Compare commits

..

94 Commits

Author SHA1 Message Date
ReinUsesLisp
ddcb711ee8 maxwell_3d: Reduce severity of ProcessSyncPoint 2019-04-06 02:18:20 -03:00
bunnei
864280fabc Merge pull request #2317 from FernandoS27/sync
Implement SyncPoint Register in the GPU.
2019-04-05 23:50:54 -04:00
bunnei
7d1c0fd1ad Merge pull request #2325 from lioncash/name
kernel/server_session: Provide a GetName() override
2019-04-05 23:48:13 -04:00
bunnei
fddafa14c8 Merge pull request #2342 from lioncash/warning
common/multi_level_queue: Silence truncation warnings
2019-04-05 23:47:27 -04:00
bunnei
54c7e8e40e Merge pull request #2240 from FearlessTobi/port-4651
Port citra-emu/citra#4651: "gdbstub: Fix some bugs in IsMemoryBreak() and ServeBreak. Add workaround to let watchpoints break into GDB."
2019-04-05 23:46:37 -04:00
bunnei
e3402d976d Merge pull request #2346 from lioncash/header
video_core/engines: Remove unnecessary inclusions where applicable
2019-04-05 23:44:27 -04:00
bunnei
89b8801a97 Merge pull request #2350 from lioncash/vmem
video_core/memory_manager: Mark a few member functions with the const qualifier
2019-04-05 23:40:54 -04:00
bunnei
00207cc965 Merge pull request #2340 from lioncash/view
file_sys/fsmitm_romfsbuild: Utilize a string_view in romfs_calc_path_hash
2019-04-05 23:40:16 -04:00
bunnei
e86b26cd2b Merge pull request #2334 from lioncash/override
core: Add missing override specifiers where applicable
2019-04-05 23:39:52 -04:00
bunnei
41890a84be Merge pull request #2347 from lioncash/trunc
video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor
2019-04-05 23:39:31 -04:00
bunnei
23d3cd7604 Merge pull request #2341 from lioncash/compare
file_sys/nca_metadata: Remove unnecessary comparison operators for TitleType
2019-04-05 23:38:37 -04:00
bunnei
d6cddffb78 Merge pull request #2339 from lioncash/rank
service/fsp_srv: Update SaveDataInfo and SaveDataDescriptor structs
2019-04-05 23:36:46 -04:00
bunnei
520e4e5d4b Merge pull request #2327 from ReinUsesLisp/crash-safe-visit
gl_shader_decompiler: Return early when an operation is invalid
2019-04-05 23:36:18 -04:00
bunnei
b8fbd125e6 Merge pull request #2343 from lioncash/todo
file_sys/program_metadata: Remove obsolete TODOs
2019-04-05 23:35:54 -04:00
bunnei
cb2209d06a Merge pull request #2337 from lioncash/temporary
gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary()
2019-04-05 23:35:31 -04:00
bunnei
854ac468b9 Merge pull request #2329 from lioncash/sanitize
kernel/svc: Properly sanitize mutex address in WaitProcessWideKeyAtomic
2019-04-05 23:35:06 -04:00
bunnei
150a3c0890 Merge pull request #2344 from lioncash/result
hle/result: Remove unnecessary bitfield entry for ResultCode
2019-04-05 23:34:42 -04:00
bunnei
d9ee5b874c Merge pull request #2349 from lioncash/surface
yuzu/debugger/graphics/graphics_surface: General cleanup
2019-04-05 23:33:45 -04:00
bunnei
8a1bcc3d30 Merge pull request #2351 from lioncash/macro
video_core/macro_interpreter: Simplify GetRegister()
2019-04-05 23:32:26 -04:00
Lioncash
00e7190e29 video_core/macro_interpreter: Remove assertion within FetchParameter()
We can just use .at(), which essentially does the same thing, but with
less code.
2019-04-05 22:56:58 -04:00
Lioncash
1efdb4897e video_core/macro_interpreter: Simplify GetRegister()
Given we already ensure nothing can set the zeroth register in
SetRegister(), we don't need to check if the index is zero and special
case it. We can just access the register normally, since it's already
going to be zero.

We can also replace the assertion with .at() to perform the equivalent
behavior inline as part of the API.
2019-04-05 22:55:13 -04:00
Lioncash
c13fbe6a41 video_core/memory_manager: Make Read() a const qualified member function
Given this doesn't actually alter internal state, this can be made a
const member function.
2019-04-05 20:30:48 -04:00
Lioncash
76ef6e5c2b video_core/memory_manager: Make ReadBlock() a const qualifier member function
Now, since we have a const qualified variant of GetPointer(), we can put
it to use in ReadBlock() to retrieve the source pointer that is passed
into memcpy.

Now block reading may be done from a const context.
2019-04-05 20:28:44 -04:00
Lioncash
34510bcda8 video_core/memory_manager: Add a const qualified variant of GetPointer()
Allows retrieving read-only pointers from a const context externally.
2019-04-05 20:25:28 -04:00
Lioncash
085b388a7a video_core/memory_manager: Make FindFreeRegion() a const member function
This doesn't modify internal state, so it can be made a const member
function.
2019-04-05 20:22:55 -04:00
Lioncash
9dec087fca video_core/memory_manager: Make GpuToCpuAddress() a const member function
This doesn't modify any internal state, so it can be made a const member
function to allow its use in const contexts.
2019-04-05 20:18:29 -04:00
Lioncash
c0e320ad0d yuzu/debugger/graphics_surface: Display error messages for file I/O errors 2019-04-05 19:54:53 -04:00
Lioncash
845607481c yuzu/debugger/graphics_surface: Tidy up SaveSurface
- Use QStringLiteral where applicable.

- Use const where applicable

- Remove unnecessary precondition check (we already assert the pixbuf
  being non null)
2019-04-05 19:33:00 -04:00
Lioncash
bbeb859122 yuzu/debugger/graphics_surface: Clean up connection overload deduction
We can utilize qOverload with the signal connections to make the
function deducing a little less ugly.
2019-04-05 19:26:43 -04:00
Fernando Sahmkow
fc91e21206 Implement SyncPoint Register in the GPU. 2019-04-05 19:19:30 -04:00
Lioncash
9d296f8a35 yuzu/debugger/graphics_surface: Fill in missing surface format listings
Fills in the missing surface types that were marked as unknown. The
order corresponds with the TextureFormat enum within
video_core/texture.h.

We also don't need to all of these strings as translatable (only the
first string, as it's an English word).
2019-04-05 19:09:56 -04:00
Lioncash
30ce9b2b5c video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor
Since c5d41fd812 callback parameters were
changed to use an s64 to represent late cycles instead of an int, so
this was causing a truncation warning to occur here. Changing it to s64
is sufficient to silence the warning.
2019-04-05 18:37:37 -04:00
Lioncash
22f02076c6 video_core/engines: Make memory manager members private
These aren't used externally by anything, so they can be made private
data members.
2019-04-05 18:26:43 -04:00
Lioncash
26223f8124 video_core/engines: Remove unnecessary inclusions where applicable
Replaces header inclusions with forward declarations where applicable
and also removes unused headers within the cpp file. This reduces a few
more dependencies on core/memory.h
2019-04-05 18:26:32 -04:00
Lioncash
5dfcf7cf26 hle/result: Remove unnecessary bitfield entry for ResultCode
This is a hold over from the 3DS error codes in Citra.
2019-04-05 16:34:34 -04:00
Lioncash
37b23efece file_sys/program_metadata: Remove obsolete TODOs
BitField has been trivially copyable since
e99a148628, so we can eliminate these
TODO comments and use ReadObject() directly instead of memcpying the
data.
2019-04-05 15:57:47 -04:00
Lioncash
93b84e9308 common/multi_level_queue: Silence truncation warning in iterator operator++ 2019-04-05 15:35:46 -04:00
Lioncash
33db37e669 common/bit_util: Make CountLeading/CountTrailing functions have the same return types
Makes the return type consistently uniform (like the intrinsics we're
wrapping). This also conveniently silences a truncation warning within
the kernel multi_level_queue.
2019-04-05 15:29:40 -04:00
Lioncash
a1868286b0 file_sys/nca_metadata: Remove unnecessary comparison operators for TitleType
enum class elements from the same enum can already be compared against
one another without the need for explicitly defined comparison
operators.
2019-04-05 15:20:07 -04:00
Lioncash
28e36de56f file_sys/fsmitm_romfsbuild: Utilize a string_view in romfs_calc_path_hash()
The given string instance doesn't need to be copied entirely, we can
just use a view instead.
2019-04-05 15:12:20 -04:00
Lioncash
c05c8a7a06 service/fsp_srv: Don't pass SaveDataDescriptor instances by value.
Passing around a 64 byte data struct by value is kind of wasteful,
instead pass a reference to the struct.
2019-04-05 11:04:01 -04:00
Lioncash
d0ed3ff4b7 service/fsp_srv: Remove unnecessary unknown member in OpenSaveDataFileSystem
The unknown member here is actually padding due to being passed as a
struct. We can do the same, and remove the need to pop a padding word.
2019-04-05 11:04:01 -04:00
Lioncash
d9ee58a3b5 service/fsp_srv: Update SaveDataInfo and SaveDataDescriptor structs
I realized that I updated the documentation on SwitchBrew a while ago,
but never actually updated the structs within yuzu.
2019-04-05 11:03:53 -04:00
bunnei
d6b7195192 Merge pull request #2338 from lioncash/fs
filesystem: Use a std::string_view in OpenFile()
2019-04-05 10:52:54 -04:00
bunnei
66be5150d6 Merge pull request #2282 from bunnei/gpu-asynch-v2
gpu_thread: Improve synchronization by using CoreTiming.
2019-04-04 22:38:04 -04:00
bunnei
7c1af3aa10 Merge pull request #2292 from lioncash/nacp
file_sys/control_metadata: Amend naming of members
2019-04-04 22:37:42 -04:00
bunnei
e6a9459b04 Merge pull request #2335 from lioncash/service-unused
hle/service: Resolve unused variable warnings
2019-04-04 22:36:57 -04:00
bunnei
f7d6e08688 Merge pull request #2336 from ReinUsesLisp/txq
gl_shader_decompiler: Fix TXQ types
2019-04-04 22:36:19 -04:00
bunnei
9959c95966 Merge pull request #2331 from lioncash/cache
yuzu/main: Minor adjustments to OnTransferableShaderCacheOpenFile()
2019-04-04 22:35:53 -04:00
bunnei
8502cda17a Merge pull request #2333 from lioncash/video-include
video_core/renderer_opengl: Remove unnecessary includes
2019-04-04 22:35:24 -04:00
bunnei
09789c3ffc Merge pull request #2332 from lioncash/include
yuzu/main: Remove unnecessary includes
2019-04-04 22:34:53 -04:00
Lioncash
15e0c4c4ec filesystem: Use a std::string_view in OpenFile()
Rather than make a full copy of the path, we can just use a string view
and truncate the viewed portion of the string instead of creating a totally
new truncated string.
2019-04-04 20:59:00 -04:00
Lioncash
52746ed8dc gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary()
Temporal generally indicates a relation to time, but this is just
creating a temporary, so this isn't really an accurate name for what the
function is actually doing.
2019-04-04 19:35:04 -04:00
ReinUsesLisp
88a3c05b7b gl_shader_decompiler: Fix TXQ types
TXQ returns integer types. Shaders usually do:

R0 = TXQ(); // => int
R0 = static_cast<float>(R0);

If we don't treat it as an integer, it will cast a binary float value as
float - resulting in a corrupted number.
2019-04-04 20:07:11 -03:00
Lioncash
7f506be2ee hle/service: Resolve unused variable warnings
In several places, we have request parsers where there's nothing to
really parse, simply because the HLE function in question operates on
buffers. In these cases we can just remove these instances altogether.

In the other cases, we can retrieve the relevant members from the parser
and at least log them out, giving them some use.
2019-04-04 13:18:09 -04:00
Lioncash
5b0a9f8ba8 core: Add missing override specifiers where applicable
Applies the override specifier where applicable. In the case of
destructors that are  defaulted in their definition, they can
simply be removed.

