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__refs_pul
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__refs_pul
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9f846d3aa4 |
4
externals/CMakeLists.txt
vendored
4
externals/CMakeLists.txt
vendored
@@ -36,7 +36,7 @@ add_subdirectory(lz4/contrib/cmake_unofficial)
|
||||
target_include_directories(lz4_static INTERFACE ./lz4/lib)
|
||||
|
||||
# mbedtls
|
||||
add_subdirectory(mbedtls)
|
||||
add_subdirectory(mbedtls EXCLUDE_FROM_ALL)
|
||||
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
|
||||
|
||||
# MicroProfile
|
||||
@@ -62,5 +62,5 @@ target_include_directories(opus INTERFACE ./opus/include)
|
||||
# Cubeb
|
||||
if(ENABLE_CUBEB)
|
||||
set(BUILD_TESTS OFF CACHE BOOL "")
|
||||
add_subdirectory(cubeb)
|
||||
add_subdirectory(cubeb EXCLUDE_FROM_ALL)
|
||||
endif()
|
||||
|
||||
23
externals/glad/include/glad/glad.h
vendored
23
externals/glad/include/glad/glad.h
vendored
File diff suppressed because one or more lines are too long
6385
externals/glad/src/glad.c
vendored
6385
externals/glad/src/glad.c
vendored
File diff suppressed because one or more lines are too long
2
externals/mbedtls
vendored
2
externals/mbedtls
vendored
Submodule externals/mbedtls updated: 06442b840e...06b1b55434
@@ -1,9 +1,11 @@
|
||||
add_library(audio_core STATIC
|
||||
audio_out.cpp
|
||||
audio_out.h
|
||||
audio_renderer.cpp
|
||||
audio_renderer.h
|
||||
buffer.h
|
||||
cubeb_sink.cpp
|
||||
cubeb_sink.h
|
||||
codec.cpp
|
||||
codec.h
|
||||
null_sink.h
|
||||
stream.cpp
|
||||
stream.h
|
||||
@@ -11,6 +13,8 @@ add_library(audio_core STATIC
|
||||
sink_details.cpp
|
||||
sink_details.h
|
||||
sink_stream.h
|
||||
|
||||
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
|
||||
)
|
||||
|
||||
create_target_directory_groups(audio_core)
|
||||
|
||||
@@ -27,16 +27,16 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
|
||||
return {};
|
||||
}
|
||||
|
||||
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels,
|
||||
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
|
||||
Stream::ReleaseCallback&& release_callback) {
|
||||
if (!sink) {
|
||||
const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id);
|
||||
sink = sink_details.factory(Settings::values.audio_device_id);
|
||||
}
|
||||
|
||||
return std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels),
|
||||
std::move(release_callback),
|
||||
sink->AcquireSinkStream(sample_rate, num_channels));
|
||||
return std::make_shared<Stream>(
|
||||
sample_rate, ChannelsToStreamFormat(num_channels), std::move(release_callback),
|
||||
sink->AcquireSinkStream(sample_rate, num_channels, name), std::move(name));
|
||||
}
|
||||
|
||||
std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
|
||||
@@ -51,7 +51,7 @@ void AudioOut::StopStream(StreamPtr stream) {
|
||||
stream->Stop();
|
||||
}
|
||||
|
||||
bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data) {
|
||||
bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data) {
|
||||
return stream->QueueBuffer(std::make_shared<Buffer>(tag, std::move(data)));
|
||||
}
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "audio_core/buffer.h"
|
||||
@@ -20,7 +21,7 @@ namespace AudioCore {
|
||||
class AudioOut {
|
||||
public:
|
||||
/// Opens a new audio stream
|
||||
StreamPtr OpenStream(u32 sample_rate, u32 num_channels,
|
||||
StreamPtr OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
|
||||
Stream::ReleaseCallback&& release_callback);
|
||||
|
||||
/// Returns a vector of recently released buffers specified by tag for the specified stream
|
||||
@@ -33,7 +34,7 @@ public:
|
||||
void StopStream(StreamPtr stream);
|
||||
|
||||
/// Queues a buffer into the specified audio stream, returns true on success
|
||||
bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data);
|
||||
bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data);
|
||||
|
||||
private:
|
||||
SinkPtr sink;
|
||||
|
||||
234
src/audio_core/audio_renderer.cpp
Normal file
234
src/audio_core/audio_renderer.cpp
Normal file
@@ -0,0 +1,234 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/audio_renderer.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
constexpr u32 STREAM_SAMPLE_RATE{48000};
|
||||
constexpr u32 STREAM_NUM_CHANNELS{2};
|
||||
|
||||
AudioRenderer::AudioRenderer(AudioRendererParameter params,
|
||||
Kernel::SharedPtr<Kernel::Event> buffer_event)
|
||||
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count) {
|
||||
|
||||
audio_core = std::make_unique<AudioCore::AudioOut>();
|
||||
stream = audio_core->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
|
||||
[=]() { buffer_event->Signal(); });
|
||||
audio_core->StartStream(stream);
|
||||
|
||||
QueueMixedBuffer(0);
|
||||
QueueMixedBuffer(1);
|
||||
QueueMixedBuffer(2);
|
||||
}
|
||||
|
||||
std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
|
||||
// Copy UpdateDataHeader struct
|
||||
UpdateDataHeader config{};
|
||||
std::memcpy(&config, input_params.data(), sizeof(UpdateDataHeader));
|
||||
u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
|
||||
|
||||
// Copy MemoryPoolInfo structs
|
||||
std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
|
||||
std::memcpy(mem_pool_info.data(),
|
||||
input_params.data() + sizeof(UpdateDataHeader) + config.behavior_size,
|
||||
memory_pool_count * sizeof(MemoryPoolInfo));
|
||||
|
||||
// Copy VoiceInfo structs
|
||||
size_t offset{sizeof(UpdateDataHeader) + config.behavior_size + config.memory_pools_size +
|
||||
config.voice_resource_size};
|
||||
for (auto& voice : voices) {
|
||||
std::memcpy(&voice.Info(), input_params.data() + offset, sizeof(VoiceInfo));
|
||||
offset += sizeof(VoiceInfo);
|
||||
}
|
||||
|
||||
// Update voices
|
||||
for (auto& voice : voices) {
|
||||
voice.UpdateState();
|
||||
if (!voice.GetInfo().is_in_use) {
|
||||
continue;
|
||||
}
|
||||
if (voice.GetInfo().is_new) {
|
||||
voice.SetWaveIndex(voice.GetInfo().wave_buffer_head);
|
||||
}
|
||||
}
|
||||
|
||||
// Update memory pool state
|
||||
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
|
||||
for (size_t index = 0; index < memory_pool.size(); ++index) {
|
||||
if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
|
||||
memory_pool[index].state = MemoryPoolStates::Attached;
|
||||
} else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
|
||||
memory_pool[index].state = MemoryPoolStates::Detached;
|
||||
}
|
||||
}
|
||||
|
||||
// Release previous buffers and queue next ones for playback
|
||||
ReleaseAndQueueBuffers();
|
||||
|
||||
// Copy output header
|
||||
UpdateDataHeader response_data{worker_params};
|
||||
std::vector<u8> output_params(response_data.total_size);
|
||||
std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
|
||||
|
||||
// Copy output memory pool entries
|
||||
std::memcpy(output_params.data() + sizeof(UpdateDataHeader), memory_pool.data(),
|
||||
response_data.memory_pools_size);
|
||||
|
||||
// Copy output voice status
|
||||
size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size};
|
||||
for (const auto& voice : voices) {
|
||||
std::memcpy(output_params.data() + voice_out_status_offset, &voice.GetOutStatus(),
|
||||
sizeof(VoiceOutStatus));
|
||||
voice_out_status_offset += sizeof(VoiceOutStatus);
|
||||
}
|
||||
|
||||
return output_params;
|
||||
}
|
||||
|
||||
void AudioRenderer::VoiceState::SetWaveIndex(size_t index) {
|
||||
wave_index = index & 3;
|
||||
is_refresh_pending = true;
|
||||
}
|
||||
|
||||
std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(size_t sample_count) {
|
||||
if (!IsPlaying()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
if (is_refresh_pending) {
|
||||
RefreshBuffer();
|
||||
}
|
||||
|
||||
const size_t max_size{samples.size() - offset};
|
||||
const size_t dequeue_offset{offset};
|
||||
size_t size{sample_count * STREAM_NUM_CHANNELS};
|
||||
if (size > max_size) {
|
||||
size = max_size;
|
||||
}
|
||||
|
||||
out_status.played_sample_count += size / STREAM_NUM_CHANNELS;
|
||||
offset += size;
|
||||
|
||||
const auto& wave_buffer{info.wave_buffer[wave_index]};
|
||||
if (offset == samples.size()) {
|
||||
offset = 0;
|
||||
|
||||
if (!wave_buffer.is_looping) {
|
||||
SetWaveIndex(wave_index + 1);
|
||||
}
|
||||
|
||||
out_status.wave_buffer_consumed++;
|
||||
|
||||
if (wave_buffer.end_of_stream) {
|
||||
info.play_state = PlayState::Paused;
|
||||
}
|
||||
}
|
||||
|
||||
return {samples.begin() + dequeue_offset, samples.begin() + dequeue_offset + size};
|
||||
}
|
||||
|
||||
void AudioRenderer::VoiceState::UpdateState() {
|
||||
if (is_in_use && !info.is_in_use) {
|
||||
// No longer in use, reset state
|
||||
is_refresh_pending = true;
|
||||
wave_index = 0;
|
||||
offset = 0;
|
||||
out_status = {};
|
||||
}
|
||||
is_in_use = info.is_in_use;
|
||||
}
|
||||
|
||||
void AudioRenderer::VoiceState::RefreshBuffer() {
|
||||
std::vector<s16> new_samples(info.wave_buffer[wave_index].buffer_sz / sizeof(s16));
|
||||
Memory::ReadBlock(info.wave_buffer[wave_index].buffer_addr, new_samples.data(),
|
||||
info.wave_buffer[wave_index].buffer_sz);
|
||||
|
||||
switch (static_cast<Codec::PcmFormat>(info.sample_format)) {
|
||||
case Codec::PcmFormat::Int16: {
|
||||
// PCM16 is played as-is
|
||||
break;
|
||||
}
|
||||
case Codec::PcmFormat::Adpcm: {
|
||||
// Decode ADPCM to PCM16
|
||||
Codec::ADPCM_Coeff coeffs;
|
||||
Memory::ReadBlock(info.additional_params_addr, coeffs.data(), sizeof(Codec::ADPCM_Coeff));
|
||||
new_samples = Codec::DecodeADPCM(reinterpret_cast<u8*>(new_samples.data()),
|
||||
new_samples.size() * sizeof(s16), coeffs, adpcm_state);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_CRITICAL(Audio, "Unimplemented sample_format={}", info.sample_format);
|
||||
UNREACHABLE();
|
||||
break;
|
||||
}
|
||||
|
||||
switch (info.channel_count) {
|
||||
case 1:
|
||||
// 1 channel is upsampled to 2 channel
|
||||
samples.resize(new_samples.size() * 2);
|
||||
for (size_t index = 0; index < new_samples.size(); ++index) {
|
||||
samples[index * 2] = new_samples[index];
|
||||
samples[index * 2 + 1] = new_samples[index];
|
||||
}
|
||||
break;
|
||||
case 2: {
|
||||
// 2 channel is played as is
|
||||
samples = std::move(new_samples);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_CRITICAL(Audio, "Unimplemented channel_count={}", info.channel_count);
|
||||
UNREACHABLE();
|
||||
break;
|
||||
}
|
||||
|
||||
is_refresh_pending = false;
|
||||
}
|
||||
|
||||
static constexpr s16 ClampToS16(s32 value) {
|
||||
return static_cast<s16>(std::clamp(value, -32768, 32767));
|
||||
}
|
||||
|
||||
void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
|
||||
constexpr size_t BUFFER_SIZE{512};
|
||||
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
|
||||
|
||||
for (auto& voice : voices) {
|
||||
if (!voice.IsPlaying()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
size_t offset{};
|
||||
s64 samples_remaining{BUFFER_SIZE};
|
||||
while (samples_remaining > 0) {
|
||||
const std::vector<s16> samples{voice.DequeueSamples(samples_remaining)};
|
||||
|
||||
if (samples.empty()) {
|
||||
break;
|
||||
}
|
||||
|
||||
samples_remaining -= samples.size();
|
||||
|
||||
for (const auto& sample : samples) {
|
||||
const s32 buffer_sample{buffer[offset]};
|
||||
buffer[offset++] =
|
||||
ClampToS16(buffer_sample + static_cast<s32>(sample * voice.GetInfo().volume));
|
||||
}
|
||||
}
|
||||
}
|
||||
audio_core->QueueBuffer(stream, tag, std::move(buffer));
|
||||
}
|
||||
|
||||
void AudioRenderer::ReleaseAndQueueBuffers() {
|
||||
const auto released_buffers{audio_core->GetTagsAndReleaseBuffers(stream, 2)};
|
||||
for (const auto& tag : released_buffers) {
|
||||
QueueMixedBuffer(tag);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
206
src/audio_core/audio_renderer.h
Normal file
206
src/audio_core/audio_renderer.h
Normal file
@@ -0,0 +1,206 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "audio_core/audio_out.h"
|
||||
#include "audio_core/codec.h"
|
||||
#include "audio_core/stream.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
enum class PlayState : u8 {
|
||||
Started = 0,
|
||||
Stopped = 1,
|
||||
Paused = 2,
|
||||
};
|
||||
|
||||
struct AudioRendererParameter {
|
||||
u32_le sample_rate;
|
||||
u32_le sample_count;
|
||||
u32_le unknown_8;
|
||||
u32_le unknown_c;
|
||||
u32_le voice_count;
|
||||
u32_le sink_count;
|
||||
u32_le effect_count;
|
||||
u32_le unknown_1c;
|
||||
u8 unknown_20;
|
||||
INSERT_PADDING_BYTES(3);
|
||||
u32_le splitter_count;
|
||||
u32_le unknown_2c;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le revision;
|
||||
};
|
||||
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
|
||||
|
||||
enum class MemoryPoolStates : u32 { // Should be LE
|
||||
Invalid = 0x0,
|
||||
Unknown = 0x1,
|
||||
RequestDetach = 0x2,
|
||||
Detached = 0x3,
|
||||
RequestAttach = 0x4,
|
||||
Attached = 0x5,
|
||||
Released = 0x6,
|
||||
};
|
||||
|
||||
struct MemoryPoolEntry {
|
||||
MemoryPoolStates state;
|
||||
u32_le unknown_4;
|
||||
u32_le unknown_8;
|
||||
u32_le unknown_c;
|
||||
};
|
||||
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
|
||||
|
||||
struct MemoryPoolInfo {
|
||||
u64_le pool_address;
|
||||
u64_le pool_size;
|
||||
MemoryPoolStates pool_state;
|
||||
INSERT_PADDING_WORDS(3); // Unknown
|
||||
};
|
||||
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
|
||||
struct BiquadFilter {
|
||||
u8 enable;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
std::array<s16_le, 3> numerator;
|
||||
std::array<s16_le, 2> denominator;
|
||||
};
|
||||
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
|
||||
|
||||
struct WaveBuffer {
|
||||
u64_le buffer_addr;
|
||||
u64_le buffer_sz;
|
||||
s32_le start_sample_offset;
|
||||
s32_le end_sample_offset;
|
||||
u8 is_looping;
|
||||
u8 end_of_stream;
|
||||
u8 sent_to_server;
|
||||
INSERT_PADDING_BYTES(5);
|
||||
u64 context_addr;
|
||||
u64 context_sz;
|
||||
INSERT_PADDING_BYTES(8);
|
||||
};
|
||||
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
|
||||
|
||||
struct VoiceInfo {
|
||||
u32_le id;
|
||||
u32_le node_id;
|
||||
u8 is_new;
|
||||
u8 is_in_use;
|
||||
PlayState play_state;
|
||||
u8 sample_format;
|
||||
u32_le sample_rate;
|
||||
u32_le priority;
|
||||
u32_le sorting_order;
|
||||
u32_le channel_count;
|
||||
float_le pitch;
|
||||
float_le volume;
|
||||
std::array<BiquadFilter, 2> biquad_filter;
|
||||
u32_le wave_buffer_count;
|
||||
u32_le wave_buffer_head;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u64_le additional_params_addr;
|
||||
u64_le additional_params_sz;
|
||||
u32_le mix_id;
|
||||
u32_le splitter_info_id;
|
||||
std::array<WaveBuffer, 4> wave_buffer;
|
||||
std::array<u32_le, 6> voice_channel_resource_ids;
|
||||
INSERT_PADDING_BYTES(24);
|
||||
};
|
||||
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
|
||||
|
||||
struct VoiceOutStatus {
|
||||
u64_le played_sample_count;
|
||||
u32_le wave_buffer_consumed;
|
||||
u32_le voice_drops_count;
|
||||
};
|
||||
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
|
||||
|
||||
struct UpdateDataHeader {
|
||||
UpdateDataHeader() {}
|
||||
|
||||
explicit UpdateDataHeader(const AudioRendererParameter& config) {
|
||||
revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
|
||||
behavior_size = 0xb0;
|
||||
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
|
||||
voices_size = config.voice_count * 0x10;
|
||||
voice_resource_size = 0x0;
|
||||
effects_size = config.effect_count * 0x10;
|
||||
mixes_size = 0x0;
|
||||
sinks_size = config.sink_count * 0x20;
|
||||
performance_manager_size = 0x10;
|
||||
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
|
||||
effects_size + sinks_size + performance_manager_size;
|
||||
}
|
||||
|
||||
u32_le revision;
|
||||
u32_le behavior_size;
|
||||
u32_le memory_pools_size;
|
||||
u32_le voices_size;
|
||||
u32_le voice_resource_size;
|
||||
u32_le effects_size;
|
||||
u32_le mixes_size;
|
||||
u32_le sinks_size;
|
||||
u32_le performance_manager_size;
|
||||
INSERT_PADDING_WORDS(6);
|
||||
u32_le total_size;
|
||||
};
|
||||
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
|
||||
|
||||
class AudioRenderer {
|
||||
public:
|
||||
AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event);
|
||||
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
|
||||
void QueueMixedBuffer(Buffer::Tag tag);
|
||||
void ReleaseAndQueueBuffers();
|
||||
|
||||
private:
|
||||
class VoiceState {
|
||||
public:
|
||||
bool IsPlaying() const {
|
||||
return is_in_use && info.play_state == PlayState::Started;
|
||||
}
|
||||
|
||||
const VoiceOutStatus& GetOutStatus() const {
|
||||
return out_status;
|
||||
}
|
||||
|
||||
const VoiceInfo& GetInfo() const {
|
||||
return info;
|
||||
}
|
||||
|
||||
VoiceInfo& Info() {
|
||||
return info;
|
||||
}
|
||||
|
||||
void SetWaveIndex(size_t index);
|
||||
std::vector<s16> DequeueSamples(size_t sample_count);
|
||||
void UpdateState();
|
||||
void RefreshBuffer();
|
||||
|
||||
private:
|
||||
bool is_in_use{};
|
||||
bool is_refresh_pending{};
|
||||
size_t wave_index{};
|
||||
size_t offset{};
|
||||
Codec::ADPCMState adpcm_state{};
|
||||
std::vector<s16> samples;
|
||||
VoiceOutStatus out_status{};
|
||||
VoiceInfo info{};
|
||||
};
|
||||
|
||||
AudioRendererParameter worker_params;
|
||||
Kernel::SharedPtr<Kernel::Event> buffer_event;
|
||||
std::vector<VoiceState> voices;
|
||||
std::unique_ptr<AudioCore::AudioOut> audio_core;
|
||||
AudioCore::StreamPtr stream;
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -18,11 +18,16 @@ class Buffer {
|
||||
public:
|
||||
using Tag = u64;
|
||||
|
||||
Buffer(Tag tag, std::vector<u8>&& data) : tag{tag}, data{std::move(data)} {}
|
||||
Buffer(Tag tag, std::vector<s16>&& samples) : tag{tag}, samples{std::move(samples)} {}
|
||||
|
||||
/// Returns the raw audio data for the buffer
|
||||
const std::vector<u8>& GetData() const {
|
||||
return data;
|
||||
std::vector<s16>& Samples() {
|
||||
return samples;
|
||||
}
|
||||
|
||||
/// Returns the raw audio data for the buffer
|
||||
const std::vector<s16>& GetSamples() const {
|
||||
return samples;
|
||||
}
|
||||
|
||||
/// Returns the buffer tag, this is provided by the game to the audout service
|
||||
@@ -32,7 +37,7 @@ public:
|
||||
|
||||
private:
|
||||
Tag tag;
|
||||
std::vector<u8> data;
|
||||
std::vector<s16> samples;
|
||||
};
|
||||
|
||||
using BufferPtr = std::shared_ptr<Buffer>;
|
||||
|
||||
77
src/audio_core/codec.cpp
Normal file
77
src/audio_core/codec.cpp
Normal file
@@ -0,0 +1,77 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "audio_core/codec.h"
|
||||
|
||||
namespace AudioCore::Codec {
|
||||
|
||||
std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
|
||||
ADPCMState& state) {
|
||||
// GC-ADPCM with scale factor and variable coefficients.
