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__refs_pul
| Author | SHA1 | Date | |
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1f54cd4ac7 | ||
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7f66050f0c |
@@ -56,7 +56,7 @@ Result System::IsConfigValid(const std::string_view device_name,
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return ResultSuccess;
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}
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Result System::Initialize(std::string& device_name, const AudioInParameter& in_params,
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Result System::Initialize(std::string device_name, const AudioInParameter& in_params,
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const u32 handle_, const u64 applet_resource_user_id_) {
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auto result{IsConfigValid(device_name, in_params)};
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if (result.IsError()) {
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@@ -97,7 +97,7 @@ public:
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* @param applet_resource_user_id - Unused.
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* @return Result code.
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*/
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Result Initialize(std::string& device_name, const AudioInParameter& in_params, u32 handle,
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Result Initialize(std::string device_name, const AudioInParameter& in_params, u32 handle,
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u64 applet_resource_user_id);
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/**
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@@ -49,8 +49,8 @@ Result System::IsConfigValid(std::string_view device_name,
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return Service::Audio::ERR_INVALID_CHANNEL_COUNT;
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}
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Result System::Initialize(std::string& device_name, const AudioOutParameter& in_params, u32 handle_,
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u64& applet_resource_user_id_) {
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Result System::Initialize(std::string device_name, const AudioOutParameter& in_params, u32 handle_,
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u64 applet_resource_user_id_) {
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auto result = IsConfigValid(device_name, in_params);
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if (result.IsError()) {
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return result;
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@@ -88,8 +88,8 @@ public:
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* @param applet_resource_user_id - Unused.
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* @return Result code.
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*/
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Result Initialize(std::string& device_name, const AudioOutParameter& in_params, u32 handle,
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u64& applet_resource_user_id);
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Result Initialize(std::string device_name, const AudioOutParameter& in_params, u32 handle,
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u64 applet_resource_user_id);
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/**
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* Start this system.
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@@ -3,24 +3,14 @@
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#pragma once
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#include <iterator>
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#include <type_traits>
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namespace Common {
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// Check if type is like an STL container
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// Check if type satisfies the ContiguousContainer named requirement.
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template <typename T>
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concept IsSTLContainer = requires(T t) {
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typename T::value_type;
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typename T::iterator;
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typename T::const_iterator;
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// TODO(ogniK): Replace below is std::same_as<void> when MSVC supports it.
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t.begin();
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t.end();
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t.cbegin();
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t.cend();
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t.data();
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t.size();
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};
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concept IsContiguousContainer = std::contiguous_iterator<typename T::iterator>;
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// TODO: Replace with std::derived_from when the <concepts> header
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// is available on all supported platforms.
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@@ -209,8 +209,8 @@ public:
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/**
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* Helper function which deduces the value type of a contiguous STL container used in ReadSpan.
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* If T is not a contiguous STL container as defined by the concept IsSTLContainer, this calls
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* ReadObject and T must be a trivially copyable object.
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* If T is not a contiguous container as defined by the concept IsContiguousContainer, this
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* calls ReadObject and T must be a trivially copyable object.
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*
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* See ReadSpan for more details if T is a contiguous container.
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* See ReadObject for more details if T is a trivially copyable object.
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@@ -223,7 +223,7 @@ public:
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*/
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template <typename T>
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[[nodiscard]] size_t Read(T& data) const {
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if constexpr (IsSTLContainer<T>) {
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if constexpr (IsContiguousContainer<T>) {
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using ContiguousType = typename T::value_type;
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static_assert(std::is_trivially_copyable_v<ContiguousType>,
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"Data type must be trivially copyable.");
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@@ -235,8 +235,8 @@ public:
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/**
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* Helper function which deduces the value type of a contiguous STL container used in WriteSpan.
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* If T is not a contiguous STL container as defined by the concept IsSTLContainer, this calls
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* WriteObject and T must be a trivially copyable object.
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* If T is not a contiguous STL container as defined by the concept IsContiguousContainer, this
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* calls WriteObject and T must be a trivially copyable object.
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*
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* See WriteSpan for more details if T is a contiguous container.
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* See WriteObject for more details if T is a trivially copyable object.
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@@ -249,7 +249,7 @@ public:
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*/
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template <typename T>
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[[nodiscard]] size_t Write(const T& data) const {
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if constexpr (IsSTLContainer<T>) {
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if constexpr (IsContiguousContainer<T>) {
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using ContiguousType = typename T::value_type;
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static_assert(std::is_trivially_copyable_v<ContiguousType>,
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"Data type must be trivially copyable.");
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@@ -100,7 +100,6 @@ enum class CameraError {
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enum class VibrationAmplificationType {
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Linear,
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Exponential,
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Test,
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};
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// Analog properties for calibration
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@@ -325,6 +324,10 @@ public:
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return VibrationError::NotSupported;
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}
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virtual bool IsVibrationEnabled() {
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return false;
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}
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virtual PollingError SetPollingMode([[maybe_unused]] PollingMode polling_mode) {
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return PollingError::NotSupported;
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}
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@@ -384,6 +384,7 @@ struct System::Impl {
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kernel.ShutdownCores();
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cpu_manager.Shutdown();
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debugger.reset();
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services->KillNVNFlinger();
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kernel.CloseServices();
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services.reset();
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service_manager.reset();
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@@ -970,14 +970,7 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v
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Common::Input::VibrationError::None;
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}
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bool EmulatedController::TestVibration(std::size_t device_index) {
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if (device_index >= output_devices.size()) {
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return false;
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}
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if (!output_devices[device_index]) {
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return false;
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}
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bool EmulatedController::IsVibrationEnabled(std::size_t device_index) {
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const auto player_index = NpadIdTypeToIndex(npad_id_type);
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const auto& player = Settings::values.players.GetValue()[player_index];
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@@ -985,31 +978,15 @@ bool EmulatedController::TestVibration(std::size_t device_index) {
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return false;
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}
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const Common::Input::VibrationStatus test_vibration = {
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.low_amplitude = 0.001f,
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.low_frequency = DEFAULT_VIBRATION_VALUE.low_frequency,
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.high_amplitude = 0.001f,
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.high_frequency = DEFAULT_VIBRATION_VALUE.high_frequency,
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.type = Common::Input::VibrationAmplificationType::Test,
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};
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if (device_index >= output_devices.size()) {
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return false;
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}
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const Common::Input::VibrationStatus zero_vibration = {
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.low_amplitude = DEFAULT_VIBRATION_VALUE.low_amplitude,
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.low_frequency = DEFAULT_VIBRATION_VALUE.low_frequency,
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.high_amplitude = DEFAULT_VIBRATION_VALUE.high_amplitude,
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.high_frequency = DEFAULT_VIBRATION_VALUE.high_frequency,
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.type = Common::Input::VibrationAmplificationType::Test,
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};
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if (!output_devices[device_index]) {
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return false;
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}
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// Send a slight vibration to test for rumble support
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output_devices[device_index]->SetVibration(test_vibration);
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// Wait for about 15ms to ensure the controller is ready for the stop command
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std::this_thread::sleep_for(std::chrono::milliseconds(15));
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// Stop any vibration and return the result
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return output_devices[device_index]->SetVibration(zero_vibration) ==
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Common::Input::VibrationError::None;
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return output_devices[device_index]->IsVibrationEnabled();