This also removes the unnecessary inclusions being done in audin_u and
audrec_u, given their close proximity.
2019-04-04 12:19:44 -04:00
Lioncash
3fd5998d84 video_core/renderer_opengl: Remove unnecessary includes
Quite a few unused includes have built up over time, particularly on
core/memory.h. Removing these includes means the source files including
those files will no longer need to be rebuilt if they're changed, making
compilation slightly faster in this scenario.
2019-04-04 12:00:46 -04:00
Lioncash
e8f3d85ea5 yuzu/main: Remove unnecessary includes
While we're at it, don't use <QtGui> and <QtWidgets> and instead include
exactly which headers we actually need.
2019-04-04 11:29:19 -04:00
Lioncash
e5bb07a973 yuzu/main: Use QStringLiteral where applicable within OnTransferableShaderCacheOpenFile()
Allows these strings to have no allocation cost when used at runtime.
2019-04-04 00:12:55 -04:00
Lioncash
5ba5f82082 yuzu/main: Tidy up the error dialog string in OnTransferableShaderCacheOpenFile()
Rather than scream that the file doesn't exist, we can clearly state
what specifically doesn't exist, to avoid ambiguity, and make it easier
to understand for non-primary English speakers/readers.
2019-04-04 00:12:04 -04:00
Lioncash
3f8c9b25d8 yuzu/main: Remove unnecessary string concatenation in OnTransferableShaderCacheOpenFile()
We can just make the trailing portion of the string part of the
formatting, getting rid of the need to make another temporary string.
2019-04-03 23:58:58 -04:00
Lioncash
872d480c60 yuzu/main: Make open_target a QString
Simplifies the amount of string conversions necessary. We also don't
need to log out what occurs here.
2019-04-03 23:55:57 -04:00
Lioncash
ba4e1adda1 yuzu/main: Use static variant of QFile's exists()
There's no need to construct a QFile instance just to check for its
existence.
2019-04-03 23:53:31 -04:00
bunnei
7c31661869 Merge pull request #2330 from lioncash/pragma
common/lz4_compression: Remove #pragma once directive from the cpp file
2019-04-03 22:25:11 -04:00
Lioncash
0e2f617abc common/lz4_compression: Remove #pragma once directive from the cpp file
Introduced within 798d76f4c7, this only
really has an effect within header files.

Silences a -Wpragma-once-outside-header warning with clang.
2019-04-03 22:07:04 -04:00
bunnei
acde8d3f68 Merge pull request #2328 from lioncash/transfer
service/am: Correct behavior of CreateTransferMemoryStorage()
2019-04-03 21:54:32 -04:00
bunnei
a56c4ac91b Merge pull request #2095 from FreddyFunk/open-transferable-shader-cache
frontend: Open transferable shader cache for a selected game in the gamelist
2019-04-03 21:51:50 -04:00
bunnei
d6374b2522 Merge pull request #2093 from FreddyFunk/disk-cache-better-compression
Better LZ4 compression utilization for the disk based shader cache and the yuzu build system
2019-04-03 21:50:29 -04:00
bunnei
d7438d067f Merge pull request #2299 from lioncash/maxwell
gl_shader_manager: Remove reliance on a global accessor within MaxwellUniformData::SetFromRegs()
2019-04-03 21:47:48 -04:00
bunnei
a655b59cef Merge pull request #2324 from lioncash/enum-unused
kernel/object: Remove unused handle type entry
2019-04-03 21:47:09 -04:00
Lioncash
a973271b8c file_sys/control_metadata: Amend naming of members
Quite a bit of these were out of sync with Switchbrew (and in some cases
entirely wrong). While we're at it, also expand the section of named
members. A segment within the control metadata is used to specify
maximum values for the user, device, and cache storage max sizes and
journal sizes.

These appear to be generally used by the am service (e.g. in
CreateCacheStorage, etc).
2019-04-03 21:18:12 -04:00
Lioncash
c39c8e6982 kernel/svc: Properly sanitize mutex address in WaitProcessWideKeyAtomic
We need to be checking whether or not the given address is within the
kernel address space or if the given address isn't word-aligned and bail
in these scenarios instead of trashing any kernel state.
2019-04-03 20:25:41 -04:00
ReinUsesLisp
06c1f75f21 gl_shader_decompiler: Return early when an operation is invalid 2019-04-03 16:02:09 -03:00
bunnei
a6d5ff05dc Merge pull request #2294 from lioncash/fatal
service/am: Implement EnterFatalSection/LeaveFatalSection
2019-04-03 12:12:07 -04:00
bunnei
908f24eb88 Merge pull request #2323 from lioncash/include
yuzu/debugger/profiler: Remove unnecessary includes
2019-04-03 12:08:16 -04:00
Lioncash
a074363a5d kernel/server_session: Provide a GetName() override
Given server sessions can be given a name, we should allow retrieving
it instead of using the default implementation of GetName(), which would
just return "[UNKNOWN KERNEL OBJECT]".
2019-04-03 10:39:06 -04:00
Lioncash
7ccb0b16cd kernel/object: Remove unused handle type entry
The AddressArbiter type isn't actually used, given the arbiter itself
isn't a direct kernel object (or object that implements the wait object
facilities).

Given this, we can remove the enum entry entirely.
2019-04-03 10:24:32 -04:00
Lioncash
6b629f4816 yuzu/debugger/profiler: Remove unnecessary includes
Moves includes into the cpp file where necessary. This way,
microprofile-related stuff isn't dumped into other UI-related code when
the dialog header gets included.
2019-04-03 10:07:12 -04:00
bunnei
4555b63750 gpu_thread: Improve synchronization by using CoreTiming. 2019-04-01 21:32:39 -04:00
unknown
4fad477aeb gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of compression level 12 for less compression time 2019-03-29 18:13:00 +01:00
unknown
c791192d64 Addressed feedback 2019-03-29 18:12:42 +01:00
unknown
6a1a2d4aa5 core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead. 2019-03-29 16:42:34 +01:00
unknown
74cee1b65d gl_shader_disk_cache: Use better compression for transferable and precompiled shader disk chache files 2019-03-29 16:42:19 +01:00
unknown
798d76f4c7 data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression 2019-03-29 16:42:19 +01:00
Lioncash
c1ba3e3d4a gl_shader_manager: Remove unnecessary gl_shader_manager inclusion
This isn't used at all in the OpenGL shader cache, so we can remove it's
include here, meaning one less file needs to be recompiled if any
changes ever occur within that header.

core/memory.h is also not used within this file at all, so we can remove
it as well.
2019-03-28 11:16:25 -04:00
Lioncash
1650593927 gl_shader_manager: Move using statement into the cpp file
Avoids introducing Maxwell3D into the namespace for everything that
includes the header.
2019-03-28 11:16:21 -04:00
Lioncash
7d88fc83bf gl_shader_manager: Remove reliance on global accessor within MaxwellUniformData::SetFromRegs()
We can just pass in the Maxwell3D instance instead of going through the
system class to get at it.

This also lets us simplify the interface a little bit. Since we pass in
the Maxwell3D context now, we only really need to pass the shader stage
index value in.
2019-03-28 11:14:24 -04:00
Lioncash
d68716efdc gl_shader_manager: Amend Doxygen string for MaxwellUniformData
Previously only one line of the whole comment was in proper Doxygen
formatting.
2019-03-27 13:10:43 -04:00
Lioncash
758d84db9a service/am: Implement EnterFatalSection and LeaveFatalSection
These functions act in tandem similar to how a lock or mutex require a
balanced lock()/unlock() sequence.

EnterFatalSection simply increments a counter for how many times it has
been called, while LeaveFatalSection ensures that a previous call to
EnterFatalSection has occured. If a previous call has occurred (the
counter is not zero), then the counter gets decremented as one would
expect. If a previous call has not occurred (the counter is zero), then
an error code is returned.
2019-03-26 17:02:42 -04:00
Lioncash
96d518a59f service/am: Sort ISelfController's member functions according to table order
Makes the declaration order of the handling functions consistent with
the handler table itself.
2019-03-26 17:02:29 -04:00
Dimitri A
0e7ad1c367 gdbstub: Fix some bugs in IsMemoryBreak() and ServeBreak. Add workaround to let watchpoints break into GDB. (#4651)
* gdbstub: fix IsMemoryBreak() returning false while connected to client

As a result, the only existing codepath for a memory watchpoint hit to break into GDB (InterpeterMainLoop, GDB_BP_CHECK, ARMul_State::RecordBreak) is finally taken,
which exposes incorrect logic* in both RecordBreak and ServeBreak.

* a blank BreakpointAddress structure is passed, which sets r15 (PC) to NULL

* gdbstub: DynCom: default-initialize two members/vars used in conditionals

* gdbstub: DynCom: don't record memory watchpoint hits via RecordBreak()

For now, instead check for GDBStub::IsMemoryBreak() in InterpreterMainLoop and ServeBreak.

Fixes PC being set to a stale/unhit breakpoint address (often zero) when a memory watchpoint (rwatch, watch, awatch) is handled in ServeBreak() and generates a GDB trap.

Reasons for removing a call to RecordBreak() for memory watchpoints:
* The``breakpoint_data`` we pass is typed Execute or None. It describes the predicted next code breakpoint hit relative to PC;

* GDBStub::IsMemoryBreak() returns true if a recent Read/Write operation hit a watchpoint. It doesn't specify which in return, nor does it trace it anywhere. Thus, the only data we could give RecordBreak() is a placeholder BreakpointAddress at offset NULL and type Access. I found the idea silly, compared to simply relying on GDBStub::IsMemoryBreak().

There is currently no measure in the code that remembers the addresses (and types) of any watchpoints that were hit by an instruction, in order to send them to GDB as "extended stop information."
I'm considering an implementation for this.

* gdbstub: Change an ASSERT to DEBUG_ASSERT

I have never seen the (Reg[15] == last_bkpt.address) assert fail in practice, even after several weeks of (locally) developping various branches around GDB.  Only leave it inside Debug builds.
2019-03-15 16:31:06 +01:00
unknown
f27c65eb91 Use QString instead of std::string where applicable 2019-02-08 14:18:41 +01:00
Mat M
996ddb202b Use constexpr char array instead of string where applicable
Co-Authored-By: FreddyFunk <frederic.laing.development@gmail.com>
2019-02-08 14:03:10 +01:00
unknown
9d411699d8 frontend: Open transferable shader cache for a selected game in the gamelist 2019-02-08 09:05:51 +01:00
87 changed files with 813 additions and 520 deletions

View File

@@ -91,6 +91,8 @@ add_library(common STATIC
logging/log.h
logging/text_formatter.cpp
logging/text_formatter.h
lz4_compression.cpp
lz4_compression.h
math_util.h
memory_hook.cpp
memory_hook.h
@@ -136,3 +138,4 @@ endif()
create_target_directory_groups(common)
target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
target_link_libraries(common PRIVATE lz4_static)

View File

@@ -32,7 +32,7 @@ inline u32 CountLeadingZeroes32(u32 value) {
return 32;
}
inline u64 CountLeadingZeroes64(u64 value) {
inline u32 CountLeadingZeroes64(u64 value) {
unsigned long leading_zero = 0;
if (_BitScanReverse64(&leading_zero, value) != 0) {
@@ -47,15 +47,15 @@ inline u32 CountLeadingZeroes32(u32 value) {
return 32;
}
return __builtin_clz(value);
return static_cast<u32>(__builtin_clz(value));
}
inline u64 CountLeadingZeroes64(u64 value) {
inline u32 CountLeadingZeroes64(u64 value) {
if (value == 0) {
return 64;
}
return __builtin_clzll(value);
return static_cast<u32>(__builtin_clzll(value));
}
#endif
@@ -70,7 +70,7 @@ inline u32 CountTrailingZeroes32(u32 value) {
return 32;
}
inline u64 CountTrailingZeroes64(u64 value) {
inline u32 CountTrailingZeroes64(u64 value) {
unsigned long trailing_zero = 0;
if (_BitScanForward64(&trailing_zero, value) != 0) {
@@ -85,15 +85,15 @@ inline u32 CountTrailingZeroes32(u32 value) {
return 32;
}
return __builtin_ctz(value);
return static_cast<u32>(__builtin_ctz(value));
}
inline u64 CountTrailingZeroes64(u64 value) {
inline u32 CountTrailingZeroes64(u64 value) {
if (value == 0) {
return 64;
}
return __builtin_ctzll(value);
return static_cast<u32>(__builtin_ctzll(value));
}
#endif

View File

@@ -0,0 +1,76 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <lz4hc.h>
#include "common/assert.h"
#include "common/lz4_compression.h"
namespace Common::Compression {
std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size) {
ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
const auto source_size_int = static_cast<int>(source_size);
const int max_compressed_size = LZ4_compressBound(source_size_int);
std::vector<u8> compressed(max_compressed_size);
const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source),
reinterpret_cast<char*>(compressed.data()),
source_size_int, max_compressed_size);
if (compressed_size <= 0) {
// Compression failed
return {};
}
compressed.resize(compressed_size);
return compressed;
}
std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size,
s32 compression_level) {
ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
compression_level = std::clamp(compression_level, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX);
const auto source_size_int = static_cast<int>(source_size);
const int max_compressed_size = LZ4_compressBound(source_size_int);
std::vector<u8> compressed(max_compressed_size);
const int compressed_size = LZ4_compress_HC(
reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()),
source_size_int, max_compressed_size, compression_level);
if (compressed_size <= 0) {
// Compression failed
return {};
}
compressed.resize(compressed_size);
return compressed;
}
std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size) {
return CompressDataLZ4HC(source, source_size, LZ4HC_CLEVEL_MAX);
}
std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed,
std::size_t uncompressed_size) {
std::vector<u8> uncompressed(uncompressed_size);
const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
reinterpret_cast<char*>(uncompressed.data()),
static_cast<int>(compressed.size()),
static_cast<int>(uncompressed.size()));
if (static_cast<int>(uncompressed_size) != size_check) {
// Decompression failed
return {};
}
return uncompressed;
}
} // namespace Common::Compression

