Compare commits
2 Commits
__refs_pul
...
__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
|
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56c7912159 | ||
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eb6f55d880 |
@@ -1,15 +0,0 @@
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#!/bin/bash -ex
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|
||||
# Copy documentation
|
||||
cp license.txt "$REV_NAME"
|
||||
cp README.md "$REV_NAME"
|
||||
|
||||
tar $COMPRESSION_FLAGS "$ARCHIVE_NAME" "$REV_NAME"
|
||||
|
||||
mv "$REV_NAME" $RELEASE_NAME
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||||
|
||||
7z a "$REV_NAME.7z" $RELEASE_NAME
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||||
|
||||
# move the compiled archive into the artifacts directory to be uploaded by travis releases
|
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mv "$ARCHIVE_NAME" artifacts/
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mv "$REV_NAME.7z" artifacts/
|
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@@ -1,6 +0,0 @@
|
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#!/bin/bash -ex
|
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|
||||
GITDATE="`git show -s --date=short --format='%ad' | sed 's/-//g'`"
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GITREV="`git show -s --format='%h'`"
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|
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mkdir -p artifacts
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@@ -1,6 +0,0 @@
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#!/bin/bash -ex
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|
||||
# Run clang-format
|
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cd /yuzu
|
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chmod a+x ./.ci/scripts/format/script.sh
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./.ci/scripts/format/script.sh
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||||
@@ -1,4 +0,0 @@
|
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#!/bin/bash -ex
|
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|
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chmod a+x ./.ci/scripts/format/docker.sh
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docker run -v $(pwd):/yuzu yuzuemu/build-environments:linux-clang-format /bin/bash -ex /yuzu/.ci/scripts/format/docker.sh
|
||||
@@ -1,37 +0,0 @@
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#!/bin/bash -ex
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|
||||
if grep -nrI '\s$' src *.yml *.txt *.md Doxyfile .gitignore .gitmodules .ci* dist/*.desktop \
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dist/*.svg dist/*.xml; then
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echo Trailing whitespace found, aborting
|
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exit 1
|
||||
fi
|
||||
|
||||
# Default clang-format points to default 3.5 version one
|
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CLANG_FORMAT=clang-format-6.0
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$CLANG_FORMAT --version
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|
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if [ "$TRAVIS_EVENT_TYPE" = "pull_request" ]; then
|
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# Get list of every file modified in this pull request
|
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files_to_lint="$(git diff --name-only --diff-filter=ACMRTUXB $TRAVIS_COMMIT_RANGE | grep '^src/[^.]*[.]\(cpp\|h\)$' || true)"
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else
|
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# Check everything for branch pushes
|
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files_to_lint="$(find src/ -name '*.cpp' -or -name '*.h')"
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fi
|
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|
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# Turn off tracing for this because it's too verbose
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set +x
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|
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for f in $files_to_lint; do
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d=$(diff -u "$f" <($CLANG_FORMAT "$f") || true)
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if ! [ -z "$d" ]; then
|
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echo "!!! $f not compliant to coding style, here is the fix:"
|
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echo "$d"
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fail=1
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fi
|
||||
done
|
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|
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set -x
|
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|
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if [ "$fail" = 1 ]; then
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exit 1
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fi
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@@ -1,14 +0,0 @@
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#!/bin/bash -ex
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|
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cd /yuzu
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|
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ccache -s
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|
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mkdir build || true && cd build
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cmake .. -G Ninja -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
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|
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ninja
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|
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ccache -s
|
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|
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ctest -VV -C Release
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@@ -1,5 +0,0 @@
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#!/bin/bash -ex
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|
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mkdir -p "ccache" || true
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chmod a+x ./.ci/scripts/linux/docker.sh
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docker run -e ENABLE_COMPATIBILITY_REPORTING -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.ci/scripts/linux/docker.sh
|
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@@ -1,14 +0,0 @@
|
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#!/bin/bash -ex
|
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|
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. .ci/scripts/common/pre-upload.sh
|
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|
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REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
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ARCHIVE_NAME="${REV_NAME}.tar.xz"
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COMPRESSION_FLAGS="-cJvf"
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|
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mkdir "$REV_NAME"
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|
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cp build/bin/yuzu-cmd "$REV_NAME"
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cp build/bin/yuzu "$REV_NAME"
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|
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. .ci/scripts/common/post-upload.sh
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@@ -1,28 +0,0 @@
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# Download all pull requests as patches that match a specific label
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# Usage: python download-patches-by-label.py <Label to Match> <Root Path Folder to DL to>
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|
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import requests, sys, json, urllib3.request, shutil, subprocess
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|
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http = urllib3.PoolManager()
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dl_list = {}
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|
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def check_individual(labels):
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for label in labels:
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if (label["name"] == sys.argv[1]):
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return True
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return False
|
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|
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try:
|
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url = 'https://api.github.com/repos/yuzu-emu/yuzu/pulls'
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response = requests.get(url)
|
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if (response.ok):
|
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j = json.loads(response.content)
|
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for pr in j:
|
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if (check_individual(pr["labels"])):
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pn = pr["number"]
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print("Matched PR# %s" % pn)
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print(subprocess.check_output(["git", "fetch", "https://github.com/yuzu-emu/yuzu.git", "pull/%s/head:pr-%s" % (pn, pn), "-f"]))
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print(subprocess.check_output(["git", "merge", "--squash", "pr-%s" % pn]))
|
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print(subprocess.check_output(["git", "commit", "-m\"Merge PR %s\"" % pn]))
|
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except:
|
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sys.exit(-1)
|
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@@ -1,18 +0,0 @@
|
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# Checks to see if the specified pull request # has the specified tag
|
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# Usage: python check-label-presence.py <Pull Request ID> <Name of Label>
|
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|
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import requests, json, sys
|
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|
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try:
|
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url = 'https://api.github.com/repos/yuzu-emu/yuzu/issues/%s' % sys.argv[1]
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response = requests.get(url)
|
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if (response.ok):
|
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j = json.loads(response.content)
|
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for label in j["labels"]:
|
||||
if label["name"] == sys.argv[2]:
|
||||
print('##vso[task.setvariable variable=enabletesting;]true')
|
||||
sys.exit()
|
||||
except:
|
||||
sys.exit(-1)
|
||||
|
||||
print('##vso[task.setvariable variable=enabletesting;]false')
|
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@@ -1,2 +0,0 @@
|
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git config --global user.email "yuzu@yuzu-emu.org"
|
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git config --global user.name "yuzubot"
|
||||
@@ -1,50 +0,0 @@
|
||||
#!/bin/bash -ex
|
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|
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cd /yuzu
|
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|
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ccache -s
|
||||
|
||||
# Dirty hack to trick unicorn makefile into believing we are in a MINGW system
|
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mv /bin/uname /bin/uname1 && echo -e '#!/bin/sh\necho MINGW64' >> /bin/uname
|
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chmod +x /bin/uname
|
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|
||||
# Dirty hack to trick unicorn makefile into believing we have cmd
|
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echo '' >> /bin/cmd
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chmod +x /bin/cmd
|
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|
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mkdir build || true && cd build
|
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cmake .. -G Ninja -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
|
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ninja
|
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|
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# Clean up the dirty hacks
|
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rm /bin/uname && mv /bin/uname1 /bin/uname
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rm /bin/cmd
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|
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ccache -s
|
||||
|
||||
echo "Tests skipped"
|
||||
#ctest -VV -C Release
|
||||
|
||||
echo 'Prepare binaries...'
|
||||
cd ..
|
||||
mkdir package
|
||||
|
||||
QT_PLATFORM_DLL_PATH='/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/'
|
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find build/ -name "yuzu*.exe" -exec cp {} 'package' \;
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|
||||
# copy Qt plugins
|
||||
mkdir package/platforms
|
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cp "${QT_PLATFORM_DLL_PATH}/qwindows.dll" package/platforms/
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cp -rv "${QT_PLATFORM_DLL_PATH}/../mediaservice/" package/
|
||||
cp -rv "${QT_PLATFORM_DLL_PATH}/../imageformats/" package/
|
||||
rm -f package/mediaservice/*d.dll
|
||||
|
||||
for i in package/*.exe; do
|
||||
# we need to process pdb here, however, cv2pdb
|
||||
# does not work here, so we just simply strip all the debug symbols
|
||||
x86_64-w64-mingw32-strip "${i}"
|
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done
|
||||
|
||||
pip3 install pefile
|
||||
python3 .ci/scripts/windows/scan_dll.py package/*.exe "package/"
|
||||
python3 .ci/scripts/windows/scan_dll.py package/imageformats/*.dll "package/"
|
||||
@@ -1,5 +0,0 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
mkdir -p "ccache" || true
|
||||
chmod a+x ./.ci/scripts/windows/docker.sh
|
||||
docker run -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.ci/scripts/windows/docker.sh
|
||||
@@ -1,106 +0,0 @@
|
||||
import pefile
|
||||
import sys
|
||||
import re
|
||||
import os
|
||||
import queue
|
||||
import shutil
|
||||
|
||||
# constant definitions
|
||||
KNOWN_SYS_DLLS = ['WINMM.DLL', 'MSVCRT.DLL', 'VERSION.DLL', 'MPR.DLL',
|
||||
'DWMAPI.DLL', 'UXTHEME.DLL', 'DNSAPI.DLL', 'IPHLPAPI.DLL']
|
||||
# below is for Ubuntu 18.04 with specified PPA enabled, if you are using
|
||||
# other distro or different repositories, change the following accordingly
|
||||
DLL_PATH = [
|
||||
'/usr/x86_64-w64-mingw32/bin/',
|
||||
'/usr/x86_64-w64-mingw32/lib/',
|
||||
'/usr/lib/gcc/x86_64-w64-mingw32/7.3-posix/'
|
||||
]
|
||||
|
||||
missing = []
|
||||
|
||||
|
||||
def parse_imports(file_name):
|
||||
results = []
|
||||
pe = pefile.PE(file_name, fast_load=True)
|
||||
pe.parse_data_directories()
|
||||
|
||||
for entry in pe.DIRECTORY_ENTRY_IMPORT:
|
||||
current = entry.dll.decode()
|
||||
current_u = current.upper() # b/c Windows is often case insensitive
|
||||
# here we filter out system dlls
|
||||
# dll w/ names like *32.dll are likely to be system dlls
|
||||
if current_u.upper() not in KNOWN_SYS_DLLS and not re.match(string=current_u, pattern=r'.*32\.DLL'):
|
||||
results.append(current)
|
||||
|
||||
return results
|
||||
|
||||
|
||||
def parse_imports_recursive(file_name, path_list=[]):
|
||||
q = queue.Queue() # create a FIFO queue
|
||||
# file_name can be a string or a list for the convience
|
||||
if isinstance(file_name, str):
|
||||
q.put(file_name)
|
||||
elif isinstance(file_name, list):
|
||||
for i in file_name:
|
||||
q.put(i)
|
||||
full_list = []
|
||||
while q.qsize():
|
||||
current = q.get_nowait()
|
||||
print('> %s' % current)
|
||||
deps = parse_imports(current)
|
||||
# if this dll does not have any import, ignore it
|
||||
if not deps:
|
||||
continue
|
||||
for dep in deps:
|
||||
# the dependency already included in the list, skip
|
||||
if dep in full_list:
|
||||
continue
|
||||
# find the requested dll in the provided paths
|
||||
full_path = find_dll(dep)
|
||||
if not full_path:
|
||||
missing.append(dep)
|
||||
continue
|
||||
full_list.append(dep)
|
||||
q.put(full_path)
|
||||
path_list.append(full_path)
|
||||
return full_list
|
||||
|
||||
|
||||
def find_dll(name):
|
||||
for path in DLL_PATH:
|
||||
for root, _, files in os.walk(path):
|
||||
for f in files:
|
||||
if name.lower() == f.lower():
|
||||
return os.path.join(root, f)
|
||||
|
||||
|
||||
def deploy(name, dst, dry_run=False):
|
||||
dlls_path = []
|
||||
parse_imports_recursive(name, dlls_path)
|
||||
for dll_entry in dlls_path:
|
||||
if not dry_run:
|
||||
shutil.copy(dll_entry, dst)
|
||||
else:
|
||||
print('[Dry-Run] Copy %s to %s' % (dll_entry, dst))
|
||||
print('Deploy completed.')
|
||||
return dlls_path
|
||||
|
||||
|
||||
def main():
|
||||
if len(sys.argv) < 3:
|
||||
print('Usage: %s [files to examine ...] [target deploy directory]')
|
||||
return 1
|
||||
to_deploy = sys.argv[1:-1]
|
||||
tgt_dir = sys.argv[-1]
|
||||
if not os.path.isdir(tgt_dir):
|
||||
print('%s is not a directory.' % tgt_dir)
|
||||
return 1
|
||||
print('Scanning dependencies...')
|
||||
deploy(to_deploy, tgt_dir)
|
||||
if missing:
|
||||
print('Following DLLs are not found: %s' % ('\n'.join(missing)))
|
||||
return 0
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
@@ -1,13 +0,0 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
. .ci/scripts/common/pre-upload.sh
|
||||
|
||||
REV_NAME="yuzu-windows-mingw-${GITDATE}-${GITREV}"
|
||||
ARCHIVE_NAME="${REV_NAME}.tar.gz"
|
||||
COMPRESSION_FLAGS="-czvf"
|
||||
|
||||
mkdir "$REV_NAME"
|
||||
# get around the permission issues
|
||||
cp -r package/* "$REV_NAME"
|
||||
|
||||
. .ci/scripts/common/post-upload.sh
|
||||
@@ -1,21 +0,0 @@
|
||||
parameters:
|
||||
artifactSource: 'true'
|
||||
|
||||
steps:
|
||||
- task: DockerInstaller@0
|
||||
displayName: 'Prepare Environment'
|
||||
inputs:
|
||||
dockerVersion: '17.09.0-ce'
|
||||
- task: CacheBeta@0
|
||||
displayName: 'Cache Build System'
|
||||
inputs:
|
||||
key: yuzu-v1-$(BuildName)-$(BuildSuffix)-$(CacheSuffix)
|
||||
path: $(System.DefaultWorkingDirectory)/ccache
|
||||
cacheHitVar: CACHE_RESTORED
|
||||
- script: chmod a+x ./.ci/scripts/$(ScriptFolder)/exec.sh && ./.ci/scripts/$(ScriptFolder)/exec.sh
|
||||
displayName: 'Build'
|
||||
- script: chmod a+x ./.ci/scripts/$(ScriptFolder)/upload.sh && ./.ci/scripts/$(ScriptFolder)/upload.sh
|
||||
displayName: 'Package Artifacts'
|
||||
- publish: artifacts
|
||||
artifact: 'yuzu-$(BuildName)-$(BuildSuffix)'
|
||||
displayName: 'Upload Artifacts'
|
||||
@@ -1,22 +0,0 @@
|
||||
jobs:
|
||||
- job: build
|
||||
displayName: 'standard'
|
||||
pool:
|
||||
vmImage: ubuntu-latest
|
||||
strategy:
|
||||
maxParallel: 10
|
||||
matrix:
|
||||
windows:
|
||||
BuildSuffix: 'windows-mingw'
|
||||
ScriptFolder: 'windows'
|
||||
linux:
|
||||
BuildSuffix: 'linux'
|
||||
ScriptFolder: 'linux'
|
||||
steps:
|
||||
- template: ./sync-source.yml
|
||||
parameters:
|
||||
artifactSource: $(parameters.artifactSource)
|
||||
needSubmodules: 'true'
|
||||
- template: ./build-single.yml
|
||||
parameters:
|
||||
artifactSource: 'false'
|
||||
@@ -1,30 +0,0 @@
|
||||
jobs:
|
||||
- job: build_test
|
||||
displayName: 'testing'
|
||||
pool:
|
||||
vmImage: ubuntu-latest
|
||||
strategy:
|
||||
maxParallel: 10
|
||||
matrix:
|
||||
windows:
|
||||
BuildSuffix: 'windows-testing'
|
||||
ScriptFolder: 'windows'
|
||||
steps:
|
||||
- task: PythonScript@0
|
||||
condition: eq(variables['Build.Reason'], 'PullRequest')
|
||||
displayName: 'Determine Testing Status'
|
||||
inputs:
|
||||
scriptSource: 'filePath'
|
||||
scriptPath: '../scripts/merge/check-label-presence.py'
|
||||
arguments: '$(System.PullRequest.PullRequestNumber) create-testing-build'
|
||||
- ${{ if eq(variables.enabletesting, 'true') }}:
|
||||
- template: ./sync-source.yml
|
||||
parameters:
|
||||
artifactSource: $(parameters.artifactSource)
|
||||
needSubmodules: 'true'
|
||||
- template: ./mergebot.yml
|
||||
parameters:
|
||||
matchLabel: 'testing-merge'
|
||||
- template: ./build-single.yml
|
||||
parameters:
|
||||
artifactSource: 'false'
|
||||
@@ -1,14 +0,0 @@
|
||||
parameters:
|
||||
artifactSource: 'true'
|
||||
|
||||
steps:
|
||||
- template: ./sync-source.yml
|
||||
parameters:
|
||||
artifactSource: $(parameters.artifactSource)
|
||||
needSubmodules: 'false'
|
||||
- task: DockerInstaller@0
|
||||
displayName: 'Prepare Environment'
|
||||
inputs:
|
||||
dockerVersion: '17.09.0-ce'
|
||||
- script: chmod a+x ./.ci/scripts/format/exec.sh && ./.ci/scripts/format/exec.sh
|
||||
displayName: 'Verify Formatting'
|
||||
@@ -1,46 +0,0 @@
|
||||
jobs:
|
||||
- job: merge
|
||||
displayName: 'pull requests'
|
||||
steps:
|
||||
- checkout: self
|
||||
submodules: recursive
|
||||
- template: ./mergebot.yml
|
||||
parameters:
|
||||
matchLabel: '$(BuildName)-merge'
|
||||
- task: ArchiveFiles@2
|
||||
displayName: 'Package Source'
|
||||
inputs:
|
||||
rootFolderOrFile: '$(System.DefaultWorkingDirectory)'
|
||||
includeRootFolder: false
|
||||
archiveType: '7z'
|
||||
archiveFile: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
|
||||
- task: PublishPipelineArtifact@1
|
||||
displayName: 'Upload Artifacts'
|
||||
inputs:
|
||||
targetPath: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
|
||||
artifact: 'yuzu-$(BuildName)-source'
|
||||
replaceExistingArchive: true
|
||||
- job: upload_source
|
||||
displayName: 'upload'
|
||||
dependsOn: merge
|
||||
steps:
|
||||
- template: ./sync-source.yml
|
||||
parameters:
|
||||
artifactSource: 'true'
|
||||
needSubmodules: 'true'
|
||||
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
|
||||
displayName: 'Apply Git Configuration'
|
||||
- script: git tag -a $(BuildName)-$(Build.BuildId) -m "yuzu $(BuildName) $(Build.BuildNumber) $(Build.DefinitionName)"
|
||||
displayName: 'Tag Source'
|
||||
- script: git remote add other $(GitRepoPushChangesURL)
|
||||
displayName: 'Register Repository'
|
||||
- script: git push --follow-tags --force other HEAD:$(GitPushBranch)
|
||||
displayName: 'Update Code'
|
||||
- script: git rev-list -n 1 $(BuildName)-$(Build.BuildId) > $(Build.ArtifactStagingDirectory)/tag-commit.sha
|
||||
displayName: 'Calculate Release Point'
|
||||
- task: PublishPipelineArtifact@1
|
||||
displayName: 'Upload Release Point'
|
||||
inputs:
|
||||
targetPath: '$(Build.ArtifactStagingDirectory)/tag-commit.sha'
|
||||
artifact: 'yuzu-$(BuildName)-release-point'
|
||||
replaceExistingArchive: true
|
||||
@@ -1,15 +0,0 @@
|
||||
parameters:
|
||||
matchLabel: 'dummy-merge'
|
||||
|
||||
steps:
|
||||
- script: mkdir $(System.DefaultWorkingDirectory)/patches && pip install requests urllib3
|
||||
displayName: 'Prepare Environment'
|
||||
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
|
||||
displayName: 'Apply Git Configuration'
|
||||
- task: PythonScript@0
|
||||
displayName: 'Discover, Download, and Apply Patches'
|
||||
inputs:
|
||||
scriptSource: 'filePath'
|
||||
scriptPath: '.ci/scripts/merge/apply-patches-by-label.py'
|
||||
arguments: '${{ parameters.matchLabel }} patches'
|
||||
workingDirectory: '$(System.DefaultWorkingDirectory)'
|
||||
@@ -1,29 +0,0 @@
|
||||
steps:
|
||||
- task: DownloadPipelineArtifact@2
|
||||
displayName: 'Download Windows Release'
|
||||
inputs:
|
||||
artifactName: 'yuzu-$(BuildName)-windows-mingw'
|
||||
buildType: 'current'
|
||||
targetPath: '$(Build.ArtifactStagingDirectory)'
|
||||
- task: DownloadPipelineArtifact@2
|
||||
displayName: 'Download Linux Release'
|
||||
inputs:
|
||||
artifactName: 'yuzu-$(BuildName)-linux'
|
||||
buildType: 'current'
|
||||
targetPath: '$(Build.ArtifactStagingDirectory)'
|
||||
- task: DownloadPipelineArtifact@2
|
||||
displayName: 'Download Release Point'
|
||||
inputs:
|
||||
artifactName: 'yuzu-$(BuildName)-release-point'
|
||||
buildType: 'current'
|
||||
targetPath: '$(Build.ArtifactStagingDirectory)'
|
||||
- script: echo '##vso[task.setvariable variable=tagcommit]' && cat $(Build.ArtifactStagingDirectory)/tag-commit.sha
|
||||
displayName: 'Calculate Release Point'
|
||||
- task: GitHubRelease@0
|
||||
inputs:
|
||||
gitHubConnection: $(GitHubReleaseConnectionName)
|
||||
repositoryName: '$(GitHubReleaseRepoName)'
|
||||
action: 'create'
|
||||
target: $(variables.tagcommit)
|
||||
title: 'yuzu $(BuildName) #$(Build.BuildId)'
|
||||
assets: '$(Build.ArtifactStagingDirectory)/*'
|
||||
@@ -1,16 +0,0 @@
|
||||
steps:
|
||||
- checkout: none
|
||||
- task: DownloadPipelineArtifact@2
|
||||
displayName: 'Download Source'
|
||||
inputs:
|
||||
artifactName: 'yuzu-$(BuildName)-source'
|
||||
buildType: 'current'
|
||||
targetPath: '$(Build.ArtifactStagingDirectory)'
|
||||
- script: rm -rf $(System.DefaultWorkingDirectory) && mkdir $(System.DefaultWorkingDirectory)
|
||||
displayName: 'Clean Working Directory'
|
||||
- task: ExtractFiles@1
|
||||
displayName: 'Prepare Source'
|
||||
inputs:
|
||||
archiveFilePatterns: '$(Build.ArtifactStagingDirectory)/*.7z'
|
||||
destinationFolder: '$(System.DefaultWorkingDirectory)'
|
||||
cleanDestinationFolder: false
|
||||
@@ -1,11 +0,0 @@
|
||||
parameters:
|
||||
needSubmodules: 'true'
|
||||
|
||||
steps:
|
||||
- checkout: self
|
||||
displayName: 'Checkout Recursive'
|
||||
submodules: recursive
|
||||
# condition: eq(parameters.needSubmodules, 'true')
|
||||
#- checkout: self
|
||||
# displayName: 'Checkout Fast'
|
||||
# condition: ne(parameters.needSubmodules, 'true')
|
||||
@@ -1,7 +0,0 @@
|
||||
steps:
|
||||
- ${{ if eq(parameters.artifactSource, 'true') }}:
|
||||
- template: ./retrieve-artifact-source.yml
|
||||
- ${{ if ne(parameters.artifactSource, 'true') }}:
|
||||
- template: ./retrieve-master-source.yml
|
||||
parameters:
|
||||
needSubmodules: $(parameters.needSubmodules)
|
||||
@@ -1,23 +0,0 @@
|
||||
trigger:
|
||||
- master
|
||||
|
||||
stages:
|
||||
- stage: merge
|
||||
displayName: 'merge'
|
||||
jobs:
|
||||
- template: ./templates/merge.yml
|
||||
- stage: format
|
||||
dependsOn: merge
|
||||
displayName: 'format'
|
||||
jobs:
|
||||
- job: format
|
||||
displayName: 'clang'
|
||||
pool:
|
||||
vmImage: ubuntu-latest
|
||||
steps:
|
||||
- template: ./templates/format-check.yml
|
||||
- stage: build
|
||||
displayName: 'build'
|
||||
dependsOn: format
|
||||
jobs:
|
||||
- template: ./templates/build-standard.yml
|
||||
@@ -1,19 +0,0 @@
|
||||
# Starter pipeline
|
||||
# Start with a minimal pipeline that you can customize to build and deploy your code.
|
||||
# Add steps that build, run tests, deploy, and more:
|
||||
# https://aka.ms/yaml
|
||||
|
||||
trigger:
|
||||
- master
|
||||
|
||||
pool:
|
||||
vmImage: 'ubuntu-latest'
|
||||
|
||||
steps:
|
||||
- script: echo Hello, world!
