Compare commits

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2 Commits

Author SHA1 Message Date
bunnei
365f00cce8 Update src/core/hle/service/service.h
Co-authored-by: LC <mathew1800@gmail.com>
2020-11-24 14:31:35 -08:00
bunnei
62cf4f4ed9 hle: services: Fix a crash with improper NVFlinger lifetime management.
- This crash would happen when attempting to shutdown yuzu early on in boot.
2020-11-23 17:23:06 -08:00
1266 changed files with 43443 additions and 75024 deletions

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@@ -1,18 +0,0 @@
#!/bin/bash -ex
# Exit on error, rather than continuing with the rest of the script.
set -e
cd /yuzu
ccache -s
mkdir build || true && cd build
cmake .. -DDISPLAY_VERSION=$1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/clang -DCMAKE_CXX_COMPILER=/usr/lib/ccache/clang++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DCMAKE_INSTALL_PREFIX="/usr"
make -j$(nproc)
ccache -s
ctest -VV -C Release

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@@ -1,8 +0,0 @@
#!/bin/bash -ex
mkdir -p "ccache" || true
chmod a+x ./.ci/scripts/clang/docker.sh
# the UID for the container yuzu user is 1027
sudo chown -R 1027 ./
docker run -e ENABLE_COMPATIBILITY_REPORTING -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.ci/scripts/clang/docker.sh $1
sudo chown -R $UID ./

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@@ -1,20 +0,0 @@
#!/bin/bash -ex
. .ci/scripts/common/pre-upload.sh
REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.xz"
COMPRESSION_FLAGS="-cJvf"
if [ "${RELEASE_NAME}" = "mainline" ]; then
DIR_NAME="${REV_NAME}"
else
DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
fi
mkdir "$DIR_NAME"
cp build/bin/yuzu-cmd "$DIR_NAME"
cp build/bin/yuzu "$DIR_NAME"
. .ci/scripts/common/post-upload.sh

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@@ -15,5 +15,5 @@ mv "${REV_NAME}-source.tar.xz" $RELEASE_NAME
7z a "$REV_NAME.7z" $RELEASE_NAME
# move the compiled archive into the artifacts directory to be uploaded by travis releases
mv "$ARCHIVE_NAME" "${ARTIFACTS_DIR}/"
mv "$REV_NAME.7z" "${ARTIFACTS_DIR}/"
mv "$ARCHIVE_NAME" artifacts/
mv "$REV_NAME.7z" artifacts/

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@@ -2,6 +2,5 @@
GITDATE="`git show -s --date=short --format='%ad' | sed 's/-//g'`"
GITREV="`git show -s --format='%h'`"
ARTIFACTS_DIR="artifacts"
mkdir -p "${ARTIFACTS_DIR}/"
mkdir -p artifacts

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@@ -1,59 +1,14 @@
#!/bin/bash -ex
# Exit on error, rather than continuing with the rest of the script.
set -e
cd /yuzu
ccache -s
mkdir build || true && cd build
cmake .. \
-DBoost_USE_STATIC_LIBS=ON \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ \
-DCMAKE_C_COMPILER=/usr/lib/ccache/gcc \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DDISPLAY_VERSION=$1 \
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_DISCORD_PRESENCE=ON \
-DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"}
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON
make -j$(nproc)
ninja
ccache -s
ctest -VV -C Release
make install DESTDIR=AppDir
rm -vf AppDir/usr/bin/yuzu-cmd AppDir/usr/bin/yuzu-tester
# Download tools needed to build an AppImage
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/linuxdeploy-x86_64.AppImage
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/linuxdeploy-plugin-qt-x86_64.AppImage
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/AppRun-patched-x86_64
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/exec-x86_64.so
# Set executable bit
chmod 755 \
AppRun-patched-x86_64 \
exec-x86_64.so \
linuxdeploy-x86_64.AppImage \
linuxdeploy-plugin-qt-x86_64.AppImage
# Workaround for https://github.com/AppImage/AppImageKit/issues/828
export APPIMAGE_EXTRACT_AND_RUN=1
mkdir -p AppDir/usr/optional
mkdir -p AppDir/usr/optional/libstdc++
mkdir -p AppDir/usr/optional/libgcc_s
# Deploy yuzu's needed dependencies
./linuxdeploy-x86_64.AppImage --appdir AppDir --plugin qt
# Workaround for building yuzu with GCC 10 but also trying to distribute it to Ubuntu 18.04 et al.
# See https://github.com/darealshinji/AppImageKit-checkrt
cp exec-x86_64.so AppDir/usr/optional/exec.so
cp AppRun-patched-x86_64 AppDir/AppRun
cp --dereference /usr/lib/x86_64-linux-gnu/libstdc++.so.6 AppDir/usr/optional/libstdc++/libstdc++.so.6
cp --dereference /lib/x86_64-linux-gnu/libgcc_s.so.1 AppDir/usr/optional/libgcc_s/libgcc_s.so.1

