Compare commits
111 Commits
__refs_pul
...
__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
d955944869 | ||
|
|
bf1829a717 | ||
|
|
75a8b304d4 | ||
|
|
fb420358a9 | ||
|
|
79e54abe19 | ||
|
|
91e239d66f | ||
|
|
2be32eb3d2 | ||
|
|
c52233ec8b | ||
|
|
9a3737120d | ||
|
|
2156e52014 | ||
|
|
b77b4b76bb | ||
|
|
0b91087a1e | ||
|
|
78574e7a47 | ||
|
|
94db649205 | ||
|
|
ee2252b6e1 | ||
|
|
53f746fa9a | ||
|
|
0592869076 | ||
|
|
1a3ff252a4 | ||
|
|
3091b40691 | ||
|
|
9db2c734c9 | ||
|
|
3fe542cf60 | ||
|
|
8df9449bb8 | ||
|
|
b2fbcaae30 | ||
|
|
4fad91ca45 | ||
|
|
9cab042674 | ||
|
|
b5889cbd6f | ||
|
|
68b707711a | ||
|
|
01100f8afd | ||
|
|
623b2e4b8f | ||
|
|
92c274d4bb | ||
|
|
da0c3bc658 | ||
|
|
788497fd9d | ||
|
|
650d9b1044 | ||
|
|
08cdcc2871 | ||
|
|
db4b2bc798 | ||
|
|
62c2404d3c | ||
|
|
cd38eadcc1 | ||
|
|
b6faea0dd2 | ||
|
|
40dc893c37 | ||
|
|
d74cb16535 | ||
|
|
f8be3f55da | ||
|
|
19f8f86bdb | ||
|
|
fbe8d1ceaa | ||
|
|
83b830eb2f | ||
|
|
4294062516 | ||
|
|
5bd5140bde | ||
|
|
2adb226b26 | ||
|
|
8f8049e846 | ||
|
|
a04d36c5a4 | ||
|
|
76452cd5b3 | ||
|
|
f6e2295055 | ||
|
|
80c9e4d3ab | ||
|
|
d9f6715d45 | ||
|
|
de3cfb1d37 | ||
|
|
d273bec68f | ||
|
|
f7540157e4 | ||
|
|
ec0bc3061e | ||
|
|
6cea62b756 | ||
|
|
e51d33f0ce | ||
|
|
6b2bece81f | ||
|
|
54e9f9b6ed | ||
|
|
52e43734c4 | ||
|
|
fbfc347351 | ||
|
|
819c21d99e | ||
|
|
b6a87b422e | ||
|
|
d0082de82a | ||
|
|
da91e6e4b6 | ||
|
|
13d626fc21 | ||
|
|
06d1c5a991 | ||
|
|
6fc562a9aa | ||
|
|
ef381e6924 | ||
|
|
367704aa82 | ||
|
|
3e96c367bd | ||
|
|
bec28d692d | ||
|
|
ef8245bed2 | ||
|
|
f43995ec53 | ||
|
|
abcbcb1b2a | ||
|
|
64613db605 | ||
|
|
90cbf89303 | ||
|
|
acf618afbc | ||
|
|
ae46ad48ed | ||
|
|
aa471274d9 | ||
|
|
b67be7154d | ||
|
|
a9f58593d4 | ||
|
|
3283aa1e20 | ||
|
|
8a099ac99f | ||
|
|
773d955dfa | ||
|
|
09caf8a756 | ||
|
|
f15c59a164 | ||
|
|
612e1388df | ||
|
|
32a6ceb4e5 | ||
|
|
a4b0a8559c | ||
|
|
6d0551196d | ||
|
|
f2331a804a | ||
|
|
0032821864 | ||
|
|
ef8be408d3 | ||
|
|
492040bd9c | ||
|
|
797e351bf8 | ||
|
|
c60b0b8432 | ||
|
|
a77e9a27b0 | ||
|
|
fd4e994de3 | ||
|
|
4841440382 | ||
|
|
189bd1980c | ||
|
|
ac3ba9a33e | ||
|
|
90d06acfed | ||
|
|
7af82ca022 | ||
|
|
fe392fff24 | ||
|
|
e28fd3d0a5 | ||
|
|
c4ac05c82c | ||
|
|
576ad9a012 | ||
|
|
c5047540c9 |
@@ -1,3 +1,3 @@
|
||||
#!/bin/bash -ex
|
||||
mkdir "$HOME/.ccache" || true
|
||||
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache ubuntu:18.04 /bin/bash -ex /yuzu/.travis/linux-mingw/docker.sh
|
||||
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.travis/linux-mingw/docker.sh
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
#!/bin/sh -ex
|
||||
|
||||
docker pull ubuntu:18.04
|
||||
docker pull yuzuemu/build-environments:linux-mingw
|
||||
|
||||
@@ -1,16 +1,6 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
cd /yuzu
|
||||
MINGW_PACKAGES="sdl2-mingw-w64 qt5base-mingw-w64 qt5tools-mingw-w64 libsamplerate-mingw-w64 qt5multimedia-mingw-w64"
|
||||
apt-get update
|
||||
apt-get install -y gpg wget git python3-pip python ccache g++-mingw-w64-x86-64 gcc-mingw-w64-x86-64 mingw-w64-tools cmake
|
||||
echo 'deb http://ppa.launchpad.net/tobydox/mingw-w64/ubuntu bionic main ' > /etc/apt/sources.list.d/extras.list
|
||||
apt-key adv --keyserver keyserver.ubuntu.com --recv '72931B477E22FEFD47F8DECE02FE5F12ADDE29B2'
|
||||
apt-get update
|
||||
apt-get install -y ${MINGW_PACKAGES}
|
||||
|
||||
# fix a problem in current MinGW headers
|
||||
wget -q https://raw.githubusercontent.com/Alexpux/mingw-w64/d0d7f784833bbb0b2d279310ddc6afb52fe47a46/mingw-w64-headers/crt/errno.h -O /usr/x86_64-w64-mingw32/include/errno.h
|
||||
# override Travis CI unreasonable ccache size
|
||||
echo 'max_size = 3.0G' > "$HOME/.ccache/ccache.conf"
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
mkdir -p "$HOME/.ccache"
|
||||
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh
|
||||
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.travis/linux/docker.sh
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
#!/bin/sh -ex
|
||||
|
||||
docker pull ubuntu:18.04
|
||||
docker pull yuzuemu/build-environments:linux-fresh
|
||||
|
||||
@@ -1,8 +1,5 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
apt-get update
|
||||
apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev qtwebengine5-dev wget cmake ninja-build ccache
|
||||
|
||||
cd /yuzu
|
||||
|
||||
mkdir build && cd build
|
||||
|
||||
@@ -19,18 +19,6 @@ $(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app" -executable="${R
|
||||
# move libs into folder for deployment
|
||||
macpack "${REV_NAME}/yuzu-cmd" -d "libs"
|
||||
|
||||
# Make the yuzu.app application launch a debugging terminal.
|
||||
# Store away the actual binary
|
||||
mv ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu-bin
|
||||
|
||||
cat > ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu <<EOL
|
||||
#!/usr/bin/env bash
|
||||
cd "\`dirname "\$0"\`"
|
||||
chmod +x yuzu-bin
|
||||
open yuzu-bin --args "\$@"
|
||||
EOL
|
||||
# Content that will serve as the launching script for yuzu (within the .app folder)
|
||||
|
||||
# Make the launching script executable
|
||||
chmod +x ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ set(BUILD_VERSION "0")
|
||||
if (BUILD_REPOSITORY)
|
||||
# regex capture the string nightly or canary into CMAKE_MATCH_1
|
||||
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
if ("${CMAKE_MATCH_COUNT}" GREATER 0)
|
||||
# capitalize the first letter of each word in the repo name.
|
||||
string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1})
|
||||
foreach(WORD ${REPO_NAME_LIST})
|
||||
|
||||
@@ -18,6 +18,9 @@ if (MSVC)
|
||||
# Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
|
||||
add_definitions(-DWIN32_LEAN_AND_MEAN)
|
||||
|
||||
# Ensure that projects build with Unicode support.
|
||||
add_definitions(-DUNICODE -D_UNICODE)
|
||||
|
||||
# /W3 - Level 3 warnings
|
||||
# /MP - Multi-threaded compilation
|
||||
# /Zi - Output debugging information
|
||||
|
||||
@@ -88,6 +88,10 @@ add_library(core STATIC
|
||||
file_sys/vfs_vector.h
|
||||
file_sys/xts_archive.cpp
|
||||
file_sys/xts_archive.h
|
||||
frontend/applets/error.cpp
|
||||
frontend/applets/error.h
|
||||
frontend/applets/general_frontend.cpp
|
||||
frontend/applets/general_frontend.h
|
||||
frontend/applets/profile_select.cpp
|
||||
frontend/applets/profile_select.h
|
||||
frontend/applets/software_keyboard.cpp
|
||||
@@ -177,12 +181,14 @@ add_library(core STATIC
|
||||
hle/service/am/applet_oe.h
|
||||
hle/service/am/applets/applets.cpp
|
||||
hle/service/am/applets/applets.h
|
||||
hle/service/am/applets/error.cpp
|
||||
hle/service/am/applets/error.h
|
||||
hle/service/am/applets/general_backend.cpp
|
||||
hle/service/am/applets/general_backend.h
|
||||
hle/service/am/applets/profile_select.cpp
|
||||
hle/service/am/applets/profile_select.h
|
||||
hle/service/am/applets/software_keyboard.cpp
|
||||
hle/service/am/applets/software_keyboard.h
|
||||
hle/service/am/applets/stub_applet.cpp
|
||||
hle/service/am/applets/stub_applet.h
|
||||
hle/service/am/applets/web_browser.cpp
|
||||
hle/service/am/applets/web_browser.h
|
||||
hle/service/am/idle.cpp
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
#include <array>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
struct PageTable;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
enum class VMAPermission : u8;
|
||||
}
|
||||
@@ -49,8 +53,14 @@ public:
|
||||
/// Clear all instruction cache
|
||||
virtual void ClearInstructionCache() = 0;
|
||||
|
||||
/// Notify CPU emulation that page tables have changed
|
||||
virtual void PageTableChanged() = 0;
|
||||
/// Notifies CPU emulation that the current page table has changed.
|
||||
///
|
||||
/// @param new_page_table The new page table.
|
||||
/// @param new_address_space_size_in_bits The new usable size of the address space in bits.
|
||||
/// This can be either 32, 36, or 39 on official software.
|
||||
///
|
||||
virtual void PageTableChanged(Common::PageTable& new_page_table,
|
||||
std::size_t new_address_space_size_in_bits) = 0;
|
||||
|
||||
/**
|
||||
* Set the Program Counter to an address
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
@@ -129,18 +128,16 @@ public:
|
||||
u64 tpidr_el0 = 0;
|
||||
};
|
||||
|
||||
std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
|
||||
auto* current_process = system.Kernel().CurrentProcess();
|
||||
auto** const page_table = current_process->VMManager().page_table.pointers.data();
|
||||
|
||||
std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit(Common::PageTable& page_table,
|
||||
std::size_t address_space_bits) const {
|
||||
Dynarmic::A64::UserConfig config;
|
||||
|
||||
// Callbacks
|
||||
config.callbacks = cb.get();
|
||||
|
||||
// Memory
|
||||
config.page_table = reinterpret_cast<void**>(page_table);
|
||||
config.page_table_address_space_bits = current_process->VMManager().GetAddressSpaceWidth();
|
||||
config.page_table = reinterpret_cast<void**>(page_table.pointers.data());
|
||||
config.page_table_address_space_bits = address_space_bits;
|
||||
config.silently_mirror_page_table = false;
|
||||
|
||||
// Multi-process state
|
||||
@@ -176,12 +173,7 @@ ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor,
|
||||
std::size_t core_index)
|
||||
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{system},
|
||||
core_index{core_index}, system{system},
|
||||
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {
|
||||
ThreadContext ctx{};
|
||||
inner_unicorn.SaveContext(ctx);
|
||||
PageTableChanged();
|
||||
LoadContext(ctx);
|
||||
}
|
||||
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
|
||||
|
||||
ARM_Dynarmic::~ARM_Dynarmic() = default;
|
||||
|
||||
@@ -276,8 +268,9 @@ void ARM_Dynarmic::ClearExclusiveState() {
|
||||
jit->ClearExclusiveState();
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::PageTableChanged() {
|
||||
jit = MakeJit();
|
||||
void ARM_Dynarmic::PageTableChanged(Common::PageTable& page_table,
|
||||
std::size_t new_address_space_size_in_bits) {
|
||||
jit = MakeJit(page_table, new_address_space_size_in_bits);
|
||||
}
|
||||
|
||||
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(std::size_t core_count) : monitor(core_count) {}
|
||||
|
||||
@@ -48,10 +48,12 @@ public:
|
||||
void ClearExclusiveState() override;
|
||||
|
||||
void ClearInstructionCache() override;
|
||||
void PageTableChanged() override;
|
||||
void PageTableChanged(Common::PageTable& new_page_table,
|
||||
std::size_t new_address_space_size_in_bits) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<Dynarmic::A64::Jit> MakeJit() const;
|
||||
std::unique_ptr<Dynarmic::A64::Jit> MakeJit(Common::PageTable& page_table,
|
||||
std::size_t address_space_bits) const;
|
||||
|
||||
friend class ARM_Dynarmic_Callbacks;
|
||||
std::unique_ptr<ARM_Dynarmic_Callbacks> cb;
|
||||
|
||||
@@ -41,7 +41,7 @@ public:
|
||||
void Run() override;
|
||||
void Step() override;
|
||||
void ClearInstructionCache() override;
|
||||
void PageTableChanged() override{};
|
||||
void PageTableChanged(Common::PageTable&, std::size_t) override {}
|
||||
void RecordBreak(GDBStub::BreakpointAddress bkpt);
|
||||
|
||||
private:
|
||||
|
||||
@@ -3,9 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
|
||||
#include "common/file_util.h"
|
||||
@@ -20,13 +18,18 @@
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/frontend/applets/error.h"
|
||||
#include "core/frontend/applets/general_frontend.h"
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
#include "core/frontend/applets/software_keyboard.h"
|
||||
#include "core/frontend/applets/web_browser.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/service/am/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/loader/loader.h"
|
||||
@@ -38,8 +41,6 @@
|
||||
#include "frontend/applets/software_keyboard.h"
|
||||
#include "frontend/applets/web_browser.h"
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
#include "video_core/gpu_asynch.h"
|
||||
#include "video_core/gpu_synch.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
@@ -81,7 +82,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
return vfs->OpenFile(path, FileSys::Mode::Read);
|
||||
}
|
||||
struct System::Impl {
|
||||
explicit Impl(System& system) : kernel{system} {}
|
||||
explicit Impl(System& system) : kernel{system}, cpu_core_manager{system} {}
|
||||
|
||||
Cpu& CurrentCpuCore() {
|
||||
return cpu_core_manager.GetCurrentCore();
|
||||
@@ -99,6 +100,7 @@ struct System::Impl {
|
||||
LOG_DEBUG(HW_Memory, "initialized OK");
|
||||
|
||||
core_timing.Initialize();
|
||||
cpu_core_manager.Initialize();
|
||||
kernel.Initialize();
|
||||
|
||||
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
@@ -113,15 +115,7 @@ struct System::Impl {
|
||||
content_provider = std::make_unique<FileSys::ContentProviderUnion>();
|
||||
|
||||
/// Create default implementations of applets if one is not provided.
|
||||
if (profile_selector == nullptr)
|
||||
profile_selector = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
|
||||
if (software_keyboard == nullptr)
|
||||
software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
|
||||
if (web_browser == nullptr)
|
||||
web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
|
||||
|
||||
auto main_process = Kernel::Process::Create(system, "main");
|
||||
kernel.MakeCurrentProcess(main_process.get());
|
||||
applet_manager.SetDefaultAppletsIfMissing();
|
||||
|
||||
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>();
|
||||
@@ -134,16 +128,10 @@ struct System::Impl {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
gpu_core = VideoCore::CreateGPU(system);
|
||||
|
||||
is_powered_on = true;
|
||||
|
||||
if (Settings::values.use_asynchronous_gpu_emulation) {
|
||||
gpu_core = std::make_unique<VideoCommon::GPUAsynch>(system, *renderer);
|
||||
} else {
|
||||
gpu_core = std::make_unique<VideoCommon::GPUSynch>(system, *renderer);
|
||||
}
|
||||
|
||||
cpu_core_manager.Initialize(system);
|
||||
|
||||
LOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
// Reset counters and set time origin to current frame
|
||||
@@ -179,7 +167,8 @@ struct System::Impl {
|
||||
return init_result;
|
||||
}
|
||||
|
||||
const Loader::ResultStatus load_result{app_loader->Load(*kernel.CurrentProcess())};
|
||||
auto main_process = Kernel::Process::Create(system, "main");
|
||||
const auto [load_result, load_parameters] = app_loader->Load(*main_process);
|
||||
if (load_result != Loader::ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
|
||||
Shutdown();
|
||||
@@ -187,6 +176,16 @@ struct System::Impl {
|
||||
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
|
||||
static_cast<u32>(load_result));
|
||||
}
|
||||
kernel.MakeCurrentProcess(main_process.get());
|
||||
|
||||
// Main process has been loaded and been made current.
|
||||
// Begin GPU and CPU execution.
|
||||
gpu_core->Start();
|
||||
cpu_core_manager.StartThreads();
|
||||
|
||||
// All threads are started, begin main process execution, now that we're in the clear.
|
||||
main_process->Run(load_parameters->main_thread_priority,
|
||||
load_parameters->main_thread_stack_size);
|
||||
|
||||
status = ResultStatus::Success;
|
||||
return status;
|
||||
@@ -224,9 +223,7 @@ struct System::Impl {
|
||||
app_loader.reset();
|
||||
|
||||
// Clear all applets
|
||||
profile_selector.reset();
|
||||
software_keyboard.reset();
|
||||
web_browser.reset();
|
||||
applet_manager.ClearAll();
|
||||
|
||||
LOG_DEBUG(Core, "Shutdown OK");
|
||||
}
|
||||
@@ -265,9 +262,7 @@ struct System::Impl {
|
||||
std::unique_ptr<FileSys::CheatEngine> cheat_engine;
|
||||
|
||||
/// Frontend applets
|
||||
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_selector;
|
||||
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
|
||||
std::unique_ptr<Core::Frontend::WebBrowserApplet> web_browser;
|
||||
Service::AM::Applets::AppletManager applet_manager;
|
||||
|
||||
/// Service manager
|
||||
std::shared_ptr<Service::SM::ServiceManager> service_manager;
|
||||
@@ -477,20 +472,20 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
|
||||
return impl->virtual_filesystem;
|
||||
}
|
||||
|
||||
void System::SetProfileSelector(std::unique_ptr<Frontend::ProfileSelectApplet> applet) {
|
||||
impl->profile_selector = std::move(applet);
|
||||
void System::SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set) {
|
||||
impl->applet_manager.SetAppletFrontendSet(std::move(set));
|
||||
}
|
||||
|
||||
const Frontend::ProfileSelectApplet& System::GetProfileSelector() const {
|
||||
return *impl->profile_selector;
|
||||
void System::SetDefaultAppletFrontendSet() {
|
||||
impl->applet_manager.SetDefaultAppletFrontendSet();
|
||||
}
|
||||
|
||||
void System::SetSoftwareKeyboard(std::unique_ptr<Frontend::SoftwareKeyboardApplet> applet) {
|
||||
impl->software_keyboard = std::move(applet);
|
||||
Service::AM::Applets::AppletManager& System::GetAppletManager() {
|
||||
return impl->applet_manager;
|
||||
}
|
||||
|
||||
const Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() const {
|
||||
return *impl->software_keyboard;
|
||||
const Service::AM::Applets::AppletManager& System::GetAppletManager() const {
|
||||
return impl->applet_manager;
|
||||
}
|
||||
|
||||
void System::SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider) {
|
||||
@@ -514,18 +509,6 @@ void System::ClearContentProvider(FileSys::ContentProviderUnionSlot slot) {
|
||||
impl->content_provider->ClearSlot(slot);
|
||||
}
|
||||
|
||||
void System::SetWebBrowser(std::unique_ptr<Frontend::WebBrowserApplet> applet) {
|
||||
impl->web_browser = std::move(applet);
|
||||
}
|
||||
|
||||
Frontend::WebBrowserApplet& System::GetWebBrowser() {
|
||||
return *impl->web_browser;
|
||||
}
|
||||
|
||||
const Frontend::WebBrowserApplet& System::GetWebBrowser() const {
|
||||
return *impl->web_browser;
|
||||
}
|
||||
|
||||
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
|
||||
return impl->Init(*this, emu_window);
|
||||
}
|
||||
|
||||
@@ -14,9 +14,6 @@
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
class ProfileSelectApplet;
|
||||
class SoftwareKeyboardApplet;
|
||||
class WebBrowserApplet;
|
||||
} // namespace Core::Frontend
|
||||
|
||||
namespace FileSys {
|
||||
@@ -38,9 +35,18 @@ class AppLoader;
|
||||
enum class ResultStatus : u16;
|
||||
} // namespace Loader
|
||||
|
||||
namespace Service::SM {
|
||||
namespace Service {
|
||||
|
||||
namespace AM::Applets {
|
||||
struct AppletFrontendSet;
|
||||
class AppletManager;
|
||||
} // namespace AM::Applets
|
||||
|
||||
namespace SM {
|
||||
class ServiceManager;
|
||||
} // namespace Service::SM
|
||||
} // namespace SM
|
||||
|
||||
} // namespace Service
|
||||
|
||||
namespace Tegra {
|
||||
class DebugContext;
|
||||
@@ -260,18 +266,13 @@ public:
|
||||
void RegisterCheatList(const std::vector<FileSys::CheatList>& list, const std::string& build_id,
|
||||
VAddr code_region_start, VAddr code_region_end);
|
||||
|
||||
void SetProfileSelector(std::unique_ptr<Frontend::ProfileSelectApplet> applet);
|
||||
void SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set);
|
||||
|
||||
const Frontend::ProfileSelectApplet& GetProfileSelector() const;
|
||||
void SetDefaultAppletFrontendSet();
|
||||
|
||||
void SetSoftwareKeyboard(std::unique_ptr<Frontend::SoftwareKeyboardApplet> applet);
|
||||
Service::AM::Applets::AppletManager& GetAppletManager();
|
||||
|
||||
const Frontend::SoftwareKeyboardApplet& GetSoftwareKeyboard() const;
|
||||
|
||||
void SetWebBrowser(std::unique_ptr<Frontend::WebBrowserApplet> applet);
|
||||
|
||||
Frontend::WebBrowserApplet& GetWebBrowser();
|
||||
const Frontend::WebBrowserApplet& GetWebBrowser() const;
|
||||
const Service::AM::Applets::AppletManager& GetAppletManager() const;
|
||||
|
||||
void SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider);
|
||||
|
||||
|
||||
@@ -19,17 +19,19 @@ void RunCpuCore(const System& system, Cpu& cpu_state) {
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
CpuCoreManager::CpuCoreManager() = default;
|
||||
CpuCoreManager::CpuCoreManager(System& system) : system{system} {}
|
||||
CpuCoreManager::~CpuCoreManager() = default;
|
||||
|
||||
void CpuCoreManager::Initialize(System& system) {
|
||||
void CpuCoreManager::Initialize() {
|
||||
barrier = std::make_unique<CpuBarrier>();
|
||||
exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size());
|
||||
|
||||
for (std::size_t index = 0; index < cores.size(); ++index) {
|
||||
cores[index] = std::make_unique<Cpu>(system, *exclusive_monitor, *barrier, index);
|
||||
}
|
||||
}
|
||||
|
||||
void CpuCoreManager::StartThreads() {
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
// CPU core 0 is run on the main thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
|
||||
|
||||
@@ -18,7 +18,7 @@ class System;
|
||||
|
||||
class CpuCoreManager {
|
||||
public:
|
||||
CpuCoreManager();
|
||||
explicit CpuCoreManager(System& system);
|
||||
CpuCoreManager(const CpuCoreManager&) = delete;
|
||||
CpuCoreManager(CpuCoreManager&&) = delete;
|
||||
|
||||
@@ -27,7 +27,8 @@ public:
|
||||
CpuCoreManager& operator=(const CpuCoreManager&) = delete;
|
||||
CpuCoreManager& operator=(CpuCoreManager&&) = delete;
|
||||
|
||||
void Initialize(System& system);
|
||||
void Initialize();
|
||||
void StartThreads();
|
||||
void Shutdown();
|
||||
|
||||
Cpu& GetCore(std::size_t index);
|
||||
@@ -54,6 +55,8 @@ private:
|
||||
|
||||
/// Map of guest threads to CPU cores
|
||||
std::map<std::thread::id, Cpu*> thread_to_cpu;
|
||||
|
||||
System& system;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
34
src/core/frontend/applets/error.cpp
Normal file
34
src/core/frontend/applets/error.cpp
Normal file
@@ -0,0 +1,34 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/frontend/applets/error.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ErrorApplet::~ErrorApplet() = default;
|
||||
|
||||
void DefaultErrorApplet::ShowError(ResultCode error, std::function<void()> finished) const {
|
||||
LOG_CRITICAL(Service_Fatal, "Application requested error display: {:04}-{:04} (raw={:08X})",
|
||||
static_cast<u32>(error.module.Value()), error.description.Value(), error.raw);
|
||||
}
|
||||
|
||||
void DefaultErrorApplet::ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
|
||||
std::function<void()> finished) const {
|
||||
LOG_CRITICAL(
|
||||
Service_Fatal,
|
||||
"Application requested error display: {:04X}-{:04X} (raw={:08X}) with timestamp={:016X}",
|
||||
static_cast<u32>(error.module.Value()), error.description.Value(), error.raw, time.count());
|
||||
}
|
||||
|
||||
void DefaultErrorApplet::ShowCustomErrorText(ResultCode error, std::string main_text,
|
||||
std::string detail_text,
|
||||
std::function<void()> finished) const {
|
||||
LOG_CRITICAL(Service_Fatal,
|
||||
"Application requested custom error with error_code={:04X}-{:04X} (raw={:08X})",
|
||||
static_cast<u32>(error.module.Value()), error.description.Value(), error.raw);
|
||||
LOG_CRITICAL(Service_Fatal, " Main Text: {}", main_text);
|
||||
LOG_CRITICAL(Service_Fatal, " Detail Text: {}", detail_text);
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
37
src/core/frontend/applets/error.h
Normal file
37
src/core/frontend/applets/error.h
Normal file
@@ -0,0 +1,37 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class ErrorApplet {
|
||||
public:
|
||||
virtual ~ErrorApplet();
|
||||
|
||||
virtual void ShowError(ResultCode error, std::function<void()> finished) const = 0;
|
||||
|
||||
virtual void ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
|
||||
std::function<void()> finished) const = 0;
|
||||
|
||||
virtual void ShowCustomErrorText(ResultCode error, std::string dialog_text,
|
||||
std::string fullscreen_text,
|
||||
std::function<void()> finished) const = 0;
|
||||
};
|
||||
|
||||
class DefaultErrorApplet final : public ErrorApplet {
|
||||
public:
|
||||
void ShowError(ResultCode error, std::function<void()> finished) const override;
|
||||
void ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
|
||||
std::function<void()> finished) const override;
|
||||
void ShowCustomErrorText(ResultCode error, std::string main_text, std::string detail_text,
|
||||
std::function<void()> finished) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
27
src/core/frontend/applets/general_frontend.cpp
Normal file
27
src/core/frontend/applets/general_frontend.cpp
Normal file
@@ -0,0 +1,27 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/applets/general_frontend.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
PhotoViewerApplet::~PhotoViewerApplet() = default;
|
||||
|
||||
DefaultPhotoViewerApplet::~DefaultPhotoViewerApplet() {}
|
||||
|
||||
void DefaultPhotoViewerApplet::ShowPhotosForApplication(u64 title_id,
|
||||
std::function<void()> finished) const {
|
||||
LOG_INFO(Service_AM,
|
||||
"Application requested frontend to display stored photos for title_id={:016X}",
|
||||
title_id);
|
||||
finished();
|
||||
}
|
||||
|
||||
void DefaultPhotoViewerApplet::ShowAllPhotos(std::function<void()> finished) const {
|
||||
LOG_INFO(Service_AM, "Application requested frontend to display all stored photos.");
|
||||
finished();
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
28
src/core/frontend/applets/general_frontend.h
Normal file
28
src/core/frontend/applets/general_frontend.h
Normal file
@@ -0,0 +1,28 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class PhotoViewerApplet {
|
||||
public:
|
||||
virtual ~PhotoViewerApplet();
|
||||
|
||||
virtual void ShowPhotosForApplication(u64 title_id, std::function<void()> finished) const = 0;
|
||||
virtual void ShowAllPhotos(std::function<void()> finished) const = 0;
|
||||
};
|
||||
|
||||
class DefaultPhotoViewerApplet final : public PhotoViewerApplet {
|
||||
public:
|
||||
~DefaultPhotoViewerApplet() override;
|
||||
|
||||
void ShowPhotosForApplication(u64 title_id, std::function<void()> finished) const override;
|
||||
void ShowAllPhotos(std::function<void()> finished) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
@@ -181,7 +181,12 @@ void KernelCore::AppendNewProcess(SharedPtr<Process> process) {
|
||||
|
||||
void KernelCore::MakeCurrentProcess(Process* process) {
|
||||
impl->current_process = process;
|
||||
Memory::SetCurrentPageTable(&process->VMManager().page_table);
|
||||
|
||||
if (process == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
Memory::SetCurrentPageTable(*process);
|
||||
}
|
||||
|
||||
Process* KernelCore::CurrentProcess() {
|
||||
|
||||
@@ -28,21 +28,20 @@ namespace {
|
||||
*
|
||||
* @param owner_process The parent process for the main thread
|
||||
* @param kernel The kernel instance to create the main thread under.