|
||||
displayName: 'Run a one-line script'
|
||||
|
||||
- script: |
|
||||
echo Add other tasks to build, test, and deploy your project.
|
||||
echo See https://aka.ms/yaml
|
||||
displayName: 'Run a multi-line script'
|
||||
@@ -1,19 +0,0 @@
|
||||
trigger:
|
||||
- master
|
||||
|
||||
jobs:
|
||||
- job: copy
|
||||
displayName: 'Sync Repository'
|
||||
pool:
|
||||
vmImage: 'ubuntu-latest'
|
||||
steps:
|
||||
- script: echo 'https://$(GitUsername):$(GitAccessToken)@dev.azure.com' > $HOME/.git-credentials
|
||||
displayName: 'Load Credentials'
|
||||
- script: git config --global credential.helper store
|
||||
displayName: 'Register Credential Helper'
|
||||
- script: git remote add other $(GitRepoPushChangesURL)
|
||||
displayName: 'Register Repository'
|
||||
- script: git push --force other HEAD:$(GitPushBranch)
|
||||
displayName: 'Update Code'
|
||||
- script: rm -rf $HOME/.git-credentials
|
||||
displayName: 'Clear Cached Credentials'
|
||||
@@ -1,18 +0,0 @@
|
||||
stages:
|
||||
- stage: format
|
||||
displayName: 'format'
|
||||
jobs:
|
||||
- job: format
|
||||
displayName: 'clang'
|
||||
pool:
|
||||
vmImage: ubuntu-latest
|
||||
steps:
|
||||
- template: ./templates/format-check.yml
|
||||
parameters:
|
||||
artifactSource: 'false'
|
||||
- stage: build
|
||||
displayName: 'build'
|
||||
dependsOn: format
|
||||
jobs:
|
||||
- template: ./templates/build-standard.yml
|
||||
- template: ./templates/build-testing.yml
|
||||
@@ -82,8 +82,6 @@ set(HASH_FILES
|
||||
"${VIDEO_CORE}/shader/decode/shift.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/video.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/xmad.cpp"
|
||||
"${VIDEO_CORE}/shader/control_flow.cpp"
|
||||
"${VIDEO_CORE}/shader/control_flow.h"
|
||||
"${VIDEO_CORE}/shader/decode.cpp"
|
||||
"${VIDEO_CORE}/shader/node.h"
|
||||
"${VIDEO_CORE}/shader/node_helper.cpp"
|
||||
|
||||
@@ -73,15 +73,13 @@ private:
|
||||
EffectInStatus info{};
|
||||
};
|
||||
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
|
||||
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event,
|
||||
std::size_t instance_number)
|
||||
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event)
|
||||
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
|
||||
effects(params.effect_count) {
|
||||
|
||||
audio_out = std::make_unique<AudioCore::AudioOut>();
|
||||
stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
|
||||
fmt::format("AudioRenderer-Instance{}", instance_number),
|
||||
[=]() { buffer_event->Signal(); });
|
||||
"AudioRenderer", [=]() { buffer_event->Signal(); });
|
||||
audio_out->StartStream(stream);
|
||||
|
||||
QueueMixedBuffer(0);
|
||||
@@ -219,15 +217,13 @@ std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_co
|
||||
if (offset == samples.size()) {
|
||||
offset = 0;
|
||||
|
||||
if (!wave_buffer.is_looping && wave_buffer.buffer_sz) {
|
||||
if (!wave_buffer.is_looping) {
|
||||
SetWaveIndex(wave_index + 1);
|
||||
}
|
||||
|
||||
if (wave_buffer.buffer_sz) {
|
||||
out_status.wave_buffer_consumed++;
|
||||
}
|
||||
out_status.wave_buffer_consumed++;
|
||||
|
||||
if (wave_buffer.end_of_stream || wave_buffer.buffer_sz == 0) {
|
||||
if (wave_buffer.end_of_stream) {
|
||||
info.play_state = PlayState::Paused;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -215,8 +215,7 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
|
||||
class AudioRenderer {
|
||||
public:
|
||||
AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
|
||||
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event,
|
||||
std::size_t instance_number);
|
||||
Kernel::SharedPtr<Kernel::WritableEvent> buffer_event);
|
||||
~AudioRenderer();
|
||||
|
||||
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
|
||||
|
||||
@@ -56,8 +56,6 @@ add_custom_command(OUTPUT scm_rev.cpp
|
||||
"${VIDEO_CORE}/shader/decode/shift.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/video.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/xmad.cpp"
|
||||
"${VIDEO_CORE}/shader/control_flow.cpp"
|
||||
"${VIDEO_CORE}/shader/control_flow.h"
|
||||
"${VIDEO_CORE}/shader/decode.cpp"
|
||||
"${VIDEO_CORE}/shader/node.h"
|
||||
"${VIDEO_CORE}/shader/node_helper.cpp"
|
||||
|
||||
@@ -208,8 +208,6 @@ add_library(core STATIC
|
||||
hle/service/aoc/aoc_u.h
|
||||
hle/service/apm/apm.cpp
|
||||
hle/service/apm/apm.h
|
||||
hle/service/apm/controller.cpp
|
||||
hle/service/apm/controller.h
|
||||
hle/service/apm/interface.cpp
|
||||
hle/service/apm/interface.h
|
||||
hle/service/audio/audctl.cpp
|
||||
@@ -295,7 +293,6 @@ add_library(core STATIC
|
||||
hle/service/hid/irs.h
|
||||
hle/service/hid/xcd.cpp
|
||||
hle/service/hid/xcd.h
|
||||
hle/service/hid/errors.h
|
||||
hle/service/hid/controllers/controller_base.cpp
|
||||
hle/service/hid/controllers/controller_base.h
|
||||
hle/service/hid/controllers/debug_pad.cpp
|
||||
|
||||
@@ -44,6 +44,13 @@ public:
|
||||
/// Step CPU by one instruction
|
||||
virtual void Step() = 0;
|
||||
|
||||
/// Maps a backing memory region for the CPU
|
||||
virtual void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
Kernel::VMAPermission perms) = 0;
|
||||
|
||||
/// Unmaps a region of memory that was previously mapped using MapBackingMemory
|
||||
virtual void UnmapMemory(VAddr address, std::size_t size) = 0;
|
||||
|
||||
/// Clear all instruction cache
|
||||
virtual void ClearInstructionCache() = 0;
|
||||
|
||||
|
||||
@@ -177,6 +177,15 @@ ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor,
|
||||
|
||||
ARM_Dynarmic::~ARM_Dynarmic() = default;
|
||||
|
||||
void ARM_Dynarmic::MapBackingMemory(u64 address, std::size_t size, u8* memory,
|
||||
Kernel::VMAPermission perms) {
|
||||
inner_unicorn.MapBackingMemory(address, size, memory, perms);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::UnmapMemory(u64 address, std::size_t size) {
|
||||
inner_unicorn.UnmapMemory(address, size);
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::SetPC(u64 pc) {
|
||||
jit->SetPC(pc);
|
||||
}
|
||||
|
||||
@@ -23,6 +23,9 @@ public:
|
||||
ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
|
||||
~ARM_Dynarmic() override;
|
||||
|
||||
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
Kernel::VMAPermission perms) override;
|
||||
void UnmapMemory(u64 address, std::size_t size) override;
|
||||
void SetPC(u64 pc) override;
|
||||
u64 GetPC() const override;
|
||||
u64 GetReg(int index) const override;
|
||||
|
||||
@@ -50,14 +50,11 @@ static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_
|
||||
|
||||
static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value,
|
||||
void* user_data) {
|
||||
auto* const system = static_cast<System*>(user_data);
|
||||
|
||||
ARM_Interface::ThreadContext ctx{};
|
||||
system->CurrentArmInterface().SaveContext(ctx);
|
||||
Core::CurrentArmInterface().SaveContext(ctx);
|
||||
ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x{:X}, pc=0x{:X}, lr=0x{:X}", addr,
|
||||
ctx.pc, ctx.cpu_registers[30]);
|
||||
|
||||
return false;
|
||||
return {};
|
||||
}
|
||||
|
||||
ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
|
||||
@@ -68,7 +65,7 @@ ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
|
||||
|
||||
uc_hook hook{};
|
||||
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, -1));
|
||||
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, &system, 0, -1));
|
||||
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, this, 0, -1));
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, -1));
|
||||
last_bkpt_hit = false;
|
||||
@@ -79,6 +76,15 @@ ARM_Unicorn::~ARM_Unicorn() {
|
||||
CHECKED(uc_close(uc));
|
||||
}
|
||||
|
||||
void ARM_Unicorn::MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
Kernel::VMAPermission perms) {
|
||||
CHECKED(uc_mem_map_ptr(uc, address, size, static_cast<u32>(perms), memory));
|
||||
}
|
||||
|
||||
void ARM_Unicorn::UnmapMemory(VAddr address, std::size_t size) {
|
||||
CHECKED(uc_mem_unmap(uc, address, size));
|
||||
}
|
||||
|
||||
void ARM_Unicorn::SetPC(u64 pc) {
|
||||
CHECKED(uc_reg_write(uc, UC_ARM64_REG_PC, &pc));
|
||||
}
|
||||
|
||||
@@ -18,6 +18,9 @@ public:
|
||||
explicit ARM_Unicorn(System& system);
|
||||
~ARM_Unicorn() override;
|
||||
|
||||
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
Kernel::VMAPermission perms) override;
|
||||
void UnmapMemory(VAddr address, std::size_t size) override;
|
||||
void SetPC(u64 pc) override;
|
||||
u64 GetPC() const override;
|
||||
u64 GetReg(int index) const override;
|
||||
|
||||
@@ -25,7 +25,6 @@
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/apm/controller.h"
|
||||
#include "core/hle/service/glue/manager.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
@@ -144,7 +143,7 @@ struct System::Impl {
|
||||
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>();
|
||||
|
||||
Service::Init(service_manager, system);
|
||||
Service::Init(service_manager, system, *virtual_filesystem);
|
||||
GDBStub::Init();
|
||||
|
||||
renderer = VideoCore::CreateRenderer(emu_window, system);
|
||||
@@ -307,9 +306,6 @@ struct System::Impl {
|
||||
/// Frontend applets
|
||||
Service::AM::Applets::AppletManager applet_manager;
|
||||
|
||||
/// APM (Performance) services
|
||||
Service::APM::Controller apm_controller{core_timing};
|
||||
|
||||
/// Glue services
|
||||
Service::Glue::ARPManager arp_manager;
|
||||
|
||||
@@ -572,14 +568,6 @@ const Service::Glue::ARPManager& System::GetARPManager() const {
|
||||
return impl->arp_manager;
|
||||
}
|
||||
|
||||
Service::APM::Controller& System::GetAPMController() {
|
||||
return impl->apm_controller;
|
||||
}
|
||||
|
||||
const Service::APM::Controller& System::GetAPMController() const {
|
||||
return impl->apm_controller;
|
||||
}
|
||||
|
||||
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
|
||||
return impl->Init(*this, emu_window);
|
||||
}
|
||||
|
||||
@@ -43,10 +43,6 @@ struct AppletFrontendSet;
|
||||
class AppletManager;
|
||||
} // namespace AM::Applets
|
||||
|
||||
namespace APM {
|
||||
class Controller;
|
||||
}
|
||||
|
||||
namespace Glue {
|
||||
class ARPManager;
|
||||
}
|
||||
@@ -300,10 +296,6 @@ public:
|
||||
|
||||
const Service::Glue::ARPManager& GetARPManager() const;
|
||||
|
||||
Service::APM::Controller& GetAPMController();
|
||||
|
||||
const Service::APM::Controller& GetAPMController() const;
|
||||
|
||||
private:
|
||||
System();
|
||||
|
||||
@@ -327,6 +319,10 @@ private:
|
||||
static System s_instance;
|
||||
};
|
||||
|
||||
inline ARM_Interface& CurrentArmInterface() {
|
||||
return System::GetInstance().CurrentArmInterface();
|
||||
}
|
||||
|
||||
inline Kernel::Process* CurrentProcess() {
|
||||
return System::GetInstance().CurrentProcess();
|
||||
}
|
||||
|
||||
@@ -53,12 +53,16 @@ bool CpuBarrier::Rendezvous() {
|
||||
Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
|
||||
std::size_t core_index)
|
||||
: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
|
||||
if (Settings::values.cpu_jit_enabled) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
|
||||
arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
|
||||
#else
|
||||
arm_interface = std::make_unique<ARM_Unicorn>(system);
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
arm_interface = std::make_unique<ARM_Unicorn>(system);
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
} else {
|
||||
arm_interface = std::make_unique<ARM_Unicorn>(system);
|
||||
}
|
||||
|
||||
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
|
||||
}
|
||||
@@ -66,12 +70,15 @@ Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_ba
|
||||
Cpu::~Cpu() = default;
|
||||
|
||||
std::unique_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(std::size_t num_cores) {
|
||||
if (Settings::values.cpu_jit_enabled) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
return std::make_unique<DynarmicExclusiveMonitor>(num_cores);
|
||||
return std::make_unique<DynarmicExclusiveMonitor>(num_cores);
|
||||
#else
|
||||
// TODO(merry): Passthrough exclusive monitor
|
||||
return nullptr;
|
||||
return nullptr; // TODO(merry): Passthrough exclusive monitor
|
||||
#endif
|
||||
} else {
|
||||
return nullptr; // TODO(merry): Passthrough exclusive monitor
|
||||
}
|
||||
}
|
||||
|
||||
void Cpu::RunLoop(bool tight_loop) {
|
||||
|
||||
@@ -94,10 +94,6 @@ u64 ProgramMetadata::GetFilesystemPermissions() const {
|
||||
return aci_file_access.permissions;
|
||||
}
|
||||
|
||||
u32 ProgramMetadata::GetSystemResourceSize() const {
|
||||
return npdm_header.system_resource_size;
|
||||
}
|
||||
|
||||
const ProgramMetadata::KernelCapabilityDescriptors& ProgramMetadata::GetKernelCapabilities() const {
|
||||
return aci_kernel_capabilities;
|
||||
}
|
||||
|
||||
@@ -58,7 +58,6 @@ public:
|
||||
u32 GetMainThreadStackSize() const;
|
||||
u64 GetTitleID() const;
|
||||
u64 GetFilesystemPermissions() const;
|
||||
u32 GetSystemResourceSize() const;
|
||||
const KernelCapabilityDescriptors& GetKernelCapabilities() const;
|
||||
|
||||
void Print() const;
|
||||
@@ -77,8 +76,7 @@ private:
|
||||
u8 reserved_3;
|
||||
u8 main_thread_priority;
|
||||
u8 main_thread_cpu;
|
||||
std::array<u8, 4> reserved_4;
|
||||
u32_le system_resource_size;
|
||||
std::array<u8, 8> reserved_4;
|
||||
u32_le process_category;
|
||||
u32_le main_stack_size;
|
||||
std::array<u8, 0x10> application_name;
|
||||
|
||||
@@ -129,17 +129,20 @@ u64 Process::GetTotalPhysicalMemoryAvailable() const {
|
||||
return vm_manager.GetTotalPhysicalMemoryAvailable();
|
||||
}
|
||||
|
||||
u64 Process::GetTotalPhysicalMemoryAvailableWithoutSystemResource() const {
|
||||
return GetTotalPhysicalMemoryAvailable() - GetSystemResourceSize();
|
||||
u64 Process::GetTotalPhysicalMemoryAvailableWithoutMmHeap() const {
|
||||
// TODO: Subtract the personal heap size from this when the
|
||||
// personal heap is implemented.
|
||||
return GetTotalPhysicalMemoryAvailable();
|
||||
}
|
||||
|
||||
u64 Process::GetTotalPhysicalMemoryUsed() const {
|
||||
return vm_manager.GetCurrentHeapSize() + main_thread_stack_size + code_memory_size +
|
||||
GetSystemResourceUsage();
|
||||
return vm_manager.GetCurrentHeapSize() + main_thread_stack_size + code_memory_size;
|
||||
}
|
||||
|
||||
u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {
|
||||
return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage();
|
||||
u64 Process::GetTotalPhysicalMemoryUsedWithoutMmHeap() const {
|
||||
// TODO: Subtract the personal heap size from this when the
|
||||
// personal heap is implemented.
|
||||
return GetTotalPhysicalMemoryUsed();
|
||||
}
|
||||
|
||||
void Process::RegisterThread(const Thread* thread) {
|
||||
@@ -169,7 +172,6 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
program_id = metadata.GetTitleID();
|
||||
ideal_core = metadata.GetMainThreadCore();
|
||||
is_64bit_process = metadata.Is64BitProgram();
|
||||
system_resource_size = metadata.GetSystemResourceSize();
|
||||
|
||||
vm_manager.Reset(metadata.GetAddressSpaceType());
|
||||
|
||||
@@ -184,19 +186,11 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
}
|
||||
|
||||
void Process::Run(s32 main_thread_priority, u64 stack_size) {
|
||||
// The kernel always ensures that the given stack size is page aligned.
|
||||
main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE);
|
||||
|
||||
// Allocate and map the main thread stack
|
||||
// TODO(bunnei): This is heap area that should be allocated by the kernel and not mapped as part
|
||||
// of the user address space.
|
||||
const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size;
|
||||
vm_manager
|
||||
.MapMemoryBlock(mapping_address, std::make_shared<std::vector<u8>>(main_thread_stack_size),
|
||||
0, main_thread_stack_size, MemoryState::Stack)
|
||||
.Unwrap();
|
||||
AllocateMainThreadStack(stack_size);
|
||||
tls_region_address = CreateTLSRegion();
|
||||
|
||||
vm_manager.LogLayout();
|
||||
|
||||
ChangeStatus(ProcessStatus::Running);
|
||||
|
||||
SetupMainThread(*this, kernel, main_thread_priority);
|
||||
@@ -226,6 +220,9 @@ void Process::PrepareForTermination() {
|
||||
stop_threads(system.Scheduler(2).GetThreadList());
|
||||
stop_threads(system.Scheduler(3).GetThreadList());
|
||||
|
||||
FreeTLSRegion(tls_region_address);
|
||||
tls_region_address = 0;
|
||||
|
||||
ChangeStatus(ProcessStatus::Exited);
|
||||
}
|
||||
|
||||
@@ -325,4 +322,16 @@ void Process::ChangeStatus(ProcessStatus new_status) {
|
||||
WakeupAllWaitingThreads();
|
||||
}
|
||||
|
||||
void Process::AllocateMainThreadStack(u64 stack_size) {
|
||||
// The kernel always ensures that the given stack size is page aligned.
|
||||
main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE);
|
||||
|
||||
// Allocate and map the main thread stack
|
||||
const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size;
|
||||
vm_manager
|
||||
.MapMemoryBlock(mapping_address, std::make_shared<std::vector<u8>>(main_thread_stack_size),
|
||||
0, main_thread_stack_size, MemoryState::Stack)
|
||||
.Unwrap();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -135,6 +135,11 @@ public:
|
||||
return mutex;
|
||||
}
|
||||
|
||||
/// Gets the address to the process' dedicated TLS region.
|
||||
VAddr GetTLSRegionAddress() const {
|
||||
return tls_region_address;
|
||||
}
|
||||
|
||||
/// Gets the current status of the process
|
||||
ProcessStatus GetStatus() const {
|
||||
return status;
|
||||
@@ -168,24 +173,8 @@ public:
|
||||
return capabilities.GetPriorityMask();
|
||||
}
|
||||
|
||||
/// Gets the amount of secure memory to allocate for memory management.
|
||||
u32 GetSystemResourceSize() const {
|
||||
return system_resource_size;
|
||||
}
|
||||
|
||||
/// Gets the amount of secure memory currently in use for memory management.
|
||||
u32 GetSystemResourceUsage() const {
|
||||
// On hardware, this returns the amount of system resource memory that has
|
||||
// been used by the kernel. This is problematic for Yuzu to emulate, because
|
||||
// system resource memory is used for page tables -- and yuzu doesn't really
|
||||
// have a way to calculate how much memory is required for page tables for
|
||||
// the current process at any given time.
|
||||
// TODO: Is this even worth implementing? Games may retrieve this value via
|
||||
// an SDK function that gets used + available system resource size for debug
|
||||
// or diagnostic purposes. However, it seems unlikely that a game would make
|
||||
// decisions based on how much system memory is dedicated to its page tables.
|
||||
// Is returning a value other than zero wise?
|
||||
return 0;
|
||||
u32 IsVirtualMemoryEnabled() const {
|
||||
return is_virtual_address_memory_enabled;
|
||||
}
|
||||
|
||||
/// Whether this process is an AArch64 or AArch32 process.
|
||||
@@ -212,15 +201,15 @@ public:
|
||||
u64 GetTotalPhysicalMemoryAvailable() const;
|
||||
|
||||
/// Retrieves the total physical memory available to this process in bytes,
|
||||
/// without the size of the personal system resource heap added to it.
|
||||
u64 GetTotalPhysicalMemoryAvailableWithoutSystemResource() const;
|
||||
/// without the size of the personal heap added to it.
|
||||
u64 GetTotalPhysicalMemoryAvailableWithoutMmHeap() const;
|
||||
|
||||
/// Retrieves the total physical memory used by this process in bytes.
|
||||
u64 GetTotalPhysicalMemoryUsed() const;
|
||||
|
||||
/// Retrieves the total physical memory used by this process in bytes,
|
||||
/// without the size of the personal system resource heap added to it.