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}
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bool EmulatedController::SetPollingMode(Common::Input::PollingMode polling_mode) {
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@@ -1048,6 +1025,7 @@ bool EmulatedController::HasNfc() const {
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case NpadStyleIndex::JoyconRight:
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case NpadStyleIndex::JoyconDual:
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case NpadStyleIndex::ProController:
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case NpadStyleIndex::Handheld:
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break;
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default:
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return false;
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@@ -1234,12 +1212,6 @@ bool EmulatedController::IsConnected(bool get_temporary_value) const {
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return is_connected;
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}
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bool EmulatedController::IsVibrationEnabled() const {
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const auto player_index = NpadIdTypeToIndex(npad_id_type);
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const auto& player = Settings::values.players.GetValue()[player_index];
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return player.vibration_enabled;
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}
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NpadIdType EmulatedController::GetNpadIdType() const {
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std::scoped_lock lock{mutex};
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return npad_id_type;
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@@ -206,9 +206,6 @@ public:
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*/
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bool IsConnected(bool get_temporary_value = false) const;
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/// Returns true if vibration is enabled
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bool IsVibrationEnabled() const;
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/// Removes all callbacks created from input devices
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void UnloadInput();
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@@ -339,7 +336,7 @@ public:
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* Sends a small vibration to the output device
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* @return true if SetVibration was successfull
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*/
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bool TestVibration(std::size_t device_index);
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bool IsVibrationEnabled(std::size_t device_index);
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/**
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* Sets the desired data to be polled from a controller
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@@ -304,7 +304,7 @@ public:
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*/
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template <typename T, typename = std::enable_if_t<!std::is_pointer_v<T>>>
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std::size_t WriteBuffer(const T& data, std::size_t buffer_index = 0) const {
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if constexpr (Common::IsSTLContainer<T>) {
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if constexpr (Common::IsContiguousContainer<T>) {
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using ContiguousType = typename T::value_type;
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static_assert(std::is_trivially_copyable_v<ContiguousType>,
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"Container to WriteBuffer must contain trivially copyable objects");
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@@ -48,8 +48,8 @@ namespace Kernel {
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struct KernelCore::Impl {
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explicit Impl(Core::System& system_, KernelCore& kernel_)
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: time_manager{system_},
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service_threads_manager{1, "ServiceThreadsManager"}, system{system_} {}
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: time_manager{system_}, service_threads_manager{1, "ServiceThreadsManager"},
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service_thread_barrier{2}, system{system_} {}
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void SetMulticore(bool is_multi) {
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is_multicore = is_multi;
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@@ -737,7 +737,12 @@ struct KernelCore::Impl {
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}
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void ClearServiceThreads() {
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service_threads_manager.QueueWork([this]() { service_threads.clear(); });
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service_threads_manager.QueueWork([this] {
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service_threads.clear();
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default_service_thread.reset();
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service_thread_barrier.Sync();
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});
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service_thread_barrier.Sync();
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}
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std::mutex server_objects_lock;
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@@ -802,6 +807,7 @@ struct KernelCore::Impl {
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std::unordered_set<std::shared_ptr<ServiceThread>> service_threads;
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std::weak_ptr<ServiceThread> default_service_thread;
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Common::ThreadWorker service_threads_manager;
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Common::Barrier service_thread_barrier;
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std::array<KThread*, Core::Hardware::NUM_CPU_CORES> shutdown_threads;
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std::array<std::unique_ptr<Kernel::KScheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{};
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@@ -17,7 +17,7 @@ using namespace AudioCore::AudioIn;
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class IAudioIn final : public ServiceFramework<IAudioIn> {
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public:
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explicit IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
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std::string& device_name, const AudioInParameter& in_params, u32 handle,
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const std::string& device_name, const AudioInParameter& in_params, u32 handle,
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u64 applet_resource_user_id)
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: ServiceFramework{system_, "IAudioIn"},
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service_context{system_, "IAudioIn"}, event{service_context.CreateEvent("AudioInEvent")},
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@@ -24,7 +24,7 @@ using namespace AudioCore::AudioOut;
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class IAudioOut final : public ServiceFramework<IAudioOut> {
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public:
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explicit IAudioOut(Core::System& system_, AudioCore::AudioOut::Manager& manager,
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size_t session_id, std::string& device_name,
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size_t session_id, const std::string& device_name,
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const AudioOutParameter& in_params, u32 handle, u64 applet_resource_user_id)
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: ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew},
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service_context{system_, "IAudioOut"}, event{service_context.CreateEvent(
|
||||
|
||||
@@ -868,7 +868,7 @@ bool Controller_NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id,
|
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return false;
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}
|
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|
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if (!controller.device->IsVibrationEnabled()) {
|
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if (!controller.device->IsVibrationEnabled(device_index)) {
|
||||
if (controller.vibration[device_index].latest_vibration_value.low_amplitude != 0.0f ||
|
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controller.vibration[device_index].latest_vibration_value.high_amplitude != 0.0f) {
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// Send an empty vibration to stop any vibrations.
|
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@@ -1001,7 +1001,7 @@ void Controller_NPad::InitializeVibrationDeviceAtIndex(Core::HID::NpadIdType npa
|
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}
|
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|
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controller.vibration[device_index].device_mounted =
|
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controller.device->TestVibration(device_index);
|
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controller.device->IsVibrationEnabled(device_index);
|
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}
|
||||
|
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void Controller_NPad::SetPermitVibrationSession(bool permit_vibration_session) {
|
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|
||||
@@ -9,6 +9,7 @@
|
||||
#include <mbedtls/hmac_drbg.h>
|
||||
|
||||
#include "common/fs/file.h"
|
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#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
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#include "core/hle/service/mii/mii_manager.h"
|
||||
@@ -279,7 +280,7 @@ bool LoadKeys(InternalKey& locked_secret, InternalKey& unfixed_info) {
|
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Common::FS::FileType::BinaryFile};
|
||||
|
||||
if (!keys_file.IsOpen()) {
|
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LOG_ERROR(Service_NFP, "No keys detected");
|
||||
LOG_ERROR(Service_NFP, "Failed to open key file");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -295,6 +296,11 @@ bool LoadKeys(InternalKey& locked_secret, InternalKey& unfixed_info) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IsKeyAvailable() {
|
||||
const auto yuzu_keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir);
|
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return Common::FS::Exists(yuzu_keys_dir / "key_retail.bin");
|
||||
}
|
||||
|
||||
bool DecodeAmiibo(const EncryptedNTAG215File& encrypted_tag_data, NTAG215File& tag_data) {
|
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InternalKey locked_secret{};
|
||||
InternalKey unfixed_info{};
|
||||
|
||||
@@ -91,6 +91,9 @@ void Cipher(const DerivedKeys& keys, const NTAG215File& in_data, NTAG215File& ou
|
||||
/// Loads both amiibo keys from key_retail.bin
|
||||
bool LoadKeys(InternalKey& locked_secret, InternalKey& unfixed_info);
|
||||
|
||||
/// Returns true if key_retail.bin exist
|
||||
bool IsKeyAvailable();
|
||||
|
||||
/// Decodes encripted amiibo data returns true if output is valid
|
||||
bool DecodeAmiibo(const EncryptedNTAG215File& encrypted_tag_data, NTAG215File& tag_data);
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/service/mii/mii_manager.h"
|
||||
#include "core/hle/service/mii/types.h"
|
||||
#include "core/hle/service/nfp/amiibo_crypto.h"
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
#include "core/hle/service/nfp/nfp_device.h"
|
||||
@@ -233,6 +234,14 @@ Result NfpDevice::Mount(MountTarget mount_target_) {
|
||||
return NotAnAmiibo;
|
||||
}
|
||||
|
||||
// Mark amiibos as read only when keys are missing
|
||||
if (!AmiiboCrypto::IsKeyAvailable()) {
|
||||
LOG_ERROR(Service_NFP, "No keys detected");
|
||||
device_state = DeviceState::TagMounted;
|
||||
mount_target = MountTarget::Rom;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
if (!AmiiboCrypto::DecodeAmiibo(encrypted_tag_data, tag_data)) {
|
||||
LOG_ERROR(Service_NFP, "Can't decode amiibo {}", device_state);
|
||||
return CorruptedData;
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/mii/types.h"
|
||||
#include "core/hle/service/nfp/nfp_types.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
|
||||
@@ -17,11 +17,6 @@ enum class ServiceType : u32 {
|
||||
System,
|
||||
};
|
||||
|
||||
enum class State : u32 {
|
||||
NonInitialized,
|
||||
Initialized,
|
||||
};
|
||||
|
||||
enum class DeviceState : u32 {
|
||||
Initialized,
|
||||
SearchingForTag,
|
||||
|
||||
@@ -6,12 +6,9 @@
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/service/mii/mii_manager.h"
|
||||
#include "core/hle/service/nfp/nfp_device.h"
|
||||
#include "core/hle/service/nfp/nfp_result.h"
|
||||
#include "core/hle/service/nfp/nfp_user.h"
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
#include "core/hle/service/nfp/nfp_types.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::NFP {
|
||||
class NfpDevice;
|
||||
@@ -15,6 +14,11 @@ public:
|
||||
explicit IUser(Core::System& system_);
|
||||
|
||||
private:
|
||||
enum class State : u32 {
|
||||
NonInitialized,
|
||||
Initialized,
|
||||
};
|
||||
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
void Finalize(Kernel::HLERequestContext& ctx);
|
||||
void ListDevices(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -102,15 +102,19 @@ NVFlinger::~NVFlinger() {
|
||||
system.CoreTiming().UnscheduleEvent(single_composition_event, {});
|
||||
}
|
||||
|
||||
ShutdownLayers();
|
||||
|
||||
if (nvdrv) {
|
||||
nvdrv->Close(disp_fd);
|
||||
}
|
||||
}
|
||||
|
||||
void NVFlinger::ShutdownLayers() {
|
||||
for (auto& display : displays) {
|
||||
for (size_t layer = 0; layer < display.GetNumLayers(); ++layer) {
|
||||
display.GetLayer(layer).Core().NotifyShutdown();
|
||||
}
|
||||
}
|
||||
|
||||
if (nvdrv) {
|
||||
nvdrv->Close(disp_fd);
|
||||
}
|
||||
}
|
||||
|
||||
void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
|
||||
|
||||
@@ -48,6 +48,8 @@ public:
|
||||
explicit NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_);
|
||||
~NVFlinger();
|
||||
|
||||
void ShutdownLayers();
|
||||
|
||||
/// Sets the NVDrv module instance to use to send buffers to the GPU.
