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33 Commits

Author SHA1 Message Date
Lioncash
b80c348b09 kernel/thread: Remove trivial usages of the global system accessor
We can just use the kernel member variable directly instead of going
through the system to obtain the same thing.
2020-02-12 01:00:41 -05:00
bunnei
37f1cf8cbd Merge pull request #3376 from ReinUsesLisp/point-sprite
gl_rasterizer: Implement GL_POINT_SPRITE
2020-02-11 08:26:07 -05:00
bunnei
84ea9c2b42 Merge pull request #3372 from ReinUsesLisp/fix-back-stencil
maxwell_3d: Fix stencil back mask
2020-02-09 22:29:28 -05:00
Zach Hilman
21c3f48279 Merge pull request #3391 from Morph1984/remove-unknown
Remove option "Show files with type 'Unknown'"
2020-02-09 12:08:01 -05:00
Morph
fcf3425b1b Remove option "Show files with type 'Unknown'" 2020-02-09 11:30:02 -05:00
bunnei
a952fbc5b3 Merge pull request #3388 from bunnei/service-shared-ptr
hle: services: Use std::shared_ptr instead of copy by value.
- This is a prerequisite to adding a mutex to `ServiceFramework`, which cannot be copied.
- This will be used for threaded services.
2020-02-08 21:35:30 -05:00
bunnei
e210835dd0 Merge pull request #3387 from bunnei/gpu-mpscqueue
gpu_thread: Use MPSCQueue for GPU commands.
2020-02-08 21:15:48 -05:00
bunnei
6536cc9741 Merge pull request #3386 from bunnei/gpu-mem-interface
video_core: memory_manager: Use GPU interface for cache functions.
2020-02-08 21:15:27 -05:00
bunnei
7b07e521ca hle: services: Use std::shared_ptr instead of copy by value. 2020-02-07 23:02:26 -05:00
bunnei
b5c13ee0eb gpu_thread: Use MPSCQueue for GPU commands.
- Necessary for multiple service threads.
2020-02-07 23:01:23 -05:00
bunnei
7cacb08cdf video_core: memory_manager: Use GPU interface for cache functions. 2020-02-07 22:59:35 -05:00
bunnei
90bda66028 Merge pull request #3378 from ReinUsesLisp/uscaled
maxwell_to_gl: Implement R8G8_USCALED
2020-02-07 22:55:52 -05:00
bunnei
90df4b8e2b Merge pull request #3369 from ReinUsesLisp/shf
shader/shift: Implement SHF
2020-02-07 22:06:57 -05:00
bunnei
aa3f9b9606 Merge pull request #3381 from bunnei/ipc-fix
hle: services: Fix prepo IPC, and add better error checking.
2020-02-07 16:25:42 -05:00
bunnei
09d766d357 Merge pull request #3362 from ReinUsesLisp/fix-instanced
gl_rasterizer: Fix instanced draw arrays
2020-02-06 21:39:59 -05:00
bunnei
1b01c3036d Merge pull request #3366 from bunnei/swkbd-fixes
applets: Fixes for software keyboard and transfer memory.
2020-02-05 23:26:32 -05:00
bunnei
ba53543da6 kernel: transfer_memory: Properly reserve and reset memory region. 2020-02-05 23:06:54 -05:00
Zach Hilman
7a547b9342 wait_object: Make wait behavior only require one object to signal.
- This was holdover from citra.
2020-02-05 23:06:53 -05:00
bunnei
3a0c1e79f8 am: Correct IPC object count mismatch. 2020-02-05 23:06:53 -05:00
bunnei
77da74e17a services: am: Clear events on PopOutData and PopInteractiveOutData. 2020-02-05 23:06:52 -05:00
bunnei
84e895cdd6 am: Refactor IStorage interface. 2020-02-05 23:06:52 -05:00
bunnei
3557fa25d0 applets: software_keyboard: Signal state change on end of interactive session. 2020-02-05 23:06:51 -05:00
bunnei
be5fcffb89 applets: software_keyboard: Minor cleanup. 2020-02-05 23:06:50 -05:00
bunnei
2245c24e21 services: prepo: Fix IPC interface with SaveReport/SaveReportWithUser. 2020-02-05 22:52:35 -05:00
bunnei
9751ccc5e0 hle_ipc: Add error checking to read/write buffer access. 2020-02-05 22:52:35 -05:00
ReinUsesLisp
8bb9eef97b maxwell_to_gl: Implement R8G8_USCALED 2020-02-04 21:32:36 -03:00
ReinUsesLisp
c81c361e82 maxwell_to_gl: Reduce unimplemented formats to LOG_ERROR 2020-02-04 21:32:08 -03:00
bunnei
a0b4be4262 Merge pull request #3377 from ReinUsesLisp/bitset-vk
vk_rasterizer: Use noexcept methods of std::bitset
2020-02-04 16:56:57 -05:00
ReinUsesLisp
7da52673d0 gl_rasterizer: Implement GL_POINT_SPRITE
OpenGL core defaults to GL_POINT_SPRITE, meanwhile on OpenGL
compatibility we have to explicitly enable it. This fixes
gl_PointCoord's behaviour.
2020-02-04 15:19:45 -03:00
ReinUsesLisp
4eed744277 maxwell_3d: Fix stencil back mask 2020-02-02 17:50:46 -03:00
ReinUsesLisp
729ca120e3 shader/shift: Implement SHIFT_RIGHT_{IMM,R}
Shifts a pair of registers to the right and returns the low register.
2020-02-01 21:20:02 -03:00
ReinUsesLisp
017474c3f8 shader/shift: Implement SHF_LEFT_{IMM,R}
Shifts a pair of registers to the left and returns the high register.
2020-02-01 21:19:44 -03:00
ReinUsesLisp
b69321650e gl_rasterizer: Fix instanced draw arrays
glDrawArrays was being used when the draw had a base instance specified.
This commit removes the draw parameters abstraction and fixes the
mentioned issue.
2020-01-30 02:22:00 -03:00
36 changed files with 495 additions and 327 deletions

View File

@@ -284,13 +284,18 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
std::vector<u8> HLERequestContext::ReadBuffer(int buffer_index) const {
std::vector<u8> buffer;
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
BufferDescriptorA()[buffer_index].Size()};
auto& memory = Core::System::GetInstance().Memory();
if (is_buffer_a) {
ASSERT_MSG(BufferDescriptorA().size() > buffer_index,
"BufferDescriptorA invalid buffer_index {}", buffer_index);
buffer.resize(BufferDescriptorA()[buffer_index].Size());
memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size());
} else {
ASSERT_MSG(BufferDescriptorX().size() > buffer_index,
"BufferDescriptorX invalid buffer_index {}", buffer_index);
buffer.resize(BufferDescriptorX()[buffer_index].Size());
memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size());
}
@@ -305,7 +310,8 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
return 0;
}
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
BufferDescriptorB()[buffer_index].Size()};
const std::size_t buffer_size{GetWriteBufferSize(buffer_index)};
if (size > buffer_size) {
LOG_CRITICAL(Core, "size ({:016X}) is greater than buffer_size ({:016X})", size,
@@ -315,8 +321,16 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
auto& memory = Core::System::GetInstance().Memory();
if (is_buffer_b) {
ASSERT_MSG(BufferDescriptorB().size() > buffer_index,
"BufferDescriptorB invalid buffer_index {}", buffer_index);
ASSERT_MSG(BufferDescriptorB()[buffer_index].Size() >= size,
"BufferDescriptorB buffer_index {} is not large enough", buffer_index);
memory.WriteBlock(BufferDescriptorB()[buffer_index].Address(), buffer, size);
} else {
ASSERT_MSG(BufferDescriptorC().size() > buffer_index,
"BufferDescriptorC invalid buffer_index {}", buffer_index);
ASSERT_MSG(BufferDescriptorC()[buffer_index].Size() >= size,
"BufferDescriptorC buffer_index {} is not large enough", buffer_index);
memory.WriteBlock(BufferDescriptorC()[buffer_index].Address(), buffer, size);
}
@@ -324,15 +338,35 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
}
std::size_t HLERequestContext::GetReadBufferSize(int buffer_index) const {
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
return is_buffer_a ? BufferDescriptorA()[buffer_index].Size()
: BufferDescriptorX()[buffer_index].Size();
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
BufferDescriptorA()[buffer_index].Size()};
if (is_buffer_a) {
ASSERT_MSG(BufferDescriptorA().size() > buffer_index,
"BufferDescriptorA invalid buffer_index {}", buffer_index);
ASSERT_MSG(BufferDescriptorA()[buffer_index].Size() > 0,
"BufferDescriptorA buffer_index {} is empty", buffer_index);
return BufferDescriptorA()[buffer_index].Size();
} else {
ASSERT_MSG(BufferDescriptorX().size() > buffer_index,
"BufferDescriptorX invalid buffer_index {}", buffer_index);
ASSERT_MSG(BufferDescriptorX()[buffer_index].Size() > 0,
"BufferDescriptorX buffer_index {} is empty", buffer_index);
return BufferDescriptorX()[buffer_index].Size();
}
}
std::size_t HLERequestContext::GetWriteBufferSize(int buffer_index) const {
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
return is_buffer_b ? BufferDescriptorB()[buffer_index].Size()
: BufferDescriptorC()[buffer_index].Size();
const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
BufferDescriptorB()[buffer_index].Size()};
if (is_buffer_b) {
ASSERT_MSG(BufferDescriptorB().size() > buffer_index,
"BufferDescriptorB invalid buffer_index {}", buffer_index);
return BufferDescriptorB()[buffer_index].Size();
} else {
ASSERT_MSG(BufferDescriptorC().size() > buffer_index,
"BufferDescriptorC invalid buffer_index {}", buffer_index);
return BufferDescriptorC()[buffer_index].Size();
}
}
std::string HLERequestContext::Description() const {

