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201 Commits

Author SHA1 Message Date
bunnei
365f00cce8 Update src/core/hle/service/service.h
Co-authored-by: LC <mathew1800@gmail.com>
2020-11-24 14:31:35 -08:00
bunnei
62cf4f4ed9 hle: services: Fix a crash with improper NVFlinger lifetime management.
- This crash would happen when attempting to shutdown yuzu early on in boot.
2020-11-23 17:23:06 -08:00
bunnei
5d1447897a Merge pull request #4451 from slashiee/extended-logging
logging/settings: Increase maximum log size to 100 MB and add extended logging option
2020-11-23 13:34:15 -08:00
bunnei
2b05c32343 Merge pull request #4969 from liushuyu/master
CI: move refreshenv to the configure step
2020-11-22 20:27:16 -08:00
liushuyu
b546640c41 CI: move refreshenv to the configure step...
... so that cmake can find the Vulkan SDK binaries
2020-11-22 16:19:34 -07:00
bunnei
3a85bc1e77 Merge pull request #4944 from lioncash/system-rem
patch_manager: Remove usages of the global system instance
2020-11-21 22:12:34 -08:00
Morph
e13a91fa9b Merge pull request #4954 from lioncash/compare
gl_rasterizer: Make floating-point literal a float
2020-11-22 09:55:23 +08:00
bunnei
5502f39125 Merge pull request #4955 from lioncash/move3
async_shaders: std::move data within QueueVulkanShader()
2020-11-21 01:21:08 -08:00
Rodrigo Locatti
ba3dd7b78f Merge pull request #4960 from liushuyu/master
ci: install Vulkan SDK in MSVC build
2020-11-21 03:47:17 -03:00
bunnei
afd0e2ee87 Merge pull request #4907 from ogniK5377/nvdrv-cleanup
core: Make nvservices more standardized
2020-11-20 22:15:44 -08:00
liushuyu
185bf3fd28 ci: install Vulkan SDK in MSVC build 2020-11-20 23:01:59 -07:00
LC
d88baa746b Merge pull request #4957 from ReinUsesLisp/alpha-test-rt
gl_rasterizer: Remove warning of untested alpha test
2020-11-20 21:19:06 -05:00
ReinUsesLisp
acc14d233f gl_rasterizer: Remove warning of untested alpha test
Alpha test has been proven to only affect the first render target.
2020-11-20 23:17:40 -03:00
bunnei
b00f4abe36 Merge pull request #4953 from lioncash/shader-shadow
shader_bytecode: Eliminate variable shadowing
2020-11-20 16:58:14 -08:00
bunnei
c47c3d723f Merge pull request #4951 from bunnei/olsc-stub
hle: service: Stub OLSC Initialize and SetSaveDataBackupSettingEnabled functions.
2020-11-20 14:06:37 -08:00
bunnei
3794c91145 olsc: Move member initialization to after member functions. 2020-11-20 10:50:50 -08:00
Lioncash
01db5cf203 async_shaders: emplace threads into the worker thread vector
Same behavior, but constructs the threads in place instead of moving
them.
2020-11-20 04:46:56 -05:00
Lioncash
ba3916fc67 async_shaders: Simplify implementation of GetCompletedWork()
This is equivalent to moving all the contents and then clearing the
vector. This avoids a redundant allocation.
2020-11-20 04:44:44 -05:00
Lioncash
3fcc98e11a async_shaders: Simplify moving data into the pending queue 2020-11-20 04:41:29 -05:00
Lioncash
5b441fa25d async_shaders: std::move data within QueueVulkanShader()
Same behavior, but avoids redundant copies.

While we're at it, we can simplify the pushing of the parameters into
the pending queue.
2020-11-20 04:38:18 -05:00
Lioncash
8469b76630 gl_rasterizer: Make floating-point literal a float
Gets rid of an unnecessary expansion from float to double.
2020-11-20 04:24:33 -05:00
Lioncash
b7cd5d742e shader_bytecode: Make use of [[nodiscard]] where applicable
Ensures that all queried values are made use of.
2020-11-20 02:20:37 -05:00
Lioncash
56ecafc204 shader_bytecode: Eliminate variable shadowing 2020-11-20 02:13:45 -05:00
Morph
715f0c3b0c Merge pull request #4941 from lioncash/config
configure_input_player: Use static qualifier for IsProfileNameValid()
2020-11-20 14:16:01 +08:00
LC
bba7e8ea4b Merge pull request #4950 from german77/RumbleStrenght
Modify rumble amplification
2020-11-20 00:40:09 -05:00
LC
e883101999 Merge pull request #4952 from ReinUsesLisp/bit-cast
common/bit_cast: Add function matching std::bit_cast without constexpr
2020-11-20 00:39:30 -05:00
Rodrigo Locatti
1889b641d9 Merge pull request #4308 from ReinUsesLisp/maxwell-3d-funcs
maxwell_3d: Move code to separate functions and insert instead of push_back
2020-11-20 01:57:22 -03:00
ReinUsesLisp
3f2e605dd1 common/bit_cast: Add function matching std::bit_cast without constexpr
Add a std::bit_cast-like function archiving the same runtime results as
the standard function, without compile time support.

This allows us to use bit_cast while we wait for compiler support, it
can be trivially replaced in the future.
2020-11-20 01:52:37 -03:00
bunnei
6971d08893 Merge pull request #4948 from lioncash/page-resize
virtual_buffer: Do nothing on resize() calls with same sizes
2020-11-19 12:39:38 -08:00
bunnei
6e37676482 hle: service: Stub OLSC Initialize and SetSaveDataBackupSettingEnabled functions.
- Used by Animal Cross: New Horizons v1.6.0 update, minimal stub gets this update working.
2020-11-19 12:36:09 -08:00
german77
5b6545b141 Modify rumble amplification 2020-11-19 11:30:52 -06:00
Lioncash
412044960a virtual_buffer: Do nothing on resize() calls with same sizes
Prevents us from churning memory by freeing and reallocating a memory
block that would have already been adequate as is.
2020-11-19 07:54:03 -05:00
bunnei
92344da20c Merge pull request #4936 from lioncash/page
page_table: Allow page tables to be moved
2020-11-18 20:40:10 -08:00
Lioncash
6f8a06bac5 patch_manager: Remove usages of the global system instance
With this, only 19 usages of the global system instance remain within
the core library.

We're almost there.
2020-11-18 09:36:48 -05:00
Lioncash
be4fc777c0 configure_input_player: Use static qualifier for IsProfileNameValid()
This is a static member function, so we don't need use an existing
instance to call this function.
2020-11-17 23:12:44 -05:00
bunnei
abda366362 Merge pull request #4866 from Morph1984/mjolnir-p3-prod
Project Mjölnir: Part 3 - Controller Profiles and Vibration Rework
2020-11-17 20:02:27 -08:00
Lioncash
0ca91ced2d virtual_buffer: Add compile-time type-safety guarantees with VirtualBuffer
VirtualBuffer makes use of VirtualAlloc (on Windows) and mmap() (on
other platforms). Neither of these ensure that non-trivial objects are
properly constructed in the allocated memory.

To prevent potential undefined behavior occurring due to that, we can
add a static assert to loudly complain about cases where that is done.
2020-11-17 20:09:58 -05:00
Lioncash
b3c8997829 page_table: Allow page tables to be moved
Makes page tables and virtual buffers able to be moved, but not copied,
making the interface more flexible.

Previously, with the destructor specified, but no move assignment or
constructor specified, they wouldn't be implicitly generated.
2020-11-17 20:08:20 -05:00
Lioncash
3cfd962ef4 page_table: Add missing doxygen parameters to Resize()
Resolves two -Wdocumentation warnings.
2020-11-17 19:45:20 -05:00
Lioncash
0890451c55 page_table: Remove unnecessary header inclusions
Prevents indirect inclusions for these headers.
2020-11-17 19:43:27 -05:00
Chloe
2dc9dbb809 Merge pull request #4933 from lioncash/nodisc-gpu
[gpu, render_base, rasterizer_interface]: Make use of [[nodiscard]] where applicable
2020-11-18 01:40:03 +11:00
Lioncash
70812ec57b rasterizer_interface: Make use of [[nodiscard]] where applicable 2020-11-17 07:19:13 -05:00
Lioncash
a78021580d render_base: Make use of [[nodiscard]] where applicable 2020-11-17 07:19:12 -05:00
Lioncash
b928fca114 gpu: Make use of [[nodiscard]] where applicable 2020-11-17 07:19:09 -05:00
bunnei
8ace3959a5 Merge pull request #4929 from lioncash/nodiscard-input
motion_input: Mark member functions as [[nodiscard]] where applicable
2020-11-16 21:40:16 -08:00
Morph
e7e8a87927 sdl_impl: Pump SDL Events at 1000 Hz 2020-11-15 23:33:21 -05:00
Morph
b254d528bc configure_input: Accommodate for the mouse input device engine 2020-11-15 23:33:21 -05:00
Morph
ad50209383 hid: Reimplement Begin/EndPermitVibrationSession
Upon further investigation, these commands allow temporary vibrations even when the "Controller Vibration" system setting is disabled. As a result, vibrations are allowed when either the system setting or this flag is set to true. Therefore, we can only block vibrations when both flags are set to false.
2020-11-15 23:33:21 -05:00
Morph
d8ad2f3484 controllers/npad: Load input devices on init 2020-11-15 23:33:21 -05:00
Morph
6f5b942897 configure_input: Update the input profiles for other player tabs 2020-11-15 23:33:21 -05:00
Morph
97b2220a82 general: Fix compiler warnings on linux and miscellaneous changes 2020-11-15 23:33:21 -05:00
Morph
117bdc71e0 sdl_impl: Revert to the "old" method of mapping sticks
Not all controllers have a SDL_GameController binding. This caused controllers not present in the SDL GameController database to have buttons mapped instead of axes.

Furthermore, it was not possible to invert the axes when it could be useful such as emulating a horizontal single joycon or other potential cases. This allows us to invert the axes by reversing the order of mapping (vertical, then horizontal).
2020-11-15 23:33:21 -05:00
Morph
760a9e8693 applets/controller: Change the input button to create input profiles
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-11-15 23:33:21 -05:00
Morph
30e0d1c973 controllers/npad: Remove the old vibration filter
Previously we used a vibration filter that filters out amplitudes close to each other. It turns out there are cases where this results into vibrations that are too inaccurate. Remove this and move the 100Hz vibration filter (Only allowing a maximum of 100 vibrations per second) from sdl_impl to npad when enable_accurate_vibrations is set to false.
2020-11-15 23:33:21 -05:00
Morph
91c06dae1a input: Disconnect a controller prior to connecting a new one
Some games do not respond to a change in controller type if 1) The controller is not disconnected prior to being reconnected and/or 2) The controller is reconnected instantly after being disconnected.

Since it is not possible to change controllers instantly on hardware and requiring a disconnect prior to connecting a new one, we should emulate this as well with a small delay, fixing the aforementioned issue.
2020-11-15 23:33:21 -05:00
Morph
978ca65f59 hid: Implement InitializeVibrationDevice and IsVibrationDeviceMounted 2020-11-15 23:33:20 -05:00
Morph
e9e1876e82 input_common: Add VibrationDevice and VibrationDeviceFactory
A vibration device is an input device that returns an unsigned byte as status.
It represents whether the vibration device supports vibration or not.
If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
2020-11-15 23:33:20 -05:00
Morph
38110dd485 configure_input: Add per-player vibration
Allows for enabling and modifying vibration and vibration strength per player.
Also adds a toggle for enabling/disabling accurate vibrations.

Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-11-15 23:33:20 -05:00
Morph
d6a41cfc21 settings: Remove global vibration strength modifier
This will be replaced in favor of per-player vibration strength modifiers.
2020-11-15 23:33:20 -05:00
Morph
92fa5257c7 hid: Mark Begin/EndPermitVibrationSession as stubs
The implementation of these commands seem incomplete and causes rumble in Super Mario Party to stop working since only EndPermitVibrationSession is called. Thus, these are better off being marked as a stub until this can be investigated more thoroughly.
2020-11-15 23:33:20 -05:00
Morph
373408ae8c controllers/npad: Send an empty vibration on destruction/deactivation
This stops all controllers from continuously vibrating when emulation is stopped.
2020-11-15 23:33:20 -05:00
Morph
70f16f1722 hid: Stub IsVibrationDeviceMounted
- Used in Super Mario Odyssey
2020-11-15 23:33:20 -05:00
Morph
9b501af8e3 controllers/npad: Add heuristics to reduce rumble state changes
Sending too many state changes in a short period of time can cause massive performance issues.
As a result, we have to use several heuristics to reduce the number of state changes to minimize/eliminate this performance impact while maintaining the quality of these vibrations as much as possible.
2020-11-15 23:33:20 -05:00
Morph
652d6766d5 configure_input: Hook up the vibration percentage spinbox
This allows setting the vibration strength percentage anywhere from 1% to 100%.
Also hooks up the remaining motion button and checkbox in the Controller Applet.
2020-11-15 23:33:20 -05:00
Morph
e02ef3c3be controllers/npad: Stop games from vibrating incorrect controllers
Fixes vibration in 1-2 Switch and potentially other games where they would vibrate both players' joycons at the same time.
2020-11-15 23:33:20 -05:00
Morph
07b81f57ba hid: Fix controller rumble based on new research
This fixes the issue where rumble is only sent to the first controller.
Now, individual controllers can receive their own rumble commands.
2020-11-15 23:33:20 -05:00
Morph
31de52513e hid: Pop a struct of parameters instead of popping individual parameters
Some parameters need to be doubleword aligned due to the presence of the applet_resource_user_id.
Previously, this value was invalid in many commands where it was not doubleword aligned when popped.
2020-11-15 23:33:20 -05:00
Morph
e3c2749986 hid: Reorder all HID commands
Reorders all HID commands in command id order.
2020-11-15 23:33:20 -05:00
Morph
b92bf51ae1 hid: Implement GetVibrationDeviceInfo
The first u32 describes the vibration device type which is a Linear Resonant Actuator used in Nintendo Switch controller hardware.

The second u32 describes the vibration device position, in this case distinguishing between left and right vibration actuators.

Pro Controllers have 2 LRAs each that can vibrate independently of each other, which means they have 2 distinct vibration device handles to distinguish between the two actuators.

Similarly for joycons, the left joycon can be distinguished from the right joycon through the vibration device handle since each joycon has 1 LRA.
2020-11-15 23:33:20 -05:00
Morph
16e2e1c45f hid: Stub InitializeVibrationDevice 2020-11-15 23:33:20 -05:00
Morph
428ce8ec29 controllers/npad: Rename NPadType to NpadStyleSet
This more accurately represents the underlying type and avoids confusion with NpadType
2020-11-15 23:33:20 -05:00
Morph
0a966e2cac controllers/npad: Add DeviceHandle struct
A DeviceHandle describes a vibration device or six-axis sensor based on the npad type, npad id, and device index/position
2020-11-15 23:33:20 -05:00
Morph
ceb7b11f16 configure_input_player: Change "Defaults" button behavior
RestoreDefaults() now restores the selected devices' mappings using UpdateMappingWithDefaults().
This allows us to move the keyboard mapping from RestoreDefaults() to UpdateMappingWithDefaults().
2020-11-15 23:33:20 -05:00
Morph
8f2959f680 settings: Preparation for per-game input settings 2020-11-15 23:33:20 -05:00
Morph
8ead176639 udp/client: Reduce testing period to 5 seconds 2020-11-15 23:33:19 -05:00
Morph
64e174237e config: Migrate config files into config/custom
Co-authored-by: lat9nq <lat9nq@virginia.edu>
2020-11-15 23:33:19 -05:00
Morph
c0c4ed0d3b controllers/npad: Connect a controller on init if none are connected 2020-11-15 23:33:19 -05:00
Morph
5cafa70d3b applets/controller: Auto accept a valid single player configuration 2020-11-15 23:33:19 -05:00
Morph
484623cd61 bootmanager: Allow mouse clicks only if touch is disabled
Previously mouse clicks will not register when touch is disabled.
This rectifies that and allows mouse clicks to be mapped to other buttons if the touchscreen is disabled.
2020-11-15 23:33:19 -05:00
Morph
57d89e291d input_profiles: Implement input profiles 2020-11-15 23:33:19 -05:00
Morph
75eaab2e0f configure_input_player: Implement input exclusivity and persistence
With this, the "Input Devices" combobox should accurately reflect the input device being used and disallows inputs from other input devices unless the input device is set to "Any".
2020-11-15 23:33:19 -05:00
Morph
9d4edd4e88 ui/themes: Cleanup UI 2020-11-15 23:33:19 -05:00
Lioncash
0a50ba3bd1 motion_input: Mark constructor as explicit 2020-11-15 14:20:41 -05:00
Lioncash
cb826bcee7 motion_input: Mark member functions as [[nodiscard]] where applicable 2020-11-15 14:18:09 -05:00
LC
ce718522bc Merge pull request #4914 from lat9nq/gl-warnings
bootmanager: Log and show GL_RENDERER string when GPU is insufficient
2020-11-15 06:33:48 -05:00
bunnei
87f220efff Merge pull request #4895 from Morph1984/cave-story-plus-applet-fix
applets/controller: Introduce additional checks for mode and caller
2020-11-12 21:55:06 -08:00
ReinUsesLisp
622830f4e1 maxwell_3d: Use insert instead of loop push_back
This reduces the overhead of bounds checking on each element.
It won't reduce the cost of allocation because usually this vector's
capacity is usually large enough to hold whatever we push to it.
2020-11-11 19:52:19 -03:00
ReinUsesLisp
9ea8cffe35 maxwell_3d: Move code to separate functions
Deduplicate some code and put it in separate functions so it's easier to
understand and profile.
2020-11-11 19:52:19 -03:00
bunnei
c22d0d9945 Merge pull request #4901 from bunnei/caps-stub
hle: service: caps_u: Stub GetAlbumFileList3AaeAruid.
2020-11-09 21:20:08 -08:00
Chloe Marcec
fc4d692c50 Addressed issues 2020-11-10 15:57:36 +11:00
Chloe Marcec
31c12de0fe core: Make nvservices more standardized 2020-11-10 15:57:35 +11:00
lat9nq
c433c0a746 bootmanager: Address review comments
Changes QMessageBox usages to warnings, as the problems they bring to
light are being safely handled by the application and do not warrant
something of the "critical" level.

Changes LOG_CRITICAL to LOG_ERROR for the same reason. Preferring ERROR
to WARNING as yuzu is denying loading of any guest applications after
checking for these conditions.

Moved logging the GL_RENDERER string into GetUnsupportedGLExtensions()
to make more clear that unsupported extensions were already being
logged. Makes placement of the logs easier to understand later, as well.
2020-11-09 22:55:05 -05:00
lat9nq
945cfe234b bootmanager: Log and show GL_RENDERER string when GPU is insufficient
Changes the first message to not include the OpenGL version, as the
error is caused by OpenGL failing to load.

Adds a new check for OpenGL version 4.3. This will display a message
with a similar error as well as the GL_RENDERER string. Adds a CRITICAL
log message when triggered. This prevents a crash with yuzu trying to
use older OpenGL versions.

Modifies the unsupported extension message to output the GL_RENDERER
string in the message, as well as logging the string.
2020-11-09 22:12:41 -05:00
Rodrigo Locatti
9b24197ca0 Merge pull request #4909 from lioncash/interrupt
cpu_interrupt_handler: Mark move contructor/assignment as deleted
2020-11-08 22:09:40 -03:00
Rodrigo Locatti
8008b5ddc9 Merge pull request #4910 from lioncash/service
ipc_helpers: Remove usage of the global system instance
2020-11-08 19:11:31 -03:00
Lioncash
da7be67daf ipc_helpers: Remove usage of the global system instance
Resolves numerous deprecation warnings throughout the codebase due to
inclusion of this header. Now building core should be significantly less
noisy (and also relying on less global state).

This also uncovered quite a few modules that were relying on indirect
includes, which have also been fixed.
2020-11-08 15:58:11 -05:00
Lioncash
0aad914527 cpu_interrupt_handler: Mark move contructor/assignment as deleted
The interrupt handler contains a std::atomic_bool, which isn't copyable
or movable, so the special move member functions will always be deleted,
despite being defaulted.

This can resolve warnings on clang and GCC.
2020-11-08 15:37:04 -05:00
Morph
a6ecdf42bc applets: Rename LibraryAppletVersion to ControllerAppletVersion 2020-11-08 10:04:12 -05:00
Morph
9efbf5309f applets/controller: Pop normal data for StrapGuide and FirmwareUpdate 2020-11-08 09:35:25 -05:00
Morph
af1183a993 applets/controller: Introduce additional checks for mode and caller
Some games like Cave Story+ set invalid values in the ControllerPrivateArg's mode and caller fields.
Use other fields to determine the appropriate mode and caller should either or both fields be invalid.
2020-11-08 09:35:25 -05:00
Morph
88192af8ac applets/controller: Add ControllerUpdateFirmwareArg struct 2020-11-08 09:35:25 -05:00
bunnei
7bf9f9ae49 Merge pull request #4903 from bunnei/remove-gpu-integrity
video_core: dma_pusher: Remove integrity check on command lists.
2020-11-08 02:48:22 -08:00
Chloe
9f5facc3aa Merge pull request #4908 from lioncash/fmt
externals: Update fmt to 7.1.2
2020-11-08 20:26:03 +11:00
Lioncash
0785796372 externals: Update fmt to 7.1.2
Updates to the latest bugfix release of fmt.
2020-11-08 03:44:07 -05:00
LC
e829973742 Merge pull request #4906 from lat9nq/log-cpu-accuracy
settings: log value of CPU_Accuracy
2020-11-07 17:01:33 -05:00
lat9nq
1e149dc18b settings: log value of CPU_Accuracy 2020-11-07 16:14:10 -05:00
bunnei
dc5396a466 video_core: dma_pusher: Remove integrity check on command lists.
- This seems to cause softlocks in Breath of the Wild.
2020-11-07 00:08:19 -08:00
bunnei
af477fb8c5 Merge pull request #4888 from lioncash/unicorn-remove
core: Remove usage of unicorn
2020-11-06 22:39:05 -08:00
bunnei
a0d7a2732d hle: service: caps_u: Stub GetAlbumFileList3AaeAruid.
- This works similiar to GetAlbumContentsFileListForApplication.
- Since we do not implement the album, this should be safe to stub for now.
- Used by Super Smash Bros. Ultimate (newer updates) in World of Light.
2020-11-06 22:23:15 -08:00
bunnei
f6a89edb67 Merge pull request #4899 from lioncash/fiberimpl
common/fiber: Move all member variables into impl class
2020-11-06 20:01:03 -08:00
Lioncash
00fb79b2f3 common/fiber: Move all member variables into impl class
Hides all of the implementation details for users of the class. This has
the benefit of reducing includes and also making the fiber classes
movable again.
2020-11-06 20:36:32 -05:00
bunnei
91a45834fd Merge pull request #4891 from lioncash/clang2
General: Fix clang build
2020-11-06 10:33:13 -08:00
bunnei
0b75ec5316 Merge pull request #4894 from lioncash/fn
settings: Simplify initializer of resolution factor
2020-11-06 09:54:02 -08:00
Lioncash
c0ab5b79dc settings: Simplify initializer of resolution factor
This can use a braced initializer to accomplish the same thing with less
code.
2020-11-05 22:07:10 -05:00
bunnei
a111a9ae2c Merge pull request #4854 from ReinUsesLisp/cube-array-shadow
shader: Partially implement texture cube array shadow
2020-11-05 16:25:00 -08:00
Lioncash
6f006d051e General: Fix clang build
Allows building on clang to work again
2020-11-05 10:07:16 -05:00
bunnei
d62d28522b Merge pull request #4889 from lioncash/setting-global
core/settings: Move configuring_global behind an API
2020-11-04 17:09:19 -08:00
bunnei
087f52e872 Merge pull request #4858 from lioncash/initializer
General: Resolve a few missing initializer warnings
2020-11-04 12:10:10 -08:00
Lioncash
7aae6d6d2b core/settings: Move configuring_global behind an API
Rather than have directly modified global state here, we can make it an
implementation detail and have an interface that changes are queried
through.
2020-11-04 04:16:37 -05:00
Chloe
6bbbbe8f85 Merge pull request #4869 from bunnei/improve-gpu-sync
Improvements to GPU synchronization & various refactoring
2020-11-04 18:36:55 +11:00
Lioncash
fc6db97a09 core: Remove usage of unicorn
Unicorn long-since lost most of its use, due to dynarmic gaining support
for handling most instructions. At this point any further issues
encountered should be used to make dynarmic better.

This also allows us to remove our dependency on Python.
2020-11-03 20:22:05 -05:00
bunnei
4bfa411ddc Merge pull request #4874 from lioncash/nodiscard2
nvdec: Make use of [[nodiscard]] where applicable
2020-11-03 16:34:07 -08:00
bunnei
46fdc94586 Merge pull request #4887 from lioncash/common-build
microprofile: Silence warning in headers
2020-11-03 13:41:29 -08:00
Lioncash
ee21b5378b microprofile: Silence warning in headers
Silences a truncation warning by making the truncation explicit and
documenting the reason for it.
2020-11-03 15:07:13 -05:00
bunnei
222fe75401 Merge pull request #4873 from lioncash/common-error
common: Enable warnings as errors
2020-11-03 11:00:23 -08:00
bunnei
448e4d5c2a Merge pull request #4878 from bunnei/unload-nrr
hle: service: ldr: Implement UnloadNrr.
2020-11-03 08:52:40 -08:00
Lioncash
4a4b685a04 common: Enable warnings as errors
Cleans up common so that we can enable warnings as errors.
2020-11-02 15:50:58 -05:00
Lioncash
4f0f481f63 nvdec: Make use of [[nodiscard]] where applicable
Prevents bugs from occurring where the results of a function are
accidentally discarded
2020-11-02 02:45:15 -05:00
bunnei
1089d76736 Merge pull request #4865 from ameerj/async-threadcount
async_shaders: Increase Async worker thread count for >8 thread cpus
2020-11-01 01:54:01 -07:00
bunnei
848bdf8a40 fixup! hle service: nvdrv: nvhost_gpu: Update to use SyncpointManager and other improvements. 2020-11-01 01:52:38 -07:00
bunnei
7d2839d7a3 core: Initialize GPU before services. 2020-11-01 01:52:38 -07:00
bunnei
e67b8678f8 hle service: nvdrv: nvhost_gpu: Update to use SyncpointManager and other improvements.
- Refactor so that SubmitGPFIFO and KickoffPB use shared functionality.
- Implement add_wait and add_increment flags.
2020-11-01 01:52:38 -07:00
bunnei
c6e1c46ac7 video_core: dma_pusher: Add support for integrity checks.
- Log corrupted command lists, rather than crash.
2020-11-01 01:52:38 -07:00
bunnei
c64545d07a video_core: dma_pusher: Add support for prefetched command lists. 2020-11-01 01:52:38 -07:00
bunnei
1d4cbb92f2 service: hle: nvflinger: Fix potential shutdown crash when GPU is destroyed. 2020-11-01 01:52:38 -07:00
bunnei
6053b95552 video_core: gpu: Implement WaitFence and IncrementSyncPoint. 2020-11-01 01:52:37 -07:00
bunnei
66edfd61c6 hle service: nvdrv: nvhost_ctrl: Update to use SyncpointManager. 2020-11-01 01:52:37 -07:00
bunnei
4a3fd97e48 hle service: nvdrv: Update to instantiate SyncpointManager. 2020-11-01 01:52:34 -07:00
bunnei
d567b7e841 hle: service: nvdrv: Implement SyncpointManager, to manage syncpoints. 2020-11-01 01:51:54 -07:00
Levi Behunin
bca9591660 Rename to align with switchbrew and remove gpu function (#4714)
* Rename to align with switchbrew

* Rename to align with switchbrew and remove gpu function that checks if clearing should be done.
2020-11-01 01:24:17 -07:00
bunnei
98f68d06f1 Merge pull request #4853 from ReinUsesLisp/fcmp-imm
shader/arithmetic: Implement FCMP immediate + register variant
2020-10-31 01:25:02 -07:00
bunnei
a0e5cccb92 hle: service: ldr: Implement UnloadNrr.
- Used by Final Fantasy X/X-2 HD Remaster.
2020-10-31 01:22:53 -07:00
LC
6db0c0d8d9 Merge pull request #4872 from jbeich/clang
video_core: unbreak -Werror in NVDEC with Clang
2020-10-30 15:11:40 -04:00
Lioncash
14a97d082e CMakeLists: Resolve MSVC build failures
Prevents the compiler tripping up about Windows headers.
2020-10-30 14:57:58 -04:00
Jan Beich
50e52ade85 video_core: unbreak -Werror in NVDEC with Clang
src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp:41:15: error: unused variable 'OutOfMemory' [-Werror,-Wunused-const-variable]
constexpr u32 OutOfMemory{static_cast<u32>(-12)};
              ^
2020-10-30 16:43:10 +00:00
bunnei
8aa9ae5ba5 Merge pull request #4868 from lioncash/discard-error
General: Make ignoring a discarded return value an error
2020-10-30 00:35:40 -07:00
bunnei
131a75b65d Merge pull request #4867 from lioncash/vp9
VP9: Minor interface changes and safety improvements
2020-10-29 21:33:27 -07:00
Lioncash
11d0a6e7b8 General: Catch more expressions with no effect on MSVC
MSVC lets us fine-tune catching expressions with no side-effects a
little more.
2020-10-30 00:13:26 -04:00
Lioncash
26547d3e3b General: Make ignoring a discarded return value an error
Allows our CI to catch more potential bugs. This also removes the
[[nodiscard]] attribute of IOFile's Open member function. There are
cases where a file may want to be opened, but have the status of it
checked at a later time.
2020-10-30 00:13:21 -04:00
Lioncash
8049b8beb6 common/stream: Be explicit with copy and move operators 2020-10-29 22:57:35 -04:00
Lioncash
12eeffcb7c vp9: Be explicit with copy and move operators
It's deprecated in the language to autogenerate these if the destructor
for a type is specified, so we can explicitly specify how we want these
to be generated.
2020-10-29 22:57:35 -04:00
Lioncash
0d713cf8eb vp9: Mark functions with [[nodiscard]] where applicable
Prevents values from mistakenly being discarded in cases where it's a
bug to do so.
2020-10-29 22:57:32 -04:00
Lioncash
badea3b301 vp9: Provide a default initializer for "hidden" member
The API of VP9 exposes a WasFrameHidden() function which accesses this
member. Given the constructor previously didn't initialize this member,
it's a potential vector for an uninitialized read.

