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9704acb982 |
@@ -11,6 +11,7 @@ ccache -s
|
||||
mkdir build || true && cd build
|
||||
cmake .. \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_CXX_FLAGS="-march=x86-64-v2" \
|
||||
-DCMAKE_CXX_COMPILER=/usr/lib/ccache/clang++ \
|
||||
-DCMAKE_C_COMPILER=/usr/lib/ccache/clang \
|
||||
-DCMAKE_INSTALL_PREFIX="/usr" \
|
||||
|
||||
@@ -12,6 +12,7 @@ mkdir build || true && cd build
|
||||
cmake .. \
|
||||
-DBoost_USE_STATIC_LIBS=ON \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_CXX_FLAGS="-march=x86-64-v2" \
|
||||
-DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ \
|
||||
-DCMAKE_C_COMPILER=/usr/lib/ccache/gcc \
|
||||
-DCMAKE_INSTALL_PREFIX="/usr" \
|
||||
|
||||
@@ -9,7 +9,7 @@ parameters:
|
||||
steps:
|
||||
- script: choco install vulkan-sdk
|
||||
displayName: 'Install vulkan-sdk'
|
||||
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 17 2022" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd ..
|
||||
- script: refreshenv && mkdir build && cd build && cmake -E env CXXFLAGS="/Gw /GA /Gr /Ob2" cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_POLICY_DEFAULT_CMP0069=NEW -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd ..
|
||||
displayName: 'Configure CMake'
|
||||
- task: MSBuild@1
|
||||
displayName: 'Build'
|
||||
|
||||
@@ -208,7 +208,7 @@ find_package(libusb 1.0.24)
|
||||
find_package(lz4 REQUIRED)
|
||||
find_package(nlohmann_json 3.8 REQUIRED)
|
||||
find_package(Opus 1.3)
|
||||
find_package(Vulkan 1.3.213)
|
||||
find_package(Vulkan 1.3.238)
|
||||
find_package(ZLIB 1.2 REQUIRED)
|
||||
find_package(zstd 1.5 REQUIRED)
|
||||
|
||||
|
||||
2
externals/Vulkan-Headers
vendored
2
externals/Vulkan-Headers
vendored
Submodule externals/Vulkan-Headers updated: 2826791bed...00671c64ba
4
externals/find-modules/FindOpus.cmake
vendored
4
externals/find-modules/FindOpus.cmake
vendored
@@ -2,9 +2,7 @@
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
find_package(PkgConfig QUIET)
|
||||
if (PKG_CONFIG_FOUND)
|
||||
pkg_search_module(OPUS QUIET IMPORTED_TARGET opus)
|
||||
endif()
|
||||
pkg_search_module(OPUS QUIET IMPORTED_TARGET opus)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(Opus
|
||||
|
||||
4
externals/find-modules/Findenet.cmake
vendored
4
externals/find-modules/Findenet.cmake
vendored
@@ -3,9 +3,7 @@
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
find_package(PkgConfig QUIET)
|
||||
if (PKG_CONFIG_FOUND)
|
||||
pkg_search_module(ENET QUIET IMPORTED_TARGET libenet)
|
||||
endif()
|
||||
pkg_search_module(ENET QUIET IMPORTED_TARGET libenet)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(enet
|
||||
|
||||
4
externals/find-modules/Findhttplib.cmake
vendored
4
externals/find-modules/Findhttplib.cmake
vendored
@@ -9,9 +9,7 @@ if (httplib_FOUND)
|
||||
find_package_handle_standard_args(httplib CONFIG_MODE)
|
||||
else()
|
||||
find_package(PkgConfig QUIET)
|
||||
if (PKG_CONFIG_FOUND)
|
||||
pkg_search_module(HTTPLIB QUIET IMPORTED_TARGET cpp-httplib)
|
||||
endif()
|
||||
pkg_search_module(HTTPLIB QUIET IMPORTED_TARGET cpp-httplib)
|
||||
find_package_handle_standard_args(httplib
|
||||
REQUIRED_VARS HTTPLIB_INCLUDEDIR
|
||||
VERSION_VAR HTTPLIB_VERSION
|
||||
|
||||
4
externals/find-modules/Findinih.cmake
vendored
4
externals/find-modules/Findinih.cmake
vendored
@@ -3,9 +3,7 @@
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
find_package(PkgConfig QUIET)
|
||||
if (PKG_CONFIG_FOUND)
|
||||
pkg_search_module(INIREADER QUIET IMPORTED_TARGET INIReader)
|
||||
endif()
|
||||
pkg_search_module(INIREADER QUIET IMPORTED_TARGET INIReader)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(inih
|
||||
|
||||
4
externals/find-modules/Findlibusb.cmake
vendored
4
externals/find-modules/Findlibusb.cmake
vendored
@@ -3,9 +3,7 @@
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
find_package(PkgConfig QUIET)
|
||||
if (PKG_CONFIG_FOUND)
|
||||
pkg_search_module(LIBUSB QUIET IMPORTED_TARGET libusb-1.0)
|
||||
endif()
|
||||
pkg_search_module(LIBUSB QUIET IMPORTED_TARGET libusb-1.0)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(libusb
|
||||
|
||||
4
externals/find-modules/Findlz4.cmake
vendored
4
externals/find-modules/Findlz4.cmake
vendored
@@ -8,9 +8,7 @@ if (lz4_FOUND)
|
||||
find_package_handle_standard_args(lz4 CONFIG_MODE)
|
||||
else()
|
||||
find_package(PkgConfig QUIET)
|
||||
if (PKG_CONFIG_FOUND)
|
||||
pkg_search_module(LZ4 QUIET IMPORTED_TARGET liblz4)
|
||||
endif()
|
||||
pkg_search_module(LZ4 QUIET IMPORTED_TARGET liblz4)
|
||||
find_package_handle_standard_args(lz4
|
||||
REQUIRED_VARS LZ4_LINK_LIBRARIES
|
||||
VERSION_VAR LZ4_VERSION
|
||||
|
||||
4
externals/find-modules/Findzstd.cmake
vendored
4
externals/find-modules/Findzstd.cmake
vendored
@@ -8,9 +8,7 @@ if (zstd_FOUND)
|
||||
find_package_handle_standard_args(zstd CONFIG_MODE)
|
||||
else()
|
||||
find_package(PkgConfig QUIET)
|
||||
if (PKG_CONFIG_FOUND)
|
||||
pkg_search_module(ZSTD QUIET IMPORTED_TARGET libzstd)
|
||||
endif()
|
||||
pkg_search_module(ZSTD QUIET IMPORTED_TARGET libzstd)
|
||||
find_package_handle_standard_args(zstd
|
||||
REQUIRED_VARS ZSTD_LINK_LIBRARIES
|
||||
VERSION_VAR ZSTD_VERSION
|
||||
|
||||
@@ -91,9 +91,10 @@ public:
|
||||
* @param core_timing - The CoreTiming instance
|
||||
* @param session - The device session
|
||||
*
|
||||
* @return Is the buffer was released.
|
||||
* @return If any buffer was released.
|
||||
*/
|
||||
bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session) {
|
||||
bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session,
|
||||
bool force) {
|
||||
std::scoped_lock l{lock};
|
||||
bool buffer_released{false};
|
||||
while (registered_count > 0) {
|
||||
@@ -103,7 +104,8 @@ public:
|
||||
}
|
||||
|
||||
// Check with the backend if this buffer can be released yet.
|
||||
if (!session.IsBufferConsumed(buffers[index])) {
|
||||
// If we're shutting down, we don't care if it's been played or not.
|
||||
if (!force && !session.IsBufferConsumed(buffers[index])) {
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -73,6 +73,12 @@ void DeviceSession::Stop() {
|
||||
}
|
||||
}
|
||||
|
||||
void DeviceSession::ClearBuffers() {
|
||||
if (stream) {
|
||||
stream->ClearQueue();
|
||||
}
|
||||
}
|
||||
|
||||
void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
|
||||
for (const auto& buffer : buffers) {
|
||||
Sink::SinkBuffer new_buffer{
|
||||
|
||||
@@ -90,6 +90,11 @@ public:
|
||||
*/
|
||||
void Stop();
|
||||
|
||||
/**
|
||||
* Clear out the underlying audio buffers in the backend stream.
|
||||
*/
|
||||
void ClearBuffers();
|
||||
|
||||
/**
|
||||
* Set this device session's volume.
|
||||
*
|
||||
|
||||
@@ -23,7 +23,6 @@ System::~System() {
|
||||
void System::Finalize() {
|
||||
Stop();
|
||||
session->Finalize();
|
||||
buffer_event->Signal();
|
||||
}
|
||||
|
||||
void System::StartSession() {
|
||||
@@ -102,6 +101,10 @@ Result System::Stop() {
|
||||
if (state == State::Started) {
|
||||
session->Stop();
|
||||
session->SetVolume(0.0f);
|
||||
session->ClearBuffers();
|
||||
if (buffers.ReleaseBuffers(system.CoreTiming(), *session, true)) {
|
||||
buffer_event->Signal();
|
||||
}
|
||||
state = State::Stopped;
|
||||
}
|
||||
|
||||
@@ -138,7 +141,7 @@ void System::RegisterBuffers() {
|
||||
}
|
||||
|
||||
void System::ReleaseBuffers() {
|
||||
bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session)};
|
||||
bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session, false)};
|
||||
|
||||
if (signal) {
|
||||
// Signal if any buffer was released, or if none are registered, we need more.
|
||||
|
||||
@@ -24,7 +24,6 @@ System::~System() {
|
||||
void System::Finalize() {
|
||||
Stop();
|
||||
session->Finalize();
|
||||
buffer_event->Signal();
|
||||
}
|
||||
|
||||
std::string_view System::GetDefaultOutputDeviceName() const {
|
||||
@@ -102,6 +101,10 @@ Result System::Stop() {
|
||||
if (state == State::Started) {
|
||||
session->Stop();
|
||||
session->SetVolume(0.0f);
|
||||
session->ClearBuffers();
|
||||
if (buffers.ReleaseBuffers(system.CoreTiming(), *session, true)) {
|
||||
buffer_event->Signal();
|
||||
}
|
||||
state = State::Stopped;
|
||||
}
|
||||
|
||||
@@ -138,7 +141,7 @@ void System::RegisterBuffers() {
|
||||
}
|
||||
|
||||
void System::ReleaseBuffers() {
|
||||
bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session)};
|
||||
bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session, false)};
|
||||
if (signal) {
|
||||
// Signal if any buffer was released, or if none are registered, we need more.
|
||||
buffer_event->Signal();
|
||||
|
||||
@@ -78,6 +78,7 @@ add_library(common STATIC
|
||||
logging/types.h
|
||||
lz4_compression.cpp
|
||||
lz4_compression.h
|
||||
make_unique_for_overwrite.h
|
||||
math_util.h
|
||||
memory_detect.cpp
|
||||
memory_detect.h
|
||||
@@ -101,6 +102,7 @@ add_library(common STATIC
|
||||
${CMAKE_CURRENT_BINARY_DIR}/scm_rev.cpp
|
||||
scm_rev.h
|
||||
scope_exit.h
|
||||
scratch_buffer.h
|
||||
settings.cpp
|
||||
settings.h
|
||||
settings_input.cpp
|
||||
|
||||
@@ -69,7 +69,7 @@ void assert_fail_impl();
|
||||
#define ASSERT_OR_EXECUTE(_a_, _b_) \
|
||||
do { \
|
||||
ASSERT(_a_); \
|
||||
if (!(_a_)) { \
|
||||
if (!(_a_)) [[unlikely]] { \
|
||||
_b_ \
|
||||
} \
|
||||
} while (0)
|
||||
@@ -78,7 +78,7 @@ void assert_fail_impl();
|
||||
#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \
|
||||
do { \
|
||||
ASSERT_MSG(_a_, __VA_ARGS__); \
|
||||
if (!(_a_)) { \
|
||||
if (!(_a_)) [[unlikely]] { \
|
||||
_b_ \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
25
src/common/make_unique_for_overwrite.h
Normal file
25
src/common/make_unique_for_overwrite.h
Normal file
@@ -0,0 +1,25 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <class T>
|
||||
requires(!std::is_array_v<T>) std::unique_ptr<T> make_unique_for_overwrite() {
|
||||
return std::unique_ptr<T>(new T);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
requires std::is_unbounded_array_v<T> std::unique_ptr<T> make_unique_for_overwrite(std::size_t n) {
|
||||
return std::unique_ptr<T>(new std::remove_extent_t<T>[n]);
|
||||
}
|
||||
|
||||
template <class T, class... Args>
|
||||
requires std::is_bounded_array_v<T>
|
||||
void make_unique_for_overwrite(Args&&...) = delete;
|
||||
|
||||
} // namespace Common
|
||||
95
src/common/scratch_buffer.h
Normal file
95
src/common/scratch_buffer.h
Normal file
@@ -0,0 +1,95 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/make_unique_for_overwrite.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
/**
|
||||
* ScratchBuffer class
|
||||
* This class creates a default initialized heap allocated buffer for cases such as intermediate
|
||||
* buffers being copied into entirely, where value initializing members during allocation or resize
|
||||
* is redundant.
|
||||
*/
|
||||
template <typename T>
|
||||
class ScratchBuffer {
|
||||
public:
|
||||
ScratchBuffer() = default;
|
||||
|
||||
explicit ScratchBuffer(size_t initial_capacity)
|
||||
: last_requested_size{initial_capacity}, buffer_capacity{initial_capacity},
|
||||
buffer{Common::make_unique_for_overwrite<T[]>(initial_capacity)} {}
|
||||
|
||||
~ScratchBuffer() = default;
|
||||
|
||||
/// This will only grow the buffer's capacity if size is greater than the current capacity.
|
||||
/// The previously held data will remain intact.
|
||||
void resize(size_t size) {
|
||||
if (size > buffer_capacity) {
|
||||
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
|
||||
std::move(buffer.get(), buffer.get() + buffer_capacity, new_buffer.get());
|
||||
buffer = std::move(new_buffer);
|
||||
buffer_capacity = size;
|
||||
}
|
||||
last_requested_size = size;
|
||||
}
|
||||
|
||||
/// This will only grow the buffer's capacity if size is greater than the current capacity.
|
||||
/// The previously held data will be destroyed if a reallocation occurs.
|
||||
void resize_destructive(size_t size) {
|
||||
if (size > buffer_capacity) {
|
||||
buffer_capacity = size;
|
||||
buffer = Common::make_unique_for_overwrite<T[]>(buffer_capacity);
|
||||
}
|
||||
last_requested_size = size;
|
||||
}
|
||||
|
||||
[[nodiscard]] T* data() noexcept {
|
||||
return buffer.get();
|
||||
}
|
||||
|
||||
[[nodiscard]] const T* data() const noexcept {
|
||||
return buffer.get();
|
||||
}
|
||||
|
||||
[[nodiscard]] T* begin() noexcept {
|
||||
return data();
|
||||
}
|
||||
|
||||
[[nodiscard]] const T* begin() const noexcept {
|
||||
return data();
|
||||
}
|
||||
|
||||
[[nodiscard]] T* end() noexcept {
|
||||
return data() + last_requested_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] const T* end() const noexcept {
|
||||
return data() + last_requested_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] T& operator[](size_t i) {
|
||||
return buffer[i];
|
||||
}
|
||||
|
||||
[[nodiscard]] const T& operator[](size_t i) const {
|
||||
return buffer[i];
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t size() const noexcept {
|
||||
return last_requested_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t capacity() const noexcept {
|
||||
return buffer_capacity;
|
||||
}
|
||||
|
||||
private:
|
||||
size_t last_requested_size{};
|
||||
size_t buffer_capacity{};
|
||||
std::unique_ptr<T[]> buffer{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -40,6 +40,7 @@ void LogSettings() {
|
||||
LOG_INFO(Config, "yuzu Configuration:");
|
||||
log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
|
||||
log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
|
||||
log_setting("System_DeviceName", values.device_name.GetValue());
|
||||
log_setting("System_CurrentUser", values.current_user.GetValue());
|
||||
log_setting("System_LanguageIndex", values.language_index.GetValue());
|
||||
log_setting("System_RegionIndex", values.region_index.GetValue());
|
||||
|
||||
@@ -458,6 +458,7 @@ struct Values {
|
||||
|
||||
// System
|
||||
SwitchableSetting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
|
||||
Setting<std::string> device_name{"Yuzu", "device_name"};
|
||||
// Measured in seconds since epoch
|
||||
std::optional<s64> custom_rtc;
|
||||
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include "common/common_types.h"
|
||||
#include "common/polyfill_thread.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
@@ -69,7 +70,7 @@ public:
|
||||
explicit Barrier(std::size_t count_) : count(count_) {}
|
||||
|
||||
/// Blocks until all "count" threads have called Sync()
|
||||
void Sync() {
|
||||
bool Sync(std::stop_token token = {}) {
|
||||
std::unique_lock lk{mutex};
|
||||
const std::size_t current_generation = generation;
|
||||
|
||||
@@ -77,14 +78,16 @@ public:
|
||||
generation++;
|
||||
waiting = 0;
|
||||
condvar.notify_all();
|
||||
return true;
|
||||
} else {
|
||||
condvar.wait(lk,
|
||||
[this, current_generation] { return current_generation != generation; });
|
||||
CondvarWait(condvar, lk, token,
|
||||
[this, current_generation] { return current_generation != generation; });
|
||||
return !token.stop_requested();
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::condition_variable condvar;
|
||||
std::condition_variable_any condvar;
|
||||
std::mutex mutex;
|
||||
std::size_t count;
|
||||
std::size_t waiting = 0;
|
||||
|
||||
@@ -201,6 +201,9 @@ add_library(core STATIC
|
||||
hle/kernel/k_event_info.h
|
||||
hle/kernel/k_handle_table.cpp
|
||||
hle/kernel/k_handle_table.h
|
||||
hle/kernel/k_hardware_timer_base.h
|
||||
hle/kernel/k_hardware_timer.cpp
|
||||
hle/kernel/k_hardware_timer.h
|
||||
hle/kernel/k_interrupt_manager.cpp
|
||||
hle/kernel/k_interrupt_manager.h
|
||||
hle/kernel/k_light_condition_variable.cpp
|
||||
@@ -268,6 +271,7 @@ add_library(core STATIC
|
||||
hle/kernel/k_thread_local_page.h
|
||||
hle/kernel/k_thread_queue.cpp
|
||||
hle/kernel/k_thread_queue.h
|
||||
hle/kernel/k_timer_task.h
|
||||
hle/kernel/k_trace.h
|
||||
hle/kernel/k_transfer_memory.cpp
|
||||
hle/kernel/k_transfer_memory.h
|
||||
@@ -290,8 +294,6 @@ add_library(core STATIC
|
||||
hle/kernel/svc_common.h
|
||||
hle/kernel/svc_types.h
|
||||
hle/kernel/svc_wrap.h
|
||||
hle/kernel/time_manager.cpp
|
||||
hle/kernel/time_manager.h
|
||||
hle/result.h
|
||||
hle/service/acc/acc.cpp
|
||||
hle/service/acc/acc.h
|
||||
|
||||
@@ -183,26 +183,20 @@ struct System::Impl {
|
||||
Initialize(system);
|
||||
}
|
||||
|
||||
SystemResultStatus Run() {
|
||||
void Run() {
|
||||
std::unique_lock<std::mutex> lk(suspend_guard);
|
||||
status = SystemResultStatus::Success;
|
||||
|
||||
kernel.Suspend(false);
|
||||
core_timing.SyncPause(false);
|
||||
is_paused.store(false, std::memory_order_relaxed);
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
SystemResultStatus Pause() {
|
||||
void Pause() {
|
||||
std::unique_lock<std::mutex> lk(suspend_guard);
|
||||
status = SystemResultStatus::Success;
|
||||
|
||||
core_timing.SyncPause(true);
|
||||
kernel.Suspend(true);
|
||||
is_paused.store(true, std::memory_order_relaxed);
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
bool IsPaused() const {
|
||||
@@ -389,7 +383,9 @@ struct System::Impl {
|
||||
kernel.ShutdownCores();
|
||||
cpu_manager.Shutdown();
|
||||
debugger.reset();
|
||||
services->KillNVNFlinger();
|
||||
if (services) {
|
||||
services->KillNVNFlinger();
|
||||
}
|
||||
kernel.CloseServices();
|
||||
services.reset();
|
||||
service_manager.reset();
|
||||
@@ -551,12 +547,12 @@ void System::Initialize() {
|
||||
impl->Initialize(*this);
|
||||
}
|
||||
|
||||
SystemResultStatus System::Run() {
|
||||
return impl->Run();
|
||||
void System::Run() {
|
||||
impl->Run();
|
||||
}
|
||||
|
||||
SystemResultStatus System::Pause() {
|
||||
return impl->Pause();
|
||||
void System::Pause() {
|
||||
impl->Pause();
|
||||
}
|
||||
|
||||
bool System::IsPaused() const {
|
||||
|
||||
@@ -152,13 +152,13 @@ public:
|
||||
* Run the OS and Application
|
||||
* This function will start emulation and run the relevant devices
|
||||
*/
|
||||
[[nodiscard]] SystemResultStatus Run();
|
||||
void Run();
|
||||
|
||||
/**
|
||||
* Pause the OS and Application
|
||||
* This function will pause emulation and stop the relevant devices
|
||||
*/
|
||||
[[nodiscard]] SystemResultStatus Pause();
|
||||
void Pause();
|
||||
|
||||
/// Check if the core is currently paused.
