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1 Commits

Author SHA1 Message Date
Zach Hilman
9c2d83cb9c qt: Use ProfileSelectionDialog when selecting user for save data
This allows us to present a much nicer UI to the user over a simple combo box and is made easy with the modular nature of the profile-selection applet frontend.
2018-12-25 10:52:50 -05:00
9 changed files with 24 additions and 101 deletions

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@@ -27,7 +27,7 @@ constexpr ResultCode ERR_SYNCHRONIZATION_CANCELED{ErrorModule::Kernel, 118};
constexpr ResultCode ERR_OUT_OF_RANGE{ErrorModule::Kernel, 119};
constexpr ResultCode ERR_INVALID_ENUM_VALUE{ErrorModule::Kernel, 120};
constexpr ResultCode ERR_NOT_FOUND{ErrorModule::Kernel, 121};
constexpr ResultCode ERR_BUSY{ErrorModule::Kernel, 122};
constexpr ResultCode ERR_ALREADY_REGISTERED{ErrorModule::Kernel, 122};
constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE{ErrorModule::Kernel, 123};
constexpr ResultCode ERR_INVALID_STATE{ErrorModule::Kernel, 125};
constexpr ResultCode ERR_RESOURCE_LIMIT_EXCEEDED{ErrorModule::Kernel, 132};

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@@ -932,35 +932,8 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
}
/// Sets the thread activity
static ResultCode SetThreadActivity(Handle handle, u32 activity) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", handle, activity);
if (activity > static_cast<u32>(ThreadActivity::Paused)) {
return ERR_INVALID_ENUM_VALUE;
}
const auto* current_process = Core::CurrentProcess();
const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
}
if (thread->GetOwnerProcess() != current_process) {
LOG_ERROR(Kernel_SVC,
"The current process does not own the current thread, thread_handle={:08X} "
"thread_pid={}, "
"current_process_pid={}",
handle, thread->GetOwnerProcess()->GetProcessID(),
current_process->GetProcessID());
return ERR_INVALID_HANDLE;
}
if (thread == GetCurrentThread()) {
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
return ERR_BUSY;
}
thread->SetActivity(static_cast<ThreadActivity>(activity));
static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, unknown=0x{:08X}", handle, unknown);
return RESULT_SUCCESS;
}
@@ -987,7 +960,7 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
if (thread == GetCurrentThread()) {
LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
return ERR_BUSY;
return ERR_ALREADY_REGISTERED;
}
Core::ARM_Interface::ThreadContext ctx = thread->GetContext();
@@ -1272,10 +1245,7 @@ static ResultCode StartThread(Handle thread_handle) {
ASSERT(thread->GetStatus() == ThreadStatus::Dormant);
thread->ResumeFromWait();
if (thread->GetStatus() == ThreadStatus::Ready) {
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
}
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
return RESULT_SUCCESS;
}

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@@ -50,7 +50,7 @@ void Thread::Stop() {
// Clean up thread from ready queue
// This is only needed when the thread is terminated forcefully (SVC TerminateProcess)
if (status == ThreadStatus::Ready || status == ThreadStatus::Paused) {
if (status == ThreadStatus::Ready) {
scheduler->UnscheduleThread(this, current_priority);
}
@@ -140,11 +140,6 @@ void Thread::ResumeFromWait() {
wakeup_callback = nullptr;
if (activity == ThreadActivity::Paused) {
status = ThreadStatus::Paused;
return;
}
status = ThreadStatus::Ready;
ChangeScheduler();
@@ -396,23 +391,6 @@ bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> t
return wakeup_callback(reason, std::move(thread), std::move(object), index);
}
void Thread::SetActivity(ThreadActivity value) {
activity = value;
if (value == ThreadActivity::Paused) {
// Set status if not waiting
if (status == ThreadStatus::Ready) {
status = ThreadStatus::Paused;
} else if (status == ThreadStatus::Running) {
status = ThreadStatus::Paused;
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
}
} else if (status == ThreadStatus::Paused) {
// Ready to reschedule
ResumeFromWait();
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
/**

