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82 Commits

Author SHA1 Message Date
FernandoS27
ca142f35c0 Implemented LD_L and ST_L 2018-10-24 17:51:53 -04:00
FernandoS27
abefe29398 Implement Shader Local Memory 2018-10-24 17:50:43 -04:00
bunnei
29f748a658 Merge pull request #1565 from lioncash/audio
time_stretch: Remove unused m_channel_count member variable
2018-10-24 17:39:53 -04:00
bunnei
69b35d7615 Merge pull request #1554 from FernandoS27/pointsize
Implement PointSize Output Attribute.
2018-10-24 17:38:38 -04:00
bunnei
b723390ab1 Merge pull request #1571 from lioncash/debug-translate
graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
2018-10-24 17:37:18 -04:00
bunnei
ce2403d975 Merge pull request #1564 from lioncash/npad
npad: Remove unused controller variable from OnInit()
2018-10-24 17:36:55 -04:00
bunnei
d9590d7dfa Merge pull request #1568 from lioncash/dir
game_list: Use QFileInfo instead of common's file functions
2018-10-24 17:13:51 -04:00
bunnei
2694b43d3a Merge pull request #1567 from lioncash/translate
game_list: Make game list column headers translatable
2018-10-24 17:13:08 -04:00
bunnei
e6e17a3fc6 Merge pull request #1566 from lioncash/str
bootmanager: Use QStringLiteral instead of std::string to represent the window title.
2018-10-24 17:12:53 -04:00
bunnei
ddff188c65 Merge pull request #1563 from lioncash/frame
perf_stats: Remove unused variable within DoFrameLimiting()
2018-10-24 16:29:16 -04:00
bunnei
d14ba122e2 Merge pull request #1562 from lioncash/aoc
aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
2018-10-24 16:28:56 -04:00
bunnei
2eff8336f4 Merge pull request #1560 from lioncash/unused
maxwell_3d/decoders: Remove unused variables
2018-10-24 16:28:38 -04:00
bunnei
cdd499c261 Merge pull request #1561 from lioncash/fs
file_sys: Remove unused variables
2018-10-24 16:28:17 -04:00
bunnei
e65f5e4d66 Merge pull request #1559 from lioncash/log
logging/backend: Add missing services to the log filters
2018-10-24 16:28:01 -04:00
Lioncash
030847d5fa graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
tr() will not function properly on static/global data like this, as the
object is only ever constructed once, so the strings won't translate if
the language is changed without restarting the program, which is
undesirable. Instead we can just turn the map into a plain old function
that maps the values to their equivalent strings. This is also lessens
the memory allocated, since it's only allocating memory for the strings
themselves, and not an encompassing map as well.
2018-10-24 11:01:23 -04:00
Mat M
77e705a8fa Merge pull request #1468 from DarkLordZach/profile-manager-ui
qt: Add UI to manage emulated user profiles
2018-10-24 10:10:29 -04:00
Zach Hilman
e7ac42677b configure_system: Clear current username before overwriting
Prevents bug where old username would remain if the new username was shorter in length.
2018-10-24 09:25:20 -04:00
Lioncash
a1c85b8c55 game_list: Use QFileInfo instead of common's file functions
We can just use the facilities that Qt provides instead of pulling in
stuff from common. While we're at it, we can also simplify the nearby
logging statement's argument by just calling .toStdString()
2018-10-24 08:40:22 -04:00
Lioncash
47f081d513 game_list: Make game list column headers translatable
These are user-facing strings, so they should be marked as translatable
2018-10-24 08:20:35 -04:00
Lioncash
2cbc284c2b bootmanager: Use QStringLiteral instead of std::string to represent the window title
This gets rid of an unnecessary type conversion. We can just use the
regular QStringLiteral to already format the string as the type
setWindowTitle accepts instead of converting from a std::string
instance.
2018-10-24 08:14:26 -04:00
Lioncash
6d27614994 time_stretch: Remove unused m_channel_count member variable
This is only stored to, but never read from.
2018-10-24 00:46:17 -04:00
Lioncash
93596d03ec npad: Remove unused controller variable from OnInit()
This also gets rid of variable shadowing related to the lambda parameter
a little bit below this code as well.
2018-10-24 00:38:03 -04:00
Lioncash
7c9f7aeacc perf_stats: Remove unused variable within DoFrameLimiting()
This hasn't been used since ba8ff096fd
2018-10-24 00:33:26 -04:00
Lioncash
a3d1ede25f aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
We can just call the function instead of duplicating the code here. This
also prevents an unused function warning.

We also don't need to take the lambda capture by reference. It's just a
u64 value, so by value is fine here.
2018-10-24 00:13:08 -04:00
Lioncash
c7c594a6b8 vfs: Handle failure of file reading within VfsRawCopy()
Also gets rid of an unused variable.
2018-10-24 00:01:32 -04:00
Lioncash
c6529688fc key_manager: Remove unused variable in DeriveBase() 2018-10-24 00:00:12 -04:00
Lioncash
257b7bbfee decoders: Remove unused variable within SwizzledData() 2018-10-23 23:51:13 -04:00
Lioncash
a97cdb5eb4 maxwell_3d: Remove unused variable within ProcessQueryGet() 2018-10-23 23:50:16 -04:00
Lioncash
f80b80b922 logging/backend: Add missing services to the log filters
Just a few overlooked services.
2018-10-23 22:35:59 -04:00
bunnei
a94e5d9e68 Merge pull request #1551 from ogniK5377/improved-svcbreak
Added break types to svcBreak
2018-10-23 19:56:42 -04:00
Zach Hilman
bfad41b0c1 profile_manager: Create save data if it doesn't exist on use 2018-10-23 19:31:28 -04:00
Zach Hilman
45f2a2fe29 acc: Fix account UUID duplication error 2018-10-23 19:31:28 -04:00
Zach Hilman
e408bbceed configure_system: Clear selection after user delete 2018-10-23 19:31:28 -04:00
Zach Hilman
702622b8f1 profile_manager: Load user icons, names, and UUIDs from system save 2018-10-23 19:31:28 -04:00
Zach Hilman
19c5cf9c63 acc: Load user images from config dir 2018-10-23 19:31:28 -04:00
Zach Hilman
466960c8ab qt: Allow user to select emu user on open save data 2018-10-23 19:31:28 -04:00
Zach Hilman
b2a8209c5b qt: Add Profile Manager UI to system settings 2018-10-23 19:31:28 -04:00
Zach Hilman
d3fbf45705 am: Pass current user UUID to launch parameters 2018-10-23 19:31:28 -04:00
Zach Hilman
aeffd4b436 profile_manager: Load users from emulator settings 2018-10-23 19:31:28 -04:00
Zach Hilman
e7e3d5898e settings: Add users and current_user settings and remove username 2018-10-23 19:31:28 -04:00
David
50e4e81fd3 Added Amiibo support (#1390)
* Fixed conflict with nfp

* Few fixups for nfc

* Conflict 2

* Fixed AttachAvailabilityChangeEvent

* Conflict 3

* Fixed byte padding

* Refactored amiibo to not reside in "System"

* Removed remaining references of nfc from system

* used enum for Nfc GetStateOld

* Added missing newline

* Moved file operations to front end

* Conflict 4

* Amiibos now use structs and added mutexes

* Removed amiibo_path
2018-10-23 19:28:17 -04:00
bunnei
5edb2403c2 Merge pull request #1515 from DarkLordZach/dlc-lfs
patch_manager: Add support for LayeredFS on DLC RomFS
2018-10-23 19:26:57 -04:00
bunnei
fc9d8afead Merge pull request #1542 from lioncash/project
CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
2018-10-23 18:44:08 -04:00
bunnei
a5106fb9f5 Merge pull request #1553 from lioncash/mem
common: Remove memory_util.h/.cpp
2018-10-23 18:43:45 -04:00
bunnei
e61a62066a Merge pull request #1540 from lioncash/handle
kernel/process: Make the handle table per-process
2018-10-23 18:43:11 -04:00
FernandoS27
ed8ca608a0 Implement PointSize 2018-10-23 15:08:00 -04:00
Lioncash
289adf87ac CMakeLists: Remove EMU_ARCH_BITS definition
This was only ever used by the now-removed memory_util functions. Also,
given we don't plan to support 32-bit architectures, this is just a
leftover from citra at this point.
2018-10-23 12:24:43 -04:00
Lioncash
1291f3f820 common: Remove memory_util.cpp/.h
Everything from here is completely unused and also written with the
notion of supporting 32-bit architecture variants in mind. Given the
Switch itself is on a 64-bit architecture, we won't be supporting 32-bit
architectures. If we need specific allocation functions in the future,
it's likely more worthwhile to new functions for that purpose.
2018-10-23 12:21:34 -04:00
bunnei
e7e209d900 Merge pull request #1552 from FearlessTobi/port-4336
Port citra-emu/citra#4336: "Only redefine some 64-bit file operation for MSVC"
2018-10-23 10:23:41 -04:00
bunnei
5716496239 Merge pull request #1519 from ReinUsesLisp/vsetp
gl_shader_decompiler: Implement VSETP
2018-10-23 10:22:37 -04:00
bunnei
0f3d8c2574 Merge pull request #1539 from lioncash/dma
maxwell_dma: Silence compilation warnings
2018-10-23 10:22:12 -04:00
bunnei
75d807788c Merge pull request #1470 from FernandoS27/alpha_testing
Implemented Alpha Test using Shader Emulation
2018-10-23 10:21:30 -04:00
Weiyi Wang
d9ca6351dd cmake: mingw also needs _FILE_OFFSET_BITS=64 2018-10-23 15:11:25 +02:00
Weiyi Wang
2ff2732a78 only redefine 64 bit file operation for MSVC
MinGW provides POSIX functions
2018-10-23 15:11:18 +02:00
David Marcec
38cdb6744d Added assertion failed, reworked logging levels 2018-10-23 15:17:13 +11:00
ReinUsesLisp
7d6dca0d0a gl_shader_decompiler: Implement VSETP 2018-10-23 01:07:20 -03:00
ReinUsesLisp
5dfb43531c gl_shader_decompiler: Abstract VMAD into a video subset 2018-10-23 01:07:20 -03:00
David Marcec
8042731da9 Added break types to svcBreak
There seems to be more such as type 1, and 2. Unsure what these currently are but when a game hits them we can investigate and add the rest
2018-10-23 15:03:59 +11:00
bunnei
848a49112a Merge pull request #1512 from ReinUsesLisp/brk
gl_shader_decompiler: Implement PBK and BRK
2018-10-23 00:01:38 -04:00
bunnei
496d155d7b Merge pull request #1550 from FernandoS27/fmul32
Added Saturation to FMUL32I
2018-10-22 23:58:09 -04:00
bunnei
40c63073a9 Merge pull request #1543 from lioncash/target
CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
2018-10-22 22:50:10 -04:00
bunnei
4cccfb4190 Merge pull request #1537 from lioncash/shader
gl_shader_decompiler: Minor changes
2018-10-22 22:49:49 -04:00
FernandoS27
259da93567 Added Saturation to FMUL32I 2018-10-22 20:22:15 -04:00
bunnei
ff6b2d4574 Merge pull request #1545 from DarkLordZach/psm
psm: Add psm service and stub commands 0 and 1
2018-10-22 15:27:05 -04:00
Zach Hilman
314a948373 psm: Stub GetChargerType
Used by LovePotion Lua Homebrew. Stubbed as connected to official Nintendo Switch dock.
2018-10-21 22:03:25 -04:00
Zach Hilman
10a2d20e26 psm: Stub GetBatteryChargePercentage
Used by LovePotion Lua Homebrew. Stubbed to return 100% charge.
2018-10-20 18:01:11 -04:00
Zach Hilman
3b8c0f8885 service: Add skeleton for psm service
Seems to be the power controller. Listed in switchbrew under the category PTM services.
2018-10-20 18:01:07 -04:00
Lioncash
c8beb665dc CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
This is more localized to what we want to enforce directory-wise with
the project. CMAKE_SOURCE_DIR indicates the root of the source tree, but
this would cause the wrong behavior if someone included yuzu as part of
a larger buildsystem (for whatever reason). Instead, we want to use the
directory where the "project(yuzu)" command was declared as the root
path reference.
2018-10-20 17:36:31 -04:00
Lioncash
98a27b1ec7 CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
Keeps the definition constrained to the yuzu target and prevents
polluting anything else in the same directory (should that ever happen).
It also keeps it consistent with how the USE_DISCORD_PRESENCE definition
is introduced below it.
2018-10-20 17:28:29 -04:00
Lioncash
90a981a03a kernel/process: Make the handle table per-process
In the kernel, there isn't a singular handle table that everything gets
tossed into or used, rather, each process gets its own handle table that
it uses. This currently isn't an issue for us, since we only execute one
process at the moment, but we may as well get this out of the way so
it's not a headache later on.
2018-10-20 16:38:32 -04:00
Lioncash
c1e5525fc6 engines/maxwell_*: Use nested namespace specifiers where applicable
These three source files are the only ones within the engines directory
that don't use nested namespaces. We may as well change these over to
keep things consistent.
2018-10-20 15:58:09 -04:00
Lioncash
d53c73adaa maxwell_dma: Make variables const where applicable within HandleCopy()
These are never modified, so we can make that assumption explicit.
2018-10-20 15:56:01 -04:00
Lioncash
dd1ee39426 maxwell_dma: Make FlushAndInvalidate's size parameter a u64
This prevents truncation warnings at the lambda's usage sites.
2018-10-20 15:54:45 -04:00
Lioncash
08e574eec4 maxwell_dma: Remove unused variables in HandleCopy()
These pointer variables are never used, so we can get rid of them.
2018-10-20 15:53:24 -04:00
Lioncash
8a86c8d48b gl_shader_decompiler: Allow std::move to function in SetPredicate
If the variable being moved is const, then std::move will always perform
a copy (since it can't actually move the data).
2018-10-20 14:25:15 -04:00
Lioncash
381baf783d gl_shader_decompiler: Get rid of variable shadowing warnings
A variable with the same name was previously declared in an outer scope.
2018-10-20 14:22:37 -04:00
Lioncash
61ef8af1e2 gl_shader_decompiler: Fix a few comment typos 2018-10-20 14:19:28 -04:00
ReinUsesLisp
41fb25349a gl_shader_decompiler: Implement PBK and BRK 2018-10-17 21:30:45 -03:00
Zach Hilman
9d0fb0f815 qt: Add support for dumping a DLC Data RomFS 2018-10-17 18:27:29 -04:00
Zach Hilman
59044862a9 registered_cache: Deduplicate results of ListEntry and ListEntryFilter
Prevents a Entry from appearing in the list twice if the user has it installed in two places (e.g. User NAND and SDMC)
2018-10-17 14:04:18 -04:00
Zach Hilman
780c21ab2d fsp_srv: Apply patches to Data storage in OpenDataStorageByDataId 2018-10-17 09:04:20 -04:00
Zach Hilman
d8273c3857 patch_manager: Add support for using LayeredFS with Data 2018-10-17 09:03:56 -04:00
64 changed files with 1889 additions and 731 deletions

View File

@@ -23,21 +23,21 @@ option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/.git/hooks/pre-commit)
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit
DESTINATION ${CMAKE_SOURCE_DIR}/.git/hooks)
DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
endif()
# Sanity check : Check that all submodules are present
# =======================================================================
function(check_submodules_present)
file(READ "${CMAKE_SOURCE_DIR}/.gitmodules" gitmodules)
file(READ "${PROJECT_SOURCE_DIR}/.gitmodules" gitmodules)
string(REGEX MATCHALL "path *= *[^ \t\r\n]*" gitmodules ${gitmodules})
foreach(module ${gitmodules})
string(REGEX REPLACE "path *= *" "" module ${module})
if (NOT EXISTS "${CMAKE_SOURCE_DIR}/${module}/.git")
if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
message(FATAL_ERROR "Git submodule ${module} not found. "
"Please run: git submodule update --init --recursive")
endif()
@@ -45,17 +45,17 @@ function(check_submodules_present)
endfunction()
check_submodules_present()
configure_file(${CMAKE_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
COPYONLY)
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
message(STATUS "Downloading compatibility list for yuzu...")
file(DOWNLOAD
https://api.yuzu-emu.org/gamedb/
"${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
"${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
endif()
if (NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(WRITE ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
if (NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(WRITE ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
endif()
# Detect current compilation architecture and create standard definitions
@@ -170,7 +170,7 @@ endif()
# On modern Unixes, this is typically already the case. The lone exception is
# glibc, which may default to 32 bits. glibc allows this to be configured
# by setting _FILE_OFFSET_BITS.
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
add_definitions(-D_FILE_OFFSET_BITS=64)
endif()
@@ -178,10 +178,6 @@ endif()
set_property(DIRECTORY APPEND PROPERTY
COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
math(EXPR EMU_ARCH_BITS ${CMAKE_SIZEOF_VOID_P}*8)
add_definitions(-DEMU_ARCH_BITS=${EMU_ARCH_BITS})
# System imported libraries
# ======================
@@ -189,13 +185,13 @@ find_package(Boost 1.63.0 QUIET)
if (NOT Boost_FOUND)
message(STATUS "Boost 1.63.0 or newer not found, falling back to externals")
set(BOOST_ROOT "${CMAKE_SOURCE_DIR}/externals/boost")
set(BOOST_ROOT "${PROJECT_SOURCE_DIR}/externals/boost")
set(Boost_NO_SYSTEM_PATHS OFF)
find_package(Boost QUIET REQUIRED)
endif()
# Output binaries to bin/
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
@@ -264,7 +260,7 @@ if (YUZU_USE_BUNDLED_UNICORN)
endif()
set(UNICORN_FOUND YES)
set(UNICORN_PREFIX ${CMAKE_SOURCE_DIR}/externals/unicorn)
set(UNICORN_PREFIX ${PROJECT_SOURCE_DIR}/externals/unicorn)
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/${UNICORN_LIB_NAME}" CACHE PATH "Path to Unicorn library" FORCE)
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/" CACHE PATH "Path to unicorn dynamic library" FORCE)
@@ -356,12 +352,12 @@ set(CLANG_FORMAT_POSTFIX "-6.0")
find_program(CLANG_FORMAT
NAMES clang-format${CLANG_FORMAT_POSTFIX}
clang-format
PATHS ${CMAKE_BINARY_DIR}/externals)
PATHS ${PROJECT_BINARY_DIR}/externals)
# if find_program doesn't find it, try to download from externals
if (NOT CLANG_FORMAT)
if (WIN32)
message(STATUS "Clang format not found! Downloading...")
set(CLANG_FORMAT "${CMAKE_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
file(DOWNLOAD
https://github.com/yuzu-emu/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe
"${CLANG_FORMAT}" SHOW_PROGRESS
@@ -377,7 +373,7 @@ if (NOT CLANG_FORMAT)
endif()
if (CLANG_FORMAT)
set(SRCS ${CMAKE_SOURCE_DIR}/src)
set(SRCS ${PROJECT_SOURCE_DIR}/src)
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
if (WIN32)
add_custom_target(clang-format
@@ -450,10 +446,10 @@ endif()
# http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
# http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
if(ENABLE_QT AND UNIX AND NOT APPLE)
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.desktop"
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.desktop"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.svg"
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.svg"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps")
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.xml"
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.xml"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages")
endif()

