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__refs_pul
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__refs_pul
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877b31b33e |
@@ -44,7 +44,6 @@ add_library(common STATIC
|
||||
detached_tasks.cpp
|
||||
detached_tasks.h
|
||||
bit_field.h
|
||||
bit_util.h
|
||||
cityhash.cpp
|
||||
cityhash.h
|
||||
color.h
|
||||
|
||||
@@ -1,61 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <climits>
|
||||
#include <cstddef>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#include <intrin.h>
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||||
#endif
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||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// Gets the size of a specified type T in bits.
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template <typename T>
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||||
constexpr std::size_t BitSize() {
|
||||
return sizeof(T) * CHAR_BIT;
|
||||
}
|
||||
|
||||
#ifdef _MSC_VER
|
||||
inline u32 CountLeadingZeroes32(u32 value) {
|
||||
unsigned long leading_zero = 0;
|
||||
|
||||
if (_BitScanReverse(&leading_zero, value) != 0) {
|
||||
return 31 - leading_zero;
|
||||
}
|
||||
|
||||
return 32;
|
||||
}
|
||||
|
||||
inline u64 CountLeadingZeroes64(u64 value) {
|
||||
unsigned long leading_zero = 0;
|
||||
|
||||
if (_BitScanReverse64(&leading_zero, value) != 0) {
|
||||
return 63 - leading_zero;
|
||||
}
|
||||
|
||||
return 64;
|
||||
}
|
||||
#else
|
||||
inline u32 CountLeadingZeroes32(u32 value) {
|
||||
if (value == 0) {
|
||||
return 32;
|
||||
}
|
||||
|
||||
return __builtin_clz(value);
|
||||
}
|
||||
|
||||
inline u64 CountLeadingZeroes64(u64 value) {
|
||||
if (value == 0) {
|
||||
return 64;
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||||
}
|
||||
|
||||
return __builtin_clzll(value);
|
||||
}
|
||||
#endif
|
||||
} // namespace Common
|
||||
@@ -12,7 +12,7 @@ template <typename T>
|
||||
class Quaternion {
|
||||
public:
|
||||
Math::Vec3<T> xyz;
|
||||
T w;
|
||||
T w{};
|
||||
|
||||
Quaternion<decltype(-T{})> Inverse() const {
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||||
return {-xyz, w};
|
||||
|
||||
@@ -83,6 +83,8 @@ add_library(core STATIC
|
||||
file_sys/vfs_vector.h
|
||||
file_sys/xts_archive.cpp
|
||||
file_sys/xts_archive.h
|
||||
frontend/applets/profile_select.cpp
|
||||
frontend/applets/profile_select.h
|
||||
frontend/applets/software_keyboard.cpp
|
||||
frontend/applets/software_keyboard.h
|
||||
frontend/emu_window.cpp
|
||||
@@ -113,8 +115,6 @@ add_library(core STATIC
|
||||
hle/kernel/object.h
|
||||
hle/kernel/process.cpp
|
||||
hle/kernel/process.h
|
||||
hle/kernel/process_capability.cpp
|
||||
hle/kernel/process_capability.h
|
||||
hle/kernel/readable_event.cpp
|
||||
hle/kernel/readable_event.h
|
||||
hle/kernel/resource_limit.cpp
|
||||
@@ -164,6 +164,8 @@ add_library(core STATIC
|
||||
hle/service/am/applet_oe.h
|
||||
hle/service/am/applets/applets.cpp
|
||||
hle/service/am/applets/applets.h
|
||||
hle/service/am/applets/profile_select.cpp
|
||||
hle/service/am/applets/profile_select.h
|
||||
hle/service/am/applets/software_keyboard.cpp
|
||||
hle/service/am/applets/software_keyboard.h
|
||||
hle/service/am/applets/stub_applet.cpp
|
||||
|
||||
@@ -99,6 +99,8 @@ struct System::Impl {
|
||||
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||
|
||||
/// Create default implementations of applets if one is not provided.
|
||||
if (profile_selector == nullptr)
|
||||
profile_selector = std::make_unique<Core::Frontend::DefaultProfileSelectApplet>();
|
||||
if (software_keyboard == nullptr)
|
||||
software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>();
|
||||
|
||||
@@ -229,6 +231,7 @@ struct System::Impl {
|
||||
bool is_powered_on = false;
|
||||
|
||||
/// Frontend applets
|
||||
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_selector;
|
||||
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
|
||||
|
||||
/// Service manager
|
||||
@@ -424,6 +427,14 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
|
||||
return impl->virtual_filesystem;
|
||||
}
|
||||
|
||||
void System::SetProfileSelector(std::unique_ptr<Core::Frontend::ProfileSelectApplet> applet) {
|
||||
impl->profile_selector = std::move(applet);
|
||||
}
|
||||
|
||||
const Core::Frontend::ProfileSelectApplet& System::GetProfileSelector() const {
|
||||
return *impl->profile_selector;
|
||||
}
|
||||
|
||||
void System::SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet) {
|
||||
impl->software_keyboard = std::move(applet);
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "frontend/applets/profile_select.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
@@ -241,6 +242,10 @@ public:
|
||||
|
||||
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
|
||||
|
||||
void SetProfileSelector(std::unique_ptr<Core::Frontend::ProfileSelectApplet> applet);
|
||||
|
||||
const Core::Frontend::ProfileSelectApplet& GetProfileSelector() const;
|
||||
|
||||
void SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet);
|
||||
|
||||
const Core::Frontend::SoftwareKeyboardApplet& GetSoftwareKeyboard() const;
|
||||
|
||||
@@ -40,13 +40,6 @@ Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
|
||||
if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset))
|
||||
return Loader::ResultStatus::ErrorBadFileAccessHeader;
|
||||
|
||||
aci_kernel_capabilities.resize(aci_header.kac_size / sizeof(u32));
|
||||
const u64 read_size = aci_header.kac_size;
|
||||
const u64 read_offset = npdm_header.aci_offset + aci_header.kac_offset;
|
||||
if (file->ReadBytes(aci_kernel_capabilities.data(), read_size, read_offset) != read_size) {
|
||||
return Loader::ResultStatus::ErrorBadKernelCapabilityDescriptors;
|
||||
}
|
||||
|
||||
return Loader::ResultStatus::Success;
|
||||
}
|
||||
|
||||
@@ -78,10 +71,6 @@ u64 ProgramMetadata::GetFilesystemPermissions() const {
|
||||
return aci_file_access.permissions;
|
||||
}
|
||||
|
||||
const ProgramMetadata::KernelCapabilityDescriptors& ProgramMetadata::GetKernelCapabilities() const {
|
||||
return aci_kernel_capabilities;
|
||||
}
|
||||
|
||||
void ProgramMetadata::Print() const {
|
||||
LOG_DEBUG(Service_FS, "Magic: {:.4}", npdm_header.magic.data());
|
||||
LOG_DEBUG(Service_FS, "Main thread priority: 0x{:02X}", npdm_header.main_thread_priority);
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
@@ -39,8 +38,6 @@ enum class ProgramFilePermission : u64 {
|
||||
*/
|
||||
class ProgramMetadata {
|
||||
public:
|
||||
using KernelCapabilityDescriptors = std::vector<u32>;
|
||||
|
||||
ProgramMetadata();
|
||||
~ProgramMetadata();
|
||||
|
||||
@@ -53,7 +50,6 @@ public:
|
||||
u32 GetMainThreadStackSize() const;
|
||||
u64 GetTitleID() const;
|
||||
u64 GetFilesystemPermissions() const;
|
||||
const KernelCapabilityDescriptors& GetKernelCapabilities() const;
|
||||
|
||||
void Print() const;
|
||||
|
||||
@@ -158,8 +154,6 @@ private:
|
||||
|
||||
FileAccessControl acid_file_access;
|
||||
FileAccessHeader aci_file_access;
|
||||
|
||||
KernelCapabilityDescriptors aci_kernel_capabilities;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -128,6 +128,7 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
|
||||
return fmt::format("{}save/cache/{:016X}", out, title_id);
|
||||
default:
|
||||
ASSERT_MSG(false, "Unrecognized SaveDataType: {:02X}", static_cast<u8>(type));
|
||||
return fmt::format("{}save/unknown_{:X}/{:016X}", out, static_cast<u8>(type), title_id);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
19
src/core/frontend/applets/profile_select.cpp
Normal file
19
src/core/frontend/applets/profile_select.cpp
Normal file
@@ -0,0 +1,19 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ProfileSelectApplet::~ProfileSelectApplet() = default;
|
||||
|
||||
void DefaultProfileSelectApplet::SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const {
|
||||
Service::Account::ProfileManager manager;
|
||||
callback(manager.GetUser(Settings::values.current_user).value_or(Service::Account::UUID{}));
|
||||
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
27
src/core/frontend/applets/profile_select.h
Normal file
27
src/core/frontend/applets/profile_select.h
Normal file
@@ -0,0 +1,27 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <optional>
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class ProfileSelectApplet {
|
||||
public:
|
||||
virtual ~ProfileSelectApplet();
|
||||
|
||||
virtual void SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const = 0;
|
||||
};
|
||||
|
||||
class DefaultProfileSelectApplet final : public ProfileSelectApplet {
|
||||
public:
|
||||
void SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Layout {
|
||||
|
||||
@@ -42,4 +43,18 @@ FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
|
||||
return res;
|
||||
}
|
||||
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale) {
|
||||
int width, height;
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
width = ScreenDocked::WidthDocked * res_scale;
|
||||
height = ScreenDocked::HeightDocked * res_scale;
|
||||
} else {
|
||||
width = ScreenUndocked::Width * res_scale;
|
||||
height = ScreenUndocked::Height * res_scale;
|
||||
}
|
||||
|
||||
return DefaultFrameLayout(width, height);
|
||||
}
|
||||
|
||||
} // namespace Layout
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
namespace Layout {
|
||||
|
||||
enum ScreenUndocked : unsigned { Width = 1280, Height = 720 };
|
||||
enum ScreenDocked : unsigned { WidthDocked = 1920, HeightDocked = 1080 };
|
||||
|
||||
/// Describes the layout of the window framebuffer
|
||||
struct FramebufferLayout {
|
||||
@@ -34,4 +35,10 @@ struct FramebufferLayout {
|
||||
*/
|
||||
FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height);
|
||||
|
||||
/**
|
||||
* Convenience method to get frame layout by resolution scale
|
||||
* @param res_scale resolution scale factor
|
||||
*/
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale);
|
||||
|
||||
} // namespace Layout
|
||||
|
||||
@@ -201,11 +201,11 @@ void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) {
|
||||
modules.push_back(std::move(module));
|
||||
}
|
||||
|
||||
static Kernel::Thread* FindThreadById(int id) {
|
||||
static Kernel::Thread* FindThreadById(s64 id) {
|
||||
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList();
|
||||
for (auto& thread : threads) {
|
||||
if (thread->GetThreadID() == static_cast<u32>(id)) {
|
||||
if (thread->GetThreadID() == static_cast<u64>(id)) {
|
||||
current_core = core;
|
||||
return thread.get();
|
||||
}
|
||||
|
||||
@@ -11,7 +11,6 @@ namespace Kernel {
|
||||
// Confirmed Switch kernel error codes
|
||||
|
||||
constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED{ErrorModule::Kernel, 7};
|
||||
constexpr ResultCode ERR_INVALID_CAPABILITY_DESCRIPTOR{ErrorModule::Kernel, 14};
|
||||
constexpr ResultCode ERR_INVALID_SIZE{ErrorModule::Kernel, 101};
|
||||
constexpr ResultCode ERR_INVALID_ADDRESS{ErrorModule::Kernel, 102};
|
||||
constexpr ResultCode ERR_HANDLE_TABLE_FULL{ErrorModule::Kernel, 105};
|
||||
@@ -31,7 +30,6 @@ constexpr ResultCode ERR_NOT_FOUND{ErrorModule::Kernel, 121};
|
||||
constexpr ResultCode ERR_ALREADY_REGISTERED{ErrorModule::Kernel, 122};
|
||||
constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE{ErrorModule::Kernel, 123};
|
||||
constexpr ResultCode ERR_INVALID_STATE{ErrorModule::Kernel, 125};
|
||||
constexpr ResultCode ERR_RESERVED_VALUE{ErrorModule::Kernel, 126};
|
||||
constexpr ResultCode ERR_RESOURCE_LIMIT_EXCEEDED{ErrorModule::Kernel, 132};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -43,9 +43,6 @@ enum KernelHandle : Handle {
|
||||
*/
|
||||
class HandleTable final : NonCopyable {
|
||||
public:
|
||||
/// This is the maximum limit of handles allowed per process in Horizon
|
||||
static constexpr std::size_t MAX_COUNT = 1024;
|
||||
|
||||
HandleTable();
|
||||
~HandleTable();
|
||||
|
||||
@@ -94,6 +91,9 @@ public:
|
||||
void Clear();
|
||||
|
||||
private:
|
||||
/// This is the maximum limit of handles allowed per process in Horizon
|
||||
static constexpr std::size_t MAX_COUNT = 1024;
|
||||
|
||||
/// Stores the Object referenced by the handle or null if the slot is empty.
|
||||
std::array<SharedPtr<Object>, MAX_COUNT> objects;
|
||||
|
||||
|
||||
@@ -112,7 +112,7 @@ struct KernelCore::Impl {
|
||||
|
||||
void Shutdown() {
|
||||
next_object_id = 0;
|
||||
next_process_id = 10;
|
||||
next_process_id = Process::ProcessIDMin;
|
||||
next_thread_id = 1;
|
||||
|
||||
process_list.clear();
|
||||
@@ -153,10 +153,8 @@ struct KernelCore::Impl {
|
||||
}
|
||||
|
||||
std::atomic<u32> next_object_id{0};
|
||||
// TODO(Subv): Start the process ids from 10 for now, as lower PIDs are
|
||||
// reserved for low-level services
|
||||
std::atomic<u32> next_process_id{10};
|
||||
std::atomic<u32> next_thread_id{1};
|
||||
std::atomic<u64> next_process_id{Process::ProcessIDMin};
|
||||
std::atomic<u64> next_thread_id{1};
|
||||
|
||||
// Lists all processes that exist in the current session.
|
||||
std::vector<SharedPtr<Process>> process_list;
|
||||
@@ -242,11 +240,11 @@ u32 KernelCore::CreateNewObjectID() {
|
||||
return impl->next_object_id++;
|
||||
}
|
||||
|
||||
u32 KernelCore::CreateNewThreadID() {
|
||||
u64 KernelCore::CreateNewThreadID() {
|
||||
return impl->next_thread_id++;
|
||||
}
|
||||
|
||||
u32 KernelCore::CreateNewProcessID() {
|
||||
u64 KernelCore::CreateNewProcessID() {
|
||||
return impl->next_process_id++;
|
||||
}
|
||||
|
||||
|
||||
@@ -88,10 +88,10 @@ private:
|
||||
u32 CreateNewObjectID();
|
||||
|
||||
/// Creates a new process ID, incrementing the internal process ID counter;
|
||||
u32 CreateNewProcessID();
|
||||
u64 CreateNewProcessID();
|
||||
|
||||
/// Creates a new thread ID, incrementing the internal thread ID counter.
