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2 Commits

Author SHA1 Message Date
Lioncash
d955944869 yuzu/main: Move window title updating logic to its own function
For similar reasons to the previous change, we move this to a single
function, so we don't need to duplicate the conversion logic in several
places within main.cpp.
2019-05-09 01:46:01 -04:00
Lioncash
bf1829a717 yuzu/about_dialog: Specify string conversions explicitly
Specifies the conversions explicitly to avoid implicit conversions from
const char* to QString. This makes it easier to disable implicit QString
conversions in the future.

In this case, the implicit conversion was technically wrong as well. The
implicit conversion treats the input strings as ASCII characters. This
would result in an incorrect conversion being performed in the rare case
a branch name was created with a non-ASCII Unicode character, likely
resulting in junk being displayed.
2019-05-09 01:18:37 -04:00
8 changed files with 26 additions and 19 deletions

View File

@@ -13,8 +13,8 @@ echo '' >> /bin/cmd
chmod +x /bin/cmd
mkdir build && cd build
cmake .. -G Ninja -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
ninja
cmake .. -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
make -j4
# Clean up the dirty hacks
rm /bin/uname && mv /bin/uname1 /bin/uname

View File

@@ -3,7 +3,7 @@
cd /yuzu
mkdir build && cd build
cmake .. -G Ninja -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -G Ninja
ninja
ccache -s

View File

@@ -7,7 +7,6 @@ export Qt5_DIR=$(brew --prefix)/opt/qt5
export UNICORNDIR=$(pwd)/externals/unicorn
export PATH="/usr/local/opt/ccache/libexec:$PATH"
# TODO: Build using ninja instead of make
mkdir build && cd build
cmake --version
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON

View File

@@ -10,8 +10,6 @@
namespace Core::Frontend {
GraphicsContext::~GraphicsContext() = default;
class EmuWindow::TouchState : public Input::Factory<Input::TouchDevice>,
public std::enable_shared_from_this<TouchState> {
public:

View File

@@ -19,8 +19,6 @@ namespace Core::Frontend {
*/
class GraphicsContext {
public:
virtual ~GraphicsContext();
/// Makes the graphics context current for the caller thread
virtual void MakeCurrent() = 0;

View File

@@ -9,10 +9,10 @@
AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
ui->setupUi(this);
ui->labelLogo->setPixmap(QIcon::fromTheme("yuzu").pixmap(200));
ui->labelBuildInfo->setText(
ui->labelBuildInfo->text().arg(Common::g_build_fullname, Common::g_scm_branch,
Common::g_scm_desc, QString(Common::g_build_date).left(10)));
ui->labelLogo->setPixmap(QIcon::fromTheme(QStringLiteral("yuzu")).pixmap(200));
ui->labelBuildInfo->setText(ui->labelBuildInfo->text().arg(
QString::fromUtf8(Common::g_build_fullname), QString::fromUtf8(Common::g_scm_branch),
QString::fromUtf8(Common::g_scm_desc), QString::fromUtf8(Common::g_build_date).left(10)));
}
AboutDialog::~AboutDialog() = default;

View File

@@ -198,11 +198,11 @@ GMainWindow::GMainWindow()
ConnectMenuEvents();
ConnectWidgetEvents();
LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
Common::g_scm_desc);
UpdateWindowTitle();
setWindowTitle(QString("yuzu %1| %2-%3")
.arg(Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc));
show();
Core::System::GetInstance().SetContentProvider(
@@ -936,9 +936,7 @@ void GMainWindow::BootGame(const QString& filename) {
title_name = FileUtil::GetFilename(filename.toStdString());
}
setWindowTitle(QString("yuzu %1| %4 | %2-%3")
.arg(Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc,
QString::fromStdString(title_name)));
UpdateWindowTitle(QString::fromStdString(title_name));
loading_screen->Prepare(Core::System::GetInstance().GetAppLoader());
loading_screen->show();
@@ -979,8 +977,8 @@ void GMainWindow::ShutdownGame() {
loading_screen->Clear();
game_list->show();
game_list->setFilterFocus();
setWindowTitle(QString("yuzu %1| %2-%3")
.arg(Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc));
UpdateWindowTitle();
// Disable status bar updates
status_bar_update_timer.stop();
@@ -1767,6 +1765,19 @@ void GMainWindow::OnCaptureScreenshot() {
OnStartGame();
}
void GMainWindow::UpdateWindowTitle(const QString& title_name) {
const QString full_name = QString::fromUtf8(Common::g_build_fullname);
const QString branch_name = QString::fromUtf8(Common::g_scm_branch);
const QString description = QString::fromUtf8(Common::g_scm_desc);
if (title_name.isEmpty()) {
setWindowTitle(QStringLiteral("yuzu %1| %2-%3").arg(full_name, branch_name, description));
} else {
setWindowTitle(QStringLiteral("yuzu %1| %4 | %2-%3")
.arg(full_name, branch_name, description, title_name));
}
}
void GMainWindow::UpdateStatusBar() {
if (emu_thread == nullptr) {
status_bar_update_timer.stop();

View File

@@ -209,6 +209,7 @@ private slots:
private:
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
void UpdateWindowTitle(const QString& title_name = {});
void UpdateStatusBar();
Ui::MainWindow ui;