|
||||
* @param entry_point The address at which the thread should start execution
|
||||
* @param priority The priority to give the main thread
|
||||
*/
|
||||
void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_point, u32 priority) {
|
||||
// Initialize new "main" thread
|
||||
const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress();
|
||||
void SetupMainThread(Process& owner_process, KernelCore& kernel, u32 priority) {
|
||||
const auto& vm_manager = owner_process.VMManager();
|
||||
const VAddr entry_point = vm_manager.GetCodeRegionBaseAddress();
|
||||
const VAddr stack_top = vm_manager.GetTLSIORegionEndAddress();
|
||||
auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0,
|
||||
owner_process.GetIdealCore(), stack_top, owner_process);
|
||||
|
||||
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
|
||||
|
||||
// Register 1 must be a handle to the main thread
|
||||
const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
|
||||
thread->SetGuestHandle(guest_handle);
|
||||
thread->GetContext().cpu_registers[1] = guest_handle;
|
||||
const Handle thread_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
|
||||
thread->GetContext().cpu_registers[1] = thread_handle;
|
||||
|
||||
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
|
||||
thread->ResumeFromWait();
|
||||
@@ -106,8 +105,6 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
is_64bit_process = metadata.Is64BitProgram();
|
||||
|
||||
vm_manager.Reset(metadata.GetAddressSpaceType());
|
||||
// Ensure that the potentially resized page table is seen by CPU backends.
|
||||
Memory::SetCurrentPageTable(&vm_manager.page_table);
|
||||
|
||||
const auto& caps = metadata.GetKernelCapabilities();
|
||||
const auto capability_init_result =
|
||||
@@ -119,7 +116,7 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
return handle_table.SetSize(capabilities.GetHandleTableSize());
|
||||
}
|
||||
|
||||
void Process::Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size) {
|
||||
void Process::Run(s32 main_thread_priority, u64 stack_size) {
|
||||
// The kernel always ensures that the given stack size is page aligned.
|
||||
main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE);
|
||||
|
||||
@@ -135,7 +132,7 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size) {
|
||||
vm_manager.LogLayout();
|
||||
ChangeStatus(ProcessStatus::Running);
|
||||
|
||||
SetupMainThread(*this, kernel, entry_point, main_thread_priority);
|
||||
SetupMainThread(*this, kernel, main_thread_priority);
|
||||
}
|
||||
|
||||
void Process::PrepareForTermination() {
|
||||
@@ -241,13 +238,11 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
|
||||
MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeData);
|
||||
|
||||
code_memory_size += module_.memory.size();
|
||||
|
||||
// Clear instruction cache in CPU JIT
|
||||
system.InvalidateCpuInstructionCaches();
|
||||
}
|
||||
|
||||
Process::Process(Core::System& system)
|
||||
: WaitObject{system.Kernel()}, address_arbiter{system}, mutex{system}, system{system} {}
|
||||
: WaitObject{system.Kernel()}, vm_manager{system},
|
||||
address_arbiter{system}, mutex{system}, system{system} {}
|
||||
|
||||
Process::~Process() = default;
|
||||
|
||||
|
||||
@@ -225,9 +225,12 @@ public:
|
||||
ResultCode LoadFromMetadata(const FileSys::ProgramMetadata& metadata);
|
||||
|
||||
/**
|
||||
* Applies address space changes and launches the process main thread.
|
||||
* Starts the main application thread for this process.
|
||||
*
|
||||
* @param main_thread_priority The priority for the main thread.
|
||||
* @param stack_size The stack size for the main thread in bytes.
|
||||
*/
|
||||
void Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size);
|
||||
void Run(s32 main_thread_priority, u64 stack_size);
|
||||
|
||||
/**
|
||||
* Prepares a process for termination by stopping all of its threads
|
||||
|
||||
@@ -1378,20 +1378,22 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e
|
||||
return ERR_INVALID_THREAD_PRIORITY;
|
||||
}
|
||||
|
||||
const std::string name = fmt::format("thread-{:X}", entry_point);
|
||||
auto& kernel = system.Kernel();
|
||||
CASCADE_RESULT(SharedPtr<Thread> thread,
|
||||
Thread::Create(kernel, name, entry_point, priority, arg, processor_id, stack_top,
|
||||
Thread::Create(kernel, "", entry_point, priority, arg, processor_id, stack_top,
|
||||
*current_process));
|
||||
|
||||
const auto new_guest_handle = current_process->GetHandleTable().Create(thread);
|
||||
if (new_guest_handle.Failed()) {
|
||||
const auto new_thread_handle = current_process->GetHandleTable().Create(thread);
|
||||
if (new_thread_handle.Failed()) {
|
||||
LOG_ERROR(Kernel_SVC, "Failed to create handle with error=0x{:X}",
|
||||
new_guest_handle.Code().raw);
|
||||
return new_guest_handle.Code();
|
||||
new_thread_handle.Code().raw);
|
||||
return new_thread_handle.Code();
|
||||
}
|
||||
thread->SetGuestHandle(*new_guest_handle);
|
||||
*out_handle = *new_guest_handle;
|
||||
*out_handle = *new_thread_handle;
|
||||
|
||||
// Set the thread name for debugging purposes.
|
||||
thread->SetName(
|
||||
fmt::format("thread[entry_point={:X}, handle={:X}]", entry_point, *new_thread_handle));
|
||||
|
||||
system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
||||
|
||||
@@ -2286,7 +2288,7 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x33, SvcWrap<GetThreadContext>, "GetThreadContext"},
|
||||
{0x34, SvcWrap<WaitForAddress>, "WaitForAddress"},
|
||||
{0x35, SvcWrap<SignalToAddress>, "SignalToAddress"},
|
||||
{0x36, nullptr, "Unknown"},
|
||||
{0x36, nullptr, "SynchronizePreemptionState"},
|
||||
{0x37, nullptr, "Unknown"},
|
||||
{0x38, nullptr, "Unknown"},
|
||||
{0x39, nullptr, "Unknown"},
|
||||
|
||||
@@ -101,6 +101,11 @@ public:
|
||||
std::string GetName() const override {
|
||||
return name;
|
||||
}
|
||||
|
||||
void SetName(std::string new_name) {
|
||||
name = std::move(new_name);
|
||||
}
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "Thread";
|
||||
}
|
||||
@@ -343,10 +348,6 @@ public:
|
||||
arb_wait_address = address;
|
||||
}
|
||||
|
||||
void SetGuestHandle(Handle handle) {
|
||||
guest_handle = handle;
|
||||
}
|
||||
|
||||
bool HasWakeupCallback() const {
|
||||
return wakeup_callback != nullptr;
|
||||
}
|
||||
@@ -440,9 +441,6 @@ private:
|
||||
/// If waiting for an AddressArbiter, this is the address being waited on.
|
||||
VAddr arb_wait_address{0};
|
||||
|
||||
/// Handle used by guest emulated application to access this thread
|
||||
Handle guest_handle = 0;
|
||||
|
||||
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
|
||||
Handle callback_handle = 0;
|
||||
|
||||
|
||||
@@ -62,7 +62,7 @@ bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
|
||||
return true;
|
||||
}
|
||||
|
||||
VMManager::VMManager() {
|
||||
VMManager::VMManager(Core::System& system) : system{system} {
|
||||
// Default to assuming a 39-bit address space. This way we have a sane
|
||||
// starting point with executables that don't provide metadata.
|
||||
Reset(FileSys::ProgramAddressSpaceType::Is39Bit);
|
||||
@@ -111,7 +111,6 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
|
||||
VirtualMemoryArea& final_vma = vma_handle->second;
|
||||
ASSERT(final_vma.size == size);
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
system.ArmInterface(0).MapBackingMemory(target, size, block->data() + offset,
|
||||
VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(1).MapBackingMemory(target, size, block->data() + offset,
|
||||
@@ -140,7 +139,6 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me
|
||||
VirtualMemoryArea& final_vma = vma_handle->second;
|
||||
ASSERT(final_vma.size == size);
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
system.ArmInterface(0).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(1).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(2).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
|
||||
@@ -223,7 +221,6 @@ ResultCode VMManager::UnmapRange(VAddr target, u64 size) {
|
||||
|
||||
ASSERT(FindVMA(target)->second.size >= size);
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
system.ArmInterface(0).UnmapMemory(target, size);
|
||||
system.ArmInterface(1).UnmapMemory(target, size);
|
||||
system.ArmInterface(2).UnmapMemory(target, size);
|
||||
@@ -376,7 +373,7 @@ ResultCode VMManager::UnmapCodeMemory(VAddr dst_address, VAddr src_address, u64
|
||||
Reprotect(src_vma_iter, VMAPermission::ReadWrite);
|
||||
|
||||
if (dst_memory_state == MemoryState::ModuleCode) {
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
system.InvalidateCpuInstructionCaches();
|
||||
}
|
||||
|
||||
return unmap_result;
|
||||
|
||||
@@ -14,6 +14,10 @@
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
enum class ProgramAddressSpaceType : u8;
|
||||
}
|
||||
@@ -321,7 +325,7 @@ class VMManager final {
|
||||
public:
|
||||
using VMAHandle = VMAMap::const_iterator;
|
||||
|
||||
VMManager();
|
||||
explicit VMManager(Core::System& system);
|
||||
~VMManager();
|
||||
|
||||
/// Clears the address space map, re-initializing with a single free area.
|
||||
@@ -712,5 +716,7 @@ private:
|
||||
// The end of the currently allocated heap. This is not an inclusive
|
||||
// end of the range. This is essentially 'base_address + current_size'.
|
||||
VAddr heap_end = 0;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -30,7 +30,7 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
|
||||
waiting_threads.erase(itr);
|
||||
}
|
||||
|
||||
SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
|
||||
SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
|
||||
Thread* candidate = nullptr;
|
||||
u32 candidate_priority = THREADPRIO_LOWEST + 1;
|
||||
|
||||
|
||||
@@ -54,7 +54,7 @@ public:
|
||||
void WakeupWaitingThread(SharedPtr<Thread> thread);
|
||||
|
||||
/// Obtains the highest priority thread that is ready to run from this object's waiting list.
|
||||
SharedPtr<Thread> GetHighestPriorityReadyThread();
|
||||
SharedPtr<Thread> GetHighestPriorityReadyThread() const;
|
||||
|
||||
/// Get a const reference to the waiting threads list for debug use
|
||||
const std::vector<SharedPtr<Thread>>& GetWaitingThreads() const;
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/am/applets/profile_select.h"
|
||||
#include "core/hle/service/am/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/applets/stub_applet.h"
|
||||
#include "core/hle/service/am/applets/web_browser.h"
|
||||
#include "core/hle/service/am/idle.h"
|
||||
#include "core/hle/service/am/omm.h"
|
||||
@@ -42,12 +41,6 @@ constexpr ResultCode ERR_NO_DATA_IN_CHANNEL{ErrorModule::AM, 0x2};
|
||||
constexpr ResultCode ERR_NO_MESSAGES{ErrorModule::AM, 0x3};
|
||||
constexpr ResultCode ERR_SIZE_OUT_OF_BOUNDS{ErrorModule::AM, 0x1F7};
|
||||
|
||||
enum class AppletId : u32 {
|
||||
ProfileSelect = 0x10,
|
||||
SoftwareKeyboard = 0x11,
|
||||
LibAppletOff = 0x17,
|
||||
};
|
||||
|
||||
constexpr u32 POP_LAUNCH_PARAMETER_MAGIC = 0xC79497CA;
|
||||
|
||||
struct LaunchParameters {
|
||||
@@ -886,30 +879,16 @@ ILibraryAppletCreator::ILibraryAppletCreator() : ServiceFramework("ILibraryApple
|
||||
|
||||
ILibraryAppletCreator::~ILibraryAppletCreator() = default;
|
||||
|
||||
static std::shared_ptr<Applets::Applet> GetAppletFromId(AppletId id) {
|
||||
switch (id) {
|
||||
case AppletId::ProfileSelect:
|
||||
return std::make_shared<Applets::ProfileSelect>();
|
||||
case AppletId::SoftwareKeyboard:
|
||||
return std::make_shared<Applets::SoftwareKeyboard>();
|
||||
case AppletId::LibAppletOff:
|
||||
return std::make_shared<Applets::WebBrowser>();
|
||||
default:
|
||||
LOG_ERROR(Service_AM, "Unimplemented AppletId [{:08X}]! -- Falling back to stub!",
|
||||
static_cast<u32>(id));
|
||||
return std::make_shared<Applets::StubApplet>();
|
||||
}
|
||||
}
|
||||
|
||||
void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto applet_id = rp.PopRaw<AppletId>();
|
||||
const auto applet_id = rp.PopRaw<Applets::AppletId>();
|
||||
const auto applet_mode = rp.PopRaw<u32>();
|
||||
|
||||
LOG_DEBUG(Service_AM, "called with applet_id={:08X}, applet_mode={:08X}",
|
||||
static_cast<u32>(applet_id), applet_mode);
|
||||
|
||||
const auto applet = GetAppletFromId(applet_id);
|
||||
const auto& applet_manager{Core::System::GetInstance().GetAppletManager()};
|
||||
const auto applet = applet_manager.GetApplet(applet_id);
|
||||
|
||||
if (applet == nullptr) {
|
||||
LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", static_cast<u32>(applet_id));
|
||||
|
||||
@@ -5,11 +5,21 @@
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/error.h"
|
||||
#include "core/frontend/applets/general_frontend.h"
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
#include "core/frontend/applets/software_keyboard.h"
|
||||
#include "core/frontend/applets/web_browser.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/am/applets/error.h"
|
||||
#include "core/hle/service/am/applets/general_backend.h"
|
||||
#include "core/hle/service/am/applets/profile_select.h"
|
||||
#include "core/hle/service/am/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/applets/web_browser.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
@@ -111,4 +121,76 @@ void Applet::Initialize() {
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
AppletManager::AppletManager() = default;
|
||||
|
||||
AppletManager::~AppletManager() = default;
|
||||
|
||||
void AppletManager::SetAppletFrontendSet(AppletFrontendSet set) {
|
||||
if (set.error != nullptr)
|
||||
frontend.error = std::move(set.error);
|
||||
if (set.photo_viewer != nullptr)
|
||||
frontend.photo_viewer = std::move(set.photo_viewer);
|
||||
if (set.profile_select != nullptr)
|
||||
frontend.profile_select = std::move(set.profile_select);
|
||||
if (set.software_keyboard != nullptr)
|
||||
frontend.software_keyboard = std::move(set.software_keyboard);
|
||||
if (set.web_browser != nullptr)
|
||||
frontend.web_browser = std::move(set.web_browser);
|
||||
}
|
||||
|
||||
void AppletManager::SetDefaultAppletFrontendSet() {
|
||||
frontend.error = std::make_unique<Core::Frontend::DefaultErrorApplet>();
|
||||
frontend.photo_viewer = std::make_unique<Core::Frontend::DefaultPhotoViewerApplet>();
|
||||
frontend.profile_select = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
|
||||
frontend.software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
|
||||
frontend.web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
|
||||
}
|
||||
|
||||
void AppletManager::SetDefaultAppletsIfMissing() {
|
||||
if (frontend.error == nullptr) {
|
||||
frontend.error = std::make_unique<Core::Frontend::DefaultErrorApplet>();
|
||||
}
|
||||
|
||||
if (frontend.photo_viewer == nullptr) {
|
||||
frontend.photo_viewer = std::make_unique<Core::Frontend::DefaultPhotoViewerApplet>();
|
||||
}
|
||||
|
||||
if (frontend.profile_select == nullptr) {
|
||||
frontend.profile_select = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
|
||||
}
|
||||
|
||||
if (frontend.software_keyboard == nullptr) {
|
||||
frontend.software_keyboard =
|
||||
std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
|
||||
}
|
||||
|
||||
if (frontend.web_browser == nullptr) {
|
||||
frontend.web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
|
||||
}
|
||||
}
|
||||
|
||||
void AppletManager::ClearAll() {
|
||||
frontend = {};
|
||||
}
|
||||
|
||||
std::shared_ptr<Applet> AppletManager::GetApplet(AppletId id) const {
|
||||
switch (id) {
|
||||
case AppletId::Error:
|
||||
return std::make_shared<Error>(*frontend.error);
|
||||
case AppletId::ProfileSelect:
|
||||
return std::make_shared<ProfileSelect>(*frontend.profile_select);
|
||||
case AppletId::SoftwareKeyboard:
|
||||
return std::make_shared<SoftwareKeyboard>(*frontend.software_keyboard);
|
||||
case AppletId::PhotoViewer:
|
||||
return std::make_shared<PhotoViewer>(*frontend.photo_viewer);
|
||||
case AppletId::LibAppletOff:
|
||||
return std::make_shared<WebBrowser>(*frontend.web_browser);
|
||||
default:
|
||||
UNIMPLEMENTED_MSG(
|
||||
"No backend implementation exists for applet_id={:02X}! Falling back to stub applet.",
|
||||
static_cast<u8>(id));
|
||||
return std::make_shared<StubApplet>();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
|
||||
@@ -12,12 +12,43 @@
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Core::Frontend {
|
||||
class ErrorApplet;
|
||||
class PhotoViewerApplet;
|
||||
class ProfileSelectApplet;
|
||||
class SoftwareKeyboardApplet;
|
||||
class WebBrowserApplet;
|
||||
} // namespace Core::Frontend
|
||||
|
||||
namespace Service::AM {
|
||||
|
||||
class IStorage;
|
||||
|
||||
namespace Applets {
|
||||
|
||||
enum class AppletId : u32 {
|
||||
OverlayDisplay = 0x02,
|
||||
QLaunch = 0x03,
|
||||
Starter = 0x04,
|
||||
Auth = 0x0A,
|
||||
Cabinet = 0x0B,
|
||||
Controller = 0x0C,
|
||||
DataErase = 0x0D,
|
||||
Error = 0x0E,
|
||||
NetConnect = 0x0F,
|
||||
ProfileSelect = 0x10,
|
||||
SoftwareKeyboard = 0x11,
|
||||
MiiEdit = 0x12,
|
||||
LibAppletWeb = 0x13,
|
||||
LibAppletShop = 0x14,
|
||||
PhotoViewer = 0x15,
|
||||
Settings = 0x16,
|
||||
LibAppletOff = 0x17,
|
||||
LibAppletWhitelisted = 0x18,
|
||||
LibAppletAuth = 0x19,
|
||||
MyPage = 0x1A,
|
||||
};
|
||||
|
||||
class AppletDataBroker final {
|
||||
public:
|
||||
AppletDataBroker();
|
||||
@@ -105,5 +136,29 @@ protected:
|
||||
bool initialized = false;
|
||||
};
|
||||
|
||||
struct AppletFrontendSet {
|
||||
std::unique_ptr<Core::Frontend::ErrorApplet> error;
|
||||
std::unique_ptr<Core::Frontend::PhotoViewerApplet> photo_viewer;
|
||||
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_select;
|
||||
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
|
||||
std::unique_ptr<Core::Frontend::WebBrowserApplet> web_browser;
|
||||
};
|
||||
|
||||
class AppletManager {
|
||||
public:
|
||||
AppletManager();
|
||||
~AppletManager();
|
||||
|
||||
void SetAppletFrontendSet(AppletFrontendSet set);
|
||||
void SetDefaultAppletFrontendSet();
|
||||
void SetDefaultAppletsIfMissing();
|
||||
void ClearAll();
|
||||
|
||||
std::shared_ptr<Applet> GetApplet(AppletId id) const;
|
||||
|
||||
private:
|
||||
AppletFrontendSet frontend;
|
||||
};
|
||||
|
||||
} // namespace Applets
|
||||
} // namespace Service::AM
|
||||
|
||||
182
src/core/hle/service/am/applets/error.cpp
Normal file
182
src/core/hle/service/am/applets/error.cpp
Normal file
@@ -0,0 +1,182 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/error.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/error.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
#pragma pack(push, 4)
|
||||
struct ShowError {
|
||||
u8 mode;
|
||||
bool jump;
|
||||
INSERT_PADDING_BYTES(4);
|
||||
bool use_64bit_error_code;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u64 error_code_64;
|
||||
u32 error_code_32;
|
||||
};
|
||||
static_assert(sizeof(ShowError) == 0x14, "ShowError has incorrect size.");
|
||||
#pragma pack(pop)
|
||||
|
||||
struct ShowErrorRecord {
|
||||
u8 mode;
|
||||
bool jump;
|
||||
INSERT_PADDING_BYTES(6);
|
||||
u64 error_code_64;
|
||||
u64 posix_time;
|
||||
};
|
||||
static_assert(sizeof(ShowErrorRecord) == 0x18, "ShowErrorRecord has incorrect size.");
|
||||
|
||||
struct SystemErrorArg {
|
||||
u8 mode;
|
||||
bool jump;
|
||||
INSERT_PADDING_BYTES(6);
|
||||
u64 error_code_64;
|
||||
std::array<char, 8> language_code;
|
||||
std::array<char, 0x800> main_text;
|
||||
std::array<char, 0x800> detail_text;
|
||||
};
|
||||
static_assert(sizeof(SystemErrorArg) == 0x1018, "SystemErrorArg has incorrect size.");
|
||||
|
||||
struct ApplicationErrorArg {
|
||||
u8 mode;
|
||||
bool jump;
|
||||
INSERT_PADDING_BYTES(6);
|
||||
u32 error_code;
|
||||
std::array<char, 8> language_code;
|
||||
std::array<char, 0x800> main_text;
|
||||
std::array<char, 0x800> detail_text;
|
||||
};
|
||||
static_assert(sizeof(ApplicationErrorArg) == 0x1014, "ApplicationErrorArg has incorrect size.");
|
||||
|
||||
union Error::ErrorArguments {
|
||||
ShowError error;
|
||||
ShowErrorRecord error_record;
|
||||
SystemErrorArg system_error;
|
||||
ApplicationErrorArg application_error;
|
||||
};
|
||||
|
||||
namespace {
|
||||
template <typename T>
|
||||
void CopyArgumentData(const std::vector<u8>& data, T& variable) {
|
||||
ASSERT(data.size() >= sizeof(T));
|
||||
std::memcpy(&variable, data.data(), sizeof(T));
|
||||
}
|
||||
|
||||
ResultCode Decode64BitError(u64 error) {
|
||||
const auto description = (error >> 32) & 0x1FFF;
|
||||
auto module = error & 0x3FF;
|
||||
if (module >= 2000)
|
||||
module -= 2000;
|
||||
module &= 0x1FF;
|
||||
return {static_cast<ErrorModule>(module), static_cast<u32>(description)};
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
Error::Error(const Core::Frontend::ErrorApplet& frontend) : frontend(frontend) {}
