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ec204a27dc |
@@ -278,7 +278,7 @@ endif()
|
||||
if (ENABLE_QT)
|
||||
if (YUZU_USE_BUNDLED_QT)
|
||||
if (MSVC14 AND ARCHITECTURE_x86_64)
|
||||
set(QT_VER qt-5.7-msvc2015_64)
|
||||
set(QT_VER qt-5.10.0-msvc2015_64)
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
|
||||
endif()
|
||||
|
||||
1
externals/CMakeLists.txt
vendored
1
externals/CMakeLists.txt
vendored
@@ -17,6 +17,7 @@ endif()
|
||||
|
||||
# libfmt
|
||||
add_subdirectory(fmt)
|
||||
add_library(fmt::fmt ALIAS fmt)
|
||||
|
||||
# getopt
|
||||
if (MSVC)
|
||||
|
||||
2
externals/fmt
vendored
2
externals/fmt
vendored
Submodule externals/fmt updated: ac5484c4e7...5859e58ba1
@@ -32,6 +32,8 @@ add_library(common STATIC
|
||||
break_points.cpp
|
||||
break_points.h
|
||||
chunk_file.h
|
||||
cityhash.cpp
|
||||
cityhash.h
|
||||
code_block.h
|
||||
color.h
|
||||
common_funcs.h
|
||||
@@ -39,7 +41,6 @@ add_library(common STATIC
|
||||
common_types.h
|
||||
file_util.cpp
|
||||
file_util.h
|
||||
hash.cpp
|
||||
hash.h
|
||||
linear_disk_cache.h
|
||||
logging/backend.cpp
|
||||
@@ -89,7 +90,7 @@ endif()
|
||||
|
||||
create_target_directory_groups(common)
|
||||
|
||||
target_link_libraries(common PUBLIC Boost::boost microprofile)
|
||||
target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
|
||||
if (ARCHITECTURE_x86_64)
|
||||
target_link_libraries(common PRIVATE xbyak)
|
||||
endif()
|
||||
|
||||
@@ -115,7 +115,7 @@ private:
|
||||
// assignment would copy the full storage value, rather than just the bits
|
||||
// relevant to this particular bit field.
|
||||
// We don't delete it because we want BitField to be trivially copyable.
|
||||
BitField& operator=(const BitField&) = default;
|
||||
constexpr BitField& operator=(const BitField&) = default;
|
||||
|
||||
// StorageType is T for non-enum types and the underlying type of T if
|
||||
// T is an enumeration. Note that T is wrapped within an enable_if in the
|
||||
@@ -166,20 +166,20 @@ public:
|
||||
// so that we can use this within unions
|
||||
constexpr BitField() = default;
|
||||
|
||||
FORCE_INLINE operator T() const {
|
||||
constexpr FORCE_INLINE operator T() const {
|
||||
return Value();
|
||||
}
|
||||
|
||||
FORCE_INLINE void Assign(const T& value) {
|
||||
constexpr FORCE_INLINE void Assign(const T& value) {
|
||||
storage = (storage & ~mask) | FormatValue(value);
|
||||
}
|
||||
|
||||
FORCE_INLINE T Value() const {
|
||||
constexpr T Value() const {
|
||||
return ExtractValue(storage);
|
||||
}
|
||||
|
||||
// TODO: we may want to change this to explicit operator bool() if it's bug-free in VS2015
|
||||
FORCE_INLINE bool ToBool() const {
|
||||
constexpr FORCE_INLINE bool ToBool() const {
|
||||
return Value() != 0;
|
||||
}
|
||||
|
||||
|
||||
340
src/common/cityhash.cpp
Normal file
340
src/common/cityhash.cpp
Normal file
@@ -0,0 +1,340 @@
|
||||
// Copyright (c) 2011 Google, Inc.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
// THE SOFTWARE.
|
||||
//
|
||||
// CityHash, by Geoff Pike and Jyrki Alakuijala
|
||||
//
|
||||
// This file provides CityHash64() and related functions.
|
||||
//
|
||||
// It's probably possible to create even faster hash functions by
|
||||
// writing a program that systematically explores some of the space of
|
||||
// possible hash functions, by using SIMD instructions, or by
|
||||
// compromising on hash quality.
|
||||
|
||||
#include <algorithm>
|
||||
#include <string.h> // for memcpy and memset
|
||||
#include "cityhash.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
// #include "config.h"
|
||||
#ifdef __GNUC__
|
||||
#define HAVE_BUILTIN_EXPECT 1
|
||||
#endif
|
||||
#ifdef COMMON_BIG_ENDIAN
|
||||
#define WORDS_BIGENDIAN 1
|
||||
#endif
|
||||
|
||||
using namespace std;
|
||||
|
||||
typedef uint8_t uint8;
|
||||
typedef uint32_t uint32;
|
||||
typedef uint64_t uint64;
|
||||
|
||||
namespace Common {
|
||||
|
||||
static uint64 UNALIGNED_LOAD64(const char* p) {
|
||||
uint64 result;
|
||||
memcpy(&result, p, sizeof(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
static uint32 UNALIGNED_LOAD32(const char* p) {
|
||||
uint32 result;
|
||||
memcpy(&result, p, sizeof(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
#ifdef WORDS_BIGENDIAN
|
||||
#define uint32_in_expected_order(x) (swap32(x))
|
||||
#define uint64_in_expected_order(x) (swap64(x))
|
||||
#else
|
||||
#define uint32_in_expected_order(x) (x)
|
||||
#define uint64_in_expected_order(x) (x)
|
||||
#endif
|
||||
|
||||
#if !defined(LIKELY)
|
||||
#if HAVE_BUILTIN_EXPECT
|
||||
#define LIKELY(x) (__builtin_expect(!!(x), 1))
|
||||
#else
|
||||
#define LIKELY(x) (x)
|
||||
#endif
|
||||
#endif
|
||||
|
||||
static uint64 Fetch64(const char* p) {
|
||||
return uint64_in_expected_order(UNALIGNED_LOAD64(p));
|
||||
}
|
||||
|
||||
static uint32 Fetch32(const char* p) {
|
||||
return uint32_in_expected_order(UNALIGNED_LOAD32(p));
|
||||
}
|
||||
|
||||
// Some primes between 2^63 and 2^64 for various uses.
|
||||
static const uint64 k0 = 0xc3a5c85c97cb3127ULL;
|
||||
static const uint64 k1 = 0xb492b66fbe98f273ULL;
|
||||
static const uint64 k2 = 0x9ae16a3b2f90404fULL;
|
||||
|
||||
// Bitwise right rotate. Normally this will compile to a single
|
||||
// instruction, especially if the shift is a manifest constant.
|
||||
static uint64 Rotate(uint64 val, int shift) {
|
||||
// Avoid shifting by 64: doing so yields an undefined result.
|
||||
return shift == 0 ? val : ((val >> shift) | (val << (64 - shift)));
|
||||
}
|
||||
|
||||
static uint64 ShiftMix(uint64 val) {
|
||||
return val ^ (val >> 47);
|
||||
}
|
||||
|
||||
static uint64 HashLen16(uint64 u, uint64 v) {
|
||||
return Hash128to64(uint128(u, v));
|
||||
}
|
||||
|
||||
static uint64 HashLen16(uint64 u, uint64 v, uint64 mul) {
|
||||
// Murmur-inspired hashing.
|
||||
uint64 a = (u ^ v) * mul;
|
||||
a ^= (a >> 47);
|
||||
uint64 b = (v ^ a) * mul;
|
||||
b ^= (b >> 47);
|
||||
b *= mul;
|
||||
return b;
|
||||
}
|
||||
|
||||
static uint64 HashLen0to16(const char* s, size_t len) {
|
||||
if (len >= 8) {
|
||||
uint64 mul = k2 + len * 2;
|
||||
uint64 a = Fetch64(s) + k2;
|
||||
uint64 b = Fetch64(s + len - 8);
|
||||
uint64 c = Rotate(b, 37) * mul + a;
|
||||
uint64 d = (Rotate(a, 25) + b) * mul;
|
||||
return HashLen16(c, d, mul);
|
||||
}
|
||||
if (len >= 4) {
|
||||
uint64 mul = k2 + len * 2;
|
||||
uint64 a = Fetch32(s);
|
||||
return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul);
|
||||
}
|
||||
if (len > 0) {
|
||||
uint8 a = s[0];
|
||||
uint8 b = s[len >> 1];
|
||||
uint8 c = s[len - 1];
|
||||
uint32 y = static_cast<uint32>(a) + (static_cast<uint32>(b) << 8);
|
||||
uint32 z = static_cast<uint32>(len) + (static_cast<uint32>(c) << 2);
|
||||
return ShiftMix(y * k2 ^ z * k0) * k2;
|
||||
}
|
||||
return k2;
|
||||
}
|
||||
|
||||
// This probably works well for 16-byte strings as well, but it may be overkill
|
||||
// in that case.
|
||||
static uint64 HashLen17to32(const char* s, size_t len) {
|
||||
uint64 mul = k2 + len * 2;
|
||||
uint64 a = Fetch64(s) * k1;
|
||||
uint64 b = Fetch64(s + 8);
|
||||
uint64 c = Fetch64(s + len - 8) * mul;
|
||||
uint64 d = Fetch64(s + len - 16) * k2;
|
||||
return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d, a + Rotate(b + k2, 18) + c, mul);
|
||||
}
|
||||
|
||||
// Return a 16-byte hash for 48 bytes. Quick and dirty.
|
||||
// Callers do best to use "random-looking" values for a and b.
|
||||
static pair<uint64, uint64> WeakHashLen32WithSeeds(uint64 w, uint64 x, uint64 y, uint64 z, uint64 a,
|
||||
uint64 b) {
|
||||
a += w;
|
||||
b = Rotate(b + a + z, 21);
|
||||
uint64 c = a;
|
||||
a += x;
|
||||
a += y;
|
||||
b += Rotate(a, 44);
|
||||
return make_pair(a + z, b + c);
|
||||
}
|
||||
|
||||
// Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
|
||||
static pair<uint64, uint64> WeakHashLen32WithSeeds(const char* s, uint64 a, uint64 b) {
|
||||
return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16), Fetch64(s + 24), a,
|
||||
b);
|
||||
}
|
||||
|
||||
// Return an 8-byte hash for 33 to 64 bytes.
|
||||
static uint64 HashLen33to64(const char* s, size_t len) {
|
||||
uint64 mul = k2 + len * 2;
|
||||
uint64 a = Fetch64(s) * k2;
|
||||
uint64 b = Fetch64(s + 8);
|
||||
uint64 c = Fetch64(s + len - 24);
|
||||
uint64 d = Fetch64(s + len - 32);
|
||||
uint64 e = Fetch64(s + 16) * k2;
|
||||
uint64 f = Fetch64(s + 24) * 9;
|
||||
uint64 g = Fetch64(s + len - 8);
|
||||
uint64 h = Fetch64(s + len - 16) * mul;
|
||||
uint64 u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9;
|
||||
uint64 v = ((a + g) ^ d) + f + 1;
|
||||
uint64 w = swap64((u + v) * mul) + h;
|
||||
uint64 x = Rotate(e + f, 42) + c;
|
||||
uint64 y = (swap64((v + w) * mul) + g) * mul;
|
||||
uint64 z = e + f + c;
|
||||
a = swap64((x + z) * mul + y) + b;
|
||||
b = ShiftMix((z + a) * mul + d + h) * mul;
|
||||
return b + x;
|
||||
}
|
||||
|
||||
uint64 CityHash64(const char* s, size_t len) {
|
||||
if (len <= 32) {
|
||||
if (len <= 16) {
|
||||
return HashLen0to16(s, len);
|
||||
} else {
|
||||
return HashLen17to32(s, len);
|
||||
}
|
||||
} else if (len <= 64) {
|
||||
return HashLen33to64(s, len);
|
||||
}
|
||||
|
||||
// For strings over 64 bytes we hash the end first, and then as we
|
||||
// loop we keep 56 bytes of state: v, w, x, y, and z.
|
||||
uint64 x = Fetch64(s + len - 40);
|
||||
uint64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56);
|
||||
uint64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24));
|
||||
pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, z);
|
||||
pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x);
|
||||
x = x * k1 + Fetch64(s);
|
||||
|
||||
// Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
|
||||
len = (len - 1) & ~static_cast<size_t>(63);
|
||||
do {
|
||||
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
|
||||
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
|
||||
x ^= w.second;
|
||||
y += v.first + Fetch64(s + 40);
|
||||
z = Rotate(z + w.first, 33) * k1;
|
||||
v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
|
||||
w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
|
||||
std::swap(z, x);
|
||||
s += 64;
|
||||
len -= 64;
|
||||
} while (len != 0);
|
||||
return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z,
|
||||
HashLen16(v.second, w.second) + x);
|
||||
}
|
||||
|
||||
uint64 CityHash64WithSeed(const char* s, size_t len, uint64 seed) {
|
||||
return CityHash64WithSeeds(s, len, k2, seed);
|
||||
}
|
||||
|
||||
uint64 CityHash64WithSeeds(const char* s, size_t len, uint64 seed0, uint64 seed1) {
|
||||
return HashLen16(CityHash64(s, len) - seed0, seed1);
|
||||
}
|
||||
|
||||
// A subroutine for CityHash128(). Returns a decent 128-bit hash for strings
|
||||
// of any length representable in signed long. Based on City and Murmur.
|
||||
static uint128 CityMurmur(const char* s, size_t len, uint128 seed) {
|
||||
uint64 a = Uint128Low64(seed);
|
||||
uint64 b = Uint128High64(seed);
|
||||
uint64 c = 0;
|
||||
uint64 d = 0;
|
||||
signed long l = static_cast<long>(len) - 16;
|
||||
if (l <= 0) { // len <= 16
|
||||
a = ShiftMix(a * k1) * k1;
|
||||
c = b * k1 + HashLen0to16(s, len);
|
||||
d = ShiftMix(a + (len >= 8 ? Fetch64(s) : c));
|
||||
} else { // len > 16
|
||||
c = HashLen16(Fetch64(s + len - 8) + k1, a);
|
||||
d = HashLen16(b + len, c + Fetch64(s + len - 16));
|
||||
a += d;
|
||||
do {
|
||||
a ^= ShiftMix(Fetch64(s) * k1) * k1;
|
||||
a *= k1;
|
||||
b ^= a;
|
||||
c ^= ShiftMix(Fetch64(s + 8) * k1) * k1;
|
||||
c *= k1;
|
||||
d ^= c;
|
||||
s += 16;
|
||||
l -= 16;
|
||||
} while (l > 0);
|
||||
}
|
||||
a = HashLen16(a, c);
|
||||
b = HashLen16(d, b);
|
||||
return uint128(a ^ b, HashLen16(b, a));
|
||||
}
|
||||
|
||||
uint128 CityHash128WithSeed(const char* s, size_t len, uint128 seed) {
|
||||
if (len < 128) {
|
||||
return CityMurmur(s, len, seed);
|
||||
}
|
||||
|
||||
// We expect len >= 128 to be the common case. Keep 56 bytes of state:
|
||||
// v, w, x, y, and z.
|
||||
pair<uint64, uint64> v, w;
|
||||
uint64 x = Uint128Low64(seed);
|
||||
uint64 y = Uint128High64(seed);
|
||||
uint64 z = len * k1;
|
||||
v.first = Rotate(y ^ k1, 49) * k1 + Fetch64(s);
|
||||
v.second = Rotate(v.first, 42) * k1 + Fetch64(s + 8);
|
||||
w.first = Rotate(y + z, 35) * k1 + x;
|
||||
w.second = Rotate(x + Fetch64(s + 88), 53) * k1;
|
||||
|
||||
// This is the same inner loop as CityHash64(), manually unrolled.
|
||||
do {
|
||||
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
|
||||
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
|
||||
x ^= w.second;
|
||||
y += v.first + Fetch64(s + 40);
|
||||
z = Rotate(z + w.first, 33) * k1;
|
||||
v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
|
||||
w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
|
||||
std::swap(z, x);
|
||||
s += 64;
|
||||
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
|
||||
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
|
||||
x ^= w.second;
|
||||
y += v.first + Fetch64(s + 40);
|
||||
z = Rotate(z + w.first, 33) * k1;
|
||||
v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
|
||||
w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
|
||||
std::swap(z, x);
|
||||
s += 64;
|
||||
len -= 128;
|
||||
} while (LIKELY(len >= 128));
|
||||
x += Rotate(v.first + z, 49) * k0;
|
||||
y = y * k0 + Rotate(w.second, 37);
|
||||
z = z * k0 + Rotate(w.first, 27);
|
||||
w.first *= 9;
|
||||
v.first *= k0;
|
||||
// If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
|
||||
for (size_t tail_done = 0; tail_done < len;) {
|
||||
tail_done += 32;
|
||||
y = Rotate(x + y, 42) * k0 + v.second;
|
||||
w.first += Fetch64(s + len - tail_done + 16);
|
||||
x = x * k0 + w.first;
|
||||
z += w.second + Fetch64(s + len - tail_done);
|
||||
w.second += v.first;
|
||||
v = WeakHashLen32WithSeeds(s + len - tail_done, v.first + z, v.second);
|
||||
v.first *= k0;
|
||||
}
|
||||
// At this point our 56 bytes of state should contain more than
|
||||
// enough information for a strong 128-bit hash. We use two
|
||||
// different 56-byte-to-8-byte hashes to get a 16-byte final result.
|
||||
x = HashLen16(x, v.first);
|
||||
y = HashLen16(y + z, w.first);
|
||||
return uint128(HashLen16(x + v.second, w.second) + y, HashLen16(x + w.second, y + v.second));
|
||||
}
|
||||
|
||||
uint128 CityHash128(const char* s, size_t len) {
|
||||
return len >= 16
|
||||
? CityHash128WithSeed(s + 16, len - 16, uint128(Fetch64(s), Fetch64(s + 8) + k0))
|
||||
: CityHash128WithSeed(s, len, uint128(k0, k1));
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
110
src/common/cityhash.h
Normal file
110
src/common/cityhash.h
Normal file
@@ -0,0 +1,110 @@
|
||||
// Copyright (c) 2011 Google, Inc.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
// THE SOFTWARE.
|
||||
//
|
||||
// CityHash, by Geoff Pike and Jyrki Alakuijala
|
||||
//
|
||||
// http://code.google.com/p/cityhash/
|
||||
//
|
||||
// This file provides a few functions for hashing strings. All of them are
|
||||
// high-quality functions in the sense that they pass standard tests such
|
||||
// as Austin Appleby's SMHasher. They are also fast.
|
||||
//
|
||||
// For 64-bit x86 code, on short strings, we don't know of anything faster than
|
||||
// CityHash64 that is of comparable quality. We believe our nearest competitor
|
||||
// is Murmur3. For 64-bit x86 code, CityHash64 is an excellent choice for hash
|
||||
// tables and most other hashing (excluding cryptography).
|
||||
//
|
||||
// For 64-bit x86 code, on long strings, the picture is more complicated.
|
||||
// On many recent Intel CPUs, such as Nehalem, Westmere, Sandy Bridge, etc.,
|
||||
// CityHashCrc128 appears to be faster than all competitors of comparable
|
||||
// quality. CityHash128 is also good but not quite as fast. We believe our
|
||||
// nearest competitor is Bob Jenkins' Spooky. We don't have great data for
|
||||
// other 64-bit CPUs, but for long strings we know that Spooky is slightly
|
||||
// faster than CityHash on some relatively recent AMD x86-64 CPUs, for example.
|
||||
// Note that CityHashCrc128 is declared in citycrc.h.
|
||||
//
|
||||
// For 32-bit x86 code, we don't know of anything faster than CityHash32 that
|
||||
// is of comparable quality. We believe our nearest competitor is Murmur3A.
|
||||
// (On 64-bit CPUs, it is typically faster to use the other CityHash variants.)
|
||||
//
|
||||
// Functions in the CityHash family are not suitable for cryptography.
|
||||
//
|
||||
// Please see CityHash's README file for more details on our performance
|
||||
// measurements and so on.
|
||||
//
|
||||
// WARNING: This code has been only lightly tested on big-endian platforms!
|
||||
// It is known to work well on little-endian platforms that have a small penalty
|
||||
// for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs.
|
||||
// It should work on all 32-bit and 64-bit platforms that allow unaligned reads;
|
||||
// bug reports are welcome.
|
||||
//
|
||||
// By the way, for some hash functions, given strings a and b, the hash
|
||||
// of a+b is easily derived from the hashes of a and b. This property
|
||||
// doesn't hold for any hash functions in this file.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <utility>
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h> // for size_t.
|
||||
|
||||
namespace Common {
|
||||
|
||||
typedef std::pair<uint64_t, uint64_t> uint128;
|
||||
|
||||
inline uint64_t Uint128Low64(const uint128& x) {
|
||||
return x.first;
|
||||
}
|
||||
inline uint64_t Uint128High64(const uint128& x) {
|
||||
return x.second;
|
||||
}
|
||||
|
||||
// Hash function for a byte array.
|
||||
uint64_t CityHash64(const char* buf, size_t len);
|
||||
|
||||
// Hash function for a byte array. For convenience, a 64-bit seed is also
|
||||
// hashed into the result.
|
||||
uint64_t CityHash64WithSeed(const char* buf, size_t len, uint64_t seed);
|
||||
|
||||
// Hash function for a byte array. For convenience, two seeds are also
|
||||
// hashed into the result.
|
||||
uint64_t CityHash64WithSeeds(const char* buf, size_t len, uint64_t seed0, uint64_t seed1);
|
||||
|
||||
// Hash function for a byte array.
|
||||
uint128 CityHash128(const char* s, size_t len);
|
||||
|
||||
// Hash function for a byte array. For convenience, a 128-bit seed is also
|
||||
// hashed into the result.
|
||||
uint128 CityHash128WithSeed(const char* s, size_t len, uint128 seed);
|
||||
|
||||
// Hash 128 input bits down to 64 bits of output.
|
||||
// This is intended to be a reasonably good hash function.
|
||||
inline uint64_t Hash128to64(const uint128& x) {
|
||||
// Murmur-inspired hashing.
|
||||
const uint64_t kMul = 0x9ddfea08eb382d69ULL;
|
||||
uint64_t a = (Uint128Low64(x) ^ Uint128High64(x)) * kMul;
|
||||
a ^= (a >> 47);
|
||||
uint64_t b = (Uint128High64(x) ^ a) * kMul;
|
||||
b ^= (b >> 47);
|
||||
b *= kMul;
|
||||
return b;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,141 +0,0 @@
|
||||
// Copyright 2015 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#include <stdlib.h>
|
||||
#endif
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/hash.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
// MurmurHash3 was written by Austin Appleby, and is placed in the public
|
||||
// domain. The author hereby disclaims copyright to this source code.
|
||||
|
||||
// Block read - if your platform needs to do endian-swapping or can only handle aligned reads, do
|
||||
// the conversion here
|
||||
static FORCE_INLINE u64 getblock64(const u64* p, size_t i) {
|
||||
return p[i];
|
||||
}
|
||||
|
||||
// Finalization mix - force all bits of a hash block to avalanche
|
||||
static FORCE_INLINE u64 fmix64(u64 k) {
|
||||
k ^= k >> 33;
|
||||
k *= 0xff51afd7ed558ccdllu;
|
||||
k ^= k >> 33;
|
||||
k *= 0xc4ceb9fe1a85ec53llu;
|
||||
k ^= k >> 33;
|
||||
|
||||
return k;
|
||||
}
|
||||
|
||||
// This is the 128-bit variant of the MurmurHash3 hash function that is targeted for 64-bit
|
||||
// platforms (MurmurHash3_x64_128). It was taken from:
|
||||
// https://code.google.com/p/smhasher/source/browse/trunk/MurmurHash3.cpp
|
||||
void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out) {
|
||||
const u8* data = (const u8*)key;
|
||||
const size_t nblocks = len / 16;
|
||||
|
||||
u64 h1 = seed;
|
||||
u64 h2 = seed;
|
||||
|
||||
const u64 c1 = 0x87c37b91114253d5llu;
|
||||
const u64 c2 = 0x4cf5ad432745937fllu;
|
||||
|
||||
// Body
|
||||
|
||||
const u64* blocks = (const u64*)(data);
|
||||
|
||||
for (size_t i = 0; i < nblocks; i++) {
|
||||
u64 k1 = getblock64(blocks, i * 2 + 0);
|
||||
u64 k2 = getblock64(blocks, i * 2 + 1);
|
||||
|
||||
k1 *= c1;
|
||||
k1 = _rotl64(k1, 31);
|
||||
k1 *= c2;
|
||||
h1 ^= k1;
|
||||
|
||||
h1 = _rotl64(h1, 27);
|
||||
h1 += h2;
|
||||
h1 = h1 * 5 + 0x52dce729;
|
||||
|
||||
k2 *= c2;
|
||||
k2 = _rotl64(k2, 33);
|
||||
k2 *= c1;
|
||||
h2 ^= k2;
|
||||
|
||||
h2 = _rotl64(h2, 31);
|
||||
h2 += h1;
|
||||
h2 = h2 * 5 + 0x38495ab5;
|
||||
}
|
||||
|
||||
// Tail
|
||||
|
||||
const u8* tail = (const u8*)(data + nblocks * 16);
|
||||
|
||||
u64 k1 = 0;
|
||||
u64 k2 = 0;
|
||||
|
||||
switch (len & 15) {
|
||||
case 15:
|
||||
k2 ^= ((u64)tail[14]) << 48;
|
||||
case 14:
|
||||
k2 ^= ((u64)tail[13]) << 40;
|
||||
case 13:
|
||||
k2 ^= ((u64)tail[12]) << 32;
|
||||
case 12:
|
||||
k2 ^= ((u64)tail[11]) << 24;
|
||||
case 11:
|
||||
k2 ^= ((u64)tail[10]) << 16;
|
||||
case 10:
|
||||
k2 ^= ((u64)tail[9]) << 8;
|
||||
case 9:
|
||||
k2 ^= ((u64)tail[8]) << 0;
|
||||
k2 *= c2;
|
||||
k2 = _rotl64(k2, 33);
|
||||
k2 *= c1;
|
||||
h2 ^= k2;
|
||||
|
||||
case 8:
|
||||
k1 ^= ((u64)tail[7]) << 56;
|
||||
case 7:
|
||||
k1 ^= ((u64)tail[6]) << 48;
|
||||
case 6:
|
||||
k1 ^= ((u64)tail[5]) << 40;
|
||||
case 5:
|
||||
k1 ^= ((u64)tail[4]) << 32;
|
||||
case 4:
|
||||
k1 ^= ((u64)tail[3]) << 24;
|
||||
case 3:
|
||||
k1 ^= ((u64)tail[2]) << 16;
|
||||
case 2:
|
||||
k1 ^= ((u64)tail[1]) << 8;
|
||||
case 1:
|
||||
k1 ^= ((u64)tail[0]) << 0;
|
||||
k1 *= c1;
|
||||
k1 = _rotl64(k1, 31);
|
||||
k1 *= c2;
|
||||
h1 ^= k1;
|
||||
};
|
||||
|
||||
// Finalization
|
||||
|
||||
h1 ^= len;
|
||||
h2 ^= len;
|
||||
|
||||
h1 += h2;
|
||||
h2 += h1;
|
||||
|
||||
h1 = fmix64(h1);
|
||||
h2 = fmix64(h2);
|
||||
|
||||
h1 += h2;
|
||||
h2 += h1;
|
||||
|
||||
((u64*)out)[0] = h1;
|
||||
((u64*)out)[1] = h2;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -5,12 +5,12 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include "common/cityhash.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out);
|
||||
|
||||
/**
|
||||
* Computes a 64-bit hash over the specified block of data
|
||||
* @param data Block of data to compute hash over
|
||||
@@ -18,9 +18,54 @@ void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out);
|
||||
* @returns 64-bit hash value that was computed over the data block
|
||||
*/
|
||||
static inline u64 ComputeHash64(const void* data, size_t len) {
|
||||
u64 res[2];
|
||||
MurmurHash3_128(data, len, 0, res);
|
||||
return res[0];
|
||||
return CityHash64(static_cast<const char*>(data), len);
|
||||
}
|
||||
|
||||
/**
|
||||
* Computes a 64-bit hash of a struct. In addition to being trivially copyable, it is also critical
|
||||
* that either the struct includes no padding, or that any padding is initialized to a known value
|
||||
* by memsetting the struct to 0 before filling it in.
|
||||
*/
|
||||
template <typename T>
|
||||
static inline u64 ComputeStructHash64(const T& data) {
|
||||
static_assert(std::is_trivially_copyable<T>(),
|
||||
"Type passed to ComputeStructHash64 must be trivially copyable");
|
||||
return ComputeHash64(&data, sizeof(data));
|
||||
}
|
||||
|
||||
/// A helper template that ensures the padding in a struct is initialized by memsetting to 0.
|
||||
template <typename T>
|
||||
struct HashableStruct {
|
||||
// In addition to being trivially copyable, T must also have a trivial default constructor,
|
||||
// because any member initialization would be overridden by memset
|
||||
static_assert(std::is_trivial<T>(), "Type passed to HashableStruct must be trivial");
|
||||
/*
|
||||
* We use a union because "implicitly-defined copy/move constructor for a union X copies the
|
||||
* object representation of X." and "implicitly-defined copy assignment operator for a union X
|
||||
* copies the object representation (3.9) of X." = Bytewise copy instead of memberwise copy.
|
||||
* This is important because the padding bytes are included in the hash and comparison between
|
||||
* objects.
