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284 Commits

Author SHA1 Message Date
Kyle Kienapfel
d4c0b7b437 Controller Applet had instance of Undocked, make Handheld
Remember that time we renamed the Undocked option to Handheld in the
status bar, and then later remembered the Controller Configuration?

Scrolling through Transifex I noticed that we still have one instance of
"Undocked" in the text.
2022-10-20 06:55:23 -07:00
Morph
c75a4bdeaa Merge pull request #9085 from Docteh/TX_TOKEN
Set TX_TOKEN for transifex client
2022-10-17 02:57:07 -04:00
Morph
2f37c7948f Merge pull request #9079 from Morph1984/unknown-unkowns
general: Fix spelling
2022-10-17 02:56:58 -04:00
Morph
f107e58fde Merge pull request #9080 from lat9nq/sdl-audio-not-null
sdl2_sink: Avoid loading a null string into a vector
2022-10-17 02:56:38 -04:00
Kyle Kienapfel
c70e1d0247 Set TX_TOKEN for transifex client
I did some tests on my own fork, and we're writing to ~/.transifexrc but
the client can't seem to read that file. maybe issue with $HOME or
something.

Workaround is to set TX_TOKEN environment variable and now the pesky
~/.transifexrc file is not needed.
2022-10-16 23:37:25 -07:00
lat9nq
4b773b15a6 sdl2_sink: Inline variable init into if condition
Co-authored-by: Mai <mathew1800@gmail.com>
2022-10-16 21:36:40 -04:00
lat9nq
9fe077635e sdl2_sink: Distinguish between capture and non-capture device names
The function prototype appears to care whether we are loading capture
devices or not, and SDL_GetAudioDeviceName has a parameter to use it,
but for some reason it isn't.

This puts `capture` where it goes.
2022-10-16 03:15:54 -04:00
lat9nq
5c7eef3756 sdl2_sink: Check for null string when loading SDL audio devices
Attempting to place a null string into a vector of strings causes an
error that closes the application.

Don't.
2022-10-16 03:14:52 -04:00
Morph
ddf5577799 video_core: Fix spelling of "synchronize" 2022-10-16 00:50:53 -04:00
Morph
f706b3bd24 general: Fix spelling of "unknown" 2022-10-16 00:46:22 -04:00
bunnei
d574bb4610 Merge pull request #9058 from Docteh/new_transifex_cli
New transifex client needs migrating to.
2022-10-15 21:39:03 -07:00
bunnei
b0ba1a0b65 Merge pull request #9076 from Docteh/unknown
fix a tiny spelling mistake
2022-10-15 21:37:47 -07:00
Kyle Kienapfel
0ba03d1b3a fix a tiny spelling mistake
Kreato pointed this out over on discord.
2022-10-15 14:58:44 -07:00
Kyle Kienapfel
fcebd36cde Translations: new transifex client
Currently we're using the python client which uses an API that they
state will sunset Nov 30, 2022.

`tx push -s` actually appears to work properly, some of the other
commands require tweaking, like instead of suggesting `tx pull -a` in
dist/languages we need to suggest `tx pull -t -a`
2022-10-14 23:12:40 -07:00
liamwhite
ae6dd1143c Merge pull request #9061 from liamwhite/writable-event
kernel: remove KWritableEvent
2022-10-14 17:30:38 -04:00
liamwhite
1d38109714 Merge pull request #9055 from liamwhite/hbl
Preliminary support for nx-hbloader
2022-10-14 17:30:11 -04:00
Morph
6a9bbb0128 Merge pull request #9069 from german77/sdl2
audio_core: Revert sink name to sdl2
2022-10-14 13:16:38 -04:00
Narr the Reg
d2170075e6 audio_core: Revert sink name to sdl2 2022-10-14 10:59:33 -05:00
liamwhite
553be194f6 Merge pull request #9067 from Morph1984/tess-cw
renderer_(opengl/vulkan): Fix tessellation clockwise parameter
2022-10-13 20:12:31 -04:00
liamwhite
048d3e2404 Merge pull request #9039 from Kelebek1/auto_backend
Auto select the SDL audio backend when Cubeb latency is too high
2022-10-13 20:12:22 -04:00
liamwhite
3c925a7282 Merge pull request #9032 from liamwhite/stub-friends
IFriendService: stub CheckFriendListAvailability
2022-10-13 20:12:08 -04:00
Mai
e37d00332c Merge pull request #9065 from liamwhite/result-mess
result: enforce reference check specialization
2022-10-13 19:54:10 +00:00
Morph
d3114c620d renderer_(opengl/vulkan): Fix tessellation clockwise parameter
This should be assigned CW only on Triangles_CW rather than not Triangles_CCW, making CCW the default winding order rather than CW.
2022-10-13 15:52:56 -04:00
Narr the Reg
26b76d2eaf Merge pull request #9066 from Morph1984/fix-stretch-to-window
settings: Update aspect_ratio range
2022-10-13 13:00:07 -05:00
Morph
e2164f3417 settings: Update aspect_ratio range
Since 16:10 was added, the maximum value is now 4.
2022-10-13 12:24:04 -04:00
Liam
c0fb5e876d result: enforce reference check specialization 2022-10-13 12:10:39 -04:00
Liam
a9ace6856d kernel: remove KWritableEvent 2022-10-12 20:29:29 -04:00
bunnei
64c2ccb0cb Merge pull request #9034 from liamwhite/result-macros
kernel: add expanded result macros
2022-10-12 17:11:07 -07:00
bunnei
dbacb31f61 Merge pull request #9027 from yuzu-emu/revert-8987-another-name-for-reinforcement-steel
Revert "vulkan: automatically use larger staging buffer sizes when possible"
2022-10-12 15:36:56 -07:00
bunnei
0b9f2c2f14 Merge pull request #9040 from liamwhite/woe-thirty-two
core_timing: use high-precision sleeps on non-Windows targets
2022-10-12 15:35:06 -07:00
bunnei
e158167139 Merge pull request #9024 from liamwhite/async-screenshot
video_core: don't block rendering on screenshots
2022-10-12 13:26:32 -07:00
bunnei
3da4280e81 Merge pull request #9047 from german77/steam-aspect
yuzu: Add 16:10 aspect ratio
2022-10-12 12:54:23 -07:00
bunnei
77177a7e33 Merge pull request #9049 from liamwhite/monkeyhawk
syncpoint_manager: ensure handle is removable before removing
2022-10-12 12:34:22 -07:00
Liam
61a8696510 k_server_session: preliminary support for userspace server sessions 2022-10-11 18:40:40 -04:00
Liam
9b34afa588 Add implementation of svcCreateSession 2022-10-11 18:15:45 -04:00
Liam
6bcd676b61 general: preliminary support for hbl 2022-10-11 18:15:30 -04:00
liamwhite
133a68ee9b Merge pull request #9048 from Kelebek1/regs
[video_core] Fix stencil mask registers
2022-10-11 17:22:40 -04:00
Liam
b1cd6cec19 syncpoint_manager: ensure handle is removable before removing 2022-10-10 19:22:26 -04:00
liamwhite
d9336860d7 Merge pull request #9044 from lat9nq/mingw-gcc-revert
ci/windows: Revert to using GCC for MinGW builds
2022-10-10 19:04:02 -04:00
Kelebek1
4496030ea9 Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 2022-10-10 20:59:57 +01:00
Narr the Reg
eb74ef474b yuzu: Add 16:10 aspect ratio 2022-10-10 13:32:33 -05:00
lat9nq
682c50715c ci/windows: Revert to using GCC for MinGW builds
Using MinGW in the future may not be ideal as it does not work very well
with crash dumps (#8682).

Switch back to GCC on MinGW. This also gives CI a way to check GCC 12
(as of writing, or whatever version of mingw-gcc Arch happens to be
shipping on a given week).
2022-10-09 17:47:52 -04:00
liamwhite
c3cae9d992 Merge pull request #9043 from german77/vector_data
input_common: have an unique vector in callback status
2022-10-09 17:46:45 -04:00
german77
224a19758e input_common: have an unique vector in callback status 2022-10-09 12:49:18 -05:00
Kelebek1
8c9e238a7b Choose the SDL audio backend when Cubeb reports too high of a latency 2022-10-09 13:47:59 +01:00
Fernando S
55e6d0dae0 Merge pull request #8766 from Kelebek1/regs
[video_core] Update 3D registers
2022-10-09 07:04:03 +02:00
Liam
9632434243 core_timing: use high-precision sleeps on non-Windows targets 2022-10-08 18:27:40 -04:00
Mai
ec9550ced5 Merge pull request #9033 from liamwhite/stub-fsp
fsp_srv: stub GetCacheStorageSize
2022-10-08 16:33:13 -04:00
Liam
47a2efee73 kernel: add expanded result macros 2022-10-08 12:41:27 -04:00
Liam
5b7c0f13d3 fsp_srv: stub GetCacheStorageSize 2022-10-08 12:24:00 -04:00
Liam
ddf64e56af IFriendService: stub CheckFriendListAvailability 2022-10-07 22:19:41 -04:00
Mai
155213484b Merge pull request #9016 from liamwhite/drunken-schedule
vk_scheduler: wait for command processing to complete
2022-10-07 20:27:16 -04:00
Mai
b7ad83383f Merge pull request #8932 from abouvier/cmake-pkgconfig
cmake: Fix FindPkgConfig
2022-10-07 20:25:51 -04:00
Mai
6f101e0f02 Merge pull request #9030 from Morph1984/api-disable
configure_graphics: Fix graphics API selection when a game is running
2022-10-07 20:25:23 -04:00
liamwhite
972b93bf00 Merge pull request #8807 from Docteh/default_fonts
Qt: work around Qt5's font choice for Chinese (in Windows)
2022-10-07 17:39:39 -04:00
Liam
a5476541f2 video_core: don't block rendering on screenshots 2022-10-07 17:33:59 -04:00
Morph
1e35ade1ec configure_graphics: Fix graphics API selection when a game is running
The graphics API setting should not be changed when a game is running.
2022-10-07 15:11:26 -04:00
Narr the Reg
b8777b6653 Merge pull request #9028 from liamwhite/wtype-limits
nfp_types: silence -Wtype-limits
2022-10-07 09:03:35 -05:00
Kelebek1
752659aef3 Update 3D regs 2022-10-07 14:13:45 +01:00
Liam
9574429c5f nfp_types: silence -Wtype-limits 2022-10-07 06:52:28 -04:00
liamwhite
20cf09471a Revert "vulkan: automatically use larger staging buffer sizes when possible" 2022-10-07 04:49:08 -04:00
bunnei
61883d8820 Merge pull request #6142 from lat9nq/prog_meta_ref_bind_address
program_metadata: Avoid reference binding to misaligned address
2022-10-06 20:42:15 -07:00
bunnei
bb86fc573f Merge pull request #8944 from Tachi107/patch-2
build(room): simplify yuzu-room installation
2022-10-06 16:59:04 -07:00
Fernando S
1effa578f1 Merge pull request #8467 from FernandoS27/yfc-rel-1
Project yuzu Fried Chicken (Y.F.C.) Part 1
2022-10-06 21:29:53 +02:00
Byte
df6dffa30b vulkan_blitter: Fix pool allocation double free. 2022-10-06 21:00:54 +02:00
Liam
aedd739631 maxwell_dma: remove warnings from implemented functionality 2022-10-06 21:00:54 +02:00
Fernando Sahmkow
ca3db0d7c9 General: address feedback 2022-10-06 21:00:54 +02:00
Liam
0d99b7962d state_tracker: workaround channel setup for homebrew 2022-10-06 21:00:54 +02:00
Liam
c80ed6d81f general: rework usages of UNREACHABLE macro 2022-10-06 21:00:54 +02:00
Morph
903705043d nvdisp: End system frame after requesting to swap buffers
Fixes frametime reporting
2022-10-06 21:00:54 +02:00
Morph
11e1cbbdbd address_space: Rename va_start to virt_start
Avoids conflicting with the va_start macro
2022-10-06 21:00:54 +02:00
Morph
fa342cae22 address_space: Address feedback 2022-10-06 21:00:54 +02:00
Morph
fedd983f96 general: Format licenses as per SPDX guidelines 2022-10-06 21:00:54 +02:00
Fernando Sahmkow
d97d409647 NvHostChannels: improve hack for supporting multiple channels. 2022-10-06 21:00:54 +02:00
Fernando Sahmkow
c2b7de66b3 Address Feedback from bylaws. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8a372035db Nvflinger: correct duplication. 2022-10-06 21:00:53 +02:00
VonChenPlus
9982cff98b Core: Fix get nvmap object random crash 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
fe24c65153 General: Fix clang format. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
1a9b71b1c6 Common: Fix variable shadowing. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
cdce7f781b Vulkan Swapchain: Overall improvements. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8d774e7415 NvDec: Fix regressions. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
ada09778d9 Vulkan Texture Cache: Limit render area to the max width/height of the targets. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8fd1d769fe ImageBase: Basic fixes. 2022-10-06 21:00:53 +02:00
Liam White
afab6c143c General: Fix compilation for GCC 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
fd7afda1e8 VideoCore: Implement formats needed for N64 emulation. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
770e19f51a Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8bb604b3be VideoCore: Add option to dump the macros. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
a9ca39f859 NVDRV: Further improvements. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
b59ca4df0c Buffer Cache: Basic fixes. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
98317f2b77 Decoders: Improve overall speed. 2022-10-06 21:00:53 +02:00
bunnei
f5fd6b5c86 DMA & InlineToMemory Engines Rework. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
b2099fbdcc Maxwell3D: Add small_index_2 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
7cfa28a666 Memory Manager: ensure safety of GPU to CPU address. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
5a568b1655 MemoryManager: Fix errors popping out. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
3d02143476 Shader Decompiler: implement better tracking for Vulkan samplers. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
ba34cf0a69 Shader Decompiler: Check for shift when deriving composite samplers. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
a283eda320 Shader Decompiler: Fix dangerous behavior of invalid iterator insertion. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
359f22b808 MemoryManager: Finish up the initial implementation. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
5caa150e9a OpenGL: Fix TickWork 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
bc8b3d225e VideoCore: Refactor fencing system. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
4d60410dd9 MemoryManager: initial multi paging system implementation. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
98b5e236d4 Vulkan: Fix Scissor on Clears 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
920429fde7 NVDRV: Further refactors and eliminate old code. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
2931101e6f NVDRV: Refactor Host1x 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
668e80a9f4 VideoCore: Refactor syncing. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
e44ac8b821 Texture Cache: Fix GC and GPU Modified on Joins. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
f350c3d74e Texture cache: Fix the remaining issues with memory mnagement and unmapping. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
9cf4c8831d Texture cache: Fix dangling references on multichannel. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
e462191482 Refactor VideoCore to use AS sepparate from Channel. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
bb74973bba General: Rebase fixes. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
6fc4012396 VideoCore: Extra Fixes. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
feb49c822d NVDRV: Remake ASGPU 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
c6ea0c650e NVDRV: Update copyright notices. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
0f4ae3cc52 MemoryManager: Temporary Fix for NVDEC. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
835b950f7e NvHostCtrl: Fix merge of nvflinger. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
cbaf3fb433 VideoCore: Update MemoryManager 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
b617874724 Common: implement MultiLevelPageTable. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
3f8e7a5585 VideoCore: Fix channels with disk pipeline/shader cache. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
d7990c159e OpenGl: Implement Channels. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
2c62563ab5 NVHOST_CTRl: Implement missing method and fix some stuffs. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
139ea93512 VideoCore: implement channels on gpu caches. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
c77b8df12e NVASGPU: Fix Remap. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
ad038609c8 NVDRV: Fix clearing when destroying. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
68d9504a04 NVMAP: Fix the Free return parameters. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
af35dbcf63 NVDRV: Fix Open/Close and make sure each device is correctly created. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
de0e8eff42 NVDRV: Implement new NvMap 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
3cbe352c18 NVDRV: Refactor and add new NvMap. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
a21b8824fb NVDRV: Cleanup. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
d30b885d71 NVDRV: Implement QueryEvent. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
39a5ce4e69 NvHost: Remake Ctrl Implementation. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
ac104a24d1 NvHost: Try a different approach to blocking. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow
7b7f6f1cb7 NvHost: Fix some regressions and correct signaling on timeout. 2022-10-06 21:00:51 +02:00
Fernando S
31d4bc6953 Merge pull request #9025 from FernandoS27/slava-ukrayini
Texture Cache: Add ASTC 10x5 Format.
2022-10-06 17:10:28 +02:00
Fernando Sahmkow
1a49991676 Texture Cache: Add ASTC 10x5 Format. 2022-10-06 16:45:40 +02:00
bunnei
d55096ce85 Merge pull request #9013 from liamwhite/spinning-a-yarn
common: remove "yuzu:" prefix from thread names
2022-10-05 18:53:42 -07:00
bunnei
1689530f52 Merge pull request #9015 from german77/amiibo-rewrite
service: nfp: Fix errors to pass unit testing
2022-10-05 14:13:57 -07:00
Kyle Kienapfel
3b5a937125 Show error from cpp-httplib when we don't have a response to read (report errors while connecting to API) (#8999)
Co-authored-by: Kyle Kienapfel <Docteh@users.noreply.github.com>
2022-10-05 21:39:54 +02:00
Fernando S
71fe9fd0f2 Merge pull request #8987 from liamwhite/another-name-for-reinforcement-steel
vulkan: automatically use larger staging buffer sizes when possible
2022-10-05 08:54:22 +02:00
Fernando S
4774e32593 Merge pull request #9011 from liamwhite/frog-emoji-moment
shader_recompiler: add extended LDC to GLASM backend
2022-10-05 08:53:26 +02:00
bunnei
fc0ace6048 Merge pull request #9005 from liamwhite/micro-fit
macro_jit_x64: cancel exit for taken branch
2022-10-04 20:08:02 -07:00
bunnei
92c0ad23eb Merge pull request #9010 from liamwhite/buttwise
macro_jit_x64: fix miscompilation of bit extraction operations
2022-10-04 15:52:39 -07:00
Liam
7969d4d5de vk_scheduler: wait for command processing to complete 2022-10-03 20:03:25 -04:00
Narr the Reg
e85c19adcb service: nfp: Fix errors to pass unit testing 2022-10-03 18:06:55 -05:00
Liam
35d3e7db2a common: remove "yuzu:" prefix from thread names 2022-10-03 18:43:56 -04:00
Liam
ae7062d522 shader_recompiler: add extended LDC to GLASM backend 2022-10-02 17:32:54 -04:00
bunnei
61399de5db Merge pull request #8955 from german77/amiibo-rewrite
core: nfp: Rewrite implementation to remove direct access from the frontend
2022-10-02 14:28:43 -07:00
german77
1485daff06 service: mii: Copy only valid name bytes 2022-10-02 12:34:24 -05:00
Narr the Reg
d9d566bd3f service: nfp: Implement mount target and open application area errors, minor fixes 2022-10-02 12:34:14 -05:00
german77
673de3995b nfp: Multiple fixes against HW 2022-10-02 12:32:26 -05:00
german77
3ce0ef04dd service: nfp: address comments 2022-10-02 12:32:26 -05:00
german77
afea5c163f service: nfp: Rewrite and implement applet calls 2022-10-02 12:32:26 -05:00
german77
8a3d22c4bd core: hid: Add nfc support to emulated controller 2022-10-02 12:32:26 -05:00
german77
f6d57d7dd9 yuzu: Use virtual amiibo driver instead of nfp service 2022-10-02 12:32:26 -05:00
german77
da8864d002 input_common: Enable virtual amiibo driver 2022-10-02 12:32:26 -05:00
german77
e8d71712e7 input_common: Create virtual amiibo driver 2022-10-02 12:32:26 -05:00
bunnei
80a3a73123 Merge pull request #8992 from Morph1984/vi-vsync-event
service: vi: Retrieve vsync event once per display
2022-10-02 03:02:59 -07:00
liamwhite
188932768e Merge pull request #6598 from FernandoS27/falklands-are-british
MacroHLE: Add MultidrawIndirect HLE Macro.
2022-10-01 20:58:03 -04:00
Fernando Sahmkow
a60b669ef4 MacroHLE: Add MultidrawIndirect HLE Macro. 2022-10-01 20:57:00 -04:00
Liam
1225627515 macro_jit_x64: fix miscompilation of bit extraction operations 2022-10-01 20:31:21 -04:00
Kyle Kienapfel
1dba5fab62 Qt: work around Qt5's font choice for Chinese
On Windows there are currently two fonts used.

