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__refs_pul
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__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
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505923f0f3 | ||
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57a4388e2d |
@@ -292,6 +292,9 @@ class InputDevice {
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public:
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virtual ~InputDevice() = default;
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// Request input device to update if necessary
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virtual void SoftUpdate() {}
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// Force input device to update data regardless of the current state
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virtual void ForceUpdate() {}
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@@ -415,7 +415,7 @@ struct Values {
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// Renderer
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SwitchableSetting<RendererBackend, true> renderer_backend{
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RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"};
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SwitchableSetting<bool> renderer_force_max_clock{false, "force_max_clock"};
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SwitchableSetting<bool> renderer_force_max_clock{true, "force_max_clock"};
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Setting<bool> renderer_debug{false, "debug"};
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Setting<bool> renderer_shader_feedback{false, "shader_feedback"};
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Setting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
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@@ -1434,6 +1434,16 @@ AnalogSticks EmulatedController::GetSticks() const {
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return {};
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}
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// Some drivers like stick from buttons need constant refreshing
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for (auto& device : stick_devices) {
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if (!device) {
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continue;
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}
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lock.unlock();
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device->SoftUpdate();
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lock.lock();
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}
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return controller.analog_stick_state;
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}
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@@ -13,11 +13,11 @@ class Stick final : public Common::Input::InputDevice {
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public:
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using Button = std::unique_ptr<Common::Input::InputDevice>;
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Stick(Button up_, Button down_, Button left_, Button right_, Button modifier_, Button updater_,
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Stick(Button up_, Button down_, Button left_, Button right_, Button modifier_,
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float modifier_scale_, float modifier_angle_)
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: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
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right(std::move(right_)), modifier(std::move(modifier_)), updater(std::move(updater_)),
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modifier_scale(modifier_scale_), modifier_angle(modifier_angle_) {
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right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
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modifier_angle(modifier_angle_) {
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up->SetCallback({
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.on_change =
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[this](const Common::Input::CallbackStatus& callback_) {
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@@ -48,9 +48,6 @@ public:
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UpdateModButtonStatus(callback_);
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},
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});
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updater->SetCallback({
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.on_change = [this](const Common::Input::CallbackStatus& callback_) { SoftUpdate(); },
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});
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last_x_axis_value = 0.0f;
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last_y_axis_value = 0.0f;
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}
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@@ -251,7 +248,7 @@ public:
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modifier->ForceUpdate();
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}
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void SoftUpdate() {
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void SoftUpdate() override {
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Common::Input::CallbackStatus status{
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.type = Common::Input::InputType::Stick,
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.stick_status = GetStatus(),
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@@ -311,7 +308,6 @@ private:
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Button left;
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Button right;
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Button modifier;
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Button updater;
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float modifier_scale{};
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float modifier_angle{};
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float angle{};
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@@ -335,12 +331,11 @@ std::unique_ptr<Common::Input::InputDevice> StickFromButton::Create(
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auto left = Common::Input::CreateInputDeviceFromString(params.Get("left", null_engine));
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auto right = Common::Input::CreateInputDeviceFromString(params.Get("right", null_engine));
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auto modifier = Common::Input::CreateInputDeviceFromString(params.Get("modifier", null_engine));
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auto updater = Common::Input::CreateInputDeviceFromString("engine:updater,button:0");
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auto modifier_scale = params.Get("modifier_scale", 0.5f);
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auto modifier_angle = params.Get("modifier_angle", 5.5f);
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return std::make_unique<Stick>(std::move(up), std::move(down), std::move(left),
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std::move(right), std::move(modifier), std::move(updater),
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modifier_scale, modifier_angle);
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std::move(right), std::move(modifier), modifier_scale,
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modifier_angle);
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}
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} // namespace InputCommon
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@@ -28,28 +28,6 @@
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namespace InputCommon {
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/// Dummy engine to get periodic updates
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class UpdateEngine final : public InputEngine {
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public:
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explicit UpdateEngine(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
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PreSetController(identifier);
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}
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void PumpEvents() {
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SetButton(identifier, 0, last_state);
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last_state = !last_state;
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}
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private:
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static constexpr PadIdentifier identifier = {
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.guid = Common::UUID{},
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.port = 0,
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.pad = 0,
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};
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bool last_state{};
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};
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struct InputSubsystem::Impl {
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template <typename Engine>
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void RegisterEngine(std::string name, std::shared_ptr<Engine>& engine) {
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@@ -67,7 +45,6 @@ struct InputSubsystem::Impl {
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void Initialize() {
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mapping_factory = std::make_shared<MappingFactory>();
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RegisterEngine("updater", update_engine);
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RegisterEngine("keyboard", keyboard);
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RegisterEngine("mouse", mouse);
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RegisterEngine("touch", touch_screen);
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@@ -97,7 +74,6 @@ struct InputSubsystem::Impl {
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}
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void Shutdown() {
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UnregisterEngine(update_engine);
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UnregisterEngine(keyboard);
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UnregisterEngine(mouse);
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UnregisterEngine(touch_screen);
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@@ -276,7 +252,6 @@ struct InputSubsystem::Impl {
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}
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void PumpEvents() const {
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update_engine->PumpEvents();
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#ifdef HAVE_SDL2
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sdl->PumpEvents();
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#endif
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@@ -288,7 +263,6 @@ struct InputSubsystem::Impl {
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std::shared_ptr<MappingFactory> mapping_factory;
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std::shared_ptr<UpdateEngine> update_engine;
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std::shared_ptr<Keyboard> keyboard;
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std::shared_ptr<Mouse> mouse;
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std::shared_ptr<TouchScreen> touch_screen;
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@@ -259,7 +259,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
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program.is_geometry_passthrough = sph.common0.geometry_passthrough != 0;
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if (program.is_geometry_passthrough) {
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const auto& mask{env.GpPassthroughMask()};
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for (size_t i = 0; i < mask.size() * 32; ++i) {
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for (size_t i = 0; i < program.info.passthrough.mask.size(); ++i) {
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program.info.passthrough.mask[i] = ((mask[i / 32] >> (i % 32)) & 1) == 0;
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}
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@@ -292,7 +292,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
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Optimization::PositionPass(env, program);
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Optimization::GlobalMemoryToStorageBufferPass(program, host_info);
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Optimization::GlobalMemoryToStorageBufferPass(program);
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Optimization::TexturePass(env, program, host_info);
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if (Settings::values.resolution_info.active) {
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@@ -15,7 +15,6 @@ struct HostTranslateInfo {
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bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
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bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
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bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS
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u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
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bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
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///< passthrough shaders
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};
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@@ -11,7 +11,6 @@
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#include "shader_recompiler/frontend/ir/breadth_first_search.h"
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#include "shader_recompiler/frontend/ir/ir_emitter.h"
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#include "shader_recompiler/frontend/ir/value.h"
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#include "shader_recompiler/host_translate_info.h"
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#include "shader_recompiler/ir_opt/passes.h"
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namespace Shader::Optimization {
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@@ -403,7 +402,7 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info)
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}
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/// Returns the offset in indices (not bytes) for an equivalent storage instruction
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IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer, u32 alignment) {
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IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer) {
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IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
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IR::U32 offset;
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if (const std::optional<LowAddrInfo> low_addr{TrackLowAddress(&inst)}) {
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@@ -416,10 +415,7 @@ IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer
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}
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// Subtract the least significant 32 bits from the guest offset. The result is the storage
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// buffer offset in bytes.
