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2 Commits

Author SHA1 Message Date
Fernando Sahmkow
e505823232 Kernel: Address Feedback. 2019-12-10 08:31:46 -04:00
Fernando Sahmkow
c7b071995d Kernel: Correct behavior of Address Arbiter threads.
This corrects arbitration threads to behave just like in Horizon OS.
They are added into a container and released according to what priority
they had when added. Horizon OS does not reorder them if their priority
changes.
2019-12-10 08:06:28 -04:00
279 changed files with 3712 additions and 16315 deletions

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@@ -0,0 +1,39 @@
# Set-up Visual Studio Command Prompt environment for PowerShell
pushd "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\Tools\"
cmd /c "VsDevCmd.bat -arch=x64 & set" | foreach {
if ($_ -match "=") {
$v = $_.split("="); Set-Item -Force -Path "ENV:\$($v[0])" -Value "$($v[1])"
}
}
popd
function Which ($search_path, $name) {
($search_path).Split(";") | Get-ChildItem -Filter $name | Select -First 1 -Exp FullName
}
function GetDeps ($search_path, $binary) {
((dumpbin /dependents $binary).Where({ $_ -match "dependencies:"}, "SkipUntil") | Select-String "[^ ]*\.dll").Matches | foreach {
Which $search_path $_.Value
}
}
function RecursivelyGetDeps ($search_path, $binary) {
$final_deps = @()
$deps_to_process = GetDeps $search_path $binary
while ($deps_to_process.Count -gt 0) {
$current, $deps_to_process = $deps_to_process
if ($final_deps -contains $current) { continue }
# Is this a system dll file?
# We use the same algorithm that cmake uses to determine this.
if ($current -match "$([regex]::Escape($env:SystemRoot))\\sys") { continue }
if ($current -match "$([regex]::Escape($env:WinDir))\\sys") { continue }
if ($current -match "\\msvc[^\\]+dll") { continue }
if ($current -match "\\api-ms-win-[^\\]+dll") { continue }
$final_deps += $current
$new_deps = GetDeps $search_path $current
$deps_to_process += ($new_deps | ?{-not ($final_deps -contains $_)})
}
return $final_deps
}

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@@ -5,7 +5,7 @@ cd /yuzu
ccache -s
mkdir build || true && cd build
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_VULKAN=No
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
ninja

View File

@@ -13,7 +13,7 @@ echo '' >> /bin/cmd
chmod +x /bin/cmd
mkdir build || true && cd build
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_VULKAN=No
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
ninja
# Clean up the dirty hacks

View File

@@ -350,13 +350,6 @@ function(create_target_directory_groups target_name)
endforeach()
endfunction()
# Prevent boost from linking against libs when building
add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY
-DBOOST_SYSTEM_NO_LIB
-DBOOST_DATE_TIME_NO_LIB
-DBOOST_REGEX_NO_LIB
)
enable_testing()
add_subdirectory(externals)
add_subdirectory(src)

View File

@@ -5,10 +5,6 @@ function(get_timestamp _var)
endfunction()
list(APPEND CMAKE_MODULE_PATH "${SRC_DIR}/externals/cmake-modules")
# Find the package here with the known path so that the GetGit commands can find it as well
find_package(Git QUIET PATHS "${GIT_EXECUTABLE}")
# generate git/build information
include(GetGitRevisionDescription)
get_git_head_revision(GIT_REF_SPEC GIT_REV)

178
appveyor.yml Normal file
View File

@@ -0,0 +1,178 @@
# shallow clone
clone_depth: 10
cache:
- C:\ProgramData\chocolatey\bin -> appveyor.yml
- C:\ProgramData\chocolatey\lib -> appveyor.yml
os: Visual Studio 2017
environment:
# Tell msys2 to add mingw64 to the path
MSYSTEM: MINGW64
# Tell msys2 to inherit the current directory when starting the shell
CHERE_INVOKING: 1
matrix:
- BUILD_TYPE: msvc
- BUILD_TYPE: mingw
platform:
- x64
configuration:
- Release
install:
- git submodule update --init --recursive
- ps: |
if ($env:BUILD_TYPE -eq 'mingw') {
$dependencies = "mingw64/mingw-w64-x86_64-cmake",
"mingw64/mingw-w64-x86_64-qt5",
"mingw64/mingw-w64-x86_64-SDL2"
# redirect err to null to prevent warnings from becoming errors
# workaround to prevent pacman from failing due to cyclical dependencies
C:\msys64\usr\bin\bash -lc "pacman --noconfirm -S mingw64/mingw-w64-x86_64-freetype mingw64/mingw-w64-x86_64-fontconfig" 2> $null
C:\msys64\usr\bin\bash -lc "pacman --noconfirm -S $dependencies" 2> $null
}
before_build:
- mkdir %BUILD_TYPE%_build
- cd %BUILD_TYPE%_build
- ps: |
$COMPAT = if ($env:ENABLE_COMPATIBILITY_REPORTING -eq $null) {0} else {$env:ENABLE_COMPATIBILITY_REPORTING}
if ($env:BUILD_TYPE -eq 'msvc') {
# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON .. 2>&1 && exit 0'
} else {
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON .. 2>&1"
}
- cd ..
build_script:
- ps: |
if ($env:BUILD_TYPE -eq 'msvc') {
# https://www.appveyor.com/docs/build-phase
msbuild msvc_build/yuzu.sln /maxcpucount /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
} else {
C:\msys64\usr\bin\bash.exe -lc 'mingw32-make -C mingw_build/ 2>&1'
}
after_build:
- ps: |
$GITDATE = $(git show -s --date=short --format='%ad') -replace "-",""
$GITREV = $(git show -s --format='%h')
# Find out which kind of release we are producing by tag name
if ($env:APPVEYOR_REPO_TAG_NAME) {
$RELEASE_DIST, $RELEASE_VERSION = $env:APPVEYOR_REPO_TAG_NAME.split('-')
} else {
# There is no repo tag - make assumptions
$RELEASE_DIST = "head"
}
if ($env:BUILD_TYPE -eq 'msvc') {
# Where are these spaces coming from? Regardless, let's remove them
$MSVC_BUILD_ZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.zip" -replace " ", ""
$MSVC_BUILD_PDB = "yuzu-windows-msvc-$GITDATE-$GITREV-debugsymbols.zip" -replace " ", ""
$MSVC_SEVENZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.7z" -replace " ", ""
# set the build names as env vars so the artifacts can upload them
$env:BUILD_ZIP = $MSVC_BUILD_ZIP
$env:BUILD_SYMBOLS = $MSVC_BUILD_PDB
$env:BUILD_UPDATE = $MSVC_SEVENZIP
$BUILD_DIR = ".\msvc_build\bin\Release"
# Make a debug symbol upload
mkdir pdb
Get-ChildItem "$BUILD_DIR\" -Recurse -Filter "*.pdb" | Copy-Item -destination .\pdb
7z a -tzip $MSVC_BUILD_PDB .\pdb\*.pdb
rm "$BUILD_DIR\*.pdb"
mkdir $RELEASE_DIST
# get rid of extra exes by copying everything over, then deleting all the exes, then copying just the exes we want
Copy-Item "$BUILD_DIR\*" -Destination $RELEASE_DIST -Recurse
rm "$RELEASE_DIST\*.exe"
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "QtWebEngineProcess*.exe" | Copy-Item -destination $RELEASE_DIST
Copy-Item .\license.txt -Destination $RELEASE_DIST
Copy-Item .\README.md -Destination $RELEASE_DIST
7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
7z a $MSVC_SEVENZIP $RELEASE_DIST
} else {
$MINGW_BUILD_ZIP = "yuzu-windows-mingw-$GITDATE-$GITREV.zip" -replace " ", ""
$MINGW_SEVENZIP = "yuzu-windows-mingw-$GITDATE-$GITREV.7z" -replace " ", ""
# not going to bother adding separate debug symbols for mingw, so just upload a README for it
# if someone wants to add them, change mingw to compile with -g and use objdump and strip to separate the symbols from the binary
$MINGW_NO_DEBUG_SYMBOLS = "README_No_Debug_Symbols.txt"
Set-Content -Path $MINGW_NO_DEBUG_SYMBOLS -Value "This is a workaround for Appveyor since msvc has debug symbols but mingw doesnt" -Force
# store the build information in env vars so we can use them as artifacts
$env:BUILD_ZIP = $MINGW_BUILD_ZIP
$env:BUILD_SYMBOLS = $MINGW_NO_DEBUG_SYMBOLS
$env:BUILD_UPDATE = $MINGW_SEVENZIP
$CMAKE_SOURCE_DIR = "$env:APPVEYOR_BUILD_FOLDER"
$CMAKE_BINARY_DIR = "$CMAKE_SOURCE_DIR/mingw_build/bin"
$RELEASE_DIST = $RELEASE_DIST + "-mingw"
mkdir $RELEASE_DIST
mkdir $RELEASE_DIST/platforms
mkdir $RELEASE_DIST/styles
mkdir $RELEASE_DIST/imageformats
# copy the compiled binaries and other release files to the release folder
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
Copy-Item -path "$CMAKE_SOURCE_DIR/license.txt" -destination $RELEASE_DIST
Copy-Item -path "$CMAKE_SOURCE_DIR/README.md" -destination $RELEASE_DIST
# copy the qt windows plugin dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/platforms/qwindows.dll" -force -destination "$RELEASE_DIST/platforms"
# copy the qt windows vista style dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/styles/qwindowsvistastyle.dll" -force -destination "$RELEASE_DIST/styles"
# copy the qt jpeg imageformat dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/imageformats/qjpeg.dll" -force -destination "$RELEASE_DIST/imageformats"
# copy all the dll dependencies to the release folder
. "./.appveyor/UtilityFunctions.ps1"
$DLLSearchPath = "C:\msys64\mingw64\bin;$env:PATH"
$MingwDLLs = RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu.exe"
$MingwDLLs += RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu_cmd.exe"
$MingwDLLs += RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\imageformats\qjpeg.dll"
Write-Host "Detected the following dependencies:"
Write-Host $MingwDLLs
foreach ($file in $MingwDLLs) {
Copy-Item -path "$file" -force -destination "$RELEASE_DIST"
}
7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
7z a $MINGW_SEVENZIP $RELEASE_DIST
}
test_script:
- cd %BUILD_TYPE%_build
- ps: |
if ($env:BUILD_TYPE -eq 'msvc') {
ctest -VV -C Release
} else {
C:\msys64\usr\bin\bash.exe -lc "ctest -VV -C Release"
}
- cd ..
artifacts:
- path: $(BUILD_ZIP)
name: build
type: zip
deploy:
provider: GitHub
release: $(appveyor_repo_tag_name)
auth_token:
secure: QqePPnXbkzmXct5c8hZ2X5AbsthbI6cS1Sr+VBzcD8oUOIjfWJJKXVAQGUbQAbb0
artifact: update,build
draft: false
prerelease: false
on:
appveyor_repo_tag: true

View File

@@ -10,6 +10,6 @@
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
</qresource>
<qresource prefix="colorful">
<file alias="style.qss">../default/style.qss</file>
<file>style.qss</file>
</qresource>
</RCC>

4
dist/qt_themes/colorful/style.qss vendored Normal file
View File

@@ -0,0 +1,4 @@
/*
This file is intentionally left blank.
We do not want to apply any stylesheet for colorful, only icons.
*/

View File

@@ -1,18 +1,25 @@
<RCC>
<qresource prefix="icons/default">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/checked.png">icons/16x16/checked.png</file>
<file alias="16x16/failed.png">icons/16x16/failed.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="256x256/yuzu.png">icons/256x256/yuzu.png</file>
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
</qresource>
<qresource prefix="default">
<file>style.qss</file>
</qresource>
</RCC>

View File

@@ -1,35 +0,0 @@
QPushButton#TogglableStatusBarButton {
color: #959595;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#TogglableStatusBarButton:checked {
color: #000000;
}
QPushButton#TogglableStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#RendererStatusBarButton {
color: #656565;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#RendererStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#RendererStatusBarButton:checked {
color: #e85c00;
}
QPushButton#RendererStatusBarButton:!checked{
color: #0066ff;
}

View File

@@ -2,8 +2,7 @@ QToolTip {
border: 1px solid #76797C;
background-color: #5A7566;
color: white;
/*remove padding, for fix combobox tooltip.*/
padding: 0;
padding: 0px; /*remove padding, for fix combobox tooltip.*/
opacity: 200;
}
@@ -14,7 +13,7 @@ QWidget {
selection-color: #eff0f1;
background-clip: border;
border-image: none;
border: 0;
border: 0px transparent black;
outline: 0;
}
@@ -28,10 +27,10 @@ QWidget:item:selected {
}
QCheckBox {
spacing: 6px;
spacing: 5px;
outline: none;
color: #eff0f1;
margin: 0 2px 1px 0;
margin-bottom: 2px;
}
QCheckBox:disabled {
@@ -164,7 +163,7 @@ QMenuBar::item:selected {
}
QMenuBar::item:pressed {
border: 1px solid #18465d;
border: 1px solid #76797C;
background-color: #3daee9;
color: #eff0f1;
margin-bottom: -1px;
@@ -172,9 +171,9 @@ QMenuBar::item:pressed {
}
QMenu {
border: 1px solid #434242;
padding: 2px;
border: 1px solid #76797C;
color: #eff0f1;
margin: 2px;
}
QMenu::icon {
@@ -182,7 +181,7 @@ QMenu::icon {
}
QMenu::item {
padding: 5px 16px 5px 40px;
padding: 5px 30px 5px 30px;
border: 1px solid transparent;
/* reserve space for selection border */
}
@@ -191,30 +190,22 @@ QMenu::item:selected {
color: #eff0f1;
}
QMenu::item:disabled {
color: #54575B;
}
QMenu::item:disabled:hover,
QMenu::item:disabled:selected {
background-color: #393e43;
color: #666;
}
QMenu::separator,
QMenuBar::separator {
height: 1px;
background-color: #54575B;
margin: 2px 4px 2px 40px;
QMenu::separator {
height: 2px;
background: lightblue;
margin-left: 10px;
margin-right: 5px;
}
QMenu::indicator {
margin: 0 -26px 0 8px;
width: 18px;
height: 18px;
}
/* non-exclusive indicator = check box style indicator (see QActionGroup::setExclusive) */
/* non-exclusive indicator = check box style indicator
(see QActionGroup::setExclusive) */
QMenu::indicator:non-exclusive:unchecked {
image: url(:/qss_icons/rc/checkbox_unchecked.png);
}
@@ -231,7 +222,9 @@ QMenu::indicator:non-exclusive:checked:selected {
image: url(:/qss_icons/rc/checkbox_checked_disabled.png);
}
/* exclusive indicator = radio button style indicator (see QActionGroup::setExclusive) */
QMenu::indicator:exclusive:unchecked {
image: url(:/qss_icons/rc/radio_unchecked.png);
}
@@ -249,46 +242,39 @@ QMenu::indicator:exclusive:checked:selected {
}
QMenu::right-arrow {
margin-right: 10px;
margin: 5px;
image: url(:/qss_icons/rc/right_arrow.png)
}
QWidget:disabled {
color: #4f515b;
color: #454545;
background-color: #31363b;
}
QAbstractItemView {
alternate-background-color: #2c2f32;
alternate-background-color: #31363b;
color: #eff0f1;
border: 1px solid #3A3939;
border-radius: 2px;
}
QAbstractItemView:disabled,
QAbstractItemView:read-only {
alternate-background-color: #232629;
}
QWidget:focus {
QWidget:focus,
QMenuBar:focus {
border: 1px solid #3daee9;
}
QTabWidget:focus,
QCheckBox:focus,
QRadioButton:focus,
QSlider:focus,
QTreeView:focus,
QMenu:focus,
QMenuBar:focus,
QTabBar:focus {
QSlider:focus {
border: none;
}
QLineEdit {
background-color: #232629;
padding: 5px;
border: 1px solid #54575B;
border-style: solid;
border: 1px solid #76797C;
border-radius: 2px;
color: #eff0f1;
}
@@ -298,10 +284,9 @@ QAbstractItemView QLineEdit {
}
QGroupBox {
border: 1px solid #54575B;
border: 1px solid #76797C;
border-radius: 2px;
margin-top: 12px;
padding-top: 2px;
margin-top: 20px;
}
QGroupBox::title {
@@ -309,12 +294,12 @@ QGroupBox::title {
subcontrol-position: top center;
padding-left: 10px;
padding-right: 10px;
padding-top: 2px;
padding-top: 10px;
}
QAbstractScrollArea {
border-radius: 2px;
border: 1px solid #54575B;
border: 1px solid #76797C;
background-color: transparent;
}
@@ -333,7 +318,7 @@ QScrollBar::handle:horizontal {
}
QScrollBar::add-line:horizontal {
margin: 0 3px;
margin: 0px 3px 0px 3px;
border-image: url(:/qss_icons/rc/right_arrow_disabled.png);
width: 10px;
height: 10px;
@@ -342,7 +327,7 @@ QScrollBar::add-line:horizontal {
}
QScrollBar::sub-line:horizontal {
margin: 0 3px;
margin: 0px 3px 0px 3px;
border-image: url(:/qss_icons/rc/left_arrow_disabled.png);
height: 10px;
width: 10px;
@@ -393,7 +378,7 @@ QScrollBar::handle:vertical {
}
QScrollBar::sub-line:vertical {
margin: 3px 0;
margin: 3px 0px 3px 0px;
border-image: url(:/qss_icons/rc/up_arrow_disabled.png);
height: 10px;
width: 10px;
@@ -402,7 +387,7 @@ QScrollBar::sub-line:vertical {
}
QScrollBar::add-line:vertical {
margin: 3px 0;
margin: 3px 0px 3px 0px;
border-image: url(:/qss_icons/rc/down_arrow_disabled.png);
height: 10px;
width: 10px;
@@ -441,14 +426,15 @@ QScrollBar::sub-page:vertical {
QTextEdit {
background-color: #232629;
color: #eff0f1;
border: 1px solid #54575B;
border: 1px solid #76797C;
}
QPlainTextEdit {
background-color: #232629;
;
color: #eff0f1;
border-radius: 2px;
border: 1px solid #54575B;
border: 1px solid #76797C;
}
QHeaderView::section {
@@ -480,6 +466,15 @@ QMainWindow::separator:hover {
spacing: 2px;
}
QMenu::separator {
height: 1px;
background-color: #76797C;
color: white;
padding-left: 4px;
margin-left: 10px;
margin-right: 5px;
}
QFrame {
border-radius: 2px;
border: 1px solid #76797C;
@@ -522,19 +517,25 @@ QToolButton#qt_toolbar_ext_button {
QPushButton {
color: #eff0f1;
background-color: #31363b;
border-width: 1px;
border-color: #54575B;
border-color: #76797C;
border-style: solid;
padding: 6px 4px;
padding: 5px;
border-radius: 2px;
outline: none;
min-width: 100px;
background-color: #232629;
}
QPushButton:disabled {
background-color: #31363b;
border-width: 1px;
border-color: #454545;
border-style: solid;
padding-top: 5px;
padding-bottom: 5px;
padding-left: 10px;
padding-right: 10px;
border-radius: 2px;
color: #454545;
}
@@ -551,11 +552,11 @@ QPushButton:pressed {
QComboBox {
selection-background-color: #3daee9;
border: 1px solid #54575B;
border-style: solid;
border: 1px solid #76797C;
border-radius: 2px;
padding: 4px 6px;
padding: 5px;
min-width: 75px;
background-color: #232629;
}
QPushButton:checked {
@@ -569,12 +570,15 @@ QAbstractSpinBox:hover,
QLineEdit:hover,
QTextEdit:hover,
QPlainTextEdit:hover,
QAbstractView:hover {
QAbstractView:hover,
QTreeView:hover {
border: 1px solid #3daee9;
color: #eff0f1;
}
QComboBox:on {
padding-top: 3px;
padding-left: 4px;
selection-background-color: #4a4a4a;
}
@@ -588,7 +592,6 @@ QComboBox QAbstractItemView {
QComboBox::drop-down {
subcontrol-origin: padding;
subcontrol-position: top right;
left: -6px;
width: 15px;
border-left-width: 0px;
border-left-color: darkgray;
@@ -608,8 +611,8 @@ QComboBox::down-arrow:focus {
}
QAbstractSpinBox {
padding: 4px 6px;
border: 1px solid #54575B;
padding: 5px;
border: 1px solid #76797C;
background-color: #232629;
color: #eff0f1;
border-radius: 2px;
@@ -620,14 +623,12 @@ QAbstractSpinBox:up-button {
background-color: transparent;
subcontrol-origin: border;
subcontrol-position: center right;
left: -6px;
}
QAbstractSpinBox:down-button {
background-color: transparent;
subcontrol-origin: border;
subcontrol-position: center left;
right: -6px;
}
QAbstractSpinBox::up-arrow,
@@ -654,27 +655,22 @@ QAbstractSpinBox::down-arrow:hover {
image: url(:/qss_icons/rc/down_arrow.png);
}
QLabel,
QTabWidget {
border: 0;
QLabel {
border: 0px solid black;
}
QTabWidget {
padding-top: 1px;
border: 0px transparent black;
}
QTabWidget::pane {
border: 1px solid #76797C;
padding: 5px;
position: absolute;
top: -1px;
border-top-right-radius: 2px;
border-bottom-right-radius: 2px;
border-bottom-left-radius: 2px;
margin: 0px;
}
QTabWidget::tab-bar {
overflow: visible;
/* left: 5px; move to the right by 5px */
}
QTabBar {
@@ -682,6 +678,10 @@ QTabBar {
border-radius: 3px;
}
QTabBar:focus {
border: 0px transparent black;
}
QTabBar::close-button {
image: url(:/qss_icons/rc/close.png);
background: transparent;
@@ -697,33 +697,36 @@ QTabBar::close-button:pressed {
background: transparent;
}
/* TOP TABS */
QTabBar::tab:top {
color: #eff0f1;
border: 1px solid #54575B;
background-color: #2a2f33;
padding: 4px 16px 5px;
min-width: 36px;
border: 1px solid #76797C;
border-bottom: 1px transparent black;
background-color: #31363b;
padding: 5px;
min-width: 50px;
border-top-left-radius: 2px;
border-top-right-radius: 2px;
}
QTabBar::tab:top:selected {
border-color: #76797C;
background-color: #31363b;
border-bottom-color: #31363b;
}
QTabBar::tab:top:!selected {
margin-top: 1px;
border-bottom-color: #76797C;
color: #eff0f1;
background-color: #54575B;
border: 1px solid #76797C;
border-bottom: 2px solid #3daee9;
border-top-left-radius: 2px;
border-top-right-radius: 2px;
}
QTabBar::tab:top:!selected:hover {
background-color: #3daee9;
}
/* BOTTOM TABS */
QTabBar::tab:bottom {
color: #eff0f1;
border: 1px solid #76797C;
@@ -748,7 +751,9 @@ QTabBar::tab:bottom:!selected:hover {
background-color: #3daee9;
}
/* LEFT TABS */
QTabBar::tab:left {
color: #eff0f1;
border: 1px solid #76797C;
@@ -773,7 +778,9 @@ QTabBar::tab:left:!selected:hover {
background-color: #3daee9;
}
/* RIGHT TABS */
QTabBar::tab:right {
color: #eff0f1;
border: 1px solid #76797C;
@@ -841,7 +848,7 @@ QDockWidget::float-button:pressed {
QTreeView,
QListView {
border: 1px solid #54575B;
border: 1px solid #76797C;
background-color: #232629;
}
@@ -972,8 +979,8 @@ QSlider::handle:vertical {
}
QToolButton {
background-color: #232629;
border: 1px solid #54575B;
background-color: transparent;
border: 1px transparent #76797C;
border-radius: 2px;
margin: 3px;
padding: 5px;
@@ -982,6 +989,7 @@ QToolButton {
QToolButton[popupMode="1"] {
/* only for MenuButtonPopup */
padding-right: 20px;
/* make way for the popup button */
border: 1px #76797C;
border-radius: 5px;
}
@@ -989,6 +997,7 @@ QToolButton[popupMode="1"] {
QToolButton[popupMode="2"] {
/* only for InstantPopup */
padding-right: 10px;
/* make way for the popup button */
border: 1px #76797C;
}
@@ -1007,14 +1016,19 @@ QToolButton::menu-button:pressed {
padding: 5px;
}
/* the subcontrol below is used only in the InstantPopup or DelayedPopup mode */
QToolButton::menu-indicator {
image: url(:/qss_icons/rc/down_arrow.png);
top: -7px;
left: -2px;
/* shift it a bit */
}
/* the subcontrols below are used only in the MenuButtonPopup mode */
QToolButton::menu-button {
border: 1px transparent #76797C;
border-top-right-radius: 6px;
@@ -1039,22 +1053,14 @@ QPushButton::menu-indicator {
}
QTableView {
border: 1px solid #54575B;
border: 1px solid #76797C;
gridline-color: #31363b;
background-color: #232629;
}
QTreeView:disabled {
background-color: #1f2225;
}
QTableView,
QHeaderView {
border-radius: 0;
}
QListView:focus {
border-color: #54575B;
border-radius: 0px;
}
QTableView::item:pressed,
@@ -1072,7 +1078,7 @@ QListView::item:selected:active {
}
QHeaderView {
background-color: #403F3F;
background-color: #31363b;
border: 1px transparent;
border-radius: 0px;
margin: 0px;
@@ -1080,32 +1086,30 @@ QHeaderView {
}
QHeaderView::section {
background-color: #232629;
background-color: #31363b;
color: #eff0f1;
padding: 0 5px;
border: 1px solid #434242;
border-bottom: 0;
padding: 5px;
border: 1px solid #76797C;
border-radius: 0px;
text-align: center;
}
QHeaderView::section::vertical::first,
QHeaderView::section::vertical::only-one {
border-top: 1px solid #31363b;
border-top: 1px solid #76797C;
}
QHeaderView::section::vertical {
border-top: transparent;
}
QHeaderView::section::horizontal,
QHeaderView::section::horizontal::first,
QHeaderView::section::horizontal::only-one {
border-left: transparent;
border-left: 1px solid #76797C;
}
QHeaderView::section::horizontal::last {
border-right: transparent;
QHeaderView::section::horizontal {
border-left: transparent;
}
QHeaderView::section:checked {
@@ -1113,7 +1117,9 @@ QHeaderView::section:checked {
background-color: #334e5e;
}
/* sort indicator */
/* style the sort indicator */
QHeaderView::down-arrow {
image: url(:/qss_icons/rc/down_arrow.png);
}
@@ -1143,13 +1149,14 @@ QToolBox::tab {
}
QToolBox::tab:selected {
/* italicize selected tabs */
font: italic;
background-color: #31363b;
border-color: #3daee9;
}
QStatusBar::item {
border: 0;
border: 0px transparent dark;
}
QFrame[height="3"],
@@ -1186,6 +1193,7 @@ QProgressBar::chunk {
QDateEdit {
selection-background-color: #3daee9;
border-style: solid;
border: 1px solid #3375A3;
border-radius: 2px;
padding: 1px;
@@ -1209,7 +1217,7 @@ QDateEdit::drop-down {
subcontrol-origin: padding;
subcontrol-position: top right;
width: 15px;
border-left-width: 0;
border-left-width: 0px;
border-left-color: darkgray;
border-left-style: solid;
border-top-right-radius: 3px;
@@ -1225,52 +1233,3 @@ QDateEdit::down-arrow:hover,
QDateEdit::down-arrow:focus {
image: url(:/qss_icons/rc/down_arrow.png);
}
QComboBox:disabled,
QPushButton:disabled,
QAbstractSpinBox:disabled,
QDateEdit:disabled,
QLineEdit:disabled,
QTextEdit:disabled,
QToolButton:disabled,
QPlainTextEdit:disabled {
background-color: #2b2e31;
}
QPushButton#TogglableStatusBarButton {
min-width: 0px;
color: #656565;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#TogglableStatusBarButton:checked {
color: #ffffff;
}
QPushButton#TogglableStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#RendererStatusBarButton {
min-width: 0px;
color: #656565;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#RendererStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#RendererStatusBarButton:checked {
color: #e85c00;
}
QPushButton#RendererStatusBarButton:!checked{
color: #00ccdd;
}

