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46 Commits

Author SHA1 Message Date
Behunin
8832446730 Make player input configuration scrollable
Use minimumContentsLength to size the profile combo box
ZL/RL slider threshold 18 -> 20 max height
2022-12-17 14:29:12 -07:00
liamwhite
5da72a891f Merge pull request #7450 from FernandoS27/ndc-vulkan
Vulkan: Add support for VK_EXT_depth_clip_control.
2022-12-17 16:08:10 -05:00
Mai
f8a7d6a0ae Merge pull request #9461 from liamwhite/wanative
qt: avoid setting WA_DontCreateNativeAncestors on all platforms
2022-12-17 21:07:01 +00:00
Mai
da31326c17 Merge pull request #9454 from liamwhite/wayland-egl
qt: handle wayland-egl platform name
2022-12-17 21:05:46 +00:00
Liam
45672d43e3 qt: avoid setting WA_DontCreateNativeAncestors on all platforms 2022-12-17 10:41:20 -05:00
liamwhite
a3bac5550d Merge pull request #9451 from ameerj/camera-data-array
camera: Use pre-allocated vector for camera data
2022-12-17 10:21:50 -05:00
liamwhite
4faea2bbf4 Merge pull request #9452 from ameerj/hle-read-buffer-resreve
hle_ipc: Refactor ReadBuffer to set buffer size upon initialization
2022-12-17 10:21:30 -05:00
liamwhite
fa10374d39 Merge pull request #9455 from Kelebek1/audio_signal
[audio_core] Signal buffer event on audio in/out system stop
2022-12-17 10:21:19 -05:00
liamwhite
98135dee16 Merge pull request #9457 from Kelebek1/silence_tfb
Remove unimplemented geometry transform feedback log spam
2022-12-17 10:21:05 -05:00
ameerj
7bf4bec257 camera: Use pre-allocated vector for camera data
And avoid an unnecessary copy
2022-12-16 18:00:47 -05:00
Kelebek1
f7d95d0a3a Remove unimplemented transform feedback geometry spam, it should be implemented 2022-12-16 22:52:29 +00:00
liamwhite
bbb202ceed Merge pull request #6354 from ogniK5377/device-name
Set: Allow setting device nickname
2022-12-16 14:05:00 -05:00
liamwhite
789da737af Merge pull request #9450 from ameerj/hle-ipc-vector-reserve
hle_ipc: Reserve vectors before populating
2022-12-16 11:57:48 -05:00
liamwhite
b541a35e27 Merge pull request #9444 from german77/free_threads
kernel: process: Implement GetFreeThreadCount
2022-12-16 11:57:42 -05:00
liamwhite
6bc1a477bf Merge pull request #8605 from devsnek/graceful-shutdown
let games gracefully exit
2022-12-16 11:57:33 -05:00
liamwhite
9bfd4d880e Merge pull request #6769 from lat9nq/create-shortcut-2
yuzu qt, common: Add option to create game shortcuts on Linux
2022-12-16 11:57:16 -05:00
Kelebek1
6a56f42f5d Signal buffer event on audio in/out system stop, and force remove all registered audio buffers 2022-12-16 16:07:24 +00:00
Liam
b81caf1879 qt: handle wayland-egl platform name 2022-12-16 08:47:22 -05:00
ameerj
b1d633532f hle_ipc: Refactor ReadBuffer to set buffer size upon initialization
Initializing the vector size during initialization is more efficient than a later call to resize()
2022-12-15 23:22:11 -05:00
ameerj
12c0f682e6 hle_ipc: Reserve vectors before populating 2022-12-15 22:30:42 -05:00
Narr the Reg
9ff891ce71 Merge pull request #9431 from liamwhite/sixty-five-oh-two
vulkan_common: declare storageBuffer8BitAccess
2022-12-15 17:52:16 -06:00
Matías Locatti
82d80869fc Merge pull request #9430 from liamwhite/capable
spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvocationId
2022-12-15 20:52:05 -03:00
Narr the Reg
20cbf6f3db kernel: svc: Fix duplicated InfoType enum 2022-12-15 14:18:30 -06:00
Narr the Reg
dca4f0687a kernel: process: Implement GetFreeThreadCount
Used by Just Dance® 2023 Edition
2022-12-15 13:44:21 -06:00
liamwhite
b8c03411e7 Merge pull request #9433 from Tachi107/cmake-is-awful
build: tweak the find modules even more
2022-12-15 12:05:13 -05:00
liamwhite
3ff7a5de1a Merge pull request #7410 from Nefsen402/wayland-fixes
Wayland fixes
2022-12-15 12:05:01 -05:00
Andrea Pappacoda
4447c9a46e build: tweak the find modules even more
As described in
https://github.com/yuzu-emu/yuzu/pull/9395#discussion_r1047456172
checking for PKG_CONFIG_FOUND before calling pkg_search_module() is
unneeded, and some find modules (like FindFFmpeg.cmake) don't do this
already. Consequently, this patch removes these checks.
2022-12-15 11:52:50 +01:00
bunnei
e2f32e8c88 Merge pull request #9441 from yuzu-emu/revert-9232-audio-default-thread
Revert "hle: service: audio: Use default service thread."
2022-12-14 14:58:17 -08:00
bunnei
beba9c9b61 Revert "hle: service: audio: Use default service thread." 2022-12-14 14:57:33 -08:00
liamwhite
a222f02c7a Merge pull request #6688 from yzct12345/valid-intel-max
render_vulkan: Fix validation errors on less compatible Intel GPUs
2022-12-14 15:33:10 -05:00
FernandoS27
0104e28fe4 Vulkan: Add support for VK_EXT_depth_clip_control. 2022-12-13 21:39:18 -05:00
Chloe Marcec
c5f519e1e4 Set: Allow setting device nickname 2022-12-13 19:54:17 -05:00
lat9nq
5a5bb91f40 main: Address review feedback
Moves icon path to ~/.local/share/icons, though I'm opting to avoid
using the game title for the icon and desktop entry name as that would
cause filenames such as
"yuzu-cadence-of-hyrule-crypt-of-the-necrodancer-featuring-the-legend-of-zelda-demo.desktop".
2022-12-13 19:23:54 -05:00
Liam
4fce72c902 vulkan_common: declare storageBuffer8BitAccess 2022-12-13 18:28:50 -05:00
Liam
77b0d01639 spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvocationId 2022-12-13 18:25:53 -05:00
lat9nq
18bdf45868 yuzu qt: Create shortcuts on Linux
This creates a Desktop Entry file and a PNG icon for the entry when the
user right-clicks a game and selects "Create Shortcut -> Create
{Application,Desktop} Shortcut". This uses the current executable's path
to create the shortcut.

