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641 Commits

Author SHA1 Message Date
Lioncash
495a8d8d95 core/memory: Remove unused FlushMode enum
Recent changes to memory-related code resulted in this being unused, so
we can remove it.
2019-05-07 13:55:17 -04:00
Lioncash
75a8b304d4 loader/nso: Remove left-in debug pragma
Unintentionally introduced in 552d5071fa
2019-04-30 22:55:53 -04:00
bunnei
fb420358a9 Merge pull request #2406 from FearlessTobi/port-3839
Port citra-emu/citra#3839: "travis: use prebuilt image"
2019-04-30 19:25:53 -04:00
bunnei
79e54abe19 Merge pull request #2100 from FreddyFunk/disk-cache-precompiled-file
gl_shader_disk_cache: Improve precompiled shader cache generation speed and size
2019-04-30 19:24:01 -04:00
bunnei
91e239d66f Merge pull request #2435 from ReinUsesLisp/misc-vc
shader_ir: Miscellaneous fixes
2019-04-28 22:29:43 -04:00
bunnei
2be32eb3d2 Merge pull request #2412 from lioncash/system
kernel/vm_manager: Remove usages of global system accessors
2019-04-28 22:27:14 -04:00
bunnei
c52233ec8b Merge pull request #2322 from ReinUsesLisp/wswitch
video_core: Silent -Wswitch warnings
2019-04-28 22:24:58 -04:00
bunnei
9a3737120d Merge pull request #2423 from FernandoS27/half-correct
Corrections on Half Float operations: HADD2 HMUL2 and HFMA2
2019-04-28 22:24:22 -04:00
ReinUsesLisp
2156e52014 shader_ir: Move Sampler index entry in operand< to sort declarations 2019-04-26 01:13:05 -03:00
ReinUsesLisp
b77b4b76bb shader_ir: Add missing entry to Sampler operand< comparison 2019-04-26 01:11:24 -03:00
ReinUsesLisp
0b91087a1e shader_ir/texture: Fix sampler const buffer key shift 2019-04-26 01:09:29 -03:00
bunnei
78574e7a47 Merge pull request #2416 from lioncash/wait
kernel/svc: Clean up wait synchronization related functionality
2019-04-24 22:56:08 -04:00
bunnei
94db649205 Merge pull request #2424 from FernandoS27/compat
Allow picking a Compatibility Profile for OpenGL.
2019-04-24 22:54:27 -04:00
bunnei
ee2252b6e1 Merge pull request #2426 from FearlessTobi/port-4748
Port citra-emu/citra#4748: "Launch directly in Mac without terminal"
2019-04-24 22:53:48 -04:00
bunnei
53f746fa9a Merge pull request #2228 from DarkLordZach/applet-manager-p1
applets: Add AppletManager and implement PhotoViewer and Error applets
2019-04-24 22:53:21 -04:00
bunnei
0592869076 Merge pull request #2404 from lioncash/unicode
CMakeLists: Ensure we specify Unicode as the codepage on Windows
2019-04-24 22:51:17 -04:00
FreddyFunk
1a3ff252a4 Re added new lines at the end of files 2019-04-23 23:19:28 +02:00
unknown
3091b40691 gl_shader_disk_cache: Compress precompiled shader cache file with Zstandard 2019-04-23 22:24:31 +02:00
unknown
9db2c734c9 gl_shader_disk_cache: Use VectorVfsFile for the virtual precompiled shader cache file 2019-04-23 22:24:23 +02:00
unknown
3fe542cf60 gl_shader_disk_cache: Remove per shader compression 2019-04-23 21:40:01 +02:00
Hexagon12
8df9449bb8 Merge pull request #2422 from ReinUsesLisp/fixup-samplers
gl_state: Fix samplers memory corruption
2019-04-23 18:30:35 +03:00
Hexagon12
b2fbcaae30 Merge pull request #2425 from FernandoS27/y-direction
Fix flipping on some games by applying Y direction register
2019-04-23 18:29:29 +03:00
bunnei
4fad91ca45 Merge pull request #2383 from ReinUsesLisp/aoffi-test
gl_shader_decompiler: Disable variable AOFFI on unsupported devices
2019-04-22 22:14:02 -04:00
bunnei
9cab042674 Merge pull request #2420 from lioncash/audctl
service/audctl: Implement GetTargetVolumeMin() and GetTargetVolumeMax()
2019-04-22 22:12:48 -04:00
bunnei
b5889cbd6f Merge pull request #2403 from FernandoS27/compressed-linear
Support compressed formats on linear textures.
2019-04-22 17:09:42 -04:00
bunnei
68b707711a Merge pull request #2411 from FernandoS27/unsafe-gpu
GPU Manager: Implement ReadBlockUnsafe and WriteBlockUnsafe
2019-04-22 17:09:00 -04:00
bunnei
01100f8afd Merge pull request #2400 from FernandoS27/corret-kepler-mem
Implement Kepler Memory on both Linear and BlockLinear.
2019-04-22 16:47:05 -04:00
Fernando Sahmkow
623b2e4b8f Corrections Half Float operations on const buffers and implement saturation. 2019-04-20 21:11:33 -04:00
tkeph616
92c274d4bb Launch directly in Mac without terminal 2019-04-20 20:31:34 +02:00
bunnei
da0c3bc658 Merge pull request #2407 from FernandoS27/f2f
Do some corrections in conversion shader instructions.
2019-04-20 00:42:34 -04:00
Fernando Sahmkow
788497fd9d Allow picking a Compatibility Profile for OpenGL.
This option allows picking the compatibility profile since a lot of bugs
are fixed in it. We devs will use this option to easierly debug current
problems in our Core implementation.:wq
2019-04-20 00:05:24 -04:00
bunnei
650d9b1044 Merge pull request #2409 from ReinUsesLisp/half-floats
shader_ir/decode: Miscellaneous fixes to half-float decompilation
2019-04-19 21:31:52 -04:00
Fernando Sahmkow
08cdcc2871 Apply Position Y Direction 2019-04-19 20:49:00 -04:00
Fernando Sahmkow
db4b2bc798 make ReadBlockunsafe and WriteBlockunsafe, ignore invalid pages. 2019-04-19 20:35:54 -04:00
bunnei
62c2404d3c Merge pull request #2415 from lioncash/const
kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
2019-04-19 19:12:02 -04:00
bunnei
cd38eadcc1 Merge pull request #2414 from lioncash/reorder
yuzu/bootmanager: Resolve constructor initializer list warnings
2019-04-19 19:11:47 -04:00
bunnei
b6faea0dd2 Merge pull request #2421 from lioncash/svc-call
kernel/svc: Name supervisor call 0x36
2019-04-19 19:10:20 -04:00
bunnei
40dc893c37 Merge pull request #2374 from lioncash/pagetable
core: Reorganize boot order
2019-04-19 19:09:20 -04:00
ReinUsesLisp
d74cb16535 gl_state: Fix samplers memory corruption
It was possible for "samplers" to be read without being written. This
addresses that.
2019-04-19 17:07:56 -03:00
Lioncash
f8be3f55da kernel/svc: Name supervisor call 0x36
This call was added to the SVC handlers in the 8.0.0 kernel, so we can
finally give it a name.
2019-04-19 14:34:56 -04:00
Lioncash
19f8f86bdb service/audctl: Implement GetTargetVolumeMin() and GetTargetVolumeMax()
These two service functions are literally hardcoded to always return
these values without any other error checking.
2019-04-18 16:39:54 -04:00
ReinUsesLisp
fbe8d1ceaa video_core: Silent -Wswitch warnings 2019-04-18 15:54:39 -03:00
bunnei
83b830eb2f Merge pull request #2397 from lioncash/thread-unused
kernel/thread: Remove unused guest_handle member variable
2019-04-17 21:46:46 -04:00
bunnei
4294062516 Merge pull request #2318 from ReinUsesLisp/sampler-cache
gl_sampler_cache: Port sampler cache to OpenGL
2019-04-17 21:45:56 -04:00
bunnei
5bd5140bde Merge pull request #2348 from FernandoS27/guest-bindless
Implement Bindless Textures on Shader Decompiler and GL backend
2019-04-17 20:59:49 -04:00
Zach Hilman
2adb226b26 web_browser: Make OpenPage non-const 2019-04-17 11:35:24 -04:00
Zach Hilman
8f8049e846 main: Add GMainWindow hooks for Error display 2019-04-17 11:35:24 -04:00
Zach Hilman
a04d36c5a4 main: Switch to AppletManager for frontend 2019-04-17 11:35:24 -04:00
Zach Hilman
76452cd5b3 qt: Add dialog implementation of Error applet 2019-04-17 11:35:24 -04:00
Zach Hilman
f6e2295055 general_backend: Move StubApplet and add backend PhotoViewer 2019-04-17 11:35:24 -04:00
Zach Hilman
80c9e4d3ab general_frontend: Add frontend scaffold for PhotoViewer applet 2019-04-17 11:35:24 -04:00
Zach Hilman
d9f6715d45 frontend: Add frontend receiver for Error applet 2019-04-17 11:35:24 -04:00
Zach Hilman
de3cfb1d37 applets: Add Error applet
Responsible for displaying error codes and messages
2019-04-17 11:35:24 -04:00
Zach Hilman
d273bec68f applets: Port current applets to take frontend in constructor
As opposed to using Core::System::GetInstance()
2019-04-17 11:35:24 -04:00
Zach Hilman
f7540157e4 web_browser: Make OpenPage const 2019-04-17 11:35:24 -04:00
Zach Hilman
ec0bc3061e core: Remove specific applets in favor of AppletManager 2019-04-17 11:35:24 -04:00
Zach Hilman
6cea62b756 am: Delegate applet creation to AppletManager 2019-04-17 11:35:24 -04:00
Zach Hilman
e51d33f0ce applets: Add AppletManager class to control lifetime 2019-04-17 11:35:24 -04:00
Lioncash
c268ffd831 kernel/thread: Unify wait synchronization types
This is a holdover from Citra, where the 3DS has both
WaitSynchronization1 and WaitSynchronizationN. The switch only has one
form of wait synchronizing (literally WaitSynchonization). This allows
us to throw out code that doesn't apply at all to the Switch kernel.

Because of this unnecessary dichotomy within the wait synchronization
utilities, we were also neglecting to properly handle waiting on
multiple objects.

While we're at it, we can also scrub out any lingering references to
WaitSynchronization1/WaitSynchronizationN in comments, and change them
to WaitSynchronization (or remove them if the mention no longer
applies).
2019-04-17 09:30:56 -04:00
Lioncash
433b59c112 kernel/svc: Migrate svcCancelSynchronization behavior to a thread function
The actual behavior of this function is slightly more complex than what
we're currently doing within the supervisor call. To avoid dumping most
of this behavior in the supervisor call itself, we can migrate this to
another function.
2019-04-17 09:30:56 -04:00
Lioncash
6b2bece81f kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
This doesn't actually modify internal state of a wait object, so it can
be const qualified.
2019-04-17 06:44:34 -04:00
Lioncash
54e9f9b6ed yuzu/bootmanager: Replace unnnecessary constructor initializer list member of GGLContext
The default constructor will always run, even when not specified, so
this is redundant.

However, the context member can indeed be initialized in the constructor
initializer list.
2019-04-17 00:04:10 -04:00
Lioncash
52e43734c4 yuzu/bootmanager: Remove unnecessary includes
This include isn't used anymore so it can be removed.
2019-04-16 23:52:57 -04:00
Lioncash
fbfc347351 yuzu/bootmanager: Resolve constructor initializer list warnings
Resolves -Wreorder warnings. These will automatically be initialized to
nullptr anyways, so these were redundant.
2019-04-16 23:49:26 -04:00
bunnei
0cfbd3325b Merge pull request #2315 from ReinUsesLisp/severity-decompiler
shader_ir/decode: Reduce the severity of common assertions
2019-04-16 22:21:19 -04:00
bunnei
21d498bc06 Merge pull request #2384 from ReinUsesLisp/gl-state-clear
gl_rasterizer: Apply just the needed state on Clear
2019-04-16 22:19:03 -04:00
bunnei
be6b9e2d2b Merge pull request #2405 from lioncash/qt
CMakeLists: Define QT_USE_QSTRINGBUILDER for the Qt target
2019-04-16 22:17:09 -04:00
bunnei
1b83f255c2 Merge pull request #2092 from ReinUsesLisp/stg
shader/memory: Implement STG and global memory flushing
2019-04-16 22:15:17 -04:00
bunnei
2654eb659e Merge pull request #2376 from lioncash/const
yuzu/configure_hotkey: Minor changes
2019-04-16 22:13:12 -04:00
bunnei
382fbbb198 Merge pull request #2401 from lioncash/guard
common/{lz4_compression, zstd_compression}: Add missing header guards
2019-04-16 22:11:04 -04:00
Lioncash
819c21d99e CMakeLists: Ensure we specify Unicode as the codepage on Windows
Previously we were building with MBCS, which is pretty undesirable. We
want the application to be Unicode-aware in general.

Currently, we make the command line variant of yuzu use ANSI variants of
the non-standard getopt functions that we link in for Windows, given we
only have an ANSI option-set.

We should really replace getopt with a library that we make all build
types of yuzu link in, but this will have to do for the time being.
2019-04-16 21:23:34 -04:00
Lioncash
b6a87b422e kernel/vm_manager: Remove usages of global system accessors
Makes the dependency on the system instance explicit within VMManager's
interface.
2019-04-16 20:02:50 -04:00
Fernando Sahmkow
d0082de82a Implement IsBlockContinous
This detects when a GPU Memory Block is not continous within host cpu
memory.
2019-04-16 18:49:35 -04:00
Fernando Sahmkow
da91e6e4b6 Apply Const correctness to SwizzleKepler and replace u32 for size_t on iterators. 2019-04-16 12:00:46 -04:00
Fernando Sahmkow
13d626fc21 Use ReadBlockUnsafe for fetyching DMA CommandLists 2019-04-16 11:22:34 -04:00
Fernando Sahmkow
06d1c5a991 Document unsafe versions and add BlockCopyUnsafe 2019-04-16 10:11:35 -04:00
Fernando Sahmkow
6fc562a9aa Use ReadBlockUnsafe for Shader Cache 2019-04-15 23:34:03 -04:00
Fernando Sahmkow
ef381e6924 Use ReadBlockUnsafe on TIC and TSC reading
Use ReadBlockUnsafe on TIC and TSC reading as memory is never flushed
from host GPU there.
2019-04-15 23:10:24 -04:00
Fernando Sahmkow
367704aa82 GPU MemoryManager: Implement ReadBlockUnsafe and WriteBlockUnsafe 2019-04-15 23:01:35 -04:00
Fernando Sahmkow
3e96c367bd Use WriteBlock and ReadBlock. 2019-04-15 22:42:34 -04:00
bunnei
9186f76b07 Merge pull request #2382 from lioncash/table
service: Update service function tables
2019-04-15 21:46:15 -04:00
bunnei
fc64156533 Merge pull request #2393 from lioncash/svc
kernel/svc: Implement svcMapProcessCodeMemory/svcUnmapProcessCodeMemory
2019-04-15 21:43:56 -04:00
bunnei
a7c3275b8b Merge pull request #2398 from lioncash/boost
kernel/thread: Remove BoostPriority()
2019-04-15 21:42:16 -04:00
bunnei
c1e35d117c Merge pull request #2399 from FernandoS27/fermi-fix
Correct Pitch in Fermi2D
2019-04-15 21:41:52 -04:00
Fernando Sahmkow
bec28d692d Implement Block Linear copies in Kepler Memory. 2019-04-15 21:22:16 -04:00
ReinUsesLisp
ef8245bed2 vk_shader_decompiler: Add missing operations 2019-04-15 21:32:57 -03:00
ReinUsesLisp
f43995ec53 shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic
Operations done before the main half float operation (like HAdd) were
managing a packed value instead of the unpacked one. Adding an unpacked
operation allows us to drop the per-operand MetaHalfArithmetic entry,
simplifying the code overall.
2019-04-15 21:16:10 -03:00
ReinUsesLisp
abcbcb1b2a gl_shader_decompiler: Fix MrgH0 decompilation
GLSL decompilation for HMergeH0 was wrong. This addresses that issue.
2019-04-15 21:16:10 -03:00
ReinUsesLisp
64613db605 shader_ir/decode: Implement half float saturation 2019-04-15 21:16:10 -03:00
ReinUsesLisp
90cbf89303 shader_ir/decode: Reduce severity of unimplemented half-float FTZ 2019-04-15 21:16:09 -03:00
ReinUsesLisp
acf618afbc renderer_opengl: Implement half float NaN comparisons 2019-04-15 21:13:26 -03:00
ReinUsesLisp
ae46ad48ed shader_ir: Avoid using static on heap-allocated objects
Using static here might be faster at runtime, but it adds a heap
allocation called before main.
2019-04-15 21:12:43 -03:00
Fernando Sahmkow
aa471274d9 Do some corrections in conversion shader instructions.
Corrects encodings for I2F, F2F, I2I and F2I
Implements Immediate variants of all four conversion types.
Add assertions to unimplemented stuffs.
2019-04-15 19:16:27 -04:00
fearlessTobi
b67be7154d GenerateSCMRev: fix Travis compilation on repo forks 2019-04-16 00:34:22 +02:00
Lioncash
d28bb56c91 CMakeLists: Define QT_USE_QSTRINGBUILDER for the Qt target
This is a compile definition introduced in Qt 4.8 for reducing the total
potential number of strings created when performing string
concatenation. This allows for less memory churn.

This can be read about here:
https://blog.qt.io/blog/2011/06/13/string-concatenation-with-qstringbuilder/

For a change that isn't source-compatible, we only had one occurrence
that actually need to have its type clarified, which is pretty good, as
far as transitioning goes.
2019-04-15 17:59:41 -04:00
liushuyu
a9f58593d4 travis: use prebuilt image (#3839)
* travis: use prebuilt image

* travis: use prebuilt image (MinGW)
2019-04-15 22:22:09 +02:00
Lioncash
3283aa1e20 svc: Specify handle value in thread's name
Allows the handle to be seen alongside the entry point.
2019-04-15 15:56:18 -04:00
Fernando Sahmkow
8a099ac99f Correct Kepler Memory on Linear Pushes. 2019-04-15 14:51:36 -04:00
Fernando Sahmkow
773d955dfa Support compressed formats on linear textures. 2019-04-15 13:56:09 -04:00
Lioncash
4620ed47a3 common/{lz4_compression, zstd_compression}: Add missing header guards
These two files were missing the #pragma once directive.
2019-04-15 13:00:08 -04:00
Fernando Sahmkow
bf561e4340 Correct Pitch in Fermi2D 2019-04-15 12:24:29 -04:00
Lioncash
e3566e6c1d kernel/thread: Remove BoostPriority()
This is a holdover from Citra that currently remains unused, so it can
be removed from the Thread interface.
2019-04-15 06:59:19 -04:00
Lioncash
09caf8a756 kernel/thread: Remove unused guest_handle member variable
This member variable is entirely unused. It was only set but never
actually utilized. Given that, we can remove it to get rid of noise in
the thread interface.
2019-04-14 06:06:06 -04:00
ReinUsesLisp
f15c59a164 gl_shader_decompiler: Use variable AOFFI on supported hardware 2019-04-14 05:13:19 -03:00
ReinUsesLisp
5c280e6ff0 shader_ir: Implement STG, keep track of global memory usage and flush 2019-04-14 00:25:32 -03:00
bunnei
1f4dfb3998 Merge pull request #2378 from lioncash/ro
ldr: Minor amendments to IPC-related parameters
2019-04-13 22:16:10 -04:00
bunnei
c9454c8422 Merge pull request #2373 from FernandoS27/z32
Set Pixel Format to Z32 if its R32F and depth compare enabled, and Implement format ZF32_X24S8
2019-04-13 22:14:51 -04:00
bunnei
6088898b02 Merge pull request #2357 from zarroboogs/force-30fps-mode
Add a toggle to force 30FPS mode
2019-04-13 22:14:04 -04:00
bunnei
a788c861bd Merge pull request #2381 from lioncash/fs
fsp_srv: Minor cleanup related changes
2019-04-13 22:09:58 -04:00
bunnei
ee2206a1b7 Merge pull request #2386 from ReinUsesLisp/shader-manager
gl_shader_manager: Move code to source file and minor clean up
2019-04-13 22:09:27 -04:00
bunnei
065f83c6c3 Merge pull request #2017 from jroweboy/glwidget
Frontend: Migrate to QOpenGLWindow and support shared contexts
2019-04-13 22:08:40 -04:00
bunnei
ee3f576495 Merge pull request #2389 from FreddyFunk/rename-gamedir
ui_settings: Rename game directory variables
2019-04-13 22:06:51 -04:00
Lioncash
4d293bb5cb kernel/svc: Implement svcUnmapProcessCodeMemory
Essentially performs the inverse of svcMapProcessCodeMemory. This unmaps
the aliasing region first, then restores the general traits of the
aliased memory.

What this entails, is:

- Restoring Read/Write permissions to the VMA.
- Restoring its memory state to reflect it as a general heap memory region.
- Clearing the memory attributes on the region.
2019-04-12 21:56:03 -04:00
Lioncash
76a2465655 kernel/svc: Implement svcMapProcessCodeMemory
This is utilized for mapping code modules into memory. Notably, the
ldr service would call this in order to map objects into memory.
2019-04-12 21:55:50 -04:00
bunnei
b42595fa6b Merge pull request #2391 from lioncash/scope
common/scope_exit: Replace std::move with std::forward in ScopeExit()
2019-04-12 21:52:35 -04:00
bunnei
0faf7b17a1 Merge pull request #2392 from lioncash/swap
common/swap: Minor cleanup and improvements to byte swapping functions
2019-04-12 21:52:16 -04:00
FreddyFunk
382722b9c4 Fix Clang Format 2019-04-12 16:40:35 +02:00
Lioncash
0d8ef2d3b9 common/swap: Improve codegen of the default swap fallbacks
Uses arithmetic that can be identified more trivially by compilers for
optimizations. e.g. Rather than shifting the halves of the value and
then swapping and combining them, we can swap them in place.

e.g. for the original swap32 code on x86-64, clang 8.0 would generate:

    mov     ecx, edi
    rol     cx, 8
    shl     ecx, 16
    shr     edi, 16
    rol     di, 8
    movzx   eax, di
    or      eax, ecx
    ret

while GCC 8.3 would generate the ideal:

    mov     eax, edi
    bswap   eax
    ret

now both generate the same optimal output.

MSVC used to generate the following with the old code:

    mov     eax, ecx
    rol     cx, 8
    shr     eax, 16
    rol     ax, 8
    movzx   ecx, cx
    movzx   eax, ax
    shl     ecx, 16
    or      eax, ecx
    ret     0

Now MSVC also generates a similar, but equally optimal result as clang/GCC:

    bswap   ecx
    mov     eax, ecx
    ret     0

====

In the swap64 case, for the original code, clang 8.0 would generate:

    mov     eax, edi
    bswap   eax
    shl     rax, 32
    shr     rdi, 32
    bswap   edi
    or      rax, rdi
    ret

(almost there, but still missing the mark)

while, again, GCC 8.3 would generate the more ideal:

    mov     rax, rdi
    bswap   rax
    ret

now clang also generates the optimal sequence for this fallback as well.

This is a case where MSVC unfortunately falls short, despite the new
code, this one still generates a doozy of an output.

    mov     r8, rcx
    mov     r9, rcx
    mov     rax, 71776119061217280
    mov     rdx, r8
    and     r9, rax
    and     edx, 65280
    mov     rax, rcx
    shr     rax, 16
    or      r9, rax
    mov     rax, rcx
    shr     r9, 16
    mov     rcx, 280375465082880
    and     rax, rcx
    mov     rcx, 1095216660480
    or      r9, rax
    mov     rax, r8
    and     rax, rcx
    shr     r9, 16
    or      r9, rax
    mov     rcx, r8
    mov     rax, r8
    shr     r9, 8
    shl     rax, 16
    and     ecx, 16711680
    or      rdx, rax
    mov     eax, -16777216
    and     rax, r8
    shl     rdx, 16
    or      rdx, rcx
    shl     rdx, 16
    or      rax, rdx
    shl     rax, 8
    or      rax, r9
    ret     0

which is pretty unfortunate.
2019-04-12 00:07:39 -04:00
Lioncash
612e1388df core/core: Move process execution start to System's Load()
This gives us significantly more control over where in the
initialization process we start execution of the main process.

Previously we were running the main process before the CPU or GPU
threads were initialized (not good). This amends execution to start
after all of our threads are properly set up.
2019-04-11 22:11:41 -04:00
Lioncash
32a6ceb4e5 core/process: Remove unideal page table setting from LoadFromMetadata()
Initially required due to the split codepath with how the initial main
process instance was initialized. We used to initialize the process
like:

Init() {
    main_process = Process::Create(...);
    kernel.MakeCurrentProcess(main_process.get());
}

Load() {
    const auto load_result = loader.Load(*kernel.GetCurrentProcess());
    if (load_result != Loader::ResultStatus::Success) {
        // Handle error here.
    }
    ...
}

which presented a problem.

Setting a created process as the main process would set the page table
for that process as the main page table. This is fine... until we get to
the part that the page table can have its size changed in the Load()
function via NPDM metadata, which can dictate either a 32-bit, 36-bit,
or 39-bit usable address space.

Now that we have full control over the process' creation in load, we can
simply set the initial process as the main process after all the loading
is done, reflecting the potential page table changes without any
special-casing behavior.

We can also remove the cache flushing within LoadModule(), as execution
wouldn't have even begun yet during all usages of this function, now
that we have the initialization order cleaned up.
2019-04-11 22:11:41 -04:00
Lioncash
a4b0a8559c core/core: Move main process creation into Load()
Now that we have dependencies on the initialization order, we can move
the creation of the main process to a more sensible area: where we
actually load in the executable data.

This allows localizing the creation and loading of the process in one
location, making the initialization of the process much nicer to trace.
2019-04-11 22:11:40 -04:00
Lioncash
6d0551196d video_core/gpu: Create threads separately from initialization
Like with CPU emulation, we generally don't want to fire off the threads
immediately after the relevant classes are initialized, we want to do
this after all necessary data is done loading first.

This splits the thread creation into its own interface member function
to allow controlling when these threads in particular get created.
2019-04-11 22:11:40 -04:00
Lioncash
f2331a804a core/cpu_core_manager: Create threads separately from initialization.
Our initialization process is a little wonky than one would expect when
it comes to code flow. We initialize the CPU last, as opposed to
hardware, where the CPU obviously needs to be first, otherwise nothing
else would work, and we have code that adds checks to get around this.

For example, in the page table setting code, we check to see if the
system is turned on before we even notify the CPU instances of a page
table switch. This results in dead code (at the moment), because the
only time a page table switch will occur is when the system is *not*
running, preventing the emulated CPU instances from being notified of a
page table switch in a convenient manner (technically the code path
could be taken, but we don't emulate the process creation svc handlers
yet).

This moves the threads creation into its own member function of the core
manager and restores a little order (and predictability) to our
initialization process.

Previously, in the multi-threaded cases, we'd kick off several threads
before even the main kernel process was created and ready to execute (gross!).
Now the initialization process is like so:

Initialization:
  1. Timers

  2. CPU

  3. Kernel

  4. Filesystem stuff (kind of gross, but can be amended trivially)

  5. Applet stuff (ditto in terms of being kind of gross)

  6. Main process (will be moved into the loading step in a following
                   change)

  7. Telemetry (this should be initialized last in the future).

  8. Services (4 and 5 should ideally be alongside this).

  9. GDB (gross. Uses namespace scope state. Needs to be refactored into a
          class or booted altogether).

  10. Renderer

  11. GPU (will also have its threads created in a separate step in a
           following change).

Which... isn't *ideal* per-se, however getting rid of the wonky
intertwining of CPU state initialization out of this mix gets rid of
most of the footguns when it comes to our initialization process.
2019-04-11 22:11:40 -04:00
bunnei
ea80e2bc57 Merge pull request #2235 from ReinUsesLisp/spirv-decompiler
vk_shader_decompiler: Implement a SPIR-V decompiler
2019-04-11 21:54:23 -04:00
bunnei
83a2fb3c3a Merge pull request #2360 from lioncash/svc-global
kernel/svc: Deglobalize the supervisor call handlers
2019-04-11 21:50:05 -04:00
bunnei
e2f2155dab Merge pull request #2388 from lioncash/constexpr
kernel: Make handle type declarations constexpr
2019-04-11 21:49:45 -04:00
bunnei
c0b2b7020d Merge pull request #2387 from FernandoS27/fast-copy-relax
gl_rasterizer_cache: Relax restrictions on FastCopySurface
2019-04-11 21:49:21 -04:00
Lioncash
66b73fd399 common/swap: Mark byte swapping free functions with [[nodiscard]] and noexcept
Allows the compiler to inform when the result of a swap function is
being ignored (which is 100% a bug in all usage scenarios). We also mark
them noexcept to allow other functions using them to be able to be
marked as noexcept and play nicely with things that potentially inspect
"nothrowability".
2019-04-11 20:42:44 -04:00
Lioncash
9cb4b7be40 common/swap: Simplify swap function ifdefs
Including every OS' own built-in byte swapping functions is kind of
undesirable, since it adds yet another build path to ensure compilation
succeeds on.

Given we only support clang, GCC, and MSVC for the time being, we can
utilize their built-in functions directly instead of going through the
OS's API functions.

This shrinks the overall code down to just

if (msvc)
  use msvc's functions
else if (clang or gcc)
  use clang/gcc's builtins
else
  use the slow path
2019-04-11 20:36:19 -04:00
Lioncash
598954436f common/swap: Remove 32-bit ARM path
We don't plan to support host 32-bit ARM execution environments, so this
is essentially dead code.
2019-04-11 20:15:47 -04:00
Lioncash
b569641098 common/scope_exit: Replace std::move with std::forward in ScopeExit()
The template type here is actually a forwarding reference, not an rvalue
reference in this case, so it's more appropriate to use std::forward to
preserve the value category of the type being moved.
2019-04-11 20:01:33 -04:00
Lioncash
6300ccbc3c kernel: Make handle type declarations constexpr
Some objects declare their handle type as const, while others declare it
as constexpr. This makes the const ones constexpr for consistency, and
prevent unexpected compilation errors if these happen to be attempted to be
used within a constexpr context.
2019-04-11 16:34:53 -04:00
FreddyFunk
dffa1a872a ui_settings: Rename game directory variables 2019-04-11 19:55:56 +02:00
Fernando Sahmkow
c9305959d3 gl_rasterizer_cache: Relax restrictions on FastCopySurface and FastLayeredCopySurface 2019-04-11 13:14:28 -04:00
Lioncash
ca96dc4676 service: Update service function tables
Updates function tables based off information from SwitchBrew.
2019-04-11 02:47:00 -04:00
bunnei
6951741a94 Merge pull request #2278 from ReinUsesLisp/vc-texture-cache
video_core: Implement API agnostic view based texture cache
2019-04-10 21:17:35 -04:00
bunnei
0371650bd7 Merge pull request #2372 from FernandoS27/fermi-fix
Correct Fermi Copy on Linear Textures.
2019-04-10 21:17:03 -04:00
ReinUsesLisp
93af663683 gl_shader_manager: Move code to source file and minor clean up 2019-04-10 19:29:15 -03:00
ReinUsesLisp
6df25e9c7b gl_rasterizer: Apply just the needed state on Clear 2019-04-10 18:13:15 -03:00
Lioncash
dae2449880 ldr: Mark IsValidNROHash() as a const member function
This doesn't modify instance state, so it can be made const.
2019-04-10 15:57:02 -04:00
Lioncash
0032cf3818 ldr: Amend parameters for LoadNro/UnloadNro LoadNrr/UnloadNrr
The initial two words indicate a process ID. Also UnloadNro only
specifies one address, not two.
2019-04-10 15:56:43 -04:00
ReinUsesLisp
0032821864 gl_device: Implement interface and add uniform offset alignment 2019-04-10 15:56:12 -03:00
ReinUsesLisp
75d23a3679 vk_shader_decompiler: Implement flow primitives 2019-04-10 14:20:25 -03:00
ReinUsesLisp
58ad8dfac6 vk_shader_decompiler: Implement most common texture primitives 2019-04-10 14:20:25 -03:00
ReinUsesLisp
4667ed8e22 vk_shader_decompiler: Implement texture decompilation helper functions 2019-04-10 14:20:25 -03:00
ReinUsesLisp
676172e20d vk_shader_decompiler: Implement Assign and LogicalAssign 2019-04-10 14:20:25 -03:00
ReinUsesLisp
d316d248ab vk_shader_decompiler: Implement non-OperationCode visits 2019-04-10 14:20:25 -03:00
ReinUsesLisp
b758c861b0 vk_shader_decompiler: Implement OperationCode decompilation interface 2019-04-10 14:20:25 -03:00
ReinUsesLisp
fec4eb9776 vk_shader_decompiler: Implement Visit 2019-04-10 14:20:25 -03:00
ReinUsesLisp
ca51f99840 vk_shader_decompiler: Implement labels tree and flow 2019-04-10 14:20:25 -03:00
ReinUsesLisp
13aa664f3f vk_shader_decompiler: Implement declarations 2019-04-10 14:20:25 -03:00
ReinUsesLisp
ad53b233c5 vk_shader_decompiler: Declare and stub interface for a SPIR-V decompiler 2019-04-10 14:20:25 -03:00
ReinUsesLisp
970d9e57c8 video_core: Add sirit as optional dependency with Vulkan
sirit is a runtime assembler for SPIR-V
2019-04-10 14:20:25 -03:00
Lioncash
8676832064 fsp_srv: Remove unnecessary parameter popping in IDirectory's Read()
IDirectory's Read() function doesn't take any input parameters. It only
uses the output parameters that we already provide.
2019-04-10 13:04:08 -04:00
Lioncash
fc436bb09b fsp_srv: Log out option values in IFile's Read and Write functions
These indicate options that alter how a read/write is performed.

Currently we don't need to handle these, as the only one that seems to
be used is for writes, but all the custom options ever seem to do is
immediate flushing, which we already do by default.
2019-04-10 13:01:52 -04:00
bunnei
97648f4841 Merge pull request #2345 from ReinUsesLisp/multibind
gl_rasterizer: Use ARB_multi_bind to update buffers with a single call per drawcall
2019-04-10 11:23:19 -04:00
bunnei
1312cf15d6 Merge pull request #2377 from lioncash/todo
kernel/server_session: Remove obsolete TODOs
2019-04-10 10:29:24 -04:00
Lioncash
08d507a196 kernel/server_session: Remove obsolete TODOs
These are holdovers from Citra.
2019-04-09 23:34:49 -04:00
bunnei
ed9dba89d3 Merge pull request #2375 from FernandoS27/fix-ldc
Remove unnecessary bounding in LD_C
2019-04-09 21:23:24 -04:00
bunnei
f46c3164e7 Merge pull request #2353 from lioncash/surface
yuzu/debugger: Remove graphics surface viewer
2019-04-09 21:20:02 -04:00
Lioncash
e1101d3e20 configure_hotkeys: Pass the dialog as a parent to SequenceDialog()
Without passing in a parent, this can result in focus being stolen from
the dialog in certain cases.

Example:

On Windows, if the logging window is left open, the logging Window will
potentially get focus over the hotkey dialog itself, since it brings all
open windows for the application into view. By specifying a parent, we
only bring windows for the parent into view (of which there are none,
aside from the hotkey dialog).
2019-04-09 20:06:49 -04:00
Lioncash
b47c0c8a80 configure_hotkeys: Avoid dialog memory leak within Configure()
Without a parent, this dialog won't have its memory freed when it
happens to get destroyed.
2019-04-09 20:05:57 -04:00
Fernando Sahmkow
c9f35d96be Remove bounding in LD_C 2019-04-09 20:02:11 -04:00
Lioncash
dbf13f8169 configure_hotkeys: Mark member variables as const where applicable in Configure() 2019-04-09 19:50:14 -04:00
Lioncash
cf6cdd20f8 configure_hotkeys: Make comparison check a little more self-documenting
This is checking if an index is valid or not and returning early if it
isn't.
2019-04-09 19:47:20 -04:00
Lioncash
c4ba717491 configure_dialog: Amend constructor initializer list order
Avoids a -Wreorder compiler warning.
2019-04-09 19:39:43 -04:00
Lioncash
8c05dfaa61 configure_hotkey: Remove unnecessary include
Avoids dumping all of the core settings machinery into whatever files
include this header. Nothing inside the header itself actually made use
of anything in settings.h anyways.
2019-04-09 19:37:08 -04:00
Lioncash
e28a5b0d18 configure_hotkey: Make IsUsedKey() a const member function
This doesn't actually modify instance state of the dialog, so this can
be made const.
2019-04-09 19:35:54 -04:00
bunnei
2598433f9c Merge pull request #2354 from lioncash/header
video_core/texures/texture: Remove unnecessary includes
2019-04-09 19:19:41 -04:00
bunnei
61f63bb994 Merge pull request #1957 from DarkLordZach/title-provider
file_sys: Provide generic interface for accessing game data
2019-04-09 19:16:37 -04:00
bunnei
353a099481 Merge pull request #2366 from FernandoS27/xmad-fix
Correct XMAD mode, psl and high_b on different encodings.
2019-04-09 19:15:01 -04:00
bunnei
1a3098f11a Merge pull request #2132 from FearlessTobi/port-4437
Port citra-emu/citra#4437: "citra-qt: Make hotkeys configurable via the GUI (Attempt 2)"
2019-04-09 18:08:30 -04:00
bunnei
71182643f7 Merge pull request #2370 from lioncash/qt-warn
yuzu/loading_screen: Resolve runtime Qt string formatting warnings
2019-04-09 17:21:18 -04:00
bunnei
bc7e149835 Merge pull request #2369 from FernandoS27/mip-align
gl_backend: Align Pixel Storage
2019-04-09 17:20:43 -04:00
bunnei
088c7c1bb5 Merge pull request #2368 from FernandoS27/fix-lop
Correct LOP_IMM encoding
2019-04-09 17:19:56 -04:00
Fernando Sahmkow
cd91e98dab Correct Fermi Copy on Linear Textures. 2019-04-09 14:13:58 -04:00
Hexagon12
b81260c65c Merge pull request #2371 from lioncash/pagetable
kernel/process: Set page table when page table resizes occur.
2019-04-09 20:13:37 +03:00
Lioncash
2abf979c35 kernel/process: Set page table when page table resizes occur.
We need to ensure dynarmic gets a valid pointer if the page table is
resized (the relevant pointers would be invalidated in this scenario).

In this scenario, the page table can be resized depending on what kind
of address space is specified within the NPDM metadata (if it's
present).
2019-04-09 13:00:56 -04:00
Fernando Sahmkow
7c458311d3 Implement Texture Format ZF32_X24S8. 2019-04-09 12:33:46 -04:00
Fernando Sahmkow
b0aa8ad736 Correct depth compare with color formats for R32F 2019-04-09 12:06:59 -04:00
Lioncash
b73e433dff yuzu/loading_screen: Resolve runtime Qt string formatting warnings
In our error console, when loading a game, the strings:

QString::arg: Argument missing: "Loading...", 0
QString::arg: Argument missing: "Launching...", 0

would occasionally pop up when the loading screen was running. This was
due to the strings being assumed to have formatting indicators in them,
however only two out of the four strings actually have them.

