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150 Commits

Author SHA1 Message Date
Morph
41e855bd42 service: vi: Retrieve vsync event once per display
The display vsync event can only be retrieved once per display. Returns VI::ResultPermissionDenied if we attempt to retrieve the vsync event for the same display.

Prevents games such as .hack//G.U. Last Recode from consuming all the handles in the handle table by spamming vsync event retrievals and allows it to go in game.
2022-09-25 21:33:36 -04:00
Morph
acc887cc34 service: vi: Move VI results into its own file 2022-09-25 20:33:25 -04:00
bunnei
8d4458ef24 Merge pull request #8849 from Morph1984/parallel-astc
astc: Enable parallel CPU astc decoding
2022-09-19 12:17:51 -07:00
bunnei
3a5f9409c8 Merge pull request #8915 from vonchenplus/opus_multi_stream
core: implement HwOpus GetWorkBufferSizeForMultiStreamEx
2022-09-17 16:07:33 -07:00
bunnei
7172339c7a Merge pull request #8827 from german77/amiibo_release
core: nfp: Implement amiibo encryption
2022-09-17 11:11:21 -07:00
bunnei
9c32f29af1 Merge pull request #8650 from Kelebek1/vsync
[Coretiming/NVNFlinger] Improve multi-core vsync timing, and core timing accuracy
2022-09-17 11:10:54 -07:00
bunnei
4a7a771340 Merge pull request #8914 from lioncash/audio-const
audio_core: Mark several member functions as const
2022-09-16 23:51:31 -07:00
bunnei
eb726677b2 Merge pull request #8916 from Docteh/muilti_build
GIT: Modify .gitignore to ignore wildcard for build directories
2022-09-16 18:19:01 -07:00
bunnei
92813f01a4 Merge pull request #8906 from Docteh/fix_icons
UI: move icons from default into colorful theme.
2022-09-16 18:12:04 -07:00
Kyle K
49870baea4 GIT: Modify .gitignore to ignore wildcard for build directories
Helps if you have multiple build folders. There are other, dark ways to
hide extra build folders from git, but this is better.

See: https://github.com/citra-emu/citra/pull/6130
2022-09-16 10:58:29 -07:00
Morph
344006b856 Merge pull request #8869 from SachinVin/cmake
core/CMakeLists.txt: Remove duplicate files.
2022-09-16 13:11:33 -04:00
Morph
8dafe15600 Merge pull request #8649 from lat9nq/common-position-independent
common: Use PROJECT_SOURCE_DIR to find CMakeModules
2022-09-16 12:48:53 -04:00
Morph
44ccec7846 Merge pull request #8682 from lat9nq/dumpy
yuzu qt: Add option to create Windows crash dumps
2022-09-16 12:47:51 -04:00
Morph
882dfa36ae Merge pull request #6667 from lat9nq/ea-appimage
ci,linux: Support Patreon releases
2022-09-16 12:47:38 -04:00
FengChen
672e61d802 core: implement HwOpus GetWorkBufferSizeForMultiStreamEx 2022-09-17 00:28:56 +08:00
Morph
60aa942210 Merge pull request #8911 from lioncash/cexpr-string
audio_device: Make AudioDeviceName constructor constexpr
2022-09-16 10:18:58 -04:00
Morph
809126c94a astc: Enable parallel CPU astc decoding
Given the issues with GPU accelerated ASTC decoding with NVIDIA's latest drivers, parallelize astc decoding on the CPU.
Uses half the available threads in the system for astc decoding.
2022-09-16 10:16:42 -04:00
Lioncash
7e3cdfc453 audio_renderer: Pass command buffer by const reference
This is just being copied and isn't modified at all.
2022-09-16 10:06:53 -04:00
Lioncash
d5d6322640 sink_stream: Mark GetQueueSize as const 2022-09-16 10:00:52 -04:00
Lioncash
6b1cb73350 node_states: Mark relevant member functions as const 2022-09-16 09:59:56 -04:00
Lioncash
e4bc7b8611 i3dl2/reverb: Mark relevant member functions as const
These two don't modify member state.
2022-09-16 09:58:49 -04:00
Lioncash
b2c2138af7 behavior_info: Mark CopyErrorInfo as const
This doesn't modify member state.

We can also mark the parameter of AppendError as const as well, since it
isn't modified.
2022-09-16 09:55:17 -04:00
Lioncash
b862d5d8d8 audio_device: Mark GetDeviceVolume as const
This doesn't modify instance state.
2022-09-16 09:52:34 -04:00
Lioncash
36c77761cf audio_render_manager: Mark several functions as const 2022-09-16 09:50:32 -04:00
Lioncash
7a5d235d94 audio_in: Mark several functions as const
These functions don't modify class state, so we can mark them as such
2022-09-16 09:45:54 -04:00
Lioncash
d1f3c121a0 audio_out: Mark several functions as const
These don't affect class state, so we can mark them as such.
2022-09-16 09:45:51 -04:00
Lioncash
e9109cb5f2 audio_buffers: Pass by const-ref in AppendBuffers
This function doesn't modify the passed in buffer, so we can make that
explicit.
2022-09-16 09:36:03 -04:00
Lioncash
cb2a33babc device_session: Convert for loop into ranged for in AppendBuffers
Simplifies the indexing code a little bit.
2022-09-16 09:32:57 -04:00
Lioncash
a278fa6e2a device_session: Pass arguments by const-ref in relevant functions
These functions don't modify the passed in audio buffers, so we can
signify that in the interface.
2022-09-16 09:31:33 -04:00
Kyle Kienapfel
9554c67809 UI: move icons from default into colorful theme.
colorful theme has been default theme for awhile. having colorful theme
try and grab icons from other theme doesn't work on Linux.

Also adding two additional icons, info is to hint to the user that they
should hit verify after pasting in a token, sync is to show that the
verification is occurring.
2022-09-15 23:00:49 -07:00
bunnei
e85bda5f31 Merge pull request #8878 from Kelebek1/remove_pause
Remove pause callbacks from coretiming
2022-09-15 13:50:13 -07:00
bunnei
b5a06bc419 Merge pull request #8902 from Morph1984/new_sd_icons
qt_themes: Update sd card icon
2022-09-15 11:47:20 -07:00
liamwhite
b06ef5d530 Merge pull request #8901 from lioncash/docs
audio_core: Amend documentation comment tags
2022-09-15 10:36:18 -04:00
Narr the Reg
0a63d43ad6 Merge pull request #8909 from Docteh/taslinky
UI: Fix link to TAS help page
2022-09-15 08:48:12 -05:00
Lioncash
2c91fbf7f1 audio_core: Amend documentation tags
Resolves a wackload of -Wdocumentation warnings due to mismatching tags
and whatnot.
2022-09-15 09:47:23 -04:00
Mai
463cc9559f Merge pull request #8904 from liushuyu/fix-xbyak-linkage
common: do not link to xbyak on non-amd64 architectures
2022-09-15 09:44:57 -04:00
Lioncash
d55046c5e9 audio_device: Mark member functions as const where applicable
These member functions don't modify any internal state.
2022-09-15 09:06:17 -04:00
Lioncash
1c7dae966d audio_device: Make AudioDeviceName constructor constexpr
These are used as read-only arrays, so we can make the data read-only
and available at compile-time.

Now constructing an AudioDevice no longer needs to initialize some
tables
2022-09-15 09:03:40 -04:00
Kyle Kienapfel
fbbedb032c UI: Fix link to TAS help page
Tools -> TAS -> Configure TAS

Thanks to Rei on discord for the fix.

Basically: openExternalLinks is a checkbox in Qt Creator
2022-09-15 01:43:03 -07:00
Narr the Reg
eeb0ec67c3 Merge pull request #8900 from lioncash/cast-qual
compressor: Remove unneeded casts in ApplyCompressorEffect
2022-09-14 18:49:44 -05:00
liushuyu
7fda6de5cb common: do not link to xbyak on non-amd64 architectures 2022-09-13 17:19:37 -06:00
Lioncash
f08046f4d7 compressor: Simplify memset in InitializeCompressorEffect
Provides equivalent behavior while being significantly smaller.
2022-09-13 13:34:58 -04:00
Lioncash
fd876f200f compressor: Mark params parameters as const
These functions don't modify the parameters.
2022-09-13 13:33:41 -04:00
Lioncash
bdb866af1d compressor: Remove unneeded casts in ApplyCompressorEffect
Same behavior, but also silences a -Wcast-qual warning, since the second
cast casts away const.
2022-09-13 13:28:54 -04:00
Kelebek1
e93e898df5 Remove pause callbacks from coretiming 2022-09-13 13:20:35 +01:00
Mai
1be456db83 Merge pull request #8880 from german77/slow-moving
input_common: Increase mapping timer from 2.5 seconds to 4 seconds
2022-09-12 23:30:51 -04:00
Morph
56be24d50a qt_themes: Add colorful and dark mode sd card icons 2022-09-12 18:54:29 -04:00
Dev-draco
949917babc qt_themes: Update sd card icon 2022-09-12 18:54:29 -04:00
Mai
4b07596b83 Merge pull request #8891 from Kelebek1/pragma
Remove a pragma once from a cpp file
2022-09-12 14:28:25 -04:00
Kelebek1
1deecc6f70 Remove a pragma once from a cpp file 2022-09-12 19:27:11 +01:00
german77
5d907d9acd input_common: Increase mapping timer from 2.5 seconds to 4 seconds 2022-09-11 08:58:06 -05:00
bunnei
cd4b9bffb2 Merge pull request #8842 from Kelebek1/AudOut
[audio_core] Rework audio output
2022-09-10 11:01:11 -07:00
bunnei
16080b6e4e Merge pull request #8863 from german77/triggers
core: hid: Fix GC triggers overwriting ZL and ZR buttons
2022-09-09 21:53:53 -07:00
bunnei
a967c41fa0 Merge pull request #8864 from german77/toggle_analog
input_common: Add support for analog toggle
2022-09-09 20:54:01 -07:00
lat9nq
0cef3b47f3 Merge pull request #8819 from liamwhite/cash-money
video_core: add option for pessimistic flushing
2022-09-08 22:46:58 -04:00
bunnei
f663966599 Merge pull request #8859 from CaptV0rt3x/patch-1
Fix Cmake warning for CMP0077
2022-09-08 12:30:13 -07:00
bunnei
35ecd062ac Merge pull request #8867 from Docteh/gentoo
CMake: explicitly link mbedcrypto for yuzu-room
2022-09-08 12:27:31 -07:00
SachinVin
9c6cd93195 core/CMakeLists.txt: Remove duplicate files. 2022-09-08 22:03:53 +05:30
Kyle Kienapfel
e78a623342 CMake: explicitly link mbedcrypto for yuzu-room
Doesn't appear to effect anything regular, but in both Linux and Windows
builds it looks like our project has all the libraries available for
linking. If this feature is turned off, there is only one thing that
quit working, when linking yuzu-room it couldn't find a function called
mbedtls_base64_decode

mbedtls is split into three libraries for some reason:
mbedtls
mbedx509
mbedcrypto

mbedtls_base64_decode is in mbedcrypto
2022-09-08 05:52:28 -07:00
german77
063b23cc58 core: nfp: Remove magic numbers 2022-09-07 09:49:43 -05:00
german77
4834961736 core: nfp: Workaround for lack of multiple nfp interfaces 2022-09-07 01:04:00 -05:00
Narr the Reg
caa138b33f core: nfp: Correct date and amiibo name 2022-09-07 01:04:00 -05:00
Narr the Reg
19a4e12e6e core: nfp: Implement Convert and RecreateApplicationArea, accuracy fixes 2022-09-07 01:04:00 -05:00
german77
848f69eb19 core: nfp: Implement amiibo encryption 2022-09-07 01:04:00 -05:00
Narr the Reg
de8f7e1250 yuzu: input: fix invert symbol on axis and order options alphabetically 2022-09-06 11:44:29 -05:00
Narr the Reg
2898be69f4 input_common: Add support for analog toggle 2022-09-06 11:21:28 -05:00
bunnei
4ffbbc5348 Merge pull request #8837 from Morph1984/invalidate
(shader/pipeline)_cache: Raise shader/pipeline cache version
2022-09-05 18:20:54 -07:00
bunnei
dd2faab372 Merge pull request #8847 from german77/stop
input_common: sdl: Always check for motion on reconnect
2022-09-05 14:50:38 -07:00
Narr the Reg
dc8d42243b core: hid: Fix GC triggers overwritting ZL and ZR buttons 2022-09-05 16:09:21 -05:00
lat9nq
9dc9e501de ci/windows: Upload debugging symbols 2022-09-04 21:36:35 -04:00
lat9nq
12f7d42d32 mini_dump: Address review feedback
Uses fmt::print as opposed to std::fprintf. Adds a missing return.
static's a single-use function. Initializes structs as opposed to
std::memset where possible. Fixes CMake linkage.

