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__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
2cc962e171 |
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 4f96c63025...73d3efc3e0
@@ -1,13 +1,9 @@
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add_library(audio_core STATIC
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audio_out.cpp
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audio_out.h
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audio_renderer.cpp
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audio_renderer.h
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buffer.h
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cubeb_sink.cpp
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cubeb_sink.h
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codec.cpp
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codec.h
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null_sink.h
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stream.cpp
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stream.h
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@@ -27,16 +27,16 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
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return {};
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}
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StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
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StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels,
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Stream::ReleaseCallback&& release_callback) {
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if (!sink) {
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const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id);
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sink = sink_details.factory(Settings::values.audio_device_id);
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}
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return std::make_shared<Stream>(
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sample_rate, ChannelsToStreamFormat(num_channels), std::move(release_callback),
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sink->AcquireSinkStream(sample_rate, num_channels, name), std::move(name));
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return std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels),
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std::move(release_callback),
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sink->AcquireSinkStream(sample_rate, num_channels));
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}
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std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
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@@ -51,7 +51,7 @@ void AudioOut::StopStream(StreamPtr stream) {
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stream->Stop();
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}
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bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data) {
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bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data) {
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return stream->QueueBuffer(std::make_shared<Buffer>(tag, std::move(data)));
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}
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@@ -5,7 +5,6 @@
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#pragma once
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#include <memory>
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#include <string>
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#include <vector>
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#include "audio_core/buffer.h"
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@@ -21,7 +20,7 @@ namespace AudioCore {
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class AudioOut {
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public:
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/// Opens a new audio stream
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StreamPtr OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
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StreamPtr OpenStream(u32 sample_rate, u32 num_channels,
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Stream::ReleaseCallback&& release_callback);
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/// Returns a vector of recently released buffers specified by tag for the specified stream
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@@ -34,7 +33,7 @@ public:
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void StopStream(StreamPtr stream);
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/// Queues a buffer into the specified audio stream, returns true on success
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bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data);
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bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data);
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private:
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SinkPtr sink;
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@@ -1,234 +0,0 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "audio_core/audio_renderer.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/memory.h"
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namespace AudioCore {
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constexpr u32 STREAM_SAMPLE_RATE{48000};
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constexpr u32 STREAM_NUM_CHANNELS{2};
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AudioRenderer::AudioRenderer(AudioRendererParameter params,
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Kernel::SharedPtr<Kernel::Event> buffer_event)
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: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count) {
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audio_core = std::make_unique<AudioCore::AudioOut>();
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stream = audio_core->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
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[=]() { buffer_event->Signal(); });
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audio_core->StartStream(stream);
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QueueMixedBuffer(0);
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QueueMixedBuffer(1);
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QueueMixedBuffer(2);
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}
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std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
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// Copy UpdateDataHeader struct
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UpdateDataHeader config{};
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std::memcpy(&config, input_params.data(), sizeof(UpdateDataHeader));
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u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
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// Copy MemoryPoolInfo structs
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std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
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std::memcpy(mem_pool_info.data(),
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input_params.data() + sizeof(UpdateDataHeader) + config.behavior_size,
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memory_pool_count * sizeof(MemoryPoolInfo));
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// Copy VoiceInfo structs
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size_t offset{sizeof(UpdateDataHeader) + config.behavior_size + config.memory_pools_size +
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config.voice_resource_size};
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for (auto& voice : voices) {
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std::memcpy(&voice.Info(), input_params.data() + offset, sizeof(VoiceInfo));
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offset += sizeof(VoiceInfo);
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}
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// Update voices
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for (auto& voice : voices) {
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voice.UpdateState();
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if (!voice.GetInfo().is_in_use) {
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continue;
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}
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if (voice.GetInfo().is_new) {
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voice.SetWaveIndex(voice.GetInfo().wave_buffer_head);
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}
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}
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// Update memory pool state
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std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
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for (size_t index = 0; index < memory_pool.size(); ++index) {
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if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
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memory_pool[index].state = MemoryPoolStates::Attached;
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} else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
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memory_pool[index].state = MemoryPoolStates::Detached;
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}
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}
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// Release previous buffers and queue next ones for playback
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ReleaseAndQueueBuffers();
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// Copy output header
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UpdateDataHeader response_data{worker_params};
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std::vector<u8> output_params(response_data.total_size);
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std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
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// Copy output memory pool entries
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std::memcpy(output_params.data() + sizeof(UpdateDataHeader), memory_pool.data(),
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response_data.memory_pools_size);
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// Copy output voice status
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size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size};
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for (const auto& voice : voices) {
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std::memcpy(output_params.data() + voice_out_status_offset, &voice.GetOutStatus(),
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sizeof(VoiceOutStatus));
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voice_out_status_offset += sizeof(VoiceOutStatus);
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}
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return output_params;
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}
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void AudioRenderer::VoiceState::SetWaveIndex(size_t index) {
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wave_index = index & 3;
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is_refresh_pending = true;
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}
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std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(size_t sample_count) {
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if (!IsPlaying()) {
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return {};
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}
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if (is_refresh_pending) {
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RefreshBuffer();
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}
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const size_t max_size{samples.size() - offset};
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const size_t dequeue_offset{offset};
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size_t size{sample_count * STREAM_NUM_CHANNELS};
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if (size > max_size) {
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size = max_size;
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}
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out_status.played_sample_count += size / STREAM_NUM_CHANNELS;
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offset += size;
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const auto& wave_buffer{info.wave_buffer[wave_index]};
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if (offset == samples.size()) {
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offset = 0;
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if (!wave_buffer.is_looping) {
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SetWaveIndex(wave_index + 1);
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}
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out_status.wave_buffer_consumed++;
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if (wave_buffer.end_of_stream) {
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info.play_state = PlayState::Paused;
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}
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}
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return {samples.begin() + dequeue_offset, samples.begin() + dequeue_offset + size};
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}
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void AudioRenderer::VoiceState::UpdateState() {
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if (is_in_use && !info.is_in_use) {
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// No longer in use, reset state
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is_refresh_pending = true;
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wave_index = 0;
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offset = 0;
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out_status = {};
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}
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is_in_use = info.is_in_use;
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}
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void AudioRenderer::VoiceState::RefreshBuffer() {
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std::vector<s16> new_samples(info.wave_buffer[wave_index].buffer_sz / sizeof(s16));
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Memory::ReadBlock(info.wave_buffer[wave_index].buffer_addr, new_samples.data(),
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info.wave_buffer[wave_index].buffer_sz);
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switch (static_cast<Codec::PcmFormat>(info.sample_format)) {
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case Codec::PcmFormat::Int16: {
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// PCM16 is played as-is
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break;
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}
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case Codec::PcmFormat::Adpcm: {
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// Decode ADPCM to PCM16
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Codec::ADPCM_Coeff coeffs;
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Memory::ReadBlock(info.additional_params_addr, coeffs.data(), sizeof(Codec::ADPCM_Coeff));
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new_samples = Codec::DecodeADPCM(reinterpret_cast<u8*>(new_samples.data()),
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new_samples.size() * sizeof(s16), coeffs, adpcm_state);
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break;
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}
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default:
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LOG_CRITICAL(Audio, "Unimplemented sample_format={}", info.sample_format);
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UNREACHABLE();
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break;
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}
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switch (info.channel_count) {
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case 1:
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// 1 channel is upsampled to 2 channel
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samples.resize(new_samples.size() * 2);
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for (size_t index = 0; index < new_samples.size(); ++index) {
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samples[index * 2] = new_samples[index];
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samples[index * 2 + 1] = new_samples[index];
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}
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break;
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case 2: {
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// 2 channel is played as is
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samples = std::move(new_samples);
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break;
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}
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default:
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LOG_CRITICAL(Audio, "Unimplemented channel_count={}", info.channel_count);
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UNREACHABLE();
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break;
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}
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is_refresh_pending = false;
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}
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static constexpr s16 ClampToS16(s32 value) {
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return static_cast<s16>(std::clamp(value, -32768, 32767));
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}
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void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
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constexpr size_t BUFFER_SIZE{512};
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std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
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for (auto& voice : voices) {
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if (!voice.IsPlaying()) {
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continue;
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}
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size_t offset{};
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s64 samples_remaining{BUFFER_SIZE};
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while (samples_remaining > 0) {
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const std::vector<s16> samples{voice.DequeueSamples(samples_remaining)};
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if (samples.empty()) {
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break;
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}
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samples_remaining -= samples.size();
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for (const auto& sample : samples) {
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const s32 buffer_sample{buffer[offset]};
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buffer[offset++] =
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ClampToS16(buffer_sample + static_cast<s32>(sample * voice.GetInfo().volume));
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}
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}
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}
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audio_core->QueueBuffer(stream, tag, std::move(buffer));
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}
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void AudioRenderer::ReleaseAndQueueBuffers() {
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const auto released_buffers{audio_core->GetTagsAndReleaseBuffers(stream, 2)};
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for (const auto& tag : released_buffers) {
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QueueMixedBuffer(tag);
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}
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}
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} // namespace AudioCore
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@@ -1,206 +0,0 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <memory>
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#include <vector>
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#include "audio_core/audio_out.h"
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#include "audio_core/codec.h"
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#include "audio_core/stream.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/kernel/event.h"
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namespace AudioCore {
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enum class PlayState : u8 {
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Started = 0,
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Stopped = 1,
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Paused = 2,
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};
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struct AudioRendererParameter {
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u32_le sample_rate;
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u32_le sample_count;
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u32_le unknown_8;
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u32_le unknown_c;
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u32_le voice_count;
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u32_le sink_count;
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u32_le effect_count;
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u32_le unknown_1c;
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u8 unknown_20;
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INSERT_PADDING_BYTES(3);
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u32_le splitter_count;
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u32_le unknown_2c;
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INSERT_PADDING_WORDS(1);
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u32_le revision;
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};
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static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
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enum class MemoryPoolStates : u32 { // Should be LE
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Invalid = 0x0,
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Unknown = 0x1,
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RequestDetach = 0x2,
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Detached = 0x3,
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RequestAttach = 0x4,
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Attached = 0x5,
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Released = 0x6,
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};
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|
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struct MemoryPoolEntry {
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MemoryPoolStates state;
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u32_le unknown_4;
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u32_le unknown_8;
|
||||
u32_le unknown_c;
|
||||
};
|
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static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
|
||||
|
||||
struct MemoryPoolInfo {
|
||||
u64_le pool_address;
|
||||
u64_le pool_size;
|
||||
MemoryPoolStates pool_state;
|
||||
INSERT_PADDING_WORDS(3); // Unknown
|
||||
};
|
||||
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
|
||||
struct BiquadFilter {
|
||||
u8 enable;
|
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INSERT_PADDING_BYTES(1);
|
||||
std::array<s16_le, 3> numerator;
|
||||
std::array<s16_le, 2> denominator;
|
||||
};
|
||||
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
|
||||
|
||||
struct WaveBuffer {
|
||||
u64_le buffer_addr;
|
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u64_le buffer_sz;
|
||||
s32_le start_sample_offset;
|
||||
s32_le end_sample_offset;
|
||||
u8 is_looping;
|
||||
u8 end_of_stream;
|
||||
u8 sent_to_server;
|
||||
INSERT_PADDING_BYTES(5);
|
||||
u64 context_addr;
|
||||
u64 context_sz;
|
||||
INSERT_PADDING_BYTES(8);
|
||||
};
|
||||
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
|
||||
|
||||
struct VoiceInfo {
|
||||
u32_le id;
|
||||
u32_le node_id;
|
||||
u8 is_new;
|
||||
u8 is_in_use;
|
||||
PlayState play_state;
|
||||
u8 sample_format;
|
||||
u32_le sample_rate;
|
||||
u32_le priority;
|
||||
u32_le sorting_order;
|
||||
u32_le channel_count;
|
||||
float_le pitch;
|
||||
float_le volume;
|
||||
std::array<BiquadFilter, 2> biquad_filter;
|
||||
u32_le wave_buffer_count;
|
||||
u32_le wave_buffer_head;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u64_le additional_params_addr;
|
||||
u64_le additional_params_sz;
|
||||
u32_le mix_id;
|
||||
u32_le splitter_info_id;
|
||||
std::array<WaveBuffer, 4> wave_buffer;
|
||||
std::array<u32_le, 6> voice_channel_resource_ids;
|
||||
INSERT_PADDING_BYTES(24);
|
||||
};
|
||||
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
|
||||
|
||||
struct VoiceOutStatus {
|
||||
u64_le played_sample_count;
|
||||
u32_le wave_buffer_consumed;
|
||||
u32_le voice_drops_count;
|
||||
};
|
||||
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
|
||||
|
||||
struct UpdateDataHeader {
|
||||
UpdateDataHeader() {}
|
||||
|
||||
explicit UpdateDataHeader(const AudioRendererParameter& config) {
|
||||
revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
|
||||
behavior_size = 0xb0;
|
||||
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
|
||||
voices_size = config.voice_count * 0x10;
|
||||
voice_resource_size = 0x0;
|
||||
effects_size = config.effect_count * 0x10;
|
||||
mixes_size = 0x0;
|
||||
sinks_size = config.sink_count * 0x20;
|
||||
performance_manager_size = 0x10;
|
||||
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
|
||||
effects_size + sinks_size + performance_manager_size;
|
||||
}
|
||||
|
||||
u32_le revision;
|
||||
u32_le behavior_size;
|
||||
u32_le memory_pools_size;
|
||||
u32_le voices_size;
|
||||
u32_le voice_resource_size;
|
||||
u32_le effects_size;
|
||||
u32_le mixes_size;
|
||||
u32_le sinks_size;
|
||||
u32_le performance_manager_size;
|
||||
INSERT_PADDING_WORDS(6);
|
||||
u32_le total_size;
|
||||
};
|
||||
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
|
||||
|
||||
class AudioRenderer {
|
||||
public:
|
||||
AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event);
|
||||
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
|
||||
void QueueMixedBuffer(Buffer::Tag tag);
|
||||
void ReleaseAndQueueBuffers();
|
||||
|
||||
private:
|
||||
class VoiceState {
|
||||
public:
|
||||
bool IsPlaying() const {
|
||||
return is_in_use && info.play_state == PlayState::Started;
|
||||
}
|
||||
|
||||
const VoiceOutStatus& GetOutStatus() const {
|
||||
return out_status;
|
||||
}
|
||||
|
||||
const VoiceInfo& GetInfo() const {
|
||||
return info;
|
||||
}
|
||||
|
||||
VoiceInfo& Info() {
|
||||
return info;
|
||||
}
|
||||
|
||||
void SetWaveIndex(size_t index);
|
||||
std::vector<s16> DequeueSamples(size_t sample_count);
|
||||
void UpdateState();
|
||||
void RefreshBuffer();
|
||||
|
||||
private:
|
||||
bool is_in_use{};
|
||||
bool is_refresh_pending{};
|
||||
size_t wave_index{};
|
||||
size_t offset{};
|
||||
Codec::ADPCMState adpcm_state{};
|
||||
std::vector<s16> samples;
|
||||
VoiceOutStatus out_status{};
|
||||
VoiceInfo info{};
|
||||
};
|
||||
|
||||
AudioRendererParameter worker_params;
|
||||
Kernel::SharedPtr<Kernel::Event> buffer_event;
|
||||
std::vector<VoiceState> voices;
|
||||
std::unique_ptr<AudioCore::AudioOut> audio_core;
|
||||
AudioCore::StreamPtr stream;
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -18,16 +18,11 @@ class Buffer {
|
||||
public:
|
||||
using Tag = u64;
|
||||
|
||||
Buffer(Tag tag, std::vector<s16>&& samples) : tag{tag}, samples{std::move(samples)} {}
|
||||
Buffer(Tag tag, std::vector<u8>&& data) : tag{tag}, data{std::move(data)} {}
|
||||
|
||||
/// Returns the raw audio data for the buffer
|
||||
std::vector<s16>& Samples() {
|
||||
return samples;
|
||||
}
|
||||
|
||||
/// Returns the raw audio data for the buffer
|
||||
const std::vector<s16>& GetSamples() const {
|
||||
return samples;
|
||||
const std::vector<u8>& GetData() const {
|
||||
return data;
|
||||
}
|
||||
|
||||
/// Returns the buffer tag, this is provided by the game to the audout service
|
||||
@@ -37,7 +32,7 @@ public:
|
||||
|
||||
private:
|
||||
Tag tag;
|
||||
std::vector<s16> samples;
|
||||
std::vector<u8> data;
|
||||
};
|
||||
|
||||
using BufferPtr = std::shared_ptr<Buffer>;
|
||||
|
||||
@@ -1,77 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "audio_core/codec.h"
|
||||
|
||||
namespace AudioCore::Codec {
|
||||
|
||||
std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
|
||||
ADPCMState& state) {
|
||||
// GC-ADPCM with scale factor and variable coefficients.