|
||||
// Frames are 8 bytes long containing 14 samples each.
|
||||
// Samples are 4 bits (one nibble) long.
|
||||
|
||||
constexpr size_t FRAME_LEN = 8;
|
||||
constexpr size_t SAMPLES_PER_FRAME = 14;
|
||||
constexpr std::array<int, 16> SIGNED_NIBBLES = {
|
||||
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
|
||||
|
||||
const size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME;
|
||||
const size_t ret_size =
|
||||
sample_count % 2 == 0 ? sample_count : sample_count + 1; // Ensure multiple of two.
|
||||
std::vector<s16> ret(ret_size);
|
||||
|
||||
int yn1 = state.yn1, yn2 = state.yn2;
|
||||
|
||||
const size_t NUM_FRAMES =
|
||||
(sample_count + (SAMPLES_PER_FRAME - 1)) / SAMPLES_PER_FRAME; // Round up.
|
||||
for (size_t framei = 0; framei < NUM_FRAMES; framei++) {
|
||||
const int frame_header = data[framei * FRAME_LEN];
|
||||
const int scale = 1 << (frame_header & 0xF);
|
||||
const int idx = (frame_header >> 4) & 0x7;
|
||||
|
||||
// Coefficients are fixed point with 11 bits fractional part.
|
||||
const int coef1 = coeff[idx * 2 + 0];
|
||||
const int coef2 = coeff[idx * 2 + 1];
|
||||
|
||||
// Decodes an audio sample. One nibble produces one sample.
|
||||
const auto decode_sample = [&](const int nibble) -> s16 {
|
||||
const int xn = nibble * scale;
|
||||
// We first transform everything into 11 bit fixed point, perform the second order
|
||||
// digital filter, then transform back.
|
||||
// 0x400 == 0.5 in 11 bit fixed point.
|
||||
// Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2]
|
||||
int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11;
|
||||
// Clamp to output range.
|
||||
val = std::clamp<s32>(val, -32768, 32767);
|
||||
// Advance output feedback.
|
||||
yn2 = yn1;
|
||||
yn1 = val;
|
||||
return static_cast<s16>(val);
|
||||
};
|
||||
|
||||
size_t outputi = framei * SAMPLES_PER_FRAME;
|
||||
size_t datai = framei * FRAME_LEN + 1;
|
||||
for (size_t i = 0; i < SAMPLES_PER_FRAME && outputi < sample_count; i += 2) {
|
||||
const s16 sample1 = decode_sample(SIGNED_NIBBLES[data[datai] >> 4]);
|
||||
ret[outputi] = sample1;
|
||||
outputi++;
|
||||
|
||||
const s16 sample2 = decode_sample(SIGNED_NIBBLES[data[datai] & 0xF]);
|
||||
ret[outputi] = sample2;
|
||||
outputi++;
|
||||
|
||||
datai++;
|
||||
}
|
||||
}
|
||||
|
||||
state.yn1 = yn1;
|
||||
state.yn2 = yn2;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
} // namespace AudioCore::Codec
|
||||
44
src/audio_core/codec.h
Normal file
44
src/audio_core/codec.h
Normal file
@@ -0,0 +1,44 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore::Codec {
|
||||
|
||||
enum class PcmFormat : u32 {
|
||||
Invalid = 0,
|
||||
Int8 = 1,
|
||||
Int16 = 2,
|
||||
Int24 = 3,
|
||||
Int32 = 4,
|
||||
PcmFloat = 5,
|
||||
Adpcm = 6,
|
||||
};
|
||||
|
||||
/// See: Codec::DecodeADPCM
|
||||
struct ADPCMState {
|
||||
// Two historical samples from previous processed buffer,
|
||||
// required for ADPCM decoding
|
||||
s16 yn1; ///< y[n-1]
|
||||
s16 yn2; ///< y[n-2]
|
||||
};
|
||||
|
||||
using ADPCM_Coeff = std::array<s16, 16>;
|
||||
|
||||
/**
|
||||
* @param data Pointer to buffer that contains ADPCM data to decode
|
||||
* @param size Size of buffer in bytes
|
||||
* @param coeff ADPCM coefficients
|
||||
* @param state ADPCM state, this is updated with new state
|
||||
* @return Decoded stereo signed PCM16 data, sample_count in length
|
||||
*/
|
||||
std::vector<s16> DecodeADPCM(const u8* const data, size_t size, const ADPCM_Coeff& coeff,
|
||||
ADPCMState& state);
|
||||
|
||||
}; // namespace AudioCore::Codec
|
||||
@@ -13,20 +13,30 @@ namespace AudioCore {
|
||||
|
||||
class SinkStreamImpl final : public SinkStream {
|
||||
public:
|
||||
SinkStreamImpl(cubeb* ctx, cubeb_devid output_device) : ctx{ctx} {
|
||||
cubeb_stream_params params;
|
||||
params.rate = 48000;
|
||||
params.channels = GetNumChannels();
|
||||
params.format = CUBEB_SAMPLE_S16NE;
|
||||
params.layout = CUBEB_LAYOUT_STEREO;
|
||||
SinkStreamImpl(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
|
||||
const std::string& name)
|
||||
: ctx{ctx}, num_channels{num_channels_} {
|
||||
|
||||
u32 minimum_latency = 0;
|
||||
if (num_channels == 6) {
|
||||
// 6-channel audio does not seem to work with cubeb + SDL, so we downsample this to 2
|
||||
// channel for now
|
||||
is_6_channel = true;
|
||||
num_channels = 2;
|
||||
}
|
||||
|
||||
cubeb_stream_params params{};
|
||||
params.rate = sample_rate;
|
||||
params.channels = num_channels;
|
||||
params.format = CUBEB_SAMPLE_S16NE;
|
||||
params.layout = num_channels == 1 ? CUBEB_LAYOUT_MONO : CUBEB_LAYOUT_STEREO;
|
||||
|
||||
u32 minimum_latency{};
|
||||
if (cubeb_get_min_latency(ctx, ¶ms, &minimum_latency) != CUBEB_OK) {
|
||||
LOG_CRITICAL(Audio_Sink, "Error getting minimum latency");
|
||||
}
|
||||
|
||||
if (cubeb_stream_init(ctx, &stream_backend, "yuzu Audio Output", nullptr, nullptr,
|
||||
output_device, ¶ms, std::max(512u, minimum_latency),
|
||||
if (cubeb_stream_init(ctx, &stream_backend, name.c_str(), nullptr, nullptr, output_device,
|
||||
¶ms, std::max(512u, minimum_latency),
|
||||
&SinkStreamImpl::DataCallback, &SinkStreamImpl::StateCallback,
|
||||
this) != CUBEB_OK) {
|
||||
LOG_CRITICAL(Audio_Sink, "Error initializing cubeb stream");
|
||||
@@ -51,33 +61,29 @@ public:
|
||||
cubeb_stream_destroy(stream_backend);
|
||||
}
|
||||
|
||||
void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) override {
|
||||
void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) override {
|
||||
if (!ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
queue.reserve(queue.size() + sample_count * GetNumChannels());
|
||||
queue.reserve(queue.size() + samples.size() * GetNumChannels());
|
||||
|
||||
if (num_channels == 2) {
|
||||
// Copy as-is
|
||||
std::copy(samples, samples + sample_count * GetNumChannels(),
|
||||
std::back_inserter(queue));
|
||||
} else if (num_channels == 6) {
|
||||
if (is_6_channel) {
|
||||
// Downsample 6 channels to 2
|
||||
const size_t sample_count_copy_size = sample_count * num_channels * 2;
|
||||
const size_t sample_count_copy_size = samples.size() * 2;
|
||||
queue.reserve(sample_count_copy_size);
|
||||
for (size_t i = 0; i < sample_count * num_channels; i += num_channels) {
|
||||
for (size_t i = 0; i < samples.size(); i += num_channels) {
|
||||
queue.push_back(samples[i]);
|
||||
queue.push_back(samples[i + 1]);
|
||||
}
|
||||
} else {
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
// Copy as-is
|
||||
std::copy(samples.begin(), samples.end(), std::back_inserter(queue));
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetNumChannels() const {
|
||||
// Only support 2-channel stereo output for now
|
||||
return 2;
|
||||
return num_channels;
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -85,6 +91,8 @@ private:
|
||||
|
||||
cubeb* ctx{};
|
||||
cubeb_stream* stream_backend{};
|
||||
u32 num_channels{};
|
||||
bool is_6_channel{};
|
||||
|
||||
std::vector<s16> queue;
|
||||
|
||||
@@ -129,8 +137,10 @@ CubebSink::~CubebSink() {
|
||||
cubeb_destroy(ctx);
|
||||
}
|
||||
|
||||
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels) {
|
||||
sink_streams.push_back(std::make_unique<SinkStreamImpl>(ctx, output_device));
|
||||
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
const std::string& name) {
|
||||
sink_streams.push_back(
|
||||
std::make_unique<SinkStreamImpl>(ctx, sample_rate, num_channels, output_device, name));
|
||||
return *sink_streams.back();
|
||||
}
|
||||
|
||||
|
||||
@@ -18,7 +18,8 @@ public:
|
||||
explicit CubebSink(std::string device_id);
|
||||
~CubebSink() override;
|
||||
|
||||
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) override;
|
||||
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
const std::string& name) override;
|
||||
|
||||
private:
|
||||
cubeb* ctx{};
|
||||
|
||||
@@ -13,14 +13,14 @@ public:
|
||||
explicit NullSink(std::string){};
|
||||
~NullSink() override = default;
|
||||
|
||||
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/) override {
|
||||
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/,
|
||||
const std::string& /*name*/) override {
|
||||
return null_sink_stream;
|
||||
}
|
||||
|
||||
private:
|
||||
struct NullSinkStreamImpl final : SinkStream {
|
||||
void EnqueueSamples(u32 /*num_channels*/, const s16* /*samples*/,
|
||||
size_t /*sample_count*/) override {}
|
||||
void EnqueueSamples(u32 /*num_channels*/, const std::vector<s16>& /*samples*/) override {}
|
||||
} null_sink_stream;
|
||||
};
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "audio_core/sink_stream.h"
|
||||
#include "common/common_types.h"
|
||||
@@ -21,7 +22,8 @@ constexpr char auto_device_name[] = "auto";
|
||||
class Sink {
|
||||
public:
|
||||
virtual ~Sink() = default;
|
||||
virtual SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) = 0;
|
||||
virtual SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
const std::string& name) = 0;
|
||||
};
|
||||
|
||||
using SinkPtr = std::unique_ptr<Sink>;
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -22,9 +23,8 @@ public:
|
||||
* Feed stereo samples to sink.
|
||||
* @param num_channels Number of channels used.
|
||||
* @param samples Samples in interleaved stereo PCM16 format.
|
||||
* @param sample_count Number of samples.
|
||||
*/
|
||||
virtual void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) = 0;
|
||||
virtual void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) = 0;
|
||||
};
|
||||
|
||||
using SinkStreamPtr = std::unique_ptr<SinkStream>;
|
||||
|
||||
@@ -32,17 +32,13 @@ u32 Stream::GetNumChannels() const {
|
||||
return {};
|
||||
}
|
||||
|
||||
u32 Stream::GetSampleSize() const {
|
||||
return GetNumChannels() * 2;
|
||||
}
|
||||
|
||||
Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
|
||||
SinkStream& sink_stream)
|
||||
SinkStream& sink_stream, std::string&& name_)
|
||||
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
|
||||
sink_stream{sink_stream} {
|
||||
sink_stream{sink_stream}, name{std::move(name_)} {
|
||||
|
||||
release_event = CoreTiming::RegisterEvent(
|
||||
"Stream::Release", [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
|
||||
name, [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
|
||||
}
|
||||
|
||||
void Stream::Play() {
|
||||
@@ -55,17 +51,15 @@ void Stream::Stop() {
|
||||
}
|
||||
|
||||
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
|
||||
const size_t num_samples{buffer.GetData().size() / GetSampleSize()};
|
||||
const size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
|
||||
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
|
||||
}
|
||||
|
||||
static std::vector<s16> GetVolumeAdjustedSamples(const std::vector<u8>& data) {
|
||||
std::vector<s16> samples(data.size() / sizeof(s16));
|
||||
std::memcpy(samples.data(), data.data(), data.size());
|
||||
static void VolumeAdjustSamples(std::vector<s16>& samples) {
|
||||
const float volume{std::clamp(Settings::values.volume, 0.0f, 1.0f)};
|
||||
|
||||
if (volume == 1.0f) {
|
||||
return samples;
|
||||
return;
|
||||
}
|
||||
|
||||
// Implementation of a volume slider with a dynamic range of 60 dB
|
||||
@@ -73,8 +67,6 @@ static std::vector<s16> GetVolumeAdjustedSamples(const std::vector<u8>& data) {
|
||||
for (auto& sample : samples) {
|
||||
sample = static_cast<s16>(sample * volume_scale_factor);
|
||||
}
|
||||
|
||||
return samples;
|
||||
}
|
||||
|
||||
void Stream::PlayNextBuffer() {
|
||||
@@ -96,14 +88,14 @@ void Stream::PlayNextBuffer() {
|
||||
active_buffer = queued_buffers.front();
|
||||
queued_buffers.pop();
|
||||
|
||||
const size_t sample_count{active_buffer->GetData().size() / GetSampleSize()};
|
||||
sink_stream.EnqueueSamples(
|
||||
GetNumChannels(), GetVolumeAdjustedSamples(active_buffer->GetData()).data(), sample_count);
|
||||
VolumeAdjustSamples(active_buffer->Samples());
|
||||
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
|
||||
|
||||
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
|
||||
}
|
||||
|
||||
void Stream::ReleaseActiveBuffer() {
|
||||
ASSERT(active_buffer);
|
||||
released_buffers.push(std::move(active_buffer));
|
||||
release_callback();
|
||||
PlayNextBuffer();
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
|
||||
@@ -33,7 +34,7 @@ public:
|
||||
using ReleaseCallback = std::function<void()>;
|
||||
|
||||
Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
|
||||
SinkStream& sink_stream);
|
||||
SinkStream& sink_stream, std::string&& name_);
|
||||
|
||||
/// Plays the audio stream
|
||||
void Play();
|
||||
@@ -68,9 +69,6 @@ public:
|
||||
/// Gets the number of channels
|
||||
u32 GetNumChannels() const;
|
||||
|
||||
/// Gets the sample size in bytes
|
||||
u32 GetSampleSize() const;
|
||||
|
||||
private:
|
||||
/// Current state of the stream
|
||||
enum class State {
|
||||
@@ -96,6 +94,7 @@ private:
|
||||
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
|
||||
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
|
||||
SinkStream& sink_stream; ///< Output sink for the stream
|
||||
std::string name; ///< Name of the stream, must be unique
|
||||
};
|
||||
|
||||
using StreamPtr = std::shared_ptr<Stream>;
|
||||
|
||||
@@ -200,6 +200,7 @@ void FileBackend::Write(const Entry& entry) {
|
||||
SUB(Service, SPL) \
|
||||
SUB(Service, SSL) \
|
||||
SUB(Service, Time) \
|
||||
SUB(Service, USB) \
|
||||
SUB(Service, VI) \
|
||||
SUB(Service, WLAN) \
|
||||
CLS(HW) \
|
||||
|
||||
@@ -87,6 +87,7 @@ enum class Class : ClassType {
|
||||
Service_SPL, ///< The SPL service
|
||||
Service_SSL, ///< The SSL service
|
||||
Service_Time, ///< The time service
|
||||
Service_USB, ///< The USB (Universal Serial Bus) service
|
||||
Service_VI, ///< The VI (Video interface) service
|
||||
Service_WLAN, ///< The WLAN (Wireless local area network) service
|
||||
HW, ///< Low-level hardware emulation
|
||||
|
||||
@@ -315,6 +315,8 @@ add_library(core STATIC
|
||||
hle/service/time/interface.h
|
||||
hle/service/time/time.cpp
|
||||
hle/service/time/time.h
|
||||
hle/service/usb/usb.cpp
|
||||
hle/service/usb/usb.h
|
||||
hle/service/vi/vi.cpp
|
||||
hle/service/vi/vi.h
|
||||
hle/service/vi/vi_m.cpp
|
||||
|
||||
@@ -203,7 +203,7 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
|
||||
}
|
||||
Kernel::Thread* thread = Kernel::GetCurrentThread();
|
||||
SaveContext(thread->context);
|
||||
if (last_bkpt_hit || (num_instructions == 1)) {
|
||||
if (last_bkpt_hit || GDBStub::GetCpuStepFlag()) {
|
||||
last_bkpt_hit = false;
|
||||
GDBStub::Break();
|
||||
GDBStub::SendTrap(thread, 5);
|
||||
|
||||
@@ -62,7 +62,6 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
|
||||
// execute. Otherwise, get out of the loop function.