Co-authored-by: Lioncash <mathew1800@gmail.com>

mini_dump: Use a namespace

Co-authored-by: Lioncash <mathew1800@gmail.com>
2022-09-04 21:36:35 -04:00
lat9nq
45b343d1d0 ci,workflows: Enable crash dumps on MSVC builds
ci/windows: Enable crash dumps on MinGW builds
2022-09-04 21:36:34 -04:00
lat9nq
c976613ab2 vcpkg,cmake: Use vcpkg for dbghelp 2022-09-04 21:36:05 -04:00
lat9nq
e339ec0e00 mini_dump: Check for debugger before spawning a child
mini_dump: Clean up

mini_dump: Fix MSVC error

mini_dump: Silence MSVC warning C4700

Zero initialize deb_ev.

mini_dump: Add license info
2022-09-04 21:36:05 -04:00
lat9nq
3dbaafe1f3 mini_dump: Cleanup and add comments
Removes some unnecessary code.

wip
2022-09-04 21:36:05 -04:00
lat9nq
f958cbc737 yuzu: Use a debugger to generate minidumps
yuzu: Move mini_dump out of core

startup_checks: Better exception handling
2022-09-04 21:36:04 -04:00
Vamsi Krishna
016fa3ffee Fix Cmake warning for CMP0077 2022-09-04 13:45:33 +05:30
Kelebek1
2129d040a5 Don't stall with nvdec 2022-09-04 05:41:06 +01:00
Narr the Reg
c3b16cf8d3 input_common: sdl: Always check for motion on reconnect 2022-09-03 17:52:57 -05:00
liamwhite
3faa1c54b6 Merge pull request #8855 from german77/pls
core: ns: Implement pl:s service
2022-09-03 18:35:38 -04:00
Narr the Reg
c7a814f10f core: ns: Implement pl:s service 2022-09-03 17:32:12 -04:00
Mai
b1a18355fb Merge pull request #8833 from Morph1984/vs2022-again
ci: Enable building with Visual Studio 2022 (again)
2022-09-03 15:46:49 -04:00
Mai
3bcfd0dc42 Merge pull request #8854 from Docteh/scroll
Qt: Make General->Debug scrollable
2022-09-03 15:36:46 -04:00
Kyle Kienapfel
b1076859c4 Qt: Make General->Debug scrollable
Configuration -> General -> Debug is getting a bit crowded.

yzct12345 submit this originally, so I'm tagging them as a co-author.
The original #6714 also modifies the Controls -> Player N sections,
but it looks like more work is needed to make the current area scrollable.

Co-authored-by: yzct12345 <87620833+yzct12345@users.noreply.github.com>
2022-09-03 04:59:01 -07:00
bunnei
5addff8d59 Merge pull request #8822 from FearlessTobi/multiplayer-fixes
network: Fixes and improvements to the room feature
2022-09-02 10:24:32 -07:00
Mai
199f77b92f Merge pull request #8843 from Kelebek1/SILENCE_WENCH
Silence a million MSVC warnings
2022-09-02 05:51:44 -04:00
Kelebek1
ea9ff71725 Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. 2022-09-02 04:43:04 +01:00
bunnei
6690dfc486 Merge pull request #8844 from Kelebek1/demote
Demote services from warning/info to debug to reduce log spam
2022-09-01 20:37:41 -07:00
FearlessTobi
65718e2876 Address review comments 2022-09-02 00:50:32 +02:00
Kelebek1
03aedccaa2 Demote services from warning/info to debug to reduce log spam:
GetCurrentFocusState
SetClockSpeed
EnableSixAxisSensorUnalteredPassthrough
IsSixAxisSensorUnalteredPassthroughEnabled
Get, GetOld
SetAndWait, SetAndWaitOld
IocParam
IocFree
2022-09-01 16:54:22 +01:00
Kelebek1
f294b886db Silence std::aligned_storage warnings as it's deprecated in C++23,
replace it with alignas() and a C array
2022-09-01 16:50:41 +01:00
Mai
cbc2761f11 Merge pull request #8841 from zhaobot/tx-update-20220901035349
Update translations (2022-09-01)
2022-08-31 23:55:06 -04:00
The yuzu Community
0e275cfe6e Update translations (2022-09-01) 2022-09-01 03:54:16 +00:00
Morph
9533365486 style: General style changes to match with the rest of the codebase 2022-08-31 08:51:47 -04:00
Morph
7e379207ec (shader/pipeline)_cache: Raise shader/pipeline cache version
Since the following commit: a83a5d2e4c , many games will refuse to boot unless the shader/pipeline cache has been invalidated.
2022-08-31 08:39:37 -04:00
Fernando S
a83a5d2e4c Merge pull request #8752 from vonchenplus/rectangle_texture
video_code: support rectangle texture
2022-08-31 10:40:45 +02:00
Morph
118503f6e5 ci: Enable building with Visual Studio 2022 (again)
Since the following https://developercommunity.visualstudio.com/t/Type-alias-lookup-failure-within-paramet/10039150 compiler bug has been fixed, we can finally build with VS 2022 again.
2022-08-30 14:33:26 -04:00
bunnei
c881a67dba Merge pull request #8809 from german77/finally_is_fixed
video_core: vulkan: rasterizer: Workaround on viewport swizzle on AMD
2022-08-28 02:46:57 -07:00
FearlessTobi
6791301d9a core/ldn_types: Minor corrections and additions 2022-08-27 04:49:10 +02:00
FearlessTobi
63b236d853 yuzu/chat_room: Make font size bigger 2022-08-27 04:04:00 +02:00
FearlessTobi
27d7db1fae dedicated_room: Correctly handle token decoding
Correctly handle token decoding when '=' has been trimmed by the backend server.

Co-Authored-By: liushuyu <liushuyu011@gmail.com>
2022-08-27 04:00:27 +02:00
FearlessTobi
2b6ac4463c yuzu/multiplayer: Warn when game is running or no network interface is selected 2022-08-27 03:41:19 +02:00
FearlessTobi
339758c9fc core/socket_proxy: Correct broadcast behavior
Broadcasts should only be sent when the broadcast IP is used.
They should also only be received when SO_BROADCAST is enabled.
2022-08-27 03:39:02 +02:00
FearlessTobi
839e1faf49 yuzu: Display current game version in multiplayer room
Makes it easier for users to recognize connection errors caused by different game versions.
2022-08-27 03:31:17 +02:00
FearlessTobi
b961b385c3 network: Use lower timeout for enet_host_service
This allows us to have a 10x higher throughput of packets by using a much shorter waiting time.
2022-08-27 03:26:31 +02:00
FearlessTobi
d92826963a core/bsd: Correctly unbind methods in destructor
Prevents yuzu from crashing when the BSD service is created a second time.
2022-08-27 03:12:12 +02:00
FearlessTobi
e431cb8d16 core/acc: Make CheckAvailability use LOG_DEBUG
Previously it was spamming the logs in certain multiplayer games like Puyo Puyo Tetris.
2022-08-27 03:08:21 +02:00
FearlessTobi
b904652d69 yuzu_room: Remove dependency on core 2022-08-27 03:02:21 +02:00
bunnei
d1ef4b2b86 Merge pull request #8566 from german77/galaxy
core: hid: Add fallback for dualjoycon and pro controllers
2022-08-26 16:23:41 -07:00
bunnei
4b96f9864e Merge pull request #8485 from nezd5553/master
cmake: Use compatibility list in source directory
2022-08-26 16:06:41 -07:00
Liam
db3eb168cd video_core: add option for pessimistic flushing 2022-08-25 12:32:14 -04:00
FengChen
b2a6dde438 video_code: support rectangle texture 2022-08-25 12:45:58 +08:00
bunnei
a07502a638 Merge pull request #8812 from Kelebek1/auto
[Audio] Implement AudRenU:RequestUpdateAuto
2022-08-24 11:45:56 -07:00
Kelebek1
56f1dc8dad Implement AudRenU:RequestUpdateAuto, and use C descriptors when B reports as empty. 2022-08-24 18:14:21 +01:00
Narr the Reg
0c8aeb09d2 video_core: vulkan: rasterizer: Workaround on viewport swizzle on AMD 2022-08-23 18:38:34 -05:00
bunnei
3e1426c9a3 Merge pull request #8804 from vonchenplus/speed_up_idirectory_services
core:filesystem: speed up IDirectory service
2022-08-23 13:56:05 -07:00
Narr the Reg
db2335e2f8 yuzu: Force camera output to be saved on a buffer (#8805) 2022-08-22 23:54:48 -05:00
Mai
5503d572ab Merge pull request #8801 from german77/small
hid: core: Add missing function table names
2022-08-22 23:26:16 -04:00
vonchenplus
bd018e0123 core:filesystem: speed up IDirectory service 2022-08-23 09:05:59 +08:00
german77
825ac7b9f4 hid: core: Add missing function table names 2022-08-21 23:31:53 -05:00
liamwhite
7fab7b829c Merge pull request #8799 from liamwhite/where-did-the-padding-go
core/file_sys: fix alignment of BuildId
2022-08-21 14:06:06 -04:00
liamwhite
b99596e312 Merge pull request #8660 from Tachi107/findmodules-pkg-config
build: simplify find modules
2022-08-21 13:42:42 -04:00
liamwhite
3701255e4f Merge pull request #8676 from abouvier/no-check-sub
cmake: add option to check submodules
2022-08-21 13:38:26 -04:00
liamwhite
064f836d1c Merge pull request #8784 from Docteh/nosnek
code: dodge PAGE_SIZE #define
2022-08-21 12:59:01 -04:00
Liam
518317b717 core/file_sys: fix alignment of BuildId 2022-08-21 12:28:36 -04:00
bunnei
e37e3d3634 Merge pull request #8790 from liamwhite/too-many-ways-to-name-a-byte-string
core/file_sys: fix BuildId padding in patch loading
2022-08-20 22:26:02 -07:00
liamwhite
1088e8ce5c Merge pull request #8783 from german77/looong
yuzu: Allow longer controller profile names
2022-08-20 18:31:46 -04:00
liamwhite
7a3e5fe927 Merge pull request #8797 from Docteh/filtering
Qt: Retranslate GameList header and Filter line
2022-08-20 18:31:39 -04:00
liamwhite
776bcec3e1 Merge pull request #8795 from vonchenplus/support_framebuffer_crop_rect_top_not_zero
video_core: support framebuffer crop rect top not zero
2022-08-20 18:31:31 -04:00
liamwhite
47c716e892 Merge pull request #8794 from vonchenplus/clkrst_service
core: implement clkrst service
2022-08-20 18:31:23 -04:00
Kyle Kienapfel
5863f16b4c Qt: Retranslate GameList header and Filter line
Didn't notice this until I was trying to change the default font
to Comic Sans MS when language is set to English in yuzu.
2022-08-20 07:49:29 -07:00
vonchenplus
4bab0d07a6 core: implement clkrst service 2022-08-20 14:08:59 +08:00
Kyle Kienapfel
14e9de6678 code: dodge PAGE_SIZE #define
Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number
This is great except in yuzu we're using PAGE_SIZE as a variable

Specific example
`static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;`

PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables.
Simply deleted the underscores, and then added YUZU_ prefix

Might be worth noting that there are multiple uses in different classes/namespaces
This list may not be exhaustive

Core::Memory   12 bits (4096)
QueryCacheBase 12 bits
ShaderCache    14 bits (16384)
TextureCache   20 bits (1048576, or 1MB)

Fixes #8779
2022-08-19 16:08:40 -07:00
Liam
39cf6abd94 core/file_sys: fix BuildId padding 2022-08-19 17:16:33 -04:00
Narr the Reg
bfbee62340 yuzu: Allow longer controller profile names 2022-08-18 17:46:39 -05:00
Morph
606cdb17d3 core_timing: Sleep in discrete intervals, yield during spin 2022-08-02 01:01:54 -04:00
Kelebek1
658e1ee426 Add missing looping event schedule signal 2022-08-02 01:01:54 -04:00
Kelebek1
83a24ad638 Make coretiming waiting more accurate 2022-08-02 01:01:54 -04:00
Kelebek1
9d3b190465 Rework multi-core vsync 2022-08-01 23:51:53 -04:00
lat9nq
260430c849 common: Use PROJECT_SOURCE_DIR to find CMakeModules
Fixes CMake configuration when yuzu is a submodule of another project.
2022-08-01 23:18:56 -04:00
Andrea Pappacoda
adc8c03fe4 build(externals): rename Findopus to FindOpus
This better matches upstream's FindOpus.cmake file, and it will make
using upstream's FindOpus.cmake file easier.
2022-08-01 12:31:31 +02:00
lat9nq
6b58db9ccd patreon step2: Use jobs to build for Windows and Linux
Apparently the two stages were not building in parallel. Specify
individual jobs that run MSVC and Linux building instead.
2022-07-31 21:07:46 -04:00
lat9nq
d77fe3b1c2 ci/linux: EA AppImage adjustments
Prevent AppImageLauncher from trying to integrate our AppImage on end
user systems. Don't include the basic yuzu executable with EA or
Mainline.
2022-07-31 03:25:29 -04:00
lat9nq
69bd6cd490 patreon step2: Enable Linux build
I sure as heck don't know what I'm doing :)

patreon_step2: Fix caching

:limesDance: still don't know what I'm doing :limesDance:
2022-07-31 01:35:12 -04:00
lat9nq
dc915aff62 ci,linux: Support Patreon releases
The Early Access AppImage needs to be accessible through liftinstall, so
a couple modifications need to made:

The DIR_NAME needs to not include the revision info.
The EA AppImage name cannot contain revision info.
The EA AppImage has to be packaged with the rest of the yuzu package,
which means both binaries and the source are bundled with it now in an
archive.

