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0032821864 |
@@ -1,3 +1,3 @@
|
||||
#!/bin/bash -ex
|
||||
mkdir "$HOME/.ccache" || true
|
||||
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache ubuntu:18.04 /bin/bash -ex /yuzu/.travis/linux-mingw/docker.sh
|
||||
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.travis/linux-mingw/docker.sh
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
#!/bin/sh -ex
|
||||
|
||||
docker pull ubuntu:18.04
|
||||
docker pull yuzuemu/build-environments:linux-mingw
|
||||
|
||||
@@ -1,16 +1,6 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
cd /yuzu
|
||||
MINGW_PACKAGES="sdl2-mingw-w64 qt5base-mingw-w64 qt5tools-mingw-w64 libsamplerate-mingw-w64 qt5multimedia-mingw-w64"
|
||||
apt-get update
|
||||
apt-get install -y gpg wget git python3-pip python ccache g++-mingw-w64-x86-64 gcc-mingw-w64-x86-64 mingw-w64-tools cmake
|
||||
echo 'deb http://ppa.launchpad.net/tobydox/mingw-w64/ubuntu bionic main ' > /etc/apt/sources.list.d/extras.list
|
||||
apt-key adv --keyserver keyserver.ubuntu.com --recv '72931B477E22FEFD47F8DECE02FE5F12ADDE29B2'
|
||||
apt-get update
|
||||
apt-get install -y ${MINGW_PACKAGES}
|
||||
|
||||
# fix a problem in current MinGW headers
|
||||
wget -q https://raw.githubusercontent.com/Alexpux/mingw-w64/d0d7f784833bbb0b2d279310ddc6afb52fe47a46/mingw-w64-headers/crt/errno.h -O /usr/x86_64-w64-mingw32/include/errno.h
|
||||
# override Travis CI unreasonable ccache size
|
||||
echo 'max_size = 3.0G' > "$HOME/.ccache/ccache.conf"
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
mkdir -p "$HOME/.ccache"
|
||||
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh
|
||||
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.travis/linux/docker.sh
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
#!/bin/sh -ex
|
||||
|
||||
docker pull ubuntu:18.04
|
||||
docker pull yuzuemu/build-environments:linux-fresh
|
||||
|
||||
@@ -1,8 +1,5 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
apt-get update
|
||||
apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev qtwebengine5-dev wget cmake ninja-build ccache
|
||||
|
||||
cd /yuzu
|
||||
|
||||
mkdir build && cd build
|
||||
|
||||
@@ -19,18 +19,6 @@ $(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app" -executable="${R
|
||||
# move libs into folder for deployment
|
||||
macpack "${REV_NAME}/yuzu-cmd" -d "libs"
|
||||
|
||||
# Make the yuzu.app application launch a debugging terminal.
|
||||
# Store away the actual binary
|
||||
mv ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu-bin
|
||||
|
||||
cat > ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu <<EOL
|
||||
#!/usr/bin/env bash
|
||||
cd "\`dirname "\$0"\`"
|
||||
chmod +x yuzu-bin
|
||||
open yuzu-bin --args "\$@"
|
||||
EOL
|
||||
# Content that will serve as the launching script for yuzu (within the .app folder)
|
||||
|
||||
# Make the launching script executable
|
||||
chmod +x ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ set(BUILD_VERSION "0")
|
||||
if (BUILD_REPOSITORY)
|
||||
# regex capture the string nightly or canary into CMAKE_MATCH_1
|
||||
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
|
||||
if (${CMAKE_MATCH_COUNT} GREATER 0)
|
||||
if ("${CMAKE_MATCH_COUNT}" GREATER 0)
|
||||
# capitalize the first letter of each word in the repo name.
|
||||
string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1})
|
||||
foreach(WORD ${REPO_NAME_LIST})
|
||||
|
||||
@@ -18,6 +18,9 @@ if (MSVC)
|
||||
# Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
|
||||
add_definitions(-DWIN32_LEAN_AND_MEAN)
|
||||
|
||||
# Ensure that projects build with Unicode support.
|
||||
add_definitions(-DUNICODE -D_UNICODE)
|
||||
|
||||
# /W3 - Level 3 warnings
|
||||
# /MP - Multi-threaded compilation
|
||||
# /Zi - Output debugging information
|
||||
|
||||
@@ -88,6 +88,10 @@ add_library(core STATIC
|
||||
file_sys/vfs_vector.h
|
||||
file_sys/xts_archive.cpp
|
||||
file_sys/xts_archive.h
|
||||
frontend/applets/error.cpp
|
||||
frontend/applets/error.h
|
||||
frontend/applets/general_frontend.cpp
|
||||
frontend/applets/general_frontend.h
|
||||
frontend/applets/profile_select.cpp
|
||||
frontend/applets/profile_select.h
|
||||
frontend/applets/software_keyboard.cpp
|
||||
@@ -177,12 +181,14 @@ add_library(core STATIC
|
||||
hle/service/am/applet_oe.h
|
||||
hle/service/am/applets/applets.cpp
|
||||
hle/service/am/applets/applets.h
|
||||
hle/service/am/applets/error.cpp
|
||||
hle/service/am/applets/error.h
|
||||
hle/service/am/applets/general_backend.cpp
|
||||
hle/service/am/applets/general_backend.h
|
||||
hle/service/am/applets/profile_select.cpp
|
||||
hle/service/am/applets/profile_select.h
|
||||
hle/service/am/applets/software_keyboard.cpp
|
||||
hle/service/am/applets/software_keyboard.h
|
||||
hle/service/am/applets/stub_applet.cpp
|
||||
hle/service/am/applets/stub_applet.h
|
||||
hle/service/am/applets/web_browser.cpp
|
||||
hle/service/am/applets/web_browser.h
|
||||
hle/service/am/idle.cpp
|
||||
|
||||
@@ -18,13 +18,18 @@
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/vfs_concat.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/frontend/applets/error.h"
|
||||
#include "core/frontend/applets/general_frontend.h"
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
#include "core/frontend/applets/software_keyboard.h"
|
||||
#include "core/frontend/applets/web_browser.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/service/am/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/loader/loader.h"
|
||||
@@ -110,12 +115,7 @@ struct System::Impl {
|
||||
content_provider = std::make_unique<FileSys::ContentProviderUnion>();
|
||||
|
||||
/// Create default implementations of applets if one is not provided.
|
||||
if (profile_selector == nullptr)
|
||||
profile_selector = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
|
||||
if (software_keyboard == nullptr)
|
||||
software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
|
||||
if (web_browser == nullptr)
|
||||
web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
|
||||
applet_manager.SetDefaultAppletsIfMissing();
|
||||
|
||||
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>();
|
||||
@@ -223,9 +223,7 @@ struct System::Impl {
|
||||
app_loader.reset();
|
||||
|
||||
// Clear all applets
|
||||
profile_selector.reset();
|
||||
software_keyboard.reset();
|
||||
web_browser.reset();
|
||||
applet_manager.ClearAll();
|
||||
|
||||
LOG_DEBUG(Core, "Shutdown OK");
|
||||
}
|
||||
@@ -264,9 +262,7 @@ struct System::Impl {
|
||||
std::unique_ptr<FileSys::CheatEngine> cheat_engine;
|
||||
|
||||
/// Frontend applets
|
||||
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_selector;
|
||||
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
|
||||
std::unique_ptr<Core::Frontend::WebBrowserApplet> web_browser;
|
||||
Service::AM::Applets::AppletManager applet_manager;
|
||||
|
||||
/// Service manager
|
||||
std::shared_ptr<Service::SM::ServiceManager> service_manager;
|
||||
@@ -476,20 +472,20 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
|
||||
return impl->virtual_filesystem;
|
||||
}
|
||||
|
||||
void System::SetProfileSelector(std::unique_ptr<Frontend::ProfileSelectApplet> applet) {
|
||||
impl->profile_selector = std::move(applet);
|
||||
void System::SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set) {
|
||||
impl->applet_manager.SetAppletFrontendSet(std::move(set));
|
||||
}
|
||||
|
||||
const Frontend::ProfileSelectApplet& System::GetProfileSelector() const {
|
||||
return *impl->profile_selector;
|
||||
void System::SetDefaultAppletFrontendSet() {
|
||||
impl->applet_manager.SetDefaultAppletFrontendSet();
|
||||
}
|
||||
|
||||
void System::SetSoftwareKeyboard(std::unique_ptr<Frontend::SoftwareKeyboardApplet> applet) {
|
||||
impl->software_keyboard = std::move(applet);
|
||||
Service::AM::Applets::AppletManager& System::GetAppletManager() {
|
||||
return impl->applet_manager;
|
||||
}
|
||||
|
||||
const Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() const {
|
||||
return *impl->software_keyboard;
|
||||
const Service::AM::Applets::AppletManager& System::GetAppletManager() const {
|
||||
return impl->applet_manager;
|
||||
}
|
||||
|
||||
void System::SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider) {
|
||||
@@ -513,18 +509,6 @@ void System::ClearContentProvider(FileSys::ContentProviderUnionSlot slot) {
|
||||
impl->content_provider->ClearSlot(slot);
|
||||
}
|
||||
|
||||
void System::SetWebBrowser(std::unique_ptr<Frontend::WebBrowserApplet> applet) {
|
||||
impl->web_browser = std::move(applet);
|
||||
}
|
||||
|
||||
Frontend::WebBrowserApplet& System::GetWebBrowser() {
|
||||
return *impl->web_browser;
|
||||
}
|
||||
|
||||
const Frontend::WebBrowserApplet& System::GetWebBrowser() const {
|
||||
return *impl->web_browser;
|
||||
}
|
||||
|
||||
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
|
||||
return impl->Init(*this, emu_window);
|
||||
}
|
||||
|
||||
@@ -14,9 +14,6 @@
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
class ProfileSelectApplet;
|
||||
class SoftwareKeyboardApplet;
|
||||
class WebBrowserApplet;
|
||||
} // namespace Core::Frontend
|
||||
|
||||
namespace FileSys {
|
||||
@@ -38,9 +35,18 @@ class AppLoader;
|
||||
enum class ResultStatus : u16;
|
||||
} // namespace Loader
|
||||
|
||||
namespace Service::SM {
|
||||
namespace Service {
|
||||
|
||||
namespace AM::Applets {
|
||||
struct AppletFrontendSet;
|
||||
class AppletManager;
|
||||
} // namespace AM::Applets
|
||||
|
||||
namespace SM {
|
||||
class ServiceManager;
|
||||
} // namespace Service::SM
|
||||
} // namespace SM
|
||||
|
||||
} // namespace Service
|
||||
|
||||
namespace Tegra {
|
||||
class DebugContext;
|
||||
@@ -260,18 +266,13 @@ public:
|
||||
void RegisterCheatList(const std::vector<FileSys::CheatList>& list, const std::string& build_id,
|
||||
VAddr code_region_start, VAddr code_region_end);
|
||||
|
||||
void SetProfileSelector(std::unique_ptr<Frontend::ProfileSelectApplet> applet);
|
||||
void SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set);
|
||||
|
||||
const Frontend::ProfileSelectApplet& GetProfileSelector() const;
|
||||
void SetDefaultAppletFrontendSet();
|
||||
|
||||
void SetSoftwareKeyboard(std::unique_ptr<Frontend::SoftwareKeyboardApplet> applet);
|
||||
Service::AM::Applets::AppletManager& GetAppletManager();
|
||||
|
||||
const Frontend::SoftwareKeyboardApplet& GetSoftwareKeyboard() const;
|
||||
|
||||
void SetWebBrowser(std::unique_ptr<Frontend::WebBrowserApplet> applet);
|
||||
|
||||
Frontend::WebBrowserApplet& GetWebBrowser();
|
||||
const Frontend::WebBrowserApplet& GetWebBrowser() const;
|
||||
const Service::AM::Applets::AppletManager& GetAppletManager() const;
|
||||
|
||||
void SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider);
|
||||
|
||||
|
||||
34
src/core/frontend/applets/error.cpp
Normal file
34
src/core/frontend/applets/error.cpp
Normal file
@@ -0,0 +1,34 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/frontend/applets/error.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ErrorApplet::~ErrorApplet() = default;
|
||||
|
||||
void DefaultErrorApplet::ShowError(ResultCode error, std::function<void()> finished) const {
|
||||
LOG_CRITICAL(Service_Fatal, "Application requested error display: {:04}-{:04} (raw={:08X})",
|
||||
static_cast<u32>(error.module.Value()), error.description.Value(), error.raw);
|
||||
}
|
||||
|
||||
void DefaultErrorApplet::ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
|
||||
std::function<void()> finished) const {
|
||||
LOG_CRITICAL(
|
||||
Service_Fatal,
|
||||
"Application requested error display: {:04X}-{:04X} (raw={:08X}) with timestamp={:016X}",
|
||||
static_cast<u32>(error.module.Value()), error.description.Value(), error.raw, time.count());
|
||||
}
|
||||
|
||||
void DefaultErrorApplet::ShowCustomErrorText(ResultCode error, std::string main_text,
|
||||
std::string detail_text,
|
||||
std::function<void()> finished) const {
|
||||
LOG_CRITICAL(Service_Fatal,
|
||||
"Application requested custom error with error_code={:04X}-{:04X} (raw={:08X})",
|
||||
static_cast<u32>(error.module.Value()), error.description.Value(), error.raw);
|
||||
LOG_CRITICAL(Service_Fatal, " Main Text: {}", main_text);
|
||||
LOG_CRITICAL(Service_Fatal, " Detail Text: {}", detail_text);
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
37
src/core/frontend/applets/error.h
Normal file
37
src/core/frontend/applets/error.h
Normal file
@@ -0,0 +1,37 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class ErrorApplet {
|
||||
public:
|
||||
virtual ~ErrorApplet();
|
||||
|
||||
virtual void ShowError(ResultCode error, std::function<void()> finished) const = 0;
|
||||
|
||||
virtual void ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
|
||||
std::function<void()> finished) const = 0;
|
||||
|
||||
virtual void ShowCustomErrorText(ResultCode error, std::string dialog_text,
|
||||
std::string fullscreen_text,
|
||||
std::function<void()> finished) const = 0;
|
||||
};
|
||||
|
||||
class DefaultErrorApplet final : public ErrorApplet {
|
||||
public:
|
||||
void ShowError(ResultCode error, std::function<void()> finished) const override;
|
||||
void ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
|
||||
std::function<void()> finished) const override;
|
||||
void ShowCustomErrorText(ResultCode error, std::string main_text, std::string detail_text,
|
||||
std::function<void()> finished) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
27
src/core/frontend/applets/general_frontend.cpp
Normal file
27
src/core/frontend/applets/general_frontend.cpp
Normal file
@@ -0,0 +1,27 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/applets/general_frontend.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
PhotoViewerApplet::~PhotoViewerApplet() = default;
|
||||
|
||||
DefaultPhotoViewerApplet::~DefaultPhotoViewerApplet() {}
|
||||
|
||||
void DefaultPhotoViewerApplet::ShowPhotosForApplication(u64 title_id,
|
||||
std::function<void()> finished) const {
|
||||
LOG_INFO(Service_AM,
|
||||
"Application requested frontend to display stored photos for title_id={:016X}",
|
||||
title_id);
|
||||
finished();
|
||||
}
|
||||
|
||||
void DefaultPhotoViewerApplet::ShowAllPhotos(std::function<void()> finished) const {
|
||||
LOG_INFO(Service_AM, "Application requested frontend to display all stored photos.");
|
||||
finished();
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
28
src/core/frontend/applets/general_frontend.h
Normal file
28
src/core/frontend/applets/general_frontend.h
Normal file
@@ -0,0 +1,28 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class PhotoViewerApplet {
|
||||
public:
|
||||
virtual ~PhotoViewerApplet();
|
||||
|
||||
virtual void ShowPhotosForApplication(u64 title_id, std::function<void()> finished) const = 0;
|
||||
virtual void ShowAllPhotos(std::function<void()> finished) const = 0;
|
||||
};
|
||||
|
||||
class DefaultPhotoViewerApplet final : public PhotoViewerApplet {
|
||||
public:
|
||||
~DefaultPhotoViewerApplet() override;
|
||||
|
||||
void ShowPhotosForApplication(u64 title_id, std::function<void()> finished) const override;
|
||||
void ShowAllPhotos(std::function<void()> finished) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
@@ -46,8 +46,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
|
||||
|
||||
bool resume = true;
|
||||
|
||||
if (thread->GetStatus() == ThreadStatus::WaitSynchAny ||
|
||||
thread->GetStatus() == ThreadStatus::WaitSynchAll ||
|
||||
if (thread->GetStatus() == ThreadStatus::WaitSynch ||
|
||||
thread->GetStatus() == ThreadStatus::WaitHLEEvent) {
|
||||
// Remove the thread from each of its waiting objects' waitlists
|
||||
for (const auto& object : thread->GetWaitObjects()) {
|
||||
|
||||
@@ -147,8 +147,7 @@ void Process::PrepareForTermination() {
|
||||
continue;
|
||||
|
||||
// TODO(Subv): When are the other running/ready threads terminated?
|
||||
ASSERT_MSG(thread->GetStatus() == ThreadStatus::WaitSynchAny ||
|
||||
thread->GetStatus() == ThreadStatus::WaitSynchAll,
|
||||
ASSERT_MSG(thread->GetStatus() == ThreadStatus::WaitSynch,
|
||||
"Exiting processes with non-waiting threads is currently unimplemented");
|
||||
|
||||
thread->Stop();
|
||||
@@ -242,7 +241,8 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
|
||||
}
|
||||
|
||||
Process::Process(Core::System& system)
|
||||
: WaitObject{system.Kernel()}, address_arbiter{system}, mutex{system}, system{system} {}
|
||||
: WaitObject{system.Kernel()}, vm_manager{system},
|
||||
address_arbiter{system}, mutex{system}, system{system} {}
|
||||
|
||||
Process::~Process() = default;
|
||||
|
||||
|
||||
@@ -424,7 +424,7 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
|
||||
/// Default thread wakeup callback for WaitSynchronization
|
||||
static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
|
||||
SharedPtr<WaitObject> object, std::size_t index) {
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitSynchAny);
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
|
||||
|
||||
if (reason == ThreadWakeupReason::Timeout) {
|
||||
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
||||
@@ -502,7 +502,7 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
|
||||
}
|
||||
|
||||
thread->SetWaitObjects(std::move(objects));
|
||||
thread->SetStatus(ThreadStatus::WaitSynchAny);
|
||||
thread->SetStatus(ThreadStatus::WaitSynch);
|
||||
|
||||
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
||||
thread->WakeAfterDelay(nano_seconds);
|
||||
@@ -518,16 +518,14 @@ static ResultCode CancelSynchronization(Core::System& system, Handle thread_hand
|
||||
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
|
||||
|
||||
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
|
||||
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
|
||||
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
|
||||
if (!thread) {
|
||||
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
|
||||
thread_handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitSynchAny);
|
||||
thread->SetWaitSynchronizationResult(ERR_SYNCHRONIZATION_CANCELED);
|
||||
thread->ResumeFromWait();
|
||||
thread->CancelWait();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
|
||||
@@ -101,8 +101,7 @@ void Thread::ResumeFromWait() {
|
||||
ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
|
||||
|
||||
switch (status) {
|
||||
case ThreadStatus::WaitSynchAll:
|
||||
case ThreadStatus::WaitSynchAny:
|
||||
case ThreadStatus::WaitSynch:
|
||||
case ThreadStatus::WaitHLEEvent:
|
||||
case ThreadStatus::WaitSleep:
|
||||
case ThreadStatus::WaitIPC:
|
||||
@@ -142,6 +141,12 @@ void Thread::ResumeFromWait() {
|
||||
ChangeScheduler();
|
||||
}
|
||||
|
||||
void Thread::CancelWait() {
|
||||
ASSERT(GetStatus() == ThreadStatus::WaitSynch);
|
||||
SetWaitSynchronizationResult(ERR_SYNCHRONIZATION_CANCELED);
|
||||
ResumeFromWait();
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets a thread context, making it ready to be scheduled and run by the CPU
|
||||
* @param context Thread context to reset
|
||||
|
||||
@@ -49,8 +49,7 @@ enum class ThreadStatus {
|
||||
WaitHLEEvent, ///< Waiting for hle event to finish
|
||||
WaitSleep, ///< Waiting due to a SleepThread SVC
|
||||
WaitIPC, ///< Waiting for the reply from an IPC request
|
||||
WaitSynchAny, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
|
||||
WaitSynchAll, ///< Waiting due to WaitSynchronizationN with wait_all = true
|
||||
WaitSynch, ///< Waiting due to WaitSynchronization
|
||||
WaitMutex, ///< Waiting due to an ArbitrateLock svc
|
||||
WaitCondVar, ///< Waiting due to an WaitProcessWideKey svc
|
||||
WaitArb, ///< Waiting due to a SignalToAddress/WaitForAddress svc
|
||||
@@ -169,11 +168,17 @@ public:
|
||||
return tls_memory;
|
||||
}
|
||||
|
||||
/**
|
||||
* Resumes a thread from waiting
|
||||
*/
|
||||
/// Resumes a thread from waiting
|
||||
void ResumeFromWait();
|
||||
|
||||
/// Cancels a waiting operation that this thread may or may not be within.
|
||||
///
|
||||
/// When the thread is within a waiting state, this will set the thread's
|
||||
/// waiting result to signal a canceled wait. The function will then resume
|
||||
/// this thread.
|
||||
///
|
||||
void CancelWait();
|
||||
|
||||
/**
|
||||
* Schedules an event to wake up the specified thread after the specified delay
|
||||
* @param nanoseconds The time this thread will be allowed to sleep for
|
||||
@@ -184,24 +189,27 @@ public:
|
||||
void CancelWakeupTimer();
|
||||
|
||||
/**
|
||||
* Sets the result after the thread awakens (from either WaitSynchronization SVC)
|
||||
* Sets the result after the thread awakens (from svcWaitSynchronization)
|
||||
* @param result Value to set to the returned result
|
||||
*/
|
||||
void SetWaitSynchronizationResult(ResultCode result);
|
||||
|
||||
/**
|
||||
* Sets the output parameter value after the thread awakens (from WaitSynchronizationN SVC only)
|
||||
* Sets the output parameter value after the thread awakens (from svcWaitSynchronization)
|
||||
* @param output Value to set to the output parameter
|
||||
*/
|
||||
void SetWaitSynchronizationOutput(s32 output);
|
||||
|
||||
/**
|
||||
* Retrieves the index that this particular object occupies in the list of objects
|
||||
* that the thread passed to WaitSynchronizationN, starting the search from the last element.
|
||||
* It is used to set the output value of WaitSynchronizationN when the thread is awakened.
|
||||
* that the thread passed to WaitSynchronization, starting the search from the last element.
|
||||
*
|
||||
* It is used to set the output index of WaitSynchronization when the thread is awakened.
|
||||
*
|
||||
* When a thread wakes up due to an object signal, the kernel will use the index of the last
|
||||
* matching object in the wait objects list in case of having multiple instances of the same
|
||||
* object in the list.
|
||||
*
|
||||
* @param object Object to query the index of.
|
||||
*/
|
||||
s32 GetWaitObjectIndex(const WaitObject* object) const;
|
||||
@@ -238,13 +246,9 @@ public:
|
||||
*/
|
||||
VAddr GetCommandBufferAddress() const;
|
||||
|
||||
/**
|
||||
* Returns whether this thread is waiting for all the objects in
|
||||
* its wait list to become ready, as a result of a WaitSynchronizationN call
|
||||
* with wait_all = true.
|
||||
*/
|
||||
bool IsSleepingOnWaitAll() const {
|
||||
return status == ThreadStatus::WaitSynchAll;
|
||||
/// Returns whether this thread is waiting on objects from a WaitSynchronization call.
|
||||
bool IsSleepingOnWait() const {
|
||||
return status == ThreadStatus::WaitSynch;
|
||||
}
|
||||
|
||||
ThreadContext& GetContext() {
|
||||
@@ -418,7 +422,7 @@ private:
|
||||
Process* owner_process;
|
||||
|
||||
/// Objects that the thread is waiting on, in the same order as they were
|
||||
/// passed to WaitSynchronization1/N.
|
||||
/// passed to WaitSynchronization.
|
||||
ThreadWaitObjects wait_objects;
|
||||
|
||||
/// List of threads that are waiting for a mutex that is held by this thread.
|
||||
@@ -441,7 +445,7 @@ private:
|
||||
Handle callback_handle = 0;
|
||||
|
||||
/// Callback that will be invoked when the thread is resumed from a waiting state. If the thread
|
||||
/// was waiting via WaitSynchronizationN then the object will be the last object that became
|
||||
/// was waiting via WaitSynchronization then the object will be the last object that became
|
||||
/// available. In case of a timeout, the object will be nullptr.