|
||||
|
||||
Error::~Error() = default;
|
||||
|
||||
void Error::Initialize() {
|
||||
Applet::Initialize();
|
||||
args = std::make_unique<ErrorArguments>();
|
||||
complete = false;
|
||||
|
||||
const auto storage = broker.PopNormalDataToApplet();
|
||||
ASSERT(storage != nullptr);
|
||||
const auto data = storage->GetData();
|
||||
|
||||
ASSERT(!data.empty());
|
||||
std::memcpy(&mode, data.data(), sizeof(ErrorAppletMode));
|
||||
|
||||
switch (mode) {
|
||||
case ErrorAppletMode::ShowError:
|
||||
CopyArgumentData(data, args->error);
|
||||
if (args->error.use_64bit_error_code) {
|
||||
error_code = Decode64BitError(args->error.error_code_64);
|
||||
} else {
|
||||
error_code = ResultCode(args->error.error_code_32);
|
||||
}
|
||||
break;
|
||||
case ErrorAppletMode::ShowSystemError:
|
||||
CopyArgumentData(data, args->system_error);
|
||||
error_code = ResultCode(Decode64BitError(args->system_error.error_code_64));
|
||||
break;
|
||||
case ErrorAppletMode::ShowApplicationError:
|
||||
CopyArgumentData(data, args->application_error);
|
||||
error_code = ResultCode(args->application_error.error_code);
|
||||
break;
|
||||
case ErrorAppletMode::ShowErrorRecord:
|
||||
CopyArgumentData(data, args->error_record);
|
||||
error_code = Decode64BitError(args->error_record.error_code_64);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented LibAppletError mode={:02X}!", static_cast<u8>(mode));
|
||||
}
|
||||
}
|
||||
|
||||
bool Error::TransactionComplete() const {
|
||||
return complete;
|
||||
}
|
||||
|
||||
ResultCode Error::GetStatus() const {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void Error::ExecuteInteractive() {
|
||||
UNREACHABLE_MSG("Unexpected interactive applet data!");
|
||||
}
|
||||
|
||||
void Error::Execute() {
|
||||
if (complete) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto callback = [this] { DisplayCompleted(); };
|
||||
|
||||
switch (mode) {
|
||||
case ErrorAppletMode::ShowError:
|
||||
frontend.ShowError(error_code, callback);
|
||||
break;
|
||||
case ErrorAppletMode::ShowSystemError:
|
||||
case ErrorAppletMode::ShowApplicationError: {
|
||||
const auto system = mode == ErrorAppletMode::ShowSystemError;
|
||||
const auto& main_text =
|
||||
system ? args->system_error.main_text : args->application_error.main_text;
|
||||
const auto& detail_text =
|
||||
system ? args->system_error.detail_text : args->application_error.detail_text;
|
||||
|
||||
frontend.ShowCustomErrorText(
|
||||
error_code,
|
||||
Common::StringFromFixedZeroTerminatedBuffer(main_text.data(), main_text.size()),
|
||||
Common::StringFromFixedZeroTerminatedBuffer(detail_text.data(), detail_text.size()),
|
||||
callback);
|
||||
break;
|
||||
}
|
||||
case ErrorAppletMode::ShowErrorRecord:
|
||||
frontend.ShowErrorWithTimestamp(
|
||||
error_code, std::chrono::seconds{args->error_record.posix_time}, callback);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented LibAppletError mode={:02X}!", static_cast<u8>(mode));
|
||||
DisplayCompleted();
|
||||
}
|
||||
}
|
||||
|
||||
void Error::DisplayCompleted() {
|
||||
complete = true;
|
||||
broker.PushNormalDataFromApplet(IStorage{{}});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
47
src/core/hle/service/am/applets/error.h
Normal file
47
src/core/hle/service/am/applets/error.h
Normal file
@@ -0,0 +1,47 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
enum class ErrorAppletMode : u8 {
|
||||
ShowError = 0,
|
||||
ShowSystemError = 1,
|
||||
ShowApplicationError = 2,
|
||||
ShowEula = 3,
|
||||
ShowErrorPctl = 4,
|
||||
ShowErrorRecord = 5,
|
||||
ShowUpdateEula = 8,
|
||||
};
|
||||
|
||||
class Error final : public Applet {
|
||||
public:
|
||||
explicit Error(const Core::Frontend::ErrorApplet& frontend);
|
||||
~Error() override;
|
||||
|
||||
void Initialize() override;
|
||||
|
||||
bool TransactionComplete() const override;
|
||||
ResultCode GetStatus() const override;
|
||||
void ExecuteInteractive() override;
|
||||
void Execute() override;
|
||||
|
||||
void DisplayCompleted();
|
||||
|
||||
private:
|
||||
union ErrorArguments;
|
||||
|
||||
const Core::Frontend::ErrorApplet& frontend;
|
||||
ResultCode error_code = RESULT_SUCCESS;
|
||||
ErrorAppletMode mode = ErrorAppletMode::ShowError;
|
||||
std::unique_ptr<ErrorArguments> args;
|
||||
|
||||
bool complete = false;
|
||||
};
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -4,11 +4,15 @@
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/general_frontend.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/stub_applet.h"
|
||||
#include "core/hle/service/am/applets/general_backend.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
@@ -30,6 +34,55 @@ static void LogCurrentStorage(AppletDataBroker& broker, std::string prefix) {
|
||||
}
|
||||
}
|
||||
|
||||
PhotoViewer::PhotoViewer(const Core::Frontend::PhotoViewerApplet& frontend) : frontend(frontend) {}
|
||||
|
||||
PhotoViewer::~PhotoViewer() = default;
|
||||
|
||||
void PhotoViewer::Initialize() {
|
||||
Applet::Initialize();
|
||||
complete = false;
|
||||
|
||||
const auto storage = broker.PopNormalDataToApplet();
|
||||
ASSERT(storage != nullptr);
|
||||
const auto data = storage->GetData();
|
||||
ASSERT(!data.empty());
|
||||
mode = static_cast<PhotoViewerAppletMode>(data[0]);
|
||||
}
|
||||
|
||||
bool PhotoViewer::TransactionComplete() const {
|
||||
return complete;
|
||||
}
|
||||
|
||||
ResultCode PhotoViewer::GetStatus() const {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void PhotoViewer::ExecuteInteractive() {
|
||||
UNREACHABLE_MSG("Unexpected interactive applet data.");
|
||||
}
|
||||
|
||||
void PhotoViewer::Execute() {
|
||||
if (complete)
|
||||
return;
|
||||
|
||||
const auto callback = [this] { ViewFinished(); };
|
||||
switch (mode) {
|
||||
case PhotoViewerAppletMode::CurrentApp:
|
||||
frontend.ShowPhotosForApplication(Core::CurrentProcess()->GetTitleID(), callback);
|
||||
break;
|
||||
case PhotoViewerAppletMode::AllApps:
|
||||
frontend.ShowAllPhotos(callback);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented PhotoViewer applet mode={:02X}!", static_cast<u8>(mode));
|
||||
}
|
||||
}
|
||||
|
||||
void PhotoViewer::ViewFinished() {
|
||||
broker.PushNormalDataFromApplet(IStorage{{}});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
StubApplet::StubApplet() = default;
|
||||
|
||||
StubApplet::~StubApplet() = default;
|
||||
@@ -67,4 +120,5 @@ void StubApplet::Execute() {
|
||||
broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
48
src/core/hle/service/am/applets/general_backend.h
Normal file
48
src/core/hle/service/am/applets/general_backend.h
Normal file
@@ -0,0 +1,48 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
enum class PhotoViewerAppletMode : u8 {
|
||||
CurrentApp = 0,
|
||||
AllApps = 1,
|
||||
};
|
||||
|
||||
class PhotoViewer final : public Applet {
|
||||
public:
|
||||
explicit PhotoViewer(const Core::Frontend::PhotoViewerApplet& frontend);
|
||||
~PhotoViewer() override;
|
||||
|
||||
void Initialize() override;
|
||||
bool TransactionComplete() const override;
|
||||
ResultCode GetStatus() const override;
|
||||
void ExecuteInteractive() override;
|
||||
void Execute() override;
|
||||
|
||||
void ViewFinished();
|
||||
|
||||
private:
|
||||
const Core::Frontend::PhotoViewerApplet& frontend;
|
||||
bool complete = false;
|
||||
PhotoViewerAppletMode mode = PhotoViewerAppletMode::CurrentApp;
|
||||
};
|
||||
|
||||
class StubApplet final : public Applet {
|
||||
public:
|
||||
StubApplet();
|
||||
~StubApplet() override;
|
||||
|
||||
void Initialize() override;
|
||||
|
||||
bool TransactionComplete() const override;
|
||||
ResultCode GetStatus() const override;
|
||||
void ExecuteInteractive() override;
|
||||
void Execute() override;
|
||||
};
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -15,7 +15,9 @@ namespace Service::AM::Applets {
|
||||
|
||||
constexpr ResultCode ERR_USER_CANCELLED_SELECTION{ErrorModule::Account, 1};
|
||||
|
||||
ProfileSelect::ProfileSelect() = default;
|
||||
ProfileSelect::ProfileSelect(const Core::Frontend::ProfileSelectApplet& frontend)
|
||||
: frontend(frontend) {}
|
||||
|
||||
ProfileSelect::~ProfileSelect() = default;
|
||||
|
||||
void ProfileSelect::Initialize() {
|
||||
@@ -51,8 +53,6 @@ void ProfileSelect::Execute() {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& frontend{Core::System::GetInstance().GetProfileSelector()};
|
||||
|
||||
frontend.SelectProfile([this](std::optional<Account::UUID> uuid) { SelectionComplete(uuid); });
|
||||
}
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ static_assert(sizeof(UserSelectionOutput) == 0x18, "UserSelectionOutput has inco
|
||||
|
||||
class ProfileSelect final : public Applet {
|
||||
public:
|
||||
ProfileSelect();
|
||||
explicit ProfileSelect(const Core::Frontend::ProfileSelectApplet& frontend);
|
||||
~ProfileSelect() override;
|
||||
|
||||
void Initialize() override;
|
||||
@@ -41,6 +41,8 @@ public:
|
||||
void SelectionComplete(std::optional<Account::UUID> uuid);
|
||||
|
||||
private:
|
||||
const Core::Frontend::ProfileSelectApplet& frontend;
|
||||
|
||||
UserSelectionConfig config;
|
||||
bool complete = false;
|
||||
ResultCode status = RESULT_SUCCESS;
|
||||
|
||||
@@ -39,7 +39,8 @@ static Core::Frontend::SoftwareKeyboardParameters ConvertToFrontendParameters(
|
||||
return params;
|
||||
}
|
||||
|
||||
SoftwareKeyboard::SoftwareKeyboard() = default;
|
||||
SoftwareKeyboard::SoftwareKeyboard(const Core::Frontend::SoftwareKeyboardApplet& frontend)
|
||||
: frontend(frontend) {}
|
||||
|
||||
SoftwareKeyboard::~SoftwareKeyboard() = default;
|
||||
|
||||
@@ -90,8 +91,6 @@ void SoftwareKeyboard::ExecuteInteractive() {
|
||||
if (status == INTERACTIVE_STATUS_OK) {
|
||||
complete = true;
|
||||
} else {
|
||||
const auto& frontend{Core::System::GetInstance().GetSoftwareKeyboard()};
|
||||
|
||||
std::array<char16_t, SWKBD_OUTPUT_INTERACTIVE_BUFFER_SIZE / 2 - 2> string;
|
||||
std::memcpy(string.data(), data.data() + 4, string.size() * 2);
|
||||
frontend.SendTextCheckDialog(
|
||||
@@ -106,8 +105,6 @@ void SoftwareKeyboard::Execute() {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& frontend{Core::System::GetInstance().GetSoftwareKeyboard()};
|
||||
|
||||
const auto parameters = ConvertToFrontendParameters(config, initial_text);
|
||||
|
||||
frontend.RequestText([this](std::optional<std::u16string> text) { WriteText(text); },
|
||||
|
||||
@@ -55,7 +55,7 @@ static_assert(sizeof(KeyboardConfig) == 0x3E0, "KeyboardConfig has incorrect siz
|
||||
|
||||
class SoftwareKeyboard final : public Applet {
|
||||
public:
|
||||
SoftwareKeyboard();
|
||||
explicit SoftwareKeyboard(const Core::Frontend::SoftwareKeyboardApplet& frontend);
|
||||
~SoftwareKeyboard() override;
|
||||
|
||||
void Initialize() override;
|
||||
@@ -68,6 +68,8 @@ public:
|
||||
void WriteText(std::optional<std::u16string> text);
|
||||
|
||||
private:
|
||||
const Core::Frontend::SoftwareKeyboardApplet& frontend;
|
||||
|
||||
KeyboardConfig config;
|
||||
std::u16string initial_text;
|
||||
bool complete = false;
|
||||
|
||||
@@ -1,24 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
class StubApplet final : public Applet {
|
||||
public:
|
||||
StubApplet();
|
||||
~StubApplet() override;
|
||||
|
||||
void Initialize() override;
|
||||
|
||||
bool TransactionComplete() const override;
|
||||
ResultCode GetStatus() const override;
|
||||
void ExecuteInteractive() override;
|
||||
void Execute() override;
|
||||
};
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -95,7 +95,7 @@ static FileSys::VirtualFile GetManualRomFS() {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
WebBrowser::WebBrowser() = default;
|
||||
WebBrowser::WebBrowser(Core::Frontend::WebBrowserApplet& frontend) : frontend(frontend) {}
|
||||
|
||||
WebBrowser::~WebBrowser() = default;
|
||||
|
||||
@@ -152,8 +152,6 @@ void WebBrowser::Execute() {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& frontend{Core::System::GetInstance().GetWebBrowser()};
|
||||
|
||||
frontend.OpenPage(filename, [this] { UnpackRomFS(); }, [this] { Finalize(); });
|
||||
}
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace Service::AM::Applets {
|
||||
|
||||
class WebBrowser final : public Applet {
|
||||
public:
|
||||
WebBrowser();
|
||||
WebBrowser(Core::Frontend::WebBrowserApplet& frontend);
|
||||
~WebBrowser() override;
|
||||
|
||||
void Initialize() override;
|
||||
@@ -32,6 +32,8 @@ public:
|
||||
void Finalize();
|
||||
|
||||
private:
|
||||
Core::Frontend::WebBrowserApplet& frontend;
|
||||
|
||||
bool complete = false;
|
||||
bool unpacked = false;
|
||||
ResultCode status = RESULT_SUCCESS;
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/audio/audctl.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
@@ -11,8 +13,8 @@ AudCtl::AudCtl() : ServiceFramework{"audctl"} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetTargetVolume"},
|
||||
{1, nullptr, "SetTargetVolume"},
|
||||
{2, nullptr, "GetTargetVolumeMin"},
|
||||
{3, nullptr, "GetTargetVolumeMax"},
|
||||
{2, &AudCtl::GetTargetVolumeMin, "GetTargetVolumeMin"},
|
||||
{3, &AudCtl::GetTargetVolumeMax, "GetTargetVolumeMax"},
|
||||
{4, nullptr, "IsTargetMute"},
|
||||
{5, nullptr, "SetTargetMute"},
|
||||
{6, nullptr, "IsTargetConnected"},
|
||||
@@ -44,4 +46,28 @@ AudCtl::AudCtl() : ServiceFramework{"audctl"} {
|
||||
|
||||
AudCtl::~AudCtl() = default;
|
||||
|
||||
void AudCtl::GetTargetVolumeMin(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Audio, "called.");
|
||||
|
||||
// This service function is currently hardcoded on the
|
||||
// actual console to this value (as of 6.0.0).
|
||||
constexpr s32 target_min_volume = 0;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(target_min_volume);
|
||||
}
|
||||
|
||||
void AudCtl::GetTargetVolumeMax(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Audio, "called.");
|
||||
|
||||
// This service function is currently hardcoded on the
|
||||
// actual console to this value (as of 6.0.0).
|
||||
constexpr s32 target_max_volume = 15;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(target_max_volume);
|
||||
}
|
||||
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -12,6 +12,10 @@ class AudCtl final : public ServiceFramework<AudCtl> {
|
||||
public:
|
||||
explicit AudCtl();
|
||||
~AudCtl() override;
|
||||
|
||||
private:
|
||||
void GetTargetVolumeMin(Kernel::HLERequestContext& ctx);
|
||||
void GetTargetVolumeMax(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -86,25 +86,29 @@ FileType AppLoader_DeconstructedRomDirectory::IdentifyType(const FileSys::Virtua
|
||||
return FileType::Error;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process) {
|
||||
AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirectory::Load(
|
||||
Kernel::Process& process) {
|
||||
if (is_loaded) {
|
||||
return ResultStatus::ErrorAlreadyLoaded;
|
||||
return {ResultStatus::ErrorAlreadyLoaded, {}};
|
||||
}
|
||||
|
||||
if (dir == nullptr) {
|
||||
if (file == nullptr)
|
||||
return ResultStatus::ErrorNullFile;
|
||||
if (file == nullptr) {
|
||||
return {ResultStatus::ErrorNullFile, {}};
|
||||
}
|
||||
|
||||
dir = file->GetContainingDirectory();
|
||||
}
|
||||
|
||||
// Read meta to determine title ID
|
||||
FileSys::VirtualFile npdm = dir->GetFile("main.npdm");
|
||||
if (npdm == nullptr)
|
||||
return ResultStatus::ErrorMissingNPDM;
|
||||
if (npdm == nullptr) {
|
||||
return {ResultStatus::ErrorMissingNPDM, {}};
|
||||
}
|
||||
|
||||
ResultStatus result = metadata.Load(npdm);
|
||||
const ResultStatus result = metadata.Load(npdm);
|
||||
if (result != ResultStatus::Success) {
|
||||
return result;
|
||||
return {result, {}};
|
||||
}
|
||||
|
||||
if (override_update) {
|
||||
@@ -114,23 +118,24 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process)
|
||||
|
||||
// Reread in case PatchExeFS affected the main.npdm
|
||||
npdm = dir->GetFile("main.npdm");
|
||||
if (npdm == nullptr)
|
||||
return ResultStatus::ErrorMissingNPDM;
|
||||
if (npdm == nullptr) {
|
||||
return {ResultStatus::ErrorMissingNPDM, {}};
|
||||
}
|
||||
|
||||
ResultStatus result2 = metadata.Load(npdm);
|
||||
const ResultStatus result2 = metadata.Load(npdm);
|
||||
if (result2 != ResultStatus::Success) {
|
||||
return result2;
|
||||
return {result2, {}};
|
||||
}
|
||||
metadata.Print();
|
||||
|
||||
const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()};
|
||||
if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit ||
|
||||
arch_bits == FileSys::ProgramAddressSpaceType::Is32BitNoMap) {
|
||||
return ResultStatus::Error32BitISA;
|
||||
return {ResultStatus::Error32BitISA, {}};
|
||||
}
|
||||
|
||||
if (process.LoadFromMetadata(metadata).IsError()) {
|
||||
return ResultStatus::ErrorUnableToParseKernelMetadata;
|
||||
return {ResultStatus::ErrorUnableToParseKernelMetadata, {}};
|
||||
}
|
||||
|
||||
const FileSys::PatchManager pm(metadata.GetTitleID());
|
||||
@@ -150,7 +155,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process)
|
||||
const auto tentative_next_load_addr =
|
||||
AppLoader_NSO::LoadModule(process, *module_file, load_addr, should_pass_arguments, pm);
|
||||
if (!tentative_next_load_addr) {
|
||||
return ResultStatus::ErrorLoadingNSO;
|
||||
return {ResultStatus::ErrorLoadingNSO, {}};
|
||||
}
|
||||
|
||||
next_load_addr = *tentative_next_load_addr;
|
||||
@@ -159,8 +164,6 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process)
|
||||
GDBStub::RegisterModule(module, load_addr, next_load_addr - 1, false);
|
||||
}
|
||||
|
||||
process.Run(base_address, metadata.GetMainThreadPriority(), metadata.GetMainThreadStackSize());
|
||||
|
||||
// Find the RomFS by searching for a ".romfs" file in this directory
|
||||
const auto& files = dir->GetFiles();
|
||||
const auto romfs_iter =
|
||||
@@ -175,7 +178,8 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process)
|
||||
}
|
||||
|
||||
is_loaded = true;
|
||||
return ResultStatus::Success;
|
||||
return {ResultStatus::Success,
|
||||
LoadParameters{metadata.GetMainThreadPriority(), metadata.GetMainThreadStackSize()}};
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_DeconstructedRomDirectory::ReadRomFS(FileSys::VirtualFile& dir) {
|
||||
|
||||
@@ -37,7 +37,7 @@ public:
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
ResultStatus Load(Kernel::Process& process) override;
|
||||
LoadResult Load(Kernel::Process& process) override;
|
||||
|
||||
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
|
||||
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
|
||||
|
||||
@@ -382,13 +382,15 @@ FileType AppLoader_ELF::IdentifyType(const FileSys::VirtualFile& file) {
|
||||
return FileType::Error;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_ELF::Load(Kernel::Process& process) {
|
||||
if (is_loaded)
|
||||
return ResultStatus::ErrorAlreadyLoaded;
|
||||
AppLoader_ELF::LoadResult AppLoader_ELF::Load(Kernel::Process& process) {
|
||||
if (is_loaded) {
|
||||
return {ResultStatus::ErrorAlreadyLoaded, {}};
|
||||
}
|
||||
|
||||
std::vector<u8> buffer = file->ReadAllBytes();
|
||||
if (buffer.size() != file->GetSize())
|
||||
return ResultStatus::ErrorIncorrectELFFileSize;
|
||||
if (buffer.size() != file->GetSize()) {
|
||||
return {ResultStatus::ErrorIncorrectELFFileSize, {}};
|
||||
}
|
||||
|
||||
const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
|
||||
ElfReader elf_reader(&buffer[0]);
|
||||
@@ -396,10 +398,9 @@ ResultStatus AppLoader_ELF::Load(Kernel::Process& process) {
|
||||
const VAddr entry_point = codeset.entrypoint;
|
||||
|
||||
process.LoadModule(std::move(codeset), entry_point);
|
||||
process.Run(entry_point, 48, Memory::DEFAULT_STACK_SIZE);
|
||||
|
||||
is_loaded = true;
|
||||
return ResultStatus::Success;
|
||||
return {ResultStatus::Success, LoadParameters{48, Memory::DEFAULT_STACK_SIZE}};
|
||||
}
|
||||
|
||||
} // namespace Loader
|
||||
|
||||
@@ -26,7 +26,7 @@ public:
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
ResultStatus Load(Kernel::Process& process) override;
|
||||
LoadResult Load(Kernel::Process& process) override;
|
||||
};
|
||||
|
||||
} // namespace Loader
|
||||
|
||||
@@ -131,6 +131,12 @@ std::ostream& operator<<(std::ostream& os, ResultStatus status);
|
||||
/// Interface for loading an application
|
||||
class AppLoader : NonCopyable {
|
||||
public:
|
||||
struct LoadParameters {
|
||||
s32 main_thread_priority;
|
||||
u64 main_thread_stack_size;
|
||||
};
|
||||
using LoadResult = std::pair<ResultStatus, std::optional<LoadParameters>>;
|
||||
|
||||
explicit AppLoader(FileSys::VirtualFile file);
|
||||
virtual ~AppLoader();
|
||||
|
||||
@@ -145,7 +151,7 @@ public:
|
||||
* @param process The newly created process.