|
||||
void SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance);
|
||||
|
||||
|
||||
@@ -303,4 +303,8 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
|
||||
|
||||
Services::~Services() = default;
|
||||
|
||||
void Services::KillNVNFlinger() {
|
||||
nv_flinger->ShutdownLayers();
|
||||
}
|
||||
|
||||
} // namespace Service
|
||||
|
||||
@@ -238,6 +238,8 @@ public:
|
||||
explicit Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system);
|
||||
~Services();
|
||||
|
||||
void KillNVNFlinger();
|
||||
|
||||
private:
|
||||
std::unique_ptr<NVFlinger::HosBinderDriverServer> hos_binder_driver_server;
|
||||
std::unique_ptr<NVFlinger::NVFlinger> nv_flinger;
|
||||
|
||||
@@ -324,7 +324,7 @@ bool GCAdapter::GetGCEndpoint(libusb_device* device) {
|
||||
return true;
|
||||
}
|
||||
|
||||
Common::Input::VibrationError GCAdapter::SetRumble(
|
||||
Common::Input::VibrationError GCAdapter::SetVibration(
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
|
||||
const auto mean_amplitude = (vibration.low_amplitude + vibration.high_amplitude) * 0.5f;
|
||||
const auto processed_amplitude =
|
||||
@@ -338,6 +338,10 @@ Common::Input::VibrationError GCAdapter::SetRumble(
|
||||
return Common::Input::VibrationError::None;
|
||||
}
|
||||
|
||||
bool GCAdapter::IsVibrationEnabled([[maybe_unused]] const PadIdentifier& identifier) {
|
||||
return rumble_enabled;
|
||||
}
|
||||
|
||||
void GCAdapter::UpdateVibrations() {
|
||||
// Use 8 states to keep the switching between on/off fast enough for
|
||||
// a human to feel different vibration strenght
|
||||
|
||||
@@ -25,9 +25,11 @@ public:
|
||||
explicit GCAdapter(std::string input_engine_);
|
||||
~GCAdapter() override;
|
||||
|
||||
Common::Input::VibrationError SetRumble(
|
||||
Common::Input::VibrationError SetVibration(
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
|
||||
|
||||
bool IsVibrationEnabled(const PadIdentifier& identifier) override;
|
||||
|
||||
/// Used for automapping features
|
||||
std::vector<Common::ParamPackage> GetInputDevices() const override;
|
||||
ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override;
|
||||
|
||||
@@ -114,6 +114,20 @@ public:
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void EnableVibration(bool is_enabled) {
|
||||
has_vibration = is_enabled;
|
||||
is_vibration_tested = true;
|
||||
}
|
||||
|
||||
bool HasVibration() const {
|
||||
return has_vibration;
|
||||
}
|
||||
|
||||
bool IsVibrationTested() const {
|
||||
return is_vibration_tested;
|
||||
}
|
||||
|
||||
/**
|
||||
* The Pad identifier of the joystick
|
||||
*/
|
||||
@@ -236,6 +250,8 @@ private:
|
||||
u64 last_motion_update{};
|
||||
bool has_gyro{false};
|
||||
bool has_accel{false};
|
||||
bool has_vibration{false};
|
||||
bool is_vibration_tested{false};
|
||||
BasicMotion motion;
|
||||
};
|
||||
|
||||
@@ -517,7 +533,7 @@ std::vector<Common::ParamPackage> SDLDriver::GetInputDevices() const {
|
||||
return devices;
|
||||
}
|
||||
|
||||
Common::Input::VibrationError SDLDriver::SetRumble(
|
||||
Common::Input::VibrationError SDLDriver::SetVibration(
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
|
||||
const auto joystick =
|
||||
GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port));
|
||||
@@ -546,13 +562,6 @@ Common::Input::VibrationError SDLDriver::SetRumble(
|
||||
.type = Common::Input::VibrationAmplificationType::Exponential,
|
||||
};
|
||||
|
||||
if (vibration.type == Common::Input::VibrationAmplificationType::Test) {
|
||||
if (!joystick->RumblePlay(new_vibration)) {
|
||||
return Common::Input::VibrationError::Unknown;
|
||||
}
|
||||
return Common::Input::VibrationError::None;
|
||||
}
|
||||
|
||||
vibration_queue.Push(VibrationRequest{
|
||||
.identifier = identifier,
|
||||
.vibration = new_vibration,
|
||||
@@ -561,6 +570,45 @@ Common::Input::VibrationError SDLDriver::SetRumble(
|
||||
return Common::Input::VibrationError::None;
|
||||
}
|
||||
|
||||
bool SDLDriver::IsVibrationEnabled(const PadIdentifier& identifier) {
|
||||
const auto joystick =
|
||||
GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port));
|
||||
|
||||
constexpr Common::Input::VibrationStatus test_vibration{
|
||||
.low_amplitude = 1,
|
||||
.low_frequency = 160.0f,
|
||||
.high_amplitude = 1,
|
||||
.high_frequency = 320.0f,
|
||||
.type = Common::Input::VibrationAmplificationType::Exponential,
|
||||
};
|
||||
|
||||
constexpr Common::Input::VibrationStatus zero_vibration{
|
||||
.low_amplitude = 0,
|
||||
.low_frequency = 160.0f,
|
||||
.high_amplitude = 0,
|
||||
.high_frequency = 320.0f,
|
||||
.type = Common::Input::VibrationAmplificationType::Exponential,
|
||||
};
|
||||
|
||||
if (joystick->IsVibrationTested()) {
|
||||
return joystick->HasVibration();
|
||||
}
|
||||
|
||||
// First vibration might fail
|
||||
joystick->RumblePlay(test_vibration);
|
||||
|
||||
// Wait for about 15ms to ensure the controller is ready for the stop command
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(15));
|
||||
|
||||
if (!joystick->RumblePlay(zero_vibration)) {
|
||||
joystick->EnableVibration(false);
|
||||
return false;
|
||||
}
|
||||
|
||||
joystick->EnableVibration(true);
|
||||
return true;
|
||||
}
|
||||
|
||||
void SDLDriver::SendVibrations() {
|
||||
while (!vibration_queue.Empty()) {
|
||||
VibrationRequest request;
|
||||
|
||||
@@ -61,9 +61,11 @@ public:
|
||||
|
||||
bool IsStickInverted(const Common::ParamPackage& params) override;
|
||||
|
||||
Common::Input::VibrationError SetRumble(
|
||||
Common::Input::VibrationError SetVibration(
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
|
||||
|
||||
bool IsVibrationEnabled(const PadIdentifier& identifier) override;
|
||||
|
||||
private:
|
||||
struct VibrationRequest {
|
||||
PadIdentifier identifier;
|
||||
|
||||
@@ -108,12 +108,17 @@ public:
|
||||
[[maybe_unused]] const Common::Input::LedStatus& led_status) {}
|
||||
|
||||
// Sets rumble to a controller
|
||||
virtual Common::Input::VibrationError SetRumble(
|
||||
virtual Common::Input::VibrationError SetVibration(
|
||||
[[maybe_unused]] const PadIdentifier& identifier,
|
||||
[[maybe_unused]] const Common::Input::VibrationStatus& vibration) {
|
||||
return Common::Input::VibrationError::NotSupported;
|
||||
}
|
||||
|
||||
// Returns true if device supports vibrations
|
||||
virtual bool IsVibrationEnabled([[maybe_unused]] const PadIdentifier& identifier) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Sets polling mode to a controller
|
||||
virtual Common::Input::PollingError SetPollingMode(
|
||||
[[maybe_unused]] const PadIdentifier& identifier,
|
||||
|
||||
@@ -763,7 +763,11 @@ public:
|
||||
|
||||
Common::Input::VibrationError SetVibration(
|
||||
const Common::Input::VibrationStatus& vibration_status) override {
|
||||
return input_engine->SetRumble(identifier, vibration_status);
|
||||
return input_engine->SetVibration(identifier, vibration_status);
|
||||
}
|
||||
|
||||
bool IsVibrationEnabled() override {
|
||||
return input_engine->IsVibrationEnabled(identifier);
|
||||
}
|
||||
|
||||
Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) override {
|
||||
|
||||
@@ -325,6 +325,11 @@ void Inst::AddPhiOperand(Block* predecessor, const Value& value) {
|
||||
phi_args.emplace_back(predecessor, value);
|
||||
}
|
||||
|
||||
void Inst::ErasePhiOperand(size_t index) {
|
||||
const auto operand_it{phi_args.begin() + static_cast<ptrdiff_t>(index)};
|
||||
phi_args.erase(operand_it);
|
||||
}
|
||||
|
||||
void Inst::OrderPhiArgs() {
|
||||
if (op != Opcode::Phi) {
|
||||
throw LogicError("{} is not a Phi instruction", op);
|
||||
|
||||
@@ -178,9 +178,13 @@ public:
|
||||
|
||||
/// Get a pointer to the block of a phi argument.
