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37 Commits

Author SHA1 Message Date
ameerj
eb9f16dce4 buffer_base: Partially revert changes from #9559
This fixes a regression where Yoshi's Crafted World (and potentially other titles) would enter an infinite loop when GPU Accuracy was set to "Normal"
2023-02-08 19:37:23 -05:00
liamwhite
f6477b91f9 Merge pull request #9747 from german77/SetSupportedNpadIdTypes
service: hid: Return error if arguments of SetSupportedNpadIdType is invalid
2023-02-08 10:09:26 -05:00
Narr the Reg
c27006e99d service: hid: Return error if arguments of SetSupportedNpadIdType is invalid 2023-02-07 21:11:39 -06:00
Mai
f3b532d091 Merge pull request #9739 from liamwhite/old-gcc-fix
kernel: fix compilation with older gcc
2023-02-07 22:10:35 -05:00
liamwhite
1f3e8d633a Merge pull request #4949 from Morph1984/hidpi-temp-fix
main: Enable High DPI fixes for Qt >= 5.14
2023-02-06 23:20:49 -05:00
bunnei
ecbf74b87a Merge pull request #9644 from SaiKai/volume_quicksetting
add volume quicksetting with volume slider
2023-02-06 17:10:44 -08:00
bunnei
01cb49973a Merge pull request #9735 from merryhime/dynarmic-6.4.5
dynarmic: Update to 6.4.5
2023-02-06 17:09:17 -08:00
Liam
82c2a3da9f kernel: fix compilation with older gcc 2023-02-06 13:14:27 -05:00
liamwhite
72f78a48e3 Merge pull request #9737 from goldenx86/yuzu_cmd
Update yuzu_cmd's default_ini.h
2023-02-06 09:08:27 -05:00
Matías Locatti
69eaad18a5 Update yuzu_cmd's default_ini.h
Rename FSR, add missing resolution multipliers, and SMAA
2023-02-06 06:01:51 -03:00
Merry
3f852c61d1 dynarmic: Update to 6.4.5 2023-02-05 21:49:32 +00:00
Mai
0373000143 Merge pull request #9731 from liamwhite/svc-move-only
kernel/svc: Split implementations into separate files
2023-02-05 02:26:52 -05:00
Liam
92eb091ddb kernel/svc: Split implementations into separate files 2023-02-04 22:37:43 -05:00
bunnei
a64fc3ee77 Merge pull request #9720 from SoRadGaming/discordPresenceUpdate
Game Image with Discord RPC
2023-02-04 18:37:21 -08:00
Sorab
923c17f1ae Add Game Icon for Discord RPC
Connected to Yuzu Compatibility Page
2023-02-05 12:40:57 +11:00
liamwhite
f5ed51bdf3 Merge pull request #9730 from german77/cmd_arg
yuzu_cmd: Order arguments alphabetically and port arguments from Qt
2023-02-04 15:01:17 -05:00
liamwhite
236b54376d Merge pull request #9729 from german77/sdl_input
yuzu_cmd: Fix touch and controller input
2023-02-04 15:01:07 -05:00
liamwhite
7f56b0c49f Merge pull request #9728 from ameerj/s32-value
shader_recompiler/value.h: Remove lingering references to S32
2023-02-04 15:00:54 -05:00
german77
3cd0b816cc yuzu_cmd: Order arguments alphabetically and port arguments from Qt 2023-02-04 11:33:29 -06:00
german77
ebca59b8e9 yuzu_cmd: Fix mismatching controller input 2023-02-04 11:05:57 -06:00
german77
424643f9af yuzu_cmd: Fix touch input 2023-02-04 10:31:12 -06:00
ameerj
4678f53463 shader_recompiler/value.h: Remove lingering references to S32 2023-02-04 00:13:47 -05:00
bunnei
5aca9386cf Merge pull request #9717 from german77/less_is_better
input_common: Simplify stick from button
2023-02-03 16:09:29 -08:00
bunnei
193b513bf5 Merge pull request #9719 from ameerj/hle-ipc-span-copy
Revert #9718, Copy HLE Read Buffer for OutputAccessLogToSdCard
2023-02-03 15:42:18 -08:00
Jonas Gutenschwager
2a491f7aaa remove disambiguation argument from mute text
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2023-02-04 00:00:20 +01:00
ameerj
979e4d9950 fsp_srv: Copy HLE Read Buffer for OutputAccessLogToSdCard 2023-02-03 00:12:16 -05:00
ameerj
2d2522693e Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"
This reverts commit 25fc5c0e11, reversing
changes made to af20e25081.
2023-02-03 00:08:45 -05:00
Mai
9083ad816f Merge pull request #9713 from unfamiliarplace/master
Added 'Hide empty rooms' toggle to lobby
2023-02-02 23:54:48 -05:00
bunnei
25fc5c0e11 Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span
Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer"
2023-02-02 19:04:50 -08:00
bunnei
af20e25081 Merge pull request #9704 from liamwhite/das
kernel: add KDeviceAddressSpace
2023-02-02 19:00:23 -08:00
Luke Sawczak
54ab154696 added 'Hide empty rooms' toggle to lobby
fixed typo

fixed typo

fixed typo

clang
2023-02-02 18:46:28 -06:00
liamwhite
b01698775b Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer" 2023-02-02 15:53:28 -05:00
Liam
7d1c3a3f59 kernel: add KDeviceAddressSpace 2023-02-01 17:18:21 -05:00
Morph
ad6cec71ec main: Convert to device independent coordinates for scaling
devicePixelRatioF() returns the scaling ratio when high dpi scaling is enabled.
When high dpi scaling is enabled, the raw screen coordinate system is scaled to device independent coordinates.
2023-01-25 21:16:05 -05:00
Morph
5be85c556e main: Use passthrough scaling for non-windows OSes
They should be better than windows when handling fractional scaling ratios.
2023-01-25 21:16:04 -05:00
Morph
6a1b089a50 main: Enable High DPI fixes for Qt >= 5.14
This uses Qt's new high DPI application attributes for scaling the current window.
However, these aren't perfect as scaling with non integer scales will cause artifacts in UI, icons and other elements.
Therefore, we use a heuristic to select an appropriate integer scale value depending on the current screen resolution and applies this to the application.
2023-01-25 21:16:04 -05:00
Jonas Gutenschwager
4653effad8 add volume quicksetting with volume slider 2023-01-19 15:13:23 +01:00
70 changed files with 3786 additions and 2820 deletions

View File

@@ -195,6 +195,8 @@ add_library(core STATIC
hle/kernel/k_condition_variable.cpp
hle/kernel/k_condition_variable.h
hle/kernel/k_debug.h
hle/kernel/k_device_address_space.cpp
hle/kernel/k_device_address_space.h
hle/kernel/k_dynamic_page_manager.h
hle/kernel/k_dynamic_resource_manager.h
hle/kernel/k_dynamic_slab_heap.h
@@ -296,7 +298,42 @@ add_library(core STATIC
hle/kernel/svc.h
hle/kernel/svc_common.h
hle/kernel/svc_types.h
hle/kernel/svc_wrap.h
hle/kernel/svc/svc_activity.cpp
hle/kernel/svc/svc_address_arbiter.cpp
hle/kernel/svc/svc_address_translation.cpp
hle/kernel/svc/svc_cache.cpp
hle/kernel/svc/svc_code_memory.cpp
hle/kernel/svc/svc_condition_variable.cpp
hle/kernel/svc/svc_debug.cpp
hle/kernel/svc/svc_debug_string.cpp
hle/kernel/svc/svc_device_address_space.cpp
hle/kernel/svc/svc_event.cpp
hle/kernel/svc/svc_exception.cpp
hle/kernel/svc/svc_info.cpp
hle/kernel/svc/svc_interrupt_event.cpp
hle/kernel/svc/svc_io_pool.cpp
hle/kernel/svc/svc_ipc.cpp
hle/kernel/svc/svc_kernel_debug.cpp
hle/kernel/svc/svc_light_ipc.cpp
hle/kernel/svc/svc_lock.cpp
hle/kernel/svc/svc_memory.cpp
hle/kernel/svc/svc_physical_memory.cpp
hle/kernel/svc/svc_port.cpp
hle/kernel/svc/svc_power_management.cpp
hle/kernel/svc/svc_process.cpp
hle/kernel/svc/svc_process_memory.cpp
hle/kernel/svc/svc_processor.cpp
hle/kernel/svc/svc_query_memory.cpp
hle/kernel/svc/svc_register.cpp
hle/kernel/svc/svc_resource_limit.cpp
hle/kernel/svc/svc_secure_monitor_call.cpp
hle/kernel/svc/svc_session.cpp
hle/kernel/svc/svc_shared_memory.cpp
hle/kernel/svc/svc_synchronization.cpp
hle/kernel/svc/svc_thread.cpp
hle/kernel/svc/svc_thread_profiler.cpp
hle/kernel/svc/svc_tick.cpp
hle/kernel/svc/svc_transfer_memory.cpp
hle/result.h
hle/service/acc/acc.cpp
hle/service/acc/acc.h

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@@ -11,6 +11,7 @@
#include "core/hle/kernel/init/init_slab_setup.h"
#include "core/hle/kernel/k_code_memory.h"
#include "core/hle/kernel/k_debug.h"
#include "core/hle/kernel/k_device_address_space.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_event_info.h"
#include "core/hle/kernel/k_memory_layout.h"
@@ -43,6 +44,7 @@ namespace Kernel::Init {
HANDLER(KSharedMemoryInfo, (SLAB_COUNT(KSharedMemory) * 8), ##__VA_ARGS__) \
HANDLER(KTransferMemory, (SLAB_COUNT(KTransferMemory)), ##__VA_ARGS__) \
HANDLER(KCodeMemory, (SLAB_COUNT(KCodeMemory)), ##__VA_ARGS__) \
HANDLER(KDeviceAddressSpace, (SLAB_COUNT(KDeviceAddressSpace)), ##__VA_ARGS__) \
HANDLER(KSession, (SLAB_COUNT(KSession)), ##__VA_ARGS__) \
HANDLER(KThreadLocalPage, \
(SLAB_COUNT(KProcess) + (SLAB_COUNT(KProcess) + SLAB_COUNT(KThread)) / 8), \

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@@ -203,23 +203,23 @@ Result KCapabilities::ProcessMapRegionCapability(const u32 cap, F f) {
Result KCapabilities::MapRegion_(const u32 cap, KPageTable* page_table) {
// Map each region into the process's page table.
R_RETURN(ProcessMapRegionCapability(
return ProcessMapRegionCapability(
cap, [](KMemoryRegionType region_type, KMemoryPermission perm) -> Result {
// R_RETURN(page_table->MapRegion(region_type, perm));
UNIMPLEMENTED();
R_SUCCEED();
}));
});
}
Result KCapabilities::CheckMapRegion(KernelCore& kernel, const u32 cap) {
// Check that each region has a physical backing store.
R_RETURN(ProcessMapRegionCapability(
return ProcessMapRegionCapability(
cap, [&](KMemoryRegionType region_type, KMemoryPermission perm) -> Result {
R_UNLESS(kernel.MemoryLayout().GetPhysicalMemoryRegionTree().FindFirstDerived(
region_type) != nullptr,
ResultOutOfRange);
R_SUCCEED();
}));
});
}
Result KCapabilities::SetInterruptPairCapability(const u32 cap) {

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@@ -0,0 +1,150 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "core/core.h"
#include "core/hle/kernel/k_device_address_space.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel {
KDeviceAddressSpace::KDeviceAddressSpace(KernelCore& kernel_)
: KAutoObjectWithSlabHeapAndContainer(kernel_), m_lock(kernel_), m_is_initialized(false) {}
KDeviceAddressSpace::~KDeviceAddressSpace() = default;
void KDeviceAddressSpace::Initialize() {
// This just forwards to the device page table manager.
// KDevicePageTable::Initialize();
}
// Member functions.
Result KDeviceAddressSpace::Initialize(u64 address, u64 size) {
// Initialize the device page table.
// R_TRY(m_table.Initialize(address, size));
// Set member variables.
m_space_address = address;
m_space_size = size;
m_is_initialized = true;
R_SUCCEED();
}
void KDeviceAddressSpace::Finalize() {
// Finalize the table.
// m_table.Finalize();
}
Result KDeviceAddressSpace::Attach(Svc::DeviceName device_name) {
// Lock the address space.
KScopedLightLock lk(m_lock);
// Attach.
// R_RETURN(m_table.Attach(device_name, m_space_address, m_space_size));
R_SUCCEED();
}
Result KDeviceAddressSpace::Detach(Svc::DeviceName device_name) {
// Lock the address space.
KScopedLightLock lk(m_lock);
// Detach.
// R_RETURN(m_table.Detach(device_name));
R_SUCCEED();
}
Result KDeviceAddressSpace::Map(KPageTable* page_table, VAddr process_address, size_t size,
u64 device_address, u32 option, bool is_aligned) {
// Check that the address falls within the space.
R_UNLESS((m_space_address <= device_address &&
device_address + size - 1 <= m_space_address + m_space_size - 1),
ResultInvalidCurrentMemory);
// Decode the option.
const Svc::MapDeviceAddressSpaceOption option_pack{option};
const auto device_perm = option_pack.permission.Value();
const auto flags = option_pack.flags.Value();
const auto reserved = option_pack.reserved.Value();
// Validate the option.
// TODO: It is likely that this check for flags == none is only on NX board.
R_UNLESS(flags == Svc::MapDeviceAddressSpaceFlag::None, ResultInvalidEnumValue);
R_UNLESS(reserved == 0, ResultInvalidEnumValue);
// Lock the address space.
KScopedLightLock lk(m_lock);
// Lock the page table to prevent concurrent device mapping operations.
// KScopedLightLock pt_lk = page_table->AcquireDeviceMapLock();
// Lock the pages.
bool is_io{};
R_TRY(page_table->LockForMapDeviceAddressSpace(std::addressof(is_io), process_address, size,
ConvertToKMemoryPermission(device_perm),
is_aligned, true));
// Ensure that if we fail, we don't keep unmapped pages locked.
ON_RESULT_FAILURE {
ASSERT(page_table->UnlockForDeviceAddressSpace(process_address, size) == ResultSuccess);
};
// Check that the io status is allowable.
if (is_io) {
R_UNLESS(static_cast<u32>(flags & Svc::MapDeviceAddressSpaceFlag::NotIoRegister) == 0,
ResultInvalidCombination);
}
// Map the pages.
{
// Perform the mapping.
// R_TRY(m_table.Map(page_table, process_address, size, device_address, device_perm,
// is_aligned, is_io));
// Ensure that we unmap the pages if we fail to update the protections.
// NOTE: Nintendo does not check the result of this unmap call.
// ON_RESULT_FAILURE { m_table.Unmap(device_address, size); };
// Update the protections in accordance with how much we mapped.
// R_TRY(page_table->UnlockForDeviceAddressSpacePartialMap(process_address, size));
}
// We succeeded.
R_SUCCEED();
}
Result KDeviceAddressSpace::Unmap(KPageTable* page_table, VAddr process_address, size_t size,
u64 device_address) {
// Check that the address falls within the space.
R_UNLESS((m_space_address <= device_address &&
device_address + size - 1 <= m_space_address + m_space_size - 1),
ResultInvalidCurrentMemory);
// Lock the address space.
KScopedLightLock lk(m_lock);
// Lock the page table to prevent concurrent device mapping operations.
// KScopedLightLock pt_lk = page_table->AcquireDeviceMapLock();
// Lock the pages.
R_TRY(page_table->LockForUnmapDeviceAddressSpace(process_address, size, true));
// Unmap the pages.
{
// If we fail to unmap, we want to do a partial unlock.
// ON_RESULT_FAILURE {
// ASSERT(page_table->UnlockForDeviceAddressSpacePartialMap(process_address, size) ==
// ResultSuccess);
// };
// Perform the unmap.
// R_TRY(m_table.Unmap(page_table, process_address, size, device_address));
}
// Unlock the pages.
ASSERT(page_table->UnlockForDeviceAddressSpace(process_address, size) == ResultSuccess);
R_SUCCEED();
}
} // namespace Kernel

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@@ -0,0 +1,60 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/slab_helpers.h"
#include "core/hle/result.h"
namespace Kernel {
class KDeviceAddressSpace final
: public KAutoObjectWithSlabHeapAndContainer<KDeviceAddressSpace, KAutoObjectWithList> {
KERNEL_AUTOOBJECT_TRAITS(KDeviceAddressSpace, KAutoObject);
public:
explicit KDeviceAddressSpace(KernelCore& kernel);
~KDeviceAddressSpace();
Result Initialize(u64 address, u64 size);
void Finalize();
bool IsInitialized() const {
return m_is_initialized;
}
static void PostDestroy(uintptr_t arg) {}
Result Attach(Svc::DeviceName device_name);
Result Detach(Svc::DeviceName device_name);
Result MapByForce(KPageTable* page_table, VAddr process_address, size_t size,
u64 device_address, u32 option) {
R_RETURN(this->Map(page_table, process_address, size, device_address, option, false));
}
Result MapAligned(KPageTable* page_table, VAddr process_address, size_t size,
u64 device_address, u32 option) {
R_RETURN(this->Map(page_table, process_address, size, device_address, option, true));
}
Result Unmap(KPageTable* page_table, VAddr process_address, size_t size, u64 device_address);
static void Initialize();
private:
Result Map(KPageTable* page_table, VAddr process_address, size_t size, u64 device_address,
u32 option, bool is_aligned);
private:
KLightLock m_lock;
// KDevicePageTable m_table;
u64 m_space_address{};
u64 m_space_size{};
bool m_is_initialized{};
};
} // namespace Kernel

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@@ -35,6 +35,7 @@ class GlobalSchedulerContext;
class KAutoObjectWithListContainer;
class KClientSession;
class KDebug;
class KDeviceAddressSpace;
class KDynamicPageManager;
class KEvent;
class KEventInfo;
@@ -359,6 +360,8 @@ public:
return slab_heap_container->transfer_memory;
} else if constexpr (std::is_same_v<T, KCodeMemory>) {
return slab_heap_container->code_memory;
} else if constexpr (std::is_same_v<T, KDeviceAddressSpace>) {
return slab_heap_container->device_address_space;
} else if constexpr (std::is_same_v<T, KPageBuffer>) {
return slab_heap_container->page_buffer;
} else if constexpr (std::is_same_v<T, KThreadLocalPage>) {
@@ -431,6 +434,7 @@ private:
KSlabHeap<KThread> thread;
KSlabHeap<KTransferMemory> transfer_memory;
KSlabHeap<KCodeMemory> code_memory;
KSlabHeap<KDeviceAddressSpace> device_address_space;
KSlabHeap<KPageBuffer> page_buffer;
KSlabHeap<KThreadLocalPage> thread_local_page;
KSlabHeap<KSessionRequest> session_request;

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@@ -3,6 +3,7 @@
#pragma once
#include <condition_variable>
#include <cstddef>
#include <memory>
#include <mutex>