|
||||
u32 CreateNewThreadID();
|
||||
u64 CreateNewThreadID();
|
||||
|
||||
/// Creates a timer callback handle for the given timer.
|
||||
ResultVal<Handle> CreateTimerCallbackHandle(const SharedPtr<Timer>& timer);
|
||||
|
||||
@@ -32,6 +32,7 @@ bool Object::IsWaitable() const {
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -28,11 +28,13 @@ SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) {
|
||||
SharedPtr<Process> process(new Process(kernel));
|
||||
|
||||
process->name = std::move(name);
|
||||
process->flags.raw = 0;
|
||||
process->flags.memory_region.Assign(MemoryRegion::APPLICATION);
|
||||
process->resource_limit = kernel.GetSystemResourceLimit();
|
||||
process->status = ProcessStatus::Created;
|
||||
process->program_id = 0;
|
||||
process->process_id = kernel.CreateNewProcessID();
|
||||
process->capabilities.InitializeForMetadatalessProcess();
|
||||
process->svc_access_mask.set();
|
||||
|
||||
std::mt19937 rng(Settings::values.rng_seed.value_or(0));
|
||||
std::uniform_int_distribution<u64> distribution;
|
||||
@@ -62,15 +64,83 @@ ResultCode Process::ClearSignalState() {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
void Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
|
||||
program_id = metadata.GetTitleID();
|
||||
ideal_processor = metadata.GetMainThreadCore();
|
||||
is_64bit_process = metadata.Is64BitProgram();
|
||||
|
||||
vm_manager.Reset(metadata.GetAddressSpaceType());
|
||||
}
|
||||
|
||||
const auto& caps = metadata.GetKernelCapabilities();
|
||||
return capabilities.InitializeForUserProcess(caps.data(), caps.size(), vm_manager);
|
||||
void Process::ParseKernelCaps(const u32* kernel_caps, std::size_t len) {
|
||||
for (std::size_t i = 0; i < len; ++i) {
|
||||
u32 descriptor = kernel_caps[i];
|
||||
u32 type = descriptor >> 20;
|
||||
|
||||
if (descriptor == 0xFFFFFFFF) {
|
||||
// Unused descriptor entry
|
||||
continue;
|
||||
} else if ((type & 0xF00) == 0xE00) { // 0x0FFF
|
||||
// Allowed interrupts list
|
||||
LOG_WARNING(Loader, "ExHeader allowed interrupts list ignored");
|
||||
} else if ((type & 0xF80) == 0xF00) { // 0x07FF
|
||||
// Allowed syscalls mask
|
||||
unsigned int index = ((descriptor >> 24) & 7) * 24;
|
||||
u32 bits = descriptor & 0xFFFFFF;
|
||||
|
||||
while (bits && index < svc_access_mask.size()) {
|
||||
svc_access_mask.set(index, bits & 1);
|
||||
++index;
|
||||
bits >>= 1;
|
||||
}
|
||||
} else if ((type & 0xFF0) == 0xFE0) { // 0x00FF
|
||||
// Handle table size
|
||||
handle_table_size = descriptor & 0x3FF;
|
||||
} else if ((type & 0xFF8) == 0xFF0) { // 0x007F
|
||||
// Misc. flags
|
||||
flags.raw = descriptor & 0xFFFF;
|
||||
} else if ((type & 0xFFE) == 0xFF8) { // 0x001F
|
||||
// Mapped memory range
|
||||
if (i + 1 >= len || ((kernel_caps[i + 1] >> 20) & 0xFFE) != 0xFF8) {
|
||||
LOG_WARNING(Loader, "Incomplete exheader memory range descriptor ignored.");
|
||||
continue;
|
||||
}
|
||||
u32 end_desc = kernel_caps[i + 1];
|
||||
++i; // Skip over the second descriptor on the next iteration
|
||||
|
||||
AddressMapping mapping;
|
||||
mapping.address = descriptor << 12;
|
||||
VAddr end_address = end_desc << 12;
|
||||
|
||||
if (mapping.address < end_address) {
|
||||
mapping.size = end_address - mapping.address;
|
||||
} else {
|
||||
mapping.size = 0;
|
||||
}
|
||||
|
||||
mapping.read_only = (descriptor & (1 << 20)) != 0;
|
||||
mapping.unk_flag = (end_desc & (1 << 20)) != 0;
|
||||
|
||||
address_mappings.push_back(mapping);
|
||||
} else if ((type & 0xFFF) == 0xFFE) { // 0x000F
|
||||
// Mapped memory page
|
||||
AddressMapping mapping;
|
||||
mapping.address = descriptor << 12;
|
||||
mapping.size = Memory::PAGE_SIZE;
|
||||
mapping.read_only = false;
|
||||
mapping.unk_flag = false;
|
||||
|
||||
address_mappings.push_back(mapping);
|
||||
} else if ((type & 0xFE0) == 0xFC0) { // 0x01FF
|
||||
// Kernel version
|
||||
kernel_version = descriptor & 0xFFFF;
|
||||
|
||||
int minor = kernel_version & 0xFF;
|
||||
int major = (kernel_version >> 8) & 0xFF;
|
||||
LOG_INFO(Loader, "ExHeader kernel version: {}.{}", major, minor);
|
||||
} else {
|
||||
LOG_ERROR(Loader, "Unhandled kernel caps descriptor: 0x{:08X}", descriptor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
|
||||
@@ -11,9 +11,9 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <boost/container/static_vector.hpp>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/process_capability.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
@@ -42,6 +42,24 @@ enum class MemoryRegion : u16 {
|
||||
BASE = 3,
|
||||
};
|
||||
|
||||
union ProcessFlags {
|
||||
u16 raw;
|
||||
|
||||
BitField<0, 1, u16>
|
||||
allow_debug; ///< Allows other processes to attach to and debug this process.
|
||||
BitField<1, 1, u16> force_debug; ///< Allows this process to attach to processes even if they
|
||||
/// don't have allow_debug set.
|
||||
BitField<2, 1, u16> allow_nonalphanum;
|
||||
BitField<3, 1, u16> shared_page_writable; ///< Shared page is mapped with write permissions.
|
||||
BitField<4, 1, u16> privileged_priority; ///< Can use priority levels higher than 24.
|
||||
BitField<5, 1, u16> allow_main_args;
|
||||
BitField<6, 1, u16> shared_device_mem;
|
||||
BitField<7, 1, u16> runnable_on_sleep;
|
||||
BitField<8, 4, MemoryRegion>
|
||||
memory_region; ///< Default region for memory allocations for this process
|
||||
BitField<12, 1, u16> loaded_high; ///< Application loaded high (not at 0x00100000).
|
||||
};
|
||||
|
||||
/**
|
||||
* Indicates the status of a Process instance.
|
||||
*
|
||||
@@ -102,6 +120,18 @@ struct CodeSet final {
|
||||
|
||||
class Process final : public WaitObject {
|
||||
public:
|
||||
enum : u64 {
|
||||
/// Lowest allowed process ID for a kernel initial process.
|
||||
InitialKIPIDMin = 1,
|
||||
/// Highest allowed process ID for a kernel initial process.
|
||||
InitialKIPIDMax = 80,
|
||||
|
||||
/// Lowest allowed process ID for a userland process.
|
||||
ProcessIDMin = 81,
|
||||
/// Highest allowed process ID for a userland process.
|
||||
ProcessIDMax = 0xFFFFFFFFFFFFFFFF,
|
||||
};
|
||||
|
||||
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
|
||||
|
||||
static SharedPtr<Process> Create(KernelCore& kernel, std::string&& name);
|
||||
@@ -144,7 +174,7 @@ public:
|
||||
}
|
||||
|
||||
/// Gets the unique ID that identifies this particular process.
|
||||
u32 GetProcessID() const {
|
||||
u64 GetProcessID() const {
|
||||
return process_id;
|
||||
}
|
||||
|
||||
@@ -162,13 +192,13 @@ public:
|
||||
}
|
||||
|
||||
/// Gets the bitmask of allowed CPUs that this process' threads can run on.
|
||||
u64 GetAllowedProcessorMask() const {
|
||||
return capabilities.GetCoreMask();
|
||||
u32 GetAllowedProcessorMask() const {
|
||||
return allowed_processor_mask;
|
||||
}
|
||||
|
||||
/// Gets the bitmask of allowed thread priorities.
|
||||
u64 GetAllowedThreadPriorityMask() const {
|
||||
return capabilities.GetPriorityMask();
|
||||
u32 GetAllowedThreadPriorityMask() const {
|
||||
return allowed_thread_priority_mask;
|
||||
}
|
||||
|
||||
u32 IsVirtualMemoryEnabled() const {
|
||||
@@ -209,12 +239,15 @@ public:
|
||||
* Loads process-specifics configuration info with metadata provided
|
||||
* by an executable.
|
||||
*
|
||||
* @param metadata The provided metadata to load process specific info from.
|
||||
*
|
||||
* @returns RESULT_SUCCESS if all relevant metadata was able to be
|
||||
* loaded and parsed. Otherwise, an error code is returned.
|
||||
* @param metadata The provided metadata to load process specific info.
|
||||
*/
|
||||
ResultCode LoadFromMetadata(const FileSys::ProgramMetadata& metadata);
|
||||
void LoadFromMetadata(const FileSys::ProgramMetadata& metadata);
|
||||
|
||||
/**
|
||||
* Parses a list of kernel capability descriptors (as found in the ExHeader) and applies them
|
||||
* to this process.
|
||||
*/
|
||||
void ParseKernelCaps(const u32* kernel_caps, std::size_t len);
|
||||
|
||||
/**
|
||||
* Applies address space changes and launches the process main thread.
|
||||
@@ -267,16 +300,30 @@ private:
|
||||
ProcessStatus status;
|
||||
|
||||
/// The ID of this process
|
||||
u32 process_id = 0;
|
||||
u64 process_id = 0;
|
||||
|
||||
/// Title ID corresponding to the process
|
||||
u64 program_id;
|
||||
u64 program_id = 0;
|
||||
|
||||
/// Resource limit descriptor for this process
|
||||
SharedPtr<ResourceLimit> resource_limit;
|
||||
|
||||
/// The process may only call SVCs which have the corresponding bit set.
|
||||
std::bitset<0x80> svc_access_mask;
|
||||
/// Maximum size of the handle table for the process.
|
||||
u32 handle_table_size = 0x200;
|
||||
/// Special memory ranges mapped into this processes address space. This is used to give
|
||||
/// processes access to specific I/O regions and device memory.
|
||||
boost::container::static_vector<AddressMapping, 8> address_mappings;
|
||||
ProcessFlags flags;
|
||||
/// Kernel compatibility version for this process
|
||||
u16 kernel_version = 0;
|
||||
/// The default CPU for this process, threads are scheduled on this cpu by default.
|
||||
u8 ideal_processor = 0;
|
||||
/// Bitmask of allowed CPUs that this process' threads can run on. TODO(Subv): Actually parse
|
||||
/// this value from the process header.
|
||||
u32 allowed_processor_mask = THREADPROCESSORID_DEFAULT_MASK;
|
||||
u32 allowed_thread_priority_mask = 0xFFFFFFFF;
|
||||
u32 is_virtual_address_memory_enabled = 0;
|
||||
|
||||
/// The Thread Local Storage area is allocated as processes create threads,
|
||||
@@ -286,9 +333,6 @@ private:
|
||||
/// This vector will grow as more pages are allocated for new threads.
|
||||
std::vector<std::bitset<8>> tls_slots;
|
||||
|
||||
/// Contains the parsed process capability descriptors.
|
||||
ProcessCapabilities capabilities;
|
||||
|
||||
/// Whether or not this process is AArch64, or AArch32.
|
||||
/// By default, we currently assume this is true, unless otherwise
|
||||
/// specified by metadata provided to the process during loading.
|
||||
|
||||
@@ -1,355 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/bit_util.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/process_capability.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
|
||||
namespace Kernel {
|
||||
namespace {
|
||||
|
||||
// clang-format off
|
||||
|
||||
// Shift offsets for kernel capability types.
|
||||
enum : u32 {
|
||||
CapabilityOffset_PriorityAndCoreNum = 3,
|
||||
CapabilityOffset_Syscall = 4,
|
||||
CapabilityOffset_MapPhysical = 6,
|
||||
CapabilityOffset_MapIO = 7,
|
||||
CapabilityOffset_Interrupt = 11,
|
||||
CapabilityOffset_ProgramType = 13,
|
||||
CapabilityOffset_KernelVersion = 14,
|
||||
CapabilityOffset_HandleTableSize = 15,
|
||||
CapabilityOffset_Debug = 16,
|
||||
};
|
||||
|
||||
// Combined mask of all parameters that may be initialized only once.
|
||||
constexpr u32 InitializeOnceMask = (1U << CapabilityOffset_PriorityAndCoreNum) |
|
||||
(1U << CapabilityOffset_ProgramType) |
|
||||
(1U << CapabilityOffset_KernelVersion) |
|
||||
(1U << CapabilityOffset_HandleTableSize) |
|
||||
(1U << CapabilityOffset_Debug);
|
||||
|
||||
// Packed kernel version indicating 10.4.0
|
||||
constexpr u32 PackedKernelVersion = 0x520000;
|
||||
|
||||
// Indicates possible types of capabilities that can be specified.
|
||||
enum class CapabilityType : u32 {
|
||||
Unset = 0U,
|
||||
PriorityAndCoreNum = (1U << CapabilityOffset_PriorityAndCoreNum) - 1,
|
||||
Syscall = (1U << CapabilityOffset_Syscall) - 1,
|
||||
MapPhysical = (1U << CapabilityOffset_MapPhysical) - 1,
|
||||
MapIO = (1U << CapabilityOffset_MapIO) - 1,
|
||||
Interrupt = (1U << CapabilityOffset_Interrupt) - 1,
|
||||
ProgramType = (1U << CapabilityOffset_ProgramType) - 1,
|
||||
KernelVersion = (1U << CapabilityOffset_KernelVersion) - 1,
|
||||
HandleTableSize = (1U << CapabilityOffset_HandleTableSize) - 1,
|
||||
Debug = (1U << CapabilityOffset_Debug) - 1,
|
||||
Ignorable = 0xFFFFFFFFU,
|
||||
};
|
||||
|
||||
// clang-format on
|
||||
|
||||
constexpr CapabilityType GetCapabilityType(u32 value) {
|
||||
return static_cast<CapabilityType>((~value & (value + 1)) - 1);
|
||||
}
|
||||
|
||||
u32 GetFlagBitOffset(CapabilityType type) {
|
||||
const auto value = static_cast<u32>(type);
|
||||
return static_cast<u32>(Common::BitSize<u32>() - Common::CountLeadingZeroes32(value));
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
ResultCode ProcessCapabilities::InitializeForKernelProcess(const u32* capabilities,
|
||||
std::size_t num_capabilities,
|
||||
VMManager& vm_manager) {
|
||||
Clear();
|
||||
|
||||
// Allow all cores and priorities.
