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@@ -1,5 +1,6 @@
|
||||
#!/bin/sh -ex
|
||||
|
||||
brew update
|
||||
brew install dylibbundler p7zip qt5 sdl2 ccache
|
||||
brew install p7zip qt5 sdl2 ccache
|
||||
brew outdated cmake || brew upgrade cmake
|
||||
pip3 install macpack
|
||||
|
||||
@@ -11,92 +11,19 @@ mkdir "$REV_NAME"
|
||||
cp build/bin/yuzu-cmd "$REV_NAME"
|
||||
cp -r build/bin/yuzu.app "$REV_NAME"
|
||||
|
||||
# move qt libs into app bundle for deployment
|
||||
$(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app"
|
||||
# move libs into folder for deployment
|
||||
macpack "${REV_NAME}/yuzu.app/Contents/MacOS/yuzu" -d "../Frameworks"
|
||||
# move qt frameworks into app bundle for deployment
|
||||
$(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app" -executable="${REV_NAME}/yuzu.app/Contents/MacOS/yuzu"
|
||||
|
||||
# move SDL2 libs into folder for deployment
|
||||
dylibbundler -b -x "${REV_NAME}/yuzu-cmd" -cd -d "${REV_NAME}/libs" -p "@executable_path/libs/"
|
||||
|
||||
# Make the changes to make the yuzu app standalone (i.e. not dependent on the current brew installation).
|
||||
# To do this, the absolute references to each and every QT framework must be re-written to point to the local frameworks
|
||||
# (in the Contents/Frameworks folder).
|
||||
# The "install_name_tool" is used to do so.
|
||||
|
||||
# Coreutils is a hack to coerce Homebrew to point to the absolute Cellar path (symlink dereferenced). i.e:
|
||||
# ls -l /usr/local/opt/qt5:: /usr/local/opt/qt5 -> ../Cellar/qt5/5.6.1-1
|
||||
# grealpath ../Cellar/qt5/5.6.1-1:: /usr/local/Cellar/qt5/5.6.1-1
|
||||
brew install coreutils || brew upgrade coreutils || true
|
||||
|
||||
REV_NAME_ALT=$REV_NAME/
|
||||
# grealpath is located in coreutils, there is no "realpath" for OS X :(
|
||||
QT_BREWS_PATH=$(grealpath "$(brew --prefix qt5)")
|
||||
BREW_PATH=$(brew --prefix)
|
||||
QT_VERSION_NUM=5
|
||||
|
||||
$BREW_PATH/opt/qt5/bin/macdeployqt "${REV_NAME_ALT}yuzu.app" \
|
||||
-executable="${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu"
|
||||
|
||||
# These are the files that macdeployqt packed into Contents/Frameworks/ - we don't want those, so we replace them.
|
||||
declare -a macos_libs=("QtCore" "QtWidgets" "QtGui" "QtOpenGL" "QtPrintSupport")
|
||||
|
||||
for macos_lib in "${macos_libs[@]}"
|
||||
do
|
||||
SC_FRAMEWORK_PART=$macos_lib.framework/Versions/$QT_VERSION_NUM/$macos_lib
|
||||
# Replace macdeployqt versions of the Frameworks with our own (from /usr/local/opt/qt5/lib/)
|
||||
cp "$BREW_PATH/opt/qt5/lib/$SC_FRAMEWORK_PART" "${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
|
||||
|
||||
# Replace references within the embedded Framework files with "internal" versions.
|
||||
for macos_lib2 in "${macos_libs[@]}"
|
||||
do
|
||||
# Since brew references both the non-symlinked and symlink paths of QT5, it needs to be duplicated.
|
||||
# /usr/local/Cellar/qt5/5.6.1-1/lib and /usr/local/opt/qt5/lib both resolve to the same files.
|
||||
# So the two lines below are effectively duplicates when resolved as a path, but as strings, they aren't.
|
||||
RM_FRAMEWORK_PART=$macos_lib2.framework/Versions/$QT_VERSION_NUM/$macos_lib2
|
||||
install_name_tool -change \
|
||||
$QT_BREWS_PATH/lib/$RM_FRAMEWORK_PART \
|
||||
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
|
||||
"${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
|
||||
install_name_tool -change \
|
||||
"$BREW_PATH/opt/qt5/lib/$RM_FRAMEWORK_PART" \
|
||||
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
|
||||
"${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
|
||||
done
|
||||
done
|
||||
|
||||
# Handles `This application failed to start because it could not find or load the Qt platform plugin "cocoa"`
|
||||
# Which manifests itself as:
|
||||
# "Exception Type: EXC_CRASH (SIGABRT) | Exception Codes: 0x0000000000000000, 0x0000000000000000 | Exception Note: EXC_CORPSE_NOTIFY"
|
||||
# There may be more dylibs needed to be fixed...
|
||||
declare -a macos_plugins=("Plugins/platforms/libqcocoa.dylib")
|
||||
|
||||
for macos_lib in "${macos_plugins[@]}"
|
||||
do
|
||||
install_name_tool -id @executable_path/../$macos_lib "${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
|
||||
for macos_lib2 in "${macos_libs[@]}"
|
||||
do
|
||||
RM_FRAMEWORK_PART=$macos_lib2.framework/Versions/$QT_VERSION_NUM/$macos_lib2
|
||||
install_name_tool -change \
|
||||
$QT_BREWS_PATH/lib/$RM_FRAMEWORK_PART \
|
||||
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
|
||||
"${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
|
||||
install_name_tool -change \
|
||||
"$BREW_PATH/opt/qt5/lib/$RM_FRAMEWORK_PART" \
|
||||
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
|
||||
"${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
|
||||
done
|
||||
done
|
||||
|
||||
for macos_lib in "${macos_libs[@]}"
|
||||
do
|
||||
# Debugging info for Travis-CI
|
||||
otool -L "${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$macos_lib.framework/Versions/$QT_VERSION_NUM/$macos_lib"
|
||||
done
|
||||
# move libs into folder for deployment
|
||||
macpack "${REV_NAME}/yuzu-cmd" -d "libs"
|
||||
|
||||
# Make the yuzu.app application launch a debugging terminal.
|
||||
# Store away the actual binary
|
||||
mv ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu-bin
|
||||
mv ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu-bin
|
||||
|
||||
cat > ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu <<EOL
|
||||
cat > ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu <<EOL
|
||||
#!/usr/bin/env bash
|
||||
cd "\`dirname "\$0"\`"
|
||||
chmod +x yuzu-bin
|
||||
@@ -105,6 +32,9 @@ EOL
|
||||
# Content that will serve as the launching script for yuzu (within the .app folder)
|
||||
|
||||
# Make the launching script executable
|
||||
chmod +x ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu
|
||||
chmod +x ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu
|
||||
|
||||
# Verify loader instructions
|
||||
find "$REV_NAME" -exec otool -L {} \;
|
||||
|
||||
. .travis/common/post-upload.sh
|
||||
|
||||
@@ -91,6 +91,8 @@ add_library(common STATIC
|
||||
logging/log.h
|
||||
logging/text_formatter.cpp
|
||||
logging/text_formatter.h
|
||||
lz4_compression.cpp
|
||||
lz4_compression.h
|
||||
math_util.h
|
||||
memory_hook.cpp
|
||||
memory_hook.h
|
||||
@@ -98,6 +100,7 @@ add_library(common STATIC
|
||||
microprofile.h
|
||||
microprofileui.h
|
||||
misc.cpp
|
||||
multi_level_queue.h
|
||||
page_table.cpp
|
||||
page_table.h
|
||||
param_package.cpp
|
||||
@@ -135,3 +138,4 @@ endif()
|
||||
create_target_directory_groups(common)
|
||||
|
||||
target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
|
||||
target_link_libraries(common PRIVATE lz4_static)
|
||||
|
||||
@@ -32,7 +32,7 @@ inline u32 CountLeadingZeroes32(u32 value) {
|
||||
return 32;
|
||||
}
|
||||
|
||||
inline u64 CountLeadingZeroes64(u64 value) {
|
||||
inline u32 CountLeadingZeroes64(u64 value) {
|
||||
unsigned long leading_zero = 0;
|
||||
|
||||
if (_BitScanReverse64(&leading_zero, value) != 0) {
|
||||
@@ -47,15 +47,54 @@ inline u32 CountLeadingZeroes32(u32 value) {
|
||||
return 32;
|
||||
}
|
||||
|
||||
return __builtin_clz(value);
|
||||
return static_cast<u32>(__builtin_clz(value));
|
||||
}
|
||||
|
||||
inline u64 CountLeadingZeroes64(u64 value) {
|
||||
inline u32 CountLeadingZeroes64(u64 value) {
|
||||
if (value == 0) {
|
||||
return 64;
|
||||
}
|
||||
|
||||
return __builtin_clzll(value);
|
||||
return static_cast<u32>(__builtin_clzll(value));
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
inline u32 CountTrailingZeroes32(u32 value) {
|
||||
unsigned long trailing_zero = 0;
|
||||
|
||||
if (_BitScanForward(&trailing_zero, value) != 0) {
|
||||
return trailing_zero;
|
||||
}
|
||||
|
||||
return 32;
|
||||
}
|
||||
|
||||
inline u32 CountTrailingZeroes64(u64 value) {
|
||||
unsigned long trailing_zero = 0;
|
||||
|
||||
if (_BitScanForward64(&trailing_zero, value) != 0) {
|
||||
return trailing_zero;
|
||||
}
|
||||
|
||||
return 64;
|
||||
}
|
||||
#else
|
||||
inline u32 CountTrailingZeroes32(u32 value) {
|
||||
if (value == 0) {
|
||||
return 32;
|
||||
}
|
||||
|
||||
return static_cast<u32>(__builtin_ctz(value));
|
||||
}
|
||||
|
||||
inline u32 CountTrailingZeroes64(u64 value) {
|
||||
if (value == 0) {
|
||||
return 64;
|
||||
}
|
||||
|
||||
return static_cast<u32>(__builtin_ctzll(value));
|
||||
}
|
||||
#endif
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -16,22 +16,22 @@ DetachedTasks::DetachedTasks() {
|
||||
}
|
||||
|
||||
void DetachedTasks::WaitForAllTasks() {
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
std::unique_lock lock{mutex};
|
||||
cv.wait(lock, [this]() { return count == 0; });
|
||||
}
|
||||
|
||||
DetachedTasks::~DetachedTasks() {
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
std::unique_lock lock{mutex};
|
||||
ASSERT(count == 0);
|
||||
instance = nullptr;
|
||||
}
|
||||
|
||||
void DetachedTasks::AddTask(std::function<void()> task) {
|
||||
std::unique_lock<std::mutex> lock(instance->mutex);
|
||||
std::unique_lock lock{instance->mutex};
|
||||
++instance->count;
|
||||
std::thread([task{std::move(task)}]() {
|
||||
task();
|
||||
std::unique_lock<std::mutex> lock(instance->mutex);
|
||||
std::unique_lock lock{instance->mutex};
|
||||
--instance->count;
|
||||
std::notify_all_at_thread_exit(instance->cv, std::move(lock));
|
||||
})
|
||||
|
||||
@@ -46,12 +46,12 @@ public:
|
||||
}
|
||||
|
||||
void AddBackend(std::unique_ptr<Backend> backend) {
|
||||
std::lock_guard<std::mutex> lock(writing_mutex);
|
||||
std::lock_guard lock{writing_mutex};
|
||||
backends.push_back(std::move(backend));
|
||||
}
|
||||
|
||||
void RemoveBackend(std::string_view backend_name) {
|
||||
std::lock_guard<std::mutex> lock(writing_mutex);
|
||||
std::lock_guard lock{writing_mutex};
|
||||
const auto it =
|
||||
std::remove_if(backends.begin(), backends.end(),
|
||||
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
|
||||
@@ -80,7 +80,7 @@ private:
|
||||
backend_thread = std::thread([&] {
|
||||
Entry entry;
|
||||
auto write_logs = [&](Entry& e) {
|
||||
std::lock_guard<std::mutex> lock(writing_mutex);
|
||||
std::lock_guard lock{writing_mutex};
|
||||
for (const auto& backend : backends) {
|
||||
backend->Write(e);
|
||||
}
|
||||
|
||||
76
src/common/lz4_compression.cpp
Normal file
76
src/common/lz4_compression.cpp
Normal file
@@ -0,0 +1,76 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <lz4hc.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/lz4_compression.h"
|
||||
|
||||
namespace Common::Compression {
|
||||
|
||||
std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size) {
|
||||
ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
|
||||
|
||||
const auto source_size_int = static_cast<int>(source_size);
|
||||
const int max_compressed_size = LZ4_compressBound(source_size_int);
|
||||
std::vector<u8> compressed(max_compressed_size);
|
||||
|
||||
const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source),
|
||||
reinterpret_cast<char*>(compressed.data()),
|
||||
source_size_int, max_compressed_size);
|
||||
|
||||
if (compressed_size <= 0) {
|
||||
// Compression failed
|
||||
return {};
|
||||
}
|
||||
|
||||
compressed.resize(compressed_size);
|
||||
|
||||
return compressed;
|
||||
}
|
||||
|
||||
std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size,
|
||||
s32 compression_level) {
|
||||
ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
|
||||
|
||||
compression_level = std::clamp(compression_level, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX);
|
||||
|
||||
const auto source_size_int = static_cast<int>(source_size);
|
||||
const int max_compressed_size = LZ4_compressBound(source_size_int);
|
||||
std::vector<u8> compressed(max_compressed_size);
|
||||
|
||||
const int compressed_size = LZ4_compress_HC(
|
||||
reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()),
|
||||
source_size_int, max_compressed_size, compression_level);
|
||||
|
||||
if (compressed_size <= 0) {
|
||||
// Compression failed
|
||||
return {};
|
||||
}
|
||||
|
||||
compressed.resize(compressed_size);
|
||||
|
||||
return compressed;
|
||||
}
|
||||
|
||||
std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size) {
|
||||
return CompressDataLZ4HC(source, source_size, LZ4HC_CLEVEL_MAX);
|
||||
}
|
||||
|
||||
std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed,
|
||||
std::size_t uncompressed_size) {
|
||||
std::vector<u8> uncompressed(uncompressed_size);
|
||||
const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
|
||||
reinterpret_cast<char*>(uncompressed.data()),
|
||||
static_cast<int>(compressed.size()),
|
||||
static_cast<int>(uncompressed.size()));
|
||||
if (static_cast<int>(uncompressed_size) != size_check) {
|
||||
// Decompression failed
|
||||
return {};
|
||||
}
|
||||
return uncompressed;
|
||||
}
|
||||
|
||||
} // namespace Common::Compression
|
||||
55
src/common/lz4_compression.h
Normal file
55
src/common/lz4_compression.h
Normal file
@@ -0,0 +1,55 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::Compression {
|
||||
|
||||
/**
|
||||
* Compresses a source memory region with LZ4 and returns the compressed data in a vector.
|
||||
*
|
||||
* @param source the uncompressed source memory region.
|
||||
* @param source_size the size in bytes of the uncompressed source memory region.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size);
|
||||
|
||||
/**
|
||||
* Utilizes the LZ4 subalgorithm LZ4HC with the specified compression level. Higher compression
|
||||
* levels result in a smaller compressed size, but require more CPU time for compression. The
|
||||
* compression level has almost no impact on decompression speed. Data compressed with LZ4HC can
|
||||
* also be decompressed with the default LZ4 decompression.
|
||||
*
|
||||
* @param source the uncompressed source memory region.
|
||||
* @param source_size the size in bytes of the uncompressed source memory region.
|
||||
* @param compression_level the used compression level. Should be between 3 and 12.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size, s32 compression_level);
|
||||
|
||||
/**
|
||||
* Utilizes the LZ4 subalgorithm LZ4HC with the highest possible compression level.
|
||||
*
|
||||
* @param source the uncompressed source memory region.
|
||||
* @param source_size the size in bytes of the uncompressed source memory region.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size);
|
||||
|
||||
/**
|
||||
* Decompresses a source memory region with LZ4 and returns the uncompressed data in a vector.
|
||||
*
|
||||
* @param compressed the compressed source memory region.
|
||||
* @param uncompressed_size the size in bytes of the uncompressed data.
|
||||
*
|
||||
* @return the decompressed data.
|
||||
*/
|
||||
std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed, std::size_t uncompressed_size);
|
||||
|
||||
} // namespace Common::Compression
|
||||
337
src/common/multi_level_queue.h
Normal file
337
src/common/multi_level_queue.h
Normal file
@@ -0,0 +1,337 @@
|
||||
// Copyright 2019 TuxSH
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <iterator>
|
||||
#include <list>
|
||||
#include <utility>
|
||||
|
||||
#include "common/bit_util.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
/**
|
||||
* A MultiLevelQueue is a type of priority queue which has the following characteristics:
|
||||
* - iteratable through each of its elements.
|
||||
* - back can be obtained.
