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Author SHA1 Message Date
Zach Hilman
2cc962e171 content_archive: Add support for titlekey cryptography 2018-08-04 14:57:21 -04:00
95 changed files with 721 additions and 1241 deletions

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@@ -1,13 +1,9 @@
add_library(audio_core STATIC
audio_out.cpp
audio_out.h
audio_renderer.cpp
audio_renderer.h
buffer.h
cubeb_sink.cpp
cubeb_sink.h
codec.cpp
codec.h
null_sink.h
stream.cpp
stream.h

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@@ -27,16 +27,16 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
return {};
}
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels,
Stream::ReleaseCallback&& release_callback) {
if (!sink) {
const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id);
sink = sink_details.factory(Settings::values.audio_device_id);
}
return std::make_shared<Stream>(
sample_rate, ChannelsToStreamFormat(num_channels), std::move(release_callback),
sink->AcquireSinkStream(sample_rate, num_channels, name), std::move(name));
return std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels),
std::move(release_callback),
sink->AcquireSinkStream(sample_rate, num_channels));
}
std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
@@ -51,7 +51,7 @@ void AudioOut::StopStream(StreamPtr stream) {
stream->Stop();
}
bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data) {
bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data) {
return stream->QueueBuffer(std::make_shared<Buffer>(tag, std::move(data)));
}

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@@ -5,7 +5,6 @@
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "audio_core/buffer.h"
@@ -21,7 +20,7 @@ namespace AudioCore {
class AudioOut {
public:
/// Opens a new audio stream
StreamPtr OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
StreamPtr OpenStream(u32 sample_rate, u32 num_channels,
Stream::ReleaseCallback&& release_callback);
/// Returns a vector of recently released buffers specified by tag for the specified stream
@@ -34,7 +33,7 @@ public:
void StopStream(StreamPtr stream);
/// Queues a buffer into the specified audio stream, returns true on success
bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data);
bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data);
private:
SinkPtr sink;

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@@ -1,234 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/audio_renderer.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/memory.h"
namespace AudioCore {
constexpr u32 STREAM_SAMPLE_RATE{48000};
constexpr u32 STREAM_NUM_CHANNELS{2};
AudioRenderer::AudioRenderer(AudioRendererParameter params,
Kernel::SharedPtr<Kernel::Event> buffer_event)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count) {
audio_core = std::make_unique<AudioCore::AudioOut>();
stream = audio_core->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
[=]() { buffer_event->Signal(); });
audio_core->StartStream(stream);
QueueMixedBuffer(0);
QueueMixedBuffer(1);
QueueMixedBuffer(2);
}
std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
// Copy UpdateDataHeader struct
UpdateDataHeader config{};
std::memcpy(&config, input_params.data(), sizeof(UpdateDataHeader));
u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
// Copy MemoryPoolInfo structs
std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
std::memcpy(mem_pool_info.data(),
input_params.data() + sizeof(UpdateDataHeader) + config.behavior_size,
memory_pool_count * sizeof(MemoryPoolInfo));
// Copy VoiceInfo structs
size_t offset{sizeof(UpdateDataHeader) + config.behavior_size + config.memory_pools_size +
config.voice_resource_size};
for (auto& voice : voices) {
std::memcpy(&voice.Info(), input_params.data() + offset, sizeof(VoiceInfo));
offset += sizeof(VoiceInfo);
}
// Update voices
for (auto& voice : voices) {
voice.UpdateState();
if (!voice.GetInfo().is_in_use) {
continue;
}
if (voice.GetInfo().is_new) {
voice.SetWaveIndex(voice.GetInfo().wave_buffer_head);
}
}
// Update memory pool state
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
for (size_t index = 0; index < memory_pool.size(); ++index) {
if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
memory_pool[index].state = MemoryPoolStates::Attached;
} else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
memory_pool[index].state = MemoryPoolStates::Detached;
}
}
// Release previous buffers and queue next ones for playback
ReleaseAndQueueBuffers();
// Copy output header
UpdateDataHeader response_data{worker_params};
std::vector<u8> output_params(response_data.total_size);
std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
// Copy output memory pool entries
std::memcpy(output_params.data() + sizeof(UpdateDataHeader), memory_pool.data(),
response_data.memory_pools_size);
// Copy output voice status
size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size};
for (const auto& voice : voices) {
std::memcpy(output_params.data() + voice_out_status_offset, &voice.GetOutStatus(),
sizeof(VoiceOutStatus));
voice_out_status_offset += sizeof(VoiceOutStatus);
}
return output_params;
}
void AudioRenderer::VoiceState::SetWaveIndex(size_t index) {
wave_index = index & 3;
is_refresh_pending = true;
}
std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(size_t sample_count) {
if (!IsPlaying()) {
return {};
}
if (is_refresh_pending) {
RefreshBuffer();
}
const size_t max_size{samples.size() - offset};
const size_t dequeue_offset{offset};
size_t size{sample_count * STREAM_NUM_CHANNELS};
if (size > max_size) {
size = max_size;
}
out_status.played_sample_count += size / STREAM_NUM_CHANNELS;
offset += size;
const auto& wave_buffer{info.wave_buffer[wave_index]};
if (offset == samples.size()) {
offset = 0;
if (!wave_buffer.is_looping) {
SetWaveIndex(wave_index + 1);
}
out_status.wave_buffer_consumed++;
if (wave_buffer.end_of_stream) {
info.play_state = PlayState::Paused;
}
}
return {samples.begin() + dequeue_offset, samples.begin() + dequeue_offset + size};
}
void AudioRenderer::VoiceState::UpdateState() {
if (is_in_use && !info.is_in_use) {
// No longer in use, reset state
is_refresh_pending = true;
wave_index = 0;
offset = 0;
out_status = {};
}
is_in_use = info.is_in_use;
}
void AudioRenderer::VoiceState::RefreshBuffer() {
std::vector<s16> new_samples(info.wave_buffer[wave_index].buffer_sz / sizeof(s16));
Memory::ReadBlock(info.wave_buffer[wave_index].buffer_addr, new_samples.data(),
info.wave_buffer[wave_index].buffer_sz);
switch (static_cast<Codec::PcmFormat>(info.sample_format)) {
case Codec::PcmFormat::Int16: {
// PCM16 is played as-is
break;
}
case Codec::PcmFormat::Adpcm: {
// Decode ADPCM to PCM16
Codec::ADPCM_Coeff coeffs;
Memory::ReadBlock(info.additional_params_addr, coeffs.data(), sizeof(Codec::ADPCM_Coeff));
new_samples = Codec::DecodeADPCM(reinterpret_cast<u8*>(new_samples.data()),
new_samples.size() * sizeof(s16), coeffs, adpcm_state);
break;
}
default:
LOG_CRITICAL(Audio, "Unimplemented sample_format={}", info.sample_format);
UNREACHABLE();
break;
}
switch (info.channel_count) {
case 1:
// 1 channel is upsampled to 2 channel
samples.resize(new_samples.size() * 2);
for (size_t index = 0; index < new_samples.size(); ++index) {
samples[index * 2] = new_samples[index];
samples[index * 2 + 1] = new_samples[index];
}
break;
case 2: {
// 2 channel is played as is
samples = std::move(new_samples);
break;
}
default:
LOG_CRITICAL(Audio, "Unimplemented channel_count={}", info.channel_count);
UNREACHABLE();
break;
}
is_refresh_pending = false;
}
static constexpr s16 ClampToS16(s32 value) {
return static_cast<s16>(std::clamp(value, -32768, 32767));
}
void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
constexpr size_t BUFFER_SIZE{512};
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
for (auto& voice : voices) {
if (!voice.IsPlaying()) {
continue;
}
size_t offset{};
s64 samples_remaining{BUFFER_SIZE};
while (samples_remaining > 0) {
const std::vector<s16> samples{voice.DequeueSamples(samples_remaining)};
if (samples.empty()) {
break;
}
samples_remaining -= samples.size();
for (const auto& sample : samples) {
const s32 buffer_sample{buffer[offset]};
buffer[offset++] =
ClampToS16(buffer_sample + static_cast<s32>(sample * voice.GetInfo().volume));
}
}
}
audio_core->QueueBuffer(stream, tag, std::move(buffer));
}
void AudioRenderer::ReleaseAndQueueBuffers() {
const auto released_buffers{audio_core->GetTagsAndReleaseBuffers(stream, 2)};
for (const auto& tag : released_buffers) {
QueueMixedBuffer(tag);
}
}
} // namespace AudioCore

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@@ -1,206 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
#include <vector>
#include "audio_core/audio_out.h"
#include "audio_core/codec.h"
#include "audio_core/stream.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/kernel/event.h"
namespace AudioCore {
enum class PlayState : u8 {
Started = 0,
Stopped = 1,
Paused = 2,
};
struct AudioRendererParameter {
u32_le sample_rate;
u32_le sample_count;
u32_le unknown_8;
u32_le unknown_c;
u32_le voice_count;
u32_le sink_count;
u32_le effect_count;
u32_le unknown_1c;
u8 unknown_20;
INSERT_PADDING_BYTES(3);
u32_le splitter_count;
u32_le unknown_2c;
INSERT_PADDING_WORDS(1);
u32_le revision;
};
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
enum class MemoryPoolStates : u32 { // Should be LE
Invalid = 0x0,
Unknown = 0x1,
RequestDetach = 0x2,
Detached = 0x3,
RequestAttach = 0x4,
Attached = 0x5,
Released = 0x6,
};
struct MemoryPoolEntry {
MemoryPoolStates state;
u32_le unknown_4;
u32_le unknown_8;
u32_le unknown_c;
};
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
struct MemoryPoolInfo {
u64_le pool_address;
u64_le pool_size;
MemoryPoolStates pool_state;
INSERT_PADDING_WORDS(3); // Unknown
};
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
struct BiquadFilter {
u8 enable;
INSERT_PADDING_BYTES(1);
std::array<s16_le, 3> numerator;
std::array<s16_le, 2> denominator;
};
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
struct WaveBuffer {
u64_le buffer_addr;
u64_le buffer_sz;
s32_le start_sample_offset;
s32_le end_sample_offset;
u8 is_looping;
u8 end_of_stream;
u8 sent_to_server;
INSERT_PADDING_BYTES(5);
u64 context_addr;
u64 context_sz;
INSERT_PADDING_BYTES(8);
};
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
struct VoiceInfo {
u32_le id;
u32_le node_id;
u8 is_new;
u8 is_in_use;
PlayState play_state;
u8 sample_format;
u32_le sample_rate;
u32_le priority;
u32_le sorting_order;
u32_le channel_count;
float_le pitch;
float_le volume;
std::array<BiquadFilter, 2> biquad_filter;
u32_le wave_buffer_count;
u32_le wave_buffer_head;
INSERT_PADDING_WORDS(1);
u64_le additional_params_addr;
u64_le additional_params_sz;
u32_le mix_id;
u32_le splitter_info_id;
std::array<WaveBuffer, 4> wave_buffer;
std::array<u32_le, 6> voice_channel_resource_ids;
INSERT_PADDING_BYTES(24);
};
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
struct VoiceOutStatus {
u64_le played_sample_count;
u32_le wave_buffer_consumed;
u32_le voice_drops_count;
};
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
struct UpdateDataHeader {
UpdateDataHeader() {}
explicit UpdateDataHeader(const AudioRendererParameter& config) {
revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
behavior_size = 0xb0;
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
voices_size = config.voice_count * 0x10;
voice_resource_size = 0x0;
effects_size = config.effect_count * 0x10;
mixes_size = 0x0;
sinks_size = config.sink_count * 0x20;
performance_manager_size = 0x10;
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
effects_size + sinks_size + performance_manager_size;
}
u32_le revision;
u32_le behavior_size;
u32_le memory_pools_size;
u32_le voices_size;
u32_le voice_resource_size;
u32_le effects_size;
u32_le mixes_size;
u32_le sinks_size;
u32_le performance_manager_size;
INSERT_PADDING_WORDS(6);
u32_le total_size;
};
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
class AudioRenderer {
public:
AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event);
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
void QueueMixedBuffer(Buffer::Tag tag);
void ReleaseAndQueueBuffers();
private:
class VoiceState {
public:
bool IsPlaying() const {
return is_in_use && info.play_state == PlayState::Started;
}
const VoiceOutStatus& GetOutStatus() const {
return out_status;
}
const VoiceInfo& GetInfo() const {
return info;
}
VoiceInfo& Info() {
return info;
}
void SetWaveIndex(size_t index);
std::vector<s16> DequeueSamples(size_t sample_count);
void UpdateState();
void RefreshBuffer();
private:
bool is_in_use{};
bool is_refresh_pending{};
size_t wave_index{};
size_t offset{};
Codec::ADPCMState adpcm_state{};
std::vector<s16> samples;
VoiceOutStatus out_status{};
VoiceInfo info{};
};
AudioRendererParameter worker_params;
Kernel::SharedPtr<Kernel::Event> buffer_event;
std::vector<VoiceState> voices;
std::unique_ptr<AudioCore::AudioOut> audio_core;
AudioCore::StreamPtr stream;
};
} // namespace AudioCore