File diff suppressed because it is too large Load Diff

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@@ -4,6 +4,8 @@
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/svc_types.h"
#include "core/hle/result.h"
namespace Core {
class System;
@@ -13,4 +15,158 @@ namespace Kernel::Svc {
void Call(Core::System& system, u32 immediate);
Result SetHeapSize(Core::System& system, VAddr* out_address, u64 size);
Result SetMemoryPermission(Core::System& system, VAddr address, u64 size, MemoryPermission perm);
Result SetMemoryAttribute(Core::System& system, VAddr address, u64 size, u32 mask, u32 attr);
Result MapMemory(Core::System& system, VAddr dst_addr, VAddr src_addr, u64 size);
Result UnmapMemory(Core::System& system, VAddr dst_addr, VAddr src_addr, u64 size);
Result QueryMemory(Core::System& system, VAddr memory_info_address, VAddr page_info_address,
VAddr query_address);
void ExitProcess(Core::System& system);
Result CreateThread(Core::System& system, Handle* out_handle, VAddr entry_point, u64 arg,
VAddr stack_bottom, u32 priority, s32 core_id);
Result StartThread(Core::System& system, Handle thread_handle);
void ExitThread(Core::System& system);
void SleepThread(Core::System& system, s64 nanoseconds);
Result GetThreadPriority(Core::System& system, u32* out_priority, Handle handle);
Result SetThreadPriority(Core::System& system, Handle thread_handle, u32 priority);
Result GetThreadCoreMask(Core::System& system, Handle thread_handle, s32* out_core_id,
u64* out_affinity_mask);
Result SetThreadCoreMask(Core::System& system, Handle thread_handle, s32 core_id,
u64 affinity_mask);
u32 GetCurrentProcessorNumber(Core::System& system);
Result SignalEvent(Core::System& system, Handle event_handle);
Result ClearEvent(Core::System& system, Handle event_handle);
Result MapSharedMemory(Core::System& system, Handle shmem_handle, VAddr address, u64 size,
MemoryPermission map_perm);
Result UnmapSharedMemory(Core::System& system, Handle shmem_handle, VAddr address, u64 size);
Result CreateTransferMemory(Core::System& system, Handle* out, VAddr address, u64 size,
MemoryPermission map_perm);
Result CloseHandle(Core::System& system, Handle handle);
Result ResetSignal(Core::System& system, Handle handle);
Result WaitSynchronization(Core::System& system, s32* index, VAddr handles_address, s32 num_handles,
s64 nano_seconds);
Result CancelSynchronization(Core::System& system, Handle handle);
Result ArbitrateLock(Core::System& system, Handle thread_handle, VAddr address, u32 tag);
Result ArbitrateUnlock(Core::System& system, VAddr address);
Result WaitProcessWideKeyAtomic(Core::System& system, VAddr address, VAddr cv_key, u32 tag,
s64 timeout_ns);
void SignalProcessWideKey(Core::System& system, VAddr cv_key, s32 count);
u64 GetSystemTick(Core::System& system);
Result ConnectToNamedPort(Core::System& system, Handle* out, VAddr port_name_address);
Result SendSyncRequest(Core::System& system, Handle handle);
Result GetProcessId(Core::System& system, u64* out_process_id, Handle handle);
Result GetThreadId(Core::System& system, u64* out_thread_id, Handle thread_handle);
void Break(Core::System& system, u32 reason, u64 info1, u64 info2);
void OutputDebugString(Core::System& system, VAddr address, u64 len);
Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle handle, u64 info_sub_id);
Result MapPhysicalMemory(Core::System& system, VAddr addr, u64 size);
Result UnmapPhysicalMemory(Core::System& system, VAddr addr, u64 size);
Result GetResourceLimitLimitValue(Core::System& system, u64* out_limit_value,
Handle resource_limit_handle, LimitableResource which);
Result GetResourceLimitCurrentValue(Core::System& system, u64* out_current_value,
Handle resource_limit_handle, LimitableResource which);
Result SetThreadActivity(Core::System& system, Handle thread_handle,
ThreadActivity thread_activity);
Result GetThreadContext(Core::System& system, VAddr out_context, Handle thread_handle);
Result WaitForAddress(Core::System& system, VAddr address, ArbitrationType arb_type, s32 value,
s64 timeout_ns);
Result SignalToAddress(Core::System& system, VAddr address, SignalType signal_type, s32 value,
s32 count);
void SynchronizePreemptionState(Core::System& system);
void KernelDebug(Core::System& system, u32 kernel_debug_type, u64 param1, u64 param2, u64 param3);
void ChangeKernelTraceState(Core::System& system, u32 trace_state);
Result CreateSession(Core::System& system, Handle* out_server, Handle* out_client, u32 is_light,
u64 name);
Result ReplyAndReceive(Core::System& system, s32* out_index, Handle* handles, s32 num_handles,
Handle reply_target, s64 timeout_ns);
Result CreateEvent(Core::System& system, Handle* out_write, Handle* out_read);
Result CreateCodeMemory(Core::System& system, Handle* out, VAddr address, size_t size);
Result ControlCodeMemory(Core::System& system, Handle code_memory_handle, u32 operation,
VAddr address, size_t size, MemoryPermission perm);
Result GetProcessList(Core::System& system, u32* out_num_processes, VAddr out_process_ids,
u32 out_process_ids_size);
Result GetThreadList(Core::System& system, u32* out_num_threads, VAddr out_thread_ids,
u32 out_thread_ids_size, Handle debug_handle);
Result SetProcessMemoryPermission(Core::System& system, Handle process_handle, VAddr address,
u64 size, MemoryPermission perm);
Result MapProcessMemory(Core::System& system, VAddr dst_address, Handle process_handle,
VAddr src_address, u64 size);
Result UnmapProcessMemory(Core::System& system, VAddr dst_address, Handle process_handle,
VAddr src_address, u64 size);
Result QueryProcessMemory(Core::System& system, VAddr memory_info_address, VAddr page_info_address,
Handle process_handle, VAddr address);
Result MapProcessCodeMemory(Core::System& system, Handle process_handle, u64 dst_address,
u64 src_address, u64 size);
Result UnmapProcessCodeMemory(Core::System& system, Handle process_handle, u64 dst_address,
u64 src_address, u64 size);
Result GetProcessInfo(Core::System& system, u64* out, Handle process_handle, u32 type);
Result CreateResourceLimit(Core::System& system, Handle* out_handle);
Result SetResourceLimitLimitValue(Core::System& system, Handle resource_limit_handle,
LimitableResource which, u64 limit_value);
//
Result SetHeapSize32(Core::System& system, u32* heap_addr, u32 heap_size);
Result SetMemoryAttribute32(Core::System& system, u32 address, u32 size, u32 mask, u32 attr);
Result MapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u32 size);
Result UnmapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u32 size);
Result QueryMemory32(Core::System& system, u32 memory_info_address, u32 page_info_address,
u32 query_address);
void ExitProcess32(Core::System& system);
Result CreateThread32(Core::System& system, Handle* out_handle, u32 priority, u32 entry_point,
u32 arg, u32 stack_top, s32 processor_id);
Result StartThread32(Core::System& system, Handle thread_handle);
void ExitThread32(Core::System& system);
void SleepThread32(Core::System& system, u32 nanoseconds_low, u32 nanoseconds_high);
Result GetThreadPriority32(Core::System& system, u32* out_priority, Handle handle);
Result SetThreadPriority32(Core::System& system, Handle thread_handle, u32 priority);
Result GetThreadCoreMask32(Core::System& system, Handle thread_handle, s32* out_core_id,
u32* out_affinity_mask_low, u32* out_affinity_mask_high);
Result SetThreadCoreMask32(Core::System& system, Handle thread_handle, s32 core_id,
u32 affinity_mask_low, u32 affinity_mask_high);
u32 GetCurrentProcessorNumber32(Core::System& system);
Result SignalEvent32(Core::System& system, Handle event_handle);
Result ClearEvent32(Core::System& system, Handle event_handle);
Result MapSharedMemory32(Core::System& system, Handle shmem_handle, u32 address, u32 size,
MemoryPermission map_perm);
Result UnmapSharedMemory32(Core::System& system, Handle shmem_handle, u32 address, u32 size);
Result CreateTransferMemory32(Core::System& system, Handle* out, u32 address, u32 size,
MemoryPermission map_perm);
Result CloseHandle32(Core::System& system, Handle handle);
Result ResetSignal32(Core::System& system, Handle handle);
Result WaitSynchronization32(Core::System& system, u32 timeout_low, u32 handles_address,
s32 num_handles, u32 timeout_high, s32* index);
Result CancelSynchronization32(Core::System& system, Handle handle);
Result ArbitrateLock32(Core::System& system, Handle thread_handle, u32 address, u32 tag);
Result ArbitrateUnlock32(Core::System& system, u32 address);
Result WaitProcessWideKeyAtomic32(Core::System& system, u32 address, u32 cv_key, u32 tag,
u32 timeout_ns_low, u32 timeout_ns_high);
void SignalProcessWideKey32(Core::System& system, u32 cv_key, s32 count);
void GetSystemTick32(Core::System& system, u32* time_low, u32* time_high);
Result ConnectToNamedPort32(Core::System& system, Handle* out_handle, u32 port_name_address);
Result SendSyncRequest32(Core::System& system, Handle handle);
Result GetProcessId32(Core::System& system, u32* out_process_id_low, u32* out_process_id_high,
Handle handle);
Result GetThreadId32(Core::System& system, u32* out_thread_id_low, u32* out_thread_id_high,
Handle thread_handle);
void Break32(Core::System& system, u32 reason, u32 info1, u32 info2);
void OutputDebugString32(Core::System& system, u32 address, u32 len);
Result GetInfo32(Core::System& system, u32* result_low, u32* result_high, u32 sub_id_low,
u32 info_id, u32 handle, u32 sub_id_high);
Result MapPhysicalMemory32(Core::System& system, u32 addr, u32 size);
Result UnmapPhysicalMemory32(Core::System& system, u32 addr, u32 size);
Result SetThreadActivity32(Core::System& system, Handle thread_handle,
ThreadActivity thread_activity);
Result GetThreadContext32(Core::System& system, u32 out_context, Handle thread_handle);
Result WaitForAddress32(Core::System& system, u32 address, ArbitrationType arb_type, s32 value,
u32 timeout_ns_low, u32 timeout_ns_high);
Result SignalToAddress32(Core::System& system, u32 address, SignalType signal_type, s32 value,
s32 count);
Result CreateEvent32(Core::System& system, Handle* out_write, Handle* out_read);
Result CreateCodeMemory32(Core::System& system, Handle* out, u32 address, u32 size);
Result ControlCodeMemory32(Core::System& system, Handle code_memory_handle, u32 operation,
u64 address, u64 size, MemoryPermission perm);
Result FlushProcessDataCache32(Core::System& system, Handle process_handle, u64 address, u64 size);
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel::Svc {
/// Sets the thread activity
Result SetThreadActivity(Core::System& system, Handle thread_handle,
ThreadActivity thread_activity) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", thread_handle,
thread_activity);
// Validate the activity.
constexpr auto IsValidThreadActivity = [](ThreadActivity activity) {
return activity == ThreadActivity::Runnable || activity == ThreadActivity::Paused;
};
R_UNLESS(IsValidThreadActivity(thread_activity), ResultInvalidEnumValue);
// Get the thread from its handle.
KScopedAutoObject thread =
system.Kernel().CurrentProcess()->GetHandleTable().GetObject<KThread>(thread_handle);
R_UNLESS(thread.IsNotNull(), ResultInvalidHandle);
// Check that the activity is being set on a non-current thread for the current process.
R_UNLESS(thread->GetOwnerProcess() == system.Kernel().CurrentProcess(), ResultInvalidHandle);
R_UNLESS(thread.GetPointerUnsafe() != GetCurrentThreadPointer(system.Kernel()), ResultBusy);
// Set the activity.
R_TRY(thread->SetActivity(thread_activity));
return ResultSuccess;
}
Result SetThreadActivity32(Core::System& system, Handle thread_handle,
ThreadActivity thread_activity) {
return SetThreadActivity(system, thread_handle, thread_activity);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_memory_layout.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/svc_types.h"
namespace Kernel::Svc {
namespace {
constexpr bool IsValidSignalType(Svc::SignalType type) {
switch (type) {
case Svc::SignalType::Signal:
case Svc::SignalType::SignalAndIncrementIfEqual:
case Svc::SignalType::SignalAndModifyByWaitingCountIfEqual:
return true;
default:
return false;
}
}
constexpr bool IsValidArbitrationType(Svc::ArbitrationType type) {
switch (type) {
case Svc::ArbitrationType::WaitIfLessThan:
case Svc::ArbitrationType::DecrementAndWaitIfLessThan:
case Svc::ArbitrationType::WaitIfEqual:
return true;
default:
return false;
}
}
} // namespace
// Wait for an address (via Address Arbiter)
Result WaitForAddress(Core::System& system, VAddr address, ArbitrationType arb_type, s32 value,
s64 timeout_ns) {
LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, arb_type=0x{:X}, value=0x{:X}, timeout_ns={}",
address, arb_type, value, timeout_ns);
// Validate input.
if (IsKernelAddress(address)) {
LOG_ERROR(Kernel_SVC, "Attempting to wait on kernel address (address={:08X})", address);
return ResultInvalidCurrentMemory;
}
if (!Common::IsAligned(address, sizeof(s32))) {
LOG_ERROR(Kernel_SVC, "Wait address must be 4 byte aligned (address={:08X})", address);
return ResultInvalidAddress;
}
if (!IsValidArbitrationType(arb_type)) {
LOG_ERROR(Kernel_SVC, "Invalid arbitration type specified (type={})", arb_type);
return ResultInvalidEnumValue;
}
// Convert timeout from nanoseconds to ticks.
s64 timeout{};
if (timeout_ns > 0) {
const s64 offset_tick(timeout_ns);
if (offset_tick > 0) {
timeout = offset_tick + 2;
if (timeout <= 0) {
timeout = std::numeric_limits<s64>::max();
}
} else {
timeout = std::numeric_limits<s64>::max();
}
} else {
timeout = timeout_ns;
}
return system.Kernel().CurrentProcess()->WaitAddressArbiter(address, arb_type, value, timeout);
}
Result WaitForAddress32(Core::System& system, u32 address, ArbitrationType arb_type, s32 value,
u32 timeout_ns_low, u32 timeout_ns_high) {
const auto timeout = static_cast<s64>(timeout_ns_low | (u64{timeout_ns_high} << 32));
return WaitForAddress(system, address, arb_type, value, timeout);
}
// Signals to an address (via Address Arbiter)
Result SignalToAddress(Core::System& system, VAddr address, SignalType signal_type, s32 value,
s32 count) {
LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, signal_type=0x{:X}, value=0x{:X}, count=0x{:X}",
address, signal_type, value, count);
// Validate input.
if (IsKernelAddress(address)) {
LOG_ERROR(Kernel_SVC, "Attempting to signal to a kernel address (address={:08X})", address);
return ResultInvalidCurrentMemory;
}
if (!Common::IsAligned(address, sizeof(s32))) {
LOG_ERROR(Kernel_SVC, "Signaled address must be 4 byte aligned (address={:08X})", address);
return ResultInvalidAddress;
}
if (!IsValidSignalType(signal_type)) {
LOG_ERROR(Kernel_SVC, "Invalid signal type specified (type={})", signal_type);
return ResultInvalidEnumValue;
}
return system.Kernel().CurrentProcess()->SignalAddressArbiter(address, signal_type, value,
count);
}
Result SignalToAddress32(Core::System& system, u32 address, SignalType signal_type, s32 value,
s32 count) {
return SignalToAddress(system, address, signal_type, value, count);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/svc_types.h"
namespace Kernel::Svc {
Result FlushProcessDataCache32(Core::System& system, Handle process_handle, u64 address, u64 size) {
// Validate address/size.
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS(address == static_cast<uintptr_t>(address), ResultInvalidCurrentMemory);
R_UNLESS(size == static_cast<size_t>(size), ResultInvalidCurrentMemory);
// Get the process from its handle.
KScopedAutoObject process =
system.Kernel().CurrentProcess()->GetHandleTable().GetObject<KProcess>(process_handle);
R_UNLESS(process.IsNotNull(), ResultInvalidHandle);
// Verify the region is within range.
auto& page_table = process->PageTable();
R_UNLESS(page_table.Contains(address, size), ResultInvalidCurrentMemory);
// Perform the operation.
R_RETURN(system.Memory().FlushDataCache(*process, address, size));
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_code_memory.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
namespace {
constexpr bool IsValidMapCodeMemoryPermission(MemoryPermission perm) {
return perm == MemoryPermission::ReadWrite;
}
constexpr bool IsValidMapToOwnerCodeMemoryPermission(MemoryPermission perm) {
return perm == MemoryPermission::Read || perm == MemoryPermission::ReadExecute;
}
constexpr bool IsValidUnmapCodeMemoryPermission(MemoryPermission perm) {
return perm == MemoryPermission::None;
}
constexpr bool IsValidUnmapFromOwnerCodeMemoryPermission(MemoryPermission perm) {
return perm == MemoryPermission::None;
}
} // namespace
Result CreateCodeMemory(Core::System& system, Handle* out, VAddr address, size_t size) {
LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, size=0x{:X}", address, size);
// Get kernel instance.
auto& kernel = system.Kernel();
// Validate address / size.
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
// Create the code memory.
KCodeMemory* code_mem = KCodeMemory::Create(kernel);
R_UNLESS(code_mem != nullptr, ResultOutOfResource);
// Verify that the region is in range.
R_UNLESS(system.CurrentProcess()->PageTable().Contains(address, size),
ResultInvalidCurrentMemory);
// Initialize the code memory.
R_TRY(code_mem->Initialize(system.DeviceMemory(), address, size));
// Register the code memory.
KCodeMemory::Register(kernel, code_mem);
// Add the code memory to the handle table.
R_TRY(system.CurrentProcess()->GetHandleTable().Add(out, code_mem));
code_mem->Close();
return ResultSuccess;
}
Result CreateCodeMemory32(Core::System& system, Handle* out, u32 address, u32 size) {
return CreateCodeMemory(system, out, address, size);
}
Result ControlCodeMemory(Core::System& system, Handle code_memory_handle, u32 operation,
VAddr address, size_t size, MemoryPermission perm) {
LOG_TRACE(Kernel_SVC,
"called, code_memory_handle=0x{:X}, operation=0x{:X}, address=0x{:X}, size=0x{:X}, "
"permission=0x{:X}",
code_memory_handle, operation, address, size, perm);
// Validate the address / size.
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
// Get the code memory from its handle.
KScopedAutoObject code_mem =
system.CurrentProcess()->GetHandleTable().GetObject<KCodeMemory>(code_memory_handle);
R_UNLESS(code_mem.IsNotNull(), ResultInvalidHandle);
// NOTE: Here, Atmosphere extends the SVC to allow code memory operations on one's own process.
// This enables homebrew usage of these SVCs for JIT.
// Perform the operation.
switch (static_cast<CodeMemoryOperation>(operation)) {
case CodeMemoryOperation::Map: {
// Check that the region is in range.
R_UNLESS(
system.CurrentProcess()->PageTable().CanContain(address, size, KMemoryState::CodeOut),
ResultInvalidMemoryRegion);
// Check the memory permission.
R_UNLESS(IsValidMapCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Map the memory.
R_TRY(code_mem->Map(address, size));
} break;
case CodeMemoryOperation::Unmap: {
// Check that the region is in range.
R_UNLESS(
system.CurrentProcess()->PageTable().CanContain(address, size, KMemoryState::CodeOut),
ResultInvalidMemoryRegion);
// Check the memory permission.
R_UNLESS(IsValidUnmapCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Unmap the memory.
R_TRY(code_mem->Unmap(address, size));
} break;
case CodeMemoryOperation::MapToOwner: {
// Check that the region is in range.
R_UNLESS(code_mem->GetOwner()->PageTable().CanContain(address, size,
KMemoryState::GeneratedCode),
ResultInvalidMemoryRegion);
// Check the memory permission.
R_UNLESS(IsValidMapToOwnerCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Map the memory to its owner.
R_TRY(code_mem->MapToOwner(address, size, perm));
} break;
case CodeMemoryOperation::UnmapFromOwner: {
// Check that the region is in range.
R_UNLESS(code_mem->GetOwner()->PageTable().CanContain(address, size,
KMemoryState::GeneratedCode),
ResultInvalidMemoryRegion);
// Check the memory permission.
R_UNLESS(IsValidUnmapFromOwnerCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Unmap the memory from its owner.
R_TRY(code_mem->UnmapFromOwner(address, size));
} break;
default:
return ResultInvalidEnumValue;
}
return ResultSuccess;
}
Result ControlCodeMemory32(Core::System& system, Handle code_memory_handle, u32 operation,
u64 address, u64 size, MemoryPermission perm) {
