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mainline-0
| Author | SHA1 | Date | |
|---|---|---|---|
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0c9d5d8b9d | ||
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ff6c43a575 | ||
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105421a454 | ||
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b04d6da421 | ||
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c990e1a598 | ||
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0b1ca21f12 | ||
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7e02a2fb8a | ||
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71a8282072 |
@@ -28,22 +28,19 @@ __declspec(noinline, noreturn)
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}
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#define ASSERT(_a_) \
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do \
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if (!(_a_)) { \
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assert_noinline_call([] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
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} \
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while (0)
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if (!(_a_)) { \
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LOG_CRITICAL(Debug, "Assertion Failed!"); \
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}
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#define ASSERT_MSG(_a_, ...) \
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do \
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if (!(_a_)) { \
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assert_noinline_call([&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
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} \
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while (0)
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if (!(_a_)) { \
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LOG_CRITICAL(Debug, "Assertion Failed! " __VA_ARGS__); \
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}
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#define UNREACHABLE() assert_noinline_call([] { LOG_CRITICAL(Debug, "Unreachable code!"); })
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#define UNREACHABLE() \
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{ LOG_CRITICAL(Debug, "Unreachable code!"); }
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#define UNREACHABLE_MSG(...) \
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assert_noinline_call([&] { LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); })
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{ LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); }
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#ifdef _DEBUG
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#define DEBUG_ASSERT(_a_) ASSERT(_a_)
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@@ -46,9 +46,8 @@ public:
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ElementPtr* new_ptr = new ElementPtr();
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write_ptr->next.store(new_ptr, std::memory_order_release);
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write_ptr = new_ptr;
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cv.notify_one();
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++size;
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cv.notify_one();
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}
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void Pop() {
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@@ -7,6 +7,7 @@
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#include "common/assert.h"
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#include "core/core.h"
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#include "core/core_cpu.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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@@ -23,7 +24,7 @@ namespace Kernel {
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/// Returns the number of threads that are waiting for a mutex, and the highest priority one among
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/// those.
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static std::pair<std::shared_ptr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
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const std::shared_ptr<Thread>& current_thread, VAddr mutex_addr) {
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Thread* current_thread, VAddr mutex_addr) {
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std::shared_ptr<Thread> highest_priority_thread;
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u32 num_waiters = 0;
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@@ -45,16 +46,15 @@ static std::pair<std::shared_ptr<Thread>, u32> GetHighestPriorityMutexWaitingThr
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}
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/// Update the mutex owner field of all threads waiting on the mutex to point to the new owner.
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static void TransferMutexOwnership(VAddr mutex_addr, std::shared_ptr<Thread> current_thread,
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std::shared_ptr<Thread> new_owner) {
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static void TransferMutexOwnership(VAddr mutex_addr, Thread* current_thread, Thread* new_owner) {
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const auto threads = current_thread->GetMutexWaitingThreads();
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for (const auto& thread : threads) {
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if (thread->GetMutexWaitAddress() != mutex_addr)
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continue;
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ASSERT(thread->GetLockOwner() == current_thread.get());
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ASSERT(thread->GetLockOwner() == current_thread);
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current_thread->RemoveMutexWaiter(thread);
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if (new_owner != thread)
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if (new_owner != thread.get())
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new_owner->AddMutexWaiter(thread);
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}
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}
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@@ -79,7 +79,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
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// thread.
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ASSERT(requesting_thread == current_thread);
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const u32 addr_value = system.Memory().Read32(address);
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u32 addr_value = system.Memory().Read32(address);
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// If the mutex isn't being held, just return success.
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if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
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@@ -90,6 +90,20 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
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return ERR_INVALID_HANDLE;
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}
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// This a workaround where an unknown bug writes the mutex value to give ownership to a cond var
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// waiting thread.
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if (holding_thread->GetStatus() == ThreadStatus::WaitCondVar) {
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if (holding_thread->GetMutexWaitAddress() == address) {
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Release(address, holding_thread.get());
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addr_value = system.Memory().Read32(address);
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if (addr_value == 0)
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return RESULT_SUCCESS;
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else {
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holding_thread = handle_table.Get<Thread>(addr_value & Mutex::MutexOwnerMask);
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}
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}
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}
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// Wait until the mutex is released
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current_thread->SetMutexWaitAddress(address);
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current_thread->SetWaitHandle(requesting_thread_handle);
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@@ -105,15 +119,13 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
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return RESULT_SUCCESS;
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}
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ResultCode Mutex::Release(VAddr address) {
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ResultCode Mutex::Release(VAddr address, Thread* holding_thread) {
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// The mutex address must be 4-byte aligned
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if ((address % sizeof(u32)) != 0) {
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return ERR_INVALID_ADDRESS;
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}
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std::shared_ptr<Thread> current_thread =
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SharedFrom(system.CurrentScheduler().GetCurrentThread());
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auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(current_thread, address);
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auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(holding_thread, address);
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// There are no more threads waiting for the mutex, release it completely.