View File

@@ -10,8 +10,7 @@
namespace AudioCore {
TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count)
: m_sample_rate(sample_rate), m_channel_count(channel_count) {
TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count) : m_sample_rate{sample_rate} {
m_sound_touch.setChannels(channel_count);
m_sound_touch.setSampleRate(sample_rate);
m_sound_touch.setPitch(1.0);

View File

@@ -27,7 +27,6 @@ public:
private:
u32 m_sample_rate;
u32 m_channel_count;
soundtouch::SoundTouch m_sound_touch;
double m_stretch_ratio = 1.0;
};

View File

@@ -64,8 +64,6 @@ add_library(common STATIC
logging/text_formatter.cpp
logging/text_formatter.h
math_util.h
memory_util.cpp
memory_util.h
microprofile.cpp
microprofile.h
microprofileui.h

View File

@@ -15,21 +15,24 @@
#ifdef _WIN32
#include <windows.h>
// windows.h needs to be included before other windows headers
#include <commdlg.h> // for GetSaveFileName
#include <direct.h> // getcwd
#include <direct.h> // getcwd
#include <io.h>
#include <shellapi.h>
#include <shlobj.h> // for SHGetFolderPath
#include <tchar.h>
#include "common/string_util.h"
// 64 bit offsets for windows
#ifdef _MSC_VER
// 64 bit offsets for MSVC
#define fseeko _fseeki64
#define ftello _ftelli64
#define atoll _atoi64
#define fileno _fileno
#endif
// 64 bit offsets for MSVC and MinGW. MinGW also needs this for using _wstat64
#define stat _stat64
#define fstat _fstat64
#define fileno _fileno
#else
#ifdef __APPLE__
#include <sys/param.h>

View File

@@ -196,6 +196,7 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, NFP) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NPNS) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, PCIE) \
@@ -204,10 +205,12 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, PM) \
SUB(Service, PREPO) \
SUB(Service, PSC) \
SUB(Service, PSM) \
SUB(Service, SET) \
SUB(Service, SM) \
SUB(Service, SPL) \
SUB(Service, SSL) \
SUB(Service, TCAP) \
SUB(Service, Time) \
SUB(Service, USB) \
SUB(Service, VI) \

View File

@@ -83,6 +83,7 @@ enum class Class : ClassType {
Service_NFP, ///< The NFP service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_PCIE, ///< The PCIe service
@@ -91,10 +92,12 @@ enum class Class : ClassType {
Service_PM, ///< The PM service
Service_PREPO, ///< The PREPO (Play report) service
Service_PSC, ///< The PSC service
Service_PSM, ///< The PSM service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_TCAP, ///< The TCAP service.
Service_Time, ///< The time service
Service_USB, ///< The USB (Universal Serial Bus) service
Service_VI, ///< The VI (Video interface) service

View File

@@ -1,177 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "common/memory_util.h"
#ifdef _WIN32
#include <windows.h>
// Windows.h needs to be included before psapi.h
#include <psapi.h>
#include "common/common_funcs.h"
#include "common/string_util.h"
#else
#include <cstdlib>
#include <sys/mman.h>
#endif
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
#include <unistd.h>
#define PAGE_MASK (getpagesize() - 1)
#define round_page(x) ((((unsigned long)(x)) + PAGE_MASK) & ~(PAGE_MASK))
#endif
// This is purposely not a full wrapper for virtualalloc/mmap, but it
// provides exactly the primitive operations that Dolphin needs.
void* AllocateExecutableMemory(std::size_t size, bool low) {
#if defined(_WIN32)
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
#else
static char* map_hint = nullptr;
#if defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
// This OS has no flag to enforce allocation below the 4 GB boundary,
// but if we hint that we want a low address it is very likely we will
// get one.
// An older version of this code used MAP_FIXED, but that has the side
// effect of discarding already mapped pages that happen to be in the
// requested virtual memory range (such as the emulated RAM, sometimes).
if (low && (!map_hint))
map_hint = (char*)round_page(512 * 1024 * 1024); /* 0.5 GB rounded up to the next page */
#endif
void* ptr = mmap(map_hint, size, PROT_READ | PROT_WRITE | PROT_EXEC,
MAP_ANON | MAP_PRIVATE
#if defined(ARCHITECTURE_x86_64) && defined(MAP_32BIT)
| (low ? MAP_32BIT : 0)
#endif
,
-1, 0);
#endif /* defined(_WIN32) */
#ifdef _WIN32
if (ptr == nullptr) {
#else
if (ptr == MAP_FAILED) {
ptr = nullptr;
#endif
LOG_ERROR(Common_Memory, "Failed to allocate executable memory");
}
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
else {
if (low) {
map_hint += size;
map_hint = (char*)round_page(map_hint); /* round up to the next page */
}
}
#endif
#if EMU_ARCH_BITS == 64
if ((u64)ptr >= 0x80000000 && low == true)
LOG_ERROR(Common_Memory, "Executable memory ended up above 2GB!");
#endif
return ptr;
}
void* AllocateMemoryPages(std::size_t size) {
#ifdef _WIN32
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE);
#else
void* ptr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0);
if (ptr == MAP_FAILED)
ptr = nullptr;
#endif
if (ptr == nullptr)
LOG_ERROR(Common_Memory, "Failed to allocate raw memory");
return ptr;
}
void* AllocateAlignedMemory(std::size_t size, std::size_t alignment) {
#ifdef _WIN32
void* ptr = _aligned_malloc(size, alignment);
#else
void* ptr = nullptr;
#ifdef ANDROID
ptr = memalign(alignment, size);
#else
if (posix_memalign(&ptr, alignment, size) != 0)
LOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
#endif
#endif
if (ptr == nullptr)
LOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
return ptr;
}
void FreeMemoryPages(void* ptr, std::size_t size) {
if (ptr) {
#ifdef _WIN32
if (!VirtualFree(ptr, 0, MEM_RELEASE))
LOG_ERROR(Common_Memory, "FreeMemoryPages failed!\n{}", GetLastErrorMsg());
#else
munmap(ptr, size);
#endif
}
}
void FreeAlignedMemory(void* ptr) {
if (ptr) {
#ifdef _WIN32
_aligned_free(ptr);
#else
free(ptr);
#endif
}
}
void WriteProtectMemory(void* ptr, std::size_t size, bool allowExecute) {
#ifdef _WIN32
DWORD oldValue;
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READ : PAGE_READONLY, &oldValue))
LOG_ERROR(Common_Memory, "WriteProtectMemory failed!\n{}", GetLastErrorMsg());
#else
mprotect(ptr, size, allowExecute ? (PROT_READ | PROT_EXEC) : PROT_READ);
#endif
}
void UnWriteProtectMemory(void* ptr, std::size_t size, bool allowExecute) {
#ifdef _WIN32
DWORD oldValue;
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE,
&oldValue))
LOG_ERROR(Common_Memory, "UnWriteProtectMemory failed!\n{}", GetLastErrorMsg());
#else
mprotect(ptr, size,
allowExecute ? (PROT_READ | PROT_WRITE | PROT_EXEC) : PROT_WRITE | PROT_READ);
#endif
}
std::string MemUsage() {
#ifdef _WIN32
#pragma comment(lib, "psapi")
DWORD processID = GetCurrentProcessId();
HANDLE hProcess;
PROCESS_MEMORY_COUNTERS pmc;
std::string Ret;
// Print information about the memory usage of the process.
hProcess = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, processID);
if (nullptr == hProcess)
return "MemUsage Error";
if (GetProcessMemoryInfo(hProcess, &pmc, sizeof(pmc)))
Ret = fmt::format("{} K", Common::ThousandSeparate(pmc.WorkingSetSize / 1024, 7));
CloseHandle(hProcess);
return Ret;
#else
return "";
#endif
}

View File

@@ -1,21 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <string>
void* AllocateExecutableMemory(std::size_t size, bool low = true);
void* AllocateMemoryPages(std::size_t size);
void FreeMemoryPages(void* ptr, std::size_t size);
void* AllocateAlignedMemory(std::size_t size, std::size_t alignment);
void FreeAlignedMemory(void* ptr);
void WriteProtectMemory(void* ptr, std::size_t size, bool executable = false);
void UnWriteProtectMemory(void* ptr, std::size_t size, bool allowExecute = false);
std::string MemUsage();
inline int GetPageSize() {
return 4096;
}

View File

@@ -331,6 +331,8 @@ add_library(core STATIC
hle/service/prepo/prepo.h
hle/service/psc/psc.cpp
hle/service/psc/psc.h
hle/service/ptm/psm.cpp
hle/service/ptm/psm.h
hle/service/service.cpp
hle/service/service.h
hle/service/set/set.cpp

View File

@@ -713,7 +713,6 @@ void KeyManager::DeriveBase() {
const auto sbk = GetKey(S128KeyType::SecureBoot);
const auto tsec = GetKey(S128KeyType::TSEC);
const auto master_source = GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::Master));
for (size_t i = 0; i < revisions.size(); ++i) {
if (!revisions[i])

View File

@@ -168,7 +168,8 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type) {
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
if (type != ContentRecordType::Program || load_dir == nullptr || load_dir->GetSize() <= 0) {
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
load_dir == nullptr || load_dir->GetSize() <= 0) {
return;
}
@@ -218,7 +219,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
title_id, static_cast<u8>(type))
.c_str();
if (type == ContentRecordType::Program)
if (type == ContentRecordType::Program || type == ContentRecordType::Data)
LOG_INFO(Loader, log_string);
else
LOG_DEBUG(Loader, log_string);

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <regex>
#include <mbedtls/sha256.h>
#include "common/assert.h"
@@ -30,6 +31,14 @@ bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs)
return (lhs.title_id < rhs.title_id) || (lhs.title_id == rhs.title_id && lhs.type < rhs.type);
}
bool operator==(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
return std::tie(lhs.title_id, lhs.type) == std::tie(rhs.title_id, rhs.type);
}
bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
return !operator==(lhs, rhs);
}
static bool FollowsTwoDigitDirFormat(std::string_view name) {
static const std::regex two_digit_regex("000000[0-9A-F]{2}", std::regex_constants::ECMAScript |
std::regex_constants::icase);
@@ -593,6 +602,9 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntries() const {
},
[](const CNMT& c, const ContentRecord& r) { return true; });
}
std::sort(out.begin(), out.end());
out.erase(std::unique(out.begin(), out.end()), out.end());
return out;
}
@@ -616,6 +628,9 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntriesFilter(
return true;
});
}
std::sort(out.begin(), out.end());
out.erase(std::unique(out.begin(), out.end()), out.end());
return out;
}
} // namespace FileSys

View File

@@ -50,6 +50,10 @@ constexpr u64 GetUpdateTitleID(u64 base_title_id) {
// boost flat_map requires operator< for O(log(n)) lookups.
bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
// std unique requires operator== to identify duplicates.
bool operator==(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
/*
* A class that catalogues NCAs in the registered directory structure.
* Nintendo's registered format follows this structure:
@@ -60,8 +64,8 @@ bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs)
* | 00
* | 01 <- Actual content split along 4GB boundaries. (optional)
*
* (This impl also supports substituting the nca dir for an nca file, as that's more convenient when
* 4GB splitting can be ignored.)
* (This impl also supports substituting the nca dir for an nca file, as that's more convenient
* when 4GB splitting can be ignored.)
*/
class RegisteredCache {
friend class RegisteredCacheUnion;

View File

@@ -472,10 +472,14 @@ bool VfsRawCopy(const VirtualFile& src, const VirtualFile& dest, std::size_t blo
std::vector<u8> temp(std::min(block_size, src->GetSize()));
for (std::size_t i = 0; i < src->GetSize(); i += block_size) {
const auto read = std::min(block_size, src->GetSize() - i);
const auto block = src->Read(temp.data(), read, i);
if (dest->Write(temp.data(), read, i) != read)
if (src->Read(temp.data(), read, i) != read) {
return false;
}
if (dest->Write(temp.data(), read, i) != read) {
return false;
}
}
return true;

View File

@@ -77,7 +77,8 @@ HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_ses
HLERequestContext::~HLERequestContext() = default;
void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
void HLERequestContext::ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf,
bool incoming) {
IPC::RequestParser rp(src_cmdbuf);
command_header = std::make_shared<IPC::CommandHeader>(rp.PopRaw<IPC::CommandHeader>());
@@ -94,8 +95,6 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
rp.Skip(2, false);
}
if (incoming) {
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
// Populate the object lists with the data in the IPC request.
for (u32 handle = 0; handle < handle_descriptor_header->num_handles_to_copy; ++handle) {
copy_objects.push_back(handle_table.GetGeneric(rp.Pop<Handle>()));
@@ -189,10 +188,9 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
rp.Skip(1, false); // The command is actually an u64, but we don't use the high part.
}
ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(u32_le* src_cmdbuf,
Process& src_process,
HandleTable& src_table) {
ParseCommandBuffer(src_cmdbuf, true);
ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
u32_le* src_cmdbuf) {
ParseCommandBuffer(handle_table, src_cmdbuf, true);
if (command_header->type == IPC::CommandType::Close) {
// Close does not populate the rest of the IPC header
return RESULT_SUCCESS;
@@ -207,14 +205,17 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(u32_le* src_cmdb
return RESULT_SUCCESS;
}
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread) {
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
auto& owner_process = *thread.GetOwnerProcess();
auto& handle_table = owner_process.GetHandleTable();
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;
Memory::ReadBlock(*thread.GetOwnerProcess(), thread.GetTLSAddress(), dst_cmdbuf.data(),
Memory::ReadBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));
// The header was already built in the internal command buffer. Attempt to parse it to verify
// the integrity and then copy it over to the target command buffer.
ParseCommandBuffer(cmd_buf.data(), false);
ParseCommandBuffer(handle_table, cmd_buf.data(), false);
// The data_size already includes the payload header, the padding and the domain header.
std::size_t size = data_payload_offset + command_header->data_size -
@@ -236,8 +237,6 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread)
ASSERT(copy_objects.size() == handle_descriptor_header->num_handles_to_copy);
ASSERT(move_objects.size() == handle_descriptor_header->num_handles_to_move);
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
// We don't make a distinction between copy and move handles when translating since HLE
// services don't deal with handles directly. However, the guest applications might check
// for specific values in each of these descriptors.
@@ -268,7 +267,7 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread)
}
// Copy the translated command buffer back into the thread's command buffer area.
Memory::WriteBlock(*thread.GetOwnerProcess(), thread.GetTLSAddress(), dst_cmdbuf.data(),
Memory::WriteBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
dst_cmdbuf.size() * sizeof(u32));
return RESULT_SUCCESS;

View File

@@ -24,10 +24,10 @@ class ServiceFrameworkBase;
namespace Kernel {
class Domain;
class Event;
class HandleTable;
class HLERequestContext;
class Process;
class Event;
/**
* Interface implemented by HLE Session handlers.
@@ -126,13 +126,12 @@ public:
u64 timeout, WakeupCallback&& callback,
Kernel::SharedPtr<Kernel::Event> event = nullptr);
void ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming);
/// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(u32_le* src_cmdbuf, Process& src_process,
HandleTable& src_table);
ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
u32_le* src_cmdbuf);
/// Writes data from this context back to the requesting process/thread.
ResultCode WriteToOutgoingCommandBuffer(const Thread& thread);
ResultCode WriteToOutgoingCommandBuffer(Thread& thread);
u32_le GetCommand() const {
return command;
@@ -255,6 +254,8 @@ public:
std::string Description() const;
private:
void ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf, bool incoming);
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
SharedPtr<Kernel::ServerSession> server_session;
// TODO(yuriks): Check common usage of this and optimize size accordingly

View File

@@ -118,7 +118,6 @@ struct KernelCore::Impl {
process_list.clear();
current_process = nullptr;
handle_table.Clear();
resource_limits.fill(nullptr);
thread_wakeup_callback_handle_table.Clear();
@@ -209,7 +208,6 @@ struct KernelCore::Impl {
std::vector<SharedPtr<Process>> process_list;
Process* current_process = nullptr;
Kernel::HandleTable handle_table;
std::array<SharedPtr<ResourceLimit>, 4> resource_limits;
/// The event type of the generic timer callback event
@@ -241,14 +239,6 @@ void KernelCore::Shutdown() {
impl->Shutdown();
}
Kernel::HandleTable& KernelCore::HandleTable() {
return impl->handle_table;
}
const Kernel::HandleTable& KernelCore::HandleTable() const {
return impl->handle_table;
}
SharedPtr<ResourceLimit> KernelCore::ResourceLimitForCategory(
ResourceLimitCategory category) const {
return impl->resource_limits.at(static_cast<std::size_t>(category));

View File

@@ -47,12 +47,6 @@ public:
/// Clears all resources in use by the kernel instance.
void Shutdown();
/// Provides a reference to the handle table.
Kernel::HandleTable& HandleTable();
/// Provides a const reference to the handle table.
const Kernel::HandleTable& HandleTable() const;
/// Retrieves a shared pointer to a ResourceLimit identified by the given category.
SharedPtr<ResourceLimit> ResourceLimitForCategory(ResourceLimitCategory category) const;