|
||||
* @return The status result of the operation.
|
||||
*/
|
||||
virtual ResultStatus Load(Kernel::Process& process) = 0;
|
||||
virtual LoadResult Load(Kernel::Process& process) = 0;
|
||||
|
||||
/**
|
||||
* Loads the system mode that this application needs.
|
||||
|
||||
@@ -41,31 +41,37 @@ FileType AppLoader_NAX::GetFileType() const {
|
||||
return IdentifyTypeImpl(*nax);
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NAX::Load(Kernel::Process& process) {
|
||||
AppLoader_NAX::LoadResult AppLoader_NAX::Load(Kernel::Process& process) {
|
||||
if (is_loaded) {
|
||||
return ResultStatus::ErrorAlreadyLoaded;
|
||||
return {ResultStatus::ErrorAlreadyLoaded, {}};
|
||||
}
|
||||
|
||||
if (nax->GetStatus() != ResultStatus::Success)
|
||||
return nax->GetStatus();
|
||||
const auto nax_status = nax->GetStatus();
|
||||
if (nax_status != ResultStatus::Success) {
|
||||
return {nax_status, {}};
|
||||
}
|
||||
|
||||
const auto nca = nax->AsNCA();
|
||||
if (nca == nullptr) {
|
||||
if (!Core::Crypto::KeyManager::KeyFileExists(false))
|
||||
return ResultStatus::ErrorMissingProductionKeyFile;
|
||||
return ResultStatus::ErrorNAXInconvertibleToNCA;
|
||||
if (!Core::Crypto::KeyManager::KeyFileExists(false)) {
|
||||
return {ResultStatus::ErrorMissingProductionKeyFile, {}};
|
||||
}
|
||||
|
||||
return {ResultStatus::ErrorNAXInconvertibleToNCA, {}};
|
||||
}
|
||||
|
||||
if (nca->GetStatus() != ResultStatus::Success)
|
||||
return nca->GetStatus();
|
||||
const auto nca_status = nca->GetStatus();
|
||||
if (nca_status != ResultStatus::Success) {
|
||||
return {nca_status, {}};
|
||||
}
|
||||
|
||||
const auto result = nca_loader->Load(process);
|
||||
if (result != ResultStatus::Success)
|
||||
if (result.first != ResultStatus::Success) {
|
||||
return result;
|
||||
}
|
||||
|
||||
is_loaded = true;
|
||||
|
||||
return ResultStatus::Success;
|
||||
return result;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NAX::ReadRomFS(FileSys::VirtualFile& dir) {
|
||||
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
|
||||
FileType GetFileType() const override;
|
||||
|
||||
ResultStatus Load(Kernel::Process& process) override;
|
||||
LoadResult Load(Kernel::Process& process) override;
|
||||
|
||||
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
|
||||
u64 ReadRomFSIVFCOffset() const override;
|
||||
|
||||
@@ -30,36 +30,38 @@ FileType AppLoader_NCA::IdentifyType(const FileSys::VirtualFile& file) {
|
||||
return FileType::Error;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NCA::Load(Kernel::Process& process) {
|
||||
AppLoader_NCA::LoadResult AppLoader_NCA::Load(Kernel::Process& process) {
|
||||
if (is_loaded) {
|
||||
return ResultStatus::ErrorAlreadyLoaded;
|
||||
return {ResultStatus::ErrorAlreadyLoaded, {}};
|
||||
}
|
||||
|
||||
const auto result = nca->GetStatus();
|
||||
if (result != ResultStatus::Success) {
|
||||
return result;
|
||||
return {result, {}};
|
||||
}
|
||||
|
||||
if (nca->GetType() != FileSys::NCAContentType::Program)
|
||||
return ResultStatus::ErrorNCANotProgram;
|
||||
if (nca->GetType() != FileSys::NCAContentType::Program) {
|
||||
return {ResultStatus::ErrorNCANotProgram, {}};
|
||||
}
|
||||
|
||||
const auto exefs = nca->GetExeFS();
|
||||
|
||||
if (exefs == nullptr)
|
||||
return ResultStatus::ErrorNoExeFS;
|
||||
if (exefs == nullptr) {
|
||||
return {ResultStatus::ErrorNoExeFS, {}};
|
||||
}
|
||||
|
||||
directory_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(exefs, true);
|
||||
|
||||
const auto load_result = directory_loader->Load(process);
|
||||
if (load_result != ResultStatus::Success)
|
||||
if (load_result.first != ResultStatus::Success) {
|
||||
return load_result;
|
||||
}
|
||||
|
||||
if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0)
|
||||
if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0) {
|
||||
Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
|
||||
}
|
||||
|
||||
is_loaded = true;
|
||||
|
||||
return ResultStatus::Success;
|
||||
return load_result;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NCA::ReadRomFS(FileSys::VirtualFile& dir) {
|
||||
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
ResultStatus Load(Kernel::Process& process) override;
|
||||
LoadResult Load(Kernel::Process& process) override;
|
||||
|
||||
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
|
||||
u64 ReadRomFSIVFCOffset() const override;
|
||||
|
||||
@@ -201,25 +201,25 @@ bool AppLoader_NRO::LoadNro(Kernel::Process& process, const FileSys::VfsFile& fi
|
||||
return LoadNroImpl(process, file.ReadAllBytes(), file.GetName(), load_base);
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NRO::Load(Kernel::Process& process) {
|
||||
AppLoader_NRO::LoadResult AppLoader_NRO::Load(Kernel::Process& process) {
|
||||
if (is_loaded) {
|
||||
return ResultStatus::ErrorAlreadyLoaded;
|
||||
return {ResultStatus::ErrorAlreadyLoaded, {}};
|
||||
}
|
||||
|
||||
// Load NRO
|
||||
const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
|
||||
|
||||
if (!LoadNro(process, *file, base_address)) {
|
||||
return ResultStatus::ErrorLoadingNRO;
|
||||
return {ResultStatus::ErrorLoadingNRO, {}};
|
||||
}
|
||||
|
||||
if (romfs != nullptr)
|
||||
if (romfs != nullptr) {
|
||||
Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
|
||||
|
||||
process.Run(base_address, Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
|
||||
}
|
||||
|
||||
is_loaded = true;
|
||||
return ResultStatus::Success;
|
||||
return {ResultStatus::Success,
|
||||
LoadParameters{Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE}};
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NRO::ReadIcon(std::vector<u8>& buffer) {
|
||||
|
||||
@@ -37,7 +37,7 @@ public:
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
ResultStatus Load(Kernel::Process& process) override;
|
||||
LoadResult Load(Kernel::Process& process) override;
|
||||
|
||||
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
|
||||
ResultStatus ReadProgramId(u64& out_program_id) override;
|
||||
|
||||
@@ -21,8 +21,6 @@
|
||||
#include "core/memory.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
#pragma optimize("", off)
|
||||
|
||||
namespace Loader {
|
||||
namespace {
|
||||
struct MODHeader {
|
||||
@@ -169,22 +167,21 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
|
||||
return load_base + image_size;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NSO::Load(Kernel::Process& process) {
|
||||
AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::Process& process) {
|
||||
if (is_loaded) {
|
||||
return ResultStatus::ErrorAlreadyLoaded;
|
||||
return {ResultStatus::ErrorAlreadyLoaded, {}};
|
||||
}
|
||||
|
||||
// Load module
|
||||
const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress();
|
||||
if (!LoadModule(process, *file, base_address, true)) {
|
||||
return ResultStatus::ErrorLoadingNSO;
|
||||
return {ResultStatus::ErrorLoadingNSO, {}};
|
||||
}
|
||||
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", file->GetName(), base_address);
|
||||
|
||||
process.Run(base_address, Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
|
||||
|
||||
is_loaded = true;
|
||||
return ResultStatus::Success;
|
||||
return {ResultStatus::Success,
|
||||
LoadParameters{Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE}};
|
||||
}
|
||||
|
||||
} // namespace Loader
|
||||
|
||||
@@ -84,7 +84,7 @@ public:
|
||||
VAddr load_base, bool should_pass_arguments,
|
||||
std::optional<FileSys::PatchManager> pm = {});
|
||||
|
||||
ResultStatus Load(Kernel::Process& process) override;
|
||||
LoadResult Load(Kernel::Process& process) override;
|
||||
};
|
||||
|
||||
} // namespace Loader
|
||||
|
||||
@@ -72,37 +72,45 @@ FileType AppLoader_NSP::IdentifyType(const FileSys::VirtualFile& file) {
|
||||
return FileType::Error;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NSP::Load(Kernel::Process& process) {
|
||||
AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::Process& process) {
|
||||
if (is_loaded) {
|
||||
return ResultStatus::ErrorAlreadyLoaded;
|
||||
return {ResultStatus::ErrorAlreadyLoaded, {}};
|
||||
}
|
||||
|
||||
if (title_id == 0)
|
||||
return ResultStatus::ErrorNSPMissingProgramNCA;
|
||||
if (title_id == 0) {
|
||||
return {ResultStatus::ErrorNSPMissingProgramNCA, {}};
|
||||
}
|
||||
|
||||
if (nsp->GetStatus() != ResultStatus::Success)
|
||||
return nsp->GetStatus();
|
||||
const auto nsp_status = nsp->GetStatus();
|
||||
if (nsp_status != ResultStatus::Success) {
|
||||
return {nsp_status, {}};
|
||||
}
|
||||
|
||||
if (nsp->GetProgramStatus(title_id) != ResultStatus::Success)
|
||||
return nsp->GetProgramStatus(title_id);
|
||||
const auto nsp_program_status = nsp->GetProgramStatus(title_id);
|
||||
if (nsp_program_status != ResultStatus::Success) {
|
||||
return {nsp_program_status, {}};
|
||||
}
|
||||
|
||||
if (nsp->GetNCA(title_id, FileSys::ContentRecordType::Program) == nullptr) {
|
||||
if (!Core::Crypto::KeyManager::KeyFileExists(false))
|
||||
return ResultStatus::ErrorMissingProductionKeyFile;
|
||||
return ResultStatus::ErrorNSPMissingProgramNCA;
|
||||
if (!Core::Crypto::KeyManager::KeyFileExists(false)) {
|
||||
return {ResultStatus::ErrorMissingProductionKeyFile, {}};
|
||||
}
|
||||
|
||||
return {ResultStatus::ErrorNSPMissingProgramNCA, {}};
|
||||
}
|
||||
|
||||
const auto result = secondary_loader->Load(process);
|
||||
if (result != ResultStatus::Success)
|
||||
if (result.first != ResultStatus::Success) {
|
||||
return result;
|
||||
}
|
||||
|
||||
FileSys::VirtualFile update_raw;
|
||||
if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr)
|
||||
if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr) {
|
||||
Service::FileSystem::SetPackedUpdate(std::move(update_raw));
|
||||
}
|
||||
|
||||
is_loaded = true;
|
||||
|
||||
return ResultStatus::Success;
|
||||
return result;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NSP::ReadRomFS(FileSys::VirtualFile& file) {
|
||||
|
||||
@@ -35,7 +35,7 @@ public:
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
ResultStatus Load(Kernel::Process& process) override;
|
||||
LoadResult Load(Kernel::Process& process) override;
|
||||
|
||||
ResultStatus ReadRomFS(FileSys::VirtualFile& file) override;
|
||||
u64 ReadRomFSIVFCOffset() const override;
|
||||
|
||||
@@ -48,31 +48,35 @@ FileType AppLoader_XCI::IdentifyType(const FileSys::VirtualFile& file) {
|
||||
return FileType::Error;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_XCI::Load(Kernel::Process& process) {
|
||||
AppLoader_XCI::LoadResult AppLoader_XCI::Load(Kernel::Process& process) {
|
||||
if (is_loaded) {
|
||||
return ResultStatus::ErrorAlreadyLoaded;
|
||||
return {ResultStatus::ErrorAlreadyLoaded, {}};
|
||||
}
|
||||
|
||||
if (xci->GetStatus() != ResultStatus::Success)
|
||||
return xci->GetStatus();
|
||||
if (xci->GetStatus() != ResultStatus::Success) {
|
||||
return {xci->GetStatus(), {}};
|
||||
}
|
||||
|
||||
if (xci->GetProgramNCAStatus() != ResultStatus::Success)
|
||||
return xci->GetProgramNCAStatus();
|
||||
if (xci->GetProgramNCAStatus() != ResultStatus::Success) {
|
||||
return {xci->GetProgramNCAStatus(), {}};
|
||||
}
|
||||
|
||||
if (!xci->HasProgramNCA() && !Core::Crypto::KeyManager::KeyFileExists(false))
|
||||
return ResultStatus::ErrorMissingProductionKeyFile;
|
||||
if (!xci->HasProgramNCA() && !Core::Crypto::KeyManager::KeyFileExists(false)) {
|
||||
return {ResultStatus::ErrorMissingProductionKeyFile, {}};
|
||||
}
|
||||
|
||||
const auto result = nca_loader->Load(process);
|
||||
if (result != ResultStatus::Success)
|
||||
if (result.first != ResultStatus::Success) {
|
||||
return result;
|
||||
}
|
||||
|
||||
FileSys::VirtualFile update_raw;
|
||||
if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr)
|
||||
if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr) {
|
||||
Service::FileSystem::SetPackedUpdate(std::move(update_raw));
|
||||
}
|
||||
|
||||
is_loaded = true;
|
||||
|
||||
return ResultStatus::Success;
|
||||
return result;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_XCI::ReadRomFS(FileSys::VirtualFile& file) {
|
||||
|
||||
@@ -35,7 +35,7 @@ public:
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
ResultStatus Load(Kernel::Process& process) override;
|
||||
LoadResult Load(Kernel::Process& process) override;
|
||||
|
||||
ResultStatus ReadRomFS(FileSys::VirtualFile& file) override;
|
||||
u64 ReadRomFSIVFCOffset() const override;
|
||||
|
||||
@@ -26,16 +26,16 @@ namespace Memory {
|
||||
|
||||
static Common::PageTable* current_page_table = nullptr;
|
||||
|
||||
void SetCurrentPageTable(Common::PageTable* page_table) {
|
||||
current_page_table = page_table;
|
||||
void SetCurrentPageTable(Kernel::Process& process) {
|
||||
current_page_table = &process.VMManager().page_table;
|
||||
|
||||
const std::size_t address_space_width = process.VMManager().GetAddressSpaceWidth();
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
if (system.IsPoweredOn()) {
|
||||
system.ArmInterface(0).PageTableChanged();
|
||||
system.ArmInterface(1).PageTableChanged();
|
||||
system.ArmInterface(2).PageTableChanged();
|
||||
system.ArmInterface(3).PageTableChanged();
|
||||
}
|
||||
system.ArmInterface(0).PageTableChanged(*current_page_table, address_space_width);
|
||||
system.ArmInterface(1).PageTableChanged(*current_page_table, address_space_width);
|
||||
system.ArmInterface(2).PageTableChanged(*current_page_table, address_space_width);
|
||||
system.ArmInterface(3).PageTableChanged(*current_page_table, address_space_width);
|
||||
}
|
||||
|
||||
static void MapPages(Common::PageTable& page_table, VAddr base, u64 size, u8* memory,
|
||||
|
||||
@@ -40,8 +40,9 @@ enum : VAddr {
|
||||
KERNEL_REGION_END = KERNEL_REGION_VADDR + KERNEL_REGION_SIZE,
|
||||
};
|
||||
|
||||
/// Changes the currently active page table.
|
||||
void SetCurrentPageTable(Common::PageTable* page_table);
|
||||
/// Changes the currently active page table to that of
|
||||
/// the given process instance.
|
||||
void SetCurrentPageTable(Kernel::Process& process);
|
||||
|
||||
/// Determines if the given VAddr is valid for the specified process.
|
||||
bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr);
|
||||
|
||||
@@ -90,6 +90,7 @@ void LogSettings() {
|
||||
LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor);
|
||||
LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit);
|
||||
LogSetting("Renderer_FrameLimit", Settings::values.frame_limit);
|
||||
LogSetting("Renderer_UseCompatibilityProfile", Settings::values.use_compatibility_profile);
|
||||
LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
|
||||
LogSetting("Renderer_UseAccurateGpuEmulation", Settings::values.use_accurate_gpu_emulation);
|
||||
LogSetting("Renderer_UseAsynchronousGpuEmulation",
|
||||
|
||||
@@ -390,6 +390,7 @@ struct Values {
|
||||
float resolution_factor;
|
||||
bool use_frame_limit;
|
||||
u16 frame_limit;
|
||||
bool use_compatibility_profile;
|
||||
bool use_disk_shader_cache;
|
||||
bool use_accurate_gpu_emulation;
|
||||
bool use_asynchronous_gpu_emulation;
|
||||
|
||||
@@ -36,6 +36,8 @@ add_library(video_core STATIC
|
||||
renderer_base.h
|
||||
renderer_opengl/gl_buffer_cache.cpp
|
||||
renderer_opengl/gl_buffer_cache.h
|
||||
renderer_opengl/gl_device.cpp
|
||||
renderer_opengl/gl_device.h
|
||||
renderer_opengl/gl_global_cache.cpp
|
||||
renderer_opengl/gl_global_cache.h
|
||||
renderer_opengl/gl_primitive_assembler.cpp
|
||||
@@ -46,6 +48,8 @@ add_library(video_core STATIC
|
||||
renderer_opengl/gl_rasterizer_cache.h
|
||||
renderer_opengl/gl_resource_manager.cpp
|
||||
renderer_opengl/gl_resource_manager.h
|
||||
renderer_opengl/gl_sampler_cache.cpp
|
||||
renderer_opengl/gl_sampler_cache.h
|
||||
renderer_opengl/gl_shader_cache.cpp
|
||||
renderer_opengl/gl_shader_cache.h
|
||||
renderer_opengl/gl_shader_decompiler.cpp
|
||||
@@ -67,6 +71,8 @@ add_library(video_core STATIC
|
||||
renderer_opengl/renderer_opengl.h
|
||||
renderer_opengl/utils.cpp
|
||||
renderer_opengl/utils.h
|
||||
sampler_cache.cpp
|
||||
sampler_cache.h
|
||||
shader/decode/arithmetic.cpp
|
||||
shader/decode/arithmetic_immediate.cpp
|
||||
shader/decode/bfe.cpp
|
||||
|
||||
@@ -57,8 +57,8 @@ bool DmaPusher::Step() {
|
||||
|
||||
// Push buffer non-empty, read a word
|
||||
command_headers.resize(command_list_header.size);
|
||||
gpu.MemoryManager().ReadBlock(dma_get, command_headers.data(),
|
||||
command_list_header.size * sizeof(u32));
|
||||
gpu.MemoryManager().ReadBlockUnsafe(dma_get, command_headers.data(),
|
||||
command_list_header.size * sizeof(u32));
|
||||
|
||||
for (const CommandHeader& command_header : command_headers) {
|
||||
|
||||
@@ -105,6 +105,8 @@ bool DmaPusher::Step() {
|
||||
dma_state.non_incrementing = false;
|
||||
dma_increment_once = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
@@ -27,30 +28,46 @@ void KeplerMemory::CallMethod(const GPU::MethodCall& method_call) {
|
||||
|
||||
switch (method_call.method) {
|
||||
case KEPLERMEMORY_REG_INDEX(exec): {
|
||||
state.write_offset = 0;
|
||||
ProcessExec();
|
||||
break;
|
||||
}
|
||||
case KEPLERMEMORY_REG_INDEX(data): {
|
||||
ProcessData(method_call.argument);
|
||||
ProcessData(method_call.argument, method_call.IsLastCall());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void KeplerMemory::ProcessData(u32 data) {
|
||||
ASSERT_MSG(regs.exec.linear, "Non-linear uploads are not supported");
|
||||
ASSERT(regs.dest.x == 0 && regs.dest.y == 0 && regs.dest.z == 0);
|
||||
void KeplerMemory::ProcessExec() {
|
||||
state.write_offset = 0;
|
||||
state.copy_size = regs.line_length_in * regs.line_count;
|
||||
state.inner_buffer.resize(state.copy_size);
|
||||
}
|
||||
|
||||
// We have to invalidate the destination region to evict any outdated surfaces from the cache.
|
||||
// We do this before actually writing the new data because the destination address might
|
||||
// contain a dirty surface that will have to be written back to memory.