|
||||
WakeupCallback wakeup_callback;
|
||||
|
||||
|
||||
@@ -62,7 +62,7 @@ bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
|
||||
return true;
|
||||
}
|
||||
|
||||
VMManager::VMManager() {
|
||||
VMManager::VMManager(Core::System& system) : system{system} {
|
||||
// Default to assuming a 39-bit address space. This way we have a sane
|
||||
// starting point with executables that don't provide metadata.
|
||||
Reset(FileSys::ProgramAddressSpaceType::Is39Bit);
|
||||
@@ -111,7 +111,6 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
|
||||
VirtualMemoryArea& final_vma = vma_handle->second;
|
||||
ASSERT(final_vma.size == size);
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
system.ArmInterface(0).MapBackingMemory(target, size, block->data() + offset,
|
||||
VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(1).MapBackingMemory(target, size, block->data() + offset,
|
||||
@@ -140,7 +139,6 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me
|
||||
VirtualMemoryArea& final_vma = vma_handle->second;
|
||||
ASSERT(final_vma.size == size);
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
system.ArmInterface(0).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(1).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(2).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
|
||||
@@ -223,7 +221,6 @@ ResultCode VMManager::UnmapRange(VAddr target, u64 size) {
|
||||
|
||||
ASSERT(FindVMA(target)->second.size >= size);
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
system.ArmInterface(0).UnmapMemory(target, size);
|
||||
system.ArmInterface(1).UnmapMemory(target, size);
|
||||
system.ArmInterface(2).UnmapMemory(target, size);
|
||||
@@ -376,7 +373,7 @@ ResultCode VMManager::UnmapCodeMemory(VAddr dst_address, VAddr src_address, u64
|
||||
Reprotect(src_vma_iter, VMAPermission::ReadWrite);
|
||||
|
||||
if (dst_memory_state == MemoryState::ModuleCode) {
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
system.InvalidateCpuInstructionCaches();
|
||||
}
|
||||
|
||||
return unmap_result;
|
||||
|
||||
@@ -14,6 +14,10 @@
|
||||
#include "core/hle/result.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
enum class ProgramAddressSpaceType : u8;
|
||||
}
|
||||
@@ -321,7 +325,7 @@ class VMManager final {
|
||||
public:
|
||||
using VMAHandle = VMAMap::const_iterator;
|
||||
|
||||
VMManager();
|
||||
explicit VMManager(Core::System& system);
|
||||
~VMManager();
|
||||
|
||||
/// Clears the address space map, re-initializing with a single free area.
|
||||
@@ -712,5 +716,7 @@ private:
|
||||
// The end of the currently allocated heap. This is not an inclusive
|
||||
// end of the range. This is essentially 'base_address + current_size'.
|
||||
VAddr heap_end = 0;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -38,8 +38,7 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
|
||||
const ThreadStatus thread_status = thread->GetStatus();
|
||||
|
||||
// The list of waiting threads must not contain threads that are not waiting to be awakened.
|
||||
ASSERT_MSG(thread_status == ThreadStatus::WaitSynchAny ||
|
||||
thread_status == ThreadStatus::WaitSynchAll ||
|
||||
ASSERT_MSG(thread_status == ThreadStatus::WaitSynch ||
|
||||
thread_status == ThreadStatus::WaitHLEEvent,
|
||||
"Inconsistent thread statuses in waiting_threads");
|
||||
|
||||
@@ -49,10 +48,10 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
|
||||
if (ShouldWait(thread.get()))
|
||||
continue;
|
||||
|
||||
// A thread is ready to run if it's either in ThreadStatus::WaitSynchAny or
|
||||
// in ThreadStatus::WaitSynchAll and the rest of the objects it is waiting on are ready.
|
||||
// A thread is ready to run if it's either in ThreadStatus::WaitSynch
|
||||
// and the rest of the objects it is waiting on are ready.
|
||||
bool ready_to_run = true;
|
||||
if (thread_status == ThreadStatus::WaitSynchAll) {
|
||||
if (thread_status == ThreadStatus::WaitSynch) {
|
||||
ready_to_run = thread->AllWaitObjectsReady();
|
||||
}
|
||||
|
||||
@@ -68,33 +67,35 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
|
||||
void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
|
||||
ASSERT(!ShouldWait(thread.get()));
|
||||
|
||||
if (!thread)
|
||||
if (!thread) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!thread->IsSleepingOnWaitAll()) {
|
||||
Acquire(thread.get());
|
||||
} else {
|
||||
if (thread->IsSleepingOnWait()) {
|
||||
for (const auto& object : thread->GetWaitObjects()) {
|
||||
ASSERT(!object->ShouldWait(thread.get()));
|
||||
object->Acquire(thread.get());
|
||||
}
|
||||
} else {
|
||||
Acquire(thread.get());
|
||||
}
|
||||
|
||||
const std::size_t index = thread->GetWaitObjectIndex(this);
|
||||
|
||||
for (const auto& object : thread->GetWaitObjects())
|
||||
for (const auto& object : thread->GetWaitObjects()) {
|
||||
object->RemoveWaitingThread(thread.get());
|
||||
}
|
||||
thread->ClearWaitObjects();
|
||||
|
||||
thread->CancelWakeupTimer();
|
||||
|
||||
bool resume = true;
|
||||
|
||||
if (thread->HasWakeupCallback())
|
||||
if (thread->HasWakeupCallback()) {
|
||||
resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Signal, thread, this, index);
|
||||
|
||||
if (resume)
|
||||
}
|
||||
if (resume) {
|
||||
thread->ResumeFromWait();
|
||||
}
|
||||
}
|
||||
|
||||
void WaitObject::WakeupAllWaitingThreads() {
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/am/applets/profile_select.h"
|
||||
#include "core/hle/service/am/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/applets/stub_applet.h"
|
||||
#include "core/hle/service/am/applets/web_browser.h"
|
||||
#include "core/hle/service/am/idle.h"
|
||||
#include "core/hle/service/am/omm.h"
|
||||
@@ -42,12 +41,6 @@ constexpr ResultCode ERR_NO_DATA_IN_CHANNEL{ErrorModule::AM, 0x2};
|
||||
constexpr ResultCode ERR_NO_MESSAGES{ErrorModule::AM, 0x3};
|
||||
constexpr ResultCode ERR_SIZE_OUT_OF_BOUNDS{ErrorModule::AM, 0x1F7};
|
||||
|
||||
enum class AppletId : u32 {
|
||||
ProfileSelect = 0x10,
|
||||
SoftwareKeyboard = 0x11,
|
||||
LibAppletOff = 0x17,
|
||||
};
|
||||
|
||||
constexpr u32 POP_LAUNCH_PARAMETER_MAGIC = 0xC79497CA;
|
||||
|
||||
struct LaunchParameters {
|
||||
@@ -886,30 +879,16 @@ ILibraryAppletCreator::ILibraryAppletCreator() : ServiceFramework("ILibraryApple
|
||||
|
||||
ILibraryAppletCreator::~ILibraryAppletCreator() = default;
|
||||
|
||||
static std::shared_ptr<Applets::Applet> GetAppletFromId(AppletId id) {
|
||||
switch (id) {
|
||||
case AppletId::ProfileSelect:
|
||||
return std::make_shared<Applets::ProfileSelect>();
|
||||
case AppletId::SoftwareKeyboard:
|
||||
return std::make_shared<Applets::SoftwareKeyboard>();
|
||||
case AppletId::LibAppletOff:
|
||||
return std::make_shared<Applets::WebBrowser>();
|
||||
default:
|
||||
LOG_ERROR(Service_AM, "Unimplemented AppletId [{:08X}]! -- Falling back to stub!",
|
||||
static_cast<u32>(id));
|
||||
return std::make_shared<Applets::StubApplet>();
|
||||
}
|
||||
}
|
||||
|
||||
void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto applet_id = rp.PopRaw<AppletId>();
|
||||
const auto applet_id = rp.PopRaw<Applets::AppletId>();
|
||||
const auto applet_mode = rp.PopRaw<u32>();
|
||||
|
||||
LOG_DEBUG(Service_AM, "called with applet_id={:08X}, applet_mode={:08X}",
|
||||
static_cast<u32>(applet_id), applet_mode);
|
||||
|
||||
const auto applet = GetAppletFromId(applet_id);
|
||||
const auto& applet_manager{Core::System::GetInstance().GetAppletManager()};
|
||||
const auto applet = applet_manager.GetApplet(applet_id);
|
||||
|
||||
if (applet == nullptr) {
|
||||
LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", static_cast<u32>(applet_id));
|
||||
|
||||
@@ -5,11 +5,21 @@
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/error.h"
|
||||
#include "core/frontend/applets/general_frontend.h"
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
#include "core/frontend/applets/software_keyboard.h"
|
||||
#include "core/frontend/applets/web_browser.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/am/applets/error.h"
|
||||
#include "core/hle/service/am/applets/general_backend.h"
|
||||
#include "core/hle/service/am/applets/profile_select.h"
|
||||
#include "core/hle/service/am/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/applets/web_browser.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
@@ -111,4 +121,76 @@ void Applet::Initialize() {
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
AppletManager::AppletManager() = default;
|
||||
|
||||
AppletManager::~AppletManager() = default;
|
||||
|
||||
void AppletManager::SetAppletFrontendSet(AppletFrontendSet set) {
|
||||
if (set.error != nullptr)
|
||||
frontend.error = std::move(set.error);
|
||||
if (set.photo_viewer != nullptr)
|
||||
frontend.photo_viewer = std::move(set.photo_viewer);
|
||||
if (set.profile_select != nullptr)
|
||||
frontend.profile_select = std::move(set.profile_select);
|
||||
if (set.software_keyboard != nullptr)
|
||||
frontend.software_keyboard = std::move(set.software_keyboard);
|
||||
if (set.web_browser != nullptr)
|
||||
frontend.web_browser = std::move(set.web_browser);
|
||||
}
|
||||
|
||||
void AppletManager::SetDefaultAppletFrontendSet() {
|
||||
frontend.error = std::make_unique<Core::Frontend::DefaultErrorApplet>();
|
||||
frontend.photo_viewer = std::make_unique<Core::Frontend::DefaultPhotoViewerApplet>();
|
||||
frontend.profile_select = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
|
||||
frontend.software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
|
||||
frontend.web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
|
||||
}
|
||||
|
||||
void AppletManager::SetDefaultAppletsIfMissing() {
|
||||
if (frontend.error == nullptr) {
|
||||
frontend.error = std::make_unique<Core::Frontend::DefaultErrorApplet>();
|
||||
}
|
||||
|
||||
if (frontend.photo_viewer == nullptr) {
|
||||
frontend.photo_viewer = std::make_unique<Core::Frontend::DefaultPhotoViewerApplet>();
|
||||
}
|
||||
|
||||
if (frontend.profile_select == nullptr) {
|
||||
frontend.profile_select = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
|
||||
}
|
||||
|
||||
if (frontend.software_keyboard == nullptr) {
|
||||
frontend.software_keyboard =
|
||||
std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
|
||||
}
|
||||
|
||||
if (frontend.web_browser == nullptr) {
|
||||
frontend.web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
|
||||
}
|
||||
}
|
||||
|
||||
void AppletManager::ClearAll() {
|
||||
frontend = {};
|
||||
}
|
||||
|
||||
std::shared_ptr<Applet> AppletManager::GetApplet(AppletId id) const {
|
||||
switch (id) {
|
||||
case AppletId::Error:
|
||||
return std::make_shared<Error>(*frontend.error);
|
||||
case AppletId::ProfileSelect:
|
||||
return std::make_shared<ProfileSelect>(*frontend.profile_select);
|
||||
case AppletId::SoftwareKeyboard:
|
||||
return std::make_shared<SoftwareKeyboard>(*frontend.software_keyboard);
|
||||
case AppletId::PhotoViewer:
|
||||
return std::make_shared<PhotoViewer>(*frontend.photo_viewer);
|
||||
case AppletId::LibAppletOff:
|
||||
return std::make_shared<WebBrowser>(*frontend.web_browser);
|
||||
default:
|
||||
UNIMPLEMENTED_MSG(
|
||||
"No backend implementation exists for applet_id={:02X}! Falling back to stub applet.",
|
||||
static_cast<u8>(id));
|
||||
return std::make_shared<StubApplet>();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
|
||||
@@ -12,12 +12,43 @@
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Core::Frontend {
|
||||
class ErrorApplet;
|
||||
class PhotoViewerApplet;
|
||||
class ProfileSelectApplet;
|
||||
class SoftwareKeyboardApplet;
|
||||
class WebBrowserApplet;
|
||||
} // namespace Core::Frontend
|
||||
|
||||
namespace Service::AM {
|
||||
|
||||
class IStorage;
|
||||
|
||||
namespace Applets {
|
||||
|
||||
enum class AppletId : u32 {
|
||||
OverlayDisplay = 0x02,
|
||||
QLaunch = 0x03,
|
||||
Starter = 0x04,
|
||||
Auth = 0x0A,
|
||||
Cabinet = 0x0B,
|
||||
Controller = 0x0C,
|
||||
DataErase = 0x0D,
|
||||
Error = 0x0E,
|
||||
NetConnect = 0x0F,
|
||||
ProfileSelect = 0x10,
|
||||
SoftwareKeyboard = 0x11,
|
||||
MiiEdit = 0x12,
|
||||
LibAppletWeb = 0x13,
|
||||
LibAppletShop = 0x14,
|
||||
PhotoViewer = 0x15,
|
||||
Settings = 0x16,
|
||||
LibAppletOff = 0x17,
|
||||
LibAppletWhitelisted = 0x18,
|
||||
LibAppletAuth = 0x19,
|
||||
MyPage = 0x1A,
|
||||
};
|
||||
|
||||
class AppletDataBroker final {
|
||||
public:
|
||||
AppletDataBroker();
|
||||
@@ -105,5 +136,29 @@ protected:
|
||||
bool initialized = false;
|
||||
};
|
||||
|
||||
struct AppletFrontendSet {
|
||||
std::unique_ptr<Core::Frontend::ErrorApplet> error;
|
||||
std::unique_ptr<Core::Frontend::PhotoViewerApplet> photo_viewer;
|
||||
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_select;
|
||||
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
|
||||
std::unique_ptr<Core::Frontend::WebBrowserApplet> web_browser;
|
||||
};
|
||||
|
||||
class AppletManager {
|
||||
public:
|
||||
AppletManager();
|
||||
~AppletManager();
|
||||
|
||||
void SetAppletFrontendSet(AppletFrontendSet set);
|
||||
void SetDefaultAppletFrontendSet();
|
||||
void SetDefaultAppletsIfMissing();
|
||||
void ClearAll();
|
||||
|
||||
std::shared_ptr<Applet> GetApplet(AppletId id) const;
|
||||
|
||||
private:
|
||||
AppletFrontendSet frontend;
|
||||
};
|
||||
|
||||
} // namespace Applets
|
||||
} // namespace Service::AM
|
||||
|
||||
182
src/core/hle/service/am/applets/error.cpp
Normal file
182
src/core/hle/service/am/applets/error.cpp
Normal file
@@ -0,0 +1,182 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/error.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/error.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
#pragma pack(push, 4)
|
||||
struct ShowError {
|
||||
u8 mode;
|
||||
bool jump;
|
||||
INSERT_PADDING_BYTES(4);
|
||||
bool use_64bit_error_code;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u64 error_code_64;
|
||||
u32 error_code_32;
|
||||
};
|
||||
static_assert(sizeof(ShowError) == 0x14, "ShowError has incorrect size.");
|
||||
#pragma pack(pop)
|
||||
|
||||
struct ShowErrorRecord {
|
||||
u8 mode;
|
||||
bool jump;
|
||||
INSERT_PADDING_BYTES(6);
|
||||
u64 error_code_64;
|
||||
u64 posix_time;
|
||||
};
|
||||
static_assert(sizeof(ShowErrorRecord) == 0x18, "ShowErrorRecord has incorrect size.");
|
||||
|
||||
struct SystemErrorArg {
|
||||
u8 mode;
|
||||
bool jump;
|
||||
INSERT_PADDING_BYTES(6);
|
||||
u64 error_code_64;
|
||||
std::array<char, 8> language_code;
|
||||
std::array<char, 0x800> main_text;
|
||||
std::array<char, 0x800> detail_text;
|
||||
};
|
||||
static_assert(sizeof(SystemErrorArg) == 0x1018, "SystemErrorArg has incorrect size.");
|
||||
|
||||
struct ApplicationErrorArg {
|
||||
u8 mode;
|
||||
bool jump;
|
||||
INSERT_PADDING_BYTES(6);
|
||||
u32 error_code;
|
||||
std::array<char, 8> language_code;
|
||||
std::array<char, 0x800> main_text;
|
||||
std::array<char, 0x800> detail_text;
|
||||
};
|
||||
static_assert(sizeof(ApplicationErrorArg) == 0x1014, "ApplicationErrorArg has incorrect size.");
|
||||
|
||||
union Error::ErrorArguments {
|
||||
ShowError error;
|
||||
ShowErrorRecord error_record;
|
||||
SystemErrorArg system_error;
|
||||
ApplicationErrorArg application_error;
|
||||
};
|
||||
|
||||
namespace {
|
||||
template <typename T>
|
||||
void CopyArgumentData(const std::vector<u8>& data, T& variable) {
|
||||
ASSERT(data.size() >= sizeof(T));
|
||||
std::memcpy(&variable, data.data(), sizeof(T));
|
||||
}
|
||||
|
||||
ResultCode Decode64BitError(u64 error) {
|
||||
const auto description = (error >> 32) & 0x1FFF;
|
||||
auto module = error & 0x3FF;
|
||||
if (module >= 2000)
|
||||
module -= 2000;
|
||||
module &= 0x1FF;
|
||||
return {static_cast<ErrorModule>(module), static_cast<u32>(description)};
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
Error::Error(const Core::Frontend::ErrorApplet& frontend) : frontend(frontend) {}
|
||||
|
||||
Error::~Error() = default;
|
||||
|
||||
void Error::Initialize() {
|
||||
Applet::Initialize();
|
||||
args = std::make_unique<ErrorArguments>();
|
||||
complete = false;
|
||||
|
||||
const auto storage = broker.PopNormalDataToApplet();
|
||||
ASSERT(storage != nullptr);
|
||||
const auto data = storage->GetData();
|
||||
|
||||
ASSERT(!data.empty());
|
||||
std::memcpy(&mode, data.data(), sizeof(ErrorAppletMode));
|
||||
|
||||
switch (mode) {
|
||||
case ErrorAppletMode::ShowError:
|
||||
CopyArgumentData(data, args->error);
|
||||
if (args->error.use_64bit_error_code) {
|
||||
error_code = Decode64BitError(args->error.error_code_64);
|
||||
} else {
|
||||
error_code = ResultCode(args->error.error_code_32);
|
||||
}
|
||||
break;
|
||||
case ErrorAppletMode::ShowSystemError:
|
||||
CopyArgumentData(data, args->system_error);
|
||||
error_code = ResultCode(Decode64BitError(args->system_error.error_code_64));
|
||||
break;
|
||||
case ErrorAppletMode::ShowApplicationError:
|
||||
CopyArgumentData(data, args->application_error);
|
||||
error_code = ResultCode(args->application_error.error_code);
|
||||
break;
|
||||
case ErrorAppletMode::ShowErrorRecord:
|
||||
CopyArgumentData(data, args->error_record);
|
||||
error_code = Decode64BitError(args->error_record.error_code_64);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented LibAppletError mode={:02X}!", static_cast<u8>(mode));
|
||||
}
|
||||
}
|
||||
|
||||
bool Error::TransactionComplete() const {
|
||||
return complete;
|
||||
}
|
||||
|
||||
ResultCode Error::GetStatus() const {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void Error::ExecuteInteractive() {
|
||||
UNREACHABLE_MSG("Unexpected interactive applet data!");
|
||||
}
|
||||
|
||||
void Error::Execute() {
|
||||
if (complete) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto callback = [this] { DisplayCompleted(); };
|
||||
|
||||
switch (mode) {
|
||||
case ErrorAppletMode::ShowError:
|
||||
frontend.ShowError(error_code, callback);
|
||||
break;
|
||||
case ErrorAppletMode::ShowSystemError:
|
||||
case ErrorAppletMode::ShowApplicationError: {
|
||||
const auto system = mode == ErrorAppletMode::ShowSystemError;
|
||||
const auto& main_text =
|
||||
system ? args->system_error.main_text : args->application_error.main_text;
|
||||
const auto& detail_text =
|
||||
system ? args->system_error.detail_text : args->application_error.detail_text;
|
||||
|
||||
frontend.ShowCustomErrorText(
|
||||
error_code,
|
||||
Common::StringFromFixedZeroTerminatedBuffer(main_text.data(), main_text.size()),
|
||||
Common::StringFromFixedZeroTerminatedBuffer(detail_text.data(), detail_text.size()),
|
||||
callback);
|
||||
break;
|
||||
}
|
||||
case ErrorAppletMode::ShowErrorRecord:
|
||||
frontend.ShowErrorWithTimestamp(
|
||||
error_code, std::chrono::seconds{args->error_record.posix_time}, callback);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented LibAppletError mode={:02X}!", static_cast<u8>(mode));
|
||||
DisplayCompleted();
|
||||
}
|
||||
}
|
||||
|
||||
void Error::DisplayCompleted() {
|
||||
complete = true;
|
||||
broker.PushNormalDataFromApplet(IStorage{{}});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
47
src/core/hle/service/am/applets/error.h
Normal file
47
src/core/hle/service/am/applets/error.h
Normal file
@@ -0,0 +1,47 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
enum class ErrorAppletMode : u8 {
|
||||
ShowError = 0,
|
||||
ShowSystemError = 1,
|
||||
ShowApplicationError = 2,
|
||||
ShowEula = 3,
|
||||
ShowErrorPctl = 4,
|
||||
ShowErrorRecord = 5,
|
||||
ShowUpdateEula = 8,
|
||||
};
|
||||
|
||||
class Error final : public Applet {
|
||||
public:
|
||||
explicit Error(const Core::Frontend::ErrorApplet& frontend);
|
||||
~Error() override;
|
||||
|
||||
void Initialize() override;
|
||||
|
||||
bool TransactionComplete() const override;
|
||||
ResultCode GetStatus() const override;
|
||||
void ExecuteInteractive() override;
|
||||
void Execute() override;
|
||||
|
||||
void DisplayCompleted();
|
||||
|
||||
private:
|
||||
union ErrorArguments;
|
||||
|
||||
const Core::Frontend::ErrorApplet& frontend;
|
||||
ResultCode error_code = RESULT_SUCCESS;
|
||||
ErrorAppletMode mode = ErrorAppletMode::ShowError;
|
||||
std::unique_ptr<ErrorArguments> args;
|
||||
|
||||
bool complete = false;
|
||||
};
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -4,11 +4,15 @@
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/general_frontend.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/stub_applet.h"
|
||||
#include "core/hle/service/am/applets/general_backend.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
@@ -30,6 +34,55 @@ static void LogCurrentStorage(AppletDataBroker& broker, std::string prefix) {
|
||||
}
|
||||
}
|
||||
|
||||
PhotoViewer::PhotoViewer(const Core::Frontend::PhotoViewerApplet& frontend) : frontend(frontend) {}
|
||||
|
||||
PhotoViewer::~PhotoViewer() = default;
|
||||
|
||||
void PhotoViewer::Initialize() {
|
||||
Applet::Initialize();
|
||||
complete = false;
|
||||
|
||||
const auto storage = broker.PopNormalDataToApplet();
|
||||
ASSERT(storage != nullptr);
|
||||
const auto data = storage->GetData();
|
||||
ASSERT(!data.empty());
|
||||
mode = static_cast<PhotoViewerAppletMode>(data[0]);
|
||||
}
|
||||
|
||||
bool PhotoViewer::TransactionComplete() const {
|
||||
return complete;
|
||||
}
|
||||
|
||||
ResultCode PhotoViewer::GetStatus() const {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void PhotoViewer::ExecuteInteractive() {
|
||||
UNREACHABLE_MSG("Unexpected interactive applet data.");
|
||||
}
|
||||
|
||||
void PhotoViewer::Execute() {
|
||||
if (complete)
|
||||
return;
|
||||
|
||||
const auto callback = [this] { ViewFinished(); };
|
||||
switch (mode) {
|
||||
case PhotoViewerAppletMode::CurrentApp:
|
||||
frontend.ShowPhotosForApplication(Core::CurrentProcess()->GetTitleID(), callback);
|
||||
break;
|
||||
case PhotoViewerAppletMode::AllApps:
|
||||
frontend.ShowAllPhotos(callback);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented PhotoViewer applet mode={:02X}!", static_cast<u8>(mode));
|
||||
}
|
||||
}
|
||||
|
||||
void PhotoViewer::ViewFinished() {
|
||||
broker.PushNormalDataFromApplet(IStorage{{}});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
StubApplet::StubApplet() = default;
|
||||
|
||||
StubApplet::~StubApplet() = default;
|
||||
@@ -67,4 +120,5 @@ void StubApplet::Execute() {
|
||||
broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
