Compare commits

..

42 Commits

Author SHA1 Message Date
hidinginside
d5b6425b78 settings: Add option to change shader directory 2023-05-06 01:33:41 -04:00
bunnei
bb2e407772 Merge pull request #10159 from german77/home_screenshot
core: hid: Fix state of capture and home buttons
2023-05-05 12:02:15 -07:00
german77
8df3aed2f1 core: hid: Fix state of capture and home buttons 2023-05-04 22:36:59 -06:00
liamwhite
16939b1a6e Merge pull request #10128 from Kelebek1/audren_terminate
Wait for the terminate event before destroying a system instance
2023-05-04 14:44:09 -04:00
liamwhite
60d54d911e Merge pull request #10145 from Kelebek1/code_size
Fix shader code resize to use word size rather than byte size
2023-05-04 14:44:02 -04:00
liamwhite
e2b81ae5fe Merge pull request #10156 from v1993/looks-decent-to-me
Remove LGTM config
2023-05-04 14:43:55 -04:00
Valeri
b095a0242d Remove LGTM config
LGTM.com is no longer available since it was superseded by CodeQL.
2023-05-04 15:36:47 +03:00
Fernando S
2506594c50 Merge pull request #10153 from FernandoS27/a-quickie-fixie
Memory manager: Fix possible softlock
2023-05-04 03:56:53 +02:00
Fernando S
7d5683c63c Merge pull request #10154 from liamwhite/optimistic
settings: remove pessimistic flushing
2023-05-04 01:55:51 +02:00
bunnei
055ee84024 Merge pull request #10142 from FernandoS27/missing-astc
GPU: implement missing ASTC
2023-05-03 16:49:27 -07:00
Liam
ae59ffc56c settings: remove pessimistic flushing 2023-05-03 18:52:42 -04:00
Fernando Sahmkow
1c13c74295 Memory manager: Fix possible softlock 2023-05-04 00:15:21 +02:00
bunnei
a661c547d8 Merge pull request #10088 from FernandoS27/100-gelato-flavor-test-builds-later
Y.F.C Implement Asynchronous Fence manager and Rework Query async downloads
2023-05-03 15:10:22 -07:00
bunnei
737e1ca101 Merge pull request #10117 from liamwhite/sync-register
kernel: match calls to Register and Unregister
2023-05-03 09:07:19 -07:00
Fernando Sahmkow
87a9be8dec GPU: implement missing ASTC 2023-05-03 11:33:28 -04:00
liamwhite
ffeb5cdd8d Merge pull request #10151 from GPUCode/no-softlocks-please
Fix softlocks when disabling async present
2023-05-03 10:54:24 -04:00
Morph
3ba95402fd Merge pull request #10146 from liamwhite/catch3
catch2: update to 3.3.1
2023-05-03 10:53:12 -04:00
Morph
8dd3baa562 Merge pull request #10144 from liamwhite/dont-turbo
vulkan: disable turbo when debugging tool is attached
2023-05-03 10:53:03 -04:00
Morph
daf7936095 Merge pull request #10143 from liamwhite/fruit-company-moment
video_core: fix build on Apple Clang
2023-05-03 10:52:56 -04:00
Morph
627022bef9 Merge pull request #10124 from liamwhite/pebkac
settings: rename extended memory layout to unsafe, move from general to system
2023-05-03 10:52:45 -04:00
GPUCode
f3fcc15ad5 vk_present_manager: Fix softlocks when disabling async present 2023-05-03 07:50:10 +03:00
Liam
d1dd54cbfa catch2: update to 3.3.1 2023-05-02 21:27:17 -04:00
bunnei
8f43b05d6b Merge pull request #9973 from GPUCode/async-present
Implement asynchronous presentation
2023-05-02 17:54:57 -07:00
Kelebek1
f902cc2a2b Fix code resize to use word size rather than byte size 2023-05-02 23:52:21 +01:00
liamwhite
451b1bba26 Merge pull request #10133 from lat9nq/clang-shadow-and-fallthrough
CMakeLists: Enable more checks on Clang
2023-05-02 18:18:46 -04:00
liamwhite
494cc992eb Merge pull request #10130 from liamwhite/keys
qt: warn on inoperable keys
2023-05-02 18:17:24 -04:00
liamwhite
f603dc9763 Merge pull request #10123 from Kelebek1/sample_mask
Define SampleMask as an array
2023-05-02 18:17:15 -04:00
Liam
4df49631de vulkan: disable turbo when debugging tool is attached 2023-05-02 18:14:57 -04:00
Liam
e1c74cea10 video_core: fix build on Apple Clang 2023-05-02 18:05:30 -04:00
lat9nq
f7292c776b CMake: Enable type limits on Clang 2023-05-02 02:07:36 -04:00
lat9nq
2007d0e4a0 CMakeLists: Enable checks on Clang
Enables shadow-uncaptured-locals and implicit-fallthrough for Clang.
implicit-fallthrough is not enabled by default in -Wall or -Wextra, and
shadow-uncaptured-local doesn't seem to be enabled by default by
-Wshadow, even though GCC has both of these by their respective cases.
2023-05-02 01:57:22 -04:00
Liam
7ec66db22c qt: warn on inoperable keys 2023-04-30 23:47:42 -04:00
Kelebek1
2feb40f14d Wait for the terminate event before destroying a system instance 2023-05-01 00:27:12 +01:00
Liam
2cd9e1ecb6 settings: rename extended memory layout to unsafe, move from general to system 2023-04-30 14:24:22 -04:00
Kelebek1
b566c98258 Define SampleMask as an array 2023-04-30 18:37:37 +01:00
Liam
1b5c87ab6a kernel: match calls to Register and Unregister 2023-04-29 21:52:26 -04:00
Fernando Sahmkow
2f15876524 QueryCache: Fix write invalidation. 2023-04-28 23:53:46 +02:00
Fernando Sahmkow
9a7c172f76 MemoryManager: Fix race conditions. 2023-04-28 23:53:02 +02:00
Fernando Sahmkow
e4dc73f61e Clang format and ddress feedback 2023-04-24 12:38:47 +02:00
Fernando Sahmkow
e29ced29fa QueryCache: rework async downloads. 2023-04-23 22:04:14 +02:00
Fernando Sahmkow
7e76c1642c Accuracy Normal: reduce accuracy further for perf improvements in Project Lime 2023-04-23 22:03:44 +02:00
Fernando Sahmkow
fca72beb2d Fence Manager: implement async fence management in a sepparate thread. 2023-04-23 04:48:50 +02:00
68 changed files with 575 additions and 229 deletions

View File

@@ -1,13 +0,0 @@
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
path_classifiers:
library: "externals"
extraction:
cpp:
prepare:
packages:
- "libsdl2-dev"
- "qtmultimedia5-dev"
- "libtbb-dev"
- "libjack-jackd2-dev"

View File

@@ -113,6 +113,9 @@ else()
$<$<CXX_COMPILER_ID:Clang>:-Wno-braced-scalar-init>
$<$<CXX_COMPILER_ID:Clang>:-Wno-unused-private-field>
$<$<CXX_COMPILER_ID:Clang>:-Werror=shadow-uncaptured-local>
$<$<CXX_COMPILER_ID:Clang>:-Werror=implicit-fallthrough>
$<$<CXX_COMPILER_ID:Clang>:-Werror=type-limits>
$<$<CXX_COMPILER_ID:AppleClang>:-Wno-braced-scalar-init>
$<$<CXX_COMPILER_ID:AppleClang>:-Wno-unused-private-field>
)

View File

@@ -436,10 +436,7 @@ void System::Stop() {
}
if (execution_mode == ExecutionMode::Auto) {
// Should wait for the system to terminate here, but core timing (should have) already
// stopped, so this isn't needed. Find a way to make this definite.
// terminate_event.Wait();
terminate_event.Wait();
}
}

View File

@@ -45,6 +45,7 @@ void LogSettings() {
log_setting("System_LanguageIndex", values.language_index.GetValue());
log_setting("System_RegionIndex", values.region_index.GetValue());
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
log_setting("System_UnsafeMemoryLayout", values.use_unsafe_extended_memory_layout.GetValue());
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
@@ -73,6 +74,7 @@ void LogSettings() {
log_path("DataStorage_LoadDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::LoadDir));
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
log_path("DataStorage_ShaderDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir));
log_setting("Debugging_ProgramArgs", values.program_args.GetValue());
log_setting("Debugging_GDBStub", values.use_gdbstub.GetValue());
log_setting("Input_EnableMotion", values.motion_enabled.GetValue());
@@ -191,7 +193,7 @@ void RestoreGlobalState(bool is_powered_on) {
// Core
values.use_multi_core.SetGlobal(true);
values.use_extended_memory_layout.SetGlobal(true);
values.use_unsafe_extended_memory_layout.SetGlobal(true);
// CPU
values.cpu_accuracy.SetGlobal(true);
@@ -226,7 +228,6 @@ void RestoreGlobalState(bool is_powered_on) {
values.shader_backend.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
values.use_pessimistic_flushes.SetGlobal(true);
values.use_vulkan_driver_pipeline_cache.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);

View File

@@ -388,7 +388,8 @@ struct Values {
// Core
SwitchableSetting<bool> use_multi_core{true, "use_multi_core"};
SwitchableSetting<bool> use_extended_memory_layout{false, "use_extended_memory_layout"};
SwitchableSetting<bool> use_unsafe_extended_memory_layout{false,
"use_unsafe_extended_memory_layout"};
// Cpu
SwitchableSetting<CPUAccuracy, true> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
@@ -460,7 +461,6 @@ struct Values {
ShaderBackend::SPIRV, "shader_backend"};
SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
SwitchableSetting<bool> use_pessimistic_flushes{false, "use_pessimistic_flushes"};
SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{true,
"use_vulkan_driver_pipeline_cache"};