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@@ -2,7 +2,6 @@
. .ci/scripts/common/pre-upload.sh
APPIMAGE_NAME="yuzu-${GITDATE}-${GITREV}.AppImage"
REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.xz"
COMPRESSION_FLAGS="-cJvf"
@@ -18,24 +17,4 @@ mkdir "$DIR_NAME"
cp build/bin/yuzu-cmd "$DIR_NAME"
cp build/bin/yuzu "$DIR_NAME"
# Build an AppImage
cd build
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/appimagetool-x86_64.AppImage
chmod 755 appimagetool-x86_64.AppImage
if [ "${RELEASE_NAME}" = "mainline" ]; then
# Generate update information if releasing to mainline
./appimagetool-x86_64.AppImage -u "gh-releases-zsync|yuzu-emu|yuzu-${RELEASE_NAME}|latest|yuzu-*.AppImage.zsync" AppDir "${APPIMAGE_NAME}"
else
./appimagetool-x86_64.AppImage AppDir "${APPIMAGE_NAME}"
fi
cd ..
# Copy the AppImage and update info to the artifacts directory and avoid compressing it
cp "build/${APPIMAGE_NAME}" "${ARTIFACTS_DIR}/"
if [ -f "build/${APPIMAGE_NAME}.zsync" ]; then
cp "build/${APPIMAGE_NAME}.zsync" "${ARTIFACTS_DIR}/"
fi
. .ci/scripts/common/post-upload.sh

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@@ -5,7 +5,7 @@ cd /yuzu
ccache -s
mkdir build || true && cd build
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON
ninja
ccache -s
@@ -42,11 +42,3 @@ done
pip3 install pefile
python3 .ci/scripts/windows/scan_dll.py package/*.exe "package/"
python3 .ci/scripts/windows/scan_dll.py package/imageformats/*.dll "package/"
# copy FFmpeg libraries
EXTERNALS_PATH="$(pwd)/build/externals"
FFMPEG_DLL_PATH="$(find ${EXTERNALS_PATH} -maxdepth 1 -type d | grep ffmpeg)/bin"
find ${FFMPEG_DLL_PATH} -type f -regex ".*\.dll" -exec cp -v {} package/ ';'
# copy libraries from yuzu.exe path
find "$(pwd)/build/bin/" -type f -regex ".*\.dll" -exec cp -v {} package/ ';'

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@@ -8,7 +8,7 @@ steps:
displayName: 'Install vulkan-sdk'
- script: python -m pip install --upgrade pip conan
displayName: 'Install conan'
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 --config Release -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DDISPLAY_VERSION=${{ parameters['version'] }} .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'

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@@ -12,9 +12,6 @@ jobs:
windows:
BuildSuffix: 'windows-mingw'
ScriptFolder: 'windows'
clang:
BuildSuffix: 'clang'
ScriptFolder: 'clang'
linux:
BuildSuffix: 'linux'
ScriptFolder: 'linux'
@@ -27,4 +24,4 @@ jobs:
parameters:
artifactSource: 'false'
cache: $(parameters.cache)
version: $(parameters.version)
version: $(parameters.version)

8
.gitmodules vendored
View File

@@ -27,7 +27,7 @@
url = https://github.com/ReinUsesLisp/sirit
[submodule "mbedtls"]
path = externals/mbedtls
url = https://github.com/yuzu-emu/mbedtls
url = https://github.com/DarkLordZach/mbedtls
[submodule "libzip"]
path = externals/libzip/libzip
url = https://github.com/nih-at/libzip.git
@@ -37,9 +37,3 @@
[submodule "opus"]
path = externals/opus/opus
url = https://github.com/xiph/opus.git
[submodule "ffmpeg"]
path = externals/ffmpeg
url = https://git.ffmpeg.org/ffmpeg.git
[submodule "SDL"]
path = externals/SDL
url = https://github.com/libsdl-org/SDL.git

View File

@@ -1,4 +1,4 @@
#!/bin/bash -ex
mkdir -p "$HOME/.ccache"
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/home/yuzu/.ccache yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.travis/linux/docker.sh
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.travis/linux/docker.sh