return ControlCodeMemory(system, code_memory_handle, operation, address, size, perm);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_memory_layout.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel::Svc {
/// Wait process wide key atomic
Result WaitProcessWideKeyAtomic(Core::System& system, VAddr address, VAddr cv_key, u32 tag,
s64 timeout_ns) {
LOG_TRACE(Kernel_SVC, "called address={:X}, cv_key={:X}, tag=0x{:08X}, timeout_ns={}", address,
cv_key, tag, timeout_ns);
// Validate input.
if (IsKernelAddress(address)) {
LOG_ERROR(Kernel_SVC, "Attempted to wait on kernel address (address={:08X})", address);
return ResultInvalidCurrentMemory;
}
if (!Common::IsAligned(address, sizeof(s32))) {
LOG_ERROR(Kernel_SVC, "Address must be 4 byte aligned (address={:08X})", address);
return ResultInvalidAddress;
}
// Convert timeout from nanoseconds to ticks.
s64 timeout{};
if (timeout_ns > 0) {
const s64 offset_tick(timeout_ns);
if (offset_tick > 0) {
timeout = offset_tick + 2;
if (timeout <= 0) {
timeout = std::numeric_limits<s64>::max();
}
} else {
timeout = std::numeric_limits<s64>::max();
}
} else {
timeout = timeout_ns;
}
// Wait on the condition variable.
return system.Kernel().CurrentProcess()->WaitConditionVariable(
address, Common::AlignDown(cv_key, sizeof(u32)), tag, timeout);
}
Result WaitProcessWideKeyAtomic32(Core::System& system, u32 address, u32 cv_key, u32 tag,
u32 timeout_ns_low, u32 timeout_ns_high) {
const auto timeout_ns = static_cast<s64>(timeout_ns_low | (u64{timeout_ns_high} << 32));
return WaitProcessWideKeyAtomic(system, address, cv_key, tag, timeout_ns);
}
/// Signal process wide key
void SignalProcessWideKey(Core::System& system, VAddr cv_key, s32 count) {
LOG_TRACE(Kernel_SVC, "called, cv_key=0x{:X}, count=0x{:08X}", cv_key, count);
// Signal the condition variable.
return system.Kernel().CurrentProcess()->SignalConditionVariable(
Common::AlignDown(cv_key, sizeof(u32)), count);
}
void SignalProcessWideKey32(Core::System& system, u32 cv_key, s32 count) {
SignalProcessWideKey(system, cv_key, count);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/svc.h"
#include "core/memory.h"
namespace Kernel::Svc {
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
void OutputDebugString(Core::System& system, VAddr address, u64 len) {
if (len == 0) {
return;
}
std::string str(len, '\0');
system.Memory().ReadBlock(address, str.data(), str.size());
LOG_DEBUG(Debug_Emulated, "{}", str);
}
void OutputDebugString32(Core::System& system, u32 address, u32 len) {
OutputDebugString(system, address, len);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
Result SignalEvent(Core::System& system, Handle event_handle) {
LOG_DEBUG(Kernel_SVC, "called, event_handle=0x{:08X}", event_handle);
// Get the current handle table.
const KHandleTable& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
// Get the event.
KScopedAutoObject event = handle_table.GetObject<KEvent>(event_handle);
R_UNLESS(event.IsNotNull(), ResultInvalidHandle);
return event->Signal();
}
Result SignalEvent32(Core::System& system, Handle event_handle) {
return SignalEvent(system, event_handle);
}
Result ClearEvent(Core::System& system, Handle event_handle) {
LOG_TRACE(Kernel_SVC, "called, event_handle=0x{:08X}", event_handle);
// Get the current handle table.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
// Try to clear the writable event.
{
KScopedAutoObject event = handle_table.GetObject<KEvent>(event_handle);
if (event.IsNotNull()) {
return event->Clear();
}
}
// Try to clear the readable event.
{
KScopedAutoObject readable_event = handle_table.GetObject<KReadableEvent>(event_handle);
if (readable_event.IsNotNull()) {
return readable_event->Clear();
}
}
LOG_ERROR(Kernel_SVC, "Event handle does not exist, event_handle=0x{:08X}", event_handle);
return ResultInvalidHandle;
}
Result ClearEvent32(Core::System& system, Handle event_handle) {
return ClearEvent(system, event_handle);
}
Result CreateEvent(Core::System& system, Handle* out_write, Handle* out_read) {
LOG_DEBUG(Kernel_SVC, "called");
// Get the kernel reference and handle table.
auto& kernel = system.Kernel();
auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
// Reserve a new event from the process resource limit
KScopedResourceReservation event_reservation(kernel.CurrentProcess(),
LimitableResource::EventCountMax);
R_UNLESS(event_reservation.Succeeded(), ResultLimitReached);
// Create a new event.
KEvent* event = KEvent::Create(kernel);
R_UNLESS(event != nullptr, ResultOutOfResource);
// Initialize the event.
event->Initialize(kernel.CurrentProcess());
// Commit the thread reservation.
event_reservation.Commit();
// Ensure that we clean up the event (and its only references are handle table) on function end.
SCOPE_EXIT({
event->GetReadableEvent().Close();
event->Close();
});
// Register the event.
KEvent::Register(kernel, event);
// Add the event to the handle table.
R_TRY(handle_table.Add(out_write, event));
// Ensure that we maintaing a clean handle state on exit.
auto handle_guard = SCOPE_GUARD({ handle_table.Remove(*out_write); });
// Add the readable event to the handle table.
R_TRY(handle_table.Add(out_read, std::addressof(event->GetReadableEvent())));
// We succeeded.
handle_guard.Cancel();
return ResultSuccess;
}
Result CreateEvent32(Core::System& system, Handle* out_write, Handle* out_read) {
return CreateEvent(system, out_write, out_read);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/debugger/debugger.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_types.h"
#include "core/memory.h"
#include "core/reporter.h"
namespace Kernel::Svc {
/// Break program execution
void Break(Core::System& system, u32 reason, u64 info1, u64 info2) {
BreakReason break_reason =
static_cast<BreakReason>(reason & ~static_cast<u32>(BreakReason::NotificationOnlyFlag));
bool notification_only = (reason & static_cast<u32>(BreakReason::NotificationOnlyFlag)) != 0;
bool has_dumped_buffer{};
std::vector<u8> debug_buffer;
const auto handle_debug_buffer = [&](VAddr addr, u64 sz) {
if (sz == 0 || addr == 0 || has_dumped_buffer) {
return;
}
auto& memory = system.Memory();
// This typically is an error code so we're going to assume this is the case
if (sz == sizeof(u32)) {
LOG_CRITICAL(Debug_Emulated, "debug_buffer_err_code={:X}", memory.Read32(addr));
} else {
// We don't know what's in here so we'll hexdump it
debug_buffer.resize(sz);
memory.ReadBlock(addr, debug_buffer.data(), sz);
std::string hexdump;
for (std::size_t i = 0; i < debug_buffer.size(); i++) {
hexdump += fmt::format("{:02X} ", debug_buffer[i]);
if (i != 0 && i % 16 == 0) {
hexdump += '\n';
}
}
LOG_CRITICAL(Debug_Emulated, "debug_buffer=\n{}", hexdump);
}
has_dumped_buffer = true;
};
switch (break_reason) {
case BreakReason::Panic:
LOG_CRITICAL(Debug_Emulated, "Userspace PANIC! info1=0x{:016X}, info2=0x{:016X}", info1,
info2);
handle_debug_buffer(info1, info2);
break;
case BreakReason::Assert:
LOG_CRITICAL(Debug_Emulated, "Userspace Assertion failed! info1=0x{:016X}, info2=0x{:016X}",
info1, info2);
handle_debug_buffer(info1, info2);
break;
case BreakReason::User:
LOG_WARNING(Debug_Emulated, "Userspace Break! 0x{:016X} with size 0x{:016X}", info1, info2);
handle_debug_buffer(info1, info2);
break;
case BreakReason::PreLoadDll:
LOG_INFO(Debug_Emulated,
"Userspace Attempting to load an NRO at 0x{:016X} with size 0x{:016X}", info1,
info2);
break;
case BreakReason::PostLoadDll:
LOG_INFO(Debug_Emulated, "Userspace Loaded an NRO at 0x{:016X} with size 0x{:016X}", info1,
info2);
break;
case BreakReason::PreUnloadDll:
LOG_INFO(Debug_Emulated,
"Userspace Attempting to unload an NRO at 0x{:016X} with size 0x{:016X}", info1,
info2);
break;
case BreakReason::PostUnloadDll:
LOG_INFO(Debug_Emulated, "Userspace Unloaded an NRO at 0x{:016X} with size 0x{:016X}",
info1, info2);
break;
case BreakReason::CppException:
LOG_CRITICAL(Debug_Emulated, "Signalling debugger. Uncaught C++ exception encountered.");
break;
default:
LOG_WARNING(
Debug_Emulated,
"Signalling debugger, Unknown break reason {:#X}, info1=0x{:016X}, info2=0x{:016X}",
reason, info1, info2);
handle_debug_buffer(info1, info2);
break;
}
system.GetReporter().SaveSvcBreakReport(reason, notification_only, info1, info2,
has_dumped_buffer ? std::make_optional(debug_buffer)
: std::nullopt);
if (!notification_only) {
LOG_CRITICAL(
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
reason, info1, info2);
handle_debug_buffer(info1, info2);
auto* const current_thread = GetCurrentThreadPointer(system.Kernel());
const auto thread_processor_id = current_thread->GetActiveCore();
system.ArmInterface(static_cast<std::size_t>(thread_processor_id)).LogBacktrace();
}
if (system.DebuggerEnabled()) {
auto* thread = system.Kernel().GetCurrentEmuThread();
system.GetDebugger().NotifyThreadStopped(thread);
thread->RequestSuspend(Kernel::SuspendType::Debug);
}
}
void Break32(Core::System& system, u32 reason, u32 info1, u32 info2) {
Break(system, reason, info1, info2);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
/// Gets system/memory information for the current process
Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle handle, u64 info_sub_id) {
LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id,
info_sub_id, handle);
const auto info_id_type = static_cast<InfoType>(info_id);
switch (info_id_type) {
case InfoType::CoreMask:
case InfoType::PriorityMask:
case InfoType::AliasRegionAddress:
case InfoType::AliasRegionSize:
case InfoType::HeapRegionAddress:
case InfoType::HeapRegionSize:
case InfoType::AslrRegionAddress:
case InfoType::AslrRegionSize:
case InfoType::StackRegionAddress:
case InfoType::StackRegionSize:
case InfoType::TotalMemorySize:
case InfoType::UsedMemorySize:
case InfoType::SystemResourceSizeTotal:
case InfoType::SystemResourceSizeUsed:
case InfoType::ProgramId:
case InfoType::UserExceptionContextAddress:
case InfoType::TotalNonSystemMemorySize:
case InfoType::UsedNonSystemMemorySize:
case InfoType::IsApplication:
case InfoType::FreeThreadCount: {
if (info_sub_id != 0) {
LOG_ERROR(Kernel_SVC, "Info sub id is non zero! info_id={}, info_sub_id={}", info_id,
info_sub_id);
return ResultInvalidEnumValue;
}
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
KScopedAutoObject process = handle_table.GetObject<KProcess>(handle);
if (process.IsNull()) {
LOG_ERROR(Kernel_SVC, "Process is not valid! info_id={}, info_sub_id={}, handle={:08X}",
info_id, info_sub_id, handle);
return ResultInvalidHandle;
}
switch (info_id_type) {
case InfoType::CoreMask:
*result = process->GetCoreMask();
return ResultSuccess;
case InfoType::PriorityMask:
*result = process->GetPriorityMask();
return ResultSuccess;
case InfoType::AliasRegionAddress:
*result = process->PageTable().GetAliasRegionStart();
return ResultSuccess;
case InfoType::AliasRegionSize:
*result = process->PageTable().GetAliasRegionSize();
return ResultSuccess;
case InfoType::HeapRegionAddress:
*result = process->PageTable().GetHeapRegionStart();
return ResultSuccess;
case InfoType::HeapRegionSize:
*result = process->PageTable().GetHeapRegionSize();
return ResultSuccess;
case InfoType::AslrRegionAddress:
*result = process->PageTable().GetAliasCodeRegionStart();
return ResultSuccess;
case InfoType::AslrRegionSize:
*result = process->PageTable().GetAliasCodeRegionSize();
return ResultSuccess;
case InfoType::StackRegionAddress:
*result = process->PageTable().GetStackRegionStart();
return ResultSuccess;
case InfoType::StackRegionSize:
*result = process->PageTable().GetStackRegionSize();
return ResultSuccess;
case InfoType::TotalMemorySize:
*result = process->GetTotalPhysicalMemoryAvailable();
return ResultSuccess;
case InfoType::UsedMemorySize:
*result = process->GetTotalPhysicalMemoryUsed();
return ResultSuccess;
case InfoType::SystemResourceSizeTotal:
*result = process->GetSystemResourceSize();
return ResultSuccess;
case InfoType::SystemResourceSizeUsed:
LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query system resource usage");
*result = process->GetSystemResourceUsage();
return ResultSuccess;
case InfoType::ProgramId:
*result = process->GetProgramID();
return ResultSuccess;
case InfoType::UserExceptionContextAddress:
*result = process->GetProcessLocalRegionAddress();
return ResultSuccess;
case InfoType::TotalNonSystemMemorySize:
*result = process->GetTotalPhysicalMemoryAvailableWithoutSystemResource();
return ResultSuccess;
case InfoType::UsedNonSystemMemorySize:
*result = process->GetTotalPhysicalMemoryUsedWithoutSystemResource();
return ResultSuccess;
case InfoType::FreeThreadCount:
*result = process->GetFreeThreadCount();
return ResultSuccess;
default:
break;
}
LOG_ERROR(Kernel_SVC, "Unimplemented svcGetInfo id=0x{:016X}", info_id);
return ResultInvalidEnumValue;
}
case InfoType::DebuggerAttached:
*result = 0;
return ResultSuccess;
case InfoType::ResourceLimit: {
if (handle != 0) {
LOG_ERROR(Kernel, "Handle is non zero! handle={:08X}", handle);
return ResultInvalidHandle;
}
if (info_sub_id != 0) {
LOG_ERROR(Kernel, "Info sub id is non zero! info_id={}, info_sub_id={}", info_id,
info_sub_id);
return ResultInvalidCombination;
}
KProcess* const current_process = system.Kernel().CurrentProcess();
KHandleTable& handle_table = current_process->GetHandleTable();
const auto resource_limit = current_process->GetResourceLimit();
if (!resource_limit) {
*result = Svc::InvalidHandle;
// Yes, the kernel considers this a successful operation.
return ResultSuccess;
}
Handle resource_handle{};
R_TRY(handle_table.Add(&resource_handle, resource_limit));
*result = resource_handle;
return ResultSuccess;
}
case InfoType::RandomEntropy:
if (handle != 0) {
LOG_ERROR(Kernel_SVC, "Process Handle is non zero, expected 0 result but got {:016X}",
handle);
return ResultInvalidHandle;
}
if (info_sub_id >= KProcess::RANDOM_ENTROPY_SIZE) {
LOG_ERROR(Kernel_SVC, "Entropy size is out of range, expected {} but got {}",
KProcess::RANDOM_ENTROPY_SIZE, info_sub_id);
return ResultInvalidCombination;
}
*result = system.Kernel().CurrentProcess()->GetRandomEntropy(info_sub_id);
return ResultSuccess;
case InfoType::InitialProcessIdRange:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query privileged process id bounds, returned 0");
*result = 0;
return ResultSuccess;
case InfoType::ThreadTickCount: {
constexpr u64 num_cpus = 4;
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) {
LOG_ERROR(Kernel_SVC, "Core count is out of range, expected {} but got {}", num_cpus,
info_sub_id);
return ResultInvalidCombination;
}
KScopedAutoObject thread =
system.Kernel().CurrentProcess()->GetHandleTable().GetObject<KThread>(
static_cast<Handle>(handle));
if (thread.IsNull()) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}",
static_cast<Handle>(handle));
return ResultInvalidHandle;
}
const auto& core_timing = system.CoreTiming();
const auto& scheduler = *system.Kernel().CurrentScheduler();
const auto* const current_thread = GetCurrentThreadPointer(system.Kernel());
const bool same_thread = current_thread == thread.GetPointerUnsafe();
const u64 prev_ctx_ticks = scheduler.GetLastContextSwitchTime();
u64 out_ticks = 0;
if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
const u64 thread_ticks = current_thread->GetCpuTime();
out_ticks = thread_ticks + (core_timing.GetCPUTicks() - prev_ctx_ticks);
} else if (same_thread && info_sub_id == system.Kernel().CurrentPhysicalCoreIndex()) {
out_ticks = core_timing.GetCPUTicks() - prev_ctx_ticks;
}
*result = out_ticks;
return ResultSuccess;
}
case InfoType::IdleTickCount: {
// Verify the input handle is invalid.
R_UNLESS(handle == InvalidHandle, ResultInvalidHandle);
// Verify the requested core is valid.
const bool core_valid =
(info_sub_id == 0xFFFFFFFFFFFFFFFF) ||
(info_sub_id == static_cast<u64>(system.Kernel().CurrentPhysicalCoreIndex()));
R_UNLESS(core_valid, ResultInvalidCombination);
// Get the idle tick count.
*result = system.Kernel().CurrentScheduler()->GetIdleThread()->GetCpuTime();
return ResultSuccess;
}
case InfoType::MesosphereCurrentProcess: {
// Verify the input handle is invalid.
R_UNLESS(handle == InvalidHandle, ResultInvalidHandle);
// Verify the sub-type is valid.
R_UNLESS(info_sub_id == 0, ResultInvalidCombination);
// Get the handle table.
KProcess* current_process = system.Kernel().CurrentProcess();
KHandleTable& handle_table = current_process->GetHandleTable();
// Get a new handle for the current process.
Handle tmp;
R_TRY(handle_table.Add(&tmp, current_process));
// Set the output.
*result = tmp;
// We succeeded.
return ResultSuccess;
}
default:
LOG_ERROR(Kernel_SVC, "Unimplemented svcGetInfo id=0x{:016X}", info_id);
return ResultInvalidEnumValue;
}
}
Result GetInfo32(Core::System& system, u32* result_low, u32* result_high, u32 sub_id_low,
u32 info_id, u32 handle, u32 sub_id_high) {
const u64 sub_id{u64{sub_id_low} | (u64{sub_id_high} << 32)};
u64 res_value{};
const Result result{GetInfo(system, &res_value, info_id, handle, sub_id)};
*result_high = static_cast<u32>(res_value >> 32);
*result_low = static_cast<u32>(res_value & std::numeric_limits<u32>::max());
return result;
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/k_client_session.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_server_session.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
/// Makes a blocking IPC call to a service.
Result SendSyncRequest(Core::System& system, Handle handle) {
auto& kernel = system.Kernel();
// Get the client session from its handle.
KScopedAutoObject session =
kernel.CurrentProcess()->GetHandleTable().GetObject<KClientSession>(handle);
R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
return session->SendSyncRequest();
}
Result SendSyncRequest32(Core::System& system, Handle handle) {
return SendSyncRequest(system, handle);
}
Result ReplyAndReceive(Core::System& system, s32* out_index, Handle* handles, s32 num_handles,
Handle reply_target, s64 timeout_ns) {
auto& kernel = system.Kernel();
auto& handle_table = GetCurrentThread(kernel).GetOwnerProcess()->GetHandleTable();
// Convert handle list to object table.
std::vector<KSynchronizationObject*> objs(num_handles);
R_UNLESS(
handle_table.GetMultipleObjects<KSynchronizationObject>(objs.data(), handles, num_handles),
ResultInvalidHandle);
// Ensure handles are closed when we're done.
SCOPE_EXIT({
for (auto i = 0; i < num_handles; ++i) {
objs[i]->Close();
}
});
// Reply to the target, if one is specified.
if (reply_target != InvalidHandle) {
KScopedAutoObject session = handle_table.GetObject<KServerSession>(reply_target);
R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
// If we fail to reply, we want to set the output index to -1.
ON_RESULT_FAILURE {
*out_index = -1;
};
// Send the reply.
R_TRY(session->SendReply());
}
// Wait for a message.
while (true) {
// Wait for an object.
s32 index;
Result result = KSynchronizationObject::Wait(kernel, &index, objs.data(),
static_cast<s32>(objs.size()), timeout_ns);
if (result == ResultTimedOut) {
return result;
}
// Receive the request.
if (R_SUCCEEDED(result)) {
KServerSession* session = objs[index]->DynamicCast<KServerSession*>();
if (session != nullptr) {
result = session->ReceiveRequest();
if (result == ResultNotFound) {
continue;
}
}
}
*out_index = index;
return result;
}
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
void KernelDebug([[maybe_unused]] Core::System& system, [[maybe_unused]] u32 kernel_debug_type,
[[maybe_unused]] u64 param1, [[maybe_unused]] u64 param2,
[[maybe_unused]] u64 param3) {
// Intentionally do nothing, as this does nothing in released kernel binaries.
}
void ChangeKernelTraceState([[maybe_unused]] Core::System& system,
[[maybe_unused]] u32 trace_state) {
// Intentionally do nothing, as this does nothing in released kernel binaries.
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_memory_layout.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
/// Attempts to locks a mutex
Result ArbitrateLock(Core::System& system, Handle thread_handle, VAddr address, u32 tag) {
LOG_TRACE(Kernel_SVC, "called thread_handle=0x{:08X}, address=0x{:X}, tag=0x{:08X}",
thread_handle, address, tag);
// Validate the input address.
if (IsKernelAddress(address)) {
LOG_ERROR(Kernel_SVC, "Attempting to arbitrate a lock on a kernel address (address={:08X})",