View File

@@ -0,0 +1,55 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <vector>
#include "common/common_types.h"
namespace Common::Compression {
/**
* Compresses a source memory region with LZ4 and returns the compressed data in a vector.
*
* @param source the uncompressed source memory region.
* @param source_size the size in bytes of the uncompressed source memory region.
*
* @return the compressed data.
*/
std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size);
/**
* Utilizes the LZ4 subalgorithm LZ4HC with the specified compression level. Higher compression
* levels result in a smaller compressed size, but require more CPU time for compression. The
* compression level has almost no impact on decompression speed. Data compressed with LZ4HC can
* also be decompressed with the default LZ4 decompression.
*
* @param source the uncompressed source memory region.
* @param source_size the size in bytes of the uncompressed source memory region.
* @param compression_level the used compression level. Should be between 3 and 12.
*
* @return the compressed data.
*/
std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size, s32 compression_level);
/**
* Utilizes the LZ4 subalgorithm LZ4HC with the highest possible compression level.
*
* @param source the uncompressed source memory region.
* @param source_size the size in bytes of the uncompressed source memory region.
*
* @return the compressed data.
*/
std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size);
/**
* Decompresses a source memory region with LZ4 and returns the uncompressed data in a vector.
*
* @param compressed the compressed source memory region.
* @param uncompressed_size the size in bytes of the uncompressed data.
*
* @return the decompressed data.
*/
std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed, std::size_t uncompressed_size);
} // namespace Common::Compression

View File

@@ -72,7 +72,7 @@ public:
u64 prios = mlq.used_priorities;
prios &= ~((1ULL << (current_priority + 1)) - 1);
if (prios == 0) {
current_priority = mlq.depth();
current_priority = static_cast<u32>(mlq.depth());
} else {
current_priority = CountTrailingZeroes64(prios);
it = GetBeginItForPrio();

View File

@@ -458,7 +458,7 @@ add_library(core STATIC
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn open_source_archives)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt mbedtls opus unicorn open_source_archives)
if (ENABLE_WEB_SERVICE)
target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE)
target_link_libraries(core PRIVATE web_service)

View File

@@ -26,7 +26,6 @@ using Vector = Dynarmic::A64::Vector;
class ARM_Dynarmic_Callbacks : public Dynarmic::A64::UserCallbacks {
public:
explicit ARM_Dynarmic_Callbacks(ARM_Dynarmic& parent) : parent(parent) {}
~ARM_Dynarmic_Callbacks() = default;
u8 MemoryRead8(u64 vaddr) override {
return Memory::Read8(vaddr);

View File

@@ -29,7 +29,7 @@ class ARM_Dynarmic final : public ARM_Interface {
public:
ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index);
~ARM_Dynarmic();
~ARM_Dynarmic() override;
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) override;
@@ -76,7 +76,7 @@ private:
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
public:
explicit DynarmicExclusiveMonitor(std::size_t core_count);
~DynarmicExclusiveMonitor();
~DynarmicExclusiveMonitor() override;
void SetExclusive(std::size_t core_index, VAddr addr) override;
void ClearExclusive() override;

View File

@@ -192,12 +192,13 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
core_timing.AddTicks(num_instructions);
if (GDBStub::IsServerEnabled()) {
if (last_bkpt_hit) {
if (last_bkpt_hit && last_bkpt.type == GDBStub::BreakpointType::Execute) {
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
}
Kernel::Thread* thread = Kernel::GetCurrentThread();
SaveContext(thread->GetContext());
if (last_bkpt_hit || GDBStub::GetCpuStepFlag()) {
if (last_bkpt_hit || GDBStub::IsMemoryBreak() || GDBStub::GetCpuStepFlag()) {
last_bkpt_hit = false;
GDBStub::Break();
GDBStub::SendTrap(thread, 5);

View File

@@ -18,7 +18,7 @@ namespace Core {
class ARM_Unicorn final : public ARM_Interface {
public:
explicit ARM_Unicorn(Timing::CoreTiming& core_timing);
~ARM_Unicorn();
~ARM_Unicorn() override;
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) override;
@@ -50,7 +50,7 @@ private:
uc_engine* uc{};
Timing::CoreTiming& core_timing;
GDBStub::BreakpointAddress last_bkpt{};
bool last_bkpt_hit;
bool last_bkpt_hit = false;
};
} // namespace Core

View File

@@ -67,7 +67,7 @@ std::string NACP::GetDeveloperName(Language language) const {
}
u64 NACP::GetTitleId() const {
return raw.title_id;
return raw.save_data_owner_id;
}
u64 NACP::GetDLCBaseTitleId() const {
@@ -80,11 +80,11 @@ std::string NACP::GetVersionString() const {
}
u64 NACP::GetDefaultNormalSaveSize() const {
return raw.normal_save_data_size;
return raw.user_account_save_data_size;
}
u64 NACP::GetDefaultJournalSaveSize() const {
return raw.journal_sava_data_size;
return raw.user_account_save_data_journal_size;
}
std::vector<u8> NACP::GetRawBytes() const {

View File

@@ -38,23 +38,35 @@ struct RawNACP {
u8 video_capture_mode;
bool data_loss_confirmation;
INSERT_PADDING_BYTES(1);
u64_le title_id;
u64_le presence_group_id;
std::array<u8, 0x20> rating_age;
std::array<char, 0x10> version_string;
u64_le dlc_base_title_id;
u64_le title_id_2;
u64_le normal_save_data_size;
u64_le journal_sava_data_size;
INSERT_PADDING_BYTES(0x18);
u64_le product_code;
u64_le save_data_owner_id;
u64_le user_account_save_data_size;
u64_le user_account_save_data_journal_size;
u64_le device_save_data_size;
u64_le device_save_data_journal_size;
u64_le bcat_delivery_cache_storage_size;
char application_error_code_category[8];
std::array<u64_le, 0x8> local_communication;
u8 logo_type;
u8 logo_handling;
bool runtime_add_on_content_install;
INSERT_PADDING_BYTES(5);
u64_le title_id_update;
std::array<u8, 0x40> bcat_passphrase;
INSERT_PADDING_BYTES(0xEC0);
u64_le seed_for_pseudo_device_id;
std::array<u8, 0x41> bcat_passphrase;
INSERT_PADDING_BYTES(7);
u64_le user_account_save_data_max_size;
u64_le user_account_save_data_max_journal_size;
u64_le device_save_data_max_size;
u64_le device_save_data_max_journal_size;
u64_le temporary_storage_size;
u64_le cache_storage_size;
u64_le cache_storage_journal_size;
u64_le cache_storage_data_and_journal_max_size;
u64_le cache_storage_max_index;
INSERT_PADDING_BYTES(0xE70);
};
static_assert(sizeof(RawNACP) == 0x4000, "RawNACP has incorrect size.");

View File

@@ -23,6 +23,7 @@
*/
#include <cstring>
#include <string_view>
#include "common/alignment.h"
#include "common/assert.h"
#include "core/file_sys/fsmitm_romfsbuild.h"
@@ -97,7 +98,8 @@ struct RomFSBuildFileContext {
VirtualFile source;
};
static u32 romfs_calc_path_hash(u32 parent, std::string path, u32 start, std::size_t path_len) {
static u32 romfs_calc_path_hash(u32 parent, std::string_view path, u32 start,
std::size_t path_len) {
u32 hash = parent ^ 123456789;
for (u32 i = 0; i < path_len; i++) {
hash = (hash >> 5) | (hash << 27);

View File

@@ -10,14 +10,6 @@
namespace FileSys {
bool operator>=(TitleType lhs, TitleType rhs) {
return static_cast<std::size_t>(lhs) >= static_cast<std::size_t>(rhs);
}
bool operator<=(TitleType lhs, TitleType rhs) {
return static_cast<std::size_t>(lhs) <= static_cast<std::size_t>(rhs);
}
CNMT::CNMT(VirtualFile file) {
if (file->ReadObject(&header) != sizeof(CNMTHeader))
return;

View File

@@ -29,9 +29,6 @@ enum class TitleType : u8 {
DeltaTitle = 0x83,
};
bool operator>=(TitleType lhs, TitleType rhs);
bool operator<=(TitleType lhs, TitleType rhs);
enum class ContentRecordType : u8 {
Meta = 0,
Program = 1,

View File

@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <cstddef>
#include <cstring>
#include <vector>
#include "common/logging/log.h"
@@ -17,28 +16,30 @@ ProgramMetadata::ProgramMetadata() = default;
ProgramMetadata::~ProgramMetadata() = default;
Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
std::size_t total_size = static_cast<std::size_t>(file->GetSize());
if (total_size < sizeof(Header))
const std::size_t total_size = file->GetSize();
if (total_size < sizeof(Header)) {
return Loader::ResultStatus::ErrorBadNPDMHeader;
}
// TODO(DarkLordZach): Use ReadObject when Header/AcidHeader becomes trivially copyable.
std::vector<u8> npdm_header_data = file->ReadBytes(sizeof(Header));
if (sizeof(Header) != npdm_header_data.size())
if (sizeof(Header) != file->ReadObject(&npdm_header)) {
return Loader::ResultStatus::ErrorBadNPDMHeader;
std::memcpy(&npdm_header, npdm_header_data.data(), sizeof(Header));
}
std::vector<u8> acid_header_data = file->ReadBytes(sizeof(AcidHeader), npdm_header.acid_offset);
if (sizeof(AcidHeader) != acid_header_data.size())
if (sizeof(AcidHeader) != file->ReadObject(&acid_header, npdm_header.acid_offset)) {
return Loader::ResultStatus::ErrorBadACIDHeader;
std::memcpy(&acid_header, acid_header_data.data(), sizeof(AcidHeader));
}
if (sizeof(AciHeader) != file->ReadObject(&aci_header, npdm_header.aci_offset))
if (sizeof(AciHeader) != file->ReadObject(&aci_header, npdm_header.aci_offset)) {
return Loader::ResultStatus::ErrorBadACIHeader;
}
if (sizeof(FileAccessControl) != file->ReadObject(&acid_file_access, acid_header.fac_offset))
if (sizeof(FileAccessControl) != file->ReadObject(&acid_file_access, acid_header.fac_offset)) {
return Loader::ResultStatus::ErrorBadFileAccessControl;
if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset))
}
if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset)) {
return Loader::ResultStatus::ErrorBadFileAccessHeader;
}
aci_kernel_capabilities.resize(aci_header.kac_size / sizeof(u32));
const u64 read_size = aci_header.kac_size;

View File

@@ -58,7 +58,6 @@ public:
void Print() const;
private:
// TODO(DarkLordZach): BitField is not trivially copyable.
struct Header {
std::array<char, 4> magic;
std::array<u8, 8> reserved;
@@ -85,7 +84,6 @@ private:
static_assert(sizeof(Header) == 0x80, "NPDM header structure size is wrong");
// TODO(DarkLordZach): BitField is not trivially copyable.
struct AcidHeader {
std::array<u8, 0x100> signature;
std::array<u8, 0x100> nca_modulus;

View File

@@ -16,8 +16,10 @@ namespace FileSys {
constexpr char SAVE_DATA_SIZE_FILENAME[] = ".yuzu_save_size";
std::string SaveDataDescriptor::DebugInfo() const {
return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}]",
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id);
return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}, "
"rank={}, index={}]",
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id,
static_cast<u8>(rank), index);
}
SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {
@@ -28,7 +30,7 @@ SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save
SaveDataFactory::~SaveDataFactory() = default;
ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, SaveDataDescriptor meta) {
ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, const SaveDataDescriptor& meta) {
if (meta.type == SaveDataType::SystemSaveData || meta.type == SaveDataType::SaveData) {
if (meta.zero_1 != 0) {
LOG_WARNING(Service_FS,

View File

@@ -32,12 +32,19 @@ enum class SaveDataType : u8 {
CacheStorage = 5,
};
enum class SaveDataRank : u8 {
Primary,
Secondary,
};
struct SaveDataDescriptor {
u64_le title_id;
u128 user_id;
u64_le save_id;
SaveDataType type;
INSERT_PADDING_BYTES(7);
SaveDataRank rank;
u16_le index;
INSERT_PADDING_BYTES(4);
u64_le zero_1;
u64_le zero_2;
u64_le zero_3;
@@ -57,7 +64,7 @@ public:
explicit SaveDataFactory(VirtualDir dir);
~SaveDataFactory();
ResultVal<VirtualDir> Open(SaveDataSpaceId space, SaveDataDescriptor meta);
ResultVal<VirtualDir> Open(SaveDataSpaceId space, const SaveDataDescriptor& meta);
VirtualDir GetSaveDataSpaceDirectory(SaveDataSpaceId space) const;

View File

@@ -1030,7 +1030,7 @@ static void Step() {
/// Tell the CPU if we hit a memory breakpoint.
bool IsMemoryBreak() {
if (IsConnected()) {
if (!IsConnected()) {
return false;
}

View File

@@ -24,7 +24,6 @@ bool Object::IsWaitable() const {
case HandleType::WritableEvent:
case HandleType::SharedMemory:
case HandleType::TransferMemory:
case HandleType::AddressArbiter:
case HandleType::ResourceLimit:
case HandleType::ClientPort:
case HandleType::ClientSession:

View File

@@ -25,7 +25,6 @@ enum class HandleType : u32 {
TransferMemory,
Thread,
Process,
AddressArbiter,
ResourceLimit,
ClientPort,
ServerPort,