|
||||
* - O(1) add, lookup (both front and back)
|
||||
* - discrete priorities and a max of 64 priorities (limited domain)
|
||||
* This type of priority queue is normaly used for managing threads within an scheduler
|
||||
*/
|
||||
template <typename T, std::size_t Depth>
|
||||
class MultiLevelQueue {
|
||||
public:
|
||||
using value_type = T;
|
||||
using reference = value_type&;
|
||||
using const_reference = const value_type&;
|
||||
using pointer = value_type*;
|
||||
using const_pointer = const value_type*;
|
||||
|
||||
using difference_type = typename std::pointer_traits<pointer>::difference_type;
|
||||
using size_type = std::size_t;
|
||||
|
||||
template <bool is_constant>
|
||||
class iterator_impl {
|
||||
public:
|
||||
using iterator_category = std::bidirectional_iterator_tag;
|
||||
using value_type = T;
|
||||
using pointer = std::conditional_t<is_constant, T*, const T*>;
|
||||
using reference = std::conditional_t<is_constant, const T&, T&>;
|
||||
using difference_type = typename std::pointer_traits<pointer>::difference_type;
|
||||
|
||||
friend bool operator==(const iterator_impl& lhs, const iterator_impl& rhs) {
|
||||
if (lhs.IsEnd() && rhs.IsEnd())
|
||||
return true;
|
||||
return std::tie(lhs.current_priority, lhs.it) == std::tie(rhs.current_priority, rhs.it);
|
||||
}
|
||||
|
||||
friend bool operator!=(const iterator_impl& lhs, const iterator_impl& rhs) {
|
||||
return !operator==(lhs, rhs);
|
||||
}
|
||||
|
||||
reference operator*() const {
|
||||
return *it;
|
||||
}
|
||||
|
||||
pointer operator->() const {
|
||||
return it.operator->();
|
||||
}
|
||||
|
||||
iterator_impl& operator++() {
|
||||
if (IsEnd()) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
++it;
|
||||
|
||||
if (it == GetEndItForPrio()) {
|
||||
u64 prios = mlq.used_priorities;
|
||||
prios &= ~((1ULL << (current_priority + 1)) - 1);
|
||||
if (prios == 0) {
|
||||
current_priority = static_cast<u32>(mlq.depth());
|
||||
} else {
|
||||
current_priority = CountTrailingZeroes64(prios);
|
||||
it = GetBeginItForPrio();
|
||||
}
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
iterator_impl& operator--() {
|
||||
if (IsEnd()) {
|
||||
if (mlq.used_priorities != 0) {
|
||||
current_priority = 63 - CountLeadingZeroes64(mlq.used_priorities);
|
||||
it = GetEndItForPrio();
|
||||
--it;
|
||||
}
|
||||
} else if (it == GetBeginItForPrio()) {
|
||||
u64 prios = mlq.used_priorities;
|
||||
prios &= (1ULL << current_priority) - 1;
|
||||
if (prios != 0) {
|
||||
current_priority = CountTrailingZeroes64(prios);
|
||||
it = GetEndItForPrio();
|
||||
--it;
|
||||
}
|
||||
} else {
|
||||
--it;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
iterator_impl operator++(int) {
|
||||
const iterator_impl v{*this};
|
||||
++(*this);
|
||||
return v;
|
||||
}
|
||||
|
||||
iterator_impl operator--(int) {
|
||||
const iterator_impl v{*this};
|
||||
--(*this);
|
||||
return v;
|
||||
}
|
||||
|
||||
// allow implicit const->non-const
|
||||
iterator_impl(const iterator_impl<false>& other)
|
||||
: mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
|
||||
|
||||
iterator_impl(const iterator_impl<true>& other)
|
||||
: mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
|
||||
|
||||
iterator_impl& operator=(const iterator_impl<false>& other) {
|
||||
mlq = other.mlq;
|
||||
it = other.it;
|
||||
current_priority = other.current_priority;
|
||||
return *this;
|
||||
}
|
||||
|
||||
friend class iterator_impl<true>;
|
||||
iterator_impl() = default;
|
||||
|
||||
private:
|
||||
friend class MultiLevelQueue;
|
||||
using container_ref =
|
||||
std::conditional_t<is_constant, const MultiLevelQueue&, MultiLevelQueue&>;
|
||||
using list_iterator = std::conditional_t<is_constant, typename std::list<T>::const_iterator,
|
||||
typename std::list<T>::iterator>;
|
||||
|
||||
explicit iterator_impl(container_ref mlq, list_iterator it, u32 current_priority)
|
||||
: mlq(mlq), it(it), current_priority(current_priority) {}
|
||||
explicit iterator_impl(container_ref mlq, u32 current_priority)
|
||||
: mlq(mlq), it(), current_priority(current_priority) {}
|
||||
|
||||
bool IsEnd() const {
|
||||
return current_priority == mlq.depth();
|
||||
}
|
||||
|
||||
list_iterator GetBeginItForPrio() const {
|
||||
return mlq.levels[current_priority].begin();
|
||||
}
|
||||
|
||||
list_iterator GetEndItForPrio() const {
|
||||
return mlq.levels[current_priority].end();
|
||||
}
|
||||
|
||||
container_ref mlq;
|
||||
list_iterator it;
|
||||
u32 current_priority;
|
||||
};
|
||||
|
||||
using iterator = iterator_impl<false>;
|
||||
using const_iterator = iterator_impl<true>;
|
||||
|
||||
void add(const T& element, u32 priority, bool send_back = true) {
|
||||
if (send_back)
|
||||
levels[priority].push_back(element);
|
||||
else
|
||||
levels[priority].push_front(element);
|
||||
used_priorities |= 1ULL << priority;
|
||||
}
|
||||
|
||||
void remove(const T& element, u32 priority) {
|
||||
auto it = ListIterateTo(levels[priority], element);
|
||||
if (it == levels[priority].end())
|
||||
return;
|
||||
levels[priority].erase(it);
|
||||
if (levels[priority].empty()) {
|
||||
used_priorities &= ~(1ULL << priority);
|
||||
}
|
||||
}
|
||||
|
||||
void adjust(const T& element, u32 old_priority, u32 new_priority, bool adjust_front = false) {
|
||||
remove(element, old_priority);
|
||||
add(element, new_priority, !adjust_front);
|
||||
}
|
||||
void adjust(const_iterator it, u32 old_priority, u32 new_priority, bool adjust_front = false) {
|
||||
adjust(*it, old_priority, new_priority, adjust_front);
|
||||
}
|
||||
|
||||
void transfer_to_front(const T& element, u32 priority, MultiLevelQueue& other) {
|
||||
ListSplice(other.levels[priority], other.levels[priority].begin(), levels[priority],
|
||||
ListIterateTo(levels[priority], element));
|
||||
|
||||
other.used_priorities |= 1ULL << priority;
|
||||
|
||||
if (levels[priority].empty()) {
|
||||
used_priorities &= ~(1ULL << priority);
|
||||
}
|
||||
}
|
||||
|
||||
void transfer_to_front(const_iterator it, u32 priority, MultiLevelQueue& other) {
|
||||
transfer_to_front(*it, priority, other);
|
||||
}
|
||||
|
||||
void transfer_to_back(const T& element, u32 priority, MultiLevelQueue& other) {
|
||||
ListSplice(other.levels[priority], other.levels[priority].end(), levels[priority],
|
||||
ListIterateTo(levels[priority], element));
|
||||
|
||||
other.used_priorities |= 1ULL << priority;
|
||||
|
||||
if (levels[priority].empty()) {
|
||||
used_priorities &= ~(1ULL << priority);
|
||||
}
|
||||
}
|
||||
|
||||
void transfer_to_back(const_iterator it, u32 priority, MultiLevelQueue& other) {
|
||||
transfer_to_back(*it, priority, other);
|
||||
}
|
||||
|
||||
void yield(u32 priority, std::size_t n = 1) {
|
||||
ListShiftForward(levels[priority], n);
|
||||
}
|
||||
|
||||
std::size_t depth() const {
|
||||
return Depth;
|
||||
}
|
||||
|
||||
std::size_t size(u32 priority) const {
|
||||
return levels[priority].size();
|
||||
}
|
||||
|
||||
std::size_t size() const {
|
||||
u64 priorities = used_priorities;
|
||||
std::size_t size = 0;
|
||||
while (priorities != 0) {
|
||||
const u64 current_priority = CountTrailingZeroes64(priorities);
|
||||
size += levels[current_priority].size();
|
||||
priorities &= ~(1ULL << current_priority);
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
||||
bool empty() const {
|
||||
return used_priorities == 0;
|
||||
}
|
||||
|
||||
bool empty(u32 priority) const {
|
||||
return (used_priorities & (1ULL << priority)) == 0;
|
||||
}
|
||||
|
||||
u32 highest_priority_set(u32 max_priority = 0) const {
|
||||
const u64 priorities =
|
||||
max_priority == 0 ? used_priorities : (used_priorities & ~((1ULL << max_priority) - 1));
|
||||
return priorities == 0 ? Depth : static_cast<u32>(CountTrailingZeroes64(priorities));
|
||||
}
|
||||
|
||||
u32 lowest_priority_set(u32 min_priority = Depth - 1) const {
|
||||
const u64 priorities = min_priority >= Depth - 1
|
||||
? used_priorities
|
||||
: (used_priorities & ((1ULL << (min_priority + 1)) - 1));
|
||||
return priorities == 0 ? Depth : 63 - CountLeadingZeroes64(priorities);
|
||||
}
|
||||
|
||||
const_iterator cbegin(u32 max_prio = 0) const {
|
||||
const u32 priority = highest_priority_set(max_prio);
|
||||
return priority == Depth ? cend()
|
||||
: const_iterator{*this, levels[priority].cbegin(), priority};
|
||||
}
|
||||
const_iterator begin(u32 max_prio = 0) const {
|
||||
return cbegin(max_prio);
|
||||
}
|
||||
iterator begin(u32 max_prio = 0) {
|
||||
const u32 priority = highest_priority_set(max_prio);
|
||||
return priority == Depth ? end() : iterator{*this, levels[priority].begin(), priority};
|
||||
}
|
||||
|
||||
const_iterator cend(u32 min_prio = Depth - 1) const {
|
||||
return min_prio == Depth - 1 ? const_iterator{*this, Depth} : cbegin(min_prio + 1);
|
||||
}
|
||||
const_iterator end(u32 min_prio = Depth - 1) const {
|
||||
return cend(min_prio);
|
||||
}
|
||||
iterator end(u32 min_prio = Depth - 1) {
|
||||
return min_prio == Depth - 1 ? iterator{*this, Depth} : begin(min_prio + 1);
|
||||
}
|
||||
|
||||
T& front(u32 max_priority = 0) {
|
||||
const u32 priority = highest_priority_set(max_priority);
|
||||
return levels[priority == Depth ? 0 : priority].front();
|
||||
}
|
||||
const T& front(u32 max_priority = 0) const {
|
||||
const u32 priority = highest_priority_set(max_priority);
|
||||
return levels[priority == Depth ? 0 : priority].front();
|
||||
}
|
||||
|
||||
T back(u32 min_priority = Depth - 1) {
|
||||
const u32 priority = lowest_priority_set(min_priority); // intended
|
||||
return levels[priority == Depth ? 63 : priority].back();
|
||||
}
|
||||
const T& back(u32 min_priority = Depth - 1) const {
|
||||
const u32 priority = lowest_priority_set(min_priority); // intended
|
||||
return levels[priority == Depth ? 63 : priority].back();
|
||||
}
|
||||
|
||||
private:
|
||||
using const_list_iterator = typename std::list<T>::const_iterator;
|
||||
|
||||
static void ListShiftForward(std::list<T>& list, const std::size_t shift = 1) {
|
||||
if (shift >= list.size()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto begin_range = list.begin();
|
||||
const auto end_range = std::next(begin_range, shift);
|
||||
list.splice(list.end(), list, begin_range, end_range);
|
||||
}
|
||||
|
||||
static void ListSplice(std::list<T>& in_list, const_list_iterator position,
|
||||
std::list<T>& out_list, const_list_iterator element) {
|
||||
in_list.splice(position, out_list, element);
|
||||
}
|
||||
|
||||
static const_list_iterator ListIterateTo(const std::list<T>& list, const T& element) {
|
||||
auto it = list.cbegin();
|
||||
while (it != list.cend() && *it != element) {
|
||||
++it;
|
||||
}
|
||||
return it;
|
||||
}
|
||||
|
||||
std::array<std::list<T>, Depth> levels;
|
||||
u64 used_priorities = 0;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -27,18 +27,6 @@ namespace Common {
|
||||
|
||||
#ifdef _MSC_VER
|
||||
|
||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
|
||||
SetThreadAffinityMask(thread, mask);
|
||||
}
|
||||
|
||||
void SetCurrentThreadAffinity(u32 mask) {
|
||||
SetThreadAffinityMask(GetCurrentThread(), mask);
|
||||
}
|
||||
|
||||
void SwitchCurrentThread() {
|
||||
SwitchToThread();
|
||||
}
|
||||
|
||||
// Sets the debugger-visible name of the current thread.
|
||||
// Uses undocumented (actually, it is now documented) trick.
|
||||
// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp
|
||||
@@ -70,31 +58,6 @@ void SetCurrentThreadName(const char* name) {
|
||||
|
||||
#else // !MSVC_VER, so must be POSIX threads
|
||||
|
||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
|
||||
#ifdef __APPLE__
|
||||
thread_policy_set(pthread_mach_thread_np(thread), THREAD_AFFINITY_POLICY, (integer_t*)&mask, 1);
|
||||
#elif (defined __linux__ || defined __FreeBSD__) && !(defined ANDROID)
|
||||
cpu_set_t cpu_set;
|
||||
CPU_ZERO(&cpu_set);
|
||||
|
||||
for (int i = 0; i != sizeof(mask) * 8; ++i)
|
||||
if ((mask >> i) & 1)
|
||||
CPU_SET(i, &cpu_set);
|
||||
|
||||
pthread_setaffinity_np(thread, sizeof(cpu_set), &cpu_set);
|
||||
#endif
|
||||
}
|
||||
|
||||
void SetCurrentThreadAffinity(u32 mask) {
|
||||
SetThreadAffinity(pthread_self(), mask);
|
||||
}
|
||||
|
||||
#ifndef _WIN32
|
||||
void SwitchCurrentThread() {
|
||||
usleep(1000 * 1);
|
||||
}
|
||||
#endif
|
||||
|
||||
// MinGW with the POSIX threading model does not support pthread_setname_np
|
||||
#if !defined(_WIN32) || defined(_MSC_VER)
|
||||
void SetCurrentThreadName(const char* name) {
|
||||
|
||||
@@ -9,14 +9,13 @@
|
||||
#include <cstddef>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
class Event {
|
||||
public:
|
||||
void Set() {
|
||||
std::lock_guard<std::mutex> lk(mutex);
|
||||
std::lock_guard lk{mutex};
|
||||
if (!is_set) {
|
||||
is_set = true;
|
||||
condvar.notify_one();
|
||||
@@ -24,14 +23,14 @@ public:
|
||||
}
|
||||
|
||||
void Wait() {
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
std::unique_lock lk{mutex};
|
||||
condvar.wait(lk, [&] { return is_set; });
|
||||
is_set = false;
|
||||
}
|
||||
|
||||
template <class Clock, class Duration>
|
||||
bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
std::unique_lock lk{mutex};
|
||||
if (!condvar.wait_until(lk, time, [this] { return is_set; }))
|
||||
return false;
|
||||
is_set = false;
|
||||
@@ -39,7 +38,7 @@ public:
|
||||
}
|
||||
|
||||
void Reset() {
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
std::unique_lock lk{mutex};
|
||||
// no other action required, since wait loops on the predicate and any lingering signal will
|
||||
// get cleared on the first iteration
|
||||
is_set = false;
|
||||
@@ -57,7 +56,7 @@ public:
|
||||
|
||||
/// Blocks until all "count" threads have called Sync()
|
||||
void Sync() {
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
std::unique_lock lk{mutex};
|
||||
const std::size_t current_generation = generation;
|
||||
|
||||
if (++waiting == count) {
|
||||
@@ -78,9 +77,6 @@ private:
|
||||
std::size_t generation = 0; // Incremented once each time the barrier is used
|
||||
};
|
||||
|
||||
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
|
||||
void SetCurrentThreadAffinity(u32 mask);
|
||||
void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
|
||||
void SetCurrentThreadName(const char* name);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -78,7 +78,7 @@ public:
|
||||
|
||||
T PopWait() {
|
||||
if (Empty()) {
|
||||
std::unique_lock<std::mutex> lock(cv_mutex);
|
||||
std::unique_lock lock{cv_mutex};
|
||||
cv.wait(lock, [this]() { return !Empty(); });
|
||||
}
|
||||
T t;
|
||||
@@ -137,7 +137,7 @@ public:
|
||||
|
||||
template <typename Arg>
|
||||
void Push(Arg&& t) {
|
||||
std::lock_guard<std::mutex> lock(write_lock);
|
||||
std::lock_guard lock{write_lock};
|
||||
spsc_queue.Push(t);
|
||||
}
|
||||
|
||||
|
||||
@@ -458,7 +458,7 @@ add_library(core STATIC
|
||||
create_target_directory_groups(core)
|
||||
|
||||
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn open_source_archives)
|
||||
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt mbedtls opus unicorn open_source_archives)
|
||||
if (ENABLE_WEB_SERVICE)
|
||||
target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE)
|
||||
target_link_libraries(core PRIVATE web_service)
|
||||
|
||||
@@ -26,7 +26,6 @@ using Vector = Dynarmic::A64::Vector;
|
||||
class ARM_Dynarmic_Callbacks : public Dynarmic::A64::UserCallbacks {
|
||||
public:
|
||||
explicit ARM_Dynarmic_Callbacks(ARM_Dynarmic& parent) : parent(parent) {}
|
||||
~ARM_Dynarmic_Callbacks() = default;
|
||||
|
||||
u8 MemoryRead8(u64 vaddr) override {
|
||||
return Memory::Read8(vaddr);
|
||||
|
||||
@@ -29,7 +29,7 @@ class ARM_Dynarmic final : public ARM_Interface {
|
||||
public:
|
||||
ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
|
||||
std::size_t core_index);
|
||||
~ARM_Dynarmic();
|
||||
~ARM_Dynarmic() override;
|
||||
|
||||
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
Kernel::VMAPermission perms) override;
|
||||
@@ -76,7 +76,7 @@ private:
|
||||
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
|
||||
public:
|
||||
explicit DynarmicExclusiveMonitor(std::size_t core_count);
|
||||
~DynarmicExclusiveMonitor();
|
||||
~DynarmicExclusiveMonitor() override;
|
||||
|
||||
void SetExclusive(std::size_t core_index, VAddr addr) override;
|
||||
void ClearExclusive() override;
|
||||
|
||||
@@ -192,12 +192,13 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
|
||||
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
|
||||
core_timing.AddTicks(num_instructions);
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
if (last_bkpt_hit) {
|
||||
if (last_bkpt_hit && last_bkpt.type == GDBStub::BreakpointType::Execute) {
|
||||
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
|
||||
}
|
||||
|
||||
Kernel::Thread* thread = Kernel::GetCurrentThread();
|
||||
SaveContext(thread->GetContext());
|
||||