Instead, we can initialize this to a deterministic value to prevent that
from occurring.
2020-10-29 22:35:55 -04:00
Lioncash
f8543249f0 vp9: Make some member functions internally linked
These helper functions don't directly modify any member state and can be
hidden from view.
2020-10-29 22:34:46 -04:00
Lioncash
5553bd3ba2 General: Resolve a few missing initializer warnings
Resolves a few -Wmissing-initializer warnings.
2020-10-29 19:37:07 -04:00
bunnei
7dcf4c0018 Merge pull request #4831 from lioncash/fmt
externals: Update fmt to 7.1.0
2020-10-29 14:44:07 -07:00
bunnei
ef29bf4515 Merge pull request #4837 from lioncash/nvdec-2
nvdec: Minor tidying up
2020-10-29 12:28:07 -07:00
ameerj
3620206136 async_shaders: Increase Async worker thread count for 8+ thread cpus
Adds 1 async worker thread for every 2 available threads above 8
2020-10-29 14:16:45 -04:00
bunnei
2dbb144fc6 Merge pull request #4781 from german77/GChotplug
Add hotplug, rumble and fix 3rd party adapters for the GC adapter
2020-10-29 10:28:19 -07:00
David
89199ca215 Merge pull request #4859 from Morph1984/missing-ctime-include
kernel/process: Add missing <ctime> include
2020-10-29 19:03:19 +11:00
Morph
9cfc5fee2f kernel/process: Add missing <ctime> include
Fixes compilation on MSVC
2020-10-29 03:17:20 -04:00
LC
1a6b1bf1d7 Merge pull request #4857 from liushuyu/master
web_service: follow-up fix to #4842
2020-10-29 01:54:45 -04:00
bunnei
c5134cbf3a Merge pull request #4835 from lat9nq/rng-default-time
kernel: Use the current time as the default RNG seed
2020-10-28 22:51:29 -07:00
bunnei
c6d001c94f Merge pull request #4838 from lioncash/syncmgr
sync_manager: Amend parameter order of calls to SyncptIncr constructor
2020-10-28 22:49:22 -07:00
liushuyu
cf63eacc1a web_service: follow-up fix to #4842 ...
* The web_service http request is now fixed on Windows (R) platform.
* The issue is due to a complicated race-condition in `httplib`, a detailed
  explanation is available at https://github.com/yhirose/cpp-httplib/pull/701
* A pending Pull Request on `httplib` has been applied to remedy the
  said race-condition.
* The socket availability check is removed due to a behavioral chice of
  `httplib` that a socket will not be created before any actual request
  is sent.
2020-10-28 23:16:06 -06:00
german
5333db91c1 Add hotplug, rumble and fix 3rd party adapters for the GC adapter 2020-10-28 21:12:34 -05:00
LC
c20569ebdf Merge pull request #4856 from bunnei/webservice-socket-error
web_service: web_backend: Handle socket errors with GenericRequest.
2020-10-28 20:46:28 -04:00
bunnei
156556ddd2 web_service: web_backend: Handle socket errors with GenericRequest.
- Fixes a shutdown crash when we try to submit telemetry if there is a service issue.
2020-10-28 17:19:12 -07:00
LC
475d46bb64 Merge pull request #4855 from bunnei/cdma-pusher-log-fix
video_core: cdma_pusher: Add missing LOG_DEBUG field in ExecuteCommand.
2020-10-28 20:01:29 -04:00
bunnei
94eca09cf6 video_core: cdma_pusher: Add missing LOG_DEBUG field in ExecuteCommand. 2020-10-28 16:47:08 -07:00
bunnei
7af2cb4318 Merge pull request #4846 from lioncash/service-fn
service: Update function tables
2020-10-28 13:47:56 -07:00
ReinUsesLisp
657771bdcb shader: Partially implement texture cube array shadow
This implements texture cube arrays with shadow comparisons but doesn't
fix the asserts related to it.

Fixes out of bounds reads on swizzle constructors and makes them use
bounds checked ::at instead of the unsafe operator[].
2020-10-28 17:12:40 -03:00
ReinUsesLisp
44b552be71 shader/arithmetic: Implement FCMP immediate + register variant
Trivially add the encoding for this.
2020-10-28 17:05:41 -03:00
bunnei
663e221f99 Merge pull request #4845 from lioncash/inih
externals: Track upstream inih
2020-10-28 09:58:58 -07:00
LC
725fcbb368 Merge pull request #4851 from ReinUsesLisp/core-threads-race
hle/kernel: Remove unused registered_core_threads to fix data races
2020-10-28 04:54:35 -04:00
LC
a1f176ce52 Merge pull request #4850 from ReinUsesLisp/fiber-ptr-ref
common/fiber: Take shared_ptr<Fiber> by copy in YieldTo
2020-10-28 04:54:19 -04:00
LC
1fd22823bc Merge pull request #4849 from ReinUsesLisp/fix-fiber-test
tests: Fix data race in fibers test
2020-10-28 04:26:10 -04:00
LC
978e7897a3 Merge pull request #4848 from ReinUsesLisp/type-limits
video_core: Enforce -Werror=type-limits
2020-10-28 03:16:10 -04:00
LC
55ac6f7a2b Merge pull request #4847 from ReinUsesLisp/warn-move
video_core: Enforce -Wredundant-move and -Wpessimizing-move
2020-10-28 03:14:58 -04:00
ReinUsesLisp
79da90cea8 video_core: Enforce -Wredundant-move and -Wpessimizing-move
Silence three warnings and make them errors to avoid introducing more in the future.
2020-10-28 02:44:50 -03:00
ReinUsesLisp
4a451e5849 video_core: Enforce -Werror=type-limits
Silences one warning and avoids introducing more in the future.
2020-10-28 02:37:47 -03:00
ReinUsesLisp
cdb2480d39 common/fiber: Take shared_ptr<Fiber> by copy in YieldTo
YieldTo does not intend to modify the passed shared_ptrs.
Pass it by copy to keep a reference count while this function executes.
2020-10-28 02:02:44 -03:00
ReinUsesLisp
3fdb42e0b4 tests: Fix data race in fibers test
Previous to this commit, the tests were using operator[] from
unordered_map to query elements but this silently inserts empty elements
when they don't exist. If all threads were executed without concurrency,
this wouldn't be an issue, but the same unordered_map could be written
from two threads at the same time. This is a data race and makes some
previously inserted elements invisible for a short period of time,
causing them to insert and return an empty element. This default
constructed element (a zero) was used to index an array of fibers that
asserted when one of them was nullptr, shutting the test session off.

To address this issue, lock on thread id reads and writes. This could be
a shared mutex to allow concurrent reads, but the definition of
std::this_thread::get_id is fuzzy when using non-standard techniques
like fibers. I opted to use a standard mutex.

While we are at it, fix the included headers.
2020-10-28 01:41:24 -03:00
Lioncash
020519def8 service: Update function tables
Updates function tables according to info on SwitchBrew.
2020-10-27 21:19:46 -04:00
LC
7d27a7a511 Merge pull request #4842 from liushuyu/fix-web-srv
web_backend: fix a regression introduced in 39c8d18
2020-10-27 19:12:27 -04:00
liushuyu
eb84e0f63a externals: auto detect system OpenSSL 2020-10-27 14:20:20 -06:00
liushuyu
8e673cbb08 web_backend: fix a regression introduced in 39c8d18
* A regression was in 39c8d18 and token verification function was
  broken.
* The reason being `httplib` now requires OpenSSL 1.1+ API while
  LibreSSL 2.x provided OpenSSL 1.0 compatible API.
* The bundled LibreSSL has been updated to 3.2.2 so it now provides
  OpenSSL 1.1 compatible API now.
* Also the path hint has been added so that it will find the correct
  path to the CA certs on *nix systems.
* An option is provided so that *nix system distributions/providers can
  use their own SSL implementations when compiling Yuzu/Citra to
  (hopefully) complies with their maintenance guidelines.
* LURLParse is also removed since `httplib` can handle
  `scheme:host:port` string itself now.
2020-10-27 02:57:19 -06:00
Lioncash
047e77e2f0 sync_manager: Amend parameter order of calls to SyncptIncr constructor
Corrects some cases where the arguments would be incorrectly swapped.
2020-10-27 03:22:57 -04:00
Lioncash
cce14b4cd7 h264: Make WriteUe take a u32
Enforces the type of the desired value in calling code.
2020-10-27 03:21:53 -04:00
Lioncash
6291975731 vp9: std::move buffer within ComposeFrameHeader()
We can move the buffer here to avoid a heap reallocation
2020-10-27 02:27:31 -04:00
Lioncash
00decfbb07 vp9: Remove dead code 2020-10-27 02:26:17 -04:00
Lioncash
111802bbbb vp9: Join declarations with assignments 2020-10-27 02:26:03 -04:00
Lioncash
3b5d5fa86f vp9: Remove pessimizing moves
The move will already occur without std::move.
2020-10-27 02:21:40 -04:00
Lioncash
dcc26c54a5 vp9: Resolve variable shadowing 2020-10-27 02:20:17 -04:00
Lioncash
c04203b786 nvdec: Tidy up header includes
Prevents a few unnecessary inclusions.
2020-10-27 02:16:42 -04:00
bunnei
cd92a94965 Merge pull request #4805 from bunnei/update-defaults
yuzu: settings: Enable multicore, asynch GPU, and assembly shaders by default.
2020-10-26 23:14:09 -07:00
bunnei
941563f981 yuzu: settings: Enable multicore, asynch GPU, and assembly shaders by default.
- In general, this is now the preferred settings for most games.

# Conflicts:
#	src/yuzu/configuration/config.cpp
2020-10-26 23:13:05 -07:00
ReinUsesLisp
ce69ff2890 hle/kernel: Remove unused registered_core_threads to fix data races
This member was only used on asserts and it triggered data races.
Remove it to fix them.
2020-10-27 01:55:39 -03:00
lat9nq
8bd246032a kernel: Use the current time as the default RNG seed
Use the current time, not zero, as the default RNG seed.
2020-10-26 21:42:11 -04:00
Lioncash
1dd4132eb1 externals: Update fmt to 7.1.0
Keeps the used version of the library up to date.
2020-10-26 18:34:44 -04:00
M&M
43ce33b6cc logging/settings: Increase maximum log size to 100 MB and add extended logging option
The extended logging option is automatically disabled on boot but can be enabled afterwards, allowing the log file to go up to 1 GB during that session.
This commit also fixes a few errors that are present in the general debug menu.
2020-08-24 21:39:56 -07:00
255 changed files with 7556 additions and 5149 deletions

View File

@@ -4,9 +4,11 @@ parameters:
version: ''
steps:
- script: choco install vulkan-sdk
displayName: 'Install vulkan-sdk'
- script: python -m pip install --upgrade pip conan
displayName: 'Install conan'
- script: mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 --config Release -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DDISPLAY_VERSION=${{ parameters['version'] }} .. && cd ..
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 --config Release -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DDISPLAY_VERSION=${{ parameters['version'] }} .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'

3
.gitmodules vendored
View File

@@ -7,9 +7,6 @@
[submodule "dynarmic"]
path = externals/dynarmic
url = https://github.com/MerryMage/dynarmic.git
[submodule "unicorn"]
path = externals/unicorn
url = https://github.com/yuzu-emu/unicorn
[submodule "soundtouch"]
path = externals/soundtouch
url = https://github.com/citra-emu/ext-soundtouch.git

View File

@@ -4,16 +4,8 @@ cd /yuzu
# override Travis CI unreasonable ccache size
echo 'max_size = 3.0G' > "$HOME/.ccache/ccache.conf"
# Dirty hack to trick unicorn makefile into believing we are in a MINGW system
mv /bin/uname /bin/uname1 && echo -e '#!/bin/sh\necho MINGW64' >> /bin/uname
chmod +x /bin/uname
# Dirty hack to trick unicorn makefile into believing we have cmd
echo '' >> /bin/cmd
chmod +x /bin/cmd
mkdir build && cd build
cmake .. -G Ninja -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
cmake .. -G Ninja -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
ninja
# Clean up the dirty hacks

View File

@@ -3,7 +3,7 @@
cd /yuzu
mkdir build && cd build
cmake .. -G Ninja -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
cmake .. -G Ninja -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
ninja
ccache -s

View File

@@ -4,13 +4,12 @@ set -o pipefail
export MACOSX_DEPLOYMENT_TARGET=10.14
export Qt5_DIR=$(brew --prefix)/opt/qt5
export UNICORNDIR=$(pwd)/externals/unicorn
export PATH="/usr/local/opt/ccache/libexec:$PATH"
# TODO: Build using ninja instead of make
mkdir build && cd build
cmake --version
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON
cmake .. -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON
make -j4
ccache -s

View File

@@ -18,8 +18,6 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "EN
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON)
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implementation of BCAT" ON)
@@ -161,7 +159,7 @@ macro(yuzu_find_packages)
# Cmake Pkg Prefix Version Conan Pkg
"Boost 1.73 boost/1.73.0"
"Catch2 2.13 catch2/2.13.0"
"fmt 7.0 fmt/7.0.3"
"fmt 7.1 fmt/7.1.2"
# can't use until https://github.com/bincrafters/community/issues/1173
#"libzip 1.5 libzip/1.5.2@bincrafters/stable"
"lz4 1.8 lz4/1.9.2"
@@ -372,81 +370,6 @@ endif()
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
# If unicorn isn't found, msvc -> download bundled unicorn; everyone else -> build external
if (YUZU_USE_BUNDLED_UNICORN)
if (MSVC)
message(STATUS "unicorn not found, falling back to bundled")
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
set(UNICORN_VER "unicorn-yuzu")
else()
message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.")
endif()
if (DEFINED UNICORN_VER)
download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
endif()
if (DEFINED UNICORN_VER)
download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
endif()
set(UNICORN_FOUND YES)
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/lib/x64/unicorn_dynload.lib" CACHE PATH "Path to Unicorn library" FORCE)
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/lib/x64/" CACHE PATH "Path to unicorn.dll" FORCE)
else()
message(STATUS "unicorn not found, falling back to externals")
if (MINGW)
set(UNICORN_LIB_NAME "unicorn.a")
else()
set(UNICORN_LIB_NAME "libunicorn.a")
endif()
set(UNICORN_FOUND YES)
set(UNICORN_PREFIX ${PROJECT_SOURCE_DIR}/externals/unicorn)
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/${UNICORN_LIB_NAME}" CACHE PATH "Path to Unicorn library" FORCE)
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/" CACHE PATH "Path to unicorn dynamic library" FORCE)
find_package(PythonInterp 2.7 REQUIRED)
if (MINGW)
# Intentionally call the unicorn makefile directly instead of using make.sh so that we can override the
# UNAME_S makefile variable to MINGW. This way we don't have to hack at the uname binary to build
# Additionally, overriding DO_WINDOWS_EXPORT prevents unicorn from patching the static unicorn.a by using msvc and cmd,
# which are both things we don't have in a mingw cross compiling environment.
add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY}
COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" CC=x86_64-w64-mingw32-gcc AR=x86_64-w64-mingw32-gcc-ar RANLIB=x86_64-w64-mingw32-gcc-ranlib make UNAME_S=MINGW DO_WINDOWS_EXPORT=0
WORKING_DIRECTORY ${UNICORN_PREFIX}
)
else()
add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY}
COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh macos-universal-no
WORKING_DIRECTORY ${UNICORN_PREFIX}
)
endif()
# ALL makes this custom target build every time
# but it won't actually build if LIBUNICORN_LIBRARY is up to date
add_custom_target(unicorn-build ALL
DEPENDS ${LIBUNICORN_LIBRARY}
)
unset(UNICORN_LIB_NAME)
endif()
else()
find_package(Unicorn REQUIRED)
endif()
if (UNICORN_FOUND)
add_library(unicorn INTERFACE)
add_dependencies(unicorn unicorn-build)
target_link_libraries(unicorn INTERFACE "${LIBUNICORN_LIBRARY}")
target_include_directories(unicorn INTERFACE "${LIBUNICORN_INCLUDE_DIR}")
else()
message(FATAL_ERROR "Could not find or build unicorn which is required.")
endif()
# Platform-specific library requirements
# ======================================

View File

@@ -1,9 +0,0 @@
function(copy_yuzu_unicorn_deps target_dir)
include(WindowsCopyFiles)
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
windows_copy_files(${target_dir} ${UNICORN_DLL_DIR} ${DLL_DEST}
libgcc_s_seh-1.dll
libwinpthread-1.dll
unicorn.dll
)
endfunction(copy_yuzu_unicorn_deps)

View File

@@ -1,3 +1,7 @@
QAbstractSpinBox {
min-height: 19px;
}
QPushButton#TogglableStatusBarButton {
color: #959595;
border: 1px solid transparent;
@@ -35,10 +39,10 @@ QPushButton#RendererStatusBarButton:!checked {
}
QPushButton#buttonRefreshDevices {
min-width: 20px;
min-height: 20px;
max-width: 20px;
max-height: 20px;
min-width: 21px;
min-height: 21px;
max-width: 21px;
max-height: 21px;
}
QWidget#bottomPerGameInput,
@@ -71,7 +75,7 @@ QWidget#middleControllerApplet {
QWidget#topPerGameInput QComboBox,
QWidget#middleControllerApplet QComboBox {
width: 123px;
width: 120px;
}
QWidget#connectedControllers {

View File

@@ -99,12 +99,19 @@ QGroupBox::indicator:unchecked:disabled {
}
QRadioButton {
spacing: 5px;
outline: none;
color: #eff0f1;
spacing: 3px;
padding: 0px;
border: none;
outline: none;
margin-bottom: 2px;
}
QGroupBox QRadioButton {
padding-left: 0px;
padding-right: 7px;
}
QRadioButton:disabled {
color: #76797C;
}
@@ -522,13 +529,12 @@ QToolButton#qt_toolbar_ext_button {
QPushButton {
color: #eff0f1;
border-width: 1px;
border-color: #54575B;
border-style: solid;
padding: 6px 4px;
border: 1px solid #54575B;
border-radius: 2px;
padding: 5px 0px 5px 0px;
outline: none;
min-width: 100px;
min-height: 13px;
background-color: #232629;
}
@@ -553,8 +559,9 @@ QComboBox {
selection-background-color: #3daee9;
border: 1px solid #54575B;
border-radius: 2px;
padding: 4px 6px;
min-width: 75px;
padding: 0px 4px 0px 4px;
min-width: 60px;
min-height: 23px;
background-color: #232629;
}
@@ -608,26 +615,26 @@ QComboBox::down-arrow:focus {
}
QAbstractSpinBox {
padding: 4px 6px;
border: 1px solid #54575B;
background-color: #232629;
color: #eff0f1;
border-radius: 2px;
min-width: 75px;
min-width: 52px;
min-height: 23px;
}
QAbstractSpinBox:up-button {
background-color: transparent;
subcontrol-origin: border;
subcontrol-position: center right;
left: -6px;
left: -2px;
}
QAbstractSpinBox:down-button {
background-color: transparent;
subcontrol-origin: border;
subcontrol-position: center left;
right: -6px;
right: -2px;
}
QAbstractSpinBox::up-arrow,
@@ -1277,41 +1284,33 @@ QPushButton#RendererStatusBarButton:!checked {
}
QPushButton#buttonRefreshDevices {
min-width: 24px;
min-height: 24px;
max-width: 24px;
max-height: 24px;
min-width: 23px;
min-height: 23px;
max-width: 23px;
max-height: 23px;
padding: 0px 0px;
}
QSpinBox#spinboxLStickRange,
QSpinBox#spinboxRStickRange {
padding: 4px 0px 5px 0px;
min-width: 63px;
}
QSpinBox#vibrationSpin {
padding: 4px 0px 5px 0px;
min-width: 63px;
}
QSpinBox#spinboxLStickRange:up-button,
QSpinBox#spinboxRStickRange:up-button,
QSpinBox#vibrationSpin:up-button {
left: -2px;
}
QSpinBox#spinboxLStickRange:down-button,
QSpinBox#spinboxRStickRange:down-button,
QSpinBox#vibrationSpin:down-button {
right: -1px;
QSpinBox#spinboxRStickRange,
QSpinBox#vibrationSpinPlayer1,
QSpinBox#vibrationSpinPlayer2,
QSpinBox#vibrationSpinPlayer3,
QSpinBox#vibrationSpinPlayer4,
QSpinBox#vibrationSpinPlayer5,
QSpinBox#vibrationSpinPlayer6,
QSpinBox#vibrationSpinPlayer7,
QSpinBox#vibrationSpinPlayer8 {
min-width: 68px;
}
QDialog#ConfigureVibration QGroupBox::indicator,
QGroupBox#motionGroup::indicator,
QGroupBox#vibrationGroup::indicator {
margin-left: 0px;
}
QDialog#ConfigureVibration QGroupBox::title,
QGroupBox#motionGroup::title,
QGroupBox#vibrationGroup::title {
spacing: 2px;
@@ -1340,16 +1339,7 @@ QWidget#middleControllerApplet {
QWidget#topPerGameInput QComboBox,
QWidget#middleControllerApplet QComboBox {
width: 119px;
}
QRadioButton#radioDocked {
margin-left: -3px;
}
QRadioButton#radioUndocked {
margin-right: 5px;
width: 120px;
}
QWidget#connectedControllers {

View File

@@ -172,8 +172,8 @@ QCheckBox {
color: #F0F0F0;
spacing: 4px;
outline: none;
padding-top: 4px;
padding-bottom: 4px;
padding-top: 2px;
padding-bottom: 2px;
}
QCheckBox:focus {
@@ -239,7 +239,7 @@ QGroupBox {
border: 1px solid #32414B;
border-radius: 4px;
margin-top: 12px;
padding: 4px;
padding: 2px;
}
QGroupBox::title {
@@ -247,7 +247,7 @@ QGroupBox::title {
subcontrol-position: top left;
padding-left: 3px;
padding-right: 5px;
padding-top: 4px;
padding-top: 2px;
}
QGroupBox::indicator {
@@ -298,6 +298,11 @@ QRadioButton {
outline: none;
}
QGroupBox QRadioButton {
padding-left: 0px;
padding-right: 7px;
}
QRadioButton:focus {
border: none;
}
@@ -321,7 +326,6 @@ QRadioButton QWidget {
QRadioButton::indicator {
border: none;
outline: none;
margin-left: 4px;
height: 16px;
width: 16px;
}
@@ -785,14 +789,8 @@ QAbstractSpinBox {
background-color: #19232D;
border: 1px solid #32414B;
color: #F0F0F0;
/* This fixes 103, 111 */
padding-top: 2px;
/* This fixes 103, 111 */
padding-bottom: 2px;
padding-left: 4px;
padding-right: 4px;
border-radius: 4px;
/* min-width: 5px; removed to fix 109 */
min-height: 19px;
}
QAbstractSpinBox:up-button {
@@ -997,10 +995,11 @@ QPushButton {
border: 1px solid #32414B;
color: #F0F0F0;
border-radius: 4px;
padding: 3px;
padding: 3px 0px 3px 0px;
outline: none;
/* Issue #194 - Special case of QPushButton inside dialogs, for better UI */
min-width: 80px;
min-height: 13px;
}
QPushButton:disabled {
@@ -1008,14 +1007,14 @@ QPushButton:disabled {
border: 1px solid #32414B;
color: #787878;
border-radius: 4px;
padding: 3px;
padding: 3px 0px 3px 0px;
}
QPushButton:checked {
background-color: #32414B;
border: 1px solid #32414B;
border-radius: 4px;
padding: 3px;
padding: 3px 0px 3px 0px;
outline: none;
}
@@ -1024,7 +1023,7 @@ QPushButton:checked:disabled {
border: 1px solid #32414B;
color: #787878;
border-radius: 4px;
padding: 3px;
padding: 3px 0px 3px 0px;
outline: none;
}
@@ -1197,15 +1196,9 @@ QComboBox {
border: 1px solid #32414B;
border-radius: 4px;
selection-background-color: #1464A0;
padding-left: 4px;
padding-right: 36px;
/* 4 + 16*2 See scrollbar size */
/* Fixes #103, #111 */
min-height: 1.5em;
/* padding-top: 2px; removed to fix #132 */
/* padding-bottom: 2px; removed to fix #132 */
/* min-width: 75px; removed to fix #109 */
/* Needed to remove indicator - fix #132 */
padding: 0px 4px 0px 4px;
min-width: 60px;
min-height: 19px;
}
QComboBox QAbstractItemView {
@@ -2198,29 +2191,40 @@ QPushButton#RendererStatusBarButton:!checked {
}
QPushButton#buttonRefreshDevices {
min-width: 20px;
min-height: 20px;
max-width: 20px;
max-height: 20px;
min-width: 19px;
min-height: 19px;
max-width: 19px;
max-height: 19px;
padding: 0px 0px;
}
QSpinBox#spinboxLStickRange,
QSpinBox#spinboxRStickRange {
min-width: 38px;
QSpinBox#spinboxRStickRange,
QSpinBox#vibrationSpinPlayer1,
QSpinBox#vibrationSpinPlayer2,
QSpinBox#vibrationSpinPlayer3,
QSpinBox#vibrationSpinPlayer4,
QSpinBox#vibrationSpinPlayer5,
QSpinBox#vibrationSpinPlayer6,
QSpinBox#vibrationSpinPlayer7,
QSpinBox#vibrationSpinPlayer8 {
min-width: 68px;
}
QDialog#ConfigureVibration QGroupBox::indicator,
QGroupBox#motionGroup::indicator,
QGroupBox#vibrationGroup::indicator {
margin-left: 0px;
}
QDialog#ConfigureVibration QGroupBox,
QWidget#bottomPerGameInput QGroupBox#motionGroup,
QWidget#bottomPerGameInput QGroupBox#vibrationGroup,
QWidget#bottomPerGameInput QGroupBox#inputConfigGroup {
padding: 0px;
}
QDialog#ConfigureVibration QGroupBox::title,
QGroupBox#motionGroup::title,
QGroupBox#vibrationGroup::title {
spacing: 2px;
@@ -2260,26 +2264,7 @@ QWidget#middleControllerApplet {
QWidget#topPerGameInput QComboBox,
QWidget#middleControllerApplet QComboBox {
padding-right: 2px;
width: 127px;
}
QGroupBox#handheldGroup {
padding-left: 0px;
}
QRadioButton#radioDocked {
margin-left: -1px;
padding-left: 0px;
}
QRadioButton#radioDocked::indicator {
margin-left: 0px;
}
QRadioButton#radioUndocked {
margin-right: 2px;
width: 120px;
}
QWidget#connectedControllers {
@@ -2352,7 +2337,7 @@ QCheckBox#checkboxPlayer5Connected,
QCheckBox#checkboxPlayer6Connected,
QCheckBox#checkboxPlayer7Connected,
QCheckBox#checkboxPlayer8Connected {
spacing: 0px;
spacing: 0px;
}
QWidget#connectedControllers QLabel {
@@ -2427,7 +2412,7 @@ QCheckBox#checkboxPlayer7Connected::indicator,
QCheckBox#checkboxPlayer8Connected::indicator {
width: 14px;
height: 14px;
margin-left: 2px;
margin-left: 0px;
}
QWidget#Player1LEDs QCheckBox::indicator:checked,

