorker = StatefulThreadWorker<>;
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -46,13 +46,15 @@ public:
|
||||
ElementPtr* new_ptr = new ElementPtr();
|
||||
write_ptr->next.store(new_ptr, std::memory_order_release);
|
||||
write_ptr = new_ptr;
|
||||
++size;
|
||||
|
||||
// cv_mutex must be held or else there will be a missed wakeup if the other thread is in the
|
||||
// line before cv.wait
|
||||
const size_t previous_size{size++};
|
||||
|
||||
// Acquire the mutex and then immediately release it as a fence.
|
||||
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
|
||||
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
|
||||
std::lock_guard lock{cv_mutex};
|
||||
if (previous_size == 0) {
|
||||
std::lock_guard lock{cv_mutex};
|
||||
}
|
||||
cv.notify_one();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,62 +0,0 @@
|
||||
// Copyright 2021 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// General purpose function wrapper similar to std::function.
|
||||
/// Unlike std::function, the captured values don't have to be copyable.
|
||||
/// This class can be moved but not copied.
|
||||
template <typename ResultType, typename... Args>
|
||||
class UniqueFunction {
|
||||
class CallableBase {
|
||||
public:
|
||||
virtual ~CallableBase() = default;
|
||||
virtual ResultType operator()(Args&&...) = 0;
|
||||
};
|
||||
|
||||
template <typename Functor>
|
||||
class Callable final : public CallableBase {
|
||||
public:
|
||||
Callable(Functor&& functor_) : functor{std::move(functor_)} {}
|
||||
~Callable() override = default;
|
||||
|
||||
ResultType operator()(Args&&... args) override {
|
||||
return functor(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
private:
|
||||
Functor functor;
|
||||
};
|
||||
|
||||
public:
|
||||
UniqueFunction() = default;
|
||||
|
||||
template <typename Functor>
|
||||
UniqueFunction(Functor&& functor)
|
||||
: callable{std::make_unique<Callable<Functor>>(std::move(functor))} {}
|
||||
|
||||
UniqueFunction& operator=(UniqueFunction&& rhs) noexcept = default;
|
||||
UniqueFunction(UniqueFunction&& rhs) noexcept = default;
|
||||
|
||||
UniqueFunction& operator=(const UniqueFunction&) = delete;
|
||||
UniqueFunction(const UniqueFunction&) = delete;
|
||||
|
||||
ResultType operator()(Args&&... args) const {
|
||||
return (*callable)(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
explicit operator bool() const noexcept {
|
||||
return static_cast<bool>(callable);
|
||||
}
|
||||
|
||||
private:
|
||||
std::unique_ptr<CallableBase> callable;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -6,64 +6,10 @@
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/uuid.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
namespace {
|
||||
|
||||
bool IsHexDigit(char c) {
|
||||
return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
|
||||
}
|
||||
|
||||
u8 HexCharToByte(char c) {
|
||||
if (c >= '0' && c <= '9') {
|
||||
return static_cast<u8>(c - '0');
|
||||
}
|
||||
if (c >= 'a' && c <= 'f') {
|
||||
return static_cast<u8>(c - 'a' + 10);
|
||||
}
|
||||
if (c >= 'A' && c <= 'F') {
|
||||
return static_cast<u8>(c - 'A' + 10);
|
||||
}
|
||||
ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
|
||||
return u8{0};
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
u128 HexStringToU128(std::string_view hex_string) {
|
||||
const size_t length = hex_string.length();
|
||||
|
||||
// Detect "0x" prefix.
|
||||
const bool has_0x_prefix = length > 2 && hex_string[0] == '0' && hex_string[1] == 'x';
|
||||
const size_t offset = has_0x_prefix ? 2 : 0;
|
||||
|
||||
// Check length.
|
||||
if (length > 32 + offset) {
|
||||
ASSERT_MSG(false, "hex_string has more than 32 hexadecimal characters!");
|
||||
return INVALID_UUID;
|
||||
}
|
||||
|
||||
u64 lo = 0;
|
||||
u64 hi = 0;
|
||||
for (size_t i = 0; i < length - offset; ++i) {
|
||||
const char c = hex_string[length - 1 - i];
|
||||
if (!IsHexDigit(c)) {
|
||||
ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
|
||||
return INVALID_UUID;
|
||||
}
|
||||
if (i < 16) {
|
||||
lo |= u64{HexCharToByte(c)} << (i * 4);
|
||||
}
|
||||
if (i >= 16) {
|
||||
hi |= u64{HexCharToByte(c)} << ((i - 16) * 4);
|
||||
}
|
||||
}
|
||||
return u128{lo, hi};
|
||||
}
|
||||
|
||||
UUID UUID::Generate() {
|
||||
std::random_device device;
|
||||
std::mt19937 gen(device());
|
||||
@@ -72,7 +18,7 @@ UUID UUID::Generate() {
|
||||
}
|
||||
|
||||
std::string UUID::Format() const {
|
||||
return fmt::format("{:016x}{:016x}", uuid[1], uuid[0]);
|
||||
return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
|
||||
}
|
||||
|
||||
std::string UUID::FormatSwitch() const {
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -13,37 +12,20 @@ namespace Common {
|
||||
|
||||
constexpr u128 INVALID_UUID{{0, 0}};
|
||||
|
||||
/**
|
||||
* Converts a hex string to a 128-bit unsigned integer.
|
||||
*
|
||||
* The hex string can be formatted in lowercase or uppercase, with or without the "0x" prefix.
|
||||
*
|
||||
* This function will assert and return INVALID_UUID under the following conditions:
|
||||
* - If the hex string is more than 32 characters long
|
||||
* - If the hex string contains non-hexadecimal characters
|
||||
*
|
||||
* @param hex_string Hexadecimal string
|
||||
*
|
||||
* @returns A 128-bit unsigned integer if successfully converted, INVALID_UUID otherwise.
|
||||
*/
|
||||
[[nodiscard]] u128 HexStringToU128(std::string_view hex_string);
|
||||
|
||||
struct UUID {
|
||||
// UUIDs which are 0 are considered invalid!
|
||||
u128 uuid;
|
||||
UUID() = default;
|
||||
constexpr explicit UUID(const u128& id) : uuid{id} {}
|
||||
constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
|
||||
explicit UUID(std::string_view hex_string) {
|
||||
uuid = HexStringToU128(hex_string);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr explicit operator bool() const {
|
||||
return uuid != INVALID_UUID;
|
||||
return uuid[0] != INVALID_UUID[0] && uuid[1] != INVALID_UUID[1];
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool operator==(const UUID& rhs) const {
|
||||
return uuid == rhs.uuid;
|
||||
// TODO(DarkLordZach): Replace with uuid == rhs.uuid with C++20
|
||||
return uuid[0] == rhs.uuid[0] && uuid[1] == rhs.uuid[1];
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool operator!=(const UUID& rhs) const {
|
||||
@@ -69,14 +51,3 @@ struct UUID {
|
||||
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
|
||||
|
||||
} // namespace Common
|
||||
|
||||
namespace std {
|
||||
|
||||
template <>
|
||||
struct hash<Common::UUID> {
|
||||
size_t operator()(const Common::UUID& uuid) const noexcept {
|
||||
return uuid.uuid[1] ^ uuid.uuid[0];
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace std
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
#include <bitset>
|
||||
#include <initializer_list>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include <xbyak.h>
|
||||
#include "common/assert.h"
|
||||
|
||||
namespace Common::X64 {
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include <xbyak.h>
|
||||
#include "common/x64/xbyak_abi.h"
|
||||
|
||||
namespace Common::X64 {
|
||||
|
||||
@@ -263,8 +263,6 @@ add_library(core STATIC
|
||||
hle/service/acc/acc_u0.h
|
||||
hle/service/acc/acc_u1.cpp
|
||||
hle/service/acc/acc_u1.h
|
||||
hle/service/acc/async_context.cpp
|
||||
hle/service/acc/async_context.h
|
||||
hle/service/acc/errors.h
|
||||
hle/service/acc/profile_manager.cpp
|
||||
hle/service/acc/profile_manager.h
|
||||
@@ -274,22 +272,22 @@ add_library(core STATIC
|
||||
hle/service/am/applet_ae.h
|
||||
hle/service/am/applet_oe.cpp
|
||||
hle/service/am/applet_oe.h
|
||||
hle/service/am/applets/applet_controller.cpp
|
||||
hle/service/am/applets/applet_controller.h
|
||||
hle/service/am/applets/applet_error.cpp
|
||||
hle/service/am/applets/applet_error.h
|
||||
hle/service/am/applets/applet_general_backend.cpp
|
||||
hle/service/am/applets/applet_general_backend.h
|
||||
hle/service/am/applets/applet_profile_select.cpp
|
||||
hle/service/am/applets/applet_profile_select.h
|
||||
hle/service/am/applets/applet_software_keyboard.cpp
|
||||
hle/service/am/applets/applet_software_keyboard.h
|
||||
hle/service/am/applets/applet_software_keyboard_types.h
|
||||
hle/service/am/applets/applet_web_browser.cpp
|
||||
hle/service/am/applets/applet_web_browser.h
|
||||
hle/service/am/applets/applet_web_browser_types.h
|
||||
hle/service/am/applets/applets.cpp
|
||||
hle/service/am/applets/applets.h
|
||||
hle/service/am/applets/controller.cpp
|
||||
hle/service/am/applets/controller.h
|
||||
hle/service/am/applets/error.cpp
|
||||
hle/service/am/applets/error.h
|
||||
hle/service/am/applets/general_backend.cpp
|
||||
hle/service/am/applets/general_backend.h
|
||||
hle/service/am/applets/profile_select.cpp
|
||||
hle/service/am/applets/profile_select.h
|
||||
hle/service/am/applets/software_keyboard.cpp
|
||||
hle/service/am/applets/software_keyboard.h
|
||||
hle/service/am/applets/software_keyboard_types.h
|
||||
hle/service/am/applets/web_browser.cpp
|
||||
hle/service/am/applets/web_browser.h
|
||||
hle/service/am/applets/web_types.h
|
||||
hle/service/am/idle.cpp
|
||||
hle/service/am/idle.h
|
||||
hle/service/am/omm.cpp
|
||||
@@ -302,10 +300,10 @@ add_library(core STATIC
|
||||
hle/service/aoc/aoc_u.h
|
||||
hle/service/apm/apm.cpp
|
||||
hle/service/apm/apm.h
|
||||
hle/service/apm/apm_controller.cpp
|
||||
hle/service/apm/apm_controller.h
|
||||
hle/service/apm/apm_interface.cpp
|
||||
hle/service/apm/apm_interface.h
|
||||
hle/service/apm/controller.cpp
|
||||
hle/service/apm/controller.h
|
||||
hle/service/apm/interface.cpp
|
||||
hle/service/apm/interface.h
|
||||
hle/service/audio/audctl.cpp
|
||||
hle/service/audio/audctl.h
|
||||
hle/service/audio/auddbg.cpp
|
||||
@@ -337,8 +335,8 @@ add_library(core STATIC
|
||||
hle/service/bcat/backend/backend.h
|
||||
