Compare commits

..

43 Commits

Author SHA1 Message Date
Lioncash
7c9f7aeacc perf_stats: Remove unused variable within DoFrameLimiting()
This hasn't been used since ba8ff096fd
2018-10-24 00:33:26 -04:00
bunnei
a94e5d9e68 Merge pull request #1551 from ogniK5377/improved-svcbreak
Added break types to svcBreak
2018-10-23 19:56:42 -04:00
David
50e4e81fd3 Added Amiibo support (#1390)
* Fixed conflict with nfp

* Few fixups for nfc

* Conflict 2

* Fixed AttachAvailabilityChangeEvent

* Conflict 3

* Fixed byte padding

* Refactored amiibo to not reside in "System"

* Removed remaining references of nfc from system

* used enum for Nfc GetStateOld

* Added missing newline

* Moved file operations to front end

* Conflict 4

* Amiibos now use structs and added mutexes

* Removed amiibo_path
2018-10-23 19:28:17 -04:00
bunnei
5edb2403c2 Merge pull request #1515 from DarkLordZach/dlc-lfs
patch_manager: Add support for LayeredFS on DLC RomFS
2018-10-23 19:26:57 -04:00
bunnei
fc9d8afead Merge pull request #1542 from lioncash/project
CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
2018-10-23 18:44:08 -04:00
bunnei
a5106fb9f5 Merge pull request #1553 from lioncash/mem
common: Remove memory_util.h/.cpp
2018-10-23 18:43:45 -04:00
bunnei
e61a62066a Merge pull request #1540 from lioncash/handle
kernel/process: Make the handle table per-process
2018-10-23 18:43:11 -04:00
Lioncash
289adf87ac CMakeLists: Remove EMU_ARCH_BITS definition
This was only ever used by the now-removed memory_util functions. Also,
given we don't plan to support 32-bit architectures, this is just a
leftover from citra at this point.
2018-10-23 12:24:43 -04:00
Lioncash
1291f3f820 common: Remove memory_util.cpp/.h
Everything from here is completely unused and also written with the
notion of supporting 32-bit architecture variants in mind. Given the
Switch itself is on a 64-bit architecture, we won't be supporting 32-bit
architectures. If we need specific allocation functions in the future,
it's likely more worthwhile to new functions for that purpose.
2018-10-23 12:21:34 -04:00
bunnei
e7e209d900 Merge pull request #1552 from FearlessTobi/port-4336
Port citra-emu/citra#4336: "Only redefine some 64-bit file operation for MSVC"
2018-10-23 10:23:41 -04:00
bunnei
5716496239 Merge pull request #1519 from ReinUsesLisp/vsetp
gl_shader_decompiler: Implement VSETP
2018-10-23 10:22:37 -04:00
bunnei
0f3d8c2574 Merge pull request #1539 from lioncash/dma
maxwell_dma: Silence compilation warnings
2018-10-23 10:22:12 -04:00
bunnei
75d807788c Merge pull request #1470 from FernandoS27/alpha_testing
Implemented Alpha Test using Shader Emulation
2018-10-23 10:21:30 -04:00
Weiyi Wang
d9ca6351dd cmake: mingw also needs _FILE_OFFSET_BITS=64 2018-10-23 15:11:25 +02:00
Weiyi Wang
2ff2732a78 only redefine 64 bit file operation for MSVC
MinGW provides POSIX functions
2018-10-23 15:11:18 +02:00
David Marcec
38cdb6744d Added assertion failed, reworked logging levels 2018-10-23 15:17:13 +11:00
ReinUsesLisp
7d6dca0d0a gl_shader_decompiler: Implement VSETP 2018-10-23 01:07:20 -03:00
ReinUsesLisp
5dfb43531c gl_shader_decompiler: Abstract VMAD into a video subset 2018-10-23 01:07:20 -03:00
David Marcec
8042731da9 Added break types to svcBreak
There seems to be more such as type 1, and 2. Unsure what these currently are but when a game hits them we can investigate and add the rest
2018-10-23 15:03:59 +11:00
bunnei
848a49112a Merge pull request #1512 from ReinUsesLisp/brk
gl_shader_decompiler: Implement PBK and BRK
2018-10-23 00:01:38 -04:00
bunnei
496d155d7b Merge pull request #1550 from FernandoS27/fmul32
Added Saturation to FMUL32I
2018-10-22 23:58:09 -04:00
bunnei
40c63073a9 Merge pull request #1543 from lioncash/target
CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
2018-10-22 22:50:10 -04:00
bunnei
4cccfb4190 Merge pull request #1537 from lioncash/shader
gl_shader_decompiler: Minor changes
2018-10-22 22:49:49 -04:00
FernandoS27
259da93567 Added Saturation to FMUL32I 2018-10-22 20:22:15 -04:00
bunnei
ff6b2d4574 Merge pull request #1545 from DarkLordZach/psm
psm: Add psm service and stub commands 0 and 1
2018-10-22 15:27:05 -04:00
Zach Hilman
314a948373 psm: Stub GetChargerType
Used by LovePotion Lua Homebrew. Stubbed as connected to official Nintendo Switch dock.
2018-10-21 22:03:25 -04:00
Zach Hilman
10a2d20e26 psm: Stub GetBatteryChargePercentage
Used by LovePotion Lua Homebrew. Stubbed to return 100% charge.
2018-10-20 18:01:11 -04:00
Zach Hilman
3b8c0f8885 service: Add skeleton for psm service
Seems to be the power controller. Listed in switchbrew under the category PTM services.
2018-10-20 18:01:07 -04:00
Lioncash
c8beb665dc CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
This is more localized to what we want to enforce directory-wise with
the project. CMAKE_SOURCE_DIR indicates the root of the source tree, but
this would cause the wrong behavior if someone included yuzu as part of
a larger buildsystem (for whatever reason). Instead, we want to use the
directory where the "project(yuzu)" command was declared as the root
path reference.
2018-10-20 17:36:31 -04:00
Lioncash
98a27b1ec7 CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
Keeps the definition constrained to the yuzu target and prevents
polluting anything else in the same directory (should that ever happen).
It also keeps it consistent with how the USE_DISCORD_PRESENCE definition
is introduced below it.
2018-10-20 17:28:29 -04:00
Lioncash
90a981a03a kernel/process: Make the handle table per-process
In the kernel, there isn't a singular handle table that everything gets
tossed into or used, rather, each process gets its own handle table that
it uses. This currently isn't an issue for us, since we only execute one
process at the moment, but we may as well get this out of the way so
it's not a headache later on.
2018-10-20 16:38:32 -04:00
Lioncash
c1e5525fc6 engines/maxwell_*: Use nested namespace specifiers where applicable
These three source files are the only ones within the engines directory
that don't use nested namespaces. We may as well change these over to
keep things consistent.
2018-10-20 15:58:09 -04:00
Lioncash
d53c73adaa maxwell_dma: Make variables const where applicable within HandleCopy()
These are never modified, so we can make that assumption explicit.
2018-10-20 15:56:01 -04:00
Lioncash
dd1ee39426 maxwell_dma: Make FlushAndInvalidate's size parameter a u64
This prevents truncation warnings at the lambda's usage sites.
2018-10-20 15:54:45 -04:00
Lioncash
08e574eec4 maxwell_dma: Remove unused variables in HandleCopy()
These pointer variables are never used, so we can get rid of them.
2018-10-20 15:53:24 -04:00
Lioncash
8a86c8d48b gl_shader_decompiler: Allow std::move to function in SetPredicate
If the variable being moved is const, then std::move will always perform
a copy (since it can't actually move the data).
2018-10-20 14:25:15 -04:00
Lioncash
381baf783d gl_shader_decompiler: Get rid of variable shadowing warnings
A variable with the same name was previously declared in an outer scope.
2018-10-20 14:22:37 -04:00
Lioncash
61ef8af1e2 gl_shader_decompiler: Fix a few comment typos 2018-10-20 14:19:28 -04:00
ReinUsesLisp
41fb25349a gl_shader_decompiler: Implement PBK and BRK 2018-10-17 21:30:45 -03:00
Zach Hilman
9d0fb0f815 qt: Add support for dumping a DLC Data RomFS 2018-10-17 18:27:29 -04:00
Zach Hilman
59044862a9 registered_cache: Deduplicate results of ListEntry and ListEntryFilter
Prevents a Entry from appearing in the list twice if the user has it installed in two places (e.g. User NAND and SDMC)
2018-10-17 14:04:18 -04:00
Zach Hilman
780c21ab2d fsp_srv: Apply patches to Data storage in OpenDataStorageByDataId 2018-10-17 09:04:20 -04:00
Zach Hilman
d8273c3857 patch_manager: Add support for using LayeredFS with Data 2018-10-17 09:03:56 -04:00
43 changed files with 930 additions and 563 deletions

View File

@@ -23,21 +23,21 @@ option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/.git/hooks/pre-commit)
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit
DESTINATION ${CMAKE_SOURCE_DIR}/.git/hooks)
DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
endif()
# Sanity check : Check that all submodules are present
# =======================================================================
function(check_submodules_present)
file(READ "${CMAKE_SOURCE_DIR}/.gitmodules" gitmodules)
file(READ "${PROJECT_SOURCE_DIR}/.gitmodules" gitmodules)
string(REGEX MATCHALL "path *= *[^ \t\r\n]*" gitmodules ${gitmodules})
foreach(module ${gitmodules})
string(REGEX REPLACE "path *= *" "" module ${module})
if (NOT EXISTS "${CMAKE_SOURCE_DIR}/${module}/.git")
if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
message(FATAL_ERROR "Git submodule ${module} not found. "
"Please run: git submodule update --init --recursive")
endif()
@@ -45,17 +45,17 @@ function(check_submodules_present)
endfunction()
check_submodules_present()
configure_file(${CMAKE_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
COPYONLY)
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
message(STATUS "Downloading compatibility list for yuzu...")
file(DOWNLOAD
https://api.yuzu-emu.org/gamedb/
"${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
"${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
endif()
if (NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(WRITE ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
if (NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(WRITE ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
endif()
# Detect current compilation architecture and create standard definitions
@@ -170,7 +170,7 @@ endif()
# On modern Unixes, this is typically already the case. The lone exception is
# glibc, which may default to 32 bits. glibc allows this to be configured
# by setting _FILE_OFFSET_BITS.
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
add_definitions(-D_FILE_OFFSET_BITS=64)
endif()
@@ -178,10 +178,6 @@ endif()
set_property(DIRECTORY APPEND PROPERTY
COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
math(EXPR EMU_ARCH_BITS ${CMAKE_SIZEOF_VOID_P}*8)
add_definitions(-DEMU_ARCH_BITS=${EMU_ARCH_BITS})
# System imported libraries
# ======================
@@ -189,13 +185,13 @@ find_package(Boost 1.63.0 QUIET)
if (NOT Boost_FOUND)
message(STATUS "Boost 1.63.0 or newer not found, falling back to externals")
set(BOOST_ROOT "${CMAKE_SOURCE_DIR}/externals/boost")
set(BOOST_ROOT "${PROJECT_SOURCE_DIR}/externals/boost")
set(Boost_NO_SYSTEM_PATHS OFF)
find_package(Boost QUIET REQUIRED)
endif()
# Output binaries to bin/
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
@@ -264,7 +260,7 @@ if (YUZU_USE_BUNDLED_UNICORN)
endif()
set(UNICORN_FOUND YES)
set(UNICORN_PREFIX ${CMAKE_SOURCE_DIR}/externals/unicorn)
set(UNICORN_PREFIX ${PROJECT_SOURCE_DIR}/externals/unicorn)
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/${UNICORN_LIB_NAME}" CACHE PATH "Path to Unicorn library" FORCE)
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/" CACHE PATH "Path to unicorn dynamic library" FORCE)
@@ -356,12 +352,12 @@ set(CLANG_FORMAT_POSTFIX "-6.0")
find_program(CLANG_FORMAT
NAMES clang-format${CLANG_FORMAT_POSTFIX}
clang-format
PATHS ${CMAKE_BINARY_DIR}/externals)
PATHS ${PROJECT_BINARY_DIR}/externals)
# if find_program doesn't find it, try to download from externals
if (NOT CLANG_FORMAT)
if (WIN32)
message(STATUS "Clang format not found! Downloading...")
set(CLANG_FORMAT "${CMAKE_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
file(DOWNLOAD
https://github.com/yuzu-emu/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe
"${CLANG_FORMAT}" SHOW_PROGRESS
@@ -377,7 +373,7 @@ if (NOT CLANG_FORMAT)
endif()
if (CLANG_FORMAT)
set(SRCS ${CMAKE_SOURCE_DIR}/src)
set(SRCS ${PROJECT_SOURCE_DIR}/src)
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
if (WIN32)
add_custom_target(clang-format
@@ -450,10 +446,10 @@ endif()
# http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
# http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
if(ENABLE_QT AND UNIX AND NOT APPLE)
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.desktop"
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.desktop"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.svg"
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.svg"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps")
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.xml"
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.xml"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages")
endif()