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@@ -18,16 +18,11 @@ class Buffer {
public:
using Tag = u64;
Buffer(Tag tag, std::vector<s16>&& samples) : tag{tag}, samples{std::move(samples)} {}
Buffer(Tag tag, std::vector<u8>&& data) : tag{tag}, data{std::move(data)} {}
/// Returns the raw audio data for the buffer
std::vector<s16>& Samples() {
return samples;
}
/// Returns the raw audio data for the buffer
const std::vector<s16>& GetSamples() const {
return samples;
const std::vector<u8>& GetData() const {
return data;
}
/// Returns the buffer tag, this is provided by the game to the audout service
@@ -37,7 +32,7 @@ public:
private:
Tag tag;
std::vector<s16> samples;
std::vector<u8> data;
};
using BufferPtr = std::shared_ptr<Buffer>;

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@@ -1,77 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include "audio_core/codec.h"
namespace AudioCore::Codec {
std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
ADPCMState& state) {
// GC-ADPCM with scale factor and variable coefficients.
// Frames are 8 bytes long containing 14 samples each.
// Samples are 4 bits (one nibble) long.
constexpr size_t FRAME_LEN = 8;
constexpr size_t SAMPLES_PER_FRAME = 14;
constexpr std::array<int, 16> SIGNED_NIBBLES = {
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
const size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME;
const size_t ret_size =
sample_count % 2 == 0 ? sample_count : sample_count + 1; // Ensure multiple of two.
std::vector<s16> ret(ret_size);
int yn1 = state.yn1, yn2 = state.yn2;
const size_t NUM_FRAMES =
(sample_count + (SAMPLES_PER_FRAME - 1)) / SAMPLES_PER_FRAME; // Round up.
for (size_t framei = 0; framei < NUM_FRAMES; framei++) {
const int frame_header = data[framei * FRAME_LEN];
const int scale = 1 << (frame_header & 0xF);
const int idx = (frame_header >> 4) & 0x7;
// Coefficients are fixed point with 11 bits fractional part.
const int coef1 = coeff[idx * 2 + 0];
const int coef2 = coeff[idx * 2 + 1];
// Decodes an audio sample. One nibble produces one sample.
const auto decode_sample = [&](const int nibble) -> s16 {
const int xn = nibble * scale;
// We first transform everything into 11 bit fixed point, perform the second order
// digital filter, then transform back.
// 0x400 == 0.5 in 11 bit fixed point.
// Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2]
int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11;
// Clamp to output range.
val = std::clamp<s32>(val, -32768, 32767);
// Advance output feedback.
yn2 = yn1;
yn1 = val;
return static_cast<s16>(val);
};
size_t outputi = framei * SAMPLES_PER_FRAME;
size_t datai = framei * FRAME_LEN + 1;
for (size_t i = 0; i < SAMPLES_PER_FRAME && outputi < sample_count; i += 2) {
const s16 sample1 = decode_sample(SIGNED_NIBBLES[data[datai] >> 4]);
ret[outputi] = sample1;
outputi++;
const s16 sample2 = decode_sample(SIGNED_NIBBLES[data[datai] & 0xF]);
ret[outputi] = sample2;
outputi++;
datai++;
}
}
state.yn1 = yn1;
state.yn2 = yn2;
return ret;
}
} // namespace AudioCore::Codec

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@@ -1,44 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <vector>
#include "common/common_types.h"
namespace AudioCore::Codec {
enum class PcmFormat : u32 {
Invalid = 0,
Int8 = 1,
Int16 = 2,
Int24 = 3,
Int32 = 4,
PcmFloat = 5,
Adpcm = 6,
};
/// See: Codec::DecodeADPCM
struct ADPCMState {
// Two historical samples from previous processed buffer,
// required for ADPCM decoding
s16 yn1; ///< y[n-1]
s16 yn2; ///< y[n-2]
};
using ADPCM_Coeff = std::array<s16, 16>;
/**
* @param data Pointer to buffer that contains ADPCM data to decode
* @param size Size of buffer in bytes
* @param coeff ADPCM coefficients
* @param state ADPCM state, this is updated with new state
* @return Decoded stereo signed PCM16 data, sample_count in length
*/
std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
ADPCMState& state);
}; // namespace AudioCore::Codec

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@@ -13,30 +13,20 @@ namespace AudioCore {
class SinkStreamImpl final : public SinkStream {
public:
SinkStreamImpl(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
const std::string& name)
: ctx{ctx}, num_channels{num_channels_} {
if (num_channels == 6) {
// 6-channel audio does not seem to work with cubeb + SDL, so we downsample this to 2
// channel for now
is_6_channel = true;
num_channels = 2;
}
cubeb_stream_params params{};
params.rate = sample_rate;
params.channels = num_channels;
SinkStreamImpl(cubeb* ctx, cubeb_devid output_device) : ctx{ctx} {
cubeb_stream_params params;
params.rate = 48000;
params.channels = GetNumChannels();
params.format = CUBEB_SAMPLE_S16NE;
params.layout = num_channels == 1 ? CUBEB_LAYOUT_MONO : CUBEB_LAYOUT_STEREO;
params.layout = CUBEB_LAYOUT_STEREO;
u32 minimum_latency{};
u32 minimum_latency = 0;
if (cubeb_get_min_latency(ctx, &params, &minimum_latency) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error getting minimum latency");
}
if (cubeb_stream_init(ctx, &stream_backend, name.c_str(), nullptr, nullptr, output_device,
&params, std::max(512u, minimum_latency),
if (cubeb_stream_init(ctx, &stream_backend, "yuzu Audio Output", nullptr, nullptr,
output_device, &params, std::max(512u, minimum_latency),
&SinkStreamImpl::DataCallback, &SinkStreamImpl::StateCallback,
this) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error initializing cubeb stream");
@@ -61,29 +51,33 @@ public:
cubeb_stream_destroy(stream_backend);
}
void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) override {
void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) override {
if (!ctx) {
return;
}
queue.reserve(queue.size() + samples.size() * GetNumChannels());
queue.reserve(queue.size() + sample_count * GetNumChannels());
if (is_6_channel) {
if (num_channels == 2) {
// Copy as-is
std::copy(samples, samples + sample_count * GetNumChannels(),
std::back_inserter(queue));
} else if (num_channels == 6) {
// Downsample 6 channels to 2
const size_t sample_count_copy_size = samples.size() * 2;
const size_t sample_count_copy_size = sample_count * num_channels * 2;
queue.reserve(sample_count_copy_size);
for (size_t i = 0; i < samples.size(); i += num_channels) {
for (size_t i = 0; i < sample_count * num_channels; i += num_channels) {
queue.push_back(samples[i]);
queue.push_back(samples[i + 1]);
}
} else {
// Copy as-is
std::copy(samples.begin(), samples.end(), std::back_inserter(queue));
ASSERT_MSG(false, "Unimplemented");
}
}
u32 GetNumChannels() const {
return num_channels;
// Only support 2-channel stereo output for now
return 2;
}
private:
@@ -91,8 +85,6 @@ private:
cubeb* ctx{};
cubeb_stream* stream_backend{};
u32 num_channels{};
bool is_6_channel{};
std::vector<s16> queue;
@@ -137,10 +129,8 @@ CubebSink::~CubebSink() {
cubeb_destroy(ctx);
}
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
const std::string& name) {
sink_streams.push_back(
std::make_unique<SinkStreamImpl>(ctx, sample_rate, num_channels, output_device, name));
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels) {
sink_streams.push_back(std::make_unique<SinkStreamImpl>(ctx, output_device));
return *sink_streams.back();
}

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@@ -18,8 +18,7 @@ public:
explicit CubebSink(std::string device_id);
~CubebSink() override;
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
const std::string& name) override;
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) override;
private:
cubeb* ctx{};

View File

@@ -13,14 +13,14 @@ public:
explicit NullSink(std::string){};
~NullSink() override = default;
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/,
const std::string& /*name*/) override {
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/) override {
return null_sink_stream;
}
private:
struct NullSinkStreamImpl final : SinkStream {
void EnqueueSamples(u32 /*num_channels*/, const std::vector<s16>& /*samples*/) override {}
void EnqueueSamples(u32 /*num_channels*/, const s16* /*samples*/,
size_t /*sample_count*/) override {}
} null_sink_stream;
};

View File

@@ -5,7 +5,6 @@
#pragma once
#include <memory>
#include <string>
#include "audio_core/sink_stream.h"
#include "common/common_types.h"
@@ -22,8 +21,7 @@ constexpr char auto_device_name[] = "auto";
class Sink {
public:
virtual ~Sink() = default;
virtual SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
const std::string& name) = 0;
virtual SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) = 0;
};
using SinkPtr = std::unique_ptr<Sink>;

View File

@@ -5,7 +5,6 @@
#pragma once
#include <memory>
#include <vector>
#include "common/common_types.h"
@@ -23,8 +22,9 @@ public:
* Feed stereo samples to sink.
* @param num_channels Number of channels used.
* @param samples Samples in interleaved stereo PCM16 format.
* @param sample_count Number of samples.
*/
virtual void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) = 0;
virtual void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) = 0;
};
using SinkStreamPtr = std::unique_ptr<SinkStream>;

View File

@@ -32,13 +32,17 @@ u32 Stream::GetNumChannels() const {
return {};
}
u32 Stream::GetSampleSize() const {
return GetNumChannels() * 2;
}
Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
SinkStream& sink_stream, std::string&& name_)
SinkStream& sink_stream)
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
sink_stream{sink_stream}, name{std::move(name_)} {
sink_stream{sink_stream} {
release_event = CoreTiming::RegisterEvent(
name, [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
"Stream::Release", [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
}
void Stream::Play() {
@@ -51,15 +55,17 @@ void Stream::Stop() {
}
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
const size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
const size_t num_samples{buffer.GetData().size() / GetSampleSize()};
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
}
static void VolumeAdjustSamples(std::vector<s16>& samples) {
static std::vector<s16> GetVolumeAdjustedSamples(const std::vector<u8>& data) {
std::vector<s16> samples(data.size() / sizeof(s16));
std::memcpy(samples.data(), data.data(), data.size());
const float volume{std::clamp(Settings::values.volume, 0.0f, 1.0f)};
if (volume == 1.0f) {
return;
return samples;
}
// Implementation of a volume slider with a dynamic range of 60 dB
@@ -67,6 +73,8 @@ static void VolumeAdjustSamples(std::vector<s16>& samples) {
for (auto& sample : samples) {
sample = static_cast<s16>(sample * volume_scale_factor);
}
return samples;
}
void Stream::PlayNextBuffer() {
@@ -88,14 +96,14 @@ void Stream::PlayNextBuffer() {
active_buffer = queued_buffers.front();
queued_buffers.pop();
VolumeAdjustSamples(active_buffer->Samples());
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
const size_t sample_count{active_buffer->GetData().size() / GetSampleSize()};
sink_stream.EnqueueSamples(
GetNumChannels(), GetVolumeAdjustedSamples(active_buffer->GetData()).data(), sample_count);
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
}
void Stream::ReleaseActiveBuffer() {
ASSERT(active_buffer);
released_buffers.push(std::move(active_buffer));
release_callback();
PlayNextBuffer();

View File

@@ -6,7 +6,6 @@
#include <functional>
#include <memory>
#include <string>
#include <vector>
#include <queue>
@@ -34,7 +33,7 @@ public:
using ReleaseCallback = std::function<void()>;
Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
SinkStream& sink_stream, std::string&& name_);
SinkStream& sink_stream);
/// Plays the audio stream
void Play();
@@ -69,6 +68,9 @@ public:
/// Gets the number of channels
u32 GetNumChannels() const;
/// Gets the sample size in bytes
u32 GetSampleSize() const;
private:
/// Current state of the stream
enum class State {
@@ -94,7 +96,6 @@ private:
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
SinkStream& sink_stream; ///< Output sink for the stream
std::string name; ///< Name of the stream, must be unique
};
using StreamPtr = std::shared_ptr<Stream>;

View File

@@ -168,7 +168,6 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, AM) \
SUB(Service, AOC) \
SUB(Service, APM) \
SUB(Service, ARP) \
SUB(Service, BCAT) \
SUB(Service, BPC) \
SUB(Service, BTM) \

View File

@@ -54,7 +54,6 @@ enum class Class : ClassType {
Service_AM, ///< The AM (Applet manager) service
Service_AOC, ///< The AOC (AddOn Content) service
Service_APM, ///< The APM (Performance) service
Service_ARP, ///< The ARP service
Service_Audio, ///< The Audio (Audio control) service
Service_BCAT, ///< The BCAT service
Service_BPC, ///< The BPC service

View File

@@ -134,8 +134,6 @@ add_library(core STATIC
hle/service/apm/apm.h
hle/service/apm/interface.cpp
hle/service/apm/interface.h
hle/service/arp/arp.cpp
hle/service/arp/arp.h
hle/service/audio/audctl.cpp
hle/service/audio/audctl.h
hle/service/audio/auddbg.cpp

View File

@@ -203,7 +203,7 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
}
Kernel::Thread* thread = Kernel::GetCurrentThread();
SaveContext(thread->context);
if (last_bkpt_hit || GDBStub::GetCpuStepFlag()) {
if (last_bkpt_hit || (num_instructions == 1)) {
last_bkpt_hit = false;
GDBStub::Break();
GDBStub::SendTrap(thread, 5);