View File

@@ -1863,10 +1863,14 @@ static ResultCode CreateTransferMemory(Core::System& system, Handle* handle, VAd
}
auto& kernel = system.Kernel();
auto transfer_mem_handle = TransferMemory::Create(kernel, addr, size, perms);
auto transfer_mem_handle = TransferMemory::Create(kernel, system.Memory(), addr, size, perms);
if (const auto reserve_result{transfer_mem_handle->Reserve()}; reserve_result.IsError()) {
return reserve_result;
}
auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
const auto result = handle_table.Create(std::move(transfer_mem_handle));
const auto result{handle_table.Create(std::move(transfer_mem_handle))};
if (result.Failed()) {
return result.Code();
}

View File

@@ -474,7 +474,7 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
if (GetSchedulingStatus() != ThreadSchedStatus::Runnable) {
return;
}
auto& scheduler = Core::System::GetInstance().GlobalScheduler();
auto& scheduler = kernel.GlobalScheduler();
if (processor_id >= 0) {
scheduler.Unschedule(old_priority, static_cast<u32>(processor_id), this);
}
@@ -506,7 +506,7 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
}
void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) {
auto& scheduler = Core::System::GetInstance().GlobalScheduler();
auto& scheduler = kernel.GlobalScheduler();
if (GetSchedulingStatus() != ThreadSchedStatus::Runnable ||
current_priority >= THREADPRIO_COUNT) {
return;

View File

@@ -8,15 +8,23 @@
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/transfer_memory.h"
#include "core/hle/result.h"
#include "core/memory.h"
namespace Kernel {
TransferMemory::TransferMemory(KernelCore& kernel) : Object{kernel} {}
TransferMemory::~TransferMemory() = default;
TransferMemory::TransferMemory(KernelCore& kernel, Memory::Memory& memory)
: Object{kernel}, memory{memory} {}
std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address,
u64 size, MemoryPermission permissions) {
std::shared_ptr<TransferMemory> transfer_memory{std::make_shared<TransferMemory>(kernel)};
TransferMemory::~TransferMemory() {
// Release memory region when transfer memory is destroyed
Reset();
}
std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, Memory::Memory& memory,
VAddr base_address, u64 size,
MemoryPermission permissions) {
std::shared_ptr<TransferMemory> transfer_memory{
std::make_shared<TransferMemory>(kernel, memory)};
transfer_memory->base_address = base_address;
transfer_memory->memory_size = size;
@@ -27,7 +35,7 @@ std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr
}
const u8* TransferMemory::GetPointer() const {
return backing_block.get()->data();
return memory.GetPointer(base_address);
}
u64 TransferMemory::GetSize() const {
@@ -62,6 +70,52 @@ ResultCode TransferMemory::MapMemory(VAddr address, u64 size, MemoryPermission p
return RESULT_SUCCESS;
}
ResultCode TransferMemory::Reserve() {
auto& vm_manager{owner_process->VMManager()};
const auto check_range_result{vm_manager.CheckRangeState(
base_address, memory_size, MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated,
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated, VMAPermission::All,
VMAPermission::ReadWrite, MemoryAttribute::Mask, MemoryAttribute::None,
MemoryAttribute::IpcAndDeviceMapped)};
if (check_range_result.Failed()) {
return check_range_result.Code();
}
auto [state_, permissions_, attribute] = *check_range_result;
if (const auto result{vm_manager.ReprotectRange(
base_address, memory_size, SharedMemory::ConvertPermissions(owner_permissions))};
result.IsError()) {
return result;
}
return vm_manager.SetMemoryAttribute(base_address, memory_size, MemoryAttribute::Mask,
attribute | MemoryAttribute::Locked);
}
ResultCode TransferMemory::Reset() {
auto& vm_manager{owner_process->VMManager()};
if (const auto result{vm_manager.CheckRangeState(
base_address, memory_size,
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated,
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated, VMAPermission::None,
VMAPermission::None, MemoryAttribute::Mask, MemoryAttribute::Locked,
MemoryAttribute::IpcAndDeviceMapped)};
result.Failed()) {
return result.Code();
}
if (const auto result{
vm_manager.ReprotectRange(base_address, memory_size, VMAPermission::ReadWrite)};
result.IsError()) {
return result;
}
return vm_manager.SetMemoryAttribute(base_address, memory_size, MemoryAttribute::Mask,
MemoryAttribute::None);
}
ResultCode TransferMemory::UnmapMemory(VAddr address, u64 size) {
if (memory_size != size) {
return ERR_INVALID_SIZE;

View File

@@ -11,6 +11,10 @@
union ResultCode;
namespace Memory {
class Memory;
}
namespace Kernel {
class KernelCore;
@@ -26,12 +30,13 @@ enum class MemoryPermission : u32;
///
class TransferMemory final : public Object {
public:
explicit TransferMemory(KernelCore& kernel);
explicit TransferMemory(KernelCore& kernel, Memory::Memory& memory);
~TransferMemory() override;
static constexpr HandleType HANDLE_TYPE = HandleType::TransferMemory;
static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, u64 size,
static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, Memory::Memory& memory,
VAddr base_address, u64 size,
MemoryPermission permissions);
TransferMemory(const TransferMemory&) = delete;
@@ -80,6 +85,14 @@ public:
///
ResultCode UnmapMemory(VAddr address, u64 size);
/// Reserves the region to be used for the transfer memory, called after the transfer memory is
/// created.
ResultCode Reserve();
/// Resets the region previously used for the transfer memory, called after the transfer memory
/// is closed.
ResultCode Reset();
private:
/// Memory block backing this instance.
std::shared_ptr<PhysicalMemory> backing_block;
@@ -98,6 +111,8 @@ private:
/// Whether or not this transfer memory instance has mapped memory.
bool is_mapped = false;
Memory::Memory& memory;
};
} // namespace Kernel

View File

@@ -544,7 +544,8 @@ MemoryInfo VMManager::QueryMemory(VAddr address) const {
ResultCode VMManager::SetMemoryAttribute(VAddr address, u64 size, MemoryAttribute mask,
MemoryAttribute attribute) {
constexpr auto ignore_mask = MemoryAttribute::Uncached | MemoryAttribute::DeviceMapped;
constexpr auto ignore_mask =
MemoryAttribute::Uncached | MemoryAttribute::DeviceMapped | MemoryAttribute::Locked;
constexpr auto attribute_mask = ~ignore_mask;
const auto result = CheckRangeState(