if (last_bkpt_hit || GDBStub::GetCpuStepFlag()) {
|
||||
if (last_bkpt_hit || GDBStub::IsMemoryBreak() || GDBStub::GetCpuStepFlag()) {
|
||||
last_bkpt_hit = false;
|
||||
GDBStub::Break();
|
||||
GDBStub::SendTrap(thread, 5);
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace Core {
|
||||
class ARM_Unicorn final : public ARM_Interface {
|
||||
public:
|
||||
explicit ARM_Unicorn(Timing::CoreTiming& core_timing);
|
||||
~ARM_Unicorn();
|
||||
~ARM_Unicorn() override;
|
||||
|
||||
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
|
||||
Kernel::VMAPermission perms) override;
|
||||
@@ -50,7 +50,7 @@ private:
|
||||
uc_engine* uc{};
|
||||
Timing::CoreTiming& core_timing;
|
||||
GDBStub::BreakpointAddress last_bkpt{};
|
||||
bool last_bkpt_hit;
|
||||
bool last_bkpt_hit = false;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
namespace Core {
|
||||
|
||||
void CpuBarrier::NotifyEnd() {
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
std::unique_lock lock{mutex};
|
||||
end = true;
|
||||
condition.notify_all();
|
||||
}
|
||||
@@ -34,7 +34,7 @@ bool CpuBarrier::Rendezvous() {
|
||||
}
|
||||
|
||||
if (!end) {
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
std::unique_lock lock{mutex};
|
||||
|
||||
--cores_waiting;
|
||||
if (!cores_waiting) {
|
||||
@@ -131,7 +131,7 @@ void Cpu::Reschedule() {
|
||||
|
||||
reschedule_pending = false;
|
||||
// Lock the global kernel mutex when we manipulate the HLE state
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
scheduler->Reschedule();
|
||||
}
|
||||
|
||||
|
||||
@@ -67,7 +67,7 @@ std::string NACP::GetDeveloperName(Language language) const {
|
||||
}
|
||||
|
||||
u64 NACP::GetTitleId() const {
|
||||
return raw.title_id;
|
||||
return raw.save_data_owner_id;
|
||||
}
|
||||
|
||||
u64 NACP::GetDLCBaseTitleId() const {
|
||||
@@ -80,11 +80,11 @@ std::string NACP::GetVersionString() const {
|
||||
}
|
||||
|
||||
u64 NACP::GetDefaultNormalSaveSize() const {
|
||||
return raw.normal_save_data_size;
|
||||
return raw.user_account_save_data_size;
|
||||
}
|
||||
|
||||
u64 NACP::GetDefaultJournalSaveSize() const {
|
||||
return raw.journal_sava_data_size;
|
||||
return raw.user_account_save_data_journal_size;
|
||||
}
|
||||
|
||||
std::vector<u8> NACP::GetRawBytes() const {
|
||||
|
||||
@@ -38,23 +38,35 @@ struct RawNACP {
|
||||
u8 video_capture_mode;
|
||||
bool data_loss_confirmation;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u64_le title_id;
|
||||
u64_le presence_group_id;
|
||||
std::array<u8, 0x20> rating_age;
|
||||
std::array<char, 0x10> version_string;
|
||||
u64_le dlc_base_title_id;
|
||||
u64_le title_id_2;
|
||||
u64_le normal_save_data_size;
|
||||
u64_le journal_sava_data_size;
|
||||
INSERT_PADDING_BYTES(0x18);
|
||||
u64_le product_code;
|
||||
u64_le save_data_owner_id;
|
||||
u64_le user_account_save_data_size;
|
||||
u64_le user_account_save_data_journal_size;
|
||||
u64_le device_save_data_size;
|
||||
u64_le device_save_data_journal_size;
|
||||
u64_le bcat_delivery_cache_storage_size;
|
||||
char application_error_code_category[8];
|
||||
std::array<u64_le, 0x8> local_communication;
|
||||
u8 logo_type;
|
||||
u8 logo_handling;
|
||||
bool runtime_add_on_content_install;
|
||||
INSERT_PADDING_BYTES(5);
|
||||
u64_le title_id_update;
|
||||
std::array<u8, 0x40> bcat_passphrase;
|
||||
INSERT_PADDING_BYTES(0xEC0);
|
||||
u64_le seed_for_pseudo_device_id;
|
||||
std::array<u8, 0x41> bcat_passphrase;
|
||||
INSERT_PADDING_BYTES(7);
|
||||
u64_le user_account_save_data_max_size;
|
||||
u64_le user_account_save_data_max_journal_size;
|
||||
u64_le device_save_data_max_size;
|
||||
u64_le device_save_data_max_journal_size;
|
||||
u64_le temporary_storage_size;
|
||||
u64_le cache_storage_size;
|
||||
u64_le cache_storage_journal_size;
|
||||
u64_le cache_storage_data_and_journal_max_size;
|
||||
u64_le cache_storage_max_index;
|
||||
INSERT_PADDING_BYTES(0xE70);
|
||||
};
|
||||
static_assert(sizeof(RawNACP) == 0x4000, "RawNACP has incorrect size.");
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
*/
|
||||
|
||||
#include <cstring>
|
||||
#include <string_view>
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "core/file_sys/fsmitm_romfsbuild.h"
|
||||
@@ -97,7 +98,8 @@ struct RomFSBuildFileContext {
|
||||
VirtualFile source;
|
||||
};
|
||||
|
||||
static u32 romfs_calc_path_hash(u32 parent, std::string path, u32 start, std::size_t path_len) {
|
||||
static u32 romfs_calc_path_hash(u32 parent, std::string_view path, u32 start,
|
||||
std::size_t path_len) {
|
||||
u32 hash = parent ^ 123456789;
|
||||
for (u32 i = 0; i < path_len; i++) {
|
||||
hash = (hash >> 5) | (hash << 27);
|
||||
|
||||
@@ -10,14 +10,6 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
bool operator>=(TitleType lhs, TitleType rhs) {
|
||||
return static_cast<std::size_t>(lhs) >= static_cast<std::size_t>(rhs);
|
||||
}
|
||||
|
||||
bool operator<=(TitleType lhs, TitleType rhs) {
|
||||
return static_cast<std::size_t>(lhs) <= static_cast<std::size_t>(rhs);
|
||||
}
|
||||
|
||||
CNMT::CNMT(VirtualFile file) {
|
||||
if (file->ReadObject(&header) != sizeof(CNMTHeader))
|
||||
return;
|
||||
|
||||
@@ -29,9 +29,6 @@ enum class TitleType : u8 {
|
||||
DeltaTitle = 0x83,
|
||||
};
|
||||
|
||||
bool operator>=(TitleType lhs, TitleType rhs);
|
||||
bool operator<=(TitleType lhs, TitleType rhs);
|
||||
|
||||
enum class ContentRecordType : u8 {
|
||||
Meta = 0,
|
||||
Program = 1,
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
@@ -17,28 +16,30 @@ ProgramMetadata::ProgramMetadata() = default;
|
||||
ProgramMetadata::~ProgramMetadata() = default;
|
||||
|
||||
Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
|
||||
std::size_t total_size = static_cast<std::size_t>(file->GetSize());
|
||||
if (total_size < sizeof(Header))
|
||||
const std::size_t total_size = file->GetSize();
|
||||
if (total_size < sizeof(Header)) {
|
||||
return Loader::ResultStatus::ErrorBadNPDMHeader;
|
||||
}
|
||||
|
||||
// TODO(DarkLordZach): Use ReadObject when Header/AcidHeader becomes trivially copyable.
|
||||
std::vector<u8> npdm_header_data = file->ReadBytes(sizeof(Header));
|
||||
if (sizeof(Header) != npdm_header_data.size())
|
||||
if (sizeof(Header) != file->ReadObject(&npdm_header)) {
|
||||
return Loader::ResultStatus::ErrorBadNPDMHeader;
|
||||
std::memcpy(&npdm_header, npdm_header_data.data(), sizeof(Header));
|
||||
}
|
||||
|
||||
std::vector<u8> acid_header_data = file->ReadBytes(sizeof(AcidHeader), npdm_header.acid_offset);
|
||||
if (sizeof(AcidHeader) != acid_header_data.size())
|
||||
if (sizeof(AcidHeader) != file->ReadObject(&acid_header, npdm_header.acid_offset)) {
|
||||
return Loader::ResultStatus::ErrorBadACIDHeader;
|
||||
std::memcpy(&acid_header, acid_header_data.data(), sizeof(AcidHeader));
|
||||
}
|
||||
|
||||
if (sizeof(AciHeader) != file->ReadObject(&aci_header, npdm_header.aci_offset))
|
||||
if (sizeof(AciHeader) != file->ReadObject(&aci_header, npdm_header.aci_offset)) {
|
||||
return Loader::ResultStatus::ErrorBadACIHeader;
|
||||
}
|
||||
|
||||
if (sizeof(FileAccessControl) != file->ReadObject(&acid_file_access, acid_header.fac_offset))
|
||||
if (sizeof(FileAccessControl) != file->ReadObject(&acid_file_access, acid_header.fac_offset)) {
|
||||
return Loader::ResultStatus::ErrorBadFileAccessControl;
|
||||
if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset))
|
||||
}
|
||||
|
||||
if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset)) {
|
||||
return Loader::ResultStatus::ErrorBadFileAccessHeader;
|
||||
}
|
||||
|
||||
aci_kernel_capabilities.resize(aci_header.kac_size / sizeof(u32));
|
||||
const u64 read_size = aci_header.kac_size;
|
||||
|
||||
@@ -58,7 +58,6 @@ public:
|
||||
void Print() const;
|
||||
|
||||
private:
|
||||
// TODO(DarkLordZach): BitField is not trivially copyable.
|
||||
struct Header {
|
||||
std::array<char, 4> magic;
|
||||
std::array<u8, 8> reserved;
|
||||
@@ -85,7 +84,6 @@ private:
|
||||
|
||||
static_assert(sizeof(Header) == 0x80, "NPDM header structure size is wrong");
|
||||
|
||||
// TODO(DarkLordZach): BitField is not trivially copyable.
|
||||
struct AcidHeader {
|
||||
std::array<u8, 0x100> signature;
|
||||
std::array<u8, 0x100> nca_modulus;
|
||||
|
||||
@@ -16,8 +16,10 @@ namespace FileSys {
|
||||
constexpr char SAVE_DATA_SIZE_FILENAME[] = ".yuzu_save_size";
|
||||
|
||||
std::string SaveDataDescriptor::DebugInfo() const {
|
||||
return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}]",
|
||||
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id);
|
||||
return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}, "
|
||||
"rank={}, index={}]",
|
||||
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id,
|
||||
static_cast<u8>(rank), index);
|
||||
}
|
||||
|
||||
SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {
|
||||
@@ -28,7 +30,7 @@ SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save
|
||||
|
||||
SaveDataFactory::~SaveDataFactory() = default;
|
||||
|
||||
ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, SaveDataDescriptor meta) {
|
||||
ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, const SaveDataDescriptor& meta) {
|
||||
if (meta.type == SaveDataType::SystemSaveData || meta.type == SaveDataType::SaveData) {
|
||||
if (meta.zero_1 != 0) {
|
||||
LOG_WARNING(Service_FS,
|
||||
|
||||
@@ -32,12 +32,19 @@ enum class SaveDataType : u8 {
|
||||
CacheStorage = 5,
|
||||
};
|
||||
|
||||
enum class SaveDataRank : u8 {
|
||||
Primary,
|
||||
Secondary,
|
||||
};
|
||||
|
||||
struct SaveDataDescriptor {
|
||||
u64_le title_id;
|
||||
u128 user_id;
|
||||
u64_le save_id;
|
||||
SaveDataType type;
|
||||
INSERT_PADDING_BYTES(7);
|
||||
SaveDataRank rank;
|
||||
u16_le index;
|
||||
INSERT_PADDING_BYTES(4);
|
||||
u64_le zero_1;
|
||||
u64_le zero_2;
|
||||
u64_le zero_3;
|
||||
@@ -57,7 +64,7 @@ public:
|
||||
explicit SaveDataFactory(VirtualDir dir);
|
||||
~SaveDataFactory();
|
||||
|
||||
ResultVal<VirtualDir> Open(SaveDataSpaceId space, SaveDataDescriptor meta);
|
||||
ResultVal<VirtualDir> Open(SaveDataSpaceId space, const SaveDataDescriptor& meta);
|
||||
|
||||
VirtualDir GetSaveDataSpaceDirectory(SaveDataSpaceId space) const;
|
||||
|
||||
|
||||
@@ -30,7 +30,7 @@ private:
|
||||
explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {}
|
||||
std::tuple<float, float, bool> GetStatus() const override {
|
||||
if (auto state = touch_state.lock()) {
|
||||
std::lock_guard<std::mutex> guard(state->mutex);
|
||||
std::lock_guard guard{state->mutex};
|
||||
return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed);
|
||||
}
|
||||
return std::make_tuple(0.0f, 0.0f, false);
|
||||
@@ -81,7 +81,7 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
|
||||
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
|
||||
return;
|
||||
|
||||
std::lock_guard<std::mutex> guard(touch_state->mutex);
|
||||
std::lock_guard guard{touch_state->mutex};
|
||||
touch_state->touch_x = static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
|
||||
(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
|
||||
touch_state->touch_y = static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
|
||||
@@ -91,7 +91,7 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
|
||||
}
|
||||
|
||||
void EmuWindow::TouchReleased() {
|
||||
std::lock_guard<std::mutex> guard(touch_state->mutex);
|
||||
std::lock_guard guard{touch_state->mutex};
|
||||
touch_state->touch_pressed = false;
|
||||
touch_state->touch_x = 0;
|
||||
touch_state->touch_y = 0;
|
||||
|
||||
@@ -1030,7 +1030,7 @@ static void Step() {
|
||||
|
||||
/// Tell the CPU if we hit a memory breakpoint.
|
||||
bool IsMemoryBreak() {
|
||||
if (IsConnected()) {
|
||||
if (!IsConnected()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_
|
||||
// them all.
|
||||
std::size_t last = waiting_threads.size();
|
||||
if (num_to_wake > 0) {
|
||||
last = num_to_wake;
|
||||
last = std::min(last, static_cast<std::size_t>(num_to_wake));
|
||||
}
|
||||
|
||||
// Signal the waiting threads.
|
||||
@@ -90,9 +90,9 @@ ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr a
|
||||
// Determine the modified value depending on the waiting count.
|
||||
s32 updated_value;
|
||||
if (waiting_threads.empty()) {
|
||||
updated_value = value - 1;
|
||||
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
|
||||
updated_value = value + 1;
|
||||
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
|
||||
updated_value = value - 1;
|
||||
} else {
|
||||
updated_value = value;
|
||||
}
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
@@ -78,7 +77,7 @@ struct CodeSet final {
|
||||
}
|
||||
|
||||
/// The overall data that backs this code set.
|
||||
std::shared_ptr<std::vector<u8>> memory;
|
||||
std::vector<u8> memory;
|
||||
|
||||
/// The segments that comprise this code set.
|
||||
std::array<Segment, 3> segments;
|
||||
|
||||
@@ -34,7 +34,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
|
||||
const auto& system = Core::System::GetInstance();
|
||||
|
||||
// Lock the global kernel mutex when we enter the kernel HLE.
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
|
||||
SharedPtr<Thread> thread =
|
||||
system.Kernel().RetrieveThreadFromWakeupCallbackHandleTable(proper_handle);
|
||||
@@ -62,7 +62,8 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
|
||||
|
||||
if (thread->GetMutexWaitAddress() != 0 || thread->GetCondVarWaitAddress() != 0 ||
|
||||
thread->GetWaitHandle() != 0) {
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex ||
|
||||
thread->GetStatus() == ThreadStatus::WaitCondVar);
|
||||
thread->SetMutexWaitAddress(0);
|
||||
thread->SetCondVarWaitAddress(0);
|
||||
thread->SetWaitHandle(0);
|
||||
@@ -114,7 +115,7 @@ struct KernelCore::Impl {
|
||||
|
||||
// Creates the default system resource limit
|
||||
void InitializeSystemResourceLimit(KernelCore& kernel) {
|
||||
system_resource_limit = ResourceLimit::Create(kernel, "System");
|
||||
system_resource_limit = ResourceLimit::Create(kernel);
|
||||
|
||||
// If setting the default system values fails, then something seriously wrong has occurred.
|
||||
ASSERT(system_resource_limit->SetLimitValue(ResourceType::PhysicalMemory, 0x200000000)
|
||||
@@ -190,6 +191,10 @@ const Process* KernelCore::CurrentProcess() const {
|
||||
return impl->current_process;
|
||||
}
|
||||
|
||||
const std::vector<SharedPtr<Process>>& KernelCore::GetProcessList() const {
|
||||
return impl->process_list;
|
||||
}
|
||||
|
||||
void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
|
||||
impl->named_ports.emplace(std::move(name), std::move(port));
|
||||
}
|
||||
|
||||
@@ -72,6 +72,9 @@ public:
|
||||
/// Retrieves a const pointer to the current process.
|
||||
const Process* CurrentProcess() const;
|
||||
|
||||
/// Retrieves the list of processes.
|
||||
const std::vector<SharedPtr<Process>>& GetProcessList() const;
|
||||
|
||||
/// Adds a port to the named port table
|
||||
void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
|
||||
|
||||
|
||||
@@ -24,7 +24,6 @@ bool Object::IsWaitable() const {
|
||||
case HandleType::WritableEvent:
|
||||
case HandleType::SharedMemory:
|
||||
case HandleType::TransferMemory:
|
||||
case HandleType::AddressArbiter:
|
||||
case HandleType::ResourceLimit:
|
||||
case HandleType::ClientPort:
|
||||
case HandleType::ClientSession:
|
||||
|
||||
@@ -25,7 +25,6 @@ enum class HandleType : u32 {
|
||||
TransferMemory,
|
||||
Thread,
|
||||
Process,
|
||||
AddressArbiter,
|
||||
ResourceLimit,
|
||||
ClientPort,
|
||||
ServerPort,
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <random>
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
@@ -75,6 +76,18 @@ SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
|
||||
return resource_limit;
|
||||
}
|
||||
|
||||
u64 Process::GetTotalPhysicalMemoryUsed() const {
|
||||
return vm_manager.GetCurrentHeapSize() + main_thread_stack_size + code_memory_size;
|
||||
}
|
||||
|
||||
void Process::RegisterThread(const Thread* thread) {
|
||||
thread_list.push_back(thread);
|
||||
}
|
||||
|
||||
void Process::UnregisterThread(const Thread* thread) {
|
||||
thread_list.remove(thread);
|
||||
}
|
||||
|
||||
ResultCode Process::ClearSignalState() {
|
||||
if (status == ProcessStatus::Exited) {
|
||||
LOG_ERROR(Kernel, "called on a terminated process instance.");
|
||||
@@ -107,14 +120,17 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
return handle_table.SetSize(capabilities.GetHandleTableSize());
|
||||
}
|
||||
|
||||
void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
void Process::Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size) {
|
||||
// The kernel always ensures that the given stack size is page aligned.
|
||||
main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE);
|
||||
|
||||
// Allocate and map the main thread stack
|
||||
// TODO(bunnei): This is heap area that should be allocated by the kernel and not mapped as part
|
||||
// of the user address space.