View File

@@ -13,6 +13,7 @@
#include <boost/container/static_vector.hpp>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/vm_manager.h"
@@ -142,6 +143,16 @@ public:
return vm_manager;
}
/// Gets a reference to the process' handle table.
HandleTable& GetHandleTable() {
return handle_table;
}
/// Gets a const reference to the process' handle table.
const HandleTable& GetHandleTable() const {
return handle_table;
}
/// Gets the current status of the process
ProcessStatus GetStatus() const {
return status;
@@ -294,6 +305,9 @@ private:
/// specified by metadata provided to the process during loading.
bool is_64bit_process = true;
/// Per-process handle table for storing created object handles in.
HandleTable handle_table;
std::string name;
};

View File

@@ -107,8 +107,7 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
// similar.
Kernel::HLERequestContext context(this);
u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress());
context.PopulateFromIncomingCommandBuffer(cmd_buf, *Core::CurrentProcess(),
kernel.HandleTable());
context.PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
ResultCode result = RESULT_SUCCESS;
// If the session has been converted to a domain, handle the domain request

View File

@@ -189,14 +189,15 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
CASCADE_RESULT(client_session, client_port->Connect());
// Return the client session
CASCADE_RESULT(*out_handle, kernel.HandleTable().Create(client_session));
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
CASCADE_RESULT(*out_handle, handle_table.Create(client_session));
return RESULT_SUCCESS;
}
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Handle handle) {
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<ClientSession> session = kernel.HandleTable().Get<ClientSession>(handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<ClientSession> session = handle_table.Get<ClientSession>(handle);
if (!session) {
LOG_ERROR(Kernel_SVC, "called with invalid handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
@@ -215,8 +216,8 @@ static ResultCode SendSyncRequest(Handle handle) {
static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -229,8 +230,8 @@ static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
LOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Process> process = kernel.HandleTable().Get<Process>(process_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
if (!process) {
return ERR_INVALID_HANDLE;
}
@@ -273,11 +274,11 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
using ObjectPtr = Thread::ThreadWaitObjects::value_type;
Thread::ThreadWaitObjects objects(handle_count);
auto& kernel = Core::System::GetInstance().Kernel();
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
for (u64 i = 0; i < handle_count; ++i) {
const Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
const auto object = kernel.HandleTable().Get<WaitObject>(handle);
const auto object = handle_table.Get<WaitObject>(handle);
if (object == nullptr) {
return ERR_INVALID_HANDLE;
@@ -325,8 +326,8 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
static ResultCode CancelSynchronization(Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -354,7 +355,7 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
return ERR_INVALID_ADDRESS;
}
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
return Mutex::TryAcquire(handle_table, mutex_addr, holding_thread_handle,
requesting_thread_handle);
}
@@ -374,9 +375,19 @@ static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
return Mutex::Release(mutex_addr);
}
enum class BreakType : u32 {
Panic = 0,
AssertionFailed = 1,
PreNROLoad = 3,
PostNROLoad = 4,
PreNROUnload = 5,
PostNROUnload = 6,
};
struct BreakReason {
union {
u32 raw;
BitField<0, 30, BreakType> break_type;
BitField<31, 1, u32> signal_debugger;
};
};
@@ -384,12 +395,48 @@ struct BreakReason {
/// Break program execution
static void Break(u32 reason, u64 info1, u64 info2) {
BreakReason break_reason{reason};
if (break_reason.signal_debugger) {
LOG_ERROR(
switch (break_reason.break_type) {
case BreakType::Panic:
LOG_CRITICAL(Debug_Emulated, "Signalling debugger, PANIC! info1=0x{:016X}, info2=0x{:016X}",
info1, info2);
break;
case BreakType::AssertionFailed:
LOG_CRITICAL(Debug_Emulated,
"Signalling debugger, Assertion failed! info1=0x{:016X}, info2=0x{:016X}",
info1, info2);
break;
case BreakType::PreNROLoad:
LOG_WARNING(
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
reason, info1, info2);
} else {
"Signalling debugger, Attempting to load an NRO at 0x{:016X} with size 0x{:016X}",
info1, info2);
break;
case BreakType::PostNROLoad:
LOG_WARNING(Debug_Emulated,
"Signalling debugger, Loaded an NRO at 0x{:016X} with size 0x{:016X}", info1,
info2);
break;
case BreakType::PreNROUnload:
LOG_WARNING(
Debug_Emulated,
"Signalling debugger, Attempting to unload an NRO at 0x{:016X} with size 0x{:016X}",
info1, info2);
break;
case BreakType::PostNROUnload:
LOG_WARNING(Debug_Emulated,
"Signalling debugger, Unloaded an NRO at 0x{:016X} with size 0x{:016X}", info1,
info2);
break;
default:
LOG_WARNING(
Debug_Emulated,
"Signalling debugger, Unknown break reason {}, info1=0x{:016X}, info2=0x{:016X}",
static_cast<u32>(break_reason.break_type.Value()), info1, info2);
break;
}
if (!break_reason.signal_debugger) {
LOG_CRITICAL(
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
@@ -499,13 +546,12 @@ static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called, context=0x{:08X}, thread=0x{:X}", thread_context, handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(handle);
const auto* current_process = Core::CurrentProcess();
const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
const auto* current_process = Core::CurrentProcess();
if (thread->GetOwnerProcess() != current_process) {
return ERR_INVALID_HANDLE;
}
@@ -531,10 +577,11 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) {
/// Gets the priority for the specified thread
static ResultCode GetThreadPriority(u32* priority, Handle handle) {
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(handle);
if (!thread)
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
*priority = thread->GetPriority();
return RESULT_SUCCESS;
@@ -546,14 +593,15 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
return ERR_INVALID_THREAD_PRIORITY;
}
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(handle);
if (!thread)
const auto* const current_process = Core::CurrentProcess();
SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
// Note: The kernel uses the current process's resource limit instead of
// the one from the thread owner's resource limit.
const ResourceLimit& resource_limit = Core::CurrentProcess()->GetResourceLimit();
const ResourceLimit& resource_limit = current_process->GetResourceLimit();
if (resource_limit.GetMaxResourceValue(ResourceType::Priority) > priority) {
return ERR_NOT_AUTHORIZED;
}
@@ -595,15 +643,13 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s
return ERR_INVALID_MEMORY_PERMISSIONS;
}
auto& kernel = Core::System::GetInstance().Kernel();
auto shared_memory = kernel.HandleTable().Get<SharedMemory>(shared_memory_handle);
auto* const current_process = Core::CurrentProcess();
auto shared_memory = current_process->GetHandleTable().Get<SharedMemory>(shared_memory_handle);
if (!shared_memory) {
return ERR_INVALID_HANDLE;
}
auto* const current_process = Core::CurrentProcess();
const auto& vm_manager = current_process->VMManager();
if (!vm_manager.IsWithinASLRRegion(addr, size)) {
return ERR_INVALID_MEMORY_RANGE;
}
@@ -627,15 +673,13 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
return ERR_INVALID_ADDRESS_STATE;
}
auto& kernel = Core::System::GetInstance().Kernel();
auto shared_memory = kernel.HandleTable().Get<SharedMemory>(shared_memory_handle);
auto* const current_process = Core::CurrentProcess();
auto shared_memory = current_process->GetHandleTable().Get<SharedMemory>(shared_memory_handle);
if (!shared_memory) {
return ERR_INVALID_HANDLE;
}
auto* const current_process = Core::CurrentProcess();
const auto& vm_manager = current_process->VMManager();
if (!vm_manager.IsWithinASLRRegion(addr, size)) {
return ERR_INVALID_MEMORY_RANGE;
}
@@ -646,9 +690,8 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
/// Query process memory
static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/,
Handle process_handle, u64 addr) {
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Process> process = kernel.HandleTable().Get<Process>(process_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
if (!process) {
return ERR_INVALID_HANDLE;
}
@@ -695,20 +738,19 @@ static void ExitProcess() {
/// Creates a new thread
static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top,
u32 priority, s32 processor_id) {
std::string name = fmt::format("thread-{:X}", entry_point);
if (priority > THREADPRIO_LOWEST) {
return ERR_INVALID_THREAD_PRIORITY;
}
const ResourceLimit& resource_limit = Core::CurrentProcess()->GetResourceLimit();
auto* const current_process = Core::CurrentProcess();
const ResourceLimit& resource_limit = current_process->GetResourceLimit();
if (resource_limit.GetMaxResourceValue(ResourceType::Priority) > priority) {
return ERR_NOT_AUTHORIZED;
}
if (processor_id == THREADPROCESSORID_DEFAULT) {
// Set the target CPU to the one specified in the process' exheader.
processor_id = Core::CurrentProcess()->GetDefaultProcessorID();
processor_id = current_process->GetDefaultProcessorID();
ASSERT(processor_id != THREADPROCESSORID_DEFAULT);
}
@@ -723,11 +765,13 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
return ERR_INVALID_PROCESSOR_ID;
}
const std::string name = fmt::format("thread-{:X}", entry_point);
auto& kernel = Core::System::GetInstance().Kernel();
CASCADE_RESULT(SharedPtr<Thread> thread,
Thread::Create(kernel, name, entry_point, priority, arg, processor_id, stack_top,
*Core::CurrentProcess()));
const auto new_guest_handle = kernel.HandleTable().Create(thread);
*current_process));
const auto new_guest_handle = current_process->GetHandleTable().Create(thread);
if (new_guest_handle.Failed()) {
return new_guest_handle.Code();
}
@@ -748,8 +792,8 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
static ResultCode StartThread(Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -796,8 +840,8 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
ASSERT(thread);
CASCADE_CODE(Mutex::Release(mutex_addr));
@@ -908,9 +952,9 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
mutex_val | Mutex::MutexHasWaitersFlag));
// The mutex is already owned by some other thread, make this thread wait on it.
auto& kernel = Core::System::GetInstance().Kernel();
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
auto owner = kernel.HandleTable().Get<Thread>(owner_handle);
const Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto owner = handle_table.Get<Thread>(owner_handle);
ASSERT(owner);
ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
thread->InvalidateWakeupCallback();
@@ -989,16 +1033,16 @@ static u64 GetSystemTick() {
static ResultCode CloseHandle(Handle handle) {
LOG_TRACE(Kernel_SVC, "Closing handle 0x{:08X}", handle);
auto& kernel = Core::System::GetInstance().Kernel();
return kernel.HandleTable().Close(handle);
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
return handle_table.Close(handle);
}
/// Reset an event
static ResultCode ResetSignal(Handle handle) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called handle 0x{:08X}", handle);
auto& kernel = Core::System::GetInstance().Kernel();
auto event = kernel.HandleTable().Get<Event>(handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto event = handle_table.Get<Event>(handle);
ASSERT(event != nullptr);
@@ -1017,8 +1061,8 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask) {
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -1033,8 +1077,8 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, mask=0x{:16X}, core=0x{:X}", thread_handle,
mask, core);
auto& kernel = Core::System::GetInstance().Kernel();
const SharedPtr<Thread> thread = kernel.HandleTable().Get<Thread>(thread_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
if (!thread) {
return ERR_INVALID_HANDLE;
}
@@ -1095,7 +1139,7 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
}
auto& kernel = Core::System::GetInstance().Kernel();
auto& handle_table = kernel.HandleTable();
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto shared_mem_handle =
SharedMemory::Create(kernel, handle_table.Get<Process>(KernelHandle::CurrentProcess), size,
local_perms, remote_perms);
@@ -1107,10 +1151,12 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
static ResultCode ClearEvent(Handle handle) {
LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
auto& kernel = Core::System::GetInstance().Kernel();
SharedPtr<Event> evt = kernel.HandleTable().Get<Event>(handle);
if (evt == nullptr)
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<Event> evt = handle_table.Get<Event>(handle);
if (evt == nullptr) {
return ERR_INVALID_HANDLE;
}
evt->Clear();
return RESULT_SUCCESS;
}
@@ -1123,8 +1169,8 @@ static ResultCode GetProcessInfo(u64* out, Handle process_handle, u32 type) {
Status,
};
const auto& kernel = Core::System::GetInstance().Kernel();
const auto process = kernel.HandleTable().Get<Process>(process_handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
const auto process = handle_table.Get<Process>(process_handle);
if (!process) {
return ERR_INVALID_HANDLE;
}

View File

@@ -266,7 +266,7 @@ SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 pri
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
// Register 1 must be a handle to the main thread
const Handle guest_handle = kernel.HandleTable().Create(thread).Unwrap();
const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
thread->SetGuestHandle(guest_handle);
thread->GetContext().cpu_registers[1] = guest_handle;

View File

@@ -2,9 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include "common/common_paths.h"
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
@@ -16,6 +20,9 @@
#include "core/hle/service/acc/profile_manager.h"
namespace Service::Account {
constexpr u32 MAX_JPEG_IMAGE_SIZE = 0x20000;
// TODO: RE this structure
struct UserData {
INSERT_PADDING_WORDS(1);
@@ -27,6 +34,11 @@ struct UserData {
};
static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
static std::string GetImagePath(UUID uuid) {
return FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
}
class IProfile final : public ServiceFramework<IProfile> {
public:
explicit IProfile(UUID user_id, ProfileManager& profile_manager)
@@ -73,11 +85,11 @@ private:
}
void LoadImage(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
LOG_DEBUG(Service_ACC, "called");
// smallest jpeg https://github.com/mathiasbynens/small/blob/master/jpeg.jpg
// TODO(mailwl): load actual profile image from disk, width 256px, max size 0x20000
constexpr u32 jpeg_size = 107;
static constexpr std::array<u8, jpeg_size> jpeg{
// used as a backup should the one on disk not exist
constexpr u32 backup_jpeg_size = 107;
static constexpr std::array<u8, backup_jpeg_size> backup_jpeg{
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03,
0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04,
0x08, 0x06, 0x06, 0x05, 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a,
@@ -87,18 +99,42 @@ private:
0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08, 0x01, 0x01,
0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
};
ctx.WriteBuffer(jpeg);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(jpeg_size);
const FileUtil::IOFile image(GetImagePath(user_id), "rb");
if (!image.IsOpen()) {
LOG_WARNING(Service_ACC,
"Failed to load user provided image! Falling back to built-in backup...");
ctx.WriteBuffer(backup_jpeg);
rb.Push<u32>(backup_jpeg_size);
} else {
const auto size = std::min<u32>(image.GetSize(), MAX_JPEG_IMAGE_SIZE);
std::vector<u8> buffer(size);
image.ReadBytes(buffer.data(), buffer.size());
ctx.WriteBuffer(buffer.data(), buffer.size());
rb.Push<u32>(buffer.size());
}
}
void GetImageSize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
constexpr u32 jpeg_size = 107;
LOG_DEBUG(Service_ACC, "called");
constexpr u32 backup_jpeg_size = 107;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(jpeg_size);
const FileUtil::IOFile image(GetImagePath(user_id), "rb");
if (!image.IsOpen()) {
LOG_WARNING(Service_ACC,
"Failed to load user provided image! Falling back to built-in backup...");
rb.Push<u32>(backup_jpeg_size);
} else {
rb.Push<u32>(std::min<u32>(image.GetSize(), MAX_JPEG_IMAGE_SIZE));
}
}
const ProfileManager& profile_manager;