View File

@@ -98,6 +98,8 @@ enum class MemoryAttribute : u32 {
DeviceMapped = 4,
/// Uncached memory
Uncached = 8,
IpcAndDeviceMapped = LockedForIPC | DeviceMapped,
};
constexpr MemoryAttribute operator|(MemoryAttribute lhs, MemoryAttribute rhs) {
@@ -654,6 +656,35 @@ public:
/// is scheduled.
Common::PageTable page_table{Memory::PAGE_BITS};
using CheckResults = ResultVal<std::tuple<MemoryState, VMAPermission, MemoryAttribute>>;
/// Checks if an address range adheres to the specified states provided.
///
/// @param address The starting address of the address range.
/// @param size The size of the address range.
/// @param state_mask The memory state mask.
/// @param state The state to compare the individual VMA states against,
/// which is done in the form of: (vma.state & state_mask) != state.
/// @param permission_mask The memory permissions mask.
/// @param permissions The permission to compare the individual VMA permissions against,
/// which is done in the form of:
/// (vma.permission & permission_mask) != permission.
/// @param attribute_mask The memory attribute mask.
/// @param attribute The memory attributes to compare the individual VMA attributes
/// against, which is done in the form of:
/// (vma.attributes & attribute_mask) != attribute.
/// @param ignore_mask The memory attributes to ignore during the check.
///
/// @returns If successful, returns a tuple containing the memory attributes
/// (with ignored bits specified by ignore_mask unset), memory permissions, and
/// memory state across the memory range.
/// @returns If not successful, returns ERR_INVALID_ADDRESS_STATE.
///
CheckResults CheckRangeState(VAddr address, u64 size, MemoryState state_mask, MemoryState state,
VMAPermission permission_mask, VMAPermission permissions,
MemoryAttribute attribute_mask, MemoryAttribute attribute,
MemoryAttribute ignore_mask) const;
private:
using VMAIter = VMAMap::iterator;
@@ -707,35 +738,6 @@ private:
/// Clears out the page table
void ClearPageTable();
using CheckResults = ResultVal<std::tuple<MemoryState, VMAPermission, MemoryAttribute>>;
/// Checks if an address range adheres to the specified states provided.
///
/// @param address The starting address of the address range.
/// @param size The size of the address range.
/// @param state_mask The memory state mask.
/// @param state The state to compare the individual VMA states against,
/// which is done in the form of: (vma.state & state_mask) != state.
/// @param permission_mask The memory permissions mask.
/// @param permissions The permission to compare the individual VMA permissions against,
/// which is done in the form of:
/// (vma.permission & permission_mask) != permission.
/// @param attribute_mask The memory attribute mask.
/// @param attribute The memory attributes to compare the individual VMA attributes
/// against, which is done in the form of:
/// (vma.attributes & attribute_mask) != attribute.
/// @param ignore_mask The memory attributes to ignore during the check.
///
/// @returns If successful, returns a tuple containing the memory attributes
/// (with ignored bits specified by ignore_mask unset), memory permissions, and
/// memory state across the memory range.
/// @returns If not successful, returns ERR_INVALID_ADDRESS_STATE.
///
CheckResults CheckRangeState(VAddr address, u64 size, MemoryState state_mask, MemoryState state,
VMAPermission permission_mask, VMAPermission permissions,
MemoryAttribute attribute_mask, MemoryAttribute attribute,
MemoryAttribute ignore_mask) const;
/// Gets the amount of memory currently mapped (state != Unmapped) in a range.
ResultVal<std::size_t> SizeOfAllocatedVMAsInRange(VAddr address, std::size_t size) const;

View File

@@ -50,17 +50,8 @@ std::shared_ptr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
if (ShouldWait(thread.get()))
continue;
// A thread is ready to run if it's either in ThreadStatus::WaitSynch
// and the rest of the objects it is waiting on are ready.
bool ready_to_run = true;
if (thread_status == ThreadStatus::WaitSynch) {
ready_to_run = thread->AllWaitObjectsReady();
}
if (ready_to_run) {
candidate = thread.get();
candidate_priority = thread->GetPriority();
}
candidate = thread.get();
candidate_priority = thread->GetPriority();
}
return SharedFrom(candidate);

View File

@@ -709,8 +709,34 @@ void ICommonStateGetter::SetCpuBoostMode(Kernel::HLERequestContext& ctx) {
apm_sys->SetCpuBoostMode(ctx);
}
IStorage::IStorage(std::vector<u8> buffer)
: ServiceFramework("IStorage"), buffer(std::move(buffer)) {
IStorageImpl::~IStorageImpl() = default;
class StorageDataImpl final : public IStorageImpl {
public:
explicit StorageDataImpl(std::vector<u8>&& buffer) : buffer{std::move(buffer)} {}
std::vector<u8>& GetData() override {
return buffer;
}
const std::vector<u8>& GetData() const override {
return buffer;
}
std::size_t GetSize() const override {
return buffer.size();
}
private:
std::vector<u8> buffer;
};
IStorage::IStorage(std::vector<u8>&& buffer)
: ServiceFramework("IStorage"), impl{std::make_shared<StorageDataImpl>(std::move(buffer))} {
Register();
}
void IStorage::Register() {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IStorage::Open, "Open"},
@@ -723,8 +749,13 @@ IStorage::IStorage(std::vector<u8> buffer)
IStorage::~IStorage() = default;
const std::vector<u8>& IStorage::GetData() const {
return buffer;
void IStorage::Open(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IStorageAccessor>(*this);
}
void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
@@ -816,7 +847,7 @@ private:
LOG_DEBUG(Service_AM, "called");
IPC::RequestParser rp{ctx};
applet->GetBroker().PushNormalDataFromGame(*rp.PopIpcInterface<IStorage>());
applet->GetBroker().PushNormalDataFromGame(rp.PopIpcInterface<IStorage>());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -825,26 +856,25 @@ private:
void PopOutData(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
const auto storage = applet->GetBroker().PopNormalDataToGame();
if (storage == nullptr) {
LOG_ERROR(Service_AM,
"storage is a nullptr. There is no data in the current normal channel");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NO_DATA_IN_CHANNEL);
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IStorage>(std::move(*storage));
rb.PushIpcInterface<IStorage>(std::move(storage));
}
void PushInteractiveInData(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::RequestParser rp{ctx};
applet->GetBroker().PushInteractiveDataFromGame(*rp.PopIpcInterface<IStorage>());
applet->GetBroker().PushInteractiveDataFromGame(rp.PopIpcInterface<IStorage>());
ASSERT(applet->IsInitialized());
applet->ExecuteInteractive();
@@ -857,19 +887,18 @@ private:
void PopInteractiveOutData(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
const auto storage = applet->GetBroker().PopInteractiveDataToGame();
if (storage == nullptr) {
LOG_ERROR(Service_AM,
"storage is a nullptr. There is no data in the current interactive channel");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NO_DATA_IN_CHANNEL);
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IStorage>(std::move(*storage));
rb.PushIpcInterface<IStorage>(std::move(storage));
}
void GetPopOutDataEvent(Kernel::HLERequestContext& ctx) {
@@ -891,15 +920,6 @@ private:
std::shared_ptr<Applets::Applet> applet;
};
void IStorage::Open(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IStorageAccessor>(*this);
}
IStorageAccessor::IStorageAccessor(IStorage& storage)
: ServiceFramework("IStorageAccessor"), backing(storage) {
// clang-format off
@@ -921,7 +941,7 @@ void IStorageAccessor::GetSize(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u64>(backing.buffer.size()));
rb.Push(static_cast<u64>(backing.GetSize()));
}
void IStorageAccessor::Write(Kernel::HLERequestContext& ctx) {
@@ -932,17 +952,17 @@ void IStorageAccessor::Write(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, data.size());
if (data.size() > backing.buffer.size() - offset) {
if (data.size() > backing.GetSize() - offset) {
LOG_ERROR(Service_AM,
"offset is out of bounds, backing_buffer_sz={}, data_size={}, offset={}",
backing.buffer.size(), data.size(), offset);
backing.GetSize(), data.size(), offset);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_SIZE_OUT_OF_BOUNDS);
return;
}
std::memcpy(backing.buffer.data() + offset, data.data(), data.size());
std::memcpy(backing.GetData().data() + offset, data.data(), data.size());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -956,16 +976,16 @@ void IStorageAccessor::Read(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, size);
if (size > backing.buffer.size() - offset) {
if (size > backing.GetSize() - offset) {
LOG_ERROR(Service_AM, "offset is out of bounds, backing_buffer_sz={}, size={}, offset={}",
backing.buffer.size(), size, offset);
backing.GetSize(), size, offset);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_SIZE_OUT_OF_BOUNDS);
return;
}
ctx.WriteBuffer(backing.buffer.data() + offset, size);
ctx.WriteBuffer(backing.GetData().data() + offset, size);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -1031,7 +1051,7 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
rp.SetCurrentOffset(3);
const auto handle{rp.Pop<Kernel::Handle>()};
const auto transfer_mem =
auto transfer_mem =
system.CurrentProcess()->GetHandleTable().Get<Kernel::TransferMemory>(handle);
if (transfer_mem == nullptr) {
@@ -1047,7 +1067,7 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface(std::make_shared<IStorage>(std::move(memory)));
rb.PushIpcInterface<IStorage>(std::move(memory));
}
IApplicationFunctions::IApplicationFunctions(Core::System& system_)
@@ -1189,13 +1209,11 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
u64 build_id{};
std::memcpy(&build_id, build_id_full.data(), sizeof(u64));
const auto data =
backend->GetLaunchParameter({system.CurrentProcess()->GetTitleID(), build_id});
auto data = backend->GetLaunchParameter({system.CurrentProcess()->GetTitleID(), build_id});
if (data.has_value()) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<AM::IStorage>(*data);
rb.PushIpcInterface<IStorage>(std::move(*data));
launch_popped_application_specific = true;
return;
}
@@ -1218,7 +1236,7 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
std::vector<u8> buffer(sizeof(LaunchParameterAccountPreselectedUser));
std::memcpy(buffer.data(), &params, buffer.size());
rb.PushIpcInterface<AM::IStorage>(buffer);
rb.PushIpcInterface<IStorage>(std::move(buffer));
launch_popped_account_preselect = true;
return;
}