|
||||
core_mask = 0xF;
|
||||
priority_mask = 0xFFFFFFFFFFFFFFFF;
|
||||
kernel_version = PackedKernelVersion;
|
||||
|
||||
return ParseCapabilities(capabilities, num_capabilities, vm_manager);
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::InitializeForUserProcess(const u32* capabilities,
|
||||
std::size_t num_capabilities,
|
||||
VMManager& vm_manager) {
|
||||
Clear();
|
||||
|
||||
return ParseCapabilities(capabilities, num_capabilities, vm_manager);
|
||||
}
|
||||
|
||||
void ProcessCapabilities::InitializeForMetadatalessProcess() {
|
||||
// Allow all cores and priorities
|
||||
core_mask = 0xF;
|
||||
priority_mask = 0xFFFFFFFFFFFFFFFF;
|
||||
kernel_version = PackedKernelVersion;
|
||||
|
||||
// Allow all system calls and interrupts.
|
||||
svc_capabilities.set();
|
||||
interrupt_capabilities.set();
|
||||
|
||||
// Allow using the maximum possible amount of handles
|
||||
handle_table_size = static_cast<u32>(HandleTable::MAX_COUNT);
|
||||
|
||||
// Allow all debugging capabilities.
|
||||
is_debuggable = true;
|
||||
can_force_debug = true;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::ParseCapabilities(const u32* capabilities,
|
||||
std::size_t num_capabilities,
|
||||
VMManager& vm_manager) {
|
||||
u32 set_flags = 0;
|
||||
u32 set_svc_bits = 0;
|
||||
|
||||
for (std::size_t i = 0; i < num_capabilities; ++i) {
|
||||
const u32 descriptor = capabilities[i];
|
||||
const auto type = GetCapabilityType(descriptor);
|
||||
|
||||
if (type == CapabilityType::MapPhysical) {
|
||||
i++;
|
||||
|
||||
// The MapPhysical type uses two descriptor flags for its parameters.
|
||||
// If there's only one, then there's a problem.
|
||||
if (i >= num_capabilities) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
const auto size_flags = capabilities[i];
|
||||
if (GetCapabilityType(size_flags) != CapabilityType::MapPhysical) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
const auto result = HandleMapPhysicalFlags(descriptor, size_flags, vm_manager);
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
} else {
|
||||
const auto result =
|
||||
ParseSingleFlagCapability(set_flags, set_svc_bits, descriptor, vm_manager);
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::ParseSingleFlagCapability(u32& set_flags, u32& set_svc_bits,
|
||||
u32 flag, VMManager& vm_manager) {
|
||||
const auto type = GetCapabilityType(flag);
|
||||
|
||||
if (type == CapabilityType::Unset) {
|
||||
return ERR_INVALID_CAPABILITY_DESCRIPTOR;
|
||||
}
|
||||
|
||||
// Bail early on ignorable entries, as one would expect,
|
||||
// ignorable descriptors can be ignored.
|
||||
if (type == CapabilityType::Ignorable) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// Ensure that the give flag hasn't already been initialized before.
|
||||
// If it has been, then bail.
|
||||
const u32 flag_length = GetFlagBitOffset(type);
|
||||
const u32 set_flag = 1U << flag_length;
|
||||
if ((set_flag & set_flags & InitializeOnceMask) != 0) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
set_flags |= set_flag;
|
||||
|
||||
switch (type) {
|
||||
case CapabilityType::PriorityAndCoreNum:
|
||||
return HandlePriorityCoreNumFlags(flag);
|
||||
case CapabilityType::Syscall:
|
||||
return HandleSyscallFlags(set_svc_bits, flag);
|
||||
case CapabilityType::MapIO:
|
||||
return HandleMapIOFlags(flag, vm_manager);
|
||||
case CapabilityType::Interrupt:
|
||||
return HandleInterruptFlags(flag);
|
||||
case CapabilityType::ProgramType:
|
||||
return HandleProgramTypeFlags(flag);
|
||||
case CapabilityType::KernelVersion:
|
||||
return HandleKernelVersionFlags(flag);
|
||||
case CapabilityType::HandleTableSize:
|
||||
return HandleHandleTableFlags(flag);
|
||||
case CapabilityType::Debug:
|
||||
return HandleDebugFlags(flag);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return ERR_INVALID_CAPABILITY_DESCRIPTOR;
|
||||
}
|
||||
|
||||
void ProcessCapabilities::Clear() {
|
||||
svc_capabilities.reset();
|
||||
interrupt_capabilities.reset();
|
||||
|
||||
core_mask = 0;
|
||||
priority_mask = 0;
|
||||
|
||||
handle_table_size = 0;
|
||||
kernel_version = 0;
|
||||
|
||||
program_type = ProgramType::SysModule;
|
||||
|
||||
is_debuggable = false;
|
||||
can_force_debug = false;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandlePriorityCoreNumFlags(u32 flags) {
|
||||
if (priority_mask != 0 || core_mask != 0) {
|
||||
return ERR_INVALID_CAPABILITY_DESCRIPTOR;
|
||||
}
|
||||
|
||||
const u32 core_num_min = (flags >> 16) & 0xFF;
|
||||
const u32 core_num_max = (flags >> 24) & 0xFF;
|
||||
if (core_num_min > core_num_max) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
const u32 priority_min = (flags >> 10) & 0x3F;
|
||||
const u32 priority_max = (flags >> 4) & 0x3F;
|
||||
if (priority_min > priority_max) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
|
||||
// The switch only has 4 usable cores.
|
||||
if (core_num_max >= 4) {
|
||||
return ERR_INVALID_PROCESSOR_ID;
|
||||
}
|
||||
|
||||
const auto make_mask = [](u64 min, u64 max) {
|
||||
const u64 range = max - min + 1;
|
||||
const u64 mask = (1ULL << range) - 1;
|
||||
|
||||
return mask << min;
|
||||
};
|
||||
|
||||
core_mask = make_mask(core_num_min, core_num_max);
|
||||
priority_mask = make_mask(priority_min, priority_max);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleSyscallFlags(u32& set_svc_bits, u32 flags) {
|
||||
const u32 index = flags >> 29;
|
||||
const u32 svc_bit = 1U << index;
|
||||
|
||||
// If we've already set this svc before, bail.
|
||||
if ((set_svc_bits & svc_bit) != 0) {
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
set_svc_bits |= svc_bit;
|
||||
|
||||
const u32 svc_mask = (flags >> 5) & 0xFFFFFF;
|
||||
for (u32 i = 0; i < 24; ++i) {
|
||||
const u32 svc_number = index * 24 + i;
|
||||
|
||||
if ((svc_mask & (1U << i)) == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (svc_number >= svc_capabilities.size()) {
|
||||
return ERR_OUT_OF_RANGE;
|
||||
}
|
||||
|
||||
svc_capabilities[svc_number] = true;
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleMapPhysicalFlags(u32 flags, u32 size_flags,
|
||||
VMManager& vm_manager) {
|
||||
// TODO(Lioncache): Implement once the memory manager can handle this.
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleMapIOFlags(u32 flags, VMManager& vm_manager) {
|
||||
// TODO(Lioncache): Implement once the memory manager can handle this.
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleInterruptFlags(u32 flags) {
|
||||
constexpr u32 interrupt_ignore_value = 0x3FF;
|
||||
const u32 interrupt0 = (flags >> 12) & 0x3FF;
|
||||
const u32 interrupt1 = (flags >> 22) & 0x3FF;
|
||||
|
||||
for (u32 interrupt : {interrupt0, interrupt1}) {
|
||||
if (interrupt == interrupt_ignore_value) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// NOTE:
|
||||
// This should be checking a generic interrupt controller value
|
||||
// as part of the calculation, however, given we don't currently
|
||||
// emulate that, it's sufficient to mark every interrupt as defined.
|
||||
|
||||
if (interrupt >= interrupt_capabilities.size()) {
|
||||
return ERR_OUT_OF_RANGE;
|
||||
}
|
||||
|
||||
interrupt_capabilities[interrupt] = true;
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleProgramTypeFlags(u32 flags) {
|
||||
const u32 reserved = flags >> 17;
|
||||
if (reserved != 0) {
|
||||
return ERR_RESERVED_VALUE;
|
||||
}
|
||||
|
||||
program_type = static_cast<ProgramType>((flags >> 14) & 0b111);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleKernelVersionFlags(u32 flags) {
|
||||
// Yes, the internal member variable is checked in the actual kernel here.
|
||||
// This might look odd for options that are only allowed to be initialized
|
||||
// just once, however the kernel has a separate initialization function for
|
||||
// kernel processes and userland processes. The kernel variant sets this
|
||||
// member variable ahead of time.
|
||||
|
||||
const u32 major_version = kernel_version >> 19;
|
||||
|
||||
if (major_version != 0 || flags < 0x80000) {
|
||||
return ERR_INVALID_CAPABILITY_DESCRIPTOR;
|
||||
}
|
||||
|
||||
kernel_version = flags;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleHandleTableFlags(u32 flags) {
|
||||
const u32 reserved = flags >> 26;
|
||||
if (reserved != 0) {
|
||||
return ERR_RESERVED_VALUE;
|
||||
}
|
||||
|
||||
handle_table_size = (flags >> 16) & 0x3FF;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode ProcessCapabilities::HandleDebugFlags(u32 flags) {
|
||||
const u32 reserved = flags >> 19;
|
||||
if (reserved != 0) {
|
||||
return ERR_RESERVED_VALUE;
|
||||
}
|
||||
|
||||
is_debuggable = (flags & 0x20000) != 0;
|
||||
can_force_debug = (flags & 0x40000) != 0;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -1,264 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <bitset>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class VMManager;
|
||||
|
||||
/// The possible types of programs that may be indicated
|
||||
/// by the program type capability descriptor.
|
||||
enum class ProgramType {
|
||||
SysModule,
|
||||
Application,
|
||||
Applet,
|
||||
};
|
||||
|
||||
/// Handles kernel capability descriptors that are provided by
|
||||
/// application metadata. These descriptors provide information
|
||||
/// that alters certain parameters for kernel process instance
|
||||
/// that will run said application (or applet).
|
||||
///
|
||||
/// Capabilities are a sequence of flag descriptors, that indicate various
|
||||
/// configurations and constraints for a particular process.
|
||||
///
|
||||
/// Flag types are indicated by a sequence of set low bits. E.g. the
|
||||
/// types are indicated with the low bits as follows (where x indicates "don't care"):
|
||||
///
|
||||
/// - Priority and core mask : 0bxxxxxxxxxxxx0111
|
||||
/// - Allowed service call mask: 0bxxxxxxxxxxx01111
|
||||
/// - Map physical memory : 0bxxxxxxxxx0111111
|
||||
/// - Map IO memory : 0bxxxxxxxx01111111
|
||||
/// - Interrupts : 0bxxxx011111111111
|
||||
/// - Application type : 0bxx01111111111111
|
||||
/// - Kernel version : 0bx011111111111111
|
||||
/// - Handle table size : 0b0111111111111111
|
||||
/// - Debugger flags : 0b1111111111111111
|
||||
///
|
||||
/// These are essentially a bit offset subtracted by 1 to create a mask.
|
||||
/// e.g. The first entry in the above list is simply bit 3 (value 8 -> 0b1000)
|
||||
/// subtracted by one (7 -> 0b0111)
|
||||
///
|
||||
/// An example of a bit layout (using the map physical layout):
|
||||
/// <example>
|
||||
/// The MapPhysical type indicates a sequence entry pair of:
|
||||
///
|
||||
/// [initial, memory_flags], where:
|
||||
///
|
||||
/// initial:
|
||||
/// bits:
|
||||
/// 7-24: Starting page to map memory at.
|
||||
/// 25 : Indicates if the memory should be mapped as read only.
|
||||
///
|
||||
/// memory_flags:
|
||||
/// bits:
|
||||
/// 7-20 : Number of pages to map
|
||||
/// 21-25: Seems to be reserved (still checked against though)
|
||||
/// 26 : Whether or not the memory being mapped is IO memory, or physical memory
|
||||
/// </example>
|
||||
///
|
||||
class ProcessCapabilities {
|
||||
public:
|
||||
using InterruptCapabilities = std::bitset<1024>;
|
||||
using SyscallCapabilities = std::bitset<128>;
|
||||
|
||||
ProcessCapabilities() = default;
|
||||
ProcessCapabilities(const ProcessCapabilities&) = delete;
|
||||
ProcessCapabilities(ProcessCapabilities&&) = default;
|
||||
|
||||
ProcessCapabilities& operator=(const ProcessCapabilities&) = delete;
|
||||
ProcessCapabilities& operator=(ProcessCapabilities&&) = default;
|
||||
|
||||
/// Initializes this process capabilities instance for a kernel process.
|
||||
///
|
||||
/// @param capabilities The capabilities to parse
|
||||
/// @param num_capabilities The number of capabilities to parse.
|
||||
/// @param vm_manager The memory manager to use for handling any mapping-related
|
||||
/// operations (such as mapping IO memory, etc).
|
||||
///
|
||||
/// @returns RESULT_SUCCESS if this capabilities instance was able to be initialized,
|
||||
/// otherwise, an error code upon failure.
|
||||
///
|
||||
ResultCode InitializeForKernelProcess(const u32* capabilities, std::size_t num_capabilities,
|
||||
VMManager& vm_manager);
|
||||
|
||||
/// Initializes this process capabilities instance for a userland process.
|
||||
///
|
||||
/// @param capabilities The capabilities to parse.
|
||||
/// @param num_capabilities The total number of capabilities to parse.
|
||||
/// @param vm_manager The memory manager to use for handling any mapping-related
|
||||
/// operations (such as mapping IO memory, etc).
|
||||
///
|
||||
/// @returns RESULT_SUCCESS if this capabilities instance was able to be initialized,
|
||||
/// otherwise, an error code upon failure.
|
||||
///
|
||||
ResultCode InitializeForUserProcess(const u32* capabilities, std::size_t num_capabilities,
|
||||
VMManager& vm_manager);
|
||||
|
||||
/// Initializes this process capabilities instance for a process that does not
|
||||
/// have any metadata to parse.
|
||||
///
|
||||
/// This is necessary, as we allow running raw executables, and the internal
|
||||
/// kernel process capabilities also determine what CPU cores the process is
|
||||
/// allowed to run on, and what priorities are allowed for threads. It also
|
||||
/// determines the max handle table size, what the program type is, whether or
|
||||
/// not the process can be debugged, or whether it's possible for a process to
|
||||
/// forcibly debug another process.
|
||||
///
|
||||
/// Given the above, this essentially enables all capabilities across the board
|
||||
/// for the process. It allows the process to:
|
||||
///
|
||||
/// - Run on any core
|
||||
/// - Use any thread priority
|
||||
/// - Use the maximum amount of handles a process is allowed to.
|
||||
/// - Be debuggable
|
||||
/// - Forcibly debug other processes.
|
||||
///
|
||||
/// Note that this is not a behavior that the kernel allows a process to do via
|
||||
/// a single function like this. This is yuzu-specific behavior to handle
|
||||
/// executables with no capability descriptors whatsoever to derive behavior from.
|
||||
/// It being yuzu-specific is why this is also not the default behavior and not
|
||||
/// done by default in the constructor.
|
||||
///
|
||||
void InitializeForMetadatalessProcess();
|
||||
|
||||
/// Gets the allowable core mask
|
||||
u64 GetCoreMask() const {
|
||||
return core_mask;
|
||||
}
|
||||
|
||||
/// Gets the allowable priority mask
|
||||
u64 GetPriorityMask() const {
|
||||
return priority_mask;
|
||||
}
|
||||
|
||||
/// Gets the SVC access permission bits
|
||||
const SyscallCapabilities& GetServiceCapabilities() const {
|
||||
return svc_capabilities;
|
||||
}
|
||||
|
||||
/// Gets the valid interrupt bits.