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if (thread == nullptr) {
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@@ -122,7 +134,7 @@ ResultCode Mutex::Release(VAddr address) {
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}
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// Transfer the ownership of the mutex from the previous owner to the new one.
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TransferMutexOwnership(address, current_thread, thread);
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TransferMutexOwnership(address, holding_thread, thread.get());
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u32 mutex_value = thread->GetWaitHandle();
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@@ -143,7 +155,10 @@ ResultCode Mutex::Release(VAddr address) {
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thread->SetWaitHandle(0);
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thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
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system.PrepareReschedule();
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if (thread->GetProcessorID() >= 0)
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system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
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if (holding_thread->GetProcessorID() >= 0)
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system.CpuCore(holding_thread->GetProcessorID()).PrepareReschedule();
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return RESULT_SUCCESS;
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}
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@@ -29,7 +29,7 @@ public:
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Handle requesting_thread_handle);
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/// Releases the mutex at the specified address.
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ResultCode Release(VAddr address);
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ResultCode Release(VAddr address, Thread* holding_thread);
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private:
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Core::System& system;
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@@ -588,7 +588,8 @@ static ResultCode ArbitrateUnlock(Core::System& system, VAddr mutex_addr) {
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}
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auto* const current_process = system.Kernel().CurrentProcess();
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return current_process->GetMutex().Release(mutex_addr);
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return current_process->GetMutex().Release(mutex_addr,
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system.CurrentScheduler().GetCurrentThread());
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}
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enum class BreakType : u32 {
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@@ -1628,12 +1629,13 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
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std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
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ASSERT(thread);
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const auto release_result = current_process->GetMutex().Release(mutex_addr);
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Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
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const auto release_result = current_process->GetMutex().Release(mutex_addr, current_thread);
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if (release_result.IsError()) {
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return release_result;
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}
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Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
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current_thread->SetCondVarWaitAddress(condition_variable_addr);
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current_thread->SetMutexWaitAddress(mutex_addr);
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current_thread->SetWaitHandle(thread_handle);
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@@ -23,6 +23,8 @@ std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr
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transfer_memory->owner_permissions = permissions;
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transfer_memory->owner_process = kernel.CurrentProcess();
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transfer_memory->MapMemory(base_address, size, permissions);
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return transfer_memory;
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}
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@@ -51,17 +51,8 @@ std::shared_ptr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
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if (ShouldWait(thread.get()))
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continue;
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// A thread is ready to run if it's either in ThreadStatus::WaitSynch
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// and the rest of the objects it is waiting on are ready.
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bool ready_to_run = true;
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if (thread_status == ThreadStatus::WaitSynch) {
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ready_to_run = thread->AllWaitObjectsReady();
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}
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if (ready_to_run) {
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candidate = thread.get();
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candidate_priority = thread->GetPriority();
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}
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candidate = thread.get();
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candidate_priority = thread->GetPriority();
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}
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return SharedFrom(candidate);
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@@ -857,17 +857,16 @@ private:
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void PopInteractiveOutData(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_AM, "called");