In addition, fix the source archive so yuzu can actually be built from
it.

upload: Copy AppImage to both mainline and EA release package
2022-07-31 01:35:11 -04:00
Alexandre Bouvier
8b40b59084 cmake: add option to check submodules 2022-07-30 05:01:09 +02:00
Andrea Pappacoda
064625ef58 build: simplify find modules
With this patch I've deleted a few find modules that are now unused
since the vcpkg transition, as the CMake code now forces CONFIG mode for
Catch2, fmt and nlohmann_json.

I've then simplified the lz4, opus, and zstd modules by exclusively
using pkg-config. They were using it already, but were ignoring the
result. Also, I believe that manually looking for libraries was required
for Conan to work, and it is thus not needed anymore.

Lastly, I believe that there is no platform that ships these system libs
without pkg-config/pkgconf, so requiring it should be fine.
2022-07-29 22:52:23 +02:00
german77
18550b165b core: hid: Add fallback for dualjoycon and pro controllers 2022-07-10 20:27:40 -05:00
nezd5553
f85118604e cmake: Move source directory compatibility list...
... and copy it before the download check
This makes it more consistent with the directory structure of the project.
2022-07-04 00:41:31 +09:00
nezd5553
d25b193bfd cmake: Use compatibility list in source directory
For Flatpak builds, the compatibility list is located in the source directory. In this case, CMake will copy it to the build directory.
2022-06-19 18:09:54 -07:00
260 changed files with 12082 additions and 10843 deletions

View File

@@ -5,21 +5,24 @@
. .ci/scripts/common/pre-upload.sh
APPIMAGE_NAME="yuzu-${GITDATE}-${GITREV}.AppImage"
REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
APPIMAGE_NAME="yuzu-${RELEASE_NAME}-${GITDATE}-${GITREV}.AppImage"
BASE_NAME="yuzu-linux"
REV_NAME="${BASE_NAME}-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.xz"
COMPRESSION_FLAGS="-cJvf"
if [ "${RELEASE_NAME}" = "mainline" ]; then
DIR_NAME="${REV_NAME}"
if [ "${RELEASE_NAME}" = "mainline" ] || [ "${RELEASE_NAME}" = "early-access" ]; then
DIR_NAME="${BASE_NAME}-${RELEASE_NAME}"
else
DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
DIR_NAME="${REV_NAME}-${RELEASE_NAME}"
fi
mkdir "$DIR_NAME"
cp build/bin/yuzu-cmd "$DIR_NAME"
cp build/bin/yuzu "$DIR_NAME"
if [ "${RELEASE_NAME}" != "early-access" ] && [ "${RELEASE_NAME}" != "mainline" ]; then
cp build/bin/yuzu "$DIR_NAME"
fi
# Build an AppImage
cd build
@@ -32,6 +35,11 @@ if ! ./appimagetool-x86_64.AppImage --version; then
export APPIMAGE_EXTRACT_AND_RUN=1
fi
# Don't let AppImageLauncher ask to integrate EA
if [ "${RELEASE_NAME}" = "mainline" ] || [ "${RELEASE_NAME}" = "early-access" ]; then
echo "X-AppImage-Integrate=false" >> AppDir/org.yuzu_emu.yuzu.desktop
fi
if [ "${RELEASE_NAME}" = "mainline" ]; then
# Generate update information if releasing to mainline
./appimagetool-x86_64.AppImage -u "gh-releases-zsync|yuzu-emu|yuzu-${RELEASE_NAME}|latest|yuzu-*.AppImage.zsync" AppDir "${APPIMAGE_NAME}"
@@ -46,4 +54,9 @@ if [ -f "build/${APPIMAGE_NAME}.zsync" ]; then
cp "build/${APPIMAGE_NAME}.zsync" "${ARTIFACTS_DIR}/"
fi
# Copy the AppImage to the general release directory and remove git revision info
if [ "${RELEASE_NAME}" = "mainline" ] || [ "${RELEASE_NAME}" = "early-access" ]; then
cp "build/${APPIMAGE_NAME}" "${DIR_NAME}/yuzu-${RELEASE_NAME}.AppImage"
fi
. .ci/scripts/common/post-upload.sh

View File

@@ -21,6 +21,7 @@ cmake .. \
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_CCACHE=ON \
-DYUZU_CRASH_DUMPS=ON \
-DYUZU_USE_BUNDLED_SDL2=OFF \
-DYUZU_USE_EXTERNAL_SDL2=OFF \
-DYUZU_TESTS=OFF \

View File

@@ -65,8 +65,8 @@ if ("$env:GITHUB_ACTIONS" -eq "true") {
# None of the other GHA builds are including source, so commenting out today
#Copy-Item $MSVC_SOURCE_TARXZ -Destination "artifacts"
# Are debug symbols important?
# cp .\build\bin\yuzu*.pdb .\pdb\
# Debugging symbols
cp .\build\bin\yuzu*.pdb .\artifacts\
# Write out a tag BUILD_TAG to environment for the Upload step
# We're getting ${{ github.event.number }} as $env:PR_NUMBER"

View File

@@ -9,7 +9,7 @@ parameters:
steps:
- script: choco install vulkan-sdk
displayName: 'Install vulkan-sdk'
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 17 2022" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'

View File

@@ -50,7 +50,7 @@ stages:
timeoutInMinutes: 120
displayName: 'msvc'
pool:
vmImage: windows-2019
vmImage: windows-2022
steps:
- template: ./templates/sync-source.yml
parameters:

View File

@@ -11,11 +11,32 @@ stages:
- stage: build
displayName: 'build'
jobs:
- job: build
- job: linux
timeoutInMinutes: 120
displayName: 'windows-msvc'
displayName: 'linux'
pool:
vmImage: windows-2019
vmImage: ubuntu-latest
strategy:
maxParallel: 10
matrix:
linux:
BuildSuffix: 'linux'
ScriptFolder: 'linux'
steps:
- template: ./templates/sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./templates/build-single.yml
parameters:
artifactSource: 'false'
cache: $(parameters.cache)
version: $(DisplayVersion)
- job: msvc
timeoutInMinutes: 120
displayName: 'windows'
pool:
vmImage: windows-2022
steps:
- template: ./templates/sync-source.yml
parameters:

View File

@@ -71,7 +71,7 @@ jobs:
build-msvc:
name: 'test build (windows, msvc)'
needs: format
runs-on: windows-2019
runs-on: windows-2022
steps:
- name: Set up cache
uses: actions/cache@v3
@@ -104,7 +104,7 @@ jobs:
run: |
glslangValidator --version
mkdir build
cmake . -B build -GNinja -DCMAKE_TOOLCHAIN_FILE="CMakeModules/MSVCCache.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DGIT_BRANCH=pr-verify
cmake . -B build -GNinja -DCMAKE_TOOLCHAIN_FILE="CMakeModules/MSVCCache.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DGIT_BRANCH=pr-verify -DYUZU_CRASH_DUMPS=ON
- name: Build
run: cmake --build build
- name: Cache Summary

2
.gitignore vendored
View File

@@ -2,7 +2,7 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Build directory
[Bb]uild/
[Bb]uild*/
doc-build/
# Generated source files

View File

@@ -6,6 +6,7 @@ Files: dist/english_plurals/*
dist/icons/controller/*.png
dist/icons/overlay/*.png
dist/languages/*
dist/qt_themes/*/icons/48x48/sd_card.png
dist/qt_themes/*/icons/index.theme
dist/qt_themes/default/style.qss
Copyright: yuzu Emulator Project
@@ -51,6 +52,8 @@ Files: dist/qt_themes/colorful/icons/16x16/lock.png
dist/qt_themes/colorful/icons/48x48/chip.png
dist/qt_themes/colorful/icons/48x48/folder.png
dist/qt_themes/colorful_dark/icons/16x16/lock.png
dist/qt_themes/colorful/icons/16x16/info.png
dist/qt_themes/colorful/icons/16x16/sync.png
Copyright: Icons8
License: MIT
Comment: https://github.com/icons8/flat-color-icons
@@ -66,11 +69,9 @@ Files: dist/qt_themes/*/icons/48x48/no_avatar.png
Copyright: Ionic (http://ionic.io/)
License: MIT
Files: dist/qt_themes/*/icons/48x48/sd_card.png
dist/qt_themes/colorful/icons/48x48/star.png
dist/qt_themes/default/icons/16x16/checked.png
dist/qt_themes/default/icons/16x16/failed.png
Files: dist/qt_themes/colorful/icons/48x48/star.png
dist/qt_themes/colorful/icons/16x16/checked.png
dist/qt_themes/colorful/icons/16x16/failed.png
Copyright: SVG Repo
License: CC0-1.0

View File

@@ -38,12 +38,19 @@ option(YUZU_USE_BUNDLED_OPUS "Compile bundled opus" ON)
option(YUZU_TESTS "Compile tests" ON)
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile Windows crash dump (Minidump) support" OFF "WIN32" OFF)
option(YUZU_USE_BUNDLED_VCPKG "Use vcpkg for yuzu dependencies" "${MSVC}")
option(YUZU_CHECK_SUBMODULES "Check if submodules are present" ON)
if (YUZU_USE_BUNDLED_VCPKG)
if (YUZU_TESTS)
list(APPEND VCPKG_MANIFEST_FEATURES "yuzu-tests")
endif()
if (YUZU_CRASH_DUMPS)
list(APPEND VCPKG_MANIFEST_FEATURES "dbghelp")
endif()
include(${CMAKE_SOURCE_DIR}/externals/vcpkg/scripts/buildsystems/vcpkg.cmake)
elseif(NOT "$ENV{VCPKG_TOOLCHAIN_FILE}" STREQUAL "")
@@ -81,12 +88,17 @@ function(check_submodules_present)
endforeach()
endfunction()
if(EXISTS ${PROJECT_SOURCE_DIR}/.gitmodules)
if(EXISTS ${PROJECT_SOURCE_DIR}/.gitmodules AND YUZU_CHECK_SUBMODULES)
check_submodules_present()
endif()
configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
COPYONLY)
if (EXISTS ${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.json)
configure_file("${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.json"
"${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json"
COPYONLY)
endif()
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
message(STATUS "Downloading compatibility list for yuzu...")
file(DOWNLOAD
@@ -440,6 +452,13 @@ elseif (WIN32)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
endif()
if (YUZU_CRASH_DUMPS)
find_library(DBGHELP_LIBRARY dbghelp)
if ("${DBGHELP_LIBRARY}" STREQUAL "DBGHELP_LIBRARY-NOTFOUND")
message(FATAL_ERROR "YUZU_CRASH_DUMPS enabled but dbghelp library not found")
endif()
endif()
elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
set(PLATFORM_LIBRARIES rt)
endif()

628
dist/languages/ca.ts vendored

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628
dist/languages/cs.ts vendored

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628
dist/languages/da.ts vendored

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630
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File diff suppressed because it is too large Load Diff

628
dist/languages/el.ts vendored

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922
dist/languages/es.ts vendored

File diff suppressed because it is too large Load Diff

730
dist/languages/fr.ts vendored

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628
dist/languages/id.ts vendored

File diff suppressed because it is too large Load Diff

1612
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File diff suppressed because it is too large Load Diff

1025
dist/languages/ja_JP.ts vendored

File diff suppressed because it is too large Load Diff

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628
dist/languages/nb.ts vendored

File diff suppressed because it is too large Load Diff

628
dist/languages/nl.ts vendored

File diff suppressed because it is too large Load Diff

882
dist/languages/pl.ts vendored

File diff suppressed because it is too large Load Diff

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File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

628
dist/languages/sv.ts vendored

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

628
dist/languages/vi.ts vendored

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@@ -1,7 +1,6 @@
[Icon Theme]
Name=colorful
Comment=Colorful theme
Inherits=default
Directories=16x16,48x48,256x256
[16x16]

View File

@@ -6,14 +6,20 @@ SPDX-License-Identifier: GPL-2.0-or-later
<RCC>
<qresource prefix="icons/colorful">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/checked.png">icons/16x16/checked.png</file>
<file alias="16x16/connected.png">icons/16x16/connected.png</file>
<file alias="16x16/connected_notification.png">icons/16x16/connected_notification.png</file>
<file alias="16x16/disconnected.png">icons/16x16/disconnected.png</file>
<file alias="16x16/failed.png">icons/16x16/failed.png</file>
<file alias="16x16/info.png">icons/16x16/info.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/sync.png">icons/16x16/sync.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/list-add.png">icons/48x48/list-add.png</file>
<file alias="48x48/no_avatar.png">icons/48x48/no_avatar.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="48x48/star.png">icons/48x48/star.png</file>
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>