|
||||
u64 GetTotalPhysicalMemoryUsedWithoutSystemResource() const;
|
||||
/// without the size of the personal heap added to it.
|
||||
u64 GetTotalPhysicalMemoryUsedWithoutMmHeap() const;
|
||||
|
||||
/// Gets the list of all threads created with this process as their owner.
|
||||
const std::list<const Thread*>& GetThreadList() const {
|
||||
@@ -296,6 +285,9 @@ private:
|
||||
/// a process signal.
|
||||
void ChangeStatus(ProcessStatus new_status);
|
||||
|
||||
/// Allocates the main thread stack for the process, given the stack size in bytes.
|
||||
void AllocateMainThreadStack(u64 stack_size);
|
||||
|
||||
/// Memory manager for this process.
|
||||
Kernel::VMManager vm_manager;
|
||||
|
||||
@@ -314,16 +306,12 @@ private:
|
||||
/// Title ID corresponding to the process
|
||||
u64 program_id = 0;
|
||||
|
||||
/// Specifies additional memory to be reserved for the process's memory management by the
|
||||
/// system. When this is non-zero, secure memory is allocated and used for page table allocation
|
||||
/// instead of using the normal global page tables/memory block management.
|
||||
u32 system_resource_size = 0;
|
||||
|
||||
/// Resource limit descriptor for this process
|
||||
SharedPtr<ResourceLimit> resource_limit;
|
||||
|
||||
/// The ideal CPU core for this process, threads are scheduled on this core by default.
|
||||
u8 ideal_core = 0;
|
||||
u32 is_virtual_address_memory_enabled = 0;
|
||||
|
||||
/// The Thread Local Storage area is allocated as processes create threads,
|
||||
/// each TLS area is 0x200 bytes, so one page (0x1000) is split up in 8 parts, and each part
|
||||
@@ -358,6 +346,9 @@ private:
|
||||
/// variable related facilities.
|
||||
Mutex mutex;
|
||||
|
||||
/// Address indicating the location of the process' dedicated TLS region.
|
||||
VAddr tls_region_address = 0;
|
||||
|
||||
/// Random values for svcGetInfo RandomEntropy
|
||||
std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy{};
|
||||
|
||||
|
||||
@@ -318,14 +318,7 @@ static ResultCode UnmapMemory(Core::System& system, VAddr dst_addr, VAddr src_ad
|
||||
return result;
|
||||
}
|
||||
|
||||
const auto unmap_res = vm_manager.UnmapRange(dst_addr, size);
|
||||
|
||||
// Reprotect the source mapping on success
|
||||
if (unmap_res.IsSuccess()) {
|
||||
ASSERT(vm_manager.ReprotectRange(src_addr, size, VMAPermission::ReadWrite).IsSuccess());
|
||||
}
|
||||
|
||||
return unmap_res;
|
||||
return vm_manager.UnmapRange(dst_addr, size);
|
||||
}
|
||||
|
||||
/// Connect to an OS service given the port name, returns the handle to the port to out
|
||||
@@ -736,16 +729,16 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
|
||||
StackRegionBaseAddr = 14,
|
||||
StackRegionSize = 15,
|
||||
// 3.0.0+
|
||||
SystemResourceSize = 16,
|
||||
SystemResourceUsage = 17,
|
||||
IsVirtualAddressMemoryEnabled = 16,
|
||||
PersonalMmHeapUsage = 17,
|
||||
TitleId = 18,
|
||||
// 4.0.0+
|
||||
PrivilegedProcessId = 19,
|
||||
// 5.0.0+
|
||||
UserExceptionContextAddr = 20,
|
||||
// 6.0.0+
|
||||
TotalPhysicalMemoryAvailableWithoutSystemResource = 21,
|
||||
TotalPhysicalMemoryUsedWithoutSystemResource = 22,
|
||||
TotalPhysicalMemoryAvailableWithoutMmHeap = 21,
|
||||
TotalPhysicalMemoryUsedWithoutMmHeap = 22,
|
||||
};
|
||||
|
||||
const auto info_id_type = static_cast<GetInfoType>(info_id);
|
||||
@@ -763,12 +756,12 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
|
||||
case GetInfoType::StackRegionSize:
|
||||
case GetInfoType::TotalPhysicalMemoryAvailable:
|
||||
case GetInfoType::TotalPhysicalMemoryUsed:
|
||||
case GetInfoType::SystemResourceSize:
|
||||
case GetInfoType::SystemResourceUsage:
|
||||
case GetInfoType::IsVirtualAddressMemoryEnabled:
|
||||
case GetInfoType::PersonalMmHeapUsage:
|
||||
case GetInfoType::TitleId:
|
||||
case GetInfoType::UserExceptionContextAddr:
|
||||
case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource:
|
||||
case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource: {
|
||||
case GetInfoType::TotalPhysicalMemoryAvailableWithoutMmHeap:
|
||||
case GetInfoType::TotalPhysicalMemoryUsedWithoutMmHeap: {
|
||||
if (info_sub_id != 0) {
|
||||
return ERR_INVALID_ENUM_VALUE;
|
||||
}
|
||||
@@ -829,13 +822,8 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
|
||||
*result = process->GetTotalPhysicalMemoryUsed();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::SystemResourceSize:
|
||||
*result = process->GetSystemResourceSize();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::SystemResourceUsage:
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query system resource usage");
|
||||
*result = process->GetSystemResourceUsage();
|
||||
case GetInfoType::IsVirtualAddressMemoryEnabled:
|
||||
*result = process->IsVirtualMemoryEnabled();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::TitleId:
|
||||
@@ -843,17 +831,15 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::UserExceptionContextAddr:
|
||||
LOG_WARNING(Kernel_SVC,
|
||||
"(STUBBED) Attempted to query user exception context address, returned 0");
|
||||
*result = 0;
|
||||
*result = process->GetTLSRegionAddress();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource:
|
||||
*result = process->GetTotalPhysicalMemoryAvailableWithoutSystemResource();
|
||||
case GetInfoType::TotalPhysicalMemoryAvailableWithoutMmHeap:
|
||||
*result = process->GetTotalPhysicalMemoryAvailable();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource:
|
||||
*result = process->GetTotalPhysicalMemoryUsedWithoutSystemResource();
|
||||
case GetInfoType::TotalPhysicalMemoryUsedWithoutMmHeap:
|
||||
*result = process->GetTotalPhysicalMemoryUsedWithoutMmHeap();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
default:
|
||||
@@ -958,86 +944,6 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
|
||||
}
|
||||
}
|
||||
|
||||
/// Maps memory at a desired address
|
||||
static ResultCode MapPhysicalMemory(Core::System& system, VAddr addr, u64 size) {
|
||||
LOG_DEBUG(Kernel_SVC, "called, addr=0x{:016X}, size=0x{:X}", addr, size);
|
||||
|
||||
if (!Common::Is4KBAligned(addr)) {
|
||||
LOG_ERROR(Kernel_SVC, "Address is not aligned to 4KB, 0x{:016X}", addr);
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
if (!Common::Is4KBAligned(size)) {
|
||||
LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, 0x{:X}", size);
|
||||
return ERR_INVALID_SIZE;
|
||||
}
|
||||
|
||||
if (size == 0) {
|
||||
LOG_ERROR(Kernel_SVC, "Size is zero");
|
||||
return ERR_INVALID_SIZE;
|
||||
}
|
||||
|
||||
if (!(addr < addr + size)) {
|
||||
LOG_ERROR(Kernel_SVC, "Size causes 64-bit overflow of address");
|
||||
return ERR_INVALID_MEMORY_RANGE;
|
||||
}
|
||||
|
||||
Process* const current_process = system.Kernel().CurrentProcess();
|
||||
auto& vm_manager = current_process->VMManager();
|
||||
|
||||
if (current_process->GetSystemResourceSize() == 0) {
|
||||
LOG_ERROR(Kernel_SVC, "System Resource Size is zero");
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
if (!vm_manager.IsWithinMapRegion(addr, size)) {
|
||||
LOG_ERROR(Kernel_SVC, "Range not within map region");
|
||||
return ERR_INVALID_MEMORY_RANGE;
|
||||
}
|
||||
|
||||
return vm_manager.MapPhysicalMemory(addr, size);
|
||||
}
|
||||
|
||||
/// Unmaps memory previously mapped via MapPhysicalMemory
|
||||
static ResultCode UnmapPhysicalMemory(Core::System& system, VAddr addr, u64 size) {
|
||||
LOG_DEBUG(Kernel_SVC, "called, addr=0x{:016X}, size=0x{:X}", addr, size);
|
||||
|
||||
if (!Common::Is4KBAligned(addr)) {
|
||||
LOG_ERROR(Kernel_SVC, "Address is not aligned to 4KB, 0x{:016X}", addr);
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
if (!Common::Is4KBAligned(size)) {
|
||||
LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, 0x{:X}", size);
|
||||
return ERR_INVALID_SIZE;
|
||||
}
|
||||
|
||||
if (size == 0) {
|
||||
LOG_ERROR(Kernel_SVC, "Size is zero");
|
||||
return ERR_INVALID_SIZE;
|
||||
}
|
||||
|
||||
if (!(addr < addr + size)) {
|
||||
LOG_ERROR(Kernel_SVC, "Size causes 64-bit overflow of address");
|
||||
return ERR_INVALID_MEMORY_RANGE;
|
||||
}
|
||||
|
||||
Process* const current_process = system.Kernel().CurrentProcess();
|
||||
auto& vm_manager = current_process->VMManager();
|
||||
|
||||
if (current_process->GetSystemResourceSize() == 0) {
|
||||
LOG_ERROR(Kernel_SVC, "System Resource Size is zero");
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
if (!vm_manager.IsWithinMapRegion(addr, size)) {
|
||||
LOG_ERROR(Kernel_SVC, "Range not within map region");
|
||||
return ERR_INVALID_MEMORY_RANGE;
|
||||
}
|
||||
|
||||
return vm_manager.UnmapPhysicalMemory(addr, size);
|
||||
}
|
||||
|
||||
/// Sets the thread activity
|
||||
static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 activity) {
|
||||
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", handle, activity);
|
||||
@@ -2395,8 +2301,8 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x29, SvcWrap<GetInfo>, "GetInfo"},
|
||||
{0x2A, nullptr, "FlushEntireDataCache"},
|
||||
{0x2B, nullptr, "FlushDataCache"},
|
||||
{0x2C, SvcWrap<MapPhysicalMemory>, "MapPhysicalMemory"},
|
||||
{0x2D, SvcWrap<UnmapPhysicalMemory>, "UnmapPhysicalMemory"},
|
||||
{0x2C, nullptr, "MapPhysicalMemory"},
|
||||
{0x2D, nullptr, "UnmapPhysicalMemory"},
|
||||
{0x2E, nullptr, "GetFutureThreadInfo"},
|
||||
{0x2F, nullptr, "GetLastThreadInfo"},
|
||||
{0x30, SvcWrap<GetResourceLimitLimitValue>, "GetResourceLimitLimitValue"},
|
||||
|
||||
@@ -32,11 +32,6 @@ void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0))).raw);
|
||||
|
||||
@@ -8,11 +8,10 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/memory_hook.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/program_metadata.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/memory_setup.h"
|
||||
@@ -50,14 +49,10 @@ bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
|
||||
type != next.type) {
|
||||
return false;
|
||||
}
|
||||
if ((attribute & MemoryAttribute::DeviceMapped) == MemoryAttribute::DeviceMapped) {
|
||||
// TODO: Can device mapped memory be merged sanely?
|
||||
// Not merging it may cause inaccuracies versus hardware when memory layout is queried.
|
||||
if (type == VMAType::AllocatedMemoryBlock &&
|
||||
(backing_block != next.backing_block || offset + size != next.offset)) {
|
||||
return false;
|
||||
}
|
||||
if (type == VMAType::AllocatedMemoryBlock) {
|
||||
return true;
|
||||
}
|
||||
if (type == VMAType::BackingMemory && backing_memory + size != next.backing_memory) {
|
||||
return false;
|
||||
}
|
||||
@@ -105,7 +100,7 @@ bool VMManager::IsValidHandle(VMAHandle handle) const {
|
||||
ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
|
||||
std::shared_ptr<std::vector<u8>> block,
|
||||
std::size_t offset, u64 size,
|
||||
MemoryState state, VMAPermission perm) {
|
||||
MemoryState state) {
|
||||
ASSERT(block != nullptr);
|
||||
ASSERT(offset + size <= block->size());
|
||||
|
||||
@@ -114,8 +109,17 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
|
||||
VirtualMemoryArea& final_vma = vma_handle->second;
|
||||
ASSERT(final_vma.size == size);
|
||||
|
||||
system.ArmInterface(0).MapBackingMemory(target, size, block->data() + offset,
|
||||
VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(1).MapBackingMemory(target, size, block->data() + offset,
|
||||
VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(2).MapBackingMemory(target, size, block->data() + offset,
|
||||
VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(3).MapBackingMemory(target, size, block->data() + offset,
|
||||
VMAPermission::ReadWriteExecute);
|
||||
|
||||
final_vma.type = VMAType::AllocatedMemoryBlock;
|
||||
final_vma.permissions = perm;
|
||||
final_vma.permissions = VMAPermission::ReadWrite;
|
||||
final_vma.state = state;
|
||||
final_vma.backing_block = std::move(block);
|
||||
final_vma.offset = offset;
|
||||
@@ -133,6 +137,11 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me
|
||||
VirtualMemoryArea& final_vma = vma_handle->second;
|
||||
ASSERT(final_vma.size == size);
|
||||
|
||||
system.ArmInterface(0).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(1).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(2).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(3).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
|
||||
|
||||
final_vma.type = VMAType::BackingMemory;
|
||||
final_vma.permissions = VMAPermission::ReadWrite;
|
||||
final_vma.state = state;
|
||||
@@ -221,6 +230,11 @@ ResultCode VMManager::UnmapRange(VAddr target, u64 size) {
|
||||
|
||||
ASSERT(FindVMA(target)->second.size >= size);
|
||||
|
||||
system.ArmInterface(0).UnmapMemory(target, size);
|
||||
system.ArmInterface(1).UnmapMemory(target, size);
|
||||
system.ArmInterface(2).UnmapMemory(target, size);
|
||||
system.ArmInterface(3).UnmapMemory(target, size);
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -294,166 +308,6 @@ ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
|
||||
return MakeResult<VAddr>(heap_region_base);
|
||||
}
|
||||
|
||||
ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
|
||||
const auto end_addr = target + size;
|
||||
const auto last_addr = end_addr - 1;
|
||||
VAddr cur_addr = target;
|
||||
|
||||
ResultCode result = RESULT_SUCCESS;
|
||||
|
||||
// Check how much memory we've already mapped.
|
||||
const auto mapped_size_result = SizeOfAllocatedVMAsInRange(target, size);
|
||||
if (mapped_size_result.Failed()) {
|
||||
return mapped_size_result.Code();
|
||||
}
|
||||
|
||||
// If we've already mapped the desired amount, return early.
|
||||
const std::size_t mapped_size = *mapped_size_result;
|
||||
if (mapped_size == size) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// Check that we can map the memory we want.
|
||||
const auto res_limit = system.CurrentProcess()->GetResourceLimit();
|
||||
const u64 physmem_remaining = res_limit->GetMaxResourceValue(ResourceType::PhysicalMemory) -
|
||||
res_limit->GetCurrentResourceValue(ResourceType::PhysicalMemory);
|
||||
if (physmem_remaining < (size - mapped_size)) {
|
||||
return ERR_RESOURCE_LIMIT_EXCEEDED;
|
||||
}
|
||||
|
||||
// Keep track of the memory regions we unmap.
|
||||
std::vector<std::pair<u64, u64>> mapped_regions;
|
||||
|
||||
// Iterate, trying to map memory.
|
||||
{
|
||||
cur_addr = target;
|
||||
|
||||
auto iter = FindVMA(target);
|
||||
ASSERT_MSG(iter != vma_map.end(), "MapPhysicalMemory iter != end");
|
||||
|
||||
while (true) {
|
||||
const auto& vma = iter->second;
|
||||
const auto vma_start = vma.base;
|
||||
const auto vma_end = vma_start + vma.size;
|
||||
const auto vma_last = vma_end - 1;
|
||||
|
||||
// Map the memory block
|
||||
const auto map_size = std::min(end_addr - cur_addr, vma_end - cur_addr);
|
||||
if (vma.state == MemoryState::Unmapped) {
|
||||
const auto map_res =
|
||||
MapMemoryBlock(cur_addr, std::make_shared<std::vector<u8>>(map_size, 0), 0,
|
||||
map_size, MemoryState::Heap, VMAPermission::ReadWrite);
|
||||
result = map_res.Code();
|
||||
if (result.IsError()) {
|
||||
break;
|
||||
}
|
||||
|
||||
mapped_regions.emplace_back(cur_addr, map_size);
|
||||
}
|
||||
|
||||
// Break once we hit the end of the range.
|
||||
if (last_addr <= vma_last) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Advance to the next block.
|
||||
cur_addr = vma_end;
|
||||
iter = FindVMA(cur_addr);
|
||||
ASSERT_MSG(iter != vma_map.end(), "MapPhysicalMemory iter != end");
|
||||
}
|
||||
}
|
||||
|
||||
// If we failed, unmap memory.
|
||||
if (result.IsError()) {
|
||||
for (const auto [unmap_address, unmap_size] : mapped_regions) {
|
||||
ASSERT_MSG(UnmapRange(unmap_address, unmap_size).IsSuccess(),
|
||||
"MapPhysicalMemory un-map on error");
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// Update amount of mapped physical memory.
|
||||
physical_memory_mapped += size - mapped_size;
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
|
||||
const auto end_addr = target + size;
|
||||
const auto last_addr = end_addr - 1;
|
||||
VAddr cur_addr = target;
|
||||
|
||||
ResultCode result = RESULT_SUCCESS;
|
||||
|
||||
// Check how much memory is currently mapped.
|
||||
const auto mapped_size_result = SizeOfUnmappablePhysicalMemoryInRange(target, size);
|
||||
if (mapped_size_result.Failed()) {
|
||||
return mapped_size_result.Code();
|
||||
}
|
||||
|
||||
// If we've already unmapped all the memory, return early.
|
||||
const std::size_t mapped_size = *mapped_size_result;
|
||||
if (mapped_size == 0) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// Keep track of the memory regions we unmap.
|
||||
std::vector<std::pair<u64, u64>> unmapped_regions;
|
||||
|
||||
// Try to unmap regions.
|
||||
{
|
||||
cur_addr = target;
|
||||
|
||||
auto iter = FindVMA(target);
|
||||
ASSERT_MSG(iter != vma_map.end(), "UnmapPhysicalMemory iter != end");
|
||||
|
||||
while (true) {
|
||||
const auto& vma = iter->second;
|
||||
const auto vma_start = vma.base;
|
||||
const auto vma_end = vma_start + vma.size;
|
||||
const auto vma_last = vma_end - 1;
|
||||
|
||||
// Unmap the memory block
|
||||
const auto unmap_size = std::min(end_addr - cur_addr, vma_end - cur_addr);
|
||||
if (vma.state == MemoryState::Heap) {
|
||||
result = UnmapRange(cur_addr, unmap_size);
|
||||
if (result.IsError()) {
|
||||
break;
|
||||
}
|
||||
|
||||
unmapped_regions.emplace_back(cur_addr, unmap_size);
|
||||
}
|
||||
|
||||
// Break once we hit the end of the range.
|
||||
if (last_addr <= vma_last) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Advance to the next block.
|
||||
cur_addr = vma_end;
|
||||
iter = FindVMA(cur_addr);
|
||||
ASSERT_MSG(iter != vma_map.end(), "UnmapPhysicalMemory iter != end");
|
||||
}
|
||||
}
|
||||
|
||||
// If we failed, re-map regions.
|
||||
// TODO: Preserve memory contents?
|
||||
if (result.IsError()) {
|
||||
for (const auto [map_address, map_size] : unmapped_regions) {
|
||||
const auto remap_res =
|
||||
MapMemoryBlock(map_address, std::make_shared<std::vector<u8>>(map_size, 0), 0,
|
||||
map_size, MemoryState::Heap, VMAPermission::None);
|
||||
ASSERT_MSG(remap_res.Succeeded(), "UnmapPhysicalMemory re-map on error");
|
||||
}
|
||||
}
|
||||
|
||||
// Update mapped amount
|
||||
physical_memory_mapped -= mapped_size;
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VMManager::MapCodeMemory(VAddr dst_address, VAddr src_address, u64 size) {
|
||||
constexpr auto ignore_attribute = MemoryAttribute::LockedForIPC | MemoryAttribute::DeviceMapped;
|
||||
const auto src_check_result = CheckRangeState(
|
||||
@@ -601,7 +455,7 @@ ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, Mem
|
||||
// Protect mirror with permissions from old region
|
||||
Reprotect(new_vma, vma->second.permissions);
|
||||
// Remove permissions from old region
|
||||
ReprotectRange(src_addr, size, VMAPermission::None);
|
||||
Reprotect(vma, VMAPermission::None);
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
@@ -734,14 +588,14 @@ VMManager::VMAIter VMManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) {
|
||||
VMManager::VMAIter VMManager::MergeAdjacent(VMAIter iter) {
|
||||
const VMAIter next_vma = std::next(iter);
|
||||
if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) {
|
||||
MergeAdjacentVMA(iter->second, next_vma->second);
|
||||
iter->second.size += next_vma->second.size;
|
||||
vma_map.erase(next_vma);
|
||||
}
|
||||
|
||||
if (iter != vma_map.begin()) {
|
||||
VMAIter prev_vma = std::prev(iter);
|
||||
if (prev_vma->second.CanBeMergedWith(iter->second)) {
|
||||
MergeAdjacentVMA(prev_vma->second, iter->second);
|
||||
prev_vma->second.size += iter->second.size;
|
||||
vma_map.erase(iter);
|
||||
iter = prev_vma;
|
||||
}
|
||||
@@ -750,38 +604,6 @@ VMManager::VMAIter VMManager::MergeAdjacent(VMAIter iter) {
|
||||
return iter;
|
||||
}
|
||||
|
||||
void VMManager::MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryArea& right) {
|
||||
ASSERT(left.CanBeMergedWith(right));
|
||||
|
||||
// Always merge allocated memory blocks, even when they don't share the same backing block.
|
||||
if (left.type == VMAType::AllocatedMemoryBlock &&
|
||||
(left.backing_block != right.backing_block || left.offset + left.size != right.offset)) {
|
||||
// Check if we can save work.
|
||||
if (left.offset == 0 && left.size == left.backing_block->size()) {
|
||||
// Fast case: left is an entire backing block.
|
||||
left.backing_block->insert(left.backing_block->end(),
|
||||
right.backing_block->begin() + right.offset,
|
||||
right.backing_block->begin() + right.offset + right.size);
|
||||
} else {
|
||||
// Slow case: make a new memory block for left and right.
|
||||
auto new_memory = std::make_shared<std::vector<u8>>();
|
||||
new_memory->insert(new_memory->end(), left.backing_block->begin() + left.offset,
|
||||
left.backing_block->begin() + left.offset + left.size);
|
||||
new_memory->insert(new_memory->end(), right.backing_block->begin() + right.offset,
|
||||
right.backing_block->begin() + right.offset + right.size);
|
||||
left.backing_block = new_memory;
|
||||
left.offset = 0;
|
||||
}
|
||||
|
||||
// Page table update is needed, because backing memory changed.