|
||||
// Frames are 8 bytes long containing 14 samples each.
|
||||
// Samples are 4 bits (one nibble) long.
|
||||
|
||||
constexpr size_t FRAME_LEN = 8;
|
||||
constexpr size_t SAMPLES_PER_FRAME = 14;
|
||||
constexpr std::array<int, 16> SIGNED_NIBBLES = {
|
||||
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
|
||||
|
||||
const size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME;
|
||||
const size_t ret_size =
|
||||
sample_count % 2 == 0 ? sample_count : sample_count + 1; // Ensure multiple of two.
|
||||
std::vector<s16> ret(ret_size);
|
||||
|
||||
int yn1 = state.yn1, yn2 = state.yn2;
|
||||
|
||||
const size_t NUM_FRAMES =
|
||||
(sample_count + (SAMPLES_PER_FRAME - 1)) / SAMPLES_PER_FRAME; // Round up.
|
||||
for (size_t framei = 0; framei < NUM_FRAMES; framei++) {
|
||||
const int frame_header = data[framei * FRAME_LEN];
|
||||
const int scale = 1 << (frame_header & 0xF);
|
||||
const int idx = (frame_header >> 4) & 0x7;
|
||||
|
||||
// Coefficients are fixed point with 11 bits fractional part.
|
||||
const int coef1 = coeff[idx * 2 + 0];
|
||||
const int coef2 = coeff[idx * 2 + 1];
|
||||
|
||||
// Decodes an audio sample. One nibble produces one sample.
|
||||
const auto decode_sample = [&](const int nibble) -> s16 {
|
||||
const int xn = nibble * scale;
|
||||
// We first transform everything into 11 bit fixed point, perform the second order
|
||||
// digital filter, then transform back.
|
||||
// 0x400 == 0.5 in 11 bit fixed point.
|
||||
// Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2]
|
||||
int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11;
|
||||
// Clamp to output range.
|
||||
val = std::clamp<s32>(val, -32768, 32767);
|
||||
// Advance output feedback.
|
||||
yn2 = yn1;
|
||||
yn1 = val;
|
||||
return static_cast<s16>(val);
|
||||
};
|
||||
|
||||
size_t outputi = framei * SAMPLES_PER_FRAME;
|
||||
size_t datai = framei * FRAME_LEN + 1;
|
||||
for (size_t i = 0; i < SAMPLES_PER_FRAME && outputi < sample_count; i += 2) {
|
||||
const s16 sample1 = decode_sample(SIGNED_NIBBLES[data[datai] >> 4]);
|
||||
ret[outputi] = sample1;
|
||||
outputi++;
|
||||
|
||||
const s16 sample2 = decode_sample(SIGNED_NIBBLES[data[datai] & 0xF]);
|
||||
ret[outputi] = sample2;
|
||||
outputi++;
|
||||
|
||||
datai++;
|
||||
}
|
||||
}
|
||||
|
||||
state.yn1 = yn1;
|
||||
state.yn2 = yn2;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
} // namespace AudioCore::Codec
|
||||
@@ -1,44 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore::Codec {
|
||||
|
||||
enum class PcmFormat : u32 {
|
||||
Invalid = 0,
|
||||
Int8 = 1,
|
||||
Int16 = 2,
|
||||
Int24 = 3,
|
||||
Int32 = 4,
|
||||
PcmFloat = 5,
|
||||
Adpcm = 6,
|
||||
};
|
||||
|
||||
/// See: Codec::DecodeADPCM
|
||||
struct ADPCMState {
|
||||
// Two historical samples from previous processed buffer,
|
||||
// required for ADPCM decoding
|
||||
s16 yn1; ///< y[n-1]
|
||||
s16 yn2; ///< y[n-2]
|
||||
};
|
||||
|
||||
using ADPCM_Coeff = std::array<s16, 16>;
|
||||
|
||||
/**
|
||||
* @param data Pointer to buffer that contains ADPCM data to decode
|
||||
* @param size Size of buffer in bytes
|
||||
* @param coeff ADPCM coefficients
|
||||
* @param state ADPCM state, this is updated with new state
|
||||
* @return Decoded stereo signed PCM16 data, sample_count in length
|
||||
*/
|
||||
std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
|
||||
ADPCMState& state);
|
||||
|
||||
}; // namespace AudioCore::Codec
|
||||
@@ -13,30 +13,20 @@ namespace AudioCore {
|
||||
|
||||
class SinkStreamImpl final : public SinkStream {
|
||||
public:
|
||||
SinkStreamImpl(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
|
||||
const std::string& name)
|
||||
: ctx{ctx}, num_channels{num_channels_} {
|
||||
|
||||
if (num_channels == 6) {
|
||||
// 6-channel audio does not seem to work with cubeb + SDL, so we downsample this to 2
|
||||
// channel for now
|
||||
is_6_channel = true;
|
||||
num_channels = 2;
|
||||
}
|
||||
|
||||
cubeb_stream_params params{};
|
||||
params.rate = sample_rate;
|
||||
params.channels = num_channels;
|
||||
SinkStreamImpl(cubeb* ctx, cubeb_devid output_device) : ctx{ctx} {
|
||||
cubeb_stream_params params;
|
||||
params.rate = 48000;
|
||||
params.channels = GetNumChannels();
|
||||
params.format = CUBEB_SAMPLE_S16NE;
|
||||
params.layout = num_channels == 1 ? CUBEB_LAYOUT_MONO : CUBEB_LAYOUT_STEREO;
|
||||
params.layout = CUBEB_LAYOUT_STEREO;
|
||||
|
||||
u32 minimum_latency{};
|
||||
u32 minimum_latency = 0;
|
||||
if (cubeb_get_min_latency(ctx, ¶ms, &minimum_latency) != CUBEB_OK) {
|
||||
LOG_CRITICAL(Audio_Sink, "Error getting minimum latency");
|
||||
}
|
||||
|
||||
if (cubeb_stream_init(ctx, &stream_backend, name.c_str(), nullptr, nullptr, output_device,
|
||||
¶ms, std::max(512u, minimum_latency),
|
||||
if (cubeb_stream_init(ctx, &stream_backend, "yuzu Audio Output", nullptr, nullptr,
|
||||
output_device, ¶ms, std::max(512u, minimum_latency),
|
||||
&SinkStreamImpl::DataCallback, &SinkStreamImpl::StateCallback,
|
||||
this) != CUBEB_OK) {
|
||||
LOG_CRITICAL(Audio_Sink, "Error initializing cubeb stream");
|
||||
@@ -61,29 +51,33 @@ public:
|
||||
cubeb_stream_destroy(stream_backend);
|
||||
}
|
||||
|
||||
void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) override {
|
||||
void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) override {
|
||||
if (!ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
queue.reserve(queue.size() + samples.size() * GetNumChannels());
|
||||
queue.reserve(queue.size() + sample_count * GetNumChannels());
|
||||
|
||||
if (is_6_channel) {
|
||||
if (num_channels == 2) {
|
||||
// Copy as-is
|
||||
std::copy(samples, samples + sample_count * GetNumChannels(),
|
||||
std::back_inserter(queue));
|
||||
} else if (num_channels == 6) {
|
||||
// Downsample 6 channels to 2
|
||||
const size_t sample_count_copy_size = samples.size() * 2;
|
||||
const size_t sample_count_copy_size = sample_count * num_channels * 2;
|
||||
queue.reserve(sample_count_copy_size);
|
||||
for (size_t i = 0; i < samples.size(); i += num_channels) {
|
||||
for (size_t i = 0; i < sample_count * num_channels; i += num_channels) {
|
||||
queue.push_back(samples[i]);
|
||||
queue.push_back(samples[i + 1]);
|
||||
}
|
||||
} else {
|
||||
// Copy as-is
|
||||
std::copy(samples.begin(), samples.end(), std::back_inserter(queue));
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetNumChannels() const {
|
||||
return num_channels;
|
||||
// Only support 2-channel stereo output for now
|
||||
return 2;
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -91,8 +85,6 @@ private:
|
||||
|
||||
cubeb* ctx{};
|
||||
cubeb_stream* stream_backend{};
|
||||
u32 num_channels{};
|
||||
bool is_6_channel{};
|
||||
|
||||
std::vector<s16> queue;
|
||||
|
||||
@@ -137,10 +129,8 @@ CubebSink::~CubebSink() {
|
||||
cubeb_destroy(ctx);
|
||||
}
|
||||
|
||||
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
const std::string& name) {
|
||||
sink_streams.push_back(
|
||||
std::make_unique<SinkStreamImpl>(ctx, sample_rate, num_channels, output_device, name));
|
||||
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels) {
|
||||
sink_streams.push_back(std::make_unique<SinkStreamImpl>(ctx, output_device));
|
||||
return *sink_streams.back();
|
||||
}
|
||||
|
||||
|
||||
@@ -18,8 +18,7 @@ public:
|
||||
explicit CubebSink(std::string device_id);
|
||||
~CubebSink() override;
|
||||
|
||||
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
const std::string& name) override;
|
||||
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) override;
|
||||
|
||||
private:
|
||||
cubeb* ctx{};
|
||||
|
||||
@@ -13,14 +13,14 @@ public:
|
||||
explicit NullSink(std::string){};
|
||||
~NullSink() override = default;
|
||||
|
||||
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/,
|
||||
const std::string& /*name*/) override {
|
||||
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/) override {
|
||||
return null_sink_stream;
|
||||
}
|
||||
|
||||
private:
|
||||
struct NullSinkStreamImpl final : SinkStream {
|
||||
void EnqueueSamples(u32 /*num_channels*/, const std::vector<s16>& /*samples*/) override {}
|
||||
void EnqueueSamples(u32 /*num_channels*/, const s16* /*samples*/,
|
||||
size_t /*sample_count*/) override {}
|
||||
} null_sink_stream;
|
||||
};
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "audio_core/sink_stream.h"
|
||||
#include "common/common_types.h"
|
||||
@@ -22,8 +21,7 @@ constexpr char auto_device_name[] = "auto";
|
||||
class Sink {
|
||||
public:
|
||||
virtual ~Sink() = default;
|
||||
virtual SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
const std::string& name) = 0;
|
||||
virtual SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) = 0;
|
||||
};
|
||||
|
||||
using SinkPtr = std::unique_ptr<Sink>;
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -23,8 +22,9 @@ public:
|
||||
* Feed stereo samples to sink.
|
||||
* @param num_channels Number of channels used.
|
||||
* @param samples Samples in interleaved stereo PCM16 format.
|
||||
* @param sample_count Number of samples.
|
||||
*/
|
||||
virtual void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) = 0;
|
||||
virtual void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) = 0;
|
||||
};
|
||||
|
||||
using SinkStreamPtr = std::unique_ptr<SinkStream>;
|
||||
|
||||
@@ -32,13 +32,17 @@ u32 Stream::GetNumChannels() const {
|
||||
return {};
|
||||
}
|
||||
|
||||
u32 Stream::GetSampleSize() const {
|
||||
return GetNumChannels() * 2;
|
||||
}
|
||||
|
||||
Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
|
||||
SinkStream& sink_stream, std::string&& name_)
|
||||
SinkStream& sink_stream)
|
||||
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
|
||||
sink_stream{sink_stream}, name{std::move(name_)} {
|
||||
sink_stream{sink_stream} {
|
||||
|
||||
release_event = CoreTiming::RegisterEvent(
|
||||
name, [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
|
||||
"Stream::Release", [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
|
||||
}
|
||||
|
||||
void Stream::Play() {
|
||||
@@ -51,15 +55,17 @@ void Stream::Stop() {
|
||||
}
|
||||
|
||||
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
|
||||
const size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
|
||||
const size_t num_samples{buffer.GetData().size() / GetSampleSize()};
|
||||
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
|
||||
}
|
||||
|
||||
static void VolumeAdjustSamples(std::vector<s16>& samples) {
|
||||
static std::vector<s16> GetVolumeAdjustedSamples(const std::vector<u8>& data) {
|
||||
std::vector<s16> samples(data.size() / sizeof(s16));
|
||||
std::memcpy(samples.data(), data.data(), data.size());
|
||||
const float volume{std::clamp(Settings::values.volume, 0.0f, 1.0f)};
|
||||
|
||||
if (volume == 1.0f) {
|
||||
return;
|
||||
return samples;
|
||||
}
|
||||
|
||||
// Implementation of a volume slider with a dynamic range of 60 dB
|
||||
@@ -67,6 +73,8 @@ static void VolumeAdjustSamples(std::vector<s16>& samples) {
|
||||
for (auto& sample : samples) {
|
||||
sample = static_cast<s16>(sample * volume_scale_factor);
|
||||
}
|
||||
|
||||
return samples;
|
||||
}
|
||||
|
||||
void Stream::PlayNextBuffer() {
|
||||
@@ -88,14 +96,14 @@ void Stream::PlayNextBuffer() {
|
||||
active_buffer = queued_buffers.front();
|
||||
queued_buffers.pop();
|
||||
|
||||
VolumeAdjustSamples(active_buffer->Samples());
|
||||
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
|
||||
const size_t sample_count{active_buffer->GetData().size() / GetSampleSize()};
|
||||
sink_stream.EnqueueSamples(
|
||||
GetNumChannels(), GetVolumeAdjustedSamples(active_buffer->GetData()).data(), sample_count);
|
||||
|
||||
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
|
||||
}
|
||||
|
||||
void Stream::ReleaseActiveBuffer() {
|
||||
ASSERT(active_buffer);
|
||||
released_buffers.push(std::move(active_buffer));
|
||||
release_callback();
|
||||
PlayNextBuffer();
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
|
||||
@@ -34,7 +33,7 @@ public:
|
||||
using ReleaseCallback = std::function<void()>;
|
||||
|
||||
Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
|
||||
SinkStream& sink_stream, std::string&& name_);
|
||||
SinkStream& sink_stream);
|
||||
|
||||
/// Plays the audio stream
|
||||
void Play();
|
||||
@@ -69,6 +68,9 @@ public:
|
||||
/// Gets the number of channels
|
||||
u32 GetNumChannels() const;
|
||||
|
||||
/// Gets the sample size in bytes
|
||||
u32 GetSampleSize() const;
|
||||
|
||||
private:
|
||||
/// Current state of the stream
|
||||
enum class State {
|
||||
@@ -94,7 +96,6 @@ private:
|
||||
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
|
||||
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
|
||||
SinkStream& sink_stream; ///< Output sink for the stream
|
||||
std::string name; ///< Name of the stream, must be unique
|
||||
};
|
||||
|
||||
using StreamPtr = std::shared_ptr<Stream>;
|
||||
|
||||
@@ -168,7 +168,6 @@ void FileBackend::Write(const Entry& entry) {
|
||||
SUB(Service, AM) \
|
||||
SUB(Service, AOC) \
|
||||
SUB(Service, APM) \
|
||||
SUB(Service, ARP) \
|
||||
SUB(Service, BCAT) \
|
||||
SUB(Service, BPC) \
|
||||
SUB(Service, BTM) \
|
||||
|
||||
@@ -54,7 +54,6 @@ enum class Class : ClassType {
|
||||
Service_AM, ///< The AM (Applet manager) service
|
||||
Service_AOC, ///< The AOC (AddOn Content) service
|
||||
Service_APM, ///< The APM (Performance) service
|
||||
Service_ARP, ///< The ARP service
|
||||
Service_Audio, ///< The Audio (Audio control) service
|
||||
Service_BCAT, ///< The BCAT service
|
||||
Service_BPC, ///< The BPC service
|
||||
|
||||
@@ -134,8 +134,6 @@ add_library(core STATIC
|
||||
hle/service/apm/apm.h
|
||||
hle/service/apm/interface.cpp
|
||||
hle/service/apm/interface.h
|
||||
hle/service/arp/arp.cpp
|
||||
hle/service/arp/arp.h
|
||||
hle/service/audio/audctl.cpp
|
||||
hle/service/audio/audctl.h
|
||||
hle/service/audio/auddbg.cpp
|
||||
|
||||
@@ -203,7 +203,7 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
|
||||
}
|
||||
Kernel::Thread* thread = Kernel::GetCurrentThread();
|
||||
SaveContext(thread->context);
|
||||
if (last_bkpt_hit || GDBStub::GetCpuStepFlag()) {
|
||||
if (last_bkpt_hit || (num_instructions == 1)) {
|
||||
last_bkpt_hit = false;
|
||||
GDBStub::Break();
|
||||
GDBStub::SendTrap(thread, 5);
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/settings.h"
|
||||
#include "file_sys/vfs_real.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Core {
|
||||
@@ -62,6 +61,7 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
|
||||
// execute. Otherwise, get out of the loop function.