View File

@@ -5,19 +5,9 @@ SPDX-License-Identifier: GPL-2.0-or-later
<RCC>
<qresource prefix="icons/colorful_dark">
<file alias="16x16/connected.png">../colorful/icons/16x16/connected.png</file>
<file alias="16x16/connected_notification.png">../colorful/icons/16x16/connected_notification.png</file>
<file alias="16x16/disconnected.png">../colorful/icons/16x16/disconnected.png</file>
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">../colorful/icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">../colorful/icons/48x48/chip.png</file>
<file alias="48x48/folder.png">../colorful/icons/48x48/folder.png</file>
<file alias="48x48/no_avatar.png">../qdarkstyle/icons/48x48/no_avatar.png</file>
<file alias="48x48/list-add.png">../colorful/icons/48x48/list-add.png</file>
<file alias="48x48/sd_card.png">../colorful/icons/48x48/sd_card.png</file>
<file alias="256x256/plus_folder.png">../colorful/icons/256x256/plus_folder.png</file>
</qresource>
<qresource prefix="qss_icons">

View File

@@ -5,23 +5,20 @@ SPDX-License-Identifier: GPL-2.0-or-later
<RCC>
<qresource prefix="icons/default">
<!-- "colorful" is now the default theme, add new icons there -->
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/checked.png">icons/16x16/checked.png</file>
<file alias="16x16/failed.png">icons/16x16/failed.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/connected.png">icons/16x16/connected.png</file>
<file alias="16x16/disconnected.png">icons/16x16/disconnected.png</file>
<file alias="16x16/connected_notification.png">icons/16x16/connected_notification.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="16x16/disconnected.png">icons/16x16/disconnected.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/no_avatar.png">icons/48x48/no_avatar.png</file>
<file alias="48x48/list-add.png">icons/48x48/list-add.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="48x48/star.png">icons/48x48/star.png</file>
<file alias="256x256/yuzu.png">icons/256x256/yuzu.png</file>
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
<file alias="256x256/yuzu.png">icons/256x256/yuzu.png</file>
</qresource>
<qresource prefix="default">
<file>style.qss</file>

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@@ -1,6 +1,7 @@
[Icon Theme]
Name=default
Comment=default theme
Inherits=colorful
Directories=16x16,48x48,256x256
[16x16]
@@ -10,4 +11,4 @@ Size=16
Size=48
[256x256]
Size=256
Size=256

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@@ -1,7 +1,7 @@
[Icon Theme]
Name=qdarkstyle
Comment=dark theme
Inherits=default
Inherits=colorful
Directories=16x16,48x48,256x256
[16x16]
@@ -11,4 +11,4 @@ Size=16
Size=48
[256x256]
Size=256
Size=256

View File

@@ -1,7 +1,7 @@
[Icon Theme]
Name=qdarkstyle_midnight_blue
Comment=dark theme
Inherits=default
Inherits=colorful
Directories=16x16,48x48,256x256
[16x16]

View File

@@ -16,7 +16,6 @@ endif()
# Dynarmic
if (ARCHITECTURE_x86_64)
set(DYNARMIC_TESTS OFF)
set(DYNARMIC_NO_BUNDLED_FMT ON)
set(DYNARMIC_IGNORE_ASSERTS ON CACHE BOOL "" FORCE)
add_subdirectory(dynarmic)
@@ -128,7 +127,7 @@ endif()
if (YUZU_USE_BUNDLED_OPUS)
add_subdirectory(opus EXCLUDE_FROM_ALL)
else()
find_package(opus 1.3 REQUIRED)
find_package(Opus 1.3 REQUIRED)
endif()
# FFMpeg

View File

@@ -1,51 +0,0 @@
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
find_package(PkgConfig QUIET)
pkg_check_modules(PC_Catch2 QUIET Catch2)
find_path(Catch2_INCLUDE_DIR
NAMES catch.hpp
PATHS ${PC_Catch2_INCLUDE_DIRS} ${CONAN_CATCH2_ROOT}
PATH_SUFFIXES catch2
)
if(Catch2_INCLUDE_DIR)
file(STRINGS "${Catch2_INCLUDE_DIR}/catch.hpp" _Catch2_version_lines
REGEX "#define[ \t]+CATCH_VERSION_(MAJOR|MINOR|PATCH)")
string(REGEX REPLACE ".*CATCH_VERSION_MAJOR +\([0-9]+\).*" "\\1" _Catch2_version_major "${_Catch2_version_lines}")
string(REGEX REPLACE ".*CATCH_VERSION_MINOR +\([0-9]+\).*" "\\1" _Catch2_version_minor "${_Catch2_version_lines}")
string(REGEX REPLACE ".*CATCH_VERSION_PATCH +\([0-9]+\).*" "\\1" _Catch2_version_patch "${_Catch2_version_lines}")
set(Catch2_VERSION "${_Catch2_version_major}.${_Catch2_version_minor}.${_Catch2_version_patch}")
unset(_Catch2_version_major)
unset(_Catch2_version_minor)
unset(_Catch2_version_patch)
unset(_Catch2_version_lines)
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Catch2
FOUND_VAR Catch2_FOUND
REQUIRED_VARS
Catch2_INCLUDE_DIR
Catch2_VERSION
VERSION_VAR Catch2_VERSION
)
if(Catch2_FOUND)
set(Catch2_INCLUDE_DIRS ${Catch2_INCLUDE_DIR})
set(Catch2_DEFINITIONS ${PC_Catch2_CFLAGS_OTHER})
endif()
if(Catch2_FOUND AND NOT TARGET Catch2::Catch2)
add_library(Catch2::Catch2 UNKNOWN IMPORTED)
set_target_properties(Catch2::Catch2 PROPERTIES
IMPORTED_LOCATION "${Catch2_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_Catch2_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${Catch2_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
Catch2_INCLUDE_DIR
)

19
externals/find-modules/FindOpus.cmake vendored Normal file
View File

@@ -0,0 +1,19 @@
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
find_package(PkgConfig)
if (PKG_CONFIG_FOUND)
pkg_search_module(opus IMPORTED_TARGET GLOBAL opus)
if (opus_FOUND)
add_library(Opus::opus ALIAS PkgConfig::opus)
endif()
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Opus
REQUIRED_VARS
opus_LINK_LIBRARIES
opus_FOUND
VERSION_VAR opus_VERSION
)

View File

@@ -1,71 +0,0 @@
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
find_package(PkgConfig QUIET)
pkg_check_modules(PC_fmt QUIET fmt)
find_path(fmt_INCLUDE_DIR
NAMES format.h
PATHS ${PC_fmt_INCLUDE_DIRS} ${CONAN_INCLUDE_DIRS_fmt}
PATH_SUFFIXES fmt
)
find_library(fmt_LIBRARY
NAMES fmt
PATHS ${PC_fmt_LIBRARY_DIRS} ${CONAN_LIB_DIRS_fmt}
)
if(fmt_INCLUDE_DIR)
set(_fmt_version_file "${fmt_INCLUDE_DIR}/core.h")
if(NOT EXISTS "${_fmt_version_file}")
set(_fmt_version_file "${fmt_INCLUDE_DIR}/format.h")
endif()
if(EXISTS "${_fmt_version_file}")
# parse "#define FMT_VERSION 60200" to 6.2.0
file(STRINGS "${_fmt_version_file}" fmt_VERSION_LINE
REGEX "^#define[ \t]+FMT_VERSION[ \t]+[0-9]+$")
string(REGEX REPLACE "^#define[ \t]+FMT_VERSION[ \t]+([0-9]+)$"
"\\1" fmt_VERSION "${fmt_VERSION_LINE}")
foreach(ver "fmt_VERSION_PATCH" "fmt_VERSION_MINOR" "fmt_VERSION_MAJOR")
math(EXPR ${ver} "${fmt_VERSION} % 100")
math(EXPR fmt_VERSION "(${fmt_VERSION} - ${${ver}}) / 100")
endforeach()
set(fmt_VERSION
"${fmt_VERSION_MAJOR}.${fmt_VERSION_MINOR}.${fmt_VERSION_PATCH}")
endif()
unset(_fmt_version_file)
unset(fmt_VERSION_LINE)
unset(fmt_VERSION_MAJOR)
unset(fmt_VERSION_MINOR)
unset(fmt_VERSION_PATCH)
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(fmt
FOUND_VAR fmt_FOUND
REQUIRED_VARS
fmt_LIBRARY
fmt_INCLUDE_DIR
fmt_VERSION
VERSION_VAR fmt_VERSION
)
if(fmt_FOUND)
set(fmt_LIBRARIES ${fmt_LIBRARY})
set(fmt_INCLUDE_DIRS ${fmt_INCLUDE_DIR})
set(fmt_DEFINITIONS ${PC_fmt_CFLAGS_OTHER})
endif()
if(fmt_FOUND AND NOT TARGET fmt::fmt)
add_library(fmt::fmt UNKNOWN IMPORTED)
set_target_properties(fmt::fmt PROPERTIES
IMPORTED_LOCATION "${fmt_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_fmt_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${fmt_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
fmt_INCLUDE_DIR
fmt_LIBRARY
)

View File

@@ -1,56 +1,19 @@
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
find_package(PkgConfig QUIET)
pkg_check_modules(PC_lz4 QUIET lz4)
find_package(PkgConfig)
find_path(lz4_INCLUDE_DIR
NAMES lz4.h
PATHS ${PC_lz4_INCLUDE_DIRS}
)
find_library(lz4_LIBRARY
NAMES lz4
PATHS ${PC_lz4_LIBRARY_DIRS}
)
if(lz4_INCLUDE_DIR)
file(STRINGS "${lz4_INCLUDE_DIR}/lz4.h" _lz4_version_lines
REGEX "#define[ \t]+LZ4_VERSION_(MAJOR|MINOR|RELEASE)")
string(REGEX REPLACE ".*LZ4_VERSION_MAJOR *\([0-9]*\).*" "\\1" _lz4_version_major "${_lz4_version_lines}")
string(REGEX REPLACE ".*LZ4_VERSION_MINOR *\([0-9]*\).*" "\\1" _lz4_version_minor "${_lz4_version_lines}")
string(REGEX REPLACE ".*LZ4_VERSION_RELEASE *\([0-9]*\).*" "\\1" _lz4_version_release "${_lz4_version_lines}")
set(lz4_VERSION "${_lz4_version_major}.${_lz4_version_minor}.${_lz4_version_release}")
unset(_lz4_version_major)
unset(_lz4_version_minor)
unset(_lz4_version_release)
unset(_lz4_version_lines)
if (PKG_CONFIG_FOUND)
pkg_search_module(liblz4 IMPORTED_TARGET GLOBAL liblz4)
if (liblz4_FOUND)
add_library(lz4::lz4 ALIAS PkgConfig::liblz4)
endif()
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(lz4
FOUND_VAR lz4_FOUND
REQUIRED_VARS
lz4_LIBRARY
lz4_INCLUDE_DIR
VERSION_VAR lz4_VERSION
)
if(lz4_FOUND)
set(lz4_LIBRARIES ${lz4_LIBRARY})
set(lz4_INCLUDE_DIRS ${lz4_INCLUDE_DIR})
set(lz4_DEFINITIONS ${PC_lz4_CFLAGS_OTHER})
endif()
if(lz4_FOUND AND NOT TARGET lz4::lz4)
add_library(lz4::lz4 UNKNOWN IMPORTED)
set_target_properties(lz4::lz4 PROPERTIES
IMPORTED_LOCATION "${lz4_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_lz4_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${lz4_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
lz4_INCLUDE_DIR
lz4_LIBRARY
REQUIRED_VARS
liblz4_LINK_LIBRARIES
liblz4_FOUND
VERSION_VAR liblz4_VERSION
)

View File

@@ -1,51 +0,0 @@
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
find_package(PkgConfig QUIET)
pkg_check_modules(PC_nlohmann_json QUIET nlohmann_json)
find_path(nlohmann_json_INCLUDE_DIR
NAMES json.hpp
PATHS ${PC_nlohmann_json_INCLUDE_DIRS}
PATH_SUFFIXES nlohmann
)
if(nlohmann_json_INCLUDE_DIR)
file(STRINGS "${nlohmann_json_INCLUDE_DIR}/json.hpp" _nlohmann_json_version_lines
REGEX "#define[ \t]+NLOHMANN_JSON_VERSION_(MAJOR|MINOR|PATCH)")
string(REGEX REPLACE ".*NLOHMANN_JSON_VERSION_MAJOR +\([0-9]+\).*" "\\1" _nlohmann_json_version_major "${_nlohmann_json_version_lines}")
string(REGEX REPLACE ".*NLOHMANN_JSON_VERSION_MINOR +\([0-9]+\).*" "\\1" _nlohmann_json_version_minor "${_nlohmann_json_version_lines}")
string(REGEX REPLACE ".*NLOHMANN_JSON_VERSION_PATCH +\([0-9]+\).*" "\\1" _nlohmann_json_version_patch "${_nlohmann_json_version_lines}")
set(nlohmann_json_VERSION "${_nlohmann_json_version_major}.${_nlohmann_json_version_minor}.${_nlohmann_json_version_patch}")
unset(_nlohmann_json_version_major)
unset(_nlohmann_json_version_minor)
unset(_nlohmann_json_version_patch)
unset(_nlohmann_json_version_lines)
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(nlohmann_json
FOUND_VAR nlohmann_json_FOUND
REQUIRED_VARS
nlohmann_json_INCLUDE_DIR
nlohmann_json_VERSION
VERSION_VAR nlohmann_json_VERSION
)
if(nlohmann_json_FOUND)
set(nlohmann_json_INCLUDE_DIRS ${nlohmann_json_INCLUDE_DIR})
set(nlohmann_json_DEFINITIONS ${PC_nlohmann_json_CFLAGS_OTHER})
endif()
if(nlohmann_json_FOUND AND NOT TARGET nlohmann_json::nlohmann_json)
add_library(nlohmann_json::nlohmann_json UNKNOWN IMPORTED)
set_target_properties(nlohmann_json::nlohmann_json PROPERTIES
IMPORTED_LOCATION "${nlohmann_json_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_nlohmann_json_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${nlohmann_json_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
nlohmann_json_INCLUDE_DIR
)