View File

@@ -41,6 +41,10 @@ public:
return "ServerSession";
}
std::string GetName() const override {
return name;
}
static const HandleType HANDLE_TYPE = HandleType::ServerSession;
HandleType GetHandleType() const override {
return HANDLE_TYPE;

View File

@@ -1339,6 +1339,20 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
if (Memory::IsKernelVirtualAddress(mutex_addr)) {
LOG_ERROR(
Kernel_SVC,
"Given mutex address must not be within the kernel address space. address=0x{:016X}",
mutex_addr);
return ERR_INVALID_ADDRESS_STATE;
}
if (!Common::IsWordAligned(mutex_addr)) {
LOG_ERROR(Kernel_SVC, "Given mutex address must be word-aligned. address=0x{:016X}",
mutex_addr);
return ERR_INVALID_ADDRESS;
}
auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
const auto& handle_table = current_process->GetHandleTable();
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);

View File

@@ -119,10 +119,6 @@ union ResultCode {
BitField<0, 9, ErrorModule> module;
BitField<9, 13, u32> description;
// The last bit of `level` is checked by apps and the kernel to determine if a result code is an
// error
BitField<31, 1, u32> is_error;
constexpr explicit ResultCode(u32 raw) : raw(raw) {}
constexpr ResultCode(ErrorModule module_, u32 description_)

View File

@@ -239,8 +239,8 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
{0, nullptr, "Exit"},
{1, &ISelfController::LockExit, "LockExit"},
{2, &ISelfController::UnlockExit, "UnlockExit"},
{3, nullptr, "EnterFatalSection"},
{4, nullptr, "LeaveFatalSection"},
{3, &ISelfController::EnterFatalSection, "EnterFatalSection"},
{4, &ISelfController::LeaveFatalSection, "LeaveFatalSection"},
{9, &ISelfController::GetLibraryAppletLaunchableEvent, "GetLibraryAppletLaunchableEvent"},
{10, &ISelfController::SetScreenShotPermission, "SetScreenShotPermission"},
{11, &ISelfController::SetOperationModeChangedNotification, "SetOperationModeChangedNotification"},
@@ -285,41 +285,54 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
ISelfController::~ISelfController() = default;
void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
// Takes 3 input u8s with each field located immediately after the previous
// u8, these are bool flags. No output.
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::RequestParser rp{ctx};
struct FocusHandlingModeParams {
u8 unknown0;
u8 unknown1;
u8 unknown2;
};
auto flags = rp.PopRaw<FocusHandlingModeParams>();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ISelfController::SetRestartMessageEnabled(Kernel::HLERequestContext& ctx) {
void ISelfController::LockExit(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ISelfController::SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
bool flag = rp.Pop<bool>();
LOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag);
void ISelfController::UnlockExit(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ISelfController::EnterFatalSection(Kernel::HLERequestContext& ctx) {
++num_fatal_sections_entered;
LOG_DEBUG(Service_AM, "called. Num fatal sections entered: {}", num_fatal_sections_entered);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ISelfController::LeaveFatalSection(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called.");
// Entry and exit of fatal sections must be balanced.
if (num_fatal_sections_entered == 0) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode{ErrorModule::AM, 512});
return;
}
--num_fatal_sections_entered;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
launchable_event.writable->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(launchable_event.readable);
}
void ISelfController::SetScreenShotPermission(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
@@ -337,6 +350,42 @@ void ISelfController::SetOperationModeChangedNotification(Kernel::HLERequestCont
rb.Push(RESULT_SUCCESS);
}
void ISelfController::SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
bool flag = rp.Pop<bool>();
LOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
// Takes 3 input u8s with each field located immediately after the previous
// u8, these are bool flags. No output.
IPC::RequestParser rp{ctx};
struct FocusHandlingModeParams {
u8 unknown0;
u8 unknown1;
u8 unknown2;
};
const auto flags = rp.PopRaw<FocusHandlingModeParams>();
LOG_WARNING(Service_AM, "(STUBBED) called. unknown0={}, unknown1={}, unknown2={}",
flags.unknown0, flags.unknown1, flags.unknown2);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ISelfController::SetRestartMessageEnabled(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ISelfController::SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) {
// Takes 3 input u8s with each field located immediately after the previous
// u8, these are bool flags. No output.
@@ -349,30 +398,6 @@ void ISelfController::SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext&
rb.Push(RESULT_SUCCESS);
}
void ISelfController::LockExit(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ISelfController::UnlockExit(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
launchable_event.writable->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(launchable_event.readable);
}
void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");

View File

@@ -117,17 +117,19 @@ public:
~ISelfController() override;
private:
void SetFocusHandlingMode(Kernel::HLERequestContext& ctx);
void SetRestartMessageEnabled(Kernel::HLERequestContext& ctx);
void SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx);
void SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx);
void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx);
void LockExit(Kernel::HLERequestContext& ctx);
void UnlockExit(Kernel::HLERequestContext& ctx);
void EnterFatalSection(Kernel::HLERequestContext& ctx);
void LeaveFatalSection(Kernel::HLERequestContext& ctx);
void GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx);
void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
void SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx);
void SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx);
void SetFocusHandlingMode(Kernel::HLERequestContext& ctx);
void SetRestartMessageEnabled(Kernel::HLERequestContext& ctx);
void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx);
void SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx);
void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);
void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
@@ -135,6 +137,7 @@ private:
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
Kernel::EventPair launchable_event;
u32 idle_time_detection_extension = 0;
u64 num_fatal_sections_entered = 0;
};
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {

View File

@@ -2,9 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/audin_u.h"
namespace Service::Audio {
@@ -33,7 +30,6 @@ public:
RegisterHandlers(functions);
}
~IAudioIn() = default;
};
AudInU::AudInU() : ServiceFramework("audin:u") {

View File

@@ -150,7 +150,6 @@ private:
void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called {}", ctx.Description());
IPC::RequestParser rp{ctx};
const u64 max_count{ctx.GetWriteBufferSize() / sizeof(u64)};
const auto released_buffers{audio_core.GetTagsAndReleaseBuffers(stream, max_count)};
@@ -194,12 +193,9 @@ private:
void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::RequestParser rp{ctx};
ctx.WriteBuffer(DefaultDevice);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1); // Amount of audio devices
}

View File

@@ -2,9 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/audrec_u.h"
namespace Service::Audio {
@@ -30,7 +27,6 @@ public:
RegisterHandlers(functions);
}
~IFinalOutputRecorder() = default;
};
AudRecU::AudRecU() : ServiceFramework("audrec:u") {

View File

@@ -10,6 +10,7 @@
#include "common/alignment.h"
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
@@ -184,7 +185,6 @@ public:
private:
void ListAudioDeviceName(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
ctx.WriteBuffer(audio_interface);
@@ -195,13 +195,13 @@ private:
}
void SetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
f32 volume = static_cast<f32>(rp.Pop<u32>());
const f32 volume = rp.Pop<f32>();
auto file_buffer = ctx.ReadBuffer();
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
const auto device_name_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(device_name_buffer);
LOG_WARNING(Service_Audio, "(STUBBED) called. name={}, volume={}", name, volume);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -209,7 +209,6 @@ private:
void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
constexpr std::array<char, 12> audio_interface{{"AudioDevice"}};
ctx.WriteBuffer(audio_interface);

View File

@@ -197,13 +197,16 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa
ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path_,
FileSys::Mode mode) const {
std::string path(FileUtil::SanitizePath(path_));
auto npath = path;
while (npath.size() > 0 && (npath[0] == '/' || npath[0] == '\\'))
npath = npath.substr(1);
const std::string path(FileUtil::SanitizePath(path_));
std::string_view npath = path;
while (!npath.empty() && (npath[0] == '/' || npath[0] == '\\')) {
npath.remove_prefix(1);
}
auto file = backing->GetFileRelative(npath);
if (file == nullptr)
if (file == nullptr) {
return FileSys::ERROR_PATH_NOT_FOUND;
}
if (mode == FileSys::Mode::Append) {
return MakeResult<FileSys::VirtualFile>(
@@ -319,15 +322,15 @@ ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId stora
}
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
FileSys::SaveDataDescriptor save_struct) {
const FileSys::SaveDataDescriptor& descriptor) {
LOG_TRACE(Service_FS, "Opening Save Data for space_id={:01X}, save_struct={}",
static_cast<u8>(space), save_struct.DebugInfo());
static_cast<u8>(space), descriptor.DebugInfo());
if (save_data_factory == nullptr) {
return FileSys::ERROR_ENTITY_NOT_FOUND;
}
return save_data_factory->Open(space, save_struct);
return save_data_factory->Open(space, descriptor);
}
ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space) {

View File

@@ -46,7 +46,7 @@ ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess();
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
FileSys::ContentRecordType type);
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
FileSys::SaveDataDescriptor save_struct);
const FileSys::SaveDataDescriptor& descriptor);
ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space);
ResultVal<FileSys::VirtualDir> OpenSDMC();

View File

@@ -315,61 +315,53 @@ public:
void CreateFile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto file_buffer = ctx.ReadBuffer();
std::string name = Common::StringFromBuffer(file_buffer);
const auto file_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(file_buffer);
u64 mode = rp.Pop<u64>();
u32 size = rp.Pop<u32>();
const u64 mode = rp.Pop<u64>();
const u32 size = rp.Pop<u32>();
LOG_DEBUG(Service_FS, "called file {} mode 0x{:X} size 0x{:08X}", name, mode, size);
LOG_DEBUG(Service_FS, "called. file={}, mode=0x{:X}, size=0x{:08X}", name, mode, size);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend.CreateFile(name, size));
}
void DeleteFile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto file_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(file_buffer);
auto file_buffer = ctx.ReadBuffer();
std::string name = Common::StringFromBuffer(file_buffer);
LOG_DEBUG(Service_FS, "called file {}", name);
LOG_DEBUG(Service_FS, "called. file={}", name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend.DeleteFile(name));
}
void CreateDirectory(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto file_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(file_buffer);
auto file_buffer = ctx.ReadBuffer();
std::string name = Common::StringFromBuffer(file_buffer);
LOG_DEBUG(Service_FS, "called directory {}", name);
LOG_DEBUG(Service_FS, "called. directory={}", name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend.CreateDirectory(name));
}
void DeleteDirectory(Kernel::HLERequestContext& ctx) {
const IPC::RequestParser rp{ctx};
const auto file_buffer = ctx.ReadBuffer();
std::string name = Common::StringFromBuffer(file_buffer);
const std::string name = Common::StringFromBuffer(file_buffer);
LOG_DEBUG(Service_FS, "called directory {}", name);
LOG_DEBUG(Service_FS, "called. directory={}", name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend.DeleteDirectory(name));
}
void DeleteDirectoryRecursively(Kernel::HLERequestContext& ctx) {
const IPC::RequestParser rp{ctx};
const auto file_buffer = ctx.ReadBuffer();
std::string name = Common::StringFromBuffer(file_buffer);
const std::string name = Common::StringFromBuffer(file_buffer);
LOG_DEBUG(Service_FS, "called directory {}", name);
LOG_DEBUG(Service_FS, "called. directory={}", name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend.DeleteDirectoryRecursively(name));
@@ -386,18 +378,16 @@ public:
}
void RenameFile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
std::vector<u8> buffer;
buffer.resize(ctx.BufferDescriptorX()[0].Size());
Memory::ReadBlock(ctx.BufferDescriptorX()[0].Address(), buffer.data(), buffer.size());
std::string src_name = Common::StringFromBuffer(buffer);
const std::string src_name = Common::StringFromBuffer(buffer);
buffer.resize(ctx.BufferDescriptorX()[1].Size());
Memory::ReadBlock(ctx.BufferDescriptorX()[1].Address(), buffer.data(), buffer.size());
std::string dst_name = Common::StringFromBuffer(buffer);
const std::string dst_name = Common::StringFromBuffer(buffer);
LOG_DEBUG(Service_FS, "called file '{}' to file '{}'", src_name, dst_name);
LOG_DEBUG(Service_FS, "called. file '{}' to file '{}'", src_name, dst_name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend.RenameFile(src_name, dst_name));
@@ -406,12 +396,12 @@ public:
void OpenFile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto file_buffer = ctx.ReadBuffer();
std::string name = Common::StringFromBuffer(file_buffer);
const auto file_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(file_buffer);
auto mode = static_cast<FileSys::Mode>(rp.Pop<u32>());
const auto mode = static_cast<FileSys::Mode>(rp.Pop<u32>());
LOG_DEBUG(Service_FS, "called file {} mode {}", name, static_cast<u32>(mode));
LOG_DEBUG(Service_FS, "called. file={}, mode={}", name, static_cast<u32>(mode));
auto result = backend.OpenFile(name, mode);
if (result.Failed()) {
@@ -430,13 +420,13 @@ public:
void OpenDirectory(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto file_buffer = ctx.ReadBuffer();
std::string name = Common::StringFromBuffer(file_buffer);
const auto file_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(file_buffer);
// TODO(Subv): Implement this filter.
u32 filter_flags = rp.Pop<u32>();
const u32 filter_flags = rp.Pop<u32>();
LOG_DEBUG(Service_FS, "called directory {} filter {}", name, filter_flags);
LOG_DEBUG(Service_FS, "called. directory={}, filter={}", name, filter_flags);
auto result = backend.OpenDirectory(name);
if (result.Failed()) {
@@ -453,12 +443,10 @@ public:
}
void GetEntryType(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto file_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(file_buffer);
auto file_buffer = ctx.ReadBuffer();
std::string name = Common::StringFromBuffer(file_buffer);
LOG_DEBUG(Service_FS, "called file {}", name);
LOG_DEBUG(Service_FS, "called. file={}", name);
auto result = backend.GetEntryType(name);
if (result.Failed()) {
@@ -616,7 +604,9 @@ private:
u64_le save_id;
u64_le title_id;
u64_le save_image_size;
INSERT_PADDING_BYTES(0x28);
u16_le index;
FileSys::SaveDataRank rank;
INSERT_PADDING_BYTES(0x25);
};
static_assert(sizeof(SaveDataInfo) == 0x60, "SaveDataInfo has incorrect size.");
@@ -779,16 +769,17 @@ void FSP_SRV::CreateSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
}
void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
LOG_INFO(Service_FS, "called.");
struct Parameters {
FileSys::SaveDataSpaceId save_data_space_id;
FileSys::SaveDataDescriptor descriptor;
};
IPC::RequestParser rp{ctx};
const auto parameters = rp.PopRaw<Parameters>();
auto space_id = rp.PopRaw<FileSys::SaveDataSpaceId>();
auto unk = rp.Pop<u32>();
LOG_INFO(Service_FS, "called with unknown={:08X}", unk);
auto save_struct = rp.PopRaw<FileSys::SaveDataDescriptor>();
auto dir = OpenSaveData(space_id, save_struct);
auto dir = OpenSaveData(parameters.save_data_space_id, parameters.descriptor);
if (dir.Failed()) {
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);