hle/service/bcat/bcat.cpp
|
||||
hle/service/bcat/bcat.h
|
||||
hle/service/bcat/bcat_module.cpp
|
||||
hle/service/bcat/bcat_module.h
|
||||
hle/service/bcat/module.cpp
|
||||
hle/service/bcat/module.h
|
||||
hle/service/bpc/bpc.cpp
|
||||
hle/service/bpc/bpc.h
|
||||
hle/service/btdrv/btdrv.cpp
|
||||
@@ -384,8 +382,8 @@ add_library(core STATIC
|
||||
hle/service/friend/errors.h
|
||||
hle/service/friend/friend.cpp
|
||||
hle/service/friend/friend.h
|
||||
hle/service/friend/friend_interface.cpp
|
||||
hle/service/friend/friend_interface.h
|
||||
hle/service/friend/interface.cpp
|
||||
hle/service/friend/interface.h
|
||||
hle/service/glue/arp.cpp
|
||||
hle/service/glue/arp.h
|
||||
hle/service/glue/bgtc.cpp
|
||||
@@ -395,8 +393,8 @@ add_library(core STATIC
|
||||
hle/service/glue/errors.h
|
||||
hle/service/glue/glue.cpp
|
||||
hle/service/glue/glue.h
|
||||
hle/service/glue/glue_manager.cpp
|
||||
hle/service/glue/glue_manager.h
|
||||
hle/service/glue/manager.cpp
|
||||
hle/service/glue/manager.h
|
||||
hle/service/grc/grc.cpp
|
||||
hle/service/grc/grc.h
|
||||
hle/service/hid/hid.cpp
|
||||
@@ -437,10 +435,10 @@ add_library(core STATIC
|
||||
hle/service/lm/lm.h
|
||||
hle/service/mig/mig.cpp
|
||||
hle/service/mig/mig.h
|
||||
hle/service/mii/manager.cpp
|
||||
hle/service/mii/manager.h
|
||||
hle/service/mii/mii.cpp
|
||||
hle/service/mii/mii.h
|
||||
hle/service/mii/mii_manager.cpp
|
||||
hle/service/mii/mii_manager.h
|
||||
hle/service/mii/raw_data.cpp
|
||||
hle/service/mii/raw_data.h
|
||||
hle/service/mii/types.h
|
||||
@@ -454,8 +452,6 @@ add_library(core STATIC
|
||||
hle/service/nfp/nfp.h
|
||||
hle/service/nfp/nfp_user.cpp
|
||||
hle/service/nfp/nfp_user.h
|
||||
hle/service/ngct/ngct.cpp
|
||||
hle/service/ngct/ngct.h
|
||||
hle/service/nifm/nifm.cpp
|
||||
hle/service/nifm/nifm.h
|
||||
hle/service/nim/nim.cpp
|
||||
@@ -490,11 +486,11 @@ add_library(core STATIC
|
||||
hle/service/nvdrv/devices/nvhost_vic.h
|
||||
hle/service/nvdrv/devices/nvmap.cpp
|
||||
hle/service/nvdrv/devices/nvmap.h
|
||||
hle/service/nvdrv/interface.cpp
|
||||
hle/service/nvdrv/interface.h
|
||||
hle/service/nvdrv/nvdata.h
|
||||
hle/service/nvdrv/nvdrv.cpp
|
||||
hle/service/nvdrv/nvdrv.h
|
||||
hle/service/nvdrv/nvdrv_interface.cpp
|
||||
hle/service/nvdrv/nvdrv_interface.h
|
||||
hle/service/nvdrv/nvmemp.cpp
|
||||
hle/service/nvdrv/nvmemp.h
|
||||
hle/service/nvdrv/syncpoint_manager.cpp
|
||||
@@ -507,10 +503,10 @@ add_library(core STATIC
|
||||
hle/service/olsc/olsc.h
|
||||
hle/service/pcie/pcie.cpp
|
||||
hle/service/pcie/pcie.h
|
||||
hle/service/pctl/module.cpp
|
||||
hle/service/pctl/module.h
|
||||
hle/service/pctl/pctl.cpp
|
||||
hle/service/pctl/pctl.h
|
||||
hle/service/pctl/pctl_module.cpp
|
||||
hle/service/pctl/pctl_module.h
|
||||
hle/service/pcv/pcv.cpp
|
||||
hle/service/pcv/pcv.h
|
||||
hle/service/pm/pm.cpp
|
||||
@@ -521,8 +517,6 @@ add_library(core STATIC
|
||||
hle/service/psc/psc.h
|
||||
hle/service/ptm/psm.cpp
|
||||
hle/service/ptm/psm.h
|
||||
hle/service/kernel_helpers.cpp
|
||||
hle/service/kernel_helpers.h
|
||||
hle/service/service.cpp
|
||||
hle/service/service.h
|
||||
hle/service/set/set.cpp
|
||||
@@ -535,10 +529,10 @@ add_library(core STATIC
|
||||
hle/service/set/set_sys.h
|
||||
hle/service/set/settings.cpp
|
||||
hle/service/set/settings.h
|
||||
hle/service/sm/controller.cpp
|
||||
hle/service/sm/controller.h
|
||||
hle/service/sm/sm.cpp
|
||||
hle/service/sm/sm.h
|
||||
hle/service/sm/sm_controller.cpp
|
||||
hle/service/sm/sm_controller.h
|
||||
hle/service/sockets/bsd.cpp
|
||||
hle/service/sockets/bsd.h
|
||||
hle/service/sockets/ethc.cpp
|
||||
@@ -553,10 +547,10 @@ add_library(core STATIC
|
||||
hle/service/sockets/sockets_translate.h
|
||||
hle/service/spl/csrng.cpp
|
||||
hle/service/spl/csrng.h
|
||||
hle/service/spl/module.cpp
|
||||
hle/service/spl/module.h
|
||||
hle/service/spl/spl.cpp
|
||||
hle/service/spl/spl.h
|
||||
hle/service/spl/spl_module.cpp
|
||||
hle/service/spl/spl_module.h
|
||||
hle/service/spl/spl_results.h
|
||||
hle/service/spl/spl_types.h
|
||||
hle/service/ssl/ssl.cpp
|
||||
@@ -565,6 +559,8 @@ add_library(core STATIC
|
||||
hle/service/time/ephemeral_network_system_clock_context_writer.h
|
||||
hle/service/time/ephemeral_network_system_clock_core.h
|
||||
hle/service/time/errors.h
|
||||
hle/service/time/interface.cpp
|
||||
hle/service/time/interface.h
|
||||
hle/service/time/local_system_clock_context_writer.h
|
||||
hle/service/time/network_system_clock_context_writer.h
|
||||
hle/service/time/standard_local_system_clock_core.h
|
||||
@@ -582,8 +578,6 @@ add_library(core STATIC
|
||||
hle/service/time/tick_based_steady_clock_core.h
|
||||
hle/service/time/time.cpp
|
||||
hle/service/time/time.h
|
||||
hle/service/time/time_interface.cpp
|
||||
hle/service/time/time_interface.h
|
||||
hle/service/time/time_manager.cpp
|
||||
hle/service/time/time_manager.h
|
||||
hle/service/time/time_sharedmemory.cpp
|
||||
@@ -640,8 +634,6 @@ add_library(core STATIC
|
||||
memory.h
|
||||
network/network.cpp
|
||||
network/network.h
|
||||
network/network_interface.cpp
|
||||
network/network_interface.h
|
||||
network/sockets.h
|
||||
perf_stats.cpp
|
||||
perf_stats.h
|
||||
@@ -662,19 +654,24 @@ endif()
|
||||
|
||||
if (MSVC)
|
||||
target_compile_options(core PRIVATE
|
||||
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
|
||||
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
|
||||
/we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch
|
||||
/we4018 # 'expression' : signed/unsigned mismatch
|
||||
/we4244 # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
|
||||
/we4245 # 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
|
||||
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
|
||||
/we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data
|
||||
/we4305 # 'context' : truncation from 'type1' to 'type2'
|
||||
/we4456 # Declaration of 'identifier' hides previous local declaration
|
||||
/we4457 # Declaration of 'identifier' hides function parameter
|
||||
/we4458 # Declaration of 'identifier' hides class member
|
||||
/we4459 # Declaration of 'identifier' hides global declaration
|
||||
/we4715 # 'function' : not all control paths return a value
|
||||
)
|
||||
else()
|
||||
target_compile_options(core PRIVATE
|
||||
-Werror=conversion
|
||||
-Werror=ignored-qualifiers
|
||||
-Werror=implicit-fallthrough
|
||||
-Werror=sign-compare
|
||||
-Werror=shadow
|
||||
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>
|
||||
|
||||
@@ -150,7 +150,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
|
||||
config.far_code_offset = 400_MiB;
|
||||
|
||||
// Safe optimizations
|
||||
if (Settings::values.cpu_debug_mode) {
|
||||
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::DebugMode) {
|
||||
if (!Settings::values.cpuopt_page_tables) {
|
||||
config.page_table = nullptr;
|
||||
}
|
||||
@@ -183,28 +183,20 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
|
||||
// Unsafe optimizations
|
||||
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
|
||||
config.unsafe_optimizations = true;
|
||||
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
|
||||
if (Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
|
||||
if (Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_ignore_standard_fpcr) {
|
||||
if (Settings::values.cpuopt_unsafe_ignore_standard_fpcr.GetValue()) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
|
||||
if (Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
|
||||
}
|
||||
}
|
||||
|
||||
// Curated optimizations
|
||||
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
|
||||
config.unsafe_optimizations = true;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
|
||||
}
|
||||
|
||||
return std::make_unique<Dynarmic::A32::Jit>(config);
|
||||
}
|
||||
|
||||
|
||||
@@ -190,7 +190,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
|
||||
config.far_code_offset = 400_MiB;
|
||||
|
||||
// Safe optimizations
|
||||
if (Settings::values.cpu_debug_mode) {
|
||||
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::DebugMode) {
|
||||
if (!Settings::values.cpuopt_page_tables) {
|
||||
config.page_table = nullptr;
|
||||
}
|
||||
@@ -223,28 +223,20 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
|
||||
// Unsafe optimizations
|
||||
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
|
||||
config.unsafe_optimizations = true;
|
||||
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
|
||||
if (Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
|
||||
if (Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
|
||||
if (Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_fastmem_check) {
|
||||
if (Settings::values.cpuopt_unsafe_fastmem_check.GetValue()) {
|
||||
config.fastmem_address_space_bits = 64;
|
||||
}
|
||||
}
|
||||
|
||||
// Curated optimizations
|
||||
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
|
||||
config.unsafe_optimizations = true;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
|
||||
config.fastmem_address_space_bits = 64;
|
||||
}
|
||||
|
||||
return std::make_shared<Dynarmic::A64::Jit>(config);
|
||||
}
|
||||
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <exception>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
|
||||
@@ -36,9 +35,9 @@
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/apm/apm_controller.h"
|
||||
#include "core/hle/service/apm/controller.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/glue/glue_manager.h"
|
||||
#include "core/hle/service/glue/manager.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
@@ -85,6 +84,8 @@ FileSys::StorageId GetStorageIdForFrontendSlot(
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
/*static*/ System System::s_instance;
|
||||
|
||||
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
const std::string& path) {
|
||||
// To account for split 00+01+etc files.