View File

@@ -1,44 +0,0 @@
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
find_package(PkgConfig QUIET)
pkg_check_modules(PC_opus QUIET opus)
find_path(opus_INCLUDE_DIR
NAMES opus.h
PATHS ${PC_opus_INCLUDE_DIRS}
PATH_SUFFIXES opus
)
find_library(opus_LIBRARY
NAMES opus
PATHS ${PC_opus_LIBRARY_DIRS}
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(opus
FOUND_VAR opus_FOUND
REQUIRED_VARS
opus_LIBRARY
opus_INCLUDE_DIR
VERSION_VAR opus_VERSION
)
if(opus_FOUND)
set(Opus_LIBRARIES ${opus_LIBRARY})
set(Opus_INCLUDE_DIRS ${opus_INCLUDE_DIR})
set(Opus_DEFINITIONS ${PC_opus_CFLAGS_OTHER})
endif()
if(opus_FOUND AND NOT TARGET Opus::Opus)
add_library(Opus::Opus UNKNOWN IMPORTED GLOBAL)
set_target_properties(Opus::Opus PROPERTIES
IMPORTED_LOCATION "${opus_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_opus_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${opus_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
opus_INCLUDE_DIR
opus_LIBRARY
)

View File

@@ -1,57 +1,19 @@
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
find_package(PkgConfig QUIET)
pkg_check_modules(PC_zstd QUIET libzstd)
find_package(PkgConfig)
find_path(zstd_INCLUDE_DIR
NAMES zstd.h
PATHS ${PC_zstd_INCLUDE_DIRS}
)
find_library(zstd_LIBRARY
NAMES zstd
PATHS ${PC_zstd_LIBRARY_DIRS}
)
if(zstd_INCLUDE_DIR)
file(STRINGS "${zstd_INCLUDE_DIR}/zstd.h" _zstd_version_lines
REGEX "#define[ \t]+ZSTD_VERSION_(MAJOR|MINOR|RELEASE)")
string(REGEX REPLACE ".*ZSTD_VERSION_MAJOR *\([0-9]*\).*" "\\1" _zstd_version_major "${_zstd_version_lines}")
string(REGEX REPLACE ".*ZSTD_VERSION_MINOR *\([0-9]*\).*" "\\1" _zstd_version_minor "${_zstd_version_lines}")
string(REGEX REPLACE ".*ZSTD_VERSION_RELEASE *\([0-9]*\).*" "\\1" _zstd_version_release "${_zstd_version_lines}")
set(zstd_VERSION "${_zstd_version_major}.${_zstd_version_minor}.${_zstd_version_release}")
unset(_zstd_version_major)
unset(_zstd_version_minor)
unset(_zstd_version_release)
unset(_zstd_version_lines)
if (PKG_CONFIG_FOUND)
pkg_search_module(libzstd IMPORTED_TARGET GLOBAL libzstd)
if (libzstd_FOUND)
add_library(zstd::zstd ALIAS PkgConfig::libzstd)
endif()
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(zstd
FOUND_VAR zstd_FOUND
REQUIRED_VARS
zstd_LIBRARY
zstd_INCLUDE_DIR
zstd_VERSION
VERSION_VAR zstd_VERSION
)
if(zstd_FOUND)
set(zstd_LIBRARIES ${zstd_LIBRARY})
set(zstd_INCLUDE_DIRS ${zstd_INCLUDE_DIR})
set(zstd_DEFINITIONS ${PC_zstd_CFLAGS_OTHER})
endif()
if(zstd_FOUND AND NOT TARGET zstd::zstd)
add_library(zstd::zstd UNKNOWN IMPORTED)
set_target_properties(zstd::zstd PROPERTIES
IMPORTED_LOCATION "${zstd_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_zstd_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${zstd_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
zstd_INCLUDE_DIR
zstd_LIBRARY
REQUIRED_VARS
libzstd_LINK_LIBRARIES
libzstd_FOUND
VERSION_VAR libzstd_VERSION
)

View File

@@ -256,4 +256,4 @@ PRIVATE
opus/src
)
add_library(Opus::Opus ALIAS opus)
add_library(Opus::opus ALIAS opus)

View File

@@ -194,6 +194,7 @@ add_library(audio_core STATIC
sink/sink.h
sink/sink_details.cpp
sink/sink_details.h
sink/sink_stream.cpp
sink/sink_stream.h
)

View File

@@ -47,22 +47,12 @@ AudioRenderer::ADSP::ADSP& AudioCore::GetADSP() {
return *adsp;
}
void AudioCore::PauseSinks(const bool pausing) const {
if (pausing) {
output_sink->PauseStreams();
input_sink->PauseStreams();
} else {
output_sink->UnpauseStreams();
input_sink->UnpauseStreams();
}
void AudioCore::SetNVDECActive(bool active) {
nvdec_active = active;
}
u32 AudioCore::GetStreamQueue() const {
return estimated_queue.load();
}
void AudioCore::SetStreamQueue(u32 size) {
estimated_queue.store(size);
bool AudioCore::IsNVDECActive() const {
return nvdec_active;
}
} // namespace AudioCore

View File

@@ -17,7 +17,7 @@ namespace AudioCore {
class AudioManager;
/**
* Main audio class, sotred inside the core, and holding the audio manager, all sinks, and the ADSP.
* Main audio class, stored inside the core, and holding the audio manager, all sinks, and the ADSP.
*/
class AudioCore {
public:
@@ -58,26 +58,16 @@ public:
AudioRenderer::ADSP::ADSP& GetADSP();
/**
* Pause the sink. Called from the core.
* Toggle NVDEC state, used to avoid stall in playback.
*
* @param pausing - Is this pause due to an actual pause, or shutdown?
* Unfortunately, shutdown also pauses streams, which can cause issues.
* @param active - Set true if nvdec is active, otherwise false.
*/
void PauseSinks(bool pausing) const;
void SetNVDECActive(bool active);
/**
* Get the size of the current stream queue.
*
* @return Current stream queue size.
* Get NVDEC state.
*/
u32 GetStreamQueue() const;
/**
* Get the size of the current stream queue.
*
* @param size - New stream size.
*/
void SetStreamQueue(u32 size);
bool IsNVDECActive() const;
private:
/**
@@ -93,8 +83,8 @@ private:
std::unique_ptr<Sink::Sink> input_sink;
/// The ADSP in the sysmodule
std::unique_ptr<AudioRenderer::ADSP::ADSP> adsp;
/// Current size of the stream queue
std::atomic<u32> estimated_queue{0};
/// Is NVDec currently active?
bool nvdec_active{false};
};
} // namespace AudioCore

View File

@@ -14,7 +14,7 @@ namespace AudioCore {
* Responsible for the input/output events, set by the stream backend when buffers are consumed, and
* waited on by the audio manager. These callbacks signal the game's events to keep the audio buffer
* recycling going.
* In a real Switch this is not a seprate class, and exists entirely within the audio manager.
* In a real Switch this is not a separate class, and exists entirely within the audio manager.
* On the Switch it's implemented more simply through a MultiWaitEventHolder, where it can
* wait on multiple events at once, and the events are not needed by the backend.
*/
@@ -81,7 +81,7 @@ public:
void ClearEvents();
private:
/// Lock, used bythe audio manager
/// Lock, used by the audio manager
std::mutex event_lock;
/// Array of events, one per system type (see Type), last event is used to terminate
std::array<std::atomic<bool>, 4> events_signalled;

View File

@@ -82,7 +82,7 @@ u32 Manager::GetDeviceNames(std::vector<AudioRenderer::AudioDevice::AudioDeviceN
auto input_devices{Sink::GetDeviceListForSink(Settings::values.sink_id.GetValue(), true)};
if (input_devices.size() > 1) {
names.push_back(AudioRenderer::AudioDevice::AudioDeviceName("Uac"));
names.emplace_back("Uac");
return 1;
}
return 0;

View File

@@ -59,9 +59,10 @@ public:
/**
* Get a list of audio in device names.
*
* @oaram names - Output container to write names to.
* @param max_count - Maximum numebr of deivce names to write. Unused
* @param names - Output container to write names to.
* @param max_count - Maximum number of device names to write. Unused
* @param filter - Should the list be filtered? Unused.
*
* @return Number of names written.
*/
u32 GetDeviceNames(std::vector<AudioRenderer::AudioDevice::AudioDeviceName>& names,

View File

@@ -76,7 +76,7 @@ public:
private:
/**
* Main thread, waiting on a manager signal and calling the registered fucntion.
* Main thread, waiting on a manager signal and calling the registered function.
*/
void ThreadFunc();

View File

@@ -74,7 +74,7 @@ void Manager::BufferReleaseAndRegister() {
u32 Manager::GetAudioOutDeviceNames(
std::vector<AudioRenderer::AudioDevice::AudioDeviceName>& names) const {
names.push_back({"DeviceOut"});
names.emplace_back("DeviceOut");
return 1;
}

View File

@@ -25,8 +25,8 @@ SystemManager& Manager::GetSystemManager() {
return *system_manager;
}
auto Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count)
-> Result {
Result Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params,
u64& out_count) const {
if (!CheckValidRevision(params.revision)) {
return Service::Audio::ERR_INVALID_REVISION;
}
@@ -54,7 +54,7 @@ void Manager::ReleaseSessionId(const s32 session_id) {
session_ids[--session_count] = session_id;
}
u32 Manager::GetSessionCount() {
u32 Manager::GetSessionCount() const {
std::scoped_lock l{session_lock};
return session_count;
}

View File

@@ -46,7 +46,7 @@ public:
* @param out_count - Output size of the required workbuffer.
* @return Result code.
*/
Result GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count);
Result GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count) const;
/**
* Get a new session id.
@@ -60,14 +60,14 @@ public:
*
* @return The number of active sessions.
*/
u32 GetSessionCount();
u32 GetSessionCount() const;
/**
* Add a renderer system to the manager.
* The system will be reguarly called to generate commands for the AudioRenderer.
* The system will be regularly called to generate commands for the AudioRenderer.
*
* @param system - The system to add.
* @return True if the system was sucessfully added, otherwise false.
* @return True if the system was successfully added, otherwise false.
*/
bool AddSystem(System& system);
@@ -75,7 +75,7 @@ public:
* Remove a renderer system from the manager.
*
* @param system - The system to remove.
* @return True if the system was sucessfully removed, otherwise false.
* @return True if the system was successfully removed, otherwise false.
*/
bool RemoveSystem(System& system);
@@ -94,7 +94,7 @@ private:
/// Number of active renderers
u32 session_count{};
/// Lock for interacting with the sessions
std::mutex session_lock{};
mutable std::mutex session_lock{};
/// Regularly generates commands from the registered systems for the AudioRenderer
std::unique_ptr<SystemManager> system_manager{};
};

View File

@@ -8,6 +8,10 @@
namespace AudioCore {
struct AudioBuffer {
/// Timestamp this buffer started playing.
u64 start_timestamp;
/// Timestamp this buffer should finish playing.
u64 end_timestamp;
/// Timestamp this buffer completed playing.
s64 played_timestamp;
/// Game memory address for these samples.