yuzu qt: Add more error checking and OS gating for shortcuts

main: Remove FreeBSD gating for shortcuts

I'm not going to test FreeBSD, so I don't know if they follow
Freedesktop.org or not. I just have to let someone else verify that it
works there and let them enable it.

main: Move shortcut function to its own function

This function should really be in a common library, at least among
frontends.

main: Remove image manip references

main: Fix difference in MinGW and native GCC versions

main: Fix negation in creat shortcut

Addresses review comment

Co-authored-by: Jan Beich <jbeich@FreeBSD.org>

main: Re-enable freedesktop shorcuts for FreeBSD
2022-12-13 16:42:00 -05:00
Alexander Orzechowski
09e3029c11 gl_device: Use a more robust way to use strict context mode
Instead of checking a environment variable which may not actually
exist or is just wrong, ask QT if it's running on the wayland
platform.
2022-12-13 15:01:51 -05:00
Alexander Orzechowski
2221afaf26 OpenGL: Check for threading support
We need this.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
45fcde817e wayland: Always use exclusive fullscreen
Wayland does not allow clients to choose their own size and position
on the screen. The concept of fullscreening an application by sizing
it to the screen and removing decorations does not exist. Use
exclusive fullscreen instead.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
29fbce9fe6 RenderWidget: Set WA_DontCreateNativeAncestors
Some windowing systems like wayland are designed to show hardware accellerated
surfaces as subsurfaces and not native windows.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
5754456292 emu_window_sdl2: Respect hidpi
Use SDL_GL_GetDrawableSize instead of SDL_GetWindowSize which
will return the true size our swapchain needs to be in even
for hidpi displays.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski
3cc3176ad6 video_core/vulkan: Explicity check swapchain size when deciding to recreate
Vulkan for whatever reason does not return VK_ERROR_OUT_OF_DATE_KHR when
the swapchain is the wrong size. Explicity make sure the size is indeed
up to date to workaround this.
2022-12-13 13:23:35 -05:00
Liam
d5f53da79d renderer_opengl: refactor context acquire 2022-12-13 13:23:23 -05:00
liamwhite
a4696285af Merge pull request #9425 from german77/german_unlimited
yuzu: Make unlimited frame rate non persistent between game boots
2022-12-12 22:16:17 -05:00
yzct12345
f6868ae4dd Fix validation errors on less compatible Intel GPU 2022-12-12 20:53:05 -05:00
Narr the Reg
0ed80c9818 yuzu: Make unlimited frame rate non persistent between game boots 2022-12-12 19:21:30 -06:00
62 changed files with 3626 additions and 3234 deletions