|
||||
[[nodiscard]] Block* PhiBlock(size_t index) const;
|
||||
|
||||
/// Add phi operand to a phi instruction.
|
||||
void AddPhiOperand(Block* predecessor, const Value& value);
|
||||
|
||||
// Erase the phi operand at the given index.
|
||||
void ErasePhiOperand(size_t index);
|
||||
|
||||
/// Orders the Phi arguments from farthest away to nearest.
|
||||
void OrderPhiArgs();
|
||||
|
||||
|
||||
@@ -1,25 +1,105 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include <boost/container/small_vector.hpp>
|
||||
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
#include "shader_recompiler/ir_opt/passes.h"
|
||||
|
||||
namespace Shader::Optimization {
|
||||
|
||||
void DeadCodeEliminationPass(IR::Program& program) {
|
||||
namespace {
|
||||
template <bool TEST_USES>
|
||||
void DeadInstElimination(IR::Block* const block) {
|
||||
// We iterate over the instructions in reverse order.
|
||||
// This is because removing an instruction reduces the number of uses for earlier instructions.
|
||||
for (IR::Block* const block : program.post_order_blocks) {
|
||||
auto it{block->end()};
|
||||
while (it != block->begin()) {
|
||||
--it;
|
||||
if (!it->HasUses() && !it->MayHaveSideEffects()) {
|
||||
it->Invalidate();
|
||||
it = block->Instructions().erase(it);
|
||||
auto it{block->end()};
|
||||
while (it != block->begin()) {
|
||||
--it;
|
||||
if constexpr (TEST_USES) {
|
||||
if (it->HasUses() || it->MayHaveSideEffects()) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
it->Invalidate();
|
||||
it = block->Instructions().erase(it);
|
||||
}
|
||||
}
|
||||
|
||||
void DeletedPhiArgElimination(IR::Program& program, std::span<const IR::Block*> dead_blocks) {
|
||||
for (IR::Block* const block : program.blocks) {
|
||||
for (IR::Inst& phi : *block) {
|
||||
if (!IR::IsPhi(phi)) {
|
||||
continue;
|
||||
}
|
||||
for (size_t i = 0; i < phi.NumArgs(); ++i) {
|
||||
if (std::ranges::find(dead_blocks, phi.PhiBlock(i)) == dead_blocks.end()) {
|
||||
continue;
|
||||
}
|
||||
// Phi operand at this index is an unreachable block
|
||||
phi.ErasePhiOperand(i);
|
||||
--i;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DeadBranchElimination(IR::Program& program) {
|
||||
boost::container::small_vector<const IR::Block*, 3> dead_blocks;
|
||||
const auto begin_it{program.syntax_list.begin()};
|
||||
for (auto node_it = begin_it; node_it != program.syntax_list.end(); ++node_it) {
|
||||
if (node_it->type != IR::AbstractSyntaxNode::Type::If) {
|
||||
continue;
|
||||
}
|
||||
IR::Inst* const cond_ref{node_it->data.if_node.cond.Inst()};
|
||||
const IR::U1 cond{cond_ref->Arg(0)};
|
||||
if (!cond.IsImmediate()) {
|
||||
continue;
|
||||
}
|
||||
if (cond.U1()) {
|
||||
continue;
|
||||
}
|
||||
// False immediate condition. Remove condition ref, erase the entire branch.
|
||||
cond_ref->Invalidate();
|
||||
// Account for nested if-statements within the if(false) branch
|
||||
u32 nested_ifs{1u};
|
||||
while (node_it->type != IR::AbstractSyntaxNode::Type::EndIf || nested_ifs > 0) {
|
||||
node_it = program.syntax_list.erase(node_it);
|
||||
switch (node_it->type) {
|
||||
case IR::AbstractSyntaxNode::Type::If:
|
||||
++nested_ifs;
|
||||
break;
|
||||
case IR::AbstractSyntaxNode::Type::EndIf:
|
||||
--nested_ifs;
|
||||
break;
|
||||
case IR::AbstractSyntaxNode::Type::Block: {
|
||||
IR::Block* const block{node_it->data.block};
|
||||
DeadInstElimination<false>(block);
|
||||
dead_blocks.push_back(block);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Erase EndIf node of the if(false) branch
|
||||
node_it = program.syntax_list.erase(node_it);
|
||||
// Account for loop increment
|
||||
--node_it;
|
||||
}
|
||||
if (!dead_blocks.empty()) {
|
||||
DeletedPhiArgElimination(program, std::span(dead_blocks.data(), dead_blocks.size()));
|
||||
}
|
||||
}
|
||||
} // namespace
|
||||
|
||||
void DeadCodeEliminationPass(IR::Program& program) {
|
||||
DeadBranchElimination(program);
|
||||
for (IR::Block* const block : program.post_order_blocks) {
|
||||
DeadInstElimination<true>(block);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Shader::Optimization
|
||||
|
||||
@@ -44,7 +44,7 @@ public:
|
||||
|
||||
[[nodiscard]] unsigned Count() const noexcept {
|
||||
unsigned count = 0;
|
||||
for (const auto [index, value] : page_table) {
|
||||
for (const auto& [index, value] : page_table) {
|
||||
count += value;
|
||||
}
|
||||
return count;
|
||||
|
||||
@@ -117,10 +117,18 @@ void Maxwell3D::InitializeRegisterDefaults() {
|
||||
|
||||
shadow_state = regs;
|
||||
|
||||
mme_inline[MAXWELL3D_REG_INDEX(draw.end)] = true;
|
||||
mme_inline[MAXWELL3D_REG_INDEX(draw.begin)] = true;
|
||||
mme_inline[MAXWELL3D_REG_INDEX(vertex_buffer.count)] = true;
|
||||
mme_inline[MAXWELL3D_REG_INDEX(index_buffer.count)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(draw.end)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(draw.begin)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.first)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.count)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(index_buffer.first)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(index_buffer.count)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(index_buffer32_first)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(index_buffer16_first)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(index_buffer8_first)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(draw_inline_index)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(inline_index_2x16.even)] = true;
|
||||
draw_command[MAXWELL3D_REG_INDEX(inline_index_4x8.index0)] = true;
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call) {
|
||||
@@ -208,25 +216,6 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
|
||||
return ProcessCBBind(3);
|
||||
case MAXWELL3D_REG_INDEX(bind_groups[4].raw_config):
|
||||
return ProcessCBBind(4);
|
||||
case MAXWELL3D_REG_INDEX(draw.end):
|
||||
return DrawArrays();
|
||||
case MAXWELL3D_REG_INDEX(index_buffer32_first):
|
||||
regs.index_buffer.count = regs.index_buffer32_first.count;
|
||||
regs.index_buffer.first = regs.index_buffer32_first.first;
|
||||
dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||
return DrawArrays();
|
||||
case MAXWELL3D_REG_INDEX(index_buffer16_first):
|
||||
regs.index_buffer.count = regs.index_buffer16_first.count;
|
||||
regs.index_buffer.first = regs.index_buffer16_first.first;
|
||||
dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||
return DrawArrays();
|
||||
case MAXWELL3D_REG_INDEX(index_buffer8_first):
|
||||
regs.index_buffer.count = regs.index_buffer8_first.count;
|
||||
regs.index_buffer.first = regs.index_buffer8_first.first;
|
||||
dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||
// a macro calls this one over and over, should it increase instancing?