View File

@@ -4,32 +4,57 @@
#include <random>
#include <boost/optional.hpp>
#include "common/file_util.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/settings.h"
namespace Service::Account {
struct UserRaw {
UUID uuid;
UUID uuid2;
u64 timestamp;
ProfileUsername username;
INSERT_PADDING_BYTES(0x80);
};
static_assert(sizeof(UserRaw) == 0xC8, "UserRaw has incorrect size.");
struct ProfileDataRaw {
INSERT_PADDING_BYTES(0x10);
std::array<UserRaw, MAX_USERS> users;
};
static_assert(sizeof(ProfileDataRaw) == 0x650, "ProfileDataRaw has incorrect size.");
// TODO(ogniK): Get actual error codes
constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1);
constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2);
constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
const UUID& UUID::Generate() {
constexpr char ACC_SAVE_AVATORS_BASE_PATH[] = "/system/save/8000000000000010/su/avators/";
UUID UUID::Generate() {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
uuid[0] = distribution(gen);
uuid[1] = distribution(gen);
return *this;
return UUID{distribution(gen), distribution(gen)};
}
ProfileManager::ProfileManager() {
// TODO(ogniK): Create the default user we have for now until loading/saving users is added
auto user_uuid = UUID{1, 0};
ASSERT(CreateNewUser(user_uuid, Settings::values.username).IsSuccess());
OpenUser(user_uuid);
ParseUserSaveFile();
if (user_count == 0)
CreateNewUser(UUID::Generate(), "yuzu");
auto current = std::clamp<int>(Settings::values.current_user, 0, MAX_USERS - 1);
if (UserExistsIndex(current))
current = 0;
OpenUser(*GetUser(current));
}
ProfileManager::~ProfileManager() = default;
ProfileManager::~ProfileManager() {
WriteUserSaveFile();
}
/// After a users creation it needs to be "registered" to the system. AddToProfiles handles the
/// internal management of the users profiles
@@ -101,6 +126,12 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, const std::string& username)
return CreateNewUser(uuid, username_output);
}
boost::optional<UUID> ProfileManager::GetUser(std::size_t index) const {
if (index >= MAX_USERS)
return boost::none;
return profiles[index].user_uuid;
}
/// Returns a users profile index based on their user id.
boost::optional<std::size_t> ProfileManager::GetUserIndex(const UUID& uuid) const {
if (!uuid) {
@@ -164,6 +195,12 @@ bool ProfileManager::UserExists(UUID uuid) const {
return (GetUserIndex(uuid) != boost::none);
}
bool ProfileManager::UserExistsIndex(std::size_t index) const {
if (index >= MAX_USERS)
return false;
return profiles[index].user_uuid.uuid != INVALID_UUID;
}
/// Opens a specific user
void ProfileManager::OpenUser(UUID uuid) {
auto idx = GetUserIndex(uuid);
@@ -239,4 +276,96 @@ bool ProfileManager::CanSystemRegisterUser() const {
// emulate qlaunch. Update this to dynamically change.
}
bool ProfileManager::RemoveUser(UUID uuid) {
auto index = GetUserIndex(uuid);
if (index == boost::none) {
return false;
}
profiles[*index] = ProfileInfo{};
std::stable_partition(profiles.begin(), profiles.end(),
[](const ProfileInfo& profile) { return profile.user_uuid; });
return true;
}
bool ProfileManager::SetProfileBase(UUID uuid, const ProfileBase& profile_new) {
auto index = GetUserIndex(uuid);
if (profile_new.user_uuid == UUID(INVALID_UUID) || index == boost::none) {
return false;
}
auto& profile = profiles[*index];
profile.user_uuid = profile_new.user_uuid;
profile.username = profile_new.username;
profile.creation_time = profile_new.timestamp;
return true;
}
void ProfileManager::ParseUserSaveFile() {
FileUtil::IOFile save(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat",
"rb");
if (!save.IsOpen()) {
LOG_WARNING(Service_ACC, "Failed to load profile data from save data... Generating new "
"user 'yuzu' with random UUID.");
return;
}
ProfileDataRaw data;
if (save.ReadBytes(&data, sizeof(ProfileDataRaw)) != sizeof(ProfileDataRaw)) {
LOG_WARNING(Service_ACC, "profiles.dat is smaller than expected... Generating new user "
"'yuzu' with random UUID.");
return;
}
for (std::size_t i = 0; i < MAX_USERS; ++i) {
const auto& user = data.users[i];
if (user.uuid != UUID(INVALID_UUID))
AddUser({user.uuid, user.username, user.timestamp, {}, false});
}
std::stable_partition(profiles.begin(), profiles.end(),
[](const ProfileInfo& profile) { return profile.user_uuid; });
}
void ProfileManager::WriteUserSaveFile() {
ProfileDataRaw raw{};
for (std::size_t i = 0; i < MAX_USERS; ++i) {
raw.users[i].username = profiles[i].username;
raw.users[i].uuid2 = profiles[i].user_uuid;
raw.users[i].uuid = profiles[i].user_uuid;
raw.users[i].timestamp = profiles[i].creation_time;
}
const auto raw_path =
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000010";
if (FileUtil::Exists(raw_path) && !FileUtil::IsDirectory(raw_path))
FileUtil::Delete(raw_path);
const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat";
if (!FileUtil::CreateFullPath(path)) {
LOG_WARNING(Service_ACC, "Failed to create full path of profiles.dat. Create the directory "
"nand/system/save/8000000000000010/su/avators to mitigate this "
"issue.");
return;
}
FileUtil::IOFile save(path, "wb");
if (!save.IsOpen()) {
LOG_WARNING(Service_ACC, "Failed to write save data to file... No changes to user data "
"made in current session will be saved.");
return;
}
save.Resize(sizeof(ProfileDataRaw));
save.WriteBytes(&raw, sizeof(ProfileDataRaw));
}
}; // namespace Service::Account

View File

@@ -36,7 +36,7 @@ struct UUID {
}
// TODO(ogniK): Properly generate uuids based on RFC-4122
const UUID& Generate();
static UUID Generate();
// Set the UUID to {0,0} to be considered an invalid user
void Invalidate() {
@@ -45,6 +45,15 @@ struct UUID {
std::string Format() const {
return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
}
std::string FormatSwitch() const {
std::array<u8, 16> s{};
std::memcpy(s.data(), uuid.data(), sizeof(u128));
return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{"
":02x}{:02x}{:02x}{:02x}{:02x}",
s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11],
s[12], s[13], s[14], s[15]);
}
};
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
@@ -81,12 +90,13 @@ static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase is an invalid size");
/// objects
class ProfileManager {
public:
ProfileManager(); // TODO(ogniK): Load from system save
ProfileManager();
~ProfileManager();
ResultCode AddUser(const ProfileInfo& user);
ResultCode CreateNewUser(UUID uuid, const ProfileUsername& username);
ResultCode CreateNewUser(UUID uuid, const std::string& username);
boost::optional<UUID> GetUser(std::size_t index) const;
boost::optional<std::size_t> GetUserIndex(const UUID& uuid) const;
boost::optional<std::size_t> GetUserIndex(const ProfileInfo& user) const;
bool GetProfileBase(boost::optional<std::size_t> index, ProfileBase& profile) const;
@@ -100,6 +110,7 @@ public:
std::size_t GetUserCount() const;
std::size_t GetOpenUserCount() const;
bool UserExists(UUID uuid) const;
bool UserExistsIndex(std::size_t index) const;
void OpenUser(UUID uuid);
void CloseUser(UUID uuid);
UserIDArray GetOpenUsers() const;
@@ -108,7 +119,13 @@ public:
bool CanSystemRegisterUser() const;
bool RemoveUser(UUID uuid);
bool SetProfileBase(UUID uuid, const ProfileBase& profile);
private:
void ParseUserSaveFile();
void WriteUserSaveFile();
std::array<ProfileInfo, MAX_USERS> profiles{};
std::size_t user_count = 0;
boost::optional<std::size_t> AddToProfiles(const ProfileInfo& profile);

View File

@@ -4,11 +4,13 @@
#include <array>
#include <cinttypes>
#include <cstring>
#include <stack>
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
@@ -26,6 +28,16 @@
namespace Service::AM {
constexpr u32 POP_LAUNCH_PARAMETER_MAGIC = 0xC79497CA;
struct LaunchParameters {
u32_le magic;
u32_le is_account_selected;
u128 current_user;
INSERT_PADDING_BYTES(0x70);
};
static_assert(sizeof(LaunchParameters) == 0x88);
IWindowController::IWindowController() : ServiceFramework("IWindowController") {
// clang-format off
static const FunctionInfo functions[] = {
@@ -724,20 +736,23 @@ void IApplicationFunctions::EndBlockingHomeButton(Kernel::HLERequestContext& ctx
}
void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
constexpr std::array<u8, 0x88> data{{
0xca, 0x97, 0x94, 0xc7, // Magic
1, 0, 0, 0, // IsAccountSelected (bool)
1, 0, 0, 0, // User Id (word 0)
0, 0, 0, 0, // User Id (word 1)
0, 0, 0, 0, // User Id (word 2)
0, 0, 0, 0 // User Id (word 3)
}};
LaunchParameters params{};
std::vector<u8> buffer(data.begin(), data.end());
params.magic = POP_LAUNCH_PARAMETER_MAGIC;
params.is_account_selected = 1;
Account::ProfileManager profile_manager{};
const auto uuid = profile_manager.GetUser(Settings::values.current_user);
ASSERT(uuid != boost::none);
params.current_user = uuid->uuid;
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
std::vector<u8> buffer(sizeof(LaunchParameters));
std::memcpy(buffer.data(), &params, buffer.size());
rb.PushIpcInterface<AM::IStorage>(buffer);
LOG_DEBUG(Service_AM, "called");

View File

@@ -24,8 +24,8 @@ namespace Service::AOC {
constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
constexpr u64 DLC_BASE_TO_AOC_ID = 0x1000;
static bool CheckAOCTitleIDMatchesBase(u64 base, u64 aoc) {
return (aoc & DLC_BASE_TITLE_ID_MASK) == base;
static bool CheckAOCTitleIDMatchesBase(u64 title_id, u64 base) {
return (title_id & DLC_BASE_TITLE_ID_MASK) == base;
}
static std::vector<u64> AccumulateAOCTitleIDs() {
@@ -74,7 +74,7 @@ void AOC_U::CountAddOnContent(Kernel::HLERequestContext& ctx) {
const auto current = Core::System::GetInstance().CurrentProcess()->GetTitleID();
rb.Push<u32>(static_cast<u32>(
std::count_if(add_on_content.begin(), add_on_content.end(),
[&current](u64 tid) { return (tid & DLC_BASE_TITLE_ID_MASK) == current; })));
[current](u64 tid) { return CheckAOCTitleIDMatchesBase(tid, current); })));
}
void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) {

View File

@@ -17,6 +17,7 @@
#include "core/file_sys/errors.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/vfs.h"
#include "core/hle/ipc_helpers.h"
@@ -630,6 +631,7 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
static_cast<u8>(storage_id), unknown, title_id);
auto data = OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
if (data.Failed()) {
// TODO(DarkLordZach): Find the right error code to use here
LOG_ERROR(Service_FS,
@@ -640,7 +642,9 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
return;
}
IStorage storage(std::move(data.Unwrap()));
FileSys::PatchManager pm{title_id};
IStorage storage(pm.PatchRomFS(std::move(data.Unwrap()), 0, FileSys::ContentRecordType::Data));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);

View File

@@ -108,9 +108,10 @@ void Controller_NPad::OnInit() {
styleset_changed_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
if (!IsControllerActivated())
if (!IsControllerActivated()) {
return;
std::size_t controller{};
}
if (style.raw == 0) {
// We want to support all controllers
style.handheld.Assign(1);

View File

@@ -10,12 +10,13 @@
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/settings.h"
namespace Service::NFC {
class IAm final : public ServiceFramework<IAm> {
public:
explicit IAm() : ServiceFramework{"IAm"} {
explicit IAm() : ServiceFramework{"NFC::IAm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -52,7 +53,7 @@ private:
class MFIUser final : public ServiceFramework<MFIUser> {
public:
explicit MFIUser() : ServiceFramework{"IUser"} {
explicit MFIUser() : ServiceFramework{"NFC::MFIUser"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -100,13 +101,13 @@ private:
class IUser final : public ServiceFramework<IUser> {
public:
explicit IUser() : ServiceFramework{"IUser"} {
explicit IUser() : ServiceFramework{"NFC::IUser"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
{1, nullptr, "Finalize"},
{2, nullptr, "GetState"},
{3, nullptr, "IsNfcEnabled"},
{0, &IUser::InitializeOld, "InitializeOld"},
{1, &IUser::FinalizeOld, "FinalizeOld"},
{2, &IUser::GetStateOld, "GetStateOld"},
{3, &IUser::IsNfcEnabledOld, "IsNfcEnabledOld"},
{400, nullptr, "Initialize"},
{401, nullptr, "Finalize"},
{402, nullptr, "GetState"},
@@ -130,11 +131,47 @@ public:
RegisterHandlers(functions);
}
private:
enum class NfcStates : u32 {
Finalized = 6,
};
void InitializeOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0};
rb.Push(RESULT_SUCCESS);
// We don't deal with hardware initialization so we can just stub this.
LOG_DEBUG(Service_NFC, "called");
}
void IsNfcEnabledOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u8>(Settings::values.enable_nfc);
LOG_DEBUG(Service_NFC, "IsNfcEnabledOld");
}
void GetStateOld(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(NfcStates::Finalized); // TODO(ogniK): Figure out if this matches nfp
}
void FinalizeOld(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
};
class NFC_U final : public ServiceFramework<NFC_U> {
public:
explicit NFC_U() : ServiceFramework{"nfc:u"} {
explicit NFC_U() : ServiceFramework{"nfc:user"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &NFC_U::CreateUserInterface, "CreateUserInterface"},

View File

@@ -2,56 +2,67 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <atomic>
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/lock.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/nfp/nfp_user.h"
namespace Service::NFP {
namespace ErrCodes {
constexpr ResultCode ERR_TAG_FAILED(ErrorModule::NFP,
-1); // TODO(ogniK): Find the actual error code
}
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)) {}
: ServiceFramework(name), module(std::move(module)) {
auto& kernel = Core::System::GetInstance().Kernel();
nfc_tag_load =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:NFCTagDetected");
}
Module::Interface::~Interface() = default;
class IUser final : public ServiceFramework<IUser> {
public:
IUser() : ServiceFramework("IUser") {
IUser(Module::Interface& nfp_interface)
: ServiceFramework("NFP::IUser"), nfp_interface(nfp_interface) {
static const FunctionInfo functions[] = {
{0, &IUser::Initialize, "Initialize"},
{1, nullptr, "Finalize"},
{1, &IUser::Finalize, "Finalize"},
{2, &IUser::ListDevices, "ListDevices"},
{3, nullptr, "StartDetection"},
{4, nullptr, "StopDetection"},
{5, nullptr, "Mount"},
{6, nullptr, "Unmount"},
{7, nullptr, "OpenApplicationArea"},
{8, nullptr, "GetApplicationArea"},
{3, &IUser::StartDetection, "StartDetection"},
{4, &IUser::StopDetection, "StopDetection"},
{5, &IUser::Mount, "Mount"},
{6, &IUser::Unmount, "Unmount"},
{7, &IUser::OpenApplicationArea, "OpenApplicationArea"},
{8, &IUser::GetApplicationArea, "GetApplicationArea"},
{9, nullptr, "SetApplicationArea"},
{10, nullptr, "Flush"},
{11, nullptr, "Restore"},
{12, nullptr, "CreateApplicationArea"},
{13, nullptr, "GetTagInfo"},
{14, nullptr, "GetRegisterInfo"},
{15, nullptr, "GetCommonInfo"},
{16, nullptr, "GetModelInfo"},
{13, &IUser::GetTagInfo, "GetTagInfo"},
{14, &IUser::GetRegisterInfo, "GetRegisterInfo"},
{15, &IUser::GetCommonInfo, "GetCommonInfo"},
{16, &IUser::GetModelInfo, "GetModelInfo"},
{17, &IUser::AttachActivateEvent, "AttachActivateEvent"},
{18, &IUser::AttachDeactivateEvent, "AttachDeactivateEvent"},
{19, &IUser::GetState, "GetState"},
{20, &IUser::GetDeviceState, "GetDeviceState"},
{21, &IUser::GetNpadId, "GetNpadId"},
{22, nullptr, "GetApplicationArea2"},
{22, &IUser::GetApplicationAreaSize, "GetApplicationAreaSize"},
{23, &IUser::AttachAvailabilityChangeEvent, "AttachAvailabilityChangeEvent"},
{24, nullptr, "RecreateApplicationArea"},
};
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
activate_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:ActivateEvent");
deactivate_event =
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:DeactivateEvent");
availability_change_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
@@ -59,6 +70,17 @@ public:
}
private:
struct TagInfo {
std::array<u8, 10> uuid;
u8 uuid_length; // TODO(ogniK): Figure out if this is actual the uuid length or does it
// mean something else
INSERT_PADDING_BYTES(0x15);
u32_le protocol;
u32_le tag_type;
INSERT_PADDING_BYTES(0x2c);
};
static_assert(sizeof(TagInfo) == 0x54, "TagInfo is an invalid size");
enum class State : u32 {
NonInitialized = 0,
Initialized = 1,
@@ -66,15 +88,40 @@ private:
enum class DeviceState : u32 {
Initialized = 0,
SearchingForTag = 1,
TagFound = 2,
TagRemoved = 3,
TagNearby = 4,
Unknown5 = 5,
Finalized = 6
};
struct CommonInfo {
u16_be last_write_year;
u8 last_write_month;
u8 last_write_day;
u16_be write_counter;
u16_be version;
u32_be application_area_size;
INSERT_PADDING_BYTES(0x34);
};
static_assert(sizeof(CommonInfo) == 0x40, "CommonInfo is an invalid size");
void Initialize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0};
rb.Push(RESULT_SUCCESS);
state = State::Initialized;
IPC::ResponseBuilder rb{ctx, 2};
LOG_DEBUG(Service_NFC, "called");
}
void GetState(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3, 0};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(static_cast<u32>(state));
LOG_DEBUG(Service_NFC, "called");
}
void ListDevices(Kernel::HLERequestContext& ctx) {
@@ -83,80 +130,217 @@ private:
ctx.WriteBuffer(&device_handle, sizeof(device_handle));
LOG_WARNING(Service_NFP, "(STUBBED) called, array_size={}", array_size);
LOG_DEBUG(Service_NFP, "called, array_size={}", array_size);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
rb.Push<u32>(1);
}
void GetNpadId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_DEBUG(Service_NFP, "called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(npad_id);
}
void AttachActivateEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
LOG_DEBUG(Service_NFP, "called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(activate_event);
rb.PushCopyObjects(nfp_interface.GetNFCEvent());
has_attached_handle = true;
}
void AttachDeactivateEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
LOG_DEBUG(Service_NFP, "called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(deactivate_event);
}
void GetState(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
void StopDetection(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
switch (device_state) {
case DeviceState::TagFound:
case DeviceState::TagNearby:
deactivate_event->Signal();
device_state = DeviceState::Initialized;
break;
case DeviceState::SearchingForTag:
case DeviceState::TagRemoved:
device_state = DeviceState::Initialized;
break;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(state));
}
void GetDeviceState(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
LOG_DEBUG(Service_NFP, "called");
auto nfc_event = nfp_interface.GetNFCEvent();
if (!nfc_event->ShouldWait(Kernel::GetCurrentThread()) && !has_attached_handle) {
device_state = DeviceState::TagFound;
nfc_event->Clear();
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(device_state));
}
void GetNpadId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 3};
void StartDetection(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
if (device_state == DeviceState::Initialized || device_state == DeviceState::TagRemoved) {
device_state = DeviceState::SearchingForTag;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetTagInfo(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
IPC::ResponseBuilder rb{ctx, 2};
auto amiibo = nfp_interface.GetAmiiboBuffer();
TagInfo tag_info{};
std::memcpy(tag_info.uuid.data(), amiibo.uuid.data(), sizeof(tag_info.uuid.size()));
tag_info.uuid_length = static_cast<u8>(tag_info.uuid.size());
tag_info.protocol = 1; // TODO(ogniK): Figure out actual values
tag_info.tag_type = 2;
ctx.WriteBuffer(&tag_info, sizeof(TagInfo));
rb.Push(RESULT_SUCCESS);
}
void Mount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
device_state = DeviceState::TagNearby;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetModelInfo(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
IPC::ResponseBuilder rb{ctx, 2};
auto amiibo = nfp_interface.GetAmiiboBuffer();
ctx.WriteBuffer(&amiibo.model_info, sizeof(amiibo.model_info));
rb.Push(RESULT_SUCCESS);
}
void Unmount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
device_state = DeviceState::TagFound;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Finalize(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
device_state = DeviceState::Finalized;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(npad_id);
}
void AttachAvailabilityChangeEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
LOG_WARNING(Service_NFP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(availability_change_event);
}
const u64 device_handle{0xDEAD};
const u32 npad_id{0}; // This is the first player controller id
void GetRegisterInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
// TODO(ogniK): Pull Mii and owner data from amiibo
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetCommonInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
// TODO(ogniK): Pull common information from amiibo
CommonInfo common_info{};
common_info.application_area_size = 0;
ctx.WriteBuffer(&common_info, sizeof(CommonInfo));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void OpenApplicationArea(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
// We don't need to worry about this since we can just open the file
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetApplicationAreaSize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
// We don't need to worry about this since we can just open the file
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(0); // This is from the GetCommonInfo stub
}
void GetApplicationArea(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called");
// TODO(ogniK): Pull application area from amiibo
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<u32>(0); // This is from the GetCommonInfo stub
}
bool has_attached_handle{};
const u64 device_handle{Common::MakeMagic('Y', 'U', 'Z', 'U')};
const u32 npad_id{0}; // Player 1 controller
State state{State::NonInitialized};
DeviceState device_state{DeviceState::Initialized};
Kernel::SharedPtr<Kernel::Event> activate_event;
Kernel::SharedPtr<Kernel::Event> deactivate_event;
Kernel::SharedPtr<Kernel::Event> availability_change_event;
const Module::Interface& nfp_interface;
};
void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IUser>();
rb.PushIpcInterface<IUser>(*this);
}
void Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
if (buffer.size() < sizeof(AmiiboFile)) {
return; // Failed to load file
}
std::memcpy(&amiibo, buffer.data(), sizeof(amiibo));
nfc_tag_load->Signal();
}
const Kernel::SharedPtr<Kernel::Event>& Module::Interface::GetNFCEvent() const {
return nfc_tag_load;
}
const Module::Interface::AmiiboFile& Module::Interface::GetAmiiboBuffer() const {
return amiibo;
}
void InstallInterfaces(SM::ServiceManager& service_manager) {