|
||||
*/
|
||||
union {
|
||||
T state;
|
||||
};
|
||||
|
||||
HashableStruct() {
|
||||
// Memset structure to zero padding bits, so that they will be deterministic when hashing
|
||||
std::memset(&state, 0, sizeof(T));
|
||||
}
|
||||
|
||||
bool operator==(const HashableStruct<T>& o) const {
|
||||
return std::memcmp(&state, &o.state, sizeof(T)) == 0;
|
||||
};
|
||||
|
||||
bool operator!=(const HashableStruct<T>& o) const {
|
||||
return !(*this == o);
|
||||
};
|
||||
|
||||
size_t Hash() const {
|
||||
return Common::ComputeStructHash64(state);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging/text_formatter.h"
|
||||
#include "common/string_util.h"
|
||||
|
||||
namespace Log {
|
||||
|
||||
@@ -42,6 +43,7 @@ namespace Log {
|
||||
SUB(Service, FS) \
|
||||
SUB(Service, HID) \
|
||||
SUB(Service, LM) \
|
||||
SUB(Service, NFP) \
|
||||
SUB(Service, NIFM) \
|
||||
SUB(Service, NS) \
|
||||
SUB(Service, NVDRV) \
|
||||
@@ -105,25 +107,20 @@ const char* GetLevelName(Level log_level) {
|
||||
}
|
||||
|
||||
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
const char* function, const char* format, va_list args) {
|
||||
const char* function, std::string message) {
|
||||
using std::chrono::duration_cast;
|
||||
using std::chrono::steady_clock;
|
||||
|
||||
static steady_clock::time_point time_origin = steady_clock::now();
|
||||
|
||||
std::array<char, 4 * 1024> formatting_buffer;
|
||||
|
||||
Entry entry;
|
||||
entry.timestamp = duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
|
||||
entry.log_class = log_class;
|
||||
entry.log_level = log_level;
|
||||
|
||||
snprintf(formatting_buffer.data(), formatting_buffer.size(), "%s:%s:%u", filename, function,
|
||||
line_nr);
|
||||
entry.location = std::string(formatting_buffer.data());
|
||||
|
||||
vsnprintf(formatting_buffer.data(), formatting_buffer.size(), format, args);
|
||||
entry.message = std::string(formatting_buffer.data());
|
||||
entry.filename = Common::TrimSourcePath(filename);
|
||||
entry.line_num = line_nr;
|
||||
entry.function = function;
|
||||
entry.message = std::move(message);
|
||||
|
||||
return entry;
|
||||
}
|
||||
@@ -134,15 +131,28 @@ void SetFilter(Filter* new_filter) {
|
||||
filter = new_filter;
|
||||
}
|
||||
|
||||
void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, const char* format, ...) {
|
||||
if (filter != nullptr && !filter->CheckMessage(log_class, log_level))
|
||||
if (filter && !filter->CheckMessage(log_class, log_level))
|
||||
return;
|
||||
|
||||
std::array<char, 4 * 1024> formatting_buffer;
|
||||
va_list args;
|
||||
va_start(args, format);
|
||||
Entry entry = CreateEntry(log_class, log_level, filename, line_nr, function, format, args);
|
||||
vsnprintf(formatting_buffer.data(), formatting_buffer.size(), format, args);
|
||||
va_end(args);
|
||||
Entry entry = CreateEntry(log_class, log_level, filename, line_num, function,
|
||||
std::string(formatting_buffer.data()));
|
||||
|
||||
PrintColoredMessage(entry);
|
||||
}
|
||||
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args) {
|
||||
if (filter && !filter->CheckMessage(log_class, log_level))
|
||||
return;
|
||||
Entry entry =
|
||||
CreateEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
|
||||
|
||||
PrintColoredMessage(entry);
|
||||
}
|
||||
|
||||
@@ -22,13 +22,16 @@ struct Entry {
|
||||
std::chrono::microseconds timestamp;
|
||||
Class log_class;
|
||||
Level log_level;
|
||||
std::string location;
|
||||
std::string filename;
|
||||
unsigned int line_num;
|
||||
std::string function;
|
||||
std::string message;
|
||||
|
||||
Entry() = default;
|
||||
Entry(Entry&& o) = default;
|
||||
|
||||
Entry& operator=(Entry&& o) = default;
|
||||
Entry& operator=(const Entry& o) = default;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -44,7 +47,7 @@ const char* GetLevelName(Level log_level);
|
||||
|
||||
/// Creates a log entry by formatting the given source location, and message.
|
||||
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
const char* function, const char* format, va_list args);
|
||||
const char* function, std::string message);
|
||||
|
||||
void SetFilter(Filter* filter);
|
||||
} // namespace Log
|
||||
|
||||
@@ -65,14 +65,14 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
|
||||
const std::string::const_iterator end) {
|
||||
auto level_separator = std::find(begin, end, ':');
|
||||
if (level_separator == end) {
|
||||
LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: %s",
|
||||
std::string(begin, end).c_str());
|
||||
NGLOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: %s",
|
||||
std::string(begin, end).c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
const Level level = GetLevelByName(level_separator + 1, end);
|
||||
if (level == Level::Count) {
|
||||
LOG_ERROR(Log, "Unknown log level in filter: %s", std::string(begin, end).c_str());
|
||||
NGLOG_ERROR(Log, "Unknown log level in filter: %s", std::string(begin, end).c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -83,7 +83,7 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
|
||||
|
||||
const Class log_class = GetClassByName(begin, level_separator);
|
||||
if (log_class == Class::Count) {
|
||||
LOG_ERROR(Log, "Unknown log class in filter: %s", std::string(begin, end).c_str());
|
||||
NGLOG_ERROR(Log, "Unknown log class in filter: %s", std::string(begin, end).c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace Log {
|
||||
class Filter {
|
||||
public:
|
||||
/// Initializes the filter with all classes having `default_level` as the minimum level.
|
||||
Filter(Level default_level);
|
||||
Filter(Level default_level = Level::Info);
|
||||
|
||||
/// Resets the filter so that all classes have `level` as the minimum displayed level.
|
||||
void ResetAll(Level level);
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Log {
|
||||
@@ -59,6 +60,7 @@ enum class Class : ClassType {
|
||||
Service_FS, ///< The FS (Filesystem) service
|
||||
Service_HID, ///< The HID (Human interface device) service
|
||||
Service_LM, ///< The LM (Logger) service
|
||||
Service_NFP, ///< The NFP service
|
||||
Service_NIFM, ///< The NIFM (Network interface) service
|
||||
Service_NS, ///< The NS services
|
||||
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
|
||||
@@ -90,7 +92,7 @@ enum class Class : ClassType {
|
||||
};
|
||||
|
||||
/// Logs a message to the global logger.
|
||||
void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function,
|
||||
#ifdef _MSC_VER
|
||||
_Printf_format_string_
|
||||
@@ -102,6 +104,18 @@ void LogMessage(Class log_class, Level log_level, const char* filename, unsigned
|
||||
#endif
|
||||
;
|
||||
|
||||
/// Logs a message to the global logger, using fmt
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args);
|
||||
|
||||
template <typename... Args>
|
||||
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, const char* format, const Args&... args) {
|
||||
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
|
||||
fmt::make_args(args...));
|
||||
}
|
||||
|
||||
} // namespace Log
|
||||
|
||||
#define LOG_GENERIC(log_class, log_level, ...) \
|
||||
@@ -124,3 +138,28 @@ void LogMessage(Class log_class, Level log_level, const char* filename, unsigned
|
||||
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Error, __VA_ARGS__)
|
||||
#define LOG_CRITICAL(log_class, ...) \
|
||||
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Critical, __VA_ARGS__)
|
||||
|
||||
// Define the fmt lib macros
|
||||
#ifdef _DEBUG
|
||||
#define NGLOG_TRACE(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
#else
|
||||
#define NGLOG_TRACE(log_class, fmt, ...) (void(0))
|
||||
#endif
|
||||
|
||||
#define NGLOG_DEBUG(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
#define NGLOG_INFO(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
#define NGLOG_WARNING(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
#define NGLOG_ERROR(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
#define NGLOG_CRITICAL(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, __FILE__, __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
|
||||
@@ -18,50 +18,29 @@
|
||||
|
||||
namespace Log {
|
||||
|
||||
// TODO(bunnei): This should be moved to a generic path manipulation library
|
||||
const char* TrimSourcePath(const char* path, const char* root) {
|
||||
const char* p = path;
|
||||
|
||||
while (*p != '\0') {
|
||||
const char* next_slash = p;
|
||||
while (*next_slash != '\0' && *next_slash != '/' && *next_slash != '\\') {
|
||||
++next_slash;
|
||||
}
|
||||
|
||||
bool is_src = Common::ComparePartialString(p, next_slash, root);
|
||||
p = next_slash;
|
||||
|
||||
if (*p != '\0') {
|
||||
++p;
|
||||
}
|
||||
if (is_src) {
|
||||
path = p;
|
||||
}
|
||||
}
|
||||
return path;
|
||||
}
|
||||
|
||||
void FormatLogMessage(const Entry& entry, char* out_text, size_t text_len) {
|
||||
std::string FormatLogMessage(const Entry& entry) {
|
||||
unsigned int time_seconds = static_cast<unsigned int>(entry.timestamp.count() / 1000000);
|
||||
unsigned int time_fractional = static_cast<unsigned int>(entry.timestamp.count() % 1000000);
|
||||
|
||||
const char* class_name = GetLogClassName(entry.log_class);
|
||||
const char* level_name = GetLevelName(entry.log_level);
|
||||
|
||||
snprintf(out_text, text_len, "[%4u.%06u] %s <%s> %s: %s", time_seconds, time_fractional,
|
||||
class_name, level_name, TrimSourcePath(entry.location.c_str()), entry.message.c_str());
|
||||
return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}", time_seconds, time_fractional,
|
||||
class_name, level_name, entry.filename, entry.function, entry.line_num,
|
||||
entry.message);
|
||||
}
|
||||
|
||||
void PrintMessage(const Entry& entry) {
|
||||
std::array<char, 4 * 1024> format_buffer;
|
||||
FormatLogMessage(entry, format_buffer.data(), format_buffer.size());
|
||||
fputs(format_buffer.data(), stderr);
|
||||
fputc('\n', stderr);
|
||||
auto str = FormatLogMessage(entry) + '\n';
|
||||
fputs(str.c_str(), stderr);
|
||||
}
|
||||
|
||||
void PrintColoredMessage(const Entry& entry) {
|
||||
#ifdef _WIN32
|
||||
static HANDLE console_handle = GetStdHandle(STD_ERROR_HANDLE);
|
||||
HANDLE console_handle = GetStdHandle(STD_ERROR_HANDLE);
|
||||
if (console_handle == INVALID_HANDLE_VALUE) {
|
||||
return;
|
||||
}
|
||||
|
||||
CONSOLE_SCREEN_BUFFER_INFO original_info = {0};
|
||||
GetConsoleScreenBufferInfo(console_handle, &original_info);
|
||||
|
||||
@@ -10,20 +10,8 @@ namespace Log {
|
||||
|
||||
struct Entry;
|
||||
|
||||
/**
|
||||
* Attempts to trim an arbitrary prefix from `path`, leaving only the part starting at `root`. It's
|
||||
* intended to be used to strip a system-specific build directory from the `__FILE__` macro,
|
||||
* leaving only the path relative to the sources root.
|
||||
*
|
||||
* @param path The input file path as a null-terminated string
|
||||
* @param root The name of the root source directory as a null-terminated string. Path up to and
|
||||
* including the last occurrence of this name will be stripped
|
||||
* @return A pointer to the same string passed as `path`, but starting at the trimmed portion
|
||||
*/
|
||||
const char* TrimSourcePath(const char* path, const char* root = "src");
|
||||
|
||||
/// Formats a log entry into the provided text buffer.
|
||||
void FormatLogMessage(const Entry& entry, char* out_text, size_t text_len);
|
||||
std::string FormatLogMessage(const Entry& entry);
|
||||
/// Formats and prints a log entry to stderr.
|
||||
void PrintMessage(const Entry& entry);
|
||||
/// Prints the same message as `PrintMessage`, but colored acoording to the severity level.
|
||||
|
||||
@@ -462,4 +462,27 @@ std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, size_t max_l
|
||||
|
||||
return std::string(buffer, len);
|
||||
}
|
||||
|
||||
const char* TrimSourcePath(const char* path, const char* root) {
|
||||
const char* p = path;
|
||||
|
||||
while (*p != '\0') {
|
||||
const char* next_slash = p;
|
||||
while (*next_slash != '\0' && *next_slash != '/' && *next_slash != '\\') {
|
||||
++next_slash;
|
||||
}
|
||||
|
||||
bool is_src = Common::ComparePartialString(p, next_slash, root);
|
||||
p = next_slash;
|
||||
|
||||
if (*p != '\0') {
|
||||
++p;
|
||||
}
|
||||
if (is_src) {
|
||||
path = p;
|
||||
}
|
||||
}
|
||||
return path;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -134,4 +134,17 @@ bool ComparePartialString(InIt begin, InIt end, const char* other) {
|
||||
* NUL-terminated then the string ends at max_len characters.
|
||||
*/
|
||||
std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, size_t max_len);
|
||||
|
||||
/**
|
||||
* Attempts to trim an arbitrary prefix from `path`, leaving only the part starting at `root`. It's
|
||||
* intended to be used to strip a system-specific build directory from the `__FILE__` macro,
|
||||
* leaving only the path relative to the sources root.
|
||||
*
|
||||
* @param path The input file path as a null-terminated string
|
||||
* @param root The name of the root source directory as a null-terminated string. Path up to and
|
||||
* including the last occurrence of this name will be stripped
|
||||
* @return A pointer to the same string passed as `path`, but starting at the trimmed portion
|
||||
*/
|
||||
const char* TrimSourcePath(const char* path, const char* root = "src");
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -103,7 +103,19 @@ inline __attribute__((always_inline)) u64 swap64(u64 _data) {
|
||||
return __builtin_bswap64(_data);
|
||||
}
|
||||
#elif defined(__Bitrig__) || defined(__OpenBSD__)
|
||||
// swap16, swap32, swap64 are left as is
|
||||
// redefine swap16, swap32, swap64 as inline functions
|
||||
#undef swap16
|
||||
#undef swap32
|
||||
#undef swap64
|
||||
inline u16 swap16(u16 _data) {
|
||||
return __swap16(_data);
|
||||
}
|
||||
inline u32 swap32(u32 _data) {
|
||||
return __swap32(_data);
|
||||
}
|
||||
inline u64 swap64(u64 _data) {
|
||||
return __swap64(_data);
|
||||
}
|
||||
#elif defined(__DragonFly__) || defined(__FreeBSD__) || defined(__NetBSD__)
|
||||
inline u16 swap16(u16 _data) {
|
||||
return bswap16(_data);
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Telemetry {
|
||||
/// Field type, used for grouping fields together in the final submitted telemetry log
|
||||
enum class FieldType : u8 {
|
||||
None = 0, ///< No specified field group
|
||||
App, ///< Citra application fields (e.g. version, branch, etc.)
|
||||
App, ///< yuzu application fields (e.g. version, branch, etc.)
|
||||
Session, ///< Emulated session fields (e.g. title ID, log, etc.)
|
||||
Performance, ///< Emulated performance (e.g. fps, emulated CPU speed, etc.)
|
||||
UserFeedback, ///< User submitted feedback (e.g. star rating, user notes, etc.)
|
||||
|
||||
@@ -12,6 +12,8 @@ add_library(core STATIC
|
||||
file_sys/errors.h
|
||||
file_sys/filesystem.cpp
|
||||
file_sys/filesystem.h
|
||||
file_sys/partition_filesystem.cpp
|
||||
file_sys/partition_filesystem.h
|
||||
file_sys/path_parser.cpp
|
||||
file_sys/path_parser.h
|
||||
file_sys/program_metadata.cpp
|
||||
@@ -88,8 +90,14 @@ add_library(core STATIC
|
||||
hle/romfs.h
|
||||
hle/service/acc/acc.cpp
|
||||
hle/service/acc/acc.h
|
||||
hle/service/acc/acc_aa.cpp
|
||||
hle/service/acc/acc_aa.h
|
||||
hle/service/acc/acc_su.cpp
|
||||
hle/service/acc/acc_su.h
|
||||
hle/service/acc/acc_u0.cpp
|
||||
hle/service/acc/acc_u0.h
|
||||
hle/service/acc/acc_u1.cpp
|
||||
hle/service/acc/acc_u1.h
|
||||
hle/service/am/am.cpp
|
||||
hle/service/am/am.h
|
||||
hle/service/am/applet_ae.cpp
|
||||
@@ -130,6 +138,8 @@ add_library(core STATIC
|
||||
hle/service/friend/friend.h
|
||||
hle/service/friend/friend_a.cpp
|
||||
hle/service/friend/friend_a.h
|
||||
hle/service/friend/friend_u.cpp
|
||||
hle/service/friend/friend_u.h
|
||||
hle/service/hid/hid.cpp
|
||||
hle/service/hid/hid.h
|
||||
hle/service/lm/lm.cpp
|
||||
@@ -142,6 +152,10 @@ add_library(core STATIC
|
||||
hle/service/nifm/nifm_s.h
|
||||
hle/service/nifm/nifm_u.cpp
|
||||
hle/service/nifm/nifm_u.h
|
||||
hle/service/nfp/nfp.cpp
|
||||
hle/service/nfp/nfp.h
|
||||
hle/service/nfp/nfp_user.cpp
|
||||
hle/service/nfp/nfp_user.h
|
||||
hle/service/ns/ns.cpp
|
||||
hle/service/ns/ns.h
|
||||
hle/service/ns/pl_u.cpp
|
||||
|
||||
@@ -92,6 +92,8 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
|
||||
return ResultStatus::ErrorLoader_ErrorEncrypted;
|
||||
case Loader::ResultStatus::ErrorInvalidFormat:
|
||||
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
|
||||
case Loader::ResultStatus::ErrorUnsupportedArch:
|
||||
return ResultStatus::ErrorUnsupportedArch;
|
||||
default:
|
||||
return ResultStatus::ErrorSystemMode;
|
||||
}
|
||||
@@ -115,6 +117,8 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
|
||||
return ResultStatus::ErrorLoader_ErrorEncrypted;
|
||||
case Loader::ResultStatus::ErrorInvalidFormat:
|
||||
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
|
||||
case Loader::ResultStatus::ErrorUnsupportedArch:
|
||||
return ResultStatus::ErrorUnsupportedArch;
|
||||
default:
|
||||
return ResultStatus::ErrorLoader;
|
||||
}
|
||||
|
||||
@@ -44,6 +44,7 @@ public:
|
||||
ErrorSystemFiles, ///< Error in finding system files
|
||||
ErrorSharedFont, ///< Error in finding shared font
|
||||
ErrorVideoCore, ///< Error in the video core
|
||||
ErrorUnsupportedArch, ///< Unsupported Architecture (32-Bit ROMs)
|
||||
ErrorUnknown ///< Any other error
|
||||
};
|
||||
|
||||
|
||||
@@ -57,10 +57,14 @@ ResultVal<std::unique_ptr<StorageBackend>> Disk_FileSystem::OpenFile(const std::
|
||||
std::make_unique<Disk_Storage>(std::move(file)));
|
||||
}
|
||||
|
||||
ResultCode Disk_FileSystem::DeleteFile(const Path& path) const {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
// TODO(bunnei): Use correct error code
|
||||
return ResultCode(-1);
|
||||
ResultCode Disk_FileSystem::DeleteFile(const std::string& path) const {
|
||||
if (!FileUtil::Exists(path)) {
|
||||
return ERROR_PATH_NOT_FOUND;
|
||||
}
|
||||
|
||||
FileUtil::Delete(path);
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode Disk_FileSystem::RenameFile(const Path& src_path, const Path& dest_path) const {
|
||||
@@ -174,8 +178,9 @@ u64 Disk_Storage::GetSize() const {
|
||||
}
|
||||
|
||||
bool Disk_Storage::SetSize(const u64 size) const {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
return false;
|
||||
file->Resize(size);
|
||||
file->Flush();
|
||||
return true;
|
||||
}
|
||||
|
||||
Disk_Directory::Disk_Directory(const std::string& path) : directory() {
|
||||
|
||||
@@ -25,7 +25,7 @@ public:
|
||||
|
||||
ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const std::string& path,
|
||||
Mode mode) const override;
|
||||
ResultCode DeleteFile(const Path& path) const override;
|
||||
ResultCode DeleteFile(const std::string& path) const override;
|
||||
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
|
||||
ResultCode DeleteDirectory(const Path& path) const override;
|
||||
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
|
||||
|
||||
@@ -97,7 +97,7 @@ public:
|
||||
* @param path Path relative to the archive
|
||||
* @return Result of the operation
|
||||
*/
|
||||
virtual ResultCode DeleteFile(const Path& path) const = 0;
|
||||
virtual ResultCode DeleteFile(const std::string& path) const = 0;
|
||||
|
||||
/**
|
||||
* Create a directory specified by its path
|
||||
|
||||
125
src/core/file_sys/partition_filesystem.cpp
Normal file
125
src/core/file_sys/partition_filesystem.cpp
Normal file
@@ -0,0 +1,125 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cinttypes>
|
||||
#include <utility>
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/partition_filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
Loader::ResultStatus PartitionFilesystem::Load(const std::string& file_path, size_t offset) {
|
||||
FileUtil::IOFile file(file_path, "rb");
|
||||
if (!file.IsOpen())
|
||||
return Loader::ResultStatus::Error;
|
||||
|
||||
// At least be as large as the header
|
||||
if (file.GetSize() < sizeof(Header))
|
||||
return Loader::ResultStatus::Error;
|
||||
|
||||
// For cartridges, HFSs can get very large, so we need to calculate the size up to
|
||||
// the actual content itself instead of just blindly reading in the entire file.
|
||||
Header pfs_header;
|
||||
if (!file.ReadBytes(&pfs_header, sizeof(Header)))
|
||||
return Loader::ResultStatus::Error;
|
||||
|
||||
bool is_hfs = (memcmp(pfs_header.magic.data(), "HFS", 3) == 0);
|
||||
size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry);
|
||||
size_t metadata_size =
|
||||
sizeof(Header) + (pfs_header.num_entries * entry_size) + pfs_header.strtab_size;
|
||||
|
||||
// Actually read in now...
|
||||
file.Seek(offset, SEEK_SET);
|
||||
std::vector<u8> file_data(metadata_size);
|
||||
|
||||
if (!file.ReadBytes(file_data.data(), metadata_size))
|
||||
return Loader::ResultStatus::Error;
|
||||
|
||||
Loader::ResultStatus result = Load(file_data);
|
||||
if (result != Loader::ResultStatus::Success)
|
||||
LOG_ERROR(Service_FS, "Failed to load PFS from file %s!", file_path.c_str());
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
Loader::ResultStatus PartitionFilesystem::Load(const std::vector<u8>& file_data, size_t offset) {
|
||||
size_t total_size = file_data.size() - offset;
|
||||
if (total_size < sizeof(Header))
|
||||
return Loader::ResultStatus::Error;
|
||||
|
||||
memcpy(&pfs_header, &file_data[offset], sizeof(Header));
|
||||
is_hfs = (memcmp(pfs_header.magic.data(), "HFS", 3) == 0);
|
||||
|
||||
size_t entries_offset = offset + sizeof(Header);
|
||||
size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry);
|
||||
size_t strtab_offset = entries_offset + (pfs_header.num_entries * entry_size);
|
||||
for (u16 i = 0; i < pfs_header.num_entries; i++) {
|
||||
FileEntry entry;
|
||||
|
||||
memcpy(&entry.fs_entry, &file_data[entries_offset + (i * entry_size)], sizeof(FSEntry));
|
||||
entry.name = std::string(reinterpret_cast<const char*>(
|
||||
&file_data[strtab_offset + entry.fs_entry.strtab_offset]));
|
||||
pfs_entries.push_back(std::move(entry));
|
||||
}
|
||||
|
||||
content_offset = strtab_offset + pfs_header.strtab_size;
|
||||
|
||||
return Loader::ResultStatus::Success;
|
||||
}
|
||||
|
||||
u32 PartitionFilesystem::GetNumEntries() const {
|
||||
return pfs_header.num_entries;
|
||||
}
|
||||
|
||||
u64 PartitionFilesystem::GetEntryOffset(int index) const {
|
||||
if (index > GetNumEntries())
|
||||
return 0;
|
||||
|
||||
return content_offset + pfs_entries[index].fs_entry.offset;
|
||||
}
|
||||
|
||||
u64 PartitionFilesystem::GetEntrySize(int index) const {
|
||||
if (index > GetNumEntries())
|
||||
return 0;
|
||||
|
||||
return pfs_entries[index].fs_entry.size;
|
||||
}
|
||||
|
||||
std::string PartitionFilesystem::GetEntryName(int index) const {
|
||||
if (index > GetNumEntries())
|
||||
return "";
|
||||
|
||||
return pfs_entries[index].name;
|
||||
}
|
||||
|
||||
u64 PartitionFilesystem::GetFileOffset(const std::string& name) const {
|
||||
for (u32 i = 0; i < pfs_header.num_entries; i++) {
|
||||
if (pfs_entries[i].name == name)
|
||||
return content_offset + pfs_entries[i].fs_entry.offset;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
u64 PartitionFilesystem::GetFileSize(const std::string& name) const {
|
||||
for (u32 i = 0; i < pfs_header.num_entries; i++) {
|
||||
if (pfs_entries[i].name == name)
|
||||
return pfs_entries[i].fs_entry.size;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void PartitionFilesystem::Print() const {
|
||||
NGLOG_DEBUG(Service_FS, "Magic: {:.4}", pfs_header.magic.data());
|
||||
NGLOG_DEBUG(Service_FS, "Files: {}", pfs_header.num_entries);
|
||||
for (u32 i = 0; i < pfs_header.num_entries; i++) {
|
||||
NGLOG_DEBUG(Service_FS, " > File {}: {} (0x{:X} bytes, at 0x{:X})", i,
|
||||
pfs_entries[i].name.c_str(), pfs_entries[i].fs_entry.size,
|
||||
GetFileOffset(pfs_entries[i].name));
|
||||
}
|
||||
}
|
||||
} // namespace FileSys
|
||||
87
src/core/file_sys/partition_filesystem.h
Normal file
87
src/core/file_sys/partition_filesystem.h
Normal file
@@ -0,0 +1,87 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
namespace Loader {
|
||||
enum class ResultStatus;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
/**
|
||||
* Helper which implements an interface to parse PFS/HFS filesystems.
|
||||
* Data can either be loaded from a file path or data with an offset into it.
|
||||
*/
|
||||
class PartitionFilesystem {
|
||||
public:
|
||||
Loader::ResultStatus Load(const std::string& file_path, size_t offset = 0);
|
||||
Loader::ResultStatus Load(const std::vector<u8>& file_data, size_t offset = 0);
|
||||
|
||||
u32 GetNumEntries() const;
|
||||
u64 GetEntryOffset(int index) const;
|
||||
u64 GetEntrySize(int index) const;
|
||||
std::string GetEntryName(int index) const;
|
||||
u64 GetFileOffset(const std::string& name) const;
|
||||
u64 GetFileSize(const std::string& name) const;
|
||||
|
||||
void Print() const;
|
||||
|
||||
private:
|
||||
struct Header {
|
||||
std::array<char, 4> magic;
|
||||
u32_le num_entries;
|
||||
u32_le strtab_size;
|
||||
INSERT_PADDING_BYTES(0x4);
|
||||
};
|
||||
|
||||
static_assert(sizeof(Header) == 0x10, "PFS/HFS header structure size is wrong");
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct FSEntry {
|
||||
u64_le offset;
|
||||
u64_le size;
|
||||
u32_le strtab_offset;
|
||||
};
|
||||
|
||||
static_assert(sizeof(FSEntry) == 0x14, "FS entry structure size is wrong");
|
||||
|
||||
struct PFSEntry {
|
||||
FSEntry fs_entry;
|
||||
INSERT_PADDING_BYTES(0x4);
|
||||
};
|
||||
|
||||
static_assert(sizeof(PFSEntry) == 0x18, "PFS entry structure size is wrong");
|
||||
|
||||
struct HFSEntry {
|
||||
FSEntry fs_entry;
|
||||
u32_le hash_region_size;
|
||||
INSERT_PADDING_BYTES(0x8);
|
||||
std::array<char, 0x20> hash;
|
||||
};
|
||||
|
||||
static_assert(sizeof(HFSEntry) == 0x40, "HFS entry structure size is wrong");
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
struct FileEntry {
|
||||
FSEntry fs_entry;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
Header pfs_header;
|
||||
bool is_hfs;
|
||||
size_t content_offset;
|
||||
|
||||
std::vector<FileEntry> pfs_entries;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -20,7 +20,7 @@ ResultVal<std::unique_ptr<StorageBackend>> RomFS_FileSystem::OpenFile(const std:
|
||||
std::make_unique<RomFS_Storage>(romfs_file, data_offset, data_size));
|
||||
}
|
||||
|
||||
ResultCode RomFS_FileSystem::DeleteFile(const Path& path) const {
|
||||
ResultCode RomFS_FileSystem::DeleteFile(const std::string& path) const {
|
||||
LOG_CRITICAL(Service_FS, "Attempted to delete a file from an ROMFS archive (%s).",
|
||||
GetName().c_str());
|
||||
// TODO(bunnei): Use correct error code
|
||||
|
||||
@@ -31,7 +31,7 @@ public:
|
||||
|
||||
ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const std::string& path,
|
||||
Mode mode) const override;
|
||||
ResultCode DeleteFile(const Path& path) const override;
|
||||
ResultCode DeleteFile(const std::string& path) const override;
|
||||
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
|
||||
ResultCode DeleteDirectory(const Path& path) const override;
|
||||
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
|
||||
|
||||
@@ -268,8 +268,11 @@ std::vector<u8> HLERequestContext::ReadBuffer() const {
|
||||
|
||||
size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size) const {
|
||||
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[0].Size()};
|
||||
|
||||
ASSERT_MSG(size <= GetWriteBufferSize(), "Size %lx is too big", size);
|
||||
const size_t buffer_size{GetWriteBufferSize()};
|
||||
if (size > buffer_size) {
|
||||
LOG_CRITICAL(Core, "size (%016zx) is greater than buffer_size (%016zx)", size, buffer_size);
|
||||
size = buffer_size; // TODO(bunnei): This needs to be HW tested
|
||||
}
|
||||
|
||||
if (is_buffer_b) {
|
||||
Memory::WriteBlock(BufferDescriptorB()[0].Address(), buffer, size);
|
||||
|
||||
@@ -121,8 +121,9 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
// TODO(bunnei): This is heap area that should be allocated by the kernel and not mapped as part
|
||||
// of the user address space.
|
||||
vm_manager
|
||||
.MapMemoryBlock(Memory::STACK_VADDR, std::make_shared<std::vector<u8>>(stack_size, 0), 0,
|
||||
stack_size, MemoryState::Mapped)
|
||||
.MapMemoryBlock(Memory::STACK_AREA_VADDR_END - stack_size,
|
||||
std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
|
||||
MemoryState::Mapped)
|
||||
.Unwrap();
|
||||
misc_memory_used += stack_size;
|
||||
memory_region->used += stack_size;
|
||||
|
||||
@@ -120,18 +120,6 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
|
||||
return ERR_WRONG_PERMISSION;
|
||||
}
|
||||
|
||||
// TODO(Subv): The same process that created a SharedMemory object
|
||||
// can not map it in its own address space unless it was created with addr=0, result 0xD900182C.
|
||||
|
||||
if (address != 0) {
|
||||
// TODO(shinyquagsire23): Check for virtual/mappable memory here too?