View File

@@ -77,15 +77,6 @@ else()
add_compile_options("-static")
endif()
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
# GNU ar: Create thin archive files.
# Requires binutils-2.19 or later.
set(CMAKE_C_ARCHIVE_CREATE "<CMAKE_AR> qcTP <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_C_ARCHIVE_APPEND "<CMAKE_AR> qTP <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_ARCHIVE_CREATE "<CMAKE_AR> qcTP <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_ARCHIVE_APPEND "<CMAKE_AR> qTP <TARGET> <LINK_FLAGS> <OBJECTS>")
endif()
endif()
add_subdirectory(common)

View File

@@ -15,10 +15,6 @@ endif ()
if (DEFINED ENV{DISPLAYVERSION})
set(DISPLAY_VERSION $ENV{DISPLAYVERSION})
endif ()
# Pass the path to git to the GenerateSCMRev.cmake as well
find_package(Git QUIET)
add_custom_command(OUTPUT scm_rev.cpp
COMMAND ${CMAKE_COMMAND}
-DSRC_DIR="${CMAKE_SOURCE_DIR}"
@@ -27,7 +23,6 @@ add_custom_command(OUTPUT scm_rev.cpp
-DTITLE_BAR_FORMAT_RUNNING="${TITLE_BAR_FORMAT_RUNNING}"
-DBUILD_TAG="${BUILD_TAG}"
-DBUILD_ID="${DISPLAY_VERSION}"
-DGIT_EXECUTABLE="${GIT_EXECUTABLE}"
-P "${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
DEPENDS
# WARNING! It was too much work to try and make a common location for this list,

View File

@@ -120,7 +120,7 @@ private:
duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
entry.log_class = log_class;
entry.log_level = log_level;
entry.filename = filename;
entry.filename = Common::TrimSourcePath(filename);
entry.line_num = line_nr;
entry.function = function;
entry.message = std::move(message);

View File

@@ -23,7 +23,7 @@ struct Entry {
std::chrono::microseconds timestamp;
Class log_class;
Level log_level;
const char* filename;
std::string filename;
unsigned int line_num;
std::string function;
std::string message;

View File

@@ -9,15 +9,6 @@
namespace Log {
// trims up to and including the last of ../, ..\, src/, src\ in a string
constexpr const char* TrimSourcePath(std::string_view source) {
const auto rfind = [source](const std::string_view match) {
return source.rfind(match) == source.npos ? 0 : (source.rfind(match) + match.size());
};
auto idx = std::max({rfind("src/"), rfind("src\\"), rfind("../"), rfind("..\\")});
return source.data() + idx;
}
/// Specifies the severity or level of detail of the log message.
enum class Level : u8 {
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
@@ -150,24 +141,24 @@ void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsig
#ifdef _DEBUG
#define LOG_TRACE(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, \
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#else
#define LOG_TRACE(log_class, fmt, ...) (void(0))
#endif
#define LOG_DEBUG(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, \
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define LOG_INFO(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, \
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define LOG_WARNING(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, \
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define LOG_ERROR(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, \
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define LOG_CRITICAL(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, \
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, __FILE__, __LINE__, \
__func__, __VA_ARGS__)

View File

@@ -223,4 +223,26 @@ std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buff
return std::u16string(buffer.begin(), buffer.begin() + len);
}
const char* TrimSourcePath(const char* path, const char* root) {
const char* p = path;
while (*p != '\0') {
const char* next_slash = p;
while (*next_slash != '\0' && *next_slash != '/' && *next_slash != '\\') {
++next_slash;
}
bool is_src = Common::ComparePartialString(p, next_slash, root);
p = next_slash;
if (*p != '\0') {
++p;
}
if (is_src) {
path = p;
}
}
return path;
}
} // namespace Common

View File

@@ -44,6 +44,20 @@ template class Field<std::string>;
template class Field<const char*>;
template class Field<std::chrono::microseconds>;
#ifdef ARCHITECTURE_x86_64
static const char* CpuVendorToStr(Common::CPUVendor vendor) {
switch (vendor) {
case Common::CPUVendor::INTEL:
return "Intel";
case Common::CPUVendor::AMD:
return "Amd";
case Common::CPUVendor::OTHER:
return "Other";
}
UNREACHABLE();
}
#endif
void AppendBuildInfo(FieldCollection& fc) {
const bool is_git_dirty{std::strstr(Common::g_scm_desc, "dirty") != nullptr};
fc.AddField(FieldType::App, "Git_IsDirty", is_git_dirty);
@@ -57,6 +71,7 @@ void AppendCPUInfo(FieldCollection& fc) {
#ifdef ARCHITECTURE_x86_64
fc.AddField(FieldType::UserSystem, "CPU_Model", Common::GetCPUCaps().cpu_string);
fc.AddField(FieldType::UserSystem, "CPU_BrandString", Common::GetCPUCaps().brand_string);
fc.AddField(FieldType::UserSystem, "CPU_Vendor", CpuVendorToStr(Common::GetCPUCaps().vendor));
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AES", Common::GetCPUCaps().aes);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX", Common::GetCPUCaps().avx);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX2", Common::GetCPUCaps().avx2);

View File

@@ -28,15 +28,6 @@ public:
is_set = false;
}
template <class Duration>
bool WaitFor(const std::chrono::duration<Duration>& time) {
std::unique_lock lk{mutex};
if (!condvar.wait_for(lk, time, [this] { return is_set; }))
return false;
is_set = false;
return true;
}
template <class Clock, class Duration>
bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
std::unique_lock lk{mutex};

View File

@@ -46,16 +46,9 @@ public:
ElementPtr* new_ptr = new ElementPtr();
write_ptr->next.store(new_ptr, std::memory_order_release);
write_ptr = new_ptr;
const size_t previous_size{size++};
// Acquire the mutex and then immediately release it as a fence.
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
if (previous_size == 0) {
std::lock_guard lock{cv_mutex};
}
cv.notify_one();
++size;
}
void Pop() {

View File

@@ -3,6 +3,8 @@
// Refer to the license.txt file included.
#include <cstring>
#include <string>
#include <thread>
#include "common/common_types.h"
#include "common/x64/cpu_detect.h"
@@ -49,6 +51,8 @@ namespace Common {
static CPUCaps Detect() {
CPUCaps caps = {};
caps.num_cores = std::thread::hardware_concurrency();
// Assumes the CPU supports the CPUID instruction. Those that don't would likely not support
// yuzu at all anyway
@@ -66,6 +70,12 @@ static CPUCaps Detect() {
__cpuid(cpu_id, 0x80000000);
u32 max_ex_fn = cpu_id[0];
if (!strcmp(caps.brand_string, "GenuineIntel"))
caps.vendor = CPUVendor::INTEL;
else if (!strcmp(caps.brand_string, "AuthenticAMD"))
caps.vendor = CPUVendor::AMD;
else
caps.vendor = CPUVendor::OTHER;
// Set reasonable default brand string even if brand string not available
strcpy(caps.cpu_string, caps.brand_string);
@@ -86,9 +96,15 @@ static CPUCaps Detect() {
caps.sse4_1 = true;
if ((cpu_id[2] >> 20) & 1)
caps.sse4_2 = true;
if ((cpu_id[2] >> 22) & 1)
caps.movbe = true;
if ((cpu_id[2] >> 25) & 1)
caps.aes = true;
if ((cpu_id[3] >> 24) & 1) {
caps.fxsave_fxrstor = true;
}
// AVX support requires 3 separate checks:
// - Is the AVX bit set in CPUID?
// - Is the XSAVE bit set in CPUID?
@@ -113,6 +129,8 @@ static CPUCaps Detect() {
}
}
caps.flush_to_zero = caps.sse;
if (max_ex_fn >= 0x80000004) {
// Extract CPU model string
__cpuid(cpu_id, 0x80000002);
@@ -126,8 +144,14 @@ static CPUCaps Detect() {
if (max_ex_fn >= 0x80000001) {
// Check for more features
__cpuid(cpu_id, 0x80000001);
if (cpu_id[2] & 1)
caps.lahf_sahf_64 = true;
if ((cpu_id[2] >> 5) & 1)
caps.lzcnt = true;
if ((cpu_id[2] >> 16) & 1)
caps.fma4 = true;
if ((cpu_id[3] >> 29) & 1)
caps.long_mode = true;
}
return caps;
@@ -138,4 +162,48 @@ const CPUCaps& GetCPUCaps() {
return caps;
}
std::string GetCPUCapsString() {
auto caps = GetCPUCaps();
std::string sum(caps.cpu_string);
sum += " (";
sum += caps.brand_string;
sum += ")";
if (caps.sse)
sum += ", SSE";
if (caps.sse2) {
sum += ", SSE2";
if (!caps.flush_to_zero)
sum += " (without DAZ)";
}
if (caps.sse3)
sum += ", SSE3";
if (caps.ssse3)
sum += ", SSSE3";
if (caps.sse4_1)
sum += ", SSE4.1";
if (caps.sse4_2)
sum += ", SSE4.2";
if (caps.avx)
sum += ", AVX";
if (caps.avx2)
sum += ", AVX2";
if (caps.bmi1)
sum += ", BMI1";
if (caps.bmi2)
sum += ", BMI2";
if (caps.fma)
sum += ", FMA";
if (caps.aes)
sum += ", AES";
if (caps.movbe)
sum += ", MOVBE";
if (caps.long_mode)
sum += ", 64-bit support";
return sum;
}
} // namespace Common

View File

@@ -4,12 +4,23 @@
#pragma once
#include <string>
namespace Common {
/// x86/x64 CPU vendors that may be detected by this module
enum class CPUVendor {
INTEL,
AMD,
OTHER,
};
/// x86/x64 CPU capabilities that may be detected by this module
struct CPUCaps {
CPUVendor vendor;
char cpu_string[0x21];
char brand_string[0x41];
int num_cores;
bool sse;
bool sse2;
bool sse3;
@@ -24,6 +35,20 @@ struct CPUCaps {
bool fma;
bool fma4;
bool aes;
// Support for the FXSAVE and FXRSTOR instructions
bool fxsave_fxrstor;
bool movbe;
// This flag indicates that the hardware supports some mode in which denormal inputs and outputs
// are automatically set to (signed) zero.
bool flush_to_zero;
// Support for LAHF and SAHF instructions in 64-bit mode
bool lahf_sahf_64;
bool long_mode;
};
/**
@@ -32,4 +57,10 @@ struct CPUCaps {
*/
const CPUCaps& GetCPUCaps();
/**
* Gets a string summary of the name and supported capabilities of the host CPU
* @return String summary
*/
std::string GetCPUCapsString();
} // namespace Common

View File

@@ -15,14 +15,14 @@ add_library(core STATIC
constants.h
core.cpp
core.h
core_manager.cpp
core_manager.h
core_cpu.cpp
core_cpu.h
core_timing.cpp
core_timing.h
core_timing_util.cpp
core_timing_util.h
cpu_manager.cpp
cpu_manager.h
cpu_core_manager.cpp
cpu_core_manager.h
crypto/aes_util.cpp
crypto/aes_util.h
crypto/encryption_layer.cpp
@@ -96,8 +96,6 @@ add_library(core STATIC
file_sys/system_archive/system_archive.h
file_sys/system_archive/system_version.cpp
file_sys/system_archive/system_version.h
file_sys/system_archive/time_zone_binary.cpp
file_sys/system_archive/time_zone_binary.h
file_sys/vfs.cpp
file_sys/vfs.h
file_sys/vfs_concat.cpp
@@ -158,8 +156,6 @@ add_library(core STATIC
hle/kernel/mutex.h
hle/kernel/object.cpp
hle/kernel/object.h
hle/kernel/physical_core.cpp
hle/kernel/physical_core.h
hle/kernel/process.cpp
hle/kernel/process.h
hle/kernel/process_capability.cpp
@@ -465,40 +461,12 @@ add_library(core STATIC
hle/service/spl/spl.h
hle/service/ssl/ssl.cpp
hle/service/ssl/ssl.h
hle/service/time/clock_types.h
hle/service/time/ephemeral_network_system_clock_context_writer.h
hle/service/time/ephemeral_network_system_clock_core.h
hle/service/time/errors.h
hle/service/time/interface.cpp
hle/service/time/interface.h
hle/service/time/local_system_clock_context_writer.h
hle/service/time/network_system_clock_context_writer.h
hle/service/time/standard_local_system_clock_core.h
hle/service/time/standard_network_system_clock_core.h
hle/service/time/standard_steady_clock_core.cpp
hle/service/time/standard_steady_clock_core.h
hle/service/time/standard_user_system_clock_core.cpp
hle/service/time/standard_user_system_clock_core.h
hle/service/time/steady_clock_core.h
hle/service/time/system_clock_context_update_callback.cpp
hle/service/time/system_clock_context_update_callback.h
hle/service/time/system_clock_core.cpp
hle/service/time/system_clock_core.h
hle/service/time/tick_based_steady_clock_core.cpp
hle/service/time/tick_based_steady_clock_core.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/time/time_manager.cpp
hle/service/time/time_manager.h
hle/service/time/time_sharedmemory.cpp
hle/service/time/time_sharedmemory.h
hle/service/time/time_zone_content_manager.cpp
hle/service/time/time_zone_content_manager.h
hle/service/time/time_zone_manager.cpp
hle/service/time/time_zone_manager.h
hle/service/time/time_zone_service.cpp
hle/service/time/time_zone_service.h
hle/service/time/time_zone_types.h
hle/service/usb/usb.cpp
hle/service/usb/usb.h
hle/service/vi/display/vi_display.cpp

View File

@@ -10,12 +10,11 @@
#include "common/microprofile.h"
#include "core/arm/dynarmic/arm_dynarmic.h"
#include "core/core.h"
#include "core/core_manager.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
@@ -88,7 +87,7 @@ public:
if (GDBStub::IsServerEnabled()) {
parent.jit->HaltExecution();
parent.SetPC(pc);
Kernel::Thread* const thread = parent.system.CurrentScheduler().GetCurrentThread();
Kernel::Thread* thread = Kernel::GetCurrentThread();
parent.SaveContext(thread->GetContext());
GDBStub::Break();
GDBStub::SendTrap(thread, 5);
@@ -142,7 +141,6 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit(Common::PageTable& pag
config.page_table = reinterpret_cast<void**>(page_table.pointers.data());
config.page_table_address_space_bits = address_space_bits;
config.silently_mirror_page_table = false;
config.absolute_offset_page_table = true;
// Multi-process state
config.processor_id = core_index;