View File

@@ -12,7 +12,8 @@
namespace Kernel {
class KernelCore;
}
class TransferMemory;
} // namespace Kernel
namespace Service::NVFlinger {
class NVFlinger;
@@ -188,19 +189,36 @@ private:
std::shared_ptr<AppletMessageQueue> msg_queue;
};
class IStorageImpl {
public:
virtual ~IStorageImpl();
virtual std::vector<u8>& GetData() = 0;
virtual const std::vector<u8>& GetData() const = 0;
virtual std::size_t GetSize() const = 0;
};
class IStorage final : public ServiceFramework<IStorage> {
public:
explicit IStorage(std::vector<u8> buffer);
explicit IStorage(std::vector<u8>&& buffer);
~IStorage() override;
const std::vector<u8>& GetData() const;
std::vector<u8>& GetData() {
return impl->GetData();
}
const std::vector<u8>& GetData() const {
return impl->GetData();
}
std::size_t GetSize() const {
return impl->GetSize();
}
private:
void Register();
void Open(Kernel::HLERequestContext& ctx);
std::vector<u8> buffer;
friend class IStorageAccessor;
std::shared_ptr<IStorageImpl> impl;
};
class IStorageAccessor final : public ServiceFramework<IStorageAccessor> {

View File

@@ -50,16 +50,17 @@ AppletDataBroker::RawChannelData AppletDataBroker::PeekDataToAppletForDebug() co
return {std::move(out_normal), std::move(out_interactive)};
}
std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToGame() {
std::shared_ptr<IStorage> AppletDataBroker::PopNormalDataToGame() {
if (out_channel.empty())
return nullptr;
auto out = std::move(out_channel.front());
out_channel.pop_front();
pop_out_data_event.writable->Clear();
return out;
}
std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToApplet() {
std::shared_ptr<IStorage> AppletDataBroker::PopNormalDataToApplet() {
if (in_channel.empty())
return nullptr;
@@ -68,16 +69,17 @@ std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToApplet() {
return out;
}
std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToGame() {
std::shared_ptr<IStorage> AppletDataBroker::PopInteractiveDataToGame() {
if (out_interactive_channel.empty())
return nullptr;
auto out = std::move(out_interactive_channel.front());
out_interactive_channel.pop_front();
pop_interactive_out_data_event.writable->Clear();
return out;
}
std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToApplet() {
std::shared_ptr<IStorage> AppletDataBroker::PopInteractiveDataToApplet() {
if (in_interactive_channel.empty())
return nullptr;
@@ -86,21 +88,21 @@ std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToApplet() {
return out;
}
void AppletDataBroker::PushNormalDataFromGame(IStorage storage) {
in_channel.push_back(std::make_unique<IStorage>(storage));
void AppletDataBroker::PushNormalDataFromGame(std::shared_ptr<IStorage>&& storage) {
in_channel.emplace_back(std::move(storage));
}
void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
out_channel.push_back(std::make_unique<IStorage>(storage));
void AppletDataBroker::PushNormalDataFromApplet(std::shared_ptr<IStorage>&& storage) {
out_channel.emplace_back(std::move(storage));
pop_out_data_event.writable->Signal();
}
void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
in_interactive_channel.push_back(std::make_unique<IStorage>(storage));
void AppletDataBroker::PushInteractiveDataFromGame(std::shared_ptr<IStorage>&& storage) {
in_interactive_channel.emplace_back(std::move(storage));
}
void AppletDataBroker::PushInteractiveDataFromApplet(IStorage storage) {
out_interactive_channel.push_back(std::make_unique<IStorage>(storage));
void AppletDataBroker::PushInteractiveDataFromApplet(std::shared_ptr<IStorage>&& storage) {
out_interactive_channel.emplace_back(std::move(storage));
pop_interactive_out_data_event.writable->Signal();
}

View File

@@ -72,17 +72,17 @@ public:
// Retrieves but does not pop the data sent to applet.
RawChannelData PeekDataToAppletForDebug() const;
std::unique_ptr<IStorage> PopNormalDataToGame();
std::unique_ptr<IStorage> PopNormalDataToApplet();
std::shared_ptr<IStorage> PopNormalDataToGame();
std::shared_ptr<IStorage> PopNormalDataToApplet();
std::unique_ptr<IStorage> PopInteractiveDataToGame();
std::unique_ptr<IStorage> PopInteractiveDataToApplet();
std::shared_ptr<IStorage> PopInteractiveDataToGame();
std::shared_ptr<IStorage> PopInteractiveDataToApplet();
void PushNormalDataFromGame(IStorage storage);
void PushNormalDataFromApplet(IStorage storage);
void PushNormalDataFromGame(std::shared_ptr<IStorage>&& storage);
void PushNormalDataFromApplet(std::shared_ptr<IStorage>&& storage);
void PushInteractiveDataFromGame(IStorage storage);
void PushInteractiveDataFromApplet(IStorage storage);
void PushInteractiveDataFromGame(std::shared_ptr<IStorage>&& storage);
void PushInteractiveDataFromApplet(std::shared_ptr<IStorage>&& storage);
void SignalStateChanged() const;
@@ -94,16 +94,16 @@ private:
// Queues are named from applet's perspective
// PopNormalDataToApplet and PushNormalDataFromGame
std::deque<std::unique_ptr<IStorage>> in_channel;
std::deque<std::shared_ptr<IStorage>> in_channel;
// PopNormalDataToGame and PushNormalDataFromApplet
std::deque<std::unique_ptr<IStorage>> out_channel;
std::deque<std::shared_ptr<IStorage>> out_channel;
// PopInteractiveDataToApplet and PushInteractiveDataFromGame
std::deque<std::unique_ptr<IStorage>> in_interactive_channel;
std::deque<std::shared_ptr<IStorage>> in_interactive_channel;
// PopInteractiveDataToGame and PushInteractiveDataFromApplet
std::deque<std::unique_ptr<IStorage>> out_interactive_channel;
std::deque<std::shared_ptr<IStorage>> out_interactive_channel;
Kernel::EventPair state_changed_event;

View File

@@ -186,7 +186,7 @@ void Error::Execute() {
void Error::DisplayCompleted() {
complete = true;
broker.PushNormalDataFromApplet(IStorage{{}});
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::vector<u8>{}));
broker.SignalStateChanged();
}