|
||||
if (address >= Memory::HEAP_VADDR && address < Memory::HEAP_VADDR_END) {
|
||||
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%lx name=%s, invalid address",
|
||||
GetObjectId(), address, name.c_str());
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
}
|
||||
|
||||
VAddr target_address = address;
|
||||
|
||||
if (base_address == 0 && target_address == 0) {
|
||||
|
||||
@@ -371,6 +371,18 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Sets the thread activity
|
||||
static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, unknown=0x%08X", handle, unknown);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Gets the thread context
|
||||
static ResultCode GetThreadContext(Handle handle, VAddr addr) {
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, addr=0x%" PRIx64, handle, addr);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Gets the priority for the specified thread
|
||||
static ResultCode GetThreadPriority(u32* priority, Handle handle) {
|
||||
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(handle);
|
||||
@@ -756,8 +768,16 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode SetThreadCoreMask(u64, u64, u64) {
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) called");
|
||||
static ResultCode GetThreadCoreMask(Handle handle, u32* mask, u64* unknown) {
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X", handle);
|
||||
*mask = 0x0;
|
||||
*unknown = 0xf;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode SetThreadCoreMask(Handle handle, u32 mask, u64 unknown) {
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, mask=0x%08X, unknown=0x%lx", handle,
|
||||
mask, unknown);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -809,7 +829,7 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x0B, SvcWrap<SleepThread>, "SleepThread"},
|
||||
{0x0C, SvcWrap<GetThreadPriority>, "GetThreadPriority"},
|
||||
{0x0D, SvcWrap<SetThreadPriority>, "SetThreadPriority"},
|
||||
{0x0E, nullptr, "GetThreadCoreMask"},
|
||||
{0x0E, SvcWrap<GetThreadCoreMask>, "GetThreadCoreMask"},
|
||||
{0x0F, SvcWrap<SetThreadCoreMask>, "SetThreadCoreMask"},
|
||||
{0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"},
|
||||
{0x11, nullptr, "SignalEvent"},
|
||||
@@ -845,8 +865,8 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x2F, nullptr, "GetLastThreadInfo"},
|
||||
{0x30, nullptr, "GetResourceLimitLimitValue"},
|
||||
{0x31, nullptr, "GetResourceLimitCurrentValue"},
|
||||
{0x32, nullptr, "SetThreadActivity"},
|
||||
{0x33, nullptr, "GetThreadContext"},
|
||||
{0x32, SvcWrap<SetThreadActivity>, "SetThreadActivity"},
|
||||
{0x33, SvcWrap<GetThreadContext>, "GetThreadContext"},
|
||||
{0x34, nullptr, "Unknown"},
|
||||
{0x35, nullptr, "Unknown"},
|
||||
{0x36, nullptr, "Unknown"},
|
||||
|
||||
@@ -70,6 +70,26 @@ void SvcWrap() {
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func((u32)(PARAM(0) & 0xFFFFFFFF), PARAM(1)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u32, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func((u32)(PARAM(0) & 0xFFFFFFFF), (u32)(PARAM(1) & 0xFFFFFFFF), PARAM(2)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u32*, u64*)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
u64 param_2 = 0;
|
||||
ResultCode retval = func((u32)(PARAM(2) & 0xFFFFFFFF), ¶m_1, ¶m_2);
|
||||
Core::CPU().SetReg(1, param_1);
|
||||
Core::CPU().SetReg(2, param_2);
|
||||
FuncReturn(retval.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u32, u32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(
|
||||
|
||||
@@ -342,7 +342,7 @@ SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority,
|
||||
|
||||
// Initialize new "main" thread
|
||||
auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0,
|
||||
Memory::STACK_VADDR_END, owner_process);
|
||||
Memory::STACK_AREA_VADDR_END, owner_process);
|
||||
|
||||
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
|
||||
|
||||
|
||||
@@ -380,7 +380,7 @@ void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
|
||||
|
||||
u64 VMManager::GetTotalMemoryUsage() {
|
||||
LOG_WARNING(Kernel, "(STUBBED) called");
|
||||
return 0xBE000000;
|
||||
return 0xF8000000;
|
||||
}
|
||||
|
||||
u64 VMManager::GetTotalHeapUsage() {
|
||||
|
||||
@@ -2,14 +2,142 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
#include "core/hle/service/acc/acc_aa.h"
|
||||
#include "core/hle/service/acc/acc_su.h"
|
||||
#include "core/hle/service/acc/acc_u0.h"
|
||||
#include "core/hle/service/acc/acc_u1.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
|
||||
// TODO: RE this structure
|
||||
struct UserData {
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32 icon_id;
|
||||
u8 bg_color_id;
|
||||
INSERT_PADDING_BYTES(0x7);
|
||||
INSERT_PADDING_BYTES(0x10);
|
||||
INSERT_PADDING_BYTES(0x60);
|
||||
};
|
||||
static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
|
||||
|
||||
struct ProfileBase {
|
||||
u8 user_id[0x10];
|
||||
u64 timestamp;
|
||||
u8 username[0x20];
|
||||
};
|
||||
static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase structure has incorrect size");
|
||||
|
||||
using Uid = std::array<u64, 2>;
|
||||
static constexpr Uid DEFAULT_USER_ID{0x10ull, 0x20ull};
|
||||
|
||||
class IProfile final : public ServiceFramework<IProfile> {
|
||||
public:
|
||||
IProfile() : ServiceFramework("IProfile") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, &IProfile::GetBase, "GetBase"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetBase(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
ProfileBase profile_base{};
|
||||
IPC::ResponseBuilder rb{ctx, 16};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(profile_base);
|
||||
}
|
||||
};
|
||||
|
||||
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
|
||||
public:
|
||||
IManagerForApplication() : ServiceFramework("IManagerForApplication") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
|
||||
{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void CheckAvailability(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(true); // TODO: Check when this is supposed to return true and when not
|
||||
}
|
||||
|
||||
void GetAccountId(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(0x12345678ABCDEF);
|
||||
}
|
||||
};
|
||||
|
||||
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(true); // TODO: Check when this is supposed to return true and when not
|
||||
}
|
||||
|
||||
void Module::Interface::ListAllUsers(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
constexpr std::array<u128, 10> user_ids{DEFAULT_USER_ID};
|
||||
ctx.WriteBuffer(user_ids.data(), user_ids.size());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Module::Interface::ListOpenUsers(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
constexpr std::array<u128, 10> user_ids{DEFAULT_USER_ID};
|
||||
ctx.WriteBuffer(user_ids.data(), user_ids.size());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IProfile>();
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
}
|
||||
|
||||
void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Module::Interface::GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IManagerForApplication>();
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
}
|
||||
|
||||
void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(DEFAULT_USER_ID);
|
||||
}
|
||||
|
||||
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
: ServiceFramework(name), module(std::move(module)) {}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<ACC_U0>()->InstallAsService(service_manager);
|
||||
auto module = std::make_shared<Module>();
|
||||
std::make_shared<ACC_AA>(module)->InstallAsService(service_manager);
|
||||
std::make_shared<ACC_SU>(module)->InstallAsService(service_manager);
|
||||
std::make_shared<ACC_U0>(module)->InstallAsService(service_manager);
|
||||
std::make_shared<ACC_U1>(module)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Account
|
||||
|
||||
@@ -9,6 +9,25 @@
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
class Interface : public ServiceFramework<Interface> {
|
||||
public:
|
||||
Interface(std::shared_ptr<Module> module, const char* name);
|
||||
|
||||
void GetUserExistence(Kernel::HLERequestContext& ctx);
|
||||
void ListAllUsers(Kernel::HLERequestContext& ctx);
|
||||
void ListOpenUsers(Kernel::HLERequestContext& ctx);
|
||||
void GetLastOpenedUser(Kernel::HLERequestContext& ctx);
|
||||
void GetProfile(Kernel::HLERequestContext& ctx);
|
||||
void InitializeApplicationInfo(Kernel::HLERequestContext& ctx);
|
||||
void GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx);
|
||||
|
||||
protected:
|
||||
std::shared_ptr<Module> module;
|
||||
};
|
||||
};
|
||||
|
||||
/// Registers all ACC services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
|
||||
22
src/core/hle/service/acc/acc_aa.cpp
Normal file
22
src/core/hle/service/acc/acc_aa.cpp
Normal file
@@ -0,0 +1,22 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/acc/acc_aa.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
|
||||
ACC_AA::ACC_AA(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:aa") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "EnsureCacheAsync"},
|
||||
{1, nullptr, "LoadCache"},
|
||||
{2, nullptr, "GetDeviceAccountId"},
|
||||
{50, nullptr, "RegisterNotificationTokenAsync"},
|
||||
{51, nullptr, "UnregisterNotificationTokenAsync"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
18
src/core/hle/service/acc/acc_aa.h
Normal file
18
src/core/hle/service/acc/acc_aa.h
Normal file
@@ -0,0 +1,18 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
|
||||
class ACC_AA final : public Module::Interface {
|
||||
public:
|
||||
explicit ACC_AA(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
55
src/core/hle/service/acc/acc_su.cpp
Normal file
55
src/core/hle/service/acc/acc_su.cpp
Normal file
@@ -0,0 +1,55 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/acc/acc_su.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
|
||||
ACC_SU::ACC_SU(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:su") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetUserCount"},
|
||||
{1, &ACC_SU::GetUserExistence, "GetUserExistence"},
|
||||
{2, &ACC_SU::ListAllUsers, "ListAllUsers"},
|
||||
{3, &ACC_SU::ListOpenUsers, "ListOpenUsers"},
|
||||
{4, &ACC_SU::GetLastOpenedUser, "GetLastOpenedUser"},
|
||||
{5, &ACC_SU::GetProfile, "GetProfile"},
|
||||
{6, nullptr, "GetProfileDigest"},
|
||||
{50, nullptr, "IsUserRegistrationRequestPermitted"},
|
||||
{51, nullptr, "TrySelectUserWithoutInteraction"},
|
||||
{60, nullptr, "ListOpenContextStoredUsers"},
|
||||
{100, nullptr, "GetUserRegistrationNotifier"},
|
||||
{101, nullptr, "GetUserStateChangeNotifier"},
|
||||
{102, nullptr, "GetBaasAccountManagerForSystemService"},
|
||||
{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
|
||||
{104, nullptr, "GetProfileUpdateNotifier"},
|
||||
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"},
|
||||
{110, nullptr, "StoreSaveDataThumbnail"},
|
||||
{111, nullptr, "ClearSaveDataThumbnail"},
|
||||
{112, nullptr, "LoadSaveDataThumbnail"},
|
||||
{113, nullptr, "GetSaveDataThumbnailExistence"},
|
||||
{190, nullptr, "GetUserLastOpenedApplication"},
|
||||
{191, nullptr, "ActivateOpenContextHolder"},
|
||||
{200, nullptr, "BeginUserRegistration"},
|
||||
{201, nullptr, "CompleteUserRegistration"},
|
||||
{202, nullptr, "CancelUserRegistration"},
|
||||
{203, nullptr, "DeleteUser"},
|
||||
{204, nullptr, "SetUserPosition"},
|
||||
{205, nullptr, "GetProfileEditor"},
|
||||
{206, nullptr, "CompleteUserRegistrationForcibly"},
|
||||
{210, nullptr, "CreateFloatingRegistrationRequest"},
|
||||
{230, nullptr, "AuthenticateServiceAsync"},
|
||||
{250, nullptr, "GetBaasAccountAdministrator"},
|
||||
{290, nullptr, "ProxyProcedureForGuestLoginWithNintendoAccount"},
|
||||
{291, nullptr, "ProxyProcedureForFloatingRegistrationWithNintendoAccount"},
|
||||
{299, nullptr, "SuspendBackgroundDaemon"},
|
||||
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
|
||||
{998, nullptr, "DebugSetUserStateClose"},
|
||||
{999, nullptr, "DebugSetUserStateOpen"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
18
src/core/hle/service/acc/acc_su.h
Normal file
18
src/core/hle/service/acc/acc_su.h
Normal file
@@ -0,0 +1,18 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
|
||||
class ACC_SU final : public Module::Interface {
|
||||
public:
|
||||
explicit ACC_SU(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
@@ -2,120 +2,31 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/acc/acc_u0.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
|
||||
using Uid = std::array<u64, 2>;
|
||||
static constexpr Uid DEFAULT_USER_ID{0x10ull, 0x20ull};
|
||||
|
||||
class IProfile final : public ServiceFramework<IProfile> {
|
||||
public:
|
||||
IProfile() : ServiceFramework("IProfile") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, &IProfile::GetBase, "GetBase"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetBase(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
ProfileBase profile_base{};
|
||||
IPC::ResponseBuilder rb{ctx, 16};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(profile_base);
|
||||
}
|
||||
};
|
||||
|
||||
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
|
||||
public:
|
||||
IManagerForApplication() : ServiceFramework("IManagerForApplication") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
|
||||
{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void CheckAvailability(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(true); // TODO: Check when this is supposed to return true and when not
|
||||
}
|
||||
|
||||
void GetAccountId(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(0x12345678ABCDEF);
|
||||
}
|
||||
};
|
||||
|
||||
void ACC_U0::GetUserExistence(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(true); // TODO: Check when this is supposed to return true and when not
|
||||
}
|
||||
|
||||
void ACC_U0::ListAllUsers(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
constexpr std::array<u128, 10> user_ids{DEFAULT_USER_ID};
|
||||
ctx.WriteBuffer(user_ids.data(), user_ids.size());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void ACC_U0::ListOpenUsers(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
constexpr std::array<u128, 10> user_ids{DEFAULT_USER_ID};
|
||||
ctx.WriteBuffer(user_ids.data(), user_ids.size());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void ACC_U0::GetProfile(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IProfile>();
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
}
|
||||
|
||||
void ACC_U0::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void ACC_U0::GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IManagerForApplication>();
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
}
|
||||
|
||||
void ACC_U0::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(DEFAULT_USER_ID);
|
||||
}
|
||||
|
||||
ACC_U0::ACC_U0() : ServiceFramework("acc:u0") {
|
||||
ACC_U0::ACC_U0(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u0") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetUserCount"},
|
||||
{1, &ACC_U0::GetUserExistence, "GetUserExistence"},
|
||||
{2, &ACC_U0::ListAllUsers, "ListAllUsers"},
|
||||
{3, &ACC_U0::ListOpenUsers, "ListOpenUsers"},
|
||||
{4, &ACC_U0::GetLastOpenedUser, "GetLastOpenedUser"},
|
||||
{5, &ACC_U0::GetProfile, "GetProfile"},
|
||||
{6, nullptr, "GetProfileDigest"},
|
||||
{50, nullptr, "IsUserRegistrationRequestPermitted"},
|
||||
{51, nullptr, "TrySelectUserWithoutInteraction"},
|
||||
{60, nullptr, "ListOpenContextStoredUsers"},
|
||||
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
|
||||
{101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"},
|
||||
{102, nullptr, "AuthenticateApplicationAsync"},
|
||||
{103, nullptr, "CheckNetworkServiceAvailabilityAsync"},
|
||||
{110, nullptr, "StoreSaveDataThumbnail"},
|
||||
{111, nullptr, "ClearSaveDataThumbnail"},
|
||||
{120, nullptr, "CreateGuestLoginRequest"},
|
||||
{130, nullptr, "LoadOpenContext"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
@@ -4,36 +4,14 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
|
||||
// TODO: RE this structure
|
||||
struct UserData {
|
||||
INSERT_PADDING_BYTES(0x80);
|
||||
};
|
||||
static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
|
||||
|
||||
// TODO: RE this structure
|
||||
struct ProfileBase {
|
||||
INSERT_PADDING_BYTES(0x38);
|
||||
};
|
||||
static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase structure has incorrect size");
|
||||
|
||||
class ACC_U0 final : public ServiceFramework<ACC_U0> {
|
||||
class ACC_U0 final : public Module::Interface {
|
||||
public:
|
||||
ACC_U0();
|
||||
~ACC_U0() = default;
|
||||
|
||||
private:
|
||||
void GetUserExistence(Kernel::HLERequestContext& ctx);
|
||||
void ListAllUsers(Kernel::HLERequestContext& ctx);
|
||||
void ListOpenUsers(Kernel::HLERequestContext& ctx);
|
||||
void GetLastOpenedUser(Kernel::HLERequestContext& ctx);
|
||||
void GetProfile(Kernel::HLERequestContext& ctx);
|
||||
void InitializeApplicationInfo(Kernel::HLERequestContext& ctx);
|
||||
void GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx);
|
||||
explicit ACC_U0(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Account
|
||||
|
||||
42
src/core/hle/service/acc/acc_u1.cpp
Normal file
42
src/core/hle/service/acc/acc_u1.cpp
Normal file
@@ -0,0 +1,42 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/acc/acc_u1.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
|
||||
ACC_U1::ACC_U1(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u1") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetUserCount"},
|
||||
{1, &ACC_U1::GetUserExistence, "GetUserExistence"},
|
||||
{2, &ACC_U1::ListAllUsers, "ListAllUsers"},
|
||||
{3, &ACC_U1::ListOpenUsers, "ListOpenUsers"},
|
||||
{4, &ACC_U1::GetLastOpenedUser, "GetLastOpenedUser"},
|
||||
{5, &ACC_U1::GetProfile, "GetProfile"},
|
||||
{6, nullptr, "GetProfileDigest"},
|
||||
{50, nullptr, "IsUserRegistrationRequestPermitted"},
|
||||
{51, nullptr, "TrySelectUserWithoutInteraction"},
|
||||
{60, nullptr, "ListOpenContextStoredUsers"},
|
||||
{100, nullptr, "GetUserRegistrationNotifier"},
|
||||
{101, nullptr, "GetUserStateChangeNotifier"},
|
||||
{102, nullptr, "GetBaasAccountManagerForSystemService"},
|
||||
{103, nullptr, "GetProfileUpdateNotifier"},
|
||||
{104, nullptr, "CheckNetworkServiceAvailabilityAsync"},
|
||||
{105, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
|
||||
{110, nullptr, "StoreSaveDataThumbnail"},
|
||||
{111, nullptr, "ClearSaveDataThumbnail"},
|
||||
{112, nullptr, "LoadSaveDataThumbnail"},
|
||||
{113, nullptr, "GetSaveDataThumbnailExistence"},
|
||||
{190, nullptr, "GetUserLastOpenedApplication"},
|
||||
{191, nullptr, "ActivateOpenContextHolder"},
|
||||
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
|
||||
{998, nullptr, "DebugSetUserStateClose"},
|
||||
{999, nullptr, "DebugSetUserStateOpen"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
18
src/core/hle/service/acc/acc_u1.h
Normal file
18
src/core/hle/service/acc/acc_u1.h
Normal file
@@ -0,0 +1,18 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
|
||||
class ACC_U1 final : public Module::Interface {
|
||||
public:
|
||||
explicit ACC_U1(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
@@ -19,8 +19,11 @@ namespace AM {
|
||||
|
||||
IWindowController::IWindowController() : ServiceFramework("IWindowController") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "CreateWindow"},
|
||||
{1, &IWindowController::GetAppletResourceUserId, "GetAppletResourceUserId"},
|
||||
{10, &IWindowController::AcquireForegroundRights, "AcquireForegroundRights"},
|
||||
{11, nullptr, "ReleaseForegroundRights"},
|
||||
{12, nullptr, "RejectToChangeIntoBackground"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -78,8 +81,11 @@ IDebugFunctions::IDebugFunctions() : ServiceFramework("IDebugFunctions") {}
|
||||
ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
|
||||
: ServiceFramework("ISelfController"), nvflinger(std::move(nvflinger)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Exit"},
|
||||
{1, &ISelfController::LockExit, "LockExit"},
|
||||
{2, &ISelfController::UnlockExit, "UnlockExit"},
|
||||
{3, nullptr, "EnterFatalSection"},
|
||||
{4, nullptr, "LeaveFatalSection"},
|
||||
{9, &ISelfController::GetLibraryAppletLaunchableEvent, "GetLibraryAppletLaunchableEvent"},
|
||||
{10, &ISelfController::SetScreenShotPermission, "SetScreenShotPermission"},
|
||||
{11, &ISelfController::SetOperationModeChangedNotification,
|
||||
@@ -88,8 +94,29 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
|
||||
"SetPerformanceModeChangedNotification"},
|
||||
{13, &ISelfController::SetFocusHandlingMode, "SetFocusHandlingMode"},
|
||||
{14, &ISelfController::SetRestartMessageEnabled, "SetRestartMessageEnabled"},
|
||||
{15, nullptr, "SetScreenShotAppletIdentityInfo"},
|
||||
{16, &ISelfController::SetOutOfFocusSuspendingEnabled, "SetOutOfFocusSuspendingEnabled"},
|
||||
{17, nullptr, "SetControllerFirmwareUpdateSection"},
|
||||
{18, nullptr, "SetRequiresCaptureButtonShortPressedMessage"},
|
||||
{19, nullptr, "SetScreenShotImageOrientation"},
|
||||
{20, nullptr, "SetDesirableKeyboardLayout"},
|
||||
{40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"},
|
||||
{41, nullptr, "IsSystemBufferSharingEnabled"},
|
||||
{42, nullptr, "GetSystemSharedLayerHandle"},
|
||||
{50, nullptr, "SetHandlesRequestToDisplay"},
|
||||
{51, nullptr, "ApproveToDisplay"},
|
||||
{60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"},
|
||||
{61, nullptr, "SetMediaPlaybackState"},
|
||||
{62, nullptr, "SetIdleTimeDetectionExtension"},
|
||||
{63, nullptr, "GetIdleTimeDetectionExtension"},
|
||||
{64, nullptr, "SetInputDetectionSourceSet"},
|
||||
{65, nullptr, "ReportUserIsActive"},
|
||||
{66, nullptr, "GetCurrentIlluminance"},
|
||||
{67, nullptr, "IsIlluminanceAvailable"},
|
||||
{68, nullptr, "SetAutoSleepDisabled"},
|
||||
{69, nullptr, "IsAutoSleepDisabled"},
|
||||
{70, nullptr, "ReportMultimediaError"},
|
||||
{80, nullptr, "SetWirelessPriorityMode"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
@@ -206,9 +233,30 @@ ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter"
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
|
||||
{1, &ICommonStateGetter::ReceiveMessage, "ReceiveMessage"},
|
||||
{2, nullptr, "GetThisAppletKind"},
|
||||
{3, nullptr, "AllowToEnterSleep"},
|
||||
{4, nullptr, "DisallowToEnterSleep"},
|
||||
{5, &ICommonStateGetter::GetOperationMode, "GetOperationMode"},
|
||||
{6, &ICommonStateGetter::GetPerformanceMode, "GetPerformanceMode"},
|
||||
{7, nullptr, "GetCradleStatus"},
|
||||
{8, nullptr, "GetBootMode"},
|
||||
{9, &ICommonStateGetter::GetCurrentFocusState, "GetCurrentFocusState"},
|
||||
{10, nullptr, "RequestToAcquireSleepLock"},
|
||||
{11, nullptr, "ReleaseSleepLock"},
|
||||
{12, nullptr, "ReleaseSleepLockTransiently"},
|
||||
{13, nullptr, "GetAcquiredSleepLockEvent"},
|
||||
{20, nullptr, "PushToGeneralChannel"},
|
||||
{30, nullptr, "GetHomeButtonReaderLockAccessor"},
|
||||
{31, nullptr, "GetReaderLockAccessorEx"},
|
||||
{40, nullptr, "GetCradleFwVersion"},
|
||||
{50, nullptr, "IsVrModeEnabled"},
|
||||
{51, nullptr, "SetVrModeEnabled"},
|
||||
{52, nullptr, "SwitchLcdBacklight"},
|
||||
{55, nullptr, "IsInControllerFirmwareUpdateSection"},
|
||||
{60, nullptr, "GetDefaultDisplayResolution"},
|
||||
{61, nullptr, "GetDefaultDisplayResolutionChangeEvent"},
|
||||
{62, nullptr, "GetHdcpAuthenticationState"},
|
||||
{63, nullptr, "GetHdcpAuthenticationStateChangeEvent"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
@@ -278,7 +326,7 @@ public:
|
||||
{104, nullptr, "PopInteractiveOutData"},
|
||||
{105, nullptr, "GetPopOutDataEvent"},
|
||||
{106, nullptr, "GetPopInteractiveOutDataEvent"},
|
||||
{120, nullptr, "NeedsToExitProcess"},
|
||||
{110, nullptr, "NeedsToExitProcess"},
|
||||
{120, nullptr, "GetLibraryAppletInfo"},
|
||||
{150, nullptr, "RequestForAppletToGetForeground"},
|
||||
{160, nullptr, "GetIndirectLayerConsumerHandle"},
|
||||
@@ -330,6 +378,7 @@ public:
|
||||
: ServiceFramework("IStorageAccessor"), buffer(std::move(buffer)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IStorageAccessor::GetSize, "GetSize"},
|
||||
{10, nullptr, "Write"},
|
||||
{11, &IStorageAccessor::Read, "Read"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
@@ -372,6 +421,7 @@ public:
|
||||
: ServiceFramework("IStorage"), buffer(std::move(buffer)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IStorage::Open, "Open"},
|
||||
{1, nullptr, "OpenTransferStorage"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -392,12 +442,42 @@ private:
|
||||
IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationFunctions") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
|
||||
{10, nullptr, "CreateApplicationAndPushAndRequestToStart"},
|
||||
{11, nullptr, "CreateApplicationAndPushAndRequestToStartForQuest"},
|
||||
{12, nullptr, "CreateApplicationAndRequestToStart"},
|
||||
{13, nullptr, "CreateApplicationAndRequestToStartForQuest"},
|
||||
{20, &IApplicationFunctions::EnsureSaveData, "EnsureSaveData"},
|
||||
{21, &IApplicationFunctions::GetDesiredLanguage, "GetDesiredLanguage"},
|
||||
{22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"},
|
||||
{23, nullptr, "GetDisplayVersion"},
|
||||
{24, nullptr, "GetLaunchStorageInfoForDebug"},
|
||||
{25, nullptr, "ExtendSaveData"},
|
||||
{26, nullptr, "GetSaveDataSize"},
|
||||
{30, nullptr, "BeginBlockingHomeButtonShortAndLongPressed"},
|
||||
{31, nullptr, "EndBlockingHomeButtonShortAndLongPressed"},
|
||||
{32, nullptr, "BeginBlockingHomeButton"},
|
||||
{33, nullptr, "EndBlockingHomeButton"},
|
||||
{40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"},
|
||||
{50, nullptr, "GetPseudoDeviceId"},
|
||||
{60, nullptr, "SetMediaPlaybackStateForApplication"},
|
||||
{65, nullptr, "IsGamePlayRecordingSupported"},
|
||||
{66, &IApplicationFunctions::InitializeGamePlayRecording, "InitializeGamePlayRecording"},
|
||||
{67, &IApplicationFunctions::SetGamePlayRecordingState, "SetGamePlayRecordingState"},
|
||||
{40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"},
|
||||
{68, nullptr, "RequestFlushGamePlayingMovieForDebug"},
|
||||
{70, nullptr, "RequestToShutdown"},
|
||||
{71, nullptr, "RequestToReboot"},
|
||||
{80, nullptr, "ExitAndRequestToShowThanksMessage"},
|
||||
{90, nullptr, "EnableApplicationCrashReport"},
|
||||
{100, nullptr, "InitializeApplicationCopyrightFrameBuffer"},
|
||||
{101, nullptr, "SetApplicationCopyrightImage"},
|
||||
{102, nullptr, "SetApplicationCopyrightVisibility"},
|
||||
{110, nullptr, "QueryApplicationPlayStatistics"},
|
||||
{120, nullptr, "ExecuteProgram"},
|
||||
{121, nullptr, "ClearUserChannel"},
|
||||
{122, nullptr, "UnpopToUserChannel"},
|
||||
{500, nullptr, "StartContinuousRecordingFlushForDebug"},
|
||||
{1000, nullptr, "CreateMovieMaker"},
|
||||
{1001, nullptr, "PrepareForJit"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
@@ -21,6 +21,7 @@ public:
|
||||
{2, &ILibraryAppletProxy::GetWindowController, "GetWindowController"},
|
||||
{3, &ILibraryAppletProxy::GetAudioController, "GetAudioController"},
|
||||
{4, &ILibraryAppletProxy::GetDisplayController, "GetDisplayController"},
|
||||
{10, nullptr, "GetProcessWindingController"},
|
||||
{11, &ILibraryAppletProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"},
|
||||
{20, &ILibraryAppletProxy::GetApplicationFunctions, "GetApplicationFunctions"},
|
||||
{1000, &ILibraryAppletProxy::GetDebugFunctions, "GetDebugFunctions"},
|
||||
|
||||
@@ -21,6 +21,7 @@ public:
|
||||
{2, &IApplicationProxy::GetWindowController, "GetWindowController"},
|
||||
{3, &IApplicationProxy::GetAudioController, "GetAudioController"},
|
||||
{4, &IApplicationProxy::GetDisplayController, "GetDisplayController"},
|
||||
{10, nullptr, "GetProcessWindingController"},
|
||||
{11, &IApplicationProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"},
|
||||
{20, &IApplicationProxy::GetApplicationFunctions, "GetApplicationFunctions"},
|
||||
{1000, &IApplicationProxy::GetDebugFunctions, "GetDebugFunctions"},
|
||||
|
||||
@@ -19,6 +19,7 @@ AOC_U::AOC_U() : ServiceFramework("aoc:u") {
|
||||
{5, nullptr, "GetAddOnContentBaseId"},
|
||||
{6, nullptr, "PrepareAddOnContentByApplicationId"},
|
||||
{7, nullptr, "PrepareAddOnContent"},
|
||||
{8, nullptr, "GetAddOnContentListChangedEvent"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
@@ -14,15 +14,20 @@ class IAudioIn final : public ServiceFramework<IAudioIn> {
|
||||
public:
|
||||
IAudioIn() : ServiceFramework("IAudioIn") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x0, nullptr, "GetAudioInState"},
|
||||
{0x1, nullptr, "StartAudioIn"},
|
||||
{0x2, nullptr, "StopAudioIn"},
|
||||
{0x3, nullptr, "AppendAudioInBuffer_1"},
|
||||
{0x4, nullptr, "RegisterBufferEvent"},
|
||||
{0x5, nullptr, "GetReleasedAudioInBuffer_1"},
|
||||
{0x6, nullptr, "ContainsAudioInBuffer"},
|
||||
{0x7, nullptr, "AppendAudioInBuffer_2"},
|
||||
{0x8, nullptr, "GetReleasedAudioInBuffer_2"},
|
||||
{0, nullptr, "GetAudioInState"},
|
||||
{1, nullptr, "StartAudioIn"},
|
||||
{2, nullptr, "StopAudioIn"},
|
||||
{3, nullptr, "AppendAudioInBuffer"},
|
||||
{4, nullptr, "RegisterBufferEvent"},
|
||||
{5, nullptr, "GetReleasedAudioInBuffer"},
|
||||
{6, nullptr, "ContainsAudioInBuffer"},
|
||||
{7, nullptr, "AppendAudioInBufferWithUserEvent"},
|
||||
{8, nullptr, "AppendAudioInBufferAuto"},
|
||||
{9, nullptr, "GetReleasedAudioInBufferAuto"},
|
||||
{10, nullptr, "AppendAudioInBufferWithUserEventAuto"},
|
||||
{11, nullptr, "GetAudioInBufferCount"},
|
||||
{12, nullptr, "SetAudioInDeviceGain"},
|
||||
{13, nullptr, "GetAudioInDeviceGain"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -31,8 +36,10 @@ public:
|
||||
|
||||
AudInU::AudInU() : ServiceFramework("audin:u") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x00000000, nullptr, "ListAudioIns"},
|
||||
{0x00000001, nullptr, "OpenAudioIn"},
|
||||
{0, nullptr, "ListAudioIns"},
|
||||
{1, nullptr, "OpenAudioIn"},
|
||||
{3, nullptr, "OpenAudioInAuto"},
|
||||
{4, nullptr, "ListAudioInsAuto"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
@@ -25,15 +25,18 @@ class IAudioOut final : public ServiceFramework<IAudioOut> {
|
||||
public:
|
||||
IAudioOut() : ServiceFramework("IAudioOut"), audio_out_state(AudioState::Stopped) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x0, nullptr, "GetAudioOutState"},
|
||||
{0x1, &IAudioOut::StartAudioOut, "StartAudioOut"},
|
||||
{0x2, &IAudioOut::StopAudioOut, "StopAudioOut"},
|
||||
{0x3, &IAudioOut::AppendAudioOutBuffer_1, "AppendAudioOutBuffer_1"},
|
||||
{0x4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
|
||||
{0x5, &IAudioOut::GetReleasedAudioOutBuffer_1, "GetReleasedAudioOutBuffer_1"},
|
||||
{0x6, nullptr, "ContainsAudioOutBuffer"},
|
||||
{0x7, nullptr, "AppendAudioOutBuffer_2"},
|
||||
{0x8, nullptr, "GetReleasedAudioOutBuffer_2"},
|
||||
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