The first, does the Menu, QTreeView and Tooltips
Second is Everything else which is a default font.

From inspecting QApplication::font() at runtime
Windows 10 English: QFont(MS Shell Dlg 2,8.25,-1,5,50,0,0,0,0,0)
Windows 11 Japanese:        MS UI Gothic,9   ,-1,5,50,0,0,0,0,0
Windows 11 Traditional Chinese: PMingLiU,9   ,-1,5,50,0,0,0,0,0
Windows 11 Simplified Chinese:    SimSun,9   ,-1,5,50,0,0,0,0,0
Windows 11 Korean:                 Gulim,9   ,-1,5,50,0,0,0,0,0

I initially investigated dynamically changing the font when
the UI language is English, but this was getting quite messy

Qt6 makes changes to default font in some situations, so this
PR is being narrowed in scope to only effect Chinese font choices.
This change only effects rendering of Latin/Cyrillic characters.
2022-10-01 15:27:23 -07:00
bunnei
2a752bbd64 Merge pull request #8876 from FearlessTobi/multiplayer-part3
ldn: Implement "local wireless" networked multiplayer
2022-10-01 14:53:36 -07:00
liamwhite
001168d191 Merge pull request #9009 from yuzu-emu/bunnei-move-deploy-linux.sh
Migrate deploy-linux.sh from lat9nq's repo.
2022-10-01 16:57:46 -04:00
Narr the Reg
181a54a37b Merge pull request #9008 from ZwipZwapZapony/controller.colors_state.right
Fix "controller.colors_state.right" being "left"
2022-10-01 14:37:55 -05:00
bunnei
4242064560 Merge pull request #8874 from vonchenplus/align_index_buffer_size
Align index buffe size when vertex_buffer_unified_memory enable
2022-10-01 10:28:50 -07:00
bunnei
700f1d498e Migrate deploy-linux.sh from lat9nq's repo. 2022-10-01 10:25:28 -07:00
Zwip-Zwap Zapony
31e3437a2f Fix "controller.colors_state.right" being "left" 2022-10-01 18:18:08 +02:00
Mai
2213927253 Merge pull request #9004 from zhaobot/tx-update-20221001041028
Update translations (2022-10-01)
2022-10-01 07:37:24 -04:00
Liam
b80f7faebe macro_jit_x64: cancel exit for taken branch 2022-10-01 01:32:24 -04:00
The yuzu Community
4b40799e03 Update translations (2022-10-01) 2022-10-01 04:10:52 +00:00
bunnei
d9e375acc3 Merge pull request #8910 from vonchenplus/astc_decode_error
video_core: Modify astc texture decode error fill value
2022-09-30 15:34:11 -07:00
bunnei
dbb9d601df Merge pull request #8934 from german77/palma_release
service: hid: Partially implement palma controller
2022-09-29 12:48:28 -07:00
Morph
2e3aad41aa Merge pull request #8993 from lat9nq/drop-linuxdeploy
ci/linux: Drop linuxdeploy usage
2022-09-28 20:10:47 -04:00
bunnei
9015a512c2 Merge pull request #8940 from german77/silence
yuzu: Silence some clang warnings
2022-09-28 14:37:23 -07:00
Morph
0f6007b405 Merge pull request #8989 from merryhime/loader-nullptr
core/loader: Return nullptr if file is nullptr
2022-09-27 10:59:46 -04:00
lat9nq
ad9f97cd8d ci/linux: Drop linuxdeploy usage
Recent versions of Docker appear to cause the Qt linuxdeploy plugin to
throw a boost file copy error.

This switches from linuxdeploy to a script of mine I've been working on
for a while.
2022-09-26 00:35:03 -04:00
Morph
41e855bd42 service: vi: Retrieve vsync event once per display
The display vsync event can only be retrieved once per display. Returns VI::ResultPermissionDenied if we attempt to retrieve the vsync event for the same display.

Prevents games such as .hack//G.U. Last Recode from consuming all the handles in the handle table by spamming vsync event retrievals and allows it to go in game.
2022-09-25 21:33:36 -04:00
Morph
acc887cc34 service: vi: Move VI results into its own file 2022-09-25 20:33:25 -04:00
Merry
f55ed1cab0 core/loader: Return nullptr if file is nullptr 2022-09-25 19:31:35 +01:00
Liam
087c6c2ef1 vulkan: automatically use larger staging buffer sizes when possible 2022-09-25 02:28:03 -04:00
bunnei
465c46387d Merge pull request #8920 from abouvier/cmake-git
cmake: fix git detection
2022-09-24 23:11:45 -07:00
Narr the Reg
23589ad9b8 service: hid: Partially implement palma controller 2022-09-25 00:13:12 -05:00
bunnei
1b1b99fbd5 Merge pull request #8941 from Kelebek1/single_core_sucks
Do not try to pause core timing from the audio thread when using single-core
2022-09-23 22:40:30 -07:00
Morph
d794ced303 Merge pull request #8945 from Tachi107/typos
chore: fix some typos
2022-09-23 20:28:43 -04:00
Morph
5082efef6c Merge pull request #8948 from german77/order
yuzu: sort input profiles by name
2022-09-23 20:28:35 -04:00
Morph
86ccc87111 Merge pull request #8933 from lat9nq/ci-use-apprun-sh
ci/linux: Use AppRun.sh to start AppImage
2022-09-23 20:28:28 -04:00
Morph
12baf88dc8 Merge pull request #8930 from lat9nq/disable-vulkan-check
yuzu qt: Add option to disable startup Vulkan check
2022-09-23 20:28:13 -04:00
Narr the Reg
f711d1ce52 yuzu: sort input profiles by name 2022-09-23 12:31:35 -05:00
Morph
70abb13a43 Merge pull request #8943 from lioncash/netiface
sockets: Make fd member variable protected
2022-09-23 09:08:07 -04:00
Morph
c2c3f2c3e7 Merge pull request #8939 from lioncash/render
audio_renderer: Make GetCommandBuffer() take a u32
2022-09-23 09:07:52 -04:00
Morph
3b77dec188 Merge pull request #8938 from lioncash/manager
audio_manager: Minor cleanup related changes
2022-09-23 09:07:38 -04:00
Andrea Pappacoda
4a493cb10f chore: fix some typos
Fix some typos reported by Lintian
2022-09-23 13:38:23 +02:00
Andrea Pappacoda
db88eaa346 build(room): simplify yuzu-room installation
CMake is able to automatically install binaries in the correct location. Also see my older patch, af94bf4a59

Cc: @FearlessTobi
2022-09-22 21:51:56 +02:00
Lioncash
c8da75b7ed sockets: Make fd member variable protected
Other things shouldn't be able to directly mess around with the
descriptor
2022-09-22 08:20:54 -04:00
Kelebek1
56b8a9ba6e Do not try to pause core timing from the audio thread when using single-core 2022-09-22 01:23:57 +01:00
Narr the Reg
5a74ced59a yuzu: Silence some clang warnings 2022-09-21 11:51:31 -05:00
Lioncash
c891497b61 audio_renderer: Make GetCommandBuffer() take a u32
This function is only ever called with unsigned types, and all of the
other interface functions take session_id as a u32, so this makes the
class a little more consistent.
2022-09-21 10:00:57 -04:00
Lioncash
00616c7ad8 audio_manager: Forward declare result type
Moves the include into the cpp file to lessen header dependencies.
2022-09-21 09:43:59 -04:00
Lioncash
75d6fe3669 audio_manager: Remove redundant cast in ThreadFunc()
We can just use a local here to get rid of a second cast.
2022-09-21 09:35:22 -04:00
Lioncash
e48e22eb52 audio_manager: move std::functions in SetOutManager/SetInManager
Prevents unnecessary reallocations in the event the captured variables
are larger than the internal std::function buffer.
2022-09-21 09:32:15 -04:00
Lioncash
da0fd51642 audio_manager: Remove unused forward declarations
Allows us to get rid of some unnecessary forward declarations and
includes.
2022-09-21 09:29:35 -04:00
Lioncash
08d81e0bd8 audio_manager: Remove unused sessions_started member variable
This isn't used, so it can be removed.
2022-09-21 09:28:05 -04:00
Lioncash
b59b967280 audio_manager: Remove dependence on system state
This isn't used by the class, so this can be removed for the time being.
2022-09-21 09:26:42 -04:00
lat9nq
37b4f79b54 ci/linux: Use AppRun.sh to start AppImage
The current AppRun is more difficult to update. This script still
uses the old version of AppImageKit-checkrt, but now we use the shell
script version so we can set our own environment variables as the
application starts up.