48
src/core/hle/service/am/applets/general_backend.h
Normal file
48
src/core/hle/service/am/applets/general_backend.h
Normal file
@@ -0,0 +1,48 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
enum class PhotoViewerAppletMode : u8 {
|
||||
CurrentApp = 0,
|
||||
AllApps = 1,
|
||||
};
|
||||
|
||||
class PhotoViewer final : public Applet {
|
||||
public:
|
||||
explicit PhotoViewer(const Core::Frontend::PhotoViewerApplet& frontend);
|
||||
~PhotoViewer() override;
|
||||
|
||||
void Initialize() override;
|
||||
bool TransactionComplete() const override;
|
||||
ResultCode GetStatus() const override;
|
||||
void ExecuteInteractive() override;
|
||||
void Execute() override;
|
||||
|
||||
void ViewFinished();
|
||||
|
||||
private:
|
||||
const Core::Frontend::PhotoViewerApplet& frontend;
|
||||
bool complete = false;
|
||||
PhotoViewerAppletMode mode = PhotoViewerAppletMode::CurrentApp;
|
||||
};
|
||||
|
||||
class StubApplet final : public Applet {
|
||||
public:
|
||||
StubApplet();
|
||||
~StubApplet() override;
|
||||
|
||||
void Initialize() override;
|
||||
|
||||
bool TransactionComplete() const override;
|
||||
ResultCode GetStatus() const override;
|
||||
void ExecuteInteractive() override;
|
||||
void Execute() override;
|
||||
};
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -15,7 +15,9 @@ namespace Service::AM::Applets {
|
||||
|
||||
constexpr ResultCode ERR_USER_CANCELLED_SELECTION{ErrorModule::Account, 1};
|
||||
|
||||
ProfileSelect::ProfileSelect() = default;
|
||||
ProfileSelect::ProfileSelect(const Core::Frontend::ProfileSelectApplet& frontend)
|
||||
: frontend(frontend) {}
|
||||
|
||||
ProfileSelect::~ProfileSelect() = default;
|
||||
|
||||
void ProfileSelect::Initialize() {
|
||||
@@ -51,8 +53,6 @@ void ProfileSelect::Execute() {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& frontend{Core::System::GetInstance().GetProfileSelector()};
|
||||
|
||||
frontend.SelectProfile([this](std::optional<Account::UUID> uuid) { SelectionComplete(uuid); });
|
||||
}
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ static_assert(sizeof(UserSelectionOutput) == 0x18, "UserSelectionOutput has inco
|
||||
|
||||
class ProfileSelect final : public Applet {
|
||||
public:
|
||||
ProfileSelect();
|
||||
explicit ProfileSelect(const Core::Frontend::ProfileSelectApplet& frontend);
|
||||
~ProfileSelect() override;
|
||||
|
||||
void Initialize() override;
|
||||
@@ -41,6 +41,8 @@ public:
|
||||
void SelectionComplete(std::optional<Account::UUID> uuid);
|
||||
|
||||
private:
|
||||
const Core::Frontend::ProfileSelectApplet& frontend;
|
||||
|
||||
UserSelectionConfig config;
|
||||
bool complete = false;
|
||||
ResultCode status = RESULT_SUCCESS;
|
||||
|
||||
@@ -39,7 +39,8 @@ static Core::Frontend::SoftwareKeyboardParameters ConvertToFrontendParameters(
|
||||
return params;
|
||||
}
|
||||
|
||||
SoftwareKeyboard::SoftwareKeyboard() = default;
|
||||
SoftwareKeyboard::SoftwareKeyboard(const Core::Frontend::SoftwareKeyboardApplet& frontend)
|
||||
: frontend(frontend) {}
|
||||
|
||||
SoftwareKeyboard::~SoftwareKeyboard() = default;
|
||||
|
||||
@@ -90,8 +91,6 @@ void SoftwareKeyboard::ExecuteInteractive() {
|
||||
if (status == INTERACTIVE_STATUS_OK) {
|
||||
complete = true;
|
||||
} else {
|
||||
const auto& frontend{Core::System::GetInstance().GetSoftwareKeyboard()};
|
||||
|
||||
std::array<char16_t, SWKBD_OUTPUT_INTERACTIVE_BUFFER_SIZE / 2 - 2> string;
|
||||
std::memcpy(string.data(), data.data() + 4, string.size() * 2);
|
||||
frontend.SendTextCheckDialog(
|
||||
@@ -106,8 +105,6 @@ void SoftwareKeyboard::Execute() {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& frontend{Core::System::GetInstance().GetSoftwareKeyboard()};
|
||||
|
||||
const auto parameters = ConvertToFrontendParameters(config, initial_text);
|
||||
|
||||
frontend.RequestText([this](std::optional<std::u16string> text) { WriteText(text); },
|
||||
|
||||
@@ -55,7 +55,7 @@ static_assert(sizeof(KeyboardConfig) == 0x3E0, "KeyboardConfig has incorrect siz
|
||||
|
||||
class SoftwareKeyboard final : public Applet {
|
||||
public:
|
||||
SoftwareKeyboard();
|
||||
explicit SoftwareKeyboard(const Core::Frontend::SoftwareKeyboardApplet& frontend);
|
||||
~SoftwareKeyboard() override;
|
||||
|
||||
void Initialize() override;
|
||||
@@ -68,6 +68,8 @@ public:
|
||||
void WriteText(std::optional<std::u16string> text);
|
||||
|
||||
private:
|
||||
const Core::Frontend::SoftwareKeyboardApplet& frontend;
|
||||
|
||||
KeyboardConfig config;
|
||||
std::u16string initial_text;
|
||||
bool complete = false;
|
||||
|
||||
@@ -1,24 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
class StubApplet final : public Applet {
|
||||
public:
|
||||
StubApplet();
|
||||
~StubApplet() override;
|
||||
|
||||
void Initialize() override;
|
||||
|
||||
bool TransactionComplete() const override;
|
||||
ResultCode GetStatus() const override;
|
||||
void ExecuteInteractive() override;
|
||||
void Execute() override;
|
||||
};
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -95,7 +95,7 @@ static FileSys::VirtualFile GetManualRomFS() {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
WebBrowser::WebBrowser() = default;
|
||||
WebBrowser::WebBrowser(Core::Frontend::WebBrowserApplet& frontend) : frontend(frontend) {}
|
||||
|
||||
WebBrowser::~WebBrowser() = default;
|
||||
|
||||
@@ -152,8 +152,6 @@ void WebBrowser::Execute() {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& frontend{Core::System::GetInstance().GetWebBrowser()};
|
||||
|
||||
frontend.OpenPage(filename, [this] { UnpackRomFS(); }, [this] { Finalize(); });
|
||||
}
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace Service::AM::Applets {
|
||||
|
||||
class WebBrowser final : public Applet {
|
||||
public:
|
||||
WebBrowser();
|
||||
WebBrowser(Core::Frontend::WebBrowserApplet& frontend);
|
||||
~WebBrowser() override;
|
||||
|
||||
void Initialize() override;
|
||||
@@ -32,6 +32,8 @@ public:
|
||||
void Finalize();
|
||||
|
||||
private:
|
||||
Core::Frontend::WebBrowserApplet& frontend;
|
||||
|
||||
bool complete = false;
|
||||
bool unpacked = false;
|
||||
ResultCode status = RESULT_SUCCESS;
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/audio/audctl.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
@@ -11,8 +13,8 @@ AudCtl::AudCtl() : ServiceFramework{"audctl"} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetTargetVolume"},
|
||||
{1, nullptr, "SetTargetVolume"},
|
||||
{2, nullptr, "GetTargetVolumeMin"},
|
||||
{3, nullptr, "GetTargetVolumeMax"},
|
||||
{2, &AudCtl::GetTargetVolumeMin, "GetTargetVolumeMin"},
|
||||
{3, &AudCtl::GetTargetVolumeMax, "GetTargetVolumeMax"},
|
||||
{4, nullptr, "IsTargetMute"},
|
||||
{5, nullptr, "SetTargetMute"},
|
||||
{6, nullptr, "IsTargetConnected"},
|
||||
@@ -44,4 +46,28 @@ AudCtl::AudCtl() : ServiceFramework{"audctl"} {
|
||||
|
||||
AudCtl::~AudCtl() = default;
|
||||
|
||||
void AudCtl::GetTargetVolumeMin(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Audio, "called.");
|
||||
|
||||
// This service function is currently hardcoded on the
|
||||
// actual console to this value (as of 6.0.0).
|
||||
constexpr s32 target_min_volume = 0;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(target_min_volume);
|
||||
}
|
||||
|
||||
void AudCtl::GetTargetVolumeMax(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Audio, "called.");
|
||||
|
||||
// This service function is currently hardcoded on the
|
||||
// actual console to this value (as of 6.0.0).
|
||||
constexpr s32 target_max_volume = 15;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(target_max_volume);
|
||||
}
|
||||
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -12,6 +12,10 @@ class AudCtl final : public ServiceFramework<AudCtl> {
|
||||
public:
|
||||
explicit AudCtl();
|
||||
~AudCtl() override;
|
||||
|
||||
private:
|
||||
void GetTargetVolumeMin(Kernel::HLERequestContext& ctx);
|
||||
void GetTargetVolumeMax(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -21,8 +21,6 @@
|
||||
#include "core/memory.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
#pragma optimize("", off)
|
||||
|
||||
namespace Loader {
|
||||
namespace {
|
||||
struct MODHeader {
|
||||
|
||||
@@ -72,15 +72,6 @@ u8* GetPointer(VAddr vaddr);
|
||||
|
||||
std::string ReadCString(VAddr vaddr, std::size_t max_length);
|
||||
|
||||
enum class FlushMode {
|
||||
/// Write back modified surfaces to RAM
|
||||
Flush,
|
||||
/// Remove region from the cache
|
||||
Invalidate,
|
||||
/// Write back modified surfaces to RAM, and also remove them from the cache
|
||||
FlushAndInvalidate,
|
||||
};
|
||||
|
||||
/**
|
||||
* Mark each page touching the region as cached.
|
||||
*/
|
||||
|
||||
@@ -90,6 +90,7 @@ void LogSettings() {
|
||||
LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor);
|
||||
LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit);
|
||||
LogSetting("Renderer_FrameLimit", Settings::values.frame_limit);
|
||||
LogSetting("Renderer_UseCompatibilityProfile", Settings::values.use_compatibility_profile);
|
||||
LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
|
||||
LogSetting("Renderer_UseAccurateGpuEmulation", Settings::values.use_accurate_gpu_emulation);
|
||||
LogSetting("Renderer_UseAsynchronousGpuEmulation",
|
||||
|
||||
@@ -390,6 +390,7 @@ struct Values {
|
||||
float resolution_factor;
|
||||
bool use_frame_limit;
|
||||
u16 frame_limit;
|
||||
bool use_compatibility_profile;
|
||||
bool use_disk_shader_cache;
|
||||
bool use_accurate_gpu_emulation;
|
||||
bool use_asynchronous_gpu_emulation;
|
||||
|
||||
@@ -36,6 +36,8 @@ add_library(video_core STATIC
|
||||
renderer_base.h
|
||||
renderer_opengl/gl_buffer_cache.cpp
|
||||
renderer_opengl/gl_buffer_cache.h
|
||||
renderer_opengl/gl_device.cpp
|
||||
renderer_opengl/gl_device.h
|
||||
renderer_opengl/gl_global_cache.cpp
|
||||
renderer_opengl/gl_global_cache.h
|
||||
renderer_opengl/gl_primitive_assembler.cpp
|
||||
|
||||
@@ -57,8 +57,8 @@ bool DmaPusher::Step() {
|
||||
|
||||
// Push buffer non-empty, read a word
|
||||
command_headers.resize(command_list_header.size);
|
||||
gpu.MemoryManager().ReadBlock(dma_get, command_headers.data(),
|
||||
command_list_header.size * sizeof(u32));
|
||||
gpu.MemoryManager().ReadBlockUnsafe(dma_get, command_headers.data(),
|
||||
command_list_header.size * sizeof(u32));
|
||||
|
||||
for (const CommandHeader& command_header : command_headers) {
|
||||
|
||||
@@ -105,6 +105,8 @@ bool DmaPusher::Step() {
|
||||
dma_state.non_incrementing = false;
|
||||
dma_increment_once = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
@@ -27,30 +28,46 @@ void KeplerMemory::CallMethod(const GPU::MethodCall& method_call) {
|
||||
|
||||
switch (method_call.method) {
|
||||
case KEPLERMEMORY_REG_INDEX(exec): {
|
||||
state.write_offset = 0;
|
||||
ProcessExec();
|
||||
break;
|
||||
}
|
||||
case KEPLERMEMORY_REG_INDEX(data): {
|
||||
ProcessData(method_call.argument);
|
||||
ProcessData(method_call.argument, method_call.IsLastCall());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void KeplerMemory::ProcessData(u32 data) {
|
||||
ASSERT_MSG(regs.exec.linear, "Non-linear uploads are not supported");
|
||||
ASSERT(regs.dest.x == 0 && regs.dest.y == 0 && regs.dest.z == 0);
|
||||
void KeplerMemory::ProcessExec() {
|
||||
state.write_offset = 0;
|
||||
state.copy_size = regs.line_length_in * regs.line_count;
|
||||
state.inner_buffer.resize(state.copy_size);
|
||||
}
|
||||
|
||||
// We have to invalidate the destination region to evict any outdated surfaces from the cache.
|
||||
// We do this before actually writing the new data because the destination address might
|
||||
// contain a dirty surface that will have to be written back to memory.
|
||||
const GPUVAddr address{regs.dest.Address() + state.write_offset * sizeof(u32)};
|
||||
rasterizer.InvalidateRegion(ToCacheAddr(memory_manager.GetPointer(address)), sizeof(u32));
|
||||
memory_manager.Write<u32>(address, data);
|
||||
|
||||
system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
|
||||
|
||||
state.write_offset++;
|
||||
void KeplerMemory::ProcessData(u32 data, bool is_last_call) {
|
||||
const u32 sub_copy_size = std::min(4U, state.copy_size - state.write_offset);
|
||||
std::memcpy(&state.inner_buffer[state.write_offset], ®s.data, sub_copy_size);
|
||||
state.write_offset += sub_copy_size;
|
||||
if (is_last_call) {
|
||||
const GPUVAddr address{regs.dest.Address()};
|
||||
if (regs.exec.linear != 0) {
|
||||
memory_manager.WriteBlock(address, state.inner_buffer.data(), state.copy_size);
|
||||
} else {
|
||||
UNIMPLEMENTED_IF(regs.dest.z != 0);
|
||||
UNIMPLEMENTED_IF(regs.dest.depth != 1);
|
||||
UNIMPLEMENTED_IF(regs.dest.BlockWidth() != 1);
|
||||
UNIMPLEMENTED_IF(regs.dest.BlockDepth() != 1);
|
||||
const std::size_t dst_size = Tegra::Texture::CalculateSize(
|
||||
true, 1, regs.dest.width, regs.dest.height, 1, regs.dest.BlockHeight(), 1);
|
||||
std::vector<u8> tmp_buffer(dst_size);
|
||||
memory_manager.ReadBlock(address, tmp_buffer.data(), dst_size);
|
||||
Tegra::Texture::SwizzleKepler(regs.dest.width, regs.dest.height, regs.dest.x,
|
||||
regs.dest.y, regs.dest.BlockHeight(), state.copy_size,
|
||||
state.inner_buffer.data(), tmp_buffer.data());
|
||||
memory_manager.WriteBlock(address, tmp_buffer.data(), dst_size);
|
||||
}
|
||||
system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
@@ -51,7 +52,11 @@ public:
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
u32 pitch;
|
||||
u32 block_dimensions;
|
||||
union {
|
||||
BitField<0, 4, u32> block_width;
|
||||
BitField<4, 4, u32> block_height;
|
||||
BitField<8, 4, u32> block_depth;
|
||||
};
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 depth;
|
||||
@@ -63,6 +68,18 @@ public:
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
|
||||
u32 BlockWidth() const {
|
||||
return 1U << block_width.Value();
|
||||
}
|
||||
|
||||
u32 BlockHeight() const {
|
||||
return 1U << block_height.Value();
|
||||
}
|
||||
|
||||
u32 BlockDepth() const {
|
||||
return 1U << block_depth.Value();
|
||||
}
|
||||
} dest;
|
||||
|
||||
struct {
|
||||
@@ -81,6 +98,8 @@ public:
|
||||
|
||||
struct {
|
||||
u32 write_offset = 0;
|
||||
u32 copy_size = 0;
|
||||
std::vector<u8> inner_buffer;
|
||||
} state{};
|
||||
|
||||
private:
|
||||
@@ -88,7 +107,8 @@ private:
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
void ProcessData(u32 data);
|
||||
void ProcessExec();
|
||||
void ProcessData(u32 data, bool is_last_call);
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
|
||||
@@ -418,7 +418,7 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
|
||||
const GPUVAddr tic_address_gpu{regs.tic.TICAddress() + tic_index * sizeof(Texture::TICEntry)};
|
||||
|
||||
Texture::TICEntry tic_entry;
|
||||
memory_manager.ReadBlock(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
|
||||
memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
|
||||
|
||||
ASSERT_MSG(tic_entry.header_version == Texture::TICHeaderVersion::BlockLinear ||
|
||||
tic_entry.header_version == Texture::TICHeaderVersion::Pitch,
|
||||
@@ -439,7 +439,7 @@ Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const {
|
||||
const GPUVAddr tsc_address_gpu{regs.tsc.TSCAddress() + tsc_index * sizeof(Texture::TSCEntry)};
|
||||
|
||||
Texture::TSCEntry tsc_entry;
|
||||
memory_manager.ReadBlock(tsc_address_gpu, &tsc_entry, sizeof(Texture::TSCEntry));
|
||||
memory_manager.ReadBlockUnsafe(tsc_address_gpu, &tsc_entry, sizeof(Texture::TSCEntry));
|
||||
return tsc_entry;
|
||||
}
|
||||
|
||||
|
||||
@@ -243,9 +243,10 @@ public:
|
||||
return "10_10_10_2";
|
||||
case Size::Size_11_11_10:
|
||||
return "11_11_10";
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
std::string TypeString() const {
|
||||
|
||||
@@ -937,21 +937,34 @@ union Instruction {
|
||||
} iset;
|
||||
|
||||
union {
|
||||
BitField<8, 2, Register::Size> dest_size;
|
||||
BitField<10, 2, Register::Size> src_size;
|
||||
BitField<12, 1, u64> is_output_signed;
|
||||
BitField<13, 1, u64> is_input_signed;
|
||||
BitField<41, 2, u64> selector;
|
||||
BitField<41, 2, u64> selector; // i2i and i2f only
|
||||
BitField<45, 1, u64> negate_a;
|
||||
BitField<49, 1, u64> abs_a;
|
||||
BitField<10, 2, Register::Size> src_size;
|
||||
BitField<13, 1, u64> is_input_signed;
|
||||
BitField<8, 2, Register::Size> dst_size;
|
||||
BitField<12, 1, u64> is_output_signed;
|
||||
|
||||
union {
|
||||
BitField<39, 2, u64> tab5cb8_2;
|
||||
} i2f;
|
||||
|
||||
union {
|
||||
BitField<39, 2, F2iRoundingOp> rounding;
|
||||
} f2i;
|
||||
|
||||
union {
|
||||
BitField<39, 4, F2fRoundingOp> rounding;
|
||||
BitField<8, 2, Register::Size> src_size;
|
||||
BitField<10, 2, Register::Size> dst_size;
|
||||
BitField<39, 4, u64> rounding;
|
||||
// H0, H1 extract for F16 missing
|
||||
BitField<41, 1, u64> selector; // Guessed as some games set it, TODO: reverse this value
|
||||
F2fRoundingOp GetRoundingMode() const {
|
||||
constexpr u64 rounding_mask = 0x0B;
|
||||
return static_cast<F2fRoundingOp>(rounding.Value() & rounding_mask);
|
||||
}
|
||||
} f2f;
|
||||
|
||||
} conversion;
|
||||
|
||||
union {
|
||||
@@ -1734,7 +1747,7 @@ private:
|
||||
INST("0011100-00101---", Id::SHR_IMM, Type::Shift, "SHR_IMM"),
|
||||
INST("0100110011100---", Id::I2I_C, Type::Conversion, "I2I_C"),
|
||||
INST("0101110011100---", Id::I2I_R, Type::Conversion, "I2I_R"),
|
||||
INST("01110001-1000---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"),
|
||||
INST("0011101-11100---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"),
|
||||
INST("0100110010111---", Id::I2F_C, Type::Conversion, "I2F_C"),
|
||||
INST("0101110010111---", Id::I2F_R, Type::Conversion, "I2F_R"),
|
||||
INST("0011100-10111---", Id::I2F_IMM, Type::Conversion, "I2F_IMM"),
|
||||
|
||||
@@ -199,7 +199,15 @@ const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
|
||||
return {};
|
||||
}
|
||||
|
||||
void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const {
|
||||
bool MemoryManager::IsBlockContinous(const GPUVAddr start, const std::size_t size) {
|
||||
const GPUVAddr end = start + size;
|
||||
const auto host_ptr_start = reinterpret_cast<std::uintptr_t>(GetPointer(start));
|
||||
const auto host_ptr_end = reinterpret_cast<std::uintptr_t>(GetPointer(end));
|
||||
const std::size_t range = static_cast<std::size_t>(host_ptr_end - host_ptr_start);
|
||||
return range == size;
|
||||
}
|
||||
|
||||
void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const {
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{src_addr >> page_bits};
|
||||
std::size_t page_offset{src_addr & page_mask};
|
||||
@@ -226,7 +234,30 @@ void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size) {
|
||||
void MemoryManager::ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer,
|
||||
const std::size_t size) const {
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{src_addr >> page_bits};
|
||||
std::size_t page_offset{src_addr & page_mask};
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
|
||||
const u8* page_pointer = page_table.pointers[page_index];
|
||||
if (page_pointer) {
|
||||
const u8* src_ptr{page_pointer + page_offset};
|
||||
std::memcpy(dest_buffer, src_ptr, copy_amount);
|
||||
} else {
|
||||
std::memset(dest_buffer, 0, copy_amount);
|
||||
}
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
|
||||
remaining_size -= copy_amount;
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size) {
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{dest_addr >> page_bits};
|
||||
std::size_t page_offset{dest_addr & page_mask};
|
||||
@@ -253,7 +284,28 @@ void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size) {
|
||||
void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
|
||||
const std::size_t size) {
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{dest_addr >> page_bits};
|
||||
std::size_t page_offset{dest_addr & page_mask};
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
|
||||
u8* page_pointer = page_table.pointers[page_index];
|
||||
if (page_pointer) {
|
||||
u8* dest_ptr{page_pointer + page_offset};
|
||||
std::memcpy(dest_ptr, src_buffer, copy_amount);
|
||||
}
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
|
||||
remaining_size -= copy_amount;
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
|
||||
std::size_t remaining_size{size};
|
||||
std::size_t page_index{src_addr >> page_bits};
|
||||
std::size_t page_offset{src_addr & page_mask};
|
||||
@@ -281,6 +333,12 @@ void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
|
||||
std::vector<u8> tmp_buffer(size);
|
||||
ReadBlockUnsafe(src_addr, tmp_buffer.data(), size);
|
||||
WriteBlockUnsafe(dest_addr, tmp_buffer.data(), size);
|
||||
}
|
||||
|
||||
void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
|
||||
VAddr backing_addr) {
|
||||
LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
|
||||
|
||||
@@ -65,9 +65,32 @@ public:
|
||||
u8* GetPointer(GPUVAddr addr);
|
||||
const u8* GetPointer(GPUVAddr addr) const;
|
||||
|
||||
void ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const;
|
||||
void WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size);
|
||||
void CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size);
|
||||
// Returns true if the block is continous in host memory, false otherwise
|
||||
bool IsBlockContinous(const GPUVAddr start, const std::size_t size);
|
||||
|
||||
/**
|
||||
* ReadBlock and WriteBlock are full read and write operations over virtual
|
||||
* GPU Memory. It's important to use these when GPU memory may not be continous
|
||||
* in the Host Memory counterpart. Note: This functions cause Host GPU Memory
|
||||
* Flushes and Invalidations, respectively to each operation.
|
||||
*/
|
||||
void ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const;
|
||||
void WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size);
|
||||
void CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size);
|
||||
|
||||
/**
|
||||
* ReadBlockUnsafe and WriteBlockUnsafe are special versions of ReadBlock and
|
||||
* WriteBlock respectively. In this versions, no flushing or invalidation is actually
|
||||
* done and their performance is similar to a memcpy. This functions can be used
|
||||
* on either of this 2 scenarios instead of their safe counterpart:
|
||||
* - Memory which is sure to never be represented in the Host GPU.