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IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
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// Align the offset base to match the host alignment requirements
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low_cbuf = ir.BitwiseAnd(low_cbuf, ir.Imm32(~(alignment - 1U)));
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const IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
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return ir.ISub(offset, low_cbuf);
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}
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@@ -514,7 +510,7 @@ void Replace(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
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}
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} // Anonymous namespace
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void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info) {
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void GlobalMemoryToStorageBufferPass(IR::Program& program) {
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StorageInfo info;
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for (IR::Block* const block : program.post_order_blocks) {
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for (IR::Inst& inst : block->Instructions()) {
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@@ -538,8 +534,7 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateIn
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const IR::U32 index{IR::Value{static_cast<u32>(info.set.index_of(it))}};
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IR::Block* const block{storage_inst.block};
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IR::Inst* const inst{storage_inst.inst};
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const IR::U32 offset{
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StorageOffset(*block, *inst, storage_buffer, host_info.min_ssbo_alignment)};
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const IR::U32 offset{StorageOffset(*block, *inst, storage_buffer)};
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Replace(*block, *inst, index, offset);
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}
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}
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@@ -15,7 +15,7 @@ namespace Shader::Optimization {
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void CollectShaderInfoPass(Environment& env, IR::Program& program);
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void ConstantPropagationPass(Environment& env, IR::Program& program);
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void DeadCodeEliminationPass(IR::Program& program);
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void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info);
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void GlobalMemoryToStorageBufferPass(IR::Program& program);
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void IdentityRemovalPass(IR::Program& program);
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void LowerFp16ToFp32(IR::Program& program);
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void LowerInt64ToInt32(IR::Program& program);
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@@ -1938,21 +1938,14 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s
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bool is_written) const {
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const GPUVAddr gpu_addr = gpu_memory->Read<u64>(ssbo_addr);
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const u32 size = gpu_memory->Read<u32>(ssbo_addr + 8);
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const u32 alignment = runtime.GetStorageBufferAlignment();
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const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment);
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const u32 aligned_size =
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Common::AlignUp(static_cast<u32>(gpu_addr - aligned_gpu_addr) + size, alignment);
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const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr);
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const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
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if (!cpu_addr || size == 0) {
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return NULL_BINDING;
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}
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const VAddr cpu_end = Common::AlignUp(*cpu_addr + aligned_size, Core::Memory::YUZU_PAGESIZE);
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const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE);
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const Binding binding{
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.cpu_addr = *cpu_addr,
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.size = is_written ? aligned_size : static_cast<u32>(cpu_end - *cpu_addr),
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.size = is_written ? size : static_cast<u32>(cpu_end - *cpu_addr),
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.buffer_id = BufferId{},
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};
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return binding;
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@@ -160,10 +160,6 @@ public:
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return device.CanReportMemoryUsage();
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}
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u32 GetStorageBufferAlignment() const {
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return static_cast<u32>(device.GetShaderStorageBufferAlignment());
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}
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private:
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static constexpr std::array PABO_LUT{
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GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
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@@ -139,7 +139,6 @@ void RasterizerOpenGL::LoadDiskResources(u64 title_id, std::stop_token stop_load
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void RasterizerOpenGL::Clear(u32 layer_count) {
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MICROPROFILE_SCOPE(OpenGL_Clears);
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gpu_memory->FlushCaching();
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const auto& regs = maxwell3d->regs;
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bool use_color{};
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bool use_depth{};
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@@ -208,7 +207,6 @@ void RasterizerOpenGL::PrepareDraw(bool is_indexed, Func&& draw_func) {
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MICROPROFILE_SCOPE(OpenGL_Drawing);
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SCOPE_EXIT({ gpu.TickWork(); });
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gpu_memory->FlushCaching();
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query_cache.UpdateCounters();
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GraphicsPipeline* const pipeline{shader_cache.CurrentGraphicsPipeline()};
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@@ -321,7 +319,6 @@ void RasterizerOpenGL::DrawIndirect() {
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}
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void RasterizerOpenGL::DispatchCompute() {
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gpu_memory->FlushCaching();
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ComputePipeline* const pipeline{shader_cache.CurrentComputePipeline()};
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if (!pipeline) {
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return;
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@@ -529,7 +526,6 @@ void RasterizerOpenGL::TickFrame() {
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}
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bool RasterizerOpenGL::AccelerateConditionalRendering() {
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gpu_memory->FlushCaching();
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if (Settings::IsGPULevelHigh()) {
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// Reimplement Host conditional rendering.
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return false;
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@@ -236,7 +236,6 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
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.needs_demote_reorder = device.IsAmd(),
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.support_snorm_render_buffer = false,
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.support_viewport_index_layer = device.HasVertexViewportLayer(),
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.min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()),
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.support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
|
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} {
|
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if (use_asynchronous_shaders) {
|
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|
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@@ -60,9 +60,22 @@ std::string GetDriverVersion(const Device& device) {
|
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return GetReadableVersion(version);
|
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}
|
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|
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std::string BuildCommaSeparatedExtensions(
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const std::set<std::string, std::less<>>& available_extensions) {
|
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return fmt::format("{}", fmt::join(available_extensions, ","));
|
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std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_extensions) {
|
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std::sort(std::begin(available_extensions), std::end(available_extensions));
|
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|
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static constexpr std::size_t AverageExtensionSize = 64;
|
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std::string separated_extensions;
|
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separated_extensions.reserve(available_extensions.size() * AverageExtensionSize);
|
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|
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const auto end = std::end(available_extensions);
|
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for (auto extension = std::begin(available_extensions); extension != end; ++extension) {
|
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if (const bool is_last = extension + 1 == end; is_last) {
|
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separated_extensions += *extension;
|
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} else {
|
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separated_extensions += fmt::format("{},", *extension);
|
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}
|
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}
|
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return separated_extensions;
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
@@ -99,7 +112,6 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
|
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state_tracker, scheduler) {
|
||||
if (Settings::values.renderer_force_max_clock.GetValue() && device.ShouldBoostClocks()) {
|
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turbo_mode.emplace(instance, dld);
|
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scheduler.RegisterOnSubmit([this] { turbo_mode->QueueSubmitted(); });
|
||||
}
|
||||
Report();
|
||||
} catch (const vk::Exception& exception) {
|
||||
@@ -108,7 +120,6 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
|
||||
}
|
||||
|
||||
RendererVulkan::~RendererVulkan() {
|
||||
scheduler.RegisterOnSubmit([] {});
|
||||
void(device.GetLogical().WaitIdle());
|
||||
}
|
||||
|
||||
|
||||
@@ -330,10 +330,6 @@ bool BufferCacheRuntime::CanReportMemoryUsage() const {
|
||||
return device.CanReportMemoryUsage();
|
||||
}
|
||||
|
||||
u32 BufferCacheRuntime::GetStorageBufferAlignment() const {
|
||||
return static_cast<u32>(device.GetStorageBufferAlignment());
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::Finish() {
|
||||
scheduler.Finish();
|
||||
}
|
||||
|
||||
@@ -73,8 +73,6 @@ public:
|
||||
|
||||
bool CanReportMemoryUsage() const;
|
||||
|
||||
u32 GetStorageBufferAlignment() const;
|
||||
|
||||
[[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size);
|
||||
|
||||
[[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size);
|
||||
|
||||
@@ -344,7 +344,6 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
|
||||
driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE,
|
||||
.support_snorm_render_buffer = true,
|
||||
.support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
|
||||
.min_ssbo_alignment = static_cast<u32>(device.GetStorageBufferAlignment()),
|
||||
.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
|
||||
};
|
||||
|
||||
|
||||
@@ -270,7 +270,6 @@ void RasterizerVulkan::Clear(u32 layer_count) {
|
||||
MICROPROFILE_SCOPE(Vulkan_Clearing);
|
||||
|
||||
FlushWork();
|
||||
gpu_memory->FlushCaching();
|
||||
|
||||
query_cache.UpdateCounters();
|
||||
|
||||
@@ -629,7 +628,6 @@ void RasterizerVulkan::TickFrame() {
|
||||
}
|
||||
|
||||
bool RasterizerVulkan::AccelerateConditionalRendering() {
|
||||
gpu_memory->FlushCaching();
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
// TODO(Blinkhawk): Reimplement Host conditional rendering.