|
||||
[[nodiscard]] bool IsPaused() const;
|
||||
|
||||
@@ -20,23 +20,20 @@ namespace Core {
|
||||
CpuManager::CpuManager(System& system_) : system{system_} {}
|
||||
CpuManager::~CpuManager() = default;
|
||||
|
||||
void CpuManager::ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager,
|
||||
std::size_t core) {
|
||||
cpu_manager.RunThread(core);
|
||||
}
|
||||
|
||||
void CpuManager::Initialize() {
|
||||
num_cores = is_multicore ? Core::Hardware::NUM_CPU_CORES : 1;
|
||||
gpu_barrier = std::make_unique<Common::Barrier>(num_cores + 1);
|
||||
|
||||
for (std::size_t core = 0; core < num_cores; core++) {
|
||||
core_data[core].host_thread = std::jthread(ThreadStart, std::ref(*this), core);
|
||||
core_data[core].host_thread =
|
||||
std::jthread([this, core](std::stop_token token) { RunThread(token, core); });
|
||||
}
|
||||
}
|
||||
|
||||
void CpuManager::Shutdown() {
|
||||
for (std::size_t core = 0; core < num_cores; core++) {
|
||||
if (core_data[core].host_thread.joinable()) {
|
||||
core_data[core].host_thread.request_stop();
|
||||
core_data[core].host_thread.join();
|
||||
}
|
||||
}
|
||||
@@ -184,7 +181,7 @@ void CpuManager::ShutdownThread() {
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
void CpuManager::RunThread(std::size_t core) {
|
||||
void CpuManager::RunThread(std::stop_token token, std::size_t core) {
|
||||
/// Initialization
|
||||
system.RegisterCoreThread(core);
|
||||
std::string name;
|
||||
@@ -206,7 +203,9 @@ void CpuManager::RunThread(std::size_t core) {
|
||||
});
|
||||
|
||||
// Running
|
||||
gpu_barrier->Sync();
|
||||
if (!gpu_barrier->Sync(token)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!is_async_gpu && !is_multicore) {
|
||||
system.GPU().ObtainContext();
|
||||
|
||||
@@ -81,12 +81,10 @@ private:
|
||||
void SingleCoreRunGuestThread();
|
||||
void SingleCoreRunIdleThread();
|
||||
|
||||
static void ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager, std::size_t core);
|
||||
|
||||
void GuestActivate();
|
||||
void HandleInterrupt();
|
||||
void ShutdownThread();
|
||||
void RunThread(std::size_t core);
|
||||
void RunThread(std::stop_token stop_token, std::size_t core);
|
||||
|
||||
struct CoreData {
|
||||
std::shared_ptr<Common::Fiber> host_context;
|
||||
|
||||
@@ -131,6 +131,10 @@ public:
|
||||
return active_config;
|
||||
}
|
||||
|
||||
bool StrictContextRequired() const {
|
||||
return strict_context_required;
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests the internal configuration to be replaced by the specified argument at some point in
|
||||
* the future.
|
||||
@@ -207,6 +211,8 @@ protected:
|
||||
|
||||
WindowSystemInfo window_info;
|
||||
|
||||
bool strict_context_required = false;
|
||||
|
||||
private:
|
||||
/**
|
||||
* Handler called when the minimal client area was requested to be changed via SetConfig.
|
||||
|
||||
@@ -145,6 +145,7 @@ void EmulatedController::LoadDevices() {
|
||||
output_params[3].Set("output", true);
|
||||
|
||||
LoadTASParams();
|
||||
LoadVirtualGamepadParams();
|
||||
|
||||
std::ranges::transform(button_params, button_devices.begin(), Common::Input::CreateInputDevice);
|
||||
std::ranges::transform(stick_params, stick_devices.begin(), Common::Input::CreateInputDevice);
|
||||
@@ -163,6 +164,12 @@ void EmulatedController::LoadDevices() {
|
||||
Common::Input::CreateInputDevice);
|
||||
std::ranges::transform(tas_stick_params, tas_stick_devices.begin(),
|
||||
Common::Input::CreateInputDevice);
|
||||
|
||||
// Initialize virtual gamepad devices
|
||||
std::ranges::transform(virtual_button_params, virtual_button_devices.begin(),
|
||||
Common::Input::CreateInputDevice);
|
||||
std::ranges::transform(virtual_stick_params, virtual_stick_devices.begin(),
|
||||
Common::Input::CreateInputDevice);
|
||||
}
|
||||
|
||||
void EmulatedController::LoadTASParams() {
|
||||
@@ -203,6 +210,53 @@ void EmulatedController::LoadTASParams() {
|
||||
tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1);
|
||||
tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2);
|
||||
tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3);
|
||||
|
||||
// set to optimal stick to avoid sanitizing the stick and tweaking the coordinates
|
||||
// making sure they play back in the game as originally written down in the script file
|
||||
tas_stick_params[Settings::NativeAnalog::LStick].Set("deadzone", 0.0f);
|
||||
tas_stick_params[Settings::NativeAnalog::LStick].Set("range", 1.0f);
|
||||
tas_stick_params[Settings::NativeAnalog::RStick].Set("deadzone", 0.0f);
|
||||
tas_stick_params[Settings::NativeAnalog::RStick].Set("range", 1.0f);
|
||||
}
|
||||
|
||||
void EmulatedController::LoadVirtualGamepadParams() {
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
Common::ParamPackage common_params{};
|
||||
common_params.Set("engine", "virtual_gamepad");
|
||||
common_params.Set("port", static_cast<int>(player_index));
|
||||
for (auto& param : virtual_button_params) {
|
||||
param = common_params;
|
||||
}
|
||||
for (auto& param : virtual_stick_params) {
|
||||
param = common_params;
|
||||
}
|
||||
|
||||
// TODO(german77): Replace this with an input profile or something better
|
||||
virtual_button_params[Settings::NativeButton::A].Set("button", 0);
|
||||
virtual_button_params[Settings::NativeButton::B].Set("button", 1);
|
||||
virtual_button_params[Settings::NativeButton::X].Set("button", 2);
|
||||
virtual_button_params[Settings::NativeButton::Y].Set("button", 3);
|
||||
virtual_button_params[Settings::NativeButton::LStick].Set("button", 4);
|
||||
virtual_button_params[Settings::NativeButton::RStick].Set("button", 5);
|
||||
virtual_button_params[Settings::NativeButton::L].Set("button", 6);
|
||||
virtual_button_params[Settings::NativeButton::R].Set("button", 7);
|
||||
virtual_button_params[Settings::NativeButton::ZL].Set("button", 8);
|
||||
virtual_button_params[Settings::NativeButton::ZR].Set("button", 9);
|
||||
virtual_button_params[Settings::NativeButton::Plus].Set("button", 10);
|
||||
virtual_button_params[Settings::NativeButton::Minus].Set("button", 11);
|
||||
virtual_button_params[Settings::NativeButton::DLeft].Set("button", 12);
|
||||
virtual_button_params[Settings::NativeButton::DUp].Set("button", 13);
|
||||
virtual_button_params[Settings::NativeButton::DRight].Set("button", 14);
|
||||
virtual_button_params[Settings::NativeButton::DDown].Set("button", 15);
|
||||
virtual_button_params[Settings::NativeButton::SL].Set("button", 16);
|
||||
virtual_button_params[Settings::NativeButton::SR].Set("button", 17);
|
||||
virtual_button_params[Settings::NativeButton::Home].Set("button", 18);
|
||||
virtual_button_params[Settings::NativeButton::Screenshot].Set("button", 19);
|
||||
|
||||
virtual_stick_params[Settings::NativeAnalog::LStick].Set("axis_x", 0);
|
||||
virtual_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1);
|
||||
virtual_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2);
|
||||
virtual_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3);
|
||||
}
|
||||
|
||||
void EmulatedController::ReloadInput() {
|
||||
@@ -322,6 +376,35 @@ void EmulatedController::ReloadInput() {
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
// Use a common UUID for Virtual Gamepad
|
||||
static constexpr Common::UUID VIRTUAL_UUID = Common::UUID{
|
||||
{0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}};
|
||||
|
||||
// Register virtual devices. No need to force update
|
||||
for (std::size_t index = 0; index < virtual_button_devices.size(); ++index) {
|
||||
if (!virtual_button_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
virtual_button_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index](const Common::Input::CallbackStatus& callback) {
|
||||
SetButton(callback, index, VIRTUAL_UUID);
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < virtual_stick_devices.size(); ++index) {
|
||||
if (!virtual_stick_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
virtual_stick_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index](const Common::Input::CallbackStatus& callback) {
|
||||
SetStick(callback, index, VIRTUAL_UUID);
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedController::UnloadInput() {
|
||||
@@ -349,6 +432,12 @@ void EmulatedController::UnloadInput() {
|
||||
for (auto& stick : tas_stick_devices) {
|
||||
stick.reset();
|
||||
}
|
||||
for (auto& button : virtual_button_devices) {
|
||||
button.reset();
|
||||
}
|
||||
for (auto& stick : virtual_stick_devices) {
|
||||
stick.reset();
|
||||
}
|
||||
camera_devices.reset();
|
||||
nfc_devices.reset();
|
||||
}
|
||||
|
||||
@@ -385,6 +385,9 @@ private:
|
||||
/// Set the params for TAS devices
|
||||
void LoadTASParams();
|
||||
|
||||
/// Set the params for virtual pad devices
|
||||
void LoadVirtualGamepadParams();
|
||||
|
||||
/**
|
||||
* @param use_temporary_value If true tmp_npad_type will be used
|
||||
* @return true if the controller style is fullkey
|
||||
@@ -500,6 +503,12 @@ private:
|
||||
ButtonDevices tas_button_devices;
|
||||
StickDevices tas_stick_devices;
|
||||
|
||||
// Virtual gamepad related variables
|
||||
ButtonParams virtual_button_params;
|
||||
StickParams virtual_stick_params;
|
||||
ButtonDevices virtual_button_devices;
|
||||
StickDevices virtual_stick_devices;
|
||||
|
||||
mutable std::mutex mutex;
|
||||
mutable std::mutex callback_mutex;
|
||||
std::unordered_map<int, ControllerUpdateCallback> callback_list;
|
||||
|
||||
@@ -167,6 +167,9 @@ void HLERequestContext::ParseCommandBuffer(const KHandleTable& handle_table, u32
|
||||
}
|
||||
if (incoming) {
|
||||
// Populate the object lists with the data in the IPC request.
|
||||
incoming_copy_handles.reserve(handle_descriptor_header->num_handles_to_copy);
|
||||
incoming_move_handles.reserve(handle_descriptor_header->num_handles_to_move);
|
||||
|
||||
for (u32 handle = 0; handle < handle_descriptor_header->num_handles_to_copy; ++handle) {
|
||||
incoming_copy_handles.push_back(rp.Pop<Handle>());
|
||||
}
|
||||
@@ -181,6 +184,11 @@ void HLERequestContext::ParseCommandBuffer(const KHandleTable& handle_table, u32
|
||||
}
|
||||
}
|
||||
|
||||
buffer_x_desciptors.reserve(command_header->num_buf_x_descriptors);
|
||||
buffer_a_desciptors.reserve(command_header->num_buf_a_descriptors);
|
||||
buffer_b_desciptors.reserve(command_header->num_buf_b_descriptors);
|
||||
buffer_w_desciptors.reserve(command_header->num_buf_w_descriptors);
|
||||
|
||||
for (u32 i = 0; i < command_header->num_buf_x_descriptors; ++i) {
|
||||
buffer_x_desciptors.push_back(rp.PopRaw<IPC::BufferDescriptorX>());
|
||||
}
|
||||
@@ -318,25 +326,23 @@ Result HLERequestContext::WriteToOutgoingCommandBuffer(KThread& requesting_threa
|
||||
}
|
||||
|
||||
std::vector<u8> HLERequestContext::ReadBuffer(std::size_t buffer_index) const {
|
||||
std::vector<u8> buffer{};
|
||||
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
|
||||
BufferDescriptorA()[buffer_index].Size()};
|
||||
|
||||
if (is_buffer_a) {
|
||||
ASSERT_OR_EXECUTE_MSG(
|
||||
BufferDescriptorA().size() > buffer_index, { return buffer; },
|
||||
BufferDescriptorA().size() > buffer_index, { return {}; },
|
||||
"BufferDescriptorA invalid buffer_index {}", buffer_index);
|
||||
buffer.resize(BufferDescriptorA()[buffer_index].Size());
|
||||
std::vector<u8> buffer(BufferDescriptorA()[buffer_index].Size());
|
||||
memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size());
|
||||
return buffer;
|
||||
} else {
|
||||
ASSERT_OR_EXECUTE_MSG(
|
||||
BufferDescriptorX().size() > buffer_index, { return buffer; },
|
||||
BufferDescriptorX().size() > buffer_index, { return {}; },
|
||||
"BufferDescriptorX invalid buffer_index {}", buffer_index);
|
||||
buffer.resize(BufferDescriptorX()[buffer_index].Size());
|
||||
std::vector<u8> buffer(BufferDescriptorX()[buffer_index].Size());
|
||||
memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size());
|
||||
return buffer;
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "core/hle/kernel/k_thread_queue.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/svc_results.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
74
src/core/hle/kernel/k_hardware_timer.cpp
Normal file
74
src/core/hle/kernel/k_hardware_timer.cpp
Normal file
@@ -0,0 +1,74 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/k_hardware_timer.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
void KHardwareTimer::Initialize() {
|
||||
// Create the timing callback to register with CoreTiming.
|
||||
m_event_type = Core::Timing::CreateEvent(
|
||||
"KHardwareTimer::Callback", [](std::uintptr_t timer_handle, s64, std::chrono::nanoseconds) {
|
||||
reinterpret_cast<KHardwareTimer*>(timer_handle)->DoTask();
|
||||
return std::nullopt;
|
||||
});
|
||||
}
|
||||
|
||||
void KHardwareTimer::Finalize() {
|
||||
this->DisableInterrupt();
|
||||
m_event_type.reset();
|
||||
}
|
||||
|
||||
void KHardwareTimer::DoTask() {
|
||||
// Handle the interrupt.
|
||||
{
|
||||
KScopedSchedulerLock slk{m_kernel};
|
||||
KScopedSpinLock lk(this->GetLock());
|
||||
|
||||
//! Ignore this event if needed.
|
||||
if (!this->GetInterruptEnabled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Disable the timer interrupt while we handle this.
|
||||
this->DisableInterrupt();
|
||||
|
||||
if (const s64 next_time = this->DoInterruptTaskImpl(GetTick());
|
||||
0 < next_time && next_time <= m_wakeup_time) {
|
||||
// We have a next time, so we should set the time to interrupt and turn the interrupt
|
||||
// on.
|
||||
this->EnableInterrupt(next_time);
|
||||
}
|
||||
}
|
||||
|
||||
// Clear the timer interrupt.
|
||||
// Kernel::GetInterruptManager().ClearInterrupt(KInterruptName_NonSecurePhysicalTimer,
|
||||
// GetCurrentCoreId());
|
||||
}
|
||||
|
||||
void KHardwareTimer::EnableInterrupt(s64 wakeup_time) {
|
||||
this->DisableInterrupt();
|
||||
|
||||
m_wakeup_time = wakeup_time;
|
||||
m_kernel.System().CoreTiming().ScheduleEvent(std::chrono::nanoseconds{m_wakeup_time},
|
||||
m_event_type, reinterpret_cast<uintptr_t>(this),
|
||||
true);
|
||||
}
|
||||
|
||||
void KHardwareTimer::DisableInterrupt() {
|
||||
m_kernel.System().CoreTiming().UnscheduleEvent(m_event_type, reinterpret_cast<uintptr_t>(this));
|
||||
m_wakeup_time = std::numeric_limits<s64>::max();
|
||||
}
|
||||
|
||||
s64 KHardwareTimer::GetTick() const {
|
||||
return m_kernel.System().CoreTiming().GetGlobalTimeNs().count();
|
||||
}
|
||||
|
||||
bool KHardwareTimer::GetInterruptEnabled() {
|
||||
return m_wakeup_time != std::numeric_limits<s64>::max();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
54
src/core/hle/kernel/k_hardware_timer.h
Normal file
54
src/core/hle/kernel/k_hardware_timer.h
Normal file
@@ -0,0 +1,54 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/k_hardware_timer_base.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
struct EventType;
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KHardwareTimer : /* public KInterruptTask, */ public KHardwareTimerBase {
|
||||
public:
|
||||
explicit KHardwareTimer(KernelCore& kernel) : KHardwareTimerBase{kernel} {}
|
||||
|
||||
// Public API.
|
||||
void Initialize();
|
||||
void Finalize();
|
||||
|
||||
s64 GetCount() const {
|
||||
return GetTick();
|
||||
}
|
||||
|
||||
void RegisterTask(KTimerTask* task, s64 time_from_now) {
|
||||
this->RegisterAbsoluteTask(task, GetTick() + time_from_now);
|
||||
}
|
||||
|
||||
void RegisterAbsoluteTask(KTimerTask* task, s64 task_time) {
|
||||
KScopedDisableDispatch dd{m_kernel};
|
||||
KScopedSpinLock lk{this->GetLock()};
|
||||
|
||||
if (this->RegisterAbsoluteTaskImpl(task, task_time)) {
|
||||
if (task_time <= m_wakeup_time) {
|
||||
this->EnableInterrupt(task_time);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
void EnableInterrupt(s64 wakeup_time);
|
||||
void DisableInterrupt();
|
||||
bool GetInterruptEnabled();
|
||||
s64 GetTick() const;
|
||||
void DoTask();
|
||||
|
||||
private:
|
||||
// Absolute time in nanoseconds
|
||||
s64 m_wakeup_time{std::numeric_limits<s64>::max()};
|
||||
std::shared_ptr<Core::Timing::EventType> m_event_type{};
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
92
src/core/hle/kernel/k_hardware_timer_base.h
Normal file
92
src/core/hle/kernel/k_hardware_timer_base.h
Normal file
@@ -0,0 +1,92 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/k_spin_lock.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/k_timer_task.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KHardwareTimerBase {
|
||||
public:
|
||||
explicit KHardwareTimerBase(KernelCore& kernel) : m_kernel{kernel} {}
|
||||
|
||||
void CancelTask(KTimerTask* task) {
|
||||
KScopedDisableDispatch dd{m_kernel};
|
||||
KScopedSpinLock lk{m_lock};
|
||||
|
||||
if (const s64 task_time = task->GetTime(); task_time > 0) {
|
||||
this->RemoveTaskFromTree(task);
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
KSpinLock& GetLock() {
|
||||
return m_lock;
|
||||
}
|
||||
|
||||
s64 DoInterruptTaskImpl(s64 cur_time) {
|
||||
// We want to handle all tasks, returning the next time that a task is scheduled.
|
||||
while (true) {
|
||||
// Get the next task. If there isn't one, return 0.
|
||||
KTimerTask* task = m_next_task;
|
||||
if (task == nullptr) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// If the task needs to be done in the future, do it in the future and not now.
|
||||
if (const s64 task_time = task->GetTime(); task_time > cur_time) {
|
||||
return task_time;
|
||||
}
|
||||
|
||||
// Remove the task from the tree of tasks, and update our next task.
|
||||
this->RemoveTaskFromTree(task);
|
||||
|
||||
// Handle the task.
|
||||
task->OnTimer();
|
||||
}
|
||||
}
|
||||
|
||||
bool RegisterAbsoluteTaskImpl(KTimerTask* task, s64 task_time) {
|
||||
ASSERT(task_time > 0);
|
||||
|
||||
// Set the task's time, and insert it into our tree.
|
||||
task->SetTime(task_time);
|
||||
m_task_tree.insert(*task);
|
||||
|
||||
// Update our next task if relevant.
|
||||
if (m_next_task != nullptr && m_next_task->GetTime() <= task_time) {
|
||||
return false;
|
||||
}
|
||||
m_next_task = task;
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
void RemoveTaskFromTree(KTimerTask* task) {
|
||||
// Erase from the tree.
|
||||
auto it = m_task_tree.erase(m_task_tree.iterator_to(*task));
|
||||
|
||||
// Clear the task's scheduled time.
|
||||
task->SetTime(0);
|
||||
|
||||
// Update our next task if relevant.
|
||||
if (m_next_task == task) {
|
||||
m_next_task = (it != m_task_tree.end()) ? std::addressof(*it) : nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
KernelCore& m_kernel;
|
||||
|
||||
private:
|
||||
using TimerTaskTree = Common::IntrusiveRedBlackTreeBaseTraits<KTimerTask>::TreeType<KTimerTask>;
|
||||
|
||||
KSpinLock m_lock{};
|
||||
TimerTaskTree m_task_tree{};
|
||||
KTimerTask* m_next_task{};
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -285,6 +285,17 @@ void KProcess::UnregisterThread(KThread* thread) {
|
||||
thread_list.remove(thread);
|
||||
}
|
||||
|
||||
u64 KProcess::GetFreeThreadCount() const {
|
||||
if (resource_limit != nullptr) {
|
||||
const auto current_value =
|
||||
resource_limit->GetCurrentValue(LimitableResource::ThreadCountMax);
|
||||
const auto limit_value = resource_limit->GetLimitValue(LimitableResource::ThreadCountMax);
|
||||
return limit_value - current_value;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
Result KProcess::Reset() {
|
||||
// Lock the process and the scheduler.
|
||||
KScopedLightLock lk(state_lock);
|
||||
|
||||
@@ -304,6 +304,9 @@ public:
|
||||
/// from this process' thread list.
|
||||
void UnregisterThread(KThread* thread);
|
||||
|
||||
/// Retrieves the number of available threads for this process.
|
||||
u64 GetFreeThreadCount() const;
|
||||
|
||||
/// Clears the signaled state of the process if and only if it's signaled.
|
||||
///
|
||||
/// @pre The process must not be already terminated. If this is called on a
|
||||
|
||||
@@ -5,9 +5,9 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/global_scheduler_context.h"
|
||||
#include "core/hle/kernel/k_hardware_timer.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -22,7 +22,7 @@ public:
|
||||
~KScopedSchedulerLockAndSleep() {
|
||||
// Register the sleep.
|
||||
if (timeout_tick > 0) {
|
||||
kernel.TimeManager().ScheduleTimeEvent(thread, timeout_tick);
|
||||
kernel.HardwareTimer().RegisterTask(thread, timeout_tick);
|
||||
}
|
||||
|
||||
// Unlock the scheduler.