|
||||
* - Memory Managed by a Cache Manager. Example: Texture Flushing should use
|
||||
* WriteBlockUnsafe instead of WriteBlock since it shouldn't invalidate the texture
|
||||
* being flushed.
|
||||
*/
|
||||
void ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const;
|
||||
void WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size);
|
||||
void CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size);
|
||||
|
||||
private:
|
||||
using VMAMap = std::map<GPUVAddr, VirtualMemoryArea>;
|
||||
|
||||
45
src/video_core/renderer_opengl/gl_device.cpp
Normal file
45
src/video_core/renderer_opengl/gl_device.cpp
Normal file
@@ -0,0 +1,45 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstddef>
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/renderer_opengl/gl_device.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
namespace {
|
||||
template <typename T>
|
||||
T GetInteger(GLenum pname) {
|
||||
GLint temporary;
|
||||
glGetIntegerv(pname, &temporary);
|
||||
return static_cast<T>(temporary);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
Device::Device() {
|
||||
uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
|
||||
has_variable_aoffi = TestVariableAoffi();
|
||||
}
|
||||
|
||||
bool Device::TestVariableAoffi() {
|
||||
const GLchar* AOFFI_TEST = R"(#version 430 core
|
||||
uniform sampler2D tex;
|
||||
uniform ivec2 variable_offset;
|
||||
void main() {
|
||||
gl_Position = textureOffset(tex, vec2(0), variable_offset);
|
||||
}
|
||||
)";
|
||||
const GLuint shader{glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &AOFFI_TEST)};
|
||||
GLint link_status{};
|
||||
glGetProgramiv(shader, GL_LINK_STATUS, &link_status);
|
||||
glDeleteProgram(shader);
|
||||
|
||||
const bool supported{link_status == GL_TRUE};
|
||||
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", supported);
|
||||
return supported;
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
30
src/video_core/renderer_opengl/gl_device.h
Normal file
30
src/video_core/renderer_opengl/gl_device.h
Normal file
@@ -0,0 +1,30 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
class Device {
|
||||
public:
|
||||
Device();
|
||||
|
||||
std::size_t GetUniformBufferAlignment() const {
|
||||
return uniform_buffer_alignment;
|
||||
}
|
||||
|
||||
bool HasVariableAoffi() const {
|
||||
return has_variable_aoffi;
|
||||
}
|
||||
|
||||
private:
|
||||
static bool TestVariableAoffi();
|
||||
|
||||
std::size_t uniform_buffer_alignment{};
|
||||
bool has_variable_aoffi{};
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
@@ -99,7 +99,7 @@ struct FramebufferCacheKey {
|
||||
};
|
||||
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, ScreenInfo& info)
|
||||
: res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, system{system},
|
||||
: res_cache{*this}, shader_cache{*this, system, device}, global_cache{*this}, system{system},
|
||||
screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) {
|
||||
OpenGLState::ApplyDefaultState();
|
||||
|
||||
@@ -107,8 +107,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::System& system, ScreenInfo& info)
|
||||
state.draw.shader_program = 0;
|
||||
state.Apply();
|
||||
|
||||
glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &uniform_buffer_alignment);
|
||||
|
||||
LOG_DEBUG(Render_OpenGL, "Sync fixed function OpenGL state here");
|
||||
CheckExtensions();
|
||||
}
|
||||
@@ -307,6 +305,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
case Maxwell::ShaderProgram::Geometry:
|
||||
shader_program_manager->UseTrivialGeometryShader();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
@@ -315,8 +315,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
||||
|
||||
GLShader::MaxwellUniformData ubo{};
|
||||
ubo.SetFromRegs(gpu, stage);
|
||||
const GLintptr offset = buffer_cache.UploadHostMemory(
|
||||
&ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment));
|
||||
const GLintptr offset =
|
||||
buffer_cache.UploadHostMemory(&ubo, sizeof(ubo), device.GetUniformBufferAlignment());
|
||||
|
||||
// Bind the emulation info buffer
|
||||
bind_ubo_pushbuffer.Push(buffer_cache.GetHandle(), offset,
|
||||
@@ -700,23 +700,24 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
// Add space for index buffer (keeping in mind non-core primitives)
|
||||
switch (regs.draw.topology) {
|
||||
case Maxwell::PrimitiveTopology::Quads:
|
||||
buffer_size = Common::AlignUp<std::size_t>(buffer_size, 4) +
|
||||
buffer_size = Common::AlignUp(buffer_size, 4) +
|
||||
primitive_assembler.CalculateQuadSize(regs.vertex_buffer.count);
|
||||
break;
|
||||
default:
|
||||
if (is_indexed) {
|
||||
buffer_size = Common::AlignUp<std::size_t>(buffer_size, 4) + CalculateIndexBufferSize();
|
||||
buffer_size = Common::AlignUp(buffer_size, 4) + CalculateIndexBufferSize();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// Uniform space for the 5 shader stages
|
||||
buffer_size =
|
||||
Common::AlignUp<std::size_t>(buffer_size, 4) +
|
||||
(sizeof(GLShader::MaxwellUniformData) + uniform_buffer_alignment) * Maxwell::MaxShaderStage;
|
||||
buffer_size = Common::AlignUp<std::size_t>(buffer_size, 4) +
|
||||
(sizeof(GLShader::MaxwellUniformData) + device.GetUniformBufferAlignment()) *
|
||||
Maxwell::MaxShaderStage;
|
||||
|
||||
// Add space for at least 18 constant buffers
|
||||
buffer_size += Maxwell::MaxConstBuffers * (MaxConstbufferSize + uniform_buffer_alignment);
|
||||
buffer_size +=
|
||||
Maxwell::MaxConstBuffers * (MaxConstbufferSize + device.GetUniformBufferAlignment());
|
||||
|
||||
const bool invalidate = buffer_cache.Map(buffer_size);
|
||||
if (invalidate) {
|
||||
@@ -848,8 +849,8 @@ void RasterizerOpenGL::SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::Shader
|
||||
size = Common::AlignUp(size, sizeof(GLvec4));
|
||||
ASSERT_MSG(size <= MaxConstbufferSize, "Constbuffer too big");
|
||||
|
||||
const GLintptr const_buffer_offset = buffer_cache.UploadMemory(
|
||||
buffer.address, size, static_cast<std::size_t>(uniform_buffer_alignment));
|
||||
const GLintptr const_buffer_offset =
|
||||
buffer_cache.UploadMemory(buffer.address, size, device.GetUniformBufferAlignment());
|
||||
|
||||
bind_ubo_pushbuffer.Push(buffer_cache.GetHandle(), const_buffer_offset, size);
|
||||
}
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_opengl/gl_buffer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_device.h"
|
||||
#include "video_core/renderer_opengl/gl_global_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_primitive_assembler.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||
@@ -172,6 +173,7 @@ private:
|
||||
/// but are needed for correct emulation
|
||||
void CheckExtensions();
|
||||
|
||||
const Device device;
|
||||
OpenGLState state;
|
||||
|
||||
RasterizerCacheOpenGL res_cache;
|
||||
@@ -180,7 +182,6 @@ private:
|
||||
SamplerCacheOpenGL sampler_cache;
|
||||
|
||||
Core::System& system;
|
||||
|
||||
ScreenInfo& screen_info;
|
||||
|
||||
std::unique_ptr<GLShader::ProgramManager> shader_program_manager;
|
||||
@@ -196,7 +197,6 @@ private:
|
||||
static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
|
||||
OGLBufferCache buffer_cache;
|
||||
PrimitiveAssembler primitive_assembler{buffer_cache};
|
||||
GLint uniform_buffer_alignment;
|
||||
|
||||
BindBuffersRangePushBuffer bind_ubo_pushbuffer{GL_UNIFORM_BUFFER};
|
||||
BindBuffersRangePushBuffer bind_ssbo_pushbuffer{GL_SHADER_STORAGE_BUFFER};
|
||||
|
||||
@@ -640,13 +640,16 @@ void CachedSurface::LoadGLBuffer() {
|
||||
SwizzleFunc(MortonSwizzleMode::MortonToLinear, params, gl_buffer[i], i);
|
||||
} else {
|
||||
const u32 bpp = params.GetFormatBpp() / 8;
|
||||
const u32 copy_size = params.width * bpp;
|
||||
const u32 copy_size = (params.width * bpp + GetDefaultBlockWidth(params.pixel_format) - 1) /
|
||||
GetDefaultBlockWidth(params.pixel_format);
|
||||
if (params.pitch == copy_size) {
|
||||
std::memcpy(gl_buffer[0].data(), params.host_ptr, params.size_in_bytes_gl);
|
||||
} else {
|
||||
const u32 height = (params.height + GetDefaultBlockHeight(params.pixel_format) - 1) /
|
||||
GetDefaultBlockHeight(params.pixel_format);
|
||||
const u8* start{params.host_ptr};
|
||||
u8* write_to = gl_buffer[0].data();
|
||||
for (u32 h = params.height; h > 0; h--) {
|
||||
for (u32 h = height; h > 0; h--) {
|
||||
std::memcpy(write_to, start, copy_size);
|
||||
start += params.pitch;
|
||||
write_to += copy_size;
|
||||
|
||||
@@ -38,13 +38,15 @@ GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) {
|
||||
}
|
||||
|
||||
/// Gets the shader program code from memory for the specified address
|
||||
ProgramCode GetShaderCode(const u8* host_ptr) {
|
||||
ProgramCode GetShaderCode(Tegra::MemoryManager& memory_manager, const GPUVAddr gpu_addr,
|
||||
const u8* host_ptr) {
|
||||
ProgramCode program_code(VideoCommon::Shader::MAX_PROGRAM_LENGTH);
|
||||
ASSERT_OR_EXECUTE(host_ptr != nullptr, {
|
||||
std::fill(program_code.begin(), program_code.end(), 0);
|
||||
return program_code;
|
||||
});
|
||||
std::memcpy(program_code.data(), host_ptr, program_code.size() * sizeof(u64));
|
||||
memory_manager.ReadBlockUnsafe(gpu_addr, program_code.data(),
|
||||
program_code.size() * sizeof(u64));
|
||||
return program_code;
|
||||
}
|
||||
|
||||
@@ -134,8 +136,8 @@ u64 GetUniqueIdentifier(Maxwell::ShaderProgram program_type, const ProgramCode&
|
||||
}
|
||||
|
||||
/// Creates an unspecialized program from code streams
|
||||
GLShader::ProgramResult CreateProgram(Maxwell::ShaderProgram program_type, ProgramCode program_code,
|
||||
ProgramCode program_code_b) {
|
||||
GLShader::ProgramResult CreateProgram(const Device& device, Maxwell::ShaderProgram program_type,
|
||||
ProgramCode program_code, ProgramCode program_code_b) {
|
||||
GLShader::ShaderSetup setup(program_code);
|
||||
if (program_type == Maxwell::ShaderProgram::VertexA) {
|
||||
// VertexB is always enabled, so when VertexA is enabled, we have two vertex shaders.
|
||||
@@ -149,11 +151,11 @@ GLShader::ProgramResult CreateProgram(Maxwell::ShaderProgram program_type, Progr
|
||||
switch (program_type) {
|
||||
case Maxwell::ShaderProgram::VertexA:
|
||||
case Maxwell::ShaderProgram::VertexB:
|
||||
return GLShader::GenerateVertexShader(setup);
|
||||
return GLShader::GenerateVertexShader(device, setup);
|
||||
case Maxwell::ShaderProgram::Geometry:
|
||||
return GLShader::GenerateGeometryShader(setup);
|
||||
return GLShader::GenerateGeometryShader(device, setup);
|
||||
case Maxwell::ShaderProgram::Fragment:
|
||||
return GLShader::GenerateFragmentShader(setup);
|
||||
return GLShader::GenerateFragmentShader(device, setup);
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented program_type={}", static_cast<u32>(program_type));
|
||||
UNREACHABLE();
|
||||
@@ -212,22 +214,20 @@ std::set<GLenum> GetSupportedFormats() {
|
||||
return supported_formats;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
} // Anonymous namespace
|
||||
|
||||
CachedShader::CachedShader(VAddr cpu_addr, u64 unique_identifier,
|
||||
CachedShader::CachedShader(const Device& device, VAddr cpu_addr, u64 unique_identifier,
|
||||
Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
|
||||
const PrecompiledPrograms& precompiled_programs,
|
||||
ProgramCode&& program_code, ProgramCode&& program_code_b, u8* host_ptr)
|
||||
: RasterizerCacheObject{host_ptr}, host_ptr{host_ptr}, cpu_addr{cpu_addr},
|
||||
unique_identifier{unique_identifier}, program_type{program_type}, disk_cache{disk_cache},
|
||||
precompiled_programs{precompiled_programs} {
|
||||
|
||||
const std::size_t code_size = CalculateProgramSize(program_code);
|
||||
const std::size_t code_size_b =
|
||||
program_code_b.empty() ? 0 : CalculateProgramSize(program_code_b);
|
||||
|
||||
GLShader::ProgramResult program_result =
|
||||
CreateProgram(program_type, program_code, program_code_b);
|
||||
const std::size_t code_size{CalculateProgramSize(program_code)};
|
||||
const std::size_t code_size_b{program_code_b.empty() ? 0
|
||||
: CalculateProgramSize(program_code_b)};
|
||||
GLShader::ProgramResult program_result{
|
||||
CreateProgram(device, program_type, program_code, program_code_b)};
|
||||
if (program_result.first.empty()) {
|
||||
// TODO(Rodrigo): Unimplemented shader stages hit here, avoid using these for now
|
||||
return;
|
||||
@@ -251,7 +251,6 @@ CachedShader::CachedShader(VAddr cpu_addr, u64 unique_identifier,
|
||||
: RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, unique_identifier{unique_identifier},
|
||||
program_type{program_type}, disk_cache{disk_cache}, precompiled_programs{
|
||||
precompiled_programs} {
|
||||
|
||||
code = std::move(result.first);
|
||||
entries = result.second;
|
||||
shader_length = entries.shader_length;
|
||||
@@ -344,8 +343,9 @@ ShaderDiskCacheUsage CachedShader::GetUsage(GLenum primitive_mode,
|
||||
return {unique_identifier, base_bindings, primitive_mode};
|
||||
}
|
||||
|
||||
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system)
|
||||
: RasterizerCache{rasterizer}, disk_cache{system} {}
|
||||
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
const Device& device)
|
||||
: RasterizerCache{rasterizer}, disk_cache{system}, device{device} {}
|
||||
|
||||
void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) {
|
||||
@@ -363,6 +363,10 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
if (stop_loading)
|
||||
return;
|
||||
|
||||
// Track if precompiled cache was altered during loading to know if we have to serialize the
|
||||
// virtual precompiled cache file back to the hard drive
|
||||
bool precompiled_cache_altered = false;
|
||||
|
||||
// Build shaders
|
||||
if (callback)
|
||||
callback(VideoCore::LoadCallbackStage::Build, 0, usages.size());
|
||||
@@ -384,6 +388,7 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
if (!shader) {
|
||||
// Invalidate the precompiled cache if a shader dumped shader was rejected
|
||||
disk_cache.InvalidatePrecompiled();
|
||||
precompiled_cache_altered = true;
|
||||
dumps.clear();
|
||||
}
|
||||
}
|
||||
@@ -405,8 +410,13 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
if (dumps.find(usage) == dumps.end()) {
|
||||
const auto& program = precompiled_programs.at(usage);
|
||||
disk_cache.SaveDump(usage, program->handle);
|
||||
precompiled_cache_altered = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (precompiled_cache_altered) {
|
||||
disk_cache.SaveVirtualPrecompiledFile();
|
||||
}
|
||||
}
|
||||
|
||||
CachedProgram ShaderCacheOpenGL::GeneratePrecompiledProgram(
|
||||
@@ -439,17 +449,18 @@ std::unordered_map<u64, UnspecializedShader> ShaderCacheOpenGL::GenerateUnspecia
|
||||
const std::unordered_map<u64, ShaderDiskCacheDecompiled>& decompiled) {
|
||||
std::unordered_map<u64, UnspecializedShader> unspecialized;
|
||||
|
||||
if (callback)
|
||||
if (callback) {
|
||||
callback(VideoCore::LoadCallbackStage::Decompile, 0, raws.size());
|
||||
}
|
||||
|
||||
for (std::size_t i = 0; i < raws.size(); ++i) {
|
||||
if (stop_loading)
|
||||
if (stop_loading) {
|
||||
return {};
|
||||
|
||||
}
|
||||
const auto& raw{raws[i]};
|
||||
const u64 unique_identifier = raw.GetUniqueIdentifier();
|
||||
const u64 calculated_hash =
|
||||
GetUniqueIdentifier(raw.GetProgramType(), raw.GetProgramCode(), raw.GetProgramCodeB());
|
||||
const u64 unique_identifier{raw.GetUniqueIdentifier()};
|
||||
const u64 calculated_hash{
|
||||
GetUniqueIdentifier(raw.GetProgramType(), raw.GetProgramCode(), raw.GetProgramCodeB())};
|
||||
if (unique_identifier != calculated_hash) {
|
||||
LOG_ERROR(
|
||||
Render_OpenGL,
|
||||
@@ -466,8 +477,8 @@ std::unordered_map<u64, UnspecializedShader> ShaderCacheOpenGL::GenerateUnspecia
|
||||
result = {stored_decompiled.code, stored_decompiled.entries};
|
||||
} else {
|
||||
// Otherwise decompile the shader at boot and save the result to the decompiled file
|
||||
result =
|
||||
CreateProgram(raw.GetProgramType(), raw.GetProgramCode(), raw.GetProgramCodeB());
|
||||
result = CreateProgram(device, raw.GetProgramType(), raw.GetProgramCode(),
|
||||
raw.GetProgramCodeB());
|
||||
disk_cache.SaveDecompiled(unique_identifier, result.first, result.second);
|
||||
}
|
||||
|
||||
@@ -477,8 +488,9 @@ std::unordered_map<u64, UnspecializedShader> ShaderCacheOpenGL::GenerateUnspecia
|
||||
{raw.GetUniqueIdentifier(),
|
||||
{std::move(result.first), std::move(result.second), raw.GetProgramType()}});
|
||||
|
||||
if (callback)
|
||||
if (callback) {
|
||||
callback(VideoCore::LoadCallbackStage::Decompile, i, raws.size());
|
||||
}
|
||||
}
|
||||
return unspecialized;
|
||||
}
|
||||
@@ -497,11 +509,12 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||
|
||||
if (!shader) {
|
||||
// No shader found - create a new one
|
||||
ProgramCode program_code{GetShaderCode(host_ptr)};
|
||||
ProgramCode program_code{GetShaderCode(memory_manager, program_addr, host_ptr)};
|
||||
ProgramCode program_code_b;
|
||||
if (program == Maxwell::ShaderProgram::VertexA) {
|
||||
program_code_b = GetShaderCode(
|
||||
memory_manager.GetPointer(GetShaderAddress(Maxwell::ShaderProgram::VertexB)));
|
||||
const GPUVAddr program_addr_b{GetShaderAddress(Maxwell::ShaderProgram::VertexB)};
|
||||
program_code_b = GetShaderCode(memory_manager, program_addr_b,
|
||||
memory_manager.GetPointer(program_addr_b));
|
||||
}
|
||||
const u64 unique_identifier = GetUniqueIdentifier(program, program_code, program_code_b);
|
||||
const VAddr cpu_addr{*memory_manager.GpuToCpuAddress(program_addr)};
|
||||
@@ -512,7 +525,7 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||
precompiled_programs, found->second, host_ptr);
|
||||
} else {
|
||||
shader = std::make_shared<CachedShader>(
|
||||
cpu_addr, unique_identifier, program, disk_cache, precompiled_programs,
|
||||
device, cpu_addr, unique_identifier, program, disk_cache, precompiled_programs,
|
||||
std::move(program_code), std::move(program_code_b), host_ptr);
|
||||
}
|
||||
Register(shader);
|
||||
|
||||
@@ -27,6 +27,7 @@ class System;
|
||||
namespace OpenGL {
|
||||
|
||||
class CachedShader;
|
||||
class Device;
|
||||
class RasterizerOpenGL;
|
||||
struct UnspecializedShader;
|
||||
|
||||
@@ -38,7 +39,7 @@ using PrecompiledShaders = std::unordered_map<u64, GLShader::ProgramResult>;
|
||||
|
||||
class CachedShader final : public RasterizerCacheObject {
|
||||
public:
|
||||
explicit CachedShader(VAddr cpu_addr, u64 unique_identifier,
|
||||
explicit CachedShader(const Device& device, VAddr cpu_addr, u64 unique_identifier,
|
||||
Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
|
||||
const PrecompiledPrograms& precompiled_programs,
|
||||
ProgramCode&& program_code, ProgramCode&& program_code_b, u8* host_ptr);
|
||||
@@ -112,7 +113,8 @@ private:
|
||||
|
||||
class ShaderCacheOpenGL final : public RasterizerCache<Shader> {
|
||||
public:
|
||||
explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system);
|
||||
explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
const Device& device);
|
||||
|
||||
/// Loads disk cache for the current game
|
||||
void LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
@@ -130,6 +132,8 @@ private:
|
||||
CachedProgram GeneratePrecompiledProgram(const ShaderDiskCacheDump& dump,
|
||||
const std::set<GLenum>& supported_formats);
|
||||
|
||||
const Device& device;
|
||||
|
||||
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
|
||||
|
||||
ShaderDiskCacheOpenGL disk_cache;
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_device.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
@@ -119,14 +120,10 @@ std::string GetTopologyName(Tegra::Shader::OutputTopology topology) {
|
||||
|
||||
/// Returns true if an object has to be treated as precise
|
||||
bool IsPrecise(Operation operand) {
|
||||
const auto& meta = operand.GetMeta();
|
||||
|
||||
const auto& meta{operand.GetMeta()};
|
||||
if (const auto arithmetic = std::get_if<MetaArithmetic>(&meta)) {
|
||||
return arithmetic->precise;
|
||||
}
|
||||
if (const auto half_arithmetic = std::get_if<MetaHalfArithmetic>(&meta)) {
|
||||
return half_arithmetic->precise;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -139,8 +136,9 @@ bool IsPrecise(Node node) {
|
||||
|
||||
class GLSLDecompiler final {
|
||||
public:
|
||||
explicit GLSLDecompiler(const ShaderIR& ir, ShaderStage stage, std::string suffix)
|
||||
: ir{ir}, stage{stage}, suffix{suffix}, header{ir.GetHeader()} {}
|
||||
explicit GLSLDecompiler(const Device& device, const ShaderIR& ir, ShaderStage stage,
|
||||
std::string suffix)
|
||||
: device{device}, ir{ir}, stage{stage}, suffix{suffix}, header{ir.GetHeader()} {}
|
||||
|
||||
void Decompile() {
|
||||
DeclareVertex();
|
||||
@@ -627,28 +625,7 @@ private:
|
||||
}
|
||||
|
||||
std::string VisitOperand(Operation operation, std::size_t operand_index, Type type) {
|
||||
std::string value = VisitOperand(operation, operand_index);
|
||||
switch (type) {
|
||||
case Type::HalfFloat: {
|
||||
const auto half_meta = std::get_if<MetaHalfArithmetic>(&operation.GetMeta());
|
||||
if (!half_meta) {
|
||||
value = "toHalf2(" + value + ')';
|
||||
}
|
||||
|
||||
switch (half_meta->types.at(operand_index)) {
|
||||
case Tegra::Shader::HalfType::H0_H1:
|
||||
return "toHalf2(" + value + ')';
|
||||
case Tegra::Shader::HalfType::F32:
|
||||
return "vec2(" + value + ')';
|
||||
case Tegra::Shader::HalfType::H0_H0:
|
||||
return "vec2(toHalf2(" + value + ")[0])";
|
||||
case Tegra::Shader::HalfType::H1_H1:
|
||||
return "vec2(toHalf2(" + value + ")[1])";
|
||||
}
|
||||
}
|
||||
default:
|
||||
return CastOperand(value, type);
|
||||
}
|
||||
return CastOperand(VisitOperand(operation, operand_index), type);
|
||||
}
|
||||
|
||||
std::string CastOperand(const std::string& value, Type type) const {
|
||||
@@ -662,9 +639,7 @@ private:
|
||||
case Type::Uint:
|
||||
return "ftou(" + value + ')';
|
||||
case Type::HalfFloat:
|
||||
// Can't be handled as a stand-alone value
|
||||
UNREACHABLE();
|
||||
return value;
|
||||
return "toHalf2(" + value + ')';
|
||||
}
|
||||
UNREACHABLE();
|
||||
return value;
|
||||
@@ -829,8 +804,12 @@ private:
|
||||
// Inline the string as an immediate integer in GLSL (AOFFI arguments are required
|
||||
// to be constant by the standard).