View File

@@ -11,31 +11,22 @@ project(yuzu)
# Set bundled sdl2/qt as dependent options.
# OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF)
# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
option(YUZU_ALLOW_SYSTEM_SDL2 "Try using system SDL2 before fallling back to one from externals" OFF)
option(ENABLE_QT "Enable the Qt frontend" ON)
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "ENABLE_QT;MSVC" OFF)
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
option(YUZU_USE_BUNDLED_BOOST "Download bundled Boost" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" ON "WIN32" OFF)
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implementation of BCAT" ON)
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
option(ENABLE_VULKAN "Enables Vulkan backend" ON)
if (NOT ENABLE_WEB_SERVICE)
set(YUZU_ENABLE_BOXCAT OFF)
endif()
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
# Default to a Release build
get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
@@ -122,9 +113,6 @@ if (NOT DEFINED ARCHITECTURE)
endif()
message(STATUS "Target architecture: ${ARCHITECTURE}")
if (UNIX)
add_definitions(-DYUZU_UNIX=1)
endif()
# Configure C++ standard
# ===========================
@@ -169,14 +157,15 @@ macro(yuzu_find_packages)
# Capitalization matters here. We need the naming to match the generated paths from Conan
set(REQUIRED_LIBS
# Cmake Pkg Prefix Version Conan Pkg
"Boost 1.73 boost/1.73.0"
"Catch2 2.13 catch2/2.13.0"
"fmt 7.1 fmt/7.1.2"
# can't use until https://github.com/bincrafters/community/issues/1173
#"libzip 1.5 libzip/1.5.2@bincrafters/stable"
"lz4 1.8 lz4/1.9.2"
"nlohmann_json 3.8 nlohmann_json/3.8.0"
"ZLIB 1.2 zlib/1.2.11"
"zstd 1.5 zstd/1.5.0"
# can't use opus until AVX check is fixed: https://github.com/yuzu-emu/yuzu/pull/4068
#"opus 1.3 opus/1.3.1"
"zstd 1.4 zstd/1.4.5"
)
foreach(PACKAGE ${REQUIRED_LIBS})
@@ -203,44 +192,11 @@ macro(yuzu_find_packages)
unset(FN_FORCE_REQUIRED)
endmacro()
if (NOT YUZU_USE_BUNDLED_BOOST)
find_package(Boost 1.73.0 CONFIG COMPONENTS context headers QUIET)
endif()
if (Boost_FOUND)
set(Boost_LIBRARIES Boost::boost)
# Conditionally add Boost::context only if the active version of the Conan or system Boost package provides it
# The old version is missing Boost::context, so we want to avoid adding in that case
# The new version requires adding Boost::context to prevent linking issues
#
# This one is used by Conan on subsequent CMake configures, not the first configure.
if (TARGET Boost::context)
list(APPEND Boost_LIBRARIES Boost::context)
endif()
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux" OR YUZU_USE_BUNDLED_BOOST)
message(STATUS "Boost 1.73.0 or newer not found, falling back to externals")
set(YUZU_USE_BUNDLED_BOOST ON CACHE BOOL "Download bundled Boost" FORCE)
# Use yuzu Boost binaries
set(Boost_EXT_NAME "boost_1_75_0")
set(Boost_PATH "${CMAKE_BINARY_DIR}/externals/${Boost_EXT_NAME}")
download_bundled_external("boost/" ${Boost_EXT_NAME} "")
set(Boost_USE_DEBUG_RUNTIME FALSE)
set(Boost_USE_STATIC_LIBS ON)
find_package(Boost 1.75.0 CONFIG REQUIRED COMPONENTS context headers PATHS ${Boost_PATH} NO_DEFAULT_PATH)
# Manually set the include dirs since the find_package sets it incorrectly
set(Boost_INCLUDE_DIRS ${Boost_PATH}/include CACHE PATH "Path to Boost headers" FORCE)
include_directories(SYSTEM "${Boost_INCLUDE_DIRS}")
else()
message(STATUS "Boost 1.73.0 or newer not found, falling back to Conan")
list(APPEND CONAN_REQUIRED_LIBS "boost/1.73.0")
endif()
# Attempt to locate any packages that are required and report the missing ones in CONAN_REQUIRED_LIBS
yuzu_find_packages()
# Qt5 requires that we find components, so it doesn't fit our pretty little find package function
if(ENABLE_QT)
set(QT_VERSION 5.12)
# We want to load the generated conan qt config so that we get the QT_ROOT var so that we can use the official
# Qt5Config inside the root folder instead of the conan generated one.
if(EXISTS ${CMAKE_BINARY_DIR}/qtConfig.cmake)
@@ -248,91 +204,44 @@ if(ENABLE_QT)
list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
endif()
# Check for system Qt on Linux, fallback to bundled Qt
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
if (NOT YUZU_USE_BUNDLED_QT)
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets QUIET)
if (NOT Qt5_FOUND)
set(YUZU_USE_BUNDLED_QT ON CACHE BOOL "Download bundled Qt" FORCE)
endif()
endif()
if (YUZU_USE_BUNDLED_QT)
# Binary package currently does not support Qt webengine, so make sure it's disabled
set(YUZU_USE_QT_WEB_ENGINE OFF CACHE BOOL "Use Qt Webengine" FORCE)