|
||||
if (GDBStub::GetCpuHaltFlag()) {
|
||||
if (GDBStub::GetCpuStepFlag()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
tight_loop = false;
|
||||
} else {
|
||||
return ResultStatus::Success;
|
||||
@@ -78,6 +77,10 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
|
||||
}
|
||||
}
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::SetCpuStepFlag(false);
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
|
||||
@@ -82,6 +82,17 @@ public:
|
||||
*/
|
||||
ResultStatus SingleStep();
|
||||
|
||||
/**
|
||||
* Invalidate the CPU instruction caches
|
||||
* This function should only be used by GDB Stub to support breakpoints, memory updates and
|
||||
* step/continue commands.
|
||||
*/
|
||||
void InvalidateCpuInstructionCaches() {
|
||||
for (auto& cpu : cpu_cores) {
|
||||
cpu->ArmInterface().ClearInstructionCache();
|
||||
}
|
||||
}
|
||||
|
||||
/// Shutdown the emulated system.
|
||||
void Shutdown();
|
||||
|
||||
|
||||
@@ -226,8 +226,8 @@ void Idle() {
|
||||
downcount = 0;
|
||||
}
|
||||
|
||||
u64 GetGlobalTimeUs() {
|
||||
return GetTicks() * 1000000 / BASE_CLOCK_RATE;
|
||||
std::chrono::microseconds GetGlobalTimeUs() {
|
||||
return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
|
||||
}
|
||||
|
||||
int GetDowncount() {
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
* ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
|
||||
*/
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
@@ -86,7 +87,7 @@ void ClearPendingEvents();
|
||||
|
||||
void ForceExceptionCheck(s64 cycles);
|
||||
|
||||
u64 GetGlobalTimeUs();
|
||||
std::chrono::microseconds GetGlobalTimeUs();
|
||||
|
||||
int GetDowncount();
|
||||
|
||||
|
||||
@@ -76,12 +76,17 @@ bool IsValidNCA(const NCAHeader& header) {
|
||||
return header.magic == Common::MakeMagic('N', 'C', 'A', '3');
|
||||
}
|
||||
|
||||
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
|
||||
u8 NCA::GetCryptoRevision() const {
|
||||
u8 master_key_id = header.crypto_type;
|
||||
if (header.crypto_type_2 > master_key_id)
|
||||
master_key_id = header.crypto_type_2;
|
||||
if (master_key_id > 0)
|
||||
--master_key_id;
|
||||
return master_key_id;
|
||||
}
|
||||
|
||||
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
|
||||
const auto master_key_id = GetCryptoRevision();
|
||||
|
||||
if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index))
|
||||
return boost::none;
|
||||
@@ -108,33 +113,58 @@ boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType ty
|
||||
return out;
|
||||
}
|
||||
|
||||
VirtualFile NCA::Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const {
|
||||
boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() const {
|
||||
const auto master_key_id = GetCryptoRevision();
|
||||
|
||||
u128 rights_id{};
|
||||
memcpy(rights_id.data(), header.rights_id.data(), 16);
|
||||
if (rights_id == u128{})
|
||||
return boost::none;
|
||||
|
||||
auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
|
||||
if (titlekey == Core::Crypto::Key128{})
|
||||
return boost::none;
|
||||
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
|
||||
keys.GetKey(Core::Crypto::S128KeyType::Titlekek, master_key_id), Core::Crypto::Mode::ECB);
|
||||
cipher.Transcode(titlekey.data(), titlekey.size(), titlekey.data(), Core::Crypto::Op::Decrypt);
|
||||
|
||||
return titlekey;
|
||||
}
|
||||
|
||||
VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting_offset) const {
|
||||
if (!encrypted)
|
||||
return in;
|
||||
|
||||
switch (header.raw.header.crypto_type) {
|
||||
switch (s_header.raw.header.crypto_type) {
|
||||
case NCASectionCryptoType::NONE:
|
||||
LOG_DEBUG(Crypto, "called with mode=NONE");
|
||||
return in;
|
||||
case NCASectionCryptoType::CTR:
|
||||
LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
|
||||
{
|
||||
const auto key = GetKeyAreaKey(NCASectionCryptoType::CTR);
|
||||
boost::optional<Core::Crypto::Key128> key = boost::none;
|
||||
if (std::find_if_not(header.rights_id.begin(), header.rights_id.end(),
|
||||
[](char c) { return c == 0; }) == header.rights_id.end()) {
|
||||
key = GetKeyAreaKey(NCASectionCryptoType::CTR);
|
||||
} else {
|
||||
key = GetTitlekey();
|
||||
}
|
||||
|
||||
if (key == boost::none)
|
||||
return nullptr;
|
||||
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(
|
||||
std::move(in), key.value(), starting_offset);
|
||||
std::vector<u8> iv(16);
|
||||
for (u8 i = 0; i < 8; ++i)
|
||||
iv[i] = header.raw.section_ctr[0x8 - i - 1];
|
||||
iv[i] = s_header.raw.section_ctr[0x8 - i - 1];
|
||||
out->SetIV(iv);
|
||||
return std::static_pointer_cast<VfsFile>(out);
|
||||
}
|
||||
case NCASectionCryptoType::XTS:
|
||||
// TODO(DarkLordZach): Implement XTSEncryptionLayer and title key encryption.
|
||||
// TODO(DarkLordZach): Implement XTSEncryptionLayer.
|
||||
default:
|
||||
LOG_ERROR(Crypto, "called with unhandled crypto type={:02X}",
|
||||
static_cast<u8>(header.raw.header.crypto_type));
|
||||
static_cast<u8>(s_header.raw.header.crypto_type));
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -95,7 +95,9 @@ protected:
|
||||
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
|
||||
|
||||
private:
|
||||
u8 GetCryptoRevision() const;
|
||||
boost::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
|
||||
boost::optional<Core::Crypto::Key128> GetTitlekey() const;
|
||||
VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const;
|
||||
|
||||
std::vector<VirtualDir> dirs;
|
||||
|
||||
@@ -41,40 +41,42 @@
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
const int GDB_BUFFER_SIZE = 10000;
|
||||
namespace GDBStub {
|
||||
namespace {
|
||||
constexpr int GDB_BUFFER_SIZE = 10000;
|
||||
|
||||
const char GDB_STUB_START = '$';
|
||||
const char GDB_STUB_END = '#';
|
||||
const char GDB_STUB_ACK = '+';
|
||||
const char GDB_STUB_NACK = '-';
|
||||
constexpr char GDB_STUB_START = '$';
|
||||
constexpr char GDB_STUB_END = '#';
|
||||
constexpr char GDB_STUB_ACK = '+';
|
||||
constexpr char GDB_STUB_NACK = '-';
|
||||
|
||||
#ifndef SIGTRAP
|
||||
const u32 SIGTRAP = 5;
|
||||
constexpr u32 SIGTRAP = 5;
|
||||
#endif
|
||||
|
||||
#ifndef SIGTERM
|
||||
const u32 SIGTERM = 15;
|
||||
constexpr u32 SIGTERM = 15;
|
||||
#endif
|
||||
|
||||
#ifndef MSG_WAITALL
|
||||
const u32 MSG_WAITALL = 8;
|
||||
constexpr u32 MSG_WAITALL = 8;
|
||||
#endif
|
||||
|
||||
const u32 LR_REGISTER = 30;
|
||||
const u32 SP_REGISTER = 31;
|
||||
const u32 PC_REGISTER = 32;
|
||||
const u32 CPSR_REGISTER = 33;
|
||||
const u32 UC_ARM64_REG_Q0 = 34;
|
||||
const u32 FPSCR_REGISTER = 66;
|
||||
constexpr u32 LR_REGISTER = 30;
|
||||
constexpr u32 SP_REGISTER = 31;
|
||||
constexpr u32 PC_REGISTER = 32;
|
||||
constexpr u32 CPSR_REGISTER = 33;
|
||||
constexpr u32 UC_ARM64_REG_Q0 = 34;
|
||||
constexpr u32 FPSCR_REGISTER = 66;
|
||||
|
||||
// TODO/WiP - Used while working on support for FPU
|
||||
const u32 TODO_DUMMY_REG_997 = 997;
|
||||
const u32 TODO_DUMMY_REG_998 = 998;
|
||||
constexpr u32 TODO_DUMMY_REG_997 = 997;
|
||||
constexpr u32 TODO_DUMMY_REG_998 = 998;
|
||||
|
||||
// For sample XML files see the GDB source /gdb/features
|
||||
// GDB also wants the l character at the start
|
||||
// This XML defines what the registers are for this specific ARM device
|
||||
static const char* target_xml =
|
||||
constexpr char target_xml[] =
|
||||
R"(l<?xml version="1.0"?>
|
||||
<!DOCTYPE target SYSTEM "gdb-target.dtd">
|
||||
<target version="1.0">
|
||||
@@ -140,30 +142,28 @@ static const char* target_xml =
|
||||
</target>
|
||||
)";
|
||||
|
||||
namespace GDBStub {
|
||||
int gdbserver_socket = -1;
|
||||
|
||||
static int gdbserver_socket = -1;
|
||||
u8 command_buffer[GDB_BUFFER_SIZE];
|
||||
u32 command_length;
|
||||
|
||||
static u8 command_buffer[GDB_BUFFER_SIZE];
|
||||
static u32 command_length;
|
||||
u32 latest_signal = 0;
|
||||
bool memory_break = false;
|
||||
|
||||
static u32 latest_signal = 0;
|
||||
static bool memory_break = false;
|
||||
|
||||
static Kernel::Thread* current_thread = nullptr;
|
||||
static u32 current_core = 0;
|
||||
Kernel::Thread* current_thread = nullptr;
|
||||
u32 current_core = 0;
|
||||
|
||||
// Binding to a port within the reserved ports range (0-1023) requires root permissions,
|
||||
// so default to a port outside of that range.
|
||||
static u16 gdbstub_port = 24689;
|
||||
u16 gdbstub_port = 24689;
|
||||
|
||||
static bool halt_loop = true;
|
||||
static bool step_loop = false;
|
||||
static bool send_trap = false;
|
||||
bool halt_loop = true;
|
||||
bool step_loop = false;
|
||||
bool send_trap = false;
|
||||
|
||||
// If set to false, the server will never be started and no
|
||||
// gdbstub-related functions will be executed.
|
||||
static std::atomic<bool> server_enabled(false);
|
||||
std::atomic<bool> server_enabled(false);
|
||||
|
||||
#ifdef _WIN32
|
||||
WSADATA InitData;
|
||||
@@ -171,23 +171,26 @@ WSADATA InitData;
|
||||
|
||||
struct Breakpoint {
|
||||
bool active;
|
||||
PAddr addr;
|
||||
VAddr addr;
|
||||
u64 len;
|
||||
std::array<u8, 4> inst;
|
||||
};
|
||||
|
||||
static std::map<u64, Breakpoint> breakpoints_execute;
|
||||
static std::map<u64, Breakpoint> breakpoints_read;
|
||||
static std::map<u64, Breakpoint> breakpoints_write;
|
||||
using BreakpointMap = std::map<VAddr, Breakpoint>;
|
||||
BreakpointMap breakpoints_execute;
|
||||
BreakpointMap breakpoints_read;
|
||||
BreakpointMap breakpoints_write;
|
||||
|
||||
struct Module {
|
||||
std::string name;
|
||||
PAddr beg;
|
||||
PAddr end;
|
||||
VAddr beg;
|
||||
VAddr end;
|
||||
};
|
||||
|
||||
static std::vector<Module> modules;
|
||||
std::vector<Module> modules;
|
||||
} // Anonymous namespace
|
||||
|
||||
void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext) {
|
||||
void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) {
|
||||
Module module;
|
||||
if (add_elf_ext) {
|
||||
Common::SplitPath(name, nullptr, &module.name, nullptr);
|
||||
@@ -418,11 +421,11 @@ static u8 CalculateChecksum(const u8* buffer, size_t length) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the list of breakpoints for a given breakpoint type.
|
||||
* Get the map of breakpoints for a given breakpoint type.
|
||||
*
|
||||
* @param type Type of breakpoint list.
|
||||
* @param type Type of breakpoint map.
|
||||
*/
|
||||
static std::map<u64, Breakpoint>& GetBreakpointList(BreakpointType type) {
|
||||
static BreakpointMap& GetBreakpointMap(BreakpointType type) {
|
||||
switch (type) {
|
||||
case BreakpointType::Execute:
|
||||
return breakpoints_execute;
|
||||
@@ -441,20 +444,24 @@ static std::map<u64, Breakpoint>& GetBreakpointList(BreakpointType type) {
|
||||
* @param type Type of breakpoint.
|
||||
* @param addr Address of breakpoint.
|
||||
*/
|
||||
static void RemoveBreakpoint(BreakpointType type, PAddr addr) {
|
||||
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
|
||||
static void RemoveBreakpoint(BreakpointType type, VAddr addr) {
|
||||
BreakpointMap& p = GetBreakpointMap(type);
|
||||
|
||||
auto bp = p.find(static_cast<u64>(addr));
|
||||
if (bp != p.end()) {
|
||||
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
|
||||
bp->second.len, bp->second.addr, static_cast<int>(type));
|
||||
p.erase(static_cast<u64>(addr));
|
||||
const auto bp = p.find(addr);
|
||||
if (bp == p.end()) {
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
|
||||
bp->second.len, bp->second.addr, static_cast<int>(type));
|
||||
Memory::WriteBlock(bp->second.addr, bp->second.inst.data(), bp->second.inst.size());
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
p.erase(addr);
|
||||
}
|
||||
|
||||
BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, BreakpointType type) {
|
||||
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
|
||||
auto next_breakpoint = p.lower_bound(static_cast<u64>(addr));
|
||||
BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, BreakpointType type) {
|
||||
const BreakpointMap& p = GetBreakpointMap(type);
|
||||
const auto next_breakpoint = p.lower_bound(addr);
|
||||
BreakpointAddress breakpoint;
|
||||
|
||||
if (next_breakpoint != p.end()) {
|
||||
@@ -468,36 +475,38 @@ BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, BreakpointType type)
|
||||
return breakpoint;
|
||||
}
|
||||
|
||||
bool CheckBreakpoint(PAddr addr, BreakpointType type) {
|
||||
bool CheckBreakpoint(VAddr addr, BreakpointType type) {
|
||||
if (!IsConnected()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
|
||||
const BreakpointMap& p = GetBreakpointMap(type);
|
||||
const auto bp = p.find(addr);
|
||||
|
||||
auto bp = p.find(static_cast<u64>(addr));
|
||||
if (bp != p.end()) {
|
||||
u64 len = bp->second.len;
|
||||
if (bp == p.end()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
|
||||
// no matter if it's a 4-byte or 2-byte instruction. When you execute a
|
||||
// Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on
|
||||
// two instructions instead of the single instruction you placed the breakpoint
|
||||
// on. So, as a way to make sure that execution breakpoints are only breaking
|
||||
// on the instruction that was specified, set the length of an execution
|
||||
// breakpoint to 1. This should be fine since the CPU should never begin executing
|
||||
// an instruction anywhere except the beginning of the instruction.