|
||||
expr += std::to_string(static_cast<s32>(immediate->GetValue()));
|
||||
} else {
|
||||
} else if (device.HasVariableAoffi()) {
|
||||
// Avoid using variable AOFFI on unsupported devices.
|
||||
expr += "ftoi(" + Visit(operand) + ')';
|
||||
} else {
|
||||
// Insert 0 on devices not supporting variable AOFFI.
|
||||
expr += '0';
|
||||
}
|
||||
if (index + 1 < aoffi.size()) {
|
||||
expr += ", ";
|
||||
@@ -1083,13 +1062,40 @@ private:
|
||||
return BitwiseCastResult(value, Type::HalfFloat);
|
||||
}
|
||||
|
||||
std::string HClamp(Operation operation) {
|
||||
const std::string value = VisitOperand(operation, 0, Type::HalfFloat);
|
||||
const std::string min = VisitOperand(operation, 1, Type::Float);
|
||||
const std::string max = VisitOperand(operation, 2, Type::Float);
|
||||
const std::string clamped = "clamp(" + value + ", vec2(" + min + "), vec2(" + max + "))";
|
||||
return ApplyPrecise(operation, BitwiseCastResult(clamped, Type::HalfFloat));
|
||||
}
|
||||
|
||||
std::string HUnpack(Operation operation) {
|
||||
const std::string operand{VisitOperand(operation, 0, Type::HalfFloat)};
|
||||
const auto value = [&]() -> std::string {
|
||||
switch (std::get<Tegra::Shader::HalfType>(operation.GetMeta())) {
|
||||
case Tegra::Shader::HalfType::H0_H1:
|
||||
return operand;
|
||||
case Tegra::Shader::HalfType::F32:
|
||||
return "vec2(fromHalf2(" + operand + "))";
|
||||
case Tegra::Shader::HalfType::H0_H0:
|
||||
return "vec2(" + operand + "[0])";
|
||||
case Tegra::Shader::HalfType::H1_H1:
|
||||
return "vec2(" + operand + "[1])";
|
||||
}
|
||||
UNREACHABLE();
|
||||
return "0";
|
||||
}();
|
||||
return "fromHalf2(" + value + ')';
|
||||
}
|
||||
|
||||
std::string HMergeF32(Operation operation) {
|
||||
return "float(toHalf2(" + Visit(operation[0]) + ")[0])";
|
||||
}
|
||||
|
||||
std::string HMergeH0(Operation operation) {
|
||||
return "fromHalf2(vec2(toHalf2(" + Visit(operation[0]) + ")[1], toHalf2(" +
|
||||
Visit(operation[1]) + ")[0]))";
|
||||
return "fromHalf2(vec2(toHalf2(" + Visit(operation[1]) + ")[0], toHalf2(" +
|
||||
Visit(operation[0]) + ")[1]))";
|
||||
}
|
||||
|
||||
std::string HMergeH1(Operation operation) {
|
||||
@@ -1189,34 +1195,46 @@ private:
|
||||
return GenerateUnary(operation, "any", Type::Bool, Type::Bool2);
|
||||
}
|
||||
|
||||
template <bool with_nan>
|
||||
std::string GenerateHalfComparison(Operation operation, std::string compare_op) {
|
||||
std::string comparison{GenerateBinaryCall(operation, compare_op, Type::Bool2,
|
||||
Type::HalfFloat, Type::HalfFloat)};
|
||||
if constexpr (!with_nan) {
|
||||
return comparison;
|
||||
}
|
||||
return "halfFloatNanComparison(" + comparison + ", " +
|
||||
VisitOperand(operation, 0, Type::HalfFloat) + ", " +
|
||||
VisitOperand(operation, 1, Type::HalfFloat) + ')';
|
||||
}
|
||||
|
||||
template <bool with_nan>
|
||||
std::string Logical2HLessThan(Operation operation) {
|
||||
return GenerateBinaryCall(operation, "lessThan", Type::Bool2, Type::HalfFloat,
|
||||
Type::HalfFloat);
|
||||
return GenerateHalfComparison<with_nan>(operation, "lessThan");
|
||||
}
|
||||
|
||||
template <bool with_nan>
|
||||
std::string Logical2HEqual(Operation operation) {
|
||||
return GenerateBinaryCall(operation, "equal", Type::Bool2, Type::HalfFloat,
|
||||
Type::HalfFloat);
|
||||
return GenerateHalfComparison<with_nan>(operation, "equal");
|
||||
}
|
||||
|
||||
template <bool with_nan>
|
||||
std::string Logical2HLessEqual(Operation operation) {
|
||||
return GenerateBinaryCall(operation, "lessThanEqual", Type::Bool2, Type::HalfFloat,
|
||||
Type::HalfFloat);
|
||||
return GenerateHalfComparison<with_nan>(operation, "lessThanEqual");
|
||||
}
|
||||
|
||||
template <bool with_nan>
|
||||
std::string Logical2HGreaterThan(Operation operation) {
|
||||
return GenerateBinaryCall(operation, "greaterThan", Type::Bool2, Type::HalfFloat,
|
||||
Type::HalfFloat);
|
||||
return GenerateHalfComparison<with_nan>(operation, "greaterThan");
|
||||
}
|
||||
|
||||
template <bool with_nan>
|
||||
std::string Logical2HNotEqual(Operation operation) {
|
||||
return GenerateBinaryCall(operation, "notEqual", Type::Bool2, Type::HalfFloat,
|
||||
Type::HalfFloat);
|
||||
return GenerateHalfComparison<with_nan>(operation, "notEqual");
|
||||
}
|
||||
|
||||
template <bool with_nan>
|
||||
std::string Logical2HGreaterEqual(Operation operation) {
|
||||
return GenerateBinaryCall(operation, "greaterThanEqual", Type::Bool2, Type::HalfFloat,
|
||||
Type::HalfFloat);
|
||||
return GenerateHalfComparison<with_nan>(operation, "greaterThanEqual");
|
||||
}
|
||||
|
||||
std::string Texture(Operation operation) {
|
||||
@@ -1505,6 +1523,8 @@ private:
|
||||
&GLSLDecompiler::Fma<Type::HalfFloat>,
|
||||
&GLSLDecompiler::Absolute<Type::HalfFloat>,
|
||||
&GLSLDecompiler::HNegate,
|
||||
&GLSLDecompiler::HClamp,
|
||||
&GLSLDecompiler::HUnpack,
|
||||
&GLSLDecompiler::HMergeF32,
|
||||
&GLSLDecompiler::HMergeH0,
|
||||
&GLSLDecompiler::HMergeH1,
|
||||
@@ -1541,12 +1561,18 @@ private:
|
||||
&GLSLDecompiler::LogicalNotEqual<Type::Uint>,
|
||||
&GLSLDecompiler::LogicalGreaterEqual<Type::Uint>,
|
||||
|
||||
&GLSLDecompiler::Logical2HLessThan,
|
||||
&GLSLDecompiler::Logical2HEqual,
|
||||
&GLSLDecompiler::Logical2HLessEqual,
|
||||
&GLSLDecompiler::Logical2HGreaterThan,
|
||||
&GLSLDecompiler::Logical2HNotEqual,
|
||||
&GLSLDecompiler::Logical2HGreaterEqual,
|
||||
&GLSLDecompiler::Logical2HLessThan<false>,
|
||||
&GLSLDecompiler::Logical2HEqual<false>,
|
||||
&GLSLDecompiler::Logical2HLessEqual<false>,
|
||||
&GLSLDecompiler::Logical2HGreaterThan<false>,
|
||||
&GLSLDecompiler::Logical2HNotEqual<false>,
|
||||
&GLSLDecompiler::Logical2HGreaterEqual<false>,
|
||||
&GLSLDecompiler::Logical2HLessThan<true>,
|
||||
&GLSLDecompiler::Logical2HEqual<true>,
|
||||
&GLSLDecompiler::Logical2HLessEqual<true>,
|
||||
&GLSLDecompiler::Logical2HGreaterThan<true>,
|
||||
&GLSLDecompiler::Logical2HNotEqual<true>,
|
||||
&GLSLDecompiler::Logical2HGreaterEqual<true>,
|
||||
|
||||
&GLSLDecompiler::Texture,
|
||||
&GLSLDecompiler::TextureLod,
|
||||
@@ -1625,6 +1651,7 @@ private:
|
||||
return name + '_' + std::to_string(index) + '_' + suffix;
|
||||
}
|
||||
|
||||
const Device& device;
|
||||
const ShaderIR& ir;
|
||||
const ShaderStage stage;
|
||||
const std::string suffix;
|
||||
@@ -1647,11 +1674,18 @@ std::string GetCommonDeclarations() {
|
||||
"}\n\n"
|
||||
"vec2 toHalf2(float value) {\n"
|
||||
" return unpackHalf2x16(ftou(value));\n"
|
||||
"}\n\n"
|
||||
"bvec2 halfFloatNanComparison(bvec2 comparison, vec2 pair1, vec2 pair2) {\n"
|
||||
" bvec2 is_nan1 = isnan(pair1);\n"
|
||||
" bvec2 is_nan2 = isnan(pair2);\n"
|
||||
" return bvec2(comparison.x || is_nan1.x || is_nan2.x, comparison.y || is_nan1.y || "
|
||||
"is_nan2.y);\n"
|
||||
"}\n";
|
||||
}
|
||||
|
||||
ProgramResult Decompile(const ShaderIR& ir, Maxwell::ShaderStage stage, const std::string& suffix) {
|
||||
GLSLDecompiler decompiler(ir, stage, suffix);
|
||||
ProgramResult Decompile(const Device& device, const ShaderIR& ir, Maxwell::ShaderStage stage,
|
||||
const std::string& suffix) {
|
||||
GLSLDecompiler decompiler(device, ir, stage, suffix);
|
||||
decompiler.Decompile();
|
||||
return {decompiler.GetResult(), decompiler.GetShaderEntries()};
|
||||
}
|
||||
|
||||
@@ -12,6 +12,10 @@
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
namespace OpenGL {
|
||||
class Device;
|
||||
}
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
class ShaderIR;
|
||||
}
|
||||
@@ -77,7 +81,7 @@ struct ShaderEntries {
|
||||
|
||||
std::string GetCommonDeclarations();
|
||||
|
||||
ProgramResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage,
|
||||
const std::string& suffix);
|
||||
ProgramResult Decompile(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
|
||||
Maxwell::ShaderStage stage, const std::string& suffix);
|
||||
|
||||
} // namespace OpenGL::GLShader
|
||||
|
||||
@@ -104,7 +104,8 @@ bool ShaderDiskCacheRaw::Save(FileUtil::IOFile& file) const {
|
||||
return true;
|
||||
}
|
||||
|
||||
ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL(Core::System& system) : system{system} {}
|
||||
ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL(Core::System& system)
|
||||
: system{system}, precompiled_cache_virtual_file_offset{0} {}
|
||||
|
||||
std::optional<std::pair<std::vector<ShaderDiskCacheRaw>, std::vector<ShaderDiskCacheUsage>>>
|
||||
ShaderDiskCacheOpenGL::LoadTransferable() {
|
||||
@@ -177,6 +178,7 @@ ShaderDiskCacheOpenGL::LoadTransferable() {
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
return {{raws, usages}};
|
||||
}
|
||||
|
||||
@@ -208,59 +210,64 @@ ShaderDiskCacheOpenGL::LoadPrecompiled() {
|
||||
std::optional<std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>,
|
||||
std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump>>>
|
||||
ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
|
||||
// Read compressed file from disk and decompress to virtual precompiled cache file
|
||||
std::vector<u8> compressed(file.GetSize());
|
||||
file.ReadBytes(compressed.data(), compressed.size());
|
||||
const std::vector<u8> decompressed = Common::Compression::DecompressDataZSTD(compressed);
|
||||
SaveArrayToPrecompiled(decompressed.data(), decompressed.size());
|
||||
precompiled_cache_virtual_file_offset = 0;
|
||||
|
||||
ShaderCacheVersionHash file_hash{};
|
||||
if (file.ReadArray(file_hash.data(), file_hash.size()) != file_hash.size()) {
|
||||
if (!LoadArrayFromPrecompiled(file_hash.data(), file_hash.size())) {
|
||||
precompiled_cache_virtual_file_offset = 0;
|
||||
return {};
|
||||
}
|
||||
if (GetShaderCacheVersionHash() != file_hash) {
|
||||
LOG_INFO(Render_OpenGL, "Precompiled cache is from another version of the emulator");
|
||||
precompiled_cache_virtual_file_offset = 0;
|
||||
return {};
|
||||
}
|
||||
|
||||
std::unordered_map<u64, ShaderDiskCacheDecompiled> decompiled;
|
||||
std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump> dumps;
|
||||
while (file.Tell() < file.GetSize()) {
|
||||
while (precompiled_cache_virtual_file_offset < precompiled_cache_virtual_file.GetSize()) {
|
||||
PrecompiledEntryKind kind{};
|
||||
if (file.ReadBytes(&kind, sizeof(u32)) != sizeof(u32)) {
|
||||
if (!LoadObjectFromPrecompiled(kind)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
switch (kind) {
|
||||
case PrecompiledEntryKind::Decompiled: {
|
||||
u64 unique_identifier{};
|
||||
if (file.ReadBytes(&unique_identifier, sizeof(u64)) != sizeof(u64))
|
||||
if (!LoadObjectFromPrecompiled(unique_identifier)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const auto entry = LoadDecompiledEntry(file);
|
||||
if (!entry)
|
||||
const auto entry = LoadDecompiledEntry();
|
||||
if (!entry) {
|
||||
return {};
|
||||
}
|
||||
decompiled.insert({unique_identifier, std::move(*entry)});
|
||||
break;
|
||||
}
|
||||
case PrecompiledEntryKind::Dump: {
|
||||
ShaderDiskCacheUsage usage;
|
||||
if (file.ReadBytes(&usage, sizeof(usage)) != sizeof(usage))
|
||||
if (!LoadObjectFromPrecompiled(usage)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
ShaderDiskCacheDump dump;
|
||||
if (file.ReadBytes(&dump.binary_format, sizeof(u32)) != sizeof(u32))
|
||||
if (!LoadObjectFromPrecompiled(dump.binary_format)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
u32 binary_length{};
|
||||
u32 compressed_size{};
|
||||
if (file.ReadBytes(&binary_length, sizeof(u32)) != sizeof(u32) ||
|
||||
file.ReadBytes(&compressed_size, sizeof(u32)) != sizeof(u32)) {
|
||||
if (!LoadObjectFromPrecompiled(binary_length)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<u8> compressed_binary(compressed_size);
|
||||
if (file.ReadArray(compressed_binary.data(), compressed_binary.size()) !=
|
||||
compressed_binary.size()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
dump.binary = Common::Compression::DecompressDataZSTD(compressed_binary);
|
||||
if (dump.binary.empty()) {
|
||||
dump.binary.resize(binary_length);
|
||||
if (!LoadArrayFromPrecompiled(dump.binary.data(), dump.binary.size())) {
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -274,45 +281,41 @@ ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
|
||||
return {{decompiled, dumps}};
|
||||
}
|
||||
|
||||
std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEntry(
|
||||
FileUtil::IOFile& file) {
|
||||
std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEntry() {
|
||||
u32 code_size{};
|
||||
u32 compressed_code_size{};
|
||||
if (file.ReadBytes(&code_size, sizeof(u32)) != sizeof(u32) ||
|
||||
file.ReadBytes(&compressed_code_size, sizeof(u32)) != sizeof(u32)) {
|
||||
if (!LoadObjectFromPrecompiled(code_size)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<u8> compressed_code(compressed_code_size);
|
||||
if (file.ReadArray(compressed_code.data(), compressed_code.size()) != compressed_code.size()) {
|
||||
std::vector<u8> code(code_size);
|
||||
if (!LoadArrayFromPrecompiled(code.data(), code.size())) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const std::vector<u8> code = Common::Compression::DecompressDataZSTD(compressed_code);
|
||||
if (code.empty()) {
|
||||
return {};
|
||||
}
|
||||
ShaderDiskCacheDecompiled entry;
|
||||
entry.code = std::string(reinterpret_cast<const char*>(code.data()), code_size);
|
||||
|
||||
u32 const_buffers_count{};
|
||||
if (file.ReadBytes(&const_buffers_count, sizeof(u32)) != sizeof(u32))
|
||||
if (!LoadObjectFromPrecompiled(const_buffers_count)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < const_buffers_count; ++i) {
|
||||
u32 max_offset{};
|
||||
u32 index{};
|
||||
u8 is_indirect{};
|
||||
if (file.ReadBytes(&max_offset, sizeof(u32)) != sizeof(u32) ||
|
||||
file.ReadBytes(&index, sizeof(u32)) != sizeof(u32) ||
|
||||
file.ReadBytes(&is_indirect, sizeof(u8)) != sizeof(u8)) {
|
||||
if (!LoadObjectFromPrecompiled(max_offset) || !LoadObjectFromPrecompiled(index) ||
|
||||
!LoadObjectFromPrecompiled(is_indirect)) {
|
||||
return {};
|
||||
}
|
||||
entry.entries.const_buffers.emplace_back(max_offset, is_indirect != 0, index);
|
||||
}
|
||||
|
||||
u32 samplers_count{};
|
||||
if (file.ReadBytes(&samplers_count, sizeof(u32)) != sizeof(u32))
|
||||
if (!LoadObjectFromPrecompiled(samplers_count)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < samplers_count; ++i) {
|
||||
u64 offset{};
|
||||
u64 index{};
|
||||
@@ -320,12 +323,9 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
|
||||
u8 is_array{};
|
||||
u8 is_shadow{};
|
||||
u8 is_bindless{};
|
||||
if (file.ReadBytes(&offset, sizeof(u64)) != sizeof(u64) ||
|
||||
file.ReadBytes(&index, sizeof(u64)) != sizeof(u64) ||
|
||||
file.ReadBytes(&type, sizeof(u32)) != sizeof(u32) ||
|
||||
file.ReadBytes(&is_array, sizeof(u8)) != sizeof(u8) ||
|
||||
file.ReadBytes(&is_shadow, sizeof(u8)) != sizeof(u8) ||
|
||||
file.ReadBytes(&is_bindless, sizeof(u8)) != sizeof(u8)) {
|
||||
if (!LoadObjectFromPrecompiled(offset) || !LoadObjectFromPrecompiled(index) ||
|
||||
!LoadObjectFromPrecompiled(type) || !LoadObjectFromPrecompiled(is_array) ||
|
||||
!LoadObjectFromPrecompiled(is_shadow) || !LoadObjectFromPrecompiled(is_bindless)) {
|
||||
return {};
|
||||
}
|
||||
entry.entries.samplers.emplace_back(static_cast<std::size_t>(offset),
|
||||
@@ -335,17 +335,17 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
|
||||
}
|
||||
|
||||
u32 global_memory_count{};
|
||||
if (file.ReadBytes(&global_memory_count, sizeof(u32)) != sizeof(u32))
|
||||
if (!LoadObjectFromPrecompiled(global_memory_count)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < global_memory_count; ++i) {
|
||||
u32 cbuf_index{};
|
||||
u32 cbuf_offset{};
|
||||
u8 is_read{};
|
||||
u8 is_written{};
|
||||
if (file.ReadBytes(&cbuf_index, sizeof(u32)) != sizeof(u32) ||
|
||||
file.ReadBytes(&cbuf_offset, sizeof(u32)) != sizeof(u32) ||
|
||||
file.ReadBytes(&is_read, sizeof(u8)) != sizeof(u8) ||
|
||||
file.ReadBytes(&is_written, sizeof(u8)) != sizeof(u8)) {
|
||||
if (!LoadObjectFromPrecompiled(cbuf_index) || !LoadObjectFromPrecompiled(cbuf_offset) ||
|
||||
!LoadObjectFromPrecompiled(is_read) || !LoadObjectFromPrecompiled(is_written)) {
|
||||
return {};
|
||||
}
|
||||
entry.entries.global_memory_entries.emplace_back(cbuf_index, cbuf_offset, is_read != 0,
|
||||
@@ -354,74 +354,81 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
|
||||
|
||||
for (auto& clip_distance : entry.entries.clip_distances) {
|
||||
u8 clip_distance_raw{};
|
||||
if (file.ReadBytes(&clip_distance_raw, sizeof(u8)) != sizeof(u8))
|
||||
if (!LoadObjectFromPrecompiled(clip_distance_raw))
|
||||
return {};
|
||||
clip_distance = clip_distance_raw != 0;
|
||||
}
|
||||
|
||||
u64 shader_length{};
|
||||
if (file.ReadBytes(&shader_length, sizeof(u64)) != sizeof(u64))
|
||||
if (!LoadObjectFromPrecompiled(shader_length)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
entry.entries.shader_length = static_cast<std::size_t>(shader_length);
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
bool ShaderDiskCacheOpenGL::SaveDecompiledFile(FileUtil::IOFile& file, u64 unique_identifier,
|
||||
const std::string& code,
|
||||
const std::vector<u8>& compressed_code,
|
||||
bool ShaderDiskCacheOpenGL::SaveDecompiledFile(u64 unique_identifier, const std::string& code,
|
||||
const GLShader::ShaderEntries& entries) {
|
||||
if (file.WriteObject(static_cast<u32>(PrecompiledEntryKind::Decompiled)) != 1 ||
|
||||
file.WriteObject(unique_identifier) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(code.size())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(compressed_code.size())) != 1 ||
|
||||
file.WriteArray(compressed_code.data(), compressed_code.size()) != compressed_code.size()) {
|
||||
if (!SaveObjectToPrecompiled(static_cast<u32>(PrecompiledEntryKind::Decompiled)) ||
|
||||
!SaveObjectToPrecompiled(unique_identifier) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(code.size())) ||
|
||||
!SaveArrayToPrecompiled(code.data(), code.size())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (file.WriteObject(static_cast<u32>(entries.const_buffers.size())) != 1)
|
||||
if (!SaveObjectToPrecompiled(static_cast<u32>(entries.const_buffers.size()))) {
|
||||
return false;
|
||||
}
|
||||
for (const auto& cbuf : entries.const_buffers) {
|
||||
if (file.WriteObject(static_cast<u32>(cbuf.GetMaxOffset())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(cbuf.GetIndex())) != 1 ||
|
||||
file.WriteObject(static_cast<u8>(cbuf.IsIndirect() ? 1 : 0)) != 1) {
|
||||
if (!SaveObjectToPrecompiled(static_cast<u32>(cbuf.GetMaxOffset())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(cbuf.GetIndex())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u8>(cbuf.IsIndirect() ? 1 : 0))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (file.WriteObject(static_cast<u32>(entries.samplers.size())) != 1)
|
||||
if (!SaveObjectToPrecompiled(static_cast<u32>(entries.samplers.size()))) {
|
||||
return false;
|
||||
}
|
||||
for (const auto& sampler : entries.samplers) {
|
||||
if (file.WriteObject(static_cast<u64>(sampler.GetOffset())) != 1 ||
|
||||
file.WriteObject(static_cast<u64>(sampler.GetIndex())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(sampler.GetType())) != 1 ||
|
||||
file.WriteObject(static_cast<u8>(sampler.IsArray() ? 1 : 0)) != 1 ||
|
||||
file.WriteObject(static_cast<u8>(sampler.IsShadow() ? 1 : 0)) != 1 ||
|
||||
file.WriteObject(static_cast<u8>(sampler.IsBindless() ? 1 : 0)) != 1) {
|
||||
if (!SaveObjectToPrecompiled(static_cast<u64>(sampler.GetOffset())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u64>(sampler.GetIndex())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(sampler.GetType())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u8>(sampler.IsArray() ? 1 : 0)) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u8>(sampler.IsShadow() ? 1 : 0)) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u8>(sampler.IsBindless() ? 1 : 0))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (file.WriteObject(static_cast<u32>(entries.global_memory_entries.size())) != 1)
|
||||
if (!SaveObjectToPrecompiled(static_cast<u32>(entries.global_memory_entries.size()))) {
|
||||
return false;
|
||||
}
|
||||
for (const auto& gmem : entries.global_memory_entries) {
|
||||
if (file.WriteObject(static_cast<u32>(gmem.GetCbufIndex())) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(gmem.GetCbufOffset())) != 1 ||
|
||||
file.WriteObject(static_cast<u8>(gmem.IsRead() ? 1 : 0)) != 1 ||
|
||||
file.WriteObject(static_cast<u8>(gmem.IsWritten() ? 1 : 0)) != 1) {
|
||||
if (!SaveObjectToPrecompiled(static_cast<u32>(gmem.GetCbufIndex())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(gmem.GetCbufOffset())) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u8>(gmem.IsRead() ? 1 : 0)) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u8>(gmem.IsWritten() ? 1 : 0))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
for (const bool clip_distance : entries.clip_distances) {
|
||||
if (file.WriteObject(static_cast<u8>(clip_distance ? 1 : 0)) != 1)
|
||||
if (!SaveObjectToPrecompiled(static_cast<u8>(clip_distance ? 1 : 0))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return file.WriteObject(static_cast<u64>(entries.shader_length)) == 1;
|
||||
if (!SaveObjectToPrecompiled(static_cast<u64>(entries.shader_length))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ShaderDiskCacheOpenGL::InvalidateTransferable() const {
|
||||
void ShaderDiskCacheOpenGL::InvalidateTransferable() {
|
||||
if (!FileUtil::Delete(GetTransferablePath())) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to invalidate transferable file={}",
|
||||
GetTransferablePath());
|
||||
@@ -429,7 +436,10 @@ void ShaderDiskCacheOpenGL::InvalidateTransferable() const {
|
||||
InvalidatePrecompiled();
|
||||
}
|
||||
|
||||
void ShaderDiskCacheOpenGL::InvalidatePrecompiled() const {
|
||||
void ShaderDiskCacheOpenGL::InvalidatePrecompiled() {
|
||||
// Clear virtaul precompiled cache file
|
||||
precompiled_cache_virtual_file.Resize(0);
|
||||
|
||||
if (!FileUtil::Delete(GetPrecompiledPath())) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to invalidate precompiled file={}", GetPrecompiledPath());
|
||||
}
|
||||
@@ -485,22 +495,13 @@ void ShaderDiskCacheOpenGL::SaveDecompiled(u64 unique_identifier, const std::str
|
||||
if (!IsUsable())
|
||||
return;
|
||||
|
||||
const std::vector<u8> compressed_code{Common::Compression::CompressDataZSTDDefault(
|
||||
reinterpret_cast<const u8*>(code.data()), code.size())};
|
||||
if (compressed_code.empty()) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to compress GLSL code - skipping shader {:016x}",
|
||||
unique_identifier);
|
||||
return;
|
||||
if (precompiled_cache_virtual_file.GetSize() == 0) {
|
||||
SavePrecompiledHeaderToVirtualPrecompiledCache();
|
||||
}
|
||||
|
||||
FileUtil::IOFile file = AppendPrecompiledFile();
|
||||
if (!file.IsOpen())
|
||||
return;
|
||||
|
||||
if (!SaveDecompiledFile(file, unique_identifier, code, compressed_code, entries)) {
|
||||
if (!SaveDecompiledFile(unique_identifier, code, entries)) {
|
||||
LOG_ERROR(Render_OpenGL,
|
||||
"Failed to save decompiled entry to the precompiled file - removing");
|
||||
file.Close();
|
||||
InvalidatePrecompiled();
|
||||
}
|
||||
}
|
||||
@@ -516,28 +517,13 @@ void ShaderDiskCacheOpenGL::SaveDump(const ShaderDiskCacheUsage& usage, GLuint p
|
||||
std::vector<u8> binary(binary_length);
|
||||
glGetProgramBinary(program, binary_length, nullptr, &binary_format, binary.data());
|
||||
|
||||
const std::vector<u8> compressed_binary =
|
||||
Common::Compression::CompressDataZSTDDefault(binary.data(), binary.size());
|
||||
|
||||
if (compressed_binary.empty()) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to compress binary program in shader={:016x}",
|
||||
usage.unique_identifier);
|
||||
return;
|
||||
}
|
||||
|
||||
FileUtil::IOFile file = AppendPrecompiledFile();
|
||||
if (!file.IsOpen())
|
||||
return;
|
||||
|
||||
if (file.WriteObject(static_cast<u32>(PrecompiledEntryKind::Dump)) != 1 ||
|
||||
file.WriteObject(usage) != 1 || file.WriteObject(static_cast<u32>(binary_format)) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(binary_length)) != 1 ||
|
||||
file.WriteObject(static_cast<u32>(compressed_binary.size())) != 1 ||
|
||||
file.WriteArray(compressed_binary.data(), compressed_binary.size()) !=
|
||||
compressed_binary.size()) {
|
||||
if (!SaveObjectToPrecompiled(static_cast<u32>(PrecompiledEntryKind::Dump)) ||
|
||||
!SaveObjectToPrecompiled(usage) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(binary_format)) ||
|
||||
!SaveObjectToPrecompiled(static_cast<u32>(binary_length)) ||
|
||||
!SaveArrayToPrecompiled(binary.data(), binary.size())) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to save binary program file in shader={:016x} - removing",
|
||||
usage.unique_identifier);
|
||||
file.Close();
|
||||
InvalidatePrecompiled();
|
||||
return;
|
||||
}
|
||||
@@ -570,28 +556,33 @@ FileUtil::IOFile ShaderDiskCacheOpenGL::AppendTransferableFile() const {
|
||||
return file;
|
||||
}
|
||||
|
||||
FileUtil::IOFile ShaderDiskCacheOpenGL::AppendPrecompiledFile() const {
|
||||
if (!EnsureDirectories())
|
||||
return {};
|
||||
void ShaderDiskCacheOpenGL::SavePrecompiledHeaderToVirtualPrecompiledCache() {
|
||||
const auto hash{GetShaderCacheVersionHash()};
|
||||
if (!SaveArrayToPrecompiled(hash.data(), hash.size())) {
|
||||
LOG_ERROR(
|
||||
Render_OpenGL,
|
||||
"Failed to write precompiled cache version hash to virtual precompiled cache file");
|
||||
}
|
||||
}
|
||||
|
||||
void ShaderDiskCacheOpenGL::SaveVirtualPrecompiledFile() {
|
||||
precompiled_cache_virtual_file_offset = 0;
|
||||
const std::vector<u8>& uncompressed = precompiled_cache_virtual_file.ReadAllBytes();
|
||||
const std::vector<u8>& compressed =
|
||||
Common::Compression::CompressDataZSTDDefault(uncompressed.data(), uncompressed.size());
|
||||
|
||||
const auto precompiled_path{GetPrecompiledPath()};
|
||||
const bool existed = FileUtil::Exists(precompiled_path);
|
||||
FileUtil::IOFile file(precompiled_path, "wb");
|
||||
|
||||
FileUtil::IOFile file(precompiled_path, "ab");
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to open precompiled cache in path={}", precompiled_path);
|
||||
return {};
|
||||
return;
|
||||
}
|
||||
|
||||
if (!existed || file.GetSize() == 0) {
|
||||
const auto hash{GetShaderCacheVersionHash()};
|
||||
if (file.WriteArray(hash.data(), hash.size()) != hash.size()) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to write precompiled cache version hash in path={}",
|
||||
precompiled_path);
|
||||
return {};
|
||||
}
|
||||
if (file.WriteBytes(compressed.data(), compressed.size()) != compressed.size()) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to write precompiled cache version in path={}",
|
||||
precompiled_path);
|
||||
return;
|
||||
}
|
||||
return file;
|
||||
}
|
||||
|
||||
bool ShaderDiskCacheOpenGL::EnsureDirectories() const {
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs_vector.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
|
||||
@@ -172,10 +173,10 @@ public:
|
||||
LoadPrecompiled();
|
||||
|
||||
/// Removes the transferable (and precompiled) cache file.