|
||||
const GPUVAddr address{regs.dest.Address() + state.write_offset * sizeof(u32)};
|
||||
rasterizer.InvalidateRegion(ToCacheAddr(memory_manager.GetPointer(address)), sizeof(u32));
|
||||
memory_manager.Write<u32>(address, data);
|
||||
|
||||
system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
|
||||
|
||||
state.write_offset++;
|
||||
void KeplerMemory::ProcessData(u32 data, bool is_last_call) {
|
||||
const u32 sub_copy_size = std::min(4U, state.copy_size - state.write_offset);
|
||||
std::memcpy(&state.inner_buffer[state.write_offset], ®s.data, sub_copy_size);
|
||||
state.write_offset += sub_copy_size;
|
||||
if (is_last_call) {
|
||||
const GPUVAddr address{regs.dest.Address()};
|
||||
if (regs.exec.linear != 0) {
|
||||
memory_manager.WriteBlock(address, state.inner_buffer.data(), state.copy_size);
|
||||
} else {
|
||||
UNIMPLEMENTED_IF(regs.dest.z != 0);
|
||||
UNIMPLEMENTED_IF(regs.dest.depth != 1);
|
||||
UNIMPLEMENTED_IF(regs.dest.BlockWidth() != 1);
|
||||
UNIMPLEMENTED_IF(regs.dest.BlockDepth() != 1);
|
||||
const std::size_t dst_size = Tegra::Texture::CalculateSize(
|
||||
true, 1, regs.dest.width, regs.dest.height, 1, regs.dest.BlockHeight(), 1);
|
||||
std::vector<u8> tmp_buffer(dst_size);
|
||||
memory_manager.ReadBlock(address, tmp_buffer.data(), dst_size);
|
||||
Tegra::Texture::SwizzleKepler(regs.dest.width, regs.dest.height, regs.dest.x,
|
||||
regs.dest.y, regs.dest.BlockHeight(), state.copy_size,
|
||||
state.inner_buffer.data(), tmp_buffer.data());
|
||||
memory_manager.WriteBlock(address, tmp_buffer.data(), dst_size);
|
||||
}
|
||||
system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
@@ -51,7 +52,11 @@ public:
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
u32 pitch;
|
||||
u32 block_dimensions;
|
||||
union {
|
||||
BitField<0, 4, u32> block_width;
|
||||
BitField<4, 4, u32> block_height;
|
||||
BitField<8, 4, u32> block_depth;
|
||||
};
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 depth;
|
||||
@@ -63,6 +68,18 @@ public:
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
|
||||
u32 BlockWidth() const {
|
||||
return 1U << block_width.Value();
|
||||
}
|
||||
|
||||
u32 BlockHeight() const {
|
||||
return 1U << block_height.Value();
|
||||
}
|
||||
|
||||
u32 BlockDepth() const {
|
||||
return 1U << block_depth.Value();
|
||||
}
|
||||
} dest;
|
||||
|
||||
struct {
|
||||
@@ -81,6 +98,8 @@ public:
|
||||
|
||||
struct {
|
||||
u32 write_offset = 0;
|
||||
u32 copy_size = 0;
|
||||
std::vector<u8> inner_buffer;
|
||||
} state{};
|
||||
|
||||
private:
|
||||
@@ -88,7 +107,8 @@ private:
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
void ProcessData(u32 data);
|
||||
void ProcessExec();
|
||||
void ProcessData(u32 data, bool is_last_call);
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
|
||||
@@ -418,7 +418,7 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
|
||||
const GPUVAddr tic_address_gpu{regs.tic.TICAddress() + tic_index * sizeof(Texture::TICEntry)};
|
||||
|
||||
Texture::TICEntry tic_entry;
|
||||
memory_manager.ReadBlock(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
|
||||
memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
|
||||
|
||||
ASSERT_MSG(tic_entry.header_version == Texture::TICHeaderVersion::BlockLinear ||
|
||||
tic_entry.header_version == Texture::TICHeaderVersion::Pitch,
|
||||
@@ -439,7 +439,7 @@ Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const {
|
||||
const GPUVAddr tsc_address_gpu{regs.tsc.TSCAddress() + tsc_index * sizeof(Texture::TSCEntry)};
|
||||
|
||||
Texture::TSCEntry tsc_entry;
|
||||
memory_manager.ReadBlock(tsc_address_gpu, &tsc_entry, sizeof(Texture::TSCEntry));
|
||||
memory_manager.ReadBlockUnsafe(tsc_address_gpu, &tsc_entry, sizeof(Texture::TSCEntry));
|
||||
return tsc_entry;
|
||||
}
|
||||
|
||||
@@ -482,19 +482,8 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
|
||||
return textures;
|
||||
}
|
||||
|
||||
Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
|
||||
std::size_t offset) const {
|
||||
auto& shader = state.shader_stages[static_cast<std::size_t>(stage)];
|
||||
auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index];
|
||||
ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0);
|
||||
|
||||
const GPUVAddr tex_info_address =
|
||||
tex_info_buffer.address + offset * sizeof(Texture::TextureHandle);
|
||||
|
||||
ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size);
|
||||
|
||||
const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
|
||||
|
||||
Texture::FullTextureInfo Maxwell3D::GetTextureInfo(const Texture::TextureHandle tex_handle,
|
||||
std::size_t offset) const {
|
||||
Texture::FullTextureInfo tex_info{};
|
||||
tex_info.index = static_cast<u32>(offset);
|
||||
|
||||
@@ -511,6 +500,22 @@ Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
|
||||
return tex_info;
|
||||
}
|
||||
|
||||
Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
|
||||
std::size_t offset) const {
|
||||
const auto& shader = state.shader_stages[static_cast<std::size_t>(stage)];
|
||||
const auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index];
|
||||
ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0);
|
||||
|
||||
const GPUVAddr tex_info_address =
|
||||
tex_info_buffer.address + offset * sizeof(Texture::TextureHandle);
|
||||
|
||||
ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size);
|
||||
|
||||
const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
|
||||
|
||||
return GetTextureInfo(tex_handle, offset);
|
||||
}
|
||||
|
||||
u32 Maxwell3D::GetRegisterValue(u32 method) const {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Maxwell3D register");
|
||||
return regs.reg_array[method];
|
||||
@@ -524,4 +529,12 @@ void Maxwell3D::ProcessClearBuffers() {
|
||||
rasterizer.Clear();
|
||||
}
|
||||
|
||||
u32 Maxwell3D::AccessConstBuffer32(Regs::ShaderStage stage, u64 const_buffer, u64 offset) const {
|
||||
const auto& shader_stage = state.shader_stages[static_cast<std::size_t>(stage)];
|
||||
const auto& buffer = shader_stage.const_buffers[const_buffer];
|
||||
u32 result;
|
||||
std::memcpy(&result, memory_manager.GetPointer(buffer.address + offset), sizeof(u32));
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -243,9 +243,10 @@ public:
|
||||
return "10_10_10_2";
|
||||
case Size::Size_11_11_10:
|
||||
return "11_11_10";
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
std::string TypeString() const {
|
||||
@@ -1131,12 +1132,18 @@ public:
|
||||
/// Write the value to the register identified by method.
|
||||
void CallMethod(const GPU::MethodCall& method_call);
|
||||
|
||||
/// Given a Texture Handle, returns the TSC and TIC entries.
|
||||
Texture::FullTextureInfo GetTextureInfo(const Texture::TextureHandle tex_handle,
|
||||
std::size_t offset) const;
|
||||
|
||||
/// Returns a list of enabled textures for the specified shader stage.
|
||||
std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const;
|
||||
|
||||
/// Returns the texture information for a specific texture in a specific shader stage.
|
||||
Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, std::size_t offset) const;
|
||||
|
||||
u32 AccessConstBuffer32(Regs::ShaderStage stage, u64 const_buffer, u64 offset) const;
|
||||
|
||||
/// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than
|
||||
/// we've seen used.
|
||||
using MacroMemory = std::array<u32, 0x40000>;
|
||||
|
||||
@@ -937,21 +937,34 @@ union Instruction {
|
||||
} iset;
|
||||
|
||||
union {
|
||||
BitField<8, 2, Register::Size> dest_size;
|
||||
BitField<10, 2, Register::Size> src_size;
|
||||
BitField<12, 1, u64> is_output_signed;
|
||||
BitField<13, 1, u64> is_input_signed;
|
||||
BitField<41, 2, u64> selector;
|
||||
BitField<41, 2, u64> selector; // i2i and i2f only
|
||||
BitField<45, 1, u64> negate_a;
|
||||
BitField<49, 1, u64> abs_a;
|
||||
BitField<10, 2, Register::Size> src_size;
|
||||
BitField<13, 1, u64> is_input_signed;
|
||||
BitField<8, 2, Register::Size> dst_size;
|
||||
BitField<12, 1, u64> is_output_signed;
|
||||
|
||||
union {
|
||||
BitField<39, 2, u64> tab5cb8_2;
|
||||
} i2f;
|
||||
|
||||
union {
|
||||
BitField<39, 2, F2iRoundingOp> rounding;
|
||||
} f2i;
|
||||
|
||||
union {
|
||||
BitField<39, 4, F2fRoundingOp> rounding;
|
||||
BitField<8, 2, Register::Size> src_size;
|
||||
BitField<10, 2, Register::Size> dst_size;
|
||||
BitField<39, 4, u64> rounding;
|
||||
// H0, H1 extract for F16 missing
|
||||
BitField<41, 1, u64> selector; // Guessed as some games set it, TODO: reverse this value
|
||||
F2fRoundingOp GetRoundingMode() const {
|
||||
constexpr u64 rounding_mask = 0x0B;
|
||||
return static_cast<F2fRoundingOp>(rounding.Value() & rounding_mask);
|
||||
}
|
||||
} f2f;
|
||||
|
||||
} conversion;
|
||||
|
||||
union {
|
||||
@@ -986,6 +999,38 @@ union Instruction {
|
||||
}
|
||||
} tex;
|
||||
|
||||
union {
|
||||
BitField<28, 1, u64> array;
|
||||
BitField<29, 2, TextureType> texture_type;
|
||||
BitField<31, 4, u64> component_mask;
|
||||
BitField<49, 1, u64> nodep_flag;
|
||||
BitField<50, 1, u64> dc_flag;
|
||||
BitField<36, 1, u64> aoffi_flag;
|
||||
BitField<37, 3, TextureProcessMode> process_mode;
|
||||
|
||||
bool IsComponentEnabled(std::size_t component) const {
|
||||
return ((1ULL << component) & component_mask) != 0;
|
||||
}
|
||||
|
||||
TextureProcessMode GetTextureProcessMode() const {
|
||||
return process_mode;
|
||||
}
|
||||
|
||||
bool UsesMiscMode(TextureMiscMode mode) const {
|
||||
switch (mode) {
|
||||
case TextureMiscMode::DC:
|
||||
return dc_flag != 0;
|
||||
case TextureMiscMode::NODEP:
|
||||
return nodep_flag != 0;
|
||||
case TextureMiscMode::AOFFI:
|
||||
return aoffi_flag != 0;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
} tex_b;
|
||||
|
||||
union {
|
||||
BitField<22, 6, TextureQueryType> query_type;
|
||||
BitField<31, 4, u64> component_mask;
|
||||
@@ -1332,7 +1377,9 @@ public:
|
||||
LDG, // Load from global memory
|
||||
STG, // Store in global memory
|
||||
TEX,
|
||||
TEX_B, // Texture Load Bindless
|
||||
TXQ, // Texture Query
|
||||
TXQ_B, // Texture Query Bindless
|
||||
TEXS, // Texture Fetch with scalar/non-vec4 source/destinations
|
||||
TLDS, // Texture Load with scalar/non-vec4 source/destinations
|
||||
TLD4, // Texture Load 4
|
||||
@@ -1600,7 +1647,9 @@ private:
|
||||
INST("1110111011010---", Id::LDG, Type::Memory, "LDG"),
|
||||
INST("1110111011011---", Id::STG, Type::Memory, "STG"),
|
||||
INST("110000----111---", Id::TEX, Type::Texture, "TEX"),
|
||||
INST("1101111010111---", Id::TEX_B, Type::Texture, "TEX_B"),
|
||||
INST("1101111101001---", Id::TXQ, Type::Texture, "TXQ"),
|
||||
INST("1101111101010---", Id::TXQ_B, Type::Texture, "TXQ_B"),
|
||||
INST("1101-00---------", Id::TEXS, Type::Texture, "TEXS"),
|
||||
INST("1101101---------", Id::TLDS, Type::Texture, "TLDS"),
|
||||
INST("110010----111---", Id::TLD4, Type::Texture, "TLD4"),
|
||||
@@ -1698,7 +1747,7 @@ private:
|
||||
INST("0011100-00101---", Id::SHR_IMM, Type::Shift, "SHR_IMM"),
|
||||
INST("0100110011100---", Id::I2I_C, Type::Conversion, "I2I_C"),
|
||||
INST("0101110011100---", Id::I2I_R, Type::Conversion, "I2I_R"),
|
||||
INST("01110001-1000---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"),
|
||||
INST("0011101-11100---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"),
|
||||
INST("0100110010111---", Id::I2F_C, Type::Conversion, "I2F_C"),
|
||||
INST("0101110010111---", Id::I2F_R, Type::Conversion, "I2F_R"),
|
||||
INST("0011100-10111---", Id::I2F_IMM, Type::Conversion, "I2F_IMM"),
|
||||
|
||||
@@ -207,6 +207,11 @@ public:
|
||||
};
|
||||
} regs{};
|
||||
|
||||
/// Performs any additional setup necessary in order to begin GPU emulation.
|
||||
/// This can be used to launch any necessary threads and register any necessary
|
||||
/// core timing events.
|
||||
virtual void Start() = 0;
|
||||
|
||||
/// Push GPU command entries to be processed
|
||||
virtual void PushGPUEntries(Tegra::CommandList&& entries) = 0;
|
||||
|
||||
|
||||
@@ -9,10 +9,14 @@
|
||||
namespace VideoCommon {
|
||||
|
||||
GPUAsynch::GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer)
|
||||
: Tegra::GPU(system, renderer), gpu_thread{system, renderer, *dma_pusher} {}
|
||||
: GPU(system, renderer), gpu_thread{system} {}
|
||||
|
||||
GPUAsynch::~GPUAsynch() = default;
|
||||
|
||||
void GPUAsynch::Start() {
|
||||
gpu_thread.StartThread(renderer, *dma_pusher);
|
||||
}
|
||||
|
||||
void GPUAsynch::PushGPUEntries(Tegra::CommandList&& entries) {
|
||||
gpu_thread.SubmitList(std::move(entries));
|
||||
}
|
||||
|
||||
@@ -13,16 +13,13 @@ class RendererBase;
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
namespace GPUThread {
|
||||
class ThreadManager;
|
||||
} // namespace GPUThread
|
||||
|
||||
/// Implementation of GPU interface that runs the GPU asynchronously
|
||||
class GPUAsynch : public Tegra::GPU {
|
||||
public:
|
||||
explicit GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer);
|
||||
~GPUAsynch() override;
|
||||
|
||||
void Start() override;
|
||||
void PushGPUEntries(Tegra::CommandList&& entries) override;
|
||||
void SwapBuffers(
|
||||
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) override;
|
||||
|
||||
@@ -8,10 +8,12 @@
|
||||
namespace VideoCommon {
|
||||
|
||||
GPUSynch::GPUSynch(Core::System& system, VideoCore::RendererBase& renderer)
|
||||
: Tegra::GPU(system, renderer) {}
|
||||
: GPU(system, renderer) {}
|
||||
|
||||
GPUSynch::~GPUSynch() = default;
|
||||
|
||||
void GPUSynch::Start() {}
|
||||
|
||||
void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) {
|
||||
dma_pusher->Push(std::move(entries));
|
||||
dma_pusher->DispatchCalls();
|
||||
|
||||
@@ -18,6 +18,7 @@ public:
|
||||
explicit GPUSynch(Core::System& system, VideoCore::RendererBase& renderer);
|
||||
~GPUSynch() override;
|
||||
|
||||
void Start() override;
|
||||
void PushGPUEntries(Tegra::CommandList&& entries) override;
|
||||
void SwapBuffers(
|
||||
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) override;
|
||||
|
||||
@@ -55,19 +55,24 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
|
||||
}
|
||||
}
|
||||
|
||||
ThreadManager::ThreadManager(Core::System& system, VideoCore::RendererBase& renderer,
|
||||
Tegra::DmaPusher& dma_pusher)
|
||||
: system{system}, thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)} {
|
||||
synchronization_event = system.CoreTiming().RegisterEvent(
|
||||
"GPUThreadSynch", [this](u64 fence, s64) { state.WaitForSynchronization(fence); });
|
||||
}
|
||||
ThreadManager::ThreadManager(Core::System& system) : system{system} {}
|
||||
|
||||
ThreadManager::~ThreadManager() {
|
||||
if (!thread.joinable()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Notify GPU thread that a shutdown is pending
|
||||
PushCommand(EndProcessingCommand());
|
||||
thread.join();
|
||||
}
|
||||
|
||||
void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher) {
|
||||
thread = std::thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)};
|
||||
synchronization_event = system.CoreTiming().RegisterEvent(
|
||||
"GPUThreadSynch", [this](u64 fence, s64) { state.WaitForSynchronization(fence); });
|
||||
}
|
||||
|
||||
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
|
||||
const u64 fence{PushCommand(SubmitListCommand(std::move(entries)))};
|
||||
const s64 synchronization_ticks{Core::Timing::usToCycles(9000)};
|
||||
|
||||
@@ -138,10 +138,12 @@ struct SynchState final {
|
||||
/// Class used to manage the GPU thread
|
||||
class ThreadManager final {
|
||||
public:
|
||||
explicit ThreadManager(Core::System& system, VideoCore::RendererBase& renderer,
|
||||
Tegra::DmaPusher& dma_pusher);
|
||||
explicit ThreadManager(Core::System& system);
|
||||
~ThreadManager();
|
||||
|
||||
/// Creates and starts the GPU thread.
|
||||
void StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher);
|
||||
|
||||
/// Push GPU command entries to be processed
|
||||
void SubmitList(Tegra::CommandList&& entries);
|
||||
|
||||
|
||||
@@ -199,7 +199,15 @@ const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
|
||||
return {};
|
||||
}
|
||||
|
||||
void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const {
|
||||
bool MemoryManager::IsBlockContinous(const GPUVAddr start, const std::size_t size) {
|
||||
const GPUVAddr end = start + size;
|
||||
const auto host_ptr_start = reinterpret_cast<std::uintptr_t>(GetPointer(start));
|
||||
const auto host_ptr_end = reinterpret_cast<std::uintptr_t>(GetPointer(end));
|
||||
const std::size_t range = static_cast<std::size_t>(host_ptr_end - host_ptr_start);
|
||||
return range == size;
|
||||
}
|
||||
|
||||
void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const {
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{src_addr >> page_bits};
|
||||
std::size_t page_offset{src_addr & page_mask};
|
||||
@@ -226,7 +234,30 @@ void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size) {
|
||||
void MemoryManager::ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer,
|
||||
const std::size_t size) const {
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{src_addr >> page_bits};
|
||||
std::size_t page_offset{src_addr & page_mask};
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
|
||||
const u8* page_pointer = page_table.pointers[page_index];
|
||||
if (page_pointer) {
|
||||
const u8* src_ptr{page_pointer + page_offset};
|
||||
std::memcpy(dest_buffer, src_ptr, copy_amount);
|
||||
} else {
|
||||
std::memset(dest_buffer, 0, copy_amount);
|
||||
}
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
|
||||
remaining_size -= copy_amount;
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size) {
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{dest_addr >> page_bits};
|
||||
std::size_t page_offset{dest_addr & page_mask};
|
||||
@@ -253,7 +284,28 @@ void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size) {
|
||||
void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
|
||||
const std::size_t size) {
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{dest_addr >> page_bits};
|
||||
std::size_t page_offset{dest_addr & page_mask};
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
|
||||
u8* page_pointer = page_table.pointers[page_index];
|
||||
if (page_pointer) {
|
||||
u8* dest_ptr{page_pointer + page_offset};
|
||||
std::memcpy(dest_ptr, src_buffer, copy_amount);
|
||||
}
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
|
||||
remaining_size -= copy_amount;
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{src_addr >> page_bits};
|
||||
std::size_t page_offset{src_addr & page_mask};
|
||||
@@ -281,6 +333,12 @@ void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
|
||||
std::vector<u8> tmp_buffer(size);
|
||||
ReadBlockUnsafe(src_addr, tmp_buffer.data(), size);
|
||||
WriteBlockUnsafe(dest_addr, tmp_buffer.data(), size);
|
||||
}
|
||||
|
||||
void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
|
||||
VAddr backing_addr) {
|
||||
LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
|
||||
|
||||
@@ -65,9 +65,32 @@ public:
|
||||
u8* GetPointer(GPUVAddr addr);
|
||||
const u8* GetPointer(GPUVAddr addr) const;
|
||||
|
||||
void ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const;
|
||||
void WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size);
|
||||
void CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size);
|
||||
// Returns true if the block is continous in host memory, false otherwise
|
||||
bool IsBlockContinous(const GPUVAddr start, const std::size_t size);
|
||||
|
||||
/**
|
||||
* ReadBlock and WriteBlock are full read and write operations over virtual
|
||||
* GPU Memory. It's important to use these when GPU memory may not be continous
|
||||
* in the Host Memory counterpart. Note: This functions cause Host GPU Memory
|
||||
* Flushes and Invalidations, respectively to each operation.
|
||||
*/
|
||||
void ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const;
|
||||
void WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size);
|
||||
void CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size);
|
||||
|
||||
/**
|
||||
* ReadBlockUnsafe and WriteBlockUnsafe are special versions of ReadBlock and
|
||||
* WriteBlock respectively. In this versions, no flushing or invalidation is actually
|
||||
* done and their performance is similar to a memcpy. This functions can be used
|
||||
* on either of this 2 scenarios instead of their safe counterpart:
|
||||
* - Memory which is sure to never be represented in the Host GPU.
|
||||
* - Memory Managed by a Cache Manager. Example: Texture Flushing should use
|
||||
* WriteBlockUnsafe instead of WriteBlock since it shouldn't invalidate the texture
|
||||
* being flushed.