View File

@@ -137,7 +137,7 @@ struct System::Impl {
device_memory = std::make_unique<Core::DeviceMemory>();
is_multicore = Settings::values.use_multi_core.GetValue();
extended_memory_layout = Settings::values.use_extended_memory_layout.GetValue();
extended_memory_layout = Settings::values.use_unsafe_extended_memory_layout.GetValue();
core_timing.SetMulticore(is_multicore);
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
@@ -169,7 +169,7 @@ struct System::Impl {
void ReinitializeIfNecessary(System& system) {
const bool must_reinitialize =
is_multicore != Settings::values.use_multi_core.GetValue() ||
extended_memory_layout != Settings::values.use_extended_memory_layout.GetValue();
extended_memory_layout != Settings::values.use_unsafe_extended_memory_layout.GetValue();
if (!must_reinitialize) {
return;
@@ -178,7 +178,7 @@ struct System::Impl {
LOG_DEBUG(Kernel, "Re-initializing");
is_multicore = Settings::values.use_multi_core.GetValue();
extended_memory_layout = Settings::values.use_extended_memory_layout.GetValue();
extended_memory_layout = Settings::values.use_unsafe_extended_memory_layout.GetValue();
Initialize(system);
}
@@ -293,6 +293,7 @@ struct System::Impl {
ASSERT(Kernel::KProcess::Initialize(main_process, system, "main",
Kernel::KProcess::ProcessType::Userland, resource_limit)
.IsSuccess());
Kernel::KProcess::Register(system.Kernel(), main_process);
kernel.MakeApplicationProcess(main_process);
const auto [load_result, load_parameters] = app_loader->Load(*main_process, system);
if (load_result != Loader::ResultStatus::Success) {

View File

@@ -551,6 +551,8 @@ void EmulatedController::EnableSystemButtons() {
void EmulatedController::DisableSystemButtons() {
std::scoped_lock lock{mutex};
system_buttons_enabled = false;
controller.home_button_state.raw = 0;
controller.capture_button_state.raw = 0;
}
void EmulatedController::ResetSystemButtons() {
@@ -734,6 +736,8 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
if (is_configuring) {
controller.npad_button_state.raw = NpadButton::None;
controller.debug_pad_button_state.raw = 0;
controller.home_button_state.raw = 0;
controller.capture_button_state.raw = 0;
lock.unlock();
TriggerOnChange(ControllerTriggerType::Button, false);
return;

View File

@@ -35,12 +35,13 @@ namespace {
using namespace Common::Literals;
u32 GetMemorySizeForInit() {
return Settings::values.use_extended_memory_layout ? Smc::MemorySize_8GB : Smc::MemorySize_4GB;
return Settings::values.use_unsafe_extended_memory_layout ? Smc::MemorySize_8GB
: Smc::MemorySize_4GB;
}
Smc::MemoryArrangement GetMemoryArrangeForInit() {
return Settings::values.use_extended_memory_layout ? Smc::MemoryArrangement_8GB
: Smc::MemoryArrangement_4GB;
return Settings::values.use_unsafe_extended_memory_layout ? Smc::MemoryArrangement_8GB
: Smc::MemoryArrangement_4GB;
}
} // namespace

View File

@@ -182,8 +182,8 @@ public:
explicit KAutoObjectWithList(KernelCore& kernel) : KAutoObject(kernel) {}
static int Compare(const KAutoObjectWithList& lhs, const KAutoObjectWithList& rhs) {
const u64 lid = lhs.GetId();
const u64 rid = rhs.GetId();
const uintptr_t lid = reinterpret_cast<uintptr_t>(std::addressof(lhs));
const uintptr_t rid = reinterpret_cast<uintptr_t>(std::addressof(rhs));
if (lid < rid) {
return -1;

View File

@@ -95,7 +95,7 @@ struct KernelCore::Impl {
pt_heap_region.GetSize());
}
InitializeHackSharedMemory();
InitializeHackSharedMemory(kernel);
RegisterHostThread(nullptr);
}
@@ -216,10 +216,12 @@ struct KernelCore::Impl {
auto* main_thread{Kernel::KThread::Create(system.Kernel())};
main_thread->SetCurrentCore(core);
ASSERT(Kernel::KThread::InitializeMainThread(system, main_thread, core).IsSuccess());
KThread::Register(system.Kernel(), main_thread);
auto* idle_thread{Kernel::KThread::Create(system.Kernel())};
idle_thread->SetCurrentCore(core);
ASSERT(Kernel::KThread::InitializeIdleThread(system, idle_thread, core).IsSuccess());
KThread::Register(system.Kernel(), idle_thread);
schedulers[i]->Initialize(main_thread, idle_thread, core);
}
@@ -230,6 +232,7 @@ struct KernelCore::Impl {
const Core::Timing::CoreTiming& core_timing) {
system_resource_limit = KResourceLimit::Create(system.Kernel());
system_resource_limit->Initialize(&core_timing);
KResourceLimit::Register(kernel, system_resource_limit);
const auto sizes{memory_layout->GetTotalAndKernelMemorySizes()};
const auto total_size{sizes.first};
@@ -355,6 +358,7 @@ struct KernelCore::Impl {
ASSERT(KThread::InitializeHighPriorityThread(system, shutdown_threads[core_id], {}, {},
core_id)
.IsSuccess());
KThread::Register(system.Kernel(), shutdown_threads[core_id]);
}
}
@@ -729,7 +733,7 @@ struct KernelCore::Impl {
memory_manager->Initialize(management_region.GetAddress(), management_region.GetSize());
}
void InitializeHackSharedMemory() {
void InitializeHackSharedMemory(KernelCore& kernel) {
// Setup memory regions for emulated processes
// TODO(bunnei): These should not be hardcoded regions initialized within the kernel
constexpr std::size_t hid_size{0x40000};
@@ -746,14 +750,23 @@ struct KernelCore::Impl {
hid_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
Svc::MemoryPermission::Read, hid_size);
KSharedMemory::Register(kernel, hid_shared_mem);
font_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
Svc::MemoryPermission::Read, font_size);
KSharedMemory::Register(kernel, font_shared_mem);
irs_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
Svc::MemoryPermission::Read, irs_size);
KSharedMemory::Register(kernel, irs_shared_mem);
time_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
Svc::MemoryPermission::Read, time_size);
KSharedMemory::Register(kernel, time_shared_mem);
hidbus_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
Svc::MemoryPermission::Read, hidbus_size);
KSharedMemory::Register(kernel, hidbus_shared_mem);
}
std::mutex registered_objects_lock;
@@ -1072,12 +1085,15 @@ static std::jthread RunHostThreadFunc(KernelCore& kernel, KProcess* process,
// Commit the thread reservation.
thread_reservation.Commit();
// Register the thread.
KThread::Register(kernel, thread);
return std::jthread(
[&kernel, thread, thread_name{std::move(thread_name)}, func{std::move(func)}] {
// Set the thread name.
Common::SetCurrentThreadName(thread_name.c_str());
// Register the thread.
// Set the thread as current.
kernel.RegisterHostThread(thread);
// Run the callback.
@@ -1099,6 +1115,9 @@ std::jthread KernelCore::RunOnHostCoreProcess(std::string&& process_name,
// Ensure that we don't hold onto any extra references.
SCOPE_EXIT({ process->Close(); });
// Register the new process.
KProcess::Register(*this, process);
// Run the host thread.
return RunHostThreadFunc(*this, process, std::move(process_name), std::move(func));
}
@@ -1124,6 +1143,9 @@ void KernelCore::RunOnGuestCoreProcess(std::string&& process_name, std::function
// Ensure that we don't hold onto any extra references.
SCOPE_EXIT({ process->Close(); });
// Register the new process.
KProcess::Register(*this, process);
// Reserve a new thread from the process resource limit.
KScopedResourceReservation thread_reservation(process, LimitableResource::ThreadCountMax);
ASSERT(thread_reservation.Succeeded());
@@ -1136,6 +1158,9 @@ void KernelCore::RunOnGuestCoreProcess(std::string&& process_name, std::function
// Commit the thread reservation.
thread_reservation.Commit();
// Register the new thread.
KThread::Register(*this, thread);
// Begin running the thread.
ASSERT(R_SUCCEEDED(thread->Run()));
}

View File

@@ -156,6 +156,7 @@ public:
auto* session = Kernel::KSession::Create(kernel);
session->Initialize(nullptr, 0);
Kernel::KSession::Register(kernel, session);
auto next_manager = std::make_shared<Service::SessionRequestManager>(
kernel, manager->GetServerManager());

View File

@@ -25,6 +25,9 @@ ServiceContext::ServiceContext(Core::System& system_, std::string name_)
Kernel::KProcess::ProcessType::KernelInternal,
kernel.GetSystemResourceLimit())
.IsSuccess());
// Register the process.
Kernel::KProcess::Register(kernel, process);
process_created = true;
}

View File

@@ -12,6 +12,9 @@ Mutex::Mutex(Core::System& system) : m_system(system) {
m_event = Kernel::KEvent::Create(system.Kernel());
m_event->Initialize(nullptr);
// Register the event.
Kernel::KEvent::Register(system.Kernel(), m_event);
ASSERT(R_SUCCEEDED(m_event->Signal()));
}

View File

@@ -33,6 +33,9 @@ ServerManager::ServerManager(Core::System& system) : m_system{system}, m_serve_m
// Initialize event.
m_event = Kernel::KEvent::Create(system.Kernel());
m_event->Initialize(nullptr);
// Register event.
Kernel::KEvent::Register(system.Kernel(), m_event);
}
ServerManager::~ServerManager() {
@@ -160,6 +163,9 @@ Result ServerManager::ManageDeferral(Kernel::KEvent** out_event) {
// Initialize the event.
m_deferral_event->Initialize(nullptr);
// Register the event.
Kernel::KEvent::Register(m_system.Kernel(), m_deferral_event);
// Set the output.
*out_event = m_deferral_event;

View File

@@ -64,6 +64,9 @@ Result ServiceManager::RegisterService(std::string name, u32 max_sessions,
auto* port = Kernel::KPort::Create(kernel);
port->Initialize(ServerSessionCountMax, false, 0);
// Register the port.
Kernel::KPort::Register(kernel, port);
service_ports.emplace(name, port);
registered_services.emplace(name, handler);
if (deferral_event) {