|
||||
void InvalidateTransferable() const;
|
||||
void InvalidateTransferable();
|
||||
|
||||
/// Removes the precompiled cache file.
|
||||
void InvalidatePrecompiled() const;
|
||||
/// Removes the precompiled cache file and clears virtual precompiled cache file.
|
||||
void InvalidatePrecompiled();
|
||||
|
||||
/// Saves a raw dump to the transferable file. Checks for collisions.
|
||||
void SaveRaw(const ShaderDiskCacheRaw& entry);
|
||||
@@ -190,18 +191,21 @@ public:
|
||||
/// Saves a dump entry to the precompiled file. Does not check for collisions.
|
||||
void SaveDump(const ShaderDiskCacheUsage& usage, GLuint program);
|
||||
|
||||
/// Serializes virtual precompiled shader cache file to real file
|
||||
void SaveVirtualPrecompiledFile();
|
||||
|
||||
private:
|
||||
/// Loads the transferable cache. Returns empty on failure.
|
||||
std::optional<std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>,
|
||||
std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump>>>
|
||||
LoadPrecompiledFile(FileUtil::IOFile& file);
|
||||
|
||||
/// Loads a decompiled cache entry from the passed file. Returns empty on failure.
|
||||
std::optional<ShaderDiskCacheDecompiled> LoadDecompiledEntry(FileUtil::IOFile& file);
|
||||
/// Loads a decompiled cache entry from m_precompiled_cache_virtual_file. Returns empty on
|
||||
/// failure.
|
||||
std::optional<ShaderDiskCacheDecompiled> LoadDecompiledEntry();
|
||||
|
||||
/// Saves a decompiled entry to the passed file. Returns true on success.
|
||||
bool SaveDecompiledFile(FileUtil::IOFile& file, u64 unique_identifier, const std::string& code,
|
||||
const std::vector<u8>& compressed_code,
|
||||
bool SaveDecompiledFile(u64 unique_identifier, const std::string& code,
|
||||
const GLShader::ShaderEntries& entries);
|
||||
|
||||
/// Returns if the cache can be used
|
||||
@@ -210,8 +214,8 @@ private:
|
||||
/// Opens current game's transferable file and write it's header if it doesn't exist
|
||||
FileUtil::IOFile AppendTransferableFile() const;
|
||||
|
||||
/// Opens current game's precompiled file and write it's header if it doesn't exist
|
||||
FileUtil::IOFile AppendPrecompiledFile() const;
|
||||
/// Save precompiled header to precompiled_cache_in_memory
|
||||
void SavePrecompiledHeaderToVirtualPrecompiledCache();
|
||||
|
||||
/// Create shader disk cache directories. Returns true on success.
|
||||
bool EnsureDirectories() const;
|
||||
@@ -234,10 +238,42 @@ private:
|
||||
/// Get current game's title id
|
||||
std::string GetTitleID() const;
|
||||
|
||||
template <typename T>
|
||||
bool SaveArrayToPrecompiled(const T* data, std::size_t length) {
|
||||
const std::size_t write_length = precompiled_cache_virtual_file.WriteArray(
|
||||
data, length, precompiled_cache_virtual_file_offset);
|
||||
precompiled_cache_virtual_file_offset += write_length;
|
||||
return write_length == sizeof(T) * length;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool LoadArrayFromPrecompiled(T* data, std::size_t length) {
|
||||
const std::size_t read_length = precompiled_cache_virtual_file.ReadArray(
|
||||
data, length, precompiled_cache_virtual_file_offset);
|
||||
precompiled_cache_virtual_file_offset += read_length;
|
||||
return read_length == sizeof(T) * length;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool SaveObjectToPrecompiled(const T& object) {
|
||||
return SaveArrayToPrecompiled(&object, 1);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool LoadObjectFromPrecompiled(T& object) {
|
||||
return LoadArrayFromPrecompiled(&object, 1);
|
||||
}
|
||||
|
||||
// Copre system
|
||||
Core::System& system;
|
||||
// Stored transferable shaders
|
||||
std::map<u64, std::unordered_set<ShaderDiskCacheUsage>> transferable;
|
||||
// Stores whole precompiled cache which will be read from or saved to the precompiled chache
|
||||
// file
|
||||
FileSys::VectorVfsFile precompiled_cache_virtual_file;
|
||||
// Stores the current offset of the precompiled cache file for IO purposes
|
||||
std::size_t precompiled_cache_virtual_file_offset;
|
||||
|
||||
// The cache has been loaded at boot
|
||||
bool tried_to_load{};
|
||||
};
|
||||
|
||||
@@ -16,7 +16,7 @@ using VideoCommon::Shader::ShaderIR;
|
||||
|
||||
static constexpr u32 PROGRAM_OFFSET{10};
|
||||
|
||||
ProgramResult GenerateVertexShader(const ShaderSetup& setup) {
|
||||
ProgramResult GenerateVertexShader(const Device& device, const ShaderSetup& setup) {
|
||||
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
|
||||
|
||||
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
@@ -34,14 +34,15 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config {
|
||||
|
||||
)";
|
||||
ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET);
|
||||
ProgramResult program = Decompile(program_ir, Maxwell3D::Regs::ShaderStage::Vertex, "vertex");
|
||||
ProgramResult program =
|
||||
Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Vertex, "vertex");
|
||||
|
||||
out += program.first;
|
||||
|
||||
if (setup.IsDualProgram()) {
|
||||
ShaderIR program_ir_b(setup.program.code_b, PROGRAM_OFFSET);
|
||||
ProgramResult program_b =
|
||||
Decompile(program_ir_b, Maxwell3D::Regs::ShaderStage::Vertex, "vertex_b");
|
||||
Decompile(device, program_ir_b, Maxwell3D::Regs::ShaderStage::Vertex, "vertex_b");
|
||||
|
||||
out += program_b.first;
|
||||
}
|
||||
@@ -78,7 +79,7 @@ void main() {
|
||||
return {out, program.second};
|
||||
}
|
||||
|
||||
ProgramResult GenerateGeometryShader(const ShaderSetup& setup) {
|
||||
ProgramResult GenerateGeometryShader(const Device& device, const ShaderSetup& setup) {
|
||||
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
|
||||
|
||||
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
@@ -98,7 +99,7 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform gs_config {
|
||||
)";
|
||||
ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET);
|
||||
ProgramResult program =
|
||||
Decompile(program_ir, Maxwell3D::Regs::ShaderStage::Geometry, "geometry");
|
||||
Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Geometry, "geometry");
|
||||
out += program.first;
|
||||
|
||||
out += R"(
|
||||
@@ -109,7 +110,7 @@ void main() {
|
||||
return {out, program.second};
|
||||
}
|
||||
|
||||
ProgramResult GenerateFragmentShader(const ShaderSetup& setup) {
|
||||
ProgramResult GenerateFragmentShader(const Device& device, const ShaderSetup& setup) {
|
||||
const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
|
||||
|
||||
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
@@ -161,7 +162,7 @@ bool AlphaFunc(in float value) {
|
||||
)";
|
||||
ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET);
|
||||
ProgramResult program =
|
||||
Decompile(program_ir, Maxwell3D::Regs::ShaderStage::Fragment, "fragment");
|
||||
Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Fragment, "fragment");
|
||||
|
||||
out += program.first;
|
||||
|
||||
|
||||
@@ -10,6 +10,10 @@
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
namespace OpenGL {
|
||||
class Device;
|
||||
}
|
||||
|
||||
namespace OpenGL::GLShader {
|
||||
|
||||
using VideoCommon::Shader::ProgramCode;
|
||||
@@ -39,22 +43,13 @@ private:
|
||||
bool has_program_b{};
|
||||
};
|
||||
|
||||
/**
|
||||
* Generates the GLSL vertex shader program source code for the given VS program
|
||||
* @returns String of the shader source code
|
||||
*/
|
||||
ProgramResult GenerateVertexShader(const ShaderSetup& setup);
|
||||
/// Generates the GLSL vertex shader program source code for the given VS program
|
||||
ProgramResult GenerateVertexShader(const Device& device, const ShaderSetup& setup);
|
||||
|
||||
/**
|
||||
* Generates the GLSL geometry shader program source code for the given GS program
|
||||
* @returns String of the shader source code
|
||||
*/
|
||||
ProgramResult GenerateGeometryShader(const ShaderSetup& setup);
|
||||
/// Generates the GLSL geometry shader program source code for the given GS program
|
||||
ProgramResult GenerateGeometryShader(const Device& device, const ShaderSetup& setup);
|
||||
|
||||
/**
|
||||
* Generates the GLSL fragment shader program source code for the given FS program
|
||||
* @returns String of the shader source code
|
||||
*/
|
||||
ProgramResult GenerateFragmentShader(const ShaderSetup& setup);
|
||||
/// Generates the GLSL fragment shader program source code for the given FS program
|
||||
ProgramResult GenerateFragmentShader(const Device& device, const ShaderSetup& setup);
|
||||
|
||||
} // namespace OpenGL::GLShader
|
||||
|
||||
@@ -471,8 +471,9 @@ void OpenGLState::ApplyTextures() const {
|
||||
const auto& texture_unit = texture_units[i];
|
||||
auto& cur_state_texture_unit = cur_state.texture_units[i];
|
||||
textures[i] = texture_unit.texture;
|
||||
if (cur_state_texture_unit.texture == textures[i])
|
||||
if (cur_state_texture_unit.texture == textures[i]) {
|
||||
continue;
|
||||
}
|
||||
cur_state_texture_unit.texture = textures[i];
|
||||
if (!has_delta) {
|
||||
first = i;
|
||||
@@ -493,10 +494,11 @@ void OpenGLState::ApplySamplers() const {
|
||||
std::array<GLuint, Maxwell::NumTextureSamplers> samplers;
|
||||
|
||||
for (std::size_t i = 0; i < std::size(samplers); ++i) {
|
||||
if (cur_state.texture_units[i].sampler == texture_units[i].sampler)
|
||||
continue;
|
||||
cur_state.texture_units[i].sampler = texture_units[i].sampler;
|
||||
samplers[i] = texture_units[i].sampler;
|
||||
if (cur_state.texture_units[i].sampler == texture_units[i].sampler) {
|
||||
continue;
|
||||
}
|
||||
cur_state.texture_units[i].sampler = texture_units[i].sampler;
|
||||
if (!has_delta) {
|
||||
first = i;
|
||||
has_delta = true;
|
||||
|
||||
@@ -27,8 +27,7 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
switch (attrib.type) {
|
||||
case Maxwell::VertexAttribute::Type::UnsignedInt:
|
||||
case Maxwell::VertexAttribute::Type::UnsignedNorm: {
|
||||
|
||||
case Maxwell::VertexAttribute::Type::UnsignedNorm:
|
||||
switch (attrib.size) {
|
||||
case Maxwell::VertexAttribute::Size::Size_8:
|
||||
case Maxwell::VertexAttribute::Size::Size_8_8:
|
||||
@@ -47,16 +46,13 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
return GL_UNSIGNED_INT;
|
||||
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
|
||||
return GL_UNSIGNED_INT_2_10_10_10_REV;
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
case Maxwell::VertexAttribute::Type::SignedInt:
|
||||
case Maxwell::VertexAttribute::Type::SignedNorm: {
|
||||
|
||||
case Maxwell::VertexAttribute::Type::SignedNorm:
|
||||
switch (attrib.size) {
|
||||
case Maxwell::VertexAttribute::Size::Size_8:
|
||||
case Maxwell::VertexAttribute::Size::Size_8_8:
|
||||
@@ -75,14 +71,12 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
return GL_INT;
|
||||
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
|
||||
return GL_INT_2_10_10_10_REV;
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
case Maxwell::VertexAttribute::Type::Float: {
|
||||
case Maxwell::VertexAttribute::Type::Float:
|
||||
switch (attrib.size) {
|
||||
case Maxwell::VertexAttribute::Size::Size_16:
|
||||
case Maxwell::VertexAttribute::Size::Size_16_16:
|
||||
@@ -94,13 +88,16 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
case Maxwell::VertexAttribute::Size::Size_32_32_32:
|
||||
case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
|
||||
return GL_FLOAT;
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {
|
||||
@@ -129,10 +126,11 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
|
||||
return GL_TRIANGLES;
|
||||
case Maxwell::PrimitiveTopology::TriangleStrip:
|
||||
return GL_TRIANGLE_STRIP;
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
|
||||
@@ -186,9 +184,10 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
|
||||
} else {
|
||||
return GL_MIRROR_CLAMP_TO_EDGE;
|
||||
}
|
||||
default:
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
|
||||
return GL_REPEAT;
|
||||
}
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
|
||||
return GL_REPEAT;
|
||||
}
|
||||
|
||||
inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
|
||||
|
||||
@@ -62,9 +62,10 @@ vk::SamplerAddressMode WrapMode(Tegra::Texture::WrapMode wrap_mode) {
|
||||
case Tegra::Texture::WrapMode::MirrorOnceBorder:
|
||||
UNIMPLEMENTED();
|
||||
return vk::SamplerAddressMode::eMirrorClampToEdge;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode));
|
||||
return {};
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode));
|
||||
return {};
|
||||
}
|
||||
|
||||
vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func) {
|
||||
@@ -225,9 +226,10 @@ vk::PrimitiveTopology PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
|
||||
return vk::PrimitiveTopology::eTriangleList;
|
||||
case Maxwell::PrimitiveTopology::TriangleStrip:
|
||||
return vk::PrimitiveTopology::eTriangleStrip;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology));
|
||||
return {};
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology));
|
||||
return {};
|
||||
}
|
||||
|
||||
vk::Format VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size) {
|
||||
|
||||
@@ -76,14 +76,10 @@ constexpr u32 GetGenericAttributeLocation(Attribute::Index attribute) {
|
||||
|
||||
/// Returns true if an object has to be treated as precise
|
||||
bool IsPrecise(Operation operand) {
|
||||
const auto& meta = operand.GetMeta();
|
||||
|
||||
const auto& meta{operand.GetMeta()};
|
||||
if (std::holds_alternative<MetaArithmetic>(meta)) {
|
||||
return std::get<MetaArithmetic>(meta).precise;
|
||||
}
|
||||
if (std::holds_alternative<MetaHalfArithmetic>(meta)) {
|
||||
return std::get<MetaHalfArithmetic>(meta).precise;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -746,6 +742,16 @@ private:
|
||||
return {};
|
||||
}
|
||||
|
||||
Id HClamp(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id HUnpack(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id HMergeF32(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
@@ -1218,6 +1224,8 @@ private:
|
||||
&SPIRVDecompiler::Ternary<&Module::OpFma, Type::HalfFloat>,
|
||||
&SPIRVDecompiler::Unary<&Module::OpFAbs, Type::HalfFloat>,
|
||||
&SPIRVDecompiler::HNegate,
|
||||
&SPIRVDecompiler::HClamp,
|
||||
&SPIRVDecompiler::HUnpack,
|
||||
&SPIRVDecompiler::HMergeF32,
|
||||
&SPIRVDecompiler::HMergeH0,
|
||||
&SPIRVDecompiler::HMergeH1,
|
||||
@@ -1254,6 +1262,13 @@ private:
|
||||
&SPIRVDecompiler::Binary<&Module::OpINotEqual, Type::Bool, Type::Uint>,
|
||||
&SPIRVDecompiler::Binary<&Module::OpUGreaterThanEqual, Type::Bool, Type::Uint>,
|
||||
|
||||
&SPIRVDecompiler::Binary<&Module::OpFOrdLessThan, Type::Bool, Type::HalfFloat>,
|
||||
&SPIRVDecompiler::Binary<&Module::OpFOrdEqual, Type::Bool, Type::HalfFloat>,
|
||||
&SPIRVDecompiler::Binary<&Module::OpFOrdLessThanEqual, Type::Bool, Type::HalfFloat>,
|
||||
&SPIRVDecompiler::Binary<&Module::OpFOrdGreaterThan, Type::Bool, Type::HalfFloat>,
|
||||
&SPIRVDecompiler::Binary<&Module::OpFOrdNotEqual, Type::Bool, Type::HalfFloat>,
|
||||
&SPIRVDecompiler::Binary<&Module::OpFOrdGreaterThanEqual, Type::Bool, Type::HalfFloat>,
|
||||
// TODO(Rodrigo): Should these use the OpFUnord* variants?
|
||||
&SPIRVDecompiler::Binary<&Module::OpFOrdLessThan, Type::Bool, Type::HalfFloat>,
|
||||
&SPIRVDecompiler::Binary<&Module::OpFOrdEqual, Type::Bool, Type::HalfFloat>,
|
||||
&SPIRVDecompiler::Binary<&Module::OpFOrdLessThanEqual, Type::Bool, Type::HalfFloat>,
|
||||
|
||||
@@ -116,6 +116,8 @@ ExitMethod ShaderIR::Scan(u32 begin, u32 end, std::set<u32>& labels) {
|
||||
// Continue scanning for an exit method.