View File

@@ -73,17 +73,20 @@ if (NOT LIBZIP_FOUND)
endif()
if (ENABLE_WEB_SERVICE)
# LibreSSL
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
add_subdirectory(libressl EXCLUDE_FROM_ALL)
target_include_directories(ssl INTERFACE ./libressl/include)
target_compile_definitions(ssl PRIVATE -DHAVE_INET_NTOP)
get_directory_property(OPENSSL_LIBRARIES
DIRECTORY libressl
DEFINITION OPENSSL_LIBS)
# lurlparser
add_subdirectory(lurlparser EXCLUDE_FROM_ALL)
find_package(OpenSSL 1.1)
if (OPENSSL_FOUND)
set(OPENSSL_LIBRARIES OpenSSL::SSL OpenSSL::Crypto)
else()
# LibreSSL
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
set(OPENSSLDIR "/etc/ssl/")
add_subdirectory(libressl EXCLUDE_FROM_ALL)
target_include_directories(ssl INTERFACE ./libressl/include)
target_compile_definitions(ssl PRIVATE -DHAVE_INET_NTOP)
get_directory_property(OPENSSL_LIBRARIES
DIRECTORY libressl
DEFINITION OPENSSL_LIBS)
endif()
# httplib
add_library(httplib INTERFACE)

View File

@@ -1,4 +1,4 @@
From https://github.com/yhirose/cpp-httplib/tree/fce8e6fefdab4ad48bc5b25c98e5ebfda4f3cf53
From https://github.com/yhirose/cpp-httplib/tree/ff5677ad197947177c158fe857caff4f0e242045 with https://github.com/yhirose/cpp-httplib/pull/701
MIT License

File diff suppressed because it is too large Load Diff

View File

@@ -1,8 +0,0 @@
add_library(lurlparser
LUrlParser.cpp
LUrlParser.h
)
create_target_directory_groups(lurlparser)
target_include_directories(lurlparser INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})

View File

@@ -1,265 +0,0 @@
/*
* Lightweight URL & URI parser (RFC 1738, RFC 3986)
* https://github.com/corporateshark/LUrlParser
*
* The MIT License (MIT)
*
* Copyright (C) 2015 Sergey Kosarevsky (sk@linderdaum.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "LUrlParser.h"
#include <algorithm>
#include <cstring>
#include <stdlib.h>
// check if the scheme name is valid
static bool IsSchemeValid( const std::string& SchemeName )
{
for ( auto c : SchemeName )
{
if ( !isalpha( c ) && c != '+' && c != '-' && c != '.' ) return false;
}
return true;
}
bool LUrlParser::clParseURL::GetPort( int* OutPort ) const
{
if ( !IsValid() ) { return false; }
int Port = atoi( m_Port.c_str() );
if ( Port <= 0 || Port > 65535 ) { return false; }
if ( OutPort ) { *OutPort = Port; }
return true;
}
// based on RFC 1738 and RFC 3986
LUrlParser::clParseURL LUrlParser::clParseURL::ParseURL( const std::string& URL )
{
LUrlParser::clParseURL Result;
const char* CurrentString = URL.c_str();
/*
* <scheme>:<scheme-specific-part>
* <scheme> := [a-z\+\-\.]+
* For resiliency, programs interpreting URLs should treat upper case letters as equivalent to lower case in scheme names
*/
// try to read scheme
{
const char* LocalString = strchr( CurrentString, ':' );
if ( !LocalString )
{
return clParseURL( LUrlParserError_NoUrlCharacter );
}
// save the scheme name
Result.m_Scheme = std::string( CurrentString, LocalString - CurrentString );
if ( !IsSchemeValid( Result.m_Scheme ) )
{
return clParseURL( LUrlParserError_InvalidSchemeName );
}
// scheme should be lowercase
std::transform( Result.m_Scheme.begin(), Result.m_Scheme.end(), Result.m_Scheme.begin(), ::tolower );
// skip ':'
CurrentString = LocalString+1;
}
/*
* //<user>:<password>@<host>:<port>/<url-path>
* any ":", "@" and "/" must be normalized
*/
// skip "//"
if ( *CurrentString++ != '/' ) return clParseURL( LUrlParserError_NoDoubleSlash );
if ( *CurrentString++ != '/' ) return clParseURL( LUrlParserError_NoDoubleSlash );
// check if the user name and password are specified
bool bHasUserName = false;
const char* LocalString = CurrentString;
while ( *LocalString )
{
if ( *LocalString == '@' )
{
// user name and password are specified
bHasUserName = true;
break;
}
else if ( *LocalString == '/' )
{
// end of <host>:<port> specification
bHasUserName = false;
break;
}
LocalString++;
}
// user name and password
LocalString = CurrentString;
if ( bHasUserName )
{
// read user name
while ( *LocalString && *LocalString != ':' && *LocalString != '@' ) LocalString++;
Result.m_UserName = std::string( CurrentString, LocalString - CurrentString );
// proceed with the current pointer
CurrentString = LocalString;
if ( *CurrentString == ':' )
{
// skip ':'
CurrentString++;
// read password
LocalString = CurrentString;
while ( *LocalString && *LocalString != '@' ) LocalString++;
Result.m_Password = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
// skip '@'
if ( *CurrentString != '@' )
{
return clParseURL( LUrlParserError_NoAtSign );
}
CurrentString++;
}
bool bHasBracket = ( *CurrentString == '[' );
// go ahead, read the host name
LocalString = CurrentString;
while ( *LocalString )
{
if ( bHasBracket && *LocalString == ']' )
{
// end of IPv6 address
LocalString++;
break;
}
else if ( !bHasBracket && ( *LocalString == ':' || *LocalString == '/' ) )
{
// port number is specified
break;
}
LocalString++;
}
Result.m_Host = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
// is port number specified?
if ( *CurrentString == ':' )
{
CurrentString++;
// read port number
LocalString = CurrentString;
while ( *LocalString && *LocalString != '/' ) LocalString++;
Result.m_Port = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
// end of string
if ( !*CurrentString )
{
Result.m_ErrorCode = LUrlParserError_Ok;
return Result;
}
// skip '/'
if ( *CurrentString != '/' )
{
return clParseURL( LUrlParserError_NoSlash );
}
CurrentString++;
// parse the path
LocalString = CurrentString;
while ( *LocalString && *LocalString != '#' && *LocalString != '?' ) LocalString++;
Result.m_Path = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
// check for query
if ( *CurrentString == '?' )
{
// skip '?'
CurrentString++;
// read query
LocalString = CurrentString;
while ( *LocalString && *LocalString != '#' ) LocalString++;
Result.m_Query = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
// check for fragment
if ( *CurrentString == '#' )
{
// skip '#'
CurrentString++;
// read fragment
LocalString = CurrentString;
while ( *LocalString ) LocalString++;
Result.m_Fragment = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
Result.m_ErrorCode = LUrlParserError_Ok;
return Result;
}

View File

@@ -1,78 +0,0 @@
/*
* Lightweight URL & URI parser (RFC 1738, RFC 3986)
* https://github.com/corporateshark/LUrlParser
*
* The MIT License (MIT)
*
* Copyright (C) 2015 Sergey Kosarevsky (sk@linderdaum.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#pragma once
#include <string>
namespace LUrlParser
{
enum LUrlParserError
{
LUrlParserError_Ok = 0,
LUrlParserError_Uninitialized = 1,
LUrlParserError_NoUrlCharacter = 2,
LUrlParserError_InvalidSchemeName = 3,
LUrlParserError_NoDoubleSlash = 4,
LUrlParserError_NoAtSign = 5,
LUrlParserError_UnexpectedEndOfLine = 6,
LUrlParserError_NoSlash = 7,
};
class clParseURL
{
public:
LUrlParserError m_ErrorCode;
std::string m_Scheme;
std::string m_Host;
std::string m_Port;
std::string m_Path;
std::string m_Query;
std::string m_Fragment;
std::string m_UserName;
std::string m_Password;
clParseURL()
: m_ErrorCode( LUrlParserError_Uninitialized )
{}
/// return 'true' if the parsing was successful
bool IsValid() const { return m_ErrorCode == LUrlParserError_Ok; }
/// helper to convert the port number to int, return 'true' if the port is valid (within the 0..65535 range)
bool GetPort( int* OutPort ) const;
/// parse the URL
static clParseURL ParseURL( const std::string& URL );
private:
explicit clParseURL( LUrlParserError ErrorCode )
: m_ErrorCode( ErrorCode )
{}
};
} // namespace LUrlParser

View File

@@ -1,19 +0,0 @@
From https://github.com/corporateshark/LUrlParser/commit/455d5e2d27e3946f11ad0328fee9ee2628e6a8e2
MIT License
===
Lightweight URL & URI parser (RFC 1738, RFC 3986)
(C) Sergey Kosarevsky, 2015
@corporateshark sk@linderdaum.com
http://www.linderdaum.com
http://blog.linderdaum.com
=============================
A tiny and lightweight URL & URI parser (RFC 1738, RFC 3986) written in C++.

View File

@@ -902,8 +902,10 @@ inline uint16_t MicroProfileGetGroupIndex(MicroProfileToken t)
#include <windows.h>
#define snprintf _snprintf
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4244)
#endif
int64_t MicroProfileTicksPerSecondCpu()
{
static int64_t nTicksPerSecond = 0;
@@ -946,7 +948,11 @@ typedef HANDLE MicroProfileThread;
DWORD _stdcall ThreadTrampoline(void* pFunc)
{
MicroProfileThreadFunc F = (MicroProfileThreadFunc)pFunc;
return (uint32_t)F(0);
// The return value of F will always return a void*, however, this is for
// compatibility with pthreads. The underlying "address" of the pointer
// is always a 32-bit value, so this cast is safe to perform.
return static_cast<DWORD>(reinterpret_cast<uint64_t>(F(0)));
}
inline void MicroProfileThreadStart(MicroProfileThread* pThread, MicroProfileThreadFunc Func)
@@ -1742,10 +1748,10 @@ void MicroProfileFlip()
}
}
}
for(uint32_t i = 0; i < MICROPROFILE_MAX_GROUPS; ++i)
for(uint32_t j = 0; j < MICROPROFILE_MAX_GROUPS; ++j)
{
pLog->nGroupTicks[i] += nGroupTicks[i];
pFrameGroup[i] += nGroupTicks[i];
pLog->nGroupTicks[j] += nGroupTicks[j];
pFrameGroup[j] += nGroupTicks[j];
}
pLog->nStackPos = nStackPos;
}
@@ -3328,7 +3334,7 @@ bool MicroProfileIsLocalThread(uint32_t nThreadId)
#endif
#else
bool MicroProfileIsLocalThread(uint32_t nThreadId){return false;}
bool MicroProfileIsLocalThread([[maybe_unused]] uint32_t nThreadId) { return false; }
void MicroProfileStopContextSwitchTrace(){}
void MicroProfileStartContextSwitchTrace(){}
@@ -3576,7 +3582,7 @@ int MicroProfileGetGpuTickReference(int64_t* pOutCpu, int64_t* pOutGpu)
#undef S
#ifdef _WIN32
#ifdef _MSC_VER
#pragma warning(pop)
#endif

1
externals/unicorn vendored

Submodule externals/unicorn deleted from 73f4573535

View File

@@ -32,7 +32,6 @@ if (MSVC)
# /Zc:inline - Let codegen omit inline functions in object files
# /Zc:throwingNew - Let codegen assume `operator new` (without std::nothrow) will never return null
add_compile_options(
/W3
/MP
/Zi
/Zo
@@ -43,6 +42,13 @@ if (MSVC)
/Zc:externConstexpr
/Zc:inline
/Zc:throwingNew
# Warnings
/W3
/we4547 # 'operator' : operator before comma has no effect; expected operator with side-effect
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
/we4555 # Expression has no effect; expected expression with side-effect
/we4834 # Discarding return value of function with 'nodiscard' attribute
)
# /GS- - No stack buffer overflow checks
@@ -56,6 +62,7 @@ else()
-Werror=implicit-fallthrough
-Werror=missing-declarations
-Werror=reorder
-Werror=unused-result
-Wextra
-Wmissing-declarations
-Wno-attributes

View File

@@ -102,6 +102,7 @@ add_library(common STATIC
atomic_ops.h
detached_tasks.cpp
detached_tasks.h
bit_cast.h
bit_field.h
bit_util.h
cityhash.cpp
@@ -190,6 +191,22 @@ if(ARCHITECTURE_x86_64)
)
endif()
if (MSVC)
target_compile_definitions(common PRIVATE
# The standard library doesn't provide any replacement for codecvt yet
# so we can disable this deprecation warning for the time being.
_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING
)
target_compile_options(common PRIVATE
/W4
/WX
)
else()
target_compile_options(common PRIVATE
-Werror
)
endif()
create_target_directory_groups(common)
find_package(Boost 1.71 COMPONENTS context headers REQUIRED)

22
src/common/bit_cast.h Normal file
View File

@@ -0,0 +1,22 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstring>
#include <type_traits>
namespace Common {
template <typename To, typename From>
[[nodiscard]] std::enable_if_t<sizeof(To) == sizeof(From) && std::is_trivially_copyable_v<From> &&
std::is_trivially_copyable_v<To>,
To>
BitCast(const From& src) noexcept {
To dst;
std::memcpy(&dst, &src, sizeof(To));
return dst;
}
} // namespace Common

View File

@@ -4,6 +4,8 @@
#include "common/assert.h"
#include "common/fiber.h"
#include "common/spin_lock.h"
#if defined(_WIN32) || defined(WIN32)
#include <windows.h>
#else
@@ -14,18 +16,45 @@ namespace Common {
constexpr std::size_t default_stack_size = 256 * 1024; // 256kb
#if defined(_WIN32) || defined(WIN32)
struct Fiber::FiberImpl {
SpinLock guard{};
std::function<void(void*)> entry_point;
std::function<void(void*)> rewind_point;
void* rewind_parameter{};
void* start_parameter{};
std::shared_ptr<Fiber> previous_fiber;
bool is_thread_fiber{};
bool released{};
#if defined(_WIN32) || defined(WIN32)
LPVOID handle = nullptr;
LPVOID rewind_handle = nullptr;
#else
alignas(64) std::array<u8, default_stack_size> stack;
alignas(64) std::array<u8, default_stack_size> rewind_stack;
u8* stack_limit;
u8* rewind_stack_limit;
boost::context::detail::fcontext_t context;
boost::context::detail::fcontext_t rewind_context;
#endif
};
void Fiber::SetStartParameter(void* new_parameter) {
impl->start_parameter = new_parameter;
}
void Fiber::SetRewindPoint(std::function<void(void*)>&& rewind_func, void* rewind_param) {
impl->rewind_point = std::move(rewind_func);
impl->rewind_parameter = rewind_param;
}
#if defined(_WIN32) || defined(WIN32)
void Fiber::Start() {
ASSERT(previous_fiber != nullptr);
previous_fiber->guard.unlock();
previous_fiber.reset();
entry_point(start_parameter);
ASSERT(impl->previous_fiber != nullptr);
impl->previous_fiber->impl->guard.unlock();
impl->previous_fiber.reset();
impl->entry_point(impl->start_parameter);
UNREACHABLE();
}
@@ -34,99 +63,86 @@ void Fiber::OnRewind() {
DeleteFiber(impl->handle);
impl->handle = impl->rewind_handle;
impl->rewind_handle = nullptr;
rewind_point(rewind_parameter);
impl->rewind_point(impl->rewind_parameter);
UNREACHABLE();
}
void Fiber::FiberStartFunc(void* fiber_parameter) {
auto fiber = static_cast<Fiber*>(fiber_parameter);
auto* fiber = static_cast<Fiber*>(fiber_parameter);
fiber->Start();
}
void Fiber::RewindStartFunc(void* fiber_parameter) {
auto fiber = static_cast<Fiber*>(fiber_parameter);
auto* fiber = static_cast<Fiber*>(fiber_parameter);
fiber->OnRewind();
}
Fiber::Fiber(std::function<void(void*)>&& entry_point_func, void* start_parameter)
: entry_point{std::move(entry_point_func)}, start_parameter{start_parameter} {
impl = std::make_unique<FiberImpl>();
: impl{std::make_unique<FiberImpl>()} {
impl->entry_point = std::move(entry_point_func);
impl->start_parameter = start_parameter;
impl->handle = CreateFiber(default_stack_size, &FiberStartFunc, this);
}
Fiber::Fiber() : impl{std::make_unique<FiberImpl>()} {}
Fiber::~Fiber() {
if (released) {
if (impl->released) {
return;
}
// Make sure the Fiber is not being used
const bool locked = guard.try_lock();
const bool locked = impl->guard.try_lock();
ASSERT_MSG(locked, "Destroying a fiber that's still running");
if (locked) {
guard.unlock();
impl->guard.unlock();
}
DeleteFiber(impl->handle);
}
void Fiber::Exit() {
ASSERT_MSG(is_thread_fiber, "Exitting non main thread fiber");
if (!is_thread_fiber) {
ASSERT_MSG(impl->is_thread_fiber, "Exitting non main thread fiber");
if (!impl->is_thread_fiber) {
return;
}
ConvertFiberToThread();
guard.unlock();
released = true;
}
void Fiber::SetRewindPoint(std::function<void(void*)>&& rewind_func, void* start_parameter) {
rewind_point = std::move(rewind_func);
rewind_parameter = start_parameter;
impl->guard.unlock();
impl->released = true;
}
void Fiber::Rewind() {
ASSERT(rewind_point);
ASSERT(impl->rewind_point);
ASSERT(impl->rewind_handle == nullptr);
impl->rewind_handle = CreateFiber(default_stack_size, &RewindStartFunc, this);
SwitchToFiber(impl->rewind_handle);
}
void Fiber::YieldTo(std::shared_ptr<Fiber>& from, std::shared_ptr<Fiber>& to) {
void Fiber::YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to) {
ASSERT_MSG(from != nullptr, "Yielding fiber is null!");
ASSERT_MSG(to != nullptr, "Next fiber is null!");
to->guard.lock();
to->previous_fiber = from;
to->impl->guard.lock();
to->impl->previous_fiber = from;
SwitchToFiber(to->impl->handle);
ASSERT(from->previous_fiber != nullptr);
from->previous_fiber->guard.unlock();
from->previous_fiber.reset();
ASSERT(from->impl->previous_fiber != nullptr);
from->impl->previous_fiber->impl->guard.unlock();
from->impl->previous_fiber.reset();
}
std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
std::shared_ptr<Fiber> fiber = std::shared_ptr<Fiber>{new Fiber()};
fiber->guard.lock();
fiber->impl->guard.lock();
fiber->impl->handle = ConvertThreadToFiber(nullptr);
fiber->is_thread_fiber = true;
fiber->impl->is_thread_fiber = true;
return fiber;
}
#else
struct Fiber::FiberImpl {
alignas(64) std::array<u8, default_stack_size> stack;
alignas(64) std::array<u8, default_stack_size> rewind_stack;
u8* stack_limit;
u8* rewind_stack_limit;
boost::context::detail::fcontext_t context;
boost::context::detail::fcontext_t rewind_context;
};
void Fiber::Start(boost::context::detail::transfer_t& transfer) {
ASSERT(previous_fiber != nullptr);
previous_fiber->impl->context = transfer.fctx;
previous_fiber->guard.unlock();
previous_fiber.reset();
entry_point(start_parameter);
ASSERT(impl->previous_fiber != nullptr);
impl->previous_fiber->impl->context = transfer.fctx;
impl->previous_fiber->impl->guard.unlock();
impl->previous_fiber.reset();
impl->entry_point(impl->start_parameter);
UNREACHABLE();
}
@@ -137,23 +153,24 @@ void Fiber::OnRewind([[maybe_unused]] boost::context::detail::transfer_t& transf
u8* tmp = impl->stack_limit;
impl->stack_limit = impl->rewind_stack_limit;
impl->rewind_stack_limit = tmp;
rewind_point(rewind_parameter);
impl->rewind_point(impl->rewind_parameter);
UNREACHABLE();
}
void Fiber::FiberStartFunc(boost::context::detail::transfer_t transfer) {
auto fiber = static_cast<Fiber*>(transfer.data);
auto* fiber = static_cast<Fiber*>(transfer.data);
fiber->Start(transfer);
}
void Fiber::RewindStartFunc(boost::context::detail::transfer_t transfer) {
auto fiber = static_cast<Fiber*>(transfer.data);
auto* fiber = static_cast<Fiber*>(transfer.data);
fiber->OnRewind(transfer);
}
Fiber::Fiber(std::function<void(void*)>&& entry_point_func, void* start_parameter)
: entry_point{std::move(entry_point_func)}, start_parameter{start_parameter} {
impl = std::make_unique<FiberImpl>();
: impl{std::make_unique<FiberImpl>()} {
impl->entry_point = std::move(entry_point_func);
impl->start_parameter = start_parameter;
impl->stack_limit = impl->stack.data();
impl->rewind_stack_limit = impl->rewind_stack.data();
u8* stack_base = impl->stack_limit + default_stack_size;
@@ -161,37 +178,31 @@ Fiber::Fiber(std::function<void(void*)>&& entry_point_func, void* start_paramete
boost::context::detail::make_fcontext(stack_base, impl->stack.size(), FiberStartFunc);
}
void Fiber::SetRewindPoint(std::function<void(void*)>&& rewind_func, void* start_parameter) {
rewind_point = std::move(rewind_func);
rewind_parameter = start_parameter;
}
Fiber::Fiber() : impl{std::make_unique<FiberImpl>()} {}
Fiber::~Fiber() {
if (released) {
if (impl->released) {
return;
}
// Make sure the Fiber is not being used
const bool locked = guard.try_lock();
const bool locked = impl->guard.try_lock();
ASSERT_MSG(locked, "Destroying a fiber that's still running");
if (locked) {
guard.unlock();
impl->guard.unlock();
}
}
void Fiber::Exit() {
ASSERT_MSG(is_thread_fiber, "Exitting non main thread fiber");
if (!is_thread_fiber) {
ASSERT_MSG(impl->is_thread_fiber, "Exitting non main thread fiber");
if (!impl->is_thread_fiber) {
return;
}
guard.unlock();
released = true;
impl->guard.unlock();
impl->released = true;
}
void Fiber::Rewind() {
ASSERT(rewind_point);
ASSERT(impl->rewind_point);
ASSERT(impl->rewind_context == nullptr);
u8* stack_base = impl->rewind_stack_limit + default_stack_size;
impl->rewind_context =
@@ -199,22 +210,22 @@ void Fiber::Rewind() {
boost::context::detail::jump_fcontext(impl->rewind_context, this);
}
void Fiber::YieldTo(std::shared_ptr<Fiber>& from, std::shared_ptr<Fiber>& to) {
void Fiber::YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to) {
ASSERT_MSG(from != nullptr, "Yielding fiber is null!");
ASSERT_MSG(to != nullptr, "Next fiber is null!");
to->guard.lock();
to->previous_fiber = from;
to->impl->guard.lock();
to->impl->previous_fiber = from;
auto transfer = boost::context::detail::jump_fcontext(to->impl->context, to.get());
ASSERT(from->previous_fiber != nullptr);
from->previous_fiber->impl->context = transfer.fctx;
from->previous_fiber->guard.unlock();
from->previous_fiber.reset();
ASSERT(from->impl->previous_fiber != nullptr);
from->impl->previous_fiber->impl->context = transfer.fctx;
from->impl->previous_fiber->impl->guard.unlock();
from->impl->previous_fiber.reset();
}
std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
std::shared_ptr<Fiber> fiber = std::shared_ptr<Fiber>{new Fiber()};
fiber->guard.lock();
fiber->is_thread_fiber = true;
fiber->impl->guard.lock();
fiber->impl->is_thread_fiber = true;
return fiber;
}

View File

@@ -7,9 +7,6 @@
#include <functional>
#include <memory>
#include "common/common_types.h"
#include "common/spin_lock.h"
#if !defined(_WIN32) && !defined(WIN32)
namespace boost::context::detail {
struct transfer_t;
@@ -46,10 +43,10 @@ public:
/// Yields control from Fiber 'from' to Fiber 'to'
/// Fiber 'from' must be the currently running fiber.
static void YieldTo(std::shared_ptr<Fiber>& from, std::shared_ptr<Fiber>& to);
static void YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to);
[[nodiscard]] static std::shared_ptr<Fiber> ThreadToFiber();
void SetRewindPoint(std::function<void(void*)>&& rewind_func, void* start_parameter);
void SetRewindPoint(std::function<void(void*)>&& rewind_func, void* rewind_param);
void Rewind();
@@ -57,9 +54,7 @@ public:
void Exit();
/// Changes the start parameter of the fiber. Has no effect if the fiber already started
void SetStartParameter(void* new_parameter) {
start_parameter = new_parameter;
}
void SetStartParameter(void* new_parameter);
private:
Fiber();
@@ -77,16 +72,7 @@ private:
#endif
struct FiberImpl;
SpinLock guard{};
std::function<void(void*)> entry_point;
std::function<void(void*)> rewind_point;
void* rewind_parameter{};
void* start_parameter{};
std::shared_ptr<Fiber> previous_fiber;
std::unique_ptr<FiberImpl> impl;
bool is_thread_fiber{};
bool released{};
};
} // namespace Common

View File

@@ -472,13 +472,14 @@ u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
}
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) {
const auto callback = [recursion](u64* num_entries_out, const std::string& directory,
const std::string& virtual_name) -> bool {
std::string new_path = directory + DIR_SEP_CHR + virtual_name;
const auto callback = [recursion](u64*, const std::string& directory,
const std::string& virtual_name) {
const std::string new_path = directory + DIR_SEP_CHR + virtual_name;
if (IsDirectory(new_path)) {
if (recursion == 0)
if (recursion == 0) {
return false;
}
return DeleteDirRecursively(new_path, recursion - 1);
}
return Delete(new_path);
@@ -492,7 +493,8 @@ bool DeleteDirRecursively(const std::string& directory, unsigned int recursion)
return true;
}
void CopyDir(const std::string& source_path, const std::string& dest_path) {
void CopyDir([[maybe_unused]] const std::string& source_path,
[[maybe_unused]] const std::string& dest_path) {
#ifndef _WIN32
if (source_path == dest_path) {
return;
@@ -553,7 +555,7 @@ std::optional<std::string> GetCurrentDir() {
std::string strDir = dir;
#endif
free(dir);
return std::move(strDir);
return strDir;
}
bool SetCurrentDir(const std::string& directory) {
@@ -772,21 +774,23 @@ std::size_t ReadFileToString(bool text_file, const std::string& filename, std::s
void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name,
std::array<char, 4>& extension) {
const std::string forbidden_characters = ".\"/\\[]:;=, ";
static constexpr std::string_view forbidden_characters = ".\"/\\[]:;=, ";
// On a FAT32 partition, 8.3 names are stored as a 11 bytes array, filled with spaces.
short_name = {{' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '\0'}};
extension = {{' ', ' ', ' ', '\0'}};
std::string::size_type point = filename.rfind('.');
if (point == filename.size() - 1)
auto point = filename.rfind('.');
if (point == filename.size() - 1) {
point = filename.rfind('.', point);
}
// Get short name.
int j = 0;
for (char letter : filename.substr(0, point)) {
if (forbidden_characters.find(letter, 0) != std::string::npos)
if (forbidden_characters.find(letter, 0) != std::string::npos) {
continue;
}
if (j == 8) {
// TODO(Link Mauve): also do that for filenames containing a space.
// TODO(Link Mauve): handle multiple files having the same short name.
@@ -794,14 +798,15 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
short_name[7] = '1';
break;
}
short_name[j++] = toupper(letter);
short_name[j++] = static_cast<char>(std::toupper(letter));
}
// Get extension.
if (point != std::string::npos) {
j = 0;
for (char letter : filename.substr(point + 1, 3))
extension[j++] = toupper(letter);
for (char letter : filename.substr(point + 1, 3)) {
extension[j++] = static_cast<char>(std::toupper(letter));
}
}
}

View File

@@ -232,7 +232,7 @@ public:
void Swap(IOFile& other) noexcept;
[[nodiscard]] bool Open(const std::string& filename, const char openmode[], int flags = 0);
bool Open(const std::string& filename, const char openmode[], int flags = 0);
bool Close();
template <typename T>