View File

@@ -18,7 +18,6 @@
#include "core/loader/loader.h"
#include "core/settings.h"
#include "file_sys/vfs_real.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Core {
@@ -62,6 +61,7 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
// execute. Otherwise, get out of the loop function.
if (GDBStub::GetCpuHaltFlag()) {
if (GDBStub::GetCpuStepFlag()) {
GDBStub::SetCpuStepFlag(false);
tight_loop = false;
} else {
return ResultStatus::Success;
@@ -77,10 +77,6 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
}
}
if (GDBStub::IsServerEnabled()) {
GDBStub::SetCpuStepFlag(false);
}
return status;
}
@@ -182,6 +178,7 @@ System::ResultStatus System::Init(EmuWindow& emu_window) {
cpu_cores[index] = std::make_shared<Cpu>(cpu_exclusive_monitor, cpu_barrier, index);
}
gpu_core = std::make_unique<Tegra::GPU>();
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
@@ -189,13 +186,10 @@ System::ResultStatus System::Init(EmuWindow& emu_window) {
Service::Init(service_manager);
GDBStub::Init();
renderer = VideoCore::CreateRenderer(emu_window);
if (!renderer->Init()) {
if (!VideoCore::Init(emu_window)) {
return ResultStatus::ErrorVideoCore;
}
gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
// Create threads for CPU cores 1-3, and build thread_to_cpu map
// CPU core 0 is run on the main thread
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
@@ -227,7 +221,7 @@ void System::Shutdown() {
perf_results.frametime * 1000.0);
// Shutdown emulation session
renderer.reset();
VideoCore::Shutdown();
GDBStub::Shutdown();
Service::Shutdown();
Kernel::Shutdown();

View File

@@ -27,10 +27,6 @@ namespace Service::SM {
class ServiceManager;
}
namespace VideoCore {
class RendererBase;
}
namespace Core {
class System {
@@ -82,17 +78,6 @@ public:
*/
ResultStatus SingleStep();
/**
* Invalidate the CPU instruction caches
* This function should only be used by GDB Stub to support breakpoints, memory updates and
* step/continue commands.
*/
void InvalidateCpuInstructionCaches() {
for (auto& cpu : cpu_cores) {
cpu->ArmInterface().ClearInstructionCache();
}
}
/// Shutdown the emulated system.
void Shutdown();
@@ -144,26 +129,11 @@ public:
/// Gets a CPU interface to the CPU core with the specified index
Cpu& CpuCore(size_t core_index);
/// Gets a mutable reference to the GPU interface
/// Gets the GPU interface
Tegra::GPU& GPU() {
return *gpu_core;
}
/// Gets an immutable reference to the GPU interface.
const Tegra::GPU& GPU() const {
return *gpu_core;
}
/// Gets a mutable reference to the renderer.
VideoCore::RendererBase& Renderer() {
return *renderer;
}
/// Gets an immutable reference to the renderer.
const VideoCore::RendererBase& Renderer() const {
return *renderer;
}
/// Gets the scheduler for the CPU core that is currently running
Kernel::Scheduler& CurrentScheduler() {
return *CurrentCpuCore().Scheduler();
@@ -227,7 +197,6 @@ private:
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<VideoCore::RendererBase> renderer;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
Kernel::SharedPtr<Kernel::Process> current_process;

View File

@@ -141,7 +141,7 @@ void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 user
ForceExceptionCheck(cycles_into_future);
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
}
void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
@@ -156,7 +156,7 @@ void UnscheduleEvent(const EventType* event_type, u64 userdata) {
// Removing random items breaks the invariant so we have to re-establish it.
if (itr != event_queue.end()) {
event_queue.erase(itr, event_queue.end());
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
}
}
@@ -167,7 +167,7 @@ void RemoveEvent(const EventType* event_type) {
// Removing random items breaks the invariant so we have to re-establish it.
if (itr != event_queue.end()) {
event_queue.erase(itr, event_queue.end());
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
}
}
@@ -190,7 +190,7 @@ void MoveEvents() {
for (Event ev; ts_queue.Pop(ev);) {
ev.fifo_order = event_fifo_id++;
event_queue.emplace_back(std::move(ev));
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
}
}
@@ -205,7 +205,7 @@ void Advance() {
while (!event_queue.empty() && event_queue.front().time <= global_timer) {
Event evt = std::move(event_queue.front());
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<Event>());
event_queue.pop_back();
evt.type->callback(evt.userdata, static_cast<int>(global_timer - evt.time));
}
@@ -226,8 +226,8 @@ void Idle() {
downcount = 0;
}
std::chrono::microseconds GetGlobalTimeUs() {
return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
u64 GetGlobalTimeUs() {
return GetTicks() * 1000000 / BASE_CLOCK_RATE;
}
int GetDowncount() {

View File

@@ -17,17 +17,12 @@
* ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
*/
#include <chrono>
#include <functional>
#include <string>
#include "common/common_types.h"
namespace CoreTiming {
struct EventType;
using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
/**
* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
* required to end slice -1 and start slice 0 before the first cycle of code is executed.
@@ -35,6 +30,8 @@ using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
void Init();
void Shutdown();
typedef std::function<void(u64 userdata, int cycles_late)> TimedCallback;
/**
* This should only be called from the emu thread, if you are calling it any other thread, you are
* doing something evil
@@ -43,6 +40,8 @@ u64 GetTicks();
u64 GetIdleTicks();
void AddTicks(u64 ticks);
struct EventType;
/**
* Returns the event_type identifier. if name is not unique, it will assert.
*/
@@ -87,7 +86,7 @@ void ClearPendingEvents();
void ForceExceptionCheck(s64 cycles);
std::chrono::microseconds GetGlobalTimeUs();
u64 GetGlobalTimeUs();
int GetDowncount();

View File

@@ -3,22 +3,10 @@
// Refer to the license.txt file included.
#include <mbedtls/cipher.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/key_manager.h"
namespace Core::Crypto {
namespace {
std::vector<u8> CalculateNintendoTweak(size_t sector_id) {
std::vector<u8> out(0x10);
for (size_t i = 0xF; i <= 0xF; --i) {
out[i] = sector_id & 0xFF;
sector_id >>= 8;
}
return out;
}
} // Anonymous namespace
static_assert(static_cast<size_t>(Mode::CTR) == static_cast<size_t>(MBEDTLS_CIPHER_AES_128_CTR),
"CTR has incorrect value.");
@@ -68,28 +56,27 @@ void AESCipher<Key, KeySize>::SetIV(std::vector<u8> iv) {
}
template <typename Key, size_t KeySize>
void AESCipher<Key, KeySize>::Transcode(const u8* src, size_t size, u8* dest, Op op) const {
auto* const context = op == Op::Encrypt ? &ctx->encryption_context : &ctx->decryption_context;
void AESCipher<Key, KeySize>::Transcode(const u8* src, size_t size, u8* dest, Op op) {
size_t written = 0;
const auto context = op == Op::Encrypt ? &ctx->encryption_context : &ctx->decryption_context;
mbedtls_cipher_reset(context);
size_t written = 0;
if (mbedtls_cipher_get_cipher_mode(context) == MBEDTLS_MODE_XTS) {
mbedtls_cipher_update(context, src, size, dest, &written);
if (written != size) {
if (written != size)
LOG_WARNING(Crypto, "Not all data was decrypted requested={:016X}, actual={:016X}.",
size, written);
}
} else {
const auto block_size = mbedtls_cipher_get_block_size(context);
for (size_t offset = 0; offset < size; offset += block_size) {
auto length = std::min<size_t>(block_size, size - offset);
mbedtls_cipher_update(context, src + offset, length, dest + offset, &written);
if (written != length) {
if (written != length)
LOG_WARNING(Crypto, "Not all data was decrypted requested={:016X}, actual={:016X}.",
length, written);
}
}
}
@@ -110,6 +97,16 @@ void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, size_t size, u8* dest,
}
}
template <typename Key, size_t KeySize>
std::vector<u8> AESCipher<Key, KeySize>::CalculateNintendoTweak(size_t sector_id) {
std::vector<u8> out(0x10);
for (size_t i = 0xF; i <= 0xF; --i) {
out[i] = sector_id & 0xFF;
sector_id >>= 8;
}
return out;
}
template class AESCipher<Key128>;
template class AESCipher<Key256>;
} // namespace Core::Crypto

View File

@@ -7,7 +7,7 @@
#include <memory>
#include <type_traits>
#include <vector>
#include "common/common_types.h"
#include "common/assert.h"
#include "core/file_sys/vfs.h"
namespace Core::Crypto {
@@ -38,19 +38,15 @@ public:
void SetIV(std::vector<u8> iv);
template <typename Source, typename Dest>
void Transcode(const Source* src, size_t size, Dest* dest, Op op) const {
static_assert(std::is_trivially_copyable_v<Source> && std::is_trivially_copyable_v<Dest>,
"Transcode source and destination types must be trivially copyable.");
void Transcode(const Source* src, size_t size, Dest* dest, Op op) {
Transcode(reinterpret_cast<const u8*>(src), size, reinterpret_cast<u8*>(dest), op);
}
void Transcode(const u8* src, size_t size, u8* dest, Op op) const;
void Transcode(const u8* src, size_t size, u8* dest, Op op);
template <typename Source, typename Dest>
void XTSTranscode(const Source* src, size_t size, Dest* dest, size_t sector_id,
size_t sector_size, Op op) {
static_assert(std::is_trivially_copyable_v<Source> && std::is_trivially_copyable_v<Dest>,
"XTSTranscode source and destination types must be trivially copyable.");
XTSTranscode(reinterpret_cast<const u8*>(src), size, reinterpret_cast<u8*>(dest), sector_id,
sector_size, op);
}
@@ -60,5 +56,7 @@ public:
private:
std::unique_ptr<CipherContext> ctx;
static std::vector<u8> CalculateNintendoTweak(size_t sector_id);
};
} // namespace Core::Crypto

View File

@@ -4,7 +4,6 @@
#pragma once
#include "common/common_types.h"
#include "core/file_sys/vfs.h"
namespace Core::Crypto {

View File

@@ -2,16 +2,19 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include <fstream>
#include <locale>
#include <sstream>
#include <string_view>
#include <mbedtls/sha256.h>
#include "common/assert.h"
#include "common/common_paths.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/crypto/key_manager.h"
#include "core/settings.h"
#include "key_manager.h"
namespace Core::Crypto {
@@ -63,7 +66,8 @@ KeyManager::KeyManager() {
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "title.keys", true);
}
void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
void KeyManager::LoadFromFile(std::string_view filename_, bool is_title_keys) {
const auto filename = std::string(filename_);
std::ifstream file(filename);
if (!file.is_open())
return;
@@ -103,8 +107,11 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
}
}
void KeyManager::AttemptLoadKeyFile(const std::string& dir1, const std::string& dir2,
const std::string& filename, bool title) {
void KeyManager::AttemptLoadKeyFile(std::string_view dir1_, std::string_view dir2_,
std::string_view filename_, bool title) {
const std::string dir1(dir1_);
const std::string dir2(dir2_);
const std::string filename(filename_);
if (FileUtil::Exists(dir1 + DIR_SEP + filename))
LoadFromFile(dir1 + DIR_SEP + filename, title);
else if (FileUtil::Exists(dir2 + DIR_SEP + filename))

View File

@@ -5,7 +5,6 @@
#pragma once
#include <array>
#include <string>
#include <type_traits>
#include <unordered_map>
#include <vector>
@@ -110,9 +109,9 @@ private:
std::unordered_map<KeyIndex<S256KeyType>, Key256> s256_keys;
bool dev_mode;
void LoadFromFile(const std::string& filename, bool is_title_keys);
void AttemptLoadKeyFile(const std::string& dir1, const std::string& dir2,
const std::string& filename, bool title);
void LoadFromFile(std::string_view filename, bool is_title_keys);
void AttemptLoadKeyFile(std::string_view dir1, std::string_view dir2, std::string_view filename,
bool title);
static const std::unordered_map<std::string, KeyIndex<S128KeyType>> s128_file_id;
static const std::unordered_map<std::string, KeyIndex<S256KeyType>> s256_file_id;