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
return exit_method = ExitMethod::AlwaysReturn;
|
||||
@@ -206,4 +208,4 @@ u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) {
|
||||
return pc + 1;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
|
||||
using Tegra::Shader::HalfType;
|
||||
using Tegra::Shader::Instruction;
|
||||
using Tegra::Shader::OpCode;
|
||||
|
||||
@@ -18,48 +19,50 @@ u32 ShaderIR::DecodeArithmeticHalf(NodeBlock& bb, u32 pc) {
|
||||
|
||||
if (opcode->get().GetId() == OpCode::Id::HADD2_C ||
|
||||
opcode->get().GetId() == OpCode::Id::HADD2_R) {
|
||||
UNIMPLEMENTED_IF(instr.alu_half.ftz != 0);
|
||||
if (instr.alu_half.ftz != 0) {
|
||||
LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName());
|
||||
}
|
||||
}
|
||||
UNIMPLEMENTED_IF_MSG(instr.alu_half.saturate != 0, "Half float saturation not implemented");
|
||||
|
||||
const bool negate_a =
|
||||
opcode->get().GetId() != OpCode::Id::HMUL2_R && instr.alu_half.negate_a != 0;
|
||||
const bool negate_b =
|
||||
opcode->get().GetId() != OpCode::Id::HMUL2_C && instr.alu_half.negate_b != 0;
|
||||
|
||||
const Node op_a = GetOperandAbsNegHalf(GetRegister(instr.gpr8), instr.alu_half.abs_a, negate_a);
|
||||
Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.alu_half.type_a);
|
||||
op_a = GetOperandAbsNegHalf(op_a, instr.alu_half.abs_a, negate_a);
|
||||
|
||||
// instr.alu_half.type_a
|
||||
|
||||
Node op_b = [&]() {
|
||||
auto [type_b, op_b] = [&]() -> std::tuple<HalfType, Node> {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::HADD2_C:
|
||||
case OpCode::Id::HMUL2_C:
|
||||
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
|
||||
return {HalfType::F32, GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset())};
|
||||
case OpCode::Id::HADD2_R:
|
||||
case OpCode::Id::HMUL2_R:
|
||||
return GetRegister(instr.gpr20);
|
||||
return {instr.alu_half.type_b, GetRegister(instr.gpr20)};
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return Immediate(0);
|
||||
return {HalfType::F32, Immediate(0)};
|
||||
}
|
||||
}();
|
||||
op_b = GetOperandAbsNegHalf(op_b, instr.alu_half.abs_b, negate_b);
|
||||
op_b = UnpackHalfFloat(op_b, type_b);
|
||||
// redeclaration to avoid a bug in clang with reusing local bindings in lambdas
|
||||
Node op_b_alt = GetOperandAbsNegHalf(op_b, instr.alu_half.abs_b, negate_b);
|
||||
|
||||
Node value = [&]() {
|
||||
MetaHalfArithmetic meta{true, {instr.alu_half_imm.type_a, instr.alu_half.type_b}};
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::HADD2_C:
|
||||
case OpCode::Id::HADD2_R:
|
||||
return Operation(OperationCode::HAdd, meta, op_a, op_b);
|
||||
return Operation(OperationCode::HAdd, PRECISE, op_a, op_b_alt);
|
||||
case OpCode::Id::HMUL2_C:
|
||||
case OpCode::Id::HMUL2_R:
|
||||
return Operation(OperationCode::HMul, meta, op_a, op_b);
|
||||
return Operation(OperationCode::HMul, PRECISE, op_a, op_b_alt);
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled half float instruction: {}", opcode->get().GetName());
|
||||
return Immediate(0);
|
||||
}
|
||||
}();
|
||||
value = GetSaturatedHalfFloat(value, instr.alu_half.saturate);
|
||||
value = HalfMerge(GetRegister(instr.gpr0), value, instr.alu_half.merge);
|
||||
|
||||
SetRegister(bb, instr.gpr0, value);
|
||||
@@ -67,4 +70,4 @@ u32 ShaderIR::DecodeArithmeticHalf(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -17,34 +17,33 @@ u32 ShaderIR::DecodeArithmeticHalfImmediate(NodeBlock& bb, u32 pc) {
|
||||
const auto opcode = OpCode::Decode(instr);
|
||||
|
||||
if (opcode->get().GetId() == OpCode::Id::HADD2_IMM) {
|
||||
UNIMPLEMENTED_IF(instr.alu_half_imm.ftz != 0);
|
||||
if (instr.alu_half_imm.ftz != 0) {
|
||||
LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName());
|
||||
}
|
||||
} else {
|
||||
UNIMPLEMENTED_IF(instr.alu_half_imm.precision != Tegra::Shader::HalfPrecision::None);
|
||||
}
|
||||
UNIMPLEMENTED_IF_MSG(instr.alu_half_imm.saturate != 0,
|
||||
"Half float immediate saturation not implemented");
|
||||
|
||||
Node op_a = GetRegister(instr.gpr8);
|
||||
Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.alu_half_imm.type_a);
|
||||
op_a = GetOperandAbsNegHalf(op_a, instr.alu_half_imm.abs_a, instr.alu_half_imm.negate_a);
|
||||
|
||||
const Node op_b = UnpackHalfImmediate(instr, true);
|
||||
|
||||
Node value = [&]() {
|
||||
MetaHalfArithmetic meta{true, {instr.alu_half_imm.type_a}};
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::HADD2_IMM:
|
||||
return Operation(OperationCode::HAdd, meta, op_a, op_b);
|
||||
return Operation(OperationCode::HAdd, PRECISE, op_a, op_b);
|
||||
case OpCode::Id::HMUL2_IMM:
|
||||
return Operation(OperationCode::HMul, meta, op_a, op_b);
|
||||
return Operation(OperationCode::HMul, PRECISE, op_a, op_b);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return Immediate(0);
|
||||
}
|
||||
}();
|
||||
|
||||
value = GetSaturatedHalfFloat(value, instr.alu_half_imm.saturate);
|
||||
value = HalfMerge(GetRegister(instr.gpr0), value, instr.alu_half_imm.merge);
|
||||
|
||||
SetRegister(bb, instr.gpr0, value);
|
||||
|
||||
return pc;
|
||||
}
|
||||
|
||||
|
||||
@@ -18,13 +18,29 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
const auto opcode = OpCode::Decode(instr);
|
||||
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::I2I_R: {
|
||||
case OpCode::Id::I2I_R:
|
||||
case OpCode::Id::I2I_C:
|
||||
case OpCode::Id::I2I_IMM: {
|
||||
UNIMPLEMENTED_IF(instr.conversion.selector);
|
||||
UNIMPLEMENTED_IF(instr.conversion.dst_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF(instr.alu.saturate_d);
|
||||
|
||||
const bool input_signed = instr.conversion.is_input_signed;
|
||||
const bool output_signed = instr.conversion.is_output_signed;
|
||||
|
||||
Node value = GetRegister(instr.gpr20);
|
||||
Node value = [&]() {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::I2I_R:
|
||||
return GetRegister(instr.gpr20);
|
||||
case OpCode::Id::I2I_C:
|
||||
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
|
||||
case OpCode::Id::I2I_IMM:
|
||||
return Immediate(instr.alu.GetSignedImm20_20());
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return Immediate(0);
|
||||
}
|
||||
}();
|
||||
value = ConvertIntegerSize(value, instr.conversion.src_size, input_signed);
|
||||
|
||||
value = GetOperandAbsNegInteger(value, instr.conversion.abs_a, instr.conversion.negate_a,
|
||||
@@ -38,17 +54,24 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::I2F_R:
|
||||
case OpCode::Id::I2F_C: {
|
||||
UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word);
|
||||
case OpCode::Id::I2F_C:
|
||||
case OpCode::Id::I2F_IMM: {
|
||||
UNIMPLEMENTED_IF(instr.conversion.dst_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF(instr.conversion.selector);
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in I2F is not implemented");
|
||||
|
||||
Node value = [&]() {
|
||||
if (instr.is_b_gpr) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::I2F_R:
|
||||
return GetRegister(instr.gpr20);
|
||||
} else {
|
||||
case OpCode::Id::I2F_C:
|
||||
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
|
||||
case OpCode::Id::I2F_IMM:
|
||||
return Immediate(instr.alu.GetSignedImm20_20());
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return Immediate(0);
|
||||
}
|
||||
}();
|
||||
const bool input_signed = instr.conversion.is_input_signed;
|
||||
@@ -62,24 +85,31 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::F2F_R:
|
||||
case OpCode::Id::F2F_C: {
|
||||
UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word);
|
||||
case OpCode::Id::F2F_C:
|
||||
case OpCode::Id::F2F_IMM: {
|
||||
UNIMPLEMENTED_IF(instr.conversion.f2f.dst_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF(instr.conversion.f2f.src_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in F2F is not implemented");
|
||||
|
||||
Node value = [&]() {
|
||||
if (instr.is_b_gpr) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::F2F_R:
|
||||
return GetRegister(instr.gpr20);
|
||||
} else {
|
||||
case OpCode::Id::F2F_C:
|
||||
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
|
||||
case OpCode::Id::F2F_IMM:
|
||||
return GetImmediate19(instr);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return Immediate(0);
|
||||
}
|
||||
}();
|
||||
|
||||
value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a);
|
||||
|
||||
value = [&]() {
|
||||
switch (instr.conversion.f2f.rounding) {
|
||||
switch (instr.conversion.f2f.GetRoundingMode()) {
|
||||
case Tegra::Shader::F2fRoundingOp::None:
|
||||
return value;
|
||||
case Tegra::Shader::F2fRoundingOp::Round:
|
||||
@@ -90,10 +120,11 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
return Operation(OperationCode::FCeil, PRECISE, value);
|
||||
case Tegra::Shader::F2fRoundingOp::Trunc:
|
||||
return Operation(OperationCode::FTrunc, PRECISE, value);
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}",
|
||||
static_cast<u32>(instr.conversion.f2f.rounding.Value()));
|
||||
return Immediate(0);
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}",
|
||||
static_cast<u32>(instr.conversion.f2f.rounding.Value()));
|
||||
return Immediate(0);
|
||||
}();
|
||||
value = GetSaturatedFloat(value, instr.alu.saturate_d);
|
||||
|
||||
@@ -102,15 +133,22 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::F2I_R:
|
||||
case OpCode::Id::F2I_C: {
|
||||
case OpCode::Id::F2I_C:
|
||||
case OpCode::Id::F2I_IMM: {
|
||||
UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word);
|
||||
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
|
||||
"Condition codes generation in F2I is not implemented");
|
||||
Node value = [&]() {
|
||||
if (instr.is_b_gpr) {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::F2I_R:
|
||||
return GetRegister(instr.gpr20);
|
||||
} else {
|
||||
case OpCode::Id::F2I_C:
|
||||
return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
|
||||
case OpCode::Id::F2I_IMM:
|
||||
return GetImmediate19(instr);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return Immediate(0);
|
||||
}
|
||||
}();
|
||||
|
||||
@@ -134,7 +172,7 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
}();
|
||||
const bool is_signed = instr.conversion.is_output_signed;
|
||||
value = SignedOperation(OperationCode::ICastFloat, is_signed, PRECISE, value);
|
||||
value = ConvertIntegerSize(value, instr.conversion.dest_size, is_signed);
|
||||
value = ConvertIntegerSize(value, instr.conversion.dst_size, is_signed);
|
||||
|
||||
SetRegister(bb, instr.gpr0, value);
|
||||
break;
|
||||
|
||||
@@ -18,11 +18,13 @@ u32 ShaderIR::DecodeHalfSet(NodeBlock& bb, u32 pc) {
|
||||
const Instruction instr = {program_code[pc]};
|
||||
const auto opcode = OpCode::Decode(instr);
|
||||
|
||||
UNIMPLEMENTED_IF(instr.hset2.ftz != 0);
|
||||
if (instr.hset2.ftz != 0) {
|
||||
LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName());
|
||||
}
|
||||
|
||||
Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.hset2.type_a);
|
||||
op_a = GetOperandAbsNegHalf(op_a, instr.hset2.abs_a, instr.hset2.negate_a);
|
||||
|
||||
// instr.hset2.type_a
|
||||
// instr.hset2.type_b
|
||||
Node op_a = GetRegister(instr.gpr8);
|
||||
Node op_b = [&]() {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::HSET2_R:
|
||||
@@ -32,14 +34,12 @@ u32 ShaderIR::DecodeHalfSet(NodeBlock& bb, u32 pc) {
|
||||
return Immediate(0);
|
||||
}
|
||||
}();
|
||||
|
||||
op_a = GetOperandAbsNegHalf(op_a, instr.hset2.abs_a, instr.hset2.negate_a);
|
||||
op_b = UnpackHalfFloat(op_b, instr.hset2.type_b);
|
||||
op_b = GetOperandAbsNegHalf(op_b, instr.hset2.abs_b, instr.hset2.negate_b);
|
||||
|
||||
const Node second_pred = GetPredicate(instr.hset2.pred39, instr.hset2.neg_pred);
|
||||
|
||||
MetaHalfArithmetic meta{false, {instr.hset2.type_a, instr.hset2.type_b}};
|
||||
const Node comparison_pair = GetPredicateComparisonHalf(instr.hset2.cond, meta, op_a, op_b);
|
||||
const Node comparison_pair = GetPredicateComparisonHalf(instr.hset2.cond, op_a, op_b);
|
||||
|
||||
const OperationCode combiner = GetPredicateCombiner(instr.hset2.op);
|
||||
|
||||
|
||||
@@ -19,10 +19,10 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
|
||||
|
||||
UNIMPLEMENTED_IF(instr.hsetp2.ftz != 0);
|
||||
|
||||
Node op_a = GetRegister(instr.gpr8);
|
||||
Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.hsetp2.type_a);
|
||||
op_a = GetOperandAbsNegHalf(op_a, instr.hsetp2.abs_a, instr.hsetp2.negate_a);
|
||||
|
||||
const Node op_b = [&]() {
|
||||
Node op_b = [&]() {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::HSETP2_R:
|
||||
return GetOperandAbsNegHalf(GetRegister(instr.gpr20), instr.hsetp2.abs_a,
|
||||
@@ -32,6 +32,7 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
|
||||
return Immediate(0);
|
||||
}
|
||||
}();
|
||||
op_b = UnpackHalfFloat(op_b, instr.hsetp2.type_b);
|
||||
|
||||
// We can't use the constant predicate as destination.
|
||||
ASSERT(instr.hsetp2.pred3 != static_cast<u64>(Pred::UnusedIndex));
|
||||
@@ -42,8 +43,7 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
|
||||
const OperationCode pair_combiner =
|
||||
instr.hsetp2.h_and ? OperationCode::LogicalAll2 : OperationCode::LogicalAny2;
|
||||
|
||||
MetaHalfArithmetic meta = {false, {instr.hsetp2.type_a, instr.hsetp2.type_b}};
|
||||
const Node comparison = GetPredicateComparisonHalf(instr.hsetp2.cond, meta, op_a, op_b);
|
||||
const Node comparison = GetPredicateComparisonHalf(instr.hsetp2.cond, op_a, op_b);
|
||||
const Node first_pred = Operation(pair_combiner, comparison);
|
||||
|
||||
// Set the primary predicate to the result of Predicate OP SecondPredicate
|
||||
|
||||
@@ -27,10 +27,6 @@ u32 ShaderIR::DecodeHfma2(NodeBlock& bb, u32 pc) {
|
||||
}
|
||||
|
||||
constexpr auto identity = HalfType::H0_H1;
|
||||
|
||||
const HalfType type_a = instr.hfma2.type_a;
|
||||
const Node op_a = GetRegister(instr.gpr8);
|
||||
|
||||
bool neg_b{}, neg_c{};
|
||||
auto [saturate, type_b, op_b, type_c,
|
||||
op_c] = [&]() -> std::tuple<bool, HalfType, Node, HalfType, Node> {
|
||||
@@ -38,15 +34,14 @@ u32 ShaderIR::DecodeHfma2(NodeBlock& bb, u32 pc) {
|
||||
case OpCode::Id::HFMA2_CR:
|
||||
neg_b = instr.hfma2.negate_b;
|
||||
neg_c = instr.hfma2.negate_c;
|
||||
return {instr.hfma2.saturate, instr.hfma2.type_b,
|
||||
return {instr.hfma2.saturate, HalfType::F32,
|
||||
GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()),
|
||||
instr.hfma2.type_reg39, GetRegister(instr.gpr39)};
|
||||
case OpCode::Id::HFMA2_RC:
|
||||
neg_b = instr.hfma2.negate_b;
|
||||
neg_c = instr.hfma2.negate_c;
|
||||
return {instr.hfma2.saturate, instr.hfma2.type_reg39, GetRegister(instr.gpr39),
|
||||
instr.hfma2.type_b,
|
||||
GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset())};
|
||||
HalfType::F32, GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset())};
|
||||
case OpCode::Id::HFMA2_RR:
|
||||
neg_b = instr.hfma2.rr.negate_b;
|
||||
neg_c = instr.hfma2.rr.negate_c;
|
||||
@@ -60,13 +55,13 @@ u32 ShaderIR::DecodeHfma2(NodeBlock& bb, u32 pc) {
|
||||
return {false, identity, Immediate(0), identity, Immediate(0)};
|
||||
}
|
||||
}();
|
||||
UNIMPLEMENTED_IF_MSG(saturate, "HFMA2 saturation is not implemented");
|
||||
|
||||
op_b = GetOperandAbsNegHalf(op_b, false, neg_b);
|
||||
op_c = GetOperandAbsNegHalf(op_c, false, neg_c);
|
||||
const Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.hfma2.type_a);
|
||||
op_b = GetOperandAbsNegHalf(UnpackHalfFloat(op_b, type_b), false, neg_b);
|
||||
op_c = GetOperandAbsNegHalf(UnpackHalfFloat(op_c, type_c), false, neg_c);
|
||||
|
||||
MetaHalfArithmetic meta{true, {type_a, type_b, type_c}};
|
||||
Node value = Operation(OperationCode::HFma, meta, op_a, op_b, op_c);
|
||||
Node value = Operation(OperationCode::HFma, PRECISE, op_a, op_b, op_c);
|
||||
value = GetSaturatedHalfFloat(value, saturate);
|
||||
value = HalfMerge(GetRegister(instr.gpr0), value, instr.hfma2.merge);
|
||||
|
||||
SetRegister(bb, instr.gpr0, value);
|
||||
@@ -74,4 +69,4 @@ u32 ShaderIR::DecodeHfma2(NodeBlock& bb, u32 pc) {
|
||||
return pc;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -296,7 +296,7 @@ const Sampler& ShaderIR::GetBindlessSampler(const Tegra::Shader::Register& reg,
|
||||
ASSERT(cbuf_offset_imm != nullptr);
|
||||
const auto cbuf_offset = cbuf_offset_imm->GetValue();
|
||||
const auto cbuf_index = cbuf->GetIndex();
|
||||
const u64 cbuf_key = (cbuf_index << 32) | cbuf_offset;
|
||||
const auto cbuf_key = (static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset);
|
||||
|
||||
// If this sampler has already been used, return the existing mapping.