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "core/hle/kernel/k_page_table.h"
|
||||
#include "core/hle/kernel/k_scoped_resource_reservation.h"
|
||||
#include "core/hle/kernel/k_shared_memory.h"
|
||||
#include "core/hle/kernel/k_system_resource.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/svc_results.h"
|
||||
|
||||
@@ -18,19 +19,19 @@ KSharedMemory::~KSharedMemory() {
|
||||
}
|
||||
|
||||
Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* owner_process_,
|
||||
KPageGroup&& page_list_, Svc::MemoryPermission owner_permission_,
|
||||
Svc::MemoryPermission user_permission_, PAddr physical_address_,
|
||||
std::size_t size_, std::string name_) {
|
||||
Svc::MemoryPermission owner_permission_,
|
||||
Svc::MemoryPermission user_permission_, std::size_t size_,
|
||||
std::string name_) {
|
||||
// Set members.
|
||||
owner_process = owner_process_;
|
||||
device_memory = &device_memory_;
|
||||
page_list = std::move(page_list_);
|
||||
owner_permission = owner_permission_;
|
||||
user_permission = user_permission_;
|
||||
physical_address = physical_address_;
|
||||
size = size_;
|
||||
size = Common::AlignUp(size_, PageSize);
|
||||
name = std::move(name_);
|
||||
|
||||
const size_t num_pages = Common::DivideUp(size, PageSize);
|
||||
|
||||
// Get the resource limit.
|
||||
KResourceLimit* reslimit = kernel.GetSystemResourceLimit();
|
||||
|
||||
@@ -39,6 +40,17 @@ Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* o
|
||||
size_);
|
||||
R_UNLESS(memory_reservation.Succeeded(), ResultLimitReached);
|
||||
|
||||
// Allocate the memory.
|
||||
|
||||
//! HACK: Open continuous mapping from sysmodule pool.
|
||||
auto option = KMemoryManager::EncodeOption(KMemoryManager::Pool::Secure,
|
||||
KMemoryManager::Direction::FromBack);
|
||||
physical_address = kernel.MemoryManager().AllocateAndOpenContinuous(num_pages, 1, option);
|
||||
R_UNLESS(physical_address != 0, ResultOutOfMemory);
|
||||
|
||||
//! Insert the result into our page group.
|
||||
page_group.emplace(physical_address, num_pages);
|
||||
|
||||
// Commit our reservation.
|
||||
memory_reservation.Commit();
|
||||
|
||||
@@ -50,12 +62,23 @@ Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* o
|
||||
is_initialized = true;
|
||||
|
||||
// Clear all pages in the memory.
|
||||
std::memset(device_memory_.GetPointer<void>(physical_address_), 0, size_);
|
||||
for (const auto& block : page_group->Nodes()) {
|
||||
std::memset(device_memory_.GetPointer<void>(block.GetAddress()), 0, block.GetSize());
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
void KSharedMemory::Finalize() {
|
||||
// Close and finalize the page group.
|
||||
// page_group->Close();
|
||||
// page_group->Finalize();
|
||||
|
||||
//! HACK: Manually close.
|
||||
for (const auto& block : page_group->Nodes()) {
|
||||
kernel.MemoryManager().Close(block.GetAddress(), block.GetNumPages());
|
||||
}
|
||||
|
||||
// Release the memory reservation.
|
||||
resource_limit->Release(LimitableResource::PhysicalMemoryMax, size);
|
||||
resource_limit->Close();
|
||||
@@ -65,32 +88,28 @@ void KSharedMemory::Finalize() {
|
||||
}
|
||||
|
||||
Result KSharedMemory::Map(KProcess& target_process, VAddr address, std::size_t map_size,
|
||||
Svc::MemoryPermission permissions) {
|
||||
const u64 page_count{(map_size + PageSize - 1) / PageSize};
|
||||
Svc::MemoryPermission map_perm) {
|
||||
// Validate the size.
|
||||
R_UNLESS(size == map_size, ResultInvalidSize);
|
||||
|
||||
if (page_list.GetNumPages() != page_count) {
|
||||
UNIMPLEMENTED_MSG("Page count does not match");
|
||||
}
|
||||
|
||||
const Svc::MemoryPermission expected =
|
||||
// Validate the permission.
|
||||
const Svc::MemoryPermission test_perm =
|
||||
&target_process == owner_process ? owner_permission : user_permission;
|
||||
|
||||
if (permissions != expected) {
|
||||
UNIMPLEMENTED_MSG("Permission does not match");
|
||||
if (test_perm == Svc::MemoryPermission::DontCare) {
|
||||
ASSERT(map_perm == Svc::MemoryPermission::Read || map_perm == Svc::MemoryPermission::Write);
|
||||
} else {
|
||||
R_UNLESS(map_perm == test_perm, ResultInvalidNewMemoryPermission);
|
||||
}
|
||||
|
||||
return target_process.PageTable().MapPages(address, page_list, KMemoryState::Shared,
|
||||
ConvertToKMemoryPermission(permissions));
|
||||
return target_process.PageTable().MapPages(address, *page_group, KMemoryState::Shared,
|
||||
ConvertToKMemoryPermission(map_perm));
|
||||
}
|
||||
|
||||
Result KSharedMemory::Unmap(KProcess& target_process, VAddr address, std::size_t unmap_size) {
|
||||
const u64 page_count{(unmap_size + PageSize - 1) / PageSize};
|
||||
// Validate the size.
|
||||
R_UNLESS(size == unmap_size, ResultInvalidSize);
|
||||
|
||||
if (page_list.GetNumPages() != page_count) {
|
||||
UNIMPLEMENTED_MSG("Page count does not match");
|
||||
}
|
||||
|
||||
return target_process.PageTable().UnmapPages(address, page_list, KMemoryState::Shared);
|
||||
return target_process.PageTable().UnmapPages(address, *page_group, KMemoryState::Shared);
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <string>
|
||||
|
||||
#include "common/common_types.h"
|
||||
@@ -26,9 +27,8 @@ public:
|
||||
~KSharedMemory() override;
|
||||
|
||||
Result Initialize(Core::DeviceMemory& device_memory_, KProcess* owner_process_,
|
||||
KPageGroup&& page_list_, Svc::MemoryPermission owner_permission_,
|
||||
Svc::MemoryPermission user_permission_, PAddr physical_address_,
|
||||
std::size_t size_, std::string name_);
|
||||
Svc::MemoryPermission owner_permission_,
|
||||
Svc::MemoryPermission user_permission_, std::size_t size_, std::string name_);
|
||||
|
||||
/**
|
||||
* Maps a shared memory block to an address in the target process' address space
|
||||
@@ -76,7 +76,7 @@ public:
|
||||
private:
|
||||
Core::DeviceMemory* device_memory{};
|
||||
KProcess* owner_process{};
|
||||
KPageGroup page_list;
|
||||
std::optional<KPageGroup> page_group{};
|
||||
Svc::MemoryPermission owner_permission{};
|
||||
Svc::MemoryPermission user_permission{};
|
||||
PAddr physical_address{};
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
#include "core/hle/kernel/k_light_lock.h"
|
||||
#include "core/hle/kernel/k_spin_lock.h"
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/k_timer_task.h"
|
||||
#include "core/hle/kernel/k_worker_task.h"
|
||||
#include "core/hle/kernel/slab_helpers.h"
|
||||
#include "core/hle/kernel/svc_common.h"
|
||||
@@ -112,7 +113,8 @@ void SetCurrentThread(KernelCore& kernel, KThread* thread);
|
||||
[[nodiscard]] s32 GetCurrentCoreId(KernelCore& kernel);
|
||||
|
||||
class KThread final : public KAutoObjectWithSlabHeapAndContainer<KThread, KWorkerTask>,
|
||||
public boost::intrusive::list_base_hook<> {
|
||||
public boost::intrusive::list_base_hook<>,
|
||||
public KTimerTask {
|
||||
KERNEL_AUTOOBJECT_TRAITS(KThread, KSynchronizationObject);
|
||||
|
||||
private:
|
||||
@@ -840,4 +842,8 @@ private:
|
||||
KernelCore& kernel;
|
||||
};
|
||||
|
||||
inline void KTimerTask::OnTimer() {
|
||||
static_cast<KThread*>(this)->OnTimer();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/kernel/k_hardware_timer.h"
|
||||
#include "core/hle/kernel/k_thread_queue.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -22,7 +22,7 @@ void KThreadQueue::EndWait(KThread* waiting_thread, Result wait_result) {
|
||||
waiting_thread->ClearWaitQueue();
|
||||
|
||||
// Cancel the thread task.
|
||||
kernel.TimeManager().UnscheduleTimeEvent(waiting_thread);
|
||||
kernel.HardwareTimer().CancelTask(waiting_thread);
|
||||
}
|
||||
|
||||
void KThreadQueue::CancelWait(KThread* waiting_thread, Result wait_result, bool cancel_timer_task) {
|
||||
@@ -37,7 +37,7 @@ void KThreadQueue::CancelWait(KThread* waiting_thread, Result wait_result, bool
|
||||
|
||||
// Cancel the thread task.
|
||||
if (cancel_timer_task) {
|
||||
kernel.TimeManager().UnscheduleTimeEvent(waiting_thread);
|
||||
kernel.HardwareTimer().CancelTask(waiting_thread);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
40
src/core/hle/kernel/k_timer_task.h
Normal file
40
src/core/hle/kernel/k_timer_task.h
Normal file
@@ -0,0 +1,40 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/intrusive_red_black_tree.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KTimerTask : public Common::IntrusiveRedBlackTreeBaseNode<KTimerTask> {
|
||||
public:
|
||||
static constexpr int Compare(const KTimerTask& lhs, const KTimerTask& rhs) {
|
||||
if (lhs.GetTime() < rhs.GetTime()) {
|
||||
return -1;
|
||||
} else {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr explicit KTimerTask() = default;
|
||||
|
||||
constexpr void SetTime(s64 t) {
|
||||
m_time = t;
|
||||
}
|
||||
|
||||
constexpr s64 GetTime() const {
|
||||
return m_time;
|
||||
}
|
||||
|
||||
// NOTE: This is virtual in Nintendo's kernel. Prior to 13.0.0, KWaitObject was also a
|
||||
// TimerTask; this is no longer the case. Since this is now KThread exclusive, we have
|
||||
// devirtualized (see inline declaration for this inside k_thread.h).
|
||||
void OnTimer();
|
||||
|
||||
private:
|
||||
// Absolute time in nanoseconds
|
||||
s64 m_time{};
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -26,6 +26,7 @@
|
||||
#include "core/hle/kernel/k_client_port.h"
|
||||
#include "core/hle/kernel/k_dynamic_resource_manager.h"
|
||||
#include "core/hle/kernel/k_handle_table.h"
|
||||
#include "core/hle/kernel/k_hardware_timer.h"
|
||||
#include "core/hle/kernel/k_memory_layout.h"
|
||||
#include "core/hle/kernel/k_memory_manager.h"
|
||||
#include "core/hle/kernel/k_page_buffer.h"
|
||||
@@ -39,7 +40,6 @@
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/kernel/service_thread.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/memory.h"
|
||||
@@ -55,7 +55,7 @@ struct KernelCore::Impl {
|
||||
static constexpr size_t ReservedDynamicPageCount = 64;
|
||||
|
||||
explicit Impl(Core::System& system_, KernelCore& kernel_)
|
||||
: time_manager{system_}, service_threads_manager{1, "ServiceThreadsManager"},
|
||||
: service_threads_manager{1, "ServiceThreadsManager"},
|
||||
service_thread_barrier{2}, system{system_} {}
|
||||
|
||||
void SetMulticore(bool is_multi) {
|
||||
@@ -63,6 +63,9 @@ struct KernelCore::Impl {
|
||||
}
|
||||
|
||||
void Initialize(KernelCore& kernel) {
|
||||
hardware_timer = std::make_unique<Kernel::KHardwareTimer>(kernel);
|
||||
hardware_timer->Initialize();
|
||||
|
||||
global_object_list_container = std::make_unique<KAutoObjectWithListContainer>(kernel);
|
||||
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
|
||||
global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel);
|
||||
@@ -91,6 +94,7 @@ struct KernelCore::Impl {
|
||||
pt_heap_region.GetSize());
|
||||
}
|
||||
|
||||
InitializeHackSharedMemory();
|
||||
RegisterHostThread(nullptr);
|
||||
|
||||
default_service_thread = &CreateServiceThread(kernel, "DefaultServiceThread");
|
||||
@@ -104,12 +108,16 @@ struct KernelCore::Impl {
|
||||
}
|
||||
|
||||
void CloseCurrentProcess() {
|
||||
(*current_process).Finalize();
|
||||
// current_process->Close();
|
||||
// TODO: The current process should be destroyed based on accurate ref counting after
|
||||
KProcess* old_process = current_process.exchange(nullptr);
|
||||
if (old_process == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
// old_process->Close();
|
||||
// TODO: The process should be destroyed based on accurate ref counting after
|
||||
// calling Close(). Adding a manual Destroy() call instead to avoid a memory leak.
|
||||
(*current_process).Destroy();
|
||||
current_process = nullptr;
|
||||
old_process->Finalize();
|
||||
old_process->Destroy();
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
@@ -189,6 +197,9 @@ struct KernelCore::Impl {
|
||||
// Ensure that the object list container is finalized and properly shutdown.
|
||||
global_object_list_container->Finalize();
|
||||
global_object_list_container.reset();
|
||||
|
||||
hardware_timer->Finalize();
|
||||
hardware_timer.reset();
|
||||
}
|
||||
|
||||
void CloseServices() {
|
||||
@@ -716,14 +727,14 @@ struct KernelCore::Impl {
|
||||
}
|
||||
|
||||
void InitializeMemoryLayout() {
|
||||
const auto system_pool = memory_layout->GetKernelSystemPoolRegionPhysicalExtents();
|
||||
|
||||
// Initialize the memory manager.
|
||||
memory_manager = std::make_unique<KMemoryManager>(system);
|
||||
const auto& management_region = memory_layout->GetPoolManagementRegion();
|
||||
ASSERT(management_region.GetEndAddress() != 0);
|
||||
memory_manager->Initialize(management_region.GetAddress(), management_region.GetSize());
|
||||
}
|
||||
|
||||
void InitializeHackSharedMemory() {
|
||||
// Setup memory regions for emulated processes
|
||||
// TODO(bunnei): These should not be hardcoded regions initialized within the kernel
|
||||
constexpr std::size_t hid_size{0x40000};
|
||||
@@ -732,39 +743,23 @@ struct KernelCore::Impl {
|
||||
constexpr std::size_t time_size{0x1000};
|
||||
constexpr std::size_t hidbus_size{0x1000};
|
||||
|
||||
const PAddr hid_phys_addr{system_pool.GetAddress()};
|
||||
const PAddr font_phys_addr{system_pool.GetAddress() + hid_size};
|
||||
const PAddr irs_phys_addr{system_pool.GetAddress() + hid_size + font_size};
|
||||
const PAddr time_phys_addr{system_pool.GetAddress() + hid_size + font_size + irs_size};
|
||||
const PAddr hidbus_phys_addr{system_pool.GetAddress() + hid_size + font_size + irs_size +
|
||||
time_size};
|
||||
|
||||
hid_shared_mem = KSharedMemory::Create(system.Kernel());
|
||||
font_shared_mem = KSharedMemory::Create(system.Kernel());
|
||||
irs_shared_mem = KSharedMemory::Create(system.Kernel());
|
||||
time_shared_mem = KSharedMemory::Create(system.Kernel());
|
||||
hidbus_shared_mem = KSharedMemory::Create(system.Kernel());
|
||||
|
||||
hid_shared_mem->Initialize(system.DeviceMemory(), nullptr,
|
||||
{hid_phys_addr, hid_size / PageSize},
|
||||
Svc::MemoryPermission::None, Svc::MemoryPermission::Read,
|
||||
hid_phys_addr, hid_size, "HID:SharedMemory");
|
||||
font_shared_mem->Initialize(system.DeviceMemory(), nullptr,
|
||||
{font_phys_addr, font_size / PageSize},
|
||||
Svc::MemoryPermission::None, Svc::MemoryPermission::Read,
|
||||
font_phys_addr, font_size, "Font:SharedMemory");
|
||||
irs_shared_mem->Initialize(system.DeviceMemory(), nullptr,
|
||||
{irs_phys_addr, irs_size / PageSize},
|
||||
Svc::MemoryPermission::None, Svc::MemoryPermission::Read,
|
||||
irs_phys_addr, irs_size, "IRS:SharedMemory");
|
||||
time_shared_mem->Initialize(system.DeviceMemory(), nullptr,
|
||||
{time_phys_addr, time_size / PageSize},
|
||||
Svc::MemoryPermission::None, Svc::MemoryPermission::Read,
|
||||
time_phys_addr, time_size, "Time:SharedMemory");
|
||||
hidbus_shared_mem->Initialize(system.DeviceMemory(), nullptr,
|
||||
{hidbus_phys_addr, hidbus_size / PageSize},
|
||||
Svc::MemoryPermission::None, Svc::MemoryPermission::Read,
|
||||
hidbus_phys_addr, hidbus_size, "HidBus:SharedMemory");
|
||||
hid_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
|
||||
Svc::MemoryPermission::Read, hid_size, "HID:SharedMemory");
|
||||
font_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
|
||||
Svc::MemoryPermission::Read, font_size, "Font:SharedMemory");
|
||||
irs_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
|
||||
Svc::MemoryPermission::Read, irs_size, "IRS:SharedMemory");
|
||||
time_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
|
||||
Svc::MemoryPermission::Read, time_size, "Time:SharedMemory");
|
||||
hidbus_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
|
||||
Svc::MemoryPermission::Read, hidbus_size,
|
||||
"HidBus:SharedMemory");
|
||||
}
|
||||
|
||||
KClientPort* CreateNamedServicePort(std::string name) {
|
||||
@@ -828,7 +823,7 @@ struct KernelCore::Impl {
|
||||
std::vector<KProcess*> process_list;
|
||||
std::atomic<KProcess*> current_process{};
|
||||
std::unique_ptr<Kernel::GlobalSchedulerContext> global_scheduler_context;
|
||||
Kernel::TimeManager time_manager;
|
||||
std::unique_ptr<Kernel::KHardwareTimer> hardware_timer;
|
||||
|
||||
Init::KSlabResourceCounts slab_resource_counts{};
|
||||
KResourceLimit* system_resource_limit{};
|
||||
@@ -1015,12 +1010,8 @@ Kernel::KScheduler* KernelCore::CurrentScheduler() {
|
||||
return impl->schedulers[core_id].get();
|
||||
}
|
||||
|
||||
Kernel::TimeManager& KernelCore::TimeManager() {
|
||||
return impl->time_manager;
|
||||
}
|
||||
|
||||
const Kernel::TimeManager& KernelCore::TimeManager() const {
|
||||
return impl->time_manager;
|
||||
Kernel::KHardwareTimer& KernelCore::HardwareTimer() {
|
||||
return *impl->hardware_timer;
|
||||
}
|
||||
|
||||
Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() {
|
||||
|
||||
@@ -39,6 +39,7 @@ class KDynamicPageManager;
|
||||
class KEvent;
|
||||
class KEventInfo;
|
||||
class KHandleTable;
|
||||
class KHardwareTimer;
|
||||
class KLinkedListNode;
|
||||
class KMemoryLayout;
|
||||
class KMemoryManager;
|
||||
@@ -63,7 +64,6 @@ class KCodeMemory;
|
||||
class PhysicalCore;
|
||||
class ServiceThread;
|
||||
class Synchronization;
|
||||
class TimeManager;
|
||||
|
||||
using ServiceInterfaceFactory =
|
||||
std::function<KClientPort&(Service::SM::ServiceManager&, Core::System&)>;
|
||||
@@ -175,11 +175,8 @@ public:
|
||||
/// Gets the an instance of the current physical CPU core.