This only applies the arguments to the strings that have formatting
specifiers provided, which avoids these warnings from occurring.
2019-04-09 10:49:38 -04:00
zarroboogs
be6466d5c0 added a toggle to force 30fps mode 2019-04-09 02:14:03 +03:00
Fernando Sahmkow
9f16833097 gl_backend: Align Pixel Storage
This commit makes sure GL reads on the correct pack size for the
respective texture buffer.
2019-04-08 17:16:02 -04:00
Fernando Sahmkow
5c55ae4e18 Correct LOP_IMN encoding 2019-04-08 13:39:12 -04:00
Fernando Sahmkow
16adc735a5 Correct XMAD mode, psl and high_b on different encodings. 2019-04-08 13:01:17 -04:00
Fernando Sahmkow
ef8be408d3 Adapt Bindless to work with AOFFI 2019-04-08 12:07:56 -04:00
Fernando Sahmkow
492040bd9c Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format. 2019-04-08 11:36:11 -04:00
Fernando Sahmkow
797e351bf8 Fix bad rebase 2019-04-08 11:35:22 -04:00
Fernando Sahmkow
c60b0b8432 Fix TMML 2019-04-08 11:35:22 -04:00
Fernando Sahmkow
a77e9a27b0 Simplify ConstBufferAccessor 2019-04-08 11:35:19 -04:00
Fernando Sahmkow
fd4e994de3 Refactor GetTextureCode and GetTexCode to use an optional instead of optional parameters 2019-04-08 11:35:18 -04:00
Fernando Sahmkow
4841440382 Implement TXQ_B 2019-04-08 11:29:52 -04:00
Fernando Sahmkow
189bd1980c Implement TMML_B 2019-04-08 11:29:49 -04:00
Fernando Sahmkow
ac3ba9a33e Corrections to TEX_B 2019-04-08 11:28:44 -04:00
Fernando Sahmkow
90d06acfed Fixes to Const Buffer Accessor and Formatting 2019-04-08 11:23:47 -04:00
Fernando Sahmkow
7af82ca022 Implement Bindless Handling on SetupTexture 2019-04-08 11:23:46 -04:00
Fernando Sahmkow
fe392fff24 Unify both sampler types. 2019-04-08 11:23:45 -04:00
Fernando Sahmkow
e28fd3d0a5 Implement Bindless Samplers and TEX_B in the IR. 2019-04-08 11:23:42 -04:00
Fernando Sahmkow
c4ac05c82c Implement Const Buffer Accessor 2019-04-08 11:19:34 -04:00
Lioncash
b117ca5fce kernel/svc: Deglobalize the supervisor call handlers
Adjusts the interface of the wrappers to take a system reference, which
allows accessing a system instance without using the global accessors.

This also allows getting rid of all global accessors within the
supervisor call handling code. While this does make the wrappers
themselves slightly more noisy, this will be further cleaned up in a
follow-up. This eliminates the global system accessors in the current
code while preserving the existing interface.
2019-04-07 20:30:05 -04:00
bunnei
f14328bf0a Merge pull request #2300 from FernandoS27/null-shader
shader_cache: Permit a Null Shader in case of a bad host_ptr.
2019-04-07 17:58:27 -04:00
bunnei
c2fee0e519 Merge pull request #2355 from ReinUsesLisp/sync-point
maxwell_3d: Reduce severity of ProcessSyncPoint
2019-04-07 17:56:11 -04:00
bunnei
06ece52cfe Merge pull request #2359 from FearlessTobi/port-2-prs
Port citra-emu/citra#4718: "fix clang-format target when using a path with spaces on windows"
2019-04-07 17:54:57 -04:00
bunnei
8aaf418bd6 Merge pull request #2306 from ReinUsesLisp/aoffi
shader_ir: Implement AOFFI for TEX and TLD4
2019-04-07 17:52:30 -04:00
bunnei
3c1ce290d0 Merge pull request #2361 from lioncash/pagetable
core/memory: Minor simplifications to page table management
2019-04-07 17:50:31 -04:00
bunnei
6b18a1592f Merge pull request #2321 from ReinUsesLisp/gl-state-rework
gl_state: Rework to enable individual applies
2019-04-07 17:50:07 -04:00
bunnei
21a4e7deea Merge pull request #2098 from FreddyFunk/disk-cache-zstd
gl_shader_disk_cache: Use Zstandard for compression
2019-04-07 17:48:33 -04:00
bunnei
52ad5fa0e8 Merge pull request #2356 from lioncash/pair
kernel/{server_port, server_session}: Return pairs instead of tuples from pair creation functions
2019-04-07 17:48:00 -04:00
bunnei
d9b1c24f4f Merge pull request #2362 from lioncash/enum
core/memory: Remove unused enum constants
2019-04-07 17:46:09 -04:00
bunnei
80162888e6 Merge pull request #2352 from bunnei/mem-manager-fixes
memory_manager: Improved implementation of read/write/copy block.
2019-04-07 17:44:59 -04:00
Fernando Sahmkow
021cd56bc9 Permit a Null Shader in case of a bad host_ptr. 2019-04-07 07:52:01 -04:00
Lioncash
36a1e6a982 core/memory: Remove unused enum constants
These are holdovers from Citra and can be removed.
2019-04-07 03:04:55 -04:00
Lioncash
abae7577d2 core/memory: Remove GetCurrentPageTable()
Now that nothing actually touches the internal page table aside from the
memory subsystem itself, we can remove the accessor to it.
2019-04-07 02:47:37 -04:00
Lioncash
a6a82bb004 arm/arm_dynarmic: Remove unnecessary current_page_table member
Given the page table will always be guaranteed to be that of whatever
the current process is, we no longer need to keep this around.
2019-04-07 02:43:51 -04:00
Lioncash
e779686a76 kernel: Handle page table switching within MakeCurrentProcess()
Centralizes the page table switching to one spot, rather than making
calling code deal with it everywhere.
2019-04-07 01:12:54 -04:00
khang06
945e39471d fix clang-format target when using a path with spaces on windows 2019-04-07 02:10:01 +02:00
Lioncash
7a7ffa602d kernel/server_session: Return a std::pair from CreateSessionPair()
Keeps the return type consistent with the function name. While we're at
it, we can also reduce the amount of boilerplate involved with handling
these by using structured bindings.
2019-04-06 01:42:03 -04:00
Lioncash
04d265562f kernel/server_port: Return a std::pair from CreatePortPair()
Returns the same type that the function name describes.
2019-04-06 01:36:53 -04:00
ReinUsesLisp
ddcb711ee8 maxwell_3d: Reduce severity of ProcessSyncPoint 2019-04-06 02:18:20 -03:00
Lioncash
89c106e31b video_core/textures/convert: Replace include with a forward declaration
Avoids dragging in a direct dependency in a header.
2019-04-06 00:14:36 -04:00
Lioncash
fbf452ab0e video_core/texures/texture: Remove unnecessary includes
Nothing in this header relies on common_funcs or the memory manager.

This gets rid of reliance on indirect inclusions in the OpenGL caches.
2019-04-06 00:03:35 -04:00
Lioncash
218ae888f3 yuzu/debugger: Remove graphics surface viewer
This doesn't actually work anymore, and given how long it's been left in
that state, it's unlikely anyone actually seriously used it.

Generally it's preferable to use RenderDoc or Nsight to view surfaces.
2019-04-05 23:54:00 -04:00
bunnei
864280fabc Merge pull request #2317 from FernandoS27/sync
Implement SyncPoint Register in the GPU.
2019-04-05 23:50:54 -04:00
bunnei
7d1c0fd1ad Merge pull request #2325 from lioncash/name
kernel/server_session: Provide a GetName() override
2019-04-05 23:48:13 -04:00
bunnei
fddafa14c8 Merge pull request #2342 from lioncash/warning
common/multi_level_queue: Silence truncation warnings
2019-04-05 23:47:27 -04:00
bunnei
54c7e8e40e Merge pull request #2240 from FearlessTobi/port-4651
Port citra-emu/citra#4651: "gdbstub: Fix some bugs in IsMemoryBreak() and ServeBreak. Add workaround to let watchpoints break into GDB."
2019-04-05 23:46:37 -04:00
bunnei
e3402d976d Merge pull request #2346 from lioncash/header
video_core/engines: Remove unnecessary inclusions where applicable
2019-04-05 23:44:27 -04:00
bunnei
20be92d5e6 memory_manager: Improved implementation of read/write/copy block.
- Fixes graphical issues with Chocobo's Mystery Dungeon EVERY BUDDY!
- Fixes a crash with Mario Tennis Aces
2019-04-05 23:43:34 -04:00
bunnei
89b8801a97 Merge pull request #2350 from lioncash/vmem
video_core/memory_manager: Mark a few member functions with the const qualifier
2019-04-05 23:40:54 -04:00
bunnei
00207cc965 Merge pull request #2340 from lioncash/view
file_sys/fsmitm_romfsbuild: Utilize a string_view in romfs_calc_path_hash
2019-04-05 23:40:16 -04:00
bunnei
e86b26cd2b Merge pull request #2334 from lioncash/override
core: Add missing override specifiers where applicable
2019-04-05 23:39:52 -04:00
bunnei
41890a84be Merge pull request #2347 from lioncash/trunc
video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor
2019-04-05 23:39:31 -04:00
bunnei
23d3cd7604 Merge pull request #2341 from lioncash/compare
file_sys/nca_metadata: Remove unnecessary comparison operators for TitleType
2019-04-05 23:38:37 -04:00
bunnei
d6cddffb78 Merge pull request #2339 from lioncash/rank
service/fsp_srv: Update SaveDataInfo and SaveDataDescriptor structs
2019-04-05 23:36:46 -04:00
bunnei
520e4e5d4b Merge pull request #2327 from ReinUsesLisp/crash-safe-visit
gl_shader_decompiler: Return early when an operation is invalid
2019-04-05 23:36:18 -04:00
bunnei
b8fbd125e6 Merge pull request #2343 from lioncash/todo
file_sys/program_metadata: Remove obsolete TODOs
2019-04-05 23:35:54 -04:00
bunnei
cb2209d06a Merge pull request #2337 from lioncash/temporary
gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary()
2019-04-05 23:35:31 -04:00
bunnei
854ac468b9 Merge pull request #2329 from lioncash/sanitize
kernel/svc: Properly sanitize mutex address in WaitProcessWideKeyAtomic
2019-04-05 23:35:06 -04:00
bunnei
150a3c0890 Merge pull request #2344 from lioncash/result
hle/result: Remove unnecessary bitfield entry for ResultCode
2019-04-05 23:34:42 -04:00
bunnei
d9ee5b874c Merge pull request #2349 from lioncash/surface
yuzu/debugger/graphics/graphics_surface: General cleanup
2019-04-05 23:33:45 -04:00
bunnei
8a1bcc3d30 Merge pull request #2351 from lioncash/macro
video_core/macro_interpreter: Simplify GetRegister()
2019-04-05 23:32:26 -04:00
Lioncash
00e7190e29 video_core/macro_interpreter: Remove assertion within FetchParameter()
We can just use .at(), which essentially does the same thing, but with
less code.
2019-04-05 22:56:58 -04:00
Lioncash
1efdb4897e video_core/macro_interpreter: Simplify GetRegister()
Given we already ensure nothing can set the zeroth register in
SetRegister(), we don't need to check if the index is zero and special
case it. We can just access the register normally, since it's already
going to be zero.

We can also replace the assertion with .at() to perform the equivalent
behavior inline as part of the API.
2019-04-05 22:55:13 -04:00
Lioncash
c13fbe6a41 video_core/memory_manager: Make Read() a const qualified member function
Given this doesn't actually alter internal state, this can be made a
const member function.
2019-04-05 20:30:48 -04:00
Lioncash
76ef6e5c2b video_core/memory_manager: Make ReadBlock() a const qualifier member function
Now, since we have a const qualified variant of GetPointer(), we can put
it to use in ReadBlock() to retrieve the source pointer that is passed
into memcpy.

Now block reading may be done from a const context.
2019-04-05 20:28:44 -04:00
Lioncash
34510bcda8 video_core/memory_manager: Add a const qualified variant of GetPointer()
Allows retrieving read-only pointers from a const context externally.
2019-04-05 20:25:28 -04:00
Lioncash
085b388a7a video_core/memory_manager: Make FindFreeRegion() a const member function
This doesn't modify internal state, so it can be made a const member
function.
2019-04-05 20:22:55 -04:00
Lioncash
9dec087fca video_core/memory_manager: Make GpuToCpuAddress() a const member function
This doesn't modify any internal state, so it can be made a const member
function to allow its use in const contexts.
2019-04-05 20:18:29 -04:00
Lioncash
c0e320ad0d yuzu/debugger/graphics_surface: Display error messages for file I/O errors 2019-04-05 19:54:53 -04:00
Lioncash
845607481c yuzu/debugger/graphics_surface: Tidy up SaveSurface
- Use QStringLiteral where applicable.

- Use const where applicable

- Remove unnecessary precondition check (we already assert the pixbuf
  being non null)
2019-04-05 19:33:00 -04:00
Lioncash
bbeb859122 yuzu/debugger/graphics_surface: Clean up connection overload deduction
We can utilize qOverload with the signal connections to make the
function deducing a little less ugly.
2019-04-05 19:26:43 -04:00
Fernando Sahmkow
fc91e21206 Implement SyncPoint Register in the GPU. 2019-04-05 19:19:30 -04:00
Lioncash
9d296f8a35 yuzu/debugger/graphics_surface: Fill in missing surface format listings
Fills in the missing surface types that were marked as unknown. The
order corresponds with the TextureFormat enum within
video_core/texture.h.

We also don't need to all of these strings as translatable (only the
first string, as it's an English word).
2019-04-05 19:09:56 -04:00
Lioncash
30ce9b2b5c video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor
Since c5d41fd812 callback parameters were
changed to use an s64 to represent late cycles instead of an int, so
this was causing a truncation warning to occur here. Changing it to s64
is sufficient to silence the warning.
2019-04-05 18:37:37 -04:00
Lioncash
22f02076c6 video_core/engines: Make memory manager members private
These aren't used externally by anything, so they can be made private
data members.
2019-04-05 18:26:43 -04:00
Lioncash
26223f8124 video_core/engines: Remove unnecessary inclusions where applicable
Replaces header inclusions with forward declarations where applicable
and also removes unused headers within the cpp file. This reduces a few
more dependencies on core/memory.h
2019-04-05 18:26:32 -04:00
ReinUsesLisp
34c3e2c786 renderer_opengl/utils: Skip empty binds 2019-04-05 19:19:49 -03:00
ReinUsesLisp
b631c09e72 gl_rasterizer: Use ARB_multi_bind to update SSBOs 2019-04-05 19:18:43 -03:00
ReinUsesLisp
2d1f054c61 gl_rasterizer: Use ARB_multi_bind to update UBOs across stages 2019-04-05 19:10:46 -03:00
Lioncash
5dfcf7cf26 hle/result: Remove unnecessary bitfield entry for ResultCode
This is a hold over from the 3DS error codes in Citra.
2019-04-05 16:34:34 -04:00
Lioncash
37b23efece file_sys/program_metadata: Remove obsolete TODOs
BitField has been trivially copyable since
e99a148628, so we can eliminate these
TODO comments and use ReadObject() directly instead of memcpying the
data.
2019-04-05 15:57:47 -04:00
Lioncash
93b84e9308 common/multi_level_queue: Silence truncation warning in iterator operator++ 2019-04-05 15:35:46 -04:00
Lioncash
33db37e669 common/bit_util: Make CountLeading/CountTrailing functions have the same return types
Makes the return type consistently uniform (like the intrinsics we're
wrapping). This also conveniently silences a truncation warning within
the kernel multi_level_queue.
2019-04-05 15:29:40 -04:00
Lioncash
a1868286b0 file_sys/nca_metadata: Remove unnecessary comparison operators for TitleType
enum class elements from the same enum can already be compared against
one another without the need for explicitly defined comparison
operators.
2019-04-05 15:20:07 -04:00
Lioncash
28e36de56f file_sys/fsmitm_romfsbuild: Utilize a string_view in romfs_calc_path_hash()
The given string instance doesn't need to be copied entirely, we can
just use a view instead.
2019-04-05 15:12:20 -04:00
Lioncash
c05c8a7a06 service/fsp_srv: Don't pass SaveDataDescriptor instances by value.
Passing around a 64 byte data struct by value is kind of wasteful,
instead pass a reference to the struct.
2019-04-05 11:04:01 -04:00
Lioncash
d0ed3ff4b7 service/fsp_srv: Remove unnecessary unknown member in OpenSaveDataFileSystem
The unknown member here is actually padding due to being passed as a
struct. We can do the same, and remove the need to pop a padding word.
2019-04-05 11:04:01 -04:00
Lioncash
d9ee58a3b5 service/fsp_srv: Update SaveDataInfo and SaveDataDescriptor structs
I realized that I updated the documentation on SwitchBrew a while ago,
but never actually updated the structs within yuzu.
2019-04-05 11:03:53 -04:00
bunnei
d6b7195192 Merge pull request #2338 from lioncash/fs
filesystem: Use a std::string_view in OpenFile()
2019-04-05 10:52:54 -04:00
bunnei
66be5150d6 Merge pull request #2282 from bunnei/gpu-asynch-v2
gpu_thread: Improve synchronization by using CoreTiming.
2019-04-04 22:38:04 -04:00
bunnei
7c1af3aa10 Merge pull request #2292 from lioncash/nacp
file_sys/control_metadata: Amend naming of members
2019-04-04 22:37:42 -04:00
bunnei
e6a9459b04 Merge pull request #2335 from lioncash/service-unused
hle/service: Resolve unused variable warnings
2019-04-04 22:36:57 -04:00
bunnei
f7d6e08688 Merge pull request #2336 from ReinUsesLisp/txq
gl_shader_decompiler: Fix TXQ types
2019-04-04 22:36:19 -04:00
bunnei
9959c95966 Merge pull request #2331 from lioncash/cache
yuzu/main: Minor adjustments to OnTransferableShaderCacheOpenFile()
2019-04-04 22:35:53 -04:00
bunnei
8502cda17a Merge pull request #2333 from lioncash/video-include
video_core/renderer_opengl: Remove unnecessary includes
2019-04-04 22:35:24 -04:00
bunnei
09789c3ffc Merge pull request #2332 from lioncash/include
yuzu/main: Remove unnecessary includes
2019-04-04 22:34:53 -04:00
Lioncash
15e0c4c4ec filesystem: Use a std::string_view in OpenFile()
Rather than make a full copy of the path, we can just use a string view
and truncate the viewed portion of the string instead of creating a totally
new truncated string.
2019-04-04 20:59:00 -04:00
Lioncash
52746ed8dc gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary()
Temporal generally indicates a relation to time, but this is just
creating a temporary, so this isn't really an accurate name for what the
function is actually doing.
2019-04-04 19:35:04 -04:00
ReinUsesLisp
88a3c05b7b gl_shader_decompiler: Fix TXQ types
TXQ returns integer types. Shaders usually do:

R0 = TXQ(); // => int
R0 = static_cast<float>(R0);

If we don't treat it as an integer, it will cast a binary float value as
float - resulting in a corrupted number.
2019-04-04 20:07:11 -03:00
Lioncash
7f506be2ee hle/service: Resolve unused variable warnings
In several places, we have request parsers where there's nothing to
really parse, simply because the HLE function in question operates on
buffers. In these cases we can just remove these instances altogether.

In the other cases, we can retrieve the relevant members from the parser
and at least log them out, giving them some use.
2019-04-04 13:18:09 -04:00
Lioncash
5b0a9f8ba8 core: Add missing override specifiers where applicable
Applies the override specifier where applicable. In the case of
destructors that are  defaulted in their definition, they can
simply be removed.

This also removes the unnecessary inclusions being done in audin_u and
audrec_u, given their close proximity.
2019-04-04 12:19:44 -04:00
Lioncash
3fd5998d84 video_core/renderer_opengl: Remove unnecessary includes
Quite a few unused includes have built up over time, particularly on
core/memory.h. Removing these includes means the source files including
those files will no longer need to be rebuilt if they're changed, making
compilation slightly faster in this scenario.
2019-04-04 12:00:46 -04:00
Lioncash
e8f3d85ea5 yuzu/main: Remove unnecessary includes
While we're at it, don't use <QtGui> and <QtWidgets> and instead include
exactly which headers we actually need.
2019-04-04 11:29:19 -04:00
Lioncash
e5bb07a973 yuzu/main: Use QStringLiteral where applicable within OnTransferableShaderCacheOpenFile()
Allows these strings to have no allocation cost when used at runtime.
2019-04-04 00:12:55 -04:00
Lioncash
5ba5f82082 yuzu/main: Tidy up the error dialog string in OnTransferableShaderCacheOpenFile()
Rather than scream that the file doesn't exist, we can clearly state
what specifically doesn't exist, to avoid ambiguity, and make it easier
to understand for non-primary English speakers/readers.
2019-04-04 00:12:04 -04:00
Lioncash
3f8c9b25d8 yuzu/main: Remove unnecessary string concatenation in OnTransferableShaderCacheOpenFile()
We can just make the trailing portion of the string part of the
formatting, getting rid of the need to make another temporary string.
2019-04-03 23:58:58 -04:00
Lioncash
872d480c60 yuzu/main: Make open_target a QString
Simplifies the amount of string conversions necessary. We also don't
need to log out what occurs here.
2019-04-03 23:55:57 -04:00
Lioncash
ba4e1adda1 yuzu/main: Use static variant of QFile's exists()
There's no need to construct a QFile instance just to check for its
existence.
2019-04-03 23:53:31 -04:00
bunnei
7c31661869 Merge pull request #2330 from lioncash/pragma
common/lz4_compression: Remove #pragma once directive from the cpp file
2019-04-03 22:25:11 -04:00
Lioncash
0e2f617abc common/lz4_compression: Remove #pragma once directive from the cpp file
Introduced within 798d76f4c7, this only
really has an effect within header files.

Silences a -Wpragma-once-outside-header warning with clang.
2019-04-03 22:07:04 -04:00
bunnei
acde8d3f68 Merge pull request #2328 from lioncash/transfer
service/am: Correct behavior of CreateTransferMemoryStorage()
2019-04-03 21:54:32 -04:00
bunnei
a56c4ac91b Merge pull request #2095 from FreddyFunk/open-transferable-shader-cache
frontend: Open transferable shader cache for a selected game in the gamelist
2019-04-03 21:51:50 -04:00
bunnei
d6374b2522 Merge pull request #2093 from FreddyFunk/disk-cache-better-compression
Better LZ4 compression utilization for the disk based shader cache and the yuzu build system
2019-04-03 21:50:29 -04:00
bunnei
d7438d067f Merge pull request #2299 from lioncash/maxwell
gl_shader_manager: Remove reliance on a global accessor within MaxwellUniformData::SetFromRegs()
2019-04-03 21:47:48 -04:00
bunnei
a655b59cef Merge pull request #2324 from lioncash/enum-unused
kernel/object: Remove unused handle type entry
2019-04-03 21:47:09 -04:00
Lioncash
a973271b8c file_sys/control_metadata: Amend naming of members
Quite a bit of these were out of sync with Switchbrew (and in some cases
entirely wrong). While we're at it, also expand the section of named
members. A segment within the control metadata is used to specify
maximum values for the user, device, and cache storage max sizes and
journal sizes.

These appear to be generally used by the am service (e.g. in
CreateCacheStorage, etc).
2019-04-03 21:18:12 -04:00
Lioncash
c39c8e6982 kernel/svc: Properly sanitize mutex address in WaitProcessWideKeyAtomic
We need to be checking whether or not the given address is within the
kernel address space or if the given address isn't word-aligned and bail
in these scenarios instead of trashing any kernel state.
2019-04-03 20:25:41 -04:00
ReinUsesLisp
78bd66d037 gl_state: Rework to enable individual applies 2019-04-03 20:26:27 -03:00
Lioncash
ea8f633dc0 service/am: Correct behavior of CreateTransferMemoryStorage()
For whatever reason, shared memory was being used here instead of
transfer memory, which (quite clearly) will not work based off the name
of the function.

This corrects this wonky usage of shared memory.
2019-04-03 17:49:21 -04:00
Lioncash
140cd5e209 kernel/transfer_memory: Add accessors to data and sizes
Also amend erroneous use of size_t. We should be using u64 here.
2019-04-03 17:49:16 -04:00
ReinUsesLisp
04979560fb shader_ir/memory: Reduce severity of LD_L cache management and log it 2019-04-03 17:12:44 -03:00
ReinUsesLisp
24abeb9a67 shader_ir/memory: Reduce severity of ST_L cache management and log it 2019-04-03 17:12:44 -03:00
ReinUsesLisp
06c1f75f21 gl_shader_decompiler: Return early when an operation is invalid 2019-04-03 16:02:09 -03:00
bunnei
a6d5ff05dc Merge pull request #2294 from lioncash/fatal
service/am: Implement EnterFatalSection/LeaveFatalSection
2019-04-03 12:12:07 -04:00
bunnei
908f24eb88 Merge pull request #2323 from lioncash/include
yuzu/debugger/profiler: Remove unnecessary includes
2019-04-03 12:08:16 -04:00
bunnei
7931a68d4e Merge pull request #2302 from ReinUsesLisp/vk-swapchain
vk_swapchain: Implement a swapchain manager
2019-04-03 11:50:05 -04:00
bunnei
580e3564c9 Merge pull request #2305 from lioncash/shared
kernel/shared_memory: Sanitize supplied size when unmapping
2019-04-03 11:48:11 -04:00
bunnei
74a4a50470 Merge pull request #2314 from lioncash/const
kernel/thread: Minor interface cleanup
2019-04-03 11:46:17 -04:00
bunnei
774fa0b828 Merge pull request #2326 from lioncash/translation
yuzu/applets/{profile_select, software_keyboard}: Use QDialogButtonBox standard buttons instead of custom ones where applicable
2019-04-03 11:44:18 -04:00
Lioncash
65ae1ac4e5 yuzu/applets/software_keyboard: Use QDialogButtonBox standard buttons instead of custom buttons
Like the previous change, this allows Qt to handle proper translations
of the UI buttons, rather than us needing to handle it.
2019-04-03 11:17:10 -04:00
Lioncash
a504bad3fb yuzu/applets/profile_select: Use QDialogButtonBox standard buttons instead of custom buttons
Makes for shorter code, while also not requiring the buttons to be
directly translated, they'll be handled by Qt itself.
2019-04-03 11:15:54 -04:00
Lioncash
a074363a5d kernel/server_session: Provide a GetName() override
Given server sessions can be given a name, we should allow retrieving
it instead of using the default implementation of GetName(), which would
just return "[UNKNOWN KERNEL OBJECT]".
2019-04-03 10:39:06 -04:00
Lioncash
7ccb0b16cd kernel/object: Remove unused handle type entry
The AddressArbiter type isn't actually used, given the arbiter itself
isn't a direct kernel object (or object that implements the wait object
facilities).

Given this, we can remove the enum entry entirely.
2019-04-03 10:24:32 -04:00
Lioncash
6b629f4816 yuzu/debugger/profiler: Remove unnecessary includes
Moves includes into the cpp file where necessary. This way,
microprofile-related stuff isn't dumped into other UI-related code when
the dialog header gets included.
2019-04-03 10:07:12 -04:00
bunnei
e796351a0d Merge pull request #2270 from lioncash/plist
kernel/svc: Implement svcGetProcessList and svcGetThreadList
2019-04-02 21:40:39 -04:00
bunnei
57279e1981 Merge pull request #2313 from lioncash/reslimit
kernel/resource_limit: Remove the name member from resource limits
2019-04-02 16:03:54 -04:00
ReinUsesLisp
576ad9a012 gl_sampler_cache: Port sampler cache to OpenGL 2019-04-02 16:58:08 -03:00
ReinUsesLisp
c5047540c9 video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
Lioncash
28719ee3b4 kernel/svc: Implement svcGetThreadList
Similarly like svcGetProcessList, this retrieves the list of threads
from the current process. In the kernel itself, a process instance
maintains a list of threads, which are used within this function.

Threads are registered to a process' thread list at thread
initialization, and unregistered from the list upon thread destruction
(if said thread has a non-null owning process).

We assert on the debug event case, as we currently don't implement
kernel debug objects.
2019-04-02 00:48:40 -04:00
Lioncash
cb2bce8006 kernel/svc: Implement svcGetProcessList
This service function simply copies out a specified number of kernel
process IDs, while simultaneously reporting the total number of
processes.
2019-04-02 00:47:14 -04:00
Mat M
628153cccd Merge pull request #2316 from ReinUsesLisp/fixup-process
process: Fix up compilation
2019-04-02 00:46:00 -04:00
ReinUsesLisp
592a24ae53 process: Fix up compilation 2019-04-02 01:44:32 -03:00
bunnei
29df6bbbd3 Merge pull request #2281 from lioncash/memory
kernel/codeset: Make CodeSet's memory data member a regular std::vector
2019-04-01 22:20:05 -04:00
bunnei
4555b63750 gpu_thread: Improve synchronization by using CoreTiming. 2019-04-01 21:32:39 -04:00
Lioncash
4366241739 kernel/thread: Make AllWaitObjectsReady() a const qualified member function
Now that ShouldWait() is a const qualified member function, this one can
be made const qualified as well, since it can handle passing a const
qualified this pointer to ShouldWait().
2019-04-01 18:23:50 -04:00
Lioncash
20cc0b8d3c kernel/wait_object: Make ShouldWait() take thread members by pointer-to-const
Given this is intended as a querying function, it doesn't make sense to
allow the implementer to modify the state of the given thread.
2019-04-01 18:19:45 -04:00
Lioncash
2d70c30fb2 kernel/thread: Avoid sign conversion within GetCommandBufferAddress()
Previously this was performing a u64 + int sign conversion. When dealing
with addresses, we should generally be keeping the arithmetic in the
same signedness type.

This also gets rid of the static lifetime of the constant, as there's no
need to make a trivial type like this potentially live for the entire
duration of the program.
2019-04-01 17:59:45 -04:00
Lioncash
26d0381161 kernel/thread: Make parameter of GetWaitObjectIndex() const qualified
The pointed to member is never actually modified, so it can be made
const.
2019-04-01 17:48:33 -04:00
Lioncash
d09e98f566 kernel/resource_limit: Remove the name member from resource limits
This doesn't really provide any benefit to the resource limit interface.
There's no way for callers to any of the service functions for resource
limits to provide a custom name, so all created instances of resource
limits other than the system resource limit would have a name of
"Unknown".

The system resource limit itself is already trivially identifiable from
its limit values, so there's no real need to take up space in the object to
identify one object meaningfully out of N total objects.
2019-04-01 16:49:28 -04:00
bunnei
62860dc0b0 Merge pull request #2301 from FearlessTobi/remove-amiibo-setting
core/yuzu: Remove enable_nfc setting
2019-04-01 15:02:08 -04:00
bunnei
ffc72c8f15 Merge pull request #2283 from FearlessTobi/port-4517
Port citra-emu/citra#4517 &  citra-emu/citra#4686: Changes to macOS buildscripts
2019-04-01 14:59:44 -04:00
bunnei
e0eee250bb Merge pull request #2312 from lioncash/locks
general: Use deducation guides for std::lock_guard and std::unique_lock
2019-04-01 14:36:24 -04:00
Lioncash
781ab8407b general: Use deducation guides for std::lock_guard and std::unique_lock
Since C++17, the introduction of deduction guides for locking facilities
means that we no longer need to hardcode the mutex type into the locks
themselves, making it easier to switch mutex types, should it ever be
necessary in the future.
2019-04-01 12:53:47 -04:00
ReinUsesLisp
38658b38b4 gl_shader_decompiler: Hide local definitions inside an anonymous namespace 2019-03-31 00:26:34 -03:00
Mat M
da02946f4f shader_ir/decode: Silent implicit sign conversion warning
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-03-31 00:12:54 -03:00
bunnei
d9b7bc4474 Merge pull request #2304 from lioncash/memsize
kernel/process: Report total physical memory used to svcGetInfo slightly better
2019-03-30 20:11:17 -04:00
bunnei
a89266bc5e Merge pull request #2303 from lioncash/thread
common/thread: Remove unused functions
2019-03-30 20:10:32 -04:00
bunnei
1960164055 Merge pull request #2297 from lioncash/reorder
video_core: Amend constructor initializer list order where applicable
2019-03-30 20:00:26 -04:00
bunnei
e199d1e14f Merge pull request #2298 from lioncash/variable
video_core/{gl_rasterizer, gpu_thread}: Remove unused class variables where applicable
2019-03-30 19:59:45 -04:00
bunnei
ba3d95e550 Merge pull request #2308 from lioncash/deduction
kernel/scheduler: Minor tidying up
2019-03-30 19:59:10 -04:00
bunnei
f911d1f685 Merge pull request #2307 from lioncash/regnames
service/fatal: Name FatalInfo structure members
2019-03-30 19:57:21 -04:00
Lioncash
824b8e4086 kernel/scheduler: Remove unused parameter to AddThread()
This was made unused in b404fcdf14, but
the parameter itself wasn't removed.
2019-03-30 05:29:33 -04:00
Lioncash
cb805f45ae kernel/scheduler: Use deduction guides on mutex locks
Since C++17, we no longer need to explicitly specify the type of the
mutex within the lock_guard. The type system can now deduce these with
deduction guides.
2019-03-30 05:28:43 -04:00
Lioncash
4b33a346ed service/fatal: Mark local variables as const where applicable 2019-03-30 03:06:23 -04:00
Lioncash
11505d3d9f service/fatal: Remove unnecessary semicolon
Resolves a -Wextra-semi warning.
2019-03-30 03:04:16 -04:00
Lioncash
cc737e5832 service/fatal: Name FatalInfo structure members
Based off RE, most of these structure members are register values, which
makes, sense given this service is used to convey fatal errors.

One member indicates the program entry point address, one is a set of
bit flags used to determine which registers to print, and one member
indicates the architecture type.

The only member that still isn't determined is the final member within
the data structure.
2019-03-30 03:01:20 -04:00
ReinUsesLisp
e8abe4b77c gl_shader_decompiler: Add AOFFI backing implementation 2019-03-30 02:55:18 -03:00
ReinUsesLisp
cb68ce7c2f shader_ir/decode: Implement AOFFI for TEX and TLD4 2019-03-30 02:53:29 -03:00
ReinUsesLisp
cf4ecc1945 shader_ir: Implement immediate register tracking 2019-03-30 02:53:16 -03:00
Lioncash
108be41316 kernel/shared_memory: Remove unused core/memory.h include
Nothing from this header is used, so we can remove this include, getting
rid of a dependency on it.
2019-03-29 18:16:22 -04:00
Lioncash
c6147a439d kernel/shared_memory: Sanitize supplied size when unmapping
The kernel makes sure that the given size to unmap is always the same
size as the entire region managed by the shared memory instance,
otherwise it returns an error code signifying an invalid size.

This is similarly done for transfer memory (which we already check for).
2019-03-29 18:16:19 -04:00
Lioncash
394095438a common/thread: Remove unused functions
Many of these functions are carried over from Dolphin (where they aren't
used anymore). Given these have no use (and we really shouldn't be
screwing around with OS-specific thread scheduler handling from the
emulator, these can be removed.

The function for setting the thread name is left, however, since it can
have debugging utility usages.
2019-03-29 13:26:21 -04:00
unknown
eadc834bb3 gitmodules: Replace taps with spaces 2019-03-29 18:22:08 +01:00
unknown
b4857e326f common/zstd_compression: simplify decompression interface 2019-03-29 18:22:08 +01:00
unknown
aa92da205e gl_shader_disk_cache: Fixup clang format 2019-03-29 18:22:08 +01:00
unknown
35ebbbc167 gl_shader_disk_cache: Use Zstandard for compression 2019-03-29 18:22:08 +01:00
unknown
72477731ed common/zstd_compression: Add Zstandard wrapper 2019-03-29 18:22:08 +01:00
unknown
ca82589350 common: Link libzstd_static 2019-03-29 18:22:07 +01:00
unknown
d85c1141b9 externals: Add libzstd_static to externals CMakeLists.txt 2019-03-29 18:22:07 +01:00
unknown
93de7a7b40 externals: Add Zstandard v1.3.8 2019-03-29 18:22:07 +01:00
unknown
a05f94dcc8 Addressed feedback 2019-03-29 18:22:07 +01:00
unknown
cec7da37b9 core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead. 2019-03-29 18:20:48 +01:00
unknown
4fad477aeb gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of compression level 12 for less compression time 2019-03-29 18:13:00 +01:00
unknown
c791192d64 Addressed feedback 2019-03-29 18:12:42 +01:00
unknown
6a1a2d4aa5 core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead. 2019-03-29 16:42:34 +01:00
unknown
74cee1b65d gl_shader_disk_cache: Use better compression for transferable and precompiled shader disk chache files 2019-03-29 16:42:19 +01:00
unknown
798d76f4c7 data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression 2019-03-29 16:42:19 +01:00
fearlessTobi
ff7e6a42c1 core/yuzu: Remove enable_nfc setting
This was initially added to prevent problems from stubbed/not implemented NFC services, but as we never encountered such and as it's only used in a deprecated function anyway, I guess we can just remove it to prevent more clutter of the settings.
2019-03-29 15:02:28 +01:00
ReinUsesLisp
746dab407e vk_swapchain: Implement a swapchain manager 2019-03-29 00:00:51 -03:00
Lioncash
3a846aa80f kernel/process: Report total physical memory used to svcGetInfo
Reports the (mostly) correct size through svcGetInfo now for queries to
total used physical memory. This still doesn't correctly handle memory
allocated via svcMapPhysicalMemory, however, we don't currently handle
that case anyways.
2019-03-28 22:59:20 -04:00
Lioncash
2289e895aa kernel/process: Store the total size of the code memory loaded
This will be necessary to properly report the used memory size in
svcGetInfo.
2019-03-28 22:51:17 -04:00
bunnei
f770c17d01 Merge pull request #2266 from FernandoS27/arbitration
Kernel: Fixes to Arbitration and SignalProcessWideKey Management
2019-03-28 21:42:24 -04:00
bunnei
b404fcdf14 Merge pull request #2265 from FernandoS27/multilevelqueue
Replace old Thread Queue for a new Multi Level Queue
2019-03-28 21:41:40 -04:00
Lioncash
5d4ab5ec2f kernel/process: Store the main thread stack size to a data member
This will be necessary in order to properly report memory usage within
svcGetInfo.
2019-03-28 18:45:06 -04:00
Lioncash
427f1e3e3d kernel/process: Make Run's stack size parameter a u64
This will make operating with the process-related SVC commands much
nicer in the future (the parameter representing the stack size in
svcStartProcess is a 64-bit value).
2019-03-28 18:26:12 -04:00
Lioncash
2aca7b9e1e kernel/process: Ensure that given stack size is always page-aligned
The kernel always makes sure that the given stack size is aligned to
page boundaries.
2019-03-28 18:25:00 -04:00
bunnei
16dc3a1dd5 Merge pull request #2284 from lioncash/heap-alloc
kernel/vm_manager: Unify heap allocation/freeing functions
2019-03-28 17:56:49 -04:00
bunnei
76f024865d Merge pull request #2296 from lioncash/override
video_core: Add missing override specifiers
2019-03-28 17:54:51 -04:00
bunnei
a09d8cc8a2 Merge pull request #2295 from lioncash/typo
video_core/gpu: Amend typo in GPU member variable name
2019-03-28 17:54:20 -04:00
Lioncash
c1ba3e3d4a gl_shader_manager: Remove unnecessary gl_shader_manager inclusion
This isn't used at all in the OpenGL shader cache, so we can remove it's
include here, meaning one less file needs to be recompiled if any
changes ever occur within that header.

core/memory.h is also not used within this file at all, so we can remove
it as well.
2019-03-28 11:16:25 -04:00
Lioncash
1650593927 gl_shader_manager: Move using statement into the cpp file
Avoids introducing Maxwell3D into the namespace for everything that
includes the header.
2019-03-28 11:16:21 -04:00
Lioncash
7d88fc83bf gl_shader_manager: Remove reliance on global accessor within MaxwellUniformData::SetFromRegs()
We can just pass in the Maxwell3D instance instead of going through the
system class to get at it.