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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const auto storage = applet->GetBroker().PopInteractiveDataToGame();
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if (storage == nullptr) {
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LOG_ERROR(Service_AM,
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"storage is a nullptr. There is no data in the current interactive channel");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ERR_NO_DATA_IN_CHANNEL);
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return;
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}
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<IStorage>(std::move(*storage));
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}
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@@ -88,6 +88,7 @@ std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToApplet() {
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void AppletDataBroker::PushNormalDataFromGame(IStorage storage) {
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in_channel.push_back(std::make_unique<IStorage>(storage));
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pop_out_data_event.writable->Clear();
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}
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void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
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@@ -97,6 +98,7 @@ void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
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void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
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in_interactive_channel.push_back(std::make_unique<IStorage>(storage));
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pop_interactive_out_data_event.writable->Clear();
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}
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void AppletDataBroker::PushInteractiveDataFromApplet(IStorage storage) {
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@@ -91,6 +91,7 @@ void SoftwareKeyboard::ExecuteInteractive() {
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if (status == INTERACTIVE_STATUS_OK) {
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complete = true;
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broker.SignalStateChanged();
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} else {
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std::array<char16_t, SWKBD_OUTPUT_INTERACTIVE_BUFFER_SIZE / 2 - 2> string;
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std::memcpy(string.data(), data.data() + 4, string.size() * 2);
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@@ -40,7 +40,10 @@ static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
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if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\")
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return base;
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return base->GetDirectoryRelative(dir_name);
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const auto res = base->GetDirectoryRelative(dir_name);
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if (res == nullptr)
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return base->CreateDirectoryRelative(dir_name);
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return res;
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}
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VfsDirectoryServiceWrapper::VfsDirectoryServiceWrapper(FileSys::VirtualDir backing_)
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@@ -9,6 +9,7 @@
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#include "core/hle/kernel/writable_event.h"
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#include "core/hle/service/nifm/nifm.h"
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#include "core/hle/service/service.h"
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#include "core/settings.h"
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namespace Service::NIFM {
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@@ -86,7 +87,12 @@ private:
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.PushEnum(RequestState::Connected);
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if (Settings::values.bcat_backend == "none") {
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rb.PushEnum(RequestState::NotSubmitted);
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} else {
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rb.PushEnum(RequestState::Connected);
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}
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}
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void GetResult(Kernel::HLERequestContext& ctx) {
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@@ -194,14 +200,22 @@ private:
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u8>(1);
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if (Settings::values.bcat_backend == "none") {
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rb.Push<u8>(0);
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} else {
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rb.Push<u8>(1);
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}
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}
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void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_NIFM, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u8>(1);
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if (Settings::values.bcat_backend == "none") {
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rb.Push<u8>(0);
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} else {
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rb.Push<u8>(1);
|
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}
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}
|
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Core::System& system;
|
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};
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@@ -22,6 +22,18 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
|
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switch (static_cast<IoctlCommand>(command.raw)) {
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case IoctlCommand::IocSetNVMAPfdCommand:
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return SetNVMAPfd(input, output);
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case IoctlCommand::IocSubmit:
|
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return Submit(input, output);