This specific version searches for and sets the correct root CA file to
prevent SSL errors in yuzu.
2022-09-20 18:57:27 -04:00
Alexandre Bouvier
09a87966e0 cmake: Fix FindPkgConfig 2022-09-20 22:21:52 +02:00
FearlessTobi
4213f1c126 Address some review comments 2022-09-20 19:36:32 +02:00
bunnei
8d4458ef24 Merge pull request #8849 from Morph1984/parallel-astc
astc: Enable parallel CPU astc decoding
2022-09-19 12:17:51 -07:00
lat9nq
89af4bfba8 yuzu qt: Add option to disable startup Vulkan check
The startup check apparently confuses other programs when yuzu launches
2 processes and then quickly closes one of them. Though this isn't
really our issues it's also not a big deal for me to add an option to
work around that issue.
2022-09-19 14:46:12 -04:00
bunnei
3a5f9409c8 Merge pull request #8915 from vonchenplus/opus_multi_stream
core: implement HwOpus GetWorkBufferSizeForMultiStreamEx
2022-09-17 16:07:33 -07:00
Alexandre Bouvier
7239470dad cmake: fix git detection 2022-09-18 00:04:35 +02:00
bunnei
7172339c7a Merge pull request #8827 from german77/amiibo_release
core: nfp: Implement amiibo encryption
2022-09-17 11:11:21 -07:00
bunnei
9c32f29af1 Merge pull request #8650 from Kelebek1/vsync
[Coretiming/NVNFlinger] Improve multi-core vsync timing, and core timing accuracy
2022-09-17 11:10:54 -07:00
bunnei
4a7a771340 Merge pull request #8914 from lioncash/audio-const
audio_core: Mark several member functions as const
2022-09-16 23:51:31 -07:00
bunnei
eb726677b2 Merge pull request #8916 from Docteh/muilti_build
GIT: Modify .gitignore to ignore wildcard for build directories
2022-09-16 18:19:01 -07:00
bunnei
92813f01a4 Merge pull request #8906 from Docteh/fix_icons
UI: move icons from default into colorful theme.
2022-09-16 18:12:04 -07:00
Kyle K
49870baea4 GIT: Modify .gitignore to ignore wildcard for build directories
Helps if you have multiple build folders. There are other, dark ways to
hide extra build folders from git, but this is better.

See: https://github.com/citra-emu/citra/pull/6130
2022-09-16 10:58:29 -07:00
Morph
344006b856 Merge pull request #8869 from SachinVin/cmake
core/CMakeLists.txt: Remove duplicate files.
2022-09-16 13:11:33 -04:00
Morph
8dafe15600 Merge pull request #8649 from lat9nq/common-position-independent
common: Use PROJECT_SOURCE_DIR to find CMakeModules
2022-09-16 12:48:53 -04:00
Morph
44ccec7846 Merge pull request #8682 from lat9nq/dumpy
yuzu qt: Add option to create Windows crash dumps
2022-09-16 12:47:51 -04:00
Morph
882dfa36ae Merge pull request #6667 from lat9nq/ea-appimage
ci,linux: Support Patreon releases
2022-09-16 12:47:38 -04:00
FengChen
672e61d802 core: implement HwOpus GetWorkBufferSizeForMultiStreamEx 2022-09-17 00:28:56 +08:00
Morph
60aa942210 Merge pull request #8911 from lioncash/cexpr-string
audio_device: Make AudioDeviceName constructor constexpr
2022-09-16 10:18:58 -04:00
Morph
809126c94a astc: Enable parallel CPU astc decoding
Given the issues with GPU accelerated ASTC decoding with NVIDIA's latest drivers, parallelize astc decoding on the CPU.
Uses half the available threads in the system for astc decoding.
2022-09-16 10:16:42 -04:00
Lioncash
7e3cdfc453 audio_renderer: Pass command buffer by const reference
This is just being copied and isn't modified at all.
2022-09-16 10:06:53 -04:00
Lioncash
d5d6322640 sink_stream: Mark GetQueueSize as const 2022-09-16 10:00:52 -04:00
Lioncash
6b1cb73350 node_states: Mark relevant member functions as const 2022-09-16 09:59:56 -04:00
Lioncash
e4bc7b8611 i3dl2/reverb: Mark relevant member functions as const
These two don't modify member state.
2022-09-16 09:58:49 -04:00
Lioncash
b2c2138af7 behavior_info: Mark CopyErrorInfo as const
This doesn't modify member state.

We can also mark the parameter of AppendError as const as well, since it
isn't modified.
2022-09-16 09:55:17 -04:00
Lioncash
b862d5d8d8 audio_device: Mark GetDeviceVolume as const
This doesn't modify instance state.
2022-09-16 09:52:34 -04:00
Lioncash
36c77761cf audio_render_manager: Mark several functions as const 2022-09-16 09:50:32 -04:00
Lioncash
7a5d235d94 audio_in: Mark several functions as const
These functions don't modify class state, so we can mark them as such
2022-09-16 09:45:54 -04:00
Lioncash
d1f3c121a0 audio_out: Mark several functions as const
These don't affect class state, so we can mark them as such.
2022-09-16 09:45:51 -04:00
Lioncash
e9109cb5f2 audio_buffers: Pass by const-ref in AppendBuffers
This function doesn't modify the passed in buffer, so we can make that
explicit.
2022-09-16 09:36:03 -04:00
Lioncash
cb2a33babc device_session: Convert for loop into ranged for in AppendBuffers
Simplifies the indexing code a little bit.
2022-09-16 09:32:57 -04:00
Lioncash
a278fa6e2a device_session: Pass arguments by const-ref in relevant functions
These functions don't modify the passed in audio buffers, so we can
signify that in the interface.
2022-09-16 09:31:33 -04:00
Kyle Kienapfel
9554c67809 UI: move icons from default into colorful theme.
colorful theme has been default theme for awhile. having colorful theme
try and grab icons from other theme doesn't work on Linux.

Also adding two additional icons, info is to hint to the user that they
should hit verify after pasting in a token, sync is to show that the
verification is occurring.
2022-09-15 23:00:49 -07:00
bunnei
e85bda5f31 Merge pull request #8878 from Kelebek1/remove_pause
Remove pause callbacks from coretiming
2022-09-15 13:50:13 -07:00
bunnei
b5a06bc419 Merge pull request #8902 from Morph1984/new_sd_icons
qt_themes: Update sd card icon
2022-09-15 11:47:20 -07:00
liamwhite
b06ef5d530 Merge pull request #8901 from lioncash/docs
audio_core: Amend documentation comment tags
2022-09-15 10:36:18 -04:00
Narr the Reg
0a63d43ad6 Merge pull request #8909 from Docteh/taslinky
UI: Fix link to TAS help page
2022-09-15 08:48:12 -05:00
Lioncash
2c91fbf7f1 audio_core: Amend documentation tags
Resolves a wackload of -Wdocumentation warnings due to mismatching tags
and whatnot.
2022-09-15 09:47:23 -04:00
Mai
463cc9559f Merge pull request #8904 from liushuyu/fix-xbyak-linkage
common: do not link to xbyak on non-amd64 architectures
2022-09-15 09:44:57 -04:00
Lioncash
d55046c5e9 audio_device: Mark member functions as const where applicable
These member functions don't modify any internal state.
2022-09-15 09:06:17 -04:00
Lioncash
1c7dae966d audio_device: Make AudioDeviceName constructor constexpr
These are used as read-only arrays, so we can make the data read-only
and available at compile-time.

Now constructing an AudioDevice no longer needs to initialize some
tables
2022-09-15 09:03:40 -04:00
FengChen
88007077e2 video_core: Modify astc texture decode error fill value 2022-09-15 17:04:44 +08:00
Kyle Kienapfel
fbbedb032c UI: Fix link to TAS help page
Tools -> TAS -> Configure TAS

Thanks to Rei on discord for the fix.

Basically: openExternalLinks is a checkbox in Qt Creator
2022-09-15 01:43:03 -07:00
Narr the Reg
eeb0ec67c3 Merge pull request #8900 from lioncash/cast-qual
compressor: Remove unneeded casts in ApplyCompressorEffect
2022-09-14 18:49:44 -05:00
liushuyu
7fda6de5cb common: do not link to xbyak on non-amd64 architectures 2022-09-13 17:19:37 -06:00
Lioncash
f08046f4d7 compressor: Simplify memset in InitializeCompressorEffect
Provides equivalent behavior while being significantly smaller.
2022-09-13 13:34:58 -04:00
Lioncash
fd876f200f compressor: Mark params parameters as const
These functions don't modify the parameters.
2022-09-13 13:33:41 -04:00
Lioncash
bdb866af1d compressor: Remove unneeded casts in ApplyCompressorEffect
Same behavior, but also silences a -Wcast-qual warning, since the second
cast casts away const.
2022-09-13 13:28:54 -04:00
Kelebek1
e93e898df5 Remove pause callbacks from coretiming 2022-09-13 13:20:35 +01:00
Mai
1be456db83 Merge pull request #8880 from german77/slow-moving
input_common: Increase mapping timer from 2.5 seconds to 4 seconds
2022-09-12 23:30:51 -04:00
Morph
56be24d50a qt_themes: Add colorful and dark mode sd card icons 2022-09-12 18:54:29 -04:00
Dev-draco
949917babc qt_themes: Update sd card icon 2022-09-12 18:54:29 -04:00
Mai
4b07596b83 Merge pull request #8891 from Kelebek1/pragma
Remove a pragma once from a cpp file
2022-09-12 14:28:25 -04:00
german77
5d907d9acd input_common: Increase mapping timer from 2.5 seconds to 4 seconds 2022-09-11 08:58:06 -05:00
liushuyu
aa11d73bba dedicated_room: fix token padding ...
... mebedtls' base64 routine has a strange behavioral issue where if the
input is invalid, it will not report it as invalid, but rather returning
a bunch of garbage data. This new round-tripping padding method should
eliminate such issue.
2022-09-10 18:56:29 -05:00
Narr the Reg
1694c55d62 fix black icon 2022-09-10 18:56:06 -05:00
german77
8f207bd93d yuzu: Multiple room UI improvements 2022-09-10 19:39:25 +02:00
FengChen
92b1f8d5da Align index buffe size when vertex_buffer_unified_memory enable 2022-09-10 20:01:33 +08:00
FearlessTobi
f5e635adda ldn: Initial implementation 2022-09-09 14:30:22 +02:00
SachinVin
9c6cd93195 core/CMakeLists.txt: Remove duplicate files. 2022-09-08 22:03:53 +05:30
german77
063b23cc58 core: nfp: Remove magic numbers 2022-09-07 09:49:43 -05:00
german77
4834961736 core: nfp: Workaround for lack of multiple nfp interfaces 2022-09-07 01:04:00 -05:00
Narr the Reg
caa138b33f core: nfp: Correct date and amiibo name 2022-09-07 01:04:00 -05:00
Narr the Reg
19a4e12e6e core: nfp: Implement Convert and RecreateApplicationArea, accuracy fixes 2022-09-07 01:04:00 -05:00
german77
848f69eb19 core: nfp: Implement amiibo encryption 2022-09-07 01:04:00 -05:00
lat9nq
9dc9e501de ci/windows: Upload debugging symbols 2022-09-04 21:36:35 -04:00
lat9nq
12f7d42d32 mini_dump: Address review feedback
Uses fmt::print as opposed to std::fprintf. Adds a missing return.
static's a single-use function. Initializes structs as opposed to
std::memset where possible. Fixes CMake linkage.

Co-authored-by: Lioncash <mathew1800@gmail.com>

mini_dump: Use a namespace

Co-authored-by: Lioncash <mathew1800@gmail.com>
2022-09-04 21:36:35 -04:00
lat9nq
45b343d1d0 ci,workflows: Enable crash dumps on MSVC builds
ci/windows: Enable crash dumps on MinGW builds
2022-09-04 21:36:34 -04:00
lat9nq
c976613ab2 vcpkg,cmake: Use vcpkg for dbghelp 2022-09-04 21:36:05 -04:00
lat9nq
e339ec0e00 mini_dump: Check for debugger before spawning a child
mini_dump: Clean up

mini_dump: Fix MSVC error

mini_dump: Silence MSVC warning C4700

Zero initialize deb_ev.

mini_dump: Add license info
2022-09-04 21:36:05 -04:00
lat9nq
3dbaafe1f3 mini_dump: Cleanup and add comments
Removes some unnecessary code.

wip
2022-09-04 21:36:05 -04:00
lat9nq
f958cbc737 yuzu: Use a debugger to generate minidumps
yuzu: Move mini_dump out of core

startup_checks: Better exception handling
2022-09-04 21:36:04 -04:00
Morph
606cdb17d3 core_timing: Sleep in discrete intervals, yield during spin 2022-08-02 01:01:54 -04:00
Kelebek1
658e1ee426 Add missing looping event schedule signal 2022-08-02 01:01:54 -04:00
Kelebek1
83a24ad638 Make coretiming waiting more accurate 2022-08-02 01:01:54 -04:00
Kelebek1
9d3b190465 Rework multi-core vsync 2022-08-01 23:51:53 -04:00
lat9nq
260430c849 common: Use PROJECT_SOURCE_DIR to find CMakeModules
Fixes CMake configuration when yuzu is a submodule of another project.
2022-08-01 23:18:56 -04:00
lat9nq
6b58db9ccd patreon step2: Use jobs to build for Windows and Linux
Apparently the two stages were not building in parallel. Specify
individual jobs that run MSVC and Linux building instead.
2022-07-31 21:07:46 -04:00
lat9nq
d77fe3b1c2 ci/linux: EA AppImage adjustments
Prevent AppImageLauncher from trying to integrate our AppImage on end
user systems. Don't include the basic yuzu executable with EA or
Mainline.
2022-07-31 03:25:29 -04:00
lat9nq
69bd6cd490 patreon step2: Enable Linux build
I sure as heck don't know what I'm doing :)

patreon_step2: Fix caching

:limesDance: still don't know what I'm doing :limesDance:
2022-07-31 01:35:12 -04:00
lat9nq
dc915aff62 ci,linux: Support Patreon releases
The Early Access AppImage needs to be accessible through liftinstall, so
a couple modifications need to made:

The DIR_NAME needs to not include the revision info.
The EA AppImage name cannot contain revision info.
The EA AppImage has to be packaged with the rest of the yuzu package,
which means both binaries and the source are bundled with it now in an
archive.