View File

@@ -49,6 +49,9 @@ void Controller::CloneCurrentObject(HLERequestContext& ctx) {
// Commit the session reservation.
session_reservation.Commit();
// Register the session.
Kernel::KSession::Register(system.Kernel(), session);
// Register with server manager.
session_manager->GetServerManager().RegisterSession(&session->GetServerSession(),
session_manager);

View File

@@ -462,7 +462,7 @@ struct Memory::Impl {
}
if (Settings::IsFastmemEnabled()) {
const bool is_read_enable = Settings::IsGPULevelHigh() || !cached;
const bool is_read_enable = !Settings::IsGPULevelExtreme() || !cached;
system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached);
}

View File

@@ -473,7 +473,8 @@ void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value) {
}
void EmitSetSampleMask(EmitContext& ctx, Id value) {
ctx.OpStore(ctx.sample_mask, value);
const Id pointer{ctx.OpAccessChain(ctx.output_u32, ctx.sample_mask, ctx.u32_zero_value)};
ctx.OpStore(pointer, value);
}
void EmitSetFragDepth(EmitContext& ctx, Id value) {

View File

@@ -1572,7 +1572,8 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
Decorate(frag_depth, spv::Decoration::BuiltIn, spv::BuiltIn::FragDepth);
}
if (info.stores_sample_mask) {
sample_mask = DefineOutput(*this, U32[1], std::nullopt);
const Id array_type{TypeArray(U32[1], Const(1U))};
sample_mask = DefineOutput(*this, array_type, std::nullopt);
Decorate(sample_mask, spv::Decoration::BuiltIn, spv::BuiltIn::SampleMask);
}
break;

View File

@@ -1426,7 +1426,7 @@ bool BufferCache<P>::SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr,
.size = sub_size,
});
total_size_bytes += sub_size;
largest_copy = std::max(largest_copy, sub_size);
largest_copy = std::max<u64>(largest_copy, sub_size);
}
const std::span<BufferCopy> copies_span(copies.data(), copies.size());
UploadMemory(buffer, total_size_bytes, largest_copy, copies_span);

View File

@@ -170,7 +170,8 @@ private:
std::size_t page_index{cpu_address >> HIGHER_PAGE_BITS};
u64 page_offset{cpu_address & HIGHER_PAGE_MASK};
while (remaining_size > 0) {
const std::size_t copy_amount{std::min(HIGHER_PAGE_SIZE - page_offset, remaining_size)};
const std::size_t copy_amount{
std::min<std::size_t>(HIGHER_PAGE_SIZE - page_offset, remaining_size)};
auto* manager{top_tier[page_index]};
if (manager) {
if constexpr (BOOL_BREAK) {
@@ -206,7 +207,8 @@ private:
u64 begin = std::numeric_limits<u64>::max();
u64 end = 0;
while (remaining_size > 0) {
const std::size_t copy_amount{std::min(HIGHER_PAGE_SIZE - page_offset, remaining_size)};
const std::size_t copy_amount{
std::min<std::size_t>(HIGHER_PAGE_SIZE - page_offset, remaining_size)};
auto* manager{top_tier[page_index]};
const auto execute = [&] {
auto [new_begin, new_end] = func(manager, page_offset, copy_amount);

View File

@@ -126,15 +126,14 @@ constexpr std::array VIEW_CLASS_ASTC_8x8_RGBA{
PixelFormat::ASTC_2D_8X8_SRGB,
};
// Missing formats:
// PixelFormat::ASTC_2D_10X5_UNORM
// PixelFormat::ASTC_2D_10X5_SRGB
// Missing formats:
// PixelFormat::ASTC_2D_10X6_SRGB
constexpr std::array VIEW_CLASS_ASTC_10x5_RGBA{
PixelFormat::ASTC_2D_10X5_UNORM,
PixelFormat::ASTC_2D_10X5_SRGB,
};
constexpr std::array VIEW_CLASS_ASTC_10x6_RGBA{
PixelFormat::ASTC_2D_10X6_UNORM,
PixelFormat::ASTC_2D_10X6_SRGB,
};
constexpr std::array VIEW_CLASS_ASTC_10x8_RGBA{
@@ -147,9 +146,10 @@ constexpr std::array VIEW_CLASS_ASTC_10x10_RGBA{
PixelFormat::ASTC_2D_10X10_SRGB,
};
// Missing formats
// ASTC_2D_12X10_UNORM,
// ASTC_2D_12X10_SRGB,
constexpr std::array VIEW_CLASS_ASTC_12x10_RGBA{
PixelFormat::ASTC_2D_12X10_UNORM,
PixelFormat::ASTC_2D_12X10_SRGB,
};
constexpr std::array VIEW_CLASS_ASTC_12x12_RGBA{
PixelFormat::ASTC_2D_12X12_UNORM,
@@ -229,9 +229,11 @@ constexpr Table MakeViewTable() {
EnableRange(view, VIEW_CLASS_ASTC_6x6_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_8x5_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_8x8_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_10x5_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_10x6_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_10x8_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_10x10_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_12x10_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_12x12_RGBA);
return view;
}

View File

@@ -4,13 +4,20 @@
#pragma once
#include <algorithm>
#include <condition_variable>
#include <cstring>
#include <deque>
#include <functional>
#include <memory>
#include <mutex>
#include <thread>
#include <queue>
#include "common/common_types.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "common/thread.h"
#include "video_core/delayed_destruction_ring.h"
#include "video_core/gpu.h"
#include "video_core/host1x/host1x.h"
@@ -23,15 +30,26 @@ class FenceBase {
public:
explicit FenceBase(bool is_stubbed_) : is_stubbed{is_stubbed_} {}
bool IsStubbed() const {
return is_stubbed;
}
protected:
bool is_stubbed;
};
template <typename TFence, typename TTextureCache, typename TTBufferCache, typename TQueryCache>
template <typename Traits>
class FenceManager {
using TFence = typename Traits::FenceType;
using TTextureCache = typename Traits::TextureCacheType;
using TBufferCache = typename Traits::BufferCacheType;
using TQueryCache = typename Traits::QueryCacheType;
static constexpr bool can_async_check = Traits::HAS_ASYNC_CHECK;
public:
/// Notify the fence manager about a new frame
void TickFrame() {
std::unique_lock lock(ring_guard);
delayed_destruction_ring.Tick();
}
@@ -46,17 +64,33 @@ public:
}
void SignalFence(std::function<void()>&& func) {
TryReleasePendingFences();
rasterizer.InvalidateGPUCache();
bool delay_fence = Settings::IsGPULevelHigh();
if constexpr (!can_async_check) {
TryReleasePendingFences<false>();
}
const bool should_flush = ShouldFlush();
CommitAsyncFlushes();
uncommitted_operations.emplace_back(std::move(func));
CommitOperations();
TFence new_fence = CreateFence(!should_flush);
fences.push(new_fence);
if constexpr (can_async_check) {
guard.lock();
}
if (delay_fence) {
uncommitted_operations.emplace_back(std::move(func));
}
pending_operations.emplace_back(std::move(uncommitted_operations));
QueueFence(new_fence);
if (!delay_fence) {
func();
}
fences.push(std::move(new_fence));
if (should_flush) {
rasterizer.FlushCommands();
}
if constexpr (can_async_check) {
guard.unlock();
cv.notify_all();
}
}
void SignalSyncPoint(u32 value) {
@@ -66,29 +100,30 @@ public:
}
void WaitPendingFences() {
while (!fences.empty()) {
TFence& current_fence = fences.front();
if (ShouldWait()) {
WaitFence(current_fence);
}
PopAsyncFlushes();
auto operations = std::move(pending_operations.front());
pending_operations.pop_front();
for (auto& operation : operations) {
operation();
}
PopFence();
if constexpr (!can_async_check) {
TryReleasePendingFences<true>();
}
}
protected:
explicit FenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
TTextureCache& texture_cache_, TTBufferCache& buffer_cache_,
TTextureCache& texture_cache_, TBufferCache& buffer_cache_,
TQueryCache& query_cache_)
: rasterizer{rasterizer_}, gpu{gpu_}, syncpoint_manager{gpu.Host1x().GetSyncpointManager()},
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {}
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {
if constexpr (can_async_check) {
fence_thread =
std::jthread([this](std::stop_token token) { ReleaseThreadFunc(token); });
}
}
virtual ~FenceManager() = default;
virtual ~FenceManager() {
if constexpr (can_async_check) {
fence_thread.request_stop();
cv.notify_all();
fence_thread.join();
}
}
/// Creates a Fence Interface, does not create a backend fence if 'is_stubbed' is
/// true
@@ -104,15 +139,20 @@ protected:
Tegra::GPU& gpu;
Tegra::Host1x::SyncpointManager& syncpoint_manager;
TTextureCache& texture_cache;
TTBufferCache& buffer_cache;
TBufferCache& buffer_cache;
TQueryCache& query_cache;
private:
template <bool force_wait>
void TryReleasePendingFences() {
while (!fences.empty()) {
TFence& current_fence = fences.front();
if (ShouldWait() && !IsFenceSignaled(current_fence)) {
return;
if constexpr (force_wait) {
WaitFence(current_fence);
} else {
return;
}
}
PopAsyncFlushes();
auto operations = std::move(pending_operations.front());
@@ -120,7 +160,49 @@ private:
for (auto& operation : operations) {
operation();
}
PopFence();
{
std::unique_lock lock(ring_guard);
delayed_destruction_ring.Push(std::move(current_fence));
}
fences.pop();
}
}
void ReleaseThreadFunc(std::stop_token stop_token) {
std::string name = "GPUFencingThread";
MicroProfileOnThreadCreate(name.c_str());
// Cleanup
SCOPE_EXIT({ MicroProfileOnThreadExit(); });
Common::SetCurrentThreadName(name.c_str());
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
TFence current_fence;
std::deque<std::function<void()>> current_operations;
while (!stop_token.stop_requested()) {
{
std::unique_lock lock(guard);
cv.wait(lock, [&] { return stop_token.stop_requested() || !fences.empty(); });
if (stop_token.stop_requested()) [[unlikely]] {
return;
}
current_fence = std::move(fences.front());
current_operations = std::move(pending_operations.front());
fences.pop();
pending_operations.pop_front();
}
if (!current_fence->IsStubbed()) {
WaitFence(current_fence);
}
PopAsyncFlushes();
for (auto& operation : current_operations) {
operation();
}
{
std::unique_lock lock(ring_guard);
delayed_destruction_ring.Push(std::move(current_fence));
}
}
}
@@ -154,19 +236,16 @@ private:
query_cache.CommitAsyncFlushes();
}
void PopFence() {
delayed_destruction_ring.Push(std::move(fences.front()));
fences.pop();
}
void CommitOperations() {
pending_operations.emplace_back(std::move(uncommitted_operations));
}
std::queue<TFence> fences;
std::deque<std::function<void()>> uncommitted_operations;
std::deque<std::deque<std::function<void()>>> pending_operations;
std::mutex guard;
std::mutex ring_guard;
std::condition_variable cv;
std::jthread fence_thread;
DelayedDestructionRing<TFence, 6> delayed_destruction_ring;
};