|
||||
if (GDBStub::GetCpuHaltFlag()) {
|
||||
if (GDBStub::GetCpuStepFlag()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
tight_loop = false;
|
||||
} else {
|
||||
return ResultStatus::Success;
|
||||
@@ -77,10 +77,6 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
|
||||
}
|
||||
}
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
@@ -182,6 +178,7 @@ System::ResultStatus System::Init(EmuWindow& emu_window) {
|
||||
cpu_cores[index] = std::make_shared<Cpu>(cpu_exclusive_monitor, cpu_barrier, index);
|
||||
}
|
||||
|
||||
gpu_core = std::make_unique<Tegra::GPU>();
|
||||
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>();
|
||||
|
||||
@@ -189,13 +186,10 @@ System::ResultStatus System::Init(EmuWindow& emu_window) {
|
||||
Service::Init(service_manager);
|
||||
GDBStub::Init();
|
||||
|
||||
renderer = VideoCore::CreateRenderer(emu_window);
|
||||
if (!renderer->Init()) {
|
||||
if (!VideoCore::Init(emu_window)) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
|
||||
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
// CPU core 0 is run on the main thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
|
||||
@@ -227,7 +221,7 @@ void System::Shutdown() {
|
||||
perf_results.frametime * 1000.0);
|
||||
|
||||
// Shutdown emulation session
|
||||
renderer.reset();
|
||||
VideoCore::Shutdown();
|
||||
GDBStub::Shutdown();
|
||||
Service::Shutdown();
|
||||
Kernel::Shutdown();
|
||||
|
||||
@@ -27,10 +27,6 @@ namespace Service::SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RendererBase;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class System {
|
||||
@@ -82,17 +78,6 @@ public:
|
||||
*/
|
||||
ResultStatus SingleStep();
|
||||
|
||||
/**
|
||||
* Invalidate the CPU instruction caches
|
||||
* This function should only be used by GDB Stub to support breakpoints, memory updates and
|
||||
* step/continue commands.
|
||||
*/
|
||||
void InvalidateCpuInstructionCaches() {
|
||||
for (auto& cpu : cpu_cores) {
|
||||
cpu->ArmInterface().ClearInstructionCache();
|
||||
}
|
||||
}
|
||||
|
||||
/// Shutdown the emulated system.
|
||||
void Shutdown();
|
||||
|
||||
@@ -144,26 +129,11 @@ public:
|
||||
/// Gets a CPU interface to the CPU core with the specified index
|
||||
Cpu& CpuCore(size_t core_index);
|
||||
|
||||
/// Gets a mutable reference to the GPU interface
|
||||
/// Gets the GPU interface
|
||||
Tegra::GPU& GPU() {
|
||||
return *gpu_core;
|
||||
}
|
||||
|
||||
/// Gets an immutable reference to the GPU interface.
|
||||
const Tegra::GPU& GPU() const {
|
||||
return *gpu_core;
|
||||
}
|
||||
|
||||
/// Gets a mutable reference to the renderer.
|
||||
VideoCore::RendererBase& Renderer() {
|
||||
return *renderer;
|
||||
}
|
||||
|
||||
/// Gets an immutable reference to the renderer.
|
||||
const VideoCore::RendererBase& Renderer() const {
|
||||
return *renderer;
|
||||
}
|
||||
|
||||
/// Gets the scheduler for the CPU core that is currently running
|
||||
Kernel::Scheduler& CurrentScheduler() {
|
||||
return *CurrentCpuCore().Scheduler();
|
||||
@@ -227,7 +197,6 @@ private:
|
||||
|
||||
/// AppLoader used to load the current executing application
|
||||
std::unique_ptr<Loader::AppLoader> app_loader;
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
std::unique_ptr<Tegra::GPU> gpu_core;
|
||||
std::shared_ptr<Tegra::DebugContext> debug_context;
|
||||
Kernel::SharedPtr<Kernel::Process> current_process;
|
||||
|
||||
@@ -141,7 +141,7 @@ void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 user
|
||||
ForceExceptionCheck(cycles_into_future);
|
||||
|
||||
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
|
||||
}
|
||||
|
||||
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
|
||||
@@ -156,7 +156,7 @@ void UnscheduleEvent(const EventType* event_type, u64 userdata) {
|
||||
// Removing random items breaks the invariant so we have to re-establish it.
|
||||
if (itr != event_queue.end()) {
|
||||
event_queue.erase(itr, event_queue.end());
|
||||
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -167,7 +167,7 @@ void RemoveEvent(const EventType* event_type) {
|
||||
// Removing random items breaks the invariant so we have to re-establish it.
|
||||
if (itr != event_queue.end()) {
|
||||
event_queue.erase(itr, event_queue.end());
|
||||
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -190,7 +190,7 @@ void MoveEvents() {
|
||||
for (Event ev; ts_queue.Pop(ev);) {
|
||||
ev.fifo_order = event_fifo_id++;
|
||||
event_queue.emplace_back(std::move(ev));
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -205,7 +205,7 @@ void Advance() {
|
||||
|
||||
while (!event_queue.empty() && event_queue.front().time <= global_timer) {
|
||||
Event evt = std::move(event_queue.front());
|
||||
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
|
||||
event_queue.pop_back();
|
||||
evt.type->callback(evt.userdata, static_cast<int>(global_timer - evt.time));
|
||||
}
|
||||
@@ -226,8 +226,8 @@ void Idle() {
|
||||
downcount = 0;
|
||||
}
|
||||
|
||||
std::chrono::microseconds GetGlobalTimeUs() {
|
||||
return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
|
||||
u64 GetGlobalTimeUs() {
|
||||
return GetTicks() * 1000000 / BASE_CLOCK_RATE;
|
||||
}
|
||||
|
||||
int GetDowncount() {
|
||||
|
||||
@@ -17,17 +17,12 @@
|
||||
* ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
|
||||
*/
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
|
||||
struct EventType;
|
||||
|
||||
using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
|
||||
|
||||
/**
|
||||
* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
|
||||
* required to end slice -1 and start slice 0 before the first cycle of code is executed.
|
||||
@@ -35,6 +30,8 @@ using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
|
||||
void Init();
|
||||
void Shutdown();
|
||||
|
||||
typedef std::function<void(u64 userdata, int cycles_late)> TimedCallback;
|
||||
|
||||
/**
|
||||
* This should only be called from the emu thread, if you are calling it any other thread, you are
|
||||
* doing something evil
|
||||
@@ -43,6 +40,8 @@ u64 GetTicks();
|
||||
u64 GetIdleTicks();
|
||||
void AddTicks(u64 ticks);
|
||||
|
||||
struct EventType;
|
||||
|
||||
/**
|
||||
* Returns the event_type identifier. if name is not unique, it will assert.
|
||||
*/
|
||||
@@ -87,7 +86,7 @@ void ClearPendingEvents();
|
||||
|
||||
void ForceExceptionCheck(s64 cycles);
|
||||
|
||||
std::chrono::microseconds GetGlobalTimeUs();
|
||||
u64 GetGlobalTimeUs();
|
||||
|
||||
int GetDowncount();
|
||||
|
||||
|
||||
@@ -3,22 +3,10 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <mbedtls/cipher.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
namespace {
|
||||
std::vector<u8> CalculateNintendoTweak(size_t sector_id) {
|
||||
std::vector<u8> out(0x10);
|
||||
for (size_t i = 0xF; i <= 0xF; --i) {
|
||||
out[i] = sector_id & 0xFF;
|
||||
sector_id >>= 8;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
static_assert(static_cast<size_t>(Mode::CTR) == static_cast<size_t>(MBEDTLS_CIPHER_AES_128_CTR),
|
||||
"CTR has incorrect value.");
|
||||
@@ -68,28 +56,27 @@ void AESCipher<Key, KeySize>::SetIV(std::vector<u8> iv) {
|
||||
}
|
||||
|
||||
template <typename Key, size_t KeySize>
|
||||
void AESCipher<Key, KeySize>::Transcode(const u8* src, size_t size, u8* dest, Op op) const {
|
||||
auto* const context = op == Op::Encrypt ? &ctx->encryption_context : &ctx->decryption_context;
|
||||
void AESCipher<Key, KeySize>::Transcode(const u8* src, size_t size, u8* dest, Op op) {
|
||||
size_t written = 0;
|
||||
|
||||
const auto context = op == Op::Encrypt ? &ctx->encryption_context : &ctx->decryption_context;
|
||||
|
||||
mbedtls_cipher_reset(context);
|
||||
|
||||
size_t written = 0;
|
||||
if (mbedtls_cipher_get_cipher_mode(context) == MBEDTLS_MODE_XTS) {
|
||||
mbedtls_cipher_update(context, src, size, dest, &written);
|
||||
if (written != size) {
|
||||
if (written != size)
|
||||
LOG_WARNING(Crypto, "Not all data was decrypted requested={:016X}, actual={:016X}.",
|
||||
size, written);
|
||||
}
|
||||
} else {
|
||||
const auto block_size = mbedtls_cipher_get_block_size(context);
|
||||
|
||||
for (size_t offset = 0; offset < size; offset += block_size) {
|
||||
auto length = std::min<size_t>(block_size, size - offset);
|
||||
mbedtls_cipher_update(context, src + offset, length, dest + offset, &written);
|
||||
if (written != length) {
|
||||
if (written != length)
|
||||
LOG_WARNING(Crypto, "Not all data was decrypted requested={:016X}, actual={:016X}.",
|
||||
length, written);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -110,6 +97,16 @@ void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, size_t size, u8* dest,
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Key, size_t KeySize>
|
||||
std::vector<u8> AESCipher<Key, KeySize>::CalculateNintendoTweak(size_t sector_id) {
|
||||
std::vector<u8> out(0x10);
|
||||
for (size_t i = 0xF; i <= 0xF; --i) {
|
||||
out[i] = sector_id & 0xFF;
|
||||
sector_id >>= 8;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
template class AESCipher<Key128>;
|
||||
template class AESCipher<Key256>;
|
||||
} // namespace Core::Crypto
|
||||
@@ -7,7 +7,7 @@
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/assert.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
@@ -38,19 +38,15 @@ public:
|
||||
void SetIV(std::vector<u8> iv);
|
||||
|
||||
template <typename Source, typename Dest>
|
||||
void Transcode(const Source* src, size_t size, Dest* dest, Op op) const {
|
||||
static_assert(std::is_trivially_copyable_v<Source> && std::is_trivially_copyable_v<Dest>,
|
||||
"Transcode source and destination types must be trivially copyable.");
|
||||
void Transcode(const Source* src, size_t size, Dest* dest, Op op) {
|
||||
Transcode(reinterpret_cast<const u8*>(src), size, reinterpret_cast<u8*>(dest), op);
|
||||
}
|
||||
|
||||
void Transcode(const u8* src, size_t size, u8* dest, Op op) const;
|
||||
void Transcode(const u8* src, size_t size, u8* dest, Op op);
|
||||
|
||||
template <typename Source, typename Dest>
|
||||
void XTSTranscode(const Source* src, size_t size, Dest* dest, size_t sector_id,
|
||||
size_t sector_size, Op op) {
|
||||
static_assert(std::is_trivially_copyable_v<Source> && std::is_trivially_copyable_v<Dest>,
|
||||
"XTSTranscode source and destination types must be trivially copyable.");
|
||||
XTSTranscode(reinterpret_cast<const u8*>(src), size, reinterpret_cast<u8*>(dest), sector_id,
|
||||
sector_size, op);
|
||||
}
|
||||
@@ -60,5 +56,7 @@ public:
|
||||
|
||||
private:
|
||||
std::unique_ptr<CipherContext> ctx;
|
||||
|
||||
static std::vector<u8> CalculateNintendoTweak(size_t sector_id);
|
||||
};
|
||||
} // namespace Core::Crypto
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
|
||||
@@ -2,16 +2,19 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <fstream>
|
||||
#include <locale>
|
||||
#include <sstream>
|
||||
#include <string_view>
|
||||
#include <mbedtls/sha256.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/settings.h"
|
||||
#include "key_manager.h"
|
||||
|
||||
namespace Core::Crypto {
|
||||
|
||||
@@ -63,7 +66,8 @@ KeyManager::KeyManager() {
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "title.keys", true);
|
||||
}
|
||||
|
||||
void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
|
||||
void KeyManager::LoadFromFile(std::string_view filename_, bool is_title_keys) {
|
||||
const auto filename = std::string(filename_);
|
||||
std::ifstream file(filename);
|
||||
if (!file.is_open())
|
||||
return;
|
||||
@@ -103,8 +107,11 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
|
||||
}
|
||||
}
|
||||
|
||||
void KeyManager::AttemptLoadKeyFile(const std::string& dir1, const std::string& dir2,
|
||||
const std::string& filename, bool title) {
|
||||
void KeyManager::AttemptLoadKeyFile(std::string_view dir1_, std::string_view dir2_,
|
||||
std::string_view filename_, bool title) {
|
||||
const std::string dir1(dir1_);
|
||||
const std::string dir2(dir2_);
|
||||
const std::string filename(filename_);
|
||||
if (FileUtil::Exists(dir1 + DIR_SEP + filename))
|
||||
LoadFromFile(dir1 + DIR_SEP + filename, title);
|
||||
else if (FileUtil::Exists(dir2 + DIR_SEP + filename))
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <string>
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
@@ -110,9 +109,9 @@ private:
|
||||
std::unordered_map<KeyIndex<S256KeyType>, Key256> s256_keys;
|
||||
|
||||
bool dev_mode;
|
||||
void LoadFromFile(const std::string& filename, bool is_title_keys);
|
||||
void AttemptLoadKeyFile(const std::string& dir1, const std::string& dir2,
|
||||
const std::string& filename, bool title);
|
||||
void LoadFromFile(std::string_view filename, bool is_title_keys);
|
||||
void AttemptLoadKeyFile(std::string_view dir1, std::string_view dir2, std::string_view filename,
|
||||
bool title);
|
||||
|
||||
static const std::unordered_map<std::string, KeyIndex<S128KeyType>> s128_file_id;
|
||||
static const std::unordered_map<std::string, KeyIndex<S256KeyType>> s256_file_id;
|
||||
|
||||
@@ -76,12 +76,17 @@ bool IsValidNCA(const NCAHeader& header) {
|
||||
return header.magic == Common::MakeMagic('N', 'C', 'A', '3');
|
||||
}
|
||||
|
||||
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
|
||||
u8 NCA::GetCryptoRevision() const {
|
||||
u8 master_key_id = header.crypto_type;
|
||||
if (header.crypto_type_2 > master_key_id)
|
||||
master_key_id = header.crypto_type_2;
|
||||
if (master_key_id > 0)
|
||||
--master_key_id;
|
||||
return master_key_id;
|
||||
}
|
||||
|
||||
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
|
||||
const auto master_key_id = GetCryptoRevision();
|
||||
|
||||
if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index))
|
||||
return boost::none;
|
||||
@@ -108,33 +113,58 @@ boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType ty
|
||||
return out;
|
||||
}
|
||||
|
||||
VirtualFile NCA::Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const {
|
||||
boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() const {
|
||||
const auto master_key_id = GetCryptoRevision();
|
||||
|
||||
u128 rights_id{};
|
||||
memcpy(rights_id.data(), header.rights_id.data(), 16);
|
||||
if (rights_id == u128{})
|
||||
return boost::none;
|
||||
|
||||
auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
|
||||
if (titlekey == Core::Crypto::Key128{})
|
||||
return boost::none;
|
||||
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
|
||||
keys.GetKey(Core::Crypto::S128KeyType::Titlekek, master_key_id), Core::Crypto::Mode::ECB);
|
||||
cipher.Transcode(titlekey.data(), titlekey.size(), titlekey.data(), Core::Crypto::Op::Decrypt);
|
||||
|
||||
return titlekey;
|
||||
}
|
||||
|
||||
VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting_offset) const {
|
||||
if (!encrypted)
|
||||
return in;
|
||||
|
||||
switch (header.raw.header.crypto_type) {
|
||||
switch (s_header.raw.header.crypto_type) {
|
||||
case NCASectionCryptoType::NONE:
|
||||
LOG_DEBUG(Crypto, "called with mode=NONE");
|
||||
return in;
|
||||
case NCASectionCryptoType::CTR:
|
||||
LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
|
||||
{
|
||||
const auto key = GetKeyAreaKey(NCASectionCryptoType::CTR);
|
||||
boost::optional<Core::Crypto::Key128> key = boost::none;
|
||||
if (std::find_if_not(header.rights_id.begin(), header.rights_id.end(),
|
||||
[](char c) { return c == 0; }) == header.rights_id.end()) {
|
||||
key = GetKeyAreaKey(NCASectionCryptoType::CTR);
|
||||
} else {
|
||||
key = GetTitlekey();
|
||||
}
|
||||
|
||||
if (key == boost::none)
|
||||
return nullptr;
|
||||
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(
|
||||
std::move(in), key.value(), starting_offset);
|
||||
std::vector<u8> iv(16);
|
||||
for (u8 i = 0; i < 8; ++i)
|
||||
iv[i] = header.raw.section_ctr[0x8 - i - 1];
|
||||
iv[i] = s_header.raw.section_ctr[0x8 - i - 1];
|
||||
out->SetIV(iv);
|
||||
return std::static_pointer_cast<VfsFile>(out);
|
||||
}
|
||||
case NCASectionCryptoType::XTS:
|
||||
// TODO(DarkLordZach): Implement XTSEncryptionLayer and title key encryption.