In addition, fix the source archive so yuzu can actually be built from
it.

upload: Copy AppImage to both mainline and EA release package
2022-07-31 01:35:11 -04:00
lat9nq
bfb7cbc292 program_metadata: Unpack FileAccessHeader and FileAccessControl
Avoids a reference binding to a misaligned addresses. Unpacking one
requires unpacking the other, otherwise there'll be a misaligned address
on the leftover one.
2022-02-13 02:20:56 -05:00
465 changed files with 30926 additions and 18935 deletions

View File

@@ -33,16 +33,14 @@ DESTDIR="$PWD/AppDir" ninja install
rm -vf AppDir/usr/bin/yuzu-cmd AppDir/usr/bin/yuzu-tester
# Download tools needed to build an AppImage
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/linuxdeploy-x86_64.AppImage
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/linuxdeploy-plugin-qt-x86_64.AppImage
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/AppRun-patched-x86_64
wget -nc https://raw.githubusercontent.com/yuzu-emu/ext-linux-bin/main/gcc/deploy-linux.sh
wget -nc https://raw.githubusercontent.com/yuzu-emu/AppImageKit-checkrt/old/AppRun.sh
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/exec-x86_64.so
# Set executable bit
chmod 755 \
AppRun-patched-x86_64 \
deploy-linux.sh \
AppRun.sh \
exec-x86_64.so \
linuxdeploy-x86_64.AppImage \
linuxdeploy-plugin-qt-x86_64.AppImage
# Workaround for https://github.com/AppImage/AppImageKit/issues/828
export APPIMAGE_EXTRACT_AND_RUN=1
@@ -52,7 +50,7 @@ mkdir -p AppDir/usr/optional/libstdc++
mkdir -p AppDir/usr/optional/libgcc_s
# Deploy yuzu's needed dependencies
./linuxdeploy-x86_64.AppImage --appdir AppDir --plugin qt
DEPLOY_QT=1 ./deploy-linux.sh AppDir/usr/bin/yuzu AppDir
# Workaround for libQt5MultimediaGstTools indirectly requiring libwayland-client and breaking Vulkan usage on end-user systems
find AppDir -type f -regex '.*libwayland-client\.so.*' -delete -print
@@ -60,6 +58,6 @@ find AppDir -type f -regex '.*libwayland-client\.so.*' -delete -print
# Workaround for building yuzu with GCC 10 but also trying to distribute it to Ubuntu 18.04 et al.
# See https://github.com/darealshinji/AppImageKit-checkrt
cp exec-x86_64.so AppDir/usr/optional/exec.so
cp AppRun-patched-x86_64 AppDir/AppRun
cp AppRun.sh AppDir/AppRun
cp --dereference /usr/lib/x86_64-linux-gnu/libstdc++.so.6 AppDir/usr/optional/libstdc++/libstdc++.so.6
cp --dereference /lib/x86_64-linux-gnu/libgcc_s.so.1 AppDir/usr/optional/libgcc_s/libgcc_s.so.1

View File

@@ -5,21 +5,24 @@
. .ci/scripts/common/pre-upload.sh
APPIMAGE_NAME="yuzu-${GITDATE}-${GITREV}.AppImage"
REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
APPIMAGE_NAME="yuzu-${RELEASE_NAME}-${GITDATE}-${GITREV}.AppImage"
BASE_NAME="yuzu-linux"
REV_NAME="${BASE_NAME}-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.xz"
COMPRESSION_FLAGS="-cJvf"
if [ "${RELEASE_NAME}" = "mainline" ]; then
DIR_NAME="${REV_NAME}"
if [ "${RELEASE_NAME}" = "mainline" ] || [ "${RELEASE_NAME}" = "early-access" ]; then
DIR_NAME="${BASE_NAME}-${RELEASE_NAME}"
else
DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
DIR_NAME="${REV_NAME}-${RELEASE_NAME}"
fi
mkdir "$DIR_NAME"
cp build/bin/yuzu-cmd "$DIR_NAME"
cp build/bin/yuzu "$DIR_NAME"
if [ "${RELEASE_NAME}" != "early-access" ] && [ "${RELEASE_NAME}" != "mainline" ]; then
cp build/bin/yuzu "$DIR_NAME"
fi
# Build an AppImage
cd build
@@ -32,6 +35,11 @@ if ! ./appimagetool-x86_64.AppImage --version; then
export APPIMAGE_EXTRACT_AND_RUN=1
fi
# Don't let AppImageLauncher ask to integrate EA
if [ "${RELEASE_NAME}" = "mainline" ] || [ "${RELEASE_NAME}" = "early-access" ]; then
echo "X-AppImage-Integrate=false" >> AppDir/org.yuzu_emu.yuzu.desktop
fi
if [ "${RELEASE_NAME}" = "mainline" ]; then
# Generate update information if releasing to mainline
./appimagetool-x86_64.AppImage -u "gh-releases-zsync|yuzu-emu|yuzu-${RELEASE_NAME}|latest|yuzu-*.AppImage.zsync" AppDir "${APPIMAGE_NAME}"
@@ -46,4 +54,9 @@ if [ -f "build/${APPIMAGE_NAME}.zsync" ]; then
cp "build/${APPIMAGE_NAME}.zsync" "${ARTIFACTS_DIR}/"
fi
# Copy the AppImage to the general release directory and remove git revision info
if [ "${RELEASE_NAME}" = "mainline" ] || [ "${RELEASE_NAME}" = "early-access" ]; then
cp "build/${APPIMAGE_NAME}" "${DIR_NAME}/yuzu-${RELEASE_NAME}.AppImage"
fi
. .ci/scripts/common/post-upload.sh

View File

@@ -3,15 +3,6 @@
# SPDX-FileCopyrightText: 2021 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# Setup RC file for tx
cat << EOF > ~/.transifexrc
[https://www.transifex.com]
hostname = https://www.transifex.com
username = api
password = $TRANSIFEX_API_TOKEN
EOF
set -x
echo -e "\e[1m\e[33mBuild tools information:\e[0m"
@@ -19,9 +10,6 @@ cmake --version
gcc -v
tx --version
# vcpkg needs these: curl zip unzip tar, have tar
apt-get install -y curl zip unzip
mkdir build && cd build
cmake .. -DENABLE_QT_TRANSLATION=ON -DGENERATE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_SDL2=OFF -DYUZU_TESTS=OFF -DYUZU_USE_BUNDLED_VCPKG=ON
make translation

View File

@@ -10,17 +10,14 @@ set -e
ccache -sv
mkdir -p build && cd build
export LDFLAGS="-fuse-ld=lld"
# -femulated-tls required due to an incompatibility between GCC and Clang
# TODO(lat9nq): If this is widespread, we probably need to add this to CMakeLists where appropriate
export CXXFLAGS="-femulated-tls"
cmake .. \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_TOOLCHAIN_FILE="${PWD}/../CMakeModules/MinGWClangCross.cmake" \
-DCMAKE_TOOLCHAIN_FILE="${PWD}/../CMakeModules/MinGWCross.cmake" \
-DDISPLAY_VERSION="$1" \
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_CCACHE=ON \
-DYUZU_CRASH_DUMPS=ON \
-DYUZU_USE_BUNDLED_SDL2=OFF \
-DYUZU_USE_EXTERNAL_SDL2=OFF \
-DYUZU_TESTS=OFF \

View File

@@ -65,8 +65,8 @@ if ("$env:GITHUB_ACTIONS" -eq "true") {
# None of the other GHA builds are including source, so commenting out today
#Copy-Item $MSVC_SOURCE_TARXZ -Destination "artifacts"
# Are debug symbols important?
# cp .\build\bin\yuzu*.pdb .\pdb\
# Debugging symbols
cp .\build\bin\yuzu*.pdb .\artifacts\
# Write out a tag BUILD_TAG to environment for the Upload step
# We're getting ${{ github.event.number }} as $env:PR_NUMBER"

View File

@@ -9,7 +9,7 @@ parameters:
steps:
- script: choco install vulkan-sdk
displayName: 'Install vulkan-sdk'
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 17 2022" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 17 2022" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'

View File

@@ -11,9 +11,30 @@ stages:
- stage: build
displayName: 'build'
jobs:
- job: build
- job: linux
timeoutInMinutes: 120
displayName: 'windows-msvc'
displayName: 'linux'
pool:
vmImage: ubuntu-latest
strategy:
maxParallel: 10
matrix:
linux:
BuildSuffix: 'linux'
ScriptFolder: 'linux'
steps:
- template: ./templates/sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./templates/build-single.yml
parameters:
artifactSource: 'false'
cache: $(parameters.cache)
version: $(DisplayVersion)
- job: msvc
timeoutInMinutes: 120
displayName: 'windows'
pool:
vmImage: windows-2022
steps:

View File

@@ -19,11 +19,11 @@ jobs:
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
fetch-depth: 0
- name: Update Translation
run: ./.ci/scripts/transifex/docker.sh
env:
TRANSIFEX_API_TOKEN: ${{ secrets.TRANSIFEX_API_TOKEN }}
TX_TOKEN: ${{ secrets.TRANSIFEX_API_TOKEN }}
reuse:
runs-on: ubuntu-latest

View File

@@ -104,7 +104,7 @@ jobs:
run: |
glslangValidator --version
mkdir build
cmake . -B build -GNinja -DCMAKE_TOOLCHAIN_FILE="CMakeModules/MSVCCache.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DGIT_BRANCH=pr-verify
cmake . -B build -GNinja -DCMAKE_TOOLCHAIN_FILE="CMakeModules/MSVCCache.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DGIT_BRANCH=pr-verify -DYUZU_CRASH_DUMPS=ON
- name: Build
run: cmake --build build
- name: Cache Summary

2
.gitignore vendored
View File

@@ -2,7 +2,7 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Build directory
[Bb]uild/
[Bb]uild*/
doc-build/
# Generated source files

View File

@@ -6,6 +6,7 @@ Files: dist/english_plurals/*
dist/icons/controller/*.png
dist/icons/overlay/*.png
dist/languages/*
dist/qt_themes/*/icons/48x48/sd_card.png
dist/qt_themes/*/icons/index.theme
dist/qt_themes/default/style.qss
Copyright: yuzu Emulator Project
@@ -51,6 +52,8 @@ Files: dist/qt_themes/colorful/icons/16x16/lock.png
dist/qt_themes/colorful/icons/48x48/chip.png
dist/qt_themes/colorful/icons/48x48/folder.png
dist/qt_themes/colorful_dark/icons/16x16/lock.png
dist/qt_themes/colorful/icons/16x16/info.png
dist/qt_themes/colorful/icons/16x16/sync.png
Copyright: Icons8
License: MIT
Comment: https://github.com/icons8/flat-color-icons
@@ -66,11 +69,9 @@ Files: dist/qt_themes/*/icons/48x48/no_avatar.png
Copyright: Ionic (http://ionic.io/)
License: MIT
Files: dist/qt_themes/*/icons/48x48/sd_card.png
dist/qt_themes/colorful/icons/48x48/star.png
dist/qt_themes/default/icons/16x16/checked.png
dist/qt_themes/default/icons/16x16/failed.png
Files: dist/qt_themes/colorful/icons/48x48/star.png
dist/qt_themes/colorful/icons/16x16/checked.png
dist/qt_themes/colorful/icons/16x16/failed.png
Copyright: SVG Repo
License: CC0-1.0

View File

@@ -38,6 +38,8 @@ option(YUZU_USE_BUNDLED_OPUS "Compile bundled opus" ON)
option(YUZU_TESTS "Compile tests" ON)
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile Windows crash dump (Minidump) support" OFF "WIN32" OFF)
option(YUZU_USE_BUNDLED_VCPKG "Use vcpkg for yuzu dependencies" "${MSVC}")
option(YUZU_CHECK_SUBMODULES "Check if submodules are present" ON)
@@ -46,6 +48,9 @@ if (YUZU_USE_BUNDLED_VCPKG)
if (YUZU_TESTS)
list(APPEND VCPKG_MANIFEST_FEATURES "yuzu-tests")
endif()
if (YUZU_CRASH_DUMPS)
list(APPEND VCPKG_MANIFEST_FEATURES "dbghelp")
endif()
include(${CMAKE_SOURCE_DIR}/externals/vcpkg/scripts/buildsystems/vcpkg.cmake)
elseif(NOT "$ENV{VCPKG_TOOLCHAIN_FILE}" STREQUAL "")
@@ -247,7 +252,7 @@ if(ENABLE_QT)
endif()
# Check for headers
Include(FindPkgConfig REQUIRED)
find_package(PkgConfig REQUIRED)
pkg_check_modules(QT_DEP_GLU QUIET glu>=9.0.0)
if (NOT QT_DEP_GLU_FOUND)
message(FATAL_ERROR "Qt bundled pacakge dependency `glu` not found. \
@@ -381,7 +386,7 @@ endif()
# Ensure libusb is properly configured (based on dolphin libusb include)
if(NOT APPLE AND NOT YUZU_USE_BUNDLED_LIBUSB)
include(FindPkgConfig)
find_package(PkgConfig)
if (PKG_CONFIG_FOUND AND NOT CMAKE_SYSTEM_NAME MATCHES "DragonFly|FreeBSD")
pkg_check_modules(LIBUSB QUIET libusb-1.0>=1.0.24)
else()
@@ -405,7 +410,7 @@ set(FFmpeg_COMPONENTS
swscale)
if (UNIX AND NOT APPLE)
Include(FindPkgConfig REQUIRED)
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
endif()
if (NOT YUZU_USE_BUNDLED_FFMPEG)
@@ -447,6 +452,13 @@ elseif (WIN32)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
endif()
if (YUZU_CRASH_DUMPS)
find_library(DBGHELP_LIBRARY dbghelp)
if ("${DBGHELP_LIBRARY}" STREQUAL "DBGHELP_LIBRARY-NOTFOUND")
message(FATAL_ERROR "YUZU_CRASH_DUMPS enabled but dbghelp library not found")
endif()
endif()
elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
set(PLATFORM_LIBRARIES rt)
endif()