|
||||
const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size;
|
||||
vm_manager
|
||||
.MapMemoryBlock(vm_manager.GetTLSIORegionEndAddress() - stack_size,
|
||||
std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
|
||||
MemoryState::Stack)
|
||||
.MapMemoryBlock(mapping_address, std::make_shared<std::vector<u8>>(main_thread_stack_size),
|
||||
0, main_thread_stack_size, MemoryState::Stack)
|
||||
.Unwrap();
|
||||
|
||||
vm_manager.LogLayout();
|
||||
@@ -210,11 +226,13 @@ void Process::FreeTLSSlot(VAddr tls_address) {
|
||||
}
|
||||
|
||||
void Process::LoadModule(CodeSet module_, VAddr base_addr) {
|
||||
const auto memory = std::make_shared<std::vector<u8>>(std::move(module_.memory));
|
||||
|
||||
const auto MapSegment = [&](const CodeSet::Segment& segment, VMAPermission permissions,
|
||||
MemoryState memory_state) {
|
||||
const auto vma = vm_manager
|
||||
.MapMemoryBlock(segment.addr + base_addr, module_.memory,
|
||||
segment.offset, segment.size, memory_state)
|
||||
.MapMemoryBlock(segment.addr + base_addr, memory, segment.offset,
|
||||
segment.size, memory_state)
|
||||
.Unwrap();
|
||||
vm_manager.Reprotect(vma, permissions);
|
||||
};
|
||||
@@ -224,6 +242,8 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
|
||||
MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeData);
|
||||
MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeData);
|
||||
|
||||
code_memory_size += module_.memory.size();
|
||||
|
||||
// Clear instruction cache in CPU JIT
|
||||
system.InvalidateCpuInstructionCaches();
|
||||
}
|
||||
@@ -237,7 +257,7 @@ void Process::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "Object unavailable!");
|
||||
}
|
||||
|
||||
bool Process::ShouldWait(Thread* thread) const {
|
||||
bool Process::ShouldWait(const Thread* thread) const {
|
||||
return !is_signaled;
|
||||
}
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <array>
|
||||
#include <bitset>
|
||||
#include <cstddef>
|
||||
#include <list>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <boost/container/static_vector.hpp>
|
||||
@@ -186,6 +187,22 @@ public:
|
||||
return random_entropy.at(index);
|
||||
}
|
||||
|
||||
/// Retrieves the total physical memory used by this process in bytes.
|
||||
u64 GetTotalPhysicalMemoryUsed() const;
|
||||
|
||||
/// Gets the list of all threads created with this process as their owner.
|
||||
const std::list<const Thread*>& GetThreadList() const {
|
||||
return thread_list;
|
||||
}
|
||||
|
||||
/// Registers a thread as being created under this process,
|
||||
/// adding it to this process' thread list.
|
||||
void RegisterThread(const Thread* thread);
|
||||
|
||||
/// Unregisters a thread from this process, removing it
|
||||
/// from this process' thread list.
|
||||
void UnregisterThread(const Thread* thread);
|
||||
|
||||
/// Clears the signaled state of the process if and only if it's signaled.
|
||||
///
|
||||
/// @pre The process must not be already terminated. If this is called on a
|
||||
@@ -210,7 +227,7 @@ public:
|
||||
/**
|
||||
* Applies address space changes and launches the process main thread.
|
||||
*/
|
||||
void Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size);
|
||||
void Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size);
|
||||
|
||||
/**
|
||||
* Prepares a process for termination by stopping all of its threads
|
||||
@@ -234,7 +251,7 @@ private:
|
||||
~Process() override;
|
||||
|
||||
/// Checks if the specified thread should wait until this process is available.
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
|
||||
/// Acquires/locks this process for the specified thread if it's available.
|
||||
void Acquire(Thread* thread) override;
|
||||
@@ -247,6 +264,12 @@ private:
|
||||
/// Memory manager for this process.
|
||||
Kernel::VMManager vm_manager;
|
||||
|
||||
/// Size of the main thread's stack in bytes.
|
||||
u64 main_thread_stack_size = 0;
|
||||
|
||||
/// Size of the loaded code memory in bytes.
|
||||
u64 code_memory_size = 0;
|
||||
|
||||
/// Current status of the process
|
||||
ProcessStatus status;
|
||||
|
||||
@@ -299,6 +322,9 @@ private:
|
||||
/// Random values for svcGetInfo RandomEntropy
|
||||
std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy;
|
||||
|
||||
/// List of threads that are running with this process as their owner.
|
||||
std::list<const Thread*> thread_list;
|
||||
|
||||
/// System context
|
||||
Core::System& system;
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace Kernel {
|
||||
ReadableEvent::ReadableEvent(KernelCore& kernel) : WaitObject{kernel} {}
|
||||
ReadableEvent::~ReadableEvent() = default;
|
||||
|
||||
bool ReadableEvent::ShouldWait(Thread* thread) const {
|
||||
bool ReadableEvent::ShouldWait(const Thread* thread) const {
|
||||
return !signaled;
|
||||
}
|
||||
|
||||
|
||||
@@ -36,7 +36,7 @@ public:
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
/// Unconditionally clears the readable event's state.
|
||||
|
||||
@@ -16,11 +16,8 @@ constexpr std::size_t ResourceTypeToIndex(ResourceType type) {
|
||||
ResourceLimit::ResourceLimit(KernelCore& kernel) : Object{kernel} {}
|
||||
ResourceLimit::~ResourceLimit() = default;
|
||||
|
||||
SharedPtr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel, std::string name) {
|
||||
SharedPtr<ResourceLimit> resource_limit(new ResourceLimit(kernel));
|
||||
|
||||
resource_limit->name = std::move(name);
|
||||
return resource_limit;
|
||||
SharedPtr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel) {
|
||||
return new ResourceLimit(kernel);
|
||||
}
|
||||
|
||||
s64 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const {
|
||||
|
||||
@@ -31,16 +31,14 @@ constexpr bool IsValidResourceType(ResourceType type) {
|
||||
|
||||
class ResourceLimit final : public Object {
|
||||
public:
|
||||
/**
|
||||
* Creates a resource limit object.
|
||||
*/
|
||||
static SharedPtr<ResourceLimit> Create(KernelCore& kernel, std::string name = "Unknown");
|
||||
/// Creates a resource limit object.
|
||||
static SharedPtr<ResourceLimit> Create(KernelCore& kernel);
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "ResourceLimit";
|
||||
}
|
||||
std::string GetName() const override {
|
||||
return name;
|
||||
return GetTypeName();
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::ResourceLimit;
|
||||
@@ -95,9 +93,6 @@ private:
|
||||
ResourceArray limits{};
|
||||
/// Current resource limit values.
|
||||
ResourceArray values{};
|
||||
|
||||
/// Name of resource limit object.
|
||||
std::string name;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -29,8 +29,8 @@ Scheduler::~Scheduler() {
|
||||
}
|
||||
|
||||
bool Scheduler::HaveReadyThreads() const {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
return ready_queue.get_first() != nullptr;
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
return !ready_queue.empty();
|
||||
}
|
||||
|
||||
Thread* Scheduler::GetCurrentThread() const {
|
||||
@@ -46,22 +46,27 @@ Thread* Scheduler::PopNextReadyThread() {
|
||||
Thread* thread = GetCurrentThread();
|
||||
|
||||
if (thread && thread->GetStatus() == ThreadStatus::Running) {
|
||||
if (ready_queue.empty()) {
|
||||
return thread;
|
||||
}
|
||||
// We have to do better than the current thread.
|
||||
// This call returns null when that's not possible.
|
||||
next = ready_queue.pop_first_better(thread->GetPriority());
|
||||
if (!next) {
|
||||
// Otherwise just keep going with the current thread
|
||||
next = ready_queue.front();
|
||||
if (next == nullptr || next->GetPriority() >= thread->GetPriority()) {
|
||||
next = thread;
|
||||
}
|
||||
} else {
|
||||
next = ready_queue.pop_first();
|
||||
if (ready_queue.empty()) {
|
||||
return nullptr;
|
||||
}
|
||||
next = ready_queue.front();
|
||||
}
|
||||
|
||||
return next;
|
||||
}
|
||||
|
||||
void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
Thread* const previous_thread = GetCurrentThread();
|
||||
Thread* previous_thread = GetCurrentThread();
|
||||
Process* const previous_process = system.Kernel().CurrentProcess();
|
||||
|
||||
UpdateLastContextSwitchTime(previous_thread, previous_process);
|
||||
@@ -75,7 +80,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
if (previous_thread->GetStatus() == ThreadStatus::Running) {
|
||||
// This is only the case when a reschedule is triggered without the current thread
|
||||
// yielding execution (i.e. an event triggered, system core time-sliced, etc)
|
||||
ready_queue.push_front(previous_thread->GetPriority(), previous_thread);
|
||||
ready_queue.add(previous_thread, previous_thread->GetPriority(), false);
|
||||
previous_thread->SetStatus(ThreadStatus::Ready);
|
||||
}
|
||||
}
|
||||
@@ -90,7 +95,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
|
||||
current_thread = new_thread;
|
||||
|
||||
ready_queue.remove(new_thread->GetPriority(), new_thread);
|
||||
ready_queue.remove(new_thread, new_thread->GetPriority());
|
||||
new_thread->SetStatus(ThreadStatus::Running);
|
||||
|
||||
auto* const thread_owner_process = current_thread->GetOwnerProcess();
|
||||
@@ -127,7 +132,7 @@ void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
|
||||
}
|
||||
|
||||
void Scheduler::Reschedule() {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
Thread* cur = GetCurrentThread();
|
||||
Thread* next = PopNextReadyThread();
|
||||
@@ -143,51 +148,54 @@ void Scheduler::Reschedule() {
|
||||
SwitchContext(next);
|
||||
}
|
||||
|
||||
void Scheduler::AddThread(SharedPtr<Thread> thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
void Scheduler::AddThread(SharedPtr<Thread> thread) {
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
thread_list.push_back(std::move(thread));
|
||||
ready_queue.prepare(priority);
|
||||
}
|
||||
|
||||
void Scheduler::RemoveThread(Thread* thread) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
|
||||
thread_list.end());
|
||||
}
|
||||
|
||||
void Scheduler::ScheduleThread(Thread* thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Ready);
|
||||
ready_queue.push_back(priority, thread);
|
||||
ready_queue.add(thread, priority);
|
||||
}
|
||||
|
||||
void Scheduler::UnscheduleThread(Thread* thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Ready);
|
||||
ready_queue.remove(priority, thread);
|
||||
ready_queue.remove(thread, priority);
|
||||
}
|
||||
|
||||
void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
if (thread->GetPriority() == priority) {
|
||||
return;
|
||||
}
|
||||
|
||||
// If thread was ready, adjust queues
|
||||
if (thread->GetStatus() == ThreadStatus::Ready)
|
||||
ready_queue.move(thread, thread->GetPriority(), priority);
|
||||
else
|
||||
ready_queue.prepare(priority);
|
||||
ready_queue.adjust(thread, thread->GetPriority(), priority);
|
||||
}
|
||||
|
||||
Thread* Scheduler::GetNextSuggestedThread(u32 core, u32 maximum_priority) const {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
std::lock_guard lock{scheduler_mutex};
|
||||
|
||||
const u32 mask = 1U << core;
|
||||
return ready_queue.get_first_filter([mask, maximum_priority](Thread const* thread) {
|
||||
return (thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority;
|
||||
});
|
||||
for (auto* thread : ready_queue) {
|
||||
if ((thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority) {
|
||||
return thread;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void Scheduler::YieldWithoutLoadBalancing(Thread* thread) {
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/thread_queue_list.h"
|
||||
#include "common/multi_level_queue.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
@@ -38,7 +38,7 @@ public:
|
||||
u64 GetLastContextSwitchTicks() const;
|
||||
|
||||
/// Adds a new thread to the scheduler
|
||||
void AddThread(SharedPtr<Thread> thread, u32 priority);
|
||||
void AddThread(SharedPtr<Thread> thread);
|
||||
|
||||
/// Removes a thread from the scheduler
|
||||
void RemoveThread(Thread* thread);
|
||||
@@ -156,7 +156,7 @@ private:
|
||||
std::vector<SharedPtr<Thread>> thread_list;
|
||||
|
||||
/// Lists only ready thread ids.
|
||||
Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST + 1> ready_queue;
|
||||
Common::MultiLevelQueue<Thread*, THREADPRIO_LOWEST + 1> ready_queue;
|
||||
|
||||
SharedPtr<Thread> current_thread = nullptr;
|
||||
|
||||
|
||||
@@ -30,7 +30,7 @@ void ServerPort::AppendPendingSession(SharedPtr<ServerSession> pending_session)
|
||||
pending_sessions.push_back(std::move(pending_session));
|
||||
}
|
||||
|
||||
bool ServerPort::ShouldWait(Thread* thread) const {
|
||||
bool ServerPort::ShouldWait(const Thread* thread) const {
|
||||
// If there are no pending sessions, we wait until a new one is added.
|
||||
return pending_sessions.empty();
|
||||
}
|
||||
|
||||
@@ -75,7 +75,7 @@ public:
|
||||
/// waiting to be accepted by this port.
|
||||
void AppendPendingSession(SharedPtr<ServerSession> pending_session);
|
||||
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
private:
|
||||
|
||||
@@ -46,7 +46,7 @@ ResultVal<SharedPtr<ServerSession>> ServerSession::Create(KernelCore& kernel, st
|
||||
return MakeResult(std::move(server_session));
|
||||
}
|
||||
|
||||
bool ServerSession::ShouldWait(Thread* thread) const {
|
||||
bool ServerSession::ShouldWait(const Thread* thread) const {
|
||||
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
|
||||
if (parent->client == nullptr)
|
||||
return false;
|
||||
|
||||
@@ -41,6 +41,10 @@ public:
|
||||
return "ServerSession";
|
||||
}
|
||||
|
||||
std::string GetName() const override {
|
||||
return name;
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::ServerSession;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
@@ -82,7 +86,7 @@ public:
|
||||
*/
|
||||
ResultCode HandleSyncRequest(SharedPtr<Thread> thread);
|
||||
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -119,7 +118,15 @@ ResultCode SharedMemory::Map(Process& target_process, VAddr address, MemoryPermi
|
||||
ConvertPermissions(permissions));
|
||||
}
|
||||
|
||||
ResultCode SharedMemory::Unmap(Process& target_process, VAddr address) {
|
||||
ResultCode SharedMemory::Unmap(Process& target_process, VAddr address, u64 unmap_size) {
|
||||
if (unmap_size != size) {
|
||||
LOG_ERROR(Kernel,
|
||||
"Invalid size passed to Unmap. Size must be equal to the size of the "
|
||||
"memory managed. Shared memory size=0x{:016X}, Unmap size=0x{:016X}",
|
||||
size, unmap_size);
|
||||
return ERR_INVALID_SIZE;
|
||||
}
|
||||
|
||||
// TODO(Subv): Verify what happens if the application tries to unmap an address that is not
|
||||
// mapped to a SharedMemory.
|
||||
return target_process.VMManager().UnmapRange(address, size);
|
||||
|
||||
@@ -104,11 +104,17 @@ public:
|
||||
|
||||
/**
|
||||
* Unmaps a shared memory block from the specified address in system memory
|
||||
*
|
||||
* @param target_process Process from which to unmap the memory block.
|
||||
* @param address Address in system memory where the shared memory block is mapped
|
||||
* @param address Address in system memory where the shared memory block is mapped.
|
||||
* @param unmap_size The amount of bytes to unmap from this shared memory instance.
|
||||
*
|
||||
* @return Result code of the unmap operation
|
||||
*
|
||||
* @pre The given size to unmap must be the same size as the amount of memory managed by
|
||||
* the SharedMemory instance itself, otherwise ERR_INVALID_SIZE will be returned.
|
||||
*/
|
||||
ResultCode Unmap(Process& target_process, VAddr address);
|
||||
ResultCode Unmap(Process& target_process, VAddr address, u64 unmap_size);
|
||||
|
||||
/**
|
||||
* Gets a pointer to the shared memory block
|
||||
|
||||
@@ -175,11 +175,8 @@ static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
|
||||
return ERR_INVALID_SIZE;
|
||||
}
|
||||
|
||||
auto& vm_manager = Core::CurrentProcess()->VMManager();
|
||||
const VAddr heap_base = vm_manager.GetHeapRegionBaseAddress();
|
||||
const auto alloc_result =
|
||||
vm_manager.HeapAllocate(heap_base, heap_size, VMAPermission::ReadWrite);
|
||||
|
||||
auto& vm_manager = Core::System::GetInstance().Kernel().CurrentProcess()->VMManager();
|
||||
const auto alloc_result = vm_manager.SetHeapSize(heap_size);
|
||||
if (alloc_result.Failed()) {
|
||||
return alloc_result.Code();
|
||||
}
|
||||
@@ -712,7 +709,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
HeapRegionBaseAddr = 4,
|
||||
HeapRegionSize = 5,
|
||||
TotalMemoryUsage = 6,
|
||||
TotalHeapUsage = 7,
|
||||
TotalPhysicalMemoryUsed = 7,
|
||||
IsCurrentProcessBeingDebugged = 8,
|
||||
RegisterResourceLimit = 9,
|
||||
IdleTickCount = 10,
|
||||
@@ -748,7 +745,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
case GetInfoType::NewMapRegionBaseAddr:
|
||||
case GetInfoType::NewMapRegionSize:
|
||||
case GetInfoType::TotalMemoryUsage:
|
||||
case GetInfoType::TotalHeapUsage:
|
||||
case GetInfoType::TotalPhysicalMemoryUsed:
|
||||
case GetInfoType::IsVirtualAddressMemoryEnabled:
|
||||
case GetInfoType::PersonalMmHeapUsage:
|
||||
case GetInfoType::TitleId:
|
||||
@@ -808,8 +805,8 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
*result = process->VMManager().GetTotalMemoryUsage();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::TotalHeapUsage:
|
||||
*result = process->VMManager().GetTotalHeapUsage();
|
||||
case GetInfoType::TotalPhysicalMemoryUsed:
|
||||
*result = process->GetTotalPhysicalMemoryUsed();
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
case GetInfoType::IsVirtualAddressMemoryEnabled:
|
||||
@@ -1143,7 +1140,7 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
|
||||
return ERR_INVALID_MEMORY_RANGE;
|
||||
}
|
||||
|
||||
return shared_memory->Unmap(*current_process, addr);
|
||||
return shared_memory->Unmap(*current_process, addr, size);
|
||||
}
|
||||
|
||||
static ResultCode QueryProcessMemory(VAddr memory_info_address, VAddr page_info_address,
|
||||
@@ -1342,6 +1339,20 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
|
||||
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
|
||||
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
|
||||
|
||||
if (Memory::IsKernelVirtualAddress(mutex_addr)) {
|
||||
LOG_ERROR(
|
||||
Kernel_SVC,
|
||||
"Given mutex address must not be within the kernel address space. address=0x{:016X}",
|
||||
mutex_addr);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if (!Common::IsWordAligned(mutex_addr)) {
|
||||
LOG_ERROR(Kernel_SVC, "Given mutex address must be word-aligned. address=0x{:016X}",
|
||||
mutex_addr);
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
|
||||
const auto& handle_table = current_process->GetHandleTable();
|
||||
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
|
||||
@@ -1356,7 +1367,7 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
|
||||
current_thread->SetCondVarWaitAddress(condition_variable_addr);
|
||||
current_thread->SetMutexWaitAddress(mutex_addr);
|
||||
current_thread->SetWaitHandle(thread_handle);
|
||||
current_thread->SetStatus(ThreadStatus::WaitMutex);
|
||||
current_thread->SetStatus(ThreadStatus::WaitCondVar);
|
||||
current_thread->InvalidateWakeupCallback();
|
||||
|
||||
current_thread->WakeAfterDelay(nano_seconds);
|
||||
@@ -1400,10 +1411,10 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
// them all.
|
||||
std::size_t last = waiting_threads.size();
|
||||
if (target != -1)
|
||||
last = target;
|
||||
last = std::min(waiting_threads.size(), static_cast<std::size_t>(target));
|
||||
|
||||
// If there are no threads waiting on this condition variable, just exit
|
||||
if (last > waiting_threads.size())
|
||||
if (last == 0)
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
for (std::size_t index = 0; index < last; ++index) {
|
||||
@@ -1411,6 +1422,9 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
|
||||
ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr);
|
||||
|
||||
// liberate Cond Var Thread.
|
||||
thread->SetCondVarWaitAddress(0);
|
||||
|
||||
std::size_t current_core = Core::System::GetInstance().CurrentCoreIndex();
|
||||
|
||||
auto& monitor = Core::System::GetInstance().Monitor();
|
||||
@@ -1429,10 +1443,9 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
}
|
||||
} while (!monitor.ExclusiveWrite32(current_core, thread->GetMutexWaitAddress(),
|
||||
thread->GetWaitHandle()));
|
||||
|
||||
if (mutex_val == 0) {
|
||||
// We were able to acquire the mutex, resume this thread.