View File

@@ -82,6 +82,7 @@ void MemoryManager::SetEntry(size_t position, MemoryManager::EntryType entry) {
}
PTEKind MemoryManager::GetPageKind(GPUVAddr gpu_addr) const {
std::unique_lock<std::mutex> lock(guard);
return kind_map.GetValueAt(gpu_addr);
}
@@ -160,7 +161,10 @@ GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr
}
remaining_size -= big_page_size;
}
kind_map.Map(gpu_addr, gpu_addr + size, kind);
{
std::unique_lock<std::mutex> lock(guard);
kind_map.Map(gpu_addr, gpu_addr + size, kind);
}
return gpu_addr;
}
@@ -553,6 +557,7 @@ size_t MemoryManager::MaxContinuousRange(GPUVAddr gpu_addr, size_t size) const {
}
size_t MemoryManager::GetMemoryLayoutSize(GPUVAddr gpu_addr, size_t max_size) const {
std::unique_lock<std::mutex> lock(guard);
return kind_map.GetContinuousSizeFrom(gpu_addr);
}
@@ -745,10 +750,10 @@ void MemoryManager::FlushCaching() {
return;
}
accumulator->Callback([this](GPUVAddr addr, size_t size) {
GetSubmappedRangeImpl<false>(addr, size, page_stash);
GetSubmappedRangeImpl<false>(addr, size, page_stash2);
});
rasterizer->InnerInvalidation(page_stash);
page_stash.clear();
rasterizer->InnerInvalidation(page_stash2);
page_stash2.clear();
accumulator->Clear();
}

View File

@@ -5,6 +5,7 @@
#include <atomic>
#include <map>
#include <mutex>
#include <optional>
#include <vector>
@@ -215,6 +216,9 @@ private:
std::vector<u64> big_page_continuous;
std::vector<std::pair<VAddr, std::size_t>> page_stash{};
std::vector<std::pair<VAddr, std::size_t>> page_stash2{};
mutable std::mutex guard;
static constexpr size_t continuous_bits = 64;

View File

@@ -6,6 +6,7 @@
#include <algorithm>
#include <array>
#include <cstring>
#include <functional>
#include <iterator>
#include <list>
#include <memory>
@@ -17,13 +18,19 @@
#include "common/assert.h"
#include "common/settings.h"
#include "core/memory.h"
#include "video_core/control/channel_state_cache.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/texture_cache/slot_vector.h"
namespace VideoCommon {
using AsyncJobId = SlotId;
static constexpr AsyncJobId NULL_ASYNC_JOB_ID{0};
template <class QueryCache, class HostCounter>
class CounterStreamBase {
public:
@@ -93,9 +100,13 @@ private:
template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter>
class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
public:
explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_)
: rasterizer{rasterizer_}, streams{{CounterStream{static_cast<QueryCache&>(*this),
VideoCore::QueryType::SamplesPassed}}} {}
explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_,
Core::Memory::Memory& cpu_memory_)
: rasterizer{rasterizer_},
cpu_memory{cpu_memory_}, streams{{CounterStream{static_cast<QueryCache&>(*this),
VideoCore::QueryType::SamplesPassed}}} {
(void)slot_async_jobs.insert(); // Null value
}
void InvalidateRegion(VAddr addr, std::size_t size) {
std::unique_lock lock{mutex};
@@ -126,10 +137,15 @@ public:
query = Register(type, *cpu_addr, host_ptr, timestamp.has_value());
}
query->BindCounter(Stream(type).Current(), timestamp);
if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
AsyncFlushQuery(*cpu_addr);
auto result = query->BindCounter(Stream(type).Current(), timestamp);
if (result) {
auto async_job_id = query->GetAsyncJob();
auto& async_job = slot_async_jobs[async_job_id];
async_job.collected = true;
async_job.value = *result;
query->SetAsyncJob(NULL_ASYNC_JOB_ID);
}
AsyncFlushQuery(query, timestamp, lock);
}
/// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch.
@@ -173,15 +189,18 @@ public:
}
void CommitAsyncFlushes() {
std::unique_lock lock{mutex};
committed_flushes.push_back(uncommitted_flushes);
uncommitted_flushes.reset();
}
bool HasUncommittedFlushes() const {
std::unique_lock lock{mutex};
return uncommitted_flushes != nullptr;
}
bool ShouldWaitAsyncFlushes() const {
std::unique_lock lock{mutex};
if (committed_flushes.empty()) {
return false;
}
@@ -189,6 +208,7 @@ public:
}
void PopAsyncFlushes() {
std::unique_lock lock{mutex};
if (committed_flushes.empty()) {
return;
}
@@ -197,15 +217,25 @@ public:
committed_flushes.pop_front();
return;
}
for (VAddr query_address : *flush_list) {
FlushAndRemoveRegion(query_address, 4);
for (AsyncJobId async_job_id : *flush_list) {
AsyncJob& async_job = slot_async_jobs[async_job_id];
if (!async_job.collected) {
FlushAndRemoveRegion(async_job.query_location, 2, true);
}
}
committed_flushes.pop_front();
}
private:
struct AsyncJob {
bool collected = false;
u64 value = 0;
VAddr query_location = 0;
std::optional<u64> timestamp{};
};
/// Flushes a memory range to guest memory and removes it from the cache.
void FlushAndRemoveRegion(VAddr addr, std::size_t size) {
void FlushAndRemoveRegion(VAddr addr, std::size_t size, bool async = false) {
const u64 addr_begin = addr;
const u64 addr_end = addr_begin + size;
const auto in_range = [addr_begin, addr_end](const CachedQuery& query) {
@@ -226,7 +256,16 @@ private:
continue;
}
rasterizer.UpdatePagesCachedCount(query.GetCpuAddr(), query.SizeInBytes(), -1);
query.Flush();
AsyncJobId async_job_id = query.GetAsyncJob();
auto flush_result = query.Flush(async);
if (async_job_id == NULL_ASYNC_JOB_ID) {
ASSERT_MSG(false, "This should not be reachable at all");
continue;
}
AsyncJob& async_job = slot_async_jobs[async_job_id];
async_job.collected = true;
async_job.value = flush_result;
query.SetAsyncJob(NULL_ASYNC_JOB_ID);
}
std::erase_if(contents, in_range);
}
@@ -253,26 +292,60 @@ private:
return found != std::end(contents) ? &*found : nullptr;
}
void AsyncFlushQuery(VAddr addr) {
if (!uncommitted_flushes) {
uncommitted_flushes = std::make_shared<std::vector<VAddr>>();
void AsyncFlushQuery(CachedQuery* query, std::optional<u64> timestamp,
std::unique_lock<std::recursive_mutex>& lock) {
const AsyncJobId new_async_job_id = slot_async_jobs.insert();
{
AsyncJob& async_job = slot_async_jobs[new_async_job_id];
query->SetAsyncJob(new_async_job_id);
async_job.query_location = query->GetCpuAddr();
async_job.collected = false;
if (!uncommitted_flushes) {
uncommitted_flushes = std::make_shared<std::vector<AsyncJobId>>();
}
uncommitted_flushes->push_back(new_async_job_id);
}
uncommitted_flushes->push_back(addr);
lock.unlock();
std::function<void()> operation([this, new_async_job_id, timestamp] {
std::unique_lock local_lock{mutex};
AsyncJob& async_job = slot_async_jobs[new_async_job_id];
u64 value = async_job.value;
VAddr address = async_job.query_location;
slot_async_jobs.erase(new_async_job_id);
local_lock.unlock();
if (timestamp) {
u64 timestamp_value = *timestamp;
cpu_memory.WriteBlockUnsafe(address + sizeof(u64), &timestamp_value, sizeof(u64));
cpu_memory.WriteBlockUnsafe(address, &value, sizeof(u64));
rasterizer.InvalidateRegion(address, sizeof(u64) * 2,
VideoCommon::CacheType::NoQueryCache);
} else {
u32 small_value = static_cast<u32>(value);
cpu_memory.WriteBlockUnsafe(address, &small_value, sizeof(u32));
rasterizer.InvalidateRegion(address, sizeof(u32),
VideoCommon::CacheType::NoQueryCache);
}
});
rasterizer.SyncOperation(std::move(operation));
}
static constexpr std::uintptr_t YUZU_PAGESIZE = 4096;
static constexpr unsigned YUZU_PAGEBITS = 12;
VideoCore::RasterizerInterface& rasterizer;
SlotVector<AsyncJob> slot_async_jobs;
std::recursive_mutex mutex;
VideoCore::RasterizerInterface& rasterizer;
Core::Memory::Memory& cpu_memory;
mutable std::recursive_mutex mutex;
std::unordered_map<u64, std::vector<CachedQuery>> cached_queries;
std::array<CounterStream, VideoCore::NumQueryTypes> streams;
std::shared_ptr<std::vector<VAddr>> uncommitted_flushes{};
std::list<std::shared_ptr<std::vector<VAddr>>> committed_flushes;
std::shared_ptr<std::vector<AsyncJobId>> uncommitted_flushes{};
std::list<std::shared_ptr<std::vector<AsyncJobId>>> committed_flushes;
};
template <class QueryCache, class HostCounter>
@@ -291,12 +364,12 @@ public:
virtual ~HostCounterBase() = default;
/// Returns the current value of the query.
u64 Query() {
u64 Query(bool async = false) {
if (result) {
return *result;
}
u64 value = BlockingQuery() + base_result;
u64 value = BlockingQuery(async) + base_result;
if (dependency) {
value += dependency->Query();
dependency = nullptr;
@@ -317,7 +390,7 @@ public:
protected:
/// Returns the value of query from the backend API blocking as needed.
virtual u64 BlockingQuery() const = 0;
virtual u64 BlockingQuery(bool async = false) const = 0;
private:
std::shared_ptr<HostCounter> dependency; ///< Counter to add to this value.
@@ -340,26 +413,33 @@ public:
CachedQueryBase& operator=(const CachedQueryBase&) = delete;
/// Flushes the query to guest memory.
virtual void Flush() {
virtual u64 Flush(bool async = false) {
// When counter is nullptr it means that it's just been reset. We are supposed to write a
// zero in these cases.
const u64 value = counter ? counter->Query() : 0;
const u64 value = counter ? counter->Query(async) : 0;
if (async) {
return value;
}
std::memcpy(host_ptr, &value, sizeof(u64));
if (timestamp) {
std::memcpy(host_ptr + TIMESTAMP_OFFSET, &*timestamp, sizeof(u64));
}
return value;
}
/// Binds a counter to this query.
void BindCounter(std::shared_ptr<HostCounter> counter_, std::optional<u64> timestamp_) {
std::optional<u64> BindCounter(std::shared_ptr<HostCounter> counter_,
std::optional<u64> timestamp_) {
std::optional<u64> result{};
if (counter) {
// If there's an old counter set it means the query is being rewritten by the game.
// To avoid losing the data forever, flush here.
Flush();
result = std::make_optional(Flush());
}
counter = std::move(counter_);
timestamp = timestamp_;
return result;
}
VAddr GetCpuAddr() const noexcept {
@@ -374,6 +454,14 @@ public:
return with_timestamp ? LARGE_QUERY_SIZE : SMALL_QUERY_SIZE;
}
void SetAsyncJob(AsyncJobId assigned_async_job_) {
assigned_async_job = assigned_async_job_;
}
AsyncJobId GetAsyncJob() const {
return assigned_async_job;
}
protected:
/// Returns true when querying the counter may potentially block.
bool WaitPending() const noexcept {
@@ -389,6 +477,7 @@ private:
u8* host_ptr; ///< Writable host pointer.
std::shared_ptr<HostCounter> counter; ///< Host counter to query, owns the dependency tree.
std::optional<u64> timestamp; ///< Timestamp to flush to guest memory.
AsyncJobId assigned_async_job;
};
} // namespace VideoCommon