View File

@@ -76,12 +76,17 @@ bool IsValidNCA(const NCAHeader& header) {
return header.magic == Common::MakeMagic('N', 'C', 'A', '3');
}
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
u8 NCA::GetCryptoRevision() const {
u8 master_key_id = header.crypto_type;
if (header.crypto_type_2 > master_key_id)
master_key_id = header.crypto_type_2;
if (master_key_id > 0)
--master_key_id;
return master_key_id;
}
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
const auto master_key_id = GetCryptoRevision();
if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index))
return boost::none;
@@ -108,33 +113,58 @@ boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType ty
return out;
}
VirtualFile NCA::Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const {
boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() const {
const auto master_key_id = GetCryptoRevision();
u128 rights_id{};
memcpy(rights_id.data(), header.rights_id.data(), 16);
if (rights_id == u128{})
return boost::none;
auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
if (titlekey == Core::Crypto::Key128{})
return boost::none;
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
keys.GetKey(Core::Crypto::S128KeyType::Titlekek, master_key_id), Core::Crypto::Mode::ECB);
cipher.Transcode(titlekey.data(), titlekey.size(), titlekey.data(), Core::Crypto::Op::Decrypt);
return titlekey;
}
VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting_offset) const {
if (!encrypted)
return in;
switch (header.raw.header.crypto_type) {
switch (s_header.raw.header.crypto_type) {
case NCASectionCryptoType::NONE:
LOG_DEBUG(Crypto, "called with mode=NONE");
return in;
case NCASectionCryptoType::CTR:
LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
{
const auto key = GetKeyAreaKey(NCASectionCryptoType::CTR);
boost::optional<Core::Crypto::Key128> key = boost::none;
if (std::find_if_not(header.rights_id.begin(), header.rights_id.end(),
[](char c) { return c == 0; }) == header.rights_id.end()) {
key = GetKeyAreaKey(NCASectionCryptoType::CTR);
} else {
key = GetTitlekey();
}
if (key == boost::none)
return nullptr;
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(
std::move(in), key.value(), starting_offset);
std::vector<u8> iv(16);
for (u8 i = 0; i < 8; ++i)
iv[i] = header.raw.section_ctr[0x8 - i - 1];
iv[i] = s_header.raw.section_ctr[0x8 - i - 1];
out->SetIV(iv);
return std::static_pointer_cast<VfsFile>(out);
}
case NCASectionCryptoType::XTS:
// TODO(DarkLordZach): Implement XTSEncryptionLayer and title key encryption.
// TODO(DarkLordZach): Implement XTSEncryptionLayer.
default:
LOG_ERROR(Crypto, "called with unhandled crypto type={:02X}",
static_cast<u8>(header.raw.header.crypto_type));
static_cast<u8>(s_header.raw.header.crypto_type));
return nullptr;
}
}

View File

@@ -95,7 +95,9 @@ protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
u8 GetCryptoRevision() const;
boost::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
boost::optional<Core::Crypto::Key128> GetTitlekey() const;
VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const;
std::vector<VirtualDir> dirs;

View File

@@ -41,42 +41,40 @@
#include "core/loader/loader.h"
#include "core/memory.h"
namespace GDBStub {
namespace {
constexpr int GDB_BUFFER_SIZE = 10000;
const int GDB_BUFFER_SIZE = 10000;
constexpr char GDB_STUB_START = '$';
constexpr char GDB_STUB_END = '#';
constexpr char GDB_STUB_ACK = '+';
constexpr char GDB_STUB_NACK = '-';
const char GDB_STUB_START = '$';
const char GDB_STUB_END = '#';
const char GDB_STUB_ACK = '+';
const char GDB_STUB_NACK = '-';
#ifndef SIGTRAP
constexpr u32 SIGTRAP = 5;
const u32 SIGTRAP = 5;
#endif
#ifndef SIGTERM
constexpr u32 SIGTERM = 15;
const u32 SIGTERM = 15;
#endif
#ifndef MSG_WAITALL
constexpr u32 MSG_WAITALL = 8;
const u32 MSG_WAITALL = 8;
#endif
constexpr u32 LR_REGISTER = 30;
constexpr u32 SP_REGISTER = 31;
constexpr u32 PC_REGISTER = 32;
constexpr u32 CPSR_REGISTER = 33;
constexpr u32 UC_ARM64_REG_Q0 = 34;
constexpr u32 FPSCR_REGISTER = 66;
const u32 LR_REGISTER = 30;
const u32 SP_REGISTER = 31;
const u32 PC_REGISTER = 32;
const u32 CPSR_REGISTER = 33;
const u32 UC_ARM64_REG_Q0 = 34;
const u32 FPSCR_REGISTER = 66;
// TODO/WiP - Used while working on support for FPU
constexpr u32 TODO_DUMMY_REG_997 = 997;
constexpr u32 TODO_DUMMY_REG_998 = 998;
const u32 TODO_DUMMY_REG_997 = 997;
const u32 TODO_DUMMY_REG_998 = 998;
// For sample XML files see the GDB source /gdb/features
// GDB also wants the l character at the start
// This XML defines what the registers are for this specific ARM device
constexpr char target_xml[] =
static const char* target_xml =
R"(l<?xml version="1.0"?>
<!DOCTYPE target SYSTEM "gdb-target.dtd">
<target version="1.0">
@@ -142,28 +140,30 @@ constexpr char target_xml[] =
</target>
)";
int gdbserver_socket = -1;
namespace GDBStub {
u8 command_buffer[GDB_BUFFER_SIZE];
u32 command_length;
static int gdbserver_socket = -1;
u32 latest_signal = 0;
bool memory_break = false;
static u8 command_buffer[GDB_BUFFER_SIZE];
static u32 command_length;
Kernel::Thread* current_thread = nullptr;
u32 current_core = 0;
static u32 latest_signal = 0;
static bool memory_break = false;
static Kernel::Thread* current_thread = nullptr;
static u32 current_core = 0;
// Binding to a port within the reserved ports range (0-1023) requires root permissions,
// so default to a port outside of that range.
u16 gdbstub_port = 24689;
static u16 gdbstub_port = 24689;
bool halt_loop = true;
bool step_loop = false;
bool send_trap = false;
static bool halt_loop = true;
static bool step_loop = false;
static bool send_trap = false;
// If set to false, the server will never be started and no
// gdbstub-related functions will be executed.
std::atomic<bool> server_enabled(false);
static std::atomic<bool> server_enabled(false);
#ifdef _WIN32
WSADATA InitData;
@@ -171,26 +171,23 @@ WSADATA InitData;
struct Breakpoint {
bool active;
VAddr addr;
PAddr addr;
u64 len;
std::array<u8, 4> inst;
};
using BreakpointMap = std::map<VAddr, Breakpoint>;
BreakpointMap breakpoints_execute;
BreakpointMap breakpoints_read;
BreakpointMap breakpoints_write;
static std::map<u64, Breakpoint> breakpoints_execute;
static std::map<u64, Breakpoint> breakpoints_read;
static std::map<u64, Breakpoint> breakpoints_write;
struct Module {
std::string name;
VAddr beg;
VAddr end;
PAddr beg;
PAddr end;
};
std::vector<Module> modules;
} // Anonymous namespace
static std::vector<Module> modules;
void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) {
void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext) {
Module module;
if (add_elf_ext) {
Common::SplitPath(name, nullptr, &module.name, nullptr);
@@ -421,11 +418,11 @@ static u8 CalculateChecksum(const u8* buffer, size_t length) {
}
/**
* Get the map of breakpoints for a given breakpoint type.
* Get the list of breakpoints for a given breakpoint type.
*
* @param type Type of breakpoint map.
* @param type Type of breakpoint list.
*/
static BreakpointMap& GetBreakpointMap(BreakpointType type) {
static std::map<u64, Breakpoint>& GetBreakpointList(BreakpointType type) {
switch (type) {
case BreakpointType::Execute:
return breakpoints_execute;
@@ -444,24 +441,20 @@ static BreakpointMap& GetBreakpointMap(BreakpointType type) {
* @param type Type of breakpoint.
* @param addr Address of breakpoint.
*/
static void RemoveBreakpoint(BreakpointType type, VAddr addr) {
BreakpointMap& p = GetBreakpointMap(type);
static void RemoveBreakpoint(BreakpointType type, PAddr addr) {
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
const auto bp = p.find(addr);
if (bp == p.end()) {
return;
auto bp = p.find(static_cast<u64>(addr));
if (bp != p.end()) {
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
bp->second.len, bp->second.addr, static_cast<int>(type));
p.erase(static_cast<u64>(addr));
}
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
bp->second.len, bp->second.addr, static_cast<int>(type));
Memory::WriteBlock(bp->second.addr, bp->second.inst.data(), bp->second.inst.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
p.erase(addr);
}
BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, BreakpointType type) {
const BreakpointMap& p = GetBreakpointMap(type);
const auto next_breakpoint = p.lower_bound(addr);
BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, BreakpointType type) {
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
auto next_breakpoint = p.lower_bound(static_cast<u64>(addr));
BreakpointAddress breakpoint;
if (next_breakpoint != p.end()) {
@@ -475,38 +468,36 @@ BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, BreakpointType type)
return breakpoint;
}
bool CheckBreakpoint(VAddr addr, BreakpointType type) {
bool CheckBreakpoint(PAddr addr, BreakpointType type) {
if (!IsConnected()) {
return false;
}
const BreakpointMap& p = GetBreakpointMap(type);
const auto bp = p.find(addr);
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
if (bp == p.end()) {
return false;
}
auto bp = p.find(static_cast<u64>(addr));
if (bp != p.end()) {
u64 len = bp->second.len;
u64 len = bp->second.len;
// IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
// no matter if it's a 4-byte or 2-byte instruction. When you execute a
// Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on
// two instructions instead of the single instruction you placed the breakpoint
// on. So, as a way to make sure that execution breakpoints are only breaking
// on the instruction that was specified, set the length of an execution
// breakpoint to 1. This should be fine since the CPU should never begin executing
// an instruction anywhere except the beginning of the instruction.
if (type == BreakpointType::Execute) {
len = 1;
}
// IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
// no matter if it's a 4-byte or 2-byte instruction. When you execute a
// Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on
// two instructions instead of the single instruction you placed the breakpoint
// on. So, as a way to make sure that execution breakpoints are only breaking
// on the instruction that was specified, set the length of an execution
// breakpoint to 1. This should be fine since the CPU should never begin executing
// an instruction anywhere except the beginning of the instruction.
if (type == BreakpointType::Execute) {
len = 1;
}
if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
LOG_DEBUG(Debug_GDBStub,
"Found breakpoint type {} @ {:016X}, range: {:016X}"
" - {:016X} ({:X} bytes)",
static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
return true;
if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
LOG_DEBUG(Debug_GDBStub,
"Found breakpoint type {} @ {:016X}, range: {:016X}"
" - {:016X} ({:X} bytes)",
static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
return true;
}
}
return false;
@@ -940,7 +931,6 @@ static void WriteMemory() {
GdbHexToMem(data.data(), len_pos + 1, len);
Memory::WriteBlock(addr, data.data(), len);
Core::System::GetInstance().InvalidateCpuInstructionCaches();
SendReply("OK");
}
@@ -960,7 +950,6 @@ static void Step() {
step_loop = true;
halt_loop = true;
send_trap = true;
Core::System::GetInstance().InvalidateCpuInstructionCaches();
}
/// Tell the CPU if we hit a memory breakpoint.
@@ -977,7 +966,6 @@ static void Continue() {
memory_break = false;
step_loop = false;
halt_loop = false;
Core::System::GetInstance().InvalidateCpuInstructionCaches();
}
/**
@@ -987,17 +975,13 @@ static void Continue() {
* @param addr Address of breakpoint.
* @param len Length of breakpoint.
*/
static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
BreakpointMap& p = GetBreakpointMap(type);
static bool CommitBreakpoint(BreakpointType type, PAddr addr, u64 len) {
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
Breakpoint breakpoint;
breakpoint.active = true;
breakpoint.addr = addr;
breakpoint.len = len;
Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
static constexpr std::array<u8, 4> btrap{{0xd4, 0x20, 0x7d, 0x0}};
Memory::WriteBlock(addr, btrap.data(), btrap.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
p.insert({addr, breakpoint});
LOG_DEBUG(Debug_GDBStub, "gdb: added {} breakpoint: {:016X} bytes at {:016X}",
@@ -1031,7 +1015,7 @@ static void AddBreakpoint() {
auto start_offset = command_buffer + 3;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
PAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
start_offset = addr_pos + 1;
u64 len =
@@ -1080,7 +1064,7 @@ static void RemoveBreakpoint() {
auto start_offset = command_buffer + 3;
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
PAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
if (type == BreakpointType::Access) {
// Access is made up of Read and Write types, so add both breakpoints

View File

@@ -22,7 +22,7 @@ enum class BreakpointType {
};
struct BreakpointAddress {
VAddr address;
PAddr address;
BreakpointType type;
};
@@ -53,7 +53,7 @@ bool IsServerEnabled();
bool IsConnected();
/// Register module.
void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext = true);
void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext = true);
/**
* Signal to the gdbstub server that it should halt CPU execution.
@@ -74,7 +74,7 @@ void HandlePacket();
* @param addr Address to search from.
* @param type Type of breakpoint.
*/
BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, GDBStub::BreakpointType type);
BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, GDBStub::BreakpointType type);
/**
* Check if a breakpoint of the specified type exists at the given address.
@@ -82,7 +82,7 @@ BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, GDBStub::BreakpointTy
* @param addr Address of breakpoint.
* @param type Type of breakpoint.
*/
bool CheckBreakpoint(VAddr addr, GDBStub::BreakpointType type);
bool CheckBreakpoint(PAddr addr, GDBStub::BreakpointType type);
/// If set to true, the CPU will halt at the beginning of the next CPU loop.
bool GetCpuHaltFlag();