endif()
endif()
# Workaround for an issue where conan tries to build Qt from scratch instead of download prebuilt binaries
set(QT_PREFIX_HINT)
if(YUZU_USE_BUNDLED_QT)
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
set(QT_BUILD qt-5.12.8-msvc2017_64)
elseif ((${CMAKE_SYSTEM_NAME} STREQUAL "Linux") AND NOT MINGW AND ARCHITECTURE_x86_64)
set(QT_BUILD qt5_5_15_2)
set(QT_VER qt-5.12.8-msvc2017_64)
else()
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
endif()
if (DEFINED QT_BUILD)
download_bundled_external("qt/" ${QT_BUILD} QT_PREFIX)
if (DEFINED QT_VER)
download_bundled_external("qt/" ${QT_VER} QT_PREFIX)
endif()
set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
endif()
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets ${QT_PREFIX_HINT} NO_CMAKE_SYSTEM_PATH)
find_package(Qt5 5.9 COMPONENTS Widgets ${QT_PREFIX_HINT})
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 COMPONENTS WebEngineCore WebEngineWidgets)
endif()
if (ENABLE_QT_TRANSLATION)
find_package(Qt5 REQUIRED COMPONENTS LinguistTools ${QT_PREFIX_HINT})
endif()
if (NOT Qt5_FOUND)
list(APPEND CONAN_REQUIRED_LIBS "qt/5.14.1@bincrafters/stable")
endif()
endif()
# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the yuzu_find_package
if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.15-prerelease")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
if (DEFINED SDL2_VER)
download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX)
endif()
set(SDL2_FOUND YES)
set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")
target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
else()
if (YUZU_ALLOW_SYSTEM_SDL2)
find_package(SDL2 2.0.15 QUIET)
if (SDL2_FOUND)
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")
message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
set(SDL2_LIBRARIES "SDL2::SDL2")
endif()
include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
else()
message(STATUS "SDL2 2.0.15 or newer not found, falling back to externals.")
endif()
else()
message(STATUS "Using SDL2 from externals.")
endif()
if(ENABLE_SDL2)
if(EXISTS ${CMAKE_BINARY_DIR}/sdl2Config.cmake)
include(${CMAKE_BINARY_DIR}/sdl2Config.cmake)
list(APPEND CMAKE_MODULE_PATH "${CONAN_SDL2_ROOT_RELEASE}")
list(APPEND CMAKE_PREFIX_PATH "${CONAN_SDL2_ROOT_RELEASE}")
endif()
find_package(SDL2)
if (NOT SDL2_FOUND)
# otherwise add this to the list of libraries to install
list(APPEND CONAN_REQUIRED_LIBS "sdl2/2.0.12@bincrafters/stable")
endif()
endif()
@@ -354,6 +263,9 @@ if (CONAN_REQUIRED_LIBS)
)
conan_check(VERSION 1.24.0 REQUIRED)
# Add the bincrafters remote
conan_add_remote(NAME bincrafters
URL https://api.bintray.com/conan/bincrafters/public-conan)
# Manually add iconv to fix a dep conflict between qt and sdl2
# We don't need to add it through find_package or anything since the other two can find it just fine
@@ -384,26 +296,20 @@ if (CONAN_REQUIRED_LIBS)
# this time with required, so we bail if its not found.
yuzu_find_packages(FORCE_REQUIRED)
if (NOT Boost_FOUND)
find_package(Boost 1.73.0 REQUIRED COMPONENTS context headers)
set(Boost_LIBRARIES Boost::boost)
# Conditionally add Boost::context only if the active version of the Conan Boost package provides it
# The old version is missing Boost::context, so we want to avoid adding in that case
# The new version requires adding Boost::context to prevent linking issues
if (TARGET Boost::context)
list(APPEND Boost_LIBRARIES Boost::context)
endif()
endif()
# Due to issues with variable scopes in functions, we need to also find_package(qt5) outside of the function
if(ENABLE_QT)
list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
find_package(Qt5 5.12 REQUIRED COMPONENTS Widgets)
find_package(Qt5 5.9 REQUIRED COMPONENTS Widgets)
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets)
endif()
endif()
if(ENABLE_SDL2)
list(APPEND CMAKE_MODULE_PATH "${CONAN_SDL2_ROOT_RELEASE}")
list(APPEND CMAKE_PREFIX_PATH "${CONAN_SDL2_ROOT_RELEASE}")
find_package(SDL2 REQUIRED)
endif()
endif()
@@ -419,6 +325,23 @@ elseif (TARGET Boost::boost)
add_library(boost ALIAS Boost::boost)
endif()
if (TARGET sdl2::sdl2)
# imported from the conan generated sdl2Config.cmake
set_target_properties(sdl2::sdl2 PROPERTIES IMPORTED_GLOBAL TRUE)
add_library(SDL2 ALIAS sdl2::sdl2)
elseif(SDL2_FOUND)
# found through the system package manager
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")
message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
set(SDL2_LIBRARIES "SDL2::SDL2")
endif()
include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
endif()