View File

@@ -2,24 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#ifdef ARCHITECTURE_x86_64
#include "core/arm/dynarmic/arm_dynarmic.h"
#endif
#include "core/arm/exclusive_monitor.h"
#include "core/memory.h"
namespace Core {
ExclusiveMonitor::~ExclusiveMonitor() = default;
std::unique_ptr<Core::ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
std::size_t num_cores) {
#ifdef ARCHITECTURE_x86_64
return std::make_unique<Core::DynarmicExclusiveMonitor>(memory, num_cores);
#else
// TODO(merry): Passthrough exclusive monitor
return nullptr;
#endif
}
} // namespace Core

View File

@@ -4,14 +4,8 @@
#pragma once
#include <memory>
#include "common/common_types.h"
namespace Memory {
class Memory;
}
namespace Core {
class ExclusiveMonitor {
@@ -28,7 +22,4 @@ public:
virtual bool ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) = 0;
};
std::unique_ptr<Core::ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
std::size_t num_cores);
} // namespace Core

View File

@@ -9,7 +9,6 @@
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/svc.h"
namespace Core {
@@ -178,7 +177,7 @@ void ARM_Unicorn::ExecuteInstructions(std::size_t num_instructions) {
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
}
Kernel::Thread* const thread = system.CurrentScheduler().GetCurrentThread();
Kernel::Thread* thread = Kernel::GetCurrentThread();
SaveContext(thread->GetContext());
if (last_bkpt_hit || GDBStub::IsMemoryBreak() || GDBStub::GetCpuStepFlag()) {
last_bkpt_hit = false;

View File

@@ -11,9 +11,9 @@
#include "common/string_util.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_manager.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/cpu_manager.h"
#include "core/cpu_core_manager.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/mode.h"
@@ -28,7 +28,6 @@
#include "core/hardware_interrupt_manager.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
@@ -47,6 +46,7 @@
#include "core/settings.h"
#include "core/telemetry_session.h"
#include "core/tools/freezer.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -114,25 +114,16 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
struct System::Impl {
explicit Impl(System& system)
: kernel{system}, fs_controller{system}, memory{system},
cpu_manager{system}, reporter{system}, applet_manager{system} {}
cpu_core_manager{system}, reporter{system}, applet_manager{system} {}
CoreManager& CurrentCoreManager() {
return cpu_manager.GetCurrentCoreManager();
}
Kernel::PhysicalCore& CurrentPhysicalCore() {
const auto index = cpu_manager.GetActiveCoreIndex();
return kernel.PhysicalCore(index);
}
Kernel::PhysicalCore& GetPhysicalCore(std::size_t index) {
return kernel.PhysicalCore(index);
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
}
ResultStatus RunLoop(bool tight_loop) {
status = ResultStatus::Success;
cpu_manager.RunLoop(tight_loop);
cpu_core_manager.RunLoop(tight_loop);
return status;
}
@@ -141,8 +132,8 @@ struct System::Impl {
LOG_DEBUG(HW_Memory, "initialized OK");
core_timing.Initialize();
cpu_core_manager.Initialize();
kernel.Initialize();
cpu_manager.Initialize();
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch());
@@ -215,6 +206,7 @@ struct System::Impl {
// Main process has been loaded and been made current.
// Begin GPU and CPU execution.
gpu_core->Start();
cpu_core_manager.StartThreads();
// Initialize cheat engine
if (cheat_engine) {
@@ -268,9 +260,7 @@ struct System::Impl {
is_powered_on = false;
exit_lock = false;
if (gpu_core) {
gpu_core->WaitIdle();
}
gpu_core->WaitIdle();
// Shutdown emulation session
renderer.reset();
@@ -283,7 +273,7 @@ struct System::Impl {
gpu_core.reset();
// Close all CPU/threading state
cpu_manager.Shutdown();
cpu_core_manager.Shutdown();
// Shutdown kernel and core timing
kernel.Shutdown();
@@ -351,9 +341,10 @@ struct System::Impl {
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<VideoCore::RendererBase> renderer;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
Memory::Memory memory;
CpuManager cpu_manager;
CpuCoreManager cpu_core_manager;
bool is_powered_on = false;
bool exit_lock = false;
@@ -388,12 +379,12 @@ struct System::Impl {
System::System() : impl{std::make_unique<Impl>(*this)} {}
System::~System() = default;
CoreManager& System::CurrentCoreManager() {
return impl->CurrentCoreManager();
Cpu& System::CurrentCpuCore() {
return impl->CurrentCpuCore();
}
const CoreManager& System::CurrentCoreManager() const {
return impl->CurrentCoreManager();
const Cpu& System::CurrentCpuCore() const {
return impl->CurrentCpuCore();
}
System::ResultStatus System::RunLoop(bool tight_loop) {
@@ -405,7 +396,7 @@ System::ResultStatus System::SingleStep() {
}
void System::InvalidateCpuInstructionCaches() {
impl->kernel.InvalidateAllInstructionCaches();
impl->cpu_core_manager.InvalidateAllInstructionCaches();
}
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
@@ -417,11 +408,13 @@ bool System::IsPoweredOn() const {
}
void System::PrepareReschedule() {
impl->CurrentPhysicalCore().Stop();
CurrentCpuCore().PrepareReschedule();
}
void System::PrepareReschedule(const u32 core_index) {
impl->kernel.PrepareReschedule(core_index);
if (core_index < GlobalScheduler().CpuCoresCount()) {
CpuCore(core_index).PrepareReschedule();
}
}
PerfStatsResults System::GetAndResetPerfStats() {
@@ -437,31 +430,31 @@ const TelemetrySession& System::TelemetrySession() const {
}
ARM_Interface& System::CurrentArmInterface() {
return impl->CurrentPhysicalCore().ArmInterface();
return CurrentCpuCore().ArmInterface();
}
const ARM_Interface& System::CurrentArmInterface() const {
return impl->CurrentPhysicalCore().ArmInterface();
return CurrentCpuCore().ArmInterface();
}
std::size_t System::CurrentCoreIndex() const {
return impl->cpu_manager.GetActiveCoreIndex();
return CurrentCpuCore().CoreIndex();
}
Kernel::Scheduler& System::CurrentScheduler() {
return impl->CurrentPhysicalCore().Scheduler();
return CurrentCpuCore().Scheduler();
}
const Kernel::Scheduler& System::CurrentScheduler() const {
return impl->CurrentPhysicalCore().Scheduler();
return CurrentCpuCore().Scheduler();
}
Kernel::Scheduler& System::Scheduler(std::size_t core_index) {
return impl->GetPhysicalCore(core_index).Scheduler();
return CpuCore(core_index).Scheduler();
}
const Kernel::Scheduler& System::Scheduler(std::size_t core_index) const {
return impl->GetPhysicalCore(core_index).Scheduler();
return CpuCore(core_index).Scheduler();
}
/// Gets the global scheduler
@@ -483,28 +476,28 @@ const Kernel::Process* System::CurrentProcess() const {
}
ARM_Interface& System::ArmInterface(std::size_t core_index) {
return impl->GetPhysicalCore(core_index).ArmInterface();
return CpuCore(core_index).ArmInterface();
}
const ARM_Interface& System::ArmInterface(std::size_t core_index) const {
return impl->GetPhysicalCore(core_index).ArmInterface();
return CpuCore(core_index).ArmInterface();
}
CoreManager& System::GetCoreManager(std::size_t core_index) {
return impl->cpu_manager.GetCoreManager(core_index);
Cpu& System::CpuCore(std::size_t core_index) {
return impl->cpu_core_manager.GetCore(core_index);
}
const CoreManager& System::GetCoreManager(std::size_t core_index) const {
const Cpu& System::CpuCore(std::size_t core_index) const {
ASSERT(core_index < NUM_CPU_CORES);
return impl->cpu_manager.GetCoreManager(core_index);
return impl->cpu_core_manager.GetCore(core_index);
}
ExclusiveMonitor& System::Monitor() {
return impl->kernel.GetExclusiveMonitor();
return impl->cpu_core_manager.GetExclusiveMonitor();
}
const ExclusiveMonitor& System::Monitor() const {
return impl->kernel.GetExclusiveMonitor();
return impl->cpu_core_manager.GetExclusiveMonitor();
}
Memory::Memory& System::Memory() {
@@ -587,6 +580,14 @@ Loader::AppLoader& System::GetAppLoader() const {
return *impl->app_loader;
}
void System::SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context) {
impl->debug_context = std::move(context);
}
Tegra::DebugContext* System::GetGPUDebugContext() const {
return impl->debug_context.get();
}
void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
impl->virtual_filesystem = std::move(vfs);
}

View File

@@ -93,7 +93,7 @@ class Memory;
namespace Core {
class ARM_Interface;
class CoreManager;
class Cpu;
class ExclusiveMonitor;
class FrameLimiter;
class PerfStats;
@@ -218,10 +218,10 @@ public:
const ARM_Interface& ArmInterface(std::size_t core_index) const;
/// Gets a CPU interface to the CPU core with the specified index
CoreManager& GetCoreManager(std::size_t core_index);
Cpu& CpuCore(std::size_t core_index);
/// Gets a CPU interface to the CPU core with the specified index
const CoreManager& GetCoreManager(std::size_t core_index) const;
const Cpu& CpuCore(std::size_t core_index) const;
/// Gets a reference to the exclusive monitor
ExclusiveMonitor& Monitor();
@@ -307,6 +307,10 @@ public:
Service::SM::ServiceManager& ServiceManager();
const Service::SM::ServiceManager& ServiceManager() const;
void SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context);
Tegra::DebugContext* GetGPUDebugContext() const;
void SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs);
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
@@ -364,10 +368,10 @@ private:
System();
/// Returns the currently running CPU core
CoreManager& CurrentCoreManager();
Cpu& CurrentCpuCore();
/// Returns the currently running CPU core
const CoreManager& CurrentCoreManager() const;
const Cpu& CurrentCpuCore() const;
/**
* Initialize the emulated system.

127
src/core/core_cpu.cpp Normal file
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@@ -0,0 +1,127 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <condition_variable>
#include <mutex>
#include "common/logging/log.h"
#ifdef ARCHITECTURE_x86_64
#include "core/arm/dynarmic/arm_dynarmic.h"
#endif
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/settings.h"
namespace Core {
void CpuBarrier::NotifyEnd() {
std::unique_lock lock{mutex};
end = true;
condition.notify_all();
}
bool CpuBarrier::Rendezvous() {
if (!Settings::values.use_multi_core) {
// Meaningless when running in single-core mode
return true;
}
if (!end) {
std::unique_lock lock{mutex};
--cores_waiting;
if (!cores_waiting) {
cores_waiting = NUM_CPU_CORES;
condition.notify_all();
return true;
}
condition.wait(lock);
return true;
}
return false;
}
Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
std::size_t core_index)
: cpu_barrier{cpu_barrier}, global_scheduler{system.GlobalScheduler()},
core_timing{system.CoreTiming()}, core_index{core_index} {
#ifdef ARCHITECTURE_x86_64
arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
#else
arm_interface = std::make_unique<ARM_Unicorn>(system);
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface, core_index);
}
Cpu::~Cpu() = default;
std::unique_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(
[[maybe_unused]] Memory::Memory& memory, [[maybe_unused]] std::size_t num_cores) {
#ifdef ARCHITECTURE_x86_64
return std::make_unique<DynarmicExclusiveMonitor>(memory, num_cores);
#else
// TODO(merry): Passthrough exclusive monitor
return nullptr;
#endif
}
void Cpu::RunLoop(bool tight_loop) {
// Wait for all other CPU cores to complete the previous slice, such that they run in lock-step
if (!cpu_barrier.Rendezvous()) {
// If rendezvous failed, session has been killed
return;
}
Reschedule();
// If we don't have a currently active thread then don't execute instructions,
// instead advance to the next event and try to yield to the next thread
if (Kernel::GetCurrentThread() == nullptr) {
LOG_TRACE(Core, "Core-{} idling", core_index);
core_timing.Idle();
} else {
if (tight_loop) {
arm_interface->Run();
} else {
arm_interface->Step();
}
// We are stopping a run, exclusive state must be cleared
arm_interface->ClearExclusiveState();
}
core_timing.Advance();
Reschedule();
}
void Cpu::SingleStep() {
return RunLoop(false);
}
void Cpu::PrepareReschedule() {
arm_interface->PrepareReschedule();
}
void Cpu::Reschedule() {
// Lock the global kernel mutex when we manipulate the HLE state
std::lock_guard lock(HLE::g_hle_lock);
global_scheduler.SelectThread(core_index);
scheduler->TryDoContextSwitch();
}
void Cpu::Shutdown() {
scheduler->Shutdown();
}
} // namespace Core

120
src/core/core_cpu.h Normal file
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@@ -0,0 +1,120 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include <condition_variable>
#include <cstddef>
#include <memory>
#include <mutex>
#include "common/common_types.h"
namespace Kernel {
class GlobalScheduler;
class Scheduler;
} // namespace Kernel
namespace Core {
class System;
}
namespace Core::Timing {
class CoreTiming;
}
namespace Memory {
class Memory;
}
namespace Core {
class ARM_Interface;
class ExclusiveMonitor;
constexpr unsigned NUM_CPU_CORES{4};
class CpuBarrier {
public:
bool IsAlive() const {
return !end;
}
void NotifyEnd();
bool Rendezvous();
private:
unsigned cores_waiting{NUM_CPU_CORES};
std::mutex mutex;
std::condition_variable condition;
std::atomic<bool> end{};
};
class Cpu {
public:
Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
std::size_t core_index);
~Cpu();
void RunLoop(bool tight_loop = true);
void SingleStep();
void PrepareReschedule();
ARM_Interface& ArmInterface() {
return *arm_interface;
}
const ARM_Interface& ArmInterface() const {
return *arm_interface;
}
Kernel::Scheduler& Scheduler() {
return *scheduler;
}
const Kernel::Scheduler& Scheduler() const {
return *scheduler;
}
bool IsMainCore() const {
return core_index == 0;
}
std::size_t CoreIndex() const {
return core_index;
}
void Shutdown();
/**
* Creates an exclusive monitor to handle exclusive reads/writes.
*
* @param memory The current memory subsystem that the monitor may wish
* to keep track of.
*
* @param num_cores The number of cores to assume about the CPU.
*
* @returns The constructed exclusive monitor instance, or nullptr if the current
* CPU backend is unable to use an exclusive monitor.
*/
static std::unique_ptr<ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
std::size_t num_cores);
private:
void Reschedule();
std::unique_ptr<ARM_Interface> arm_interface;
CpuBarrier& cpu_barrier;
Kernel::GlobalScheduler& global_scheduler;
std::unique_ptr<Kernel::Scheduler> scheduler;
Timing::CoreTiming& core_timing;
std::atomic<bool> reschedule_pending = false;
std::size_t core_index;
};
} // namespace Core

View File

@@ -1,70 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <condition_variable>
#include <mutex>
#include "common/logging/log.h"
#ifdef ARCHITECTURE_x86_64
#include "core/arm/dynarmic/arm_dynarmic.h"
#endif
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"
#include "core/core_manager.h"
#include "core/core_timing.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/settings.h"
namespace Core {
CoreManager::CoreManager(System& system, std::size_t core_index)
: global_scheduler{system.GlobalScheduler()}, physical_core{system.Kernel().PhysicalCore(
core_index)},
core_timing{system.CoreTiming()}, core_index{core_index} {}
CoreManager::~CoreManager() = default;
void CoreManager::RunLoop(bool tight_loop) {
Reschedule();
// If we don't have a currently active thread then don't execute instructions,
// instead advance to the next event and try to yield to the next thread
if (Kernel::GetCurrentThread() == nullptr) {
LOG_TRACE(Core, "Core-{} idling", core_index);
core_timing.Idle();
} else {
if (tight_loop) {
physical_core.Run();
} else {
physical_core.Step();
}
}
core_timing.Advance();
Reschedule();
}
void CoreManager::SingleStep() {
return RunLoop(false);
}
void CoreManager::PrepareReschedule() {
physical_core.Stop();
}
void CoreManager::Reschedule() {
// Lock the global kernel mutex when we manipulate the HLE state
std::lock_guard lock(HLE::g_hle_lock);
global_scheduler.SelectThread(core_index);
physical_core.Scheduler().TryDoContextSwitch();
}
} // namespace Core

View File

@@ -1,63 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include <cstddef>
#include <memory>
#include "common/common_types.h"
namespace Kernel {
class GlobalScheduler;
class PhysicalCore;
} // namespace Kernel
namespace Core {
class System;
}
namespace Core::Timing {
class CoreTiming;
}
namespace Memory {
class Memory;
}
namespace Core {
constexpr unsigned NUM_CPU_CORES{4};
class CoreManager {
public:
CoreManager(System& system, std::size_t core_index);
~CoreManager();
void RunLoop(bool tight_loop = true);
void SingleStep();
void PrepareReschedule();
bool IsMainCore() const {
return core_index == 0;
}
std::size_t CoreIndex() const {
return core_index;
}
private:
void Reschedule();
Kernel::GlobalScheduler& global_scheduler;
Kernel::PhysicalCore& physical_core;
Timing::CoreTiming& core_timing;
std::atomic<bool> reschedule_pending = false;
std::size_t core_index;
};
} // namespace Core

View File

@@ -0,0 +1,152 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/cpu_core_manager.h"
#include "core/gdbstub/gdbstub.h"
#include "core/settings.h"
namespace Core {
namespace {
void RunCpuCore(const System& system, Cpu& cpu_state) {
while (system.IsPoweredOn()) {
cpu_state.RunLoop(true);
}
}
} // Anonymous namespace
CpuCoreManager::CpuCoreManager(System& system) : system{system} {}
CpuCoreManager::~CpuCoreManager() = default;
void CpuCoreManager::Initialize() {
barrier = std::make_unique<CpuBarrier>();
exclusive_monitor = Cpu::MakeExclusiveMonitor(system.Memory(), cores.size());
for (std::size_t index = 0; index < cores.size(); ++index) {
cores[index] = std::make_unique<Cpu>(system, *exclusive_monitor, *barrier, index);
}
}
void CpuCoreManager::StartThreads() {
// Create threads for CPU cores 1-3, and build thread_to_cpu map
// CPU core 0 is run on the main thread
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
if (!Settings::values.use_multi_core) {
return;
}
for (std::size_t index = 0; index < core_threads.size(); ++index) {
core_threads[index] = std::make_unique<std::thread>(RunCpuCore, std::cref(system),
std::ref(*cores[index + 1]));
thread_to_cpu[core_threads[index]->get_id()] = cores[index + 1].get();
}
}
void CpuCoreManager::Shutdown() {
barrier->NotifyEnd();
if (Settings::values.use_multi_core) {
for (auto& thread : core_threads) {
thread->join();
thread.reset();
}
}
thread_to_cpu.clear();
for (auto& cpu_core : cores) {
cpu_core->Shutdown();
cpu_core.reset();
}
exclusive_monitor.reset();
barrier.reset();
}
Cpu& CpuCoreManager::GetCore(std::size_t index) {
return *cores.at(index);
}
const Cpu& CpuCoreManager::GetCore(std::size_t index) const {
return *cores.at(index);
}
ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() {
return *exclusive_monitor;
}
const ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() const {
return *exclusive_monitor;
}
Cpu& CpuCoreManager::GetCurrentCore() {
if (Settings::values.use_multi_core) {
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
ASSERT(search != thread_to_cpu.end());
ASSERT(search->second);
return *search->second;
}
// Otherwise, use single-threaded mode active_core variable
return *cores[active_core];
}
const Cpu& CpuCoreManager::GetCurrentCore() const {
if (Settings::values.use_multi_core) {
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
ASSERT(search != thread_to_cpu.end());
ASSERT(search->second);
return *search->second;
}
// Otherwise, use single-threaded mode active_core variable
return *cores[active_core];
}
void CpuCoreManager::RunLoop(bool tight_loop) {
// Update thread_to_cpu in case Core 0 is run from a different host thread
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
if (GDBStub::IsServerEnabled()) {
GDBStub::HandlePacket();
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
// execute. Otherwise, get out of the loop function.
if (GDBStub::GetCpuHaltFlag()) {
if (GDBStub::GetCpuStepFlag()) {
tight_loop = false;
} else {
return;
}
}
}
auto& core_timing = system.CoreTiming();
core_timing.ResetRun();
bool keep_running{};
do {
keep_running = false;
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
core_timing.SwitchContext(active_core);
if (core_timing.CanCurrentContextRun()) {
cores[active_core]->RunLoop(tight_loop);
}
keep_running |= core_timing.CanCurrentContextRun();
}
} while (keep_running);
if (GDBStub::IsServerEnabled()) {
GDBStub::SetCpuStepFlag(false);
}
}
void CpuCoreManager::InvalidateAllInstructionCaches() {
for (auto& cpu : cores) {
cpu->ArmInterface().ClearInstructionCache();
}
}
} // namespace Core