|
||||
{1, &IAudioOut::StartAudioOut, "StartAudioOut"},
|
||||
{2, &IAudioOut::StopAudioOut, "StopAudioOut"},
|
||||
{3, &IAudioOut::AppendAudioOutBuffer, "AppendAudioOutBuffer"},
|
||||
{4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
|
||||
{5, &IAudioOut::GetReleasedAudioOutBuffer, "GetReleasedAudioOutBuffer"},
|
||||
{6, nullptr, "ContainsAudioOutBuffer"},
|
||||
{7, nullptr, "AppendAudioOutBufferAuto"},
|
||||
{8, nullptr, "GetReleasedAudioOutBufferAuto"},
|
||||
{9, nullptr, "GetAudioOutBufferCount"},
|
||||
{10, nullptr, "GetAudioOutPlayedSampleCount"},
|
||||
{11, nullptr, "FlushAudioOutBuffers"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
@@ -57,6 +60,13 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
void GetAudioOutState(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(static_cast<u32>(audio_out_state));
|
||||
}
|
||||
|
||||
void StartAudioOut(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
|
||||
@@ -87,7 +97,7 @@ private:
|
||||
rb.PushCopyObjects(buffer_event);
|
||||
}
|
||||
|
||||
void AppendAudioOutBuffer_1(Kernel::HLERequestContext& ctx) {
|
||||
void AppendAudioOutBuffer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
@@ -98,7 +108,7 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetReleasedAudioOutBuffer_1(Kernel::HLERequestContext& ctx) {
|
||||
void GetReleasedAudioOutBuffer(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
|
||||
// TODO(st4rk): This is how libtransistor currently implements the
|
||||
@@ -189,8 +199,8 @@ void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) {
|
||||
AudOutU::AudOutU() : ServiceFramework("audout:u") {
|
||||
static const FunctionInfo functions[] = {{0x00000000, &AudOutU::ListAudioOuts, "ListAudioOuts"},
|
||||
{0x00000001, &AudOutU::OpenAudioOut, "OpenAudioOut"},
|
||||
{0x00000002, nullptr, "Unknown2"},
|
||||
{0x00000003, nullptr, "Unknown3"}};
|
||||
{0x00000002, nullptr, "ListAudioOutsAuto"},
|
||||
{0x00000003, nullptr, "OpenAudioOutAuto"}};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
|
||||
@@ -14,13 +14,15 @@ class IFinalOutputRecorder final : public ServiceFramework<IFinalOutputRecorder>
|
||||
public:
|
||||
IFinalOutputRecorder() : ServiceFramework("IFinalOutputRecorder") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x0, nullptr, "GetFinalOutputRecorderState"},
|
||||
{0x1, nullptr, "StartFinalOutputRecorder"},
|
||||
{0x2, nullptr, "StopFinalOutputRecorder"},
|
||||
{0x3, nullptr, "AppendFinalOutputRecorderBuffer"},
|
||||
{0x4, nullptr, "RegisterBufferEvent"},
|
||||
{0x5, nullptr, "GetReleasedFinalOutputRecorderBuffer"},
|
||||
{0x6, nullptr, "ContainsFinalOutputRecorderBuffer"},
|
||||
{0, nullptr, "GetFinalOutputRecorderState"},
|
||||
{1, nullptr, "StartFinalOutputRecorder"},
|
||||
{2, nullptr, "StopFinalOutputRecorder"},
|
||||
{3, nullptr, "AppendFinalOutputRecorderBuffer"},
|
||||
{4, nullptr, "RegisterBufferEvent"},
|
||||
{5, nullptr, "GetReleasedFinalOutputRecorderBuffer"},
|
||||
{6, nullptr, "ContainsFinalOutputRecorderBuffer"},
|
||||
{8, nullptr, "AppendFinalOutputRecorderBufferAuto"},
|
||||
{9, nullptr, "GetReleasedFinalOutputRecorderBufferAuto"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
@@ -19,16 +19,18 @@ class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
|
||||
public:
|
||||
IAudioRenderer() : ServiceFramework("IAudioRenderer") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x0, nullptr, "GetAudioRendererSampleRate"},
|
||||
{0x1, nullptr, "GetAudioRendererSampleCount"},
|
||||
{0x2, nullptr, "GetAudioRendererMixBufferCount"},
|
||||
{0x3, nullptr, "GetAudioRendererState"},
|
||||
{0x4, &IAudioRenderer::RequestUpdateAudioRenderer, "RequestUpdateAudioRenderer"},
|
||||
{0x5, &IAudioRenderer::StartAudioRenderer, "StartAudioRenderer"},
|
||||
{0x6, &IAudioRenderer::StopAudioRenderer, "StopAudioRenderer"},
|
||||
{0x7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
|
||||
{0x8, nullptr, "SetAudioRendererRenderingTimeLimit"},
|
||||
{0x9, nullptr, "GetAudioRendererRenderingTimeLimit"},
|
||||
{0, nullptr, "GetAudioRendererSampleRate"},
|
||||
{1, nullptr, "GetAudioRendererSampleCount"},
|
||||
{2, nullptr, "GetAudioRendererMixBufferCount"},
|
||||
{3, nullptr, "GetAudioRendererState"},
|
||||
{4, &IAudioRenderer::RequestUpdateAudioRenderer, "RequestUpdateAudioRenderer"},
|
||||
{5, &IAudioRenderer::StartAudioRenderer, "StartAudioRenderer"},
|
||||
{6, &IAudioRenderer::StopAudioRenderer, "StopAudioRenderer"},
|
||||
{7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
|
||||
{8, nullptr, "SetAudioRendererRenderingTimeLimit"},
|
||||
{9, nullptr, "GetAudioRendererRenderingTimeLimit"},
|
||||
{10, nullptr, "RequestUpdateAudioRendererAuto"},
|
||||
{11, nullptr, "ExecuteAudioRendererRendering"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
@@ -59,12 +61,12 @@ private:
|
||||
AudioRendererResponseData response_data{};
|
||||
|
||||
response_data.section_0_size =
|
||||
response_data.state_entries.size() * sizeof(AudioRendererStateEntry);
|
||||
response_data.section_1_size = response_data.section_1.size();
|
||||
response_data.section_2_size = response_data.section_2.size();
|
||||
response_data.section_3_size = response_data.section_3.size();
|
||||
response_data.section_4_size = response_data.section_4.size();
|
||||
response_data.section_5_size = response_data.section_5.size();
|
||||
static_cast<u32>(response_data.state_entries.size() * sizeof(AudioRendererStateEntry));
|
||||
response_data.section_1_size = static_cast<u32>(response_data.section_1.size());
|
||||
response_data.section_2_size = static_cast<u32>(response_data.section_2.size());
|
||||
response_data.section_3_size = static_cast<u32>(response_data.section_3.size());
|
||||
response_data.section_4_size = static_cast<u32>(response_data.section_4.size());
|
||||
response_data.section_5_size = static_cast<u32>(response_data.section_5.size());
|
||||
response_data.total_size = sizeof(AudioRendererResponseData);
|
||||
|
||||
for (unsigned i = 0; i < response_data.state_entries.size(); i++) {
|
||||
@@ -156,7 +158,17 @@ public:
|
||||
IAudioDevice() : ServiceFramework("IAudioDevice") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
|
||||
{0x1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"}};
|
||||
{0x1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
|
||||
{0x2, nullptr, "GetAudioDeviceOutputVolume"},
|
||||
{0x3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
|
||||
{0x4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
|
||||
{0x5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
|
||||
{0x6, nullptr, "ListAudioDeviceNameAuto"},
|
||||
{0x7, nullptr, "SetAudioDeviceOutputVolumeAuto"},
|
||||
{0x8, nullptr, "GetAudioDeviceOutputVolumeAuto"},
|
||||
{0x10, nullptr, "GetActiveAudioDeviceNameAuto"},
|
||||
{0x11, nullptr, "QueryAudioDeviceInputEvent"},
|
||||
{0x12, nullptr, "QueryAudioDeviceOutputEvent"}};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
buffer_event =
|
||||
@@ -189,14 +201,46 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const std::string audio_interface = "AudioDevice";
|
||||
ctx.WriteBuffer(audio_interface.c_str(), audio_interface.size());
|
||||
|
||||
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(1);
|
||||
}
|
||||
|
||||
void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
|
||||
buffer_event->Signal();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(buffer_event);
|
||||
}
|
||||
|
||||
void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(1);
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> buffer_event;
|
||||
};
|
||||
|
||||
}; // namespace Audio
|
||||
|
||||
AudRenU::AudRenU() : ServiceFramework("audren:u") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
|
||||
{1, &AudRenU::GetAudioRendererWorkBufferSize, "GetAudioRendererWorkBufferSize"},
|
||||
{2, &AudRenU::GetAudioDevice, "GetAudioDevice"},
|
||||
{3, nullptr, "OpenAudioRendererAuto"},
|
||||
{4, nullptr, "GetAudioDeviceServiceWithRevisionInfo"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
@@ -22,9 +22,9 @@ CodecCtl::CodecCtl() : ServiceFramework("codecctl") {
|
||||
{0x00000007, nullptr, "SetCodecActiveTarget"},
|
||||
{0x00000008, nullptr, "Unknown"},
|
||||
{0x00000009, nullptr, "BindCodecHeadphoneMicJackInterrupt"},
|
||||
{0x0000000A, nullptr, "IsCodecHeadphoneMicJackInserted"},
|
||||
{0x0000000B, nullptr, "ClearCodecHeadphoneMicJackInterrupt"},
|
||||
{0x0000000C, nullptr, "IsCodecDeviceRequested"},
|
||||
{0x00000010, nullptr, "IsCodecHeadphoneMicJackInserted"},
|
||||
{0x00000011, nullptr, "ClearCodecHeadphoneMicJackInterrupt"},
|
||||
{0x00000012, nullptr, "IsCodecDeviceRequested"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
@@ -23,7 +23,7 @@ public:
|
||||
: ServiceFramework("IStorage"), backend(std::move(backend)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IStorage::Read, "Read"}, {1, nullptr, "Write"}, {2, nullptr, "Flush"},
|
||||
{3, nullptr, "SetSize"}, {4, nullptr, "GetSize"},
|
||||
{3, nullptr, "SetSize"}, {4, nullptr, "GetSize"}, {5, nullptr, "OperateRange"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -72,8 +72,9 @@ public:
|
||||
explicit IFile(std::unique_ptr<FileSys::StorageBackend>&& backend)
|
||||
: ServiceFramework("IFile"), backend(std::move(backend)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IFile::Read, "Read"}, {1, &IFile::Write, "Write"}, {2, nullptr, "Flush"},
|
||||
{3, nullptr, "SetSize"}, {4, nullptr, "GetSize"},
|
||||
{0, &IFile::Read, "Read"}, {1, &IFile::Write, "Write"},
|
||||
{2, &IFile::Flush, "Flush"}, {3, &IFile::SetSize, "SetSize"},
|
||||
{4, &IFile::GetSize, "GetSize"}, {5, nullptr, "OperateRange"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -150,6 +151,33 @@ private:
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Flush(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_FS, "called");
|
||||
backend->Flush();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void SetSize(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 size = rp.Pop<u64>();
|
||||
backend->SetSize(size);
|
||||
LOG_DEBUG(Service_FS, "called, size=%" PRIu64, size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetSize(Kernel::HLERequestContext& ctx) {
|
||||
const u64 size = backend->GetSize();
|
||||
LOG_DEBUG(Service_FS, "called, size=%" PRIu64, size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(size);
|
||||
}
|
||||
};
|
||||
|
||||
class IDirectory final : public ServiceFramework<IDirectory> {
|
||||
@@ -208,11 +236,21 @@ public:
|
||||
: ServiceFramework("IFileSystem"), backend(std::move(backend)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IFileSystem::CreateFile, "CreateFile"},
|
||||
{1, &IFileSystem::DeleteFile, "DeleteFile"},
|
||||
{2, &IFileSystem::CreateDirectory, "CreateDirectory"},
|
||||
{3, nullptr, "DeleteDirectory"},
|
||||
{4, nullptr, "DeleteDirectoryRecursively"},
|
||||
{5, nullptr, "RenameFile"},
|
||||
{6, nullptr, "RenameDirectory"},
|
||||
{7, &IFileSystem::GetEntryType, "GetEntryType"},
|
||||
{8, &IFileSystem::OpenFile, "OpenFile"},
|
||||
{9, &IFileSystem::OpenDirectory, "OpenDirectory"},
|
||||
{10, &IFileSystem::Commit, "Commit"},
|
||||
{11, nullptr, "GetFreeSpaceSize"},
|
||||
{12, nullptr, "GetTotalSpaceSize"},
|
||||
{13, nullptr, "CleanDirectoryRecursively"},
|
||||
{14, nullptr, "GetFileTimeStampRaw"},
|
||||
{15, nullptr, "QueryEntry"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -235,6 +273,20 @@ public:
|
||||
rb.Push(backend->CreateFile(name, size));
|
||||
}
|
||||
|
||||
void DeleteFile(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
|
||||
|
||||
std::string name(file_buffer.begin(), end);
|
||||
|
||||
LOG_DEBUG(Service_FS, "called file %s", name.c_str());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(backend->DeleteFile(name));
|
||||
}
|
||||
|
||||
void CreateDirectory(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
@@ -337,14 +389,94 @@ private:
|
||||
|
||||
FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, &FSP_SRV::Initalize, "Initalize"},
|
||||
{0, nullptr, "MountContent"},
|
||||
{1, &FSP_SRV::Initialize, "Initialize"},
|
||||
{2, nullptr, "OpenDataFileSystemByCurrentProcess"},
|
||||
{7, nullptr, "OpenFileSystemWithPatch"},
|
||||
{8, nullptr, "OpenFileSystemWithId"},
|
||||
{9, nullptr, "OpenDataFileSystemByApplicationId"},
|
||||
{11, nullptr, "OpenBisFileSystem"},
|
||||
{12, nullptr, "OpenBisStorage"},
|
||||
{13, nullptr, "InvalidateBisCache"},
|
||||
{17, nullptr, "OpenHostFileSystem"},
|
||||
{18, &FSP_SRV::MountSdCard, "MountSdCard"},
|
||||
{19, nullptr, "FormatSdCardFileSystem"},
|
||||
{21, nullptr, "DeleteSaveDataFileSystem"},
|
||||
{22, &FSP_SRV::CreateSaveData, "CreateSaveData"},
|
||||
{23, nullptr, "CreateSaveDataFileSystemBySystemSaveDataId"},
|
||||
{24, nullptr, "RegisterSaveDataFileSystemAtomicDeletion"},
|
||||
{25, nullptr, "DeleteSaveDataFileSystemBySaveDataSpaceId"},
|
||||
{26, nullptr, "FormatSdCardDryRun"},
|
||||
{27, nullptr, "IsExFatSupported"},
|
||||
{28, nullptr, "DeleteSaveDataFileSystemBySaveDataAttribute"},
|
||||
{30, nullptr, "OpenGameCardStorage"},
|
||||
{31, nullptr, "OpenGameCardFileSystem"},
|
||||
{32, nullptr, "ExtendSaveDataFileSystem"},
|
||||
{33, nullptr, "DeleteCacheStorage"},
|
||||
{34, nullptr, "GetCacheStorageSize"},
|
||||
{51, &FSP_SRV::MountSaveData, "MountSaveData"},
|
||||
{52, nullptr, "OpenSaveDataFileSystemBySystemSaveDataId"},
|
||||
{53, nullptr, "OpenReadOnlySaveDataFileSystem"},
|
||||
{57, nullptr, "ReadSaveDataFileSystemExtraDataBySaveDataSpaceId"},
|
||||
{58, nullptr, "ReadSaveDataFileSystemExtraData"},
|
||||
{59, nullptr, "WriteSaveDataFileSystemExtraData"},
|
||||
{60, nullptr, "OpenSaveDataInfoReader"},
|
||||
{61, nullptr, "OpenSaveDataInfoReaderBySaveDataSpaceId"},
|
||||
{62, nullptr, "OpenCacheStorageList"},
|
||||
{64, nullptr, "OpenSaveDataInternalStorageFileSystem"},
|
||||
{65, nullptr, "UpdateSaveDataMacForDebug"},
|
||||
{66, nullptr, "WriteSaveDataFileSystemExtraData2"},
|
||||
{80, nullptr, "OpenSaveDataMetaFile"},
|
||||
{81, nullptr, "OpenSaveDataTransferManager"},
|
||||
{82, nullptr, "OpenSaveDataTransferManagerVersion2"},
|
||||
{100, nullptr, "OpenImageDirectoryFileSystem"},
|
||||
{110, nullptr, "OpenContentStorageFileSystem"},
|
||||
{200, &FSP_SRV::OpenDataStorageByCurrentProcess, "OpenDataStorageByCurrentProcess"},
|
||||
{201, nullptr, "OpenDataStorageByProgramId"},
|
||||
{202, nullptr, "OpenDataStorageByDataId"},
|
||||
{203, &FSP_SRV::OpenRomStorage, "OpenRomStorage"},
|
||||
{400, nullptr, "OpenDeviceOperator"},
|
||||
{500, nullptr, "OpenSdCardDetectionEventNotifier"},
|
||||
{501, nullptr, "OpenGameCardDetectionEventNotifier"},
|
||||
{510, nullptr, "OpenSystemDataUpdateEventNotifier"},
|
||||
{511, nullptr, "NotifySystemDataUpdateEvent"},
|
||||
{600, nullptr, "SetCurrentPosixTime"},
|
||||
{601, nullptr, "QuerySaveDataTotalSize"},
|
||||
{602, nullptr, "VerifySaveDataFileSystem"},
|
||||
{603, nullptr, "CorruptSaveDataFileSystem"},
|
||||
{604, nullptr, "CreatePaddingFile"},
|
||||
{605, nullptr, "DeleteAllPaddingFiles"},
|
||||
{606, nullptr, "GetRightsId"},
|
||||
{607, nullptr, "RegisterExternalKey"},
|
||||
{608, nullptr, "UnregisterAllExternalKey"},
|
||||
{609, nullptr, "GetRightsIdByPath"},
|
||||
{610, nullptr, "GetRightsIdAndKeyGenerationByPath"},
|
||||
{611, nullptr, "SetCurrentPosixTimeWithTimeDifference"},
|
||||
{612, nullptr, "GetFreeSpaceSizeForSaveData"},
|
||||
{613, nullptr, "VerifySaveDataFileSystemBySaveDataSpaceId"},
|
||||
{614, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId"},
|
||||
{615, nullptr, "QuerySaveDataInternalStorageTotalSize"},
|
||||
{620, nullptr, "SetSdCardEncryptionSeed"},
|
||||
{630, nullptr, "SetSdCardAccessibility"},
|
||||
{631, nullptr, "IsSdCardAccessible"},
|
||||
{640, nullptr, "IsSignedSystemPartitionOnSdCardValid"},
|
||||
{700, nullptr, "OpenAccessFailureResolver"},
|
||||
{701, nullptr, "GetAccessFailureDetectionEvent"},
|
||||
{702, nullptr, "IsAccessFailureDetected"},
|
||||
{710, nullptr, "ResolveAccessFailure"},
|
||||
{720, nullptr, "AbandonAccessFailure"},
|
||||
{800, nullptr, "GetAndClearFileSystemProxyErrorInfo"},
|
||||
{1000, nullptr, "SetBisRootForHost"},
|
||||
{1001, nullptr, "SetSaveDataSize"},
|
||||
{1002, nullptr, "SetSaveDataRootPath"},
|
||||
{1003, nullptr, "DisableAutoSaveDataCreation"},
|
||||
{1004, nullptr, "SetGlobalAccessLogMode"},
|
||||
{1005, &FSP_SRV::GetGlobalAccessLogMode, "GetGlobalAccessLogMode"},
|
||||
{1006, nullptr, "OutputAccessLogToSdCard"},
|
||||
{1007, nullptr, "RegisterUpdatePartition"},
|
||||
{1008, nullptr, "OpenRegisteredUpdatePartition"},
|
||||
{1009, nullptr, "GetAndClearMemoryReportInfo"},
|
||||
{1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -360,7 +492,7 @@ void FSP_SRV::TryLoadRomFS() {
|
||||
}
|
||||
}
|
||||
|
||||
void FSP_SRV::Initalize(Kernel::HLERequestContext& ctx) {
|
||||
void FSP_SRV::Initialize(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
|
||||
@@ -22,7 +22,7 @@ public:
|
||||
private:
|
||||
void TryLoadRomFS();
|
||||
|
||||
void Initalize(Kernel::HLERequestContext& ctx);
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
void MountSdCard(Kernel::HLERequestContext& ctx);
|
||||
void CreateSaveData(Kernel::HLERequestContext& ctx);
|
||||
void MountSaveData(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -6,11 +6,12 @@
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/friend/friend.h"
|
||||
#include "core/hle/service/friend/friend_a.h"
|
||||
#include "core/hle/service/friend/friend_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
|
||||
void Module::Interface::Unknown(Kernel::HLERequestContext& ctx) {
|
||||
void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_Friend, "(STUBBED) called");
|
||||
@@ -22,6 +23,7 @@ Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
auto module = std::make_shared<Module>();
|
||||
std::make_shared<Friend_A>(module)->InstallAsService(service_manager);
|
||||
std::make_shared<Friend_U>(module)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Friend
|
||||
|
||||
@@ -15,7 +15,7 @@ public:
|
||||
public:
|
||||
Interface(std::shared_ptr<Module> module, const char* name);
|
||||
|
||||
void Unknown(Kernel::HLERequestContext& ctx);
|
||||
void CreateFriendService(Kernel::HLERequestContext& ctx);
|
||||
|
||||
protected:
|
||||
std::shared_ptr<Module> module;
|
||||
|
||||
@@ -10,7 +10,8 @@ namespace Friend {
|
||||
Friend_A::Friend_A(std::shared_ptr<Module> module)
|
||||
: Module::Interface(std::move(module), "friend:a") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &Friend_A::Unknown, "Unknown"},
|
||||
{0, &Friend_A::CreateFriendService, "CreateFriendService"},
|
||||
{1, nullptr, "CreateNotificationService"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
20
src/core/hle/service/friend/friend_u.cpp
Normal file
20
src/core/hle/service/friend/friend_u.cpp
Normal file
@@ -0,0 +1,20 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/friend/friend_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
|
||||
Friend_U::Friend_U(std::shared_ptr<Module> module)
|
||||
: Module::Interface(std::move(module), "friend:u") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &Friend_U::CreateFriendService, "CreateFriendService"},
|
||||
{1, nullptr, "CreateNotificationService"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Friend
|
||||
} // namespace Service
|
||||
18
src/core/hle/service/friend/friend_u.h
Normal file
18
src/core/hle/service/friend/friend_u.h
Normal file
@@ -0,0 +1,18 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/friend/friend.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
|
||||
class Friend_U final : public Module::Interface {
|
||||
public:
|
||||
explicit Friend_U(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Friend
|
||||
} // namespace Service
|
||||
@@ -65,13 +65,14 @@ private:
|
||||
}
|
||||
|
||||
void UpdatePadCallback(u64 userdata, int cycles_late) {
|
||||
SharedMemory* mem = reinterpret_cast<SharedMemory*>(shared_mem->GetPointer());
|
||||
SharedMemory mem{};
|
||||
std::memcpy(&mem, shared_mem->GetPointer(), sizeof(SharedMemory));
|
||||
|
||||
if (is_device_reload_pending.exchange(false))
|
||||
LoadInputDevices();
|
||||
|
||||
// Set up controllers as neon red+blue Joy-Con attached to console
|
||||
ControllerHeader& controller_header = mem->controllers[Controller_Handheld].header;
|
||||
ControllerHeader& controller_header = mem.controllers[Controller_Handheld].header;
|
||||
controller_header.type = ControllerType_Handheld | ControllerType_JoyconPair;
|
||||
controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
|
||||
controller_header.right_color_body = JOYCON_BODY_NEON_RED;
|
||||
@@ -79,8 +80,8 @@ private:
|
||||
controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
|
||||
controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
|
||||
|
||||
for (int layoutIdx = 0; layoutIdx < HID_NUM_LAYOUTS; layoutIdx++) {
|
||||
ControllerLayout& layout = mem->controllers[Controller_Handheld].layouts[layoutIdx];
|
||||
for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
|
||||
ControllerLayout& layout = mem.controllers[Controller_Handheld].layouts[index];
|
||||
layout.header.num_entries = HID_NUM_ENTRIES;
|
||||
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
|
||||
|
||||
@@ -136,10 +137,25 @@ private:
|
||||
// layouts)
|
||||
}
|
||||
|
||||
// TODO(shinyquagsire23): Update touch info
|
||||
// TODO(bunnei): Properly implement the touch screen, the below will just write empty data
|
||||
|
||||
TouchScreen& touchscreen = mem.touchscreen;
|
||||
const u64 last_entry = touchscreen.header.latest_entry;
|
||||
const u64 curr_entry = (last_entry + 1) % touchscreen.entries.size();
|
||||
const u64 timestamp = CoreTiming::GetTicks();
|
||||
const u64 sample_counter = touchscreen.entries[last_entry].header.timestamp + 1;
|
||||
touchscreen.header.timestamp_ticks = timestamp;
|
||||
touchscreen.header.num_entries = touchscreen.entries.size();
|
||||
touchscreen.header.latest_entry = curr_entry;
|
||||
touchscreen.header.max_entry_index = touchscreen.entries.size();
|
||||
touchscreen.header.timestamp = timestamp;
|
||||
touchscreen.entries[curr_entry].header.timestamp = sample_counter;
|
||||
touchscreen.entries[curr_entry].header.num_touches = 0;
|
||||
|
||||
// TODO(shinyquagsire23): Signal events
|
||||
|
||||
std::memcpy(shared_mem->GetPointer(), &mem, sizeof(SharedMemory));
|
||||
|
||||
// Reschedule recurrent event
|
||||
CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
|
||||
}
|
||||
@@ -182,24 +198,75 @@ public:
|
||||
{11, &Hid::ActivateTouchScreen, "ActivateTouchScreen"},
|
||||
{21, &Hid::ActivateMouse, "ActivateMouse"},
|
||||
{31, &Hid::ActivateKeyboard, "ActivateKeyboard"},
|
||||
{40, nullptr, "AcquireXpadIdEventHandle"},
|
||||
{41, nullptr, "ReleaseXpadIdEventHandle"},
|
||||
{51, nullptr, "ActivateXpad"},
|
||||
{55, nullptr, "GetXpadIds"},
|
||||
{56, nullptr, "ActivateJoyXpad"},
|
||||
{58, nullptr, "GetJoyXpadLifoHandle"},
|
||||
{59, nullptr, "GetJoyXpadIds"},
|
||||
{60, nullptr, "ActivateSixAxisSensor"},
|
||||
{61, nullptr, "DeactivateSixAxisSensor"},
|
||||
{62, nullptr, "GetSixAxisSensorLifoHandle"},
|
||||
{63, nullptr, "ActivateJoySixAxisSensor"},
|
||||
{64, nullptr, "DeactivateJoySixAxisSensor"},
|
||||
{65, nullptr, "GetJoySixAxisSensorLifoHandle"},
|
||||
{66, &Hid::StartSixAxisSensor, "StartSixAxisSensor"},
|
||||
{67, nullptr, "StopSixAxisSensor"},
|
||||
{68, nullptr, "IsSixAxisSensorFusionEnabled"},
|
||||
{69, nullptr, "EnableSixAxisSensorFusion"},
|
||||
{70, nullptr, "SetSixAxisSensorFusionParameters"},
|
||||
{71, nullptr, "GetSixAxisSensorFusionParameters"},
|
||||
{72, nullptr, "ResetSixAxisSensorFusionParameters"},
|
||||
{73, nullptr, "SetAccelerometerParameters"},
|
||||
{74, nullptr, "GetAccelerometerParameters"},
|
||||
{75, nullptr, "ResetAccelerometerParameters"},
|
||||
{76, nullptr, "SetAccelerometerPlayMode"},
|
||||
{77, nullptr, "GetAccelerometerPlayMode"},
|
||||
{78, nullptr, "ResetAccelerometerPlayMode"},
|
||||
{79, &Hid::SetGyroscopeZeroDriftMode, "SetGyroscopeZeroDriftMode"},
|
||||
{80, nullptr, "GetGyroscopeZeroDriftMode"},
|
||||
{81, nullptr, "ResetGyroscopeZeroDriftMode"},
|
||||
{82, nullptr, "IsSixAxisSensorAtRest"},
|
||||
{91, nullptr, "ActivateGesture"},
|
||||
{100, &Hid::SetSupportedNpadStyleSet, "SetSupportedNpadStyleSet"},
|
||||
{101, &Hid::GetSupportedNpadStyleSet, "GetSupportedNpadStyleSet"},
|
||||
{102, &Hid::SetSupportedNpadIdType, "SetSupportedNpadIdType"},
|
||||
{103, &Hid::ActivateNpad, "ActivateNpad"},
|
||||
{104, nullptr, "DeactivateNpad"},
|
||||
{106, &Hid::AcquireNpadStyleSetUpdateEventHandle,
|
||||
"AcquireNpadStyleSetUpdateEventHandle"},
|
||||
{107, nullptr, "DisconnectNpad"},
|
||||
{108, &Hid::GetPlayerLedPattern, "GetPlayerLedPattern"},
|
||||
{120, &Hid::SetNpadJoyHoldType, "SetNpadJoyHoldType"},
|
||||
{121, &Hid::GetNpadJoyHoldType, "GetNpadJoyHoldType"},
|
||||
{122, &Hid::SetNpadJoyAssignmentModeSingleByDefault,
|
||||
"SetNpadJoyAssignmentModeSingleByDefault"},
|
||||
{123, nullptr, "SetNpadJoyAssignmentModeSingleByDefault"},
|
||||
{124, &Hid::SetNpadJoyAssignmentModeDual, "SetNpadJoyAssignmentModeDual"},
|
||||
{125, nullptr, "MergeSingleJoyAsDualJoy"},
|
||||
{126, nullptr, "StartLrAssignmentMode"},
|
||||
{127, nullptr, "StopLrAssignmentMode"},
|
||||
{128, &Hid::SetNpadHandheldActivationMode, "SetNpadHandheldActivationMode"},
|
||||
{129, nullptr, "GetNpadHandheldActivationMode"},
|
||||
{130, nullptr, "SwapNpadAssignment"},
|
||||
{131, nullptr, "IsUnintendedHomeButtonInputProtectionEnabled"},
|
||||
{132, nullptr, "EnableUnintendedHomeButtonInputProtection"},
|
||||
{200, &Hid::GetVibrationDeviceInfo, "GetVibrationDeviceInfo"},
|
||||
{201, &Hid::SendVibrationValue, "SendVibrationValue"},
|
||||
{202, &Hid::GetActualVibrationValue, "GetActualVibrationValue"},
|
||||
{203, &Hid::CreateActiveVibrationDeviceList, "CreateActiveVibrationDeviceList"},
|
||||
{204, nullptr, "PermitVibration"},
|
||||
{205, nullptr, "IsVibrationPermitted"},
|
||||
{206, &Hid::SendVibrationValues, "SendVibrationValues"},
|
||||
{300, nullptr, "ActivateConsoleSixAxisSensor"},
|
||||
{301, nullptr, "StartConsoleSixAxisSensor"},
|
||||
{302, nullptr, "StopConsoleSixAxisSensor"},
|
||||
{400, nullptr, "IsUsbFullKeyControllerEnabled"},
|
||||
{401, nullptr, "EnableUsbFullKeyController"},
|
||||
{402, nullptr, "IsUsbFullKeyControllerConnected"},
|
||||
{1000, nullptr, "SetNpadCommunicationMode"},
|
||||
{1001, nullptr, "GetNpadCommunicationMode"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
@@ -265,6 +332,13 @@ private:
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -284,6 +358,12 @@ private:
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void GetPlayerLedPattern(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void SetNpadJoyHoldType(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
28
src/core/hle/service/nfp/nfp.cpp
Normal file
28
src/core/hle/service/nfp/nfp.cpp
Normal file
@@ -0,0 +1,28 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
#include "core/hle/service/nfp/nfp_user.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NFP {
|
||||
|
||||
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
: ServiceFramework(name), module(std::move(module)) {}
|
||||
|
||||
void Module::Interface::Unknown(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NFP, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
auto module = std::make_shared<Module>();
|
||||
std::make_shared<NFP_User>(module)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace NFP
|
||||
} // namespace Service
|
||||
28
src/core/hle/service/nfp/nfp.h
Normal file
28
src/core/hle/service/nfp/nfp.h
Normal file
@@ -0,0 +1,28 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NFP {
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
class Interface : public ServiceFramework<Interface> {
|
||||
public:
|
||||
Interface(std::shared_ptr<Module> module, const char* name);
|
||||
|
||||
void Unknown(Kernel::HLERequestContext& ctx);
|
||||
|
||||
protected:
|
||||
std::shared_ptr<Module> module;
|
||||
};
|
||||
};
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace NFP
|
||||
} // namespace Service
|
||||
19
src/core/hle/service/nfp/nfp_user.cpp
Normal file
19
src/core/hle/service/nfp/nfp_user.cpp
Normal file
@@ -0,0 +1,19 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/nfp/nfp_user.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NFP {
|
||||
|
||||
NFP_User::NFP_User(std::shared_ptr<Module> module)
|
||||
: Module::Interface(std::move(module), "nfp:user") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &NFP_User::Unknown, "Unknown"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace NFP
|
||||
} // namespace Service
|
||||
18
src/core/hle/service/nfp/nfp_user.h
Normal file
18
src/core/hle/service/nfp/nfp_user.h
Normal file
@@ -0,0 +1,18 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NFP {
|
||||
|
||||
class NFP_User final : public Module::Interface {
|
||||
public:
|
||||
explicit NFP_User(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace NFP
|
||||
} // namespace Service
|
||||
@@ -70,9 +70,8 @@ private:
|
||||
}
|
||||
void GetResult(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0);
|
||||
}
|
||||
void GetSystemEventReadableHandles(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
|
||||
@@ -37,7 +37,9 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
|
||||
{1, &PL_U::GetLoadState, "GetLoadState"},
|
||||
{2, &PL_U::GetSize, "GetSize"},
|
||||
{3, &PL_U::GetSharedMemoryAddressOffset, "GetSharedMemoryAddressOffset"},
|
||||
{4, &PL_U::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"}};
|
||||
{4, &PL_U::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
|
||||
{5, nullptr, "GetSharedFontInOrderOfPriority"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
// Attempt to load shared font data from disk
|
||||
@@ -45,10 +47,10 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
|
||||
FileUtil::CreateFullPath(filepath); // Create path if not already created
|
||||
FileUtil::IOFile file(filepath, "rb");
|
||||
|
||||
shared_font = std::make_shared<std::vector<u8>>(SHARED_FONT_MEM_SIZE);
|
||||
if (file.IsOpen()) {
|
||||
// Read shared font data
|
||||
ASSERT(file.GetSize() == SHARED_FONT_MEM_SIZE);
|
||||
shared_font = std::make_shared<std::vector<u8>>(static_cast<size_t>(file.GetSize()));
|
||||
file.ReadBytes(shared_font->data(), shared_font->size());
|
||||
} else {
|
||||
LOG_WARNING(Service_NS, "Unable to load shared font: %s", filepath.c_str());
|
||||
@@ -95,22 +97,19 @@ void PL_U::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
|
||||
if (shared_font != nullptr) {
|
||||
// TODO(bunnei): This is a less-than-ideal solution to load a RAM dump of the Switch shared
|
||||
// font data. This (likely) relies on exact address, size, and offsets from the original
|
||||
// dump. In the future, we need to replace this with a more robust solution.