|
||||
const InterruptCapabilities& GetInterruptCapabilities() const {
|
||||
return interrupt_capabilities;
|
||||
}
|
||||
|
||||
/// Gets the program type for this process.
|
||||
ProgramType GetProgramType() const {
|
||||
return program_type;
|
||||
}
|
||||
|
||||
/// Gets the number of total allowable handles for the process' handle table.
|
||||
u32 GetHandleTableSize() const {
|
||||
return handle_table_size;
|
||||
}
|
||||
|
||||
/// Gets the kernel version value.
|
||||
u32 GetKernelVersion() const {
|
||||
return kernel_version;
|
||||
}
|
||||
|
||||
/// Whether or not this process can be debugged.
|
||||
bool IsDebuggable() const {
|
||||
return is_debuggable;
|
||||
}
|
||||
|
||||
/// Whether or not this process can forcibly debug another
|
||||
/// process, even if that process is not considered debuggable.
|
||||
bool CanForceDebug() const {
|
||||
return can_force_debug;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Attempts to parse a given sequence of capability descriptors.
|
||||
///
|
||||
/// @param capabilities The sequence of capability descriptors to parse.
|
||||
/// @param num_capabilities The number of descriptors within the given sequence.
|
||||
/// @param vm_manager The memory manager that will perform any memory
|
||||
/// mapping if necessary.
|
||||
///
|
||||
/// @return RESULT_SUCCESS if no errors occur, otherwise an error code.
|
||||
///
|
||||
ResultCode ParseCapabilities(const u32* capabilities, std::size_t num_capabilities,
|
||||
VMManager& vm_manager);
|
||||
|
||||
/// Attempts to parse a capability descriptor that is only represented by a
|
||||
/// single flag set.
|
||||
///
|
||||
/// @param set_flags Running set of flags that are used to catch
|
||||
/// flags being initialized more than once when they shouldn't be.
|
||||
/// @param set_svc_bits Running set of bits representing the allowed supervisor calls mask.
|
||||
/// @param flag The flag to attempt to parse.
|
||||
/// @param vm_manager The memory manager that will perform any memory
|
||||
/// mapping if necessary.
|
||||
///
|
||||
/// @return RESULT_SUCCESS if no errors occurred, otherwise an error code.
|
||||
///
|
||||
ResultCode ParseSingleFlagCapability(u32& set_flags, u32& set_svc_bits, u32 flag,
|
||||
VMManager& vm_manager);
|
||||
|
||||
/// Clears the internal state of this process capability instance. Necessary,
|
||||
/// to have a sane starting point due to us allowing running executables without
|
||||
/// configuration metadata. We assume a process is not going to have metadata,
|
||||
/// and if it turns out that the process does, in fact, have metadata, then
|
||||
/// we attempt to parse it. Thus, we need this to reset data members back to
|
||||
/// a good state.
|
||||
///
|
||||
/// DO NOT ever make this a public member function. This isn't an invariant
|
||||
/// anything external should depend upon (and if anything comes to rely on it,
|
||||
/// you should immediately be questioning the design of that thing, not this
|
||||
/// class. If the kernel itself can run without depending on behavior like that,
|
||||
/// then so can yuzu).
|
||||
///
|
||||
void Clear();
|
||||
|
||||
/// Handles flags related to the priority and core number capability flags.
|
||||
ResultCode HandlePriorityCoreNumFlags(u32 flags);
|
||||
|
||||
/// Handles flags related to determining the allowable SVC mask.
|
||||
ResultCode HandleSyscallFlags(u32& set_svc_bits, u32 flags);
|
||||
|
||||
/// Handles flags related to mapping physical memory pages.
|
||||
ResultCode HandleMapPhysicalFlags(u32 flags, u32 size_flags, VMManager& vm_manager);
|
||||
|
||||
/// Handles flags related to mapping IO pages.
|
||||
ResultCode HandleMapIOFlags(u32 flags, VMManager& vm_manager);
|
||||
|
||||
/// Handles flags related to the interrupt capability flags.
|
||||
ResultCode HandleInterruptFlags(u32 flags);
|
||||
|
||||
/// Handles flags related to the program type.
|
||||
ResultCode HandleProgramTypeFlags(u32 flags);
|
||||
|
||||
/// Handles flags related to the handle table size.
|
||||
ResultCode HandleHandleTableFlags(u32 flags);
|
||||
|
||||
/// Handles flags related to the kernel version capability flags.
|
||||
ResultCode HandleKernelVersionFlags(u32 flags);
|
||||
|
||||
/// Handles flags related to debug-specific capabilities.
|
||||
ResultCode HandleDebugFlags(u32 flags);
|
||||
|
||||
SyscallCapabilities svc_capabilities;
|
||||
InterruptCapabilities interrupt_capabilities;
|
||||
|
||||
u64 core_mask = 0;
|
||||
u64 priority_mask = 0;
|
||||
|
||||
u32 handle_table_size = 0;
|
||||
u32 kernel_version = 0;
|
||||
|
||||
ProgramType program_type = ProgramType::SysModule;
|
||||
|
||||
bool is_debuggable = false;
|
||||
bool can_force_debug = false;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -391,7 +391,7 @@ static ResultCode SendSyncRequest(Handle handle) {
|
||||
}
|
||||
|
||||
/// Get the ID for the specified thread.
|
||||
static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
|
||||
static ResultCode GetThreadId(u64* thread_id, Handle thread_handle) {
|
||||
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
|
||||
|
||||
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
@@ -405,20 +405,33 @@ static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Get the ID of the specified process
|
||||
static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
|
||||
LOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle);
|
||||
/// Gets the ID of the specified process or a specified thread's owning process.
|
||||
static ResultCode GetProcessId(u64* process_id, Handle handle) {
|
||||
LOG_DEBUG(Kernel_SVC, "called handle=0x{:08X}", handle);
|
||||
|
||||
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
|
||||
const SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
|
||||
if (!process) {
|
||||
LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}",
|
||||
process_handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
const SharedPtr<Process> process = handle_table.Get<Process>(handle);
|
||||
if (process) {
|
||||
*process_id = process->GetProcessID();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
*process_id = process->GetProcessID();
|
||||
return RESULT_SUCCESS;
|
||||
const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle);
|
||||
if (thread) {
|
||||
const Process* const owner_process = thread->GetOwnerProcess();
|
||||
if (!owner_process) {
|
||||
LOG_ERROR(Kernel_SVC, "Non-existent owning process encountered.");
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
*process_id = owner_process->GetProcessID();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// NOTE: This should also handle debug objects before returning.
|
||||
|
||||
LOG_ERROR(Kernel_SVC, "Handle does not exist, handle=0x{:08X}", handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
/// Default thread wakeup callback for WaitSynchronization
|
||||
|
||||
@@ -73,7 +73,15 @@ void SvcWrap() {
|
||||
template <ResultCode func(u32*, u64)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, Param(1)).raw;
|
||||
const u32 retval = func(¶m_1, Param(1)).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64*, u32)>
|
||||
void SvcWrap() {
|
||||
u64 param_1 = 0;
|
||||
const u32 retval = func(¶m_1, static_cast<u32>(Param(1))).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@@ -151,7 +151,7 @@ public:
|
||||
* Gets the thread's thread ID
|
||||
* @return The thread's ID
|
||||
*/
|
||||
u32 GetThreadID() const {
|
||||
u64 GetThreadID() const {
|
||||
return thread_id;
|
||||
}
|
||||
|
||||
@@ -379,7 +379,7 @@ private:
|
||||
|
||||
Core::ARM_Interface::ThreadContext context{};
|
||||
|
||||
u32 thread_id = 0;
|
||||
u64 thread_id = 0;
|
||||
|
||||
ThreadStatus status = ThreadStatus::Dormant;
|
||||
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/am/applets/profile_select.h"
|
||||
#include "core/hle/service/am/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/applets/stub_applet.h"
|
||||
#include "core/hle/service/am/idle.h"
|
||||
@@ -39,6 +40,7 @@ constexpr ResultCode ERR_NO_DATA_IN_CHANNEL{ErrorModule::AM, 0x2};
|
||||
constexpr ResultCode ERR_SIZE_OUT_OF_BOUNDS{ErrorModule::AM, 0x1F7};
|
||||
|
||||
enum class AppletId : u32 {
|
||||
ProfileSelect = 0x10,
|
||||
SoftwareKeyboard = 0x11,
|
||||
};
|
||||
|
||||
@@ -71,10 +73,13 @@ IWindowController::IWindowController() : ServiceFramework("IWindowController") {
|
||||
IWindowController::~IWindowController() = default;
|
||||
|
||||
void IWindowController::GetAppletResourceUserId(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
const u64 process_id = Core::System::GetInstance().Kernel().CurrentProcess()->GetProcessID();
|
||||
|
||||
LOG_DEBUG(Service_AM, "called. Process ID=0x{:016X}", process_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(0);
|
||||
rb.Push<u64>(process_id);
|
||||
}
|
||||
|
||||
void IWindowController::AcquireForegroundRights(Kernel::HLERequestContext& ctx) {
|
||||
@@ -772,6 +777,8 @@ ILibraryAppletCreator::~ILibraryAppletCreator() = default;
|
||||
|
||||
static std::shared_ptr<Applets::Applet> GetAppletFromId(AppletId id) {
|
||||
switch (id) {
|
||||
case AppletId::ProfileSelect:
|
||||
return std::make_shared<Applets::ProfileSelect>();
|
||||
case AppletId::SoftwareKeyboard:
|
||||
return std::make_shared<Applets::SoftwareKeyboard>();
|
||||
default:
|
||||
|
||||
77
src/core/hle/service/am/applets/profile_select.cpp
Normal file
77
src/core/hle/service/am/applets/profile_select.cpp
Normal file
@@ -0,0 +1,77 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/profile_select.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
constexpr ResultCode ERR_USER_CANCELLED_SELECTION{ErrorModule::Account, 1};
|
||||
|
||||
ProfileSelect::ProfileSelect() = default;
|
||||
ProfileSelect::~ProfileSelect() = default;
|
||||
|
||||
void ProfileSelect::Initialize() {
|
||||
complete = false;
|
||||
status = RESULT_SUCCESS;
|
||||
final_data.clear();
|
||||
|
||||
Applet::Initialize();
|
||||
|
||||
const auto user_config_storage = broker.PopNormalDataToApplet();
|
||||
ASSERT(user_config_storage != nullptr);
|
||||
const auto& user_config = user_config_storage->GetData();
|
||||
|
||||
ASSERT(user_config.size() >= sizeof(UserSelectionConfig));
|
||||
std::memcpy(&config, user_config.data(), sizeof(UserSelectionConfig));
|
||||
}
|
||||
|
||||
bool ProfileSelect::TransactionComplete() const {
|
||||
return complete;
|
||||
}
|
||||
|
||||
ResultCode ProfileSelect::GetStatus() const {
|
||||
return status;
|
||||
}
|
||||
|
||||
void ProfileSelect::ExecuteInteractive() {
|
||||
UNREACHABLE_MSG("Attempted to call interactive execution on non-interactive applet.");
|
||||
}
|
||||
|
||||
void ProfileSelect::Execute() {
|
||||
if (complete) {
|
||||
broker.PushNormalDataFromApplet(IStorage{final_data});
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& frontend{Core::System::GetInstance().GetProfileSelector()};
|
||||
|
||||
frontend.SelectProfile([this](std::optional<Account::UUID> uuid) { SelectionComplete(uuid); });
|
||||
}
|
||||
|
||||
void ProfileSelect::SelectionComplete(std::optional<Account::UUID> uuid) {
|
||||
UserSelectionOutput output{};
|
||||
|
||||
if (uuid.has_value() && uuid->uuid != Account::INVALID_UUID) {
|
||||
output.result = 0;
|
||||
output.uuid_selected = uuid->uuid;
|
||||
} else {
|
||||
status = ERR_USER_CANCELLED_SELECTION;
|
||||
output.result = ERR_USER_CANCELLED_SELECTION.raw;
|
||||
output.uuid_selected = Account::INVALID_UUID;
|
||||
}
|
||||
|
||||
final_data = std::vector<u8>(sizeof(UserSelectionOutput));
|
||||
std::memcpy(final_data.data(), &output, final_data.size());
|
||||
broker.PushNormalDataFromApplet(IStorage{final_data});
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
50
src/core/hle/service/am/applets/profile_select.h
Normal file
50
src/core/hle/service/am/applets/profile_select.h
Normal file
@@ -0,0 +1,50 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
struct UserSelectionConfig {
|
||||
// TODO(DarkLordZach): RE this structure
|
||||
// It seems to be flags and the like that determine the UI of the applet on the switch... from
|
||||
// my research this is safe to ignore for now.
