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__refs_pul
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__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
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165ebbb63c | ||
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898c5d35a5 | ||
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a4d0663158 | ||
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e531d1fae9 | ||
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41183b622f | ||
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1773a1039f | ||
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17207939e5 | ||
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57aaf00a0c | ||
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5e746da981 | ||
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505923f0f3 | ||
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57a4388e2d |
@@ -225,6 +225,8 @@ add_library(core STATIC
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hle/kernel/k_memory_manager.h
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hle/kernel/k_memory_region.h
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hle/kernel/k_memory_region_type.h
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hle/kernel/k_object_name.cpp
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hle/kernel/k_object_name.h
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hle/kernel/k_page_bitmap.h
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hle/kernel/k_page_buffer.cpp
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hle/kernel/k_page_buffer.h
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@@ -23,7 +23,8 @@ void EmulatedConsole::SetTouchParams() {
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// We can't use mouse as touch if native mouse is enabled
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if (!Settings::values.mouse_enabled) {
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touch_params[index++] = Common::ParamPackage{"engine:mouse,axis_x:10,axis_y:11,button:0"};
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touch_params[index++] =
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Common::ParamPackage{"engine:mouse,axis_x:0,axis_y:1,button:0,port:2"};
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}
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touch_params[index++] =
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@@ -34,9 +34,12 @@ void EmulatedDevices::ReloadInput() {
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// First two axis are reserved for mouse position
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key_index = 2;
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for (auto& mouse_device : mouse_analog_devices) {
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// Mouse axis are only mapped on port 1, pad 0
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Common::ParamPackage mouse_params;
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mouse_params.Set("engine", "mouse");
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mouse_params.Set("axis", static_cast<int>(key_index));
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mouse_params.Set("port", 1);
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mouse_params.Set("pad", 0);
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mouse_device = Common::Input::CreateInputDevice(mouse_params);
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key_index++;
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}
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@@ -16,6 +16,7 @@
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#include "core/hle/kernel/k_event_info.h"
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#include "core/hle/kernel/k_memory_layout.h"
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#include "core/hle/kernel/k_memory_manager.h"
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#include "core/hle/kernel/k_object_name.h"
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#include "core/hle/kernel/k_page_buffer.h"
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#include "core/hle/kernel/k_port.h"
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#include "core/hle/kernel/k_process.h"
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@@ -49,6 +50,7 @@ namespace Kernel::Init {
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HANDLER(KThreadLocalPage, \
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(SLAB_COUNT(KProcess) + (SLAB_COUNT(KProcess) + SLAB_COUNT(KThread)) / 8), \
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##__VA_ARGS__) \
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HANDLER(KObjectName, (SLAB_COUNT(KObjectName)), ##__VA_ARGS__) \
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HANDLER(KResourceLimit, (SLAB_COUNT(KResourceLimit)), ##__VA_ARGS__) \
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HANDLER(KEventInfo, (SLAB_COUNT(KThread) + SLAB_COUNT(KDebug)), ##__VA_ARGS__) \
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HANDLER(KDebug, (SLAB_COUNT(KDebug)), ##__VA_ARGS__) \
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102
src/core/hle/kernel/k_object_name.cpp
Normal file
102
src/core/hle/kernel/k_object_name.cpp
Normal file
@@ -0,0 +1,102 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/kernel/k_object_name.h"
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namespace Kernel {
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KObjectNameGlobalData::KObjectNameGlobalData(KernelCore& kernel) : m_object_list_lock{kernel} {}
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KObjectNameGlobalData::~KObjectNameGlobalData() = default;
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void KObjectName::Initialize(KAutoObject* obj, const char* name) {
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// Set member variables.
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m_object = obj;
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std::strncpy(m_name.data(), name, sizeof(m_name) - 1);
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m_name[sizeof(m_name) - 1] = '\x00';
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// Open a reference to the object we hold.
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m_object->Open();
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}
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bool KObjectName::MatchesName(const char* name) const {
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return std::strncmp(m_name.data(), name, sizeof(m_name)) == 0;
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}
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Result KObjectName::NewFromName(KernelCore& kernel, KAutoObject* obj, const char* name) {
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// Create a new object name.
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KObjectName* new_name = KObjectName::Allocate(kernel);
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R_UNLESS(new_name != nullptr, ResultOutOfResource);
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// Initialize the new name.
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new_name->Initialize(obj, name);
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// Check if there's an existing name.
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{
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// Get the global data.
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KObjectNameGlobalData& gd{kernel.ObjectNameGlobalData()};
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// Ensure we have exclusive access to the global list.
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KScopedLightLock lk{gd.GetObjectListLock()};
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// If the object doesn't exist, put it into the list.
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KScopedAutoObject existing_object = FindImpl(kernel, name);
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if (existing_object.IsNull()) {
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gd.GetObjectList().push_back(*new_name);
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R_SUCCEED();
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}
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}
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// The object already exists, which is an error condition. Perform cleanup.
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obj->Close();
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KObjectName::Free(kernel, new_name);
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R_THROW(ResultInvalidState);
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}
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Result KObjectName::Delete(KernelCore& kernel, KAutoObject* obj, const char* compare_name) {
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// Get the global data.
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KObjectNameGlobalData& gd{kernel.ObjectNameGlobalData()};
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// Ensure we have exclusive access to the global list.
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KScopedLightLock lk{gd.GetObjectListLock()};
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// Find a matching entry in the list, and delete it.
