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54 Commits

Author SHA1 Message Date
Lioncash
e93fa7f2cc kernel/thread: Fix potential crashes introduced in 26de4bb521
This amends cases where crashes can occur that were missed due to the
odd way the previous code was set up (using 3DS memory regions that
don't exist).
2018-08-03 23:49:10 -04:00
bunnei
40e63ede6d Merge pull request #908 from lioncash/memory
core/memory: Get rid of 3DS leftovers
2018-08-03 14:07:49 -04:00
bunnei
64806a8397 Merge pull request #909 from lioncash/const
gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function
2018-08-03 14:07:30 -04:00
Lioncash
555d76d065 gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function
This function doesn't modify class state, so it can be made const.
2018-08-03 12:08:17 -04:00
Lioncash
26de4bb521 core/memory: Get rid of 3DS leftovers
Removes leftover code from citra that isn't needed.
2018-08-03 11:22:47 -04:00
David
c1d54f4aea Added ability to change username & language code in the settings ui. Added IProfile::Get and SET::GetLanguageCode for libnx tests (#851) 2018-08-03 11:02:55 -04:00
bunnei
b6d61abd78 Merge pull request #895 from lioncash/sink
sink_details: std::move std::function instances
2018-08-03 11:00:56 -04:00
bunnei
40e78b9a89 Merge pull request #898 from lioncash/mig
service: Add migration services
2018-08-03 11:00:27 -04:00
bunnei
ef9433411d Merge pull request #900 from lioncash/init
math_util: Always initialize members of Rectangle
2018-08-03 11:00:10 -04:00
bunnei
00ba704a7f Merge pull request #892 from lioncash/global
video_core: Make global EmuWindow instance part of the base renderer …
2018-08-03 00:31:32 -04:00
bunnei
4c3c608d59 Merge pull request #894 from lioncash/object
kernel: Move object class to its own source files
2018-08-03 00:28:43 -04:00
bunnei
4b84d5bcec Merge pull request #904 from lioncash/static
kernel/thread: Minor changes
2018-08-03 00:19:29 -04:00
bunnei
9e48ca23b2 Merge pull request #906 from lioncash/override
input_common: minor changes
2018-08-03 00:18:52 -04:00
bunnei
49d817134a Merge pull request #907 from lioncash/slot
yuzu: Use Qt 5 signal/slots where applicable
2018-08-03 00:17:55 -04:00
bunnei
61ed68f3d0 Merge pull request #905 from lioncash/vma
kernel/vm_manager: Minor changes
2018-08-02 23:18:03 -04:00
bunnei
291ccf7257 Merge pull request #903 from lioncash/copy
vfs_vector: Minor changes
2018-08-02 23:01:19 -04:00
bunnei
52da0ce399 Merge pull request #901 from lioncash/ref
gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader()
2018-08-02 23:00:56 -04:00
Lioncash
db340f6402 yuzu: Use Qt 5 signal/slots where applicable
Makes the signal/slot connections type-safe instead of string-based.
2018-08-02 22:18:33 -04:00
Lioncash
684fc2c320 input_common: Use std::move where applicable
Avoids unnecessary atomic reference count increments and decrements
2018-08-02 21:51:11 -04:00
Lioncash
29b6afb82f input_common: Add missing override specifiers 2018-08-02 21:44:25 -04:00
bunnei
4de18e054b Merge pull request #899 from lioncash/unused
hw: Remove unused files
2018-08-02 14:58:01 -04:00
bunnei
bae1822aed Merge pull request #902 from lioncash/array
gl_state: Make texture_units a std::array
2018-08-02 14:57:42 -04:00
bunnei
e79e967151 Merge pull request #891 from lioncash/ns
service/ns: Add missing ns services
2018-08-02 14:57:24 -04:00
greggameplayer
fe64e1d38e Implement RGB32F PixelFormat (#886) (used by Go Vacation) 2018-08-02 14:56:38 -04:00
bunnei
d0bd01146e Merge pull request #893 from lioncash/psc
service: Add the psc services
2018-08-02 14:53:55 -04:00
Lioncash
d94a173877 kernel/vm_manager: Convert loop into std::any_of() 2018-08-02 12:46:15 -04:00
Lioncash
c4e0c3d76c kernel/vm_manager: Use const where applicable
Makes our immutable state explicit.
2018-08-02 12:21:46 -04:00
Lioncash
ce5ad45278 kernel/vm_manager: Use the VAddr type alias in CarveVMA()
These two variables correspond to address ranges.
2018-08-02 12:15:50 -04:00
Lioncash
6058c84b79 kernel/thread: Make GetFreeThreadLocalSlot()'s loop indices size_t
Avoids using a u32 to compare against a range of size_t, which can be a
source of warnings. While we're at it, compress a std::tie into a
structured binding.
2018-08-02 12:01:25 -04:00
Lioncash
fac0e42b2f kernel/thread: Make GetFreeThreadLocalSlot() reference parameter a const reference
This function only reads the data being referenced, it doesn't modify
it, so we can turn the reference into a const reference.
2018-08-02 11:56:11 -04:00
Lioncash
9a50a4f2cc kernel/thread: Make GetFreeThreadLocalSlot() internally linked
This function isn't used outside of this translation unit, so we can
make it internally linked.
2018-08-02 11:54:23 -04:00
Lioncash
42a4c6b79e vfs_vector: Remove unused variable in FindAndRemoveVectorElement()
This wasn't being used for anything, so it can be removed.
2018-08-02 11:40:24 -04:00
Lioncash
cec9e9b811 vfs_vector: Avoid unnecessary copies where applicable
The lambda elements should be taken by const reference here, and we can
move the virtual directory passed to ReplaceFileWithSubdirectory()
2018-08-02 11:37:39 -04:00
Lioncash
6b32e24161 gl_state: Make texture_units a std::array
Gets rid of the use of a raw C array.
2018-08-02 11:19:58 -04:00
Lioncash
d92e8ab062 gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader()
Avoids performing unnecessary copies of 65560 byte sized ShaderSetup
instances, considering it's only used as part of lookup and not
modified.

Given the parameters were already const, it's likely taking these
parameters by reference was intended but the ampersand was forgotten.
2018-08-02 11:09:46 -04:00
Lioncash
f2a03468b1 math_util: Always initialize members of Rectangle
Prevents potentially using the members uninitialized.
2018-08-02 10:47:34 -04:00
Lioncash
c6db1c390b hw: Remove unused files
None of these files are used in any meaningful way. They're just
leftovers from citra. Also has the benefit of getting rid of an unused
global variable.
2018-08-02 10:23:10 -04:00
Lioncash
7469e26e5e service: Add migration services
Adds the basic skeleton for the mig:usr service based off information
provided by Switch Brew.
2018-08-02 10:09:45 -04:00
bunnei
a03c644aed Merge pull request #896 from lioncash/audio-out
audio_out: Use Buffer::Tag alias in GetTagsAndReleaseBuffers()'s prototype
2018-08-02 09:51:47 -04:00
Lioncash
c1c397d37c audio_out: Use Buffer::Tag alias in GetTagsAndReleaseBuffers()'s prototype
This makes the Buffer::Tag usage consistent with the Stream class's
prototype of GetTagsAndReleaseBuffers().
2018-08-02 05:18:32 -04:00
Lioncash
2bc4ab3958 sink_details: Deduplicate long std::function repetition
We can just use type aliases to avoid needing to write the same long
type twice
2018-08-01 23:56:02 -04:00
Lioncash
89ebef6571 sink_details: std::move std::function instances
Given std::function is allowed to potentially allocate, these should be
std::move'd to prevent potential reallocation (should that ever happen).
2018-08-01 23:50:48 -04:00
Lioncash
bf45092c61 kernel: Move object class to its own source files
General moving to keep kernel object types separate from the direct
kernel code. Also essentially a preliminary cleanup before eliminating
global kernel state in the kernel code.
2018-08-01 23:34:42 -04:00
Lioncash
42c5171322 logging/log: Remove incorrect description in PCV doc comment
PCV isn't the parental control service.
2018-08-01 23:31:31 -04:00
Lioncash
5233040ab4 service: Add psc services
Adds the basic skeleton for the psc services based off the information
provided by Switch Brew.
2018-08-01 23:31:27 -04:00
Lioncash
0f2ac928f2 video_core: Make global EmuWindow instance part of the base renderer class
Makes the global a member of the RendererBase class. We also change this
to be a reference. Passing any form of null pointer to these functions
is incorrect entirely, especially given the code itself assumes that the
pointer would always be in a valid state.

This also makes it easier to follow the lifecycle of instances being
used, as we explicitly interact the renderer with the rasterizer, rather
than it just operating on a global pointer.
2018-08-01 21:40:30 -04:00
bunnei
746d7d4d28 Merge pull request #888 from lioncash/caps
service: Add capture services
2018-08-01 21:34:28 -04:00
bunnei
9bb8720289 Merge pull request #890 from lioncash/logger
lm: Amend name of ILogger
2018-08-01 21:33:11 -04:00
bunnei
16b2fd9fc8 Merge pull request #889 from lioncash/fsp
service/filesystem: Add fsp:ldr and fsp:pr services
2018-08-01 21:32:54 -04:00
bunnei
200c95db8a Merge pull request #887 from lioncash/pcv
service: Add bpc and pcv services
2018-08-01 21:32:36 -04:00
Lioncash
48acb764a4 service/ns: Add missing ns services
Implements the basic skeleton of ns:am2, ns:ec, ns:rid, ns:rt, ns:su,
ns:vm, and ns:web based off the information provided by Switch Brew and
SwIPC.
2018-08-01 18:02:18 -04:00
Lioncash
f77cfab516 lm: Amend name of ILogger
Previously this was being registered with the name "Logger". While we're
at it, also change the name of the class to match it.
2018-08-01 17:08:44 -04:00
Lioncash
208a457909 service/filesystem: Add fsp:ldr and fsp:pr services
Adds the basic skeleton for the remaining fsp services based off
information provided by Switch Brew.
2018-08-01 17:01:29 -04:00
Lioncash
e39294c267 service: Add capture services
Adds the basic skeleton for the capture services based off information
provided by Switch Brew.
2018-08-01 16:45:51 -04:00
117 changed files with 1366 additions and 1225 deletions

View File

@@ -39,7 +39,7 @@ StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels,
sink->AcquireSinkStream(sample_rate, num_channels));
}
std::vector<u64> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
return stream->GetTagsAndReleaseBuffers(max_count);
}

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@@ -24,7 +24,7 @@ public:
Stream::ReleaseCallback&& release_callback);
/// Returns a vector of recently released buffers specified by tag for the specified stream
std::vector<u64> GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count);
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count);
/// Starts an audio stream for playback
void StartStream(StreamPtr stream);

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@@ -6,6 +6,7 @@
#include <functional>
#include <memory>
#include <utility>
#include <vector>
namespace AudioCore {
@@ -13,16 +14,18 @@ namespace AudioCore {
class Sink;
struct SinkDetails {
SinkDetails(const char* id_, std::function<std::unique_ptr<Sink>(std::string)> factory_,
std::function<std::vector<std::string>()> list_devices_)
: id(id_), factory(factory_), list_devices(list_devices_) {}
using FactoryFn = std::function<std::unique_ptr<Sink>(std::string)>;
using ListDevicesFn = std::function<std::vector<std::string>()>;
SinkDetails(const char* id_, FactoryFn factory_, ListDevicesFn list_devices_)
: id(id_), factory(std::move(factory_)), list_devices(std::move(list_devices_)) {}
/// Name for this sink.
const char* id;
/// A method to call to construct an instance of this type of sink.
std::function<std::unique_ptr<Sink>(std::string device_id)> factory;
FactoryFn factory;
/// A method to call to list available devices.
std::function<std::vector<std::string>()> list_devices;
ListDevicesFn list_devices;
};
extern const std::vector<SinkDetails> g_sink_details;

View File

@@ -171,6 +171,7 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, BCAT) \
SUB(Service, BPC) \
SUB(Service, BTM) \
SUB(Service, Capture) \
SUB(Service, Fatal) \
SUB(Service, FGM) \
SUB(Service, Friend) \
@@ -179,6 +180,7 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, LBL) \
SUB(Service, LDN) \
SUB(Service, LM) \
SUB(Service, Migration) \
SUB(Service, Mii) \
SUB(Service, MM) \
SUB(Service, NCM) \
@@ -191,6 +193,7 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, PCTL) \
SUB(Service, PCV) \
SUB(Service, PREPO) \
SUB(Service, PSC) \
SUB(Service, SET) \
SUB(Service, SM) \
SUB(Service, SPL) \

View File

@@ -58,6 +58,7 @@ enum class Class : ClassType {
Service_BCAT, ///< The BCAT service
Service_BPC, ///< The BPC service
Service_BTM, ///< The BTM service
Service_Capture, ///< The capture service
Service_Fatal, ///< The Fatal service
Service_FGM, ///< The FGM service
Service_Friend, ///< The friend service
@@ -66,6 +67,7 @@ enum class Class : ClassType {
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LM, ///< The LM (Logger) service
Service_Migration, ///< The migration service
Service_Mii, ///< The Mii service
Service_MM, ///< The MM (Multimedia) service
Service_NCM, ///< The NCM service
@@ -76,8 +78,9 @@ enum class Class : ClassType {
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PCV, ///< The PCV (Parental control) service
Service_PCV, ///< The PCV service
Service_PREPO, ///< The PREPO (Play report) service
Service_PSC, ///< The PSC service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service

View File

@@ -19,12 +19,12 @@ inline bool IntervalsIntersect(unsigned start0, unsigned length0, unsigned start
template <class T>
struct Rectangle {
T left;
T top;
T right;
T bottom;
T left{};
T top{};
T right{};
T bottom{};
Rectangle() {}
Rectangle() = default;
Rectangle(T left, T top, T right, T bottom)
: left(left), top(top), right(right), bottom(bottom) {}

View File

@@ -63,10 +63,10 @@ add_library(core STATIC
hle/kernel/hle_ipc.h
hle/kernel/kernel.cpp
hle/kernel/kernel.h
hle/kernel/memory.cpp
hle/kernel/memory.h
hle/kernel/mutex.cpp
hle/kernel/mutex.h
hle/kernel/object.cpp
hle/kernel/object.h
hle/kernel/process.cpp
hle/kernel/process.h
hle/kernel/resource_limit.cpp
@@ -160,6 +160,8 @@ add_library(core STATIC
hle/service/btdrv/btdrv.h
hle/service/btm/btm.cpp
hle/service/btm/btm.h
hle/service/caps/caps.cpp
hle/service/caps/caps.h
hle/service/erpt/erpt.cpp
hle/service/erpt/erpt.h
hle/service/es/es.cpp
@@ -174,6 +176,10 @@ add_library(core STATIC
hle/service/fatal/fatal_u.h
hle/service/filesystem/filesystem.cpp
hle/service/filesystem/filesystem.h
hle/service/filesystem/fsp_ldr.cpp
hle/service/filesystem/fsp_ldr.h
hle/service/filesystem/fsp_pr.cpp
hle/service/filesystem/fsp_pr.h
hle/service/filesystem/fsp_srv.cpp
hle/service/filesystem/fsp_srv.h
hle/service/fgm/fgm.cpp
@@ -198,6 +204,8 @@ add_library(core STATIC
hle/service/ldr/ldr.h
hle/service/lm/lm.cpp
hle/service/lm/lm.h
hle/service/mig/mig.cpp
hle/service/mig/mig.h
hle/service/mii/mii.cpp
hle/service/mii/mii.h
hle/service/mm/mm_u.cpp
@@ -255,6 +263,8 @@ add_library(core STATIC
hle/service/pm/pm.h
hle/service/prepo/prepo.cpp
hle/service/prepo/prepo.h
hle/service/psc/psc.cpp
hle/service/psc/psc.h
hle/service/service.cpp
hle/service/service.h
hle/service/set/set.cpp
@@ -303,10 +313,6 @@ add_library(core STATIC
hle/service/vi/vi_u.h
hle/service/wlan/wlan.cpp
hle/service/wlan/wlan.h
hw/hw.cpp
hw/hw.h
hw/lcd.cpp
hw/lcd.h
loader/deconstructed_rom_directory.cpp
loader/deconstructed_rom_directory.h
loader/elf.cpp