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitCondVar);
|
||||
thread->ResumeFromWait();
|
||||
|
||||
auto* const lock_owner = thread->GetLockOwner();
|
||||
@@ -1442,8 +1455,8 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
|
||||
thread->SetLockOwner(nullptr);
|
||||
thread->SetMutexWaitAddress(0);
|
||||
thread->SetCondVarWaitAddress(0);
|
||||
thread->SetWaitHandle(0);
|
||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
||||
} else {
|
||||
// Atomically signal that the mutex now has a waiting thread.
|
||||
do {
|
||||
@@ -1462,12 +1475,11 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
auto owner = handle_table.Get<Thread>(owner_handle);
|
||||
ASSERT(owner);
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitCondVar);
|
||||
thread->InvalidateWakeupCallback();
|
||||
thread->SetStatus(ThreadStatus::WaitMutex);
|
||||
|
||||
owner->AddMutexWaiter(thread);
|
||||
|
||||
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1985,6 +1997,83 @@ static ResultCode SetResourceLimitLimitValue(Handle resource_limit, u32 resource
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode GetProcessList(u32* out_num_processes, VAddr out_process_ids,
|
||||
u32 out_process_ids_size) {
|
||||
LOG_DEBUG(Kernel_SVC, "called. out_process_ids=0x{:016X}, out_process_ids_size={}",
|
||||
out_process_ids, out_process_ids_size);
|
||||
|
||||
// If the supplied size is negative or greater than INT32_MAX / sizeof(u64), bail.
|
||||
if ((out_process_ids_size & 0xF0000000) != 0) {
|
||||
LOG_ERROR(Kernel_SVC,
|
||||
"Supplied size outside [0, 0x0FFFFFFF] range. out_process_ids_size={}",
|
||||
out_process_ids_size);
|
||||
return ERR_OUT_OF_RANGE;
|
||||
}
|
||||
|
||||
const auto& kernel = Core::System::GetInstance().Kernel();
|
||||
const auto& vm_manager = kernel.CurrentProcess()->VMManager();
|
||||
const auto total_copy_size = out_process_ids_size * sizeof(u64);
|
||||
|
||||
if (out_process_ids_size > 0 &&
|
||||
!vm_manager.IsWithinAddressSpace(out_process_ids, total_copy_size)) {
|
||||
LOG_ERROR(Kernel_SVC, "Address range outside address space. begin=0x{:016X}, end=0x{:016X}",
|
||||
out_process_ids, out_process_ids + total_copy_size);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
const auto& process_list = kernel.GetProcessList();
|
||||
const auto num_processes = process_list.size();
|
||||
const auto copy_amount = std::min(std::size_t{out_process_ids_size}, num_processes);
|
||||
|
||||
for (std::size_t i = 0; i < copy_amount; ++i) {
|
||||
Memory::Write64(out_process_ids, process_list[i]->GetProcessID());
|
||||
out_process_ids += sizeof(u64);
|
||||
}
|
||||
|
||||
*out_num_processes = static_cast<u32>(num_processes);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode GetThreadList(u32* out_num_threads, VAddr out_thread_ids, u32 out_thread_ids_size,
|
||||
Handle debug_handle) {
|
||||
// TODO: Handle this case when debug events are supported.
|
||||
UNIMPLEMENTED_IF(debug_handle != InvalidHandle);
|
||||
|
||||
LOG_DEBUG(Kernel_SVC, "called. out_thread_ids=0x{:016X}, out_thread_ids_size={}",
|
||||
out_thread_ids, out_thread_ids_size);
|
||||
|
||||
// If the size is negative or larger than INT32_MAX / sizeof(u64)
|
||||
if ((out_thread_ids_size & 0xF0000000) != 0) {
|
||||
LOG_ERROR(Kernel_SVC, "Supplied size outside [0, 0x0FFFFFFF] range. size={}",
|
||||
out_thread_ids_size);
|
||||
return ERR_OUT_OF_RANGE;
|
||||
}
|
||||
|
||||
const auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
|
||||
const auto& vm_manager = current_process->VMManager();
|
||||
const auto total_copy_size = out_thread_ids_size * sizeof(u64);
|
||||
|
||||
if (out_thread_ids_size > 0 &&
|
||||
!vm_manager.IsWithinAddressSpace(out_thread_ids, total_copy_size)) {
|
||||
LOG_ERROR(Kernel_SVC, "Address range outside address space. begin=0x{:016X}, end=0x{:016X}",
|
||||
out_thread_ids, out_thread_ids + total_copy_size);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
const auto& thread_list = current_process->GetThreadList();
|
||||
const auto num_threads = thread_list.size();
|
||||
const auto copy_amount = std::min(std::size_t{out_thread_ids_size}, num_threads);
|
||||
|
||||
auto list_iter = thread_list.cbegin();
|
||||
for (std::size_t i = 0; i < copy_amount; ++i, ++list_iter) {
|
||||
Memory::Write64(out_thread_ids, (*list_iter)->GetThreadID());
|
||||
out_thread_ids += sizeof(u64);
|
||||
}
|
||||
|
||||
*out_num_threads = static_cast<u32>(num_threads);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
namespace {
|
||||
struct FunctionDef {
|
||||
using Func = void();
|
||||
@@ -2097,8 +2186,8 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x62, nullptr, "TerminateDebugProcess"},
|
||||
{0x63, nullptr, "GetDebugEvent"},
|
||||
{0x64, nullptr, "ContinueDebugEvent"},
|
||||
{0x65, nullptr, "GetProcessList"},
|
||||
{0x66, nullptr, "GetThreadList"},
|
||||
{0x65, SvcWrap<GetProcessList>, "GetProcessList"},
|
||||
{0x66, SvcWrap<GetThreadList>, "GetThreadList"},
|
||||
{0x67, nullptr, "GetDebugThreadContext"},
|
||||
{0x68, nullptr, "SetDebugThreadContext"},
|
||||
{0x69, nullptr, "QueryDebugProcessMemory"},
|
||||
@@ -2140,7 +2229,7 @@ void CallSVC(u32 immediate) {
|
||||
MICROPROFILE_SCOPE(Kernel_SVC);
|
||||
|
||||
// Lock the global kernel mutex when we enter the kernel HLE.
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
|
||||
const FunctionDef* info = GetSVCInfo(immediate);
|
||||
if (info) {
|
||||
|
||||
@@ -78,6 +78,14 @@ void SvcWrap() {
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64, u32)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(¶m_1, Param(1), static_cast<u32>(Param(2))).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64*, u32)>
|
||||
void SvcWrap() {
|
||||
u64 param_1 = 0;
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
bool Thread::ShouldWait(Thread* thread) const {
|
||||
bool Thread::ShouldWait(const Thread* thread) const {
|
||||
return status != ThreadStatus::Dead;
|
||||
}
|
||||
|
||||
@@ -62,6 +62,8 @@ void Thread::Stop() {
|
||||
}
|
||||
wait_objects.clear();
|
||||
|
||||
owner_process->UnregisterThread(this);
|
||||
|
||||
// Mark the TLS slot in the thread's page as free.
|
||||
owner_process->FreeTLSSlot(tls_address);
|
||||
}
|
||||
@@ -105,6 +107,7 @@ void Thread::ResumeFromWait() {
|
||||
case ThreadStatus::WaitSleep:
|
||||
case ThreadStatus::WaitIPC:
|
||||
case ThreadStatus::WaitMutex:
|
||||
case ThreadStatus::WaitCondVar:
|
||||
case ThreadStatus::WaitArb:
|
||||
break;
|
||||
|
||||
@@ -198,9 +201,11 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
|
||||
thread->callback_handle = kernel.ThreadWakeupCallbackHandleTable().Create(thread).Unwrap();
|
||||
thread->owner_process = &owner_process;
|
||||
thread->scheduler = &system.Scheduler(processor_id);
|
||||
thread->scheduler->AddThread(thread, priority);
|
||||
thread->scheduler->AddThread(thread);
|
||||
thread->tls_address = thread->owner_process->MarkNextAvailableTLSSlotAsUsed(*thread);
|
||||
|
||||
thread->owner_process->RegisterThread(thread.get());
|
||||
|
||||
// TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
|
||||
// to initialize the context
|
||||
ResetThreadContext(thread->context, stack_top, entry_point, arg);
|
||||
@@ -228,16 +233,16 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
|
||||
context.cpu_registers[1] = output;
|
||||
}
|
||||
|
||||
s32 Thread::GetWaitObjectIndex(WaitObject* object) const {
|
||||
s32 Thread::GetWaitObjectIndex(const WaitObject* object) const {
|
||||
ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
|
||||
auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
|
||||
const auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
|
||||
return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
|
||||
}
|
||||
|
||||
VAddr Thread::GetCommandBufferAddress() const {
|
||||
// Offset from the start of TLS at which the IPC command buffer begins.
|
||||
static constexpr int CommandHeaderOffset = 0x80;
|
||||
return GetTLSAddress() + CommandHeaderOffset;
|
||||
constexpr u64 command_header_offset = 0x80;
|
||||
return GetTLSAddress() + command_header_offset;
|
||||
}
|
||||
|
||||
void Thread::SetStatus(ThreadStatus new_status) {
|
||||
@@ -351,7 +356,7 @@ void Thread::ChangeScheduler() {
|
||||
if (*new_processor_id != processor_id) {
|
||||
// Remove thread from previous core's scheduler
|
||||
scheduler->RemoveThread(this);
|
||||
next_scheduler.AddThread(this, current_priority);
|
||||
next_scheduler.AddThread(this);
|
||||
}
|
||||
|
||||
processor_id = *new_processor_id;
|
||||
@@ -366,7 +371,7 @@ void Thread::ChangeScheduler() {
|
||||
system.CpuCore(processor_id).PrepareReschedule();
|
||||
}
|
||||
|
||||
bool Thread::AllWaitObjectsReady() {
|
||||
bool Thread::AllWaitObjectsReady() const {
|
||||
return std::none_of(
|
||||
wait_objects.begin(), wait_objects.end(),
|
||||
[this](const SharedPtr<WaitObject>& object) { return object->ShouldWait(this); });
|
||||
|
||||
@@ -51,7 +51,8 @@ enum class ThreadStatus {
|
||||
WaitIPC, ///< Waiting for the reply from an IPC request
|
||||
WaitSynchAny, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
|
||||
WaitSynchAll, ///< Waiting due to WaitSynchronizationN with wait_all = true
|
||||
WaitMutex, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
|
||||
WaitMutex, ///< Waiting due to an ArbitrateLock svc
|
||||
WaitCondVar, ///< Waiting due to an WaitProcessWideKey svc
|
||||
WaitArb, ///< Waiting due to a SignalToAddress/WaitForAddress svc
|
||||
Dormant, ///< Created but not yet made ready
|
||||
Dead ///< Run to completion, or forcefully terminated
|
||||
@@ -110,7 +111,7 @@ public:
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
/**
|
||||
@@ -204,7 +205,7 @@ public:
|
||||
* object in the list.
|
||||
* @param object Object to query the index of.
|
||||
*/
|
||||
s32 GetWaitObjectIndex(WaitObject* object) const;
|
||||
s32 GetWaitObjectIndex(const WaitObject* object) const;
|
||||
|
||||
/**
|
||||
* Stops a thread, invalidating it from further use
|
||||
@@ -298,7 +299,7 @@ public:
|
||||
}
|
||||
|
||||
/// Determines whether all the objects this thread is waiting on are ready.
|
||||
bool AllWaitObjectsReady();
|
||||
bool AllWaitObjectsReady() const;
|
||||
|
||||
const MutexWaitingThreads& GetMutexWaitingThreads() const {
|
||||
return wait_mutex_threads;
|
||||
|
||||
@@ -14,8 +14,8 @@ namespace Kernel {
|
||||
TransferMemory::TransferMemory(KernelCore& kernel) : Object{kernel} {}
|
||||
TransferMemory::~TransferMemory() = default;
|
||||
|
||||
SharedPtr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address,
|
||||
size_t size, MemoryPermission permissions) {
|
||||
SharedPtr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address, u64 size,
|
||||
MemoryPermission permissions) {
|
||||
SharedPtr<TransferMemory> transfer_memory{new TransferMemory(kernel)};
|
||||
|
||||
transfer_memory->base_address = base_address;
|
||||
@@ -26,7 +26,15 @@ SharedPtr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_
|
||||
return transfer_memory;
|
||||
}
|
||||
|
||||
ResultCode TransferMemory::MapMemory(VAddr address, size_t size, MemoryPermission permissions) {
|
||||
const u8* TransferMemory::GetPointer() const {
|
||||
return backing_block.get()->data();
|
||||
}
|
||||
|
||||
u64 TransferMemory::GetSize() const {
|
||||
return memory_size;
|
||||
}
|
||||
|
||||
ResultCode TransferMemory::MapMemory(VAddr address, u64 size, MemoryPermission permissions) {
|
||||
if (memory_size != size) {
|
||||
return ERR_INVALID_SIZE;
|
||||
}
|
||||
@@ -39,13 +47,13 @@ ResultCode TransferMemory::MapMemory(VAddr address, size_t size, MemoryPermissio
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
backing_block = std::make_shared<std::vector<u8>>(size);
|
||||
|
||||
const auto map_state = owner_permissions == MemoryPermission::None
|
||||
? MemoryState::TransferMemoryIsolated
|
||||
: MemoryState::TransferMemory;
|
||||
auto& vm_manager = owner_process->VMManager();
|
||||
const auto map_result = vm_manager.MapMemoryBlock(
|
||||
address, std::make_shared<std::vector<u8>>(size), 0, size, map_state);
|
||||
|
||||
const auto map_result = vm_manager.MapMemoryBlock(address, backing_block, 0, size, map_state);
|
||||
if (map_result.Failed()) {
|
||||
return map_result.Code();
|
||||
}
|
||||
@@ -54,7 +62,7 @@ ResultCode TransferMemory::MapMemory(VAddr address, size_t size, MemoryPermissio
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode TransferMemory::UnmapMemory(VAddr address, size_t size) {
|
||||
ResultCode TransferMemory::UnmapMemory(VAddr address, u64 size) {
|
||||
if (memory_size != size) {
|
||||
return ERR_INVALID_SIZE;
|
||||
}
|
||||
|
||||
@@ -4,6 +4,9 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
union ResultCode;
|
||||
@@ -25,7 +28,7 @@ class TransferMemory final : public Object {
|
||||
public:
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::TransferMemory;
|
||||
|
||||
static SharedPtr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, size_t size,
|
||||
static SharedPtr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, u64 size,
|
||||
MemoryPermission permissions);
|
||||
|
||||
TransferMemory(const TransferMemory&) = delete;
|
||||
@@ -46,6 +49,12 @@ public:
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
/// Gets a pointer to the backing block of this instance.
|
||||
const u8* GetPointer() const;
|
||||
|
||||
/// Gets the size of the memory backing this instance in bytes.
|
||||
u64 GetSize() const;
|
||||
|
||||
/// Attempts to map transfer memory with the given range and memory permissions.
|
||||
///
|
||||
/// @param address The base address to being mapping memory at.
|
||||
@@ -56,7 +65,7 @@ public:
|
||||
/// the same values that were given when creating the transfer memory
|
||||
/// instance.
|
||||
///
|
||||
ResultCode MapMemory(VAddr address, size_t size, MemoryPermission permissions);
|
||||
ResultCode MapMemory(VAddr address, u64 size, MemoryPermission permissions);
|
||||
|
||||
/// Unmaps the transfer memory with the given range
|
||||
///
|
||||
@@ -66,17 +75,20 @@ public:
|
||||
/// @pre The given address and size must be the same as the ones used
|
||||
/// to create the transfer memory instance.
|
||||
///
|
||||
ResultCode UnmapMemory(VAddr address, size_t size);
|
||||
ResultCode UnmapMemory(VAddr address, u64 size);
|
||||
|
||||
private:
|
||||
explicit TransferMemory(KernelCore& kernel);
|
||||
~TransferMemory() override;
|
||||
|
||||
/// Memory block backing this instance.