View File

@@ -23,6 +23,7 @@
#include "common/logging/text_formatter.h"
#include "common/string_util.h"
#include "common/threadsafe_queue.h"
#include "core/settings.h"
namespace Log {
@@ -152,10 +153,19 @@ FileBackend::FileBackend(const std::string& filename)
void FileBackend::Write(const Entry& entry) {
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
// know)
constexpr std::size_t MAX_BYTES_WRITTEN = 50 * 1024L * 1024L;
if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) {
constexpr std::size_t MAX_BYTES_WRITTEN = 100 * 1024 * 1024;
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1024 * 1024 * 1024;
if (!file.IsOpen()) {
return;
}
if (Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN_EXTENDED) {
return;
} else if (!Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN) {
return;
}
bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n'));
if (entry.log_level >= Level::Error) {
file.Flush();
@@ -222,6 +232,7 @@ void DebuggerBackend::Write(const Entry& entry) {
SUB(Service, NPNS) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, OLSC) \
SUB(Service, PCIE) \
SUB(Service, PCTL) \
SUB(Service, PCV) \
@@ -274,7 +285,6 @@ const char* GetLogClassName(Class log_class) {
case Class::Count:
break;
}
UNREACHABLE();
return "Invalid";
}
@@ -293,7 +303,6 @@ const char* GetLevelName(Level log_level) {
break;
}
#undef LVL
UNREACHABLE();
return "Invalid";
}

View File

@@ -95,6 +95,7 @@ enum class Class : ClassType {
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_OLSC, ///< The OLSC service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PCV, ///< The PCV service

View File

@@ -16,16 +16,23 @@
// Call directly after the command or use the error num.
// This function might change the error code.
std::string GetLastErrorMsg() {
static const std::size_t buff_size = 255;
static constexpr std::size_t buff_size = 255;
char err_str[buff_size];
#ifdef _WIN32
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, nullptr, GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), err_str, buff_size, nullptr);
return std::string(err_str, buff_size);
#elif defined(__GLIBC__) && (_GNU_SOURCE || (_POSIX_C_SOURCE < 200112L && _XOPEN_SOURCE < 600))
// Thread safe (GNU-specific)
const char* str = strerror_r(errno, err_str, buff_size);
return std::string(str);
#else
// Thread safe (XSI-compliant)
strerror_r(errno, err_str, buff_size);
const int success = strerror_r(errno, err_str, buff_size);
if (success != 0) {
return {};
}
return std::string(err_str);
#endif
return std::string(err_str, buff_size);
}

View File

@@ -8,7 +8,7 @@ namespace Common {
PageTable::PageTable() = default;
PageTable::~PageTable() = default;
PageTable::~PageTable() noexcept = default;
void PageTable::Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits,
bool has_attribute) {

View File

@@ -4,9 +4,7 @@
#pragma once
#include <vector>
#include <boost/icl/interval_map.hpp>
#include <tuple>
#include "common/common_types.h"
#include "common/memory_hook.h"
@@ -51,13 +49,21 @@ struct SpecialRegion {
*/
struct PageTable {
PageTable();
~PageTable();
~PageTable() noexcept;
PageTable(const PageTable&) = delete;
PageTable& operator=(const PageTable&) = delete;
PageTable(PageTable&&) noexcept = default;
PageTable& operator=(PageTable&&) noexcept = default;
/**
* Resizes the page table to be able to accomodate enough pages within
* a given address space.
*
* @param address_space_width_in_bits The address size width in bits.
* @param page_size_in_bits The page size in bits.
* @param has_attribute Whether or not this page has any backing attributes.
*/
void Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits,
bool has_attribute);

View File

@@ -15,6 +15,14 @@ namespace Common {
*/
class SpinLock {
public:
SpinLock() = default;
SpinLock(const SpinLock&) = delete;
SpinLock& operator=(const SpinLock&) = delete;
SpinLock(SpinLock&&) = delete;
SpinLock& operator=(SpinLock&&) = delete;
void lock();
void unlock();
[[nodiscard]] bool try_lock();

View File

@@ -21,6 +21,12 @@ public:
explicit Stream();
~Stream();
Stream(const Stream&) = delete;
Stream& operator=(const Stream&) = delete;
Stream(Stream&&) = default;
Stream& operator=(Stream&&) = default;
/// Reposition bitstream "cursor" to the specified offset from origin
void Seek(s32 offset, SeekOrigin origin);
@@ -30,15 +36,15 @@ public:
/// Writes byte at current position
void WriteByte(u8 byte);
std::size_t GetPosition() const {
[[nodiscard]] std::size_t GetPosition() const {
return position;
}
std::vector<u8>& GetBuffer() {
[[nodiscard]] std::vector<u8>& GetBuffer() {
return buffer;
}
const std::vector<u8>& GetBuffer() const {
[[nodiscard]] const std::vector<u8>& GetBuffer() const {
return buffer;
}

View File

@@ -8,6 +8,7 @@
#include <cstdlib>
#include <locale>
#include <sstream>
#include "common/common_paths.h"
#include "common/logging/log.h"
#include "common/string_util.h"
@@ -21,14 +22,14 @@ namespace Common {
/// Make a string lowercase
std::string ToLower(std::string str) {
std::transform(str.begin(), str.end(), str.begin(),
[](unsigned char c) { return std::tolower(c); });
[](unsigned char c) { return static_cast<char>(std::tolower(c)); });
return str;
}
/// Make a string uppercase
std::string ToUpper(std::string str) {
std::transform(str.begin(), str.end(), str.begin(),
[](unsigned char c) { return std::toupper(c); });
[](unsigned char c) { return static_cast<char>(std::toupper(c)); });
return str;
}

View File

@@ -142,20 +142,18 @@ std::string Timer::GetTimeFormatted() {
// ----------------
double Timer::GetDoubleTime() {
// Get continuous timestamp
u64 TmpSeconds = static_cast<u64>(Common::Timer::GetTimeSinceJan1970().count());
double ms = static_cast<u64>(GetTimeMs().count()) % 1000;
auto tmp_seconds = static_cast<u64>(GetTimeSinceJan1970().count());
const auto ms = static_cast<double>(static_cast<u64>(GetTimeMs().count()) % 1000);
// Remove a few years. We only really want enough seconds to make
// sure that we are detecting actual actions, perhaps 60 seconds is
// enough really, but I leave a year of seconds anyway, in case the
// user's clock is incorrect or something like that.
TmpSeconds = TmpSeconds - (38 * 365 * 24 * 60 * 60);
tmp_seconds = tmp_seconds - (38 * 365 * 24 * 60 * 60);
// Make a smaller integer that fits in the double
u32 Seconds = static_cast<u32>(TmpSeconds);
double TmpTime = Seconds + ms;
return TmpTime;
const auto seconds = static_cast<u32>(tmp_seconds);
return seconds + ms;
}
} // Namespace Common

View File

@@ -13,7 +13,7 @@
namespace Common {
void* AllocateMemoryPages(std::size_t size) {
void* AllocateMemoryPages(std::size_t size) noexcept {
#ifdef _WIN32
void* base{VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE)};
#else
@@ -29,7 +29,7 @@ void* AllocateMemoryPages(std::size_t size) {
return base;
}
void FreeMemoryPages(void* base, [[maybe_unused]] std::size_t size) {
void FreeMemoryPages(void* base, [[maybe_unused]] std::size_t size) noexcept {
if (!base) {
return;
}

View File

@@ -4,29 +4,53 @@
#pragma once
#include "common/common_funcs.h"
#include <type_traits>
#include <utility>
namespace Common {
void* AllocateMemoryPages(std::size_t size);
void FreeMemoryPages(void* base, std::size_t size);
void* AllocateMemoryPages(std::size_t size) noexcept;
void FreeMemoryPages(void* base, std::size_t size) noexcept;
template <typename T>
class VirtualBuffer final : NonCopyable {
class VirtualBuffer final {
public:
static_assert(
std::is_trivially_constructible_v<T>,
"T must be trivially constructible, as non-trivial constructors will not be executed "
"with the current allocator");
constexpr VirtualBuffer() = default;
explicit VirtualBuffer(std::size_t count) : alloc_size{count * sizeof(T)} {
base_ptr = reinterpret_cast<T*>(AllocateMemoryPages(alloc_size));
}
~VirtualBuffer() {
~VirtualBuffer() noexcept {
FreeMemoryPages(base_ptr, alloc_size);
}
VirtualBuffer(const VirtualBuffer&) = delete;
VirtualBuffer& operator=(const VirtualBuffer&) = delete;
VirtualBuffer(VirtualBuffer&& other) noexcept
: alloc_size{std::exchange(other.alloc_size, 0)}, base_ptr{std::exchange(other.base_ptr),
nullptr} {}
VirtualBuffer& operator=(VirtualBuffer&& other) noexcept {
alloc_size = std::exchange(other.alloc_size, 0);
base_ptr = std::exchange(other.base_ptr, nullptr);
return *this;
}
void resize(std::size_t count) {
const auto new_size = count * sizeof(T);
if (new_size == alloc_size) {
return;
}
FreeMemoryPages(base_ptr, alloc_size);
alloc_size = count * sizeof(T);
alloc_size = new_size;
base_ptr = reinterpret_cast<T*>(AllocateMemoryPages(alloc_size));
}

View File

@@ -53,7 +53,7 @@ public:
return Common::Divide128On32(temporary, 1000000000).first;
}
void Pause(bool is_paused) override {
void Pause([[maybe_unused]] bool is_paused) override {
// Do nothing in this clock type.
}

View File

@@ -34,7 +34,7 @@ private:
/// value used to reduce the native clocks accuracy as some apss rely on
/// undefined behavior where the level of accuracy in the clock shouldn't
/// be higher.
static constexpr u64 inaccuracy_mask = ~(0x400 - 1);
static constexpr u64 inaccuracy_mask = ~(UINT64_C(0x400) - 1);
SpinLock rtsc_serialize{};
u64 last_measure{};

View File

@@ -13,8 +13,6 @@ add_library(core STATIC
arm/dynarmic/arm_exclusive_monitor.h
arm/exclusive_monitor.cpp
arm/exclusive_monitor.h
arm/unicorn/arm_unicorn.cpp
arm/unicorn/arm_unicorn.h
constants.cpp
constants.h
core.cpp
@@ -454,10 +452,14 @@ add_library(core STATIC
hle/service/nvdrv/nvdrv.h
hle/service/nvdrv/nvmemp.cpp
hle/service/nvdrv/nvmemp.h
hle/service/nvdrv/syncpoint_manager.cpp
hle/service/nvdrv/syncpoint_manager.h
hle/service/nvflinger/buffer_queue.cpp
hle/service/nvflinger/buffer_queue.h
hle/service/nvflinger/nvflinger.cpp
hle/service/nvflinger/nvflinger.h
hle/service/olsc/olsc.cpp
hle/service/olsc/olsc.h
hle/service/pcie/pcie.cpp
hle/service/pcie/pcie.h
hle/service/pctl/module.cpp
@@ -644,7 +646,7 @@ endif()
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls opus unicorn zip)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls opus zip)
if (YUZU_ENABLE_BOXCAT)
target_compile_definitions(core PRIVATE -DYUZU_ENABLE_BOXCAT)

View File

@@ -147,10 +147,18 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContex
auto fp = ctx.cpu_registers[29];
auto lr = ctx.cpu_registers[30];
while (true) {
out.push_back({"", 0, lr, 0});
if (!fp) {
out.push_back({
.module = "",
.address = 0,
.original_address = lr,
.offset = 0,
.name = {},
});
if (fp == 0) {
break;
}
lr = memory.Read64(fp + 8) - 4;
fp = memory.Read64(fp);
}

View File

@@ -21,8 +21,8 @@ public:
CPUInterruptHandler(const CPUInterruptHandler&) = delete;
CPUInterruptHandler& operator=(const CPUInterruptHandler&) = delete;
CPUInterruptHandler(CPUInterruptHandler&&) = default;
CPUInterruptHandler& operator=(CPUInterruptHandler&&) = default;
CPUInterruptHandler(CPUInterruptHandler&&) = delete;
CPUInterruptHandler& operator=(CPUInterruptHandler&&) = delete;
bool IsInterrupted() const {
return is_interrupted;

View File

@@ -7,6 +7,7 @@
#include <dynarmic/A32/a32.h>
#include <dynarmic/A32/config.h>
#include <dynarmic/A32/context.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/page_table.h"
#include "core/arm/cpu_interrupt_handler.h"

View File

@@ -6,6 +6,7 @@
#include <memory>
#include <dynarmic/A64/a64.h>
#include <dynarmic/A64/config.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/page_table.h"
#include "core/arm/cpu_interrupt_handler.h"
@@ -13,7 +14,6 @@
#include "core/arm/dynarmic/arm_exclusive_monitor.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/process.h"
@@ -82,16 +82,9 @@ public:
}
void InterpreterFallback(u64 pc, std::size_t num_instructions) override {
LOG_INFO(Core_ARM, "Unicorn fallback @ 0x{:X} for {} instructions (instr = {:08X})", pc,
num_instructions, MemoryReadCode(pc));
ARM_Interface::ThreadContext64 ctx;
parent.SaveContext(ctx);
parent.inner_unicorn.LoadContext(ctx);
parent.inner_unicorn.ExecuteInstructions(num_instructions);
parent.inner_unicorn.SaveContext(ctx);
parent.LoadContext(ctx);
num_interpreted_instructions += num_instructions;
LOG_ERROR(Core_ARM,
"Unimplemented instruction @ 0x{:X} for {} instructions (instr = {:08X})", pc,
num_instructions, MemoryReadCode(pc));
}
void ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) override {
@@ -127,18 +120,17 @@ public:
if (parent.uses_wall_clock) {
return;
}
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
// if not all cores are doing a similar amount of work. Instead of doing this, we should
// device a way so that timing is consistent across all cores without increasing the ticks 4
// times.
u64 amortized_ticks =
(ticks - num_interpreted_instructions) / Core::Hardware::NUM_CPU_CORES;
u64 amortized_ticks = ticks / Core::Hardware::NUM_CPU_CORES;
// Always execute at least one tick.
amortized_ticks = std::max<u64>(amortized_ticks, 1);
parent.system.CoreTiming().AddTicks(amortized_ticks);
num_interpreted_instructions = 0;
}
u64 GetTicksRemaining() override {
@@ -156,7 +148,6 @@ public:
}
ARM_Dynarmic_64& parent;
std::size_t num_interpreted_instructions = 0;
u64 tpidrro_el0 = 0;
u64 tpidr_el0 = 0;
static constexpr u64 minimum_run_cycles = 1000U;
@@ -248,12 +239,8 @@ ARM_Dynarmic_64::ARM_Dynarmic_64(System& system, CPUInterrupts& interrupt_handle
bool uses_wall_clock, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
: ARM_Interface{system, interrupt_handlers, uses_wall_clock},
cb(std::make_unique<DynarmicCallbacks64>(*this)), inner_unicorn{system, interrupt_handlers,
uses_wall_clock,
ARM_Unicorn::Arch::AArch64,
core_index},
core_index{core_index}, exclusive_monitor{
dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
cb(std::make_unique<DynarmicCallbacks64>(*this)), core_index{core_index},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
ARM_Dynarmic_64::~ARM_Dynarmic_64() = default;

View File

@@ -12,7 +12,6 @@
#include "common/hash.h"
#include "core/arm/arm_interface.h"
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
namespace Core::Memory {
class Memory;
@@ -71,7 +70,6 @@ private:
std::unique_ptr<DynarmicCallbacks64> cb;
JitCacheType jit_cache;
std::shared_ptr<Dynarmic::A64::Jit> jit;
ARM_Unicorn inner_unicorn;
std::size_t core_index;
DynarmicExclusiveMonitor& exclusive_monitor;

View File

@@ -1,295 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <unicorn/arm64.h>
#include "common/assert.h"
#include "common/microprofile.h"
#include "core/arm/cpu_interrupt_handler.h"
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/svc.h"
#include "core/memory.h"
namespace Core {
// Load Unicorn DLL once on Windows using RAII
#ifdef _MSC_VER
#include <unicorn_dynload.h>
struct LoadDll {
private:
LoadDll() {
ASSERT(uc_dyn_load(NULL, 0));
}
~LoadDll() {
ASSERT(uc_dyn_free());
}
static LoadDll g_load_dll;
};
LoadDll LoadDll::g_load_dll;
#endif
#define CHECKED(expr) \
do { \
if (auto _cerr = (expr)) { \
ASSERT_MSG(false, "Call " #expr " failed with error: {} ({})\n", _cerr, \
uc_strerror(_cerr)); \
} \
} while (0)
static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_data) {
GDBStub::BreakpointAddress bkpt =
GDBStub::GetNextBreakpointFromAddress(address, GDBStub::BreakpointType::Execute);
if (GDBStub::IsMemoryBreak() ||
(bkpt.type != GDBStub::BreakpointType::None && address == bkpt.address)) {
auto core = static_cast<ARM_Unicorn*>(user_data);
core->RecordBreak(bkpt);
uc_emu_stop(uc);
}
}
static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value,
void* user_data) {
auto* const system = static_cast<System*>(user_data);
ARM_Interface::ThreadContext64 ctx{};
system->CurrentArmInterface().SaveContext(ctx);
ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x{:X}, pc=0x{:X}, lr=0x{:X}", addr,
ctx.pc, ctx.cpu_registers[30]);
return false;
}
ARM_Unicorn::ARM_Unicorn(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
Arch architecture, std::size_t core_index)
: ARM_Interface{system, interrupt_handlers, uses_wall_clock}, core_index{core_index} {
const auto arch = architecture == Arch::AArch32 ? UC_ARCH_ARM : UC_ARCH_ARM64;
CHECKED(uc_open(arch, UC_MODE_ARM, &uc));
auto fpv = 3 << 20;
CHECKED(uc_reg_write(uc, UC_ARM64_REG_CPACR_EL1, &fpv));
uc_hook hook{};
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, UINT64_MAX));
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, &system, 0,
UINT64_MAX));
if (GDBStub::IsServerEnabled()) {
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, UINT64_MAX));
last_bkpt_hit = false;
}
}
ARM_Unicorn::~ARM_Unicorn() {
CHECKED(uc_close(uc));
}
void ARM_Unicorn::SetPC(u64 pc) {
CHECKED(uc_reg_write(uc, UC_ARM64_REG_PC, &pc));
}
u64 ARM_Unicorn::GetPC() const {
u64 val{};
CHECKED(uc_reg_read(uc, UC_ARM64_REG_PC, &val));
return val;
}
u64 ARM_Unicorn::GetReg(int regn) const {
u64 val{};
auto treg = UC_ARM64_REG_SP;
if (regn <= 28) {
treg = (uc_arm64_reg)(UC_ARM64_REG_X0 + regn);
} else if (regn < 31) {
treg = (uc_arm64_reg)(UC_ARM64_REG_X29 + regn - 29);
}
CHECKED(uc_reg_read(uc, treg, &val));
return val;
}
void ARM_Unicorn::SetReg(int regn, u64 val) {
auto treg = UC_ARM64_REG_SP;
if (regn <= 28) {
treg = (uc_arm64_reg)(UC_ARM64_REG_X0 + regn);
} else if (regn < 31) {
treg = (uc_arm64_reg)(UC_ARM64_REG_X29 + regn - 29);
}
CHECKED(uc_reg_write(uc, treg, &val));
}
u128 ARM_Unicorn::GetVectorReg(int /*index*/) const {
UNIMPLEMENTED();
static constexpr u128 res{};
return res;
}
void ARM_Unicorn::SetVectorReg(int /*index*/, u128 /*value*/) {
UNIMPLEMENTED();
}
u32 ARM_Unicorn::GetPSTATE() const {
u64 nzcv{};
CHECKED(uc_reg_read(uc, UC_ARM64_REG_NZCV, &nzcv));
return static_cast<u32>(nzcv);
}
void ARM_Unicorn::SetPSTATE(u32 pstate) {
u64 nzcv = pstate;
CHECKED(uc_reg_write(uc, UC_ARM64_REG_NZCV, &nzcv));
}
VAddr ARM_Unicorn::GetTlsAddress() const {
u64 base{};
CHECKED(uc_reg_read(uc, UC_ARM64_REG_TPIDRRO_EL0, &base));
return base;
}
void ARM_Unicorn::SetTlsAddress(VAddr base) {
CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDRRO_EL0, &base));
}
u64 ARM_Unicorn::GetTPIDR_EL0() const {
u64 value{};
CHECKED(uc_reg_read(uc, UC_ARM64_REG_TPIDR_EL0, &value));
return value;
}
void ARM_Unicorn::SetTPIDR_EL0(u64 value) {
CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDR_EL0, &value));
}
void ARM_Unicorn::ChangeProcessorID(std::size_t new_core_id) {
core_index = new_core_id;
}
void ARM_Unicorn::Run() {
if (GDBStub::IsServerEnabled()) {
ExecuteInstructions(std::max(4000000U, 0U));
} else {
while (true) {
if (interrupt_handlers[core_index].IsInterrupted()) {
return;
}
ExecuteInstructions(10);
}
}
}
void ARM_Unicorn::Step() {
ExecuteInstructions(1);
}
MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
void ARM_Unicorn::ExecuteInstructions(std::size_t num_instructions) {
MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
// Temporarily map the code page for Unicorn
u64 map_addr{GetPC() & ~Memory::PAGE_MASK};
std::vector<u8> page_buffer(Memory::PAGE_SIZE);
system.Memory().ReadBlock(map_addr, page_buffer.data(), page_buffer.size());
CHECKED(uc_mem_map_ptr(uc, map_addr, page_buffer.size(),
UC_PROT_READ | UC_PROT_WRITE | UC_PROT_EXEC, page_buffer.data()));
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
CHECKED(uc_mem_unmap(uc, map_addr, page_buffer.size()));
if (GDBStub::IsServerEnabled()) {
if (last_bkpt_hit && last_bkpt.type == GDBStub::BreakpointType::Execute) {
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
}
Kernel::Thread* const thread = system.CurrentScheduler().GetCurrentThread();
SaveContext(thread->GetContext64());
if (last_bkpt_hit || GDBStub::IsMemoryBreak() || GDBStub::GetCpuStepFlag()) {
last_bkpt_hit = false;
GDBStub::Break();
GDBStub::SendTrap(thread, 5);
}
}
}
void ARM_Unicorn::SaveContext(ThreadContext64& ctx) {
int uregs[32];
void* tregs[32];
CHECKED(uc_reg_read(uc, UC_ARM64_REG_SP, &ctx.sp));
CHECKED(uc_reg_read(uc, UC_ARM64_REG_PC, &ctx.pc));
CHECKED(uc_reg_read(uc, UC_ARM64_REG_NZCV, &ctx.pstate));
for (auto i = 0; i < 29; ++i) {
uregs[i] = UC_ARM64_REG_X0 + i;
tregs[i] = &ctx.cpu_registers[i];
}
uregs[29] = UC_ARM64_REG_X29;
tregs[29] = (void*)&ctx.cpu_registers[29];
uregs[30] = UC_ARM64_REG_X30;
tregs[30] = (void*)&ctx.cpu_registers[30];
CHECKED(uc_reg_read_batch(uc, uregs, tregs, 31));
for (int i = 0; i < 32; ++i) {
uregs[i] = UC_ARM64_REG_Q0 + i;
tregs[i] = &ctx.vector_registers[i];
}
CHECKED(uc_reg_read_batch(uc, uregs, tregs, 32));
}
void ARM_Unicorn::LoadContext(const ThreadContext64& ctx) {
int uregs[32];
void* tregs[32];
CHECKED(uc_reg_write(uc, UC_ARM64_REG_SP, &ctx.sp));
CHECKED(uc_reg_write(uc, UC_ARM64_REG_PC, &ctx.pc));
CHECKED(uc_reg_write(uc, UC_ARM64_REG_NZCV, &ctx.pstate));
for (int i = 0; i < 29; ++i) {
uregs[i] = UC_ARM64_REG_X0 + i;
tregs[i] = (void*)&ctx.cpu_registers[i];
}
uregs[29] = UC_ARM64_REG_X29;
tregs[29] = (void*)&ctx.cpu_registers[29];
uregs[30] = UC_ARM64_REG_X30;
tregs[30] = (void*)&ctx.cpu_registers[30];
CHECKED(uc_reg_write_batch(uc, uregs, tregs, 31));
for (auto i = 0; i < 32; ++i) {
uregs[i] = UC_ARM64_REG_Q0 + i;
tregs[i] = (void*)&ctx.vector_registers[i];
}
CHECKED(uc_reg_write_batch(uc, uregs, tregs, 32));
}
void ARM_Unicorn::PrepareReschedule() {
CHECKED(uc_emu_stop(uc));
}
void ARM_Unicorn::ClearExclusiveState() {}
void ARM_Unicorn::ClearInstructionCache() {}
void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
last_bkpt = bkpt;
last_bkpt_hit = true;
}
void ARM_Unicorn::InterruptHook(uc_engine* uc, u32 int_no, void* user_data) {
u32 esr{};
CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
const auto ec = esr >> 26;
const auto iss = esr & 0xFFFFFF;
auto* const arm_instance = static_cast<ARM_Unicorn*>(user_data);
switch (ec) {
case 0x15: // SVC
Kernel::Svc::Call(arm_instance->system, iss);
break;
}
}
} // namespace Core

View File

@@ -1,63 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <unicorn/unicorn.h>
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
#include "core/gdbstub/gdbstub.h"
namespace Core {
class System;
class ARM_Unicorn final : public ARM_Interface {
public:
enum class Arch {
AArch32, // 32-bit ARM
AArch64, // 64-bit ARM
};
explicit ARM_Unicorn(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
Arch architecture, std::size_t core_index);
~ARM_Unicorn() override;
void SetPC(u64 pc) override;
u64 GetPC() const override;
u64 GetReg(int index) const override;
void SetReg(int index, u64 value) override;
u128 GetVectorReg(int index) const override;
void SetVectorReg(int index, u128 value) override;
u32 GetPSTATE() const override;
void SetPSTATE(u32 pstate) override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
void ChangeProcessorID(std::size_t new_core_id) override;
void PrepareReschedule() override;
void ClearExclusiveState() override;
void ExecuteInstructions(std::size_t num_instructions);
void Run() override;
void Step() override;
void ClearInstructionCache() override;
void PageTableChanged(Common::PageTable&, std::size_t) override {}
void RecordBreak(GDBStub::BreakpointAddress bkpt);
void SaveContext(ThreadContext32& ctx) override {}
void SaveContext(ThreadContext64& ctx) override;
void LoadContext(const ThreadContext32& ctx) override {}
void LoadContext(const ThreadContext64& ctx) override;
private:
static void InterruptHook(uc_engine* uc, u32 int_no, void* user_data);
uc_engine* uc{};
GDBStub::BreakpointAddress last_bkpt{};
bool last_bkpt_hit = false;
std::size_t core_index;
};
} // namespace Core

View File

@@ -179,17 +179,19 @@ struct System::Impl {
arp_manager.ResetAll();
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
Service::Init(service_manager, system);
GDBStub::DeferStart();
interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
gpu_core = VideoCore::CreateGPU(emu_window, system);
if (!gpu_core) {
return ResultStatus::ErrorVideoCore;
}
service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
services = std::make_unique<Service::Services>(service_manager, system);
GDBStub::DeferStart();
interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
// Initialize time manager, which must happen after kernel is created
time_manager.Initialize();
@@ -208,7 +210,7 @@ struct System::Impl {
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
const std::string& filepath) {
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath));
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
return ResultStatus::ErrorGetLoader;
@@ -222,7 +224,7 @@ struct System::Impl {
return init_result;
}
telemetry_session->AddInitialInfo(*app_loader);
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
auto main_process =
Kernel::Process::Create(system, "main", Kernel::Process::ProcessType::Userland);
const auto [load_result, load_parameters] = app_loader->Load(*main_process, system);
@@ -294,7 +296,7 @@ struct System::Impl {
// Shutdown emulation session
GDBStub::Shutdown();
Service::Shutdown();
services.reset();
service_manager.reset();
cheat_engine.reset();
telemetry_session.reset();
@@ -304,8 +306,8 @@ struct System::Impl {
cpu_manager.Shutdown();
// Shutdown kernel and core timing
kernel.Shutdown();
core_timing.Shutdown();
kernel.Shutdown();
// Close app loader
app_loader.reset();
@@ -336,7 +338,7 @@ struct System::Impl {
Service::Glue::ApplicationLaunchProperty launch{};
launch.title_id = process.GetTitleID();
FileSys::PatchManager pm{launch.title_id};
FileSys::PatchManager pm{launch.title_id, fs_controller, *content_provider};
launch.version = pm.GetGameVersion().value_or(0);
// TODO(DarkLordZach): When FSController/Game Card Support is added, if
@@ -396,6 +398,9 @@ struct System::Impl {
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
/// Services
std::unique_ptr<Service::Services> services;
/// Telemetry session for this emulation session
std::unique_ptr<Core::TelemetrySession> telemetry_session;