View File

@@ -64,8 +64,6 @@ add_library(common STATIC
logging/text_formatter.cpp
logging/text_formatter.h
math_util.h
memory_util.cpp
memory_util.h
microprofile.cpp
microprofile.h
microprofileui.h

View File

@@ -15,21 +15,24 @@
#ifdef _WIN32
#include <windows.h>
// windows.h needs to be included before other windows headers
#include <commdlg.h> // for GetSaveFileName
#include <direct.h> // getcwd
#include <direct.h> // getcwd
#include <io.h>
#include <shellapi.h>
#include <shlobj.h> // for SHGetFolderPath
#include <tchar.h>
#include "common/string_util.h"
// 64 bit offsets for windows
#ifdef _MSC_VER
// 64 bit offsets for MSVC
#define fseeko _fseeki64
#define ftello _ftelli64
#define atoll _atoi64
#define fileno _fileno
#endif
// 64 bit offsets for MSVC and MinGW. MinGW also needs this for using _wstat64
#define stat _stat64
#define fstat _fstat64
#define fileno _fileno
#else
#ifdef __APPLE__
#include <sys/param.h>

View File

@@ -91,6 +91,7 @@ enum class Class : ClassType {
Service_PM, ///< The PM service
Service_PREPO, ///< The PREPO (Play report) service
Service_PSC, ///< The PSC service
Service_PSM, ///< The PSM service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service

View File

@@ -1,177 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "common/memory_util.h"
#ifdef _WIN32
#include <windows.h>
// Windows.h needs to be included before psapi.h
#include <psapi.h>
#include "common/common_funcs.h"
#include "common/string_util.h"
#else
#include <cstdlib>
#include <sys/mman.h>
#endif
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
#include <unistd.h>
#define PAGE_MASK (getpagesize() - 1)
#define round_page(x) ((((unsigned long)(x)) + PAGE_MASK) & ~(PAGE_MASK))
#endif
// This is purposely not a full wrapper for virtualalloc/mmap, but it
// provides exactly the primitive operations that Dolphin needs.
void* AllocateExecutableMemory(std::size_t size, bool low) {
#if defined(_WIN32)
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
#else
static char* map_hint = nullptr;
#if defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
// This OS has no flag to enforce allocation below the 4 GB boundary,
// but if we hint that we want a low address it is very likely we will
// get one.
// An older version of this code used MAP_FIXED, but that has the side
// effect of discarding already mapped pages that happen to be in the
// requested virtual memory range (such as the emulated RAM, sometimes).
if (low && (!map_hint))
map_hint = (char*)round_page(512 * 1024 * 1024); /* 0.5 GB rounded up to the next page */
#endif
void* ptr = mmap(map_hint, size, PROT_READ | PROT_WRITE | PROT_EXEC,
MAP_ANON | MAP_PRIVATE
#if defined(ARCHITECTURE_x86_64) && defined(MAP_32BIT)
| (low ? MAP_32BIT : 0)
#endif
,
-1, 0);
#endif /* defined(_WIN32) */
#ifdef _WIN32
if (ptr == nullptr) {
#else
if (ptr == MAP_FAILED) {
ptr = nullptr;
#endif
LOG_ERROR(Common_Memory, "Failed to allocate executable memory");
}
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
else {
if (low) {
map_hint += size;
map_hint = (char*)round_page(map_hint); /* round up to the next page */
}
}
#endif
#if EMU_ARCH_BITS == 64
if ((u64)ptr >= 0x80000000 && low == true)
LOG_ERROR(Common_Memory, "Executable memory ended up above 2GB!");
#endif
return ptr;
}
void* AllocateMemoryPages(std::size_t size) {
#ifdef _WIN32
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE);
#else
void* ptr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0);
if (ptr == MAP_FAILED)
ptr = nullptr;
#endif
if (ptr == nullptr)
LOG_ERROR(Common_Memory, "Failed to allocate raw memory");
return ptr;
}
void* AllocateAlignedMemory(std::size_t size, std::size_t alignment) {
#ifdef _WIN32
void* ptr = _aligned_malloc(size, alignment);
#else
void* ptr = nullptr;
#ifdef ANDROID
ptr = memalign(alignment, size);
#else
if (posix_memalign(&ptr, alignment, size) != 0)
LOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
#endif
#endif
if (ptr == nullptr)
LOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
return ptr;
}
void FreeMemoryPages(void* ptr, std::size_t size) {
if (ptr) {
#ifdef _WIN32
if (!VirtualFree(ptr, 0, MEM_RELEASE))
LOG_ERROR(Common_Memory, "FreeMemoryPages failed!\n{}", GetLastErrorMsg());
#else
munmap(ptr, size);
#endif
}
}
void FreeAlignedMemory(void* ptr) {
if (ptr) {
#ifdef _WIN32
_aligned_free(ptr);
#else
free(ptr);
#endif
}
}
void WriteProtectMemory(void* ptr, std::size_t size, bool allowExecute) {
#ifdef _WIN32
DWORD oldValue;
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READ : PAGE_READONLY, &oldValue))
LOG_ERROR(Common_Memory, "WriteProtectMemory failed!\n{}", GetLastErrorMsg());
#else
mprotect(ptr, size, allowExecute ? (PROT_READ | PROT_EXEC) : PROT_READ);
#endif
}
void UnWriteProtectMemory(void* ptr, std::size_t size, bool allowExecute) {
#ifdef _WIN32
DWORD oldValue;
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE,
&oldValue))
LOG_ERROR(Common_Memory, "UnWriteProtectMemory failed!\n{}", GetLastErrorMsg());
#else
mprotect(ptr, size,
allowExecute ? (PROT_READ | PROT_WRITE | PROT_EXEC) : PROT_WRITE | PROT_READ);
#endif
}
std::string MemUsage() {
#ifdef _WIN32
#pragma comment(lib, "psapi")
DWORD processID = GetCurrentProcessId();
HANDLE hProcess;
PROCESS_MEMORY_COUNTERS pmc;
std::string Ret;
// Print information about the memory usage of the process.
hProcess = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, processID);
if (nullptr == hProcess)
return "MemUsage Error";
if (GetProcessMemoryInfo(hProcess, &pmc, sizeof(pmc)))
Ret = fmt::format("{} K", Common::ThousandSeparate(pmc.WorkingSetSize / 1024, 7));
CloseHandle(hProcess);
return Ret;
#else
return "";
#endif
}

View File

@@ -1,21 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <string>
void* AllocateExecutableMemory(std::size_t size, bool low = true);
void* AllocateMemoryPages(std::size_t size);
void FreeMemoryPages(void* ptr, std::size_t size);
void* AllocateAlignedMemory(std::size_t size, std::size_t alignment);
void FreeAlignedMemory(void* ptr);
void WriteProtectMemory(void* ptr, std::size_t size, bool executable = false);
void UnWriteProtectMemory(void* ptr, std::size_t size, bool allowExecute = false);
std::string MemUsage();
inline int GetPageSize() {
return 4096;
}

View File

@@ -331,6 +331,8 @@ add_library(core STATIC
hle/service/prepo/prepo.h
hle/service/psc/psc.cpp
hle/service/psc/psc.h
hle/service/ptm/psm.cpp
hle/service/ptm/psm.h
hle/service/service.cpp
hle/service/service.h
hle/service/set/set.cpp

View File

@@ -168,7 +168,8 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type) {
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
if (type != ContentRecordType::Program || load_dir == nullptr || load_dir->GetSize() <= 0) {
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
load_dir == nullptr || load_dir->GetSize() <= 0) {
return;
}
@@ -218,7 +219,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
title_id, static_cast<u8>(type))
.c_str();
if (type == ContentRecordType::Program)
if (type == ContentRecordType::Program || type == ContentRecordType::Data)
LOG_INFO(Loader, log_string);
else
LOG_DEBUG(Loader, log_string);

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <regex>
#include <mbedtls/sha256.h>
#include "common/assert.h"
@@ -30,6 +31,14 @@ bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs)
return (lhs.title_id < rhs.title_id) || (lhs.title_id == rhs.title_id && lhs.type < rhs.type);
}
bool operator==(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
return std::tie(lhs.title_id, lhs.type) == std::tie(rhs.title_id, rhs.type);
}
bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
return !operator==(lhs, rhs);
}
static bool FollowsTwoDigitDirFormat(std::string_view name) {
static const std::regex two_digit_regex("000000[0-9A-F]{2}", std::regex_constants::ECMAScript |
std::regex_constants::icase);
@@ -593,6 +602,9 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntries() const {
},
[](const CNMT& c, const ContentRecord& r) { return true; });
}
std::sort(out.begin(), out.end());
out.erase(std::unique(out.begin(), out.end()), out.end());
return out;
}
@@ -616,6 +628,9 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntriesFilter(
return true;
});
}
std::sort(out.begin(), out.end());
out.erase(std::unique(out.begin(), out.end()), out.end());
return out;
}
} // namespace FileSys

View File

@@ -50,6 +50,10 @@ constexpr u64 GetUpdateTitleID(u64 base_title_id) {
// boost flat_map requires operator< for O(log(n)) lookups.
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
// std unique requires operator== to identify duplicates.
bool operator==(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
/*
* A class that catalogues NCAs in the registered directory structure.
* Nintendo's registered format follows this structure:
@@ -60,8 +64,8 @@ bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs)
* | 00
* | 01 <- Actual content split along 4GB boundaries. (optional)
*
* (This impl also supports substituting the nca dir for an nca file, as that's more convenient when
* 4GB splitting can be ignored.)
* (This impl also supports substituting the nca dir for an nca file, as that's more convenient
* when 4GB splitting can be ignored.)
*/
class RegisteredCache {
friend class RegisteredCacheUnion;