View File

@@ -0,0 +1,62 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <map>
#include <memory>
#include <thread>
namespace Core {
class Cpu;
class CpuBarrier;
class ExclusiveMonitor;
class System;
class CpuCoreManager {
public:
explicit CpuCoreManager(System& system);
CpuCoreManager(const CpuCoreManager&) = delete;
CpuCoreManager(CpuCoreManager&&) = delete;
~CpuCoreManager();
CpuCoreManager& operator=(const CpuCoreManager&) = delete;
CpuCoreManager& operator=(CpuCoreManager&&) = delete;
void Initialize();
void StartThreads();
void Shutdown();
Cpu& GetCore(std::size_t index);
const Cpu& GetCore(std::size_t index) const;
Cpu& GetCurrentCore();
const Cpu& GetCurrentCore() const;
ExclusiveMonitor& GetExclusiveMonitor();
const ExclusiveMonitor& GetExclusiveMonitor() const;
void RunLoop(bool tight_loop);
void InvalidateAllInstructionCaches();
private:
static constexpr std::size_t NUM_CPU_CORES = 4;
std::unique_ptr<ExclusiveMonitor> exclusive_monitor;
std::unique_ptr<CpuBarrier> barrier;
std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cores;
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> core_threads;
std::size_t active_core{}; ///< Active core, only used in single thread mode
/// Map of guest threads to CPU cores
std::map<std::thread::id, Cpu*> thread_to_cpu;
System& system;
};
} // namespace Core

View File

@@ -1,81 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_manager.h"
#include "core/core_timing.h"
#include "core/cpu_manager.h"
#include "core/gdbstub/gdbstub.h"
namespace Core {
CpuManager::CpuManager(System& system) : system{system} {}
CpuManager::~CpuManager() = default;
void CpuManager::Initialize() {
for (std::size_t index = 0; index < core_managers.size(); ++index) {
core_managers[index] = std::make_unique<CoreManager>(system, index);
}
}
void CpuManager::Shutdown() {
for (auto& cpu_core : core_managers) {
cpu_core.reset();
}
}
CoreManager& CpuManager::GetCoreManager(std::size_t index) {
return *core_managers.at(index);
}
const CoreManager& CpuManager::GetCoreManager(std::size_t index) const {
return *core_managers.at(index);
}
CoreManager& CpuManager::GetCurrentCoreManager() {
// Otherwise, use single-threaded mode active_core variable
return *core_managers[active_core];
}
const CoreManager& CpuManager::GetCurrentCoreManager() const {
// Otherwise, use single-threaded mode active_core variable
return *core_managers[active_core];
}
void CpuManager::RunLoop(bool tight_loop) {
if (GDBStub::IsServerEnabled()) {
GDBStub::HandlePacket();
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
// execute. Otherwise, get out of the loop function.
if (GDBStub::GetCpuHaltFlag()) {
if (GDBStub::GetCpuStepFlag()) {
tight_loop = false;
} else {
return;
}
}
}
auto& core_timing = system.CoreTiming();
core_timing.ResetRun();
bool keep_running{};
do {
keep_running = false;
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
core_timing.SwitchContext(active_core);
if (core_timing.CanCurrentContextRun()) {
core_managers[active_core]->RunLoop(tight_loop);
}
keep_running |= core_timing.CanCurrentContextRun();
}
} while (keep_running);
if (GDBStub::IsServerEnabled()) {
GDBStub::SetCpuStepFlag(false);
}
}
} // namespace Core

View File

@@ -1,50 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
namespace Core {
class CoreManager;
class System;
class CpuManager {
public:
explicit CpuManager(System& system);
CpuManager(const CpuManager&) = delete;
CpuManager(CpuManager&&) = delete;
~CpuManager();
CpuManager& operator=(const CpuManager&) = delete;
CpuManager& operator=(CpuManager&&) = delete;
void Initialize();
void Shutdown();
CoreManager& GetCoreManager(std::size_t index);
const CoreManager& GetCoreManager(std::size_t index) const;
CoreManager& GetCurrentCoreManager();
const CoreManager& GetCurrentCoreManager() const;
std::size_t GetActiveCoreIndex() const {
return active_core;
}
void RunLoop(bool tight_loop);
private:
static constexpr std::size_t NUM_CPU_CORES = 4;
std::array<std::unique_ptr<CoreManager>, NUM_CPU_CORES> core_managers;
std::size_t active_core{}; ///< Active core, only used in single thread mode
System& system;
};
} // namespace Core

View File

@@ -9,7 +9,6 @@
#include "core/file_sys/system_archive/shared_font.h"
#include "core/file_sys/system_archive/system_archive.h"
#include "core/file_sys/system_archive/system_version.h"
#include "core/file_sys/system_archive/time_zone_binary.h"
namespace FileSys::SystemArchive {
@@ -39,7 +38,7 @@ constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHI
{0x010000000000080B, "LocalNews", nullptr},
{0x010000000000080C, "Eula", nullptr},
{0x010000000000080D, "UrlBlackList", nullptr},
{0x010000000000080E, "TimeZoneBinary", &TimeZoneBinary},
{0x010000000000080E, "TimeZoneBinary", nullptr},
{0x010000000000080F, "CertStoreCruiser", nullptr},
{0x0100000000000810, "FontNintendoExtension", &FontNintendoExtension},
{0x0100000000000811, "FontStandard", &FontStandard},

View File

@@ -1,657 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/swap.h"
#include "core/file_sys/system_archive/time_zone_binary.h"
#include "core/file_sys/vfs_vector.h"
#include "core/hle/service/time/time_zone_types.h"
namespace FileSys::SystemArchive {
static constexpr std::array<u8, 9633> LOCATION_NAMES{
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0x0a};
static VirtualFile GenerateDefaultTimeZoneFile() {
struct {
s64_be at;
INSERT_PADDING_BYTES(7);
std::array<char, 4> time_zone_chars;
INSERT_PADDING_BYTES(2);
std::array<char, 6> time_zone_name;
} time_zone_info{};
const VirtualFile file{std::make_shared<VectorVfsFile>(
std::vector<u8>(sizeof(Service::Time::TimeZone::TzifHeader) + sizeof(time_zone_info)),
"GMT")};
Service::Time::TimeZone::TzifHeader header{};
header.magic = 0x545a6966;
header.version = 0x32;
header.ttis_gmt_count = 0x1;
header.ttis_std_count = 0x1;
header.time_count = 0x1;
header.type_count = 0x1;
header.char_count = 0x4;
file->WriteObject(header, 0);
time_zone_info.at = 0xf8;
time_zone_info.time_zone_chars = {'G', 'M', 'T', '\0'};
time_zone_info.time_zone_name = {'\n', 'G', 'M', 'T', '0', '\n'};
file->WriteObject(time_zone_info, sizeof(Service::Time::TimeZone::TzifHeader));
return file;
}
VirtualDir TimeZoneBinary() {
const std::vector<VirtualDir> root_dirs{std::make_shared<VectorVfsDirectory>(
std::vector<VirtualFile>{GenerateDefaultTimeZoneFile()}, std::vector<VirtualDir>{},
"zoneinfo")};
const std::vector<VirtualFile> root_files{
std::make_shared<ArrayVfsFile<LOCATION_NAMES.size()>>(LOCATION_NAMES, "binaryList.txt")};
return std::make_shared<VectorVfsDirectory>(root_files, root_dirs, "data");
}
} // namespace FileSys::SystemArchive

View File

@@ -1,14 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "core/file_sys/vfs_types.h"
namespace FileSys::SystemArchive {
VirtualDir TimeZoneBinary();
} // namespace FileSys::SystemArchive

View File

@@ -75,13 +75,6 @@ public:
return nullptr;
}
/// Returns if window is shown (not minimized)
virtual bool IsShown() const = 0;
/// Retrieves Vulkan specific handlers from the window
virtual void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const = 0;
/**
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
* @param framebuffer_x Framebuffer x-coordinate that was pressed

View File

@@ -15,13 +15,6 @@
namespace Input {
enum class AnalogDirection : u8 {
RIGHT,
LEFT,
UP,
DOWN,
};
/// An abstract class template for an input device (a button, an analog input, etc.).
template <typename StatusType>
class InputDevice {
@@ -30,9 +23,6 @@ public:
virtual StatusType GetStatus() const {
return {};
}
virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const {
return {};
}
};
/// An abstract class template for a factory that can create input devices.

View File

@@ -35,7 +35,7 @@
#include "common/swap.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/core_manager.h"
#include "core/core_cpu.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"

View File

@@ -8,6 +8,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/scheduler.h"

View File

@@ -3,15 +3,13 @@
// Refer to the license.txt file included.
#include <atomic>
#include <functional>
#include <memory>
#include <mutex>
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
@@ -19,7 +17,6 @@
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/scheduler.h"
@@ -101,7 +98,6 @@ struct KernelCore::Impl {
void Initialize(KernelCore& kernel) {
Shutdown();
InitializePhysicalCores();
InitializeSystemResourceLimit(kernel);
InitializeThreads();
InitializePreemption();
@@ -125,21 +121,6 @@ struct KernelCore::Impl {
global_scheduler.Shutdown();
named_ports.clear();
for (auto& core : cores) {
core.Shutdown();
}
cores.clear();
exclusive_monitor.reset();
}
void InitializePhysicalCores() {
exclusive_monitor =
Core::MakeExclusiveMonitor(system.Memory(), global_scheduler.CpuCoresCount());
for (std::size_t i = 0; i < global_scheduler.CpuCoresCount(); i++) {
cores.emplace_back(system, i, *exclusive_monitor);
}
}
// Creates the default system resource limit
@@ -205,9 +186,6 @@ struct KernelCore::Impl {
/// the ConnectToPort SVC.
NamedPortTable named_ports;
std::unique_ptr<Core::ExclusiveMonitor> exclusive_monitor;
std::vector<Kernel::PhysicalCore> cores;
// System context
Core::System& system;
};
@@ -262,34 +240,6 @@ const Kernel::GlobalScheduler& KernelCore::GlobalScheduler() const {
return impl->global_scheduler;
}
Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) {
return impl->cores[id];
}
const Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) const {
return impl->cores[id];
}
Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() {
return *impl->exclusive_monitor;
}
const Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() const {
return *impl->exclusive_monitor;
}
void KernelCore::InvalidateAllInstructionCaches() {
for (std::size_t i = 0; i < impl->global_scheduler.CpuCoresCount(); i++) {
PhysicalCore(i).ArmInterface().ClearInstructionCache();
}
}
void KernelCore::PrepareReschedule(std::size_t id) {
if (id < impl->global_scheduler.CpuCoresCount()) {
impl->cores[id].Stop();
}
}
void KernelCore::AddNamedPort(std::string name, std::shared_ptr<ClientPort> port) {
impl->named_ports.emplace(std::move(name), std::move(port));
}

View File

@@ -11,9 +11,8 @@
#include "core/hle/kernel/object.h"
namespace Core {
class ExclusiveMonitor;
class System;
} // namespace Core
}
namespace Core::Timing {
class CoreTiming;
@@ -26,7 +25,6 @@ class AddressArbiter;
class ClientPort;
class GlobalScheduler;
class HandleTable;
class PhysicalCore;
class Process;
class ResourceLimit;
class Thread;
@@ -86,21 +84,6 @@ public:
/// Gets the sole instance of the global scheduler
const Kernel::GlobalScheduler& GlobalScheduler() const;
/// Gets the an instance of the respective physical CPU core.
Kernel::PhysicalCore& PhysicalCore(std::size_t id);
/// Gets the an instance of the respective physical CPU core.
const Kernel::PhysicalCore& PhysicalCore(std::size_t id) const;
/// Stops execution of 'id' core, in order to reschedule a new thread.
void PrepareReschedule(std::size_t id);
Core::ExclusiveMonitor& GetExclusiveMonitor();
const Core::ExclusiveMonitor& GetExclusiveMonitor() const;
void InvalidateAllInstructionCaches();
/// Adds a port to the named port table
void AddNamedPort(std::string name, std::shared_ptr<ClientPort> port);

View File

@@ -1,51 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#ifdef ARCHITECTURE_x86_64
#include "core/arm/dynarmic/arm_dynarmic.h"
#endif
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
PhysicalCore::PhysicalCore(Core::System& system, std::size_t id,
Core::ExclusiveMonitor& exclusive_monitor)
: core_index{id} {
#ifdef ARCHITECTURE_x86_64
arm_interface = std::make_unique<Core::ARM_Dynarmic>(system, exclusive_monitor, core_index);
#else
arm_interface = std::make_shared<Core::ARM_Unicorn>(system);
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface, core_index);
}
PhysicalCore::~PhysicalCore() = default;
void PhysicalCore::Run() {
arm_interface->Run();
arm_interface->ClearExclusiveState();
}
void PhysicalCore::Step() {
arm_interface->Step();
}
void PhysicalCore::Stop() {
arm_interface->PrepareReschedule();
}
void PhysicalCore::Shutdown() {
scheduler->Shutdown();
}
} // namespace Kernel

View File

@@ -1,77 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <memory>
namespace Kernel {
class Scheduler;
} // namespace Kernel
namespace Core {
class ARM_Interface;
class ExclusiveMonitor;
class System;
} // namespace Core
namespace Kernel {
class PhysicalCore {
public:
PhysicalCore(Core::System& system, std::size_t id, Core::ExclusiveMonitor& exclusive_monitor);
~PhysicalCore();
PhysicalCore(const PhysicalCore&) = delete;
PhysicalCore& operator=(const PhysicalCore&) = delete;
PhysicalCore(PhysicalCore&&) = default;
PhysicalCore& operator=(PhysicalCore&&) = default;
/// Execute current jit state
void Run();
/// Execute a single instruction in current jit.
void Step();
/// Stop JIT execution/exit
void Stop();
// Shutdown this physical core.
void Shutdown();
Core::ARM_Interface& ArmInterface() {
return *arm_interface;
}
const Core::ARM_Interface& ArmInterface() const {
return *arm_interface;
}
bool IsMainCore() const {
return core_index == 0;
}
bool IsSystemCore() const {
return core_index == 3;
}
std::size_t CoreIndex() const {
return core_index;
}
Kernel::Scheduler& Scheduler() {
return *scheduler;
}
const Kernel::Scheduler& Scheduler() const {
return *scheduler;
}
private:
std::size_t core_index;
std::unique_ptr<Core::ARM_Interface> arm_interface;
std::unique_ptr<Kernel::Scheduler> scheduler;
};
} // namespace Kernel

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@@ -14,9 +14,6 @@ namespace Kernel {
// - Second to ensure all host backing memory used is aligned to 256 bytes due
// to strict alignment restrictions on GPU memory.
using PhysicalMemoryVector = std::vector<u8, Common::AlignmentAllocator<u8, 256>>;
class PhysicalMemory final : public PhysicalMemoryVector {
using PhysicalMemoryVector::PhysicalMemoryVector;
};
using PhysicalMemory = std::vector<u8, Common::AlignmentAllocator<u8, 256>>;
} // namespace Kernel

View File

@@ -317,8 +317,6 @@ void Process::FreeTLSRegion(VAddr tls_address) {
}
void Process::LoadModule(CodeSet module_, VAddr base_addr) {
code_memory_size += module_.memory.size();
const auto memory = std::make_shared<PhysicalMemory>(std::move(module_.memory));
const auto MapSegment = [&](const CodeSet::Segment& segment, VMAPermission permissions,
@@ -334,6 +332,8 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
MapSegment(module_.CodeSegment(), VMAPermission::ReadExecute, MemoryState::Code);
MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeData);
MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeData);
code_memory_size += module_.memory.size();
}
Process::Process(Core::System& system)

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@@ -14,6 +14,7 @@
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"

View File

@@ -15,7 +15,7 @@
#include "common/string_util.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_manager.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/address_arbiter.h"
@@ -1650,7 +1650,8 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
}
/// Signal process wide key
static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_addr, s32 target) {
static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_variable_addr,
s32 target) {
LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x{:X}, target=0x{:08X}",
condition_variable_addr, target);
@@ -1725,6 +1726,8 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
system.PrepareReschedule(thread->GetProcessorID());
}
}
return RESULT_SUCCESS;
}
// Wait for an address (via Address Arbiter)
@@ -1778,17 +1781,6 @@ static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type,
return address_arbiter.SignalToAddress(address, signal_type, value, num_to_wake);
}
static void KernelDebug([[maybe_unused]] Core::System& system,
[[maybe_unused]] u32 kernel_debug_type, [[maybe_unused]] u64 param1,
[[maybe_unused]] u64 param2, [[maybe_unused]] u64 param3) {
// Intentionally do nothing, as this does nothing in released kernel binaries.
}
static void ChangeKernelTraceState([[maybe_unused]] Core::System& system,
[[maybe_unused]] u32 trace_state) {
// Intentionally do nothing, as this does nothing in released kernel binaries.
}
/// This returns the total CPU ticks elapsed since the CPU was powered-on
static u64 GetSystemTick(Core::System& system) {
LOG_TRACE(Kernel_SVC, "called");
@@ -2426,8 +2418,8 @@ static const FunctionDef SVC_Table[] = {
{0x39, nullptr, "Unknown"},
{0x3A, nullptr, "Unknown"},
{0x3B, nullptr, "Unknown"},
{0x3C, SvcWrap<KernelDebug>, "KernelDebug"},
{0x3D, SvcWrap<ChangeKernelTraceState>, "ChangeKernelTraceState"},
{0x3C, nullptr, "DumpInfo"},
{0x3D, nullptr, "DumpInfoNew"},
{0x3E, nullptr, "Unknown"},
{0x3F, nullptr, "Unknown"},
{0x40, nullptr, "CreateSession"},

View File

@@ -112,6 +112,11 @@ void SvcWrap(Core::System& system) {
FuncReturn(system, retval);
}
template <ResultCode func(Core::System&, u64, s32)>
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), static_cast<s32>(Param(system, 1))).raw);
}
template <ResultCode func(Core::System&, u64, u32)>
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1))).raw);
@@ -306,27 +311,11 @@ void SvcWrap(Core::System& system) {
func(system);
}
template <void func(Core::System&, u32)>
void SvcWrap(Core::System& system) {
func(system, static_cast<u32>(Param(system, 0)));
}
template <void func(Core::System&, u32, u64, u64, u64)>
void SvcWrap(Core::System& system) {
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2),
Param(system, 3));
}
template <void func(Core::System&, s64)>
void SvcWrap(Core::System& system) {
func(system, static_cast<s64>(Param(system, 0)));
}
template <void func(Core::System&, u64, s32)>
void SvcWrap(Core::System& system) {
func(system, Param(system, 0), static_cast<s32>(Param(system, 1)));
}
template <void func(Core::System&, u64, u64)>
void SvcWrap(Core::System& system) {
func(system, Param(system, 0), Param(system, 1));

View File

@@ -13,6 +13,7 @@
#include "common/thread_queue_list.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/errors.h"
@@ -355,7 +356,7 @@ void Thread::SetActivity(ThreadActivity value) {
// Set status if not waiting
if (status == ThreadStatus::Ready || status == ThreadStatus::Running) {
SetStatus(ThreadStatus::Paused);
kernel.PrepareReschedule(processor_id);
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
}
} else if (status == ThreadStatus::Paused) {
// Ready to reschedule

View File

@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include <iterator>
#include <utility>
#include "common/alignment.h"
@@ -270,9 +269,18 @@ ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
// If necessary, expand backing vector to cover new heap extents in
// the case of allocating. Otherwise, shrink the backing memory,
// if a smaller heap has been requested.
heap_memory->resize(size);
heap_memory->shrink_to_fit();
RefreshMemoryBlockMappings(heap_memory.get());
const u64 old_heap_size = GetCurrentHeapSize();
if (size > old_heap_size) {
const u64 alloc_size = size - old_heap_size;
heap_memory->insert(heap_memory->end(), alloc_size, 0);
RefreshMemoryBlockMappings(heap_memory.get());
} else if (size < old_heap_size) {
heap_memory->resize(size);
heap_memory->shrink_to_fit();
RefreshMemoryBlockMappings(heap_memory.get());
}
heap_end = heap_region_base + size;
ASSERT(GetCurrentHeapSize() == heap_memory->size());
@@ -744,20 +752,24 @@ void VMManager::MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryAre
// Always merge allocated memory blocks, even when they don't share the same backing block.
if (left.type == VMAType::AllocatedMemoryBlock &&
(left.backing_block != right.backing_block || left.offset + left.size != right.offset)) {
const auto right_begin = right.backing_block->begin() + right.offset;
const auto right_end = right_begin + right.size;
// Check if we can save work.
if (left.offset == 0 && left.size == left.backing_block->size()) {
// Fast case: left is an entire backing block.
left.backing_block->resize(left.size + right.size);
std::memcpy(left.backing_block->data() + left.size,
right.backing_block->data() + right.offset, right.size);
left.backing_block->insert(left.backing_block->end(), right_begin, right_end);
} else {
// Slow case: make a new memory block for left and right.
const auto left_begin = left.backing_block->begin() + left.offset;
const auto left_end = left_begin + left.size;
const auto left_size = static_cast<std::size_t>(std::distance(left_begin, left_end));
const auto right_size = static_cast<std::size_t>(std::distance(right_begin, right_end));
auto new_memory = std::make_shared<PhysicalMemory>();
new_memory->resize(left.size + right.size);
std::memcpy(new_memory->data(), left.backing_block->data() + left.offset, left.size);
std::memcpy(new_memory->data() + left.size, right.backing_block->data() + right.offset,
right.size);
new_memory->reserve(left_size + right_size);
new_memory->insert(new_memory->end(), left_begin, left_end);
new_memory->insert(new_memory->end(), right_begin, right_end);
left.backing_block = std::move(new_memory);
left.offset = 0;
@@ -780,7 +792,8 @@ void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
memory.UnmapRegion(page_table, vma.base, vma.size);
break;
case VMAType::AllocatedMemoryBlock:
memory.MapMemoryRegion(page_table, vma.base, vma.size, *vma.backing_block, vma.offset);
memory.MapMemoryRegion(page_table, vma.base, vma.size,
vma.backing_block->data() + vma.offset);
break;
case VMAType::BackingMemory:
memory.MapMemoryRegion(page_table, vma.base, vma.size, vma.backing_memory);