This also lets us simplify the interface a little bit. Since we pass in
the Maxwell3D context now, we only really need to pass the shader stage
index value in.
2019-03-28 11:14:24 -04:00
Zach Hilman
552d5071fa patch_manager: Dump NSO name with build ID 2019-03-27 20:09:01 -04:00
Fernando Sahmkow
db42bcb306 Fixes and corrections on formatting. 2019-03-27 14:49:43 -04:00
Fernando Sahmkow
f35e09fe0d Fixes to multilevelqueue's iterator. 2019-03-27 14:34:33 -04:00
Fernando Sahmkow
dde0814837 Use MultiLevelQueue instead of old ThreadQueueList 2019-03-27 14:34:32 -04:00
Fernando Sahmkow
9dbba9240b Add MultiLevelQueue Tests 2019-03-27 14:34:31 -04:00
Fernando Sahmkow
3bc815a5dc Implement intrinsics CountTrailingZeroes and test it. 2019-03-27 14:34:29 -04:00
Fernando Sahmkow
522957f9f3 Implement a MultiLevelQueue 2019-03-27 14:33:44 -04:00
Lioncash
d68716efdc gl_shader_manager: Amend Doxygen string for MaxwellUniformData
Previously only one line of the whole comment was in proper Doxygen
formatting.
2019-03-27 13:10:43 -04:00
Lioncash
947d364dba gpu_thread: Remove unused dma_pusher class member variable from ThreadManager
The pusher instance is only ever used in the constructor of the
ThreadManager for creating the thread that the ThreadManager instance
contains. Aside from that, the member is unused, so it can be removed.
2019-03-27 12:51:21 -04:00
Lioncash
e2131f7310 gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL
This member variable is no longer being used, so it can be removed,
removing a dependency on EmuWindow from the rasterizer's interface"
2019-03-27 12:45:59 -04:00
Lioncash
a5fa4b311e video_core: Amend constructor initializer list order where applicable
Specifies the members in the same order that initialization would take
place in.

This also silences -Wreorder warnings.
2019-03-27 12:37:53 -04:00
Lioncash
bbe700359d video_core: Add missing override specifiers
Ensures that the signatures will always match with the base class.

Also silences a few compilation warnings.
2019-03-27 12:24:52 -04:00
Lioncash
e36f1a5ba9 video_core/gpu: Amend typo in GPU member variable name
smaphore -> semaphore
2019-03-27 12:12:57 -04:00
Zach Hilman
41d2565f29 game_list: Register content with ContentProvider 2019-03-26 22:05:37 -04:00
Zach Hilman
60f39060c6 core: Port current uses of RegisteredCache to ContentProvider 2019-03-26 22:05:37 -04:00
Zach Hilman
45cb41f517 core: Store system-wide ContentProvider for the emulator 2019-03-26 22:05:37 -04:00
Zach Hilman
a6c7ae6fe8 file_sys: Create ContentProvider interface and default implementations 2019-03-26 22:03:26 -04:00
Lioncash
758d84db9a service/am: Implement EnterFatalSection and LeaveFatalSection
These functions act in tandem similar to how a lock or mutex require a
balanced lock()/unlock() sequence.

EnterFatalSection simply increments a counter for how many times it has
been called, while LeaveFatalSection ensures that a previous call to
EnterFatalSection has occured. If a previous call has occurred (the
counter is not zero), then the counter gets decremented as one would
expect. If a previous call has not occurred (the counter is zero), then
an error code is returned.
2019-03-26 17:02:42 -04:00
Lioncash
96d518a59f service/am: Sort ISelfController's member functions according to table order
Makes the declaration order of the handling functions consistent with
the handler table itself.
2019-03-26 17:02:29 -04:00
bunnei
47f2405ab1 Merge pull request #2285 from lioncash/unused-struct
kernel/process: Remove unused AddressMapping struct
2019-03-26 11:17:03 -04:00
bunnei
595511876e Merge pull request #2287 from lioncash/coretiming-cb
core/core_timing: Make callback parameters consistent
2019-03-25 21:06:33 -04:00
bunnei
8a24a804c5 Merge pull request #2286 from lioncash/fwd
kernel/kernel: Remove unnecessary forward declaration
2019-03-25 21:05:33 -04:00
bunnei
b93a8a368f Merge pull request #2288 from lioncash/linkage
core/cheat_engine: Make MemoryReadImpl and MemoryWriteImpl internally linked
2019-03-25 21:02:25 -04:00
ReinUsesLisp
9ebc27234d bootmanager: Bypass input focus issues 2019-03-25 17:10:34 -03:00
ReinUsesLisp
bbb396d7f1 bootmanager: Bypass resizing issue 2019-03-25 17:10:34 -03:00
ReinUsesLisp
9ff72ca9f2 bootmanager: Delete container to avoid crash on game restarting
While we are at it, remove nullptr checks for deletion, since the C++
standard defines that delete does it by its own
2019-03-25 17:10:34 -03:00
Lioncash
b26481c94b core/cheat_engine: Make MemoryReadImpl and MemoryWriteImpl internally linked
These don't need to be visible outside of the translation unit, so they
can be enclosed within an anonymous namespace.
2019-03-24 18:34:42 -04:00
Lioncash
c5d41fd812 core/core_timing: Make callback parameters consistent
In some cases, our callbacks were using s64 as a parameter, and in other
cases, they were using an int, which is inconsistent.

To make all callbacks consistent, we can just use an s64 as the type for
late cycles, given it gets rid of the need to cast internally.

While we're at it, also resolve some signed/unsigned conversions that
were occurring related to the callback registration.
2019-03-24 18:12:17 -04:00
Lioncash
bd7ec1a749 kernel/kernel: Remove unnecessary forward declaration
This is no longer necessary, as ResultVal isn't used anywhere in the
header.
2019-03-24 17:48:54 -04:00
Lioncash
7c4bc7b883 kernel/process: Remove unused AddressMapping struct
Another leftover from citra that's now no longer necessary.
2019-03-24 17:40:11 -04:00
Lioncash
1e92ba2785 kernel/vm_manager: Handle shrinking of the heap size within SetHeapSize()
One behavior that we weren't handling properly in our heap allocation
process was the ability for the heap to be shrunk down in size if a
larger size was previously requested.

This adds the basic behavior to do so and also gets rid of HeapFree, as
it's no longer necessary now that we have allocations and deallocations
going through the same API function.

While we're at it, fully document the behavior that this function
performs.
2019-03-24 17:08:30 -04:00
Lioncash
99a163478b kernel/vm_manager: Rename HeapAllocate to SetHeapSize
Makes it more obvious that this function is intending to stand in for
the actual supervisor call itself, and not acting as a general heap
allocation function.

Also the following change will merge the freeing behavior of HeapFree
into this function, so leaving it as HeapAllocate would be misleading.
2019-03-24 17:08:30 -04:00
Lioncash
abdb81ccaf kernel/vm_manager: Handle case of identical calls to HeapAllocate
In cases where HeapAllocate is called with the same size of the current
heap, we can simply do nothing and return successfully.

This avoids doing work where we otherwise don't have to. This is also
what the kernel itself does in this scenario.
2019-03-24 17:08:30 -04:00
Lioncash
9f63acac0f kernel/vm_manager: Remove unused class variables
Over time these have fallen out of use due to refactoring, so these can
be removed.
2019-03-24 17:08:30 -04:00
Lioncash
52980df1aa kernel/vm_manager: Remove unnecessary heap_used data member
This isn't required anymore, as all the kernel ever queries is the size
of the current heap, not the total usage of it.
2019-03-24 17:08:16 -04:00
Lioncash
586cab6172 kernel/vm_manager: Tidy up heap allocation code
Another holdover from citra that can be tossed out is the notion of the
heap needing to be allocated in different addresses. On the switch, the
base address of the heap will always be managed by the memory allocator
in the kernel, so this doesn't need to be specified in the function's
interface itself.

The heap on the switch is always allocated with read/write permissions,
so we don't need to add specifying the memory permissions as part of the
heap allocation itself either.

This also corrects the error code returned from within the function.
If the size of the heap is larger than the entire heap region, then the
kernel will report an out of memory condition.
2019-03-24 16:17:31 -04:00
bunnei
3f74518e19 Merge pull request #2232 from lioncash/transfer-memory
core/hle/kernel: Split transfer memory handling out into its own class
2019-03-24 16:00:23 -04:00
bunnei
1665b70cc6 Merge pull request #2221 from DarkLordZach/firmware-version
set_sys: Implement GetFirmwareVersion(2) for libnx hosversion
2019-03-23 13:48:29 -04:00
bunnei
f08db7295a Merge pull request #2253 from lioncash/flags
Migrate off directly modifying CMAKE_* compilation-related flags directly
2019-03-23 13:46:53 -04:00
bunnei
6af322a347 Merge pull request #2280 from lioncash/nso
loader/nso: Minor refactoring
2019-03-23 13:46:09 -04:00
Alex James
a5dbda3f76 travis/macos: Use macpack to bundle dependencies
This appears to properly handle the ffmpeg libraries that dylibbundler
failed to patch.
2019-03-23 01:37:38 +01:00
MerryMage
2bcebcff2a travis: Simplify macos/upload.sh 2019-03-23 01:33:53 +01:00
Lioncash
c0a01f3adc kernel/codeset: Make CodeSet's memory data member a regular std::vector
The use of a shared_ptr is an implementation detail of the VMManager
itself when mapping memory. Because of that, we shouldn't require all
users of the CodeSet to have to allocate the shared_ptr ahead of time.
It's intended that CodeSet simply pass in the required direct data, and
that the memory manager takes care of it from that point on.

This means we just do the shared pointer allocation in a single place,
when loading modules, as opposed to in each loader.
2019-03-22 18:43:46 -04:00
bunnei
819dd93257 Merge pull request #2279 from lioncash/cheat-global
file_sys/cheat_engine: Remove use of global system accessors
2019-03-22 18:41:44 -04:00
bunnei
e5893db3e6 Merge pull request #2256 from bunnei/gpu-vmm
gpu: Rewrite MemoryManager based on the VMManager implementation.
2019-03-22 18:41:12 -04:00
bunnei
a7157fe27d Merge pull request #2277 from bunnei/fix-smo-transitions
Revert "Devirtualize Register/Unregister and use a wrapper instead."
2019-03-22 18:40:53 -04:00
Lioncash
f3297d8cd1 loader/nso: Place translation unit specific functions into an anonymous namespace
Makes it impossible to indirectly violate the ODR in some other
translation unit due to these existing.
2019-03-22 15:25:53 -04:00
Lioncash
733cf179b8 file_sys/cheat_engine: Silence truncation and sign-conversion warnings 2019-03-22 14:43:41 -04:00
Lioncash
540235bb05 file_sys/cheat_engine: Remove use of global system accessors
Instead, pass in the core timing instance and make the dependency
explicit in the interface.
2019-03-22 14:43:37 -04:00
Lioncash
611f4666fd loader/nso: Clean up use of magic constants
Now that the NSO header has the proper size, we can just use sizeof on
it instead of having magic constants.
2019-03-22 14:39:17 -04:00
Lioncash
1cf90f4570 file_sys/patch_manager: Deduplicate NSO header
This source file was utilizing its own version of the NSO header.
Instead of keeping this around, we can have the patch manager also use
the version of the header that we have defined in loader/nso.h
2019-03-22 14:39:10 -04:00
Lioncash
90e27ea003 loader/nso: Fix definition of the NSO header struct
The total struct itself is 0x100 (256) bytes in size, so we should be
providing that amount of data.

Without the data, this can result in omitted data from the final loaded
NSO file.
2019-03-22 14:26:58 -04:00
Lioncash
ee49e1fcb6 file_sys/patch_manager: Remove two magic values
These correspond to the NSOBuildHeader.
2019-03-22 14:17:50 -04:00
ReinUsesLisp
d708d03d20 video_core: Implement API agnostic view based texture cache
Implements an API agnostic texture view based texture cache. Classes
defined here are intended to be inherited by the API implementation and
used in API-specific code.

This implementation exposes protected virtual functions to be called
from the implementer.

Before executing any surface copies methods (defined in API-specific code)
it tries to detect if the overlapping surface is a superset and if it
is, it creates a view. Views are references of a subset of a surface, it
can be a superset view (the same as referencing the whole texture).
Current code manages 1D, 1D array, 2D, 2D array, cube maps and cube map
arrays with layer and mipmap level views. Texture 3D slices views are
not implemented.

If the view attempt fails, the fast path is invoked with the overlapping
textures (defined in the implementer). If that one fails (returning
nullptr) it will flush and reload the texture.
2019-03-22 13:34:04 -03:00
bunnei
7b6d516faa Merge pull request #2234 from lioncash/mutex
core/hle/kernel: Make Mutex a per-process class.
2019-03-21 22:18:36 -04:00
bunnei
b78e7b3454 Merge pull request #2274 from lioncash/include
core/memory: Remove unnecessary includes
2019-03-21 22:14:27 -04:00
bunnei
d0dddb3e9d Revert "Devirtualize Register/Unregister and use a wrapper instead."
- Fixes graphical issues from transitions in Super Mario Odyssey.
2019-03-21 21:56:56 -04:00
bunnei
4d95adcac5 Merge pull request #2275 from lioncash/memflags
kernel/vm_manager: Amend flag value for code data
2019-03-21 21:43:15 -04:00
bunnei
e703772c83 Merge pull request #2276 from lioncash/am
service/am: Add function table for IDebugFunctions
2019-03-21 21:42:17 -04:00
bunnei
639f0c524d Merge pull request #1933 from DarkLordZach/cheat-engine
file_sys: Implement parser and interpreter for game memory cheats
2019-03-21 21:41:59 -04:00
Lioncash
76f27d1f44 service/am: Add function table for IDebugFunctions
We already have the service related stuff set up for this, however, it's
missing the function table.
2019-03-21 15:58:03 -04:00
Lioncash
18918f5f2f kernel/vm_manager: Rename CodeStatic/CodeMutable to Code and CodeData respectively
Makes it more evident that one is for actual code and one is for actual
data. Mutable and static are less than ideal terms here, because
read-only data is technically not mutable, but we were mapping it with
that label.
2019-03-21 11:43:35 -04:00
Lioncash
56c80a2a21 kernel/vm_manager: Amend flag values for CodeMutable
This should actually be using the data flags, rather than the code
flags.
2019-03-21 11:23:14 -04:00
Lioncash
c221308a66 core/memory: Remove unnecessary includes
In 93da8e0abf, the page table construct
was moved to the common library (which utilized these inclusions). Since
the move, nothing requires these headers to be included within the
memory header.
2019-03-21 09:48:54 -04:00
bunnei
839c0f829b Merge pull request #2260 from lioncash/sdl
input_common/sdl: Correct return values within GetPollers implementations
2019-03-21 00:20:49 -04:00
Lioncash
109b78a6d6 common/bit_util: Fix bad merge duplicating the copy constructor
Introduced as a result of #2090, we already define the copy constructor
further down below, so this isn't needed.
2019-03-20 23:48:37 -04:00
bunnei
3e930304fe Merge pull request #2090 from FearlessTobi/port-4599
Port citra-emu/citra#4244 and citra-emu/citra#4599: Changes to BitField
2019-03-20 23:44:20 -04:00
bunnei
52f36ea1c7 Merge pull request #2262 from lioncash/enum
file_sys/content_archive: Amend name of Data_Unknown5 enum entry
2019-03-20 23:13:32 -04:00
bunnei
b72664abfd Merge pull request #2273 from lioncash/guard
common/uint128: Add missing header guard
2019-03-20 23:13:06 -04:00
bunnei
2117edd0f8 memory_manager: Cleanup FindFreeRegion. 2019-03-20 23:12:28 -04:00
bunnei
5a5fccaa23 memory_manager: Use Common::AlignUp in public interface as needed. 2019-03-20 22:58:49 -04:00
Lioncash
f2c41ba256 common/uint128: Add missing header guard 2019-03-20 22:39:00 -04:00
Lioncash
b0d70096a1 common/uint128: Add missing top-file source text 2019-03-20 22:38:25 -04:00
bunnei
e76f442a0e Merge pull request #2268 from lioncash/codeset
core/kernel: Migrate CodeSet to its own source files
2019-03-20 22:37:58 -04:00
bunnei
72837e4b3d memory_manager: Bug fixes and further cleanup. 2019-03-20 22:36:03 -04:00
bunnei
3ae0de9b53 memory: Check that core is powered on before attempting to use GPU.
- GPU will be released on shutdown, before pages are unmapped.
- On subsequent runs, current_page_table will be not nullptr, but GPU might not be valid yet.
2019-03-20 22:36:03 -04:00
bunnei
19330f45d3 maxwell_dma: Check for valid source in destination before copy.
- Avoid a crash in Octopath Traveler.
2019-03-20 22:36:03 -04:00
bunnei
197dcf0b5e memory_manager: Add protections for invalid GPU addresses.
- Avoid a crash in Xenoblade Chronicles 2.
2019-03-20 22:36:03 -04:00
bunnei
21eb4cfa7f gl_rasterizer_cache: Check that backing memory is valid before creating a surface.
- Fixes a crash in Puyo Puyo Tetris.
2019-03-20 22:36:02 -04:00
bunnei
22d3dfbcd4 gpu: Rewrite virtual memory manager using PageTable. 2019-03-20 22:36:02 -04:00
bunnei
241563d15c gpu: Move GPUVAddr definition to common_types. 2019-03-20 22:36:02 -04:00
bunnei
43b83d6b6a Merge pull request #2272 from lioncash/boost
common/CMakeLists: Amend boost dependency
2019-03-20 22:35:36 -04:00
Lioncash
1b6adb5308 common/CMakeLists: Amend boost dependency
When #2247 was created, thread_queue_list.h was the only user of
boost-related code, however #2252 moved the page table struct into
common, which makes use of Boost.ICL, so we need to add the dependency
to the common library's link interface again.
2019-03-20 21:42:13 -04:00
bunnei
872a7bee72 Merge pull request #2267 from FernandoS27/fix-2238
Fix crash caused by #2238.
2019-03-20 21:36:55 -04:00
bunnei
e8ff8a66b0 Merge pull request #2247 from lioncash/include
common/thread_queue_list: Remove unnecessary dependency on boost
2019-03-20 21:34:12 -04:00
bunnei
723ad4512f Merge pull request #2224 from lioncash/opus
hwopus: Leverage multistream API for decoding regular Opus packets
2019-03-20 21:33:37 -04:00
bunnei
c1409602da Merge pull request #2239 from FearlessTobi/port-4684
Port citra-emu/citra#4684: "frontend: qt: fix a freeze where if you click on entry in the game list too fast, citra will hang"
2019-03-20 21:33:05 -04:00
Lioncash
8f454a5c68 kernel/process: Make MapSegment lambda reference parameter const
The segment itself isn't actually modified.
2019-03-20 13:07:09 -04:00
Lioncash
1b6bd9d6df kernel: Move CodeSet structure to its own source files
Given this is utilized by the loaders, this allows avoiding inclusion of
the kernel process definitions where avoidable.

This also keeps the loading format for all executable data separate from
the kernel objects.
2019-03-20 13:07:04 -04:00
bunnei
9d11303a36 Merge pull request #2264 from lioncash/linker
core/loader: Remove vestigial Linker class
2019-03-20 12:31:00 -04:00
bunnei
adf07cbe17 Merge pull request #2263 from FearlessTobi/port-4697
Port citra-emu/citra#4697: "Fix getopt on systems where char is unsigned by default"
2019-03-19 23:27:17 -04:00
Fernando Sahmkow
8a320a6ee2 Fix crash caused by 2238. 2019-03-19 22:45:34 -04:00
Fernando Sahmkow
9c7319a4d4 Fix small bug that kept a thread as a condvar thread after being signalled. 2019-03-19 22:43:13 -04:00
Lioncash
1342c53e27 loader: Remove Linker class
Given the class is now currently unused, it can be removed.
2019-03-19 21:32:02 -04:00
Lioncash
ab00552118 loader: Remove Linker inheritance from NRO and NSO loaders
Neither the NRO or NSO loaders actually make use of the functions or
members provided by the Linker interface, so we can just remove the
inheritance altogether.
2019-03-19 21:31:59 -04:00
Fernando Sahmkow
acbdfdae64 Add CondVar Thread State. 2019-03-19 20:32:47 -04:00
Fernando Sahmkow
774f139e65 Small fixes to address_arbiter to better match the IDB. 2019-03-19 20:32:46 -04:00
xperia64
ec74a4fd4a Fix getopt on systems where char is unsigned by default 2019-03-19 23:53:40 +01:00
Lioncash
b8c7072206 file_sys/content_archive: Amend name of Data_Unknown5 enum entry
While we're at it, give each entry some documentation.
2019-03-19 15:58:38 -04:00
bunnei
746167f11a Merge pull request #2258 from lioncash/am
service/am: Supply remaining missing IAudioController functions
2019-03-18 22:20:36 -04:00
Lioncash
eb335f51ca input_common/sdl: Correct return values within implementations of GetPollers()
In both cases, we weren't actually returning anything, which is
undefined behavior.
2019-03-18 11:40:38 -04:00
Lioncash
874826b6dd input_common/sdl: Use a type alias to shorten declaration of GetPollers
Just makes the definitions a little bit more tidy.
2019-03-18 11:40:35 -04:00
bunnei
8dc2f01eae Merge pull request #2259 from lioncash/fsp
fsp_srv: Unstub SetCurrentProcess
2019-03-18 11:13:52 -04:00
bunnei
e05136f70b Merge pull request #2254 from lioncash/redundant
input_common/sdl_impl: Minor cleanup in SDLState constructor
2019-03-18 11:13:20 -04:00
Lioncash
9f092554c2 fsp_srv: Unstub SetCurrentProcess
This just acts as a basic setter for a given PID value and performs no
further checking, so we can just store the passed in value.
2019-03-18 10:38:01 -04:00
Lioncash
26b809549b service/am: Add basic implementation of ChangeMainAppletMasterVolume
All this does is supply a new volume level and a fade time in
nanoseconds for the volume transition to occur within.
2019-03-18 09:18:34 -04:00
Lioncash
c07ebeac19 service/am: Unstub SetTransparentVolumeRate()
Like the other volume setter, this mainly just sets a data member within
the service, nothing too special.
2019-03-18 09:18:34 -04:00
Lioncash
ecd3afdc8e service/am: Unstub SetExpectedMasterVolume()
This function passes in the desired main applet and library applet
volume levels. We can then just pass those values back within the
relevant volume getter functions, allowing us to unstub those as well.

The initial values for the library and main applet volumes differ. The
main applet volume is 0.25 by default, while the library applet volume
is initialized to 1.0 by default in the services themselves.
2019-03-18 09:18:34 -04:00
bunnei
30f228a8c9 Merge pull request #2238 from lioncash/thread
kernel/thread: Amend conditional test and assignment within UpdatePriority()
2019-03-17 22:27:33 -04:00
Mat M
c57d8eb66c Merge pull request #2257 from MerryMage/boost-1.66
CMakeLists: Raise minimum Boost requirement to 1.66.0
2019-03-17 20:21:11 -04:00
MerryMage
51f609fee7 CMakeLists: Raise minimum Boost requirement to 1.66.0
Required due to bugfix in boost for changed template resolving rules in GCC 7.3.0 in C++17 mode
2019-03-17 23:04:03 +00:00
bunnei
57ca1e3e69 Merge pull request #2252 from bunnei/move-page-table
core: Move PageTable struct into Common.
2019-03-17 14:42:57 -04:00
Lioncash
e6612d6d8d CMakeLists: Move off of modifying CMAKE_*-related flags
Modifying CMAKE_* related flags directly applies those changes to every
single CMake target. This includes even the targets we have in the
externals directory.

So, if we ever increased our warning levels, or enabled particular ones,
or enabled any other compilation setting, then this would apply to
externals as well, which is often not desirable.

This makes our compilation flag setup less error prone by only applying
our settings to our targets and leaving the externals alone entirely.

This also means we don't end up clobbering any provided flags on the
command line either, allowing users to specifically use the flags they
want.
2019-03-17 06:55:24 -04:00
Lioncash
114060fd87 input_common/sdl_impl: Make lambda capture more specific in SDLState constructor
We don't need to universally capture by reference. We specifically just
need to capture the this pointer.
2019-03-17 04:02:52 -04:00
Lioncash
d74aa13bd3 input_common/sdl_impl: Remove unnecessary std::chrono::duration construction
Specifying the time unit itself is sufficient here.
2019-03-17 04:02:52 -04:00
Lioncash
834d3fe336 input_common/sdl_impl: Remove unused variable in SDLState constructor 2019-03-17 04:02:48 -04:00
Lioncash
13bc74e957 CMakeLists: Move compilation flags into the src directory
We generally shouldn't be hijacking CMAKE_CXX_FLAGS, etc as a means to
append flags to the targets, since this adds the compilation flags to
everything, including our externals, which can result in weird issues
and makes the build hierarchy fragile.

Instead, we want to just apply these compilation flags to our targets,
and let those managing external libraries to properly specify their
compilation flags.

This also results in us not getting as many warnings, as we don't raise
the warning level on every external target.
2019-03-17 01:49:09 -04:00
bunnei
41566c615b Merge pull request #2251 from bunnei/skip-zero-flush
gl_rasterizer: Skip zero addr/sized regions on flush/invalidate.
2019-03-17 01:40:32 -04:00
bunnei
9ad3b01d30 Merge pull request #2249 from lioncash/ipc
ipc_helpers: Allow pushing and popping floating-point values
2019-03-16 22:22:03 -04:00
bunnei
fd0533ef4c Merge pull request #2246 from lioncash/opus-fork
externals: Update opus to latest master
2019-03-16 22:12:59 -04:00
bunnei
ed7a1e1443 Merge pull request #2245 from lioncash/unused-def
kernel/thread: Actually remove the definition of ExitCurrentThread()
2019-03-16 22:12:40 -04:00
bunnei
93da8e0abf core: Move PageTable struct into Common. 2019-03-16 22:05:40 -04:00
bunnei
032e4c4ca3 gl_rasterizer: Skip zero addr/sized regions on flush/invalidate. 2019-03-16 22:03:19 -04:00
bunnei
2392e146b0 Merge pull request #2244 from bunnei/gpu-mem-refactor
video_core: Refactor to use MemoryManager interface for all memory access.
2019-03-16 21:59:45 -04:00
bunnei
bf41132aa9 Merge pull request #2243 from bunnei/mem-simplify-cache
memory: Simplify rasterizer cache operations.
2019-03-16 21:59:30 -04:00
bunnei
059465d496 Merge pull request #2129 from FernandoS27/cntpct
Correct CNTPCT from using CPU Cycles to using Clock Cycles
2019-03-16 21:58:59 -04:00
Lioncash
64444ff481 ipc_helpers: Allow pushing and popping floating-point values
Certain values that are passed through the IPC buffer are actually
floating point values, not solely integral values.
2019-03-16 14:05:03 -04:00
Lioncash
f71c598907 common/thread_queue_list: Remove unnecessary dependency on boost
We really don't need to pull in several headers of boost related
machinery just to perform the erase-remove idiom (particularly with
C++20 around the corner, which adds universal container std::erase and
std::erase_if, which we can just use instead).

With this, we don't need to link in anything boost-related into common.
2019-03-16 05:01:39 -04:00
Lioncash
6abc56672c externals: Update opus to latest master
Prevents yuzu from getting 2000+ warnings in MSVC in a future change.
2019-03-16 04:10:41 -04:00
Lioncash
99f982dce2 kernel/thread: Actually remove the definition of ExitCurrentThread()
This was intended to be removed in
51d7f6bffc, but I guess I forgot to
actually save the file like a dingus.
2019-03-16 00:51:44 -04:00
bunnei
29c242721a Merge pull request #2241 from lioncash/compile-flags
CMakeLists: Remove now-unnecessary GCC special-casing
2019-03-16 00:43:29 -04:00
bunnei
bdf2da4ee8 Merge pull request #2242 from lioncash/thread-fn
kernel/thread: Remove WaitCurrentThread_Sleep() and ExitCurrentThread()
2019-03-16 00:43:09 -04:00
bunnei
10118c71e0 memory: Simplify rasterizer cache operations. 2019-03-16 00:41:08 -04:00
bunnei
574e89d924 video_core: Refactor to use MemoryManager interface for all memory access.
# Conflicts:
#	src/video_core/engines/kepler_memory.cpp
#	src/video_core/engines/maxwell_3d.cpp
#	src/video_core/morton.cpp
#	src/video_core/morton.h
#	src/video_core/renderer_opengl/gl_global_cache.cpp
#	src/video_core/renderer_opengl/gl_global_cache.h
#	src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
2019-03-16 00:38:48 -04:00
bunnei
47b622825c Merge pull request #2237 from bunnei/cache-host-addr
gpu: Use host address for caching instead of guest address.
2019-03-16 00:05:24 -04:00
Lioncash
51d7f6bffc kernel/thread: Move thread exiting logic from ExitCurrentThread to svcExitThread
Puts the operation on global state in the same places as the rest of the
svc calls.
2019-03-15 23:58:37 -04:00
Lioncash
c892cf01fa kernel/thread: Migrate WaitCurrentThread_Sleep into the Thread interface
Rather than make a global accessor for this sort of thing. We can make
it a part of the thread interface itself. This allows getting rid of a
hidden global accessor in the kernel code.
2019-03-15 23:58:31 -04:00
Lioncash
db47d7e471 kernel/thread: Expand documentation of nominal_priority and current_priority
Aims to disambiguate why each priority instance exists a little bit.
While we're at it, also add an explanatory comment to UpdatePriority().
2019-03-15 23:02:14 -04:00
Lioncash
e0d1f11968 kernel/thread: Make bracing consistent within UpdatePriority() 2019-03-15 23:02:10 -04:00
Lioncash
39483b92b7 kernel/thread: Amend condition within UpdatePriority()
This condition was checking against the nominal thread priority, whereas
the kernel itself checks against the current priority instead. We were
also assigning the nominal priority, when we should be assigning
current_priority, which takes priority inheritance into account.

This can lead to the incorrect priority being assigned to a thread.

Given we recursively update the relevant threads, we don't need to go
through the whole mutex waiter list. This matches what the kernel does
as well (only accessing the first entry within the waiting list).
2019-03-15 23:01:43 -04:00
Lioncash
0b78cfcc53 kernel/thread: Maintain priority ordering of added mutex waiting threads
The kernel keeps the internal waiting list ordered by priority. This is
trivial to do with std::find_if followed by an insertion.
2019-03-15 23:01:39 -04:00
Adityarup Laha
57a4a2ae0f yuzu: Make hotkeys configurable via the GUI
* Adds a new Hotkeys tab in the Controls group.
* Double-click a Hotkey to rebind it.
2019-03-16 03:55:57 +01:00
bunnei
06ac6460d3 Merge pull request #2048 from FearlessTobi/port-3924
Port citra-emu/citra#3924: "citra_qt: Settings (configuration) rework"
2019-03-15 22:23:38 -04:00
Lioncash
e5b004e903 CMakeLists: Remove now-unnecessary GCC special-casing
This issue has since been fixed in newer versions of Boost, so we don't
need to worry about this anymore.
2019-03-15 20:49:58 -04:00
Dimitri A
0e7ad1c367 gdbstub: Fix some bugs in IsMemoryBreak() and ServeBreak. Add workaround to let watchpoints break into GDB. (#4651)
* gdbstub: fix IsMemoryBreak() returning false while connected to client

As a result, the only existing codepath for a memory watchpoint hit to break into GDB (InterpeterMainLoop, GDB_BP_CHECK, ARMul_State::RecordBreak) is finally taken,
which exposes incorrect logic* in both RecordBreak and ServeBreak.

* a blank BreakpointAddress structure is passed, which sets r15 (PC) to NULL

* gdbstub: DynCom: default-initialize two members/vars used in conditionals

* gdbstub: DynCom: don't record memory watchpoint hits via RecordBreak()

For now, instead check for GDBStub::IsMemoryBreak() in InterpreterMainLoop and ServeBreak.

Fixes PC being set to a stale/unhit breakpoint address (often zero) when a memory watchpoint (rwatch, watch, awatch) is handled in ServeBreak() and generates a GDB trap.

Reasons for removing a call to RecordBreak() for memory watchpoints:
* The``breakpoint_data`` we pass is typed Execute or None. It describes the predicted next code breakpoint hit relative to PC;

* GDBStub::IsMemoryBreak() returns true if a recent Read/Write operation hit a watchpoint. It doesn't specify which in return, nor does it trace it anywhere. Thus, the only data we could give RecordBreak() is a placeholder BreakpointAddress at offset NULL and type Access. I found the idea silly, compared to simply relying on GDBStub::IsMemoryBreak().

There is currently no measure in the code that remembers the addresses (and types) of any watchpoints that were hit by an instruction, in order to send them to GDB as "extended stop information."
I'm considering an implementation for this.

* gdbstub: Change an ASSERT to DEBUG_ASSERT

I have never seen the (Reg[15] == last_bkpt.address) assert fail in practice, even after several weeks of (locally) developping various branches around GDB.  Only leave it inside Debug builds.
2019-03-15 16:31:06 +01:00
liushuyu
59f16f2e02 frontend: qt: fix a freeze where if you click on entry in the game list too fast, citra will hang 2019-03-15 16:10:21 +01:00
bunnei
2eaf6c41a4 gpu: Use host address for caching instead of guest address. 2019-03-14 22:34:42 -04:00
bunnei
84d3cdf7d7 Merge pull request #2233 from ReinUsesLisp/morton-cleanup
video_core/morton: Miscellaneous changes
2019-03-14 21:23:12 -04:00
bunnei
6788ebffc8 Merge pull request #2229 from ReinUsesLisp/vk-sampler-cache
vk_sampler_cache: Implement a sampler cache
2019-03-14 21:22:34 -04:00
Lioncash
d71cad6ed0 core/hle/kernel/mutex: Remove usages of global system accessors
Removes the use of global system accessors, and instead uses the
explicit interface provided.
2019-03-14 20:55:52 -04:00
Lioncash
555cd26ec2 core/hle/kernel: Make Mutex a per-process class.
Makes it an instantiable class like it is in the actual kernel. This
will also allow removing reliance on global accessors in a following
change, now that we can encapsulate a reference to the system instance
in the class.
2019-03-14 20:55:52 -04:00
bunnei
2d9546848e Merge pull request #2230 from lioncash/global
kernel/process: Remove use of global system accessors
2019-03-14 20:42:46 -04:00
bunnei
8bd17aa044 Merge pull request #2216 from ReinUsesLisp/rasterizer-system
gl_rasterizer: Use system instance passed from argument
2019-03-14 16:37:05 -04:00
bunnei
4e6c667586 Merge pull request #2227 from lioncash/override
renderer_opengl/gl_global_cache: Add missing override specifiers
2019-03-13 17:05:49 -04:00
ReinUsesLisp
ffe2e50458 video_core/morton: Use enum to describe MortonCopyPixels128 mode 2019-03-13 16:35:21 -03:00
ReinUsesLisp
6ed6129b4f video_core/morton: Remove unused parameter in MortonSwizzle 2019-03-13 16:35:10 -03:00
ReinUsesLisp
9030a8259f video_core/morton: Remove clang-format off when it's not needed 2019-03-13 16:16:45 -03:00
ReinUsesLisp
fdf76a25ab video_core/morton: Remove unused functions 2019-03-13 16:15:54 -03:00
bunnei
e7850a7f11 Merge pull request #2226 from lioncash/private
kernel/server_port: Make data members private
2019-03-13 14:44:21 -04:00
bunnei
c1ea6a39a0 Merge pull request #2223 from lioncash/error
core/hle/result: Tidy up the base error code result header.
2019-03-13 14:43:14 -04:00
bunnei
0a923b4ab3 Merge pull request #2187 from FearlessTobi/port-sdl-things
Port various Citra changes to input_common, including deadzone support
2019-03-13 11:46:57 -04:00
bunnei
e8a21f5276 Merge pull request #2166 from lioncash/vi-init-service
service/vi: Unstub GetDisplayService
2019-03-13 10:01:54 -04:00
bunnei
71c4e876ef Merge pull request #2231 from ReinUsesLisp/fixup-bias
video_core/texture: Fix up sampler lod bias
2019-03-13 09:58:58 -04:00
Lioncash
5379063108 core/hle/kernel/svc: Implement svcUnmapTransferMemory
Similarly, like svcMapTransferMemory, we can also implement
svcUnmapTransferMemory fairly trivially as well.
2019-03-13 06:04:49 -04:00
Lioncash
567134f874 core/hle/kernel/svc: Implement svcMapTransferMemory
Now that transfer memory handling is separated from shared memory, we
can implement svcMapTransferMemory pretty trivially.
2019-03-13 06:04:49 -04:00
Lioncash
cb198d7985 core/hle/kernel: Split transfer memory handling out into its own class
Within the kernel, shared memory and transfer memory facilities exist as
completely different kernel objects. They also have different validity
checking as well. Therefore, we shouldn't be treating the two as the
same kind of memory.

They also differ in terms of their behavioral aspect as well. Shared
memory is intended for sharing memory between processes, while transfer
memory is intended to be for transferring memory to other processes.

This breaks out the handling for transfer memory into its own class and
treats it as its own kernel object. This is also important when we
consider resource limits as well. Particularly because transfer memory
is limited by the resource limit value set for it.