View File

@@ -77,7 +77,8 @@ HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_ses
HLERequestContext::~HLERequestContext() = default;
void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
void HLERequestContext::ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf,
bool incoming) {
IPC::RequestParser rp(src_cmdbuf);
command_header = std::make_shared<IPC::CommandHeader>(rp.PopRaw<IPC::CommandHeader>());
@@ -94,8 +95,6 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
rp.Skip(2, false);
}
if (incoming) {
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
// Populate the object lists with the data in the IPC request.
for (u32 handle = 0; handle < handle_descriptor_header->num_handles_to_copy; ++handle) {
copy_objects.push_back(handle_table.GetGeneric(rp.Pop<Handle>()));
@@ -189,10 +188,9 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
rp.Skip(1, false); // The command is actually an u64, but we don't use the high part.
}
ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(u32_le* src_cmdbuf,
Process& src_process,
HandleTable& src_table) {
ParseCommandBuffer(src_cmdbuf, true);
ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
u32_le* src_cmdbuf) {
ParseCommandBuffer(handle_table, src_cmdbuf, true);
if (command_header->type == IPC::CommandType::Close) {
// Close does not populate the rest of the IPC header
return RESULT_SUCCESS;
@@ -207,14 +205,17 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(u32_le* src_cmdb
return RESULT_SUCCESS;
}
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread) {
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
auto& owner_process = *thread.GetOwnerProcess();
auto& handle_table = owner_process.GetHandleTable();
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;
Memory::ReadBlock(*thread.GetOwnerProcess(), thread.GetTLSAddress(), dst_cmdbuf.data(),
Memory::ReadBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));
// The header was already built in the internal command buffer. Attempt to parse it to verify
// the integrity and then copy it over to the target command buffer.
ParseCommandBuffer(cmd_buf.data(), false);
ParseCommandBuffer(handle_table, cmd_buf.data(), false);
// The data_size already includes the payload header, the padding and the domain header.
std::size_t size = data_payload_offset + command_header->data_size -
@@ -236,8 +237,6 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread)
ASSERT(copy_objects.size() == handle_descriptor_header->num_handles_to_copy);
ASSERT(move_objects.size() == handle_descriptor_header->num_handles_to_move);
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
// We don't make a distinction between copy and move handles when translating since HLE
// services don't deal with handles directly. However, the guest applications might check
// for specific values in each of these descriptors.
@@ -268,7 +267,7 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread)
}
// Copy the translated command buffer back into the thread's command buffer area.
Memory::WriteBlock(*thread.GetOwnerProcess(), thread.GetTLSAddress(), dst_cmdbuf.data(),
Memory::WriteBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));
return RESULT_SUCCESS;

View File

@@ -24,10 +24,10 @@ class ServiceFrameworkBase;
namespace Kernel {
class Domain;
class Event;
class HandleTable;
class HLERequestContext;
class Process;
class Event;
/**
* Interface implemented by HLE Session handlers.
@@ -126,13 +126,12 @@ public:
u64 timeout, WakeupCallback&& callback,
Kernel::SharedPtr<Kernel::Event> event = nullptr);
void ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming);
/// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(u32_le* src_cmdbuf, Process& src_process,
HandleTable& src_table);
ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
u32_le* src_cmdbuf);
/// Writes data from this context back to the requesting process/thread.
ResultCode WriteToOutgoingCommandBuffer(const Thread& thread);
ResultCode WriteToOutgoingCommandBuffer(Thread& thread);
u32_le GetCommand() const {
return command;
@@ -255,6 +254,8 @@ public:
std::string Description() const;
private:
void ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf, bool incoming);
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
SharedPtr<Kernel::ServerSession> server_session;
// TODO(yuriks): Check common usage of this and optimize size accordingly

View File

@@ -118,7 +118,6 @@ struct KernelCore::Impl {
process_list.clear();
current_process = nullptr;
handle_table.Clear();
resource_limits.fill(nullptr);
thread_wakeup_callback_handle_table.Clear();
@@ -209,7 +208,6 @@ struct KernelCore::Impl {
std::vector<SharedPtr<Process>> process_list;
Process* current_process = nullptr;
Kernel::HandleTable handle_table;
std::array<SharedPtr<ResourceLimit>, 4> resource_limits;
/// The event type of the generic timer callback event
@@ -241,14 +239,6 @@ void KernelCore::Shutdown() {
impl->Shutdown();
}
Kernel::HandleTable& KernelCore::HandleTable() {
return impl->handle_table;
}
const Kernel::HandleTable& KernelCore::HandleTable() const {
return impl->handle_table;
}
SharedPtr<ResourceLimit> KernelCore::ResourceLimitForCategory(
ResourceLimitCategory category) const {
return impl->resource_limits.at(static_cast<std::size_t>(category));

View File

@@ -47,12 +47,6 @@ public:
/// Clears all resources in use by the kernel instance.
void Shutdown();
/// Provides a reference to the handle table.
Kernel::HandleTable& HandleTable();
/// Provides a const reference to the handle table.
const Kernel::HandleTable& HandleTable() const;
/// Retrieves a shared pointer to a ResourceLimit identified by the given category.
SharedPtr<ResourceLimit> ResourceLimitForCategory(ResourceLimitCategory category) const;

View File

@@ -13,6 +13,7 @@
#include <boost/container/static_vector.hpp>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/vm_manager.h"
@@ -142,6 +143,16 @@ public:
return vm_manager;
}
/// Gets a reference to the process' handle table.
HandleTable& GetHandleTable() {
return handle_table;
}
/// Gets a const reference to the process' handle table.
const HandleTable& GetHandleTable() const {
return handle_table;
}
/// Gets the current status of the process
ProcessStatus GetStatus() const {
return status;
@@ -294,6 +305,9 @@ private:
/// specified by metadata provided to the process during loading.
bool is_64bit_process = true;
/// Per-process handle table for storing created object handles in.
HandleTable handle_table;
std::string name;
};

View File

@@ -107,8 +107,7 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
// similar.
Kernel::HLERequestContext context(this);
u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress());
context.PopulateFromIncomingCommandBuffer(cmd_buf, *Core::CurrentProcess(),
kernel.HandleTable());
context.PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
ResultCode result = RESULT_SUCCESS;
// If the session has been converted to a domain, handle the domain request