|
||||
// TODO(DarkLordZach): Implement XTSEncryptionLayer.
|
||||
default:
|
||||
LOG_ERROR(Crypto, "called with unhandled crypto type={:02X}",
|
||||
static_cast<u8>(header.raw.header.crypto_type));
|
||||
static_cast<u8>(s_header.raw.header.crypto_type));
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -95,7 +95,9 @@ protected:
|
||||
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
|
||||
|
||||
private:
|
||||
u8 GetCryptoRevision() const;
|
||||
boost::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
|
||||
boost::optional<Core::Crypto::Key128> GetTitlekey() const;
|
||||
VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const;
|
||||
|
||||
std::vector<VirtualDir> dirs;
|
||||
|
||||
@@ -41,42 +41,40 @@
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace GDBStub {
|
||||
namespace {
|
||||
constexpr int GDB_BUFFER_SIZE = 10000;
|
||||
const int GDB_BUFFER_SIZE = 10000;
|
||||
|
||||
constexpr char GDB_STUB_START = '$';
|
||||
constexpr char GDB_STUB_END = '#';
|
||||
constexpr char GDB_STUB_ACK = '+';
|
||||
constexpr char GDB_STUB_NACK = '-';
|
||||
const char GDB_STUB_START = '$';
|
||||
const char GDB_STUB_END = '#';
|
||||
const char GDB_STUB_ACK = '+';
|
||||
const char GDB_STUB_NACK = '-';
|
||||
|
||||
#ifndef SIGTRAP
|
||||
constexpr u32 SIGTRAP = 5;
|
||||
const u32 SIGTRAP = 5;
|
||||
#endif
|
||||
|
||||
#ifndef SIGTERM
|
||||
constexpr u32 SIGTERM = 15;
|
||||
const u32 SIGTERM = 15;
|
||||
#endif
|
||||
|
||||
#ifndef MSG_WAITALL
|
||||
constexpr u32 MSG_WAITALL = 8;
|
||||
const u32 MSG_WAITALL = 8;
|
||||
#endif
|
||||
|
||||
constexpr u32 LR_REGISTER = 30;
|
||||
constexpr u32 SP_REGISTER = 31;
|
||||
constexpr u32 PC_REGISTER = 32;
|
||||
constexpr u32 CPSR_REGISTER = 33;
|
||||
constexpr u32 UC_ARM64_REG_Q0 = 34;
|
||||
constexpr u32 FPSCR_REGISTER = 66;
|
||||
const u32 LR_REGISTER = 30;
|
||||
const u32 SP_REGISTER = 31;
|
||||
const u32 PC_REGISTER = 32;
|
||||
const u32 CPSR_REGISTER = 33;
|
||||
const u32 UC_ARM64_REG_Q0 = 34;
|
||||
const u32 FPSCR_REGISTER = 66;
|
||||
|
||||
// TODO/WiP - Used while working on support for FPU
|
||||
constexpr u32 TODO_DUMMY_REG_997 = 997;
|
||||
constexpr u32 TODO_DUMMY_REG_998 = 998;
|
||||
const u32 TODO_DUMMY_REG_997 = 997;
|
||||
const u32 TODO_DUMMY_REG_998 = 998;
|
||||
|
||||
// For sample XML files see the GDB source /gdb/features
|
||||
// GDB also wants the l character at the start
|
||||
// This XML defines what the registers are for this specific ARM device
|
||||
constexpr char target_xml[] =
|
||||
static const char* target_xml =
|
||||
R"(l<?xml version="1.0"?>
|
||||
<!DOCTYPE target SYSTEM "gdb-target.dtd">
|
||||
<target version="1.0">
|
||||
@@ -142,28 +140,30 @@ constexpr char target_xml[] =
|
||||
</target>
|
||||
)";
|
||||
|
||||
int gdbserver_socket = -1;
|
||||
namespace GDBStub {
|
||||
|
||||
u8 command_buffer[GDB_BUFFER_SIZE];
|
||||
u32 command_length;
|
||||
static int gdbserver_socket = -1;
|
||||
|
||||
u32 latest_signal = 0;
|
||||
bool memory_break = false;
|
||||
static u8 command_buffer[GDB_BUFFER_SIZE];
|
||||
static u32 command_length;
|
||||
|
||||
Kernel::Thread* current_thread = nullptr;
|
||||
u32 current_core = 0;
|
||||
static u32 latest_signal = 0;
|
||||
static bool memory_break = false;
|
||||
|
||||
static Kernel::Thread* current_thread = nullptr;
|
||||
static u32 current_core = 0;
|
||||
|
||||
// Binding to a port within the reserved ports range (0-1023) requires root permissions,
|
||||
// so default to a port outside of that range.
|
||||
u16 gdbstub_port = 24689;
|
||||
static u16 gdbstub_port = 24689;
|
||||
|
||||
bool halt_loop = true;
|
||||
bool step_loop = false;
|
||||
bool send_trap = false;
|
||||
static bool halt_loop = true;
|
||||
static bool step_loop = false;
|
||||
static bool send_trap = false;
|
||||
|
||||
// If set to false, the server will never be started and no
|
||||
// gdbstub-related functions will be executed.
|
||||
std::atomic<bool> server_enabled(false);
|
||||
static std::atomic<bool> server_enabled(false);
|
||||
|
||||
#ifdef _WIN32
|
||||
WSADATA InitData;
|
||||
@@ -171,26 +171,23 @@ WSADATA InitData;
|
||||
|
||||
struct Breakpoint {
|
||||
bool active;
|
||||
VAddr addr;
|
||||
PAddr addr;
|
||||
u64 len;
|
||||
std::array<u8, 4> inst;
|
||||
};
|
||||
|
||||
using BreakpointMap = std::map<VAddr, Breakpoint>;
|
||||
BreakpointMap breakpoints_execute;
|
||||
BreakpointMap breakpoints_read;
|
||||
BreakpointMap breakpoints_write;
|
||||
static std::map<u64, Breakpoint> breakpoints_execute;
|
||||
static std::map<u64, Breakpoint> breakpoints_read;
|
||||
static std::map<u64, Breakpoint> breakpoints_write;
|
||||
|
||||
struct Module {
|
||||
std::string name;
|
||||
VAddr beg;
|
||||
VAddr end;
|
||||
PAddr beg;
|
||||
PAddr end;
|
||||
};
|
||||
|
||||
std::vector<Module> modules;
|
||||
} // Anonymous namespace
|
||||
static std::vector<Module> modules;
|
||||
|
||||
void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) {
|
||||
void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext) {
|
||||
Module module;
|
||||
if (add_elf_ext) {
|
||||
Common::SplitPath(name, nullptr, &module.name, nullptr);
|
||||
@@ -421,11 +418,11 @@ static u8 CalculateChecksum(const u8* buffer, size_t length) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the map of breakpoints for a given breakpoint type.
|
||||
* Get the list of breakpoints for a given breakpoint type.
|
||||
*
|
||||
* @param type Type of breakpoint map.
|
||||
* @param type Type of breakpoint list.
|
||||
*/
|
||||
static BreakpointMap& GetBreakpointMap(BreakpointType type) {
|
||||
static std::map<u64, Breakpoint>& GetBreakpointList(BreakpointType type) {
|
||||
switch (type) {
|
||||
case BreakpointType::Execute:
|
||||
return breakpoints_execute;
|
||||
@@ -444,24 +441,20 @@ static BreakpointMap& GetBreakpointMap(BreakpointType type) {
|
||||
* @param type Type of breakpoint.
|
||||
* @param addr Address of breakpoint.
|
||||
*/
|
||||
static void RemoveBreakpoint(BreakpointType type, VAddr addr) {
|
||||
BreakpointMap& p = GetBreakpointMap(type);
|
||||
static void RemoveBreakpoint(BreakpointType type, PAddr addr) {
|
||||
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
|
||||
|
||||
const auto bp = p.find(addr);
|
||||
if (bp == p.end()) {
|
||||
return;
|
||||
auto bp = p.find(static_cast<u64>(addr));
|
||||
if (bp != p.end()) {
|
||||
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
|
||||
bp->second.len, bp->second.addr, static_cast<int>(type));
|
||||
p.erase(static_cast<u64>(addr));
|
||||
}
|
||||
|
||||
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
|
||||
bp->second.len, bp->second.addr, static_cast<int>(type));
|
||||
Memory::WriteBlock(bp->second.addr, bp->second.inst.data(), bp->second.inst.size());
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
p.erase(addr);
|
||||
}
|
||||
|
||||
BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, BreakpointType type) {
|
||||
const BreakpointMap& p = GetBreakpointMap(type);
|
||||
const auto next_breakpoint = p.lower_bound(addr);
|
||||
BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, BreakpointType type) {
|
||||
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
|
||||
auto next_breakpoint = p.lower_bound(static_cast<u64>(addr));
|
||||
BreakpointAddress breakpoint;
|
||||
|
||||
if (next_breakpoint != p.end()) {
|
||||
@@ -475,38 +468,36 @@ BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, BreakpointType type)
|
||||
return breakpoint;
|
||||
}
|
||||
|
||||
bool CheckBreakpoint(VAddr addr, BreakpointType type) {
|
||||
bool CheckBreakpoint(PAddr addr, BreakpointType type) {
|
||||
if (!IsConnected()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const BreakpointMap& p = GetBreakpointMap(type);
|
||||
const auto bp = p.find(addr);
|
||||
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
|
||||
|
||||
if (bp == p.end()) {
|
||||
return false;
|
||||
}
|
||||
auto bp = p.find(static_cast<u64>(addr));
|
||||
if (bp != p.end()) {
|
||||
u64 len = bp->second.len;
|
||||
|
||||
u64 len = bp->second.len;
|
||||
// IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
|
||||
// no matter if it's a 4-byte or 2-byte instruction. When you execute a
|
||||
// Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on
|
||||
// two instructions instead of the single instruction you placed the breakpoint
|
||||
// on. So, as a way to make sure that execution breakpoints are only breaking
|
||||
// on the instruction that was specified, set the length of an execution
|
||||
// breakpoint to 1. This should be fine since the CPU should never begin executing
|
||||
// an instruction anywhere except the beginning of the instruction.
|
||||
if (type == BreakpointType::Execute) {
|
||||
len = 1;
|
||||
}
|
||||
|
||||
// IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
|
||||
// no matter if it's a 4-byte or 2-byte instruction. When you execute a
|
||||
// Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on
|
||||
// two instructions instead of the single instruction you placed the breakpoint
|
||||
// on. So, as a way to make sure that execution breakpoints are only breaking
|
||||
// on the instruction that was specified, set the length of an execution
|
||||
// breakpoint to 1. This should be fine since the CPU should never begin executing
|
||||
// an instruction anywhere except the beginning of the instruction.
|
||||
if (type == BreakpointType::Execute) {
|
||||
len = 1;
|
||||
}
|
||||
|
||||
if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
|
||||
LOG_DEBUG(Debug_GDBStub,
|
||||
"Found breakpoint type {} @ {:016X}, range: {:016X}"
|
||||
" - {:016X} ({:X} bytes)",
|
||||
static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
|
||||
return true;
|
||||
if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
|
||||
LOG_DEBUG(Debug_GDBStub,
|
||||
"Found breakpoint type {} @ {:016X}, range: {:016X}"
|
||||
" - {:016X} ({:X} bytes)",
|
||||
static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
@@ -940,7 +931,6 @@ static void WriteMemory() {
|
||||
|
||||
GdbHexToMem(data.data(), len_pos + 1, len);
|
||||
Memory::WriteBlock(addr, data.data(), len);
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
SendReply("OK");
|
||||
}
|
||||
|
||||
@@ -960,7 +950,6 @@ static void Step() {
|
||||
step_loop = true;
|
||||
halt_loop = true;
|
||||
send_trap = true;
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
}
|
||||
|
||||
/// Tell the CPU if we hit a memory breakpoint.
|
||||
@@ -977,7 +966,6 @@ static void Continue() {
|
||||
memory_break = false;
|
||||
step_loop = false;
|
||||
halt_loop = false;
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -987,17 +975,13 @@ static void Continue() {
|
||||
* @param addr Address of breakpoint.
|
||||
* @param len Length of breakpoint.
|
||||
*/
|
||||
static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
|
||||
BreakpointMap& p = GetBreakpointMap(type);
|
||||
static bool CommitBreakpoint(BreakpointType type, PAddr addr, u64 len) {
|
||||
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
|
||||
|
||||
Breakpoint breakpoint;
|
||||
breakpoint.active = true;
|
||||
breakpoint.addr = addr;
|
||||
breakpoint.len = len;
|
||||
Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
|
||||
static constexpr std::array<u8, 4> btrap{{0xd4, 0x20, 0x7d, 0x0}};
|
||||
Memory::WriteBlock(addr, btrap.data(), btrap.size());
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
p.insert({addr, breakpoint});
|
||||
|
||||
LOG_DEBUG(Debug_GDBStub, "gdb: added {} breakpoint: {:016X} bytes at {:016X}",
|
||||
@@ -1031,7 +1015,7 @@ static void AddBreakpoint() {
|
||||
|
||||
auto start_offset = command_buffer + 3;
|
||||
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
|
||||
VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
|
||||
PAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
|
||||
|
||||
start_offset = addr_pos + 1;
|
||||
u64 len =
|
||||
@@ -1080,7 +1064,7 @@ static void RemoveBreakpoint() {
|
||||
|
||||
auto start_offset = command_buffer + 3;
|
||||
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
|
||||
VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
|
||||
PAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
|
||||
|
||||
if (type == BreakpointType::Access) {
|
||||
// Access is made up of Read and Write types, so add both breakpoints
|
||||
|
||||
@@ -22,7 +22,7 @@ enum class BreakpointType {
|
||||
};
|
||||
|
||||
struct BreakpointAddress {
|
||||
VAddr address;
|
||||
PAddr address;
|
||||
BreakpointType type;
|
||||
};
|
||||
|
||||
@@ -53,7 +53,7 @@ bool IsServerEnabled();
|
||||
bool IsConnected();
|
||||
|
||||
/// Register module.
|
||||
void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext = true);
|
||||
void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext = true);
|
||||
|
||||
/**
|
||||
* Signal to the gdbstub server that it should halt CPU execution.
|
||||
@@ -74,7 +74,7 @@ void HandlePacket();
|
||||
* @param addr Address to search from.
|
||||
* @param type Type of breakpoint.
|
||||
*/
|
||||
BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, GDBStub::BreakpointType type);
|
||||
BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, GDBStub::BreakpointType type);
|
||||
|
||||
/**
|
||||
* Check if a breakpoint of the specified type exists at the given address.
|
||||
@@ -82,7 +82,7 @@ BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, GDBStub::BreakpointTy
|
||||
* @param addr Address of breakpoint.
|
||||
* @param type Type of breakpoint.
|
||||
*/
|
||||
bool CheckBreakpoint(VAddr addr, GDBStub::BreakpointType type);
|
||||
bool CheckBreakpoint(PAddr addr, GDBStub::BreakpointType type);
|
||||
|
||||
/// If set to true, the CPU will halt at the beginning of the next CPU loop.
|
||||
bool GetCpuHaltFlag();
|
||||
|
||||
@@ -32,8 +32,9 @@ static ResultCode WaitForAddress(VAddr address, s64 timeout) {
|
||||
}
|
||||
|
||||
// Gets the threads waiting on an address.
|
||||
static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) {
|
||||
const auto RetrieveWaitingThreads =
|
||||
static void GetThreadsWaitingOnAddress(std::vector<SharedPtr<Thread>>& waiting_threads,
|
||||
VAddr address) {
|
||||
auto RetrieveWaitingThreads =
|
||||
[](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr arb_addr) {
|
||||
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
|
||||
auto& thread_list = scheduler->GetThreadList();
|
||||
@@ -44,20 +45,16 @@ static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address)
|
||||
}
|
||||
};
|
||||
|
||||
// Retrieve all threads that are waiting for this address.
|
||||
std::vector<SharedPtr<Thread>> threads;
|
||||
RetrieveWaitingThreads(0, threads, address);
|
||||
RetrieveWaitingThreads(1, threads, address);
|
||||
RetrieveWaitingThreads(2, threads, address);
|
||||
RetrieveWaitingThreads(3, threads, address);
|
||||
|
||||
// Retrieve a list of all threads that are waiting for this address.