|
||||
left.size += right.size;
|
||||
UpdatePageTableForVMA(left);
|
||||
} else {
|
||||
// Just update the size.
|
||||
left.size += right.size;
|
||||
}
|
||||
}
|
||||
|
||||
void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
|
||||
switch (vma.type) {
|
||||
case VMAType::Free:
|
||||
@@ -956,84 +778,6 @@ VMManager::CheckResults VMManager::CheckRangeState(VAddr address, u64 size, Memo
|
||||
std::make_tuple(initial_state, initial_permissions, initial_attributes & ~ignore_mask));
|
||||
}
|
||||
|
||||
ResultVal<std::size_t> VMManager::SizeOfAllocatedVMAsInRange(VAddr address,
|
||||
std::size_t size) const {
|
||||
const VAddr end_addr = address + size;
|
||||
const VAddr last_addr = end_addr - 1;
|
||||
std::size_t mapped_size = 0;
|
||||
|
||||
VAddr cur_addr = address;
|
||||
auto iter = FindVMA(cur_addr);
|
||||
ASSERT_MSG(iter != vma_map.end(), "SizeOfAllocatedVMAsInRange iter != end");
|
||||
|
||||
while (true) {
|
||||
const auto& vma = iter->second;
|
||||
const VAddr vma_start = vma.base;
|
||||
const VAddr vma_end = vma_start + vma.size;
|
||||
const VAddr vma_last = vma_end - 1;
|
||||
|
||||
// Add size if relevant.
|
||||
if (vma.state != MemoryState::Unmapped) {
|
||||
mapped_size += std::min(end_addr - cur_addr, vma_end - cur_addr);
|
||||
}
|
||||
|
||||
// Break once we hit the end of the range.
|
||||
if (last_addr <= vma_last) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Advance to the next block.
|
||||
cur_addr = vma_end;
|
||||
iter = std::next(iter);
|
||||
ASSERT_MSG(iter != vma_map.end(), "SizeOfAllocatedVMAsInRange iter != end");
|
||||
}
|
||||
|
||||
return MakeResult(mapped_size);
|
||||
}
|
||||
|
||||
ResultVal<std::size_t> VMManager::SizeOfUnmappablePhysicalMemoryInRange(VAddr address,
|
||||
std::size_t size) const {
|
||||
const VAddr end_addr = address + size;
|
||||
const VAddr last_addr = end_addr - 1;
|
||||
std::size_t mapped_size = 0;
|
||||
|
||||
VAddr cur_addr = address;
|
||||
auto iter = FindVMA(cur_addr);
|
||||
ASSERT_MSG(iter != vma_map.end(), "SizeOfUnmappablePhysicalMemoryInRange iter != end");
|
||||
|
||||
while (true) {
|
||||
const auto& vma = iter->second;
|
||||
const auto vma_start = vma.base;
|
||||
const auto vma_end = vma_start + vma.size;
|
||||
const auto vma_last = vma_end - 1;
|
||||
const auto state = vma.state;
|
||||
const auto attr = vma.attribute;
|
||||
|
||||
// Memory within region must be free or mapped heap.
|
||||
if (!((state == MemoryState::Heap && attr == MemoryAttribute::None) ||
|
||||
(state == MemoryState::Unmapped))) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
// Add size if relevant.
|
||||
if (state != MemoryState::Unmapped) {
|
||||
mapped_size += std::min(end_addr - cur_addr, vma_end - cur_addr);
|
||||
}
|
||||
|
||||
// Break once we hit the end of the range.
|
||||
if (last_addr <= vma_last) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Advance to the next block.
|
||||
cur_addr = vma_end;
|
||||
iter = std::next(iter);
|
||||
ASSERT_MSG(iter != vma_map.end(), "SizeOfUnmappablePhysicalMemoryInRange iter != end");
|
||||
}
|
||||
|
||||
return MakeResult(mapped_size);
|
||||
}
|
||||
|
||||
u64 VMManager::GetTotalPhysicalMemoryAvailable() const {
|
||||
LOG_WARNING(Kernel, "(STUBBED) called");
|
||||
return 0xF8000000;
|
||||
|
||||
@@ -349,8 +349,7 @@ public:
|
||||
* @param state MemoryState tag to attach to the VMA.
|
||||
*/
|
||||
ResultVal<VMAHandle> MapMemoryBlock(VAddr target, std::shared_ptr<std::vector<u8>> block,
|
||||
std::size_t offset, u64 size, MemoryState state,
|
||||
VMAPermission perm = VMAPermission::ReadWrite);
|
||||
std::size_t offset, u64 size, MemoryState state);
|
||||
|
||||
/**
|
||||
* Maps an unmanaged host memory pointer at a given address.
|
||||
@@ -451,34 +450,6 @@ public:
|
||||
///
|
||||
ResultVal<VAddr> SetHeapSize(u64 size);
|
||||
|
||||
/// Maps memory at a given address.
|
||||
///
|
||||
/// @param addr The virtual address to map memory at.
|
||||
/// @param size The amount of memory to map.
|
||||
///
|
||||
/// @note The destination address must lie within the Map region.
|
||||
///
|
||||
/// @note This function requires that SystemResourceSize be non-zero,
|
||||
/// however, this is just because if it were not then the
|
||||
/// resulting page tables could be exploited on hardware by
|
||||
/// a malicious program. SystemResource usage does not need
|
||||
/// to be explicitly checked or updated here.
|
||||
ResultCode MapPhysicalMemory(VAddr target, u64 size);
|
||||
|
||||
/// Unmaps memory at a given address.
|
||||
///
|
||||
/// @param addr The virtual address to unmap memory at.
|
||||
/// @param size The amount of memory to unmap.
|
||||
///
|
||||
/// @note The destination address must lie within the Map region.
|
||||
///
|
||||
/// @note This function requires that SystemResourceSize be non-zero,
|
||||
/// however, this is just because if it were not then the
|
||||
/// resulting page tables could be exploited on hardware by
|
||||
/// a malicious program. SystemResource usage does not need
|
||||
/// to be explicitly checked or updated here.
|
||||
ResultCode UnmapPhysicalMemory(VAddr target, u64 size);
|
||||
|
||||
/// Maps a region of memory as code memory.
|
||||
///
|
||||
/// @param dst_address The base address of the region to create the aliasing memory region.
|
||||
@@ -686,11 +657,6 @@ private:
|
||||
*/
|
||||
VMAIter MergeAdjacent(VMAIter vma);
|
||||
|
||||
/**
|
||||
* Merges two adjacent VMAs.
|
||||
*/
|
||||
void MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryArea& right);
|
||||
|
||||
/// Updates the pages corresponding to this VMA so they match the VMA's attributes.
|
||||
void UpdatePageTableForVMA(const VirtualMemoryArea& vma);
|
||||
|
||||
@@ -735,13 +701,6 @@ private:
|
||||
MemoryAttribute attribute_mask, MemoryAttribute attribute,
|
||||
MemoryAttribute ignore_mask) const;
|
||||
|
||||
/// Gets the amount of memory currently mapped (state != Unmapped) in a range.
|
||||
ResultVal<std::size_t> SizeOfAllocatedVMAsInRange(VAddr address, std::size_t size) const;
|
||||
|
||||
/// Gets the amount of memory unmappable by UnmapPhysicalMemory in a range.
|
||||
ResultVal<std::size_t> SizeOfUnmappablePhysicalMemoryInRange(VAddr address,
|
||||
std::size_t size) const;
|
||||
|
||||
/**
|
||||
* A map covering the entirety of the managed address space, keyed by the `base` field of each
|
||||
* VMA. It must always be modified by splitting or merging VMAs, so that the invariant
|
||||
@@ -783,11 +742,6 @@ private:
|
||||
// end of the range. This is essentially 'base_address + current_size'.
|
||||
VAddr heap_end = 0;
|
||||
|
||||
// The current amount of memory mapped via MapPhysicalMemory.
|
||||
// This is used here (and in Nintendo's kernel) only for debugging, and does not impact
|
||||
// any behavior.
|
||||
u64 physical_memory_mapped = 0;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -29,8 +29,7 @@
|
||||
#include "core/hle/service/am/omm.h"
|
||||
#include "core/hle/service/am/spsm.h"
|
||||
#include "core/hle/service/am/tcap.h"
|
||||
#include "core/hle/service/apm/controller.h"
|
||||
#include "core/hle/service/apm/interface.h"
|
||||
#include "core/hle/service/apm/apm.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/ns/ns.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
@@ -266,8 +265,8 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
|
||||
{65, nullptr, "ReportUserIsActive"},
|
||||
{66, nullptr, "GetCurrentIlluminance"},
|
||||
{67, nullptr, "IsIlluminanceAvailable"},
|
||||
{68, &ISelfController::SetAutoSleepDisabled, "SetAutoSleepDisabled"},
|
||||
{69, &ISelfController::IsAutoSleepDisabled, "IsAutoSleepDisabled"},
|
||||
{68, nullptr, "SetAutoSleepDisabled"},
|
||||
{69, nullptr, "IsAutoSleepDisabled"},
|
||||
{70, nullptr, "ReportMultimediaError"},
|
||||
{71, nullptr, "GetCurrentIlluminanceEx"},
|
||||
{80, nullptr, "SetWirelessPriorityMode"},
|
||||
@@ -454,34 +453,6 @@ void ISelfController::GetIdleTimeDetectionExtension(Kernel::HLERequestContext& c
|
||||
rb.Push<u32>(idle_time_detection_extension);
|
||||
}
|
||||
|
||||
void ISelfController::SetAutoSleepDisabled(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
is_auto_sleep_disabled = rp.Pop<bool>();
|
||||
|
||||
// On the system itself, if the previous state of is_auto_sleep_disabled
|
||||
// differed from the current value passed in, it'd signify the internal
|
||||
// window manager to update (and also increment some statistics like update counts)
|
||||
//
|
||||
// It'd also indicate this change to an idle handling context.
|
||||
//
|
||||
// However, given we're emulating this behavior, most of this can be ignored
|
||||
// and it's sufficient to simply set the member variable for querying via
|
||||
// IsAutoSleepDisabled().
|
||||
|
||||
LOG_DEBUG(Service_AM, "called. is_auto_sleep_disabled={}", is_auto_sleep_disabled);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void ISelfController::IsAutoSleepDisabled(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called.");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(is_auto_sleep_disabled);
|
||||
}
|
||||
|
||||
void ISelfController::GetAccumulatedSuspendedTickValue(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called.");
|
||||
|
||||
@@ -549,9 +520,8 @@ void AppletMessageQueue::OperationModeChanged() {
|
||||
on_operation_mode_changed.writable->Signal();
|
||||
}
|
||||
|
||||
ICommonStateGetter::ICommonStateGetter(Core::System& system,
|
||||
std::shared_ptr<AppletMessageQueue> msg_queue)
|
||||
: ServiceFramework("ICommonStateGetter"), system(system), msg_queue(std::move(msg_queue)) {
|
||||
ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue)
|
||||
: ServiceFramework("ICommonStateGetter"), msg_queue(std::move(msg_queue)) {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
|
||||
@@ -584,7 +554,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system,
|
||||
{63, nullptr, "GetHdcpAuthenticationStateChangeEvent"},
|
||||
{64, nullptr, "SetTvPowerStateMatchingMode"},
|
||||
{65, nullptr, "GetApplicationIdByContentActionName"},
|
||||
{66, &ICommonStateGetter::SetCpuBoostMode, "SetCpuBoostMode"},
|
||||
{66, nullptr, "SetCpuBoostMode"},
|
||||
{80, nullptr, "PerformSystemButtonPressingIfInFocus"},
|
||||
{90, nullptr, "SetPerformanceConfigurationChangedNotification"},
|
||||
{91, nullptr, "GetCurrentPerformanceConfiguration"},
|
||||
@@ -665,16 +635,6 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext&
|
||||
}
|
||||
}
|
||||
|
||||
void ICommonStateGetter::SetCpuBoostMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called, forwarding to APM:SYS");
|
||||
|
||||
const auto& sm = system.ServiceManager();
|
||||
const auto apm_sys = sm.GetService<APM::APM_Sys>("apm:sys");
|
||||
ASSERT(apm_sys != nullptr);
|
||||
|
||||
apm_sys->SetCpuBoostMode(ctx);
|
||||
}
|
||||
|
||||
IStorage::IStorage(std::vector<u8> buffer)
|
||||
: ServiceFramework("IStorage"), buffer(std::move(buffer)) {
|
||||
// clang-format off
|
||||
@@ -703,11 +663,13 @@ void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
const bool use_docked_mode{Settings::values.use_docked_mode};
|
||||
LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushEnum(system.GetAPMController().GetCurrentPerformanceMode());
|
||||
rb.Push(static_cast<u32>(use_docked_mode ? APM::PerformanceMode::Docked
|
||||
: APM::PerformanceMode::Handheld));
|
||||
}
|
||||
|
||||
class ILibraryAppletAccessor final : public ServiceFramework<ILibraryAppletAccessor> {
|
||||
|
||||
@@ -133,8 +133,6 @@ private:
|
||||
void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);
|
||||
void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
|
||||
void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
|
||||
void SetAutoSleepDisabled(Kernel::HLERequestContext& ctx);
|
||||
void IsAutoSleepDisabled(Kernel::HLERequestContext& ctx);
|
||||
void GetAccumulatedSuspendedTickValue(Kernel::HLERequestContext& ctx);
|
||||
void GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -144,13 +142,11 @@ private:
|
||||
|
||||
u32 idle_time_detection_extension = 0;
|
||||
u64 num_fatal_sections_entered = 0;
|
||||
bool is_auto_sleep_disabled = false;
|
||||
};
|
||||
|
||||
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
|
||||
public:
|
||||
explicit ICommonStateGetter(Core::System& system,
|
||||
std::shared_ptr<AppletMessageQueue> msg_queue);
|
||||
explicit ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue);
|
||||
~ICommonStateGetter() override;
|
||||
|
||||
private:
|
||||
@@ -172,9 +168,7 @@ private:
|
||||
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
|
||||
void GetBootMode(Kernel::HLERequestContext& ctx);
|
||||
void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx);
|
||||
void SetCpuBoostMode(Kernel::HLERequestContext& ctx);
|
||||
|
||||
Core::System& system;
|
||||
std::shared_ptr<AppletMessageQueue> msg_queue;
|
||||
};
|
||||
|
||||
|
||||
@@ -42,7 +42,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ICommonStateGetter>(system, msg_queue);
|
||||
rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
|
||||
}
|
||||
|
||||
void GetSelfController(Kernel::HLERequestContext& ctx) {
|
||||
@@ -146,7 +146,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ICommonStateGetter>(system, msg_queue);
|
||||
rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
|
||||
}
|
||||
|
||||
void GetSelfController(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -80,7 +80,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ICommonStateGetter>(system, msg_queue);
|
||||
rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
|
||||
}
|
||||
|
||||
void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/apm/apm.h"
|
||||
#include "core/hle/service/apm/interface.h"
|
||||
@@ -11,15 +12,11 @@ namespace Service::APM {
|
||||
Module::Module() = default;
|
||||
Module::~Module() = default;
|
||||
|
||||
void InstallInterfaces(Core::System& system) {
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
auto module_ = std::make_shared<Module>();
|
||||
std::make_shared<APM>(module_, system.GetAPMController(), "apm")
|
||||
->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<APM>(module_, system.GetAPMController(), "apm:p")
|
||||
->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<APM>(module_, system.GetAPMController(), "apm:am")
|
||||
->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<APM_Sys>(system.GetAPMController())->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<APM>(module_, "apm")->InstallAsService(service_manager);
|
||||
std::make_shared<APM>(module_, "apm:p")->InstallAsService(service_manager);
|
||||
std::make_shared<APM_Sys>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -8,6 +8,11 @@
|
||||
|
||||
namespace Service::APM {
|
||||
|
||||
enum class PerformanceMode : u8 {
|
||||
Handheld = 0,
|
||||
Docked = 1,
|
||||
};
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
Module();
|
||||
@@ -15,6 +20,6 @@ public:
|
||||
};
|
||||
|
||||
/// Registers all AM services with the specified service manager.
|
||||
void InstallInterfaces(Core::System& system);
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -1,68 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/service/apm/controller.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service::APM {
|
||||
|
||||
constexpr PerformanceConfiguration DEFAULT_PERFORMANCE_CONFIGURATION =
|
||||
PerformanceConfiguration::Config7;
|
||||
|
||||
Controller::Controller(Core::Timing::CoreTiming& core_timing)
|
||||
: core_timing(core_timing), configs{
|
||||
{PerformanceMode::Handheld, DEFAULT_PERFORMANCE_CONFIGURATION},
|
||||
{PerformanceMode::Docked, DEFAULT_PERFORMANCE_CONFIGURATION},
|
||||
} {}
|
||||
|
||||
Controller::~Controller() = default;
|
||||
|
||||
void Controller::SetPerformanceConfiguration(PerformanceMode mode,
|
||||
PerformanceConfiguration config) {
|
||||
static const std::map<PerformanceConfiguration, u32> PCONFIG_TO_SPEED_MAP{
|
||||
{PerformanceConfiguration::Config1, 1020}, {PerformanceConfiguration::Config2, 1020},
|
||||
{PerformanceConfiguration::Config3, 1224}, {PerformanceConfiguration::Config4, 1020},
|
||||
{PerformanceConfiguration::Config5, 1020}, {PerformanceConfiguration::Config6, 1224},
|
||||
{PerformanceConfiguration::Config7, 1020}, {PerformanceConfiguration::Config8, 1020},
|
||||
{PerformanceConfiguration::Config9, 1020}, {PerformanceConfiguration::Config10, 1020},
|
||||
{PerformanceConfiguration::Config11, 1020}, {PerformanceConfiguration::Config12, 1020},
|
||||
{PerformanceConfiguration::Config13, 1785}, {PerformanceConfiguration::Config14, 1785},
|
||||
{PerformanceConfiguration::Config15, 1020}, {PerformanceConfiguration::Config16, 1020},
|
||||
};
|
||||
|
||||
SetClockSpeed(PCONFIG_TO_SPEED_MAP.find(config)->second);
|
||||
configs.insert_or_assign(mode, config);
|
||||
}
|
||||
|
||||
void Controller::SetFromCpuBoostMode(CpuBoostMode mode) {
|
||||
constexpr std::array<PerformanceConfiguration, 3> BOOST_MODE_TO_CONFIG_MAP{{
|
||||
PerformanceConfiguration::Config7,
|
||||
PerformanceConfiguration::Config13,
|
||||
PerformanceConfiguration::Config15,
|
||||
}};
|
||||
|
||||
SetPerformanceConfiguration(PerformanceMode::Docked,
|
||||
BOOST_MODE_TO_CONFIG_MAP.at(static_cast<u32>(mode)));
|
||||
}
|
||||
|
||||
PerformanceMode Controller::GetCurrentPerformanceMode() {
|
||||
return Settings::values.use_docked_mode ? PerformanceMode::Docked : PerformanceMode::Handheld;
|
||||
}
|
||||
|
||||
PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) {
|
||||
if (configs.find(mode) == configs.end()) {
|
||||
configs.insert_or_assign(mode, DEFAULT_PERFORMANCE_CONFIGURATION);
|
||||
}
|
||||
|
||||
return configs[mode];
|
||||
}
|
||||
|
||||
void Controller::SetClockSpeed(u32 mhz) {
|
||||
LOG_INFO(Service_APM, "called, mhz={:08X}", mhz);
|
||||
// TODO(DarkLordZach): Actually signal core_timing to change clock speed.
|
||||
}
|
||||
|
||||
} // namespace Service::APM
|
||||
@@ -1,70 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Service::APM {
|
||||
|
||||
enum class PerformanceConfiguration : u32 {
|
||||
Config1 = 0x00010000,
|
||||
Config2 = 0x00010001,
|
||||
Config3 = 0x00010002,
|
||||
Config4 = 0x00020000,
|
||||
Config5 = 0x00020001,
|
||||
Config6 = 0x00020002,
|
||||
Config7 = 0x00020003,
|
||||
Config8 = 0x00020004,
|
||||
Config9 = 0x00020005,
|
||||
Config10 = 0x00020006,
|
||||
Config11 = 0x92220007,
|
||||
Config12 = 0x92220008,
|
||||
Config13 = 0x92220009,
|
||||
Config14 = 0x9222000A,
|
||||
Config15 = 0x9222000B,
|
||||
Config16 = 0x9222000C,
|
||||
};
|
||||
|
||||
enum class CpuBoostMode : u32 {
|
||||
Disabled = 0,
|
||||
Full = 1, // CPU + GPU -> Config 13, 14, 15, or 16
|
||||
Partial = 2, // GPU Only -> Config 15 or 16
|
||||
};
|
||||
|
||||
enum class PerformanceMode : u8 {
|
||||
Handheld = 0,
|
||||
Docked = 1,
|
||||
};
|
||||
|
||||
// Class to manage the state and change of the emulated system performance.
|
||||
// Specifically, this deals with PerformanceMode, which corresponds to the system being docked or
|
||||
// undocked, and PerformanceConfig which specifies the exact CPU, GPU, and Memory clocks to operate
|
||||
// at. Additionally, this manages 'Boost Mode', which allows games to temporarily overclock the
|
||||
// system during times of high load -- this simply maps to different PerformanceConfigs to use.