|
||||
if (type == BreakpointType::Execute) {
|
||||
len = 1;
|
||||
}
|
||||
u64 len = bp->second.len;
|
||||
|
||||
if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
|
||||
LOG_DEBUG(Debug_GDBStub,
|
||||
"Found breakpoint type {} @ {:016X}, range: {:016X}"
|
||||
" - {:016X} ({:X} bytes)",
|
||||
static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
|
||||
return true;
|
||||
}
|
||||
// IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
|
||||
// no matter if it's a 4-byte or 2-byte instruction. When you execute a
|
||||
// Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on
|
||||
// two instructions instead of the single instruction you placed the breakpoint
|
||||
// on. So, as a way to make sure that execution breakpoints are only breaking
|
||||
// on the instruction that was specified, set the length of an execution
|
||||
// breakpoint to 1. This should be fine since the CPU should never begin executing
|
||||
// an instruction anywhere except the beginning of the instruction.
|
||||
if (type == BreakpointType::Execute) {
|
||||
len = 1;
|
||||
}
|
||||
|
||||
if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
|
||||
LOG_DEBUG(Debug_GDBStub,
|
||||
"Found breakpoint type {} @ {:016X}, range: {:016X}"
|
||||
" - {:016X} ({:X} bytes)",
|
||||
static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
@@ -931,6 +940,7 @@ static void WriteMemory() {
|
||||
|
||||
GdbHexToMem(data.data(), len_pos + 1, len);
|
||||
Memory::WriteBlock(addr, data.data(), len);
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
SendReply("OK");
|
||||
}
|
||||
|
||||
@@ -950,6 +960,7 @@ static void Step() {
|
||||
step_loop = true;
|
||||
halt_loop = true;
|
||||
send_trap = true;
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
}
|
||||
|
||||
/// Tell the CPU if we hit a memory breakpoint.
|
||||
@@ -966,6 +977,7 @@ static void Continue() {
|
||||
memory_break = false;
|
||||
step_loop = false;
|
||||
halt_loop = false;
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -975,13 +987,17 @@ static void Continue() {
|
||||
* @param addr Address of breakpoint.
|
||||
* @param len Length of breakpoint.
|
||||
*/
|
||||
static bool CommitBreakpoint(BreakpointType type, PAddr addr, u64 len) {
|
||||
std::map<u64, Breakpoint>& p = GetBreakpointList(type);
|
||||
static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
|
||||
BreakpointMap& p = GetBreakpointMap(type);
|
||||
|
||||
Breakpoint breakpoint;
|
||||
breakpoint.active = true;
|
||||
breakpoint.addr = addr;
|
||||
breakpoint.len = len;
|
||||
Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
|
||||
static constexpr std::array<u8, 4> btrap{{0xd4, 0x20, 0x7d, 0x0}};
|
||||
Memory::WriteBlock(addr, btrap.data(), btrap.size());
|
||||
Core::System::GetInstance().InvalidateCpuInstructionCaches();
|
||||
p.insert({addr, breakpoint});
|
||||
|
||||
LOG_DEBUG(Debug_GDBStub, "gdb: added {} breakpoint: {:016X} bytes at {:016X}",
|
||||
@@ -1015,7 +1031,7 @@ static void AddBreakpoint() {
|
||||
|
||||
auto start_offset = command_buffer + 3;
|
||||
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
|
||||
PAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
|
||||
VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
|
||||
|
||||
start_offset = addr_pos + 1;
|
||||
u64 len =
|
||||
@@ -1064,7 +1080,7 @@ static void RemoveBreakpoint() {
|
||||
|
||||
auto start_offset = command_buffer + 3;
|
||||
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
|
||||
PAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
|
||||
VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
|
||||
|
||||
if (type == BreakpointType::Access) {
|
||||
// Access is made up of Read and Write types, so add both breakpoints
|
||||
|
||||
@@ -22,7 +22,7 @@ enum class BreakpointType {
|
||||
};
|
||||
|
||||
struct BreakpointAddress {
|
||||
PAddr address;
|
||||
VAddr address;
|
||||
BreakpointType type;
|
||||
};
|
||||
|
||||
@@ -53,7 +53,7 @@ bool IsServerEnabled();
|
||||
bool IsConnected();
|
||||
|
||||
/// Register module.
|
||||
void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext = true);
|
||||
void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext = true);
|
||||
|
||||
/**
|
||||
* Signal to the gdbstub server that it should halt CPU execution.
|
||||
@@ -74,7 +74,7 @@ void HandlePacket();
|
||||
* @param addr Address to search from.
|
||||
* @param type Type of breakpoint.
|
||||
*/
|
||||
BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, GDBStub::BreakpointType type);
|
||||
BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, GDBStub::BreakpointType type);
|
||||
|
||||
/**
|
||||
* Check if a breakpoint of the specified type exists at the given address.
|
||||
@@ -82,7 +82,7 @@ BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, GDBStub::BreakpointTy
|
||||
* @param addr Address of breakpoint.
|
||||
* @param type Type of breakpoint.
|
||||
*/
|
||||
bool CheckBreakpoint(PAddr addr, GDBStub::BreakpointType type);
|
||||
bool CheckBreakpoint(VAddr addr, GDBStub::BreakpointType type);
|
||||
|
||||
/// If set to true, the CPU will halt at the beginning of the next CPU loop.
|
||||
bool GetCpuHaltFlag();
|
||||
|
||||
@@ -32,9 +32,8 @@ static ResultCode WaitForAddress(VAddr address, s64 timeout) {
|
||||
}
|
||||
|
||||
// Gets the threads waiting on an address.
|
||||
static void GetThreadsWaitingOnAddress(std::vector<SharedPtr<Thread>>& waiting_threads,
|
||||
VAddr address) {
|
||||
auto RetrieveWaitingThreads =
|
||||
static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) {
|
||||
const auto RetrieveWaitingThreads =
|
||||
[](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr arb_addr) {
|
||||
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
|
||||
auto& thread_list = scheduler->GetThreadList();
|
||||
@@ -45,16 +44,20 @@ static void GetThreadsWaitingOnAddress(std::vector<SharedPtr<Thread>>& waiting_t
|
||||
}
|
||||
};
|
||||
|
||||
// Retrieve a list of all threads that are waiting for this address.
|
||||
RetrieveWaitingThreads(0, waiting_threads, address);
|
||||
RetrieveWaitingThreads(1, waiting_threads, address);
|
||||
RetrieveWaitingThreads(2, waiting_threads, address);
|
||||
RetrieveWaitingThreads(3, waiting_threads, address);
|
||||
// Retrieve all threads that are waiting for this address.
|
||||
std::vector<SharedPtr<Thread>> threads;
|
||||
RetrieveWaitingThreads(0, threads, address);
|
||||
RetrieveWaitingThreads(1, threads, address);
|
||||
RetrieveWaitingThreads(2, threads, address);
|
||||
RetrieveWaitingThreads(3, threads, address);
|
||||
|
||||
// Sort them by priority, such that the highest priority ones come first.
|
||||
std::sort(waiting_threads.begin(), waiting_threads.end(),
|
||||
std::sort(threads.begin(), threads.end(),
|
||||
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
|
||||
return lhs->current_priority < rhs->current_priority;
|
||||
});
|
||||
|
||||
return threads;
|
||||
}
|
||||
|
||||
// Wake up num_to_wake (or all) threads in a vector.
|
||||
@@ -76,9 +79,7 @@ static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num
|
||||
|
||||
// Signals an address being waited on.
|
||||
ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
|
||||
// Get threads waiting on the address.
|
||||
std::vector<SharedPtr<Thread>> waiting_threads;
|
||||
GetThreadsWaitingOnAddress(waiting_threads, address);
|
||||
std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
|
||||
|
||||
WakeThreads(waiting_threads, num_to_wake);
|
||||
return RESULT_SUCCESS;
|
||||
@@ -110,12 +111,11 @@ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 valu
|
||||
}
|
||||
|
||||
// Get threads waiting on the address.
|
||||
std::vector<SharedPtr<Thread>> waiting_threads;
|
||||
GetThreadsWaitingOnAddress(waiting_threads, address);
|
||||
std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
|
||||
|
||||
// Determine the modified value depending on the waiting count.
|
||||
s32 updated_value;
|
||||
if (waiting_threads.size() == 0) {
|
||||
if (waiting_threads.empty()) {
|
||||
updated_value = value - 1;
|
||||
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
|
||||
updated_value = value + 1;
|
||||
|
||||
@@ -14,8 +14,8 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
ClientPort::ClientPort() {}
|
||||
ClientPort::~ClientPort() {}
|
||||
ClientPort::ClientPort() = default;
|
||||
ClientPort::~ClientPort() = default;
|
||||
|
||||
ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
|
||||
// Note: Threads do not wait for the server endpoint to call
|
||||
@@ -40,4 +40,12 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
|
||||
return MakeResult(std::get<SharedPtr<ClientSession>>(sessions));
|
||||
}
|
||||
|
||||
void ClientPort::ConnectionClosed() {
|
||||
if (active_sessions == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
--active_sessions;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -37,14 +37,20 @@ public:
|
||||
*/
|
||||
ResultVal<SharedPtr<ClientSession>> Connect();
|
||||
|
||||
SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
|
||||
u32 max_sessions; ///< Maximum number of simultaneous sessions the port can have
|
||||
u32 active_sessions; ///< Number of currently open sessions to this port
|
||||
std::string name; ///< Name of client port (optional)
|
||||
/**
|
||||
* Signifies that a previously active connection has been closed,
|
||||
* decreasing the total number of active connections to this port.
|
||||
*/
|
||||
void ConnectionClosed();
|
||||
|
||||
private:
|
||||
ClientPort();
|
||||
~ClientPort() override;
|
||||
|
||||
SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
|
||||
u32 max_sessions = 0; ///< Maximum number of simultaneous sessions the port can have
|
||||
u32 active_sessions = 0; ///< Number of currently open sessions to this port
|
||||
std::string name; ///< Name of client port (optional)
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -31,10 +31,9 @@ public:
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
ResetType reset_type; ///< Current ResetType
|
||||
|
||||
bool signaled; ///< Whether the event has already been signaled
|
||||
std::string name; ///< Name of event (optional)
|
||||
ResetType GetResetType() const {
|
||||
return reset_type;
|
||||
}
|
||||
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
@@ -47,6 +46,11 @@ public:
|
||||
private:
|
||||
Event();
|
||||
~Event() override;
|
||||
|
||||
ResetType reset_type; ///< Current ResetType
|
||||
|
||||
bool signaled; ///< Whether the event has already been signaled
|
||||
std::string name; ///< Name of event (optional)
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -27,7 +27,7 @@ ServerSession::~ServerSession() {
|
||||
|
||||
// Decrease the port's connection count.
|
||||
if (parent->port)
|
||||
parent->port->active_sessions--;
|
||||
parent->port->ConnectionClosed();
|
||||
|
||||
// TODO(Subv): Wake up all the ClientSession's waiting threads and set
|
||||
// the SendSyncRequest result to 0xC920181A.
|
||||
|
||||
@@ -13,6 +13,7 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
auto module_ = std::make_shared<Module>();
|
||||
std::make_shared<APM>(module_, "apm")->InstallAsService(service_manager);
|
||||
std::make_shared<APM>(module_, "apm:p")->InstallAsService(service_manager);
|
||||
std::make_shared<APM_Sys>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -74,6 +74,31 @@ void APM::OpenSession(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISession>();
|
||||
|
||||
LOG_DEBUG(Service_APM, "called");
|
||||
}
|
||||
|
||||
APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "RequestPerformanceMode"},
|
||||
{1, &APM_Sys::GetPerformanceEvent, "GetPerformanceEvent"},
|
||||
{2, nullptr, "GetThrottlingState"},
|
||||
{3, nullptr, "GetLastThrottlingState"},
|
||||
{4, nullptr, "ClearLastThrottlingState"},
|
||||
{5, nullptr, "LoadAndApplySettings"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
void APM_Sys::GetPerformanceEvent(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISession>();
|
||||
|
||||
LOG_DEBUG(Service_APM, "called");
|
||||
}
|
||||
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -19,4 +19,12 @@ private:
|
||||
std::shared_ptr<Module> apm;
|
||||
};
|
||||
|
||||
class APM_Sys final : public ServiceFramework<APM_Sys> {
|
||||
public:
|
||||
explicit APM_Sys();
|
||||
|
||||
private:
|
||||
void GetPerformanceEvent(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -2,8 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/audio/audout_a.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
#include "audio_core/codec.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
@@ -48,7 +50,7 @@ public:
|
||||
buffer_event = Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
|
||||
|
||||
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
|
||||
[=]() { buffer_event->Signal(); });
|
||||
"IAudioOut", [=]() { buffer_event->Signal(); });
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -111,10 +113,10 @@ private:
|
||||
std::memcpy(&audio_buffer, input_buffer.data(), sizeof(AudioBuffer));
|
||||
const u64 tag{rp.Pop<u64>()};
|
||||
|
||||
std::vector<u8> data(audio_buffer.buffer_size);
|
||||
Memory::ReadBlock(audio_buffer.buffer, data.data(), data.size());
|
||||
std::vector<s16> samples(audio_buffer.buffer_size / sizeof(s16));
|
||||
Memory::ReadBlock(audio_buffer.buffer, samples.data(), audio_buffer.buffer_size);
|
||||
|
||||
if (!audio_core.QueueBuffer(stream, tag, std::move(data))) {
|
||||
if (!audio_core.QueueBuffer(stream, tag, std::move(samples))) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::BufferCountExceeded));
|
||||
}
|
||||
@@ -200,7 +202,7 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(DefaultSampleRate);
|
||||
rb.Push<u32>(params.channel_count);
|
||||
rb.Push<u32>(static_cast<u32>(PcmFormat::Int16));
|
||||
rb.Push<u32>(static_cast<u32>(AudioCore::Codec::PcmFormat::Int16));
|
||||
rb.Push<u32>(static_cast<u32>(AudioState::Stopped));
|
||||
rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
|
||||
}
|
||||
|
||||
@@ -38,16 +38,6 @@ private:
|
||||
|
||||
void ListAudioOutsImpl(Kernel::HLERequestContext& ctx);
|
||||
void OpenAudioOutImpl(Kernel::HLERequestContext& ctx);
|
||||
|
||||
enum class PcmFormat : u32 {
|
||||
Invalid = 0,
|
||||
Int8 = 1,
|
||||
Int16 = 2,
|
||||
Int24 = 3,
|
||||
Int32 = 4,
|
||||
PcmFloat = 5,
|
||||
Adpcm = 6,
|
||||
};
|
||||
};
|
||||
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -15,13 +15,10 @@
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
/// TODO(bunnei): Find a proper value for the audio_ticks
|
||||
constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 200)};
|
||||
|
||||
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
|
||||
public:
|
||||
explicit IAudioRenderer(AudioRendererParameter audren_params)
|
||||
: ServiceFramework("IAudioRenderer"), worker_params(audren_params) {
|
||||
explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
|
||||
: ServiceFramework("IAudioRenderer") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetAudioRendererSampleRate"},
|
||||
{1, nullptr, "GetAudioRendererSampleCount"},
|
||||
@@ -39,21 +36,8 @@ public:
|
||||
RegisterHandlers(functions);
|
||||
|
||||
system_event =
|
||||
Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioRenderer:SystemEvent");
|
||||
|
||||
// Register event callback to update the Audio Buffer
|
||||
audio_event = CoreTiming::RegisterEvent(
|
||||
"IAudioRenderer::UpdateAudioCallback", [this](u64 userdata, int cycles_late) {
|
||||
UpdateAudioCallback();
|
||||
CoreTiming::ScheduleEvent(audio_ticks - cycles_late, audio_event);
|
||||
});
|
||||
|
||||
// Start the audio event
|
||||
CoreTiming::ScheduleEvent(audio_ticks, audio_event);
|
||||
voice_status_list.resize(worker_params.voice_count);
|
||||
}
|
||||
~IAudioRenderer() {
|
||||
CoreTiming::UnscheduleEvent(audio_event, 0);
|
||||
Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
|
||||
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -62,60 +46,9 @@ private:
|
||||
}
|
||||
|
||||
void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
|
||||
UpdateDataHeader config{};
|
||||
auto buf = ctx.ReadBuffer();
|
||||
std::memcpy(&config, buf.data(), sizeof(UpdateDataHeader));
|
||||
u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
|
||||
|
||||
std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
|
||||
std::memcpy(mem_pool_info.data(),
|
||||
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size,