View File

@@ -32,8 +32,9 @@ static ResultCode WaitForAddress(VAddr address, s64 timeout) {
}
// Gets the threads waiting on an address.
static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) {
const auto RetrieveWaitingThreads =
static void GetThreadsWaitingOnAddress(std::vector<SharedPtr<Thread>>& waiting_threads,
VAddr address) {
auto RetrieveWaitingThreads =
[](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr arb_addr) {
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
auto& thread_list = scheduler->GetThreadList();
@@ -44,20 +45,16 @@ static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address)
}
};
// Retrieve all threads that are waiting for this address.
std::vector<SharedPtr<Thread>> threads;
RetrieveWaitingThreads(0, threads, address);
RetrieveWaitingThreads(1, threads, address);
RetrieveWaitingThreads(2, threads, address);
RetrieveWaitingThreads(3, threads, address);
// Retrieve a list of all threads that are waiting for this address.
RetrieveWaitingThreads(0, waiting_threads, address);
RetrieveWaitingThreads(1, waiting_threads, address);
RetrieveWaitingThreads(2, waiting_threads, address);
RetrieveWaitingThreads(3, waiting_threads, address);
// Sort them by priority, such that the highest priority ones come first.
std::sort(threads.begin(), threads.end(),
std::sort(waiting_threads.begin(), waiting_threads.end(),
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
return lhs->current_priority < rhs->current_priority;
});
return threads;
}
// Wake up num_to_wake (or all) threads in a vector.
@@ -79,7 +76,9 @@ static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num
// Signals an address being waited on.
ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
// Get threads waiting on the address.
std::vector<SharedPtr<Thread>> waiting_threads;
GetThreadsWaitingOnAddress(waiting_threads, address);
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
@@ -111,11 +110,12 @@ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 valu
}
// Get threads waiting on the address.
std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
std::vector<SharedPtr<Thread>> waiting_threads;
GetThreadsWaitingOnAddress(waiting_threads, address);
// Determine the modified value depending on the waiting count.
s32 updated_value;
if (waiting_threads.empty()) {
if (waiting_threads.size() == 0) {
updated_value = value - 1;
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
updated_value = value + 1;

View File

@@ -31,9 +31,10 @@ public:
return HANDLE_TYPE;
}
ResetType GetResetType() const {
return reset_type;
}
ResetType reset_type; ///< Current ResetType
bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional)
bool ShouldWait(Thread* thread) const override;
void Acquire(Thread* thread) override;
@@ -46,11 +47,6 @@ public:
private:
Event();
~Event() override;
ResetType reset_type; ///< Current ResetType
bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional)
};
} // namespace Kernel

View File

@@ -13,7 +13,6 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module_ = std::make_shared<Module>();
std::make_shared<APM>(module_, "apm")->InstallAsService(service_manager);
std::make_shared<APM>(module_, "apm:p")->InstallAsService(service_manager);
std::make_shared<APM_Sys>()->InstallAsService(service_manager);
}
} // namespace Service::APM

View File

@@ -74,31 +74,6 @@ void APM::OpenSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISession>();
LOG_DEBUG(Service_APM, "called");
}
APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestPerformanceMode"},
{1, &APM_Sys::GetPerformanceEvent, "GetPerformanceEvent"},
{2, nullptr, "GetThrottlingState"},
{3, nullptr, "GetLastThrottlingState"},
{4, nullptr, "ClearLastThrottlingState"},
{5, nullptr, "LoadAndApplySettings"},
};
// clang-format on
RegisterHandlers(functions);
}
void APM_Sys::GetPerformanceEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISession>();
LOG_DEBUG(Service_APM, "called");
}
} // namespace Service::APM

View File

@@ -19,12 +19,4 @@ private:
std::shared_ptr<Module> apm;
};
class APM_Sys final : public ServiceFramework<APM_Sys> {
public:
explicit APM_Sys();
private:
void GetPerformanceEvent(Kernel::HLERequestContext& ctx);
};
} // namespace Service::APM

View File

@@ -1,75 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/arp/arp.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::ARP {
class ARP_R final : public ServiceFramework<ARP_R> {
public:
explicit ARP_R() : ServiceFramework{"arp:r"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetApplicationLaunchProperty"},
{1, nullptr, "GetApplicationLaunchPropertyWithApplicationId"},
{2, nullptr, "GetApplicationControlProperty"},
{3, nullptr, "GetApplicationControlPropertyWithApplicationId"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IRegistrar final : public ServiceFramework<IRegistrar> {
public:
explicit IRegistrar() : ServiceFramework{"IRegistrar"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Issue"},
{1, nullptr, "SetApplicationLaunchProperty"},
{2, nullptr, "SetApplicationControlProperty"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class ARP_W final : public ServiceFramework<ARP_W> {
public:
explicit ARP_W() : ServiceFramework{"arp:w"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ARP_W::AcquireRegistrar, "AcquireRegistrar"},
{1, nullptr, "DeleteProperties"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void AcquireRegistrar(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IRegistrar>();
LOG_DEBUG(Service_ARP, "called");
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<ARP_R>()->InstallAsService(sm);
std::make_shared<ARP_W>()->InstallAsService(sm);
}
} // namespace Service::ARP

View File

@@ -1,16 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::ARP {
/// Registers all ARP services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::ARP

View File

@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/audio/audin_a.h"
namespace Service::Audio {

View File

@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/audio/audout_a.h"
namespace Service::Audio {

View File

@@ -4,8 +4,6 @@
#include <array>
#include <vector>
#include "audio_core/codec.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
@@ -50,7 +48,7 @@ public:
buffer_event = Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
"IAudioOut", [=]() { buffer_event->Signal(); });
[=]() { buffer_event->Signal(); });
}
private:
@@ -113,10 +111,10 @@ private:
std::memcpy(&audio_buffer, input_buffer.data(), sizeof(AudioBuffer));
const u64 tag{rp.Pop<u64>()};
std::vector<s16> samples(audio_buffer.buffer_size / sizeof(s16));
Memory::ReadBlock(audio_buffer.buffer, samples.data(), audio_buffer.buffer_size);
std::vector<u8> data(audio_buffer.buffer_size);
Memory::ReadBlock(audio_buffer.buffer, data.data(), data.size());
if (!audio_core.QueueBuffer(stream, tag, std::move(samples))) {
if (!audio_core.QueueBuffer(stream, tag, std::move(data))) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::BufferCountExceeded));
}
@@ -202,7 +200,7 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(DefaultSampleRate);
rb.Push<u32>(params.channel_count);
rb.Push<u32>(static_cast<u32>(AudioCore::Codec::PcmFormat::Int16));
rb.Push<u32>(static_cast<u32>(PcmFormat::Int16));
rb.Push<u32>(static_cast<u32>(AudioState::Stopped));
rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
}

View File

@@ -38,6 +38,16 @@ private:
void ListAudioOutsImpl(Kernel::HLERequestContext& ctx);
void OpenAudioOutImpl(Kernel::HLERequestContext& ctx);
enum class PcmFormat : u32 {
Invalid = 0,
Int8 = 1,
Int16 = 2,
Int24 = 3,
Int32 = 4,
PcmFloat = 5,
Adpcm = 6,
};
};
} // namespace Service::Audio

View File

@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/audio/audrec_a.h"
namespace Service::Audio {

View File

@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/audio/audren_a.h"
namespace Service::Audio {

View File

@@ -15,10 +15,13 @@
namespace Service::Audio {
/// TODO(bunnei): Find a proper value for the audio_ticks
constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 200)};
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
public:
explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
: ServiceFramework("IAudioRenderer") {
explicit IAudioRenderer(AudioRendererParameter audren_params)
: ServiceFramework("IAudioRenderer"), worker_params(audren_params) {
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioRendererSampleRate"},
{1, nullptr, "GetAudioRendererSampleCount"},
@@ -36,8 +39,21 @@ public:
RegisterHandlers(functions);
system_event =
Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioRenderer:SystemEvent");
// Register event callback to update the Audio Buffer
audio_event = CoreTiming::RegisterEvent(
"IAudioRenderer::UpdateAudioCallback", [this](u64 userdata, int cycles_late) {
UpdateAudioCallback();
CoreTiming::ScheduleEvent(audio_ticks - cycles_late, audio_event);
});
// Start the audio event
CoreTiming::ScheduleEvent(audio_ticks, audio_event);
voice_status_list.resize(worker_params.voice_count);
}
~IAudioRenderer() {
CoreTiming::UnscheduleEvent(audio_event, 0);
}
private:
@@ -46,9 +62,60 @@ private:
}
void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
UpdateDataHeader config{};
auto buf = ctx.ReadBuffer();
std::memcpy(&config, buf.data(), sizeof(UpdateDataHeader));
u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
std::memcpy(mem_pool_info.data(),
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size,
memory_pool_count * sizeof(MemoryPoolInfo));
std::vector<VoiceInfo> voice_info(worker_params.voice_count);
std::memcpy(voice_info.data(),
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size +
config.memory_pools_size + config.voice_resource_size,
worker_params.voice_count * sizeof(VoiceInfo));
UpdateDataHeader response_data{worker_params};
ASSERT(ctx.GetWriteBufferSize() == response_data.total_size);
std::vector<u8> output(response_data.total_size);
std::memcpy(output.data(), &response_data, sizeof(UpdateDataHeader));
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
for (unsigned i = 0; i < memory_pool.size(); i++) {
if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestAttach)
memory_pool[i].state = MemoryPoolStates::Attached;
else if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestDetach)
memory_pool[i].state = MemoryPoolStates::Detached;
}
std::memcpy(output.data() + sizeof(UpdateDataHeader), memory_pool.data(),
response_data.memory_pools_size);
for (unsigned i = 0; i < voice_info.size(); i++) {
if (voice_info[i].is_new) {
voice_status_list[i].played_sample_count = 0;
voice_status_list[i].wave_buffer_consumed = 0;
} else if (voice_info[i].play_state == (u8)PlayStates::Started) {
for (u32 buff_idx = 0; buff_idx < voice_info[i].wave_buffer_count; buff_idx++) {
voice_status_list[i].played_sample_count +=
(voice_info[i].wave_buffer[buff_idx].end_sample_offset -
voice_info[i].wave_buffer[buff_idx].start_sample_offset) /
2;
voice_status_list[i].wave_buffer_consumed++;
}
}
}
std::memcpy(output.data() + sizeof(UpdateDataHeader) + response_data.memory_pools_size,
voice_status_list.data(), response_data.voices_size);
ctx.WriteBuffer(output);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
@@ -69,6 +136,8 @@ private:
}
void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
// system_event->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(system_event);
@@ -76,8 +145,131 @@ private:
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
enum class MemoryPoolStates : u32 { // Should be LE
Invalid = 0x0,
Unknown = 0x1,
RequestDetach = 0x2,
Detached = 0x3,
RequestAttach = 0x4,
Attached = 0x5,
Released = 0x6,
};
enum class PlayStates : u8 {
Started = 0,
Stopped = 1,
};
struct MemoryPoolEntry {
MemoryPoolStates state;
u32_le unknown_4;
u32_le unknown_8;
u32_le unknown_c;
};
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
struct MemoryPoolInfo {
u64_le pool_address;
u64_le pool_size;
MemoryPoolStates pool_state;
INSERT_PADDING_WORDS(3); // Unknown
};
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
struct UpdateDataHeader {
UpdateDataHeader() {}
explicit UpdateDataHeader(const AudioRendererParameter& config) {
revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
behavior_size = 0xb0;
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
voices_size = config.voice_count * 0x10;
voice_resource_size = 0x0;
effects_size = config.effect_count * 0x10;
mixes_size = 0x0;
sinks_size = config.sink_count * 0x20;
performance_manager_size = 0x10;
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size +
voices_size + effects_size + sinks_size + performance_manager_size;
}
u32_le revision;
u32_le behavior_size;
u32_le memory_pools_size;
u32_le voices_size;
u32_le voice_resource_size;
u32_le effects_size;
u32_le mixes_size;
u32_le sinks_size;
u32_le performance_manager_size;
INSERT_PADDING_WORDS(6);
u32_le total_size;
};
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
struct BiquadFilter {
u8 enable;
INSERT_PADDING_BYTES(1);
s16_le numerator[3];
s16_le denominator[2];
};
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
struct WaveBuffer {
u64_le buffer_addr;
u64_le buffer_sz;
s32_le start_sample_offset;
s32_le end_sample_offset;
u8 loop;
u8 end_of_stream;
u8 sent_to_server;
INSERT_PADDING_BYTES(5);
u64 context_addr;
u64 context_sz;
INSERT_PADDING_BYTES(8);
};
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
struct VoiceInfo {
u32_le id;
u32_le node_id;
u8 is_new;
u8 is_in_use;
u8 play_state;
u8 sample_format;
u32_le sample_rate;
u32_le priority;
u32_le sorting_order;
u32_le channel_count;
float_le pitch;
float_le volume;
BiquadFilter biquad_filter[2];
u32_le wave_buffer_count;
u16_le wave_buffer_head;
INSERT_PADDING_BYTES(6);
u64_le additional_params_addr;
u64_le additional_params_sz;
u32_le mix_id;
u32_le splitter_info_id;
WaveBuffer wave_buffer[4];
u32_le voice_channel_resource_ids[6];
INSERT_PADDING_BYTES(24);
};
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
struct VoiceOutStatus {
u64_le played_sample_count;
u32_le wave_buffer_consumed;
INSERT_PADDING_WORDS(1);
};
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
/// This is used to trigger the audio event callback.
CoreTiming::EventType* audio_event;
Kernel::SharedPtr<Kernel::Event> system_event;
std::unique_ptr<AudioCore::AudioRenderer> renderer;
AudioRendererParameter worker_params;
std::vector<VoiceOutStatus> voice_status_list;
};
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
@@ -176,7 +368,7 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") {
void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
auto params = rp.PopRaw<AudioRendererParameter>();
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -187,7 +379,7 @@ void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
auto params = rp.PopRaw<AudioRendererParameter>();
u64 buffer_sz = Common::AlignUp(4 * params.unknown_8, 0x40);
buffer_sz += params.unknown_c * 1024;