View File

@@ -15,9 +15,7 @@
#include "core/hle/service/service.h"
#include "core/hle/service/sm/controller.h"
#include "core/hle/service/sm/sm.h"
#include "core/hw/hw.h"
#include "core/loader/loader.h"
#include "core/memory_setup.h"
#include "core/settings.h"
#include "file_sys/vfs_real.h"
#include "video_core/video_core.h"
@@ -86,7 +84,7 @@ System::ResultStatus System::SingleStep() {
return RunLoop(false);
}
System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& filepath) {
app_loader = Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(filepath));
if (!app_loader) {
@@ -112,7 +110,7 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
}
}
ResultStatus init_result{Init(emu_window, system_mode.first.get())};
ResultStatus init_result{Init(emu_window)};
if (init_result != ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<int>(init_result));
@@ -163,7 +161,7 @@ Cpu& System::CpuCore(size_t core_index) {
return *cpu_cores[core_index];
}
System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
System::ResultStatus System::Init(EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
CoreTiming::Init();
@@ -180,8 +178,7 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
HW::Init();
Kernel::Init(system_mode);
Kernel::Init();
Service::Init(service_manager);
GDBStub::Init();
@@ -224,7 +221,6 @@ void System::Shutdown() {
GDBStub::Shutdown();
Service::Shutdown();
Kernel::Shutdown();
HW::Shutdown();
service_manager.reset();
telemetry_session.reset();
gpu_core.reset();

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@@ -11,7 +11,7 @@
#include "common/common_types.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core_cpu.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/scheduler.h"
#include "core/loader/loader.h"
#include "core/memory.h"
@@ -81,11 +81,12 @@ public:
/**
* Load an executable application.
* @param emu_window Pointer to the host-system window used for video output and keyboard input.
* @param emu_window Reference to the host-system window used for video output and keyboard
* input.
* @param filepath String path to the executable application to load on the host file system.
* @returns ResultStatus code, indicating if the operation succeeded.
*/
ResultStatus Load(EmuWindow* emu_window, const std::string& filepath);
ResultStatus Load(EmuWindow& emu_window, const std::string& filepath);
/**
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
@@ -186,11 +187,11 @@ private:
/**
* Initialize the emulated system.
* @param emu_window Pointer to the host-system window used for video output and keyboard input.
* @param system_mode The system mode.
* @param emu_window Reference to the host-system window used for video output and keyboard
* input.
* @return ResultStatus code, indicating if the operation succeeded.
*/
ResultStatus Init(EmuWindow* emu_window, u32 system_mode);
ResultStatus Init(EmuWindow& emu_window);
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;

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@@ -12,7 +12,6 @@
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/settings.h"

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@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <utility>
#include "core/file_sys/vfs_vector.h"
namespace FileSys {
@@ -31,16 +32,18 @@ bool VectorVfsDirectory::IsReadable() const {
std::string VectorVfsDirectory::GetName() const {
return name;
}
std::shared_ptr<VfsDirectory> VectorVfsDirectory::GetParentDirectory() const {
return parent;
}
template <typename T>
static bool FindAndRemoveVectorElement(std::vector<T>& vec, std::string_view name) {
auto iter = std::find_if(vec.begin(), vec.end(), [name](T e) { return e->GetName() == name; });
const auto iter =
std::find_if(vec.begin(), vec.end(), [name](const T& e) { return e->GetName() == name; });
if (iter == vec.end())
return false;
auto old_size = vec.size();
vec.erase(iter);
return true;
}
@@ -77,7 +80,7 @@ void VectorVfsDirectory::AddDirectory(VirtualDir dir) {
bool VectorVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
if (!DeleteFile(file->GetName()))
return false;
dirs.emplace_back(dir);
dirs.emplace_back(std::move(dir));
return true;
}
} // namespace FileSys

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@@ -37,7 +37,6 @@
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/scheduler.h"
#include "core/loader/loader.h"
#include "core/memory.h"

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@@ -5,15 +5,18 @@
#pragma once
#include <array>
#include <cstring>
#include <memory>
#include <tuple>
#include <type_traits>
#include <utility>
#include "common/assert.h"
#include "common/common_types.h"
#include "core/hle/ipc.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_port.h"
namespace IPC {

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@@ -9,7 +9,7 @@
#include "common/common_types.h"
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"

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@@ -8,7 +8,7 @@
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/server_session.h"

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@@ -6,7 +6,7 @@
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/result.h"
namespace Kernel {

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@@ -7,7 +7,7 @@
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/result.h"
namespace Kernel {

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@@ -5,7 +5,7 @@
#include <algorithm>
#include "common/assert.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {

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@@ -5,7 +5,7 @@
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/wait_object.h"
namespace Kernel {

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@@ -8,7 +8,6 @@
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"

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@@ -7,7 +7,7 @@
#include <array>
#include <cstddef>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/result.h"
namespace Kernel {

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@@ -3,17 +3,21 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include <sstream>
#include <utility>
#include <boost/range/algorithm_ext/erase.hpp>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/server_session.h"
#include "core/memory.h"

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@@ -13,7 +13,7 @@
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/thread.h"

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@@ -4,7 +4,6 @@
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/thread.h"
@@ -15,9 +14,7 @@ namespace Kernel {
unsigned int Object::next_object_id;
/// Initialize the kernel
void Init(u32 system_mode) {
Kernel::MemoryInit(system_mode);
void Init() {
Kernel::ResourceLimitsInit();
Kernel::ThreadingInit();
Kernel::TimersInit();
@@ -37,7 +34,6 @@ void Shutdown() {
Kernel::TimersShutdown();
Kernel::ResourceLimitsShutdown();
Kernel::MemoryShutdown();
}
} // namespace Kernel

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@@ -4,122 +4,12 @@
#pragma once
#include <cstddef>
#include <string>
#include <utility>
#include <boost/smart_ptr/intrusive_ptr.hpp>
#include "common/assert.h"
#include "common/common_types.h"
namespace Kernel {
using Handle = u32;
enum class HandleType : u32 {
Unknown,
Event,
SharedMemory,
Thread,
Process,
AddressArbiter,
Timer,
ResourceLimit,
CodeSet,
ClientPort,
ServerPort,
ClientSession,
ServerSession,
};
enum class ResetType {
OneShot,
Sticky,
Pulse,
};
class Object : NonCopyable {
public:
virtual ~Object() {}
/// Returns a unique identifier for the object. For debugging purposes only.
unsigned int GetObjectId() const {
return object_id;
}
virtual std::string GetTypeName() const {
return "[BAD KERNEL OBJECT TYPE]";
}
virtual std::string GetName() const {
return "[UNKNOWN KERNEL OBJECT]";
}
virtual Kernel::HandleType GetHandleType() const = 0;
/**
* Check if a thread can wait on the object
* @return True if a thread can wait on the object, otherwise false
*/
bool IsWaitable() const {
switch (GetHandleType()) {
case HandleType::Event:
case HandleType::Thread:
case HandleType::Timer:
case HandleType::ServerPort:
case HandleType::ServerSession:
return true;
case HandleType::Unknown:
case HandleType::SharedMemory:
case HandleType::Process:
case HandleType::AddressArbiter:
case HandleType::ResourceLimit:
case HandleType::CodeSet:
case HandleType::ClientPort:
case HandleType::ClientSession:
return false;
}
UNREACHABLE();
}
public:
static unsigned int next_object_id;
private:
friend void intrusive_ptr_add_ref(Object*);
friend void intrusive_ptr_release(Object*);
unsigned int ref_count = 0;
unsigned int object_id = next_object_id++;
};
// Special functions used by boost::instrusive_ptr to do automatic ref-counting
inline void intrusive_ptr_add_ref(Object* object) {
++object->ref_count;
}
inline void intrusive_ptr_release(Object* object) {
if (--object->ref_count == 0) {
delete object;
}
}
template <typename T>
using SharedPtr = boost::intrusive_ptr<T>;
/**
* Attempts to downcast the given Object pointer to a pointer to T.
* @return Derived pointer to the object, or `nullptr` if `object` isn't of type T.
*/
template <typename T>
inline SharedPtr<T> DynamicObjectCast(SharedPtr<Object> object) {
if (object != nullptr && object->GetHandleType() == T::HANDLE_TYPE) {
return boost::static_pointer_cast<T>(std::move(object));
}
return nullptr;
}
/// Initialize the kernel with the specified system mode.
void Init(u32 system_mode);
void Init();
/// Shutdown the kernel
void Shutdown();

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@@ -1,90 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cinttypes>
#include <memory>
#include <utility>
#include <vector>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace Kernel {
MemoryRegionInfo memory_regions[3];
/// Size of the APPLICATION, SYSTEM and BASE memory regions (respectively) for each system
/// memory configuration type.
static const u32 memory_region_sizes[8][3] = {
// Old 3DS layouts
{0x04000000, 0x02C00000, 0x01400000}, // 0
{/* This appears to be unused. */}, // 1
{0x06000000, 0x00C00000, 0x01400000}, // 2
{0x05000000, 0x01C00000, 0x01400000}, // 3
{0x04800000, 0x02400000, 0x01400000}, // 4
{0x02000000, 0x04C00000, 0x01400000}, // 5
// New 3DS layouts
{0x07C00000, 0x06400000, 0x02000000}, // 6
{0x0B200000, 0x02E00000, 0x02000000}, // 7
};
void MemoryInit(u32 mem_type) {
// TODO(yuriks): On the n3DS, all o3DS configurations (<=5) are forced to 6 instead.
ASSERT_MSG(mem_type <= 5, "New 3DS memory configuration aren't supported yet!");
ASSERT(mem_type != 1);
// The kernel allocation regions (APPLICATION, SYSTEM and BASE) are laid out in sequence, with
// the sizes specified in the memory_region_sizes table.
VAddr base = 0;
for (int i = 0; i < 3; ++i) {
memory_regions[i].base = base;
memory_regions[i].size = memory_region_sizes[mem_type][i];
memory_regions[i].used = 0;
memory_regions[i].linear_heap_memory = std::make_shared<std::vector<u8>>();
// Reserve enough space for this region of FCRAM.
// We do not want this block of memory to be relocated when allocating from it.
memory_regions[i].linear_heap_memory->reserve(memory_regions[i].size);
base += memory_regions[i].size;
}
// We must've allocated the entire FCRAM by the end
ASSERT(base == Memory::FCRAM_SIZE);
}
void MemoryShutdown() {
for (auto& region : memory_regions) {
region.base = 0;
region.size = 0;
region.used = 0;
region.linear_heap_memory = nullptr;
}
}
MemoryRegionInfo* GetMemoryRegion(MemoryRegion region) {
switch (region) {
case MemoryRegion::APPLICATION:
return &memory_regions[0];
case MemoryRegion::SYSTEM:
return &memory_regions[1];
case MemoryRegion::BASE:
return &memory_regions[2];
default:
UNREACHABLE();
}
}
void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping) {}
void MapSharedPages(VMManager& address_space) {}
} // namespace Kernel

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@@ -1,34 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <vector>
#include "common/common_types.h"
namespace Kernel {
class VMManager;
enum class MemoryRegion : u16;
struct AddressMapping;
struct MemoryRegionInfo {
u64 base; // Not an address, but offset from start of FCRAM
u64 size;
u64 used;
std::shared_ptr<std::vector<u8>> linear_heap_memory;
};
void MemoryInit(u32 mem_type);
void MemoryShutdown();
MemoryRegionInfo* GetMemoryRegion(MemoryRegion region);
void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping);
void MapSharedPages(VMManager& address_space);
extern MemoryRegionInfo memory_regions[3];
} // namespace Kernel

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@@ -12,8 +12,8 @@
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"

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@@ -5,7 +5,7 @@
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
union ResultCode;

View File

@@ -0,0 +1,35 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/hle/kernel/object.h"
namespace Kernel {
Object::~Object() = default;
bool Object::IsWaitable() const {
switch (GetHandleType()) {
case HandleType::Event:
case HandleType::Thread:
case HandleType::Timer:
case HandleType::ServerPort:
case HandleType::ServerSession:
return true;
case HandleType::Unknown:
case HandleType::SharedMemory:
case HandleType::Process:
case HandleType::AddressArbiter:
case HandleType::ResourceLimit:
case HandleType::CodeSet:
case HandleType::ClientPort:
case HandleType::ClientSession:
return false;
}
UNREACHABLE();
}
} // namespace Kernel

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@@ -0,0 +1,100 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <utility>
#include <boost/smart_ptr/intrusive_ptr.hpp>
#include "common/common_types.h"
namespace Kernel {
using Handle = u32;
enum class HandleType : u32 {
Unknown,
Event,
SharedMemory,
Thread,
Process,
AddressArbiter,
Timer,
ResourceLimit,
CodeSet,
ClientPort,
ServerPort,
ClientSession,
ServerSession,
};
enum class ResetType {
OneShot,
Sticky,
Pulse,
};
class Object : NonCopyable {
public:
virtual ~Object();
/// Returns a unique identifier for the object. For debugging purposes only.
unsigned int GetObjectId() const {
return object_id;
}
virtual std::string GetTypeName() const {
return "[BAD KERNEL OBJECT TYPE]";
}
virtual std::string GetName() const {
return "[UNKNOWN KERNEL OBJECT]";
}
virtual HandleType GetHandleType() const = 0;
/**
* Check if a thread can wait on the object
* @return True if a thread can wait on the object, otherwise false
*/
bool IsWaitable() const;
public:
static unsigned int next_object_id;
private:
friend void intrusive_ptr_add_ref(Object*);
friend void intrusive_ptr_release(Object*);
unsigned int ref_count = 0;
unsigned int object_id = next_object_id++;
};
// Special functions used by boost::instrusive_ptr to do automatic ref-counting
inline void intrusive_ptr_add_ref(Object* object) {
++object->ref_count;
}
inline void intrusive_ptr_release(Object* object) {
if (--object->ref_count == 0) {
delete object;
}
}
template <typename T>
using SharedPtr = boost::intrusive_ptr<T>;
/**
* Attempts to downcast the given Object pointer to a pointer to T.
* @return Derived pointer to the object, or `nullptr` if `object` isn't of type T.
*/
template <typename T>
inline SharedPtr<T> DynamicObjectCast(SharedPtr<Object> object) {
if (object != nullptr && object->GetHandleType() == T::HANDLE_TYPE) {
return boost::static_pointer_cast<T>(std::move(object));
}
return nullptr;
}
} // namespace Kernel