|
||||
return false;
|
||||
|
||||
@@ -213,11 +213,6 @@ void Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_s
|
||||
.signalSemaphoreCount = num_signal_semaphores,
|
||||
.pSignalSemaphores = signal_semaphores.data(),
|
||||
};
|
||||
|
||||
if (on_submit) {
|
||||
on_submit();
|
||||
}
|
||||
|
||||
switch (const VkResult result = device.GetGraphicsQueue().Submit(submit_info)) {
|
||||
case VK_SUCCESS:
|
||||
break;
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include <condition_variable>
|
||||
#include <cstddef>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
@@ -67,11 +66,6 @@ public:
|
||||
query_cache = &query_cache_;
|
||||
}
|
||||
|
||||
// Registers a callback to perform on queue submission.
|
||||
void RegisterOnSubmit(std::function<void()>&& func) {
|
||||
on_submit = std::move(func);
|
||||
}
|
||||
|
||||
/// Send work to a separate thread.
|
||||
template <typename T>
|
||||
void Record(T&& command) {
|
||||
@@ -222,7 +216,6 @@ private:
|
||||
vk::CommandBuffer current_cmdbuf;
|
||||
|
||||
std::unique_ptr<CommandChunk> chunk;
|
||||
std::function<void()> on_submit;
|
||||
|
||||
State state;
|
||||
|
||||
|
||||
@@ -14,21 +14,11 @@ using namespace Common::Literals;
|
||||
|
||||
TurboMode::TurboMode(const vk::Instance& instance, const vk::InstanceDispatch& dld)
|
||||
: m_device{CreateDevice(instance, dld, VK_NULL_HANDLE)}, m_allocator{m_device, false} {
|
||||
{
|
||||
std::scoped_lock lk{m_submission_lock};
|
||||
m_submission_time = std::chrono::steady_clock::now();
|
||||
}
|
||||
m_thread = std::jthread([&](auto stop_token) { Run(stop_token); });
|
||||
}
|
||||
|
||||
TurboMode::~TurboMode() = default;
|
||||
|
||||
void TurboMode::QueueSubmitted() {
|
||||
std::scoped_lock lk{m_submission_lock};
|
||||
m_submission_time = std::chrono::steady_clock::now();
|
||||
m_submission_cv.notify_one();
|
||||
}
|
||||
|
||||
void TurboMode::Run(std::stop_token stop_token) {
|
||||
auto& dld = m_device.GetLogical();
|
||||
|
||||
@@ -209,13 +199,6 @@ void TurboMode::Run(std::stop_token stop_token) {
|
||||
|
||||
// Wait for completion.
|
||||
fence.Wait();
|
||||
|
||||
// Wait for the next graphics queue submission if necessary.
|
||||
std::unique_lock lk{m_submission_lock};
|
||||
Common::CondvarWait(m_submission_cv, lk, stop_token, [this] {
|
||||
return (std::chrono::steady_clock::now() - m_submission_time) <=
|
||||
std::chrono::milliseconds{100};
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3,9 +3,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/polyfill_thread.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
@@ -18,17 +15,11 @@ public:
|
||||
explicit TurboMode(const vk::Instance& instance, const vk::InstanceDispatch& dld);
|
||||
~TurboMode();
|
||||
|
||||
void QueueSubmitted();
|
||||
|
||||
private:
|
||||
void Run(std::stop_token stop_token);
|
||||
|
||||
Device m_device;
|
||||
MemoryAllocator m_allocator;
|
||||
std::mutex m_submission_lock;
|
||||
std::condition_variable_any m_submission_cv;
|
||||
std::chrono::time_point<std::chrono::steady_clock> m_submission_time{};
|
||||
|
||||
std::jthread m_thread;
|
||||
};
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -3,7 +3,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <set>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
@@ -12,156 +11,6 @@
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
// Define all features which may be used by the implementation here.
|
||||
// Vulkan version in the macro describes the minimum version required for feature availability.
|
||||
// If the Vulkan version is lower than the required version, the named extension is required.
|
||||
#define FOR_EACH_VK_FEATURE_1_1(FEATURE) \
|
||||
FEATURE(EXT, SubgroupSizeControl, SUBGROUP_SIZE_CONTROL, subgroup_size_control) \
|
||||
FEATURE(KHR, 16BitStorage, 16BIT_STORAGE, bit16_storage) \
|
||||
FEATURE(KHR, ShaderAtomicInt64, SHADER_ATOMIC_INT64, shader_atomic_int64) \
|
||||
FEATURE(KHR, ShaderDrawParameters, SHADER_DRAW_PARAMETERS, shader_draw_parameters) \
|
||||
FEATURE(KHR, ShaderFloat16Int8, SHADER_FLOAT16_INT8, shader_float16_int8) \
|
||||
FEATURE(KHR, UniformBufferStandardLayout, UNIFORM_BUFFER_STANDARD_LAYOUT, \
|
||||
uniform_buffer_standard_layout) \
|
||||
FEATURE(KHR, VariablePointer, VARIABLE_POINTERS, variable_pointer)
|
||||
|
||||
#define FOR_EACH_VK_FEATURE_1_2(FEATURE) \
|
||||
FEATURE(EXT, HostQueryReset, HOST_QUERY_RESET, host_query_reset) \
|
||||
FEATURE(KHR, 8BitStorage, 8BIT_STORAGE, bit8_storage) \
|
||||
FEATURE(KHR, TimelineSemaphore, TIMELINE_SEMAPHORE, timeline_semaphore)
|
||||
|
||||
#define FOR_EACH_VK_FEATURE_1_3(FEATURE) \
|
||||
FEATURE(EXT, ShaderDemoteToHelperInvocation, SHADER_DEMOTE_TO_HELPER_INVOCATION, \
|
||||
shader_demote_to_helper_invocation)
|
||||
|
||||
// Define all features which may be used by the implementation and require an extension here.