View File

@@ -20,7 +20,7 @@ namespace Service::AM::Applets {
constexpr ResultCode ERROR_INVALID_PIN{ErrorModule::PCTL, 221};
static void LogCurrentStorage(AppletDataBroker& broker, std::string_view prefix) {
std::unique_ptr<IStorage> storage = broker.PopNormalDataToApplet();
std::shared_ptr<IStorage> storage = broker.PopNormalDataToApplet();
for (; storage != nullptr; storage = broker.PopNormalDataToApplet()) {
const auto data = storage->GetData();
LOG_INFO(Service_AM,
@@ -148,7 +148,7 @@ void Auth::AuthFinished(bool successful) {
std::vector<u8> out(sizeof(Return));
std::memcpy(out.data(), &return_, sizeof(Return));
broker.PushNormalDataFromApplet(IStorage{out});
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(out)));
broker.SignalStateChanged();
}
@@ -198,7 +198,7 @@ void PhotoViewer::Execute() {
}
void PhotoViewer::ViewFinished() {
broker.PushNormalDataFromApplet(IStorage{{}});
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::vector<u8>{}));
broker.SignalStateChanged();
}
@@ -234,8 +234,8 @@ void StubApplet::ExecuteInteractive() {
LOG_WARNING(Service_AM, "called (STUBBED)");
LogCurrentStorage(broker, "ExecuteInteractive");
broker.PushNormalDataFromApplet(IStorage{std::vector<u8>(0x1000)});
broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)});
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::vector<u8>(0x1000)));
broker.PushInteractiveDataFromApplet(std::make_shared<IStorage>(std::vector<u8>(0x1000)));
broker.SignalStateChanged();
}
@@ -243,8 +243,8 @@ void StubApplet::Execute() {
LOG_WARNING(Service_AM, "called (STUBBED)");
LogCurrentStorage(broker, "Execute");
broker.PushNormalDataFromApplet(IStorage{std::vector<u8>(0x1000)});
broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)});
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::vector<u8>(0x1000)));
broker.PushInteractiveDataFromApplet(std::make_shared<IStorage>(std::vector<u8>(0x1000)));
broker.SignalStateChanged();
}

View File

@@ -50,7 +50,7 @@ void ProfileSelect::ExecuteInteractive() {
void ProfileSelect::Execute() {
if (complete) {
broker.PushNormalDataFromApplet(IStorage{final_data});
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(final_data)));
return;
}
@@ -71,7 +71,7 @@ void ProfileSelect::SelectionComplete(std::optional<Common::UUID> uuid) {
final_data = std::vector<u8>(sizeof(UserSelectionOutput));
std::memcpy(final_data.data(), &output, final_data.size());
broker.PushNormalDataFromApplet(IStorage{final_data});
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(final_data)));
broker.SignalStateChanged();
}

View File

@@ -102,7 +102,8 @@ void SoftwareKeyboard::ExecuteInteractive() {
void SoftwareKeyboard::Execute() {
if (complete) {
broker.PushNormalDataFromApplet(IStorage{final_data});
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(final_data)));
broker.SignalStateChanged();
return;
}
@@ -119,7 +120,7 @@ void SoftwareKeyboard::WriteText(std::optional<std::u16string> text) {
std::vector<u8> output_sub(SWKBD_OUTPUT_BUFFER_SIZE);
if (config.utf_8) {
const u64 size = text->size() + 8;
const u64 size = text->size() + sizeof(u64);
const auto new_text = Common::UTF16ToUTF8(*text);
std::memcpy(output_sub.data(), &size, sizeof(u64));
@@ -130,7 +131,7 @@ void SoftwareKeyboard::WriteText(std::optional<std::u16string> text) {
std::memcpy(output_main.data() + 4, new_text.data(),
std::min(new_text.size(), SWKBD_OUTPUT_BUFFER_SIZE - 4));
} else {
const u64 size = text->size() * 2 + 8;
const u64 size = text->size() * 2 + sizeof(u64);
std::memcpy(output_sub.data(), &size, sizeof(u64));
std::memcpy(output_sub.data() + 8, text->data(),
std::min(text->size() * 2, SWKBD_OUTPUT_BUFFER_SIZE - 8));
@@ -144,15 +145,15 @@ void SoftwareKeyboard::WriteText(std::optional<std::u16string> text) {
final_data = output_main;
if (complete) {
broker.PushNormalDataFromApplet(IStorage{output_main});
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(output_main)));
broker.SignalStateChanged();
} else {
broker.PushInteractiveDataFromApplet(IStorage{output_sub});
broker.PushInteractiveDataFromApplet(std::make_shared<IStorage>(std::move(output_sub)));
}
} else {
output_main[0] = 1;
complete = true;
broker.PushNormalDataFromApplet(IStorage{output_main});
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(output_main)));
broker.SignalStateChanged();
}
}

View File

@@ -284,7 +284,7 @@ void WebBrowser::Finalize() {
std::vector<u8> data(sizeof(WebCommonReturnValue));
std::memcpy(data.data(), &out, sizeof(WebCommonReturnValue));
broker.PushNormalDataFromApplet(IStorage{data});
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(data)));
broker.SignalStateChanged();
if (!temporary_dir.empty() && FileUtil::IsDirectory(temporary_dir)) {

View File

@@ -420,7 +420,7 @@ public:
return;
}
IFile file(result.Unwrap());
auto file = std::make_shared<IFile>(result.Unwrap());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -445,7 +445,7 @@ public:
return;
}
IDirectory directory(result.Unwrap());
auto directory = std::make_shared<IDirectory>(result.Unwrap());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -794,8 +794,8 @@ void FSP_SRV::OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx) {
void FSP_SRV::OpenSdCardFileSystem(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
IFileSystem filesystem(fsc.OpenSDMC().Unwrap(),
SizeGetter::FromStorageId(fsc, FileSys::StorageId::SdCard));
auto filesystem = std::make_shared<IFileSystem>(
fsc.OpenSDMC().Unwrap(), SizeGetter::FromStorageId(fsc, FileSys::StorageId::SdCard));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -846,7 +846,8 @@ void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
id = FileSys::StorageId::NandSystem;
}
IFileSystem filesystem(std::move(dir.Unwrap()), SizeGetter::FromStorageId(fsc, id));
auto filesystem =
std::make_shared<IFileSystem>(std::move(dir.Unwrap()), SizeGetter::FromStorageId(fsc, id));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -898,7 +899,7 @@ void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
return;
}
IStorage storage(std::move(romfs.Unwrap()));
auto storage = std::make_shared<IStorage>(std::move(romfs.Unwrap()));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -937,7 +938,8 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
FileSys::PatchManager pm{title_id};
IStorage storage(pm.PatchRomFS(std::move(data.Unwrap()), 0, FileSys::ContentRecordType::Data));
auto storage = std::make_shared<IStorage>(
pm.PatchRomFS(std::move(data.Unwrap()), 0, FileSys::ContentRecordType::Data));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);

View File

@@ -50,16 +50,16 @@ private:
IPC::RequestParser rp{ctx};
const auto process_id = rp.PopRaw<u64>();
const auto data1 = ctx.ReadBuffer(0);
const auto data2 = ctx.ReadBuffer(1);
std::vector<std::vector<u8>> data{ctx.ReadBuffer(0)};
if (Type == Core::Reporter::PlayReportType::New) {
data.emplace_back(ctx.ReadBuffer(1));
}
LOG_DEBUG(Service_PREPO,
"called, type={:02X}, process_id={:016X}, data1_size={:016X}, data2_size={:016X}",
static_cast<u8>(Type), process_id, data1.size(), data2.size());
LOG_DEBUG(Service_PREPO, "called, type={:02X}, process_id={:016X}, data1_size={:016X}",
static_cast<u8>(Type), process_id, data[0].size());
const auto& reporter{system.GetReporter()};
reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), {data1, data2},
process_id);
reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), data, process_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -70,19 +70,19 @@ private:
IPC::RequestParser rp{ctx};
const auto user_id = rp.PopRaw<u128>();
const auto process_id = rp.PopRaw<u64>();
const auto data1 = ctx.ReadBuffer(0);
const auto data2 = ctx.ReadBuffer(1);
std::vector<std::vector<u8>> data{ctx.ReadBuffer(0)};
if (Type == Core::Reporter::PlayReportType::New) {
data.emplace_back(ctx.ReadBuffer(1));
}
LOG_DEBUG(
Service_PREPO,
"called, type={:02X}, user_id={:016X}{:016X}, process_id={:016X}, data1_size={:016X}, "
"data2_size={:016X}",
static_cast<u8>(Type), user_id[1], user_id[0], process_id, data1.size(), data2.size());
"called, type={:02X}, user_id={:016X}{:016X}, process_id={:016X}, data1_size={:016X}",
static_cast<u8>(Type), user_id[1], user_id[0], process_id, data[0].size());
const auto& reporter{system.GetReporter()};
reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), {data1, data2},
process_id, user_id);
reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), data, process_id,
user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);