View File

@@ -7,6 +7,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
@@ -95,7 +96,7 @@ void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) {
}
if (resume) {
thread->ResumeFromWait();
kernel.PrepareReschedule(thread->GetProcessorID());
Core::System::GetInstance().PrepareReschedule(thread->GetProcessorID());
}
}

View File

@@ -211,7 +211,7 @@ protected:
}
ProfileManager& profile_manager;
Common::UUID user_id{Common::INVALID_UUID}; ///< The user id this profile refers to.
Common::UUID user_id; ///< The user id this profile refers to.
};
class IProfile final : public IProfileCommon {

View File

@@ -16,17 +16,17 @@ namespace Service::Account {
using Common::UUID;
struct UserRaw {
UUID uuid{Common::INVALID_UUID};
UUID uuid2{Common::INVALID_UUID};
u64 timestamp{};
ProfileUsername username{};
ProfileData extra_data{};
UUID uuid;
UUID uuid2;
u64 timestamp;
ProfileUsername username;
ProfileData extra_data;
};
static_assert(sizeof(UserRaw) == 0xC8, "UserRaw has incorrect size.");
struct ProfileDataRaw {
INSERT_PADDING_BYTES(0x10);
std::array<UserRaw, MAX_USERS> users{};
std::array<UserRaw, MAX_USERS> users;
};
static_assert(sizeof(ProfileDataRaw) == 0x650, "ProfileDataRaw has incorrect size.");
@@ -238,7 +238,7 @@ UserIDArray ProfileManager::GetOpenUsers() const {
std::transform(profiles.begin(), profiles.end(), output.begin(), [](const ProfileInfo& p) {
if (p.is_open)
return p.user_uuid;
return UUID{Common::INVALID_UUID};
return UUID{};
});
std::stable_partition(output.begin(), output.end(), [](const UUID& uuid) { return uuid; });
return output;

View File

@@ -13,10 +13,9 @@
#include "core/hle/result.h"
namespace Service::Account {
constexpr std::size_t MAX_USERS = 8;
constexpr std::size_t MAX_USERS{8};
constexpr std::size_t profile_username_size{32};
constexpr std::size_t profile_username_size = 32;
using ProfileUsername = std::array<u8, profile_username_size>;
using UserIDArray = std::array<Common::UUID, MAX_USERS>;
@@ -24,8 +23,8 @@ using UserIDArray = std::array<Common::UUID, MAX_USERS>;
/// TODO: RE this structure
struct ProfileData {
INSERT_PADDING_WORDS(1);
u32 icon_id{};
u8 bg_color_id{};
u32 icon_id;
u8 bg_color_id;
INSERT_PADDING_BYTES(0x7);
INSERT_PADDING_BYTES(0x10);
INSERT_PADDING_BYTES(0x60);
@@ -35,17 +34,17 @@ static_assert(sizeof(ProfileData) == 0x80, "ProfileData structure has incorrect
/// This holds general information about a users profile. This is where we store all the information
/// based on a specific user
struct ProfileInfo {
Common::UUID user_uuid{Common::INVALID_UUID};
ProfileUsername username{};
u64 creation_time{};
ProfileData data{}; // TODO(ognik): Work out what this is
bool is_open{};
Common::UUID user_uuid;
ProfileUsername username;
u64 creation_time;
ProfileData data; // TODO(ognik): Work out what this is
bool is_open;
};
struct ProfileBase {
Common::UUID user_uuid{Common::INVALID_UUID};
u64_le timestamp{};
ProfileUsername username{};
Common::UUID user_uuid;
u64_le timestamp;
ProfileUsername username;
// Zero out all the fields to make the profile slot considered "Empty"
void Invalidate() {
@@ -102,7 +101,7 @@ private:
bool RemoveProfileAtIndex(std::size_t index);
std::array<ProfileInfo, MAX_USERS> profiles{};
std::size_t user_count{};
std::size_t user_count = 0;
Common::UUID last_opened_user{Common::INVALID_UUID};
};

View File

@@ -241,7 +241,7 @@ private:
bool has_received_friend_request;
};
Common::UUID uuid{Common::INVALID_UUID};
Common::UUID uuid;
Kernel::EventPair notification_event;
std::queue<SizedNotificationInfo> notifications;
States states{};

View File

@@ -250,10 +250,6 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
auto& rstick_entry = npad_pad_states[controller_idx].r_stick;
const auto& button_state = buttons[controller_idx];
const auto& analog_state = sticks[controller_idx];
const auto [stick_l_x_f, stick_l_y_f] =
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
const auto [stick_r_x_f, stick_r_y_f] =
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
using namespace Settings::NativeButton;
pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus());
@@ -274,32 +270,23 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick_right.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
Input::AnalogDirection::RIGHT));
pad_state.l_stick_left.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
Input::AnalogDirection::LEFT));
pad_state.l_stick_up.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
Input::AnalogDirection::UP));
pad_state.l_stick_down.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
Input::AnalogDirection::DOWN));
pad_state.l_stick_left.Assign(button_state[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick_up.Assign(button_state[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick_right.Assign(button_state[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick_down.Assign(button_state[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
pad_state.r_stick_right.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
pad_state.r_stick_down.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
pad_state.r_stick_left.Assign(button_state[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick_up.Assign(button_state[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick_right.Assign(button_state[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
pad_state.r_stick_down.Assign(button_state[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
const auto [stick_l_x_f, stick_l_y_f] =
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
const auto [stick_r_x_f, stick_r_y_f] =
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);

View File

@@ -10,13 +10,13 @@
namespace Service::Mii {
constexpr std::size_t MAX_MIIS{100};
constexpr u32 INVALID_INDEX{0xFFFFFFFF};
constexpr std::size_t MAX_MIIS = 100;
constexpr u32 INVALID_INDEX = 0xFFFFFFFF;
struct RandomParameters {
u32 unknown_1{};
u32 unknown_2{};
u32 unknown_3{};
u32 unknown_1;
u32 unknown_2;
u32 unknown_3;
};
static_assert(sizeof(RandomParameters) == 0xC, "RandomParameters has incorrect size.");
@@ -30,57 +30,57 @@ enum class Source : u32 {
std::ostream& operator<<(std::ostream& os, Source source);
struct MiiInfo {
Common::UUID uuid{Common::INVALID_UUID};
std::array<char16_t, 11> name{};
u8 font_region{};
u8 favorite_color{};
u8 gender{};
u8 height{};
u8 weight{};
u8 mii_type{};
u8 mii_region{};
u8 face_type{};
u8 face_color{};
u8 face_wrinkle{};
u8 face_makeup{};
u8 hair_type{};
u8 hair_color{};
bool hair_flip{};
u8 eye_type{};
u8 eye_color{};
u8 eye_scale{};
u8 eye_aspect_ratio{};
u8 eye_rotate{};
u8 eye_x{};
u8 eye_y{};
u8 eyebrow_type{};
u8 eyebrow_color{};
u8 eyebrow_scale{};
u8 eyebrow_aspect_ratio{};
u8 eyebrow_rotate{};
u8 eyebrow_x{};
u8 eyebrow_y{};
u8 nose_type{};
u8 nose_scale{};
u8 nose_y{};
u8 mouth_type{};
u8 mouth_color{};
u8 mouth_scale{};
u8 mouth_aspect_ratio{};
u8 mouth_y{};
u8 facial_hair_color{};
u8 beard_type{};
u8 mustache_type{};
u8 mustache_scale{};
u8 mustache_y{};
u8 glasses_type{};
u8 glasses_color{};
u8 glasses_scale{};
u8 glasses_y{};
u8 mole_type{};
u8 mole_scale{};
u8 mole_x{};
u8 mole_y{};
Common::UUID uuid;
std::array<char16_t, 11> name;
u8 font_region;
u8 favorite_color;
u8 gender;
u8 height;
u8 weight;
u8 mii_type;
u8 mii_region;
u8 face_type;
u8 face_color;
u8 face_wrinkle;
u8 face_makeup;
u8 hair_type;
u8 hair_color;
bool hair_flip;
u8 eye_type;
u8 eye_color;
u8 eye_scale;
u8 eye_aspect_ratio;
u8 eye_rotate;
u8 eye_x;
u8 eye_y;
u8 eyebrow_type;
u8 eyebrow_color;
u8 eyebrow_scale;
u8 eyebrow_aspect_ratio;
u8 eyebrow_rotate;
u8 eyebrow_x;
u8 eyebrow_y;
u8 nose_type;
u8 nose_scale;
u8 nose_y;
u8 mouth_type;
u8 mouth_color;
u8 mouth_scale;
u8 mouth_aspect_ratio;
u8 mouth_y;
u8 facial_hair_color;
u8 beard_type;
u8 mustache_type;
u8 mustache_scale;
u8 mustache_y;
u8 glasses_type;
u8 glasses_color;
u8 glasses_scale;
u8 glasses_y;
u8 mole_type;
u8 mole_scale;
u8 mole_x;
u8 mole_y;
INSERT_PADDING_BYTES(1);
std::u16string Name() const;
@@ -94,14 +94,14 @@ bool operator!=(const MiiInfo& lhs, const MiiInfo& rhs);
#pragma pack(push, 4)
struct MiiInfoElement {
MiiInfo info{};
Source source{};
MiiInfo info;
Source source;
};
static_assert(sizeof(MiiInfoElement) == 0x5C, "MiiInfoElement has incorrect size.");
struct MiiStoreBitFields {
union {
u32 word_0{};
u32 word_0;
BitField<24, 8, u32> hair_type;
BitField<23, 1, u32> mole_type;
@@ -112,7 +112,7 @@ struct MiiStoreBitFields {
};
union {
u32 word_1{};
u32 word_1;
BitField<31, 1, u32> gender;
BitField<24, 7, u32> eye_color;
@@ -122,7 +122,7 @@ struct MiiStoreBitFields {
};
union {
u32 word_2{};
u32 word_2;
BitField<31, 1, u32> mii_type;
BitField<24, 7, u32> glasses_color;
@@ -135,7 +135,7 @@ struct MiiStoreBitFields {
};
union {
u32 word_3{};
u32 word_3;
BitField<29, 3, u32> mustache_type;
BitField<24, 5, u32> eyebrow_type;
@@ -148,7 +148,7 @@ struct MiiStoreBitFields {
};
union {
u32 word_4{};
u32 word_4;
BitField<29, 3, u32> eye_rotate;
BitField<24, 5, u32> mustache_y;
@@ -160,7 +160,7 @@ struct MiiStoreBitFields {
};
union {
u32 word_5{};
u32 word_5;
BitField<24, 5, u32> glasses_type;
BitField<20, 4, u32> face_type;
@@ -172,7 +172,7 @@ struct MiiStoreBitFields {
};
union {
u32 word_6{};
u32 word_6;
BitField<28, 4, u32> eyebrow_rotate;
BitField<24, 4, u32> eyebrow_scale;
@@ -192,30 +192,30 @@ struct MiiStoreData {
// This corresponds to the above structure MiiStoreBitFields. I did it like this because the
// BitField<> type makes this (and any thing that contains it) not trivially copyable, which is
// not suitable for our uses.
std::array<u8, 0x1C> data{};
std::array<u8, 0x1C> data;
static_assert(sizeof(MiiStoreBitFields) == sizeof(data), "data field has incorrect size.");
std::array<char16_t, 10> name{};
Common::UUID uuid{Common::INVALID_UUID};
u16 crc_1{};
u16 crc_2{};
std::array<char16_t, 10> name;
Common::UUID uuid;
u16 crc_1;
u16 crc_2;
std::u16string Name() const;
};
static_assert(sizeof(MiiStoreData) == 0x44, "MiiStoreData has incorrect size.");
struct MiiStoreDataElement {
MiiStoreData data{};
Source source{};
MiiStoreData data;
Source source;
};
static_assert(sizeof(MiiStoreDataElement) == 0x48, "MiiStoreDataElement has incorrect size.");
struct MiiDatabase {
u32 magic{}; // 'NFDB'
std::array<MiiStoreData, MAX_MIIS> miis{};
u32 magic; // 'NFDB'
std::array<MiiStoreData, MAX_MIIS> miis;
INSERT_PADDING_BYTES(1);
u8 count{};
u16 crc{};
u8 count;
u16 crc;
};
static_assert(sizeof(MiiDatabase) == 0x1A98, "MiiDatabase has incorrect size.");
#pragma pack(pop)
@@ -266,8 +266,8 @@ private:
void EnsureDatabasePartition();
MiiDatabase database;
bool updated_flag{};
bool is_test_mode_enabled{};
bool updated_flag = false;
bool is_test_mode_enabled = false;
};
}; // namespace Service::Mii

View File

@@ -9,7 +9,6 @@
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h"
#include "core/settings.h"
namespace Service::NIFM {
@@ -87,12 +86,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
if (Settings::values.bcat_backend == "none") {
rb.PushEnum(RequestState::NotSubmitted);
} else {
rb.PushEnum(RequestState::Connected);
}
rb.PushEnum(RequestState::Connected);
}
void GetResult(Kernel::HLERequestContext& ctx) {
@@ -200,22 +194,14 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
if (Settings::values.bcat_backend == "none") {
rb.Push<u8>(0);
} else {
rb.Push<u8>(1);
}
rb.Push<u8>(1);
}
void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
if (Settings::values.bcat_backend == "none") {
rb.Push<u8>(0);
} else {
rb.Push<u8>(1);
}
rb.Push<u8>(1);
}
Core::System& system;
};

View File

@@ -104,12 +104,10 @@ u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output)
ASSERT(object->status == nvmap::Object::Status::Allocated);
const u64 size = static_cast<u64>(entry.pages) << 0x10;
u64 size = static_cast<u64>(entry.pages) << 0x10;
ASSERT(size <= object->size);
const u64 map_offset = static_cast<u64>(entry.map_offset) << 0x10;
const GPUVAddr returned =
gpu.MemoryManager().MapBufferEx(object->addr + map_offset, offset, size);
GPUVAddr returned = gpu.MemoryManager().MapBufferEx(object->addr, offset, size);
ASSERT(returned == offset);
}
std::memcpy(output.data(), entries.data(), output.size());

View File

@@ -62,7 +62,7 @@ private:
u16_le flags;
u16_le kind;
u32_le nvmap_handle;
u32_le map_offset;
INSERT_PADDING_WORDS(1);
u32_le offset;
u32_le pages;
};

View File

@@ -88,12 +88,6 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
return layer_id;
}
void NVFlinger::CloseLayer(u64 layer_id) {
for (auto& display : displays) {
display.CloseLayer(layer_id);
}
}
std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) const {
const auto* const layer = FindLayer(display_id, layer_id);
@@ -198,7 +192,7 @@ void NVFlinger::Compose() {
const auto& igbp_buffer = buffer->get().igbp_buffer;
auto& gpu = system.GPU();
const auto& gpu = system.GPU();
const auto& multi_fence = buffer->get().multi_fence;
for (u32 fence_id = 0; fence_id < multi_fence.num_fences; fence_id++) {
const auto& fence = multi_fence.fences[fence_id];

View File

@@ -54,9 +54,6 @@ public:
/// If an invalid display ID is specified, then an empty optional is returned.
std::optional<u64> CreateLayer(u64 display_id);
/// Closes a layer on all displays for the given layer ID.
void CloseLayer(u64 layer_id);
/// Finds the buffer queue ID of the specified layer in the specified display.
///
/// If an invalid display ID or layer ID is provided, then an empty optional is returned.

View File

@@ -42,26 +42,6 @@ void BSD::Socket(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno
}
void BSD::Select(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
}
void BSD::Bind(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
}
void BSD::Connect(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
@@ -72,26 +52,6 @@ void BSD::Connect(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno
}
void BSD::Listen(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
}
void BSD::SetSockOpt(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
}
void BSD::SendTo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
@@ -120,7 +80,7 @@ BSD::BSD(const char* name) : ServiceFramework(name) {
{2, &BSD::Socket, "Socket"},
{3, nullptr, "SocketExempt"},
{4, nullptr, "Open"},
{5, &BSD::Select, "Select"},
{5, nullptr, "Select"},
{6, nullptr, "Poll"},
{7, nullptr, "Sysctl"},
{8, nullptr, "Recv"},
@@ -128,15 +88,15 @@ BSD::BSD(const char* name) : ServiceFramework(name) {
{10, nullptr, "Send"},
{11, &BSD::SendTo, "SendTo"},
{12, nullptr, "Accept"},
{13, &BSD::Bind, "Bind"},
{13, nullptr, "Bind"},
{14, &BSD::Connect, "Connect"},
{15, nullptr, "GetPeerName"},
{16, nullptr, "GetSockName"},
{17, nullptr, "GetSockOpt"},
{18, &BSD::Listen, "Listen"},
{18, nullptr, "Listen"},
{19, nullptr, "Ioctl"},
{20, nullptr, "Fcntl"},
{21, &BSD::SetSockOpt, "SetSockOpt"},
{21, nullptr, "SetSockOpt"},
{22, nullptr, "Shutdown"},
{23, nullptr, "ShutdownAllSockets"},
{24, nullptr, "Write"},

View File

@@ -18,11 +18,7 @@ private:
void RegisterClient(Kernel::HLERequestContext& ctx);
void StartMonitoring(Kernel::HLERequestContext& ctx);
void Socket(Kernel::HLERequestContext& ctx);
void Select(Kernel::HLERequestContext& ctx);
void Bind(Kernel::HLERequestContext& ctx);
void Connect(Kernel::HLERequestContext& ctx);
void Listen(Kernel::HLERequestContext& ctx);
void SetSockOpt(Kernel::HLERequestContext& ctx);
void SendTo(Kernel::HLERequestContext& ctx);
void Close(Kernel::HLERequestContext& ctx);

View File

@@ -1,103 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/uuid.h"
#include "core/hle/service/time/errors.h"
#include "core/hle/service/time/time_zone_types.h"
namespace Service::Time::Clock {
/// https://switchbrew.org/wiki/Glue_services#SteadyClockTimePoint
struct SteadyClockTimePoint {
s64 time_point;
Common::UUID clock_source_id;
ResultCode GetSpanBetween(SteadyClockTimePoint other, s64& span) const {
span = 0;
if (clock_source_id != other.clock_source_id) {
return ERROR_TIME_MISMATCH;
}
span = other.time_point - time_point;
return RESULT_SUCCESS;
}
static SteadyClockTimePoint GetRandom() {
return {0, Common::UUID::Generate()};
}
};
static_assert(sizeof(SteadyClockTimePoint) == 0x18, "SteadyClockTimePoint is incorrect size");
static_assert(std::is_trivially_copyable_v<SteadyClockTimePoint>,
"SteadyClockTimePoint must be trivially copyable");
struct SteadyClockContext {
u64 internal_offset;
Common::UUID steady_time_point;
};
static_assert(sizeof(SteadyClockContext) == 0x18, "SteadyClockContext is incorrect size");
static_assert(std::is_trivially_copyable_v<SteadyClockContext>,
"SteadyClockContext must be trivially copyable");
struct SystemClockContext {
s64 offset;
SteadyClockTimePoint steady_time_point;
};
static_assert(sizeof(SystemClockContext) == 0x20, "SystemClockContext is incorrect size");
static_assert(std::is_trivially_copyable_v<SystemClockContext>,
"SystemClockContext must be trivially copyable");
/// https://switchbrew.org/wiki/Glue_services#TimeSpanType
struct TimeSpanType {
s64 nanoseconds{};
static constexpr s64 ns_per_second{1000000000ULL};
s64 ToSeconds() const {
return nanoseconds / ns_per_second;
}
static TimeSpanType FromSeconds(s64 seconds) {
return {seconds * ns_per_second};
}
static TimeSpanType FromTicks(u64 ticks, u64 frequency) {
return FromSeconds(static_cast<s64>(ticks) / static_cast<s64>(frequency));
}
};
static_assert(sizeof(TimeSpanType) == 8, "TimeSpanType is incorrect size");
struct ClockSnapshot {
SystemClockContext user_context{};
SystemClockContext network_context{};
s64 user_time{};
s64 network_time{};
TimeZone::CalendarTime user_calendar_time{};
TimeZone::CalendarTime network_calendar_time{};
TimeZone::CalendarAdditionalInfo user_calendar_additional_time{};
TimeZone::CalendarAdditionalInfo network_calendar_additional_time{};
SteadyClockTimePoint steady_clock_time_point{};
TimeZone::LocationName location_name{};
u8 is_automatic_correction_enabled{};
u8 type{};
INSERT_PADDING_BYTES(0x2);
static ResultCode GetCurrentTime(s64& current_time,
const SteadyClockTimePoint& steady_clock_time_point,
const SystemClockContext& context) {
if (steady_clock_time_point.clock_source_id != context.steady_time_point.clock_source_id) {
current_time = 0;
return ERROR_TIME_MISMATCH;
}
current_time = steady_clock_time_point.time_point + context.offset;
return RESULT_SUCCESS;
}
};
static_assert(sizeof(ClockSnapshot) == 0xD0, "ClockSnapshot is incorrect size");
} // namespace Service::Time::Clock