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@@ -8,7 +8,6 @@
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/thread.h"
@@ -125,14 +124,6 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
MemoryState::Mapped)
.Unwrap();
misc_memory_used += stack_size;
memory_region->used += stack_size;
// Map special address mappings
MapSharedPages(vm_manager);
for (const auto& mapping : address_mappings) {
HandleSpecialMapping(vm_manager, mapping);
}
vm_manager.LogLayout();
status = ProcessStatus::Running;
@@ -141,17 +132,13 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
}
void Process::LoadModule(SharedPtr<CodeSet> module_, VAddr base_addr) {
memory_region = GetMemoryRegion(flags.memory_region);
auto MapSegment = [&](CodeSet::Segment& segment, VMAPermission permissions,
MemoryState memory_state) {
const auto MapSegment = [&](CodeSet::Segment& segment, VMAPermission permissions,
MemoryState memory_state) {
auto vma = vm_manager
.MapMemoryBlock(segment.addr + base_addr, module_->memory, segment.offset,
segment.size, memory_state)
.Unwrap();
vm_manager.Reprotect(vma, permissions);
misc_memory_used += segment.size;
memory_region->used += segment.size;
};
// Map CodeSet segments
@@ -160,20 +147,6 @@ void Process::LoadModule(SharedPtr<CodeSet> module_, VAddr base_addr) {
MapSegment(module_->data, VMAPermission::ReadWrite, MemoryState::CodeMutable);
}
VAddr Process::GetLinearHeapAreaAddress() const {
// Starting from system version 8.0.0 a new linear heap layout is supported to allow usage of
// the extra RAM in the n3DS.
return kernel_version < 0x22C ? Memory::LINEAR_HEAP_VADDR : Memory::NEW_LINEAR_HEAP_VADDR;
}
VAddr Process::GetLinearHeapBase() const {
return GetLinearHeapAreaAddress() + memory_region->base;
}
VAddr Process::GetLinearHeapLimit() const {
return GetLinearHeapBase() + memory_region->size;
}
ResultVal<VAddr> Process::HeapAllocate(VAddr target, u64 size, VMAPermission perms) {
if (target < Memory::HEAP_VADDR || target + size > Memory::HEAP_VADDR_END ||
target + size < target) {
@@ -206,7 +179,6 @@ ResultVal<VAddr> Process::HeapAllocate(VAddr target, u64 size, VMAPermission per
vm_manager.Reprotect(vma, perms);
heap_used = size;
memory_region->used += size;
return MakeResult<VAddr>(heap_end - size);
}
@@ -226,52 +198,6 @@ ResultCode Process::HeapFree(VAddr target, u32 size) {
return result;
heap_used -= size;
memory_region->used -= size;
return RESULT_SUCCESS;
}
ResultVal<VAddr> Process::LinearAllocate(VAddr target, u32 size, VMAPermission perms) {
UNIMPLEMENTED();
return {};
}
ResultCode Process::LinearFree(VAddr target, u32 size) {
auto& linheap_memory = memory_region->linear_heap_memory;
if (target < GetLinearHeapBase() || target + size > GetLinearHeapLimit() ||
target + size < target) {
return ERR_INVALID_ADDRESS;
}
if (size == 0) {
return RESULT_SUCCESS;
}
VAddr heap_end = GetLinearHeapBase() + (u32)linheap_memory->size();
if (target + size > heap_end) {
return ERR_INVALID_ADDRESS_STATE;
}
ResultCode result = vm_manager.UnmapRange(target, size);
if (result.IsError())
return result;
linear_heap_used -= size;
memory_region->used -= size;
if (target + size == heap_end) {
// End of linear heap has been freed, so check what's the last allocated block in it and
// reduce the size.
auto vma = vm_manager.FindVMA(target);
ASSERT(vma != vm_manager.vma_map.end());
ASSERT(vma->second.type == VMAType::Free);
VAddr new_end = vma->second.base;
if (new_end >= GetLinearHeapBase()) {
linheap_memory->resize(new_end - GetLinearHeapBase());
}
}
return RESULT_SUCCESS;
}

View File

@@ -12,7 +12,7 @@
#include <boost/container/static_vector.hpp>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/vm_manager.h"
@@ -53,7 +53,6 @@ union ProcessFlags {
enum class ProcessStatus { Created, Running, Exited };
class ResourceLimit;
struct MemoryRegionInfo;
struct CodeSet final : public Object {
static SharedPtr<CodeSet> Create(std::string name);
@@ -163,12 +162,11 @@ public:
// This makes deallocation and reallocation of holes fast and keeps process memory contiguous
// in the emulator address space, allowing Memory::GetPointer to be reasonably safe.
std::shared_ptr<std::vector<u8>> heap_memory;
// The left/right bounds of the address space covered by heap_memory.
VAddr heap_start = 0, heap_end = 0;
u64 heap_used = 0, linear_heap_used = 0, misc_memory_used = 0;
MemoryRegionInfo* memory_region = nullptr;
VAddr heap_start = 0;
VAddr heap_end = 0;
u64 heap_used = 0;
/// The Thread Local Storage area is allocated as processes create threads,
/// each TLS area is 0x200 bytes, so one page (0x1000) is split up in 8 parts, and each part
@@ -179,16 +177,9 @@ public:
std::string name;
VAddr GetLinearHeapAreaAddress() const;
VAddr GetLinearHeapBase() const;
VAddr GetLinearHeapLimit() const;
ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
ResultCode HeapFree(VAddr target, u32 size);
ResultVal<VAddr> LinearAllocate(VAddr target, u32 size, VMAPermission perms);
ResultCode LinearFree(VAddr target, u32 size);
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size);
ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size);

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@@ -5,7 +5,7 @@
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
namespace Kernel {

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@@ -8,6 +8,7 @@
#include <vector>
#include "common/common_types.h"
#include "common/thread_queue_list.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
class ARM_Interface;

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@@ -6,7 +6,7 @@
#include "common/assert.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/thread.h"

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@@ -9,7 +9,7 @@
#include <tuple>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/wait_object.h"
namespace Kernel {

View File

@@ -9,7 +9,7 @@
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"

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@@ -4,7 +4,7 @@
#pragma once
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
namespace Kernel {

View File

@@ -8,7 +8,6 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/memory.h"
@@ -30,35 +29,17 @@ SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u
shared_memory->other_permissions = other_permissions;
if (address == 0) {
// We need to allocate a block from the Linear Heap ourselves.
// We'll manually allocate some memory from the linear heap in the specified region.
MemoryRegionInfo* memory_region = GetMemoryRegion(region);
auto& linheap_memory = memory_region->linear_heap_memory;
ASSERT_MSG(linheap_memory->size() + size <= memory_region->size,
"Not enough space in region to allocate shared memory!");
shared_memory->backing_block = linheap_memory;
shared_memory->backing_block_offset = linheap_memory->size();
// Allocate some memory from the end of the linear heap for this region.
linheap_memory->insert(linheap_memory->end(), size, 0);
memory_region->used += size;
shared_memory->linear_heap_phys_address =
Memory::FCRAM_PADDR + memory_region->base +
static_cast<PAddr>(shared_memory->backing_block_offset);
// Increase the amount of used linear heap memory for the owner process.
if (shared_memory->owner_process != nullptr) {
shared_memory->owner_process->linear_heap_used += size;
}
shared_memory->backing_block = std::make_shared<std::vector<u8>>(size);
shared_memory->backing_block_offset = 0;
// Refresh the address mappings for the current process.
if (Core::CurrentProcess() != nullptr) {
Core::CurrentProcess()->vm_manager.RefreshMemoryBlockMappings(linheap_memory.get());
Core::CurrentProcess()->vm_manager.RefreshMemoryBlockMappings(
shared_memory->backing_block.get());
}
} else {
auto& vm_manager = shared_memory->owner_process->vm_manager;
// The memory is already available and mapped in the owner process.
auto vma = vm_manager.FindVMA(address);
ASSERT_MSG(vma != vm_manager.vma_map.end(), "Invalid memory address");
@@ -74,6 +55,7 @@ SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u
}
shared_memory->base_address = address;
return shared_memory;
}
@@ -124,11 +106,6 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
VAddr target_address = address;
if (base_address == 0 && target_address == 0) {
// Calculate the address at which to map the memory block.
target_address = Memory::PhysicalToVirtualAddress(linear_heap_phys_address).value();
}
// Map the memory block into the target process
auto result = target_process->vm_manager.MapMemoryBlock(
target_address, backing_block, backing_block_offset, size, MemoryState::Shared);

View File

@@ -9,7 +9,7 @@
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/result.h"
@@ -111,9 +111,6 @@ public:
SharedPtr<Process> owner_process;
/// Address of shared memory block in the owner process if specified.
VAddr base_address;
/// Physical address of the shared memory block in the linear heap if no address was specified
/// during creation.
PAddr linear_heap_phys_address;
/// Backing memory for this shared memory block.
std::shared_ptr<std::vector<u8>> backing_block;
/// Offset into the backing block for this shared memory.

View File

@@ -267,7 +267,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id,
info_sub_id, handle);
auto& vm_manager = Core::CurrentProcess()->vm_manager;
const auto& vm_manager = Core::CurrentProcess()->vm_manager;
switch (static_cast<GetInfoType>(info_id)) {
case GetInfoType::AllowedCpuIdBitmask:

View File

@@ -20,8 +20,7 @@
#include "core/core_timing_util.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
@@ -81,8 +80,8 @@ void Thread::Stop() {
wait_objects.clear();
// Mark the TLS slot in the thread's page as free.
u64 tls_page = (tls_address - Memory::TLS_AREA_VADDR) / Memory::PAGE_SIZE;
u64 tls_slot =
const u64 tls_page = (tls_address - Memory::TLS_AREA_VADDR) / Memory::PAGE_SIZE;
const u64 tls_slot =
((tls_address - Memory::TLS_AREA_VADDR) % Memory::PAGE_SIZE) / Memory::TLS_ENTRY_SIZE;
Core::CurrentProcess()->tls_slots[tls_page].reset(tls_slot);
}
@@ -252,13 +251,14 @@ void Thread::ResumeFromWait() {
* slot: The index of the first free slot in the indicated page.
* alloc_needed: Whether there's a need to allocate a new TLS page (All pages are full).
*/
std::tuple<u32, u32, bool> GetFreeThreadLocalSlot(std::vector<std::bitset<8>>& tls_slots) {
static std::tuple<std::size_t, std::size_t, bool> GetFreeThreadLocalSlot(
const std::vector<std::bitset<8>>& tls_slots) {
// Iterate over all the allocated pages, and try to find one where not all slots are used.
for (unsigned page = 0; page < tls_slots.size(); ++page) {
for (std::size_t page = 0; page < tls_slots.size(); ++page) {
const auto& page_tls_slots = tls_slots[page];
if (!page_tls_slots.all()) {
// We found a page with at least one free slot, find which slot it is
for (unsigned slot = 0; slot < page_tls_slots.size(); ++slot) {
for (std::size_t slot = 0; slot < page_tls_slots.size(); ++slot) {
if (!page_tls_slots.test(slot)) {
return std::make_tuple(page, slot, false);
}
@@ -333,42 +333,22 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
// Find the next available TLS index, and mark it as used
auto& tls_slots = owner_process->tls_slots;
bool needs_allocation = true;
u32 available_page; // Which allocated page has free space
u32 available_slot; // Which slot within the page is free
std::tie(available_page, available_slot, needs_allocation) = GetFreeThreadLocalSlot(tls_slots);
auto [available_page, available_slot, needs_allocation] = GetFreeThreadLocalSlot(tls_slots);
if (needs_allocation) {
// There are no already-allocated pages with free slots, lets allocate a new one.
// TLS pages are allocated from the BASE region in the linear heap.
MemoryRegionInfo* memory_region = GetMemoryRegion(MemoryRegion::BASE);
auto& linheap_memory = memory_region->linear_heap_memory;
if (linheap_memory->size() + Memory::PAGE_SIZE > memory_region->size) {
LOG_ERROR(Kernel_SVC,
"Not enough space in region to allocate a new TLS page for thread");
return ERR_OUT_OF_MEMORY;
}
size_t offset = linheap_memory->size();
// Allocate some memory from the end of the linear heap for this region.
linheap_memory->insert(linheap_memory->end(), Memory::PAGE_SIZE, 0);
memory_region->used += Memory::PAGE_SIZE;
owner_process->linear_heap_used += Memory::PAGE_SIZE;
tls_slots.emplace_back(0); // The page is completely available at the start
available_page = static_cast<u32>(tls_slots.size() - 1);
available_page = tls_slots.size() - 1;
available_slot = 0; // Use the first slot in the new page
auto& vm_manager = owner_process->vm_manager;
vm_manager.RefreshMemoryBlockMappings(linheap_memory.get());
// Allocate some memory from the end of the linear heap for this region.
const size_t offset = thread->tls_memory->size();
thread->tls_memory->insert(thread->tls_memory->end(), Memory::PAGE_SIZE, 0);
auto& vm_manager = owner_process->vm_manager;
vm_manager.RefreshMemoryBlockMappings(thread->tls_memory.get());
// Map the page to the current process' address space.
// TODO(Subv): Find the correct MemoryState for this region.
vm_manager.MapMemoryBlock(Memory::TLS_AREA_VADDR + available_page * Memory::PAGE_SIZE,
linheap_memory, offset, Memory::PAGE_SIZE,
thread->tls_memory, 0, Memory::PAGE_SIZE,
MemoryState::ThreadLocal);
}

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@@ -11,7 +11,7 @@
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
@@ -265,6 +265,8 @@ public:
private:
Thread();
~Thread() override;
std::shared_ptr<std::vector<u8>> tls_memory = std::make_shared<std::vector<u8>>();
};
/**

View File

@@ -8,7 +8,7 @@
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"

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@@ -5,7 +5,7 @@
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/wait_object.h"
namespace Kernel {