View File

@@ -704,8 +704,8 @@ public:
INSERT_UNION_PADDING_WORDS(0x15);
s32 stencil_back_func_ref;
u32 stencil_back_func_mask;
u32 stencil_back_mask;
u32 stencil_back_func_mask;
INSERT_UNION_PADDING_WORDS(0xC);
@@ -862,7 +862,11 @@ public:
float point_size;
INSERT_UNION_PADDING_WORDS(0x7);
INSERT_UNION_PADDING_WORDS(0x1);
u32 point_sprite_enable;
INSERT_UNION_PADDING_WORDS(0x5);
u32 zeta_enable;
@@ -1458,8 +1462,8 @@ ASSERT_REG_POSITION(polygon_offset_fill_enable, 0x372);
ASSERT_REG_POSITION(patch_vertices, 0x373);
ASSERT_REG_POSITION(scissor_test, 0x380);
ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5);
ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D6);
ASSERT_REG_POSITION(stencil_back_mask, 0x3D7);
ASSERT_REG_POSITION(stencil_back_mask, 0x3D6);
ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7);
ASSERT_REG_POSITION(color_mask_common, 0x3E4);
ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB);
ASSERT_REG_POSITION(depth_bounds, 0x3E7);
@@ -1494,6 +1498,7 @@ ASSERT_REG_POSITION(vb_element_base, 0x50D);
ASSERT_REG_POSITION(vb_base_instance, 0x50E);
ASSERT_REG_POSITION(clip_distance_enabled, 0x544);
ASSERT_REG_POSITION(point_size, 0x546);
ASSERT_REG_POSITION(point_sprite_enable, 0x548);
ASSERT_REG_POSITION(zeta_enable, 0x54E);
ASSERT_REG_POSITION(multisample_control, 0x54F);
ASSERT_REG_POSITION(condition, 0x554);

View File

@@ -624,6 +624,19 @@ enum class ShuffleOperation : u64 {
Bfly = 3, // shuffleXorNV
};
enum class ShfType : u64 {
Bits32 = 0,
U64 = 2,
S64 = 3,
};
enum class ShfXmode : u64 {
None = 0,
HI = 1,
X = 2,
XHI = 3,
};
union Instruction {
constexpr Instruction& operator=(const Instruction& instr) {
value = instr.value;
@@ -775,6 +788,13 @@ union Instruction {
BitField<39, 1, u64> wrap;
} shr;
union {
BitField<37, 2, ShfType> type;
BitField<48, 2, ShfXmode> xmode;
BitField<50, 1, u64> wrap;
BitField<20, 6, u64> immediate;
} shf;
union {
BitField<39, 5, u64> shift_amount;
BitField<48, 1, u64> negate_b;

View File

@@ -23,7 +23,7 @@ MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async)
: system{system}, renderer{renderer}, is_async{is_async} {
auto& rasterizer{renderer.Rasterizer()};
memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer);
memory_manager = std::make_unique<Tegra::MemoryManager>(system);
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer);

View File

@@ -86,7 +86,7 @@ struct CommandDataContainer {
struct SynchState final {
std::atomic_bool is_running{true};
using CommandQueue = Common::SPSCQueue<CommandDataContainer>;
using CommandQueue = Common::MPSCQueue<CommandDataContainer>;
CommandQueue queue;
u64 last_fence{};
std::atomic<u64> signaled_fence{};

View File

@@ -9,13 +9,12 @@
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
namespace Tegra {
MemoryManager::MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
: rasterizer{rasterizer}, system{system} {
MemoryManager::MemoryManager(Core::System& system) : system{system} {
std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
std::fill(page_table.attributes.begin(), page_table.attributes.end(),
Common::PageType::Unmapped);
@@ -84,7 +83,8 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
const auto cpu_addr = GpuToCpuAddress(gpu_addr);
ASSERT(cpu_addr);
rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size);
system.GPU().FlushAndInvalidateRegion(cache_addr, aligned_size);
UnmapRange(gpu_addr, aligned_size);
ASSERT(system.CurrentProcess()
->VMManager()
@@ -242,7 +242,7 @@ void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::s
switch (page_table.attributes[page_index]) {
case Common::PageType::Memory: {
const u8* src_ptr{page_table.pointers[page_index] + page_offset};
rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
system.GPU().FlushRegion(ToCacheAddr(src_ptr), copy_amount);
std::memcpy(dest_buffer, src_ptr, copy_amount);
break;
}
@@ -292,7 +292,7 @@ void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const
switch (page_table.attributes[page_index]) {
case Common::PageType::Memory: {
u8* dest_ptr{page_table.pointers[page_index] + page_offset};
rasterizer.InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
system.GPU().InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
std::memcpy(dest_ptr, src_buffer, copy_amount);
break;
}
@@ -340,7 +340,7 @@ void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::
switch (page_table.attributes[page_index]) {
case Common::PageType::Memory: {
const u8* src_ptr{page_table.pointers[page_index] + page_offset};
rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
system.GPU().FlushRegion(ToCacheAddr(src_ptr), copy_amount);
WriteBlock(dest_addr, src_ptr, copy_amount);
break;
}

View File

@@ -10,10 +10,6 @@
#include "common/common_types.h"
#include "common/page_table.h"
namespace VideoCore {
class RasterizerInterface;
}
namespace Core {
class System;
}
@@ -51,7 +47,7 @@ struct VirtualMemoryArea {
class MemoryManager final {
public:
explicit MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer);
explicit MemoryManager(Core::System& system);
~MemoryManager();
GPUVAddr AllocateSpace(u64 size, u64 align);
@@ -176,7 +172,6 @@ private:
Common::PageTable page_table{page_bits};
VMAMap vma_map;
VideoCore::RasterizerInterface& rasterizer;
Core::System& system;
};