View File

@@ -112,7 +112,10 @@ bool IsDirValidAndNonEmpty(const VirtualDir& dir) {
}
} // Anonymous namespace
PatchManager::PatchManager(u64 title_id) : title_id(title_id) {}
PatchManager::PatchManager(u64 title_id_,
const Service::FileSystem::FileSystemController& fs_controller_,
const ContentProvider& content_provider_)
: title_id{title_id_}, fs_controller{fs_controller_}, content_provider{content_provider_} {}
PatchManager::~PatchManager() = default;
@@ -128,34 +131,30 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
if (Settings::values.dump_exefs) {
LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
const auto dump_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
const auto dump_dir = fs_controller.GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
VfsRawCopyD(exefs, exefs_dir);
}
}
const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto update_disabled =
std::find(disabled.cbegin(), disabled.cend(), "Update") != disabled.cend();
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
const auto update = installed.GetEntry(update_tid, ContentRecordType::Program);
const auto update = content_provider.GetEntry(update_tid, ContentRecordType::Program);
if (!update_disabled && update != nullptr && update->GetExeFS() != nullptr &&
update->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
LOG_INFO(Loader, " ExeFS: Update ({}) applied successfully",
FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
FormatTitleVersion(content_provider.GetEntryVersion(update_tid).value_or(0)));
exefs = update->GetExeFS();
}
// LayeredExeFS
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir != nullptr && load_dir->GetSize() > 0) {
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(
@@ -241,8 +240,7 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
if (Settings::values.dump_nso) {
LOG_INFO(Loader, "Dumping NSO for name={}, build_id={}, title_id={:016X}", name, build_id,
title_id);
const auto dump_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
const auto dump_dir = fs_controller.GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto nso_dir = GetOrCreateDirectoryRelative(dump_dir, "/nso");
const auto file = nso_dir->CreateFile(fmt::format("{}-{}.nso", name, build_id));
@@ -254,8 +252,7 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return nso;
@@ -298,8 +295,7 @@ bool PatchManager::HasNSOPatch(const BuildID& build_id_) const {
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}", build_id);
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return false;
@@ -313,8 +309,8 @@ bool PatchManager::HasNSOPatch(const BuildID& build_id_) const {
}
std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
const Core::System& system, const BuildID& build_id_) const {
const auto load_dir = system.GetFileSystemController().GetModificationLoadRoot(title_id);
const BuildID& build_id_) const {
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return {};
@@ -347,9 +343,9 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
return out;
}
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type) {
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type,
const Service::FileSystem::FileSystemController& fs_controller) {
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
load_dir == nullptr || load_dir->GetSize() <= 0) {
return;
@@ -411,19 +407,19 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
const auto log_string = fmt::format("Patching RomFS for title_id={:016X}, type={:02X}",
title_id, static_cast<u8>(type));
if (type == ContentRecordType::Program || type == ContentRecordType::Data)
if (type == ContentRecordType::Program || type == ContentRecordType::Data) {
LOG_INFO(Loader, "{}", log_string);
else
} else {
LOG_DEBUG(Loader, "{}", log_string);
}
if (romfs == nullptr)
if (romfs == nullptr) {
return romfs;
const auto& installed = Core::System::GetInstance().GetContentProvider();
}
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
const auto update = installed.GetEntryRaw(update_tid, type);
const auto update = content_provider.GetEntryRaw(update_tid, type);
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto update_disabled =
@@ -434,7 +430,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
new_nca->GetRomFS() != nullptr) {
LOG_INFO(Loader, " RomFS: Update ({}) applied successfully",
FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
FormatTitleVersion(content_provider.GetEntryVersion(update_tid).value_or(0)));
romfs = new_nca->GetRomFS();
}
} else if (!update_disabled && update_raw != nullptr) {
@@ -447,7 +443,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
}
// LayeredFS
ApplyLayeredFS(romfs, title_id, type);
ApplyLayeredFS(romfs, title_id, type, fs_controller);
return romfs;
}
@@ -458,12 +454,11 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
}
std::map<std::string, std::string, std::less<>> out;
const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto& disabled = Settings::values.disabled_addons[title_id];
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
PatchManager update{update_tid};
PatchManager update{update_tid, fs_controller, content_provider};
const auto metadata = update.GetControlMetadata();
const auto& nacp = metadata.first;
@@ -474,8 +469,8 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
if (nacp != nullptr) {
out.insert_or_assign(update_label, nacp->GetVersionString());
} else {
if (installed.HasEntry(update_tid, ContentRecordType::Program)) {
const auto meta_ver = installed.GetEntryVersion(update_tid);
if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
const auto meta_ver = content_provider.GetEntryVersion(update_tid);
if (meta_ver.value_or(0) == 0) {
out.insert_or_assign(update_label, "");
} else {
@@ -487,8 +482,7 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
}
// General Mods (LayeredFS and IPS)
const auto mod_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
const auto mod_dir = fs_controller.GetModificationLoadRoot(title_id);
if (mod_dir != nullptr && mod_dir->GetSize() > 0) {
for (const auto& mod : mod_dir->GetSubdirectories()) {
std::string types;
@@ -532,13 +526,15 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
}
// DLC
const auto dlc_entries = installed.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
const auto dlc_entries =
content_provider.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
std::vector<ContentProviderEntry> dlc_match;
dlc_match.reserve(dlc_entries.size());
std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
[this, &installed](const ContentProviderEntry& entry) {
[this](const ContentProviderEntry& entry) {
return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == title_id &&
installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success;
content_provider.GetEntry(entry)->GetStatus() ==
Loader::ResultStatus::Success;
});
if (!dlc_match.empty()) {
// Ensure sorted so DLC IDs show in order.
@@ -559,19 +555,16 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
}
std::optional<u32> PatchManager::GetGameVersion() const {
const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto update_tid = GetUpdateTitleID(title_id);
if (installed.HasEntry(update_tid, ContentRecordType::Program)) {
return installed.GetEntryVersion(update_tid);
if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
return content_provider.GetEntryVersion(update_tid);
}
return installed.GetEntryVersion(title_id);
return content_provider.GetEntryVersion(title_id);
}
PatchManager::Metadata PatchManager::GetControlMetadata() const {
const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto base_control_nca = installed.GetEntry(title_id, ContentRecordType::Control);
const auto base_control_nca = content_provider.GetEntry(title_id, ContentRecordType::Control);
if (base_control_nca == nullptr) {
return {};
}

View File

@@ -17,8 +17,13 @@ namespace Core {
class System;
}
namespace Service::FileSystem {
class FileSystemController;
}
namespace FileSys {
class ContentProvider;
class NCA;
class NACP;
@@ -29,7 +34,9 @@ public:
using Metadata = std::pair<std::unique_ptr<NACP>, VirtualFile>;
using PatchVersionNames = std::map<std::string, std::string, std::less<>>;
explicit PatchManager(u64 title_id);
explicit PatchManager(u64 title_id_,
const Service::FileSystem::FileSystemController& fs_controller_,
const ContentProvider& content_provider_);
~PatchManager();
[[nodiscard]] u64 GetTitleID() const;
@@ -50,7 +57,7 @@ public:
// Creates a CheatList object with all
[[nodiscard]] std::vector<Core::Memory::CheatEntry> CreateCheatList(
const Core::System& system, const BuildID& build_id) const;
const BuildID& build_id) const;
// Currently tracked RomFS patches:
// - Game Updates
@@ -80,6 +87,8 @@ private:
const std::string& build_id) const;
u64 title_id;
const Service::FileSystem::FileSystemController& fs_controller;
const ContentProvider& content_provider;
};
} // namespace FileSys

View File

@@ -37,10 +37,12 @@ void RomFSFactory::SetPackedUpdate(VirtualFile update_raw) {
}
ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess(u64 current_process_title_id) const {
if (!updatable)
if (!updatable) {
return MakeResult<VirtualFile>(file);
}
const PatchManager patch_manager(current_process_title_id);
const PatchManager patch_manager{current_process_title_id, filesystem_controller,
content_provider};
return MakeResult<VirtualFile>(
patch_manager.PatchRomFS(file, ivfc_offset, ContentRecordType::Program, update_raw));
}

View File

@@ -27,19 +27,19 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
->GetAppletResource()
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
auto& players = Settings::values.players;
auto& players = Settings::values.players.GetValue();
const std::size_t min_supported_players =
parameters.enable_single_mode ? 1 : parameters.min_players;
// Disconnect Handheld first.
npad.DisconnectNPadAtIndex(8);
npad.DisconnectNpadAtIndex(8);
// Deduce the best configuration based on the input parameters.
for (std::size_t index = 0; index < players.size() - 2; ++index) {
// First, disconnect all controllers regardless of the value of keep_controllers_connected.
// This makes it easy to connect the desired controllers.
npad.DisconnectNPadAtIndex(index);
npad.DisconnectNpadAtIndex(index);
// Only connect the minimum number of required players.
if (index >= min_supported_players) {
@@ -66,7 +66,7 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index);
}
} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
!Settings::values.use_docked_mode) {
!Settings::values.use_docked_mode.GetValue()) {
// We should *never* reach here under any normal circumstances.
npad.AddNewControllerAt(npad.MapSettingsTypeToNPad(Settings::ControllerType::Handheld),
index);

View File

@@ -47,7 +47,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
u32 width, height;
if (Settings::values.use_docked_mode) {
if (Settings::values.use_docked_mode.GetValue()) {
width = ScreenDocked::Width * res_scale;
height = ScreenDocked::Height * res_scale;
} else {

View File

@@ -33,7 +33,7 @@ public:
virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const {
return {};
}
virtual bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const {
virtual bool SetRumblePlay(f32 amp_low, f32 freq_low, f32 amp_high, f32 freq_high) const {
return {};
}
};
@@ -121,6 +121,13 @@ using ButtonDevice = InputDevice<bool>;
*/
using AnalogDevice = InputDevice<std::tuple<float, float>>;
/**
* A vibration device is an input device that returns an unsigned byte as status.
* It represents whether the vibration device supports vibration or not.
* If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
*/
using VibrationDevice = InputDevice<u8>;
/**
* A motion status is an object that returns a tuple of accelerometer state vector,
* gyroscope state vector, rotation state vector and orientation state matrix.

View File

@@ -12,7 +12,6 @@
#include <utility>
#include "common/assert.h"
#include "common/common_types.h"
#include "core/core.h"
#include "core/hle/ipc.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
@@ -73,14 +72,12 @@ public:
AlwaysMoveHandles = 1,
};
explicit ResponseBuilder(u32* command_buffer) : RequestHelperBase(command_buffer) {}
explicit ResponseBuilder(Kernel::HLERequestContext& context, u32 normal_params_size,
u32 num_handles_to_copy = 0, u32 num_objects_to_move = 0,
Flags flags = Flags::None)
: RequestHelperBase(context), normal_params_size(normal_params_size),
num_handles_to_copy(num_handles_to_copy), num_objects_to_move(num_objects_to_move) {
num_handles_to_copy(num_handles_to_copy),
num_objects_to_move(num_objects_to_move), kernel{context.kernel} {
memset(cmdbuf, 0, sizeof(u32) * IPC::COMMAND_BUFFER_LENGTH);
@@ -140,7 +137,6 @@ public:
if (context->Session()->IsDomain()) {
context->AddDomainObject(std::move(iface));
} else {
auto& kernel = Core::System::GetInstance().Kernel();
auto [client, server] = Kernel::Session::Create(kernel, iface->GetServiceName());
context->AddMoveObject(std::move(client));
iface->ClientConnected(std::move(server));
@@ -214,6 +210,7 @@ private:
u32 num_handles_to_copy{};
u32 num_objects_to_move{}; ///< Domain objects or move handles, context dependent
std::ptrdiff_t datapayload_index{};
Kernel::KernelCore& kernel;
};
/// Push ///

View File

@@ -24,6 +24,10 @@ namespace Core::Memory {
class Memory;
}
namespace IPC {
class ResponseBuilder;
}
namespace Service {
class ServiceFrameworkBase;
}
@@ -287,6 +291,8 @@ public:
}
private:
friend class IPC::ResponseBuilder;
void ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf, bool incoming);
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;

View File

@@ -86,8 +86,6 @@ struct KernelCore::Impl {
}
cores.clear();
registered_core_threads.reset();
process_list.clear();
current_process = nullptr;
@@ -199,9 +197,7 @@ struct KernelCore::Impl {
const auto it = std::find(register_host_thread_keys.begin(), end, this_id);
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
ASSERT(it == end);
ASSERT(!registered_core_threads[core_id]);
InsertHostThread(static_cast<u32>(core_id));
registered_core_threads.set(core_id);
}
void RegisterHostThread() {
@@ -332,7 +328,6 @@ struct KernelCore::Impl {
// 0-3 IDs represent core threads, >3 represent others
std::atomic<u32> registered_thread_ids{Core::Hardware::NUM_CPU_CORES};
std::bitset<Core::Hardware::NUM_CPU_CORES> registered_core_threads;
// Number of host threads is a relatively high number to avoid overflowing
static constexpr size_t NUM_REGISTRABLE_HOST_THREADS = 64;

View File

@@ -2,30 +2,18 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/spin_lock.h"
#include "core/arm/arm_interface.h"
#ifdef ARCHITECTURE_x86_64
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h"
#endif
#include "core/arm/cpu_interrupt_handler.h"
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
PhysicalCore::PhysicalCore(Core::System& system, std::size_t id, Kernel::Scheduler& scheduler,
Core::CPUInterruptHandler& interrupt_handler)
: interrupt_handler{interrupt_handler}, core_index{id}, scheduler{scheduler} {
guard = std::make_unique<Common::SpinLock>();
}
: interrupt_handler{interrupt_handler},
core_index{id}, scheduler{scheduler}, guard{std::make_unique<Common::SpinLock>()} {}
PhysicalCore::~PhysicalCore() = default;

View File

@@ -4,6 +4,7 @@
#include <algorithm>
#include <bitset>
#include <ctime>
#include <memory>
#include <random>
#include "common/alignment.h"
@@ -123,7 +124,7 @@ std::shared_ptr<Process> Process::Create(Core::System& system, std::string name,
: kernel.CreateNewUserProcessID();
process->capabilities.InitializeForMetadatalessProcess();
std::mt19937 rng(Settings::values.rng_seed.GetValue().value_or(0));
std::mt19937 rng(Settings::values.rng_seed.GetValue().value_or(std::time(nullptr)));
std::uniform_int_distribution<u64> distribution;
std::generate(process->random_entropy.begin(), process->random_entropy.end(),
[&] { return distribution(rng); });

View File

@@ -13,7 +13,6 @@
#include "common/logging/log.h"
#include "common/thread_queue_list.h"
#include "core/arm/arm_interface.h"
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"
#include "core/cpu_manager.h"
#include "core/hardware_properties.h"
@@ -217,8 +216,7 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadTy
} else {
thread->tls_address = 0;
}
// TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
// to initialize the context
thread->arm_interface.reset();
if ((type_flags & THREADTYPE_HLE) == 0) {
#ifdef ARCHITECTURE_x86_64
@@ -231,19 +229,10 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadTy
system, kernel.Interrupts(), kernel.IsMulticore(), kernel.GetExclusiveMonitor(),
processor_id);
}
#else
if (owner_process && !owner_process->Is64BitProcess()) {
thread->arm_interface = std::make_shared<Core::ARM_Unicorn>(
system, kernel.Interrupts(), kernel.IsMulticore(), ARM_Unicorn::Arch::AArch32,
processor_id);
} else {
thread->arm_interface = std::make_shared<Core::ARM_Unicorn>(
system, kernel.Interrupts(), kernel.IsMulticore(), ARM_Unicorn::Arch::AArch64,
processor_id);
}
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#error Platform not supported yet.
#endif
ResetThreadContext32(thread->context_32, static_cast<u32>(stack_top),
static_cast<u32>(entry_point), static_cast<u32>(arg));
ResetThreadContext64(thread->context_64, stack_top, entry_point, arg);

View File

@@ -11,6 +11,7 @@
#include "common/string_util.h"
#include "common/swap.h"
#include "core/constants.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -741,8 +742,10 @@ void Module::Interface::IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx
bool is_locked = false;
if (res != Loader::ResultStatus::Success) {
FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()};
auto nacp_unique = pm.GetControlMetadata().first;
const FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID(),
system.GetFileSystemController(),
system.GetContentProvider()};
const auto nacp_unique = pm.GetControlMetadata().first;
if (nacp_unique != nullptr) {
is_locked = nacp_unique->GetUserAccountSwitchLock();

View File

@@ -246,9 +246,8 @@ IDebugFunctions::IDebugFunctions() : ServiceFramework{"IDebugFunctions"} {
IDebugFunctions::~IDebugFunctions() = default;
ISelfController::ISelfController(Core::System& system,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
: ServiceFramework("ISelfController"), system(system), nvflinger(std::move(nvflinger)) {
ISelfController::ISelfController(Core::System& system, NVFlinger::NVFlinger& nvflinger)
: ServiceFramework("ISelfController"), system(system), nvflinger(nvflinger) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ISelfController::Exit, "Exit"},
@@ -458,8 +457,8 @@ void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx)
// TODO(Subv): Find out how AM determines the display to use, for now just
// create the layer in the Default display.
const auto display_id = nvflinger->OpenDisplay("Default");
const auto layer_id = nvflinger->CreateLayer(*display_id);
const auto display_id = nvflinger.OpenDisplay("Default");
const auto layer_id = nvflinger.CreateLayer(*display_id);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
@@ -476,8 +475,8 @@ void ISelfController::CreateManagedDisplaySeparableLayer(Kernel::HLERequestConte
// Outputting 1 layer id instead of the expected 2 has not been observed to cause any adverse
// side effects.
// TODO: Support multiple layers
const auto display_id = nvflinger->OpenDisplay("Default");
const auto layer_id = nvflinger->CreateLayer(*display_id);
const auto display_id = nvflinger.OpenDisplay("Default");
const auto layer_id = nvflinger.CreateLayer(*display_id);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
@@ -751,7 +750,7 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext&
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
if (Settings::values.use_docked_mode) {
if (Settings::values.use_docked_mode.GetValue()) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
@@ -824,7 +823,7 @@ void IStorage::Open(Kernel::HLERequestContext& ctx) {
}
void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
const bool use_docked_mode{Settings::values.use_docked_mode};
const bool use_docked_mode{Settings::values.use_docked_mode.GetValue()};
LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode);
IPC::ResponseBuilder rb{ctx, 3};
@@ -1201,6 +1200,8 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{151, nullptr, "TryPopFromNotificationStorageChannel"},
{160, nullptr, "GetHealthWarningDisappearedSystemEvent"},
{170, nullptr, "SetHdcpAuthenticationActivated"},
{180, nullptr, "GetLaunchRequiredVersion"},
{181, nullptr, "UpgradeLaunchRequiredVersion"},
{500, nullptr, "StartContinuousRecordingFlushForDebug"},
{1000, nullptr, "CreateMovieMaker"},
{1001, nullptr, "PrepareForJit"},
@@ -1379,13 +1380,16 @@ void IApplicationFunctions::GetDisplayVersion(Kernel::HLERequestContext& ctx) {
const auto res = [this] {
const auto title_id = system.CurrentProcess()->GetTitleID();
FileSys::PatchManager pm{title_id};
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
auto res = pm.GetControlMetadata();
if (res.first != nullptr) {
return res;
}
FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(title_id)};
const FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(title_id),
system.GetFileSystemController(),
system.GetContentProvider()};
return pm_update.GetControlMetadata();
}();
@@ -1413,13 +1417,16 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
const auto res = [this] {
const auto title_id = system.CurrentProcess()->GetTitleID();
FileSys::PatchManager pm{title_id};
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
auto res = pm.GetControlMetadata();
if (res.first != nullptr) {
return res;
}
FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(title_id)};
const FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(title_id),
system.GetFileSystemController(),
system.GetContentProvider()};
return pm_update.GetControlMetadata();
}();
@@ -1578,8 +1585,8 @@ void IApplicationFunctions::GetFriendInvitationStorageChannelEvent(Kernel::HLERe
rb.PushCopyObjects(friend_invitation_storage_channel_event.readable);
}
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger, Core::System& system) {
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
Core::System& system) {
auto message_queue = std::make_shared<AppletMessageQueue>(system.Kernel());
// Needed on game boot
message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged);

View File

@@ -121,8 +121,7 @@ public:
class ISelfController final : public ServiceFramework<ISelfController> {
public:
explicit ISelfController(Core::System& system_,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger_);
explicit ISelfController(Core::System& system_, NVFlinger::NVFlinger& nvflinger_);
~ISelfController() override;
private:
@@ -156,7 +155,7 @@ private:
};
Core::System& system;
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
NVFlinger::NVFlinger& nvflinger;
Kernel::EventPair launchable_event;
Kernel::EventPair accumulated_suspended_tick_changed_event;
@@ -332,7 +331,7 @@ public:
};
/// Registers all AM services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger, Core::System& system);
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
Core::System& system);
} // namespace Service::AM

View File

@@ -3,8 +3,8 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/nvflinger/nvflinger.h"
@@ -13,10 +13,10 @@ namespace Service::AM {
class ILibraryAppletProxy final : public ServiceFramework<ILibraryAppletProxy> {
public:
explicit ILibraryAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
explicit ILibraryAppletProxy(NVFlinger::NVFlinger& nvflinger,
std::shared_ptr<AppletMessageQueue> msg_queue,
Core::System& system)
: ServiceFramework("ILibraryAppletProxy"), nvflinger(std::move(nvflinger)),
: ServiceFramework("ILibraryAppletProxy"), nvflinger(nvflinger),
msg_queue(std::move(msg_queue)), system(system) {
// clang-format off
static const FunctionInfo functions[] = {
@@ -109,16 +109,16 @@ private:
rb.PushIpcInterface<IApplicationFunctions>(system);
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
NVFlinger::NVFlinger& nvflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
Core::System& system;
};
class ISystemAppletProxy final : public ServiceFramework<ISystemAppletProxy> {
public:
explicit ISystemAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
explicit ISystemAppletProxy(NVFlinger::NVFlinger& nvflinger,
std::shared_ptr<AppletMessageQueue> msg_queue, Core::System& system)
: ServiceFramework("ISystemAppletProxy"), nvflinger(std::move(nvflinger)),
: ServiceFramework("ISystemAppletProxy"), nvflinger(nvflinger),
msg_queue(std::move(msg_queue)), system(system) {
// clang-format off
static const FunctionInfo functions[] = {
@@ -220,7 +220,8 @@ private:
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationCreator>();
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
NVFlinger::NVFlinger& nvflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
Core::System& system;
};
@@ -249,10 +250,10 @@ void AppletAE::OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx) {
rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger, msg_queue, system);
}
AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
std::shared_ptr<AppletMessageQueue> msg_queue, Core::System& system)
: ServiceFramework("appletAE"), nvflinger(std::move(nvflinger)),
msg_queue(std::move(msg_queue)), system(system) {
AppletAE::AppletAE(NVFlinger::NVFlinger& nvflinger, std::shared_ptr<AppletMessageQueue> msg_queue,
Core::System& system)
: ServiceFramework("appletAE"), nvflinger(nvflinger), msg_queue(std::move(msg_queue)),
system(system) {
// clang-format off
static const FunctionInfo functions[] = {
{100, &AppletAE::OpenSystemAppletProxy, "OpenSystemAppletProxy"},

View File

@@ -23,7 +23,7 @@ class AppletMessageQueue;
class AppletAE final : public ServiceFramework<AppletAE> {
public:
explicit AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
explicit AppletAE(NVFlinger::NVFlinger& nvflinger,
std::shared_ptr<AppletMessageQueue> msg_queue, Core::System& system);
~AppletAE() override;
@@ -34,7 +34,7 @@ private:
void OpenLibraryAppletProxy(Kernel::HLERequestContext& ctx);
void OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
NVFlinger::NVFlinger& nvflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
Core::System& system;
};

View File

@@ -12,9 +12,9 @@ namespace Service::AM {
class IApplicationProxy final : public ServiceFramework<IApplicationProxy> {
public:
explicit IApplicationProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
explicit IApplicationProxy(NVFlinger::NVFlinger& nvflinger,
std::shared_ptr<AppletMessageQueue> msg_queue, Core::System& system)
: ServiceFramework("IApplicationProxy"), nvflinger(std::move(nvflinger)),
: ServiceFramework("IApplicationProxy"), nvflinger(nvflinger),
msg_queue(std::move(msg_queue)), system(system) {
// clang-format off
static const FunctionInfo functions[] = {
@@ -98,7 +98,7 @@ private:
rb.PushIpcInterface<IApplicationFunctions>(system);
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
NVFlinger::NVFlinger& nvflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
Core::System& system;
};
@@ -111,10 +111,10 @@ void AppletOE::OpenApplicationProxy(Kernel::HLERequestContext& ctx) {
rb.PushIpcInterface<IApplicationProxy>(nvflinger, msg_queue, system);
}
AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
std::shared_ptr<AppletMessageQueue> msg_queue, Core::System& system)
: ServiceFramework("appletOE"), nvflinger(std::move(nvflinger)),
msg_queue(std::move(msg_queue)), system(system) {
AppletOE::AppletOE(NVFlinger::NVFlinger& nvflinger, std::shared_ptr<AppletMessageQueue> msg_queue,
Core::System& system)
: ServiceFramework("appletOE"), nvflinger(nvflinger), msg_queue(std::move(msg_queue)),
system(system) {
static const FunctionInfo functions[] = {
{0, &AppletOE::OpenApplicationProxy, "OpenApplicationProxy"},
};

View File

@@ -23,7 +23,7 @@ class AppletMessageQueue;
class AppletOE final : public ServiceFramework<AppletOE> {
public:
explicit AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
explicit AppletOE(NVFlinger::NVFlinger& nvflinger,
std::shared_ptr<AppletMessageQueue> msg_queue, Core::System& system);
~AppletOE() override;
@@ -32,7 +32,7 @@ public:
private:
void OpenApplicationProxy(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
NVFlinger::NVFlinger& nvflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
Core::System& system;
};