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for (auto& name : gd.GetObjectList()) {
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if (name.MatchesName(compare_name) && obj == name.GetObject()) {
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// We found a match, clean up its resources.
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obj->Close();
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gd.GetObjectList().erase(gd.GetObjectList().iterator_to(name));
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KObjectName::Free(kernel, std::addressof(name));
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R_SUCCEED();
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}
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}
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// We didn't find the object in the list.
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R_THROW(ResultNotFound);
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}
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KScopedAutoObject<KAutoObject> KObjectName::Find(KernelCore& kernel, const char* name) {
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// Get the global data.
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KObjectNameGlobalData& gd{kernel.ObjectNameGlobalData()};
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// Ensure we have exclusive access to the global list.
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KScopedLightLock lk{gd.GetObjectListLock()};
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return FindImpl(kernel, name);
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}
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KScopedAutoObject<KAutoObject> KObjectName::FindImpl(KernelCore& kernel, const char* compare_name) {
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// Get the global data.
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KObjectNameGlobalData& gd{kernel.ObjectNameGlobalData()};
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// Try to find a matching object in the global list.
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for (const auto& name : gd.GetObjectList()) {
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if (name.MatchesName(compare_name)) {
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return name.GetObject();
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}
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}
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// There's no matching entry in the list.
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return nullptr;
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}
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} // namespace Kernel
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86
src/core/hle/kernel/k_object_name.h
Normal file
86
src/core/hle/kernel/k_object_name.h
Normal file
@@ -0,0 +1,86 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <array>
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#include <memory>
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#include <boost/intrusive/list.hpp>
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#include "core/hle/kernel/k_light_lock.h"
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#include "core/hle/kernel/slab_helpers.h"
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#include "core/hle/kernel/svc_results.h"
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namespace Kernel {
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class KObjectNameGlobalData;
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class KObjectName : public KSlabAllocated<KObjectName>, public boost::intrusive::list_base_hook<> {
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public:
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explicit KObjectName(KernelCore&) {}
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virtual ~KObjectName() = default;
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static constexpr size_t NameLengthMax = 12;
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using List = boost::intrusive::list<KObjectName>;
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static Result NewFromName(KernelCore& kernel, KAutoObject* obj, const char* name);
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static Result Delete(KernelCore& kernel, KAutoObject* obj, const char* name);
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static KScopedAutoObject<KAutoObject> Find(KernelCore& kernel, const char* name);
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template <typename Derived>
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static Result Delete(KernelCore& kernel, const char* name) {
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// Find the object.
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KScopedAutoObject obj = Find(kernel, name);
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R_UNLESS(obj.IsNotNull(), ResultNotFound);
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// Cast the object to the desired type.
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Derived* derived = obj->DynamicCast<Derived*>();
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R_UNLESS(derived != nullptr, ResultNotFound);
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// Check that the object is closed.
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R_UNLESS(derived->IsServerClosed(), ResultInvalidState);
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return Delete(kernel, obj.GetPointerUnsafe(), name);
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}
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template <typename Derived>
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requires(std::derived_from<Derived, KAutoObject>)
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static KScopedAutoObject<Derived> Find(KernelCore& kernel, const char* name) {
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return Find(kernel, name);
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}
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private:
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static KScopedAutoObject<KAutoObject> FindImpl(KernelCore& kernel, const char* name);
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void Initialize(KAutoObject* obj, const char* name);
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bool MatchesName(const char* name) const;
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KAutoObject* GetObject() const {
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return m_object;
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}
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private:
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std::array<char, NameLengthMax> m_name{};
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KAutoObject* m_object{};
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};
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class KObjectNameGlobalData {
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public:
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explicit KObjectNameGlobalData(KernelCore& kernel);
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~KObjectNameGlobalData();
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KLightLock& GetObjectListLock() {
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return m_object_list_lock;
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}
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KObjectName::List& GetObjectList() {
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return m_object_list;
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}
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private:
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KLightLock m_object_list_lock;
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KObjectName::List m_object_list;
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};
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} // namespace Kernel
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@@ -29,6 +29,7 @@
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#include "core/hle/kernel/k_hardware_timer.h"
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#include "core/hle/kernel/k_memory_layout.h"
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#include "core/hle/kernel/k_memory_manager.h"
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#include "core/hle/kernel/k_object_name.h"
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#include "core/hle/kernel/k_page_buffer.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/hle/kernel/k_resource_limit.h"
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@@ -84,6 +85,7 @@ struct KernelCore::Impl {
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InitializeShutdownThreads();
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InitializePhysicalCores();
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InitializePreemption(kernel);
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InitializeGlobalData(kernel);
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// Initialize the Dynamic Slab Heaps.
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{
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@@ -194,6 +196,8 @@ struct KernelCore::Impl {
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}
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}
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object_name_global_data.reset();
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// Ensure that the object list container is finalized and properly shutdown.
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global_object_list_container->Finalize();
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global_object_list_container.reset();
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@@ -363,27 +367,29 @@ struct KernelCore::Impl {
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}
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}
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void InitializeGlobalData(KernelCore& kernel) {
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object_name_global_data = std::make_unique<KObjectNameGlobalData>(kernel);
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}
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void MakeApplicationProcess(KProcess* process) {
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application_process = process;
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}
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static inline thread_local u32 host_thread_id = UINT32_MAX;
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static inline thread_local u8 host_thread_id = UINT8_MAX;
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/// Gets the host thread ID for the caller, allocating a new one if this is the first time
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u32 GetHostThreadId(std::size_t core_id) {
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if (host_thread_id == UINT32_MAX) {
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// The first four slots are reserved for CPU core threads
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ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
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host_thread_id = static_cast<u32>(core_id);
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}
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/// Sets the host thread ID for the caller.