View File

@@ -248,9 +248,6 @@ void RasterizerOpenGL::SetupVertexInstances(GLuint vao) {
}
GLintptr RasterizerOpenGL::SetupIndexBuffer() {
if (accelerate_draw != AccelDraw::Indexed) {
return 0;
}
MICROPROFILE_SCOPE(OpenGL_Index);
const auto& regs = system.GPU().Maxwell3D().regs;
const std::size_t size = CalculateIndexBufferSize();
@@ -546,7 +543,8 @@ void RasterizerOpenGL::Clear() {
}
}
void RasterizerOpenGL::DrawPrelude() {
void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
MICROPROFILE_SCOPE(OpenGL_Drawing);
auto& gpu = system.GPU().Maxwell3D();
SyncRasterizeEnable(state);
@@ -567,9 +565,6 @@ void RasterizerOpenGL::DrawPrelude() {
buffer_cache.Acquire();
// Draw the vertex batch
const bool is_indexed = accelerate_draw == AccelDraw::Indexed;
std::size_t buffer_size = CalculateVertexArraysSize();
// Add space for index buffer
@@ -596,7 +591,11 @@ void RasterizerOpenGL::DrawPrelude() {
// Upload vertex and index data.
SetupVertexBuffer(vao);
SetupVertexInstances(vao);
index_buffer_offset = SetupIndexBuffer();
GLintptr index_buffer_offset;
if (is_indexed) {
index_buffer_offset = SetupIndexBuffer();
}
// Prepare packed bindings.
bind_ubo_pushbuffer.Setup();
@@ -630,6 +629,7 @@ void RasterizerOpenGL::DrawPrelude() {
// As all cached buffers are invalidated, we need to recheck their state.
gpu.dirty.ResetVertexArrays();
}
gpu.dirty.memory_general = false;
shader_program_manager->ApplyTo(state);
state.Apply();
@@ -637,106 +637,33 @@ void RasterizerOpenGL::DrawPrelude() {
if (texture_cache.TextureBarrier()) {
glTextureBarrier();
}
const GLuint base_instance = static_cast<GLuint>(gpu.regs.vb_base_instance);
const GLsizei num_instances =
static_cast<GLsizei>(is_instanced ? gpu.mme_draw.instance_count : 1);
if (is_indexed) {
const GLenum index_format = MaxwellToGL::IndexFormat(gpu.regs.index_array.format);
const GLint base_vertex = static_cast<GLint>(gpu.regs.vb_element_base);
const GLsizei num_vertices = static_cast<GLsizei>(gpu.regs.index_array.count);
glDrawElementsInstancedBaseVertexBaseInstance(
primitive_mode, num_vertices, index_format,
reinterpret_cast<const void*>(index_buffer_offset), num_instances, base_vertex,
base_instance);
} else {
const GLint base_vertex = static_cast<GLint>(gpu.regs.vertex_buffer.first);
const GLsizei num_vertices = static_cast<GLsizei>(gpu.regs.vertex_buffer.count);
glDrawArraysInstancedBaseInstance(primitive_mode, base_vertex, num_vertices, num_instances,
base_instance);
}
}
struct DrawParams {
bool is_indexed{};
bool is_instanced{};
GLenum primitive_mode{};
GLint count{};
GLint base_vertex{};
// Indexed settings
GLenum index_format{};
GLintptr index_buffer_offset{};
// Instanced setting
GLint num_instances{};
GLint base_instance{};
void DispatchDraw() {
if (is_indexed) {
const auto index_buffer_ptr = reinterpret_cast<const void*>(index_buffer_offset);
if (is_instanced) {
glDrawElementsInstancedBaseVertexBaseInstance(primitive_mode, count, index_format,
index_buffer_ptr, num_instances,
base_vertex, base_instance);
} else {
glDrawElementsBaseVertex(primitive_mode, count, index_format, index_buffer_ptr,
base_vertex);
}
} else {
if (is_instanced) {
glDrawArraysInstancedBaseInstance(primitive_mode, base_vertex, count, num_instances,
base_instance);
} else {
glDrawArrays(primitive_mode, base_vertex, count);
}
}
}
};
bool RasterizerOpenGL::DrawBatch(bool is_indexed) {
accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays;
MICROPROFILE_SCOPE(OpenGL_Drawing);
DrawPrelude();
auto& maxwell3d = system.GPU().Maxwell3D();
const auto& regs = maxwell3d.regs;
const auto current_instance = maxwell3d.state.current_instance;
DrawParams draw_call{};
draw_call.is_indexed = is_indexed;
draw_call.num_instances = static_cast<GLint>(1);
draw_call.base_instance = static_cast<GLint>(current_instance);
draw_call.is_instanced = current_instance > 0;
draw_call.primitive_mode = MaxwellToGL::PrimitiveTopology(regs.draw.topology);
if (draw_call.is_indexed) {
draw_call.count = static_cast<GLint>(regs.index_array.count);
draw_call.base_vertex = static_cast<GLint>(regs.vb_element_base);
draw_call.index_format = MaxwellToGL::IndexFormat(regs.index_array.format);
draw_call.index_buffer_offset = index_buffer_offset;
} else {
draw_call.count = static_cast<GLint>(regs.vertex_buffer.count);
draw_call.base_vertex = static_cast<GLint>(regs.vertex_buffer.first);
}
draw_call.DispatchDraw();
maxwell3d.dirty.memory_general = false;
accelerate_draw = AccelDraw::Disabled;
Draw(is_indexed, false);
return true;
}
bool RasterizerOpenGL::DrawMultiBatch(bool is_indexed) {
accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays;
MICROPROFILE_SCOPE(OpenGL_Drawing);
DrawPrelude();
auto& maxwell3d = system.GPU().Maxwell3D();
const auto& regs = maxwell3d.regs;
const auto& draw_setup = maxwell3d.mme_draw;
DrawParams draw_call{};
draw_call.is_indexed = is_indexed;
draw_call.num_instances = static_cast<GLint>(draw_setup.instance_count);
draw_call.base_instance = static_cast<GLint>(regs.vb_base_instance);
draw_call.is_instanced = draw_setup.instance_count > 1;
draw_call.primitive_mode = MaxwellToGL::PrimitiveTopology(regs.draw.topology);
if (draw_call.is_indexed) {
draw_call.count = static_cast<GLint>(regs.index_array.count);
draw_call.base_vertex = static_cast<GLint>(regs.vb_element_base);
draw_call.index_format = MaxwellToGL::IndexFormat(regs.index_array.format);
draw_call.index_buffer_offset = index_buffer_offset;
} else {
draw_call.count = static_cast<GLint>(regs.vertex_buffer.count);
draw_call.base_vertex = static_cast<GLint>(regs.vertex_buffer.first);
}
draw_call.DispatchDraw();
maxwell3d.dirty.memory_general = false;
accelerate_draw = AccelDraw::Disabled;
Draw(is_indexed, true);
return true;
}
@@ -1293,6 +1220,7 @@ void RasterizerOpenGL::SyncPointState() {
// Limit the point size to 1 since nouveau sometimes sets a point size of 0 (and that's invalid
// in OpenGL).
state.point.program_control = regs.vp_point_size.enable != 0;
state.point.sprite = regs.point_sprite_enable != 0;
state.point.size = std::max(1.0f, regs.point_size);
}

View File

@@ -103,7 +103,7 @@ private:
std::size_t size);
/// Syncs all the state, shaders, render targets and textures setting before a draw call.
void DrawPrelude();
void Draw(bool is_indexed, bool is_instanced);
/// Configures the current textures to use for the draw command.
void SetupDrawTextures(std::size_t stage_index, const Shader& shader);
@@ -220,12 +220,7 @@ private:
GLintptr SetupIndexBuffer();
GLintptr index_buffer_offset;
void SetupShaders(GLenum primitive_mode);
enum class AccelDraw { Disabled, Arrays, Indexed };
AccelDraw accelerate_draw = AccelDraw::Disabled;
};
} // namespace OpenGL

View File

@@ -128,6 +128,7 @@ void OpenGLState::ApplyClipDistances() {
void OpenGLState::ApplyPointSize() {
Enable(GL_PROGRAM_POINT_SIZE, cur_state.point.program_control, point.program_control);
Enable(GL_POINT_SPRITE, cur_state.point.sprite, point.sprite);
if (UpdateValue(cur_state.point.size, point.size)) {
glPointSize(point.size);
}

View File

@@ -132,6 +132,7 @@ public:
struct {
bool program_control = false; // GL_PROGRAM_POINT_SIZE
bool sprite = false; // GL_POINT_SPRITE
GLfloat size = 1.0f; // GL_POINT_SIZE
} point;

View File

@@ -47,8 +47,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return GL_UNSIGNED_INT_2_10_10_10_REV;
default:
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
UNREACHABLE();
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
return {};
}
case Maxwell::VertexAttribute::Type::SignedInt:
@@ -72,8 +71,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return GL_INT_2_10_10_10_REV;
default:
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
UNREACHABLE();
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
return {};
}
case Maxwell::VertexAttribute::Type::Float:
@@ -89,13 +87,19 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
return GL_FLOAT;
default:
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
UNREACHABLE();
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
return {};
}
case Maxwell::VertexAttribute::Type::UnsignedScaled:
switch (attrib.size) {
case Maxwell::VertexAttribute::Size::Size_8_8:
return GL_UNSIGNED_BYTE;
default:
LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
return {};
}
default:
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
UNREACHABLE();
LOG_ERROR(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
return {};
}
}