|
||||
// TODO(bunnei): This is a less-than-ideal solution to load a RAM dump of the Switch shared
|
||||
// font data. This (likely) relies on exact address, size, and offsets from the original
|
||||
// dump. In the future, we need to replace this with a more robust solution.
|
||||
|
||||
// Map backing memory for the font data
|
||||
Core::CurrentProcess()->vm_manager.MapMemoryBlock(SHARED_FONT_MEM_VADDR, shared_font, 0,
|
||||
SHARED_FONT_MEM_SIZE,
|
||||
Kernel::MemoryState::Shared);
|
||||
// Map backing memory for the font data
|
||||
Core::CurrentProcess()->vm_manager.MapMemoryBlock(
|
||||
SHARED_FONT_MEM_VADDR, shared_font, 0, SHARED_FONT_MEM_SIZE, Kernel::MemoryState::Shared);
|
||||
|
||||
// Create shared font memory object
|
||||
shared_font_mem = Kernel::SharedMemory::Create(
|
||||
Core::CurrentProcess(), SHARED_FONT_MEM_SIZE, Kernel::MemoryPermission::ReadWrite,
|
||||
Kernel::MemoryPermission::Read, SHARED_FONT_MEM_VADDR, Kernel::MemoryRegion::BASE,
|
||||
"PL_U:shared_font_mem");
|
||||
}
|
||||
// Create shared font memory object
|
||||
shared_font_mem = Kernel::SharedMemory::Create(
|
||||
Core::CurrentProcess(), SHARED_FONT_MEM_SIZE, Kernel::MemoryPermission::ReadWrite,
|
||||
Kernel::MemoryPermission::Read, SHARED_FONT_MEM_VADDR, Kernel::MemoryRegion::BASE,
|
||||
"PL_U:shared_font_mem");
|
||||
|
||||
LOG_DEBUG(Service_NS, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
|
||||
@@ -96,7 +96,14 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
|
||||
{2, &NVDRV::Close, "Close"},
|
||||
{3, &NVDRV::Initialize, "Initialize"},
|
||||
{4, &NVDRV::QueryEvent, "QueryEvent"},
|
||||
{5, nullptr, "MapSharedMem"},
|
||||
{6, nullptr, "GetStatus"},
|
||||
{7, nullptr, "ForceSetClientPID"},
|
||||
{8, &NVDRV::SetClientPID, "SetClientPID"},
|
||||
{9, nullptr, "DumpGraphicsMemoryInfo"},
|
||||
{10, nullptr, "InitializeDevtools"},
|
||||
{11, nullptr, "Ioctl2"},
|
||||
{12, nullptr, "Ioctl3"},
|
||||
{13, &NVDRV::FinishInitialize, "FinishInitialize"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
@@ -13,17 +13,17 @@ namespace Nvidia {
|
||||
|
||||
NVMEMP::NVMEMP() : ServiceFramework("nvmemp") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &NVMEMP::Unknown0, "Unknown0"},
|
||||
{1, &NVMEMP::Unknown1, "Unknown1"},
|
||||
{0, &NVMEMP::Cmd0, "Cmd0"},
|
||||
{1, &NVMEMP::Cmd1, "Cmd1"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
void NVMEMP::Unknown0(Kernel::HLERequestContext& ctx) {
|
||||
void NVMEMP::Cmd0(Kernel::HLERequestContext& ctx) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
void NVMEMP::Unknown1(Kernel::HLERequestContext& ctx) {
|
||||
void NVMEMP::Cmd1(Kernel::HLERequestContext& ctx) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
|
||||
@@ -15,8 +15,8 @@ public:
|
||||
~NVMEMP() = default;
|
||||
|
||||
private:
|
||||
void Unknown0(Kernel::HLERequestContext& ctx);
|
||||
void Unknown1(Kernel::HLERequestContext& ctx);
|
||||
void Cmd0(Kernel::HLERequestContext& ctx);
|
||||
void Cmd1(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Nvidia
|
||||
|
||||
@@ -11,10 +11,106 @@ namespace PCTL {
|
||||
|
||||
class IParentalControlService final : public ServiceFramework<IParentalControlService> {
|
||||
public:
|
||||
IParentalControlService() : ServiceFramework("IParentalControlService") {}
|
||||
IParentalControlService() : ServiceFramework("IParentalControlService") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, nullptr, "Initialize"},
|
||||
{1001, nullptr, "CheckFreeCommunicationPermission"},
|
||||
{1002, nullptr, "ConfirmLaunchApplicationPermission"},
|
||||
{1003, nullptr, "ConfirmResumeApplicationPermission"},
|
||||
{1004, nullptr, "ConfirmSnsPostPermission"},
|
||||
{1005, nullptr, "ConfirmSystemSettingsPermission"},
|
||||
{1006, nullptr, "IsRestrictionTemporaryUnlocked"},
|
||||
{1007, nullptr, "RevertRestrictionTemporaryUnlocked"},
|
||||
{1008, nullptr, "EnterRestrictedSystemSettings"},
|
||||
{1009, nullptr, "LeaveRestrictedSystemSettings"},
|
||||
{1010, nullptr, "IsRestrictedSystemSettingsEntered"},
|
||||
{1011, nullptr, "RevertRestrictedSystemSettingsEntered"},
|
||||
{1012, nullptr, "GetRestrictedFeatures"},
|
||||
{1013, nullptr, "ConfirmStereoVisionPermission"},
|
||||
{1014, nullptr, "ConfirmPlayableApplicationVideoOld"},
|
||||
{1015, nullptr, "ConfirmPlayableApplicationVideo"},
|
||||
{1031, nullptr, "IsRestrictionEnabled"},
|
||||
{1032, nullptr, "GetSafetyLevel"},
|
||||
{1033, nullptr, "SetSafetyLevel"},
|
||||
{1034, nullptr, "GetSafetyLevelSettings"},
|
||||
{1035, nullptr, "GetCurrentSettings"},
|
||||
{1036, nullptr, "SetCustomSafetyLevelSettings"},
|
||||
{1037, nullptr, "GetDefaultRatingOrganization"},
|
||||
{1038, nullptr, "SetDefaultRatingOrganization"},
|
||||
{1039, nullptr, "GetFreeCommunicationApplicationListCount"},
|
||||
{1042, nullptr, "AddToFreeCommunicationApplicationList"},
|
||||
{1043, nullptr, "DeleteSettings"},
|
||||
{1044, nullptr, "GetFreeCommunicationApplicationList"},
|
||||
{1045, nullptr, "UpdateFreeCommunicationApplicationList"},
|
||||
{1046, nullptr, "DisableFeaturesForReset"},
|
||||
{1047, nullptr, "NotifyApplicationDownloadStarted"},
|
||||
{1061, nullptr, "ConfirmStereoVisionRestrictionConfigurable"},
|
||||
{1062, nullptr, "GetStereoVisionRestriction"},
|
||||
{1063, nullptr, "SetStereoVisionRestriction"},
|
||||
{1064, nullptr, "ResetConfirmedStereoVisionPermission"},
|
||||
{1065, nullptr, "IsStereoVisionPermitted"},
|
||||
{1201, nullptr, "UnlockRestrictionTemporarily"},
|
||||
{1202, nullptr, "UnlockSystemSettingsRestriction"},
|
||||
{1203, nullptr, "SetPinCode"},
|
||||
{1204, nullptr, "GenerateInquiryCode"},
|
||||
{1205, nullptr, "CheckMasterKey"},
|
||||
{1206, nullptr, "GetPinCodeLength"},
|
||||
{1207, nullptr, "GetPinCodeChangedEvent"},
|
||||
{1208, nullptr, "GetPinCode"},
|
||||
{1403, nullptr, "IsPairingActive"},
|
||||
{1406, nullptr, "GetSettingsLastUpdated"},
|
||||
{1411, nullptr, "GetPairingAccountInfo"},
|
||||
{1421, nullptr, "GetAccountNickname"},
|
||||
{1424, nullptr, "GetAccountState"},
|
||||
{1432, nullptr, "GetSynchronizationEvent"},
|
||||
{1451, nullptr, "StartPlayTimer"},
|
||||
{1452, nullptr, "StopPlayTimer"},
|
||||
{1453, nullptr, "IsPlayTimerEnabled"},
|
||||
{1454, nullptr, "GetPlayTimerRemainingTime"},
|
||||
{1455, nullptr, "IsRestrictedByPlayTimer"},
|
||||
{1456, nullptr, "GetPlayTimerSettings"},
|
||||
{1457, nullptr, "GetPlayTimerEventToRequestSuspension"},
|
||||
{1458, nullptr, "IsPlayTimerAlarmDisabled"},
|
||||
{1471, nullptr, "NotifyWrongPinCodeInputManyTimes"},
|
||||
{1472, nullptr, "CancelNetworkRequest"},
|
||||
{1473, nullptr, "GetUnlinkedEvent"},
|
||||
{1474, nullptr, "ClearUnlinkedEvent"},
|
||||
{1601, nullptr, "DisableAllFeatures"},
|
||||
{1602, nullptr, "PostEnableAllFeatures"},
|
||||
{1603, nullptr, "IsAllFeaturesDisabled"},
|
||||
{1901, nullptr, "DeleteFromFreeCommunicationApplicationListForDebug"},
|
||||
{1902, nullptr, "ClearFreeCommunicationApplicationListForDebug"},
|
||||
{1903, nullptr, "GetExemptApplicationListCountForDebug"},
|
||||
{1904, nullptr, "GetExemptApplicationListForDebug"},
|
||||
{1905, nullptr, "UpdateExemptApplicationListForDebug"},
|
||||
{1906, nullptr, "AddToExemptApplicationListForDebug"},
|
||||
{1907, nullptr, "DeleteFromExemptApplicationListForDebug"},
|
||||
{1908, nullptr, "ClearExemptApplicationListForDebug"},
|
||||
{1941, nullptr, "DeletePairing"},
|
||||
{1951, nullptr, "SetPlayTimerSettingsForDebug"},
|
||||
{1952, nullptr, "GetPlayTimerSpentTimeForTest"},
|
||||
{1953, nullptr, "SetPlayTimerAlarmDisabledForDebug"},
|
||||
{2001, nullptr, "RequestPairingAsync"},
|
||||
{2002, nullptr, "FinishRequestPairing"},
|
||||
{2003, nullptr, "AuthorizePairingAsync"},
|
||||
{2004, nullptr, "FinishAuthorizePairing"},
|
||||
{2005, nullptr, "RetrievePairingInfoAsync"},
|
||||
{2006, nullptr, "FinishRetrievePairingInfo"},
|
||||
{2007, nullptr, "UnlinkPairingAsync"},
|
||||
{2008, nullptr, "FinishUnlinkPairing"},
|
||||
{2009, nullptr, "GetAccountMiiImageAsync"},
|
||||
{2010, nullptr, "FinishGetAccountMiiImage"},
|
||||
{2011, nullptr, "GetAccountMiiImageContentTypeAsync"},
|
||||
{2012, nullptr, "FinishGetAccountMiiImageContentType"},
|
||||
{2013, nullptr, "SynchronizeParentalControlSettingsAsync"},
|
||||
{2014, nullptr, "FinishSynchronizeParentalControlSettings"},
|
||||
{2015, nullptr, "FinishSynchronizeParentalControlSettingsWithLastUpdated"},
|
||||
{2016, nullptr, "RequestUpdateExemptionListAsync"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
void PCTL_A::GetService(Kernel::HLERequestContext& ctx) {
|
||||
void PCTL_A::CreateService(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IParentalControlService>();
|
||||
@@ -23,7 +119,8 @@ void PCTL_A::GetService(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
PCTL_A::PCTL_A() : ServiceFramework("pctl:a") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &PCTL_A::GetService, "GetService"},
|
||||
{0, &PCTL_A::CreateService, "CreateService"},
|
||||
{1, nullptr, "CreateServiceWithoutInitialize"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ public:
|
||||
~PCTL_A() = default;
|
||||
|
||||
private:
|
||||
void GetService(Kernel::HLERequestContext& ctx);
|
||||
void CreateService(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace PCTL
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
#include "core/hle/service/friend/friend.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/lm/lm.h"
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
#include "core/hle/service/nifm/nifm.h"
|
||||
#include "core/hle/service/ns/ns.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
@@ -111,15 +112,15 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(Kernel::HLERequestContext
|
||||
auto cmd_buf = ctx.CommandBuffer();
|
||||
std::string function_name = info == nullptr ? fmt::format("{}", ctx.GetCommand()) : info->name;
|
||||
|
||||
fmt::MemoryWriter w;
|
||||
w.write("function '{}': port='{}' cmd_buf={{[0]={:#x}", function_name, service_name,
|
||||
cmd_buf[0]);
|
||||
fmt::memory_buffer buf;
|
||||
fmt::format_to(buf, "function '{}': port='{}' cmd_buf={{[0]={:#x}", function_name, service_name,
|
||||
cmd_buf[0]);
|
||||
for (int i = 1; i <= 8; ++i) {
|
||||
w.write(", [{}]={:#x}", i, cmd_buf[i]);
|
||||
fmt::format_to(buf, ", [{}]={:#x}", i, cmd_buf[i]);
|
||||
}
|
||||
w << '}';
|
||||
buf.push_back('}');
|
||||
|
||||
LOG_ERROR(Service, "unknown / unimplemented %s", w.c_str());
|
||||
LOG_ERROR(Service, "unknown / unimplemented %s", fmt::to_string(buf).c_str());
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
@@ -187,6 +188,7 @@ void Init() {
|
||||
Friend::InstallInterfaces(*SM::g_service_manager);
|
||||
HID::InstallInterfaces(*SM::g_service_manager);
|
||||
LM::InstallInterfaces(*SM::g_service_manager);
|
||||
NFP::InstallInterfaces(*SM::g_service_manager);
|
||||
NIFM::InstallInterfaces(*SM::g_service_manager);
|
||||
NS::InstallInterfaces(*SM::g_service_manager);
|
||||
Nvidia::InstallInterfaces(*SM::g_service_manager);
|
||||
|
||||
@@ -2,12 +2,106 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/ssl/ssl.h"
|
||||
|
||||
namespace Service {
|
||||
namespace SSL {
|
||||
|
||||
SSL::SSL() : ServiceFramework("ssl") {}
|
||||
class ISslConnection final : public ServiceFramework<ISslConnection> {
|
||||
public:
|
||||
ISslConnection() : ServiceFramework("ISslConnection") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "SetSocketDescriptor"},
|
||||
{1, nullptr, "SetHostName"},
|
||||
{2, nullptr, "SetVerifyOption"},
|
||||
{3, nullptr, "SetIoMode"},
|
||||
{4, nullptr, "GetSocketDescriptor"},
|
||||
{5, nullptr, "GetHostName"},
|
||||
{6, nullptr, "GetVerifyOption"},
|
||||
{7, nullptr, "GetIoMode"},
|
||||
{8, nullptr, "DoHandshake"},
|
||||
{9, nullptr, "DoHandshakeGetServerCert"},
|
||||
{10, nullptr, "Read"},
|
||||
{11, nullptr, "Write"},
|
||||
{12, nullptr, "Pending"},
|
||||
{13, nullptr, "Peek"},
|
||||
{14, nullptr, "Poll"},
|
||||
{15, nullptr, "GetVerifyCertError"},
|
||||
{16, nullptr, "GetNeededServerCertBufferSize"},
|
||||
{17, nullptr, "SetSessionCacheMode"},
|
||||
{18, nullptr, "GetSessionCacheMode"},
|
||||
{19, nullptr, "FlushSessionCache"},
|
||||
{20, nullptr, "SetRenegotiationMode"},
|
||||
{21, nullptr, "GetRenegotiationMode"},
|
||||
{22, nullptr, "SetOption"},
|
||||
{23, nullptr, "GetOption"},
|
||||
{24, nullptr, "GetVerifyCertErrors"},
|
||||
{25, nullptr, "GetCipherInfo"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class ISslContext final : public ServiceFramework<ISslContext> {
|
||||
public:
|
||||
ISslContext() : ServiceFramework("ISslContext") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ISslContext::SetOption, "SetOption"},
|
||||
{1, nullptr, "GetOption"},
|
||||
{2, &ISslContext::CreateConnection, "CreateConnection"},
|
||||
{3, nullptr, "GetConnectionCount"},
|
||||
{4, nullptr, "ImportServerPki"},
|
||||
{5, nullptr, "ImportClientPki"},
|
||||
{6, nullptr, "RemoveServerPki"},
|
||||
{7, nullptr, "RemoveClientPki"},
|
||||
{8, nullptr, "RegisterInternalPki"},
|
||||
{9, nullptr, "AddPolicyOid"},
|
||||
{10, nullptr, "ImportCrl"},
|
||||
{11, nullptr, "RemoveCrl"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
~ISslContext() = default;
|
||||
|
||||
private:
|
||||
void SetOption(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_SSL, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void CreateConnection(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_SSL, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISslConnection>();
|
||||
}
|
||||
};
|
||||
|
||||
void SSL::CreateContext(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_SSL, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISslContext>();
|
||||
}
|
||||
|
||||
SSL::SSL() : ServiceFramework("ssl") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &SSL::CreateContext, "CreateContext"},
|
||||
{1, nullptr, "GetContextCount"},
|
||||
{2, nullptr, "GetCertificates"},
|
||||
{3, nullptr, "GetCertificateBufSize"},
|
||||
{4, nullptr, "DebugIoctl"},
|
||||
{5, nullptr, "SetInterfaceVersion"},
|
||||
{6, nullptr, "FlushSessionCache"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<SSL>()->InstallAsService(service_manager);
|
||||
|
||||
@@ -13,6 +13,9 @@ class SSL final : public ServiceFramework<SSL> {
|
||||
public:
|
||||
explicit SSL();
|
||||
~SSL() = default;
|
||||
|
||||
private:
|
||||
void CreateContext(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
/// Registers all SSL services with the specified service manager.
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include "core/hle/service/vi/vi_m.h"
|
||||
#include "core/hle/service/vi/vi_s.h"
|
||||
#include "core/hle/service/vi/vi_u.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
@@ -711,6 +712,23 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetDisplayResolution(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 display_id = rp.Pop<u64>();
|
||||
|
||||
IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
rb.Push(static_cast<u32>(DisplayResolution::DockedWidth));
|
||||
rb.Push(static_cast<u32>(DisplayResolution::DockedHeight));
|
||||
} else {
|
||||
rb.Push(static_cast<u32>(DisplayResolution::UndockedWidth));
|
||||
rb.Push(static_cast<u32>(DisplayResolution::UndockedHeight));
|
||||
}
|
||||
}
|
||||
|
||||
void SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
@@ -808,6 +826,7 @@ IApplicationDisplayService::IApplicationDisplayService(
|
||||
{1000, &IApplicationDisplayService::ListDisplays, "ListDisplays"},
|
||||
{1010, &IApplicationDisplayService::OpenDisplay, "OpenDisplay"},
|
||||
{1020, &IApplicationDisplayService::CloseDisplay, "CloseDisplay"},
|
||||
{1102, &IApplicationDisplayService::GetDisplayResolution, "GetDisplayResolution"},
|
||||
{2101, &IApplicationDisplayService::SetLayerScalingMode, "SetLayerScalingMode"},
|
||||
{2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
|
||||
{2030, &IApplicationDisplayService::CreateStrayLayer, "CreateStrayLayer"},
|
||||
|
||||
@@ -14,6 +14,13 @@ struct EventType;
|
||||
namespace Service {
|
||||
namespace VI {
|
||||
|
||||
enum class DisplayResolution : u32 {
|
||||
DockedWidth = 1920,
|
||||
DockedHeight = 1080,
|
||||
UndockedWidth = 1280,
|
||||
UndockedHeight = 720,
|
||||
};
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
class Interface : public ServiceFramework<Interface> {
|
||||
|
||||
@@ -76,7 +76,7 @@ FileType AppLoader_DeconstructedRomDirectory::IdentifyType(FileUtil::IOFile& fil
|
||||
} else if (Common::ToLower(virtual_name) == "sdk") {
|
||||
is_sdk_found = true;
|
||||
} else {
|
||||
// Contrinue searching
|
||||
// Continue searching
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -119,6 +119,11 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
|
||||
}
|
||||
metadata.Print();
|
||||
|
||||
const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()};
|
||||
if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit) {
|
||||
return ResultStatus::ErrorUnsupportedArch;
|
||||
}
|
||||
|
||||
// Load NSO modules
|
||||
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
|
||||
for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
|
||||
|
||||
@@ -414,7 +414,7 @@ ResultStatus AppLoader_ELF::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
process->resource_limit =
|
||||
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
|
||||
process->Run(codeset->entrypoint, 48, Memory::STACK_SIZE);
|
||||
process->Run(codeset->entrypoint, 48, Memory::DEFAULT_STACK_SIZE);
|
||||
|
||||
is_loaded = true;
|
||||
return ResultStatus::Success;
|
||||
|
||||
@@ -72,6 +72,7 @@ enum class ResultStatus {
|
||||
ErrorAlreadyLoaded,
|
||||
ErrorMemoryAllocationFailed,
|
||||
ErrorEncrypted,
|
||||
ErrorUnsupportedArch,
|
||||
};
|
||||
|
||||
/// Interface for loading an application
|
||||
|
||||
@@ -137,7 +137,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
process->address_mappings = default_address_mappings;
|
||||
process->resource_limit =
|
||||
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
process->Run(base_addr, 48, Memory::STACK_SIZE);
|
||||
process->Run(base_addr, 48, Memory::DEFAULT_STACK_SIZE);
|
||||
|
||||
is_loaded = true;
|
||||
return ResultStatus::Success;
|
||||
|
||||
@@ -165,7 +165,7 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
process->address_mappings = default_address_mappings;
|
||||
process->resource_limit =
|
||||
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Memory::STACK_SIZE);
|
||||
process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Memory::DEFAULT_STACK_SIZE);
|
||||
|
||||
is_loaded = true;
|
||||
return ResultStatus::Success;
|
||||
|
||||
@@ -162,12 +162,13 @@ enum : VAddr {
|
||||
TLS_AREA_VADDR = NEW_LINEAR_HEAP_VADDR_END,
|
||||
TLS_ENTRY_SIZE = 0x200,
|
||||
TLS_AREA_SIZE = 0x10000000,
|
||||
TLS_ADREA_VADDR_END = TLS_AREA_VADDR + TLS_AREA_SIZE,
|
||||
TLS_AREA_VADDR_END = TLS_AREA_VADDR + TLS_AREA_SIZE,
|
||||
|
||||
/// Application stack
|
||||
STACK_VADDR = TLS_ADREA_VADDR_END,
|
||||
STACK_SIZE = 0x10000,
|
||||
STACK_VADDR_END = STACK_VADDR + STACK_SIZE,
|
||||
STACK_AREA_VADDR = TLS_AREA_VADDR_END,
|
||||
STACK_AREA_SIZE = 0x10000000,
|
||||
STACK_AREA_VADDR_END = STACK_AREA_VADDR + STACK_AREA_SIZE,
|
||||
DEFAULT_STACK_SIZE = 0x100000,
|
||||
|
||||
/// Application heap
|
||||
/// Size is confirmed to be a static value on fw 3.0.0
|
||||
|
||||
@@ -87,8 +87,8 @@ TelemetrySession::TelemetrySession() {
|
||||
#ifdef ENABLE_WEB_SERVICE
|
||||
if (Settings::values.enable_telemetry) {
|
||||
backend = std::make_unique<WebService::TelemetryJson>(
|
||||
Settings::values.telemetry_endpoint_url, Settings::values.citra_username,
|
||||
Settings::values.citra_token);
|
||||
Settings::values.telemetry_endpoint_url, Settings::values.yuzu_username,
|
||||
Settings::values.yuzu_token);
|
||||
} else {
|
||||
backend = std::make_unique<Telemetry::NullVisitor>();
|
||||
}
|
||||
|
||||
@@ -50,8 +50,8 @@ u64 RegenerateTelemetryId();
|
||||
|
||||
/**
|
||||
* Verifies the username and token.
|
||||
* @param username Citra username to use for authentication.
|
||||
* @param token Citra token to use for authentication.
|
||||
* @param username yuzu username to use for authentication.
|
||||
* @param token yuzu token to use for authentication.
|
||||
* @param func A function that gets exectued when the verification is finished
|
||||
* @returns Future with bool indicating whether the verification succeeded
|
||||
*/
|
||||
|
||||
@@ -9,8 +9,11 @@ add_library(video_core STATIC
|
||||
engines/maxwell_3d.h
|
||||
engines/maxwell_compute.cpp
|
||||
engines/maxwell_compute.h
|
||||
engines/shader_bytecode.h
|
||||
gpu.cpp
|
||||
gpu.h
|
||||
macro_interpreter.cpp
|
||||
macro_interpreter.h
|
||||
memory_manager.cpp
|
||||
memory_manager.h
|
||||
rasterizer_interface.h
|
||||
@@ -25,6 +28,8 @@ add_library(video_core STATIC
|
||||
renderer_opengl/gl_shader_decompiler.h
|
||||
renderer_opengl/gl_shader_gen.cpp
|
||||
renderer_opengl/gl_shader_gen.h
|
||||
renderer_opengl/gl_shader_manager.cpp
|
||||
renderer_opengl/gl_shader_manager.h
|
||||
renderer_opengl/gl_shader_util.cpp
|
||||
renderer_opengl/gl_shader_util.h
|
||||
renderer_opengl/gl_state.cpp
|
||||
|
||||
@@ -19,35 +19,21 @@ namespace Engines {
|
||||
/// First register id that is actually a Macro call.
|
||||
constexpr u32 MacroRegistersStart = 0xE00;
|
||||
|
||||
const std::unordered_map<u32, Maxwell3D::MethodInfo> Maxwell3D::method_handlers = {
|
||||
{0xE1A, {"BindTextureInfoBuffer", 1, &Maxwell3D::BindTextureInfoBuffer}},
|
||||
{0xE24, {"SetShader", 5, &Maxwell3D::SetShader}},
|
||||
{0xE2A, {"BindStorageBuffer", 1, &Maxwell3D::BindStorageBuffer}},
|
||||
};
|
||||
|
||||
Maxwell3D::Maxwell3D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
|
||||
Maxwell3D::Maxwell3D(MemoryManager& memory_manager)
|
||||
: memory_manager(memory_manager), macro_interpreter(*this) {}
|
||||
|
||||
void Maxwell3D::SubmitMacroCode(u32 entry, std::vector<u32> code) {
|
||||
uploaded_macros[entry * 2 + MacroRegistersStart] = std::move(code);
|
||||
}
|
||||
|
||||
void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters) {
|
||||
// TODO(Subv): Write an interpreter for the macros uploaded via registers 0x45 and 0x47
|
||||
|
||||
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
|
||||
auto macro_code = uploaded_macros.find(method);
|
||||
// The requested macro must have been uploaded already.