|
||||
std::shared_ptr<std::vector<u8>> backing_block;
|
||||
|
||||
/// The base address for the memory managed by this instance.
|
||||
VAddr base_address = 0;
|
||||
|
||||
/// Size of the memory, in bytes, that this instance manages.
|
||||
size_t memory_size = 0;
|
||||
u64 memory_size = 0;
|
||||
|
||||
/// The memory permissions that are applied to this instance.
|
||||
MemoryPermission owner_permissions{};
|
||||
|
||||
@@ -256,57 +256,50 @@ ResultCode VMManager::ReprotectRange(VAddr target, u64 size, VMAPermission new_p
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultVal<VAddr> VMManager::HeapAllocate(VAddr target, u64 size, VMAPermission perms) {
|
||||
if (!IsWithinHeapRegion(target, size)) {
|
||||
return ERR_INVALID_ADDRESS;
|
||||
ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
|
||||
if (size > GetHeapRegionSize()) {
|
||||
return ERR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
// No need to do any additional work if the heap is already the given size.
|
||||
if (size == GetCurrentHeapSize()) {
|
||||
return MakeResult(heap_region_base);
|
||||
}
|
||||
|
||||
if (heap_memory == nullptr) {
|
||||
// Initialize heap
|
||||
heap_memory = std::make_shared<std::vector<u8>>();
|
||||
heap_start = heap_end = target;
|
||||
heap_memory = std::make_shared<std::vector<u8>>(size);
|
||||
heap_end = heap_region_base + size;
|
||||
} else {
|
||||
UnmapRange(heap_start, heap_end - heap_start);
|
||||
UnmapRange(heap_region_base, GetCurrentHeapSize());
|
||||
}
|
||||
|
||||
// If necessary, expand backing vector to cover new heap extents.
|
||||
if (target < heap_start) {
|
||||
heap_memory->insert(begin(*heap_memory), heap_start - target, 0);
|
||||
heap_start = target;
|
||||
// If necessary, expand backing vector to cover new heap extents in
|
||||
// the case of allocating. Otherwise, shrink the backing memory,
|
||||
// if a smaller heap has been requested.
|
||||
const u64 old_heap_size = GetCurrentHeapSize();
|
||||
if (size > old_heap_size) {
|
||||
const u64 alloc_size = size - old_heap_size;
|
||||
|
||||
heap_memory->insert(heap_memory->end(), alloc_size, 0);
|
||||
RefreshMemoryBlockMappings(heap_memory.get());
|
||||
} else if (size < old_heap_size) {
|
||||
heap_memory->resize(size);
|
||||
heap_memory->shrink_to_fit();
|
||||
|
||||
RefreshMemoryBlockMappings(heap_memory.get());
|
||||
}
|
||||
if (target + size > heap_end) {
|
||||
heap_memory->insert(end(*heap_memory), (target + size) - heap_end, 0);
|
||||
heap_end = target + size;
|
||||
RefreshMemoryBlockMappings(heap_memory.get());
|
||||
}
|
||||
ASSERT(heap_end - heap_start == heap_memory->size());
|
||||
|
||||
CASCADE_RESULT(auto vma, MapMemoryBlock(target, heap_memory, target - heap_start, size,
|
||||
MemoryState::Heap));
|
||||
Reprotect(vma, perms);
|
||||
heap_end = heap_region_base + size;
|
||||
ASSERT(GetCurrentHeapSize() == heap_memory->size());
|
||||
|
||||
heap_used = size;
|
||||
|
||||
return MakeResult<VAddr>(heap_end - size);
|
||||
}
|
||||
|
||||
ResultCode VMManager::HeapFree(VAddr target, u64 size) {
|
||||
if (!IsWithinHeapRegion(target, size)) {
|
||||
return ERR_INVALID_ADDRESS;
|
||||
const auto mapping_result =
|
||||
MapMemoryBlock(heap_region_base, heap_memory, 0, size, MemoryState::Heap);
|
||||
if (mapping_result.Failed()) {
|
||||
return mapping_result.Code();
|
||||
}
|
||||
|
||||
if (size == 0) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
const ResultCode result = UnmapRange(target, size);
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
heap_used -= size;
|
||||
return RESULT_SUCCESS;
|
||||
return MakeResult<VAddr>(heap_region_base);
|
||||
}
|
||||
|
||||
MemoryInfo VMManager::QueryMemory(VAddr address) const {
|
||||
@@ -598,6 +591,7 @@ void VMManager::InitializeMemoryRegionRanges(FileSys::ProgramAddressSpaceType ty
|
||||
|
||||
heap_region_base = map_region_end;
|
||||
heap_region_end = heap_region_base + heap_region_size;
|
||||
heap_end = heap_region_base;
|
||||
|
||||
new_map_region_base = heap_region_end;
|
||||
new_map_region_end = new_map_region_base + new_map_region_size;
|
||||
@@ -692,10 +686,6 @@ u64 VMManager::GetTotalMemoryUsage() const {
|
||||
return 0xF8000000;
|
||||
}
|
||||
|
||||
u64 VMManager::GetTotalHeapUsage() const {
|
||||
return heap_used;
|
||||
}
|
||||
|
||||
VAddr VMManager::GetAddressSpaceBaseAddress() const {
|
||||
return address_space_base;
|
||||
}
|
||||
@@ -778,6 +768,10 @@ u64 VMManager::GetHeapRegionSize() const {
|
||||
return heap_region_end - heap_region_base;
|
||||
}
|
||||
|
||||
u64 VMManager::GetCurrentHeapSize() const {
|
||||
return heap_end - heap_region_base;
|
||||
}
|
||||
|
||||
bool VMManager::IsWithinHeapRegion(VAddr address, u64 size) const {
|
||||
return IsInsideAddressRange(address, size, GetHeapRegionBaseAddress(),
|
||||
GetHeapRegionEndAddress());
|
||||
|
||||
@@ -380,11 +380,41 @@ public:
|
||||
/// Changes the permissions of a range of addresses, splitting VMAs as necessary.
|
||||
ResultCode ReprotectRange(VAddr target, u64 size, VMAPermission new_perms);
|
||||
|
||||
ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
|
||||
ResultCode HeapFree(VAddr target, u64 size);
|
||||
|
||||
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
|
||||
|
||||
/// Attempts to allocate a heap with the given size.
|
||||
///
|
||||
/// @param size The size of the heap to allocate in bytes.
|
||||
///
|
||||
/// @note If a heap is currently allocated, and this is called
|
||||
/// with a size that is equal to the size of the current heap,
|
||||
/// then this function will do nothing and return the current
|
||||
/// heap's starting address, as there's no need to perform
|
||||
/// any additional heap allocation work.
|
||||
///
|
||||
/// @note If a heap is currently allocated, and this is called
|
||||
/// with a size less than the current heap's size, then
|
||||
/// this function will attempt to shrink the heap.
|
||||
///
|
||||
/// @note If a heap is currently allocated, and this is called
|
||||
/// with a size larger than the current heap's size, then
|
||||
/// this function will attempt to extend the size of the heap.
|
||||
///
|
||||
/// @returns A result indicating either success or failure.
|
||||
/// <p>
|
||||
/// If successful, this function will return a result
|
||||
/// containing the starting address to the allocated heap.
|
||||
/// <p>
|
||||
/// If unsuccessful, this function will return a result
|
||||
/// containing an error code.
|
||||
///
|
||||
/// @pre The given size must lie within the allowable heap
|
||||
/// memory region managed by this VMManager instance.
|
||||
/// Failure to abide by this will result in ERR_OUT_OF_MEMORY
|
||||
/// being returned as the result.
|
||||
///
|
||||
ResultVal<VAddr> SetHeapSize(u64 size);
|
||||
|
||||
/// Queries the memory manager for information about the given address.
|
||||
///
|
||||
/// @param address The address to query the memory manager about for information.
|
||||
@@ -418,9 +448,6 @@ public:
|
||||
/// Gets the total memory usage, used by svcGetInfo
|
||||
u64 GetTotalMemoryUsage() const;
|
||||
|
||||
/// Gets the total heap usage, used by svcGetInfo
|
||||
u64 GetTotalHeapUsage() const;
|
||||
|
||||
/// Gets the address space base address
|
||||
VAddr GetAddressSpaceBaseAddress() const;
|
||||
|
||||
@@ -469,6 +496,13 @@ public:
|
||||
/// Gets the total size of the heap region in bytes.
|
||||
u64 GetHeapRegionSize() const;
|
||||
|
||||
/// Gets the total size of the current heap in bytes.
|
||||
///
|
||||
/// @note This is the current allocated heap size, not the size
|
||||
/// of the region it's allowed to exist within.
|
||||
///
|
||||
u64 GetCurrentHeapSize() const;
|
||||
|
||||
/// Determines whether or not the specified range is within the heap region.
|
||||
bool IsWithinHeapRegion(VAddr address, u64 size) const;
|
||||
|
||||
@@ -617,9 +651,6 @@ private:
|
||||
VAddr new_map_region_base = 0;
|
||||
VAddr new_map_region_end = 0;
|
||||
|
||||
VAddr main_code_region_base = 0;
|
||||
VAddr main_code_region_end = 0;
|
||||
|
||||
VAddr tls_io_region_base = 0;
|
||||
VAddr tls_io_region_end = 0;
|
||||
|
||||
@@ -628,9 +659,9 @@ private:
|
||||
// This makes deallocation and reallocation of holes fast and keeps process memory contiguous
|
||||
// in the emulator address space, allowing Memory::GetPointer to be reasonably safe.
|
||||
std::shared_ptr<std::vector<u8>> heap_memory;
|
||||
// The left/right bounds of the address space covered by heap_memory.
|
||||
VAddr heap_start = 0;
|
||||
|
||||
// The end of the currently allocated heap. This is not an inclusive
|
||||
// end of the range. This is essentially 'base_address + current_size'.
|
||||
VAddr heap_end = 0;
|
||||
u64 heap_used = 0;
|
||||
};
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -24,7 +24,7 @@ public:
|
||||
* @param thread The thread about which we're deciding.
|
||||
* @return True if the current thread should wait due to this object being unavailable
|
||||
*/
|
||||
virtual bool ShouldWait(Thread* thread) const = 0;
|
||||
virtual bool ShouldWait(const Thread* thread) const = 0;
|
||||
|
||||
/// Acquire/lock the object for the specified thread if it is available
|
||||
virtual void Acquire(Thread* thread) = 0;
|
||||
|
||||
@@ -119,10 +119,6 @@ union ResultCode {
|
||||
BitField<0, 9, ErrorModule> module;
|
||||
BitField<9, 13, u32> description;
|
||||
|
||||
// The last bit of `level` is checked by apps and the kernel to determine if a result code is an
|
||||
// error
|
||||
BitField<31, 1, u32> is_error;
|
||||
|
||||
constexpr explicit ResultCode(u32 raw) : raw(raw) {}
|
||||
|
||||
constexpr ResultCode(ErrorModule module_, u32 description_)
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/kernel/transfer_memory.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
@@ -363,8 +363,6 @@ void ISelfController::SetPerformanceModeChangedNotification(Kernel::HLERequestCo
|
||||
void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
|
||||
// Takes 3 input u8s with each field located immediately after the previous
|
||||
// u8, these are bool flags. No output.
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
struct FocusHandlingModeParams {
|
||||
@@ -372,7 +370,10 @@ void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
|
||||
u8 unknown1;
|
||||
u8 unknown2;
|
||||
};
|
||||
auto flags = rp.PopRaw<FocusHandlingModeParams>();
|
||||
const auto flags = rp.PopRaw<FocusHandlingModeParams>();
|
||||
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called. unknown0={}, unknown1={}, unknown2={}",
|
||||
flags.unknown0, flags.unknown1, flags.unknown2);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -931,19 +932,19 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
|
||||
rp.SetCurrentOffset(3);
|
||||
const auto handle{rp.Pop<Kernel::Handle>()};
|
||||
|
||||
const auto shared_mem =
|
||||
Core::System::GetInstance().CurrentProcess()->GetHandleTable().Get<Kernel::SharedMemory>(
|
||||
const auto transfer_mem =
|
||||
Core::System::GetInstance().CurrentProcess()->GetHandleTable().Get<Kernel::TransferMemory>(
|
||||
handle);
|
||||
|
||||
if (shared_mem == nullptr) {
|
||||
if (transfer_mem == nullptr) {
|
||||
LOG_ERROR(Service_AM, "shared_mem is a nullpr for handle={:08X}", handle);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultCode(-1));
|
||||
return;
|
||||
}
|
||||
|
||||
const u8* mem_begin = shared_mem->GetPointer();
|
||||
const u8* mem_end = mem_begin + shared_mem->GetSize();
|
||||
const u8* const mem_begin = transfer_mem->GetPointer();
|
||||
const u8* const mem_end = mem_begin + transfer_mem->GetSize();
|
||||
std::vector<u8> memory{mem_begin, mem_end};
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
@@ -2,9 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/audio/audin_u.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
@@ -33,7 +30,6 @@ public:
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
~IAudioIn() = default;
|
||||
};
|
||||
|
||||
AudInU::AudInU() : ServiceFramework("audin:u") {
|
||||
|
||||
@@ -150,7 +150,6 @@ private:
|
||||
void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called {}", ctx.Description());
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 max_count{ctx.GetWriteBufferSize() / sizeof(u64)};
|
||||
const auto released_buffers{audio_core.GetTagsAndReleaseBuffers(stream, max_count)};
|
||||
|
||||
@@ -194,12 +193,9 @@ private:
|
||||
void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
ctx.WriteBuffer(DefaultDevice);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(1); // Amount of audio devices
|
||||
}
|
||||
|
||||
@@ -2,9 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/audio/audrec_u.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
@@ -30,7 +27,6 @@ public:
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
~IFinalOutputRecorder() = default;
|
||||
};
|
||||
|
||||
AudRecU::AudRecU() : ServiceFramework("audrec:u") {
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
@@ -184,7 +185,6 @@ public:
|
||||
private:
|
||||
void ListAudioDeviceName(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
|
||||
ctx.WriteBuffer(audio_interface);
|
||||
@@ -195,13 +195,13 @@ private:
|
||||
}
|
||||
|
||||
void SetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
f32 volume = static_cast<f32>(rp.Pop<u32>());
|
||||
const f32 volume = rp.Pop<f32>();
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
|
||||
const auto device_name_buffer = ctx.ReadBuffer();
|
||||
const std::string name = Common::StringFromBuffer(device_name_buffer);
|
||||
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called. name={}, volume={}", name, volume);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -209,7 +209,6 @@ private:
|
||||
|
||||
void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
constexpr std::array<char, 12> audio_interface{{"AudioDevice"}};
|
||||
ctx.WriteBuffer(audio_interface);
|
||||
|
||||
@@ -25,21 +25,34 @@ Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
Module::Interface::~Interface() = default;
|
||||
|
||||
struct FatalInfo {
|
||||
std::array<u64_le, 31> registers{}; // TODO(ogniK): See if this actually is registers or
|
||||
// not(find a game which has non zero valeus)
|
||||
u64_le unk0{};
|
||||
u64_le unk1{};
|
||||
u64_le unk2{};
|
||||
u64_le unk3{};
|
||||
u64_le unk4{};
|
||||
u64_le unk5{};
|
||||
u64_le unk6{};
|
||||
enum class Architecture : s32 {
|
||||
AArch64,
|
||||
AArch32,
|
||||
};
|
||||
|
||||
const char* ArchAsString() const {
|
||||
return arch == Architecture::AArch64 ? "AArch64" : "AArch32";
|
||||
}
|
||||
|
||||
std::array<u64_le, 31> registers{};
|
||||
u64_le sp{};
|
||||
u64_le pc{};
|
||||
u64_le pstate{};
|
||||
u64_le afsr0{};
|
||||
u64_le afsr1{};
|
||||
u64_le esr{};
|
||||
u64_le far{};
|
||||
|
||||
std::array<u64_le, 32> backtrace{};
|
||||
u64_le unk7{};
|
||||
u64_le unk8{};
|
||||
u64_le program_entry_point{};
|
||||
|
||||
// Bit flags that indicate which registers have been set with values
|
||||
// for this context. The service itself uses these to determine which
|
||||
// registers to specifically print out.
|
||||
u64_le set_flags{};
|
||||
|
||||
u32_le backtrace_size{};
|
||||
u32_le unk9{};
|
||||
Architecture arch{};
|
||||
u32_le unk10{}; // TODO(ogniK): Is this even used or is it just padding?