|
||||
#define FOR_EACH_VK_FEATURE_EXT(FEATURE) \
|
||||
FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \
|
||||
FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \
|
||||
FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
|
||||
FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
|
||||
FEATURE(EXT, ExtendedDynamicState3, EXTENDED_DYNAMIC_STATE_3, extended_dynamic_state3) \
|
||||
FEATURE(EXT, IndexTypeUint8, INDEX_TYPE_UINT8, index_type_uint8) \
|
||||
FEATURE(EXT, LineRasterization, LINE_RASTERIZATION, line_rasterization) \
|
||||
FEATURE(EXT, PrimitiveTopologyListRestart, PRIMITIVE_TOPOLOGY_LIST_RESTART, \
|
||||
primitive_topology_list_restart) \
|
||||
FEATURE(EXT, ProvokingVertex, PROVOKING_VERTEX, provoking_vertex) \
|
||||
FEATURE(EXT, Robustness2, ROBUSTNESS_2, robustness2) \
|
||||
FEATURE(EXT, TransformFeedback, TRANSFORM_FEEDBACK, transform_feedback) \
|
||||
FEATURE(EXT, VertexInputDynamicState, VERTEX_INPUT_DYNAMIC_STATE, vertex_input_dynamic_state) \
|
||||
FEATURE(KHR, PipelineExecutableProperties, PIPELINE_EXECUTABLE_PROPERTIES, \
|
||||
pipeline_executable_properties) \
|
||||
FEATURE(KHR, WorkgroupMemoryExplicitLayout, WORKGROUP_MEMORY_EXPLICIT_LAYOUT, \
|
||||
workgroup_memory_explicit_layout)
|
||||
|
||||
// Define miscellaneous extensions which may be used by the implementation here.
|
||||
#define FOR_EACH_VK_EXTENSION(EXTENSION) \
|
||||
EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \
|
||||
EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \
|
||||
EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \
|
||||
EXTENSION(EXT, ROBUSTNESS_2, robustness_2) \
|
||||
EXTENSION(EXT, SAMPLER_FILTER_MINMAX, sampler_filter_minmax) \
|
||||
EXTENSION(EXT, SHADER_STENCIL_EXPORT, shader_stencil_export) \
|
||||
EXTENSION(EXT, SHADER_VIEWPORT_INDEX_LAYER, shader_viewport_index_layer) \
|
||||
EXTENSION(EXT, TOOLING_INFO, tooling_info) \
|
||||
EXTENSION(EXT, VERTEX_ATTRIBUTE_DIVISOR, vertex_attribute_divisor) \
|
||||
EXTENSION(KHR, DRAW_INDIRECT_COUNT, draw_indirect_count) \
|
||||
EXTENSION(KHR, DRIVER_PROPERTIES, driver_properties) \
|
||||
EXTENSION(KHR, EXTERNAL_MEMORY_FD, external_memory_fd) \
|
||||
EXTENSION(KHR, PUSH_DESCRIPTOR, push_descriptor) \
|
||||
EXTENSION(KHR, SAMPLER_MIRROR_CLAMP_TO_EDGE, sampler_mirror_clamp_to_edge) \
|
||||
EXTENSION(KHR, SHADER_FLOAT_CONTROLS, shader_float_controls) \
|
||||
EXTENSION(KHR, SPIRV_1_4, spirv_1_4) \
|
||||
EXTENSION(KHR, SWAPCHAIN, swapchain) \
|
||||
EXTENSION(KHR, SWAPCHAIN_MUTABLE_FORMAT, swapchain_mutable_format) \
|
||||
EXTENSION(NV, DEVICE_DIAGNOSTICS_CONFIG, device_diagnostics_config) \
|
||||
EXTENSION(NV, GEOMETRY_SHADER_PASSTHROUGH, geometry_shader_passthrough) \
|
||||
EXTENSION(NV, VIEWPORT_ARRAY2, viewport_array2) \
|
||||
EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle)
|
||||
|
||||
#define FOR_EACH_VK_EXTENSION_WIN32(EXTENSION) \
|
||||
EXTENSION(KHR, EXTERNAL_MEMORY_WIN32, external_memory_win32)
|
||||
|
||||
// Define extensions which must be supported.
|
||||
#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME)
|
||||
|
||||
#define FOR_EACH_VK_MANDATORY_EXTENSION_GENERIC(EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME)
|
||||
|
||||
#define FOR_EACH_VK_MANDATORY_EXTENSION_WIN32(EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME)
|
||||
|
||||
// Define extensions where the absence of the extension may result in a degraded experience.
|
||||
#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME)
|
||||
|
||||
// Define features which must be supported.
|
||||
#define FOR_EACH_VK_MANDATORY_FEATURE(FEATURE_NAME) \
|
||||
FEATURE_NAME(bit16_storage, storageBuffer16BitAccess) \
|
||||
FEATURE_NAME(bit16_storage, uniformAndStorageBuffer16BitAccess) \
|
||||
FEATURE_NAME(bit8_storage, storageBuffer8BitAccess) \
|
||||
FEATURE_NAME(bit8_storage, uniformAndStorageBuffer8BitAccess) \
|
||||
FEATURE_NAME(features, depthBiasClamp) \
|
||||
FEATURE_NAME(features, depthClamp) \
|
||||
FEATURE_NAME(features, drawIndirectFirstInstance) \
|
||||
FEATURE_NAME(features, dualSrcBlend) \
|
||||
FEATURE_NAME(features, fillModeNonSolid) \
|
||||
FEATURE_NAME(features, fragmentStoresAndAtomics) \
|
||||
FEATURE_NAME(features, geometryShader) \
|
||||
FEATURE_NAME(features, imageCubeArray) \
|
||||
FEATURE_NAME(features, independentBlend) \
|
||||
FEATURE_NAME(features, largePoints) \
|
||||
FEATURE_NAME(features, logicOp) \
|
||||
FEATURE_NAME(features, multiDrawIndirect) \
|
||||
FEATURE_NAME(features, multiViewport) \
|
||||
FEATURE_NAME(features, occlusionQueryPrecise) \
|
||||
FEATURE_NAME(features, robustBufferAccess) \
|
||||
FEATURE_NAME(features, samplerAnisotropy) \
|
||||
FEATURE_NAME(features, sampleRateShading) \
|
||||
FEATURE_NAME(features, shaderClipDistance) \
|
||||
FEATURE_NAME(features, shaderCullDistance) \
|
||||
FEATURE_NAME(features, shaderImageGatherExtended) \
|
||||
FEATURE_NAME(features, shaderStorageImageWriteWithoutFormat) \
|
||||
FEATURE_NAME(features, tessellationShader) \
|
||||
FEATURE_NAME(features, vertexPipelineStoresAndAtomics) \
|
||||
FEATURE_NAME(features, wideLines) \
|
||||
FEATURE_NAME(host_query_reset, hostQueryReset) \
|
||||
FEATURE_NAME(robustness2, nullDescriptor) \
|
||||
FEATURE_NAME(robustness2, robustBufferAccess2) \
|
||||
FEATURE_NAME(robustness2, robustImageAccess2) \
|
||||
FEATURE_NAME(shader_demote_to_helper_invocation, shaderDemoteToHelperInvocation) \
|
||||
FEATURE_NAME(shader_draw_parameters, shaderDrawParameters) \
|
||||
FEATURE_NAME(timeline_semaphore, timelineSemaphore) \
|
||||
FEATURE_NAME(variable_pointer, variablePointers) \
|
||||
FEATURE_NAME(variable_pointer, variablePointersStorageBuffer)
|
||||
|
||||
// Define features where the absence of the feature may result in a degraded experience.