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@@ -2,9 +2,7 @@
# SPDX-License-Identifier: GPL-2.0-or-later
find_package(PkgConfig QUIET)
if (PKG_CONFIG_FOUND)
pkg_search_module(OPUS QUIET IMPORTED_TARGET opus)
endif()
pkg_search_module(OPUS QUIET IMPORTED_TARGET opus)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Opus

View File

@@ -3,9 +3,7 @@
# SPDX-License-Identifier: GPL-3.0-or-later
find_package(PkgConfig QUIET)
if (PKG_CONFIG_FOUND)
pkg_search_module(ENET QUIET IMPORTED_TARGET libenet)
endif()
pkg_search_module(ENET QUIET IMPORTED_TARGET libenet)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(enet

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@@ -9,9 +9,7 @@ if (httplib_FOUND)
find_package_handle_standard_args(httplib CONFIG_MODE)
else()
find_package(PkgConfig QUIET)
if (PKG_CONFIG_FOUND)
pkg_search_module(HTTPLIB QUIET IMPORTED_TARGET cpp-httplib)
endif()
pkg_search_module(HTTPLIB QUIET IMPORTED_TARGET cpp-httplib)
find_package_handle_standard_args(httplib
REQUIRED_VARS HTTPLIB_INCLUDEDIR
VERSION_VAR HTTPLIB_VERSION

View File

@@ -3,9 +3,7 @@
# SPDX-License-Identifier: GPL-3.0-or-later
find_package(PkgConfig QUIET)
if (PKG_CONFIG_FOUND)
pkg_search_module(INIREADER QUIET IMPORTED_TARGET INIReader)
endif()
pkg_search_module(INIREADER QUIET IMPORTED_TARGET INIReader)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(inih

View File

@@ -3,9 +3,7 @@
# SPDX-License-Identifier: GPL-3.0-or-later
find_package(PkgConfig QUIET)
if (PKG_CONFIG_FOUND)
pkg_search_module(LIBUSB QUIET IMPORTED_TARGET libusb-1.0)
endif()
pkg_search_module(LIBUSB QUIET IMPORTED_TARGET libusb-1.0)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(libusb

View File

@@ -8,9 +8,7 @@ if (lz4_FOUND)
find_package_handle_standard_args(lz4 CONFIG_MODE)
else()
find_package(PkgConfig QUIET)
if (PKG_CONFIG_FOUND)
pkg_search_module(LZ4 QUIET IMPORTED_TARGET liblz4)
endif()
pkg_search_module(LZ4 QUIET IMPORTED_TARGET liblz4)
find_package_handle_standard_args(lz4
REQUIRED_VARS LZ4_LINK_LIBRARIES
VERSION_VAR LZ4_VERSION

View File

@@ -8,9 +8,7 @@ if (zstd_FOUND)
find_package_handle_standard_args(zstd CONFIG_MODE)
else()
find_package(PkgConfig QUIET)
if (PKG_CONFIG_FOUND)
pkg_search_module(ZSTD QUIET IMPORTED_TARGET libzstd)
endif()
pkg_search_module(ZSTD QUIET IMPORTED_TARGET libzstd)
find_package_handle_standard_args(zstd
REQUIRED_VARS ZSTD_LINK_LIBRARIES
VERSION_VAR ZSTD_VERSION

View File

@@ -91,9 +91,10 @@ public:
* @param core_timing - The CoreTiming instance
* @param session - The device session
*
* @return Is the buffer was released.
* @return If any buffer was released.
*/
bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session) {
bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session,
bool force) {
std::scoped_lock l{lock};
bool buffer_released{false};
while (registered_count > 0) {
@@ -103,7 +104,8 @@ public:
}
// Check with the backend if this buffer can be released yet.
if (!session.IsBufferConsumed(buffers[index])) {
// If we're shutting down, we don't care if it's been played or not.
if (!force && !session.IsBufferConsumed(buffers[index])) {
break;
}