|
||||
const Kernel::PhysicalCore& CurrentPhysicalCore() const;
|
||||
|
||||
/// Gets the an instance of the TimeManager Interface.
|
||||
Kernel::TimeManager& TimeManager();
|
||||
|
||||
/// Gets the an instance of the TimeManager Interface.
|
||||
const Kernel::TimeManager& TimeManager() const;
|
||||
/// Gets the an instance of the hardware timer.
|
||||
Kernel::KHardwareTimer& HardwareTimer();
|
||||
|
||||
/// Stops execution of 'id' core, in order to reschedule a new thread.
|
||||
void PrepareReschedule(std::size_t id);
|
||||
|
||||
@@ -784,63 +784,29 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
|
||||
LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id,
|
||||
info_sub_id, handle);
|
||||
|
||||
enum class GetInfoType : u64 {
|
||||
// 1.0.0+
|
||||
AllowedCPUCoreMask = 0,
|
||||
AllowedThreadPriorityMask = 1,
|
||||
MapRegionBaseAddr = 2,
|
||||
MapRegionSize = 3,
|
||||
HeapRegionBaseAddr = 4,
|
||||
HeapRegionSize = 5,
|
||||
TotalPhysicalMemoryAvailable = 6,
|
||||
TotalPhysicalMemoryUsed = 7,
|
||||
IsCurrentProcessBeingDebugged = 8,
|
||||
RegisterResourceLimit = 9,
|
||||
IdleTickCount = 10,
|
||||
RandomEntropy = 11,
|
||||
ThreadTickCount = 0xF0000002,
|
||||
// 2.0.0+
|
||||
ASLRRegionBaseAddr = 12,
|
||||
ASLRRegionSize = 13,
|
||||
StackRegionBaseAddr = 14,
|
||||
StackRegionSize = 15,
|
||||
// 3.0.0+
|
||||
SystemResourceSize = 16,
|
||||
SystemResourceUsage = 17,
|
||||
TitleId = 18,
|
||||
// 4.0.0+
|
||||
PrivilegedProcessId = 19,
|
||||
// 5.0.0+
|
||||
UserExceptionContextAddr = 20,
|
||||
// 6.0.0+
|
||||
TotalPhysicalMemoryAvailableWithoutSystemResource = 21,
|
||||
TotalPhysicalMemoryUsedWithoutSystemResource = 22,
|
||||
|
||||
// Homebrew only
|
||||
MesosphereCurrentProcess = 65001,
|
||||
};
|
||||
|
||||
const auto info_id_type = static_cast<GetInfoType>(info_id);
|
||||
const auto info_id_type = static_cast<InfoType>(info_id);
|
||||
|
||||
switch (info_id_type) {
|
||||
case GetInfoType::AllowedCPUCoreMask:
|
||||
case GetInfoType::AllowedThreadPriorityMask:
|
||||
case GetInfoType::MapRegionBaseAddr:
|
||||
case GetInfoType::MapRegionSize:
|
||||
case GetInfoType::HeapRegionBaseAddr:
|
||||
case GetInfoType::HeapRegionSize:
|
||||
case GetInfoType::ASLRRegionBaseAddr:
|
||||
case GetInfoType::ASLRRegionSize:
|
||||
case GetInfoType::StackRegionBaseAddr:
|
||||
case GetInfoType::StackRegionSize:
|
||||
case GetInfoType::TotalPhysicalMemoryAvailable:
|
||||
case GetInfoType::TotalPhysicalMemoryUsed:
|
||||
case GetInfoType::SystemResourceSize:
|
||||
case GetInfoType::SystemResourceUsage:
|
||||
case GetInfoType::TitleId:
|
||||
case GetInfoType::UserExceptionContextAddr:
|
||||
case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource:
|
||||
case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource: {
|
||||
case InfoType::CoreMask:
|
||||
case InfoType::PriorityMask:
|
||||
case InfoType::AliasRegionAddress:
|
||||
case InfoType::AliasRegionSize:
|
||||
case InfoType::HeapRegionAddress:
|
||||
case InfoType::HeapRegionSize:
|
||||
case InfoType::AslrRegionAddress:
|
||||
case InfoType::AslrRegionSize:
|
||||
case InfoType::StackRegionAddress:
|
||||
case InfoType::StackRegionSize:
|
||||
case InfoType::TotalMemorySize:
|
||||
case InfoType::UsedMemorySize:
|
||||
case InfoType::SystemResourceSizeTotal:
|
||||
case InfoType::SystemResourceSizeUsed:
|
||||
case InfoType::ProgramId:
|
||||
case InfoType::UserExceptionContextAddress:
|
||||
case InfoType::TotalNonSystemMemorySize:
|
||||
case InfoType::UsedNonSystemMemorySize:
|
||||
case InfoType::IsApplication:
|
||||
case InfoType::FreeThreadCount: {
|
||||
if (info_sub_id != 0) {
|
||||
LOG_ERROR(Kernel_SVC, "Info sub id is non zero! info_id={}, info_sub_id={}", info_id,
|
||||
info_sub_id);
|
||||
@@ -856,79 +822,83 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
|
||||
}
|
||||
|
||||
switch (info_id_type) {
|
||||
case GetInfoType::AllowedCPUCoreMask:
|
||||
case InfoType::CoreMask:
|
||||
*result = process->GetCoreMask();
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::AllowedThreadPriorityMask:
|
||||
case InfoType::PriorityMask:
|
||||
*result = process->GetPriorityMask();
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::MapRegionBaseAddr:
|
||||
case InfoType::AliasRegionAddress:
|
||||
*result = process->PageTable().GetAliasRegionStart();
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::MapRegionSize:
|
||||
case InfoType::AliasRegionSize:
|
||||
*result = process->PageTable().GetAliasRegionSize();
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::HeapRegionBaseAddr:
|
||||
case InfoType::HeapRegionAddress:
|
||||
*result = process->PageTable().GetHeapRegionStart();
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::HeapRegionSize:
|
||||
case InfoType::HeapRegionSize:
|
||||
*result = process->PageTable().GetHeapRegionSize();
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::ASLRRegionBaseAddr:
|
||||
case InfoType::AslrRegionAddress:
|
||||
*result = process->PageTable().GetAliasCodeRegionStart();
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::ASLRRegionSize:
|
||||
case InfoType::AslrRegionSize:
|
||||
*result = process->PageTable().GetAliasCodeRegionSize();
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::StackRegionBaseAddr:
|
||||
case InfoType::StackRegionAddress:
|
||||
*result = process->PageTable().GetStackRegionStart();
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::StackRegionSize:
|
||||
case InfoType::StackRegionSize:
|
||||
*result = process->PageTable().GetStackRegionSize();
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::TotalPhysicalMemoryAvailable:
|
||||
case InfoType::TotalMemorySize:
|
||||
*result = process->GetTotalPhysicalMemoryAvailable();
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::TotalPhysicalMemoryUsed:
|
||||
case InfoType::UsedMemorySize:
|
||||
*result = process->GetTotalPhysicalMemoryUsed();
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::SystemResourceSize:
|
||||
case InfoType::SystemResourceSizeTotal:
|
||||
*result = process->GetSystemResourceSize();
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::SystemResourceUsage:
|
||||
case InfoType::SystemResourceSizeUsed:
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query system resource usage");
|
||||
*result = process->GetSystemResourceUsage();
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::TitleId:
|
||||
case InfoType::ProgramId:
|
||||
*result = process->GetProgramID();
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::UserExceptionContextAddr:
|
||||
case InfoType::UserExceptionContextAddress:
|
||||
*result = process->GetProcessLocalRegionAddress();
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource:
|
||||
case InfoType::TotalNonSystemMemorySize:
|
||||
*result = process->GetTotalPhysicalMemoryAvailableWithoutSystemResource();
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource:
|
||||
case InfoType::UsedNonSystemMemorySize:
|
||||
*result = process->GetTotalPhysicalMemoryUsedWithoutSystemResource();
|
||||
return ResultSuccess;
|
||||
|
||||
case InfoType::FreeThreadCount:
|
||||
*result = process->GetFreeThreadCount();
|
||||
return ResultSuccess;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -937,11 +907,11 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
|
||||
return ResultInvalidEnumValue;
|
||||
}
|
||||
|
||||
case GetInfoType::IsCurrentProcessBeingDebugged:
|
||||
case InfoType::DebuggerAttached:
|
||||
*result = 0;
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::RegisterResourceLimit: {
|
||||
case InfoType::ResourceLimit: {
|
||||
if (handle != 0) {
|
||||
LOG_ERROR(Kernel, "Handle is non zero! handle={:08X}", handle);
|
||||
return ResultInvalidHandle;
|
||||
@@ -969,7 +939,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
case GetInfoType::RandomEntropy:
|
||||
case InfoType::RandomEntropy:
|
||||
if (handle != 0) {
|
||||
LOG_ERROR(Kernel_SVC, "Process Handle is non zero, expected 0 result but got {:016X}",
|
||||
handle);
|
||||
@@ -985,13 +955,13 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
|
||||
*result = system.Kernel().CurrentProcess()->GetRandomEntropy(info_sub_id);
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::PrivilegedProcessId:
|
||||
case InfoType::InitialProcessIdRange:
|
||||
LOG_WARNING(Kernel_SVC,
|
||||
"(STUBBED) Attempted to query privileged process id bounds, returned 0");
|
||||
*result = 0;
|
||||
return ResultSuccess;
|
||||
|
||||
case GetInfoType::ThreadTickCount: {
|
||||
case InfoType::ThreadTickCount: {
|
||||
constexpr u64 num_cpus = 4;
|
||||
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) {
|
||||
LOG_ERROR(Kernel_SVC, "Core count is out of range, expected {} but got {}", num_cpus,
|
||||
@@ -1026,7 +996,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
|
||||
*result = out_ticks;
|
||||
return ResultSuccess;
|
||||
}
|
||||
case GetInfoType::IdleTickCount: {
|
||||
case InfoType::IdleTickCount: {
|
||||
// Verify the input handle is invalid.
|
||||
R_UNLESS(handle == InvalidHandle, ResultInvalidHandle);
|
||||
|
||||
@@ -1040,7 +1010,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
|
||||
*result = system.Kernel().CurrentScheduler()->GetIdleThread()->GetCpuTime();
|
||||
return ResultSuccess;
|
||||
}
|
||||
case GetInfoType::MesosphereCurrentProcess: {
|
||||
case InfoType::MesosphereCurrentProcess: {
|
||||
// Verify the input handle is invalid.
|
||||
R_UNLESS(handle == InvalidHandle, ResultInvalidHandle);
|
||||
|
||||
|
||||
@@ -1,44 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
TimeManager::TimeManager(Core::System& system_) : system{system_} {
|
||||
time_manager_event_type = Core::Timing::CreateEvent(
|
||||
"Kernel::TimeManagerCallback",
|
||||
[this](std::uintptr_t thread_handle, s64 time,
|
||||
std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
|
||||
KThread* thread = reinterpret_cast<KThread*>(thread_handle);
|
||||
{
|
||||
KScopedSchedulerLock sl(system.Kernel());
|
||||
thread->OnTimer();
|
||||
}
|
||||
return std::nullopt;
|
||||
});
|
||||
}
|
||||
|
||||
void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (nanoseconds > 0) {
|
||||
ASSERT(thread);
|
||||
ASSERT(thread->GetState() != ThreadState::Runnable);
|
||||
system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds{nanoseconds},
|
||||
time_manager_event_type,
|
||||
reinterpret_cast<uintptr_t>(thread));
|
||||
}
|
||||
}
|
||||
|
||||
void TimeManager::UnscheduleTimeEvent(KThread* thread) {
|
||||
std::scoped_lock lock{mutex};
|
||||
system.CoreTiming().UnscheduleEvent(time_manager_event_type,
|
||||
reinterpret_cast<uintptr_t>(thread));
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -1,41 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace Core::Timing {
|
||||
struct EventType;
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KThread;
|
||||
|
||||
/**
|
||||
* The `TimeManager` takes care of scheduling time events on threads and executes their TimeUp
|
||||
* method when the event is triggered.
|
||||
*/
|
||||
class TimeManager {
|
||||
public:
|
||||
explicit TimeManager(Core::System& system);
|
||||
|
||||
/// Schedule a time event on `timetask` thread that will expire in 'nanoseconds'
|
||||
void ScheduleTimeEvent(KThread* time_task, s64 nanoseconds);
|
||||
|
||||
/// Unschedule an existing time event
|
||||
void UnscheduleTimeEvent(KThread* thread);
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
std::shared_ptr<Core::Timing::EventType> time_manager_event_type;
|
||||
std::mutex mutex;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -203,8 +203,9 @@ private:
|
||||
};
|
||||
|
||||
AudInU::AudInU(Core::System& system_)
|
||||
: ServiceFramework{system_, "audin:u"}, service_context{system_, "AudInU"},
|
||||
impl{std::make_unique<AudioCore::AudioIn::Manager>(system_)} {
|
||||
: ServiceFramework{system_, "audin:u", ServiceThreadType::CreateNew},
|
||||
service_context{system_, "AudInU"}, impl{std::make_unique<AudioCore::AudioIn::Manager>(
|
||||
system_)} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &AudInU::ListAudioIns, "ListAudioIns"},
|
||||
|
||||
@@ -26,8 +26,9 @@ public:
|
||||
explicit IAudioOut(Core::System& system_, AudioCore::AudioOut::Manager& manager,
|
||||
size_t session_id, const std::string& device_name,
|
||||
const AudioOutParameter& in_params, u32 handle, u64 applet_resource_user_id)
|
||||
: ServiceFramework{system_, "IAudioOut"}, service_context{system_, "IAudioOut"},
|
||||
event{service_context.CreateEvent("AudioOutEvent")},
|
||||
: ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew},
|
||||
service_context{system_, "IAudioOut"}, event{service_context.CreateEvent(
|
||||
"AudioOutEvent")},
|
||||
impl{std::make_shared<AudioCore::AudioOut::Out>(system_, manager, event, session_id)} {
|
||||
|
||||
// clang-format off
|
||||
@@ -220,8 +221,9 @@ private:
|
||||
};
|
||||
|
||||
AudOutU::AudOutU(Core::System& system_)
|
||||
: ServiceFramework{system_, "audout:u"}, service_context{system_, "AudOutU"},
|
||||
impl{std::make_unique<AudioCore::AudioOut::Manager>(system_)} {
|
||||
: ServiceFramework{system_, "audout:u", ServiceThreadType::CreateNew},
|
||||
service_context{system_, "AudOutU"}, impl{std::make_unique<AudioCore::AudioOut::Manager>(
|
||||
system_)} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &AudOutU::ListAudioOuts, "ListAudioOuts"},
|
||||
|
||||
@@ -35,9 +35,10 @@ public:
|
||||
AudioCore::AudioRendererParameterInternal& params,
|
||||
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
|
||||
u32 process_handle, u64 applet_resource_user_id, s32 session_id)
|
||||
: ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"},
|
||||
rendered_event{service_context.CreateEvent("IAudioRendererEvent")}, manager{manager_},
|
||||
impl{std::make_unique<Renderer>(system_, manager, rendered_event)} {
|
||||
: ServiceFramework{system_, "IAudioRenderer", ServiceThreadType::CreateNew},
|
||||
service_context{system_, "IAudioRenderer"}, rendered_event{service_context.CreateEvent(
|
||||
"IAudioRendererEvent")},
|
||||
manager{manager_}, impl{std::make_unique<Renderer>(system_, manager, rendered_event)} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
|
||||
@@ -242,8 +243,10 @@ class IAudioDevice final : public ServiceFramework<IAudioDevice> {
|
||||
public:
|
||||
explicit IAudioDevice(Core::System& system_, u64 applet_resource_user_id, u32 revision,
|
||||
u32 device_num)
|
||||
: ServiceFramework{system_, "IAudioDevice"}, service_context{system_, "IAudioDevice"},
|
||||
impl{std::make_unique<AudioDevice>(system_, applet_resource_user_id, revision)},
|
||||
: ServiceFramework{system_, "IAudioDevice", ServiceThreadType::CreateNew},
|
||||
service_context{system_, "IAudioDevice"}, impl{std::make_unique<AudioDevice>(
|
||||
system_, applet_resource_user_id,
|
||||
revision)},
|
||||
event{service_context.CreateEvent(fmt::format("IAudioDeviceEvent-{}", device_num))} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
|
||||
@@ -418,7 +421,7 @@ private:
|
||||
};
|
||||
|
||||
AudRenU::AudRenU(Core::System& system_)
|
||||
: ServiceFramework{system_, "audren:u"},
|
||||
: ServiceFramework{system_, "audren:u", ServiceThreadType::CreateNew},
|
||||
service_context{system_, "audren:u"}, impl{std::make_unique<Manager>(system_)} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
|
||||
@@ -97,7 +97,7 @@ void IUser::IsNfcEnabled(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
void IUser::ListDevices(Kernel::HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_NFC, "called");
|
||||
LOG_DEBUG(Service_NFC, "called");
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
|
||||
@@ -83,7 +83,7 @@ void IUser::Finalize(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
void IUser::ListDevices(Kernel::HLERequestContext& ctx) {
|
||||
LOG_INFO(Service_NFP, "called");
|
||||
LOG_DEBUG(Service_NFP, "called");
|
||||
|
||||
if (state == State::NonInitialized) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
|
||||
@@ -191,6 +191,13 @@ void SET::GetKeyCodeMap2(Kernel::HLERequestContext& ctx) {
|
||||
GetKeyCodeMapImpl(ctx);
|
||||
}
|
||||
|
||||
void SET::GetDeviceNickName(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_SET, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
ctx.WriteBuffer(Settings::values.device_name.GetValue());
|
||||
}
|
||||
|
||||
SET::SET(Core::System& system_) : ServiceFramework{system_, "set"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -205,7 +212,7 @@ SET::SET(Core::System& system_) : ServiceFramework{system_, "set"} {
|
||||
{8, &SET::GetQuestFlag, "GetQuestFlag"},
|
||||
{9, &SET::GetKeyCodeMap2, "GetKeyCodeMap2"},
|
||||
{10, nullptr, "GetFirmwareVersionForDebug"},
|
||||
{11, nullptr, "GetDeviceNickName"},
|
||||
{11, &SET::GetDeviceNickName, "GetDeviceNickName"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
||||
@@ -50,6 +50,7 @@ private:
|
||||
void GetRegionCode(Kernel::HLERequestContext& ctx);
|
||||
void GetKeyCodeMap(Kernel::HLERequestContext& ctx);
|
||||
void GetKeyCodeMap2(Kernel::HLERequestContext& ctx);
|
||||
void GetDeviceNickName(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::Set
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/file_sys/system_archive/system_version.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
@@ -176,6 +177,13 @@ void SET_SYS::GetSettingsItemValue(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(response);
|
||||
}
|
||||
|
||||
void SET_SYS::GetDeviceNickName(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_SET, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
ctx.WriteBuffer(::Settings::values.device_name.GetValue());
|
||||
}
|
||||
|
||||
SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -253,7 +261,7 @@ SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
|
||||
{74, nullptr, "SetWirelessLanEnableFlag"},
|
||||
{75, nullptr, "GetInitialLaunchSettings"},
|
||||
{76, nullptr, "SetInitialLaunchSettings"},
|
||||
{77, nullptr, "GetDeviceNickName"},
|
||||
{77, &SET_SYS::GetDeviceNickName, "GetDeviceNickName"},
|
||||
{78, nullptr, "SetDeviceNickName"},
|
||||
{79, nullptr, "GetProductModel"},
|
||||
{80, nullptr, "GetLdnChannel"},
|
||||
|
||||
@@ -29,6 +29,7 @@ private:
|
||||
void GetFirmwareVersion2(Kernel::HLERequestContext& ctx);
|
||||
void GetColorSetId(Kernel::HLERequestContext& ctx);
|
||||
void SetColorSetId(Kernel::HLERequestContext& ctx);
|
||||
void GetDeviceNickName(Kernel::HLERequestContext& ctx);
|
||||
|
||||
ColorSet color_set = ColorSet::BasicWhite;
|
||||
};
|
||||
|
||||
@@ -49,6 +49,7 @@ struct SteadyClockContext {
|
||||
static_assert(sizeof(SteadyClockContext) == 0x18, "SteadyClockContext is incorrect size");
|
||||
static_assert(std::is_trivially_copyable_v<SteadyClockContext>,
|
||||
"SteadyClockContext must be trivially copyable");
|
||||
using StandardSteadyClockTimePointType = SteadyClockContext;
|
||||
|
||||
struct SystemClockContext {
|
||||
s64 offset;
|
||||
|
||||
@@ -26,23 +26,24 @@ void SharedMemory::SetupStandardSteadyClock(const Common::UUID& clock_source_id,
|
||||
const Clock::SteadyClockContext context{
|
||||
static_cast<u64>(current_time_point.nanoseconds - ticks_time_span.nanoseconds),
|
||||
clock_source_id};
|
||||
shared_memory_format.standard_steady_clock_timepoint.StoreData(
|
||||
system.Kernel().GetTimeSharedMem().GetPointer(), context);
|
||||
StoreToLockFreeAtomicType(&GetFormat()->standard_steady_clock_timepoint, context);
|
||||
}
|
||||
|
||||
void SharedMemory::UpdateLocalSystemClockContext(const Clock::SystemClockContext& context) {
|
||||
shared_memory_format.standard_local_system_clock_context.StoreData(
|
||||
system.Kernel().GetTimeSharedMem().GetPointer(), context);
|
||||
StoreToLockFreeAtomicType(&GetFormat()->standard_local_system_clock_context, context);
|
||||
}
|
||||
|
||||
void SharedMemory::UpdateNetworkSystemClockContext(const Clock::SystemClockContext& context) {
|
||||
shared_memory_format.standard_network_system_clock_context.StoreData(
|
||||
system.Kernel().GetTimeSharedMem().GetPointer(), context);
|
||||
StoreToLockFreeAtomicType(&GetFormat()->standard_network_system_clock_context, context);
|
||||
}
|
||||
|
||||
void SharedMemory::SetAutomaticCorrectionEnabled(bool is_enabled) {
|
||||
shared_memory_format.standard_user_system_clock_automatic_correction.StoreData(
|
||||
system.Kernel().GetTimeSharedMem().GetPointer(), is_enabled);
|
||||
StoreToLockFreeAtomicType(
|
||||
&GetFormat()->is_standard_user_system_clock_automatic_correction_enabled, is_enabled);
|
||||
}
|
||||
|
||||
SharedMemory::Format* SharedMemory::GetFormat() {
|
||||
return reinterpret_cast<SharedMemory::Format*>(system.Kernel().GetTimeSharedMem().GetPointer());
|
||||
}
|
||||
|
||||
} // namespace Service::Time
|
||||
|
||||
@@ -10,45 +10,68 @@
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
// Note: this type is not safe for concurrent writes.