|
||||
class Controller {
|
||||
public:
|
||||
Controller(Core::Timing::CoreTiming& core_timing);
|
||||
~Controller();
|
||||
|
||||
void SetPerformanceConfiguration(PerformanceMode mode, PerformanceConfiguration config);
|
||||
void SetFromCpuBoostMode(CpuBoostMode mode);
|
||||
|
||||
PerformanceMode GetCurrentPerformanceMode();
|
||||
PerformanceConfiguration GetCurrentPerformanceConfiguration(PerformanceMode mode);
|
||||
|
||||
private:
|
||||
void SetClockSpeed(u32 mhz);
|
||||
|
||||
std::map<PerformanceMode, PerformanceConfiguration> configs;
|
||||
|
||||
Core::Timing::CoreTiming& core_timing;
|
||||
};
|
||||
|
||||
} // namespace Service::APM
|
||||
@@ -5,32 +5,43 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/apm/apm.h"
|
||||
#include "core/hle/service/apm/controller.h"
|
||||
#include "core/hle/service/apm/interface.h"
|
||||
|
||||
namespace Service::APM {
|
||||
|
||||
class ISession final : public ServiceFramework<ISession> {
|
||||
public:
|
||||
ISession(Controller& controller) : ServiceFramework("ISession"), controller(controller) {
|
||||
ISession() : ServiceFramework("ISession") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ISession::SetPerformanceConfiguration, "SetPerformanceConfiguration"},
|
||||
{1, &ISession::GetPerformanceConfiguration, "GetPerformanceConfiguration"},
|
||||
{2, nullptr, "SetCpuOverclockEnabled"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
enum class PerformanceConfiguration : u32 {
|
||||
Config1 = 0x00010000,
|
||||
Config2 = 0x00010001,
|
||||
Config3 = 0x00010002,
|
||||
Config4 = 0x00020000,
|
||||
Config5 = 0x00020001,
|
||||
Config6 = 0x00020002,
|
||||
Config7 = 0x00020003,
|
||||
Config8 = 0x00020004,
|
||||
Config9 = 0x00020005,
|
||||
Config10 = 0x00020006,
|
||||
Config11 = 0x92220007,
|
||||
Config12 = 0x92220008,
|
||||
};
|
||||
|
||||
void SetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto mode = rp.PopEnum<PerformanceMode>();
|
||||
const auto config = rp.PopEnum<PerformanceConfiguration>();
|
||||
LOG_DEBUG(Service_APM, "called mode={} config={}", static_cast<u32>(mode),
|
||||
static_cast<u32>(config));
|
||||
|
||||
controller.SetPerformanceConfiguration(mode, config);
|
||||
auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
|
||||
u32 config = rp.Pop<u32>();
|
||||
LOG_WARNING(Service_APM, "(STUBBED) called mode={} config={}", static_cast<u32>(mode),
|
||||
config);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -39,23 +50,20 @@ private:
|
||||
void GetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto mode = rp.PopEnum<PerformanceMode>();
|
||||
LOG_DEBUG(Service_APM, "called mode={}", static_cast<u32>(mode));
|
||||
auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
|
||||
LOG_WARNING(Service_APM, "(STUBBED) called mode={}", static_cast<u32>(mode));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushEnum(controller.GetCurrentPerformanceConfiguration(mode));
|
||||
rb.Push<u32>(static_cast<u32>(PerformanceConfiguration::Config1));
|
||||
}
|
||||
|
||||
Controller& controller;
|
||||
};
|
||||
|
||||
APM::APM(std::shared_ptr<Module> apm, Controller& controller, const char* name)
|
||||
: ServiceFramework(name), apm(std::move(apm)), controller(controller) {
|
||||
APM::APM(std::shared_ptr<Module> apm, const char* name)
|
||||
: ServiceFramework(name), apm(std::move(apm)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &APM::OpenSession, "OpenSession"},
|
||||
{1, &APM::GetPerformanceMode, "GetPerformanceMode"},
|
||||
{6, nullptr, "IsCpuOverclockEnabled"},
|
||||
{1, nullptr, "GetPerformanceMode"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -67,17 +75,10 @@ void APM::OpenSession(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISession>(controller);
|
||||
rb.PushIpcInterface<ISession>();
|
||||
}
|
||||
|
||||
void APM::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_APM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.PushEnum(controller.GetCurrentPerformanceMode());
|
||||
}
|
||||
|
||||
APM_Sys::APM_Sys(Controller& controller) : ServiceFramework{"apm:sys"}, controller(controller) {
|
||||
APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "RequestPerformanceMode"},
|
||||
@@ -86,8 +87,8 @@ APM_Sys::APM_Sys(Controller& controller) : ServiceFramework{"apm:sys"}, controll
|
||||
{3, nullptr, "GetLastThrottlingState"},
|
||||
{4, nullptr, "ClearLastThrottlingState"},
|
||||
{5, nullptr, "LoadAndApplySettings"},
|
||||
{6, &APM_Sys::SetCpuBoostMode, "SetCpuBoostMode"},
|
||||
{7, &APM_Sys::GetCurrentPerformanceConfiguration, "GetCurrentPerformanceConfiguration"},
|
||||
{6, nullptr, "SetCpuBoostMode"},
|
||||
{7, nullptr, "GetCurrentPerformanceConfiguration"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
@@ -101,28 +102,7 @@ void APM_Sys::GetPerformanceEvent(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISession>(controller);
|
||||
}
|
||||
|
||||
void APM_Sys::SetCpuBoostMode(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto mode = rp.PopEnum<CpuBoostMode>();
|
||||
|
||||
LOG_DEBUG(Service_APM, "called, mode={:08X}", static_cast<u32>(mode));
|
||||
|
||||
controller.SetFromCpuBoostMode(mode);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void APM_Sys::GetCurrentPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_APM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushEnum(
|
||||
controller.GetCurrentPerformanceConfiguration(controller.GetCurrentPerformanceMode()));
|
||||
rb.PushIpcInterface<ISession>();
|
||||
}
|
||||
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -8,34 +8,24 @@
|
||||
|
||||
namespace Service::APM {
|
||||
|
||||
class Controller;
|
||||
class Module;
|
||||
|
||||
class APM final : public ServiceFramework<APM> {
|
||||
public:
|
||||
explicit APM(std::shared_ptr<Module> apm, Controller& controller, const char* name);
|
||||
explicit APM(std::shared_ptr<Module> apm, const char* name);
|
||||
~APM() override;
|
||||
|
||||
private:
|
||||
void OpenSession(Kernel::HLERequestContext& ctx);
|
||||
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<Module> apm;
|
||||
Controller& controller;
|
||||
};
|
||||
|
||||
class APM_Sys final : public ServiceFramework<APM_Sys> {
|
||||
public:
|
||||
explicit APM_Sys(Controller& controller);
|
||||
explicit APM_Sys();
|
||||
~APM_Sys() override;
|
||||
|
||||
void SetCpuBoostMode(Kernel::HLERequestContext& ctx);
|
||||
|
||||
private:
|
||||
void GetPerformanceEvent(Kernel::HLERequestContext& ctx);
|
||||
void GetCurrentPerformanceConfiguration(Kernel::HLERequestContext& ctx);
|
||||
|
||||
Controller& controller;
|
||||
};
|
||||
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -25,8 +25,7 @@ namespace Service::Audio {
|
||||
|
||||
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
|
||||
public:
|
||||
explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params,
|
||||
const std::size_t instance_number)
|
||||
explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
|
||||
: ServiceFramework("IAudioRenderer") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -49,8 +48,8 @@ public:
|
||||
auto& system = Core::System::GetInstance();
|
||||
system_event = Kernel::WritableEvent::CreateEventPair(
|
||||
system.Kernel(), Kernel::ResetType::Manual, "IAudioRenderer:SystemEvent");
|
||||
renderer = std::make_unique<AudioCore::AudioRenderer>(
|
||||
system.CoreTiming(), audren_params, system_event.writable, instance_number);
|
||||
renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), audren_params,
|
||||
system_event.writable);
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -608,7 +607,7 @@ void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IAudioRenderer>(params, audren_instance_count++);
|
||||
rb.PushIpcInterface<IAudioRenderer>(params);
|
||||
}
|
||||
|
||||
bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
|
||||
|
||||
@@ -33,7 +33,6 @@ private:
|
||||
};
|
||||
|
||||
bool IsFeatureSupported(AudioFeatures feature, u32_le revision) const;
|
||||
std::size_t audren_instance_count = 0;
|
||||
};
|
||||
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -472,12 +472,12 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
|
||||
}
|
||||
}
|
||||
|
||||
void InstallInterfaces(Core::System& system) {
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, FileSys::VfsFilesystem& vfs) {
|
||||
romfs_factory = nullptr;
|
||||
CreateFactories(*system.GetFilesystem(), false);
|
||||
std::make_shared<FSP_LDR>()->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<FSP_PR>()->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<FSP_SRV>(system.GetReporter())->InstallAsService(system.ServiceManager());
|
||||
CreateFactories(vfs, false);
|
||||
std::make_shared<FSP_LDR>()->InstallAsService(service_manager);
|
||||
std::make_shared<FSP_PR>()->InstallAsService(service_manager);
|
||||
std::make_shared<FSP_SRV>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Service::FileSystem
|
||||
|
||||
@@ -65,7 +65,7 @@ FileSys::VirtualDir GetModificationDumpRoot(u64 title_id);
|
||||
// above is called.
|
||||
void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite = true);
|
||||
|
||||
void InstallInterfaces(Core::System& system);
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, FileSys::VfsFilesystem& vfs);
|
||||
|
||||
// A class that wraps a VfsDirectory with methods that return ResultVal and ResultCode instead of
|
||||
// pointers and booleans. This makes using a VfsDirectory with switch services much easier and
|
||||
|
||||
@@ -26,7 +26,6 @@
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/filesystem/fsp_srv.h"
|
||||
#include "core/reporter.h"
|
||||
|
||||
namespace Service::FileSystem {
|
||||
|
||||
@@ -614,7 +613,7 @@ private:
|
||||
u64 next_entry_index = 0;
|
||||
};
|
||||
|
||||
FSP_SRV::FSP_SRV(const Core::Reporter& reporter) : ServiceFramework("fsp-srv"), reporter(reporter) {
|
||||
FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "OpenFileSystem"},
|
||||
@@ -711,14 +710,14 @@ FSP_SRV::FSP_SRV(const Core::Reporter& reporter) : ServiceFramework("fsp-srv"),
|
||||
{1001, nullptr, "SetSaveDataSize"},
|
||||
{1002, nullptr, "SetSaveDataRootPath"},
|
||||
{1003, nullptr, "DisableAutoSaveDataCreation"},
|
||||
{1004, &FSP_SRV::SetGlobalAccessLogMode, "SetGlobalAccessLogMode"},
|
||||
{1004, nullptr, "SetGlobalAccessLogMode"},
|
||||
{1005, &FSP_SRV::GetGlobalAccessLogMode, "GetGlobalAccessLogMode"},
|
||||
{1006, &FSP_SRV::OutputAccessLogToSdCard, "OutputAccessLogToSdCard"},
|
||||
{1006, nullptr, "OutputAccessLogToSdCard"},
|
||||
{1007, nullptr, "RegisterUpdatePartition"},
|
||||
{1008, nullptr, "OpenRegisteredUpdatePartition"},
|
||||
{1009, nullptr, "GetAndClearMemoryReportInfo"},
|
||||
{1010, nullptr, "SetDataStorageRedirectTarget"},
|
||||
{1011, &FSP_SRV::GetAccessLogVersionInfo, "GetAccessLogVersionInfo"},
|
||||
{1011, nullptr, "OutputAccessLogToSdCard2"},
|
||||
{1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"},
|
||||
{1110, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId2"},
|
||||
{1200, nullptr, "OpenMultiCommitManager"},
|
||||
@@ -815,22 +814,21 @@ void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext&
|
||||
rb.PushIpcInterface<ISaveDataInfoReader>(std::make_shared<ISaveDataInfoReader>(space));
|
||||
}
|
||||
|
||||
void FSP_SRV::SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
log_mode = rp.PopEnum<LogMode>();
|
||||
|
||||
LOG_DEBUG(Service_FS, "called, log_mode={:08X}", static_cast<u32>(log_mode));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_FS, "called");
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
|
||||
enum class LogMode : u32 {
|
||||
Off,
|
||||
Log,
|
||||
RedirectToSdCard,
|
||||
LogToSdCard = Log | RedirectToSdCard,
|
||||
};
|
||||
|
||||
// Given we always want to receive logging information,
|
||||
// we always specify logging as enabled.
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushEnum(log_mode);
|
||||
rb.PushEnum(LogMode::Log);
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
|
||||
@@ -904,26 +902,4 @@ void FSP_SRV::OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ct
|
||||
rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
|
||||
}
|
||||
|
||||
void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) {
|
||||
const auto raw = ctx.ReadBuffer();
|
||||
auto log = Common::StringFromFixedZeroTerminatedBuffer(
|
||||
reinterpret_cast<const char*>(raw.data()), raw.size());
|
||||
|
||||
LOG_DEBUG(Service_FS, "called, log='{}'", log);
|
||||
|
||||
reporter.SaveFilesystemAccessReport(log_mode, std::move(log));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void FSP_SRV::GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_FS, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushEnum(AccessLogVersion::Latest);
|
||||
rb.Push(access_log_program_index);
|
||||
}
|
||||
|
||||
} // namespace Service::FileSystem
|
||||
|
||||
@@ -7,32 +7,15 @@
|
||||
#include <memory>
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
class Reporter;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
class FileSystemBackend;
|
||||
}
|
||||
|
||||
namespace Service::FileSystem {
|
||||
|
||||
enum class AccessLogVersion : u32 {
|
||||
V7_0_0 = 2,
|
||||
|
||||
Latest = V7_0_0,
|
||||
};
|
||||
|
||||
enum class LogMode : u32 {
|
||||
Off,
|
||||
Log,
|
||||
RedirectToSdCard,
|
||||
LogToSdCard = Log | RedirectToSdCard,
|
||||
};
|
||||
|
||||
class FSP_SRV final : public ServiceFramework<FSP_SRV> {
|
||||
public:
|
||||
explicit FSP_SRV(const Core::Reporter& reporter);
|
||||
explicit FSP_SRV();
|
||||
~FSP_SRV() override;
|
||||
|
||||
private:
|
||||
@@ -43,20 +26,13 @@ private:
|
||||
void OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx);
|
||||
void OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx);
|
||||
void OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& ctx);
|
||||
void SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
|
||||
void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
|
||||
void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
|
||||
void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx);
|
||||
void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
|
||||
void OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx);
|
||||
void GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx);
|
||||
|
||||
FileSys::VirtualFile romfs;
|
||||
u64 current_process_id = 0;
|
||||
u32 access_log_program_index = 0;
|
||||
LogMode log_mode = LogMode::LogToSdCard;
|
||||
|
||||
const Core::Reporter& reporter;
|
||||
};
|
||||
|
||||
} // namespace Service::FileSystem
|
||||
|
||||
@@ -22,7 +22,7 @@ public:
|
||||
{0, nullptr, "GetCompletionEvent"},
|
||||
{1, nullptr, "Cancel"},
|
||||
{10100, nullptr, "GetFriendListIds"},
|
||||
{10101, &IFriendService::GetFriendList, "GetFriendList"},
|
||||
{10101, nullptr, "GetFriendList"},
|
||||
{10102, nullptr, "UpdateFriendInfo"},
|
||||
{10110, nullptr, "GetFriendProfileImage"},
|
||||
{10200, nullptr, "SendFriendRequestForApplication"},
|
||||
@@ -99,23 +99,6 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
enum class PresenceFilter : u32 {
|
||||
None = 0,
|
||||
Online = 1,
|
||||
OnlinePlay = 2,
|
||||
OnlineOrOnlinePlay = 3,
|
||||
};
|
||||
|
||||
struct SizedFriendFilter {
|
||||
PresenceFilter presence;
|
||||
u8 is_favorite;
|
||||
u8 same_app;
|
||||
u8 same_app_played;
|
||||
u8 arbitary_app_played;
|
||||
u64 group_id;
|
||||
};
|
||||
static_assert(sizeof(SizedFriendFilter) == 0x10, "SizedFriendFilter is an invalid size");
|
||||
|
||||
void DeclareCloseOnlinePlaySession(Kernel::HLERequestContext& ctx) {
|
||||
// Stub used by Splatoon 2
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
@@ -129,22 +112,6 @@ private:
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetFriendList(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto friend_offset = rp.Pop<u32>();
|
||||
const auto uuid = rp.PopRaw<Common::UUID>();
|
||||
[[maybe_unused]] const auto filter = rp.PopRaw<SizedFriendFilter>();
|
||||
const auto pid = rp.Pop<u64>();
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called, offset={}, uuid={}, pid={}", friend_offset,
|
||||
uuid.Format(), pid);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
rb.Push<u32>(0); // Friend count
|
||||
// TODO(ogniK): Return a buffer of u64s which are the "NetworkServiceAccountId"
|
||||
}
|
||||
};
|
||||
|
||||
class INotificationService final : public ServiceFramework<INotificationService> {
|
||||
|
||||
@@ -548,37 +548,6 @@ void Controller_NPad::DisconnectNPad(u32 npad_id) {
|
||||
connected_controllers[NPadIdToIndex(npad_id)].is_connected = false;
|
||||
}
|
||||
|
||||
void Controller_NPad::StartLRAssignmentMode() {
|
||||
// Nothing internally is used for lr assignment mode. Since we have the ability to set the
|
||||
// controller types from boot, it doesn't really matter about showing a selection screen
|
||||
is_in_lr_assignment_mode = true;
|
||||
}
|
||||
|
||||
void Controller_NPad::StopLRAssignmentMode() {
|
||||
is_in_lr_assignment_mode = false;
|
||||
}
|
||||
|
||||
bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) {
|
||||
if (npad_id_1 == NPAD_HANDHELD || npad_id_2 == NPAD_HANDHELD || npad_id_1 == NPAD_UNKNOWN ||
|
||||
npad_id_2 == NPAD_UNKNOWN) {
|
||||
return true;
|
||||
}
|
||||
const auto npad_index_1 = NPadIdToIndex(npad_id_1);
|
||||
const auto npad_index_2 = NPadIdToIndex(npad_id_2);
|
||||
|
||||
if (!IsControllerSupported(connected_controllers[npad_index_1].type) ||
|
||||
!IsControllerSupported(connected_controllers[npad_index_2].type)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::swap(connected_controllers[npad_index_1].type, connected_controllers[npad_index_2].type);
|
||||
|
||||
InitNewlyAddedControler(npad_index_1);
|
||||
InitNewlyAddedControler(npad_index_2);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Controller_NPad::IsControllerSupported(NPadControllerType controller) {
|
||||
if (controller == NPadControllerType::Handheld) {
|
||||
// Handheld is not even a supported type, lets stop here
|
||||
|
||||
@@ -124,10 +124,6 @@ public:
|
||||
void ConnectAllDisconnectedControllers();
|
||||
void ClearAllControllers();
|
||||
|
||||
void StartLRAssignmentMode();
|
||||
void StopLRAssignmentMode();
|
||||
bool SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2);
|
||||
|
||||
// Logical OR for all buttons presses on all controllers
|
||||
// Specifically for cheat engine and other features.