|
||||
#define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \
|
||||
FEATURE_NAME(custom_border_color, customBorderColors) \
|
||||
FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
|
||||
FEATURE_NAME(index_type_uint8, indexTypeUint8) \
|
||||
FEATURE_NAME(primitive_topology_list_restart, primitiveTopologyListRestart) \
|
||||
FEATURE_NAME(provoking_vertex, provokingVertexLast) \
|
||||
FEATURE_NAME(shader_float16_int8, shaderFloat16) \
|
||||
FEATURE_NAME(shader_float16_int8, shaderInt8) \
|
||||
FEATURE_NAME(transform_feedback, transformFeedback) \
|
||||
FEATURE_NAME(uniform_buffer_standard_layout, uniformBufferStandardLayout) \
|
||||
FEATURE_NAME(vertex_input_dynamic_state, vertexInputDynamicState)
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class NsightAftermathTracker;
|
||||
@@ -239,69 +88,69 @@ public:
|
||||
|
||||
/// Returns the current Vulkan API version provided in Vulkan-formatted version numbers.
|
||||
u32 ApiVersion() const {
|
||||
return properties.properties.apiVersion;
|
||||
return properties.apiVersion;
|
||||
}
|
||||
|
||||
/// Returns the current driver version provided in Vulkan-formatted version numbers.
|
||||
u32 GetDriverVersion() const {
|
||||
return properties.properties.driverVersion;
|
||||
return properties.driverVersion;
|
||||
}
|
||||
|
||||
/// Returns the device name.
|
||||
std::string_view GetModelName() const {
|
||||
return properties.properties.deviceName;
|
||||
return properties.deviceName;
|
||||
}
|
||||
|
||||
/// Returns the driver ID.
|
||||
VkDriverIdKHR GetDriverID() const {
|
||||
return properties.driver.driverID;
|
||||
return driver_id;
|
||||
}
|
||||
|
||||
bool ShouldBoostClocks() const;
|
||||
|
||||
/// Returns uniform buffer alignment requeriment.
|
||||
VkDeviceSize GetUniformBufferAlignment() const {
|
||||
return properties.properties.limits.minUniformBufferOffsetAlignment;
|
||||
return properties.limits.minUniformBufferOffsetAlignment;
|
||||
}
|
||||
|
||||
/// Returns storage alignment requeriment.
|
||||
VkDeviceSize GetStorageBufferAlignment() const {
|
||||
return properties.properties.limits.minStorageBufferOffsetAlignment;
|
||||
return properties.limits.minStorageBufferOffsetAlignment;
|
||||
}
|
||||
|
||||
/// Returns the maximum range for storage buffers.
|
||||
VkDeviceSize GetMaxStorageBufferRange() const {
|
||||
return properties.properties.limits.maxStorageBufferRange;
|
||||
return properties.limits.maxStorageBufferRange;
|
||||
}
|
||||
|
||||
/// Returns the maximum size for push constants.
|
||||
VkDeviceSize GetMaxPushConstantsSize() const {
|
||||
return properties.properties.limits.maxPushConstantsSize;
|
||||
return properties.limits.maxPushConstantsSize;
|
||||
}
|
||||
|
||||
/// Returns the maximum size for shared memory.
|
||||
u32 GetMaxComputeSharedMemorySize() const {
|
||||
return properties.properties.limits.maxComputeSharedMemorySize;
|
||||
return properties.limits.maxComputeSharedMemorySize;
|
||||
}
|
||||
|
||||
/// Returns float control properties of the device.
|
||||
const VkPhysicalDeviceFloatControlsPropertiesKHR& FloatControlProperties() const {
|
||||
return properties.float_controls;
|
||||
return float_controls;
|
||||
}
|
||||
|
||||
/// Returns true if ASTC is natively supported.
|
||||
bool IsOptimalAstcSupported() const {
|
||||
return features.features.textureCompressionASTC_LDR;
|
||||
return is_optimal_astc_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports float16 natively.
|
||||
bool IsFloat16Supported() const {
|
||||
return features.shader_float16_int8.shaderFloat16;
|
||||
return is_float16_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports int8 natively.
|
||||
bool IsInt8Supported() const {
|
||||
return features.shader_float16_int8.shaderInt8;
|
||||
return is_int8_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device warp size can potentially be bigger than guest's warp size.
|
||||
@@ -311,32 +160,32 @@ public:
|
||||
|
||||
/// Returns true if the device can be forced to use the guest warp size.
|
||||
bool IsGuestWarpSizeSupported(VkShaderStageFlagBits stage) const {
|
||||
return properties.subgroup_size_control.requiredSubgroupSizeStages & stage;
|
||||
return guest_warp_stages & stage;
|
||||
}
|
||||
|
||||
/// Returns the maximum number of push descriptors.
|
||||
u32 MaxPushDescriptors() const {
|
||||
return properties.push_descriptor.maxPushDescriptors;
|
||||
return max_push_descriptors;
|
||||
}
|
||||
|
||||
/// Returns true if formatless image load is supported.
|
||||
bool IsFormatlessImageLoadSupported() const {
|
||||
return features.features.shaderStorageImageReadWithoutFormat;
|
||||
return is_formatless_image_load_supported;
|
||||
}
|
||||
|
||||
/// Returns true if shader int64 is supported.
|
||||
bool IsShaderInt64Supported() const {
|
||||
return features.features.shaderInt64;
|
||||
return is_shader_int64_supported;
|
||||
}
|
||||
|
||||
/// Returns true if shader int16 is supported.
|
||||
bool IsShaderInt16Supported() const {
|
||||
return features.features.shaderInt16;
|
||||
return is_shader_int16_supported;
|
||||
}
|
||||
|
||||
// Returns true if depth bounds is supported.
|
||||
bool IsDepthBoundsSupported() const {
|
||||
return features.features.depthBounds;
|
||||
return is_depth_bounds_supported;
|
||||
}
|
||||
|
||||
/// Returns true when blitting from and to depth stencil images is supported.
|
||||
@@ -346,151 +195,151 @@ public:
|
||||
|
||||
/// Returns true if the device supports VK_NV_viewport_swizzle.
|
||||
bool IsNvViewportSwizzleSupported() const {
|
||||
return extensions.viewport_swizzle;
|
||||
return nv_viewport_swizzle;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_NV_viewport_array2.
|
||||
bool IsNvViewportArray2Supported() const {
|
||||
return extensions.viewport_array2;
|
||||
return nv_viewport_array2;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_NV_geometry_shader_passthrough.
|
||||
bool IsNvGeometryShaderPassthroughSupported() const {
|
||||
return extensions.geometry_shader_passthrough;
|
||||
return nv_geometry_shader_passthrough;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_KHR_uniform_buffer_standard_layout.
|
||||
bool IsKhrUniformBufferStandardLayoutSupported() const {
|
||||
return extensions.uniform_buffer_standard_layout;
|
||||
return khr_uniform_buffer_standard_layout;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_KHR_push_descriptor.
|
||||
bool IsKhrPushDescriptorSupported() const {
|
||||
return extensions.push_descriptor;
|
||||
return khr_push_descriptor;
|
||||
}
|
||||
|
||||
/// Returns true if VK_KHR_pipeline_executable_properties is enabled.