View File

@@ -189,14 +189,15 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
CASCADE_RESULT(client_session, client_port->Connect());
// Return the client session
CASCADE_RESULT(*out_handle, kernel.HandleTable().Create(client_session));
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
CASCADE_RESULT(*out_handle, handle_table.Create(client_session));
return RESULT_SUCCESS;
}
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Handle handle) {
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<ClientSession> session = kernel.HandleTable().Get<ClientSession>(handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<ClientSession> session = handle_table.Get<ClientSession>(handle);
if (!session) {
LOG_ERROR(Kernel_SVC, "called with invalid handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@@ -215,8 +216,8 @@ static ResultCode SendSyncRequest(Handle handle) {
static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -229,8 +230,8 @@ static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
LOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Process> process = kernel.HandleTable().Get<Process>(process_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
if (!process) {
return ERR_INVALID_HANDLE;
}
@@ -273,11 +274,11 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
using ObjectPtr = Thread::ThreadWaitObjects::value_type;
Thread::ThreadWaitObjects objects(handle_count);
auto& kernel = Core::System::GetInstance().Kernel();
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
for (u64 i = 0; i < handle_count; ++i) {
const Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
const auto object = kernel.HandleTable().Get<WaitObject>(handle);
const auto object = handle_table.Get<WaitObject>(handle);
if (object == nullptr) {
return ERR_INVALID_HANDLE;
@@ -325,8 +326,8 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
static ResultCode CancelSynchronization(Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -354,7 +355,7 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
return ERR_INVALID_ADDRESS;
}
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
return Mutex::TryAcquire(handle_table, mutex_addr, holding_thread_handle,
requesting_thread_handle);
}
@@ -374,9 +375,19 @@ static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
return Mutex::Release(mutex_addr);
}
enum class BreakType : u32 {
Panic = 0,
AssertionFailed = 1,
PreNROLoad = 3,
PostNROLoad = 4,
PreNROUnload = 5,
PostNROUnload = 6,
};
struct BreakReason {
union {
u32 raw;
BitField<0, 30, BreakType> break_type;
BitField<31, 1, u32> signal_debugger;
};
};
@@ -384,12 +395,48 @@ struct BreakReason {
/// Break program execution
static void Break(u32 reason, u64 info1, u64 info2) {
BreakReason break_reason{reason};
if (break_reason.signal_debugger) {
LOG_ERROR(
switch (break_reason.break_type) {
case BreakType::Panic:
LOG_CRITICAL(Debug_Emulated, "Signalling debugger, PANIC! info1=0x{:016X}, info2=0x{:016X}",
info1, info2);
break;
case BreakType::AssertionFailed:
LOG_CRITICAL(Debug_Emulated,
"Signalling debugger, Assertion failed! info1=0x{:016X}, info2=0x{:016X}",
info1, info2);
break;
case BreakType::PreNROLoad:
LOG_WARNING(
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
reason, info1, info2);
} else {
"Signalling debugger, Attempting to load an NRO at 0x{:016X} with size 0x{:016X}",
info1, info2);
break;
case BreakType::PostNROLoad:
LOG_WARNING(Debug_Emulated,
"Signalling debugger, Loaded an NRO at 0x{:016X} with size 0x{:016X}", info1,
info2);
break;
case BreakType::PreNROUnload:
LOG_WARNING(
Debug_Emulated,
"Signalling debugger, Attempting to unload an NRO at 0x{:016X} with size 0x{:016X}",
info1, info2);
break;
case BreakType::PostNROUnload:
LOG_WARNING(Debug_Emulated,
"Signalling debugger, Unloaded an NRO at 0x{:016X} with size 0x{:016X}", info1,
info2);
break;
default:
LOG_WARNING(
Debug_Emulated,
"Signalling debugger, Unknown break reason {}, info1=0x{:016X}, info2=0x{:016X}",
static_cast<u32>(break_reason.break_type.Value()), info1, info2);
break;
}
if (!break_reason.signal_debugger) {
LOG_CRITICAL(
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
@@ -499,13 +546,12 @@ static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called, context=0x{:08X}, thread=0x{:X}", thread_context, handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(handle);
const auto* current_process = Core::CurrentProcess();
const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
const auto* current_process = Core::CurrentProcess();
if (thread->GetOwnerProcess() != current_process) {
return ERR_INVALID_HANDLE;
}
@@ -531,10 +577,11 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
/// Gets the priority for the specified thread
static ResultCode GetThreadPriority(u32* priority, Handle handle) {
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(handle);
if (!thread)
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
*priority = thread->GetPriority();
return RESULT_SUCCESS;
@@ -546,14 +593,15 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
return ERR_INVALID_THREAD_PRIORITY;
}
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(handle);
if (!thread)
const auto* const current_process = Core::CurrentProcess();
SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
// Note: The kernel uses the current process's resource limit instead of
// the one from the thread owner's resource limit.
const ResourceLimit& resource_limit = Core::CurrentProcess()->GetResourceLimit();
const ResourceLimit& resource_limit = current_process->GetResourceLimit();
if (resource_limit.GetMaxResourceValue(ResourceType::Priority) > priority) {
return ERR_NOT_AUTHORIZED;
}
@@ -595,15 +643,13 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s
return ERR_INVALID_MEMORY_PERMISSIONS;
}
auto& kernel = Core::System::GetInstance().Kernel();
auto shared_memory = kernel.HandleTable().Get<SharedMemory>(shared_memory_handle);
auto* const current_process = Core::CurrentProcess();
auto shared_memory = current_process->GetHandleTable().Get<SharedMemory>(shared_memory_handle);
if (!shared_memory) {
return ERR_INVALID_HANDLE;
}
auto* const current_process = Core::CurrentProcess();
const auto& vm_manager = current_process->VMManager();
if (!vm_manager.IsWithinASLRRegion(addr, size)) {
return ERR_INVALID_MEMORY_RANGE;
}
@@ -627,15 +673,13 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
return ERR_INVALID_ADDRESS_STATE;
}
auto& kernel = Core::System::GetInstance().Kernel();
auto shared_memory = kernel.HandleTable().Get<SharedMemory>(shared_memory_handle);
auto* const current_process = Core::CurrentProcess();
auto shared_memory = current_process->GetHandleTable().Get<SharedMemory>(shared_memory_handle);
if (!shared_memory) {
return ERR_INVALID_HANDLE;
}
auto* const current_process = Core::CurrentProcess();
const auto& vm_manager = current_process->VMManager();
if (!vm_manager.IsWithinASLRRegion(addr, size)) {
return ERR_INVALID_MEMORY_RANGE;
}
@@ -646,9 +690,8 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
/// Query process memory
static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/,
Handle process_handle, u64 addr) {
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Process> process = kernel.HandleTable().Get<Process>(process_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
if (!process) {
return ERR_INVALID_HANDLE;
}
@@ -695,20 +738,19 @@ static void ExitProcess() {
/// Creates a new thread
static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top,
u32 priority, s32 processor_id) {
std::string name = fmt::format("thread-{:X}", entry_point);
if (priority > THREADPRIO_LOWEST) {
return ERR_INVALID_THREAD_PRIORITY;
}
const ResourceLimit& resource_limit = Core::CurrentProcess()->GetResourceLimit();
auto* const current_process = Core::CurrentProcess();
const ResourceLimit& resource_limit = current_process->GetResourceLimit();
if (resource_limit.GetMaxResourceValue(ResourceType::Priority) > priority) {
return ERR_NOT_AUTHORIZED;
}
if (processor_id == THREADPROCESSORID_DEFAULT) {
// Set the target CPU to the one specified in the process' exheader.
processor_id = Core::CurrentProcess()->GetDefaultProcessorID();
processor_id = current_process->GetDefaultProcessorID();
ASSERT(processor_id != THREADPROCESSORID_DEFAULT);
}
@@ -723,11 +765,13 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
return ERR_INVALID_PROCESSOR_ID;
}
const std::string name = fmt::format("thread-{:X}", entry_point);
auto& kernel = Core::System::GetInstance().Kernel();
CASCADE_RESULT(SharedPtr<Thread> thread,
Thread::Create(kernel, name, entry_point, priority, arg, processor_id, stack_top,
*Core::CurrentProcess()));
const auto new_guest_handle = kernel.HandleTable().Create(thread);
*current_process));
const auto new_guest_handle = current_process->GetHandleTable().Create(thread);
if (new_guest_handle.Failed()) {
return new_guest_handle.Code();
}
@@ -748,8 +792,8 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
static ResultCode StartThread(Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -796,8 +840,8 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
ASSERT(thread);
CASCADE_CODE(Mutex::Release(mutex_addr));
@@ -908,9 +952,9 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
mutex_val | Mutex::MutexHasWaitersFlag));
// The mutex is already owned by some other thread, make this thread wait on it.
auto& kernel = Core::System::GetInstance().Kernel();
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
auto owner = kernel.HandleTable().Get<Thread>(owner_handle);
const Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto owner = handle_table.Get<Thread>(owner_handle);
ASSERT(owner);
ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
thread->InvalidateWakeupCallback();
@@ -989,16 +1033,16 @@ static u64 GetSystemTick() {
static ResultCode CloseHandle(Handle handle) {
LOG_TRACE(Kernel_SVC, "Closing handle 0x{:08X}", handle);
auto& kernel = Core::System::GetInstance().Kernel();
return kernel.HandleTable().Close(handle);
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
return handle_table.Close(handle);
}
/// Reset an event
static ResultCode ResetSignal(Handle handle) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called handle 0x{:08X}", handle);
auto& kernel = Core::System::GetInstance().Kernel();
auto event = kernel.HandleTable().Get<Event>(handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto event = handle_table.Get<Event>(handle);
ASSERT(event != nullptr);
@@ -1017,8 +1061,8 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask) {
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -1033,8 +1077,8 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, mask=0x{:16X}, core=0x{:X}", thread_handle,
mask, core);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -1095,7 +1139,7 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
}
auto& kernel = Core::System::GetInstance().Kernel();
auto& handle_table = kernel.HandleTable();
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto shared_mem_handle =
SharedMemory::Create(kernel, handle_table.Get<Process>(KernelHandle::CurrentProcess), size,
local_perms, remote_perms);
@@ -1107,10 +1151,12 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
static ResultCode ClearEvent(Handle handle) {
LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Event> evt = kernel.HandleTable().Get<Event>(handle);
if (evt == nullptr)
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<Event> evt = handle_table.Get<Event>(handle);
if (evt == nullptr) {
return ERR_INVALID_HANDLE;
}
evt->Clear();
return RESULT_SUCCESS;
}
@@ -1123,8 +1169,8 @@ static ResultCode GetProcessInfo(u64* out, Handle process_handle, u32 type) {
Status,
};
const auto& kernel = Core::System::GetInstance().Kernel();
const auto process = kernel.HandleTable().Get<Process>(process_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const auto process = handle_table.Get<Process>(process_handle);
if (!process) {
return ERR_INVALID_HANDLE;
}

View File

@@ -266,7 +266,7 @@ SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 pri
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
// Register 1 must be a handle to the main thread
const Handle guest_handle = kernel.HandleTable().Create(thread).Unwrap();
const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
thread->SetGuestHandle(guest_handle);
thread->GetContext().cpu_registers[1] = guest_handle;

View File

@@ -17,6 +17,7 @@
#include "core/file_sys/errors.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/vfs.h"
#include "core/hle/ipc_helpers.h"
@@ -630,6 +631,7 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
static_cast<u8>(storage_id), unknown, title_id);
auto data = OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
if (data.Failed()) {
// TODO(DarkLordZach): Find the right error code to use here
LOG_ERROR(Service_FS,
@@ -640,7 +642,9 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
return;
}
IStorage storage(std::move(data.Unwrap()));
FileSys::PatchManager pm{title_id};
IStorage storage(pm.PatchRomFS(std::move(data.Unwrap()), 0, FileSys::ContentRecordType::Data));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);

View File

@@ -10,12 +10,13 @@
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/settings.h"
namespace Service::NFC {
class IAm final : public ServiceFramework<IAm> {
public:
explicit IAm() : ServiceFramework{"IAm"} {
explicit IAm() : ServiceFramework{"NFC::IAm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -52,7 +53,7 @@ private:
class MFIUser final : public ServiceFramework<MFIUser> {
public:
explicit MFIUser() : ServiceFramework{"IUser"} {
explicit MFIUser() : ServiceFramework{"NFC::MFIUser"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -100,13 +101,13 @@ private:
class IUser final : public ServiceFramework<IUser> {
public:
explicit IUser() : ServiceFramework{"IUser"} {
explicit IUser() : ServiceFramework{"NFC::IUser"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
{1, nullptr, "Finalize"},
{2, nullptr, "GetState"},
{3, nullptr, "IsNfcEnabled"},
{0, &IUser::InitializeOld, "InitializeOld"},
{1, &IUser::FinalizeOld, "FinalizeOld"},
{2, &IUser::GetStateOld, "GetStateOld"},
{3, &IUser::IsNfcEnabledOld, "IsNfcEnabledOld"},
{400, nullptr, "Initialize"},
{401, nullptr, "Finalize"},
{402, nullptr, "GetState"},
@@ -130,11 +131,47 @@ public:
RegisterHandlers(functions);
}
private:
enum class NfcStates : u32 {
Finalized = 6,
};
void InitializeOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0};
rb.Push(RESULT_SUCCESS);
// We don't deal with hardware initialization so we can just stub this.
LOG_DEBUG(Service_NFC, "called");
}
void IsNfcEnabledOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u8>(Settings::values.enable_nfc);
LOG_DEBUG(Service_NFC, "IsNfcEnabledOld");
}
void GetStateOld(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(NfcStates::Finalized); // TODO(ogniK): Figure out if this matches nfp
}
void FinalizeOld(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
};
class NFC_U final : public ServiceFramework<NFC_U> {
public:
explicit NFC_U() : ServiceFramework{"nfc:u"} {
explicit NFC_U() : ServiceFramework{"nfc:user"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &NFC_U::CreateUserInterface, "CreateUserInterface"},