View File

@@ -10,8 +10,80 @@
namespace VideoCommon::Shader {
using std::move;
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
using Tegra::Shader::ShfType;
using Tegra::Shader::ShfXmode;
namespace {
Node IsFull(Node shift) {
return Operation(OperationCode::LogicalIEqual, move(shift), Immediate(32));
}
Node Shift(OperationCode opcode, Node value, Node shift) {
Node is_full = Operation(OperationCode::LogicalIEqual, shift, Immediate(32));
Node shifted = Operation(opcode, move(value), shift);
return Operation(OperationCode::Select, IsFull(move(shift)), Immediate(0), move(shifted));
}
Node ClampShift(Node shift, s32 size = 32) {
shift = Operation(OperationCode::IMax, move(shift), Immediate(0));
return Operation(OperationCode::IMin, move(shift), Immediate(size));
}
Node WrapShift(Node shift, s32 size = 32) {
return Operation(OperationCode::UBitwiseAnd, move(shift), Immediate(size - 1));
}
Node ShiftRight(Node low, Node high, Node shift, Node low_shift, ShfType type) {
// These values are used when the shift value is less than 32
Node less_low = Shift(OperationCode::ILogicalShiftRight, low, shift);
Node less_high = Shift(OperationCode::ILogicalShiftLeft, high, low_shift);
Node less = Operation(OperationCode::IBitwiseOr, move(less_high), move(less_low));
if (type == ShfType::Bits32) {
// On 32 bit shifts we are either full (shifting 32) or shifting less than 32 bits
return Operation(OperationCode::Select, IsFull(move(shift)), move(high), move(less));
}
// And these when it's larger than or 32
const bool is_signed = type == ShfType::S64;
const auto opcode = SignedToUnsignedCode(OperationCode::IArithmeticShiftRight, is_signed);
Node reduced = Operation(OperationCode::IAdd, shift, Immediate(-32));
Node greater = Shift(opcode, high, move(reduced));
Node is_less = Operation(OperationCode::LogicalILessThan, shift, Immediate(32));
Node is_zero = Operation(OperationCode::LogicalIEqual, move(shift), Immediate(0));
Node value = Operation(OperationCode::Select, move(is_less), move(less), move(greater));
return Operation(OperationCode::Select, move(is_zero), move(high), move(value));
}
Node ShiftLeft(Node low, Node high, Node shift, Node low_shift, ShfType type) {
// These values are used when the shift value is less than 32
Node less_low = Operation(OperationCode::ILogicalShiftRight, low, low_shift);
Node less_high = Operation(OperationCode::ILogicalShiftLeft, high, shift);
Node less = Operation(OperationCode::IBitwiseOr, move(less_low), move(less_high));
if (type == ShfType::Bits32) {
// On 32 bit shifts we are either full (shifting 32) or shifting less than 32 bits
return Operation(OperationCode::Select, IsFull(move(shift)), move(low), move(less));
}
// And these when it's larger than or 32
Node reduced = Operation(OperationCode::IAdd, shift, Immediate(-32));
Node greater = Shift(OperationCode::ILogicalShiftLeft, move(low), move(reduced));
Node is_less = Operation(OperationCode::LogicalILessThan, shift, Immediate(32));
Node is_zero = Operation(OperationCode::LogicalIEqual, move(shift), Immediate(0));
Node value = Operation(OperationCode::Select, move(is_less), move(less), move(greater));
return Operation(OperationCode::Select, move(is_zero), move(high), move(value));
}
} // Anonymous namespace
u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
@@ -28,29 +100,48 @@ u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) {
}
}();
switch (opcode->get().GetId()) {
switch (const auto opid = opcode->get().GetId(); opid) {
case OpCode::Id::SHR_C:
case OpCode::Id::SHR_R:
case OpCode::Id::SHR_IMM: {
if (instr.shr.wrap) {
op_b = Operation(OperationCode::UBitwiseAnd, std::move(op_b), Immediate(0x1f));
} else {
op_b = Operation(OperationCode::IMax, std::move(op_b), Immediate(0));
op_b = Operation(OperationCode::IMin, std::move(op_b), Immediate(31));
}
op_b = instr.shr.wrap ? WrapShift(move(op_b)) : ClampShift(move(op_b));
Node value = SignedOperation(OperationCode::IArithmeticShiftRight, instr.shift.is_signed,
std::move(op_a), std::move(op_b));
move(op_a), move(op_b));
SetInternalFlagsFromInteger(bb, value, instr.generates_cc);
SetRegister(bb, instr.gpr0, std::move(value));
SetRegister(bb, instr.gpr0, move(value));
break;
}
case OpCode::Id::SHL_C:
case OpCode::Id::SHL_R:
case OpCode::Id::SHL_IMM: {
const Node value = Operation(OperationCode::ILogicalShiftLeft, op_a, op_b);
Node value = Operation(OperationCode::ILogicalShiftLeft, op_a, op_b);
SetInternalFlagsFromInteger(bb, value, instr.generates_cc);
SetRegister(bb, instr.gpr0, value);
SetRegister(bb, instr.gpr0, move(value));
break;
}
case OpCode::Id::SHF_RIGHT_R:
case OpCode::Id::SHF_RIGHT_IMM:
case OpCode::Id::SHF_LEFT_R:
case OpCode::Id::SHF_LEFT_IMM: {
UNIMPLEMENTED_IF(instr.generates_cc);
UNIMPLEMENTED_IF_MSG(instr.shf.xmode != ShfXmode::None, "xmode={}",
static_cast<int>(instr.shf.xmode.Value()));
if (instr.is_b_imm) {
op_b = Immediate(static_cast<u32>(instr.shf.immediate));
}
const s32 size = instr.shf.type == ShfType::Bits32 ? 32 : 64;
Node shift = instr.shf.wrap ? WrapShift(move(op_b), size) : ClampShift(move(op_b), size);
Node negated_shift = Operation(OperationCode::INegate, shift);
Node low_shift = Operation(OperationCode::IAdd, move(negated_shift), Immediate(32));
const bool is_right = opid == OpCode::Id::SHF_RIGHT_R || opid == OpCode::Id::SHF_RIGHT_IMM;
Node value = (is_right ? ShiftRight : ShiftLeft)(
move(op_a), GetRegister(instr.gpr39), move(shift), move(low_shift), instr.shf.type);
SetRegister(bb, instr.gpr0, move(value));
break;
}
default:

View File

@@ -742,7 +742,6 @@ void Config::ReadUIValues() {
void Config::ReadUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
UISettings::values.show_unknown = ReadSetting(QStringLiteral("show_unknown"), true).toBool();
UISettings::values.show_add_ons = ReadSetting(QStringLiteral("show_add_ons"), true).toBool();
UISettings::values.icon_size = ReadSetting(QStringLiteral("icon_size"), 64).toUInt();
UISettings::values.row_1_text_id = ReadSetting(QStringLiteral("row_1_text_id"), 3).toUInt();
@@ -1159,7 +1158,6 @@ void Config::SaveUIValues() {
void Config::SaveUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
WriteSetting(QStringLiteral("show_unknown"), UISettings::values.show_unknown, true);
WriteSetting(QStringLiteral("show_add_ons"), UISettings::values.show_add_ons, true);
WriteSetting(QStringLiteral("icon_size"), UISettings::values.icon_size, 64);
WriteSetting(QStringLiteral("row_1_text_id"), UISettings::values.row_1_text_id, 3);

View File

@@ -40,7 +40,6 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur
SetConfiguration();
// Force game list reload if any of the relevant settings are changed.
connect(ui->show_unknown, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
connect(ui->icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureUi::RequestGameListUpdate);
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
@@ -60,7 +59,6 @@ ConfigureUi::~ConfigureUi() = default;
void ConfigureUi::ApplyConfiguration() {
UISettings::values.theme =
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
UISettings::values.show_unknown = ui->show_unknown->isChecked();
UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
@@ -74,7 +72,6 @@ void ConfigureUi::RequestGameListUpdate() {
void ConfigureUi::SetConfiguration() {
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
ui->show_unknown->setChecked(UISettings::values.show_unknown);
ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
ui->icon_size_combobox->setCurrentIndex(
ui->icon_size_combobox->findData(UISettings::values.icon_size));

View File

@@ -51,13 +51,6 @@
<layout class="QHBoxLayout" name="GameListHorizontalLayout">
<item>
<layout class="QVBoxLayout" name="GeneralVerticalLayout">
<item>
<widget class="QCheckBox" name="show_unknown">
<property name="text">
<string>Show files with type 'Unknown'</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="show_add_ons">
<property name="text">

View File

@@ -298,8 +298,7 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
}
const auto file_type = loader->GetFileType();
if ((file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) &&
!UISettings::values.show_unknown) {
if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) {
return true;
}

View File

@@ -89,7 +89,6 @@ struct Values {
int profile_index;
// Game List
bool show_unknown;
bool show_add_ons;
uint32_t icon_size;
uint8_t row_1_text_id;