address);
return ResultInvalidCurrentMemory;
}
if (!Common::IsAligned(address, sizeof(u32))) {
LOG_ERROR(Kernel_SVC, "Input address must be 4 byte aligned (address: {:08X})", address);
return ResultInvalidAddress;
}
return system.Kernel().CurrentProcess()->WaitForAddress(thread_handle, address, tag);
}
Result ArbitrateLock32(Core::System& system, Handle thread_handle, u32 address, u32 tag) {
return ArbitrateLock(system, thread_handle, address, tag);
}
/// Unlock a mutex
Result ArbitrateUnlock(Core::System& system, VAddr address) {
LOG_TRACE(Kernel_SVC, "called address=0x{:X}", address);
// Validate the input address.
if (IsKernelAddress(address)) {
LOG_ERROR(Kernel_SVC,
"Attempting to arbitrate an unlock on a kernel address (address={:08X})",
address);
return ResultInvalidCurrentMemory;
}
if (!Common::IsAligned(address, sizeof(u32))) {
LOG_ERROR(Kernel_SVC, "Input address must be 4 byte aligned (address: {:08X})", address);
return ResultInvalidAddress;
}
return system.Kernel().CurrentProcess()->SignalToAddress(address);
}
Result ArbitrateUnlock32(Core::System& system, u32 address) {
return ArbitrateUnlock(system, address);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
namespace {
constexpr bool IsValidSetMemoryPermission(MemoryPermission perm) {
switch (perm) {
case MemoryPermission::None:
case MemoryPermission::Read:
case MemoryPermission::ReadWrite:
return true;
default:
return false;
}
}
// Checks if address + size is greater than the given address
// This can return false if the size causes an overflow of a 64-bit type
// or if the given size is zero.
constexpr bool IsValidAddressRange(VAddr address, u64 size) {
return address + size > address;
}
// Helper function that performs the common sanity checks for svcMapMemory
// and svcUnmapMemory. This is doable, as both functions perform their sanitizing
// in the same order.
Result MapUnmapMemorySanityChecks(const KPageTable& manager, VAddr dst_addr, VAddr src_addr,
u64 size) {
if (!Common::Is4KBAligned(dst_addr)) {
LOG_ERROR(Kernel_SVC, "Destination address is not aligned to 4KB, 0x{:016X}", dst_addr);
return ResultInvalidAddress;
}
if (!Common::Is4KBAligned(src_addr)) {
LOG_ERROR(Kernel_SVC, "Source address is not aligned to 4KB, 0x{:016X}", src_addr);
return ResultInvalidSize;
}
if (size == 0) {
LOG_ERROR(Kernel_SVC, "Size is 0");
return ResultInvalidSize;
}
if (!Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, 0x{:016X}", size);
return ResultInvalidSize;
}
if (!IsValidAddressRange(dst_addr, size)) {
LOG_ERROR(Kernel_SVC,
"Destination is not a valid address range, addr=0x{:016X}, size=0x{:016X}",
dst_addr, size);
return ResultInvalidCurrentMemory;
}
if (!IsValidAddressRange(src_addr, size)) {
LOG_ERROR(Kernel_SVC, "Source is not a valid address range, addr=0x{:016X}, size=0x{:016X}",
src_addr, size);
return ResultInvalidCurrentMemory;
}
if (!manager.IsInsideAddressSpace(src_addr, size)) {
LOG_ERROR(Kernel_SVC,
"Source is not within the address space, addr=0x{:016X}, size=0x{:016X}",
src_addr, size);
return ResultInvalidCurrentMemory;
}
if (manager.IsOutsideStackRegion(dst_addr, size)) {
LOG_ERROR(Kernel_SVC,
"Destination is not within the stack region, addr=0x{:016X}, size=0x{:016X}",
dst_addr, size);
return ResultInvalidMemoryRegion;
}
if (manager.IsInsideHeapRegion(dst_addr, size)) {
LOG_ERROR(Kernel_SVC,
"Destination does not fit within the heap region, addr=0x{:016X}, "
"size=0x{:016X}",
dst_addr, size);
return ResultInvalidMemoryRegion;
}
if (manager.IsInsideAliasRegion(dst_addr, size)) {
LOG_ERROR(Kernel_SVC,
"Destination does not fit within the map region, addr=0x{:016X}, "
"size=0x{:016X}",
dst_addr, size);
return ResultInvalidMemoryRegion;
}
return ResultSuccess;
}
} // namespace
Result SetMemoryPermission(Core::System& system, VAddr address, u64 size, MemoryPermission perm) {
LOG_DEBUG(Kernel_SVC, "called, address=0x{:016X}, size=0x{:X}, perm=0x{:08X", address, size,
perm);
// Validate address / size.
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
// Validate the permission.
R_UNLESS(IsValidSetMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Validate that the region is in range for the current process.
auto& page_table = system.Kernel().CurrentProcess()->PageTable();
R_UNLESS(page_table.Contains(address, size), ResultInvalidCurrentMemory);
// Set the memory attribute.
return page_table.SetMemoryPermission(address, size, perm);
}
Result SetMemoryAttribute(Core::System& system, VAddr address, u64 size, u32 mask, u32 attr) {
LOG_DEBUG(Kernel_SVC,
"called, address=0x{:016X}, size=0x{:X}, mask=0x{:08X}, attribute=0x{:08X}", address,
size, mask, attr);
// Validate address / size.
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
// Validate the attribute and mask.
constexpr u32 SupportedMask = static_cast<u32>(MemoryAttribute::Uncached);
R_UNLESS((mask | attr) == mask, ResultInvalidCombination);
R_UNLESS((mask | attr | SupportedMask) == SupportedMask, ResultInvalidCombination);
// Validate that the region is in range for the current process.
auto& page_table{system.Kernel().CurrentProcess()->PageTable()};
R_UNLESS(page_table.Contains(address, size), ResultInvalidCurrentMemory);
// Set the memory attribute.
return page_table.SetMemoryAttribute(address, size, mask, attr);
}
Result SetMemoryAttribute32(Core::System& system, u32 address, u32 size, u32 mask, u32 attr) {
return SetMemoryAttribute(system, address, size, mask, attr);
}
/// Maps a memory range into a different range.
Result MapMemory(Core::System& system, VAddr dst_addr, VAddr src_addr, u64 size) {
LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
src_addr, size);
auto& page_table{system.Kernel().CurrentProcess()->PageTable()};
if (const Result result{MapUnmapMemorySanityChecks(page_table, dst_addr, src_addr, size)};
result.IsError()) {
return result;
}
return page_table.MapMemory(dst_addr, src_addr, size);
}
Result MapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u32 size) {
return MapMemory(system, dst_addr, src_addr, size);
}
/// Unmaps a region that was previously mapped with svcMapMemory
Result UnmapMemory(Core::System& system, VAddr dst_addr, VAddr src_addr, u64 size) {
LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
src_addr, size);
auto& page_table{system.Kernel().CurrentProcess()->PageTable()};
if (const Result result{MapUnmapMemorySanityChecks(page_table, dst_addr, src_addr, size)};
result.IsError()) {
return result;
}
return page_table.UnmapMemory(dst_addr, src_addr, size);
}
Result UnmapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u32 size) {
return UnmapMemory(system, dst_addr, src_addr, size);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
/// Set the process heap to a given Size. It can both extend and shrink the heap.
Result SetHeapSize(Core::System& system, VAddr* out_address, u64 size) {
LOG_TRACE(Kernel_SVC, "called, heap_size=0x{:X}", size);
// Validate size.
R_UNLESS(Common::IsAligned(size, HeapSizeAlignment), ResultInvalidSize);
R_UNLESS(size < MainMemorySizeMax, ResultInvalidSize);
// Set the heap size.
R_TRY(system.Kernel().CurrentProcess()->PageTable().SetHeapSize(out_address, size));
return ResultSuccess;
}
Result SetHeapSize32(Core::System& system, u32* heap_addr, u32 heap_size) {
VAddr temp_heap_addr{};
const Result result{SetHeapSize(system, &temp_heap_addr, heap_size)};
*heap_addr = static_cast<u32>(temp_heap_addr);
return result;
}
/// Maps memory at a desired address
Result MapPhysicalMemory(Core::System& system, VAddr addr, u64 size) {
LOG_DEBUG(Kernel_SVC, "called, addr=0x{:016X}, size=0x{:X}", addr, size);
if (!Common::Is4KBAligned(addr)) {
LOG_ERROR(Kernel_SVC, "Address is not aligned to 4KB, 0x{:016X}", addr);
return ResultInvalidAddress;
}
if (!Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, 0x{:X}", size);
return ResultInvalidSize;
}
if (size == 0) {
LOG_ERROR(Kernel_SVC, "Size is zero");
return ResultInvalidSize;
}
if (!(addr < addr + size)) {
LOG_ERROR(Kernel_SVC, "Size causes 64-bit overflow of address");
return ResultInvalidMemoryRegion;
}
KProcess* const current_process{system.Kernel().CurrentProcess()};
auto& page_table{current_process->PageTable()};
if (current_process->GetSystemResourceSize() == 0) {
LOG_ERROR(Kernel_SVC, "System Resource Size is zero");
return ResultInvalidState;
}
if (!page_table.IsInsideAddressSpace(addr, size)) {
LOG_ERROR(Kernel_SVC,
"Address is not within the address space, addr=0x{:016X}, size=0x{:016X}", addr,
size);
return ResultInvalidMemoryRegion;
}
if (page_table.IsOutsideAliasRegion(addr, size)) {
LOG_ERROR(Kernel_SVC,
"Address is not within the alias region, addr=0x{:016X}, size=0x{:016X}", addr,
size);
return ResultInvalidMemoryRegion;
}
return page_table.MapPhysicalMemory(addr, size);
}
Result MapPhysicalMemory32(Core::System& system, u32 addr, u32 size) {
return MapPhysicalMemory(system, addr, size);
}
/// Unmaps memory previously mapped via MapPhysicalMemory
Result UnmapPhysicalMemory(Core::System& system, VAddr addr, u64 size) {
LOG_DEBUG(Kernel_SVC, "called, addr=0x{:016X}, size=0x{:X}", addr, size);
if (!Common::Is4KBAligned(addr)) {
LOG_ERROR(Kernel_SVC, "Address is not aligned to 4KB, 0x{:016X}", addr);
return ResultInvalidAddress;
}
if (!Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, 0x{:X}", size);
return ResultInvalidSize;
}
if (size == 0) {
LOG_ERROR(Kernel_SVC, "Size is zero");
return ResultInvalidSize;
}
if (!(addr < addr + size)) {
LOG_ERROR(Kernel_SVC, "Size causes 64-bit overflow of address");
return ResultInvalidMemoryRegion;
}
KProcess* const current_process{system.Kernel().CurrentProcess()};
auto& page_table{current_process->PageTable()};
if (current_process->GetSystemResourceSize() == 0) {
LOG_ERROR(Kernel_SVC, "System Resource Size is zero");
return ResultInvalidState;
}
if (!page_table.IsInsideAddressSpace(addr, size)) {
LOG_ERROR(Kernel_SVC,
"Address is not within the address space, addr=0x{:016X}, size=0x{:016X}", addr,
size);
return ResultInvalidMemoryRegion;
}
if (page_table.IsOutsideAliasRegion(addr, size)) {
LOG_ERROR(Kernel_SVC,
"Address is not within the alias region, addr=0x{:016X}, size=0x{:016X}", addr,
size);
return ResultInvalidMemoryRegion;
}
return page_table.UnmapPhysicalMemory(addr, size);
}
Result UnmapPhysicalMemory32(Core::System& system, u32 addr, u32 size) {
return UnmapPhysicalMemory(system, addr, size);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_client_session.h"
#include "core/hle/kernel/k_port.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
/// Connect to an OS service given the port name, returns the handle to the port to out
Result ConnectToNamedPort(Core::System& system, Handle* out, VAddr port_name_address) {
auto& memory = system.Memory();
if (!memory.IsValidVirtualAddress(port_name_address)) {
LOG_ERROR(Kernel_SVC,
"Port Name Address is not a valid virtual address, port_name_address=0x{:016X}",
port_name_address);
return ResultNotFound;
}
static constexpr std::size_t PortNameMaxLength = 11;
// Read 1 char beyond the max allowed port name to detect names that are too long.
const std::string port_name = memory.ReadCString(port_name_address, PortNameMaxLength + 1);
if (port_name.size() > PortNameMaxLength) {
LOG_ERROR(Kernel_SVC, "Port name is too long, expected {} but got {}", PortNameMaxLength,
port_name.size());
return ResultOutOfRange;
}
LOG_TRACE(Kernel_SVC, "called port_name={}", port_name);
// Get the current handle table.
auto& kernel = system.Kernel();
auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
// Find the client port.
auto port = kernel.CreateNamedServicePort(port_name);
if (!port) {
LOG_ERROR(Kernel_SVC, "tried to connect to unknown port: {}", port_name);
return ResultNotFound;
}
// Reserve a handle for the port.
// NOTE: Nintendo really does write directly to the output handle here.
R_TRY(handle_table.Reserve(out));
auto handle_guard = SCOPE_GUARD({ handle_table.Unreserve(*out); });
// Create a session.
KClientSession* session{};
R_TRY(port->CreateSession(std::addressof(session)));
kernel.RegisterNamedServiceHandler(port_name, &port->GetParent()->GetServerPort());
// Register the session in the table, close the extra reference.
handle_table.Register(*out, session);
session->Close();
// We succeeded.
handle_guard.Cancel();
return ResultSuccess;
}
Result ConnectToNamedPort32(Core::System& system, Handle* out_handle, u32 port_name_address) {
return ConnectToNamedPort(system, out_handle, port_name_address);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
/// Exits the current process
void ExitProcess(Core::System& system) {
auto* current_process = system.Kernel().CurrentProcess();
LOG_INFO(Kernel_SVC, "Process {} exiting", current_process->GetProcessID());
ASSERT_MSG(current_process->GetState() == KProcess::State::Running,
"Process has already exited");
system.Exit();
}
void ExitProcess32(Core::System& system) {
ExitProcess(system);
}
/// Gets the ID of the specified process or a specified thread's owning process.
Result GetProcessId(Core::System& system, u64* out_process_id, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called handle=0x{:08X}", handle);
// Get the object from the handle table.
KScopedAutoObject obj =
system.Kernel().CurrentProcess()->GetHandleTable().GetObject<KAutoObject>(
static_cast<Handle>(handle));
R_UNLESS(obj.IsNotNull(), ResultInvalidHandle);
// Get the process from the object.
KProcess* process = nullptr;
if (KProcess* p = obj->DynamicCast<KProcess*>(); p != nullptr) {
// The object is a process, so we can use it directly.
process = p;
} else if (KThread* t = obj->DynamicCast<KThread*>(); t != nullptr) {
// The object is a thread, so we want to use its parent.
process = reinterpret_cast<KThread*>(obj.GetPointerUnsafe())->GetOwnerProcess();
} else {
// TODO(bunnei): This should also handle debug objects before returning.
UNIMPLEMENTED_MSG("Debug objects not implemented");
}
// Make sure the target process exists.
R_UNLESS(process != nullptr, ResultInvalidHandle);
// Get the process id.
*out_process_id = process->GetId();
return ResultSuccess;
}
Result GetProcessId32(Core::System& system, u32* out_process_id_low, u32* out_process_id_high,
Handle handle) {
u64 out_process_id{};
const auto result = GetProcessId(system, &out_process_id, handle);
*out_process_id_low = static_cast<u32>(out_process_id);
*out_process_id_high = static_cast<u32>(out_process_id >> 32);
return result;
}
Result GetProcessList(Core::System& system, u32* out_num_processes, VAddr out_process_ids,
u32 out_process_ids_size) {
LOG_DEBUG(Kernel_SVC, "called. out_process_ids=0x{:016X}, out_process_ids_size={}",
out_process_ids, out_process_ids_size);
// If the supplied size is negative or greater than INT32_MAX / sizeof(u64), bail.
if ((out_process_ids_size & 0xF0000000) != 0) {
LOG_ERROR(Kernel_SVC,
"Supplied size outside [0, 0x0FFFFFFF] range. out_process_ids_size={}",
out_process_ids_size);
return ResultOutOfRange;
}
const auto& kernel = system.Kernel();
const auto total_copy_size = out_process_ids_size * sizeof(u64);
if (out_process_ids_size > 0 && !kernel.CurrentProcess()->PageTable().IsInsideAddressSpace(
out_process_ids, total_copy_size)) {
LOG_ERROR(Kernel_SVC, "Address range outside address space. begin=0x{:016X}, end=0x{:016X}",
out_process_ids, out_process_ids + total_copy_size);
return ResultInvalidCurrentMemory;
}
auto& memory = system.Memory();
const auto& process_list = kernel.GetProcessList();
const auto num_processes = process_list.size();
const auto copy_amount = std::min(std::size_t{out_process_ids_size}, num_processes);
for (std::size_t i = 0; i < copy_amount; ++i) {
memory.Write64(out_process_ids, process_list[i]->GetProcessID());
out_process_ids += sizeof(u64);
}
*out_num_processes = static_cast<u32>(num_processes);
return ResultSuccess;
}
Result GetProcessInfo(Core::System& system, u64* out, Handle process_handle, u32 type) {
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, type=0x{:X}", process_handle, type);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
KScopedAutoObject process = handle_table.GetObject<KProcess>(process_handle);
if (process.IsNull()) {
LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}",
process_handle);
return ResultInvalidHandle;
}
const auto info_type = static_cast<ProcessInfoType>(type);
if (info_type != ProcessInfoType::ProcessState) {
LOG_ERROR(Kernel_SVC, "Expected info_type to be ProcessState but got {} instead", type);
return ResultInvalidEnumValue;
}
*out = static_cast<u64>(process->GetState());
return ResultSuccess;
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
namespace {
constexpr bool IsValidAddressRange(VAddr address, u64 size) {
return address + size > address;
}
constexpr bool IsValidProcessMemoryPermission(Svc::MemoryPermission perm) {
switch (perm) {
case Svc::MemoryPermission::None:
case Svc::MemoryPermission::Read:
case Svc::MemoryPermission::ReadWrite:
case Svc::MemoryPermission::ReadExecute:
return true;
default:
return false;
}
}
} // namespace
Result SetProcessMemoryPermission(Core::System& system, Handle process_handle, VAddr address,
u64 size, Svc::MemoryPermission perm) {
LOG_TRACE(Kernel_SVC,
"called, process_handle=0x{:X}, addr=0x{:X}, size=0x{:X}, permissions=0x{:08X}",
process_handle, address, size, perm);
// Validate the address/size.
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
R_UNLESS(address == static_cast<uintptr_t>(address), ResultInvalidCurrentMemory);
R_UNLESS(size == static_cast<size_t>(size), ResultInvalidCurrentMemory);
// Validate the memory permission.
R_UNLESS(IsValidProcessMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Get the process from its handle.
KScopedAutoObject process =
system.CurrentProcess()->GetHandleTable().GetObject<KProcess>(process_handle);
R_UNLESS(process.IsNotNull(), ResultInvalidHandle);
// Validate that the address is in range.
auto& page_table = process->PageTable();
R_UNLESS(page_table.Contains(address, size), ResultInvalidCurrentMemory);
// Set the memory permission.
return page_table.SetProcessMemoryPermission(address, size, perm);
}
Result MapProcessMemory(Core::System& system, VAddr dst_address, Handle process_handle,
VAddr src_address, u64 size) {
LOG_TRACE(Kernel_SVC,
"called, dst_address=0x{:X}, process_handle=0x{:X}, src_address=0x{:X}, size=0x{:X}",
dst_address, process_handle, src_address, size);
// Validate the address/size.
R_UNLESS(Common::IsAligned(dst_address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(src_address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((dst_address < dst_address + size), ResultInvalidCurrentMemory);
R_UNLESS((src_address < src_address + size), ResultInvalidCurrentMemory);
// Get the processes.
KProcess* dst_process = system.CurrentProcess();
KScopedAutoObject src_process =
dst_process->GetHandleTable().GetObjectWithoutPseudoHandle<KProcess>(process_handle);
R_UNLESS(src_process.IsNotNull(), ResultInvalidHandle);
// Get the page tables.
auto& dst_pt = dst_process->PageTable();
auto& src_pt = src_process->PageTable();
// Validate that the mapping is in range.
R_UNLESS(src_pt.Contains(src_address, size), ResultInvalidCurrentMemory);
R_UNLESS(dst_pt.CanContain(dst_address, size, KMemoryState::SharedCode),
ResultInvalidMemoryRegion);
// Create a new page group.
KPageGroup pg{system.Kernel(), dst_pt.GetBlockInfoManager()};
R_TRY(src_pt.MakeAndOpenPageGroup(
std::addressof(pg), src_address, size / PageSize, KMemoryState::FlagCanMapProcess,
KMemoryState::FlagCanMapProcess, KMemoryPermission::None, KMemoryPermission::None,
KMemoryAttribute::All, KMemoryAttribute::None));
// Map the group.
R_TRY(dst_pt.MapPageGroup(dst_address, pg, KMemoryState::SharedCode,
KMemoryPermission::UserReadWrite));
return ResultSuccess;
}
Result UnmapProcessMemory(Core::System& system, VAddr dst_address, Handle process_handle,
VAddr src_address, u64 size) {
LOG_TRACE(Kernel_SVC,
"called, dst_address=0x{:X}, process_handle=0x{:X}, src_address=0x{:X}, size=0x{:X}",
dst_address, process_handle, src_address, size);
// Validate the address/size.
R_UNLESS(Common::IsAligned(dst_address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(src_address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((dst_address < dst_address + size), ResultInvalidCurrentMemory);