|
||||
bool IsKhrPipelineExecutablePropertiesEnabled() const {
|
||||
return extensions.pipeline_executable_properties;
|
||||
return khr_pipeline_executable_properties;
|
||||
}
|
||||
|
||||
/// Returns true if VK_KHR_swapchain_mutable_format is enabled.
|
||||
bool IsKhrSwapchainMutableFormatEnabled() const {
|
||||
return extensions.swapchain_mutable_format;
|
||||
return khr_swapchain_mutable_format;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout.
|
||||
bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const {
|
||||
return extensions.workgroup_memory_explicit_layout;
|
||||
return khr_workgroup_memory_explicit_layout;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
|
||||
bool IsTopologyListPrimitiveRestartSupported() const {
|
||||
return features.primitive_topology_list_restart.primitiveTopologyListRestart;
|
||||
return is_topology_list_restart_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
|
||||
bool IsPatchListPrimitiveRestartSupported() const {
|
||||
return features.primitive_topology_list_restart.primitiveTopologyPatchListRestart;
|
||||
return is_patch_list_restart_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_index_type_uint8.
|
||||
bool IsExtIndexTypeUint8Supported() const {
|
||||
return extensions.index_type_uint8;
|
||||
return ext_index_type_uint8;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_sampler_filter_minmax.
|
||||
bool IsExtSamplerFilterMinmaxSupported() const {
|
||||
return extensions.sampler_filter_minmax;
|
||||
return ext_sampler_filter_minmax;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_depth_range_unrestricted.
|
||||
bool IsExtDepthRangeUnrestrictedSupported() const {
|
||||
return extensions.depth_range_unrestricted;
|
||||
return ext_depth_range_unrestricted;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_depth_clip_control.
|
||||
bool IsExtDepthClipControlSupported() const {
|
||||
return extensions.depth_clip_control;
|
||||
return ext_depth_clip_control;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
|
||||
bool IsExtShaderViewportIndexLayerSupported() const {
|
||||
return extensions.shader_viewport_index_layer;
|
||||
return ext_shader_viewport_index_layer;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_subgroup_size_control.
|
||||
bool IsExtSubgroupSizeControlSupported() const {
|
||||
return extensions.subgroup_size_control;
|
||||
return ext_subgroup_size_control;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_transform_feedback.
|
||||
bool IsExtTransformFeedbackSupported() const {
|
||||
return extensions.transform_feedback;
|
||||
return ext_transform_feedback;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_custom_border_color.
|
||||
bool IsExtCustomBorderColorSupported() const {
|
||||
return extensions.custom_border_color;
|
||||
return ext_custom_border_color;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_extended_dynamic_state.
|
||||
bool IsExtExtendedDynamicStateSupported() const {
|
||||
return extensions.extended_dynamic_state;
|
||||
return ext_extended_dynamic_state;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_extended_dynamic_state2.
|
||||
bool IsExtExtendedDynamicState2Supported() const {
|
||||
return extensions.extended_dynamic_state2;
|
||||
return ext_extended_dynamic_state_2;
|
||||
}
|
||||
|
||||
bool IsExtExtendedDynamicState2ExtrasSupported() const {
|
||||
return features.extended_dynamic_state2.extendedDynamicState2LogicOp;
|
||||
return ext_extended_dynamic_state_2_extra;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
|
||||
bool IsExtExtendedDynamicState3Supported() const {
|
||||
return extensions.extended_dynamic_state3;
|
||||
return ext_extended_dynamic_state_3;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
|
||||
bool IsExtExtendedDynamicState3BlendingSupported() const {
|
||||
return dynamic_state3_blending;
|
||||
return ext_extended_dynamic_state_3_blend;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
|
||||
bool IsExtExtendedDynamicState3EnablesSupported() const {
|
||||
return dynamic_state3_enables;
|
||||
return ext_extended_dynamic_state_3_enables;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_line_rasterization.
|
||||
bool IsExtLineRasterizationSupported() const {
|
||||
return extensions.line_rasterization;
|
||||
return ext_line_rasterization;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_vertex_input_dynamic_state.
|
||||
bool IsExtVertexInputDynamicStateSupported() const {
|
||||
return extensions.vertex_input_dynamic_state;
|
||||
return ext_vertex_input_dynamic_state;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_shader_stencil_export.
|
||||
bool IsExtShaderStencilExportSupported() const {
|
||||
return extensions.shader_stencil_export;
|
||||
return ext_shader_stencil_export;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_conservative_rasterization.
|
||||
bool IsExtConservativeRasterizationSupported() const {
|
||||
return extensions.conservative_rasterization;
|
||||
return ext_conservative_rasterization;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_provoking_vertex.
|
||||
bool IsExtProvokingVertexSupported() const {
|
||||
return extensions.provoking_vertex;
|
||||
return ext_provoking_vertex;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_KHR_shader_atomic_int64.
|
||||
bool IsExtShaderAtomicInt64Supported() const {
|
||||
return extensions.shader_atomic_int64;
|
||||
return ext_shader_atomic_int64;
|
||||
}
|
||||
|
||||
/// Returns the minimum supported version of SPIR-V.
|
||||
@@ -498,7 +347,7 @@ public:
|
||||
if (instance_version >= VK_API_VERSION_1_3) {
|
||||
return 0x00010600U;
|
||||
}
|
||||
if (extensions.spirv_1_4) {
|
||||
if (khr_spirv_1_4) {
|
||||
return 0x00010400U;
|
||||
}
|
||||
return 0x00010000U;
|
||||
@@ -516,11 +365,11 @@ public:
|
||||
|
||||
/// Returns the vendor name reported from Vulkan.
|
||||
std::string_view GetVendorName() const {
|
||||
return properties.driver.driverName;
|
||||
return vendor_name;
|
||||
}
|
||||
|
||||
/// Returns the list of available extensions.
|
||||
const std::set<std::string, std::less<>>& GetAvailableExtensions() const {
|
||||
const std::vector<std::string>& GetAvailableExtensions() const {
|
||||
return supported_extensions;
|
||||
}
|
||||
|
||||
@@ -529,7 +378,7 @@ public:
|
||||
}
|
||||
|
||||
bool CanReportMemoryUsage() const {
|
||||
return extensions.memory_budget;
|
||||
return ext_memory_budget;
|
||||
}
|
||||
|
||||
u64 GetDeviceMemoryUsage() const;
|
||||
@@ -551,29 +400,36 @@ public:
|
||||
}
|
||||
|
||||
bool HasNullDescriptor() const {
|
||||
return features.robustness2.nullDescriptor;
|
||||
return has_null_descriptor;
|
||||
}
|
||||
|
||||
u32 GetMaxVertexInputAttributes() const {
|
||||
return properties.properties.limits.maxVertexInputAttributes;
|
||||
return max_vertex_input_attributes;
|
||||
}
|
||||
|
||||
u32 GetMaxVertexInputBindings() const {
|
||||
return properties.properties.limits.maxVertexInputBindings;
|
||||
return max_vertex_input_bindings;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Checks if the physical device is suitable and configures the object state
|
||||
/// with all necessary info about its properties.
|
||||
bool GetSuitability(bool requires_swapchain);
|
||||
/// Checks if the physical device is suitable.