View File

@@ -4,6 +4,9 @@
#pragma once
#include <array>
#include <vector>
#include "core/hle/kernel/event.h"
#include "core/hle/service/service.h"
namespace Service::NFP {
@@ -15,7 +18,27 @@ public:
explicit Interface(std::shared_ptr<Module> module, const char* name);
~Interface() override;
struct ModelInfo {
std::array<u8, 0x8> amiibo_identification_block;
INSERT_PADDING_BYTES(0x38);
};
static_assert(sizeof(ModelInfo) == 0x40, "ModelInfo is an invalid size");
struct AmiiboFile {
std::array<u8, 10> uuid;
INSERT_PADDING_BYTES(0x4a);
ModelInfo model_info;
};
static_assert(sizeof(AmiiboFile) == 0x94, "AmiiboFile is an invalid size");
void CreateUserInterface(Kernel::HLERequestContext& ctx);
void LoadAmiibo(const std::vector<u8>& buffer);
const Kernel::SharedPtr<Kernel::Event>& GetNFCEvent() const;
const AmiiboFile& GetAmiiboBuffer() const;
private:
Kernel::SharedPtr<Kernel::Event> nfc_tag_load{};
AmiiboFile amiibo{};
protected:
std::shared_ptr<Module> module;

View File

@@ -0,0 +1,71 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/ptm/psm.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::PSM {
constexpr u32 BATTERY_FULLY_CHARGED = 100; // 100% Full
constexpr u32 BATTERY_CURRENTLY_CHARGING = 1; // Plugged into an official dock
class PSM final : public ServiceFramework<PSM> {
public:
explicit PSM() : ServiceFramework{"psm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &PSM::GetBatteryChargePercentage, "GetBatteryChargePercentage"},
{1, &PSM::GetChargerType, "GetChargerType"},
{2, nullptr, "EnableBatteryCharging"},
{3, nullptr, "DisableBatteryCharging"},
{4, nullptr, "IsBatteryChargingEnabled"},
{5, nullptr, "AcquireControllerPowerSupply"},
{6, nullptr, "ReleaseControllerPowerSupply"},
{7, nullptr, "OpenSession"},
{8, nullptr, "EnableEnoughPowerChargeEmulation"},
{9, nullptr, "DisableEnoughPowerChargeEmulation"},
{10, nullptr, "EnableFastBatteryCharging"},
{11, nullptr, "DisableFastBatteryCharging"},
{12, nullptr, "GetBatteryVoltageState"},
{13, nullptr, "GetRawBatteryChargePercentage"},
{14, nullptr, "IsEnoughPowerSupplied"},
{15, nullptr, "GetBatteryAgePercentage"},
{16, nullptr, "GetBatteryChargeInfoEvent"},
{17, nullptr, "GetBatteryChargeInfoFields"},
};
// clang-format on
RegisterHandlers(functions);
}
~PSM() override = default;
private:
void GetBatteryChargePercentage(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_PSM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(BATTERY_FULLY_CHARGED);
}
void GetChargerType(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_PSM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(BATTERY_CURRENTLY_CHARGING);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<PSM>()->InstallAsService(sm);
}
} // namespace Service::PSM

View File

@@ -0,0 +1,15 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::PSM {
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::PSM

View File

@@ -58,6 +58,7 @@
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/prepo/prepo.h"
#include "core/hle/service/psc/psc.h"
#include "core/hle/service/ptm/psm.h"
#include "core/hle/service/service.h"
#include "core/hle/service/set/settings.h"
#include "core/hle/service/sm/sm.h"
@@ -246,6 +247,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, FileSys::VfsFilesystem& vfs)
PlayReport::InstallInterfaces(*sm);
PM::InstallInterfaces(*sm);
PSC::InstallInterfaces(*sm);
PSM::InstallInterfaces(*sm);
Set::InstallInterfaces(*sm);
Sockets::InstallInterfaces(*sm);
SPL::InstallInterfaces(*sm);

View File

@@ -74,10 +74,6 @@ double PerfStats::GetLastFrameTimeScale() {
}
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
// Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
// values increase the time needed to recover and limit framerate again after spikes.
constexpr microseconds MAX_LAG_TIME_US = 25000us;
if (!Settings::values.use_frame_limit) {
return;
}

View File

@@ -113,7 +113,8 @@ static const std::array<const char*, NumAnalogs> mapping = {{
struct Values {
// System
bool use_docked_mode;
std::string username;
bool enable_nfc;
int current_user;
int language_index;
// Controls

View File

@@ -13,8 +13,7 @@
#include "video_core/renderer_base.h"
#include "video_core/textures/texture.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
/// First register id that is actually a Macro call.
constexpr u32 MacroRegistersStart = 0xE00;
@@ -156,7 +155,6 @@ void Maxwell3D::ProcessQueryGet() {
ASSERT_MSG(regs.query.query_get.unit == Regs::QueryUnit::Crop,
"Units other than CROP are unimplemented");
u32 value = Memory::Read32(*address);
u64 result = 0;
// TODO(Subv): Support the other query variables
@@ -408,5 +406,4 @@ void Maxwell3D::ProcessClearBuffers() {
rasterizer.Clear();
}
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View File

@@ -6,8 +6,7 @@
#include "core/core.h"
#include "video_core/engines/maxwell_compute.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
void MaxwellCompute::WriteReg(u32 method, u32 value) {
ASSERT_MSG(method < Regs::NUM_REGS,
@@ -26,5 +25,4 @@ void MaxwellCompute::WriteReg(u32 method, u32 value) {
}
}
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View File

@@ -7,8 +7,7 @@
#include "video_core/rasterizer_interface.h"
#include "video_core/textures/decoders.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
MaxwellDMA::MaxwellDMA(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
: memory_manager(memory_manager), rasterizer{rasterizer} {}
@@ -78,9 +77,9 @@ void MaxwellDMA::HandleCopy() {
ASSERT(regs.exec.enable_2d == 1);
std::size_t copy_size = regs.x_count * regs.y_count;
const std::size_t copy_size = regs.x_count * regs.y_count;
const auto FlushAndInvalidate = [&](u32 src_size, u32 dst_size) {
const auto FlushAndInvalidate = [&](u32 src_size, u64 dst_size) {
// TODO(Subv): For now, manually flush the regions until we implement GPU-accelerated
// copying.
rasterizer.FlushRegion(source_cpu, src_size);
@@ -91,14 +90,11 @@ void MaxwellDMA::HandleCopy() {
rasterizer.InvalidateRegion(dest_cpu, dst_size);
};
u8* src_buffer = Memory::GetPointer(source_cpu);
u8* dst_buffer = Memory::GetPointer(dest_cpu);
if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
ASSERT(regs.src_params.size_z == 1);
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
u32 src_bytes_per_pixel = regs.src_pitch / regs.src_params.size_x;
const u32 src_bytes_per_pixel = regs.src_pitch / regs.src_params.size_x;
FlushAndInvalidate(regs.src_pitch * regs.src_params.size_y,
copy_size * src_bytes_per_pixel);
@@ -111,7 +107,7 @@ void MaxwellDMA::HandleCopy() {
ASSERT(regs.dst_params.size_z == 1);
ASSERT(regs.src_pitch == regs.x_count);
u32 src_bpp = regs.src_pitch / regs.x_count;
const u32 src_bpp = regs.src_pitch / regs.x_count;
FlushAndInvalidate(regs.src_pitch * regs.y_count,
regs.dst_params.size_x * regs.dst_params.size_y * src_bpp);
@@ -122,5 +118,4 @@ void MaxwellDMA::HandleCopy() {
}
}
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View File

@@ -79,6 +79,7 @@ union Attribute {
constexpr explicit Attribute(u64 value) : value(value) {}
enum class Index : u64 {
PointSize = 6,
Position = 7,
Attribute_0 = 8,
Attribute_31 = 39,
@@ -207,6 +208,16 @@ enum class UniformType : u64 {
Double = 5,
};
enum class StoreType : u64 {
Unsigned8 = 0,
Signed8 = 1,
Unsigned16 = 2,
Signed16 = 3,
Bytes32 = 4,
Bytes64 = 5,
Bytes128 = 6,
};
enum class IMinMaxExchange : u64 {
None = 0,
XLo = 1,
@@ -214,7 +225,7 @@ enum class IMinMaxExchange : u64 {
XHi = 3,
};
enum class VmadType : u64 {
enum class VideoType : u64 {
Size16_Low = 0,
Size16_High = 1,
Size32 = 2,
@@ -563,6 +574,10 @@ union Instruction {
BitField<48, 1, u64> negate_b;
} fmul;
union {
BitField<55, 1, u64> saturate;
} fmul32;
union {
BitField<48, 1, u64> is_signed;
} shift;
@@ -742,6 +757,18 @@ union Instruction {
BitField<44, 2, u64> unknown;
} ld_c;
union {
BitField<48, 3, StoreType> type;
} ldst_sl;
union {
BitField<44, 2, u64> unknown;
} ld_l;
union {
BitField<44, 2, u64> unknown;
} st_l;
union {
BitField<0, 3, u64> pred0;
BitField<3, 3, u64> pred3;
@@ -778,6 +805,14 @@ union Instruction {
BitField<45, 2, PredOperation> op;
} psetp;
union {
BitField<43, 4, PredCondition> cond;
BitField<45, 2, PredOperation> op;
BitField<3, 3, u64> pred3;
BitField<0, 3, u64> pred0;
BitField<39, 3, u64> pred39;
} vsetp;
union {
BitField<12, 3, u64> pred12;
BitField<15, 1, u64> neg_pred12;
@@ -1150,15 +1185,17 @@ union Instruction {
union {
BitField<48, 1, u64> signed_a;
BitField<38, 1, u64> is_byte_chunk_a;
BitField<36, 2, VmadType> type_a;
BitField<36, 2, VideoType> type_a;
BitField<36, 2, u64> byte_height_a;
BitField<49, 1, u64> signed_b;
BitField<50, 1, u64> use_register_b;
BitField<30, 1, u64> is_byte_chunk_b;
BitField<28, 2, VmadType> type_b;
BitField<28, 2, VideoType> type_b;
BitField<28, 2, u64> byte_height_b;
} video;
union {
BitField<51, 2, VmadShr> shr;
BitField<55, 1, u64> saturate; // Saturates the result (a * b + c)
BitField<47, 1, u64> cc;
@@ -1194,6 +1231,7 @@ union Instruction {
BitField<61, 1, u64> is_b_imm;
BitField<60, 1, u64> is_b_gpr;
BitField<59, 1, u64> is_c_gpr;
BitField<20, 24, s64> smem_imm;
Attribute attribute;
Sampler sampler;
@@ -1209,14 +1247,20 @@ public:
KIL,
SSY,
SYNC,
BRK,
DEPBAR,
BFE_C,
BFE_R,
BFE_IMM,
BRA,
PBK,
LD_A,
LD_L,
LD_S,
LD_C,
ST_A,
ST_L,
ST_S,
LDG, // Load from global memory
STG, // Store in global memory
TEX,
@@ -1232,6 +1276,7 @@ public:
OUT_R, // Emit vertex/primitive
ISBERD,
VMAD,
VSETP,
FFMA_IMM, // Fused Multiply and Add
FFMA_CR,
FFMA_RC,
@@ -1370,7 +1415,7 @@ public:
/// conditionally executed).
static bool IsPredicatedInstruction(Id opcode) {
// TODO(Subv): Add the rest of unpredicated instructions.
return opcode != Id::SSY;
return opcode != Id::SSY && opcode != Id::PBK;
}
class Matcher {
@@ -1466,12 +1511,18 @@ private:
#define INST(bitstring, op, type, name) Detail::GetMatcher(bitstring, op, type, name)
INST("111000110011----", Id::KIL, Type::Flow, "KIL"),
INST("111000101001----", Id::SSY, Type::Flow, "SSY"),
INST("111000101010----", Id::PBK, Type::Flow, "PBK"),
INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"),
INST("111000110100---", Id::BRK, Type::Flow, "BRK"),
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
INST("1111000011111---", Id::SYNC, Type::Synch, "SYNC"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"),
INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
INST("1110111101011---", Id::ST_S, Type::Memory, "ST_S"),
INST("1110111101010---", Id::ST_L, Type::Memory, "ST_L"),
INST("1110111011010---", Id::LDG, Type::Memory, "LDG"),
INST("1110111011011---", Id::STG, Type::Memory, "STG"),
INST("110000----111---", Id::TEX, Type::Memory, "TEX"),
@@ -1487,6 +1538,7 @@ private:
INST("1111101111100---", Id::OUT_R, Type::Trivial, "OUT_R"),
INST("1110111111010---", Id::ISBERD, Type::Trivial, "ISBERD"),
INST("01011111--------", Id::VMAD, Type::Trivial, "VMAD"),
INST("0101000011110---", Id::VSETP, Type::Trivial, "VSETP"),
INST("0011001-1-------", Id::FFMA_IMM, Type::Ffma, "FFMA_IMM"),
INST("010010011-------", Id::FFMA_CR, Type::Ffma, "FFMA_CR"),
INST("010100011-------", Id::FFMA_RC, Type::Ffma, "FFMA_RC"),
@@ -1606,4 +1658,4 @@ private:
}
};
} // namespace Tegra::Shader
} // namespace Tegra::Shader

View File

@@ -96,6 +96,11 @@ struct Header {
}
} ps;
};
u64 GetLocalMemorySize() {
return (common1.shader_local_memory_low_size |
(common2.shader_local_memory_high_size << 24));
}
};
static_assert(sizeof(Header) == 0x50, "Incorrect structure size");