|
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case IoctlCommand::IocGetSyncpoint:
|
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return GetSyncpoint(input, output);
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case IoctlCommand::IocGetWaitbase:
|
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return GetWaitbase(input, output);
|
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case IoctlCommand::IocMapBuffer:
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return MapBuffer(input, output);
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case IoctlCommand::IocMapBufferEx:
|
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return MapBufferEx(input, output);
|
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case IoctlCommand::IocUnmapBufferEx:
|
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return UnmapBufferEx(input, output);
|
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}
|
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|
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UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
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@@ -30,11 +42,67 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
|
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|
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u32 nvhost_nvdec::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
|
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IoctlSetNvmapFD params{};
|
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std::memcpy(¶ms, input.data(), input.size());
|
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std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD));
|
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LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
|
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|
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nvmap_fd = params.nvmap_fd;
|
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return 0;
|
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}
|
||||
|
||||
u32 nvhost_nvdec::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
|
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IoctlSubmit params{};
|
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std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit));
|
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LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
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std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
|
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IoctlGetSyncpoint params{};
|
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std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint));
|
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LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
|
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params.value = 0; // Seems to be hard coded at 0
|
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std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint));
|
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return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGetWaitbase params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase));
|
||||
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
|
||||
params.value = 0; // Seems to be hard coded at 0
|
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std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlMapBuffer params{};
|
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std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
|
||||
params.address_1);
|
||||
params.address_1 = 0;
|
||||
params.address_2 = 0;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlMapBufferEx params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
|
||||
params.address_1);
|
||||
params.address_1 = 0;
|
||||
params.address_2 = 0;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_nvdec::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlUnmapBufferEx params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx));
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -23,16 +23,66 @@ public:
|
||||
private:
|
||||
enum class IoctlCommand : u32_le {
|
||||
IocSetNVMAPfdCommand = 0x40044801,
|
||||
IocSubmit = 0xC0400001,
|
||||
IocGetSyncpoint = 0xC0080002,
|
||||
IocGetWaitbase = 0xC0080003,
|
||||
IocMapBuffer = 0xC01C0009,
|
||||
IocMapBufferEx = 0xC0A40009,
|
||||
IocUnmapBufferEx = 0xC0A4000A,
|
||||
};
|
||||
|
||||
struct IoctlSetNvmapFD {
|
||||
u32_le nvmap_fd;
|
||||
};
|
||||
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
|
||||
static_assert(sizeof(IoctlSetNvmapFD) == 0x4, "IoctlSetNvmapFD is incorrect size");
|
||||
|
||||
struct IoctlSubmit {
|
||||
INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit has incorrect size");
|
||||
|
||||
struct IoctlGetSyncpoint {
|
||||
u32 unknown; // seems to be ignored? Nintendo added this
|
||||
u32 value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetSyncpoint) == 0x08, "IoctlGetSyncpoint has incorrect size");
|
||||
|
||||
struct IoctlGetWaitbase {
|
||||
u32 unknown; // seems to be ignored? Nintendo added this
|
||||
u32 value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetWaitbase) == 0x08, "IoctlGetWaitbase has incorrect size");
|
||||
|
||||
struct IoctlMapBuffer {
|
||||
u32 unknown;
|
||||
u32 address_1;
|
||||
u32 address_2;
|
||||
INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
|
||||
|
||||
struct IoctlMapBufferEx {
|
||||
u32 unknown;
|
||||
u32 address_1;
|
||||
u32 address_2;
|
||||
INSERT_PADDING_BYTES(0x98); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBufferEx) == 0xA4, "IoctlMapBufferEx has incorrect size");
|
||||
|
||||
struct IoctlUnmapBufferEx {
|
||||
INSERT_PADDING_BYTES(0xA4); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlUnmapBufferEx) == 0xA4, "IoctlUnmapBufferEx has incorrect size");
|
||||
|
||||
u32_le nvmap_fd{};
|
||||
|
||||
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -22,6 +22,18 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
|
||||
switch (static_cast<IoctlCommand>(command.raw)) {
|
||||
case IoctlCommand::IocSetNVMAPfdCommand:
|
||||
return SetNVMAPfd(input, output);
|
||||
case IoctlCommand::IocSubmit:
|
||||
return Submit(input, output);
|
||||
case IoctlCommand::IocGetSyncpoint:
|
||||
return GetSyncpoint(input, output);
|
||||
case IoctlCommand::IocGetWaitbase:
|
||||
return GetWaitbase(input, output);
|
||||
case IoctlCommand::IocMapBuffer:
|
||||
return MapBuffer(input, output);
|
||||
case IoctlCommand::IocMapBufferEx:
|
||||