View File

@@ -1,16 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/system_clock_context_update_callback.h"
namespace Service::Time::Clock {
class EphemeralNetworkSystemClockContextWriter final : public SystemClockContextUpdateCallback {
public:
EphemeralNetworkSystemClockContextWriter() : SystemClockContextUpdateCallback{} {}
};
} // namespace Service::Time::Clock

View File

@@ -1,17 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/system_clock_core.h"
namespace Service::Time::Clock {
class EphemeralNetworkSystemClockCore final : public SystemClockCore {
public:
explicit EphemeralNetworkSystemClockCore(SteadyClockCore& steady_clock_core)
: SystemClockCore{steady_clock_core} {}
};
} // namespace Service::Time::Clock

View File

@@ -1,22 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/result.h"
namespace Service::Time {
constexpr ResultCode ERROR_PERMISSION_DENIED{ErrorModule::Time, 1};
constexpr ResultCode ERROR_TIME_MISMATCH{ErrorModule::Time, 102};
constexpr ResultCode ERROR_UNINITIALIZED_CLOCK{ErrorModule::Time, 103};
constexpr ResultCode ERROR_TIME_NOT_FOUND{ErrorModule::Time, 200};
constexpr ResultCode ERROR_OVERFLOW{ErrorModule::Time, 201};
constexpr ResultCode ERROR_LOCATION_NAME_TOO_LONG{ErrorModule::Time, 801};
constexpr ResultCode ERROR_OUT_OF_RANGE{ErrorModule::Time, 902};
constexpr ResultCode ERROR_TIME_ZONE_CONVERSION_FAILED{ErrorModule::Time, 903};
constexpr ResultCode ERROR_TIME_ZONE_NOT_FOUND{ErrorModule::Time, 989};
constexpr ResultCode ERROR_NOT_IMPLEMENTED{ErrorModule::Time, 990};
} // namespace Service::Time

View File

@@ -1,4 +1,4 @@
// Copyright 2019 yuzu emulator team
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -6,8 +6,9 @@
namespace Service::Time {
Time::Time(std::shared_ptr<Module> module, Core::System& system, const char* name)
: Module::Interface(std::move(module), system, name) {
Time::Time(std::shared_ptr<Module> time, std::shared_ptr<SharedMemory> shared_memory,
Core::System& system, const char* name)
: Module::Interface(std::move(time), std::move(shared_memory), system, name) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &Time::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
@@ -21,15 +22,15 @@ Time::Time(std::shared_ptr<Module> module, Core::System& system, const char* nam
{31, nullptr, "GetEphemeralNetworkClockOperationEventReadableHandle"},
{50, nullptr, "SetStandardSteadyClockInternalOffset"},
{51, nullptr, "GetStandardSteadyClockRtcValue"},
{100, nullptr, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
{101, nullptr, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
{100, &Time::IsStandardUserSystemClockAutomaticCorrectionEnabled, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
{101, &Time::SetStandardUserSystemClockAutomaticCorrectionEnabled, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
{102, nullptr, "GetStandardUserSystemClockInitialYear"},
{200, &Time::IsStandardNetworkSystemClockAccuracySufficient, "IsStandardNetworkSystemClockAccuracySufficient"},
{200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"},
{201, nullptr, "GetStandardUserSystemClockAutomaticCorrectionUpdatedTime"},
{300, &Time::CalculateMonotonicSystemClockBaseTimePoint, "CalculateMonotonicSystemClockBaseTimePoint"},
{300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"},
{400, &Time::GetClockSnapshot, "GetClockSnapshot"},
{401, &Time::GetClockSnapshotFromSystemClockContext, "GetClockSnapshotFromSystemClockContext"},
{500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"},
{401, nullptr, "GetClockSnapshotFromSystemClockContext"},
{500, &Time::CalculateStandardUserSystemClockDifferenceByUser, "CalculateStandardUserSystemClockDifferenceByUser"},
{501, nullptr, "CalculateSpanBetween"},
};
// clang-format on

View File

@@ -1,4 +1,4 @@
// Copyright 2019 yuzu emulator team
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -6,15 +6,14 @@
#include "core/hle/service/time/time.h"
namespace Core {
class System;
}
namespace Service::Time {
class SharedMemory;
class Time final : public Module::Interface {
public:
explicit Time(std::shared_ptr<Module> time, Core::System& system, const char* name);
explicit Time(std::shared_ptr<Module> time, std::shared_ptr<SharedMemory> shared_memory,
Core::System& system, const char* name);
~Time() override;
};

View File

@@ -1,28 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/errors.h"
#include "core/hle/service/time/system_clock_context_update_callback.h"
#include "core/hle/service/time/time_sharedmemory.h"
namespace Service::Time::Clock {
class LocalSystemClockContextWriter final : public SystemClockContextUpdateCallback {
public:
explicit LocalSystemClockContextWriter(SharedMemory& shared_memory)
: SystemClockContextUpdateCallback{}, shared_memory{shared_memory} {}
protected:
ResultCode Update() override {
shared_memory.UpdateLocalSystemClockContext(context);
return RESULT_SUCCESS;
}
private:
SharedMemory& shared_memory;
};
} // namespace Service::Time::Clock

View File

@@ -1,28 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/errors.h"
#include "core/hle/service/time/system_clock_context_update_callback.h"
#include "core/hle/service/time/time_sharedmemory.h"
namespace Service::Time::Clock {
class NetworkSystemClockContextWriter final : public SystemClockContextUpdateCallback {
public:
explicit NetworkSystemClockContextWriter(SharedMemory& shared_memory)
: SystemClockContextUpdateCallback{}, shared_memory{shared_memory} {}
protected:
ResultCode Update() override {
shared_memory.UpdateNetworkSystemClockContext(context);
return RESULT_SUCCESS;
}
private:
SharedMemory& shared_memory;
};
} // namespace Service::Time::Clock

View File

@@ -1,17 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/system_clock_core.h"
namespace Service::Time::Clock {
class StandardLocalSystemClockCore final : public SystemClockCore {
public:
explicit StandardLocalSystemClockCore(SteadyClockCore& steady_clock_core)
: SystemClockCore{steady_clock_core} {}
};
} // namespace Service::Time::Clock

View File

@@ -1,46 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/steady_clock_core.h"
#include "core/hle/service/time/system_clock_core.h"
namespace Core {
class System;
}
namespace Service::Time::Clock {
class StandardNetworkSystemClockCore final : public SystemClockCore {
public:
explicit StandardNetworkSystemClockCore(SteadyClockCore& steady_clock_core)
: SystemClockCore{steady_clock_core} {}
void SetStandardNetworkClockSufficientAccuracy(TimeSpanType value) {
standard_network_clock_sufficient_accuracy = value;
}
bool IsStandardNetworkSystemClockAccuracySufficient(Core::System& system) {
SystemClockContext context{};
if (GetClockContext(system, context) != RESULT_SUCCESS) {
return {};
}
s64 span{};
if (context.steady_time_point.GetSpanBetween(
GetSteadyClockCore().GetCurrentTimePoint(system), span) != RESULT_SUCCESS) {
return {};
}
return TimeSpanType{span}.nanoseconds <
standard_network_clock_sufficient_accuracy.nanoseconds;
}
private:
TimeSpanType standard_network_clock_sufficient_accuracy{};
};
} // namespace Service::Time::Clock

View File

@@ -1,26 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/service/time/standard_steady_clock_core.h"
namespace Service::Time::Clock {
TimeSpanType StandardSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) {
const TimeSpanType ticks_time_span{TimeSpanType::FromTicks(
Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()),
Core::Timing::CNTFREQ)};
TimeSpanType raw_time_point{setup_value.nanoseconds + ticks_time_span.nanoseconds};
if (raw_time_point.nanoseconds < cached_raw_time_point.nanoseconds) {
raw_time_point.nanoseconds = cached_raw_time_point.nanoseconds;
}
cached_raw_time_point = raw_time_point;
return raw_time_point;
}
} // namespace Service::Time::Clock

View File

@@ -1,42 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/steady_clock_core.h"
namespace Core {
class System;
}
namespace Service::Time::Clock {
class StandardSteadyClockCore final : public SteadyClockCore {
public:
SteadyClockTimePoint GetTimePoint(Core::System& system) override {
return {GetCurrentRawTimePoint(system).ToSeconds(), GetClockSourceId()};
}
TimeSpanType GetInternalOffset() const override {
return internal_offset;
}
void SetInternalOffset(TimeSpanType value) override {
internal_offset = value;
}
TimeSpanType GetCurrentRawTimePoint(Core::System& system) override;
void SetSetupValue(TimeSpanType value) {
setup_value = value;
}
private:
TimeSpanType setup_value{};
TimeSpanType internal_offset{};
TimeSpanType cached_raw_time_point{};
};
} // namespace Service::Time::Clock

View File

@@ -1,77 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/core.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/time/standard_local_system_clock_core.h"
#include "core/hle/service/time/standard_network_system_clock_core.h"
#include "core/hle/service/time/standard_user_system_clock_core.h"
namespace Service::Time::Clock {
StandardUserSystemClockCore::StandardUserSystemClockCore(
StandardLocalSystemClockCore& local_system_clock_core,
StandardNetworkSystemClockCore& network_system_clock_core, Core::System& system)
: SystemClockCore(local_system_clock_core.GetSteadyClockCore()),
local_system_clock_core{local_system_clock_core},
network_system_clock_core{network_system_clock_core}, auto_correction_enabled{},
auto_correction_time{SteadyClockTimePoint::GetRandom()},
auto_correction_event{Kernel::WritableEvent::CreateEventPair(
system.Kernel(), "StandardUserSystemClockCore:AutoCorrectionEvent")} {}
ResultCode StandardUserSystemClockCore::SetAutomaticCorrectionEnabled(Core::System& system,
bool value) {
if (const ResultCode result{ApplyAutomaticCorrection(system, value)};
result != RESULT_SUCCESS) {
return result;
}
auto_correction_enabled = value;
return RESULT_SUCCESS;
}
ResultCode StandardUserSystemClockCore::GetClockContext(Core::System& system,
SystemClockContext& context) const {
if (const ResultCode result{ApplyAutomaticCorrection(system, false)};
result != RESULT_SUCCESS) {
return result;
}
return local_system_clock_core.GetClockContext(system, context);
}
ResultCode StandardUserSystemClockCore::Flush(const SystemClockContext& context) {
UNREACHABLE();
return ERROR_NOT_IMPLEMENTED;
}
ResultCode StandardUserSystemClockCore::SetClockContext(const SystemClockContext& context) {
UNREACHABLE();
return ERROR_NOT_IMPLEMENTED;
}
ResultCode StandardUserSystemClockCore::ApplyAutomaticCorrection(Core::System& system,
bool value) const {
if (auto_correction_enabled == value) {
return RESULT_SUCCESS;
}
if (!network_system_clock_core.IsClockSetup(system)) {
return ERROR_UNINITIALIZED_CLOCK;
}
SystemClockContext context{};
if (const ResultCode result{network_system_clock_core.GetClockContext(system, context)};
result != RESULT_SUCCESS) {
return result;
}
local_system_clock_core.SetClockContext(context);
return RESULT_SUCCESS;
}
} // namespace Service::Time::Clock

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@@ -1,57 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/system_clock_core.h"
namespace Core {
class System;
}
namespace Service::Time::Clock {
class StandardLocalSystemClockCore;
class StandardNetworkSystemClockCore;
class StandardUserSystemClockCore final : public SystemClockCore {
public:
StandardUserSystemClockCore(StandardLocalSystemClockCore& local_system_clock_core,
StandardNetworkSystemClockCore& network_system_clock_core,
Core::System& system);
ResultCode SetAutomaticCorrectionEnabled(Core::System& system, bool value);
ResultCode GetClockContext(Core::System& system, SystemClockContext& context) const override;
bool IsAutomaticCorrectionEnabled() const {
return auto_correction_enabled;
}
void SetAutomaticCorrectionUpdatedTime(SteadyClockTimePoint steady_clock_time_point) {
auto_correction_time = steady_clock_time_point;
}
protected:
ResultCode Flush(const SystemClockContext& context) override;
ResultCode SetClockContext(const SystemClockContext&) override;
ResultCode ApplyAutomaticCorrection(Core::System& system, bool value) const;
const SteadyClockTimePoint& GetAutomaticCorrectionUpdatedTime() const {
return auto_correction_time;
}
private:
StandardLocalSystemClockCore& local_system_clock_core;
StandardNetworkSystemClockCore& network_system_clock_core;
bool auto_correction_enabled{};
SteadyClockTimePoint auto_correction_time;
Kernel::EventPair auto_correction_event;
};
} // namespace Service::Time::Clock

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@@ -1,55 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/uuid.h"
#include "core/hle/service/time/clock_types.h"
namespace Core {
class System;
}
namespace Service::Time::Clock {
class SteadyClockCore {
public:
SteadyClockCore() = default;
const Common::UUID& GetClockSourceId() const {
return clock_source_id;
}
void SetClockSourceId(const Common::UUID& value) {
clock_source_id = value;
}
virtual TimeSpanType GetInternalOffset() const = 0;
virtual void SetInternalOffset(TimeSpanType internal_offset) = 0;
virtual SteadyClockTimePoint GetTimePoint(Core::System& system) = 0;
virtual TimeSpanType GetCurrentRawTimePoint(Core::System& system) = 0;
SteadyClockTimePoint GetCurrentTimePoint(Core::System& system) {
SteadyClockTimePoint result{GetTimePoint(system)};
result.time_point += GetInternalOffset().ToSeconds();
return result;
}
bool IsInitialized() const {
return is_initialized;
}
void MarkAsInitialized() {
is_initialized = true;
}
private:
Common::UUID clock_source_id{Common::UUID::Generate()};
bool is_initialized{};
};
} // namespace Service::Time::Clock

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@@ -1,55 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/time/errors.h"
#include "core/hle/service/time/system_clock_context_update_callback.h"
namespace Service::Time::Clock {
SystemClockContextUpdateCallback::SystemClockContextUpdateCallback() = default;
SystemClockContextUpdateCallback::~SystemClockContextUpdateCallback() = default;
bool SystemClockContextUpdateCallback::NeedUpdate(const SystemClockContext& value) const {
if (has_context) {
return context.offset != value.offset ||
context.steady_time_point.clock_source_id != value.steady_time_point.clock_source_id;
}
return true;
}
void SystemClockContextUpdateCallback::RegisterOperationEvent(
std::shared_ptr<Kernel::WritableEvent>&& writable_event) {
operation_event_list.emplace_back(std::move(writable_event));
}
void SystemClockContextUpdateCallback::BroadcastOperationEvent() {
for (const auto& writable_event : operation_event_list) {
writable_event->Signal();
}
}
ResultCode SystemClockContextUpdateCallback::Update(const SystemClockContext& value) {
ResultCode result{RESULT_SUCCESS};
if (NeedUpdate(value)) {
context = value;
has_context = true;
result = Update();
if (result == RESULT_SUCCESS) {
BroadcastOperationEvent();
}
}
return result;
}
ResultCode SystemClockContextUpdateCallback::Update() {
return RESULT_SUCCESS;
}
} // namespace Service::Time::Clock

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@@ -1,43 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "core/hle/service/time/clock_types.h"
namespace Kernel {
class WritableEvent;
}
namespace Service::Time::Clock {
// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783).
// This code was released under public domain.
class SystemClockContextUpdateCallback {
public:
SystemClockContextUpdateCallback();
~SystemClockContextUpdateCallback();
bool NeedUpdate(const SystemClockContext& value) const;
void RegisterOperationEvent(std::shared_ptr<Kernel::WritableEvent>&& writable_event);
void BroadcastOperationEvent();
ResultCode Update(const SystemClockContext& value);
protected:
virtual ResultCode Update();
SystemClockContext context{};
private:
bool has_context{};
std::vector<std::shared_ptr<Kernel::WritableEvent>> operation_event_list;
};
} // namespace Service::Time::Clock

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@@ -1,72 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/time/steady_clock_core.h"
#include "core/hle/service/time/system_clock_context_update_callback.h"
#include "core/hle/service/time/system_clock_core.h"
namespace Service::Time::Clock {
SystemClockCore::SystemClockCore(SteadyClockCore& steady_clock_core)
: steady_clock_core{steady_clock_core}, is_initialized{} {
context.steady_time_point.clock_source_id = steady_clock_core.GetClockSourceId();
}
SystemClockCore ::~SystemClockCore() = default;
ResultCode SystemClockCore::GetCurrentTime(Core::System& system, s64& posix_time) const {
posix_time = 0;
const SteadyClockTimePoint current_time_point{steady_clock_core.GetCurrentTimePoint(system)};
SystemClockContext clock_context{};
if (const ResultCode result{GetClockContext(system, clock_context)}; result != RESULT_SUCCESS) {
return result;
}
if (current_time_point.clock_source_id != clock_context.steady_time_point.clock_source_id) {
return ERROR_TIME_MISMATCH;
}
posix_time = clock_context.offset + current_time_point.time_point;
return RESULT_SUCCESS;
}
ResultCode SystemClockCore::SetCurrentTime(Core::System& system, s64 posix_time) {
const SteadyClockTimePoint current_time_point{steady_clock_core.GetCurrentTimePoint(system)};
const SystemClockContext clock_context{posix_time - current_time_point.time_point,
current_time_point};
if (const ResultCode result{SetClockContext(clock_context)}; result != RESULT_SUCCESS) {
return result;
}
return Flush(clock_context);
}
ResultCode SystemClockCore::Flush(const SystemClockContext& context) {
if (!system_clock_context_update_callback) {
return RESULT_SUCCESS;
}
return system_clock_context_update_callback->Update(context);
}
ResultCode SystemClockCore::SetSystemClockContext(const SystemClockContext& context) {
if (const ResultCode result{SetClockContext(context)}; result != RESULT_SUCCESS) {
return result;
}
return Flush(context);
}
bool SystemClockCore::IsClockSetup(Core::System& system) const {
SystemClockContext value{};
if (GetClockContext(system, value) == RESULT_SUCCESS) {
const SteadyClockTimePoint steady_clock_time_point{
steady_clock_core.GetCurrentTimePoint(system)};
return steady_clock_time_point.clock_source_id == value.steady_time_point.clock_source_id;
}
return {};
}
} // namespace Service::Time::Clock

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@@ -1,71 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/hle/service/time/clock_types.h"
namespace Core {
class System;
}
namespace Service::Time::Clock {
class SteadyClockCore;
class SystemClockContextUpdateCallback;
// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783).
// This code was released under public domain.
class SystemClockCore {
public:
explicit SystemClockCore(SteadyClockCore& steady_clock_core);
~SystemClockCore();
SteadyClockCore& GetSteadyClockCore() const {
return steady_clock_core;
}
ResultCode GetCurrentTime(Core::System& system, s64& posix_time) const;
ResultCode SetCurrentTime(Core::System& system, s64 posix_time);
virtual ResultCode GetClockContext([[maybe_unused]] Core::System& system,
SystemClockContext& value) const {
value = context;
return RESULT_SUCCESS;
}
virtual ResultCode SetClockContext(const SystemClockContext& value) {
context = value;
return RESULT_SUCCESS;
}
virtual ResultCode Flush(const SystemClockContext& context);
void SetUpdateCallbackInstance(std::shared_ptr<SystemClockContextUpdateCallback> callback) {
system_clock_context_update_callback = std::move(callback);
}
ResultCode SetSystemClockContext(const SystemClockContext& context);
bool IsInitialized() const {
return is_initialized;
}
void MarkAsInitialized() {
is_initialized = true;
}
bool IsClockSetup(Core::System& system) const;
private:
SteadyClockCore& steady_clock_core;
SystemClockContext context{};
bool is_initialized{};
std::shared_ptr<SystemClockContextUpdateCallback> system_clock_context_update_callback;
};
} // namespace Service::Time::Clock

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@@ -1,24 +0,0 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/service/time/tick_based_steady_clock_core.h"
namespace Service::Time::Clock {
SteadyClockTimePoint TickBasedSteadyClockCore::GetTimePoint(Core::System& system) {
const TimeSpanType ticks_time_span{TimeSpanType::FromTicks(
Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()),
Core::Timing::CNTFREQ)};
return {ticks_time_span.ToSeconds(), GetClockSourceId()};
}
TimeSpanType TickBasedSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) {
return TimeSpanType::FromSeconds(GetTimePoint(system).time_point);
}
} // namespace Service::Time::Clock