View File

@@ -25,7 +25,7 @@ namespace Service::AM::Applets {
static Core::Frontend::ControllerParameters ConvertToFrontendParameters(
ControllerSupportArgPrivate private_arg, ControllerSupportArgHeader header, bool enable_text,
std::vector<IdentificationColor> identification_colors, std::vector<ExplainText> text) {
HID::Controller_NPad::NPadType npad_style_set;
HID::Controller_NPad::NpadStyleSet npad_style_set;
npad_style_set.raw = private_arg.style_set;
return {
@@ -62,7 +62,7 @@ void Controller::Initialize() {
common_args.play_startup_sound, common_args.size, common_args.system_tick,
common_args.theme_color);
library_applet_version = LibraryAppletVersion{common_args.library_version};
controller_applet_version = ControllerAppletVersion{common_args.library_version};
const auto private_arg_storage = broker.PopNormalDataToApplet();
ASSERT(private_arg_storage != nullptr);
@@ -70,39 +70,78 @@ void Controller::Initialize() {
const auto& private_arg = private_arg_storage->GetData();
ASSERT(private_arg.size() == sizeof(ControllerSupportArgPrivate));
std::memcpy(&controller_private_arg, private_arg.data(), sizeof(ControllerSupportArgPrivate));
std::memcpy(&controller_private_arg, private_arg.data(), private_arg.size());
ASSERT_MSG(controller_private_arg.arg_private_size == sizeof(ControllerSupportArgPrivate),
"Unknown ControllerSupportArgPrivate revision={} with size={}",
library_applet_version, controller_private_arg.arg_private_size);
controller_applet_version, controller_private_arg.arg_private_size);
// Some games such as Cave Story+ set invalid values for the ControllerSupportMode.
// Defer to arg_size to set the ControllerSupportMode.
if (controller_private_arg.mode >= ControllerSupportMode::MaxControllerSupportMode) {
switch (controller_private_arg.arg_size) {
case sizeof(ControllerSupportArgOld):
case sizeof(ControllerSupportArgNew):
controller_private_arg.mode = ControllerSupportMode::ShowControllerSupport;
break;
case sizeof(ControllerUpdateFirmwareArg):
controller_private_arg.mode = ControllerSupportMode::ShowControllerFirmwareUpdate;
break;
default:
UNIMPLEMENTED_MSG("Unknown ControllerPrivateArg mode={} with arg_size={}",
controller_private_arg.mode, controller_private_arg.arg_size);
controller_private_arg.mode = ControllerSupportMode::ShowControllerSupport;
break;
}
}
// Some games such as Cave Story+ set invalid values for the ControllerSupportCaller.
// This is always 0 (Application) except with ShowControllerFirmwareUpdateForSystem.
if (controller_private_arg.caller >= ControllerSupportCaller::MaxControllerSupportCaller) {
if (controller_private_arg.flag_1 &&
controller_private_arg.mode == ControllerSupportMode::ShowControllerFirmwareUpdate) {
controller_private_arg.caller = ControllerSupportCaller::System;
} else {
controller_private_arg.caller = ControllerSupportCaller::Application;
}
}
switch (controller_private_arg.mode) {
case ControllerSupportMode::ShowControllerSupport: {
case ControllerSupportMode::ShowControllerSupport:
case ControllerSupportMode::ShowControllerStrapGuide: {
const auto user_arg_storage = broker.PopNormalDataToApplet();
ASSERT(user_arg_storage != nullptr);
const auto& user_arg = user_arg_storage->GetData();
switch (library_applet_version) {
case LibraryAppletVersion::Version3:
case LibraryAppletVersion::Version4:
case LibraryAppletVersion::Version5:
switch (controller_applet_version) {
case ControllerAppletVersion::Version3:
case ControllerAppletVersion::Version4:
case ControllerAppletVersion::Version5:
ASSERT(user_arg.size() == sizeof(ControllerSupportArgOld));
std::memcpy(&controller_user_arg_old, user_arg.data(), sizeof(ControllerSupportArgOld));
std::memcpy(&controller_user_arg_old, user_arg.data(), user_arg.size());
break;
case LibraryAppletVersion::Version7:
case ControllerAppletVersion::Version7:
ASSERT(user_arg.size() == sizeof(ControllerSupportArgNew));
std::memcpy(&controller_user_arg_new, user_arg.data(), sizeof(ControllerSupportArgNew));
std::memcpy(&controller_user_arg_new, user_arg.data(), user_arg.size());
break;
default:
UNIMPLEMENTED_MSG("Unknown ControllerSupportArg revision={} with size={}",
library_applet_version, controller_private_arg.arg_size);
controller_applet_version, controller_private_arg.arg_size);
ASSERT(user_arg.size() >= sizeof(ControllerSupportArgNew));
std::memcpy(&controller_user_arg_new, user_arg.data(), sizeof(ControllerSupportArgNew));
break;
}
break;
}
case ControllerSupportMode::ShowControllerStrapGuide:
case ControllerSupportMode::ShowControllerFirmwareUpdate:
case ControllerSupportMode::ShowControllerFirmwareUpdate: {
const auto update_arg_storage = broker.PopNormalDataToApplet();
ASSERT(update_arg_storage != nullptr);
const auto& update_arg = update_arg_storage->GetData();
ASSERT(update_arg.size() == sizeof(ControllerUpdateFirmwareArg));
std::memcpy(&controller_update_arg, update_arg.data(), update_arg.size());
break;
}
default: {
UNIMPLEMENTED_MSG("Unimplemented ControllerSupportMode={}", controller_private_arg.mode);
break;
@@ -126,10 +165,10 @@ void Controller::Execute() {
switch (controller_private_arg.mode) {
case ControllerSupportMode::ShowControllerSupport: {
const auto parameters = [this] {
switch (library_applet_version) {
case LibraryAppletVersion::Version3:
case LibraryAppletVersion::Version4:
case LibraryAppletVersion::Version5:
switch (controller_applet_version) {
case ControllerAppletVersion::Version3:
case ControllerAppletVersion::Version4:
case ControllerAppletVersion::Version5:
return ConvertToFrontendParameters(
controller_private_arg, controller_user_arg_old.header,
controller_user_arg_old.enable_explain_text,
@@ -138,7 +177,7 @@ void Controller::Execute() {
controller_user_arg_old.identification_colors.end()),
std::vector<ExplainText>(controller_user_arg_old.explain_text.begin(),
controller_user_arg_old.explain_text.end()));
case LibraryAppletVersion::Version7:
case ControllerAppletVersion::Version7:
default:
return ConvertToFrontendParameters(
controller_private_arg, controller_user_arg_new.header,
@@ -170,6 +209,9 @@ void Controller::Execute() {
}
case ControllerSupportMode::ShowControllerStrapGuide:
case ControllerSupportMode::ShowControllerFirmwareUpdate:
UNIMPLEMENTED_MSG("ControllerSupportMode={} is not implemented",
controller_private_arg.mode);
[[fallthrough]];
default: {
ConfigurationComplete();
break;
@@ -180,7 +222,7 @@ void Controller::Execute() {
void Controller::ConfigurationComplete() {
ControllerSupportResultInfo result_info{};
const auto& players = Settings::values.players;
const auto& players = Settings::values.players.GetValue();
// If enable_single_mode is enabled, player_count is 1 regardless of any other parameters.
// Otherwise, only count connected players from P1-P8.

View File

@@ -21,7 +21,7 @@ namespace Service::AM::Applets {
using IdentificationColor = std::array<u8, 4>;
using ExplainText = std::array<char, 0x81>;
enum class LibraryAppletVersion : u32_le {
enum class ControllerAppletVersion : u32_le {
Version3 = 0x3, // 1.0.0 - 2.3.0
Version4 = 0x4, // 3.0.0 - 5.1.0
Version5 = 0x5, // 6.0.0 - 7.0.1
@@ -29,14 +29,18 @@ enum class LibraryAppletVersion : u32_le {
};
enum class ControllerSupportMode : u8 {
ShowControllerSupport = 0,
ShowControllerStrapGuide = 1,
ShowControllerFirmwareUpdate = 2,
ShowControllerSupport,
ShowControllerStrapGuide,
ShowControllerFirmwareUpdate,
MaxControllerSupportMode,
};
enum class ControllerSupportCaller : u8 {
Application = 0,
System = 1,
Application,
System,
MaxControllerSupportCaller,
};
struct ControllerSupportArgPrivate {
@@ -84,6 +88,13 @@ struct ControllerSupportArgNew {
static_assert(sizeof(ControllerSupportArgNew) == 0x430,
"ControllerSupportArgNew has incorrect size.");
struct ControllerUpdateFirmwareArg {
bool enable_force_update{};
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(ControllerUpdateFirmwareArg) == 0x4,
"ControllerUpdateFirmwareArg has incorrect size.");
struct ControllerSupportResultInfo {
s8 player_count{};
INSERT_PADDING_BYTES(3);
@@ -110,10 +121,11 @@ public:
private:
const Core::Frontend::ControllerApplet& frontend;
LibraryAppletVersion library_applet_version;
ControllerAppletVersion controller_applet_version;
ControllerSupportArgPrivate controller_private_arg;
ControllerSupportArgOld controller_user_arg_old;
ControllerSupportArgNew controller_user_arg_new;
ControllerUpdateFirmwareArg controller_update_arg;
bool complete{false};
ResultCode status{RESULT_SUCCESS};
bool is_single_mode{false};

View File

@@ -6,6 +6,7 @@
#include <numeric>
#include <vector>
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/nca_metadata.h"
@@ -163,7 +164,8 @@ void AOC_U::GetAddOnContentBaseId(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
const auto title_id = system.CurrentProcess()->GetTitleID();
FileSys::PatchManager pm{title_id};
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
const auto res = pm.GetControlMetadata();
if (res.first == nullptr) {

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/apm/interface.h"

View File

@@ -69,7 +69,8 @@ void Controller::SetFromCpuBoostMode(CpuBoostMode mode) {
}
PerformanceMode Controller::GetCurrentPerformanceMode() const {
return Settings::values.use_docked_mode ? PerformanceMode::Docked : PerformanceMode::Handheld;
return Settings::values.use_docked_mode.GetValue() ? PerformanceMode::Docked
: PerformanceMode::Handheld;
}
PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) {

View File

@@ -8,6 +8,7 @@
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/vfs.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/process.h"

View File

@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"

View File

@@ -5,6 +5,7 @@
#include <memory>
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"

View File

@@ -41,7 +41,7 @@ CAPS_U::CAPS_U() : ServiceFramework("caps:u") {
{130, nullptr, "PrecheckToCreateContentsForApplication"},
{140, nullptr, "GetAlbumFileList1AafeAruidDeprecated"},
{141, nullptr, "GetAlbumFileList2AafeUidAruidDeprecated"},
{142, nullptr, "GetAlbumFileList3AaeAruid"},
{142, &CAPS_U::GetAlbumFileList3AaeAruid, "GetAlbumFileList3AaeAruid"},
{143, nullptr, "GetAlbumFileList4AaeUidAruid"},
{60002, nullptr, "OpenAccessorSessionForApplication"},
};
@@ -77,17 +77,24 @@ void CAPS_U::GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& c
// TODO: Update this when we implement the album.
// Currently we do not have a method of accessing album entries, set this to 0 for now.
constexpr s32 total_entries{0};
constexpr u32 total_entries_1{};
constexpr u32 total_entries_2{};
LOG_WARNING(Service_Capture,
"(STUBBED) called. pid={}, content_type={}, start_posix_time={}, "
"end_posix_time={}, applet_resource_user_id={}, total_entries={}",
pid, content_type, start_posix_time, end_posix_time, applet_resource_user_id,
total_entries);
LOG_WARNING(
Service_Capture,
"(STUBBED) called. pid={}, content_type={}, start_posix_time={}, "
"end_posix_time={}, applet_resource_user_id={}, total_entries_1={}, total_entries_2={}",
pid, content_type, start_posix_time, end_posix_time, applet_resource_user_id,
total_entries_1, total_entries_2);
IPC::ResponseBuilder rb{ctx, 3};
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(total_entries);
rb.Push(total_entries_1);
rb.Push(total_entries_2);
}
void CAPS_U::GetAlbumFileList3AaeAruid(Kernel::HLERequestContext& ctx) {
GetAlbumContentsFileListForApplication(ctx);
}
} // namespace Service::Capture

View File

@@ -20,6 +20,7 @@ public:
private:
void SetShimLibraryVersion(Kernel::HLERequestContext& ctx);
void GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& ctx);
void GetAlbumFileList3AaeAruid(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Capture

View File

@@ -455,7 +455,9 @@ FileSys::SaveDataSize FileSystemController::ReadSaveDataSize(FileSys::SaveDataTy
const auto res = system.GetAppLoader().ReadControlData(nacp);
if (res != Loader::ResultStatus::Success) {
FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()};
const FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID(),
system.GetFileSystemController(),
system.GetContentProvider()};
const auto metadata = pm.GetControlMetadata();
const auto& nacp_unique = metadata.first;
@@ -728,7 +730,8 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove
void InstallInterfaces(Core::System& system) {
std::make_shared<FSP_LDR>()->InstallAsService(system.ServiceManager());
std::make_shared<FSP_PR>()->InstallAsService(system.ServiceManager());
std::make_shared<FSP_SRV>(system.GetFileSystemController(), system.GetReporter())
std::make_shared<FSP_SRV>(system.GetFileSystemController(), system.GetContentProvider(),
system.GetReporter())
->InstallAsService(system.ServiceManager());
}

View File

@@ -650,8 +650,10 @@ private:
u64 next_entry_index = 0;
};
FSP_SRV::FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter)
: ServiceFramework("fsp-srv"), fsc(fsc), reporter(reporter) {
FSP_SRV::FSP_SRV(FileSystemController& fsc_, const FileSys::ContentProvider& content_provider_,
const Core::Reporter& reporter_)
: ServiceFramework("fsp-srv"), fsc(fsc_), content_provider{content_provider_},
reporter(reporter_) {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenFileSystem"},
@@ -968,7 +970,7 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
return;
}
FileSys::PatchManager pm{title_id};
const FileSys::PatchManager pm{title_id, fsc, content_provider};
auto storage = std::make_shared<IStorage>(
pm.PatchRomFS(std::move(data.Unwrap()), 0, FileSys::ContentRecordType::Data));

View File

@@ -12,8 +12,9 @@ class Reporter;
}
namespace FileSys {
class ContentProvider;
class FileSystemBackend;
}
} // namespace FileSys
namespace Service::FileSystem {
@@ -32,7 +33,8 @@ enum class LogMode : u32 {
class FSP_SRV final : public ServiceFramework<FSP_SRV> {
public:
explicit FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter);
explicit FSP_SRV(FileSystemController& fsc_, const FileSys::ContentProvider& content_provider_,
const Core::Reporter& reporter_);
~FSP_SRV() override;
private:
@@ -55,6 +57,7 @@ private:
void OpenMultiCommitManager(Kernel::HLERequestContext& ctx);
FileSystemController& fsc;
const FileSys::ContentProvider& content_provider;
FileSys::VirtualFile romfs;
u64 current_process_id = 0;

View File

@@ -5,6 +5,7 @@
#include <queue>
#include "common/logging/log.h"
#include "common/uuid.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"

View File

@@ -5,6 +5,7 @@
#include <memory>
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"

View File

@@ -117,7 +117,10 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) {
}
Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {}
Controller_NPad::~Controller_NPad() = default;
Controller_NPad::~Controller_NPad() {
OnRelease();
}
void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
const auto controller_type = connected_controllers[controller_idx].type;
@@ -139,7 +142,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
controller.properties.is_vertical.Assign(1);
controller.properties.use_plus.Assign(1);
controller.properties.use_minus.Assign(1);
controller.pad_assignment = NPadAssignments::Single;
controller.pad_assignment = NpadAssignments::Single;
break;
case NPadControllerType::Handheld:
controller.joy_styles.handheld.Assign(1);
@@ -147,7 +150,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
controller.properties.is_vertical.Assign(1);
controller.properties.use_plus.Assign(1);
controller.properties.use_minus.Assign(1);
controller.pad_assignment = NPadAssignments::Dual;
controller.pad_assignment = NpadAssignments::Dual;
break;
case NPadControllerType::JoyDual:
controller.joy_styles.joycon_dual.Assign(1);
@@ -156,26 +159,26 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
controller.properties.is_vertical.Assign(1);
controller.properties.use_plus.Assign(1);
controller.properties.use_minus.Assign(1);
controller.pad_assignment = NPadAssignments::Dual;
controller.pad_assignment = NpadAssignments::Dual;
break;
case NPadControllerType::JoyLeft:
controller.joy_styles.joycon_left.Assign(1);
controller.device_type.joycon_left.Assign(1);
controller.properties.is_horizontal.Assign(1);
controller.properties.use_minus.Assign(1);
controller.pad_assignment = NPadAssignments::Single;
controller.pad_assignment = NpadAssignments::Single;
break;
case NPadControllerType::JoyRight:
controller.joy_styles.joycon_right.Assign(1);
controller.device_type.joycon_right.Assign(1);
controller.properties.is_horizontal.Assign(1);
controller.properties.use_plus.Assign(1);
controller.pad_assignment = NPadAssignments::Single;
controller.pad_assignment = NpadAssignments::Single;
break;
case NPadControllerType::Pokeball:
controller.joy_styles.pokeball.Assign(1);
controller.device_type.pokeball.Assign(1);
controller.pad_assignment = NPadAssignments::Single;
controller.pad_assignment = NpadAssignments::Single;
break;
}
@@ -184,11 +187,14 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
controller.single_color.button_color = 0;
controller.dual_color_error = ColorReadError::ReadOk;
controller.left_color.body_color = Settings::values.players[controller_idx].body_color_left;
controller.left_color.button_color = Settings::values.players[controller_idx].button_color_left;
controller.right_color.body_color = Settings::values.players[controller_idx].body_color_right;
controller.left_color.body_color =
Settings::values.players.GetValue()[controller_idx].body_color_left;
controller.left_color.button_color =
Settings::values.players.GetValue()[controller_idx].button_color_left;
controller.right_color.body_color =
Settings::values.players.GetValue()[controller_idx].body_color_right;
controller.right_color.button_color =
Settings::values.players[controller_idx].button_color_right;
Settings::values.players.GetValue()[controller_idx].button_color_right;
controller.battery_level[0] = BATTERY_FULL;
controller.battery_level[1] = BATTERY_FULL;
@@ -199,7 +205,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
void Controller_NPad::OnInit() {
auto& kernel = system.Kernel();
for (std::size_t i = 0; i < styleset_changed_events.size(); i++) {
for (std::size_t i = 0; i < styleset_changed_events.size(); ++i) {
styleset_changed_events[i] = Kernel::WritableEvent::CreateEventPair(
kernel, fmt::format("npad:NpadStyleSetChanged_{}", i));
}
@@ -208,6 +214,8 @@ void Controller_NPad::OnInit() {
return;
}
OnLoadInputDevices();
if (style.raw == 0) {
// We want to support all controllers
style.handheld.Assign(1);
@@ -218,12 +226,27 @@ void Controller_NPad::OnInit() {
style.pokeball.Assign(1);
}
std::transform(Settings::values.players.begin(), Settings::values.players.end(),
connected_controllers.begin(), [](const Settings::PlayerInput& player) {
std::transform(Settings::values.players.GetValue().begin(),
Settings::values.players.GetValue().end(), connected_controllers.begin(),
[](const Settings::PlayerInput& player) {
return ControllerHolder{MapSettingsTypeToNPad(player.controller_type),
player.connected};
});
// Connect the Player 1 or Handheld controller if none are connected.
if (std::none_of(connected_controllers.begin(), connected_controllers.end(),
[](const ControllerHolder& controller) { return controller.is_connected; })) {
const auto controller =
MapSettingsTypeToNPad(Settings::values.players.GetValue()[0].controller_type);
if (controller == NPadControllerType::Handheld) {
Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true;
connected_controllers[HANDHELD_INDEX] = {controller, true};
} else {
Settings::values.players.GetValue()[0].connected = true;
connected_controllers[0] = {controller, true};
}
}
// Account for handheld
if (connected_controllers[HANDHELD_INDEX].is_connected) {
connected_controllers[HANDHELD_INDEX].type = NPadControllerType::Handheld;
@@ -242,7 +265,7 @@ void Controller_NPad::OnInit() {
}
void Controller_NPad::OnLoadInputDevices() {
const auto& players = Settings::values.players;
const auto& players = Settings::values.players.GetValue();
for (std::size_t i = 0; i < players.size(); ++i) {
std::transform(players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
@@ -250,13 +273,26 @@ void Controller_NPad::OnLoadInputDevices() {
std::transform(players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
sticks[i].begin(), Input::CreateDevice<Input::AnalogDevice>);
std::transform(players[i].vibrations.begin() +
Settings::NativeVibration::VIBRATION_HID_BEGIN,
players[i].vibrations.begin() + Settings::NativeVibration::VIBRATION_HID_END,
vibrations[i].begin(), Input::CreateDevice<Input::VibrationDevice>);
std::transform(players[i].motions.begin() + Settings::NativeMotion::MOTION_HID_BEGIN,
players[i].motions.begin() + Settings::NativeMotion::MOTION_HID_END,
motions[i].begin(), Input::CreateDevice<Input::MotionDevice>);
for (std::size_t device_idx = 0; device_idx < vibrations[i].size(); ++device_idx) {
InitializeVibrationDeviceAtIndex(i, device_idx);
}
}
}
void Controller_NPad::OnRelease() {}
void Controller_NPad::OnRelease() {
for (std::size_t npad_idx = 0; npad_idx < vibrations.size(); ++npad_idx) {
for (std::size_t device_idx = 0; device_idx < vibrations[npad_idx].size(); ++device_idx) {
VibrateControllerAtIndex(npad_idx, device_idx, {});
}
}
}
void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
const auto controller_idx = NPadIdToIndex(npad_id);
@@ -339,7 +375,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
if (!IsControllerActivated()) {
return;
}
for (std::size_t i = 0; i < shared_memory_entries.size(); i++) {
for (std::size_t i = 0; i < shared_memory_entries.size(); ++i) {
auto& npad = shared_memory_entries[i];
const std::array<NPadGeneric*, 7> controller_npads{&npad.main_controller_states,
&npad.handheld_states,
@@ -481,7 +517,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
if (!IsControllerActivated()) {
return;
}
for (std::size_t i = 0; i < shared_memory_entries.size(); i++) {
for (std::size_t i = 0; i < shared_memory_entries.size(); ++i) {
auto& npad = shared_memory_entries[i];
const auto& controller_type = connected_controllers[i].type;
@@ -515,7 +551,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
// Try to read sixaxis sensor states
std::array<MotionDevice, 2> motion_devices;
if (sixaxis_sensors_enabled && Settings::values.motion_enabled) {
if (sixaxis_sensors_enabled && Settings::values.motion_enabled.GetValue()) {
sixaxis_at_rest = true;
for (std::size_t e = 0; e < motion_devices.size(); ++e) {
const auto& device = motions[i][e];
@@ -601,15 +637,15 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
shared_memory_entries.size() * sizeof(NPadEntry));
}
void Controller_NPad::SetSupportedStyleSet(NPadType style_set) {
void Controller_NPad::SetSupportedStyleSet(NpadStyleSet style_set) {
style.raw = style_set.raw;
}
Controller_NPad::NPadType Controller_NPad::GetSupportedStyleSet() const {
Controller_NPad::NpadStyleSet Controller_NPad::GetSupportedStyleSet() const {
return style;
}
void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
void Controller_NPad::SetSupportedNpadIdTypes(u8* data, std::size_t length) {
ASSERT(length > 0 && (length % sizeof(u32)) == 0);
supported_npad_id_types.clear();
supported_npad_id_types.resize(length / sizeof(u32));
@@ -621,7 +657,7 @@ void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length)
std::memcpy(data, supported_npad_id_types.data(), supported_npad_id_types.size());
}
std::size_t Controller_NPad::GetSupportedNPadIdTypesSize() const {
std::size_t Controller_NPad::GetSupportedNpadIdTypesSize() const {
return supported_npad_id_types.size();
}
@@ -641,7 +677,7 @@ Controller_NPad::NpadHandheldActivationMode Controller_NPad::GetNpadHandheldActi
return handheld_activation_mode;
}
void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
void Controller_NPad::SetNpadMode(u32 npad_id, NpadAssignments assignment_mode) {
const std::size_t npad_index = NPadIdToIndex(npad_id);
ASSERT(npad_index < shared_memory_entries.size());
if (shared_memory_entries[npad_index].pad_assignment != assignment_mode) {
@@ -649,35 +685,140 @@ void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode)
}
}
void Controller_NPad::VibrateController(const std::vector<u32>& controllers,
const std::vector<Vibration>& vibrations) {
LOG_TRACE(Service_HID, "called");
bool Controller_NPad::VibrateControllerAtIndex(std::size_t npad_index, std::size_t device_index,
const VibrationValue& vibration_value) {
if (!connected_controllers[npad_index].is_connected || !vibrations[npad_index][device_index]) {
return false;
}
if (!Settings::values.vibration_enabled || !can_controllers_vibrate) {
const auto& player = Settings::values.players.GetValue()[npad_index];
if (!player.vibration_enabled) {
if (latest_vibration_values[npad_index][device_index].amp_low != 0.0f ||
latest_vibration_values[npad_index][device_index].amp_high != 0.0f) {
// Send an empty vibration to stop any vibrations.
vibrations[npad_index][device_index]->SetRumblePlay(0.0f, 160.0f, 0.0f, 320.0f);
// Then reset the vibration value to its default value.
latest_vibration_values[npad_index][device_index] = {};
}
return false;
}
if (!Settings::values.enable_accurate_vibrations.GetValue()) {
using std::chrono::duration_cast;
using std::chrono::milliseconds;
using std::chrono::steady_clock;
const auto now = steady_clock::now();
// Filter out non-zero vibrations that are within 10ms of each other.
if ((vibration_value.amp_low != 0.0f || vibration_value.amp_high != 0.0f) &&
duration_cast<milliseconds>(now - last_vibration_timepoints[npad_index][device_index]) <
milliseconds(10)) {
return false;
}
last_vibration_timepoints[npad_index][device_index] = now;
}
auto& vibration = vibrations[npad_index][device_index];
const auto player_vibration_strength = static_cast<f32>(player.vibration_strength);
const auto amp_low =
std::min(vibration_value.amp_low * player_vibration_strength / 100.0f, 1.0f);
const auto amp_high =
std::min(vibration_value.amp_high * player_vibration_strength / 100.0f, 1.0f);
return vibration->SetRumblePlay(amp_low, vibration_value.freq_low, amp_high,
vibration_value.freq_high);
}
void Controller_NPad::VibrateController(const DeviceHandle& vibration_device_handle,
const VibrationValue& vibration_value) {
if (!Settings::values.vibration_enabled.GetValue() && !permit_vibration_session_enabled) {
return;
}
bool success = true;
for (std::size_t i = 0; i < controllers.size(); ++i) {
if (!connected_controllers[i].is_connected) {
continue;
}
using namespace Settings::NativeButton;
const auto& button_state = buttons[i];
if (button_state[A - BUTTON_HID_BEGIN]) {
if (button_state[A - BUTTON_HID_BEGIN]->SetRumblePlay(
vibrations[0].amp_high, vibrations[0].amp_low, vibrations[0].freq_high,
vibrations[0].freq_low)) {
success = false;
}
}
const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
if (!vibration_devices_mounted[npad_index][device_index] ||
!connected_controllers[npad_index].is_connected) {
return;
}
if (success) {
last_processed_vibration = vibrations.back();
if (vibration_device_handle.device_index == DeviceIndex::None) {
UNREACHABLE_MSG("DeviceIndex should never be None!");
return;
}
// Some games try to send mismatched parameters in the device handle, block these.
if ((connected_controllers[npad_index].type == NPadControllerType::JoyLeft &&
(vibration_device_handle.npad_type == NpadType::JoyconRight ||
vibration_device_handle.device_index == DeviceIndex::Right)) ||
(connected_controllers[npad_index].type == NPadControllerType::JoyRight &&
(vibration_device_handle.npad_type == NpadType::JoyconLeft ||
vibration_device_handle.device_index == DeviceIndex::Left))) {
return;
}
// Filter out vibrations with equivalent values to reduce unnecessary state changes.
if (vibration_value.amp_low == latest_vibration_values[npad_index][device_index].amp_low &&
vibration_value.amp_high == latest_vibration_values[npad_index][device_index].amp_high) {
return;
}
if (VibrateControllerAtIndex(npad_index, device_index, vibration_value)) {
latest_vibration_values[npad_index][device_index] = vibration_value;
}
}
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
return last_processed_vibration;
void Controller_NPad::VibrateControllers(const std::vector<DeviceHandle>& vibration_device_handles,
const std::vector<VibrationValue>& vibration_values) {
if (!Settings::values.vibration_enabled.GetValue() && !permit_vibration_session_enabled) {
return;
}
ASSERT_OR_EXECUTE_MSG(
vibration_device_handles.size() == vibration_values.size(), { return; },
"The amount of device handles does not match with the amount of vibration values,"
"this is undefined behavior!");
for (std::size_t i = 0; i < vibration_device_handles.size(); ++i) {
VibrateController(vibration_device_handles[i], vibration_values[i]);
}
}
Controller_NPad::VibrationValue Controller_NPad::GetLastVibration(
const DeviceHandle& vibration_device_handle) const {
const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
return latest_vibration_values[npad_index][device_index];
}
void Controller_NPad::InitializeVibrationDevice(const DeviceHandle& vibration_device_handle) {
const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
InitializeVibrationDeviceAtIndex(npad_index, device_index);
}
void Controller_NPad::InitializeVibrationDeviceAtIndex(std::size_t npad_index,
std::size_t device_index) {
if (vibrations[npad_index][device_index]) {
vibration_devices_mounted[npad_index][device_index] =
vibrations[npad_index][device_index]->GetStatus() == 1;
} else {
vibration_devices_mounted[npad_index][device_index] = false;
}
}
void Controller_NPad::SetPermitVibrationSession(bool permit_vibration_session) {
permit_vibration_session_enabled = permit_vibration_session;
}
bool Controller_NPad::IsVibrationDeviceMounted(const DeviceHandle& vibration_device_handle) const {
const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
return vibration_devices_mounted[npad_index][device_index];
}
std::shared_ptr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) const {
@@ -696,31 +837,38 @@ void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::siz
void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::size_t npad_index,
bool connected) {
if (!connected) {
DisconnectNPadAtIndex(npad_index);
DisconnectNpadAtIndex(npad_index);
return;
}
if (controller == NPadControllerType::Handheld) {
Settings::values.players[HANDHELD_INDEX].controller_type =
Settings::values.players.GetValue()[HANDHELD_INDEX].controller_type =
MapNPadToSettingsType(controller);
Settings::values.players[HANDHELD_INDEX].connected = true;
Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true;
connected_controllers[HANDHELD_INDEX] = {controller, true};
InitNewlyAddedController(HANDHELD_INDEX);
return;
}
Settings::values.players[npad_index].controller_type = MapNPadToSettingsType(controller);
Settings::values.players[npad_index].connected = true;
Settings::values.players.GetValue()[npad_index].controller_type =
MapNPadToSettingsType(controller);
Settings::values.players.GetValue()[npad_index].connected = true;
connected_controllers[npad_index] = {controller, true};
InitNewlyAddedController(npad_index);
}
void Controller_NPad::DisconnectNPad(u32 npad_id) {
DisconnectNPadAtIndex(NPadIdToIndex(npad_id));
void Controller_NPad::DisconnectNpad(u32 npad_id) {
DisconnectNpadAtIndex(NPadIdToIndex(npad_id));
}
void Controller_NPad::DisconnectNPadAtIndex(std::size_t npad_index) {
Settings::values.players[npad_index].connected = false;
void Controller_NPad::DisconnectNpadAtIndex(std::size_t npad_index) {
for (std::size_t device_idx = 0; device_idx < vibrations[npad_index].size(); ++device_idx) {
// Send an empty vibration to stop any vibrations.
VibrateControllerAtIndex(npad_index, device_idx, {});
vibration_devices_mounted[npad_index][device_idx] = false;
}
Settings::values.players.GetValue()[npad_index].connected = false;
connected_controllers[npad_index].is_connected = false;
auto& controller = shared_memory_entries[npad_index];
@@ -758,7 +906,7 @@ void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) {
(connected_controllers[npad_index_2].type == NPadControllerType::JoyLeft &&
connected_controllers[npad_index_1].type == NPadControllerType::JoyRight)) {
// Disconnect the joycon at the second id and connect the dual joycon at the first index.
DisconnectNPad(npad_id_2);
DisconnectNpad(npad_id_2);
AddNewControllerAt(NPadControllerType::JoyDual, npad_index_1);
}
}
@@ -830,14 +978,6 @@ void Controller_NPad::SetUnintendedHomeButtonInputProtectionEnabled(bool is_prot
unintended_home_button_input_protection[NPadIdToIndex(npad_id)] = is_protection_enabled;
}
void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
can_controllers_vibrate = can_vibrate;
}
bool Controller_NPad::IsVibrationEnabled() const {
return can_controllers_vibrate;
}
void Controller_NPad::ClearAllConnectedControllers() {
for (auto& controller : connected_controllers) {
if (controller.is_connected && controller.type != NPadControllerType::None) {
@@ -882,7 +1022,7 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const
return false;
}
// Handheld should not be supported in docked mode
if (Settings::values.use_docked_mode) {
if (Settings::values.use_docked_mode.GetValue()) {
return false;
}