|
||||
@@ -215,9 +216,9 @@ struct System::Impl {
|
||||
}
|
||||
|
||||
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath,
|
||||
u64 program_id, std::size_t program_index) {
|
||||
std::size_t program_index) {
|
||||
app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath),
|
||||
program_id, program_index);
|
||||
program_index);
|
||||
|
||||
if (!app_loader) {
|
||||
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
|
||||
@@ -262,16 +263,17 @@ struct System::Impl {
|
||||
if (Settings::values.gamecard_inserted) {
|
||||
if (Settings::values.gamecard_current_game) {
|
||||
fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, filepath));
|
||||
} else if (!Settings::values.gamecard_path.GetValue().empty()) {
|
||||
const auto gamecard_path = Settings::values.gamecard_path.GetValue();
|
||||
fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, gamecard_path));
|
||||
} else if (!Settings::values.gamecard_path.empty()) {
|
||||
fs_controller.SetGameCard(
|
||||
GetGameFileFromPath(virtual_filesystem, Settings::values.gamecard_path));
|
||||
}
|
||||
}
|
||||
|
||||
if (app_loader->ReadProgramId(program_id) != Loader::ResultStatus::Success) {
|
||||
u64 title_id{0};
|
||||
if (app_loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
|
||||
LOG_ERROR(Core, "Failed to find title id for ROM (Error {})", load_result);
|
||||
}
|
||||
perf_stats = std::make_unique<PerfStats>(program_id);
|
||||
perf_stats = std::make_unique<PerfStats>(title_id);
|
||||
// Reset counters and set time origin to current frame
|
||||
GetAndResetPerfStats();
|
||||
perf_stats->BeginSystemFrame();
|
||||
@@ -410,7 +412,7 @@ struct System::Impl {
|
||||
std::string status_details = "";
|
||||
|
||||
std::unique_ptr<Core::PerfStats> perf_stats;
|
||||
Core::SpeedLimiter speed_limiter;
|
||||
Core::FrameLimiter frame_limiter;
|
||||
|
||||
bool is_multicore{};
|
||||
bool is_async_gpu{};
|
||||
@@ -424,20 +426,6 @@ struct System::Impl {
|
||||
System::System() : impl{std::make_unique<Impl>(*this)} {}
|
||||
System::~System() = default;
|
||||
|
||||
System& System::GetInstance() {
|
||||
if (!s_instance) {
|
||||
throw std::runtime_error("Using System instance before its initialization");
|
||||
}
|
||||
return *s_instance;
|
||||
}
|
||||
|
||||
void System::InitializeGlobalInstance() {
|
||||
if (s_instance) {
|
||||
throw std::runtime_error("Reinitializing Global System instance.");
|
||||
}
|
||||
s_instance = std::unique_ptr<System>(new System);
|
||||
}
|
||||
|
||||
CpuManager& System::GetCpuManager() {
|
||||
return impl->cpu_manager;
|
||||
}
|
||||
@@ -471,8 +459,8 @@ void System::Shutdown() {
|
||||
}
|
||||
|
||||
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
|
||||
u64 program_id, std::size_t program_index) {
|
||||
return impl->Load(*this, emu_window, filepath, program_id, program_index);
|
||||
std::size_t program_index) {
|
||||
return impl->Load(*this, emu_window, filepath, program_index);
|
||||
}
|
||||
|
||||
bool System::IsPoweredOn() const {
|
||||
@@ -619,12 +607,12 @@ const Core::PerfStats& System::GetPerfStats() const {
|
||||
return *impl->perf_stats;
|
||||
}
|
||||
|
||||
Core::SpeedLimiter& System::SpeedLimiter() {
|
||||
return impl->speed_limiter;
|
||||
Core::FrameLimiter& System::FrameLimiter() {
|
||||
return impl->frame_limiter;
|
||||
}
|
||||
|
||||
const Core::SpeedLimiter& System::SpeedLimiter() const {
|
||||
return impl->speed_limiter;
|
||||
const Core::FrameLimiter& System::FrameLimiter() const {
|
||||
return impl->frame_limiter;
|
||||
}
|
||||
|
||||
Loader::ResultStatus System::GetGameName(std::string& out) const {
|
||||
|
||||
@@ -94,7 +94,7 @@ class ARM_Interface;
|
||||
class CpuManager;
|
||||
class DeviceMemory;
|
||||
class ExclusiveMonitor;
|
||||
class SpeedLimiter;
|
||||
class FrameLimiter;
|
||||
class PerfStats;
|
||||
class Reporter;
|
||||
class TelemetrySession;
|
||||
@@ -120,9 +120,9 @@ public:
|
||||
* Gets the instance of the System singleton class.
|
||||
* @returns Reference to the instance of the System singleton class.
|
||||
*/
|
||||
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance();
|
||||
|
||||
static void InitializeGlobalInstance();
|
||||
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() {
|
||||
return s_instance;
|
||||
}
|
||||
|
||||
/// Enumeration representing the return values of the System Initialize and Load process.
|
||||
enum class ResultStatus : u32 {
|
||||
@@ -175,7 +175,7 @@ public:
|
||||
* @returns ResultStatus code, indicating if the operation succeeded.
|
||||
*/
|
||||
[[nodiscard]] ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
|
||||
u64 program_id = 0, std::size_t program_index = 0);
|
||||
std::size_t program_index = 0);
|
||||
|
||||
/**
|
||||
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
|
||||
@@ -292,11 +292,11 @@ public:
|
||||
/// Provides a constant reference to the internal PerfStats instance.
|
||||
[[nodiscard]] const Core::PerfStats& GetPerfStats() const;
|
||||
|
||||
/// Provides a reference to the speed limiter;
|
||||
[[nodiscard]] Core::SpeedLimiter& SpeedLimiter();
|
||||
/// Provides a reference to the frame limiter;
|
||||
[[nodiscard]] Core::FrameLimiter& FrameLimiter();
|
||||
|
||||
/// Provides a constant reference to the speed limiter
|
||||
[[nodiscard]] const Core::SpeedLimiter& SpeedLimiter() const;
|
||||
/// Provides a constant referent to the frame limiter
|
||||
[[nodiscard]] const Core::FrameLimiter& FrameLimiter() const;
|
||||
|
||||
/// Gets the name of the current game
|
||||
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
|
||||
@@ -396,7 +396,7 @@ private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
|
||||
inline static std::unique_ptr<System> s_instance{};
|
||||
static System s_instance;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -21,25 +21,34 @@ namespace Core {
|
||||
CpuManager::CpuManager(System& system_) : system{system_} {}
|
||||
CpuManager::~CpuManager() = default;
|
||||
|
||||
void CpuManager::ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager,
|
||||
std::size_t core) {
|
||||
cpu_manager.RunThread(stop_token, core);
|
||||
void CpuManager::ThreadStart(CpuManager& cpu_manager, std::size_t core) {
|
||||
cpu_manager.RunThread(core);
|
||||
}
|
||||
|
||||
void CpuManager::Initialize() {
|
||||
running_mode = true;
|
||||
if (is_multicore) {
|
||||
for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
|
||||
core_data[core].host_thread = std::jthread(ThreadStart, std::ref(*this), core);
|
||||
core_data[core].host_thread =
|
||||
std::make_unique<std::thread>(ThreadStart, std::ref(*this), core);
|
||||
}
|
||||
} else {
|
||||
core_data[0].host_thread = std::jthread(ThreadStart, std::ref(*this), 0);
|
||||
core_data[0].host_thread = std::make_unique<std::thread>(ThreadStart, std::ref(*this), 0);
|
||||
}
|
||||
}
|
||||
|
||||
void CpuManager::Shutdown() {
|
||||
running_mode = false;
|
||||
Pause(false);
|
||||
if (is_multicore) {
|
||||
for (auto& data : core_data) {
|
||||
data.host_thread->join();
|
||||
data.host_thread.reset();
|
||||
}
|
||||
} else {
|
||||
core_data[0].host_thread->join();
|
||||
core_data[0].host_thread.reset();
|
||||
}
|
||||
}
|
||||
|
||||
std::function<void(void*)> CpuManager::GetGuestThreadStartFunc() {
|
||||
@@ -308,7 +317,7 @@ void CpuManager::Pause(bool paused) {
|
||||
}
|
||||
}
|
||||
|
||||
void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
|
||||
void CpuManager::RunThread(std::size_t core) {
|
||||
/// Initialization
|
||||
system.RegisterCoreThread(core);
|
||||
std::string name;
|
||||
@@ -352,10 +361,6 @@ void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (stop_token.stop_requested()) {
|
||||
break;
|
||||
}
|
||||
|
||||
auto current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
|
||||
data.is_running = true;
|
||||
Common::Fiber::YieldTo(data.host_context, *current_thread->GetHostContext());
|
||||
|
||||
@@ -78,9 +78,9 @@ private:
|
||||
void SingleCoreRunSuspendThread();
|
||||
void SingleCorePause(bool paused);
|
||||
|
||||
static void ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager, std::size_t core);
|
||||
static void ThreadStart(CpuManager& cpu_manager, std::size_t core);
|
||||
|
||||
void RunThread(std::stop_token stop_token, std::size_t core);
|
||||
void RunThread(std::size_t core);
|
||||
|
||||
struct CoreData {
|
||||
std::shared_ptr<Common::Fiber> host_context;
|
||||
@@ -89,7 +89,7 @@ private:
|
||||
std::atomic<bool> is_running;
|
||||
std::atomic<bool> is_paused;
|
||||
std::atomic<bool> initialized;
|
||||
std::jthread host_thread;
|
||||
std::unique_ptr<std::thread> host_thread;
|
||||
};
|
||||
|
||||
std::atomic<bool> running_mode{};
|
||||
|
||||
@@ -29,7 +29,7 @@ constexpr std::array partition_names{
|
||||
"logo",
|
||||
};
|
||||
|
||||
XCI::XCI(VirtualFile file_, u64 program_id, size_t program_index)
|
||||
XCI::XCI(VirtualFile file_, std::size_t program_index)
|
||||
: file(std::move(file_)), program_nca_status{Loader::ResultStatus::ErrorXCIMissingProgramNCA},
|
||||
partitions(partition_names.size()),
|
||||
partitions_raw(partition_names.size()), keys{Core::Crypto::KeyManager::Instance()} {
|
||||
@@ -63,12 +63,12 @@ XCI::XCI(VirtualFile file_, u64 program_id, size_t program_index)
|
||||
|
||||
secure_partition = std::make_shared<NSP>(
|
||||
main_hfs.GetFile(partition_names[static_cast<std::size_t>(XCIPartition::Secure)]),
|
||||
program_id, program_index);
|
||||
program_index);
|
||||
|
||||
ncas = secure_partition->GetNCAsCollapsed();
|
||||
program =
|
||||
secure_partition->GetNCA(secure_partition->GetProgramTitleID(), ContentRecordType::Program);
|
||||
program_nca_status = secure_partition->GetProgramStatus();
|
||||
program_nca_status = secure_partition->GetProgramStatus(secure_partition->GetProgramTitleID());
|
||||
if (program_nca_status == Loader::ResultStatus::ErrorNSPMissingProgramNCA) {
|
||||
program_nca_status = Loader::ResultStatus::ErrorXCIMissingProgramNCA;
|
||||
}
|
||||
@@ -174,10 +174,6 @@ u64 XCI::GetProgramTitleID() const {
|
||||
return secure_partition->GetProgramTitleID();
|
||||
}
|
||||
|
||||
std::vector<u64> XCI::GetProgramTitleIDs() const {
|
||||
return secure_partition->GetProgramTitleIDs();
|
||||
}
|
||||
|
||||
u32 XCI::GetSystemUpdateVersion() {
|
||||
const auto update = GetPartition(XCIPartition::Update);
|
||||
if (update == nullptr) {
|
||||
@@ -233,11 +229,9 @@ const std::vector<std::shared_ptr<NCA>>& XCI::GetNCAs() const {
|
||||
}
|
||||
|
||||
std::shared_ptr<NCA> XCI::GetNCAByType(NCAContentType type) const {
|
||||
const auto program_id = secure_partition->GetProgramTitleID();
|
||||
const auto iter = std::find_if(
|
||||
ncas.begin(), ncas.end(), [this, type, program_id](const std::shared_ptr<NCA>& nca) {
|
||||
return nca->GetType() == type && nca->GetTitleId() == program_id;
|
||||
});
|
||||
const auto iter =
|
||||
std::find_if(ncas.begin(), ncas.end(),
|
||||
[type](const std::shared_ptr<NCA>& nca) { return nca->GetType() == type; });
|
||||
return iter == ncas.end() ? nullptr : *iter;
|
||||
}
|
||||
|
||||
|
||||
@@ -78,7 +78,7 @@ enum class XCIPartition : u8 { Update, Normal, Secure, Logo };
|
||||
|
||||
class XCI : public ReadOnlyVfsDirectory {
|
||||
public:
|
||||
explicit XCI(VirtualFile file, u64 program_id = 0, size_t program_index = 0);
|
||||
explicit XCI(VirtualFile file, std::size_t program_index = 0);
|
||||
~XCI() override;
|
||||
|
||||
Loader::ResultStatus GetStatus() const;
|
||||
@@ -104,7 +104,6 @@ public:
|
||||
VirtualFile GetLogoPartitionRaw() const;
|
||||
|
||||
u64 GetProgramTitleID() const;
|
||||
std::vector<u64> GetProgramTitleIDs() const;
|
||||
u32 GetSystemUpdateVersion();
|
||||
u64 GetSystemUpdateTitleID() const;
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <optional>
|
||||
#include <ranges>
|
||||
#include <utility>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
@@ -345,10 +345,8 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
|
||||
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type,
|
||||
const Service::FileSystem::FileSystemController& fs_controller) {
|
||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
||||
const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
|
||||
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
|
||||
((load_dir == nullptr || load_dir->GetSize() <= 0) &&
|
||||
(sdmc_load_dir == nullptr || sdmc_load_dir->GetSize() <= 0))) {
|
||||
load_dir == nullptr || load_dir->GetSize() <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -358,10 +356,7 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
|
||||
}
|
||||
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
std::vector<VirtualDir> patch_dirs = load_dir->GetSubdirectories();
|
||||
if (std::find(disabled.cbegin(), disabled.cend(), "SDMC") == disabled.cend()) {
|
||||
patch_dirs.push_back(sdmc_load_dir);
|
||||
}
|
||||
auto patch_dirs = load_dir->GetSubdirectories();
|
||||
std::sort(patch_dirs.begin(), patch_dirs.end(),
|
||||
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
|
||||
|
||||
@@ -407,7 +402,7 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
|
||||
}
|
||||
|
||||
VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, ContentRecordType type,
|
||||
VirtualFile update_raw, bool apply_layeredfs) const {
|
||||
VirtualFile update_raw) const {
|
||||
const auto log_string = fmt::format("Patching RomFS for title_id={:016X}, type={:02X}",
|
||||
title_id, static_cast<u8>(type));
|
||||
|
||||
@@ -447,9 +442,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
|
||||
}
|
||||
|
||||
// LayeredFS
|
||||
if (apply_layeredfs) {
|
||||
ApplyLayeredFS(romfs, title_id, type, fs_controller);
|
||||
}
|
||||
ApplyLayeredFS(romfs, title_id, type, fs_controller);
|
||||
|
||||
return romfs;
|
||||
}
|
||||
@@ -531,15 +524,6 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
|
||||
}
|
||||
}
|
||||
|
||||
// SDMC mod directory (RomFS LayeredFS)
|
||||
const auto sdmc_mod_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
|
||||
if (sdmc_mod_dir != nullptr && sdmc_mod_dir->GetSize() > 0 &&
|
||||
IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "romfs"))) {
|
||||
const auto mod_disabled =
|
||||
std::find(disabled.begin(), disabled.end(), "SDMC") != disabled.end();
|
||||
out.insert_or_assign(mod_disabled ? "[D] SDMC" : "SDMC", "LayeredFS");
|
||||
}
|
||||
|
||||
// DLC
|
||||
const auto dlc_entries =
|
||||
content_provider.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
|
||||
|
||||
@@ -64,8 +64,7 @@ public:
|
||||
// - LayeredFS
|
||||
[[nodiscard]] VirtualFile PatchRomFS(VirtualFile base, u64 ivfc_offset,
|
||||
ContentRecordType type = ContentRecordType::Program,
|
||||
VirtualFile update_raw = nullptr,
|
||||
bool apply_layeredfs = true) const;
|
||||
VirtualFile update_raw = nullptr) const;
|
||||
|
||||
// Returns a vector of pairs between patch names and patch versions.