|
||||
RetrieveWaitingThreads(0, waiting_threads, address);
|
||||
RetrieveWaitingThreads(1, waiting_threads, address);
|
||||
RetrieveWaitingThreads(2, waiting_threads, address);
|
||||
RetrieveWaitingThreads(3, waiting_threads, address);
|
||||
// Sort them by priority, such that the highest priority ones come first.
|
||||
std::sort(threads.begin(), threads.end(),
|
||||
std::sort(waiting_threads.begin(), waiting_threads.end(),
|
||||
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
|
||||
return lhs->current_priority < rhs->current_priority;
|
||||
});
|
||||
|
||||
return threads;
|
||||
}
|
||||
|
||||
// Wake up num_to_wake (or all) threads in a vector.
|
||||
@@ -79,7 +76,9 @@ static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num
|
||||
|
||||
// Signals an address being waited on.
|
||||
ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
|
||||
std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
|
||||
// Get threads waiting on the address.
|
||||
std::vector<SharedPtr<Thread>> waiting_threads;
|
||||
GetThreadsWaitingOnAddress(waiting_threads, address);
|
||||
|
||||
WakeThreads(waiting_threads, num_to_wake);
|
||||
return RESULT_SUCCESS;
|
||||
@@ -111,11 +110,12 @@ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 valu
|
||||
}
|
||||
|
||||
// Get threads waiting on the address.
|
||||
std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
|
||||
std::vector<SharedPtr<Thread>> waiting_threads;
|
||||
GetThreadsWaitingOnAddress(waiting_threads, address);
|
||||
|
||||
// Determine the modified value depending on the waiting count.
|
||||
s32 updated_value;
|
||||
if (waiting_threads.empty()) {
|
||||
if (waiting_threads.size() == 0) {
|
||||
updated_value = value - 1;
|
||||
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
|
||||
updated_value = value + 1;
|
||||
|
||||
@@ -31,9 +31,10 @@ public:
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
ResetType GetResetType() const {
|
||||
return reset_type;
|
||||
}
|
||||
ResetType reset_type; ///< Current ResetType
|
||||
|
||||
bool signaled; ///< Whether the event has already been signaled
|
||||
std::string name; ///< Name of event (optional)
|
||||
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
@@ -46,11 +47,6 @@ public:
|
||||
private:
|
||||
Event();
|
||||
~Event() override;
|
||||
|
||||
ResetType reset_type; ///< Current ResetType
|
||||
|
||||
bool signaled; ///< Whether the event has already been signaled
|
||||
std::string name; ///< Name of event (optional)
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -13,7 +13,6 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
auto module_ = std::make_shared<Module>();
|
||||
std::make_shared<APM>(module_, "apm")->InstallAsService(service_manager);
|
||||
std::make_shared<APM>(module_, "apm:p")->InstallAsService(service_manager);
|
||||
std::make_shared<APM_Sys>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -74,31 +74,6 @@ void APM::OpenSession(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISession>();
|
||||
|
||||
LOG_DEBUG(Service_APM, "called");
|
||||
}
|
||||
|
||||
APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "RequestPerformanceMode"},
|
||||
{1, &APM_Sys::GetPerformanceEvent, "GetPerformanceEvent"},
|
||||
{2, nullptr, "GetThrottlingState"},
|
||||
{3, nullptr, "GetLastThrottlingState"},
|
||||
{4, nullptr, "ClearLastThrottlingState"},
|
||||
{5, nullptr, "LoadAndApplySettings"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
void APM_Sys::GetPerformanceEvent(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISession>();
|
||||
|
||||
LOG_DEBUG(Service_APM, "called");
|
||||
}
|
||||
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -19,12 +19,4 @@ private:
|
||||
std::shared_ptr<Module> apm;
|
||||
};
|
||||
|
||||
class APM_Sys final : public ServiceFramework<APM_Sys> {
|
||||
public:
|
||||
explicit APM_Sys();
|
||||
|
||||
private:
|
||||
void GetPerformanceEvent(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -1,75 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/arp/arp.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
|
||||
namespace Service::ARP {
|
||||
|
||||
class ARP_R final : public ServiceFramework<ARP_R> {
|
||||
public:
|
||||
explicit ARP_R() : ServiceFramework{"arp:r"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetApplicationLaunchProperty"},
|
||||
{1, nullptr, "GetApplicationLaunchPropertyWithApplicationId"},
|
||||
{2, nullptr, "GetApplicationControlProperty"},
|
||||
{3, nullptr, "GetApplicationControlPropertyWithApplicationId"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class IRegistrar final : public ServiceFramework<IRegistrar> {
|
||||
public:
|
||||
explicit IRegistrar() : ServiceFramework{"IRegistrar"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Issue"},
|
||||
{1, nullptr, "SetApplicationLaunchProperty"},
|
||||
{2, nullptr, "SetApplicationControlProperty"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class ARP_W final : public ServiceFramework<ARP_W> {
|
||||
public:
|
||||
explicit ARP_W() : ServiceFramework{"arp:w"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ARP_W::AcquireRegistrar, "AcquireRegistrar"},
|
||||
{1, nullptr, "DeleteProperties"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void AcquireRegistrar(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IRegistrar>();
|
||||
|
||||
LOG_DEBUG(Service_ARP, "called");
|
||||
}
|
||||
};
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& sm) {
|
||||
std::make_shared<ARP_R>()->InstallAsService(sm);
|
||||
std::make_shared<ARP_W>()->InstallAsService(sm);
|
||||
}
|
||||
|
||||
} // namespace Service::ARP
|
||||
@@ -1,16 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
|
||||
namespace Service::ARP {
|
||||
|
||||
/// Registers all ARP services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& sm);
|
||||
|
||||
} // namespace Service::ARP
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/audio/audin_a.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/audio/audout_a.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
#include "audio_core/codec.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
@@ -50,7 +48,7 @@ public:
|
||||
buffer_event = Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
|
||||
|
||||
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
|
||||
"IAudioOut", [=]() { buffer_event->Signal(); });
|
||||
[=]() { buffer_event->Signal(); });
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -113,10 +111,10 @@ private:
|
||||
std::memcpy(&audio_buffer, input_buffer.data(), sizeof(AudioBuffer));
|
||||
const u64 tag{rp.Pop<u64>()};
|
||||
|
||||
std::vector<s16> samples(audio_buffer.buffer_size / sizeof(s16));
|
||||
Memory::ReadBlock(audio_buffer.buffer, samples.data(), audio_buffer.buffer_size);
|
||||
std::vector<u8> data(audio_buffer.buffer_size);
|
||||
Memory::ReadBlock(audio_buffer.buffer, data.data(), data.size());
|
||||
|
||||
if (!audio_core.QueueBuffer(stream, tag, std::move(samples))) {
|
||||
if (!audio_core.QueueBuffer(stream, tag, std::move(data))) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::BufferCountExceeded));
|
||||
}
|
||||
@@ -202,7 +200,7 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(DefaultSampleRate);
|
||||
rb.Push<u32>(params.channel_count);
|
||||
rb.Push<u32>(static_cast<u32>(AudioCore::Codec::PcmFormat::Int16));
|
||||
rb.Push<u32>(static_cast<u32>(PcmFormat::Int16));
|
||||
rb.Push<u32>(static_cast<u32>(AudioState::Stopped));
|
||||
rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
|
||||
}
|
||||
|
||||
@@ -38,6 +38,16 @@ private:
|
||||
|
||||
void ListAudioOutsImpl(Kernel::HLERequestContext& ctx);
|
||||
void OpenAudioOutImpl(Kernel::HLERequestContext& ctx);
|
||||
|
||||
enum class PcmFormat : u32 {
|
||||
Invalid = 0,
|
||||
Int8 = 1,
|
||||
Int16 = 2,
|
||||
Int24 = 3,
|
||||
Int32 = 4,
|
||||
PcmFloat = 5,
|
||||
Adpcm = 6,
|
||||
};
|
||||
};
|
||||
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/audio/audrec_a.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/audio/audren_a.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
@@ -15,10 +15,13 @@
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
/// TODO(bunnei): Find a proper value for the audio_ticks
|
||||
constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 200)};
|
||||
|
||||
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
|
||||
public:
|
||||
explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
|
||||
: ServiceFramework("IAudioRenderer") {
|
||||
explicit IAudioRenderer(AudioRendererParameter audren_params)
|
||||
: ServiceFramework("IAudioRenderer"), worker_params(audren_params) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetAudioRendererSampleRate"},
|
||||
{1, nullptr, "GetAudioRendererSampleCount"},
|
||||
@@ -36,8 +39,21 @@ public:
|
||||
RegisterHandlers(functions);
|
||||
|
||||
system_event =
|
||||
Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
|
||||
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
|
||||
Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioRenderer:SystemEvent");
|
||||
|
||||
// Register event callback to update the Audio Buffer
|
||||
audio_event = CoreTiming::RegisterEvent(
|
||||
"IAudioRenderer::UpdateAudioCallback", [this](u64 userdata, int cycles_late) {
|
||||
UpdateAudioCallback();
|
||||
CoreTiming::ScheduleEvent(audio_ticks - cycles_late, audio_event);
|
||||
});
|
||||
|
||||
// Start the audio event
|
||||
CoreTiming::ScheduleEvent(audio_ticks, audio_event);
|
||||
voice_status_list.resize(worker_params.voice_count);
|
||||
}
|
||||
~IAudioRenderer() {
|
||||
CoreTiming::UnscheduleEvent(audio_event, 0);
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -46,9 +62,60 @@ private:
|
||||
}
|
||||
|
||||
void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
|
||||
ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
|
||||
UpdateDataHeader config{};
|
||||
auto buf = ctx.ReadBuffer();
|
||||
std::memcpy(&config, buf.data(), sizeof(UpdateDataHeader));
|
||||
u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
|
||||
|
||||
std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
|
||||
std::memcpy(mem_pool_info.data(),
|
||||
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size,
|
||||
memory_pool_count * sizeof(MemoryPoolInfo));
|
||||
|
||||
std::vector<VoiceInfo> voice_info(worker_params.voice_count);
|
||||
std::memcpy(voice_info.data(),
|
||||
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size +
|
||||
config.memory_pools_size + config.voice_resource_size,
|
||||
worker_params.voice_count * sizeof(VoiceInfo));
|
||||
|
||||
UpdateDataHeader response_data{worker_params};
|
||||
|
||||
ASSERT(ctx.GetWriteBufferSize() == response_data.total_size);
|
||||
|
||||
std::vector<u8> output(response_data.total_size);
|
||||
std::memcpy(output.data(), &response_data, sizeof(UpdateDataHeader));
|
||||
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
|
||||
for (unsigned i = 0; i < memory_pool.size(); i++) {
|
||||
if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestAttach)
|
||||
memory_pool[i].state = MemoryPoolStates::Attached;
|
||||
else if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestDetach)
|
||||
memory_pool[i].state = MemoryPoolStates::Detached;
|
||||
}
|
||||
std::memcpy(output.data() + sizeof(UpdateDataHeader), memory_pool.data(),
|
||||
response_data.memory_pools_size);
|
||||
|
||||
for (unsigned i = 0; i < voice_info.size(); i++) {
|
||||
if (voice_info[i].is_new) {
|
||||
voice_status_list[i].played_sample_count = 0;
|
||||
voice_status_list[i].wave_buffer_consumed = 0;
|
||||
} else if (voice_info[i].play_state == (u8)PlayStates::Started) {
|
||||
for (u32 buff_idx = 0; buff_idx < voice_info[i].wave_buffer_count; buff_idx++) {
|
||||
voice_status_list[i].played_sample_count +=
|
||||
(voice_info[i].wave_buffer[buff_idx].end_sample_offset -
|
||||
voice_info[i].wave_buffer[buff_idx].start_sample_offset) /
|
||||
2;
|
||||
voice_status_list[i].wave_buffer_consumed++;
|
||||
}
|
||||
}
|
||||
}
|
||||
std::memcpy(output.data() + sizeof(UpdateDataHeader) + response_data.memory_pools_size,
|
||||
voice_status_list.data(), response_data.voices_size);
|
||||
|
||||
ctx.WriteBuffer(output);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
}
|
||||
|
||||
@@ -69,6 +136,8 @@ private:
|
||||
}
|
||||
|
||||
void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
|
||||
// system_event->Signal();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(system_event);
|
||||
@@ -76,8 +145,131 @@ private:
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
}
|
||||
|
||||
enum class MemoryPoolStates : u32 { // Should be LE
|
||||
Invalid = 0x0,
|
||||
Unknown = 0x1,
|
||||
RequestDetach = 0x2,
|
||||
Detached = 0x3,
|
||||
RequestAttach = 0x4,
|
||||
Attached = 0x5,
|
||||
Released = 0x6,
|
||||
};
|
||||
|
||||
enum class PlayStates : u8 {
|
||||
Started = 0,
|
||||
Stopped = 1,
|
||||
};
|
||||
|
||||
struct MemoryPoolEntry {
|
||||
MemoryPoolStates state;
|
||||
u32_le unknown_4;
|
||||
u32_le unknown_8;
|
||||
u32_le unknown_c;
|
||||
};
|
||||
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
|
||||
|
||||
struct MemoryPoolInfo {
|
||||
u64_le pool_address;
|
||||
u64_le pool_size;
|
||||
MemoryPoolStates pool_state;
|
||||
INSERT_PADDING_WORDS(3); // Unknown
|
||||
};
|
||||
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
|
||||
|
||||
struct UpdateDataHeader {
|
||||
UpdateDataHeader() {}
|
||||
|
||||
explicit UpdateDataHeader(const AudioRendererParameter& config) {
|
||||
revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
|
||||
behavior_size = 0xb0;
|
||||
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
|
||||
voices_size = config.voice_count * 0x10;
|
||||
voice_resource_size = 0x0;
|
||||
effects_size = config.effect_count * 0x10;
|
||||
mixes_size = 0x0;
|
||||
sinks_size = config.sink_count * 0x20;
|
||||
performance_manager_size = 0x10;
|
||||
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size +
|
||||
voices_size + effects_size + sinks_size + performance_manager_size;
|
||||
}
|
||||
|
||||
u32_le revision;
|
||||
u32_le behavior_size;
|
||||
u32_le memory_pools_size;
|
||||
u32_le voices_size;
|
||||
u32_le voice_resource_size;
|
||||
u32_le effects_size;
|
||||
u32_le mixes_size;
|
||||
u32_le sinks_size;
|
||||
u32_le performance_manager_size;
|
||||
INSERT_PADDING_WORDS(6);
|
||||
u32_le total_size;
|
||||
};
|
||||
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
|
||||
|
||||
struct BiquadFilter {
|
||||
u8 enable;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
s16_le numerator[3];
|
||||
s16_le denominator[2];
|
||||
};
|
||||
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
|
||||
|
||||
struct WaveBuffer {
|
||||
u64_le buffer_addr;
|
||||
u64_le buffer_sz;
|
||||
s32_le start_sample_offset;
|
||||
s32_le end_sample_offset;
|
||||
u8 loop;
|
||||
u8 end_of_stream;
|
||||
u8 sent_to_server;
|
||||
INSERT_PADDING_BYTES(5);
|
||||
u64 context_addr;
|
||||
u64 context_sz;
|
||||
INSERT_PADDING_BYTES(8);
|
||||
};
|
||||
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
|
||||
|
||||
struct VoiceInfo {
|
||||
u32_le id;
|
||||
u32_le node_id;
|
||||
u8 is_new;
|
||||
u8 is_in_use;
|
||||
u8 play_state;
|
||||
u8 sample_format;
|
||||
u32_le sample_rate;
|
||||
u32_le priority;
|
||||
u32_le sorting_order;
|
||||
u32_le channel_count;
|
||||
float_le pitch;
|
||||
float_le volume;
|
||||
BiquadFilter biquad_filter[2];
|
||||
u32_le wave_buffer_count;
|
||||
u16_le wave_buffer_head;
|
||||
INSERT_PADDING_BYTES(6);
|
||||
u64_le additional_params_addr;
|
||||
u64_le additional_params_sz;
|
||||
u32_le mix_id;
|
||||
u32_le splitter_info_id;
|
||||
WaveBuffer wave_buffer[4];
|
||||
u32_le voice_channel_resource_ids[6];
|
||||
INSERT_PADDING_BYTES(24);
|
||||
};
|
||||
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
|
||||
|
||||
struct VoiceOutStatus {
|
||||
u64_le played_sample_count;
|
||||
u32_le wave_buffer_consumed;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
};
|
||||
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
|
||||
|
||||
/// This is used to trigger the audio event callback.