|
||||
u32 GetAndResetPressState();
|
||||
@@ -325,6 +321,5 @@ private:
|
||||
void RequestPadStateUpdate(u32 npad_id);
|
||||
std::array<ControllerPad, 10> npad_pad_states{};
|
||||
bool IsControllerSupported(NPadControllerType controller);
|
||||
bool is_in_lr_assignment_mode{false};
|
||||
};
|
||||
} // namespace Service::HID
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Service::HID {
|
||||
|
||||
constexpr ResultCode ERR_NPAD_NOT_CONNECTED{ErrorModule::HID, 710};
|
||||
|
||||
} // namespace Service::HID
|
||||
@@ -16,7 +16,6 @@
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/hid/errors.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/hid/irs.h"
|
||||
#include "core/hle/service/hid/xcd.h"
|
||||
@@ -203,11 +202,11 @@ Hid::Hid() : ServiceFramework("hid") {
|
||||
{123, nullptr, "SetNpadJoyAssignmentModeSingleByDefault"},
|
||||
{124, &Hid::SetNpadJoyAssignmentModeDual, "SetNpadJoyAssignmentModeDual"},
|
||||
{125, &Hid::MergeSingleJoyAsDualJoy, "MergeSingleJoyAsDualJoy"},
|
||||
{126, &Hid::StartLrAssignmentMode, "StartLrAssignmentMode"},
|
||||
{127, &Hid::StopLrAssignmentMode, "StopLrAssignmentMode"},
|
||||
{126, nullptr, "StartLrAssignmentMode"},
|
||||
{127, nullptr, "StopLrAssignmentMode"},
|
||||
{128, &Hid::SetNpadHandheldActivationMode, "SetNpadHandheldActivationMode"},
|
||||
{129, nullptr, "GetNpadHandheldActivationMode"},
|
||||
{130, &Hid::SwapNpadAssignment, "SwapNpadAssignment"},
|
||||
{130, nullptr, "SwapNpadAssignment"},
|
||||
{131, nullptr, "IsUnintendedHomeButtonInputProtectionEnabled"},
|
||||
{132, nullptr, "EnableUnintendedHomeButtonInputProtection"},
|
||||
{133, nullptr, "SetNpadJoyAssignmentModeSingleWithDestination"},
|
||||
@@ -734,49 +733,6 @@ void Hid::SetPalmaBoostMode(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Hid::StartLrAssignmentMode(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto applet_resource_user_id{rp.Pop<u64>()};
|
||||
|
||||
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
|
||||
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
|
||||
controller.StartLRAssignmentMode();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Hid::StopLrAssignmentMode(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto applet_resource_user_id{rp.Pop<u64>()};
|
||||
|
||||
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
|
||||
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
|
||||
controller.StopLRAssignmentMode();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Hid::SwapNpadAssignment(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto npad_1{rp.Pop<u32>()};
|
||||
const auto npad_2{rp.Pop<u32>()};
|
||||
const auto applet_resource_user_id{rp.Pop<u64>()};
|
||||
|
||||
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}, npad_1={}, npad_2={}",
|
||||
applet_resource_user_id, npad_1, npad_2);
|
||||
|
||||
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
if (controller.SwapNpadAssignment(npad_1, npad_2)) {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
} else {
|
||||
LOG_ERROR(Service_HID, "Npads are not connected!");
|
||||
rb.Push(ERR_NPAD_NOT_CONNECTED);
|
||||
}
|
||||
}
|
||||
|
||||
class HidDbg final : public ServiceFramework<HidDbg> {
|
||||
public:
|
||||
explicit HidDbg() : ServiceFramework{"hid:dbg"} {
|
||||
|
||||
@@ -119,9 +119,6 @@ private:
|
||||
void StopSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx);
|
||||
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
|
||||
void StartLrAssignmentMode(Kernel::HLERequestContext& ctx);
|
||||
void StopLrAssignmentMode(Kernel::HLERequestContext& ctx);
|
||||
void SwapNpadAssignment(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<IAppletResource> applet_resource;
|
||||
};
|
||||
|
||||
@@ -345,16 +345,14 @@ public:
|
||||
vm_manager
|
||||
.MirrorMemory(*map_address, nro_address, nro_size, Kernel::MemoryState::ModuleCode)
|
||||
.IsSuccess());
|
||||
ASSERT(vm_manager.ReprotectRange(nro_address, nro_size, Kernel::VMAPermission::None)
|
||||
.IsSuccess());
|
||||
ASSERT(vm_manager.UnmapRange(nro_address, nro_size).IsSuccess());
|
||||
|
||||
if (bss_size > 0) {
|
||||
ASSERT(vm_manager
|
||||
.MirrorMemory(*map_address + nro_size, bss_address, bss_size,
|
||||
Kernel::MemoryState::ModuleCode)
|
||||
.IsSuccess());
|
||||
ASSERT(vm_manager.ReprotectRange(bss_address, bss_size, Kernel::VMAPermission::None)
|
||||
.IsSuccess());
|
||||
ASSERT(vm_manager.UnmapRange(bss_address, bss_size).IsSuccess());
|
||||
}
|
||||
|
||||
vm_manager.ReprotectRange(*map_address, header.text_size,
|
||||
@@ -366,8 +364,7 @@ public:
|
||||
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
|
||||
nro.insert_or_assign(*map_address,
|
||||
NROInfo{hash, nro_address, nro_size, bss_address, bss_size});
|
||||
nro.insert_or_assign(*map_address, NROInfo{hash, nro_size + bss_size});
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -412,23 +409,9 @@ public:
|
||||
}
|
||||
|
||||
auto& vm_manager = Core::CurrentProcess()->VMManager();
|
||||
const auto& nro_info = iter->second;
|
||||
const auto& nro_size = iter->second.size;
|
||||
|
||||
// Unmap the mirrored memory
|
||||
ASSERT(
|
||||
vm_manager.UnmapRange(nro_address, nro_info.nro_size + nro_info.bss_size).IsSuccess());
|
||||
|
||||
// Reprotect the source memory
|
||||
ASSERT(vm_manager
|
||||
.ReprotectRange(nro_info.nro_address, nro_info.nro_size,
|
||||
Kernel::VMAPermission::ReadWrite)
|
||||
.IsSuccess());
|
||||
if (nro_info.bss_size > 0) {
|
||||
ASSERT(vm_manager
|
||||
.ReprotectRange(nro_info.bss_address, nro_info.bss_size,
|
||||
Kernel::VMAPermission::ReadWrite)
|
||||
.IsSuccess());
|
||||
}
|
||||
ASSERT(vm_manager.UnmapRange(nro_address, nro_size).IsSuccess());
|
||||
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
|
||||
@@ -490,10 +473,7 @@ private:
|
||||
|
||||
struct NROInfo {
|
||||
SHA256Hash hash;
|
||||
VAddr nro_address;
|
||||
u64 nro_size;
|
||||
VAddr bss_address;
|
||||
u64 bss_size;
|
||||
u64 size;
|
||||
};
|
||||
|
||||
bool initialized = false;
|
||||
|
||||
@@ -48,7 +48,7 @@ public:
|
||||
{19, nullptr, "Export"},
|
||||
{20, nullptr, "IsBrokenDatabaseWithClearFlag"},
|
||||
{21, &IDatabaseService::GetIndex, "GetIndex"},
|
||||
{22, &IDatabaseService::SetInterfaceVersion, "SetInterfaceVersion"},
|
||||
{22, nullptr, "SetInterfaceVersion"},
|
||||
{23, nullptr, "Convert"},
|
||||
};
|
||||
// clang-format on
|
||||
@@ -350,22 +350,8 @@ private:
|
||||
rb.Push(index);
|
||||
}
|
||||
|
||||
void SetInterfaceVersion(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
current_interface_version = rp.PopRaw<u32>();
|
||||
|
||||
LOG_DEBUG(Service_Mii, "called, interface_version={:08X}", current_interface_version);
|
||||
|
||||
UNIMPLEMENTED_IF(current_interface_version != 1);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
MiiManager db;
|
||||
|
||||
u32 current_interface_version = 0;
|
||||
|
||||
// Last read offsets of Get functions
|
||||
std::array<u32, 4> offsets{};
|
||||
};
|
||||
|
||||
@@ -3,44 +3,11 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/pm/pm.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::PM {
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr ResultCode ERROR_PROCESS_NOT_FOUND{ErrorModule::PM, 1};
|
||||
|
||||
constexpr u64 NO_PROCESS_FOUND_PID{0};
|
||||
|
||||
std::optional<Kernel::SharedPtr<Kernel::Process>> SearchProcessList(
|
||||
const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list,
|
||||
std::function<bool(const Kernel::SharedPtr<Kernel::Process>&)> predicate) {
|
||||
const auto iter = std::find_if(process_list.begin(), process_list.end(), predicate);
|
||||
|
||||
if (iter == process_list.end()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return *iter;
|
||||
}
|
||||
|
||||
void GetApplicationPidGeneric(Kernel::HLERequestContext& ctx,
|
||||
const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list) {
|
||||
const auto process = SearchProcessList(process_list, [](const auto& process) {
|
||||
return process->GetProcessID() == Kernel::Process::ProcessIDMin;
|
||||
});
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(process.has_value() ? (*process)->GetProcessID() : NO_PROCESS_FOUND_PID);
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
class BootMode final : public ServiceFramework<BootMode> {
|
||||
public:
|
||||
explicit BootMode() : ServiceFramework{"pm:bm"} {
|
||||
@@ -74,15 +41,14 @@ private:
|
||||
|
||||
class DebugMonitor final : public ServiceFramework<DebugMonitor> {
|
||||
public:
|
||||
explicit DebugMonitor(const Kernel::KernelCore& kernel)
|
||||
: ServiceFramework{"pm:dmnt"}, kernel(kernel) {
|
||||
explicit DebugMonitor() : ServiceFramework{"pm:dmnt"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetDebugProcesses"},
|
||||
{1, nullptr, "StartDebugProcess"},
|
||||
{2, &DebugMonitor::GetTitlePid, "GetTitlePid"},
|
||||
{2, nullptr, "GetTitlePid"},
|
||||
{3, nullptr, "EnableDebugForTitleId"},
|
||||
{4, &DebugMonitor::GetApplicationPid, "GetApplicationPid"},
|
||||
{4, nullptr, "GetApplicationPid"},
|
||||
{5, nullptr, "EnableDebugForApplication"},
|
||||
{6, nullptr, "DisableDebug"},
|
||||
};
|
||||
@@ -90,77 +56,21 @@ public:
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetTitlePid(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto title_id = rp.PopRaw<u64>();
|
||||
|
||||
LOG_DEBUG(Service_PM, "called, title_id={:016X}", title_id);
|
||||
|
||||
const auto process =
|
||||
SearchProcessList(kernel.GetProcessList(), [title_id](const auto& process) {
|
||||
return process->GetTitleID() == title_id;
|
||||
});
|
||||
|
||||
if (!process.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_PROCESS_NOT_FOUND);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push((*process)->GetProcessID());
|
||||
}
|
||||
|
||||
void GetApplicationPid(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_PM, "called");
|
||||
GetApplicationPidGeneric(ctx, kernel.GetProcessList());
|
||||
}
|
||||
|
||||
const Kernel::KernelCore& kernel;
|
||||
};
|
||||
|
||||
class Info final : public ServiceFramework<Info> {
|
||||
public:
|
||||
explicit Info(const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list)
|
||||
: ServiceFramework{"pm:info"}, process_list(process_list) {
|
||||
explicit Info() : ServiceFramework{"pm:info"} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &Info::GetTitleId, "GetTitleId"},
|
||||
{0, nullptr, "GetTitleId"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetTitleId(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto process_id = rp.PopRaw<u64>();
|
||||
|
||||
LOG_DEBUG(Service_PM, "called, process_id={:016X}", process_id);
|
||||
|
||||
const auto process = SearchProcessList(process_list, [process_id](const auto& process) {
|
||||
return process->GetProcessID() == process_id;
|
||||
});
|
||||
|
||||
if (!process.has_value()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_PROCESS_NOT_FOUND);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push((*process)->GetTitleID());
|
||||
}
|
||||
|
||||
const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list;
|
||||
};
|
||||
|
||||
class Shell final : public ServiceFramework<Shell> {
|
||||
public:
|
||||
explicit Shell(const Kernel::KernelCore& kernel)
|
||||
: ServiceFramework{"pm:shell"}, kernel(kernel) {
|
||||
explicit Shell() : ServiceFramework{"pm:shell"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "LaunchProcess"},
|
||||
@@ -169,31 +79,21 @@ public:
|
||||
{3, nullptr, "GetProcessEventWaiter"},
|
||||
{4, nullptr, "GetProcessEventType"},
|
||||
{5, nullptr, "NotifyBootFinished"},
|
||||
{6, &Shell::GetApplicationPid, "GetApplicationPid"},
|
||||
{6, nullptr, "GetApplicationPid"},
|
||||
{7, nullptr, "BoostSystemMemoryResourceLimit"},
|
||||
{8, nullptr, "EnableAdditionalSystemThreads"},
|
||||
{9, nullptr, "GetUnimplementedEventHandle"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetApplicationPid(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_PM, "called");
|
||||
GetApplicationPidGeneric(ctx, kernel.GetProcessList());
|
||||
}
|
||||
|
||||
const Kernel::KernelCore& kernel;
|
||||
};
|
||||
|
||||
void InstallInterfaces(Core::System& system) {
|
||||
std::make_shared<BootMode>()->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<DebugMonitor>(system.Kernel())->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<Info>(system.Kernel().GetProcessList())
|
||||
->InstallAsService(system.ServiceManager());
|
||||
std::make_shared<Shell>(system.Kernel())->InstallAsService(system.ServiceManager());
|
||||
void InstallInterfaces(SM::ServiceManager& sm) {
|
||||
std::make_shared<BootMode>()->InstallAsService(sm);
|
||||
std::make_shared<DebugMonitor>()->InstallAsService(sm);
|
||||
std::make_shared<Info>()->InstallAsService(sm);
|
||||
std::make_shared<Shell>()->InstallAsService(sm);
|
||||
}
|
||||
|
||||
} // namespace Service::PM
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
|
||||
namespace Service::PM {
|
||||
@@ -16,6 +16,6 @@ enum class SystemBootMode {
|
||||
};
|
||||
|
||||
/// Registers all PM services with the specified service manager.
|
||||
void InstallInterfaces(Core::System& system);
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Service::PM
|
||||
|
||||
@@ -195,7 +195,8 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
|
||||
// Module interface
|
||||
|
||||
/// Initialize ServiceManager
|
||||
void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
|
||||
void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
|
||||
FileSys::VfsFilesystem& vfs) {
|
||||
// NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
|
||||
// here and pass it into the respective InstallInterfaces functions.
|
||||
auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>(system.CoreTiming());
|
||||
@@ -205,7 +206,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
|
||||
Account::InstallInterfaces(system);
|
||||
AM::InstallInterfaces(*sm, nv_flinger, system);
|
||||
AOC::InstallInterfaces(*sm);
|
||||
APM::InstallInterfaces(system);
|
||||
APM::InstallInterfaces(*sm);
|
||||
Audio::InstallInterfaces(*sm);
|
||||
BCAT::InstallInterfaces(*sm);
|
||||
BPC::InstallInterfaces(*sm);
|
||||
@@ -217,7 +218,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
|
||||
EUPLD::InstallInterfaces(*sm);
|
||||
Fatal::InstallInterfaces(*sm);
|
||||
FGM::InstallInterfaces(*sm);
|
||||
FileSystem::InstallInterfaces(system);
|
||||
FileSystem::InstallInterfaces(*sm, vfs);
|
||||
Friend::InstallInterfaces(*sm);
|
||||
Glue::InstallInterfaces(system);
|
||||
GRC::InstallInterfaces(*sm);
|
||||
@@ -241,7 +242,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
|
||||
PCTL::InstallInterfaces(*sm);
|
||||
PCV::InstallInterfaces(*sm);
|
||||
PlayReport::InstallInterfaces(*sm);
|
||||
PM::InstallInterfaces(system);
|
||||
PM::InstallInterfaces(*sm);
|
||||
PSC::InstallInterfaces(*sm);
|
||||
PSM::InstallInterfaces(*sm);
|
||||
Set::InstallInterfaces(*sm);
|
||||
|
||||
@@ -182,7 +182,8 @@ private:
|
||||
};
|
||||
|
||||
/// Initialize ServiceManager
|
||||
void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system);
|
||||
void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
|
||||
FileSys::VfsFilesystem& vfs);
|
||||
|
||||
/// Shutdown ServiceManager
|
||||
void Shutdown();
|
||||
|
||||
@@ -350,24 +350,6 @@ void Reporter::SaveErrorReport(u64 title_id, ResultCode result,
|
||||
SaveToFile(std::move(out), GetPath("error_report", title_id, timestamp));
|
||||
}
|
||||
|
||||
void Reporter::SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode,
|
||||
std::string log_message) const {
|
||||
if (!IsReportingEnabled())
|
||||
return;
|
||||
|
||||
const auto timestamp = GetTimestamp();
|
||||
const auto title_id = system.CurrentProcess()->GetTitleID();
|
||||
json out;
|
||||
|
||||
out["yuzu_version"] = GetYuzuVersionData();
|
||||
out["report_common"] = GetReportCommonData(title_id, RESULT_SUCCESS, timestamp);
|
||||
|
||||
out["log_mode"] = fmt::format("{:08X}", static_cast<u32>(log_mode));
|
||||
out["log_message"] = std::move(log_message);
|
||||
|
||||
SaveToFile(std::move(out), GetPath("filesystem_access_report", title_id, timestamp));
|
||||
}
|
||||
|
||||
void Reporter::SaveUserReport() const {
|
||||
if (!IsReportingEnabled()) {
|
||||
return;
|
||||
|
||||
@@ -16,10 +16,6 @@ namespace Kernel {
|
||||
class HLERequestContext;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Service::FileSystem {
|
||||
enum class LogMode : u32;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class System;
|
||||
@@ -53,9 +49,6 @@ public:
|
||||
std::optional<std::string> custom_text_main = {},
|
||||
std::optional<std::string> custom_text_detail = {}) const;
|
||||
|
||||
void SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode,
|
||||
std::string log_message) const;
|
||||
|
||||
void SaveUserReport() const;
|
||||
|
||||
private:
|
||||
|
||||
@@ -85,6 +85,7 @@ void LogSettings() {
|
||||
LogSetting("System_RngSeed", Settings::values.rng_seed.value_or(0));
|
||||
LogSetting("System_CurrentUser", Settings::values.current_user);
|
||||
LogSetting("System_LanguageIndex", Settings::values.language_index);
|
||||
LogSetting("Core_CpuJitEnabled", Settings::values.cpu_jit_enabled);
|
||||
LogSetting("Core_UseMultiCore", Settings::values.use_multi_core);
|
||||
LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor);
|
||||
LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit);
|
||||
|
||||
@@ -378,6 +378,7 @@ struct Values {
|
||||
std::atomic_bool is_device_reload_pending{true};
|
||||
|
||||
// Core
|
||||
bool cpu_jit_enabled;
|
||||
bool use_multi_core;
|
||||
|
||||
// Data Storage
|
||||
|
||||
@@ -168,6 +168,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
|
||||
AddField(Telemetry::FieldType::UserConfig, "Audio_SinkId", Settings::values.sink_id);
|
||||
AddField(Telemetry::FieldType::UserConfig, "Audio_EnableAudioStretching",
|
||||
Settings::values.enable_audio_stretching);
|
||||
AddField(Telemetry::FieldType::UserConfig, "Core_UseCpuJit", Settings::values.cpu_jit_enabled);
|
||||
AddField(Telemetry::FieldType::UserConfig, "Core_UseMultiCore",
|
||||
Settings::values.use_multi_core);
|
||||
AddField(Telemetry::FieldType::UserConfig, "Renderer_ResolutionFactor",
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
add_library(video_core STATIC
|
||||
buffer_cache.h
|
||||
dma_pusher.cpp
|
||||
dma_pusher.h
|
||||
debug_utils/debug_utils.cpp
|
||||
@@ -44,6 +43,8 @@ add_library(video_core STATIC
|
||||
renderer_opengl/gl_device.h
|
||||
renderer_opengl/gl_framebuffer_cache.cpp
|
||||
renderer_opengl/gl_framebuffer_cache.h
|
||||
renderer_opengl/gl_global_cache.cpp
|
||||
renderer_opengl/gl_global_cache.h
|
||||
renderer_opengl/gl_rasterizer.cpp
|
||||
renderer_opengl/gl_rasterizer.h
|
||||
renderer_opengl/gl_resource_manager.cpp
|
||||
@@ -102,8 +103,6 @@ add_library(video_core STATIC
|
||||
shader/decode/video.cpp
|
||||
shader/decode/xmad.cpp
|
||||
shader/decode/other.cpp
|
||||
shader/control_flow.cpp
|
||||
shader/control_flow.h
|
||||
shader/decode.cpp
|
||||
shader/node_helper.cpp
|
||||
shader/node_helper.h
|
||||
|
||||
@@ -1,299 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
template <typename BufferStorageType>
|
||||
class CachedBuffer final : public RasterizerCacheObject {
|
||||
public:
|
||||
explicit CachedBuffer(VAddr cpu_addr, u8* host_ptr)
|
||||
: RasterizerCacheObject{host_ptr}, host_ptr{host_ptr}, cpu_addr{cpu_addr} {}
|
||||
~CachedBuffer() override = default;
|
||||
|
||||
VAddr GetCpuAddr() const override {
|
||||
return cpu_addr;
|
||||
}
|
||||
|
||||
std::size_t GetSizeInBytes() const override {
|
||||
return size;
|
||||
}
|
||||
|
||||
u8* GetWritableHostPtr() const {
|
||||
return host_ptr;
|
||||
}
|
||||
|
||||
std::size_t GetSize() const {
|
||||
return size;
|
||||
}
|
||||
|
||||
std::size_t GetCapacity() const {
|
||||
return capacity;
|
||||
}
|
||||
|
||||
bool IsInternalized() const {
|
||||
return is_internal;
|
||||
}
|
||||
|
||||
const BufferStorageType& GetBuffer() const {
|
||||
return buffer;
|
||||
}
|
||||
|
||||
void SetSize(std::size_t new_size) {
|
||||
size = new_size;
|
||||
}
|
||||
|
||||
void SetInternalState(bool is_internal_) {
|
||||
is_internal = is_internal_;
|
||||
}
|
||||
|
||||
BufferStorageType ExchangeBuffer(BufferStorageType buffer_, std::size_t new_capacity) {
|
||||
capacity = new_capacity;
|
||||
std::swap(buffer, buffer_);
|
||||
return buffer_;
|
||||
}
|
||||
|
||||
private:
|
||||
u8* host_ptr{};
|
||||
VAddr cpu_addr{};
|
||||
std::size_t size{};
|
||||
std::size_t capacity{};
|
||||
bool is_internal{};
|
||||
BufferStorageType buffer;
|
||||
};
|
||||
|
||||
template <typename BufferStorageType, typename BufferType, typename StreamBuffer>
|
||||
class BufferCache : public RasterizerCache<std::shared_ptr<CachedBuffer<BufferStorageType>>> {
|
||||
public:
|
||||
using Buffer = std::shared_ptr<CachedBuffer<BufferStorageType>>;
|
||||
using BufferInfo = std::pair<const BufferType*, u64>;
|
||||
|
||||
explicit BufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
|
||||
std::unique_ptr<StreamBuffer> stream_buffer)
|
||||
: RasterizerCache<Buffer>{rasterizer}, system{system},
|
||||
stream_buffer{std::move(stream_buffer)}, stream_buffer_handle{
|
||||
this->stream_buffer->GetHandle()} {}
|
||||
~BufferCache() = default;
|
||||
|
||||
void Unregister(const Buffer& entry) override {
|
||||
std::lock_guard lock{RasterizerCache<Buffer>::mutex};
|
||||
if (entry->IsInternalized()) {
|
||||
internalized_entries.erase(entry->GetCacheAddr());
|
||||
}
|
||||
ReserveBuffer(entry);
|
||||
RasterizerCache<Buffer>::Unregister(entry);
|
||||
}
|
||||
|
||||
void TickFrame() {
|
||||
marked_for_destruction_index =
|
||||
(marked_for_destruction_index + 1) % marked_for_destruction_ring_buffer.size();
|
||||
MarkedForDestruction().clear();
|
||||
}
|
||||
|
||||
BufferInfo UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4,
|
||||
bool internalize = false, bool is_written = false) {
|
||||
std::lock_guard lock{RasterizerCache<Buffer>::mutex};
|
||||
|
||||
auto& memory_manager = system.GPU().MemoryManager();
|
||||
const auto host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
if (!host_ptr) {
|
||||
return {GetEmptyBuffer(size), 0};
|
||||
}
|
||||
const auto cache_addr = ToCacheAddr(host_ptr);
|
||||
|
||||
// Cache management is a big overhead, so only cache entries with a given size.
|
||||
// TODO: Figure out which size is the best for given games.
|
||||
constexpr std::size_t max_stream_size = 0x800;
|
||||
if (!internalize && size < max_stream_size &&
|
||||
internalized_entries.find(cache_addr) == internalized_entries.end()) {
|
||||
return StreamBufferUpload(host_ptr, size, alignment);
|
||||
}
|
||||
|
||||
auto entry = RasterizerCache<Buffer>::TryGet(cache_addr);
|
||||
if (!entry) {
|
||||
return FixedBufferUpload(gpu_addr, host_ptr, size, internalize, is_written);
|
||||
}
|
||||
|
||||
if (entry->GetSize() < size) {
|
||||
IncreaseBufferSize(entry, size);
|
||||
}
|
||||
if (is_written) {
|
||||
entry->MarkAsModified(true, *this);
|
||||
}
|
||||
return {ToHandle(entry->GetBuffer()), 0};
|
||||
}
|
||||
|
||||
/// Uploads from a host memory. Returns the OpenGL buffer where it's located and its offset.
|
||||
BufferInfo UploadHostMemory(const void* raw_pointer, std::size_t size,
|
||||
std::size_t alignment = 4) {
|
||||
std::lock_guard lock{RasterizerCache<Buffer>::mutex};
|
||||
return StreamBufferUpload(raw_pointer, size, alignment);
|
||||
}
|
||||
|
||||
void Map(std::size_t max_size) {
|
||||
std::tie(buffer_ptr, buffer_offset_base, invalidated) = stream_buffer->Map(max_size, 4);
|
||||
buffer_offset = buffer_offset_base;
|
||||
}
|
||||
|
||||
/// Finishes the upload stream, returns true on bindings invalidation.
|
||||
bool Unmap() {
|
||||
stream_buffer->Unmap(buffer_offset - buffer_offset_base);
|
||||
return std::exchange(invalidated, false);
|
||||
}
|
||||
|
||||
virtual const BufferType* GetEmptyBuffer(std::size_t size) = 0;
|
||||
|
||||
protected:
|
||||
void FlushObjectInner(const Buffer& entry) override {
|
||||
DownloadBufferData(entry->GetBuffer(), 0, entry->GetSize(), entry->GetWritableHostPtr());
|
||||
}
|
||||
|
||||
virtual BufferStorageType CreateBuffer(std::size_t size) = 0;
|
||||
|
||||
virtual const BufferType* ToHandle(const BufferStorageType& storage) = 0;
|
||||
|
||||
virtual void UploadBufferData(const BufferStorageType& buffer, std::size_t offset,
|
||||
std::size_t size, const u8* data) = 0;
|
||||
|
||||
virtual void DownloadBufferData(const BufferStorageType& buffer, std::size_t offset,
|
||||
std::size_t size, u8* data) = 0;
|
||||
|
||||
virtual void CopyBufferData(const BufferStorageType& src, const BufferStorageType& dst,
|
||||
std::size_t src_offset, std::size_t dst_offset,
|
||||
std::size_t size) = 0;
|
||||
|
||||
private:
|
||||
BufferInfo StreamBufferUpload(const void* raw_pointer, std::size_t size,
|
||||
std::size_t alignment) {
|
||||
AlignBuffer(alignment);
|
||||
const std::size_t uploaded_offset = buffer_offset;
|
||||
std::memcpy(buffer_ptr, raw_pointer, size);
|
||||
|
||||
buffer_ptr += size;
|
||||
buffer_offset += size;
|
||||
return {&stream_buffer_handle, uploaded_offset};
|
||||
}
|
||||
|
||||
BufferInfo FixedBufferUpload(GPUVAddr gpu_addr, u8* host_ptr, std::size_t size,
|
||||
bool internalize, bool is_written) {
|
||||
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
|
||||
const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
|
||||
ASSERT(cpu_addr);
|
||||
|
||||
auto entry = GetUncachedBuffer(*cpu_addr, host_ptr);
|
||||
entry->SetSize(size);
|
||||
entry->SetInternalState(internalize);
|
||||
RasterizerCache<Buffer>::Register(entry);
|
||||
|
||||
if (internalize) {
|
||||
internalized_entries.emplace(ToCacheAddr(host_ptr));
|
||||
}
|
||||
if (is_written) {
|
||||
entry->MarkAsModified(true, *this);
|
||||
}
|
||||
|
||||
if (entry->GetCapacity() < size) {
|
||||
MarkedForDestruction().push_back(entry->ExchangeBuffer(CreateBuffer(size), size));
|
||||
}
|
||||
|
||||
UploadBufferData(entry->GetBuffer(), 0, size, host_ptr);
|
||||
return {ToHandle(entry->GetBuffer()), 0};
|
||||
}
|
||||
|
||||
void IncreaseBufferSize(Buffer& entry, std::size_t new_size) {
|
||||
const std::size_t old_size = entry->GetSize();
|
||||
if (entry->GetCapacity() < new_size) {
|
||||
const auto& old_buffer = entry->GetBuffer();
|
||||
auto new_buffer = CreateBuffer(new_size);
|
||||
|
||||
// Copy bits from the old buffer to the new buffer.