|
||||
INSERT_PADDING_BYTES(0xA0);
|
||||
};
|
||||
static_assert(sizeof(UserSelectionConfig) == 0xA0, "UserSelectionConfig has incorrect size.");
|
||||
|
||||
struct UserSelectionOutput {
|
||||
u64 result;
|
||||
u128 uuid_selected;
|
||||
};
|
||||
static_assert(sizeof(UserSelectionOutput) == 0x18, "UserSelectionOutput has incorrect size.");
|
||||
|
||||
class ProfileSelect final : public Applet {
|
||||
public:
|
||||
ProfileSelect();
|
||||
~ProfileSelect() override;
|
||||
|
||||
void Initialize() override;
|
||||
|
||||
bool TransactionComplete() const override;
|
||||
ResultCode GetStatus() const override;
|
||||
void ExecuteInteractive() override;
|
||||
void Execute() override;
|
||||
|
||||
void SelectionComplete(std::optional<Account::UUID> uuid);
|
||||
|
||||
private:
|
||||
UserSelectionConfig config;
|
||||
bool complete = false;
|
||||
ResultCode status = RESULT_SUCCESS;
|
||||
std::vector<u8> final_data;
|
||||
};
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -317,8 +317,8 @@ private:
|
||||
}
|
||||
|
||||
bool has_attached_handle{};
|
||||
const u64 device_handle{Common::MakeMagic('Y', 'U', 'Z', 'U')};
|
||||
const u32 npad_id{0}; // Player 1 controller
|
||||
const u64 device_handle{0}; // Npad device 1
|
||||
const u32 npad_id{0}; // Player 1 controller
|
||||
State state{State::NonInitialized};
|
||||
DeviceState device_state{DeviceState::Initialized};
|
||||
Kernel::EventPair deactivate_event;
|
||||
|
||||
@@ -145,12 +145,13 @@ void SM::RegisterService(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
const std::string name(name_buf.begin(), end);
|
||||
|
||||
const auto unk_bool = static_cast<bool>(rp.PopRaw<u32>());
|
||||
const auto session_count = rp.PopRaw<u32>();
|
||||
const auto is_light = static_cast<bool>(rp.PopRaw<u32>());
|
||||
const auto max_session_count = rp.PopRaw<u32>();
|
||||
|
||||
LOG_DEBUG(Service_SM, "called with unk_bool={}", unk_bool);
|
||||
LOG_DEBUG(Service_SM, "called with name={}, max_session_count={}, is_light={}", name,
|
||||
max_session_count, is_light);
|
||||
|
||||
auto handle = service_manager->RegisterService(name, session_count);
|
||||
auto handle = service_manager->RegisterService(name, max_session_count);
|
||||
if (handle.Failed()) {
|
||||
LOG_ERROR(Service_SM, "failed to register service with error_code={:08X}",
|
||||
handle.Code().raw);
|
||||
|
||||
@@ -129,10 +129,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process)
|
||||
return ResultStatus::Error32BitISA;
|
||||
}
|
||||
|
||||
if (process.LoadFromMetadata(metadata).IsError()) {
|
||||
return ResultStatus::ErrorUnableToParseKernelMetadata;
|
||||
}
|
||||
|
||||
process.LoadFromMetadata(metadata);
|
||||
const FileSys::PatchManager pm(metadata.GetTitleID());
|
||||
|
||||
// Load NSO modules
|
||||
|
||||
@@ -93,7 +93,7 @@ std::string GetFileTypeString(FileType type) {
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
constexpr std::array<const char*, 62> RESULT_MESSAGES{
|
||||
constexpr std::array<const char*, 60> RESULT_MESSAGES{
|
||||
"The operation completed successfully.",
|
||||
"The loader requested to load is already loaded.",
|
||||
"The operation is not implemented.",
|
||||
@@ -103,7 +103,6 @@ constexpr std::array<const char*, 62> RESULT_MESSAGES{
|
||||
"The NPDM has a bad ACI header,",
|
||||
"The NPDM file has a bad file access control.",
|
||||
"The NPDM has a bad file access header.",
|
||||
"The NPDM has bad kernel capability descriptors.",
|
||||
"The PFS/HFS partition has a bad header.",
|
||||
"The PFS/HFS partition has incorrect size as determined by the header.",
|
||||
"The NCA file has a bad header.",
|
||||
@@ -126,7 +125,6 @@ constexpr std::array<const char*, 62> RESULT_MESSAGES{
|
||||
"The file could not be found or does not exist.",
|
||||
"The game is missing a program metadata file (main.npdm).",
|
||||
"The game uses the currently-unimplemented 32-bit architecture.",
|
||||
"Unable to completely parse the kernel metadata when loading the emulated process",
|
||||
"The RomFS could not be found.",
|
||||
"The ELF file has incorrect size as determined by the header.",
|
||||
"There was a general error loading the NRO into emulated memory.",
|
||||
|
||||
@@ -67,7 +67,6 @@ enum class ResultStatus : u16 {
|
||||
ErrorBadACIHeader,
|
||||
ErrorBadFileAccessControl,
|
||||
ErrorBadFileAccessHeader,
|
||||
ErrorBadKernelCapabilityDescriptors,
|
||||
ErrorBadPFSHeader,
|
||||
ErrorIncorrectPFSFileSize,
|
||||
ErrorBadNCAHeader,
|
||||
@@ -90,7 +89,6 @@ enum class ResultStatus : u16 {
|
||||
ErrorNullFile,
|
||||
ErrorMissingNPDM,
|
||||
Error32BitISA,
|
||||
ErrorUnableToParseKernelMetadata,
|
||||
ErrorNoRomFS,
|
||||
ErrorIncorrectELFFileSize,
|
||||
ErrorLoadingNRO,
|
||||
|
||||
@@ -187,6 +187,7 @@ T Read(const VAddr vaddr) {
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
|
||||
@@ -164,6 +164,7 @@ public:
|
||||
return 3;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -871,6 +872,7 @@ public:
|
||||
return 4;
|
||||
}
|
||||
UNREACHABLE();
|
||||
return 1;
|
||||
}
|
||||
|
||||
GPUVAddr StartAddress() const {
|
||||
|
||||
@@ -1065,6 +1065,7 @@ union Instruction {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
|
||||
static_cast<u32>(texture_info.Value()));
|
||||
UNREACHABLE();
|
||||
return TextureType::Texture1D;
|
||||
}
|
||||
|
||||
TextureProcessMode GetTextureProcessMode() const {
|
||||
@@ -1145,6 +1146,7 @@ union Instruction {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
|
||||
static_cast<u32>(texture_info.Value()));
|
||||
UNREACHABLE();
|
||||
return TextureType::Texture1D;
|
||||
}
|
||||
|
||||
TextureProcessMode GetTextureProcessMode() const {
|
||||
|
||||
@@ -102,6 +102,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
|
||||
return 1;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -119,6 +120,7 @@ u32 DepthFormatBytesPerPixel(DepthFormat format) {
|
||||
return 2;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented Depth format {}", static_cast<u32>(format));
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -171,6 +171,7 @@ u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b)
|
||||
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented ALU operation {}", static_cast<u32>(operation));
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -268,6 +269,7 @@ bool MacroInterpreter::EvaluateBranchCondition(BranchCondition cond, u32 value)
|
||||
return value != 0;
|
||||
}
|
||||
UNREACHABLE();
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -192,6 +192,7 @@ static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFor
|
||||
return linear_to_morton_fns[static_cast<std::size_t>(format)];
|
||||
}
|
||||
UNREACHABLE();
|
||||
return morton_to_linear_fns[static_cast<std::size_t>(format)];
|
||||
}
|
||||
|
||||
/// 8x8 Z-Order coordinate from 2D coordinates
|
||||
|
||||
@@ -27,4 +27,16 @@ void RendererBase::UpdateCurrentFramebufferLayout() {
|
||||
render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
|
||||
}
|
||||
|
||||
void RendererBase::RequestScreenshot(void* data, std::function<void()> callback,
|
||||
const Layout::FramebufferLayout& layout) {
|
||||
if (renderer_settings.screenshot_requested) {
|
||||
LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
|
||||
return;
|
||||
}
|
||||
renderer_settings.screenshot_bits = data;
|
||||
renderer_settings.screenshot_complete_callback = std::move(callback);
|
||||
renderer_settings.screenshot_framebuffer_layout = layout;
|
||||
renderer_settings.screenshot_requested = true;
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <optional>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
@@ -21,6 +22,12 @@ namespace VideoCore {
|
||||
struct RendererSettings {
|
||||
std::atomic_bool use_framelimiter{false};
|
||||
std::atomic_bool set_background_color{false};
|
||||
|
||||
// Screenshot
|
||||
std::atomic<bool> screenshot_requested{false};
|
||||
void* screenshot_bits;
|
||||
std::function<void()> screenshot_complete_callback;
|
||||
Layout::FramebufferLayout screenshot_framebuffer_layout;
|
||||
};
|
||||
|
||||
class RendererBase : NonCopyable {
|
||||
@@ -57,9 +64,29 @@ public:
|
||||
return *rasterizer;
|
||||
}
|
||||
|
||||
Core::Frontend::EmuWindow& GetRenderWindow() {
|
||||
return render_window;
|
||||
}
|
||||
|
||||
const Core::Frontend::EmuWindow& GetRenderWindow() const {
|
||||
return render_window;
|
||||
}
|
||||
|
||||
RendererSettings& Settings() {
|
||||
return renderer_settings;
|
||||
}
|
||||
|
||||
const RendererSettings& Settings() const {
|
||||
return renderer_settings;
|
||||
}
|
||||
|
||||
/// Refreshes the settings common to all renderers
|
||||
void RefreshBaseSettings();
|
||||
|
||||
/// Request a screenshot of the next frame
|
||||
void RequestScreenshot(void* data, std::function<void()> callback,
|
||||
const Layout::FramebufferLayout& layout);
|
||||
|
||||
protected:
|
||||
Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
|
||||
std::unique_ptr<RasterizerInterface> rasterizer;
|
||||
|
||||
@@ -101,8 +101,18 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
|
||||
params.srgb_conversion = config.tic.IsSrgbConversionEnabled();
|
||||
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
|
||||
params.srgb_conversion);
|
||||
|
||||
if (params.pixel_format == PixelFormat::R16U && config.tsc.depth_compare_enabled) {
|
||||
// Some titles create a 'R16U' (normalized 16-bit) texture with depth_compare enabled,
|
||||
// then attempt to sample from it via a shadow sampler. Convert format to Z16 (which also
|
||||
// causes GetFormatType to properly return 'Depth' below).
|
||||
params.pixel_format = PixelFormat::Z16;
|
||||
}
|
||||
|
||||
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
UNIMPLEMENTED_IF(params.type == SurfaceType::ColorTexture && config.tsc.depth_compare_enabled);
|
||||
|
||||
params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
|
||||
params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
|
||||
params.unaligned_height = config.tic.Height();
|
||||
@@ -257,7 +267,7 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
|
||||
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI
|
||||
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
|
||||
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RGBA16U
|
||||
{GL_RGBA16UI, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
|
||||
{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
|
||||
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
|
||||
false}, // R11FG11FB10F
|
||||
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI
|
||||
|
||||
@@ -67,6 +67,7 @@ public:
|
||||
6, "ShaderTrianglesAdjacency");
|
||||
default:
|
||||
UNREACHABLE_MSG("Unknown primitive mode.");
|
||||
return LazyGeometryProgram(geometry_programs.points, "points", 1, "ShaderPoints");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -364,6 +364,7 @@ public:
|
||||
return value;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unimplemented conversion size: {}", static_cast<u32>(size));
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -626,6 +627,7 @@ public:
|
||||
return "floatBitsToInt(" + value + ')';
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1591,23 +1593,21 @@ private:
|
||||
process_mode == Tegra::Shader::TextureProcessMode::LL ||
|
||||
process_mode == Tegra::Shader::TextureProcessMode::LLA;
|
||||
|
||||
// LOD selection (either via bias or explicit textureLod) not supported in GL for
|
||||
// sampler2DArrayShadow and samplerCubeArrayShadow.
|
||||
const bool gl_lod_supported = !(
|
||||
(texture_type == Tegra::Shader::TextureType::Texture2D && is_array && depth_compare) ||
|
||||
(texture_type == Tegra::Shader::TextureType::TextureCube && !is_array &&
|
||||
depth_compare));
|
||||
(texture_type == Tegra::Shader::TextureType::TextureCube && is_array && depth_compare));
|
||||
|
||||
const std::string read_method = lod_needed && gl_lod_supported ? "textureLod(" : "texture(";
|
||||
std::string texture = read_method + sampler + ", coord";
|
||||
|
||||
if (process_mode != Tegra::Shader::TextureProcessMode::None) {
|
||||
UNIMPLEMENTED_IF(process_mode != Tegra::Shader::TextureProcessMode::None &&
|
||||
!gl_lod_supported);
|
||||
|
||||
if (process_mode != Tegra::Shader::TextureProcessMode::None && gl_lod_supported) {
|
||||
if (process_mode == Tegra::Shader::TextureProcessMode::LZ) {
|
||||
if (gl_lod_supported) {
|
||||
texture += ", 0";
|
||||
} else {
|
||||
// Lod 0 is emulated by a big negative bias
|
||||
// in scenarios that are not supported by glsl
|
||||
texture += ", -1000";
|
||||
}
|
||||
texture += ", 0.0";
|
||||
} else {
|
||||
// If present, lod or bias are always stored in the register indexed by the
|
||||
// gpr20
|
||||
@@ -1645,15 +1645,15 @@ private:
|
||||
if (depth_compare && !is_array && texture_type == Tegra::Shader::TextureType::Texture1D) {
|
||||
coord += ",0.0";
|
||||
}
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
if (depth_compare) {
|
||||
// Depth is always stored in the register signaled by gpr20
|
||||
// or in the next register if lod or bias are used
|
||||
const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0);
|
||||
coord += ',' + regs.GetRegisterAsFloat(depth_register);
|
||||
}
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
coord += ");";
|
||||
return std::make_pair(
|
||||
coord, GetTextureCode(instr, texture_type, process_mode, depth_compare, is_array, 0));
|
||||
@@ -1686,15 +1686,15 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
if (depth_compare) {
|
||||
// Depth is always stored in the register signaled by gpr20
|
||||
// or in the next register if lod or bias are used
|
||||
const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0);
|
||||
coord += ',' + regs.GetRegisterAsFloat(depth_register);
|
||||
}
|
||||
if (is_array) {
|
||||
coord += ',' + regs.GetRegisterAsInteger(array_register);
|
||||
}
|
||||
coord += ");";
|
||||
|
||||
return std::make_pair(coord,
|
||||
@@ -2064,6 +2064,8 @@ private:
|
||||
std::to_string(instr.alu.GetSignedImm20_20())};
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return {regs.GetRegisterAsInteger(instr.gpr39, 0, false),
|
||||
std::to_string(instr.alu.GetSignedImm20_20())};
|
||||
}
|
||||
}();
|
||||
const std::string offset = '(' + packed_shift + " & 0xff)";
|
||||
@@ -3314,6 +3316,7 @@ private:
|
||||
return std::to_string(instr.r2p.immediate_mask);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return std::to_string(instr.r2p.immediate_mask);
|
||||
}
|
||||
}();
|
||||
const std::string mask = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) +
|
||||
@@ -3777,7 +3780,10 @@ private:
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: { UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName()); }
|
||||
default: {
|
||||
UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -3932,4 +3938,4 @@ std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace OpenGL::GLShader::Decompiler
|
||||
} // namespace OpenGL::GLShader::Decompiler
|
||||
|
||||
@@ -138,7 +138,12 @@ void RendererOpenGL::SwapBuffers(
|
||||
|
||||
// Load the framebuffer from memory, draw it to the screen, and swap buffers
|
||||
LoadFBToScreenInfo(*framebuffer);
|
||||
DrawScreen();
|
||||
|
||||
if (renderer_settings.screenshot_requested)
|
||||
CaptureScreenshot();
|
||||
|
||||
DrawScreen(render_window.GetFramebufferLayout());
|
||||
|
||||
render_window.SwapBuffers();
|
||||
}
|
||||
|
||||
@@ -383,14 +388,13 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
|
||||
/**
|
||||
* Draws the emulated screens to the emulator window.