|
||||
memory_pool_count * sizeof(MemoryPoolInfo));
|
||||
|
||||
std::vector<VoiceInfo> voice_info(worker_params.voice_count);
|
||||
std::memcpy(voice_info.data(),
|
||||
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size +
|
||||
config.memory_pools_size + config.voice_resource_size,
|
||||
worker_params.voice_count * sizeof(VoiceInfo));
|
||||
|
||||
UpdateDataHeader response_data{worker_params};
|
||||
|
||||
ASSERT(ctx.GetWriteBufferSize() == response_data.total_size);
|
||||
|
||||
std::vector<u8> output(response_data.total_size);
|
||||
std::memcpy(output.data(), &response_data, sizeof(UpdateDataHeader));
|
||||
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
|
||||
for (unsigned i = 0; i < memory_pool.size(); i++) {
|
||||
if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestAttach)
|
||||
memory_pool[i].state = MemoryPoolStates::Attached;
|
||||
else if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestDetach)
|
||||
memory_pool[i].state = MemoryPoolStates::Detached;
|
||||
}
|
||||
std::memcpy(output.data() + sizeof(UpdateDataHeader), memory_pool.data(),
|
||||
response_data.memory_pools_size);
|
||||
|
||||
for (unsigned i = 0; i < voice_info.size(); i++) {
|
||||
if (voice_info[i].is_new) {
|
||||
voice_status_list[i].played_sample_count = 0;
|
||||
voice_status_list[i].wave_buffer_consumed = 0;
|
||||
} else if (voice_info[i].play_state == (u8)PlayStates::Started) {
|
||||
for (u32 buff_idx = 0; buff_idx < voice_info[i].wave_buffer_count; buff_idx++) {
|
||||
voice_status_list[i].played_sample_count +=
|
||||
(voice_info[i].wave_buffer[buff_idx].end_sample_offset -
|
||||
voice_info[i].wave_buffer[buff_idx].start_sample_offset) /
|
||||
2;
|
||||
voice_status_list[i].wave_buffer_consumed++;
|
||||
}
|
||||
}
|
||||
}
|
||||
std::memcpy(output.data() + sizeof(UpdateDataHeader) + response_data.memory_pools_size,
|
||||
voice_status_list.data(), response_data.voices_size);
|
||||
|
||||
ctx.WriteBuffer(output);
|
||||
|
||||
ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
}
|
||||
|
||||
@@ -136,8 +69,6 @@ private:
|
||||
}
|
||||
|
||||
void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
|
||||
// system_event->Signal();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(system_event);
|
||||
@@ -145,131 +76,8 @@ private:
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
}
|
||||
|
||||
enum class MemoryPoolStates : u32 { // Should be LE
|
||||
Invalid = 0x0,
|
||||
Unknown = 0x1,
|
||||
RequestDetach = 0x2,
|
||||
Detached = 0x3,
|
||||
RequestAttach = 0x4,
|
||||
Attached = 0x5,
|
||||
Released = 0x6,
|
||||
};
|
||||
|
||||
enum class PlayStates : u8 {
|
||||
Started = 0,
|
||||
Stopped = 1,
|
||||
};
|
||||
|
||||
struct MemoryPoolEntry {
|
||||
MemoryPoolStates state;
|
||||
u32_le unknown_4;
|
||||
u32_le unknown_8;
|
||||
u32_le unknown_c;
|
||||
};
|
||||
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
|
||||
|
||||
struct MemoryPoolInfo {
|
||||
u64_le pool_address;
|
||||
u64_le pool_size;
|
||||
MemoryPoolStates pool_state;
|
||||
INSERT_PADDING_WORDS(3); // Unknown
|
||||
};
|
||||
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
|
||||
|
||||
struct UpdateDataHeader {
|
||||
UpdateDataHeader() {}
|
||||
|
||||
explicit UpdateDataHeader(const AudioRendererParameter& config) {
|
||||
revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
|
||||
behavior_size = 0xb0;
|
||||
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
|
||||
voices_size = config.voice_count * 0x10;
|
||||
voice_resource_size = 0x0;
|
||||
effects_size = config.effect_count * 0x10;
|
||||
mixes_size = 0x0;
|
||||
sinks_size = config.sink_count * 0x20;
|
||||
performance_manager_size = 0x10;
|
||||
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size +
|
||||
voices_size + effects_size + sinks_size + performance_manager_size;
|
||||
}
|
||||
|
||||
u32_le revision;
|
||||
u32_le behavior_size;
|
||||
u32_le memory_pools_size;
|
||||
u32_le voices_size;
|
||||
u32_le voice_resource_size;
|
||||
u32_le effects_size;
|
||||
u32_le mixes_size;
|
||||
u32_le sinks_size;
|
||||
u32_le performance_manager_size;
|
||||
INSERT_PADDING_WORDS(6);
|
||||
u32_le total_size;
|
||||
};
|
||||
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
|
||||
|
||||
struct BiquadFilter {
|
||||
u8 enable;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
s16_le numerator[3];
|
||||
s16_le denominator[2];
|
||||
};
|
||||
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
|
||||
|
||||
struct WaveBuffer {
|
||||
u64_le buffer_addr;
|
||||
u64_le buffer_sz;
|
||||
s32_le start_sample_offset;
|
||||
s32_le end_sample_offset;
|
||||
u8 loop;
|
||||
u8 end_of_stream;
|
||||
u8 sent_to_server;
|
||||
INSERT_PADDING_BYTES(5);
|
||||
u64 context_addr;
|
||||
u64 context_sz;
|
||||
INSERT_PADDING_BYTES(8);
|
||||
};
|
||||
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
|
||||
|
||||
struct VoiceInfo {
|
||||
u32_le id;
|
||||
u32_le node_id;
|
||||
u8 is_new;
|
||||
u8 is_in_use;
|
||||
u8 play_state;
|
||||
u8 sample_format;
|
||||
u32_le sample_rate;
|
||||
u32_le priority;
|
||||
u32_le sorting_order;
|
||||
u32_le channel_count;
|
||||
float_le pitch;
|
||||
float_le volume;
|
||||
BiquadFilter biquad_filter[2];
|
||||
u32_le wave_buffer_count;
|
||||
u16_le wave_buffer_head;
|
||||
INSERT_PADDING_BYTES(6);
|
||||
u64_le additional_params_addr;
|
||||
u64_le additional_params_sz;
|
||||
u32_le mix_id;
|
||||
u32_le splitter_info_id;
|
||||
WaveBuffer wave_buffer[4];
|
||||
u32_le voice_channel_resource_ids[6];
|
||||
INSERT_PADDING_BYTES(24);
|
||||
};
|
||||
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
|
||||
|
||||
struct VoiceOutStatus {
|
||||
u64_le played_sample_count;
|
||||
u32_le wave_buffer_consumed;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
};
|
||||
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
|
||||
|
||||
/// This is used to trigger the audio event callback.
|
||||
CoreTiming::EventType* audio_event;
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> system_event;
|
||||
AudioRendererParameter worker_params;
|
||||
std::vector<VoiceOutStatus> voice_status_list;
|
||||
std::unique_ptr<AudioCore::AudioRenderer> renderer;
|
||||
};
|
||||
|
||||
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
|
||||
@@ -368,7 +176,7 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") {
|
||||
|
||||
void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto params = rp.PopRaw<AudioRendererParameter>();
|
||||
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -379,7 +187,7 @@ void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto params = rp.PopRaw<AudioRendererParameter>();
|
||||
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
|
||||
|
||||
u64 buffer_sz = Common::AlignUp(4 * params.unknown_8, 0x40);
|
||||
buffer_sz += params.unknown_c * 1024;
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "audio_core/audio_renderer.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
@@ -12,24 +13,6 @@ class HLERequestContext;
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
struct AudioRendererParameter {
|
||||
u32_le sample_rate;
|
||||
u32_le sample_count;
|
||||
u32_le unknown_8;
|
||||
u32_le unknown_c;
|
||||
u32_le voice_count;
|
||||
u32_le sink_count;
|
||||
u32_le effect_count;
|
||||
u32_le unknown_1c;
|
||||
u8 unknown_20;
|
||||
INSERT_PADDING_BYTES(3);
|
||||
u32_le splitter_count;
|
||||
u32_le unknown_2c;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le revision;
|
||||
};
|
||||
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
|
||||
|
||||
class AudRenU final : public ServiceFramework<AudRenU> {
|
||||
public:
|
||||
explicit AudRenU();
|
||||
|
||||
@@ -337,6 +337,7 @@ public:
|
||||
"AcquireNpadStyleSetUpdateEventHandle"},
|
||||
{107, nullptr, "DisconnectNpad"},
|
||||
{108, &Hid::GetPlayerLedPattern, "GetPlayerLedPattern"},
|
||||
{109, nullptr, "ActivateNpadWithRevision"},
|
||||
{120, &Hid::SetNpadJoyHoldType, "SetNpadJoyHoldType"},
|
||||
{121, &Hid::GetNpadJoyHoldType, "GetNpadJoyHoldType"},
|
||||
{122, &Hid::SetNpadJoyAssignmentModeSingleByDefault,
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
|
||||
@@ -2,14 +2,15 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cinttypes>
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
|
||||
@@ -2,6 +2,9 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_ctrl.h"
|
||||
|
||||
@@ -5,8 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cinttypes>
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h"
|
||||
|
||||
@@ -2,12 +2,14 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cinttypes>
|
||||
#include <map>
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_nvdec.h"
|
||||
|
||||
@@ -4,11 +4,9 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cinttypes>
|
||||
#include <cstring>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
@@ -54,7 +54,7 @@ u32 Module::Open(const std::string& device_name) {
|
||||
return fd;
|
||||
}
|
||||
|
||||
u32 Module::Ioctl(u32 fd, u32_le command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
u32 Module::Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
auto itr = open_files.find(fd);
|
||||
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");
|
||||
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/nvdrv/nvmemp.h"
|
||||
|
||||
namespace Service::Nvidia {
|
||||
|
||||
@@ -3,8 +3,11 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <boost/optional.hpp>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "core/core.h"
|
||||
@@ -31,7 +34,7 @@ NVFlinger::NVFlinger() {
|
||||
|
||||
// Schedule the screen composition events
|
||||
composition_event =
|
||||
CoreTiming::RegisterEvent("ScreenCompositioin", [this](u64 userdata, int cycles_late) {
|
||||
CoreTiming::RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
|
||||
Compose();
|
||||
CoreTiming::ScheduleEvent(frame_ticks - cycles_late, composition_event);
|
||||
});
|
||||
@@ -43,7 +46,7 @@ NVFlinger::~NVFlinger() {
|
||||
CoreTiming::UnscheduleEvent(composition_event, 0);
|
||||
}
|
||||
|
||||
u64 NVFlinger::OpenDisplay(const std::string& name) {
|
||||
u64 NVFlinger::OpenDisplay(std::string_view name) {
|
||||
LOG_WARNING(Service, "Opening display {}", name);
|
||||
|
||||
// TODO(Subv): Currently we only support the Default display.
|
||||
|
||||
@@ -5,7 +5,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <boost/optional.hpp>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
@@ -41,7 +45,7 @@ public:
|
||||
~NVFlinger();
|
||||
|
||||
/// Opens the specified display and returns the id.
|
||||
u64 OpenDisplay(const std::string& name);
|
||||
u64 OpenDisplay(std::string_view name);
|
||||
|
||||
/// Creates a layer on the specified display and returns the layer id.
|
||||
u64 CreateLayer(u64 display_id);
|
||||
|
||||
@@ -63,6 +63,7 @@
|
||||
#include "core/hle/service/spl/module.h"
|
||||
#include "core/hle/service/ssl/ssl.h"
|
||||
#include "core/hle/service/time/time.h"
|
||||
#include "core/hle/service/usb/usb.h"
|
||||
#include "core/hle/service/vi/vi.h"
|
||||
#include "core/hle/service/wlan/wlan.h"
|
||||
|
||||
@@ -249,6 +250,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
|
||||
SPL::InstallInterfaces(*sm);
|
||||
SSL::InstallInterfaces(*sm);
|
||||
Time::InstallInterfaces(*sm);
|
||||
USB::InstallInterfaces(*sm);
|
||||
VI::InstallInterfaces(*sm, nv_flinger);
|
||||
WLAN::InstallInterfaces(*sm);
|
||||
|
||||
|
||||
@@ -80,8 +80,8 @@ public:
|
||||
{5, nullptr, "GetTimeZoneRuleVersion"},
|
||||
{100, &ITimeZoneService::ToCalendarTime, "ToCalendarTime"},
|
||||
{101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"},
|
||||
{200, nullptr, "ToPosixTime"},
|
||||
{201, nullptr, "ToPosixTimeWithMyRule"},
|
||||
{201, nullptr, "ToPosixTime"},
|
||||
{202, nullptr, "ToPosixTimeWithMyRule"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
238
src/core/hle/service/usb/usb.cpp
Normal file
238
src/core/hle/service/usb/usb.cpp
Normal file
@@ -0,0 +1,238 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/hle/service/usb/usb.h"
|
||||
|
||||
namespace Service::USB {
|
||||
|
||||
class IDsInterface final : public ServiceFramework<IDsInterface> {
|
||||
public:
|
||||
explicit IDsInterface() : ServiceFramework{"IDsInterface"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetDsEndpoint"},
|
||||
{1, nullptr, "GetSetupEvent"},
|
||||
{2, nullptr, "Unknown"},
|
||||
{3, nullptr, "EnableInterface"},
|
||||
{4, nullptr, "DisableInterface"},
|
||||
{5, nullptr, "CtrlInPostBufferAsync"},
|
||||
{6, nullptr, "CtrlOutPostBufferAsync"},
|
||||
{7, nullptr, "GetCtrlInCompletionEvent"},
|
||||
{8, nullptr, "GetCtrlInReportData"},
|
||||
{9, nullptr, "GetCtrlOutCompletionEvent"},
|
||||
{10, nullptr, "GetCtrlOutReportData"},
|
||||
{11, nullptr, "StallCtrl"},
|
||||
{12, nullptr, "AppendConfigurationData"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class USB_DS final : public ServiceFramework<USB_DS> {
|
||||
public:
|
||||
explicit USB_DS() : ServiceFramework{"usb:ds"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "BindDevice"},
|
||||
{1, nullptr, "BindClientProcess"},
|
||||
{2, nullptr, "GetDsInterface"},
|
||||
{3, nullptr, "GetStateChangeEvent"},
|
||||
{4, nullptr, "GetState"},
|
||||
{5, nullptr, "ClearDeviceData"},
|
||||
{6, nullptr, "AddUsbStringDescriptor"},
|
||||
{7, nullptr, "DeleteUsbStringDescriptor"},
|
||||
{8, nullptr, "SetUsbDeviceDescriptor"},
|
||||
{9, nullptr, "SetBinaryObjectStore"},
|
||||
{10, nullptr, "Enable"},
|
||||
{11, nullptr, "Disable"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class IClientEpSession final : public ServiceFramework<IClientEpSession> {
|
||||
public:
|
||||
explicit IClientEpSession() : ServiceFramework{"IClientEpSession"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Unknown1"},
|
||||
{1, nullptr, "Unknown2"},
|
||||
{2, nullptr, "Unknown3"},
|
||||
{3, nullptr, "Unknown4"},
|
||||
{4, nullptr, "PostBufferAsync"},
|
||||
{5, nullptr, "Unknown5"},
|
||||
{6, nullptr, "Unknown6"},
|
||||
{7, nullptr, "Unknown7"},
|
||||
{8, nullptr, "Unknown8"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class IClientIfSession final : public ServiceFramework<IClientIfSession> {
|
||||
public:
|
||||
explicit IClientIfSession() : ServiceFramework{"IClientIfSession"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Unknown1"},
|
||||
{1, nullptr, "Unknown2"},
|
||||
{2, nullptr, "Unknown3"},
|
||||
{3, nullptr, "Unknown4"},
|
||||
{4, nullptr, "Unknown5"},
|
||||
{5, nullptr, "CtrlXferAsync"},
|
||||
{6, nullptr, "Unknown6"},
|
||||
{7, nullptr, "GetCtrlXferReport"},
|
||||
{8, nullptr, "Unknown7"},
|
||||
{9, nullptr, "GetClientEpSession"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class USB_HS final : public ServiceFramework<USB_HS> {
|
||||
public:
|
||||
explicit USB_HS() : ServiceFramework{"usb:hs"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "BindClientProcess"},
|
||||
{1, nullptr, "Unknown1"},
|
||||
{2, nullptr, "Unknown2"},
|
||||
{3, nullptr, "Unknown3"},
|
||||
{4, nullptr, "Unknown4"},
|
||||
{5, nullptr, "Unknown5"},
|
||||
{6, nullptr, "GetInterfaceStateChangeEvent"},
|
||||
{7, nullptr, "GetClientIfSession"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class IPdSession final : public ServiceFramework<IPdSession> {
|
||||
public:
|
||||
explicit IPdSession() : ServiceFramework{"IPdSession"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "BindNoticeEvent"},
|
||||
{1, nullptr, "Unknown1"},
|
||||
{2, nullptr, "GetStatus"},
|
||||
{3, nullptr, "GetNotice"},
|
||||
{4, nullptr, "Unknown2"},
|
||||
{5, nullptr, "Unknown3"},
|
||||
{6, nullptr, "ReplyPowerRequest"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class USB_PD final : public ServiceFramework<USB_PD> {
|
||||
public:
|
||||
explicit USB_PD() : ServiceFramework{"usb:pd"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &USB_PD::GetPdSession, "GetPdSession"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetPdSession(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IPdSession>();
|
||||
|
||||
LOG_DEBUG(Service_USB, "called");
|
||||
}
|
||||
};
|
||||
|
||||
class IPdCradleSession final : public ServiceFramework<IPdCradleSession> {
|
||||
public:
|
||||
explicit IPdCradleSession() : ServiceFramework{"IPdCradleSession"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "VdmUserWrite"},
|
||||
{1, nullptr, "VdmUserRead"},
|
||||