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@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <iterator>
#include <utility>
#include "common/assert.h"
@@ -175,9 +176,9 @@ VMManager::VMAIter VMManager::Unmap(VMAIter vma_handle) {
ResultCode VMManager::UnmapRange(VAddr target, u64 size) {
CASCADE_RESULT(VMAIter vma, CarveVMARange(target, size));
VAddr target_end = target + size;
const VAddr target_end = target + size;
VMAIter end = vma_map.end();
const VMAIter end = vma_map.end();
// The comparison against the end of the range must be done using addresses since VMAs can be
// merged during this process, causing invalidation of the iterators.
while (vma != end && vma->second.base < target_end) {
@@ -207,9 +208,9 @@ VMManager::VMAHandle VMManager::Reprotect(VMAHandle vma_handle, VMAPermission ne
ResultCode VMManager::ReprotectRange(VAddr target, u64 size, VMAPermission new_perms) {
CASCADE_RESULT(VMAIter vma, CarveVMARange(target, size));
VAddr target_end = target + size;
const VAddr target_end = target + size;
VMAIter end = vma_map.end();
const VMAIter end = vma_map.end();
// The comparison against the end of the range must be done using addresses since VMAs can be
// merged during this process, causing invalidation of the iterators.
while (vma != end && vma->second.base < target_end) {
@@ -258,14 +259,14 @@ ResultVal<VMManager::VMAIter> VMManager::CarveVMA(VAddr base, u64 size) {
return ERR_INVALID_ADDRESS;
}
VirtualMemoryArea& vma = vma_handle->second;
const VirtualMemoryArea& vma = vma_handle->second;
if (vma.type != VMAType::Free) {
// Region is already allocated
return ERR_INVALID_ADDRESS_STATE;
}
u64 start_in_vma = base - vma.base;
u64 end_in_vma = start_in_vma + size;
const VAddr start_in_vma = base - vma.base;
const VAddr end_in_vma = start_in_vma + size;
if (end_in_vma > vma.size) {
// Requested allocation doesn't fit inside VMA
@@ -288,17 +289,16 @@ ResultVal<VMManager::VMAIter> VMManager::CarveVMARange(VAddr target, u64 size) {
ASSERT_MSG((size & Memory::PAGE_MASK) == 0, "non-page aligned size: 0x{:016X}", size);
ASSERT_MSG((target & Memory::PAGE_MASK) == 0, "non-page aligned base: 0x{:016X}", target);
VAddr target_end = target + size;
const VAddr target_end = target + size;
ASSERT(target_end >= target);
ASSERT(target_end <= MAX_ADDRESS);
ASSERT(size > 0);
VMAIter begin_vma = StripIterConstness(FindVMA(target));
VMAIter i_end = vma_map.lower_bound(target_end);
for (auto i = begin_vma; i != i_end; ++i) {
if (i->second.type == VMAType::Free) {
return ERR_INVALID_ADDRESS_STATE;
}
const VMAIter i_end = vma_map.lower_bound(target_end);
if (std::any_of(begin_vma, i_end,
[](const auto& entry) { return entry.second.type == VMAType::Free; })) {
return ERR_INVALID_ADDRESS_STATE;
}
if (target != begin_vma->second.base) {
@@ -346,7 +346,7 @@ VMManager::VMAIter VMManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) {
}
VMManager::VMAIter VMManager::MergeAdjacent(VMAIter iter) {
VMAIter next_vma = std::next(iter);
const VMAIter next_vma = std::next(iter);
if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) {
iter->second.size += next_vma->second.size;
vma_map.erase(next_vma);
@@ -382,22 +382,22 @@ void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
}
}
u64 VMManager::GetTotalMemoryUsage() {
u64 VMManager::GetTotalMemoryUsage() const {
LOG_WARNING(Kernel, "(STUBBED) called");
return 0xF8000000;
}
u64 VMManager::GetTotalHeapUsage() {
u64 VMManager::GetTotalHeapUsage() const {
LOG_WARNING(Kernel, "(STUBBED) called");
return 0x0;
}
VAddr VMManager::GetAddressSpaceBaseAddr() {
VAddr VMManager::GetAddressSpaceBaseAddr() const {
LOG_WARNING(Kernel, "(STUBBED) called");
return 0x8000000;
}
u64 VMManager::GetAddressSpaceSize() {
u64 VMManager::GetAddressSpaceSize() const {
LOG_WARNING(Kernel, "(STUBBED) called");
return MAX_ADDRESS;
}

View File

@@ -190,16 +190,16 @@ public:
void LogLayout() const;
/// Gets the total memory usage, used by svcGetInfo
u64 GetTotalMemoryUsage();
u64 GetTotalMemoryUsage() const;
/// Gets the total heap usage, used by svcGetInfo
u64 GetTotalHeapUsage();
u64 GetTotalHeapUsage() const;
/// Gets the total address space base address, used by svcGetInfo
VAddr GetAddressSpaceBaseAddr();
VAddr GetAddressSpaceBaseAddr() const;
/// Gets the total address space address size, used by svcGetInfo
u64 GetAddressSpaceSize();
u64 GetAddressSpaceSize() const;
/// Each VMManager has its own page table, which is set as the main one when the owning process
/// is scheduled.

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@@ -5,8 +5,7 @@
#include <algorithm>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"

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@@ -7,7 +7,7 @@
#include <vector>
#include <boost/smart_ptr/intrusive_ptr.hpp>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
namespace Kernel {

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@@ -10,6 +10,7 @@
#include "core/hle/service/acc/acc_su.h"
#include "core/hle/service/acc/acc_u0.h"
#include "core/hle/service/acc/acc_u1.h"
#include "core/settings.h"
namespace Service::Account {
@@ -31,13 +32,14 @@ struct ProfileBase {
};
static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase structure has incorrect size");
// TODO(ogniK): Generate a real user id based on username, md5(username) maybe?
static constexpr u128 DEFAULT_USER_ID{1ull, 0ull};
class IProfile final : public ServiceFramework<IProfile> {
public:
explicit IProfile(u128 user_id) : ServiceFramework("IProfile"), user_id(user_id) {
static const FunctionInfo functions[] = {
{0, nullptr, "Get"},
{0, &IProfile::Get, "Get"},
{1, &IProfile::GetBase, "GetBase"},
{10, nullptr, "GetImageSize"},
{11, nullptr, "LoadImage"},
@@ -46,14 +48,36 @@ public:
}
private:
void Get(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
ProfileBase profile_base{};
profile_base.user_id = user_id;
if (Settings::values.username.size() > profile_base.username.size()) {
std::copy_n(Settings::values.username.begin(), profile_base.username.size(),
profile_base.username.begin());
} else {
std::copy(Settings::values.username.begin(), Settings::values.username.end(),
profile_base.username.begin());
}
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(profile_base);
}
void GetBase(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// TODO(Subv): Retrieve this information from somewhere.
ProfileBase profile_base{};
profile_base.user_id = user_id;
profile_base.username = {'y', 'u', 'z', 'u'};
if (Settings::values.username.size() > profile_base.username.size()) {
std::copy_n(Settings::values.username.begin(), profile_base.username.size(),
profile_base.username.begin());
} else {
std::copy(Settings::values.username.begin(), Settings::values.username.end(),
profile_base.username.begin());
}
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(profile_base);

View File

@@ -652,7 +652,8 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
// TODO(bunnei): This should be configurable
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u64>(Service::Set::LanguageCode::EN_US));
rb.Push(
static_cast<u64>(Service::Set::GetLanguageCodeFromIndex(Settings::values.language_index)));
LOG_DEBUG(Service_AM, "called");
}

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@@ -0,0 +1,152 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "core/hle/service/caps/caps.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::Capture {
class CAPS_A final : public ServiceFramework<CAPS_A> {
public:
explicit CAPS_A() : ServiceFramework{"caps:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{4, nullptr, "Unknown5"},
{5, nullptr, "Unknown6"},
{6, nullptr, "Unknown7"},
{7, nullptr, "Unknown8"},
{8, nullptr, "Unknown9"},
{9, nullptr, "Unknown10"},
{10, nullptr, "Unknown11"},
{11, nullptr, "Unknown12"},
{12, nullptr, "Unknown13"},
{13, nullptr, "Unknown14"},
{14, nullptr, "Unknown15"},
{301, nullptr, "Unknown16"},
{401, nullptr, "Unknown17"},
{501, nullptr, "Unknown18"},
{1001, nullptr, "Unknown19"},
{1002, nullptr, "Unknown20"},
{8001, nullptr, "Unknown21"},
{8002, nullptr, "Unknown22"},
{8011, nullptr, "Unknown23"},
{8012, nullptr, "Unknown24"},
{8021, nullptr, "Unknown25"},
{10011, nullptr, "Unknown26"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class CAPS_C final : public ServiceFramework<CAPS_C> {
public:
explicit CAPS_C() : ServiceFramework{"caps:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{2001, nullptr, "Unknown1"},
{2002, nullptr, "Unknown2"},
{2011, nullptr, "Unknown3"},
{2012, nullptr, "Unknown4"},
{2013, nullptr, "Unknown5"},
{2014, nullptr, "Unknown6"},
{2101, nullptr, "Unknown7"},
{2102, nullptr, "Unknown8"},
{2201, nullptr, "Unknown9"},
{2301, nullptr, "Unknown10"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class CAPS_SC final : public ServiceFramework<CAPS_SC> {
public:
explicit CAPS_SC() : ServiceFramework{"caps:sc"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{1001, nullptr, "Unknown3"},
{1002, nullptr, "Unknown4"},
{1003, nullptr, "Unknown5"},
{1011, nullptr, "Unknown6"},
{1012, nullptr, "Unknown7"},
{1201, nullptr, "Unknown8"},
{1202, nullptr, "Unknown9"},
{1203, nullptr, "Unknown10"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class CAPS_SS final : public ServiceFramework<CAPS_SS> {
public:
explicit CAPS_SS() : ServiceFramework{"caps:ss"} {
// clang-format off
static const FunctionInfo functions[] = {
{201, nullptr, "Unknown1"},
{202, nullptr, "Unknown2"},
{203, nullptr, "Unknown3"},
{204, nullptr, "Unknown4"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class CAPS_SU final : public ServiceFramework<CAPS_SU> {
public:
explicit CAPS_SU() : ServiceFramework{"caps:su"} {
// clang-format off
static const FunctionInfo functions[] = {
{201, nullptr, "SaveScreenShot"},
{203, nullptr, "SaveScreenShotEx0"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class CAPS_U final : public ServiceFramework<CAPS_U> {
public:
explicit CAPS_U() : ServiceFramework{"caps:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{102, nullptr, "GetAlbumFileListByAruid"},
{103, nullptr, "DeleteAlbumFileByAruid"},
{104, nullptr, "GetAlbumFileSizeByAruid"},
{110, nullptr, "LoadAlbumScreenShotImageByAruid"},
{120, nullptr, "LoadAlbumScreenShotThumbnailImageByAruid"},
{60002, nullptr, "OpenAccessorSessionForApplication"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<CAPS_A>()->InstallAsService(sm);
std::make_shared<CAPS_C>()->InstallAsService(sm);
std::make_shared<CAPS_SC>()->InstallAsService(sm);
std::make_shared<CAPS_SS>()->InstallAsService(sm);
std::make_shared<CAPS_SU>()->InstallAsService(sm);
std::make_shared<CAPS_U>()->InstallAsService(sm);
}
} // namespace Service::Capture

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@@ -0,0 +1,15 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::Capture {
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::Capture

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@@ -14,6 +14,8 @@
#include "core/file_sys/vfs_offset.h"
#include "core/file_sys/vfs_real.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/filesystem/fsp_ldr.h"
#include "core/hle/service/filesystem/fsp_pr.h"
#include "core/hle/service/filesystem/fsp_srv.h"
namespace Service::FileSystem {
@@ -298,6 +300,8 @@ void RegisterFileSystems() {
void InstallInterfaces(SM::ServiceManager& service_manager) {
RegisterFileSystems();
std::make_shared<FSP_LDR>()->InstallAsService(service_manager);
std::make_shared<FSP_PR>()->InstallAsService(service_manager);
std::make_shared<FSP_SRV>()->InstallAsService(service_manager);
}

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@@ -0,0 +1,24 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/filesystem/fsp_ldr.h"
#include "core/hle/service/service.h"
namespace Service::FileSystem {
FSP_LDR::FSP_LDR() : ServiceFramework{"fsp:ldr"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenCodeFileSystem"},
{1, nullptr, "IsArchivedProgram"},
{2, nullptr, "SetCurrentProcess"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::FileSystem

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@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::FileSystem {
class FSP_LDR final : public ServiceFramework<FSP_LDR> {
public:
explicit FSP_LDR();
};
} // namespace Service::FileSystem

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@@ -0,0 +1,25 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/filesystem/fsp_pr.h"
#include "core/hle/service/service.h"
namespace Service::FileSystem {
FSP_PR::FSP_PR() : ServiceFramework{"fsp:pr"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RegisterProgram"},
{1, nullptr, "UnregisterProgram"},
{2, nullptr, "SetCurrentProcess"},
{256, nullptr, "SetEnabledProgramVerification"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::FileSystem

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@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::FileSystem {
class FSP_PR final : public ServiceFramework<FSP_PR> {
public:
explicit FSP_PR();
};
} // namespace Service::FileSystem

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@@ -13,11 +13,11 @@
namespace Service::LM {
class Logger final : public ServiceFramework<Logger> {
class ILogger final : public ServiceFramework<ILogger> {
public:
Logger() : ServiceFramework("Logger") {
ILogger() : ServiceFramework("ILogger") {
static const FunctionInfo functions[] = {
{0x00000000, &Logger::Initialize, "Initialize"},
{0x00000000, &ILogger::Initialize, "Initialize"},
{0x00000001, nullptr, "SetDestination"},
};
RegisterHandlers(functions);
@@ -182,7 +182,7 @@ public:
void OpenLogger(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<Logger>();
rb.PushIpcInterface<ILogger>();
LOG_DEBUG(Service_LM, "called");
}

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@@ -0,0 +1,34 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "core/hle/service/mig/mig.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::Migration {
class MIG_USR final : public ServiceFramework<MIG_USR> {
public:
explicit MIG_USR() : ServiceFramework{"mig:usr"} {
// clang-format off
static const FunctionInfo functions[] = {
{10, nullptr, "TryGetLastMigrationInfo"},
{100, nullptr, "CreateServer"},
{101, nullptr, "ResumeServer"},
{200, nullptr, "CreateClient"},
{201, nullptr, "ResumeClient"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<MIG_USR>()->InstallAsService(sm);
}
} // namespace Service::Migration

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@@ -0,0 +1,15 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::Migration {
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::Migration