|
||||
*/
|
||||
void RendererOpenGL::DrawScreen() {
|
||||
void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
|
||||
if (renderer_settings.set_background_color) {
|
||||
// Update background color before drawing
|
||||
glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue,
|
||||
0.0f);
|
||||
}
|
||||
|
||||
const auto& layout = render_window.GetFramebufferLayout();
|
||||
const auto& screen = layout.screen;
|
||||
|
||||
glViewport(0, 0, layout.width, layout.height);
|
||||
@@ -414,6 +418,37 @@ void RendererOpenGL::DrawScreen() {
|
||||
/// Updates the framerate
|
||||
void RendererOpenGL::UpdateFramerate() {}
|
||||
|
||||
void RendererOpenGL::CaptureScreenshot() {
|
||||
// Draw the current frame to the screenshot framebuffer
|
||||
screenshot_framebuffer.Create();
|
||||
GLuint old_read_fb = state.draw.read_framebuffer;
|
||||
GLuint old_draw_fb = state.draw.draw_framebuffer;
|
||||
state.draw.read_framebuffer = state.draw.draw_framebuffer = screenshot_framebuffer.handle;
|
||||
state.Apply();
|
||||
|
||||
Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
|
||||
|
||||
GLuint renderbuffer;
|
||||
glGenRenderbuffers(1, &renderbuffer);
|
||||
glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer);
|
||||
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, layout.width, layout.height);
|
||||
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer);
|
||||
|
||||
DrawScreen(layout);
|
||||
|
||||
glReadPixels(0, 0, layout.width, layout.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
|
||||
renderer_settings.screenshot_bits);
|
||||
|
||||
screenshot_framebuffer.Release();
|
||||
state.draw.read_framebuffer = old_read_fb;
|
||||
state.draw.draw_framebuffer = old_draw_fb;
|
||||
state.Apply();
|
||||
glDeleteRenderbuffers(1, &renderbuffer);
|
||||
|
||||
renderer_settings.screenshot_complete_callback();
|
||||
renderer_settings.screenshot_requested = false;
|
||||
}
|
||||
|
||||
static const char* GetSource(GLenum source) {
|
||||
#define RET(s) \
|
||||
case GL_DEBUG_SOURCE_##s: \
|
||||
@@ -427,6 +462,7 @@ static const char* GetSource(GLenum source) {
|
||||
RET(OTHER);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return "Unknown source";
|
||||
}
|
||||
#undef RET
|
||||
}
|
||||
@@ -445,6 +481,7 @@ static const char* GetType(GLenum type) {
|
||||
RET(MARKER);
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return "Unknown type";
|
||||
}
|
||||
#undef RET
|
||||
}
|
||||
|
||||
@@ -16,6 +16,10 @@ namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
|
||||
namespace Layout {
|
||||
class FramebufferLayout;
|
||||
}
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
/// Structure used for storing information about the textures for the Switch screen
|
||||
@@ -66,10 +70,12 @@ private:
|
||||
|
||||
void ConfigureFramebufferTexture(TextureInfo& texture,
|
||||
const Tegra::FramebufferConfig& framebuffer);
|
||||
void DrawScreen();
|
||||
void DrawScreen(const Layout::FramebufferLayout& layout);
|
||||
void DrawScreenTriangles(const ScreenInfo& screen_info, float x, float y, float w, float h);
|
||||
void UpdateFramerate();
|
||||
|
||||
void CaptureScreenshot();
|
||||
|
||||
// Loads framebuffer from emulated memory into the display information structure
|
||||
void LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer);
|
||||
// Fills active OpenGL texture with the given RGBA color.
|
||||
@@ -82,6 +88,7 @@ private:
|
||||
OGLVertexArray vertex_array;
|
||||
OGLBuffer vertex_buffer;
|
||||
OGLProgram shader;
|
||||
OGLFramebuffer screenshot_framebuffer;
|
||||
|
||||
/// Display information for Switch screen
|
||||
ScreenInfo screen_info;
|
||||
|
||||
@@ -65,6 +65,7 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::S8Z24;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -141,6 +142,7 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::RGBA8_SRGB;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -327,6 +329,7 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::ABGR8U;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -346,6 +349,7 @@ ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -393,6 +397,7 @@ ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -403,6 +408,7 @@ PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return PixelFormat::ABGR8U;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -418,6 +424,7 @@ ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
return ComponentType::UNorm;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -226,7 +226,7 @@ u32 BytesPerPixel(TextureFormat format) {
|
||||
return 8;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Format not implemented");
|
||||
break;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3,6 +3,8 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include "core/core.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
#include "video_core/video_core.h"
|
||||
@@ -13,4 +15,10 @@ std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_wind
|
||||
return std::make_unique<OpenGL::RendererOpenGL>(emu_window);
|
||||
}
|
||||
|
||||
u16 GetResolutionScaleFactor(const RendererBase& renderer) {
|
||||
return !Settings::values.resolution_factor
|
||||
? renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio()
|
||||
: Settings::values.resolution_factor;
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -22,4 +22,6 @@ class RendererBase;
|
||||
*/
|
||||
std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window);
|
||||
|
||||
u16 GetResolutionScaleFactor(const RendererBase& renderer);
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -7,6 +7,8 @@ add_executable(yuzu
|
||||
Info.plist
|
||||
about_dialog.cpp
|
||||
about_dialog.h
|
||||
applets/profile_select.cpp
|
||||
applets/profile_select.h
|
||||
applets/software_keyboard.cpp
|
||||
applets/software_keyboard.h
|
||||
bootmanager.cpp
|
||||
@@ -31,6 +33,8 @@ add_executable(yuzu
|
||||
configuration/configure_input.h
|
||||
configuration/configure_input_player.cpp
|
||||
configuration/configure_input_player.h
|
||||
configuration/configure_input_simple.cpp
|
||||
configuration/configure_input_simple.h
|
||||
configuration/configure_mouse_advanced.cpp
|
||||
configuration/configure_mouse_advanced.h
|
||||
configuration/configure_system.cpp
|
||||
@@ -87,6 +91,7 @@ set(UIS
|
||||
configuration/configure_graphics.ui
|
||||
configuration/configure_input.ui
|
||||
configuration/configure_input_player.ui
|
||||
configuration/configure_input_simple.ui
|
||||
configuration/configure_mouse_advanced.ui
|
||||
configuration/configure_per_general.ui
|
||||
configuration/configure_system.ui
|
||||
|
||||
168
src/yuzu/applets/profile_select.cpp
Normal file
168
src/yuzu/applets/profile_select.cpp
Normal file
@@ -0,0 +1,168 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <mutex>
|
||||
#include <QDialogButtonBox>
|
||||
#include <QLabel>
|
||||
#include <QLineEdit>
|
||||
#include <QScrollArea>
|
||||
#include <QStandardItemModel>
|
||||
#include <QVBoxLayout>
|
||||
#include "common/file_util.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "yuzu/applets/profile_select.h"
|
||||
#include "yuzu/main.h"
|
||||
|
||||
// Same backup JPEG used by acc IProfile::GetImage if no jpeg found
|
||||
constexpr std::array<u8, 107> backup_jpeg{
|
||||
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02,
|
||||
0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x06, 0x06, 0x05,
|
||||
0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a, 0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e,
|
||||
0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13,
|
||||
0x12, 0x10, 0x13, 0x0f, 0x10, 0x10, 0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01,
|
||||
0x01, 0x01, 0x11, 0x00, 0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08,
|
||||
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
|
||||
};
|
||||
|
||||
QString FormatUserEntryText(const QString& username, Service::Account::UUID uuid) {
|
||||
return QtProfileSelectionDialog::tr(
|
||||
"%1\n%2", "%1 is the profile username, %2 is the formatted UUID (e.g. "
|
||||
"00112233-4455-6677-8899-AABBCCDDEEFF))")
|
||||
.arg(username, QString::fromStdString(uuid.FormatSwitch()));
|
||||
}
|
||||
|
||||
QString GetImagePath(Service::Account::UUID uuid) {
|
||||
const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
|
||||
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
|
||||
return QString::fromStdString(path);
|
||||
}
|
||||
|
||||
QPixmap GetIcon(Service::Account::UUID uuid) {
|
||||
QPixmap icon{GetImagePath(uuid)};
|
||||
|
||||
if (!icon) {
|
||||
icon.fill(Qt::black);
|
||||
icon.loadFromData(backup_jpeg.data(), static_cast<u32>(backup_jpeg.size()));
|
||||
}
|
||||
|
||||
return icon.scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
|
||||
}
|
||||
|
||||
QtProfileSelectionDialog::QtProfileSelectionDialog(QWidget* parent)
|
||||
: QDialog(parent), profile_manager(std::make_unique<Service::Account::ProfileManager>()) {
|
||||
outer_layout = new QVBoxLayout;
|
||||
|
||||
instruction_label = new QLabel(tr("Select a user:"));
|
||||
|
||||
scroll_area = new QScrollArea;
|
||||
|
||||
buttons = new QDialogButtonBox;
|
||||
buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole);
|
||||
buttons->addButton(tr("OK"), QDialogButtonBox::AcceptRole);
|
||||
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, &QtProfileSelectionDialog::accept);
|
||||
connect(buttons, &QDialogButtonBox::rejected, this, &QtProfileSelectionDialog::reject);
|
||||
|
||||
outer_layout->addWidget(instruction_label);
|
||||
outer_layout->addWidget(scroll_area);
|
||||
outer_layout->addWidget(buttons);
|
||||
|
||||
layout = new QVBoxLayout;
|
||||
tree_view = new QTreeView;
|
||||
item_model = new QStandardItemModel(tree_view);
|
||||
tree_view->setModel(item_model);
|
||||
|
||||
tree_view->setAlternatingRowColors(true);
|
||||
tree_view->setSelectionMode(QHeaderView::SingleSelection);
|
||||
tree_view->setSelectionBehavior(QHeaderView::SelectRows);
|
||||
tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
|
||||
tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
|
||||
tree_view->setSortingEnabled(true);
|
||||
tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
|
||||
tree_view->setUniformRowHeights(true);
|
||||
tree_view->setIconSize({64, 64});
|
||||
tree_view->setContextMenuPolicy(Qt::NoContextMenu);
|
||||
|
||||
item_model->insertColumns(0, 1);
|
||||
item_model->setHeaderData(0, Qt::Horizontal, "Users");
|
||||
|
||||
// We must register all custom types with the Qt Automoc system so that we are able to use it
|
||||
// with signals/slots. In this case, QList falls under the umbrells of custom types.
|
||||
qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
|
||||
|
||||
layout->setContentsMargins(0, 0, 0, 0);
|
||||
layout->setSpacing(0);
|
||||
layout->addWidget(tree_view);
|
||||
|
||||
scroll_area->setLayout(layout);
|
||||
|
||||
connect(tree_view, &QTreeView::clicked, this, &QtProfileSelectionDialog::SelectUser);
|
||||
|
||||
const auto& profiles = profile_manager->GetAllUsers();
|
||||
for (const auto& user : profiles) {
|
||||
Service::Account::ProfileBase profile;
|
||||
if (!profile_manager->GetProfileBase(user, profile))
|
||||
continue;
|
||||
|
||||
const auto username = Common::StringFromFixedZeroTerminatedBuffer(
|
||||
reinterpret_cast<const char*>(profile.username.data()), profile.username.size());
|
||||
|
||||
list_items.push_back(QList<QStandardItem*>{new QStandardItem{
|
||||
GetIcon(user), FormatUserEntryText(QString::fromStdString(username), user)}});
|
||||
}
|
||||
|
||||
for (const auto& item : list_items)
|
||||
item_model->appendRow(item);
|
||||
|
||||
setLayout(outer_layout);
|
||||
setWindowTitle(tr("Profile Selector"));
|
||||
resize(550, 400);
|
||||
}
|
||||
|
||||
QtProfileSelectionDialog::~QtProfileSelectionDialog() = default;
|
||||
|
||||
void QtProfileSelectionDialog::accept() {
|
||||
ok = true;
|
||||
QDialog::accept();
|
||||
}
|
||||
|
||||
void QtProfileSelectionDialog::reject() {
|
||||
ok = false;
|
||||
user_index = 0;
|
||||
QDialog::reject();
|
||||
}
|
||||
|
||||
bool QtProfileSelectionDialog::GetStatus() const {
|
||||
return ok;
|
||||
}
|
||||
|
||||
u32 QtProfileSelectionDialog::GetIndex() const {
|
||||
return user_index;
|
||||
}
|
||||
|
||||
void QtProfileSelectionDialog::SelectUser(const QModelIndex& index) {
|
||||
user_index = index.row();
|
||||
}
|
||||
|
||||
QtProfileSelector::QtProfileSelector(GMainWindow& parent) {
|
||||
connect(this, &QtProfileSelector::MainWindowSelectProfile, &parent,
|
||||
&GMainWindow::ProfileSelectorSelectProfile, Qt::QueuedConnection);
|
||||
connect(&parent, &GMainWindow::ProfileSelectorFinishedSelection, this,
|
||||
&QtProfileSelector::MainWindowFinishedSelection, Qt::DirectConnection);
|
||||
}
|
||||
|
||||
QtProfileSelector::~QtProfileSelector() = default;
|
||||
|
||||
void QtProfileSelector::SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const {
|
||||
this->callback = std::move(callback);
|
||||
emit MainWindowSelectProfile();
|
||||
}
|
||||
|
||||
void QtProfileSelector::MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid) {
|
||||
// Acquire the HLE mutex
|
||||
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
|
||||
callback(uuid);
|
||||
}
|
||||
73
src/yuzu/applets/profile_select.h
Normal file
73
src/yuzu/applets/profile_select.h
Normal file
@@ -0,0 +1,73 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <QDialog>
|
||||
#include <QList>
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
|
||||
class GMainWindow;
|
||||
class QDialogButtonBox;
|
||||
class QGraphicsScene;
|
||||
class QLabel;
|
||||
class QScrollArea;
|
||||
class QStandardItem;
|
||||
class QStandardItemModel;
|
||||
class QTreeView;
|
||||
class QVBoxLayout;
|
||||
|
||||
class QtProfileSelectionDialog final : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit QtProfileSelectionDialog(QWidget* parent);
|
||||
~QtProfileSelectionDialog() override;
|
||||
|
||||
void accept() override;
|
||||
void reject() override;
|
||||
|
||||
bool GetStatus() const;
|
||||
u32 GetIndex() const;
|
||||
|
||||
private:
|
||||
bool ok = false;
|
||||
u32 user_index = 0;
|
||||
|
||||
void SelectUser(const QModelIndex& index);
|
||||
|
||||
QVBoxLayout* layout;
|
||||
QTreeView* tree_view;
|
||||
QStandardItemModel* item_model;
|
||||
QGraphicsScene* scene;
|
||||
|
||||
std::vector<QList<QStandardItem*>> list_items;
|
||||
|
||||
QVBoxLayout* outer_layout;
|
||||
QLabel* instruction_label;
|
||||
QScrollArea* scroll_area;
|
||||
QDialogButtonBox* buttons;
|
||||
|
||||
std::unique_ptr<Service::Account::ProfileManager> profile_manager;
|
||||
};
|
||||
|
||||
class QtProfileSelector final : public QObject, public Core::Frontend::ProfileSelectApplet {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit QtProfileSelector(GMainWindow& parent);
|
||||
~QtProfileSelector() override;
|
||||
|
||||
void SelectProfile(
|
||||
std::function<void(std::optional<Service::Account::UUID>)> callback) const override;
|
||||
|
||||
signals:
|
||||
void MainWindowSelectProfile() const;
|
||||
|
||||
private:
|
||||
void MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid);
|
||||
|
||||
mutable std::function<void(std::optional<Service::Account::UUID>)> callback;
|
||||
};
|
||||
@@ -14,6 +14,8 @@
|
||||
#include "input_common/keyboard.h"
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/motion_emu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
#include "yuzu/bootmanager.h"
|
||||
|
||||
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
|
||||
@@ -333,6 +335,22 @@ void GRenderWindow::InitRenderTarget() {
|
||||
BackupGeometry();
|
||||
}
|
||||
|
||||
void GRenderWindow::CaptureScreenshot(u16 res_scale, const QString& screenshot_path) {
|
||||
auto& renderer = Core::System::GetInstance().Renderer();
|
||||
|
||||
if (!res_scale)
|
||||
res_scale = VideoCore::GetResolutionScaleFactor(renderer);
|
||||
|
||||
const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
|
||||
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
|
||||
renderer.RequestScreenshot(screenshot_image.bits(),
|
||||
[=] {
|
||||
screenshot_image.mirrored(false, true).save(screenshot_path);