|
||||
template <typename T>
|
||||
struct LockFreeAtomicType {
|
||||
u32 counter_;
|
||||
std::array<T, 2> value_;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
static inline void StoreToLockFreeAtomicType(LockFreeAtomicType<T>* p, const T& value) {
|
||||
// Get the current counter.
|
||||
auto counter = p->counter_;
|
||||
|
||||
// Increment the counter.
|
||||
++counter;
|
||||
|
||||
// Store the updated value.
|
||||
p->value_[counter % 2] = value;
|
||||
|
||||
// Fence memory.
|
||||
std::atomic_thread_fence(std::memory_order_release);
|
||||
|
||||
// Set the updated counter.
|
||||
p->counter_ = counter;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static inline T LoadFromLockFreeAtomicType(const LockFreeAtomicType<T>* p) {
|
||||
while (true) {
|
||||
// Get the counter.
|
||||
auto counter = p->counter_;
|
||||
|
||||
// Get the value.
|
||||
auto value = p->value_[counter % 2];
|
||||
|
||||
// Fence memory.
|
||||
std::atomic_thread_fence(std::memory_order_acquire);
|
||||
|
||||
// Check that the counter matches.
|
||||
if (counter == p->counter_) {
|
||||
return value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class SharedMemory final {
|
||||
public:
|
||||
explicit SharedMemory(Core::System& system_);
|
||||
~SharedMemory();
|
||||
|
||||
// TODO(ogniK): We have to properly simulate memory barriers, how are we going to do this?
|
||||
template <typename T, std::size_t Offset>
|
||||
struct MemoryBarrier {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
|
||||
u32_le read_attempt{};
|
||||
std::array<T, 2> data{};
|
||||
|
||||
// These are not actually memory barriers at the moment as we don't have multicore and all
|
||||
// HLE is mutexed. This will need to properly be implemented when we start updating the time
|
||||
// points on threads. As of right now, we'll be updated both values synchronously and just
|
||||
// incrementing the read_attempt to indicate that we waited.
|
||||
void StoreData(u8* shared_memory, T data_to_store) {
|
||||
std::memcpy(this, shared_memory + Offset, sizeof(*this));
|
||||
read_attempt++;
|
||||
data[read_attempt & 1] = data_to_store;
|
||||
std::memcpy(shared_memory + Offset, this, sizeof(*this));
|
||||
}
|
||||
|
||||
// For reading we're just going to read the last stored value. If there was no value stored
|
||||
// it will just end up reading an empty value as intended.
|
||||
T ReadData(u8* shared_memory) {
|
||||
std::memcpy(this, shared_memory + Offset, sizeof(*this));
|
||||
return data[(read_attempt - 1) & 1];
|
||||
}
|
||||
};
|
||||
|
||||
// Shared memory format
|
||||
struct Format {
|
||||
MemoryBarrier<Clock::SteadyClockContext, 0x0> standard_steady_clock_timepoint;
|
||||
MemoryBarrier<Clock::SystemClockContext, 0x38> standard_local_system_clock_context;
|
||||
MemoryBarrier<Clock::SystemClockContext, 0x80> standard_network_system_clock_context;
|
||||
MemoryBarrier<bool, 0xc8> standard_user_system_clock_automatic_correction;
|
||||
u32_le format_version;
|
||||
LockFreeAtomicType<Clock::StandardSteadyClockTimePointType> standard_steady_clock_timepoint;
|
||||
LockFreeAtomicType<Clock::SystemClockContext> standard_local_system_clock_context;
|
||||
LockFreeAtomicType<Clock::SystemClockContext> standard_network_system_clock_context;
|
||||
LockFreeAtomicType<bool> is_standard_user_system_clock_automatic_correction_enabled;
|
||||
u32 format_version;
|
||||
};
|
||||
static_assert(offsetof(Format, standard_steady_clock_timepoint) == 0x0);
|
||||
static_assert(offsetof(Format, standard_local_system_clock_context) == 0x38);
|
||||
static_assert(offsetof(Format, standard_network_system_clock_context) == 0x80);
|
||||
static_assert(offsetof(Format, is_standard_user_system_clock_automatic_correction_enabled) ==
|
||||
0xc8);
|
||||
static_assert(sizeof(Format) == 0xd8, "Format is an invalid size");
|
||||
|
||||
void SetupStandardSteadyClock(const Common::UUID& clock_source_id,
|
||||
@@ -56,10 +79,10 @@ public:
|
||||
void UpdateLocalSystemClockContext(const Clock::SystemClockContext& context);
|
||||
void UpdateNetworkSystemClockContext(const Clock::SystemClockContext& context);
|
||||
void SetAutomaticCorrectionEnabled(bool is_enabled);
|
||||
Format* GetFormat();
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
Format shared_memory_format{};
|
||||
};
|
||||
|
||||
} // namespace Service::Time
|
||||
|
||||
@@ -20,6 +20,8 @@ add_library(input_common STATIC
|
||||
drivers/udp_client.h
|
||||
drivers/virtual_amiibo.cpp
|
||||
drivers/virtual_amiibo.h
|
||||
drivers/virtual_gamepad.cpp
|
||||
drivers/virtual_gamepad.h
|
||||
helpers/stick_from_buttons.cpp
|
||||
helpers/stick_from_buttons.h
|
||||
helpers/touch_from_buttons.cpp
|
||||
|
||||
@@ -17,7 +17,7 @@ Camera::Camera(std::string input_engine_) : InputEngine(std::move(input_engine_)
|
||||
PreSetController(identifier);
|
||||
}
|
||||
|
||||
void Camera::SetCameraData(std::size_t width, std::size_t height, std::vector<u32> data) {
|
||||
void Camera::SetCameraData(std::size_t width, std::size_t height, std::span<const u32> data) {
|
||||
const std::size_t desired_width = getImageWidth();
|
||||
const std::size_t desired_height = getImageHeight();
|
||||
status.data.resize(desired_width * desired_height);
|
||||
|
||||
@@ -3,6 +3,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
|
||||
#include "input_common/input_engine.h"
|
||||
|
||||
namespace InputCommon {
|
||||
@@ -15,7 +17,7 @@ class Camera final : public InputEngine {
|
||||
public:
|
||||
explicit Camera(std::string input_engine_);
|
||||
|
||||
void SetCameraData(std::size_t width, std::size_t height, std::vector<u32> data);
|
||||
void SetCameraData(std::size_t width, std::size_t height, std::span<const u32> data);
|
||||
|
||||
std::size_t getImageWidth() const;
|
||||
std::size_t getImageHeight() const;
|
||||
@@ -23,6 +25,7 @@ public:
|
||||
Common::Input::CameraError SetCameraFormat(const PadIdentifier& identifier_,
|
||||
Common::Input::CameraFormat camera_format) override;
|
||||
|
||||
private:
|
||||
Common::Input::CameraStatus status{};
|
||||
};
|
||||
|
||||
|
||||
@@ -16,6 +16,8 @@ Common::UUID GetGUID(SDL_Joystick* joystick) {
|
||||
const SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
|
||||
std::array<u8, 16> data{};
|
||||
std::memcpy(data.data(), guid.data, sizeof(data));
|
||||
// Clear controller name crc
|
||||
std::memset(data.data() + 2, 0, sizeof(u16));
|
||||
return Common::UUID{data};
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
78
src/input_common/drivers/virtual_gamepad.cpp
Normal file
78
src/input_common/drivers/virtual_gamepad.cpp
Normal file
@@ -0,0 +1,78 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "input_common/drivers/virtual_gamepad.h"
|
||||
|
||||
namespace InputCommon {
|
||||
constexpr std::size_t PlayerIndexCount = 10;
|
||||
|
||||
VirtualGamepad::VirtualGamepad(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
|
||||
for (std::size_t i = 0; i < PlayerIndexCount; i++) {
|
||||
PreSetController(GetIdentifier(i));
|
||||
}
|
||||
}
|
||||
|
||||
void VirtualGamepad::SetButtonState(std::size_t player_index, int button_id, bool value) {
|
||||
if (player_index > PlayerIndexCount) {
|
||||
return;
|
||||
}
|
||||
const auto identifier = GetIdentifier(player_index);
|
||||
SetButton(identifier, button_id, value);
|
||||
}
|
||||
|
||||
void VirtualGamepad::SetButtonState(std::size_t player_index, VirtualButton button_id, bool value) {
|
||||
SetButtonState(player_index, static_cast<int>(button_id), value);
|
||||
}
|
||||
|
||||
void VirtualGamepad::SetStickPosition(std::size_t player_index, int axis_id, float x_value,
|
||||
float y_value) {
|
||||
if (player_index > PlayerIndexCount) {
|
||||
return;
|
||||
}
|
||||
const auto identifier = GetIdentifier(player_index);
|
||||
SetAxis(identifier, axis_id * 2, x_value);
|
||||
SetAxis(identifier, (axis_id * 2) + 1, y_value);
|
||||
}
|
||||
|
||||
void VirtualGamepad::SetStickPosition(std::size_t player_index, VirtualStick axis_id, float x_value,
|
||||
float y_value) {
|
||||
SetStickPosition(player_index, static_cast<int>(axis_id), x_value, y_value);
|
||||
}
|
||||
|
||||
void VirtualGamepad::ResetControllers() {
|
||||
for (std::size_t i = 0; i < PlayerIndexCount; i++) {
|
||||
SetStickPosition(i, VirtualStick::Left, 0.0f, 0.0f);
|
||||
SetStickPosition(i, VirtualStick::Right, 0.0f, 0.0f);
|
||||
|
||||
SetButtonState(i, VirtualButton::ButtonA, false);
|
||||
SetButtonState(i, VirtualButton::ButtonB, false);
|
||||
SetButtonState(i, VirtualButton::ButtonX, false);
|
||||
SetButtonState(i, VirtualButton::ButtonY, false);
|
||||
SetButtonState(i, VirtualButton::StickL, false);
|
||||
SetButtonState(i, VirtualButton::StickR, false);
|
||||
SetButtonState(i, VirtualButton::TriggerL, false);
|
||||
SetButtonState(i, VirtualButton::TriggerR, false);
|
||||
SetButtonState(i, VirtualButton::TriggerZL, false);
|
||||
SetButtonState(i, VirtualButton::TriggerZR, false);
|
||||
SetButtonState(i, VirtualButton::ButtonPlus, false);
|
||||
SetButtonState(i, VirtualButton::ButtonMinus, false);
|
||||
SetButtonState(i, VirtualButton::ButtonLeft, false);
|
||||
SetButtonState(i, VirtualButton::ButtonUp, false);
|
||||
SetButtonState(i, VirtualButton::ButtonRight, false);
|
||||
SetButtonState(i, VirtualButton::ButtonDown, false);
|
||||
SetButtonState(i, VirtualButton::ButtonSL, false);
|
||||
SetButtonState(i, VirtualButton::ButtonSR, false);
|
||||
SetButtonState(i, VirtualButton::ButtonHome, false);
|
||||
SetButtonState(i, VirtualButton::ButtonCapture, false);
|
||||
}
|
||||
}
|
||||
|
||||
PadIdentifier VirtualGamepad::GetIdentifier(std::size_t player_index) const {
|
||||
return {
|
||||
.guid = Common::UUID{},
|
||||
.port = player_index,
|
||||
.pad = 0,
|
||||
};
|
||||
}
|
||||
|
||||
} // namespace InputCommon
|
||||
73
src/input_common/drivers/virtual_gamepad.h
Normal file
73
src/input_common/drivers/virtual_gamepad.h
Normal file
@@ -0,0 +1,73 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "input_common/input_engine.h"
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
/**
|
||||
* A virtual controller that is always assigned to the game input
|
||||
*/
|
||||
class VirtualGamepad final : public InputEngine {
|
||||
public:
|
||||
enum class VirtualButton {
|
||||
ButtonA,
|
||||
ButtonB,
|
||||
ButtonX,
|
||||
ButtonY,
|
||||
StickL,
|
||||
StickR,
|
||||
TriggerL,
|
||||
TriggerR,
|
||||
TriggerZL,
|
||||
TriggerZR,
|
||||
ButtonPlus,
|
||||
ButtonMinus,
|
||||
ButtonLeft,
|
||||
ButtonUp,
|
||||
ButtonRight,
|
||||
ButtonDown,
|
||||
ButtonSL,
|
||||
ButtonSR,
|
||||
ButtonHome,
|
||||
ButtonCapture,
|
||||
};
|
||||
|
||||
enum class VirtualStick {
|
||||
Left = 0,
|
||||
Right = 1,
|
||||
};
|
||||
|
||||
explicit VirtualGamepad(std::string input_engine_);
|
||||
|
||||
/**
|
||||
* Sets the status of all buttons bound with the key to pressed
|
||||
* @param player_index the player number that will take this action
|
||||
* @param button_id the id of the button
|
||||
* @param value indicates if the button is pressed or not
|
||||
*/
|
||||
void SetButtonState(std::size_t player_index, int button_id, bool value);
|
||||
void SetButtonState(std::size_t player_index, VirtualButton button_id, bool value);
|
||||
|
||||
/**
|
||||
* Sets the status of all buttons bound with the key to released
|
||||
* @param player_index the player number that will take this action
|
||||
* @param axis_id the id of the axis to move
|
||||
* @param x_value the position of the stick in the x axis
|
||||
* @param y_value the position of the stick in the y axis
|
||||
*/
|
||||
void SetStickPosition(std::size_t player_index, int axis_id, float x_value, float y_value);
|
||||
void SetStickPosition(std::size_t player_index, VirtualStick axis_id, float x_value,
|
||||
float y_value);
|
||||
|
||||
/// Restores all inputs into the neutral position
|
||||
void ResetControllers();
|
||||
|
||||
private:
|
||||
/// Returns the correct identifier corresponding to the player index
|
||||
PadIdentifier GetIdentifier(std::size_t player_index) const;
|
||||
};
|
||||
|
||||
} // namespace InputCommon
|
||||
@@ -200,12 +200,6 @@ bool MappingFactory::IsDriverValid(const MappingData& data) const {
|
||||
return false;
|
||||
}
|
||||
// The following drivers don't need to be mapped
|
||||
if (data.engine == "tas") {
|
||||
return false;
|
||||
}
|
||||
if (data.engine == "touch") {
|
||||
return false;
|
||||
}
|
||||
if (data.engine == "touch_from_button") {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "input_common/drivers/touch_screen.h"
|
||||
#include "input_common/drivers/udp_client.h"
|
||||
#include "input_common/drivers/virtual_amiibo.h"
|
||||
#include "input_common/drivers/virtual_gamepad.h"
|
||||
#include "input_common/helpers/stick_from_buttons.h"
|
||||
#include "input_common/helpers/touch_from_buttons.h"
|
||||
#include "input_common/input_engine.h"
|
||||
@@ -25,73 +26,33 @@
|
||||
namespace InputCommon {
|
||||
|
||||
struct InputSubsystem::Impl {
|
||||
void Initialize() {
|
||||
mapping_factory = std::make_shared<MappingFactory>();
|
||||
template <typename Engine>
|
||||
void RegisterEngine(std::string name, std::shared_ptr<Engine>& engine) {
|
||||
MappingCallback mapping_callback{[this](const MappingData& data) { RegisterInput(data); }};
|
||||
|
||||
keyboard = std::make_shared<Keyboard>("keyboard");
|
||||
keyboard->SetMappingCallback(mapping_callback);
|
||||
keyboard_factory = std::make_shared<InputFactory>(keyboard);
|
||||
keyboard_output_factory = std::make_shared<OutputFactory>(keyboard);
|
||||
Common::Input::RegisterInputFactory(keyboard->GetEngineName(), keyboard_factory);
|
||||
Common::Input::RegisterOutputFactory(keyboard->GetEngineName(), keyboard_output_factory);
|
||||
engine = std::make_shared<Engine>(name);
|
||||
engine->SetMappingCallback(mapping_callback);
|
||||
|
||||
mouse = std::make_shared<Mouse>("mouse");
|
||||
mouse->SetMappingCallback(mapping_callback);
|
||||
mouse_factory = std::make_shared<InputFactory>(mouse);
|
||||
mouse_output_factory = std::make_shared<OutputFactory>(mouse);
|
||||
Common::Input::RegisterInputFactory(mouse->GetEngineName(), mouse_factory);
|
||||
Common::Input::RegisterOutputFactory(mouse->GetEngineName(), mouse_output_factory);
|
||||
std::shared_ptr<InputFactory> input_factory = std::make_shared<InputFactory>(engine);
|
||||
std::shared_ptr<OutputFactory> output_factory = std::make_shared<OutputFactory>(engine);
|
||||
Common::Input::RegisterInputFactory(engine->GetEngineName(), std::move(input_factory));
|
||||