|
||||
};
|
||||
static_assert(sizeof(FatalInfo) == 0x250, "FatalInfo is an invalid size");
|
||||
@@ -52,36 +65,36 @@ enum class FatalType : u32 {
|
||||
|
||||
static void GenerateErrorReport(ResultCode error_code, const FatalInfo& info) {
|
||||
const auto title_id = Core::CurrentProcess()->GetTitleID();
|
||||
std::string crash_report =
|
||||
fmt::format("Yuzu {}-{} crash report\n"
|
||||
"Title ID: {:016x}\n"
|
||||
"Result: 0x{:X} ({:04}-{:04d})\n"
|
||||
"\n",
|
||||
Common::g_scm_branch, Common::g_scm_desc, title_id, error_code.raw,
|
||||
2000 + static_cast<u32>(error_code.module.Value()),
|
||||
static_cast<u32>(error_code.description.Value()), info.unk8, info.unk7);
|
||||
std::string crash_report = fmt::format(
|
||||
"Yuzu {}-{} crash report\n"
|
||||
"Title ID: {:016x}\n"
|
||||
"Result: 0x{:X} ({:04}-{:04d})\n"
|
||||
"Set flags: 0x{:16X}\n"
|
||||
"Program entry point: 0x{:16X}\n"
|
||||
"\n",
|
||||
Common::g_scm_branch, Common::g_scm_desc, title_id, error_code.raw,
|
||||
2000 + static_cast<u32>(error_code.module.Value()),
|
||||
static_cast<u32>(error_code.description.Value()), info.set_flags, info.program_entry_point);
|
||||
if (info.backtrace_size != 0x0) {
|
||||
crash_report += "Registers:\n";
|
||||
// TODO(ogniK): This is just a guess, find a game which actually has non zero values
|
||||
for (size_t i = 0; i < info.registers.size(); i++) {
|
||||
crash_report +=
|
||||
fmt::format(" X[{:02d}]: {:016x}\n", i, info.registers[i]);
|
||||
}
|
||||
crash_report += fmt::format(" Unknown 0: {:016x}\n", info.unk0);
|
||||
crash_report += fmt::format(" Unknown 1: {:016x}\n", info.unk1);
|
||||
crash_report += fmt::format(" Unknown 2: {:016x}\n", info.unk2);
|
||||
crash_report += fmt::format(" Unknown 3: {:016x}\n", info.unk3);
|
||||
crash_report += fmt::format(" Unknown 4: {:016x}\n", info.unk4);
|
||||
crash_report += fmt::format(" Unknown 5: {:016x}\n", info.unk5);
|
||||
crash_report += fmt::format(" Unknown 6: {:016x}\n", info.unk6);
|
||||
crash_report += fmt::format(" SP: {:016x}\n", info.sp);
|
||||
crash_report += fmt::format(" PC: {:016x}\n", info.pc);
|
||||
crash_report += fmt::format(" PSTATE: {:016x}\n", info.pstate);
|
||||
crash_report += fmt::format(" AFSR0: {:016x}\n", info.afsr0);
|
||||
crash_report += fmt::format(" AFSR1: {:016x}\n", info.afsr1);
|
||||
crash_report += fmt::format(" ESR: {:016x}\n", info.esr);
|
||||
crash_report += fmt::format(" FAR: {:016x}\n", info.far);
|
||||
crash_report += "\nBacktrace:\n";
|
||||
for (size_t i = 0; i < info.backtrace_size; i++) {
|
||||
crash_report +=
|
||||
fmt::format(" Backtrace[{:02d}]: {:016x}\n", i, info.backtrace[i]);
|
||||
}
|
||||
crash_report += fmt::format("\nUnknown 7: 0x{:016x}\n", info.unk7);
|
||||
crash_report += fmt::format("Unknown 8: 0x{:016x}\n", info.unk8);
|
||||
crash_report += fmt::format("Unknown 9: 0x{:016x}\n", info.unk9);
|
||||
|
||||
crash_report += fmt::format("Architecture: {}\n", info.ArchAsString());
|
||||
crash_report += fmt::format("Unknown 10: 0x{:016x}\n", info.unk10);
|
||||
}
|
||||
|
||||
@@ -125,13 +138,13 @@ static void ThrowFatalError(ResultCode error_code, FatalType fatal_type, const F
|
||||
case FatalType::ErrorReport:
|
||||
GenerateErrorReport(error_code, info);
|
||||
break;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
void Module::Interface::ThrowFatal(Kernel::HLERequestContext& ctx) {
|
||||
LOG_ERROR(Service_Fatal, "called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto error_code = rp.Pop<ResultCode>();
|
||||
const auto error_code = rp.Pop<ResultCode>();
|
||||
|
||||
ThrowFatalError(error_code, FatalType::ErrorScreen, {});
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -141,8 +154,8 @@ void Module::Interface::ThrowFatal(Kernel::HLERequestContext& ctx) {
|
||||
void Module::Interface::ThrowFatalWithPolicy(Kernel::HLERequestContext& ctx) {
|
||||
LOG_ERROR(Service_Fatal, "called");
|
||||
IPC::RequestParser rp(ctx);
|
||||
auto error_code = rp.Pop<ResultCode>();
|
||||
auto fatal_type = rp.PopEnum<FatalType>();
|
||||
const auto error_code = rp.Pop<ResultCode>();
|
||||
const auto fatal_type = rp.PopEnum<FatalType>();
|
||||
|
||||
ThrowFatalError(error_code, fatal_type, {}); // No info is passed with ThrowFatalWithPolicy
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -152,9 +165,9 @@ void Module::Interface::ThrowFatalWithPolicy(Kernel::HLERequestContext& ctx) {
|
||||
void Module::Interface::ThrowFatalWithCpuContext(Kernel::HLERequestContext& ctx) {
|
||||
LOG_ERROR(Service_Fatal, "called");
|
||||
IPC::RequestParser rp(ctx);
|
||||
auto error_code = rp.Pop<ResultCode>();
|
||||
auto fatal_type = rp.PopEnum<FatalType>();
|
||||
auto fatal_info = ctx.ReadBuffer();
|
||||
const auto error_code = rp.Pop<ResultCode>();
|
||||
const auto fatal_type = rp.PopEnum<FatalType>();
|
||||
const auto fatal_info = ctx.ReadBuffer();
|
||||
FatalInfo info{};
|
||||
|
||||
ASSERT_MSG(fatal_info.size() == sizeof(FatalInfo), "Invalid fatal info buffer size!");
|
||||
|
||||
@@ -197,13 +197,16 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa
|
||||
|
||||
ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path_,
|
||||
FileSys::Mode mode) const {
|
||||
std::string path(FileUtil::SanitizePath(path_));
|
||||
auto npath = path;
|
||||
while (npath.size() > 0 && (npath[0] == '/' || npath[0] == '\\'))
|
||||
npath = npath.substr(1);
|
||||
const std::string path(FileUtil::SanitizePath(path_));
|
||||
std::string_view npath = path;
|
||||
while (!npath.empty() && (npath[0] == '/' || npath[0] == '\\')) {
|
||||
npath.remove_prefix(1);
|
||||
}
|
||||
|
||||
auto file = backing->GetFileRelative(npath);
|
||||
if (file == nullptr)
|
||||
if (file == nullptr) {
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
}
|
||||
|
||||
if (mode == FileSys::Mode::Append) {
|
||||
return MakeResult<FileSys::VirtualFile>(
|
||||
@@ -319,15 +322,15 @@ ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId stora
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
|
||||
FileSys::SaveDataDescriptor save_struct) {
|
||||
const FileSys::SaveDataDescriptor& descriptor) {
|
||||
LOG_TRACE(Service_FS, "Opening Save Data for space_id={:01X}, save_struct={}",
|
||||
static_cast<u8>(space), save_struct.DebugInfo());
|
||||
static_cast<u8>(space), descriptor.DebugInfo());
|
||||
|
||||
if (save_data_factory == nullptr) {
|
||||
return FileSys::ERROR_ENTITY_NOT_FOUND;
|
||||
}
|
||||
|
||||
return save_data_factory->Open(space, save_struct);
|
||||
return save_data_factory->Open(space, descriptor);
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space) {
|
||||
|
||||
@@ -46,7 +46,7 @@ ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess();
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
|
||||
FileSys::ContentRecordType type);
|
||||
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
|
||||
FileSys::SaveDataDescriptor save_struct);
|
||||
const FileSys::SaveDataDescriptor& descriptor);
|
||||
ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space);
|
||||
ResultVal<FileSys::VirtualDir> OpenSDMC();
|
||||
|
||||
|
||||
@@ -315,61 +315,53 @@ public:
|
||||
void CreateFile(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
const auto file_buffer = ctx.ReadBuffer();
|
||||
const std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
u64 mode = rp.Pop<u64>();
|
||||
u32 size = rp.Pop<u32>();
|
||||
const u64 mode = rp.Pop<u64>();
|
||||
const u32 size = rp.Pop<u32>();
|
||||
|
||||
LOG_DEBUG(Service_FS, "called file {} mode 0x{:X} size 0x{:08X}", name, mode, size);
|
||||
LOG_DEBUG(Service_FS, "called. file={}, mode=0x{:X}, size=0x{:08X}", name, mode, size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(backend.CreateFile(name, size));
|
||||
}
|
||||
|
||||
void DeleteFile(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto file_buffer = ctx.ReadBuffer();
|
||||
const std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
LOG_DEBUG(Service_FS, "called file {}", name);
|
||||
LOG_DEBUG(Service_FS, "called. file={}", name);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(backend.DeleteFile(name));
|
||||
}
|
||||
|
||||
void CreateDirectory(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto file_buffer = ctx.ReadBuffer();
|
||||
const std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
LOG_DEBUG(Service_FS, "called directory {}", name);
|
||||
LOG_DEBUG(Service_FS, "called. directory={}", name);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(backend.CreateDirectory(name));
|
||||
}
|
||||
|
||||
void DeleteDirectory(Kernel::HLERequestContext& ctx) {
|
||||
const IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto file_buffer = ctx.ReadBuffer();
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
const std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
LOG_DEBUG(Service_FS, "called directory {}", name);
|
||||
LOG_DEBUG(Service_FS, "called. directory={}", name);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(backend.DeleteDirectory(name));
|
||||
}
|
||||
|
||||
void DeleteDirectoryRecursively(Kernel::HLERequestContext& ctx) {
|
||||
const IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto file_buffer = ctx.ReadBuffer();
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
const std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
LOG_DEBUG(Service_FS, "called directory {}", name);
|
||||
LOG_DEBUG(Service_FS, "called. directory={}", name);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(backend.DeleteDirectoryRecursively(name));
|
||||
@@ -386,18 +378,16 @@ public:
|
||||
}
|
||||
|
||||
void RenameFile(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
std::vector<u8> buffer;
|
||||
buffer.resize(ctx.BufferDescriptorX()[0].Size());
|
||||
Memory::ReadBlock(ctx.BufferDescriptorX()[0].Address(), buffer.data(), buffer.size());
|
||||
std::string src_name = Common::StringFromBuffer(buffer);
|
||||
const std::string src_name = Common::StringFromBuffer(buffer);
|
||||
|
||||
buffer.resize(ctx.BufferDescriptorX()[1].Size());
|
||||
Memory::ReadBlock(ctx.BufferDescriptorX()[1].Address(), buffer.data(), buffer.size());
|
||||
std::string dst_name = Common::StringFromBuffer(buffer);
|
||||
const std::string dst_name = Common::StringFromBuffer(buffer);
|
||||
|
||||
LOG_DEBUG(Service_FS, "called file '{}' to file '{}'", src_name, dst_name);
|
||||
LOG_DEBUG(Service_FS, "called. file '{}' to file '{}'", src_name, dst_name);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(backend.RenameFile(src_name, dst_name));
|
||||
@@ -406,12 +396,12 @@ public:
|
||||
void OpenFile(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
const auto file_buffer = ctx.ReadBuffer();
|
||||
const std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
auto mode = static_cast<FileSys::Mode>(rp.Pop<u32>());
|
||||
const auto mode = static_cast<FileSys::Mode>(rp.Pop<u32>());
|
||||
|
||||
LOG_DEBUG(Service_FS, "called file {} mode {}", name, static_cast<u32>(mode));
|
||||
LOG_DEBUG(Service_FS, "called. file={}, mode={}", name, static_cast<u32>(mode));
|
||||
|
||||
auto result = backend.OpenFile(name, mode);
|
||||
if (result.Failed()) {
|
||||
@@ -430,13 +420,13 @@ public:
|
||||
void OpenDirectory(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
const auto file_buffer = ctx.ReadBuffer();
|
||||
const std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
// TODO(Subv): Implement this filter.
|
||||
u32 filter_flags = rp.Pop<u32>();
|
||||
const u32 filter_flags = rp.Pop<u32>();
|
||||
|
||||
LOG_DEBUG(Service_FS, "called directory {} filter {}", name, filter_flags);
|
||||
LOG_DEBUG(Service_FS, "called. directory={}, filter={}", name, filter_flags);
|
||||
|
||||
auto result = backend.OpenDirectory(name);
|
||||
if (result.Failed()) {
|
||||
@@ -453,12 +443,10 @@ public:
|
||||
}
|
||||
|
||||
void GetEntryType(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto file_buffer = ctx.ReadBuffer();
|
||||
const std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
LOG_DEBUG(Service_FS, "called file {}", name);
|
||||
LOG_DEBUG(Service_FS, "called. file={}", name);
|
||||
|
||||
auto result = backend.GetEntryType(name);
|
||||
if (result.Failed()) {
|
||||
@@ -616,7 +604,9 @@ private:
|
||||
u64_le save_id;
|
||||
u64_le title_id;
|
||||
u64_le save_image_size;
|
||||
INSERT_PADDING_BYTES(0x28);
|
||||
u16_le index;
|
||||
FileSys::SaveDataRank rank;
|
||||
INSERT_PADDING_BYTES(0x25);
|
||||
};
|
||||
static_assert(sizeof(SaveDataInfo) == 0x60, "SaveDataInfo has incorrect size.");
|
||||
|
||||
@@ -779,16 +769,17 @@ void FSP_SRV::CreateSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_FS, "called.");
|
||||
|
||||
struct Parameters {
|
||||
FileSys::SaveDataSpaceId save_data_space_id;
|
||||
FileSys::SaveDataDescriptor descriptor;
|
||||
};
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto parameters = rp.PopRaw<Parameters>();
|
||||
|
||||
auto space_id = rp.PopRaw<FileSys::SaveDataSpaceId>();
|
||||
auto unk = rp.Pop<u32>();
|
||||
LOG_INFO(Service_FS, "called with unknown={:08X}", unk);
|
||||
|
||||
auto save_struct = rp.PopRaw<FileSys::SaveDataDescriptor>();
|
||||
|
||||
auto dir = OpenSaveData(space_id, save_struct);
|
||||
|
||||
auto dir = OpenSaveData(parameters.save_data_space_id, parameters.descriptor);
|
||||
if (dir.Failed()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
|
||||
rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
|
||||
|
||||
@@ -150,7 +150,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<u8>(Settings::values.enable_nfc);
|
||||
rb.PushRaw<u8>(true);
|
||||
}
|
||||
|
||||
void GetStateOld(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -335,7 +335,7 @@ void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
if (buffer.size() < sizeof(AmiiboFile)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ class nvmap;
|
||||
class nvdisp_disp0 final : public nvdevice {
|
||||
public:
|
||||
explicit nvdisp_disp0(std::shared_ptr<nvmap> nvmap_dev);
|
||||
~nvdisp_disp0();
|
||||
~nvdisp_disp0() override;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace Service::Nvidia {
|
||||
class NVDRV final : public ServiceFramework<NVDRV> {
|
||||
public:
|
||||
NVDRV(std::shared_ptr<Module> nvdrv, const char* name);
|
||||
~NVDRV();
|
||||
~NVDRV() override;
|
||||
|
||||
private:
|
||||
void Open(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace Service::Nvidia {
|
||||
class NVMEMP final : public ServiceFramework<NVMEMP> {
|
||||
public:
|
||||
NVMEMP();
|
||||
~NVMEMP();
|
||||
~NVMEMP() override;
|
||||
|
||||
private:
|
||||
void Cmd0(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -90,7 +90,7 @@ private:
|
||||
Kernel::HLERequestContext& ctx);
|
||||
|
||||
ServiceFrameworkBase(const char* service_name, u32 max_sessions, InvokerFn* handler_invoker);
|
||||
~ServiceFrameworkBase();
|
||||
~ServiceFrameworkBase() override;
|
||||
|
||||
void RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n);
|
||||
void ReportUnimplementedFunction(Kernel::HLERequestContext& ctx, const FunctionInfoBase* info);
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace Service::Set {
|
||||
class SET_CAL final : public ServiceFramework<SET_CAL> {
|
||||
public:
|
||||
explicit SET_CAL();
|
||||
~SET_CAL();
|
||||
~SET_CAL() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Set
|
||||
|
||||
@@ -8,12 +8,20 @@
|
||||
namespace Service::Sockets {
|
||||
|
||||
void SFDNSRES::GetAddrInfo(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
struct Parameters {
|
||||
u8 use_nsd_resolve;
|
||||
u32 unknown;
|
||||
u64 process_id;
|
||||
};
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto parameters = rp.PopRaw<Parameters>();
|
||||
|
||||
LOG_WARNING(Service,
|
||||
"(STUBBED) called. use_nsd_resolve={}, unknown=0x{:08X}, process_id=0x{:016X}",
|
||||
parameters.use_nsd_resolve, parameters.unknown, parameters.process_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
|
||||
@@ -26,9 +26,7 @@ Module::Interface::~Interface() = default;
|
||||
void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_SPL, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
std::size_t size = ctx.GetWriteBufferSize();
|
||||
const std::size_t size = ctx.GetWriteBufferSize();
|
||||
|
||||
std::uniform_int_distribution<u16> distribution(0, std::numeric_limits<u8>::max());
|
||||
std::vector<u8> data(size);
|
||||
|
||||
@@ -64,13 +64,19 @@ public:
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
~ISslContext() = default;
|
||||
|
||||
private:
|
||||
void SetOption(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_SSL, "(STUBBED) called");
|
||||
struct Parameters {
|
||||
u8 enable;
|
||||
u32 option;
|
||||
};
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto parameters = rp.PopRaw<Parameters>();
|
||||
|
||||
LOG_WARNING(Service_SSL, "(STUBBED) called. enable={}, option={}", parameters.enable,
|
||||
parameters.option);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -498,7 +498,6 @@ public:
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
~IHOSBinderDriver() = default;
|
||||
|
||||
private:
|
||||
enum class TransactionId {
|
||||
@@ -692,7 +691,6 @@ public:
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
~ISystemDisplayService() = default;
|
||||
|
||||
private:
|
||||
void SetLayerZ(Kernel::HLERequestContext& ctx) {
|
||||
@@ -818,7 +816,6 @@ public:
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
~IManagerDisplayService() = default;
|
||||
|
||||
private:
|
||||
void CloseDisplay(Kernel::HLERequestContext& ctx) {
|
||||
@@ -884,7 +881,6 @@ private:
|
||||
class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {
|
||||
public:
|
||||
explicit IApplicationDisplayService(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
|
||||
~IApplicationDisplayService() = default;
|
||||
|
||||
private:
|
||||
enum class ConvertedScaleMode : u64 {
|
||||
@@ -1037,7 +1033,6 @@ private:
|
||||
void ListDisplays(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
DisplayInfo display_info;
|