R_UNLESS((src_address < src_address + size), ResultInvalidCurrentMemory);
// Get the processes.
KProcess* dst_process = system.CurrentProcess();
KScopedAutoObject src_process =
dst_process->GetHandleTable().GetObjectWithoutPseudoHandle<KProcess>(process_handle);
R_UNLESS(src_process.IsNotNull(), ResultInvalidHandle);
// Get the page tables.
auto& dst_pt = dst_process->PageTable();
auto& src_pt = src_process->PageTable();
// Validate that the mapping is in range.
R_UNLESS(src_pt.Contains(src_address, size), ResultInvalidCurrentMemory);
R_UNLESS(dst_pt.CanContain(dst_address, size, KMemoryState::SharedCode),
ResultInvalidMemoryRegion);
// Unmap the memory.
R_TRY(dst_pt.UnmapProcessMemory(dst_address, size, src_pt, src_address));
return ResultSuccess;
}
Result MapProcessCodeMemory(Core::System& system, Handle process_handle, u64 dst_address,
u64 src_address, u64 size) {
LOG_DEBUG(Kernel_SVC,
"called. process_handle=0x{:08X}, dst_address=0x{:016X}, "
"src_address=0x{:016X}, size=0x{:016X}",
process_handle, dst_address, src_address, size);
if (!Common::Is4KBAligned(src_address)) {
LOG_ERROR(Kernel_SVC, "src_address is not page-aligned (src_address=0x{:016X}).",
src_address);
return ResultInvalidAddress;
}
if (!Common::Is4KBAligned(dst_address)) {
LOG_ERROR(Kernel_SVC, "dst_address is not page-aligned (dst_address=0x{:016X}).",
dst_address);
return ResultInvalidAddress;
}
if (size == 0 || !Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Size is zero or not page-aligned (size=0x{:016X})", size);
return ResultInvalidSize;
}
if (!IsValidAddressRange(dst_address, size)) {
LOG_ERROR(Kernel_SVC,
"Destination address range overflows the address space (dst_address=0x{:016X}, "
"size=0x{:016X}).",
dst_address, size);
return ResultInvalidCurrentMemory;
}
if (!IsValidAddressRange(src_address, size)) {
LOG_ERROR(Kernel_SVC,
"Source address range overflows the address space (src_address=0x{:016X}, "
"size=0x{:016X}).",
src_address, size);
return ResultInvalidCurrentMemory;
}
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
KScopedAutoObject process = handle_table.GetObject<KProcess>(process_handle);
if (process.IsNull()) {
LOG_ERROR(Kernel_SVC, "Invalid process handle specified (handle=0x{:08X}).",
process_handle);
return ResultInvalidHandle;
}
auto& page_table = process->PageTable();
if (!page_table.IsInsideAddressSpace(src_address, size)) {
LOG_ERROR(Kernel_SVC,
"Source address range is not within the address space (src_address=0x{:016X}, "
"size=0x{:016X}).",
src_address, size);
return ResultInvalidCurrentMemory;
}
if (!page_table.IsInsideASLRRegion(dst_address, size)) {
LOG_ERROR(Kernel_SVC,
"Destination address range is not within the ASLR region (dst_address=0x{:016X}, "
"size=0x{:016X}).",
dst_address, size);
return ResultInvalidMemoryRegion;
}
return page_table.MapCodeMemory(dst_address, src_address, size);
}
Result UnmapProcessCodeMemory(Core::System& system, Handle process_handle, u64 dst_address,
u64 src_address, u64 size) {
LOG_DEBUG(Kernel_SVC,
"called. process_handle=0x{:08X}, dst_address=0x{:016X}, src_address=0x{:016X}, "
"size=0x{:016X}",
process_handle, dst_address, src_address, size);
if (!Common::Is4KBAligned(dst_address)) {
LOG_ERROR(Kernel_SVC, "dst_address is not page-aligned (dst_address=0x{:016X}).",
dst_address);
return ResultInvalidAddress;
}
if (!Common::Is4KBAligned(src_address)) {
LOG_ERROR(Kernel_SVC, "src_address is not page-aligned (src_address=0x{:016X}).",
src_address);
return ResultInvalidAddress;
}
if (size == 0 || !Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Size is zero or not page-aligned (size=0x{:016X}).", size);
return ResultInvalidSize;
}
if (!IsValidAddressRange(dst_address, size)) {
LOG_ERROR(Kernel_SVC,
"Destination address range overflows the address space (dst_address=0x{:016X}, "
"size=0x{:016X}).",
dst_address, size);
return ResultInvalidCurrentMemory;
}
if (!IsValidAddressRange(src_address, size)) {
LOG_ERROR(Kernel_SVC,
"Source address range overflows the address space (src_address=0x{:016X}, "
"size=0x{:016X}).",
src_address, size);
return ResultInvalidCurrentMemory;
}
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
KScopedAutoObject process = handle_table.GetObject<KProcess>(process_handle);
if (process.IsNull()) {
LOG_ERROR(Kernel_SVC, "Invalid process handle specified (handle=0x{:08X}).",
process_handle);
return ResultInvalidHandle;
}
auto& page_table = process->PageTable();
if (!page_table.IsInsideAddressSpace(src_address, size)) {
LOG_ERROR(Kernel_SVC,
"Source address range is not within the address space (src_address=0x{:016X}, "
"size=0x{:016X}).",
src_address, size);
return ResultInvalidCurrentMemory;
}
if (!page_table.IsInsideASLRRegion(dst_address, size)) {
LOG_ERROR(Kernel_SVC,
"Destination address range is not within the ASLR region (dst_address=0x{:016X}, "
"size=0x{:016X}).",
dst_address, size);
return ResultInvalidMemoryRegion;
}
return page_table.UnmapCodeMemory(dst_address, src_address, size,
KPageTable::ICacheInvalidationStrategy::InvalidateAll);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
/// Get which CPU core is executing the current thread
u32 GetCurrentProcessorNumber(Core::System& system) {
LOG_TRACE(Kernel_SVC, "called");
return static_cast<u32>(system.CurrentPhysicalCore().CoreIndex());
}
u32 GetCurrentProcessorNumber32(Core::System& system) {
return GetCurrentProcessorNumber(system);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
Result QueryMemory(Core::System& system, VAddr memory_info_address, VAddr page_info_address,
VAddr query_address) {
LOG_TRACE(Kernel_SVC,
"called, memory_info_address=0x{:016X}, page_info_address=0x{:016X}, "
"query_address=0x{:016X}",
memory_info_address, page_info_address, query_address);
return QueryProcessMemory(system, memory_info_address, page_info_address, CurrentProcess,
query_address);
}
Result QueryMemory32(Core::System& system, u32 memory_info_address, u32 page_info_address,
u32 query_address) {
return QueryMemory(system, memory_info_address, page_info_address, query_address);
}
Result QueryProcessMemory(Core::System& system, VAddr memory_info_address, VAddr page_info_address,
Handle process_handle, VAddr address) {
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} address={:X}", process_handle, address);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
KScopedAutoObject process = handle_table.GetObject<KProcess>(process_handle);
if (process.IsNull()) {
LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}",
process_handle);
return ResultInvalidHandle;
}
auto& memory{system.Memory()};
const auto memory_info{process->PageTable().QueryInfo(address).GetSvcMemoryInfo()};
memory.Write64(memory_info_address + 0x00, memory_info.base_address);
memory.Write64(memory_info_address + 0x08, memory_info.size);
memory.Write32(memory_info_address + 0x10, static_cast<u32>(memory_info.state) & 0xff);
memory.Write32(memory_info_address + 0x14, static_cast<u32>(memory_info.attribute));
memory.Write32(memory_info_address + 0x18, static_cast<u32>(memory_info.permission));
memory.Write32(memory_info_address + 0x1c, memory_info.ipc_count);
memory.Write32(memory_info_address + 0x20, memory_info.device_count);
memory.Write32(memory_info_address + 0x24, 0);
// Page info appears to be currently unused by the kernel and is always set to zero.
memory.Write32(page_info_address, 0);
return ResultSuccess;
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
Result CreateResourceLimit(Core::System& system, Handle* out_handle) {
LOG_DEBUG(Kernel_SVC, "called");
// Create a new resource limit.
auto& kernel = system.Kernel();
KResourceLimit* resource_limit = KResourceLimit::Create(kernel);
R_UNLESS(resource_limit != nullptr, ResultOutOfResource);
// Ensure we don't leak a reference to the limit.
SCOPE_EXIT({ resource_limit->Close(); });
// Initialize the resource limit.
resource_limit->Initialize(&system.CoreTiming());
// Register the limit.
KResourceLimit::Register(kernel, resource_limit);
// Add the limit to the handle table.
R_TRY(kernel.CurrentProcess()->GetHandleTable().Add(out_handle, resource_limit));
return ResultSuccess;
}
Result GetResourceLimitLimitValue(Core::System& system, u64* out_limit_value,
Handle resource_limit_handle, LimitableResource which) {
LOG_DEBUG(Kernel_SVC, "called, resource_limit_handle={:08X}, which={}", resource_limit_handle,
which);
// Validate the resource.
R_UNLESS(IsValidResourceType(which), ResultInvalidEnumValue);
// Get the resource limit.
auto& kernel = system.Kernel();
KScopedAutoObject resource_limit =
kernel.CurrentProcess()->GetHandleTable().GetObject<KResourceLimit>(resource_limit_handle);
R_UNLESS(resource_limit.IsNotNull(), ResultInvalidHandle);
// Get the limit value.
*out_limit_value = resource_limit->GetLimitValue(which);
return ResultSuccess;
}
Result GetResourceLimitCurrentValue(Core::System& system, u64* out_current_value,
Handle resource_limit_handle, LimitableResource which) {
LOG_DEBUG(Kernel_SVC, "called, resource_limit_handle={:08X}, which={}", resource_limit_handle,
which);
// Validate the resource.
R_UNLESS(IsValidResourceType(which), ResultInvalidEnumValue);
// Get the resource limit.
auto& kernel = system.Kernel();
KScopedAutoObject resource_limit =
kernel.CurrentProcess()->GetHandleTable().GetObject<KResourceLimit>(resource_limit_handle);
R_UNLESS(resource_limit.IsNotNull(), ResultInvalidHandle);
// Get the current value.
*out_current_value = resource_limit->GetCurrentValue(which);
return ResultSuccess;
}
Result SetResourceLimitLimitValue(Core::System& system, Handle resource_limit_handle,
LimitableResource which, u64 limit_value) {
LOG_DEBUG(Kernel_SVC, "called, resource_limit_handle={:08X}, which={}, limit_value={}",
resource_limit_handle, which, limit_value);
// Validate the resource.
R_UNLESS(IsValidResourceType(which), ResultInvalidEnumValue);
// Get the resource limit.
auto& kernel = system.Kernel();
KScopedAutoObject resource_limit =
kernel.CurrentProcess()->GetHandleTable().GetObject<KResourceLimit>(resource_limit_handle);
R_UNLESS(resource_limit.IsNotNull(), ResultInvalidHandle);
// Set the limit value.
R_TRY(resource_limit->SetLimitValue(which, limit_value));
return ResultSuccess;
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/k_session.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
namespace {
template <typename T>
Result CreateSession(Core::System& system, Handle* out_server, Handle* out_client, u64 name) {
auto& process = *system.CurrentProcess();
auto& handle_table = process.GetHandleTable();
// Declare the session we're going to allocate.
T* session;
// Reserve a new session from the process resource limit.
// FIXME: LimitableResource_SessionCountMax
KScopedResourceReservation session_reservation(&process, LimitableResource::SessionCountMax);
if (session_reservation.Succeeded()) {
session = T::Create(system.Kernel());
} else {
return ResultLimitReached;
// // We couldn't reserve a session. Check that we support dynamically expanding the
// // resource limit.
// R_UNLESS(process.GetResourceLimit() ==
// &system.Kernel().GetSystemResourceLimit(), ResultLimitReached);
// R_UNLESS(KTargetSystem::IsDynamicResourceLimitsEnabled(), ResultLimitReached());
// // Try to allocate a session from unused slab memory.
// session = T::CreateFromUnusedSlabMemory();
// R_UNLESS(session != nullptr, ResultLimitReached);
// ON_RESULT_FAILURE { session->Close(); };
// // If we're creating a KSession, we want to add two KSessionRequests to the heap, to
// // prevent request exhaustion.
// // NOTE: Nintendo checks if session->DynamicCast<KSession *>() != nullptr, but there's
// // no reason to not do this statically.
// if constexpr (std::same_as<T, KSession>) {
// for (size_t i = 0; i < 2; i++) {
// KSessionRequest* request = KSessionRequest::CreateFromUnusedSlabMemory();
// R_UNLESS(request != nullptr, ResultLimitReached);
// request->Close();
// }
// }
// We successfully allocated a session, so add the object we allocated to the resource
// limit.
// system.Kernel().GetSystemResourceLimit().Reserve(LimitableResource::SessionCountMax, 1);
}
// Check that we successfully created a session.
R_UNLESS(session != nullptr, ResultOutOfResource);
// Initialize the session.
session->Initialize(nullptr, fmt::format("{}", name));
// Commit the session reservation.
session_reservation.Commit();
// Ensure that we clean up the session (and its only references are handle table) on function
// end.
SCOPE_EXIT({
session->GetClientSession().Close();
session->GetServerSession().Close();
});
// Register the session.
T::Register(system.Kernel(), session);
// Add the server session to the handle table.
R_TRY(handle_table.Add(out_server, &session->GetServerSession()));
// Add the client session to the handle table.
const auto result = handle_table.Add(out_client, &session->GetClientSession());
if (!R_SUCCEEDED(result)) {
// Ensure that we maintaing a clean handle state on exit.
handle_table.Remove(*out_server);
}
return result;
}
} // namespace
Result CreateSession(Core::System& system, Handle* out_server, Handle* out_client, u32 is_light,
u64 name) {
if (is_light) {
// return CreateSession<KLightSession>(system, out_server, out_client, name);
return ResultUnknown;
} else {
return CreateSession<KSession>(system, out_server, out_client, name);
}
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
namespace {
constexpr bool IsValidSharedMemoryPermission(MemoryPermission perm) {
switch (perm) {
case MemoryPermission::Read:
case MemoryPermission::ReadWrite:
return true;
default:
return false;
}
}
[[maybe_unused]] constexpr bool IsValidRemoteSharedMemoryPermission(MemoryPermission perm) {
return IsValidSharedMemoryPermission(perm) || perm == MemoryPermission::DontCare;
}
} // namespace
Result MapSharedMemory(Core::System& system, Handle shmem_handle, VAddr address, u64 size,
Svc::MemoryPermission map_perm) {
LOG_TRACE(Kernel_SVC,
"called, shared_memory_handle=0x{:X}, addr=0x{:X}, size=0x{:X}, permissions=0x{:08X}",
shmem_handle, address, size, map_perm);
// Validate the address/size.
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
// Validate the permission.
R_UNLESS(IsValidSharedMemoryPermission(map_perm), ResultInvalidNewMemoryPermission);
// Get the current process.
auto& process = *system.Kernel().CurrentProcess();
auto& page_table = process.PageTable();
// Get the shared memory.
KScopedAutoObject shmem = process.GetHandleTable().GetObject<KSharedMemory>(shmem_handle);
R_UNLESS(shmem.IsNotNull(), ResultInvalidHandle);
// Verify that the mapping is in range.
R_UNLESS(page_table.CanContain(address, size, KMemoryState::Shared), ResultInvalidMemoryRegion);
// Add the shared memory to the process.
R_TRY(process.AddSharedMemory(shmem.GetPointerUnsafe(), address, size));
// Ensure that we clean up the shared memory if we fail to map it.
auto guard =
SCOPE_GUARD({ process.RemoveSharedMemory(shmem.GetPointerUnsafe(), address, size); });
// Map the shared memory.
R_TRY(shmem->Map(process, address, size, map_perm));
// We succeeded.
guard.Cancel();
return ResultSuccess;
}
Result MapSharedMemory32(Core::System& system, Handle shmem_handle, u32 address, u32 size,
Svc::MemoryPermission map_perm) {
return MapSharedMemory(system, shmem_handle, address, size, map_perm);
}
Result UnmapSharedMemory(Core::System& system, Handle shmem_handle, VAddr address, u64 size) {
// Validate the address/size.
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
// Get the current process.
auto& process = *system.Kernel().CurrentProcess();
auto& page_table = process.PageTable();
// Get the shared memory.
KScopedAutoObject shmem = process.GetHandleTable().GetObject<KSharedMemory>(shmem_handle);
R_UNLESS(shmem.IsNotNull(), ResultInvalidHandle);
// Verify that the mapping is in range.
R_UNLESS(page_table.CanContain(address, size, KMemoryState::Shared), ResultInvalidMemoryRegion);
// Unmap the shared memory.
R_TRY(shmem->Unmap(process, address, size));
// Remove the shared memory from the process.
process.RemoveSharedMemory(shmem.GetPointerUnsafe(), address, size);
return ResultSuccess;
}
Result UnmapSharedMemory32(Core::System& system, Handle shmem_handle, u32 address, u32 size) {
return UnmapSharedMemory(system, shmem_handle, address, size);
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
/// Close a handle
Result CloseHandle(Core::System& system, Handle handle) {
LOG_TRACE(Kernel_SVC, "Closing handle 0x{:08X}", handle);
// Remove the handle.
R_UNLESS(system.Kernel().CurrentProcess()->GetHandleTable().Remove(handle),
ResultInvalidHandle);
return ResultSuccess;
}
Result CloseHandle32(Core::System& system, Handle handle) {
return CloseHandle(system, handle);
}
/// Clears the signaled state of an event or process.
Result ResetSignal(Core::System& system, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle);
// Get the current handle table.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
// Try to reset as readable event.
{
KScopedAutoObject readable_event = handle_table.GetObject<KReadableEvent>(handle);
if (readable_event.IsNotNull()) {
return readable_event->Reset();
}
}
// Try to reset as process.
{
KScopedAutoObject process = handle_table.GetObject<KProcess>(handle);
if (process.IsNotNull()) {
return process->Reset();
}
}
LOG_ERROR(Kernel_SVC, "invalid handle (0x{:08X})", handle);
return ResultInvalidHandle;
}
Result ResetSignal32(Core::System& system, Handle handle) {
return ResetSignal(system, handle);
}
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
Result WaitSynchronization(Core::System& system, s32* index, VAddr handles_address, s32 num_handles,
s64 nano_seconds) {
LOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, num_handles={}, nano_seconds={}",
handles_address, num_handles, nano_seconds);
// Ensure number of handles is valid.
R_UNLESS(0 <= num_handles && num_handles <= ArgumentHandleCountMax, ResultOutOfRange);
auto& kernel = system.Kernel();
std::vector<KSynchronizationObject*> objs(num_handles);
const auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
Handle* handles = system.Memory().GetPointer<Handle>(handles_address);
// Copy user handles.
if (num_handles > 0) {
// Convert the handles to objects.
R_UNLESS(handle_table.GetMultipleObjects<KSynchronizationObject>(objs.data(), handles,
num_handles),
ResultInvalidHandle);
for (const auto& obj : objs) {
kernel.RegisterInUseObject(obj);
}
}
// Ensure handles are closed when we're done.
SCOPE_EXIT({
for (s32 i = 0; i < num_handles; ++i) {
kernel.UnregisterInUseObject(objs[i]);
objs[i]->Close();
}
});
return KSynchronizationObject::Wait(kernel, index, objs.data(), static_cast<s32>(objs.size()),
nano_seconds);
}
Result WaitSynchronization32(Core::System& system, u32 timeout_low, u32 handles_address,
s32 num_handles, u32 timeout_high, s32* index) {
const s64 nano_seconds{(static_cast<s64>(timeout_high) << 32) | static_cast<s64>(timeout_low)};
return WaitSynchronization(system, index, handles_address, num_handles, nano_seconds);
}
/// Resumes a thread waiting on WaitSynchronization
Result CancelSynchronization(Core::System& system, Handle handle) {
LOG_TRACE(Kernel_SVC, "called handle=0x{:X}", handle);
// Get the thread from its handle.
KScopedAutoObject thread =
system.Kernel().CurrentProcess()->GetHandleTable().GetObject<KThread>(handle);
R_UNLESS(thread.IsNotNull(), ResultInvalidHandle);
// Cancel the thread's wait.
thread->WaitCancel();
return ResultSuccess;
}
Result CancelSynchronization32(Core::System& system, Handle handle) {
return CancelSynchronization(system, handle);
}
void SynchronizePreemptionState(Core::System& system) {
auto& kernel = system.Kernel();
// Lock the scheduler.
KScopedSchedulerLock sl{kernel};
// If the current thread is pinned, unpin it.
KProcess* cur_process = system.Kernel().CurrentProcess();
const auto core_id = GetCurrentCoreId(kernel);
if (cur_process->GetPinnedThread(core_id) == GetCurrentThreadPointer(kernel)) {
// Clear the current thread's interrupt flag.
GetCurrentThread(kernel).ClearInterruptFlag();
// Unpin the current thread.
cur_process->UnpinCurrentThread(core_id);
}
}
} // namespace Kernel::Svc