View File

@@ -4,7 +4,6 @@
#pragma once
#include "audio_core/audio_renderer.h"
#include "core/hle/service/service.h"
namespace Kernel {
@@ -13,6 +12,24 @@ class HLERequestContext;
namespace Service::Audio {
struct AudioRendererParameter {
u32_le sample_rate;
u32_le sample_count;
u32_le unknown_8;
u32_le unknown_c;
u32_le voice_count;
u32_le sink_count;
u32_le effect_count;
u32_le unknown_1c;
u8 unknown_20;
INSERT_PADDING_BYTES(3);
u32_le splitter_count;
u32_le unknown_2c;
INSERT_PADDING_WORDS(1);
u32_le revision;
};
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
class AudRenU final : public ServiceFramework<AudRenU> {
public:
explicit AudRenU();

View File

@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/filesystem/fsp_ldr.h"
#include "core/hle/service/service.h"

View File

@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/filesystem/fsp_pr.h"
#include "core/hle/service/service.h"

View File

@@ -30,9 +30,9 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
addr, offset, width, height, stride, static_cast<PixelFormat>(format),
transform, crop_rect};
auto& instance = Core::System::GetInstance();
instance.perf_stats.EndGameFrame();
instance.Renderer().SwapBuffers(framebuffer);
Core::System::GetInstance().perf_stats.EndGameFrame();
VideoCore::g_renderer->SwapBuffers(framebuffer);
}
} // namespace Service::Nvidia::Devices

View File

@@ -150,16 +150,15 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
LOG_DEBUG(Service_NVDRV, "called, offset=0x{:X}", params.offset);
const auto itr = buffer_mappings.find(params.offset);
auto& gpu = Core::System::GetInstance().GPU();
auto itr = buffer_mappings.find(params.offset);
ASSERT_MSG(itr != buffer_mappings.end(), "Tried to unmap invalid mapping");
auto& system_instance = Core::System::GetInstance();
// Remove this memory region from the rasterizer cache.
system_instance.Renderer().Rasterizer().FlushAndInvalidateRegion(params.offset,
itr->second.size);
VideoCore::g_renderer->Rasterizer()->FlushAndInvalidateRegion(params.offset, itr->second.size);
auto& gpu = system_instance.GPU();
params.offset = gpu.memory_manager->UnmapBuffer(params.offset, itr->second.size);
buffer_mappings.erase(itr->second.offset);

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@@ -127,11 +127,9 @@ void NVFlinger::Compose() {
MicroProfileFlip();
if (buffer == boost::none) {
auto& system_instance = Core::System::GetInstance();
// There was no queued buffer to draw, render previous frame
system_instance.perf_stats.EndGameFrame();
system_instance.Renderer().SwapBuffers({});
Core::System::GetInstance().perf_stats.EndGameFrame();
VideoCore::g_renderer->SwapBuffers({});
continue;
}

View File

@@ -19,7 +19,6 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/aoc/aoc_u.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/arp/arp.h"
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/bcat/bcat.h"
#include "core/hle/service/bpc/bpc.h"
@@ -208,7 +207,6 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
AM::InstallInterfaces(*sm, nv_flinger);
AOC::InstallInterfaces(*sm);
APM::InstallInterfaces(*sm);
ARP::InstallInterfaces(*sm);
Audio::InstallInterfaces(*sm);
BCAT::InstallInterfaces(*sm);
BPC::InstallInterfaces(*sm);

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@@ -20,10 +20,6 @@ namespace Loader {
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file)
: AppLoader(std::move(file)) {}
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(
FileSys::VirtualDir directory)
: AppLoader(directory->GetFile("main")), dir(std::move(directory)) {}
FileType AppLoader_DeconstructedRomDirectory::IdentifyType(const FileSys::VirtualFile& file) {
if (FileSys::IsDirectoryExeFS(file->GetContainingDirectory())) {
return FileType::DeconstructedRomDirectory;
@@ -38,12 +34,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
return ResultStatus::ErrorAlreadyLoaded;
}
if (dir == nullptr) {
if (file == nullptr)
return ResultStatus::ErrorInvalidFormat;
const FileSys::VirtualDir dir = file->GetContainingDirectory();
}
const FileSys::VirtualDir dir = file->GetContainingDirectory();
const FileSys::VirtualFile npdm = dir->GetFile("main.npdm");
if (npdm == nullptr)
return ResultStatus::ErrorInvalidFormat;

View File

@@ -22,9 +22,6 @@ class AppLoader_DeconstructedRomDirectory final : public AppLoader {
public:
explicit AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile main_file);
// Overload to accept exefs directory. Must contain 'main' and 'main.npdm'
explicit AppLoader_DeconstructedRomDirectory(FileSys::VirtualDir directory);
/**
* Returns the type of the file
* @param file std::shared_ptr<VfsFile> open file
@@ -43,7 +40,6 @@ public:
private:
FileSys::ProgramMetadata metadata;
FileSys::VirtualFile romfs;
FileSys::VirtualDir dir;
};
} // namespace Loader

View File

@@ -22,8 +22,7 @@
namespace Loader {
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file_)
: AppLoader(std::move(file_)), nca(std::make_unique<FileSys::NCA>(file)) {}
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file) : AppLoader(std::move(file)) {}
FileType AppLoader_NCA::IdentifyType(const FileSys::VirtualFile& file) {
FileSys::NCA nca(file);
@@ -40,7 +39,8 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
return ResultStatus::ErrorAlreadyLoaded;
}
const auto result = nca->GetStatus();
nca = std::make_unique<FileSys::NCA>(file);
ResultStatus result = nca->GetStatus();
if (result != ResultStatus::Success) {
return result;
}
@@ -48,16 +48,44 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
if (nca->GetType() != FileSys::NCAContentType::Program)
return ResultStatus::ErrorInvalidFormat;
const auto exefs = nca->GetExeFS();
auto exefs = nca->GetExeFS();
if (exefs == nullptr)
return ResultStatus::ErrorInvalidFormat;
directory_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(exefs);
result = metadata.Load(exefs->GetFile("main.npdm"));
if (result != ResultStatus::Success) {
return result;
}
metadata.Print();
const auto load_result = directory_loader->Load(process);
if (load_result != ResultStatus::Success)
return load_result;
const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()};
if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit) {
return ResultStatus::ErrorUnsupportedArch;
}
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
"subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) {
const VAddr load_addr = next_load_addr;
next_load_addr = AppLoader_NSO::LoadModule(exefs->GetFile(module), load_addr);
if (next_load_addr) {
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr);
// Register module with GDBStub
GDBStub::RegisterModule(module, load_addr, next_load_addr - 1, false);
} else {
next_load_addr = load_addr;
}
}
process->program_id = metadata.GetTitleID();
process->svc_access_mask.set();
process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(Memory::PROCESS_IMAGE_VADDR, metadata.GetMainThreadPriority(),
metadata.GetMainThreadStackSize());
if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0)
Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));

View File

@@ -10,7 +10,6 @@
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/object.h"
#include "core/loader/loader.h"
#include "deconstructed_rom_directory.h"
namespace Loader {
@@ -42,7 +41,6 @@ private:
FileSys::ProgramMetadata metadata;
std::unique_ptr<FileSys::NCA> nca;
std::unique_ptr<AppLoader_DeconstructedRomDirectory> directory_loader;
};
} // namespace Loader

View File

@@ -326,45 +326,43 @@ void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached)
}
void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
auto& system_instance = Core::System::GetInstance();
// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
// null here
if (!system_instance.IsPoweredOn()) {
if (VideoCore::g_renderer == nullptr) {
return;
}
VAddr end = start + size;
const auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
if (start >= region_end || end <= region_start) {
// No overlap with region
return;
}
const VAddr overlap_start = std::max(start, region_start);
const VAddr overlap_end = std::min(end, region_end);
VAddr overlap_start = std::max(start, region_start);
VAddr overlap_end = std::min(end, region_end);
const std::vector<Tegra::GPUVAddr> gpu_addresses =
system_instance.GPU().memory_manager->CpuToGpuAddress(overlap_start);
std::vector<Tegra::GPUVAddr> gpu_addresses =
Core::System::GetInstance().GPU().memory_manager->CpuToGpuAddress(overlap_start);
if (gpu_addresses.empty()) {
return;
}
const u64 overlap_size = overlap_end - overlap_start;
u64 overlap_size = overlap_end - overlap_start;
for (const auto& gpu_address : gpu_addresses) {
auto& rasterizer = system_instance.Renderer().Rasterizer();
auto* rasterizer = VideoCore::g_renderer->Rasterizer();
switch (mode) {
case FlushMode::Flush:
rasterizer.FlushRegion(gpu_address, overlap_size);
rasterizer->FlushRegion(gpu_address, overlap_size);
break;
case FlushMode::Invalidate:
rasterizer.InvalidateRegion(gpu_address, overlap_size);
rasterizer->InvalidateRegion(gpu_address, overlap_size);
break;
case FlushMode::FlushAndInvalidate:
rasterizer.FlushAndInvalidateRegion(gpu_address, overlap_size);
rasterizer->FlushAndInvalidateRegion(gpu_address, overlap_size);
break;
}
}

View File

@@ -140,10 +140,10 @@ void SetCurrentPageTable(PageTable* page_table);
PageTable* GetCurrentPageTable();
/// Determines if the given VAddr is valid for the specified process.
bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr);
bool IsValidVirtualAddress(VAddr vaddr);
bool IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr);
bool IsValidVirtualAddress(const VAddr addr);
/// Determines if the given VAddr is a kernel address
bool IsKernelVirtualAddress(VAddr vaddr);
bool IsKernelVirtualAddress(const VAddr addr);
u8 Read8(VAddr addr);
u16 Read16(VAddr addr);
@@ -155,17 +155,18 @@ void Write16(VAddr addr, u16 data);
void Write32(VAddr addr, u32 data);
void Write64(VAddr addr, u64 data);
void ReadBlock(const Kernel::Process& process, VAddr src_addr, void* dest_buffer, size_t size);
void ReadBlock(VAddr src_addr, void* dest_buffer, size_t size);
void WriteBlock(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_buffer,
size_t size);
void ReadBlock(const VAddr src_addr, void* dest_buffer, size_t size);
void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const void* src_buffer,
size_t size);
void WriteBlock(VAddr dest_addr, const void* src_buffer, size_t size);
void ZeroBlock(const Kernel::Process& process, VAddr dest_addr, size_t size);
void WriteBlock(const VAddr dest_addr, const void* src_buffer, size_t size);
void ZeroBlock(const VAddr dest_addr, const size_t size);
void CopyBlock(VAddr dest_addr, VAddr src_addr, size_t size);
u8* GetPointer(VAddr vaddr);
u8* GetPointer(VAddr virtual_address);
std::string ReadCString(VAddr vaddr, std::size_t max_length);
std::string ReadCString(VAddr virtual_address, std::size_t max_length);
enum class FlushMode {
/// Write back modified surfaces to RAM
@@ -179,7 +180,7 @@ enum class FlushMode {
/**
* Mark each page touching the region as cached.
*/
void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached);
void RasterizerMarkRegionCached(Tegra::GPUVAddr start, u64 size, bool cached);
/**
* Flushes and invalidates any externally cached rasterizer resources touching the given virtual

View File

@@ -40,21 +40,22 @@ void PerfStats::EndGameFrame() {
game_frames += 1;
}
PerfStats::Results PerfStats::GetAndResetStats(microseconds current_system_time_us) {
PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) {
std::lock_guard<std::mutex> lock(object_mutex);
const auto now = Clock::now();
auto now = Clock::now();
// Walltime elapsed since stats were reset
const auto interval = duration_cast<DoubleSecs>(now - reset_point).count();
auto interval = duration_cast<DoubleSecs>(now - reset_point).count();
const auto system_us_per_second = (current_system_time_us - reset_point_system_us) / interval;
auto system_us_per_second =
static_cast<double>(current_system_time_us - reset_point_system_us) / interval;
Results results{};
results.system_fps = static_cast<double>(system_frames) / interval;
results.game_fps = static_cast<double>(game_frames) / interval;
results.frametime = duration_cast<DoubleSecs>(accumulated_frametime).count() /
static_cast<double>(system_frames);
results.emulation_speed = system_us_per_second.count() / 1'000'000.0;
results.emulation_speed = system_us_per_second / 1'000'000.0;
// Reset counters
reset_point = now;
@@ -73,10 +74,10 @@ double PerfStats::GetLastFrameTimeScale() {
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
}
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
void FrameLimiter::DoFrameLimiting(u64 current_system_time_us) {
// Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
// values increase the time needed to recover and limit framerate again after spikes.
constexpr microseconds MAX_LAG_TIME_US = 25us;
constexpr microseconds MAX_LAG_TIME_US = 25ms;
if (!Settings::values.toggle_framelimit) {
return;
@@ -84,7 +85,7 @@ void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
auto now = Clock::now();
frame_limiting_delta_err += current_system_time_us - previous_system_time_us;
frame_limiting_delta_err += microseconds(current_system_time_us - previous_system_time_us);
frame_limiting_delta_err -= duration_cast<microseconds>(now - previous_walltime);
frame_limiting_delta_err =
std::clamp(frame_limiting_delta_err, -MAX_LAG_TIME_US, MAX_LAG_TIME_US);