View File

@@ -7,11 +7,6 @@ function(get_timestamp _var)
set(${_var} "${timestamp}" PARENT_SCOPE)
endfunction()
list(APPEND CMAKE_MODULE_PATH "${SRC_DIR}/externals/cmake-modules")
# Find the package here with the known path so that the GetGit commands can find it as well
find_package(Git QUIET PATHS "${GIT_EXECUTABLE}")
# generate git/build information
include(GetGitRevisionDescription)
if(NOT GIT_REF_SPEC)
@@ -29,6 +24,7 @@ get_timestamp(BUILD_DATE)
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
set(REPO_NAME "")
set(BUILD_VERSION "0")
set(BUILD_ID ${DISPLAY_VERSION})
if (BUILD_REPOSITORY)
# regex capture the string nightly or canary into CMAKE_MATCH_1
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
@@ -57,6 +53,4 @@ if (BUILD_REPOSITORY)
endif()
endif()
# The variable SRC_DIR must be passed into the script
# (since it uses the current build directory for all values of CMAKE_*_DIR)
configure_file("${SRC_DIR}/src/common/scm_rev.cpp.in" "scm_rev.cpp" @ONLY)
configure_file(scm_rev.cpp.in scm_rev.cpp @ONLY)

View File

@@ -1,7 +1,7 @@
[main]
host = https://www.transifex.com
[yuzu.emulator]
[o:yuzu-emulator:p:yuzu:r:emulator]
file_filter = <lang>.ts
source_file = en.ts
source_lang = en

View File

@@ -1 +1,3 @@
This directory stores translation patches (TS files) for yuzu Qt frontend. This directory is linked with [yuzu project on transifex](https://www.transifex.com/yuzu-emulator/yuzu), so you can update the translation by executing `tx pull -a`. If you want to contribute to the translation, please go the transifex link and submit your translation there. This directory on the main repo will be synchronized with transifex periodically. Do not directly open PRs on github to modify the translation.
This directory stores translation patches (TS files) for yuzu Qt frontend. This directory is linked with [yuzu project on transifex](https://www.transifex.com/yuzu-emulator/yuzu), so you can update the translation by executing `tx pull -t -a`. If you want to contribute to the translation, please go the transifex link and submit your translation there. This directory on the main repo will be synchronized with transifex periodically.
Do not directly open PRs on github to modify the translation.

978
dist/languages/ca.ts vendored

File diff suppressed because it is too large Load Diff

978
dist/languages/cs.ts vendored

File diff suppressed because it is too large Load Diff

982
dist/languages/da.ts vendored

File diff suppressed because it is too large Load Diff

1110
dist/languages/de.ts vendored

File diff suppressed because it is too large Load Diff

1027
dist/languages/el.ts vendored

File diff suppressed because it is too large Load Diff

1027
dist/languages/es.ts vendored

File diff suppressed because it is too large Load Diff

1240
dist/languages/fr.ts vendored

File diff suppressed because it is too large Load Diff

978
dist/languages/id.ts vendored

File diff suppressed because it is too large Load Diff

1044
dist/languages/it.ts vendored

File diff suppressed because it is too large Load Diff

1028
dist/languages/ja_JP.ts vendored

File diff suppressed because it is too large Load Diff

1249
dist/languages/ko_KR.ts vendored

File diff suppressed because it is too large Load Diff

978
dist/languages/nb.ts vendored

File diff suppressed because it is too large Load Diff

978
dist/languages/nl.ts vendored

File diff suppressed because it is too large Load Diff

978
dist/languages/pl.ts vendored

File diff suppressed because it is too large Load Diff

1076
dist/languages/pt_BR.ts vendored

File diff suppressed because it is too large Load Diff

1076
dist/languages/pt_PT.ts vendored

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

978
dist/languages/sv.ts vendored

File diff suppressed because it is too large Load Diff

1234
dist/languages/tr_TR.ts vendored

File diff suppressed because it is too large Load Diff

978
dist/languages/vi.ts vendored

File diff suppressed because it is too large Load Diff

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@@ -1,7 +1,6 @@
[Icon Theme]
Name=colorful
Comment=Colorful theme
Inherits=default
Directories=16x16,48x48,256x256
[16x16]

View File

@@ -6,14 +6,20 @@ SPDX-License-Identifier: GPL-2.0-or-later
<RCC>
<qresource prefix="icons/colorful">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/checked.png">icons/16x16/checked.png</file>
<file alias="16x16/connected.png">icons/16x16/connected.png</file>
<file alias="16x16/connected_notification.png">icons/16x16/connected_notification.png</file>
<file alias="16x16/disconnected.png">icons/16x16/disconnected.png</file>
<file alias="16x16/failed.png">icons/16x16/failed.png</file>
<file alias="16x16/info.png">icons/16x16/info.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/sync.png">icons/16x16/sync.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/list-add.png">icons/48x48/list-add.png</file>
<file alias="48x48/no_avatar.png">icons/48x48/no_avatar.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="48x48/star.png">icons/48x48/star.png</file>
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>

View File

@@ -5,19 +5,9 @@ SPDX-License-Identifier: GPL-2.0-or-later
<RCC>
<qresource prefix="icons/colorful_dark">
<file alias="16x16/connected.png">../colorful/icons/16x16/connected.png</file>
<file alias="16x16/connected_notification.png">../colorful/icons/16x16/connected_notification.png</file>
<file alias="16x16/disconnected.png">../colorful/icons/16x16/disconnected.png</file>
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">../colorful/icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">../colorful/icons/48x48/chip.png</file>
<file alias="48x48/folder.png">../colorful/icons/48x48/folder.png</file>
<file alias="48x48/no_avatar.png">../qdarkstyle/icons/48x48/no_avatar.png</file>
<file alias="48x48/list-add.png">../colorful/icons/48x48/list-add.png</file>
<file alias="48x48/sd_card.png">../colorful/icons/48x48/sd_card.png</file>
<file alias="256x256/plus_folder.png">../colorful/icons/256x256/plus_folder.png</file>
</qresource>
<qresource prefix="qss_icons">

View File

@@ -5,23 +5,20 @@ SPDX-License-Identifier: GPL-2.0-or-later
<RCC>
<qresource prefix="icons/default">
<!-- "colorful" is now the default theme, add new icons there -->
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/checked.png">icons/16x16/checked.png</file>
<file alias="16x16/failed.png">icons/16x16/failed.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/connected.png">icons/16x16/connected.png</file>
<file alias="16x16/disconnected.png">icons/16x16/disconnected.png</file>
<file alias="16x16/connected_notification.png">icons/16x16/connected_notification.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="16x16/disconnected.png">icons/16x16/disconnected.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/no_avatar.png">icons/48x48/no_avatar.png</file>
<file alias="48x48/list-add.png">icons/48x48/list-add.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="48x48/star.png">icons/48x48/star.png</file>
<file alias="256x256/yuzu.png">icons/256x256/yuzu.png</file>
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
<file alias="256x256/yuzu.png">icons/256x256/yuzu.png</file>
</qresource>
<qresource prefix="default">
<file>style.qss</file>

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@@ -1,6 +1,7 @@
[Icon Theme]
Name=default
Comment=default theme
Inherits=colorful
Directories=16x16,48x48,256x256
[16x16]
@@ -10,4 +11,4 @@ Size=16
Size=48
[256x256]
Size=256
Size=256

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@@ -1,7 +1,7 @@
[Icon Theme]
Name=qdarkstyle
Comment=dark theme
Inherits=default
Inherits=colorful
Directories=16x16,48x48,256x256
[16x16]
@@ -11,4 +11,4 @@ Size=16
Size=48
[256x256]
Size=256
Size=256

View File

@@ -1,7 +1,7 @@
[Icon Theme]
Name=qdarkstyle_midnight_blue
Comment=dark theme
Inherits=default
Inherits=colorful
Directories=16x16,48x48,256x256
[16x16]

View File

@@ -43,7 +43,7 @@ if (NOT WIN32)
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endforeach()
Include(FindPkgConfig REQUIRED)
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
pkg_check_modules(CUDA cuda)
pkg_check_modules(FFNVCODEC ffnvcodec)

View File

@@ -108,7 +108,7 @@ if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux") OR APPLE)
target_include_directories(usb INTERFACE "${LIBUSB_INCLUDE_DIRS}")
if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
Include(FindPkgConfig)
find_package(PkgConfig)
pkg_check_modules(LIBUDEV REQUIRED libudev)
if (LIBUDEV_FOUND)

View File

@@ -121,6 +121,7 @@ else()
if (ARCHITECTURE_x86_64)
add_compile_options("-mcx16")
add_compile_options("-fwrapv")
endif()
if (APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL Clang)

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@@ -8,7 +8,7 @@
namespace AudioCore {
AudioCore::AudioCore(Core::System& system) : audio_manager{std::make_unique<AudioManager>(system)} {
AudioCore::AudioCore(Core::System& system) : audio_manager{std::make_unique<AudioManager>()} {
CreateSinks();
// Must be created after the sinks
adsp = std::make_unique<AudioRenderer::ADSP::ADSP>(system, *output_sink);
@@ -47,16 +47,6 @@ AudioRenderer::ADSP::ADSP& AudioCore::GetADSP() {
return *adsp;
}
void AudioCore::PauseSinks(const bool pausing) const {
if (pausing) {
output_sink->PauseStreams();
input_sink->PauseStreams();
} else {
output_sink->UnpauseStreams();
input_sink->UnpauseStreams();
}
}
void AudioCore::SetNVDECActive(bool active) {
nvdec_active = active;
}

View File

@@ -17,7 +17,7 @@ namespace AudioCore {
class AudioManager;
/**
* Main audio class, sotred inside the core, and holding the audio manager, all sinks, and the ADSP.
* Main audio class, stored inside the core, and holding the audio manager, all sinks, and the ADSP.
*/
class AudioCore {
public:
@@ -57,14 +57,6 @@ public:
*/
AudioRenderer::ADSP::ADSP& GetADSP();
/**
* Pause the sink. Called from the core.
*
* @param pausing - Is this pause due to an actual pause, or shutdown?
* Unfortunately, shutdown also pauses streams, which can cause issues.
*/
void PauseSinks(bool pausing) const;
/**
* Toggle NVDEC state, used to avoid stall in playback.
*

View File

@@ -14,7 +14,7 @@ namespace AudioCore {
* Responsible for the input/output events, set by the stream backend when buffers are consumed, and
* waited on by the audio manager. These callbacks signal the game's events to keep the audio buffer
* recycling going.
* In a real Switch this is not a seprate class, and exists entirely within the audio manager.
* In a real Switch this is not a separate class, and exists entirely within the audio manager.
* On the Switch it's implemented more simply through a MultiWaitEventHolder, where it can
* wait on multiple events at once, and the events are not needed by the backend.
*/
@@ -81,7 +81,7 @@ public:
void ClearEvents();
private:
/// Lock, used bythe audio manager
/// Lock, used by the audio manager
std::mutex event_lock;
/// Array of events, one per system type (see Type), last event is used to terminate
std::array<std::atomic<bool>, 4> events_signalled;

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@@ -82,7 +82,7 @@ u32 Manager::GetDeviceNames(std::vector<AudioRenderer::AudioDevice::AudioDeviceN
auto input_devices{Sink::GetDeviceListForSink(Settings::values.sink_id.GetValue(), true)};
if (input_devices.size() > 1) {
names.push_back(AudioRenderer::AudioDevice::AudioDeviceName("Uac"));
names.emplace_back("Uac");
return 1;
}
return 0;

View File

@@ -59,9 +59,10 @@ public:
/**
* Get a list of audio in device names.
*
* @oaram names - Output container to write names to.
* @param max_count - Maximum numebr of deivce names to write. Unused
* @param names - Output container to write names to.
* @param max_count - Maximum number of device names to write. Unused
* @param filter - Should the list be filtered? Unused.
*
* @return Number of names written.
*/
u32 GetDeviceNames(std::vector<AudioRenderer::AudioDevice::AudioDeviceName>& names,

View File

@@ -1,14 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_in_manager.h"
#include "audio_core/audio_manager.h"
#include "audio_core/audio_out_manager.h"
#include "core/core.h"
#include "core/hle/service/audio/errors.h"
namespace AudioCore {
AudioManager::AudioManager(Core::System& system_) : system{system_} {
AudioManager::AudioManager() {
thread = std::jthread([this]() { ThreadFunc(); });
}
@@ -27,7 +26,7 @@ Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
if (buffer_events[index] == nullptr) {
buffer_events[index] = buffer_func;
buffer_events[index] = std::move(buffer_func);
needs_update = true;
events.SetAudioEvent(Event::Type::AudioOutManager, true);
}
@@ -43,7 +42,7 @@ Result AudioManager::SetInManager(BufferEventFunc buffer_func) {
const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
if (buffer_events[index] == nullptr) {
buffer_events[index] = buffer_func;
buffer_events[index] = std::move(buffer_func);
needs_update = true;
events.SetAudioEvent(Event::Type::AudioInManager, true);
}
@@ -60,19 +59,21 @@ void AudioManager::ThreadFunc() {
running = true;
while (running) {
auto timed_out{events.Wait(l, std::chrono::seconds(2))};
const auto timed_out{events.Wait(l, std::chrono::seconds(2))};
if (events.CheckAudioEventSet(Event::Type::Max)) {
break;
}
for (size_t i = 0; i < buffer_events.size(); i++) {
if (events.CheckAudioEventSet(Event::Type(i)) || timed_out) {
const auto event_type = static_cast<Event::Type>(i);
if (events.CheckAudioEventSet(event_type) || timed_out) {
if (buffer_events[i]) {
buffer_events[i]();
}
}
events.SetAudioEvent(Event::Type(i), false);
events.SetAudioEvent(event_type, false);
}
}
}