|
||||
*/
|
||||
void ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const;
|
||||
void WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size);
|
||||
void CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size);
|
||||
|
||||
private:
|
||||
using VMAMap = std::map<GPUVAddr, VirtualMemoryArea>;
|
||||
|
||||
45
src/video_core/renderer_opengl/gl_device.cpp
Normal file
45
src/video_core/renderer_opengl/gl_device.cpp
Normal file
@@ -0,0 +1,45 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstddef>
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/renderer_opengl/gl_device.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
namespace {
|
||||
template <typename T>
|
||||
T GetInteger(GLenum pname) {
|
||||
GLint temporary;
|
||||
glGetIntegerv(pname, &temporary);
|
||||
return static_cast<T>(temporary);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
Device::Device() {
|
||||
uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
|
||||
has_variable_aoffi = TestVariableAoffi();
|
||||
}
|
||||
|
||||
bool Device::TestVariableAoffi() {
|
||||
const GLchar* AOFFI_TEST = R"(#version 430 core
|
||||
uniform sampler2D tex;
|
||||
uniform ivec2 variable_offset;
|
||||
void main() {
|
||||
gl_Position = textureOffset(tex, vec2(0), variable_offset);
|
||||
}
|
||||
)";
|
||||
const GLuint shader{glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &AOFFI_TEST)};
|
||||
GLint link_status{};
|
||||
glGetProgramiv(shader, GL_LINK_STATUS, &link_status);
|
||||
glDeleteProgram(shader);
|
||||
|
||||
const bool supported{link_status == GL_TRUE};
|
||||
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", supported);
|
||||
return supported;
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
30
src/video_core/renderer_opengl/gl_device.h
Normal file
30
src/video_core/renderer_opengl/gl_device.h
Normal file
@@ -0,0 +1,30 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
class Device {
|
||||
public:
|
||||
Device();
|
||||
|
||||
std::size_t GetUniformBufferAlignment() const {
|
||||
return uniform_buffer_alignment;
|
||||
}
|
||||
|
||||
bool HasVariableAoffi() const {
|
||||
return has_variable_aoffi;
|
||||
}
|
||||
|
||||
private:
|
||||
static bool TestVariableAoffi();
|
||||
|
||||
std::size_t uniform_buffer_alignment{};
|
||||
bool has_variable_aoffi{};
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
@@ -99,22 +99,14 @@ struct FramebufferCacheKey {
|
||||
};
|
||||
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, ScreenInfo& info)
|
||||
: res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, system{system},
|
||||
: res_cache{*this}, shader_cache{*this, system, device}, global_cache{*this}, system{system},
|
||||
screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) {
|
||||
// Create sampler objects
|
||||
for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
|
||||
texture_samplers[i].Create();
|
||||
state.texture_units[i].sampler = texture_samplers[i].sampler.handle;
|
||||
}
|
||||
|
||||
OpenGLState::ApplyDefaultState();
|
||||
|
||||
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
|
||||
state.draw.shader_program = 0;
|
||||
state.Apply();
|
||||
|
||||
glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &uniform_buffer_alignment);
|
||||
|
||||
LOG_DEBUG(Render_OpenGL, "Sync fixed function OpenGL state here");
|
||||
CheckExtensions();
|
||||
}
|
||||
@@ -313,6 +305,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
case Maxwell::ShaderProgram::Geometry:
|
||||
shader_program_manager->UseTrivialGeometryShader();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
@@ -321,8 +315,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
|
||||
GLShader::MaxwellUniformData ubo{};
|
||||
ubo.SetFromRegs(gpu, stage);
|
||||
const GLintptr offset = buffer_cache.UploadHostMemory(
|
||||
&ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment));
|
||||
const GLintptr offset =
|
||||
buffer_cache.UploadHostMemory(&ubo, sizeof(ubo), device.GetUniformBufferAlignment());
|
||||
|
||||
// Bind the emulation info buffer
|
||||
bind_ubo_pushbuffer.Push(buffer_cache.GetHandle(), offset,
|
||||
@@ -706,23 +700,24 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
// Add space for index buffer (keeping in mind non-core primitives)
|
||||
switch (regs.draw.topology) {
|
||||
case Maxwell::PrimitiveTopology::Quads:
|
||||
buffer_size = Common::AlignUp<std::size_t>(buffer_size, 4) +
|
||||
buffer_size = Common::AlignUp(buffer_size, 4) +
|
||||
primitive_assembler.CalculateQuadSize(regs.vertex_buffer.count);
|
||||
break;
|
||||
default:
|
||||
if (is_indexed) {
|
||||
buffer_size = Common::AlignUp<std::size_t>(buffer_size, 4) + CalculateIndexBufferSize();
|
||||
buffer_size = Common::AlignUp(buffer_size, 4) + CalculateIndexBufferSize();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// Uniform space for the 5 shader stages
|
||||
buffer_size =
|
||||
Common::AlignUp<std::size_t>(buffer_size, 4) +
|
||||
(sizeof(GLShader::MaxwellUniformData) + uniform_buffer_alignment) * Maxwell::MaxShaderStage;
|
||||
buffer_size = Common::AlignUp<std::size_t>(buffer_size, 4) +
|
||||
(sizeof(GLShader::MaxwellUniformData) + device.GetUniformBufferAlignment()) *
|
||||
Maxwell::MaxShaderStage;
|
||||
|
||||
// Add space for at least 18 constant buffers
|
||||
buffer_size += Maxwell::MaxConstBuffers * (MaxConstbufferSize + uniform_buffer_alignment);
|
||||
buffer_size +=
|
||||
Maxwell::MaxConstBuffers * (MaxConstbufferSize + device.GetUniformBufferAlignment());
|
||||
|
||||
const bool invalidate = buffer_cache.Map(buffer_size);
|
||||
if (invalidate) {
|
||||
@@ -813,92 +808,6 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
|
||||
return true;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SamplerInfo::Create() {
|
||||
sampler.Create();
|
||||
mag_filter = Tegra::Texture::TextureFilter::Linear;
|
||||
min_filter = Tegra::Texture::TextureFilter::Linear;
|
||||
wrap_u = Tegra::Texture::WrapMode::Wrap;
|
||||
wrap_v = Tegra::Texture::WrapMode::Wrap;
|
||||
wrap_p = Tegra::Texture::WrapMode::Wrap;
|
||||
use_depth_compare = false;
|
||||
depth_compare_func = Tegra::Texture::DepthCompareFunc::Never;
|
||||
|
||||
// OpenGL's default is GL_LINEAR_MIPMAP_LINEAR
|
||||
glSamplerParameteri(sampler.handle, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glSamplerParameteri(sampler.handle, GL_TEXTURE_COMPARE_FUNC, GL_NEVER);
|
||||
|
||||
// Other attributes have correct defaults
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) {
|
||||
const GLuint sampler_id = sampler.handle;
|
||||
if (mag_filter != config.mag_filter) {
|
||||
mag_filter = config.mag_filter;
|
||||
glSamplerParameteri(
|
||||
sampler_id, GL_TEXTURE_MAG_FILTER,
|
||||
MaxwellToGL::TextureFilterMode(mag_filter, Tegra::Texture::TextureMipmapFilter::None));
|
||||
}
|
||||
if (min_filter != config.min_filter || mipmap_filter != config.mipmap_filter) {
|
||||
min_filter = config.min_filter;
|
||||
mipmap_filter = config.mipmap_filter;
|
||||
glSamplerParameteri(sampler_id, GL_TEXTURE_MIN_FILTER,
|
||||
MaxwellToGL::TextureFilterMode(min_filter, mipmap_filter));
|
||||
}
|
||||
|
||||
if (wrap_u != config.wrap_u) {
|
||||
wrap_u = config.wrap_u;
|
||||
glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(wrap_u));
|
||||
}
|
||||
if (wrap_v != config.wrap_v) {
|
||||
wrap_v = config.wrap_v;
|
||||
glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(wrap_v));
|
||||
}
|
||||
if (wrap_p != config.wrap_p) {
|
||||
wrap_p = config.wrap_p;
|
||||
glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(wrap_p));
|
||||
}
|
||||
|
||||
if (const bool enabled = config.depth_compare_enabled == 1; use_depth_compare != enabled) {
|
||||
use_depth_compare = enabled;
|
||||
glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_MODE,
|
||||
use_depth_compare ? GL_COMPARE_REF_TO_TEXTURE : GL_NONE);
|
||||
}
|
||||
|
||||
if (depth_compare_func != config.depth_compare_func) {
|
||||
depth_compare_func = config.depth_compare_func;
|
||||
glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_FUNC,
|
||||
MaxwellToGL::DepthCompareFunc(depth_compare_func));
|
||||
}
|
||||
|
||||
if (const auto new_border_color = config.GetBorderColor(); border_color != new_border_color) {
|
||||
border_color = new_border_color;
|
||||
glSamplerParameterfv(sampler_id, GL_TEXTURE_BORDER_COLOR, border_color.data());
|
||||
}
|
||||
|
||||
if (const float anisotropic = config.GetMaxAnisotropy(); max_anisotropic != anisotropic) {
|
||||
max_anisotropic = anisotropic;
|
||||
if (GLAD_GL_ARB_texture_filter_anisotropic) {
|
||||
glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY, max_anisotropic);
|
||||
} else if (GLAD_GL_EXT_texture_filter_anisotropic) {
|
||||
glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropic);
|
||||
}
|
||||
}
|
||||
|
||||
if (const float min = config.GetMinLod(); min_lod != min) {
|
||||
min_lod = min;
|
||||
glSamplerParameterf(sampler_id, GL_TEXTURE_MIN_LOD, min_lod);
|
||||
}
|
||||
if (const float max = config.GetMaxLod(); max_lod != max) {
|
||||
max_lod = max;
|
||||
glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_LOD, max_lod);
|
||||
}
|
||||
|
||||
if (const float bias = config.GetLodBias(); lod_bias != bias) {
|
||||
lod_bias = bias;
|
||||
glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, lod_bias);
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
|
||||
const Shader& shader, GLuint program_handle,
|
||||
BaseBindings base_bindings) {
|
||||
@@ -940,8 +849,8 @@ void RasterizerOpenGL::SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::Shader
|
||||
size = Common::AlignUp(size, sizeof(GLvec4));
|
||||
ASSERT_MSG(size <= MaxConstbufferSize, "Constbuffer too big");
|
||||
|
||||
const GLintptr const_buffer_offset = buffer_cache.UploadMemory(
|
||||
buffer.address, size, static_cast<std::size_t>(uniform_buffer_alignment));
|
||||
const GLintptr const_buffer_offset =
|
||||
buffer_cache.UploadMemory(buffer.address, size, device.GetUniformBufferAlignment());
|
||||
|
||||
bind_ubo_pushbuffer.Push(buffer_cache.GetHandle(), const_buffer_offset, size);
|
||||
}
|
||||
@@ -974,10 +883,18 @@ void RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& s
|
||||
|
||||
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
|
||||
const auto& entry = entries[bindpoint];
|
||||
const auto texture = maxwell3d.GetStageTexture(stage, entry.GetOffset());
|
||||
Tegra::Texture::FullTextureInfo texture;
|
||||
if (entry.IsBindless()) {
|
||||
const auto cbuf = entry.GetBindlessCBuf();
|
||||
Tegra::Texture::TextureHandle tex_handle;
|
||||
tex_handle.raw = maxwell3d.AccessConstBuffer32(stage, cbuf.first, cbuf.second);
|
||||
texture = maxwell3d.GetTextureInfo(tex_handle, entry.GetOffset());
|
||||
} else {
|
||||
texture = maxwell3d.GetStageTexture(stage, entry.GetOffset());
|
||||
}
|
||||
const u32 current_bindpoint = base_bindings.sampler + bindpoint;
|
||||
|
||||
texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc);
|
||||
state.texture_units[current_bindpoint].sampler = sampler_cache.GetSampler(texture.tsc);
|
||||
|
||||
if (Surface surface = res_cache.GetTextureSurface(texture, entry); surface) {
|
||||
state.texture_units[current_bindpoint].texture =
|
||||
|
||||
@@ -21,10 +21,12 @@
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_opengl/gl_buffer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_device.h"
|
||||
#include "video_core/renderer_opengl/gl_global_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_primitive_assembler.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_sampler_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
@@ -72,34 +74,6 @@ public:
|
||||
"The maximum size of a constbuffer must be a multiple of the size of GLvec4");
|
||||
|
||||
private:
|
||||
class SamplerInfo {
|
||||
public:
|
||||
OGLSampler sampler;
|
||||
|
||||
/// Creates the sampler object, initializing its state so that it's in sync with the
|
||||
/// SamplerInfo struct.
|
||||
void Create();
|
||||
/// Syncs the sampler object with the config, updating any necessary state.
|
||||
void SyncWithConfig(const Tegra::Texture::TSCEntry& info);
|
||||
|
||||
private:
|
||||
Tegra::Texture::TextureFilter mag_filter = Tegra::Texture::TextureFilter::Nearest;
|
||||
Tegra::Texture::TextureFilter min_filter = Tegra::Texture::TextureFilter::Nearest;
|
||||
Tegra::Texture::TextureMipmapFilter mipmap_filter =
|
||||
Tegra::Texture::TextureMipmapFilter::None;
|
||||
Tegra::Texture::WrapMode wrap_u = Tegra::Texture::WrapMode::ClampToEdge;
|
||||
Tegra::Texture::WrapMode wrap_v = Tegra::Texture::WrapMode::ClampToEdge;
|
||||
Tegra::Texture::WrapMode wrap_p = Tegra::Texture::WrapMode::ClampToEdge;
|
||||
bool use_depth_compare = false;
|
||||
Tegra::Texture::DepthCompareFunc depth_compare_func =
|
||||
Tegra::Texture::DepthCompareFunc::Always;
|
||||
GLvec4 border_color = {};
|
||||
float min_lod = 0.0f;
|
||||
float max_lod = 16.0f;
|
||||
float lod_bias = 0.0f;
|
||||
float max_anisotropic = 1.0f;
|
||||
};
|
||||
|
||||
struct FramebufferConfigState {
|
||||
bool using_color_fb{};
|
||||
bool using_depth_fb{};
|
||||
@@ -199,14 +173,15 @@ private:
|
||||
/// but are needed for correct emulation
|
||||
void CheckExtensions();
|
||||
|
||||
const Device device;
|
||||
OpenGLState state;
|
||||
|
||||
RasterizerCacheOpenGL res_cache;
|
||||
ShaderCacheOpenGL shader_cache;
|
||||
GlobalRegionCacheOpenGL global_cache;
|
||||
SamplerCacheOpenGL sampler_cache;
|
||||
|
||||
Core::System& system;
|
||||
|
||||
ScreenInfo& screen_info;
|
||||
|
||||
std::unique_ptr<GLShader::ProgramManager> shader_program_manager;
|
||||
@@ -219,12 +194,9 @@ private:
|
||||
FramebufferConfigState current_framebuffer_config_state;
|
||||
std::pair<bool, bool> current_depth_stencil_usage{};
|
||||
|
||||
std::array<SamplerInfo, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_samplers;
|
||||
|
||||
static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
|
||||
OGLBufferCache buffer_cache;
|
||||
PrimitiveAssembler primitive_assembler{buffer_cache};
|
||||
GLint uniform_buffer_alignment;
|
||||
|
||||
BindBuffersRangePushBuffer bind_ubo_pushbuffer{GL_UNIFORM_BUFFER};
|
||||
BindBuffersRangePushBuffer bind_ssbo_pushbuffer{GL_SHADER_STORAGE_BUFFER};
|
||||
|
||||
@@ -640,13 +640,16 @@ void CachedSurface::LoadGLBuffer() {
|
||||
SwizzleFunc(MortonSwizzleMode::MortonToLinear, params, gl_buffer[i], i);
|
||||
} else {
|
||||
const u32 bpp = params.GetFormatBpp() / 8;
|
||||
const u32 copy_size = params.width * bpp;
|
||||
const u32 copy_size = (params.width * bpp + GetDefaultBlockWidth(params.pixel_format) - 1) /
|
||||
GetDefaultBlockWidth(params.pixel_format);
|
||||
if (params.pitch == copy_size) {
|
||||
std::memcpy(gl_buffer[0].data(), params.host_ptr, params.size_in_bytes_gl);
|
||||
} else {
|
||||
const u32 height = (params.height + GetDefaultBlockHeight(params.pixel_format) - 1) /
|
||||
GetDefaultBlockHeight(params.pixel_format);
|
||||
const u8* start{params.host_ptr};
|
||||
u8* write_to = gl_buffer[0].data();
|
||||
for (u32 h = params.height; h > 0; h--) {
|
||||
for (u32 h = height; h > 0; h--) {
|
||||
std::memcpy(write_to, start, copy_size);
|
||||
start += params.pitch;
|
||||
write_to += copy_size;
|
||||
|
||||
52
src/video_core/renderer_opengl/gl_sampler_cache.cpp
Normal file
52
src/video_core/renderer_opengl/gl_sampler_cache.cpp
Normal file
@@ -0,0 +1,52 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_sampler_cache.h"
|
||||
#include "video_core/renderer_opengl/maxwell_to_gl.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
SamplerCacheOpenGL::SamplerCacheOpenGL() = default;
|
||||
|
||||
SamplerCacheOpenGL::~SamplerCacheOpenGL() = default;
|
||||
|
||||
OGLSampler SamplerCacheOpenGL::CreateSampler(const Tegra::Texture::TSCEntry& tsc) const {
|
||||
OGLSampler sampler;
|
||||
sampler.Create();
|
||||
|
||||
const GLuint sampler_id{sampler.handle};
|
||||
glSamplerParameteri(
|
||||
sampler_id, GL_TEXTURE_MAG_FILTER,
|
||||
MaxwellToGL::TextureFilterMode(tsc.mag_filter, Tegra::Texture::TextureMipmapFilter::None));
|
||||
glSamplerParameteri(sampler_id, GL_TEXTURE_MIN_FILTER,
|
||||
MaxwellToGL::TextureFilterMode(tsc.min_filter, tsc.mipmap_filter));
|
||||
glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(tsc.wrap_u));
|
||||
glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(tsc.wrap_v));
|
||||
glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(tsc.wrap_p));
|
||||
glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_MODE,
|
||||
tsc.depth_compare_enabled == 1 ? GL_COMPARE_REF_TO_TEXTURE : GL_NONE);
|
||||
glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_FUNC,
|
||||
MaxwellToGL::DepthCompareFunc(tsc.depth_compare_func));
|
||||
glSamplerParameterfv(sampler_id, GL_TEXTURE_BORDER_COLOR, tsc.GetBorderColor().data());
|
||||
glSamplerParameterf(sampler_id, GL_TEXTURE_MIN_LOD, tsc.GetMinLod());
|
||||
glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_LOD, tsc.GetMaxLod());
|
||||
glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, tsc.GetLodBias());
|
||||
if (GLAD_GL_ARB_texture_filter_anisotropic) {
|
||||
glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY, tsc.GetMaxAnisotropy());
|
||||
} else if (GLAD_GL_EXT_texture_filter_anisotropic) {
|
||||
glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, tsc.GetMaxAnisotropy());
|
||||
} else if (tsc.GetMaxAnisotropy() != 1) {
|
||||
LOG_WARNING(Render_OpenGL, "Anisotropy not supported by host GPU driver");
|
||||
}
|
||||
|
||||
return sampler;
|
||||
}
|
||||
|
||||
GLuint SamplerCacheOpenGL::ToSamplerType(const OGLSampler& sampler) const {
|
||||
return sampler.handle;
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
25
src/video_core/renderer_opengl/gl_sampler_cache.h
Normal file
25
src/video_core/renderer_opengl/gl_sampler_cache.h
Normal file
@@ -0,0 +1,25 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/sampler_cache.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
class SamplerCacheOpenGL final : public VideoCommon::SamplerCache<GLuint, OGLSampler> {
|
||||
public:
|
||||
explicit SamplerCacheOpenGL();
|
||||
~SamplerCacheOpenGL();
|
||||
|
||||
protected:
|
||||
OGLSampler CreateSampler(const Tegra::Texture::TSCEntry& tsc) const;
|
||||
|
||||
GLuint ToSamplerType(const OGLSampler& sampler) const;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
@@ -38,13 +38,15 @@ GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) {
|
||||
}
|
||||
|
||||
/// Gets the shader program code from memory for the specified address
|
||||
ProgramCode GetShaderCode(const u8* host_ptr) {
|
||||
ProgramCode GetShaderCode(Tegra::MemoryManager& memory_manager, const GPUVAddr gpu_addr,
|
||||
const u8* host_ptr) {
|
||||
ProgramCode program_code(VideoCommon::Shader::MAX_PROGRAM_LENGTH);
|
||||
ASSERT_OR_EXECUTE(host_ptr != nullptr, {
|
||||
std::fill(program_code.begin(), program_code.end(), 0);
|
||||
return program_code;
|
||||
});
|
||||
std::memcpy(program_code.data(), host_ptr, program_code.size() * sizeof(u64));
|
||||
memory_manager.ReadBlockUnsafe(gpu_addr, program_code.data(),
|
||||
program_code.size() * sizeof(u64));
|
||||
return program_code;
|
||||
}
|
||||
|
||||
@@ -134,8 +136,8 @@ u64 GetUniqueIdentifier(Maxwell::ShaderProgram program_type, const ProgramCode&
|
||||
}
|
||||
|
||||
/// Creates an unspecialized program from code streams
|
||||
GLShader::ProgramResult CreateProgram(Maxwell::ShaderProgram program_type, ProgramCode program_code,
|
||||
ProgramCode program_code_b) {
|
||||
GLShader::ProgramResult CreateProgram(const Device& device, Maxwell::ShaderProgram program_type,
|
||||
ProgramCode program_code, ProgramCode program_code_b) {
|
||||
GLShader::ShaderSetup setup(program_code);
|
||||
if (program_type == Maxwell::ShaderProgram::VertexA) {
|
||||
// VertexB is always enabled, so when VertexA is enabled, we have two vertex shaders.
|
||||
@@ -149,11 +151,11 @@ GLShader::ProgramResult CreateProgram(Maxwell::ShaderProgram program_type, Progr
|
||||
switch (program_type) {
|
||||
case Maxwell::ShaderProgram::VertexA:
|
||||
case Maxwell::ShaderProgram::VertexB:
|
||||
return GLShader::GenerateVertexShader(setup);
|
||||
return GLShader::GenerateVertexShader(device, setup);
|
||||
case Maxwell::ShaderProgram::Geometry:
|
||||
return GLShader::GenerateGeometryShader(setup);
|
||||
return GLShader::GenerateGeometryShader(device, setup);
|
||||
case Maxwell::ShaderProgram::Fragment:
|
||||
return GLShader::GenerateFragmentShader(setup);
|
||||
return GLShader::GenerateFragmentShader(device, setup);
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented program_type={}", static_cast<u32>(program_type));
|
||||
UNREACHABLE();
|
||||
@@ -212,22 +214,20 @@ std::set<GLenum> GetSupportedFormats() {
|
||||
return supported_formats;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
} // Anonymous namespace
|
||||
|
||||
CachedShader::CachedShader(VAddr cpu_addr, u64 unique_identifier,
|
||||
CachedShader::CachedShader(const Device& device, VAddr cpu_addr, u64 unique_identifier,
|
||||
Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
|
||||
const PrecompiledPrograms& precompiled_programs,
|
||||
ProgramCode&& program_code, ProgramCode&& program_code_b, u8* host_ptr)
|
||||
: RasterizerCacheObject{host_ptr}, host_ptr{host_ptr}, cpu_addr{cpu_addr},
|
||||
unique_identifier{unique_identifier}, program_type{program_type}, disk_cache{disk_cache},
|
||||
precompiled_programs{precompiled_programs} {
|
||||
|
||||
const std::size_t code_size = CalculateProgramSize(program_code);
|
||||
const std::size_t code_size_b =
|
||||
program_code_b.empty() ? 0 : CalculateProgramSize(program_code_b);
|
||||
|
||||
GLShader::ProgramResult program_result =
|
||||
CreateProgram(program_type, program_code, program_code_b);
|
||||
const std::size_t code_size{CalculateProgramSize(program_code)};
|
||||
const std::size_t code_size_b{program_code_b.empty() ? 0
|
||||
: CalculateProgramSize(program_code_b)};
|
||||
GLShader::ProgramResult program_result{
|
||||
CreateProgram(device, program_type, program_code, program_code_b)};
|
||||
if (program_result.first.empty()) {
|
||||
// TODO(Rodrigo): Unimplemented shader stages hit here, avoid using these for now
|
||||
return;
|
||||
@@ -251,7 +251,6 @@ CachedShader::CachedShader(VAddr cpu_addr, u64 unique_identifier,
|
||||
: RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, unique_identifier{unique_identifier},
|
||||
program_type{program_type}, disk_cache{disk_cache}, precompiled_programs{
|
||||
precompiled_programs} {
|
||||
|
||||
code = std::move(result.first);
|
||||
entries = result.second;
|
||||
shader_length = entries.shader_length;
|
||||
@@ -344,8 +343,9 @@ ShaderDiskCacheUsage CachedShader::GetUsage(GLenum primitive_mode,
|
||||
return {unique_identifier, base_bindings, primitive_mode};
|
||||
}
|
||||
|
||||
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system)
|
||||
: RasterizerCache{rasterizer}, disk_cache{system} {}
|
||||
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
const Device& device)
|
||||
: RasterizerCache{rasterizer}, disk_cache{system}, device{device} {}
|
||||
|
||||
void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) {
|
||||
@@ -363,6 +363,10 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
if (stop_loading)
|
||||
return;
|
||||
|
||||
// Track if precompiled cache was altered during loading to know if we have to serialize the
|
||||
// virtual precompiled cache file back to the hard drive
|
||||
bool precompiled_cache_altered = false;
|
||||
|
||||
// Build shaders
|
||||
if (callback)
|
||||
callback(VideoCore::LoadCallbackStage::Build, 0, usages.size());
|
||||
@@ -384,6 +388,7 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
if (!shader) {
|
||||
// Invalidate the precompiled cache if a shader dumped shader was rejected
|
||||
disk_cache.InvalidatePrecompiled();
|
||||
precompiled_cache_altered = true;
|
||||
dumps.clear();
|
||||
}
|
||||
}
|
||||
@@ -405,8 +410,13 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
if (dumps.find(usage) == dumps.end()) {
|
||||
const auto& program = precompiled_programs.at(usage);
|
||||
disk_cache.SaveDump(usage, program->handle);
|
||||
precompiled_cache_altered = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (precompiled_cache_altered) {
|
||||
disk_cache.SaveVirtualPrecompiledFile();
|
||||
}
|
||||
}
|
||||
|
||||
CachedProgram ShaderCacheOpenGL::GeneratePrecompiledProgram(
|
||||
@@ -439,17 +449,18 @@ std::unordered_map<u64, UnspecializedShader> ShaderCacheOpenGL::GenerateUnspecia
|
||||
const std::unordered_map<u64, ShaderDiskCacheDecompiled>& decompiled) {
|
||||
std::unordered_map<u64, UnspecializedShader> unspecialized;
|
||||
|
||||
if (callback)
|
||||
if (callback) {
|
||||
callback(VideoCore::LoadCallbackStage::Decompile, 0, raws.size());
|
||||
}
|
||||
|
||||
for (std::size_t i = 0; i < raws.size(); ++i) {
|
||||
if (stop_loading)
|
||||
if (stop_loading) {
|
||||
return {};
|
||||
|
||||
}
|
||||
const auto& raw{raws[i]};
|
||||
const u64 unique_identifier = raw.GetUniqueIdentifier();
|
||||
const u64 calculated_hash =
|
||||
GetUniqueIdentifier(raw.GetProgramType(), raw.GetProgramCode(), raw.GetProgramCodeB());
|
||||
const u64 unique_identifier{raw.GetUniqueIdentifier()};
|
||||
const u64 calculated_hash{
|
||||
GetUniqueIdentifier(raw.GetProgramType(), raw.GetProgramCode(), raw.GetProgramCodeB())};
|
||||
if (unique_identifier != calculated_hash) {
|
||||
LOG_ERROR(
|
||||
Render_OpenGL,
|
||||
@@ -466,8 +477,8 @@ std::unordered_map<u64, UnspecializedShader> ShaderCacheOpenGL::GenerateUnspecia
|
||||
result = {stored_decompiled.code, stored_decompiled.entries};
|
||||
} else {
|
||||
// Otherwise decompile the shader at boot and save the result to the decompiled file
|
||||
result =
|
||||
CreateProgram(raw.GetProgramType(), raw.GetProgramCode(), raw.GetProgramCodeB());
|
||||
result = CreateProgram(device, raw.GetProgramType(), raw.GetProgramCode(),
|
||||
raw.GetProgramCodeB());
|
||||
disk_cache.SaveDecompiled(unique_identifier, result.first, result.second);
|
||||
}
|
||||
|
||||
@@ -477,8 +488,9 @@ std::unordered_map<u64, UnspecializedShader> ShaderCacheOpenGL::GenerateUnspecia
|
||||
{raw.GetUniqueIdentifier(),
|
||||
{std::move(result.first), std::move(result.second), raw.GetProgramType()}});
|
||||
|
||||
if (callback)
|
||||
if (callback) {
|
||||
callback(VideoCore::LoadCallbackStage::Decompile, i, raws.size());
|
||||
}
|
||||
}
|
||||
return unspecialized;
|
||||
}
|
||||
@@ -497,11 +509,12 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||
|
||||
if (!shader) {
|
||||
// No shader found - create a new one
|
||||
ProgramCode program_code{GetShaderCode(host_ptr)};
|
||||
ProgramCode program_code{GetShaderCode(memory_manager, program_addr, host_ptr)};
|
||||
ProgramCode program_code_b;
|
||||
if (program == Maxwell::ShaderProgram::VertexA) {
|
||||
program_code_b = GetShaderCode(
|
||||
memory_manager.GetPointer(GetShaderAddress(Maxwell::ShaderProgram::VertexB)));
|
||||
const GPUVAddr program_addr_b{GetShaderAddress(Maxwell::ShaderProgram::VertexB)};
|
||||
program_code_b = GetShaderCode(memory_manager, program_addr_b,
|
||||
memory_manager.GetPointer(program_addr_b));
|
||||
}
|
||||
const u64 unique_identifier = GetUniqueIdentifier(program, program_code, program_code_b);
|
||||
const VAddr cpu_addr{*memory_manager.GpuToCpuAddress(program_addr)};
|
||||
@@ -512,7 +525,7 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||
precompiled_programs, found->second, host_ptr);
|
||||
} else {
|
||||
shader = std::make_shared<CachedShader>(
|
||||
cpu_addr, unique_identifier, program, disk_cache, precompiled_programs,
|
||||
device, cpu_addr, unique_identifier, program, disk_cache, precompiled_programs,
|
||||
std::move(program_code), std::move(program_code_b), host_ptr);
|
||||
}
|
||||
Register(shader);
|
||||
|
||||
@@ -27,6 +27,7 @@ class System;
|
||||
namespace OpenGL {
|
||||
|
||||
class CachedShader;
|
||||
class Device;
|
||||
class RasterizerOpenGL;
|
||||
struct UnspecializedShader;
|
||||
|
||||
@@ -38,7 +39,7 @@ using PrecompiledShaders = std::unordered_map<u64, GLShader::ProgramResult>;
|
||||
|
||||
class CachedShader final : public RasterizerCacheObject {
|
||||
public:
|
||||
explicit CachedShader(VAddr cpu_addr, u64 unique_identifier,
|
||||
explicit CachedShader(const Device& device, VAddr cpu_addr, u64 unique_identifier,
|
||||
Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
|
||||
const PrecompiledPrograms& precompiled_programs,
|
||||
ProgramCode&& program_code, ProgramCode&& program_code_b, u8* host_ptr);
|
||||
@@ -112,7 +113,8 @@ private:
|
||||
|
||||
class ShaderCacheOpenGL final : public RasterizerCache<Shader> {
|
||||
public:
|
||||
explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system);
|
||||
explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
const Device& device);
|
||||
|
||||
/// Loads disk cache for the current game
|
||||
void LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
@@ -130,6 +132,8 @@ private:
|
||||
CachedProgram GeneratePrecompiledProgram(const ShaderDiskCacheDump& dump,
|
||||
const std::set<GLenum>& supported_formats);
|
||||
|
||||
const Device& device;
|
||||
|
||||
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
|
||||
|
||||
ShaderDiskCacheOpenGL disk_cache;
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_device.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
@@ -119,14 +120,10 @@ std::string GetTopologyName(Tegra::Shader::OutputTopology topology) {
|
||||
|
||||
/// Returns true if an object has to be treated as precise
|
||||
bool IsPrecise(Operation operand) {
|
||||
const auto& meta = operand.GetMeta();
|
||||
|
||||
const auto& meta{operand.GetMeta()};
|
||||
if (const auto arithmetic = std::get_if<MetaArithmetic>(&meta)) {
|
||||
return arithmetic->precise;
|
||||
}
|
||||
if (const auto half_arithmetic = std::get_if<MetaHalfArithmetic>(&meta)) {
|
||||
return half_arithmetic->precise;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -139,8 +136,9 @@ bool IsPrecise(Node node) {
|
||||
|
||||
class GLSLDecompiler final {
|
||||
public:
|
||||
explicit GLSLDecompiler(const ShaderIR& ir, ShaderStage stage, std::string suffix)
|
||||
: ir{ir}, stage{stage}, suffix{suffix}, header{ir.GetHeader()} {}
|
||||
explicit GLSLDecompiler(const Device& device, const ShaderIR& ir, ShaderStage stage,
|
||||
std::string suffix)
|
||||
: device{device}, ir{ir}, stage{stage}, suffix{suffix}, header{ir.GetHeader()} {}
|
||||
|
||||
void Decompile() {
|
||||
DeclareVertex();
|
||||
@@ -627,28 +625,7 @@ private:
|
||||
}
|
||||
|
||||
std::string VisitOperand(Operation operation, std::size_t operand_index, Type type) {
|
||||
std::string value = VisitOperand(operation, operand_index);
|
||||
switch (type) {
|
||||
case Type::HalfFloat: {
|
||||
const auto half_meta = std::get_if<MetaHalfArithmetic>(&operation.GetMeta());
|
||||
if (!half_meta) {
|
||||
value = "toHalf2(" + value + ')';
|
||||
}
|
||||
|
||||
switch (half_meta->types.at(operand_index)) {
|
||||
case Tegra::Shader::HalfType::H0_H1:
|
||||
return "toHalf2(" + value + ')';
|
||||
case Tegra::Shader::HalfType::F32:
|
||||
return "vec2(" + value + ')';
|
||||
case Tegra::Shader::HalfType::H0_H0:
|
||||
return "vec2(toHalf2(" + value + ")[0])";
|
||||
case Tegra::Shader::HalfType::H1_H1:
|
||||
return "vec2(toHalf2(" + value + ")[1])";
|
||||
}
|
||||
}
|
||||
default:
|
||||
return CastOperand(value, type);
|
||||
}
|
||||
return CastOperand(VisitOperand(operation, operand_index), type);
|
||||
}
|
||||
|
||||
std::string CastOperand(const std::string& value, Type type) const {
|
||||
@@ -662,9 +639,7 @@ private:
|
||||
case Type::Uint:
|
||||
return "ftou(" + value + ')';
|
||||
case Type::HalfFloat:
|
||||
// Can't be handled as a stand-alone value
|
||||
UNREACHABLE();
|
||||
return value;
|
||||
return "toHalf2(" + value + ')';
|
||||
}
|
||||
UNREACHABLE();
|
||||
return value;
|
||||
@@ -829,8 +804,12 @@ private:
|
||||
// Inline the string as an immediate integer in GLSL (AOFFI arguments are required
|
||||
// to be constant by the standard).