|
||||
// Used by Hades and likely other Vulkan games.
|
||||
return DrawArrays();
|
||||
case MAXWELL3D_REG_INDEX(topology_override):
|
||||
use_topology_override = true;
|
||||
return;
|
||||
@@ -261,14 +250,13 @@ void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters)
|
||||
|
||||
// Execute the current macro.
|
||||
macro_engine->Execute(macro_positions[entry], parameters);
|
||||
if (mme_draw.current_mode != MMEDrawMode::Undefined) {
|
||||
FlushMMEInlineDraw();
|
||||
}
|
||||
|
||||
ProcessDeferredDraw();
|
||||
}
|
||||
|
||||
void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
|
||||
// It is an error to write to a register other than the current macro's ARG register before it
|
||||
// has finished execution.
|
||||
// It is an error to write to a register other than the current macro's ARG register before
|
||||
// it has finished execution.
|
||||
if (executing_macro != 0) {
|
||||
ASSERT(method == executing_macro + 1);
|
||||
}
|
||||
@@ -283,9 +271,33 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS,
|
||||
"Invalid Maxwell3D register, increase the size of the Regs structure");
|
||||
|
||||
const u32 argument = ProcessShadowRam(method, method_argument);
|
||||
ProcessDirtyRegisters(method, argument);
|
||||
ProcessMethodCall(method, argument, method_argument, is_last_call);
|
||||
if (draw_command[method]) {
|
||||
regs.reg_array[method] = method_argument;
|
||||
deferred_draw_method.push_back(method);
|
||||
auto u32_to_u8 = [&](const u32 argument) {
|
||||
inline_index_draw_indexes.push_back(static_cast<u8>(argument & 0x000000ff));
|
||||
inline_index_draw_indexes.push_back(static_cast<u8>((argument & 0x0000ff00) >> 8));
|
||||
inline_index_draw_indexes.push_back(static_cast<u8>((argument & 0x00ff0000) >> 16));
|
||||
inline_index_draw_indexes.push_back(static_cast<u8>((argument & 0xff000000) >> 24));
|
||||
};
|
||||
if (MAXWELL3D_REG_INDEX(draw_inline_index) == method) {
|
||||
u32_to_u8(method_argument);
|
||||
} else if (MAXWELL3D_REG_INDEX(inline_index_2x16.even) == method) {
|
||||
u32_to_u8(regs.inline_index_2x16.even);
|
||||
u32_to_u8(regs.inline_index_2x16.odd);
|
||||
} else if (MAXWELL3D_REG_INDEX(inline_index_4x8.index0) == method) {
|
||||
u32_to_u8(regs.inline_index_4x8.index0);
|
||||
u32_to_u8(regs.inline_index_4x8.index1);
|
||||
u32_to_u8(regs.inline_index_4x8.index2);
|
||||
u32_to_u8(regs.inline_index_4x8.index3);
|
||||
}
|
||||
} else {
|
||||
ProcessDeferredDraw();
|
||||
|
||||
const u32 argument = ProcessShadowRam(method, method_argument);
|
||||
ProcessDirtyRegisters(method, argument);
|
||||
ProcessMethodCall(method, argument, method_argument, is_last_call);
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
@@ -326,55 +338,6 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::StepInstance(const MMEDrawMode expected_mode, const u32 count) {
|
||||
if (mme_draw.current_mode == MMEDrawMode::Undefined) {
|
||||
if (mme_draw.gl_begin_consume) {
|
||||
mme_draw.current_mode = expected_mode;
|
||||
mme_draw.current_count = count;
|
||||
mme_draw.instance_count = 1;
|
||||
mme_draw.gl_begin_consume = false;
|
||||
mme_draw.gl_end_count = 0;
|
||||
}
|
||||
return;
|
||||
} else {
|
||||
if (mme_draw.current_mode == expected_mode && count == mme_draw.current_count &&
|
||||
mme_draw.instance_mode && mme_draw.gl_begin_consume) {
|
||||
mme_draw.instance_count++;
|
||||
mme_draw.gl_begin_consume = false;
|
||||
return;
|
||||
} else {
|
||||
FlushMMEInlineDraw();
|
||||
}
|
||||
}
|
||||
// Tail call in case it needs to retry.
|
||||
StepInstance(expected_mode, count);
|
||||
}
|
||||
|
||||
void Maxwell3D::CallMethodFromMME(u32 method, u32 method_argument) {
|
||||
if (mme_inline[method]) {
|
||||
regs.reg_array[method] = method_argument;
|
||||
if (method == MAXWELL3D_REG_INDEX(vertex_buffer.count) ||
|
||||
method == MAXWELL3D_REG_INDEX(index_buffer.count)) {
|
||||
const MMEDrawMode expected_mode = method == MAXWELL3D_REG_INDEX(vertex_buffer.count)
|
||||
? MMEDrawMode::Array
|
||||
: MMEDrawMode::Indexed;
|
||||
StepInstance(expected_mode, method_argument);
|
||||
} else if (method == MAXWELL3D_REG_INDEX(draw.begin)) {
|
||||
mme_draw.instance_mode =
|
||||
(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) ||
|
||||
(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Unchanged);
|
||||
mme_draw.gl_begin_consume = true;
|
||||
} else {
|
||||
mme_draw.gl_end_count++;
|
||||
}
|
||||
} else {
|
||||
if (mme_draw.current_mode != MMEDrawMode::Undefined) {
|
||||
FlushMMEInlineDraw();
|
||||
}
|
||||
CallMethod(method, method_argument, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessTopologyOverride() {
|
||||
using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology;
|
||||
using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride;
|
||||
@@ -404,41 +367,6 @@ void Maxwell3D::ProcessTopologyOverride() {
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::FlushMMEInlineDraw() {
|
||||
LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
|
||||
regs.vertex_buffer.count);
|
||||
ASSERT_MSG(!(regs.index_buffer.count && regs.vertex_buffer.count), "Both indexed and direct?");
|
||||
ASSERT(mme_draw.instance_count == mme_draw.gl_end_count);
|
||||
|
||||
// Both instance configuration registers can not be set at the same time.
|
||||
ASSERT_MSG(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First ||
|
||||
regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged,
|
||||
"Illegal combination of instancing parameters");
|
||||
|
||||
ProcessTopologyOverride();
|
||||
|
||||
const bool is_indexed = mme_draw.current_mode == MMEDrawMode::Indexed;
|
||||
if (ShouldExecute()) {
|
||||
rasterizer->Draw(is_indexed, true);
|
||||
}
|
||||
|
||||
// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
|
||||
// the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
|
||||
// it's possible that it is incorrect and that there is some other register used to specify the
|
||||
// drawing mode.
|
||||
if (is_indexed) {
|
||||
regs.index_buffer.count = 0;
|
||||
} else {
|
||||
regs.vertex_buffer.count = 0;
|
||||
}
|
||||
mme_draw.current_mode = MMEDrawMode::Undefined;
|
||||
mme_draw.current_count = 0;
|
||||
mme_draw.instance_count = 0;
|
||||
mme_draw.instance_mode = false;
|
||||
mme_draw.gl_begin_consume = false;
|
||||
mme_draw.gl_end_count = 0;
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessMacroUpload(u32 data) {
|
||||
macro_engine->AddCode(regs.load_mme.instruction_ptr++, data);
|
||||
}
|
||||
@@ -573,42 +501,6 @@ void Maxwell3D::ProcessSyncPoint() {
|
||||
rasterizer->SignalSyncPoint(sync_point);
|
||||
}
|
||||
|
||||
void Maxwell3D::DrawArrays() {
|
||||
LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
|
||||
regs.vertex_buffer.count);
|
||||
ASSERT_MSG(!(regs.index_buffer.count && regs.vertex_buffer.count), "Both indexed and direct?");
|
||||
|
||||
// Both instance configuration registers can not be set at the same time.
|
||||
ASSERT_MSG(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First ||
|
||||
regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged,
|
||||
"Illegal combination of instancing parameters");
|
||||
|
||||
ProcessTopologyOverride();
|
||||
|
||||
if (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) {
|
||||
// Increment the current instance *before* drawing.