View File

@@ -36,7 +36,7 @@ public:
*
* @param buffer - The new buffer.
*/
void AppendBuffer(AudioBuffer& buffer) {
void AppendBuffer(const AudioBuffer& buffer) {
std::scoped_lock l{lock};
buffers[appended_index] = buffer;
appended_count++;
@@ -58,6 +58,7 @@ public:
if (index < 0) {
index += N;
}
out_buffers.push_back(buffers[index]);
registered_count++;
registered_index = (registered_index + 1) % append_limit;
@@ -87,10 +88,12 @@ public:
/**
* Release all registered buffers.
*
* @param timestamp - The released timestamp for this buffer.
* @param core_timing - The CoreTiming instance
* @param session - The device session
*
* @return Is the buffer was released.
*/
bool ReleaseBuffers(Core::Timing::CoreTiming& core_timing, DeviceSession& session) {
bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session) {
std::scoped_lock l{lock};
bool buffer_released{false};
while (registered_count > 0) {
@@ -100,7 +103,7 @@ public:
}
// Check with the backend if this buffer can be released yet.
if (!session.IsBufferConsumed(buffers[index].tag)) {
if (!session.IsBufferConsumed(buffers[index])) {
break;
}
@@ -280,6 +283,16 @@ public:
return true;
}
u64 GetNextTimestamp() const {
// Iterate backwards through the buffer queue, and take the most recent buffer's end
std::scoped_lock l{lock};
auto index{appended_index - 1};
if (index < 0) {
index += append_limit;
}
return buffers[index].end_timestamp;
}
private:
/// Buffer lock
mutable std::recursive_mutex lock{};

View File

@@ -7,11 +7,20 @@
#include "audio_core/device/device_session.h"
#include "audio_core/sink/sink_stream.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/memory.h"
namespace AudioCore {
DeviceSession::DeviceSession(Core::System& system_) : system{system_} {}
using namespace std::literals;
constexpr auto INCREMENT_TIME{5ms};
DeviceSession::DeviceSession(Core::System& system_)
: system{system_}, thread_event{Core::Timing::CreateEvent(
"AudioOutSampleTick",
[this](std::uintptr_t, s64 time, std::chrono::nanoseconds) {
return ThreadFunc();
})} {}
DeviceSession::~DeviceSession() {
Finalize();
@@ -50,25 +59,26 @@ void DeviceSession::Finalize() {
}
void DeviceSession::Start() {
stream->SetPlayedSampleCount(played_sample_count);
stream->Start();
if (stream) {
stream->Start();
system.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds::zero(), INCREMENT_TIME,
thread_event);
}
}
void DeviceSession::Stop() {
if (stream) {
played_sample_count = stream->GetPlayedSampleCount();
stream->Stop();
system.CoreTiming().UnscheduleEvent(thread_event, {});
}
}
void DeviceSession::AppendBuffers(std::span<AudioBuffer> buffers) const {
auto& memory{system.Memory()};
for (size_t i = 0; i < buffers.size(); i++) {
void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
for (const auto& buffer : buffers) {
Sink::SinkBuffer new_buffer{
.frames = buffers[i].size / (channel_count * sizeof(s16)),
.frames = buffer.size / (channel_count * sizeof(s16)),
.frames_played = 0,
.tag = buffers[i].tag,
.tag = buffer.tag,
.consumed = false,
};
@@ -76,26 +86,22 @@ void DeviceSession::AppendBuffers(std::span<AudioBuffer> buffers) const {
std::vector<s16> samples{};
stream->AppendBuffer(new_buffer, samples);
} else {
std::vector<s16> samples(buffers[i].size / sizeof(s16));
memory.ReadBlockUnsafe(buffers[i].samples, samples.data(), buffers[i].size);
std::vector<s16> samples(buffer.size / sizeof(s16));
system.Memory().ReadBlockUnsafe(buffer.samples, samples.data(), buffer.size);
stream->AppendBuffer(new_buffer, samples);
}
}
}
void DeviceSession::ReleaseBuffer(AudioBuffer& buffer) const {
void DeviceSession::ReleaseBuffer(const AudioBuffer& buffer) const {
if (type == Sink::StreamType::In) {
auto& memory{system.Memory()};
auto samples{stream->ReleaseBuffer(buffer.size / sizeof(s16))};
memory.WriteBlockUnsafe(buffer.samples, samples.data(), buffer.size);
system.Memory().WriteBlockUnsafe(buffer.samples, samples.data(), buffer.size);
}
}
bool DeviceSession::IsBufferConsumed(u64 tag) const {
if (stream) {
return stream->IsBufferConsumed(tag);
}
return true;
bool DeviceSession::IsBufferConsumed(const AudioBuffer& buffer) const {
return played_sample_count >= buffer.end_timestamp;
}
void DeviceSession::SetVolume(f32 volume) const {
@@ -105,10 +111,22 @@ void DeviceSession::SetVolume(f32 volume) const {
}
u64 DeviceSession::GetPlayedSampleCount() const {
if (stream) {
return stream->GetPlayedSampleCount();
return played_sample_count;
}
std::optional<std::chrono::nanoseconds> DeviceSession::ThreadFunc() {
// Add 5ms of samples at a 48K sample rate.
played_sample_count += 48'000 * INCREMENT_TIME / 1s;
if (type == Sink::StreamType::Out) {
system.AudioCore().GetAudioManager().SetEvent(Event::Type::AudioOutManager, true);
} else {
system.AudioCore().GetAudioManager().SetEvent(Event::Type::AudioInManager, true);
}
return 0;
return std::nullopt;
}
void DeviceSession::SetRingSize(u32 ring_size) {
stream->SetRingSize(ring_size);
}
} // namespace AudioCore

View File

@@ -3,6 +3,9 @@
#pragma once
#include <chrono>
#include <memory>
#include <optional>
#include <span>
#include "audio_core/common/common.h"
@@ -11,9 +14,13 @@
namespace Core {
class System;
}
namespace Timing {
struct EventType;
} // namespace Timing
} // namespace Core
namespace AudioCore {
namespace Sink {
class SinkStream;
struct SinkBuffer;
@@ -55,22 +62,23 @@ public:
*
* @param buffers - The buffers to play.
*/
void AppendBuffers(std::span<AudioBuffer> buffers) const;
void AppendBuffers(std::span<const AudioBuffer> buffers) const;
/**
* (Audio In only) Pop samples from the backend, and write them back to this buffer's address.
*
* @param buffer - The buffer to write to.
*/
void ReleaseBuffer(AudioBuffer& buffer) const;
void ReleaseBuffer(const AudioBuffer& buffer) const;
/**
* Check if the buffer for the given tag has been consumed by the backend.
*
* @param tag - Unqiue tag of the buffer to check.
* @param buffer - the buffer to check.
*
* @return true if the buffer has been consumed, otherwise false.
*/
bool IsBufferConsumed(u64 tag) const;
bool IsBufferConsumed(const AudioBuffer& buffer) const;
/**
* Start this device session, starting the backend stream.
@@ -96,6 +104,16 @@ public:
*/
u64 GetPlayedSampleCount() const;
/*
* CoreTiming callback to increment played_sample_count over time.
*/
std::optional<std::chrono::nanoseconds> ThreadFunc();
/*
* Set the size of the ring buffer.
*/
void SetRingSize(u32 ring_size);
private:
/// System
Core::System& system;
@@ -118,9 +136,13 @@ private:
/// Applet resource user id of this device session
u64 applet_resource_user_id{};
/// Total number of samples played by this device session
u64 played_sample_count{};
std::atomic<u64> played_sample_count{};
/// Event increasing the played sample count every 5ms
std::shared_ptr<Core::Timing::EventType> thread_event;
/// Is this session initialised?
bool initialized{};
/// Buffer queue
std::vector<AudioBuffer> buffer_queue{};
};
} // namespace AudioCore

View File

@@ -72,7 +72,7 @@ Kernel::KReadableEvent& In::GetBufferEvent() {
return event->GetReadableEvent();
}
f32 In::GetVolume() {
f32 In::GetVolume() const {
std::scoped_lock l{parent_mutex};
return system.GetVolume();
}
@@ -82,17 +82,17 @@ void In::SetVolume(f32 volume) {
system.SetVolume(volume);
}
bool In::ContainsAudioBuffer(u64 tag) {
bool In::ContainsAudioBuffer(u64 tag) const {
std::scoped_lock l{parent_mutex};
return system.ContainsAudioBuffer(tag);
}
u32 In::GetBufferCount() {
u32 In::GetBufferCount() const {
std::scoped_lock l{parent_mutex};
return system.GetBufferCount();
}
u64 In::GetPlayedSampleCount() {
u64 In::GetPlayedSampleCount() const {
std::scoped_lock l{parent_mutex};
return system.GetPlayedSampleCount();
}

View File

@@ -102,7 +102,7 @@ public:
*
* @return The current volume.
*/
f32 GetVolume();
f32 GetVolume() const;
/**
* Set the system volume.
@@ -117,21 +117,21 @@ public:
* @param tag - The tag to search for.
* @return True if the buffer is in the system, otherwise false.
*/
bool ContainsAudioBuffer(u64 tag);
bool ContainsAudioBuffer(u64 tag) const;
/**
* Get the maximum number of buffers.
*
* @return The maximum number of buffers.
*/
u32 GetBufferCount();
u32 GetBufferCount() const;
/**
* Get the total played sample count for this audio in.
*
* @return The played sample count.
*/
u64 GetPlayedSampleCount();
u64 GetPlayedSampleCount() const;
private:
/// The AudioIn::Manager this audio in is registered with

View File

@@ -34,16 +34,16 @@ size_t System::GetSessionId() const {
return session_id;
}
std::string_view System::GetDefaultDeviceName() {
std::string_view System::GetDefaultDeviceName() const {
return "BuiltInHeadset";
}
std::string_view System::GetDefaultUacDeviceName() {
std::string_view System::GetDefaultUacDeviceName() const {
return "Uac";
}
Result System::IsConfigValid(const std::string_view device_name,
const AudioInParameter& in_params) {
const AudioInParameter& in_params) const {
if ((device_name.size() > 0) &&
(device_name != GetDefaultDeviceName() && device_name != GetDefaultUacDeviceName())) {
return Service::Audio::ERR_INVALID_DEVICE_NAME;
@@ -93,6 +93,7 @@ Result System::Start() {
std::vector<AudioBuffer> buffers_to_flush{};
buffers.RegisterBuffers(buffers_to_flush);
session->AppendBuffers(buffers_to_flush);
session->SetRingSize(static_cast<u32>(buffers_to_flush.size()));
return ResultSuccess;
}
@@ -112,8 +113,15 @@ bool System::AppendBuffer(const AudioInBuffer& buffer, const u64 tag) {
return false;
}
AudioBuffer new_buffer{
.played_timestamp = 0, .samples = buffer.samples, .tag = tag, .size = buffer.size};
const auto timestamp{buffers.GetNextTimestamp()};
const AudioBuffer new_buffer{
.start_timestamp = timestamp,
.end_timestamp = timestamp + buffer.size / (channel_count * sizeof(s16)),
.played_timestamp = 0,
.samples = buffer.samples,
.tag = tag,
.size = buffer.size,
};
buffers.AppendBuffer(new_buffer);
RegisterBuffers();
@@ -194,11 +202,11 @@ void System::SetVolume(const f32 volume_) {
session->SetVolume(volume_);
}
bool System::ContainsAudioBuffer(const u64 tag) {
bool System::ContainsAudioBuffer(const u64 tag) const {
return buffers.ContainsBuffer(tag);
}
u32 System::GetBufferCount() {
u32 System::GetBufferCount() const {
return buffers.GetAppendedRegisteredCount();
}

View File

@@ -68,7 +68,7 @@ public:
*
* @return The default audio input device name.
*/
std::string_view GetDefaultDeviceName();
std::string_view GetDefaultDeviceName() const;
/**
* Get the default USB audio input device name.
@@ -77,7 +77,7 @@ public:
*
* @return The default USB audio input device name.
*/
std::string_view GetDefaultUacDeviceName();
std::string_view GetDefaultUacDeviceName() const;
/**
* Is the given initialize config valid?
@@ -86,7 +86,7 @@ public:
* @param in_params - Input parameters, see AudioInParameter.
* @return Result code.
*/
Result IsConfigValid(std::string_view device_name, const AudioInParameter& in_params);
Result IsConfigValid(std::string_view device_name, const AudioInParameter& in_params) const;
/**
* Initialize this system.
@@ -208,7 +208,7 @@ public:
/**
* Set this system's current volume.
*
* @param The new volume.
* @param volume The new volume.
*/
void SetVolume(f32 volume);
@@ -218,14 +218,14 @@ public:
* @param tag - Unique tag to search for.
* @return True if the buffer is in the system, otherwise false.
*/
bool ContainsAudioBuffer(u64 tag);
bool ContainsAudioBuffer(u64 tag) const;
/**
* Get the maximum number of usable buffers (default 32).
*
* @return The number of buffers.
*/
u32 GetBufferCount();
u32 GetBufferCount() const;
/**
* Get the total number of samples played by this system.