View File

@@ -10,22 +10,11 @@
#include <thread>
#include "audio_core/audio_event.h"
#include "core/hle/service/audio/errors.h"
namespace Core {
class System;
}
union Result;
namespace AudioCore {
namespace AudioOut {
class Manager;
}
namespace AudioIn {
class Manager;
}
/**
* The AudioManager's main purpose is to wait for buffer events for the audio in and out managers,
* and call an associated callback to release buffers.
@@ -43,7 +32,7 @@ class AudioManager {
using BufferEventFunc = std::function<void()>;
public:
explicit AudioManager(Core::System& system);
explicit AudioManager();
/**
* Shutdown the audio manager.
@@ -76,14 +65,10 @@ public:
private:
/**
* Main thread, waiting on a manager signal and calling the registered fucntion.
* Main thread, waiting on a manager signal and calling the registered function.
*/
void ThreadFunc();
/// Core system
Core::System& system;
/// Have sessions started palying?
bool sessions_started{};
/// Is the main thread running?
std::atomic<bool> running{};
/// Unused

View File

@@ -74,7 +74,7 @@ void Manager::BufferReleaseAndRegister() {
u32 Manager::GetAudioOutDeviceNames(
std::vector<AudioRenderer::AudioDevice::AudioDeviceName>& names) const {
names.push_back({"DeviceOut"});
names.emplace_back("DeviceOut");
return 1;
}

View File

@@ -25,8 +25,8 @@ SystemManager& Manager::GetSystemManager() {
return *system_manager;
}
auto Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count)
-> Result {
Result Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params,
u64& out_count) const {
if (!CheckValidRevision(params.revision)) {
return Service::Audio::ERR_INVALID_REVISION;
}
@@ -54,7 +54,7 @@ void Manager::ReleaseSessionId(const s32 session_id) {
session_ids[--session_count] = session_id;
}
u32 Manager::GetSessionCount() {
u32 Manager::GetSessionCount() const {
std::scoped_lock l{session_lock};
return session_count;
}

View File

@@ -46,7 +46,7 @@ public:
* @param out_count - Output size of the required workbuffer.
* @return Result code.
*/
Result GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count);
Result GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count) const;
/**
* Get a new session id.
@@ -60,14 +60,14 @@ public:
*
* @return The number of active sessions.
*/
u32 GetSessionCount();
u32 GetSessionCount() const;
/**
* Add a renderer system to the manager.
* The system will be reguarly called to generate commands for the AudioRenderer.
* The system will be regularly called to generate commands for the AudioRenderer.
*
* @param system - The system to add.
* @return True if the system was sucessfully added, otherwise false.
* @return True if the system was successfully added, otherwise false.
*/
bool AddSystem(System& system);
@@ -75,7 +75,7 @@ public:
* Remove a renderer system from the manager.
*
* @param system - The system to remove.
* @return True if the system was sucessfully removed, otherwise false.
* @return True if the system was successfully removed, otherwise false.
*/
bool RemoveSystem(System& system);
@@ -94,7 +94,7 @@ private:
/// Number of active renderers
u32 session_count{};
/// Lock for interacting with the sessions
std::mutex session_lock{};
mutable std::mutex session_lock{};
/// Regularly generates commands from the registered systems for the AudioRenderer
std::unique_ptr<SystemManager> system_manager{};
};

View File

@@ -36,7 +36,7 @@ public:
*
* @param buffer - The new buffer.
*/
void AppendBuffer(AudioBuffer& buffer) {
void AppendBuffer(const AudioBuffer& buffer) {
std::scoped_lock l{lock};
buffers[appended_index] = buffer;
appended_count++;
@@ -88,10 +88,12 @@ public:
/**
* Release all registered buffers.
*
* @param timestamp - The released timestamp for this buffer.
* @param core_timing - The CoreTiming instance
* @param session - The device session
*
* @return Is the buffer was released.
*/
bool ReleaseBuffers(Core::Timing::CoreTiming& core_timing, DeviceSession& session) {
bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session) {
std::scoped_lock l{lock};
bool buffer_released{false};
while (registered_count > 0) {

View File

@@ -73,12 +73,12 @@ void DeviceSession::Stop() {
}
}
void DeviceSession::AppendBuffers(std::span<AudioBuffer> buffers) const {
for (size_t i = 0; i < buffers.size(); i++) {
void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
for (const auto& buffer : buffers) {
Sink::SinkBuffer new_buffer{
.frames = buffers[i].size / (channel_count * sizeof(s16)),
.frames = buffer.size / (channel_count * sizeof(s16)),
.frames_played = 0,
.tag = buffers[i].tag,
.tag = buffer.tag,
.consumed = false,
};
@@ -86,21 +86,21 @@ void DeviceSession::AppendBuffers(std::span<AudioBuffer> buffers) const {
std::vector<s16> samples{};
stream->AppendBuffer(new_buffer, samples);
} else {
std::vector<s16> samples(buffers[i].size / sizeof(s16));
system.Memory().ReadBlockUnsafe(buffers[i].samples, samples.data(), buffers[i].size);
std::vector<s16> samples(buffer.size / sizeof(s16));
system.Memory().ReadBlockUnsafe(buffer.samples, samples.data(), buffer.size);
stream->AppendBuffer(new_buffer, samples);
}
}
}
void DeviceSession::ReleaseBuffer(AudioBuffer& buffer) const {
void DeviceSession::ReleaseBuffer(const AudioBuffer& buffer) const {
if (type == Sink::StreamType::In) {
auto samples{stream->ReleaseBuffer(buffer.size / sizeof(s16))};
system.Memory().WriteBlockUnsafe(buffer.samples, samples.data(), buffer.size);
}
}
bool DeviceSession::IsBufferConsumed(AudioBuffer& buffer) const {
bool DeviceSession::IsBufferConsumed(const AudioBuffer& buffer) const {
return played_sample_count >= buffer.end_timestamp;
}

View File

@@ -62,22 +62,23 @@ public:
*
* @param buffers - The buffers to play.
*/
void AppendBuffers(std::span<AudioBuffer> buffers) const;
void AppendBuffers(std::span<const AudioBuffer> buffers) const;
/**
* (Audio In only) Pop samples from the backend, and write them back to this buffer's address.
*
* @param buffer - The buffer to write to.
*/
void ReleaseBuffer(AudioBuffer& buffer) const;
void ReleaseBuffer(const AudioBuffer& buffer) const;
/**
* Check if the buffer for the given tag has been consumed by the backend.
*
* @param tag - Unqiue tag of the buffer to check.
* @param buffer - the buffer to check.
*
* @return true if the buffer has been consumed, otherwise false.
*/
bool IsBufferConsumed(AudioBuffer& buffer) const;
bool IsBufferConsumed(const AudioBuffer& buffer) const;
/**
* Start this device session, starting the backend stream.

View File

@@ -72,7 +72,7 @@ Kernel::KReadableEvent& In::GetBufferEvent() {
return event->GetReadableEvent();
}
f32 In::GetVolume() {
f32 In::GetVolume() const {
std::scoped_lock l{parent_mutex};
return system.GetVolume();
}
@@ -82,17 +82,17 @@ void In::SetVolume(f32 volume) {
system.SetVolume(volume);
}
bool In::ContainsAudioBuffer(u64 tag) {
bool In::ContainsAudioBuffer(u64 tag) const {
std::scoped_lock l{parent_mutex};
return system.ContainsAudioBuffer(tag);
}
u32 In::GetBufferCount() {
u32 In::GetBufferCount() const {
std::scoped_lock l{parent_mutex};
return system.GetBufferCount();
}
u64 In::GetPlayedSampleCount() {
u64 In::GetPlayedSampleCount() const {
std::scoped_lock l{parent_mutex};
return system.GetPlayedSampleCount();
}

View File

@@ -102,7 +102,7 @@ public:
*
* @return The current volume.
*/
f32 GetVolume();
f32 GetVolume() const;
/**
* Set the system volume.
@@ -117,21 +117,21 @@ public:
* @param tag - The tag to search for.
* @return True if the buffer is in the system, otherwise false.
*/
bool ContainsAudioBuffer(u64 tag);
bool ContainsAudioBuffer(u64 tag) const;
/**
* Get the maximum number of buffers.
*
* @return The maximum number of buffers.
*/
u32 GetBufferCount();
u32 GetBufferCount() const;
/**
* Get the total played sample count for this audio in.
*
* @return The played sample count.
*/
u64 GetPlayedSampleCount();
u64 GetPlayedSampleCount() const;
private:
/// The AudioIn::Manager this audio in is registered with

View File

@@ -23,7 +23,7 @@ System::~System() {
void System::Finalize() {
Stop();
session->Finalize();
buffer_event->GetWritableEvent().Signal();
buffer_event->Signal();
}
void System::StartSession() {
@@ -34,16 +34,16 @@ size_t System::GetSessionId() const {
return session_id;
}
std::string_view System::GetDefaultDeviceName() {
std::string_view System::GetDefaultDeviceName() const {
return "BuiltInHeadset";
}
std::string_view System::GetDefaultUacDeviceName() {
std::string_view System::GetDefaultUacDeviceName() const {
return "Uac";
}
Result System::IsConfigValid(const std::string_view device_name,
const AudioInParameter& in_params) {
const AudioInParameter& in_params) const {
if ((device_name.size() > 0) &&
(device_name != GetDefaultDeviceName() && device_name != GetDefaultUacDeviceName())) {
return Service::Audio::ERR_INVALID_DEVICE_NAME;
@@ -114,12 +114,14 @@ bool System::AppendBuffer(const AudioInBuffer& buffer, const u64 tag) {
}
const auto timestamp{buffers.GetNextTimestamp()};
AudioBuffer new_buffer{.start_timestamp = timestamp,
.end_timestamp = timestamp + buffer.size / (channel_count * sizeof(s16)),
.played_timestamp = 0,
.samples = buffer.samples,
.tag = tag,
.size = buffer.size};
const AudioBuffer new_buffer{
.start_timestamp = timestamp,
.end_timestamp = timestamp + buffer.size / (channel_count * sizeof(s16)),
.played_timestamp = 0,
.samples = buffer.samples,
.tag = tag,
.size = buffer.size,
};
buffers.AppendBuffer(new_buffer);
RegisterBuffers();
@@ -140,7 +142,7 @@ void System::ReleaseBuffers() {
if (signal) {
// Signal if any buffer was released, or if none are registered, we need more.
buffer_event->GetWritableEvent().Signal();
buffer_event->Signal();
}
}
@@ -157,7 +159,7 @@ bool System::FlushAudioInBuffers() {
buffers.FlushBuffers(buffers_released);
if (buffers_released > 0) {
buffer_event->GetWritableEvent().Signal();
buffer_event->Signal();
}
return true;
}
@@ -200,11 +202,11 @@ void System::SetVolume(const f32 volume_) {
session->SetVolume(volume_);
}
bool System::ContainsAudioBuffer(const u64 tag) {
bool System::ContainsAudioBuffer(const u64 tag) const {
return buffers.ContainsBuffer(tag);
}
u32 System::GetBufferCount() {
u32 System::GetBufferCount() const {
return buffers.GetAppendedRegisteredCount();
}

View File

@@ -68,7 +68,7 @@ public:
*
* @return The default audio input device name.
*/
std::string_view GetDefaultDeviceName();
std::string_view GetDefaultDeviceName() const;
/**
* Get the default USB audio input device name.
@@ -77,7 +77,7 @@ public:
*
* @return The default USB audio input device name.
*/
std::string_view GetDefaultUacDeviceName();
std::string_view GetDefaultUacDeviceName() const;
/**
* Is the given initialize config valid?
@@ -86,7 +86,7 @@ public:
* @param in_params - Input parameters, see AudioInParameter.
* @return Result code.
*/
Result IsConfigValid(std::string_view device_name, const AudioInParameter& in_params);
Result IsConfigValid(std::string_view device_name, const AudioInParameter& in_params) const;
/**
* Initialize this system.
@@ -208,7 +208,7 @@ public:
/**
* Set this system's current volume.
*
* @param The new volume.
* @param volume The new volume.
*/
void SetVolume(f32 volume);
@@ -218,14 +218,14 @@ public:
* @param tag - Unique tag to search for.
* @return True if the buffer is in the system, otherwise false.
*/
bool ContainsAudioBuffer(u64 tag);
bool ContainsAudioBuffer(u64 tag) const;
/**
* Get the maximum number of usable buffers (default 32).
*
* @return The number of buffers.
*/
u32 GetBufferCount();
u32 GetBufferCount() const;
/**
* Get the total number of samples played by this system.