View File

@@ -73,6 +73,12 @@ void DeviceSession::Stop() {
}
}
void DeviceSession::ClearBuffers() {
if (stream) {
stream->ClearQueue();
}
}
void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
for (const auto& buffer : buffers) {
Sink::SinkBuffer new_buffer{

View File

@@ -90,6 +90,11 @@ public:
*/
void Stop();
/**
* Clear out the underlying audio buffers in the backend stream.
*/
void ClearBuffers();
/**
* Set this device session's volume.
*

View File

@@ -23,7 +23,6 @@ System::~System() {
void System::Finalize() {
Stop();
session->Finalize();
buffer_event->Signal();
}
void System::StartSession() {
@@ -102,6 +101,10 @@ Result System::Stop() {
if (state == State::Started) {
session->Stop();
session->SetVolume(0.0f);
session->ClearBuffers();
if (buffers.ReleaseBuffers(system.CoreTiming(), *session, true)) {
buffer_event->Signal();
}
state = State::Stopped;
}
@@ -138,7 +141,7 @@ void System::RegisterBuffers() {
}
void System::ReleaseBuffers() {
bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session)};
bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session, false)};
if (signal) {
// Signal if any buffer was released, or if none are registered, we need more.

View File

@@ -24,7 +24,6 @@ System::~System() {
void System::Finalize() {
Stop();
session->Finalize();
buffer_event->Signal();
}
std::string_view System::GetDefaultOutputDeviceName() const {
@@ -102,6 +101,10 @@ Result System::Stop() {
if (state == State::Started) {
session->Stop();
session->SetVolume(0.0f);
session->ClearBuffers();
if (buffers.ReleaseBuffers(system.CoreTiming(), *session, true)) {
buffer_event->Signal();
}
state = State::Stopped;
}
@@ -138,7 +141,7 @@ void System::RegisterBuffers() {
}
void System::ReleaseBuffers() {
bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session)};
bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session, false)};
if (signal) {
// Signal if any buffer was released, or if none are registered, we need more.
buffer_event->Signal();

View File

@@ -40,6 +40,7 @@ void LogSettings() {
LOG_INFO(Config, "yuzu Configuration:");
log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
log_setting("System_DeviceName", values.device_name.GetValue());
log_setting("System_CurrentUser", values.current_user.GetValue());
log_setting("System_LanguageIndex", values.language_index.GetValue());
log_setting("System_RegionIndex", values.region_index.GetValue());

View File

@@ -458,6 +458,7 @@ struct Values {
// System
SwitchableSetting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
Setting<std::string> device_name{"Yuzu", "device_name"};
// Measured in seconds since epoch
std::optional<s64> custom_rtc;
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`

View File

@@ -131,6 +131,10 @@ public:
return active_config;
}
bool StrictContextRequired() const {
return strict_context_required;
}
/**
* Requests the internal configuration to be replaced by the specified argument at some point in
* the future.
@@ -207,6 +211,8 @@ protected:
WindowSystemInfo window_info;
bool strict_context_required = false;
private:
/**
* Handler called when the minimal client area was requested to be changed via SetConfig.

View File

@@ -167,6 +167,9 @@ void HLERequestContext::ParseCommandBuffer(const KHandleTable& handle_table, u32
}
if (incoming) {
// Populate the object lists with the data in the IPC request.
incoming_copy_handles.reserve(handle_descriptor_header->num_handles_to_copy);
incoming_move_handles.reserve(handle_descriptor_header->num_handles_to_move);
for (u32 handle = 0; handle < handle_descriptor_header->num_handles_to_copy; ++handle) {
incoming_copy_handles.push_back(rp.Pop<Handle>());
}
@@ -181,6 +184,11 @@ void HLERequestContext::ParseCommandBuffer(const KHandleTable& handle_table, u32
}
}
buffer_x_desciptors.reserve(command_header->num_buf_x_descriptors);
buffer_a_desciptors.reserve(command_header->num_buf_a_descriptors);
buffer_b_desciptors.reserve(command_header->num_buf_b_descriptors);
buffer_w_desciptors.reserve(command_header->num_buf_w_descriptors);
for (u32 i = 0; i < command_header->num_buf_x_descriptors; ++i) {
buffer_x_desciptors.push_back(rp.PopRaw<IPC::BufferDescriptorX>());
}
@@ -318,25 +326,23 @@ Result HLERequestContext::WriteToOutgoingCommandBuffer(KThread& requesting_threa
}
std::vector<u8> HLERequestContext::ReadBuffer(std::size_t buffer_index) const {
std::vector<u8> buffer{};
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
BufferDescriptorA()[buffer_index].Size()};
if (is_buffer_a) {
ASSERT_OR_EXECUTE_MSG(
BufferDescriptorA().size() > buffer_index, { return buffer; },
BufferDescriptorA().size() > buffer_index, { return {}; },
"BufferDescriptorA invalid buffer_index {}", buffer_index);
buffer.resize(BufferDescriptorA()[buffer_index].Size());
std::vector<u8> buffer(BufferDescriptorA()[buffer_index].Size());
memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size());
return buffer;
} else {
ASSERT_OR_EXECUTE_MSG(
BufferDescriptorX().size() > buffer_index, { return buffer; },
BufferDescriptorX().size() > buffer_index, { return {}; },
"BufferDescriptorX invalid buffer_index {}", buffer_index);
buffer.resize(BufferDescriptorX()[buffer_index].Size());
std::vector<u8> buffer(BufferDescriptorX()[buffer_index].Size());
memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size());
return buffer;
}
return buffer;
}
std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,