Common::Input::RegisterOutputFactory(engine->GetEngineName(), std::move(output_factory));
|
||||
}
|
||||
|
||||
touch_screen = std::make_shared<TouchScreen>("touch");
|
||||
touch_screen_factory = std::make_shared<InputFactory>(touch_screen);
|
||||
Common::Input::RegisterInputFactory(touch_screen->GetEngineName(), touch_screen_factory);
|
||||
|
||||
gcadapter = std::make_shared<GCAdapter>("gcpad");
|
||||
gcadapter->SetMappingCallback(mapping_callback);
|
||||
gcadapter_input_factory = std::make_shared<InputFactory>(gcadapter);
|
||||
gcadapter_output_factory = std::make_shared<OutputFactory>(gcadapter);
|
||||
Common::Input::RegisterInputFactory(gcadapter->GetEngineName(), gcadapter_input_factory);
|
||||
Common::Input::RegisterOutputFactory(gcadapter->GetEngineName(), gcadapter_output_factory);
|
||||
|
||||
udp_client = std::make_shared<CemuhookUDP::UDPClient>("cemuhookudp");
|
||||
udp_client->SetMappingCallback(mapping_callback);
|
||||
udp_client_input_factory = std::make_shared<InputFactory>(udp_client);
|
||||
udp_client_output_factory = std::make_shared<OutputFactory>(udp_client);
|
||||
Common::Input::RegisterInputFactory(udp_client->GetEngineName(), udp_client_input_factory);
|
||||
Common::Input::RegisterOutputFactory(udp_client->GetEngineName(),
|
||||
udp_client_output_factory);
|
||||
|
||||
tas_input = std::make_shared<TasInput::Tas>("tas");
|
||||
tas_input->SetMappingCallback(mapping_callback);
|
||||
tas_input_factory = std::make_shared<InputFactory>(tas_input);
|
||||
tas_output_factory = std::make_shared<OutputFactory>(tas_input);
|
||||
Common::Input::RegisterInputFactory(tas_input->GetEngineName(), tas_input_factory);
|
||||
Common::Input::RegisterOutputFactory(tas_input->GetEngineName(), tas_output_factory);
|
||||
|
||||
camera = std::make_shared<Camera>("camera");
|
||||
camera->SetMappingCallback(mapping_callback);
|
||||
camera_input_factory = std::make_shared<InputFactory>(camera);
|
||||
camera_output_factory = std::make_shared<OutputFactory>(camera);
|
||||
Common::Input::RegisterInputFactory(camera->GetEngineName(), camera_input_factory);
|
||||
Common::Input::RegisterOutputFactory(camera->GetEngineName(), camera_output_factory);
|
||||
|
||||
virtual_amiibo = std::make_shared<VirtualAmiibo>("virtual_amiibo");
|
||||
virtual_amiibo->SetMappingCallback(mapping_callback);
|
||||
virtual_amiibo_input_factory = std::make_shared<InputFactory>(virtual_amiibo);
|
||||
virtual_amiibo_output_factory = std::make_shared<OutputFactory>(virtual_amiibo);
|
||||
Common::Input::RegisterInputFactory(virtual_amiibo->GetEngineName(),
|
||||
virtual_amiibo_input_factory);
|
||||
Common::Input::RegisterOutputFactory(virtual_amiibo->GetEngineName(),
|
||||
virtual_amiibo_output_factory);
|
||||
void Initialize() {
|
||||
mapping_factory = std::make_shared<MappingFactory>();
|
||||
|
||||
RegisterEngine("keyboard", keyboard);
|
||||
RegisterEngine("mouse", mouse);
|
||||
RegisterEngine("touch", touch_screen);
|
||||
RegisterEngine("gcpad", gcadapter);
|
||||
RegisterEngine("cemuhookudp", udp_client);
|
||||
RegisterEngine("tas", tas_input);
|
||||
RegisterEngine("camera", camera);
|
||||
RegisterEngine("virtual_amiibo", virtual_amiibo);
|
||||
RegisterEngine("virtual_gamepad", virtual_gamepad);
|
||||
#ifdef HAVE_SDL2
|
||||
sdl = std::make_shared<SDLDriver>("sdl");
|
||||
sdl->SetMappingCallback(mapping_callback);
|
||||
sdl_input_factory = std::make_shared<InputFactory>(sdl);
|
||||
sdl_output_factory = std::make_shared<OutputFactory>(sdl);
|
||||
Common::Input::RegisterInputFactory(sdl->GetEngineName(), sdl_input_factory);
|
||||
Common::Input::RegisterOutputFactory(sdl->GetEngineName(), sdl_output_factory);
|
||||
RegisterEngine("sdl", sdl);
|
||||
#endif
|
||||
|
||||
Common::Input::RegisterInputFactory("touch_from_button",
|
||||
@@ -100,42 +61,25 @@ struct InputSubsystem::Impl {
|
||||
std::make_shared<StickFromButton>());
|
||||
}
|
||||
|
||||
template <typename Engine>
|
||||
void UnregisterEngine(std::shared_ptr<Engine>& engine) {
|
||||
Common::Input::UnregisterInputFactory(engine->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(engine->GetEngineName());
|
||||
engine.reset();
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
Common::Input::UnregisterInputFactory(keyboard->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(keyboard->GetEngineName());
|
||||
keyboard.reset();
|
||||
|
||||
Common::Input::UnregisterInputFactory(mouse->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(mouse->GetEngineName());
|
||||
mouse.reset();
|
||||
|
||||
Common::Input::UnregisterInputFactory(touch_screen->GetEngineName());
|
||||
touch_screen.reset();
|
||||
|
||||
Common::Input::UnregisterInputFactory(gcadapter->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(gcadapter->GetEngineName());
|
||||
gcadapter.reset();
|
||||
|
||||
Common::Input::UnregisterInputFactory(udp_client->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(udp_client->GetEngineName());
|
||||
udp_client.reset();
|
||||
|
||||
Common::Input::UnregisterInputFactory(tas_input->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(tas_input->GetEngineName());
|
||||
tas_input.reset();
|
||||
|
||||
Common::Input::UnregisterInputFactory(camera->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(camera->GetEngineName());
|
||||
camera.reset();
|
||||
|
||||
Common::Input::UnregisterInputFactory(virtual_amiibo->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(virtual_amiibo->GetEngineName());
|
||||
virtual_amiibo.reset();
|
||||
|
||||
UnregisterEngine(keyboard);
|
||||
UnregisterEngine(mouse);
|
||||
UnregisterEngine(touch_screen);
|
||||
UnregisterEngine(gcadapter);
|
||||
UnregisterEngine(udp_client);
|
||||
UnregisterEngine(tas_input);
|
||||
UnregisterEngine(camera);
|
||||
UnregisterEngine(virtual_amiibo);
|
||||
UnregisterEngine(virtual_gamepad);
|
||||
#ifdef HAVE_SDL2
|
||||
Common::Input::UnregisterInputFactory(sdl->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(sdl->GetEngineName());
|
||||
sdl.reset();
|
||||
UnregisterEngine(sdl);
|
||||
#endif
|
||||
|
||||
Common::Input::UnregisterInputFactory("touch_from_button");
|
||||
@@ -163,117 +107,86 @@ struct InputSubsystem::Impl {
|
||||
return devices;
|
||||
}
|
||||
|
||||
[[nodiscard]] AnalogMapping GetAnalogMappingForDevice(
|
||||
[[nodiscard]] std::shared_ptr<InputEngine> GetInputEngine(
|
||||
const Common::ParamPackage& params) const {
|
||||
if (!params.Has("engine") || params.Get("engine", "") == "any") {
|
||||
return {};
|
||||
return nullptr;
|
||||
}
|
||||
const std::string engine = params.Get("engine", "");
|
||||
if (engine == keyboard->GetEngineName()) {
|
||||
return keyboard;
|
||||
}
|
||||
if (engine == mouse->GetEngineName()) {
|
||||
return mouse->GetAnalogMappingForDevice(params);
|
||||
return mouse;
|
||||
}
|
||||
if (engine == gcadapter->GetEngineName()) {
|
||||
return gcadapter->GetAnalogMappingForDevice(params);
|
||||
return gcadapter;
|
||||
}
|
||||
if (engine == udp_client->GetEngineName()) {
|
||||
return udp_client->GetAnalogMappingForDevice(params);
|
||||
}
|
||||
if (engine == tas_input->GetEngineName()) {
|
||||
return tas_input->GetAnalogMappingForDevice(params);
|
||||
return udp_client;
|
||||
}
|
||||
#ifdef HAVE_SDL2
|
||||
if (engine == sdl->GetEngineName()) {
|
||||
return sdl->GetAnalogMappingForDevice(params);
|
||||
return sdl;
|
||||
}
|
||||
#endif
|
||||
return {};
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] AnalogMapping GetAnalogMappingForDevice(
|
||||
const Common::ParamPackage& params) const {
|
||||
const auto input_engine = GetInputEngine(params);
|
||||
|
||||
if (input_engine == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return input_engine->GetAnalogMappingForDevice(params);
|
||||
}
|
||||
|
||||
[[nodiscard]] ButtonMapping GetButtonMappingForDevice(
|
||||
const Common::ParamPackage& params) const {
|
||||
if (!params.Has("engine") || params.Get("engine", "") == "any") {
|
||||
const auto input_engine = GetInputEngine(params);
|
||||
|
||||
if (input_engine == nullptr) {
|
||||
return {};
|
||||
}
|
||||
const std::string engine = params.Get("engine", "");
|
||||
if (engine == gcadapter->GetEngineName()) {
|
||||
return gcadapter->GetButtonMappingForDevice(params);
|
||||
}
|
||||
if (engine == udp_client->GetEngineName()) {
|
||||
return udp_client->GetButtonMappingForDevice(params);
|
||||
}
|
||||
if (engine == tas_input->GetEngineName()) {
|
||||
return tas_input->GetButtonMappingForDevice(params);
|
||||
}
|
||||
#ifdef HAVE_SDL2
|
||||
if (engine == sdl->GetEngineName()) {
|
||||
return sdl->GetButtonMappingForDevice(params);
|
||||
}
|
||||
#endif
|
||||
return {};
|
||||
|
||||
return input_engine->GetButtonMappingForDevice(params);
|
||||
}
|
||||
|
||||
[[nodiscard]] MotionMapping GetMotionMappingForDevice(
|
||||
const Common::ParamPackage& params) const {
|
||||
if (!params.Has("engine") || params.Get("engine", "") == "any") {
|
||||
const auto input_engine = GetInputEngine(params);
|
||||
|
||||
if (input_engine == nullptr) {
|
||||
return {};
|
||||
}
|
||||
const std::string engine = params.Get("engine", "");
|
||||
if (engine == udp_client->GetEngineName()) {
|
||||
return udp_client->GetMotionMappingForDevice(params);
|
||||
}
|
||||
#ifdef HAVE_SDL2
|
||||
if (engine == sdl->GetEngineName()) {
|
||||
return sdl->GetMotionMappingForDevice(params);
|
||||
}
|
||||
#endif
|
||||
return {};
|
||||
|
||||
return input_engine->GetMotionMappingForDevice(params);
|
||||
}
|
||||
|
||||
Common::Input::ButtonNames GetButtonName(const Common::ParamPackage& params) const {
|
||||
if (!params.Has("engine") || params.Get("engine", "") == "any") {
|
||||
return Common::Input::ButtonNames::Undefined;
|
||||
}
|
||||
const std::string engine = params.Get("engine", "");
|
||||
if (engine == mouse->GetEngineName()) {
|
||||
return mouse->GetUIName(params);
|
||||
const auto input_engine = GetInputEngine(params);
|
||||
|
||||
if (input_engine == nullptr) {
|
||||
return Common::Input::ButtonNames::Invalid;
|
||||
}
|
||||
if (engine == gcadapter->GetEngineName()) {
|
||||
return gcadapter->GetUIName(params);
|
||||
}
|
||||
if (engine == udp_client->GetEngineName()) {
|
||||
return udp_client->GetUIName(params);
|
||||
}
|
||||
if (engine == tas_input->GetEngineName()) {
|
||||
return tas_input->GetUIName(params);
|
||||
}
|
||||
#ifdef HAVE_SDL2
|
||||
if (engine == sdl->GetEngineName()) {
|
||||
return sdl->GetUIName(params);
|
||||
}
|
||||
#endif
|
||||
return Common::Input::ButtonNames::Invalid;
|
||||
|
||||
return input_engine->GetUIName(params);
|
||||
}
|
||||
|
||||
bool IsStickInverted(const Common::ParamPackage& params) {
|
||||
const std::string engine = params.Get("engine", "");
|
||||
if (engine == mouse->GetEngineName()) {
|
||||
return mouse->IsStickInverted(params);
|
||||
const auto input_engine = GetInputEngine(params);
|
||||
|
||||
if (input_engine == nullptr) {
|
||||
return false;
|
||||
}
|
||||
if (engine == gcadapter->GetEngineName()) {
|
||||
return gcadapter->IsStickInverted(params);
|
||||
}
|
||||
if (engine == udp_client->GetEngineName()) {
|
||||
return udp_client->IsStickInverted(params);
|
||||
}
|
||||
if (engine == tas_input->GetEngineName()) {
|
||||
return tas_input->IsStickInverted(params);
|
||||
}
|
||||
#ifdef HAVE_SDL2
|
||||
if (engine == sdl->GetEngineName()) {
|
||||
return sdl->IsStickInverted(params);
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
|
||||
return input_engine->IsStickInverted(params);
|
||||
}
|
||||
|
||||
bool IsController(const Common::ParamPackage& params) {
|
||||
@@ -290,6 +203,9 @@ struct InputSubsystem::Impl {
|
||||
if (engine == tas_input->GetEngineName()) {
|
||||
return true;
|
||||
}
|
||||
if (engine == virtual_gamepad->GetEngineName()) {
|
||||
return true;
|
||||
}
|
||||
#ifdef HAVE_SDL2
|
||||
if (engine == sdl->GetEngineName()) {
|
||||
return true;
|
||||
@@ -338,28 +254,10 @@ struct InputSubsystem::Impl {
|
||||
std::shared_ptr<CemuhookUDP::UDPClient> udp_client;
|
||||
std::shared_ptr<Camera> camera;
|
||||
std::shared_ptr<VirtualAmiibo> virtual_amiibo;
|
||||
|
||||
std::shared_ptr<InputFactory> keyboard_factory;
|
||||
std::shared_ptr<InputFactory> mouse_factory;
|
||||
std::shared_ptr<InputFactory> gcadapter_input_factory;
|
||||
std::shared_ptr<InputFactory> touch_screen_factory;
|
||||
std::shared_ptr<InputFactory> udp_client_input_factory;
|
||||
std::shared_ptr<InputFactory> tas_input_factory;
|
||||
std::shared_ptr<InputFactory> camera_input_factory;
|
||||
std::shared_ptr<InputFactory> virtual_amiibo_input_factory;
|
||||
|
||||
std::shared_ptr<OutputFactory> keyboard_output_factory;
|
||||
std::shared_ptr<OutputFactory> mouse_output_factory;
|
||||
std::shared_ptr<OutputFactory> gcadapter_output_factory;
|
||||
std::shared_ptr<OutputFactory> udp_client_output_factory;
|
||||
std::shared_ptr<OutputFactory> tas_output_factory;
|
||||
std::shared_ptr<OutputFactory> camera_output_factory;
|
||||
std::shared_ptr<OutputFactory> virtual_amiibo_output_factory;
|
||||
std::shared_ptr<VirtualGamepad> virtual_gamepad;
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
std::shared_ptr<SDLDriver> sdl;
|
||||
std::shared_ptr<InputFactory> sdl_input_factory;
|
||||
std::shared_ptr<OutputFactory> sdl_output_factory;
|
||||
#endif
|
||||
};
|
||||
|
||||
@@ -423,6 +321,14 @@ const VirtualAmiibo* InputSubsystem::GetVirtualAmiibo() const {
|
||||
return impl->virtual_amiibo.get();
|
||||
}
|
||||
|
||||
VirtualGamepad* InputSubsystem::GetVirtualGamepad() {
|
||||
return impl->virtual_gamepad.get();
|
||||
}
|
||||
|
||||
const VirtualGamepad* InputSubsystem::GetVirtualGamepad() const {
|
||||
return impl->virtual_gamepad.get();
|
||||
}
|
||||
|
||||
std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
|
||||
return impl->GetInputDevices();
|
||||
}
|
||||
|
||||
@@ -34,6 +34,7 @@ class Keyboard;
|
||||
class Mouse;
|
||||
class TouchScreen;
|
||||
class VirtualAmiibo;
|
||||
class VirtualGamepad;
|
||||
struct MappingData;
|
||||
} // namespace InputCommon
|
||||
|
||||
@@ -108,6 +109,12 @@ public:
|
||||
/// Retrieves the underlying virtual amiibo input device.
|
||||
[[nodiscard]] const VirtualAmiibo* GetVirtualAmiibo() const;
|
||||
|
||||
/// Retrieves the underlying virtual gamepad input device.
|
||||
[[nodiscard]] VirtualGamepad* GetVirtualGamepad();
|
||||
|
||||
/// Retrieves the underlying virtual gamepad input device.
|
||||
[[nodiscard]] const VirtualGamepad* GetVirtualGamepad() const;
|
||||
|
||||
/**
|
||||
* Returns all available input devices that this Factory can create a new device with.