|
||||
ASSERT_MSG(uploaded_macros.find(method) != uploaded_macros.end(), "Macro %08X was not uploaded",
|
||||
method);
|
||||
ASSERT_MSG(macro_code != uploaded_macros.end(), "Macro %08X was not uploaded", method);
|
||||
|
||||
auto itr = method_handlers.find(method);
|
||||
ASSERT_MSG(itr != method_handlers.end(), "Unhandled method call %08X", method);
|
||||
|
||||
ASSERT(itr->second.arguments == parameters.size());
|
||||
|
||||
(this->*itr->second.handler)(parameters);
|
||||
|
||||
// Reset the current macro and its parameters.
|
||||
// Reset the current macro and execute it.
|
||||
executing_macro = 0;
|
||||
macro_params.clear();
|
||||
macro_interpreter.Execute(macro_code->second, std::move(parameters));
|
||||
}
|
||||
|
||||
void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
|
||||
@@ -77,7 +63,7 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
|
||||
|
||||
// Call the macro when there are no more parameters in the command buffer
|
||||
if (remaining_params == 0) {
|
||||
CallMacroMethod(executing_macro, macro_params);
|
||||
CallMacroMethod(executing_macro, std::move(macro_params));
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -193,84 +179,6 @@ void Maxwell3D::DrawArrays() {
|
||||
VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(false /*is_indexed*/);
|
||||
}
|
||||
|
||||
void Maxwell3D::BindTextureInfoBuffer(const std::vector<u32>& parameters) {
|
||||
/**
|
||||
* Parameters description:
|
||||
* [0] = Shader stage, usually 4 for FragmentShader
|
||||
*/
|
||||
|
||||
u32 stage = parameters[0];
|
||||
|
||||
// Perform the same operations as the real macro code.
|
||||
GPUVAddr address = static_cast<GPUVAddr>(regs.tex_info_buffers.address[stage]) << 8;
|
||||
u32 size = regs.tex_info_buffers.size[stage];
|
||||
|
||||
regs.const_buffer.cb_size = size;
|
||||
regs.const_buffer.cb_address_high = address >> 32;
|
||||
regs.const_buffer.cb_address_low = address & 0xFFFFFFFF;
|
||||
}
|
||||
|
||||
void Maxwell3D::SetShader(const std::vector<u32>& parameters) {
|
||||
/**
|
||||
* Parameters description:
|
||||
* [0] = Shader Program.
|
||||
* [1] = Unknown, presumably the shader id.
|
||||
* [2] = Offset to the start of the shader, after the 0x30 bytes header.
|
||||
* [3] = Shader Stage.
|
||||
* [4] = Const Buffer Address >> 8.
|
||||
*/
|
||||
auto shader_program = static_cast<Regs::ShaderProgram>(parameters[0]);
|
||||
// TODO(Subv): This address is probably an offset from the CODE_ADDRESS register.
|
||||
GPUVAddr address = parameters[2];
|
||||
auto shader_stage = static_cast<Regs::ShaderStage>(parameters[3]);
|
||||
GPUVAddr cb_address = parameters[4] << 8;
|
||||
|
||||
auto& shader = state.shader_programs[static_cast<size_t>(shader_program)];
|
||||
shader.program = shader_program;
|
||||
shader.stage = shader_stage;
|
||||
shader.address = address;
|
||||
|
||||
// Perform the same operations as the real macro code.
|
||||
// TODO(Subv): Early exit if register 0xD1C + shader_program contains the same as params[1].
|
||||
auto& shader_regs = regs.shader_config[static_cast<size_t>(shader_program)];
|
||||
shader_regs.start_id = address;
|
||||
// TODO(Subv): Write params[1] to register 0xD1C + shader_program.
|
||||
// TODO(Subv): Write params[2] to register 0xD22 + shader_program.
|
||||
|
||||
// Note: This value is hardcoded in the macro's code.
|
||||
static constexpr u32 DefaultCBSize = 0x10000;
|
||||
regs.const_buffer.cb_size = DefaultCBSize;
|
||||
regs.const_buffer.cb_address_high = cb_address >> 32;
|
||||
regs.const_buffer.cb_address_low = cb_address & 0xFFFFFFFF;
|
||||
|
||||
// Write a hardcoded 0x11 to CB_BIND, this binds the current const buffer to buffer c1[] in the
|
||||
// shader. It's likely that these are the constants for the shader.
|
||||
regs.cb_bind[static_cast<size_t>(shader_stage)].valid.Assign(1);
|
||||
regs.cb_bind[static_cast<size_t>(shader_stage)].index.Assign(1);
|
||||
|
||||
ProcessCBBind(shader_stage);
|
||||
}
|
||||
|
||||
void Maxwell3D::BindStorageBuffer(const std::vector<u32>& parameters) {
|
||||
/**
|
||||
* Parameters description:
|
||||
* [0] = Buffer offset >> 2
|
||||
*/
|
||||
|
||||
u32 buffer_offset = parameters[0] << 2;
|
||||
|
||||
// Perform the same operations as the real macro code.
|
||||
// Note: This value is hardcoded in the macro's code.
|
||||
static constexpr u32 DefaultCBSize = 0x5F00;
|
||||
regs.const_buffer.cb_size = DefaultCBSize;
|
||||
|
||||
GPUVAddr address = regs.ssbo_info.BufferAddress();
|
||||
regs.const_buffer.cb_address_high = address >> 32;
|
||||
regs.const_buffer.cb_address_low = address & 0xFFFFFFFF;
|
||||
|
||||
regs.const_buffer.cb_pos = buffer_offset;
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {
|
||||
// Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage.
|
||||
auto& shader = state.shader_stages[static_cast<size_t>(stage)];
|
||||
@@ -323,6 +231,8 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
|
||||
|
||||
// TODO(Subv): Different data types for separate components are not supported
|
||||
ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
|
||||
// TODO(Subv): Only UNORM formats are supported for now.
|
||||
ASSERT(r_type == Texture::ComponentType::UNORM);
|
||||
|
||||
return tic_entry;
|
||||
}
|
||||
@@ -386,5 +296,31 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
|
||||
return textures;
|
||||
}
|
||||
|
||||
u32 Maxwell3D::GetRegisterValue(u32 method) const {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Maxwell3D register");
|
||||
return regs.reg_array[method];
|
||||
}
|
||||
|
||||
bool Maxwell3D::IsShaderStageEnabled(Regs::ShaderStage stage) const {
|
||||
// The Vertex stage is always enabled.
|
||||
if (stage == Regs::ShaderStage::Vertex)
|
||||
return true;
|
||||
|
||||
switch (stage) {
|
||||
case Regs::ShaderStage::TesselationControl:
|
||||
return regs.shader_config[static_cast<size_t>(Regs::ShaderProgram::TesselationControl)]
|
||||
.enable != 0;
|
||||
case Regs::ShaderStage::TesselationEval:
|
||||
return regs.shader_config[static_cast<size_t>(Regs::ShaderProgram::TesselationEval)]
|
||||
.enable != 0;
|
||||
case Regs::ShaderStage::Geometry:
|
||||
return regs.shader_config[static_cast<size_t>(Regs::ShaderProgram::Geometry)].enable != 0;
|
||||
case Regs::ShaderStage::Fragment:
|
||||
return regs.shader_config[static_cast<size_t>(Regs::ShaderProgram::Fragment)].enable != 0;
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/macro_interpreter.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
@@ -426,14 +427,11 @@ public:
|
||||
BitField<0, 1, u32> enable;
|
||||
BitField<4, 4, ShaderProgram> program;
|
||||
};
|
||||
u32 start_id;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32 gpr_alloc;
|
||||
ShaderStage type;
|
||||
INSERT_PADDING_WORDS(9);
|
||||
u32 offset;
|
||||
INSERT_PADDING_WORDS(14);
|
||||
} shader_config[MaxShaderProgram];
|
||||
|
||||
INSERT_PADDING_WORDS(0x8C);
|
||||
INSERT_PADDING_WORDS(0x80);
|
||||
|
||||
struct {
|
||||
u32 cb_size;
|
||||
@@ -498,21 +496,18 @@ public:
|
||||
bool enabled;
|
||||
};
|
||||
|
||||
struct ShaderProgramInfo {
|
||||
Regs::ShaderStage stage;
|
||||
Regs::ShaderProgram program;
|
||||
GPUVAddr address;
|
||||
};
|
||||
|
||||
struct ShaderStageInfo {
|
||||
std::array<ConstBufferInfo, Regs::MaxConstBuffers> const_buffers;
|
||||
};
|
||||
|
||||
std::array<ShaderStageInfo, Regs::MaxShaderStage> shader_stages;
|
||||
std::array<ShaderProgramInfo, Regs::MaxShaderProgram> shader_programs;
|
||||
};
|
||||
|
||||
State state{};
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
/// Reads a register value located at the input method address
|
||||
u32 GetRegisterValue(u32 method) const;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void WriteReg(u32 method, u32 value, u32 remaining_params);
|
||||
@@ -523,9 +518,10 @@ public:
|
||||
/// Returns a list of enabled textures for the specified shader stage.
|
||||
std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const;
|
||||
|
||||
private:
|
||||
MemoryManager& memory_manager;
|
||||
/// Returns whether the specified shader stage is enabled or not.
|
||||
bool IsShaderStageEnabled(Regs::ShaderStage stage) const;
|
||||
|
||||
private:
|
||||
std::unordered_map<u32, std::vector<u32>> uploaded_macros;
|
||||
|
||||
/// Macro method that is currently being executed / being fed parameters.
|
||||
@@ -533,6 +529,9 @@ private:
|
||||
/// Parameters that have been submitted to the macro call so far.
|
||||
std::vector<u32> macro_params;
|
||||
|
||||
/// Interpreter for the macro codes uploaded to the GPU.
|
||||
MacroInterpreter macro_interpreter;
|
||||
|
||||
/// Retrieves information about a specific TIC entry from the TIC buffer.
|
||||
Texture::TICEntry GetTICEntry(u32 tic_index) const;
|
||||
|
||||
@@ -544,7 +543,7 @@ private:
|
||||
* @param method Method to call
|
||||
* @param parameters Arguments to the method call
|
||||
*/
|
||||
void CallMacroMethod(u32 method, const std::vector<u32>& parameters);
|
||||
void CallMacroMethod(u32 method, std::vector<u32> parameters);
|
||||
|
||||
/// Handles a write to the QUERY_GET register.
|
||||
void ProcessQueryGet();
|
||||
@@ -557,19 +556,6 @@ private:
|
||||
|
||||
/// Handles a write to the VERTEX_END_GL register, triggering a draw.
|
||||
void DrawArrays();
|
||||
|
||||
/// Method call handlers
|
||||
void BindTextureInfoBuffer(const std::vector<u32>& parameters);
|
||||
void SetShader(const std::vector<u32>& parameters);
|
||||
void BindStorageBuffer(const std::vector<u32>& parameters);
|
||||
|
||||
struct MethodInfo {
|
||||
const char* name;
|
||||
u32 arguments;
|
||||
void (Maxwell3D::*handler)(const std::vector<u32>& parameters);
|
||||
};
|
||||
|
||||
static const std::unordered_map<u32, MethodInfo> method_handlers;
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
|
||||
327
src/video_core/engines/shader_bytecode.h
Normal file
327
src/video_core/engines/shader_bytecode.h
Normal file
@@ -0,0 +1,327 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include "common/bit_field.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Shader {
|
||||
|
||||
struct Register {
|
||||
Register() = default;
|
||||
|
||||
constexpr Register(u64 value) : value(value) {}
|
||||
|
||||
constexpr u64 GetIndex() const {
|
||||
return value;
|
||||
}
|
||||
|
||||
constexpr operator u64() const {
|
||||
return value;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr u64 operator-(const T& oth) const {
|
||||
return value - oth;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr u64 operator&(const T& oth) const {
|
||||
return value & oth;
|
||||
}
|
||||
|
||||
constexpr u64 operator&(const Register& oth) const {
|
||||
return value & oth.value;
|
||||
}
|
||||
|
||||
constexpr u64 operator~() const {
|
||||
return ~value;
|
||||
}
|
||||
|
||||
private:
|
||||
u64 value;
|
||||
};
|
||||
|
||||
union Attribute {
|
||||
Attribute() = default;
|
||||
|
||||
constexpr Attribute(u64 value) : value(value) {}
|
||||
|
||||
enum class Index : u64 {
|
||||
Position = 7,
|
||||
Attribute_0 = 8,
|
||||
};
|
||||
|
||||
union {
|
||||
BitField<22, 2, u64> element;
|
||||
BitField<24, 6, Index> index;
|
||||
BitField<47, 3, u64> size;
|
||||
} fmt20;
|
||||
|
||||
union {
|
||||
BitField<30, 2, u64> element;
|
||||
BitField<32, 6, Index> index;
|
||||
} fmt28;
|
||||
|
||||
BitField<39, 8, u64> reg;
|
||||
u64 value;
|
||||
};
|
||||
|
||||
union Uniform {
|
||||
BitField<20, 14, u64> offset;
|
||||
BitField<34, 5, u64> index;
|
||||
};
|
||||
|
||||
union OpCode {
|
||||
enum class Id : u64 {
|
||||
TEXS = 0x6C,
|
||||
IPA = 0xE0,
|
||||
FFMA_IMM = 0x65,
|
||||
FFMA_CR = 0x93,
|
||||
FFMA_RC = 0xA3,
|
||||
FFMA_RR = 0xB3,
|
||||
|
||||
FADD_C = 0x98B,
|
||||
FMUL_C = 0x98D,
|
||||
MUFU = 0xA10,
|
||||
FADD_R = 0xB8B,
|
||||
FMUL_R = 0xB8D,
|
||||
LD_A = 0x1DFB,
|
||||
ST_A = 0x1DFE,
|
||||
|
||||
FSETP_R = 0x5BB,
|
||||
FSETP_C = 0x4BB,
|
||||
EXIT = 0xE30,
|
||||
KIL = 0xE33,
|
||||
|
||||
FMUL_IMM = 0x70D,
|
||||
FMUL_IMM_x = 0x72D,
|
||||
FADD_IMM = 0x70B,
|
||||
FADD_IMM_x = 0x72B,
|
||||
};
|
||||
|
||||
enum class Type {
|
||||
Trivial,
|
||||
Arithmetic,
|
||||
Ffma,
|
||||
Flow,
|
||||
Memory,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
struct Info {
|
||||
Type type;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
OpCode() = default;
|
||||
|
||||
constexpr OpCode(Id value) : value(static_cast<u64>(value)) {}
|
||||
|
||||
constexpr OpCode(u64 value) : value{value} {}
|
||||
|
||||
constexpr Id EffectiveOpCode() const {
|
||||
switch (op1) {
|
||||
case Id::TEXS:
|
||||
return op1;
|
||||
}
|
||||
|
||||
switch (op2) {
|
||||
case Id::IPA:
|
||||
return op2;
|
||||
}
|
||||
|
||||
switch (op3) {
|
||||
case Id::FFMA_IMM:
|
||||
case Id::FFMA_CR:
|
||||
case Id::FFMA_RC:
|
||||
case Id::FFMA_RR:
|
||||
return op3;
|
||||
}
|
||||
|
||||
switch (op4) {
|
||||
case Id::EXIT:
|
||||
case Id::FSETP_R:
|
||||
case Id::FSETP_C:
|
||||
case Id::KIL:
|
||||
return op4;
|
||||
}
|
||||
|
||||
switch (op5) {
|
||||
case Id::MUFU:
|
||||
case Id::LD_A:
|
||||
case Id::ST_A:
|
||||
case Id::FADD_R:
|
||||
case Id::FADD_C:
|
||||
case Id::FMUL_R:
|
||||
case Id::FMUL_C:
|
||||
return op5;
|
||||
|
||||
case Id::FMUL_IMM:
|
||||
case Id::FMUL_IMM_x:
|
||||
return Id::FMUL_IMM;
|
||||
|
||||
case Id::FADD_IMM:
|
||||
case Id::FADD_IMM_x:
|
||||
return Id::FADD_IMM;
|
||||
}
|
||||
|
||||
return static_cast<Id>(value);
|
||||
}
|
||||
|
||||
static const Info& GetInfo(const OpCode& opcode) {
|
||||
static const std::map<Id, Info> info_table{BuildInfoTable()};
|
||||
const auto& search{info_table.find(opcode.EffectiveOpCode())};
|
||||
if (search != info_table.end()) {
|
||||
return search->second;
|
||||
}
|
||||
|
||||
static const Info unknown{Type::Unknown, "UNK"};
|
||||
return unknown;
|
||||
}
|
||||
|
||||
constexpr operator Id() const {
|
||||
return static_cast<Id>(value);
|
||||
}
|
||||
|
||||
constexpr OpCode operator<<(size_t bits) const {
|
||||
return value << bits;
|
||||
}
|
||||
|
||||
constexpr OpCode operator>>(size_t bits) const {
|
||||
return value >> bits;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
constexpr u64 operator-(const T& oth) const {
|
||||
return value - oth;
|
||||
}
|
||||
|
||||
constexpr u64 operator&(const OpCode& oth) const {
|
||||
return value & oth.value;
|
||||
}
|
||||
|
||||
constexpr u64 operator~() const {
|
||||
return ~value;
|
||||
}
|
||||
|
||||
static std::map<Id, Info> BuildInfoTable() {
|
||||
std::map<Id, Info> info_table;
|
||||
info_table[Id::TEXS] = {Type::Memory, "texs"};
|
||||
info_table[Id::LD_A] = {Type::Memory, "ld_a"};
|
||||
info_table[Id::ST_A] = {Type::Memory, "st_a"};
|
||||
info_table[Id::MUFU] = {Type::Arithmetic, "mufu"};
|
||||
info_table[Id::FFMA_IMM] = {Type::Ffma, "ffma_imm"};
|
||||
info_table[Id::FFMA_CR] = {Type::Ffma, "ffma_cr"};
|
||||
info_table[Id::FFMA_RC] = {Type::Ffma, "ffma_rc"};
|
||||
info_table[Id::FFMA_RR] = {Type::Ffma, "ffma_rr"};
|
||||
info_table[Id::FADD_R] = {Type::Arithmetic, "fadd_r"};
|
||||
info_table[Id::FADD_C] = {Type::Arithmetic, "fadd_c"};
|
||||
info_table[Id::FADD_IMM] = {Type::Arithmetic, "fadd_imm"};
|
||||
info_table[Id::FMUL_R] = {Type::Arithmetic, "fmul_r"};
|
||||
info_table[Id::FMUL_C] = {Type::Arithmetic, "fmul_c"};
|
||||
info_table[Id::FMUL_IMM] = {Type::Arithmetic, "fmul_imm"};
|
||||
info_table[Id::FSETP_C] = {Type::Arithmetic, "fsetp_c"};
|
||||
info_table[Id::FSETP_R] = {Type::Arithmetic, "fsetp_r"};
|
||||
info_table[Id::EXIT] = {Type::Trivial, "exit"};
|
||||
info_table[Id::IPA] = {Type::Trivial, "ipa"};
|
||||
info_table[Id::KIL] = {Type::Flow, "kil"};
|
||||
return info_table;
|
||||
}
|
||||
|
||||
BitField<57, 7, Id> op1;
|
||||
BitField<56, 8, Id> op2;
|
||||
BitField<55, 9, Id> op3;
|
||||
BitField<52, 12, Id> op4;
|
||||
BitField<51, 13, Id> op5;
|
||||
u64 value;
|
||||
};
|
||||
static_assert(sizeof(OpCode) == 0x8, "Incorrect structure size");
|
||||
|
||||
} // namespace Shader
|
||||
} // namespace Tegra
|
||||
|
||||
namespace std {
|
||||
|
||||
// TODO(bunne): The below is forbidden by the C++ standard, but works fine. See #330.
|
||||
template <>
|
||||
struct make_unsigned<Tegra::Shader::Attribute> {
|
||||
using type = Tegra::Shader::Attribute;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<Tegra::Shader::Register> {
|
||||
using type = Tegra::Shader::Register;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<Tegra::Shader::OpCode> {
|
||||
using type = Tegra::Shader::OpCode;
|
||||
};
|
||||
|
||||
} // namespace std
|
||||
|
||||
namespace Tegra {
|
||||
namespace Shader {
|
||||
|
||||
enum class Pred : u64 {
|
||||
UnusedIndex = 0x7,
|
||||
NeverExecute = 0xf,
|
||||
};
|
||||
|
||||
enum class SubOp : u64 {
|
||||
Cos = 0x0,
|
||||
Sin = 0x1,
|
||||
Ex2 = 0x2,
|
||||
Lg2 = 0x3,
|
||||
Rcp = 0x4,
|
||||
Rsq = 0x5,
|
||||
};
|
||||
|
||||
union Instruction {
|
||||
Instruction& operator=(const Instruction& instr) {
|
||||
hex = instr.hex;
|
||||
return *this;
|
||||
}
|
||||
|
||||
OpCode opcode;
|
||||
BitField<0, 8, Register> gpr0;
|
||||
BitField<8, 8, Register> gpr8;
|
||||
BitField<16, 4, Pred> pred;
|
||||
BitField<20, 8, Register> gpr20;
|
||||
BitField<20, 7, SubOp> sub_op;
|
||||
BitField<28, 8, Register> gpr28;
|
||||
BitField<36, 13, u64> imm36;
|
||||
BitField<39, 8, Register> gpr39;
|
||||
|
||||
union {
|
||||
BitField<45, 1, u64> negate_b;
|
||||
BitField<46, 1, u64> abs_a;
|
||||
BitField<48, 1, u64> negate_a;
|
||||
BitField<49, 1, u64> abs_b;
|
||||
BitField<50, 1, u64> abs_d;
|
||||
} alu;
|
||||
|
||||
union {
|
||||
BitField<48, 1, u64> negate_b;
|
||||
BitField<49, 1, u64> negate_c;
|
||||
} ffma;
|
||||
|
||||
BitField<60, 1, u64> is_b_gpr;
|
||||
BitField<59, 1, u64> is_c_gpr;
|
||||
|
||||
Attribute attribute;
|
||||
Uniform uniform;
|
||||
|
||||
u64 hex;
|
||||
};
|
||||
static_assert(sizeof(Instruction) == 0x8, "Incorrect structure size");
|
||||
static_assert(std::is_standard_layout<Instruction>::value,
|
||||
"Structure does not have standard layout");
|
||||
|
||||
} // namespace Shader
|
||||
} // namespace Tegra
|
||||
257
src/video_core/macro_interpreter.cpp
Normal file
257
src/video_core/macro_interpreter.cpp
Normal file
@@ -0,0 +1,257 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/macro_interpreter.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
|
||||
|
||||
void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> parameters) {
|
||||
Reset();
|
||||
registers[1] = parameters[0];
|
||||
this->parameters = std::move(parameters);
|
||||
|
||||
// Execute the code until we hit an exit condition.
|
||||
bool keep_executing = true;
|
||||
while (keep_executing) {
|
||||
keep_executing = Step(code, false);
|
||||
}
|
||||
|
||||
// Assert the the macro used all the input parameters
|
||||
ASSERT(next_parameter_index == this->parameters.size());
|
||||
}
|
||||
|
||||
void MacroInterpreter::Reset() {
|
||||
registers = {};
|
||||
pc = 0;
|
||||
delayed_pc = boost::none;
|
||||
method_address.raw = 0;
|
||||
parameters.clear();
|
||||
// The next parameter index starts at 1, because $r1 already has the value of the first
|
||||
// parameter.
|
||||
next_parameter_index = 1;
|
||||
}
|
||||
|
||||
bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
|
||||
u32 base_address = pc;
|
||||
|
||||
Opcode opcode = GetOpcode(code);
|
||||
pc += 4;
|
||||
|
||||
// Update the program counter if we were delayed
|
||||
if (delayed_pc != boost::none) {
|
||||
ASSERT(is_delay_slot);
|
||||
pc = *delayed_pc;
|
||||
delayed_pc = boost::none;
|
||||
}
|
||||
|
||||
switch (opcode.operation) {
|
||||
case Operation::ALU: {
|
||||
u32 result = GetALUResult(opcode.alu_operation, GetRegister(opcode.src_a),
|
||||
GetRegister(opcode.src_b));
|
||||
ProcessResult(opcode.result_operation, opcode.dst, result);
|
||||
break;
|
||||
}
|
||||
case Operation::AddImmediate: {
|
||||
ProcessResult(opcode.result_operation, opcode.dst,
|
||||
GetRegister(opcode.src_a) + opcode.immediate);
|
||||
break;
|
||||
}
|
||||
case Operation::ExtractInsert: {
|
||||
u32 dst = GetRegister(opcode.src_a);
|
||||
u32 src = GetRegister(opcode.src_b);
|
||||
|
||||
src = (src >> opcode.bf_src_bit) & opcode.GetBitfieldMask();
|
||||
dst &= ~(opcode.GetBitfieldMask() << opcode.bf_dst_bit);
|
||||
dst |= src << opcode.bf_dst_bit;
|
||||
ProcessResult(opcode.result_operation, opcode.dst, dst);
|
||||
break;
|
||||
}
|
||||
case Operation::ExtractShiftLeftImmediate: {
|
||||
u32 dst = GetRegister(opcode.src_a);
|
||||
u32 src = GetRegister(opcode.src_b);
|
||||
|
||||
u32 result = ((src >> dst) & opcode.GetBitfieldMask()) << opcode.bf_dst_bit;
|
||||
|
||||
ProcessResult(opcode.result_operation, opcode.dst, result);
|
||||
break;
|
||||
}
|
||||
case Operation::ExtractShiftLeftRegister: {
|
||||
u32 dst = GetRegister(opcode.src_a);
|
||||
u32 src = GetRegister(opcode.src_b);
|
||||
|
||||
u32 result = ((src >> opcode.bf_src_bit) & opcode.GetBitfieldMask()) << dst;
|
||||
|
||||
ProcessResult(opcode.result_operation, opcode.dst, result);
|
||||
break;
|
||||
}
|
||||
case Operation::Read: {
|
||||
u32 result = Read(GetRegister(opcode.src_a) + opcode.immediate);
|
||||
ProcessResult(opcode.result_operation, opcode.dst, result);
|
||||
break;
|
||||
}
|
||||
case Operation::Branch: {
|
||||
ASSERT_MSG(!is_delay_slot, "Executing a branch in a delay slot is not valid");
|
||||
u32 value = GetRegister(opcode.src_a);
|
||||
bool taken = EvaluateBranchCondition(opcode.branch_condition, value);
|
||||
if (taken) {
|
||||
// Ignore the delay slot if the branch has the annul bit.
|
||||
if (opcode.branch_annul) {
|
||||
pc = base_address + (opcode.immediate << 2);
|
||||
return true;
|
||||
}
|
||||
|
||||
delayed_pc = base_address + (opcode.immediate << 2);
|
||||
// Execute one more instruction due to the delay slot.
|
||||
return Step(code, true);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented macro operation %u",
|
||||
static_cast<u32>(opcode.operation.Value()));
|
||||
}
|
||||
|
||||
if (opcode.is_exit) {
|
||||
// Exit has a delay slot, execute the next instruction
|
||||
// Note: Executing an exit during a branch delay slot will cause the instruction at the
|
||||
// branch target to be executed before exiting.
|
||||
Step(code, true);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
MacroInterpreter::Opcode MacroInterpreter::GetOpcode(const std::vector<u32>& code) const {
|
||||
ASSERT((pc % sizeof(u32)) == 0);
|
||||
ASSERT(pc < code.size() * sizeof(u32));
|
||||
return {code[pc / sizeof(u32)]};
|
||||
}
|
||||
|
||||
u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const {
|
||||
switch (operation) {
|
||||
case ALUOperation::Add:
|
||||
return src_a + src_b;
|
||||
// TODO(Subv): Implement AddWithCarry
|
||||
case ALUOperation::Subtract:
|
||||
return src_a - src_b;
|
||||
// TODO(Subv): Implement SubtractWithBorrow
|
||||
case ALUOperation::Xor:
|
||||
return src_a ^ src_b;
|
||||
case ALUOperation::Or:
|
||||
return src_a | src_b;
|
||||
case ALUOperation::And:
|
||||
return src_a & src_b;
|
||||
case ALUOperation::AndNot:
|
||||
return src_a & ~src_b;
|
||||
case ALUOperation::Nand:
|
||||
return ~(src_a & src_b);
|
||||
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented ALU operation %u", static_cast<u32>(operation));
|
||||
}
|
||||
}
|
||||
|
||||
void MacroInterpreter::ProcessResult(ResultOperation operation, u32 reg, u32 result) {
|
||||
switch (operation) {
|
||||
case ResultOperation::IgnoreAndFetch:
|
||||
// Fetch parameter and ignore result.
|
||||
SetRegister(reg, FetchParameter());
|
||||
break;
|
||||
case ResultOperation::Move:
|
||||
// Move result.
|
||||
SetRegister(reg, result);
|
||||
break;
|
||||
case ResultOperation::MoveAndSetMethod:
|
||||
// Move result and use as Method Address.
|
||||
SetRegister(reg, result);
|
||||
SetMethodAddress(result);
|
||||
break;
|
||||
case ResultOperation::FetchAndSend:
|
||||
// Fetch parameter and send result.
|
||||
SetRegister(reg, FetchParameter());
|
||||
Send(result);
|
||||
break;
|
||||
case ResultOperation::MoveAndSend:
|
||||
// Move and send result.
|
||||
SetRegister(reg, result);
|
||||
Send(result);
|
||||
break;
|
||||
case ResultOperation::FetchAndSetMethod:
|
||||
// Fetch parameter and use result as Method Address.
|
||||
SetRegister(reg, FetchParameter());
|
||||
SetMethodAddress(result);
|
||||
break;
|
||||
case ResultOperation::MoveAndSetMethodFetchAndSend:
|
||||
// Move result and use as Method Address, then fetch and send parameter.
|
||||
SetRegister(reg, result);
|
||||
SetMethodAddress(result);
|
||||
Send(FetchParameter());
|
||||
break;
|
||||
case ResultOperation::MoveAndSetMethodSend:
|
||||
// Move result and use as Method Address, then send bits 12:17 of result.
|
||||
SetRegister(reg, result);
|
||||
SetMethodAddress(result);
|
||||
Send((result >> 12) & 0b111111);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented result operation %u", static_cast<u32>(operation));
|
||||
}
|
||||
}
|
||||
|
||||
u32 MacroInterpreter::FetchParameter() {
|
||||
ASSERT(next_parameter_index < parameters.size());
|
||||
return parameters[next_parameter_index++];
|
||||
}
|
||||
|
||||
u32 MacroInterpreter::GetRegister(u32 register_id) const {
|
||||
// Register 0 is supposed to always return 0.
|
||||
if (register_id == 0)
|
||||
return 0;
|
||||
|
||||
ASSERT(register_id < registers.size());
|
||||
return registers[register_id];
|
||||
}
|
||||
|
||||
void MacroInterpreter::SetRegister(u32 register_id, u32 value) {
|
||||
// Register 0 is supposed to always return 0. NOP is implemented as a store to the zero
|
||||
// register.
|
||||
if (register_id == 0)
|
||||
return;
|
||||
|
||||
ASSERT(register_id < registers.size());
|
||||
registers[register_id] = value;
|
||||
}
|
||||
|
||||
void MacroInterpreter::SetMethodAddress(u32 address) {
|
||||
method_address.raw = address;
|
||||
}
|
||||
|
||||
void MacroInterpreter::Send(u32 value) {
|
||||
maxwell3d.WriteReg(method_address.address, value, 0);
|
||||
// Increment the method address by the method increment.