|
||||
// i.e. Update 3.2.2 will return {"Update", "3.2.2"}
|
||||
|
||||
@@ -12,32 +12,23 @@ namespace FileSys {
|
||||
|
||||
constexpr u64 SDMC_TOTAL_SIZE = 0x10000000000; // 1 TiB
|
||||
|
||||
SDMCFactory::SDMCFactory(VirtualDir sd_dir_, VirtualDir sd_mod_dir_)
|
||||
: sd_dir(std::move(sd_dir_)), sd_mod_dir(std::move(sd_mod_dir_)),
|
||||
contents(std::make_unique<RegisteredCache>(
|
||||
GetOrCreateDirectoryRelative(sd_dir, "/Nintendo/Contents/registered"),
|
||||
[](const VirtualFile& file, const NcaID& id) {
|
||||
return NAX{file, id}.GetDecrypted();
|
||||
})),
|
||||
SDMCFactory::SDMCFactory(VirtualDir dir_)
|
||||
: dir(std::move(dir_)), contents(std::make_unique<RegisteredCache>(
|
||||
GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/registered"),
|
||||
[](const VirtualFile& file, const NcaID& id) {
|
||||
return NAX{file, id}.GetDecrypted();
|
||||
})),
|
||||
placeholder(std::make_unique<PlaceholderCache>(
|
||||
GetOrCreateDirectoryRelative(sd_dir, "/Nintendo/Contents/placehld"))) {}
|
||||
GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/placehld"))) {}
|
||||
|
||||
SDMCFactory::~SDMCFactory() = default;
|
||||
|
||||
ResultVal<VirtualDir> SDMCFactory::Open() const {
|
||||
return MakeResult<VirtualDir>(sd_dir);
|
||||
}
|
||||
|
||||
VirtualDir SDMCFactory::GetSDMCModificationLoadRoot(u64 title_id) const {
|
||||
// LayeredFS doesn't work on updates and title id-less homebrew
|
||||
if (title_id == 0 || (title_id & 0xFFF) == 0x800) {
|
||||
return nullptr;
|
||||
}
|
||||
return GetOrCreateDirectoryRelative(sd_mod_dir, fmt::format("/{:016X}", title_id));
|
||||
return MakeResult<VirtualDir>(dir);
|
||||
}
|
||||
|
||||
VirtualDir SDMCFactory::GetSDMCContentDirectory() const {
|
||||
return GetOrCreateDirectoryRelative(sd_dir, "/Nintendo/Contents");
|
||||
return GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents");
|
||||
}
|
||||
|
||||
RegisteredCache* SDMCFactory::GetSDMCContents() const {
|
||||
@@ -49,11 +40,11 @@ PlaceholderCache* SDMCFactory::GetSDMCPlaceholder() const {
|
||||
}
|
||||
|
||||
VirtualDir SDMCFactory::GetImageDirectory() const {
|
||||
return GetOrCreateDirectoryRelative(sd_dir, "/Nintendo/Album");
|
||||
return GetOrCreateDirectoryRelative(dir, "/Nintendo/Album");
|
||||
}
|
||||
|
||||
u64 SDMCFactory::GetSDMCFreeSpace() const {
|
||||
return GetSDMCTotalSpace() - sd_dir->GetSize();
|
||||
return GetSDMCTotalSpace() - dir->GetSize();
|
||||
}
|
||||
|
||||
u64 SDMCFactory::GetSDMCTotalSpace() const {
|
||||
|
||||
@@ -16,12 +16,11 @@ class PlaceholderCache;
|
||||
/// File system interface to the SDCard archive
|
||||
class SDMCFactory {
|
||||
public:
|
||||
explicit SDMCFactory(VirtualDir sd_dir_, VirtualDir sd_mod_dir_);
|
||||
explicit SDMCFactory(VirtualDir dir);
|
||||
~SDMCFactory();
|
||||
|
||||
ResultVal<VirtualDir> Open() const;
|
||||
|
||||
VirtualDir GetSDMCModificationLoadRoot(u64 title_id) const;
|
||||
VirtualDir GetSDMCContentDirectory() const;
|
||||
|
||||
RegisteredCache* GetSDMCContents() const;
|
||||
@@ -33,8 +32,7 @@ public:
|
||||
u64 GetSDMCTotalSpace() const;
|
||||
|
||||
private:
|
||||
VirtualDir sd_dir;
|
||||
VirtualDir sd_mod_dir;
|
||||
VirtualDir dir;
|
||||
|
||||
std::unique_ptr<RegisteredCache> contents;
|
||||
std::unique_ptr<PlaceholderCache> placeholder;
|
||||
|
||||
@@ -20,9 +20,8 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
NSP::NSP(VirtualFile file_, u64 title_id_, std::size_t program_index_)
|
||||
: file(std::move(file_)), expected_program_id(title_id_),
|
||||
program_index(program_index_), status{Loader::ResultStatus::Success},
|
||||
NSP::NSP(VirtualFile file_, std::size_t program_index_)
|
||||
: file(std::move(file_)), program_index(program_index_), status{Loader::ResultStatus::Success},
|
||||
pfs(std::make_shared<PartitionFilesystem>(file)), keys{Core::Crypto::KeyManager::Instance()} {
|
||||
if (pfs->GetStatus() != Loader::ResultStatus::Success) {
|
||||
status = pfs->GetStatus();
|
||||
@@ -47,59 +46,60 @@ Loader::ResultStatus NSP::GetStatus() const {
|
||||
return status;
|
||||
}
|
||||
|
||||
Loader::ResultStatus NSP::GetProgramStatus() const {
|
||||
Loader::ResultStatus NSP::GetProgramStatus(u64 title_id) const {
|
||||
if (IsExtractedType() && GetExeFS() != nullptr && FileSys::IsDirectoryExeFS(GetExeFS())) {
|
||||
return Loader::ResultStatus::Success;
|
||||
}
|
||||
|
||||
const auto iter = program_status.find(GetProgramTitleID());
|
||||
const auto iter = program_status.find(title_id);
|
||||
if (iter == program_status.end())
|
||||
return Loader::ResultStatus::ErrorNSPMissingProgramNCA;
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
u64 NSP::GetProgramTitleID() const {
|
||||
u64 NSP::GetFirstTitleID() const {
|
||||
if (IsExtractedType()) {
|
||||
return GetExtractedTitleID() + program_index;
|
||||
return GetProgramTitleID();
|
||||
}
|
||||
|
||||
auto program_id = expected_program_id;
|
||||
if (program_id == 0) {
|
||||
if (!program_status.empty()) {
|
||||
program_id = program_status.begin()->first;
|
||||
if (program_status.empty())
|
||||
return 0;
|
||||
return program_status.begin()->first;
|
||||
}
|
||||
|
||||
u64 NSP::GetProgramTitleID() const {
|
||||
if (IsExtractedType()) {
|
||||
if (GetExeFS() == nullptr || !IsDirectoryExeFS(GetExeFS())) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
ProgramMetadata meta;
|
||||
if (meta.Load(GetExeFS()->GetFile("main.npdm")) == Loader::ResultStatus::Success) {
|
||||
return meta.GetTitleID();
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
program_id = program_id + program_index;
|
||||
if (program_status.find(program_id) != program_status.end()) {
|
||||
return program_id;
|
||||
}
|
||||
const auto out = GetFirstTitleID();
|
||||
if ((out & 0x800) == 0)
|
||||
return out;
|
||||
|
||||
const auto ids = GetProgramTitleIDs();
|
||||
const auto ids = GetTitleIDs();
|
||||
const auto iter =
|
||||
std::find_if(ids.begin(), ids.end(), [](u64 tid) { return (tid & 0x800) == 0; });
|
||||
return iter == ids.end() ? 0 : *iter;
|
||||
return iter == ids.end() ? out : *iter;
|
||||
}
|
||||
|
||||
u64 NSP::GetExtractedTitleID() const {
|
||||
if (GetExeFS() == nullptr || !IsDirectoryExeFS(GetExeFS())) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
ProgramMetadata meta;
|
||||
if (meta.Load(GetExeFS()->GetFile("main.npdm")) == Loader::ResultStatus::Success) {
|
||||
return meta.GetTitleID();
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<u64> NSP::GetProgramTitleIDs() const {
|
||||
std::vector<u64> NSP::GetTitleIDs() const {
|
||||
if (IsExtractedType()) {
|
||||
return {GetExtractedTitleID()};
|
||||
return {GetProgramTitleID()};
|
||||
}
|
||||
|
||||
std::vector<u64> out{program_ids.cbegin(), program_ids.cend()};
|
||||
std::vector<u64> out;
|
||||
out.reserve(ncas.size());
|
||||
for (const auto& kv : ncas)
|
||||
out.push_back(kv.first);
|
||||
return out;
|
||||
}
|
||||
|
||||
@@ -146,7 +146,7 @@ std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type, TitleType
|
||||
if (extracted)
|
||||
LOG_WARNING(Service_FS, "called on an NSP that is of type extracted.");
|
||||
|
||||
const auto title_id_iter = ncas.find(title_id);
|
||||
const auto title_id_iter = ncas.find(title_id + program_index);
|
||||
if (title_id_iter == ncas.end())
|
||||
return nullptr;
|
||||
|
||||
@@ -160,7 +160,7 @@ std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type, TitleType
|
||||
VirtualFile NSP::GetNCAFile(u64 title_id, ContentRecordType type, TitleType title_type) const {
|
||||
if (extracted)
|
||||
LOG_WARNING(Service_FS, "called on an NSP that is of type extracted.");
|
||||
const auto nca = GetNCA(title_id, type, title_type);
|
||||
const auto nca = GetNCA(title_id, type);
|
||||
if (nca != nullptr)
|
||||
return nca->GetBaseFile();
|
||||
return nullptr;
|
||||
@@ -286,7 +286,6 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
|
||||
|
||||
if (next_nca->GetType() == NCAContentType::Program) {
|
||||
program_status[next_nca->GetTitleId()] = next_nca->GetStatus();
|
||||
program_ids.insert(next_nca->GetTitleId() & 0xFFFFFFFFFFFFF000);
|
||||
}
|
||||
|
||||
if (next_nca->GetStatus() != Loader::ResultStatus::Success &&
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
@@ -28,15 +27,15 @@ enum class ContentRecordType : u8;
|
||||
|
||||
class NSP : public ReadOnlyVfsDirectory {
|
||||
public:
|
||||
explicit NSP(VirtualFile file_, u64 title_id = 0, std::size_t program_index_ = 0);
|
||||
explicit NSP(VirtualFile file_, std::size_t program_index_ = 0);
|
||||
~NSP() override;
|
||||
|
||||
Loader::ResultStatus GetStatus() const;
|
||||
Loader::ResultStatus GetProgramStatus() const;
|
||||
Loader::ResultStatus GetProgramStatus(u64 title_id) const;
|
||||
// Should only be used when one title id can be assured.