View File

@@ -6,6 +6,7 @@
#include <set>
#include <string>
#include <string_view>
#include <unordered_set>
#include <boost/optional.hpp>
#include <fmt/format.h>
@@ -163,10 +164,11 @@ private:
const ExitMethod jmp = Scan(target, end, labels);
return exit_method = ParallelExit(no_jmp, jmp);
}
case OpCode::Id::SSY: {
// The SSY instruction uses a similar encoding as the BRA instruction.
case OpCode::Id::SSY:
case OpCode::Id::PBK: {
// The SSY and PBK use a similar encoding as the BRA instruction.
ASSERT_MSG(instr.bra.constant_buffer == 0,
"Constant buffer SSY is not supported");
"Constant buffer branching is not supported");
const u32 target = offset + instr.bra.GetBranchTarget();
labels.insert(target);
// Continue scanning for an exit method.
@@ -275,7 +277,8 @@ public:
GLSLRegisterManager(ShaderWriter& shader, ShaderWriter& declarations,
const Maxwell3D::Regs::ShaderStage& stage, const std::string& suffix,
const Tegra::Shader::Header& header)
: shader{shader}, declarations{declarations}, stage{stage}, suffix{suffix}, header{header} {
: shader{shader}, declarations{declarations}, stage{stage}, suffix{suffix}, header{header},
fixed_pipeline_output_attributes_used{}, local_memory_size{0} {
BuildRegisterList();
BuildInputList();
}
@@ -378,8 +381,8 @@ public:
* @param reg The destination register to use.
* @param elem The element to use for the operation.
* @param value The code representing the value to assign. Type has to be half float.
* @param type Half float kind of assignment.
* @param dest_num_components Number of components in the destionation.
* @param merge Half float kind of assignment.
* @param dest_num_components Number of components in the destination.
* @param value_num_components Number of components in the value.
* @param is_saturated Optional, when True, saturates the provided value.
* @param dest_elem Optional, the destination element to use for the operation.
@@ -422,6 +425,7 @@ public:
* @param reg The destination register to use.
* @param elem The element to use for the operation.
* @param attribute The input attribute to use as the source value.
* @param input_mode The input mode.
* @param vertex The register that decides which vertex to read from (used in GS).
*/
void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute,
@@ -432,6 +436,25 @@ public:
shader.AddLine(dest + " = " + src + ';');
}
std::string GetLocalMemoryAsFloat(const std::string& index) {
return "lmem[" + index + ']';
}
std::string GetLocalMemoryAsInteger(const std::string& index, bool is_signed = false) {
const std::string func{is_signed ? "floatToIntBits" : "floatBitsToUint"};
return func + "(lmem[" + index + "])";
}
void SetLocalMemoryAsFloat(const std::string& index, const std::string& value) {
shader.AddLine("lmem[" + index + "] = " + value + ';');
}
void SetLocalMemoryAsInteger(const std::string& index, const std::string& value,
bool is_signed = false) {
const std::string func{is_signed ? "intBitsToFloat" : "uintBitsToFloat"};
shader.AddLine("lmem[" + index + "] = " + func + '(' + value + ");");
}
std::string GetControlCode(const Tegra::Shader::ControlCode cc) const {
switch (cc) {
case Tegra::Shader::ControlCode::NEU:
@@ -478,7 +501,12 @@ public:
std::to_string(static_cast<u32>(attribute)) + ']' +
GetSwizzle(elem) + " = " + src + ';');
} else {
shader.AddLine(dest + GetSwizzle(elem) + " = " + src + ';');
if (attribute == Attribute::Index::PointSize) {
fixed_pipeline_output_attributes_used.insert(attribute);
shader.AddLine(dest + " = " + src + ';');
} else {
shader.AddLine(dest + GetSwizzle(elem) + " = " + src + ';');
}
}
}
}
@@ -522,7 +550,9 @@ public:
/// Add declarations.
void GenerateDeclarations(const std::string& suffix) {
GenerateVertex();
GenerateRegisters(suffix);
GenerateLocalMemory();
GenerateInternalFlags();
GenerateInputAttrs();
GenerateOutputAttrs();
@@ -568,6 +598,10 @@ public:
return entry.GetName();
}
void SetLocalMemory(u64 lmem) {
local_memory_size = lmem;
}
private:
/// Generates declarations for registers.
void GenerateRegisters(const std::string& suffix) {
@@ -578,6 +612,15 @@ private:
declarations.AddNewLine();
}
/// Generates declarations for local memory.
void GenerateLocalMemory() {
if (local_memory_size > 0) {
declarations.AddLine("float lmem[" + std::to_string((local_memory_size - 1 + 4) / 4) +
"];");
declarations.AddNewLine();
}
}
/// Generates declarations for internal flags.
void GenerateInternalFlags() {
for (u32 ii = 0; ii < static_cast<u64>(InternalFlag::Amount); ii++) {
@@ -681,6 +724,20 @@ private:
declarations.AddNewLine();
}
void GenerateVertex() {
if (stage != Maxwell3D::Regs::ShaderStage::Vertex)
return;
declarations.AddLine("out gl_PerVertex {");
++declarations.scope;
declarations.AddLine("vec4 gl_Position;");
for (auto& o : fixed_pipeline_output_attributes_used) {
if (o == Attribute::Index::PointSize)
declarations.AddLine("float gl_PointSize;");
}
--declarations.scope;
declarations.AddLine("};");
}
/// Generates code representing a temporary (GPR) register.
std::string GetRegister(const Register& reg, unsigned elem) {
if (reg == Register::ZeroIndex) {
@@ -834,6 +891,8 @@ private:
/// Generates code representing the declaration name of an output attribute register.
std::string GetOutputAttribute(Attribute::Index attribute) {
switch (attribute) {
case Attribute::Index::PointSize:
return "gl_PointSize";
case Attribute::Index::Position:
return "position";
default:
@@ -868,6 +927,8 @@ private:
const Maxwell3D::Regs::ShaderStage& stage;
const std::string& suffix;
const Tegra::Shader::Header& header;
std::unordered_set<Attribute::Index> fixed_pipeline_output_attributes_used;
u64 local_memory_size;
};
class GLSLGenerator {
@@ -877,6 +938,8 @@ public:
: subroutines(subroutines), program_code(program_code), main_offset(main_offset),
stage(stage), suffix(suffix) {
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
local_memory_size = header.GetLocalMemorySize();
regs.SetLocalMemory(local_memory_size);
Generate(suffix);
}
@@ -951,7 +1014,7 @@ private:
// Can't assign to the constant predicate.
ASSERT(pred != static_cast<u64>(Pred::UnusedIndex));
const std::string variable = 'p' + std::to_string(pred) + '_' + suffix;
std::string variable = 'p' + std::to_string(pred) + '_' + suffix;
shader.AddLine(variable + " = " + value + ';');
declr_predicates.insert(std::move(variable));
}
@@ -1058,7 +1121,7 @@ private:
/*
* Transforms the input string GLSL operand into an unpacked half float pair.
* @note This function returns a float type pair instead of a half float pair. This is because
* real half floats are not standarized in GLSL but unpackHalf2x16 (which returns a vec2) is.
* real half floats are not standardized in GLSL but unpackHalf2x16 (which returns a vec2) is.
* @param operand Input operand. It has to be an unsigned integer.
* @param type How to unpack the unsigned integer to a half float pair.
* @param abs Get the absolute value of unpacked half floats.
@@ -1232,27 +1295,27 @@ private:
}
/*
* Emits code to push the input target address to the SSY address stack, incrementing the stack
* Emits code to push the input target address to the flow address stack, incrementing the stack
* top.
*/
void EmitPushToSSYStack(u32 target) {
void EmitPushToFlowStack(u32 target) {
shader.AddLine('{');
++shader.scope;
shader.AddLine("ssy_stack[ssy_stack_top] = " + std::to_string(target) + "u;");
shader.AddLine("ssy_stack_top++;");
shader.AddLine("flow_stack[flow_stack_top] = " + std::to_string(target) + "u;");
shader.AddLine("flow_stack_top++;");
--shader.scope;
shader.AddLine('}');
}
/*
* Emits code to pop an address from the SSY address stack, setting the jump address to the
* Emits code to pop an address from the flow address stack, setting the jump address to the
* popped address and decrementing the stack top.
*/
void EmitPopFromSSYStack() {
void EmitPopFromFlowStack() {
shader.AddLine('{');
++shader.scope;
shader.AddLine("ssy_stack_top--;");
shader.AddLine("jmp_to = ssy_stack[ssy_stack_top];");
shader.AddLine("flow_stack_top--;");
shader.AddLine("jmp_to = flow_stack[flow_stack_top];");
shader.AddLine("break;");
--shader.scope;
shader.AddLine('}');
@@ -1310,6 +1373,63 @@ private:
}
}
/// Unpacks a video instruction operand (e.g. VMAD).
std::string GetVideoOperand(const std::string& op, bool is_chunk, bool is_signed,
Tegra::Shader::VideoType type, u64 byte_height) {
const std::string value = [&]() {
if (!is_chunk) {
const auto offset = static_cast<u32>(byte_height * 8);
return "((" + op + " >> " + std::to_string(offset) + ") & 0xff)";
}
const std::string zero = "0";
switch (type) {
case Tegra::Shader::VideoType::Size16_Low:
return '(' + op + " & 0xffff)";
case Tegra::Shader::VideoType::Size16_High:
return '(' + op + " >> 16)";
case Tegra::Shader::VideoType::Size32:
// TODO(Rodrigo): From my hardware tests it becomes a bit "mad" when
// this type is used (1 * 1 + 0 == 0x5b800000). Until a better
// explanation is found: assert.
UNIMPLEMENTED();
return zero;
case Tegra::Shader::VideoType::Invalid:
UNREACHABLE_MSG("Invalid instruction encoding");
return zero;
default:
UNREACHABLE();
return zero;
}
}();
if (is_signed) {
return "int(" + value + ')';
}
return value;
};
/// Gets the A operand for a video instruction.
std::string GetVideoOperandA(Instruction instr) {
return GetVideoOperand(regs.GetRegisterAsInteger(instr.gpr8, 0, false),
instr.video.is_byte_chunk_a != 0, instr.video.signed_a,
instr.video.type_a, instr.video.byte_height_a);
}
/// Gets the B operand for a video instruction.
std::string GetVideoOperandB(Instruction instr) {
if (instr.video.use_register_b) {
return GetVideoOperand(regs.GetRegisterAsInteger(instr.gpr20, 0, false),
instr.video.is_byte_chunk_b != 0, instr.video.signed_b,
instr.video.type_b, instr.video.byte_height_b);
} else {
return '(' +
std::to_string(instr.video.signed_b ? static_cast<s16>(instr.alu.GetImm20_16())
: instr.alu.GetImm20_16()) +
')';
}
}
/**
* Compiles a single instruction from Tegra to GLSL.
* @param offset the offset of the Tegra shader instruction.
@@ -1479,9 +1599,10 @@ private:
break;
}
case OpCode::Id::FMUL32_IMM: {
regs.SetRegisterToFloat(
instr.gpr0, 0,
regs.GetRegisterAsFloat(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1);
regs.SetRegisterToFloat(instr.gpr0, 0,
regs.GetRegisterAsFloat(instr.gpr8) + " * " +
GetImmediate32(instr),
1, 1, instr.fmul32.saturate);
break;
}
case OpCode::Id::FADD32I: {
@@ -2239,6 +2360,39 @@ private:
shader.AddLine("}");
break;
}
case OpCode::Id::LD_L: {
// Add an extra scope and declare the index register inside to prevent
// overwriting it in case it is used as an output of the LD instruction.
shader.AddLine('{');
++shader.scope;
std::string op = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + " + " +
std::to_string(instr.smem_imm.Value()) + ')';
shader.AddLine("uint index = (" + op + " / 4);");
const std::string op_a = regs.GetLocalMemoryAsFloat("index");
if (instr.ld_l.unknown != 1) {
LOG_CRITICAL(HW_GPU, "LD_L Unhandled mode: {}",
static_cast<unsigned>(instr.ld_l.unknown.Value()));
UNREACHABLE();
}
switch (instr.ldst_sl.type.Value()) {
case Tegra::Shader::StoreType::Bytes32:
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
break;
default:
LOG_CRITICAL(HW_GPU, "LD_L Unhandled type: {}",
static_cast<unsigned>(instr.ldst_sl.type.Value()));
UNREACHABLE();
}
--shader.scope;
shader.AddLine('}');
break;
}
case OpCode::Id::ST_A: {
ASSERT_MSG(instr.gpr8.Value() == Register::ZeroIndex,
"Indirect attribute loads are not supported");
@@ -2267,6 +2421,37 @@ private:
break;
}
case OpCode::Id::ST_L: {
// Add an extra scope and declare the index register inside to prevent
// overwriting it in case it is used as an output of the LD instruction.
shader.AddLine('{');
++shader.scope;
std::string op = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + " + " +
std::to_string(instr.smem_imm.Value()) + ')';
shader.AddLine("uint index = (" + op + " / 4);");
if (instr.st_l.unknown != 0) {
LOG_CRITICAL(HW_GPU, "ST_L Unhandled mode: {}",
static_cast<unsigned>(instr.st_l.unknown.Value()));
UNREACHABLE();
}
switch (instr.ldst_sl.type.Value()) {
case Tegra::Shader::StoreType::Bytes32:
regs.SetLocalMemoryAsFloat("index", regs.GetRegisterAsFloat(instr.gpr0));
break;
default:
LOG_CRITICAL(HW_GPU, "ST_L Unhandled type: {}",
static_cast<unsigned>(instr.ldst_sl.type.Value()));
UNREACHABLE();
}
--shader.scope;
shader.AddLine('}');
break;
}
case OpCode::Id::TEX: {
Tegra::Shader::TextureType texture_type{instr.tex.texture_type};
std::string coord;
@@ -3283,16 +3468,32 @@ private:
// The SSY opcode tells the GPU where to re-converge divergent execution paths, it
// sets the target of the jump that the SYNC instruction will make. The SSY opcode
// has a similar structure to the BRA opcode.
ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer SSY is not supported");
ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer flow is not supported");
const u32 target = offset + instr.bra.GetBranchTarget();
EmitPushToSSYStack(target);
EmitPushToFlowStack(target);
break;
}
case OpCode::Id::PBK: {
// PBK pushes to a stack the address where BRK will jump to. This shares stack with
// SSY but using SYNC on a PBK address will kill the shader execution. We don't
// emulate this because it's very unlikely a driver will emit such invalid shader.
ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer PBK is not supported");
const u32 target = offset + instr.bra.GetBranchTarget();
EmitPushToFlowStack(target);
break;
}
case OpCode::Id::SYNC: {
// The SYNC opcode jumps to the address previously set by the SSY opcode
ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
EmitPopFromSSYStack();
EmitPopFromFlowStack();
break;
}
case OpCode::Id::BRK: {
// The BRK opcode jumps to the address previously set by the PBK opcode
ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
EmitPopFromFlowStack();
break;
}
case OpCode::Id::DEPBAR: {
@@ -3302,87 +3503,51 @@ private:
break;
}
case OpCode::Id::VMAD: {
const bool signed_a = instr.vmad.signed_a == 1;
const bool signed_b = instr.vmad.signed_b == 1;
const bool result_signed = signed_a || signed_b;
boost::optional<std::string> forced_result;
auto Unpack = [&](const std::string& op, bool is_chunk, bool is_signed,
Tegra::Shader::VmadType type, u64 byte_height) {
const std::string value = [&]() {
if (!is_chunk) {
const auto offset = static_cast<u32>(byte_height * 8);
return "((" + op + " >> " + std::to_string(offset) + ") & 0xff)";
}
const std::string zero = "0";
switch (type) {
case Tegra::Shader::VmadType::Size16_Low:
return '(' + op + " & 0xffff)";
case Tegra::Shader::VmadType::Size16_High:
return '(' + op + " >> 16)";
case Tegra::Shader::VmadType::Size32:
// TODO(Rodrigo): From my hardware tests it becomes a bit "mad" when
// this type is used (1 * 1 + 0 == 0x5b800000). Until a better
// explanation is found: assert.
UNREACHABLE_MSG("Unimplemented");
return zero;
case Tegra::Shader::VmadType::Invalid:
// Note(Rodrigo): This flag is invalid according to nvdisasm. From my
// testing (even though it's invalid) this makes the whole instruction
// assign zero to target register.
forced_result = boost::make_optional(zero);
return zero;
default:
UNREACHABLE();
return zero;
}
}();
if (is_signed) {
return "int(" + value + ')';
}
return value;
};
const std::string op_a = Unpack(regs.GetRegisterAsInteger(instr.gpr8, 0, false),
instr.vmad.is_byte_chunk_a != 0, signed_a,
instr.vmad.type_a, instr.vmad.byte_height_a);
std::string op_b;
if (instr.vmad.use_register_b) {
op_b = Unpack(regs.GetRegisterAsInteger(instr.gpr20, 0, false),
instr.vmad.is_byte_chunk_b != 0, signed_b, instr.vmad.type_b,
instr.vmad.byte_height_b);
} else {
op_b = '(' +
std::to_string(signed_b ? static_cast<s16>(instr.alu.GetImm20_16())
: instr.alu.GetImm20_16()) +
')';
}
const bool result_signed = instr.video.signed_a == 1 || instr.video.signed_b == 1;
const std::string op_a = GetVideoOperandA(instr);
const std::string op_b = GetVideoOperandB(instr);
const std::string op_c = regs.GetRegisterAsInteger(instr.gpr39, 0, result_signed);
std::string result;
if (forced_result) {
result = *forced_result;
} else {
result = '(' + op_a + " * " + op_b + " + " + op_c + ')';
std::string result = '(' + op_a + " * " + op_b + " + " + op_c + ')';
switch (instr.vmad.shr) {
case Tegra::Shader::VmadShr::Shr7:
result = '(' + result + " >> 7)";
break;
case Tegra::Shader::VmadShr::Shr15:
result = '(' + result + " >> 15)";
break;
}
switch (instr.vmad.shr) {
case Tegra::Shader::VmadShr::Shr7:
result = '(' + result + " >> 7)";
break;
case Tegra::Shader::VmadShr::Shr15:
result = '(' + result + " >> 15)";
break;
}
regs.SetRegisterToInteger(instr.gpr0, result_signed, 1, result, 1, 1,
instr.vmad.saturate == 1, 0, Register::Size::Word,
instr.vmad.cc);
break;
}
case OpCode::Id::VSETP: {
const std::string op_a = GetVideoOperandA(instr);
const std::string op_b = GetVideoOperandB(instr);
// We can't use the constant predicate as destination.
ASSERT(instr.vsetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
const std::string second_pred = GetPredicateCondition(instr.vsetp.pred39, false);
const std::string combiner = GetPredicateCombiner(instr.vsetp.op);
const std::string predicate = GetPredicateComparison(instr.vsetp.cond, op_a, op_b);
// Set the primary predicate to the result of Predicate OP SecondPredicate
SetPredicate(instr.vsetp.pred3,
'(' + predicate + ") " + combiner + " (" + second_pred + ')');
if (instr.vsetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
// Set the secondary predicate to the result of !Predicate OP SecondPredicate,
// if enabled
SetPredicate(instr.vsetp.pred0,
"!(" + predicate + ") " + combiner + " (" + second_pred + ')');
}
break;
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName());
UNREACHABLE();
@@ -3446,11 +3611,11 @@ private:
labels.insert(subroutine.begin);
shader.AddLine("uint jmp_to = " + std::to_string(subroutine.begin) + "u;");
// TODO(Subv): Figure out the actual depth of the SSY stack, for now it seems
// unlikely that shaders will use 20 nested SSYs.
constexpr u32 SSY_STACK_SIZE = 20;
shader.AddLine("uint ssy_stack[" + std::to_string(SSY_STACK_SIZE) + "];");
shader.AddLine("uint ssy_stack_top = 0u;");
// TODO(Subv): Figure out the actual depth of the flow stack, for now it seems
// unlikely that shaders will use 20 nested SSYs and PBKs.
constexpr u32 FLOW_STACK_SIZE = 20;
shader.AddLine("uint flow_stack[" + std::to_string(FLOW_STACK_SIZE) + "];");
shader.AddLine("uint flow_stack_top = 0u;");
shader.AddLine("while (true) {");
++shader.scope;
@@ -3510,6 +3675,7 @@ private:
const u32 main_offset;
Maxwell3D::Regs::ShaderStage stage;
const std::string& suffix;
u64 local_memory_size;
ShaderWriter shader;
ShaderWriter declarations;

View File

@@ -19,9 +19,6 @@ ProgramResult GenerateVertexShader(const ShaderSetup& setup) {
out += Decompiler::GetCommonDeclarations();
out += R"(
out gl_PerVertex {
vec4 gl_Position;
};
layout (location = 0) out vec4 position;