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@@ -1,29 +0,0 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/steady_clock_core.h"
namespace Core {
class System;
}
namespace Service::Time::Clock {
class TickBasedSteadyClockCore final : public SteadyClockCore {
public:
TimeSpanType GetInternalOffset() const override {
return {};
}
void SetInternalOffset(TimeSpanType internal_offset) override {}
SteadyClockTimePoint GetTimePoint(Core::System& system) override;
TimeSpanType GetCurrentRawTimePoint(Core::System& system) override;
};
} // namespace Service::Time::Clock

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@@ -1,7 +1,9 @@
// Copyright 2019 yuzu emulator team
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <chrono>
#include <ctime>
#include "common/logging/log.h"
#include "core/core.h"
#include "core/core_timing.h"
@@ -9,321 +11,429 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/service/time/interface.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/time/time_sharedmemory.h"
#include "core/hle/service/time/time_zone_service.h"
#include "core/settings.h"
namespace Service::Time {
static std::chrono::seconds GetSecondsSinceEpoch() {
return std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch()) +
Settings::values.custom_rtc_differential;
}
static void PosixToCalendar(u64 posix_time, CalendarTime& calendar_time,
CalendarAdditionalInfo& additional_info,
[[maybe_unused]] const TimeZoneRule& /*rule*/) {
const std::time_t time(posix_time);
const std::tm* tm = std::localtime(&time);
if (tm == nullptr) {
calendar_time = {};
additional_info = {};
return;
}
calendar_time.year = static_cast<u16_le>(tm->tm_year + 1900);
calendar_time.month = static_cast<u8>(tm->tm_mon + 1);
calendar_time.day = static_cast<u8>(tm->tm_mday);
calendar_time.hour = static_cast<u8>(tm->tm_hour);
calendar_time.minute = static_cast<u8>(tm->tm_min);
calendar_time.second = static_cast<u8>(tm->tm_sec);
additional_info.day_of_week = tm->tm_wday;
additional_info.day_of_year = tm->tm_yday;
std::memcpy(additional_info.name.data(), "UTC", sizeof("UTC"));
additional_info.utc_offset = 0;
}
static u64 CalendarToPosix(const CalendarTime& calendar_time,
[[maybe_unused]] const TimeZoneRule& /*rule*/) {
std::tm time{};
time.tm_year = calendar_time.year - 1900;
time.tm_mon = calendar_time.month - 1;
time.tm_mday = calendar_time.day;
time.tm_hour = calendar_time.hour;
time.tm_min = calendar_time.minute;
time.tm_sec = calendar_time.second;
std::time_t epoch_time = std::mktime(&time);
return static_cast<u64>(epoch_time);
}
enum class ClockContextType {
StandardSteady,
StandardUserSystem,
StandardNetworkSystem,
StandardLocalSystem,
};
class ISystemClock final : public ServiceFramework<ISystemClock> {
public:
ISystemClock(Clock::SystemClockCore& clock_core)
: ServiceFramework("ISystemClock"), clock_core{clock_core} {
ISystemClock(std::shared_ptr<Service::Time::SharedMemory> shared_memory,
ClockContextType clock_type)
: ServiceFramework("ISystemClock"), shared_memory(shared_memory), clock_type(clock_type) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ISystemClock::GetCurrentTime, "GetCurrentTime"},
{1, nullptr, "SetCurrentTime"},
{2, &ISystemClock::GetSystemClockContext, "GetSystemClockContext"},
{2, &ISystemClock::GetSystemClockContext, "GetSystemClockContext"},
{3, nullptr, "SetSystemClockContext"},
{4, nullptr, "GetOperationEventReadableHandle"},
};
// clang-format on
RegisterHandlers(functions);
UpdateSharedMemoryContext(system_clock_context);
}
private:
void GetCurrentTime(Kernel::HLERequestContext& ctx) {
const s64 time_since_epoch{GetSecondsSinceEpoch().count()};
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(time_since_epoch);
}
void GetSystemClockContext(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Time, "(STUBBED) called");
// TODO(ogniK): This should be updated periodically however since we have it stubbed we'll
// only update when we get a new context
UpdateSharedMemoryContext(system_clock_context);
IPC::ResponseBuilder rb{ctx, (sizeof(SystemClockContext) / 4) + 2};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(system_clock_context);
}
void UpdateSharedMemoryContext(const SystemClockContext& clock_context) {
switch (clock_type) {
case ClockContextType::StandardLocalSystem:
shared_memory->SetStandardLocalSystemClockContext(clock_context);
break;
case ClockContextType::StandardNetworkSystem:
shared_memory->SetStandardNetworkSystemClockContext(clock_context);
break;
}
}
SystemClockContext system_clock_context{};
std::shared_ptr<Service::Time::SharedMemory> shared_memory;
ClockContextType clock_type;
};
class ISteadyClock final : public ServiceFramework<ISteadyClock> {
public:
ISteadyClock(std::shared_ptr<SharedMemory> shared_memory, Core::System& system)
: ServiceFramework("ISteadyClock"), shared_memory(shared_memory), system(system) {
static const FunctionInfo functions[] = {
{0, &ISteadyClock::GetCurrentTimePoint, "GetCurrentTimePoint"},
};
RegisterHandlers(functions);
shared_memory->SetStandardSteadyClockTimepoint(GetCurrentTimePoint());
}
private:
void GetCurrentTimePoint(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
const auto time_point = GetCurrentTimePoint();
// TODO(ogniK): This should be updated periodically
shared_memory->SetStandardSteadyClockTimepoint(time_point);
IPC::ResponseBuilder rb{ctx, (sizeof(SteadyClockTimePoint) / 4) + 2};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(time_point);
}
SteadyClockTimePoint GetCurrentTimePoint() const {
const auto& core_timing = system.CoreTiming();
const auto ms = Core::Timing::CyclesToMs(core_timing.GetTicks());
return {static_cast<u64_le>(ms.count() / 1000), {}};
}
std::shared_ptr<SharedMemory> shared_memory;
Core::System& system;
};
class ITimeZoneService final : public ServiceFramework<ITimeZoneService> {
public:
ITimeZoneService() : ServiceFramework("ITimeZoneService") {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ITimeZoneService::GetDeviceLocationName, "GetDeviceLocationName"},
{1, nullptr, "SetDeviceLocationName"},
{2, &ITimeZoneService::GetTotalLocationNameCount, "GetTotalLocationNameCount"},
{3, nullptr, "LoadLocationNameList"},
{4, &ITimeZoneService::LoadTimeZoneRule, "LoadTimeZoneRule"},
{5, nullptr, "GetTimeZoneRuleVersion"},
{6, nullptr, "GetDeviceLocationNameAndUpdatedTime"},
{7, nullptr, "SetDeviceLocationNameWithTimeZoneRule"},
{8, nullptr, "ParseTimeZoneBinary"},
{20, nullptr, "GetDeviceLocationNameOperationEventReadableHandle"},
{100, &ITimeZoneService::ToCalendarTime, "ToCalendarTime"},
{101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"},
{201, &ITimeZoneService::ToPosixTime, "ToPosixTime"},
{202, &ITimeZoneService::ToPosixTimeWithMyRule, "ToPosixTimeWithMyRule"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void GetCurrentTime(Kernel::HLERequestContext& ctx) {
LocationName location_name{"UTC"};
TimeZoneRule my_time_zone_rule{};
void GetDeviceLocationName(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
if (!clock_core.IsInitialized()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_UNINITIALIZED_CLOCK);
return;
}
s64 posix_time{};
if (const ResultCode result{
clock_core.GetCurrentTime(Core::System::GetInstance(), posix_time)};
result != RESULT_SUCCESS) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
IPC::ResponseBuilder rb{ctx, 4};
IPC::ResponseBuilder rb{ctx, (sizeof(LocationName) / 4) + 2};
rb.Push(RESULT_SUCCESS);
rb.Push<s64>(posix_time);
rb.PushRaw(location_name);
}
void GetSystemClockContext(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
void GetTotalLocationNameCount(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Time, "(STUBBED) called");
if (!clock_core.IsInitialized()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_UNINITIALIZED_CLOCK);
return;
}
Clock::SystemClockContext system_clock_context{};
if (const ResultCode result{
clock_core.GetClockContext(Core::System::GetInstance(), system_clock_context)};
result != RESULT_SUCCESS) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
IPC::ResponseBuilder rb{ctx, sizeof(Clock::SystemClockContext) / 4 + 2};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(system_clock_context);
rb.Push<u32>(0);
}
Clock::SystemClockCore& clock_core;
void LoadTimeZoneRule(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Time, "(STUBBED) called");
ctx.WriteBuffer(&my_time_zone_rule, sizeof(TimeZoneRule));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ToCalendarTime(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 posix_time = rp.Pop<u64>();
LOG_WARNING(Service_Time, "(STUBBED) called, posix_time=0x{:016X}", posix_time);
TimeZoneRule time_zone_rule{};
auto buffer = ctx.ReadBuffer();
std::memcpy(&time_zone_rule, buffer.data(), buffer.size());
CalendarTime calendar_time{2018, 1, 1, 0, 0, 0};
CalendarAdditionalInfo additional_info{};
PosixToCalendar(posix_time, calendar_time, additional_info, time_zone_rule);
IPC::ResponseBuilder rb{ctx, 10};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(calendar_time);
rb.PushRaw(additional_info);
}
void ToCalendarTimeWithMyRule(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 posix_time = rp.Pop<u64>();
LOG_WARNING(Service_Time, "(STUBBED) called, posix_time=0x{:016X}", posix_time);
CalendarTime calendar_time{2018, 1, 1, 0, 0, 0};
CalendarAdditionalInfo additional_info{};
PosixToCalendar(posix_time, calendar_time, additional_info, my_time_zone_rule);
IPC::ResponseBuilder rb{ctx, 10};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(calendar_time);
rb.PushRaw(additional_info);
}
void ToPosixTime(Kernel::HLERequestContext& ctx) {
// TODO(ogniK): Figure out how to handle multiple times
LOG_WARNING(Service_Time, "(STUBBED) called");
IPC::RequestParser rp{ctx};
auto calendar_time = rp.PopRaw<CalendarTime>();
auto posix_time = CalendarToPosix(calendar_time, {});
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(1); // Amount of times we're returning
ctx.WriteBuffer(&posix_time, sizeof(u64));
}
void ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Time, "(STUBBED) called");
IPC::RequestParser rp{ctx};
auto calendar_time = rp.PopRaw<CalendarTime>();
auto posix_time = CalendarToPosix(calendar_time, {});
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(1); // Amount of times we're returning
ctx.WriteBuffer(&posix_time, sizeof(u64));
}
};
class ISteadyClock final : public ServiceFramework<ISteadyClock> {
public:
ISteadyClock(Clock::SteadyClockCore& clock_core)
: ServiceFramework("ISteadyClock"), clock_core{clock_core} {
static const FunctionInfo functions[] = {
{0, &ISteadyClock::GetCurrentTimePoint, "GetCurrentTimePoint"},
};
RegisterHandlers(functions);
}
private:
void GetCurrentTimePoint(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
if (!clock_core.IsInitialized()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_UNINITIALIZED_CLOCK);
return;
}
const Clock::SteadyClockTimePoint time_point{
clock_core.GetCurrentTimePoint(Core::System::GetInstance())};
IPC::ResponseBuilder rb{ctx, (sizeof(Clock::SteadyClockTimePoint) / 4) + 2};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(time_point);
}
Clock::SteadyClockCore& clock_core;
};
ResultCode Module::Interface::GetClockSnapshotFromSystemClockContextInternal(
Kernel::Thread* thread, Clock::SystemClockContext user_context,
Clock::SystemClockContext network_context, u8 type, Clock::ClockSnapshot& clock_snapshot) {
auto& time_manager{module->GetTimeManager()};
clock_snapshot.is_automatic_correction_enabled =
time_manager.GetStandardUserSystemClockCore().IsAutomaticCorrectionEnabled();
clock_snapshot.user_context = user_context;
clock_snapshot.network_context = network_context;
if (const ResultCode result{
time_manager.GetTimeZoneContentManager().GetTimeZoneManager().GetDeviceLocationName(
clock_snapshot.location_name)};
result != RESULT_SUCCESS) {
return result;
}
const auto current_time_point{
time_manager.GetStandardSteadyClockCore().GetCurrentTimePoint(Core::System::GetInstance())};
if (const ResultCode result{Clock::ClockSnapshot::GetCurrentTime(
clock_snapshot.user_time, current_time_point, clock_snapshot.user_context)};
result != RESULT_SUCCESS) {
return result;
}
TimeZone::CalendarInfo userCalendarInfo{};
if (const ResultCode result{
time_manager.GetTimeZoneContentManager().GetTimeZoneManager().ToCalendarTimeWithMyRules(
clock_snapshot.user_time, userCalendarInfo)};
result != RESULT_SUCCESS) {
return result;
}
clock_snapshot.user_calendar_time = userCalendarInfo.time;
clock_snapshot.user_calendar_additional_time = userCalendarInfo.additiona_info;
if (Clock::ClockSnapshot::GetCurrentTime(clock_snapshot.network_time, current_time_point,
clock_snapshot.network_context) != RESULT_SUCCESS) {
clock_snapshot.network_time = 0;
}
TimeZone::CalendarInfo networkCalendarInfo{};
if (const ResultCode result{
time_manager.GetTimeZoneContentManager().GetTimeZoneManager().ToCalendarTimeWithMyRules(
clock_snapshot.network_time, networkCalendarInfo)};
result != RESULT_SUCCESS) {
return result;
}
clock_snapshot.network_calendar_time = networkCalendarInfo.time;
clock_snapshot.network_calendar_additional_time = networkCalendarInfo.additiona_info;
clock_snapshot.type = type;
return RESULT_SUCCESS;
}
void Module::Interface::GetStandardUserSystemClock(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardUserSystemClockCore());
rb.PushIpcInterface<ISystemClock>(shared_memory, ClockContextType::StandardUserSystem);
}
void Module::Interface::GetStandardNetworkSystemClock(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardNetworkSystemClockCore());
rb.PushIpcInterface<ISystemClock>(shared_memory, ClockContextType::StandardNetworkSystem);
}
void Module::Interface::GetStandardSteadyClock(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISteadyClock>(module->GetTimeManager().GetStandardSteadyClockCore());
rb.PushIpcInterface<ISteadyClock>(shared_memory, system);
}
void Module::Interface::GetTimeZoneService(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ITimeZoneService>(module->GetTimeManager().GetTimeZoneContentManager());
rb.PushIpcInterface<ITimeZoneService>();
}
void Module::Interface::GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardLocalSystemClockCore());
}
void Module::Interface::IsStandardNetworkSystemClockAccuracySufficient(
Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
auto& clock_core{module->GetTimeManager().GetStandardNetworkSystemClockCore()};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(clock_core.IsStandardNetworkSystemClockAccuracySufficient(system));
}
void Module::Interface::CalculateMonotonicSystemClockBaseTimePoint(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
auto& steady_clock_core{module->GetTimeManager().GetStandardSteadyClockCore()};
if (!steady_clock_core.IsInitialized()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_UNINITIALIZED_CLOCK);
return;
}
IPC::RequestParser rp{ctx};
const auto context{rp.PopRaw<Clock::SystemClockContext>()};
const auto current_time_point{
steady_clock_core.GetCurrentTimePoint(Core::System::GetInstance())};
if (current_time_point.clock_source_id == context.steady_time_point.clock_source_id) {
const auto ticks{Clock::TimeSpanType::FromTicks(
Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()),
Core::Timing::CNTFREQ)};
const s64 base_time_point{context.offset + current_time_point.time_point -
ticks.ToSeconds()};
IPC::ResponseBuilder rb{ctx, (sizeof(s64) / 4) + 2};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(base_time_point);
return;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_TIME_MISMATCH);
rb.PushIpcInterface<ISystemClock>(shared_memory, ClockContextType::StandardLocalSystem);
}
void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::RequestParser rp{ctx};
const auto type{rp.PopRaw<u8>()};
const auto initial_type = rp.PopRaw<u8>();
Clock::SystemClockContext user_context{};
if (const ResultCode result{
module->GetTimeManager().GetStandardUserSystemClockCore().GetClockContext(
Core::System::GetInstance(), user_context)};
result != RESULT_SUCCESS) {
const s64 time_since_epoch{GetSecondsSinceEpoch().count()};
const std::time_t time(time_since_epoch);
const std::tm* tm = std::localtime(&time);
if (tm == nullptr) {
LOG_ERROR(Service_Time, "tm is a nullptr");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
Clock::SystemClockContext network_context{};
if (const ResultCode result{
module->GetTimeManager().GetStandardNetworkSystemClockCore().GetClockContext(
Core::System::GetInstance(), network_context)};
result != RESULT_SUCCESS) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Find appropriate error code
return;
}
Clock::ClockSnapshot clock_snapshot{};
if (const ResultCode result{GetClockSnapshotFromSystemClockContextInternal(
&ctx.GetThread(), user_context, network_context, type, clock_snapshot)};
result != RESULT_SUCCESS) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
const auto& core_timing = system.CoreTiming();
const auto ms = Core::Timing::CyclesToMs(core_timing.GetTicks());
const SteadyClockTimePoint steady_clock_time_point{static_cast<u64_le>(ms.count() / 1000), {}};
CalendarTime calendar_time{};
calendar_time.year = static_cast<u16_le>(tm->tm_year + 1900);
calendar_time.month = static_cast<u8>(tm->tm_mon + 1);
calendar_time.day = static_cast<u8>(tm->tm_mday);
calendar_time.hour = static_cast<u8>(tm->tm_hour);
calendar_time.minute = static_cast<u8>(tm->tm_min);
calendar_time.second = static_cast<u8>(tm->tm_sec);
ClockSnapshot clock_snapshot{};
clock_snapshot.system_posix_time = time_since_epoch;
clock_snapshot.network_posix_time = time_since_epoch;
clock_snapshot.system_calendar_time = calendar_time;
clock_snapshot.network_calendar_time = calendar_time;
CalendarAdditionalInfo additional_info{};
PosixToCalendar(time_since_epoch, calendar_time, additional_info, {});
clock_snapshot.system_calendar_info = additional_info;
clock_snapshot.network_calendar_info = additional_info;
clock_snapshot.steady_clock_timepoint = steady_clock_time_point;
clock_snapshot.location_name = LocationName{"UTC"};
clock_snapshot.clock_auto_adjustment_enabled = 1;
clock_snapshot.type = initial_type;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
ctx.WriteBuffer(&clock_snapshot, sizeof(Clock::ClockSnapshot));
ctx.WriteBuffer(&clock_snapshot, sizeof(ClockSnapshot));
}
void Module::Interface::GetClockSnapshotFromSystemClockContext(Kernel::HLERequestContext& ctx) {
void Module::Interface::CalculateStandardUserSystemClockDifferenceByUser(
Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::RequestParser rp{ctx};
const auto type{rp.PopRaw<u8>()};
rp.AlignWithPadding();
const auto snapshot_a = rp.PopRaw<ClockSnapshot>();
const auto snapshot_b = rp.PopRaw<ClockSnapshot>();
const u64 difference =
snapshot_b.user_clock_context.offset - snapshot_a.user_clock_context.offset;
const Clock::SystemClockContext user_context{rp.PopRaw<Clock::SystemClockContext>()};
const Clock::SystemClockContext network_context{rp.PopRaw<Clock::SystemClockContext>()};
Clock::ClockSnapshot clock_snapshot{};
if (const ResultCode result{GetClockSnapshotFromSystemClockContextInternal(
&ctx.GetThread(), user_context, network_context, type, clock_snapshot)};
result != RESULT_SUCCESS) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
IPC::ResponseBuilder rb{ctx, 2};
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
ctx.WriteBuffer(&clock_snapshot, sizeof(Clock::ClockSnapshot));
rb.PushRaw<u64>(difference);
}
void Module::Interface::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(module->GetTimeManager().GetSharedMemory().GetSharedMemoryHolder());
rb.PushCopyObjects(shared_memory->GetSharedMemoryHolder());
}
Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& system, const char* name)
: ServiceFramework(name), module{std::move(module)}, system{system} {}
void Module::Interface::IsStandardUserSystemClockAutomaticCorrectionEnabled(
Kernel::HLERequestContext& ctx) {
// ogniK(TODO): When clock contexts are implemented, the value should be read from the context
// instead of our shared memory holder
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u8>(shared_memory->GetStandardUserSystemClockAutomaticCorrectionEnabled());
}
void Module::Interface::SetStandardUserSystemClockAutomaticCorrectionEnabled(
Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto enabled = rp.Pop<u8>();
LOG_WARNING(Service_Time, "(PARTIAL IMPLEMENTATION) called");
// TODO(ogniK): Update clock contexts and correct timespans
shared_memory->SetStandardUserSystemClockAutomaticCorrectionEnabled(enabled > 0);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
Module::Interface::Interface(std::shared_ptr<Module> time,
std::shared_ptr<SharedMemory> shared_memory, Core::System& system,
const char* name)
: ServiceFramework(name), time(std::move(time)), shared_memory(std::move(shared_memory)),
system(system) {}
Module::Interface::~Interface() = default;
void InstallInterfaces(Core::System& system) {
auto module{std::make_shared<Module>(system)};
std::make_shared<Time>(module, system, "time:a")->InstallAsService(system.ServiceManager());
std::make_shared<Time>(module, system, "time:s")->InstallAsService(system.ServiceManager());
std::make_shared<Time>(module, system, "time:u")->InstallAsService(system.ServiceManager());
auto time = std::make_shared<Module>();
auto shared_mem = std::make_shared<SharedMemory>(system);
std::make_shared<Time>(time, shared_mem, system, "time:a")
->InstallAsService(system.ServiceManager());
std::make_shared<Time>(time, shared_mem, system, "time:s")
->InstallAsService(system.ServiceManager());
std::make_shared<Time>(std::move(time), shared_mem, system, "time:u")
->InstallAsService(system.ServiceManager());
}
} // namespace Service::Time