View File

@@ -2,56 +2,67 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <atomic>
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/lock.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/nfp/nfp_user.h"
namespace Service::NFP {
namespace ErrCodes {
constexpr ResultCode ERR_TAG_FAILED(ErrorModule::NFP,
-1); // TODO(ogniK): Find the actual error code
}
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)) {}
: ServiceFramework(name), module(std::move(module)) {
auto& kernel = Core::System::GetInstance().Kernel();
nfc_tag_load =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:NFCTagDetected");
}
Module::Interface::~Interface() = default;
class IUser final : public ServiceFramework<IUser> {
public:
IUser() : ServiceFramework("IUser") {
IUser(Module::Interface& nfp_interface)
: ServiceFramework("NFP::IUser"), nfp_interface(nfp_interface) {
static const FunctionInfo functions[] = {
{0, &IUser::Initialize, "Initialize"},
{1, nullptr, "Finalize"},
{1, &IUser::Finalize, "Finalize"},
{2, &IUser::ListDevices, "ListDevices"},
{3, nullptr, "StartDetection"},
{4, nullptr, "StopDetection"},
{5, nullptr, "Mount"},
{6, nullptr, "Unmount"},
{7, nullptr, "OpenApplicationArea"},
{8, nullptr, "GetApplicationArea"},
{3, &IUser::StartDetection, "StartDetection"},
{4, &IUser::StopDetection, "StopDetection"},
{5, &IUser::Mount, "Mount"},
{6, &IUser::Unmount, "Unmount"},
{7, &IUser::OpenApplicationArea, "OpenApplicationArea"},
{8, &IUser::GetApplicationArea, "GetApplicationArea"},
{9, nullptr, "SetApplicationArea"},
{10, nullptr, "Flush"},
{11, nullptr, "Restore"},
{12, nullptr, "CreateApplicationArea"},
{13, nullptr, "GetTagInfo"},
{14, nullptr, "GetRegisterInfo"},
{15, nullptr, "GetCommonInfo"},
{16, nullptr, "GetModelInfo"},
{13, &IUser::GetTagInfo, "GetTagInfo"},
{14, &IUser::GetRegisterInfo, "GetRegisterInfo"},
{15, &IUser::GetCommonInfo, "GetCommonInfo"},
{16, &IUser::GetModelInfo, "GetModelInfo"},
{17, &IUser::AttachActivateEvent, "AttachActivateEvent"},
{18, &IUser::AttachDeactivateEvent, "AttachDeactivateEvent"},
{19, &IUser::GetState, "GetState"},
{20, &IUser::GetDeviceState, "GetDeviceState"},
{21, &IUser::GetNpadId, "GetNpadId"},
{22, nullptr, "GetApplicationArea2"},
{22, &IUser::GetApplicationAreaSize, "GetApplicationAreaSize"},
{23, &IUser::AttachAvailabilityChangeEvent, "AttachAvailabilityChangeEvent"},
{24, nullptr, "RecreateApplicationArea"},
};
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
activate_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:ActivateEvent");
deactivate_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:DeactivateEvent");
availability_change_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
@@ -59,6 +70,17 @@ public:
}
private:
struct TagInfo {
std::array<u8, 10> uuid;
u8 uuid_length; // TODO(ogniK): Figure out if this is actual the uuid length or does it
// mean something else
INSERT_PADDING_BYTES(0x15);
u32_le protocol;
u32_le tag_type;
INSERT_PADDING_BYTES(0x2c);
};
static_assert(sizeof(TagInfo) == 0x54, "TagInfo is an invalid size");
enum class State : u32 {
NonInitialized = 0,
Initialized = 1,
@@ -66,15 +88,40 @@ private:
enum class DeviceState : u32 {
Initialized = 0,
SearchingForTag = 1,
TagFound = 2,
TagRemoved = 3,
TagNearby = 4,
Unknown5 = 5,
Finalized = 6
};
struct CommonInfo {
u16_be last_write_year;
u8 last_write_month;
u8 last_write_day;
u16_be write_counter;
u16_be version;
u32_be application_area_size;
INSERT_PADDING_BYTES(0x34);
};
static_assert(sizeof(CommonInfo) == 0x40, "CommonInfo is an invalid size");
void Initialize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0};
rb.Push(RESULT_SUCCESS);
state = State::Initialized;
IPC::ResponseBuilder rb{ctx, 2};
LOG_DEBUG(Service_NFC, "called");
}
void GetState(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3, 0};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(static_cast<u32>(state));
LOG_DEBUG(Service_NFC, "called");
}
void ListDevices(Kernel::HLERequestContext& ctx) {
@@ -83,80 +130,217 @@ private:
ctx.WriteBuffer(&device_handle, sizeof(device_handle));
LOG_WARNING(Service_NFP, "(STUBBED) called, array_size={}", array_size);
LOG_DEBUG(Service_NFP, "called, array_size={}", array_size);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
rb.Push<u32>(1);
}
void GetNpadId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_DEBUG(Service_NFP, "called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(npad_id);
}
void AttachActivateEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
LOG_DEBUG(Service_NFP, "called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(activate_event);
rb.PushCopyObjects(nfp_interface.GetNFCEvent());
has_attached_handle = true;
}
void AttachDeactivateEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
LOG_DEBUG(Service_NFP, "called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(deactivate_event);
}
void GetState(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
void StopDetection(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
switch (device_state) {
case DeviceState::TagFound:
case DeviceState::TagNearby:
deactivate_event->Signal();
device_state = DeviceState::Initialized;
break;
case DeviceState::SearchingForTag:
case DeviceState::TagRemoved:
device_state = DeviceState::Initialized;
break;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(state));
}
void GetDeviceState(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
LOG_DEBUG(Service_NFP, "called");
auto nfc_event = nfp_interface.GetNFCEvent();
if (!nfc_event->ShouldWait(Kernel::GetCurrentThread()) && !has_attached_handle) {
device_state = DeviceState::TagFound;
nfc_event->Clear();
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(device_state));
}
void GetNpadId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 3};
void StartDetection(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
if (device_state == DeviceState::Initialized || device_state == DeviceState::TagRemoved) {
device_state = DeviceState::SearchingForTag;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetTagInfo(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
IPC::ResponseBuilder rb{ctx, 2};
auto amiibo = nfp_interface.GetAmiiboBuffer();
TagInfo tag_info{};
std::memcpy(tag_info.uuid.data(), amiibo.uuid.data(), sizeof(tag_info.uuid.size()));
tag_info.uuid_length = static_cast<u8>(tag_info.uuid.size());
tag_info.protocol = 1; // TODO(ogniK): Figure out actual values
tag_info.tag_type = 2;
ctx.WriteBuffer(&tag_info, sizeof(TagInfo));
rb.Push(RESULT_SUCCESS);
}
void Mount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
device_state = DeviceState::TagNearby;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetModelInfo(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
IPC::ResponseBuilder rb{ctx, 2};
auto amiibo = nfp_interface.GetAmiiboBuffer();
ctx.WriteBuffer(&amiibo.model_info, sizeof(amiibo.model_info));
rb.Push(RESULT_SUCCESS);
}
void Unmount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
device_state = DeviceState::TagFound;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Finalize(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
device_state = DeviceState::Finalized;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(npad_id);
}
void AttachAvailabilityChangeEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
LOG_WARNING(Service_NFP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(availability_change_event);
}
const u64 device_handle{0xDEAD};
const u32 npad_id{0}; // This is the first player controller id
void GetRegisterInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
// TODO(ogniK): Pull Mii and owner data from amiibo
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetCommonInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
// TODO(ogniK): Pull common information from amiibo
CommonInfo common_info{};
common_info.application_area_size = 0;
ctx.WriteBuffer(&common_info, sizeof(CommonInfo));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void OpenApplicationArea(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
// We don't need to worry about this since we can just open the file
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetApplicationAreaSize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
// We don't need to worry about this since we can just open the file
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(0); // This is from the GetCommonInfo stub
}
void GetApplicationArea(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
// TODO(ogniK): Pull application area from amiibo
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(0); // This is from the GetCommonInfo stub
}
bool has_attached_handle{};
const u64 device_handle{Common::MakeMagic('Y', 'U', 'Z', 'U')};
const u32 npad_id{0}; // Player 1 controller
State state{State::NonInitialized};
DeviceState device_state{DeviceState::Initialized};
Kernel::SharedPtr<Kernel::Event> activate_event;
Kernel::SharedPtr<Kernel::Event> deactivate_event;
Kernel::SharedPtr<Kernel::Event> availability_change_event;
const Module::Interface& nfp_interface;
};
void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IUser>();
rb.PushIpcInterface<IUser>(*this);
}
void Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
if (buffer.size() < sizeof(AmiiboFile)) {
return; // Failed to load file
}
std::memcpy(&amiibo, buffer.data(), sizeof(amiibo));
nfc_tag_load->Signal();
}
const Kernel::SharedPtr<Kernel::Event>& Module::Interface::GetNFCEvent() const {
return nfc_tag_load;
}
const Module::Interface::AmiiboFile& Module::Interface::GetAmiiboBuffer() const {
return amiibo;
}
void InstallInterfaces(SM::ServiceManager& service_manager) {

View File

@@ -4,6 +4,9 @@
#pragma once
#include <array>
#include <vector>
#include "core/hle/kernel/event.h"
#include "core/hle/service/service.h"
namespace Service::NFP {
@@ -15,7 +18,27 @@ public:
explicit Interface(std::shared_ptr<Module> module, const char* name);
~Interface() override;
struct ModelInfo {
std::array<u8, 0x8> amiibo_identification_block;
INSERT_PADDING_BYTES(0x38);
};
static_assert(sizeof(ModelInfo) == 0x40, "ModelInfo is an invalid size");
struct AmiiboFile {
std::array<u8, 10> uuid;
INSERT_PADDING_BYTES(0x4a);
ModelInfo model_info;
};
static_assert(sizeof(AmiiboFile) == 0x94, "AmiiboFile is an invalid size");
void CreateUserInterface(Kernel::HLERequestContext& ctx);
void LoadAmiibo(const std::vector<u8>& buffer);
const Kernel::SharedPtr<Kernel::Event>& GetNFCEvent() const;
const AmiiboFile& GetAmiiboBuffer() const;
private:
Kernel::SharedPtr<Kernel::Event> nfc_tag_load{};
AmiiboFile amiibo{};
protected:
std::shared_ptr<Module> module;

View File

@@ -0,0 +1,71 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/ptm/psm.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::PSM {
constexpr u32 BATTERY_FULLY_CHARGED = 100; // 100% Full
constexpr u32 BATTERY_CURRENTLY_CHARGING = 1; // Plugged into an official dock
class PSM final : public ServiceFramework<PSM> {
public:
explicit PSM() : ServiceFramework{"psm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &PSM::GetBatteryChargePercentage, "GetBatteryChargePercentage"},
{1, &PSM::GetChargerType, "GetChargerType"},
{2, nullptr, "EnableBatteryCharging"},
{3, nullptr, "DisableBatteryCharging"},
{4, nullptr, "IsBatteryChargingEnabled"},
{5, nullptr, "AcquireControllerPowerSupply"},
{6, nullptr, "ReleaseControllerPowerSupply"},
{7, nullptr, "OpenSession"},
{8, nullptr, "EnableEnoughPowerChargeEmulation"},
{9, nullptr, "DisableEnoughPowerChargeEmulation"},
{10, nullptr, "EnableFastBatteryCharging"},
{11, nullptr, "DisableFastBatteryCharging"},
{12, nullptr, "GetBatteryVoltageState"},
{13, nullptr, "GetRawBatteryChargePercentage"},
{14, nullptr, "IsEnoughPowerSupplied"},
{15, nullptr, "GetBatteryAgePercentage"},
{16, nullptr, "GetBatteryChargeInfoEvent"},
{17, nullptr, "GetBatteryChargeInfoFields"},
};
// clang-format on
RegisterHandlers(functions);
}
~PSM() override = default;
private:
void GetBatteryChargePercentage(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_PSM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(BATTERY_FULLY_CHARGED);
}
void GetChargerType(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_PSM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(BATTERY_CURRENTLY_CHARGING);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<PSM>()->InstallAsService(sm);
}
} // namespace Service::PSM

View File

@@ -0,0 +1,15 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::PSM {
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::PSM

View File

@@ -58,6 +58,7 @@
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/prepo/prepo.h"
#include "core/hle/service/psc/psc.h"
#include "core/hle/service/ptm/psm.h"
#include "core/hle/service/service.h"
#include "core/hle/service/set/settings.h"
#include "core/hle/service/sm/sm.h"
@@ -246,6 +247,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, FileSys::VfsFilesystem& vfs)
PlayReport::InstallInterfaces(*sm);
PM::InstallInterfaces(*sm);
PSC::InstallInterfaces(*sm);
PSM::InstallInterfaces(*sm);
Set::InstallInterfaces(*sm);
Sockets::InstallInterfaces(*sm);
SPL::InstallInterfaces(*sm);

View File

@@ -74,10 +74,6 @@ double PerfStats::GetLastFrameTimeScale() {
}
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
// Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
// values increase the time needed to recover and limit framerate again after spikes.
constexpr microseconds MAX_LAG_TIME_US = 25000us;
if (!Settings::values.use_frame_limit) {
return;
}

View File

@@ -113,6 +113,7 @@ static const std::array<const char*, NumAnalogs> mapping = {{
struct Values {
// System
bool use_docked_mode;
bool enable_nfc;
std::string username;
int language_index;