|
||||
void CheckSuitability(bool requires_swapchain) const;
|
||||
|
||||
// Remove extensions which have incomplete feature support.
|
||||
void RemoveUnsuitableExtensions();
|
||||
void RemoveExtensionIfUnsuitable(bool is_suitable, const std::string& extension_name);
|
||||
/// Loads extensions into a vector and stores available ones in this object.
|
||||
std::vector<const char*> LoadExtensions(bool requires_surface);
|
||||
|
||||
/// Sets up queue families.
|
||||
void SetupFamilies(VkSurfaceKHR surface);
|
||||
|
||||
/// Sets up device features.
|
||||
void SetupFeatures();
|
||||
|
||||
/// Sets up device properties.
|
||||
void SetupProperties();
|
||||
|
||||
/// Collects telemetry information from the device.
|
||||
void CollectTelemetryParameters();
|
||||
|
||||
/// Collects information about attached tools.
|
||||
void CollectToolingInfo();
|
||||
|
||||
@@ -584,93 +440,91 @@ private:
|
||||
std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
|
||||
|
||||
/// Returns true if ASTC textures are natively supported.
|
||||
bool ComputeIsOptimalAstcSupported() const;
|
||||
bool IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const;
|
||||
|
||||
/// Returns true if the device natively supports blitting depth stencil images.
|
||||
bool TestDepthStencilBlits() const;
|
||||
|
||||
private:
|
||||
VkInstance instance; ///< Vulkan instance.
|
||||
vk::DeviceDispatch dld; ///< Device function pointers.
|
||||
vk::PhysicalDevice physical; ///< Physical device.
|
||||
vk::Device logical; ///< Logical device.
|
||||
vk::Queue graphics_queue; ///< Main graphics queue.
|
||||
vk::Queue present_queue; ///< Main present queue.
|
||||
u32 instance_version{}; ///< Vulkan instance version.
|
||||
u32 graphics_family{}; ///< Main graphics queue family index.
|
||||
u32 present_family{}; ///< Main present queue family index.
|
||||
|
||||
struct Extensions {
|
||||
#define EXTENSION(prefix, macro_name, var_name) bool var_name{};
|
||||
#define FEATURE(prefix, struct_name, macro_name, var_name) bool var_name{};
|
||||
|
||||
FOR_EACH_VK_FEATURE_1_1(FEATURE);
|
||||
FOR_EACH_VK_FEATURE_1_2(FEATURE);
|
||||
FOR_EACH_VK_FEATURE_1_3(FEATURE);
|
||||
FOR_EACH_VK_FEATURE_EXT(FEATURE);
|
||||
FOR_EACH_VK_EXTENSION(EXTENSION);
|
||||
FOR_EACH_VK_EXTENSION_WIN32(EXTENSION);
|
||||
|
||||
#undef EXTENSION
|
||||
#undef FEATURE
|
||||
};
|
||||
|
||||
struct Features {
|
||||
#define FEATURE_CORE(prefix, struct_name, macro_name, var_name) \
|
||||
VkPhysicalDevice##struct_name##Features var_name{};
|
||||
#define FEATURE_EXT(prefix, struct_name, macro_name, var_name) \
|
||||
VkPhysicalDevice##struct_name##Features##prefix var_name{};
|
||||
|
||||
FOR_EACH_VK_FEATURE_1_1(FEATURE_CORE);
|
||||
FOR_EACH_VK_FEATURE_1_2(FEATURE_CORE);
|
||||
FOR_EACH_VK_FEATURE_1_3(FEATURE_CORE);
|
||||
FOR_EACH_VK_FEATURE_EXT(FEATURE_EXT);
|
||||
|
||||
#undef FEATURE_CORE
|
||||
#undef FEATURE_EXT
|
||||
|
||||
VkPhysicalDeviceFeatures features{};
|
||||
};
|
||||
|
||||
struct Properties {
|
||||
VkPhysicalDeviceDriverProperties driver{};
|
||||
VkPhysicalDeviceFloatControlsProperties float_controls{};
|
||||
VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor{};
|
||||
VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{};
|
||||
VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{};
|
||||
|
||||
VkPhysicalDeviceProperties properties{};
|
||||
};
|
||||
|
||||
Extensions extensions{};
|
||||
Features features{};
|
||||
Properties properties{};
|
||||
|
||||
VkPhysicalDeviceFeatures2 features2{};
|
||||
VkPhysicalDeviceProperties2 properties2{};
|
||||
|
||||
// Misc features
|
||||
bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats.
|
||||
bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
|
||||
bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
|
||||
bool is_integrated{}; ///< Is GPU an iGPU.
|
||||
bool is_virtual{}; ///< Is GPU a virtual GPU.
|
||||
bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
|
||||
bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
|
||||
bool has_renderdoc{}; ///< Has RenderDoc attached
|
||||
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
|
||||
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
|
||||
bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
|
||||
bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
|
||||
bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3.
|
||||
bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3.
|
||||
u64 device_access_memory{}; ///< Total size of device local memory in bytes.
|
||||
u32 sets_per_pool{}; ///< Sets per Description Pool
|
||||
VkInstance instance; ///< Vulkan instance.
|
||||
vk::DeviceDispatch dld; ///< Device function pointers.
|
||||
vk::PhysicalDevice physical; ///< Physical device.
|
||||
VkPhysicalDeviceProperties properties; ///< Device properties.
|
||||
VkPhysicalDeviceFloatControlsPropertiesKHR float_controls{}; ///< Float control properties.
|
||||
vk::Device logical; ///< Logical device.
|
||||
vk::Queue graphics_queue; ///< Main graphics queue.
|
||||
vk::Queue present_queue; ///< Main present queue.
|
||||
u32 instance_version{}; ///< Vulkan onstance version.
|
||||
u32 graphics_family{}; ///< Main graphics queue family index.
|
||||
u32 present_family{}; ///< Main present queue family index.
|
||||
VkDriverIdKHR driver_id{}; ///< Driver ID.
|
||||
VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.
|
||||
u64 device_access_memory{}; ///< Total size of device local memory in bytes.
|
||||
u32 max_push_descriptors{}; ///< Maximum number of push descriptors
|
||||
u32 sets_per_pool{}; ///< Sets per Description Pool
|
||||
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
|
||||
bool is_float16_supported{}; ///< Support for float16 arithmetic.
|
||||
bool is_int8_supported{}; ///< Support for int8 arithmetic.
|
||||
bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
|
||||
bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
|
||||
bool is_depth_bounds_supported{}; ///< Support for depth bounds.
|
||||
bool is_shader_float64_supported{}; ///< Support for float64.
|
||||
bool is_shader_int64_supported{}; ///< Support for int64.
|
||||
bool is_shader_int16_supported{}; ///< Support for int16.
|
||||
bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images.
|
||||
bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
|
||||
bool is_topology_list_restart_supported{}; ///< Support for primitive restart with list
|
||||
///< topologies.
|
||||
bool is_patch_list_restart_supported{}; ///< Support for primitive restart with list patch.
|
||||
bool is_integrated{}; ///< Is GPU an iGPU.
|
||||
bool is_virtual{}; ///< Is GPU a virtual GPU.
|
||||
bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
|
||||
bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
|
||||
bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2.
|
||||
bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough.
|
||||
bool khr_draw_indirect_count{}; ///< Support for VK_KHR_draw_indirect_count.