View File

@@ -18,7 +18,7 @@ class nvmap;
class nvdisp_disp0 final : public nvdevice {
public:
explicit nvdisp_disp0(std::shared_ptr<nvmap> nvmap_dev);
~nvdisp_disp0();
~nvdisp_disp0() override;
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;

View File

@@ -17,7 +17,7 @@ namespace Service::Nvidia {
class NVDRV final : public ServiceFramework<NVDRV> {
public:
NVDRV(std::shared_ptr<Module> nvdrv, const char* name);
~NVDRV();
~NVDRV() override;
private:
void Open(Kernel::HLERequestContext& ctx);

View File

@@ -11,7 +11,7 @@ namespace Service::Nvidia {
class NVMEMP final : public ServiceFramework<NVMEMP> {
public:
NVMEMP();
~NVMEMP();
~NVMEMP() override;
private:
void Cmd0(Kernel::HLERequestContext& ctx);

View File

@@ -90,7 +90,7 @@ private:
Kernel::HLERequestContext& ctx);
ServiceFrameworkBase(const char* service_name, u32 max_sessions, InvokerFn* handler_invoker);
~ServiceFrameworkBase();
~ServiceFrameworkBase() override;
void RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n);
void ReportUnimplementedFunction(Kernel::HLERequestContext& ctx, const FunctionInfoBase* info);

View File

@@ -11,7 +11,7 @@ namespace Service::Set {
class SET_CAL final : public ServiceFramework<SET_CAL> {
public:
explicit SET_CAL();
~SET_CAL();
~SET_CAL() override;
};
} // namespace Service::Set

View File

@@ -8,12 +8,20 @@
namespace Service::Sockets {
void SFDNSRES::GetAddrInfo(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
u8 use_nsd_resolve;
u32 unknown;
u64 process_id;
};
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const auto parameters = rp.PopRaw<Parameters>();
LOG_WARNING(Service,
"(STUBBED) called. use_nsd_resolve={}, unknown=0x{:08X}, process_id=0x{:016X}",
parameters.use_nsd_resolve, parameters.unknown, parameters.process_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}

View File

@@ -26,9 +26,7 @@ Module::Interface::~Interface() = default;
void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SPL, "called");
IPC::RequestParser rp{ctx};
std::size_t size = ctx.GetWriteBufferSize();
const std::size_t size = ctx.GetWriteBufferSize();
std::uniform_int_distribution<u16> distribution(0, std::numeric_limits<u8>::max());
std::vector<u8> data(size);

View File

@@ -64,13 +64,19 @@ public:
};
RegisterHandlers(functions);
}
~ISslContext() = default;
private:
void SetOption(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_SSL, "(STUBBED) called");
struct Parameters {
u8 enable;
u32 option;
};
IPC::RequestParser rp{ctx};
const auto parameters = rp.PopRaw<Parameters>();
LOG_WARNING(Service_SSL, "(STUBBED) called. enable={}, option={}", parameters.enable,
parameters.option);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);

View File

@@ -498,7 +498,6 @@ public:
};
RegisterHandlers(functions);
}
~IHOSBinderDriver() = default;
private:
enum class TransactionId {
@@ -692,7 +691,6 @@ public:
};
RegisterHandlers(functions);
}
~ISystemDisplayService() = default;
private:
void SetLayerZ(Kernel::HLERequestContext& ctx) {
@@ -818,7 +816,6 @@ public:
};
RegisterHandlers(functions);
}
~IManagerDisplayService() = default;
private:
void CloseDisplay(Kernel::HLERequestContext& ctx) {
@@ -884,7 +881,6 @@ private:
class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {
public:
explicit IApplicationDisplayService(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
~IApplicationDisplayService() = default;
private:
enum class ConvertedScaleMode : u64 {
@@ -1037,7 +1033,6 @@ private:
void ListDisplays(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::RequestParser rp{ctx};
DisplayInfo display_info;
display_info.width *= static_cast<u64>(Settings::values.resolution_factor);
display_info.height *= static_cast<u64>(Settings::values.resolution_factor);

View File

@@ -4,11 +4,12 @@
#include <cinttypes>
#include <vector>
#include <lz4.h>
#include "common/common_funcs.h"
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/lz4_compression.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/file_sys/patch_manager.h"
@@ -35,15 +36,11 @@ static_assert(sizeof(MODHeader) == 0x1c, "MODHeader has incorrect size.");
std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
const NSOSegmentHeader& header) {
std::vector<u8> uncompressed_data(header.size);
const int bytes_uncompressed =
LZ4_decompress_safe(reinterpret_cast<const char*>(compressed_data.data()),
reinterpret_cast<char*>(uncompressed_data.data()),
static_cast<int>(compressed_data.size()), header.size);
const std::vector<u8> uncompressed_data =
Common::Compression::DecompressDataLZ4(compressed_data, header.size);
ASSERT_MSG(bytes_uncompressed == static_cast<int>(header.size) &&
bytes_uncompressed == static_cast<int>(uncompressed_data.size()),
"{} != {} != {}", bytes_uncompressed, header.size, uncompressed_data.size());
ASSERT_MSG(uncompressed_data.size() == static_cast<int>(header.size), "{} != {}", header.size,
uncompressed_data.size());
return uncompressed_data;
}

View File

@@ -22,7 +22,7 @@ class AppLoader_NCA;
class AppLoader_XCI final : public AppLoader {
public:
explicit AppLoader_XCI(FileSys::VirtualFile file);
~AppLoader_XCI();
~AppLoader_XCI() override;
/**
* Returns the type of the file

View File

@@ -139,4 +139,4 @@ endif()
create_target_directory_groups(video_core)
target_link_libraries(video_core PUBLIC common core)
target_link_libraries(video_core PRIVATE glad lz4_static)
target_link_libraries(video_core PRIVATE glad)

View File

@@ -6,12 +6,13 @@
#include "common/logging/log.h"
#include "common/math_util.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
namespace Tegra::Engines {
Fermi2D::Fermi2D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
: memory_manager(memory_manager), rasterizer{rasterizer} {}
: rasterizer{rasterizer}, memory_manager{memory_manager} {}
void Fermi2D::CallMethod(const GPU::MethodCall& method_call) {
ASSERT_MSG(method_call.method < Regs::NUM_REGS,

View File

@@ -10,7 +10,10 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Tegra {
class MemoryManager;
}
namespace VideoCore {
class RasterizerInterface;
@@ -115,10 +118,9 @@ public:
};
} regs{};
MemoryManager& memory_manager;
private:
VideoCore::RasterizerInterface& rasterizer;
MemoryManager& memory_manager;
/// Performs the copy from the source surface to the destination surface as configured in the
/// registers.

View File

@@ -9,7 +9,10 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Tegra {
class MemoryManager;
}
namespace Tegra::Engines {
@@ -40,10 +43,11 @@ public:
static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32),
"KeplerCompute Regs has wrong size");
MemoryManager& memory_manager;
/// Write the value to the register identified by method.
void CallMethod(const GPU::MethodCall& method_call);
private:
MemoryManager& memory_manager;
};
#define ASSERT_REG_POSITION(field_name, position) \

View File

@@ -5,9 +5,9 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/memory.h"
#include "video_core/engines/kepler_memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
@@ -15,7 +15,7 @@ namespace Tegra::Engines {
KeplerMemory::KeplerMemory(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
MemoryManager& memory_manager)
: system{system}, memory_manager(memory_manager), rasterizer{rasterizer} {}
: system{system}, rasterizer{rasterizer}, memory_manager{memory_manager} {}
KeplerMemory::~KeplerMemory() = default;

View File

@@ -10,12 +10,15 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Core {
class System;
}
namespace Tegra {
class MemoryManager;
}
namespace VideoCore {
class RasterizerInterface;
}
@@ -82,8 +85,8 @@ public:
private:
Core::System& system;
MemoryManager& memory_manager;
VideoCore::RasterizerInterface& rasterizer;
MemoryManager& memory_manager;
void ProcessData(u32 data);
};

View File

@@ -7,11 +7,10 @@
#include "common/assert.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/memory.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#include "video_core/textures/texture.h"
namespace Tegra::Engines {
@@ -21,8 +20,8 @@ constexpr u32 MacroRegistersStart = 0xE00;
Maxwell3D::Maxwell3D(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
MemoryManager& memory_manager)
: memory_manager(memory_manager), system{system}, rasterizer{rasterizer},
macro_interpreter(*this) {
: system{system}, rasterizer{rasterizer}, memory_manager{memory_manager}, macro_interpreter{
*this} {
InitializeRegisterDefaults();
}
@@ -250,6 +249,10 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
ProcessQueryGet();
break;
}
case MAXWELL3D_REG_INDEX(sync_info): {
ProcessSyncPoint();
break;
}
default:
break;
}
@@ -327,6 +330,14 @@ void Maxwell3D::ProcessQueryGet() {
}
}
void Maxwell3D::ProcessSyncPoint() {
const u32 sync_point = regs.sync_info.sync_point.Value();
const u32 increment = regs.sync_info.increment.Value();
const u32 cache_flush = regs.sync_info.unknown.Value();
LOG_DEBUG(HW_GPU, "Syncpoint set {}, increment: {}, unk: {}", sync_point, increment,
cache_flush);
}
void Maxwell3D::DrawArrays() {
LOG_DEBUG(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
regs.vertex_buffer.count);

View File

@@ -16,13 +16,16 @@
#include "common/math_util.h"
#include "video_core/gpu.h"
#include "video_core/macro_interpreter.h"
#include "video_core/memory_manager.h"
#include "video_core/textures/texture.h"
namespace Core {
class System;
}
namespace Tegra {
class MemoryManager;
}
namespace VideoCore {
class RasterizerInterface;
}
@@ -576,7 +579,17 @@ public:
u32 bind;
} macros;
INSERT_PADDING_WORDS(0x188);
INSERT_PADDING_WORDS(0x69);
struct {
union {
BitField<0, 16, u32> sync_point;
BitField<16, 1, u32> unknown;
BitField<20, 1, u32> increment;
};
} sync_info;
INSERT_PADDING_WORDS(0x11E);
u32 tfb_enabled;
@@ -1093,7 +1106,6 @@ public:
};
State state{};
MemoryManager& memory_manager;
struct DirtyFlags {
std::bitset<8> color_buffer{0xFF};
@@ -1141,6 +1153,8 @@ private:
VideoCore::RasterizerInterface& rasterizer;
MemoryManager& memory_manager;
/// Start offsets of each macro in macro_memory
std::unordered_map<u32, u32> macro_offsets;
@@ -1180,6 +1194,9 @@ private:
/// Handles a write to the QUERY_GET register.
void ProcessQueryGet();
/// Handles writes to syncing register.
void ProcessSyncPoint();
/// Handles a write to the CB_DATA[i] register.
void ProcessCBData(u32 value);
@@ -1195,6 +1212,7 @@ private:
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(macros, 0x45);
ASSERT_REG_POSITION(sync_info, 0xB2);
ASSERT_REG_POSITION(tfb_enabled, 0x1D1);
ASSERT_REG_POSITION(rt, 0x200);
ASSERT_REG_POSITION(viewport_transform, 0x280);