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
namespace {
constexpr bool IsValidVirtualCoreId(int32_t core_id) {
return (0 <= core_id && core_id < static_cast<int32_t>(Core::Hardware::NUM_CPU_CORES));
}
} // Anonymous namespace
/// Creates a new thread
Result CreateThread(Core::System& system, Handle* out_handle, VAddr entry_point, u64 arg,
VAddr stack_bottom, u32 priority, s32 core_id) {
LOG_DEBUG(Kernel_SVC,
"called entry_point=0x{:08X}, arg=0x{:08X}, stack_bottom=0x{:08X}, "
"priority=0x{:08X}, core_id=0x{:08X}",
entry_point, arg, stack_bottom, priority, core_id);
// Adjust core id, if it's the default magic.
auto& kernel = system.Kernel();
auto& process = *kernel.CurrentProcess();
if (core_id == IdealCoreUseProcessValue) {
core_id = process.GetIdealCoreId();
}
// Validate arguments.
if (!IsValidVirtualCoreId(core_id)) {
LOG_ERROR(Kernel_SVC, "Invalid Core ID specified (id={})", core_id);
return ResultInvalidCoreId;
}
if (((1ULL << core_id) & process.GetCoreMask()) == 0) {
LOG_ERROR(Kernel_SVC, "Core ID doesn't fall within allowable cores (id={})", core_id);
return ResultInvalidCoreId;
}
if (HighestThreadPriority > priority || priority > LowestThreadPriority) {
LOG_ERROR(Kernel_SVC, "Invalid priority specified (priority={})", priority);
return ResultInvalidPriority;
}
if (!process.CheckThreadPriority(priority)) {
LOG_ERROR(Kernel_SVC, "Invalid allowable thread priority (priority={})", priority);
return ResultInvalidPriority;
}
// Reserve a new thread from the process resource limit (waiting up to 100ms).
KScopedResourceReservation thread_reservation(
kernel.CurrentProcess(), LimitableResource::ThreadCountMax, 1,
system.CoreTiming().GetGlobalTimeNs().count() + 100000000);
if (!thread_reservation.Succeeded()) {
LOG_ERROR(Kernel_SVC, "Could not reserve a new thread");
return ResultLimitReached;
}
// Create the thread.
KThread* thread = KThread::Create(kernel);
if (!thread) {
LOG_ERROR(Kernel_SVC, "Unable to create new threads. Thread creation limit reached.");
return ResultOutOfResource;
}
SCOPE_EXIT({ thread->Close(); });
// Initialize the thread.
{
KScopedLightLock lk{process.GetStateLock()};
R_TRY(KThread::InitializeUserThread(system, thread, entry_point, arg, stack_bottom,
priority, core_id, &process));
}
// Set the thread name for debugging purposes.
thread->SetName(fmt::format("thread[entry_point={:X}, handle={:X}]", entry_point, *out_handle));
// Commit the thread reservation.
thread_reservation.Commit();
// Register the new thread.
KThread::Register(kernel, thread);
// Add the thread to the handle table.
R_TRY(process.GetHandleTable().Add(out_handle, thread));
return ResultSuccess;
}
Result CreateThread32(Core::System& system, Handle* out_handle, u32 priority, u32 entry_point,
u32 arg, u32 stack_top, s32 processor_id) {
return CreateThread(system, out_handle, entry_point, arg, stack_top, priority, processor_id);
}
/// Starts the thread for the provided handle
Result StartThread(Core::System& system, Handle thread_handle) {
LOG_DEBUG(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
// Get the thread from its handle.
KScopedAutoObject thread =
system.Kernel().CurrentProcess()->GetHandleTable().GetObject<KThread>(thread_handle);
R_UNLESS(thread.IsNotNull(), ResultInvalidHandle);
// Try to start the thread.
R_TRY(thread->Run());
// If we succeeded, persist a reference to the thread.
thread->Open();
system.Kernel().RegisterInUseObject(thread.GetPointerUnsafe());
return ResultSuccess;
}
Result StartThread32(Core::System& system, Handle thread_handle) {
return StartThread(system, thread_handle);
}
/// Called when a thread exits
void ExitThread(Core::System& system) {
LOG_DEBUG(Kernel_SVC, "called, pc=0x{:08X}", system.CurrentArmInterface().GetPC());
auto* const current_thread = GetCurrentThreadPointer(system.Kernel());
system.GlobalSchedulerContext().RemoveThread(current_thread);
current_thread->Exit();
system.Kernel().UnregisterInUseObject(current_thread);
}
void ExitThread32(Core::System& system) {
ExitThread(system);
}
/// Sleep the current thread
void SleepThread(Core::System& system, s64 nanoseconds) {
auto& kernel = system.Kernel();
const auto yield_type = static_cast<Svc::YieldType>(nanoseconds);
LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
// When the input tick is positive, sleep.
if (nanoseconds > 0) {
// Convert the timeout from nanoseconds to ticks.
// NOTE: Nintendo does not use this conversion logic in WaitSynchronization...
// Sleep.
// NOTE: Nintendo does not check the result of this sleep.
static_cast<void>(GetCurrentThread(kernel).Sleep(nanoseconds));
} else if (yield_type == Svc::YieldType::WithoutCoreMigration) {
KScheduler::YieldWithoutCoreMigration(kernel);
} else if (yield_type == Svc::YieldType::WithCoreMigration) {
KScheduler::YieldWithCoreMigration(kernel);
} else if (yield_type == Svc::YieldType::ToAnyThread) {
KScheduler::YieldToAnyThread(kernel);
} else {
// Nintendo does nothing at all if an otherwise invalid value is passed.
ASSERT_MSG(false, "Unimplemented sleep yield type '{:016X}'!", nanoseconds);
}
}
void SleepThread32(Core::System& system, u32 nanoseconds_low, u32 nanoseconds_high) {
const auto nanoseconds = static_cast<s64>(u64{nanoseconds_low} | (u64{nanoseconds_high} << 32));
SleepThread(system, nanoseconds);
}
/// Gets the thread context
Result GetThreadContext(Core::System& system, VAddr out_context, Handle thread_handle) {
LOG_DEBUG(Kernel_SVC, "called, out_context=0x{:08X}, thread_handle=0x{:X}", out_context,
thread_handle);
auto& kernel = system.Kernel();
// Get the thread from its handle.
KScopedAutoObject thread =
kernel.CurrentProcess()->GetHandleTable().GetObject<KThread>(thread_handle);
R_UNLESS(thread.IsNotNull(), ResultInvalidHandle);
// Require the handle be to a non-current thread in the current process.
const auto* current_process = kernel.CurrentProcess();
R_UNLESS(current_process == thread->GetOwnerProcess(), ResultInvalidId);
// Verify that the thread isn't terminated.
R_UNLESS(thread->GetState() != ThreadState::Terminated, ResultTerminationRequested);
/// Check that the thread is not the current one.
/// NOTE: Nintendo does not check this, and thus the following loop will deadlock.
R_UNLESS(thread.GetPointerUnsafe() != GetCurrentThreadPointer(kernel), ResultInvalidId);
// Try to get the thread context until the thread isn't current on any core.
while (true) {
KScopedSchedulerLock sl{kernel};
// TODO(bunnei): Enforce that thread is suspended for debug here.
// If the thread's raw state isn't runnable, check if it's current on some core.
if (thread->GetRawState() != ThreadState::Runnable) {
bool current = false;
for (auto i = 0; i < static_cast<s32>(Core::Hardware::NUM_CPU_CORES); ++i) {
if (thread.GetPointerUnsafe() == kernel.Scheduler(i).GetSchedulerCurrentThread()) {
current = true;
break;
}
}
// If the thread is current, retry until it isn't.
if (current) {
continue;
}
}
// Get the thread context.
std::vector<u8> context;
R_TRY(thread->GetThreadContext3(context));
// Copy the thread context to user space.
system.Memory().WriteBlock(out_context, context.data(), context.size());
return ResultSuccess;
}
return ResultSuccess;
}
Result GetThreadContext32(Core::System& system, u32 out_context, Handle thread_handle) {
return GetThreadContext(system, out_context, thread_handle);
}
/// Gets the priority for the specified thread
Result GetThreadPriority(Core::System& system, u32* out_priority, Handle handle) {
LOG_TRACE(Kernel_SVC, "called");
// Get the thread from its handle.
KScopedAutoObject thread =
system.Kernel().CurrentProcess()->GetHandleTable().GetObject<KThread>(handle);
R_UNLESS(thread.IsNotNull(), ResultInvalidHandle);
// Get the thread's priority.
*out_priority = thread->GetPriority();
return ResultSuccess;
}
Result GetThreadPriority32(Core::System& system, u32* out_priority, Handle handle) {
return GetThreadPriority(system, out_priority, handle);
}
/// Sets the priority for the specified thread
Result SetThreadPriority(Core::System& system, Handle thread_handle, u32 priority) {
// Get the current process.
KProcess& process = *system.Kernel().CurrentProcess();
// Validate the priority.
R_UNLESS(HighestThreadPriority <= priority && priority <= LowestThreadPriority,
ResultInvalidPriority);
R_UNLESS(process.CheckThreadPriority(priority), ResultInvalidPriority);
// Get the thread from its handle.
KScopedAutoObject thread = process.GetHandleTable().GetObject<KThread>(thread_handle);
R_UNLESS(thread.IsNotNull(), ResultInvalidHandle);
// Set the thread priority.
thread->SetBasePriority(priority);
return ResultSuccess;
}
Result SetThreadPriority32(Core::System& system, Handle thread_handle, u32 priority) {
return SetThreadPriority(system, thread_handle, priority);
}
Result GetThreadList(Core::System& system, u32* out_num_threads, VAddr out_thread_ids,
u32 out_thread_ids_size, Handle debug_handle) {
// TODO: Handle this case when debug events are supported.
UNIMPLEMENTED_IF(debug_handle != InvalidHandle);
LOG_DEBUG(Kernel_SVC, "called. out_thread_ids=0x{:016X}, out_thread_ids_size={}",
out_thread_ids, out_thread_ids_size);
// If the size is negative or larger than INT32_MAX / sizeof(u64)
if ((out_thread_ids_size & 0xF0000000) != 0) {
LOG_ERROR(Kernel_SVC, "Supplied size outside [0, 0x0FFFFFFF] range. size={}",
out_thread_ids_size);
return ResultOutOfRange;
}
auto* const current_process = system.Kernel().CurrentProcess();
const auto total_copy_size = out_thread_ids_size * sizeof(u64);
if (out_thread_ids_size > 0 &&
!current_process->PageTable().IsInsideAddressSpace(out_thread_ids, total_copy_size)) {
LOG_ERROR(Kernel_SVC, "Address range outside address space. begin=0x{:016X}, end=0x{:016X}",
out_thread_ids, out_thread_ids + total_copy_size);
return ResultInvalidCurrentMemory;
}
auto& memory = system.Memory();
const auto& thread_list = current_process->GetThreadList();
const auto num_threads = thread_list.size();
const auto copy_amount = std::min(std::size_t{out_thread_ids_size}, num_threads);
auto list_iter = thread_list.cbegin();
for (std::size_t i = 0; i < copy_amount; ++i, ++list_iter) {
memory.Write64(out_thread_ids, (*list_iter)->GetThreadID());
out_thread_ids += sizeof(u64);
}
*out_num_threads = static_cast<u32>(num_threads);
return ResultSuccess;
}
Result GetThreadCoreMask(Core::System& system, Handle thread_handle, s32* out_core_id,
u64* out_affinity_mask) {
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
// Get the thread from its handle.
KScopedAutoObject thread =
system.Kernel().CurrentProcess()->GetHandleTable().GetObject<KThread>(thread_handle);
R_UNLESS(thread.IsNotNull(), ResultInvalidHandle);
// Get the core mask.
R_TRY(thread->GetCoreMask(out_core_id, out_affinity_mask));
return ResultSuccess;
}
Result GetThreadCoreMask32(Core::System& system, Handle thread_handle, s32* out_core_id,
u32* out_affinity_mask_low, u32* out_affinity_mask_high) {
u64 out_affinity_mask{};
const auto result = GetThreadCoreMask(system, thread_handle, out_core_id, &out_affinity_mask);
*out_affinity_mask_high = static_cast<u32>(out_affinity_mask >> 32);
*out_affinity_mask_low = static_cast<u32>(out_affinity_mask);
return result;
}
Result SetThreadCoreMask(Core::System& system, Handle thread_handle, s32 core_id,
u64 affinity_mask) {
// Determine the core id/affinity mask.
if (core_id == IdealCoreUseProcessValue) {
core_id = system.Kernel().CurrentProcess()->GetIdealCoreId();
affinity_mask = (1ULL << core_id);
} else {
// Validate the affinity mask.
const u64 process_core_mask = system.Kernel().CurrentProcess()->GetCoreMask();
R_UNLESS((affinity_mask | process_core_mask) == process_core_mask, ResultInvalidCoreId);
R_UNLESS(affinity_mask != 0, ResultInvalidCombination);
// Validate the core id.
if (IsValidVirtualCoreId(core_id)) {
R_UNLESS(((1ULL << core_id) & affinity_mask) != 0, ResultInvalidCombination);
} else {
R_UNLESS(core_id == IdealCoreNoUpdate || core_id == IdealCoreDontCare,
ResultInvalidCoreId);
}
}
// Get the thread from its handle.
KScopedAutoObject thread =
system.Kernel().CurrentProcess()->GetHandleTable().GetObject<KThread>(thread_handle);
R_UNLESS(thread.IsNotNull(), ResultInvalidHandle);
// Set the core mask.
R_TRY(thread->SetCoreMask(core_id, affinity_mask));
return ResultSuccess;
}
Result SetThreadCoreMask32(Core::System& system, Handle thread_handle, s32 core_id,
u32 affinity_mask_low, u32 affinity_mask_high) {
const auto affinity_mask = u64{affinity_mask_low} | (u64{affinity_mask_high} << 32);
return SetThreadCoreMask(system, thread_handle, core_id, affinity_mask);
}
/// Get the ID for the specified thread.
Result GetThreadId(Core::System& system, u64* out_thread_id, Handle thread_handle) {
// Get the thread from its handle.
KScopedAutoObject thread =
system.Kernel().CurrentProcess()->GetHandleTable().GetObject<KThread>(thread_handle);
R_UNLESS(thread.IsNotNull(), ResultInvalidHandle);
// Get the thread's id.
*out_thread_id = thread->GetId();
return ResultSuccess;
}
Result GetThreadId32(Core::System& system, u32* out_thread_id_low, u32* out_thread_id_high,
Handle thread_handle) {
u64 out_thread_id{};
const Result result{GetThreadId(system, &out_thread_id, thread_handle)};
*out_thread_id_low = static_cast<u32>(out_thread_id >> 32);
*out_thread_id_high = static_cast<u32>(out_thread_id & std::numeric_limits<u32>::max());
return result;
}
} // namespace Kernel::Svc