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u32 SetHostThreadId(std::size_t core_id) {
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// This should only be called during core init.
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ASSERT(host_thread_id == UINT8_MAX);
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// The first four slots are reserved for CPU core threads
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ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
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host_thread_id = static_cast<u8>(core_id);
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return host_thread_id;
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}
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/// Gets the host thread ID for the caller, allocating a new one if this is the first time
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u32 GetHostThreadId() {
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if (host_thread_id == UINT32_MAX) {
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host_thread_id = next_host_thread_id++;
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}
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/// Gets the host thread ID for the caller
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u32 GetHostThreadId() const {
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return host_thread_id;
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}
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@@ -391,23 +397,19 @@ struct KernelCore::Impl {
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KThread* GetHostDummyThread(KThread* existing_thread) {
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auto initialize = [this](KThread* thread) {
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ASSERT(KThread::InitializeDummyThread(thread, nullptr).IsSuccess());
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thread->SetName(fmt::format("DummyThread:{}", GetHostThreadId()));
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thread->SetName(fmt::format("DummyThread:{}", next_host_thread_id++));
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return thread;
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};
|
||||
|
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thread_local KThread raw_thread{system.Kernel()};
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thread_local KThread* thread = nullptr;
|
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if (thread == nullptr) {
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thread = (existing_thread == nullptr) ? initialize(&raw_thread) : existing_thread;
|
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}
|
||||
|
||||
thread_local KThread* thread = existing_thread ? existing_thread : initialize(&raw_thread);
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return thread;
|
||||
}
|
||||
|
||||
/// Registers a CPU core thread by allocating a host thread ID for it
|
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void RegisterCoreThread(std::size_t core_id) {
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ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
|
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const auto this_id = GetHostThreadId(core_id);
|
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const auto this_id = SetHostThreadId(core_id);
|
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if (!is_multicore) {
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single_core_thread_id = this_id;
|
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}
|
||||
@@ -415,7 +417,6 @@ struct KernelCore::Impl {
|
||||
|
||||
/// Registers a new host thread by allocating a host thread ID for it
|
||||
void RegisterHostThread(KThread* existing_thread) {
|
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[[maybe_unused]] const auto this_id = GetHostThreadId();
|
||||
[[maybe_unused]] const auto dummy_thread = GetHostDummyThread(existing_thread);
|
||||
}
|
||||
|
||||
@@ -445,11 +446,9 @@ struct KernelCore::Impl {
|
||||
static inline thread_local KThread* current_thread{nullptr};
|
||||
|
||||
KThread* GetCurrentEmuThread() {
|
||||
const auto thread_id = GetCurrentHostThreadID();
|
||||
if (thread_id >= Core::Hardware::NUM_CPU_CORES) {
|
||||
return GetHostDummyThread(nullptr);
|
||||
if (!current_thread) {
|
||||
current_thread = GetHostDummyThread(nullptr);
|
||||
}
|
||||
|
||||
return current_thread;
|
||||
}
|
||||
|
||||
@@ -838,6 +837,8 @@ struct KernelCore::Impl {
|
||||
|
||||
std::unique_ptr<KAutoObjectWithListContainer> global_object_list_container;
|
||||
|
||||
std::unique_ptr<KObjectNameGlobalData> object_name_global_data;
|
||||
|
||||
/// Map of named ports managed by the kernel, which can be retrieved using
|
||||
/// the ConnectToPort SVC.
|
||||
std::unordered_map<std::string, ServiceInterfaceFactory> service_interface_factory;
|
||||
@@ -1002,7 +1003,7 @@ const Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() const {
|
||||
}
|
||||
|
||||
Kernel::KScheduler* KernelCore::CurrentScheduler() {
|
||||
u32 core_id = impl->GetCurrentHostThreadID();
|
||||
const u32 core_id = impl->GetCurrentHostThreadID();
|
||||
if (core_id >= Core::Hardware::NUM_CPU_CORES) {
|
||||
// This is expected when called from not a guest thread
|
||||
return {};
|
||||
@@ -1138,6 +1139,10 @@ void KernelCore::SetCurrentEmuThread(KThread* thread) {
|
||||
impl->SetCurrentEmuThread(thread);
|
||||
}
|
||||
|
||||
KObjectNameGlobalData& KernelCore::ObjectNameGlobalData() {
|
||||
return *impl->object_name_global_data;
|
||||
}
|
||||
|
||||
KMemoryManager& KernelCore::MemoryManager() {
|
||||
return *impl->memory_manager;
|
||||
}
|
||||
|
||||
@@ -44,6 +44,8 @@ class KHardwareTimer;
|
||||
class KLinkedListNode;
|
||||
class KMemoryLayout;
|
||||
class KMemoryManager;
|
||||
class KObjectName;
|
||||
class KObjectNameGlobalData;
|
||||
class KPageBuffer;
|
||||
class KPageBufferSlabHeap;
|
||||
class KPort;
|
||||
@@ -240,6 +242,9 @@ public:
|
||||
/// Register the current thread as a non CPU core thread.
|
||||
void RegisterHostThread(KThread* existing_thread = nullptr);
|
||||
|
||||
/// Gets global data for KObjectName.
|
||||
KObjectNameGlobalData& ObjectNameGlobalData();
|
||||
|
||||
/// Gets the virtual memory manager for the kernel.