{2, nullptr, "Vdm20Init"},
|
||||
{3, nullptr, "GetFwType"},
|
||||
{4, nullptr, "GetFwRevision"},
|
||||
{5, nullptr, "GetManufacturerId"},
|
||||
{6, nullptr, "GetDeviceId"},
|
||||
{7, nullptr, "Unknown1"},
|
||||
{8, nullptr, "Unknown2"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class USB_PD_C final : public ServiceFramework<USB_PD_C> {
|
||||
public:
|
||||
explicit USB_PD_C() : ServiceFramework{"usb:pd:c"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &USB_PD_C::GetPdCradleSession, "GetPdCradleSession"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetPdCradleSession(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IPdCradleSession>();
|
||||
|
||||
LOG_DEBUG(Service_USB, "called");
|
||||
}
|
||||
};
|
||||
|
||||
class USB_PM final : public ServiceFramework<USB_PM> {
|
||||
public:
|
||||
explicit USB_PM() : ServiceFramework{"usb:pm"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Unknown1"},
|
||||
{1, nullptr, "Unknown2"},
|
||||
{2, nullptr, "Unknown3"},
|
||||
{3, nullptr, "Unknown4"},
|
||||
{4, nullptr, "Unknown5"},
|
||||
{5, nullptr, "Unknown6"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& sm) {
|
||||
std::make_shared<USB_DS>()->InstallAsService(sm);
|
||||
std::make_shared<USB_HS>()->InstallAsService(sm);
|
||||
std::make_shared<USB_PD>()->InstallAsService(sm);
|
||||
std::make_shared<USB_PD_C>()->InstallAsService(sm);
|
||||
std::make_shared<USB_PM>()->InstallAsService(sm);
|
||||
}
|
||||
|
||||
} // namespace Service::USB
|
||||
15
src/core/hle/service/usb/usb.h
Normal file
15
src/core/hle/service/usb/usb.h
Normal file
@@ -0,0 +1,15 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
|
||||
namespace Service::USB {
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& sm);
|
||||
|
||||
} // namespace Service::USB
|
||||
@@ -20,6 +20,10 @@ namespace Loader {
|
||||
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file)
|
||||
: AppLoader(std::move(file)) {}
|
||||
|
||||
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(
|
||||
FileSys::VirtualDir directory)
|
||||
: AppLoader(directory->GetFile("main")), dir(std::move(directory)) {}
|
||||
|
||||
FileType AppLoader_DeconstructedRomDirectory::IdentifyType(const FileSys::VirtualFile& file) {
|
||||
if (FileSys::IsDirectoryExeFS(file->GetContainingDirectory())) {
|
||||
return FileType::DeconstructedRomDirectory;
|
||||
@@ -34,7 +38,12 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
|
||||
return ResultStatus::ErrorAlreadyLoaded;
|
||||
}
|
||||
|
||||
const FileSys::VirtualDir dir = file->GetContainingDirectory();
|
||||
if (dir == nullptr) {
|
||||
if (file == nullptr)
|
||||
return ResultStatus::ErrorInvalidFormat;
|
||||
dir = file->GetContainingDirectory();
|
||||
}
|
||||
|
||||
const FileSys::VirtualFile npdm = dir->GetFile("main.npdm");
|
||||
if (npdm == nullptr)
|
||||
return ResultStatus::ErrorInvalidFormat;
|
||||
|
||||
@@ -22,6 +22,9 @@ class AppLoader_DeconstructedRomDirectory final : public AppLoader {
|
||||
public:
|
||||
explicit AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile main_file);
|
||||
|
||||
// Overload to accept exefs directory. Must contain 'main' and 'main.npdm'
|
||||
explicit AppLoader_DeconstructedRomDirectory(FileSys::VirtualDir directory);
|
||||
|
||||
/**
|
||||
* Returns the type of the file
|
||||
* @param file std::shared_ptr<VfsFile> open file
|
||||
@@ -40,6 +43,7 @@ public:
|
||||
private:
|
||||
FileSys::ProgramMetadata metadata;
|
||||
FileSys::VirtualFile romfs;
|
||||
FileSys::VirtualDir dir;
|
||||
};
|
||||
|
||||
} // namespace Loader
|
||||
|
||||
@@ -22,7 +22,8 @@
|
||||
|
||||
namespace Loader {
|
||||
|
||||
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file) : AppLoader(std::move(file)) {}
|
||||
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file_)
|
||||
: AppLoader(std::move(file_)), nca(std::make_unique<FileSys::NCA>(file)) {}
|
||||
|
||||
FileType AppLoader_NCA::IdentifyType(const FileSys::VirtualFile& file) {
|
||||
FileSys::NCA nca(file);
|
||||
@@ -39,8 +40,7 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
return ResultStatus::ErrorAlreadyLoaded;
|
||||
}
|
||||
|
||||
nca = std::make_unique<FileSys::NCA>(file);
|
||||
ResultStatus result = nca->GetStatus();
|
||||
const auto result = nca->GetStatus();
|
||||
if (result != ResultStatus::Success) {
|
||||
return result;
|
||||
}
|
||||
@@ -48,44 +48,16 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
if (nca->GetType() != FileSys::NCAContentType::Program)
|
||||
return ResultStatus::ErrorInvalidFormat;
|
||||
|
||||
auto exefs = nca->GetExeFS();
|
||||
const auto exefs = nca->GetExeFS();
|
||||
|
||||
if (exefs == nullptr)
|
||||
return ResultStatus::ErrorInvalidFormat;
|
||||
|
||||
result = metadata.Load(exefs->GetFile("main.npdm"));
|
||||
if (result != ResultStatus::Success) {
|
||||
return result;
|
||||
}
|
||||
metadata.Print();
|
||||
directory_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(exefs);
|
||||
|
||||
const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()};
|
||||
if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit) {
|
||||
return ResultStatus::ErrorUnsupportedArch;
|
||||
}
|
||||
|
||||
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
|
||||
for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
|
||||
"subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) {
|
||||
const VAddr load_addr = next_load_addr;
|
||||
|
||||
next_load_addr = AppLoader_NSO::LoadModule(exefs->GetFile(module), load_addr);
|
||||
if (next_load_addr) {
|
||||
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr);
|
||||
// Register module with GDBStub
|
||||
GDBStub::RegisterModule(module, load_addr, next_load_addr - 1, false);
|
||||
} else {
|
||||
next_load_addr = load_addr;
|
||||
}
|
||||
}
|
||||
|
||||
process->program_id = metadata.GetTitleID();
|
||||
process->svc_access_mask.set();
|
||||
process->address_mappings = default_address_mappings;
|
||||
process->resource_limit =
|
||||
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
process->Run(Memory::PROCESS_IMAGE_VADDR, metadata.GetMainThreadPriority(),
|
||||
metadata.GetMainThreadStackSize());
|
||||
const auto load_result = directory_loader->Load(process);
|
||||
if (load_result != ResultStatus::Success)
|
||||
return load_result;
|
||||
|
||||
if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0)
|
||||
Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "core/file_sys/program_metadata.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "deconstructed_rom_directory.h"
|
||||
|
||||
namespace Loader {
|
||||
|
||||
@@ -41,6 +42,7 @@ private:
|
||||
FileSys::ProgramMetadata metadata;
|
||||
|
||||
std::unique_ptr<FileSys::NCA> nca;
|
||||
std::unique_ptr<AppLoader_DeconstructedRomDirectory> directory_loader;
|
||||
};
|
||||
|
||||
} // namespace Loader
|
||||
|
||||
@@ -140,10 +140,10 @@ void SetCurrentPageTable(PageTable* page_table);
|
||||
PageTable* GetCurrentPageTable();
|
||||
|
||||
/// Determines if the given VAddr is valid for the specified process.
|
||||
bool IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr);
|
||||
bool IsValidVirtualAddress(const VAddr addr);
|
||||
bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr);
|
||||
bool IsValidVirtualAddress(VAddr vaddr);
|
||||
/// Determines if the given VAddr is a kernel address
|
||||
bool IsKernelVirtualAddress(const VAddr addr);
|
||||
bool IsKernelVirtualAddress(VAddr vaddr);
|
||||
|
||||
u8 Read8(VAddr addr);
|
||||
u16 Read16(VAddr addr);
|
||||
@@ -155,18 +155,17 @@ void Write16(VAddr addr, u16 data);
|
||||
void Write32(VAddr addr, u32 data);
|
||||
void Write64(VAddr addr, u64 data);
|
||||
|
||||
void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_buffer,
|
||||
size_t size);
|
||||
void ReadBlock(const VAddr src_addr, void* dest_buffer, size_t size);
|
||||
void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const void* src_buffer,
|
||||
void ReadBlock(const Kernel::Process& process, VAddr src_addr, void* dest_buffer, size_t size);
|
||||
void ReadBlock(VAddr src_addr, void* dest_buffer, size_t size);
|
||||
void WriteBlock(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
|
||||
size_t size);
|
||||
void WriteBlock(const VAddr dest_addr, const void* src_buffer, size_t size);
|
||||
void ZeroBlock(const VAddr dest_addr, const size_t size);
|
||||
void WriteBlock(VAddr dest_addr, const void* src_buffer, size_t size);
|
||||
void ZeroBlock(const Kernel::Process& process, VAddr dest_addr, size_t size);
|
||||
void CopyBlock(VAddr dest_addr, VAddr src_addr, size_t size);
|
||||
|
||||
u8* GetPointer(VAddr virtual_address);
|
||||
u8* GetPointer(VAddr vaddr);
|
||||
|
||||
std::string ReadCString(VAddr virtual_address, std::size_t max_length);
|
||||
std::string ReadCString(VAddr vaddr, std::size_t max_length);
|
||||
|
||||
enum class FlushMode {
|
||||
/// Write back modified surfaces to RAM
|
||||
@@ -180,7 +179,7 @@ enum class FlushMode {
|
||||
/**
|
||||
* Mark each page touching the region as cached.
|
||||
*/
|
||||
void RasterizerMarkRegionCached(Tegra::GPUVAddr start, u64 size, bool cached);
|
||||
void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached);
|
||||
|
||||
/**
|
||||
* Flushes and invalidates any externally cached rasterizer resources touching the given virtual
|
||||
|
||||
@@ -40,22 +40,21 @@ void PerfStats::EndGameFrame() {
|
||||
game_frames += 1;
|
||||
}
|
||||
|
||||
PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) {
|
||||
PerfStats::Results PerfStats::GetAndResetStats(microseconds current_system_time_us) {
|
||||
std::lock_guard<std::mutex> lock(object_mutex);
|
||||
|
||||
auto now = Clock::now();
|
||||
const auto now = Clock::now();
|
||||
// Walltime elapsed since stats were reset
|
||||
auto interval = duration_cast<DoubleSecs>(now - reset_point).count();
|
||||
const auto interval = duration_cast<DoubleSecs>(now - reset_point).count();
|
||||
|
||||
auto system_us_per_second =
|
||||
static_cast<double>(current_system_time_us - reset_point_system_us) / interval;
|
||||
const auto system_us_per_second = (current_system_time_us - reset_point_system_us) / interval;
|
||||
|
||||
Results results{};
|
||||
results.system_fps = static_cast<double>(system_frames) / interval;
|
||||
results.game_fps = static_cast<double>(game_frames) / interval;
|
||||
results.frametime = duration_cast<DoubleSecs>(accumulated_frametime).count() /
|
||||
static_cast<double>(system_frames);
|
||||
results.emulation_speed = system_us_per_second / 1'000'000.0;
|
||||
results.emulation_speed = system_us_per_second.count() / 1'000'000.0;
|
||||
|
||||
// Reset counters
|
||||
reset_point = now;
|
||||
@@ -74,10 +73,10 @@ double PerfStats::GetLastFrameTimeScale() {
|
||||
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
|
||||
}
|
||||
|
||||
void FrameLimiter::DoFrameLimiting(u64 current_system_time_us) {
|
||||
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
|
||||
// Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
|
||||
// values increase the time needed to recover and limit framerate again after spikes.
|
||||
constexpr microseconds MAX_LAG_TIME_US = 25ms;
|
||||
constexpr microseconds MAX_LAG_TIME_US = 25us;
|
||||
|
||||
if (!Settings::values.toggle_framelimit) {
|
||||
return;
|
||||
@@ -85,7 +84,7 @@ void FrameLimiter::DoFrameLimiting(u64 current_system_time_us) {
|
||||
|
||||
auto now = Clock::now();
|
||||
|
||||
frame_limiting_delta_err += microseconds(current_system_time_us - previous_system_time_us);
|
||||
frame_limiting_delta_err += current_system_time_us - previous_system_time_us;
|
||||
frame_limiting_delta_err -= duration_cast<microseconds>(now - previous_walltime);
|
||||
frame_limiting_delta_err =
|
||||
std::clamp(frame_limiting_delta_err, -MAX_LAG_TIME_US, MAX_LAG_TIME_US);
|
||||
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
void EndSystemFrame();
|
||||
void EndGameFrame();
|
||||
|
||||
Results GetAndResetStats(u64 current_system_time_us);
|
||||
Results GetAndResetStats(std::chrono::microseconds current_system_time_us);
|
||||
|
||||
/**
|
||||
* Gets the ratio between walltime and the emulated time of the previous system frame. This is
|
||||
@@ -47,7 +47,7 @@ private:
|
||||
/// Point when the cumulative counters were reset
|
||||
Clock::time_point reset_point = Clock::now();
|
||||
/// System time when the cumulative counters were reset
|
||||
u64 reset_point_system_us = 0;
|
||||
std::chrono::microseconds reset_point_system_us{0};
|
||||
|
||||
/// Cumulative duration (excluding v-sync/frame-limiting) of frames since last reset
|
||||
Clock::duration accumulated_frametime = Clock::duration::zero();
|
||||
@@ -68,11 +68,11 @@ class FrameLimiter {
|
||||
public:
|
||||
using Clock = std::chrono::high_resolution_clock;
|
||||
|
||||
void DoFrameLimiting(u64 current_system_time_us);
|
||||
void DoFrameLimiting(std::chrono::microseconds current_system_time_us);
|
||||
|
||||
private:
|
||||
/// Emulated system time (in microseconds) at the last limiter invocation
|
||||
u64 previous_system_time_us = 0;
|
||||
std::chrono::microseconds previous_system_time_us{0};
|
||||
/// Walltime at the last limiter invocation
|
||||
Clock::time_point previous_walltime = Clock::now();
|
||||
|
||||
|
||||
@@ -29,10 +29,10 @@ enum class BufferMethods {
|
||||
};
|
||||
|
||||
void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params) {
|
||||
LOG_WARNING(HW_GPU,
|
||||
"Processing method {:08X} on subchannel {} value "
|
||||
"{:08X} remaining params {}",
|
||||
method, subchannel, value, remaining_params);
|
||||
LOG_TRACE(HW_GPU,
|
||||
"Processing method {:08X} on subchannel {} value "
|
||||
"{:08X} remaining params {}",
|
||||
method, subchannel, value, remaining_params);
|
||||
|
||||
if (method == static_cast<u32>(BufferMethods::BindObject)) {
|
||||
// Bind the current subchannel to the desired engine id.
|
||||
|
||||
@@ -285,8 +285,6 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
|
||||
|
||||
// TODO(Subv): Different data types for separate components are not supported
|
||||
ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
|
||||
// TODO(Subv): Only UNORM formats are supported for now.
|
||||
ASSERT(r_type == Texture::ComponentType::UNORM);
|
||||
|
||||
return tic_entry;
|
||||
}
|
||||
|
||||
@@ -46,6 +46,8 @@ struct FormatTuple {
|
||||
params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
|
||||
params.unaligned_height = config.tic.Height();
|
||||
params.size_in_bytes = params.SizeInBytes();
|
||||
params.cache_width = Common::AlignUp(params.width, 16);
|
||||
params.cache_height = Common::AlignUp(params.height, 16);
|
||||
return params;
|
||||
}
|
||||
|
||||
@@ -63,6 +65,8 @@ struct FormatTuple {
|
||||
params.height = config.height;
|
||||
params.unaligned_height = config.height;
|
||||
params.size_in_bytes = params.SizeInBytes();
|
||||
params.cache_width = Common::AlignUp(params.width, 16);
|
||||
params.cache_height = Common::AlignUp(params.height, 16);
|
||||
return params;
|
||||
}
|
||||
|
||||
@@ -82,6 +86,8 @@ struct FormatTuple {
|
||||
params.height = zeta_height;
|
||||
params.unaligned_height = zeta_height;
|
||||
params.size_in_bytes = params.SizeInBytes();
|
||||
params.cache_width = Common::AlignUp(params.width, 16);
|
||||
params.cache_height = Common::AlignUp(params.height, 16);
|
||||
return params;
|
||||
}
|
||||
|
||||
@@ -680,12 +686,12 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
|
||||
// If use_accurate_framebuffers is enabled, always load from memory
|
||||
FlushSurface(surface);
|
||||
UnregisterSurface(surface);
|
||||
} else if (surface->GetSurfaceParams() != params) {
|
||||
// If surface parameters changed, recreate the surface from the old one
|
||||
return RecreateSurface(surface, params);
|
||||
} else {
|
||||
} else if (surface->GetSurfaceParams().IsCompatibleSurface(params)) {
|
||||
// Use the cached surface as-is
|
||||
return surface;
|
||||
} else {
|
||||
// If surface parameters changed, recreate the surface from the old one
|
||||
return RecreateSurface(surface, params);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <boost/icl/interval_map.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
@@ -203,8 +204,9 @@ struct SurfaceParams {
|
||||
|
||||
static PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
|
||||
switch (format) {
|
||||
// TODO (Hexagon12): Converting SRGBA to RGBA is a hack and doesn't completely correct the
|
||||
// gamma.