View File

@@ -72,7 +72,7 @@ Kernel::KReadableEvent& Out::GetBufferEvent() {
return event->GetReadableEvent();
}
f32 Out::GetVolume() {
f32 Out::GetVolume() const {
std::scoped_lock l{parent_mutex};
return system.GetVolume();
}
@@ -82,17 +82,17 @@ void Out::SetVolume(const f32 volume) {
system.SetVolume(volume);
}
bool Out::ContainsAudioBuffer(const u64 tag) {
bool Out::ContainsAudioBuffer(const u64 tag) const {
std::scoped_lock l{parent_mutex};
return system.ContainsAudioBuffer(tag);
}
u32 Out::GetBufferCount() {
u32 Out::GetBufferCount() const {
std::scoped_lock l{parent_mutex};
return system.GetBufferCount();
}
u64 Out::GetPlayedSampleCount() {
u64 Out::GetPlayedSampleCount() const {
std::scoped_lock l{parent_mutex};
return system.GetPlayedSampleCount();
}

View File

@@ -102,7 +102,7 @@ public:
*
* @return The current volume.
*/
f32 GetVolume();
f32 GetVolume() const;
/**
* Set the system volume.
@@ -117,21 +117,21 @@ public:
* @param tag - The tag to search for.
* @return True if the buffer is in the system, otherwise false.
*/
bool ContainsAudioBuffer(u64 tag);
bool ContainsAudioBuffer(u64 tag) const;
/**
* Get the maximum number of buffers.
*
* @return The maximum number of buffers.
*/
u32 GetBufferCount();
u32 GetBufferCount() const;
/**
* Get the total played sample count for this audio out.
*
* @return The played sample count.
*/
u64 GetPlayedSampleCount();
u64 GetPlayedSampleCount() const;
private:
/// The AudioOut::Manager this audio out is registered with

View File

@@ -24,14 +24,15 @@ System::~System() {
void System::Finalize() {
Stop();
session->Finalize();
buffer_event->GetWritableEvent().Signal();
buffer_event->Signal();
}
std::string_view System::GetDefaultOutputDeviceName() {
std::string_view System::GetDefaultOutputDeviceName() const {
return "DeviceOut";
}
Result System::IsConfigValid(std::string_view device_name, const AudioOutParameter& in_params) {
Result System::IsConfigValid(std::string_view device_name,
const AudioOutParameter& in_params) const {
if ((device_name.size() > 0) && (device_name != GetDefaultOutputDeviceName())) {
return Service::Audio::ERR_INVALID_DEVICE_NAME;
}
@@ -113,12 +114,14 @@ bool System::AppendBuffer(const AudioOutBuffer& buffer, u64 tag) {
}
const auto timestamp{buffers.GetNextTimestamp()};
AudioBuffer new_buffer{.start_timestamp = timestamp,
.end_timestamp = timestamp + buffer.size / (channel_count * sizeof(s16)),
.played_timestamp = 0,
.samples = buffer.samples,
.tag = tag,
.size = buffer.size};
const AudioBuffer new_buffer{
.start_timestamp = timestamp,
.end_timestamp = timestamp + buffer.size / (channel_count * sizeof(s16)),
.played_timestamp = 0,
.samples = buffer.samples,
.tag = tag,
.size = buffer.size,
};
buffers.AppendBuffer(new_buffer);
RegisterBuffers();
@@ -138,7 +141,7 @@ void System::ReleaseBuffers() {
bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session)};
if (signal) {
// Signal if any buffer was released, or if none are registered, we need more.
buffer_event->GetWritableEvent().Signal();
buffer_event->Signal();
}
}
@@ -155,7 +158,7 @@ bool System::FlushAudioOutBuffers() {
buffers.FlushBuffers(buffers_released);
if (buffers_released > 0) {
buffer_event->GetWritableEvent().Signal();
buffer_event->Signal();
}
return true;
}
@@ -198,11 +201,11 @@ void System::SetVolume(const f32 volume_) {
session->SetVolume(volume_);
}
bool System::ContainsAudioBuffer(const u64 tag) {
bool System::ContainsAudioBuffer(const u64 tag) const {
return buffers.ContainsBuffer(tag);
}
u32 System::GetBufferCount() {
u32 System::GetBufferCount() const {
return buffers.GetAppendedRegisteredCount();
}

View File

@@ -68,7 +68,7 @@ public:
*
* @return The default audio output device name.
*/
std::string_view GetDefaultOutputDeviceName();
std::string_view GetDefaultOutputDeviceName() const;
/**
* Is the given initialize config valid?
@@ -77,7 +77,7 @@ public:
* @param in_params - Input parameters, see AudioOutParameter.
* @return Result code.
*/
Result IsConfigValid(std::string_view device_name, const AudioOutParameter& in_params);
Result IsConfigValid(std::string_view device_name, const AudioOutParameter& in_params) const;
/**
* Initialize this system.
@@ -199,7 +199,7 @@ public:
/**
* Set this system's current volume.
*
* @param The new volume.
* @param volume The new volume.
*/
void SetVolume(f32 volume);
@@ -209,14 +209,14 @@ public:
* @param tag - Unique tag to search for.
* @return True if the buffer is in the system, otherwise false.
*/
bool ContainsAudioBuffer(u64 tag);
bool ContainsAudioBuffer(u64 tag) const;
/**
* Get the maximum number of usable buffers (default 32).
*
* @return The number of buffers.
*/
u32 GetBufferCount();
u32 GetBufferCount() const;
/**
* Get the total number of samples played by this system.

View File

@@ -50,7 +50,7 @@ u32 ADSP::GetRemainCommandCount(const u32 session_id) const {
return render_mailbox.GetRemainCommandCount(session_id);
}
void ADSP::SendCommandBuffer(const u32 session_id, CommandBuffer& command_buffer) {
void ADSP::SendCommandBuffer(const u32 session_id, const CommandBuffer& command_buffer) {
render_mailbox.SetCommandBuffer(session_id, command_buffer);
}

View File

@@ -63,8 +63,6 @@ public:
/**
* Stop the ADSP.
*
* @return True if started or already running, otherwise false.
*/
void Stop();
@@ -133,7 +131,7 @@ public:
* @param session_id - The session id to check (0 or 1).
* @param command_buffer - The command buffer to process.
*/
void SendCommandBuffer(u32 session_id, CommandBuffer& command_buffer);
void SendCommandBuffer(u32 session_id, const CommandBuffer& command_buffer);
/**
* Clear the command buffers (does not clear the time taken or the remaining command count)

View File

@@ -47,11 +47,11 @@ RenderMessage AudioRenderer_Mailbox::ADSPWaitMessage() {
return msg;
}
CommandBuffer& AudioRenderer_Mailbox::GetCommandBuffer(const s32 session_id) {
CommandBuffer& AudioRenderer_Mailbox::GetCommandBuffer(const u32 session_id) {
return command_buffers[session_id];
}
void AudioRenderer_Mailbox::SetCommandBuffer(const u32 session_id, CommandBuffer& buffer) {
void AudioRenderer_Mailbox::SetCommandBuffer(const u32 session_id, const CommandBuffer& buffer) {
command_buffers[session_id] = buffer;
}
@@ -132,7 +132,7 @@ void AudioRenderer::CreateSinkStreams() {
}
void AudioRenderer::ThreadFunc() {
constexpr char name[]{"yuzu:AudioRenderer"};
constexpr char name[]{"AudioRenderer"};
MicroProfileOnThreadCreate(name);
Common::SetCurrentThreadName(name);
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);

View File

@@ -52,7 +52,7 @@ public:
/**
* Send a message from the host to the AudioRenderer.
*
* @param message_ - The message to send to the AudioRenderer.
* @param message - The message to send to the AudioRenderer.
*/
void HostSendMessage(RenderMessage message);
@@ -66,7 +66,7 @@ public:
/**
* Send a message from the AudioRenderer to the host.
*
* @param message_ - The message to send to the host.
* @param message - The message to send to the host.
*/
void ADSPSendMessage(RenderMessage message);
@@ -83,7 +83,7 @@ public:
* @param session_id - The session id to get (0 or 1).
* @return The command buffer.
*/
CommandBuffer& GetCommandBuffer(s32 session_id);
CommandBuffer& GetCommandBuffer(u32 session_id);
/**
* Set the command buffer with the given session id (0 or 1).
@@ -91,7 +91,7 @@ public:
* @param session_id - The session id to get (0 or 1).
* @param buffer - The command buffer to set.
*/
void SetCommandBuffer(u32 session_id, CommandBuffer& buffer);
void SetCommandBuffer(u32 session_id, const CommandBuffer& buffer);
/**
* Get the total render time taken for the last command lists sent.
@@ -163,7 +163,7 @@ public:
/**
* Start the AudioRenderer.
*
* @param The mailbox to use for this session.
* @param mailbox The mailbox to use for this session.
*/
void Start(AudioRenderer_Mailbox* mailbox);

View File

@@ -33,10 +33,10 @@ public:
/**
* Initialize the processor.
*
* @param system_ - The core system.
* @param buffer - The command buffer to process.
* @param size - The size of the buffer.
* @param stream_ - The stream to be used for sending the samples.
* @param system - The core system.
* @param buffer - The command buffer to process.
* @param size - The size of the buffer.
* @param stream - The stream to be used for sending the samples.
*/
void Initialize(Core::System& system, CpuAddr buffer, u64 size, Sink::SinkStream* stream);
@@ -72,7 +72,8 @@ public:
/**
* Process the command list.
*
* @param index - Index of the current command list.
* @param session_id - Session ID for the commands being processed.
*
* @return The time taken to process.
*/
u64 Process(u32 session_id);
@@ -89,7 +90,7 @@ public:
u8* commands{};
/// The command buffer size
u64 commands_buffer_size{};
/// The maximum processing time alloted
/// The maximum processing time allotted
u64 max_process_time{};
/// The number of commands in the buffer
u32 command_count{};

View File

@@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <span>
#include "audio_core/audio_core.h"
#include "audio_core/common/feature_support.h"
#include "audio_core/renderer/audio_device.h"
@@ -9,14 +12,33 @@
namespace AudioCore::AudioRenderer {
constexpr std::array usb_device_names{
AudioDevice::AudioDeviceName{"AudioStereoJackOutput"},
AudioDevice::AudioDeviceName{"AudioBuiltInSpeakerOutput"},
AudioDevice::AudioDeviceName{"AudioTvOutput"},
AudioDevice::AudioDeviceName{"AudioUsbDeviceOutput"},
};
constexpr std::array device_names{
AudioDevice::AudioDeviceName{"AudioStereoJackOutput"},
AudioDevice::AudioDeviceName{"AudioBuiltInSpeakerOutput"},
AudioDevice::AudioDeviceName{"AudioTvOutput"},
};
constexpr std::array output_device_names{
AudioDevice::AudioDeviceName{"AudioBuiltInSpeakerOutput"},
AudioDevice::AudioDeviceName{"AudioTvOutput"},
AudioDevice::AudioDeviceName{"AudioExternalOutput"},
};
AudioDevice::AudioDevice(Core::System& system, const u64 applet_resource_user_id_,
const u32 revision)
: output_sink{system.AudioCore().GetOutputSink()},
applet_resource_user_id{applet_resource_user_id_}, user_revision{revision} {}
u32 AudioDevice::ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer,
const size_t max_count) {
std::span<AudioDeviceName> names{};
const size_t max_count) const {
std::span<const AudioDeviceName> names{};
if (CheckFeatureSupported(SupportTags::AudioUsbDeviceOutput, user_revision)) {
names = usb_device_names;
@@ -24,7 +46,7 @@ u32 AudioDevice::ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer,
names = device_names;
}
u32 out_count{static_cast<u32>(std::min(max_count, names.size()))};
const u32 out_count{static_cast<u32>(std::min(max_count, names.size()))};
for (u32 i = 0; i < out_count; i++) {
out_buffer.push_back(names[i]);
}
@@ -32,8 +54,8 @@ u32 AudioDevice::ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer,
}
u32 AudioDevice::ListAudioOutputDeviceName(std::vector<AudioDeviceName>& out_buffer,
const size_t max_count) {
u32 out_count{static_cast<u32>(std::min(max_count, output_device_names.size()))};
const size_t max_count) const {
const u32 out_count{static_cast<u32>(std::min(max_count, output_device_names.size()))};
for (u32 i = 0; i < out_count; i++) {
out_buffer.push_back(output_device_names[i]);
@@ -45,7 +67,7 @@ void AudioDevice::SetDeviceVolumes(const f32 volume) {
output_sink.SetDeviceVolume(volume);
}
f32 AudioDevice::GetDeviceVolume([[maybe_unused]] std::string_view name) {
f32 AudioDevice::GetDeviceVolume([[maybe_unused]] std::string_view name) const {
return output_sink.GetDeviceVolume();
}

View File

@@ -3,7 +3,7 @@
#pragma once
#include <span>
#include <string_view>
#include "audio_core/audio_render_manager.h"
@@ -23,21 +23,13 @@ namespace AudioRenderer {
class AudioDevice {
public:
struct AudioDeviceName {
std::array<char, 0x100> name;
std::array<char, 0x100> name{};
AudioDeviceName(const char* name_) {
std::strncpy(name.data(), name_, name.size());
constexpr AudioDeviceName(std::string_view name_) {
name_.copy(name.data(), name.size() - 1);
}
};
std::array<AudioDeviceName, 4> usb_device_names{"AudioStereoJackOutput",
"AudioBuiltInSpeakerOutput", "AudioTvOutput",
"AudioUsbDeviceOutput"};
std::array<AudioDeviceName, 3> device_names{"AudioStereoJackOutput",
"AudioBuiltInSpeakerOutput", "AudioTvOutput"};
std::array<AudioDeviceName, 3> output_device_names{"AudioBuiltInSpeakerOutput", "AudioTvOutput",
"AudioExternalOutput"};
explicit AudioDevice(Core::System& system, u64 applet_resource_user_id, u32 revision);
/**
@@ -47,7 +39,7 @@ public:
* @param max_count - Maximum number of devices to write (count of out_buffer).
* @return Number of device names written.
*/
u32 ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count);
u32 ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count) const;
/**
* Get a list of the available output devices.
@@ -57,7 +49,7 @@ public:
* @param max_count - Maximum number of devices to write (count of out_buffer).
* @return Number of device names written.
*/
u32 ListAudioOutputDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count);
u32 ListAudioOutputDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count) const;
/**
* Set the volume of all streams in the backend sink.
@@ -73,7 +65,7 @@ public:
* @param name - Name of the device to check. Unused.
* @return Volume of the device.
*/
f32 GetDeviceVolume(std::string_view name);
f32 GetDeviceVolume(std::string_view name) const;
private:
/// Backend output sink for the device

View File

@@ -34,7 +34,7 @@ void BehaviorInfo::ClearError() {
error_count = 0;
}
void BehaviorInfo::AppendError(ErrorInfo& error) {
void BehaviorInfo::AppendError(const ErrorInfo& error) {
LOG_ERROR(Service_Audio, "Error during RequestUpdate, reporting code {:04X} address {:08X}",
error.error_code.raw, error.address);
if (error_count < MaxErrors) {
@@ -42,7 +42,7 @@ void BehaviorInfo::AppendError(ErrorInfo& error) {
}
}
void BehaviorInfo::CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count) {
void BehaviorInfo::CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count) const {
out_count = std::min(error_count, MaxErrors);
for (size_t i = 0; i < MaxErrors; i++) {

View File

@@ -94,7 +94,7 @@ public:
*
* @param error - The new error.
*/
void AppendError(ErrorInfo& error);
void AppendError(const ErrorInfo& error);
/**
* Copy errors to the given output container.
@@ -102,7 +102,7 @@ public:
* @param out_errors - Output container to receive the errors.
* @param out_count - The number of errors written.
*/
void CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count);
void CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count) const;
/**
* Update the behaviour flags.