|
||||
u64 GetFirstTitleID() const;
|
||||
u64 GetProgramTitleID() const;
|
||||
u64 GetExtractedTitleID() const;
|
||||
std::vector<u64> GetProgramTitleIDs() const;
|
||||
std::vector<u64> GetTitleIDs() const;
|
||||
|
||||
bool IsExtractedType() const;
|
||||
|
||||
@@ -70,7 +69,6 @@ private:
|
||||
|
||||
VirtualFile file;
|
||||
|
||||
const u64 expected_program_id;
|
||||
const std::size_t program_index;
|
||||
|
||||
bool extracted = false;
|
||||
@@ -80,7 +78,6 @@ private:
|
||||
std::shared_ptr<PartitionFilesystem> pfs;
|
||||
// Map title id -> {map type -> NCA}
|
||||
std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>> ncas;
|
||||
std::set<u64> program_ids;
|
||||
std::vector<VirtualFile> ticket_files;
|
||||
|
||||
Core::Crypto::KeyManager& keys;
|
||||
|
||||
@@ -13,7 +13,7 @@ ProfileSelectApplet::~ProfileSelectApplet() = default;
|
||||
void DefaultProfileSelectApplet::SelectProfile(
|
||||
std::function<void(std::optional<Common::UUID>)> callback) const {
|
||||
Service::Account::ProfileManager manager;
|
||||
callback(manager.GetUser(Settings::values.current_user.GetValue()).value_or(Common::UUID{}));
|
||||
callback(manager.GetUser(Settings::values.current_user).value_or(Common::UUID{}));
|
||||
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
|
||||
}
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
#include "core/hle/service/am/applets/applet_software_keyboard_types.h"
|
||||
#include "core/hle/service/am/applets/software_keyboard_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include <functional>
|
||||
#include <string_view>
|
||||
|
||||
#include "core/hle/service/am/applets/applet_web_browser_types.h"
|
||||
#include "core/hle/service/am/applets/web_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hardware_interrupt_manager.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv_interface.h"
|
||||
#include "core/hle/service/nvdrv/interface.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
|
||||
namespace Core::Hardware {
|
||||
|
||||
@@ -12,9 +12,9 @@ namespace HLE::ApiVersion {
|
||||
|
||||
// Horizon OS version constants.
|
||||
|
||||
constexpr u8 HOS_VERSION_MAJOR = 12;
|
||||
constexpr u8 HOS_VERSION_MINOR = 1;
|
||||
constexpr u8 HOS_VERSION_MICRO = 0;
|
||||
constexpr u8 HOS_VERSION_MAJOR = 11;
|
||||
constexpr u8 HOS_VERSION_MINOR = 0;
|
||||
constexpr u8 HOS_VERSION_MICRO = 1;
|
||||
|
||||
// NintendoSDK version constants.
|
||||
|
||||
@@ -22,26 +22,19 @@ constexpr u8 SDK_REVISION_MAJOR = 1;
|
||||
constexpr u8 SDK_REVISION_MINOR = 0;
|
||||
|
||||
constexpr char PLATFORM_STRING[] = "NX";
|
||||
constexpr char VERSION_HASH[] = "76b10c2dab7d3aa73fc162f8dff1655e6a21caf4";
|
||||
constexpr char DISPLAY_VERSION[] = "12.1.0";
|
||||
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 12.1.0-1.0";
|
||||
constexpr char VERSION_HASH[] = "69103fcb2004dace877094c2f8c29e6113be5dbf";
|
||||
constexpr char DISPLAY_VERSION[] = "11.0.1";
|
||||
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.1-1.0";
|
||||
|
||||
// Atmosphere version constants.
|
||||
|
||||
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 1;
|
||||
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 0;
|
||||
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 0;
|
||||
|
||||
constexpr u32 AtmosphereTargetFirmwareWithRevision(u8 major, u8 minor, u8 micro, u8 rev) {
|
||||
return u32{major} << 24 | u32{minor} << 16 | u32{micro} << 8 | u32{rev};
|
||||
}
|
||||
|
||||
constexpr u32 AtmosphereTargetFirmware(u8 major, u8 minor, u8 micro) {
|
||||
return AtmosphereTargetFirmwareWithRevision(major, minor, micro, 0);
|
||||
}
|
||||
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 0;
|
||||
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 19;
|
||||
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 4;
|
||||
|
||||
constexpr u32 GetTargetFirmware() {
|
||||
return AtmosphereTargetFirmware(HOS_VERSION_MAJOR, HOS_VERSION_MINOR, HOS_VERSION_MICRO);
|
||||
return u32{HOS_VERSION_MAJOR} << 24 | u32{HOS_VERSION_MINOR} << 16 |
|
||||
u32{HOS_VERSION_MICRO} << 8 | 0U;
|
||||
}
|
||||
|
||||
} // namespace HLE::ApiVersion
|
||||
|
||||
@@ -345,12 +345,8 @@ public:
|
||||
explicit RequestParser(u32* command_buffer) : RequestHelperBase(command_buffer) {}
|
||||
|
||||
explicit RequestParser(Kernel::HLERequestContext& ctx) : RequestHelperBase(ctx) {
|
||||
// TIPC does not have data payload offset
|
||||
if (!ctx.IsTipc()) {
|
||||
ASSERT_MSG(ctx.GetDataPayloadOffset(), "context is incomplete");
|
||||
Skip(ctx.GetDataPayloadOffset(), false);
|
||||
}
|
||||
|
||||
ASSERT_MSG(ctx.GetDataPayloadOffset(), "context is incomplete");
|
||||
Skip(ctx.GetDataPayloadOffset(), false);
|
||||
// Skip the u64 command id, it's already stored in the context
|
||||
static constexpr u32 CommandIdSize = 2;
|
||||
Skip(CommandIdSize, false);
|
||||
|
||||
@@ -58,9 +58,6 @@ bool SessionRequestManager::HasSessionRequestHandler(const HLERequestContext& co
|
||||
|
||||
void SessionRequestHandler::ClientConnected(KServerSession* session) {
|
||||
session->ClientConnected(shared_from_this());
|
||||
|
||||
// Ensure our server session is tracked globally.
|
||||
kernel.RegisterServerSession(session);
|
||||
}
|
||||
|
||||
void SessionRequestHandler::ClientDisconnected(KServerSession* session) {
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/kernel/k_auto_object.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -12,12 +11,4 @@ KAutoObject* KAutoObject::Create(KAutoObject* obj) {
|
||||
return obj;
|
||||
}
|
||||
|
||||
void KAutoObject::RegisterWithKernel() {
|
||||
kernel.RegisterKernelObject(this);
|
||||
}
|
||||
|
||||
void KAutoObject::UnregisterWithKernel() {
|
||||
kernel.UnregisterKernelObject(this);
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -85,12 +85,8 @@ private:
|
||||
KERNEL_AUTOOBJECT_TRAITS(KAutoObject, KAutoObject);
|
||||
|
||||
public:
|
||||
explicit KAutoObject(KernelCore& kernel_) : kernel(kernel_) {
|
||||
RegisterWithKernel();
|
||||
}
|
||||
virtual ~KAutoObject() {
|
||||
UnregisterWithKernel();
|
||||
}
|
||||
explicit KAutoObject(KernelCore& kernel_) : kernel(kernel_) {}
|
||||
virtual ~KAutoObject() = default;
|
||||
|
||||
static KAutoObject* Create(KAutoObject* ptr);
|
||||
|
||||
@@ -170,10 +166,6 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
void RegisterWithKernel();
|
||||
void UnregisterWithKernel();
|
||||
|
||||
protected:
|
||||
KernelCore& kernel;
|
||||
std::string name;
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "core/device_memory.h"
|
||||
@@ -44,8 +43,6 @@ void SetupMainThread(Core::System& system, KProcess& owner_process, u32 priority
|
||||
ASSERT(owner_process.GetResourceLimit()->Reserve(LimitableResource::Threads, 1));
|
||||
|
||||
KThread* thread = KThread::Create(system.Kernel());
|
||||
SCOPE_EXIT({ thread->Close(); });
|
||||
|
||||
ASSERT(KThread::InitializeUserThread(system, thread, entry_point, 0, stack_top, priority,
|
||||
owner_process.GetIdealCoreId(), &owner_process)
|
||||
.IsSuccess());
|
||||
@@ -165,7 +162,7 @@ void KProcess::DecrementThreadCount() {
|
||||
ASSERT(num_threads > 0);
|
||||
|
||||
if (const auto count = --num_threads; count == 0) {
|
||||
LOG_WARNING(Kernel, "Process termination is not fully implemented.");
|
||||
UNIMPLEMENTED_MSG("Process termination is not implemented!");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -409,9 +406,6 @@ void KProcess::Finalize() {
|
||||
resource_limit->Close();
|
||||
}
|
||||
|
||||
// Finalize the handle table and close any open handles.
|
||||
handle_table.Finalize();
|
||||
|
||||
// Perform inherited finalization.
|
||||
KAutoObjectWithSlabHeapAndContainer<KProcess, KSynchronizationObject>::Finalize();
|
||||
}
|
||||
|
||||
@@ -28,10 +28,7 @@ namespace Kernel {
|
||||
|
||||
KServerSession::KServerSession(KernelCore& kernel_) : KSynchronizationObject{kernel_} {}
|
||||
|
||||
KServerSession::~KServerSession() {
|
||||
// Ensure that the global list tracking server sessions does not hold on to a reference.
|
||||
kernel.UnregisterServerSession(this);
|
||||
}
|
||||
KServerSession::~KServerSession() {}
|
||||
|
||||
void KServerSession::Initialize(KSession* parent_session_, std::string&& name_,
|
||||
std::shared_ptr<SessionRequestManager> manager_) {
|
||||
|
||||
@@ -61,7 +61,6 @@ struct KernelCore::Impl {
|
||||
void Initialize(KernelCore& kernel) {
|
||||
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
|
||||
global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel);
|
||||
global_handle_table->Initialize(KHandleTable::MaxTableSize);
|
||||
|
||||
is_phantom_mode_for_singlecore = false;
|
||||
|
||||
@@ -91,39 +90,9 @@ struct KernelCore::Impl {
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
// Shutdown all processes.