|
||||
CopyBufferData(old_buffer, new_buffer, 0, 0, old_size);
|
||||
MarkedForDestruction().push_back(
|
||||
entry->ExchangeBuffer(std::move(new_buffer), new_size));
|
||||
|
||||
// This buffer could have been used
|
||||
invalidated = true;
|
||||
}
|
||||
// Upload the new bits.
|
||||
const std::size_t size_diff = new_size - old_size;
|
||||
UploadBufferData(entry->GetBuffer(), old_size, size_diff, entry->GetHostPtr() + old_size);
|
||||
|
||||
// Update entry's size in the object and in the cache.
|
||||
Unregister(entry);
|
||||
|
||||
entry->SetSize(new_size);
|
||||
RasterizerCache<Buffer>::Register(entry);
|
||||
}
|
||||
|
||||
Buffer GetUncachedBuffer(VAddr cpu_addr, u8* host_ptr) {
|
||||
if (auto entry = TryGetReservedBuffer(host_ptr)) {
|
||||
return entry;
|
||||
}
|
||||
return std::make_shared<CachedBuffer<BufferStorageType>>(cpu_addr, host_ptr);
|
||||
}
|
||||
|
||||
Buffer TryGetReservedBuffer(u8* host_ptr) {
|
||||
const auto it = buffer_reserve.find(ToCacheAddr(host_ptr));
|
||||
if (it == buffer_reserve.end()) {
|
||||
return {};
|
||||
}
|
||||
auto& reserve = it->second;
|
||||
auto entry = reserve.back();
|
||||
reserve.pop_back();
|
||||
return entry;
|
||||
}
|
||||
|
||||
void ReserveBuffer(Buffer entry) {
|
||||
buffer_reserve[entry->GetCacheAddr()].push_back(std::move(entry));
|
||||
}
|
||||
|
||||
void AlignBuffer(std::size_t alignment) {
|
||||
// Align the offset, not the mapped pointer
|
||||
const std::size_t offset_aligned = Common::AlignUp(buffer_offset, alignment);
|
||||
buffer_ptr += offset_aligned - buffer_offset;
|
||||
buffer_offset = offset_aligned;
|
||||
}
|
||||
|
||||
std::vector<BufferStorageType>& MarkedForDestruction() {
|
||||
return marked_for_destruction_ring_buffer[marked_for_destruction_index];
|
||||
}
|
||||
|
||||
Core::System& system;
|
||||
|
||||
std::unique_ptr<StreamBuffer> stream_buffer;
|
||||
BufferType stream_buffer_handle{};
|
||||
|
||||
bool invalidated = false;
|
||||
|
||||
u8* buffer_ptr = nullptr;
|
||||
u64 buffer_offset = 0;
|
||||
u64 buffer_offset_base = 0;
|
||||
|
||||
std::size_t marked_for_destruction_index = 0;
|
||||
std::array<std::vector<BufferStorageType>, 4> marked_for_destruction_ring_buffer;
|
||||
|
||||
std::unordered_set<CacheAddr> internalized_entries;
|
||||
std::unordered_map<CacheAddr, std::vector<Buffer>> buffer_reserve;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
@@ -22,7 +22,7 @@ void DmaPusher::DispatchCalls() {
|
||||
MICROPROFILE_SCOPE(DispatchCalls);
|
||||
|
||||
// On entering GPU code, assume all memory may be touched by the ARM core.
|
||||
gpu.Maxwell3D().dirty.OnMemoryWrite();
|
||||
gpu.Maxwell3D().dirty_flags.OnMemoryWrite();
|
||||
|
||||
dma_pushbuffer_subindex = 0;
|
||||
|
||||
|
||||
@@ -37,7 +37,7 @@ void KeplerCompute::CallMethod(const GPU::MethodCall& method_call) {
|
||||
const bool is_last_call = method_call.IsLastCall();
|
||||
upload_state.ProcessData(method_call.argument, is_last_call);
|
||||
if (is_last_call) {
|
||||
system.GPU().Maxwell3D().dirty.OnMemoryWrite();
|
||||
system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -34,7 +34,7 @@ void KeplerMemory::CallMethod(const GPU::MethodCall& method_call) {
|
||||
const bool is_last_call = method_call.IsLastCall();
|
||||
upload_state.ProcessData(method_call.argument, is_last_call);
|
||||
if (is_last_call) {
|
||||
system.GPU().Maxwell3D().dirty.OnMemoryWrite();
|
||||
system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -22,7 +22,6 @@ Maxwell3D::Maxwell3D(Core::System& system, VideoCore::RasterizerInterface& raste
|
||||
MemoryManager& memory_manager)
|
||||
: system{system}, rasterizer{rasterizer}, memory_manager{memory_manager},
|
||||
macro_interpreter{*this}, upload_state{memory_manager, regs.upload} {
|
||||
InitDirtySettings();
|
||||
InitializeRegisterDefaults();
|
||||
}
|
||||
|
||||
@@ -70,10 +69,6 @@ void Maxwell3D::InitializeRegisterDefaults() {
|
||||
regs.stencil_back_func_mask = 0xFFFFFFFF;
|
||||
regs.stencil_back_mask = 0xFFFFFFFF;
|
||||
|
||||
regs.depth_test_func = Regs::ComparisonOp::Always;
|
||||
regs.cull.front_face = Regs::Cull::FrontFace::CounterClockWise;
|
||||
regs.cull.cull_face = Regs::Cull::CullFace::Back;
|
||||
|
||||
// TODO(Rodrigo): Most games do not set a point size. I think this is a case of a
|
||||
// register carrying a default value. Assume it's OpenGL's default (1).
|
||||
regs.point_size = 1.0f;
|
||||
@@ -91,159 +86,6 @@ void Maxwell3D::InitializeRegisterDefaults() {
|
||||
regs.rt_separate_frag_data = 1;
|
||||
}
|
||||
|
||||
#define DIRTY_REGS_POS(field_name) (offsetof(Maxwell3D::DirtyRegs, field_name))
|
||||
|
||||
void Maxwell3D::InitDirtySettings() {
|
||||
const auto set_block = [this](const u32 start, const u32 range, const u8 position) {
|
||||
const auto start_itr = dirty_pointers.begin() + start;
|
||||
const auto end_itr = start_itr + range;
|
||||
std::fill(start_itr, end_itr, position);
|
||||
};
|
||||
dirty.regs.fill(true);
|
||||
|
||||
// Init Render Targets
|
||||
constexpr u32 registers_per_rt = sizeof(regs.rt[0]) / sizeof(u32);
|
||||
constexpr u32 rt_start_reg = MAXWELL3D_REG_INDEX(rt);
|
||||
constexpr u32 rt_end_reg = rt_start_reg + registers_per_rt * 8;
|
||||
u32 rt_dirty_reg = DIRTY_REGS_POS(render_target);
|
||||
for (u32 rt_reg = rt_start_reg; rt_reg < rt_end_reg; rt_reg += registers_per_rt) {
|
||||
set_block(rt_reg, registers_per_rt, rt_dirty_reg);
|
||||
rt_dirty_reg++;
|
||||
}
|
||||
constexpr u32 depth_buffer_flag = DIRTY_REGS_POS(depth_buffer);
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(zeta_enable)] = depth_buffer_flag;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(zeta_width)] = depth_buffer_flag;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(zeta_height)] = depth_buffer_flag;
|
||||
constexpr u32 registers_in_zeta = sizeof(regs.zeta) / sizeof(u32);
|
||||
constexpr u32 zeta_reg = MAXWELL3D_REG_INDEX(zeta);
|
||||
set_block(zeta_reg, registers_in_zeta, depth_buffer_flag);
|
||||
|
||||
// Init Vertex Arrays
|
||||
constexpr u32 vertex_array_start = MAXWELL3D_REG_INDEX(vertex_array);
|
||||
constexpr u32 vertex_array_size = sizeof(regs.vertex_array[0]) / sizeof(u32);
|
||||
constexpr u32 vertex_array_end = vertex_array_start + vertex_array_size * Regs::NumVertexArrays;
|
||||
u32 va_reg = DIRTY_REGS_POS(vertex_array);
|
||||
u32 vi_reg = DIRTY_REGS_POS(vertex_instance);
|
||||
for (u32 vertex_reg = vertex_array_start; vertex_reg < vertex_array_end;
|
||||
vertex_reg += vertex_array_size) {
|
||||
set_block(vertex_reg, 3, va_reg);
|
||||
// The divisor concerns vertex array instances
|
||||
dirty_pointers[vertex_reg + 3] = vi_reg;
|
||||
va_reg++;
|
||||
vi_reg++;
|
||||
}
|
||||
constexpr u32 vertex_limit_start = MAXWELL3D_REG_INDEX(vertex_array_limit);
|
||||
constexpr u32 vertex_limit_size = sizeof(regs.vertex_array_limit[0]) / sizeof(u32);
|
||||
constexpr u32 vertex_limit_end = vertex_limit_start + vertex_limit_size * Regs::NumVertexArrays;
|
||||
va_reg = DIRTY_REGS_POS(vertex_array);
|
||||
for (u32 vertex_reg = vertex_limit_start; vertex_reg < vertex_limit_end;
|
||||
vertex_reg += vertex_limit_size) {
|
||||
set_block(vertex_reg, vertex_limit_size, va_reg);
|
||||
va_reg++;
|
||||
}
|
||||
constexpr u32 vertex_instance_start = MAXWELL3D_REG_INDEX(instanced_arrays);
|
||||
constexpr u32 vertex_instance_size =
|
||||
sizeof(regs.instanced_arrays.is_instanced[0]) / sizeof(u32);
|
||||
constexpr u32 vertex_instance_end =
|
||||
vertex_instance_start + vertex_instance_size * Regs::NumVertexArrays;
|
||||
vi_reg = DIRTY_REGS_POS(vertex_instance);
|
||||
for (u32 vertex_reg = vertex_instance_start; vertex_reg < vertex_instance_end;
|
||||
vertex_reg += vertex_instance_size) {
|
||||
set_block(vertex_reg, vertex_instance_size, vi_reg);
|
||||
vi_reg++;
|
||||
}
|
||||
set_block(MAXWELL3D_REG_INDEX(vertex_attrib_format), regs.vertex_attrib_format.size(),
|
||||
DIRTY_REGS_POS(vertex_attrib_format));
|
||||
|
||||
// Init Shaders
|
||||
constexpr u32 shader_registers_count =
|
||||
sizeof(regs.shader_config[0]) * Regs::MaxShaderProgram / sizeof(u32);
|
||||
set_block(MAXWELL3D_REG_INDEX(shader_config[0]), shader_registers_count,
|
||||
DIRTY_REGS_POS(shaders));
|
||||
|
||||
// State
|
||||
|
||||
// Viewport
|
||||
constexpr u32 viewport_dirty_reg = DIRTY_REGS_POS(viewport);
|
||||
constexpr u32 viewport_start = MAXWELL3D_REG_INDEX(viewports);
|
||||
constexpr u32 viewport_size = sizeof(regs.viewports) / sizeof(u32);
|
||||
set_block(viewport_start, viewport_size, viewport_dirty_reg);
|
||||
constexpr u32 view_volume_start = MAXWELL3D_REG_INDEX(view_volume_clip_control);
|
||||
constexpr u32 view_volume_size = sizeof(regs.view_volume_clip_control) / sizeof(u32);
|
||||
set_block(view_volume_start, view_volume_size, viewport_dirty_reg);
|
||||
|
||||
// Viewport transformation
|
||||
constexpr u32 viewport_trans_start = MAXWELL3D_REG_INDEX(viewport_transform);
|
||||
constexpr u32 viewport_trans_size = sizeof(regs.viewport_transform) / sizeof(u32);
|
||||
set_block(viewport_trans_start, viewport_trans_size, DIRTY_REGS_POS(viewport_transform));
|
||||
|
||||
// Cullmode
|
||||
constexpr u32 cull_mode_start = MAXWELL3D_REG_INDEX(cull);
|
||||
constexpr u32 cull_mode_size = sizeof(regs.cull) / sizeof(u32);
|
||||
set_block(cull_mode_start, cull_mode_size, DIRTY_REGS_POS(cull_mode));
|
||||
|
||||
// Screen y control
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(screen_y_control)] = DIRTY_REGS_POS(screen_y_control);
|
||||
|
||||
// Primitive Restart
|
||||
constexpr u32 primitive_restart_start = MAXWELL3D_REG_INDEX(primitive_restart);
|
||||
constexpr u32 primitive_restart_size = sizeof(regs.primitive_restart) / sizeof(u32);
|
||||
set_block(primitive_restart_start, primitive_restart_size, DIRTY_REGS_POS(primitive_restart));
|
||||
|
||||
// Depth Test
|
||||
constexpr u32 depth_test_dirty_reg = DIRTY_REGS_POS(depth_test);
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(depth_test_enable)] = depth_test_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(depth_write_enabled)] = depth_test_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(depth_test_func)] = depth_test_dirty_reg;
|
||||
|
||||
// Stencil Test
|
||||
constexpr u32 stencil_test_dirty_reg = DIRTY_REGS_POS(stencil_test);
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(stencil_enable)] = stencil_test_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(stencil_front_func_func)] = stencil_test_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(stencil_front_func_ref)] = stencil_test_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(stencil_front_func_mask)] = stencil_test_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(stencil_front_op_fail)] = stencil_test_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(stencil_front_op_zfail)] = stencil_test_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(stencil_front_op_zpass)] = stencil_test_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(stencil_front_mask)] = stencil_test_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(stencil_two_side_enable)] = stencil_test_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(stencil_back_func_func)] = stencil_test_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(stencil_back_func_ref)] = stencil_test_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(stencil_back_func_mask)] = stencil_test_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(stencil_back_op_fail)] = stencil_test_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(stencil_back_op_zfail)] = stencil_test_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(stencil_back_op_zpass)] = stencil_test_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(stencil_back_mask)] = stencil_test_dirty_reg;
|
||||
|
||||
// Color Mask
|
||||
constexpr u32 color_mask_dirty_reg = DIRTY_REGS_POS(color_mask);
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(color_mask_common)] = color_mask_dirty_reg;
|
||||
set_block(MAXWELL3D_REG_INDEX(color_mask), sizeof(regs.color_mask) / sizeof(u32),
|
||||
color_mask_dirty_reg);
|
||||
// Blend State
|
||||
constexpr u32 blend_state_dirty_reg = DIRTY_REGS_POS(blend_state);
|
||||
set_block(MAXWELL3D_REG_INDEX(blend_color), sizeof(regs.blend_color) / sizeof(u32),
|
||||
blend_state_dirty_reg);
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(independent_blend_enable)] = blend_state_dirty_reg;
|
||||
set_block(MAXWELL3D_REG_INDEX(blend), sizeof(regs.blend) / sizeof(u32), blend_state_dirty_reg);
|
||||
set_block(MAXWELL3D_REG_INDEX(independent_blend), sizeof(regs.independent_blend) / sizeof(u32),
|
||||
blend_state_dirty_reg);
|
||||
|
||||
// Scissor State
|
||||
constexpr u32 scissor_test_dirty_reg = DIRTY_REGS_POS(scissor_test);
|
||||
set_block(MAXWELL3D_REG_INDEX(scissor_test), sizeof(regs.scissor_test) / sizeof(u32),
|
||||
scissor_test_dirty_reg);
|
||||
|
||||
// Polygon Offset
|
||||
constexpr u32 polygon_offset_dirty_reg = DIRTY_REGS_POS(polygon_offset);
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_fill_enable)] = polygon_offset_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_line_enable)] = polygon_offset_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_point_enable)] = polygon_offset_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_units)] = polygon_offset_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_factor)] = polygon_offset_dirty_reg;
|
||||
dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_clamp)] = polygon_offset_dirty_reg;
|
||||
}
|
||||
|
||||
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
|
||||
// Reset the current macro.
|
||||
executing_macro = 0;
|
||||
@@ -266,14 +108,6 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
|
||||
|
||||
const u32 method = method_call.method;
|
||||
|
||||
if (method == cb_data_state.current) {
|
||||
regs.reg_array[method] = method_call.argument;
|
||||
ProcessCBData(method_call.argument);
|
||||
return;
|
||||
} else if (cb_data_state.current != null_cb_data) {
|
||||
FinishCBData();
|
||||
}
|
||||
|
||||
// It is an error to write to a register other than the current macro's ARG register before it
|
||||
// has finished execution.
|
||||
if (executing_macro != 0) {
|
||||
@@ -309,19 +143,49 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
|
||||
|
||||
if (regs.reg_array[method] != method_call.argument) {
|
||||
regs.reg_array[method] = method_call.argument;
|
||||
const std::size_t dirty_reg = dirty_pointers[method];
|
||||
if (dirty_reg) {
|
||||
dirty.regs[dirty_reg] = true;
|
||||
if (dirty_reg >= DIRTY_REGS_POS(vertex_array) &&
|
||||
dirty_reg < DIRTY_REGS_POS(vertex_array_buffers)) {
|
||||
dirty.vertex_array_buffers = true;
|
||||
} else if (dirty_reg >= DIRTY_REGS_POS(vertex_instance) &&
|
||||
dirty_reg < DIRTY_REGS_POS(vertex_instances)) {
|
||||
dirty.vertex_instances = true;
|
||||
} else if (dirty_reg >= DIRTY_REGS_POS(render_target) &&
|
||||
dirty_reg < DIRTY_REGS_POS(render_settings)) {
|
||||
dirty.render_settings = true;
|
||||
}
|
||||
// Color buffers
|
||||
constexpr u32 first_rt_reg = MAXWELL3D_REG_INDEX(rt);
|
||||
constexpr u32 registers_per_rt = sizeof(regs.rt[0]) / sizeof(u32);
|
||||
if (method >= first_rt_reg &&
|
||||
method < first_rt_reg + registers_per_rt * Regs::NumRenderTargets) {
|
||||
const std::size_t rt_index = (method - first_rt_reg) / registers_per_rt;
|
||||
dirty_flags.color_buffer.set(rt_index);
|
||||
}
|
||||
|
||||
// Zeta buffer
|
||||
constexpr u32 registers_in_zeta = sizeof(regs.zeta) / sizeof(u32);
|
||||
if (method == MAXWELL3D_REG_INDEX(zeta_enable) ||
|
||||
method == MAXWELL3D_REG_INDEX(zeta_width) ||
|
||||
method == MAXWELL3D_REG_INDEX(zeta_height) ||
|
||||
(method >= MAXWELL3D_REG_INDEX(zeta) &&
|
||||
method < MAXWELL3D_REG_INDEX(zeta) + registers_in_zeta)) {
|
||||
dirty_flags.zeta_buffer = true;
|
||||
}
|
||||
|
||||
// Shader
|
||||
constexpr u32 shader_registers_count =
|
||||
sizeof(regs.shader_config[0]) * Regs::MaxShaderProgram / sizeof(u32);
|
||||
if (method >= MAXWELL3D_REG_INDEX(shader_config[0]) &&
|
||||
method < MAXWELL3D_REG_INDEX(shader_config[0]) + shader_registers_count) {
|
||||
dirty_flags.shaders = true;
|
||||
}
|
||||
|
||||
// Vertex format
|
||||
if (method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) &&
|
||||
method < MAXWELL3D_REG_INDEX(vertex_attrib_format) + regs.vertex_attrib_format.size()) {
|
||||
dirty_flags.vertex_attrib_format = true;
|
||||
}
|
||||
|
||||
// Vertex buffer
|
||||
if (method >= MAXWELL3D_REG_INDEX(vertex_array) &&
|
||||
method < MAXWELL3D_REG_INDEX(vertex_array) + 4 * Regs::NumVertexArrays) {
|
||||
dirty_flags.vertex_array.set((method - MAXWELL3D_REG_INDEX(vertex_array)) >> 2);
|
||||
} else if (method >= MAXWELL3D_REG_INDEX(vertex_array_limit) &&
|
||||
method < MAXWELL3D_REG_INDEX(vertex_array_limit) + 2 * Regs::NumVertexArrays) {
|
||||
dirty_flags.vertex_array.set((method - MAXWELL3D_REG_INDEX(vertex_array_limit)) >> 1);
|
||||
} else if (method >= MAXWELL3D_REG_INDEX(instanced_arrays) &&
|
||||
method < MAXWELL3D_REG_INDEX(instanced_arrays) + Regs::NumVertexArrays) {
|
||||
dirty_flags.vertex_array.set(method - MAXWELL3D_REG_INDEX(instanced_arrays));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -350,7 +214,7 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[13]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[14]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[15]): {
|
||||
StartCBData(method);
|
||||
ProcessCBData(method_call.argument);
|
||||
break;
|
||||
}
|
||||
case MAXWELL3D_REG_INDEX(cb_bind[0].raw_config): {
|
||||
@@ -397,7 +261,7 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
|
||||
const bool is_last_call = method_call.IsLastCall();
|
||||
upload_state.ProcessData(method_call.argument, is_last_call);
|
||||
if (is_last_call) {
|
||||
dirty.OnMemoryWrite();
|
||||
dirty_flags.OnMemoryWrite();
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -469,6 +333,7 @@ void Maxwell3D::ProcessQueryGet() {
|
||||
query_result.timestamp = system.CoreTiming().GetTicks();
|
||||
memory_manager.WriteBlock(sequence_address, &query_result, sizeof(query_result));
|
||||
}
|
||||
dirty_flags.OnMemoryWrite();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -540,39 +405,23 @@ void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessCBData(u32 value) {
|
||||
const u32 id = cb_data_state.id;
|
||||
cb_data_state.buffer[id][cb_data_state.counter] = value;
|
||||
// Increment the current buffer position.
|
||||
regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4;
|
||||
cb_data_state.counter++;
|
||||
}
|
||||
|
||||
void Maxwell3D::StartCBData(u32 method) {
|
||||
constexpr u32 first_cb_data = MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]);
|
||||
cb_data_state.start_pos = regs.const_buffer.cb_pos;
|
||||
cb_data_state.id = method - first_cb_data;
|
||||
cb_data_state.current = method;
|
||||
cb_data_state.counter = 0;
|
||||
ProcessCBData(regs.const_buffer.cb_data[cb_data_state.id]);
|
||||
}
|
||||
|
||||
void Maxwell3D::FinishCBData() {
|
||||
// Write the input value to the current const buffer at the current position.
|
||||
const GPUVAddr buffer_address = regs.const_buffer.BufferAddress();
|
||||
ASSERT(buffer_address != 0);
|
||||
|
||||
// Don't allow writing past the end of the buffer.