View File

@@ -4,23 +4,84 @@
#pragma once
#include <array>
#include "common/common_funcs.h"
#include "core/hle/service/service.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/time_manager.h"
namespace Core {
class System;
}
namespace Service::Time {
class SharedMemory;
struct LocationName {
std::array<u8, 0x24> name;
};
static_assert(sizeof(LocationName) == 0x24, "LocationName is incorrect size");
struct CalendarTime {
u16_le year;
u8 month; // Starts at 1
u8 day; // Starts at 1
u8 hour;
u8 minute;
u8 second;
};
static_assert(sizeof(CalendarTime) == 0x8, "CalendarTime structure has incorrect size");
struct CalendarAdditionalInfo {
u32_le day_of_week;
u32_le day_of_year;
std::array<u8, 8> name;
u8 is_dst;
s32_le utc_offset;
};
static_assert(sizeof(CalendarAdditionalInfo) == 0x18,
"CalendarAdditionalInfo structure has incorrect size");
// TODO(mailwl) RE this structure
struct TimeZoneRule {
INSERT_PADDING_BYTES(0x4000);
};
struct SteadyClockTimePoint {
using SourceID = std::array<u8, 16>;
u64_le value;
SourceID source_id;
};
static_assert(sizeof(SteadyClockTimePoint) == 0x18, "SteadyClockTimePoint is incorrect size");
struct SystemClockContext {
u64_le offset;
SteadyClockTimePoint time_point;
};
static_assert(sizeof(SystemClockContext) == 0x20,
"SystemClockContext structure has incorrect size");
struct ClockSnapshot {
SystemClockContext user_clock_context;
SystemClockContext network_clock_context;
s64_le system_posix_time;
s64_le network_posix_time;
CalendarTime system_calendar_time;
CalendarTime network_calendar_time;
CalendarAdditionalInfo system_calendar_info;
CalendarAdditionalInfo network_calendar_info;
SteadyClockTimePoint steady_clock_timepoint;
LocationName location_name;
u8 clock_auto_adjustment_enabled;
u8 type;
u8 version;
INSERT_PADDING_BYTES(1);
};
static_assert(sizeof(ClockSnapshot) == 0xd0, "ClockSnapshot is an invalid size");
class Module final {
public:
Module(Core::System& system) : time_manager{system} {}
class Interface : public ServiceFramework<Interface> {
public:
explicit Interface(std::shared_ptr<Module> module, Core::System& system, const char* name);
explicit Interface(std::shared_ptr<Module> time,
std::shared_ptr<SharedMemory> shared_memory, Core::System& system,
const char* name);
~Interface() override;
void GetStandardUserSystemClock(Kernel::HLERequestContext& ctx);
@@ -28,29 +89,17 @@ public:
void GetStandardSteadyClock(Kernel::HLERequestContext& ctx);
void GetTimeZoneService(Kernel::HLERequestContext& ctx);
void GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx);
void IsStandardNetworkSystemClockAccuracySufficient(Kernel::HLERequestContext& ctx);
void CalculateMonotonicSystemClockBaseTimePoint(Kernel::HLERequestContext& ctx);
void GetClockSnapshot(Kernel::HLERequestContext& ctx);
void GetClockSnapshotFromSystemClockContext(Kernel::HLERequestContext& ctx);
void CalculateStandardUserSystemClockDifferenceByUser(Kernel::HLERequestContext& ctx);
void GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx);
private:
ResultCode GetClockSnapshotFromSystemClockContextInternal(
Kernel::Thread* thread, Clock::SystemClockContext user_context,
Clock::SystemClockContext network_context, u8 type,
Clock::ClockSnapshot& cloc_snapshot);
void IsStandardUserSystemClockAutomaticCorrectionEnabled(Kernel::HLERequestContext& ctx);
void SetStandardUserSystemClockAutomaticCorrectionEnabled(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> module;
std::shared_ptr<Module> time;
std::shared_ptr<SharedMemory> shared_memory;
Core::System& system;
};
TimeManager& GetTimeManager() {
return time_manager;
}
private:
TimeManager time_manager;
};
/// Registers all Time services with the specified service manager.

View File

@@ -1,137 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <chrono>
#include <ctime>
#include "core/hle/service/time/ephemeral_network_system_clock_context_writer.h"
#include "core/hle/service/time/local_system_clock_context_writer.h"
#include "core/hle/service/time/network_system_clock_context_writer.h"
#include "core/hle/service/time/time_manager.h"
#include "core/settings.h"
namespace Service::Time {
constexpr Clock::TimeSpanType standard_network_clock_accuracy{0x0009356907420000ULL};
static std::chrono::seconds GetSecondsSinceEpoch() {
return std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch()) +
Settings::values.custom_rtc_differential;
}
static s64 GetExternalRtcValue() {
return GetSecondsSinceEpoch().count();
}
TimeManager::TimeManager(Core::System& system)
: shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
standard_network_system_clock_core{standard_steady_clock_core},
standard_user_system_clock_core{standard_local_system_clock_core,
standard_network_system_clock_core, system},
ephemeral_network_system_clock_core{tick_based_steady_clock_core},
local_system_clock_context_writer{
std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
network_system_clock_context_writer{
std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
ephemeral_network_system_clock_context_writer{
std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
time_zone_content_manager{*this, system} {
const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy);
SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
SetupEphemeralNetworkSystemClock();
}
TimeManager::~TimeManager() = default;
void TimeManager::SetupTimeZoneManager(std::string location_name,
Clock::SteadyClockTimePoint time_zone_updated_time_point,
std::size_t total_location_name_count,
u128 time_zone_rule_version,
FileSys::VirtualFile& vfs_file) {
if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
location_name, vfs_file) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
total_location_name_count);
time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(time_zone_rule_version);
time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
}
void TimeManager::SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
Clock::TimeSpanType setup_value,
Clock::TimeSpanType internal_offset,
bool is_rtc_reset_detected) {
standard_steady_clock_core.SetClockSourceId(clock_source_id);
standard_steady_clock_core.SetSetupValue(setup_value);
standard_steady_clock_core.SetInternalOffset(internal_offset);
standard_steady_clock_core.MarkAsInitialized();
const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)};
shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point);
}
void TimeManager::SetupStandardLocalSystemClock(Core::System& system,
Clock::SystemClockContext clock_context,
s64 posix_time) {
standard_local_system_clock_core.SetUpdateCallbackInstance(local_system_clock_context_writer);
const auto current_time_point{
standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)};
if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
standard_local_system_clock_core.SetSystemClockContext(clock_context);
} else {
if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
}
standard_local_system_clock_core.MarkAsInitialized();
}
void TimeManager::SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
Clock::TimeSpanType sufficient_accuracy) {
standard_network_system_clock_core.SetUpdateCallbackInstance(
network_system_clock_context_writer);
if (standard_network_system_clock_core.SetSystemClockContext(clock_context) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
sufficient_accuracy);
standard_network_system_clock_core.MarkAsInitialized();
}
void TimeManager::SetupStandardUserSystemClock(
Core::System& system, bool is_automatic_correction_enabled,
Clock::SteadyClockTimePoint steady_clock_time_point) {
if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
system, is_automatic_correction_enabled) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
standard_user_system_clock_core.MarkAsInitialized();
shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
}
void TimeManager::SetupEphemeralNetworkSystemClock() {
ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
ephemeral_network_system_clock_context_writer);
ephemeral_network_system_clock_core.MarkAsInitialized();
}
} // namespace Service::Time

View File

@@ -1,117 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/ephemeral_network_system_clock_core.h"
#include "core/hle/service/time/standard_local_system_clock_core.h"
#include "core/hle/service/time/standard_network_system_clock_core.h"
#include "core/hle/service/time/standard_steady_clock_core.h"
#include "core/hle/service/time/standard_user_system_clock_core.h"
#include "core/hle/service/time/tick_based_steady_clock_core.h"
#include "core/hle/service/time/time_sharedmemory.h"
#include "core/hle/service/time/time_zone_content_manager.h"
namespace Service::Time {
namespace Clock {
class EphemeralNetworkSystemClockContextWriter;
class LocalSystemClockContextWriter;
class NetworkSystemClockContextWriter;
} // namespace Clock
// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783).
// This code was released under public domain.
class TimeManager final {
public:
explicit TimeManager(Core::System& system);
~TimeManager();
Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
return standard_steady_clock_core;
}
const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
return standard_steady_clock_core;
}
Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
return standard_local_system_clock_core;
}
const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
return standard_local_system_clock_core;
}
Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
return standard_network_system_clock_core;
}
const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
return standard_network_system_clock_core;
}
Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
return standard_user_system_clock_core;
}
const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
return standard_user_system_clock_core;
}
TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
return time_zone_content_manager;
}
const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
return time_zone_content_manager;
}
SharedMemory& GetSharedMemory() {
return shared_memory;
}
const SharedMemory& GetSharedMemory() const {
return shared_memory;
}
void SetupTimeZoneManager(std::string location_name,
Clock::SteadyClockTimePoint time_zone_updated_time_point,
std::size_t total_location_name_count, u128 time_zone_rule_version,
FileSys::VirtualFile& vfs_file);
private:
void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
Clock::TimeSpanType setup_value,
Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected);
void SetupStandardLocalSystemClock(Core::System& system,
Clock::SystemClockContext clock_context, s64 posix_time);
void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
Clock::TimeSpanType sufficient_accuracy);
void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled,
Clock::SteadyClockTimePoint steady_clock_time_point);
void SetupEphemeralNetworkSystemClock();
SharedMemory shared_memory;
Clock::StandardSteadyClockCore standard_steady_clock_core;
Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
Clock::StandardUserSystemClockCore standard_user_system_clock_core;
Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
ephemeral_network_system_clock_context_writer;
TimeZone::TimeZoneContentManager time_zone_content_manager;
};
} // namespace Service::Time

View File

@@ -3,21 +3,20 @@
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/steady_clock_core.h"
#include "core/hle/service/time/time_sharedmemory.h"
namespace Service::Time {
static constexpr std::size_t SHARED_MEMORY_SIZE{0x1000};
const std::size_t SHARED_MEMORY_SIZE = 0x1000;
SharedMemory::SharedMemory(Core::System& system) : system(system) {
shared_memory_holder = Kernel::SharedMemory::Create(
system.Kernel(), nullptr, SHARED_MEMORY_SIZE, Kernel::MemoryPermission::ReadWrite,
Kernel::MemoryPermission::Read, 0, Kernel::MemoryRegion::BASE, "Time:SharedMemory");
std::memset(shared_memory_holder->GetPointer(), 0, SHARED_MEMORY_SIZE);
// Seems static from 1.0.0 -> 8.1.0. Specific games seem to check this value and crash
// if it's set to anything else
shared_memory_format.format_version = 14;
std::memcpy(shared_memory_holder->GetPointer(), &shared_memory_format, sizeof(Format));
}
SharedMemory::~SharedMemory() = default;
@@ -26,32 +25,44 @@ std::shared_ptr<Kernel::SharedMemory> SharedMemory::GetSharedMemoryHolder() cons
return shared_memory_holder;
}
void SharedMemory::SetupStandardSteadyClock(Core::System& system,
const Common::UUID& clock_source_id,
Clock::TimeSpanType current_time_point) {
const Clock::TimeSpanType ticks_time_span{Clock::TimeSpanType::FromTicks(
Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()),
Core::Timing::CNTFREQ)};
const Clock::SteadyClockContext context{
static_cast<u64>(current_time_point.nanoseconds - ticks_time_span.nanoseconds),
clock_source_id};
void SharedMemory::SetStandardSteadyClockTimepoint(const SteadyClockTimePoint& timepoint) {
shared_memory_format.standard_steady_clock_timepoint.StoreData(
shared_memory_holder->GetPointer(), context);
shared_memory_holder->GetPointer(), timepoint);
}
void SharedMemory::UpdateLocalSystemClockContext(const Clock::SystemClockContext& context) {
void SharedMemory::SetStandardLocalSystemClockContext(const SystemClockContext& context) {
shared_memory_format.standard_local_system_clock_context.StoreData(
shared_memory_holder->GetPointer(), context);
}
void SharedMemory::UpdateNetworkSystemClockContext(const Clock::SystemClockContext& context) {
void SharedMemory::SetStandardNetworkSystemClockContext(const SystemClockContext& context) {
shared_memory_format.standard_network_system_clock_context.StoreData(
shared_memory_holder->GetPointer(), context);
}
void SharedMemory::SetAutomaticCorrectionEnabled(bool is_enabled) {
void SharedMemory::SetStandardUserSystemClockAutomaticCorrectionEnabled(bool enabled) {
shared_memory_format.standard_user_system_clock_automatic_correction.StoreData(
shared_memory_holder->GetPointer(), is_enabled);
shared_memory_holder->GetPointer(), enabled);
}
SteadyClockTimePoint SharedMemory::GetStandardSteadyClockTimepoint() {
return shared_memory_format.standard_steady_clock_timepoint.ReadData(
shared_memory_holder->GetPointer());
}
SystemClockContext SharedMemory::GetStandardLocalSystemClockContext() {
return shared_memory_format.standard_local_system_clock_context.ReadData(
shared_memory_holder->GetPointer());
}
SystemClockContext SharedMemory::GetStandardNetworkSystemClockContext() {
return shared_memory_format.standard_network_system_clock_context.ReadData(
shared_memory_holder->GetPointer());
}
bool SharedMemory::GetStandardUserSystemClockAutomaticCorrectionEnabled() {
return shared_memory_format.standard_user_system_clock_automatic_correction.ReadData(
shared_memory_holder->GetPointer());
}
} // namespace Service::Time

View File

@@ -5,14 +5,11 @@
#pragma once
#include "common/common_types.h"
#include "common/uuid.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/time.h"
namespace Service::Time {
class SharedMemory final {
class SharedMemory {
public:
explicit SharedMemory(Core::System& system);
~SharedMemory();
@@ -20,10 +17,22 @@ public:
// Return the shared memory handle
std::shared_ptr<Kernel::SharedMemory> GetSharedMemoryHolder() const;
// Set memory barriers in shared memory and update them
void SetStandardSteadyClockTimepoint(const SteadyClockTimePoint& timepoint);
void SetStandardLocalSystemClockContext(const SystemClockContext& context);
void SetStandardNetworkSystemClockContext(const SystemClockContext& context);
void SetStandardUserSystemClockAutomaticCorrectionEnabled(bool enabled);
// Pull from memory barriers in the shared memory
SteadyClockTimePoint GetStandardSteadyClockTimepoint();
SystemClockContext GetStandardLocalSystemClockContext();
SystemClockContext GetStandardNetworkSystemClockContext();
bool GetStandardUserSystemClockAutomaticCorrectionEnabled();
// TODO(ogniK): We have to properly simulate memory barriers, how are we going to do this?
template <typename T, std::size_t Offset>
struct MemoryBarrier {
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
static_assert(std::is_trivially_constructible_v<T>, "T must be trivially constructable");
u32_le read_attempt{};
std::array<T, 2> data{};
@@ -48,22 +57,16 @@ public:
// Shared memory format
struct Format {
MemoryBarrier<Clock::SteadyClockContext, 0x0> standard_steady_clock_timepoint;
MemoryBarrier<Clock::SystemClockContext, 0x38> standard_local_system_clock_context;
MemoryBarrier<Clock::SystemClockContext, 0x80> standard_network_system_clock_context;
MemoryBarrier<SteadyClockTimePoint, 0x0> standard_steady_clock_timepoint;
MemoryBarrier<SystemClockContext, 0x38> standard_local_system_clock_context;
MemoryBarrier<SystemClockContext, 0x80> standard_network_system_clock_context;
MemoryBarrier<bool, 0xc8> standard_user_system_clock_automatic_correction;
u32_le format_version;
};
static_assert(sizeof(Format) == 0xd8, "Format is an invalid size");
void SetupStandardSteadyClock(Core::System& system, const Common::UUID& clock_source_id,
Clock::TimeSpanType currentTimePoint);
void UpdateLocalSystemClockContext(const Clock::SystemClockContext& context);
void UpdateNetworkSystemClockContext(const Clock::SystemClockContext& context);
void SetAutomaticCorrectionEnabled(bool is_enabled);
private:
std::shared_ptr<Kernel::SharedMemory> shared_memory_holder;
std::shared_ptr<Kernel::SharedMemory> shared_memory_holder{};
Core::System& system;
Format shared_memory_format{};
};

View File

@@ -1,125 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <sstream>
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/system_archive/system_archive.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/time/time_manager.h"
#include "core/hle/service/time/time_zone_content_manager.h"
namespace Service::Time::TimeZone {
constexpr u64 time_zone_binary_titleid{0x010000000000080E};
static FileSys::VirtualDir GetTimeZoneBinary(Core::System& system) {
const auto* nand{system.GetFileSystemController().GetSystemNANDContents()};
const auto nca{nand->GetEntry(time_zone_binary_titleid, FileSys::ContentRecordType::Data)};
FileSys::VirtualFile romfs;
if (nca) {
romfs = nca->GetRomFS();
}
if (!romfs) {
romfs = FileSys::SystemArchive::SynthesizeSystemArchive(time_zone_binary_titleid);
}
if (!romfs) {
LOG_ERROR(Service_Time, "Failed to find or synthesize {:016X!}", time_zone_binary_titleid);
return {};
}
return FileSys::ExtractRomFS(romfs);
}
static std::vector<std::string> BuildLocationNameCache(Core::System& system) {
const FileSys::VirtualDir extracted_romfs{GetTimeZoneBinary(system)};
if (!extracted_romfs) {
LOG_ERROR(Service_Time, "Failed to extract RomFS for {:016X}!", time_zone_binary_titleid);
return {};
}
const FileSys::VirtualFile binary_list{extracted_romfs->GetFile("binaryList.txt")};
if (!binary_list) {
LOG_ERROR(Service_Time, "{:016X} has no file binaryList.txt!", time_zone_binary_titleid);
return {};
}
std::vector<char> raw_data(binary_list->GetSize());
binary_list->ReadBytes<char>(raw_data.data(), binary_list->GetSize());
std::stringstream data_stream{raw_data.data()};
std::string name;
std::vector<std::string> location_name_cache;
while (std::getline(data_stream, name)) {
name.pop_back(); // Remove carriage return
location_name_cache.emplace_back(std::move(name));
}
return location_name_cache;
}
TimeZoneContentManager::TimeZoneContentManager(TimeManager& time_manager, Core::System& system)
: system{system}, location_name_cache{BuildLocationNameCache(system)} {
if (FileSys::VirtualFile vfs_file; GetTimeZoneInfoFile("GMT", vfs_file) == RESULT_SUCCESS) {
const auto time_point{
time_manager.GetStandardSteadyClockCore().GetCurrentTimePoint(system)};
time_manager.SetupTimeZoneManager("GMT", time_point, location_name_cache.size(), {},
vfs_file);
} else {
time_zone_manager.MarkAsInitialized();
}
}
ResultCode TimeZoneContentManager::LoadTimeZoneRule(TimeZoneRule& rules,
const std::string& location_name) const {
FileSys::VirtualFile vfs_file;
if (const ResultCode result{GetTimeZoneInfoFile(location_name, vfs_file)};
result != RESULT_SUCCESS) {
return result;
}
return time_zone_manager.ParseTimeZoneRuleBinary(rules, vfs_file);
}
bool TimeZoneContentManager::IsLocationNameValid(const std::string& location_name) const {
return std::find(location_name_cache.begin(), location_name_cache.end(), location_name) !=
location_name_cache.end();
}
ResultCode TimeZoneContentManager::GetTimeZoneInfoFile(const std::string& location_name,
FileSys::VirtualFile& vfs_file) const {
if (!IsLocationNameValid(location_name)) {
return ERROR_TIME_NOT_FOUND;
}
const FileSys::VirtualDir extracted_romfs{GetTimeZoneBinary(system)};
if (!extracted_romfs) {
LOG_ERROR(Service_Time, "Failed to extract RomFS for {:016X}!", time_zone_binary_titleid);
return ERROR_TIME_NOT_FOUND;
}
const FileSys::VirtualDir zoneinfo_dir{extracted_romfs->GetSubdirectory("zoneinfo")};
if (!zoneinfo_dir) {
LOG_ERROR(Service_Time, "{:016X} has no directory zoneinfo!", time_zone_binary_titleid);
return ERROR_TIME_NOT_FOUND;
}
vfs_file = zoneinfo_dir->GetFile(location_name);
if (!vfs_file) {
LOG_ERROR(Service_Time, "{:016X} has no file \"{}\"!", time_zone_binary_titleid,
location_name);
return ERROR_TIME_NOT_FOUND;
}
return RESULT_SUCCESS;
}
} // namespace Service::Time::TimeZone

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