View File

@@ -5,9 +5,9 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_dma.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#include "video_core/textures/decoders.h"
@@ -16,7 +16,7 @@ namespace Tegra::Engines {
MaxwellDMA::MaxwellDMA(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
MemoryManager& memory_manager)
: memory_manager(memory_manager), system{system}, rasterizer{rasterizer} {}
: system{system}, rasterizer{rasterizer}, memory_manager{memory_manager} {}
void MaxwellDMA::CallMethod(const GPU::MethodCall& method_call) {
ASSERT_MSG(method_call.method < Regs::NUM_REGS,

View File

@@ -10,12 +10,15 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Core {
class System;
}
namespace Tegra {
class MemoryManager;
}
namespace VideoCore {
class RasterizerInterface;
}
@@ -139,13 +142,13 @@ public:
};
} regs{};
MemoryManager& memory_manager;
private:
Core::System& system;
VideoCore::RasterizerInterface& rasterizer;
MemoryManager& memory_manager;
/// Performs the copy from the source buffer to the destination buffer as configured in the
/// registers.
void HandleCopy();

View File

@@ -9,7 +9,7 @@
namespace VideoCommon {
GPUAsynch::GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer)
: Tegra::GPU(system, renderer), gpu_thread{renderer, *dma_pusher} {}
: Tegra::GPU(system, renderer), gpu_thread{system, renderer, *dma_pusher} {}
GPUAsynch::~GPUAsynch() = default;

View File

@@ -4,6 +4,9 @@
#include "common/assert.h"
#include "common/microprofile.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/frontend/scope_acquire_window_context.h"
#include "video_core/dma_pusher.h"
#include "video_core/gpu.h"
@@ -36,7 +39,6 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
dma_pusher.Push(std::move(submit_list->entries));
dma_pusher.DispatchCalls();
} else if (const auto data = std::get_if<SwapBuffersCommand>(&next.data)) {
state.DecrementFramesCounter();
renderer.SwapBuffers(std::move(data->framebuffer));
} else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) {
renderer.Rasterizer().FlushRegion(data->addr, data->size);
@@ -47,13 +49,18 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
} else {
UNREACHABLE();
}
state.signaled_fence = next.fence;
state.TrySynchronize();
}
}
}
ThreadManager::ThreadManager(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher)
: renderer{renderer}, thread{RunThread, std::ref(renderer), std::ref(dma_pusher),
std::ref(state)} {}
ThreadManager::ThreadManager(Core::System& system, VideoCore::RendererBase& renderer,
Tegra::DmaPusher& dma_pusher)
: system{system}, thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)} {
synchronization_event = system.CoreTiming().RegisterEvent(
"GPUThreadSynch", [this](u64 fence, s64) { state.WaitForSynchronization(fence); });
}
ThreadManager::~ThreadManager() {
// Notify GPU thread that a shutdown is pending
@@ -62,14 +69,14 @@ ThreadManager::~ThreadManager() {
}
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
PushCommand(SubmitListCommand(std::move(entries)));
const u64 fence{PushCommand(SubmitListCommand(std::move(entries)))};
const s64 synchronization_ticks{Core::Timing::usToCycles(9000)};
system.CoreTiming().ScheduleEvent(synchronization_ticks, synchronization_event, fence);
}
void ThreadManager::SwapBuffers(
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) {
state.IncrementFramesCounter();
PushCommand(SwapBuffersCommand(std::move(framebuffer)));
state.WaitForFrames();
}
void ThreadManager::FlushRegion(CacheAddr addr, u64 size) {
@@ -79,7 +86,7 @@ void ThreadManager::FlushRegion(CacheAddr addr, u64 size) {
void ThreadManager::InvalidateRegion(CacheAddr addr, u64 size) {
if (state.queue.Empty()) {
// It's quicker to invalidate a single region on the CPU if the queue is already empty
renderer.Rasterizer().InvalidateRegion(addr, size);
system.Renderer().Rasterizer().InvalidateRegion(addr, size);
} else {
PushCommand(InvalidateRegionCommand(addr, size));
}
@@ -90,9 +97,25 @@ void ThreadManager::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
InvalidateRegion(addr, size);
}
void ThreadManager::PushCommand(CommandData&& command_data) {
state.queue.Push(CommandDataContainer(std::move(command_data)));
u64 ThreadManager::PushCommand(CommandData&& command_data) {
const u64 fence{++state.last_fence};
state.queue.Push(CommandDataContainer(std::move(command_data), fence));
state.SignalCommands();
return fence;
}
MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
void SynchState::WaitForSynchronization(u64 fence) {
if (signaled_fence >= fence) {
return;
}
// Wait for the GPU to be idle (all commands to be executed)
{
MICROPROFILE_SCOPE(GPU_wait);
std::unique_lock<std::mutex> lock{synchronization_mutex};
synchronization_condition.wait(lock, [this, fence] { return signaled_fence >= fence; });
}
}
} // namespace VideoCommon::GPUThread

View File

@@ -19,9 +19,12 @@ struct FramebufferConfig;
class DmaPusher;
} // namespace Tegra
namespace VideoCore {
class RendererBase;
} // namespace VideoCore
namespace Core {
class System;
namespace Timing {
struct EventType;
} // namespace Timing
} // namespace Core
namespace VideoCommon::GPUThread {
@@ -75,63 +78,47 @@ using CommandData =
struct CommandDataContainer {
CommandDataContainer() = default;
CommandDataContainer(CommandData&& data) : data{std::move(data)} {}
CommandDataContainer(CommandData&& data, u64 next_fence)
: data{std::move(data)}, fence{next_fence} {}
CommandDataContainer& operator=(const CommandDataContainer& t) {
data = std::move(t.data);
fence = t.fence;
return *this;
}
CommandData data;
u64 fence{};
};
/// Struct used to synchronize the GPU thread
struct SynchState final {
std::atomic_bool is_running{true};
std::atomic_int queued_frame_count{};
std::mutex frames_mutex;
std::mutex synchronization_mutex;
std::mutex commands_mutex;
std::condition_variable commands_condition;
std::condition_variable frames_condition;
std::condition_variable synchronization_condition;
void IncrementFramesCounter() {
std::lock_guard lock{frames_mutex};
++queued_frame_count;
/// Returns true if the gap in GPU commands is small enough that we can consider the CPU and GPU
/// synchronized. This is entirely empirical.
bool IsSynchronized() const {
constexpr std::size_t max_queue_gap{5};
return queue.Size() <= max_queue_gap;
}
void DecrementFramesCounter() {
{
std::lock_guard lock{frames_mutex};
--queued_frame_count;
if (queued_frame_count) {
return;
}
}
frames_condition.notify_one();
}
void WaitForFrames() {
{
std::lock_guard lock{frames_mutex};
if (!queued_frame_count) {
return;
}
}
// Wait for the GPU to be idle (all commands to be executed)
{
std::unique_lock lock{frames_mutex};
frames_condition.wait(lock, [this] { return !queued_frame_count; });
void TrySynchronize() {
if (IsSynchronized()) {
std::lock_guard<std::mutex> lock{synchronization_mutex};
synchronization_condition.notify_one();
}
}
void WaitForSynchronization(u64 fence);
void SignalCommands() {
{
std::unique_lock lock{commands_mutex};
if (queue.Empty()) {
return;
}
if (queue.Empty()) {
return;
}
commands_condition.notify_one();
@@ -144,12 +131,15 @@ struct SynchState final {
using CommandQueue = Common::SPSCQueue<CommandDataContainer>;
CommandQueue queue;
u64 last_fence{};
std::atomic<u64> signaled_fence{};
};
/// Class used to manage the GPU thread
class ThreadManager final {
public:
explicit ThreadManager(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher);
explicit ThreadManager(Core::System& system, VideoCore::RendererBase& renderer,
Tegra::DmaPusher& dma_pusher);
~ThreadManager();
/// Push GPU command entries to be processed
@@ -170,11 +160,12 @@ public:
private:
/// Pushes a command to be executed by the GPU thread
void PushCommand(CommandData&& command_data);
u64 PushCommand(CommandData&& command_data);
private:
SynchState state;
VideoCore::RendererBase& renderer;
Core::System& system;
Core::Timing::EventType* synchronization_event{};
std::thread thread;
std::thread::id thread_id;
};

View File

@@ -223,27 +223,21 @@ void MacroInterpreter::ProcessResult(ResultOperation operation, u32 reg, u32 res
}
u32 MacroInterpreter::FetchParameter() {
ASSERT(next_parameter_index < parameters.size());
return parameters[next_parameter_index++];
return parameters.at(next_parameter_index++);
}
u32 MacroInterpreter::GetRegister(u32 register_id) const {
// Register 0 is supposed to always return 0.
if (register_id == 0)
return 0;
ASSERT(register_id < registers.size());
return registers[register_id];
return registers.at(register_id);
}
void MacroInterpreter::SetRegister(u32 register_id, u32 value) {
// Register 0 is supposed to always return 0. NOP is implemented as a store to the zero
// register.
if (register_id == 0)
// Register 0 is hardwired as the zero register.
// Ensure no writes to it actually occur.
if (register_id == 0) {
return;
}
ASSERT(register_id < registers.size());
registers[register_id] = value;
registers.at(register_id) = value;
}
void MacroInterpreter::SetMethodAddress(u32 address) {

View File

@@ -77,16 +77,17 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
return gpu_addr;
}
GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size) {
GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size) const {
// Find the first Free VMA.
const VMAHandle vma_handle{std::find_if(vma_map.begin(), vma_map.end(), [&](const auto& vma) {
if (vma.second.type != VirtualMemoryArea::Type::Unmapped) {
return false;
}
const VMAHandle vma_handle{
std::find_if(vma_map.begin(), vma_map.end(), [region_start, size](const auto& vma) {
if (vma.second.type != VirtualMemoryArea::Type::Unmapped) {
return false;
}
const VAddr vma_end{vma.second.base + vma.second.size};
return vma_end > region_start && vma_end >= region_start + size;
})};
const VAddr vma_end{vma.second.base + vma.second.size};
return vma_end > region_start && vma_end >= region_start + size;
})};
if (vma_handle == vma_map.end()) {
return {};
@@ -99,12 +100,12 @@ bool MemoryManager::IsAddressValid(GPUVAddr addr) const {
return (addr >> page_bits) < page_table.pointers.size();
}
std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) {
std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) const {
if (!IsAddressValid(addr)) {
return {};
}
VAddr cpu_addr{page_table.backing_addr[addr >> page_bits]};
const VAddr cpu_addr{page_table.backing_addr[addr >> page_bits]};
if (cpu_addr) {
return cpu_addr + (addr & page_mask);
}
@@ -113,7 +114,7 @@ std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) {
}
template <typename T>
T MemoryManager::Read(GPUVAddr addr) {
T MemoryManager::Read(GPUVAddr addr) const {
if (!IsAddressValid(addr)) {
return {};
}
@@ -165,10 +166,10 @@ void MemoryManager::Write(GPUVAddr addr, T data) {
}
}
template u8 MemoryManager::Read<u8>(GPUVAddr addr);
template u16 MemoryManager::Read<u16>(GPUVAddr addr);
template u32 MemoryManager::Read<u32>(GPUVAddr addr);
template u64 MemoryManager::Read<u64>(GPUVAddr addr);
template u8 MemoryManager::Read<u8>(GPUVAddr addr) const;
template u16 MemoryManager::Read<u16>(GPUVAddr addr) const;
template u32 MemoryManager::Read<u32>(GPUVAddr addr) const;
template u64 MemoryManager::Read<u64>(GPUVAddr addr) const;
template void MemoryManager::Write<u8>(GPUVAddr addr, u8 data);
template void MemoryManager::Write<u16>(GPUVAddr addr, u16 data);
template void MemoryManager::Write<u32>(GPUVAddr addr, u32 data);
@@ -179,8 +180,8 @@ u8* MemoryManager::GetPointer(GPUVAddr addr) {
return {};
}
u8* page_pointer{page_table.pointers[addr >> page_bits]};
if (page_pointer) {
u8* const page_pointer{page_table.pointers[addr >> page_bits]};
if (page_pointer != nullptr) {
return page_pointer + (addr & page_mask);
}
@@ -188,7 +189,21 @@ u8* MemoryManager::GetPointer(GPUVAddr addr) {
return {};
}
void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) {
const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
if (!IsAddressValid(addr)) {
return {};
}
const u8* const page_pointer{page_table.pointers[addr >> page_bits]};
if (page_pointer != nullptr) {
return page_pointer + (addr & page_mask);
}
LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
return {};
}
void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const {
std::memcpy(dest_buffer, GetPointer(src_addr), size);
}
void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size) {

View File

@@ -50,17 +50,18 @@ public:
GPUVAddr MapBufferEx(VAddr cpu_addr, u64 size);
GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr addr, u64 size);
GPUVAddr UnmapBuffer(GPUVAddr addr, u64 size);
std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr);
std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const;
template <typename T>
T Read(GPUVAddr addr);
T Read(GPUVAddr addr) const;
template <typename T>
void Write(GPUVAddr addr, T data);
u8* GetPointer(GPUVAddr addr);
const u8* GetPointer(GPUVAddr addr) const;
void ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size);
void ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const;
void WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size);
void CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size);
@@ -127,7 +128,7 @@ private:
void UpdatePageTableForVMA(const VirtualMemoryArea& vma);
/// Finds a free (unmapped region) of the specified size starting at the specified address.
GPUVAddr FindFreeRegion(GPUVAddr region_start, u64 size);
GPUVAddr FindFreeRegion(GPUVAddr region_start, u64 size) const;
private:
static constexpr u64 page_bits{16};