|
||||
CoreTiming::EventType* audio_event;
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> system_event;
|
||||
std::unique_ptr<AudioCore::AudioRenderer> renderer;
|
||||
AudioRendererParameter worker_params;
|
||||
std::vector<VoiceOutStatus> voice_status_list;
|
||||
};
|
||||
|
||||
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
|
||||
@@ -176,7 +368,7 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") {
|
||||
|
||||
void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
|
||||
auto params = rp.PopRaw<AudioRendererParameter>();
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -187,7 +379,7 @@ void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
|
||||
auto params = rp.PopRaw<AudioRendererParameter>();
|
||||
|
||||
u64 buffer_sz = Common::AlignUp(4 * params.unknown_8, 0x40);
|
||||
buffer_sz += params.unknown_c * 1024;
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "audio_core/audio_renderer.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
@@ -13,6 +12,24 @@ class HLERequestContext;
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
struct AudioRendererParameter {
|
||||
u32_le sample_rate;
|
||||
u32_le sample_count;
|
||||
u32_le unknown_8;
|
||||
u32_le unknown_c;
|
||||
u32_le voice_count;
|
||||
u32_le sink_count;
|
||||
u32_le effect_count;
|
||||
u32_le unknown_1c;
|
||||
u8 unknown_20;
|
||||
INSERT_PADDING_BYTES(3);
|
||||
u32_le splitter_count;
|
||||
u32_le unknown_2c;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le revision;
|
||||
};
|
||||
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
|
||||
|
||||
class AudRenU final : public ServiceFramework<AudRenU> {
|
||||
public:
|
||||
explicit AudRenU();
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/filesystem/fsp_ldr.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/filesystem/fsp_pr.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
|
||||
@@ -30,9 +30,9 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
|
||||
addr, offset, width, height, stride, static_cast<PixelFormat>(format),
|
||||
transform, crop_rect};
|
||||
|
||||
auto& instance = Core::System::GetInstance();
|
||||
instance.perf_stats.EndGameFrame();
|
||||
instance.Renderer().SwapBuffers(framebuffer);
|
||||
Core::System::GetInstance().perf_stats.EndGameFrame();
|
||||
|
||||
VideoCore::g_renderer->SwapBuffers(framebuffer);
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -150,16 +150,15 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
|
||||
|
||||
LOG_DEBUG(Service_NVDRV, "called, offset=0x{:X}", params.offset);
|
||||
|
||||
const auto itr = buffer_mappings.find(params.offset);
|
||||
auto& gpu = Core::System::GetInstance().GPU();
|
||||
|
||||
auto itr = buffer_mappings.find(params.offset);
|
||||
|
||||
ASSERT_MSG(itr != buffer_mappings.end(), "Tried to unmap invalid mapping");
|
||||
|
||||
auto& system_instance = Core::System::GetInstance();
|
||||
|
||||
// Remove this memory region from the rasterizer cache.
|
||||
system_instance.Renderer().Rasterizer().FlushAndInvalidateRegion(params.offset,
|
||||
itr->second.size);
|
||||
VideoCore::g_renderer->Rasterizer()->FlushAndInvalidateRegion(params.offset, itr->second.size);
|
||||
|
||||
auto& gpu = system_instance.GPU();
|
||||
params.offset = gpu.memory_manager->UnmapBuffer(params.offset, itr->second.size);
|
||||
|
||||
buffer_mappings.erase(itr->second.offset);
|
||||
|
||||
@@ -127,11 +127,9 @@ void NVFlinger::Compose() {
|
||||
MicroProfileFlip();
|
||||
|
||||
if (buffer == boost::none) {
|
||||
auto& system_instance = Core::System::GetInstance();
|
||||
|
||||
// There was no queued buffer to draw, render previous frame
|
||||
system_instance.perf_stats.EndGameFrame();
|
||||
system_instance.Renderer().SwapBuffers({});
|
||||
Core::System::GetInstance().perf_stats.EndGameFrame();
|
||||
VideoCore::g_renderer->SwapBuffers({});
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/aoc/aoc_u.h"
|
||||
#include "core/hle/service/apm/apm.h"
|
||||
#include "core/hle/service/arp/arp.h"
|
||||
#include "core/hle/service/audio/audio.h"
|
||||
#include "core/hle/service/bcat/bcat.h"
|
||||
#include "core/hle/service/bpc/bpc.h"
|
||||
@@ -208,7 +207,6 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
|
||||
AM::InstallInterfaces(*sm, nv_flinger);
|
||||
AOC::InstallInterfaces(*sm);
|
||||
APM::InstallInterfaces(*sm);
|
||||
ARP::InstallInterfaces(*sm);
|
||||
Audio::InstallInterfaces(*sm);
|
||||
BCAT::InstallInterfaces(*sm);
|
||||
BPC::InstallInterfaces(*sm);
|
||||
|
||||
@@ -20,10 +20,6 @@ namespace Loader {
|
||||
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file)
|
||||
: AppLoader(std::move(file)) {}
|
||||
|
||||
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(
|
||||
FileSys::VirtualDir directory)
|
||||
: AppLoader(directory->GetFile("main")), dir(std::move(directory)) {}
|
||||
|
||||
FileType AppLoader_DeconstructedRomDirectory::IdentifyType(const FileSys::VirtualFile& file) {
|
||||
if (FileSys::IsDirectoryExeFS(file->GetContainingDirectory())) {
|
||||
return FileType::DeconstructedRomDirectory;
|
||||
@@ -38,12 +34,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
|
||||
return ResultStatus::ErrorAlreadyLoaded;
|
||||
}
|
||||
|
||||
if (dir == nullptr) {
|
||||
if (file == nullptr)
|
||||
return ResultStatus::ErrorInvalidFormat;
|
||||
const FileSys::VirtualDir dir = file->GetContainingDirectory();
|
||||
}
|
||||
|
||||
const FileSys::VirtualDir dir = file->GetContainingDirectory();
|
||||
const FileSys::VirtualFile npdm = dir->GetFile("main.npdm");
|
||||
if (npdm == nullptr)
|
||||
return ResultStatus::ErrorInvalidFormat;
|
||||
|
||||
@@ -22,9 +22,6 @@ class AppLoader_DeconstructedRomDirectory final : public AppLoader {
|
||||
public:
|
||||
explicit AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile main_file);
|
||||
|
||||
// Overload to accept exefs directory. Must contain 'main' and 'main.npdm'
|
||||
explicit AppLoader_DeconstructedRomDirectory(FileSys::VirtualDir directory);
|
||||
|
||||
/**
|
||||
* Returns the type of the file
|
||||
* @param file std::shared_ptr<VfsFile> open file
|
||||
@@ -43,7 +40,6 @@ public:
|
||||
private:
|
||||
FileSys::ProgramMetadata metadata;
|
||||
FileSys::VirtualFile romfs;
|
||||
FileSys::VirtualDir dir;
|
||||
};
|
||||
|
||||
} // namespace Loader
|
||||
|
||||
@@ -22,8 +22,7 @@
|
||||
|
||||
namespace Loader {
|
||||
|
||||
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file_)
|
||||
: AppLoader(std::move(file_)), nca(std::make_unique<FileSys::NCA>(file)) {}
|
||||
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file) : AppLoader(std::move(file)) {}
|
||||
|
||||
FileType AppLoader_NCA::IdentifyType(const FileSys::VirtualFile& file) {
|
||||
FileSys::NCA nca(file);
|
||||
@@ -40,7 +39,8 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
return ResultStatus::ErrorAlreadyLoaded;
|
||||
}
|
||||
|
||||
const auto result = nca->GetStatus();
|
||||
nca = std::make_unique<FileSys::NCA>(file);
|
||||
ResultStatus result = nca->GetStatus();
|
||||
if (result != ResultStatus::Success) {
|
||||
return result;
|
||||
}
|
||||
@@ -48,16 +48,44 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
if (nca->GetType() != FileSys::NCAContentType::Program)
|
||||
return ResultStatus::ErrorInvalidFormat;
|
||||
|
||||
const auto exefs = nca->GetExeFS();
|
||||
auto exefs = nca->GetExeFS();
|
||||
|
||||
if (exefs == nullptr)
|
||||
return ResultStatus::ErrorInvalidFormat;
|
||||
|
||||
directory_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(exefs);
|
||||
result = metadata.Load(exefs->GetFile("main.npdm"));
|
||||
if (result != ResultStatus::Success) {
|
||||
return result;
|
||||
}
|
||||
metadata.Print();
|
||||
|
||||
const auto load_result = directory_loader->Load(process);
|
||||
if (load_result != ResultStatus::Success)
|
||||
return load_result;
|
||||
const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()};
|
||||
if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit) {
|
||||
return ResultStatus::ErrorUnsupportedArch;
|
||||
}
|
||||
|
||||
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
|
||||
for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
|
||||
"subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) {
|
||||
const VAddr load_addr = next_load_addr;
|
||||
|
||||
next_load_addr = AppLoader_NSO::LoadModule(exefs->GetFile(module), load_addr);
|
||||
if (next_load_addr) {
|
||||
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr);
|
||||
// Register module with GDBStub
|
||||
GDBStub::RegisterModule(module, load_addr, next_load_addr - 1, false);
|
||||
} else {
|
||||
next_load_addr = load_addr;
|
||||
}
|
||||
}
|
||||
|
||||
process->program_id = metadata.GetTitleID();
|
||||
process->svc_access_mask.set();
|
||||
process->address_mappings = default_address_mappings;
|
||||
process->resource_limit =
|
||||
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
process->Run(Memory::PROCESS_IMAGE_VADDR, metadata.GetMainThreadPriority(),
|
||||
metadata.GetMainThreadStackSize());
|
||||
|
||||
if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0)
|
||||
Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "core/file_sys/program_metadata.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "deconstructed_rom_directory.h"
|
||||
|
||||
namespace Loader {
|
||||
|
||||
@@ -42,7 +41,6 @@ private:
|
||||
FileSys::ProgramMetadata metadata;
|
||||
|
||||
std::unique_ptr<FileSys::NCA> nca;
|
||||
std::unique_ptr<AppLoader_DeconstructedRomDirectory> directory_loader;
|
||||
};
|
||||
|
||||
} // namespace Loader
|
||||
|
||||
@@ -326,45 +326,43 @@ void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached)
|
||||
}
|
||||
|
||||
void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
|
||||
auto& system_instance = Core::System::GetInstance();
|
||||
|
||||
// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
|
||||
// null here
|
||||
if (!system_instance.IsPoweredOn()) {
|
||||
if (VideoCore::g_renderer == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
VAddr end = start + size;
|
||||
|
||||
const auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
|
||||
auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
|
||||
if (start >= region_end || end <= region_start) {
|
||||
// No overlap with region
|
||||
return;
|
||||
}
|
||||
|
||||
const VAddr overlap_start = std::max(start, region_start);
|
||||
const VAddr overlap_end = std::min(end, region_end);
|
||||
VAddr overlap_start = std::max(start, region_start);
|
||||
VAddr overlap_end = std::min(end, region_end);
|
||||
|
||||
const std::vector<Tegra::GPUVAddr> gpu_addresses =
|
||||
system_instance.GPU().memory_manager->CpuToGpuAddress(overlap_start);
|
||||
std::vector<Tegra::GPUVAddr> gpu_addresses =
|
||||
Core::System::GetInstance().GPU().memory_manager->CpuToGpuAddress(overlap_start);
|
||||
|
||||
if (gpu_addresses.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const u64 overlap_size = overlap_end - overlap_start;
|
||||
u64 overlap_size = overlap_end - overlap_start;
|
||||
|
||||
for (const auto& gpu_address : gpu_addresses) {
|
||||
auto& rasterizer = system_instance.Renderer().Rasterizer();
|
||||
auto* rasterizer = VideoCore::g_renderer->Rasterizer();
|
||||
switch (mode) {
|
||||
case FlushMode::Flush:
|
||||
rasterizer.FlushRegion(gpu_address, overlap_size);
|
||||
rasterizer->FlushRegion(gpu_address, overlap_size);
|
||||
break;
|
||||
case FlushMode::Invalidate:
|
||||
rasterizer.InvalidateRegion(gpu_address, overlap_size);
|
||||
rasterizer->InvalidateRegion(gpu_address, overlap_size);
|
||||
break;
|
||||
case FlushMode::FlushAndInvalidate:
|
||||
rasterizer.FlushAndInvalidateRegion(gpu_address, overlap_size);
|
||||
rasterizer->FlushAndInvalidateRegion(gpu_address, overlap_size);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -140,10 +140,10 @@ void SetCurrentPageTable(PageTable* page_table);
|
||||
PageTable* GetCurrentPageTable();
|
||||
|
||||
/// Determines if the given VAddr is valid for the specified process.
|
||||
bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr);
|
||||
bool IsValidVirtualAddress(VAddr vaddr);
|
||||
bool IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr);
|
||||
bool IsValidVirtualAddress(const VAddr addr);
|
||||
/// Determines if the given VAddr is a kernel address
|
||||
bool IsKernelVirtualAddress(VAddr vaddr);
|
||||
bool IsKernelVirtualAddress(const VAddr addr);
|
||||
|
||||
u8 Read8(VAddr addr);
|
||||
u16 Read16(VAddr addr);
|
||||
@@ -155,17 +155,18 @@ void Write16(VAddr addr, u16 data);
|
||||
void Write32(VAddr addr, u32 data);
|
||||
void Write64(VAddr addr, u64 data);
|
||||
|
||||
void ReadBlock(const Kernel::Process& process, VAddr src_addr, void* dest_buffer, size_t size);
|
||||
void ReadBlock(VAddr src_addr, void* dest_buffer, size_t size);
|
||||
void WriteBlock(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
|
||||
void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_buffer,
|
||||
size_t size);
|
||||
void ReadBlock(const VAddr src_addr, void* dest_buffer, size_t size);
|
||||
void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const void* src_buffer,
|
||||
size_t size);
|
||||
void WriteBlock(VAddr dest_addr, const void* src_buffer, size_t size);
|
||||
void ZeroBlock(const Kernel::Process& process, VAddr dest_addr, size_t size);
|
||||
void WriteBlock(const VAddr dest_addr, const void* src_buffer, size_t size);
|
||||
void ZeroBlock(const VAddr dest_addr, const size_t size);
|
||||
void CopyBlock(VAddr dest_addr, VAddr src_addr, size_t size);
|
||||
|
||||
u8* GetPointer(VAddr vaddr);
|
||||
u8* GetPointer(VAddr virtual_address);
|
||||
|
||||
std::string ReadCString(VAddr vaddr, std::size_t max_length);
|
||||
std::string ReadCString(VAddr virtual_address, std::size_t max_length);
|
||||
|
||||
enum class FlushMode {
|
||||
/// Write back modified surfaces to RAM
|
||||
@@ -179,7 +180,7 @@ enum class FlushMode {
|
||||
/**
|
||||
* Mark each page touching the region as cached.
|
||||
*/
|
||||
void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached);
|
||||
void RasterizerMarkRegionCached(Tegra::GPUVAddr start, u64 size, bool cached);
|
||||
|
||||
/**
|
||||
* Flushes and invalidates any externally cached rasterizer resources touching the given virtual
|
||||
|
||||
@@ -40,21 +40,22 @@ void PerfStats::EndGameFrame() {
|
||||
game_frames += 1;
|
||||
}
|
||||
|
||||
PerfStats::Results PerfStats::GetAndResetStats(microseconds current_system_time_us) {
|
||||
PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) {
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
|
||||
const auto now = Clock::now();
|
||||
auto now = Clock::now();
|
||||
// Walltime elapsed since stats were reset
|
||||
const auto interval = duration_cast<DoubleSecs>(now - reset_point).count();
|
||||
auto interval = duration_cast<DoubleSecs>(now - reset_point).count();
|
||||
|
||||
const auto system_us_per_second = (current_system_time_us - reset_point_system_us) / interval;
|
||||
auto system_us_per_second =
|
||||
static_cast<double>(current_system_time_us - reset_point_system_us) / interval;
|
||||
|
||||
Results results{};
|
||||
results.system_fps = static_cast<double>(system_frames) / interval;
|
||||
results.game_fps = static_cast<double>(game_frames) / interval;
|
||||
results.frametime = duration_cast<DoubleSecs>(accumulated_frametime).count() /
|
||||
static_cast<double>(system_frames);
|
||||
results.emulation_speed = system_us_per_second.count() / 1'000'000.0;
|
||||
results.emulation_speed = system_us_per_second / 1'000'000.0;
|
||||
|
||||
// Reset counters
|
||||
reset_point = now;
|
||||
@@ -73,10 +74,10 @@ double PerfStats::GetLastFrameTimeScale() {
|
||||
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
|
||||
}
|
||||
|
||||
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
|
||||
void FrameLimiter::DoFrameLimiting(u64 current_system_time_us) {
|
||||
// Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
|
||||
// values increase the time needed to recover and limit framerate again after spikes.