View File

@@ -285,6 +285,17 @@ void KProcess::UnregisterThread(KThread* thread) {
thread_list.remove(thread);
}
u64 KProcess::GetFreeThreadCount() const {
if (resource_limit != nullptr) {
const auto current_value =
resource_limit->GetCurrentValue(LimitableResource::ThreadCountMax);
const auto limit_value = resource_limit->GetLimitValue(LimitableResource::ThreadCountMax);
return limit_value - current_value;
} else {
return 0;
}
}
Result KProcess::Reset() {
// Lock the process and the scheduler.
KScopedLightLock lk(state_lock);

View File

@@ -304,6 +304,9 @@ public:
/// from this process' thread list.
void UnregisterThread(KThread* thread);
/// Retrieves the number of available threads for this process.
u64 GetFreeThreadCount() const;
/// Clears the signaled state of the process if and only if it's signaled.
///
/// @pre The process must not be already terminated. If this is called on a

View File

@@ -784,63 +784,29 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id,
info_sub_id, handle);
enum class GetInfoType : u64 {
// 1.0.0+
AllowedCPUCoreMask = 0,
AllowedThreadPriorityMask = 1,
MapRegionBaseAddr = 2,
MapRegionSize = 3,
HeapRegionBaseAddr = 4,
HeapRegionSize = 5,
TotalPhysicalMemoryAvailable = 6,
TotalPhysicalMemoryUsed = 7,
IsCurrentProcessBeingDebugged = 8,
RegisterResourceLimit = 9,
IdleTickCount = 10,
RandomEntropy = 11,
ThreadTickCount = 0xF0000002,
// 2.0.0+
ASLRRegionBaseAddr = 12,
ASLRRegionSize = 13,
StackRegionBaseAddr = 14,
StackRegionSize = 15,
// 3.0.0+
SystemResourceSize = 16,
SystemResourceUsage = 17,
TitleId = 18,
// 4.0.0+
PrivilegedProcessId = 19,
// 5.0.0+
UserExceptionContextAddr = 20,
// 6.0.0+
TotalPhysicalMemoryAvailableWithoutSystemResource = 21,
TotalPhysicalMemoryUsedWithoutSystemResource = 22,
// Homebrew only
MesosphereCurrentProcess = 65001,
};
const auto info_id_type = static_cast<GetInfoType>(info_id);
const auto info_id_type = static_cast<InfoType>(info_id);
switch (info_id_type) {
case GetInfoType::AllowedCPUCoreMask:
case GetInfoType::AllowedThreadPriorityMask:
case GetInfoType::MapRegionBaseAddr:
case GetInfoType::MapRegionSize:
case GetInfoType::HeapRegionBaseAddr:
case GetInfoType::HeapRegionSize:
case GetInfoType::ASLRRegionBaseAddr:
case GetInfoType::ASLRRegionSize:
case GetInfoType::StackRegionBaseAddr:
case GetInfoType::StackRegionSize:
case GetInfoType::TotalPhysicalMemoryAvailable:
case GetInfoType::TotalPhysicalMemoryUsed:
case GetInfoType::SystemResourceSize:
case GetInfoType::SystemResourceUsage:
case GetInfoType::TitleId:
case GetInfoType::UserExceptionContextAddr:
case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource:
case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource: {
case InfoType::CoreMask:
case InfoType::PriorityMask:
case InfoType::AliasRegionAddress:
case InfoType::AliasRegionSize:
case InfoType::HeapRegionAddress:
case InfoType::HeapRegionSize:
case InfoType::AslrRegionAddress:
case InfoType::AslrRegionSize:
case InfoType::StackRegionAddress:
case InfoType::StackRegionSize:
case InfoType::TotalMemorySize:
case InfoType::UsedMemorySize:
case InfoType::SystemResourceSizeTotal:
case InfoType::SystemResourceSizeUsed:
case InfoType::ProgramId:
case InfoType::UserExceptionContextAddress:
case InfoType::TotalNonSystemMemorySize:
case InfoType::UsedNonSystemMemorySize:
case InfoType::IsApplication:
case InfoType::FreeThreadCount: {
if (info_sub_id != 0) {