|
||||
state.current_instance++;
|
||||
} else if (regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged) {
|
||||
// Reset the current instance to 0.
|
||||
state.current_instance = 0;
|
||||
}
|
||||
|
||||
const bool is_indexed{regs.index_buffer.count && !regs.vertex_buffer.count};
|
||||
if (ShouldExecute()) {
|
||||
rasterizer->Draw(is_indexed, false);
|
||||
}
|
||||
|
||||
// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
|
||||
// the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
|
||||
// it's possible that it is incorrect and that there is some other register used to specify the
|
||||
// drawing mode.
|
||||
if (is_indexed) {
|
||||
regs.index_buffer.count = 0;
|
||||
} else {
|
||||
regs.vertex_buffer.count = 0;
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<u64> Maxwell3D::GetQueryResult() {
|
||||
switch (regs.report_semaphore.query.report) {
|
||||
case Regs::ReportSemaphore::Report::Payload:
|
||||
@@ -691,4 +583,95 @@ void Maxwell3D::ProcessClearBuffers() {
|
||||
rasterizer->Clear();
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessDeferredDraw() {
|
||||
if (deferred_draw_method.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
enum class DrawMode {
|
||||
Undefined,
|
||||
General,
|
||||
Instance,
|
||||
};
|
||||
DrawMode draw_mode{DrawMode::Undefined};
|
||||
u32 instance_count = 1;
|
||||
|
||||
auto first_method = deferred_draw_method[0];
|
||||
if (MAXWELL3D_REG_INDEX(draw.begin) == first_method) {
|
||||
// The minimum number of methods for drawing must be greater than or equal to
|
||||
// 3[draw.begin->vertex(index)count->draw.end] to avoid errors in index mode drawing
|
||||
if (deferred_draw_method.size() < 3) {
|
||||
return;
|
||||
}
|
||||
draw_mode = (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) ||
|
||||
(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Unchanged)
|
||||
? DrawMode::Instance
|
||||
: DrawMode::General;
|
||||
} else if (MAXWELL3D_REG_INDEX(index_buffer32_first) == first_method ||
|
||||
MAXWELL3D_REG_INDEX(index_buffer16_first) == first_method ||
|
||||
MAXWELL3D_REG_INDEX(index_buffer8_first) == first_method) {
|
||||
draw_mode = DrawMode::General;
|
||||
}
|
||||
|
||||
// Drawing will only begin with draw.begin or index_buffer method, other methods directly
|
||||
// clear
|
||||
if (draw_mode == DrawMode::Undefined) {
|
||||
deferred_draw_method.clear();
|
||||
return;
|
||||
}
|
||||
|
||||
if (draw_mode == DrawMode::Instance) {
|
||||
ASSERT_MSG(deferred_draw_method.size() % 4 == 0, "Instance mode method size error");
|
||||
instance_count = static_cast<u32>(deferred_draw_method.size()) / 4;
|
||||
} else {
|
||||
if (MAXWELL3D_REG_INDEX(index_buffer32_first) == first_method) {
|
||||
regs.index_buffer.count = regs.index_buffer32_first.count;
|
||||
regs.index_buffer.first = regs.index_buffer32_first.first;
|
||||
dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||
} else if (MAXWELL3D_REG_INDEX(index_buffer32_first) == first_method) {
|
||||
regs.index_buffer.count = regs.index_buffer16_first.count;
|
||||
regs.index_buffer.first = regs.index_buffer16_first.first;
|
||||
dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||
} else if (MAXWELL3D_REG_INDEX(index_buffer32_first) == first_method) {
|
||||
regs.index_buffer.count = regs.index_buffer8_first.count;
|
||||
regs.index_buffer.first = regs.index_buffer8_first.first;
|
||||
dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||
} else {
|
||||
auto second_method = deferred_draw_method[1];
|
||||
if (MAXWELL3D_REG_INDEX(draw_inline_index) == second_method ||
|
||||
MAXWELL3D_REG_INDEX(inline_index_2x16.even) == second_method ||
|
||||
MAXWELL3D_REG_INDEX(inline_index_4x8.index0) == second_method) {
|
||||
regs.index_buffer.count = static_cast<u32>(inline_index_draw_indexes.size() / 4);
|
||||
regs.index_buffer.format = Regs::IndexFormat::UnsignedInt;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
|
||||
regs.vertex_buffer.count);
|
||||
|
||||
ASSERT_MSG(!(regs.index_buffer.count && regs.vertex_buffer.count), "Both indexed and direct?");
|
||||
|
||||
// Both instance configuration registers can not be set at the same time.
|
||||
ASSERT_MSG(regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First ||
|
||||
regs.draw.instance_id != Maxwell3D::Regs::Draw::InstanceId::Unchanged,
|
||||
"Illegal combination of instancing parameters");
|
||||
|
||||
ProcessTopologyOverride();
|
||||
|
||||
const bool is_indexed = regs.index_buffer.count && !regs.vertex_buffer.count;
|
||||
if (ShouldExecute()) {
|
||||
rasterizer->Draw(is_indexed, instance_count);
|
||||
}
|
||||
|
||||
if (is_indexed) {
|
||||
regs.index_buffer.count = 0;
|
||||
} else {
|
||||
regs.vertex_buffer.count = 0;
|
||||
}
|
||||
|
||||
deferred_draw_method.clear();
|
||||
inline_index_draw_indexes.clear();
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -1739,14 +1739,11 @@ public:
|
||||
Footprint_1x1_Virtual = 2,
|
||||
};
|
||||
|
||||
struct InlineIndex4x8Align {
|
||||
struct InlineIndex4x8 {
|
||||
union {
|
||||
BitField<0, 30, u32> count;
|
||||
BitField<30, 2, u32> start;
|
||||
};
|
||||
};
|
||||
|
||||
struct InlineIndex4x8Index {
|
||||
union {
|
||||
BitField<0, 8, u32> index0;
|
||||
BitField<8, 8, u32> index1;
|
||||
@@ -2836,8 +2833,7 @@ public:
|
||||
u32 depth_write_enabled; ///< 0x12E8
|
||||
u32 alpha_test_enabled; ///< 0x12EC
|
||||
INSERT_PADDING_BYTES_NOINIT(0x10);
|
||||
InlineIndex4x8Align inline_index_4x8_align; ///< 0x1300
|
||||
InlineIndex4x8Index inline_index_4x8_index; ///< 0x1304
|
||||
InlineIndex4x8 inline_index_4x8; ///< 0x1300
|
||||
D3DCullMode d3d_cull_mode; ///< 0x1308
|
||||
ComparisonOp depth_test_func; ///< 0x130C
|
||||
f32 alpha_test_ref; ///< 0x1310
|
||||
@@ -3048,8 +3044,6 @@ public:
|
||||
};
|
||||
|
||||
std::array<ShaderStageInfo, Regs::MaxShaderStage> shader_stages;
|
||||
|
||||
u32 current_instance = 0; ///< Current instance to be used to simulate instanced rendering.
|
||||
};
|
||||
|
||||
State state{};
|
||||
@@ -3064,11 +3058,6 @@ public:
|
||||
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) override;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void CallMethodFromMME(u32 method, u32 method_argument);
|
||||
|
||||
void FlushMMEInlineDraw();
|
||||
|
||||
bool ShouldExecute() const {
|
||||
return execute_on;
|
||||
}
|
||||
@@ -3081,21 +3070,6 @@ public:
|
||||
return *rasterizer;
|
||||
}
|
||||
|
||||
enum class MMEDrawMode : u32 {
|
||||
Undefined,
|
||||
Array,
|
||||
Indexed,
|
||||
};
|
||||
|
||||
struct MMEDrawState {
|
||||
MMEDrawMode current_mode{MMEDrawMode::Undefined};
|
||||
u32 current_count{};
|
||||
u32 instance_count{};
|
||||
bool instance_mode{};
|
||||
bool gl_begin_consume{};
|
||||
u32 gl_end_count{};
|
||||
} mme_draw;
|
||||
|
||||
struct DirtyState {
|
||||
using Flags = std::bitset<std::numeric_limits<u8>::max()>;
|
||||
using Table = std::array<u8, Regs::NUM_REGS>;
|
||||
@@ -3105,6 +3079,8 @@ public:
|
||||
Tables tables{};
|
||||
} dirty;
|
||||
|
||||
std::vector<u8> inline_index_draw_indexes;
|
||||
|
||||
private:
|
||||
void InitializeRegisterDefaults();
|
||||
|
||||
@@ -3164,14 +3140,10 @@ private:
|
||||
/// Handles a write to the CB_BIND register.