|
||||
method_address.address.Assign(method_address.address.Value() +
|
||||
method_address.increment.Value());
|
||||
}
|
||||
|
||||
u32 MacroInterpreter::Read(u32 method) const {
|
||||
return maxwell3d.GetRegisterValue(method);
|
||||
}
|
||||
|
||||
bool MacroInterpreter::EvaluateBranchCondition(BranchCondition cond, u32 value) const {
|
||||
switch (cond) {
|
||||
case BranchCondition::Zero:
|
||||
return value == 0;
|
||||
case BranchCondition::NotZero:
|
||||
return value != 0;
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
164
src/video_core/macro_interpreter.h
Normal file
164
src/video_core/macro_interpreter.h
Normal file
@@ -0,0 +1,164 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
class Maxwell3D;
|
||||
}
|
||||
|
||||
class MacroInterpreter final {
|
||||
public:
|
||||
explicit MacroInterpreter(Engines::Maxwell3D& maxwell3d);
|
||||
|
||||
/**
|
||||
* Executes the macro code with the specified input parameters.
|
||||
* @param code The macro byte code to execute
|
||||
* @param parameters The parameters of the macro
|
||||
*/
|
||||
void Execute(const std::vector<u32>& code, std::vector<u32> parameters);
|
||||
|
||||
private:
|
||||
enum class Operation : u32 {
|
||||
ALU = 0,
|
||||
AddImmediate = 1,
|
||||
ExtractInsert = 2,
|
||||
ExtractShiftLeftImmediate = 3,
|
||||
ExtractShiftLeftRegister = 4,
|
||||
Read = 5,
|
||||
Unused = 6, // This operation doesn't seem to be a valid encoding.
|
||||
Branch = 7,
|
||||
};
|
||||
|
||||
enum class ALUOperation : u32 {
|
||||
Add = 0,
|
||||
AddWithCarry = 1,
|
||||
Subtract = 2,
|
||||
SubtractWithBorrow = 3,
|
||||
// Operations 4-7 don't seem to be valid encodings.
|
||||
Xor = 8,
|
||||
Or = 9,
|
||||
And = 10,
|
||||
AndNot = 11,
|
||||
Nand = 12
|
||||
};
|
||||
|
||||
enum class ResultOperation : u32 {
|
||||
IgnoreAndFetch = 0,
|
||||
Move = 1,
|
||||
MoveAndSetMethod = 2,
|
||||
FetchAndSend = 3,
|
||||
MoveAndSend = 4,
|
||||
FetchAndSetMethod = 5,
|
||||
MoveAndSetMethodFetchAndSend = 6,
|
||||
MoveAndSetMethodSend = 7
|
||||
};
|
||||
|
||||
enum class BranchCondition : u32 {
|
||||
Zero = 0,
|
||||
NotZero = 1,
|
||||
};
|
||||
|
||||
union Opcode {
|
||||
u32 raw;
|
||||
BitField<0, 3, Operation> operation;
|
||||
BitField<4, 3, ResultOperation> result_operation;
|
||||
BitField<4, 1, BranchCondition> branch_condition;
|
||||
BitField<5, 1, u32>
|
||||
branch_annul; // If set on a branch, then the branch doesn't have a delay slot.
|
||||
BitField<7, 1, u32> is_exit;
|
||||
BitField<8, 3, u32> dst;
|
||||
BitField<11, 3, u32> src_a;
|
||||
BitField<14, 3, u32> src_b;
|
||||
// The signed immediate overlaps the second source operand and the alu operation.
|
||||
BitField<14, 18, s32> immediate;
|
||||
|
||||
BitField<17, 5, ALUOperation> alu_operation;
|
||||
|
||||
// Bitfield instructions data
|
||||
BitField<17, 5, u32> bf_src_bit;
|
||||
BitField<22, 5, u32> bf_size;
|
||||
BitField<27, 5, u32> bf_dst_bit;
|
||||
|
||||
u32 GetBitfieldMask() const {
|
||||
return (1 << bf_size) - 1;
|
||||
}
|
||||
};
|
||||
|
||||
union MethodAddress {
|
||||
u32 raw;
|
||||
BitField<0, 12, u32> address;
|
||||
BitField<12, 6, u32> increment;
|
||||
};
|
||||
|
||||
/// Resets the execution engine state, zeroing registers, etc.
|
||||
void Reset();
|
||||
|
||||
/**
|
||||
* Executes a single macro instruction located at the current program counter. Returns whether
|
||||
* the interpreter should keep running.
|
||||
* @param code The macro code to execute.
|
||||
* @param is_delay_slot Whether the current step is being executed due to a delay slot in a
|
||||
* previous instruction.
|
||||
*/
|
||||
bool Step(const std::vector<u32>& code, bool is_delay_slot);
|
||||
|
||||
/// Calculates the result of an ALU operation. src_a OP src_b;
|
||||
u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const;
|
||||
|
||||
/// Performs the result operation on the input result and stores it in the specified register
|
||||
/// (if necessary).
|
||||
void ProcessResult(ResultOperation operation, u32 reg, u32 result);
|
||||
|
||||
/// Evaluates the branch condition and returns whether the branch should be taken or not.
|
||||
bool EvaluateBranchCondition(BranchCondition cond, u32 value) const;
|
||||
|
||||
/// Reads an opcode at the current program counter location.
|
||||
Opcode GetOpcode(const std::vector<u32>& code) const;
|
||||
|
||||
/// Returns the specified register's value. Register 0 is hardcoded to always return 0.
|
||||
u32 GetRegister(u32 register_id) const;
|
||||
|
||||
/// Sets the register to the input value.
|
||||
void SetRegister(u32 register_id, u32 value);
|
||||
|
||||
/// Sets the method address to use for the next Send instruction.
|
||||
void SetMethodAddress(u32 address);
|
||||
|
||||
/// Calls a GPU Engine method with the input parameter.
|
||||
void Send(u32 value);
|
||||
|
||||
/// Reads a GPU register located at the method address.
|
||||
u32 Read(u32 method) const;
|
||||
|
||||
/// Returns the next parameter in the parameter queue.
|
||||
u32 FetchParameter();
|
||||
|
||||
Engines::Maxwell3D& maxwell3d;
|
||||
|
||||
u32 pc; ///< Current program counter
|
||||
boost::optional<u32>
|
||||
delayed_pc; ///< Program counter to execute at after the delay slot is executed.
|
||||
|
||||
static constexpr size_t NumMacroRegisters = 8;
|
||||
|
||||
/// General purpose macro registers.
|
||||
std::array<u32, NumMacroRegisters> registers = {};
|
||||
|
||||
/// Method address to use for the next Send instruction.
|
||||
MethodAddress method_address = {};
|
||||
|
||||
/// Input parameters of the current macro.
|
||||
std::vector<u32> parameters;
|
||||
/// Index of the next parameter that will be fetched by the 'parm' instruction.
|
||||
u32 next_parameter_index = 0;
|
||||
};
|
||||
} // namespace Tegra
|
||||
@@ -21,16 +21,16 @@ public:
|
||||
/// Notify rasterizer that the specified Maxwell register has been changed
|
||||
virtual void NotifyMaxwellRegisterChanged(u32 id) = 0;
|
||||
|
||||
/// Notify rasterizer that all caches should be flushed to 3DS memory
|
||||
/// Notify rasterizer that all caches should be flushed to Switch memory
|
||||
virtual void FlushAll() = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
virtual void FlushRegion(VAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||
virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
/// and invalidated
|
||||
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
|
||||
|
||||
|
||||
@@ -34,38 +34,26 @@ MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192));
|
||||
MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255));
|
||||
MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
|
||||
|
||||
enum class UniformBindings : GLuint { Common, VS, FS };
|
||||
|
||||
static void SetShaderUniformBlockBinding(GLuint shader, const char* name, UniformBindings binding,
|
||||
size_t expected_size) {
|
||||
GLuint ub_index = glGetUniformBlockIndex(shader, name);
|
||||
if (ub_index != GL_INVALID_INDEX) {
|
||||
GLint ub_size = 0;
|
||||
glGetActiveUniformBlockiv(shader, ub_index, GL_UNIFORM_BLOCK_DATA_SIZE, &ub_size);
|
||||
ASSERT_MSG(ub_size == expected_size,
|
||||
"Uniform block size did not match! Got %d, expected %zu",
|
||||
static_cast<int>(ub_size), expected_size);
|
||||
glUniformBlockBinding(shader, ub_index, static_cast<GLuint>(binding));
|
||||
}
|
||||
}
|
||||
|
||||
static void SetShaderUniformBlockBindings(GLuint shader) {
|
||||
SetShaderUniformBlockBinding(shader, "shader_data", UniformBindings::Common,
|
||||
sizeof(RasterizerOpenGL::UniformData));
|
||||
SetShaderUniformBlockBinding(shader, "vs_config", UniformBindings::VS,
|
||||
sizeof(RasterizerOpenGL::VSUniformData));
|
||||
SetShaderUniformBlockBinding(shader, "fs_config", UniformBindings::FS,
|
||||
sizeof(RasterizerOpenGL::FSUniformData));
|
||||
}
|
||||
|
||||
RasterizerOpenGL::RasterizerOpenGL() {
|
||||
shader_dirty = true;
|
||||
|
||||
has_ARB_buffer_storage = false;
|
||||
has_ARB_direct_state_access = false;
|
||||
has_ARB_separate_shader_objects = false;
|
||||
has_ARB_vertex_attrib_binding = false;
|
||||
|
||||
// Create sampler objects
|
||||
for (size_t i = 0; i < texture_samplers.size(); ++i) {
|
||||
texture_samplers[i].Create();
|
||||
state.texture_units[i].sampler = texture_samplers[i].sampler.handle;
|
||||
}
|
||||
|
||||
// Create SSBOs
|
||||
for (size_t stage = 0; stage < ssbos.size(); ++stage) {
|
||||
for (size_t buffer = 0; buffer < ssbos[stage].size(); ++buffer) {
|
||||
ssbos[stage][buffer].Create();
|
||||
state.draw.const_buffers[stage][buffer].ssbo = ssbos[stage][buffer].handle;
|
||||
}
|
||||
}
|
||||
|
||||
GLint ext_num;
|
||||
glGetIntegerv(GL_NUM_EXTENSIONS, &ext_num);
|
||||
for (GLint i = 0; i < ext_num; i++) {
|
||||
@@ -82,6 +70,8 @@ RasterizerOpenGL::RasterizerOpenGL() {
|
||||
}
|
||||
}
|
||||
|
||||
ASSERT_MSG(has_ARB_separate_shader_objects, "has_ARB_separate_shader_objects is unsupported");
|
||||
|
||||
// Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0
|
||||
state.clip_distance[0] = true;
|
||||
|
||||
@@ -96,36 +86,31 @@ RasterizerOpenGL::RasterizerOpenGL() {
|
||||
state.draw.uniform_buffer = uniform_buffer.handle;
|
||||
state.Apply();
|
||||
|
||||
glBufferData(GL_UNIFORM_BUFFER, sizeof(UniformData), nullptr, GL_STATIC_DRAW);
|
||||
glBindBufferBase(GL_UNIFORM_BUFFER, 0, uniform_buffer.handle);
|
||||
|
||||
uniform_block_data.dirty = true;
|
||||
|
||||
// Create render framebuffer
|
||||
framebuffer.Create();
|
||||
|
||||
if (has_ARB_separate_shader_objects) {
|
||||
hw_vao.Create();
|
||||
hw_vao_enabled_attributes.fill(false);
|
||||
hw_vao.Create();
|
||||
hw_vao_enabled_attributes.fill(false);
|
||||
|
||||
stream_buffer = OGLStreamBuffer::MakeBuffer(has_ARB_buffer_storage, GL_ARRAY_BUFFER);
|
||||
stream_buffer->Create(STREAM_BUFFER_SIZE, STREAM_BUFFER_SIZE / 2);
|
||||
state.draw.vertex_buffer = stream_buffer->GetHandle();
|
||||
stream_buffer = OGLStreamBuffer::MakeBuffer(has_ARB_buffer_storage, GL_ARRAY_BUFFER);
|
||||
stream_buffer->Create(STREAM_BUFFER_SIZE, STREAM_BUFFER_SIZE / 2);
|
||||
state.draw.vertex_buffer = stream_buffer->GetHandle();
|
||||
|
||||
pipeline.Create();
|
||||
state.draw.program_pipeline = pipeline.handle;
|
||||
state.draw.shader_program = 0;
|
||||
state.draw.vertex_array = hw_vao.handle;
|
||||
state.Apply();
|
||||
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, stream_buffer->GetHandle());
|
||||
state.draw.shader_program = 0;
|
||||
state.draw.vertex_array = hw_vao.handle;
|
||||
state.Apply();
|
||||
|
||||
vs_uniform_buffer.Create();
|
||||
glBindBuffer(GL_UNIFORM_BUFFER, vs_uniform_buffer.handle);
|
||||
glBufferData(GL_UNIFORM_BUFFER, sizeof(VSUniformData), nullptr, GL_STREAM_COPY);
|
||||
glBindBufferBase(GL_UNIFORM_BUFFER, 1, vs_uniform_buffer.handle);
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, stream_buffer->GetHandle());
|
||||
|
||||
for (unsigned index = 0; index < uniform_buffers.size(); ++index) {
|
||||
auto& buffer = uniform_buffers[index];
|
||||
buffer.Create();
|
||||
glBindBuffer(GL_UNIFORM_BUFFER, buffer.handle);
|
||||
glBufferData(GL_UNIFORM_BUFFER, sizeof(GLShader::MaxwellUniformData), nullptr,
|
||||
GL_STREAM_COPY);
|
||||
glBindBufferBase(GL_UNIFORM_BUFFER, index, buffer.handle);
|
||||
}
|
||||
|
||||
accelerate_draw = AccelDraw::Disabled;
|
||||
@@ -194,26 +179,89 @@ void RasterizerOpenGL::SetupVertexArray(u8* array_ptr, GLintptr buffer_offset) {
|
||||
buffer_offset += data_size;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupVertexShader(VSUniformData* ub_ptr, GLintptr buffer_offset) {
|
||||
MICROPROFILE_SCOPE(OpenGL_VS);
|
||||
LOG_CRITICAL(Render_OpenGL, "Emulated shaders are not supported! Using a passthrough shader.");
|
||||
glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, current_shader->shader.handle);
|
||||
}
|
||||
void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset, size_t ptr_pos) {
|
||||
// Helper function for uploading uniform data
|
||||
const auto copy_buffer = [&](GLuint handle, GLintptr offset, GLsizeiptr size) {
|
||||
if (has_ARB_direct_state_access) {
|
||||
glCopyNamedBufferSubData(stream_buffer->GetHandle(), handle, offset, 0, size);
|
||||
} else {
|
||||
glBindBuffer(GL_COPY_WRITE_BUFFER, handle);
|
||||
glCopyBufferSubData(GL_ARRAY_BUFFER, GL_COPY_WRITE_BUFFER, offset, 0, size);
|
||||
}
|
||||
};
|
||||
|
||||
void RasterizerOpenGL::SetupFragmentShader(FSUniformData* ub_ptr, GLintptr buffer_offset) {
|
||||
MICROPROFILE_SCOPE(OpenGL_FS);
|
||||
UNREACHABLE();
|
||||
auto& gpu = Core::System().GetInstance().GPU().Maxwell3D();
|
||||
ASSERT_MSG(!gpu.regs.shader_config[0].enable, "VertexA is unsupported!");
|
||||
|
||||
// Next available bindpoint to use when uploading the const buffers to the GLSL shaders.
|
||||
u32 current_constbuffer_bindpoint = 0;
|
||||
|
||||
for (unsigned index = 1; index < Maxwell::MaxShaderProgram; ++index) {
|
||||
ptr_pos += sizeof(GLShader::MaxwellUniformData);
|
||||
|
||||
auto& shader_config = gpu.regs.shader_config[index];
|
||||
const Maxwell::ShaderProgram program{static_cast<Maxwell::ShaderProgram>(index)};
|
||||
|
||||
const auto& stage = index - 1; // Stage indices are 0 - 5
|
||||
|
||||
const bool is_enabled = gpu.IsShaderStageEnabled(static_cast<Maxwell::ShaderStage>(stage));
|
||||
|
||||
// Skip stages that are not enabled
|
||||
if (!is_enabled) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Upload uniform data as one UBO per stage
|
||||
const GLintptr ubo_offset = buffer_offset + static_cast<GLintptr>(ptr_pos);
|
||||
copy_buffer(uniform_buffers[stage].handle, ubo_offset,
|
||||
sizeof(GLShader::MaxwellUniformData));
|
||||
GLShader::MaxwellUniformData* ub_ptr =
|
||||
reinterpret_cast<GLShader::MaxwellUniformData*>(&buffer_ptr[ptr_pos]);
|
||||
ub_ptr->SetFromRegs(gpu.state.shader_stages[stage]);
|
||||
|
||||
// Fetch program code from memory
|
||||
GLShader::ProgramCode program_code;
|
||||
const u64 gpu_address{gpu.regs.code_address.CodeAddress() + shader_config.offset};
|
||||
const VAddr cpu_address{gpu.memory_manager.PhysicalToVirtualAddress(gpu_address)};
|
||||
Memory::ReadBlock(cpu_address, program_code.data(), program_code.size() * sizeof(u64));
|
||||
GLShader::ShaderSetup setup{std::move(program_code)};
|
||||
|
||||
GLShader::ShaderEntries shader_resources;
|
||||
|
||||
switch (program) {
|
||||
case Maxwell::ShaderProgram::VertexB: {
|
||||
GLShader::MaxwellVSConfig vs_config{setup};
|
||||
shader_resources =
|
||||
shader_program_manager->UseProgrammableVertexShader(vs_config, setup);
|
||||
break;
|
||||
}
|
||||
case Maxwell::ShaderProgram::Fragment: {
|
||||
GLShader::MaxwellFSConfig fs_config{setup};
|
||||
shader_resources =
|
||||
shader_program_manager->UseProgrammableFragmentShader(fs_config, setup);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented shader index=%d, enable=%d, offset=0x%08X", index,
|
||||
shader_config.enable.Value(), shader_config.offset);
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
GLuint gl_stage_program = shader_program_manager->GetCurrentProgramStage(
|
||||
static_cast<Maxwell::ShaderStage>(stage));
|
||||
|
||||
// Configure the const buffers for this shader stage.
|
||||
current_constbuffer_bindpoint =
|
||||
SetupConstBuffers(static_cast<Maxwell::ShaderStage>(stage), gl_stage_program,
|
||||
current_constbuffer_bindpoint, shader_resources.const_buffer_entries);
|
||||
}
|
||||
|
||||
shader_program_manager->UseTrivialGeometryShader();
|
||||
}
|
||||
|
||||
bool RasterizerOpenGL::AccelerateDrawBatch(bool is_indexed) {
|
||||
if (!has_ARB_separate_shader_objects) {
|
||||
UNREACHABLE();
|
||||
return false;
|
||||
}
|
||||
|
||||
accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays;
|
||||
DrawArrays();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -270,19 +318,9 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
|
||||
// TODO(bunnei): Sync framebuffer_scale uniform here
|
||||
// TODO(bunnei): Sync scissorbox uniform(s) here
|
||||
// TODO(bunnei): Sync and bind the texture surfaces
|
||||
|
||||
// Sync and bind the shader
|
||||
if (shader_dirty) {
|
||||
SetShader();
|
||||
shader_dirty = false;
|
||||
}
|
||||
|
||||
// Sync the uniform data
|
||||
if (uniform_block_data.dirty) {
|
||||
glBufferSubData(GL_UNIFORM_BUFFER, 0, sizeof(UniformData), &uniform_block_data.data);
|
||||
uniform_block_data.dirty = false;
|
||||
}
|
||||
// Sync and bind the texture surfaces
|
||||
BindTextures();
|
||||
|
||||
// Viewport can have negative offsets or larger dimensions than our framebuffer sub-rect. Enable
|
||||
// scissor test to prevent drawing outside of the framebuffer region
|
||||
@@ -303,7 +341,9 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
if (is_indexed) {
|
||||
UNREACHABLE();
|
||||
}
|
||||
buffer_size += sizeof(VSUniformData);
|
||||
|
||||
// Uniform space for the 5 shader stages
|
||||
buffer_size += sizeof(GLShader::MaxwellUniformData) * Maxwell::MaxShaderStage;
|
||||
|
||||
size_t ptr_pos = 0;
|
||||
u8* buffer_ptr;
|
||||
@@ -319,25 +359,12 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
SetupVertexShader(reinterpret_cast<VSUniformData*>(&buffer_ptr[ptr_pos]),
|
||||
buffer_offset + static_cast<GLintptr>(ptr_pos));
|
||||
const GLintptr vs_ubo_offset = buffer_offset + static_cast<GLintptr>(ptr_pos);
|
||||
ptr_pos += sizeof(VSUniformData);
|
||||
SetupShaders(buffer_ptr, buffer_offset, ptr_pos);
|
||||
|
||||
stream_buffer->Unmap();
|
||||
|
||||
const auto copy_buffer = [&](GLuint handle, GLintptr offset, GLsizeiptr size) {
|
||||
if (has_ARB_direct_state_access) {
|
||||
glCopyNamedBufferSubData(stream_buffer->GetHandle(), handle, offset, 0, size);
|
||||
} else {
|
||||
glBindBuffer(GL_COPY_WRITE_BUFFER, handle);
|
||||
glCopyBufferSubData(GL_ARRAY_BUFFER, GL_COPY_WRITE_BUFFER, offset, 0, size);
|
||||
}
|
||||
};
|
||||
|
||||
copy_buffer(vs_uniform_buffer.handle, vs_ubo_offset, sizeof(VSUniformData));
|
||||
|
||||
glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, current_shader->shader.handle);
|
||||
shader_program_manager->ApplyTo(state);
|
||||
state.Apply();
|
||||
|
||||
if (is_indexed) {
|
||||
UNREACHABLE();
|
||||
@@ -374,6 +401,39 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::BindTextures() {
|
||||
using Regs = Tegra::Engines::Maxwell3D::Regs;
|
||||
auto& maxwell3d = Core::System::GetInstance().GPU().Get3DEngine();
|
||||
|
||||
// Each Maxwell shader stage can have an arbitrary number of textures, but we're limited to a
|
||||
// certain number in OpenGL. We try to only use the minimum amount of host textures by not
|
||||
// keeping a 1:1 relation between guest texture ids and host texture ids, ie, guest texture id 8
|
||||
// can be host texture id 0 if it's the only texture used in the guest shader program.
|
||||
u32 host_texture_index = 0;
|
||||
for (u32 stage = 0; stage < Regs::MaxShaderStage; ++stage) {
|
||||
ASSERT(host_texture_index < texture_samplers.size());
|
||||
const auto textures = maxwell3d.GetStageTextures(static_cast<Regs::ShaderStage>(stage));
|
||||
for (unsigned texture_index = 0; texture_index < textures.size(); ++texture_index) {
|
||||
const auto& texture = textures[texture_index];
|
||||
|
||||
if (texture.enabled) {
|
||||
texture_samplers[host_texture_index].SyncWithConfig(texture.tsc);
|
||||
Surface surface = res_cache.GetTextureSurface(texture);
|
||||
if (surface != nullptr) {
|
||||
state.texture_units[host_texture_index].texture_2d = surface->texture.handle;
|
||||
} else {
|
||||
// Can occur when texture addr is null or its memory is unmapped/invalid
|
||||
state.texture_units[texture_index].texture_2d = 0;
|
||||
}
|
||||
|
||||
++host_texture_index;
|
||||
} else {
|
||||
state.texture_units[texture_index].texture_2d = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 id) {}
|
||||
|
||||
void RasterizerOpenGL::FlushAll() {
|
||||
@@ -452,61 +512,91 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebu
|
||||
return true;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetShader() {
|
||||
// TODO(bunnei): The below sets up a static test shader for passing untransformed vertices to
|
||||
// OpenGL for rendering. This should be removed/replaced when we start emulating Maxwell
|
||||
// shaders.
|
||||
void RasterizerOpenGL::SamplerInfo::Create() {
|
||||
sampler.Create();
|
||||
mag_filter = min_filter = Tegra::Texture::TextureFilter::Linear;
|
||||
wrap_u = wrap_v = Tegra::Texture::WrapMode::Wrap;
|
||||
border_color_r = border_color_g = border_color_b = border_color_a = 0;
|
||||
|
||||
static constexpr char vertex_shader[] = R"(
|
||||
#version 150 core
|
||||
|
||||
in vec2 vert_position;
|
||||
in vec2 vert_tex_coord;
|
||||
out vec2 frag_tex_coord;
|
||||
|
||||
void main() {
|
||||
// Multiply input position by the rotscale part of the matrix and then manually translate by
|
||||
// the last column. This is equivalent to using a full 3x3 matrix and expanding the vector
|
||||
// to `vec3(vert_position.xy, 1.0)`
|
||||
gl_Position = vec4(mat2(mat3x2(0.0015625f, 0.0, 0.0, -0.0027778, -1.0, 1.0)) * vert_position + mat3x2(0.0015625f, 0.0, 0.0, -0.0027778, -1.0, 1.0)[2], 0.0, 1.0);
|
||||
frag_tex_coord = vert_tex_coord;
|
||||
// default is GL_LINEAR_MIPMAP_LINEAR
|
||||
glSamplerParameteri(sampler.handle, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
// Other attributes have correct defaults
|
||||
}
|
||||
)";
|
||||
|
||||
static constexpr char fragment_shader[] = R"(
|
||||
#version 150 core
|
||||
void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) {
|
||||
GLuint s = sampler.handle;
|
||||
|
||||
in vec2 frag_tex_coord;
|
||||
out vec4 color;
|
||||
|
||||
uniform sampler2D color_texture;
|
||||
|
||||
void main() {
|
||||
color = vec4(1.0, 0.0, 1.0, 0.0);
|
||||
}
|
||||
)";
|
||||
|
||||
if (current_shader) {
|
||||
return;
|
||||
if (mag_filter != config.mag_filter) {
|
||||
mag_filter = config.mag_filter;
|
||||
glSamplerParameteri(s, GL_TEXTURE_MAG_FILTER, MaxwellToGL::TextureFilterMode(mag_filter));
|
||||
}
|
||||
if (min_filter != config.min_filter) {
|
||||
min_filter = config.min_filter;
|
||||
glSamplerParameteri(s, GL_TEXTURE_MIN_FILTER, MaxwellToGL::TextureFilterMode(min_filter));
|
||||
}
|
||||
|
||||
LOG_CRITICAL(Render_OpenGL, "Emulated shaders are not supported! Using a passthrough shader.");
|
||||
|
||||
current_shader = &test_shader;
|
||||
if (has_ARB_separate_shader_objects) {
|
||||
test_shader.shader.Create(vertex_shader, nullptr, fragment_shader, {}, true);
|
||||
glActiveShaderProgram(pipeline.handle, test_shader.shader.handle);
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
if (wrap_u != config.wrap_u) {
|
||||
wrap_u = config.wrap_u;
|
||||
glSamplerParameteri(s, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(wrap_u));
|
||||
}
|
||||
if (wrap_v != config.wrap_v) {
|
||||
wrap_v = config.wrap_v;
|
||||
glSamplerParameteri(s, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(wrap_v));
|
||||
}
|
||||
|
||||
if (wrap_u == Tegra::Texture::WrapMode::Border || wrap_v == Tegra::Texture::WrapMode::Border) {
|
||||
// TODO(Subv): Implement border color
|
||||
ASSERT(false);
|
||||
}
|
||||
}
|
||||
|
||||
u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint program,
|
||||
u32 current_bindpoint,
|
||||
const std::vector<GLShader::ConstBufferEntry>& entries) {
|
||||
auto& gpu = Core::System::GetInstance().GPU();
|
||||
auto& maxwell3d = gpu.Get3DEngine();
|
||||
|
||||
ASSERT_MSG(maxwell3d.IsShaderStageEnabled(stage),
|
||||
"Attempted to upload constbuffer of disabled shader stage");
|
||||
|
||||
// Reset all buffer draw state for this stage.
|
||||
for (auto& buffer : state.draw.const_buffers[static_cast<size_t>(stage)]) {
|
||||
buffer.bindpoint = 0;
|
||||
buffer.enabled = false;
|
||||
}
|
||||
|
||||
// Upload only the enabled buffers from the 16 constbuffers of each shader stage
|
||||
auto& shader_stage = maxwell3d.state.shader_stages[static_cast<size_t>(stage)];
|
||||
|
||||
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
|
||||
const auto& used_buffer = entries[bindpoint];
|
||||
const auto& buffer = shader_stage.const_buffers[used_buffer.GetIndex()];
|
||||
auto& buffer_draw_state =
|
||||
state.draw.const_buffers[static_cast<size_t>(stage)][used_buffer.GetIndex()];
|
||||
|
||||
ASSERT_MSG(buffer.enabled, "Attempted to upload disabled constbuffer");
|
||||
buffer_draw_state.enabled = true;
|
||||
buffer_draw_state.bindpoint = current_bindpoint + bindpoint;
|
||||
|
||||
VAddr addr = gpu.memory_manager->PhysicalToVirtualAddress(buffer.address);
|
||||
std::vector<u8> data(used_buffer.GetSize() * sizeof(float));
|
||||
Memory::ReadBlock(addr, data.data(), data.size());
|
||||
|
||||
glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer_draw_state.ssbo);
|
||||
glBufferData(GL_SHADER_STORAGE_BUFFER, data.size(), data.data(), GL_DYNAMIC_DRAW);
|
||||
glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
|
||||
|
||||
// Now configure the bindpoint of the buffer inside the shader
|
||||
std::string buffer_name = used_buffer.GetName();
|
||||
GLuint index =
|
||||
glGetProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, buffer_name.c_str());
|
||||
if (index != -1)
|
||||
glShaderStorageBlockBinding(program, index, buffer_draw_state.bindpoint);
|
||||
}
|
||||
|
||||
state.draw.shader_program = test_shader.shader.handle;
|
||||
state.Apply();
|
||||
|
||||
if (has_ARB_separate_shader_objects) {
|
||||
state.draw.shader_program = 0;
|
||||
state.Apply();
|
||||
}
|
||||
return current_bindpoint + entries.size();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::BindFramebufferSurfaces(const Surface& color_surface,
|
||||
|
||||
@@ -15,10 +15,12 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/hash.h"
|
||||
#include "common/vector_math.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
#include "video_core/renderer_opengl/gl_stream_buffer.h"
|
||||
|
||||
@@ -45,7 +47,7 @@ public:
|
||||
/// OpenGL shader generated for a given Maxwell register state
|
||||
struct MaxwellShader {
|
||||
/// OpenGL shader resource
|
||||
OGLShader shader;
|
||||
OGLProgram shader;
|
||||
};
|
||||
|
||||
struct VertexShader {
|
||||
@@ -56,41 +58,47 @@ public:
|
||||
OGLShader shader;
|
||||
};
|
||||
|
||||
/// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned
|
||||
// NOTE: Always keep a vec4 at the end. The GL spec is not clear wether the alignment at
|
||||
// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not.
|
||||
// Not following that rule will cause problems on some AMD drivers.