|
||||
if (current_process) {
|
||||
current_process->Finalize();
|
||||
current_process->Close();
|
||||
current_process = nullptr;
|
||||
}
|
||||
process_list.clear();
|
||||
|
||||
// Close all open server ports.
|
||||
std::unordered_set<KServerPort*> server_ports_;
|
||||
{
|
||||
std::lock_guard lk(server_ports_lock);
|
||||
server_ports_ = server_ports;
|
||||
server_ports.clear();
|
||||
}
|
||||
for (auto* server_port : server_ports_) {
|
||||
server_port->Close();
|
||||
}
|
||||
// Close all open server sessions.
|
||||
std::unordered_set<KServerSession*> server_sessions_;
|
||||
{
|
||||
std::lock_guard lk(server_sessions_lock);
|
||||
server_sessions_ = server_sessions;
|
||||
server_sessions.clear();
|
||||
}
|
||||
for (auto* server_session : server_sessions_) {
|
||||
server_session->Close();
|
||||
}
|
||||
|
||||
// Ensure that the object list container is finalized and properly shutdown.
|
||||
object_list_container.Finalize();
|
||||
|
||||
// Ensures all service threads gracefully shutdown.
|
||||
// Ensures all service threads gracefully shutdown
|
||||
service_threads.clear();
|
||||
|
||||
next_object_id = 0;
|
||||
@@ -142,7 +111,11 @@ struct KernelCore::Impl {
|
||||
|
||||
cores.clear();
|
||||
|
||||
global_handle_table->Finalize();
|
||||
if (current_process) {
|
||||
current_process->Close();
|
||||
current_process = nullptr;
|
||||
}
|
||||
|
||||
global_handle_table.reset();
|
||||
|
||||
preemption_event = nullptr;
|
||||
@@ -169,16 +142,6 @@ struct KernelCore::Impl {
|
||||
|
||||
// Next host thead ID to use, 0-3 IDs represent core threads, >3 represent others
|
||||
next_host_thread_id = Core::Hardware::NUM_CPU_CORES;
|
||||
|
||||
// Track kernel objects that were not freed on shutdown
|
||||
{
|
||||
std::lock_guard lk(registered_objects_lock);
|
||||
if (registered_objects.size()) {
|
||||
LOG_WARNING(Kernel, "{} kernel objects were dangling on shutdown!",
|
||||
registered_objects.size());
|
||||
registered_objects.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void InitializePhysicalCores() {
|
||||
@@ -267,23 +230,20 @@ struct KernelCore::Impl {
|
||||
}
|
||||
}
|
||||
|
||||
static inline thread_local u32 host_thread_id = UINT32_MAX;
|
||||
|
||||
/// Gets the host thread ID for the caller, allocating a new one if this is the first time
|
||||
u32 GetHostThreadId(std::size_t core_id) {
|
||||
if (host_thread_id == UINT32_MAX) {
|
||||
// The first four slots are reserved for CPU core threads
|
||||
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
|
||||
host_thread_id = static_cast<u32>(core_id);
|
||||
/// Creates a new host thread ID, should only be called by GetHostThreadId
|
||||
u32 AllocateHostThreadId(std::optional<std::size_t> core_id) {
|
||||
if (core_id) {
|
||||
// The first for slots are reserved for CPU core threads
|
||||
ASSERT(*core_id < Core::Hardware::NUM_CPU_CORES);
|
||||
return static_cast<u32>(*core_id);
|
||||
} else {
|
||||
return next_host_thread_id++;
|
||||
}
|
||||
return host_thread_id;
|
||||
}
|
||||
|
||||
/// Gets the host thread ID for the caller, allocating a new one if this is the first time
|
||||
u32 GetHostThreadId() {
|
||||
if (host_thread_id == UINT32_MAX) {
|
||||
host_thread_id = next_host_thread_id++;
|
||||
}
|
||||
u32 GetHostThreadId(std::optional<std::size_t> core_id = std::nullopt) {
|
||||
const thread_local auto host_thread_id{AllocateHostThreadId(core_id)};
|
||||
return host_thread_id;
|
||||
}
|
||||
|
||||
@@ -670,21 +630,6 @@ struct KernelCore::Impl {
|
||||
user_slab_heap_size);
|
||||
}
|
||||
|
||||
KClientPort* CreateNamedServicePort(std::string name) {
|
||||
auto search = service_interface_factory.find(name);
|
||||
if (search == service_interface_factory.end()) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
KClientPort* port = &search->second(system.ServiceManager(), system);
|
||||
{
|
||||
std::lock_guard lk(server_ports_lock);
|
||||
server_ports.insert(&port->GetParent()->GetServerPort());
|
||||
}
|
||||
return port;
|
||||
}
|
||||
|
||||
std::atomic<u32> next_object_id{0};
|
||||
std::atomic<u64> next_kernel_process_id{KProcess::InitialKIPIDMin};
|
||||
std::atomic<u64> next_user_process_id{KProcess::ProcessIDMin};
|
||||
@@ -711,12 +656,6 @@ struct KernelCore::Impl {
|
||||
/// the ConnectToPort SVC.
|
||||
std::unordered_map<std::string, ServiceInterfaceFactory> service_interface_factory;
|
||||
NamedPortTable named_ports;
|
||||
std::unordered_set<KServerPort*> server_ports;
|
||||
std::unordered_set<KServerSession*> server_sessions;
|
||||
std::unordered_set<KAutoObject*> registered_objects;
|
||||
std::mutex server_ports_lock;
|
||||
std::mutex server_sessions_lock;
|
||||
std::mutex registered_objects_lock;
|
||||
|
||||
std::unique_ptr<Core::ExclusiveMonitor> exclusive_monitor;
|
||||
std::vector<Kernel::PhysicalCore> cores;
|
||||
@@ -905,27 +844,12 @@ void KernelCore::RegisterNamedService(std::string name, ServiceInterfaceFactory&
|
||||
}
|
||||
|
||||
KClientPort* KernelCore::CreateNamedServicePort(std::string name) {
|
||||
return impl->CreateNamedServicePort(std::move(name));
|
||||
}
|
||||
|
||||
void KernelCore::RegisterServerSession(KServerSession* server_session) {
|
||||
std::lock_guard lk(impl->server_sessions_lock);
|
||||
impl->server_sessions.insert(server_session);
|
||||
}
|
||||
|
||||
void KernelCore::UnregisterServerSession(KServerSession* server_session) {
|
||||
std::lock_guard lk(impl->server_sessions_lock);
|
||||
impl->server_sessions.erase(server_session);
|
||||
}
|
||||
|
||||
void KernelCore::RegisterKernelObject(KAutoObject* object) {
|
||||
std::lock_guard lk(impl->registered_objects_lock);
|
||||
impl->registered_objects.insert(object);
|
||||
}
|
||||
|
||||
void KernelCore::UnregisterKernelObject(KAutoObject* object) {
|
||||
std::lock_guard lk(impl->registered_objects_lock);
|
||||
impl->registered_objects.erase(object);
|
||||
auto search = impl->service_interface_factory.find(name);
|
||||
if (search == impl->service_interface_factory.end()) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
return &search->second(impl->system.ServiceManager(), impl->system);
|
||||
}
|
||||
|
||||
bool KernelCore::IsValidNamedPort(NamedPortTable::const_iterator port) const {
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
@@ -46,7 +45,6 @@ class KPort;
|
||||
class KProcess;
|
||||
class KResourceLimit;
|
||||
class KScheduler;
|
||||
class KServerSession;
|
||||
class KSession;
|
||||
class KSharedMemory;
|
||||
class KThread;
|
||||
@@ -187,22 +185,6 @@ public:
|
||||
/// Opens a port to a service previously registered with RegisterNamedService.
|
||||
KClientPort* CreateNamedServicePort(std::string name);
|
||||
|
||||
/// Registers a server session with the gobal emulation state, to be freed on shutdown. This is
|
||||
/// necessary because we do not emulate processes for HLE sessions.
|
||||
void RegisterServerSession(KServerSession* server_session);
|
||||
|
||||
/// Unregisters a server session previously registered with RegisterServerSession when it was
|
||||
/// destroyed during the current emulation session.
|
||||
void UnregisterServerSession(KServerSession* server_session);
|
||||
|
||||
/// Registers all kernel objects with the global emulation state, this is purely for tracking
|
||||
/// leaks after emulation has been shutdown.
|
||||
void RegisterKernelObject(KAutoObject* object);
|
||||
|
||||
/// Unregisters a kernel object previously registered with RegisterKernelObject when it was
|
||||
/// destroyed during the current emulation session.
|
||||
void UnregisterKernelObject(KAutoObject* object);
|
||||
|
||||
/// Determines whether or not the given port is a valid named port.
|
||||
bool IsValidNamedPort(NamedPortTable::const_iterator port) const;
|
||||
|
||||
|
||||
@@ -298,7 +298,6 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out, VAddr po
|
||||
// Create a session.
|
||||
KClientSession* session{};
|
||||
R_TRY(port->CreateSession(std::addressof(session)));
|
||||
port->Close();
|
||||
|
||||
// Register the session in the table, close the extra reference.
|
||||
handle_table.Register(*out, session);
|
||||
@@ -1078,8 +1077,8 @@ static ResultCode GetThreadContext(Core::System& system, VAddr out_context, Hand
|
||||
for (auto i = 0; i < static_cast<s32>(Core::Hardware::NUM_CPU_CORES); ++i) {
|
||||
if (thread.GetPointerUnsafe() == kernel.Scheduler(i).GetCurrentThread()) {
|
||||
current = true;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// If the thread is current, retry until it isn't.