# Ensure libusb is properly configured (based on dolphin libusb include)
if(NOT APPLE)
include(FindPkgConfig)
@@ -426,144 +349,23 @@ if(NOT APPLE)
endif()
if (NOT LIBUSB_FOUND)
add_subdirectory(externals/libusb)
set(LIBUSB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/externals/libusb/libusb/libusb")
set(LIBUSB_INCLUDE_DIR "")
set(LIBUSB_LIBRARIES usb)
endif()
# List of all FFmpeg components required
set(FFmpeg_COMPONENTS
avcodec
avutil
swscale)
if (NOT YUZU_USE_BUNDLED_FFMPEG)
# Use system installed FFmpeg
find_package(FFmpeg QUIET COMPONENTS ${FFmpeg_COMPONENTS})
if (FFmpeg_FOUND)
# Overwrite aggregate defines from FFmpeg module to avoid over-linking libraries.
# Prevents shipping too many libraries with the AppImage.
set(FFmpeg_LIBRARIES "")
set(FFmpeg_INCLUDE_DIR "")
foreach(COMPONENT ${FFmpeg_COMPONENTS})
set(FFmpeg_LIBRARIES ${FFmpeg_LIBRARIES} ${FFmpeg_LIBRARY_${COMPONENT}} CACHE PATH "Paths to FFmpeg libraries" FORCE)
set(FFmpeg_INCLUDE_DIR ${FFmpeg_INCLUDE_DIR} ${FFmpeg_INCLUDE_${COMPONENT}} CACHE PATH "Path to FFmpeg headers" FORCE)
endforeach()
else()
message(WARNING "FFmpeg not found, falling back to externals")
set(YUZU_USE_BUNDLED_FFMPEG ON)
endif()
# Use system installed ffmpeg.
if (NOT MSVC)
find_package(FFmpeg REQUIRED)
else()
set(FFMPEG_EXT_NAME "ffmpeg-4.2.1")
set(FFMPEG_PATH "${CMAKE_BINARY_DIR}/externals/${FFMPEG_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFMPEG_EXT_NAME} "")
set(FFMPEG_FOUND YES)
set(FFMPEG_INCLUDE_DIR "${FFMPEG_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFMPEG_LIBRARY_DIR "${FFMPEG_PATH}/bin" CACHE PATH "Path to FFmpeg library" FORCE)
set(FFMPEG_DLL_DIR "${FFMPEG_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
endif()
if (YUZU_USE_BUNDLED_FFMPEG)
if (NOT WIN32)
# Build FFmpeg from externals
message(STATUS "Using FFmpeg from externals")
# FFmpeg has source that requires one of nasm or yasm to assemble it.
# REQUIRED throws an error if not found here during configuration rather than during compilation.
find_program(ASSEMBLER NAMES nasm yasm REQUIRED)
set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg)
set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg)
set(FFmpeg_MAKEFILE ${FFmpeg_BUILD_DIR}/Makefile)
make_directory(${FFmpeg_BUILD_DIR})
# Read version string from external
file(READ ${FFmpeg_PREFIX}/RELEASE FFmpeg_VERSION)
set(FFmpeg_FOUND NO)
if (NOT FFmpeg_VERSION STREQUAL "")
set(FFmpeg_FOUND YES)
endif()
unset(FFmpeg_LIBRARIES CACHE)
foreach(COMPONENT ${FFmpeg_COMPONENTS})
set(FFmpeg_${COMPONENT}_PREFIX "${FFmpeg_BUILD_DIR}/lib${COMPONENT}")
set(FFmpeg_${COMPONENT}_LIB_NAME "lib${COMPONENT}.a")
set(FFmpeg_${COMPONENT}_LIBRARY "${FFmpeg_${COMPONENT}_PREFIX}/${FFmpeg_${COMPONENT}_LIB_NAME}")
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARIES}
${FFmpeg_${COMPONENT}_LIBRARY}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endforeach()
set(FFmpeg_INCLUDE_DIR
"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR}"
CACHE PATH "Path to FFmpeg headers" FORCE)
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
# `--disable-{vaapi,vdpau}` is needed to avoid linking issues
add_custom_command(
OUTPUT
${FFmpeg_MAKEFILE}
COMMAND
/bin/bash ${FFmpeg_PREFIX}/configure
--disable-avdevice
--disable-avfilter
--disable-avformat
--disable-doc
--disable-everything
--disable-ffmpeg
--disable-ffprobe
--disable-network
--disable-postproc
--disable-swresample
--disable-vaapi
--disable-vdpau
--enable-decoder=h264
--enable-decoder=vp9
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
# with context of the jobserver. Also helps ninja users.
execute_process(
COMMAND
nproc
OUTPUT_VARIABLE
SYSTEM_THREADS)
add_custom_command(
OUTPUT
${FFmpeg_LIBRARIES}
COMMAND
make -j${SYSTEM_THREADS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
# ALL makes this custom target build every time
# but it won't actually build if the DEPENDS parameter is up to date
add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_LIBRARIES} ffmpeg-configure)
if (FFmpeg_FOUND)
message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
else()
message(FATAL_ERROR "FFmpeg not found")
endif()
else() # WIN32
# Use yuzu FFmpeg binaries
set(FFmpeg_EXT_NAME "ffmpeg-4.3.1")
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
set(FFmpeg_FOUND YES)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARY_DIR}/swscale.lib
${FFmpeg_LIBRARY_DIR}/avcodec.lib
${FFmpeg_LIBRARY_DIR}/avutil.lib
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endif()
endif()
unset(FFmpeg_COMPONENTS)
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)