View File

@@ -13,8 +13,7 @@
#include "video_core/renderer_base.h"
#include "video_core/textures/texture.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
/// First register id that is actually a Macro call.
constexpr u32 MacroRegistersStart = 0xE00;
@@ -408,5 +407,4 @@ void Maxwell3D::ProcessClearBuffers() {
rasterizer.Clear();
}
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View File

@@ -6,8 +6,7 @@
#include "core/core.h"
#include "video_core/engines/maxwell_compute.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
void MaxwellCompute::WriteReg(u32 method, u32 value) {
ASSERT_MSG(method < Regs::NUM_REGS,
@@ -26,5 +25,4 @@ void MaxwellCompute::WriteReg(u32 method, u32 value) {
}
}
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View File

@@ -7,8 +7,7 @@
#include "video_core/rasterizer_interface.h"
#include "video_core/textures/decoders.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
MaxwellDMA::MaxwellDMA(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
: memory_manager(memory_manager), rasterizer{rasterizer} {}
@@ -78,9 +77,9 @@ void MaxwellDMA::HandleCopy() {
ASSERT(regs.exec.enable_2d == 1);
std::size_t copy_size = regs.x_count * regs.y_count;
const std::size_t copy_size = regs.x_count * regs.y_count;
const auto FlushAndInvalidate = [&](u32 src_size, u32 dst_size) {
const auto FlushAndInvalidate = [&](u32 src_size, u64 dst_size) {
// TODO(Subv): For now, manually flush the regions until we implement GPU-accelerated
// copying.
rasterizer.FlushRegion(source_cpu, src_size);
@@ -91,14 +90,11 @@ void MaxwellDMA::HandleCopy() {
rasterizer.InvalidateRegion(dest_cpu, dst_size);
};
u8* src_buffer = Memory::GetPointer(source_cpu);
u8* dst_buffer = Memory::GetPointer(dest_cpu);
if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
ASSERT(regs.src_params.size_z == 1);
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
u32 src_bytes_per_pixel = regs.src_pitch / regs.src_params.size_x;
const u32 src_bytes_per_pixel = regs.src_pitch / regs.src_params.size_x;
FlushAndInvalidate(regs.src_pitch * regs.src_params.size_y,
copy_size * src_bytes_per_pixel);
@@ -111,7 +107,7 @@ void MaxwellDMA::HandleCopy() {
ASSERT(regs.dst_params.size_z == 1);
ASSERT(regs.src_pitch == regs.x_count);
u32 src_bpp = regs.src_pitch / regs.x_count;
const u32 src_bpp = regs.src_pitch / regs.x_count;
FlushAndInvalidate(regs.src_pitch * regs.y_count,
regs.dst_params.size_x * regs.dst_params.size_y * src_bpp);
@@ -122,5 +118,4 @@ void MaxwellDMA::HandleCopy() {
}
}
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View File

@@ -214,7 +214,7 @@ enum class IMinMaxExchange : u64 {
XHi = 3,
};
enum class VmadType : u64 {
enum class VideoType : u64 {
Size16_Low = 0,
Size16_High = 1,
Size32 = 2,
@@ -563,6 +563,10 @@ union Instruction {
BitField<48, 1, u64> negate_b;
} fmul;
union {
BitField<55, 1, u64> saturate;
} fmul32;
union {
BitField<48, 1, u64> is_signed;
} shift;
@@ -778,6 +782,14 @@ union Instruction {
BitField<45, 2, PredOperation> op;
} psetp;
union {
BitField<43, 4, PredCondition> cond;
BitField<45, 2, PredOperation> op;
BitField<3, 3, u64> pred3;
BitField<0, 3, u64> pred0;
BitField<39, 3, u64> pred39;
} vsetp;
union {
BitField<12, 3, u64> pred12;
BitField<15, 1, u64> neg_pred12;
@@ -1150,15 +1162,17 @@ union Instruction {
union {
BitField<48, 1, u64> signed_a;
BitField<38, 1, u64> is_byte_chunk_a;
BitField<36, 2, VmadType> type_a;
BitField<36, 2, VideoType> type_a;
BitField<36, 2, u64> byte_height_a;
BitField<49, 1, u64> signed_b;
BitField<50, 1, u64> use_register_b;
BitField<30, 1, u64> is_byte_chunk_b;
BitField<28, 2, VmadType> type_b;
BitField<28, 2, VideoType> type_b;
BitField<28, 2, u64> byte_height_b;
} video;
union {
BitField<51, 2, VmadShr> shr;
BitField<55, 1, u64> saturate; // Saturates the result (a * b + c)
BitField<47, 1, u64> cc;
@@ -1209,11 +1223,13 @@ public:
KIL,
SSY,
SYNC,
BRK,
DEPBAR,
BFE_C,
BFE_R,
BFE_IMM,
BRA,
PBK,
LD_A,
LD_C,
ST_A,
@@ -1232,6 +1248,7 @@ public:
OUT_R, // Emit vertex/primitive
ISBERD,
VMAD,
VSETP,
FFMA_IMM, // Fused Multiply and Add
FFMA_CR,
FFMA_RC,
@@ -1370,7 +1387,7 @@ public:
/// conditionally executed).
static bool IsPredicatedInstruction(Id opcode) {
// TODO(Subv): Add the rest of unpredicated instructions.
return opcode != Id::SSY;
return opcode != Id::SSY && opcode != Id::PBK;
}
class Matcher {
@@ -1466,9 +1483,11 @@ private:
#define INST(bitstring, op, type, name) Detail::GetMatcher(bitstring, op, type, name)
INST("111000110011----", Id::KIL, Type::Flow, "KIL"),
INST("111000101001----", Id::SSY, Type::Flow, "SSY"),
INST("111000101010----", Id::PBK, Type::Flow, "PBK"),
INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"),
INST("111000110100---", Id::BRK, Type::Flow, "BRK"),
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
INST("1111000011111---", Id::SYNC, Type::Synch, "SYNC"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
@@ -1487,6 +1506,7 @@ private:
INST("1111101111100---", Id::OUT_R, Type::Trivial, "OUT_R"),
INST("1110111111010---", Id::ISBERD, Type::Trivial, "ISBERD"),
INST("01011111--------", Id::VMAD, Type::Trivial, "VMAD"),
INST("0101000011110---", Id::VSETP, Type::Trivial, "VSETP"),
INST("0011001-1-------", Id::FFMA_IMM, Type::Ffma, "FFMA_IMM"),
INST("010010011-------", Id::FFMA_CR, Type::Ffma, "FFMA_CR"),
INST("010100011-------", Id::FFMA_RC, Type::Ffma, "FFMA_RC"),
@@ -1606,4 +1626,4 @@ private:
}
};
} // namespace Tegra::Shader
} // namespace Tegra::Shader