|
||||
LOG_INFO(Frontend, "The screenshot is saved.");
|
||||
},
|
||||
layout);
|
||||
}
|
||||
|
||||
void GRenderWindow::OnMinimalClientAreaChangeRequest(
|
||||
const std::pair<unsigned, unsigned>& minimal_size) {
|
||||
setMinimumSize(minimal_size.first, minimal_size.second);
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
#include <QGLWidget>
|
||||
#include <QImage>
|
||||
#include <QThread>
|
||||
#include "common/thread.h"
|
||||
#include "core/core.h"
|
||||
@@ -139,6 +140,8 @@ public:
|
||||
|
||||
void InitRenderTarget();
|
||||
|
||||
void CaptureScreenshot(u16 res_scale, const QString& screenshot_path);
|
||||
|
||||
public slots:
|
||||
void moveContext(); // overridden
|
||||
|
||||
@@ -165,6 +168,9 @@ private:
|
||||
|
||||
EmuThread* emu_thread;
|
||||
|
||||
/// Temporary storage of the screenshot taken
|
||||
QImage screenshot_image;
|
||||
|
||||
protected:
|
||||
void showEvent(QShowEvent* event) override;
|
||||
};
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include <QSettings>
|
||||
#include "common/file_util.h"
|
||||
#include "configure_input_simple.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "input_common/main.h"
|
||||
@@ -339,6 +340,13 @@ void Config::ReadTouchscreenValues() {
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::ApplyDefaultProfileIfInputInvalid() {
|
||||
if (!std::any_of(Settings::values.players.begin(), Settings::values.players.end(),
|
||||
[](const Settings::PlayerInput& in) { return in.connected; })) {
|
||||
ApplyInputProfileConfiguration(UISettings::values.profile_index);
|
||||
}
|
||||
}
|
||||
|
||||
void Config::ReadValues() {
|
||||
qt_config->beginGroup("Controls");
|
||||
|
||||
@@ -460,6 +468,8 @@ void Config::ReadValues() {
|
||||
UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString();
|
||||
UISettings::values.enable_discord_presence =
|
||||
qt_config->value("enable_discord_presence", true).toBool();
|
||||
UISettings::values.screenshot_resolution_factor =
|
||||
static_cast<u16>(qt_config->value("screenshot_resolution_factor", 0).toUInt());
|
||||
|
||||
qt_config->beginGroup("UIGameList");
|
||||
UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool();
|
||||
@@ -518,6 +528,9 @@ void Config::ReadValues() {
|
||||
UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
|
||||
UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt();
|
||||
UISettings::values.show_console = qt_config->value("showConsole", false).toBool();
|
||||
UISettings::values.profile_index = qt_config->value("profileIndex", 0).toUInt();
|
||||
|
||||
ApplyDefaultProfileIfInputInvalid();
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
@@ -678,6 +691,8 @@ void Config::SaveValues() {
|
||||
qt_config->beginGroup("UI");
|
||||
qt_config->setValue("theme", UISettings::values.theme);
|
||||
qt_config->setValue("enable_discord_presence", UISettings::values.enable_discord_presence);
|
||||
qt_config->setValue("screenshot_resolution_factor",
|
||||
UISettings::values.screenshot_resolution_factor);
|
||||
|
||||
qt_config->beginGroup("UIGameList");
|
||||
qt_config->setValue("show_unknown", UISettings::values.show_unknown);
|
||||
@@ -699,6 +714,7 @@ void Config::SaveValues() {
|
||||
qt_config->beginGroup("Paths");
|
||||
qt_config->setValue("romsPath", UISettings::values.roms_path);
|
||||
qt_config->setValue("symbolsPath", UISettings::values.symbols_path);
|
||||
qt_config->setValue("screenshotPath", UISettings::values.screenshot_path);
|
||||
qt_config->setValue("gameListRootDir", UISettings::values.gamedir);
|
||||
qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan);
|
||||
qt_config->setValue("recentFiles", UISettings::values.recent_files);
|
||||
@@ -720,6 +736,7 @@ void Config::SaveValues() {
|
||||
qt_config->setValue("firstStart", UISettings::values.first_start);
|
||||
qt_config->setValue("calloutFlags", UISettings::values.callout_flags);
|
||||
qt_config->setValue("showConsole", UISettings::values.show_console);
|
||||
qt_config->setValue("profileIndex", UISettings::values.profile_index);
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
|
||||
@@ -34,6 +34,7 @@ private:
|
||||
void ReadKeyboardValues();
|
||||
void ReadMouseValues();
|
||||
void ReadTouchscreenValues();
|
||||
void ApplyDefaultProfileIfInputInvalid();
|
||||
|
||||
void SaveValues();
|
||||
void SavePlayerValues();
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>461</width>
|
||||
<height>500</height>
|
||||
<height>659</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
@@ -24,17 +24,17 @@
|
||||
<string>General</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGameList" name="gameListTab">
|
||||
<attribute name="title">
|
||||
<string>Game List</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGameList" name="gameListTab">
|
||||
<attribute name="title">
|
||||
<string>Game List</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureSystem" name="systemTab">
|
||||
<attribute name="title">
|
||||
<string>System</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureInput" name="inputTab">
|
||||
<widget class="ConfigureInputSimple" name="inputTab">
|
||||
<attribute name="title">
|
||||
<string>Input</string>
|
||||
</attribute>
|
||||
@@ -54,11 +54,11 @@
|
||||
<string>Debug</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureWeb" name="webTab">
|
||||
<attribute name="title">
|
||||
<string>Web</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureWeb" name="webTab">
|
||||
<attribute name="title">
|
||||
<string>Web</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
@@ -77,12 +77,12 @@
|
||||
<header>configuration/configure_general.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGameList</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_gamelist.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGameList</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_gamelist.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureSystem</class>
|
||||
<extends>QWidget</extends>
|
||||
@@ -102,9 +102,9 @@
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureInput</class>
|
||||
<class>ConfigureInputSimple</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_input.h</header>
|
||||
<header>configuration/configure_input_simple.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
@@ -113,12 +113,12 @@
|
||||
<header>configuration/configure_graphics.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureWeb</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_web.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureWeb</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_web.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources/>
|
||||
<connections>
|
||||
|
||||
@@ -20,6 +20,33 @@
|
||||
#include "yuzu/configuration/configure_input_player.h"
|
||||
#include "yuzu/configuration/configure_mouse_advanced.h"
|
||||
|
||||
void OnDockedModeChanged(bool last_state, bool new_state) {
|
||||
if (last_state == new_state) {
|
||||
return;
|
||||
}
|
||||
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
if (!system.IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
Service::SM::ServiceManager& sm = system.ServiceManager();
|
||||
|
||||
// Message queue is shared between these services, we just need to signal an operation
|
||||
// change to one and it will handle both automatically
|
||||
auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
|
||||
auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
|
||||
bool has_signalled = false;
|
||||
|
||||
if (applet_oe != nullptr) {
|
||||
applet_oe->GetMessageQueue()->OperationModeChanged();
|
||||
has_signalled = true;
|
||||
}
|
||||
|
||||
if (applet_ae != nullptr && !has_signalled) {
|
||||
applet_ae->GetMessageQueue()->OperationModeChanged();
|
||||
}
|
||||
}
|
||||
|
||||
namespace {
|
||||
template <typename Dialog, typename... Args>
|
||||
void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
|
||||
@@ -34,7 +61,7 @@ void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
|
||||
} // Anonymous namespace
|
||||
|
||||
ConfigureInput::ConfigureInput(QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
|
||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
|
||||
ui->setupUi(this);
|
||||
|
||||
players_controller = {
|
||||
@@ -90,37 +117,6 @@ ConfigureInput::ConfigureInput(QWidget* parent)
|
||||
|
||||
ConfigureInput::~ConfigureInput() = default;
|
||||
|
||||
void ConfigureInput::OnDockedModeChanged(bool last_state, bool new_state) {
|
||||
if (ui->use_docked_mode->isChecked() && ui->handheld_connected->isChecked()) {
|
||||
ui->handheld_connected->setChecked(false);
|
||||
}
|
||||
|
||||
if (last_state == new_state) {
|
||||
return;
|
||||
}
|
||||
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
if (!system.IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
Service::SM::ServiceManager& sm = system.ServiceManager();
|
||||
|
||||
// Message queue is shared between these services, we just need to signal an operation
|
||||
// change to one and it will handle both automatically
|
||||
auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
|
||||
auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
|
||||
bool has_signalled = false;
|
||||
|
||||
if (applet_oe != nullptr) {
|
||||
applet_oe->GetMessageQueue()->OperationModeChanged();
|
||||
has_signalled = true;
|
||||
}
|
||||
|
||||
if (applet_ae != nullptr && !has_signalled) {
|
||||
applet_ae->GetMessageQueue()->OperationModeChanged();
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureInput::applyConfiguration() {
|
||||
for (std::size_t i = 0; i < players_controller.size(); ++i) {
|
||||
const auto controller_type_index = players_controller[i]->currentIndex();
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
#include <array>
|
||||
#include <memory>
|
||||
|
||||
#include <QDialog>
|
||||
#include <QKeyEvent>
|
||||
#include <QWidget>
|
||||
|
||||
#include "ui_configure_input.h"
|
||||
|
||||
@@ -20,7 +20,9 @@ namespace Ui {
|
||||
class ConfigureInput;
|
||||
}
|
||||
|
||||
class ConfigureInput : public QWidget {
|
||||
void OnDockedModeChanged(bool last_state, bool new_state);
|
||||
|
||||
class ConfigureInput : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
@@ -33,8 +35,6 @@ public:
|
||||
private:
|
||||
void updateUIEnabled();
|
||||
|
||||
void OnDockedModeChanged(bool last_state, bool new_state);
|
||||
|
||||
/// Load configuration settings.
|
||||
void loadConfiguration();
|
||||
/// Restore all buttons to their default values.
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ConfigureInput</class>
|
||||
<widget class="QWidget" name="ConfigureInput">
|
||||
<widget class="QDialog" name="ConfigureInput">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>473</width>
|
||||
<height>685</height>
|
||||
<width>384</width>
|
||||
<height>576</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
@@ -478,6 +478,13 @@
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
@@ -485,5 +492,38 @@
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>ConfigureInput</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>294</x>
|
||||
<y>553</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>191</x>
|
||||
<y>287</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>ConfigureInput</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>294</x>
|
||||
<y>553</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>191</x>
|
||||
<y>287</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <QColorDialog>
|
||||
#include <QGridLayout>
|
||||
#include <QMenu>
|
||||
#include <QMessageBox>
|
||||
#include <QTimer>
|
||||
|
||||
142
src/yuzu/configuration/configure_input_simple.cpp
Normal file
142
src/yuzu/configuration/configure_input_simple.cpp
Normal file
@@ -0,0 +1,142 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <functional>
|
||||
#include <tuple>
|
||||
|
||||
#include <QDialog>
|
||||
|
||||
#include "ui_configure_input_simple.h"
|
||||
#include "yuzu/configuration/configure_input.h"
|
||||
#include "yuzu/configuration/configure_input_player.h"
|
||||
#include "yuzu/configuration/configure_input_simple.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
|
||||
namespace {
|
||||
|
||||
template <typename Dialog, typename... Args>
|
||||
void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) {
|
||||
caller->applyConfiguration();
|
||||
Dialog dialog(caller, std::forward<Args>(args)...);
|
||||
|
||||
const auto res = dialog.exec();
|
||||
if (res == QDialog::Accepted) {
|
||||
dialog.applyConfiguration();
|
||||
}
|
||||
}
|
||||
|
||||
// OnProfileSelect functions should (when applicable):
|
||||
// - Set controller types
|
||||
// - Set controller enabled
|
||||
// - Set docked mode
|
||||
// - Set advanced controller config/enabled (i.e. debug, kbd, mouse, touch)
|
||||
//
|
||||
// OnProfileSelect function should NOT however:
|
||||
// - Reset any button mappings
|
||||
// - Open any dialogs
|
||||
// - Block in any way
|
||||
|
||||
constexpr std::size_t HANDHELD_INDEX = 8;
|
||||
|
||||
void HandheldOnProfileSelect() {
|
||||
Settings::values.players[HANDHELD_INDEX].connected = true;
|
||||
Settings::values.players[HANDHELD_INDEX].type = Settings::ControllerType::DualJoycon;
|
||||
|
||||
for (std::size_t player = 0; player < HANDHELD_INDEX; ++player) {
|
||||
Settings::values.players[player].connected = false;
|
||||
}
|
||||
|
||||
Settings::values.use_docked_mode = false;
|
||||
Settings::values.keyboard_enabled = false;
|
||||
Settings::values.mouse_enabled = false;
|
||||
Settings::values.debug_pad_enabled = false;
|
||||
Settings::values.touchscreen.enabled = true;
|
||||
}
|
||||
|
||||
void DualJoyconsDockedOnProfileSelect() {
|
||||
Settings::values.players[0].connected = true;
|
||||
Settings::values.players[0].type = Settings::ControllerType::DualJoycon;
|
||||
|
||||
for (std::size_t player = 1; player <= HANDHELD_INDEX; ++player) {
|
||||
Settings::values.players[player].connected = false;
|
||||
}
|
||||
|
||||
Settings::values.use_docked_mode = true;
|
||||
Settings::values.keyboard_enabled = false;
|
||||
Settings::values.mouse_enabled = false;
|
||||
Settings::values.debug_pad_enabled = false;
|
||||
Settings::values.touchscreen.enabled = false;
|
||||
}
|
||||
|
||||
// Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure
|
||||
// is clicked)
|
||||
using InputProfile =
|
||||
std::tuple<QString, std::function<void()>, std::function<void(ConfigureInputSimple*)>>;
|
||||
|
||||
const std::array<InputProfile, 3> INPUT_PROFILES{{
|
||||
{ConfigureInputSimple::tr("Single Player - Handheld - Undocked"), HandheldOnProfileSelect,
|
||||
[](ConfigureInputSimple* caller) {
|
||||
CallConfigureDialog<ConfigureInputPlayer>(caller, HANDHELD_INDEX, false);
|
||||
}},
|
||||
{ConfigureInputSimple::tr("Single Player - Dual Joycons - Docked"),
|
||||
DualJoyconsDockedOnProfileSelect,
|
||||
[](ConfigureInputSimple* caller) {
|
||||
CallConfigureDialog<ConfigureInputPlayer>(caller, 1, false);
|
||||
}},
|
||||
{ConfigureInputSimple::tr("Custom"), [] {}, CallConfigureDialog<ConfigureInput>},
|
||||
}};
|
||||
|
||||
} // namespace
|
||||
|
||||
void ApplyInputProfileConfiguration(int profile_index) {
|
||||
std::get<1>(
|
||||
INPUT_PROFILES.at(std::min(profile_index, static_cast<int>(INPUT_PROFILES.size() - 1))))();
|
||||
}
|
||||
|
||||
ConfigureInputSimple::ConfigureInputSimple(QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputSimple>()) {
|
||||
ui->setupUi(this);
|
||||
|
||||
for (const auto& profile : INPUT_PROFILES) {
|
||||
ui->profile_combobox->addItem(std::get<0>(profile), std::get<0>(profile));
|
||||
}
|
||||
|
||||
connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||
&ConfigureInputSimple::OnSelectProfile);
|
||||
connect(ui->profile_configure, &QPushButton::pressed, this, &ConfigureInputSimple::OnConfigure);
|
||||
|
||||
this->loadConfiguration();
|
||||
}
|
||||
|
||||
ConfigureInputSimple::~ConfigureInputSimple() = default;
|
||||
|
||||
void ConfigureInputSimple::applyConfiguration() {
|
||||
auto index = ui->profile_combobox->currentIndex();
|
||||
// Make the stored index for "Custom" very large so that if new profiles are added it
|
||||
// doesn't change.