View File

@@ -33,7 +33,7 @@ public:
void EndSystemFrame();
void EndGameFrame();
Results GetAndResetStats(std::chrono::microseconds current_system_time_us);
Results GetAndResetStats(u64 current_system_time_us);
/**
* Gets the ratio between walltime and the emulated time of the previous system frame. This is
@@ -47,7 +47,7 @@ private:
/// Point when the cumulative counters were reset
Clock::time_point reset_point = Clock::now();
/// System time when the cumulative counters were reset
std::chrono::microseconds reset_point_system_us{0};
u64 reset_point_system_us = 0;
/// Cumulative duration (excluding v-sync/frame-limiting) of frames since last reset
Clock::duration accumulated_frametime = Clock::duration::zero();
@@ -68,11 +68,11 @@ class FrameLimiter {
public:
using Clock = std::chrono::high_resolution_clock;
void DoFrameLimiting(std::chrono::microseconds current_system_time_us);
void DoFrameLimiting(u64 current_system_time_us);
private:
/// Emulated system time (in microseconds) at the last limiter invocation
std::chrono::microseconds previous_system_time_us{0};
u64 previous_system_time_us = 0;
/// Walltime at the last limiter invocation
Clock::time_point previous_walltime = Clock::now();

View File

@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/hid/hid.h"
#include "core/settings.h"
@@ -20,9 +19,8 @@ void Apply() {
VideoCore::g_toggle_framelimit_enabled = values.toggle_framelimit;
auto& system_instance = Core::System::GetInstance();
if (system_instance.IsPoweredOn()) {
system_instance.Renderer().UpdateCurrentFramebufferLayout();
if (VideoCore::g_renderer) {
VideoCore::g_renderer->UpdateCurrentFramebufferLayout();
}
Service::HID::ReloadInputDevices();

View File

@@ -19,8 +19,8 @@ namespace Engines {
/// First register id that is actually a Macro call.
constexpr u32 MacroRegistersStart = 0xE00;
Maxwell3D::Maxwell3D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
: memory_manager(memory_manager), rasterizer{rasterizer}, macro_interpreter(*this) {}
Maxwell3D::Maxwell3D(MemoryManager& memory_manager)
: memory_manager(memory_manager), macro_interpreter(*this) {}
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
auto macro_code = uploaded_macros.find(method);
@@ -130,7 +130,7 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
break;
}
rasterizer.NotifyMaxwellRegisterChanged(method);
VideoCore::g_renderer->Rasterizer()->NotifyMaxwellRegisterChanged(method);
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandProcessed, nullptr);
@@ -218,7 +218,7 @@ void Maxwell3D::DrawArrays() {
}
const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count};
rasterizer.AccelerateDrawBatch(is_indexed);
VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(is_indexed);
// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
// the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
@@ -285,6 +285,8 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
// TODO(Subv): Different data types for separate components are not supported
ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
// TODO(Subv): Only UNORM formats are supported for now.
ASSERT(r_type == Texture::ComponentType::UNORM);
return tic_entry;
}
@@ -391,7 +393,7 @@ void Maxwell3D::ProcessClearBuffers() {
regs.clear_buffers.R == regs.clear_buffers.B &&
regs.clear_buffers.R == regs.clear_buffers.A);
rasterizer.Clear();
VideoCore::g_renderer->Rasterizer()->Clear();
}
} // namespace Engines

View File

@@ -17,10 +17,6 @@
#include "video_core/memory_manager.h"
#include "video_core/textures/texture.h"
namespace VideoCore {
class RasterizerInterface;
}
namespace Tegra::Engines {
#define MAXWELL3D_REG_INDEX(field_name) \
@@ -28,7 +24,7 @@ namespace Tegra::Engines {
class Maxwell3D final {
public:
explicit Maxwell3D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager);
explicit Maxwell3D(MemoryManager& memory_manager);
~Maxwell3D() = default;
/// Register structure of the Maxwell3D engine.
@@ -822,8 +818,6 @@ public:
Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, size_t offset) const;
private:
VideoCore::RasterizerInterface& rasterizer;
std::unordered_map<u32, std::vector<u32>> uploaded_macros;
/// Macro method that is currently being executed / being fed parameters.

View File

@@ -7,13 +7,12 @@
#include "video_core/engines/maxwell_compute.h"
#include "video_core/engines/maxwell_dma.h"
#include "video_core/gpu.h"
#include "video_core/rasterizer_interface.h"
namespace Tegra {
GPU::GPU(VideoCore::RasterizerInterface& rasterizer) {
GPU::GPU() {
memory_manager = std::make_unique<MemoryManager>();
maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager);
maxwell_3d = std::make_unique<Engines::Maxwell3D>(*memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>(*memory_manager);
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(*memory_manager);

View File

@@ -11,10 +11,6 @@
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "video_core/memory_manager.h"
namespace VideoCore {
class RasterizerInterface;
}
namespace Tegra {
enum class RenderTargetFormat : u32 {
@@ -102,7 +98,7 @@ enum class EngineID {
class GPU final {
public:
explicit GPU(VideoCore::RasterizerInterface& rasterizer);
GPU();
~GPU();
/// Processes a command list stored at the specified address in GPU memory.

View File

@@ -7,8 +7,6 @@
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
namespace VideoCore {
RendererBase::RendererBase(EmuWindow& window) : render_window{window} {}
RendererBase::~RendererBase() = default;
@@ -23,5 +21,3 @@ void RendererBase::RefreshRasterizerSetting() {
rasterizer = std::make_unique<RasterizerOpenGL>(render_window);
}
}
} // namespace VideoCore

View File

@@ -13,8 +13,6 @@
class EmuWindow;
namespace VideoCore {
class RendererBase : NonCopyable {
public:
/// Used to reference a framebuffer
@@ -46,21 +44,15 @@ public:
return m_current_frame;
}
RasterizerInterface& Rasterizer() {
return *rasterizer;
}
const RasterizerInterface& Rasterizer() const {
return *rasterizer;
VideoCore::RasterizerInterface* Rasterizer() const {
return rasterizer.get();
}
void RefreshRasterizerSetting();
protected:
EmuWindow& render_window; ///< Reference to the render window handle.
std::unique_ptr<RasterizerInterface> rasterizer;
std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
int m_current_frame = 0; ///< Current frame, should be set by the renderer
};
} // namespace VideoCore

View File

@@ -169,14 +169,8 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
ASSERT(buffer.IsEnabled());
glEnableVertexAttribArray(index);
if (attrib.type == Tegra::Engines::Maxwell3D::Regs::VertexAttribute::Type::SignedInt ||
attrib.type == Tegra::Engines::Maxwell3D::Regs::VertexAttribute::Type::UnsignedInt) {
glVertexAttribIFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
attrib.offset);
} else {
glVertexAttribFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset);
}
glVertexAttribFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset);
glVertexAttribBinding(index, attrib.buffer);
}

View File

@@ -46,8 +46,6 @@ struct FormatTuple {
params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
params.unaligned_height = config.tic.Height();
params.size_in_bytes = params.SizeInBytes();
params.cache_width = Common::AlignUp(params.width, 16);
params.cache_height = Common::AlignUp(params.height, 16);
return params;
}
@@ -65,8 +63,6 @@ struct FormatTuple {
params.height = config.height;
params.unaligned_height = config.height;
params.size_in_bytes = params.SizeInBytes();
params.cache_width = Common::AlignUp(params.width, 16);
params.cache_height = Common::AlignUp(params.height, 16);
return params;
}
@@ -86,8 +82,6 @@ struct FormatTuple {
params.height = zeta_height;
params.unaligned_height = zeta_height;
params.size_in_bytes = params.SizeInBytes();
params.cache_width = Common::AlignUp(params.width, 16);
params.cache_height = Common::AlignUp(params.height, 16);
return params;
}
@@ -686,12 +680,12 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
// If use_accurate_framebuffers is enabled, always load from memory
FlushSurface(surface);
UnregisterSurface(surface);
} else if (surface->GetSurfaceParams().IsCompatibleSurface(params)) {
// Use the cached surface as-is
return surface;
} else {
} else if (surface->GetSurfaceParams() != params) {
// If surface parameters changed, recreate the surface from the old one
return RecreateSurface(surface, params);
} else {
// Use the cached surface as-is
return surface;
}
}

View File

@@ -9,7 +9,6 @@
#include <memory>
#include <vector>
#include <boost/icl/interval_map.hpp>
#include "common/common_types.h"
#include "common/math_util.h"
#include "video_core/engines/maxwell_3d.h"
@@ -547,12 +546,6 @@ struct SurfaceParams {
return !operator==(other);
}
/// Checks if surfaces are compatible for caching
bool IsCompatibleSurface(const SurfaceParams& other) const {
return std::tie(pixel_format, type, cache_width, cache_height) ==
std::tie(other.pixel_format, other.type, other.cache_width, other.cache_height);
}
Tegra::GPUVAddr addr;
bool is_tiled;
u32 block_height;
@@ -563,10 +556,6 @@ struct SurfaceParams {
u32 height;
u32 unaligned_height;
size_t size_in_bytes;
// Parameters used for caching only
u32 cache_width;
u32 cache_height;
};
class CachedSurface final {

View File

@@ -766,16 +766,13 @@ private:
// goes into gpr28+0 and gpr28+1
size_t texs_offset{};
size_t src_elem{};
for (const auto& dest : {instr.gpr0.Value(), instr.gpr28.Value()}) {
size_t dest_elem{};
for (unsigned elem = 0; elem < 2; ++elem) {
if (!instr.texs.IsComponentEnabled(src_elem++)) {
if (!instr.texs.IsComponentEnabled(elem)) {
// Skip disabled components
continue;
}
regs.SetRegisterToFloat(dest, elem + texs_offset, texture, 1, 4, false,
dest_elem++);
regs.SetRegisterToFloat(dest, elem + texs_offset, texture, 1, 4, false, elem);
}
if (!instr.texs.HasTwoDestinations()) {

View File

@@ -103,7 +103,7 @@ ScopeAcquireGLContext::~ScopeAcquireGLContext() {
}
}
RendererOpenGL::RendererOpenGL(EmuWindow& window) : VideoCore::RendererBase{window} {}
RendererOpenGL::RendererOpenGL(EmuWindow& window) : RendererBase{window} {}
RendererOpenGL::~RendererOpenGL() = default;
/// Swap buffers (render frame)
@@ -160,8 +160,8 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
// only allows rows to have a memory alignement of 4.
ASSERT(framebuffer.stride % 4 == 0);
if (!rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride,
screen_info)) {
if (!Rasterizer()->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride,
screen_info)) {
// Reset the screen info's display texture to its own permanent texture
screen_info.display_texture = screen_info.texture.resource.handle;

View File

@@ -41,7 +41,7 @@ private:
EmuWindow& emu_window;
};
class RendererOpenGL : public VideoCore::RendererBase {
class RendererOpenGL : public RendererBase {
public:
explicit RendererOpenGL(EmuWindow& window);
~RendererOpenGL() override;

View File

@@ -3,16 +3,37 @@
// Refer to the license.txt file included.
#include <memory>
#include "common/logging/log.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/video_core.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Video Core namespace
namespace VideoCore {
std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
std::atomic<bool> g_toggle_framelimit_enabled;
std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window) {
return std::make_unique<RendererOpenGL>(emu_window);
/// Initialize the video core
bool Init(EmuWindow& emu_window) {
g_renderer = std::make_unique<RendererOpenGL>(emu_window);
if (g_renderer->Init()) {
LOG_DEBUG(Render, "initialized OK");
} else {
LOG_CRITICAL(Render, "initialization failed !");
return false;
}
return true;
}
/// Shutdown the video core
void Shutdown() {
g_renderer.reset();
LOG_DEBUG(Render, "shutdown OK");
}
} // namespace VideoCore

View File

@@ -8,23 +8,25 @@
#include <memory>
class EmuWindow;
class RendererBase;
////////////////////////////////////////////////////////////////////////////////////////////////////
// Video Core namespace
namespace VideoCore {
class RendererBase;
enum class Renderer { Software, OpenGL };
extern std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
// qt ui)
extern std::atomic<bool> g_toggle_framelimit_enabled;
/**
* Creates a renderer instance.
*
* @note The returned renderer instance is simply allocated. Its Init()
* function still needs to be called to fully complete its setup.
*/
std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window);
/// Initialize the video core
bool Init(EmuWindow& emu_window);
/// Shutdown the video core
void Shutdown();
} // namespace VideoCore

View File

@@ -15,4 +15,4 @@ AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDia
Common::g_scm_desc, QString(Common::g_build_date).left(10)));
}
AboutDialog::~AboutDialog() = default;
AboutDialog::~AboutDialog() {}

View File

@@ -16,7 +16,7 @@ class AboutDialog : public QDialog {
public:
explicit AboutDialog(QWidget* parent);
~AboutDialog() override;
~AboutDialog();
private:
std::unique_ptr<Ui::AboutDialog> ui;