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@@ -2,12 +2,459 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/ns/pl_u.h"
namespace Service::NS {
class IAccountProxyInterface final : public ServiceFramework<IAccountProxyInterface> {
public:
explicit IAccountProxyInterface() : ServiceFramework{"IAccountProxyInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateUserAccount"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IApplicationManagerInterface final : public ServiceFramework<IApplicationManagerInterface> {
public:
explicit IApplicationManagerInterface() : ServiceFramework{"IApplicationManagerInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "ListApplicationRecord"},
{1, nullptr, "GenerateApplicationRecordCount"},
{2, nullptr, "GetApplicationRecordUpdateSystemEvent"},
{3, nullptr, "GetApplicationViewDeprecated"},
{4, nullptr, "DeleteApplicationEntity"},
{5, nullptr, "DeleteApplicationCompletely"},
{6, nullptr, "IsAnyApplicationEntityRedundant"},
{7, nullptr, "DeleteRedundantApplicationEntity"},
{8, nullptr, "IsApplicationEntityMovable"},
{9, nullptr, "MoveApplicationEntity"},
{11, nullptr, "CalculateApplicationOccupiedSize"},
{16, nullptr, "PushApplicationRecord"},
{17, nullptr, "ListApplicationRecordContentMeta"},
{19, nullptr, "LaunchApplication"},
{21, nullptr, "GetApplicationContentPath"},
{22, nullptr, "TerminateApplication"},
{23, nullptr, "ResolveApplicationContentPath"},
{26, nullptr, "BeginInstallApplication"},
{27, nullptr, "DeleteApplicationRecord"},
{30, nullptr, "RequestApplicationUpdateInfo"},
{32, nullptr, "CancelApplicationDownload"},
{33, nullptr, "ResumeApplicationDownload"},
{35, nullptr, "UpdateVersionList"},
{36, nullptr, "PushLaunchVersion"},
{37, nullptr, "ListRequiredVersion"},
{38, nullptr, "CheckApplicationLaunchVersion"},
{39, nullptr, "CheckApplicationLaunchRights"},
{40, nullptr, "GetApplicationLogoData"},
{41, nullptr, "CalculateApplicationDownloadRequiredSize"},
{42, nullptr, "CleanupSdCard"},
{43, nullptr, "CheckSdCardMountStatus"},
{44, nullptr, "GetSdCardMountStatusChangedEvent"},
{45, nullptr, "GetGameCardAttachmentEvent"},
{46, nullptr, "GetGameCardAttachmentInfo"},
{47, nullptr, "GetTotalSpaceSize"},
{48, nullptr, "GetFreeSpaceSize"},
{49, nullptr, "GetSdCardRemovedEvent"},
{52, nullptr, "GetGameCardUpdateDetectionEvent"},
{53, nullptr, "DisableApplicationAutoDelete"},
{54, nullptr, "EnableApplicationAutoDelete"},
{55, nullptr, "GetApplicationDesiredLanguage"},
{56, nullptr, "SetApplicationTerminateResult"},
{57, nullptr, "ClearApplicationTerminateResult"},
{58, nullptr, "GetLastSdCardMountUnexpectedResult"},
{59, nullptr, "ConvertApplicationLanguageToLanguageCode"},
{60, nullptr, "ConvertLanguageCodeToApplicationLanguage"},
{61, nullptr, "GetBackgroundDownloadStressTaskInfo"},
{62, nullptr, "GetGameCardStopper"},
{63, nullptr, "IsSystemProgramInstalled"},
{64, nullptr, "StartApplyDeltaTask"},
{65, nullptr, "GetRequestServerStopper"},
{66, nullptr, "GetBackgroundApplyDeltaStressTaskInfo"},
{67, nullptr, "CancelApplicationApplyDelta"},
{68, nullptr, "ResumeApplicationApplyDelta"},
{69, nullptr, "CalculateApplicationApplyDeltaRequiredSize"},
{70, nullptr, "ResumeAll"},
{71, nullptr, "GetStorageSize"},
{80, nullptr, "RequestDownloadApplication"},
{81, nullptr, "RequestDownloadAddOnContent"},
{82, nullptr, "DownloadApplication"},
{83, nullptr, "CheckApplicationResumeRights"},
{84, nullptr, "GetDynamicCommitEvent"},
{85, nullptr, "RequestUpdateApplication2"},
{86, nullptr, "EnableApplicationCrashReport"},
{87, nullptr, "IsApplicationCrashReportEnabled"},
{90, nullptr, "BoostSystemMemoryResourceLimit"},
{100, nullptr, "ResetToFactorySettings"},
{101, nullptr, "ResetToFactorySettingsWithoutUserSaveData"},
{102, nullptr, "ResetToFactorySettingsForRefurbishment"},
{200, nullptr, "CalculateUserSaveDataStatistics"},
{201, nullptr, "DeleteUserSaveDataAll"},
{210, nullptr, "DeleteUserSystemSaveData"},
{220, nullptr, "UnregisterNetworkServiceAccount"},
{300, nullptr, "GetApplicationShellEvent"},
{301, nullptr, "PopApplicationShellEventInfo"},
{302, nullptr, "LaunchLibraryApplet"},
{303, nullptr, "TerminateLibraryApplet"},
{304, nullptr, "LaunchSystemApplet"},
{305, nullptr, "TerminateSystemApplet"},
{306, nullptr, "LaunchOverlayApplet"},
{307, nullptr, "TerminateOverlayApplet"},
{400, nullptr, "GetApplicationControlData"},
{401, nullptr, "InvalidateAllApplicationControlCache"},
{402, nullptr, "RequestDownloadApplicationControlData"},
{403, nullptr, "GetMaxApplicationControlCacheCount"},
{404, nullptr, "InvalidateApplicationControlCache"},
{405, nullptr, "ListApplicationControlCacheEntryInfo"},
{502, nullptr, "RequestCheckGameCardRegistration"},
{503, nullptr, "RequestGameCardRegistrationGoldPoint"},
{504, nullptr, "RequestRegisterGameCard"},
{505, nullptr, "GetGameCardMountFailureEvent"},
{506, nullptr, "IsGameCardInserted"},
{507, nullptr, "EnsureGameCardAccess"},
{508, nullptr, "GetLastGameCardMountFailureResult"},
{509, nullptr, "ListApplicationIdOnGameCard"},
{600, nullptr, "CountApplicationContentMeta"},
{601, nullptr, "ListApplicationContentMetaStatus"},
{602, nullptr, "ListAvailableAddOnContent"},
{603, nullptr, "GetOwnedApplicationContentMetaStatus"},
{604, nullptr, "RegisterContentsExternalKey"},
{605, nullptr, "ListApplicationContentMetaStatusWithRightsCheck"},
{606, nullptr, "GetContentMetaStorage"},
{700, nullptr, "PushDownloadTaskList"},
{701, nullptr, "ClearTaskStatusList"},
{702, nullptr, "RequestDownloadTaskList"},
{703, nullptr, "RequestEnsureDownloadTask"},
{704, nullptr, "ListDownloadTaskStatus"},
{705, nullptr, "RequestDownloadTaskListData"},
{800, nullptr, "RequestVersionList"},
{801, nullptr, "ListVersionList"},
{802, nullptr, "RequestVersionListData"},
{900, nullptr, "GetApplicationRecord"},
{901, nullptr, "GetApplicationRecordProperty"},
{902, nullptr, "EnableApplicationAutoUpdate"},
{903, nullptr, "DisableApplicationAutoUpdate"},
{904, nullptr, "TouchApplication"},
{905, nullptr, "RequestApplicationUpdate"},
{906, nullptr, "IsApplicationUpdateRequested"},
{907, nullptr, "WithdrawApplicationUpdateRequest"},
{908, nullptr, "ListApplicationRecordInstalledContentMeta"},
{909, nullptr, "WithdrawCleanupAddOnContentsWithNoRightsRecommendation"},
{1000, nullptr, "RequestVerifyApplicationDeprecated"},
{1001, nullptr, "CorruptApplicationForDebug"},
{1002, nullptr, "RequestVerifyAddOnContentsRights"},
{1003, nullptr, "RequestVerifyApplication"},
{1004, nullptr, "CorruptContentForDebug"},
{1200, nullptr, "NeedsUpdateVulnerability"},
{1300, nullptr, "IsAnyApplicationEntityInstalled"},
{1301, nullptr, "DeleteApplicationContentEntities"},
{1302, nullptr, "CleanupUnrecordedApplicationEntity"},
{1303, nullptr, "CleanupAddOnContentsWithNoRights"},
{1304, nullptr, "DeleteApplicationContentEntity"},
{1305, nullptr, "TryDeleteRunningApplicationEntity"},
{1306, nullptr, "TryDeleteRunningApplicationCompletely"},
{1307, nullptr, "TryDeleteRunningApplicationContentEntities"},
{1400, nullptr, "PrepareShutdown"},
{1500, nullptr, "FormatSdCard"},
{1501, nullptr, "NeedsSystemUpdateToFormatSdCard"},
{1502, nullptr, "GetLastSdCardFormatUnexpectedResult"},
{1504, nullptr, "InsertSdCard"},
{1505, nullptr, "RemoveSdCard"},
{1600, nullptr, "GetSystemSeedForPseudoDeviceId"},
{1601, nullptr, "ResetSystemSeedForPseudoDeviceId"},
{1700, nullptr, "ListApplicationDownloadingContentMeta"},
{1701, nullptr, "GetApplicationView"},
{1702, nullptr, "GetApplicationDownloadTaskStatus"},
{1703, nullptr, "GetApplicationViewDownloadErrorContext"},
{1800, nullptr, "IsNotificationSetupCompleted"},
{1801, nullptr, "GetLastNotificationInfoCount"},
{1802, nullptr, "ListLastNotificationInfo"},
{1803, nullptr, "ListNotificationTask"},
{1900, nullptr, "IsActiveAccount"},
{1901, nullptr, "RequestDownloadApplicationPrepurchasedRights"},
{1902, nullptr, "GetApplicationTicketInfo"},
{2000, nullptr, "GetSystemDeliveryInfo"},
{2001, nullptr, "SelectLatestSystemDeliveryInfo"},
{2002, nullptr, "VerifyDeliveryProtocolVersion"},
{2003, nullptr, "GetApplicationDeliveryInfo"},
{2004, nullptr, "HasAllContentsToDeliver"},
{2005, nullptr, "CompareApplicationDeliveryInfo"},
{2006, nullptr, "CanDeliverApplication"},
{2007, nullptr, "ListContentMetaKeyToDeliverApplication"},
{2008, nullptr, "NeedsSystemUpdateToDeliverApplication"},
{2009, nullptr, "EstimateRequiredSize"},
{2010, nullptr, "RequestReceiveApplication"},
{2011, nullptr, "CommitReceiveApplication"},
{2012, nullptr, "GetReceiveApplicationProgress"},
{2013, nullptr, "RequestSendApplication"},
{2014, nullptr, "GetSendApplicationProgress"},
{2015, nullptr, "CompareSystemDeliveryInfo"},
{2016, nullptr, "ListNotCommittedContentMeta"},
{2017, nullptr, "CreateDownloadTask"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IApplicationVersionInterface final : public ServiceFramework<IApplicationVersionInterface> {
public:
explicit IApplicationVersionInterface() : ServiceFramework{"IApplicationVersionInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetLaunchRequiredVersion"},
{1, nullptr, "UpgradeLaunchRequiredVersion"},
{35, nullptr, "UpdateVersionList"},
{36, nullptr, "PushLaunchVersion"},
{37, nullptr, "ListRequiredVersion"},
{800, nullptr, "RequestVersionList"},
{801, nullptr, "ListVersionList"},
{802, nullptr, "RequestVersionListData"},
{1000, nullptr, "PerformAutoUpdate"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IContentManagerInterface final : public ServiceFramework<IContentManagerInterface> {
public:
explicit IContentManagerInterface() : ServiceFramework{"IContentManagerInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{11, nullptr, "CalculateApplicationOccupiedSize"},
{43, nullptr, "CheckSdCardMountStatus"},
{47, nullptr, "GetTotalSpaceSize"},
{48, nullptr, "GetFreeSpaceSize"},
{600, nullptr, "CountApplicationContentMeta"},
{601, nullptr, "ListApplicationContentMetaStatus"},
{605, nullptr, "ListApplicationContentMetaStatusWithRightsCheck"},
{607, nullptr, "IsAnyApplicationRunning"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IDocumentInterface final : public ServiceFramework<IDocumentInterface> {
public:
explicit IDocumentInterface() : ServiceFramework{"IDocumentInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{21, nullptr, "GetApplicationContentPath"},
{23, nullptr, "ResolveApplicationContentPath"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IDownloadTaskInterface final : public ServiceFramework<IDownloadTaskInterface> {
public:
explicit IDownloadTaskInterface() : ServiceFramework{"IDownloadTaskInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{701, nullptr, "ClearTaskStatusList"},
{702, nullptr, "RequestDownloadTaskList"},
{703, nullptr, "RequestEnsureDownloadTask"},
{704, nullptr, "ListDownloadTaskStatus"},
{705, nullptr, "RequestDownloadTaskListData"},
{706, nullptr, "TryCommitCurrentApplicationDownloadTask"},
{707, nullptr, "EnableAutoCommit"},
{708, nullptr, "DisableAutoCommit"},
{709, nullptr, "TriggerDynamicCommitEvent"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IECommerceInterface final : public ServiceFramework<IECommerceInterface> {
public:
explicit IECommerceInterface() : ServiceFramework{"IECommerceInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestLinkDevice"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IFactoryResetInterface final : public ServiceFramework<IFactoryResetInterface> {
public:
explicit IFactoryResetInterface() : ServiceFramework{"IFactoryResetInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{100, nullptr, "ResetToFactorySettings"},
{101, nullptr, "ResetToFactorySettingsWithoutUserSaveData"},
{102, nullptr, "ResetToFactorySettingsForRefurbishment "},
};
// clang-format on
RegisterHandlers(functions);
}
};
class NS final : public ServiceFramework<NS> {
public:
explicit NS(const char* name) : ServiceFramework{name} {
// clang-format off
static const FunctionInfo functions[] = {
{7992, &NS::PushInterface<IECommerceInterface>, "GetECommerceInterface"},
{7993, &NS::PushInterface<IApplicationVersionInterface>, "GetApplicationVersionInterface"},
{7994, &NS::PushInterface<IFactoryResetInterface>, "GetFactoryResetInterface"},
{7995, &NS::PushInterface<IAccountProxyInterface>, "GetAccountProxyInterface"},
{7996, &NS::PushInterface<IApplicationManagerInterface>, "GetApplicationManagerInterface"},
{7997, &NS::PushInterface<IDownloadTaskInterface>, "GetDownloadTaskInterface"},
{7998, &NS::PushInterface<IContentManagerInterface>, "GetContentManagementInterface"},
{7999, &NS::PushInterface<IDocumentInterface>, "GetDocumentInterface"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
template <typename T>
void PushInterface(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<T>();
LOG_DEBUG(Service_NS, "called");
}
};
class NS_DEV final : public ServiceFramework<NS_DEV> {
public:
explicit NS_DEV() : ServiceFramework{"ns:dev"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "LaunchProgram"},
{1, nullptr, "TerminateProcess"},
{2, nullptr, "TerminateProgram"},
{3, nullptr, "GetShellEventHandle"},
{4, nullptr, "GetShellEventInfo"},
{5, nullptr, "TerminateApplication"},
{6, nullptr, "PrepareLaunchProgramFromHost"},
{7, nullptr, "LaunchApplication"},
{8, nullptr, "LaunchApplicationWithStorageId"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class ISystemUpdateControl final : public ServiceFramework<ISystemUpdateControl> {
public:
explicit ISystemUpdateControl() : ServiceFramework{"ISystemUpdateControl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "HasDownloaded"},
{1, nullptr, "RequestCheckLatestUpdate"},
{2, nullptr, "RequestDownloadLatestUpdate"},
{3, nullptr, "GetDownloadProgress"},
{4, nullptr, "ApplyDownloadedUpdate"},
{5, nullptr, "RequestPrepareCardUpdate"},
{6, nullptr, "GetPrepareCardUpdateProgress"},
{7, nullptr, "HasPreparedCardUpdate"},
{8, nullptr, "ApplyCardUpdate"},
{9, nullptr, "GetDownloadedEulaDataSize"},
{10, nullptr, "GetDownloadedEulaData"},
{11, nullptr, "SetupCardUpdate"},
{12, nullptr, "GetPreparedCardUpdateEulaDataSize"},
{13, nullptr, "GetPreparedCardUpdateEulaData"},
{14, nullptr, "SetupCardUpdateViaSystemUpdater"},
{15, nullptr, "HasReceived"},
{16, nullptr, "RequestReceiveSystemUpdate"},
{17, nullptr, "GetReceiveProgress"},
{18, nullptr, "ApplyReceivedUpdate"},
{19, nullptr, "GetReceivedEulaDataSize"},
{20, nullptr, "GetReceivedEulaData"},
{21, nullptr, "SetupToReceiveSystemUpdate"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class NS_SU final : public ServiceFramework<NS_SU> {
public:
explicit NS_SU() : ServiceFramework{"ns:su"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetBackgroundNetworkUpdateState"},
{1, &NS_SU::OpenSystemUpdateControl, "OpenSystemUpdateControl"},
{2, nullptr, "NotifyExFatDriverRequired"},
{3, nullptr, "ClearExFatDriverStatusForDebug"},
{4, nullptr, "RequestBackgroundNetworkUpdate"},
{5, nullptr, "NotifyBackgroundNetworkUpdate"},
{6, nullptr, "NotifyExFatDriverDownloadedForDebug"},
{9, nullptr, "GetSystemUpdateNotificationEventForContentDelivery"},
{10, nullptr, "NotifySystemUpdateForContentDelivery"},
{11, nullptr, "PrepareShutdown"},
{16, nullptr, "DestroySystemUpdateTask"},
{17, nullptr, "RequestSendSystemUpdate"},
{18, nullptr, "GetSendSystemUpdateProgress"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void OpenSystemUpdateControl(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemUpdateControl>();
LOG_DEBUG(Service_NS, "called");
}
};
class NS_VM final : public ServiceFramework<NS_VM> {
public:
explicit NS_VM() : ServiceFramework{"ns:vm"} {
// clang-format off
static const FunctionInfo functions[] = {
{1200, nullptr, "NeedsUpdateVulnerability"},
{1201, nullptr, "UpdateSafeSystemVersionForDebug"},
{1202, nullptr, "GetSafeSystemVersion"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<NS>("ns:am2")->InstallAsService(service_manager);
std::make_shared<NS>("ns:ec")->InstallAsService(service_manager);
std::make_shared<NS>("ns:rid")->InstallAsService(service_manager);
std::make_shared<NS>("ns:rt")->InstallAsService(service_manager);
std::make_shared<NS>("ns:web")->InstallAsService(service_manager);
std::make_shared<NS_DEV>()->InstallAsService(service_manager);
std::make_shared<NS_SU>()->InstallAsService(service_manager);
std::make_shared<NS_VM>()->InstallAsService(service_manager);
std::make_shared<PL_U>()->InstallAsService(service_manager);
}