View File

@@ -30,7 +30,17 @@ private:
};
using Fence = std::shared_ptr<GLInnerFence>;
using GenericFenceManager = VideoCommon::FenceManager<Fence, TextureCache, BufferCache, QueryCache>;
struct FenceManagerParams {
using FenceType = Fence;
using BufferCacheType = BufferCache;
using TextureCacheType = TextureCache;
using QueryCacheType = QueryCache;
static constexpr bool HAS_ASYNC_CHECK = false;
};
using GenericFenceManager = VideoCommon::FenceManager<FenceManagerParams>;
class FenceManagerOpenGL final : public GenericFenceManager {
public:

View File

@@ -26,8 +26,8 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
} // Anonymous namespace
QueryCache::QueryCache(RasterizerOpenGL& rasterizer_)
: QueryCacheBase(rasterizer_), gl_rasterizer{rasterizer_} {}
QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_)
: QueryCacheBase(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
QueryCache::~QueryCache() = default;
@@ -74,7 +74,7 @@ void HostCounter::EndQuery() {
glEndQuery(GetTarget(type));
}
u64 HostCounter::BlockingQuery() const {
u64 HostCounter::BlockingQuery([[maybe_unused]] bool async) const {
GLint64 value;
glGetQueryObjecti64v(query.handle, GL_QUERY_RESULT, &value);
return static_cast<u64>(value);
@@ -96,7 +96,7 @@ CachedQuery& CachedQuery::operator=(CachedQuery&& rhs) noexcept {
return *this;
}
void CachedQuery::Flush() {
u64 CachedQuery::Flush([[maybe_unused]] bool async) {
// Waiting for a query while another query of the same target is enabled locks Nvidia's driver.
// To avoid this disable and re-enable keeping the dependency stream.
// But we only have to do this if we have pending waits to be done.
@@ -106,11 +106,13 @@ void CachedQuery::Flush() {
stream.Update(false);
}
VideoCommon::CachedQueryBase<HostCounter>::Flush();
auto result = VideoCommon::CachedQueryBase<HostCounter>::Flush();
if (slice_counter) {
stream.Update(true);
}
return result;
}
} // namespace OpenGL

View File

@@ -28,7 +28,7 @@ using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
class QueryCache final
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
public:
explicit QueryCache(RasterizerOpenGL& rasterizer_);
explicit QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_);
~QueryCache();
OGLQuery AllocateQuery(VideoCore::QueryType type);
@@ -51,7 +51,7 @@ public:
void EndQuery();
private:
u64 BlockingQuery() const override;
u64 BlockingQuery(bool async = false) const override;
QueryCache& cache;
const VideoCore::QueryType type;
@@ -70,7 +70,7 @@ public:
CachedQuery(const CachedQuery&) = delete;
CachedQuery& operator=(const CachedQuery&) = delete;
void Flush() override;
u64 Flush(bool async = false) override;
private:
QueryCache* cache;

View File

@@ -63,7 +63,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra
buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
shader_cache(*this, emu_window_, device, texture_cache, buffer_cache, program_manager,
state_tracker, gpu.ShaderNotify()),
query_cache(*this), accelerate_dma(buffer_cache, texture_cache),
query_cache(*this, cpu_memory_), accelerate_dma(buffer_cache, texture_cache),
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache),
blit_image(program_manager_) {}

View File

@@ -861,9 +861,12 @@ GLuint Image::StorageHandle() noexcept {
case PixelFormat::ASTC_2D_8X5_SRGB:
case PixelFormat::ASTC_2D_5X4_SRGB:
case PixelFormat::ASTC_2D_5X5_SRGB:
case PixelFormat::ASTC_2D_10X5_SRGB:
case PixelFormat::ASTC_2D_10X6_SRGB:
case PixelFormat::ASTC_2D_10X8_SRGB:
case PixelFormat::ASTC_2D_6X6_SRGB:
case PixelFormat::ASTC_2D_10X10_SRGB:
case PixelFormat::ASTC_2D_12X10_SRGB:
case PixelFormat::ASTC_2D_12X12_SRGB:
case PixelFormat::ASTC_2D_8X6_SRGB:
case PixelFormat::ASTC_2D_6X5_SRGB:

View File

@@ -100,10 +100,13 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB
{GL_COMPRESSED_RGBA_ASTC_10x6_KHR}, // ASTC_2D_10X6_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR}, // ASTC_2D_10X6_SRGB
{GL_COMPRESSED_RGBA_ASTC_10x5_KHR}, // ASTC_2D_10X5_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR}, // ASTC_2D_10X5_SRGB
{GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB
{GL_COMPRESSED_RGBA_ASTC_12x10_KHR}, // ASTC_2D_12X10_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR}, // ASTC_2D_12X10_SRGB
{GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR}, // ASTC_2D_12X12_SRGB
{GL_COMPRESSED_RGBA_ASTC_8x6_KHR}, // ASTC_2D_8X6_UNORM

View File

@@ -197,10 +197,13 @@ struct FormatTuple {
{VK_FORMAT_ASTC_6x6_UNORM_BLOCK}, // ASTC_2D_6X6_UNORM
{VK_FORMAT_ASTC_6x6_SRGB_BLOCK}, // ASTC_2D_6X6_SRGB
{VK_FORMAT_ASTC_10x6_UNORM_BLOCK}, // ASTC_2D_10X6_UNORM
{VK_FORMAT_ASTC_10x6_SRGB_BLOCK}, // ASTC_2D_10X6_SRGB
{VK_FORMAT_ASTC_10x5_UNORM_BLOCK}, // ASTC_2D_10X5_UNORM
{VK_FORMAT_ASTC_10x5_SRGB_BLOCK}, // ASTC_2D_10X5_SRGB
{VK_FORMAT_ASTC_10x10_UNORM_BLOCK}, // ASTC_2D_10X10_UNORM
{VK_FORMAT_ASTC_10x10_SRGB_BLOCK}, // ASTC_2D_10X10_SRGB
{VK_FORMAT_ASTC_12x10_UNORM_BLOCK}, // ASTC_2D_12X10_UNORM
{VK_FORMAT_ASTC_12x10_SRGB_BLOCK}, // ASTC_2D_12X10_SRGB
{VK_FORMAT_ASTC_12x12_UNORM_BLOCK}, // ASTC_2D_12X12_UNORM
{VK_FORMAT_ASTC_12x12_SRGB_BLOCK}, // ASTC_2D_12X12_SRGB
{VK_FORMAT_ASTC_8x6_UNORM_BLOCK}, // ASTC_2D_8X6_UNORM

View File

@@ -134,7 +134,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
Frame* frame = present_manager.GetRenderFrame();
blit_screen.DrawToSwapchain(frame, *framebuffer, use_accelerated, is_srgb);
scheduler.Flush(*frame->render_ready);
scheduler.Record([this, frame](vk::CommandBuffer) { present_manager.PushFrame(frame); });
present_manager.Present(frame);
gpu.RendererFrameEndNotify();
rasterizer.TickFrame();

View File

@@ -5,6 +5,7 @@
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_fence_manager.h"
#include "video_core/renderer_vulkan/vk_query_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/vulkan_common/vulkan_device.h"

View File

@@ -40,7 +40,16 @@ private:
};
using Fence = std::shared_ptr<InnerFence>;
using GenericFenceManager = VideoCommon::FenceManager<Fence, TextureCache, BufferCache, QueryCache>;
struct FenceManagerParams {
using FenceType = Fence;
using BufferCacheType = BufferCache;
using TextureCacheType = TextureCache;
using QueryCacheType = QueryCache;
static constexpr bool HAS_ASYNC_CHECK = true;
};
using GenericFenceManager = VideoCommon::FenceManager<FenceManagerParams>;
class FenceManager final : public GenericFenceManager {
public:

View File

@@ -153,16 +153,19 @@ Frame* PresentManager::GetRenderFrame() {
return frame;
}
void PresentManager::PushFrame(Frame* frame) {
void PresentManager::Present(Frame* frame) {
if (!use_present_thread) {
scheduler.WaitWorker();
CopyToSwapchain(frame);
free_queue.push(frame);
return;
}
std::unique_lock lock{queue_mutex};
present_queue.push(frame);
frame_cv.notify_one();
scheduler.Record([this, frame](vk::CommandBuffer) {
std::unique_lock lock{queue_mutex};
present_queue.push(frame);
frame_cv.notify_one();
});
}
void PresentManager::RecreateFrame(Frame* frame, u32 width, u32 height, bool is_srgb,

View File

@@ -45,7 +45,7 @@ public:
Frame* GetRenderFrame();
/// Pushes a frame for presentation
void PushFrame(Frame* frame);
void Present(Frame* frame);
/// Recreates the present frame to match the provided parameters
void RecreateFrame(Frame* frame, u32 width, u32 height, bool is_srgb,

View File

@@ -66,9 +66,10 @@ void QueryPool::Reserve(std::pair<VkQueryPool, u32> query) {
}
}
QueryCache::QueryCache(VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
QueryCache::QueryCache(VideoCore::RasterizerInterface& rasterizer_,
Core::Memory::Memory& cpu_memory_, const Device& device_,
Scheduler& scheduler_)
: QueryCacheBase{rasterizer_}, device{device_}, scheduler{scheduler_},
: QueryCacheBase{rasterizer_, cpu_memory_}, device{device_}, scheduler{scheduler_},
query_pools{
QueryPool{device_, scheduler_, QueryType::SamplesPassed},
} {}
@@ -98,8 +99,10 @@ HostCounter::HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> depend
query{cache_.AllocateQuery(type_)}, tick{cache_.GetScheduler().CurrentTick()} {
const vk::Device* logical = &cache.GetDevice().GetLogical();
cache.GetScheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) {
const bool use_precise = Settings::IsGPULevelHigh();
logical->ResetQueryPool(query.first, query.second, 1);
cmdbuf.BeginQuery(query.first, query.second, VK_QUERY_CONTROL_PRECISE_BIT);
cmdbuf.BeginQuery(query.first, query.second,
use_precise ? VK_QUERY_CONTROL_PRECISE_BIT : 0);
});
}
@@ -112,8 +115,10 @@ void HostCounter::EndQuery() {
[query = query](vk::CommandBuffer cmdbuf) { cmdbuf.EndQuery(query.first, query.second); });
}
u64 HostCounter::BlockingQuery() const {
cache.GetScheduler().Wait(tick);
u64 HostCounter::BlockingQuery(bool async) const {
if (!async) {
cache.GetScheduler().Wait(tick);
}
u64 data;
const VkResult query_result = cache.GetDevice().GetLogical().GetQueryResults(
query.first, query.second, 1, sizeof(data), &data, sizeof(data),

View File

@@ -52,7 +52,8 @@ private:
class QueryCache final
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
public:
explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_,
Core::Memory::Memory& cpu_memory_, const Device& device_,
Scheduler& scheduler_);
~QueryCache();
@@ -83,7 +84,7 @@ public:
void EndQuery();
private:
u64 BlockingQuery() const override;
u64 BlockingQuery(bool async = false) const override;
QueryCache& cache;
const VideoCore::QueryType type;

View File

@@ -172,7 +172,8 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
pipeline_cache(*this, device, scheduler, descriptor_pool, update_descriptor_queue,
render_pass_cache, buffer_cache, texture_cache, gpu.ShaderNotify()),
query_cache{*this, device, scheduler}, accelerate_dma(buffer_cache, texture_cache, scheduler),
query_cache{*this, cpu_memory_, device, scheduler},
accelerate_dma(buffer_cache, texture_cache, scheduler),
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
wfi_event(device.GetLogical().CreateEvent()) {
scheduler.SetQueryCache(query_cache);
@@ -675,7 +676,8 @@ bool RasterizerVulkan::AccelerateConditionalRendering() {
const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()};
Maxwell::ReportSemaphore::Compare cmp;
if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp),
VideoCommon::CacheType::BufferCache)) {
VideoCommon::CacheType::BufferCache |
VideoCommon::CacheType::QueryCache)) {
return true;
}
return false;

View File

@@ -228,14 +228,14 @@ const ShaderInfo* ShaderCache::MakeShaderInfo(GenericEnvironment& env, VAddr cpu
auto info = std::make_unique<ShaderInfo>();
if (const std::optional<u64> cached_hash{env.Analyze()}) {
info->unique_hash = *cached_hash;
info->size_bytes = env.CachedSize();
info->size_bytes = env.CachedSizeBytes();
} else {
// Slow path, not really hit on commercial games
// Build a control flow graph to get the real shader size
Shader::ObjectPool<Shader::Maxwell::Flow::Block> flow_block;
Shader::Maxwell::Flow::CFG cfg{env, flow_block, env.StartAddress()};
info->unique_hash = env.CalculateHash();
info->size_bytes = env.ReadSize();
info->size_bytes = env.ReadSizeBytes();
}
const size_t size_bytes{info->size_bytes};
const ShaderInfo* const result{info.get()};

View File

@@ -170,15 +170,19 @@ std::optional<u64> GenericEnvironment::Analyze() {
void GenericEnvironment::SetCachedSize(size_t size_bytes) {
cached_lowest = start_address;
cached_highest = start_address + static_cast<u32>(size_bytes);
code.resize(CachedSize());
code.resize(CachedSizeWords());
gpu_memory->ReadBlock(program_base + cached_lowest, code.data(), code.size() * sizeof(u64));
}
size_t GenericEnvironment::CachedSize() const noexcept {
return cached_highest - cached_lowest + INST_SIZE;
size_t GenericEnvironment::CachedSizeWords() const noexcept {
return CachedSizeBytes() / INST_SIZE;
}
size_t GenericEnvironment::ReadSize() const noexcept {
size_t GenericEnvironment::CachedSizeBytes() const noexcept {
return static_cast<size_t>(cached_highest) - cached_lowest + INST_SIZE;
}
size_t GenericEnvironment::ReadSizeBytes() const noexcept {
return read_highest - read_lowest + INST_SIZE;
}
@@ -187,7 +191,7 @@ bool GenericEnvironment::CanBeSerialized() const noexcept {
}
u64 GenericEnvironment::CalculateHash() const {
const size_t size{ReadSize()};
const size_t size{ReadSizeBytes()};
const auto data{std::make_unique<char[]>(size)};
gpu_memory->ReadBlock(program_base + read_lowest, data.get(), size);
return Common::CityHash64(data.get(), size);
@@ -198,7 +202,7 @@ void GenericEnvironment::Dump(u64 hash) {
}
void GenericEnvironment::Serialize(std::ofstream& file) const {
const u64 code_size{static_cast<u64>(CachedSize())};
const u64 code_size{static_cast<u64>(CachedSizeBytes())};
const u64 num_texture_types{static_cast<u64>(texture_types.size())};
const u64 num_texture_pixel_formats{static_cast<u64>(texture_pixel_formats.size())};
const u64 num_cbuf_values{static_cast<u64>(cbuf_values.size())};

View File

@@ -48,9 +48,11 @@ public:
void SetCachedSize(size_t size_bytes);
[[nodiscard]] size_t CachedSize() const noexcept;
[[nodiscard]] size_t CachedSizeWords() const noexcept;
[[nodiscard]] size_t ReadSize() const noexcept;
[[nodiscard]] size_t CachedSizeBytes() const noexcept;
[[nodiscard]] size_t ReadSizeBytes() const noexcept;
[[nodiscard]] bool CanBeSerialized() const noexcept;

View File

@@ -250,10 +250,13 @@ bool IsPixelFormatASTC(PixelFormat format) {
case PixelFormat::ASTC_2D_6X6_UNORM:
case PixelFormat::ASTC_2D_6X6_SRGB:
case PixelFormat::ASTC_2D_10X6_UNORM:
case PixelFormat::ASTC_2D_10X6_SRGB:
case PixelFormat::ASTC_2D_10X5_UNORM:
case PixelFormat::ASTC_2D_10X5_SRGB:
case PixelFormat::ASTC_2D_10X10_UNORM:
case PixelFormat::ASTC_2D_10X10_SRGB:
case PixelFormat::ASTC_2D_12X10_UNORM:
case PixelFormat::ASTC_2D_12X10_SRGB:
case PixelFormat::ASTC_2D_12X12_UNORM:
case PixelFormat::ASTC_2D_12X12_SRGB:
case PixelFormat::ASTC_2D_8X6_UNORM:
@@ -279,11 +282,13 @@ bool IsPixelFormatSRGB(PixelFormat format) {
case PixelFormat::ASTC_2D_8X5_SRGB:
case PixelFormat::ASTC_2D_5X4_SRGB:
case PixelFormat::ASTC_2D_5X5_SRGB:
case PixelFormat::ASTC_2D_10X6_SRGB:
case PixelFormat::ASTC_2D_10X8_SRGB:
case PixelFormat::ASTC_2D_6X6_SRGB:
case PixelFormat::ASTC_2D_10X5_SRGB:
case PixelFormat::ASTC_2D_10X10_SRGB:
case PixelFormat::ASTC_2D_12X12_SRGB:
case PixelFormat::ASTC_2D_12X10_SRGB:
case PixelFormat::ASTC_2D_8X6_SRGB:
case PixelFormat::ASTC_2D_6X5_SRGB:
return true;