|
||||
@@ -1440,6 +1439,11 @@ static void ExitProcess(Core::System& system) {
|
||||
LOG_INFO(Kernel_SVC, "Process {} exiting", current_process->GetProcessID());
|
||||
ASSERT_MSG(current_process->GetStatus() == ProcessStatus::Running,
|
||||
"Process has already exited");
|
||||
|
||||
current_process->PrepareForTermination();
|
||||
|
||||
// Kill the current thread
|
||||
system.Kernel().CurrentScheduler()->GetCurrentThread()->Exit();
|
||||
}
|
||||
|
||||
static void ExitProcess32(Core::System& system) {
|
||||
|
||||
@@ -23,11 +23,10 @@
|
||||
#include "core/hle/service/acc/acc_su.h"
|
||||
#include "core/hle/service/acc/acc_u0.h"
|
||||
#include "core/hle/service/acc/acc_u1.h"
|
||||
#include "core/hle/service/acc/async_context.h"
|
||||
#include "core/hle/service/acc/errors.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/glue/arp.h"
|
||||
#include "core/hle/service/glue/glue_manager.h"
|
||||
#include "core/hle/service/glue/manager.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
@@ -293,7 +292,7 @@ public:
|
||||
|
||||
protected:
|
||||
void Get(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
|
||||
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
|
||||
ProfileBase profile_base{};
|
||||
ProfileData data{};
|
||||
if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) {
|
||||
@@ -302,7 +301,7 @@ protected:
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushRaw(profile_base);
|
||||
} else {
|
||||
LOG_ERROR(Service_ACC, "Failed to get profile base and data for user=0x{}",
|
||||
LOG_ERROR(Service_ACC, "Failed to get profile base and data for user={}",
|
||||
user_id.Format());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
|
||||
@@ -310,14 +309,14 @@ protected:
|
||||
}
|
||||
|
||||
void GetBase(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
|
||||
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
|
||||
ProfileBase profile_base{};
|
||||
if (profile_manager.GetProfileBase(user_id, profile_base)) {
|
||||
IPC::ResponseBuilder rb{ctx, 16};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushRaw(profile_base);
|
||||
} else {
|
||||
LOG_ERROR(Service_ACC, "Failed to get profile base for user=0x{}", user_id.Format());
|
||||
LOG_ERROR(Service_ACC, "Failed to get profile base for user={}", user_id.Format());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
|
||||
}
|
||||
@@ -373,7 +372,7 @@ protected:
|
||||
|
||||
const auto user_data = ctx.ReadBuffer();
|
||||
|
||||
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
|
||||
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid={}",
|
||||
Common::StringFromFixedZeroTerminatedBuffer(
|
||||
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
|
||||
base.timestamp, base.user_uuid.Format());
|
||||
@@ -406,7 +405,7 @@ protected:
|
||||
const auto user_data = ctx.ReadBuffer();
|
||||
const auto image_data = ctx.ReadBuffer(1);
|
||||
|
||||
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
|
||||
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid={}",
|
||||
Common::StringFromFixedZeroTerminatedBuffer(
|
||||
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
|
||||
base.timestamp, base.user_uuid.Format());
|
||||
@@ -455,6 +454,22 @@ public:
|
||||
: IProfileCommon{system_, "IProfileEditor", true, user_id_, profile_manager_} {}
|
||||
};
|
||||
|
||||
class IAsyncContext final : public ServiceFramework<IAsyncContext> {
|
||||
public:
|
||||
explicit IAsyncContext(Core::System& system_) : ServiceFramework{system_, "IAsyncContext"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetSystemEvent"},
|
||||
{1, nullptr, "Cancel"},
|
||||
{2, nullptr, "HasDone"},
|
||||
{3, nullptr, "GetResult"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class ISessionObject final : public ServiceFramework<ISessionObject> {
|
||||
public:
|
||||
explicit ISessionObject(Core::System& system_, Common::UUID)
|
||||
@@ -489,44 +504,16 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class EnsureTokenIdCacheAsyncInterface final : public IAsyncContext {
|
||||
public:
|
||||
explicit EnsureTokenIdCacheAsyncInterface(Core::System& system_) : IAsyncContext{system_} {
|
||||
MarkComplete();
|
||||
}
|
||||
~EnsureTokenIdCacheAsyncInterface() = default;
|
||||
|
||||
void LoadIdTokenCache(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
protected:
|
||||
bool IsComplete() const override {
|
||||
return true;
|
||||
}
|
||||
|
||||
void Cancel() override {}
|
||||
|
||||
ResultCode GetResult() const override {
|
||||
return ResultSuccess;
|
||||
}
|
||||
};
|
||||
|
||||
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
|
||||
public:
|
||||
explicit IManagerForApplication(Core::System& system_, Common::UUID user_id_)
|
||||
: ServiceFramework{system_, "IManagerForApplication"},
|
||||
ensure_token_id{std::make_shared<EnsureTokenIdCacheAsyncInterface>(system)},
|
||||
user_id{user_id_} {
|
||||
: ServiceFramework{system_, "IManagerForApplication"}, user_id{user_id_} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
|
||||
{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
|
||||
{2, &IManagerForApplication::EnsureIdTokenCacheAsync, "EnsureIdTokenCacheAsync"},
|
||||
{3, &IManagerForApplication::LoadIdTokenCache, "LoadIdTokenCache"},
|
||||
{2, nullptr, "EnsureIdTokenCacheAsync"},
|
||||
{3, nullptr, "LoadIdTokenCache"},
|
||||
{130, &IManagerForApplication::GetNintendoAccountUserResourceCacheForApplication, "GetNintendoAccountUserResourceCacheForApplication"},
|
||||
{150, nullptr, "CreateAuthorizationRequest"},
|
||||
{160, &IManagerForApplication::StoreOpenContext, "StoreOpenContext"},
|
||||
@@ -553,20 +540,6 @@ private:
|
||||
rb.PushRaw<u64>(user_id.GetNintendoID());
|
||||
}
|
||||
|
||||
void EnsureIdTokenCacheAsync(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface(ensure_token_id);
|
||||
}
|
||||
|
||||
void LoadIdTokenCache(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
|
||||
ensure_token_id->LoadIdTokenCache(ctx);
|
||||
}
|
||||
|
||||
void GetNintendoAccountUserResourceCacheForApplication(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
|
||||
@@ -589,7 +562,6 @@ private:
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
std::shared_ptr<EnsureTokenIdCacheAsyncInterface> ensure_token_id{};
|
||||
Common::UUID user_id{Common::INVALID_UUID};
|
||||
};
|
||||
|
||||
@@ -690,7 +662,7 @@ void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
|
||||
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
Common::UUID user_id = rp.PopRaw<Common::UUID>();
|
||||
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
|
||||
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
@@ -721,7 +693,7 @@ void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
|
||||
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
Common::UUID user_id = rp.PopRaw<Common::UUID>();
|
||||
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
|
||||
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
@@ -830,7 +802,7 @@ void Module::Interface::GetProfileEditor(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
Common::UUID user_id = rp.PopRaw<Common::UUID>();
|
||||
|
||||
LOG_DEBUG(Service_ACC, "called, user_id=0x{}", user_id.Format());
|
||||
LOG_DEBUG(Service_ACC, "called, user_id={}", user_id.Format());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
@@ -872,7 +844,7 @@ void Module::Interface::StoreSaveDataThumbnailApplication(Kernel::HLERequestCont
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto uuid = rp.PopRaw<Common::UUID>();
|
||||
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}", uuid.Format());
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid={}", uuid.Format());
|
||||
|
||||
// TODO(ogniK): Check if application ID is zero on acc initialize. As we don't have a reliable
|
||||
// way of confirming things like the TID, we're going to assume a non zero value for the time
|
||||
@@ -886,7 +858,7 @@ void Module::Interface::StoreSaveDataThumbnailSystem(Kernel::HLERequestContext&
|
||||
const auto uuid = rp.PopRaw<Common::UUID>();
|
||||
const auto tid = rp.Pop<u64_le>();
|
||||
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}, tid={:016X}", uuid.Format(), tid);
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid={}, tid={:016X}", uuid.Format(), tid);
|
||||
StoreSaveDataThumbnail(ctx, uuid, tid);
|
||||
}
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "common/uuid.h"
|
||||
#include "core/hle/service/glue/glue_manager.h"
|
||||
#include "core/hle/service/glue/manager.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
@@ -1,68 +0,0 @@
|
||||
// Copyright 2021 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/acc/async_context.h"
|
||||
|
||||
namespace Service::Account {
|
||||
IAsyncContext::IAsyncContext(Core::System& system_)
|
||||
: ServiceFramework{system_, "IAsyncContext"}, compeletion_event{system_.Kernel()} {
|
||||
|
||||
Kernel::KAutoObject::Create(std::addressof(compeletion_event));
|
||||
compeletion_event.Initialize("IAsyncContext:CompletionEvent");
|
||||
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAsyncContext::GetSystemEvent, "GetSystemEvent"},
|
||||
{1, &IAsyncContext::Cancel, "Cancel"},
|
||||
{2, &IAsyncContext::HasDone, "HasDone"},
|
||||
{3, &IAsyncContext::GetResult, "GetResult"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
void IAsyncContext::GetSystemEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(compeletion_event.GetReadableEvent());
|
||||
}
|
||||
|
||||
void IAsyncContext::Cancel(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
|
||||
Cancel();
|
||||
MarkComplete();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void IAsyncContext::HasDone(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
|
||||
is_complete.store(IsComplete());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(is_complete.load());
|
||||
}
|
||||
|
||||
void IAsyncContext::GetResult(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(GetResult());
|
||||
}
|
||||
|
||||
void IAsyncContext::MarkComplete() {
|
||||
is_complete.store(true);
|
||||
compeletion_event.GetWritableEvent().Signal();
|
||||
}
|
||||
|
||||
} // namespace Service::Account
|
||||
@@ -1,37 +0,0 @@
|
||||
// Copyright 2021 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
class IAsyncContext : public ServiceFramework<IAsyncContext> {
|
||||
public:
|
||||
explicit IAsyncContext(Core::System& system_);
|
||||
|
||||
void GetSystemEvent(Kernel::HLERequestContext& ctx);
|
||||
void Cancel(Kernel::HLERequestContext& ctx);
|
||||
void HasDone(Kernel::HLERequestContext& ctx);
|
||||
void GetResult(Kernel::HLERequestContext& ctx);
|
||||
|
||||
protected:
|
||||
virtual bool IsComplete() const = 0;
|
||||
virtual void Cancel() = 0;
|
||||
virtual ResultCode GetResult() const = 0;
|
||||
|
||||
void MarkComplete();
|
||||
|
||||
std::atomic<bool> is_complete{false};
|
||||
Kernel::KEvent compeletion_event;
|
||||
};
|
||||
|
||||
} // namespace Service::Account
|
||||
@@ -48,8 +48,7 @@ ProfileManager::ProfileManager() {
|
||||
CreateNewUser(UUID::Generate(), "yuzu");
|
||||
}
|
||||
|
||||
auto current =
|
||||
std::clamp<int>(static_cast<s32>(Settings::values.current_user), 0, MAX_USERS - 1);
|
||||
auto current = std::clamp<int>(Settings::values.current_user, 0, MAX_USERS - 1);
|
||||
|
||||
// If user index don't exist. Load the first user and change the active user
|
||||
if (!UserExistsIndex(current)) {
|
||||
|
||||
@@ -24,16 +24,16 @@
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/am/applets/applet_profile_select.h"
|
||||
#include "core/hle/service/am/applets/applet_software_keyboard.h"
|
||||
#include "core/hle/service/am/applets/applet_web_browser.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/am/applets/profile_select.h"
|
||||
#include "core/hle/service/am/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/applets/web_browser.h"
|
||||
#include "core/hle/service/am/idle.h"
|
||||
#include "core/hle/service/am/omm.h"
|
||||
#include "core/hle/service/am/spsm.h"
|
||||
#include "core/hle/service/am/tcap.h"
|
||||
#include "core/hle/service/apm/apm_controller.h"
|
||||
#include "core/hle/service/apm/apm_interface.h"
|
||||
#include "core/hle/service/apm/controller.h"
|
||||
#include "core/hle/service/apm/interface.h"