|
||||
case Tegra::RenderTargetFormat::RGBA8_SRGB:
|
||||
return PixelFormat::SRGBA8;
|
||||
case Tegra::RenderTargetFormat::RGBA8_UNORM:
|
||||
return PixelFormat::ABGR8;
|
||||
case Tegra::RenderTargetFormat::BGRA8_UNORM:
|
||||
@@ -546,6 +548,12 @@ struct SurfaceParams {
|
||||
return !operator==(other);
|
||||
}
|
||||
|
||||
/// Checks if surfaces are compatible for caching
|
||||
bool IsCompatibleSurface(const SurfaceParams& other) const {
|
||||
return std::tie(pixel_format, type, cache_width, cache_height) ==
|
||||
std::tie(other.pixel_format, other.type, other.cache_width, other.cache_height);
|
||||
}
|
||||
|
||||
Tegra::GPUVAddr addr;
|
||||
bool is_tiled;
|
||||
u32 block_height;
|
||||
@@ -556,6 +564,10 @@ struct SurfaceParams {
|
||||
u32 height;
|
||||
u32 unaligned_height;
|
||||
size_t size_in_bytes;
|
||||
|
||||
// Parameters used for caching only
|
||||
u32 cache_width;
|
||||
u32 cache_height;
|
||||
};
|
||||
|
||||
class CachedSurface final {
|
||||
|
||||
@@ -27,6 +27,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
case Maxwell::VertexAttribute::Type::UnsignedNorm: {
|
||||
|
||||
switch (attrib.size) {
|
||||
case Maxwell::VertexAttribute::Size::Size_8_8:
|
||||
case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
|
||||
return GL_UNSIGNED_BYTE;
|
||||
case Maxwell::VertexAttribute::Size::Size_16_16:
|
||||
|
||||
@@ -15,4 +15,4 @@ AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDia
|
||||
Common::g_scm_desc, QString(Common::g_build_date).left(10)));
|
||||
}
|
||||
|
||||
AboutDialog::~AboutDialog() {}
|
||||
AboutDialog::~AboutDialog() = default;
|
||||
|
||||
@@ -16,7 +16,7 @@ class AboutDialog : public QDialog {
|
||||
|
||||
public:
|
||||
explicit AboutDialog(QWidget* parent);
|
||||
~AboutDialog();
|
||||
~AboutDialog() override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<Ui::AboutDialog> ui;
|
||||
|
||||
@@ -106,7 +106,7 @@ class GRenderWindow : public QWidget, public EmuWindow {
|
||||
|
||||
public:
|
||||
GRenderWindow(QWidget* parent, EmuThread* emu_thread);
|
||||
~GRenderWindow();
|
||||
~GRenderWindow() override;
|
||||
|
||||
// EmuWindow implementation
|
||||
void SwapBuffers() override;
|
||||
|
||||
@@ -24,7 +24,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
|
||||
});
|
||||
}
|
||||
|
||||
ConfigureDebug::~ConfigureDebug() {}
|
||||
ConfigureDebug::~ConfigureDebug() = default;
|
||||
|
||||
void ConfigureDebug::setConfiguration() {
|
||||
ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub);
|
||||
|
||||
@@ -22,13 +22,6 @@
|
||||
<string>GDB</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_1">
|
||||
<property name="text">
|
||||
<string>The GDB Stub only works correctly when the CPU JIT is off.</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_1">
|
||||
<item>
|
||||
|
||||
@@ -6,13 +6,16 @@
|
||||
#include "ui_configure.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_dialog.h"
|
||||
#include "yuzu/hotkeys.h"
|
||||
|
||||
ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui::ConfigureDialog) {
|
||||
ConfigureDialog::ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry)
|
||||
: QDialog(parent), ui(new Ui::ConfigureDialog) {
|
||||
ui->setupUi(this);
|
||||
ui->generalTab->PopulateHotkeyList(registry);
|
||||
this->setConfiguration();
|
||||
}
|
||||
|
||||
ConfigureDialog::~ConfigureDialog() {}
|
||||
ConfigureDialog::~ConfigureDialog() = default;
|
||||
|
||||
void ConfigureDialog::setConfiguration() {}
|
||||
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
#include <memory>
|
||||
#include <QDialog>
|
||||
|
||||
class HotkeyRegistry;
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureDialog;
|
||||
}
|
||||
@@ -15,7 +17,7 @@ class ConfigureDialog : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureDialog(QWidget* parent);
|
||||
explicit ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry);
|
||||
~ConfigureDialog();
|
||||
|
||||
void applyConfiguration();
|
||||
|
||||
@@ -24,7 +24,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
|
||||
ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
|
||||
}
|
||||
|
||||
ConfigureGeneral::~ConfigureGeneral() {}
|
||||
ConfigureGeneral::~ConfigureGeneral() = default;
|
||||
|
||||
void ConfigureGeneral::setConfiguration() {
|
||||
ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
|
||||
@@ -35,6 +35,10 @@ void ConfigureGeneral::setConfiguration() {
|
||||
ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
|
||||
}
|
||||
|
||||
void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
|
||||
ui->widget->Populate(registry);
|
||||
}
|
||||
|
||||
void ConfigureGeneral::applyConfiguration() {
|
||||
UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
|
||||
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
|
||||
class HotkeyRegistry;
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureGeneral;
|
||||
}
|
||||
@@ -18,11 +20,11 @@ public:
|
||||
explicit ConfigureGeneral(QWidget* parent = nullptr);
|
||||
~ConfigureGeneral();
|
||||
|
||||
void PopulateHotkeyList(const HotkeyRegistry& registry);
|
||||
void applyConfiguration();
|
||||
|
||||
private:
|
||||
void setConfiguration();
|
||||
|
||||
private:
|
||||
std::unique_ptr<Ui::ConfigureGeneral> ui;
|
||||
};
|
||||
|
||||
@@ -14,7 +14,7 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
|
||||
this->setConfiguration();
|
||||
}
|
||||
|
||||
ConfigureGraphics::~ConfigureGraphics() {}
|
||||
ConfigureGraphics::~ConfigureGraphics() = default;
|
||||
|
||||
enum class Resolution : int {
|
||||
Auto,
|
||||
|
||||
@@ -35,7 +35,7 @@ ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::
|
||||
this->setConfiguration();
|
||||
}
|
||||
|
||||
ConfigureSystem::~ConfigureSystem() {}
|
||||
ConfigureSystem::~ConfigureSystem() = default;
|
||||
|
||||
void ConfigureSystem::setConfiguration() {
|
||||
enabled = !Core::System::GetInstance().IsPoweredOn();
|
||||
|
||||
@@ -34,7 +34,8 @@ static Tegra::Texture::TextureFormat ConvertToTextureFormat(
|
||||
|
||||
SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_)
|
||||
: QLabel(parent), surface_widget(surface_widget_) {}
|
||||
SurfacePicture::~SurfacePicture() {}
|
||||
|
||||
SurfacePicture::~SurfacePicture() = default;
|
||||
|
||||
void SurfacePicture::mousePressEvent(QMouseEvent* event) {
|
||||
// Only do something while the left mouse button is held down
|
||||
|
||||
@@ -22,11 +22,11 @@ class SurfacePicture : public QLabel {
|
||||
public:
|
||||
explicit SurfacePicture(QWidget* parent = nullptr,
|
||||
GraphicsSurfaceWidget* surface_widget = nullptr);
|
||||
~SurfacePicture();
|
||||
~SurfacePicture() override;
|
||||
|
||||
protected slots:
|
||||
virtual void mouseMoveEvent(QMouseEvent* event);
|
||||
virtual void mousePressEvent(QMouseEvent* event);
|
||||
void mouseMoveEvent(QMouseEvent* event) override;
|
||||
void mousePressEvent(QMouseEvent* event) override;
|
||||
|
||||
private:
|
||||
GraphicsSurfaceWidget* surface_widget;
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
#include "core/hle/kernel/timer.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
|
||||
WaitTreeItem::~WaitTreeItem() {}
|
||||
WaitTreeItem::~WaitTreeItem() = default;
|
||||
|
||||
QColor WaitTreeItem::GetColor() const {
|
||||
return QColor(Qt::GlobalColor::black);
|
||||
@@ -316,7 +316,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
|
||||
|
||||
list.push_back(std::make_unique<WaitTreeText>(
|
||||
tr("reset type = %1")
|
||||
.arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).reset_type))));
|
||||
.arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).GetResetType()))));
|
||||
return list;
|
||||
}
|
||||
|
||||
|
||||
@@ -25,11 +25,13 @@ class WaitTreeThread;
|
||||
class WaitTreeItem : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
~WaitTreeItem() override;
|
||||
|
||||
virtual bool IsExpandable() const;
|
||||
virtual std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const;
|
||||
virtual QString GetText() const = 0;
|
||||
virtual QColor GetColor() const;
|
||||
virtual ~WaitTreeItem();
|
||||
|
||||
void Expand();
|
||||
WaitTreeItem* Parent() const;
|
||||
const std::vector<std::unique_ptr<WaitTreeItem>>& Children() const;
|
||||
|
||||
@@ -162,15 +162,15 @@ void GameList::onTextChanged(const QString& newText) {
|
||||
}
|
||||
search_field->setFilterResult(rowCount, rowCount);
|
||||
} else {
|
||||
QStandardItem* child_file;
|
||||
QString file_path, file_name, file_title, file_programmid;
|
||||
int result_count = 0;
|
||||
for (int i = 0; i < rowCount; ++i) {
|
||||
child_file = item_model->item(i, 0);
|
||||
file_path = child_file->data(GameListItemPath::FullPathRole).toString().toLower();
|
||||
file_name = file_path.mid(file_path.lastIndexOf("/") + 1);
|
||||
file_title = child_file->data(GameListItemPath::TitleRole).toString().toLower();
|
||||
file_programmid =
|
||||
const QStandardItem* child_file = item_model->item(i, 0);
|
||||
const QString file_path =
|
||||
child_file->data(GameListItemPath::FullPathRole).toString().toLower();
|
||||
QString file_name = file_path.mid(file_path.lastIndexOf('/') + 1);
|
||||
const QString file_title =
|
||||
child_file->data(GameListItemPath::TitleRole).toString().toLower();
|
||||
const QString file_programmid =
|
||||
child_file->data(GameListItemPath::ProgramIdRole).toString().toLower();
|
||||
|
||||
// Only items which filename in combination with its title contains all words
|
||||
@@ -258,18 +258,20 @@ void GameList::AddEntry(const QList<QStandardItem*>& entry_items) {
|
||||
|
||||
void GameList::ValidateEntry(const QModelIndex& item) {
|
||||
// We don't care about the individual QStandardItem that was selected, but its row.
|
||||
int row = item_model->itemFromIndex(item)->row();
|
||||
QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
|
||||
QString file_path = child_file->data(GameListItemPath::FullPathRole).toString();
|
||||
const int row = item_model->itemFromIndex(item)->row();
|
||||
const QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
|
||||
const QString file_path = child_file->data(GameListItemPath::FullPathRole).toString();
|
||||
|
||||
if (file_path.isEmpty())
|
||||
return;
|
||||
std::string std_file_path(file_path.toStdString());
|
||||
if (!FileUtil::Exists(std_file_path))
|
||||
|
||||
if (!QFileInfo::exists(file_path))
|
||||
return;
|
||||
if (FileUtil::IsDirectory(std_file_path)) {
|
||||
QDir dir(std_file_path.c_str());
|
||||
QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
|
||||
|
||||
const QFileInfo file_info{file_path};
|
||||
if (file_info.isDir()) {
|
||||
const QDir dir{file_path};
|
||||
const QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
|
||||
if (matching_main.size() == 1) {
|
||||
emit GameChosen(dir.path() + DIR_SEP + matching_main[0]);
|
||||
}
|
||||
@@ -368,21 +370,23 @@ void GameList::LoadInterfaceLayout() {
|
||||
const QStringList GameList::supported_file_extensions = {"nso", "nro", "nca", "xci"};
|
||||
|
||||
static bool HasSupportedFileExtension(const std::string& file_name) {
|
||||
QFileInfo file = QFileInfo(file_name.c_str());
|
||||
const QFileInfo file = QFileInfo(QString::fromStdString(file_name));
|
||||
return GameList::supported_file_extensions.contains(file.suffix(), Qt::CaseInsensitive);
|
||||
}
|
||||
|
||||
static bool IsExtractedNCAMain(const std::string& file_name) {
|
||||
return QFileInfo(file_name.c_str()).fileName() == "main";
|
||||
return QFileInfo(QString::fromStdString(file_name)).fileName() == "main";
|
||||
}
|
||||
|
||||
static QString FormatGameName(const std::string& physical_name) {
|
||||
QFileInfo file_info(physical_name.c_str());
|
||||
const QString physical_name_as_qstring = QString::fromStdString(physical_name);
|
||||
const QFileInfo file_info(physical_name_as_qstring);
|
||||
|
||||
if (IsExtractedNCAMain(physical_name)) {
|
||||
return file_info.dir().path();
|
||||
} else {
|
||||
return QString::fromStdString(physical_name);
|
||||
}
|
||||
|
||||
return physical_name_as_qstring;
|
||||
}
|
||||
|
||||
void GameList::RefreshGameDirectory() {
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <utility>
|
||||
#include <QImage>
|
||||
#include <QRunnable>
|
||||
#include <QStandardItem>
|
||||
@@ -27,9 +28,8 @@ static QPixmap GetDefaultIcon(bool large) {
|
||||
class GameListItem : public QStandardItem {
|
||||
|
||||
public:
|
||||
GameListItem() : QStandardItem() {}
|
||||
GameListItem(const QString& string) : QStandardItem(string) {}
|
||||
virtual ~GameListItem() override {}
|
||||
GameListItem() = default;
|
||||
explicit GameListItem(const QString& string) : QStandardItem(string) {}
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -45,9 +45,8 @@ public:
|
||||
static const int TitleRole = Qt::UserRole + 2;
|
||||
static const int ProgramIdRole = Qt::UserRole + 3;
|
||||
|
||||
GameListItemPath() : GameListItem() {}
|
||||
GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id)
|
||||
: GameListItem() {
|
||||
GameListItemPath() = default;
|
||||
GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id) {
|
||||
setData(game_path, FullPathRole);
|
||||
setData(qulonglong(program_id), ProgramIdRole);
|
||||
}
|
||||
@@ -75,8 +74,8 @@ class GameListItemSize : public GameListItem {
|
||||
public:
|
||||
static const int SizeRole = Qt::UserRole + 1;
|
||||
|
||||
GameListItemSize() : GameListItem() {}
|
||||
GameListItemSize(const qulonglong size_bytes) : GameListItem() {
|
||||
GameListItemSize() = default;
|
||||
explicit GameListItemSize(const qulonglong size_bytes) {
|
||||
setData(size_bytes, SizeRole);
|
||||
}
|
||||
|
||||
@@ -111,7 +110,7 @@ class GameListWorker : public QObject, public QRunnable {
|
||||
|
||||
public:
|
||||
GameListWorker(QString dir_path, bool deep_scan)
|
||||
: QObject(), QRunnable(), dir_path(dir_path), deep_scan(deep_scan) {}
|
||||
: dir_path(std::move(dir_path)), deep_scan(deep_scan) {}
|
||||
|
||||
public slots:
|
||||
/// Starts the processing of directory tree information.
|
||||
|
||||
@@ -10,58 +10,53 @@
|
||||
#include "yuzu/hotkeys.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
|
||||
struct Hotkey {
|
||||
Hotkey() : shortcut(nullptr), context(Qt::WindowShortcut) {}
|
||||
HotkeyRegistry::HotkeyRegistry() = default;
|
||||
HotkeyRegistry::~HotkeyRegistry() = default;
|
||||
|
||||
QKeySequence keyseq;
|
||||
QShortcut* shortcut;
|
||||
Qt::ShortcutContext context;
|
||||
};
|
||||
|
||||
typedef std::map<QString, Hotkey> HotkeyMap;
|
||||
typedef std::map<QString, HotkeyMap> HotkeyGroupMap;
|
||||
|
||||
HotkeyGroupMap hotkey_groups;
|
||||
|
||||
void SaveHotkeys() {
|
||||
UISettings::values.shortcuts.clear();
|
||||
for (auto group : hotkey_groups) {
|
||||
for (auto hotkey : group.second) {
|
||||
UISettings::values.shortcuts.emplace_back(
|
||||
UISettings::Shortcut(group.first + "/" + hotkey.first,
|
||||
UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
|
||||
hotkey.second.context)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LoadHotkeys() {
|
||||
void HotkeyRegistry::LoadHotkeys() {
|
||||
// Make sure NOT to use a reference here because it would become invalid once we call
|
||||
// beginGroup()
|
||||
for (auto shortcut : UISettings::values.shortcuts) {
|
||||
QStringList cat = shortcut.first.split("/");
|
||||
const QStringList cat = shortcut.first.split('/');
|
||||
Q_ASSERT(cat.size() >= 2);
|
||||
|
||||
// RegisterHotkey assigns default keybindings, so use old values as default parameters
|
||||
Hotkey& hk = hotkey_groups[cat[0]][cat[1]];
|
||||
if (!shortcut.second.first.isEmpty()) {
|
||||
hk.keyseq = QKeySequence::fromString(shortcut.second.first);
|
||||
hk.context = (Qt::ShortcutContext)shortcut.second.second;
|
||||
hk.context = static_cast<Qt::ShortcutContext>(shortcut.second.second);
|
||||
}
|
||||
if (hk.shortcut)
|
||||
hk.shortcut->setKey(hk.keyseq);
|
||||
}
|
||||
}
|
||||
|
||||
void RegisterHotkey(const QString& group, const QString& action, const QKeySequence& default_keyseq,
|
||||
Qt::ShortcutContext default_context) {
|
||||
if (hotkey_groups[group].find(action) == hotkey_groups[group].end()) {
|
||||
hotkey_groups[group][action].keyseq = default_keyseq;
|
||||
hotkey_groups[group][action].context = default_context;
|
||||
void HotkeyRegistry::SaveHotkeys() {
|
||||
UISettings::values.shortcuts.clear();
|
||||
for (const auto& group : hotkey_groups) {
|
||||
for (const auto& hotkey : group.second) {
|
||||
UISettings::values.shortcuts.emplace_back(
|
||||
UISettings::Shortcut(group.first + '/' + hotkey.first,
|
||||
UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
|
||||
hotkey.second.context)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget) {
|
||||
void HotkeyRegistry::RegisterHotkey(const QString& group, const QString& action,
|
||||
const QKeySequence& default_keyseq,
|
||||
Qt::ShortcutContext default_context) {
|
||||
auto& hotkey_group = hotkey_groups[group];
|
||||
if (hotkey_group.find(action) != hotkey_group.end()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& hotkey_action = hotkey_groups[group][action];
|
||||
hotkey_action.keyseq = default_keyseq;
|
||||
hotkey_action.context = default_context;
|
||||
}
|
||||
|
||||
QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action, QWidget* widget) {
|
||||
Hotkey& hk = hotkey_groups[group][action];
|
||||
|
||||
if (!hk.shortcut)
|
||||
@@ -72,10 +67,12 @@ QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widge
|
||||
|
||||
GHotkeysDialog::GHotkeysDialog(QWidget* parent) : QWidget(parent) {
|
||||
ui.setupUi(this);
|
||||
}
|
||||
|
||||
for (auto group : hotkey_groups) {
|
||||
void GHotkeysDialog::Populate(const HotkeyRegistry& registry) {
|
||||
for (const auto& group : registry.hotkey_groups) {
|
||||
QTreeWidgetItem* toplevel_item = new QTreeWidgetItem(QStringList(group.first));
|
||||
for (auto hotkey : group.second) {
|
||||
for (const auto& hotkey : group.second) {
|
||||
QStringList columns;
|
||||
columns << hotkey.first << hotkey.second.keyseq.toString();
|
||||
QTreeWidgetItem* item = new QTreeWidgetItem(columns);
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include "ui_hotkeys.h"
|
||||
|
||||
class QDialog;
|
||||
@@ -11,47 +12,69 @@ class QKeySequence;
|
||||
class QSettings;
|
||||
class QShortcut;
|
||||
|
||||
/**
|
||||
* Register a hotkey.