View File

@@ -142,7 +142,6 @@ void SwizzledData(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle,
const u32 blocks_on_x = div_ceil(width, block_x_elements);
const u32 blocks_on_y = div_ceil(height, block_y_elements);
const u32 blocks_on_z = div_ceil(depth, block_z_elements);
const u32 blocks = blocks_on_x * blocks_on_y * blocks_on_z;
const u32 gob_size = gob_x_bytes * gob_elements_y * gob_elements_z;
const u32 xy_block_size = gob_size * block_height;
const u32 block_size = xy_block_size * block_depth;

View File

@@ -10,7 +10,7 @@ add_library(web_service STATIC
create_target_directory_groups(web_service)
get_directory_property(OPENSSL_LIBS
DIRECTORY ${CMAKE_SOURCE_DIR}/externals/libressl
DIRECTORY ${PROJECT_SOURCE_DIR}/externals/libressl
DEFINITION OPENSSL_LIBS)
target_compile_definitions(web_service PRIVATE -DCPPHTTPLIB_OPENSSL_SUPPORT)
target_link_libraries(web_service PRIVATE common json-headers ${OPENSSL_LIBS} httplib lurlparser)

View File

@@ -82,10 +82,10 @@ set(UIS
)
file(GLOB COMPAT_LIST
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(GLOB_RECURSE ICONS ${CMAKE_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE THEMES ${CMAKE_SOURCE_DIR}/dist/qt_themes/*)
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(GLOB_RECURSE ICONS ${PROJECT_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*)
qt5_wrap_ui(UI_HDRS ${UIS})
@@ -121,7 +121,7 @@ target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
if (YUZU_ENABLE_COMPATIBILITY_REPORTING)
add_definitions(-DYUZU_ENABLE_COMPATIBILITY_REPORTING)
target_compile_definitions(yuzu PRIVATE -DYUZU_ENABLE_COMPATIBILITY_REPORTING)
endif()
if (USE_DISCORD_PRESENCE)

View File

@@ -8,7 +8,6 @@
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
#include "core/settings.h"
@@ -107,9 +106,8 @@ private:
GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
: QWidget(parent), child(nullptr), emu_thread(emu_thread) {
std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_name,
Common::g_scm_branch, Common::g_scm_desc);
setWindowTitle(QString::fromStdString(window_title));
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
setAttribute(Qt::WA_AcceptTouchEvents);
InputCommon::Init();

View File

@@ -4,6 +4,7 @@
#include <QSettings>
#include "common/file_util.h"
#include "core/hle/service/acc/profile_manager.h"
#include "input_common/main.h"
#include "yuzu/configuration/config.h"
#include "yuzu/ui_settings.h"
@@ -122,7 +123,11 @@ void Config::ReadValues() {
qt_config->beginGroup("System");
Settings::values.use_docked_mode = qt_config->value("use_docked_mode", false).toBool();
Settings::values.username = qt_config->value("username", "yuzu").toString().toStdString();
Settings::values.enable_nfc = qt_config->value("enable_nfc", true).toBool();
Settings::values.current_user = std::clamp<int>(qt_config->value("current_user", 0).toInt(), 0,
Service::Account::MAX_USERS - 1);
Settings::values.language_index = qt_config->value("language_index", 1).toInt();
qt_config->endGroup();
@@ -258,7 +263,9 @@ void Config::SaveValues() {
qt_config->beginGroup("System");
qt_config->setValue("use_docked_mode", Settings::values.use_docked_mode);
qt_config->setValue("username", QString::fromStdString(Settings::values.username));
qt_config->setValue("enable_nfc", Settings::values.enable_nfc);
qt_config->setValue("current_user", Settings::values.current_user);
qt_config->setValue("language_index", Settings::values.language_index);
qt_config->endGroup();

View File

@@ -31,6 +31,7 @@ void ConfigureGeneral::setConfiguration() {
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
ui->enable_nfc->setChecked(Settings::values.enable_nfc);
}
void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
@@ -45,4 +46,5 @@ void ConfigureGeneral::applyConfiguration() {
Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
Settings::values.enable_nfc = ui->enable_nfc->isChecked();
}

View File

@@ -68,19 +68,26 @@
<property name="title">
<string>Emulation</string>
</property>
<layout class="QHBoxLayout" name="EmulationHorizontalLayout">
<layout class="QHBoxLayout" name="EmulationHorizontalLayout">
<item>
<layout class="QVBoxLayout" name="EmulationVerticalLayout">
<item>
<layout class="QVBoxLayout" name="EmulationVerticalLayout">
<item>
<widget class="QCheckBox" name="use_docked_mode">
<property name="text">
<string>Enable docked mode</string>
</property>
</widget>
</item>
</layout>
<widget class="QCheckBox" name="use_docked_mode">
<property name="text">
<string>Enable docked mode</string>
</property>
</widget>
</item>
</layout>
<item>
<widget class="QCheckBox" name="enable_nfc">
<property name="text">
<string>Enable NFC</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>

View File

@@ -2,13 +2,30 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <QFileDialog>
#include <QGraphicsItem>
#include <QGraphicsScene>
#include <QInputDialog>
#include <QMessageBox>
#include <QStandardItemModel>
#include <QTreeView>
#include <QVBoxLayout>
#include "common/common_paths.h"
#include "common/logging/backend.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/settings.h"
#include "ui_configure_system.h"
#include "yuzu/configuration/configure_system.h"
#include "yuzu/main.h"
static std::string GetImagePath(Service::Account::UUID uuid) {
return FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
}
static const std::array<int, 12> days_in_month = {{
31,
29,
@@ -24,7 +41,20 @@ static const std::array<int, 12> days_in_month = {{
31,
}};
ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) {
// Same backup JPEG used by acc IProfile::GetImage if no jpeg found
static constexpr std::array<u8, 107> backup_jpeg{
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02,
0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x06, 0x06, 0x05,
0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a, 0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e,
0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13,
0x12, 0x10, 0x13, 0x0f, 0x10, 0x10, 0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01,
0x01, 0x01, 0x11, 0x00, 0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08,
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
};
ConfigureSystem::ConfigureSystem(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureSystem),
profile_manager(std::make_unique<Service::Account::ProfileManager>()) {
ui->setupUi(this);
connect(ui->combo_birthmonth,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
@@ -32,6 +62,45 @@ ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::
connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
&ConfigureSystem::refreshConsoleID);
layout = new QVBoxLayout;
tree_view = new QTreeView;
item_model = new QStandardItemModel(tree_view);
tree_view->setModel(item_model);
tree_view->setAlternatingRowColors(true);
tree_view->setSelectionMode(QHeaderView::SingleSelection);
tree_view->setSelectionBehavior(QHeaderView::SelectRows);
tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
tree_view->setSortingEnabled(true);
tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
tree_view->setUniformRowHeights(true);
tree_view->setIconSize({64, 64});
tree_view->setContextMenuPolicy(Qt::NoContextMenu);
item_model->insertColumns(0, 1);
item_model->setHeaderData(0, Qt::Horizontal, "Users");
// We must register all custom types with the Qt Automoc system so that we are able to use it
// with signals/slots. In this case, QList falls under the umbrells of custom types.
qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
layout->setContentsMargins(0, 0, 0, 0);
layout->setSpacing(0);
layout->addWidget(tree_view);
ui->scrollArea->setLayout(layout);
connect(tree_view, &QTreeView::clicked, this, &ConfigureSystem::SelectUser);
connect(ui->pm_add, &QPushButton::pressed, this, &ConfigureSystem::AddUser);
connect(ui->pm_rename, &QPushButton::pressed, this, &ConfigureSystem::RenameUser);
connect(ui->pm_remove, &QPushButton::pressed, this, &ConfigureSystem::DeleteUser);
connect(ui->pm_set_image, &QPushButton::pressed, this, &ConfigureSystem::SetUserImage);
scene = new QGraphicsScene;
ui->current_user_icon->setScene(scene);
this->setConfiguration();
}
@@ -39,16 +108,74 @@ ConfigureSystem::~ConfigureSystem() = default;
void ConfigureSystem::setConfiguration() {
enabled = !Core::System::GetInstance().IsPoweredOn();
ui->edit_username->setText(QString::fromStdString(Settings::values.username));
ui->combo_language->setCurrentIndex(Settings::values.language_index);
item_model->removeRows(0, item_model->rowCount());
list_items.clear();
PopulateUserList();
UpdateCurrentUser();
}
static QPixmap GetIcon(Service::Account::UUID uuid) {
const auto icon_url = QString::fromStdString(GetImagePath(uuid));
QPixmap icon{icon_url};
if (!icon) {
icon.fill(Qt::black);
icon.loadFromData(backup_jpeg.data(), backup_jpeg.size());
}
return icon;
}
void ConfigureSystem::PopulateUserList() {
const auto& profiles = profile_manager->GetAllUsers();
for (const auto& user : profiles) {
Service::Account::ProfileBase profile;
if (!profile_manager->GetProfileBase(user, profile))
continue;
const auto username = Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(profile.username.data()), profile.username.size());
list_items.push_back(QList<QStandardItem*>{new QStandardItem{
GetIcon(user).scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
QString::fromStdString(username + '\n' + user.FormatSwitch())}});
}
for (const auto& item : list_items)
item_model->appendRow(item);
}
void ConfigureSystem::UpdateCurrentUser() {
ui->pm_add->setEnabled(profile_manager->GetUserCount() < Service::Account::MAX_USERS);
const auto& current_user = profile_manager->GetUser(Settings::values.current_user);
ASSERT(current_user != boost::none);
const auto username = GetAccountUsername(*current_user);
scene->clear();
scene->addPixmap(
GetIcon(*current_user).scaled(48, 48, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
ui->current_user_username->setText(QString::fromStdString(username));
}
void ConfigureSystem::ReadSystemSettings() {}
std::string ConfigureSystem::GetAccountUsername(Service::Account::UUID uuid) const {
Service::Account::ProfileBase profile;
if (!profile_manager->GetProfileBase(uuid, profile))
return "";
return Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(profile.username.data()), profile.username.size());
}
void ConfigureSystem::applyConfiguration() {
if (!enabled)
return;
Settings::values.username = ui->edit_username->text().toStdString();
Settings::values.language_index = ui->combo_language->currentIndex();
Settings::Apply();
}
@@ -92,3 +219,130 @@ void ConfigureSystem::refreshConsoleID() {
ui->label_console_id->setText(
tr("Console ID: 0x%1").arg(QString::number(console_id, 16).toUpper()));
}
void ConfigureSystem::SelectUser(const QModelIndex& index) {
Settings::values.current_user =
std::clamp<std::size_t>(index.row(), 0, profile_manager->GetUserCount() - 1);
UpdateCurrentUser();
ui->pm_remove->setEnabled(profile_manager->GetUserCount() >= 2);
ui->pm_rename->setEnabled(true);
ui->pm_set_image->setEnabled(true);
}
void ConfigureSystem::AddUser() {
Service::Account::UUID uuid;
uuid.Generate();
bool ok = false;
const auto username =
QInputDialog::getText(this, tr("Enter Username"), tr("Enter a username for the new user:"),
QLineEdit::Normal, QString(), &ok);
if (!ok)
return;
profile_manager->CreateNewUser(uuid, username.toStdString());
item_model->appendRow(new QStandardItem{
GetIcon(uuid).scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
QString::fromStdString(username.toStdString() + '\n' + uuid.FormatSwitch())});
}
void ConfigureSystem::RenameUser() {
const auto user = tree_view->currentIndex().row();
const auto uuid = profile_manager->GetUser(user);
ASSERT(uuid != boost::none);
const auto username = GetAccountUsername(*uuid);
Service::Account::ProfileBase profile;
if (!profile_manager->GetProfileBase(*uuid, profile))
return;
bool ok = false;
const auto new_username =
QInputDialog::getText(this, tr("Enter Username"), tr("Enter a new username:"),
QLineEdit::Normal, QString::fromStdString(username), &ok);
if (!ok)
return;
std::fill(profile.username.begin(), profile.username.end(), '\0');
const auto username_std = new_username.toStdString();
if (username_std.size() > profile.username.size()) {
std::copy_n(username_std.begin(), std::min(profile.username.size(), username_std.size()),
profile.username.begin());
} else {
std::copy(username_std.begin(), username_std.end(), profile.username.begin());
}
profile_manager->SetProfileBase(*uuid, profile);
item_model->setItem(
user, 0,
new QStandardItem{
GetIcon(*uuid).scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
tr("%1\n%2", "%1 is the profile username, %2 is the formatted UUID (e.g. "
"00112233-4455-6677-8899-AABBCCDDEEFF))")
.arg(QString::fromStdString(username_std),
QString::fromStdString(uuid->FormatSwitch()))});
UpdateCurrentUser();
}
void ConfigureSystem::DeleteUser() {
const auto index = tree_view->currentIndex().row();
const auto uuid = profile_manager->GetUser(index);
ASSERT(uuid != boost::none);
const auto username = GetAccountUsername(*uuid);
const auto confirm =
QMessageBox::question(this, tr("Confirm Delete"),
tr("You are about to delete user with name %1. Are you sure?")
.arg(QString::fromStdString(username)));
if (confirm == QMessageBox::No)
return;
if (Settings::values.current_user == tree_view->currentIndex().row())
Settings::values.current_user = 0;
UpdateCurrentUser();
if (!profile_manager->RemoveUser(*uuid))
return;
item_model->removeRows(tree_view->currentIndex().row(), 1);
tree_view->clearSelection();
ui->pm_remove->setEnabled(false);
ui->pm_rename->setEnabled(false);
}
void ConfigureSystem::SetUserImage() {
const auto index = tree_view->currentIndex().row();
const auto uuid = profile_manager->GetUser(index);
ASSERT(uuid != boost::none);
const auto username = GetAccountUsername(*uuid);
const auto file = QFileDialog::getOpenFileName(this, tr("Select User Image"), QString(),
"JPEG Images (*.jpg *.jpeg)");
if (file.isEmpty())
return;
FileUtil::Delete(GetImagePath(*uuid));
const auto raw_path =
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000010";
if (FileUtil::Exists(raw_path) && !FileUtil::IsDirectory(raw_path))
FileUtil::Delete(raw_path);
FileUtil::CreateFullPath(GetImagePath(*uuid));
FileUtil::Copy(file.toStdString(), GetImagePath(*uuid));
item_model->setItem(
index, 0,
new QStandardItem{
GetIcon(*uuid).scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
QString::fromStdString(username + '\n' + uuid->FormatSwitch())});
UpdateCurrentUser();
}

View File

@@ -5,8 +5,21 @@
#pragma once
#include <memory>
#include <QList>
#include <QWidget>
namespace Service::Account {
class ProfileManager;
struct UUID;
} // namespace Service::Account
class QGraphicsScene;
class QStandardItem;
class QStandardItemModel;
class QTreeView;
class QVBoxLayout;
namespace Ui {
class ConfigureSystem;
}
@@ -21,18 +34,36 @@ public:
void applyConfiguration();
void setConfiguration();
void PopulateUserList();
void UpdateCurrentUser();
public slots:
void updateBirthdayComboBox(int birthmonth_index);
void refreshConsoleID();
void SelectUser(const QModelIndex& index);
void AddUser();
void RenameUser();
void DeleteUser();
void SetUserImage();
private:
void ReadSystemSettings();
std::string GetAccountUsername(Service::Account::UUID uuid) const;
QVBoxLayout* layout;
QTreeView* tree_view;
QStandardItemModel* item_model;
QGraphicsScene* scene;
std::vector<QList<QStandardItem*>> list_items;
std::unique_ptr<Ui::ConfigureSystem> ui;
bool enabled;
std::u16string username;
int birthmonth, birthday;
int language_index;
int sound_index;
std::unique_ptr<Service::Account::ProfileManager> profile_manager;
};

View File

@@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>360</width>
<height>377</height>
<height>483</height>
</rect>
</property>
<property name="windowTitle">
@@ -22,34 +22,28 @@
<string>System Settings</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QLabel" name="label_username">
<property name="text">
<string>Username</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QLineEdit" name="edit_username">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="maxLength">
<number>32</number>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_language">
<property name="text">
<string>Language</string>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label_birthday">
<property name="text">
<string>Birthday</string>
</property>
</widget>
</item>
<item row="1" column="1">
<item row="3" column="0">
<widget class="QLabel" name="label_console_id">
<property name="text">
<string>Console ID:</string>
</property>
</widget>
</item>
<item row="0" column="1">
<layout class="QHBoxLayout" name="horizontalLayout_birthday2">
<item>
<widget class="QComboBox" name="combo_birthmonth">
@@ -120,14 +114,7 @@
</item>
</layout>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_language">
<property name="text">
<string>Language</string>
</property>
</widget>
</item>
<item row="2" column="1">
<item row="1" column="1">
<widget class="QComboBox" name="combo_language">
<property name="toolTip">
<string>Note: this can be overridden when region setting is auto-select</string>
@@ -187,31 +174,31 @@
<string>Russian (Русский)</string>
</property>
</item>
<item>
<property name="text">
<string>Taiwanese</string>
</property>
</item>
<item>
<property name="text">
<string>British English</string>
</property>
</item>
<item>
<property name="text">
<string>Canadian French</string>
</property>
</item>
<item>
<property name="text">
<string>Latin American Spanish</string>
</property>
</item>
<item>
<property name="text">
<string>Simplified Chinese</string>
</property>
</item>
<item>
<property name="text">
<string>Taiwanese</string>
</property>
</item>
<item>
<property name="text">
<string>British English</string>
</property>
</item>
<item>
<property name="text">
<string>Canadian French</string>
</property>
</item>
<item>
<property name="text">
<string>Latin American Spanish</string>
</property>
</item>
<item>
<property name="text">
<string>Simplified Chinese</string>
</property>
</item>
<item>
<property name="text">
<string>Traditional Chinese (正體中文)</string>
@@ -219,14 +206,14 @@
</item>
</widget>
</item>
<item row="3" column="0">
<item row="2" column="0">
<widget class="QLabel" name="label_sound">
<property name="text">
<string>Sound output mode</string>
</property>
</widget>
</item>
<item row="3" column="1">
<item row="2" column="1">
<widget class="QComboBox" name="combo_sound">
<item>
<property name="text">
@@ -245,14 +232,7 @@
</item>
</widget>
</item>
<item row="4" column="0">
<widget class="QLabel" name="label_console_id">
<property name="text">
<string>Console ID:</string>
</property>
</widget>
</item>
<item row="4" column="1">
<item row="3" column="1">
<widget class="QPushButton" name="button_regenerate_console_id">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
@@ -271,6 +251,143 @@
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="gridGroupBox">
<property name="title">
<string>Profile Manager</string>
</property>
<layout class="QGridLayout" name="gridLayout_2">
<property name="sizeConstraint">
<enum>QLayout::SetNoConstraint</enum>
</property>
<item row="0" column="0">
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QLabel" name="label">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>Current User</string>
</property>
</widget>
</item>
<item>
<widget class="QGraphicsView" name="current_user_icon">
<property name="minimumSize">
<size>
<width>48</width>
<height>48</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>48</width>
<height>48</height>
</size>
</property>
<property name="verticalScrollBarPolicy">
<enum>Qt::ScrollBarAlwaysOff</enum>
</property>
<property name="horizontalScrollBarPolicy">
<enum>Qt::ScrollBarAlwaysOff</enum>
</property>
<property name="interactive">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="current_user_username">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>Username</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<widget class="QScrollArea" name="scrollArea">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="frameShape">
<enum>QFrame::StyledPanel</enum>
</property>
<property name="widgetResizable">
<bool>false</bool>
</property>
</widget>
</item>
<item row="2" column="0">
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
<widget class="QPushButton" name="pm_set_image">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Set Image</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="pm_add">
<property name="text">
<string>Add</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="pm_rename">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Rename</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="pm_remove">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Remove</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QLabel" name="label_disable_info">
<property name="text">
@@ -281,19 +398,6 @@
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
</layout>