View File

@@ -163,10 +163,11 @@ private:
const ExitMethod jmp = Scan(target, end, labels);
return exit_method = ParallelExit(no_jmp, jmp);
}
case OpCode::Id::SSY: {
// The SSY instruction uses a similar encoding as the BRA instruction.
case OpCode::Id::SSY:
case OpCode::Id::PBK: {
// The SSY and PBK use a similar encoding as the BRA instruction.
ASSERT_MSG(instr.bra.constant_buffer == 0,
"Constant buffer SSY is not supported");
"Constant buffer branching is not supported");
const u32 target = offset + instr.bra.GetBranchTarget();
labels.insert(target);
// Continue scanning for an exit method.
@@ -378,8 +379,8 @@ public:
* @param reg The destination register to use.
* @param elem The element to use for the operation.
* @param value The code representing the value to assign. Type has to be half float.
* @param type Half float kind of assignment.
* @param dest_num_components Number of components in the destionation.
* @param merge Half float kind of assignment.
* @param dest_num_components Number of components in the destination.
* @param value_num_components Number of components in the value.
* @param is_saturated Optional, when True, saturates the provided value.
* @param dest_elem Optional, the destination element to use for the operation.
@@ -422,6 +423,7 @@ public:
* @param reg The destination register to use.
* @param elem The element to use for the operation.
* @param attribute The input attribute to use as the source value.
* @param input_mode The input mode.
* @param vertex The register that decides which vertex to read from (used in GS).
*/
void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute,
@@ -951,7 +953,7 @@ private:
// Can't assign to the constant predicate.
ASSERT(pred != static_cast<u64>(Pred::UnusedIndex));
const std::string variable = 'p' + std::to_string(pred) + '_' + suffix;
std::string variable = 'p' + std::to_string(pred) + '_' + suffix;
shader.AddLine(variable + " = " + value + ';');
declr_predicates.insert(std::move(variable));
}
@@ -1058,7 +1060,7 @@ private:
/*
* Transforms the input string GLSL operand into an unpacked half float pair.
* @note This function returns a float type pair instead of a half float pair. This is because
* real half floats are not standarized in GLSL but unpackHalf2x16 (which returns a vec2) is.
* real half floats are not standardized in GLSL but unpackHalf2x16 (which returns a vec2) is.
* @param operand Input operand. It has to be an unsigned integer.
* @param type How to unpack the unsigned integer to a half float pair.
* @param abs Get the absolute value of unpacked half floats.
@@ -1232,27 +1234,27 @@ private:
}
/*
* Emits code to push the input target address to the SSY address stack, incrementing the stack
* Emits code to push the input target address to the flow address stack, incrementing the stack
* top.
*/
void EmitPushToSSYStack(u32 target) {
void EmitPushToFlowStack(u32 target) {
shader.AddLine('{');
++shader.scope;
shader.AddLine("ssy_stack[ssy_stack_top] = " + std::to_string(target) + "u;");
shader.AddLine("ssy_stack_top++;");
shader.AddLine("flow_stack[flow_stack_top] = " + std::to_string(target) + "u;");
shader.AddLine("flow_stack_top++;");
--shader.scope;
shader.AddLine('}');
}
/*
* Emits code to pop an address from the SSY address stack, setting the jump address to the
* Emits code to pop an address from the flow address stack, setting the jump address to the
* popped address and decrementing the stack top.
*/
void EmitPopFromSSYStack() {
void EmitPopFromFlowStack() {
shader.AddLine('{');
++shader.scope;
shader.AddLine("ssy_stack_top--;");
shader.AddLine("jmp_to = ssy_stack[ssy_stack_top];");
shader.AddLine("flow_stack_top--;");
shader.AddLine("jmp_to = flow_stack[flow_stack_top];");
shader.AddLine("break;");
--shader.scope;
shader.AddLine('}');
@@ -1310,6 +1312,63 @@ private:
}
}
/// Unpacks a video instruction operand (e.g. VMAD).
std::string GetVideoOperand(const std::string& op, bool is_chunk, bool is_signed,
Tegra::Shader::VideoType type, u64 byte_height) {
const std::string value = [&]() {
if (!is_chunk) {
const auto offset = static_cast<u32>(byte_height * 8);
return "((" + op + " >> " + std::to_string(offset) + ") & 0xff)";
}
const std::string zero = "0";
switch (type) {
case Tegra::Shader::VideoType::Size16_Low:
return '(' + op + " & 0xffff)";
case Tegra::Shader::VideoType::Size16_High:
return '(' + op + " >> 16)";
case Tegra::Shader::VideoType::Size32:
// TODO(Rodrigo): From my hardware tests it becomes a bit "mad" when
// this type is used (1 * 1 + 0 == 0x5b800000). Until a better
// explanation is found: assert.
UNIMPLEMENTED();
return zero;
case Tegra::Shader::VideoType::Invalid:
UNREACHABLE_MSG("Invalid instruction encoding");
return zero;
default:
UNREACHABLE();
return zero;
}
}();
if (is_signed) {
return "int(" + value + ')';
}
return value;
};
/// Gets the A operand for a video instruction.
std::string GetVideoOperandA(Instruction instr) {
return GetVideoOperand(regs.GetRegisterAsInteger(instr.gpr8, 0, false),
instr.video.is_byte_chunk_a != 0, instr.video.signed_a,
instr.video.type_a, instr.video.byte_height_a);
}
/// Gets the B operand for a video instruction.
std::string GetVideoOperandB(Instruction instr) {
if (instr.video.use_register_b) {
return GetVideoOperand(regs.GetRegisterAsInteger(instr.gpr20, 0, false),
instr.video.is_byte_chunk_b != 0, instr.video.signed_b,
instr.video.type_b, instr.video.byte_height_b);
} else {
return '(' +
std::to_string(instr.video.signed_b ? static_cast<s16>(instr.alu.GetImm20_16())
: instr.alu.GetImm20_16()) +
')';
}
}
/**
* Compiles a single instruction from Tegra to GLSL.
* @param offset the offset of the Tegra shader instruction.
@@ -1479,9 +1538,10 @@ private:
break;
}
case OpCode::Id::FMUL32_IMM: {
regs.SetRegisterToFloat(
instr.gpr0, 0,
regs.GetRegisterAsFloat(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1);
regs.SetRegisterToFloat(instr.gpr0, 0,
regs.GetRegisterAsFloat(instr.gpr8) + " * " +
GetImmediate32(instr),
1, 1, instr.fmul32.saturate);
break;
}
case OpCode::Id::FADD32I: {
@@ -3283,16 +3343,32 @@ private:
// The SSY opcode tells the GPU where to re-converge divergent execution paths, it
// sets the target of the jump that the SYNC instruction will make. The SSY opcode
// has a similar structure to the BRA opcode.
ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer SSY is not supported");
ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer flow is not supported");
const u32 target = offset + instr.bra.GetBranchTarget();
EmitPushToSSYStack(target);
EmitPushToFlowStack(target);
break;
}
case OpCode::Id::PBK: {
// PBK pushes to a stack the address where BRK will jump to. This shares stack with
// SSY but using SYNC on a PBK address will kill the shader execution. We don't
// emulate this because it's very unlikely a driver will emit such invalid shader.
ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer PBK is not supported");
const u32 target = offset + instr.bra.GetBranchTarget();
EmitPushToFlowStack(target);
break;
}
case OpCode::Id::SYNC: {
// The SYNC opcode jumps to the address previously set by the SSY opcode
ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
EmitPopFromSSYStack();
EmitPopFromFlowStack();
break;
}
case OpCode::Id::BRK: {
// The BRK opcode jumps to the address previously set by the PBK opcode
ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
EmitPopFromFlowStack();
break;
}
case OpCode::Id::DEPBAR: {
@@ -3302,87 +3378,51 @@ private:
break;
}
case OpCode::Id::VMAD: {
const bool signed_a = instr.vmad.signed_a == 1;
const bool signed_b = instr.vmad.signed_b == 1;
const bool result_signed = signed_a || signed_b;
boost::optional<std::string> forced_result;
auto Unpack = [&](const std::string& op, bool is_chunk, bool is_signed,
Tegra::Shader::VmadType type, u64 byte_height) {
const std::string value = [&]() {
if (!is_chunk) {
const auto offset = static_cast<u32>(byte_height * 8);
return "((" + op + " >> " + std::to_string(offset) + ") & 0xff)";
}
const std::string zero = "0";
switch (type) {
case Tegra::Shader::VmadType::Size16_Low:
return '(' + op + " & 0xffff)";
case Tegra::Shader::VmadType::Size16_High:
return '(' + op + " >> 16)";
case Tegra::Shader::VmadType::Size32:
// TODO(Rodrigo): From my hardware tests it becomes a bit "mad" when
// this type is used (1 * 1 + 0 == 0x5b800000). Until a better
// explanation is found: assert.
UNREACHABLE_MSG("Unimplemented");
return zero;
case Tegra::Shader::VmadType::Invalid:
// Note(Rodrigo): This flag is invalid according to nvdisasm. From my
// testing (even though it's invalid) this makes the whole instruction
// assign zero to target register.
forced_result = boost::make_optional(zero);
return zero;
default:
UNREACHABLE();
return zero;
}
}();
if (is_signed) {
return "int(" + value + ')';
}
return value;
};
const std::string op_a = Unpack(regs.GetRegisterAsInteger(instr.gpr8, 0, false),
instr.vmad.is_byte_chunk_a != 0, signed_a,
instr.vmad.type_a, instr.vmad.byte_height_a);
std::string op_b;
if (instr.vmad.use_register_b) {
op_b = Unpack(regs.GetRegisterAsInteger(instr.gpr20, 0, false),
instr.vmad.is_byte_chunk_b != 0, signed_b, instr.vmad.type_b,
instr.vmad.byte_height_b);
} else {
op_b = '(' +
std::to_string(signed_b ? static_cast<s16>(instr.alu.GetImm20_16())
: instr.alu.GetImm20_16()) +
')';
}
const bool result_signed = instr.video.signed_a == 1 || instr.video.signed_b == 1;
const std::string op_a = GetVideoOperandA(instr);
const std::string op_b = GetVideoOperandB(instr);
const std::string op_c = regs.GetRegisterAsInteger(instr.gpr39, 0, result_signed);
std::string result;
if (forced_result) {
result = *forced_result;
} else {
result = '(' + op_a + " * " + op_b + " + " + op_c + ')';
std::string result = '(' + op_a + " * " + op_b + " + " + op_c + ')';
switch (instr.vmad.shr) {
case Tegra::Shader::VmadShr::Shr7:
result = '(' + result + " >> 7)";
break;
case Tegra::Shader::VmadShr::Shr15:
result = '(' + result + " >> 15)";
break;
}
switch (instr.vmad.shr) {
case Tegra::Shader::VmadShr::Shr7:
result = '(' + result + " >> 7)";
break;
case Tegra::Shader::VmadShr::Shr15:
result = '(' + result + " >> 15)";
break;
}
regs.SetRegisterToInteger(instr.gpr0, result_signed, 1, result, 1, 1,
instr.vmad.saturate == 1, 0, Register::Size::Word,
instr.vmad.cc);
break;
}
case OpCode::Id::VSETP: {
const std::string op_a = GetVideoOperandA(instr);
const std::string op_b = GetVideoOperandB(instr);
// We can't use the constant predicate as destination.
ASSERT(instr.vsetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
const std::string second_pred = GetPredicateCondition(instr.vsetp.pred39, false);
const std::string combiner = GetPredicateCombiner(instr.vsetp.op);
const std::string predicate = GetPredicateComparison(instr.vsetp.cond, op_a, op_b);
// Set the primary predicate to the result of Predicate OP SecondPredicate
SetPredicate(instr.vsetp.pred3,
'(' + predicate + ") " + combiner + " (" + second_pred + ')');
if (instr.vsetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
// Set the secondary predicate to the result of !Predicate OP SecondPredicate,
// if enabled
SetPredicate(instr.vsetp.pred0,
"!(" + predicate + ") " + combiner + " (" + second_pred + ')');
}
break;
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName());
UNREACHABLE();
@@ -3446,11 +3486,11 @@ private:
labels.insert(subroutine.begin);
shader.AddLine("uint jmp_to = " + std::to_string(subroutine.begin) + "u;");
// TODO(Subv): Figure out the actual depth of the SSY stack, for now it seems
// unlikely that shaders will use 20 nested SSYs.
constexpr u32 SSY_STACK_SIZE = 20;
shader.AddLine("uint ssy_stack[" + std::to_string(SSY_STACK_SIZE) + "];");
shader.AddLine("uint ssy_stack_top = 0u;");
// TODO(Subv): Figure out the actual depth of the flow stack, for now it seems
// unlikely that shaders will use 20 nested SSYs and PBKs.
constexpr u32 FLOW_STACK_SIZE = 20;
shader.AddLine("uint flow_stack[" + std::to_string(FLOW_STACK_SIZE) + "];");
shader.AddLine("uint flow_stack_top = 0u;");
shader.AddLine("while (true) {");
++shader.scope;

View File

@@ -10,7 +10,7 @@ add_library(web_service STATIC
create_target_directory_groups(web_service)
get_directory_property(OPENSSL_LIBS
DIRECTORY ${CMAKE_SOURCE_DIR}/externals/libressl
DIRECTORY ${PROJECT_SOURCE_DIR}/externals/libressl
DEFINITION OPENSSL_LIBS)
target_compile_definitions(web_service PRIVATE -DCPPHTTPLIB_OPENSSL_SUPPORT)
target_link_libraries(web_service PRIVATE common json-headers ${OPENSSL_LIBS} httplib lurlparser)

View File

@@ -82,10 +82,10 @@ set(UIS
)
file(GLOB COMPAT_LIST
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(GLOB_RECURSE ICONS ${CMAKE_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE THEMES ${CMAKE_SOURCE_DIR}/dist/qt_themes/*)
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(GLOB_RECURSE ICONS ${PROJECT_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*)
qt5_wrap_ui(UI_HDRS ${UIS})
@@ -121,7 +121,7 @@ target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
if (YUZU_ENABLE_COMPATIBILITY_REPORTING)
add_definitions(-DYUZU_ENABLE_COMPATIBILITY_REPORTING)
target_compile_definitions(yuzu PRIVATE -DYUZU_ENABLE_COMPATIBILITY_REPORTING)
endif()
if (USE_DISCORD_PRESENCE)

View File

@@ -122,6 +122,7 @@ void Config::ReadValues() {
qt_config->beginGroup("System");
Settings::values.use_docked_mode = qt_config->value("use_docked_mode", false).toBool();
Settings::values.enable_nfc = qt_config->value("enable_nfc", true).toBool();
Settings::values.username = qt_config->value("username", "yuzu").toString().toStdString();
Settings::values.language_index = qt_config->value("language_index", 1).toInt();
qt_config->endGroup();
@@ -258,6 +259,7 @@ void Config::SaveValues() {
qt_config->beginGroup("System");
qt_config->setValue("use_docked_mode", Settings::values.use_docked_mode);
qt_config->setValue("enable_nfc", Settings::values.enable_nfc);
qt_config->setValue("username", QString::fromStdString(Settings::values.username));
qt_config->setValue("language_index", Settings::values.language_index);
qt_config->endGroup();

View File

@@ -31,6 +31,7 @@ void ConfigureGeneral::setConfiguration() {
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
ui->enable_nfc->setChecked(Settings::values.enable_nfc);
}
void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
@@ -45,4 +46,5 @@ void ConfigureGeneral::applyConfiguration() {
Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
Settings::values.enable_nfc = ui->enable_nfc->isChecked();
}