|
||||
void ProcessCBBind(size_t stage_index);
|
||||
|
||||
/// Handles a write to the VERTEX_END_GL register, triggering a draw.
|
||||
void DrawArrays();
|
||||
|
||||
/// Handles use of topology overrides (e.g., to avoid using a topology assigned from a macro)
|
||||
void ProcessTopologyOverride();
|
||||
|
||||
// Handles a instance drawcall from MME
|
||||
void StepInstance(MMEDrawMode expected_mode, u32 count);
|
||||
void ProcessDeferredDraw();
|
||||
|
||||
/// Returns a query's value or an empty object if the value will be deferred through a cache.
|
||||
std::optional<u64> GetQueryResult();
|
||||
@@ -3184,8 +3156,6 @@ private:
|
||||
/// Start offsets of each macro in macro_memory
|
||||
std::array<u32, 0x80> macro_positions{};
|
||||
|
||||
std::array<bool, Regs::NUM_REGS> mme_inline{};
|
||||
|
||||
/// Macro method that is currently being executed / being fed parameters.
|
||||
u32 executing_macro = 0;
|
||||
/// Parameters that have been submitted to the macro call so far.
|
||||
@@ -3198,6 +3168,9 @@ private:
|
||||
|
||||
bool execute_on{true};
|
||||
bool use_topology_override{false};
|
||||
|
||||
std::array<bool, Regs::NUM_REGS> draw_command{};
|
||||
std::vector<u32> deferred_draw_method;
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
@@ -3402,8 +3375,7 @@ ASSERT_REG_POSITION(alpha_to_coverage_dither, 0x12E0);
|
||||
ASSERT_REG_POSITION(blend_per_target_enabled, 0x12E4);
|
||||
ASSERT_REG_POSITION(depth_write_enabled, 0x12E8);
|
||||
ASSERT_REG_POSITION(alpha_test_enabled, 0x12EC);
|
||||
ASSERT_REG_POSITION(inline_index_4x8_align, 0x1300);
|
||||
ASSERT_REG_POSITION(inline_index_4x8_index, 0x1304);
|
||||
ASSERT_REG_POSITION(inline_index_4x8, 0x1300);
|
||||
ASSERT_REG_POSITION(d3d_cull_mode, 0x1308);
|
||||
ASSERT_REG_POSITION(depth_test_func, 0x130C);
|
||||
ASSERT_REG_POSITION(alpha_test_ref, 0x1310);
|
||||
|
||||
@@ -22,35 +22,29 @@ void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
|
||||
maxwell3d.regs.draw.topology.Assign(
|
||||
static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0x3ffffff));
|
||||
maxwell3d.regs.global_base_instance_index = parameters[5];
|
||||
maxwell3d.mme_draw.instance_count = instance_count;
|
||||
maxwell3d.regs.global_base_vertex_index = parameters[3];
|
||||
maxwell3d.regs.index_buffer.count = parameters[1];
|
||||
maxwell3d.regs.index_buffer.first = parameters[4];
|
||||
|
||||
if (maxwell3d.ShouldExecute()) {
|
||||
maxwell3d.Rasterizer().Draw(true, true);
|
||||
maxwell3d.Rasterizer().Draw(true, instance_count);
|
||||
}
|
||||
maxwell3d.regs.index_buffer.count = 0;
|
||||
maxwell3d.mme_draw.instance_count = 0;
|
||||
maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
|
||||
}
|
||||
|
||||
void HLE_0D61FC9FAAC9FCAD(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
|
||||
const u32 count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
|
||||
const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
|
||||
|
||||
maxwell3d.regs.vertex_buffer.first = parameters[3];
|
||||
maxwell3d.regs.vertex_buffer.count = parameters[1];
|
||||
maxwell3d.regs.global_base_instance_index = parameters[4];
|
||||
maxwell3d.regs.draw.topology.Assign(
|
||||
static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]));
|
||||
maxwell3d.mme_draw.instance_count = count;
|
||||
|
||||
if (maxwell3d.ShouldExecute()) {
|
||||
maxwell3d.Rasterizer().Draw(false, true);
|
||||
maxwell3d.Rasterizer().Draw(false, instance_count);
|
||||
}
|
||||
maxwell3d.regs.vertex_buffer.count = 0;
|
||||
maxwell3d.mme_draw.instance_count = 0;
|
||||
maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
|
||||
}
|
||||
|
||||
void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
|
||||
@@ -63,24 +57,21 @@ void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
|
||||
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||
maxwell3d.regs.global_base_vertex_index = element_base;
|
||||
maxwell3d.regs.global_base_instance_index = base_instance;
|
||||
maxwell3d.mme_draw.instance_count = instance_count;
|
||||
maxwell3d.CallMethodFromMME(0x8e3, 0x640);
|
||||
maxwell3d.CallMethodFromMME(0x8e4, element_base);
|
||||
maxwell3d.CallMethodFromMME(0x8e5, base_instance);
|
||||
maxwell3d.CallMethod(0x8e3, 0x640, true);
|
||||
maxwell3d.CallMethod(0x8e4, element_base, true);
|
||||
maxwell3d.CallMethod(0x8e5, base_instance, true);
|
||||
maxwell3d.regs.draw.topology.Assign(
|
||||
static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]));
|
||||
if (maxwell3d.ShouldExecute()) {
|
||||
maxwell3d.Rasterizer().Draw(true, true);
|
||||
maxwell3d.Rasterizer().Draw(true, instance_count);
|
||||
}
|
||||
maxwell3d.regs.vertex_id_base = 0x0;
|
||||
maxwell3d.regs.index_buffer.count = 0;
|
||||
maxwell3d.regs.global_base_vertex_index = 0x0;
|
||||
maxwell3d.regs.global_base_instance_index = 0x0;
|
||||
maxwell3d.mme_draw.instance_count = 0;
|
||||
maxwell3d.CallMethodFromMME(0x8e3, 0x640);
|
||||
maxwell3d.CallMethodFromMME(0x8e4, 0x0);
|
||||
maxwell3d.CallMethodFromMME(0x8e5, 0x0);
|
||||
maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
|
||||
maxwell3d.CallMethod(0x8e3, 0x640, true);
|
||||
maxwell3d.CallMethod(0x8e4, 0x0, true);
|
||||
maxwell3d.CallMethod(0x8e5, 0x0, true);
|
||||
}
|
||||
|
||||
// Multidraw Indirect
|
||||
@@ -91,11 +82,9 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
|
||||
maxwell3d.regs.index_buffer.count = 0;
|
||||
maxwell3d.regs.global_base_vertex_index = 0x0;
|
||||
maxwell3d.regs.global_base_instance_index = 0x0;
|
||||
maxwell3d.mme_draw.instance_count = 0;
|
||||
maxwell3d.CallMethodFromMME(0x8e3, 0x640);
|
||||
maxwell3d.CallMethodFromMME(0x8e4, 0x0);
|
||||
maxwell3d.CallMethodFromMME(0x8e5, 0x0);
|
||||
maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
|
||||
maxwell3d.CallMethod(0x8e3, 0x640, true);
|
||||
maxwell3d.CallMethod(0x8e4, 0x0, true);
|
||||
maxwell3d.CallMethod(0x8e5, 0x0, true);
|
||||
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||
});
|
||||
const u32 start_indirect = parameters[0];
|
||||
@@ -127,15 +116,13 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
|
||||
maxwell3d.regs.index_buffer.count = num_vertices;
|
||||
maxwell3d.regs.global_base_vertex_index = base_vertex;
|
||||
maxwell3d.regs.global_base_instance_index = base_instance;
|
||||
maxwell3d.mme_draw.instance_count = instance_count;
|
||||
maxwell3d.CallMethodFromMME(0x8e3, 0x640);
|
||||
maxwell3d.CallMethodFromMME(0x8e4, base_vertex);
|
||||
maxwell3d.CallMethodFromMME(0x8e5, base_instance);
|
||||
maxwell3d.CallMethod(0x8e3, 0x640, true);
|
||||
maxwell3d.CallMethod(0x8e4, base_vertex, true);
|
||||
maxwell3d.CallMethod(0x8e5, base_instance, true);
|
||||
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
|
||||
if (maxwell3d.ShouldExecute()) {
|
||||
maxwell3d.Rasterizer().Draw(true, true);
|
||||
maxwell3d.Rasterizer().Draw(true, instance_count);
|
||||
}
|
||||
maxwell3d.mme_draw.current_mode = Engines::Maxwell3D::MMEDrawMode::Undefined;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -335,7 +335,7 @@ void MacroInterpreterImpl::SetMethodAddress(u32 address) {
|
||||
}
|
||||
|
||||
void MacroInterpreterImpl::Send(u32 value) {
|
||||
maxwell3d.CallMethodFromMME(method_address.address, value);
|
||||
maxwell3d.CallMethod(method_address.address, value, true);
|
||||
// Increment the method address by the method increment.