View File

@@ -95,10 +95,13 @@ enum class PixelFormat {
ASTC_2D_6X6_UNORM,
ASTC_2D_6X6_SRGB,
ASTC_2D_10X6_UNORM,
ASTC_2D_10X6_SRGB,
ASTC_2D_10X5_UNORM,
ASTC_2D_10X5_SRGB,
ASTC_2D_10X10_UNORM,
ASTC_2D_10X10_SRGB,
ASTC_2D_12X10_UNORM,
ASTC_2D_12X10_SRGB,
ASTC_2D_12X12_UNORM,
ASTC_2D_12X12_SRGB,
ASTC_2D_8X6_UNORM,
@@ -232,10 +235,13 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
6, // ASTC_2D_6X6_UNORM
6, // ASTC_2D_6X6_SRGB
10, // ASTC_2D_10X6_UNORM
10, // ASTC_2D_10X6_SRGB
10, // ASTC_2D_10X5_UNORM
10, // ASTC_2D_10X5_SRGB
10, // ASTC_2D_10X10_UNORM
10, // ASTC_2D_10X10_SRGB
12, // ASTC_2D_12X10_UNORM
12, // ASTC_2D_12X10_SRGB
12, // ASTC_2D_12X12_UNORM
12, // ASTC_2D_12X12_SRGB
8, // ASTC_2D_8X6_UNORM
@@ -338,10 +344,13 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
6, // ASTC_2D_6X6_UNORM
6, // ASTC_2D_6X6_SRGB
6, // ASTC_2D_10X6_UNORM
6, // ASTC_2D_10X6_SRGB
5, // ASTC_2D_10X5_UNORM
5, // ASTC_2D_10X5_SRGB
10, // ASTC_2D_10X10_UNORM
10, // ASTC_2D_10X10_SRGB
10, // ASTC_2D_12X10_UNORM
10, // ASTC_2D_12X10_SRGB
12, // ASTC_2D_12X12_UNORM
12, // ASTC_2D_12X12_SRGB
6, // ASTC_2D_8X6_UNORM
@@ -444,10 +453,13 @@ constexpr std::array<u8, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
128, // ASTC_2D_6X6_UNORM
128, // ASTC_2D_6X6_SRGB
128, // ASTC_2D_10X6_UNORM
128, // ASTC_2D_10X6_SRGB
128, // ASTC_2D_10X5_UNORM
128, // ASTC_2D_10X5_SRGB
128, // ASTC_2D_10X10_UNORM
128, // ASTC_2D_10X10_SRGB
128, // ASTC_2D_12X10_UNORM
128, // ASTC_2D_12X10_SRGB
128, // ASTC_2D_12X12_UNORM
128, // ASTC_2D_12X12_SRGB
128, // ASTC_2D_8X6_UNORM

View File

@@ -210,6 +210,8 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
return PixelFormat::ASTC_2D_6X6_SRGB;
case Hash(TextureFormat::ASTC_2D_10X6, UNORM, LINEAR):
return PixelFormat::ASTC_2D_10X6_UNORM;
case Hash(TextureFormat::ASTC_2D_10X6, UNORM, SRGB):
return PixelFormat::ASTC_2D_10X6_SRGB;
case Hash(TextureFormat::ASTC_2D_10X5, UNORM, LINEAR):
return PixelFormat::ASTC_2D_10X5_UNORM;
case Hash(TextureFormat::ASTC_2D_10X5, UNORM, SRGB):
@@ -218,6 +220,10 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
return PixelFormat::ASTC_2D_10X10_UNORM;
case Hash(TextureFormat::ASTC_2D_10X10, UNORM, SRGB):
return PixelFormat::ASTC_2D_10X10_SRGB;
case Hash(TextureFormat::ASTC_2D_12X10, UNORM, LINEAR):
return PixelFormat::ASTC_2D_12X10_UNORM;
case Hash(TextureFormat::ASTC_2D_12X10, UNORM, SRGB):
return PixelFormat::ASTC_2D_12X10_SRGB;
case Hash(TextureFormat::ASTC_2D_12X12, UNORM, LINEAR):
return PixelFormat::ASTC_2D_12X12_UNORM;
case Hash(TextureFormat::ASTC_2D_12X12, UNORM, SRGB):

View File

@@ -179,6 +179,8 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
return "ASTC_2D_6X6_SRGB";
case PixelFormat::ASTC_2D_10X6_UNORM:
return "ASTC_2D_10X6_UNORM";
case PixelFormat::ASTC_2D_10X6_SRGB:
return "ASTC_2D_10X6_SRGB";
case PixelFormat::ASTC_2D_10X5_UNORM:
return "ASTC_2D_10X5_UNORM";
case PixelFormat::ASTC_2D_10X5_SRGB:
@@ -187,6 +189,10 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
return "ASTC_2D_10X10_UNORM";
case PixelFormat::ASTC_2D_10X10_SRGB:
return "ASTC_2D_10X10_SRGB";
case PixelFormat::ASTC_2D_12X10_UNORM:
return "ASTC_2D_12X10_UNORM";
case PixelFormat::ASTC_2D_12X10_SRGB:
return "ASTC_2D_12X10_SRGB";
case PixelFormat::ASTC_2D_12X12_UNORM:
return "ASTC_2D_12X12_UNORM";
case PixelFormat::ASTC_2D_12X12_SRGB:

View File

@@ -888,7 +888,7 @@ void TextureCache<P>::DownloadImageIntoBuffer(typename TextureCache<P>::Image* i
buffer,
download_map.buffer,
};
std::array buffer_offsets{
std::array<u64, 2> buffer_offsets{
buffer_offset,
download_map.offset,
};

View File

@@ -617,7 +617,9 @@ bool Device::ShouldBoostClocks() const {
const bool is_steam_deck = vendor_id == 0x1002 && device_id == 0x163F;
return validated_driver && !is_steam_deck;
const bool is_debugging = this->HasDebuggingToolAttached();
return validated_driver && !is_steam_deck && !is_debugging;
}
bool Device::GetSuitability(bool requires_swapchain) {

View File

@@ -497,7 +497,7 @@ void Config::ReadCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
ReadGlobalSetting(Settings::values.use_multi_core);
ReadGlobalSetting(Settings::values.use_extended_memory_layout);
ReadGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
qt_config->endGroup();
}
@@ -520,6 +520,13 @@ void Config::ReadDataStorageValues() {
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)))
.toString()
.toStdString());
FS::SetYuzuPath(
FS::YuzuPath::ShaderDir,
qt_config
->value(QStringLiteral("shader_directory"),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ShaderDir)))
.toString()
.toStdString());
FS::SetYuzuPath(
FS::YuzuPath::LoadDir,
qt_config
@@ -713,7 +720,6 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.shader_backend);
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
ReadGlobalSetting(Settings::values.use_pessimistic_flushes);
ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
ReadGlobalSetting(Settings::values.bg_red);
ReadGlobalSetting(Settings::values.bg_green);
@@ -1162,7 +1168,7 @@ void Config::SaveCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
WriteGlobalSetting(Settings::values.use_multi_core);
WriteGlobalSetting(Settings::values.use_extended_memory_layout);
WriteGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
qt_config->endGroup();
}
@@ -1177,6 +1183,9 @@ void Config::SaveDataStorageValues() {
WriteSetting(QStringLiteral("sdmc_directory"),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
WriteSetting(QStringLiteral("shader_directory"),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ShaderDir)),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ShaderDir)));
WriteSetting(QStringLiteral("load_directory"),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
@@ -1359,7 +1368,6 @@ void Config::SaveRendererValues() {
Settings::values.shader_backend.UsingGlobal());
WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
WriteGlobalSetting(Settings::values.use_fast_gpu_time);
WriteGlobalSetting(Settings::values.use_pessimistic_flushes);
WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
WriteGlobalSetting(Settings::values.bg_red);
WriteGlobalSetting(Settings::values.bg_green);

View File

@@ -19,6 +19,8 @@ ConfigureFilesystem::ConfigureFilesystem(QWidget* parent)
[this] { SetDirectory(DirectoryTarget::NAND, ui->nand_directory_edit); });
connect(ui->sdmc_directory_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::SD, ui->sdmc_directory_edit); });
connect(ui->shader_directory_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::Shader, ui->shader_directory_edit); });
connect(ui->gamecard_path_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::Gamecard, ui->gamecard_path_edit); });
connect(ui->dump_path_button, &QToolButton::pressed, this,
@@ -50,6 +52,8 @@ void ConfigureFilesystem::SetConfiguration() {
QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::NANDDir)));
ui->sdmc_directory_edit->setText(
QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::SDMCDir)));
ui->shader_directory_edit->setText(
QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ShaderDir)));
ui->gamecard_path_edit->setText(
QString::fromStdString(Settings::values.gamecard_path.GetValue()));
ui->dump_path_edit->setText(
@@ -72,6 +76,8 @@ void ConfigureFilesystem::ApplyConfiguration() {
ui->nand_directory_edit->text().toStdString());
Common::FS::SetYuzuPath(Common::FS::YuzuPath::SDMCDir,
ui->sdmc_directory_edit->text().toStdString());
Common::FS::SetYuzuPath(Common::FS::YuzuPath::ShaderDir,
ui->shader_directory_edit->text().toStdString());
Common::FS::SetYuzuPath(Common::FS::YuzuPath::DumpDir,
ui->dump_path_edit->text().toStdString());
Common::FS::SetYuzuPath(Common::FS::YuzuPath::LoadDir,
@@ -95,6 +101,9 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit)
case DirectoryTarget::SD:
caption = tr("Select Emulated SD Directory...");
break;
case DirectoryTarget::Shader:
caption = tr("Select Shader Directory...");
break;
case DirectoryTarget::Gamecard:
caption = tr("Select Gamecard Path...");
break;

View File

@@ -30,6 +30,7 @@ private:
enum class DirectoryTarget {
NAND,
SD,
Shader,
Gamecard,
Dump,
Load,