View File

@@ -72,7 +72,7 @@ Kernel::KReadableEvent& Out::GetBufferEvent() {
return event->GetReadableEvent();
}
f32 Out::GetVolume() {
f32 Out::GetVolume() const {
std::scoped_lock l{parent_mutex};
return system.GetVolume();
}
@@ -82,17 +82,17 @@ void Out::SetVolume(const f32 volume) {
system.SetVolume(volume);
}
bool Out::ContainsAudioBuffer(const u64 tag) {
bool Out::ContainsAudioBuffer(const u64 tag) const {
std::scoped_lock l{parent_mutex};
return system.ContainsAudioBuffer(tag);
}
u32 Out::GetBufferCount() {
u32 Out::GetBufferCount() const {
std::scoped_lock l{parent_mutex};
return system.GetBufferCount();
}
u64 Out::GetPlayedSampleCount() {
u64 Out::GetPlayedSampleCount() const {
std::scoped_lock l{parent_mutex};
return system.GetPlayedSampleCount();
}

View File

@@ -102,7 +102,7 @@ public:
*
* @return The current volume.
*/
f32 GetVolume();
f32 GetVolume() const;
/**
* Set the system volume.
@@ -117,21 +117,21 @@ public:
* @param tag - The tag to search for.
* @return True if the buffer is in the system, otherwise false.
*/
bool ContainsAudioBuffer(u64 tag);
bool ContainsAudioBuffer(u64 tag) const;
/**
* Get the maximum number of buffers.
*
* @return The maximum number of buffers.
*/
u32 GetBufferCount();
u32 GetBufferCount() const;
/**
* Get the total played sample count for this audio out.
*
* @return The played sample count.
*/
u64 GetPlayedSampleCount();
u64 GetPlayedSampleCount() const;
private:
/// The AudioOut::Manager this audio out is registered with

View File

@@ -27,11 +27,12 @@ void System::Finalize() {
buffer_event->GetWritableEvent().Signal();
}
std::string_view System::GetDefaultOutputDeviceName() {
std::string_view System::GetDefaultOutputDeviceName() const {
return "DeviceOut";
}
Result System::IsConfigValid(std::string_view device_name, const AudioOutParameter& in_params) {
Result System::IsConfigValid(std::string_view device_name,
const AudioOutParameter& in_params) const {
if ((device_name.size() > 0) && (device_name != GetDefaultOutputDeviceName())) {
return Service::Audio::ERR_INVALID_DEVICE_NAME;
}
@@ -92,6 +93,7 @@ Result System::Start() {
std::vector<AudioBuffer> buffers_to_flush{};
buffers.RegisterBuffers(buffers_to_flush);
session->AppendBuffers(buffers_to_flush);
session->SetRingSize(static_cast<u32>(buffers_to_flush.size()));
return ResultSuccess;
}
@@ -111,8 +113,15 @@ bool System::AppendBuffer(const AudioOutBuffer& buffer, u64 tag) {
return false;
}
AudioBuffer new_buffer{
.played_timestamp = 0, .samples = buffer.samples, .tag = tag, .size = buffer.size};
const auto timestamp{buffers.GetNextTimestamp()};
const AudioBuffer new_buffer{
.start_timestamp = timestamp,
.end_timestamp = timestamp + buffer.size / (channel_count * sizeof(s16)),
.played_timestamp = 0,
.samples = buffer.samples,
.tag = tag,
.size = buffer.size,
};
buffers.AppendBuffer(new_buffer);
RegisterBuffers();
@@ -192,11 +201,11 @@ void System::SetVolume(const f32 volume_) {
session->SetVolume(volume_);
}
bool System::ContainsAudioBuffer(const u64 tag) {
bool System::ContainsAudioBuffer(const u64 tag) const {
return buffers.ContainsBuffer(tag);
}
u32 System::GetBufferCount() {
u32 System::GetBufferCount() const {
return buffers.GetAppendedRegisteredCount();
}

View File

@@ -68,7 +68,7 @@ public:
*
* @return The default audio output device name.
*/
std::string_view GetDefaultOutputDeviceName();
std::string_view GetDefaultOutputDeviceName() const;
/**
* Is the given initialize config valid?
@@ -77,7 +77,7 @@ public:
* @param in_params - Input parameters, see AudioOutParameter.
* @return Result code.
*/
Result IsConfigValid(std::string_view device_name, const AudioOutParameter& in_params);
Result IsConfigValid(std::string_view device_name, const AudioOutParameter& in_params) const;
/**
* Initialize this system.
@@ -199,7 +199,7 @@ public:
/**
* Set this system's current volume.
*
* @param The new volume.
* @param volume The new volume.
*/
void SetVolume(f32 volume);
@@ -209,14 +209,14 @@ public:
* @param tag - Unique tag to search for.
* @return True if the buffer is in the system, otherwise false.
*/
bool ContainsAudioBuffer(u64 tag);
bool ContainsAudioBuffer(u64 tag) const;
/**
* Get the maximum number of usable buffers (default 32).
*
* @return The number of buffers.
*/
u32 GetBufferCount();
u32 GetBufferCount() const;
/**
* Get the total number of samples played by this system.

View File

@@ -50,7 +50,7 @@ u32 ADSP::GetRemainCommandCount(const u32 session_id) const {
return render_mailbox.GetRemainCommandCount(session_id);
}
void ADSP::SendCommandBuffer(const u32 session_id, CommandBuffer& command_buffer) {
void ADSP::SendCommandBuffer(const u32 session_id, const CommandBuffer& command_buffer) {
render_mailbox.SetCommandBuffer(session_id, command_buffer);
}

View File

@@ -63,8 +63,6 @@ public:
/**
* Stop the ADSP.
*
* @return True if started or already running, otherwise false.
*/
void Stop();
@@ -133,7 +131,7 @@ public:
* @param session_id - The session id to check (0 or 1).
* @param command_buffer - The command buffer to process.
*/
void SendCommandBuffer(u32 session_id, CommandBuffer& command_buffer);
void SendCommandBuffer(u32 session_id, const CommandBuffer& command_buffer);
/**
* Clear the command buffers (does not clear the time taken or the remaining command count)

View File

@@ -51,7 +51,7 @@ CommandBuffer& AudioRenderer_Mailbox::GetCommandBuffer(const s32 session_id) {
return command_buffers[session_id];
}
void AudioRenderer_Mailbox::SetCommandBuffer(const u32 session_id, CommandBuffer& buffer) {
void AudioRenderer_Mailbox::SetCommandBuffer(const u32 session_id, const CommandBuffer& buffer) {
command_buffers[session_id] = buffer;
}
@@ -106,9 +106,6 @@ void AudioRenderer::Start(AudioRenderer_Mailbox* mailbox_) {
mailbox = mailbox_;
thread = std::thread(&AudioRenderer::ThreadFunc, this);
for (auto& stream : streams) {
stream->Start();
}
running = true;
}
@@ -130,6 +127,7 @@ void AudioRenderer::CreateSinkStreams() {
std::string name{fmt::format("ADSP_RenderStream-{}", i)};
streams[i] =
sink.AcquireSinkStream(system, channels, name, ::AudioCore::Sink::StreamType::Render);
streams[i]->SetRingSize(4);
}
}
@@ -198,11 +196,6 @@ void AudioRenderer::ThreadFunc() {
command_list_processor.Process(index) - start_time;
}
if (index == 0) {
auto stream{command_list_processor.GetOutputSinkStream()};
system.AudioCore().SetStreamQueue(stream->GetQueueSize());
}
const auto end_time{system.CoreTiming().GetClockTicks()};
command_buffer.remaining_command_count =

View File

@@ -52,7 +52,7 @@ public:
/**
* Send a message from the host to the AudioRenderer.
*
* @param message_ - The message to send to the AudioRenderer.
* @param message - The message to send to the AudioRenderer.
*/
void HostSendMessage(RenderMessage message);
@@ -66,7 +66,7 @@ public:
/**
* Send a message from the AudioRenderer to the host.
*
* @param message_ - The message to send to the host.
* @param message - The message to send to the host.
*/
void ADSPSendMessage(RenderMessage message);
@@ -91,7 +91,7 @@ public:
* @param session_id - The session id to get (0 or 1).
* @param buffer - The command buffer to set.
*/
void SetCommandBuffer(u32 session_id, CommandBuffer& buffer);
void SetCommandBuffer(u32 session_id, const CommandBuffer& buffer);
/**
* Get the total render time taken for the last command lists sent.
@@ -163,7 +163,7 @@ public:
/**
* Start the AudioRenderer.
*
* @param The mailbox to use for this session.
* @param mailbox The mailbox to use for this session.
*/
void Start(AudioRenderer_Mailbox* mailbox);

View File

@@ -33,10 +33,10 @@ public:
/**
* Initialize the processor.
*
* @param system_ - The core system.
* @param buffer - The command buffer to process.
* @param size - The size of the buffer.
* @param stream_ - The stream to be used for sending the samples.
* @param system - The core system.
* @param buffer - The command buffer to process.
* @param size - The size of the buffer.
* @param stream - The stream to be used for sending the samples.
*/
void Initialize(Core::System& system, CpuAddr buffer, u64 size, Sink::SinkStream* stream);
@@ -72,7 +72,8 @@ public:
/**
* Process the command list.
*
* @param index - Index of the current command list.
* @param session_id - Session ID for the commands being processed.
*
* @return The time taken to process.
*/
u64 Process(u32 session_id);
@@ -89,7 +90,7 @@ public:
u8* commands{};
/// The command buffer size
u64 commands_buffer_size{};
/// The maximum processing time alloted
/// The maximum processing time allotted
u64 max_process_time{};
/// The number of commands in the buffer
u32 command_count{};

View File

@@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <span>
#include "audio_core/audio_core.h"
#include "audio_core/common/feature_support.h"
#include "audio_core/renderer/audio_device.h"
@@ -9,14 +12,33 @@
namespace AudioCore::AudioRenderer {
constexpr std::array usb_device_names{
AudioDevice::AudioDeviceName{"AudioStereoJackOutput"},
AudioDevice::AudioDeviceName{"AudioBuiltInSpeakerOutput"},
AudioDevice::AudioDeviceName{"AudioTvOutput"},
AudioDevice::AudioDeviceName{"AudioUsbDeviceOutput"},
};
constexpr std::array device_names{
AudioDevice::AudioDeviceName{"AudioStereoJackOutput"},
AudioDevice::AudioDeviceName{"AudioBuiltInSpeakerOutput"},
AudioDevice::AudioDeviceName{"AudioTvOutput"},
};
constexpr std::array output_device_names{
AudioDevice::AudioDeviceName{"AudioBuiltInSpeakerOutput"},
AudioDevice::AudioDeviceName{"AudioTvOutput"},
AudioDevice::AudioDeviceName{"AudioExternalOutput"},
};
AudioDevice::AudioDevice(Core::System& system, const u64 applet_resource_user_id_,
const u32 revision)
: output_sink{system.AudioCore().GetOutputSink()},
applet_resource_user_id{applet_resource_user_id_}, user_revision{revision} {}
u32 AudioDevice::ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer,
const size_t max_count) {
std::span<AudioDeviceName> names{};
const size_t max_count) const {
std::span<const AudioDeviceName> names{};
if (CheckFeatureSupported(SupportTags::AudioUsbDeviceOutput, user_revision)) {
names = usb_device_names;
@@ -24,7 +46,7 @@ u32 AudioDevice::ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer,
names = device_names;
}
u32 out_count{static_cast<u32>(std::min(max_count, names.size()))};
const u32 out_count{static_cast<u32>(std::min(max_count, names.size()))};
for (u32 i = 0; i < out_count; i++) {
out_buffer.push_back(names[i]);
}
@@ -32,8 +54,8 @@ u32 AudioDevice::ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer,
}
u32 AudioDevice::ListAudioOutputDeviceName(std::vector<AudioDeviceName>& out_buffer,
const size_t max_count) {
u32 out_count{static_cast<u32>(std::min(max_count, output_device_names.size()))};
const size_t max_count) const {
const u32 out_count{static_cast<u32>(std::min(max_count, output_device_names.size()))};
for (u32 i = 0; i < out_count; i++) {
out_buffer.push_back(output_device_names[i]);
@@ -45,7 +67,7 @@ void AudioDevice::SetDeviceVolumes(const f32 volume) {
output_sink.SetDeviceVolume(volume);
}
f32 AudioDevice::GetDeviceVolume([[maybe_unused]] std::string_view name) {
f32 AudioDevice::GetDeviceVolume([[maybe_unused]] std::string_view name) const {
return output_sink.GetDeviceVolume();
}

View File

@@ -3,7 +3,7 @@
#pragma once
#include <span>
#include <string_view>
#include "audio_core/audio_render_manager.h"
@@ -23,21 +23,13 @@ namespace AudioRenderer {
class AudioDevice {
public:
struct AudioDeviceName {
std::array<char, 0x100> name;
std::array<char, 0x100> name{};
AudioDeviceName(const char* name_) {
std::strncpy(name.data(), name_, name.size());
constexpr AudioDeviceName(std::string_view name_) {
name_.copy(name.data(), name.size() - 1);
}
};
std::array<AudioDeviceName, 4> usb_device_names{"AudioStereoJackOutput",
"AudioBuiltInSpeakerOutput", "AudioTvOutput",
"AudioUsbDeviceOutput"};
std::array<AudioDeviceName, 3> device_names{"AudioStereoJackOutput",
"AudioBuiltInSpeakerOutput", "AudioTvOutput"};
std::array<AudioDeviceName, 3> output_device_names{"AudioBuiltInSpeakerOutput", "AudioTvOutput",
"AudioExternalOutput"};
explicit AudioDevice(Core::System& system, u64 applet_resource_user_id, u32 revision);
/**
@@ -47,7 +39,7 @@ public:
* @param max_count - Maximum number of devices to write (count of out_buffer).
* @return Number of device names written.
*/
u32 ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count);
u32 ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count) const;
/**
* Get a list of the available output devices.
@@ -57,7 +49,7 @@ public:
* @param max_count - Maximum number of devices to write (count of out_buffer).
* @return Number of device names written.
*/
u32 ListAudioOutputDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count);
u32 ListAudioOutputDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count) const;
/**
* Set the volume of all streams in the backend sink.
@@ -73,7 +65,7 @@ public:
* @param name - Name of the device to check. Unused.
* @return Volume of the device.
*/
f32 GetDeviceVolume(std::string_view name);
f32 GetDeviceVolume(std::string_view name) const;
private:
/// Backend output sink for the device

View File

@@ -34,7 +34,7 @@ void BehaviorInfo::ClearError() {
error_count = 0;
}
void BehaviorInfo::AppendError(ErrorInfo& error) {
void BehaviorInfo::AppendError(const ErrorInfo& error) {
LOG_ERROR(Service_Audio, "Error during RequestUpdate, reporting code {:04X} address {:08X}",
error.error_code.raw, error.address);
if (error_count < MaxErrors) {
@@ -42,14 +42,16 @@ void BehaviorInfo::AppendError(ErrorInfo& error) {
}
}
void BehaviorInfo::CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count) {
auto error_count_{std::min(error_count, MaxErrors)};
std::memset(out_errors.data(), 0, MaxErrors * sizeof(ErrorInfo));
void BehaviorInfo::CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count) const {
out_count = std::min(error_count, MaxErrors);
for (size_t i = 0; i < error_count_; i++) {
out_errors[i] = errors[i];
for (size_t i = 0; i < MaxErrors; i++) {
if (i < out_count) {
out_errors[i] = errors[i];
} else {
out_errors[i] = {};
}
}
out_count = error_count_;
}
void BehaviorInfo::UpdateFlags(const Flags flags_) {

View File

@@ -94,7 +94,7 @@ public:
*
* @param error - The new error.
*/
void AppendError(ErrorInfo& error);
void AppendError(const ErrorInfo& error);
/**
* Copy errors to the given output container.
@@ -102,7 +102,7 @@ public:
* @param out_errors - Output container to receive the errors.
* @param out_count - The number of errors written.
*/
void CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count);
void CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count) const;
/**
* Update the behaviour flags.