View File

@@ -485,7 +485,7 @@ Result InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& behaviour_) {
return ResultSuccess;
}
Result InfoUpdater::UpdateErrorInfo(BehaviorInfo& behaviour_) {
Result InfoUpdater::UpdateErrorInfo(const BehaviorInfo& behaviour_) {
auto out_params{reinterpret_cast<BehaviorInfo::OutStatus*>(output)};
behaviour_.CopyErrorInfo(out_params->errors, out_params->error_count);

View File

@@ -130,7 +130,7 @@ public:
* @param behaviour - Behaviour to update.
* @return Result code.
*/
Result UpdateErrorInfo(BehaviorInfo& behaviour);
Result UpdateErrorInfo(const BehaviorInfo& behaviour);
/**
* Update splitter.

View File

@@ -191,6 +191,7 @@ public:
* @param volume - Current mix volume used for calculating the ramp.
* @param prev_volume - Previous mix volume, used for calculating the ramp,
* also applied to the input.
* @param prev_samples - Previous sample buffer. Used for depopping.
* @param precision - Number of decimal bits for fixed point operations.
*/
void GenerateMixRampCommand(s32 node_id, s16 buffer_count, s16 input_index, s16 output_index,
@@ -208,6 +209,7 @@ public:
* @param volumes - Current mix volumes used for calculating the ramp.
* @param prev_volumes - Previous mix volumes, used for calculating the ramp,
* also applied to the input.
* @param prev_samples - Previous sample buffer. Used for depopping.
* @param precision - Number of decimal bits for fixed point operations.
*/
void GenerateMixRampGroupedCommand(s32 node_id, s16 buffer_count, s16 input_index,
@@ -297,11 +299,11 @@ public:
/**
* Generate a device sink command, adding it to the command list.
*
* @param node_id - Node id of the voice this command is generated for.
* @param buffer_offset - Base mix buffer offset to use.
* @param sink_info - The sink_info to generate this command from.
* @session_id - System session id this command is generated from.
* @samples_buffer - The buffer to be sent to the sink if upsampling is not used.
* @param node_id - Node id of the voice this command is generated for.
* @param buffer_offset - Base mix buffer offset to use.
* @param sink_info - The sink_info to generate this command from.
* @param session_id - System session id this command is generated from.
* @param samples_buffer - The buffer to be sent to the sink if upsampling is not used.
*/
void GenerateDeviceSinkCommand(s32 node_id, s16 buffer_offset, SinkInfoBase& sink_info,
u32 session_id, std::span<s32> samples_buffer);

View File

@@ -197,9 +197,9 @@ public:
/**
* Generate an I3DL2 reverb effect command.
*
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info_base - I3DL2Reverb effect info.
* @param node_id - Node id of the mix this command is generated for.
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info - I3DL2Reverb effect info.
* @param node_id - Node id of the mix this command is generated for.
*/
void GenerateI3dl2ReverbEffectCommand(s16 buffer_offset, EffectInfoBase& effect_info,
s32 node_id);
@@ -207,18 +207,18 @@ public:
/**
* Generate an aux effect command.
*
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info_base - Aux effect info.
* @param node_id - Node id of the mix this command is generated for.
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info - Aux effect info.
* @param node_id - Node id of the mix this command is generated for.
*/
void GenerateAuxCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id);
/**
* Generate a biquad filter effect command.
*
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info_base - Aux effect info.
* @param node_id - Node id of the mix this command is generated for.
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info - Aux effect info.
* @param node_id - Node id of the mix this command is generated for.
*/
void GenerateBiquadFilterEffectCommand(s16 buffer_offset, EffectInfoBase& effect_info,
s32 node_id);
@@ -226,10 +226,10 @@ public:
/**
* Generate a light limiter effect command.
*
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info_base - Limiter effect info.
* @param node_id - Node id of the mix this command is generated for.
* @param effect_index - Index for the statistics state.
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info - Limiter effect info.
* @param node_id - Node id of the mix this command is generated for.
* @param effect_index - Index for the statistics state.
*/
void GenerateLightLimiterEffectCommand(s16 buffer_offset, EffectInfoBase& effect_info,
s32 node_id, u32 effect_index);
@@ -238,21 +238,20 @@ public:
* Generate a capture effect command.
* Writes a mix buffer back to game memory.
*
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info_base - Capture effect info.
* @param node_id - Node id of the mix this command is generated for.
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info - Capture effect info.
* @param node_id - Node id of the mix this command is generated for.
*/
void GenerateCaptureCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id);
/**
* Generate a compressor effect command.
*
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info_base - Compressor effect info.
* @param node_id - Node id of the mix this command is generated for.
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info - Compressor effect info.
* @param node_id - Node id of the mix this command is generated for.
*/
void GenerateCompressorCommand(const s16 buffer_offset, EffectInfoBase& effect_info,
const s32 node_id);
void GenerateCompressorCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id);
/**
* Generate all effect commands for a mix.
@@ -318,8 +317,9 @@ public:
* Generate a performance command.
* Used to report performance metrics of the AudioRenderer back to the game.
*
* @param buffer_offset - Base mix buffer offset to use.
* @param sink_info - Sink info to generate the commands from.
* @param node_id - Node ID of the mix this command is generated for
* @param state - Output state of the generated performance command
* @param entry_addresses - Addresses to be written
*/
void GeneratePerformanceCommand(s32 node_id, PerformanceState state,
const PerformanceEntryAddresses& entry_addresses);

View File

@@ -11,7 +11,7 @@
namespace AudioCore::AudioRenderer {
static void SetCompressorEffectParameter(CompressorInfo::ParameterVersion2& params,
static void SetCompressorEffectParameter(const CompressorInfo::ParameterVersion2& params,
CompressorInfo::State& state) {
const auto ratio{1.0f / params.compressor_ratio};
auto makeup_gain{0.0f};
@@ -31,9 +31,9 @@ static void SetCompressorEffectParameter(CompressorInfo::ParameterVersion2& para
state.unk_20 = c;
}
static void InitializeCompressorEffect(CompressorInfo::ParameterVersion2& params,
static void InitializeCompressorEffect(const CompressorInfo::ParameterVersion2& params,
CompressorInfo::State& state) {
std::memset(&state, 0, sizeof(CompressorInfo::State));
state = {};
state.unk_00 = 0;
state.unk_04 = 1.0f;
@@ -42,7 +42,7 @@ static void InitializeCompressorEffect(CompressorInfo::ParameterVersion2& params
SetCompressorEffectParameter(params, state);
}
static void ApplyCompressorEffect(CompressorInfo::ParameterVersion2& params,
static void ApplyCompressorEffect(const CompressorInfo::ParameterVersion2& params,
CompressorInfo::State& state, bool enabled,
std::vector<std::span<const s32>> input_buffers,
std::vector<std::span<s32>> output_buffers, u32 sample_count) {
@@ -103,8 +103,7 @@ static void ApplyCompressorEffect(CompressorInfo::ParameterVersion2& params,
} else {
for (s16 channel = 0; channel < params.channel_count; channel++) {
if (params.inputs[channel] != params.outputs[channel]) {
std::memcpy((char*)output_buffers[channel].data(),
(char*)input_buffers[channel].data(),
std::memcpy(output_buffers[channel].data(), input_buffers[channel].data(),
output_buffers[channel].size_bytes());
}
}

View File

@@ -7,17 +7,7 @@
#include "common/logging/log.h"
namespace AudioCore::AudioRenderer {
/**
* Mix input mix buffer into output mix buffer, with volume applied to the input.
*
* @tparam Q - Number of bits for fixed point operations.
* @param output - Output mix buffer.
* @param input - Input mix buffer.
* @param volume - Volume applied to the input.
* @param ramp - Ramp applied to volume every sample.
* @param sample_count - Number of samples to process.
* @return The final gained input sample, used for depopping.
*/
template <size_t Q>
s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, const f32 volume_,
const f32 ramp_, const u32 sample_count) {
@@ -40,10 +30,8 @@ s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, const f32 vo
return sample.to_int();
}
template s32 ApplyMixRamp<15>(std::span<s32>, std::span<const s32>, const f32, const f32,
const u32);
template s32 ApplyMixRamp<23>(std::span<s32>, std::span<const s32>, const f32, const f32,
const u32);
template s32 ApplyMixRamp<15>(std::span<s32>, std::span<const s32>, f32, f32, u32);
template s32 ApplyMixRamp<23>(std::span<s32>, std::span<const s32>, f32, f32, u32);
void MixRampCommand::Dump(const ADSP::CommandListProcessor& processor, std::string& string) {
const auto ramp{(volume - prev_volume) / static_cast<f32>(processor.sample_count)};

View File

@@ -61,13 +61,13 @@ struct MixRampCommand : ICommand {
* @tparam Q - Number of bits for fixed point operations.
* @param output - Output mix buffer.
* @param input - Input mix buffer.
* @param volume - Volume applied to the input.
* @param ramp - Ramp applied to volume every sample.
* @param volume_ - Volume applied to the input.
* @param ramp_ - Ramp applied to volume every sample.
* @param sample_count - Number of samples to process.
* @return The final gained input sample, used for depopping.
*/
template <size_t Q>
s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, const f32 volume_,
const f32 ramp_, const u32 sample_count);
s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, f32 volume_, f32 ramp_,
u32 sample_count);
} // namespace AudioCore::AudioRenderer

View File

@@ -50,9 +50,9 @@ struct MixRampGroupedCommand : ICommand {
std::array<s16, MaxMixBuffers> inputs;
/// Output mix buffer indexes for each mix buffer
std::array<s16, MaxMixBuffers> outputs;
/// Previous mix vloumes for each mix buffer
/// Previous mix volumes for each mix buffer
std::array<f32, MaxMixBuffers> prev_volumes;
/// Current mix vloumes for each mix buffer
/// Current mix volumes for each mix buffer
std::array<f32, MaxMixBuffers> volumes;
/// Pointer to the previous sample buffer, used for depop
CpuAddr previous_samples;

View File

@@ -15,15 +15,15 @@ class EffectContext {
public:
/**
* Initialize the effect context
* @param effect_infos List of effect infos for this context
* @param effect_count The number of effects in the list
* @param result_states_cpu The workbuffer of result states for the CPU for this context
* @param result_states_dsp The workbuffer of result states for the DSP for this context
* @param state_count The number of result states
* @param effect_infos_ - List of effect infos for this context
* @param effect_count_ - The number of effects in the list
* @param result_states_cpu_ - The workbuffer of result states for the CPU for this context
* @param result_states_dsp_ - The workbuffer of result states for the DSP for this context
* @param dsp_state_count - The number of result states
*/
void Initialize(std::span<EffectInfoBase> effect_infos_, const u32 effect_count_,
void Initialize(std::span<EffectInfoBase> effect_infos_, u32 effect_count_,
std::span<EffectResultState> result_states_cpu_,
std::span<EffectResultState> result_states_dsp_, const size_t dsp_state_count);
std::span<EffectResultState> result_states_dsp_, size_t dsp_state_count);
/**
* Get the EffectInfo for a given index

View File

@@ -291,7 +291,7 @@ public:
* Update the info with new parameters, version 1.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
virtual void Update(BehaviorInfo::ErrorInfo& error_info,
@@ -305,7 +305,7 @@ public:
* Update the info with new parameters, version 2.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
virtual void Update(BehaviorInfo::ErrorInfo& error_info,

View File

@@ -99,7 +99,7 @@ public:
return out_sample;
}
Common::FixedPoint<50, 14> Read() {
Common::FixedPoint<50, 14> Read() const {
return *output;
}
@@ -110,7 +110,7 @@ public:
}
}
Common::FixedPoint<50, 14> TapOut(const s32 index) {
Common::FixedPoint<50, 14> TapOut(const s32 index) const {
auto out{input - (index + 1)};
if (out < buffer.data()) {
out += max_delay + 1;

View File

@@ -95,7 +95,7 @@ public:
return out_sample;
}
Common::FixedPoint<50, 14> Read() {
Common::FixedPoint<50, 14> Read() const {
return *output;
}
@@ -106,7 +106,7 @@ public:
}
}
Common::FixedPoint<50, 14> TapOut(const s32 index) {
Common::FixedPoint<50, 14> TapOut(const s32 index) const {
auto out{input - (index + 1)};
if (out < buffer.data()) {
out += sample_count;

View File

@@ -19,8 +19,8 @@ public:
/**
* Setup a new AddressInfo.
*
* @param cpu_address - The CPU address of this region.
* @param size - The size of this region.
* @param cpu_address_ - The CPU address of this region.
* @param size_ - The size of this region.
*/
void Setup(CpuAddr cpu_address_, u64 size_) {
cpu_address = cpu_address_;
@@ -42,7 +42,6 @@ public:
* Assign this region to a memory pool.
*
* @param memory_pool_ - Memory pool to assign.
* @return The CpuAddr address of this region.
*/
void SetPool(MemoryPoolInfo* memory_pool_) {
memory_pool = memory_pool_;

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