View File

@@ -4,9 +4,8 @@
#include <algorithm>
#include "common/alignment.h"
#include "common/scope_exit.h"
#include "core/core_timing.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
namespace Service {

View File

@@ -0,0 +1,77 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/psc/psc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::PSC {
class PSC_C final : public ServiceFramework<PSC_C> {
public:
explicit PSC_C() : ServiceFramework{"psc:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown1"},
{1, nullptr, "Unknown2"},
{2, nullptr, "Unknown3"},
{3, nullptr, "Unknown4"},
{4, nullptr, "Unknown5"},
{5, nullptr, "Unknown6"},
{6, nullptr, "Unknown7"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IPmModule final : public ServiceFramework<IPmModule> {
public:
explicit IPmModule() : ServiceFramework{"IPmModule"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
{1, nullptr, "GetRequest"},
{2, nullptr, "Acknowledge"},
{3, nullptr, "Unknown1"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class PSC_M final : public ServiceFramework<PSC_M> {
public:
explicit PSC_M() : ServiceFramework{"psc:m"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &PSC_M::GetPmModule, "GetPmModule"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void GetPmModule(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IPmModule>();
LOG_DEBUG(Service_PSC, "called");
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<PSC_C>()->InstallAsService(sm);
std::make_shared<PSC_M>()->InstallAsService(sm);
}
} // namespace Service::PSC

View File

@@ -0,0 +1,15 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::PSC {
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::PSC

View File

@@ -24,6 +24,7 @@
#include "core/hle/service/bpc/bpc.h"
#include "core/hle/service/btdrv/btdrv.h"
#include "core/hle/service/btm/btm.h"
#include "core/hle/service/caps/caps.h"
#include "core/hle/service/erpt/erpt.h"
#include "core/hle/service/es/es.h"
#include "core/hle/service/eupld/eupld.h"
@@ -37,6 +38,7 @@
#include "core/hle/service/ldn/ldn.h"
#include "core/hle/service/ldr/ldr.h"
#include "core/hle/service/lm/lm.h"
#include "core/hle/service/mig/mig.h"
#include "core/hle/service/mii/mii.h"
#include "core/hle/service/mm/mm_u.h"
#include "core/hle/service/ncm/ncm.h"
@@ -51,6 +53,7 @@
#include "core/hle/service/pcv/pcv.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/prepo/prepo.h"
#include "core/hle/service/psc/psc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/set/settings.h"
#include "core/hle/service/sm/controller.h"
@@ -209,6 +212,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
BPC::InstallInterfaces(*sm);
BtDrv::InstallInterfaces(*sm);
BTM::InstallInterfaces(*sm);
Capture::InstallInterfaces(*sm);
ERPT::InstallInterfaces(*sm);
ES::InstallInterfaces(*sm);
EUPLD::InstallInterfaces(*sm);
@@ -222,6 +226,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
LDN::InstallInterfaces(*sm);
LDR::InstallInterfaces(*sm);
LM::InstallInterfaces(*sm);
Migration::InstallInterfaces(*sm);
Mii::InstallInterfaces(*sm);
MM::InstallInterfaces(*sm);
NCM::InstallInterfaces(*sm);
@@ -236,6 +241,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
PCV::InstallInterfaces(*sm);
PlayReport::InstallInterfaces(*sm);
PM::InstallInterfaces(*sm);
PSC::InstallInterfaces(*sm);
Set::InstallInterfaces(*sm);
Sockets::InstallInterfaces(*sm);
SPL::InstallInterfaces(*sm);

View File

@@ -8,10 +8,9 @@
#include <string>
#include <unordered_map>
#include <boost/container/flat_map.hpp>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace Service

View File

@@ -8,6 +8,7 @@
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/service/set/set.h"
#include "core/settings.h"
namespace Service::Set {
@@ -31,6 +32,10 @@ constexpr std::array<LanguageCode, 17> available_language_codes = {{
LanguageCode::ZH_HANT,
}};
LanguageCode GetLanguageCodeFromIndex(size_t index) {
return available_language_codes.at(index);
}
void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(available_language_codes);
@@ -49,9 +54,17 @@ void SET::GetAvailableLanguageCodeCount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
}
void SET::GetLanguageCode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u64>(available_language_codes[Settings::values.language_index]));
LOG_DEBUG(Service_SET, "called {}", Settings::values.language_index);
}
SET::SET() : ServiceFramework("set") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetLanguageCode"},
{0, &SET::GetLanguageCode, "GetLanguageCode"},
{1, &SET::GetAvailableLanguageCodes, "GetAvailableLanguageCodes"},
{2, nullptr, "MakeLanguageCode"},
{3, &SET::GetAvailableLanguageCodeCount, "GetAvailableLanguageCodeCount"},

View File

@@ -28,6 +28,7 @@ enum class LanguageCode : u64 {
ZH_HANS = 0x00736E61482D687A,
ZH_HANT = 0x00746E61482D687A,
};
LanguageCode GetLanguageCodeFromIndex(size_t idx);
class SET final : public ServiceFramework<SET> {
public:
@@ -35,6 +36,7 @@ public:
~SET() = default;
private:
void GetLanguageCode(Kernel::HLERequestContext& ctx);
void GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx);
void GetAvailableLanguageCodeCount(Kernel::HLERequestContext& ctx);
};

View File

@@ -4,9 +4,11 @@
#pragma once
#include <memory>
#include <string>
#include <unordered_map>
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
@@ -19,6 +21,8 @@ class SessionRequestHandler;
namespace Service::SM {
class Controller;
/// Interface to "sm:" service
class SM final : public ServiceFramework<SM> {
public:
@@ -32,8 +36,6 @@ private:
std::shared_ptr<ServiceManager> service_manager;
};
class Controller;
constexpr ResultCode ERR_SERVICE_NOT_REGISTERED(-1);
constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED(-1);
constexpr ResultCode ERR_INVALID_NAME_SIZE(-1);

View File

@@ -1,28 +0,0 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hw/aes/ccm.h"
#include "core/hw/aes/key.h"
namespace HW {
namespace AES {
std::vector<u8> EncryptSignCCM(const std::vector<u8>& pdata, const CCMNonce& nonce,
size_t slot_id) {
UNIMPLEMENTED();
return {};
}
std::vector<u8> DecryptVerifyCCM(const std::vector<u8>& cipher, const CCMNonce& nonce,
size_t slot_id) {
UNIMPLEMENTED();
return {};
}
} // namespace AES
} // namespace HW

View File

@@ -1,96 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/hw/hw.h"
#include "core/hw/lcd.h"
namespace HW {
template <typename T>
inline void Read(T& var, const u32 addr) {
switch (addr & 0xFFFFF000) {
case VADDR_GPU:
case VADDR_GPU + 0x1000:
case VADDR_GPU + 0x2000:
case VADDR_GPU + 0x3000:
case VADDR_GPU + 0x4000:
case VADDR_GPU + 0x5000:
case VADDR_GPU + 0x6000:
case VADDR_GPU + 0x7000:
case VADDR_GPU + 0x8000:
case VADDR_GPU + 0x9000:
case VADDR_GPU + 0xA000:
case VADDR_GPU + 0xB000:
case VADDR_GPU + 0xC000:
case VADDR_GPU + 0xD000:
case VADDR_GPU + 0xE000:
case VADDR_GPU + 0xF000:
break;
case VADDR_LCD:
LCD::Read(var, addr);
break;
default:
LOG_ERROR(HW_Memory, "Unknown Read{} @ 0x{:08X}", sizeof(var) * 8, addr);
break;
}
}
template <typename T>
inline void Write(u32 addr, const T data) {
switch (addr & 0xFFFFF000) {
case VADDR_GPU:
case VADDR_GPU + 0x1000:
case VADDR_GPU + 0x2000:
case VADDR_GPU + 0x3000:
case VADDR_GPU + 0x4000:
case VADDR_GPU + 0x5000:
case VADDR_GPU + 0x6000:
case VADDR_GPU + 0x7000:
case VADDR_GPU + 0x8000:
case VADDR_GPU + 0x9000:
case VADDR_GPU + 0xA000:
case VADDR_GPU + 0xB000:
case VADDR_GPU + 0xC000:
case VADDR_GPU + 0xD000:
case VADDR_GPU + 0xE000:
case VADDR_GPU + 0xF000:
break;
case VADDR_LCD:
LCD::Write(addr, data);
break;
default:
LOG_ERROR(HW_Memory, "Unknown Write{} 0x{:08X} @ 0x{:08X}", sizeof(data) * 8, data, addr);
break;
}
}
// Explicitly instantiate template functions because we aren't defining this in the header:
template void Read<u64>(u64& var, const u32 addr);
template void Read<u32>(u32& var, const u32 addr);
template void Read<u16>(u16& var, const u32 addr);
template void Read<u8>(u8& var, const u32 addr);
template void Write<u64>(u32 addr, const u64 data);
template void Write<u32>(u32 addr, const u32 data);
template void Write<u16>(u32 addr, const u16 data);
template void Write<u8>(u32 addr, const u8 data);
/// Update hardware
void Update() {}
/// Initialize hardware
void Init() {
LCD::Init();
LOG_DEBUG(HW, "Initialized OK");
}
/// Shutdown hardware
void Shutdown() {
LCD::Shutdown();
LOG_DEBUG(HW, "Shutdown OK");
}
} // namespace HW

View File

@@ -1,50 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace HW {
/// Beginnings of IO register regions, in the user VA space.
enum : u32 {
VADDR_HASH = 0x1EC01000,
VADDR_CSND = 0x1EC03000,
VADDR_DSP = 0x1EC40000,
VADDR_PDN = 0x1EC41000,
VADDR_CODEC = 0x1EC41000,
VADDR_SPI = 0x1EC42000,
VADDR_SPI_2 = 0x1EC43000, // Only used under TWL_FIRM?
VADDR_I2C = 0x1EC44000,
VADDR_CODEC_2 = 0x1EC45000,
VADDR_HID = 0x1EC46000,
VADDR_GPIO = 0x1EC47000,
VADDR_I2C_2 = 0x1EC48000,
VADDR_SPI_3 = 0x1EC60000,
VADDR_I2C_3 = 0x1EC61000,
VADDR_MIC = 0x1EC62000,
VADDR_PXI = 0x1EC63000,
VADDR_LCD = 0x1ED02000,
VADDR_DSP_2 = 0x1ED03000,
VADDR_HASH_2 = 0x1EE01000,
VADDR_GPU = 0x1EF00000,
};
template <typename T>
void Read(T& var, const u32 addr);
template <typename T>
void Write(u32 addr, const T data);
/// Update hardware
void Update();
/// Initialize hardware
void Init();
/// Shutdown hardware
void Shutdown();
} // namespace HW

View File

@@ -1,67 +0,0 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/hw/hw.h"
#include "core/hw/lcd.h"
#include "core/tracer/recorder.h"
namespace LCD {
Regs g_regs;
template <typename T>
inline void Read(T& var, const u32 raw_addr) {
u32 addr = raw_addr - HW::VADDR_LCD;
u32 index = addr / 4;
// Reads other than u32 are untested, so I'd rather have them abort than silently fail
if (index >= 0x400 || !std::is_same<T, u32>::value) {
LOG_ERROR(HW_LCD, "Unknown Read{} @ 0x{:08X}", sizeof(var) * 8, addr);
return;
}
var = g_regs[index];
}
template <typename T>
inline void Write(u32 addr, const T data) {
addr -= HW::VADDR_LCD;
u32 index = addr / 4;
// Writes other than u32 are untested, so I'd rather have them abort than silently fail
if (index >= 0x400 || !std::is_same<T, u32>::value) {
LOG_ERROR(HW_LCD, "Unknown Write{} 0x{:08X} @ 0x{:08X}", sizeof(data) * 8, data, addr);
return;
}
g_regs[index] = static_cast<u32>(data);
}
// Explicitly instantiate template functions because we aren't defining this in the header:
template void Read<u64>(u64& var, const u32 addr);
template void Read<u32>(u32& var, const u32 addr);
template void Read<u16>(u16& var, const u32 addr);
template void Read<u8>(u8& var, const u32 addr);
template void Write<u64>(u32 addr, const u64 data);
template void Write<u32>(u32 addr, const u32 data);
template void Write<u16>(u32 addr, const u16 data);
template void Write<u8>(u32 addr, const u8 data);
/// Initialize hardware
void Init() {
memset(&g_regs, 0, sizeof(g_regs));
LOG_DEBUG(HW_LCD, "Initialized OK");
}
/// Shutdown hardware
void Shutdown() {
LOG_DEBUG(HW_LCD, "Shutdown OK");
}
} // namespace LCD

View File

@@ -1,86 +0,0 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <type_traits>
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#define LCD_REG_INDEX(field_name) (offsetof(LCD::Regs, field_name) / sizeof(u32))
namespace LCD {
struct Regs {
union ColorFill {
u32 raw;
BitField<0, 8, u32> color_r;
BitField<8, 8, u32> color_g;
BitField<16, 8, u32> color_b;
BitField<24, 1, u32> is_enabled;
};
INSERT_PADDING_WORDS(0x81);
ColorFill color_fill_top;
INSERT_PADDING_WORDS(0xE);
u32 backlight_top;
INSERT_PADDING_WORDS(0x1F0);
ColorFill color_fill_bottom;
INSERT_PADDING_WORDS(0xE);
u32 backlight_bottom;
INSERT_PADDING_WORDS(0x16F);
static constexpr size_t NumIds() {
return sizeof(Regs) / sizeof(u32);
}
const u32& operator[](int index) const {
const u32* content = reinterpret_cast<const u32*>(this);
return content[index];
}
u32& operator[](int index) {
u32* content = reinterpret_cast<u32*>(this);
return content[index];
}
};
static_assert(std::is_standard_layout<Regs>::value, "Structure does not use standard layout");
// TODO: MSVC does not support using offsetof() on non-static data members even though this
// is technically allowed since C++11. This macro should be enabled once MSVC adds
// support for that.
#ifndef _MSC_VER
#define ASSERT_REG_POSITION(field_name, position) \
static_assert(offsetof(Regs, field_name) == position * 4, \
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(color_fill_top, 0x81);
ASSERT_REG_POSITION(backlight_top, 0x90);
ASSERT_REG_POSITION(color_fill_bottom, 0x281);
ASSERT_REG_POSITION(backlight_bottom, 0x290);
#undef ASSERT_REG_POSITION
#endif // !defined(_MSC_VER)
extern Regs g_regs;
template <typename T>
void Read(T& var, const u32 addr);
template <typename T>
void Write(u32 addr, const T data);
/// Initialize hardware
void Init();
/// Shutdown hardware
void Shutdown();
} // namespace LCD