|
||||
constexpr microseconds MAX_LAG_TIME_US = 25us;
|
||||
constexpr microseconds MAX_LAG_TIME_US = 25ms;
|
||||
|
||||
if (!Settings::values.toggle_framelimit) {
|
||||
return;
|
||||
@@ -84,7 +85,7 @@ void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
|
||||
|
||||
auto now = Clock::now();
|
||||
|
||||
frame_limiting_delta_err += current_system_time_us - previous_system_time_us;
|
||||
frame_limiting_delta_err += microseconds(current_system_time_us - previous_system_time_us);
|
||||
frame_limiting_delta_err -= duration_cast<microseconds>(now - previous_walltime);
|
||||
frame_limiting_delta_err =
|
||||
std::clamp(frame_limiting_delta_err, -MAX_LAG_TIME_US, MAX_LAG_TIME_US);
|
||||
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
void EndSystemFrame();
|
||||
void EndGameFrame();
|
||||
|
||||
Results GetAndResetStats(std::chrono::microseconds current_system_time_us);
|
||||
Results GetAndResetStats(u64 current_system_time_us);
|
||||
|
||||
/**
|
||||
* Gets the ratio between walltime and the emulated time of the previous system frame. This is
|
||||
@@ -47,7 +47,7 @@ private:
|
||||
/// Point when the cumulative counters were reset
|
||||
Clock::time_point reset_point = Clock::now();
|
||||
/// System time when the cumulative counters were reset
|
||||
std::chrono::microseconds reset_point_system_us{0};
|
||||
u64 reset_point_system_us = 0;
|
||||
|
||||
/// Cumulative duration (excluding v-sync/frame-limiting) of frames since last reset
|
||||
Clock::duration accumulated_frametime = Clock::duration::zero();
|
||||
@@ -68,11 +68,11 @@ class FrameLimiter {
|
||||
public:
|
||||
using Clock = std::chrono::high_resolution_clock;
|
||||
|
||||
void DoFrameLimiting(std::chrono::microseconds current_system_time_us);
|
||||
void DoFrameLimiting(u64 current_system_time_us);
|
||||
|
||||
private:
|
||||
/// Emulated system time (in microseconds) at the last limiter invocation
|
||||
std::chrono::microseconds previous_system_time_us{0};
|
||||
u64 previous_system_time_us = 0;
|
||||
/// Walltime at the last limiter invocation
|
||||
Clock::time_point previous_walltime = Clock::now();
|
||||
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/settings.h"
|
||||
@@ -20,9 +19,8 @@ void Apply() {
|
||||
|
||||
VideoCore::g_toggle_framelimit_enabled = values.toggle_framelimit;
|
||||
|
||||
auto& system_instance = Core::System::GetInstance();
|
||||
if (system_instance.IsPoweredOn()) {
|
||||
system_instance.Renderer().UpdateCurrentFramebufferLayout();
|
||||
if (VideoCore::g_renderer) {
|
||||
VideoCore::g_renderer->UpdateCurrentFramebufferLayout();
|
||||
}
|
||||
|
||||
Service::HID::ReloadInputDevices();
|
||||
|
||||
@@ -19,8 +19,8 @@ namespace Engines {
|
||||
/// First register id that is actually a Macro call.
|
||||
constexpr u32 MacroRegistersStart = 0xE00;
|
||||
|
||||
Maxwell3D::Maxwell3D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
|
||||
: memory_manager(memory_manager), rasterizer{rasterizer}, macro_interpreter(*this) {}
|
||||
Maxwell3D::Maxwell3D(MemoryManager& memory_manager)
|
||||
: memory_manager(memory_manager), macro_interpreter(*this) {}
|
||||
|
||||
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
|
||||
auto macro_code = uploaded_macros.find(method);
|
||||
@@ -130,7 +130,7 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
|
||||
break;
|
||||
}
|
||||
|
||||
rasterizer.NotifyMaxwellRegisterChanged(method);
|
||||
VideoCore::g_renderer->Rasterizer()->NotifyMaxwellRegisterChanged(method);
|
||||
|
||||
if (debug_context) {
|
||||
debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandProcessed, nullptr);
|
||||
@@ -218,7 +218,7 @@ void Maxwell3D::DrawArrays() {
|
||||
}
|
||||
|
||||
const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count};
|
||||
rasterizer.AccelerateDrawBatch(is_indexed);
|
||||
VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(is_indexed);
|
||||
|
||||
// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
|
||||
// the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
|
||||
@@ -285,6 +285,8 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
|
||||
|
||||
// TODO(Subv): Different data types for separate components are not supported
|
||||
ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
|
||||
// TODO(Subv): Only UNORM formats are supported for now.
|
||||
ASSERT(r_type == Texture::ComponentType::UNORM);
|
||||
|
||||
return tic_entry;
|
||||
}
|
||||
@@ -391,7 +393,7 @@ void Maxwell3D::ProcessClearBuffers() {
|
||||
regs.clear_buffers.R == regs.clear_buffers.B &&
|
||||
regs.clear_buffers.R == regs.clear_buffers.A);
|
||||
|
||||
rasterizer.Clear();
|
||||
VideoCore::g_renderer->Rasterizer()->Clear();
|
||||
}
|
||||
|
||||
} // namespace Engines
|
||||
|
||||
@@ -17,10 +17,6 @@
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
#define MAXWELL3D_REG_INDEX(field_name) \
|
||||
@@ -28,7 +24,7 @@ namespace Tegra::Engines {
|
||||
|
||||
class Maxwell3D final {
|
||||
public:
|
||||
explicit Maxwell3D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager);
|
||||
explicit Maxwell3D(MemoryManager& memory_manager);
|
||||
~Maxwell3D() = default;
|
||||
|
||||
/// Register structure of the Maxwell3D engine.
|
||||
@@ -822,8 +818,6 @@ public:
|
||||
Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, size_t offset) const;
|
||||
|
||||
private:
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
std::unordered_map<u32, std::vector<u32>> uploaded_macros;
|
||||
|
||||
/// Macro method that is currently being executed / being fed parameters.
|
||||
|
||||
@@ -7,13 +7,12 @@
|
||||
#include "video_core/engines/maxwell_compute.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
GPU::GPU(VideoCore::RasterizerInterface& rasterizer) {
|
||||
GPU::GPU() {
|
||||
memory_manager = std::make_unique<MemoryManager>();
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager);
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(*memory_manager);
|
||||
fermi_2d = std::make_unique<Engines::Fermi2D>(*memory_manager);
|
||||
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
|
||||
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(*memory_manager);
|
||||
|
||||
@@ -11,10 +11,6 @@
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
enum class RenderTargetFormat : u32 {
|
||||
@@ -102,7 +98,7 @@ enum class EngineID {
|
||||
|
||||
class GPU final {
|
||||
public:
|
||||
explicit GPU(VideoCore::RasterizerInterface& rasterizer);
|
||||
GPU();
|
||||
~GPU();
|
||||
|
||||
/// Processes a command list stored at the specified address in GPU memory.
|
||||
|
||||
@@ -7,8 +7,6 @@
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
RendererBase::RendererBase(EmuWindow& window) : render_window{window} {}
|
||||
RendererBase::~RendererBase() = default;
|
||||
|
||||
@@ -23,5 +21,3 @@ void RendererBase::RefreshRasterizerSetting() {
|
||||
rasterizer = std::make_unique<RasterizerOpenGL>(render_window);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -13,8 +13,6 @@
|
||||
|
||||
class EmuWindow;
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
class RendererBase : NonCopyable {
|
||||
public:
|
||||
/// Used to reference a framebuffer
|
||||
@@ -46,21 +44,15 @@ public:
|
||||
return m_current_frame;
|
||||
}
|
||||
|
||||
RasterizerInterface& Rasterizer() {
|
||||
return *rasterizer;
|
||||
}
|
||||
|
||||
const RasterizerInterface& Rasterizer() const {
|
||||
return *rasterizer;
|
||||
VideoCore::RasterizerInterface* Rasterizer() const {
|
||||
return rasterizer.get();
|
||||
}
|
||||
|
||||
void RefreshRasterizerSetting();
|
||||
|
||||
protected:
|
||||
EmuWindow& render_window; ///< Reference to the render window handle.
|
||||
std::unique_ptr<RasterizerInterface> rasterizer;
|
||||
std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
|
||||
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
|
||||
int m_current_frame = 0; ///< Current frame, should be set by the renderer
|
||||
};
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -169,14 +169,8 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
|
||||
ASSERT(buffer.IsEnabled());
|
||||
|
||||
glEnableVertexAttribArray(index);
|
||||
if (attrib.type == Tegra::Engines::Maxwell3D::Regs::VertexAttribute::Type::SignedInt ||
|
||||
attrib.type == Tegra::Engines::Maxwell3D::Regs::VertexAttribute::Type::UnsignedInt) {
|
||||
glVertexAttribIFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
|
||||
attrib.offset);
|
||||
} else {
|
||||
glVertexAttribFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
|
||||
attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset);
|
||||
}
|
||||
glVertexAttribFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
|
||||
attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset);
|
||||
glVertexAttribBinding(index, attrib.buffer);
|
||||
}
|
||||
|
||||
|
||||
@@ -46,8 +46,6 @@ struct FormatTuple {
|
||||
params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
|
||||
params.unaligned_height = config.tic.Height();
|
||||
params.size_in_bytes = params.SizeInBytes();
|
||||
params.cache_width = Common::AlignUp(params.width, 16);
|
||||
params.cache_height = Common::AlignUp(params.height, 16);
|
||||
return params;
|
||||
}
|
||||
|
||||
@@ -65,8 +63,6 @@ struct FormatTuple {
|
||||
params.height = config.height;
|
||||
params.unaligned_height = config.height;
|
||||
params.size_in_bytes = params.SizeInBytes();
|
||||
params.cache_width = Common::AlignUp(params.width, 16);
|
||||
params.cache_height = Common::AlignUp(params.height, 16);
|
||||
return params;
|
||||
}
|
||||
|
||||
@@ -86,8 +82,6 @@ struct FormatTuple {
|
||||
params.height = zeta_height;
|
||||
params.unaligned_height = zeta_height;
|
||||
params.size_in_bytes = params.SizeInBytes();
|
||||
params.cache_width = Common::AlignUp(params.width, 16);
|
||||
params.cache_height = Common::AlignUp(params.height, 16);
|
||||
return params;
|
||||
}
|
||||
|
||||
@@ -686,12 +680,12 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
|
||||
// If use_accurate_framebuffers is enabled, always load from memory
|
||||
FlushSurface(surface);
|
||||
UnregisterSurface(surface);
|
||||
} else if (surface->GetSurfaceParams().IsCompatibleSurface(params)) {
|
||||
// Use the cached surface as-is
|
||||
return surface;
|
||||
} else {
|
||||
} else if (surface->GetSurfaceParams() != params) {
|
||||
// If surface parameters changed, recreate the surface from the old one
|
||||
return RecreateSurface(surface, params);
|
||||
} else {
|
||||
// Use the cached surface as-is
|
||||
return surface;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <boost/icl/interval_map.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
@@ -547,12 +546,6 @@ struct SurfaceParams {
|
||||
return !operator==(other);
|
||||
}
|
||||
|
||||
/// Checks if surfaces are compatible for caching
|
||||
bool IsCompatibleSurface(const SurfaceParams& other) const {
|
||||
return std::tie(pixel_format, type, cache_width, cache_height) ==
|
||||
std::tie(other.pixel_format, other.type, other.cache_width, other.cache_height);
|
||||
}
|
||||
|
||||
Tegra::GPUVAddr addr;
|
||||
bool is_tiled;
|
||||
u32 block_height;
|
||||
@@ -563,10 +556,6 @@ struct SurfaceParams {
|
||||
u32 height;
|
||||
u32 unaligned_height;
|
||||
size_t size_in_bytes;
|
||||
|
||||
// Parameters used for caching only
|
||||
u32 cache_width;
|
||||
u32 cache_height;
|
||||
};
|
||||
|
||||
class CachedSurface final {
|
||||
|
||||
@@ -766,16 +766,13 @@ private:
|
||||
// goes into gpr28+0 and gpr28+1
|
||||
size_t texs_offset{};
|
||||
|
||||
size_t src_elem{};
|
||||
for (const auto& dest : {instr.gpr0.Value(), instr.gpr28.Value()}) {
|
||||
size_t dest_elem{};
|
||||
for (unsigned elem = 0; elem < 2; ++elem) {
|
||||
if (!instr.texs.IsComponentEnabled(src_elem++)) {
|
||||
if (!instr.texs.IsComponentEnabled(elem)) {
|
||||
// Skip disabled components
|
||||
continue;
|
||||
}
|
||||
regs.SetRegisterToFloat(dest, elem + texs_offset, texture, 1, 4, false,
|
||||
dest_elem++);
|
||||
regs.SetRegisterToFloat(dest, elem + texs_offset, texture, 1, 4, false, elem);
|
||||
}
|
||||
|
||||
if (!instr.texs.HasTwoDestinations()) {
|
||||
|
||||
@@ -103,7 +103,7 @@ ScopeAcquireGLContext::~ScopeAcquireGLContext() {
|
||||
}
|
||||
}
|
||||
|
||||
RendererOpenGL::RendererOpenGL(EmuWindow& window) : VideoCore::RendererBase{window} {}
|
||||
RendererOpenGL::RendererOpenGL(EmuWindow& window) : RendererBase{window} {}
|
||||
RendererOpenGL::~RendererOpenGL() = default;
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
@@ -160,8 +160,8 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
|
||||
// only allows rows to have a memory alignement of 4.
|
||||
ASSERT(framebuffer.stride % 4 == 0);
|
||||
|
||||
if (!rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride,
|
||||
screen_info)) {
|
||||
if (!Rasterizer()->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride,
|
||||
screen_info)) {
|
||||
// Reset the screen info's display texture to its own permanent texture
|
||||
screen_info.display_texture = screen_info.texture.resource.handle;
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@ private:
|
||||
EmuWindow& emu_window;
|
||||
};
|
||||
|
||||
class RendererOpenGL : public VideoCore::RendererBase {
|
||||
class RendererOpenGL : public RendererBase {
|
||||
public:
|
||||
explicit RendererOpenGL(EmuWindow& window);
|
||||
~RendererOpenGL() override;
|
||||
|
||||
@@ -3,16 +3,37 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Video Core namespace
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
|
||||
|
||||
std::atomic<bool> g_toggle_framelimit_enabled;
|
||||
|
||||
std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window) {
|
||||
return std::make_unique<RendererOpenGL>(emu_window);
|
||||
/// Initialize the video core
|
||||
bool Init(EmuWindow& emu_window) {
|
||||
g_renderer = std::make_unique<RendererOpenGL>(emu_window);
|
||||
if (g_renderer->Init()) {
|
||||
LOG_DEBUG(Render, "initialized OK");
|
||||
} else {
|
||||
LOG_CRITICAL(Render, "initialization failed !");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// Shutdown the video core
|
||||
void Shutdown() {
|
||||
g_renderer.reset();
|
||||
|
||||
LOG_DEBUG(Render, "shutdown OK");
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -8,23 +8,25 @@
|
||||
#include <memory>
|
||||
|
||||
class EmuWindow;
|
||||
class RendererBase;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Video Core namespace
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
class RendererBase;
|
||||
|
||||
enum class Renderer { Software, OpenGL };
|
||||
|
||||
extern std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
|
||||
|
||||
// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
|
||||
// qt ui)
|
||||
extern std::atomic<bool> g_toggle_framelimit_enabled;
|
||||
|
||||
/**
|
||||
* Creates a renderer instance.
|
||||
*
|
||||
* @note The returned renderer instance is simply allocated. Its Init()
|
||||
* function still needs to be called to fully complete its setup.