While we currently don't handle resource limit testing against objects
yet (but we do allow setting them), this will make implementing that
behavior much easier in the future, as we don't need to distinguish
between shared memory and transfer memory allocations in the same place.
2019-03-13 06:04:44 -04:00
ReinUsesLisp
a63295a872 video_core/texture: Fix up sampler lod bias 2019-03-13 00:45:54 -03:00
Mat M
a3734d7e31 vk_sampler_cache: Use operator== instead of memcmp
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-03-12 21:05:36 -03:00
ReinUsesLisp
aa59d77c3b vk_sampler_cache: Implement a sampler cache 2019-03-12 20:20:57 -03:00
Lioncash
6eddb60db0 kernel/process: Remove use of global system accessors
Now that we pass in a reference to the system instance, we can utilize
it to eliminate the global accessors in Process-related code.
2019-03-12 19:03:28 -04:00
bunnei
3bfd199497 Merge pull request #2211 from lioncash/arbiter
kernel: Make the address arbiter instance per-process
2019-03-12 17:54:48 -04:00
bunnei
0f6dd7b64e Merge pull request #2222 from lioncash/cstr
service/service: Remove unncessary calls to c_str()
2019-03-12 17:54:20 -04:00
ReinUsesLisp
8ebeb9ade2 video_core/texture: Add a raw representation of TSCEntry 2019-03-12 16:56:29 -03:00
bunnei
2ad44a453f Merge pull request #2215 from ReinUsesLisp/samplers
gl_rasterizer: Encapsulate sampler queries into methods
2019-03-12 13:10:53 -04:00
Lioncash
3350c0a779 renderer_opengl/gl_global_cache: Replace indexing for assignment with insert_or_assign
The previous code had some minor issues with it, really not a big deal,
but amending it is basically 'free', so I figured, "why not?".

With the standard container maps, when:

map[key] = thing;

is done, this can cause potentially undesirable behavior in certain
scenarios. In particular, if there's no value associated with the key,
then the map constructs a default initialized instance of the value
type.

In this case, since it's a std::shared_ptr (as a type alias) that is
the value type, this will construct a std::shared_pointer, and then
assign over it (with objects that are quite large, or actively heap
allocate this can be extremely undesirable).

We also make the function take the region by value, as we can avoid a
copy (and by extension with std::shared_ptr, a copy causes an atomic
reference count increment), in certain scenarios when ownership isn't a
concern (i.e. when ReserveGlobalRegion is called with an rvalue
reference, then no copy at all occurs). So, it's more-or-less a "free"
gain without many downsides.
2019-03-11 12:20:35 -04:00
Lioncash
1070c020db renderer_opengl/gl_global_cache: Append missing override specifiers
Two of the functions here are overridden functions, so we can append
these specifiers to make it explicit.
2019-03-11 12:02:30 -04:00
Zach Hilman
cd2921a047 set_sys: Move constants to anonymous namespace 2019-03-11 11:16:35 -04:00
Lioncash
aa44eb639b kernel/server_port: Make data members private
With this, all kernel objects finally have all of their data members
behind an interface, making it nicer to reason about interactions with
other code (as external code no longer has the freedom to totally alter
internals and potentially messing up invariants).
2019-03-11 10:41:05 -04:00
Lioncash
7ad3d4e49c hwopus: Leverage multistream API for decoding regular Opus packets
After doing a little more reading up on the Opus codec, it turns out
that the multistream API that is part of libopus can handle regular
packets. Regular packets are just a degenerate case of multistream Opus
packets, and all that's necessary is to pass the number of streams as 1
and  provide a basic channel mapping, then everything works fine for
that case.

This allows us to get rid of the need to use both APIs in the future
when implementing multistream variants in a follow-up PR, greatly
simplifying the code that needs to be written.
2019-03-11 07:06:18 -04:00
ReinUsesLisp
a6c048920e gl_rasterizer: Use system instance passed from argument 2019-03-11 03:17:21 -03:00
Zach Hilman
debc7442f2 set_sys: Use official nintendo version string 2019-03-10 19:54:13 -04:00
Zach Hilman
73f2ee5484 system_version: Correct sizes on VectorVfsFile construction 2019-03-10 19:16:17 -04:00
Zach Hilman
597c00698d set_sys: Use correct error codes in GetFirmwareVersion* 2019-03-10 19:09:23 -04:00
Lioncash
0c28ab92e6 core/hle/result: Remove now-unnecessary manually defined copy assignment operator
Previously this was required, as BitField wasn't trivially copyable.
BitField has since been made trivially copyable, so now this isn't
required anymore.
2019-03-10 18:34:20 -04:00
Lioncash
3f602dde0f core/hle/result: Amend error in comment description for ResultCode
Gets rid of another holdover from Citra, and describes the OS on the
Switch instead.
2019-03-10 18:29:31 -04:00
Lioncash
f7ec0bcfc2 core/hle/result: Remove now-unused constructor for ResultCode
Now that the final stray ErrorDescription member was relocated, we can
finally remove it and its relevant constructor in the ResultCode union.
2019-03-10 18:26:12 -04:00
Lioncash
d870cc5ad7 core/hle/result: Relocate IPC error code to ipc_helpers
Relocates the error code to where it's most related, similar to how all
the other error codes are. Previously we were including a non-generic
error in the main result code header.
2019-03-10 18:23:42 -04:00
Lioncash
8603f0f9b1 service/service: Remove unncessary calls to c_str()
These can just be passed regularly, now that we use fmt instead of our
old logging system.

While we're at it, make the parameters to MakeFunctionString
std::string_views.
2019-03-10 18:00:57 -04:00
bunnei
0aa824b12f Merge pull request #2207 from lioncash/hwopus
service/audio/hwopus: Move decoder state to its own class
2019-03-10 17:32:39 -04:00
bunnei
037d9bdde3 Merge pull request #2193 from lioncash/global
kernel/scheduler: Pass in system instance in constructor
2019-03-10 17:29:01 -04:00
bunnei
633ce92908 Merge pull request #2147 from ReinUsesLisp/texture-clean
shader_ir: Remove "extras" from the MetaTexture
2019-03-10 17:28:36 -04:00
bunnei
4a84921b31 Merge pull request #2143 from ReinUsesLisp/texview
gl_rasterizer_cache: Create texture views for array discrepancies
2019-03-10 17:27:49 -04:00
bunnei
add8b1df68 Merge pull request #2220 from lioncash/cubeb
audio_core/cubeb_sink: Convert _MSC_VER ifdefs to _WIN32
2019-03-10 17:26:20 -04:00
Zach Hilman
ed82bb968a set_sys: Implement GetFirmwareVersion(2) for libnx hosversion
Uses the synthesized system archive 9 (SystemVersion) and reports v5.1.0-0.0
2019-03-10 16:51:42 -04:00
Mat M
0ea2771889 Merge pull request #2217 from ReinUsesLisp/rasterizer-logger
gl_rasterizer: Minor logger changes
2019-03-10 03:16:00 -04:00
Mat M
9ae680c639 Merge pull request #2219 from Hexagon12/log-settings
core/settings: Log more setting values
2019-03-10 03:15:01 -04:00
Mat M
46fdf8c819 Merge pull request #2218 from ReinUsesLisp/cmd-cast
yuzu_cmd/config: Silent implicit cast warning
2019-03-10 03:14:34 -04:00
Lioncash
4a4e87e971 audio_core/cubeb_sink: Convert _MSC_VER ifdefs to _WIN32
This behavior also needs to be visible for MinGW builds as well.
2019-03-09 18:06:23 -05:00
Hexagon12
e6f652ae12 clang fix 2019-03-09 16:42:56 +02:00
Hexagon12
6ce8de4b5f Log 2 new setting values 2019-03-09 14:58:15 +02:00
ReinUsesLisp
a0be7b3b92 gl_rasterizer: Encapsulate sampler queries into methods 2019-03-09 04:35:57 -03:00
ReinUsesLisp
45ef421b6b yuzu_cmd/config: Replace C casts with static_cast 2019-03-09 03:59:23 -03:00
ReinUsesLisp
fedef7bda3 yuzu_cmd/config: Silent implicit cast warning 2019-03-09 03:58:20 -03:00
ReinUsesLisp
6ee0ba64c8 gl_rasterizer: Minor logger changes 2019-03-09 03:34:49 -03:00
bunnei
9909d40530 Merge pull request #2210 from lioncash/optional
kernel/hle_ipc: Convert std::shared_ptr IPC header instances to std::optional
2019-03-08 16:35:57 -05:00
bunnei
160fc63c72 Merge pull request #2209 from lioncash/reorder
video_core/gpu_thread: Silence a -Wreorder warning
2019-03-08 12:04:26 -05:00
bunnei
78c803b4f3 Merge pull request #2208 from lioncash/gpu
video_core/gpu: Make GPU's destructor virtual
2019-03-08 12:03:58 -05:00
bunnei
1143923cdd Merge pull request #2191 from ReinUsesLisp/maxwell-to-vk
maxwell_to_vk: Initial implementation
2019-03-08 11:51:08 -05:00
bunnei
d10dffed44 Merge pull request #2212 from ReinUsesLisp/dma-push-fix
dma_pusher: Store command_list_header by copy
2019-03-08 11:48:32 -05:00
Lioncash
fbb82e61e3 kernel/hle_ipc: Convert std::shared_ptr IPC header instances to std::optional
There's no real need to use a shared lifetime here, since we don't
actually expose them to anything else. This is also kind of an
unnecessary use of the heap given the objects themselves are so small;
small enough, in fact that changing over to optionals actually reduces
the overall size of the HLERequestContext struct (818 bytes to 808
bytes).
2019-03-07 23:34:37 -05:00
Lioncash
69749a88cd travis: Bump macOS version to 10.14
For whatever bizarre reason, Apple only made a few of std::optional's
member functions available on newer SDK versions. Given we can't even
run yuzu on macOS, and we keep the builder around to ensure that it
always at least compiles on macOS, we can bump this up a version.
2019-03-07 23:34:37 -05:00
Lioncash
8e510d5afa kernel: Make the address arbiter instance per-process
Now that we have the address arbiter extracted to its own class, we can
fix an innaccuracy with the kernel. Said inaccuracy being that there
isn't only one address arbiter. Each process instance contains its own
AddressArbiter instance in the actual kernel.

This fixes that and gets rid of another long-standing issue that could
arise when attempting to create more than one process.
2019-03-07 23:27:51 -05:00
Lioncash
b7f331afa3 kernel/svc: Move address arbiter signaling behind a unified API function
Similar to how WaitForAddress was isolated to its own function, we can
also move the necessary conditional checking into the address arbiter
class itself, allowing us to hide the implementation details of it from
public use.
2019-03-07 23:27:47 -05:00
Lioncash
0209de123b kernel/svc: Move address arbiter waiting behind a unified API function
Rather than let the service call itself work out which function is the
proper one to call, we can make that a behavior of the arbiter itself,
so we don't need to directly expose those implementation details.
2019-03-07 23:27:20 -05:00
Lioncash
e99a148628 common/bit_field: Make BitField trivially copyable
This makes the class much more flexible and doesn't make performing
copies with classes that contain a bitfield member a pain.

Given BitField instances are only intended to be used within unions, the
fact the full storage value would be copied isn't a big concern (only
sizeof(union_type) would be copied anyways).

While we're at it, provide defaulted move constructors for consistency.
2019-03-07 17:05:44 -05:00
Lioncash
c2d4c8b95e video_core/gpu_thread: Remove unimplemented WaitForIdle function prototype
This function didn't have a definition, so we can remove it to prevent
accidentally attempting to use it.
2019-03-07 16:08:52 -05:00
Lioncash
48a461a629 video_core/gpu_thread: Amend constructor initializer list order
Moves the data members to satisfy the order they're declared as in the
constructor initializer list.

Silences a -Wreorder warning.
2019-03-07 16:05:49 -05:00
Lioncash
24e2e601d5 video_core/gpu: Make GPU's destructor virtual
Because of the recent separation of GPU functionality into sync/async
variants, we need to mark the destructor virtual to provide proper
destruction behavior, given we use the base class within the System
class.

Prior to this, it was undefined behavior whether or not the destructor
in the derived classes would ever execute.
2019-03-07 15:59:45 -05:00
zhupengfei
39e895c5ff citra_qt: Settings (configuration) rework 2019-03-07 16:55:50 +01:00
Lioncash
d03ae881fd service/audio/hwopus: Move decoder state to its own class
Moves the non-multistream specific state to its own class. This will be
necessary to support the multistream variants of opus decoding.
2019-03-07 07:47:09 -05:00
Lioncash
960057cba0 service/audio/hwopus: Provide a name for the second word of OpusPacketHeader
This indicates the entropy coder's final range.
2019-03-07 05:48:35 -05:00
Lioncash
d41d85766f service/audio/hwopus: Move Opus packet header out of the IHardwareOpusDecoderManager
This will be utilized by more than just that class in the future. This
also renames it from OpusHeader to OpusPacketHeader to be more specific
about what kind of header it is.
2019-03-07 05:37:08 -05:00
Lioncash
3293877456 service/audio/hwopus: Enclose internals in an anonymous namespace
Makes it impossible to violate the ODR, as well as providing a place for
future changes.
2019-03-07 05:32:42 -05:00
Zach Hilman
52ac6419da vm_manager: Remove cheat-specific ranges from VMManager 2019-03-05 10:09:36 -05:00
Zach Hilman
7053546687 core: Add support for registering and controlling ownership of CheatEngine 2019-03-04 18:41:29 -05:00
Zach Hilman
769b346682 cheat_engine: Add parser and interpreter for game cheats 2019-03-04 18:39:58 -05:00
Zach Hilman
c100a4b8d4 loader/nso: Set main code region in VMManager
For rom directories (and by extension, XCI/NSP/NAX/NCA) this is for the NSO with name 'main', for regular NSOs, this is the NSO.
2019-03-04 18:39:58 -05:00
Zach Hilman
b952a30555 vm_manager: Add support for storing and getting main code region
Used as root for one region of cheats, set by loader
2019-03-04 18:39:58 -05:00
Zach Hilman
4495bf5706 patch_manager: Display cheats in game list add-ons 2019-03-04 18:39:57 -05:00
Zach Hilman
c5091bfe00 patch_manager: Add support for loading cheats lists
Uses load/<title_id>/<mod_name>/cheats as root dir, file name is all upper or lower hex first 8 bytes build ID.
2019-03-04 18:39:57 -05:00
Zach Hilman
9d1ab766a0 controllers/npad: Add accessor for current press state
Allows frontend/features to access pressed buttons conveniently as possible
2019-03-04 18:39:57 -05:00
Lioncash
fad20213e6 kernel/scheduler: Pass in system instance in constructor
Avoids directly relying on the global system instance and instead makes
an arbitrary system instance an explicit dependency on construction.

This also allows removing dependencies on some global accessor functions
as well.
2019-03-04 17:01:37 -05:00
ReinUsesLisp
1f6571b3de maxwell_to_vk: Initial implementation 2019-03-04 04:06:05 -03:00
B3n30
71817afbe9 fixup! Joystick: Allow for background events; Add deadzone to SDLAnalog 2019-03-02 19:12:46 +01:00
Weiyi Wang
8b98f60e3c input/sdl: lock map mutex after SDL call
Any SDL invocation can call the even callback on the same thread, which can call GetSDLJoystickBySDLID and eventually cause double lock on joystick_map_mutex. To avoid this, lock guard should be placed as closer as possible to the object accessing code, so that any SDL invocation is with the mutex unlocked
2019-03-02 19:09:58 +01:00
James Rowe
09ac66388c Input: Remove global variables from SDL Input
Changes the interface as well to remove any unique methods that
frontends needed to call such as StartJoystickEventHandler by
conditionally starting the polling thread only if the frontend hasn't
started it already. Additionally, moves all global state into a single
SDLState class in order to guarantee that the destructors are called in
the proper order
2019-03-02 19:09:34 +01:00
James Rowe
c8554d218b Input: Copy current SDL.h/cpp files to impl
This should make reviewing much easier as you can then see what changed
happened between the old file and the new one
2019-03-02 18:38:11 +01:00
ReinUsesLisp
27ddbeb01c gl_rasterizer_cache: Create texture views for array discrepancies
When a texture is sampled in a shader with a different array mode than
the cached state, create a texture view and bind that to the shader
instead.
2019-02-27 14:41:06 -03:00
Lioncash
92ea1c32d6 service/vi: Unstub GetDisplayService
This function is also supposed to check its given policy type with the
permission of the service itself. This implements the necessary
machinery to unstub these functions.

Policy::User seems to just be basic access (which is probably why vi:u
is restricted to that policy), while the other policy seems to be for
extended abilities regarding which displays can be managed and queried,
so this is assumed to be for a background compositor (which I've named,
appropriately, Policy::Compositor).
2019-02-26 20:16:23 -05:00
Lioncash
254b1e3df7 core/ipc_helper: Allow popping all signed value types with RequestParser
There's no real reason this shouldn't be allowed, given some values sent
via a request can be signed. This also makes it less annoying to work
with popping enum values, given an enum class with no type specifier
will work out of the box now.

It's also kind of an oversight to allow popping s64 values, but nothing
else.
2019-02-26 18:10:36 -05:00
Lioncash
1b2872eebc service/vi: Remove use of a module class
This didn't really provide much benefit here, especially since the
subsequent change requires that the behavior for each service's
GetDisplayService differs in a minor detail.

This also arguably makes the services nicer to read, since it gets rid
of an indirection in the class hierarchy.
2019-02-26 17:44:03 -05:00
ReinUsesLisp
5ca63d0675 shader/decode: Remove extras from MetaTexture 2019-02-26 00:11:30 -03:00
ReinUsesLisp
48e6f77c03 shader/decode: Split memory and texture instructions decoding 2019-02-26 00:11:30 -03:00
Fernando Sahmkow
a8d4927e29 Corrections, documenting and fixes. 2019-02-16 16:52:24 -04:00
Fernando Sahmkow
ecccfe0337 Use u128 on Clock Cycles calculation. 2019-02-15 22:57:16 -04:00
Fernando Sahmkow
3ea48e8ebe Implement 128 bits Unsigned Integer Multiplication and Division. 2019-02-15 22:55:31 -04:00
Fernando Sahmkow
5b7ec71fb7 Correct CNTPCT to use Clock Cycles instead of Cpu Cycles. 2019-02-15 22:55:29 -04:00
fearlessTobi
efd83570bd Make bitfield assignment operator public
This change needs to be made to get the code compiling again. It was suggested after a conversation with Lioncash.

The conversation can be seen here: https://user-images.githubusercontent.com/20753089/45064197-b6107800-b0b2-11e8-9db8-f696299fb86a.PNG
2019-02-13 21:15:15 +01:00
unknown
f27c65eb91 Use QString instead of std::string where applicable 2019-02-08 14:18:41 +01:00
Mat M
996ddb202b Use constexpr char array instead of string where applicable
Co-Authored-By: FreddyFunk <frederic.laing.development@gmail.com>
2019-02-08 14:03:10 +01:00
unknown
9d411699d8 frontend: Open transferable shader cache for a selected game in the gamelist 2019-02-08 09:05:51 +01:00
Weiyi Wang
89abef3518 remove all occurance of specifying endianness inside BitField
This commit it automatically generated by command in zsh:
sed -i -- 's/BitField<\(.*\)_le>/BitField<\1>/g' **/*(D.)

BitField is now aware to endianness and default to little endian. It expects a value representation type without storage specification for its template parameter.
2019-02-06 18:13:45 +01:00
Weiyi Wang
6b81ceb060 common/bitfield: make it endianness-aware 2019-02-06 17:29:39 +01:00
Weiyi Wang
71530781f3 common/swap: remove default value for swap type internal storage
This is compromise for swap type being used in union. A union has deleted default constructor if it has at least one variant member with non-trivial default constructor, and no variant member of T has a default member initializer. In the use case of Bitfield, all variant members will be the swap type on endianness mismatch, which would all have non-trivial default constructor if default value is specified, and non of them can have member initializer
2019-02-06 17:24:27 +01:00
Weiyi Wang
6734c64976 common/swap: use template and tag for LE/BE specification
The tag can be useful for other type-generic templates like BitFields to forward the endianness specification
2019-02-06 17:24:13 +01:00
Weiyi Wang
94bc48dd78 common/swap: add swap template for enum 2019-02-06 17:21:15 +01:00
James Rowe
5f2d9f282a QT: Hide GLWidget immediately after showing.
With the loading screen merged, we don't want to actually show at this
point, but it still needs to be shown to actually create the context.
Turns out you can just show and hide it immediately and it'll work.
2019-01-21 16:21:44 -07:00
James Rowe
f2a2f818b6 SDL Frontend: Add shared context support 2019-01-21 16:00:01 -07:00
James Rowe
c6a0ab9792 QT Frontend: Migrate to QOpenGLWindow 2019-01-21 16:00:01 -07:00
399 changed files with 16676 additions and 7761 deletions

6
.gitmodules vendored
View File

@@ -40,3 +40,9 @@
[submodule "Vulkan-Headers"]
path = externals/Vulkan-Headers
url = https://github.com/KhronosGroup/Vulkan-Headers.git
[submodule "externals/zstd"]
path = externals/zstd
url = https://github.com/facebook/zstd
[submodule "sirit"]
path = externals/sirit
url = https://github.com/ReinUsesLisp/sirit

View File

@@ -24,7 +24,7 @@ matrix:
- os: osx
env: NAME="macos build"
sudo: false
osx_image: xcode10
osx_image: xcode10.1
install: "./.travis/macos/deps.sh"
script: "./.travis/macos/build.sh"
after_success: "./.travis/macos/upload.sh"

View File

@@ -1,3 +1,3 @@
#!/bin/bash -ex
mkdir "$HOME/.ccache" || true
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache ubuntu:18.04 /bin/bash -ex /yuzu/.travis/linux-mingw/docker.sh
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.travis/linux-mingw/docker.sh

View File

@@ -1,3 +1,3 @@
#!/bin/sh -ex
docker pull ubuntu:18.04
docker pull yuzuemu/build-environments:linux-mingw

View File

@@ -1,16 +1,6 @@
#!/bin/bash -ex
cd /yuzu
MINGW_PACKAGES="sdl2-mingw-w64 qt5base-mingw-w64 qt5tools-mingw-w64 libsamplerate-mingw-w64 qt5multimedia-mingw-w64"
apt-get update
apt-get install -y gpg wget git python3-pip python ccache g++-mingw-w64-x86-64 gcc-mingw-w64-x86-64 mingw-w64-tools cmake
echo 'deb http://ppa.launchpad.net/tobydox/mingw-w64/ubuntu bionic main ' > /etc/apt/sources.list.d/extras.list
apt-key adv --keyserver keyserver.ubuntu.com --recv '72931B477E22FEFD47F8DECE02FE5F12ADDE29B2'
apt-get update
apt-get install -y ${MINGW_PACKAGES}
# fix a problem in current MinGW headers
wget -q https://raw.githubusercontent.com/Alexpux/mingw-w64/d0d7f784833bbb0b2d279310ddc6afb52fe47a46/mingw-w64-headers/crt/errno.h -O /usr/x86_64-w64-mingw32/include/errno.h
# override Travis CI unreasonable ccache size
echo 'max_size = 3.0G' > "$HOME/.ccache/ccache.conf"

View File

@@ -1,4 +1,4 @@
#!/bin/bash -ex
mkdir -p "$HOME/.ccache"
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.travis/linux/docker.sh

View File

@@ -1,3 +1,3 @@
#!/bin/sh -ex
docker pull ubuntu:18.04
docker pull yuzuemu/build-environments:linux-fresh

View File

@@ -1,8 +1,5 @@
#!/bin/bash -ex
apt-get update
apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev qtwebengine5-dev wget cmake ninja-build ccache
cd /yuzu
mkdir build && cd build

View File

@@ -2,7 +2,7 @@
set -o pipefail
export MACOSX_DEPLOYMENT_TARGET=10.13
export MACOSX_DEPLOYMENT_TARGET=10.14
export Qt5_DIR=$(brew --prefix)/opt/qt5
export UNICORNDIR=$(pwd)/externals/unicorn
export PATH="/usr/local/opt/ccache/libexec:$PATH"

View File

@@ -1,5 +1,6 @@
#!/bin/sh -ex
brew update
brew install dylibbundler p7zip qt5 sdl2 ccache
brew install p7zip qt5 sdl2 ccache
brew outdated cmake || brew upgrade cmake
pip3 install macpack

View File

@@ -11,100 +11,18 @@ mkdir "$REV_NAME"
cp build/bin/yuzu-cmd "$REV_NAME"
cp -r build/bin/yuzu.app "$REV_NAME"
# move qt libs into app bundle for deployment
$(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app"
# move libs into folder for deployment
macpack "${REV_NAME}/yuzu.app/Contents/MacOS/yuzu" -d "../Frameworks"
# move qt frameworks into app bundle for deployment
$(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app" -executable="${REV_NAME}/yuzu.app/Contents/MacOS/yuzu"
# move SDL2 libs into folder for deployment
dylibbundler -b -x "${REV_NAME}/yuzu-cmd" -cd -d "${REV_NAME}/libs" -p "@executable_path/libs/"
# Make the changes to make the yuzu app standalone (i.e. not dependent on the current brew installation).
# To do this, the absolute references to each and every QT framework must be re-written to point to the local frameworks
# (in the Contents/Frameworks folder).
# The "install_name_tool" is used to do so.
# Coreutils is a hack to coerce Homebrew to point to the absolute Cellar path (symlink dereferenced). i.e:
# ls -l /usr/local/opt/qt5:: /usr/local/opt/qt5 -> ../Cellar/qt5/5.6.1-1
# grealpath ../Cellar/qt5/5.6.1-1:: /usr/local/Cellar/qt5/5.6.1-1
brew install coreutils || brew upgrade coreutils || true
REV_NAME_ALT=$REV_NAME/
# grealpath is located in coreutils, there is no "realpath" for OS X :(
QT_BREWS_PATH=$(grealpath "$(brew --prefix qt5)")
BREW_PATH=$(brew --prefix)
QT_VERSION_NUM=5
$BREW_PATH/opt/qt5/bin/macdeployqt "${REV_NAME_ALT}yuzu.app" \
-executable="${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu"
# These are the files that macdeployqt packed into Contents/Frameworks/ - we don't want those, so we replace them.
declare -a macos_libs=("QtCore" "QtWidgets" "QtGui" "QtOpenGL" "QtPrintSupport")
for macos_lib in "${macos_libs[@]}"
do
SC_FRAMEWORK_PART=$macos_lib.framework/Versions/$QT_VERSION_NUM/$macos_lib
# Replace macdeployqt versions of the Frameworks with our own (from /usr/local/opt/qt5/lib/)
cp "$BREW_PATH/opt/qt5/lib/$SC_FRAMEWORK_PART" "${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
# Replace references within the embedded Framework files with "internal" versions.
for macos_lib2 in "${macos_libs[@]}"
do
# Since brew references both the non-symlinked and symlink paths of QT5, it needs to be duplicated.
# /usr/local/Cellar/qt5/5.6.1-1/lib and /usr/local/opt/qt5/lib both resolve to the same files.
# So the two lines below are effectively duplicates when resolved as a path, but as strings, they aren't.
RM_FRAMEWORK_PART=$macos_lib2.framework/Versions/$QT_VERSION_NUM/$macos_lib2
install_name_tool -change \
$QT_BREWS_PATH/lib/$RM_FRAMEWORK_PART \
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
"${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
install_name_tool -change \
"$BREW_PATH/opt/qt5/lib/$RM_FRAMEWORK_PART" \
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
"${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
done
done
# Handles `This application failed to start because it could not find or load the Qt platform plugin "cocoa"`
# Which manifests itself as:
# "Exception Type: EXC_CRASH (SIGABRT) | Exception Codes: 0x0000000000000000, 0x0000000000000000 | Exception Note: EXC_CORPSE_NOTIFY"
# There may be more dylibs needed to be fixed...
declare -a macos_plugins=("Plugins/platforms/libqcocoa.dylib")
for macos_lib in "${macos_plugins[@]}"
do
install_name_tool -id @executable_path/../$macos_lib "${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
for macos_lib2 in "${macos_libs[@]}"
do
RM_FRAMEWORK_PART=$macos_lib2.framework/Versions/$QT_VERSION_NUM/$macos_lib2
install_name_tool -change \
$QT_BREWS_PATH/lib/$RM_FRAMEWORK_PART \
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
"${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
install_name_tool -change \
"$BREW_PATH/opt/qt5/lib/$RM_FRAMEWORK_PART" \
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
"${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
done
done
for macos_lib in "${macos_libs[@]}"
do
# Debugging info for Travis-CI
otool -L "${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$macos_lib.framework/Versions/$QT_VERSION_NUM/$macos_lib"
done
# Make the yuzu.app application launch a debugging terminal.
# Store away the actual binary
mv ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu-bin
cat > ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu <<EOL
#!/usr/bin/env bash
cd "\`dirname "\$0"\`"
chmod +x yuzu-bin
open yuzu-bin --args "\$@"
EOL
# Content that will serve as the launching script for yuzu (within the .app folder)
# move libs into folder for deployment
macpack "${REV_NAME}/yuzu-cmd" -d "libs"
# Make the launching script executable
chmod +x ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu
chmod +x ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu
# Verify loader instructions
find "$REV_NAME" -exec otool -L {} \;
. .travis/common/post-upload.sh

View File

@@ -104,90 +104,18 @@ endif()
message(STATUS "Target architecture: ${ARCHITECTURE}")
# Configure compilation flags
# Configure C++ standard
# ===========================
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
if (NOT MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-attributes")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
if (MINGW)
add_definitions(-DMINGW_HAS_SECURE_API)
if (MINGW_STATIC_BUILD)
add_definitions(-DQT_STATICPLUGIN)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static")
endif()
endif()
else()
# Silence "deprecation" warnings
add_definitions(/D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_DEPRECATE /D_SCL_SECURE_NO_WARNINGS)
# Avoid windows.h junk
add_definitions(/DNOMINMAX)
# Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
add_definitions(/DWIN32_LEAN_AND_MEAN)
set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)
# Tweak optimization settings
# As far as I can tell, there's no way to override the CMake defaults while leaving user
# changes intact, so we'll just clobber everything and say sorry.
message(STATUS "Cache compiler flags ignored, please edit CMakeLists.txt to change the flags.")
# /W3 - Level 3 warnings
# /MP - Multi-threaded compilation
# /Zi - Output debugging information
# /Zo - enhanced debug info for optimized builds
# /permissive- - enables stricter C++ standards conformance checks
set(CMAKE_C_FLAGS "/W3 /MP /Zi /Zo /permissive-" CACHE STRING "" FORCE)
# /EHsc - C++-only exception handling semantics
# /Zc:throwingNew - let codegen assume `operator new` will never return null
# /Zc:inline - let codegen omit inline functions in object files
set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} /EHsc /std:c++latest /Zc:throwingNew,inline" CACHE STRING "" FORCE)
# /MDd - Multi-threaded Debug Runtime DLL
set(CMAKE_C_FLAGS_DEBUG "/Od /MDd" CACHE STRING "" FORCE)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}" CACHE STRING "" FORCE)
# /O2 - Optimization level 2
# /GS- - No stack buffer overflow checks
# /MD - Multi-threaded runtime DLL
set(CMAKE_C_FLAGS_RELEASE "/O2 /GS- /MD" CACHE STRING "" FORCE)
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}" CACHE STRING "" FORCE)
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG /MANIFEST:NO" CACHE STRING "" FORCE)
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
endif()
# Fix GCC C++17 and Boost.ICL incompatibility (needed to build dynarmic)
# See https://bugzilla.redhat.com/show_bug.cgi?id=1485641#c1
if (CMAKE_COMPILER_IS_GNUCC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-new-ttp-matching")
endif()
# Set file offset size to 64 bits.
#
# On modern Unixes, this is typically already the case. The lone exception is
# glibc, which may default to 32 bits. glibc allows this to be configured
# by setting _FILE_OFFSET_BITS.
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
add_definitions(-D_FILE_OFFSET_BITS=64)
endif()
# CMake seems to only define _DEBUG on Windows
set_property(DIRECTORY APPEND PROPERTY
COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
# System imported libraries
# ======================
find_package(Boost 1.63.0 QUIET)
find_package(Boost 1.66.0 QUIET)
if (NOT Boost_FOUND)
message(STATUS "Boost 1.63.0 or newer not found, falling back to externals")
message(STATUS "Boost 1.66.0 or newer not found, falling back to externals")
set(BOOST_ROOT "${PROJECT_SOURCE_DIR}/externals/boost")
set(Boost_NO_SYSTEM_PATHS OFF)
@@ -332,25 +260,21 @@ endif()
# Platform-specific library requirements
# ======================================
IF (APPLE)
find_library(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
if (APPLE)
# Umbrella framework for everything GUI-related
find_library(COCOA_LIBRARY Cocoa)
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
if (CMAKE_CXX_COMPILER_ID STREQUAL Clang)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++")
endif()
ELSEIF (WIN32)
elseif (WIN32)
# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
set(PLATFORM_LIBRARIES winmm ws2_32)
IF (MINGW)
if (MINGW)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
ENDIF (MINGW)
ELSEIF (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
endif()
elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
set(PLATFORM_LIBRARIES rt)
ENDIF (APPLE)
endif()
# Setup a custom clang-format target (if clang-format can be found) that will run
# against all the src files. This should be used before making a pull request.
@@ -385,7 +309,7 @@ if (CLANG_FORMAT)
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
if (WIN32)
add_custom_target(clang-format
COMMAND powershell.exe -Command "Get-ChildItem ${SRCS}/* -Include *.cpp,*.h -Recurse | Foreach {${CLANG_FORMAT} -i $_.fullname}"
COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include *.cpp,*.h -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}"
COMMENT ${CCOMMENT})
elseif(MINGW)
add_custom_target(clang-format

View File

@@ -19,7 +19,7 @@ set(BUILD_VERSION "0")
if (BUILD_REPOSITORY)
# regex capture the string nightly or canary into CMAKE_MATCH_1
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
if (${CMAKE_MATCH_COUNT} GREATER 0)
if ("${CMAKE_MATCH_COUNT}" GREATER 0)
# capitalize the first letter of each word in the repo name.
string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1})
foreach(WORD ${REPO_NAME_LIST})
@@ -73,6 +73,7 @@ set(HASH_FILES
"${VIDEO_CORE}/shader/decode/integer_set.cpp"
"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/memory.cpp"
"${VIDEO_CORE}/shader/decode/texture.cpp"
"${VIDEO_CORE}/shader/decode/other.cpp"
"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"

View File

@@ -49,6 +49,10 @@ add_subdirectory(open_source_archives EXCLUDE_FROM_ALL)
add_library(unicorn-headers INTERFACE)
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
# Zstandard
add_subdirectory(zstd/build/cmake EXCLUDE_FROM_ALL)
target_include_directories(libzstd_static INTERFACE ./zstd/lib)
# SoundTouch
add_subdirectory(soundtouch)
@@ -68,6 +72,11 @@ if (USE_DISCORD_PRESENCE)
target_include_directories(discord-rpc INTERFACE ./discord-rpc/include)
endif()
# Sirit
if (ENABLE_VULKAN)
add_subdirectory(sirit)
endif()
if (ENABLE_WEB_SERVICE)
# LibreSSL
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")

2
externals/opus vendored

1
externals/sirit vendored Submodule

Submodule externals/sirit added at f7c4b07a7e

1
externals/zstd vendored Submodule

Submodule externals/zstd added at 470344d33e

View File

@@ -1,18 +1,82 @@
# Enable modules to include each other's files
include_directories(.)
# CMake seems to only define _DEBUG on Windows
set_property(DIRECTORY APPEND PROPERTY
COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
# Set compilation flags
if (MSVC)
set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)
# Silence "deprecation" warnings
add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
# Avoid windows.h junk
add_definitions(-DNOMINMAX)
# Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
add_definitions(-DWIN32_LEAN_AND_MEAN)
# Ensure that projects build with Unicode support.
add_definitions(-DUNICODE -D_UNICODE)
# /W3 - Level 3 warnings
# /MP - Multi-threaded compilation
# /Zi - Output debugging information
# /Zo - enhanced debug info for optimized builds
# /permissive- - enables stricter C++ standards conformance checks
# /EHsc - C++-only exception handling semantics
# /Zc:throwingNew - let codegen assume `operator new` will never return null
# /Zc:inline - let codegen omit inline functions in object files
add_compile_options(/W3 /MP /Zi /Zo /permissive- /EHsc /std:c++latest /Zc:throwingNew,inline)
# /GS- - No stack buffer overflow checks
add_compile_options("$<$<CONFIG:Release>:/GS->")
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG /MANIFEST:NO" CACHE STRING "" FORCE)
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
else()
add_compile_options("-Wno-attributes")
if (APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL Clang)
add_compile_options("-stdlib=libc++")
endif()
# Set file offset size to 64 bits.
#
# On modern Unixes, this is typically already the case. The lone exception is
# glibc, which may default to 32 bits. glibc allows this to be configured
# by setting _FILE_OFFSET_BITS.
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
add_definitions(-D_FILE_OFFSET_BITS=64)
endif()
if (MINGW)
add_definitions(-DMINGW_HAS_SECURE_API)
if (MINGW_STATIC_BUILD)
add_definitions(-DQT_STATICPLUGIN)
add_compile_options("-static")
endif()
endif()
endif()
add_subdirectory(common)
add_subdirectory(core)
add_subdirectory(audio_core)
add_subdirectory(video_core)
add_subdirectory(input_common)
add_subdirectory(tests)
if (ENABLE_SDL2)
add_subdirectory(yuzu_cmd)
endif()
if (ENABLE_QT)
add_subdirectory(yuzu)
endif()
if (ENABLE_WEB_SERVICE)
add_subdirectory(web_service)
endif()

View File

@@ -12,7 +12,7 @@
#include "common/ring_buffer.h"
#include "core/settings.h"
#ifdef _MSC_VER
#ifdef _WIN32
#include <objbase.h>
#endif
@@ -113,7 +113,7 @@ private:
CubebSink::CubebSink(std::string_view target_device_name) {
// Cubeb requires COM to be initialized on the thread calling cubeb_init on Windows
#ifdef _MSC_VER
#ifdef _WIN32
com_init_result = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
#endif
@@ -152,7 +152,7 @@ CubebSink::~CubebSink() {
cubeb_destroy(ctx);
#ifdef _MSC_VER
#ifdef _WIN32
if (SUCCEEDED(com_init_result)) {
CoUninitialize();
}

View File

@@ -26,7 +26,7 @@ private:
cubeb_devid output_device{};
std::vector<SinkStreamPtr> sink_streams;
#ifdef _MSC_VER
#ifdef _WIN32
u32 com_init_result = 0;
#endif
};

View File

@@ -38,7 +38,7 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format fo
sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} {
release_event = core_timing.RegisterEvent(
name, [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
name, [this](u64 userdata, s64 cycles_late) { ReleaseActiveBuffer(); });
}
void Stream::Play() {