View File

@@ -0,0 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {} // namespace Kernel::Svc

View File

@@ -0,0 +1,33 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
/// This returns the total CPU ticks elapsed since the CPU was powered-on
u64 GetSystemTick(Core::System& system) {
LOG_TRACE(Kernel_SVC, "called");
auto& core_timing = system.CoreTiming();
// Returns the value of cntpct_el0 (https://switchbrew.org/wiki/SVC#svcGetSystemTick)
const u64 result{core_timing.GetClockTicks()};
if (!system.Kernel().IsMulticore()) {
core_timing.AddTicks(400U);
}
return result;
}
void GetSystemTick32(Core::System& system, u32* time_low, u32* time_high) {
const auto time = GetSystemTick(system);
*time_low = static_cast<u32>(time);
*time_high = static_cast<u32>(time >> 32);
}
} // namespace Kernel::Svc

View File

@@ -0,0 +1,79 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/kernel/svc.h"
namespace Kernel::Svc {
namespace {
constexpr bool IsValidTransferMemoryPermission(MemoryPermission perm) {
switch (perm) {
case MemoryPermission::None:
case MemoryPermission::Read:
case MemoryPermission::ReadWrite:
return true;
default:
return false;
}
}
} // Anonymous namespace
/// Creates a TransferMemory object
Result CreateTransferMemory(Core::System& system, Handle* out, VAddr address, u64 size,
MemoryPermission map_perm) {
auto& kernel = system.Kernel();
// Validate the size.
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
// Validate the permissions.
R_UNLESS(IsValidTransferMemoryPermission(map_perm), ResultInvalidNewMemoryPermission);
// Get the current process and handle table.
auto& process = *kernel.CurrentProcess();
auto& handle_table = process.GetHandleTable();
// Reserve a new transfer memory from the process resource limit.
KScopedResourceReservation trmem_reservation(kernel.CurrentProcess(),
LimitableResource::TransferMemoryCountMax);
R_UNLESS(trmem_reservation.Succeeded(), ResultLimitReached);
// Create the transfer memory.
KTransferMemory* trmem = KTransferMemory::Create(kernel);
R_UNLESS(trmem != nullptr, ResultOutOfResource);
// Ensure the only reference is in the handle table when we're done.
SCOPE_EXIT({ trmem->Close(); });
// Ensure that the region is in range.
R_UNLESS(process.PageTable().Contains(address, size), ResultInvalidCurrentMemory);
// Initialize the transfer memory.
R_TRY(trmem->Initialize(address, size, map_perm));
// Commit the reservation.
trmem_reservation.Commit();
// Register the transfer memory.
KTransferMemory::Register(kernel, trmem);
// Add the transfer memory to the handle table.
R_TRY(handle_table.Add(out, trmem));
return ResultSuccess;
}
Result CreateTransferMemory32(Core::System& system, Handle* out, u32 address, u32 size,
MemoryPermission map_perm) {
return CreateTransferMemory(system, out, address, size, map_perm);
}
} // namespace Kernel::Svc

View File

@@ -5,6 +5,7 @@
#include <bitset>
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
@@ -498,6 +499,19 @@ enum class MemoryMapping : u32 {
Memory = 2,
};
enum class MapDeviceAddressSpaceFlag : u32 {
None = (0U << 0),
NotIoRegister = (1U << 0),
};
DECLARE_ENUM_FLAG_OPERATORS(MapDeviceAddressSpaceFlag);
union MapDeviceAddressSpaceOption {
u32 raw;
BitField<0, 16, MemoryPermission> permission;
BitField<16, 1, MapDeviceAddressSpaceFlag> flags;
BitField<17, 15, u32> reserved;
};
enum class KernelDebugType : u32 {
Thread = 0,
ThreadCallStack = 1,

View File

@@ -172,11 +172,11 @@ void SvcWrap64(Core::System& system) {
}
// Used by GetResourceLimitLimitValue.
template <Result func(Core::System&, u64*, Handle, LimitableResource)>
template <Result func(Core::System&, u64*, Handle, Svc::LimitableResource)>
void SvcWrap64(Core::System& system) {
u64 param_1 = 0;
const u32 retval = func(system, &param_1, static_cast<Handle>(Param(system, 1)),
static_cast<LimitableResource>(Param(system, 2)))
static_cast<Svc::LimitableResource>(Param(system, 2)))
.raw;
system.CurrentArmInterface().SetReg(1, param_1);
@@ -189,10 +189,10 @@ void SvcWrap64(Core::System& system) {
}
// Used by SetResourceLimitLimitValue
template <Result func(Core::System&, Handle, LimitableResource, u64)>
template <Result func(Core::System&, Handle, Svc::LimitableResource, u64)>
void SvcWrap64(Core::System& system) {
FuncReturn(system, func(system, static_cast<Handle>(Param(system, 0)),
static_cast<LimitableResource>(Param(system, 1)), Param(system, 2))
static_cast<Svc::LimitableResource>(Param(system, 1)), Param(system, 2))
.raw);
}

View File

@@ -1083,7 +1083,7 @@ void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
}
void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) {
const auto raw = ctx.ReadBuffer();
const auto raw = ctx.ReadBufferCopy();
auto log = Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(raw.data()), raw.size());

View File

@@ -758,12 +758,20 @@ Core::HID::NpadStyleTag Controller_NPad::GetSupportedStyleSet() const {
return hid_core.GetSupportedStyleTag();
}
void Controller_NPad::SetSupportedNpadIdTypes(std::span<const u8> data) {
Result Controller_NPad::SetSupportedNpadIdTypes(std::span<const u8> data) {
constexpr std::size_t max_number_npad_ids = 0xa;
const auto length = data.size();
ASSERT(length > 0 && (length % sizeof(u32)) == 0);
const std::size_t elements = length / sizeof(u32);
if (elements > max_number_npad_ids) {
return InvalidArraySize;
}
supported_npad_id_types.clear();
supported_npad_id_types.resize(length / sizeof(u32));
supported_npad_id_types.resize(elements);
std::memcpy(supported_npad_id_types.data(), data.data(), length);
return ResultSuccess;
}
void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) {

View File

@@ -96,7 +96,7 @@ public:
void SetSupportedStyleSet(Core::HID::NpadStyleTag style_set);
Core::HID::NpadStyleTag GetSupportedStyleSet() const;
void SetSupportedNpadIdTypes(std::span<const u8> data);
Result SetSupportedNpadIdTypes(std::span<const u8> data);
void GetSupportedNpadIdTypes(u32* data, std::size_t max_length);
std::size_t GetSupportedNpadIdTypesSize() const;

View File

@@ -18,6 +18,7 @@ constexpr Result NpadIsDualJoycon{ErrorModule::HID, 601};
constexpr Result NpadIsSameType{ErrorModule::HID, 602};
constexpr Result InvalidNpadId{ErrorModule::HID, 709};
constexpr Result NpadNotConnected{ErrorModule::HID, 710};
constexpr Result InvalidArraySize{ErrorModule::HID, 715};
constexpr Result InvalidPalmaHandle{ErrorModule::HID, 3302};
} // namespace Service::HID

View File

@@ -1025,13 +1025,13 @@ void Hid::SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.SetSupportedNpadIdTypes(ctx.ReadBuffer());
const auto result = applet_resource->GetController<Controller_NPad>(HidController::NPad)
.SetSupportedNpadIdTypes(ctx.ReadBuffer());
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
rb.Push(result);
}
void Hid::ActivateNpad(Kernel::HLERequestContext& ctx) {

View File

@@ -43,7 +43,6 @@ public:
explicit Value(u8 value) noexcept;
explicit Value(u16 value) noexcept;
explicit Value(u32 value) noexcept;
explicit Value(s32 value) noexcept;
explicit Value(f32 value) noexcept;
explicit Value(u64 value) noexcept;
explicit Value(f64 value) noexcept;
@@ -66,7 +65,6 @@ public:
[[nodiscard]] u8 U8() const;
[[nodiscard]] u16 U16() const;
[[nodiscard]] u32 U32() const;
[[nodiscard]] s32 S32() const;
[[nodiscard]] f32 F32() const;
[[nodiscard]] u64 U64() const;
[[nodiscard]] f64 F64() const;
@@ -86,7 +84,6 @@ private:
u8 imm_u8;
u16 imm_u16;
u32 imm_u32;
s32 imm_s32;
f32 imm_f32;
u64 imm_u64;
f64 imm_f64;
@@ -378,14 +375,6 @@ inline u32 Value::U32() const {
return imm_u32;
}
inline s32 Value::S32() const {
if (IsIdentity()) {
return inst->Arg(0).S32();
}
DEBUG_ASSERT(type == Type::S32);
return imm_s32;
}
inline f32 Value::F32() const {
if (IsIdentity()) {
return inst->Arg(0).F32();

View File

@@ -538,7 +538,7 @@ TEST_CASE("BufferBase: Cached write downloads") {
int num = 0;
buffer.ForEachDownloadRangeAndClear(c, WORD, [&](u64 offset, u64 size) { ++num; });
buffer.ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) { ++num; });
REQUIRE(num == 1);
REQUIRE(num == 0);
REQUIRE(!buffer.IsRegionCpuModified(c + PAGE, PAGE));
REQUIRE(!buffer.IsRegionGpuModified(c + PAGE, PAGE));
buffer.FlushCachedWrites();

View File

@@ -430,7 +430,7 @@ private:
if (query_begin >= SizeBytes() || size < 0) {
return;
}
[[maybe_unused]] u64* const untracked_words = Array<Type::Untracked>();
u64* const untracked_words = Array<Type::Untracked>();
u64* const state_words = Array<type>();
const u64 query_end = query_begin + std::min(static_cast<u64>(size), SizeBytes());
u64* const words_begin = state_words + query_begin / BYTES_PER_WORD;
@@ -483,7 +483,7 @@ private:
NotifyRasterizer<true>(word_index, current_bits, ~u64{0});
}
// Exclude CPU modified pages when visiting GPU pages
const u64 word = current_word;
const u64 word = current_word & ~(type == Type::GPU ? untracked_words[word_index] : 0);
u64 page = page_begin;
page_begin = 0;
@@ -531,7 +531,7 @@ private:
[[nodiscard]] bool IsRegionModified(u64 offset, u64 size) const noexcept {
static_assert(type != Type::Untracked);
[[maybe_unused]] const u64* const untracked_words = Array<Type::Untracked>();
const u64* const untracked_words = Array<Type::Untracked>();
const u64* const state_words = Array<type>();
const u64 num_query_words = size / BYTES_PER_WORD + 1;
const u64 word_begin = offset / BYTES_PER_WORD;
@@ -539,7 +539,8 @@ private:
const u64 page_limit = Common::DivCeil(offset + size, BYTES_PER_PAGE);
u64 page_index = (offset / BYTES_PER_PAGE) % PAGES_PER_WORD;
for (u64 word_index = word_begin; word_index < word_end; ++word_index, page_index = 0) {
const u64 word = state_words[word_index];
const u64 off_word = type == Type::GPU ? untracked_words[word_index] : 0;
const u64 word = state_words[word_index] & ~off_word;
if (word == 0) {
continue;
}
@@ -563,7 +564,7 @@ private:
[[nodiscard]] std::pair<u64, u64> ModifiedRegion(u64 offset, u64 size) const noexcept {
static_assert(type != Type::Untracked);
[[maybe_unused]] const u64* const untracked_words = Array<Type::Untracked>();
const u64* const untracked_words = Array<Type::Untracked>();
const u64* const state_words = Array<type>();
const u64 num_query_words = size / BYTES_PER_WORD + 1;
const u64 word_begin = offset / BYTES_PER_WORD;
@@ -573,7 +574,8 @@ private:
u64 begin = std::numeric_limits<u64>::max();
u64 end = 0;
for (u64 word_index = word_begin; word_index < word_end; ++word_index) {
const u64 word = state_words[word_index];
const u64 off_word = type == Type::GPU ? untracked_words[word_index] : 0;
const u64 word = state_words[word_index] & ~off_word;
if (word == 0) {
continue;
}

View File

@@ -353,7 +353,7 @@ if (USE_DISCORD_PRESENCE)
discord_impl.cpp
discord_impl.h
)
target_link_libraries(yuzu PRIVATE DiscordRPC::discord-rpc)
target_link_libraries(yuzu PRIVATE DiscordRPC::discord-rpc httplib::httplib)
target_compile_definitions(yuzu PRIVATE -DUSE_DISCORD_PRESENCE)
endif()

View File

@@ -575,7 +575,7 @@ void QtSoftwareKeyboardDialog::MoveAndResizeWindow(QPoint pos, QSize size) {
QDialog::resize(size);
// High DPI
const float dpi_scale = qApp->screenAt(pos)->logicalDotsPerInch() / 96.0f;
const float dpi_scale = screen()->logicalDotsPerInch() / 96.0f;
RescaleKeyboardElements(size.width(), size.height(), dpi_scale);
}

View File

@@ -4,7 +4,10 @@
#include <chrono>
#include <string>
#include <discord_rpc.h>
#include <fmt/format.h>
#include <httplib.h>
#include "common/common_types.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/loader/loader.h"
#include "yuzu/discord_impl.h"
@@ -14,7 +17,6 @@ namespace DiscordRPC {
DiscordImpl::DiscordImpl(Core::System& system_) : system{system_} {
DiscordEventHandlers handlers{};
// The number is the client ID for yuzu, it's used for images and the
// application name
Discord_Initialize("712465656758665259", &handlers, 1, nullptr);
@@ -29,23 +31,74 @@ void DiscordImpl::Pause() {
Discord_ClearPresence();
}
static std::string GetGameString(const std::string& title) {
// Convert to lowercase
std::string icon_name = Common::ToLower(title);
// Replace spaces with dashes
std::replace(icon_name.begin(), icon_name.end(), ' ', '-');
// Remove non-alphanumeric characters but keep dashes
std::erase_if(icon_name, [](char c) { return !std::isalnum(c) && c != '-'; });
// Remove dashes from the start and end of the string
icon_name.erase(icon_name.begin(), std::find_if(icon_name.begin(), icon_name.end(),
[](int ch) { return ch != '-'; }));
icon_name.erase(
std::find_if(icon_name.rbegin(), icon_name.rend(), [](int ch) { return ch != '-'; }).base(),
icon_name.end());
// Remove double dashes
icon_name.erase(std::unique(icon_name.begin(), icon_name.end(),
[](char a, char b) { return a == '-' && b == '-'; }),
icon_name.end());
return icon_name;
}
void DiscordImpl::Update() {
s64 start_time = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch())
.count();
const std::string default_text = "yuzu is an emulator for the Nintendo Switch";
const std::string default_image = "yuzu_logo";
std::string game_cover_url = "https://yuzu-emu.org";
std::string title;
DiscordRichPresence presence{};
if (system.IsPoweredOn()) {
system.GetAppLoader().ReadTitle(title);
}
DiscordRichPresence presence{};
presence.largeImageKey = "yuzu_logo";
presence.largeImageText = "yuzu is an emulator for the Nintendo Switch";
if (system.IsPoweredOn()) {
// Used to format Icon URL for yuzu website game compatibility page
std::string icon_name = GetGameString(title);
// New Check for game cover
httplib::Client cli(game_cover_url);
if (auto res = cli.Head(fmt::format("/images/game/boxart/{}.png", icon_name).c_str())) {
if (res->status == 200) {
game_cover_url += fmt::format("/images/game/boxart/{}.png", icon_name);
} else {
game_cover_url = "yuzu_logo";
}
} else {
game_cover_url = "yuzu_logo";
}
presence.largeImageKey = game_cover_url.c_str();
presence.largeImageText = title.c_str();
presence.smallImageKey = default_image.c_str();
presence.smallImageText = default_text.c_str();
presence.state = title.c_str();
presence.details = "Currently in game";
} else {
presence.details = "Not in game";
presence.largeImageKey = default_image.c_str();
presence.largeImageText = default_text.c_str();
presence.details = "Currently not in game";
}
presence.startTimestamp = start_time;
Discord_UpdatePresence(&presence);
}