View File

@@ -7,7 +7,6 @@
#include "common/alignment.h"
#include "core/core.h"
#include "core/memory.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"

View File

@@ -4,7 +4,6 @@
#include <glad/glad.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "video_core/renderer_opengl/gl_global_cache.h"

View File

@@ -7,7 +7,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "core/core.h"
#include "core/memory.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_primitive_assembler.h"

View File

@@ -4,11 +4,9 @@
#pragma once
#include <vector>
#include <glad/glad.h>
#include "common/common_types.h"
#include "video_core/memory_manager.h"
namespace OpenGL {

View File

@@ -17,7 +17,6 @@
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/frontend/emu_window.h"
#include "core/hle/kernel/process.h"
#include "core/settings.h"
#include "video_core/engines/maxwell_3d.h"
@@ -26,7 +25,6 @@
#include "video_core/renderer_opengl/gl_shader_gen.h"
#include "video_core/renderer_opengl/maxwell_to_gl.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/video_core.h"
namespace OpenGL {
@@ -318,7 +316,7 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
const std::size_t stage{index == 0 ? 0 : index - 1}; // Stage indices are 0 - 5
GLShader::MaxwellUniformData ubo{};
ubo.SetFromRegs(gpu.state.shader_stages[stage]);
ubo.SetFromRegs(gpu, stage);
const GLintptr offset = buffer_cache.UploadHostMemory(
&ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment));

View File

@@ -12,15 +12,12 @@
#include <optional>
#include <tuple>
#include <utility>
#include <vector>
#include <boost/icl/interval_map.hpp>
#include <boost/range/iterator_range.hpp>
#include <glad/glad.h>
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_cache.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
@@ -29,10 +26,8 @@
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
namespace Core {
class System;

View File

@@ -13,7 +13,6 @@
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/process.h"
#include "core/memory.h"
#include "core/settings.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/morton.h"

View File

@@ -5,10 +5,9 @@
#pragma once
#include <array>
#include <map>
#include <memory>
#include <string>
#include <unordered_set>
#include <tuple>
#include <vector>
#include "common/alignment.h"

View File

@@ -6,13 +6,11 @@
#include "common/assert.h"
#include "common/hash.h"
#include "core/core.h"
#include "core/memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/utils.h"
#include "video_core/shader/shader_ir.h"

View File

@@ -5,21 +5,20 @@
#pragma once
#include <array>
#include <atomic>
#include <memory>
#include <set>
#include <tuple>
#include <unordered_map>
#include <vector>
#include <glad/glad.h>
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
namespace Core {
class System;

View File

@@ -69,10 +69,10 @@ public:
shader_source += '\n';
}
std::string GenerateTemporal() {
std::string temporal = "tmp";
temporal += std::to_string(temporal_index++);
return temporal;
std::string GenerateTemporary() {
std::string temporary = "tmp";
temporary += std::to_string(temporary_index++);
return temporary;
}
std::string GetResult() {
@@ -87,7 +87,7 @@ private:
}
std::string shader_source;
u32 temporal_index = 1;
u32 temporary_index = 1;
};
/// Generates code to use for a swizzle operation.
@@ -426,9 +426,14 @@ private:
std::string Visit(Node node) {
if (const auto operation = std::get_if<OperationNode>(node)) {
const auto operation_index = static_cast<std::size_t>(operation->GetCode());
if (operation_index >= operation_decompilers.size()) {
UNREACHABLE_MSG("Out of bounds operation: {}", operation_index);
return {};
}
const auto decompiler = operation_decompilers[operation_index];
if (decompiler == nullptr) {
UNREACHABLE_MSG("Operation decompiler {} not defined", operation_index);
UNREACHABLE_MSG("Undefined operation: {}", operation_index);
return {};
}
return (this->*decompiler)(*operation);
@@ -540,7 +545,7 @@ private:
} else if (std::holds_alternative<OperationNode>(*offset)) {
// Indirect access
const std::string final_offset = code.GenerateTemporal();
const std::string final_offset = code.GenerateTemporary();
code.AddLine("uint " + final_offset + " = (ftou(" + Visit(offset) + ") / 4) & " +
std::to_string(MAX_CONSTBUFFER_ELEMENTS - 1) + ';');
return fmt::format("{}[{} / 4][{} % 4]", GetConstBuffer(cbuf->GetIndex()),
@@ -587,9 +592,9 @@ private:
// There's a bug in NVidia's proprietary drivers that makes precise fail on fragment shaders
const std::string precise = stage != ShaderStage::Fragment ? "precise " : "";
const std::string temporal = code.GenerateTemporal();
code.AddLine(precise + "float " + temporal + " = " + value + ';');
return temporal;
const std::string temporary = code.GenerateTemporary();
code.AddLine(precise + "float " + temporary + " = " + value + ';');
return temporary;
}
std::string VisitOperand(Operation operation, std::size_t operand_index) {
@@ -601,9 +606,9 @@ private:
return Visit(operand);
}
const std::string temporal = code.GenerateTemporal();
code.AddLine("float " + temporal + " = " + Visit(operand) + ';');
return temporal;
const std::string temporary = code.GenerateTemporary();
code.AddLine("float " + temporary + " = " + Visit(operand) + ';');
return temporary;
}
std::string VisitOperand(Operation operation, std::size_t operand_index, Type type) {
@@ -1196,11 +1201,12 @@ private:
switch (meta->element) {
case 0:
case 1:
return "textureSize(" + sampler + ", " + lod + ')' + GetSwizzle(meta->element);
return "itof(int(textureSize(" + sampler + ", " + lod + ')' +
GetSwizzle(meta->element) + "))";
case 2:
return "0";
case 3:
return "textureQueryLevels(" + sampler + ')';
return "itof(textureQueryLevels(" + sampler + "))";
}
UNREACHABLE();
return "0";

View File

@@ -5,7 +5,6 @@
#pragma once
#include <array>
#include <set>
#include <string>
#include <utility>
#include <vector>

View File

@@ -4,13 +4,13 @@
#include <cstring>
#include <fmt/format.h>
#include <lz4.h>
#include "common/assert.h"
#include "common/common_paths.h"
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/lz4_compression.h"
#include "common/scm_rev.h"
#include "core/core.h"
@@ -49,39 +49,6 @@ ShaderCacheVersionHash GetShaderCacheVersionHash() {
return hash;
}
template <typename T>
std::vector<u8> CompressData(const T* source, std::size_t source_size) {
if (source_size > LZ4_MAX_INPUT_SIZE) {
// Source size exceeds LZ4 maximum input size
return {};
}
const auto source_size_int = static_cast<int>(source_size);
const int max_compressed_size = LZ4_compressBound(source_size_int);
std::vector<u8> compressed(max_compressed_size);
const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source),
reinterpret_cast<char*>(compressed.data()),
source_size_int, max_compressed_size);
if (compressed_size <= 0) {
// Compression failed
return {};
}
compressed.resize(compressed_size);
return compressed;
}
std::vector<u8> DecompressData(const std::vector<u8>& compressed, std::size_t uncompressed_size) {
std::vector<u8> uncompressed(uncompressed_size);
const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
reinterpret_cast<char*>(uncompressed.data()),
static_cast<int>(compressed.size()),
static_cast<int>(uncompressed.size()));
if (static_cast<int>(uncompressed_size) != size_check) {
// Decompression failed
return {};
}
return uncompressed;
}
} // namespace
ShaderDiskCacheRaw::ShaderDiskCacheRaw(u64 unique_identifier, Maxwell::ShaderProgram program_type,
@@ -292,7 +259,7 @@ ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
return {};
}
dump.binary = DecompressData(compressed_binary, binary_length);
dump.binary = Common::Compression::DecompressDataLZ4(compressed_binary, binary_length);
if (dump.binary.empty()) {
return {};
}
@@ -321,7 +288,7 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
return {};
}
const std::vector<u8> code = DecompressData(compressed_code, code_size);
const std::vector<u8> code = Common::Compression::DecompressDataLZ4(compressed_code, code_size);
if (code.empty()) {
return {};
}
@@ -507,7 +474,8 @@ void ShaderDiskCacheOpenGL::SaveDecompiled(u64 unique_identifier, const std::str
if (!IsUsable())
return;
const std::vector<u8> compressed_code{CompressData(code.data(), code.size())};
const std::vector<u8> compressed_code{Common::Compression::CompressDataLZ4HC(
reinterpret_cast<const u8*>(code.data()), code.size(), 9)};
if (compressed_code.empty()) {
LOG_ERROR(Render_OpenGL, "Failed to compress GLSL code - skipping shader {:016x}",
unique_identifier);
@@ -537,7 +505,9 @@ void ShaderDiskCacheOpenGL::SaveDump(const ShaderDiskCacheUsage& usage, GLuint p
std::vector<u8> binary(binary_length);
glGetProgramBinary(program, binary_length, nullptr, &binary_format, binary.data());
const std::vector<u8> compressed_binary = CompressData(binary.data(), binary.size());
const std::vector<u8> compressed_binary =
Common::Compression::CompressDataLZ4HC(binary.data(), binary.size(), 9);
if (compressed_binary.empty()) {
LOG_ERROR(Render_OpenGL, "Failed to compress binary program in shader={:016x}",
usage.unique_identifier);

View File

@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <fmt/format.h>
#include "common/assert.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"

View File

@@ -4,12 +4,9 @@
#pragma once
#include <array>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/shader/shader_ir.h"

View File

@@ -2,15 +2,15 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
namespace OpenGL::GLShader {
void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage) {
const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
const auto& regs = gpu.regs;
const auto& state = gpu.state;
using Tegra::Engines::Maxwell3D;
void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shader_stage) {
const auto& regs = maxwell.regs;
const auto& state = maxwell.state;
// TODO(bunnei): Support more than one viewport
viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f;
@@ -18,7 +18,7 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh
u32 func = static_cast<u32>(regs.alpha_test_func);
// Normalize the gl variants of opCompare to be the same as the normal variants
u32 op_gl_variant_base = static_cast<u32>(Tegra::Engines::Maxwell3D::Regs::ComparisonOp::Never);
const u32 op_gl_variant_base = static_cast<u32>(Maxwell3D::Regs::ComparisonOp::Never);
if (func >= op_gl_variant_base) {
func = func - op_gl_variant_base + 1U;
}
@@ -31,8 +31,9 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh
// Assign in which stage the position has to be flipped
// (the last stage before the fragment shader).
if (gpu.regs.shader_config[static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry)].enable) {
flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry);
constexpr u32 geometry_index = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry);
if (maxwell.regs.shader_config[geometry_index].enable) {
flip_stage = geometry_index;
} else {
flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB);
}

View File

@@ -12,14 +12,13 @@
namespace OpenGL::GLShader {
using Tegra::Engines::Maxwell3D;
/// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned
// NOTE: Always keep a vec4 at the end. The GL spec is not clear whether the alignment at
// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not.
// Not following that rule will cause problems on some AMD drivers.
/// @note Always keep a vec4 at the end. The GL spec is not clear whether the alignment at
/// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not.
/// Not following that rule will cause problems on some AMD drivers.
struct MaxwellUniformData {
void SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage);
void SetFromRegs(const Tegra::Engines::Maxwell3D& maxwell, std::size_t shader_stage);
alignas(16) GLvec4 viewport_flip;
struct alignas(16) {
GLuint instance_id;

View File

@@ -5,7 +5,6 @@
#include <algorithm>
#include <cstddef>
#include <cstdlib>
#include <cstring>
#include <memory>
#include <glad/glad.h>
#include "common/assert.h"

View File

@@ -10,6 +10,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "core/memory.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"