View File

@@ -39,28 +39,30 @@ public:
// Called when input devices should be loaded
void OnLoadInputDevices() override;
struct NPadType {
union {
u32_le raw{};
BitField<0, 1, u32> pro_controller;
BitField<1, 1, u32> handheld;
BitField<2, 1, u32> joycon_dual;
BitField<3, 1, u32> joycon_left;
BitField<4, 1, u32> joycon_right;
BitField<6, 1, u32> pokeball; // TODO(ogniK): Confirm when possible
};
enum class NPadControllerType {
None,
ProController,
Handheld,
JoyDual,
JoyLeft,
JoyRight,
Pokeball,
};
static_assert(sizeof(NPadType) == 4, "NPadType is an invalid size");
struct Vibration {
f32 amp_low;
f32 freq_low;
f32 amp_high;
f32 freq_high;
enum class NpadType : u8 {
ProController = 3,
Handheld = 4,
JoyconDual = 5,
JoyconLeft = 6,
JoyconRight = 7,
Pokeball = 9,
};
enum class DeviceIndex : u8 {
Left = 0,
Right = 1,
None = 2,
};
static_assert(sizeof(Vibration) == 0x10, "Vibration is an invalid size");
enum class GyroscopeZeroDriftMode : u32 {
Loose = 0,
@@ -73,7 +75,7 @@ public:
Horizontal = 1,
};
enum class NPadAssignments : u32_le {
enum class NpadAssignments : u32 {
Dual = 0,
Single = 1,
};
@@ -84,15 +86,36 @@ public:
None = 2,
};
enum class NPadControllerType {
None,
ProController,
Handheld,
JoyDual,
JoyLeft,
JoyRight,
Pokeball,
struct DeviceHandle {
NpadType npad_type{};
u8 npad_id{};
DeviceIndex device_index{};
INSERT_PADDING_BYTES(1);
};
static_assert(sizeof(DeviceHandle) == 4, "DeviceHandle is an invalid size");
struct NpadStyleSet {
union {
u32_le raw{};
BitField<0, 1, u32> pro_controller;
BitField<1, 1, u32> handheld;
BitField<2, 1, u32> joycon_dual;
BitField<3, 1, u32> joycon_left;
BitField<4, 1, u32> joycon_right;
BitField<6, 1, u32> pokeball; // TODO(ogniK): Confirm when possible
};
};
static_assert(sizeof(NpadStyleSet) == 4, "NpadStyleSet is an invalid size");
struct VibrationValue {
f32 amp_low{0.0f};
f32 freq_low{160.0f};
f32 amp_high{0.0f};
f32 freq_high{320.0f};
};
static_assert(sizeof(VibrationValue) == 0x10, "Vibration is an invalid size");
struct LedPattern {
explicit LedPattern(u64 light1, u64 light2, u64 light3, u64 light4) {
@@ -110,12 +133,12 @@ public:
};
};
void SetSupportedStyleSet(NPadType style_set);
NPadType GetSupportedStyleSet() const;
void SetSupportedStyleSet(NpadStyleSet style_set);
NpadStyleSet GetSupportedStyleSet() const;
void SetSupportedNPadIdTypes(u8* data, std::size_t length);
void SetSupportedNpadIdTypes(u8* data, std::size_t length);
void GetSupportedNpadIdTypes(u32* data, std::size_t max_length);
std::size_t GetSupportedNPadIdTypesSize() const;
std::size_t GetSupportedNpadIdTypesSize() const;
void SetHoldType(NpadHoldType joy_hold_type);
NpadHoldType GetHoldType() const;
@@ -123,12 +146,26 @@ public:
void SetNpadHandheldActivationMode(NpadHandheldActivationMode activation_mode);
NpadHandheldActivationMode GetNpadHandheldActivationMode() const;
void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode);
void SetNpadMode(u32 npad_id, NpadAssignments assignment_mode);
void VibrateController(const std::vector<u32>& controllers,
const std::vector<Vibration>& vibrations);
bool VibrateControllerAtIndex(std::size_t npad_index, std::size_t device_index,
const VibrationValue& vibration_value);
Vibration GetLastVibration() const;
void VibrateController(const DeviceHandle& vibration_device_handle,
const VibrationValue& vibration_value);
void VibrateControllers(const std::vector<DeviceHandle>& vibration_device_handles,
const std::vector<VibrationValue>& vibration_values);
VibrationValue GetLastVibration(const DeviceHandle& vibration_device_handle) const;
void InitializeVibrationDevice(const DeviceHandle& vibration_device_handle);
void InitializeVibrationDeviceAtIndex(std::size_t npad_index, std::size_t device_index);
void SetPermitVibrationSession(bool permit_vibration_session);
bool IsVibrationDeviceMounted(const DeviceHandle& vibration_device_handle) const;
std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const;
void SignalStyleSetChangedEvent(u32 npad_id) const;
@@ -138,8 +175,8 @@ public:
// Adds a new controller at an index with connection status.
void UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, bool connected);
void DisconnectNPad(u32 npad_id);
void DisconnectNPadAtIndex(std::size_t index);
void DisconnectNpad(u32 npad_id);
void DisconnectNpadAtIndex(std::size_t index);
void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode);
GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const;
@@ -148,8 +185,6 @@ public:
LedPattern GetLedPattern(u32 npad_id);
bool IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const;
void SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled, u32 npad_id);
void SetVibrationEnabled(bool can_vibrate);
bool IsVibrationEnabled() const;
void ClearAllConnectedControllers();
void DisconnectAllConnectedControllers();
void ConnectAllDisconnectedControllers();
@@ -324,8 +359,8 @@ private:
};
struct NPadEntry {
NPadType joy_styles;
NPadAssignments pad_assignment;
NpadStyleSet joy_styles;
NpadAssignments pad_assignment;
ColorReadError single_color_error;
ControllerColor single_color;
@@ -368,7 +403,7 @@ private:
u32 press_state{};
NPadType style{};
NpadStyleSet style{};
std::array<NPadEntry, 10> shared_memory_entries{};
using ButtonArray = std::array<
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>,
@@ -376,22 +411,28 @@ private:
using StickArray = std::array<
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>,
10>;
using VibrationArray = std::array<std::array<std::unique_ptr<Input::VibrationDevice>,
Settings::NativeVibration::NUM_VIBRATIONS_HID>,
10>;
using MotionArray = std::array<
std::array<std::unique_ptr<Input::MotionDevice>, Settings::NativeMotion::NUM_MOTION_HID>,
std::array<std::unique_ptr<Input::MotionDevice>, Settings::NativeMotion::NUM_MOTIONS_HID>,
10>;
ButtonArray buttons;
StickArray sticks;
VibrationArray vibrations;
MotionArray motions;
std::vector<u32> supported_npad_id_types{};
NpadHoldType hold_type{NpadHoldType::Vertical};
NpadHandheldActivationMode handheld_activation_mode{NpadHandheldActivationMode::Dual};
// Each controller should have their own styleset changed event
std::array<Kernel::EventPair, 10> styleset_changed_events;
Vibration last_processed_vibration{};
std::array<std::array<std::chrono::steady_clock::time_point, 2>, 10> last_vibration_timepoints;
std::array<std::array<VibrationValue, 2>, 10> latest_vibration_values{};
bool permit_vibration_session_enabled{false};
std::array<std::array<bool, 2>, 10> vibration_devices_mounted{};
std::array<ControllerHolder, 10> connected_controllers{};
std::array<bool, 10> unintended_home_button_input_protection{};
GyroscopeZeroDriftMode gyroscope_zero_drift_mode{GyroscopeZeroDriftMode::Standard};
bool can_controllers_vibrate{true};
bool sixaxis_sensors_enabled{true};
bool sixaxis_at_rest{true};
std::array<ControllerPad, 10> npad_pad_states{};

File diff suppressed because it is too large Load Diff

View File

@@ -86,17 +86,15 @@ public:
private:
void CreateAppletResource(Kernel::HLERequestContext& ctx);
void ActivateXpad(Kernel::HLERequestContext& ctx);
void GetXpadIDs(Kernel::HLERequestContext& ctx);
void ActivateSixAxisSensor(Kernel::HLERequestContext& ctx);
void DeactivateSixAxisSensor(Kernel::HLERequestContext& ctx);
void ActivateDebugPad(Kernel::HLERequestContext& ctx);
void ActivateTouchScreen(Kernel::HLERequestContext& ctx);
void ActivateMouse(Kernel::HLERequestContext& ctx);
void ActivateKeyboard(Kernel::HLERequestContext& ctx);
void SendKeyboardLockKeyEvent(Kernel::HLERequestContext& ctx);
void ActivateGesture(Kernel::HLERequestContext& ctx);
void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx);
void ActivateXpad(Kernel::HLERequestContext& ctx);
void GetXpadIDs(Kernel::HLERequestContext& ctx);
void ActivateSixAxisSensor(Kernel::HLERequestContext& ctx);
void DeactivateSixAxisSensor(Kernel::HLERequestContext& ctx);
void StartSixAxisSensor(Kernel::HLERequestContext& ctx);
void StopSixAxisSensor(Kernel::HLERequestContext& ctx);
void EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx);
@@ -104,6 +102,7 @@ private:
void GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx);
void ActivateGesture(Kernel::HLERequestContext& ctx);
void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);
void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);
void SetSupportedNpadIdType(Kernel::HLERequestContext& ctx);
@@ -112,6 +111,7 @@ private:
void AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx);
void DisconnectNpad(Kernel::HLERequestContext& ctx);
void GetPlayerLedPattern(Kernel::HLERequestContext& ctx);
void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx);
void SetNpadJoyHoldType(Kernel::HLERequestContext& ctx);
void GetNpadJoyHoldType(Kernel::HLERequestContext& ctx);
void SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx);
@@ -125,15 +125,16 @@ private:
void SwapNpadAssignment(Kernel::HLERequestContext& ctx);
void IsUnintendedHomeButtonInputProtectionEnabled(Kernel::HLERequestContext& ctx);
void EnableUnintendedHomeButtonInputProtection(Kernel::HLERequestContext& ctx);
void BeginPermitVibrationSession(Kernel::HLERequestContext& ctx);
void EndPermitVibrationSession(Kernel::HLERequestContext& ctx);
void SendVibrationValue(Kernel::HLERequestContext& ctx);
void SendVibrationValues(Kernel::HLERequestContext& ctx);
void GetActualVibrationValue(Kernel::HLERequestContext& ctx);
void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx);
void SendVibrationValue(Kernel::HLERequestContext& ctx);
void GetActualVibrationValue(Kernel::HLERequestContext& ctx);
void CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx);
void PermitVibration(Kernel::HLERequestContext& ctx);
void IsVibrationPermitted(Kernel::HLERequestContext& ctx);
void SendVibrationValues(Kernel::HLERequestContext& ctx);
void BeginPermitVibrationSession(Kernel::HLERequestContext& ctx);
void EndPermitVibrationSession(Kernel::HLERequestContext& ctx);
void IsVibrationDeviceMounted(Kernel::HLERequestContext& ctx);
void ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx);
void StartConsoleSixAxisSensor(Kernel::HLERequestContext& ctx);
void StopConsoleSixAxisSensor(Kernel::HLERequestContext& ctx);
@@ -146,6 +147,22 @@ private:
void SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx);
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
enum class VibrationDeviceType : u32 {
LinearResonantActuator = 1,
};
enum class VibrationDevicePosition : u32 {
None = 0,
Left = 1,
Right = 2,
};
struct VibrationDeviceInfo {
VibrationDeviceType type{};
VibrationDevicePosition position{};
};
static_assert(sizeof(VibrationDeviceInfo) == 0x8, "VibrationDeviceInfo has incorrect size.");
std::shared_ptr<IAppletResource> applet_resource;
Core::System& system;
};

View File

@@ -9,6 +9,7 @@
#include "common/alignment.h"
#include "common/hex_util.h"
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/memory/page_table.h"
@@ -166,7 +167,7 @@ public:
{0, &RelocatableObject::LoadNro, "LoadNro"},
{1, &RelocatableObject::UnloadNro, "UnloadNro"},
{2, &RelocatableObject::LoadNrr, "LoadNrr"},
{3, nullptr, "UnloadNrr"},
{3, &RelocatableObject::UnloadNrr, "UnloadNrr"},
{4, &RelocatableObject::Initialize, "Initialize"},
{10, nullptr, "LoadNrrEx"},
};
@@ -272,6 +273,20 @@ public:
rb.Push(RESULT_SUCCESS);
}
void UnloadNrr(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto pid = rp.Pop<u64>();
const auto nrr_address = rp.Pop<VAddr>();
LOG_DEBUG(Service_LDR, "called with pid={}, nrr_address={:016X}", pid, nrr_address);
nrr.erase(nrr_address);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
bool ValidateRegionForMap(Kernel::Memory::PageTable& page_table, VAddr start,
std::size_t size) const {
constexpr std::size_t padding_size{4 * Kernel::Memory::PageSize};

View File

@@ -7,6 +7,7 @@
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/lm/lm.h"
#include "core/hle/service/lm/manager.h"

View File

@@ -47,6 +47,7 @@ public:
{23, nullptr, "Convert"},
{24, nullptr, "ConvertCoreDataToCharInfo"},
{25, nullptr, "ConvertCharInfoToCoreData"},
{26, nullptr, "Append"},
};
// clang-format on

View File

@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/vfs.h"
@@ -29,8 +30,8 @@ IAccountProxyInterface::IAccountProxyInterface() : ServiceFramework{"IAccountPro
IAccountProxyInterface::~IAccountProxyInterface() = default;
IApplicationManagerInterface::IApplicationManagerInterface()
: ServiceFramework{"IApplicationManagerInterface"} {
IApplicationManagerInterface::IApplicationManagerInterface(Core::System& system_)
: ServiceFramework{"IApplicationManagerInterface"}, system{system_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "ListApplicationRecord"},
@@ -298,7 +299,8 @@ void IApplicationManagerInterface::GetApplicationControlData(Kernel::HLERequestC
const auto size = ctx.GetWriteBufferSize();
const FileSys::PatchManager pm{title_id};
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
const auto control = pm.GetControlMetadata();
std::vector<u8> out;
@@ -538,14 +540,14 @@ IFactoryResetInterface::IFactoryResetInterface::IFactoryResetInterface()
IFactoryResetInterface::~IFactoryResetInterface() = default;
NS::NS(const char* name) : ServiceFramework{name} {
NS::NS(const char* name, Core::System& system_) : ServiceFramework{name}, system{system_} {
// clang-format off
static const FunctionInfo functions[] = {
{7992, &NS::PushInterface<IECommerceInterface>, "GetECommerceInterface"},
{7993, &NS::PushInterface<IApplicationVersionInterface>, "GetApplicationVersionInterface"},
{7994, &NS::PushInterface<IFactoryResetInterface>, "GetFactoryResetInterface"},
{7995, &NS::PushInterface<IAccountProxyInterface>, "GetAccountProxyInterface"},
{7996, &NS::PushInterface<IApplicationManagerInterface>, "GetApplicationManagerInterface"},
{7996, &NS::PushIApplicationManagerInterface, "GetApplicationManagerInterface"},
{7997, &NS::PushInterface<IDownloadTaskInterface>, "GetDownloadTaskInterface"},
{7998, &NS::PushInterface<IContentManagementInterface>, "GetContentManagementInterface"},
{7999, &NS::PushInterface<IDocumentInterface>, "GetDocumentInterface"},
@@ -558,7 +560,7 @@ NS::NS(const char* name) : ServiceFramework{name} {
NS::~NS() = default;
std::shared_ptr<IApplicationManagerInterface> NS::GetApplicationManagerInterface() const {
return GetInterface<IApplicationManagerInterface>();
return GetInterface<IApplicationManagerInterface>(system);
}
class NS_DEV final : public ServiceFramework<NS_DEV> {
@@ -678,11 +680,11 @@ public:
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
std::make_shared<NS>("ns:am2")->InstallAsService(service_manager);
std::make_shared<NS>("ns:ec")->InstallAsService(service_manager);
std::make_shared<NS>("ns:rid")->InstallAsService(service_manager);
std::make_shared<NS>("ns:rt")->InstallAsService(service_manager);
std::make_shared<NS>("ns:web")->InstallAsService(service_manager);
std::make_shared<NS>("ns:am2", system)->InstallAsService(service_manager);
std::make_shared<NS>("ns:ec", system)->InstallAsService(service_manager);
std::make_shared<NS>("ns:rid", system)->InstallAsService(service_manager);
std::make_shared<NS>("ns:rt", system)->InstallAsService(service_manager);
std::make_shared<NS>("ns:web", system)->InstallAsService(service_manager);
std::make_shared<NS_DEV>()->InstallAsService(service_manager);
std::make_shared<NS_SU>()->InstallAsService(service_manager);

View File

@@ -6,6 +6,10 @@
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service {
namespace FileSystem {
@@ -22,7 +26,7 @@ public:
class IApplicationManagerInterface final : public ServiceFramework<IApplicationManagerInterface> {
public:
explicit IApplicationManagerInterface();
explicit IApplicationManagerInterface(Core::System& system_);
~IApplicationManagerInterface() override;
ResultVal<u8> GetApplicationDesiredLanguage(u32 supported_languages);
@@ -32,6 +36,8 @@ private:
void GetApplicationControlData(Kernel::HLERequestContext& ctx);
void GetApplicationDesiredLanguage(Kernel::HLERequestContext& ctx);
void ConvertApplicationLanguageToLanguageCode(Kernel::HLERequestContext& ctx);
Core::System& system;
};
class IApplicationVersionInterface final : public ServiceFramework<IApplicationVersionInterface> {
@@ -72,13 +78,13 @@ public:
class NS final : public ServiceFramework<NS> {
public:
explicit NS(const char* name);
explicit NS(const char* name, Core::System& system_);
~NS() override;
std::shared_ptr<IApplicationManagerInterface> GetApplicationManagerInterface() const;
private:
template <typename T>
template <typename T, typename... Args>
void PushInterface(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NS, "called");
@@ -87,13 +93,23 @@ private:
rb.PushIpcInterface<T>();
}
template <typename T>
std::shared_ptr<T> GetInterface() const {
void PushIApplicationManagerInterface(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NS, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationManagerInterface>(system);
}
template <typename T, typename... Args>
std::shared_ptr<T> GetInterface(Args&&... args) const {
static_assert(std::is_base_of_v<Kernel::SessionRequestHandler, T>,
"Not a base of ServiceFrameworkBase");
return std::make_shared<T>();
return std::make_shared<T>(std::forward<Args>(args)...);
}
Core::System& system;
};
/// Registers all NS services with the specified service manager.

View File

@@ -24,25 +24,37 @@ public:
explicit nvdevice(Core::System& system) : system{system} {}
virtual ~nvdevice() = default;
union Ioctl {
u32_le raw;
BitField<0, 8, u32> cmd;
BitField<8, 8, u32> group;
BitField<16, 14, u32> length;
BitField<30, 1, u32> is_in;
BitField<31, 1, u32> is_out;
};
/**
* Handles an ioctl request.
* Handles an ioctl1 request.
* @param command The ioctl command id.
* @param input A buffer containing the input data for the ioctl.
* @param output A buffer where the output data will be written to.
* @returns The result code of the ioctl.
*/
virtual u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
IoctlVersion version) = 0;
virtual NvResult Ioctl1(Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output) = 0;
/**
* Handles an ioctl2 request.
* @param command The ioctl command id.
* @param input A buffer containing the input data for the ioctl.
* @param inline_input A buffer containing the input data for the ioctl which has been inlined.
* @param output A buffer where the output data will be written to.
* @returns The result code of the ioctl.
*/
virtual NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) = 0;
/**
* Handles an ioctl3 request.
* @param command The ioctl command id.
* @param input A buffer containing the input data for the ioctl.
* @param output A buffer where the output data will be written to.
* @param inline_output A buffer where the inlined output data will be written to.
* @returns The result code of the ioctl.
*/
virtual NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) = 0;
protected:
Core::System& system;

View File

@@ -18,11 +18,22 @@ nvdisp_disp0::nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_de
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
nvdisp_disp0 ::~nvdisp_disp0() = default;
u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
IoctlVersion version) {
UNIMPLEMENTED_MSG("Unimplemented ioctl");
return 0;
NvResult nvdisp_disp0::Ioctl1(Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvdisp_disp0::Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvdisp_disp0::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,

View File

@@ -20,9 +20,11 @@ public:
explicit nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
~nvdisp_disp0() override;
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
IoctlVersion version) override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) override;
NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) override;
/// Performs a screen flip, drawing the buffer pointed to by the handle.
void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride,

View File

@@ -17,59 +17,77 @@
namespace Service::Nvidia::Devices {
namespace NvErrCodes {
constexpr u32 Success{};
constexpr u32 OutOfMemory{static_cast<u32>(-12)};
constexpr u32 InvalidInput{static_cast<u32>(-22)};
} // namespace NvErrCodes
nvhost_as_gpu::nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
nvhost_as_gpu::~nvhost_as_gpu() = default;
u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
IoctlVersion version) {
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
command.raw, input.size(), output.size());
switch (static_cast<IoctlCommand>(command.raw)) {
case IoctlCommand::IocInitalizeExCommand:
return InitalizeEx(input, output);
case IoctlCommand::IocAllocateSpaceCommand:
return AllocateSpace(input, output);
case IoctlCommand::IocMapBufferExCommand:
return MapBufferEx(input, output);
case IoctlCommand::IocBindChannelCommand:
return BindChannel(input, output);
case IoctlCommand::IocGetVaRegionsCommand:
return GetVARegions(input, output);
case IoctlCommand::IocUnmapBufferCommand:
return UnmapBuffer(input, output);
case IoctlCommand::IocFreeSpaceCommand:
return FreeSpace(input, output);
NvResult nvhost_as_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output) {
switch (command.group) {
case 'A':
switch (command.cmd) {
case 0x1:
return BindChannel(input, output);
case 0x2:
return AllocateSpace(input, output);
case 0x3:
return FreeSpace(input, output);
case 0x5:
return UnmapBuffer(input, output);
case 0x6:
return MapBufferEx(input, output);
case 0x8:
return GetVARegions(input, output);
case 0x9:
return InitalizeEx(input, output);
case 0x14:
return Remap(input, output);
default:
break;
}
break;
default:
break;
}
if (static_cast<IoctlCommand>(command.cmd.Value()) == IoctlCommand::IocRemapCommand) {
return Remap(input, output);
}
UNIMPLEMENTED_MSG("Unimplemented ioctl command");
return 0;
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
u32 nvhost_as_gpu::InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_as_gpu::Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvhost_as_gpu::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) {
switch (command.group) {
case 'A':
switch (command.cmd) {
case 0x8:
return GetVARegions(input, output, inline_output);
default:
break;
}
break;
default:
break;
}
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvhost_as_gpu::InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlInitalizeEx params{};
std::memcpy(&params, input.data(), input.size());
LOG_WARNING(Service_NVDRV, "(STUBBED) called, big_page_size=0x{:X}", params.big_page_size);
return 0;
return NvResult::Success;
}
u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlAllocSpace params{};
std::memcpy(&params, input.data(), input.size());
@@ -83,17 +101,17 @@ u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>&
params.offset = system.GPU().MemoryManager().Allocate(size, params.align);
}
auto result{NvErrCodes::Success};
auto result = NvResult::Success;
if (!params.offset) {
LOG_CRITICAL(Service_NVDRV, "allocation failed for size {}", size);
result = NvErrCodes::OutOfMemory;
result = NvResult::InsufficientMemory;
}
std::memcpy(output.data(), &params, output.size());
return result;
}
u32 nvhost_as_gpu::FreeSpace(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_as_gpu::FreeSpace(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlFreeSpace params{};
std::memcpy(&params, input.data(), input.size());
@@ -104,15 +122,15 @@ u32 nvhost_as_gpu::FreeSpace(const std::vector<u8>& input, std::vector<u8>& outp
static_cast<std::size_t>(params.pages) * params.page_size);
std::memcpy(output.data(), &params, output.size());
return NvErrCodes::Success;
return NvResult::Success;
}
u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output) {
const auto num_entries = input.size() / sizeof(IoctlRemapEntry);
LOG_DEBUG(Service_NVDRV, "called, num_entries=0x{:X}", num_entries);
auto result{NvErrCodes::Success};
auto result = NvResult::Success;
std::vector<IoctlRemapEntry> entries(num_entries);
std::memcpy(entries.data(), input.data(), input.size());
@@ -123,7 +141,7 @@ u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output)
const auto object{nvmap_dev->GetObject(entry.nvmap_handle)};
if (!object) {
LOG_CRITICAL(Service_NVDRV, "invalid nvmap_handle={:X}", entry.nvmap_handle);
result = NvErrCodes::InvalidInput;
result = NvResult::InvalidState;
break;
}
@@ -134,7 +152,7 @@ u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output)
if (!addr) {
LOG_CRITICAL(Service_NVDRV, "map returned an invalid address!");
result = NvErrCodes::InvalidInput;
result = NvResult::InvalidState;
break;
}
}
@@ -143,7 +161,7 @@ u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output)
return result;
}
u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBufferEx params{};
std::memcpy(&params, input.data(), input.size());
@@ -157,7 +175,7 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou
if (!object) {
LOG_CRITICAL(Service_NVDRV, "invalid nvmap_handle={:X}", params.nvmap_handle);
std::memcpy(output.data(), &params, output.size());
return NvErrCodes::InvalidInput;
return NvResult::InvalidState;
}
// The real nvservices doesn't make a distinction between handles and ids, and
@@ -184,16 +202,16 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou
params.mapping_size, params.offset);
std::memcpy(output.data(), &params, output.size());
return NvErrCodes::InvalidInput;
return NvResult::InvalidState;
}
std::memcpy(output.data(), &params, output.size());
return NvErrCodes::Success;
return NvResult::Success;
} else {
LOG_CRITICAL(Service_NVDRV, "address not mapped offset={}", params.offset);
std::memcpy(output.data(), &params, output.size());
return NvErrCodes::InvalidInput;
return NvResult::InvalidState;
}
}
@@ -213,10 +231,10 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou
params.offset = gpu.MemoryManager().Map(physical_address, params.offset, size);
}
auto result{NvErrCodes::Success};
auto result = NvResult::Success;
if (!params.offset) {
LOG_CRITICAL(Service_NVDRV, "failed to map size={}", size);
result = NvErrCodes::InvalidInput;
result = NvResult::InvalidState;
} else {
AddBufferMap(params.offset, size, physical_address, is_alloc);
}
@@ -225,7 +243,7 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou
return result;
}
u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlUnmapBuffer params{};
std::memcpy(&params, input.data(), input.size());
@@ -238,20 +256,19 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
}
std::memcpy(output.data(), &params, output.size());
return NvErrCodes::Success;
return NvResult::Success;
}
u32 nvhost_as_gpu::BindChannel(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_as_gpu::BindChannel(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlBindChannel params{};
std::memcpy(&params, input.data(), input.size());
LOG_DEBUG(Service_NVDRV, "called, fd={:X}", params.fd);
LOG_WARNING(Service_NVDRV, "(STUBBED) called, fd={:X}", params.fd);
channel = params.fd;
return 0;
return NvResult::Success;
}
u32 nvhost_as_gpu::GetVARegions(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_as_gpu::GetVARegions(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetVaRegions params{};
std::memcpy(&params, input.data(), input.size());
@@ -270,7 +287,31 @@ u32 nvhost_as_gpu::GetVARegions(const std::vector<u8>& input, std::vector<u8>& o
// TODO(ogniK): This probably can stay stubbed but should add support way way later
std::memcpy(output.data(), &params, output.size());
return 0;
return NvResult::Success;
}
NvResult nvhost_as_gpu::GetVARegions(const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) {
IoctlGetVaRegions params{};
std::memcpy(&params, input.data(), input.size());
LOG_WARNING(Service_NVDRV, "(STUBBED) called, buf_addr={:X}, buf_size={:X}", params.buf_addr,
params.buf_size);
params.buf_size = 0x30;
params.regions[0].offset = 0x04000000;
params.regions[0].page_size = 0x1000;
params.regions[0].pages = 0x3fbfff;
params.regions[1].offset = 0x04000000;
params.regions[1].page_size = 0x10000;
params.regions[1].pages = 0x1bffff;
// TODO(ogniK): This probably can stay stubbed but should add support way way later
std::memcpy(output.data(), &params, output.size());
std::memcpy(inline_output.data(), &params.regions, inline_output.size());
return NvResult::Success;
}
std::optional<nvhost_as_gpu::BufferMap> nvhost_as_gpu::FindBufferMap(GPUVAddr gpu_addr) const {