View File

@@ -485,7 +485,7 @@ Result InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& behaviour_) {
return ResultSuccess;
}
Result InfoUpdater::UpdateErrorInfo(BehaviorInfo& behaviour_) {
Result InfoUpdater::UpdateErrorInfo(const BehaviorInfo& behaviour_) {
auto out_params{reinterpret_cast<BehaviorInfo::OutStatus*>(output)};
behaviour_.CopyErrorInfo(out_params->errors, out_params->error_count);

View File

@@ -130,7 +130,7 @@ public:
* @param behaviour - Behaviour to update.
* @return Result code.
*/
Result UpdateErrorInfo(BehaviorInfo& behaviour);
Result UpdateErrorInfo(const BehaviorInfo& behaviour);
/**
* Update splitter.

View File

@@ -191,6 +191,7 @@ public:
* @param volume - Current mix volume used for calculating the ramp.
* @param prev_volume - Previous mix volume, used for calculating the ramp,
* also applied to the input.
* @param prev_samples - Previous sample buffer. Used for depopping.
* @param precision - Number of decimal bits for fixed point operations.
*/
void GenerateMixRampCommand(s32 node_id, s16 buffer_count, s16 input_index, s16 output_index,
@@ -208,6 +209,7 @@ public:
* @param volumes - Current mix volumes used for calculating the ramp.
* @param prev_volumes - Previous mix volumes, used for calculating the ramp,
* also applied to the input.
* @param prev_samples - Previous sample buffer. Used for depopping.
* @param precision - Number of decimal bits for fixed point operations.
*/
void GenerateMixRampGroupedCommand(s32 node_id, s16 buffer_count, s16 input_index,
@@ -297,11 +299,11 @@ public:
/**
* Generate a device sink command, adding it to the command list.
*
* @param node_id - Node id of the voice this command is generated for.
* @param buffer_offset - Base mix buffer offset to use.
* @param sink_info - The sink_info to generate this command from.
* @session_id - System session id this command is generated from.
* @samples_buffer - The buffer to be sent to the sink if upsampling is not used.
* @param node_id - Node id of the voice this command is generated for.
* @param buffer_offset - Base mix buffer offset to use.
* @param sink_info - The sink_info to generate this command from.
* @param session_id - System session id this command is generated from.
* @param samples_buffer - The buffer to be sent to the sink if upsampling is not used.
*/
void GenerateDeviceSinkCommand(s32 node_id, s16 buffer_offset, SinkInfoBase& sink_info,
u32 session_id, std::span<s32> samples_buffer);

View File

@@ -197,9 +197,9 @@ public:
/**
* Generate an I3DL2 reverb effect command.
*
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info_base - I3DL2Reverb effect info.
* @param node_id - Node id of the mix this command is generated for.
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info - I3DL2Reverb effect info.
* @param node_id - Node id of the mix this command is generated for.
*/
void GenerateI3dl2ReverbEffectCommand(s16 buffer_offset, EffectInfoBase& effect_info,
s32 node_id);
@@ -207,18 +207,18 @@ public:
/**
* Generate an aux effect command.
*
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info_base - Aux effect info.
* @param node_id - Node id of the mix this command is generated for.
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info - Aux effect info.
* @param node_id - Node id of the mix this command is generated for.
*/
void GenerateAuxCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id);
/**
* Generate a biquad filter effect command.
*
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info_base - Aux effect info.
* @param node_id - Node id of the mix this command is generated for.
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info - Aux effect info.
* @param node_id - Node id of the mix this command is generated for.
*/
void GenerateBiquadFilterEffectCommand(s16 buffer_offset, EffectInfoBase& effect_info,
s32 node_id);
@@ -226,10 +226,10 @@ public:
/**
* Generate a light limiter effect command.
*
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info_base - Limiter effect info.
* @param node_id - Node id of the mix this command is generated for.
* @param effect_index - Index for the statistics state.
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info - Limiter effect info.
* @param node_id - Node id of the mix this command is generated for.
* @param effect_index - Index for the statistics state.
*/
void GenerateLightLimiterEffectCommand(s16 buffer_offset, EffectInfoBase& effect_info,
s32 node_id, u32 effect_index);
@@ -238,21 +238,20 @@ public:
* Generate a capture effect command.
* Writes a mix buffer back to game memory.
*
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info_base - Capture effect info.
* @param node_id - Node id of the mix this command is generated for.
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info - Capture effect info.
* @param node_id - Node id of the mix this command is generated for.
*/
void GenerateCaptureCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id);
/**
* Generate a compressor effect command.
*
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info_base - Compressor effect info.
* @param node_id - Node id of the mix this command is generated for.
* @param buffer_offset - Base mix buffer offset to use.
* @param effect_info - Compressor effect info.
* @param node_id - Node id of the mix this command is generated for.
*/
void GenerateCompressorCommand(const s16 buffer_offset, EffectInfoBase& effect_info,
const s32 node_id);
void GenerateCompressorCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id);
/**
* Generate all effect commands for a mix.
@@ -318,8 +317,9 @@ public:
* Generate a performance command.
* Used to report performance metrics of the AudioRenderer back to the game.
*
* @param buffer_offset - Base mix buffer offset to use.
* @param sink_info - Sink info to generate the commands from.
* @param node_id - Node ID of the mix this command is generated for
* @param state - Output state of the generated performance command
* @param entry_addresses - Addresses to be written
*/
void GeneratePerformanceCommand(s32 node_id, PerformanceState state,
const PerformanceEntryAddresses& entry_addresses);

View File

@@ -11,7 +11,7 @@
namespace AudioCore::AudioRenderer {
static void SetCompressorEffectParameter(CompressorInfo::ParameterVersion2& params,
static void SetCompressorEffectParameter(const CompressorInfo::ParameterVersion2& params,
CompressorInfo::State& state) {
const auto ratio{1.0f / params.compressor_ratio};
auto makeup_gain{0.0f};
@@ -31,9 +31,9 @@ static void SetCompressorEffectParameter(CompressorInfo::ParameterVersion2& para
state.unk_20 = c;
}
static void InitializeCompressorEffect(CompressorInfo::ParameterVersion2& params,
static void InitializeCompressorEffect(const CompressorInfo::ParameterVersion2& params,
CompressorInfo::State& state) {
std::memset(&state, 0, sizeof(CompressorInfo::State));
state = {};
state.unk_00 = 0;
state.unk_04 = 1.0f;
@@ -42,7 +42,7 @@ static void InitializeCompressorEffect(CompressorInfo::ParameterVersion2& params
SetCompressorEffectParameter(params, state);
}
static void ApplyCompressorEffect(CompressorInfo::ParameterVersion2& params,
static void ApplyCompressorEffect(const CompressorInfo::ParameterVersion2& params,
CompressorInfo::State& state, bool enabled,
std::vector<std::span<const s32>> input_buffers,
std::vector<std::span<s32>> output_buffers, u32 sample_count) {
@@ -103,8 +103,7 @@ static void ApplyCompressorEffect(CompressorInfo::ParameterVersion2& params,
} else {
for (s16 channel = 0; channel < params.channel_count; channel++) {
if (params.inputs[channel] != params.outputs[channel]) {
std::memcpy((char*)output_buffers[channel].data(),
(char*)input_buffers[channel].data(),
std::memcpy(output_buffers[channel].data(), input_buffers[channel].data(),
output_buffers[channel].size_bytes());
}
}

View File

@@ -7,17 +7,7 @@
#include "common/logging/log.h"
namespace AudioCore::AudioRenderer {
/**
* Mix input mix buffer into output mix buffer, with volume applied to the input.
*
* @tparam Q - Number of bits for fixed point operations.
* @param output - Output mix buffer.
* @param input - Input mix buffer.
* @param volume - Volume applied to the input.
* @param ramp - Ramp applied to volume every sample.
* @param sample_count - Number of samples to process.
* @return The final gained input sample, used for depopping.
*/
template <size_t Q>
s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, const f32 volume_,
const f32 ramp_, const u32 sample_count) {
@@ -40,10 +30,8 @@ s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, const f32 vo
return sample.to_int();
}
template s32 ApplyMixRamp<15>(std::span<s32>, std::span<const s32>, const f32, const f32,
const u32);
template s32 ApplyMixRamp<23>(std::span<s32>, std::span<const s32>, const f32, const f32,
const u32);
template s32 ApplyMixRamp<15>(std::span<s32>, std::span<const s32>, f32, f32, u32);
template s32 ApplyMixRamp<23>(std::span<s32>, std::span<const s32>, f32, f32, u32);
void MixRampCommand::Dump(const ADSP::CommandListProcessor& processor, std::string& string) {
const auto ramp{(volume - prev_volume) / static_cast<f32>(processor.sample_count)};

View File

@@ -61,13 +61,13 @@ struct MixRampCommand : ICommand {
* @tparam Q - Number of bits for fixed point operations.
* @param output - Output mix buffer.
* @param input - Input mix buffer.
* @param volume - Volume applied to the input.
* @param ramp - Ramp applied to volume every sample.
* @param volume_ - Volume applied to the input.
* @param ramp_ - Ramp applied to volume every sample.
* @param sample_count - Number of samples to process.
* @return The final gained input sample, used for depopping.
*/
template <size_t Q>
s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, const f32 volume_,
const f32 ramp_, const u32 sample_count);
s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, f32 volume_, f32 ramp_,
u32 sample_count);
} // namespace AudioCore::AudioRenderer

View File

@@ -50,9 +50,9 @@ struct MixRampGroupedCommand : ICommand {
std::array<s16, MaxMixBuffers> inputs;
/// Output mix buffer indexes for each mix buffer
std::array<s16, MaxMixBuffers> outputs;
/// Previous mix vloumes for each mix buffer
/// Previous mix volumes for each mix buffer
std::array<f32, MaxMixBuffers> prev_volumes;
/// Current mix vloumes for each mix buffer
/// Current mix volumes for each mix buffer
std::array<f32, MaxMixBuffers> volumes;
/// Pointer to the previous sample buffer, used for depop
CpuAddr previous_samples;

View File

@@ -46,6 +46,10 @@ void DeviceSinkCommand::Process(const ADSP::CommandListProcessor& processor) {
out_buffer.tag = reinterpret_cast<u64>(samples.data());
stream->AppendBuffer(out_buffer, samples);
if (stream->IsPaused()) {
stream->Start();
}
}
bool DeviceSinkCommand::Verify(const ADSP::CommandListProcessor& processor) {

View File

@@ -15,15 +15,15 @@ class EffectContext {
public:
/**
* Initialize the effect context
* @param effect_infos List of effect infos for this context
* @param effect_count The number of effects in the list
* @param result_states_cpu The workbuffer of result states for the CPU for this context
* @param result_states_dsp The workbuffer of result states for the DSP for this context
* @param state_count The number of result states
* @param effect_infos_ - List of effect infos for this context
* @param effect_count_ - The number of effects in the list
* @param result_states_cpu_ - The workbuffer of result states for the CPU for this context
* @param result_states_dsp_ - The workbuffer of result states for the DSP for this context
* @param dsp_state_count - The number of result states
*/
void Initialize(std::span<EffectInfoBase> effect_infos_, const u32 effect_count_,
void Initialize(std::span<EffectInfoBase> effect_infos_, u32 effect_count_,
std::span<EffectResultState> result_states_cpu_,
std::span<EffectResultState> result_states_dsp_, const size_t dsp_state_count);
std::span<EffectResultState> result_states_dsp_, size_t dsp_state_count);
/**
* Get the EffectInfo for a given index

View File

@@ -291,7 +291,7 @@ public:
* Update the info with new parameters, version 1.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
virtual void Update(BehaviorInfo::ErrorInfo& error_info,
@@ -305,7 +305,7 @@ public:
* Update the info with new parameters, version 2.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
virtual void Update(BehaviorInfo::ErrorInfo& error_info,

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