View File

@@ -680,8 +680,10 @@ void GMainWindow::SoftwareKeyboardShowNormal() {
const auto y = layout.screen.top;
const auto w = layout.screen.GetWidth();
const auto h = layout.screen.GetHeight();
const auto scale_ratio = devicePixelRatioF();
software_keyboard->ShowNormalKeyboard(render_window->mapToGlobal(QPoint(x, y)), QSize(w, h));
software_keyboard->ShowNormalKeyboard(render_window->mapToGlobal(QPoint(x, y) / scale_ratio),
QSize(w, h) / scale_ratio);
}
void GMainWindow::SoftwareKeyboardShowTextCheck(
@@ -714,9 +716,11 @@ void GMainWindow::SoftwareKeyboardShowInline(
(1.0f - appear_parameters.key_top_scale_y))));
const auto w = static_cast<int>(layout.screen.GetWidth() * appear_parameters.key_top_scale_x);
const auto h = static_cast<int>(layout.screen.GetHeight() * appear_parameters.key_top_scale_y);
const auto scale_ratio = devicePixelRatioF();
software_keyboard->ShowInlineKeyboard(std::move(appear_parameters),
render_window->mapToGlobal(QPoint(x, y)), QSize(w, h));
render_window->mapToGlobal(QPoint(x, y) / scale_ratio),
QSize(w, h) / scale_ratio);
}
void GMainWindow::SoftwareKeyboardHideInline() {
@@ -796,10 +800,11 @@ void GMainWindow::WebBrowserOpenWebPage(const std::string& main_url,
}
const auto& layout = render_window->GetFramebufferLayout();
web_browser_view.resize(layout.screen.GetWidth(), layout.screen.GetHeight());
web_browser_view.move(layout.screen.left, layout.screen.top + menuBar()->height());
web_browser_view.setZoomFactor(static_cast<qreal>(layout.screen.GetWidth()) /
static_cast<qreal>(Layout::ScreenUndocked::Width));
const auto scale_ratio = devicePixelRatioF();
web_browser_view.resize(layout.screen.GetWidth() / scale_ratio,
layout.screen.GetHeight() / scale_ratio);
web_browser_view.move(layout.screen.left / scale_ratio,
(layout.screen.top / scale_ratio) + menuBar()->height());
web_browser_view.setFocus();
web_browser_view.show();
@@ -957,6 +962,38 @@ void GMainWindow::InitializeWidgets() {
tas_label->setFocusPolicy(Qt::NoFocus);
statusBar()->insertPermanentWidget(0, tas_label);
volume_popup = new QWidget(this);
volume_popup->setWindowFlags(Qt::FramelessWindowHint | Qt::NoDropShadowWindowHint | Qt::Popup);
volume_popup->setLayout(new QVBoxLayout());
volume_popup->setMinimumWidth(200);
volume_slider = new QSlider(Qt::Horizontal);
volume_slider->setObjectName(QStringLiteral("volume_slider"));
volume_slider->setMaximum(200);
volume_slider->setPageStep(5);
connect(volume_slider, &QSlider::valueChanged, this, [this](int percentage) {
Settings::values.audio_muted = false;
const auto volume = static_cast<u8>(percentage);
Settings::values.volume.SetValue(volume);
UpdateVolumeUI();
});
volume_popup->layout()->addWidget(volume_slider);
volume_button = new QPushButton();
volume_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
volume_button->setFocusPolicy(Qt::NoFocus);
volume_button->setCheckable(true);
UpdateVolumeUI();
connect(volume_button, &QPushButton::clicked, this, [&] {
UpdateVolumeUI();
volume_popup->setVisible(!volume_popup->isVisible());
QRect rect = volume_button->geometry();
QPoint bottomLeft = statusBar()->mapToGlobal(rect.topLeft());
bottomLeft.setY(bottomLeft.y() - volume_popup->geometry().height());
volume_popup->setGeometry(QRect(bottomLeft, QSize(rect.width(), rect.height())));
});
statusBar()->insertPermanentWidget(0, volume_button);
// setup AA button
aa_status_button = new QPushButton();
aa_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
@@ -1119,30 +1156,9 @@ void GMainWindow::InitializeHotkeys() {
&GMainWindow::OnToggleAdaptingFilter);
connect_shortcut(QStringLiteral("Change Docked Mode"), &GMainWindow::OnToggleDockedMode);
connect_shortcut(QStringLiteral("Change GPU Accuracy"), &GMainWindow::OnToggleGpuAccuracy);
connect_shortcut(QStringLiteral("Audio Mute/Unmute"),
[] { Settings::values.audio_muted = !Settings::values.audio_muted; });
connect_shortcut(QStringLiteral("Audio Volume Down"), [] {
const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue());
int step = 5;
if (current_volume <= 30) {
step = 2;
}
if (current_volume <= 6) {
step = 1;
}
Settings::values.volume.SetValue(std::max(current_volume - step, 0));
});
connect_shortcut(QStringLiteral("Audio Volume Up"), [] {
const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue());
int step = 5;
if (current_volume < 30) {
step = 2;
}
if (current_volume < 6) {
step = 1;
}
Settings::values.volume.SetValue(current_volume + step);
});
connect_shortcut(QStringLiteral("Audio Mute/Unmute"), &GMainWindow::OnMute);
connect_shortcut(QStringLiteral("Audio Volume Down"), &GMainWindow::OnDecreaseVolume);
connect_shortcut(QStringLiteral("Audio Volume Up"), &GMainWindow::OnIncreaseVolume);
connect_shortcut(QStringLiteral("Toggle Framerate Limit"), [] {
Settings::values.use_speed_limit.SetValue(!Settings::values.use_speed_limit.GetValue());
});
@@ -3456,6 +3472,39 @@ void GMainWindow::OnToggleGpuAccuracy() {
UpdateGPUAccuracyButton();
}
void GMainWindow::OnMute() {
Settings::values.audio_muted = !Settings::values.audio_muted;
UpdateVolumeUI();
}
void GMainWindow::OnDecreaseVolume() {
Settings::values.audio_muted = false;
const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue());
int step = 5;
if (current_volume <= 30) {
step = 2;
}
if (current_volume <= 6) {
step = 1;
}
Settings::values.volume.SetValue(std::max(current_volume - step, 0));
UpdateVolumeUI();
}
void GMainWindow::OnIncreaseVolume() {
Settings::values.audio_muted = false;
const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue());
int step = 5;
if (current_volume < 30) {
step = 2;
}
if (current_volume < 6) {
step = 1;
}
Settings::values.volume.SetValue(current_volume + step);
UpdateVolumeUI();
}
void GMainWindow::OnToggleAdaptingFilter() {
auto filter = Settings::values.scaling_filter.GetValue();
if (filter == Settings::ScalingFilter::LastFilter) {
@@ -3914,6 +3963,18 @@ void GMainWindow::UpdateAAText() {
}
}
void GMainWindow::UpdateVolumeUI() {
const auto volume_value = static_cast<int>(Settings::values.volume.GetValue());
volume_slider->setValue(volume_value);
if (Settings::values.audio_muted) {
volume_button->setChecked(false);
volume_button->setText(tr("VOLUME: MUTE"));
} else {
volume_button->setChecked(true);
volume_button->setText(tr("VOLUME: %1%", "Volume percentage (e.g. 50%)").arg(volume_value));
}
}
void GMainWindow::UpdateStatusButtons() {
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
Settings::RendererBackend::Vulkan);
@@ -3922,6 +3983,7 @@ void GMainWindow::UpdateStatusButtons() {
UpdateDockedButton();
UpdateFilterText();
UpdateAAText();
UpdateVolumeUI();
}
void GMainWindow::UpdateUISettings() {
@@ -4391,6 +4453,55 @@ void GMainWindow::changeEvent(QEvent* event) {
#undef main
#endif
static void SetHighDPIAttributes() {
#ifdef _WIN32
// For Windows, we want to avoid scaling artifacts on fractional scaling ratios.
// This is done by setting the optimal scaling policy for the primary screen.
// Create a temporary QApplication.
int temp_argc = 0;
char** temp_argv = nullptr;
QApplication temp{temp_argc, temp_argv};
// Get the current screen geometry.
const QScreen* primary_screen = QGuiApplication::primaryScreen();
if (primary_screen == nullptr) {
return;
}
const QRect screen_rect = primary_screen->geometry();
const int real_width = screen_rect.width();
const int real_height = screen_rect.height();
const float real_ratio = primary_screen->logicalDotsPerInch() / 96.0f;
// Recommended minimum width and height for proper window fit.
// Any screen with a lower resolution than this will still have a scale of 1.
constexpr float minimum_width = 1350.0f;
constexpr float minimum_height = 900.0f;
const float width_ratio = std::max(1.0f, real_width / minimum_width);
const float height_ratio = std::max(1.0f, real_height / minimum_height);
// Get the lower of the 2 ratios and truncate, this is the maximum integer scale.
const float max_ratio = std::trunc(std::min(width_ratio, height_ratio));
if (max_ratio > real_ratio) {
QApplication::setHighDpiScaleFactorRoundingPolicy(
Qt::HighDpiScaleFactorRoundingPolicy::Round);
} else {
QApplication::setHighDpiScaleFactorRoundingPolicy(
Qt::HighDpiScaleFactorRoundingPolicy::Floor);
}
#else
// Other OSes should be better than Windows at fractional scaling.
QApplication::setHighDpiScaleFactorRoundingPolicy(
Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
#endif
QApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
}
int main(int argc, char* argv[]) {
std::unique_ptr<Config> config = std::make_unique<Config>();
bool has_broken_vulkan = false;
@@ -4446,6 +4557,8 @@ int main(int argc, char* argv[]) {
}
#endif
SetHighDPIAttributes();
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
// Disables the "?" button on all dialogs. Disabled by default on Qt6.
QCoreApplication::setAttribute(Qt::AA_DisableWindowContextHelpButton);
@@ -4453,6 +4566,7 @@ int main(int argc, char* argv[]) {
// Enables the core to make the qt created contexts current on std::threads
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
QApplication app(argc, argv);
#ifdef _WIN32

View File

@@ -37,6 +37,8 @@ class QLabel;
class MultiplayerState;
class QPushButton;
class QProgressDialog;
class QSlider;
class QHBoxLayout;
class WaitTreeWidget;
enum class GameListOpenTarget;
enum class GameListRemoveTarget;
@@ -312,6 +314,9 @@ private slots:
void OnMenuRecentFile();
void OnConfigure();
void OnConfigureTas();
void OnDecreaseVolume();
void OnIncreaseVolume();
void OnMute();
void OnTasStartStop();
void OnTasRecord();
void OnTasReset();
@@ -364,6 +369,7 @@ private:
void UpdateAPIText();
void UpdateFilterText();
void UpdateAAText();
void UpdateVolumeUI();
void UpdateStatusBar();
void UpdateGPUAccuracyButton();
void UpdateStatusButtons();
@@ -412,6 +418,9 @@ private:
QPushButton* dock_status_button = nullptr;
QPushButton* filter_status_button = nullptr;
QPushButton* aa_status_button = nullptr;
QPushButton* volume_button = nullptr;
QWidget* volume_popup = nullptr;
QSlider* volume_slider = nullptr;
QTimer status_bar_update_timer;
std::unique_ptr<Config> config;

View File

@@ -77,6 +77,7 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
// UI Buttons
connect(ui->refresh_list, &QPushButton::clicked, this, &Lobby::RefreshLobby);
connect(ui->games_owned, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterOwned);
connect(ui->hide_empty, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterEmpty);
connect(ui->hide_full, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterFull);
connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch);
connect(ui->room_list, &QTreeView::doubleClicked, this, &Lobby::OnJoinRoom);
@@ -329,6 +330,16 @@ bool LobbyFilterProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex& s
return true;
}
// filter by empty rooms
if (filter_empty) {
QModelIndex member_list = sourceModel()->index(sourceRow, Column::MEMBER, sourceParent);
int player_count =
sourceModel()->data(member_list, LobbyItemMemberList::MemberListRole).toList().size();
if (player_count == 0) {
return false;
}
}
// filter by filled rooms
if (filter_full) {
QModelIndex member_list = sourceModel()->index(sourceRow, Column::MEMBER, sourceParent);
@@ -399,6 +410,11 @@ void LobbyFilterProxyModel::SetFilterOwned(bool filter) {
invalidate();
}
void LobbyFilterProxyModel::SetFilterEmpty(bool filter) {
filter_empty = filter;
invalidate();
}
void LobbyFilterProxyModel::SetFilterFull(bool filter) {
filter_full = filter;
invalidate();

View File

@@ -130,12 +130,14 @@ public:
public slots:
void SetFilterOwned(bool);
void SetFilterEmpty(bool);
void SetFilterFull(bool);
void SetFilterSearch(const QString&);
private:
QStandardItemModel* game_list;
bool filter_owned = false;
bool filter_empty = false;
bool filter_full = false;
QString filter_search;
};

View File

@@ -77,6 +77,13 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="hide_empty">
<property name="text">
<string>Hide Empty Rooms</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="hide_full">
<property name="text">

View File

@@ -163,7 +163,7 @@ void OverlayDialog::MoveAndResizeWindow() {
const auto height = static_cast<float>(parentWidget()->height());
// High DPI
const float dpi_scale = parentWidget()->windowHandle()->screen()->logicalDotsPerInch() / 96.0f;
const float dpi_scale = screen()->logicalDotsPerInch() / 96.0f;
const auto title_text_font_size = BASE_TITLE_FONT_SIZE * (height / BASE_HEIGHT) / dpi_scale;
const auto body_text_font_size =

View File

@@ -176,6 +176,9 @@ void Config::ReadValues() {
Settings::values.debug_pad_analogs[i] = default_param;
}
ReadSetting("ControlsGeneral", Settings::values.enable_raw_input);
ReadSetting("ControlsGeneral", Settings::values.enable_joycon_driver);
ReadSetting("ControlsGeneral", Settings::values.emulate_analog_keyboard);
ReadSetting("ControlsGeneral", Settings::values.vibration_enabled);
ReadSetting("ControlsGeneral", Settings::values.enable_accurate_vibrations);
ReadSetting("ControlsGeneral", Settings::values.motion_enabled);

View File

@@ -14,6 +14,7 @@ const char* sdl2_config_file =
# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
# Indicates if this player should be connected at boot
# 0 (default): Disabled, 1: Enabled
connected=
# for button input, the following devices are available:
@@ -94,6 +95,18 @@ motionright=
# 0 (default): Disabled, 1: Enabled
debug_pad_enabled =
# Enable sdl raw input. Allows to configure up to 8 xinput controllers.
# 0 (default): Disabled, 1: Enabled
enable_raw_input =
# Enable yuzu joycon driver instead of SDL drive.
# 0: Disabled, 1 (default): Enabled
enable_joycon_driver =
# Emulates an analog input from buttons. Allowing to dial any angle.
# 0 (default): Disabled, 1: Enabled
emulate_analog_keyboard =
# Whether to enable or disable vibration
# 0: Disabled, 1 (default): Enabled
vibration_enabled=
@@ -273,11 +286,14 @@ vulkan_device =
# 0: 0.5x (360p/540p) [EXPERIMENTAL]
# 1: 0.75x (540p/810p) [EXPERIMENTAL]
# 2 (default): 1x (720p/1080p)
# 3: 2x (1440p/2160p)
# 4: 3x (2160p/3240p)
# 5: 4x (2880p/4320p)
# 6: 5x (3600p/5400p)
# 7: 6x (4320p/6480p)
# 3: 1.5x (1080p/1620p) [EXPERIMENTAL]
# 4: 2x (1440p/2160p)
# 5: 3x (2160p/3240p)
# 6: 4x (2880p/4320p)
# 7: 5x (3600p/5400p)
# 8: 6x (4320p/6480p)
# 9: 7x (5040p/7560p)
# 10: 8x (5760/8640p)
resolution_setup =
# Pixel filter to use when up- or down-sampling rendered frames.
@@ -286,11 +302,11 @@ resolution_setup =
# 2: Bicubic
# 3: Gaussian
# 4: ScaleForce
# 5: AMD FidelityFX™ Super Resolution [Vulkan Only]
# 5: AMD FidelityFX™ Super Resolution
scaling_filter =
# Anti-Aliasing (AA)
# 0 (default): None, 1: FXAA
# 0 (default): None, 1: FXAA, 2: SMAA
anti_aliasing =
# Whether to use fullscreen or borderless window mode

View File

@@ -18,11 +18,11 @@
EmuWindow_SDL2::EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_)
: input_subsystem{input_subsystem_}, system{system_} {
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
input_subsystem->Initialize();
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER) < 0) {
LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
exit(1);
}
input_subsystem->Initialize();
SDL_SetMainReady();
}
@@ -32,10 +32,6 @@ EmuWindow_SDL2::~EmuWindow_SDL2() {
SDL_Quit();
}
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
input_subsystem->GetMouse()->MouseMove(x, y, 0, 0, 0, 0);
}
InputCommon::MouseButton EmuWindow_SDL2::SDLButtonToMouseButton(u32 button) const {
switch (button) {
case SDL_BUTTON_LEFT:
@@ -53,44 +49,36 @@ InputCommon::MouseButton EmuWindow_SDL2::SDLButtonToMouseButton(u32 button) cons
}
}
std::pair<float, float> EmuWindow_SDL2::MouseToTouchPos(s32 touch_x, s32 touch_y) const {
int w, h;
SDL_GetWindowSize(render_window, &w, &h);
const float fx = static_cast<float>(touch_x) / w;
const float fy = static_cast<float>(touch_y) / h;
return {std::clamp<float>(fx, 0.0f, 1.0f), std::clamp<float>(fy, 0.0f, 1.0f)};
}
void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
const auto mouse_button = SDLButtonToMouseButton(button);
if (state == SDL_PRESSED) {
input_subsystem->GetMouse()->PressButton(x, y, 0, 0, mouse_button);
const auto [touch_x, touch_y] = MouseToTouchPos(x, y);
input_subsystem->GetMouse()->PressButton(x, y, touch_x, touch_y, mouse_button);
} else {
input_subsystem->GetMouse()->ReleaseButton(mouse_button);
}
}
std::pair<unsigned, unsigned> EmuWindow_SDL2::TouchToPixelPos(float touch_x, float touch_y) const {
int w, h;
SDL_GetWindowSize(render_window, &w, &h);
touch_x *= w;
touch_y *= h;
return {static_cast<unsigned>(std::max(std::round(touch_x), 0.0f)),
static_cast<unsigned>(std::max(std::round(touch_y), 0.0f))};
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
const auto [touch_x, touch_y] = MouseToTouchPos(x, y);
input_subsystem->GetMouse()->MouseMove(x, y, touch_x, touch_y, 0, 0);
}
void EmuWindow_SDL2::OnFingerDown(float x, float y, std::size_t id) {
int width, height;
SDL_GetWindowSize(render_window, &width, &height);
const auto [px, py] = TouchToPixelPos(x, y);
const float fx = px * 1.0f / width;
const float fy = py * 1.0f / height;
input_subsystem->GetTouchScreen()->TouchPressed(fx, fy, id);
input_subsystem->GetTouchScreen()->TouchPressed(x, y, id);
}
void EmuWindow_SDL2::OnFingerMotion(float x, float y, std::size_t id) {
int width, height;
SDL_GetWindowSize(render_window, &width, &height);
const auto [px, py] = TouchToPixelPos(x, y);
const float fx = px * 1.0f / width;
const float fy = py * 1.0f / height;
input_subsystem->GetTouchScreen()->TouchMoved(fx, fy, id);
input_subsystem->GetTouchScreen()->TouchMoved(x, y, id);
}
void EmuWindow_SDL2::OnFingerUp() {

View File

@@ -38,17 +38,17 @@ protected:
/// Called by WaitEvent when a key is pressed or released.
void OnKeyEvent(int key, u8 state);
/// Called by WaitEvent when the mouse moves.
void OnMouseMotion(s32 x, s32 y);
/// Converts a SDL mouse button into MouseInput mouse button
InputCommon::MouseButton SDLButtonToMouseButton(u32 button) const;
/// Translates pixel position to float position
std::pair<float, float> MouseToTouchPos(s32 touch_x, s32 touch_y) const;
/// Called by WaitEvent when a mouse button is pressed or released
void OnMouseButton(u32 button, u8 state, s32 x, s32 y);
/// Translates pixel position (0..1) to pixel positions
std::pair<unsigned, unsigned> TouchToPixelPos(float touch_x, float touch_y) const;
/// Called by WaitEvent when the mouse moves.
void OnMouseMotion(s32 x, s32 y);
/// Called by WaitEvent when a finger starts touching the touchscreen
void OnFingerDown(float x, float y, std::size_t id);

View File

@@ -62,13 +62,15 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
static void PrintHelp(const char* argv0) {
std::cout << "Usage: " << argv0
<< " [options] <filename>\n"
"-c, --config Load the specified configuration file\n"
"-f, --fullscreen Start in fullscreen mode\n"
"-g, --game File path of the game to load\n"
"-h, --help Display this help and exit\n"
"-m, --multiplayer=nick:password@address:port"
" Nickname, password, address and port for multiplayer\n"
"-f, --fullscreen Start in fullscreen mode\n"
"-h, --help Display this help and exit\n"
"-v, --version Output version information and exit\n"
"-p, --program Pass following string as arguments to executable\n"
"-c, --config Load the specified configuration file\n";
"-u, --user Select a specific user profile from 0 to 7\n"
"-v, --version Output version information and exit\n";
}
static void PrintVersion() {
@@ -199,6 +201,7 @@ int main(int argc, char** argv) {
std::string filepath;
std::optional<std::string> config_path;
std::string program_args;
std::optional<int> selected_user;
bool use_multiplayer = false;
bool fullscreen = false;
@@ -209,12 +212,14 @@ int main(int argc, char** argv) {
static struct option long_options[] = {
// clang-format off
{"multiplayer", required_argument, 0, 'm'},
{"config", required_argument, 0, 'c'},
{"fullscreen", no_argument, 0, 'f'},
{"help", no_argument, 0, 'h'},
{"version", no_argument, 0, 'v'},
{"game", required_argument, 0, 'g'},
{"multiplayer", required_argument, 0, 'm'},
{"program", optional_argument, 0, 'p'},
{"config", required_argument, 0, 'c'},
{"user", required_argument, 0, 'u'},
{"version", no_argument, 0, 'v'},
{0, 0, 0, 0},
// clang-format on
};
@@ -223,6 +228,21 @@ int main(int argc, char** argv) {
int arg = getopt_long(argc, argv, "g:fhvp::c:", long_options, &option_index);
if (arg != -1) {
switch (static_cast<char>(arg)) {
case 'c':
config_path = optarg;
break;
case 'f':
fullscreen = true;
LOG_INFO(Frontend, "Starting in fullscreen mode...");
break;
case 'h':
PrintHelp(argv[0]);
return 0;
case 'g': {
const std::string str_arg(optarg);
filepath = str_arg;
break;
}
case 'm': {
use_multiplayer = true;
const std::string str_arg(optarg);
@@ -255,23 +275,16 @@ int main(int argc, char** argv) {
}
break;
}
case 'f':
fullscreen = true;
LOG_INFO(Frontend, "Starting in fullscreen mode...");
break;
case 'h':
PrintHelp(argv[0]);
return 0;
case 'v':
PrintVersion();
return 0;
case 'p':
program_args = argv[optind];
++optind;
break;
case 'c':
config_path = optarg;
break;
case 'u':
selected_user = atoi(optarg);
return 0;
case 'v':
PrintVersion();
return 0;
}
} else {
#ifdef _WIN32
@@ -295,6 +308,10 @@ int main(int argc, char** argv) {
Settings::values.program_args = program_args;
}
if (selected_user.has_value()) {
Settings::values.current_user = std::clamp(*selected_user, 0, 7);
}
#ifdef _WIN32
LocalFree(argv_w);
#endif