View File

@@ -7,7 +7,7 @@
#include <string>
#include "common/common_types.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/loader/loader.h"
namespace Loader {

View File

@@ -14,7 +14,7 @@
#include "common/common_types.h"
#include "common/file_util.h"
#include "core/file_sys/vfs.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
namespace Kernel {
struct AddressMapping;

View File

@@ -8,7 +8,7 @@
#include "common/common_types.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/loader/loader.h"
namespace Loader {

View File

@@ -6,7 +6,7 @@
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/loader/linker.h"
#include "core/loader/loader.h"

View File

@@ -6,7 +6,7 @@
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/loader/linker.h"
#include "core/loader/loader.h"

View File

@@ -14,7 +14,6 @@
#include "common/swap.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h"
#include "core/hle/lock.h"
#include "core/memory.h"
@@ -24,8 +23,6 @@
namespace Memory {
static std::array<u8, Memory::VRAM_SIZE> vram;
static PageTable* current_page_table = nullptr;
void SetCurrentPageTable(PageTable* page_table) {
@@ -242,10 +239,6 @@ bool IsKernelVirtualAddress(const VAddr vaddr) {
return KERNEL_REGION_VADDR <= vaddr && vaddr < KERNEL_REGION_END;
}
bool IsValidPhysicalAddress(const PAddr paddr) {
return GetPhysicalPointer(paddr) != nullptr;
}
u8* GetPointer(const VAddr vaddr) {
u8* page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
if (page_pointer) {
@@ -274,61 +267,6 @@ std::string ReadCString(VAddr vaddr, std::size_t max_length) {
return string;
}
u8* GetPhysicalPointer(PAddr address) {
struct MemoryArea {
PAddr paddr_base;
u32 size;
};
static constexpr MemoryArea memory_areas[] = {
{VRAM_PADDR, VRAM_SIZE},
{IO_AREA_PADDR, IO_AREA_SIZE},
{DSP_RAM_PADDR, DSP_RAM_SIZE},
{FCRAM_PADDR, FCRAM_N3DS_SIZE},
};
const auto area =
std::find_if(std::begin(memory_areas), std::end(memory_areas), [&](const auto& area) {
return address >= area.paddr_base && address < area.paddr_base + area.size;
});
if (area == std::end(memory_areas)) {
LOG_ERROR(HW_Memory, "Unknown GetPhysicalPointer @ 0x{:016X}", address);
return nullptr;
}
if (area->paddr_base == IO_AREA_PADDR) {
LOG_ERROR(HW_Memory, "MMIO mappings are not supported yet. phys_addr={:016X}", address);
return nullptr;
}
u64 offset_into_region = address - area->paddr_base;
u8* target_pointer = nullptr;
switch (area->paddr_base) {
case VRAM_PADDR:
target_pointer = vram.data() + offset_into_region;
break;
case DSP_RAM_PADDR:
break;
case FCRAM_PADDR:
for (const auto& region : Kernel::memory_regions) {
if (offset_into_region >= region.base &&
offset_into_region < region.base + region.size) {
target_pointer =
region.linear_heap_memory->data() + offset_into_region - region.base;
break;
}
}
ASSERT_MSG(target_pointer != nullptr, "Invalid FCRAM address");
break;
default:
UNREACHABLE();
}
return target_pointer;
}
void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached) {
if (gpu_addr == 0) {
return;
@@ -666,48 +604,4 @@ void CopyBlock(VAddr dest_addr, VAddr src_addr, size_t size) {
CopyBlock(*Core::CurrentProcess(), dest_addr, src_addr, size);
}
boost::optional<PAddr> TryVirtualToPhysicalAddress(const VAddr addr) {
if (addr == 0) {
return 0;
} else if (addr >= VRAM_VADDR && addr < VRAM_VADDR_END) {
return addr - VRAM_VADDR + VRAM_PADDR;
} else if (addr >= LINEAR_HEAP_VADDR && addr < LINEAR_HEAP_VADDR_END) {
return addr - LINEAR_HEAP_VADDR + FCRAM_PADDR;
} else if (addr >= NEW_LINEAR_HEAP_VADDR && addr < NEW_LINEAR_HEAP_VADDR_END) {
return addr - NEW_LINEAR_HEAP_VADDR + FCRAM_PADDR;
} else if (addr >= DSP_RAM_VADDR && addr < DSP_RAM_VADDR_END) {
return addr - DSP_RAM_VADDR + DSP_RAM_PADDR;
} else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) {
return addr - IO_AREA_VADDR + IO_AREA_PADDR;
}
return boost::none;
}
PAddr VirtualToPhysicalAddress(const VAddr addr) {
auto paddr = TryVirtualToPhysicalAddress(addr);
if (!paddr) {
LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x{:016X}", addr);
// To help with debugging, set bit on address so that it's obviously invalid.
return addr | 0x80000000;
}
return *paddr;
}
boost::optional<VAddr> PhysicalToVirtualAddress(const PAddr addr) {
if (addr == 0) {
return 0;
} else if (addr >= VRAM_PADDR && addr < VRAM_PADDR_END) {
return addr - VRAM_PADDR + VRAM_VADDR;
} else if (addr >= FCRAM_PADDR && addr < FCRAM_PADDR_END) {
return addr - FCRAM_PADDR + Core::CurrentProcess()->GetLinearHeapAreaAddress();
} else if (addr >= DSP_RAM_PADDR && addr < DSP_RAM_PADDR_END) {
return addr - DSP_RAM_PADDR + DSP_RAM_VADDR;
} else if (addr >= IO_AREA_PADDR && addr < IO_AREA_PADDR_END) {
return addr - IO_AREA_PADDR + IO_AREA_VADDR;
}
return boost::none;
}
} // namespace Memory

View File

@@ -6,12 +6,9 @@
#include <array>
#include <cstddef>
#include <map>
#include <string>
#include <tuple>
#include <vector>
#include <boost/icl/interval_map.hpp>
#include <boost/optional.hpp>
#include "common/common_types.h"
#include "core/memory_hook.h"
#include "video_core/memory_manager.h"
@@ -85,40 +82,6 @@ struct PageTable {
std::array<PageType, PAGE_TABLE_NUM_ENTRIES> attributes;
};
/// Physical memory regions as seen from the ARM11
enum : PAddr {
/// IO register area
IO_AREA_PADDR = 0x10100000,
IO_AREA_SIZE = 0x01000000, ///< IO area size (16MB)
IO_AREA_PADDR_END = IO_AREA_PADDR + IO_AREA_SIZE,
/// MPCore internal memory region
MPCORE_RAM_PADDR = 0x17E00000,
MPCORE_RAM_SIZE = 0x00002000, ///< MPCore internal memory size (8KB)
MPCORE_RAM_PADDR_END = MPCORE_RAM_PADDR + MPCORE_RAM_SIZE,
/// Video memory
VRAM_PADDR = 0x18000000,
VRAM_SIZE = 0x00600000, ///< VRAM size (6MB)
VRAM_PADDR_END = VRAM_PADDR + VRAM_SIZE,
/// DSP memory
DSP_RAM_PADDR = 0x1FF00000,
DSP_RAM_SIZE = 0x00080000, ///< DSP memory size (512KB)
DSP_RAM_PADDR_END = DSP_RAM_PADDR + DSP_RAM_SIZE,
/// AXI WRAM
AXI_WRAM_PADDR = 0x1FF80000,
AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size (512KB)
AXI_WRAM_PADDR_END = AXI_WRAM_PADDR + AXI_WRAM_SIZE,
/// Main FCRAM
FCRAM_PADDR = 0x20000000,
FCRAM_SIZE = 0x08000000, ///< FCRAM size on the Old 3DS (128MB)
FCRAM_N3DS_SIZE = 0x10000000, ///< FCRAM size on the New 3DS (256MB)
FCRAM_PADDR_END = FCRAM_PADDR + FCRAM_SIZE,
};
/// Virtual user-space memory regions
enum : VAddr {
/// Where the application text, data and bss reside.
@@ -126,24 +89,6 @@ enum : VAddr {
PROCESS_IMAGE_MAX_SIZE = 0x08000000,
PROCESS_IMAGE_VADDR_END = PROCESS_IMAGE_VADDR + PROCESS_IMAGE_MAX_SIZE,
/// Maps 1:1 to an offset in FCRAM. Used for HW allocations that need to be linear in physical
/// memory.
LINEAR_HEAP_VADDR = 0x14000000,
LINEAR_HEAP_SIZE = 0x08000000,
LINEAR_HEAP_VADDR_END = LINEAR_HEAP_VADDR + LINEAR_HEAP_SIZE,
/// Maps 1:1 to the IO register area.
IO_AREA_VADDR = 0x1EC00000,
IO_AREA_VADDR_END = IO_AREA_VADDR + IO_AREA_SIZE,
/// Maps 1:1 to VRAM.
VRAM_VADDR = 0x1F000000,
VRAM_VADDR_END = VRAM_VADDR + VRAM_SIZE,
/// Maps 1:1 to DSP memory.
DSP_RAM_VADDR = 0x1FF00000,
DSP_RAM_VADDR_END = DSP_RAM_VADDR + DSP_RAM_SIZE,
/// Read-only page containing kernel and system configuration values.
CONFIG_MEMORY_VADDR = 0x1FF80000,
CONFIG_MEMORY_SIZE = 0x00001000,
@@ -154,13 +99,8 @@ enum : VAddr {
SHARED_PAGE_SIZE = 0x00001000,
SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
/// Equivalent to LINEAR_HEAP_VADDR, but expanded to cover the extra memory in the New 3DS.
NEW_LINEAR_HEAP_VADDR = 0x30000000,
NEW_LINEAR_HEAP_SIZE = 0x10000000,
NEW_LINEAR_HEAP_VADDR_END = NEW_LINEAR_HEAP_VADDR + NEW_LINEAR_HEAP_SIZE,
/// Area where TLS (Thread-Local Storage) buffers are allocated.
TLS_AREA_VADDR = NEW_LINEAR_HEAP_VADDR_END,
TLS_AREA_VADDR = 0x40000000,
TLS_ENTRY_SIZE = 0x200,
TLS_AREA_SIZE = 0x10000000,
TLS_AREA_VADDR_END = TLS_AREA_VADDR + TLS_AREA_SIZE,
@@ -205,8 +145,6 @@ bool IsValidVirtualAddress(const VAddr addr);
/// Determines if the given VAddr is a kernel address
bool IsKernelVirtualAddress(const VAddr addr);
bool IsValidPhysicalAddress(const PAddr addr);
u8 Read8(VAddr addr);
u16 Read16(VAddr addr);
u32 Read32(VAddr addr);
@@ -230,30 +168,6 @@ u8* GetPointer(VAddr virtual_address);
std::string ReadCString(VAddr virtual_address, std::size_t max_length);
/**
* Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical
* address. This should be used by services to translate addresses for use by the hardware.
*/
boost::optional<PAddr> TryVirtualToPhysicalAddress(VAddr addr);
/**
* Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical
* address. This should be used by services to translate addresses for use by the hardware.
*
* @deprecated Use TryVirtualToPhysicalAddress(), which reports failure.
*/
PAddr VirtualToPhysicalAddress(VAddr addr);
/**
* Undoes a mapping performed by VirtualToPhysicalAddress().
*/
boost::optional<VAddr> PhysicalToVirtualAddress(PAddr addr);
/**
* Gets a pointer to the memory region beginning at the specified physical address.
*/
u8* GetPhysicalPointer(PAddr address);
enum class FlushMode {
/// Write back modified surfaces to RAM
Flush,

View File

@@ -5,10 +5,9 @@
#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/hid/hid.h"
#include "core/settings.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#include "core/frontend/emu_window.h"
namespace Settings {
Values values = {};
@@ -20,9 +19,8 @@ void Apply() {
VideoCore::g_toggle_framelimit_enabled = values.toggle_framelimit;
if (VideoCore::g_emu_window) {
auto layout = VideoCore::g_emu_window->GetFramebufferLayout();
VideoCore::g_emu_window->UpdateCurrentFramebufferLayout(layout.width, layout.height);
if (VideoCore::g_renderer) {
VideoCore::g_renderer->UpdateCurrentFramebufferLayout();
}
Service::HID::ReloadInputDevices();

View File

@@ -112,6 +112,8 @@ static const std::array<const char*, NumAnalogs> mapping = {{
struct Values {
// System
bool use_docked_mode;
std::string username;
int language_index;
// Controls
std::array<std::string, NativeButton::NumButtons> buttons;

View File

@@ -5,6 +5,7 @@
#include <atomic>
#include <list>
#include <mutex>
#include <utility>
#include "input_common/keyboard.h"
namespace InputCommon {
@@ -12,9 +13,9 @@ namespace InputCommon {
class KeyButton final : public Input::ButtonDevice {
public:
explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_)
: key_button_list(key_button_list_) {}
: key_button_list(std::move(key_button_list_)) {}
~KeyButton();
~KeyButton() override;
bool GetStatus() const override {
return status.load();

View File

@@ -131,7 +131,7 @@ public:
device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity);
}
std::tuple<Math::Vec3<float>, Math::Vec3<float>> GetStatus() const {
std::tuple<Math::Vec3<float>, Math::Vec3<float>> GetStatus() const override {
return device->GetStatus();
}

View File

@@ -82,7 +82,7 @@ private:
class SDLButton final : public Input::ButtonDevice {
public:
explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_)
: joystick(joystick_), button(button_) {}
: joystick(std::move(joystick_)), button(button_) {}
bool GetStatus() const override {
return joystick->GetButton(button);
@@ -96,7 +96,7 @@ private:
class SDLDirectionButton final : public Input::ButtonDevice {
public:
explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_)
: joystick(joystick_), hat(hat_), direction(direction_) {}
: joystick(std::move(joystick_)), hat(hat_), direction(direction_) {}
bool GetStatus() const override {
return joystick->GetHatDirection(hat, direction);
@@ -112,7 +112,7 @@ class SDLAxisButton final : public Input::ButtonDevice {
public:
explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_,
bool trigger_if_greater_)
: joystick(joystick_), axis(axis_), threshold(threshold_),
: joystick(std::move(joystick_)), axis(axis_), threshold(threshold_),
trigger_if_greater(trigger_if_greater_) {}
bool GetStatus() const override {
@@ -132,7 +132,7 @@ private:
class SDLAnalog final : public Input::AnalogDevice {
public:
SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_)
: joystick(joystick_), axis_x(axis_x_), axis_y(axis_y_) {}
: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_) {}
std::tuple<float, float> GetStatus() const override {
return joystick->GetAnalog(axis_x, axis_y);
@@ -314,10 +314,6 @@ namespace Polling {
class SDLPoller : public InputCommon::Polling::DevicePoller {
public:
SDLPoller() = default;
~SDLPoller() = default;
void Start() override {
// SDL joysticks must be opened, otherwise they don't generate events
SDL_JoystickUpdate();
@@ -341,10 +337,6 @@ private:
class SDLButtonPoller final : public SDLPoller {
public:
SDLButtonPoller() = default;
~SDLButtonPoller() = default;
Common::ParamPackage GetNextInput() override {
SDL_Event event;
while (SDL_PollEvent(&event)) {
@@ -364,10 +356,6 @@ public:
class SDLAnalogPoller final : public SDLPoller {
public:
SDLAnalogPoller() = default;
~SDLAnalogPoller() = default;
void Start() override {
SDLPoller::Start();