View File

@@ -7,6 +7,7 @@
#include <QDebug>
#include <QFileDialog>
#include <QLabel>
#include <QMessageBox>
#include <QMouseEvent>
#include <QPushButton>
#include <QScrollArea>
@@ -95,50 +96,91 @@ GraphicsSurfaceWidget::GraphicsSurfaceWidget(std::shared_ptr<Tegra::DebugContext
surface_picker_y_control = new QSpinBox;
surface_picker_y_control->setRange(0, max_dimension - 1);
surface_format_control = new QComboBox;
// clang-format off
// Color formats sorted by Maxwell texture format index
surface_format_control->addItem(tr("None"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("A8R8G8B8"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("DXT1"));
surface_format_control->addItem(tr("DXT23"));
surface_format_control->addItem(tr("DXT45"));
surface_format_control->addItem(tr("DXN1"));
surface_format_control->addItem(tr("DXN2"));
const QStringList surface_formats{
tr("None"),
QStringLiteral("R32_G32_B32_A32"),
QStringLiteral("R32_G32_B32"),
QStringLiteral("R16_G16_B16_A16"),
QStringLiteral("R32_G32"),
QStringLiteral("R32_B24G8"),
QStringLiteral("ETC2_RGB"),
QStringLiteral("X8B8G8R8"),
QStringLiteral("A8R8G8B8"),
QStringLiteral("A2B10G10R10"),
QStringLiteral("ETC2_RGB_PTA"),
QStringLiteral("ETC2_RGBA"),
QStringLiteral("R16_G16"),
QStringLiteral("G8R24"),
QStringLiteral("G24R8"),
QStringLiteral("R32"),
QStringLiteral("BC6H_SF16"),
QStringLiteral("BC6H_UF16"),
QStringLiteral("A4B4G4R4"),
QStringLiteral("A5B5G5R1"),
QStringLiteral("A1B5G5R5"),
QStringLiteral("B5G6R5"),
QStringLiteral("B6G5R5"),
QStringLiteral("BC7U"),
QStringLiteral("G8R8"),
QStringLiteral("EAC"),
QStringLiteral("EACX2"),
QStringLiteral("R16"),
QStringLiteral("Y8_VIDEO"),
QStringLiteral("R8"),
QStringLiteral("G4R4"),
QStringLiteral("R1"),
QStringLiteral("E5B9G9R9_SHAREDEXP"),
QStringLiteral("BF10GF11RF11"),
QStringLiteral("G8B8G8R8"),
QStringLiteral("B8G8R8G8"),
QStringLiteral("DXT1"),
QStringLiteral("DXT23"),
QStringLiteral("DXT45"),
QStringLiteral("DXN1"),
QStringLiteral("DXN2"),
QStringLiteral("Z24S8"),
QStringLiteral("X8Z24"),
QStringLiteral("S8Z24"),
QStringLiteral("X4V4Z24__COV4R4V"),
QStringLiteral("X4V4Z24__COV8R8V"),
QStringLiteral("V8Z24__COV4R12V"),
QStringLiteral("ZF32"),
QStringLiteral("ZF32_X24S8"),
QStringLiteral("X8Z24_X20V4S8__COV4R4V"),
QStringLiteral("X8Z24_X20V4S8__COV8R8V"),
QStringLiteral("ZF32_X20V4X8__COV4R4V"),
QStringLiteral("ZF32_X20V4X8__COV8R8V"),
QStringLiteral("ZF32_X20V4S8__COV4R4V"),
QStringLiteral("ZF32_X20V4S8__COV8R8V"),
QStringLiteral("X8Z24_X16V8S8__COV4R12V"),
QStringLiteral("ZF32_X16V8X8__COV4R12V"),
QStringLiteral("ZF32_X16V8S8__COV4R12V"),
QStringLiteral("Z16"),
QStringLiteral("V8Z24__COV8R24V"),
QStringLiteral("X8Z24_X16V8S8__COV8R24V"),
QStringLiteral("ZF32_X16V8X8__COV8R24V"),
QStringLiteral("ZF32_X16V8S8__COV8R24V"),
QStringLiteral("ASTC_2D_4X4"),
QStringLiteral("ASTC_2D_5X5"),
QStringLiteral("ASTC_2D_6X6"),
QStringLiteral("ASTC_2D_8X8"),
QStringLiteral("ASTC_2D_10X10"),
QStringLiteral("ASTC_2D_12X12"),
QStringLiteral("ASTC_2D_5X4"),
QStringLiteral("ASTC_2D_6X5"),
QStringLiteral("ASTC_2D_8X6"),
QStringLiteral("ASTC_2D_10X8"),
QStringLiteral("ASTC_2D_12X10"),
QStringLiteral("ASTC_2D_8X5"),
QStringLiteral("ASTC_2D_10X5"),
QStringLiteral("ASTC_2D_10X6"),
};
// clang-format on
surface_format_control = new QComboBox;
surface_format_control->addItems(surface_formats);
surface_info_label = new QLabel();
surface_info_label->setWordWrap(true);
@@ -157,22 +199,20 @@ GraphicsSurfaceWidget::GraphicsSurfaceWidget(std::shared_ptr<Tegra::DebugContext
// Connections
connect(this, &GraphicsSurfaceWidget::Update, this, &GraphicsSurfaceWidget::OnUpdate);
connect(surface_source_list,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
connect(surface_source_list, qOverload<int>(&QComboBox::currentIndexChanged), this,
&GraphicsSurfaceWidget::OnSurfaceSourceChanged);
connect(surface_address_control, &CSpinBox::ValueChanged, this,
&GraphicsSurfaceWidget::OnSurfaceAddressChanged);
connect(surface_width_control, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &GraphicsSurfaceWidget::OnSurfaceWidthChanged);
connect(surface_height_control, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &GraphicsSurfaceWidget::OnSurfaceHeightChanged);
connect(surface_format_control,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
connect(surface_width_control, qOverload<int>(&QSpinBox::valueChanged), this,
&GraphicsSurfaceWidget::OnSurfaceWidthChanged);
connect(surface_height_control, qOverload<int>(&QSpinBox::valueChanged), this,
&GraphicsSurfaceWidget::OnSurfaceHeightChanged);
connect(surface_format_control, qOverload<int>(&QComboBox::currentIndexChanged), this,
&GraphicsSurfaceWidget::OnSurfaceFormatChanged);
connect(surface_picker_x_control, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &GraphicsSurfaceWidget::OnSurfacePickerXChanged);
connect(surface_picker_y_control, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &GraphicsSurfaceWidget::OnSurfacePickerYChanged);
connect(surface_picker_x_control, qOverload<int>(&QSpinBox::valueChanged), this,
&GraphicsSurfaceWidget::OnSurfacePickerXChanged);
connect(surface_picker_y_control, qOverload<int>(&QSpinBox::valueChanged), this,
&GraphicsSurfaceWidget::OnSurfacePickerYChanged);
connect(save_surface, &QPushButton::clicked, this, &GraphicsSurfaceWidget::SaveSurface);
auto main_widget = new QWidget;
@@ -420,40 +460,56 @@ void GraphicsSurfaceWidget::OnUpdate() {
}
void GraphicsSurfaceWidget::SaveSurface() {
QString png_filter = tr("Portable Network Graphic (*.png)");
QString bin_filter = tr("Binary data (*.bin)");
const QString png_filter = tr("Portable Network Graphic (*.png)");
const QString bin_filter = tr("Binary data (*.bin)");
QString selectedFilter;
QString filename = QFileDialog::getSaveFileName(
QString selected_filter;
const QString filename = QFileDialog::getSaveFileName(
this, tr("Save Surface"),
QString("texture-0x%1.png").arg(QString::number(surface_address, 16)),
QString("%1;;%2").arg(png_filter, bin_filter), &selectedFilter);
QStringLiteral("texture-0x%1.png").arg(QString::number(surface_address, 16)),
QStringLiteral("%1;;%2").arg(png_filter, bin_filter), &selected_filter);
if (filename.isEmpty()) {
// If the user canceled the dialog, don't save anything.
return;
}
if (selectedFilter == png_filter) {
const QPixmap* pixmap = surface_picture_label->pixmap();
if (selected_filter == png_filter) {
const QPixmap* const pixmap = surface_picture_label->pixmap();
ASSERT_MSG(pixmap != nullptr, "No pixmap set");
QFile file(filename);
file.open(QIODevice::WriteOnly);
if (pixmap)
pixmap->save(&file, "PNG");
} else if (selectedFilter == bin_filter) {
auto& gpu = Core::System::GetInstance().GPU();
std::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
QFile file{filename};
if (!file.open(QIODevice::WriteOnly)) {
QMessageBox::warning(this, tr("Error"), tr("Failed to open file '%1'").arg(filename));
return;
}
const u8* buffer = Memory::GetPointer(*address);
if (!pixmap->save(&file, "PNG")) {
QMessageBox::warning(this, tr("Error"),
tr("Failed to save surface data to file '%1'").arg(filename));
}
} else if (selected_filter == bin_filter) {
auto& gpu = Core::System::GetInstance().GPU();
const std::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
const u8* const buffer = Memory::GetPointer(*address);
ASSERT_MSG(buffer != nullptr, "Memory not accessible");
QFile file(filename);
file.open(QIODevice::WriteOnly);
int size = surface_width * surface_height * Tegra::Texture::BytesPerPixel(surface_format);
QByteArray data(reinterpret_cast<const char*>(buffer), size);
file.write(data);
QFile file{filename};
if (!file.open(QIODevice::WriteOnly)) {
QMessageBox::warning(this, tr("Error"), tr("Failed to open file '%1'").arg(filename));
return;
}
const int size =
surface_width * surface_height * Tegra::Texture::BytesPerPixel(surface_format);
const QByteArray data(reinterpret_cast<const char*>(buffer), size);
if (file.write(data) != data.size()) {
QMessageBox::warning(
this, tr("Error"),
tr("Failed to completely write surface data to file. The saved data will "
"likely be corrupt."));
}
} else {
UNREACHABLE_MSG("Unhandled filter selected");
}

View File

@@ -7,6 +7,7 @@
#include <QMouseEvent>
#include <QPainter>
#include <QString>
#include <QTimer>
#include "common/common_types.h"
#include "common/microprofile.h"
#include "yuzu/debugger/profiler.h"

View File

@@ -4,10 +4,11 @@
#pragma once
#include <QAbstractItemModel>
#include <QDockWidget>
#include <QTimer>
#include "common/microprofile.h"
#include <QWidget>
class QAction;
class QHideEvent;
class QShowEvent;
class MicroProfileDialog : public QWidget {
Q_OBJECT

View File

@@ -329,6 +329,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
QMenu context_menu;
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location"));
QAction* open_transferable_shader_cache =
context_menu.addAction(tr("Open Transferable Shader Cache"));
context_menu.addSeparator();
QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
@@ -344,6 +346,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
[&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData); });
connect(open_lfs_location, &QAction::triggered,
[&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData); });
connect(open_transferable_shader_cache, &QAction::triggered,
[&]() { emit OpenTransferableShaderCacheRequested(program_id); });
connect(dump_romfs, &QAction::triggered, [&]() { emit DumpRomFSRequested(program_id, path); });
connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); });
connect(navigate_to_gamedb_entry, &QAction::triggered,

View File

@@ -66,6 +66,7 @@ signals:
void GameChosen(QString game_path);
void ShouldCancelWorker();
void OpenFolderRequested(u64 program_id, GameListOpenTarget target);
void OpenTransferableShaderCacheRequested(u64 program_id);
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
void CopyTIDRequested(u64 program_id);
void NavigateToGamedbEntryRequested(u64 program_id,

View File

@@ -37,14 +37,20 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include <glad/glad.h>
#define QT_NO_OPENGL
#include <QClipboard>
#include <QDesktopServices>
#include <QDesktopWidget>
#include <QDialogButtonBox>
#include <QFile>
#include <QFileDialog>
#include <QInputDialog>
#include <QMessageBox>
#include <QProgressBar>
#include <QProgressDialog>
#include <QShortcut>
#include <QStatusBar>
#include <QtConcurrent/QtConcurrent>
#include <QtGui>
#include <QtWidgets>
#include <fmt/format.h>
#include "common/common_paths.h"
#include "common/detached_tasks.h"
@@ -55,11 +61,9 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/string_util.h"
#include "common/telemetry.h"
#include "core/core.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
@@ -71,7 +75,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "core/frontend/applets/software_keyboard.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/filesystem/fsp_ldr.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
@@ -648,6 +651,8 @@ void GMainWindow::RestoreUIState() {
void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile);
connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this,
&GMainWindow::OnTransferableShaderCacheOpenFile);
connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
@@ -1082,6 +1087,39 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
QDesktopServices::openUrl(QUrl::fromLocalFile(qpath));
}
void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
ASSERT(program_id != 0);
const QString tranferable_shader_cache_folder_path =
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)) + "opengl" +
DIR_SEP + "transferable";
const QString transferable_shader_cache_file_path =
tranferable_shader_cache_folder_path + DIR_SEP +
QString::fromStdString(fmt::format("{:016X}.bin", program_id));
if (!QFile::exists(transferable_shader_cache_file_path)) {
QMessageBox::warning(this, tr("Error Opening Transferable Shader Cache"),
tr("A shader cache for this title does not exist."));
return;
}
// Windows supports opening a folder with selecting a specified file in explorer. On every other
// OS we just open the transferable shader cache folder without preselecting the transferable
// shader cache file for the selected game.
#if defined(Q_OS_WIN)
const QString explorer = QStringLiteral("explorer");
QStringList param;
if (!QFileInfo(transferable_shader_cache_file_path).isDir()) {
param << QStringLiteral("/select,");
}
param << QDir::toNativeSeparators(transferable_shader_cache_file_path);
QProcess::startDetached(explorer, param);
#else
QDesktopServices::openUrl(QUrl::fromLocalFile(tranferable_shader_cache_folder_path));
#endif
}
static std::size_t CalculateRomFSEntrySize(const FileSys::VirtualDir& dir, bool full) {
std::size_t out = 0;

View File

@@ -176,6 +176,7 @@ private slots:
/// Called whenever a user selects a game in the game list widget.
void OnGameListLoadFile(QString game_path);
void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
void OnTransferableShaderCacheOpenFile(u64 program_id);
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
void OnGameListCopyTID(u64 program_id);
void OnGameListNavigateToGamedbEntry(u64 program_id,