View File

@@ -47,6 +47,7 @@ add_custom_command(OUTPUT scm_rev.cpp
"${VIDEO_CORE}/shader/decode/integer_set.cpp"
"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/memory.cpp"
"${VIDEO_CORE}/shader/decode/texture.cpp"
"${VIDEO_CORE}/shader/decode/other.cpp"
"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
@@ -90,11 +91,18 @@ add_library(common STATIC
logging/log.h
logging/text_formatter.cpp
logging/text_formatter.h
lz4_compression.cpp
lz4_compression.h
math_util.h
memory_hook.cpp
memory_hook.h
microprofile.cpp
microprofile.h
microprofileui.h
misc.cpp
multi_level_queue.h
page_table.cpp
page_table.h
param_package.cpp
param_package.h
quaternion.h
@@ -113,8 +121,12 @@ add_library(common STATIC
threadsafe_queue.h
timer.cpp
timer.h
uint128.cpp
uint128.h
vector_math.h
web_result.h
zstd_compression.cpp
zstd_compression.h
)
if(ARCHITECTURE_x86_64)
@@ -128,3 +140,4 @@ endif()
create_target_directory_groups(common)
target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
target_link_libraries(common PRIVATE lz4_static libzstd_static)

View File

@@ -57,3 +57,21 @@ __declspec(noinline, noreturn)
#define UNIMPLEMENTED_IF(cond) ASSERT_MSG(!(cond), "Unimplemented code!")
#define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__)
// If the assert is ignored, execute _b_
#define ASSERT_OR_EXECUTE(_a_, _b_) \
do { \
ASSERT(_a_); \
if (!(_a_)) { \
_b_ \
} \
} while (0)
// If the assert is ignored, execute _b_
#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \
do { \
ASSERT_MSG(_a_, __VA_ARGS__); \
if (!(_a_)) { \
_b_ \
} \
} while (0)

View File

@@ -34,6 +34,7 @@
#include <limits>
#include <type_traits>
#include "common/common_funcs.h"
#include "common/swap.h"
/*
* Abstract bitfield class
@@ -108,15 +109,9 @@
* symptoms.
*/
#pragma pack(1)
template <std::size_t Position, std::size_t Bits, typename T>
template <std::size_t Position, std::size_t Bits, typename T, typename EndianTag = LETag>
struct BitField {
private:
// We hide the copy assigment operator here, because the default copy
// assignment would copy the full storage value, rather than just the bits
// relevant to this particular bit field.
// We don't delete it because we want BitField to be trivially copyable.
constexpr BitField& operator=(const BitField&) = default;
// UnderlyingType is T for non-enum types and the underlying type of T if
// T is an enumeration. Note that T is wrapped within an enable_if in the
// former case to workaround compile errors which arise when using
@@ -127,6 +122,8 @@ private:
// We store the value as the unsigned type to avoid undefined behaviour on value shifting
using StorageType = std::make_unsigned_t<UnderlyingType>;
using StorageTypeWithEndian = typename AddEndian<StorageType, EndianTag>::type;
public:
/// Constants to allow limited introspection of fields if needed
static constexpr std::size_t position = Position;
@@ -163,16 +160,20 @@ public:
BitField(T val) = delete;
BitField& operator=(T val) = delete;
// Force default constructor to be created
// so that we can use this within unions
constexpr BitField() = default;
constexpr BitField() noexcept = default;
constexpr BitField(const BitField&) noexcept = default;
constexpr BitField& operator=(const BitField&) noexcept = default;
constexpr BitField(BitField&&) noexcept = default;
constexpr BitField& operator=(BitField&&) noexcept = default;
constexpr FORCE_INLINE operator T() const {
return Value();
}
constexpr FORCE_INLINE void Assign(const T& value) {
storage = (storage & ~mask) | FormatValue(value);
storage = (static_cast<StorageType>(storage) & ~mask) | FormatValue(value);
}
constexpr T Value() const {
@@ -184,7 +185,7 @@ public:
}
private:
StorageType storage;
StorageTypeWithEndian storage;
static_assert(bits + position <= 8 * sizeof(T), "Bitfield out of range");
@@ -195,3 +196,6 @@ private:
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable in a BitField");
};
#pragma pack()
template <std::size_t Position, std::size_t Bits, typename T>
using BitFieldBE = BitField<Position, Bits, T, BETag>;

View File

@@ -32,7 +32,7 @@ inline u32 CountLeadingZeroes32(u32 value) {
return 32;
}
inline u64 CountLeadingZeroes64(u64 value) {
inline u32 CountLeadingZeroes64(u64 value) {
unsigned long leading_zero = 0;
if (_BitScanReverse64(&leading_zero, value) != 0) {
@@ -47,15 +47,54 @@ inline u32 CountLeadingZeroes32(u32 value) {
return 32;
}
return __builtin_clz(value);
return static_cast<u32>(__builtin_clz(value));
}
inline u64 CountLeadingZeroes64(u64 value) {
inline u32 CountLeadingZeroes64(u64 value) {
if (value == 0) {
return 64;
}
return __builtin_clzll(value);
return static_cast<u32>(__builtin_clzll(value));
}
#endif
#ifdef _MSC_VER
inline u32 CountTrailingZeroes32(u32 value) {
unsigned long trailing_zero = 0;
if (_BitScanForward(&trailing_zero, value) != 0) {
return trailing_zero;
}
return 32;
}
inline u32 CountTrailingZeroes64(u64 value) {
unsigned long trailing_zero = 0;
if (_BitScanForward64(&trailing_zero, value) != 0) {
return trailing_zero;
}
return 64;
}
#else
inline u32 CountTrailingZeroes32(u32 value) {
if (value == 0) {
return 32;
}
return static_cast<u32>(__builtin_ctz(value));
}
inline u32 CountTrailingZeroes64(u64 value) {
if (value == 0) {
return 64;
}
return static_cast<u32>(__builtin_ctzll(value));
}
#endif
} // namespace Common

View File

@@ -40,10 +40,9 @@ using s64 = std::int64_t; ///< 64-bit signed int
using f32 = float; ///< 32-bit floating point
using f64 = double; ///< 64-bit floating point
// TODO: It would be nice to eventually replace these with strong types that prevent accidental
// conversion between each other.
using VAddr = u64; ///< Represents a pointer in the userspace virtual address space.
using PAddr = u64; ///< Represents a pointer in the ARM11 physical address space.
using VAddr = u64; ///< Represents a pointer in the userspace virtual address space.
using PAddr = u64; ///< Represents a pointer in the ARM11 physical address space.
using GPUVAddr = u64; ///< Represents a pointer in the GPU virtual address space.
using u128 = std::array<std::uint64_t, 2>;
static_assert(sizeof(u128) == 16, "u128 must be 128 bits wide");

View File

@@ -16,22 +16,22 @@ DetachedTasks::DetachedTasks() {
}
void DetachedTasks::WaitForAllTasks() {
std::unique_lock<std::mutex> lock(mutex);
std::unique_lock lock{mutex};
cv.wait(lock, [this]() { return count == 0; });
}
DetachedTasks::~DetachedTasks() {
std::unique_lock<std::mutex> lock(mutex);
std::unique_lock lock{mutex};
ASSERT(count == 0);
instance = nullptr;
}
void DetachedTasks::AddTask(std::function<void()> task) {
std::unique_lock<std::mutex> lock(instance->mutex);
std::unique_lock lock{instance->mutex};
++instance->count;
std::thread([task{std::move(task)}]() {
task();
std::unique_lock<std::mutex> lock(instance->mutex);
std::unique_lock lock{instance->mutex};
--instance->count;
std::notify_all_at_thread_exit(instance->cv, std::move(lock));
})

View File

@@ -46,12 +46,12 @@ public:
}
void AddBackend(std::unique_ptr<Backend> backend) {
std::lock_guard<std::mutex> lock(writing_mutex);
std::lock_guard lock{writing_mutex};
backends.push_back(std::move(backend));
}
void RemoveBackend(std::string_view backend_name) {
std::lock_guard<std::mutex> lock(writing_mutex);
std::lock_guard lock{writing_mutex};
const auto it =
std::remove_if(backends.begin(), backends.end(),
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
@@ -80,7 +80,7 @@ private:
backend_thread = std::thread([&] {
Entry entry;
auto write_logs = [&](Entry& e) {
std::lock_guard<std::mutex> lock(writing_mutex);
std::lock_guard lock{writing_mutex};
for (const auto& backend : backends) {
backend->Write(e);
}

View File

@@ -0,0 +1,76 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <lz4hc.h>
#include "common/assert.h"
#include "common/lz4_compression.h"
namespace Common::Compression {
std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size) {
ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
const auto source_size_int = static_cast<int>(source_size);
const int max_compressed_size = LZ4_compressBound(source_size_int);
std::vector<u8> compressed(max_compressed_size);
const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source),
reinterpret_cast<char*>(compressed.data()),
source_size_int, max_compressed_size);
if (compressed_size <= 0) {
// Compression failed
return {};
}
compressed.resize(compressed_size);
return compressed;
}
std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size,
s32 compression_level) {
ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
compression_level = std::clamp(compression_level, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX);
const auto source_size_int = static_cast<int>(source_size);
const int max_compressed_size = LZ4_compressBound(source_size_int);
std::vector<u8> compressed(max_compressed_size);
const int compressed_size = LZ4_compress_HC(
reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()),
source_size_int, max_compressed_size, compression_level);
if (compressed_size <= 0) {
// Compression failed
return {};
}
compressed.resize(compressed_size);
return compressed;
}
std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size) {
return CompressDataLZ4HC(source, source_size, LZ4HC_CLEVEL_MAX);
}
std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed,
std::size_t uncompressed_size) {
std::vector<u8> uncompressed(uncompressed_size);
const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
reinterpret_cast<char*>(uncompressed.data()),
static_cast<int>(compressed.size()),
static_cast<int>(uncompressed.size()));
if (static_cast<int>(uncompressed_size) != size_check) {
// Decompression failed
return {};
}
return uncompressed;
}
} // namespace Common::Compression

View File

@@ -0,0 +1,57 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "common/common_types.h"
namespace Common::Compression {
/**
* Compresses a source memory region with LZ4 and returns the compressed data in a vector.
*
* @param source the uncompressed source memory region.
* @param source_size the size in bytes of the uncompressed source memory region.
*
* @return the compressed data.
*/
std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size);
/**
* Utilizes the LZ4 subalgorithm LZ4HC with the specified compression level. Higher compression
* levels result in a smaller compressed size, but require more CPU time for compression. The
* compression level has almost no impact on decompression speed. Data compressed with LZ4HC can
* also be decompressed with the default LZ4 decompression.
*
* @param source the uncompressed source memory region.
* @param source_size the size in bytes of the uncompressed source memory region.
* @param compression_level the used compression level. Should be between 3 and 12.
*
* @return the compressed data.
*/
std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size, s32 compression_level);
/**
* Utilizes the LZ4 subalgorithm LZ4HC with the highest possible compression level.
*
* @param source the uncompressed source memory region.
* @param source_size the size in bytes of the uncompressed source memory region.
*
* @return the compressed data.
*/
std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size);
/**
* Decompresses a source memory region with LZ4 and returns the uncompressed data in a vector.
*
* @param compressed the compressed source memory region.
* @param uncompressed_size the size in bytes of the uncompressed data.
*
* @return the decompressed data.
*/
std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed, std::size_t uncompressed_size);
} // namespace Common::Compression

View File

@@ -2,10 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/memory_hook.h"
#include "common/memory_hook.h"
namespace Memory {
namespace Common {
MemoryHook::~MemoryHook() = default;
} // namespace Memory
} // namespace Common

View File

@@ -9,7 +9,7 @@
#include "common/common_types.h"
namespace Memory {
namespace Common {
/**
* Memory hooks have two purposes:
@@ -44,4 +44,4 @@ public:
};
using MemoryHookPointer = std::shared_ptr<MemoryHook>;
} // namespace Memory
} // namespace Common

View File

@@ -0,0 +1,337 @@
// Copyright 2019 TuxSH
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <iterator>
#include <list>
#include <utility>
#include "common/bit_util.h"
#include "common/common_types.h"
namespace Common {
/**
* A MultiLevelQueue is a type of priority queue which has the following characteristics:
* - iteratable through each of its elements.
* - back can be obtained.
* - O(1) add, lookup (both front and back)
* - discrete priorities and a max of 64 priorities (limited domain)
* This type of priority queue is normaly used for managing threads within an scheduler
*/
template <typename T, std::size_t Depth>
class MultiLevelQueue {
public:
using value_type = T;
using reference = value_type&;
using const_reference = const value_type&;
using pointer = value_type*;
using const_pointer = const value_type*;
using difference_type = typename std::pointer_traits<pointer>::difference_type;
using size_type = std::size_t;
template <bool is_constant>
class iterator_impl {
public:
using iterator_category = std::bidirectional_iterator_tag;
using value_type = T;
using pointer = std::conditional_t<is_constant, T*, const T*>;
using reference = std::conditional_t<is_constant, const T&, T&>;
using difference_type = typename std::pointer_traits<pointer>::difference_type;
friend bool operator==(const iterator_impl& lhs, const iterator_impl& rhs) {
if (lhs.IsEnd() && rhs.IsEnd())
return true;
return std::tie(lhs.current_priority, lhs.it) == std::tie(rhs.current_priority, rhs.it);
}
friend bool operator!=(const iterator_impl& lhs, const iterator_impl& rhs) {
return !operator==(lhs, rhs);
}
reference operator*() const {
return *it;
}
pointer operator->() const {
return it.operator->();
}
iterator_impl& operator++() {
if (IsEnd()) {
return *this;
}
++it;
if (it == GetEndItForPrio()) {
u64 prios = mlq.used_priorities;
prios &= ~((1ULL << (current_priority + 1)) - 1);
if (prios == 0) {
current_priority = static_cast<u32>(mlq.depth());
} else {
current_priority = CountTrailingZeroes64(prios);
it = GetBeginItForPrio();
}
}
return *this;
}
iterator_impl& operator--() {
if (IsEnd()) {
if (mlq.used_priorities != 0) {
current_priority = 63 - CountLeadingZeroes64(mlq.used_priorities);
it = GetEndItForPrio();
--it;
}
} else if (it == GetBeginItForPrio()) {
u64 prios = mlq.used_priorities;
prios &= (1ULL << current_priority) - 1;
if (prios != 0) {
current_priority = CountTrailingZeroes64(prios);
it = GetEndItForPrio();
--it;
}
} else {
--it;
}
return *this;
}
iterator_impl operator++(int) {
const iterator_impl v{*this};
++(*this);
return v;
}
iterator_impl operator--(int) {
const iterator_impl v{*this};
--(*this);
return v;
}
// allow implicit const->non-const
iterator_impl(const iterator_impl<false>& other)
: mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
iterator_impl(const iterator_impl<true>& other)
: mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
iterator_impl& operator=(const iterator_impl<false>& other) {
mlq = other.mlq;
it = other.it;
current_priority = other.current_priority;
return *this;
}
friend class iterator_impl<true>;
iterator_impl() = default;
private:
friend class MultiLevelQueue;
using container_ref =
std::conditional_t<is_constant, const MultiLevelQueue&, MultiLevelQueue&>;
using list_iterator = std::conditional_t<is_constant, typename std::list<T>::const_iterator,
typename std::list<T>::iterator>;
explicit iterator_impl(container_ref mlq, list_iterator it, u32 current_priority)
: mlq(mlq), it(it), current_priority(current_priority) {}
explicit iterator_impl(container_ref mlq, u32 current_priority)
: mlq(mlq), it(), current_priority(current_priority) {}
bool IsEnd() const {
return current_priority == mlq.depth();
}
list_iterator GetBeginItForPrio() const {
return mlq.levels[current_priority].begin();
}
list_iterator GetEndItForPrio() const {
return mlq.levels[current_priority].end();
}
container_ref mlq;
list_iterator it;
u32 current_priority;
};
using iterator = iterator_impl<false>;
using const_iterator = iterator_impl<true>;
void add(const T& element, u32 priority, bool send_back = true) {
if (send_back)
levels[priority].push_back(element);
else
levels[priority].push_front(element);
used_priorities |= 1ULL << priority;
}
void remove(const T& element, u32 priority) {
auto it = ListIterateTo(levels[priority], element);
if (it == levels[priority].end())
return;
levels[priority].erase(it);
if (levels[priority].empty()) {
used_priorities &= ~(1ULL << priority);
}
}
void adjust(const T& element, u32 old_priority, u32 new_priority, bool adjust_front = false) {
remove(element, old_priority);
add(element, new_priority, !adjust_front);
}
void adjust(const_iterator it, u32 old_priority, u32 new_priority, bool adjust_front = false) {
adjust(*it, old_priority, new_priority, adjust_front);
}
void transfer_to_front(const T& element, u32 priority, MultiLevelQueue& other) {
ListSplice(other.levels[priority], other.levels[priority].begin(), levels[priority],
ListIterateTo(levels[priority], element));
other.used_priorities |= 1ULL << priority;
if (levels[priority].empty()) {
used_priorities &= ~(1ULL << priority);
}
}
void transfer_to_front(const_iterator it, u32 priority, MultiLevelQueue& other) {
transfer_to_front(*it, priority, other);
}
void transfer_to_back(const T& element, u32 priority, MultiLevelQueue& other) {
ListSplice(other.levels[priority], other.levels[priority].end(), levels[priority],
ListIterateTo(levels[priority], element));
other.used_priorities |= 1ULL << priority;
if (levels[priority].empty()) {
used_priorities &= ~(1ULL << priority);
}
}
void transfer_to_back(const_iterator it, u32 priority, MultiLevelQueue& other) {
transfer_to_back(*it, priority, other);
}
void yield(u32 priority, std::size_t n = 1) {
ListShiftForward(levels[priority], n);
}
std::size_t depth() const {
return Depth;
}
std::size_t size(u32 priority) const {
return levels[priority].size();
}
std::size_t size() const {
u64 priorities = used_priorities;
std::size_t size = 0;
while (priorities != 0) {
const u64 current_priority = CountTrailingZeroes64(priorities);
size += levels[current_priority].size();
priorities &= ~(1ULL << current_priority);
}
return size;
}
bool empty() const {
return used_priorities == 0;
}
bool empty(u32 priority) const {
return (used_priorities & (1ULL << priority)) == 0;
}
u32 highest_priority_set(u32 max_priority = 0) const {
const u64 priorities =
max_priority == 0 ? used_priorities : (used_priorities & ~((1ULL << max_priority) - 1));
return priorities == 0 ? Depth : static_cast<u32>(CountTrailingZeroes64(priorities));
}
u32 lowest_priority_set(u32 min_priority = Depth - 1) const {
const u64 priorities = min_priority >= Depth - 1
? used_priorities
: (used_priorities & ((1ULL << (min_priority + 1)) - 1));
return priorities == 0 ? Depth : 63 - CountLeadingZeroes64(priorities);
}
const_iterator cbegin(u32 max_prio = 0) const {
const u32 priority = highest_priority_set(max_prio);
return priority == Depth ? cend()
: const_iterator{*this, levels[priority].cbegin(), priority};
}
const_iterator begin(u32 max_prio = 0) const {
return cbegin(max_prio);
}
iterator begin(u32 max_prio = 0) {
const u32 priority = highest_priority_set(max_prio);
return priority == Depth ? end() : iterator{*this, levels[priority].begin(), priority};
}
const_iterator cend(u32 min_prio = Depth - 1) const {
return min_prio == Depth - 1 ? const_iterator{*this, Depth} : cbegin(min_prio + 1);
}
const_iterator end(u32 min_prio = Depth - 1) const {
return cend(min_prio);
}
iterator end(u32 min_prio = Depth - 1) {
return min_prio == Depth - 1 ? iterator{*this, Depth} : begin(min_prio + 1);
}
T& front(u32 max_priority = 0) {
const u32 priority = highest_priority_set(max_priority);
return levels[priority == Depth ? 0 : priority].front();
}
const T& front(u32 max_priority = 0) const {
const u32 priority = highest_priority_set(max_priority);
return levels[priority == Depth ? 0 : priority].front();
}
T back(u32 min_priority = Depth - 1) {
const u32 priority = lowest_priority_set(min_priority); // intended
return levels[priority == Depth ? 63 : priority].back();
}
const T& back(u32 min_priority = Depth - 1) const {
const u32 priority = lowest_priority_set(min_priority); // intended
return levels[priority == Depth ? 63 : priority].back();
}
private:
using const_list_iterator = typename std::list<T>::const_iterator;
static void ListShiftForward(std::list<T>& list, const std::size_t shift = 1) {
if (shift >= list.size()) {
return;
}
const auto begin_range = list.begin();
const auto end_range = std::next(begin_range, shift);
list.splice(list.end(), list, begin_range, end_range);
}
static void ListSplice(std::list<T>& in_list, const_list_iterator position,
std::list<T>& out_list, const_list_iterator element) {
in_list.splice(position, out_list, element);
}
static const_list_iterator ListIterateTo(const std::list<T>& list, const T& element) {
auto it = list.cbegin();
while (it != list.cend() && *it != element) {
++it;
}
return it;
}
std::array<std::list<T>, Depth> levels;
u64 used_priorities = 0;
};
} // namespace Common

31
src/common/page_table.cpp Normal file
View File

@@ -0,0 +1,31 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/page_table.h"
namespace Common {
PageTable::PageTable(std::size_t page_size_in_bits) : page_size_in_bits{page_size_in_bits} {}
PageTable::~PageTable() = default;
void PageTable::Resize(std::size_t address_space_width_in_bits) {
const std::size_t num_page_table_entries = 1ULL
<< (address_space_width_in_bits - page_size_in_bits);
pointers.resize(num_page_table_entries);
attributes.resize(num_page_table_entries);
backing_addr.resize(num_page_table_entries);
// The default is a 39-bit address space, which causes an initial 1GB allocation size. If the
// vector size is subsequently decreased (via resize), the vector might not automatically
// actually reallocate/resize its underlying allocation, which wastes up to ~800 MB for
// 36-bit titles. Call shrink_to_fit to reduce capacity to what's actually in use.
pointers.shrink_to_fit();
attributes.shrink_to_fit();
backing_addr.shrink_to_fit();
}
} // namespace Common

84
src/common/page_table.h Normal file
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@@ -0,0 +1,84 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include <boost/icl/interval_map.hpp>
#include "common/common_types.h"
#include "common/memory_hook.h"
namespace Common {
enum class PageType : u8 {
/// Page is unmapped and should cause an access error.
Unmapped,
/// Page is mapped to regular memory. This is the only type you can get pointers to.
Memory,
/// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
/// invalidation
RasterizerCachedMemory,
/// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
Special,
/// Page is allocated for use.
Allocated,
};
struct SpecialRegion {
enum class Type {
DebugHook,
IODevice,
} type;
MemoryHookPointer handler;
bool operator<(const SpecialRegion& other) const {
return std::tie(type, handler) < std::tie(other.type, other.handler);
}
bool operator==(const SpecialRegion& other) const {
return std::tie(type, handler) == std::tie(other.type, other.handler);
}
};
/**
* A (reasonably) fast way of allowing switchable and remappable process address spaces. It loosely
* mimics the way a real CPU page table works.
*/
struct PageTable {
explicit PageTable(std::size_t page_size_in_bits);
~PageTable();
/**
* Resizes the page table to be able to accomodate enough pages within
* a given address space.
*
* @param address_space_width_in_bits The address size width in bits.
*/
void Resize(std::size_t address_space_width_in_bits);
/**
* Vector of memory pointers backing each page. An entry can only be non-null if the
* corresponding entry in the `attributes` vector is of type `Memory`.
*/
std::vector<u8*> pointers;
/**
* Contains MMIO handlers that back memory regions whose entries in the `attribute` vector is
* of type `Special`.
*/
boost::icl::interval_map<u64, std::set<SpecialRegion>> special_regions;
/**
* Vector of fine grained page attributes. If it is set to any value other than `Memory`, then
* the corresponding entry in `pointers` MUST be set to null.
*/
std::vector<PageType> attributes;
std::vector<u64> backing_addr;
const std::size_t page_size_in_bits{};
};
} // namespace Common

View File

@@ -20,7 +20,7 @@ struct ScopeExitHelper {
template <typename Func>
ScopeExitHelper<Func> ScopeExit(Func&& func) {
return ScopeExitHelper<Func>(std::move(func));
return ScopeExitHelper<Func>(std::forward<Func>(func));
}
} // namespace detail

View File

@@ -17,13 +17,10 @@
#pragma once
#include <type_traits>
#if defined(_MSC_VER)
#include <cstdlib>
#elif defined(__linux__)
#include <byteswap.h>
#elif defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || \
defined(__NetBSD__) || defined(__OpenBSD__)
#include <sys/endian.h>
#endif
#include <cstring>
#include "common/common_types.h"
@@ -60,86 +57,49 @@
namespace Common {
#ifdef _MSC_VER
inline u16 swap16(u16 _data) {
return _byteswap_ushort(_data);
[[nodiscard]] inline u16 swap16(u16 data) noexcept {
return _byteswap_ushort(data);
}
inline u32 swap32(u32 _data) {
return _byteswap_ulong(_data);
[[nodiscard]] inline u32 swap32(u32 data) noexcept {
return _byteswap_ulong(data);
}
inline u64 swap64(u64 _data) {
return _byteswap_uint64(_data);
[[nodiscard]] inline u64 swap64(u64 data) noexcept {
return _byteswap_uint64(data);
}
#elif defined(ARCHITECTURE_ARM) && (__ARM_ARCH >= 6)
inline u16 swap16(u16 _data) {
u32 data = _data;
__asm__("rev16 %0, %1\n" : "=l"(data) : "l"(data));
return (u16)data;
}
inline u32 swap32(u32 _data) {
__asm__("rev %0, %1\n" : "=l"(_data) : "l"(_data));
return _data;
}
inline u64 swap64(u64 _data) {
return ((u64)swap32(_data) << 32) | swap32(_data >> 32);
}
#elif __linux__
inline u16 swap16(u16 _data) {
return bswap_16(_data);
}
inline u32 swap32(u32 _data) {
return bswap_32(_data);
}
inline u64 swap64(u64 _data) {
return bswap_64(_data);
}
#elif __APPLE__
inline __attribute__((always_inline)) u16 swap16(u16 _data) {
return (_data >> 8) | (_data << 8);
}
inline __attribute__((always_inline)) u32 swap32(u32 _data) {
return __builtin_bswap32(_data);
}
inline __attribute__((always_inline)) u64 swap64(u64 _data) {
return __builtin_bswap64(_data);
}
#elif defined(__Bitrig__) || defined(__OpenBSD__)
#elif defined(__clang__) || defined(__GNUC__)
#if defined(__Bitrig__) || defined(__OpenBSD__)
// redefine swap16, swap32, swap64 as inline functions
#undef swap16
#undef swap32
#undef swap64
inline u16 swap16(u16 _data) {
return __swap16(_data);
#endif
[[nodiscard]] inline u16 swap16(u16 data) noexcept {
return __builtin_bswap16(data);
}
inline u32 swap32(u32 _data) {
return __swap32(_data);
[[nodiscard]] inline u32 swap32(u32 data) noexcept {
return __builtin_bswap32(data);
}
inline u64 swap64(u64 _data) {
return __swap64(_data);
}
#elif defined(__DragonFly__) || defined(__FreeBSD__) || defined(__NetBSD__)
inline u16 swap16(u16 _data) {
return bswap16(_data);
}
inline u32 swap32(u32 _data) {
return bswap32(_data);
}
inline u64 swap64(u64 _data) {
return bswap64(_data);
[[nodiscard]] inline u64 swap64(u64 data) noexcept {
return __builtin_bswap64(data);
}
#else
// Slow generic implementation.
inline u16 swap16(u16 data) {
// Generic implementation.
[[nodiscard]] inline u16 swap16(u16 data) noexcept {
return (data >> 8) | (data << 8);
}
inline u32 swap32(u32 data) {
return (swap16(data) << 16) | swap16(data >> 16);
[[nodiscard]] inline u32 swap32(u32 data) noexcept {
return ((data & 0xFF000000U) >> 24) | ((data & 0x00FF0000U) >> 8) |
((data & 0x0000FF00U) << 8) | ((data & 0x000000FFU) << 24);
}
inline u64 swap64(u64 data) {
return ((u64)swap32(data) << 32) | swap32(data >> 32);
[[nodiscard]] inline u64 swap64(u64 data) noexcept {
return ((data & 0xFF00000000000000ULL) >> 56) | ((data & 0x00FF000000000000ULL) >> 40) |
((data & 0x0000FF0000000000ULL) >> 24) | ((data & 0x000000FF00000000ULL) >> 8) |
((data & 0x00000000FF000000ULL) << 8) | ((data & 0x0000000000FF0000ULL) << 24) |
((data & 0x000000000000FF00ULL) << 40) | ((data & 0x00000000000000FFULL) << 56);
}
#endif
inline float swapf(float f) {
[[nodiscard]] inline float swapf(float f) noexcept {
static_assert(sizeof(u32) == sizeof(float), "float must be the same size as uint32_t.");
u32 value;
@@ -151,7 +111,7 @@ inline float swapf(float f) {
return f;
}
inline double swapd(double f) {
[[nodiscard]] inline double swapd(double f) noexcept {
static_assert(sizeof(u64) == sizeof(double), "double must be the same size as uint64_t.");
u64 value;
@@ -170,7 +130,7 @@ struct swap_struct_t {
using swapped_t = swap_struct_t;
protected:
T value = T();
T value;
static T swap(T v) {
return F::swap(v);
@@ -605,52 +565,154 @@ struct swap_double_t {
}
};
template <typename T>
struct swap_enum_t {
static_assert(std::is_enum_v<T>);
using base = std::underlying_type_t<T>;
public:
swap_enum_t() = default;
swap_enum_t(const T& v) : value(swap(v)) {}
swap_enum_t& operator=(const T& v) {
value = swap(v);
return *this;
}
operator T() const {
return swap(value);
}
explicit operator base() const {
return static_cast<base>(swap(value));
}
protected:
T value{};
// clang-format off
using swap_t = std::conditional_t<
std::is_same_v<base, u16>, swap_16_t<u16>, std::conditional_t<
std::is_same_v<base, s16>, swap_16_t<s16>, std::conditional_t<
std::is_same_v<base, u32>, swap_32_t<u32>, std::conditional_t<
std::is_same_v<base, s32>, swap_32_t<s32>, std::conditional_t<
std::is_same_v<base, u64>, swap_64_t<u64>, std::conditional_t<
std::is_same_v<base, s64>, swap_64_t<s64>, void>>>>>>;
// clang-format on
static T swap(T x) {
return static_cast<T>(swap_t::swap(static_cast<base>(x)));
}
};
struct SwapTag {}; // Use the different endianness from the system
struct KeepTag {}; // Use the same endianness as the system
template <typename T, typename Tag>
struct AddEndian;
// KeepTag specializations
template <typename T>
struct AddEndian<T, KeepTag> {
using type = T;
};
// SwapTag specializations
template <>
struct AddEndian<u8, SwapTag> {
using type = u8;
};
template <>
struct AddEndian<u16, SwapTag> {
using type = swap_struct_t<u16, swap_16_t<u16>>;
};
template <>
struct AddEndian<u32, SwapTag> {
using type = swap_struct_t<u32, swap_32_t<u32>>;
};
template <>
struct AddEndian<u64, SwapTag> {
using type = swap_struct_t<u64, swap_64_t<u64>>;
};
template <>
struct AddEndian<s8, SwapTag> {
using type = s8;
};
template <>
struct AddEndian<s16, SwapTag> {
using type = swap_struct_t<s16, swap_16_t<s16>>;
};
template <>
struct AddEndian<s32, SwapTag> {
using type = swap_struct_t<s32, swap_32_t<s32>>;
};
template <>
struct AddEndian<s64, SwapTag> {
using type = swap_struct_t<s64, swap_64_t<s64>>;
};
template <>
struct AddEndian<float, SwapTag> {
using type = swap_struct_t<float, swap_float_t<float>>;
};
template <>
struct AddEndian<double, SwapTag> {
using type = swap_struct_t<double, swap_double_t<double>>;
};
template <typename T>
struct AddEndian<T, SwapTag> {
static_assert(std::is_enum_v<T>);
using type = swap_enum_t<T>;
};
// Alias LETag/BETag as KeepTag/SwapTag depending on the system
#if COMMON_LITTLE_ENDIAN
using u16_le = u16;
using u32_le = u32;
using u64_le = u64;
using s16_le = s16;
using s32_le = s32;
using s64_le = s64;
using LETag = KeepTag;
using BETag = SwapTag;
using float_le = float;
using double_le = double;
using u64_be = swap_struct_t<u64, swap_64_t<u64>>;
using s64_be = swap_struct_t<s64, swap_64_t<s64>>;
using u32_be = swap_struct_t<u32, swap_32_t<u32>>;
using s32_be = swap_struct_t<s32, swap_32_t<s32>>;
using u16_be = swap_struct_t<u16, swap_16_t<u16>>;
using s16_be = swap_struct_t<s16, swap_16_t<s16>>;
using float_be = swap_struct_t<float, swap_float_t<float>>;
using double_be = swap_struct_t<double, swap_double_t<double>>;
#else
using u64_le = swap_struct_t<u64, swap_64_t<u64>>;
using s64_le = swap_struct_t<s64, swap_64_t<s64>>;
using u32_le = swap_struct_t<u32, swap_32_t<u32>>;
using s32_le = swap_struct_t<s32, swap_32_t<s32>>;
using u16_le = swap_struct_t<u16, swap_16_t<u16>>;
using s16_le = swap_struct_t<s16, swap_16_t<s16>>;
using float_le = swap_struct_t<float, swap_float_t<float>>;
using double_le = swap_struct_t<double, swap_double_t<double>>;
using u16_be = u16;
using u32_be = u32;
using u64_be = u64;
using s16_be = s16;
using s32_be = s32;
using s64_be = s64;
using float_be = float;
using double_be = double;
using BETag = KeepTag;
using LETag = SwapTag;
#endif
// Aliases for LE types
using u16_le = AddEndian<u16, LETag>::type;
using u32_le = AddEndian<u32, LETag>::type;
using u64_le = AddEndian<u64, LETag>::type;
using s16_le = AddEndian<s16, LETag>::type;
using s32_le = AddEndian<s32, LETag>::type;
using s64_le = AddEndian<s64, LETag>::type;
template <typename T>
using enum_le = std::enable_if_t<std::is_enum_v<T>, typename AddEndian<T, LETag>::type>;
using float_le = AddEndian<float, LETag>::type;
using double_le = AddEndian<double, LETag>::type;
// Aliases for BE types
using u16_be = AddEndian<u16, BETag>::type;
using u32_be = AddEndian<u32, BETag>::type;
using u64_be = AddEndian<u64, BETag>::type;
using s16_be = AddEndian<s16, BETag>::type;
using s32_be = AddEndian<s32, BETag>::type;
using s64_be = AddEndian<s64, BETag>::type;
template <typename T>
using enum_be = std::enable_if_t<std::is_enum_v<T>, typename AddEndian<T, BETag>::type>;
using float_be = AddEndian<float, BETag>::type;
using double_be = AddEndian<double, BETag>::type;

View File

@@ -27,18 +27,6 @@ namespace Common {
#ifdef _MSC_VER
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
SetThreadAffinityMask(thread, mask);
}
void SetCurrentThreadAffinity(u32 mask) {
SetThreadAffinityMask(GetCurrentThread(), mask);
}
void SwitchCurrentThread() {
SwitchToThread();
}
// Sets the debugger-visible name of the current thread.
// Uses undocumented (actually, it is now documented) trick.
// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp
@@ -70,31 +58,6 @@ void SetCurrentThreadName(const char* name) {
#else // !MSVC_VER, so must be POSIX threads
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
#ifdef __APPLE__
thread_policy_set(pthread_mach_thread_np(thread), THREAD_AFFINITY_POLICY, (integer_t*)&mask, 1);
#elif (defined __linux__ || defined __FreeBSD__) && !(defined ANDROID)
cpu_set_t cpu_set;
CPU_ZERO(&cpu_set);
for (int i = 0; i != sizeof(mask) * 8; ++i)
if ((mask >> i) & 1)
CPU_SET(i, &cpu_set);
pthread_setaffinity_np(thread, sizeof(cpu_set), &cpu_set);
#endif
}
void SetCurrentThreadAffinity(u32 mask) {
SetThreadAffinity(pthread_self(), mask);
}
#ifndef _WIN32
void SwitchCurrentThread() {
usleep(1000 * 1);
}
#endif
// MinGW with the POSIX threading model does not support pthread_setname_np
#if !defined(_WIN32) || defined(_MSC_VER)
void SetCurrentThreadName(const char* name) {

View File

@@ -9,14 +9,13 @@
#include <cstddef>
#include <mutex>
#include <thread>
#include "common/common_types.h"
namespace Common {
class Event {
public:
void Set() {
std::lock_guard<std::mutex> lk(mutex);
std::lock_guard lk{mutex};
if (!is_set) {
is_set = true;
condvar.notify_one();
@@ -24,14 +23,14 @@ public:
}
void Wait() {
std::unique_lock<std::mutex> lk(mutex);
std::unique_lock lk{mutex};
condvar.wait(lk, [&] { return is_set; });
is_set = false;
}
template <class Clock, class Duration>
bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
std::unique_lock<std::mutex> lk(mutex);
std::unique_lock lk{mutex};
if (!condvar.wait_until(lk, time, [this] { return is_set; }))
return false;
is_set = false;
@@ -39,7 +38,7 @@ public:
}
void Reset() {
std::unique_lock<std::mutex> lk(mutex);
std::unique_lock lk{mutex};
// no other action required, since wait loops on the predicate and any lingering signal will
// get cleared on the first iteration
is_set = false;
@@ -57,7 +56,7 @@ public:
/// Blocks until all "count" threads have called Sync()
void Sync() {
std::unique_lock<std::mutex> lk(mutex);
std::unique_lock lk{mutex};
const std::size_t current_generation = generation;
if (++waiting == count) {
@@ -78,9 +77,6 @@ private:
std::size_t generation = 0; // Incremented once each time the barrier is used
};
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
void SetCurrentThreadAffinity(u32 mask);
void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
void SetCurrentThreadName(const char* name);
} // namespace Common

View File

@@ -6,7 +6,6 @@
#include <array>
#include <deque>
#include <boost/range/algorithm_ext/erase.hpp>
namespace Common {
@@ -111,8 +110,9 @@ struct ThreadQueueList {
}
void remove(Priority priority, const T& thread_id) {
Queue* cur = &queues[priority];
boost::remove_erase(cur->data, thread_id);
Queue* const cur = &queues[priority];
const auto iter = std::remove(cur->data.begin(), cur->data.end(), thread_id);
cur->data.erase(iter, cur->data.end());
}
void rotate(Priority priority) {

View File

@@ -78,7 +78,7 @@ public:
T PopWait() {
if (Empty()) {
std::unique_lock<std::mutex> lock(cv_mutex);
std::unique_lock lock{cv_mutex};
cv.wait(lock, [this]() { return !Empty(); });
}
T t;
@@ -137,7 +137,7 @@ public:
template <typename Arg>
void Push(Arg&& t) {
std::lock_guard<std::mutex> lock(write_lock);
std::lock_guard lock{write_lock};
spsc_queue.Push(t);
}