|
||||
KMemoryManager& MemoryManager();
|
||||
|
||||
@@ -372,6 +377,8 @@ public:
|
||||
return slab_heap_container->page_buffer;
|
||||
} else if constexpr (std::is_same_v<T, KThreadLocalPage>) {
|
||||
return slab_heap_container->thread_local_page;
|
||||
} else if constexpr (std::is_same_v<T, KObjectName>) {
|
||||
return slab_heap_container->object_name;
|
||||
} else if constexpr (std::is_same_v<T, KSessionRequest>) {
|
||||
return slab_heap_container->session_request;
|
||||
} else if constexpr (std::is_same_v<T, KSecureSystemResource>) {
|
||||
@@ -443,6 +450,7 @@ private:
|
||||
KSlabHeap<KDeviceAddressSpace> device_address_space;
|
||||
KSlabHeap<KPageBuffer> page_buffer;
|
||||
KSlabHeap<KThreadLocalPage> thread_local_page;
|
||||
KSlabHeap<KObjectName> object_name;
|
||||
KSlabHeap<KSessionRequest> session_request;
|
||||
KSlabHeap<KSecureSystemResource> secure_system_resource;
|
||||
KSlabHeap<KEventInfo> event_info;
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/k_client_port.h"
|
||||
#include "core/hle/kernel/k_client_session.h"
|
||||
#include "core/hle/kernel/k_object_name.h"
|
||||
#include "core/hle/kernel/k_port.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
@@ -74,10 +75,57 @@ Result ConnectToPort(Core::System& system, Handle* out_handle, Handle port) {
|
||||
R_THROW(ResultNotImplemented);
|
||||
}
|
||||
|
||||
Result ManageNamedPort(Core::System& system, Handle* out_server_handle, uint64_t name,
|
||||
Result ManageNamedPort(Core::System& system, Handle* out_server_handle, uint64_t user_name,
|
||||
int32_t max_sessions) {
|
||||
UNIMPLEMENTED();
|
||||
R_THROW(ResultNotImplemented);
|
||||
// Copy the provided name from user memory to kernel memory.
|
||||
std::array<char, KObjectName::NameLengthMax> name{};
|
||||
system.Memory().ReadBlock(user_name, name.data(), sizeof(name));
|
||||
|
||||
// Validate that sessions and name are valid.
|
||||
R_UNLESS(max_sessions >= 0, ResultOutOfRange);
|
||||
R_UNLESS(name[sizeof(name) - 1] == '\x00', ResultOutOfRange);
|
||||
|
||||
if (max_sessions > 0) {
|
||||
// Get the current handle table.
|
||||
auto& handle_table = GetCurrentProcess(system.Kernel()).GetHandleTable();
|
||||
|
||||
// Create a new port.
|
||||
KPort* port = KPort::Create(system.Kernel());
|
||||
R_UNLESS(port != nullptr, ResultOutOfResource);
|
||||
|
||||
// Initialize the new port.
|
||||
port->Initialize(max_sessions, false, "");
|
||||
|
||||
// Register the port.
|
||||
KPort::Register(system.Kernel(), port);
|
||||
|
||||
// Ensure that our only reference to the port is in the handle table when we're done.
|
||||
SCOPE_EXIT({
|
||||
port->GetClientPort().Close();
|
||||
port->GetServerPort().Close();
|
||||
});
|
||||
|
||||
// Register the handle in the table.
|
||||
R_TRY(handle_table.Add(out_server_handle, std::addressof(port->GetServerPort())));
|
||||
ON_RESULT_FAILURE {
|
||||
handle_table.Remove(*out_server_handle);
|
||||
};
|
||||
|
||||
// Create a new object name.
|
||||
R_TRY(KObjectName::NewFromName(system.Kernel(), std::addressof(port->GetClientPort()),
|
||||
name.data()));
|
||||
} else /* if (max_sessions == 0) */ {
|
||||
// Ensure that this else case is correct.
|
||||
ASSERT(max_sessions == 0);
|
||||
|
||||
// If we're closing, there's no server handle.
|
||||
*out_server_handle = InvalidHandle;
|
||||
|
||||
// Delete the object.