|
||||
* Each returned ParamPackage should have a `display` field used for display, a `engine` field
|
||||
|
||||
@@ -461,7 +461,7 @@ void EmitSetSampleMask(EmitContext& ctx, Id value) {
|
||||
}
|
||||
|
||||
void EmitSetFragDepth(EmitContext& ctx, Id value) {
|
||||
if (!ctx.runtime_info.convert_depth_mode) {
|
||||
if (!ctx.runtime_info.convert_depth_mode || ctx.profile.support_native_ndc) {
|
||||
ctx.OpStore(ctx.frag_depth, value);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -116,7 +116,8 @@ void EmitPrologue(EmitContext& ctx) {
|
||||
}
|
||||
|
||||
void EmitEpilogue(EmitContext& ctx) {
|
||||
if (ctx.stage == Stage::VertexB && ctx.runtime_info.convert_depth_mode) {
|
||||
if (ctx.stage == Stage::VertexB && ctx.runtime_info.convert_depth_mode &&
|
||||
!ctx.profile.support_native_ndc) {
|
||||
ConvertDepthMode(ctx);
|
||||
}
|
||||
if (ctx.stage == Stage::Fragment) {
|
||||
@@ -125,7 +126,7 @@ void EmitEpilogue(EmitContext& ctx) {
|
||||
}
|
||||
|
||||
void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
|
||||
if (ctx.runtime_info.convert_depth_mode) {
|
||||
if (ctx.runtime_info.convert_depth_mode && !ctx.profile.support_native_ndc) {
|
||||
ConvertDepthMode(ctx);
|
||||
}
|
||||
if (stream.IsImmediate()) {
|
||||
|
||||
@@ -1345,8 +1345,10 @@ void EmitContext::DefineInputs(const IR::Program& program) {
|
||||
if (info.uses_fswzadd || info.uses_subgroup_invocation_id || info.uses_subgroup_shuffles ||
|
||||
(profile.warp_size_potentially_larger_than_guest &&
|
||||
(info.uses_subgroup_vote || info.uses_subgroup_mask))) {
|
||||
AddCapability(spv::Capability::GroupNonUniform);
|
||||
subgroup_local_invocation_id =
|
||||
DefineInput(*this, U32[1], false, spv::BuiltIn::SubgroupLocalInvocationId);
|
||||
Decorate(subgroup_local_invocation_id, spv::Decoration::Flat);
|
||||
}
|
||||
if (info.uses_fswzadd) {
|
||||
const Id f32_one{Const(1.0f)};
|
||||
|
||||
@@ -35,6 +35,7 @@ struct Profile {
|
||||
bool support_int64_atomics{};
|
||||
bool support_derivative_control{};
|
||||
bool support_geometry_shader_passthrough{};
|
||||
bool support_native_ndc{};
|
||||
bool support_gl_nv_gpu_shader_5{};
|
||||
bool support_gl_amd_gpu_shader_half_float{};
|
||||
bool support_gl_texture_shadow_lod{};
|
||||
|
||||
@@ -8,6 +8,7 @@ add_executable(tests
|
||||
common/host_memory.cpp
|
||||
common/param_package.cpp
|
||||
common/ring_buffer.cpp
|
||||
common/scratch_buffer.cpp
|
||||
common/unique_function.cpp
|
||||
core/core_timing.cpp
|
||||
core/internal_network/network.cpp
|
||||
|
||||
200
src/tests/common/scratch_buffer.cpp
Normal file
200
src/tests/common/scratch_buffer.cpp
Normal file
@@ -0,0 +1,200 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <span>
|
||||
#include <catch2/catch.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
TEST_CASE("ScratchBuffer: Basic Test", "[common]") {
|
||||
ScratchBuffer<u8> buf;
|
||||
|
||||
REQUIRE(buf.size() == 0U);
|
||||
REQUIRE(buf.capacity() == 0U);
|
||||
|
||||
std::array<u8, 10> payload;
|
||||
payload.fill(66);
|
||||
|
||||
buf.resize(payload.size());
|
||||
REQUIRE(buf.size() == payload.size());
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
std::memcpy(buf.data(), payload.data(), payload.size());
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ScratchBuffer: resize_destructive Grow", "[common]") {
|
||||
std::array<u8, 10> payload;
|
||||
payload.fill(66);
|
||||
|
||||
ScratchBuffer<u8> buf(payload.size());
|
||||
REQUIRE(buf.size() == payload.size());
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
// Increasing the size should reallocate the buffer
|
||||
buf.resize_destructive(payload.size() * 2);
|
||||
REQUIRE(buf.size() == payload.size() * 2);
|
||||
REQUIRE(buf.capacity() == payload.size() * 2);
|
||||
|
||||
// Since the buffer is not value initialized, reading its data will be garbage
|
||||
}
|
||||
|
||||
TEST_CASE("ScratchBuffer: resize_destructive Shrink", "[common]") {
|
||||
std::array<u8, 10> payload;
|
||||
payload.fill(66);
|
||||
|
||||
ScratchBuffer<u8> buf(payload.size());
|
||||
REQUIRE(buf.size() == payload.size());
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
std::memcpy(buf.data(), payload.data(), payload.size());
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
|
||||
// Decreasing the size should not cause a buffer reallocation
|
||||
// This can be tested by ensuring the buffer capacity and data has not changed,
|
||||
buf.resize_destructive(1U);
|
||||
REQUIRE(buf.size() == 1U);
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ScratchBuffer: resize Grow u8", "[common]") {
|
||||
std::array<u8, 10> payload;
|
||||
payload.fill(66);
|
||||
|
||||
ScratchBuffer<u8> buf(payload.size());
|
||||
REQUIRE(buf.size() == payload.size());
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
std::memcpy(buf.data(), payload.data(), payload.size());
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
|
||||
// Increasing the size should reallocate the buffer
|
||||
buf.resize(payload.size() * 2);
|
||||
REQUIRE(buf.size() == payload.size() * 2);
|
||||
REQUIRE(buf.capacity() == payload.size() * 2);
|
||||
|
||||
// resize() keeps the previous data intact
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ScratchBuffer: resize Grow u64", "[common]") {
|
||||
std::array<u64, 10> payload;
|
||||
payload.fill(6666);
|
||||
|
||||
ScratchBuffer<u64> buf(payload.size());
|
||||
REQUIRE(buf.size() == payload.size());
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
std::memcpy(buf.data(), payload.data(), payload.size() * sizeof(u64));
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
|
||||
// Increasing the size should reallocate the buffer
|
||||
buf.resize(payload.size() * 2);
|
||||
REQUIRE(buf.size() == payload.size() * 2);
|
||||
REQUIRE(buf.capacity() == payload.size() * 2);
|
||||
|
||||
// resize() keeps the previous data intact
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ScratchBuffer: resize Shrink", "[common]") {
|
||||
std::array<u8, 10> payload;
|
||||
payload.fill(66);
|
||||
|
||||
ScratchBuffer<u8> buf(payload.size());
|
||||
REQUIRE(buf.size() == payload.size());
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
std::memcpy(buf.data(), payload.data(), payload.size());
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
|
||||
// Decreasing the size should not cause a buffer reallocation
|
||||
// This can be tested by ensuring the buffer capacity and data has not changed,
|
||||
buf.resize(1U);
|
||||
REQUIRE(buf.size() == 1U);
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ScratchBuffer: Span Size", "[common]") {
|
||||
std::array<u8, 10> payload;
|
||||
payload.fill(66);
|
||||
|
||||
ScratchBuffer<u8> buf(payload.size());
|
||||
REQUIRE(buf.size() == payload.size());
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
std::memcpy(buf.data(), payload.data(), payload.size());
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
|
||||
buf.resize(3U);
|
||||
REQUIRE(buf.size() == 3U);
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
const auto buf_span = std::span<u8>(buf);
|
||||
// The span size is the last requested size of the buffer, not its capacity
|
||||
REQUIRE(buf_span.size() == buf.size());
|
||||
|
||||
for (size_t i = 0; i < buf_span.size(); ++i) {
|
||||
REQUIRE(buf_span[i] == buf[i]);
|
||||
REQUIRE(buf_span[i] == payload[i]);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ScratchBuffer: Span Writes", "[common]") {
|
||||
std::array<u8, 10> payload;
|
||||
payload.fill(66);
|
||||
|
||||
ScratchBuffer<u8> buf(payload.size());
|
||||
REQUIRE(buf.size() == payload.size());
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
std::memcpy(buf.data(), payload.data(), payload.size());
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
|
||||
buf.resize(3U);
|
||||
REQUIRE(buf.size() == 3U);
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
const auto buf_span = std::span<u8>(buf);
|
||||
REQUIRE(buf_span.size() == buf.size());
|
||||
|
||||
for (size_t i = 0; i < buf_span.size(); ++i) {
|
||||
const auto new_value = static_cast<u8>(i + 1U);
|
||||
// Writes to a span of the scratch buffer will propogate to the buffer itself
|
||||
buf_span[i] = new_value;
|
||||
REQUIRE(buf[i] == new_value);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -20,6 +20,7 @@
|
||||
#include "common/lru_cache.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/polyfill_ranges.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/buffer_cache/buffer_base.h"
|
||||
@@ -422,8 +423,7 @@ private:
|
||||
IntervalSet common_ranges;
|
||||
std::deque<IntervalSet> committed_ranges;
|
||||
|
||||
size_t immediate_buffer_capacity = 0;
|
||||
std::unique_ptr<u8[]> immediate_buffer_alloc;
|
||||
Common::ScratchBuffer<u8> immediate_buffer_alloc;
|
||||
|
||||
struct LRUItemParams {
|
||||
using ObjectType = BufferId;
|
||||
@@ -1927,11 +1927,8 @@ std::span<const u8> BufferCache<P>::ImmediateBufferWithData(VAddr cpu_addr, size
|
||||
|
||||
template <class P>
|
||||
std::span<u8> BufferCache<P>::ImmediateBuffer(size_t wanted_capacity) {
|
||||
if (wanted_capacity > immediate_buffer_capacity) {
|
||||
immediate_buffer_capacity = wanted_capacity;
|
||||
immediate_buffer_alloc = std::make_unique<u8[]>(wanted_capacity);
|
||||
}
|
||||
return std::span<u8>(immediate_buffer_alloc.get(), wanted_capacity);
|
||||
immediate_buffer_alloc.resize_destructive(wanted_capacity);
|
||||
return std::span<u8>(immediate_buffer_alloc.data(), wanted_capacity);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
|
||||
@@ -56,7 +56,7 @@ bool DmaPusher::Step() {
|
||||
|
||||
if (command_list.prefetch_command_list.size()) {
|
||||
// Prefetched command list from nvdrv, used for things like synchronization
|
||||
command_headers = std::move(command_list.prefetch_command_list);
|
||||
ProcessCommands(command_list.prefetch_command_list);
|
||||
dma_pushbuffer.pop();
|
||||
} else {
|
||||
const CommandListHeader command_list_header{
|
||||
@@ -74,7 +74,7 @@ bool DmaPusher::Step() {
|
||||
}
|
||||
|
||||
// Push buffer non-empty, read a word
|
||||
command_headers.resize(command_list_header.size);
|
||||
command_headers.resize_destructive(command_list_header.size);
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
memory_manager.ReadBlock(dma_get, command_headers.data(),
|
||||
command_list_header.size * sizeof(u32));
|
||||
@@ -82,16 +82,21 @@ bool DmaPusher::Step() {
|
||||
memory_manager.ReadBlockUnsafe(dma_get, command_headers.data(),
|
||||
command_list_header.size * sizeof(u32));
|
||||
}
|
||||
ProcessCommands(command_headers);
|
||||
}
|
||||
for (std::size_t index = 0; index < command_headers.size();) {
|
||||
const CommandHeader& command_header = command_headers[index];
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void DmaPusher::ProcessCommands(std::span<const CommandHeader> commands) {
|
||||
for (std::size_t index = 0; index < commands.size();) {
|
||||
const CommandHeader& command_header = commands[index];
|
||||
|
||||
if (dma_state.method_count) {
|
||||
// Data word of methods command
|
||||
if (dma_state.non_incrementing) {
|
||||
const u32 max_write = static_cast<u32>(
|
||||
std::min<std::size_t>(index + dma_state.method_count, command_headers.size()) -
|
||||
index);
|
||||
std::min<std::size_t>(index + dma_state.method_count, commands.size()) - index);
|
||||
CallMultiMethod(&command_header.argument, max_write);
|
||||
dma_state.method_count -= max_write;
|
||||
dma_state.is_last_call = true;
|
||||
@@ -142,8 +147,6 @@ bool DmaPusher::Step() {
|
||||
}
|
||||
index++;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void DmaPusher::SetState(const CommandHeader& command_header) {
|
||||
|
||||
@@ -4,11 +4,13 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "video_core/engines/engine_interface.h"
|
||||
#include "video_core/engines/puller.h"
|
||||
|
||||
@@ -136,13 +138,15 @@ private:
|
||||
static constexpr u32 non_puller_methods = 0x40;
|
||||
static constexpr u32 max_subchannels = 8;
|
||||
bool Step();
|
||||
void ProcessCommands(std::span<const CommandHeader> commands);
|
||||
|
||||
void SetState(const CommandHeader& command_header);
|
||||
|
||||
void CallMethod(u32 argument) const;
|
||||
void CallMultiMethod(const u32* base_start, u32 num_methods) const;
|
||||
|
||||
std::vector<CommandHeader> command_headers; ///< Buffer for list of commands fetched at once
|
||||
Common::ScratchBuffer<CommandHeader>
|
||||
command_headers; ///< Buffer for list of commands fetched at once
|
||||
|
||||
std::queue<CommandList> dma_pushbuffer; ///< Queue of command lists to be processed
|
||||
std::size_t dma_pushbuffer_subindex{}; ///< Index within a command list within the pushbuffer
|
||||
@@ -159,7 +163,7 @@ private:
|
||||
DmaState dma_state{};
|
||||
bool dma_increment_once{};
|
||||
|
||||
bool ib_enable{true}; ///< IB mode enabled
|
||||
const bool ib_enable{true}; ///< IB mode enabled
|
||||
|
||||
std::array<Engines::EngineInterface*, max_subchannels> subchannels{};
|
||||
|
||||
|
||||
@@ -46,21 +46,26 @@ void DrawManager::ProcessMethodCall(u32 method, u32 argument) {
|
||||
SetInlineIndexBuffer(regs.inline_index_4x8.index2);
|
||||
SetInlineIndexBuffer(regs.inline_index_4x8.index3);
|
||||
break;
|
||||
case MAXWELL3D_REG_INDEX(topology_override):
|
||||
use_topology_override = true;
|
||||
case MAXWELL3D_REG_INDEX(vertex_array_instance_first):
|
||||
case MAXWELL3D_REG_INDEX(vertex_array_instance_subsequent): {
|
||||
LOG_WARNING(HW_GPU, "(STUBBED) called");
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void DrawManager::Clear(u32 layer_count) {
|
||||
maxwell3d->rasterizer->Clear(layer_count);
|
||||
if (maxwell3d->ShouldExecute()) {
|
||||
maxwell3d->rasterizer->Clear(layer_count);
|
||||
}
|
||||
}
|
||||
|
||||
void DrawManager::DrawDeferred() {
|
||||
if (draw_state.draw_mode != DrawMode::Instance || draw_state.instance_count == 0)
|
||||
if (draw_state.draw_mode != DrawMode::Instance || draw_state.instance_count == 0) {
|
||||
return;
|
||||
}
|
||||
DrawEnd(draw_state.instance_count + 1, true);
|
||||
draw_state.instance_count = 0;
|
||||
}
|
||||
@@ -115,8 +120,9 @@ void DrawManager::DrawEnd(u32 instance_count, bool force_draw) {
|
||||
const auto& regs{maxwell3d->regs};
|
||||
switch (draw_state.draw_mode) {
|
||||
case DrawMode::Instance:
|
||||
if (!force_draw)
|
||||
if (!force_draw) {
|
||||
break;
|
||||
}
|
||||
[[fallthrough]];
|
||||
case DrawMode::General:
|
||||
draw_state.base_instance = regs.global_base_instance_index;
|
||||
@@ -156,25 +162,28 @@ void DrawManager::DrawIndexSmall(u32 argument) {
|
||||
ProcessDraw(true, 1);
|
||||
}
|
||||
|
||||
void DrawManager::ProcessTopologyOverride() {
|
||||
if (!use_topology_override)
|
||||
return;
|
||||
|
||||
void DrawManager::UpdateTopology() {
|
||||
const auto& regs{maxwell3d->regs};
|
||||
switch (regs.topology_override) {
|
||||
case PrimitiveTopologyOverride::None:
|
||||
switch (regs.primitive_topology_control) {
|
||||
case PrimitiveTopologyControl::UseInBeginMethods:
|
||||
break;
|
||||
case PrimitiveTopologyOverride::Points:
|
||||
draw_state.topology = PrimitiveTopology::Points;
|
||||
break;
|
||||
case PrimitiveTopologyOverride::Lines:
|
||||
draw_state.topology = PrimitiveTopology::Lines;
|
||||
break;
|
||||
case PrimitiveTopologyOverride::LineStrip:
|
||||
draw_state.topology = PrimitiveTopology::LineStrip;
|
||||
break;
|
||||
default:
|
||||
draw_state.topology = static_cast<PrimitiveTopology>(regs.topology_override);
|
||||
case PrimitiveTopologyControl::UseSeparateState:
|
||||
switch (regs.topology_override) {
|
||||
case PrimitiveTopologyOverride::None:
|
||||
break;
|
||||
case PrimitiveTopologyOverride::Points:
|
||||
draw_state.topology = PrimitiveTopology::Points;
|
||||
break;
|
||||
case PrimitiveTopologyOverride::Lines:
|
||||
draw_state.topology = PrimitiveTopology::Lines;
|
||||
break;
|
||||
case PrimitiveTopologyOverride::LineStrip:
|
||||
draw_state.topology = PrimitiveTopology::LineStrip;
|
||||
break;
|
||||
default:
|
||||
draw_state.topology = static_cast<PrimitiveTopology>(regs.topology_override);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -183,9 +192,10 @@ void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) {
|
||||
LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology,
|
||||
draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count);
|
||||
|
||||
ProcessTopologyOverride();
|
||||
UpdateTopology();
|
||||
|
||||
if (maxwell3d->ShouldExecute())
|
||||
if (maxwell3d->ShouldExecute()) {
|
||||
maxwell3d->rasterizer->Draw(draw_indexed, instance_count);
|
||||
}
|
||||
}
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -10,6 +10,7 @@ class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
using PrimitiveTopologyControl = Maxwell3D::Regs::PrimitiveTopologyControl;
|
||||
using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology;
|
||||
using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride;
|
||||
using IndexBuffer = Maxwell3D::Regs::IndexBuffer;
|
||||
@@ -58,12 +59,11 @@ private:
|
||||
|
||||
void DrawIndexSmall(u32 argument);
|
||||
|
||||
void ProcessTopologyOverride();
|
||||
void UpdateTopology();
|
||||
|
||||
void ProcessDraw(bool draw_indexed, u32 instance_count);
|
||||
|
||||
Maxwell3D* maxwell3d{};
|
||||
State draw_state{};
|
||||
bool use_topology_override{};
|
||||
};
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -24,7 +24,7 @@ void State::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
|
||||
void State::ProcessExec(const bool is_linear_) {
|
||||
write_offset = 0;
|
||||
copy_size = regs.line_length_in * regs.line_count;
|
||||
inner_buffer.resize(copy_size);
|
||||
inner_buffer.resize_destructive(copy_size);
|
||||
is_linear = is_linear_;
|
||||
}
|
||||
|
||||
@@ -70,7 +70,7 @@ void State::ProcessData(std::span<const u8> read_buffer) {
|
||||
const std::size_t dst_size = Tegra::Texture::CalculateSize(
|
||||
true, bytes_per_pixel, width, regs.dest.height, regs.dest.depth,
|
||||
regs.dest.BlockHeight(), regs.dest.BlockDepth());
|
||||
tmp_buffer.resize(dst_size);
|
||||
tmp_buffer.resize_destructive(dst_size);
|
||||
memory_manager.ReadBlock(address, tmp_buffer.data(), dst_size);
|
||||
Tegra::Texture::SwizzleSubrect(tmp_buffer, read_buffer, bytes_per_pixel, width,
|
||||
regs.dest.height, regs.dest.depth, x_offset, regs.dest.y,
|
||||
|
||||
@@ -4,9 +4,10 @@
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
@@ -73,8 +74,8 @@ private:
|
||||
|
||||
u32 write_offset = 0;
|
||||
u32 copy_size = 0;
|
||||
std::vector<u8> inner_buffer;
|
||||
std::vector<u8> tmp_buffer;
|
||||
Common::ScratchBuffer<u8> inner_buffer;
|
||||
Common::ScratchBuffer<u8> tmp_buffer;
|
||||
bool is_linear = false;
|
||||
Registers& regs;
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
@@ -184,12 +184,8 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
|
||||
const size_t src_size =
|
||||
CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
read_buffer.resize_destructive(src_size);
|
||||
write_buffer.resize_destructive(dst_size);
|
||||
|
||||
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
@@ -235,12 +231,8 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
|
||||
CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
|
||||
const size_t src_size = static_cast<size_t>(regs.pitch_in) * regs.line_count;
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
read_buffer.resize_destructive(src_size);
|
||||
write_buffer.resize_destructive(dst_size);
|
||||
|
||||
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
|
||||
if (Settings::IsGPULevelExtreme()) {
|
||||
@@ -269,12 +261,8 @@ void MaxwellDMA::FastCopyBlockLinearToPitch() {
|
||||
pos_x = pos_x % x_in_gob;
|
||||
pos_y = pos_y % 8;
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
read_buffer.resize_destructive(src_size);
|
||||
write_buffer.resize_destructive(dst_size);
|
||||
|
||||
if (Settings::IsGPULevelExtreme()) {
|
||||
memory_manager.ReadBlock(regs.offset_in + offset, read_buffer.data(), src_size);
|
||||
@@ -333,14 +321,10 @@ void MaxwellDMA::CopyBlockLinearToBlockLinear() {
|
||||
const u32 pitch = x_elements * bytes_per_pixel;
|
||||
const size_t mid_buffer_size = pitch * regs.line_count;
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
read_buffer.resize_destructive(src_size);
|
||||
write_buffer.resize_destructive(dst_size);
|
||||
|
||||
intermediate_buffer.resize(mid_buffer_size);
|
||||
intermediate_buffer.resize_destructive(mid_buffer_size);
|
||||
|
||||
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
|
||||
@@ -6,8 +6,10 @@
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <vector>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "video_core/engines/engine_interface.h"
|
||||
|
||||
namespace Core {
|
||||
@@ -234,9 +236,9 @@ private:
|
||||
MemoryManager& memory_manager;
|
||||
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||
|
||||
std::vector<u8> read_buffer;
|
||||
std::vector<u8> write_buffer;
|
||||
std::vector<u8> intermediate_buffer;
|
||||
Common::ScratchBuffer<u8> read_buffer;
|
||||
Common::ScratchBuffer<u8> write_buffer;
|
||||
Common::ScratchBuffer<u8> intermediate_buffer;
|
||||
|
||||
static constexpr std::size_t NUM_REGS = 0x800;
|
||||
struct Regs {
|
||||
|
||||
@@ -223,8 +223,6 @@ struct GPU::Impl {
|
||||
/// core timing events.