|
||||
*/
|
||||
std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window);
|
||||
/// Initialize the video core
|
||||
bool Init(EmuWindow& emu_window);
|
||||
|
||||
/// Shutdown the video core
|
||||
void Shutdown();
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -15,4 +15,4 @@ AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDia
|
||||
Common::g_scm_desc, QString(Common::g_build_date).left(10)));
|
||||
}
|
||||
|
||||
AboutDialog::~AboutDialog() = default;
|
||||
AboutDialog::~AboutDialog() {}
|
||||
|
||||
@@ -16,7 +16,7 @@ class AboutDialog : public QDialog {
|
||||
|
||||
public:
|
||||
explicit AboutDialog(QWidget* parent);
|
||||
~AboutDialog() override;
|
||||
~AboutDialog();
|
||||
|
||||
private:
|
||||
std::unique_ptr<Ui::AboutDialog> ui;
|
||||
|
||||
@@ -106,7 +106,7 @@ class GRenderWindow : public QWidget, public EmuWindow {
|
||||
|
||||
public:
|
||||
GRenderWindow(QWidget* parent, EmuThread* emu_thread);
|
||||
~GRenderWindow() override;
|
||||
~GRenderWindow();
|
||||
|
||||
// EmuWindow implementation
|
||||
void SwapBuffers() override;
|
||||
|
||||
@@ -24,7 +24,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
|
||||
});
|
||||
}
|
||||
|
||||
ConfigureDebug::~ConfigureDebug() = default;
|
||||
ConfigureDebug::~ConfigureDebug() {}
|
||||
|
||||
void ConfigureDebug::setConfiguration() {
|
||||
ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub);
|
||||
|
||||
@@ -22,6 +22,13 @@
|
||||
<string>GDB</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_1">
|
||||
<property name="text">
|
||||
<string>The GDB Stub only works correctly when the CPU JIT is off.</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_1">
|
||||
<item>
|
||||
|
||||
@@ -12,7 +12,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui::
|
||||
this->setConfiguration();
|
||||
}
|
||||
|
||||
ConfigureDialog::~ConfigureDialog() = default;
|
||||
ConfigureDialog::~ConfigureDialog() {}
|
||||
|
||||
void ConfigureDialog::setConfiguration() {}
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
|
||||
ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
|
||||
}
|
||||
|
||||
ConfigureGeneral::~ConfigureGeneral() = default;
|
||||
ConfigureGeneral::~ConfigureGeneral() {}
|
||||
|
||||
void ConfigureGeneral::setConfiguration() {
|
||||
ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
|
||||
|
||||
@@ -14,7 +14,7 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
|
||||
this->setConfiguration();
|
||||
}
|
||||
|
||||
ConfigureGraphics::~ConfigureGraphics() = default;
|
||||
ConfigureGraphics::~ConfigureGraphics() {}
|
||||
|
||||
enum class Resolution : int {
|
||||
Auto,
|
||||
|
||||
@@ -35,7 +35,7 @@ ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::
|
||||
this->setConfiguration();
|
||||
}
|
||||
|
||||
ConfigureSystem::~ConfigureSystem() = default;
|
||||
ConfigureSystem::~ConfigureSystem() {}
|
||||
|
||||
void ConfigureSystem::setConfiguration() {
|
||||
enabled = !Core::System::GetInstance().IsPoweredOn();
|
||||
|
||||
@@ -34,8 +34,7 @@ static Tegra::Texture::TextureFormat ConvertToTextureFormat(
|
||||
|
||||
SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_)
|
||||
: QLabel(parent), surface_widget(surface_widget_) {}
|
||||
|
||||
SurfacePicture::~SurfacePicture() = default;
|
||||
SurfacePicture::~SurfacePicture() {}
|
||||
|
||||
void SurfacePicture::mousePressEvent(QMouseEvent* event) {
|
||||
// Only do something while the left mouse button is held down
|
||||
|
||||
@@ -22,11 +22,11 @@ class SurfacePicture : public QLabel {
|
||||
public:
|
||||
explicit SurfacePicture(QWidget* parent = nullptr,
|
||||
GraphicsSurfaceWidget* surface_widget = nullptr);
|
||||
~SurfacePicture() override;
|
||||
~SurfacePicture();
|
||||
|
||||
protected slots:
|
||||
void mouseMoveEvent(QMouseEvent* event) override;
|
||||
void mousePressEvent(QMouseEvent* event) override;
|
||||
virtual void mouseMoveEvent(QMouseEvent* event);
|
||||
virtual void mousePressEvent(QMouseEvent* event);
|
||||
|
||||
private:
|
||||
GraphicsSurfaceWidget* surface_widget;
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
#include "core/hle/kernel/timer.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
|
||||
WaitTreeItem::~WaitTreeItem() = default;
|
||||
WaitTreeItem::~WaitTreeItem() {}
|
||||
|
||||
QColor WaitTreeItem::GetColor() const {
|
||||
return QColor(Qt::GlobalColor::black);
|
||||
@@ -316,7 +316,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
|
||||
|
||||
list.push_back(std::make_unique<WaitTreeText>(
|
||||
tr("reset type = %1")
|
||||
.arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).GetResetType()))));
|
||||
.arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).reset_type))));
|
||||
return list;
|
||||
}
|
||||
|
||||
|
||||
@@ -25,13 +25,11 @@ class WaitTreeThread;
|
||||
class WaitTreeItem : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
~WaitTreeItem() override;
|
||||
|
||||
virtual bool IsExpandable() const;
|
||||
virtual std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const;
|
||||
virtual QString GetText() const = 0;
|
||||
virtual QColor GetColor() const;
|
||||
|
||||
virtual ~WaitTreeItem();
|
||||
void Expand();
|
||||
WaitTreeItem* Parent() const;
|
||||
const std::vector<std::unique_ptr<WaitTreeItem>>& Children() const;
|
||||
|
||||
@@ -162,15 +162,15 @@ void GameList::onTextChanged(const QString& newText) {
|
||||
}
|
||||
search_field->setFilterResult(rowCount, rowCount);
|
||||
} else {
|
||||
QStandardItem* child_file;
|
||||
QString file_path, file_name, file_title, file_programmid;
|
||||
int result_count = 0;
|
||||
for (int i = 0; i < rowCount; ++i) {
|
||||
const QStandardItem* child_file = item_model->item(i, 0);
|
||||
const QString file_path =
|
||||
child_file->data(GameListItemPath::FullPathRole).toString().toLower();
|
||||
QString file_name = file_path.mid(file_path.lastIndexOf('/') + 1);
|
||||
const QString file_title =
|
||||
child_file->data(GameListItemPath::TitleRole).toString().toLower();
|
||||
const QString file_programmid =
|
||||
child_file = item_model->item(i, 0);
|
||||
file_path = child_file->data(GameListItemPath::FullPathRole).toString().toLower();
|
||||
file_name = file_path.mid(file_path.lastIndexOf("/") + 1);
|
||||
file_title = child_file->data(GameListItemPath::TitleRole).toString().toLower();
|
||||
file_programmid =
|
||||
child_file->data(GameListItemPath::ProgramIdRole).toString().toLower();
|
||||
|
||||
// Only items which filename in combination with its title contains all words
|
||||
@@ -258,20 +258,18 @@ void GameList::AddEntry(const QList<QStandardItem*>& entry_items) {
|
||||
|
||||
void GameList::ValidateEntry(const QModelIndex& item) {
|
||||
// We don't care about the individual QStandardItem that was selected, but its row.
|
||||
const int row = item_model->itemFromIndex(item)->row();
|
||||
const QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
|
||||
const QString file_path = child_file->data(GameListItemPath::FullPathRole).toString();
|
||||
int row = item_model->itemFromIndex(item)->row();
|
||||
QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
|
||||
QString file_path = child_file->data(GameListItemPath::FullPathRole).toString();
|
||||
|
||||
if (file_path.isEmpty())
|
||||
return;
|
||||
|
||||
if (!QFileInfo::exists(file_path))
|
||||
std::string std_file_path(file_path.toStdString());
|
||||
if (!FileUtil::Exists(std_file_path))
|
||||
return;
|
||||
|
||||
const QFileInfo file_info{file_path};
|
||||
if (file_info.isDir()) {
|
||||
const QDir dir{file_path};
|
||||
const QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
|
||||
if (FileUtil::IsDirectory(std_file_path)) {
|
||||
QDir dir(std_file_path.c_str());
|
||||
QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
|
||||
if (matching_main.size() == 1) {
|
||||
emit GameChosen(dir.path() + DIR_SEP + matching_main[0]);
|
||||
}
|
||||
@@ -370,23 +368,21 @@ void GameList::LoadInterfaceLayout() {
|
||||
const QStringList GameList::supported_file_extensions = {"nso", "nro", "nca", "xci"};
|
||||
|
||||
static bool HasSupportedFileExtension(const std::string& file_name) {
|
||||
const QFileInfo file = QFileInfo(QString::fromStdString(file_name));
|
||||
QFileInfo file = QFileInfo(file_name.c_str());
|
||||
return GameList::supported_file_extensions.contains(file.suffix(), Qt::CaseInsensitive);
|
||||
}
|
||||
|
||||
static bool IsExtractedNCAMain(const std::string& file_name) {
|
||||
return QFileInfo(QString::fromStdString(file_name)).fileName() == "main";
|
||||
return QFileInfo(file_name.c_str()).fileName() == "main";
|
||||
}
|
||||
|
||||
static QString FormatGameName(const std::string& physical_name) {
|
||||
const QString physical_name_as_qstring = QString::fromStdString(physical_name);
|
||||
const QFileInfo file_info(physical_name_as_qstring);
|
||||
|
||||
QFileInfo file_info(physical_name.c_str());
|
||||
if (IsExtractedNCAMain(physical_name)) {
|
||||
return file_info.dir().path();
|
||||
} else {
|
||||
return QString::fromStdString(physical_name);
|
||||
}
|
||||
|
||||
return physical_name_as_qstring;
|
||||
}
|
||||
|
||||
void GameList::RefreshGameDirectory() {
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <utility>
|
||||
#include <QImage>
|
||||
#include <QRunnable>
|
||||
#include <QStandardItem>
|
||||
@@ -28,8 +27,9 @@ static QPixmap GetDefaultIcon(bool large) {
|
||||
class GameListItem : public QStandardItem {
|
||||
|
||||
public:
|
||||
GameListItem() = default;
|
||||
explicit GameListItem(const QString& string) : QStandardItem(string) {}
|
||||
GameListItem() : QStandardItem() {}
|
||||
GameListItem(const QString& string) : QStandardItem(string) {}
|
||||
virtual ~GameListItem() override {}
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -45,8 +45,9 @@ public:
|
||||
static const int TitleRole = Qt::UserRole + 2;
|
||||
static const int ProgramIdRole = Qt::UserRole + 3;
|
||||
|
||||
GameListItemPath() = default;
|
||||
GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id) {
|
||||
GameListItemPath() : GameListItem() {}
|
||||
GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id)
|
||||
: GameListItem() {
|
||||
setData(game_path, FullPathRole);
|
||||
setData(qulonglong(program_id), ProgramIdRole);
|
||||
}
|
||||
@@ -74,8 +75,8 @@ class GameListItemSize : public GameListItem {
|
||||
public:
|
||||
static const int SizeRole = Qt::UserRole + 1;
|
||||
|
||||
GameListItemSize() = default;
|
||||
explicit GameListItemSize(const qulonglong size_bytes) {
|
||||
GameListItemSize() : GameListItem() {}
|
||||
GameListItemSize(const qulonglong size_bytes) : GameListItem() {
|
||||
setData(size_bytes, SizeRole);
|
||||
}
|
||||
|
||||
@@ -110,7 +111,7 @@ class GameListWorker : public QObject, public QRunnable {
|
||||
|
||||
public:
|
||||
GameListWorker(QString dir_path, bool deep_scan)
|
||||
: dir_path(std::move(dir_path)), deep_scan(deep_scan) {}
|
||||
: QObject(), QRunnable(), dir_path(dir_path), deep_scan(deep_scan) {}
|
||||
|
||||
public slots:
|
||||
/// Starts the processing of directory tree information.
|
||||
|
||||
@@ -81,8 +81,6 @@ static void ShowCalloutMessage(const QString& message, CalloutFlag flag) {
|
||||
|
||||
void GMainWindow::ShowCallouts() {}
|
||||
|
||||
const int GMainWindow::max_recent_files_item;
|
||||
|
||||
GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
|
||||
|
||||
debug_context = Tegra::DebugContext::Construct();
|
||||
@@ -479,7 +477,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
|
||||
case Core::System::ResultStatus::ErrorVideoCore:
|
||||
QMessageBox::critical(
|
||||
this, tr("An error occurred initializing the video core."),
|
||||
this, tr("An error occured in the video core."),
|
||||
tr("yuzu has encountered an error while running the video core, please see the "
|
||||
"log for more details."
|
||||
"For more information on accessing the log, please see the following page: "
|
||||
@@ -493,7 +491,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
default:
|
||||
QMessageBox::critical(
|
||||
this, tr("Error while loading ROM!"),
|
||||
tr("An unknown error occurred. Please see the log for more details."));
|
||||
tr("An unknown error occured. Please see the log for more details."));
|
||||
break;
|
||||
}
|
||||
return false;
|
||||
@@ -581,11 +579,11 @@ void GMainWindow::StoreRecentFile(const QString& filename) {
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateRecentFiles() {
|
||||
const int num_recent_files =
|
||||
std::min(UISettings::values.recent_files.size(), max_recent_files_item);
|
||||
unsigned int num_recent_files =
|
||||
std::min(UISettings::values.recent_files.size(), static_cast<int>(max_recent_files_item));
|
||||
|
||||
for (int i = 0; i < num_recent_files; i++) {
|
||||
const QString text = QString("&%1. %2").arg(i + 1).arg(
|
||||
for (unsigned int i = 0; i < num_recent_files; i++) {
|
||||
QString text = QString("&%1. %2").arg(i + 1).arg(
|
||||
QFileInfo(UISettings::values.recent_files[i]).fileName());
|
||||
actions_recent_files[i]->setText(text);
|
||||
actions_recent_files[i]->setData(UISettings::values.recent_files[i]);
|
||||
@@ -597,8 +595,12 @@ void GMainWindow::UpdateRecentFiles() {
|
||||
actions_recent_files[j]->setVisible(false);
|
||||
}
|
||||
|
||||
// Enable the recent files menu if the list isn't empty
|
||||
ui.menu_recent_files->setEnabled(num_recent_files != 0);
|
||||
// Grey out the recent files menu if the list is empty
|
||||
if (num_recent_files == 0) {
|
||||
ui.menu_recent_files->setEnabled(false);
|
||||
} else {
|
||||
ui.menu_recent_files->setEnabled(true);
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListLoadFile(QString game_path) {
|
||||
@@ -629,15 +631,9 @@ void GMainWindow::OnMenuLoadFile() {
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuLoadFolder() {
|
||||
const QString dir_path =
|
||||
QFileDialog::getExistingDirectory(this, tr("Open Extracted ROM Directory"));
|
||||
QDir dir = QFileDialog::getExistingDirectory(this, tr("Open Extracted ROM Directory"));
|
||||
|
||||
if (dir_path.isNull()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const QDir dir{dir_path};
|
||||
const QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
|
||||
QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
|
||||
if (matching_main.size() == 1) {
|
||||
BootGame(dir.path() + DIR_SEP + matching_main[0]);
|
||||
} else {
|
||||
@@ -658,8 +654,9 @@ void GMainWindow::OnMenuRecentFile() {
|
||||
QAction* action = qobject_cast<QAction*>(sender());
|
||||
assert(action);
|
||||
|
||||
const QString filename = action->data().toString();
|
||||
if (QFileInfo::exists(filename)) {
|
||||
QString filename = action->data().toString();
|
||||
QFileInfo file_info(filename);
|
||||
if (file_info.exists()) {
|
||||
BootGame(filename);
|
||||
} else {
|
||||
// Display an error message and remove the file from the list.
|
||||
@@ -950,14 +947,15 @@ void GMainWindow::UpdateUITheme() {
|
||||
QStringList theme_paths(default_theme_paths);
|
||||
if (UISettings::values.theme != UISettings::themes[0].second &&
|
||||
!UISettings::values.theme.isEmpty()) {
|
||||
const QString theme_uri(":" + UISettings::values.theme + "/style.qss");
|
||||
QString theme_uri(":" + UISettings::values.theme + "/style.qss");
|
||||
QFile f(theme_uri);
|
||||
if (f.open(QFile::ReadOnly | QFile::Text)) {
|
||||
if (!f.exists()) {
|
||||
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
|
||||
} else {
|
||||
f.open(QFile::ReadOnly | QFile::Text);
|
||||
QTextStream ts(&f);
|
||||
qApp->setStyleSheet(ts.readAll());
|
||||
GMainWindow::setStyleSheet(ts.readAll());
|
||||
} else {
|
||||
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
|
||||
}
|
||||
theme_paths.append(QStringList{":/icons/default", ":/icons/" + UISettings::values.theme});
|
||||
QIcon::setThemeName(":/icons/" + UISettings::values.theme);
|
||||
|
||||
@@ -43,7 +43,7 @@ public:
|
||||
void filterBarSetChecked(bool state);
|
||||
void UpdateUITheme();
|
||||
GMainWindow();
|
||||
~GMainWindow() override;
|
||||
~GMainWindow();
|
||||
|
||||
signals:
|
||||
|
||||
|
||||
@@ -193,7 +193,7 @@ int main(int argc, char** argv) {
|
||||
LOG_CRITICAL(Frontend, "Failed to determine system mode!");
|
||||
return -1;
|
||||
case Core::System::ResultStatus::ErrorVideoCore:
|
||||
LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
|
||||
LOG_CRITICAL(Frontend, "VideoCore not initialized");
|
||||
return -1;
|
||||
case Core::System::ResultStatus::Success:
|
||||
break; // Expected case
|
||||
|
||||
Reference in New Issue
Block a user