|
||||
R_TRY(KObjectName::Delete<KClientPort>(system.Kernel(), name.data()));
|
||||
}
|
||||
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result ConnectToNamedPort64(Core::System& system, Handle* out_handle, uint64_t name) {
|
||||
|
||||
@@ -15,23 +15,39 @@ constexpr int mouse_axis_y = 1;
|
||||
constexpr int wheel_axis_x = 2;
|
||||
constexpr int wheel_axis_y = 3;
|
||||
constexpr int motion_wheel_y = 4;
|
||||
constexpr int touch_axis_x = 10;
|
||||
constexpr int touch_axis_y = 11;
|
||||
constexpr PadIdentifier identifier = {
|
||||
.guid = Common::UUID{},
|
||||
.port = 0,
|
||||
.pad = 0,
|
||||
};
|
||||
|
||||
constexpr PadIdentifier real_mouse_identifier = {
|
||||
.guid = Common::UUID{},
|
||||
.port = 1,
|
||||
.pad = 0,
|
||||
};
|
||||
|
||||
constexpr PadIdentifier touch_identifier = {
|
||||
.guid = Common::UUID{},
|
||||
.port = 2,
|
||||
.pad = 0,
|
||||
};
|
||||
|
||||
Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
|
||||
PreSetController(identifier);
|
||||
PreSetController(real_mouse_identifier);
|
||||
PreSetController(touch_identifier);
|
||||
|
||||
// Initialize all mouse axis
|
||||
PreSetAxis(identifier, mouse_axis_x);
|
||||
PreSetAxis(identifier, mouse_axis_y);
|
||||
PreSetAxis(identifier, wheel_axis_x);
|
||||
PreSetAxis(identifier, wheel_axis_y);
|
||||
PreSetAxis(identifier, motion_wheel_y);
|
||||
PreSetAxis(identifier, touch_axis_x);
|
||||
PreSetAxis(identifier, touch_axis_y);
|
||||
PreSetAxis(real_mouse_identifier, mouse_axis_x);
|
||||
PreSetAxis(real_mouse_identifier, mouse_axis_y);
|
||||
PreSetAxis(touch_identifier, mouse_axis_x);
|
||||
PreSetAxis(touch_identifier, mouse_axis_y);
|
||||
update_thread = std::jthread([this](std::stop_token stop_token) { UpdateThread(stop_token); });
|
||||
}
|
||||
|
||||
@@ -39,7 +55,7 @@ void Mouse::UpdateThread(std::stop_token stop_token) {
|
||||
Common::SetCurrentThreadName("Mouse");
|
||||
constexpr int update_time = 10;
|
||||
while (!stop_token.stop_requested()) {
|
||||
if (Settings::values.mouse_panning && !Settings::values.mouse_enabled) {
|
||||
if (Settings::values.mouse_panning) {
|
||||
// Slow movement by 4%
|
||||
last_mouse_change *= 0.96f;
|
||||
const float sensitivity =
|
||||
@@ -57,17 +73,7 @@ void Mouse::UpdateThread(std::stop_token stop_token) {
|
||||
}
|
||||
}
|
||||
|
||||
void Mouse::MouseMove(int x, int y, f32 touch_x, f32 touch_y, int center_x, int center_y) {
|
||||
// If native mouse is enabled just set the screen coordinates
|
||||
if (Settings::values.mouse_enabled) {
|
||||
SetAxis(identifier, mouse_axis_x, touch_x);
|
||||
SetAxis(identifier, mouse_axis_y, touch_y);
|
||||
return;
|
||||
}
|
||||
|
||||
SetAxis(identifier, touch_axis_x, touch_x);
|
||||
SetAxis(identifier, touch_axis_y, touch_y);
|
||||
|
||||
void Mouse::Move(int x, int y, int center_x, int center_y) {
|
||||
if (Settings::values.mouse_panning) {
|
||||
auto mouse_change =
|
||||
(Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>();
|
||||
@@ -113,20 +119,41 @@ void Mouse::MouseMove(int x, int y, f32 touch_x, f32 touch_y, int center_x, int
|
||||
}
|
||||
}
|
||||
|
||||
void Mouse::PressButton(int x, int y, f32 touch_x, f32 touch_y, MouseButton button) {
|
||||
SetAxis(identifier, touch_axis_x, touch_x);
|
||||
SetAxis(identifier, touch_axis_y, touch_y);
|
||||
void Mouse::MouseMove(f32 touch_x, f32 touch_y) {
|
||||
SetAxis(real_mouse_identifier, mouse_axis_x, touch_x);
|
||||
SetAxis(real_mouse_identifier, mouse_axis_y, touch_y);
|
||||
}
|
||||
|
||||
void Mouse::TouchMove(f32 touch_x, f32 touch_y) {
|
||||
SetAxis(touch_identifier, mouse_axis_x, touch_x);
|
||||
SetAxis(touch_identifier, mouse_axis_y, touch_y);
|
||||
}
|
||||
|
||||
void Mouse::PressButton(int x, int y, MouseButton button) {
|
||||
SetButton(identifier, static_cast<int>(button), true);
|
||||
|
||||
// Set initial analog parameters
|
||||
mouse_origin = {x, y};
|
||||
last_mouse_position = {x, y};
|
||||
button_pressed = true;
|
||||
}
|
||||
|
||||
void Mouse::PressMouseButton(MouseButton button) {
|
||||
SetButton(real_mouse_identifier, static_cast<int>(button), true);
|
||||
}
|
||||
|
||||
void Mouse::PressTouchButton(f32 touch_x, f32 touch_y, MouseButton button) {
|
||||
SetAxis(touch_identifier, mouse_axis_x, touch_x);
|
||||
SetAxis(touch_identifier, mouse_axis_y, touch_y);
|
||||
SetButton(touch_identifier, static_cast<int>(button), true);
|
||||
}
|
||||
|
||||
void Mouse::ReleaseButton(MouseButton button) {
|
||||
SetButton(identifier, static_cast<int>(button), false);
|
||||
SetButton(real_mouse_identifier, static_cast<int>(button), false);
|
||||
SetButton(touch_identifier, static_cast<int>(button), false);
|
||||
|
||||
if (!Settings::values.mouse_panning && !Settings::values.mouse_enabled) {
|
||||
if (!Settings::values.mouse_panning) {
|
||||
SetAxis(identifier, mouse_axis_x, 0);
|
||||
SetAxis(identifier, mouse_axis_y, 0);
|
||||
}
|
||||
|
||||
@@ -37,13 +37,43 @@ public:
|
||||
* @param center_x the x-coordinate of the middle of the screen
|
||||
* @param center_y the y-coordinate of the middle of the screen
|
||||
*/
|
||||
void MouseMove(int x, int y, f32 touch_x, f32 touch_y, int center_x, int center_y);
|
||||
void Move(int x, int y, int center_x, int center_y);
|
||||
|
||||
/**
|
||||
* Sets the status of all buttons bound with the key to pressed
|
||||
* @param key_code the code of the key to press
|
||||
* Signals that real mouse has moved.