45
src/common/uint128.cpp Normal file
View File

@@ -0,0 +1,45 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#ifdef _MSC_VER
#include <intrin.h>
#pragma intrinsic(_umul128)
#endif
#include <cstring>
#include "common/uint128.h"
namespace Common {
u128 Multiply64Into128(u64 a, u64 b) {
u128 result;
#ifdef _MSC_VER
result[0] = _umul128(a, b, &result[1]);
#else
unsigned __int128 tmp = a;
tmp *= b;
std::memcpy(&result, &tmp, sizeof(u128));
#endif
return result;
}
std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor) {
u64 remainder = dividend[0] % divisor;
u64 accum = dividend[0] / divisor;
if (dividend[1] == 0)
return {accum, remainder};
// We ignore dividend[1] / divisor as that overflows
const u64 first_segment = (dividend[1] % divisor) << 32;
accum += (first_segment / divisor) << 32;
const u64 second_segment = (first_segment % divisor) << 32;
accum += (second_segment / divisor);
remainder += second_segment % divisor;
if (remainder >= divisor) {
accum++;
remainder -= divisor;
}
return {accum, remainder};
}
} // namespace Common

19
src/common/uint128.h Normal file
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@@ -0,0 +1,19 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <utility>
#include "common/common_types.h"
namespace Common {
// This function multiplies 2 u64 values and produces a u128 value;
u128 Multiply64Into128(u64 a, u64 b);
// This function divides a u128 by a u32 value and produces two u64 values:
// the result of division and the remainder
std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor);
} // namespace Common

View File

@@ -0,0 +1,53 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <algorithm>
#include <zstd.h>
#include "common/assert.h"
#include "common/zstd_compression.h"
namespace Common::Compression {
std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level) {
compression_level = std::clamp(compression_level, 1, ZSTD_maxCLevel());
const std::size_t max_compressed_size = ZSTD_compressBound(source_size);
std::vector<u8> compressed(max_compressed_size);
const std::size_t compressed_size =
ZSTD_compress(compressed.data(), compressed.size(), source, source_size, compression_level);
if (ZSTD_isError(compressed_size)) {
// Compression failed
return {};
}
compressed.resize(compressed_size);
return compressed;
}
std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size) {
return CompressDataZSTD(source, source_size, ZSTD_CLEVEL_DEFAULT);
}
std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed) {
const std::size_t decompressed_size =
ZSTD_getDecompressedSize(compressed.data(), compressed.size());
std::vector<u8> decompressed(decompressed_size);
const std::size_t uncompressed_result_size = ZSTD_decompress(
decompressed.data(), decompressed.size(), compressed.data(), compressed.size());
if (decompressed_size != uncompressed_result_size || ZSTD_isError(uncompressed_result_size)) {
// Decompression failed
return {};
}
return decompressed;
}
} // namespace Common::Compression

View File

@@ -0,0 +1,44 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "common/common_types.h"
namespace Common::Compression {
/**
* Compresses a source memory region with Zstandard and returns the compressed data in a vector.
*
* @param source the uncompressed source memory region.
* @param source_size the size in bytes of the uncompressed source memory region.
* @param compression_level the used compression level. Should be between 1 and 22.
*
* @return the compressed data.
*/
std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level);
/**
* Compresses a source memory region with Zstandard with the default compression level and returns
* the compressed data in a vector.
*
* @param source the uncompressed source memory region.
* @param source_size the size in bytes of the uncompressed source memory region.
*
* @return the compressed data.
*/
std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size);
/**
* Decompresses a source memory region with Zstandard and returns the uncompressed data in a vector.
*
* @param compressed the compressed source memory region.
*
* @return the decompressed data.
*/
std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed);
} // namespace Common::Compression

View File

@@ -31,6 +31,8 @@ add_library(core STATIC
file_sys/bis_factory.h
file_sys/card_image.cpp
file_sys/card_image.h
file_sys/cheat_engine.cpp
file_sys/cheat_engine.h
file_sys/content_archive.cpp
file_sys/content_archive.h
file_sys/control_metadata.cpp
@@ -68,6 +70,8 @@ add_library(core STATIC
file_sys/system_archive/ng_word.h
file_sys/system_archive/system_archive.cpp
file_sys/system_archive/system_archive.h
file_sys/system_archive/system_version.cpp
file_sys/system_archive/system_version.h
file_sys/vfs.cpp
file_sys/vfs.h
file_sys/vfs_concat.cpp
@@ -84,6 +88,10 @@ add_library(core STATIC
file_sys/vfs_vector.h
file_sys/xts_archive.cpp
file_sys/xts_archive.h
frontend/applets/error.cpp
frontend/applets/error.h
frontend/applets/general_frontend.cpp
frontend/applets/general_frontend.h
frontend/applets/profile_select.cpp
frontend/applets/profile_select.h
frontend/applets/software_keyboard.cpp
@@ -107,6 +115,8 @@ add_library(core STATIC
hle/kernel/client_port.h
hle/kernel/client_session.cpp
hle/kernel/client_session.h
hle/kernel/code_set.cpp
hle/kernel/code_set.h
hle/kernel/errors.h
hle/kernel/handle_table.cpp
hle/kernel/handle_table.h
@@ -140,6 +150,8 @@ add_library(core STATIC
hle/kernel/svc_wrap.h
hle/kernel/thread.cpp
hle/kernel/thread.h
hle/kernel/transfer_memory.cpp
hle/kernel/transfer_memory.h
hle/kernel/vm_manager.cpp
hle/kernel/vm_manager.h
hle/kernel/wait_object.cpp
@@ -169,12 +181,14 @@ add_library(core STATIC
hle/service/am/applet_oe.h
hle/service/am/applets/applets.cpp
hle/service/am/applets/applets.h
hle/service/am/applets/error.cpp
hle/service/am/applets/error.h
hle/service/am/applets/general_backend.cpp
hle/service/am/applets/general_backend.h
hle/service/am/applets/profile_select.cpp
hle/service/am/applets/profile_select.h
hle/service/am/applets/software_keyboard.cpp
hle/service/am/applets/software_keyboard.h
hle/service/am/applets/stub_applet.cpp
hle/service/am/applets/stub_applet.h
hle/service/am/applets/web_browser.cpp
hle/service/am/applets/web_browser.h
hle/service/am/idle.cpp
@@ -419,8 +433,6 @@ add_library(core STATIC
loader/deconstructed_rom_directory.h
loader/elf.cpp
loader/elf.h
loader/linker.cpp
loader/linker.h
loader/loader.cpp
loader/loader.h
loader/nax.cpp
@@ -437,8 +449,6 @@ add_library(core STATIC
loader/xci.h
memory.cpp
memory.h
memory_hook.cpp
memory_hook.h
memory_setup.h
perf_stats.cpp
perf_stats.h
@@ -454,7 +464,7 @@ add_library(core STATIC
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn open_source_archives)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt mbedtls opus unicorn open_source_archives)
if (ENABLE_WEB_SERVICE)
target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE)
target_link_libraries(core PRIVATE web_service)

View File

@@ -7,6 +7,10 @@
#include <array>
#include "common/common_types.h"
namespace Common {
struct PageTable;
}
namespace Kernel {
enum class VMAPermission : u8;
}
@@ -49,8 +53,14 @@ public:
/// Clear all instruction cache
virtual void ClearInstructionCache() = 0;
/// Notify CPU emulation that page tables have changed
virtual void PageTableChanged() = 0;
/// Notifies CPU emulation that the current page table has changed.
///
/// @param new_page_table The new page table.
/// @param new_address_space_size_in_bits The new usable size of the address space in bits.
/// This can be either 32, 36, or 39 on official software.
///
virtual void PageTableChanged(Common::PageTable& new_page_table,
std::size_t new_address_space_size_in_bits) = 0;
/**
* Set the Program Counter to an address

View File

@@ -12,6 +12,7 @@
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/svc.h"
@@ -25,7 +26,6 @@ using Vector = Dynarmic::A64::Vector;
class ARM_Dynarmic_Callbacks : public Dynarmic::A64::UserCallbacks {
public:
explicit ARM_Dynarmic_Callbacks(ARM_Dynarmic& parent) : parent(parent) {}
~ARM_Dynarmic_Callbacks() = default;
u8 MemoryRead8(u64 vaddr) override {
return Memory::Read8(vaddr);
@@ -99,7 +99,7 @@ public:
}
void CallSVC(u32 swi) override {
Kernel::CallSVC(swi);
Kernel::CallSVC(parent.system, swi);
}
void AddTicks(u64 ticks) override {
@@ -112,14 +112,14 @@ public:
// Always execute at least one tick.
amortized_ticks = std::max<u64>(amortized_ticks, 1);
parent.core_timing.AddTicks(amortized_ticks);
parent.system.CoreTiming().AddTicks(amortized_ticks);
num_interpreted_instructions = 0;
}
u64 GetTicksRemaining() override {
return std::max(parent.core_timing.GetDowncount(), 0);
return std::max(parent.system.CoreTiming().GetDowncount(), 0);
}
u64 GetCNTPCT() override {
return parent.core_timing.GetTicks();
return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks());
}
ARM_Dynarmic& parent;
@@ -128,18 +128,16 @@ public:
u64 tpidr_el0 = 0;
};
std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
auto* current_process = Core::CurrentProcess();
auto** const page_table = current_process->VMManager().page_table.pointers.data();
std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit(Common::PageTable& page_table,
std::size_t address_space_bits) const {
Dynarmic::A64::UserConfig config;
// Callbacks
config.callbacks = cb.get();
// Memory
config.page_table = reinterpret_cast<void**>(page_table);
config.page_table_address_space_bits = current_process->VMManager().GetAddressSpaceWidth();
config.page_table = reinterpret_cast<void**>(page_table.pointers.data());
config.page_table_address_space_bits = address_space_bits;
config.silently_mirror_page_table = false;
// Multi-process state
@@ -151,7 +149,7 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
config.tpidr_el0 = &cb->tpidr_el0;
config.dczid_el0 = 4;
config.ctr_el0 = 0x8444c004;
config.cntfrq_el0 = 19200000; // Value from fusee.
config.cntfrq_el0 = Timing::CNTFREQ;
// Unpredictable instructions
config.define_unpredictable_behaviour = true;
@@ -163,7 +161,6 @@ MICROPROFILE_DEFINE(ARM_Jit_Dynarmic, "ARM JIT", "Dynarmic", MP_RGB(255, 64, 64)
void ARM_Dynarmic::Run() {
MICROPROFILE_SCOPE(ARM_Jit_Dynarmic);
ASSERT(Memory::GetCurrentPageTable() == current_page_table);
jit->Run();
}
@@ -172,16 +169,11 @@ void ARM_Dynarmic::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
}
ARM_Dynarmic::ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{core_timing},
core_index{core_index}, core_timing{core_timing},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {
ThreadContext ctx{};
inner_unicorn.SaveContext(ctx);
PageTableChanged();
LoadContext(ctx);
}
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{system},
core_index{core_index}, system{system},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
ARM_Dynarmic::~ARM_Dynarmic() = default;
@@ -276,9 +268,9 @@ void ARM_Dynarmic::ClearExclusiveState() {
jit->ClearExclusiveState();
}
void ARM_Dynarmic::PageTableChanged() {
jit = MakeJit();
current_page_table = Memory::GetCurrentPageTable();
void ARM_Dynarmic::PageTableChanged(Common::PageTable& page_table,
std::size_t new_address_space_size_in_bits) {
jit = MakeJit(page_table, new_address_space_size_in_bits);
}
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(std::size_t core_count) : monitor(core_count) {}

View File

@@ -12,24 +12,16 @@
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
namespace Memory {
struct PageTable;
}
namespace Core::Timing {
class CoreTiming;
}
namespace Core {
class ARM_Dynarmic_Callbacks;
class DynarmicExclusiveMonitor;
class System;
class ARM_Dynarmic final : public ARM_Interface {
public:
ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index);
~ARM_Dynarmic();
ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
~ARM_Dynarmic() override;
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) override;
@@ -56,10 +48,12 @@ public:
void ClearExclusiveState() override;
void ClearInstructionCache() override;
void PageTableChanged() override;
void PageTableChanged(Common::PageTable& new_page_table,
std::size_t new_address_space_size_in_bits) override;
private:
std::unique_ptr<Dynarmic::A64::Jit> MakeJit() const;
std::unique_ptr<Dynarmic::A64::Jit> MakeJit(Common::PageTable& page_table,
std::size_t address_space_bits) const;
friend class ARM_Dynarmic_Callbacks;
std::unique_ptr<ARM_Dynarmic_Callbacks> cb;
@@ -67,16 +61,14 @@ private:
ARM_Unicorn inner_unicorn;
std::size_t core_index;
Timing::CoreTiming& core_timing;
System& system;
DynarmicExclusiveMonitor& exclusive_monitor;
Memory::PageTable* current_page_table = nullptr;
};
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
public:
explicit DynarmicExclusiveMonitor(std::size_t core_count);
~DynarmicExclusiveMonitor();
~DynarmicExclusiveMonitor() override;
void SetExclusive(std::size_t core_index, VAddr addr) override;
void ClearExclusive() override;

View File

@@ -10,7 +10,6 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/svc.h"
#include "core/memory.h"
namespace Core {
@@ -49,20 +48,6 @@ static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_
}
}
static void InterruptHook(uc_engine* uc, u32 intNo, void* user_data) {
u32 esr{};
CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
auto ec = esr >> 26;
auto iss = esr & 0xFFFFFF;
switch (ec) {
case 0x15: // SVC
Kernel::CallSVC(iss);
break;
}
}
static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value,
void* user_data) {
ARM_Interface::ThreadContext ctx{};
@@ -72,7 +57,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
return {};
}
ARM_Unicorn::ARM_Unicorn(Timing::CoreTiming& core_timing) : core_timing{core_timing} {
ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
CHECKED(uc_open(UC_ARCH_ARM64, UC_MODE_ARM, &uc));
auto fpv = 3 << 20;
@@ -177,7 +162,7 @@ void ARM_Unicorn::Run() {
if (GDBStub::IsServerEnabled()) {
ExecuteInstructions(std::max(4000000, 0));
} else {
ExecuteInstructions(std::max(core_timing.GetDowncount(), 0));
ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), 0));
}
}
@@ -190,14 +175,15 @@ MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
core_timing.AddTicks(num_instructions);
system.CoreTiming().AddTicks(num_instructions);
if (GDBStub::IsServerEnabled()) {
if (last_bkpt_hit) {
if (last_bkpt_hit && last_bkpt.type == GDBStub::BreakpointType::Execute) {
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
}
Kernel::Thread* thread = Kernel::GetCurrentThread();
SaveContext(thread->GetContext());
if (last_bkpt_hit || GDBStub::GetCpuStepFlag()) {
if (last_bkpt_hit || GDBStub::IsMemoryBreak() || GDBStub::GetCpuStepFlag()) {
last_bkpt_hit = false;
GDBStub::Break();
GDBStub::SendTrap(thread, 5);
@@ -272,4 +258,20 @@ void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
last_bkpt_hit = true;
}
void ARM_Unicorn::InterruptHook(uc_engine* uc, u32 int_no, void* user_data) {
u32 esr{};
CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
const auto ec = esr >> 26;
const auto iss = esr & 0xFFFFFF;
auto* const arm_instance = static_cast<ARM_Unicorn*>(user_data);
switch (ec) {
case 0x15: // SVC
Kernel::CallSVC(arm_instance->system, iss);
break;
}
}
} // namespace Core

View File

@@ -9,16 +9,14 @@
#include "core/arm/arm_interface.h"
#include "core/gdbstub/gdbstub.h"
namespace Core::Timing {
class CoreTiming;
}
namespace Core {
class System;
class ARM_Unicorn final : public ARM_Interface {
public:
explicit ARM_Unicorn(Timing::CoreTiming& core_timing);
~ARM_Unicorn();
explicit ARM_Unicorn(System& system);
~ARM_Unicorn() override;
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) override;
@@ -43,14 +41,16 @@ public:
void Run() override;
void Step() override;
void ClearInstructionCache() override;
void PageTableChanged() override{};
void PageTableChanged(Common::PageTable&, std::size_t) override {}
void RecordBreak(GDBStub::BreakpointAddress bkpt);
private:
static void InterruptHook(uc_engine* uc, u32 int_no, void* user_data);
uc_engine* uc{};
Timing::CoreTiming& core_timing;
System& system;
GDBStub::BreakpointAddress last_bkpt{};
bool last_bkpt_hit;
bool last_bkpt_hit = false;
};
} // namespace Core

View File

@@ -3,9 +3,7 @@
// Refer to the license.txt file included.
#include <array>
#include <map>
#include <memory>
#include <thread>
#include <utility>
#include "common/file_util.h"
@@ -17,27 +15,32 @@
#include "core/core_timing.h"
#include "core/cpu_core_manager.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/frontend/applets/error.h"
#include "core/frontend/applets/general_frontend.h"
#include "core/frontend/applets/profile_select.h"
#include "core/frontend/applets/software_keyboard.h"
#include "core/frontend/applets/web_browser.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/am/applets/software_keyboard.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
#include "core/perf_stats.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
#include "file_sys/cheat_engine.h"
#include "frontend/applets/profile_select.h"
#include "frontend/applets/software_keyboard.h"
#include "frontend/applets/web_browser.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu_asynch.h"
#include "video_core/gpu_synch.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -79,7 +82,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return vfs->OpenFile(path, FileSys::Mode::Read);
}
struct System::Impl {
explicit Impl(System& system) : kernel{system} {}
explicit Impl(System& system) : kernel{system}, cpu_core_manager{system} {}
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
@@ -97,6 +100,7 @@ struct System::Impl {
LOG_DEBUG(HW_Memory, "initialized OK");
core_timing.Initialize();
cpu_core_manager.Initialize();
kernel.Initialize();
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
@@ -107,17 +111,11 @@ struct System::Impl {
// Create a default fs if one doesn't already exist.
if (virtual_filesystem == nullptr)
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
if (content_provider == nullptr)
content_provider = std::make_unique<FileSys::ContentProviderUnion>();
/// Create default implementations of applets if one is not provided.
if (profile_selector == nullptr)
profile_selector = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
if (software_keyboard == nullptr)
software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
if (web_browser == nullptr)
web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
auto main_process = Kernel::Process::Create(kernel, "main");
kernel.MakeCurrentProcess(main_process.get());
applet_manager.SetDefaultAppletsIfMissing();
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
@@ -130,16 +128,10 @@ struct System::Impl {
return ResultStatus::ErrorVideoCore;
}
gpu_core = VideoCore::CreateGPU(system);
is_powered_on = true;
if (Settings::values.use_asynchronous_gpu_emulation) {
gpu_core = std::make_unique<VideoCommon::GPUAsynch>(system, *renderer);
} else {
gpu_core = std::make_unique<VideoCommon::GPUSynch>(system, *renderer);
}
cpu_core_manager.Initialize(system);
LOG_DEBUG(Core, "Initialized OK");
// Reset counters and set time origin to current frame
@@ -175,7 +167,8 @@ struct System::Impl {
return init_result;
}
const Loader::ResultStatus load_result{app_loader->Load(*kernel.CurrentProcess())};
auto main_process = Kernel::Process::Create(system, "main");
const auto [load_result, load_parameters] = app_loader->Load(*main_process);
if (load_result != Loader::ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
Shutdown();
@@ -183,6 +176,16 @@ struct System::Impl {
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
static_cast<u32>(load_result));
}
kernel.MakeCurrentProcess(main_process.get());
// Main process has been loaded and been made current.
// Begin GPU and CPU execution.
gpu_core->Start();
cpu_core_manager.StartThreads();
// All threads are started, begin main process execution, now that we're in the clear.
main_process->Run(load_parameters->main_thread_priority,
load_parameters->main_thread_stack_size);
status = ResultStatus::Success;
return status;
@@ -205,6 +208,7 @@ struct System::Impl {
GDBStub::Shutdown();
Service::Shutdown();
service_manager.reset();
cheat_engine.reset();
telemetry_session.reset();
gpu_core.reset();
@@ -219,9 +223,7 @@ struct System::Impl {
app_loader.reset();
// Clear all applets
profile_selector.reset();
software_keyboard.reset();
web_browser.reset();
applet_manager.ClearAll();
LOG_DEBUG(Core, "Shutdown OK");
}
@@ -247,6 +249,8 @@ struct System::Impl {
Kernel::KernelCore kernel;
/// RealVfsFilesystem instance
FileSys::VirtualFilesystem virtual_filesystem;
/// ContentProviderUnion instance
std::unique_ptr<FileSys::ContentProviderUnion> content_provider;
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<VideoCore::RendererBase> renderer;
@@ -255,10 +259,10 @@ struct System::Impl {
CpuCoreManager cpu_core_manager;
bool is_powered_on = false;
std::unique_ptr<FileSys::CheatEngine> cheat_engine;
/// Frontend applets
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_selector;
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
std::unique_ptr<Core::Frontend::WebBrowserApplet> web_browser;
Service::AM::Applets::AppletManager applet_manager;
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
@@ -453,6 +457,13 @@ Tegra::DebugContext* System::GetGPUDebugContext() const {
return impl->debug_context.get();
}
void System::RegisterCheatList(const std::vector<FileSys::CheatList>& list,
const std::string& build_id, VAddr code_region_start,
VAddr code_region_end) {
impl->cheat_engine = std::make_unique<FileSys::CheatEngine>(*this, list, build_id,
code_region_start, code_region_end);
}
void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
impl->virtual_filesystem = std::move(vfs);
}
@@ -461,32 +472,41 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
return impl->virtual_filesystem;
}
void System::SetProfileSelector(std::unique_ptr<Frontend::ProfileSelectApplet> applet) {
impl->profile_selector = std::move(applet);
void System::SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set) {
impl->applet_manager.SetAppletFrontendSet(std::move(set));
}
const Frontend::ProfileSelectApplet& System::GetProfileSelector() const {
return *impl->profile_selector;
void System::SetDefaultAppletFrontendSet() {
impl->applet_manager.SetDefaultAppletFrontendSet();
}
void System::SetSoftwareKeyboard(std::unique_ptr<Frontend::SoftwareKeyboardApplet> applet) {
impl->software_keyboard = std::move(applet);
Service::AM::Applets::AppletManager& System::GetAppletManager() {
return impl->applet_manager;
}
const Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() const {
return *impl->software_keyboard;
const Service::AM::Applets::AppletManager& System::GetAppletManager() const {
return impl->applet_manager;
}
void System::SetWebBrowser(std::unique_ptr<Frontend::WebBrowserApplet> applet) {
impl->web_browser = std::move(applet);
void System::SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider) {
impl->content_provider = std::move(provider);
}
Frontend::WebBrowserApplet& System::GetWebBrowser() {
return *impl->web_browser;
FileSys::ContentProvider& System::GetContentProvider() {
return *impl->content_provider;
}
const Frontend::WebBrowserApplet& System::GetWebBrowser() const {
return *impl->web_browser;
const FileSys::ContentProvider& System::GetContentProvider() const {
return *impl->content_provider;
}
void System::RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
FileSys::ContentProvider* provider) {
impl->content_provider->SetSlot(slot, provider);
}
void System::ClearContentProvider(FileSys::ContentProviderUnionSlot slot) {
impl->content_provider->ClearSlot(slot);
}
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {

View File

@@ -14,12 +14,13 @@
namespace Core::Frontend {
class EmuWindow;
class ProfileSelectApplet;
class SoftwareKeyboardApplet;
class WebBrowserApplet;
} // namespace Core::Frontend
namespace FileSys {
class CheatList;
class ContentProvider;
class ContentProviderUnion;
enum class ContentProviderUnionSlot;
class VfsFilesystem;
} // namespace FileSys
@@ -34,9 +35,18 @@ class AppLoader;
enum class ResultStatus : u16;
} // namespace Loader
namespace Service::SM {
namespace Service {
namespace AM::Applets {
struct AppletFrontendSet;
class AppletManager;
} // namespace AM::Applets
namespace SM {
class ServiceManager;
} // namespace Service::SM
} // namespace SM
} // namespace Service
namespace Tegra {
class DebugContext;
@@ -253,18 +263,27 @@ public:
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
void SetProfileSelector(std::unique_ptr<Frontend::ProfileSelectApplet> applet);
void RegisterCheatList(const std::vector<FileSys::CheatList>& list, const std::string& build_id,
VAddr code_region_start, VAddr code_region_end);
const Frontend::ProfileSelectApplet& GetProfileSelector() const;
void SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set);
void SetSoftwareKeyboard(std::unique_ptr<Frontend::SoftwareKeyboardApplet> applet);
void SetDefaultAppletFrontendSet();
const Frontend::SoftwareKeyboardApplet& GetSoftwareKeyboard() const;
Service::AM::Applets::AppletManager& GetAppletManager();
void SetWebBrowser(std::unique_ptr<Frontend::WebBrowserApplet> applet);
const Service::AM::Applets::AppletManager& GetAppletManager() const;
Frontend::WebBrowserApplet& GetWebBrowser();
const Frontend::WebBrowserApplet& GetWebBrowser() const;
void SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider);
FileSys::ContentProvider& GetContentProvider();
const FileSys::ContentProvider& GetContentProvider() const;
void RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
FileSys::ContentProvider* provider);
void ClearContentProvider(FileSys::ContentProviderUnionSlot slot);
private:
System();

View File

@@ -11,6 +11,7 @@
#endif
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/hle/kernel/scheduler.h"
@@ -21,7 +22,7 @@
namespace Core {
void CpuBarrier::NotifyEnd() {
std::unique_lock<std::mutex> lock(mutex);
std::unique_lock lock{mutex};
end = true;
condition.notify_all();
}
@@ -33,7 +34,7 @@ bool CpuBarrier::Rendezvous() {
}
if (!end) {
std::unique_lock<std::mutex> lock(mutex);
std::unique_lock lock{mutex};
--cores_waiting;
if (!cores_waiting) {
@@ -49,21 +50,21 @@ bool CpuBarrier::Rendezvous() {
return false;
}
Cpu::Cpu(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
CpuBarrier& cpu_barrier, std::size_t core_index)
: cpu_barrier{cpu_barrier}, core_timing{core_timing}, core_index{core_index} {
Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
std::size_t core_index)
: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64
arm_interface = std::make_unique<ARM_Dynarmic>(core_timing, exclusive_monitor, core_index);
arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
#else
arm_interface = std::make_unique<ARM_Unicorn>();
arm_interface = std::make_unique<ARM_Unicorn>(system);
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
} else {
arm_interface = std::make_unique<ARM_Unicorn>(core_timing);
arm_interface = std::make_unique<ARM_Unicorn>(system);
}
scheduler = std::make_unique<Kernel::Scheduler>(*arm_interface);
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
}
Cpu::~Cpu() = default;
@@ -130,7 +131,7 @@ void Cpu::Reschedule() {
reschedule_pending = false;
// Lock the global kernel mutex when we manipulate the HLE state
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
std::lock_guard lock{HLE::g_hle_lock};
scheduler->Reschedule();
}

View File

@@ -15,6 +15,10 @@ namespace Kernel {
class Scheduler;
}
namespace Core {
class System;
}
namespace Core::Timing {
class CoreTiming;
}
@@ -45,8 +49,8 @@ private:
class Cpu {
public:
Cpu(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
CpuBarrier& cpu_barrier, std::size_t core_index);
Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
std::size_t core_index);
~Cpu();
void RunLoop(bool tight_loop = true);

View File

@@ -186,7 +186,7 @@ void CoreTiming::Advance() {
Event evt = std::move(event_queue.front());
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
event_queue.pop_back();
evt.type->callback(evt.userdata, static_cast<int>(global_timer - evt.time));
evt.type->callback(evt.userdata, global_timer - evt.time);
}
is_global_timer_sane = false;

View File

@@ -15,7 +15,7 @@
namespace Core::Timing {
/// A callback that may be scheduled for a particular core timing event.
using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
using TimedCallback = std::function<void(u64 userdata, s64 cycles_late)>;
/// Contains the characteristics of a particular event.
struct EventType {

View File

@@ -7,6 +7,7 @@
#include <cinttypes>
#include <limits>
#include "common/logging/log.h"
#include "common/uint128.h"
namespace Core::Timing {
@@ -60,4 +61,9 @@ s64 nsToCycles(u64 ns) {
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
}
u64 CpuCyclesToClockCycles(u64 ticks) {
const u128 temporal = Common::Multiply64Into128(ticks, CNTFREQ);
return Common::Divide128On32(temporal, static_cast<u32>(BASE_CLOCK_RATE)).first;
}
} // namespace Core::Timing

View File

@@ -11,6 +11,7 @@ namespace Core::Timing {
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
// The exact value used is of course unverified.
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
constexpr u64 CNTFREQ = 19200000; // Value from fusee.
inline s64 msToCycles(int ms) {
// since ms is int there is no way to overflow
@@ -61,4 +62,6 @@ inline u64 cyclesToMs(s64 cycles) {
return cycles * 1000 / BASE_CLOCK_RATE;
}
u64 CpuCyclesToClockCycles(u64 ticks);
} // namespace Core::Timing

View File

@@ -19,18 +19,19 @@ void RunCpuCore(const System& system, Cpu& cpu_state) {
}
} // Anonymous namespace
CpuCoreManager::CpuCoreManager() = default;
CpuCoreManager::CpuCoreManager(System& system) : system{system} {}
CpuCoreManager::~CpuCoreManager() = default;
void CpuCoreManager::Initialize(System& system) {
void CpuCoreManager::Initialize() {
barrier = std::make_unique<CpuBarrier>();
exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size());
for (std::size_t index = 0; index < cores.size(); ++index) {
cores[index] =
std::make_unique<Cpu>(system.CoreTiming(), *exclusive_monitor, *barrier, index);
cores[index] = std::make_unique<Cpu>(system, *exclusive_monitor, *barrier, index);
}
}
void CpuCoreManager::StartThreads() {
// Create threads for CPU cores 1-3, and build thread_to_cpu map
// CPU core 0 is run on the main thread
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();

View File

@@ -18,7 +18,7 @@ class System;
class CpuCoreManager {
public:
CpuCoreManager();
explicit CpuCoreManager(System& system);
CpuCoreManager(const CpuCoreManager&) = delete;
CpuCoreManager(CpuCoreManager&&) = delete;
@@ -27,7 +27,8 @@ public:
CpuCoreManager& operator=(const CpuCoreManager&) = delete;
CpuCoreManager& operator=(CpuCoreManager&&) = delete;
void Initialize(System& system);
void Initialize();
void StartThreads();
void Shutdown();
Cpu& GetCore(std::size_t index);
@@ -54,6 +55,8 @@ private:
/// Map of guest threads to CPU cores
std::map<std::thread::id, Cpu*> thread_to_cpu;
System& system;
};
} // namespace Core

View File

@@ -22,6 +22,7 @@
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/key_manager.h"
#include "core/crypto/partition_data_manager.h"
@@ -794,7 +795,7 @@ void KeyManager::DeriveBase() {
void KeyManager::DeriveETicket(PartitionDataManager& data) {
// ETicket keys
const auto es = Service::FileSystem::GetUnionContents().GetEntry(
const auto es = Core::System::GetInstance().GetContentProvider().GetEntry(
0x0100000000000033, FileSys::ContentRecordType::Program);
if (es == nullptr)