|
||||
struct UniformData {};
|
||||
|
||||
// static_assert(
|
||||
// sizeof(UniformData) == 0x460,
|
||||
// "The size of the UniformData structure has changed, update the structure in the shader");
|
||||
static_assert(sizeof(UniformData) < 16384,
|
||||
"UniformData structure must be less than 16kb as per the OpenGL spec");
|
||||
|
||||
struct VSUniformData {};
|
||||
// static_assert(
|
||||
// sizeof(VSUniformData) == 1856,
|
||||
// "The size of the VSUniformData structure has changed, update the structure in the
|
||||
// shader");
|
||||
static_assert(sizeof(VSUniformData) < 16384,
|
||||
"VSUniformData structure must be less than 16kb as per the OpenGL spec");
|
||||
|
||||
struct FSUniformData {};
|
||||
// static_assert(
|
||||
// sizeof(FSUniformData) == 1856,
|
||||
// "The size of the FSUniformData structure has changed, update the structure in the
|
||||
// shader");
|
||||
static_assert(sizeof(FSUniformData) < 16384,
|
||||
"FSUniformData structure must be less than 16kb as per the OpenGL spec");
|
||||
|
||||
private:
|
||||
struct SamplerInfo {};
|
||||
class SamplerInfo {
|
||||
public:
|
||||
OGLSampler sampler;
|
||||
|
||||
/// Creates the sampler object, initializing its state so that it's in sync with the
|
||||
/// SamplerInfo struct.
|
||||
void Create();
|
||||
/// Syncs the sampler object with the config, updating any necessary state.
|
||||
void SyncWithConfig(const Tegra::Texture::TSCEntry& config);
|
||||
|
||||
private:
|
||||
Tegra::Texture::TextureFilter mag_filter;
|
||||
Tegra::Texture::TextureFilter min_filter;
|
||||
Tegra::Texture::WrapMode wrap_u;
|
||||
Tegra::Texture::WrapMode wrap_v;
|
||||
u32 border_color_r;
|
||||
u32 border_color_g;
|
||||
u32 border_color_b;
|
||||
u32 border_color_a;
|
||||
};
|
||||
|
||||
/// Binds the framebuffer color and depth surface
|
||||
void BindFramebufferSurfaces(const Surface& color_surface, const Surface& depth_surface,
|
||||
bool has_stencil);
|
||||
|
||||
/// Binds the required textures to OpenGL before drawing a batch.
|
||||
void BindTextures();
|
||||
|
||||
/*
|
||||
* Configures the current constbuffers to use for the draw command.
|
||||
* @param stage The shader stage to configure buffers for.
|
||||
* @param program The OpenGL program object that contains the specified stage.
|
||||
* @param current_bindpoint The offset at which to start counting new buffer bindpoints.
|
||||
* @param entries Vector describing the buffers that are actually used in the guest shader.
|
||||
* @returns The next available bindpoint for use in the next shader stage.
|
||||
*/
|
||||
u32 SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, GLuint program,
|
||||
u32 current_bindpoint,
|
||||
const std::vector<GLShader::ConstBufferEntry>& entries);
|
||||
|
||||
/// Syncs the viewport to match the guest state
|
||||
void SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale);
|
||||
|
||||
@@ -100,9 +108,6 @@ private:
|
||||
/// Syncs the clip coefficients to match the guest state
|
||||
void SyncClipCoef();
|
||||
|
||||
/// Sets the OpenGL shader in accordance with the current guest state
|
||||
void SetShader();
|
||||
|
||||
/// Syncs the cull mode to match the guest state
|
||||
void SyncCullMode();
|
||||
|
||||
@@ -130,23 +135,16 @@ private:
|
||||
|
||||
RasterizerCacheOpenGL res_cache;
|
||||
|
||||
/// Shader used for test renderering - to be removed once we have emulated shaders
|
||||
MaxwellShader test_shader{};
|
||||
|
||||
const MaxwellShader* current_shader{};
|
||||
bool shader_dirty{};
|
||||
|
||||
struct {
|
||||
UniformData data;
|
||||
bool dirty;
|
||||
} uniform_block_data = {};
|
||||
|
||||
OGLPipeline pipeline;
|
||||
std::unique_ptr<GLShader::ProgramManager> shader_program_manager;
|
||||
OGLVertexArray sw_vao;
|
||||
OGLVertexArray hw_vao;
|
||||
std::array<bool, 16> hw_vao_enabled_attributes;
|
||||
|
||||
std::array<SamplerInfo, 32> texture_samplers;
|
||||
std::array<SamplerInfo, GLShader::NumTextureSamplers> texture_samplers;
|
||||
std::array<std::array<OGLBuffer, Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers>,
|
||||
Tegra::Engines::Maxwell3D::Regs::MaxShaderStage>
|
||||
ssbos;
|
||||
|
||||
static constexpr size_t VERTEX_BUFFER_SIZE = 128 * 1024 * 1024;
|
||||
std::unique_ptr<OGLStreamBuffer> vertex_buffer;
|
||||
OGLBuffer uniform_buffer;
|
||||
@@ -160,19 +158,9 @@ private:
|
||||
void AnalyzeVertexArray(bool is_indexed);
|
||||
void SetupVertexArray(u8* array_ptr, GLintptr buffer_offset);
|
||||
|
||||
OGLBuffer vs_uniform_buffer;
|
||||
std::unordered_map<GLShader::MaxwellVSConfig, VertexShader*> vs_shader_map;
|
||||
std::unordered_map<std::string, VertexShader> vs_shader_cache;
|
||||
OGLShader vs_default_shader;
|
||||
std::array<OGLBuffer, Tegra::Engines::Maxwell3D::Regs::MaxShaderStage> uniform_buffers;
|
||||
|
||||
void SetupVertexShader(VSUniformData* ub_ptr, GLintptr buffer_offset);
|
||||
|
||||
OGLBuffer fs_uniform_buffer;
|
||||
std::unordered_map<GLShader::MaxwellFSConfig, FragmentShader*> fs_shader_map;
|
||||
std::unordered_map<std::string, FragmentShader> fs_shader_cache;
|
||||
OGLShader fs_default_shader;
|
||||
|
||||
void SetupFragmentShader(FSUniformData* ub_ptr, GLintptr buffer_offset);
|
||||
void SetupShaders(u8* buffer_ptr, GLintptr buffer_offset, size_t ptr_pos);
|
||||
|
||||
enum class AccelDraw { Disabled, Arrays, Indexed };
|
||||
AccelDraw accelerate_draw;
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
#include "video_core/utils.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
@@ -40,36 +41,36 @@ struct FormatTuple {
|
||||
GLint internal_format;
|
||||
GLenum format;
|
||||
GLenum type;
|
||||
bool compressed;
|
||||
// How many pixels in the original texture are equivalent to one pixel in the compressed
|
||||
// texture.
|
||||
u32 compression_factor;
|
||||
};
|
||||
|
||||
static constexpr std::array<FormatTuple, 5> fb_format_tuples = {{
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8}, // RGBA8
|
||||
{GL_RGB8, GL_BGR, GL_UNSIGNED_BYTE}, // RGB8
|
||||
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1}, // RGB5A1
|
||||
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, // RGB565
|
||||
{GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4}, // RGBA4
|
||||
static constexpr std::array<FormatTuple, 1> fb_format_tuples = {{
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, false, 1}, // RGBA8
|
||||
}};
|
||||
|
||||
static constexpr std::array<FormatTuple, 4> depth_format_tuples = {{
|
||||
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16
|
||||
{},
|
||||
{GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT}, // D24
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24S8
|
||||
static constexpr std::array<FormatTuple, 2> tex_format_tuples = {{
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, false, 1}, // RGBA8
|
||||
{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1
|
||||
}};
|
||||
|
||||
static constexpr FormatTuple tex_tuple = {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE};
|
||||
|
||||
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
|
||||
const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
|
||||
if (type == SurfaceType::Color) {
|
||||
ASSERT(static_cast<size_t>(pixel_format) < fb_format_tuples.size());
|
||||
return fb_format_tuples[static_cast<unsigned int>(pixel_format)];
|
||||
} else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) {
|
||||
size_t tuple_idx = static_cast<size_t>(pixel_format) - 14;
|
||||
ASSERT(tuple_idx < depth_format_tuples.size());
|
||||
return depth_format_tuples[tuple_idx];
|
||||
// TODO(Subv): Implement depth formats
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
} else if (type == SurfaceType::Texture) {
|
||||
ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
|
||||
return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
|
||||
}
|
||||
return tex_tuple;
|
||||
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
template <typename Map, typename Interval>
|
||||
@@ -92,26 +93,16 @@ static void MortonCopyTile(u32 stride, u8* tile_buffer, u8* gl_buffer) {
|
||||
u8* tile_ptr = tile_buffer + VideoCore::MortonInterleave(x, y) * bytes_per_pixel;
|
||||
u8* gl_ptr = gl_buffer + ((7 - y) * stride + x) * gl_bytes_per_pixel;
|
||||
if (morton_to_gl) {
|
||||
if (format == PixelFormat::D24S8) {
|
||||
gl_ptr[0] = tile_ptr[3];
|
||||
std::memcpy(gl_ptr + 1, tile_ptr, 3);
|
||||
} else {
|
||||
std::memcpy(gl_ptr, tile_ptr, bytes_per_pixel);
|
||||
}
|
||||
std::memcpy(gl_ptr, tile_ptr, bytes_per_pixel);
|
||||
} else {
|
||||
if (format == PixelFormat::D24S8) {
|
||||
std::memcpy(tile_ptr, gl_ptr + 1, 3);
|
||||
tile_ptr[3] = gl_ptr[0];
|
||||
} else {
|
||||
std::memcpy(tile_ptr, gl_ptr, bytes_per_pixel);
|
||||
}
|
||||
std::memcpy(tile_ptr, gl_ptr, bytes_per_pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <bool morton_to_gl, PixelFormat format>
|
||||
static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, VAddr base, VAddr start, VAddr end) {
|
||||
void MortonCopy(u32 stride, u32 height, u8* gl_buffer, VAddr base, VAddr start, VAddr end) {
|
||||
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8;
|
||||
constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);
|
||||
|
||||
@@ -122,46 +113,28 @@ static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, VAddr base, VAddr
|
||||
Memory::GetPointer(base), gl_buffer, morton_to_gl);
|
||||
}
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> morton_to_gl_fns = {
|
||||
template <>
|
||||
void MortonCopy<true, PixelFormat::DXT1>(u32 stride, u32 height, u8* gl_buffer, VAddr base,
|
||||
VAddr start, VAddr end) {
|
||||
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(PixelFormat::DXT1) / 8;
|
||||
constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(PixelFormat::DXT1);
|
||||
|
||||
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check the
|
||||
// configuration for this and perform more generic un/swizzle
|
||||
LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
|
||||
auto data =
|
||||
Tegra::Texture::UnswizzleTexture(base, Tegra::Texture::TextureFormat::DXT1, stride, height);
|
||||
std::memcpy(gl_buffer, data.data(), data.size());
|
||||
}
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 2> morton_to_gl_fns = {
|
||||
MortonCopy<true, PixelFormat::RGBA8>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<true, PixelFormat::DXT1>,
|
||||
};
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> gl_to_morton_fns = {
|
||||
static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 2> gl_to_morton_fns = {
|
||||
MortonCopy<false, PixelFormat::RGBA8>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::DXT1>,
|
||||
};
|
||||
|
||||
// Allocate an uninitialized texture of appropriate size and format for the surface
|
||||
@@ -175,8 +148,11 @@ static void AllocateSurfaceTexture(GLuint texture, const FormatTuple& format_tup
|
||||
cur_state.Apply();
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, format_tuple.internal_format, width, height, 0,
|
||||
format_tuple.format, format_tuple.type, nullptr);
|
||||
if (!format_tuple.compressed) {
|
||||
// Only pre-create the texture for non-compressed textures.
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, format_tuple.internal_format, width, height, 0,
|
||||
format_tuple.format, format_tuple.type, nullptr);
|
||||
}
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
@@ -606,9 +582,18 @@ void CachedSurface::UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(stride));
|
||||
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, static_cast<GLsizei>(rect.GetWidth()),
|
||||
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
|
||||
&gl_buffer[buffer_offset]);
|
||||
if (tuple.compressed) {
|
||||
glCompressedTexImage2D(GL_TEXTURE_2D, 0, tuple.internal_format,
|
||||
static_cast<GLsizei>(rect.GetWidth()),
|
||||
static_cast<GLsizei>(rect.GetHeight()), 0,
|
||||
rect.GetWidth() * rect.GetHeight() *
|
||||
GetGLBytesPerPixel(pixel_format) / tuple.compression_factor,
|
||||
&gl_buffer[buffer_offset]);
|
||||
} else {
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, static_cast<GLsizei>(rect.GetWidth()),
|
||||
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
|
||||
&gl_buffer[buffer_offset]);
|
||||
}
|
||||
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
|
||||
@@ -833,7 +818,7 @@ void main() {
|
||||
color = texelFetch(tbo, tbo_offset).rabg;
|
||||
}
|
||||
)";
|
||||
d24s8_abgr_shader.Create(vs_source, nullptr, fs_source);
|
||||
d24s8_abgr_shader.CreateFromSource(vs_source, nullptr, fs_source);
|
||||
|
||||
OpenGLState state = OpenGLState::GetCurState();
|
||||
GLuint old_program = state.draw.shader_program;
|
||||
@@ -954,15 +939,6 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, ScaleMatc
|
||||
if (expandable != nullptr && expandable->res_scale > target_res_scale) {
|
||||
target_res_scale = expandable->res_scale;
|
||||
}
|
||||
// Keep res_scale when reinterpreting d24s8 -> rgba8
|
||||
if (params.pixel_format == PixelFormat::RGBA8) {
|
||||
find_params.pixel_format = PixelFormat::D24S8;
|
||||
expandable = FindMatch<MatchFlags::Expand | MatchFlags::Invalid>(
|
||||
surface_cache, find_params, match_res_scale);
|
||||
if (expandable != nullptr && expandable->res_scale > target_res_scale) {
|
||||
target_res_scale = expandable->res_scale;
|
||||
}
|
||||
}
|
||||
}
|
||||
SurfaceParams new_params = params;
|
||||
new_params.res_scale = target_res_scale;
|
||||
@@ -1056,9 +1032,34 @@ SurfaceRect_Tuple RasterizerCacheOpenGL::GetSurfaceSubRect(const SurfaceParams&
|
||||
return std::make_tuple(surface, surface->GetScaledSubRect(params));
|
||||
}
|
||||
|
||||
Surface RasterizerCacheOpenGL::GetTextureSurface(const void* config) {
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextureInfo& config) {
|
||||
auto& gpu = Core::System::GetInstance().GPU();
|
||||
|
||||
SurfaceParams params;
|
||||
params.addr = gpu.memory_manager->PhysicalToVirtualAddress(config.tic.Address());
|
||||
params.width = config.tic.Width();
|
||||
params.height = config.tic.Height();
|
||||
params.is_tiled = config.tic.IsTiled();
|
||||
params.pixel_format = SurfaceParams::PixelFormatFromTextureFormat(config.tic.format);
|
||||
params.UpdateParams();
|
||||
|
||||
if (config.tic.Width() % 8 != 0 || config.tic.Height() % 8 != 0) {
|
||||
Surface src_surface;
|
||||
MathUtil::Rectangle<u32> rect;
|
||||
std::tie(src_surface, rect) = GetSurfaceSubRect(params, ScaleMatch::Ignore, true);
|
||||
|
||||
params.res_scale = src_surface->res_scale;
|
||||
Surface tmp_surface = CreateSurface(params);
|
||||
BlitTextures(src_surface->texture.handle, rect, tmp_surface->texture.handle,
|
||||
tmp_surface->GetScaledRect(),
|
||||
SurfaceParams::GetFormatType(params.pixel_format), read_framebuffer.handle,
|
||||
draw_framebuffer.handle);
|
||||
|
||||
remove_surfaces.emplace(tmp_surface);
|
||||
return tmp_surface;
|
||||
}
|
||||
|
||||
return GetSurface(params, ScaleMatch::Ignore, true);
|
||||
}
|
||||
|
||||
SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
|
||||
@@ -1240,28 +1241,7 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, VAddr addr,
|
||||
continue;
|
||||
}
|
||||
|
||||
// D24S8 to RGBA8
|
||||
if (surface->pixel_format == PixelFormat::RGBA8) {
|
||||
params.pixel_format = PixelFormat::D24S8;
|
||||
Surface reinterpret_surface =
|
||||
FindMatch<MatchFlags::Copy>(surface_cache, params, ScaleMatch::Ignore, interval);
|
||||
if (reinterpret_surface != nullptr) {
|
||||
ASSERT(reinterpret_surface->pixel_format == PixelFormat::D24S8);
|
||||
|
||||
SurfaceInterval convert_interval = params.GetCopyableInterval(reinterpret_surface);
|
||||
SurfaceParams convert_params = surface->FromInterval(convert_interval);
|
||||
auto src_rect = reinterpret_surface->GetScaledSubRect(convert_params);
|
||||
auto dest_rect = surface->GetScaledSubRect(convert_params);
|
||||
|
||||
ConvertD24S8toABGR(reinterpret_surface->texture.handle, src_rect,
|
||||
surface->texture.handle, dest_rect);
|
||||
|
||||
surface->invalid_regions.erase(convert_interval);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// Load data from 3DS memory
|
||||
// Load data from Switch memory
|
||||
FlushRegion(params.addr, params.size);
|
||||
surface->LoadGLBuffer(params.addr, params.end);
|
||||
surface->UploadGLTexture(surface->GetSubRect(params), read_framebuffer.handle,
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
#include "common/math_util.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
struct CachedSurface;
|
||||
using Surface = std::shared_ptr<CachedSurface>;
|
||||
@@ -51,30 +52,8 @@ enum class ScaleMatch {
|
||||
|
||||
struct SurfaceParams {
|
||||
enum class PixelFormat {
|
||||
// First 5 formats are shared between textures and color buffers
|
||||
RGBA8 = 0,
|
||||
RGB8 = 1,
|
||||
RGB5A1 = 2,
|
||||
RGB565 = 3,
|
||||
RGBA4 = 4,
|
||||
|
||||
// Texture-only formats
|
||||
IA8 = 5,
|
||||
RG8 = 6,
|
||||
I8 = 7,
|
||||
A8 = 8,
|
||||
IA4 = 9,
|
||||
I4 = 10,
|
||||
A4 = 11,
|
||||
ETC1 = 12,
|
||||
ETC1A4 = 13,
|
||||
|
||||
// Depth buffer-only formats
|
||||
D16 = 14,
|
||||
// gap
|
||||
D24 = 16,
|
||||
D24S8 = 17,
|
||||
|
||||
DXT1 = 1,
|
||||
Invalid = 255,
|
||||
};
|
||||
|
||||
@@ -88,28 +67,15 @@ struct SurfaceParams {
|
||||
};
|
||||
|
||||
static constexpr unsigned int GetFormatBpp(PixelFormat format) {
|
||||
constexpr std::array<unsigned int, 18> bpp_table = {
|
||||
if (format == PixelFormat::Invalid)
|
||||
return 0;
|
||||
|
||||
constexpr std::array<unsigned int, 2> bpp_table = {
|
||||
32, // RGBA8
|
||||
24, // RGB8
|
||||
16, // RGB5A1
|
||||
16, // RGB565
|
||||
16, // RGBA4
|
||||
16, // IA8
|
||||
16, // RG8
|
||||
8, // I8
|
||||
8, // A8
|
||||
8, // IA4
|
||||
4, // I4
|
||||
4, // A4
|
||||
4, // ETC1
|
||||
8, // ETC1A4
|
||||
16, // D16
|
||||
0,
|
||||
24, // D24
|
||||
32, // D24S8
|
||||
64, // DXT1
|
||||
};
|
||||
|
||||
assert(static_cast<size_t>(format) < bpp_table.size());
|
||||
ASSERT(static_cast<size_t>(format) < bpp_table.size());
|
||||
return bpp_table[static_cast<size_t>(format)];
|
||||
}
|
||||
unsigned int GetFormatBpp() const {
|
||||
@@ -134,6 +100,18 @@ struct SurfaceParams {
|
||||
}
|
||||
}
|
||||
|
||||
static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format) {
|
||||
// TODO(Subv): Properly implement this
|
||||
switch (format) {
|
||||
case Tegra::Texture::TextureFormat::A8R8G8B8:
|
||||
return PixelFormat::RGBA8;
|
||||
case Tegra::Texture::TextureFormat::DXT1:
|
||||
return PixelFormat::DXT1;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
|
||||
SurfaceType a_type = GetFormatType(pixel_format_a);
|
||||
SurfaceType b_type = GetFormatType(pixel_format_b);
|
||||
@@ -154,22 +132,17 @@ struct SurfaceParams {
|
||||
return false;
|
||||
}
|
||||
|
||||
static constexpr SurfaceType GetFormatType(PixelFormat pixel_format) {
|
||||
if ((unsigned int)pixel_format < 5) {
|
||||
static SurfaceType GetFormatType(PixelFormat pixel_format) {
|
||||
if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::RGBA8)) {
|
||||
return SurfaceType::Color;
|
||||
}
|
||||
|
||||
if ((unsigned int)pixel_format < 14) {
|
||||
if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::DXT1)) {
|
||||
return SurfaceType::Texture;
|
||||
}
|
||||
|
||||
if (pixel_format == PixelFormat::D16 || pixel_format == PixelFormat::D24) {
|
||||
return SurfaceType::Depth;
|
||||
}
|
||||
|
||||
if (pixel_format == PixelFormat::D24S8) {
|
||||
return SurfaceType::DepthStencil;
|
||||
}
|
||||
// TODO(Subv): Implement the other formats
|
||||
ASSERT(false);
|
||||
|
||||
return SurfaceType::Invalid;
|
||||
}
|
||||
@@ -265,12 +238,10 @@ struct CachedSurface : SurfaceParams {
|
||||
OGLTexture texture;
|
||||
|
||||
static constexpr unsigned int GetGLBytesPerPixel(PixelFormat format) {
|
||||
// OpenGL needs 4 bpp alignment for D24 since using GL_UNSIGNED_INT as type
|
||||
return format == PixelFormat::Invalid
|
||||
? 0
|
||||
: (format == PixelFormat::D24 || GetFormatType(format) == SurfaceType::Texture)
|
||||
? 4
|
||||
: SurfaceParams::GetFormatBpp(format) / 8;
|
||||
if (format == PixelFormat::Invalid)
|
||||
return 0;
|
||||
|
||||
return SurfaceParams::GetFormatBpp(format) / 8;
|
||||
}
|
||||
|
||||
std::unique_ptr<u8[]> gl_buffer;
|
||||
@@ -303,17 +274,17 @@ public:
|
||||
void CopySurface(const Surface& src_surface, const Surface& dst_surface,
|
||||
SurfaceInterval copy_interval);
|
||||
|
||||
/// Load a texture from 3DS memory to OpenGL and cache it (if not already cached)
|
||||
/// Load a texture from Switch memory to OpenGL and cache it (if not already cached)
|
||||
Surface GetSurface(const SurfaceParams& params, ScaleMatch match_res_scale,
|
||||
bool load_if_create);
|
||||
|
||||
/// Attempt to find a subrect (resolution scaled) of a surface, otherwise loads a texture from
|
||||
/// 3DS memory to OpenGL and caches it (if not already cached)
|
||||
/// Switch memory to OpenGL and caches it (if not already cached)
|
||||
SurfaceRect_Tuple GetSurfaceSubRect(const SurfaceParams& params, ScaleMatch match_res_scale,
|
||||
bool load_if_create);
|
||||
|
||||
/// Get a surface based on the texture configuration
|
||||
Surface GetTextureSurface(const void* config);
|
||||
Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config);
|
||||
|
||||
/// Get the color and depth surfaces based on the framebuffer configuration
|
||||
SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
|
||||
@@ -328,7 +299,7 @@ public:
|
||||
/// Write any cached resources overlapping the region back to memory (if dirty)
|
||||
void FlushRegion(VAddr addr, u64 size, Surface flush_surface = nullptr);
|
||||
|
||||
/// Mark region as being invalidated by region_owner (nullptr if 3DS memory)
|
||||
/// Mark region as being invalidated by region_owner (nullptr if Switch memory)
|
||||
void InvalidateRegion(VAddr addr, u64 size, const Surface& region_owner);
|
||||
|
||||
/// Flush all cached resources tracked by this cache manager
|
||||
@@ -363,7 +334,7 @@ private:
|
||||
OGLVertexArray attributeless_vao;
|
||||
OGLBuffer d24s8_abgr_buffer;
|
||||
GLsizeiptr d24s8_abgr_buffer_size;
|
||||
OGLShader d24s8_abgr_shader;
|
||||
OGLProgram d24s8_abgr_shader;
|
||||
GLint d24s8_abgr_tbo_size_u_id;
|
||||
GLint d24s8_abgr_viewport_u_id;
|
||||
};
|
||||
|
||||
@@ -13,14 +13,16 @@
|
||||
class OGLTexture : private NonCopyable {
|
||||
public:
|
||||
OGLTexture() = default;
|
||||
OGLTexture(OGLTexture&& o) {
|
||||
std::swap(handle, o.handle);
|
||||
}
|
||||
|
||||
OGLTexture(OGLTexture&& o) : handle(std::exchange(o.handle, 0)) {}
|
||||
|
||||
~OGLTexture() {
|
||||
Release();
|
||||
}
|
||||
|
||||
OGLTexture& operator=(OGLTexture&& o) {
|
||||
std::swap(handle, o.handle);
|
||||
Release();
|
||||
handle = std::exchange(o.handle, 0);
|
||||
return *this;
|
||||
}
|
||||
|
||||
@@ -46,14 +48,16 @@ public:
|
||||
class OGLSampler : private NonCopyable {
|
||||
public:
|
||||
OGLSampler() = default;
|
||||
OGLSampler(OGLSampler&& o) {
|
||||
std::swap(handle, o.handle);
|
||||
}
|
||||
|
||||
OGLSampler(OGLSampler&& o) : handle(std::exchange(o.handle, 0)) {}
|
||||
|
||||
~OGLSampler() {
|
||||
Release();
|
||||
}
|
||||
|
||||
OGLSampler& operator=(OGLSampler&& o) {
|
||||
std::swap(handle, o.handle);
|
||||
Release();
|
||||
handle = std::exchange(o.handle, 0);
|
||||
return *this;
|
||||
}
|
||||
|
||||
@@ -79,25 +83,71 @@ public:
|
||||
class OGLShader : private NonCopyable {
|
||||
public:
|
||||
OGLShader() = default;
|
||||
OGLShader(OGLShader&& o) {
|
||||
std::swap(handle, o.handle);
|
||||
}
|
||||
|
||||
OGLShader(OGLShader&& o) : handle(std::exchange(o.handle, 0)) {}
|
||||
|
||||
~OGLShader() {
|
||||
Release();
|
||||
}
|
||||
|
||||
OGLShader& operator=(OGLShader&& o) {
|
||||
std::swap(handle, o.handle);
|
||||
Release();
|
||||
handle = std::exchange(o.handle, 0);
|
||||
return *this;
|
||||
}
|
||||
|
||||
/// Creates a new internal OpenGL resource and stores the handle
|
||||
void Create(const char* vert_shader, const char* geo_shader, const char* frag_shader,
|
||||
const std::vector<const char*>& feedback_vars = {},
|
||||
bool separable_program = false) {
|
||||
void Create(const char* source, GLenum type) {
|
||||
if (handle != 0)
|
||||
return;
|
||||
handle = GLShader::LoadProgram(vert_shader, geo_shader, frag_shader, feedback_vars,
|
||||
separable_program);
|
||||
if (source == nullptr)
|
||||
return;
|
||||
handle = GLShader::LoadShader(source, type);
|
||||
}
|
||||
|
||||
void Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
glDeleteShader(handle);
|
||||
handle = 0;
|
||||
}
|
||||
|
||||
GLuint handle = 0;
|
||||
};
|
||||
|
||||
class OGLProgram : private NonCopyable {
|
||||
public:
|
||||
OGLProgram() = default;
|
||||
|
||||
OGLProgram(OGLProgram&& o) : handle(std::exchange(o.handle, 0)) {}
|
||||
|
||||
~OGLProgram() {
|
||||
Release();
|
||||
}
|
||||
|
||||
OGLProgram& operator=(OGLProgram&& o) {
|
||||
Release();
|
||||
handle = std::exchange(o.handle, 0);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename... T>
|
||||
void Create(bool separable_program, T... shaders) {
|
||||
if (handle != 0)
|
||||
return;
|
||||
handle = GLShader::LoadProgram(separable_program, shaders...);
|
||||
}
|
||||
|
||||
/// Creates a new internal OpenGL resource and stores the handle
|
||||
void CreateFromSource(const char* vert_shader, const char* geo_shader, const char* frag_shader,
|
||||
bool separable_program = false) {
|
||||
OGLShader vert, geo, frag;
|
||||
if (vert_shader)
|
||||
vert.Create(vert_shader, GL_VERTEX_SHADER);
|
||||
if (geo_shader)
|
||||
geo.Create(geo_shader, GL_GEOMETRY_SHADER);
|
||||
if (frag_shader)
|
||||
frag.Create(frag_shader, GL_FRAGMENT_SHADER);
|
||||
Create(separable_program, vert.handle, geo.handle, frag.handle);
|
||||
}
|
||||
|
||||
/// Deletes the internal OpenGL resource
|
||||
@@ -148,14 +198,16 @@ public:
|
||||
class OGLBuffer : private NonCopyable {
|
||||
public:
|
||||
OGLBuffer() = default;
|
||||
OGLBuffer(OGLBuffer&& o) {
|
||||
std::swap(handle, o.handle);
|
||||
}
|
||||
|
||||
OGLBuffer(OGLBuffer&& o) : handle(std::exchange(o.handle, 0)) {}
|
||||
|
||||
~OGLBuffer() {
|
||||
Release();
|
||||
}
|
||||
|
||||
OGLBuffer& operator=(OGLBuffer&& o) {
|
||||
std::swap(handle, o.handle);
|
||||
Release();
|
||||
handle = std::exchange(o.handle, 0);
|
||||
return *this;
|
||||
}
|
||||
|
||||
@@ -214,14 +266,16 @@ public:
|
||||
class OGLVertexArray : private NonCopyable {
|
||||
public:
|
||||
OGLVertexArray() = default;
|
||||
OGLVertexArray(OGLVertexArray&& o) {
|
||||
std::swap(handle, o.handle);
|
||||
}
|
||||
|
||||
OGLVertexArray(OGLVertexArray&& o) : handle(std::exchange(o.handle, 0)) {}
|
||||
|
||||
~OGLVertexArray() {
|
||||
Release();
|
||||
}
|
||||
|
||||
OGLVertexArray& operator=(OGLVertexArray&& o) {
|
||||
std::swap(handle, o.handle);
|
||||
Release();
|
||||
handle = std::exchange(o.handle, 0);
|
||||
return *this;
|
||||
}
|
||||
|
||||
@@ -247,14 +301,16 @@ public:
|
||||
class OGLFramebuffer : private NonCopyable {
|
||||
public:
|
||||
OGLFramebuffer() = default;
|
||||
OGLFramebuffer(OGLFramebuffer&& o) {
|
||||
std::swap(handle, o.handle);
|
||||
}
|
||||
|
||||
OGLFramebuffer(OGLFramebuffer&& o) : handle(std::exchange(o.handle, 0)) {}
|
||||
|
||||
~OGLFramebuffer() {
|
||||
Release();
|
||||
}
|
||||
|
||||
OGLFramebuffer& operator=(OGLFramebuffer&& o) {
|
||||
std::swap(handle, o.handle);
|
||||
Release();
|
||||
handle = std::exchange(o.handle, 0);
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user