|
||||
method_address.address.Assign(method_address.address.Value() +
|
||||
method_address.increment.Value());
|
||||
|
||||
@@ -346,7 +346,7 @@ void MacroJITx64Impl::Compile_Read(Macro::Opcode opcode) {
|
||||
}
|
||||
|
||||
void Send(Engines::Maxwell3D* maxwell3d, Macro::MethodAddress method_address, u32 value) {
|
||||
maxwell3d->CallMethodFromMME(method_address.address, value);
|
||||
maxwell3d->CallMethod(method_address.address, value, true);
|
||||
}
|
||||
|
||||
void MacroJITx64Impl::Compile_Send(Xbyak::Reg32 value) {
|
||||
|
||||
@@ -40,7 +40,7 @@ public:
|
||||
virtual ~RasterizerInterface() = default;
|
||||
|
||||
/// Dispatches a draw invocation
|
||||
virtual void Draw(bool is_indexed, bool is_instanced) = 0;
|
||||
virtual void Draw(bool is_indexed, u32 instance_count) = 0;
|
||||
|
||||
/// Clear the current framebuffer
|
||||
virtual void Clear() = 0;
|
||||
|
||||
@@ -205,7 +205,7 @@ void RasterizerOpenGL::Clear() {
|
||||
++num_queued_commands;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
|
||||
SCOPE_EXIT({ gpu.TickWork(); });
|
||||
@@ -222,14 +222,15 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
pipeline->SetEngine(maxwell3d, gpu_memory);
|
||||
pipeline->Configure(is_indexed);
|
||||
|
||||
BindInlineIndexBuffer();
|
||||
|
||||
SyncState();
|
||||
|
||||
const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(maxwell3d->regs.draw.topology);
|
||||
BeginTransformFeedback(pipeline, primitive_mode);
|
||||
|
||||
const GLuint base_instance = static_cast<GLuint>(maxwell3d->regs.global_base_instance_index);
|
||||
const GLsizei num_instances =
|
||||
static_cast<GLsizei>(is_instanced ? maxwell3d->mme_draw.instance_count : 1);
|
||||
const GLsizei num_instances = static_cast<GLsizei>(instance_count);
|
||||
if (is_indexed) {
|
||||
const GLint base_vertex = static_cast<GLint>(maxwell3d->regs.global_base_vertex_index);
|
||||
const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d->regs.index_buffer.count);
|
||||
@@ -1129,6 +1130,16 @@ void RasterizerOpenGL::ReleaseChannel(s32 channel_id) {
|
||||
query_cache.EraseChannel(channel_id);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::BindInlineIndexBuffer() {
|
||||
if (maxwell3d->inline_index_draw_indexes.empty()) {
|
||||
return;
|
||||
}
|
||||
const auto data_count = static_cast<u32>(maxwell3d->inline_index_draw_indexes.size());
|
||||
auto buffer = Buffer(buffer_cache_runtime, *this, 0, data_count);
|
||||
buffer.ImmediateUpload(0, maxwell3d->inline_index_draw_indexes);
|
||||
buffer_cache_runtime.BindIndexBuffer(buffer, 0, data_count);
|
||||
}
|
||||
|
||||
AccelerateDMA::AccelerateDMA(BufferCache& buffer_cache_) : buffer_cache{buffer_cache_} {}
|
||||
|
||||
bool AccelerateDMA::BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) {
|
||||
|
||||
@@ -68,7 +68,7 @@ public:
|
||||
StateTracker& state_tracker_);
|
||||
~RasterizerOpenGL() override;
|
||||
|
||||
void Draw(bool is_indexed, bool is_instanced) override;
|
||||
void Draw(bool is_indexed, u32 instance_count) override;
|
||||
void Clear() override;
|
||||
void DispatchCompute() override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
@@ -199,6 +199,8 @@ private:
|
||||
/// End a transform feedback
|
||||
void EndTransformFeedback();
|
||||
|
||||
void BindInlineIndexBuffer();
|
||||
|
||||
Tegra::GPU& gpu;
|
||||
|
||||
const Device& device;
|
||||
|
||||
@@ -127,11 +127,10 @@ VkRect2D GetScissorState(const Maxwell& regs, size_t index, u32 up_scale = 1, u3
|
||||
return scissor;
|
||||
}
|
||||
|
||||
DrawParams MakeDrawParams(const Maxwell& regs, u32 num_instances, bool is_instanced,
|
||||
bool is_indexed) {
|
||||
DrawParams MakeDrawParams(const Maxwell& regs, u32 num_instances, bool is_indexed) {
|
||||
DrawParams params{
|
||||
.base_instance = regs.global_base_instance_index,
|
||||
.num_instances = is_instanced ? num_instances : 1,
|
||||
.num_instances = num_instances,
|
||||
.base_vertex = is_indexed ? regs.global_base_vertex_index : regs.vertex_buffer.first,
|
||||
.num_vertices = is_indexed ? regs.index_buffer.count : regs.vertex_buffer.count,
|
||||
.first_index = is_indexed ? regs.index_buffer.first : 0,
|
||||
@@ -177,7 +176,7 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
|
||||
|
||||
RasterizerVulkan::~RasterizerVulkan() = default;
|
||||
|
||||
void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
|
||||
void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
|
||||
MICROPROFILE_SCOPE(Vulkan_Drawing);
|
||||
|
||||
SCOPE_EXIT({ gpu.TickWork(); });
|
||||
@@ -194,13 +193,15 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
|
||||
pipeline->SetEngine(maxwell3d, gpu_memory);
|
||||
pipeline->Configure(is_indexed);
|
||||
|
||||
BindInlineIndexBuffer();
|
||||
|
||||
BeginTransformFeedback();
|
||||
|
||||
UpdateDynamicStates();
|
||||
|
||||
const auto& regs{maxwell3d->regs};
|
||||
const u32 num_instances{maxwell3d->mme_draw.instance_count};
|
||||
const DrawParams draw_params{MakeDrawParams(regs, num_instances, is_instanced, is_indexed)};
|
||||
const u32 num_instances{instance_count};
|
||||
const DrawParams draw_params{MakeDrawParams(regs, num_instances, is_indexed)};
|
||||
scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) {
|
||||
if (draw_params.is_indexed) {
|
||||
cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances,
|
||||
@@ -1009,4 +1010,17 @@ void RasterizerVulkan::ReleaseChannel(s32 channel_id) {
|
||||
query_cache.EraseChannel(channel_id);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::BindInlineIndexBuffer() {
|
||||
if (maxwell3d->inline_index_draw_indexes.empty()) {
|
||||
return;
|
||||
}
|
||||
const auto data_count = static_cast<u32>(maxwell3d->inline_index_draw_indexes.size());
|
||||
auto buffer = buffer_cache_runtime.UploadStagingBuffer(data_count);
|
||||
std::memcpy(buffer.mapped_span.data(), maxwell3d->inline_index_draw_indexes.data(), data_count);
|
||||
buffer_cache_runtime.BindIndexBuffer(
|
||||
maxwell3d->regs.draw.topology, maxwell3d->regs.index_buffer.format,
|
||||
maxwell3d->regs.index_buffer.first, maxwell3d->regs.index_buffer.count, buffer.buffer,
|
||||
static_cast<u32>(buffer.offset), data_count);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -64,7 +64,7 @@ public:
|
||||
StateTracker& state_tracker_, Scheduler& scheduler_);
|
||||
~RasterizerVulkan() override;
|
||||
|
||||
void Draw(bool is_indexed, bool is_instanced) override;
|
||||
void Draw(bool is_indexed, u32 instance_count) override;
|
||||
void Clear() override;
|
||||
void DispatchCompute() override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
@@ -141,6 +141,8 @@ private:
|
||||
|
||||
void UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
|
||||
void BindInlineIndexBuffer();
|
||||
|
||||
Tegra::GPU& gpu;
|
||||
|
||||
ScreenInfo& screen_info;
|
||||
|
||||
Reference in New Issue
Block a user