|
||||
* @param x the absolute position on the touchscreen of the cursor
|
||||
* @param y the absolute position on the touchscreen of the cursor
|
||||
*/
|
||||
void PressButton(int x, int y, f32 touch_x, f32 touch_y, MouseButton button);
|
||||
void MouseMove(f32 touch_x, f32 touch_y);
|
||||
|
||||
/**
|
||||
* Signals that touch finger has moved.
|
||||
* @param x the absolute position on the touchscreen of the cursor
|
||||
* @param y the absolute position on the touchscreen of the cursor
|
||||
*/
|
||||
void TouchMove(f32 touch_x, f32 touch_y);
|
||||
|
||||
/**
|
||||
* Sets the status of a button to pressed
|
||||
* @param x the x-coordinate of the cursor
|
||||
* @param y the y-coordinate of the cursor
|
||||
* @param button the id of the button to press
|
||||
*/
|
||||
void PressButton(int x, int y, MouseButton button);
|
||||
|
||||
/**
|
||||
* Sets the status of a mouse button to pressed
|
||||
* @param button the id of the button to press
|
||||
*/
|
||||
void PressMouseButton(MouseButton button);
|
||||
|
||||
/**
|
||||
* Sets the status of touch finger to pressed
|
||||
* @param x the absolute position on the touchscreen of the cursor
|
||||
* @param y the absolute position on the touchscreen of the cursor
|
||||
* @param button the id of the button to press
|
||||
*/
|
||||
void PressTouchButton(f32 touch_x, f32 touch_y, MouseButton button);
|
||||
|
||||
/**
|
||||
* Sets the status of all buttons bound with the key to released
|
||||
|
||||
@@ -194,6 +194,10 @@ bool MappingFactory::IsDriverValid(const MappingData& data) const {
|
||||
if (data.engine == "keyboard" && data.pad.port != 0) {
|
||||
return false;
|
||||
}
|
||||
// Only port 0 can be mapped on the mouse
|
||||
if (data.engine == "mouse" && data.pad.port != 0) {
|
||||
return false;
|
||||
}
|
||||
// To prevent mapping with two devices we disable any UDP except motion
|
||||
if (!Settings::values.enable_udp_controller && data.engine == "cemuhookudp" &&
|
||||
data.type != EngineInputType::Motion) {
|
||||
|
||||
@@ -292,7 +292,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
|
||||
|
||||
Optimization::PositionPass(env, program);
|
||||
|
||||
Optimization::GlobalMemoryToStorageBufferPass(program, host_info);
|
||||
Optimization::GlobalMemoryToStorageBufferPass(program);
|
||||
Optimization::TexturePass(env, program, host_info);
|
||||
|
||||
if (Settings::values.resolution_info.active) {
|
||||
|
||||
@@ -15,7 +15,6 @@ struct HostTranslateInfo {
|
||||
bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
|
||||
bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
|
||||
bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS
|
||||
u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
|
||||
bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
|
||||
///< passthrough shaders
|
||||
};
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include "shader_recompiler/frontend/ir/breadth_first_search.h"
|
||||
#include "shader_recompiler/frontend/ir/ir_emitter.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
#include "shader_recompiler/host_translate_info.h"
|
||||
#include "shader_recompiler/ir_opt/passes.h"
|
||||
|
||||
namespace Shader::Optimization {
|
||||
@@ -403,7 +402,7 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info)
|
||||
}
|
||||
|
||||
/// Returns the offset in indices (not bytes) for an equivalent storage instruction
|
||||
IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer, u32 alignment) {
|
||||
IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer) {
|
||||
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
|
||||
IR::U32 offset;
|
||||
if (const std::optional<LowAddrInfo> low_addr{TrackLowAddress(&inst)}) {
|
||||
@@ -416,10 +415,7 @@ IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer
|
||||
}
|
||||
// Subtract the least significant 32 bits from the guest offset. The result is the storage
|
||||
// buffer offset in bytes.