View File

@@ -0,0 +1,492 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <locale>
#include "common/hex_util.h"
#include "common/microprofile.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/file_sys/cheat_engine.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/sm/sm.h"
namespace FileSys {
constexpr s64 CHEAT_ENGINE_TICKS = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60);
constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF;
u64 Cheat::Address() const {
u64 out;
std::memcpy(&out, raw.data(), sizeof(u64));
return Common::swap64(out) & 0xFFFFFFFFFF;
}
u64 Cheat::ValueWidth(u64 offset) const {
return Value(offset, width);
}
u64 Cheat::Value(u64 offset, u64 width) const {
u64 out;
std::memcpy(&out, raw.data() + offset, sizeof(u64));
out = Common::swap64(out);
if (width == 8)
return out;
return out & ((1ull << (width * CHAR_BIT)) - 1);
}
u32 Cheat::KeypadValue() const {
u32 out;
std::memcpy(&out, raw.data(), sizeof(u32));
return Common::swap32(out) & 0x0FFFFFFF;
}
void CheatList::SetMemoryParameters(VAddr main_begin, VAddr heap_begin, VAddr main_end,
VAddr heap_end, MemoryWriter writer, MemoryReader reader) {
this->main_region_begin = main_begin;
this->main_region_end = main_end;
this->heap_region_begin = heap_begin;
this->heap_region_end = heap_end;
this->writer = writer;
this->reader = reader;
}
MICROPROFILE_DEFINE(Cheat_Engine, "Add-Ons", "Cheat Engine", MP_RGB(70, 200, 70));
void CheatList::Execute() {
MICROPROFILE_SCOPE(Cheat_Engine);
std::fill(scratch.begin(), scratch.end(), 0);
in_standard = false;
for (std::size_t i = 0; i < master_list.size(); ++i) {
LOG_DEBUG(Common_Filesystem, "Executing block #{:08X} ({})", i, master_list[i].first);
current_block = i;
ExecuteBlock(master_list[i].second);
}
in_standard = true;
for (std::size_t i = 0; i < standard_list.size(); ++i) {
LOG_DEBUG(Common_Filesystem, "Executing block #{:08X} ({})", i, standard_list[i].first);
current_block = i;
ExecuteBlock(standard_list[i].second);
}
}
CheatList::CheatList(const Core::System& system_, ProgramSegment master, ProgramSegment standard)
: master_list{std::move(master)}, standard_list{std::move(standard)}, system{&system_} {}
bool CheatList::EvaluateConditional(const Cheat& cheat) const {
using ComparisonFunction = bool (*)(u64, u64);
constexpr std::array<ComparisonFunction, 6> comparison_functions{
[](u64 a, u64 b) { return a > b; }, [](u64 a, u64 b) { return a >= b; },
[](u64 a, u64 b) { return a < b; }, [](u64 a, u64 b) { return a <= b; },
[](u64 a, u64 b) { return a == b; }, [](u64 a, u64 b) { return a != b; },
};
if (cheat.type == CodeType::ConditionalInput) {
const auto applet_resource =
system->ServiceManager().GetService<Service::HID::Hid>("hid")->GetAppletResource();
if (applet_resource == nullptr) {
LOG_WARNING(
Common_Filesystem,
"Attempted to evaluate input conditional, but applet resource is not initialized!");
return false;
}
const auto press_state =
applet_resource
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)
.GetAndResetPressState();
return ((press_state & cheat.KeypadValue()) & KEYPAD_BITMASK) != 0;
}
ASSERT(cheat.type == CodeType::Conditional);
const auto offset =
cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
ASSERT(static_cast<u8>(cheat.comparison_op.Value()) < 6);
auto* function = comparison_functions[static_cast<u8>(cheat.comparison_op.Value())];
const auto addr = cheat.Address() + offset;
return function(reader(cheat.width, SanitizeAddress(addr)), cheat.ValueWidth(8));
}
void CheatList::ProcessBlockPairs(const Block& block) {
block_pairs.clear();
u64 scope = 0;
std::map<u64, u64> pairs;
for (std::size_t i = 0; i < block.size(); ++i) {
const auto& cheat = block[i];
switch (cheat.type) {
case CodeType::Conditional:
case CodeType::ConditionalInput:
pairs.insert_or_assign(scope, i);
++scope;
break;
case CodeType::EndConditional: {
--scope;
const auto idx = pairs.at(scope);
block_pairs.insert_or_assign(idx, i);
break;
}
case CodeType::Loop: {
if (cheat.end_of_loop) {
--scope;
const auto idx = pairs.at(scope);
block_pairs.insert_or_assign(idx, i);
} else {
pairs.insert_or_assign(scope, i);
++scope;
}
break;
}
}
}
}
void CheatList::WriteImmediate(const Cheat& cheat) {
const auto offset =
cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
const auto& register_3 = scratch.at(cheat.register_3);
const auto addr = cheat.Address() + offset + register_3;
LOG_DEBUG(Common_Filesystem, "writing value={:016X} to addr={:016X}", addr,
cheat.Value(8, cheat.width));
writer(cheat.width, SanitizeAddress(addr), cheat.ValueWidth(8));
}
void CheatList::BeginConditional(const Cheat& cheat) {
if (EvaluateConditional(cheat)) {
return;
}
const auto iter = block_pairs.find(current_index);
ASSERT(iter != block_pairs.end());
current_index = iter->second - 1;
}
void CheatList::EndConditional(const Cheat& cheat) {
LOG_DEBUG(Common_Filesystem, "Ending conditional block.");
}
void CheatList::Loop(const Cheat& cheat) {
if (cheat.end_of_loop.Value())
ASSERT(!cheat.end_of_loop.Value());
auto& register_3 = scratch.at(cheat.register_3);
const auto iter = block_pairs.find(current_index);
ASSERT(iter != block_pairs.end());
ASSERT(iter->first < iter->second);
const s32 initial_value = static_cast<s32>(cheat.Value(4, sizeof(s32)));
for (s32 i = initial_value; i >= 0; --i) {
register_3 = static_cast<u64>(i);
for (std::size_t c = iter->first + 1; c < iter->second; ++c) {
current_index = c;
ExecuteSingleCheat(
(in_standard ? standard_list : master_list)[current_block].second[c]);
}
}
current_index = iter->second;
}
void CheatList::LoadImmediate(const Cheat& cheat) {
auto& register_3 = scratch.at(cheat.register_3);
LOG_DEBUG(Common_Filesystem, "setting register={:01X} equal to value={:016X}", cheat.register_3,
cheat.Value(4, 8));
register_3 = cheat.Value(4, 8);
}
void CheatList::LoadIndexed(const Cheat& cheat) {
const auto offset =
cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
auto& register_3 = scratch.at(cheat.register_3);
const auto addr = (cheat.load_from_register.Value() ? register_3 : offset) + cheat.Address();
LOG_DEBUG(Common_Filesystem, "writing indexed value to register={:01X}, addr={:016X}",
cheat.register_3, addr);
register_3 = reader(cheat.width, SanitizeAddress(addr));
}
void CheatList::StoreIndexed(const Cheat& cheat) {
const auto& register_3 = scratch.at(cheat.register_3);
const auto addr =
register_3 + (cheat.add_additional_register.Value() ? scratch.at(cheat.register_6) : 0);
LOG_DEBUG(Common_Filesystem, "writing value={:016X} to addr={:016X}",
cheat.Value(4, cheat.width), addr);
writer(cheat.width, SanitizeAddress(addr), cheat.ValueWidth(4));
}
void CheatList::RegisterArithmetic(const Cheat& cheat) {
using ArithmeticFunction = u64 (*)(u64, u64);
constexpr std::array<ArithmeticFunction, 5> arithmetic_functions{
[](u64 a, u64 b) { return a + b; }, [](u64 a, u64 b) { return a - b; },
[](u64 a, u64 b) { return a * b; }, [](u64 a, u64 b) { return a << b; },
[](u64 a, u64 b) { return a >> b; },
};
using ArithmeticOverflowCheck = bool (*)(u64, u64);
constexpr std::array<ArithmeticOverflowCheck, 5> arithmetic_overflow_checks{
[](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() - b); }, // a + b
[](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() + b); }, // a - b
[](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() / b); }, // a * b
[](u64 a, u64 b) { return b >= 64 || (a & ~((1ull << (64 - b)) - 1)) != 0; }, // a << b
[](u64 a, u64 b) { return b >= 64 || (a & ((1ull << b) - 1)) != 0; }, // a >> b
};
static_assert(sizeof(arithmetic_functions) == sizeof(arithmetic_overflow_checks),
"Missing or have extra arithmetic overflow checks compared to functions!");
auto& register_3 = scratch.at(cheat.register_3);
ASSERT(static_cast<u8>(cheat.arithmetic_op.Value()) < 5);
auto* function = arithmetic_functions[static_cast<u8>(cheat.arithmetic_op.Value())];
auto* overflow_function =
arithmetic_overflow_checks[static_cast<u8>(cheat.arithmetic_op.Value())];
LOG_DEBUG(Common_Filesystem, "performing arithmetic with register={:01X}, value={:016X}",
cheat.register_3, cheat.ValueWidth(4));
if (overflow_function(register_3, cheat.ValueWidth(4))) {
LOG_WARNING(Common_Filesystem,
"overflow will occur when performing arithmetic operation={:02X} with operands "
"a={:016X}, b={:016X}!",
static_cast<u8>(cheat.arithmetic_op.Value()), register_3, cheat.ValueWidth(4));
}
register_3 = function(register_3, cheat.ValueWidth(4));
}
void CheatList::BeginConditionalInput(const Cheat& cheat) {
if (EvaluateConditional(cheat))
return;
const auto iter = block_pairs.find(current_index);
ASSERT(iter != block_pairs.end());
current_index = iter->second - 1;
}
VAddr CheatList::SanitizeAddress(VAddr in) const {
if ((in < main_region_begin || in >= main_region_end) &&
(in < heap_region_begin || in >= heap_region_end)) {
LOG_ERROR(Common_Filesystem,
"Cheat attempting to access memory at invalid address={:016X}, if this persists, "
"the cheat may be incorrect. However, this may be normal early in execution if "
"the game has not properly set up yet.",
in);
return 0; ///< Invalid addresses will hard crash
}
return in;
}
void CheatList::ExecuteSingleCheat(const Cheat& cheat) {
using CheatOperationFunction = void (CheatList::*)(const Cheat&);
constexpr std::array<CheatOperationFunction, 9> cheat_operation_functions{
&CheatList::WriteImmediate, &CheatList::BeginConditional,
&CheatList::EndConditional, &CheatList::Loop,
&CheatList::LoadImmediate, &CheatList::LoadIndexed,
&CheatList::StoreIndexed, &CheatList::RegisterArithmetic,
&CheatList::BeginConditionalInput,
};
const auto index = static_cast<u8>(cheat.type.Value());
ASSERT(index < sizeof(cheat_operation_functions));
const auto op = cheat_operation_functions[index];
(this->*op)(cheat);
}
void CheatList::ExecuteBlock(const Block& block) {
encountered_loops.clear();
ProcessBlockPairs(block);
for (std::size_t i = 0; i < block.size(); ++i) {
current_index = i;
ExecuteSingleCheat(block[i]);
i = current_index;
}
}
CheatParser::~CheatParser() = default;
CheatList CheatParser::MakeCheatList(const Core::System& system, CheatList::ProgramSegment master,
CheatList::ProgramSegment standard) const {
return {system, std::move(master), std::move(standard)};
}
TextCheatParser::~TextCheatParser() = default;
CheatList TextCheatParser::Parse(const Core::System& system, const std::vector<u8>& data) const {
std::stringstream ss;
ss.write(reinterpret_cast<const char*>(data.data()), data.size());
std::vector<std::string> lines;
std::string stream_line;
while (std::getline(ss, stream_line)) {
// Remove a trailing \r
if (!stream_line.empty() && stream_line.back() == '\r')
stream_line.pop_back();
lines.push_back(std::move(stream_line));
}
CheatList::ProgramSegment master_list;
CheatList::ProgramSegment standard_list;
for (std::size_t i = 0; i < lines.size(); ++i) {
auto line = lines[i];
if (!line.empty() && (line[0] == '[' || line[0] == '{')) {
const auto master = line[0] == '{';
const auto begin = master ? line.find('{') : line.find('[');
const auto end = master ? line.rfind('}') : line.rfind(']');
ASSERT(begin != std::string::npos && end != std::string::npos);
const std::string patch_name{line.begin() + begin + 1, line.begin() + end};
CheatList::Block block{};
while (i < lines.size() - 1) {
line = lines[++i];
if (!line.empty() && (line[0] == '[' || line[0] == '{')) {
--i;
break;
}
if (line.size() < 8)
continue;
Cheat out{};
out.raw = ParseSingleLineCheat(line);
block.push_back(out);
}
(master ? master_list : standard_list).emplace_back(patch_name, block);
}
}
return MakeCheatList(system, master_list, standard_list);
}
std::array<u8, 16> TextCheatParser::ParseSingleLineCheat(const std::string& line) const {
std::array<u8, 16> out{};
if (line.size() < 8)
return out;
const auto word1 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data(), 8});
std::memcpy(out.data(), word1.data(), sizeof(u32));
if (line.size() < 17 || line[8] != ' ')
return out;
const auto word2 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 9, 8});
std::memcpy(out.data() + sizeof(u32), word2.data(), sizeof(u32));
if (line.size() < 26 || line[17] != ' ') {
// Perform shifting in case value is truncated early.
const auto type = static_cast<CodeType>((out[0] & 0xF0) >> 4);
if (type == CodeType::Loop || type == CodeType::LoadImmediate ||
type == CodeType::StoreIndexed || type == CodeType::RegisterArithmetic) {
std::memcpy(out.data() + 8, out.data() + 4, sizeof(u32));
std::memset(out.data() + 4, 0, sizeof(u32));
}
return out;
}
const auto word3 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 18, 8});
std::memcpy(out.data() + 2 * sizeof(u32), word3.data(), sizeof(u32));
if (line.size() < 35 || line[26] != ' ') {
// Perform shifting in case value is truncated early.
const auto type = static_cast<CodeType>((out[0] & 0xF0) >> 4);
if (type == CodeType::WriteImmediate || type == CodeType::Conditional) {
std::memcpy(out.data() + 12, out.data() + 8, sizeof(u32));
std::memset(out.data() + 8, 0, sizeof(u32));
}
return out;
}
const auto word4 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 27, 8});
std::memcpy(out.data() + 3 * sizeof(u32), word4.data(), sizeof(u32));
return out;
}
namespace {
u64 MemoryReadImpl(u32 width, VAddr addr) {
switch (width) {
case 1:
return Memory::Read8(addr);
case 2:
return Memory::Read16(addr);
case 4:
return Memory::Read32(addr);
case 8:
return Memory::Read64(addr);
default:
UNREACHABLE();
return 0;
}
}
void MemoryWriteImpl(u32 width, VAddr addr, u64 value) {
switch (width) {
case 1:
Memory::Write8(addr, static_cast<u8>(value));
break;
case 2:
Memory::Write16(addr, static_cast<u16>(value));
break;
case 4:
Memory::Write32(addr, static_cast<u32>(value));
break;
case 8:
Memory::Write64(addr, value);
break;
default:
UNREACHABLE();
}
}
} // Anonymous namespace
CheatEngine::CheatEngine(Core::System& system, std::vector<CheatList> cheats_,
const std::string& build_id, VAddr code_region_start,
VAddr code_region_end)
: cheats{std::move(cheats_)}, core_timing{system.CoreTiming()} {
event = core_timing.RegisterEvent(
"CheatEngine::FrameCallback::" + build_id,
[this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS, event);
const auto& vm_manager = system.CurrentProcess()->VMManager();
for (auto& list : this->cheats) {
list.SetMemoryParameters(code_region_start, vm_manager.GetHeapRegionBaseAddress(),
code_region_end, vm_manager.GetHeapRegionEndAddress(),
&MemoryWriteImpl, &MemoryReadImpl);
}
}
CheatEngine::~CheatEngine() {
core_timing.UnscheduleEvent(event, 0);
}
void CheatEngine::FrameCallback(u64 userdata, s64 cycles_late) {
for (auto& list : cheats) {
list.Execute();
}
core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS - cycles_late, event);
}
} // namespace FileSys

View File

@@ -0,0 +1,234 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <map>
#include <set>
#include <vector>
#include "common/bit_field.h"
#include "common/common_types.h"
namespace Core {
class System;
}
namespace Core::Timing {
class CoreTiming;
struct EventType;
} // namespace Core::Timing
namespace FileSys {
enum class CodeType : u32 {
// 0TMR00AA AAAAAAAA YYYYYYYY YYYYYYYY
// Writes a T sized value Y to the address A added to the value of register R in memory domain M
WriteImmediate = 0,
// 1TMC00AA AAAAAAAA YYYYYYYY YYYYYYYY
// Compares the T sized value Y to the value at address A in memory domain M using the
// conditional function C. If success, continues execution. If failure, jumps to the matching
// EndConditional statement.
Conditional = 1,
// 20000000
// Terminates a Conditional or ConditionalInput block.
EndConditional = 2,
// 300R0000 VVVVVVVV
// Starts looping V times, storing the current count in register R.
// Loop block is terminated with a matching 310R0000.
Loop = 3,
// 400R0000 VVVVVVVV VVVVVVVV
// Sets the value of register R to the value V.
LoadImmediate = 4,
// 5TMRI0AA AAAAAAAA
// Sets the value of register R to the value of width T at address A in memory domain M, with
// the current value of R added to the address if I == 1.
LoadIndexed = 5,
// 6T0RIFG0 VVVVVVVV VVVVVVVV
// Writes the value V of width T to the memory address stored in register R. Adds the value of
// register G to the final calculation if F is nonzero. Increments the value of register R by T
// after operation if I is nonzero.
StoreIndexed = 6,
// 7T0RA000 VVVVVVVV
// Performs the arithmetic operation A on the value in register R and the value V of width T,
// storing the result in register R.
RegisterArithmetic = 7,
// 8KKKKKKK
// Checks to see if any of the buttons defined by the bitmask K are pressed. If any are,
// execution continues. If none are, execution skips to the next EndConditional command.
ConditionalInput = 8,
};
enum class MemoryType : u32 {
// Addressed relative to start of main NSO
MainNSO = 0,
// Addressed relative to start of heap
Heap = 1,
};
enum class ArithmeticOp : u32 {
Add = 0,
Sub = 1,
Mult = 2,
LShift = 3,
RShift = 4,
};
enum class ComparisonOp : u32 {
GreaterThan = 1,
GreaterThanEqual = 2,
LessThan = 3,
LessThanEqual = 4,
Equal = 5,
Inequal = 6,
};
union Cheat {
std::array<u8, 16> raw;
BitField<4, 4, CodeType> type;
BitField<0, 4, u32> width; // Can be 1, 2, 4, or 8. Measured in bytes.
BitField<0, 4, u32> end_of_loop;
BitField<12, 4, MemoryType> memory_type;
BitField<8, 4, u32> register_3;
BitField<8, 4, ComparisonOp> comparison_op;
BitField<20, 4, u32> load_from_register;
BitField<20, 4, u32> increment_register;
BitField<20, 4, ArithmeticOp> arithmetic_op;
BitField<16, 4, u32> add_additional_register;
BitField<28, 4, u32> register_6;
u64 Address() const;
u64 ValueWidth(u64 offset) const;
u64 Value(u64 offset, u64 width) const;
u32 KeypadValue() const;
};
class CheatParser;
// Represents a full collection of cheats for a game. The Execute function should be called every
// interval that all cheats should be executed. Clients should not directly instantiate this class
// (hence private constructor), they should instead receive an instance from CheatParser, which
// guarantees the list is always in an acceptable state.
class CheatList {
public:
friend class CheatParser;
using Block = std::vector<Cheat>;
using ProgramSegment = std::vector<std::pair<std::string, Block>>;
// (width in bytes, address, value)
using MemoryWriter = void (*)(u32, VAddr, u64);
// (width in bytes, address) -> value
using MemoryReader = u64 (*)(u32, VAddr);
void SetMemoryParameters(VAddr main_begin, VAddr heap_begin, VAddr main_end, VAddr heap_end,
MemoryWriter writer, MemoryReader reader);
void Execute();
private:
CheatList(const Core::System& system_, ProgramSegment master, ProgramSegment standard);
void ProcessBlockPairs(const Block& block);
void ExecuteSingleCheat(const Cheat& cheat);
void ExecuteBlock(const Block& block);
bool EvaluateConditional(const Cheat& cheat) const;
// Individual cheat operations
void WriteImmediate(const Cheat& cheat);
void BeginConditional(const Cheat& cheat);
void EndConditional(const Cheat& cheat);
void Loop(const Cheat& cheat);
void LoadImmediate(const Cheat& cheat);
void LoadIndexed(const Cheat& cheat);
void StoreIndexed(const Cheat& cheat);
void RegisterArithmetic(const Cheat& cheat);
void BeginConditionalInput(const Cheat& cheat);
VAddr SanitizeAddress(VAddr in) const;
// Master Codes are defined as codes that cannot be disabled and are run prior to all
// others.
ProgramSegment master_list;
// All other codes
ProgramSegment standard_list;
bool in_standard = false;
// 16 (0x0-0xF) scratch registers that can be used by cheats
std::array<u64, 16> scratch{};
MemoryWriter writer = nullptr;
MemoryReader reader = nullptr;
u64 main_region_begin{};
u64 heap_region_begin{};
u64 main_region_end{};
u64 heap_region_end{};
u64 current_block{};
// The current index of the cheat within the current Block
u64 current_index{};
// The 'stack' of the program. When a conditional or loop statement is encountered, its index is
// pushed onto this queue. When a end block is encountered, the condition is checked.
std::map<u64, u64> block_pairs;
std::set<u64> encountered_loops;
const Core::System* system;
};
// Intermediary class that parses a text file or other disk format for storing cheats into a
// CheatList object, that can be used for execution.
class CheatParser {
public:
virtual ~CheatParser();
virtual CheatList Parse(const Core::System& system, const std::vector<u8>& data) const = 0;
protected:
CheatList MakeCheatList(const Core::System& system_, CheatList::ProgramSegment master,
CheatList::ProgramSegment standard) const;
};
// CheatParser implementation that parses text files
class TextCheatParser final : public CheatParser {
public:
~TextCheatParser() override;
CheatList Parse(const Core::System& system, const std::vector<u8>& data) const override;
private:
std::array<u8, 16> ParseSingleLineCheat(const std::string& line) const;
};
// Class that encapsulates a CheatList and manages its interaction with memory and CoreTiming
class CheatEngine final {
public:
CheatEngine(Core::System& system_, std::vector<CheatList> cheats_, const std::string& build_id,
VAddr code_region_start, VAddr code_region_end);
~CheatEngine();
private:
void FrameCallback(u64 userdata, s64 cycles_late);
std::vector<CheatList> cheats;
Core::Timing::EventType* event;
Core::Timing::CoreTiming& core_timing;
};
} // namespace FileSys

View File

@@ -24,13 +24,26 @@ namespace FileSys {
union NCASectionHeader;
/// Describes the type of content within an NCA archive.
enum class NCAContentType : u8 {
/// Executable-related data
Program = 0,
/// Metadata.
Meta = 1,
/// Access control data.
Control = 2,
/// Information related to the game manual
/// e.g. Legal information, etc.
Manual = 3,
/// System data.
Data = 4,
Data_Unknown5 = 5, ///< Seems to be used on some system archives
/// Data that can be accessed by applications.
PublicData = 5,
};
enum class NCASectionCryptoType : u8 {

View File

@@ -67,7 +67,7 @@ std::string NACP::GetDeveloperName(Language language) const {
}
u64 NACP::GetTitleId() const {
return raw.title_id;
return raw.save_data_owner_id;
}
u64 NACP::GetDLCBaseTitleId() const {
@@ -80,11 +80,11 @@ std::string NACP::GetVersionString() const {
}
u64 NACP::GetDefaultNormalSaveSize() const {
return raw.normal_save_data_size;
return raw.user_account_save_data_size;
}
u64 NACP::GetDefaultJournalSaveSize() const {
return raw.journal_sava_data_size;
return raw.user_account_save_data_journal_size;
}
std::vector<u8> NACP::GetRawBytes() const {

View File

@@ -38,23 +38,35 @@ struct RawNACP {
u8 video_capture_mode;
bool data_loss_confirmation;
INSERT_PADDING_BYTES(1);
u64_le title_id;
u64_le presence_group_id;
std::array<u8, 0x20> rating_age;
std::array<char, 0x10> version_string;
u64_le dlc_base_title_id;
u64_le title_id_2;
u64_le normal_save_data_size;
u64_le journal_sava_data_size;
INSERT_PADDING_BYTES(0x18);
u64_le product_code;
u64_le save_data_owner_id;
u64_le user_account_save_data_size;
u64_le user_account_save_data_journal_size;
u64_le device_save_data_size;
u64_le device_save_data_journal_size;
u64_le bcat_delivery_cache_storage_size;
char application_error_code_category[8];
std::array<u64_le, 0x8> local_communication;
u8 logo_type;
u8 logo_handling;
bool runtime_add_on_content_install;
INSERT_PADDING_BYTES(5);
u64_le title_id_update;
std::array<u8, 0x40> bcat_passphrase;
INSERT_PADDING_BYTES(0xEC0);
u64_le seed_for_pseudo_device_id;
std::array<u8, 0x41> bcat_passphrase;
INSERT_PADDING_BYTES(7);
u64_le user_account_save_data_max_size;
u64_le user_account_save_data_max_journal_size;
u64_le device_save_data_max_size;
u64_le device_save_data_max_journal_size;
u64_le temporary_storage_size;
u64_le cache_storage_size;
u64_le cache_storage_journal_size;
u64_le cache_storage_data_and_journal_max_size;
u64_le cache_storage_max_index;
INSERT_PADDING_BYTES(0xE70);
};
static_assert(sizeof(RawNACP) == 0x4000, "RawNACP has incorrect size.");

View File

@@ -11,6 +11,9 @@ namespace FileSys {
constexpr ResultCode ERROR_PATH_NOT_FOUND{ErrorModule::FS, 1};
constexpr ResultCode ERROR_ENTITY_NOT_FOUND{ErrorModule::FS, 1002};
constexpr ResultCode ERROR_SD_CARD_NOT_FOUND{ErrorModule::FS, 2001};
constexpr ResultCode ERROR_OUT_OF_BOUNDS{ErrorModule::FS, 3005};
constexpr ResultCode ERROR_FAILED_MOUNT_ARCHIVE{ErrorModule::FS, 3223};
constexpr ResultCode ERROR_INVALID_ARGUMENT{ErrorModule::FS, 6001};
constexpr ResultCode ERROR_INVALID_OFFSET{ErrorModule::FS, 6061};
constexpr ResultCode ERROR_INVALID_SIZE{ErrorModule::FS, 6062};

View File

@@ -23,6 +23,7 @@
*/
#include <cstring>
#include <string_view>
#include "common/alignment.h"
#include "common/assert.h"
#include "core/file_sys/fsmitm_romfsbuild.h"
@@ -97,7 +98,8 @@ struct RomFSBuildFileContext {
VirtualFile source;
};
static u32 romfs_calc_path_hash(u32 parent, std::string path, u32 start, std::size_t path_len) {
static u32 romfs_calc_path_hash(u32 parent, std::string_view path, u32 start,
std::size_t path_len) {
u32 hash = parent ^ 123456789;
for (u32 i = 0; i < path_len; i++) {
hash = (hash >> 5) | (hash << 27);

View File

@@ -10,14 +10,6 @@
namespace FileSys {
bool operator>=(TitleType lhs, TitleType rhs) {
return static_cast<std::size_t>(lhs) >= static_cast<std::size_t>(rhs);
}
bool operator<=(TitleType lhs, TitleType rhs) {
return static_cast<std::size_t>(lhs) <= static_cast<std::size_t>(rhs);
}
CNMT::CNMT(VirtualFile file) {
if (file->ReadObject(&header) != sizeof(CNMTHeader))
return;

View File

@@ -29,9 +29,6 @@ enum class TitleType : u8 {
DeltaTitle = 0x83,
};
bool operator>=(TitleType lhs, TitleType rhs);
bool operator<=(TitleType lhs, TitleType rhs);
enum class ContentRecordType : u8 {
Meta = 0,
Program = 1,

View File

@@ -7,8 +7,10 @@
#include <cstddef>
#include <cstring>
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/ips_layer.h"
@@ -19,6 +21,7 @@
#include "core/file_sys/vfs_vector.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/loader/nso.h"
#include "core/settings.h"
namespace FileSys {
@@ -31,14 +34,6 @@ constexpr std::array<const char*, 14> EXEFS_FILE_NAMES{
"subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7", "subsdk8", "subsdk9",
};
struct NSOBuildHeader {
u32_le magic;
INSERT_PADDING_BYTES(0x3C);
std::array<u8, 0x20> build_id;
INSERT_PADDING_BYTES(0xA0);
};
static_assert(sizeof(NSOBuildHeader) == 0x100, "NSOBuildHeader has incorrect size.");
std::string FormatTitleVersion(u32 version, TitleVersionFormat format) {
std::array<u8, sizeof(u32)> bytes{};
bytes[0] = version % SINGLE_BYTE_MODULUS;
@@ -75,7 +70,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
}
}
const auto installed = Service::FileSystem::GetUnionContents();
const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto update_disabled =
@@ -161,32 +156,35 @@ std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualD
return out;
}
std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso) const {
if (nso.size() < 0x100)
std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::string& name) const {
if (nso.size() < sizeof(Loader::NSOHeader)) {
return nso;
}
NSOBuildHeader header;
std::memcpy(&header, nso.data(), sizeof(NSOBuildHeader));
Loader::NSOHeader header;
std::memcpy(&header, nso.data(), sizeof(header));
if (header.magic != Common::MakeMagic('N', 'S', 'O', '0'))
if (header.magic != Common::MakeMagic('N', 'S', 'O', '0')) {
return nso;
}
const auto build_id_raw = Common::HexArrayToString(header.build_id);
const auto build_id = build_id_raw.substr(0, build_id_raw.find_last_not_of('0') + 1);
if (Settings::values.dump_nso) {
LOG_INFO(Loader, "Dumping NSO for build_id={}, title_id={:016X}", build_id, title_id);
LOG_INFO(Loader, "Dumping NSO for name={}, build_id={}, title_id={:016X}", name, build_id,
title_id);
const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto nso_dir = GetOrCreateDirectoryRelative(dump_dir, "/nso");
const auto file = nso_dir->CreateFile(fmt::format("{}.nso", build_id));
const auto file = nso_dir->CreateFile(fmt::format("{}-{}.nso", name, build_id));
file->Resize(nso.size());
file->WriteBytes(nso);
}
}
LOG_INFO(Loader, "Patching NSO for build_id={}", build_id);
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
auto patch_dirs = load_dir->GetSubdirectories();
@@ -212,9 +210,11 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso) const {
}
}
if (out.size() < 0x100)
if (out.size() < sizeof(Loader::NSOHeader)) {
return nso;
std::memcpy(out.data(), &header, sizeof(NSOBuildHeader));
}
std::memcpy(out.data(), &header, sizeof(header));
return out;
}
@@ -232,6 +232,57 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
return !CollectPatches(patch_dirs, build_id).empty();
}
static std::optional<CheatList> ReadCheatFileFromFolder(const Core::System& system, u64 title_id,
const std::array<u8, 0x20>& build_id_,
const VirtualDir& base_path, bool upper) {
const auto build_id_raw = Common::HexArrayToString(build_id_, upper);
const auto build_id = build_id_raw.substr(0, sizeof(u64) * 2);
const auto file = base_path->GetFile(fmt::format("{}.txt", build_id));
if (file == nullptr) {
LOG_INFO(Common_Filesystem, "No cheats file found for title_id={:016X}, build_id={}",
title_id, build_id);
return std::nullopt;
}
std::vector<u8> data(file->GetSize());
if (file->Read(data.data(), data.size()) != data.size()) {
LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}, build_id={}",
title_id, build_id);
return std::nullopt;
}
TextCheatParser parser;
return parser.Parse(system, data);
}
std::vector<CheatList> PatchManager::CreateCheatList(const Core::System& system,
const std::array<u8, 32>& build_id_) const {
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
std::vector<CheatList> out;
out.reserve(patch_dirs.size());
for (const auto& subdir : patch_dirs) {
auto cheats_dir = subdir->GetSubdirectory("cheats");
if (cheats_dir != nullptr) {
auto res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, true);
if (res.has_value()) {
out.push_back(std::move(*res));
continue;
}
res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, false);
if (res.has_value())
out.push_back(std::move(*res));
}
}
return out;
}
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type) {
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
@@ -296,7 +347,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
if (romfs == nullptr)
return romfs;
const auto installed = Service::FileSystem::GetUnionContents();
const auto& installed = Core::System::GetInstance().GetContentProvider();
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
@@ -343,7 +394,7 @@ static bool IsDirValidAndNonEmpty(const VirtualDir& dir) {
std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNames(
VirtualFile update_raw) const {
std::map<std::string, std::string, std::less<>> out;
const auto installed = Service::FileSystem::GetUnionContents();
const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto& disabled = Settings::values.disabled_addons[title_id];
// Game Updates
@@ -403,6 +454,8 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
}
if (IsDirValidAndNonEmpty(mod->GetSubdirectory("romfs")))
AppendCommaIfNotEmpty(types, "LayeredFS");
if (IsDirValidAndNonEmpty(mod->GetSubdirectory("cheats")))
AppendCommaIfNotEmpty(types, "Cheats");
if (types.empty())
continue;
@@ -415,10 +468,10 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
// DLC
const auto dlc_entries = installed.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
std::vector<RegisteredCacheEntry> dlc_match;
std::vector<ContentProviderEntry> dlc_match;
dlc_match.reserve(dlc_entries.size());
std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
[this, &installed](const RegisteredCacheEntry& entry) {
[this, &installed](const ContentProviderEntry& entry) {
return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == title_id &&
installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success;
});
@@ -441,7 +494,7 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
}
std::pair<std::unique_ptr<NACP>, VirtualFile> PatchManager::GetControlMetadata() const {
const auto installed{Service::FileSystem::GetUnionContents()};
const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto base_control_nca = installed.GetEntry(title_id, ContentRecordType::Control);
if (base_control_nca == nullptr)

View File

@@ -8,9 +8,14 @@
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/file_sys/cheat_engine.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs.h"
namespace Core {
class System;
}
namespace FileSys {
class NCA;
@@ -39,12 +44,16 @@ public:
// Currently tracked NSO patches:
// - IPS
// - IPSwitch
std::vector<u8> PatchNSO(const std::vector<u8>& nso) const;
std::vector<u8> PatchNSO(const std::vector<u8>& nso, const std::string& name) const;
// Checks to see if PatchNSO() will have any effect given the NSO's build ID.
// Used to prevent expensive copies in NSO loader.
bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;
// Creates a CheatList object with all
std::vector<CheatList> CreateCheatList(const Core::System& system,
const std::array<u8, 0x20>& build_id) const;
// Currently tracked RomFS patches:
// - Game Updates
// - LayeredFS

View File

@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <cstddef>
#include <cstring>
#include <vector>
#include "common/logging/log.h"
@@ -17,28 +16,30 @@ ProgramMetadata::ProgramMetadata() = default;
ProgramMetadata::~ProgramMetadata() = default;
Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
std::size_t total_size = static_cast<std::size_t>(file->GetSize());
if (total_size < sizeof(Header))
const std::size_t total_size = file->GetSize();
if (total_size < sizeof(Header)) {
return Loader::ResultStatus::ErrorBadNPDMHeader;
}
// TODO(DarkLordZach): Use ReadObject when Header/AcidHeader becomes trivially copyable.
std::vector<u8> npdm_header_data = file->ReadBytes(sizeof(Header));
if (sizeof(Header) != npdm_header_data.size())
if (sizeof(Header) != file->ReadObject(&npdm_header)) {
return Loader::ResultStatus::ErrorBadNPDMHeader;
std::memcpy(&npdm_header, npdm_header_data.data(), sizeof(Header));
}
std::vector<u8> acid_header_data = file->ReadBytes(sizeof(AcidHeader), npdm_header.acid_offset);
if (sizeof(AcidHeader) != acid_header_data.size())
if (sizeof(AcidHeader) != file->ReadObject(&acid_header, npdm_header.acid_offset)) {
return Loader::ResultStatus::ErrorBadACIDHeader;
std::memcpy(&acid_header, acid_header_data.data(), sizeof(AcidHeader));
}
if (sizeof(AciHeader) != file->ReadObject(&aci_header, npdm_header.aci_offset))
if (sizeof(AciHeader) != file->ReadObject(&aci_header, npdm_header.aci_offset)) {
return Loader::ResultStatus::ErrorBadACIHeader;
}
if (sizeof(FileAccessControl) != file->ReadObject(&acid_file_access, acid_header.fac_offset))
if (sizeof(FileAccessControl) != file->ReadObject(&acid_file_access, acid_header.fac_offset)) {
return Loader::ResultStatus::ErrorBadFileAccessControl;
if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset))
}
if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset)) {
return Loader::ResultStatus::ErrorBadFileAccessHeader;
}
aci_kernel_capabilities.resize(aci_header.kac_size / sizeof(u32));
const u64 read_size = aci_header.kac_size;

View File

@@ -58,7 +58,6 @@ public:
void Print() const;
private:
// TODO(DarkLordZach): BitField is not trivially copyable.
struct Header {
std::array<char, 4> magic;
std::array<u8, 8> reserved;
@@ -85,7 +84,6 @@ private:
static_assert(sizeof(Header) == 0x80, "NPDM header structure size is wrong");
// TODO(DarkLordZach): BitField is not trivially copyable.
struct AcidHeader {
std::array<u8, 0x100> signature;
std::array<u8, 0x100> nca_modulus;

View File

@@ -23,19 +23,19 @@ namespace FileSys {
// The size of blocks to use when vfs raw copying into nand.
constexpr size_t VFS_RC_LARGE_COPY_BLOCK = 0x400000;
std::string RegisteredCacheEntry::DebugInfo() const {
std::string ContentProviderEntry::DebugInfo() const {
return fmt::format("title_id={:016X}, content_type={:02X}", title_id, static_cast<u8>(type));
}
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
bool operator<(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs) {
return (lhs.title_id < rhs.title_id) || (lhs.title_id == rhs.title_id && lhs.type < rhs.type);
}
bool operator==(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
bool operator==(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs) {
return std::tie(lhs.title_id, lhs.type) == std::tie(rhs.title_id, rhs.type);
}
bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
bool operator!=(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs) {
return !operator==(lhs, rhs);
}
@@ -84,7 +84,7 @@ static std::string GetCNMTName(TitleType type, u64 title_id) {
return fmt::format("{}_{:016x}.cnmt", TITLE_TYPE_NAMES[index], title_id);
}
static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
switch (type) {
case NCAContentType::Program:
// TODO(DarkLordZach): Differentiate between Program and Patch
@@ -94,7 +94,7 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
case NCAContentType::Control:
return ContentRecordType::Control;
case NCAContentType::Data:
case NCAContentType::Data_Unknown5:
case NCAContentType::PublicData:
return ContentRecordType::Data;
case NCAContentType::Manual:
// TODO(DarkLordZach): Peek at NCA contents to differentiate Manual and Legal.
@@ -104,6 +104,28 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
}
}
ContentProvider::~ContentProvider() = default;
bool ContentProvider::HasEntry(ContentProviderEntry entry) const {
return HasEntry(entry.title_id, entry.type);
}
VirtualFile ContentProvider::GetEntryUnparsed(ContentProviderEntry entry) const {
return GetEntryUnparsed(entry.title_id, entry.type);
}
VirtualFile ContentProvider::GetEntryRaw(ContentProviderEntry entry) const {
return GetEntryRaw(entry.title_id, entry.type);
}
std::unique_ptr<NCA> ContentProvider::GetEntry(ContentProviderEntry entry) const {
return GetEntry(entry.title_id, entry.type);
}
std::vector<ContentProviderEntry> ContentProvider::ListEntries() const {
return ListEntriesFilter(std::nullopt, std::nullopt, std::nullopt);
}
VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
std::string_view path) const {
const auto file = dir->GetFileRelative(path);
@@ -161,8 +183,8 @@ VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
return file;
}
static std::optional<NcaID> CheckMapForContentRecord(
const boost::container::flat_map<u64, CNMT>& map, u64 title_id, ContentRecordType type) {
static std::optional<NcaID> CheckMapForContentRecord(const std::map<u64, CNMT>& map, u64 title_id,
ContentRecordType type) {
if (map.find(title_id) == map.end())
return {};
@@ -268,7 +290,7 @@ void RegisteredCache::Refresh() {
AccumulateYuzuMeta();
}
RegisteredCache::RegisteredCache(VirtualDir dir_, RegisteredCacheParsingFunction parsing_function)
RegisteredCache::RegisteredCache(VirtualDir dir_, ContentProviderParsingFunction parsing_function)
: dir(std::move(dir_)), parser(std::move(parsing_function)) {
Refresh();
}
@@ -279,19 +301,11 @@ bool RegisteredCache::HasEntry(u64 title_id, ContentRecordType type) const {
return GetEntryRaw(title_id, type) != nullptr;
}
bool RegisteredCache::HasEntry(RegisteredCacheEntry entry) const {
return GetEntryRaw(entry) != nullptr;
}
VirtualFile RegisteredCache::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
const auto id = GetNcaIDFromMetadata(title_id, type);
return id ? GetFileAtID(*id) : nullptr;
}
VirtualFile RegisteredCache::GetEntryUnparsed(RegisteredCacheEntry entry) const {
return GetEntryUnparsed(entry.title_id, entry.type);
}
std::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const {
const auto meta_iter = meta.find(title_id);
if (meta_iter != meta.end())
@@ -309,10 +323,6 @@ VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) c
return id ? parser(GetFileAtID(*id), *id) : nullptr;
}
VirtualFile RegisteredCache::GetEntryRaw(RegisteredCacheEntry entry) const {
return GetEntryRaw(entry.title_id, entry.type);
}
std::unique_ptr<NCA> RegisteredCache::GetEntry(u64 title_id, ContentRecordType type) const {
const auto raw = GetEntryRaw(title_id, type);
if (raw == nullptr)
@@ -320,10 +330,6 @@ std::unique_ptr<NCA> RegisteredCache::GetEntry(u64 title_id, ContentRecordType t
return std::make_unique<NCA>(raw, nullptr, 0, keys);
}
std::unique_ptr<NCA> RegisteredCache::GetEntry(RegisteredCacheEntry entry) const {
return GetEntry(entry.title_id, entry.type);
}
template <typename T>
void RegisteredCache::IterateAllMetadata(
std::vector<T>& out, std::function<T(const CNMT&, const ContentRecord&)> proc,
@@ -348,25 +354,14 @@ void RegisteredCache::IterateAllMetadata(
}
}
std::vector<RegisteredCacheEntry> RegisteredCache::ListEntries() const {
std::vector<RegisteredCacheEntry> out;
IterateAllMetadata<RegisteredCacheEntry>(
out,
[](const CNMT& c, const ContentRecord& r) {
return RegisteredCacheEntry{c.GetTitleID(), r.type};
},
[](const CNMT& c, const ContentRecord& r) { return true; });
return out;
}
std::vector<RegisteredCacheEntry> RegisteredCache::ListEntriesFilter(
std::vector<ContentProviderEntry> RegisteredCache::ListEntriesFilter(
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
std::optional<u64> title_id) const {
std::vector<RegisteredCacheEntry> out;
IterateAllMetadata<RegisteredCacheEntry>(
std::vector<ContentProviderEntry> out;
IterateAllMetadata<ContentProviderEntry>(
out,
[](const CNMT& c, const ContentRecord& r) {
return RegisteredCacheEntry{c.GetTitleID(), r.type};
return ContentProviderEntry{c.GetTitleID(), r.type};
},
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
if (title_type && *title_type != c.GetType())
@@ -521,37 +516,56 @@ bool RegisteredCache::RawInstallYuzuMeta(const CNMT& cnmt) {
}) != yuzu_meta.end();
}
RegisteredCacheUnion::RegisteredCacheUnion(std::vector<RegisteredCache*> caches)
: caches(std::move(caches)) {}
ContentProviderUnion::~ContentProviderUnion() = default;
void RegisteredCacheUnion::Refresh() {
for (const auto& c : caches)
c->Refresh();
void ContentProviderUnion::SetSlot(ContentProviderUnionSlot slot, ContentProvider* provider) {
providers[slot] = provider;
}
bool RegisteredCacheUnion::HasEntry(u64 title_id, ContentRecordType type) const {
return std::any_of(caches.begin(), caches.end(), [title_id, type](const auto& cache) {
return cache->HasEntry(title_id, type);
});
void ContentProviderUnion::ClearSlot(ContentProviderUnionSlot slot) {
providers[slot] = nullptr;
}
bool RegisteredCacheUnion::HasEntry(RegisteredCacheEntry entry) const {
return HasEntry(entry.title_id, entry.type);
void ContentProviderUnion::Refresh() {
for (auto& provider : providers) {
if (provider.second == nullptr)
continue;
provider.second->Refresh();
}
}
std::optional<u32> RegisteredCacheUnion::GetEntryVersion(u64 title_id) const {
for (const auto& c : caches) {
const auto res = c->GetEntryVersion(title_id);
if (res)
bool ContentProviderUnion::HasEntry(u64 title_id, ContentRecordType type) const {
for (const auto& provider : providers) {
if (provider.second == nullptr)
continue;
if (provider.second->HasEntry(title_id, type))
return true;
}
return false;
}
std::optional<u32> ContentProviderUnion::GetEntryVersion(u64 title_id) const {
for (const auto& provider : providers) {
if (provider.second == nullptr)
continue;
const auto res = provider.second->GetEntryVersion(title_id);
if (res != std::nullopt)
return res;
}
return {};
return std::nullopt;
}
VirtualFile RegisteredCacheUnion::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
for (const auto& c : caches) {
const auto res = c->GetEntryUnparsed(title_id, type);
VirtualFile ContentProviderUnion::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
for (const auto& provider : providers) {
if (provider.second == nullptr)
continue;
const auto res = provider.second->GetEntryUnparsed(title_id, type);
if (res != nullptr)
return res;
}
@@ -559,13 +573,12 @@ VirtualFile RegisteredCacheUnion::GetEntryUnparsed(u64 title_id, ContentRecordTy
return nullptr;
}
VirtualFile RegisteredCacheUnion::GetEntryUnparsed(RegisteredCacheEntry entry) const {
return GetEntryUnparsed(entry.title_id, entry.type);
}
VirtualFile ContentProviderUnion::GetEntryRaw(u64 title_id, ContentRecordType type) const {
for (const auto& provider : providers) {
if (provider.second == nullptr)
continue;
VirtualFile RegisteredCacheUnion::GetEntryRaw(u64 title_id, ContentRecordType type) const {
for (const auto& c : caches) {
const auto res = c->GetEntryRaw(title_id, type);
const auto res = provider.second->GetEntryRaw(title_id, type);
if (res != nullptr)
return res;
}
@@ -573,30 +586,30 @@ VirtualFile RegisteredCacheUnion::GetEntryRaw(u64 title_id, ContentRecordType ty
return nullptr;
}
VirtualFile RegisteredCacheUnion::GetEntryRaw(RegisteredCacheEntry entry) const {
return GetEntryRaw(entry.title_id, entry.type);
std::unique_ptr<NCA> ContentProviderUnion::GetEntry(u64 title_id, ContentRecordType type) const {
for (const auto& provider : providers) {
if (provider.second == nullptr)
continue;
auto res = provider.second->GetEntry(title_id, type);
if (res != nullptr)
return res;
}
return nullptr;
}
std::unique_ptr<NCA> RegisteredCacheUnion::GetEntry(u64 title_id, ContentRecordType type) const {
const auto raw = GetEntryRaw(title_id, type);
if (raw == nullptr)
return nullptr;
return std::make_unique<NCA>(raw);
}
std::vector<ContentProviderEntry> ContentProviderUnion::ListEntriesFilter(
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
std::optional<u64> title_id) const {
std::vector<ContentProviderEntry> out;
std::unique_ptr<NCA> RegisteredCacheUnion::GetEntry(RegisteredCacheEntry entry) const {
return GetEntry(entry.title_id, entry.type);
}
for (const auto& provider : providers) {
if (provider.second == nullptr)
continue;
std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntries() const {
std::vector<RegisteredCacheEntry> out;
for (const auto& c : caches) {
c->IterateAllMetadata<RegisteredCacheEntry>(
out,
[](const CNMT& c, const ContentRecord& r) {
return RegisteredCacheEntry{c.GetTitleID(), r.type};
},
[](const CNMT& c, const ContentRecord& r) { return true; });
const auto vec = provider.second->ListEntriesFilter(title_type, record_type, title_id);
std::copy(vec.begin(), vec.end(), std::back_inserter(out));
}
std::sort(out.begin(), out.end());
@@ -604,25 +617,87 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntries() const {
return out;
}
std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntriesFilter(
std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>>
ContentProviderUnion::ListEntriesFilterOrigin(std::optional<ContentProviderUnionSlot> origin,
std::optional<TitleType> title_type,
std::optional<ContentRecordType> record_type,
std::optional<u64> title_id) const {
std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>> out;
for (const auto& provider : providers) {
if (provider.second == nullptr)
continue;
if (origin.has_value() && *origin != provider.first)
continue;
const auto vec = provider.second->ListEntriesFilter(title_type, record_type, title_id);
std::transform(vec.begin(), vec.end(), std::back_inserter(out),
[&provider](const ContentProviderEntry& entry) {
return std::make_pair(provider.first, entry);
});
}
std::sort(out.begin(), out.end());
out.erase(std::unique(out.begin(), out.end()), out.end());
return out;
}
ManualContentProvider::~ManualContentProvider() = default;
void ManualContentProvider::AddEntry(TitleType title_type, ContentRecordType content_type,
u64 title_id, VirtualFile file) {
entries.insert_or_assign({title_type, content_type, title_id}, file);
}
void ManualContentProvider::ClearAllEntries() {
entries.clear();
}
void ManualContentProvider::Refresh() {}
bool ManualContentProvider::HasEntry(u64 title_id, ContentRecordType type) const {
return GetEntryRaw(title_id, type) != nullptr;
}
std::optional<u32> ManualContentProvider::GetEntryVersion(u64 title_id) const {
return std::nullopt;
}
VirtualFile ManualContentProvider::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
return GetEntryRaw(title_id, type);
}
VirtualFile ManualContentProvider::GetEntryRaw(u64 title_id, ContentRecordType type) const {
const auto iter =
std::find_if(entries.begin(), entries.end(), [title_id, type](const auto& entry) {
const auto [title_type, content_type, e_title_id] = entry.first;
return content_type == type && e_title_id == title_id;
});
if (iter == entries.end())
return nullptr;
return iter->second;
}
std::unique_ptr<NCA> ManualContentProvider::GetEntry(u64 title_id, ContentRecordType type) const {
const auto res = GetEntryRaw(title_id, type);
if (res == nullptr)
return nullptr;
return std::make_unique<NCA>(res, nullptr, 0, keys);
}
std::vector<ContentProviderEntry> ManualContentProvider::ListEntriesFilter(
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
std::optional<u64> title_id) const {
std::vector<RegisteredCacheEntry> out;
for (const auto& c : caches) {
c->IterateAllMetadata<RegisteredCacheEntry>(
out,
[](const CNMT& c, const ContentRecord& r) {
return RegisteredCacheEntry{c.GetTitleID(), r.type};
},
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
if (title_type && *title_type != c.GetType())
return false;
if (record_type && *record_type != r.type)
return false;
if (title_id && *title_id != c.GetTitleID())
return false;
return true;
});
std::vector<ContentProviderEntry> out;
for (const auto& entry : entries) {
const auto [e_title_type, e_content_type, e_title_id] = entry.first;
if ((title_type == std::nullopt || e_title_type == *title_type) &&
(record_type == std::nullopt || e_content_type == *record_type) &&
(title_id == std::nullopt || e_title_id == *title_id)) {
out.emplace_back(ContentProviderEntry{e_title_id, e_content_type});
}
}
std::sort(out.begin(), out.end());