View File

@@ -25,40 +25,6 @@
<string>Storage Directories</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>NAND</string>
</property>
</widget>
</item>
<item row="0" column="3">
<widget class="QToolButton" name="nand_directory_button">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="0" column="2">
<widget class="QLineEdit" name="nand_directory_edit"/>
</item>
<item row="1" column="2">
<widget class="QLineEdit" name="sdmc_directory_edit"/>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>SD Card</string>
</property>
</widget>
</item>
<item row="1" column="3">
<widget class="QToolButton" name="sdmc_directory_button">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="0" column="1">
<spacer name="horizontalSpacer">
<property name="orientation">
@@ -75,6 +41,57 @@
</property>
</spacer>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>NAND</string>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>SD Card</string>
</property>
</widget>
</item>
<item row="1" column="2">
<widget class="QLineEdit" name="sdmc_directory_edit"/>
</item>
<item row="1" column="3">
<widget class="QToolButton" name="sdmc_directory_button">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="0" column="3">
<widget class="QToolButton" name="nand_directory_button">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="0" column="2">
<widget class="QLineEdit" name="nand_directory_edit"/>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_4">
<property name="text">
<string>Shaders</string>
</property>
</widget>
</item>
<item row="2" column="2">
<widget class="QLineEdit" name="shader_directory_edit"/>
</item>
<item row="2" column="3">
<widget class="QToolButton" name="shader_directory_button">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>

View File

@@ -35,9 +35,6 @@ void ConfigureGeneral::SetConfiguration() {
ui->use_multi_core->setEnabled(runtime_lock);
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
ui->use_extended_memory_layout->setEnabled(runtime_lock);
ui->use_extended_memory_layout->setChecked(
Settings::values.use_extended_memory_layout.GetValue());
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
@@ -79,9 +76,6 @@ void ConfigureGeneral::ResetDefaults() {
void ConfigureGeneral::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core,
use_multi_core);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_extended_memory_layout,
ui->use_extended_memory_layout,
use_extended_memory_layout);
if (Settings::IsConfiguringGlobal()) {
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
@@ -141,9 +135,6 @@ void ConfigureGeneral::SetupPerGameUI() {
Settings::values.use_speed_limit, use_speed_limit);
ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
use_multi_core);
ConfigurationShared::SetColoredTristate(ui->use_extended_memory_layout,
Settings::values.use_extended_memory_layout,
use_extended_memory_layout);
connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() {
ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() &&

View File

@@ -47,7 +47,6 @@ private:
ConfigurationShared::CheckState use_speed_limit;
ConfigurationShared::CheckState use_multi_core;
ConfigurationShared::CheckState use_extended_memory_layout;
const Core::System& system;
};

View File

@@ -61,13 +61,6 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="use_extended_memory_layout">
<property name="text">
<string>Extended memory layout (8GB DRAM)</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_check_exit">
<property name="text">

View File

@@ -34,7 +34,6 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
ui->async_astc->setChecked(Settings::values.async_astc.GetValue());
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
ui->use_pessimistic_flushes->setChecked(Settings::values.use_pessimistic_flushes.GetValue());
ui->use_vulkan_driver_pipeline_cache->setChecked(
Settings::values.use_vulkan_driver_pipeline_cache.GetValue());
@@ -71,8 +70,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
use_asynchronous_shaders);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
ui->use_fast_gpu_time, use_fast_gpu_time);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_pessimistic_flushes,
ui->use_pessimistic_flushes, use_pessimistic_flushes);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vulkan_driver_pipeline_cache,
ui->use_vulkan_driver_pipeline_cache,
use_vulkan_driver_pipeline_cache);
@@ -102,8 +99,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ui->use_asynchronous_shaders->setEnabled(
Settings::values.use_asynchronous_shaders.UsingGlobal());
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
ui->use_pessimistic_flushes->setEnabled(
Settings::values.use_pessimistic_flushes.UsingGlobal());
ui->use_vulkan_driver_pipeline_cache->setEnabled(
Settings::values.use_vulkan_driver_pipeline_cache.UsingGlobal());
ui->anisotropic_filtering_combobox->setEnabled(
@@ -125,9 +120,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
use_asynchronous_shaders);
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time,
Settings::values.use_fast_gpu_time, use_fast_gpu_time);
ConfigurationShared::SetColoredTristate(ui->use_pessimistic_flushes,
Settings::values.use_pessimistic_flushes,
use_pessimistic_flushes);
ConfigurationShared::SetColoredTristate(ui->use_vulkan_driver_pipeline_cache,
Settings::values.use_vulkan_driver_pipeline_cache,
use_vulkan_driver_pipeline_cache);

View File

@@ -42,7 +42,6 @@ private:
ConfigurationShared::CheckState async_astc;
ConfigurationShared::CheckState use_asynchronous_shaders;
ConfigurationShared::CheckState use_fast_gpu_time;
ConfigurationShared::CheckState use_pessimistic_flushes;
ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;
const Core::System& system;

View File

@@ -126,16 +126,6 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="use_pessimistic_flushes">
<property name="toolTip">
<string>Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance.</string>
</property>
<property name="text">
<string>Use pessimistic buffer flushes (Hack)</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="use_vulkan_driver_pipeline_cache">
<property name="toolTip">

View File

@@ -111,6 +111,9 @@ void ConfigureSystem::SetConfiguration() {
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time));
ui->device_name_edit->setText(
QString::fromUtf8(Settings::values.device_name.GetValue().c_str()));
ui->use_unsafe_extended_memory_layout->setEnabled(enabled);
ui->use_unsafe_extended_memory_layout->setChecked(
Settings::values.use_unsafe_extended_memory_layout.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
@@ -160,6 +163,9 @@ void ConfigureSystem::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index,
ui->combo_time_zone);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_unsafe_extended_memory_layout,
ui->use_unsafe_extended_memory_layout,
use_unsafe_extended_memory_layout);
if (Settings::IsConfiguringGlobal()) {
// Guard if during game and set to game-specific value
@@ -215,6 +221,10 @@ void ConfigureSystem::SetupPerGameUI() {
Settings::values.rng_seed.GetValue().has_value(),
Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed);
ConfigurationShared::SetColoredTristate(ui->use_unsafe_extended_memory_layout,
Settings::values.use_unsafe_extended_memory_layout,
use_unsafe_extended_memory_layout);
ui->custom_rtc_checkbox->setVisible(false);
ui->custom_rtc_edit->setVisible(false);
}

View File

@@ -41,6 +41,7 @@ private:
bool enabled = false;
ConfigurationShared::CheckState use_rng_seed;
ConfigurationShared::CheckState use_unsafe_extended_memory_layout;
Core::System& system;
};

View File

@@ -478,6 +478,13 @@
</property>
</widget>
</item>
<item row="7" column="0">
<widget class="QCheckBox" name="use_unsafe_extended_memory_layout">
<property name="text">
<string>Unsafe extended memory layout (8GB DRAM)</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>

View File

@@ -27,6 +27,7 @@
#include "configuration/configure_input.h"
#include "configuration/configure_per_game.h"
#include "configuration/configure_tas.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
#include "core/frontend/applets/cabinet.h"
@@ -4171,6 +4172,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
}
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
bool all_keys_present{true};
if (keys.BaseDeriveNecessary()) {
Core::Crypto::PartitionDataManager pdm{vfs->OpenDirectory("", FileSys::Mode::Read)};
@@ -4195,6 +4198,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
errors += tr(" - Missing PRODINFO");
}
if (!errors.isEmpty()) {
all_keys_present = false;
QMessageBox::warning(
this, tr("Derivation Components Missing"),
tr("Encryption keys are missing. "
@@ -4222,11 +4226,40 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
system->GetFileSystemController().CreateFactories(*vfs);
if (all_keys_present && !this->CheckSystemArchiveDecryption()) {
LOG_WARNING(Frontend, "Mii model decryption failed");
QMessageBox::warning(
this, tr("System Archive Decryption Failed"),
tr("Encryption keys failed to decrypt firmware. "
"<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu "
"quickstart guide</a> to get all your keys, firmware and "
"games."));
}
if (behavior == ReinitializeKeyBehavior::Warning) {
game_list->PopulateAsync(UISettings::values.game_dirs);
}
}
bool GMainWindow::CheckSystemArchiveDecryption() {
constexpr u64 MiiModelId = 0x0100000000000802;
auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
if (!bis_system) {
// Not having system BIS files is not an error.
return true;
}
auto mii_nca = bis_system->GetEntry(MiiModelId, FileSys::ContentRecordType::Data);
if (!mii_nca) {
// Not having the Mii model is not an error.
return true;
}
// Return whether we are able to decrypt the RomFS of the Mii model.
return mii_nca->GetRomFS().get() != nullptr;
}
std::optional<u64> GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installed,
u64 program_id) {
const auto dlc_entries =

View File

@@ -392,6 +392,7 @@ private:
void LoadTranslation();
void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
bool CheckDarkMode();
bool CheckSystemArchiveDecryption();
QString GetTasStateDescription() const;
bool CreateShortcut(const std::string& shortcut_path, const std::string& title,

View File

@@ -274,7 +274,7 @@ void Config::ReadValues() {
// Core
ReadSetting("Core", Settings::values.use_multi_core);
ReadSetting("Core", Settings::values.use_extended_memory_layout);
ReadSetting("Core", Settings::values.use_unsafe_extended_memory_layout);
// Cpu
ReadSetting("Cpu", Settings::values.cpu_accuracy);
@@ -327,7 +327,6 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.accelerate_astc);
ReadSetting("Renderer", Settings::values.async_astc);
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
ReadSetting("Renderer", Settings::values.use_pessimistic_flushes);
ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache);
ReadSetting("Renderer", Settings::values.bg_red);

View File

@@ -163,9 +163,9 @@ keyboard_enabled =
# 0: Disabled, 1 (default): Enabled
use_multi_core =
# Enable extended guest system memory layout (8GB DRAM)
# Enable unsafe extended guest system memory layout (8GB DRAM)
# 0 (default): Disabled, 1: Enabled
use_extended_memory_layout =
use_unsafe_extended_memory_layout =
[Cpu]
# Adjusts various optimizations.
@@ -374,10 +374,6 @@ use_asynchronous_gpu_emulation =
# 0: Off, 1 (default): On
use_fast_gpu_time =
# Force unmodified buffers to be flushed, which can cost performance.
# 0: Off (default), 1: On
use_pessimistic_flushes =
# Whether to use garbage collection or not for GPU caches.
# 0 (default): Off, 1: On
use_caches_gc =

View File

@@ -49,7 +49,7 @@
"overrides": [
{
"name": "catch2",
"version": "3.0.1"
"version": "3.3.1"
},
{
"name": "fmt",