|
||||
IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
|
||||
|
||||
// Align the offset base to match the host alignment requirements
|
||||
low_cbuf = ir.BitwiseAnd(low_cbuf, ir.Imm32(~(alignment - 1U)));
|
||||
const IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
|
||||
return ir.ISub(offset, low_cbuf);
|
||||
}
|
||||
|
||||
@@ -514,7 +510,7 @@ void Replace(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info) {
|
||||
void GlobalMemoryToStorageBufferPass(IR::Program& program) {
|
||||
StorageInfo info;
|
||||
for (IR::Block* const block : program.post_order_blocks) {
|
||||
for (IR::Inst& inst : block->Instructions()) {
|
||||
@@ -538,8 +534,7 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateIn
|
||||
const IR::U32 index{IR::Value{static_cast<u32>(info.set.index_of(it))}};
|
||||
IR::Block* const block{storage_inst.block};
|
||||
IR::Inst* const inst{storage_inst.inst};
|
||||
const IR::U32 offset{
|
||||
StorageOffset(*block, *inst, storage_buffer, host_info.min_ssbo_alignment)};
|
||||
const IR::U32 offset{StorageOffset(*block, *inst, storage_buffer)};
|
||||
Replace(*block, *inst, index, offset);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Shader::Optimization {
|
||||
void CollectShaderInfoPass(Environment& env, IR::Program& program);
|
||||
void ConstantPropagationPass(Environment& env, IR::Program& program);
|
||||
void DeadCodeEliminationPass(IR::Program& program);
|
||||
void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info);
|
||||
void GlobalMemoryToStorageBufferPass(IR::Program& program);
|
||||
void IdentityRemovalPass(IR::Program& program);
|
||||
void LowerFp16ToFp32(IR::Program& program);
|
||||
void LowerInt64ToInt32(IR::Program& program);
|
||||
|
||||
@@ -1938,21 +1938,14 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s
|
||||
bool is_written) const {
|
||||
const GPUVAddr gpu_addr = gpu_memory->Read<u64>(ssbo_addr);
|
||||
const u32 size = gpu_memory->Read<u32>(ssbo_addr + 8);
|
||||
const u32 alignment = runtime.GetStorageBufferAlignment();
|
||||
|
||||
const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment);
|
||||
const u32 aligned_size =
|
||||
Common::AlignUp(static_cast<u32>(gpu_addr - aligned_gpu_addr) + size, alignment);
|
||||
|
||||
const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr);
|
||||
const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
|
||||
if (!cpu_addr || size == 0) {
|
||||
return NULL_BINDING;
|
||||
}
|
||||
|
||||
const VAddr cpu_end = Common::AlignUp(*cpu_addr + aligned_size, Core::Memory::YUZU_PAGESIZE);
|
||||
const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE);
|
||||
const Binding binding{
|
||||
.cpu_addr = *cpu_addr,
|
||||
.size = is_written ? aligned_size : static_cast<u32>(cpu_end - *cpu_addr),
|
||||
.size = is_written ? size : static_cast<u32>(cpu_end - *cpu_addr),
|
||||
.buffer_id = BufferId{},
|
||||
};
|
||||
return binding;
|
||||
|
||||
@@ -160,10 +160,6 @@ public:
|
||||
return device.CanReportMemoryUsage();
|
||||
}
|
||||
|
||||
u32 GetStorageBufferAlignment() const {
|
||||
return static_cast<u32>(device.GetShaderStorageBufferAlignment());
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr std::array PABO_LUT{
|
||||
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
|
||||
|
||||
@@ -236,7 +236,6 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
|
||||
.needs_demote_reorder = device.IsAmd(),
|
||||
.support_snorm_render_buffer = false,
|
||||
.support_viewport_index_layer = device.HasVertexViewportLayer(),
|
||||
.min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()),
|
||||
.support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
|
||||
} {
|
||||
if (use_asynchronous_shaders) {
|
||||
|
||||
@@ -330,10 +330,6 @@ bool BufferCacheRuntime::CanReportMemoryUsage() const {
|
||||
return device.CanReportMemoryUsage();
|
||||
}
|
||||
|
||||
u32 BufferCacheRuntime::GetStorageBufferAlignment() const {
|
||||
return static_cast<u32>(device.GetStorageBufferAlignment());
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::Finish() {
|
||||
scheduler.Finish();
|
||||
}
|
||||
|
||||
@@ -73,8 +73,6 @@ public:
|
||||
|
||||
bool CanReportMemoryUsage() const;
|
||||
|
||||
u32 GetStorageBufferAlignment() const;
|
||||
|
||||
[[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size);
|
||||
|
||||
[[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size);
|
||||
|
||||
@@ -344,7 +344,6 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
|
||||
driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE,
|
||||
.support_snorm_render_buffer = true,
|
||||
.support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
|
||||
.min_ssbo_alignment = static_cast<u32>(device.GetStorageBufferAlignment()),
|
||||
.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
|
||||
};
|
||||
|
||||
|
||||
@@ -36,23 +36,18 @@ VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats)
|
||||
VkPresentModeKHR ChooseSwapPresentMode(vk::Span<VkPresentModeKHR> modes) {
|
||||
// Mailbox (triple buffering) doesn't lock the application like fifo (vsync),
|
||||
// prefer it if vsync option is not selected
|
||||
// AMD proprietary drivers can't render past the screen's refresh rate
|
||||
const auto found_mailbox = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
|
||||
const auto found_imm = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_IMMEDIATE_KHR);
|
||||
if (!Settings::values.use_speed_limit.GetValue() && found_imm != modes.end()) {
|
||||
return VK_PRESENT_MODE_IMMEDIATE_KHR;
|
||||
if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Borderless &&
|
||||
found_mailbox != modes.end() && !Settings::values.use_vsync.GetValue()) {
|
||||
return VK_PRESENT_MODE_MAILBOX_KHR;
|
||||
}
|
||||
if (Settings::values.use_vsync.GetValue()) {
|
||||
if (found_mailbox != modes.end()) {
|
||||
return VK_PRESENT_MODE_MAILBOX_KHR;
|
||||
}
|
||||
} else {
|
||||
if (!Settings::values.use_speed_limit.GetValue()) {
|
||||
// FIFO present mode locks the framerate to the monitor's refresh rate,
|
||||
// Find an alternative to surpass this limitation if FPS is unlocked.