|
||||
bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts.
|
||||
bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4.
|
||||
bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts.
|
||||
bool khr_push_descriptor{}; ///< Support for VK_KHR_push_descritor.
|
||||
bool khr_pipeline_executable_properties{}; ///< Support for executable properties.
|
||||
bool khr_swapchain_mutable_format{}; ///< Support for VK_KHR_swapchain_mutable_format.
|
||||
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
|
||||
bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
|
||||
bool ext_depth_clip_control{}; ///< Support for VK_EXT_depth_clip_control
|
||||
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
|
||||
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
|
||||
bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
|
||||
bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control.
|
||||
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
|
||||
bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
|
||||
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
|
||||
bool ext_extended_dynamic_state_2{}; ///< Support for VK_EXT_extended_dynamic_state2.
|
||||
bool ext_extended_dynamic_state_2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2.
|
||||
bool ext_extended_dynamic_state_3{}; ///< Support for VK_EXT_extended_dynamic_state3.
|
||||
bool ext_extended_dynamic_state_3_blend{}; ///< Support for VK_EXT_extended_dynamic_state3.
|
||||
bool ext_extended_dynamic_state_3_enables{}; ///< Support for VK_EXT_extended_dynamic_state3.
|
||||
bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization.
|
||||
bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
|
||||
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
|
||||
bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
|
||||
bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
|
||||
bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
|
||||
bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget.
|
||||
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
|
||||
bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
|
||||
bool has_renderdoc{}; ///< Has RenderDoc attached
|
||||
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
|
||||
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
|
||||
bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
|
||||
bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
|
||||
bool has_null_descriptor{}; ///< Has support for null descriptors.
|
||||
u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline
|
||||
u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline
|
||||
|
||||
// Telemetry parameters
|
||||
std::set<std::string, std::less<>> supported_extensions; ///< Reported Vulkan extensions.
|
||||
std::set<std::string, std::less<>> loaded_extensions; ///< Loaded Vulkan extensions.
|
||||
std::vector<size_t> valid_heap_memory; ///< Heaps used.
|
||||
std::string vendor_name; ///< Device's driver name.
|
||||
std::vector<std::string> supported_extensions; ///< Reported Vulkan extensions.
|
||||
std::vector<size_t> valid_heap_memory; ///< Heaps used.
|
||||
|
||||
/// Format properties dictionary.
|
||||
std::unordered_map<VkFormat, VkFormatProperties> format_properties;
|
||||
|
||||
@@ -96,8 +96,8 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
||||
X(vkCmdDrawIndexed);
|
||||
X(vkCmdDrawIndirect);
|
||||
X(vkCmdDrawIndexedIndirect);
|
||||
X(vkCmdDrawIndirectCount);
|
||||
X(vkCmdDrawIndexedIndirectCount);
|
||||
X(vkCmdDrawIndirectCountKHR);
|
||||
X(vkCmdDrawIndexedIndirectCountKHR);
|
||||
X(vkCmdEndQuery);
|
||||
X(vkCmdEndRenderPass);
|
||||
X(vkCmdEndTransformFeedbackEXT);
|
||||
@@ -221,12 +221,6 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
||||
if (!dld.vkResetQueryPool) {
|
||||
Proc(dld.vkResetQueryPool, dld, "vkResetQueryPoolEXT", device);
|
||||
}
|
||||
|
||||
// Support for draw indirect with count is optional in Vulkan 1.2
|
||||
if (!dld.vkCmdDrawIndirectCount) {
|
||||
Proc(dld.vkCmdDrawIndirectCount, dld, "vkCmdDrawIndirectCountKHR", device);
|
||||
Proc(dld.vkCmdDrawIndexedIndirectCount, dld, "vkCmdDrawIndexedIndirectCountKHR", device);
|
||||
}
|
||||
#undef X
|
||||
}
|
||||
|
||||
|
||||
@@ -215,8 +215,8 @@ struct DeviceDispatch : InstanceDispatch {
|
||||
PFN_vkCmdDrawIndexed vkCmdDrawIndexed{};
|
||||
PFN_vkCmdDrawIndirect vkCmdDrawIndirect{};
|
||||
PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect{};
|
||||
PFN_vkCmdDrawIndirectCount vkCmdDrawIndirectCount{};
|
||||
PFN_vkCmdDrawIndexedIndirectCount vkCmdDrawIndexedIndirectCount{};
|
||||
PFN_vkCmdDrawIndirectCountKHR vkCmdDrawIndirectCountKHR{};
|
||||
PFN_vkCmdDrawIndexedIndirectCountKHR vkCmdDrawIndexedIndirectCountKHR{};
|
||||
PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{};
|
||||
PFN_vkCmdEndQuery vkCmdEndQuery{};
|
||||
PFN_vkCmdEndRenderPass vkCmdEndRenderPass{};
|
||||
@@ -1065,15 +1065,15 @@ public:
|
||||
|
||||
void DrawIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset, VkBuffer count_buffer,
|
||||
VkDeviceSize count_offset, u32 draw_count, u32 stride) const noexcept {
|
||||
dld->vkCmdDrawIndirectCount(handle, src_buffer, src_offset, count_buffer, count_offset,
|
||||
draw_count, stride);
|
||||
dld->vkCmdDrawIndirectCountKHR(handle, src_buffer, src_offset, count_buffer, count_offset,
|
||||
draw_count, stride);
|
||||
}
|
||||
|
||||
void DrawIndexedIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset,
|
||||
VkBuffer count_buffer, VkDeviceSize count_offset, u32 draw_count,
|
||||
u32 stride) const noexcept {
|
||||
dld->vkCmdDrawIndexedIndirectCount(handle, src_buffer, src_offset, count_buffer,
|
||||
count_offset, draw_count, stride);
|
||||
dld->vkCmdDrawIndexedIndirectCountKHR(handle, src_buffer, src_offset, count_buffer,
|
||||
count_offset, draw_count, stride);
|
||||
}
|
||||
|
||||
void ClearAttachments(Span<VkClearAttachment> attachments,
|
||||
|
||||
@@ -34,8 +34,6 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
<string></string>
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
<key>LSApplicationCategoryType</key>
|
||||
<string>public.app-category.games</string>
|
||||
<key>LSRequiresCarbon</key>
|
||||
<true/>
|
||||
<key>NSHumanReadableCopyright</key>
|
||||
|
||||
@@ -1839,11 +1839,9 @@ void GMainWindow::OnEmulationStopTimeExpired() {
|
||||
|
||||
void GMainWindow::OnEmulationStopped() {
|
||||
shutdown_timer.stop();
|
||||
if (emu_thread) {
|
||||
emu_thread->disconnect();
|
||||
emu_thread->wait();
|
||||
emu_thread.reset();
|
||||
}
|
||||
emu_thread->disconnect();
|
||||
emu_thread->wait();
|
||||
emu_thread = nullptr;
|
||||
|
||||
if (shutdown_dialog) {
|
||||
shutdown_dialog->deleteLater();
|
||||
@@ -3031,8 +3029,6 @@ void GMainWindow::OnStopGame() {
|
||||
|
||||
if (OnShutdownBegin()) {
|
||||
OnShutdownBeginDialog();
|
||||
} else {
|
||||
OnEmulationStopped();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user