||||
display_info.width *= static_cast<u64>(Settings::values.resolution_factor);
|
||||
display_info.height *= static_cast<u64>(Settings::values.resolution_factor);
|
||||
|
||||
@@ -341,7 +341,7 @@ Kernel::CodeSet ElfReader::LoadInto(VAddr vaddr) {
|
||||
}
|
||||
|
||||
codeset.entrypoint = base_addr + header->e_entry;
|
||||
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
|
||||
codeset.memory = std::move(program_image);
|
||||
|
||||
LOG_DEBUG(Loader, "Done loading.");
|
||||
|
||||
|
||||
@@ -187,7 +187,7 @@ static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,
|
||||
program_image.resize(static_cast<u32>(program_image.size()) + bss_size);
|
||||
|
||||
// Load codeset for current process
|
||||
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
|
||||
codeset.memory = std::move(program_image);
|
||||
process.LoadModule(std::move(codeset), load_base);
|
||||
|
||||
// Register module with GDBStub
|
||||
|
||||
@@ -4,11 +4,12 @@
|
||||
|
||||
#include <cinttypes>
|
||||
#include <vector>
|
||||
#include <lz4.h>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/lz4_compression.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
@@ -35,15 +36,11 @@ static_assert(sizeof(MODHeader) == 0x1c, "MODHeader has incorrect size.");
|
||||
|
||||
std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
|
||||
const NSOSegmentHeader& header) {
|
||||
std::vector<u8> uncompressed_data(header.size);
|
||||
const int bytes_uncompressed =
|
||||
LZ4_decompress_safe(reinterpret_cast<const char*>(compressed_data.data()),
|
||||
reinterpret_cast<char*>(uncompressed_data.data()),
|
||||
static_cast<int>(compressed_data.size()), header.size);
|
||||
const std::vector<u8> uncompressed_data =
|
||||
Common::Compression::DecompressDataLZ4(compressed_data, header.size);
|
||||
|
||||
ASSERT_MSG(bytes_uncompressed == static_cast<int>(header.size) &&
|
||||
bytes_uncompressed == static_cast<int>(uncompressed_data.size()),
|
||||
"{} != {} != {}", bytes_uncompressed, header.size, uncompressed_data.size());
|
||||
ASSERT_MSG(uncompressed_data.size() == static_cast<int>(header.size), "{} != {}", header.size,
|
||||
uncompressed_data.size());
|
||||
|
||||
return uncompressed_data;
|
||||
}
|
||||
@@ -161,7 +158,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
|
||||
}
|
||||
|
||||
// Load codeset for current process
|
||||
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
|
||||
codeset.memory = std::move(program_image);
|
||||
process.LoadModule(std::move(codeset), load_base);
|
||||
|
||||
// Register module with GDBStub
|
||||
|
||||
@@ -22,7 +22,7 @@ class AppLoader_NCA;
|
||||
class AppLoader_XCI final : public AppLoader {
|
||||
public:
|
||||
explicit AppLoader_XCI(FileSys::VirtualFile file);
|
||||
~AppLoader_XCI();
|
||||
~AppLoader_XCI() override;
|
||||
|
||||
/**
|
||||
* Returns the type of the file
|
||||
|
||||
@@ -18,13 +18,13 @@ using std::chrono::microseconds;
|
||||
namespace Core {
|
||||
|
||||
void PerfStats::BeginSystemFrame() {
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
std::lock_guard lock{object_mutex};
|
||||
|
||||
frame_begin = Clock::now();
|
||||
}
|
||||
|
||||
void PerfStats::EndSystemFrame() {
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
std::lock_guard lock{object_mutex};
|
||||
|
||||
auto frame_end = Clock::now();
|
||||
accumulated_frametime += frame_end - frame_begin;
|
||||
@@ -35,13 +35,13 @@ void PerfStats::EndSystemFrame() {
|
||||
}
|
||||
|
||||
void PerfStats::EndGameFrame() {
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
std::lock_guard lock{object_mutex};
|
||||
|
||||
game_frames += 1;
|
||||
}
|
||||
|
||||
PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
std::lock_guard lock{object_mutex};
|
||||
|
||||
const auto now = Clock::now();
|
||||
// Walltime elapsed since stats were reset
|
||||
@@ -67,7 +67,7 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us
|
||||
}
|
||||
|
||||
double PerfStats::GetLastFrameTimeScale() {
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
std::lock_guard lock{object_mutex};
|
||||
|
||||
constexpr double FRAME_LENGTH = 1.0 / 60;
|
||||
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
|
||||
|
||||
@@ -82,7 +82,6 @@ void LogSetting(const std::string& name, const T& value) {
|
||||
void LogSettings() {
|
||||
LOG_INFO(Config, "yuzu Configuration:");
|
||||
LogSetting("System_UseDockedMode", Settings::values.use_docked_mode);
|
||||
LogSetting("System_EnableNfc", Settings::values.enable_nfc);
|
||||
LogSetting("System_RngSeed", Settings::values.rng_seed.value_or(0));
|
||||
LogSetting("System_CurrentUser", Settings::values.current_user);
|
||||
LogSetting("System_LanguageIndex", Settings::values.language_index);
|
||||
|
||||
@@ -349,7 +349,6 @@ struct TouchscreenInput {
|
||||
struct Values {
|
||||
// System
|
||||
bool use_docked_mode;
|
||||
bool enable_nfc;
|
||||
std::optional<u32> rng_seed;
|
||||
// Measured in seconds since epoch
|
||||
std::optional<std::chrono::seconds> custom_rtc;
|
||||
|
||||
@@ -36,18 +36,18 @@ struct KeyButtonPair {
|
||||
class KeyButtonList {
|
||||
public:
|
||||
void AddKeyButton(int key_code, KeyButton* key_button) {
|
||||
std::lock_guard<std::mutex> guard(mutex);
|
||||
std::lock_guard guard{mutex};
|
||||
list.push_back(KeyButtonPair{key_code, key_button});
|
||||
}
|
||||
|
||||
void RemoveKeyButton(const KeyButton* key_button) {
|
||||
std::lock_guard<std::mutex> guard(mutex);
|
||||
std::lock_guard guard{mutex};
|
||||
list.remove_if(
|
||||
[key_button](const KeyButtonPair& pair) { return pair.key_button == key_button; });
|
||||
}
|
||||
|
||||
void ChangeKeyStatus(int key_code, bool pressed) {
|
||||
std::lock_guard<std::mutex> guard(mutex);
|
||||
std::lock_guard guard{mutex};
|
||||
for (const KeyButtonPair& pair : list) {
|
||||
if (pair.key_code == key_code)
|
||||
pair.key_button->status.store(pressed);
|
||||
@@ -55,7 +55,7 @@ public:
|
||||
}
|
||||
|
||||
void ChangeAllKeyStatus(bool pressed) {
|
||||
std::lock_guard<std::mutex> guard(mutex);
|
||||
std::lock_guard guard{mutex};
|
||||
for (const KeyButtonPair& pair : list) {
|
||||
pair.key_button->status.store(pressed);
|
||||
}
|
||||
|
||||
@@ -39,7 +39,7 @@ public:
|
||||
void Tilt(int x, int y) {
|
||||
auto mouse_move = Common::MakeVec(x, y) - mouse_origin;
|
||||
if (is_tilting) {
|
||||
std::lock_guard<std::mutex> guard(tilt_mutex);
|
||||
std::lock_guard guard{tilt_mutex};
|
||||
if (mouse_move.x == 0 && mouse_move.y == 0) {
|
||||
tilt_angle = 0;
|
||||
} else {
|
||||
@@ -51,13 +51,13 @@ public:
|
||||
}
|
||||
|
||||
void EndTilt() {
|
||||
std::lock_guard<std::mutex> guard(tilt_mutex);
|
||||
std::lock_guard guard{tilt_mutex};
|
||||
tilt_angle = 0;
|
||||
is_tilting = false;
|
||||
}
|
||||
|
||||
std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() {
|
||||
std::lock_guard<std::mutex> guard(status_mutex);
|
||||
std::lock_guard guard{status_mutex};
|
||||
return status;
|
||||
}
|
||||
|
||||
@@ -93,7 +93,7 @@ private:
|
||||
old_q = q;
|
||||
|
||||
{
|
||||
std::lock_guard<std::mutex> guard(tilt_mutex);
|
||||
std::lock_guard guard{tilt_mutex};
|
||||
|
||||
// Find the quaternion describing current 3DS tilting
|
||||
q = Common::MakeQuaternion(
|
||||
@@ -115,7 +115,7 @@ private:
|
||||
|
||||
// Update the sensor state
|
||||
{
|
||||
std::lock_guard<std::mutex> guard(status_mutex);
|
||||
std::lock_guard guard{status_mutex};
|
||||
status = std::make_tuple(gravity, angular_rate);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,22 +55,22 @@ public:
|
||||
: guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, deleter} {}
|
||||
|
||||
void SetButton(int button, bool value) {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
std::lock_guard lock{mutex};
|
||||
state.buttons[button] = value;
|
||||
}
|
||||
|
||||
bool GetButton(int button) const {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
std::lock_guard lock{mutex};
|
||||
return state.buttons.at(button);
|
||||
}
|
||||
|
||||
void SetAxis(int axis, Sint16 value) {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
std::lock_guard lock{mutex};
|
||||
state.axes[axis] = value;
|
||||
}
|
||||
|
||||
float GetAxis(int axis) const {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
std::lock_guard lock{mutex};
|
||||
return state.axes.at(axis) / 32767.0f;
|
||||
}
|
||||
|
||||
@@ -92,12 +92,12 @@ public:
|
||||
}
|
||||
|
||||
void SetHat(int hat, Uint8 direction) {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
std::lock_guard lock{mutex};
|
||||
state.hats[hat] = direction;
|
||||
}
|
||||
|
||||
bool GetHatDirection(int hat, Uint8 direction) const {
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
std::lock_guard lock{mutex};
|
||||
return (state.hats.at(hat) & direction) != 0;
|
||||
}
|
||||
/**
|
||||
@@ -140,7 +140,7 @@ private:
|
||||
* Get the nth joystick with the corresponding GUID
|
||||
*/
|
||||
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
const auto it = joystick_map.find(guid);
|
||||
if (it != joystick_map.end()) {
|
||||
while (it->second.size() <= port) {
|
||||
@@ -161,7 +161,8 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& g
|
||||
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
|
||||
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
auto map_it = joystick_map.find(guid);
|
||||
if (map_it != joystick_map.end()) {
|
||||
auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
|
||||
@@ -198,8 +199,9 @@ void SDLState::InitJoystick(int joystick_index) {
|
||||
LOG_ERROR(Input, "failed to open joystick {}", joystick_index);
|
||||
return;
|
||||
}
|
||||
std::string guid = GetGUID(sdl_joystick);
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
if (joystick_map.find(guid) == joystick_map.end()) {
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
|
||||
joystick_map[guid].emplace_back(std::move(joystick));
|
||||
@@ -221,7 +223,7 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
|
||||
std::string guid = GetGUID(sdl_joystick);
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
// This call to guid is safe since the joystick is guaranteed to be in the map
|
||||
auto& joystick_guid_list = joystick_map[guid];
|
||||
const auto joystick_it =
|
||||
@@ -274,7 +276,7 @@ void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
|
||||
}
|
||||
|
||||
void SDLState::CloseJoysticks() {
|
||||
std::lock_guard<std::mutex> lock(joystick_map_mutex);
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
joystick_map.clear();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
add_executable(tests
|
||||
common/bit_field.cpp
|
||||
common/bit_utils.cpp
|
||||
common/multi_level_queue.cpp
|
||||
common/param_package.cpp
|
||||
common/ring_buffer.cpp
|
||||
core/arm/arm_test_common.cpp
|
||||
|
||||
23
src/tests/common/bit_utils.cpp
Normal file
23
src/tests/common/bit_utils.cpp
Normal file
@@ -0,0 +1,23 @@
|
||||
// Copyright 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <catch2/catch.hpp>
|
||||
#include <math.h>
|
||||
#include "common/bit_util.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
TEST_CASE("BitUtils::CountTrailingZeroes", "[common]") {
|
||||
REQUIRE(Common::CountTrailingZeroes32(0) == 32);
|
||||
REQUIRE(Common::CountTrailingZeroes64(0) == 64);
|
||||
REQUIRE(Common::CountTrailingZeroes32(9) == 0);
|
||||
REQUIRE(Common::CountTrailingZeroes32(8) == 3);
|
||||
REQUIRE(Common::CountTrailingZeroes32(0x801000) == 12);
|
||||
REQUIRE(Common::CountTrailingZeroes64(9) == 0);
|
||||
REQUIRE(Common::CountTrailingZeroes64(8) == 3);
|
||||
REQUIRE(Common::CountTrailingZeroes64(0x801000) == 12);
|
||||
REQUIRE(Common::CountTrailingZeroes64(0x801000000000UL) == 36);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
55
src/tests/common/multi_level_queue.cpp
Normal file
55
src/tests/common/multi_level_queue.cpp
Normal file
@@ -0,0 +1,55 @@
|
||||
// Copyright 2019 Yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <catch2/catch.hpp>
|
||||
#include <math.h>
|
||||
#include "common/common_types.h"
|
||||
#include "common/multi_level_queue.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
TEST_CASE("MultiLevelQueue", "[common]") {
|
||||
std::array<f32, 8> values = {0.0, 5.0, 1.0, 9.0, 8.0, 2.0, 6.0, 7.0};
|
||||
Common::MultiLevelQueue<f32, 64> mlq;
|
||||
REQUIRE(mlq.empty());
|
||||
mlq.add(values[2], 2);
|
||||
mlq.add(values[7], 7);
|
||||
mlq.add(values[3], 3);
|
||||
mlq.add(values[4], 4);
|
||||
mlq.add(values[0], 0);
|
||||
mlq.add(values[5], 5);
|
||||
mlq.add(values[6], 6);
|
||||
mlq.add(values[1], 1);
|
||||
u32 index = 0;
|
||||
bool all_set = true;
|
||||
for (auto& f : mlq) {
|
||||
all_set &= (f == values[index]);
|
||||
index++;
|
||||
}
|
||||
REQUIRE(all_set);
|
||||
REQUIRE(!mlq.empty());
|
||||
f32 v = 8.0;
|
||||
mlq.add(v, 2);
|
||||
v = -7.0;
|
||||
mlq.add(v, 2, false);
|
||||
REQUIRE(mlq.front(2) == -7.0);
|
||||
mlq.yield(2);
|
||||
REQUIRE(mlq.front(2) == values[2]);
|
||||
REQUIRE(mlq.back(2) == -7.0);
|
||||
REQUIRE(mlq.empty(8));
|
||||
v = 10.0;
|
||||
mlq.add(v, 8);
|
||||
mlq.adjust(v, 8, 9);
|
||||
REQUIRE(mlq.front(9) == v);
|
||||
REQUIRE(mlq.empty(8));
|
||||
REQUIRE(!mlq.empty(9));
|
||||
mlq.adjust(values[0], 0, 9);
|
||||
REQUIRE(mlq.highest_priority_set() == 1);
|
||||
REQUIRE(mlq.lowest_priority_set() == 9);
|
||||
mlq.remove(values[1], 1);
|
||||
REQUIRE(mlq.highest_priority_set() == 2);
|
||||
REQUIRE(mlq.empty(1));
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -128,7 +128,9 @@ if (ENABLE_VULKAN)
|
||||
renderer_vulkan/vk_scheduler.cpp
|
||||
renderer_vulkan/vk_scheduler.h
|
||||
renderer_vulkan/vk_stream_buffer.cpp
|
||||
renderer_vulkan/vk_stream_buffer.h)
|
||||
renderer_vulkan/vk_stream_buffer.h
|
||||
renderer_vulkan/vk_swapchain.cpp
|
||||
renderer_vulkan/vk_swapchain.h)
|
||||
|
||||
target_include_directories(video_core PRIVATE ../../externals/Vulkan-Headers/include)
|
||||
target_compile_definitions(video_core PRIVATE HAS_VULKAN)
|
||||
@@ -137,4 +139,4 @@ endif()
|
||||
create_target_directory_groups(video_core)
|
||||
|
||||
target_link_libraries(video_core PUBLIC common core)
|
||||
target_link_libraries(video_core PRIVATE glad lz4_static)
|
||||
target_link_libraries(video_core PRIVATE glad)
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace Tegra {
|
||||
|
||||
void DebugContext::DoOnEvent(Event event, void* data) {
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(breakpoint_mutex);
|
||||
std::unique_lock lock{breakpoint_mutex};
|
||||
|
||||
// TODO(Subv): Commit the rasterizer's caches so framebuffers, render targets, etc. will
|
||||
// show on debug widgets
|
||||
@@ -32,7 +32,7 @@ void DebugContext::DoOnEvent(Event event, void* data) {
|
||||
|
||||
void DebugContext::Resume() {
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(breakpoint_mutex);
|
||||
std::lock_guard lock{breakpoint_mutex};
|
||||
|
||||
// Tell all observers that we are about to resume
|
||||
for (auto& breakpoint_observer : breakpoint_observers) {
|
||||
|
||||
@@ -40,7 +40,7 @@ public:
|
||||
/// Constructs the object such that it observes events of the given DebugContext.
|
||||
explicit BreakPointObserver(std::shared_ptr<DebugContext> debug_context)
|
||||
: context_weak(debug_context) {
|
||||
std::unique_lock<std::mutex> lock(debug_context->breakpoint_mutex);
|
||||
std::unique_lock lock{debug_context->breakpoint_mutex};
|
||||
debug_context->breakpoint_observers.push_back(this);
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@ public:
|
||||
auto context = context_weak.lock();
|
||||
if (context) {
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(context->breakpoint_mutex);
|
||||
std::unique_lock lock{context->breakpoint_mutex};
|
||||
context->breakpoint_observers.remove(this);
|
||||
}
|
||||
|
||||
|
||||
@@ -6,12 +6,13 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/math_util.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
Fermi2D::Fermi2D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
|
||||
: memory_manager(memory_manager), rasterizer{rasterizer} {}
|
||||
: rasterizer{rasterizer}, memory_manager{memory_manager} {}
|
||||
|
||||
void Fermi2D::CallMethod(const GPU::MethodCall& method_call) {
|
||||
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
|
||||
|
||||
@@ -10,7 +10,10 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
@@ -115,10 +118,9 @@ public:
|
||||
};
|
||||
} regs{};
|
||||
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
private:
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
/// Performs the copy from the source surface to the destination surface as configured in the
|
||||
/// registers.
|
||||
|
||||
@@ -9,7 +9,10 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
@@ -40,10 +43,11 @@ public:
|
||||
static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32),
|
||||
"KeplerCompute Regs has wrong size");
|
||||
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void CallMethod(const GPU::MethodCall& method_call);
|
||||
|
||||
private:
|
||||
MemoryManager& memory_manager;
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
|
||||
@@ -5,9 +5,9 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/kepler_memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Tegra::Engines {
|
||||
|
||||
KeplerMemory::KeplerMemory(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
|
||||
MemoryManager& memory_manager)
|
||||
: system{system}, memory_manager(memory_manager), rasterizer{rasterizer} {}
|
||||
: system{system}, rasterizer{rasterizer}, memory_manager{memory_manager} {}
|
||||
|
||||
KeplerMemory::~KeplerMemory() = default;
|
||||
|
||||
|
||||
@@ -10,12 +10,15 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
@@ -82,8 +85,8 @@ public:
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
MemoryManager& memory_manager;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
void ProcessData(u32 data);
|
||||
};
|
||||
|
||||
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Reference in New Issue
Block a user