View File

@@ -1,6 +1,10 @@
function(copy_yuzu_FFmpeg_deps target_dir)
include(WindowsCopyFiles)
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
file(READ "${FFmpeg_PATH}/requirements.txt" FFmpeg_REQUIRED_DLLS)
windows_copy_files(${target_dir} ${FFmpeg_DLL_DIR} ${DLL_DEST} ${FFmpeg_REQUIRED_DLLS})
windows_copy_files(${target_dir} ${FFMPEG_DLL_DIR} ${DLL_DEST}
avcodec-58.dll
avutil-56.dll
swresample-3.dll
swscale-5.dll
)
endfunction(copy_yuzu_FFmpeg_deps)

View File

@@ -1,111 +1,52 @@
function(copy_yuzu_Qt5_deps target_dir)
include(WindowsCopyFiles)
if (MSVC)
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
else()
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/")
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../lib/")
endif()
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
set(Qt5_PLATFORMTHEMES_DIR "${Qt5_DIR}/../../../plugins/platformthemes/")
set(Qt5_PLATFORMINPUTCONTEXTS_DIR "${Qt5_DIR}/../../../plugins/platforminputcontexts/")
set(Qt5_XCBGLINTEGRATIONS_DIR "${Qt5_DIR}/../../../plugins/xcbglintegrations/")
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
set(Qt5_RESOURCES_DIR "${Qt5_DIR}/../../../resources/")
set(PLATFORMS ${DLL_DEST}plugins/platforms/)
set(STYLES ${DLL_DEST}plugins/styles/)
set(IMAGEFORMATS ${DLL_DEST}plugins/imageformats/)
if (MSVC)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
icudt*.dll
icuin*.dll
icuuc*.dll
Qt5Core$<$<CONFIG:Debug>:d>.*
Qt5Gui$<$<CONFIG:Debug>:d>.*
Qt5Widgets$<$<CONFIG:Debug>:d>.*
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
icudt*.dll
icuin*.dll
icuuc*.dll
Qt5Core$<$<CONFIG:Debug>:d>.*
Qt5Gui$<$<CONFIG:Debug>:d>.*
Qt5Widgets$<$<CONFIG:Debug>:d>.*
)
if (YUZU_USE_QT_WEB_ENGINE)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
Qt5Network$<$<CONFIG:Debug>:d>.*
Qt5Positioning$<$<CONFIG:Debug>:d>.*
Qt5PrintSupport$<$<CONFIG:Debug>:d>.*
Qt5Qml$<$<CONFIG:Debug>:d>.*
Qt5Quick$<$<CONFIG:Debug>:d>.*
Qt5QuickWidgets$<$<CONFIG:Debug>:d>.*
Qt5WebChannel$<$<CONFIG:Debug>:d>.*
Qt5WebEngine$<$<CONFIG:Debug>:d>.*
Qt5WebEngineCore$<$<CONFIG:Debug>:d>.*
Qt5WebEngineWidgets$<$<CONFIG:Debug>:d>.*
QtWebEngineProcess$<$<CONFIG:Debug>:d>.*
)
if (YUZU_USE_QT_WEB_ENGINE)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
Qt5Network$<$<CONFIG:Debug>:d>.*
Qt5Positioning$<$<CONFIG:Debug>:d>.*
Qt5PrintSupport$<$<CONFIG:Debug>:d>.*
Qt5Qml$<$<CONFIG:Debug>:d>.*
Qt5Quick$<$<CONFIG:Debug>:d>.*
Qt5QuickWidgets$<$<CONFIG:Debug>:d>.*
Qt5WebChannel$<$<CONFIG:Debug>:d>.*
Qt5WebEngine$<$<CONFIG:Debug>:d>.*
Qt5WebEngineCore$<$<CONFIG:Debug>:d>.*
Qt5WebEngineWidgets$<$<CONFIG:Debug>:d>.*
QtWebEngineProcess$<$<CONFIG:Debug>:d>.*
)
windows_copy_files(${target_dir} ${Qt5_RESOURCES_DIR} ${DLL_DEST}
qtwebengine_resources.pak
qtwebengine_devtools_resources.pak
qtwebengine_resources_100p.pak
qtwebengine_resources_200p.pak
icudtl.dat
)
endif ()
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
qjpeg$<$<CONFIG:Debug>:d>.*
qgif$<$<CONFIG:Debug>:d>.*
)
else()
set(Qt5_DLLS
"${Qt5_DLL_DIR}libQt5Core.so.5"
"${Qt5_DLL_DIR}libQt5DBus.so.5"
"${Qt5_DLL_DIR}libQt5Gui.so.5"
"${Qt5_DLL_DIR}libQt5Widgets.so.5"
"${Qt5_DLL_DIR}libQt5XcbQpa.so.5"
"${Qt5_DLL_DIR}libicudata.so.60"
"${Qt5_DLL_DIR}libicui18n.so.60"
"${Qt5_DLL_DIR}libicuuc.so.60"
)
set(Qt5_IMAGEFORMAT_DLLS
"${Qt5_IMAGEFORMATS_DIR}libqjpeg.so"
"${Qt5_IMAGEFORMATS_DIR}libqgif.so"
"${Qt5_IMAGEFORMATS_DIR}libqico.so"
)
set(Qt5_PLATFORMTHEME_DLLS
"${Qt5_PLATFORMTHEMES_DIR}libqgtk3.so"
"${Qt5_PLATFORMTHEMES_DIR}libqxdgdesktopportal.so"
)
set(Qt5_PLATFORM_DLLS
"${Qt5_PLATFORMS_DIR}libqxcb.so"
)
set(Qt5_PLATFORMINPUTCONTEXT_DLLS
"${Qt5_PLATFORMINPUTCONTEXTS_DIR}libcomposeplatforminputcontextplugin.so"
"${Qt5_PLATFORMINPUTCONTEXTS_DIR}libibusplatforminputcontextplugin.so"
)
set(Qt5_XCBGLINTEGRATION_DLLS
"${Qt5_XCBGLINTEGRATIONS_DIR}libqxcb-glx-integration.so"
)
foreach(LIB ${Qt5_DLLS})
file(COPY ${LIB} DESTINATION "${DLL_DEST}/lib" FOLLOW_SYMLINK_CHAIN)
endforeach()
foreach(LIB ${Qt5_IMAGEFORMAT_DLLS})
file(COPY ${LIB} DESTINATION "${DLL_DEST}plugins/imageformats/" FOLLOW_SYMLINK_CHAIN)
endforeach()
foreach(LIB ${Qt5_PLATFORMTHEME_DLLS})
file(COPY ${LIB} DESTINATION "${DLL_DEST}plugins/platformthemes/" FOLLOW_SYMLINK_CHAIN)
endforeach()
foreach(LIB ${Qt5_PLATFORM_DLLS})
file(COPY ${LIB} DESTINATION "${DLL_DEST}plugins/platforms/" FOLLOW_SYMLINK_CHAIN)
endforeach()
foreach(LIB ${Qt5_PLATFORMINPUTCONTEXT_DLLS})
file(COPY ${LIB} DESTINATION "${DLL_DEST}plugins/platforminputcontexts/" FOLLOW_SYMLINK_CHAIN)
endforeach()
foreach(LIB ${Qt5_XCBGLINTEGRATION_DLLS})
file(COPY ${LIB} DESTINATION "${DLL_DEST}plugins/xcbglintegrations/" FOLLOW_SYMLINK_CHAIN)
endforeach()
endif()
windows_copy_files(${target_dir} ${Qt5_RESOURCES_DIR} ${DLL_DEST}
qtwebengine_resources.pak
qtwebengine_devtools_resources.pak
qtwebengine_resources_100p.pak
qtwebengine_resources_200p.pak
icudtl.dat
)
endif ()
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
qjpeg$<$<CONFIG:Debug>:d>.*
qgif$<$<CONFIG:Debug>:d>.*
)
# Create an empty qt.conf file. Qt will detect that this file exists, and use the folder that its in as the root folder.
# This way it'll look for plugins in the root/plugins/ folder
add_custom_command(TARGET yuzu POST_BUILD