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@@ -45,7 +45,6 @@ enum ThreadProcessorId : s32 {
enum class ThreadStatus {
Running, ///< Currently running
Ready, ///< Ready to run
Paused, ///< Paused by SetThreadActivity or debug
WaitHLEEvent, ///< Waiting for hle event to finish
WaitSleep, ///< Waiting due to a SleepThread SVC
WaitIPC, ///< Waiting for the reply from an IPC request
@@ -62,11 +61,6 @@ enum class ThreadWakeupReason {
Timeout // The thread was woken up due to a wait timeout.
};
enum class ThreadActivity : u32 {
Normal = 0,
Paused = 1,
};
class Thread final : public WaitObject {
public:
using TLSMemory = std::vector<u8>;
@@ -377,12 +371,6 @@ public:
return affinity_mask;
}
ThreadActivity GetActivity() const {
return activity;
}
void SetActivity(ThreadActivity value);
private:
explicit Thread(KernelCore& kernel);
~Thread() override;
@@ -451,8 +439,6 @@ private:
TLSMemoryPtr tls_memory = std::make_shared<TLSMemory>();
std::string name;
ThreadActivity activity = ThreadActivity::Normal;
};
/**

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@@ -1049,7 +1049,7 @@ union Instruction {
BitField<49, 1, u64> nodep_flag;
BitField<50, 3, u64> component_mask_selector;
BitField<53, 4, u64> texture_info;
BitField<59, 1, u64> fp32_flag;
BitField<60, 1, u64> fp32_flag;
TextureType GetTextureType() const {
// The TEXS instruction has a weird encoding for the texture type.

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@@ -1755,7 +1755,7 @@ private:
instr.tlds.GetTextureProcessMode() == Tegra::Shader::TextureProcessMode::LL;
constexpr std::array<const char*, 4> coord_container{
{"", "int coords = (", "ivec2 coords = ivec2(", "ivec3 coords = ivec3("}};
{"", "int coord = (", "ivec2 coord = ivec2(", "ivec3 coord = ivec3("}};
std::string coord = coord_container[total_coord_count];

View File

@@ -17,7 +17,7 @@ class EmuWindow;
}
namespace Layout {
struct FramebufferLayout;
class FramebufferLayout;
}
namespace OpenGL {

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@@ -221,9 +221,6 @@ QString WaitTreeThread::GetText() const {
case Kernel::ThreadStatus::Ready:
status = tr("ready");
break;
case Kernel::ThreadStatus::Paused:
status = tr("paused");
break;
case Kernel::ThreadStatus::WaitHLEEvent:
status = tr("waiting for HLE return");
break;
@@ -265,8 +262,6 @@ QColor WaitTreeThread::GetColor() const {
return QColor(Qt::GlobalColor::darkGreen);
case Kernel::ThreadStatus::Ready:
return QColor(Qt::GlobalColor::darkBlue);
case Kernel::ThreadStatus::Paused:
return QColor(Qt::GlobalColor::lightGray);
case Kernel::ThreadStatus::WaitHLEEvent:
case Kernel::ThreadStatus::WaitIPC:
return QColor(Qt::GlobalColor::darkRed);

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@@ -827,31 +827,25 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
ASSERT(program_id != 0);
Service::Account::ProfileManager manager{};
const auto user_ids = manager.GetAllUsers();
QStringList list;
for (const auto& user_id : user_ids) {
if (user_id == Service::Account::UUID{})
continue;
Service::Account::ProfileBase base;
if (!manager.GetProfileBase(user_id, base))
continue;
const auto select_profile = [this]() -> s32 {
QtProfileSelectionDialog dialog(this);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
dialog.setWindowModality(Qt::WindowModal);
dialog.exec();
list.push_back(QString::fromStdString(Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size())));
}
if (!dialog.GetStatus()) {
return -1;
}
bool ok = false;
const auto index_string =
QInputDialog::getItem(this, tr("Select User"),
tr("Please select the user's save data you would like to open."),
list, Settings::values.current_user, false, &ok);
if (!ok)
return dialog.GetIndex();
};
const auto index = select_profile();
if (index == -1)
return;
const auto index = list.indexOf(index_string);
ASSERT(index != -1 && index < 8);
Service::Account::ProfileManager manager;
const auto user_id = manager.GetUser(index);
ASSERT(user_id);
path = nand_dir + FileSys::SaveDataFactory::GetFullPath(FileSys::SaveDataSpaceId::NandUser,