View File

@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <map>
#include <QLabel>
#include <QMetaType>
#include <QPushButton>
@@ -32,21 +31,8 @@ QVariant BreakPointModel::data(const QModelIndex& index, int role) const {
switch (role) {
case Qt::DisplayRole: {
if (index.column() == 0) {
static const std::map<Tegra::DebugContext::Event, QString> map = {
{Tegra::DebugContext::Event::MaxwellCommandLoaded, tr("Maxwell command loaded")},
{Tegra::DebugContext::Event::MaxwellCommandProcessed,
tr("Maxwell command processed")},
{Tegra::DebugContext::Event::IncomingPrimitiveBatch,
tr("Incoming primitive batch")},
{Tegra::DebugContext::Event::FinishedPrimitiveBatch,
tr("Finished primitive batch")},
};
DEBUG_ASSERT(map.size() ==
static_cast<std::size_t>(Tegra::DebugContext::Event::NumEvents));
return (map.find(event) != map.end()) ? map.at(event) : QString();
return DebugContextEventToString(event);
}
break;
}
@@ -128,6 +114,23 @@ void BreakPointModel::OnResumed() {
active_breakpoint = context->active_breakpoint;
}
QString BreakPointModel::DebugContextEventToString(Tegra::DebugContext::Event event) {
switch (event) {
case Tegra::DebugContext::Event::MaxwellCommandLoaded:
return tr("Maxwell command loaded");
case Tegra::DebugContext::Event::MaxwellCommandProcessed:
return tr("Maxwell command processed");
case Tegra::DebugContext::Event::IncomingPrimitiveBatch:
return tr("Incoming primitive batch");
case Tegra::DebugContext::Event::FinishedPrimitiveBatch:
return tr("Finished primitive batch");
case Tegra::DebugContext::Event::NumEvents:
break;
}
return tr("Unknown debug context event");
}
GraphicsBreakPointsWidget::GraphicsBreakPointsWidget(
std::shared_ptr<Tegra::DebugContext> debug_context, QWidget* parent)
: QDockWidget(tr("Maxwell Breakpoints"), parent), Tegra::DebugContext::BreakPointObserver(

View File

@@ -29,6 +29,8 @@ public:
void OnResumed();
private:
static QString DebugContextEventToString(Tegra::DebugContext::Event event);
std::weak_ptr<Tegra::DebugContext> context_weak;
bool at_breakpoint;
Tegra::DebugContext::Event active_breakpoint;

View File

@@ -9,8 +9,8 @@
#include "core/core.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"
@@ -83,7 +83,7 @@ QString WaitTreeText::GetText() const {
}
WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address) : mutex_address(mutex_address) {
auto& handle_table = Core::System::GetInstance().Kernel().HandleTable();
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
mutex_value = Memory::Read32(mutex_address);
owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Mutex::MutexOwnerMask);

View File

@@ -16,7 +16,6 @@
#include <fmt/format.h>
#include "common/common_paths.h"
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/patch_manager.h"
#include "yuzu/compatibility_list.h"
@@ -217,11 +216,11 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent)
tree_view->setContextMenuPolicy(Qt::CustomContextMenu);
item_model->insertColumns(0, COLUMN_COUNT);
item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, "Name");
item_model->setHeaderData(COLUMN_COMPATIBILITY, Qt::Horizontal, "Compatibility");
item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, "Add-ons");
item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, "File type");
item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, "Size");
item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, tr("Name"));
item_model->setHeaderData(COLUMN_COMPATIBILITY, Qt::Horizontal, tr("Compatibility"));
item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons"));
item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type"));
item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size"));
connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry);
connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu);
@@ -387,9 +386,9 @@ void GameList::LoadCompatibilityList() {
}
void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
if (!FileUtil::Exists(dir_path.toStdString()) ||
!FileUtil::IsDirectory(dir_path.toStdString())) {
LOG_ERROR(Frontend, "Could not find game list folder at {}", dir_path.toLocal8Bit().data());
const QFileInfo dir_info{dir_path};
if (!dir_info.exists() || !dir_info.isDir()) {
LOG_ERROR(Frontend, "Could not find game list folder at {}", dir_path.toStdString());
search_field->setFilterResult(0, 0);
return;
}

View File

@@ -10,6 +10,7 @@
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
#include "core/hle/service/acc/profile_manager.h"
// These are wrappers to avoid the calls to CreateDirectory and CreateFile becuase of the Windows
// defines.
@@ -60,6 +61,8 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "core/hle/kernel/process.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/filesystem/fsp_ldr.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
#include "core/perf_stats.h"
#include "core/settings.h"
@@ -100,6 +103,8 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
}
#endif
constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
/**
* "Callouts" are one-time instructional messages shown to the user. In the config settings, there
* is a bitfield "callout_flags" options, used to track if a message has already been shown to the
@@ -422,6 +427,7 @@ void GMainWindow::ConnectMenuEvents() {
connect(ui.action_Select_SDMC_Directory, &QAction::triggered, this,
[this] { OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget::SDMC); });
connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
connect(ui.action_Load_Amiibo, &QAction::triggered, this, &GMainWindow::OnLoadAmiibo);
// Emulation
connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);
@@ -690,6 +696,7 @@ void GMainWindow::ShutdownGame() {
ui.action_Stop->setEnabled(false);
ui.action_Restart->setEnabled(false);
ui.action_Report_Compatibility->setEnabled(false);
ui.action_Load_Amiibo->setEnabled(false);
render_window->hide();
game_list->show();
game_list->setFilterFocus();
@@ -751,12 +758,43 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
open_target = "Save Data";
const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
ASSERT(program_id != 0);
// TODO(tech4me): Update this to work with arbitrary user profile
// Refer to core/hle/service/acc/profile_manager.cpp ProfileManager constructor
constexpr u128 user_id = {1, 0};
Service::Account::ProfileManager manager{};
const auto user_ids = manager.GetAllUsers();
QStringList list;
for (const auto& user_id : user_ids) {
if (user_id == Service::Account::UUID{})
continue;
Service::Account::ProfileBase base;
if (!manager.GetProfileBase(user_id, base))
continue;
list.push_back(QString::fromStdString(Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size())));
}
bool ok = false;
const auto index_string =
QInputDialog::getItem(this, tr("Select User"),
tr("Please select the user's save data you would like to open."),
list, Settings::values.current_user, false, &ok);
if (!ok)
return;
const auto index = list.indexOf(index_string);
ASSERT(index != -1 && index < 8);
const auto user_id = manager.GetUser(index);
ASSERT(user_id != boost::none);
path = nand_dir + FileSys::SaveDataFactory::GetFullPath(FileSys::SaveDataSpaceId::NandUser,
FileSys::SaveDataType::SaveData,
program_id, user_id, 0);
program_id, user_id->uuid, 0);
if (!FileUtil::Exists(path)) {
FileUtil::CreateFullPath(path);
FileUtil::CreateDir(path);
}
break;
}
case GameListOpenTarget::ModData: {
@@ -823,14 +861,10 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src
}
void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) {
const auto path = fmt::format("{}{:016X}/romfs",
FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), program_id);
const auto failed = [this, &path] {
const auto failed = [this] {
QMessageBox::warning(this, tr("RomFS Extraction Failed!"),
tr("There was an error copying the RomFS files or the user "
"cancelled the operation."));
vfs->DeleteDirectory(path);
};
const auto loader = Loader::GetLoader(vfs->OpenFile(game_path, FileSys::Mode::Read));
@@ -845,10 +879,24 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
return;
}
const auto romfs =
loader->IsRomFSUpdatable()
? FileSys::PatchManager(program_id).PatchRomFS(file, loader->ReadRomFSIVFCOffset())
: file;
const auto installed = Service::FileSystem::GetUnionContents();
auto romfs_title_id = SelectRomFSDumpTarget(*installed, program_id);
if (!romfs_title_id) {
failed();
return;
}
const auto path = fmt::format(
"{}{:016X}/romfs", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), *romfs_title_id);
FileSys::VirtualFile romfs;
if (*romfs_title_id == program_id) {
romfs = file;
} else {
romfs = installed->GetEntry(*romfs_title_id, FileSys::ContentRecordType::Data)->GetRomFS();
}
const auto extracted = FileSys::ExtractRomFS(romfs, FileSys::RomFSExtractionType::Full);
if (extracted == nullptr) {
@@ -860,6 +908,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
if (out == nullptr) {
failed();
vfs->DeleteDirectory(path);
return;
}
@@ -870,8 +919,11 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
"files into the new directory while <br>skeleton will only create the directory "
"structure."),
{"Full", "Skeleton"}, 0, false, &ok);
if (!ok)
if (!ok) {
failed();
vfs->DeleteDirectory(path);
return;
}
const auto full = res == "Full";
const auto entry_size = CalculateRomFSEntrySize(extracted, full);
@@ -888,6 +940,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
} else {
progress.close();
failed();
vfs->DeleteDirectory(path);
}
}
@@ -1174,6 +1227,7 @@ void GMainWindow::OnStartGame() {
ui.action_Report_Compatibility->setEnabled(true);
discord_rpc->Update();
ui.action_Load_Amiibo->setEnabled(true);
}
void GMainWindow::OnPauseGame() {
@@ -1278,6 +1332,27 @@ void GMainWindow::OnConfigure() {
}
}
void GMainWindow::OnLoadAmiibo() {
const QString extensions{"*.bin"};
const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions);
const QString filename = QFileDialog::getOpenFileName(this, tr("Load Amiibo"), "", file_filter);
if (!filename.isEmpty()) {
Core::System& system{Core::System::GetInstance()};
Service::SM::ServiceManager& sm = system.ServiceManager();
auto nfc = sm.GetService<Service::NFP::Module::Interface>("nfp:user");
if (nfc != nullptr) {
auto nfc_file = FileUtil::IOFile(filename.toStdString(), "rb");
if (!nfc_file.IsOpen()) {
return;
}
std::vector<u8> amiibo_buffer(nfc_file.GetSize());
nfc_file.ReadBytes(amiibo_buffer.data(), amiibo_buffer.size());
nfc_file.Close();
nfc->LoadAmiibo(amiibo_buffer);
}
}
}
void GMainWindow::OnAbout() {
AboutDialog aboutDialog(this);
aboutDialog.exec();
@@ -1318,15 +1393,17 @@ void GMainWindow::UpdateStatusBar() {
void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) {
QMessageBox::StandardButton answer;
QString status_message;
const QString common_message = tr(
"The game you are trying to load requires additional files from your Switch to be dumped "
"before playing.<br/><br/>For more information on dumping these files, please see the "
"following wiki page: <a "
"href='https://yuzu-emu.org/wiki/"
"dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System "
"Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit "
"back to the game list? Continuing emulation may result in crashes, corrupted save "
"data, or other bugs.");
const QString common_message =
tr("The game you are trying to load requires additional files from your Switch to be "
"dumped "
"before playing.<br/><br/>For more information on dumping these files, please see the "
"following wiki page: <a "
"href='https://yuzu-emu.org/wiki/"
"dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System "
"Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to "
"quit "
"back to the game list? Continuing emulation may result in crashes, corrupted save "
"data, or other bugs.");
switch (result) {
case Core::System::ResultStatus::ErrorSystemFiles: {
QString message = "yuzu was unable to locate a Switch system archive";
@@ -1357,9 +1434,12 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
this, tr("Fatal Error"),
tr("yuzu has encountered a fatal error, please see the log for more details. "
"For more information on accessing the log, please see the following page: "
"<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to "
"Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? "
"Continuing emulation may result in crashes, corrupted save data, or other bugs."),
"<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How "
"to "
"Upload the Log File</a>.<br/><br/>Would you like to quit back to the game "
"list? "
"Continuing emulation may result in crashes, corrupted save data, or other "
"bugs."),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
status_message = "Fatal Error encountered";
break;
@@ -1459,6 +1539,42 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
}
}
boost::optional<u64> GMainWindow::SelectRomFSDumpTarget(
const FileSys::RegisteredCacheUnion& installed, u64 program_id) {
const auto dlc_entries =
installed.ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
std::vector<FileSys::RegisteredCacheEntry> dlc_match;
dlc_match.reserve(dlc_entries.size());
std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
[&program_id, &installed](const FileSys::RegisteredCacheEntry& entry) {
return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id &&
installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success;
});
std::vector<u64> romfs_tids;
romfs_tids.push_back(program_id);
for (const auto& entry : dlc_match)
romfs_tids.push_back(entry.title_id);
if (romfs_tids.size() > 1) {
QStringList list{"Base"};
for (std::size_t i = 1; i < romfs_tids.size(); ++i)
list.push_back(QStringLiteral("DLC %1").arg(romfs_tids[i] & 0x7FF));
bool ok;
const auto res = QInputDialog::getItem(
this, tr("Select RomFS Dump Target"),
tr("Please select which RomFS you would like to dump."), list, 0, false, &ok);
if (!ok) {
return boost::none;
}
return romfs_tids[list.indexOf(res)];
}
return program_id;
}
bool GMainWindow::ConfirmClose() {
if (emu_thread == nullptr || !UISettings::values.confirm_before_closing)
return true;

View File

@@ -10,6 +10,7 @@
#include <QMainWindow>
#include <QTimer>
#include <boost/optional.hpp>
#include "common/common_types.h"
#include "core/core.h"
#include "ui_main.h"
@@ -29,8 +30,9 @@ class WaitTreeWidget;
enum class GameListOpenTarget;
namespace FileSys {
class RegisteredCacheUnion;
class VfsFilesystem;
}
} // namespace FileSys
namespace Tegra {
class DebugContext;
@@ -164,6 +166,7 @@ private slots:
void OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target);
void OnMenuRecentFile();
void OnConfigure();
void OnLoadAmiibo();
void OnAbout();
void OnToggleFilterBar();
void OnDisplayTitleBars(bool);
@@ -175,6 +178,8 @@ private slots:
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
private:
boost::optional<u64> SelectRomFSDumpTarget(const FileSys::RegisteredCacheUnion&,
u64 program_id);
void UpdateStatusBar();
Ui::MainWindow ui;

View File

@@ -57,8 +57,8 @@
<string>Recent Files</string>
</property>
</widget>
<addaction name="action_Install_File_NAND" />
<addaction name="separator"/>
<addaction name="action_Install_File_NAND"/>
<addaction name="separator"/>
<addaction name="action_Load_File"/>
<addaction name="action_Load_Folder"/>
<addaction name="separator"/>
@@ -68,6 +68,8 @@
<addaction name="action_Select_NAND_Directory"/>
<addaction name="action_Select_SDMC_Directory"/>
<addaction name="separator"/>
<addaction name="action_Load_Amiibo"/>
<addaction name="separator"/>
<addaction name="action_Exit"/>
</widget>
<widget class="QMenu" name="menu_Emulation">
@@ -117,11 +119,14 @@
<addaction name="menu_Tools" />
<addaction name="menu_Help"/>
</widget>
<action name="action_Install_File_NAND">
<property name="text">
<string>Install File to NAND...</string>
</property>
</action>
<action name="action_Install_File_NAND">
<property name="enabled">
<bool>true</bool>
</property>
<property name="text">
<string>Install File to NAND...</string>
</property>
</action>
<action name="action_Load_File">
<property name="text">
<string>Load File...</string>
@@ -253,6 +258,14 @@
<string>Restart</string>
</property>
</action>
<action name="action_Load_Amiibo">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Load Amiibo...</string>
</property>
</action>
<action name="action_Report_Compatibility">
<property name="enabled">
<bool>false</bool>

View File

@@ -8,6 +8,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/param_package.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/settings.h"
#include "input_common/main.h"
#include "yuzu_cmd/config.h"
@@ -125,10 +126,11 @@ void Config::ReadValues() {
// System
Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
Settings::values.username = sdl2_config->Get("System", "username", "yuzu");
if (Settings::values.username.empty()) {
Settings::values.username = "yuzu";
}
Settings::values.enable_nfc = sdl2_config->GetBoolean("System", "enable_nfc", true);
const auto size = sdl2_config->GetInteger("System", "users_size", 0);
Settings::values.current_user = std::clamp<int>(
sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);
// Miscellaneous
Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");

View File

@@ -174,6 +174,10 @@ use_virtual_sd =
# 1: Yes, 0 (default): No
use_docked_mode =
# Allow the use of NFC in games
# 1 (default): Yes, 0 : No
enable_nfc =
# Sets the account username, max length is 32 characters
# yuzu (default)
username = yuzu