return MapBuffer(input, output);
|
||||
case IoctlCommand::IocUnmapBufferEx:
|
||||
return UnmapBufferEx(input, output);
|
||||
}
|
||||
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
@@ -30,11 +42,67 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
|
||||
|
||||
u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlSetNvmapFD params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD));
|
||||
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
|
||||
|
||||
nvmap_fd = params.nvmap_fd;
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlSubmit params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGetSyncpoint params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint));
|
||||
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
|
||||
params.value = 0; // Seems to be hard coded at 0
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGetWaitbase params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase));
|
||||
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
|
||||
params.value = 0; // Seems to be hard coded at 0
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlMapBuffer params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
|
||||
params.address_1);
|
||||
params.address_1 = 0;
|
||||
params.address_2 = 0;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlMapBufferEx params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
|
||||
params.address_1);
|
||||
params.address_1 = 0;
|
||||
params.address_2 = 0;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx));
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_vic::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlUnmapBufferEx params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx));
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -23,6 +23,12 @@ public:
|
||||
private:
|
||||
enum class IoctlCommand : u32_le {
|
||||
IocSetNVMAPfdCommand = 0x40044801,
|
||||
IocSubmit = 0xC0400001,
|
||||
IocGetSyncpoint = 0xC0080002,
|
||||
IocGetWaitbase = 0xC0080003,
|
||||
IocMapBuffer = 0xC01C0009,
|
||||
IocMapBufferEx = 0xC03C0009,
|
||||
IocUnmapBufferEx = 0xC03C000A,
|
||||
};
|
||||
|
||||
struct IoctlSetNvmapFD {
|
||||
@@ -30,9 +36,53 @@ private:
|
||||
};
|
||||
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
|
||||
|
||||
struct IoctlSubmit {
|
||||
INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit is incorrect size");
|
||||
|
||||
struct IoctlGetSyncpoint {
|
||||
u32 unknown; // seems to be ignored? Nintendo added this
|
||||
u32 value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetSyncpoint) == 0x8, "IoctlGetSyncpoint is incorrect size");
|
||||
|
||||
struct IoctlGetWaitbase {
|
||||
u32 unknown; // seems to be ignored? Nintendo added this
|
||||
u32 value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size");
|
||||
|
||||
struct IoctlMapBuffer {
|
||||
u32 unknown;
|
||||
u32 address_1;
|
||||
u32 address_2;
|
||||
INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
|
||||
|
||||
struct IoctlMapBufferEx {
|
||||
u32 unknown;
|
||||
u32 address_1;
|
||||
u32 address_2;
|
||||
INSERT_PADDING_BYTES(0x30); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBufferEx) == 0x3C, "IoctlMapBufferEx is incorrect size");
|
||||
|
||||
struct IoctlUnmapBufferEx {
|
||||
INSERT_PADDING_BYTES(0x3C); // TODO(DarkLordZach): RE this structure
|
||||
};
|
||||
static_assert(sizeof(IoctlUnmapBufferEx) == 0x3C, "IoctlUnmapBufferEx is incorrect size");
|
||||
|
||||
u32_le nvmap_fd{};
|
||||
|
||||
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -19,8 +19,7 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
|
||||
MicroProfileOnThreadCreate("GpuThread");
|
||||
|
||||
// Wait for first GPU command before acquiring the window context
|
||||
while (state.queue.Empty())
|
||||
;
|
||||
state.sync_event.Wait();
|
||||
|
||||
// If emulation was stopped during disk shader loading, abort before trying to acquire context
|
||||
if (!state.is_running) {
|
||||
@@ -31,22 +30,25 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
|
||||
|
||||
CommandDataContainer next;
|
||||
while (state.is_running) {
|
||||
next = state.queue.PopWait();
|
||||
if (const auto submit_list = std::get_if<SubmitListCommand>(&next.data)) {
|
||||
dma_pusher.Push(std::move(submit_list->entries));
|
||||
dma_pusher.DispatchCalls();
|
||||
} else if (const auto data = std::get_if<SwapBuffersCommand>(&next.data)) {
|
||||
renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
|
||||
} else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) {
|
||||
renderer.Rasterizer().FlushRegion(data->addr, data->size);
|
||||
} else if (const auto data = std::get_if<InvalidateRegionCommand>(&next.data)) {
|
||||
renderer.Rasterizer().InvalidateRegion(data->addr, data->size);
|
||||
} else if (std::holds_alternative<EndProcessingCommand>(next.data)) {
|
||||
return;
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
while (!state.queue.Empty()) {
|
||||
state.queue.Pop(next);
|
||||
if (const auto submit_list = std::get_if<SubmitListCommand>(&next.data)) {
|
||||
dma_pusher.Push(std::move(submit_list->entries));
|
||||
dma_pusher.DispatchCalls();
|
||||
} else if (const auto data = std::get_if<SwapBuffersCommand>(&next.data)) {
|
||||
renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
|
||||
} else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) {
|
||||
renderer.Rasterizer().FlushRegion(data->addr, data->size);
|
||||
} else if (const auto data = std::get_if<InvalidateRegionCommand>(&next.data)) {
|
||||
renderer.Rasterizer().InvalidateRegion(data->addr, data->size);
|
||||
} else if (std::holds_alternative<EndProcessingCommand>(next.data)) {
|
||||
return;
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
}
|
||||
state.signaled_fence.store(next.fence);
|
||||
}
|
||||
state.signaled_fence.store(next.fence);
|
||||
state.sync_event.Wait();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -95,6 +97,7 @@ void ThreadManager::WaitIdle() const {
|
||||
u64 ThreadManager::PushCommand(CommandData&& command_data) {
|
||||
const u64 fence{++state.last_fence};
|
||||
state.queue.Push(CommandDataContainer(std::move(command_data), fence));
|
||||
state.sync_event.Set();
|
||||
return fence;
|
||||
}
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include <thread>
|
||||
#include <variant>
|
||||
|
||||
#include "common/thread.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
@@ -90,6 +91,7 @@ struct SynchState final {
|
||||
CommandQueue queue;
|
||||
u64 last_fence{};
|
||||
std::atomic<u64> signaled_fence{};
|
||||
Common::Event sync_event{};
|
||||
};
|
||||
|
||||
/// Class used to manage the GPU thread
|
||||
|
||||
Reference in New Issue
Block a user