|
||||
#include "core/hle/service/bcat/backend/backend.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/ns/ns.h"
|
||||
@@ -1270,8 +1270,7 @@ void ILibraryAppletCreator::CreateHandleStorage(Kernel::HLERequestContext& ctx)
|
||||
IApplicationFunctions::IApplicationFunctions(Core::System& system_)
|
||||
: ServiceFramework{system_, "IApplicationFunctions"}, gpu_error_detected_event{system.Kernel()},
|
||||
friend_invitation_storage_channel_event{system.Kernel()},
|
||||
notification_storage_channel_event{system.Kernel()}, health_warning_disappeared_system_event{
|
||||
system.Kernel()} {
|
||||
health_warning_disappeared_system_event{system.Kernel()} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
|
||||
@@ -1323,7 +1322,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
|
||||
{131, nullptr, "SetDelayTimeToAbortOnGpuError"},
|
||||
{140, &IApplicationFunctions::GetFriendInvitationStorageChannelEvent, "GetFriendInvitationStorageChannelEvent"},
|
||||
{141, &IApplicationFunctions::TryPopFromFriendInvitationStorageChannel, "TryPopFromFriendInvitationStorageChannel"},
|
||||
{150, &IApplicationFunctions::GetNotificationStorageChannelEvent, "GetNotificationStorageChannelEvent"},
|
||||
{150, nullptr, "GetNotificationStorageChannelEvent"},
|
||||
{151, nullptr, "TryPopFromNotificationStorageChannel"},
|
||||
{160, &IApplicationFunctions::GetHealthWarningDisappearedSystemEvent, "GetHealthWarningDisappearedSystemEvent"},
|
||||
{170, nullptr, "SetHdcpAuthenticationActivated"},
|
||||
@@ -1341,14 +1340,11 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
|
||||
|
||||
Kernel::KAutoObject::Create(std::addressof(gpu_error_detected_event));
|
||||
Kernel::KAutoObject::Create(std::addressof(friend_invitation_storage_channel_event));
|
||||
Kernel::KAutoObject::Create(std::addressof(notification_storage_channel_event));
|
||||
Kernel::KAutoObject::Create(std::addressof(health_warning_disappeared_system_event));
|
||||
|
||||
gpu_error_detected_event.Initialize("IApplicationFunctions:GpuErrorDetectedSystemEvent");
|
||||
friend_invitation_storage_channel_event.Initialize(
|
||||
"IApplicationFunctions:FriendInvitationStorageChannelEvent");
|
||||
notification_storage_channel_event.Initialize(
|
||||
"IApplicationFunctions:NotificationStorageChannelEvent");
|
||||
health_warning_disappeared_system_event.Initialize(
|
||||
"IApplicationFunctions:HealthWarningDisappearedSystemEvent");
|
||||
}
|
||||
@@ -1447,7 +1443,7 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
|
||||
params.is_account_selected = 1;
|
||||
|
||||
Account::ProfileManager profile_manager{};
|
||||
const auto uuid = profile_manager.GetUser(static_cast<s32>(Settings::values.current_user));
|
||||
const auto uuid = profile_manager.GetUser(Settings::values.current_user);
|
||||
ASSERT(uuid);
|
||||
params.current_user = uuid->uuid;
|
||||
|
||||
@@ -1766,14 +1762,6 @@ void IApplicationFunctions::TryPopFromFriendInvitationStorageChannel(
|
||||
rb.Push(ERR_NO_DATA_IN_CHANNEL);
|
||||
}
|
||||
|
||||
void IApplicationFunctions::GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(notification_storage_channel_event.GetReadableEvent());
|
||||
}
|
||||
|
||||
void IApplicationFunctions::GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
|
||||
@@ -295,7 +295,6 @@ private:
|
||||
void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
|
||||
void GetFriendInvitationStorageChannelEvent(Kernel::HLERequestContext& ctx);
|
||||
void TryPopFromFriendInvitationStorageChannel(Kernel::HLERequestContext& ctx);
|
||||
void GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx);
|
||||
void GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx);
|
||||
|
||||
bool launch_popped_application_specific = false;
|
||||
@@ -303,7 +302,6 @@ private:
|
||||
s32 previous_program_index{-1};
|
||||
Kernel::KEvent gpu_error_detected_event;
|
||||
Kernel::KEvent friend_invitation_storage_channel_event;
|
||||
Kernel::KEvent notification_storage_channel_event;
|
||||
Kernel::KEvent health_warning_disappeared_system_event;
|
||||
};
|
||||
|
||||
|
||||
@@ -17,13 +17,13 @@
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/am/applets/applet_controller.h"
|
||||
#include "core/hle/service/am/applets/applet_error.h"
|
||||
#include "core/hle/service/am/applets/applet_general_backend.h"
|
||||
#include "core/hle/service/am/applets/applet_profile_select.h"
|
||||
#include "core/hle/service/am/applets/applet_software_keyboard.h"
|
||||
#include "core/hle/service/am/applets/applet_web_browser.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/am/applets/controller.h"
|
||||
#include "core/hle/service/am/applets/error.h"
|
||||
#include "core/hle/service/am/applets/general_backend.h"
|
||||
#include "core/hle/service/am/applets/profile_select.h"
|
||||
#include "core/hle/service/am/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/applets/web_browser.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
#include "core/frontend/applets/controller.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/applet_controller.h"
|
||||
#include "core/hle/service/am/applets/controller.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
@@ -87,10 +87,6 @@ void Controller::Initialize() {
|
||||
case sizeof(ControllerUpdateFirmwareArg):
|
||||
controller_private_arg.mode = ControllerSupportMode::ShowControllerFirmwareUpdate;
|
||||
break;
|
||||
case sizeof(ControllerKeyRemappingArg):
|
||||
controller_private_arg.mode =
|
||||
ControllerSupportMode::ShowControllerKeyRemappingForSystem;
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unknown ControllerPrivateArg mode={} with arg_size={}",
|
||||
controller_private_arg.mode, controller_private_arg.arg_size);
|
||||
@@ -103,9 +99,7 @@ void Controller::Initialize() {
|
||||
// This is always 0 (Application) except with ShowControllerFirmwareUpdateForSystem.
|
||||
if (controller_private_arg.caller >= ControllerSupportCaller::MaxControllerSupportCaller) {
|
||||
if (controller_private_arg.flag_1 &&
|
||||
(controller_private_arg.mode == ControllerSupportMode::ShowControllerFirmwareUpdate ||
|
||||
controller_private_arg.mode ==
|
||||
ControllerSupportMode::ShowControllerKeyRemappingForSystem)) {
|
||||
controller_private_arg.mode == ControllerSupportMode::ShowControllerFirmwareUpdate) {
|
||||
controller_private_arg.caller = ControllerSupportCaller::System;
|
||||
} else {
|
||||
controller_private_arg.caller = ControllerSupportCaller::Application;
|
||||
@@ -127,7 +121,6 @@ void Controller::Initialize() {
|
||||
std::memcpy(&controller_user_arg_old, user_arg.data(), user_arg.size());
|
||||
break;
|
||||
case ControllerAppletVersion::Version7:
|
||||
case ControllerAppletVersion::Version8:
|
||||
ASSERT(user_arg.size() == sizeof(ControllerSupportArgNew));
|
||||
std::memcpy(&controller_user_arg_new, user_arg.data(), user_arg.size());
|
||||
break;
|
||||
@@ -150,16 +143,6 @@ void Controller::Initialize() {
|
||||
std::memcpy(&controller_update_arg, update_arg.data(), update_arg.size());
|
||||
break;
|
||||
}
|
||||
case ControllerSupportMode::ShowControllerKeyRemappingForSystem: {
|
||||
const auto remapping_arg_storage = broker.PopNormalDataToApplet();
|
||||
ASSERT(remapping_arg_storage != nullptr);
|
||||
|
||||
const auto& remapping_arg = remapping_arg_storage->GetData();
|
||||
ASSERT(remapping_arg.size() == sizeof(ControllerKeyRemappingArg));
|
||||
|
||||
std::memcpy(&controller_key_remapping_arg, remapping_arg.data(), remapping_arg.size());
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
UNIMPLEMENTED_MSG("Unimplemented ControllerSupportMode={}", controller_private_arg.mode);
|
||||
break;
|
||||
@@ -196,7 +179,6 @@ void Controller::Execute() {
|
||||
std::vector<ExplainText>(controller_user_arg_old.explain_text.begin(),
|
||||
controller_user_arg_old.explain_text.end()));
|
||||
case ControllerAppletVersion::Version7:
|
||||
case ControllerAppletVersion::Version8:
|
||||
default:
|
||||
return ConvertToFrontendParameters(
|
||||
controller_private_arg, controller_user_arg_new.header,
|
||||
@@ -228,7 +210,6 @@ void Controller::Execute() {
|
||||
}
|
||||
case ControllerSupportMode::ShowControllerStrapGuide:
|
||||
case ControllerSupportMode::ShowControllerFirmwareUpdate:
|
||||
case ControllerSupportMode::ShowControllerKeyRemappingForSystem:
|
||||
UNIMPLEMENTED_MSG("ControllerSupportMode={} is not implemented",
|
||||
controller_private_arg.mode);
|
||||
ConfigurationComplete();
|
||||
@@ -25,15 +25,13 @@ enum class ControllerAppletVersion : u32_le {
|
||||
Version3 = 0x3, // 1.0.0 - 2.3.0
|
||||
Version4 = 0x4, // 3.0.0 - 5.1.0
|
||||
Version5 = 0x5, // 6.0.0 - 7.0.1
|
||||
Version7 = 0x7, // 8.0.0 - 10.2.0
|
||||
Version8 = 0x8, // 11.0.0+
|
||||
Version7 = 0x7, // 8.0.0+
|
||||
};
|
||||
|
||||
enum class ControllerSupportMode : u8 {
|
||||
ShowControllerSupport,
|
||||
ShowControllerStrapGuide,
|
||||
ShowControllerFirmwareUpdate,
|
||||
ShowControllerKeyRemappingForSystem,
|
||||
|
||||
MaxControllerSupportMode,
|
||||
};
|
||||
@@ -80,7 +78,7 @@ struct ControllerSupportArgOld {
|
||||
static_assert(sizeof(ControllerSupportArgOld) == 0x21C,
|
||||
"ControllerSupportArgOld has incorrect size.");
|
||||
|
||||
// LibraryAppletVersion 0x7, 0x8
|
||||
// LibraryAppletVersion 0x7
|
||||
struct ControllerSupportArgNew {
|
||||
ControllerSupportArgHeader header{};
|
||||
std::array<IdentificationColor, 8> identification_colors{};
|
||||
@@ -97,14 +95,6 @@ struct ControllerUpdateFirmwareArg {
|
||||
static_assert(sizeof(ControllerUpdateFirmwareArg) == 0x4,
|
||||
"ControllerUpdateFirmwareArg has incorrect size.");
|
||||
|
||||
struct ControllerKeyRemappingArg {
|
||||
u64 unknown{};
|
||||
u32 unknown_2{};
|
||||
INSERT_PADDING_WORDS(1);
|
||||
};
|
||||
static_assert(sizeof(ControllerKeyRemappingArg) == 0x10,
|
||||
"ControllerKeyRemappingArg has incorrect size.");
|
||||
|
||||
struct ControllerSupportResultInfo {
|
||||
s8 player_count{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
@@ -138,7 +128,6 @@ private:
|
||||
ControllerSupportArgOld controller_user_arg_old;
|
||||
ControllerSupportArgNew controller_user_arg_new;
|
||||
ControllerUpdateFirmwareArg controller_update_arg;
|
||||
ControllerKeyRemappingArg controller_key_remapping_arg;
|
||||
bool complete{false};
|
||||
ResultCode status{ResultSuccess};
|
||||
bool is_single_mode{false};
|
||||
@@ -11,35 +11,11 @@
|
||||
#include "core/frontend/applets/error.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/applet_error.h"
|
||||
#include "core/hle/service/am/applets/error.h"
|
||||
#include "core/reporter.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
struct ErrorCode {
|
||||
u32 error_category{};
|
||||
u32 error_number{};
|
||||
|
||||
static constexpr ErrorCode FromU64(u64 error_code) {
|
||||
return {
|
||||
.error_category{static_cast<u32>(error_code >> 32)},
|
||||
.error_number{static_cast<u32>(error_code & 0xFFFFFFFF)},
|
||||
};
|
||||
}
|
||||
|
||||
static constexpr ErrorCode FromResultCode(ResultCode result) {
|
||||
return {
|
||||
.error_category{2000 + static_cast<u32>(result.module.Value())},
|
||||
.error_number{result.description.Value()},
|
||||
};
|
||||
}
|
||||
|
||||
constexpr ResultCode ToResultCode() const {
|
||||
return ResultCode{static_cast<ErrorModule>(error_category - 2000), error_number};
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(ErrorCode) == 0x8, "ErrorCode has incorrect size.");
|
||||
|
||||
#pragma pack(push, 4)
|
||||
struct ShowError {
|
||||
u8 mode;
|
||||
@@ -100,7 +76,12 @@ void CopyArgumentData(const std::vector<u8>& data, T& variable) {
|
||||
}
|
||||
|
||||
ResultCode Decode64BitError(u64 error) {
|
||||
return ErrorCode::FromU64(error).ToResultCode();
|
||||
const auto description = (error >> 32) & 0x1FFF;
|
||||
auto module = error & 0x3FF;
|
||||
if (module >= 2000)
|
||||
module -= 2000;
|
||||
module &= 0x1FF;
|
||||
return {static_cast<ErrorModule>(module), static_cast<u32>(description)};
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
@@ -12,7 +12,7 @@
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/applet_general_backend.h"
|
||||
#include "core/hle/service/am/applets/general_backend.h"
|
||||
#include "core/reporter.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user