View File

@@ -4,29 +4,15 @@
# remote_path: path to the file to download, relative to the remote repository root
# prefix_var: name of a variable which will be set with the path to the extracted contents
function(download_bundled_external remote_path lib_name prefix_var)
set(package_repo "no_platform")
set(package_extension "no_platform")
if (WIN32)
set(package_repo "ext-windows-bin/raw/master/")
set(package_extension ".7z")
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set(package_repo "ext-linux-bin/raw/main/")
set(package_extension ".tar.xz")
else()
message(FATAL_ERROR "No package available for this platform")
endif()
set(package_url "https://github.com/yuzu-emu/${package_repo}")
set(prefix "${CMAKE_BINARY_DIR}/externals/${lib_name}")
if (NOT EXISTS "${prefix}")
message(STATUS "Downloading binaries for ${lib_name}...")
file(DOWNLOAD
${package_url}${remote_path}${lib_name}${package_extension}
"${CMAKE_BINARY_DIR}/externals/${lib_name}${package_extension}" SHOW_PROGRESS)
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${CMAKE_BINARY_DIR}/externals/${lib_name}${package_extension}"
https://github.com/yuzu-emu/ext-windows-bin/raw/master/${remote_path}${lib_name}.7z
"${CMAKE_BINARY_DIR}/externals/${lib_name}.7z" SHOW_PROGRESS)
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${CMAKE_BINARY_DIR}/externals/${lib_name}.7z"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
endif()
message(STATUS "Using bundled binaries at ${prefix}")
set(${prefix_var} "${prefix}" PARENT_SCOPE)
endfunction()
endfunction()

View File

@@ -30,10 +30,11 @@ If you want to contribute to the user interface translation, please check out th
* __Windows__: [Windows Build](https://github.com/yuzu-emu/yuzu/wiki/Building-For-Windows)
* __Linux__: [Linux Build](https://github.com/yuzu-emu/yuzu/wiki/Building-For-Linux)
* __macOS__: [macOS Build](https://github.com/yuzu-emu/yuzu/wiki/Building-for-macOS)
### Support
We happily accept monetary donations, or donated games and hardware. Please see our [donations page](https://yuzu-emu.org/donate/) for more information on how you can contribute to yuzu. Any donations received will go towards things like:
We happily accept monetary donations or donated games and hardware. Please see our [donations page](https://yuzu-emu.org/donate/) for more information on how you can contribute to yuzu. Any donations received will go towards things like:
* Switch consoles to explore and reverse-engineer the hardware
* Switch games for testing, reverse-engineering, and implementing new features
* Web hosting and infrastructure setup