View File

@@ -106,7 +106,7 @@ class GRenderWindow : public QWidget, public EmuWindow {
public:
GRenderWindow(QWidget* parent, EmuThread* emu_thread);
~GRenderWindow() override;
~GRenderWindow();
// EmuWindow implementation
void SwapBuffers() override;

View File

@@ -24,7 +24,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
});
}
ConfigureDebug::~ConfigureDebug() = default;
ConfigureDebug::~ConfigureDebug() {}
void ConfigureDebug::setConfiguration() {
ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub);

View File

@@ -22,6 +22,13 @@
<string>GDB</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<widget class="QLabel" name="label_1">
<property name="text">
<string>The GDB Stub only works correctly when the CPU JIT is off.</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_1">
<item>

View File

@@ -12,7 +12,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui::
this->setConfiguration();
}
ConfigureDialog::~ConfigureDialog() = default;
ConfigureDialog::~ConfigureDialog() {}
void ConfigureDialog::setConfiguration() {}

View File

@@ -24,7 +24,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
}
ConfigureGeneral::~ConfigureGeneral() = default;
ConfigureGeneral::~ConfigureGeneral() {}
void ConfigureGeneral::setConfiguration() {
ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);

View File

@@ -14,7 +14,7 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
this->setConfiguration();
}
ConfigureGraphics::~ConfigureGraphics() = default;
ConfigureGraphics::~ConfigureGraphics() {}
enum class Resolution : int {
Auto,

View File

@@ -35,7 +35,7 @@ ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::
this->setConfiguration();
}
ConfigureSystem::~ConfigureSystem() = default;
ConfigureSystem::~ConfigureSystem() {}
void ConfigureSystem::setConfiguration() {
enabled = !Core::System::GetInstance().IsPoweredOn();

View File

@@ -34,8 +34,7 @@ static Tegra::Texture::TextureFormat ConvertToTextureFormat(
SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_)
: QLabel(parent), surface_widget(surface_widget_) {}
SurfacePicture::~SurfacePicture() = default;
SurfacePicture::~SurfacePicture() {}
void SurfacePicture::mousePressEvent(QMouseEvent* event) {
// Only do something while the left mouse button is held down

View File

@@ -22,11 +22,11 @@ class SurfacePicture : public QLabel {
public:
explicit SurfacePicture(QWidget* parent = nullptr,
GraphicsSurfaceWidget* surface_widget = nullptr);
~SurfacePicture() override;
~SurfacePicture();
protected slots:
void mouseMoveEvent(QMouseEvent* event) override;
void mousePressEvent(QMouseEvent* event) override;
virtual void mouseMoveEvent(QMouseEvent* event);
virtual void mousePressEvent(QMouseEvent* event);
private:
GraphicsSurfaceWidget* surface_widget;

View File

@@ -14,7 +14,7 @@
#include "core/hle/kernel/timer.h"
#include "core/hle/kernel/wait_object.h"
WaitTreeItem::~WaitTreeItem() = default;
WaitTreeItem::~WaitTreeItem() {}
QColor WaitTreeItem::GetColor() const {
return QColor(Qt::GlobalColor::black);
@@ -316,7 +316,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
list.push_back(std::make_unique<WaitTreeText>(
tr("reset type = %1")
.arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).GetResetType()))));
.arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).reset_type))));
return list;
}

View File

@@ -25,13 +25,11 @@ class WaitTreeThread;
class WaitTreeItem : public QObject {
Q_OBJECT
public:
~WaitTreeItem() override;
virtual bool IsExpandable() const;
virtual std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const;
virtual QString GetText() const = 0;
virtual QColor GetColor() const;
virtual ~WaitTreeItem();
void Expand();
WaitTreeItem* Parent() const;
const std::vector<std::unique_ptr<WaitTreeItem>>& Children() const;

View File

@@ -162,15 +162,15 @@ void GameList::onTextChanged(const QString& newText) {
}
search_field->setFilterResult(rowCount, rowCount);
} else {
QStandardItem* child_file;
QString file_path, file_name, file_title, file_programmid;
int result_count = 0;
for (int i = 0; i < rowCount; ++i) {
const QStandardItem* child_file = item_model->item(i, 0);
const QString file_path =
child_file->data(GameListItemPath::FullPathRole).toString().toLower();
QString file_name = file_path.mid(file_path.lastIndexOf('/') + 1);
const QString file_title =
child_file->data(GameListItemPath::TitleRole).toString().toLower();
const QString file_programmid =
child_file = item_model->item(i, 0);
file_path = child_file->data(GameListItemPath::FullPathRole).toString().toLower();
file_name = file_path.mid(file_path.lastIndexOf("/") + 1);
file_title = child_file->data(GameListItemPath::TitleRole).toString().toLower();
file_programmid =
child_file->data(GameListItemPath::ProgramIdRole).toString().toLower();
// Only items which filename in combination with its title contains all words
@@ -258,20 +258,18 @@ void GameList::AddEntry(const QList<QStandardItem*>& entry_items) {
void GameList::ValidateEntry(const QModelIndex& item) {
// We don't care about the individual QStandardItem that was selected, but its row.
const int row = item_model->itemFromIndex(item)->row();
const QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
const QString file_path = child_file->data(GameListItemPath::FullPathRole).toString();
int row = item_model->itemFromIndex(item)->row();
QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
QString file_path = child_file->data(GameListItemPath::FullPathRole).toString();
if (file_path.isEmpty())
return;
if (!QFileInfo::exists(file_path))
std::string std_file_path(file_path.toStdString());
if (!FileUtil::Exists(std_file_path))
return;
const QFileInfo file_info{file_path};
if (file_info.isDir()) {
const QDir dir{file_path};
const QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
if (FileUtil::IsDirectory(std_file_path)) {
QDir dir(std_file_path.c_str());
QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
if (matching_main.size() == 1) {
emit GameChosen(dir.path() + DIR_SEP + matching_main[0]);
}
@@ -370,23 +368,21 @@ void GameList::LoadInterfaceLayout() {
const QStringList GameList::supported_file_extensions = {"nso", "nro", "nca", "xci"};
static bool HasSupportedFileExtension(const std::string& file_name) {
const QFileInfo file = QFileInfo(QString::fromStdString(file_name));
QFileInfo file = QFileInfo(file_name.c_str());
return GameList::supported_file_extensions.contains(file.suffix(), Qt::CaseInsensitive);
}
static bool IsExtractedNCAMain(const std::string& file_name) {
return QFileInfo(QString::fromStdString(file_name)).fileName() == "main";
return QFileInfo(file_name.c_str()).fileName() == "main";
}
static QString FormatGameName(const std::string& physical_name) {
const QString physical_name_as_qstring = QString::fromStdString(physical_name);
const QFileInfo file_info(physical_name_as_qstring);
QFileInfo file_info(physical_name.c_str());
if (IsExtractedNCAMain(physical_name)) {
return file_info.dir().path();
} else {
return QString::fromStdString(physical_name);
}
return physical_name_as_qstring;
}
void GameList::RefreshGameDirectory() {

View File

@@ -5,7 +5,6 @@
#pragma once
#include <atomic>
#include <utility>
#include <QImage>
#include <QRunnable>
#include <QStandardItem>
@@ -28,8 +27,9 @@ static QPixmap GetDefaultIcon(bool large) {
class GameListItem : public QStandardItem {
public:
GameListItem() = default;
explicit GameListItem(const QString& string) : QStandardItem(string) {}
GameListItem() : QStandardItem() {}
GameListItem(const QString& string) : QStandardItem(string) {}
virtual ~GameListItem() override {}
};
/**
@@ -45,8 +45,9 @@ public:
static const int TitleRole = Qt::UserRole + 2;
static const int ProgramIdRole = Qt::UserRole + 3;
GameListItemPath() = default;
GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id) {
GameListItemPath() : GameListItem() {}
GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id)
: GameListItem() {
setData(game_path, FullPathRole);
setData(qulonglong(program_id), ProgramIdRole);
}
@@ -74,8 +75,8 @@ class GameListItemSize : public GameListItem {
public:
static const int SizeRole = Qt::UserRole + 1;
GameListItemSize() = default;
explicit GameListItemSize(const qulonglong size_bytes) {
GameListItemSize() : GameListItem() {}
GameListItemSize(const qulonglong size_bytes) : GameListItem() {
setData(size_bytes, SizeRole);
}
@@ -110,7 +111,7 @@ class GameListWorker : public QObject, public QRunnable {
public:
GameListWorker(QString dir_path, bool deep_scan)
: dir_path(std::move(dir_path)), deep_scan(deep_scan) {}
: QObject(), QRunnable(), dir_path(dir_path), deep_scan(deep_scan) {}
public slots:
/// Starts the processing of directory tree information.

View File

@@ -81,8 +81,6 @@ static void ShowCalloutMessage(const QString& message, CalloutFlag flag) {
void GMainWindow::ShowCallouts() {}
const int GMainWindow::max_recent_files_item;
GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
debug_context = Tegra::DebugContext::Construct();
@@ -479,7 +477,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
case Core::System::ResultStatus::ErrorVideoCore:
QMessageBox::critical(
this, tr("An error occurred initializing the video core."),
this, tr("An error occured in the video core."),
tr("yuzu has encountered an error while running the video core, please see the "
"log for more details."
"For more information on accessing the log, please see the following page: "
@@ -493,7 +491,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
default:
QMessageBox::critical(
this, tr("Error while loading ROM!"),
tr("An unknown error occurred. Please see the log for more details."));
tr("An unknown error occured. Please see the log for more details."));
break;
}
return false;
@@ -581,11 +579,11 @@ void GMainWindow::StoreRecentFile(const QString& filename) {
}
void GMainWindow::UpdateRecentFiles() {
const int num_recent_files =
std::min(UISettings::values.recent_files.size(), max_recent_files_item);
unsigned int num_recent_files =
std::min(UISettings::values.recent_files.size(), static_cast<int>(max_recent_files_item));
for (int i = 0; i < num_recent_files; i++) {
const QString text = QString("&%1. %2").arg(i + 1).arg(
for (unsigned int i = 0; i < num_recent_files; i++) {
QString text = QString("&%1. %2").arg(i + 1).arg(
QFileInfo(UISettings::values.recent_files[i]).fileName());
actions_recent_files[i]->setText(text);
actions_recent_files[i]->setData(UISettings::values.recent_files[i]);
@@ -597,8 +595,12 @@ void GMainWindow::UpdateRecentFiles() {
actions_recent_files[j]->setVisible(false);
}
// Enable the recent files menu if the list isn't empty
ui.menu_recent_files->setEnabled(num_recent_files != 0);
// Grey out the recent files menu if the list is empty
if (num_recent_files == 0) {
ui.menu_recent_files->setEnabled(false);
} else {
ui.menu_recent_files->setEnabled(true);
}
}
void GMainWindow::OnGameListLoadFile(QString game_path) {
@@ -629,15 +631,9 @@ void GMainWindow::OnMenuLoadFile() {
}
void GMainWindow::OnMenuLoadFolder() {
const QString dir_path =
QFileDialog::getExistingDirectory(this, tr("Open Extracted ROM Directory"));
QDir dir = QFileDialog::getExistingDirectory(this, tr("Open Extracted ROM Directory"));
if (dir_path.isNull()) {
return;
}
const QDir dir{dir_path};
const QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
if (matching_main.size() == 1) {
BootGame(dir.path() + DIR_SEP + matching_main[0]);
} else {
@@ -658,8 +654,9 @@ void GMainWindow::OnMenuRecentFile() {
QAction* action = qobject_cast<QAction*>(sender());
assert(action);
const QString filename = action->data().toString();
if (QFileInfo::exists(filename)) {
QString filename = action->data().toString();
QFileInfo file_info(filename);
if (file_info.exists()) {
BootGame(filename);
} else {
// Display an error message and remove the file from the list.
@@ -950,14 +947,15 @@ void GMainWindow::UpdateUITheme() {
QStringList theme_paths(default_theme_paths);
if (UISettings::values.theme != UISettings::themes[0].second &&
!UISettings::values.theme.isEmpty()) {
const QString theme_uri(":" + UISettings::values.theme + "/style.qss");
QString theme_uri(":" + UISettings::values.theme + "/style.qss");
QFile f(theme_uri);
if (f.open(QFile::ReadOnly | QFile::Text)) {
if (!f.exists()) {
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
} else {
f.open(QFile::ReadOnly | QFile::Text);
QTextStream ts(&f);
qApp->setStyleSheet(ts.readAll());
GMainWindow::setStyleSheet(ts.readAll());
} else {
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
}
theme_paths.append(QStringList{":/icons/default", ":/icons/" + UISettings::values.theme});
QIcon::setThemeName(":/icons/" + UISettings::values.theme);

View File

@@ -43,7 +43,7 @@ public:
void filterBarSetChecked(bool state);
void UpdateUITheme();
GMainWindow();
~GMainWindow() override;
~GMainWindow();
signals:

View File

@@ -193,7 +193,7 @@ int main(int argc, char** argv) {
LOG_CRITICAL(Frontend, "Failed to determine system mode!");
return -1;
case Core::System::ResultStatus::ErrorVideoCore:
LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
LOG_CRITICAL(Frontend, "VideoCore not initialized");
return -1;
case Core::System::ResultStatus::Success:
break; // Expected case