|
||||
void Start() {
|
||||
gpu_thread.StartThread(*renderer, renderer->Context(), *scheduler);
|
||||
cpu_context = renderer->GetRenderWindow().CreateSharedContext();
|
||||
cpu_context->MakeCurrent();
|
||||
}
|
||||
|
||||
void NotifyShutdown() {
|
||||
@@ -235,6 +233,9 @@ struct GPU::Impl {
|
||||
|
||||
/// Obtain the CPU Context
|
||||
void ObtainContext() {
|
||||
if (!cpu_context) {
|
||||
cpu_context = renderer->GetRenderWindow().CreateSharedContext();
|
||||
}
|
||||
cpu_context->MakeCurrent();
|
||||
}
|
||||
|
||||
|
||||
@@ -155,7 +155,7 @@ void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
|
||||
// swizzle pitch linear to block linear
|
||||
const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
|
||||
const auto size = Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
|
||||
luma_buffer.resize(size);
|
||||
luma_buffer.resize_destructive(size);
|
||||
std::span<const u8> frame_buff(converted_frame_buf_addr, 4 * width * height);
|
||||
Texture::SwizzleSubrect(luma_buffer, frame_buff, 4, width, height, 1, 0, 0, width, height,
|
||||
block_height, 0, width * 4);
|
||||
@@ -181,8 +181,8 @@ void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
|
||||
|
||||
const auto stride = static_cast<size_t>(frame->linesize[0]);
|
||||
|
||||
luma_buffer.resize(aligned_width * surface_height);
|
||||
chroma_buffer.resize(aligned_width * surface_height / 2);
|
||||
luma_buffer.resize_destructive(aligned_width * surface_height);
|
||||
chroma_buffer.resize_destructive(aligned_width * surface_height / 2);
|
||||
|
||||
// Populate luma buffer
|
||||
const u8* luma_src = frame->data[0];
|
||||
|
||||
@@ -4,8 +4,9 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
|
||||
struct SwsContext;
|
||||
|
||||
@@ -49,8 +50,8 @@ private:
|
||||
/// size does not change during a stream
|
||||
using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
|
||||
AVMallocPtr converted_frame_buffer;
|
||||
std::vector<u8> luma_buffer;
|
||||
std::vector<u8> chroma_buffer;
|
||||
Common::ScratchBuffer<u8> luma_buffer;
|
||||
Common::ScratchBuffer<u8> chroma_buffer;
|
||||
|
||||
GPUVAddr config_struct_address{};
|
||||
GPUVAddr output_surface_luma_address{};
|
||||
|
||||
@@ -112,7 +112,7 @@ bool IsASTCSupported() {
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
Device::Device() {
|
||||
Device::Device(Core::Frontend::EmuWindow& emu_window) {
|
||||
if (!GLAD_GL_VERSION_4_6) {
|
||||
LOG_ERROR(Render_OpenGL, "OpenGL 4.6 is not available");
|
||||
throw std::runtime_error{"Insufficient version"};
|
||||
@@ -126,9 +126,9 @@ Device::Device() {
|
||||
const bool is_intel = vendor_name == "Intel";
|
||||
|
||||
#ifdef __unix__
|
||||
const bool is_linux = true;
|
||||
constexpr bool is_linux = true;
|
||||
#else
|
||||
const bool is_linux = false;
|
||||
constexpr bool is_linux = false;
|
||||
#endif
|
||||
|
||||
bool disable_fast_buffer_sub_data = false;
|
||||
@@ -193,9 +193,11 @@ Device::Device() {
|
||||
}
|
||||
}
|
||||
|
||||
strict_context_required = emu_window.StrictContextRequired();
|
||||
// Blocks AMD and Intel OpenGL drivers on Windows from using asynchronous shader compilation.
|
||||
// Blocks EGL on Wayland from using asynchronous shader compilation.
|
||||
use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue() &&
|
||||
!(is_amd || (is_intel && !is_linux));
|
||||
!(is_amd || (is_intel && !is_linux)) && !strict_context_required;
|
||||
use_driver_cache = is_nvidia;
|
||||
|
||||
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi);
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include <cstddef>
|
||||
#include "common/common_types.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "shader_recompiler/stage.h"
|
||||
|
||||
namespace Settings {
|
||||
@@ -15,7 +16,7 @@ namespace OpenGL {
|
||||
|
||||
class Device {
|
||||
public:
|
||||
explicit Device();
|
||||
explicit Device(Core::Frontend::EmuWindow& emu_window);
|
||||
|
||||
[[nodiscard]] std::string GetVendorName() const;
|
||||
|
||||
@@ -173,6 +174,10 @@ public:
|
||||
return can_report_memory;
|
||||
}
|
||||
|
||||
bool StrictContextRequired() const {
|
||||
return strict_context_required;
|
||||
}
|
||||
|
||||
private:
|
||||
static bool TestVariableAoffi();
|
||||
static bool TestPreciseBug();
|
||||
@@ -216,6 +221,7 @@ private:
|
||||
bool has_cbuf_ftou_bug{};
|
||||
bool has_bool_ref_bug{};
|
||||
bool can_report_memory{};
|
||||
bool strict_context_required{};
|
||||
|
||||
std::string vendor_name;
|
||||
};
|
||||
|
||||
@@ -138,9 +138,6 @@ void RasterizerOpenGL::LoadDiskResources(u64 title_id, std::stop_token stop_load
|
||||
|
||||
void RasterizerOpenGL::Clear(u32 layer_count) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Clears);
|
||||
if (!maxwell3d->ShouldExecute()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& regs = maxwell3d->regs;
|
||||
bool use_color{};
|
||||
|
||||
@@ -174,6 +174,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
|
||||
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, program_manager{program_manager_},
|
||||
state_tracker{state_tracker_}, shader_notify{shader_notify_},
|
||||
use_asynchronous_shaders{device.UseAsynchronousShaders()},
|
||||
strict_context_required{device.StrictContextRequired()},
|
||||
profile{
|
||||
.supported_spirv = 0x00010000,
|
||||
|
||||
@@ -203,6 +204,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
|
||||
.support_int64_atomics = false,
|
||||
.support_derivative_control = device.HasDerivativeControl(),
|
||||
.support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
|
||||
.support_native_ndc = true,
|
||||
.support_gl_nv_gpu_shader_5 = device.HasNvGpuShader5(),
|
||||
.support_gl_amd_gpu_shader_half_float = device.HasAmdShaderHalfFloat(),
|
||||
.support_gl_texture_shadow_lod = device.HasTextureShadowLod(),
|
||||
@@ -255,9 +257,14 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
|
||||
}
|
||||
shader_cache_filename = base_dir / "opengl.bin";
|
||||
|
||||
if (!workers) {
|
||||
if (!workers && !strict_context_required) {
|
||||
workers = CreateWorkers();
|
||||
}
|
||||
std::optional<Context> strict_context;
|
||||
if (strict_context_required) {
|
||||
strict_context.emplace(emu_window);
|
||||
}
|
||||
|
||||
struct {
|
||||
std::mutex mutex;
|
||||
size_t total{};
|
||||
@@ -265,44 +272,49 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
|
||||
bool has_loaded{};
|
||||
} state;
|
||||
|
||||
const auto queue_work{[&](Common::UniqueFunction<void, Context*>&& work) {
|
||||
if (strict_context_required) {
|
||||
work(&strict_context.value());
|
||||
} else {
|
||||
workers->QueueWork(std::move(work));
|
||||
}
|
||||
}};
|
||||
const auto load_compute{[&](std::ifstream& file, FileEnvironment env) {
|
||||
ComputePipelineKey key;
|
||||
file.read(reinterpret_cast<char*>(&key), sizeof(key));
|
||||
workers->QueueWork(
|
||||
[this, key, env = std::move(env), &state, &callback](Context* ctx) mutable {
|
||||
ctx->pools.ReleaseContents();
|
||||
auto pipeline{CreateComputePipeline(ctx->pools, key, env)};
|
||||
std::scoped_lock lock{state.mutex};
|
||||
if (pipeline) {
|
||||
compute_cache.emplace(key, std::move(pipeline));
|
||||
}
|
||||
++state.built;
|
||||
if (state.has_loaded) {
|
||||
callback(VideoCore::LoadCallbackStage::Build, state.built, state.total);
|
||||
}
|
||||
});
|
||||
queue_work([this, key, env = std::move(env), &state, &callback](Context* ctx) mutable {
|
||||
ctx->pools.ReleaseContents();
|
||||
auto pipeline{CreateComputePipeline(ctx->pools, key, env)};
|
||||
std::scoped_lock lock{state.mutex};
|
||||
if (pipeline) {
|
||||
compute_cache.emplace(key, std::move(pipeline));
|
||||
}
|
||||
++state.built;
|
||||
if (state.has_loaded) {
|
||||
callback(VideoCore::LoadCallbackStage::Build, state.built, state.total);
|
||||
}
|
||||
});
|
||||
++state.total;
|
||||
}};
|
||||
const auto load_graphics{[&](std::ifstream& file, std::vector<FileEnvironment> envs) {
|
||||
GraphicsPipelineKey key;
|
||||
file.read(reinterpret_cast<char*>(&key), sizeof(key));
|
||||
workers->QueueWork(
|
||||
[this, key, envs = std::move(envs), &state, &callback](Context* ctx) mutable {
|
||||
boost::container::static_vector<Shader::Environment*, 5> env_ptrs;
|
||||
for (auto& env : envs) {
|
||||
env_ptrs.push_back(&env);
|
||||
}
|
||||
ctx->pools.ReleaseContents();
|
||||
auto pipeline{CreateGraphicsPipeline(ctx->pools, key, MakeSpan(env_ptrs), false)};
|
||||
std::scoped_lock lock{state.mutex};
|
||||
if (pipeline) {
|
||||
graphics_cache.emplace(key, std::move(pipeline));
|
||||
}
|
||||
++state.built;
|
||||
if (state.has_loaded) {
|
||||
callback(VideoCore::LoadCallbackStage::Build, state.built, state.total);
|
||||
}
|
||||
});
|
||||
queue_work([this, key, envs = std::move(envs), &state, &callback](Context* ctx) mutable {
|
||||
boost::container::static_vector<Shader::Environment*, 5> env_ptrs;
|
||||
for (auto& env : envs) {
|
||||
env_ptrs.push_back(&env);
|
||||
}
|
||||
ctx->pools.ReleaseContents();
|
||||
auto pipeline{CreateGraphicsPipeline(ctx->pools, key, MakeSpan(env_ptrs), false)};
|
||||
std::scoped_lock lock{state.mutex};
|
||||
if (pipeline) {
|
||||
graphics_cache.emplace(key, std::move(pipeline));
|
||||
}
|
||||
++state.built;
|
||||
if (state.has_loaded) {
|
||||
callback(VideoCore::LoadCallbackStage::Build, state.built, state.total);
|
||||
}
|
||||
});
|
||||
++state.total;
|
||||
}};
|
||||
LoadPipelines(stop_loading, shader_cache_filename, CACHE_VERSION, load_compute, load_graphics);
|
||||
@@ -314,6 +326,9 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
|
||||
state.has_loaded = true;
|
||||
lock.unlock();
|
||||
|
||||
if (strict_context_required) {
|
||||
return;
|
||||
}
|
||||
workers->WaitForRequests(stop_loading);
|
||||
if (!use_asynchronous_shaders) {
|
||||
workers.reset();
|
||||
|
||||
@@ -69,6 +69,7 @@ private:
|
||||
StateTracker& state_tracker;
|
||||
VideoCore::ShaderNotify& shader_notify;
|
||||
const bool use_asynchronous_shaders;
|
||||
const bool strict_context_required;
|
||||
|
||||
GraphicsPipelineKey graphics_key{};
|
||||
GraphicsPipeline* current_pipeline{};
|
||||
|
||||
@@ -140,8 +140,8 @@ RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_,
|
||||
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> context_)
|
||||
: RendererBase{emu_window_, std::move(context_)}, telemetry_session{telemetry_session_},
|
||||
emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, state_tracker{},
|
||||
program_manager{device},
|
||||
emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, device{emu_window_},
|
||||
state_tracker{}, program_manager{device},
|
||||
rasterizer(emu_window, gpu, cpu_memory, device, screen_info, program_manager, state_tracker) {
|
||||
if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) {
|
||||
glEnable(GL_DEBUG_OUTPUT);
|
||||
|
||||
@@ -139,23 +139,25 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||
RenderScreenshot(*framebuffer, use_accelerated);
|
||||
|
||||
bool has_been_recreated = false;
|
||||
const auto recreate_swapchain = [&] {
|
||||
const auto recreate_swapchain = [&](u32 width, u32 height) {
|
||||
if (!has_been_recreated) {
|
||||
has_been_recreated = true;
|
||||
scheduler.Finish();
|
||||
}
|
||||
const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
|
||||
swapchain.Create(layout.width, layout.height, is_srgb);
|
||||
swapchain.Create(width, height, is_srgb);
|
||||
};
|
||||
if (swapchain.NeedsRecreation(is_srgb)) {
|
||||
recreate_swapchain();
|
||||
|
||||
const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
|
||||
if (swapchain.NeedsRecreation(is_srgb) || swapchain.GetWidth() != layout.width ||
|
||||
swapchain.GetHeight() != layout.height) {
|
||||
recreate_swapchain(layout.width, layout.height);
|
||||
}
|
||||
bool is_outdated;
|
||||
do {
|
||||
swapchain.AcquireNextImage();
|
||||
is_outdated = swapchain.IsOutDated();
|
||||
if (is_outdated) {
|
||||
recreate_swapchain();
|
||||
recreate_swapchain(layout.width, layout.height);
|
||||
}
|
||||
} while (is_outdated);
|
||||
if (has_been_recreated) {
|
||||
|
||||
@@ -461,6 +461,9 @@ void BufferCacheRuntime::BindQuadIndexBuffer(PrimitiveTopology topology, u32 fir
|
||||
|
||||
void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size,
|
||||
u32 stride) {
|
||||
if (index >= device.GetMaxVertexInputBindings()) {
|
||||
return;
|
||||
}
|
||||
if (device.IsExtExtendedDynamicStateSupported()) {
|
||||
scheduler.Record([index, buffer, offset, size, stride](vk::CommandBuffer cmdbuf) {
|
||||
const VkDeviceSize vk_offset = buffer != VK_NULL_HANDLE ? offset : 0;
|
||||
|
||||
@@ -529,7 +529,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
|
||||
static_vector<VkVertexInputBindingDivisorDescriptionEXT, 32> vertex_binding_divisors;
|
||||
static_vector<VkVertexInputAttributeDescription, 32> vertex_attributes;
|
||||
if (key.state.dynamic_vertex_input) {
|
||||
for (size_t index = 0; index < key.state.attributes.size(); ++index) {
|
||||
const size_t num_vertex_arrays = std::min(
|
||||
key.state.attributes.size(), static_cast<size_t>(device.GetMaxVertexInputBindings()));
|
||||
for (size_t index = 0; index < num_vertex_arrays; ++index) {
|
||||
const u32 type = key.state.DynamicAttributeType(index);
|
||||
if (!stage_infos[0].loads.Generic(index) || type == 0) {
|
||||
continue;
|
||||
@@ -551,7 +553,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
|
||||
});
|
||||
}
|
||||
} else {
|
||||
for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
|
||||
const size_t num_vertex_arrays = std::min(
|
||||
Maxwell::NumVertexArrays, static_cast<size_t>(device.GetMaxVertexInputBindings()));
|
||||
for (size_t index = 0; index < num_vertex_arrays; ++index) {
|
||||
const bool instanced = key.state.binding_divisors[index] != 0;
|
||||
const auto rate =
|
||||
instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
|
||||
@@ -580,6 +584,8 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
|
||||
});
|
||||
}
|
||||
}
|
||||
ASSERT(vertex_attributes.size() <= device.GetMaxVertexInputAttributes());
|
||||
|
||||
VkPipelineVertexInputStateCreateInfo vertex_input_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -634,23 +640,33 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
|
||||
};
|
||||
std::array<VkViewportSwizzleNV, Maxwell::NumViewports> swizzles;
|
||||
std::ranges::transform(key.state.viewport_swizzles, swizzles.begin(), UnpackViewportSwizzle);
|
||||
const VkPipelineViewportSwizzleStateCreateInfoNV swizzle_ci{
|
||||
VkPipelineViewportSwizzleStateCreateInfoNV swizzle_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SWIZZLE_STATE_CREATE_INFO_NV,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.viewportCount = Maxwell::NumViewports,
|
||||
.pViewportSwizzles = swizzles.data(),
|
||||
};
|
||||
const VkPipelineViewportStateCreateInfo viewport_ci{
|
||||
VkPipelineViewportDepthClipControlCreateInfoEXT ndc_info{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_DEPTH_CLIP_CONTROL_CREATE_INFO_EXT,
|
||||
.pNext = nullptr,
|
||||
.negativeOneToOne = key.state.ndc_minus_one_to_one.Value() != 0 ? VK_TRUE : VK_FALSE,
|
||||
};
|
||||
VkPipelineViewportStateCreateInfo viewport_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||
.pNext = device.IsNvViewportSwizzleSupported() ? &swizzle_ci : nullptr,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.viewportCount = Maxwell::NumViewports,
|
||||
.pViewports = nullptr,
|
||||
.scissorCount = Maxwell::NumViewports,
|
||||
.pScissors = nullptr,
|
||||
};
|
||||
|
||||
if (device.IsNvViewportSwizzleSupported()) {
|
||||
swizzle_ci.pNext = std::exchange(viewport_ci.pNext, &swizzle_ci);
|
||||
}
|
||||
if (device.IsExtDepthClipControlSupported()) {
|
||||
ndc_info.pNext = std::exchange(viewport_ci.pNext, &ndc_info);
|
||||
}
|
||||
VkPipelineRasterizationStateCreateInfo rasterization_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
|
||||
@@ -321,6 +321,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
|
||||
.support_int64_atomics = device.IsExtShaderAtomicInt64Supported(),
|
||||
.support_derivative_control = true,
|
||||
.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
|
||||
.support_native_ndc = device.IsExtDepthClipControlSupported(),
|
||||
|
||||
.warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyBiggerThanGuest(),
|
||||
|
||||
@@ -341,6 +342,15 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
|
||||
.support_snorm_render_buffer = true,
|
||||
.support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
|
||||
};
|
||||
|
||||
if (device.GetMaxVertexInputAttributes() < Maxwell::NumVertexAttributes) {
|
||||
LOG_WARNING(Render_Vulkan, "maxVertexInputAttributes is too low: {} < {}",
|
||||
device.GetMaxVertexInputAttributes(), Maxwell::NumVertexAttributes);
|
||||
}
|
||||
if (device.GetMaxVertexInputBindings() < Maxwell::NumVertexArrays) {
|
||||
LOG_WARNING(Render_Vulkan, "maxVertexInputBindings is too low: {} < {}",
|
||||
device.GetMaxVertexInputBindings(), Maxwell::NumVertexArrays);
|
||||
}
|
||||
}
|
||||
|
||||
PipelineCache::~PipelineCache() = default;
|
||||
|
||||
@@ -220,9 +220,6 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
|
||||
void RasterizerVulkan::Clear(u32 layer_count) {
|
||||
MICROPROFILE_SCOPE(Vulkan_Clearing);
|
||||
|
||||
if (!maxwell3d->ShouldExecute()) {
|
||||
return;
|
||||
}
|
||||
FlushWork();
|
||||
|
||||
query_cache.UpdateCounters();
|
||||
@@ -665,8 +662,7 @@ void RasterizerVulkan::BeginTransformFeedback() {
|
||||
return;
|
||||
}
|
||||
UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderType::TessellationInit) ||
|
||||
regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation) ||
|
||||
regs.IsShaderConfigEnabled(Maxwell::ShaderType::Geometry));
|
||||
regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation));
|
||||
scheduler.Record(
|
||||
[](vk::CommandBuffer cmdbuf) { cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr); });
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user