|
||||
expr += std::to_string(static_cast<s32>(immediate->GetValue()));
|
||||
} else {
|
||||
} else if (device.HasVariableAoffi()) {
|
||||
// Avoid using variable AOFFI on unsupported devices.
|
||||
expr += "ftoi(" + Visit(operand) + ')';
|
||||
} else {
|
||||
// Insert 0 on devices not supporting variable AOFFI.
|
||||
expr += '0';
|
||||
}
|
||||
if (index + 1 < aoffi.size()) {
|
||||
expr += ", ";
|
||||
@@ -1083,13 +1062,40 @@ private:
|
||||
return BitwiseCastResult(value, Type::HalfFloat);
|
||||
}
|
||||
|
||||
std::string HClamp(Operation operation) {
|
||||
const std::string value = VisitOperand(operation, 0, Type::HalfFloat);
|
||||
const std::string min = VisitOperand(operation, 1, Type::Float);
|
||||
const std::string max = VisitOperand(operation, 2, Type::Float);
|
||||
const std::string clamped = "clamp(" + value + ", vec2(" + min + "), vec2(" + max + "))";
|
||||
return ApplyPrecise(operation, BitwiseCastResult(clamped, Type::HalfFloat));
|
||||
}
|
||||
|
||||
std::string HUnpack(Operation operation) {
|
||||
const std::string operand{VisitOperand(operation, 0, Type::HalfFloat)};
|
||||
const auto value = [&]() -> std::string {
|
||||
switch (std::get<Tegra::Shader::HalfType>(operation.GetMeta())) {
|
||||
case Tegra::Shader::HalfType::H0_H1:
|
||||
return operand;
|
||||
case Tegra::Shader::HalfType::F32:
|
||||
return "vec2(fromHalf2(" + operand + "))";
|
||||
case Tegra::Shader::HalfType::H0_H0:
|
||||
return "vec2(" + operand + "[0])";
|
||||
case Tegra::Shader::HalfType::H1_H1:
|
||||
return "vec2(" + operand + "[1])";
|
||||
}
|
||||
UNREACHABLE();
|
||||
return "0";
|
||||
}();
|
||||
return "fromHalf2(" + value + ')';
|
||||
}
|
||||
|
||||
std::string HMergeF32(Operation operation) {
|
||||
return "float(toHalf2(" + Visit(operation[0]) + ")[0])";
|
||||
}
|
||||
|
||||
std::string HMergeH0(Operation operation) {
|
||||
return "fromHalf2(vec2(toHalf2(" + Visit(operation[0]) + ")[1], toHalf2(" +
|
||||
Visit(operation[1]) + ")[0]))";
|
||||
return "fromHalf2(vec2(toHalf2(" + Visit(operation[1]) + ")[0], toHalf2(" +
|
||||
Visit(operation[0]) + ")[1]))";
|
||||
}
|
||||
|
||||
std::string HMergeH1(Operation operation) {
|
||||
@@ -1189,34 +1195,46 @@ private:
|
||||
return GenerateUnary(operation, "any", Type::Bool, Type::Bool2);
|
||||
}
|
||||
|
||||
template <bool with_nan>
|
||||
std::string GenerateHalfComparison(Operation operation, std::string compare_op) {
|
||||
std::string comparison{GenerateBinaryCall(operation, compare_op, Type::Bool2,
|
||||
Type::HalfFloat, Type::HalfFloat)};
|
||||
if constexpr (!with_nan) {
|
||||
return comparison;
|
||||
}
|
||||
return "halfFloatNanComparison(" + comparison + ", " +
|
||||
VisitOperand(operation, 0, Type::HalfFloat) + ", " +
|
||||
VisitOperand(operation, 1, Type::HalfFloat) + ')';
|
||||
}
|
||||
|
||||
template <bool with_nan>
|
||||
std::string Logical2HLessThan(Operation operation) {
|
||||
return GenerateBinaryCall(operation, "lessThan", Type::Bool2, Type::HalfFloat,
|
||||
Type::HalfFloat);
|
||||
return GenerateHalfComparison<with_nan>(operation, "lessThan");
|
||||
}
|
||||
|
||||
template <bool with_nan>
|
||||
std::string Logical2HEqual(Operation operation) {
|
||||
return GenerateBinaryCall(operation, "equal", Type::Bool2, Type::HalfFloat,
|
||||
Type::HalfFloat);
|
||||
return GenerateHalfComparison<with_nan>(operation, "equal");
|
||||
}
|
||||
|
||||
template <bool with_nan>
|
||||
std::string Logical2HLessEqual(Operation operation) {
|
||||
return GenerateBinaryCall(operation, "lessThanEqual", Type::Bool2, Type::HalfFloat,
|
||||
Type::HalfFloat);
|
||||
return GenerateHalfComparison<with_nan>(operation, "lessThanEqual");
|
||||
}
|
||||
|
||||
template <bool with_nan>
|
||||
std::string Logical2HGreaterThan(Operation operation) {
|
||||
return GenerateBinaryCall(operation, "greaterThan", Type::Bool2, Type::HalfFloat,
|
||||
Type::HalfFloat);
|
||||
return GenerateHalfComparison<with_nan>(operation, "greaterThan");
|
||||
}
|
||||
|
||||
template <bool with_nan>
|
||||
std::string Logical2HNotEqual(Operation operation) {
|
||||
return GenerateBinaryCall(operation, "notEqual", Type::Bool2, Type::HalfFloat,
|
||||
Type::HalfFloat);
|
||||
return GenerateHalfComparison<with_nan>(operation, "notEqual");
|
||||
}
|
||||
|
||||
template <bool with_nan>
|
||||
std::string Logical2HGreaterEqual(Operation operation) {
|
||||
return GenerateBinaryCall(operation, "greaterThanEqual", Type::Bool2, Type::HalfFloat,
|
||||
Type::HalfFloat);
|
||||
return GenerateHalfComparison<with_nan>(operation, "greaterThanEqual");
|
||||
}
|
||||
|
||||
std::string Texture(Operation operation) {
|
||||
@@ -1505,6 +1523,8 @@ private:
|
||||
&GLSLDecompiler::Fma<Type::HalfFloat>,
|
||||
&GLSLDecompiler::Absolute<Type::HalfFloat>,
|
||||
&GLSLDecompiler::HNegate,
|
||||
&GLSLDecompiler::HClamp,
|
||||
&GLSLDecompiler::HUnpack,
|
||||
&GLSLDecompiler::HMergeF32,
|
||||
&GLSLDecompiler::HMergeH0,
|
||||
&GLSLDecompiler::HMergeH1,
|
||||
@@ -1541,12 +1561,18 @@ private:
|
||||
&GLSLDecompiler::LogicalNotEqual<Type::Uint>,
|
||||
&GLSLDecompiler::LogicalGreaterEqual<Type::Uint>,
|
||||
|
||||
&GLSLDecompiler::Logical2HLessThan,
|
||||
&GLSLDecompiler::Logical2HEqual,
|
||||
&GLSLDecompiler::Logical2HLessEqual,
|
||||
&GLSLDecompiler::Logical2HGreaterThan,
|
||||
&GLSLDecompiler::Logical2HNotEqual,
|
||||
&GLSLDecompiler::Logical2HGreaterEqual,
|
||||
&GLSLDecompiler::Logical2HLessThan<false>,
|
||||
&GLSLDecompiler::Logical2HEqual<false>,
|
||||
&GLSLDecompiler::Logical2HLessEqual<false>,
|
||||
&GLSLDecompiler::Logical2HGreaterThan<false>,
|
||||
&GLSLDecompiler::Logical2HNotEqual<false>,
|
||||
&GLSLDecompiler::Logical2HGreaterEqual<false>,
|
||||
&GLSLDecompiler::Logical2HLessThan<true>,
|
||||
&GLSLDecompiler::Logical2HEqual<true>,
|
||||
&GLSLDecompiler::Logical2HLessEqual<true>,
|
||||
&GLSLDecompiler::Logical2HGreaterThan<true>,
|
||||
&GLSLDecompiler::Logical2HNotEqual<true>,
|
||||
&GLSLDecompiler::Logical2HGreaterEqual<true>,
|
||||
|
||||
&GLSLDecompiler::Texture,
|
||||
&GLSLDecompiler::TextureLod,
|
||||
@@ -1625,6 +1651,7 @@ private:
|
||||
return name + '_' + std::to_string(index) + '_' + suffix;
|
||||
}
|
||||
|
||||
const Device& device;
|
||||
const ShaderIR& ir;
|
||||
const ShaderStage stage;
|
||||
const std::string suffix;
|
||||
@@ -1647,11 +1674,18 @@ std::string GetCommonDeclarations() {
|
||||
"}\n\n"
|
||||
"vec2 toHalf2(float value) {\n"
|
||||
" return unpackHalf2x16(ftou(value));\n"
|
||||
"}\n\n"
|
||||
"bvec2 halfFloatNanComparison(bvec2 comparison, vec2 pair1, vec2 pair2) {\n"
|
||||
" bvec2 is_nan1 = isnan(pair1);\n"
|
||||
" bvec2 is_nan2 = isnan(pair2);\n"
|
||||
" return bvec2(comparison.x || is_nan1.x || is_nan2.x, comparison.y || is_nan1.y || "
|
||||
"is_nan2.y);\n"
|
||||
"}\n";
|
||||
}
|
||||
|
||||
ProgramResult Decompile(const ShaderIR& ir, Maxwell::ShaderStage stage, const std::string& suffix) {
|
||||
GLSLDecompiler decompiler(ir, stage, suffix);
|
||||
ProgramResult Decompile(const Device& device, const ShaderIR& ir, Maxwell::ShaderStage stage,
|
||||
const std::string& suffix) {
|
||||
GLSLDecompiler decompiler(device, ir, stage, suffix);
|
||||
decompiler.Decompile();
|
||||
return {decompiler.GetResult(), decompiler.GetShaderEntries()};
|
||||
}
|
||||
|
||||
@@ -12,6 +12,10 @@
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
namespace OpenGL {
|
||||
class Device;
|
||||
}
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
class ShaderIR;
|
||||
}
|
||||
@@ -69,6 +73,7 @@ private:
|
||||
struct ShaderEntries {
|
||||
std::vector<ConstBufferEntry> const_buffers;
|
||||
std::vector<SamplerEntry> samplers;
|
||||
std::vector<SamplerEntry> bindless_samplers;
|
||||
std::vector<GlobalMemoryEntry> global_memory_entries;
|
||||
std::array<bool, Maxwell::NumClipDistances> clip_distances{};
|
||||
std::size_t shader_length{};
|
||||
@@ -76,7 +81,7 @@ struct ShaderEntries {
|
||||
|
||||
std::string GetCommonDeclarations();
|
||||
|
||||
ProgramResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage,
|
||||
const std::string& suffix);
|
||||
ProgramResult Decompile(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
|
||||
Maxwell::ShaderStage stage, const std::string& suffix);
|
||||
|
||||
} // namespace OpenGL::GLShader
|
||||
} // namespace OpenGL::GLShader
|
||||
|
||||
@@ -104,7 +104,8 @@ bool ShaderDiskCacheRaw::Save(FileUtil::IOFile& file) const {
|
||||
return true;
|
||||
}
|
||||
|
||||
ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL(Core::System& system) : system{system} {}
|
||||
ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL(Core::System& system)
|
||||
: system{system}, precompiled_cache_virtual_file_offset{0} {}
|
||||
|
||||
std::optional<std::pair<std::vector<ShaderDiskCacheRaw>, std::vector<ShaderDiskCacheUsage>>>
|
||||
ShaderDiskCacheOpenGL::LoadTransferable() {
|
||||
@@ -177,6 +178,7 @@ ShaderDiskCacheOpenGL::LoadTransferable() {
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
return {{raws, usages}};
|
||||
}
|
||||
|
||||
@@ -208,59 +210,64 @@ ShaderDiskCacheOpenGL::LoadPrecompiled() {
|
||||
std::optional<std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>,
|
||||
std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump>>>
|
||||
ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
|
||||
// Read compressed file from disk and decompress to virtual precompiled cache file
|
||||
std::vector<u8> compressed(file.GetSize());
|
||||
file.ReadBytes(compressed.data(), compressed.size());
|
||||
const std::vector<u8> decompressed = Common::Compression::DecompressDataZSTD(compressed);
|
||||
SaveArrayToPrecompiled(decompressed.data(), decompressed.size());
|
||||
precompiled_cache_virtual_file_offset = 0;
|
||||
|
||||
ShaderCacheVersionHash file_hash{};
|
||||
if (file.ReadArray(file_hash.data(), file_hash.size()) != file_hash.size()) {
|
||||
if (!LoadArrayFromPrecompiled(file_hash.data(), file_hash.size())) {
|
||||
precompiled_cache_virtual_file_offset = 0;
|
||||
return {};
|
||||
}
|
||||
if (GetShaderCacheVersionHash() != file_hash) {
|
||||
LOG_INFO(Render_OpenGL, "Precompiled cache is from another version of the emulator");
|
||||
precompiled_cache_virtual_file_offset = 0;
|
||||
return {};
|
||||
}
|
||||
|
||||
std::unordered_map<u64, ShaderDiskCacheDecompiled> decompiled;
|
||||
std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump> dumps;
|
||||
while (file.Tell() < file.GetSize()) {
|
||||
while (precompiled_cache_virtual_file_offset < precompiled_cache_virtual_file.GetSize()) {
|
||||
PrecompiledEntryKind kind{};
|
||||
if (file.ReadBytes(&kind, sizeof(u32)) != sizeof(u32)) {
|
||||
if (!LoadObjectFromPrecompiled(kind)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
switch (kind) {
|
||||
case PrecompiledEntryKind::Decompiled: {
|
||||
u64 unique_identifier{};
|
||||
if (file.ReadBytes(&unique_identifier, sizeof(u64)) != sizeof(u64))
|
||||
if (!LoadObjectFromPrecompiled(unique_identifier)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const auto entry = LoadDecompiledEntry(file);
|
||||
if (!entry)
|
||||
const auto entry = LoadDecompiledEntry();
|
||||
if (!entry) {
|
||||
return {};
|
||||
}
|
||||
decompiled.insert({unique_identifier, std::move(*entry)});
|
||||
break;
|
||||
}
|
||||
case PrecompiledEntryKind::Dump: {
|
||||
ShaderDiskCacheUsage usage;
|
||||
if (file.ReadBytes(&usage, sizeof(usage)) != sizeof(usage))
|
||||
if (!LoadObjectFromPrecompiled(usage)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
ShaderDiskCacheDump dump;
|
||||
if (file.ReadBytes(&dump.binary_format, sizeof(u32)) != sizeof(u32))
|
||||
if (!LoadObjectFromPrecompiled(dump.binary_format)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
u32 binary_length{};
|
||||
u32 compressed_size{};
|
||||
if (file.ReadBytes(&binary_length, sizeof(u32)) != sizeof(u32) ||
|
||||
file.ReadBytes(&compressed_size, sizeof(u32)) != sizeof(u32)) {
|
||||
if (!LoadObjectFromPrecompiled(binary_length)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<u8> compressed_binary(compressed_size);
|
||||
if (file.ReadArray(compressed_binary.data(), compressed_binary.size()) !=
|
||||
compressed_binary.size()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
dump.binary = Common::Compression::DecompressDataZSTD(compressed_binary);
|
||||
if (dump.binary.empty()) {
|
||||
dump.binary.resize(binary_length);
|
||||
if (!LoadArrayFromPrecompiled(dump.binary.data(), dump.binary.size())) {
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -274,75 +281,71 @@ ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
|
||||
return {{decompiled, dumps}};
|
||||
}
|
||||
|
||||
std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEntry(
|
||||
FileUtil::IOFile& file) {
|
||||
std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEntry() {
|
||||
u32 code_size{};
|
||||
u32 compressed_code_size{};
|
||||
if (file.ReadBytes(&code_size, sizeof(u32)) != sizeof(u32) ||
|
||||
file.ReadBytes(&compressed_code_size, sizeof(u32)) != sizeof(u32)) {
|
||||
if (!LoadObjectFromPrecompiled(code_size)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<u8> compressed_code(compressed_code_size);
|
||||
if (file.ReadArray(compressed_code.data(), compressed_code.size()) != compressed_code.size()) {
|
||||
std::vector<u8> code(code_size);
|
||||
if (!LoadArrayFromPrecompiled(code.data(), code.size())) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const std::vector<u8> code = Common::Compression::DecompressDataZSTD(compressed_code);
|
||||
if (code.empty()) {
|
||||
return {};
|
||||
}
|
||||
ShaderDiskCacheDecompiled entry;
|
||||
entry.code = std::string(reinterpret_cast<const char*>(code.data()), code_size);
|
||||
|
||||
u32 const_buffers_count{};
|
||||
if (file.ReadBytes(&const_buffers_count, sizeof(u32)) != sizeof(u32))
|
||||
if (!LoadObjectFromPrecompiled(const_buffers_count)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < const_buffers_count; ++i) {
|
||||
u32 max_offset{};
|
||||
u32 index{};
|
||||
u8 is_indirect{};
|
||||
if (file.ReadBytes(&max_offset, sizeof(u32)) != sizeof(u32) ||
|
||||
file.ReadBytes(&index, sizeof(u32)) != sizeof(u32) ||
|
||||
file.ReadBytes(&is_indirect, sizeof(u8)) != sizeof(u8)) {
|
||||
if (!LoadObjectFromPrecompiled(max_offset) || !LoadObjectFromPrecompiled(index) ||
|
||||
!LoadObjectFromPrecompiled(is_indirect)) {
|
||||
return {};
|
||||
}
|
||||
entry.entries.const_buffers.emplace_back(max_offset, is_indirect != 0, index);
|
||||
}
|
||||
|
||||
u32 samplers_count{};
|
||||
if (file.ReadBytes(&samplers_count, sizeof(u32)) != sizeof(u32))
|
||||
if (!LoadObjectFromPrecompiled(samplers_count)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < samplers_count; ++i) {
|
||||
u64 offset{};
|
||||
u64 index{};
|
||||
u32 type{};
|
||||
u8 is_array{};
|
||||
u8 is_shadow{};
|
||||
if (file.ReadBytes(&offset, sizeof(u64)) != sizeof(u64) ||
|
||||
file.ReadBytes(&index, sizeof(u64)) != sizeof(u64) ||
|
||||
file.ReadBytes(&type, sizeof(u32)) != sizeof(u32) ||
|
||||
file.ReadBytes(&is_array, sizeof(u8)) != sizeof(u8) ||
|
||||
file.ReadBytes(&is_shadow, sizeof(u8)) != sizeof(u8)) {
|
||||
u8 is_bindless{};
|
||||
if (!LoadObjectFromPrecompiled(offset) || !LoadObjectFromPrecompiled(index) ||
|
||||
!LoadObjectFromPrecompiled(type) || !LoadObjectFromPrecompiled(is_array) ||
|
||||
!LoadObjectFromPrecompiled(is_shadow) || !LoadObjectFromPrecompiled(is_bindless)) {
|
||||
return {};
|
||||
}
|
||||
entry.entries.samplers.emplace_back(
|
||||
static_cast<std::size_t>(offset), static_cast<std::size_t>(index),
|
||||
static_cast<Tegra::Shader::TextureType>(type), is_array != 0, is_shadow != 0);
|
||||
entry.entries.samplers.emplace_back(static_cast<std::size_t>(offset),
|
||||
static_cast<std::size_t>(index),
|
||||
static_cast<Tegra::Shader::TextureType>(type),
|
||||
is_array != 0, is_shadow != 0, is_bindless != 0);
|
||||
}
|
||||
|
||||
u32 global_memory_count{};
|
||||
if (file.ReadBytes(&global_memory_count, sizeof(u32)) != sizeof(u32))
|
||||
if (!LoadObjectFromPrecompiled(global_memory_count)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < global_memory_count; ++i) {
|
||||
u32 cbuf_index{};
|
||||
u32 cbuf_offset{};
|
||||
u8 is_read{};
|
||||
u8 is_written{};
|
||||
if (file.ReadBytes(&cbuf_index, sizeof(u32)) != sizeof(u32) ||
|
||||
file.ReadBytes(&cbuf_offset, sizeof(u32)) != sizeof(u32) ||
|
||||
file.ReadBytes(&is_read, sizeof(u8)) != sizeof(u8) ||
|
||||
file.ReadBytes(&is_written, sizeof(u8)) != sizeof(u8)) {
|
||||
if (!LoadObjectFromPrecompiled(cbuf_index) || !LoadObjectFromPrecompiled(cbuf_offset) ||
|
||||
!LoadObjectFromPrecompiled(is_read) || !LoadObjectFromPrecompiled(is_written)) {
|
||||
return {};
|
||||
}
|
||||
entry.entries.global_memory_entries.emplace_back(cbuf_index, cbuf_offset, is_read != 0,
|
||||
@@ -351,73 +354,81 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
|
||||
|
||||
for (auto& clip_distance : entry.entries.clip_distances) {
|
||||
u8 clip_distance_raw{};
|
||||
if (file.ReadBytes(&clip_distance_raw, sizeof(u8)) != sizeof(u8))
|
||||
if (!LoadObjectFromPrecompiled(clip_distance_raw))
|
||||
return {};
|
||||
clip_distance = clip_distance_raw != 0;
|
||||
}
|
||||
|
||||
u64 shader_length{};
|
||||
if (file.ReadBytes(&shader_length, sizeof(u64)) != sizeof(u64))
|
||||
if (!LoadObjectFromPrecompiled(shader_length)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
entry.entries.shader_length = static_cast<std::size_t>(shader_length);
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
bool ShaderDiskCacheOpenGL::SaveDecompiledFile(FileUtil::IOFile& file, u64 unique_identifier,
|
||||
const std::string& code,
|
||||
const std::vector<u8>& compressed_code,
|
||||
bool ShaderDiskCacheOpenGL::SaveDecompiledFile(u64 unique_identifier, const std::string& code,
|
||||
const GLShader::ShaderEntries& entries) {
|
||||
if (file.WriteObject(static_cast<u32>(PrecompiledEntryKind::Decompiled)) != 1 ||
|
||||
file.WriteObject(unique_identifier) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(code.size())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(compressed_code.size())) != 1 ||
|
||||
file.WriteArray(compressed_code.data(), compressed_code.size()) != compressed_code.size()) {
|
||||
if (!SaveObjectToPrecompiled(static_cast<u32>(PrecompiledEntryKind::Decompiled)) ||
|
||||
!SaveObjectToPrecompiled(unique_identifier) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(code.size())) ||
|
||||
!SaveArrayToPrecompiled(code.data(), code.size())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (file.WriteObject(static_cast<u32>(entries.const_buffers.size())) != 1)
|
||||
if (!SaveObjectToPrecompiled(static_cast<u32>(entries.const_buffers.size()))) {
|
||||
return false;
|
||||
}
|
||||
for (const auto& cbuf : entries.const_buffers) {
|
||||