View File

@@ -3,7 +3,6 @@ add_executable(tests
core/arm/arm_test_common.cpp
core/arm/arm_test_common.h
core/core_timing.cpp
core/memory/memory.cpp
glad.cpp
tests.cpp
)

View File

@@ -1,56 +0,0 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <catch.hpp>
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h"
#include "core/memory.h"
TEST_CASE("Memory::IsValidVirtualAddress", "[core][memory][!hide]") {
SECTION("these regions should not be mapped on an empty process") {
auto process = Kernel::Process::Create("");
CHECK(Memory::IsValidVirtualAddress(*process, Memory::PROCESS_IMAGE_VADDR) == false);
CHECK(Memory::IsValidVirtualAddress(*process, Memory::HEAP_VADDR) == false);
CHECK(Memory::IsValidVirtualAddress(*process, Memory::LINEAR_HEAP_VADDR) == false);
CHECK(Memory::IsValidVirtualAddress(*process, Memory::VRAM_VADDR) == false);
CHECK(Memory::IsValidVirtualAddress(*process, Memory::CONFIG_MEMORY_VADDR) == false);
CHECK(Memory::IsValidVirtualAddress(*process, Memory::SHARED_PAGE_VADDR) == false);
CHECK(Memory::IsValidVirtualAddress(*process, Memory::TLS_AREA_VADDR) == false);
}
SECTION("CONFIG_MEMORY_VADDR and SHARED_PAGE_VADDR should be valid after mapping them") {
auto process = Kernel::Process::Create("");
Kernel::MapSharedPages(process->vm_manager);
CHECK(Memory::IsValidVirtualAddress(*process, Memory::CONFIG_MEMORY_VADDR) == true);
CHECK(Memory::IsValidVirtualAddress(*process, Memory::SHARED_PAGE_VADDR) == true);
}
SECTION("special regions should be valid after mapping them") {
auto process = Kernel::Process::Create("");
SECTION("VRAM") {
Kernel::HandleSpecialMapping(process->vm_manager,
{Memory::VRAM_VADDR, Memory::VRAM_SIZE, false, false});
CHECK(Memory::IsValidVirtualAddress(*process, Memory::VRAM_VADDR) == true);
}
SECTION("IO (Not yet implemented)") {
Kernel::HandleSpecialMapping(
process->vm_manager, {Memory::IO_AREA_VADDR, Memory::IO_AREA_SIZE, false, false});
CHECK_FALSE(Memory::IsValidVirtualAddress(*process, Memory::IO_AREA_VADDR) == true);
}
SECTION("DSP") {
Kernel::HandleSpecialMapping(
process->vm_manager, {Memory::DSP_RAM_VADDR, Memory::DSP_RAM_SIZE, false, false});
CHECK(Memory::IsValidVirtualAddress(*process, Memory::DSP_RAM_VADDR) == true);
}
}
SECTION("Unmapping a VAddr should make it invalid") {
auto process = Kernel::Process::Create("");
Kernel::MapSharedPages(process->vm_manager);
process->vm_manager.UnmapRange(Memory::CONFIG_MEMORY_VADDR, Memory::CONFIG_MEMORY_SIZE);
CHECK(Memory::IsValidVirtualAddress(*process, Memory::CONFIG_MEMORY_VADDR) == false);
}
}

View File

@@ -2,14 +2,22 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <atomic>
#include <memory>
#include "core/frontend/emu_window.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/video_core.h"
RendererBase::RendererBase(EmuWindow& window) : render_window{window} {}
RendererBase::~RendererBase() = default;
void RendererBase::UpdateCurrentFramebufferLayout() {
const Layout::FramebufferLayout& layout = render_window.GetFramebufferLayout();
render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
}
void RendererBase::RefreshRasterizerSetting() {
if (rasterizer == nullptr) {
rasterizer = std::make_unique<RasterizerOpenGL>();
rasterizer = std::make_unique<RasterizerOpenGL>(render_window);
}
}

View File

@@ -18,23 +18,21 @@ public:
/// Used to reference a framebuffer
enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture };
virtual ~RendererBase() {}
explicit RendererBase(EmuWindow& window);
virtual ~RendererBase();
/// Swap buffers (render frame)
virtual void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) = 0;
/**
* Set the emulator window to use for renderer
* @param window EmuWindow handle to emulator window to use for rendering
*/
virtual void SetWindow(EmuWindow* window) = 0;
/// Initialize the renderer
virtual bool Init() = 0;
/// Shutdown the renderer
virtual void ShutDown() = 0;
/// Updates the framebuffer layout of the contained render window handle.
void UpdateCurrentFramebufferLayout();
// Getter/setter functions:
// ------------------------
@@ -53,9 +51,8 @@ public:
void RefreshRasterizerSetting();
protected:
EmuWindow& render_window; ///< Reference to the render window handle.
std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
int m_current_frame = 0; ///< Current frame, should be set by the renderer
private:
};

View File

@@ -14,7 +14,6 @@
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/frontend/emu_window.h"
#include "core/hle/kernel/process.h"
@@ -37,7 +36,7 @@ MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255));
MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
RasterizerOpenGL::RasterizerOpenGL() {
RasterizerOpenGL::RasterizerOpenGL(EmuWindow& window) : emu_window{window} {
// Create sampler objects
for (size_t i = 0; i < texture_samplers.size(); ++i) {
texture_samplers[i].Create();
@@ -395,7 +394,7 @@ void RasterizerOpenGL::Clear() {
if (clear_mask == 0)
return;
ScopeAcquireGLContext acquire_context;
ScopeAcquireGLContext acquire_context{emu_window};
auto [dirty_color_surface, dirty_depth_surface] =
ConfigureFramebuffers(use_color_fb, use_depth_fb);
@@ -425,7 +424,7 @@ void RasterizerOpenGL::DrawArrays() {
MICROPROFILE_SCOPE(OpenGL_Drawing);
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
ScopeAcquireGLContext acquire_context;
ScopeAcquireGLContext acquire_context{emu_window};
auto [dirty_color_surface, dirty_depth_surface] =
ConfigureFramebuffers(true, regs.zeta.Address() != 0 && regs.zeta_enable != 0);

View File

@@ -21,11 +21,12 @@
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
class EmuWindow;
struct ScreenInfo;
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
public:
RasterizerOpenGL();
explicit RasterizerOpenGL(EmuWindow& renderer);
~RasterizerOpenGL() override;
void DrawArrays() override;
@@ -144,6 +145,8 @@ private:
RasterizerCacheOpenGL res_cache;
EmuWindow& emu_window;
std::unique_ptr<GLShader::ProgramManager> shader_program_manager;
OGLVertexArray sw_vao;
OGLVertexArray hw_vao;

View File

@@ -118,6 +118,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RG16UI
{GL_RG16I, GL_RG_INTEGER, GL_SHORT, ComponentType::SInt, false}, // RG16I
{GL_RG16_SNORM, GL_RG, GL_SHORT, ComponentType::SNorm, false}, // RG16S
{GL_RGB32F, GL_RGB, GL_FLOAT, ComponentType::Float, false}, // RGB32F
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // SRGBA8
// DepthStencil formats
@@ -218,9 +219,10 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::RG16>,
MortonCopy<true, PixelFormat::RG16F>, MortonCopy<true, PixelFormat::RG16UI>,
MortonCopy<true, PixelFormat::RG16I>, MortonCopy<true, PixelFormat::RG16S>,
MortonCopy<true, PixelFormat::SRGBA8>, MortonCopy<true, PixelFormat::Z24S8>,
MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z32FS8>,
MortonCopy<true, PixelFormat::RGB32F>, MortonCopy<true, PixelFormat::SRGBA8>,
MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>,
MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>,
MortonCopy<true, PixelFormat::Z32FS8>,
};
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
@@ -253,6 +255,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<false, PixelFormat::RG16UI>,
MortonCopy<false, PixelFormat::RG16I>,
MortonCopy<false, PixelFormat::RG16S>,
MortonCopy<false, PixelFormat::RGB32F>,
MortonCopy<false, PixelFormat::SRGBA8>,
MortonCopy<false, PixelFormat::Z24S8>,
MortonCopy<false, PixelFormat::S8Z24>,

View File

@@ -48,16 +48,17 @@ struct SurfaceParams {
RG16UI = 23,
RG16I = 24,
RG16S = 25,
SRGBA8 = 26,
RGB32F = 26,
SRGBA8 = 27,
MaxColorFormat,
// DepthStencil formats
Z24S8 = 27,
S8Z24 = 28,
Z32F = 29,
Z16 = 30,
Z32FS8 = 31,
Z24S8 = 28,
S8Z24 = 29,
Z32F = 30,
Z16 = 31,
Z32FS8 = 32,
MaxDepthStencilFormat,
@@ -121,6 +122,7 @@ struct SurfaceParams {
1, // RG16UI
1, // RG16I
1, // RG16S
1, // RGB32F
1, // SRGBA8
1, // Z24S8
1, // S8Z24
@@ -164,6 +166,7 @@ struct SurfaceParams {
32, // RG16UI
32, // RG16I
32, // RG16S
96, // RGB32F
32, // SRGBA8
32, // Z24S8
32, // S8Z24
@@ -272,6 +275,8 @@ struct SurfaceParams {
UNREACHABLE();
case Tegra::Texture::TextureFormat::R32_G32:
return PixelFormat::RG32F;
case Tegra::Texture::TextureFormat::R32_G32_B32:
return PixelFormat::RGB32F;
case Tegra::Texture::TextureFormat::R16:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
@@ -363,6 +368,8 @@ struct SurfaceParams {
return Tegra::Texture::TextureFormat::A8R8G8B8;
case PixelFormat::RGBA32F:
return Tegra::Texture::TextureFormat::R32_G32_B32_A32;
case PixelFormat::RGB32F:
return Tegra::Texture::TextureFormat::R32_G32_B32;
case PixelFormat::RG32F:
return Tegra::Texture::TextureFormat::R32_G32;
case PixelFormat::R32F:

View File

@@ -105,20 +105,20 @@ public:
}
ShaderEntries UseProgrammableVertexShader(const MaxwellVSConfig& config,
const ShaderSetup setup) {
const ShaderSetup& setup) {
ShaderEntries result;
std::tie(current.vs, result) = vertex_shaders.Get(config, setup);
return result;
}
ShaderEntries UseProgrammableFragmentShader(const MaxwellFSConfig& config,
const ShaderSetup setup) {
const ShaderSetup& setup) {
ShaderEntries result;
std::tie(current.fs, result) = fragment_shaders.Get(config, setup);
return result;
}
GLuint GetCurrentProgramStage(Maxwell3D::Regs::ShaderStage stage) {
GLuint GetCurrentProgramStage(Maxwell3D::Regs::ShaderStage stage) const {
switch (stage) {
case Maxwell3D::Regs::ShaderStage::Vertex:
return current.vs;

View File

@@ -82,7 +82,7 @@ public:
GLenum logic_op; // GL_LOGIC_OP_MODE
// 3 texture units - one for each that is used in PICA fragment shader emulation
struct {
struct TextureUnit {
GLuint texture_2d; // GL_TEXTURE_BINDING_2D
GLuint sampler; // GL_SAMPLER_BINDING
struct {
@@ -104,7 +104,8 @@ public:
Unbind();
sampler = 0;
}
} texture_units[32];
};
std::array<TextureUnit, 32> texture_units;
struct {
GLuint read_framebuffer; // GL_READ_FRAMEBUFFER_BINDING

View File

@@ -92,23 +92,23 @@ static std::array<GLfloat, 3 * 2> MakeOrthographicMatrix(const float width, cons
return matrix;
}
ScopeAcquireGLContext::ScopeAcquireGLContext() {
ScopeAcquireGLContext::ScopeAcquireGLContext(EmuWindow& emu_window_) : emu_window{emu_window_} {
if (Settings::values.use_multi_core) {
VideoCore::g_emu_window->MakeCurrent();
emu_window.MakeCurrent();
}
}
ScopeAcquireGLContext::~ScopeAcquireGLContext() {
if (Settings::values.use_multi_core) {
VideoCore::g_emu_window->DoneCurrent();
emu_window.DoneCurrent();
}
}
RendererOpenGL::RendererOpenGL() = default;
RendererOpenGL::RendererOpenGL(EmuWindow& window) : RendererBase{window} {}
RendererOpenGL::~RendererOpenGL() = default;
/// Swap buffers (render frame)
void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) {
ScopeAcquireGLContext acquire_context;
ScopeAcquireGLContext acquire_context{render_window};
Core::System::GetInstance().perf_stats.EndSystemFrame();
@@ -130,10 +130,10 @@ void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&
// Load the framebuffer from memory, draw it to the screen, and swap buffers
LoadFBToScreenInfo(*framebuffer, screen_info);
DrawScreen();
render_window->SwapBuffers();
render_window.SwapBuffers();
}
render_window->PollEvents();
render_window.PollEvents();
Core::System::GetInstance().frame_limiter.DoFrameLimiting(CoreTiming::GetGlobalTimeUs());
Core::System::GetInstance().perf_stats.BeginSystemFrame();
@@ -356,7 +356,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
* Draws the emulated screens to the emulator window.
*/
void RendererOpenGL::DrawScreen() {
const auto& layout = render_window->GetFramebufferLayout();
const auto& layout = render_window.GetFramebufferLayout();
const auto& screen = layout.screen;
glViewport(0, 0, layout.width, layout.height);
@@ -380,14 +380,6 @@ void RendererOpenGL::DrawScreen() {
/// Updates the framerate
void RendererOpenGL::UpdateFramerate() {}
/**
* Set the emulator window to use for renderer
* @param window EmuWindow handle to emulator window to use for rendering
*/
void RendererOpenGL::SetWindow(EmuWindow* window) {
render_window = window;
}
static const char* GetSource(GLenum source) {
#define RET(s) \
case GL_DEBUG_SOURCE_##s: \
@@ -445,7 +437,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum
/// Initialize the renderer
bool RendererOpenGL::Init() {
ScopeAcquireGLContext acquire_context;
ScopeAcquireGLContext acquire_context{render_window};
if (GLAD_GL_KHR_debug) {
glEnable(GL_DEBUG_OUTPUT);

View File

@@ -34,24 +34,21 @@ struct ScreenInfo {
/// Helper class to acquire/release OpenGL context within a given scope
class ScopeAcquireGLContext : NonCopyable {
public:
ScopeAcquireGLContext();
explicit ScopeAcquireGLContext(EmuWindow& window);
~ScopeAcquireGLContext();
private:
EmuWindow& emu_window;
};
class RendererOpenGL : public RendererBase {
public:
RendererOpenGL();
explicit RendererOpenGL(EmuWindow& window);
~RendererOpenGL() override;
/// Swap buffers (render frame)
void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) override;
/**
* Set the emulator window to use for renderer
* @param window EmuWindow handle to emulator window to use for rendering
*/
void SetWindow(EmuWindow* window) override;
/// Initialize the renderer
bool Init() override;
@@ -72,8 +69,6 @@ private:
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a,
const TextureInfo& texture);
EmuWindow* render_window; ///< Handle to render window
OpenGLState state;
// OpenGL object IDs

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