View File

@@ -21,12 +21,13 @@ class NSP;
class XCI;
enum class ContentRecordType : u8;
enum class NCAContentType : u8;
enum class TitleType : u8;
struct ContentRecord;
using NcaID = std::array<u8, 0x10>;
using RegisteredCacheParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
using ContentProviderParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
using VfsCopyFunction = std::function<bool(const VirtualFile&, const VirtualFile&, size_t)>;
enum class InstallResult {
@@ -36,7 +37,7 @@ enum class InstallResult {
ErrorMetaFailed,
};
struct RegisteredCacheEntry {
struct ContentProviderEntry {
u64 title_id;
ContentRecordType type;
@@ -47,12 +48,46 @@ constexpr u64 GetUpdateTitleID(u64 base_title_id) {
return base_title_id | 0x800;
}
ContentRecordType GetCRTypeFromNCAType(NCAContentType type);
// boost flat_map requires operator< for O(log(n)) lookups.
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
bool operator<(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
// std unique requires operator== to identify duplicates.
bool operator==(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
bool operator==(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
bool operator!=(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
class ContentProvider {
public:
virtual ~ContentProvider();
virtual void Refresh() = 0;
virtual bool HasEntry(u64 title_id, ContentRecordType type) const = 0;
virtual bool HasEntry(ContentProviderEntry entry) const;
virtual std::optional<u32> GetEntryVersion(u64 title_id) const = 0;
virtual VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const = 0;
virtual VirtualFile GetEntryUnparsed(ContentProviderEntry entry) const;
virtual VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const = 0;
virtual VirtualFile GetEntryRaw(ContentProviderEntry entry) const;
virtual std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const = 0;
virtual std::unique_ptr<NCA> GetEntry(ContentProviderEntry entry) const;
virtual std::vector<ContentProviderEntry> ListEntries() const;
// If a parameter is not std::nullopt, it will be filtered for from all entries.
virtual std::vector<ContentProviderEntry> ListEntriesFilter(
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
std::optional<u64> title_id = {}) const = 0;
protected:
// A single instance of KeyManager to be used by GetEntry()
Core::Crypto::KeyManager keys;
};
/*
* A class that catalogues NCAs in the registered directory structure.
@@ -67,39 +102,32 @@ bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs
* (This impl also supports substituting the nca dir for an nca file, as that's more convenient
* when 4GB splitting can be ignored.)
*/
class RegisteredCache {
friend class RegisteredCacheUnion;
class RegisteredCache : public ContentProvider {
public:
// Parsing function defines the conversion from raw file to NCA. If there are other steps
// besides creating the NCA from the file (e.g. NAX0 on SD Card), that should go in a custom
// parsing function.
explicit RegisteredCache(VirtualDir dir,
RegisteredCacheParsingFunction parsing_function =
ContentProviderParsingFunction parsing_function =
[](const VirtualFile& file, const NcaID& id) { return file; });
~RegisteredCache();
~RegisteredCache() override;
void Refresh();
void Refresh() override;
bool HasEntry(u64 title_id, ContentRecordType type) const;
bool HasEntry(RegisteredCacheEntry entry) const;
bool HasEntry(u64 title_id, ContentRecordType type) const override;
std::optional<u32> GetEntryVersion(u64 title_id) const;
std::optional<u32> GetEntryVersion(u64 title_id) const override;
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const;
VirtualFile GetEntryRaw(RegisteredCacheEntry entry) const;
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const;
std::unique_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
std::vector<RegisteredCacheEntry> ListEntries() const;
// If a parameter is not std::nullopt, it will be filtered for from all entries.
std::vector<RegisteredCacheEntry> ListEntriesFilter(
std::vector<ContentProviderEntry> ListEntriesFilter(
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
std::optional<u64> title_id = {}) const;
std::optional<u64> title_id = {}) const override;
// Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure
// there is a meta NCA and all of them are accessible.
@@ -131,46 +159,70 @@ private:
bool RawInstallYuzuMeta(const CNMT& cnmt);
VirtualDir dir;
RegisteredCacheParsingFunction parser;
Core::Crypto::KeyManager keys;
ContentProviderParsingFunction parser;
// maps tid -> NcaID of meta
boost::container::flat_map<u64, NcaID> meta_id;
std::map<u64, NcaID> meta_id;
// maps tid -> meta
boost::container::flat_map<u64, CNMT> meta;
std::map<u64, CNMT> meta;
// maps tid -> meta for CNMT in yuzu_meta
boost::container::flat_map<u64, CNMT> yuzu_meta;
std::map<u64, CNMT> yuzu_meta;
};
// Combines multiple RegisteredCaches (i.e. SysNAND, UserNAND, SDMC) into one interface.
class RegisteredCacheUnion {
enum class ContentProviderUnionSlot {
SysNAND, ///< System NAND
UserNAND, ///< User NAND
SDMC, ///< SD Card
FrontendManual, ///< Frontend-defined game list or similar
};
// Combines multiple ContentProvider(s) (i.e. SysNAND, UserNAND, SDMC) into one interface.
class ContentProviderUnion : public ContentProvider {
public:
explicit RegisteredCacheUnion(std::vector<RegisteredCache*> caches);
~ContentProviderUnion() override;
void Refresh();
void SetSlot(ContentProviderUnionSlot slot, ContentProvider* provider);
void ClearSlot(ContentProviderUnionSlot slot);
bool HasEntry(u64 title_id, ContentRecordType type) const;
bool HasEntry(RegisteredCacheEntry entry) const;
void Refresh() override;
bool HasEntry(u64 title_id, ContentRecordType type) const override;
std::optional<u32> GetEntryVersion(u64 title_id) const override;
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
std::vector<ContentProviderEntry> ListEntriesFilter(
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
std::optional<u64> title_id) const override;
std::optional<u32> GetEntryVersion(u64 title_id) const;
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const;
VirtualFile GetEntryRaw(RegisteredCacheEntry entry) const;
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const;
std::unique_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
std::vector<RegisteredCacheEntry> ListEntries() const;
// If a parameter is not std::nullopt, it will be filtered for from all entries.
std::vector<RegisteredCacheEntry> ListEntriesFilter(
std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>> ListEntriesFilterOrigin(
std::optional<ContentProviderUnionSlot> origin = {},
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
std::optional<u64> title_id = {}) const;
private:
std::vector<RegisteredCache*> caches;
std::map<ContentProviderUnionSlot, ContentProvider*> providers;
};
class ManualContentProvider : public ContentProvider {
public:
~ManualContentProvider() override;
void AddEntry(TitleType title_type, ContentRecordType content_type, u64 title_id,
VirtualFile file);
void ClearAllEntries();
void Refresh() override;
bool HasEntry(u64 title_id, ContentRecordType type) const override;
std::optional<u32> GetEntryVersion(u64 title_id) const override;
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
std::vector<ContentProviderEntry> ListEntriesFilter(
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
std::optional<u64> title_id) const override;
private:
std::map<std::tuple<TitleType, ContentRecordType, u64>, VirtualFile> entries;
};
} // namespace FileSys

View File

@@ -48,7 +48,7 @@ ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, Conte
switch (storage) {
case StorageId::None:
res = Service::FileSystem::GetUnionContents().GetEntry(title_id, type);
res = Core::System::GetInstance().GetContentProvider().GetEntry(title_id, type);
break;
case StorageId::NandSystem:
res = Service::FileSystem::GetSystemNANDContents()->GetEntry(title_id, type);

View File

@@ -16,8 +16,10 @@ namespace FileSys {
constexpr char SAVE_DATA_SIZE_FILENAME[] = ".yuzu_save_size";
std::string SaveDataDescriptor::DebugInfo() const {
return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}]",
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id);
return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}, "
"rank={}, index={}]",
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id,
static_cast<u8>(rank), index);
}
SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {
@@ -28,7 +30,7 @@ SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save
SaveDataFactory::~SaveDataFactory() = default;
ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, SaveDataDescriptor meta) {
ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, const SaveDataDescriptor& meta) {
if (meta.type == SaveDataType::SystemSaveData || meta.type == SaveDataType::SaveData) {
if (meta.zero_1 != 0) {
LOG_WARNING(Service_FS,

View File

@@ -32,12 +32,19 @@ enum class SaveDataType : u8 {
CacheStorage = 5,
};
enum class SaveDataRank : u8 {
Primary,
Secondary,
};
struct SaveDataDescriptor {
u64_le title_id;
u128 user_id;
u64_le save_id;
SaveDataType type;
INSERT_PADDING_BYTES(7);
SaveDataRank rank;
u16_le index;
INSERT_PADDING_BYTES(4);
u64_le zero_1;
u64_le zero_2;
u64_le zero_3;
@@ -57,7 +64,7 @@ public:
explicit SaveDataFactory(VirtualDir dir);
~SaveDataFactory();
ResultVal<VirtualDir> Open(SaveDataSpaceId space, SaveDataDescriptor meta);
ResultVal<VirtualDir> Open(SaveDataSpaceId space, const SaveDataDescriptor& meta);
VirtualDir GetSaveDataSpaceDirectory(SaveDataSpaceId space) const;

View File

@@ -143,11 +143,12 @@ std::multimap<u64, std::shared_ptr<NCA>> NSP::GetNCAsByTitleID() const {
return out;
}
std::map<u64, std::map<ContentRecordType, std::shared_ptr<NCA>>> NSP::GetNCAs() const {
std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>>
NSP::GetNCAs() const {
return ncas;
}
std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type) const {
std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type, TitleType title_type) const {
if (extracted)
LOG_WARNING(Service_FS, "called on an NSP that is of type extracted.");
@@ -155,14 +156,14 @@ std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type) const {
if (title_id_iter == ncas.end())
return nullptr;
const auto type_iter = title_id_iter->second.find(type);
const auto type_iter = title_id_iter->second.find({title_type, type});
if (type_iter == title_id_iter->second.end())
return nullptr;
return type_iter->second;
}
VirtualFile NSP::GetNCAFile(u64 title_id, ContentRecordType type) const {
VirtualFile NSP::GetNCAFile(u64 title_id, ContentRecordType type, TitleType title_type) const {
if (extracted)
LOG_WARNING(Service_FS, "called on an NSP that is of type extracted.");
const auto nca = GetNCA(title_id, type);
@@ -240,7 +241,7 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
const CNMT cnmt(inner_file);
auto& ncas_title = ncas[cnmt.GetTitleID()];
ncas_title[ContentRecordType::Meta] = nca;
ncas_title[{cnmt.GetType(), ContentRecordType::Meta}] = nca;
for (const auto& rec : cnmt.GetContentRecords()) {
const auto id_string = Common::HexArrayToString(rec.nca_id, false);
const auto next_file = pfs->GetFile(fmt::format("{}.nca", id_string));
@@ -258,7 +259,7 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
if (next_nca->GetStatus() == Loader::ResultStatus::Success ||
(next_nca->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS &&
(cnmt.GetTitleID() & 0x800) != 0)) {
ncas_title[rec.type] = std::move(next_nca);
ncas_title[{cnmt.GetType(), rec.type}] = std::move(next_nca);
}
}

View File

@@ -42,9 +42,12 @@ public:
// Type 0 Only (Collection of NCAs + Certificate + Ticket + Meta XML)
std::vector<std::shared_ptr<NCA>> GetNCAsCollapsed() const;
std::multimap<u64, std::shared_ptr<NCA>> GetNCAsByTitleID() const;
std::map<u64, std::map<ContentRecordType, std::shared_ptr<NCA>>> GetNCAs() const;
std::shared_ptr<NCA> GetNCA(u64 title_id, ContentRecordType type) const;
VirtualFile GetNCAFile(u64 title_id, ContentRecordType type) const;
std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>> GetNCAs()
const;
std::shared_ptr<NCA> GetNCA(u64 title_id, ContentRecordType type,
TitleType title_type = TitleType::Application) const;
VirtualFile GetNCAFile(u64 title_id, ContentRecordType type,
TitleType title_type = TitleType::Application) const;
std::vector<Core::Crypto::Key128> GetTitlekey() const;
std::vector<VirtualFile> GetFiles() const override;
@@ -67,7 +70,7 @@ private:
std::shared_ptr<PartitionFilesystem> pfs;
// Map title id -> {map type -> NCA}
std::map<u64, std::map<ContentRecordType, std::shared_ptr<NCA>>> ncas;
std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>> ncas;
std::vector<VirtualFile> ticket_files;
Core::Crypto::KeyManager keys;

View File

@@ -6,6 +6,7 @@
#include "core/file_sys/romfs.h"
#include "core/file_sys/system_archive/ng_word.h"
#include "core/file_sys/system_archive/system_archive.h"
#include "core/file_sys/system_archive/system_version.h"
namespace FileSys::SystemArchive {
@@ -30,7 +31,7 @@ constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHI
{0x0100000000000806, "NgWord", &NgWord1},
{0x0100000000000807, "SsidList", nullptr},
{0x0100000000000808, "Dictionary", nullptr},
{0x0100000000000809, "SystemVersion", nullptr},
{0x0100000000000809, "SystemVersion", &SystemVersion},
{0x010000000000080A, "AvatarImage", nullptr},
{0x010000000000080B, "LocalNews", nullptr},
{0x010000000000080C, "Eula", nullptr},

View File

@@ -0,0 +1,52 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/file_sys/system_archive/system_version.h"
#include "core/file_sys/vfs_vector.h"
namespace FileSys::SystemArchive {
namespace SystemVersionData {
// This section should reflect the best system version to describe yuzu's HLE api.
// TODO(DarkLordZach): Update when HLE gets better.
constexpr u8 VERSION_MAJOR = 5;
constexpr u8 VERSION_MINOR = 1;
constexpr u8 VERSION_MICRO = 0;
constexpr u8 REVISION_MAJOR = 3;
constexpr u8 REVISION_MINOR = 0;
constexpr char PLATFORM_STRING[] = "NX";
constexpr char VERSION_HASH[] = "23f9df53e25709d756e0c76effcb2473bd3447dd";
constexpr char DISPLAY_VERSION[] = "5.1.0";
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 5.1.0-3.0";
} // namespace SystemVersionData
std::string GetLongDisplayVersion() {
return SystemVersionData::DISPLAY_TITLE;
}
VirtualDir SystemVersion() {
VirtualFile file = std::make_shared<VectorVfsFile>(std::vector<u8>(0x100), "file");
file->WriteObject(SystemVersionData::VERSION_MAJOR, 0);
file->WriteObject(SystemVersionData::VERSION_MINOR, 1);
file->WriteObject(SystemVersionData::VERSION_MICRO, 2);
file->WriteObject(SystemVersionData::REVISION_MAJOR, 4);
file->WriteObject(SystemVersionData::REVISION_MINOR, 5);
file->WriteArray(SystemVersionData::PLATFORM_STRING,
std::min<u64>(sizeof(SystemVersionData::PLATFORM_STRING), 0x20ULL), 0x8);
file->WriteArray(SystemVersionData::VERSION_HASH,
std::min<u64>(sizeof(SystemVersionData::VERSION_HASH), 0x40ULL), 0x28);
file->WriteArray(SystemVersionData::DISPLAY_VERSION,
std::min<u64>(sizeof(SystemVersionData::DISPLAY_VERSION), 0x18ULL), 0x68);
file->WriteArray(SystemVersionData::DISPLAY_TITLE,
std::min<u64>(sizeof(SystemVersionData::DISPLAY_TITLE), 0x80ULL), 0x80);
return std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{file},
std::vector<VirtualDir>{}, "data");
}
} // namespace FileSys::SystemArchive

View File

@@ -0,0 +1,16 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "core/file_sys/vfs_types.h"
namespace FileSys::SystemArchive {
std::string GetLongDisplayVersion();
VirtualDir SystemVersion();
} // namespace FileSys::SystemArchive

View File

@@ -0,0 +1,34 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/frontend/applets/error.h"
namespace Core::Frontend {
ErrorApplet::~ErrorApplet() = default;
void DefaultErrorApplet::ShowError(ResultCode error, std::function<void()> finished) const {
LOG_CRITICAL(Service_Fatal, "Application requested error display: {:04}-{:04} (raw={:08X})",
static_cast<u32>(error.module.Value()), error.description.Value(), error.raw);
}
void DefaultErrorApplet::ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
std::function<void()> finished) const {
LOG_CRITICAL(
Service_Fatal,
"Application requested error display: {:04X}-{:04X} (raw={:08X}) with timestamp={:016X}",
static_cast<u32>(error.module.Value()), error.description.Value(), error.raw, time.count());
}
void DefaultErrorApplet::ShowCustomErrorText(ResultCode error, std::string main_text,
std::string detail_text,
std::function<void()> finished) const {
LOG_CRITICAL(Service_Fatal,
"Application requested custom error with error_code={:04X}-{:04X} (raw={:08X})",
static_cast<u32>(error.module.Value()), error.description.Value(), error.raw);
LOG_CRITICAL(Service_Fatal, " Main Text: {}", main_text);
LOG_CRITICAL(Service_Fatal, " Detail Text: {}", detail_text);
}
} // namespace Core::Frontend

View File

@@ -0,0 +1,37 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <chrono>
#include <functional>
#include "core/hle/result.h"
namespace Core::Frontend {
class ErrorApplet {
public:
virtual ~ErrorApplet();
virtual void ShowError(ResultCode error, std::function<void()> finished) const = 0;
virtual void ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
std::function<void()> finished) const = 0;
virtual void ShowCustomErrorText(ResultCode error, std::string dialog_text,
std::string fullscreen_text,
std::function<void()> finished) const = 0;
};
class DefaultErrorApplet final : public ErrorApplet {
public:
void ShowError(ResultCode error, std::function<void()> finished) const override;
void ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
std::function<void()> finished) const override;
void ShowCustomErrorText(ResultCode error, std::string main_text, std::string detail_text,
std::function<void()> finished) const override;
};
} // namespace Core::Frontend

View File

@@ -0,0 +1,27 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/frontend/applets/general_frontend.h"
namespace Core::Frontend {
PhotoViewerApplet::~PhotoViewerApplet() = default;
DefaultPhotoViewerApplet::~DefaultPhotoViewerApplet() {}
void DefaultPhotoViewerApplet::ShowPhotosForApplication(u64 title_id,
std::function<void()> finished) const {
LOG_INFO(Service_AM,
"Application requested frontend to display stored photos for title_id={:016X}",
title_id);
finished();
}
void DefaultPhotoViewerApplet::ShowAllPhotos(std::function<void()> finished) const {
LOG_INFO(Service_AM, "Application requested frontend to display all stored photos.");
finished();
}
} // namespace Core::Frontend

View File

@@ -0,0 +1,28 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include "common/common_types.h"
namespace Core::Frontend {
class PhotoViewerApplet {
public:
virtual ~PhotoViewerApplet();
virtual void ShowPhotosForApplication(u64 title_id, std::function<void()> finished) const = 0;
virtual void ShowAllPhotos(std::function<void()> finished) const = 0;
};
class DefaultPhotoViewerApplet final : public PhotoViewerApplet {
public:
~DefaultPhotoViewerApplet() override;
void ShowPhotosForApplication(u64 title_id, std::function<void()> finished) const override;
void ShowAllPhotos(std::function<void()> finished) const override;
};
} // namespace Core::Frontend

View File

@@ -30,7 +30,7 @@ private:
explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {}
std::tuple<float, float, bool> GetStatus() const override {
if (auto state = touch_state.lock()) {
std::lock_guard<std::mutex> guard(state->mutex);
std::lock_guard guard{state->mutex};
return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed);
}
return std::make_tuple(0.0f, 0.0f, false);
@@ -81,7 +81,7 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
return;
std::lock_guard<std::mutex> guard(touch_state->mutex);
std::lock_guard guard{touch_state->mutex};
touch_state->touch_x = static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
touch_state->touch_y = static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
@@ -91,7 +91,7 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
}
void EmuWindow::TouchReleased() {
std::lock_guard<std::mutex> guard(touch_state->mutex);
std::lock_guard guard{touch_state->mutex};
touch_state->touch_pressed = false;
touch_state->touch_x = 0;
touch_state->touch_y = 0;

View File

@@ -12,6 +12,23 @@
namespace Core::Frontend {
/**
* Represents a graphics context that can be used for background computation or drawing. If the
* graphics backend doesn't require the context, then the implementation of these methods can be
* stubs
*/
class GraphicsContext {
public:
/// Makes the graphics context current for the caller thread
virtual void MakeCurrent() = 0;
/// Releases (dunno if this is the "right" word) the context from the caller thread
virtual void DoneCurrent() = 0;
/// Swap buffers to display the next frame
virtual void SwapBuffers() = 0;
};
/**
* Abstraction class used to provide an interface between emulation code and the frontend
* (e.g. SDL, QGLWidget, GLFW, etc...).
@@ -30,7 +47,7 @@ namespace Core::Frontend {
* - DO NOT TREAT THIS CLASS AS A GUI TOOLKIT ABSTRACTION LAYER. That's not what it is. Please
* re-read the upper points again and think about it if you don't see this.
*/
class EmuWindow {
class EmuWindow : public GraphicsContext {
public:
/// Data structure to store emuwindow configuration
struct WindowConfig {
@@ -40,17 +57,21 @@ public:
std::pair<unsigned, unsigned> min_client_area_size;
};
/// Swap buffers to display the next frame
virtual void SwapBuffers() = 0;
/// Polls window events
virtual void PollEvents() = 0;
/// Makes the graphics context current for the caller thread
virtual void MakeCurrent() = 0;
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
virtual void DoneCurrent() = 0;
/**
* Returns a GraphicsContext that the frontend provides that is shared with the emu window. This
* context can be used from other threads for background graphics computation. If the frontend
* is using a graphics backend that doesn't need anything specific to run on a different thread,
* then it can use a stubbed implemenation for GraphicsContext.
*
* If the return value is null, then the core should assume that the frontend cannot provide a
* Shared Context
*/
virtual std::unique_ptr<GraphicsContext> CreateSharedContext() const {
return nullptr;
}
/**
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)

View File

@@ -1030,7 +1030,7 @@ static void Step() {
/// Tell the CPU if we hit a memory breakpoint.
bool IsMemoryBreak() {
if (IsConnected()) {
if (!IsConnected()) {
return false;
}

View File

@@ -39,10 +39,10 @@ struct CommandHeader {
union {
u32_le raw_low;
BitField<0, 16, CommandType> type;
BitField<16, 4, u32_le> num_buf_x_descriptors;
BitField<20, 4, u32_le> num_buf_a_descriptors;
BitField<24, 4, u32_le> num_buf_b_descriptors;
BitField<28, 4, u32_le> num_buf_w_descriptors;
BitField<16, 4, u32> num_buf_x_descriptors;
BitField<20, 4, u32> num_buf_a_descriptors;
BitField<24, 4, u32> num_buf_b_descriptors;
BitField<28, 4, u32> num_buf_w_descriptors;
};
enum class BufferDescriptorCFlag : u32 {
@@ -53,28 +53,28 @@ struct CommandHeader {
union {
u32_le raw_high;
BitField<0, 10, u32_le> data_size;
BitField<0, 10, u32> data_size;
BitField<10, 4, BufferDescriptorCFlag> buf_c_descriptor_flags;
BitField<31, 1, u32_le> enable_handle_descriptor;
BitField<31, 1, u32> enable_handle_descriptor;
};
};
static_assert(sizeof(CommandHeader) == 8, "CommandHeader size is incorrect");
union HandleDescriptorHeader {
u32_le raw_high;
BitField<0, 1, u32_le> send_current_pid;
BitField<1, 4, u32_le> num_handles_to_copy;
BitField<5, 4, u32_le> num_handles_to_move;
BitField<0, 1, u32> send_current_pid;
BitField<1, 4, u32> num_handles_to_copy;
BitField<5, 4, u32> num_handles_to_move;
};
static_assert(sizeof(HandleDescriptorHeader) == 4, "HandleDescriptorHeader size is incorrect");
struct BufferDescriptorX {
union {
BitField<0, 6, u32_le> counter_bits_0_5;
BitField<6, 3, u32_le> address_bits_36_38;
BitField<9, 3, u32_le> counter_bits_9_11;
BitField<12, 4, u32_le> address_bits_32_35;
BitField<16, 16, u32_le> size;
BitField<0, 6, u32> counter_bits_0_5;
BitField<6, 3, u32> address_bits_36_38;
BitField<9, 3, u32> counter_bits_9_11;
BitField<12, 4, u32> address_bits_32_35;
BitField<16, 16, u32> size;
};
u32_le address_bits_0_31;
@@ -103,10 +103,10 @@ struct BufferDescriptorABW {
u32_le address_bits_0_31;
union {
BitField<0, 2, u32_le> flags;
BitField<2, 3, u32_le> address_bits_36_38;
BitField<24, 4, u32_le> size_bits_32_35;
BitField<28, 4, u32_le> address_bits_32_35;
BitField<0, 2, u32> flags;
BitField<2, 3, u32> address_bits_36_38;
BitField<24, 4, u32> size_bits_32_35;
BitField<28, 4, u32> address_bits_32_35;
};
VAddr Address() const {
@@ -128,8 +128,8 @@ struct BufferDescriptorC {
u32_le address_bits_0_31;
union {
BitField<0, 16, u32_le> address_bits_32_47;
BitField<16, 16, u32_le> size;
BitField<0, 16, u32> address_bits_32_47;
BitField<16, 16, u32> size;
};
VAddr Address() const {
@@ -167,8 +167,8 @@ struct DomainMessageHeader {
struct {
union {
BitField<0, 8, CommandType> command;
BitField<8, 8, u32_le> input_object_count;
BitField<16, 16, u32_le> size;
BitField<8, 8, u32> input_object_count;
BitField<16, 16, u32> size;
};
u32_le object_id;
INSERT_PADDING_WORDS(2);

View File

@@ -19,9 +19,12 @@
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/result.h"
namespace IPC {
constexpr ResultCode ERR_REMOTE_PROCESS_DEAD{ErrorModule::HIPC, 301};
class RequestHelperBase {
protected:
Kernel::HLERequestContext* context = nullptr;
@@ -136,10 +139,8 @@ public:
context->AddDomainObject(std::move(iface));
} else {
auto& kernel = Core::System::GetInstance().Kernel();
auto sessions =
auto [server, client] =
Kernel::ServerSession::CreateSessionPair(kernel, iface->GetServiceName());
auto server = std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions);
auto client = std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions);
iface->ClientConnected(server);
context->AddMoveObject(std::move(client));
}
@@ -271,6 +272,20 @@ inline void ResponseBuilder::Push(u64 value) {
Push(static_cast<u32>(value >> 32));
}
template <>
inline void ResponseBuilder::Push(float value) {
u32 integral;
std::memcpy(&integral, &value, sizeof(u32));
Push(integral);
}
template <>
inline void ResponseBuilder::Push(double value) {
u64 integral;
std::memcpy(&integral, &value, sizeof(u64));
Push(integral);
}
template <>
inline void ResponseBuilder::Push(bool value) {
Push(static_cast<u8>(value));
@@ -350,7 +365,7 @@ public:
template <class T>
std::shared_ptr<T> PopIpcInterface() {
ASSERT(context->Session()->IsDomain());
ASSERT(context->GetDomainMessageHeader()->input_object_count > 0);
ASSERT(context->GetDomainMessageHeader().input_object_count > 0);
return context->GetDomainRequestHandler<T>(Pop<u32>() - 1);
}
};
@@ -362,6 +377,11 @@ inline u32 RequestParser::Pop() {
return cmdbuf[index++];
}
template <>
inline s32 RequestParser::Pop() {
return static_cast<s32>(Pop<u32>());
}
template <typename T>
void RequestParser::PopRaw(T& value) {
std::memcpy(&value, cmdbuf + index, sizeof(T));
@@ -392,11 +412,37 @@ inline u64 RequestParser::Pop() {
return msw << 32 | lsw;
}
template <>
inline s8 RequestParser::Pop() {
return static_cast<s8>(Pop<u8>());
}
template <>
inline s16 RequestParser::Pop() {
return static_cast<s16>(Pop<u16>());
}
template <>
inline s64 RequestParser::Pop() {
return static_cast<s64>(Pop<u64>());
}
template <>
inline float RequestParser::Pop() {
const u32 value = Pop<u32>();
float real;
std::memcpy(&real, &value, sizeof(real));
return real;
}
template <>
inline double RequestParser::Pop() {
const u64 value = Pop<u64>();
float real;
std::memcpy(&real, &value, sizeof(real));
return real;
}
template <>
inline bool RequestParser::Pop() {
return Pop<u8>() != 0;

View File

@@ -26,7 +26,7 @@ void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_
// them all.
std::size_t last = waiting_threads.size();
if (num_to_wake > 0) {
last = num_to_wake;
last = std::min(last, static_cast<std::size_t>(num_to_wake));
}
// Signal the waiting threads.
@@ -42,7 +42,21 @@ void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_
AddressArbiter::AddressArbiter(Core::System& system) : system{system} {}
AddressArbiter::~AddressArbiter() = default;
ResultCode AddressArbiter::SignalToAddress(VAddr address, s32 num_to_wake) {
ResultCode AddressArbiter::SignalToAddress(VAddr address, SignalType type, s32 value,
s32 num_to_wake) {
switch (type) {
case SignalType::Signal:
return SignalToAddressOnly(address, num_to_wake);
case SignalType::IncrementAndSignalIfEqual:
return IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
case SignalType::ModifyByWaitingCountAndSignalIfEqual:
return ModifyByWaitingCountAndSignalToAddressIfEqual(address, value, num_to_wake);
default:
return ERR_INVALID_ENUM_VALUE;
}
}
ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) {
const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
@@ -60,7 +74,7 @@ ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32
}
Memory::Write32(address, static_cast<u32>(value + 1));
return SignalToAddress(address, num_to_wake);
return SignalToAddressOnly(address, num_to_wake);
}
ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
@@ -76,9 +90,9 @@ ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr a
// Determine the modified value depending on the waiting count.
s32 updated_value;
if (waiting_threads.empty()) {
updated_value = value - 1;
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
updated_value = value + 1;
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
updated_value = value - 1;
} else {
updated_value = value;
}
@@ -92,6 +106,20 @@ ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr a
return RESULT_SUCCESS;
}
ResultCode AddressArbiter::WaitForAddress(VAddr address, ArbitrationType type, s32 value,
s64 timeout_ns) {
switch (type) {
case ArbitrationType::WaitIfLessThan:
return WaitForAddressIfLessThan(address, value, timeout_ns, false);
case ArbitrationType::DecrementAndWaitIfLessThan:
return WaitForAddressIfLessThan(address, value, timeout_ns, true);
case ArbitrationType::WaitIfEqual:
return WaitForAddressIfEqual(address, value, timeout_ns);
default:
return ERR_INVALID_ENUM_VALUE;
}
}
ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
bool should_decrement) {
// Ensure that we can read the address.
@@ -113,7 +141,7 @@ ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s6
return RESULT_TIMEOUT;
}
return WaitForAddress(address, timeout);
return WaitForAddressImpl(address, timeout);
}
ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
@@ -130,10 +158,10 @@ ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 t
return RESULT_TIMEOUT;
}
return WaitForAddress(address, timeout);
return WaitForAddressImpl(address, timeout);
}
ResultCode AddressArbiter::WaitForAddress(VAddr address, s64 timeout) {
ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->SetArbiterWaitAddress(address);
current_thread->SetStatus(ThreadStatus::WaitArb);

View File

@@ -4,8 +4,10 @@
#pragma once
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/object.h"
union ResultCode;
@@ -40,8 +42,15 @@ public:
AddressArbiter(AddressArbiter&&) = default;
AddressArbiter& operator=(AddressArbiter&&) = delete;
/// Signals an address being waited on with a particular signaling type.
ResultCode SignalToAddress(VAddr address, SignalType type, s32 value, s32 num_to_wake);
/// Waits on an address with a particular arbitration type.
ResultCode WaitForAddress(VAddr address, ArbitrationType type, s32 value, s64 timeout_ns);
private:
/// Signals an address being waited on.
ResultCode SignalToAddress(VAddr address, s32 num_to_wake);
ResultCode SignalToAddressOnly(VAddr address, s32 num_to_wake);
/// Signals an address being waited on and increments its value if equal to the value argument.
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
@@ -59,9 +68,8 @@ public:
/// Waits on an address if the value passed is equal to the argument value.
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
private:
// Waits on the given address with a timeout in nanoseconds
ResultCode WaitForAddress(VAddr address, s64 timeout);
ResultCode WaitForAddressImpl(VAddr address, s64 timeout);
// Gets the threads waiting on an address.
std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;

View File

@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <tuple>
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"
@@ -31,17 +29,18 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
active_sessions++;
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
auto sessions = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this);
auto [server, client] = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this);
if (server_port->hle_handler)
server_port->hle_handler->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions));
else
server_port->pending_sessions.push_back(std::get<SharedPtr<ServerSession>>(sessions));
if (server_port->HasHLEHandler()) {
server_port->GetHLEHandler()->ClientConnected(server);
} else {
server_port->AppendPendingSession(server);
}
// Wake the threads waiting on the ServerPort
server_port->WakeupAllWaitingThreads();
return MakeResult(std::get<SharedPtr<ClientSession>>(sessions));
return MakeResult(client);
}
void ClientPort::ConnectionClosed() {

View File

@@ -25,7 +25,7 @@ public:
return name;
}
static const HandleType HANDLE_TYPE = HandleType::ClientPort;
static constexpr HandleType HANDLE_TYPE = HandleType::ClientPort;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}

View File

@@ -29,7 +29,7 @@ public:
return name;
}
static const HandleType HANDLE_TYPE = HandleType::ClientSession;
static constexpr HandleType HANDLE_TYPE = HandleType::ClientSession;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}

View File

@@ -0,0 +1,12 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/kernel/code_set.h"
namespace Kernel {
CodeSet::CodeSet() = default;
CodeSet::~CodeSet() = default;
} // namespace Kernel

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