|
||||
const auto itr =
|
||||
|
||||
@@ -56,9 +56,10 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) {
|
||||
instr.xmad.mode,
|
||||
Immediate(static_cast<u32>(instr.xmad.imm20_16)),
|
||||
GetRegister(instr.gpr39)};
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled XMAD instruction: {}", opcode->get().GetName());
|
||||
return {false, false, false, Tegra::Shader::XmadMode::None, Immediate(0), Immediate(0)};
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unhandled XMAD instruction: {}", opcode->get().GetName());
|
||||
return {false, false, false, Tegra::Shader::XmadMode::None, Immediate(0), Immediate(0)};
|
||||
}();
|
||||
|
||||
op_a = BitfieldExtract(op_a, instr.xmad.high_a ? 16 : 0, 16);
|
||||
|
||||
@@ -189,7 +189,11 @@ Node ShaderIR::UnpackHalfImmediate(Instruction instr, bool has_negation) {
|
||||
const Node first_negate = GetPredicate(instr.half_imm.first_negate != 0);
|
||||
const Node second_negate = GetPredicate(instr.half_imm.second_negate != 0);
|
||||
|
||||
return Operation(OperationCode::HNegate, HALF_NO_PRECISE, value, first_negate, second_negate);
|
||||
return Operation(OperationCode::HNegate, NO_PRECISE, value, first_negate, second_negate);
|
||||
}
|
||||
|
||||
Node ShaderIR::UnpackHalfFloat(Node value, Tegra::Shader::HalfType type) {
|
||||
return Operation(OperationCode::HUnpack, type, value);
|
||||
}
|
||||
|
||||
Node ShaderIR::HalfMerge(Node dest, Node src, Tegra::Shader::HalfMerge merge) {
|
||||
@@ -209,17 +213,26 @@ Node ShaderIR::HalfMerge(Node dest, Node src, Tegra::Shader::HalfMerge merge) {
|
||||
|
||||
Node ShaderIR::GetOperandAbsNegHalf(Node value, bool absolute, bool negate) {
|
||||
if (absolute) {
|
||||
value = Operation(OperationCode::HAbsolute, HALF_NO_PRECISE, value);
|
||||
value = Operation(OperationCode::HAbsolute, NO_PRECISE, value);
|
||||
}
|
||||
if (negate) {
|
||||
value = Operation(OperationCode::HNegate, HALF_NO_PRECISE, value, GetPredicate(true),
|
||||
value = Operation(OperationCode::HNegate, NO_PRECISE, value, GetPredicate(true),
|
||||
GetPredicate(true));
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
Node ShaderIR::GetSaturatedHalfFloat(Node value, bool saturate) {
|
||||
if (!saturate) {
|
||||
return value;
|
||||
}
|
||||
const Node positive_zero = Immediate(std::copysignf(0, 1));
|
||||
const Node positive_one = Immediate(1.0f);
|
||||
return Operation(OperationCode::HClamp, NO_PRECISE, value, positive_zero, positive_one);
|
||||
}
|
||||
|
||||
Node ShaderIR::GetPredicateComparisonFloat(PredCondition condition, Node op_a, Node op_b) {
|
||||
static const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
|
||||
const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
|
||||
{PredCondition::LessThan, OperationCode::LogicalFLessThan},
|
||||
{PredCondition::Equal, OperationCode::LogicalFEqual},
|
||||
{PredCondition::LessEqual, OperationCode::LogicalFLessEqual},
|
||||
@@ -255,7 +268,7 @@ Node ShaderIR::GetPredicateComparisonFloat(PredCondition condition, Node op_a, N
|
||||
|
||||
Node ShaderIR::GetPredicateComparisonInteger(PredCondition condition, bool is_signed, Node op_a,
|
||||
Node op_b) {
|
||||
static const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
|
||||
const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
|
||||
{PredCondition::LessThan, OperationCode::LogicalILessThan},
|
||||
{PredCondition::Equal, OperationCode::LogicalIEqual},
|
||||
{PredCondition::LessEqual, OperationCode::LogicalILessEqual},
|
||||
@@ -283,40 +296,32 @@ Node ShaderIR::GetPredicateComparisonInteger(PredCondition condition, bool is_si
|
||||
return predicate;
|
||||
}
|
||||
|
||||
Node ShaderIR::GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition,
|
||||
const MetaHalfArithmetic& meta, Node op_a, Node op_b) {
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(condition == PredCondition::LessThanWithNan ||
|
||||
condition == PredCondition::NotEqualWithNan ||
|
||||
condition == PredCondition::LessEqualWithNan ||
|
||||
condition == PredCondition::GreaterThanWithNan ||
|
||||
condition == PredCondition::GreaterEqualWithNan,
|
||||
"Unimplemented NaN comparison for half floats");
|
||||
|
||||
static const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
|
||||
Node ShaderIR::GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition, Node op_a,
|
||||
Node op_b) {
|
||||
const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = {
|
||||
{PredCondition::LessThan, OperationCode::Logical2HLessThan},
|
||||
{PredCondition::Equal, OperationCode::Logical2HEqual},
|
||||
{PredCondition::LessEqual, OperationCode::Logical2HLessEqual},
|
||||
{PredCondition::GreaterThan, OperationCode::Logical2HGreaterThan},
|
||||
{PredCondition::NotEqual, OperationCode::Logical2HNotEqual},
|
||||
{PredCondition::GreaterEqual, OperationCode::Logical2HGreaterEqual},
|
||||
{PredCondition::LessThanWithNan, OperationCode::Logical2HLessThan},
|
||||
{PredCondition::NotEqualWithNan, OperationCode::Logical2HNotEqual},
|
||||
{PredCondition::LessEqualWithNan, OperationCode::Logical2HLessEqual},
|
||||
{PredCondition::GreaterThanWithNan, OperationCode::Logical2HGreaterThan},
|
||||
{PredCondition::GreaterEqualWithNan, OperationCode::Logical2HGreaterEqual}};
|
||||
{PredCondition::LessThanWithNan, OperationCode::Logical2HLessThanWithNan},
|
||||
{PredCondition::NotEqualWithNan, OperationCode::Logical2HNotEqualWithNan},
|
||||
{PredCondition::LessEqualWithNan, OperationCode::Logical2HLessEqualWithNan},
|
||||
{PredCondition::GreaterThanWithNan, OperationCode::Logical2HGreaterThanWithNan},
|
||||
{PredCondition::GreaterEqualWithNan, OperationCode::Logical2HGreaterEqualWithNan}};
|
||||
|
||||
const auto comparison{PredicateComparisonTable.find(condition)};
|
||||
UNIMPLEMENTED_IF_MSG(comparison == PredicateComparisonTable.end(),
|
||||
"Unknown predicate comparison operation");
|
||||
|
||||
const Node predicate = Operation(comparison->second, meta, op_a, op_b);
|
||||
const Node predicate = Operation(comparison->second, NO_PRECISE, op_a, op_b);
|
||||
|
||||
return predicate;
|
||||
}
|
||||
|
||||
OperationCode ShaderIR::GetPredicateCombiner(PredOperation operation) {
|
||||
static const std::unordered_map<PredOperation, OperationCode> PredicateOperationTable = {
|
||||
const std::unordered_map<PredOperation, OperationCode> PredicateOperationTable = {
|
||||
{PredOperation::And, OperationCode::LogicalAnd},
|
||||
{PredOperation::Or, OperationCode::LogicalOr},
|
||||
{PredOperation::Xor, OperationCode::LogicalXor},
|
||||
@@ -434,11 +439,14 @@ Node ShaderIR::BitfieldExtract(Node value, u32 offset, u32 bits) {
|
||||
return OperationCode::LogicalUGreaterEqual;
|
||||
case OperationCode::INegate:
|
||||
UNREACHABLE_MSG("Can't negate an unsigned integer");
|
||||
return {};
|
||||
case OperationCode::IAbsolute:
|
||||
UNREACHABLE_MSG("Can't apply absolute to an unsigned integer");
|
||||
return {};
|
||||
default:
|
||||
UNREACHABLE_MSG("Unknown signed operation with code={}", static_cast<u32>(operation_code));
|
||||
return {};
|
||||
}
|
||||
UNREACHABLE_MSG("Unknown signed operation with code={}", static_cast<u32>(operation_code));
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
||||
@@ -109,11 +109,13 @@ enum class OperationCode {
|
||||
UBitfieldExtract, /// (MetaArithmetic, uint value, int offset, int offset) -> uint
|
||||
UBitCount, /// (MetaArithmetic, uint) -> uint
|
||||
|
||||
HAdd, /// (MetaHalfArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
|
||||
HMul, /// (MetaHalfArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
|
||||
HFma, /// (MetaHalfArithmetic, f16vec2 a, f16vec2 b, f16vec2 c) -> f16vec2
|
||||
HAdd, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
|
||||
HMul, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
|
||||
HFma, /// (MetaArithmetic, f16vec2 a, f16vec2 b, f16vec2 c) -> f16vec2
|
||||
HAbsolute, /// (f16vec2 a) -> f16vec2
|
||||
HNegate, /// (f16vec2 a, bool first, bool second) -> f16vec2
|
||||
HClamp, /// (f16vec2 src, float min, float max) -> f16vec2
|
||||
HUnpack, /// (Tegra::Shader::HalfType, T value) -> f16vec2
|
||||
HMergeF32, /// (f16vec2 src) -> float
|
||||
HMergeH0, /// (f16vec2 dest, f16vec2 src) -> f16vec2
|
||||
HMergeH1, /// (f16vec2 dest, f16vec2 src) -> f16vec2
|
||||
@@ -150,12 +152,18 @@ enum class OperationCode {
|
||||
LogicalUNotEqual, /// (uint a, uint b) -> bool
|
||||
LogicalUGreaterEqual, /// (uint a, uint b) -> bool
|
||||
|
||||
Logical2HLessThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
Logical2HEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
Logical2HLessEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
Logical2HGreaterThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
Logical2HNotEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
Logical2HGreaterEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
Logical2HLessThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
Logical2HEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
Logical2HLessEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
Logical2HGreaterThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
Logical2HNotEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
Logical2HGreaterEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
Logical2HLessThanWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
Logical2HEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
Logical2HLessEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
Logical2HGreaterThanWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
Logical2HNotEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
Logical2HGreaterEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
|
||||
|
||||
Texture, /// (MetaTexture, float[N] coords) -> float4
|
||||
TextureLod, /// (MetaTexture, float[N] coords) -> float4
|
||||
@@ -243,8 +251,9 @@ public:
|
||||
}
|
||||
|
||||
bool operator<(const Sampler& rhs) const {
|
||||
return std::tie(offset, index, type, is_array, is_shadow) <
|
||||
std::tie(rhs.offset, rhs.index, rhs.type, rhs.is_array, rhs.is_shadow);
|
||||
return std::tie(index, offset, type, is_array, is_shadow, is_bindless) <
|
||||
std::tie(rhs.index, rhs.offset, rhs.type, rhs.is_array, rhs.is_shadow,
|
||||
rhs.is_bindless);
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -308,13 +317,6 @@ struct MetaArithmetic {
|
||||
bool precise{};
|
||||
};
|
||||
|
||||
struct MetaHalfArithmetic {
|
||||
bool precise{};
|
||||
std::array<Tegra::Shader::HalfType, 3> types = {Tegra::Shader::HalfType::H0_H1,
|
||||
Tegra::Shader::HalfType::H0_H1,
|
||||
Tegra::Shader::HalfType::H0_H1};
|
||||
};
|
||||
|
||||
struct MetaTexture {
|
||||
const Sampler& sampler;
|
||||
Node array{};
|
||||
@@ -326,11 +328,10 @@ struct MetaTexture {
|
||||
u32 element{};
|
||||
};
|
||||
|
||||
constexpr MetaArithmetic PRECISE = {true};
|
||||
constexpr MetaArithmetic NO_PRECISE = {false};
|
||||
constexpr MetaHalfArithmetic HALF_NO_PRECISE = {false};
|
||||
inline constexpr MetaArithmetic PRECISE = {true};
|
||||
inline constexpr MetaArithmetic NO_PRECISE = {false};
|
||||
|
||||
using Meta = std::variant<MetaArithmetic, MetaHalfArithmetic, MetaTexture>;
|
||||
using Meta = std::variant<MetaArithmetic, MetaTexture, Tegra::Shader::HalfType>;
|
||||
|
||||
/// Holds any kind of operation that can be done in the IR
|
||||
class OperationNode final {
|
||||
@@ -734,10 +735,14 @@ private:
|
||||
|
||||
/// Unpacks a half immediate from an instruction
|
||||
Node UnpackHalfImmediate(Tegra::Shader::Instruction instr, bool has_negation);
|
||||
/// Unpacks a binary value into a half float pair with a type format
|
||||
Node UnpackHalfFloat(Node value, Tegra::Shader::HalfType type);
|
||||
/// Merges a half pair into another value
|
||||
Node HalfMerge(Node dest, Node src, Tegra::Shader::HalfMerge merge);
|
||||
/// Conditionally absolute/negated half float pair. Absolute is applied first
|
||||
Node GetOperandAbsNegHalf(Node value, bool absolute, bool negate);
|
||||
/// Conditionally saturates a half float pair
|
||||
Node GetSaturatedHalfFloat(Node value, bool saturate = true);
|
||||
|
||||
/// Returns a predicate comparing two floats
|
||||
Node GetPredicateComparisonFloat(Tegra::Shader::PredCondition condition, Node op_a, Node op_b);
|
||||
@@ -745,8 +750,7 @@ private:
|
||||
Node GetPredicateComparisonInteger(Tegra::Shader::PredCondition condition, bool is_signed,
|
||||
Node op_a, Node op_b);
|
||||
/// Returns a predicate comparing two half floats. meta consumes how both pairs will be compared
|
||||
Node GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition,
|
||||
const MetaHalfArithmetic& meta, Node op_a, Node op_b);
|
||||
Node GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition, Node op_a, Node op_b);
|
||||
|
||||
/// Returns a predicate combiner operation
|
||||
OperationCode GetPredicateCombiner(Tegra::Shader::PredOperation operation);
|
||||
|
||||
@@ -178,39 +178,44 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
return PixelFormat::ABGR8S;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::ABGR8UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::B5G6R5:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::B5G6R5U;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::A2B10G10R10:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::A2B10G10R10U;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::A1B5G5R5:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::A1B5G5R5U;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R8:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::R8U;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::R8UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::G8R8:
|
||||
// TextureFormat::G8R8 is actually ordered red then green, as such we can use
|
||||
// PixelFormat::RG8U and PixelFormat::RG8S. This was tested with The Legend of Zelda: Breath
|
||||
@@ -220,50 +225,55 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
return PixelFormat::RG8U;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::RG8S;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::RGBA16U;
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGBA16F;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::BF10GF11RF11:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R11FG11FB10F;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGBA32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RGBA32UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R32_G32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RG32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RG32UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R32_G32_B32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGB32F;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
@@ -276,18 +286,20 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
return PixelFormat::R16UI;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return PixelFormat::R16I;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::R32:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::R32UI;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::ZF32:
|
||||
return PixelFormat::Z32F;
|
||||
case Tegra::Texture::TextureFormat::Z16:
|
||||
@@ -310,9 +322,10 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
return PixelFormat::DXN2UNORM;
|
||||
case Tegra::Texture::ComponentType::SNORM:
|
||||
return PixelFormat::DXN2SNORM;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
case Tegra::Texture::TextureFormat::BC7U:
|
||||
return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
|
||||
case Tegra::Texture::TextureFormat::BC6H_UF16:
|
||||
@@ -343,15 +356,17 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
return PixelFormat::RG16UI;
|
||||
case Tegra::Texture::ComponentType::SINT:
|
||||
return PixelFormat::RG16I;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::ABGR8U;
|
||||
break;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::ABGR8U;
|
||||
}
|
||||
|
||||
ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
|
||||
@@ -513,8 +528,9 @@ bool IsFormatBCn(PixelFormat format) {
|
||||
case PixelFormat::DXT45_SRGB:
|
||||
case PixelFormat::BC7U_SRGB:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace VideoCore::Surface
|
||||
|
||||
@@ -288,6 +288,29 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32
|
||||
}
|
||||
}
|
||||
|
||||
void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32 dst_y,
|
||||
const u32 block_height, const std::size_t copy_size, const u8* source_data,
|
||||
u8* swizzle_data) {
|
||||
const u32 image_width_in_gobs{(width + gob_size_x - 1) / gob_size_x};
|
||||
std::size_t count = 0;
|
||||
for (std::size_t y = dst_y; y < height && count < copy_size; ++y) {
|
||||
const std::size_t gob_address_y =
|
||||
(y / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs +
|
||||
((y % (gob_size_y * block_height)) / gob_size_y) * gob_size;
|
||||
const auto& table = legacy_swizzle_table[y % gob_size_y];
|
||||
for (std::size_t x = dst_x; x < width && count < copy_size; ++x) {
|
||||
const std::size_t gob_address =
|
||||
gob_address_y + (x / gob_size_x) * gob_size * block_height;
|
||||
const std::size_t swizzled_offset = gob_address + table[x % gob_size_x];
|
||||
const u8* source_line = source_data + count;
|
||||
u8* dest_addr = swizzle_data + swizzled_offset;
|
||||
count++;
|
||||
|
||||
std::memcpy(dest_addr, source_line, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
|
||||
u32 height) {
|
||||
std::vector<u8> rgba_data;
|
||||
|
||||
@@ -51,4 +51,8 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32
|
||||
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height,
|
||||
u32 offset_x, u32 offset_y);
|
||||
|
||||
void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32 dst_y,
|
||||
const u32 block_height, const std::size_t copy_size, const u8* source_data,
|
||||
u8* swizzle_data);
|
||||
|
||||
} // namespace Tegra::Texture
|
||||
|
||||
@@ -7,6 +7,8 @@ add_executable(yuzu
|
||||
Info.plist
|
||||
about_dialog.cpp
|
||||
about_dialog.h
|
||||
applets/error.cpp
|
||||
applets/error.h
|
||||
applets/profile_select.cpp
|
||||
applets/profile_select.h
|
||||
applets/software_keyboard.cpp
|
||||
|
||||
59
src/yuzu/applets/error.cpp
Normal file
59
src/yuzu/applets/error.cpp
Normal file
@@ -0,0 +1,59 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QDateTime>
|
||||
#include "core/hle/lock.h"
|
||||
#include "yuzu/applets/error.h"
|
||||
#include "yuzu/main.h"
|
||||
|
||||
QtErrorDisplay::QtErrorDisplay(GMainWindow& parent) {
|
||||
connect(this, &QtErrorDisplay::MainWindowDisplayError, &parent,
|
||||
&GMainWindow::ErrorDisplayDisplayError, Qt::QueuedConnection);
|
||||
connect(&parent, &GMainWindow::ErrorDisplayFinished, this,
|
||||
&QtErrorDisplay::MainWindowFinishedError, Qt::DirectConnection);
|
||||
}
|
||||
|
||||
QtErrorDisplay::~QtErrorDisplay() = default;
|
||||
|
||||
void QtErrorDisplay::ShowError(ResultCode error, std::function<void()> finished) const {
|
||||
this->callback = std::move(finished);
|
||||
emit MainWindowDisplayError(
|
||||
tr("An error has occured.\nPlease try again or contact the developer of the "
|
||||
"software.\n\nError Code: %1-%2 (0x%3)")
|
||||
.arg(static_cast<u32>(error.module.Value()) + 2000, 4, 10, QChar::fromLatin1('0'))
|
||||
.arg(error.description, 4, 10, QChar::fromLatin1('0'))
|
||||
.arg(error.raw, 8, 16, QChar::fromLatin1('0')));
|
||||
}
|
||||
|
||||
void QtErrorDisplay::ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
|
||||
std::function<void()> finished) const {
|
||||
this->callback = std::move(finished);
|
||||
emit MainWindowDisplayError(
|
||||
tr("An error occured on %1 at %2.\nPlease try again or contact the "
|
||||
"developer of the software.\n\nError Code: %3-%4 (0x%5)")
|
||||
.arg(QDateTime::fromSecsSinceEpoch(time.count()).toString("dddd, MMMM d, yyyy"))
|
||||
.arg(QDateTime::fromSecsSinceEpoch(time.count()).toString("h:mm:ss A"))
|
||||
.arg(static_cast<u32>(error.module.Value()) + 2000, 4, 10, QChar::fromLatin1('0'))
|
||||
.arg(error.description, 4, 10, QChar::fromLatin1('0'))
|
||||
.arg(error.raw, 8, 16, QChar::fromLatin1('0')));
|
||||
}
|
||||
|
||||
void QtErrorDisplay::ShowCustomErrorText(ResultCode error, std::string dialog_text,
|
||||
std::string fullscreen_text,
|
||||
std::function<void()> finished) const {
|
||||
this->callback = std::move(finished);
|
||||
emit MainWindowDisplayError(
|
||||
tr("An error has occured.\nError Code: %1-%2 (0x%3)\n\n%4\n\n%5")
|
||||
.arg(static_cast<u32>(error.module.Value()) + 2000, 4, 10, QChar::fromLatin1('0'))
|
||||
.arg(error.description, 4, 10, QChar::fromLatin1('0'))
|
||||
.arg(error.raw, 8, 16, QChar::fromLatin1('0'))
|
||||
.arg(QString::fromStdString(dialog_text))
|
||||
.arg(QString::fromStdString(fullscreen_text)));
|
||||
}
|
||||
|
||||
void QtErrorDisplay::MainWindowFinishedError() {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
callback();
|
||||
}
|
||||
33
src/yuzu/applets/error.h
Normal file
33
src/yuzu/applets/error.h
Normal file
@@ -0,0 +1,33 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QObject>
|
||||
|
||||
#include "core/frontend/applets/error.h"
|
||||
|
||||
class GMainWindow;
|
||||
|
||||
class QtErrorDisplay final : public QObject, public Core::Frontend::ErrorApplet {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit QtErrorDisplay(GMainWindow& parent);
|
||||
~QtErrorDisplay() override;
|
||||
|
||||
void ShowError(ResultCode error, std::function<void()> finished) const override;
|
||||
void ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
|
||||
std::function<void()> finished) const override;
|
||||
void ShowCustomErrorText(ResultCode error, std::string dialog_text, std::string fullscreen_text,
|
||||
std::function<void()> finished) const override;
|
||||
|
||||
signals:
|
||||
void MainWindowDisplayError(QString error) const;
|
||||
|
||||
private:
|
||||
void MainWindowFinishedError();
|
||||
|
||||
mutable std::function<void()> callback;
|
||||
};
|
||||
@@ -377,7 +377,11 @@ void GRenderWindow::InitRenderTarget() {
|
||||
// WA_DontShowOnScreen, WA_DeleteOnClose
|
||||
QSurfaceFormat fmt;
|
||||
fmt.setVersion(4, 3);
|
||||
fmt.setProfile(QSurfaceFormat::CoreProfile);
|
||||
if (Settings::values.use_compatibility_profile) {
|
||||
fmt.setProfile(QSurfaceFormat::CompatibilityProfile);
|
||||
} else {
|
||||
fmt.setProfile(QSurfaceFormat::CoreProfile);
|
||||
}
|
||||
// TODO: expose a setting for buffer value (ie default/single/double/triple)
|
||||
fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
|
||||
shared_context = std::make_unique<QOpenGLContext>();
|
||||
|
||||
@@ -389,6 +389,8 @@ void Config::ReadValues() {
|
||||
Settings::values.resolution_factor = ReadSetting("resolution_factor", 1.0).toFloat();
|
||||
Settings::values.use_frame_limit = ReadSetting("use_frame_limit", true).toBool();
|
||||
Settings::values.frame_limit = ReadSetting("frame_limit", 100).toInt();
|
||||
Settings::values.use_compatibility_profile =
|
||||
ReadSetting("use_compatibility_profile", true).toBool();
|
||||
Settings::values.use_disk_shader_cache = ReadSetting("use_disk_shader_cache", true).toBool();
|
||||
Settings::values.use_accurate_gpu_emulation =
|
||||
ReadSetting("use_accurate_gpu_emulation", false).toBool();
|
||||
@@ -661,6 +663,7 @@ void Config::SaveValues() {
|
||||
WriteSetting("resolution_factor", (double)Settings::values.resolution_factor, 1.0);
|
||||
WriteSetting("use_frame_limit", Settings::values.use_frame_limit, true);
|
||||
WriteSetting("frame_limit", Settings::values.frame_limit, 100);
|
||||
WriteSetting("use_compatibility_profile", Settings::values.use_compatibility_profile, true);
|
||||
WriteSetting("use_disk_shader_cache", Settings::values.use_disk_shader_cache, true);
|
||||
WriteSetting("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation, false);
|
||||
WriteSetting("use_asynchronous_gpu_emulation", Settings::values.use_asynchronous_gpu_emulation,
|
||||
|
||||
@@ -73,6 +73,7 @@ void ConfigureGraphics::setConfiguration() {
|
||||
static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
|
||||
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
|
||||
ui->frame_limit->setValue(Settings::values.frame_limit);
|
||||
ui->use_compatibility_profile->setChecked(Settings::values.use_compatibility_profile);
|
||||
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache);
|
||||
ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);
|
||||
ui->use_asynchronous_gpu_emulation->setEnabled(!Core::System::GetInstance().IsPoweredOn());
|
||||
@@ -88,6 +89,7 @@ void ConfigureGraphics::applyConfiguration() {
|
||||
ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
|
||||
Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
|
||||
Settings::values.frame_limit = ui->frame_limit->value();
|
||||
Settings::values.use_compatibility_profile = ui->use_compatibility_profile->isChecked();
|
||||
Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked();
|
||||
Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked();
|
||||
Settings::values.use_asynchronous_gpu_emulation =
|
||||
|
||||
@@ -49,6 +49,13 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_compatibility_profile">
|
||||
<property name="text">
|
||||
<string>Use OpenGL compatibility profile</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_disk_shader_cache">
|
||||
<property name="text">
|
||||
|
||||
@@ -227,8 +227,7 @@ QString WaitTreeThread::GetText() const {
|
||||
case Kernel::ThreadStatus::WaitIPC:
|
||||
status = tr("waiting for IPC reply");
|
||||
break;
|
||||
case Kernel::ThreadStatus::WaitSynchAll:
|
||||
case Kernel::ThreadStatus::WaitSynchAny:
|
||||
case Kernel::ThreadStatus::WaitSynch:
|
||||
status = tr("waiting for objects");
|
||||
break;
|
||||
case Kernel::ThreadStatus::WaitMutex:
|
||||
@@ -269,8 +268,7 @@ QColor WaitTreeThread::GetColor() const {
|
||||
return QColor(Qt::GlobalColor::darkRed);
|
||||
case Kernel::ThreadStatus::WaitSleep:
|
||||
return QColor(Qt::GlobalColor::darkYellow);
|
||||
case Kernel::ThreadStatus::WaitSynchAll:
|
||||
case Kernel::ThreadStatus::WaitSynchAny:
|
||||
case Kernel::ThreadStatus::WaitSynch:
|
||||
case Kernel::ThreadStatus::WaitMutex:
|
||||
case Kernel::ThreadStatus::WaitCondVar:
|
||||
case Kernel::ThreadStatus::WaitArb:
|
||||
@@ -325,10 +323,9 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
|
||||
}
|
||||
|
||||
if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynchAny ||
|
||||
thread.GetStatus() == Kernel::ThreadStatus::WaitSynchAll) {
|
||||
if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynch) {
|
||||
list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjects(),
|
||||
thread.IsSleepingOnWaitAll()));
|
||||
thread.IsSleepingOnWait()));
|
||||
}
|
||||
|
||||
list.push_back(std::make_unique<WaitTreeCallstack>(thread));
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <thread>
|
||||
|
||||
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
|
||||
#include "applets/error.h"
|
||||
#include "applets/profile_select.h"
|
||||
#include "applets/software_keyboard.h"
|
||||
#include "applets/web_browser.h"
|
||||
@@ -15,6 +16,7 @@
|
||||
#include "configuration/configure_per_general.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/frontend/applets/general_frontend.h"
|
||||
#include "core/frontend/scope_acquire_window_context.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
@@ -795,9 +797,13 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
|
||||
system.SetGPUDebugContext(debug_context);
|
||||
|
||||
system.SetProfileSelector(std::make_unique<QtProfileSelector>(*this));
|
||||
system.SetSoftwareKeyboard(std::make_unique<QtSoftwareKeyboard>(*this));
|
||||
system.SetWebBrowser(std::make_unique<QtWebBrowser>(*this));
|
||||
system.SetAppletFrontendSet({
|
||||
std::make_unique<QtErrorDisplay>(*this),
|
||||
nullptr,
|
||||
std::make_unique<QtProfileSelector>(*this),
|
||||
std::make_unique<QtSoftwareKeyboard>(*this),
|
||||
std::make_unique<QtWebBrowser>(*this),
|
||||
});
|
||||
|
||||
const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
|
||||
|
||||
@@ -1583,6 +1589,11 @@ void GMainWindow::OnLoadComplete() {
|
||||
loading_screen->OnLoadComplete();
|
||||
}
|
||||
|
||||
void GMainWindow::ErrorDisplayDisplayError(QString body) {
|
||||
QMessageBox::critical(this, tr("Error Display"), body);
|
||||
emit ErrorDisplayFinished();
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuReportCompatibility() {
|
||||
if (!Settings::values.yuzu_token.empty() && !Settings::values.yuzu_username.empty()) {
|
||||
CompatDB compatdb{this};
|
||||
|
||||
@@ -102,6 +102,8 @@ signals:
|
||||
// Signal that tells widgets to update icons to use the current theme
|
||||
void UpdateThemedIcons();
|
||||
|
||||
void ErrorDisplayFinished();
|
||||
|
||||
void ProfileSelectorFinishedSelection(std::optional<Service::Account::UUID> uuid);
|
||||
void SoftwareKeyboardFinishedText(std::optional<std::u16string> text);
|
||||
void SoftwareKeyboardFinishedCheckDialog();
|
||||
@@ -111,6 +113,7 @@ signals:
|
||||
|
||||
public slots:
|
||||
void OnLoadComplete();
|
||||
void ErrorDisplayDisplayError(QString body);
|
||||
void ProfileSelectorSelectProfile();
|
||||
void SoftwareKeyboardGetText(const Core::Frontend::SoftwareKeyboardParameters& parameters);
|
||||
void SoftwareKeyboardInvokeCheckDialog(std::u16string error_message);
|
||||
|
||||
@@ -349,6 +349,8 @@ void Config::ReadValues() {
|
||||
Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true);
|
||||
Settings::values.frame_limit =
|
||||
static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100));
|
||||
Settings::values.use_compatibility_profile =
|
||||
sdl2_config->GetBoolean("Renderer", "use_compatibility_profile", true);
|
||||
Settings::values.use_disk_shader_cache =
|
||||
sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false);
|
||||
Settings::values.use_accurate_gpu_emulation =
|
||||
|
||||
@@ -32,11 +32,7 @@
|
||||
#include "yuzu_cmd/config.h"
|
||||
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
|
||||
|
||||
#include <getopt.h>
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#ifndef _MSC_VER
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
// windows.h needs to be included before shellapi.h
|
||||
@@ -45,6 +41,12 @@
|
||||
#include <shellapi.h>
|
||||
#endif
|
||||
|
||||
#undef _UNICODE
|
||||
#include <getopt.h>
|
||||
#ifndef _MSC_VER
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
extern "C" {
|
||||
// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
|
||||
|
||||
Reference in New Issue
Block a user