|
||||
*
|
||||
* @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger")
|
||||
* @param action Name of the action (e.g. "Start Emulation", "Load Image")
|
||||
* @param default_keyseq Default key sequence to assign if the hotkey wasn't present in the settings
|
||||
* file before
|
||||
* @param default_context Default context to assign if the hotkey wasn't present in the settings
|
||||
* file before
|
||||
* @warning Both the group and action strings will be displayed in the hotkey settings dialog
|
||||
*/
|
||||
void RegisterHotkey(const QString& group, const QString& action,
|
||||
const QKeySequence& default_keyseq = QKeySequence(),
|
||||
Qt::ShortcutContext default_context = Qt::WindowShortcut);
|
||||
class HotkeyRegistry final {
|
||||
public:
|
||||
friend class GHotkeysDialog;
|
||||
|
||||
/**
|
||||
* Returns a QShortcut object whose activated() signal can be connected to other QObjects' slots.
|
||||
*
|
||||
* @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger").
|
||||
* @param action Name of the action (e.g. "Start Emulation", "Load Image").
|
||||
* @param widget Parent widget of the returned QShortcut.
|
||||
* @warning If multiple QWidgets' call this function for the same action, the returned QShortcut
|
||||
* will be the same. Thus, you shouldn't rely on the caller really being the QShortcut's parent.
|
||||
*/
|
||||
QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget);
|
||||
explicit HotkeyRegistry();
|
||||
~HotkeyRegistry();
|
||||
|
||||
/**
|
||||
* Saves all registered hotkeys to the settings file.
|
||||
*
|
||||
* @note Each hotkey group will be stored a settings group; For each hotkey inside that group, a
|
||||
* settings group will be created to store the key sequence and the hotkey context.
|
||||
*/
|
||||
void SaveHotkeys();
|
||||
/**
|
||||
* Loads hotkeys from the settings file.
|
||||
*
|
||||
* @note Yet unregistered hotkeys which are present in the settings will automatically be
|
||||
* registered.
|
||||
*/
|
||||
void LoadHotkeys();
|
||||
|
||||
/**
|
||||
* Loads hotkeys from the settings file.
|
||||
*
|
||||
* @note Yet unregistered hotkeys which are present in the settings will automatically be
|
||||
* registered.
|
||||
*/
|
||||
void LoadHotkeys();
|
||||
/**
|
||||
* Saves all registered hotkeys to the settings file.
|
||||
*
|
||||
* @note Each hotkey group will be stored a settings group; For each hotkey inside that group, a
|
||||
* settings group will be created to store the key sequence and the hotkey context.
|
||||
*/
|
||||
void SaveHotkeys();
|
||||
|
||||
/**
|
||||
* Returns a QShortcut object whose activated() signal can be connected to other QObjects'
|
||||
* slots.
|
||||
*
|
||||
* @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger").
|
||||
* @param action Name of the action (e.g. "Start Emulation", "Load Image").
|
||||
* @param widget Parent widget of the returned QShortcut.
|
||||
* @warning If multiple QWidgets' call this function for the same action, the returned QShortcut
|
||||
* will be the same. Thus, you shouldn't rely on the caller really being the
|
||||
* QShortcut's parent.
|
||||
*/
|
||||
QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget);
|
||||
|
||||
/**
|
||||
* Register a hotkey.
|
||||
*
|
||||
* @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger")
|
||||
* @param action Name of the action (e.g. "Start Emulation", "Load Image")
|
||||
* @param default_keyseq Default key sequence to assign if the hotkey wasn't present in the
|
||||
* settings file before
|
||||
* @param default_context Default context to assign if the hotkey wasn't present in the settings
|
||||
* file before
|
||||
* @warning Both the group and action strings will be displayed in the hotkey settings dialog
|
||||
*/
|
||||
void RegisterHotkey(const QString& group, const QString& action,
|
||||
const QKeySequence& default_keyseq = {},
|
||||
Qt::ShortcutContext default_context = Qt::WindowShortcut);
|
||||
|
||||
private:
|
||||
struct Hotkey {
|
||||
QKeySequence keyseq;
|
||||
QShortcut* shortcut = nullptr;
|
||||
Qt::ShortcutContext context = Qt::WindowShortcut;
|
||||
};
|
||||
|
||||
using HotkeyMap = std::map<QString, Hotkey>;
|
||||
using HotkeyGroupMap = std::map<QString, HotkeyMap>;
|
||||
|
||||
HotkeyGroupMap hotkey_groups;
|
||||
};
|
||||
|
||||
class GHotkeysDialog : public QWidget {
|
||||
Q_OBJECT
|
||||
@@ -59,6 +82,8 @@ class GHotkeysDialog : public QWidget {
|
||||
public:
|
||||
explicit GHotkeysDialog(QWidget* parent = nullptr);
|
||||
|
||||
void Populate(const HotkeyRegistry& registry);
|
||||
|
||||
private:
|
||||
Ui::hotkeys ui;
|
||||
};
|
||||
|
||||
@@ -81,6 +81,8 @@ static void ShowCalloutMessage(const QString& message, CalloutFlag flag) {
|
||||
|
||||
void GMainWindow::ShowCallouts() {}
|
||||
|
||||
const int GMainWindow::max_recent_files_item;
|
||||
|
||||
GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
|
||||
|
||||
debug_context = Tegra::DebugContext::Construct();
|
||||
@@ -206,43 +208,46 @@ void GMainWindow::InitializeRecentFileMenuActions() {
|
||||
}
|
||||
|
||||
void GMainWindow::InitializeHotkeys() {
|
||||
RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
|
||||
RegisterHotkey("Main Window", "Start Emulation");
|
||||
RegisterHotkey("Main Window", "Continue/Pause", QKeySequence(Qt::Key_F4));
|
||||
RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
|
||||
RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape),
|
||||
Qt::ApplicationShortcut);
|
||||
RegisterHotkey("Main Window", "Toggle Speed Limit", QKeySequence("CTRL+Z"),
|
||||
Qt::ApplicationShortcut);
|
||||
LoadHotkeys();
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Start Emulation");
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Continue/Pause", QKeySequence(Qt::Key_F4));
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape),
|
||||
Qt::ApplicationShortcut);
|
||||
hotkey_registry.RegisterHotkey("Main Window", "Toggle Speed Limit", QKeySequence("CTRL+Z"),
|
||||
Qt::ApplicationShortcut);
|
||||
hotkey_registry.LoadHotkeys();
|
||||
|
||||
connect(GetHotkey("Main Window", "Load File", this), &QShortcut::activated, this,
|
||||
&GMainWindow::OnMenuLoadFile);
|
||||
connect(GetHotkey("Main Window", "Start Emulation", this), &QShortcut::activated, this,
|
||||
&GMainWindow::OnStartGame);
|
||||
connect(GetHotkey("Main Window", "Continue/Pause", this), &QShortcut::activated, this, [&] {
|
||||
if (emulation_running) {
|
||||
if (emu_thread->IsRunning()) {
|
||||
OnPauseGame();
|
||||
} else {
|
||||
OnStartGame();
|
||||
}
|
||||
}
|
||||
});
|
||||
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activated,
|
||||
ui.action_Fullscreen, &QAction::trigger);
|
||||
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activatedAmbiguously,
|
||||
ui.action_Fullscreen, &QAction::trigger);
|
||||
connect(GetHotkey("Main Window", "Exit Fullscreen", this), &QShortcut::activated, this, [&] {
|
||||
if (emulation_running) {
|
||||
ui.action_Fullscreen->setChecked(false);
|
||||
ToggleFullscreen();
|
||||
}
|
||||
});
|
||||
connect(GetHotkey("Main Window", "Toggle Speed Limit", this), &QShortcut::activated, this, [&] {
|
||||
Settings::values.toggle_framelimit = !Settings::values.toggle_framelimit;
|
||||
UpdateStatusBar();
|
||||
});
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
|
||||
this, &GMainWindow::OnMenuLoadFile);
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Start Emulation", this),
|
||||
&QShortcut::activated, this, &GMainWindow::OnStartGame);
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Continue/Pause", this), &QShortcut::activated,
|
||||
this, [&] {
|
||||
if (emulation_running) {
|
||||
if (emu_thread->IsRunning()) {
|
||||
OnPauseGame();
|
||||
} else {
|
||||
OnStartGame();
|
||||
}
|
||||
}
|
||||
});
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
|
||||
&QShortcut::activated, ui.action_Fullscreen, &QAction::trigger);
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
|
||||
&QShortcut::activatedAmbiguously, ui.action_Fullscreen, &QAction::trigger);
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Exit Fullscreen", this),
|
||||
&QShortcut::activated, this, [&] {
|
||||
if (emulation_running) {
|
||||
ui.action_Fullscreen->setChecked(false);
|
||||
ToggleFullscreen();
|
||||
}
|
||||
});
|
||||
connect(hotkey_registry.GetHotkey("Main Window", "Toggle Speed Limit", this),
|
||||
&QShortcut::activated, this, [&] {
|
||||
Settings::values.toggle_framelimit = !Settings::values.toggle_framelimit;
|
||||
UpdateStatusBar();
|
||||
});
|
||||
}
|
||||
|
||||
void GMainWindow::SetDefaultUIGeometry() {
|
||||
@@ -321,7 +326,8 @@ void GMainWindow::ConnectMenuEvents() {
|
||||
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
|
||||
|
||||
// Fullscreen
|
||||
ui.action_Fullscreen->setShortcut(GetHotkey("Main Window", "Fullscreen", this)->key());
|
||||
ui.action_Fullscreen->setShortcut(
|
||||
hotkey_registry.GetHotkey("Main Window", "Fullscreen", this)->key());
|
||||
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
|
||||
|
||||
// Help
|
||||
@@ -579,11 +585,11 @@ void GMainWindow::StoreRecentFile(const QString& filename) {
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateRecentFiles() {
|
||||
unsigned int num_recent_files =
|
||||
std::min(UISettings::values.recent_files.size(), static_cast<int>(max_recent_files_item));
|
||||
const int num_recent_files =
|
||||
std::min(UISettings::values.recent_files.size(), max_recent_files_item);
|
||||
|
||||
for (unsigned int i = 0; i < num_recent_files; i++) {
|
||||
QString text = QString("&%1. %2").arg(i + 1).arg(
|
||||
for (int i = 0; i < num_recent_files; i++) {
|
||||
const QString text = QString("&%1. %2").arg(i + 1).arg(
|
||||
QFileInfo(UISettings::values.recent_files[i]).fileName());
|
||||
actions_recent_files[i]->setText(text);
|
||||
actions_recent_files[i]->setData(UISettings::values.recent_files[i]);
|
||||
@@ -595,12 +601,8 @@ void GMainWindow::UpdateRecentFiles() {
|
||||
actions_recent_files[j]->setVisible(false);
|
||||
}
|
||||
|
||||
// Grey out the recent files menu if the list is empty
|
||||
if (num_recent_files == 0) {
|
||||
ui.menu_recent_files->setEnabled(false);
|
||||
} else {
|
||||
ui.menu_recent_files->setEnabled(true);
|
||||
}
|
||||
// Enable the recent files menu if the list isn't empty
|
||||
ui.menu_recent_files->setEnabled(num_recent_files != 0);
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListLoadFile(QString game_path) {
|
||||
@@ -631,9 +633,15 @@ void GMainWindow::OnMenuLoadFile() {
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuLoadFolder() {
|
||||
QDir dir = QFileDialog::getExistingDirectory(this, tr("Open Extracted ROM Directory"));
|
||||
const QString dir_path =
|
||||
QFileDialog::getExistingDirectory(this, tr("Open Extracted ROM Directory"));
|
||||
|
||||
QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
|
||||
if (dir_path.isNull()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const QDir dir{dir_path};
|
||||
const QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
|
||||
if (matching_main.size() == 1) {
|
||||
BootGame(dir.path() + DIR_SEP + matching_main[0]);
|
||||
} else {
|
||||
@@ -654,9 +662,8 @@ void GMainWindow::OnMenuRecentFile() {
|
||||
QAction* action = qobject_cast<QAction*>(sender());
|
||||
assert(action);
|
||||
|
||||
QString filename = action->data().toString();
|
||||
QFileInfo file_info(filename);
|
||||
if (file_info.exists()) {
|
||||
const QString filename = action->data().toString();
|
||||
if (QFileInfo::exists(filename)) {
|
||||
BootGame(filename);
|
||||
} else {
|
||||
// Display an error message and remove the file from the list.
|
||||
@@ -754,7 +761,7 @@ void GMainWindow::ToggleWindowMode() {
|
||||
}
|
||||
|
||||
void GMainWindow::OnConfigure() {
|
||||
ConfigureDialog configureDialog(this);
|
||||
ConfigureDialog configureDialog(this, hotkey_registry);
|
||||
auto old_theme = UISettings::values.theme;
|
||||
auto result = configureDialog.exec();
|
||||
if (result == QDialog::Accepted) {
|
||||
@@ -893,7 +900,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
|
||||
UISettings::values.first_start = false;
|
||||
|
||||
game_list->SaveInterfaceLayout();
|
||||
SaveHotkeys();
|
||||
hotkey_registry.SaveHotkeys();
|
||||
|
||||
// Shutdown session if the emu thread is active...
|
||||
if (emu_thread != nullptr)
|
||||
@@ -947,15 +954,14 @@ void GMainWindow::UpdateUITheme() {
|
||||
QStringList theme_paths(default_theme_paths);
|
||||
if (UISettings::values.theme != UISettings::themes[0].second &&
|
||||
!UISettings::values.theme.isEmpty()) {
|
||||
QString theme_uri(":" + UISettings::values.theme + "/style.qss");
|
||||
const QString theme_uri(":" + UISettings::values.theme + "/style.qss");
|
||||
QFile f(theme_uri);
|
||||
if (!f.exists()) {
|
||||
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
|
||||
} else {
|
||||
f.open(QFile::ReadOnly | QFile::Text);
|
||||
if (f.open(QFile::ReadOnly | QFile::Text)) {
|
||||
QTextStream ts(&f);
|
||||
qApp->setStyleSheet(ts.readAll());
|
||||
GMainWindow::setStyleSheet(ts.readAll());
|
||||
} else {
|
||||
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
|
||||
}
|
||||
theme_paths.append(QStringList{":/icons/default", ":/icons/" + UISettings::values.theme});
|
||||
QIcon::setThemeName(":/icons/" + UISettings::values.theme);
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <QTimer>
|
||||
#include "core/core.h"
|
||||
#include "ui_main.h"
|
||||
#include "yuzu/hotkeys.h"
|
||||
|
||||
class Config;
|
||||
class EmuThread;
|
||||
@@ -43,7 +44,7 @@ public:
|
||||
void filterBarSetChecked(bool state);
|
||||
void UpdateUITheme();
|
||||
GMainWindow();
|
||||
~GMainWindow();
|
||||
~GMainWindow() override;
|
||||
|
||||
signals:
|
||||
|
||||
@@ -172,6 +173,8 @@ private:
|
||||
// stores default icon theme search paths for the platform
|
||||
QStringList default_theme_paths;
|
||||
|
||||
HotkeyRegistry hotkey_registry;
|
||||
|
||||
protected:
|
||||
void dropEvent(QDropEvent* event) override;
|
||||
void dragEnterEvent(QDragEnterEvent* event) override;
|
||||
|
||||
Reference in New Issue
Block a user