|
||||
ASSERT(regs.const_buffer.cb_pos <= regs.const_buffer.cb_size);
|
||||
ASSERT(regs.const_buffer.cb_pos + sizeof(u32) <= regs.const_buffer.cb_size);
|
||||
|
||||
const GPUVAddr address{buffer_address + cb_data_state.start_pos};
|
||||
const std::size_t size = regs.const_buffer.cb_pos - cb_data_state.start_pos;
|
||||
const GPUVAddr address{buffer_address + regs.const_buffer.cb_pos};
|
||||
|
||||
const u32 id = cb_data_state.id;
|
||||
memory_manager.WriteBlock(address, cb_data_state.buffer[id].data(), size);
|
||||
dirty.OnMemoryWrite();
|
||||
u8* ptr{memory_manager.GetPointer(address)};
|
||||
rasterizer.InvalidateRegion(ToCacheAddr(ptr), sizeof(u32));
|
||||
memory_manager.Write<u32>(address, value);
|
||||
|
||||
cb_data_state.id = null_cb_data;
|
||||
cb_data_state.current = null_cb_data;
|
||||
dirty_flags.OnMemoryWrite();
|
||||
|
||||
// Increment the current buffer position.
|
||||
regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4;
|
||||
}
|
||||
|
||||
Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
|
||||
|
||||
@@ -67,7 +67,6 @@ public:
|
||||
static constexpr std::size_t MaxShaderStage = 5;
|
||||
// Maximum number of const buffers per shader stage.
|
||||
static constexpr std::size_t MaxConstBuffers = 18;
|
||||
static constexpr std::size_t MaxConstBufferSize = 0x10000;
|
||||
|
||||
enum class QueryMode : u32 {
|
||||
Write = 0,
|
||||
@@ -1124,77 +1123,23 @@ public:
|
||||
|
||||
State state{};
|
||||
|
||||
struct DirtyRegs {
|
||||
static constexpr std::size_t NUM_REGS = 256;
|
||||
union {
|
||||
struct {
|
||||
bool null_dirty;
|
||||
struct DirtyFlags {
|
||||
std::bitset<8> color_buffer{0xFF};
|
||||
std::bitset<32> vertex_array{0xFFFFFFFF};
|
||||
|
||||
// Vertex Attributes
|
||||
bool vertex_attrib_format;
|
||||
|
||||
// Vertex Arrays
|
||||
std::array<bool, 32> vertex_array;
|
||||
|
||||
bool vertex_array_buffers;
|
||||
|
||||
// Vertex Instances
|
||||
std::array<bool, 32> vertex_instance;
|
||||
|
||||
bool vertex_instances;
|
||||
|
||||
// Render Targets
|
||||
std::array<bool, 8> render_target;
|
||||
bool depth_buffer;
|
||||
|
||||
bool render_settings;
|
||||
|
||||
// Shaders
|
||||
bool shaders;
|
||||
|
||||
// Rasterizer State
|
||||
bool viewport;
|
||||
bool clip_coefficient;
|
||||
bool cull_mode;
|
||||
bool primitive_restart;
|
||||
bool depth_test;
|
||||
bool stencil_test;
|
||||
bool blend_state;
|
||||
bool scissor_test;
|
||||
bool transform_feedback;
|
||||
bool color_mask;
|
||||
bool polygon_offset;
|
||||
|
||||
// Complementary
|
||||
bool viewport_transform;
|
||||
bool screen_y_control;
|
||||
|
||||
bool memory_general;
|
||||
};
|
||||
std::array<bool, NUM_REGS> regs;
|
||||
};
|
||||
|
||||
void ResetVertexArrays() {
|
||||
vertex_array.fill(true);
|
||||
vertex_array_buffers = true;
|
||||
}
|
||||
|
||||
void ResetRenderTargets() {
|
||||
depth_buffer = true;
|
||||
render_target.fill(true);
|
||||
render_settings = true;
|
||||
}
|
||||
bool vertex_attrib_format = true;
|
||||
bool zeta_buffer = true;
|
||||
bool shaders = true;
|
||||
|
||||
void OnMemoryWrite() {
|
||||
zeta_buffer = true;
|
||||
shaders = true;
|
||||
memory_general = true;
|
||||
ResetRenderTargets();
|
||||
ResetVertexArrays();
|
||||
color_buffer.set();
|
||||
vertex_array.set();
|
||||
}
|
||||
};
|
||||
|
||||
} dirty{};
|
||||
|
||||
std::array<u8, Regs::NUM_REGS> dirty_pointers{};
|
||||
DirtyFlags dirty_flags;
|
||||
|
||||
/// Reads a register value located at the input method address
|
||||
u32 GetRegisterValue(u32 method) const;
|
||||
@@ -1246,15 +1191,6 @@ private:
|
||||
/// Interpreter for the macro codes uploaded to the GPU.
|
||||
MacroInterpreter macro_interpreter;
|
||||
|
||||
static constexpr u32 null_cb_data = 0xFFFFFFFF;
|
||||
struct {
|
||||
std::array<std::array<u32, 0x4000>, 16> buffer;
|
||||
u32 current{null_cb_data};
|
||||
u32 id{null_cb_data};
|
||||
u32 start_pos{};
|
||||
u32 counter{};
|
||||
} cb_data_state;
|
||||
|
||||
Upload::State upload_state;
|
||||
|
||||
/// Retrieves information about a specific TIC entry from the TIC buffer.
|
||||
@@ -1263,8 +1199,6 @@ private:
|
||||
/// Retrieves information about a specific TSC entry from the TSC buffer.
|
||||
Texture::TSCEntry GetTSCEntry(u32 tsc_index) const;
|
||||
|
||||
void InitDirtySettings();
|
||||
|
||||
/**
|
||||
* Call a macro on this engine.
|
||||
* @param method Method to call
|
||||
@@ -1288,9 +1222,7 @@ private:
|
||||
void ProcessSyncPoint();
|
||||
|
||||
/// Handles a write to the CB_DATA[i] register.
|
||||
void StartCBData(u32 method);
|
||||
void ProcessCBData(u32 value);
|
||||
void FinishCBData();
|
||||
|
||||
/// Handles a write to the CB_BIND register.
|
||||
void ProcessCBBind(Regs::ShaderStage stage);
|
||||
|
||||
@@ -58,7 +58,7 @@ void MaxwellDMA::HandleCopy() {
|
||||
}
|
||||
|
||||
// All copies here update the main memory, so mark all rasterizer states as invalid.
|
||||
system.GPU().Maxwell3D().dirty.OnMemoryWrite();
|
||||
system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
|
||||
|
||||
if (regs.exec.is_dst_linear && regs.exec.is_src_linear) {
|
||||
// When the enable_2d bit is disabled, the copy is performed as if we were copying a 1D
|
||||
|
||||
@@ -78,7 +78,7 @@ union Attribute {
|
||||
constexpr explicit Attribute(u64 value) : value(value) {}
|
||||
|
||||
enum class Index : u64 {
|
||||
LayerViewportPointSize = 6,
|
||||
PointSize = 6,
|
||||
Position = 7,
|
||||
Attribute_0 = 8,
|
||||
Attribute_31 = 39,
|
||||
@@ -1278,7 +1278,6 @@ union Instruction {
|
||||
union {
|
||||
BitField<49, 1, u64> nodep_flag;
|
||||
BitField<53, 4, u64> texture_info;
|
||||
BitField<59, 1, u64> fp32_flag;
|
||||
|
||||
TextureType GetTextureType() const {
|
||||
// The TLDS instruction has a weird encoding for the texture type.
|
||||
@@ -1368,20 +1367,6 @@ union Instruction {
|
||||
}
|
||||
} bra;
|
||||
|
||||
union {
|
||||
BitField<20, 24, u64> target;
|
||||
BitField<5, 1, u64> constant_buffer;
|
||||
|
||||
s32 GetBranchExtend() const {
|
||||
// Sign extend the branch target offset
|
||||
u32 mask = 1U << (24 - 1);
|
||||
u32 value = static_cast<u32>(target);
|
||||
// The branch offset is relative to the next instruction and is stored in bytes, so
|
||||
// divide it by the size of an instruction and add 1 to it.
|
||||
return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1;
|
||||
}
|
||||
} brx;
|
||||
|
||||
union {
|
||||
BitField<39, 1, u64> emit; // EmitVertex
|
||||
BitField<40, 1, u64> cut; // EndPrimitive
|
||||
@@ -1479,7 +1464,6 @@ public:
|
||||
BFE_IMM,
|
||||
BFI_IMM_R,
|
||||
BRA,
|
||||
BRX,
|
||||
PBK,
|
||||
LD_A,
|
||||
LD_L,
|
||||
@@ -1754,7 +1738,6 @@ private:
|
||||
INST("111000101001----", Id::SSY, Type::Flow, "SSY"),
|
||||
INST("111000101010----", Id::PBK, Type::Flow, "PBK"),
|
||||
INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
|
||||
INST("111000100101----", Id::BRX, Type::Flow, "BRX"),
|
||||
INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"),
|
||||
INST("111000110100---", Id::BRK, Type::Flow, "BRK"),
|
||||
INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
|
||||
@@ -1777,7 +1760,7 @@ private:
|
||||
INST("1101111101010---", Id::TXQ_B, Type::Texture, "TXQ_B"),
|
||||
INST("1101-00---------", Id::TEXS, Type::Texture, "TEXS"),
|
||||
INST("11011100--11----", Id::TLD, Type::Texture, "TLD"),
|
||||
INST("1101-01---------", Id::TLDS, Type::Texture, "TLDS"),
|
||||
INST("1101101---------", Id::TLDS, Type::Texture, "TLDS"),
|
||||
INST("110010----111---", Id::TLD4, Type::Texture, "TLD4"),
|
||||
INST("1101111100------", Id::TLD4S, Type::Texture, "TLD4S"),
|
||||
INST("110111110110----", Id::TMML_B, Type::Texture, "TMML_B"),
|
||||
|
||||
@@ -31,7 +31,7 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
|
||||
|
||||
GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer) : renderer{renderer} {
|
||||
auto& rasterizer{renderer.Rasterizer()};
|
||||
memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer);
|
||||
memory_manager = std::make_unique<Tegra::MemoryManager>(rasterizer);
|
||||
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
|
||||
fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);
|
||||
|
||||
@@ -4,18 +4,14 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/macro_interpreter.h"
|
||||
|
||||
MICROPROFILE_DEFINE(MacroInterp, "GPU", "Execute macro interpreter", MP_RGB(128, 128, 192));
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
|
||||
|
||||
void MacroInterpreter::Execute(u32 offset, std::vector<u32> parameters) {
|
||||
MICROPROFILE_SCOPE(MacroInterp);
|
||||
Reset();
|
||||
registers[1] = parameters[0];
|
||||
this->parameters = std::move(parameters);
|
||||
|
||||
@@ -5,17 +5,13 @@
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
MemoryManager::MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
|
||||
: rasterizer{rasterizer}, system{system} {
|
||||
MemoryManager::MemoryManager(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {
|
||||
std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
|
||||
std::fill(page_table.attributes.begin(), page_table.attributes.end(),
|
||||
Common::PageType::Unmapped);
|
||||
@@ -53,11 +49,6 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
|
||||
const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
|
||||
|
||||
MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
|
||||
ASSERT(system.CurrentProcess()
|
||||
->VMManager()
|
||||
.SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped,
|
||||
Kernel::MemoryAttribute::DeviceMapped)
|
||||
.IsSuccess());
|
||||
|
||||
return gpu_addr;
|
||||
}
|
||||
@@ -68,11 +59,7 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size)
|
||||
const u64 aligned_size{Common::AlignUp(size, page_size)};
|
||||
|
||||
MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
|
||||
ASSERT(system.CurrentProcess()
|
||||
->VMManager()
|
||||
.SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped,
|
||||
Kernel::MemoryAttribute::DeviceMapped)
|
||||
.IsSuccess());
|
||||
|
||||
return gpu_addr;
|
||||
}
|
||||
|
||||
@@ -81,16 +68,9 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
|
||||
|
||||
const u64 aligned_size{Common::AlignUp(size, page_size)};
|
||||
const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
|
||||
const auto cpu_addr = GpuToCpuAddress(gpu_addr);
|
||||
ASSERT(cpu_addr);
|
||||
|
||||
rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size);
|
||||
UnmapRange(gpu_addr, aligned_size);
|
||||
ASSERT(system.CurrentProcess()
|
||||
->VMManager()
|
||||
.SetMemoryAttribute(cpu_addr.value(), size, Kernel::MemoryAttribute::DeviceMapped,
|
||||
Kernel::MemoryAttribute::None)
|
||||
.IsSuccess());
|
||||
|
||||
return gpu_addr;
|
||||
}
|
||||
|
||||
@@ -14,10 +14,6 @@ namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
/**
|
||||
@@ -51,7 +47,7 @@ struct VirtualMemoryArea {
|
||||
|
||||
class MemoryManager final {
|
||||
public:
|
||||
explicit MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer);
|
||||
explicit MemoryManager(VideoCore::RasterizerInterface& rasterizer);
|
||||
~MemoryManager();
|
||||
|
||||
GPUVAddr AllocateSpace(u64 size, u64 align);
|
||||
@@ -177,8 +173,6 @@ private:
|
||||
Common::PageTable page_table{page_bits};
|
||||
VMAMap vma_map;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -47,9 +47,6 @@ public:
|
||||
/// and invalidated
|
||||
virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify rasterizer that a frame is about to finish
|
||||
virtual void TickFrame() = 0;
|
||||
|
||||
/// Attempt to use a faster method to perform a surface copy
|
||||
virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Regs::Surface& dst,
|
||||
|
||||
@@ -2,57 +2,103 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/alignment.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_buffer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
std::size_t stream_size)
|
||||
: VideoCommon::BufferCache<OGLBuffer, GLuint, OGLStreamBuffer>{
|
||||
rasterizer, system, std::make_unique<OGLStreamBuffer>(stream_size, true)} {}
|
||||
CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, std::size_t size, GLintptr offset,
|
||||
std::size_t alignment, u8* host_ptr)
|
||||
: RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size}, offset{offset},
|
||||
alignment{alignment} {}
|
||||
|
||||
OGLBufferCache::~OGLBufferCache() = default;
|
||||
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size)
|
||||
: RasterizerCache{rasterizer}, stream_buffer(size, true) {}
|
||||
|
||||
OGLBuffer OGLBufferCache::CreateBuffer(std::size_t size) {
|
||||
OGLBuffer buffer;
|
||||
buffer.Create();
|
||||
glNamedBufferData(buffer.handle, static_cast<GLsizeiptr>(size), nullptr, GL_DYNAMIC_DRAW);
|
||||
return buffer;
|
||||
GLintptr OGLBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment,
|
||||
bool cache) {
|
||||
std::lock_guard lock{mutex};
|
||||
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
|
||||
|
||||
// Cache management is a big overhead, so only cache entries with a given size.
|
||||
// TODO: Figure out which size is the best for given games.
|
||||
cache &= size >= 2048;
|
||||
|
||||
const auto& host_ptr{memory_manager.GetPointer(gpu_addr)};
|
||||
if (cache) {
|
||||
auto entry = TryGet(host_ptr);
|
||||
if (entry) {
|
||||
if (entry->GetSize() >= size && entry->GetAlignment() == alignment) {
|
||||
return entry->GetOffset();
|
||||
}
|
||||
Unregister(entry);
|
||||
}
|
||||
}
|
||||
|
||||
AlignBuffer(alignment);
|
||||
const GLintptr uploaded_offset = buffer_offset;
|
||||
|
||||
if (!host_ptr) {
|
||||
return uploaded_offset;
|
||||
}
|
||||
|
||||
std::memcpy(buffer_ptr, host_ptr, size);
|
||||
buffer_ptr += size;
|
||||
buffer_offset += size;
|
||||
|
||||
if (cache) {
|
||||
auto entry = std::make_shared<CachedBufferEntry>(
|
||||
*memory_manager.GpuToCpuAddress(gpu_addr), size, uploaded_offset, alignment, host_ptr);
|
||||
Register(entry);
|
||||
}
|
||||
|
||||
return uploaded_offset;
|
||||
}
|
||||
|
||||
const GLuint* OGLBufferCache::ToHandle(const OGLBuffer& buffer) {
|
||||
return &buffer.handle;
|
||||
GLintptr OGLBufferCache::UploadHostMemory(const void* raw_pointer, std::size_t size,
|
||||
std::size_t alignment) {
|
||||
std::lock_guard lock{mutex};
|
||||
AlignBuffer(alignment);
|
||||
std::memcpy(buffer_ptr, raw_pointer, size);
|
||||
const GLintptr uploaded_offset = buffer_offset;
|
||||
|
||||
buffer_ptr += size;
|
||||
buffer_offset += size;
|
||||
return uploaded_offset;
|
||||
}
|
||||
|
||||
const GLuint* OGLBufferCache::GetEmptyBuffer(std::size_t) {
|
||||
static const GLuint null_buffer = 0;
|
||||
return &null_buffer;
|
||||
bool OGLBufferCache::Map(std::size_t max_size) {
|
||||
bool invalidate;
|
||||
std::tie(buffer_ptr, buffer_offset_base, invalidate) =
|
||||
stream_buffer.Map(static_cast<GLsizeiptr>(max_size), 4);
|
||||
buffer_offset = buffer_offset_base;
|
||||
|
||||
if (invalidate) {
|
||||
InvalidateAll();
|
||||
}
|
||||
return invalidate;
|
||||
}
|
||||
|
||||
void OGLBufferCache::UploadBufferData(const OGLBuffer& buffer, std::size_t offset, std::size_t size,
|
||||
const u8* data) {
|
||||
glNamedBufferSubData(buffer.handle, static_cast<GLintptr>(offset),
|
||||
static_cast<GLsizeiptr>(size), data);
|
||||
void OGLBufferCache::Unmap() {
|
||||
stream_buffer.Unmap(buffer_offset - buffer_offset_base);
|
||||
}
|
||||
|
||||
void OGLBufferCache::DownloadBufferData(const OGLBuffer& buffer, std::size_t offset,
|
||||
std::size_t size, u8* data) {
|
||||
glGetNamedBufferSubData(buffer.handle, static_cast<GLintptr>(offset),
|
||||
static_cast<GLsizeiptr>(size), data);
|
||||
GLuint OGLBufferCache::GetHandle() const {
|
||||
return stream_buffer.GetHandle();
|
||||
}
|
||||
|
||||
void OGLBufferCache::CopyBufferData(const OGLBuffer& src, const OGLBuffer& dst,
|
||||
std::size_t src_offset, std::size_t dst_offset,
|
||||
std::size_t size) {
|
||||
glCopyNamedBufferSubData(src.handle, dst.handle, static_cast<GLintptr>(src_offset),
|
||||
static_cast<GLintptr>(dst_offset), static_cast<GLsizeiptr>(size));
|
||||
void OGLBufferCache::AlignBuffer(std::size_t alignment) {
|
||||
// Align the offset, not the mapped pointer
|
||||
const GLintptr offset_aligned =
|
||||
static_cast<GLintptr>(Common::AlignUp(static_cast<std::size_t>(buffer_offset), alignment));
|
||||
buffer_ptr += offset_aligned - buffer_offset;
|
||||
buffer_offset = offset_aligned;
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -4,44 +4,80 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <tuple>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/buffer_cache.h"
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_stream_buffer.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
class OGLStreamBuffer;
|
||||
class RasterizerOpenGL;
|
||||
|
||||
class OGLBufferCache final : public VideoCommon::BufferCache<OGLBuffer, GLuint, OGLStreamBuffer> {
|
||||
class CachedBufferEntry final : public RasterizerCacheObject {
|
||||
public:
|
||||
explicit OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
std::size_t stream_size);
|
||||
~OGLBufferCache();
|
||||
explicit CachedBufferEntry(VAddr cpu_addr, std::size_t size, GLintptr offset,
|
||||
std::size_t alignment, u8* host_ptr);
|
||||
|
||||
const GLuint* GetEmptyBuffer(std::size_t) override;
|
||||
VAddr GetCpuAddr() const override {
|
||||
return cpu_addr;
|
||||
}
|
||||
|
||||
std::size_t GetSizeInBytes() const override {
|
||||
return size;
|
||||
}
|
||||
|
||||
std::size_t GetSize() const {
|
||||
return size;
|
||||
}
|
||||
|
||||
GLintptr GetOffset() const {
|
||||
return offset;
|
||||
}
|
||||
|
||||
std::size_t GetAlignment() const {
|
||||
return alignment;
|
||||
}
|
||||
|
||||
private:
|
||||
VAddr cpu_addr{};
|
||||
std::size_t size{};
|
||||
GLintptr offset{};
|
||||
std::size_t alignment{};
|
||||
};
|
||||
|
||||
class OGLBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> {
|
||||
public:
|
||||
explicit OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size);
|
||||
|
||||
/// Uploads data from a guest GPU address. Returns host's buffer offset where it's been
|
||||
/// allocated.
|
||||
GLintptr UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4,
|
||||
bool cache = true);
|
||||
|
||||
/// Uploads from a host memory. Returns host's buffer offset where it's been allocated.
|
||||
GLintptr UploadHostMemory(const void* raw_pointer, std::size_t size, std::size_t alignment = 4);
|
||||
|
||||
bool Map(std::size_t max_size);
|
||||
void Unmap();
|
||||
|
||||
GLuint GetHandle() const;
|
||||
|
||||
protected:
|
||||
OGLBuffer CreateBuffer(std::size_t size) override;
|
||||
void AlignBuffer(std::size_t alignment);
|
||||
|
||||
const GLuint* ToHandle(const OGLBuffer& buffer) override;
|
||||
// We do not have to flush this cache as things in it are never modified by us.
|
||||
void FlushObjectInner(const std::shared_ptr<CachedBufferEntry>& object) override {}
|
||||
|
||||
void UploadBufferData(const OGLBuffer& buffer, std::size_t offset, std::size_t size,
|
||||
const u8* data) override;
|
||||
private:
|
||||
OGLStreamBuffer stream_buffer;
|
||||
|
||||
void DownloadBufferData(const OGLBuffer& buffer, std::size_t offset, std::size_t size,
|
||||
u8* data) override;
|
||||
|
||||
void CopyBufferData(const OGLBuffer& src, const OGLBuffer& dst, std::size_t src_offset,
|
||||
std::size_t dst_offset, std::size_t size) override;
|
||||
u8* buffer_ptr = nullptr;
|
||||
GLintptr buffer_offset = 0;
|
||||
GLintptr buffer_offset_base = 0;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -24,10 +24,8 @@ T GetInteger(GLenum pname) {
|
||||
|
||||
Device::Device() {
|
||||
uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
|
||||
shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT);
|
||||
max_vertex_attributes = GetInteger<u32>(GL_MAX_VERTEX_ATTRIBS);
|
||||
max_varyings = GetInteger<u32>(GL_MAX_VARYING_VECTORS);
|
||||
has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array;
|
||||
has_variable_aoffi = TestVariableAoffi();
|
||||
has_component_indexing_bug = TestComponentIndexingBug();
|
||||
}
|
||||
@@ -36,7 +34,6 @@ Device::Device(std::nullptr_t) {
|
||||
uniform_buffer_alignment = 0;
|
||||
max_vertex_attributes = 16;
|
||||
max_varyings = 15;
|
||||
has_vertex_viewport_layer = true;
|
||||
has_variable_aoffi = true;
|
||||
has_component_indexing_bug = false;
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user