View File

@@ -1,5 +1,26 @@
<RCC>
<qresource prefix="controller">
<file alias="dual_joycon">dual_joycon.png</file>
<file alias="dual_joycon_dark">dual_joycon_dark.png</file>
<file alias="dual_joycon_midnight">dual_joycon_midnight.png</file>
<file alias="handheld">handheld.png</file>
<file alias="handheld_dark">handheld_dark.png</file>
<file alias="handheld_midnight">handheld_midnight.png</file>
<file alias="pro_controller">pro_controller.png</file>
<file alias="pro_controller_dark">pro_controller_dark.png</file>
<file alias="pro_controller_midnight">pro_controller_midnight.png</file>
<file alias="single_joycon_left">single_joycon_left.png</file>
<file alias="single_joycon_left_dark">single_joycon_left_dark.png</file>
<file alias="single_joycon_left_midnight">single_joycon_left_midnight.png</file>
<file alias="single_joycon_right">single_joycon_right.png</file>
<file alias="single_joycon_right_dark">single_joycon_right_dark.png</file>
<file alias="single_joycon_right_midnight">single_joycon_right_midnight.png</file>
<file alias="single_joycon_left_vertical">single_joycon_left_vertical.png</file>
<file alias="single_joycon_left_vertical_dark">single_joycon_left_vertical_dark.png</file>
<file alias="single_joycon_left_vertical_midnight">single_joycon_left_vertical_midnight.png</file>
<file alias="single_joycon_right_vertical">single_joycon_right_vertical.png</file>
<file alias="single_joycon_right_vertical_dark">single_joycon_right_vertical_dark.png</file>
<file alias="single_joycon_right_vertical_midnight">single_joycon_right_vertical_midnight.png</file>
<file alias="applet_dual_joycon">applet_dual_joycon.png</file>
<file alias="applet_dual_joycon_dark">applet_dual_joycon_dark.png</file>
<file alias="applet_dual_joycon_midnight">applet_dual_joycon_midnight.png</file>

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<RCC>
<qresource prefix="overlay">
<file>arrow_left.png</file>
<file>arrow_left_dark.png</file>
<file>arrow_right.png</file>
<file>arrow_right_dark.png</file>
<file>button_minus.png</file>
<file>button_minus_dark.png</file>
<file>button_plus.png</file>
<file>button_plus_dark.png</file>
<file>button_A.png</file>
<file>button_A_dark.png</file>
<file>button_B.png</file>
<file>button_B_dark.png</file>
<file>button_X.png</file>
<file>button_X_dark.png</file>
<file>button_Y.png</file>
<file>button_Y_dark.png</file>
<file>button_L.png</file>
<file>button_L_dark.png</file>
<file>button_R.png</file>
<file>button_R_dark.png</file>
<file>button_press_stick.png</file>
<file>button_press_stick_dark.png</file>
<file>osk_button_B.png</file>
<file>osk_button_B_disabled.png</file>
<file>osk_button_B_dark.png</file>
<file>osk_button_B_dark_disabled.png</file>
<file>osk_button_Y.png</file>
<file>osk_button_Y_disabled.png</file>
<file>osk_button_Y_dark.png</file>
<file>osk_button_Y_dark_disabled.png</file>
<file>osk_button_backspace.png</file>
<file>osk_button_backspace_dark.png</file>
<file>osk_button_plus.png</file>
<file>osk_button_plus_disabled.png</file>
<file>osk_button_plus_dark.png</file>
<file>osk_button_plus_dark_disabled.png</file>
<file>osk_button_shift.png</file>
<file>osk_button_shift_dark.png</file>
<file>osk_button_shift_on.png</file>
<file>osk_button_shift_on_dark.png</file>
<file>osk_button_shift_lock_on.png</file>
<file>osk_button_shift_lock_off.png</file>
<file>controller_dual_joycon.png</file>
<file>controller_dual_joycon_dark.png</file>
<file>controller_pro.png</file>
<file>controller_pro_dark.png</file>
<file>controller_handheld.png</file>
<file>controller_handheld_dark.png</file>
<file>controller_single_joycon_left.png</file>
<file>controller_single_joycon_left_dark.png</file>
<file>controller_single_joycon_right.png</file>
<file>controller_single_joycon_right_dark.png</file>
<file>controller_single_joycon_left_a.png</file>
<file>controller_single_joycon_left_a_dark.png</file>
<file>controller_single_joycon_left_b.png</file>
<file>controller_single_joycon_left_b_dark.png</file>
<file>controller_single_joycon_left_x.png</file>
<file>controller_single_joycon_left_x_dark.png</file>
<file>controller_single_joycon_left_y.png</file>
<file>controller_single_joycon_left_y_dark.png</file>
</qresource>
</RCC>

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