|
||||
if (index >= static_cast<int>(INPUT_PROFILES.size() - 1))
|
||||
index = std::numeric_limits<int>::max();
|
||||
|
||||
UISettings::values.profile_index = index;
|
||||
}
|
||||
|
||||
void ConfigureInputSimple::loadConfiguration() {
|
||||
const auto index = UISettings::values.profile_index;
|
||||
if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0)
|
||||
ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1));
|
||||
else
|
||||
ui->profile_combobox->setCurrentIndex(index);
|
||||
}
|
||||
|
||||
void ConfigureInputSimple::OnSelectProfile(int index) {
|
||||
const auto old_docked = Settings::values.use_docked_mode;
|
||||
ApplyInputProfileConfiguration(index);
|
||||
OnDockedModeChanged(old_docked, Settings::values.use_docked_mode);
|
||||
}
|
||||
|
||||
void ConfigureInputSimple::OnConfigure() {
|
||||
std::get<2>(INPUT_PROFILES.at(ui->profile_combobox->currentIndex()))(this);
|
||||
}
|
||||
40
src/yuzu/configuration/configure_input_simple.h
Normal file
40
src/yuzu/configuration/configure_input_simple.h
Normal file
@@ -0,0 +1,40 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include <QWidget>
|
||||
|
||||
class QPushButton;
|
||||
class QString;
|
||||
class QTimer;
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureInputSimple;
|
||||
}
|
||||
|
||||
// Used by configuration loader to apply a profile if the input is invalid.
|
||||
void ApplyInputProfileConfiguration(int profile_index);
|
||||
|
||||
class ConfigureInputSimple : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureInputSimple(QWidget* parent = nullptr);
|
||||
~ConfigureInputSimple() override;
|
||||
|
||||
/// Save all button configurations to settings file
|
||||
void applyConfiguration();
|
||||
|
||||
private:
|
||||
/// Load configuration settings.
|
||||
void loadConfiguration();
|
||||
|
||||
void OnSelectProfile(int index);
|
||||
void OnConfigure();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureInputSimple> ui;
|
||||
};
|
||||
97
src/yuzu/configuration/configure_input_simple.ui
Normal file
97
src/yuzu/configuration/configure_input_simple.ui
Normal file
@@ -0,0 +1,97 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ConfigureInputSimple</class>
|
||||
<widget class="QWidget" name="ConfigureInputSimple">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>473</width>
|
||||
<height>685</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>ConfigureInputSimple</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_5">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gridGroupBox">
|
||||
<property name="title">
|
||||
<string>Profile</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="1" column="2">
|
||||
<widget class="QPushButton" name="profile_configure">
|
||||
<property name="text">
|
||||
<string>Configure</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item row="1" column="3">
|
||||
<spacer name="horizontalSpacer_2">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QComboBox" name="profile_combobox">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>250</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1" colspan="2">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Choose a controller configuration:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
@@ -30,6 +30,7 @@ static Tegra::Texture::TextureFormat ConvertToTextureFormat(
|
||||
return Tegra::Texture::TextureFormat::A2B10G10R10;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented RT format");
|
||||
return Tegra::Texture::TextureFormat::A8R8G8B8;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <thread>
|
||||
|
||||
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
|
||||
#include "applets/profile_select.h"
|
||||
#include "applets/software_keyboard.h"
|
||||
#include "configuration/configure_per_general.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
@@ -208,6 +209,28 @@ GMainWindow::~GMainWindow() {
|
||||
delete render_window;
|
||||
}
|
||||
|
||||
void GMainWindow::ProfileSelectorSelectProfile() {
|
||||
QtProfileSelectionDialog dialog(this);
|
||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
|
||||
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
|
||||
dialog.setWindowModality(Qt::WindowModal);
|
||||
dialog.exec();
|
||||
|
||||
if (!dialog.GetStatus()) {
|
||||
emit ProfileSelectorFinishedSelection(std::nullopt);
|
||||
return;
|
||||
}
|
||||
|
||||
Service::Account::ProfileManager manager;
|
||||
const auto uuid = manager.GetUser(dialog.GetIndex());
|
||||
if (!uuid.has_value()) {
|
||||
emit ProfileSelectorFinishedSelection(std::nullopt);
|
||||
return;
|
||||
}
|
||||
|
||||
emit ProfileSelectorFinishedSelection(uuid);
|
||||
}
|
||||
|
||||
void GMainWindow::SoftwareKeyboardGetText(
|
||||
const Core::Frontend::SoftwareKeyboardParameters& parameters) {
|
||||
QtSoftwareKeyboardDialog dialog(this, parameters);
|
||||
@@ -335,6 +358,9 @@ void GMainWindow::InitializeHotkeys() {
|
||||
Qt::ApplicationShortcut);
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Load Amiibo", QKeySequence(Qt::Key_F2),
|
||||
Qt::ApplicationShortcut);
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Capture Screenshot",
|
||||
QKeySequence(QKeySequence::Print));
|
||||
|
||||
hotkey_registry.LoadHotkeys();
|
||||
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
|
||||
@@ -394,6 +420,12 @@ void GMainWindow::InitializeHotkeys() {
|
||||
OnLoadAmiibo();
|
||||
}
|
||||
});
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Capture Screenshot", this),
|
||||
&QShortcut::activated, this, [&] {
|
||||
if (emu_thread->IsRunning()) {
|
||||
OnCaptureScreenshot();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void GMainWindow::SetDefaultUIGeometry() {
|
||||
@@ -491,6 +523,10 @@ void GMainWindow::ConnectMenuEvents() {
|
||||
hotkey_registry.GetHotkey("Main Window", "Fullscreen", this)->key());
|
||||
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
|
||||
|
||||
// Movie
|
||||
connect(ui.action_Capture_Screenshot, &QAction::triggered, this,
|
||||
&GMainWindow::OnCaptureScreenshot);
|
||||
|
||||
// Help
|
||||
connect(ui.action_Open_yuzu_Folder, &QAction::triggered, this, &GMainWindow::OnOpenYuzuFolder);
|
||||
connect(ui.action_Rederive, &QAction::triggered, this,
|
||||
@@ -574,6 +610,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
|
||||
system.SetGPUDebugContext(debug_context);
|
||||
|
||||
system.SetProfileSelector(std::make_unique<QtProfileSelector>(*this));
|
||||
system.SetSoftwareKeyboard(std::make_unique<QtSoftwareKeyboard>(*this));
|
||||
|
||||
const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
|
||||
@@ -727,6 +764,7 @@ void GMainWindow::ShutdownGame() {
|
||||
ui.action_Restart->setEnabled(false);
|
||||
ui.action_Report_Compatibility->setEnabled(false);
|
||||
ui.action_Load_Amiibo->setEnabled(false);
|
||||
ui.action_Capture_Screenshot->setEnabled(false);
|
||||
render_window->hide();
|
||||
game_list->show();
|
||||
game_list->setFilterFocus();
|
||||
@@ -789,31 +827,25 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
|
||||
const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
|
||||
ASSERT(program_id != 0);
|
||||
|
||||
Service::Account::ProfileManager manager{};
|
||||
const auto user_ids = manager.GetAllUsers();
|
||||
QStringList list;
|
||||
for (const auto& user_id : user_ids) {
|
||||
if (user_id == Service::Account::UUID{})
|
||||
continue;
|
||||
Service::Account::ProfileBase base;
|
||||
if (!manager.GetProfileBase(user_id, base))
|
||||
continue;
|
||||
const auto select_profile = [this]() -> s32 {
|
||||
QtProfileSelectionDialog dialog(this);
|
||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
|
||||
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
|
||||
dialog.setWindowModality(Qt::WindowModal);
|
||||
dialog.exec();
|
||||
|
||||
list.push_back(QString::fromStdString(Common::StringFromFixedZeroTerminatedBuffer(
|
||||
reinterpret_cast<const char*>(base.username.data()), base.username.size())));
|
||||
}
|
||||
if (!dialog.GetStatus()) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool ok = false;
|
||||
const auto index_string =
|
||||
QInputDialog::getItem(this, tr("Select User"),
|
||||
tr("Please select the user's save data you would like to open."),
|
||||
list, Settings::values.current_user, false, &ok);
|
||||
if (!ok)
|
||||
return dialog.GetIndex();
|
||||
};
|
||||
|
||||
const auto index = select_profile();
|
||||
if (index == -1)
|
||||
return;
|
||||
|
||||
const auto index = list.indexOf(index_string);
|
||||
ASSERT(index != -1 && index < 8);
|
||||
|
||||
Service::Account::ProfileManager manager;
|
||||
const auto user_id = manager.GetUser(index);
|
||||
ASSERT(user_id);
|
||||
path = nand_dir + FileSys::SaveDataFactory::GetFullPath(FileSys::SaveDataSpaceId::NandUser,
|
||||
@@ -1290,6 +1322,7 @@ void GMainWindow::OnStartGame() {
|
||||
|
||||
discord_rpc->Update();
|
||||
ui.action_Load_Amiibo->setEnabled(true);
|
||||
ui.action_Capture_Screenshot->setEnabled(true);
|
||||
}
|
||||
|
||||
void GMainWindow::OnPauseGame() {
|
||||
@@ -1298,6 +1331,7 @@ void GMainWindow::OnPauseGame() {
|
||||
ui.action_Start->setEnabled(true);
|
||||
ui.action_Pause->setEnabled(false);
|
||||
ui.action_Stop->setEnabled(true);
|
||||
ui.action_Capture_Screenshot->setEnabled(false);
|
||||
}
|
||||
|
||||
void GMainWindow::OnStopGame() {
|
||||
@@ -1460,6 +1494,18 @@ void GMainWindow::OnToggleFilterBar() {
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnCaptureScreenshot() {
|
||||
OnPauseGame();
|
||||
const QString path =
|
||||
QFileDialog::getSaveFileName(this, tr("Capture Screenshot"),
|
||||
UISettings::values.screenshot_path, tr("PNG Image (*.png)"));
|
||||
if (!path.isEmpty()) {
|
||||
UISettings::values.screenshot_path = QFileInfo(path).path();
|
||||
render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path);
|
||||
}
|
||||
OnStartGame();
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateStatusBar() {
|
||||
if (emu_thread == nullptr) {
|
||||
status_bar_update_timer.stop();
|
||||
|
||||
@@ -99,10 +99,12 @@ signals:
|
||||
// Signal that tells widgets to update icons to use the current theme
|
||||
void UpdateThemedIcons();
|
||||
|
||||
void ProfileSelectorFinishedSelection(std::optional<Service::Account::UUID> uuid);
|
||||
void SoftwareKeyboardFinishedText(std::optional<std::u16string> text);
|
||||
void SoftwareKeyboardFinishedCheckDialog();
|
||||
|
||||
public slots:
|
||||
void ProfileSelectorSelectProfile();
|
||||
void SoftwareKeyboardGetText(const Core::Frontend::SoftwareKeyboardParameters& parameters);
|
||||
void SoftwareKeyboardInvokeCheckDialog(std::u16string error_message);
|
||||
|
||||
@@ -187,6 +189,7 @@ private slots:
|
||||
void ShowFullscreen();
|
||||
void HideFullscreen();
|
||||
void ToggleWindowMode();
|
||||
void OnCaptureScreenshot();
|
||||
void OnCoreError(Core::System::ResultStatus, std::string);
|
||||
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
|
||||
|
||||
|
||||
@@ -101,11 +101,13 @@
|
||||
<addaction name="action_Show_Status_Bar"/>
|
||||
<addaction name="menu_View_Debugging"/>
|
||||
</widget>
|
||||
<widget class ="QMenu" name="menu_Tools">
|
||||
<widget class="QMenu" name="menu_Tools">
|
||||
<property name="title">
|
||||
<string>Tools</string>
|
||||
</property>
|
||||
<addaction name="action_Rederive" />
|
||||
<addaction name="action_Rederive"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="action_Capture_Screenshot"/>
|
||||
</widget>
|
||||
<widget class="QMenu" name="menu_Help">
|
||||
<property name="title">
|
||||
@@ -118,7 +120,7 @@
|
||||
<addaction name="menu_File"/>
|
||||
<addaction name="menu_Emulation"/>
|
||||
<addaction name="menu_View"/>
|
||||
<addaction name="menu_Tools" />
|
||||
<addaction name="menu_Tools"/>
|
||||
<addaction name="menu_Help"/>
|
||||
</widget>
|
||||
<action name="action_Install_File_NAND">
|
||||
@@ -173,11 +175,11 @@
|
||||
<string>&Stop</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Rederive">
|
||||
<property name="text">
|
||||
<string>Reinitialize keys...</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Rederive">
|
||||
<property name="text">
|
||||
<string>Reinitialize keys...</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_About">
|
||||
<property name="text">
|
||||
<string>About yuzu</string>
|
||||
@@ -252,39 +254,47 @@
|
||||
<string>Fullscreen</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Restart">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Restart</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Load_Amiibo">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Load Amiibo...</string>
|
||||
</property>
|
||||
<action name="action_Restart">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Restart</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Report_Compatibility">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Report Compatibility</string>
|
||||
</property>
|
||||
<property name="visible">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Open_yuzu_Folder">
|
||||
<property name="text">
|
||||
<string>Open yuzu Folder</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<action name="action_Load_Amiibo">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Load Amiibo...</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Report_Compatibility">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Report Compatibility</string>
|
||||
</property>
|
||||
<property name="visible">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Open_yuzu_Folder">
|
||||
<property name="text">
|
||||
<string>Open yuzu Folder</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Capture_Screenshot">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Capture Screenshot</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <QByteArray>
|
||||
#include <QString>
|
||||
#include <QStringList>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace UISettings {
|
||||
|
||||
@@ -42,8 +43,11 @@ struct Values {
|
||||
// Discord RPC
|
||||
bool enable_discord_presence;
|
||||
|
||||
u16 screenshot_resolution_factor;
|
||||
|
||||
QString roms_path;
|
||||
QString symbols_path;
|
||||
QString screenshot_path;
|
||||
QString gamedir;
|
||||
bool gamedir_deepscan;
|
||||
QStringList recent_files;
|
||||
@@ -58,6 +62,9 @@ struct Values {
|
||||
// logging
|
||||
bool show_console;
|
||||
|
||||
// Controllers
|
||||
int profile_index;
|
||||
|
||||
// Game List
|
||||
bool show_unknown;
|
||||
bool show_add_ons;
|
||||
|
||||
Reference in New Issue
Block a user