|
||||
const auto found_imm = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_IMMEDIATE_KHR);
|
||||
if (found_imm != modes.end()) {
|
||||
return VK_PRESENT_MODE_IMMEDIATE_KHR;
|
||||
}
|
||||
if (found_mailbox != modes.end()) {
|
||||
return VK_PRESENT_MODE_MAILBOX_KHR;
|
||||
}
|
||||
}
|
||||
return VK_PRESENT_MODE_FIFO_KHR;
|
||||
}
|
||||
|
||||
@@ -652,7 +652,10 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
|
||||
const auto [x, y] = ScaleTouch(pos);
|
||||
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
|
||||
const auto button = QtButtonToMouseButton(event->button());
|
||||
input_subsystem->GetMouse()->PressButton(x, y, touch_x, touch_y, button);
|
||||
|
||||
input_subsystem->GetMouse()->PressMouseButton(button);
|
||||
input_subsystem->GetMouse()->PressButton(pos.x(), pos.y(), button);
|
||||
input_subsystem->GetMouse()->PressTouchButton(touch_x, touch_y, button);
|
||||
|
||||
emit MouseActivity();
|
||||
}
|
||||
@@ -669,7 +672,10 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
|
||||
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
|
||||
const int center_x = width() / 2;
|
||||
const int center_y = height() / 2;
|
||||
input_subsystem->GetMouse()->MouseMove(x, y, touch_x, touch_y, center_x, center_y);
|
||||
|
||||
input_subsystem->GetMouse()->MouseMove(touch_x, touch_y);
|
||||
input_subsystem->GetMouse()->TouchMove(touch_x, touch_y);
|
||||
input_subsystem->GetMouse()->Move(pos.x(), pos.y(), center_x, center_y);
|
||||
|
||||
if (Settings::values.mouse_panning && !Settings::values.mouse_enabled) {
|
||||
QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
|
||||
|
||||
@@ -147,6 +147,8 @@ public:
|
||||
|
||||
qreal windowPixelRatio() const;
|
||||
|
||||
std::pair<u32, u32> ScaleTouch(const QPointF& pos) const;
|
||||
|
||||
void closeEvent(QCloseEvent* event) override;
|
||||
|
||||
void resizeEvent(QResizeEvent* event) override;
|
||||
@@ -184,8 +186,6 @@ public:
|
||||
|
||||
void CaptureScreenshot(const QString& screenshot_path);
|
||||
|
||||
std::pair<u32, u32> ScaleTouch(const QPointF& pos) const;
|
||||
|
||||
/**
|
||||
* Instructs the window to re-launch the application using the specified program_index.
|
||||
* @param program_index Specifies the index within the application of the program to launch.
|
||||
|
||||
@@ -1490,7 +1490,7 @@ void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) {
|
||||
}
|
||||
|
||||
const auto button = GRenderWindow::QtButtonToMouseButton(event->button());
|
||||
input_subsystem->GetMouse()->PressButton(0, 0, 0, 0, button);
|
||||
input_subsystem->GetMouse()->PressButton(0, 0, button);
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::wheelEvent(QWheelEvent* event) {
|
||||
|
||||
@@ -371,7 +371,7 @@ void ConfigureRingController::mousePressEvent(QMouseEvent* event) {
|
||||
}
|
||||
|
||||
const auto button = GRenderWindow::QtButtonToMouseButton(event->button());
|
||||
input_subsystem->GetMouse()->PressButton(0, 0, 0, 0, button);
|
||||
input_subsystem->GetMouse()->PressButton(0, 0, button);
|
||||
}
|
||||
|
||||
void ConfigureRingController::keyPressEvent(QKeyEvent* event) {
|
||||
|
||||
@@ -1165,6 +1165,14 @@ void GMainWindow::InitializeHotkeys() {
|
||||
Settings::values.use_speed_limit.SetValue(!Settings::values.use_speed_limit.GetValue());
|
||||
});
|
||||
connect_shortcut(QStringLiteral("Toggle Mouse Panning"), [&] {
|
||||
if (Settings::values.mouse_enabled) {
|
||||
Settings::values.mouse_panning = false;
|
||||
QMessageBox::warning(
|
||||
this, tr("Emulated mouse is enabled"),
|
||||
tr("Real mouse input and mouse panning are incompatible. Please disable the "
|
||||
"emulated mouse in input advanced settings to allow mouse panning."));
|
||||
return;
|
||||
}
|
||||
Settings::values.mouse_panning = !Settings::values.mouse_panning;
|
||||
if (Settings::values.mouse_panning) {
|
||||
render_window->installEventFilter(render_window);
|
||||
|
||||
@@ -62,7 +62,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
|
||||
const auto mouse_button = SDLButtonToMouseButton(button);
|
||||
if (state == SDL_PRESSED) {
|
||||
const auto [touch_x, touch_y] = MouseToTouchPos(x, y);
|
||||
input_subsystem->GetMouse()->PressButton(x, y, touch_x, touch_y, mouse_button);
|
||||
input_subsystem->GetMouse()->PressButton(x, y, mouse_button);
|
||||
input_subsystem->GetMouse()->PressMouseButton(mouse_button);
|
||||
input_subsystem->GetMouse()->PressTouchButton(touch_x, touch_y, mouse_button);
|
||||
} else {
|
||||
input_subsystem->GetMouse()->ReleaseButton(mouse_button);
|
||||
}
|
||||
@@ -70,7 +72,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
|
||||
|
||||
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
|
||||
const auto [touch_x, touch_y] = MouseToTouchPos(x, y);
|
||||
input_subsystem->GetMouse()->MouseMove(x, y, touch_x, touch_y, 0, 0);
|
||||
input_subsystem->GetMouse()->Move(x, y, 0, 0);
|
||||
input_subsystem->GetMouse()->MouseMove(touch_x, touch_y);
|
||||
input_subsystem->GetMouse()->TouchMove(touch_x, touch_y);
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2::OnFingerDown(float x, float y, std::size_t id) {
|
||||
|
||||
Reference in New Issue
Block a user