View File

@@ -68,19 +68,26 @@
<property name="title">
<string>Emulation</string>
</property>
<layout class="QHBoxLayout" name="EmulationHorizontalLayout">
<layout class="QHBoxLayout" name="EmulationHorizontalLayout">
<item>
<layout class="QVBoxLayout" name="EmulationVerticalLayout">
<item>
<layout class="QVBoxLayout" name="EmulationVerticalLayout">
<item>
<widget class="QCheckBox" name="use_docked_mode">
<property name="text">
<string>Enable docked mode</string>
</property>
</widget>
</item>
</layout>
<widget class="QCheckBox" name="use_docked_mode">
<property name="text">
<string>Enable docked mode</string>
</property>
</widget>
</item>
</layout>
<item>
<widget class="QCheckBox" name="enable_nfc">
<property name="text">
<string>Enable NFC</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>

View File

@@ -9,8 +9,8 @@
#include "core/core.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"
@@ -83,7 +83,7 @@ QString WaitTreeText::GetText() const {
}
WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address) : mutex_address(mutex_address) {
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
mutex_value = Memory::Read32(mutex_address);
owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Mutex::MutexOwnerMask);

View File

@@ -60,6 +60,8 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "core/hle/kernel/process.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/filesystem/fsp_ldr.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
#include "core/perf_stats.h"
#include "core/settings.h"
@@ -100,6 +102,8 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
}
#endif
constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
/**
* "Callouts" are one-time instructional messages shown to the user. In the config settings, there
* is a bitfield "callout_flags" options, used to track if a message has already been shown to the
@@ -422,6 +426,7 @@ void GMainWindow::ConnectMenuEvents() {
connect(ui.action_Select_SDMC_Directory, &QAction::triggered, this,
[this] { OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget::SDMC); });
connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
connect(ui.action_Load_Amiibo, &QAction::triggered, this, &GMainWindow::OnLoadAmiibo);
// Emulation
connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);
@@ -690,6 +695,7 @@ void GMainWindow::ShutdownGame() {
ui.action_Stop->setEnabled(false);
ui.action_Restart->setEnabled(false);
ui.action_Report_Compatibility->setEnabled(false);
ui.action_Load_Amiibo->setEnabled(false);
render_window->hide();
game_list->show();
game_list->setFilterFocus();
@@ -823,14 +829,10 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src
}
void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) {
const auto path = fmt::format("{}{:016X}/romfs",
FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), program_id);
const auto failed = [this, &path] {
const auto failed = [this] {
QMessageBox::warning(this, tr("RomFS Extraction Failed!"),
tr("There was an error copying the RomFS files or the user "
"cancelled the operation."));
vfs->DeleteDirectory(path);
};
const auto loader = Loader::GetLoader(vfs->OpenFile(game_path, FileSys::Mode::Read));
@@ -845,10 +847,24 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
return;
}
const auto romfs =
loader->IsRomFSUpdatable()
? FileSys::PatchManager(program_id).PatchRomFS(file, loader->ReadRomFSIVFCOffset())
: file;
const auto installed = Service::FileSystem::GetUnionContents();
auto romfs_title_id = SelectRomFSDumpTarget(*installed, program_id);
if (!romfs_title_id) {
failed();
return;
}
const auto path = fmt::format(
"{}{:016X}/romfs", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), *romfs_title_id);
FileSys::VirtualFile romfs;
if (*romfs_title_id == program_id) {
romfs = file;
} else {
romfs = installed->GetEntry(*romfs_title_id, FileSys::ContentRecordType::Data)->GetRomFS();
}
const auto extracted = FileSys::ExtractRomFS(romfs, FileSys::RomFSExtractionType::Full);
if (extracted == nullptr) {
@@ -860,6 +876,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
if (out == nullptr) {
failed();
vfs->DeleteDirectory(path);
return;
}
@@ -870,8 +887,11 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
"files into the new directory while <br>skeleton will only create the directory "
"structure."),
{"Full", "Skeleton"}, 0, false, &ok);
if (!ok)
if (!ok) {
failed();
vfs->DeleteDirectory(path);
return;
}
const auto full = res == "Full";
const auto entry_size = CalculateRomFSEntrySize(extracted, full);
@@ -888,6 +908,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
} else {
progress.close();
failed();
vfs->DeleteDirectory(path);
}
}
@@ -1174,6 +1195,7 @@ void GMainWindow::OnStartGame() {
ui.action_Report_Compatibility->setEnabled(true);
discord_rpc->Update();
ui.action_Load_Amiibo->setEnabled(true);
}
void GMainWindow::OnPauseGame() {
@@ -1278,6 +1300,27 @@ void GMainWindow::OnConfigure() {
}
}
void GMainWindow::OnLoadAmiibo() {
const QString extensions{"*.bin"};
const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions);
const QString filename = QFileDialog::getOpenFileName(this, tr("Load Amiibo"), "", file_filter);
if (!filename.isEmpty()) {
Core::System& system{Core::System::GetInstance()};
Service::SM::ServiceManager& sm = system.ServiceManager();
auto nfc = sm.GetService<Service::NFP::Module::Interface>("nfp:user");
if (nfc != nullptr) {
auto nfc_file = FileUtil::IOFile(filename.toStdString(), "rb");
if (!nfc_file.IsOpen()) {
return;
}
std::vector<u8> amiibo_buffer(nfc_file.GetSize());
nfc_file.ReadBytes(amiibo_buffer.data(), amiibo_buffer.size());
nfc_file.Close();
nfc->LoadAmiibo(amiibo_buffer);
}
}
}
void GMainWindow::OnAbout() {
AboutDialog aboutDialog(this);
aboutDialog.exec();
@@ -1318,15 +1361,17 @@ void GMainWindow::UpdateStatusBar() {
void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) {
QMessageBox::StandardButton answer;
QString status_message;
const QString common_message = tr(
"The game you are trying to load requires additional files from your Switch to be dumped "
"before playing.<br/><br/>For more information on dumping these files, please see the "
"following wiki page: <a "
"href='https://yuzu-emu.org/wiki/"
"dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System "
"Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit "
"back to the game list? Continuing emulation may result in crashes, corrupted save "
"data, or other bugs.");
const QString common_message =
tr("The game you are trying to load requires additional files from your Switch to be "
"dumped "
"before playing.<br/><br/>For more information on dumping these files, please see the "
"following wiki page: <a "
"href='https://yuzu-emu.org/wiki/"
"dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System "
"Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to "
"quit "
"back to the game list? Continuing emulation may result in crashes, corrupted save "
"data, or other bugs.");
switch (result) {
case Core::System::ResultStatus::ErrorSystemFiles: {
QString message = "yuzu was unable to locate a Switch system archive";
@@ -1357,9 +1402,12 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
this, tr("Fatal Error"),
tr("yuzu has encountered a fatal error, please see the log for more details. "
"For more information on accessing the log, please see the following page: "
"<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to "
"Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? "
"Continuing emulation may result in crashes, corrupted save data, or other bugs."),
"<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How "
"to "
"Upload the Log File</a>.<br/><br/>Would you like to quit back to the game "
"list? "
"Continuing emulation may result in crashes, corrupted save data, or other "
"bugs."),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
status_message = "Fatal Error encountered";
break;
@@ -1459,6 +1507,42 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
}
}
boost::optional<u64> GMainWindow::SelectRomFSDumpTarget(
const FileSys::RegisteredCacheUnion& installed, u64 program_id) {
const auto dlc_entries =
installed.ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
std::vector<FileSys::RegisteredCacheEntry> dlc_match;
dlc_match.reserve(dlc_entries.size());
std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
[&program_id, &installed](const FileSys::RegisteredCacheEntry& entry) {
return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id &&
installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success;
});
std::vector<u64> romfs_tids;
romfs_tids.push_back(program_id);
for (const auto& entry : dlc_match)
romfs_tids.push_back(entry.title_id);
if (romfs_tids.size() > 1) {
QStringList list{"Base"};
for (std::size_t i = 1; i < romfs_tids.size(); ++i)
list.push_back(QStringLiteral("DLC %1").arg(romfs_tids[i] & 0x7FF));
bool ok;
const auto res = QInputDialog::getItem(
this, tr("Select RomFS Dump Target"),
tr("Please select which RomFS you would like to dump."), list, 0, false, &ok);
if (!ok) {
return boost::none;
}
return romfs_tids[list.indexOf(res)];
}
return program_id;
}
bool GMainWindow::ConfirmClose() {
if (emu_thread == nullptr || !UISettings::values.confirm_before_closing)
return true;

View File

@@ -10,6 +10,7 @@
#include <QMainWindow>
#include <QTimer>
#include <boost/optional.hpp>
#include "common/common_types.h"
#include "core/core.h"
#include "ui_main.h"
@@ -29,8 +30,9 @@ class WaitTreeWidget;
enum class GameListOpenTarget;
namespace FileSys {
class RegisteredCacheUnion;
class VfsFilesystem;
}
} // namespace FileSys
namespace Tegra {
class DebugContext;
@@ -164,6 +166,7 @@ private slots:
void OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target);
void OnMenuRecentFile();
void OnConfigure();
void OnLoadAmiibo();
void OnAbout();
void OnToggleFilterBar();
void OnDisplayTitleBars(bool);
@@ -175,6 +178,8 @@ private slots:
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
private:
boost::optional<u64> SelectRomFSDumpTarget(const FileSys::RegisteredCacheUnion&,
u64 program_id);
void UpdateStatusBar();
Ui::MainWindow ui;

View File

@@ -57,8 +57,8 @@
<string>Recent Files</string>
</property>
</widget>
<addaction name="action_Install_File_NAND" />
<addaction name="separator"/>
<addaction name="action_Install_File_NAND"/>
<addaction name="separator"/>
<addaction name="action_Load_File"/>
<addaction name="action_Load_Folder"/>
<addaction name="separator"/>
@@ -68,6 +68,8 @@
<addaction name="action_Select_NAND_Directory"/>
<addaction name="action_Select_SDMC_Directory"/>
<addaction name="separator"/>
<addaction name="action_Load_Amiibo"/>
<addaction name="separator"/>
<addaction name="action_Exit"/>
</widget>
<widget class="QMenu" name="menu_Emulation">
@@ -117,11 +119,14 @@
<addaction name="menu_Tools" />
<addaction name="menu_Help"/>
</widget>
<action name="action_Install_File_NAND">
<property name="text">
<string>Install File to NAND...</string>
</property>
</action>
<action name="action_Install_File_NAND">
<property name="enabled">
<bool>true</bool>
</property>
<property name="text">
<string>Install File to NAND...</string>
</property>
</action>
<action name="action_Load_File">
<property name="text">
<string>Load File...</string>
@@ -253,6 +258,14 @@
<string>Restart</string>
</property>
</action>
<action name="action_Load_Amiibo">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Load Amiibo...</string>
</property>
</action>
<action name="action_Report_Compatibility">
<property name="enabled">
<bool>false</bool>

View File

@@ -125,6 +125,7 @@ void Config::ReadValues() {
// System
Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
Settings::values.enable_nfc = sdl2_config->GetBoolean("System", "enable_nfc", true);
Settings::values.username = sdl2_config->Get("System", "username", "yuzu");
if (Settings::values.username.empty()) {
Settings::values.username = "yuzu";

View File

@@ -174,6 +174,10 @@ use_virtual_sd =
# 1: Yes, 0 (default): No
use_docked_mode =
# Allow the use of NFC in games
# 1 (default): Yes, 0 : No
enable_nfc =
# Sets the account username, max length is 32 characters
# yuzu (default)
username = yuzu