View File

@@ -30,9 +30,11 @@ public:
explicit nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
~nvhost_as_gpu() override;
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
IoctlVersion version) override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) override;
NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) override;
private:
class BufferMap final {
@@ -74,32 +76,21 @@ private:
bool is_allocated{};
};
enum class IoctlCommand : u32_le {
IocInitalizeExCommand = 0x40284109,
IocAllocateSpaceCommand = 0xC0184102,
IocRemapCommand = 0x00000014,
IocMapBufferExCommand = 0xC0284106,
IocBindChannelCommand = 0x40044101,
IocGetVaRegionsCommand = 0xC0404108,
IocUnmapBufferCommand = 0xC0084105,
IocFreeSpaceCommand = 0xC0104103,
};
struct IoctlInitalizeEx {
u32_le big_page_size; // depends on GPU's available_big_page_sizes; 0=default
s32_le as_fd; // ignored; passes 0
u32_le flags; // passes 0
u32_le reserved; // ignored; passes 0
u64_le unk0;
u64_le unk1;
u64_le unk2;
u32_le big_page_size{}; // depends on GPU's available_big_page_sizes; 0=default
s32_le as_fd{}; // ignored; passes 0
u32_le flags{}; // passes 0
u32_le reserved{}; // ignored; passes 0
u64_le unk0{};
u64_le unk1{};
u64_le unk2{};
};
static_assert(sizeof(IoctlInitalizeEx) == 40, "IoctlInitalizeEx is incorrect size");
struct IoctlAllocSpace {
u32_le pages;
u32_le page_size;
AddressSpaceFlags flags;
u32_le pages{};
u32_le page_size{};
AddressSpaceFlags flags{};
INSERT_PADDING_WORDS(1);
union {
u64_le offset;
@@ -109,70 +100,73 @@ private:
static_assert(sizeof(IoctlAllocSpace) == 24, "IoctlInitalizeEx is incorrect size");
struct IoctlFreeSpace {
u64_le offset;
u32_le pages;
u32_le page_size;
u64_le offset{};
u32_le pages{};
u32_le page_size{};
};
static_assert(sizeof(IoctlFreeSpace) == 16, "IoctlFreeSpace is incorrect size");
struct IoctlRemapEntry {
u16_le flags;
u16_le kind;
u32_le nvmap_handle;
u32_le map_offset;
u32_le offset;
u32_le pages;
u16_le flags{};
u16_le kind{};
u32_le nvmap_handle{};
u32_le map_offset{};
u32_le offset{};
u32_le pages{};
};
static_assert(sizeof(IoctlRemapEntry) == 20, "IoctlRemapEntry is incorrect size");
struct IoctlMapBufferEx {
AddressSpaceFlags flags; // bit0: fixed_offset, bit2: cacheable
u32_le kind; // -1 is default
u32_le nvmap_handle;
u32_le page_size; // 0 means don't care
s64_le buffer_offset;
u64_le mapping_size;
s64_le offset;
AddressSpaceFlags flags{}; // bit0: fixed_offset, bit2: cacheable
u32_le kind{}; // -1 is default
u32_le nvmap_handle{};
u32_le page_size{}; // 0 means don't care
s64_le buffer_offset{};
u64_le mapping_size{};
s64_le offset{};
};
static_assert(sizeof(IoctlMapBufferEx) == 40, "IoctlMapBufferEx is incorrect size");
struct IoctlUnmapBuffer {
s64_le offset;
s64_le offset{};
};
static_assert(sizeof(IoctlUnmapBuffer) == 8, "IoctlUnmapBuffer is incorrect size");
struct IoctlBindChannel {
u32_le fd;
s32_le fd{};
};
static_assert(sizeof(IoctlBindChannel) == 4, "IoctlBindChannel is incorrect size");
struct IoctlVaRegion {
u64_le offset;
u32_le page_size;
u64_le offset{};
u32_le page_size{};
INSERT_PADDING_WORDS(1);
u64_le pages;
u64_le pages{};
};
static_assert(sizeof(IoctlVaRegion) == 24, "IoctlVaRegion is incorrect size");
struct IoctlGetVaRegions {
u64_le buf_addr; // (contained output user ptr on linux, ignored)
u32_le buf_size; // forced to 2*sizeof(struct va_region)
u32_le reserved;
IoctlVaRegion regions[2];
u64_le buf_addr{}; // (contained output user ptr on linux, ignored)
u32_le buf_size{}; // forced to 2*sizeof(struct va_region)
u32_le reserved{};
IoctlVaRegion regions[2]{};
};
static_assert(sizeof(IoctlGetVaRegions) == 16 + sizeof(IoctlVaRegion) * 2,
"IoctlGetVaRegions is incorrect size");
u32 channel{};
s32 channel{};
u32 InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output);
u32 AllocateSpace(const std::vector<u8>& input, std::vector<u8>& output);
u32 Remap(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
u32 UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
u32 FreeSpace(const std::vector<u8>& input, std::vector<u8>& output);
u32 BindChannel(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetVARegions(const std::vector<u8>& input, std::vector<u8>& output);
NvResult InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output);
NvResult AllocateSpace(const std::vector<u8>& input, std::vector<u8>& output);
NvResult Remap(const std::vector<u8>& input, std::vector<u8>& output);
NvResult MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
NvResult UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
NvResult FreeSpace(const std::vector<u8>& input, std::vector<u8>& output);
NvResult BindChannel(const std::vector<u8>& input, std::vector<u8>& output);
NvResult GetVARegions(const std::vector<u8>& input, std::vector<u8>& output);
NvResult GetVARegions(const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output);
std::optional<BufferMap> FindBufferMap(GPUVAddr gpu_addr) const;
void AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr, bool is_allocated);

View File

@@ -15,45 +15,59 @@
namespace Service::Nvidia::Devices {
nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface)
: nvdevice(system), events_interface{events_interface} {}
nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface,
SyncpointManager& syncpoint_manager)
: nvdevice(system), events_interface{events_interface}, syncpoint_manager{syncpoint_manager} {}
nvhost_ctrl::~nvhost_ctrl() = default;
u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
IoctlVersion version) {
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
command.raw, input.size(), output.size());
switch (static_cast<IoctlCommand>(command.raw)) {
case IoctlCommand::IocGetConfigCommand:
return NvOsGetConfigU32(input, output);
case IoctlCommand::IocCtrlEventWaitCommand:
return IocCtrlEventWait(input, output, false, ctrl);
case IoctlCommand::IocCtrlEventWaitAsyncCommand:
return IocCtrlEventWait(input, output, true, ctrl);
case IoctlCommand::IocCtrlEventRegisterCommand:
return IocCtrlEventRegister(input, output);
case IoctlCommand::IocCtrlEventUnregisterCommand:
return IocCtrlEventUnregister(input, output);
case IoctlCommand::IocCtrlEventSignalCommand:
return IocCtrlEventSignal(input, output);
NvResult nvhost_ctrl::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
switch (command.group) {
case 0x0:
switch (command.cmd) {
case 0x1b:
return NvOsGetConfigU32(input, output);
case 0x1c:
return IocCtrlClearEventWait(input, output);
case 0x1d:
return IocCtrlEventWait(input, output, false);
case 0x1e:
return IocCtrlEventWait(input, output, true);
case 0x1f:
return IocCtrlEventRegister(input, output);
case 0x20:
return IocCtrlEventUnregister(input, output);
}
break;
default:
UNIMPLEMENTED_MSG("Unimplemented ioctl");
return 0;
break;
}
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
u32 nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_ctrl::Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvhost_ctrl::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output) {
IocGetConfigParams params{};
std::memcpy(&params, input.data(), sizeof(params));
LOG_TRACE(Service_NVDRV, "called, setting={}!{}", params.domain_str.data(),
params.param_str.data());
return 0x30006; // Returns error on production mode
return NvResult::ConfigVarNotFound; // Returns error on production mode
}
u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output,
bool is_async, IoctlCtrl& ctrl) {
NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output,
bool is_async) {
IocCtrlEventWaitParams params{};
std::memcpy(&params, input.data(), sizeof(params));
LOG_DEBUG(Service_NVDRV, "syncpt_id={}, threshold={}, timeout={}, is_async={}",
@@ -70,19 +84,33 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
return NvResult::BadParameter;
}
if (syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
params.value = syncpoint_manager.GetSyncpointMin(params.syncpt_id);
std::memcpy(output.data(), &params, sizeof(params));
return NvResult::Success;
}
if (const auto new_value = syncpoint_manager.RefreshSyncpoint(params.syncpt_id);
syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
params.value = new_value;
std::memcpy(output.data(), &params, sizeof(params));
return NvResult::Success;
}
auto event = events_interface.events[event_id];
auto& gpu = system.GPU();
// This is mostly to take into account unimplemented features. As synced
// gpu is always synced.
if (!gpu.IsAsync()) {
event.writable->Signal();
event.event.writable->Signal();
return NvResult::Success;
}
auto lock = gpu.LockSync();
const u32 current_syncpoint_value = gpu.GetSyncpointValue(params.syncpt_id);
const u32 current_syncpoint_value = event.fence.value;
const s32 diff = current_syncpoint_value - params.threshold;
if (diff >= 0) {
event.writable->Signal();
event.event.writable->Signal();
params.value = current_syncpoint_value;
std::memcpy(output.data(), &params, sizeof(params));
return NvResult::Success;
@@ -109,12 +137,9 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
params.value = ((params.syncpt_id & 0xfff) << 16) | 0x10000000;
}
params.value |= event_id;
event.writable->Clear();
event.event.writable->Clear();
gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value);
if (!is_async && ctrl.fresh_call) {
ctrl.must_delay = true;
ctrl.timeout = params.timeout;
ctrl.event_id = event_id;
if (!is_async) {
return NvResult::Timeout;
}
std::memcpy(output.data(), &params, sizeof(params));
@@ -124,7 +149,7 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
return NvResult::BadParameter;
}
u32 nvhost_ctrl::IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_ctrl::IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output) {
IocCtrlEventRegisterParams params{};
std::memcpy(&params, input.data(), sizeof(params));
const u32 event_id = params.user_event_id & 0x00FF;
@@ -139,7 +164,8 @@ u32 nvhost_ctrl::IocCtrlEventRegister(const std::vector<u8>& input, std::vector<
return NvResult::Success;
}
u32 nvhost_ctrl::IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_ctrl::IocCtrlEventUnregister(const std::vector<u8>& input,
std::vector<u8>& output) {
IocCtrlEventUnregisterParams params{};
std::memcpy(&params, input.data(), sizeof(params));
const u32 event_id = params.user_event_id & 0x00FF;
@@ -154,24 +180,22 @@ u32 nvhost_ctrl::IocCtrlEventUnregister(const std::vector<u8>& input, std::vecto
return NvResult::Success;
}
u32 nvhost_ctrl::IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_ctrl::IocCtrlClearEventWait(const std::vector<u8>& input, std::vector<u8>& output) {
IocCtrlEventSignalParams params{};
std::memcpy(&params, input.data(), sizeof(params));
// TODO(Blinkhawk): This is normally called when an NvEvents timeout on WaitSynchronization
// It is believed from RE to cancel the GPU Event. However, better research is required
u32 event_id = params.user_event_id & 0x00FF;
LOG_WARNING(Service_NVDRV, "(STUBBED) called, user_event_id: {:X}", event_id);
u32 event_id = params.event_id & 0x00FF;
LOG_WARNING(Service_NVDRV, "cleared event wait on, event_id: {:X}", event_id);
if (event_id >= MaxNvEvents) {
return NvResult::BadParameter;
}
if (events_interface.status[event_id] == EventState::Waiting) {
auto& gpu = system.GPU();
if (gpu.CancelSyncptInterrupt(events_interface.assigned_syncpt[event_id],
events_interface.assigned_value[event_id])) {
events_interface.LiberateEvent(event_id);
events_interface.events[event_id].writable->Signal();
}
events_interface.LiberateEvent(event_id);
}
syncpoint_manager.RefreshSyncpoint(events_interface.events[event_id].fence.id);
return NvResult::Success;
}

View File

@@ -14,137 +14,120 @@ namespace Service::Nvidia::Devices {
class nvhost_ctrl final : public nvdevice {
public:
explicit nvhost_ctrl(Core::System& system, EventInterface& events_interface);
explicit nvhost_ctrl(Core::System& system, EventInterface& events_interface,
SyncpointManager& syncpoint_manager);
~nvhost_ctrl() override;
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
IoctlVersion version) override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) override;
NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) override;
private:
enum class IoctlCommand : u32_le {
IocSyncptReadCommand = 0xC0080014,
IocSyncptIncrCommand = 0x40040015,
IocSyncptWaitCommand = 0xC00C0016,
IocModuleMutexCommand = 0x40080017,
IocModuleRegRDWRCommand = 0xC0180018,
IocSyncptWaitexCommand = 0xC0100019,
IocSyncptReadMaxCommand = 0xC008001A,
IocGetConfigCommand = 0xC183001B,
IocCtrlEventSignalCommand = 0xC004001C,
IocCtrlEventWaitCommand = 0xC010001D,
IocCtrlEventWaitAsyncCommand = 0xC010001E,
IocCtrlEventRegisterCommand = 0xC004001F,
IocCtrlEventUnregisterCommand = 0xC0040020,
IocCtrlEventKillCommand = 0x40080021,
};
struct IocSyncptReadParams {
u32_le id;
u32_le value;
u32_le id{};
u32_le value{};
};
static_assert(sizeof(IocSyncptReadParams) == 8, "IocSyncptReadParams is incorrect size");
struct IocSyncptIncrParams {
u32_le id;
u32_le id{};
};
static_assert(sizeof(IocSyncptIncrParams) == 4, "IocSyncptIncrParams is incorrect size");
struct IocSyncptWaitParams {
u32_le id;
u32_le thresh;
s32_le timeout;
u32_le id{};
u32_le thresh{};
s32_le timeout{};
};
static_assert(sizeof(IocSyncptWaitParams) == 12, "IocSyncptWaitParams is incorrect size");
struct IocModuleMutexParams {
u32_le id;
u32_le lock; // (0 = unlock and 1 = lock)
u32_le id{};
u32_le lock{}; // (0 = unlock and 1 = lock)
};
static_assert(sizeof(IocModuleMutexParams) == 8, "IocModuleMutexParams is incorrect size");
struct IocModuleRegRDWRParams {
u32_le id;
u32_le num_offsets;
u32_le block_size;
u32_le offsets;
u32_le values;
u32_le write;
u32_le id{};
u32_le num_offsets{};
u32_le block_size{};
u32_le offsets{};
u32_le values{};
u32_le write{};
};
static_assert(sizeof(IocModuleRegRDWRParams) == 24, "IocModuleRegRDWRParams is incorrect size");
struct IocSyncptWaitexParams {
u32_le id;
u32_le thresh;
s32_le timeout;
u32_le value;
u32_le id{};
u32_le thresh{};
s32_le timeout{};
u32_le value{};
};
static_assert(sizeof(IocSyncptWaitexParams) == 16, "IocSyncptWaitexParams is incorrect size");
struct IocSyncptReadMaxParams {
u32_le id;
u32_le value;
u32_le id{};
u32_le value{};
};
static_assert(sizeof(IocSyncptReadMaxParams) == 8, "IocSyncptReadMaxParams is incorrect size");
struct IocGetConfigParams {
std::array<char, 0x41> domain_str;
std::array<char, 0x41> param_str;
std::array<char, 0x101> config_str;
std::array<char, 0x41> domain_str{};
std::array<char, 0x41> param_str{};
std::array<char, 0x101> config_str{};
};
static_assert(sizeof(IocGetConfigParams) == 387, "IocGetConfigParams is incorrect size");
struct IocCtrlEventSignalParams {
u32_le user_event_id;
u32_le event_id{};
};
static_assert(sizeof(IocCtrlEventSignalParams) == 4,
"IocCtrlEventSignalParams is incorrect size");
struct IocCtrlEventWaitParams {
u32_le syncpt_id;
u32_le threshold;
s32_le timeout;
u32_le value;
u32_le syncpt_id{};
u32_le threshold{};
s32_le timeout{};
u32_le value{};
};
static_assert(sizeof(IocCtrlEventWaitParams) == 16, "IocCtrlEventWaitParams is incorrect size");
struct IocCtrlEventWaitAsyncParams {
u32_le syncpt_id;
u32_le threshold;
u32_le timeout;
u32_le value;
u32_le syncpt_id{};
u32_le threshold{};
u32_le timeout{};
u32_le value{};
};
static_assert(sizeof(IocCtrlEventWaitAsyncParams) == 16,
"IocCtrlEventWaitAsyncParams is incorrect size");
struct IocCtrlEventRegisterParams {
u32_le user_event_id;
u32_le user_event_id{};
};
static_assert(sizeof(IocCtrlEventRegisterParams) == 4,
"IocCtrlEventRegisterParams is incorrect size");
struct IocCtrlEventUnregisterParams {
u32_le user_event_id;
u32_le user_event_id{};
};
static_assert(sizeof(IocCtrlEventUnregisterParams) == 4,
"IocCtrlEventUnregisterParams is incorrect size");
struct IocCtrlEventKill {
u64_le user_events;
u64_le user_events{};
};
static_assert(sizeof(IocCtrlEventKill) == 8, "IocCtrlEventKill is incorrect size");
u32 NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output);
u32 IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, bool is_async,
IoctlCtrl& ctrl);
u32 IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output);
u32 IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output);
u32 IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8>& output);
NvResult NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output);
NvResult IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, bool is_async);
NvResult IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output);
NvResult IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output);
NvResult IocCtrlClearEventWait(const std::vector<u8>& input, std::vector<u8>& output);
EventInterface& events_interface;
SyncpointManager& syncpoint_manager;
};
} // namespace Service::Nvidia::Devices

View File

@@ -15,39 +15,112 @@ namespace Service::Nvidia::Devices {
nvhost_ctrl_gpu::nvhost_ctrl_gpu(Core::System& system) : nvdevice(system) {}
nvhost_ctrl_gpu::~nvhost_ctrl_gpu() = default;
u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& input2, std::vector<u8>& output,
std::vector<u8>& output2, IoctlCtrl& ctrl, IoctlVersion version) {
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
command.raw, input.size(), output.size());
switch (static_cast<IoctlCommand>(command.raw)) {
case IoctlCommand::IocGetCharacteristicsCommand:
return GetCharacteristics(input, output, output2, version);
case IoctlCommand::IocGetTPCMasksCommand:
return GetTPCMasks(input, output, output2, version);
case IoctlCommand::IocGetActiveSlotMaskCommand:
return GetActiveSlotMask(input, output);
case IoctlCommand::IocZcullGetCtxSizeCommand:
return ZCullGetCtxSize(input, output);
case IoctlCommand::IocZcullGetInfo:
return ZCullGetInfo(input, output);
case IoctlCommand::IocZbcSetTable:
return ZBCSetTable(input, output);
case IoctlCommand::IocZbcQueryTable:
return ZBCQueryTable(input, output);
case IoctlCommand::IocFlushL2:
return FlushL2(input, output);
case IoctlCommand::IocGetGpuTime:
return GetGpuTime(input, output);
default:
UNIMPLEMENTED_MSG("Unimplemented ioctl");
return 0;
NvResult nvhost_ctrl_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output) {
switch (command.group) {
case 'G':
switch (command.cmd) {
case 0x1:
return ZCullGetCtxSize(input, output);
case 0x2:
return ZCullGetInfo(input, output);
case 0x3:
return ZBCSetTable(input, output);
case 0x4:
return ZBCQueryTable(input, output);
case 0x5:
return GetCharacteristics(input, output);
case 0x6:
return GetTPCMasks(input, output);
case 0x7:
return FlushL2(input, output);
case 0x14:
return GetActiveSlotMask(input, output);
case 0x1c:
return GetGpuTime(input, output);
default:
break;
}
break;
}
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
u32 nvhost_ctrl_gpu::GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& output2, IoctlVersion version) {
NvResult nvhost_ctrl_gpu::Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvhost_ctrl_gpu::Ioctl3(Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output, std::vector<u8>& inline_output) {
switch (command.group) {
case 'G':
switch (command.cmd) {
case 0x5:
return GetCharacteristics(input, output, inline_output);
case 0x6:
return GetTPCMasks(input, output, inline_output);
default:
break;
}
break;
default:
break;
}
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvhost_ctrl_gpu::GetCharacteristics(const std::vector<u8>& input,
std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called");
IoctlCharacteristics params{};
std::memcpy(&params, input.data(), input.size());
params.gc.arch = 0x120;
params.gc.impl = 0xb;
params.gc.rev = 0xa1;
params.gc.num_gpc = 0x1;
params.gc.l2_cache_size = 0x40000;
params.gc.on_board_video_memory_size = 0x0;
params.gc.num_tpc_per_gpc = 0x2;
params.gc.bus_type = 0x20;
params.gc.big_page_size = 0x20000;
params.gc.compression_page_size = 0x20000;
params.gc.pde_coverage_bit_count = 0x1B;
params.gc.available_big_page_sizes = 0x30000;
params.gc.gpc_mask = 0x1;
params.gc.sm_arch_sm_version = 0x503;
params.gc.sm_arch_spa_version = 0x503;
params.gc.sm_arch_warp_count = 0x80;
params.gc.gpu_va_bit_count = 0x28;
params.gc.reserved = 0x0;
params.gc.flags = 0x55;
params.gc.twod_class = 0x902D;
params.gc.threed_class = 0xB197;
params.gc.compute_class = 0xB1C0;
params.gc.gpfifo_class = 0xB06F;
params.gc.inline_to_memory_class = 0xA140;
params.gc.dma_copy_class = 0xB0B5;
params.gc.max_fbps_count = 0x1;
params.gc.fbp_en_mask = 0x0;
params.gc.max_ltc_per_fbp = 0x2;
params.gc.max_lts_per_ltc = 0x1;
params.gc.max_tex_per_tpc = 0x0;
params.gc.max_gpc_count = 0x1;
params.gc.rop_l2_en_mask_0 = 0x21D70;
params.gc.rop_l2_en_mask_1 = 0x0;
params.gc.chipname = 0x6230326D67;
params.gc.gr_compbit_store_base_hw = 0x0;
params.gpu_characteristics_buf_size = 0xA0;
params.gpu_characteristics_buf_addr = 0xdeadbeef; // Cannot be 0 (UNUSED)
std::memcpy(output.data(), &params, output.size());
return NvResult::Success;
}
NvResult nvhost_ctrl_gpu::GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) {
LOG_DEBUG(Service_NVDRV, "called");
IoctlCharacteristics params{};
std::memcpy(&params, input.data(), input.size());
@@ -89,35 +162,36 @@ u32 nvhost_ctrl_gpu::GetCharacteristics(const std::vector<u8>& input, std::vecto
params.gpu_characteristics_buf_size = 0xA0;
params.gpu_characteristics_buf_addr = 0xdeadbeef; // Cannot be 0 (UNUSED)
if (version == IoctlVersion::Version3) {
std::memcpy(output.data(), input.data(), output.size());
std::memcpy(output2.data(), &params.gc, output2.size());
} else {
std::memcpy(output.data(), &params, output.size());
}
return 0;
std::memcpy(output.data(), input.data(), output.size());
std::memcpy(inline_output.data(), &params.gc, inline_output.size());
return NvResult::Success;
}
u32 nvhost_ctrl_gpu::GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& output2, IoctlVersion version) {
NvResult nvhost_ctrl_gpu::GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGpuGetTpcMasksArgs params{};
std::memcpy(&params, input.data(), input.size());
LOG_DEBUG(Service_NVDRV, "called, mask_buffer_size=0x{:X}", params.mask_buffer_size);
if (params.mask_buffer_size != 0) {
params.tcp_mask = 3;
}
if (version == IoctlVersion::Version3) {
std::memcpy(output.data(), input.data(), output.size());
std::memcpy(output2.data(), &params.tcp_mask, output2.size());
} else {
std::memcpy(output.data(), &params, output.size());
}
return 0;
std::memcpy(output.data(), &params, output.size());
return NvResult::Success;
}
u32 nvhost_ctrl_gpu::GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_ctrl_gpu::GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output) {
IoctlGpuGetTpcMasksArgs params{};
std::memcpy(&params, input.data(), input.size());
LOG_DEBUG(Service_NVDRV, "called, mask_buffer_size=0x{:X}", params.mask_buffer_size);
if (params.mask_buffer_size != 0) {
params.tcp_mask = 3;
}
std::memcpy(output.data(), &params, output.size());
std::memcpy(inline_output.data(), &params.tcp_mask, inline_output.size());
return NvResult::Success;
}
NvResult nvhost_ctrl_gpu::GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called");
IoctlActiveSlotMask params{};
@@ -127,10 +201,10 @@ u32 nvhost_ctrl_gpu::GetActiveSlotMask(const std::vector<u8>& input, std::vector
params.slot = 0x07;
params.mask = 0x01;
std::memcpy(output.data(), &params, output.size());
return 0;
return NvResult::Success;
}
u32 nvhost_ctrl_gpu::ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_ctrl_gpu::ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called");
IoctlZcullGetCtxSize params{};
@@ -139,10 +213,10 @@ u32 nvhost_ctrl_gpu::ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u
}
params.size = 0x1;
std::memcpy(output.data(), &params, output.size());
return 0;
return NvResult::Success;
}
u32 nvhost_ctrl_gpu::ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_ctrl_gpu::ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called");
IoctlNvgpuGpuZcullGetInfoArgs params{};
@@ -162,47 +236,47 @@ u32 nvhost_ctrl_gpu::ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>&
params.subregion_height_align_pixels = 0x40;
params.subregion_count = 0x10;
std::memcpy(output.data(), &params, output.size());
return 0;
return NvResult::Success;
}
u32 nvhost_ctrl_gpu::ZBCSetTable(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_ctrl_gpu::ZBCSetTable(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
IoctlZbcSetTable params{};
std::memcpy(&params, input.data(), input.size());
// TODO(ogniK): What does this even actually do?
std::memcpy(output.data(), &params, output.size());
return 0;
return NvResult::Success;
}
u32 nvhost_ctrl_gpu::ZBCQueryTable(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_ctrl_gpu::ZBCQueryTable(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
IoctlZbcQueryTable params{};
std::memcpy(&params, input.data(), input.size());
// TODO : To implement properly
std::memcpy(output.data(), &params, output.size());
return 0;
return NvResult::Success;
}
u32 nvhost_ctrl_gpu::FlushL2(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_ctrl_gpu::FlushL2(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
IoctlFlushL2 params{};
std::memcpy(&params, input.data(), input.size());
// TODO : To implement properly
std::memcpy(output.data(), &params, output.size());
return 0;
return NvResult::Success;
}
u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output) {
NvResult nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called");
IoctlGetGpuTime params{};
std::memcpy(&params, input.data(), input.size());
params.gpu_time = static_cast<u64_le>(system.CoreTiming().GetGlobalTimeNs().count());
std::memcpy(output.data(), &params, output.size());
return 0;
return NvResult::Success;
}
} // namespace Service::Nvidia::Devices

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