if (file.WriteObject(static_cast<u32>(cbuf.GetMaxOffset())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(cbuf.GetIndex())) != 1 ||
|
||||
file.WriteObject(static_cast<u8>(cbuf.IsIndirect() ? 1 : 0)) != 1) {
|
||||
if (!SaveObjectToPrecompiled(static_cast<u32>(cbuf.GetMaxOffset())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(cbuf.GetIndex())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u8>(cbuf.IsIndirect() ? 1 : 0))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (file.WriteObject(static_cast<u32>(entries.samplers.size())) != 1)
|
||||
if (!SaveObjectToPrecompiled(static_cast<u32>(entries.samplers.size()))) {
|
||||
return false;
|
||||
}
|
||||
for (const auto& sampler : entries.samplers) {
|
||||
if (file.WriteObject(static_cast<u64>(sampler.GetOffset())) != 1 ||
|
||||
file.WriteObject(static_cast<u64>(sampler.GetIndex())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(sampler.GetType())) != 1 ||
|
||||
file.WriteObject(static_cast<u8>(sampler.IsArray() ? 1 : 0)) != 1 ||
|
||||
file.WriteObject(static_cast<u8>(sampler.IsShadow() ? 1 : 0)) != 1) {
|
||||
if (!SaveObjectToPrecompiled(static_cast<u64>(sampler.GetOffset())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u64>(sampler.GetIndex())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(sampler.GetType())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u8>(sampler.IsArray() ? 1 : 0)) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u8>(sampler.IsShadow() ? 1 : 0)) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u8>(sampler.IsBindless() ? 1 : 0))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (file.WriteObject(static_cast<u32>(entries.global_memory_entries.size())) != 1)
|
||||
if (!SaveObjectToPrecompiled(static_cast<u32>(entries.global_memory_entries.size()))) {
|
||||
return false;
|
||||
}
|
||||
for (const auto& gmem : entries.global_memory_entries) {
|
||||
if (file.WriteObject(static_cast<u32>(gmem.GetCbufIndex())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(gmem.GetCbufOffset())) != 1 ||
|
||||
file.WriteObject(static_cast<u8>(gmem.IsRead() ? 1 : 0)) != 1 ||
|
||||
file.WriteObject(static_cast<u8>(gmem.IsWritten() ? 1 : 0)) != 1) {
|
||||
if (!SaveObjectToPrecompiled(static_cast<u32>(gmem.GetCbufIndex())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(gmem.GetCbufOffset())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u8>(gmem.IsRead() ? 1 : 0)) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u8>(gmem.IsWritten() ? 1 : 0))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
for (const bool clip_distance : entries.clip_distances) {
|
||||
if (file.WriteObject(static_cast<u8>(clip_distance ? 1 : 0)) != 1)
|
||||
if (!SaveObjectToPrecompiled(static_cast<u8>(clip_distance ? 1 : 0))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return file.WriteObject(static_cast<u64>(entries.shader_length)) == 1;
|
||||
if (!SaveObjectToPrecompiled(static_cast<u64>(entries.shader_length))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ShaderDiskCacheOpenGL::InvalidateTransferable() const {
|
||||
void ShaderDiskCacheOpenGL::InvalidateTransferable() {
|
||||
if (!FileUtil::Delete(GetTransferablePath())) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to invalidate transferable file={}",
|
||||
GetTransferablePath());
|
||||
@@ -425,7 +436,10 @@ void ShaderDiskCacheOpenGL::InvalidateTransferable() const {
|
||||
InvalidatePrecompiled();
|
||||
}
|
||||
|
||||
void ShaderDiskCacheOpenGL::InvalidatePrecompiled() const {
|
||||
void ShaderDiskCacheOpenGL::InvalidatePrecompiled() {
|
||||
// Clear virtaul precompiled cache file
|
||||
precompiled_cache_virtual_file.Resize(0);
|
||||
|
||||
if (!FileUtil::Delete(GetPrecompiledPath())) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to invalidate precompiled file={}", GetPrecompiledPath());
|
||||
}
|
||||
@@ -481,22 +495,13 @@ void ShaderDiskCacheOpenGL::SaveDecompiled(u64 unique_identifier, const std::str
|
||||
if (!IsUsable())
|
||||
return;
|
||||
|
||||
const std::vector<u8> compressed_code{Common::Compression::CompressDataZSTDDefault(
|
||||
reinterpret_cast<const u8*>(code.data()), code.size())};
|
||||
if (compressed_code.empty()) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to compress GLSL code - skipping shader {:016x}",
|
||||
unique_identifier);
|
||||
return;
|
||||
if (precompiled_cache_virtual_file.GetSize() == 0) {
|
||||
SavePrecompiledHeaderToVirtualPrecompiledCache();
|
||||
}
|
||||
|
||||
FileUtil::IOFile file = AppendPrecompiledFile();
|
||||
if (!file.IsOpen())
|
||||
return;
|
||||
|
||||
if (!SaveDecompiledFile(file, unique_identifier, code, compressed_code, entries)) {
|
||||
if (!SaveDecompiledFile(unique_identifier, code, entries)) {
|
||||
LOG_ERROR(Render_OpenGL,
|
||||
"Failed to save decompiled entry to the precompiled file - removing");
|
||||
file.Close();
|
||||
InvalidatePrecompiled();
|
||||
}
|
||||
}
|
||||
@@ -512,28 +517,13 @@ void ShaderDiskCacheOpenGL::SaveDump(const ShaderDiskCacheUsage& usage, GLuint p
|
||||
std::vector<u8> binary(binary_length);
|
||||
glGetProgramBinary(program, binary_length, nullptr, &binary_format, binary.data());
|
||||
|
||||
const std::vector<u8> compressed_binary =
|
||||
Common::Compression::CompressDataZSTDDefault(binary.data(), binary.size());
|
||||
|
||||
if (compressed_binary.empty()) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to compress binary program in shader={:016x}",
|
||||
usage.unique_identifier);
|
||||
return;
|
||||
}
|
||||
|
||||
FileUtil::IOFile file = AppendPrecompiledFile();
|
||||
if (!file.IsOpen())
|
||||
return;
|
||||
|
||||
if (file.WriteObject(static_cast<u32>(PrecompiledEntryKind::Dump)) != 1 ||
|
||||
file.WriteObject(usage) != 1 || file.WriteObject(static_cast<u32>(binary_format)) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(binary_length)) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(compressed_binary.size())) != 1 ||
|
||||
file.WriteArray(compressed_binary.data(), compressed_binary.size()) !=
|
||||
compressed_binary.size()) {
|
||||
if (!SaveObjectToPrecompiled(static_cast<u32>(PrecompiledEntryKind::Dump)) ||
|
||||
!SaveObjectToPrecompiled(usage) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(binary_format)) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(binary_length)) ||
|
||||
!SaveArrayToPrecompiled(binary.data(), binary.size())) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to save binary program file in shader={:016x} - removing",
|
||||
usage.unique_identifier);
|
||||
file.Close();
|
||||
InvalidatePrecompiled();
|
||||
return;
|
||||
}
|
||||
@@ -566,28 +556,33 @@ FileUtil::IOFile ShaderDiskCacheOpenGL::AppendTransferableFile() const {
|
||||
return file;
|
||||
}
|
||||
|
||||
FileUtil::IOFile ShaderDiskCacheOpenGL::AppendPrecompiledFile() const {
|
||||
if (!EnsureDirectories())
|
||||
return {};
|
||||
void ShaderDiskCacheOpenGL::SavePrecompiledHeaderToVirtualPrecompiledCache() {
|
||||
const auto hash{GetShaderCacheVersionHash()};
|
||||
if (!SaveArrayToPrecompiled(hash.data(), hash.size())) {
|
||||
LOG_ERROR(
|
||||
Render_OpenGL,
|
||||
"Failed to write precompiled cache version hash to virtual precompiled cache file");
|
||||
}
|
||||
}
|
||||
|
||||
void ShaderDiskCacheOpenGL::SaveVirtualPrecompiledFile() {
|
||||
precompiled_cache_virtual_file_offset = 0;
|
||||
const std::vector<u8>& uncompressed = precompiled_cache_virtual_file.ReadAllBytes();
|
||||
const std::vector<u8>& compressed =
|
||||
Common::Compression::CompressDataZSTDDefault(uncompressed.data(), uncompressed.size());
|
||||
|
||||
const auto precompiled_path{GetPrecompiledPath()};
|
||||
const bool existed = FileUtil::Exists(precompiled_path);
|
||||
FileUtil::IOFile file(precompiled_path, "wb");
|
||||
|
||||
FileUtil::IOFile file(precompiled_path, "ab");
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to open precompiled cache in path={}", precompiled_path);
|
||||
return {};
|
||||
return;
|
||||
}
|
||||
|
||||
if (!existed || file.GetSize() == 0) {
|
||||
const auto hash{GetShaderCacheVersionHash()};
|
||||
if (file.WriteArray(hash.data(), hash.size()) != hash.size()) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to write precompiled cache version hash in path={}",
|
||||
precompiled_path);
|
||||
return {};
|
||||
}
|
||||
if (file.WriteBytes(compressed.data(), compressed.size()) != compressed.size()) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to write precompiled cache version in path={}",
|
||||
precompiled_path);
|
||||
return;
|
||||
}
|
||||
return file;
|
||||
}
|
||||
|
||||
bool ShaderDiskCacheOpenGL::EnsureDirectories() const {
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs_vector.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
|
||||
@@ -172,10 +173,10 @@ public:
|
||||
LoadPrecompiled();
|
||||
|
||||
/// Removes the transferable (and precompiled) cache file.
|
||||
void InvalidateTransferable() const;
|
||||
void InvalidateTransferable();
|
||||
|
||||
/// Removes the precompiled cache file.
|
||||
void InvalidatePrecompiled() const;
|
||||
/// Removes the precompiled cache file and clears virtual precompiled cache file.
|
||||
void InvalidatePrecompiled();
|
||||
|
||||
/// Saves a raw dump to the transferable file. Checks for collisions.
|
||||
void SaveRaw(const ShaderDiskCacheRaw& entry);
|
||||
@@ -190,18 +191,21 @@ public:
|
||||
/// Saves a dump entry to the precompiled file. Does not check for collisions.
|
||||
void SaveDump(const ShaderDiskCacheUsage& usage, GLuint program);
|
||||
|
||||
/// Serializes virtual precompiled shader cache file to real file
|
||||
void SaveVirtualPrecompiledFile();
|
||||
|
||||
private:
|
||||
/// Loads the transferable cache. Returns empty on failure.
|
||||
std::optional<std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>,
|
||||
std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump>>>
|
||||
LoadPrecompiledFile(FileUtil::IOFile& file);
|
||||
|
||||
/// Loads a decompiled cache entry from the passed file. Returns empty on failure.
|
||||
std::optional<ShaderDiskCacheDecompiled> LoadDecompiledEntry(FileUtil::IOFile& file);
|
||||
/// Loads a decompiled cache entry from m_precompiled_cache_virtual_file. Returns empty on
|
||||
/// failure.
|
||||
std::optional<ShaderDiskCacheDecompiled> LoadDecompiledEntry();
|
||||
|
||||
/// Saves a decompiled entry to the passed file. Returns true on success.
|
||||
bool SaveDecompiledFile(FileUtil::IOFile& file, u64 unique_identifier, const std::string& code,
|
||||
const std::vector<u8>& compressed_code,
|
||||
bool SaveDecompiledFile(u64 unique_identifier, const std::string& code,
|
||||
const GLShader::ShaderEntries& entries);
|
||||
|
||||
/// Returns if the cache can be used
|
||||
@@ -210,8 +214,8 @@ private:
|
||||
/// Opens current game's transferable file and write it's header if it doesn't exist
|
||||
FileUtil::IOFile AppendTransferableFile() const;
|
||||
|
||||
/// Opens current game's precompiled file and write it's header if it doesn't exist
|
||||
FileUtil::IOFile AppendPrecompiledFile() const;
|
||||
/// Save precompiled header to precompiled_cache_in_memory
|
||||
void SavePrecompiledHeaderToVirtualPrecompiledCache();
|
||||
|
||||
/// Create shader disk cache directories. Returns true on success.
|
||||
bool EnsureDirectories() const;
|
||||
@@ -234,10 +238,42 @@ private:
|
||||
/// Get current game's title id
|
||||
std::string GetTitleID() const;
|
||||
|
||||
template <typename T>
|
||||
bool SaveArrayToPrecompiled(const T* data, std::size_t length) {
|
||||
const std::size_t write_length = precompiled_cache_virtual_file.WriteArray(
|
||||
data, length, precompiled_cache_virtual_file_offset);
|
||||
precompiled_cache_virtual_file_offset += write_length;
|
||||
return write_length == sizeof(T) * length;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool LoadArrayFromPrecompiled(T* data, std::size_t length) {
|
||||
const std::size_t read_length = precompiled_cache_virtual_file.ReadArray(
|
||||
data, length, precompiled_cache_virtual_file_offset);
|
||||
precompiled_cache_virtual_file_offset += read_length;
|
||||
return read_length == sizeof(T) * length;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool SaveObjectToPrecompiled(const T& object) {
|
||||
return SaveArrayToPrecompiled(&object, 1);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool LoadObjectFromPrecompiled(T& object) {
|
||||
return LoadArrayFromPrecompiled(&object, 1);
|
||||
}
|
||||
|
||||
// Copre system
|
||||
Core::System& system;
|
||||
// Stored transferable shaders
|
||||
std::map<u64, std::unordered_set<ShaderDiskCacheUsage>> transferable;
|
||||
// Stores whole precompiled cache which will be read from or saved to the precompiled chache
|
||||
// file
|
||||
FileSys::VectorVfsFile precompiled_cache_virtual_file;
|
||||
// Stores the current offset of the precompiled cache file for IO purposes
|
||||
std::size_t precompiled_cache_virtual_file_offset;
|
||||
|
||||
// The cache has been loaded at boot
|
||||
bool tried_to_load{};
|
||||
};
|
||||
|
||||
@@ -16,7 +16,7 @@ using VideoCommon::Shader::ShaderIR;
|
||||
|
||||
static constexpr u32 PROGRAM_OFFSET{10};
|
||||
|
||||
ProgramResult GenerateVertexShader(const ShaderSetup& setup) {
|
||||
ProgramResult GenerateVertexShader(const Device& device, const ShaderSetup& setup) {
|
||||
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
|
||||
|
||||
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
@@ -34,14 +34,15 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config {
|
||||
|
||||
)";
|
||||
ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET);
|
||||
ProgramResult program = Decompile(program_ir, Maxwell3D::Regs::ShaderStage::Vertex, "vertex");
|
||||
ProgramResult program =
|
||||
Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Vertex, "vertex");
|
||||
|
||||
out += program.first;
|
||||
|
||||
if (setup.IsDualProgram()) {
|
||||
ShaderIR program_ir_b(setup.program.code_b, PROGRAM_OFFSET);
|
||||
ProgramResult program_b =
|
||||
Decompile(program_ir_b, Maxwell3D::Regs::ShaderStage::Vertex, "vertex_b");
|
||||
Decompile(device, program_ir_b, Maxwell3D::Regs::ShaderStage::Vertex, "vertex_b");
|
||||
|
||||
out += program_b.first;
|
||||
}
|
||||
@@ -57,6 +58,9 @@ void main() {
|
||||
}
|
||||
|
||||
out += R"(
|
||||
|
||||
// Set Position Y direction
|
||||
position.y *= utof(config_pack[2]);
|
||||
// Check if the flip stage is VertexB
|
||||
// Config pack's second value is flip_stage
|
||||
if (config_pack[1] == 1) {
|
||||
@@ -75,7 +79,7 @@ void main() {
|
||||
return {out, program.second};
|
||||
}
|
||||
|
||||
ProgramResult GenerateGeometryShader(const ShaderSetup& setup) {
|
||||
ProgramResult GenerateGeometryShader(const Device& device, const ShaderSetup& setup) {
|
||||
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
|
||||
|
||||
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
@@ -95,7 +99,7 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform gs_config {
|
||||
)";
|
||||
ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET);
|
||||
ProgramResult program =
|
||||
Decompile(program_ir, Maxwell3D::Regs::ShaderStage::Geometry, "geometry");
|
||||
Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Geometry, "geometry");
|
||||
out += program.first;
|
||||
|
||||
out += R"(
|
||||
@@ -106,7 +110,7 @@ void main() {
|
||||
return {out, program.second};
|
||||
}
|
||||
|
||||
ProgramResult GenerateFragmentShader(const ShaderSetup& setup) {
|
||||
ProgramResult GenerateFragmentShader(const Device& device, const ShaderSetup& setup) {
|
||||
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
|
||||
|
||||
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
@@ -158,7 +162,7 @@ bool AlphaFunc(in float value) {
|
||||
)";
|
||||
ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET);
|
||||
ProgramResult program =
|
||||
Decompile(program_ir, Maxwell3D::Regs::ShaderStage::Fragment, "fragment");
|
||||
Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Fragment, "fragment");
|
||||
|
||||
out += program.first;
|
||||
|
||||
|
||||
@@ -10,6 +10,10 @@
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
namespace OpenGL {
|
||||
class Device;
|
||||
}
|
||||
|
||||
namespace OpenGL::GLShader {
|
||||
|
||||
using VideoCommon::Shader::ProgramCode;
|
||||
@@ -39,22 +43,13 @@ private:
|
||||
bool has_program_b{};
|
||||
};
|
||||
|
||||
/**
|
||||
* Generates the GLSL vertex shader program source code for the given VS program
|
||||
* @returns String of the shader source code
|
||||
*/
|
||||
ProgramResult GenerateVertexShader(const ShaderSetup& setup);
|
||||
/// Generates the GLSL vertex shader program source code for the given VS program
|
||||
ProgramResult GenerateVertexShader(const Device& device, const ShaderSetup& setup);
|
||||
|
||||
/**
|
||||
* Generates the GLSL geometry shader program source code for the given GS program
|
||||
* @returns String of the shader source code
|
||||
*/
|
||||
ProgramResult GenerateGeometryShader(const ShaderSetup& setup);
|
||||
/// Generates the GLSL geometry shader program source code for the given GS program
|
||||
ProgramResult GenerateGeometryShader(const Device& device, const ShaderSetup& setup);
|
||||
|
||||
/**
|
||||
* Generates the GLSL fragment shader program source code for the given FS program
|
||||
* @returns String of the shader source code
|
||||
*/
|
||||
ProgramResult GenerateFragmentShader(const ShaderSetup& setup);
|
||||
/// Generates the GLSL fragment shader program source code for the given FS program
|
||||
ProgramResult GenerateFragmentShader(const Device& device, const ShaderSetup& setup);
|
||||
|
||||
} // namespace OpenGL::GLShader
|
||||
|
||||
@@ -471,8 +471,9 @@ void OpenGLState::ApplyTextures() const {
|
||||
const auto& texture_unit = texture_units[i];
|
||||
auto& cur_state_texture_unit = cur_state.texture_units[i];
|
||||
textures[i] = texture_unit.texture;
|
||||
if (cur_state_texture_unit.texture == textures[i])
|
||||
if (cur_state_texture_unit.texture == textures[i]) {
|
||||
continue;
|
||||
}
|
||||
cur_state_texture_unit.texture = textures[i];
|
||||
if (!has_delta) {
|
||||
first = i;
|
||||
@@ -493,10 +494,11 @@ void OpenGLState::ApplySamplers() const {
|
||||
std::array<GLuint, Maxwell::NumTextureSamplers> samplers;
|
||||
|
||||
for (std::size_t i = 0; i < std::size(samplers); ++i) {
|
||||
if (cur_state.texture_units[i].sampler == texture_units[i].sampler)
|
||||
continue;
|
||||
cur_state.texture_units[i].sampler = texture_units[i].sampler;
|
||||
samplers[i] = texture_units[i].sampler;
|
||||
if (cur_state.texture_units[i].sampler == texture_units[i].sampler) {
|
||||
continue;
|
||||
}
|
||||
cur_state.texture_units[i].sampler = texture_units[i].sampler;
|
||||
if (!has_delta) {
|
||||
first = i;
|
||||
has_delta = true;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user