LOG_ERROR(Kernel_SVC, "Info sub id is non zero! info_id={}, info_sub_id={}", info_id,
info_sub_id);
@@ -856,79 +822,83 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
}
switch (info_id_type) {
case GetInfoType::AllowedCPUCoreMask:
case InfoType::CoreMask:
*result = process->GetCoreMask();
return ResultSuccess;
case GetInfoType::AllowedThreadPriorityMask:
case InfoType::PriorityMask:
*result = process->GetPriorityMask();
return ResultSuccess;
case GetInfoType::MapRegionBaseAddr:
case InfoType::AliasRegionAddress:
*result = process->PageTable().GetAliasRegionStart();
return ResultSuccess;
case GetInfoType::MapRegionSize:
case InfoType::AliasRegionSize:
*result = process->PageTable().GetAliasRegionSize();
return ResultSuccess;
case GetInfoType::HeapRegionBaseAddr:
case InfoType::HeapRegionAddress:
*result = process->PageTable().GetHeapRegionStart();
return ResultSuccess;
case GetInfoType::HeapRegionSize:
case InfoType::HeapRegionSize:
*result = process->PageTable().GetHeapRegionSize();
return ResultSuccess;
case GetInfoType::ASLRRegionBaseAddr:
case InfoType::AslrRegionAddress:
*result = process->PageTable().GetAliasCodeRegionStart();
return ResultSuccess;
case GetInfoType::ASLRRegionSize:
case InfoType::AslrRegionSize:
*result = process->PageTable().GetAliasCodeRegionSize();
return ResultSuccess;
case GetInfoType::StackRegionBaseAddr:
case InfoType::StackRegionAddress:
*result = process->PageTable().GetStackRegionStart();
return ResultSuccess;
case GetInfoType::StackRegionSize:
case InfoType::StackRegionSize:
*result = process->PageTable().GetStackRegionSize();
return ResultSuccess;
case GetInfoType::TotalPhysicalMemoryAvailable:
case InfoType::TotalMemorySize:
*result = process->GetTotalPhysicalMemoryAvailable();
return ResultSuccess;
case GetInfoType::TotalPhysicalMemoryUsed:
case InfoType::UsedMemorySize:
*result = process->GetTotalPhysicalMemoryUsed();
return ResultSuccess;
case GetInfoType::SystemResourceSize:
case InfoType::SystemResourceSizeTotal:
*result = process->GetSystemResourceSize();
return ResultSuccess;
case GetInfoType::SystemResourceUsage:
case InfoType::SystemResourceSizeUsed:
LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query system resource usage");
*result = process->GetSystemResourceUsage();
return ResultSuccess;
case GetInfoType::TitleId:
case InfoType::ProgramId:
*result = process->GetProgramID();
return ResultSuccess;
case GetInfoType::UserExceptionContextAddr:
case InfoType::UserExceptionContextAddress:
*result = process->GetProcessLocalRegionAddress();
return ResultSuccess;
case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource:
case InfoType::TotalNonSystemMemorySize:
*result = process->GetTotalPhysicalMemoryAvailableWithoutSystemResource();
return ResultSuccess;
case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource:
case InfoType::UsedNonSystemMemorySize:
*result = process->GetTotalPhysicalMemoryUsedWithoutSystemResource();
return ResultSuccess;
case InfoType::FreeThreadCount:
*result = process->GetFreeThreadCount();
return ResultSuccess;
default:
break;
}
@@ -937,11 +907,11 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
return ResultInvalidEnumValue;
}
case GetInfoType::IsCurrentProcessBeingDebugged:
case InfoType::DebuggerAttached:
*result = 0;
return ResultSuccess;
case GetInfoType::RegisterResourceLimit: {
case InfoType::ResourceLimit: {
if (handle != 0) {
LOG_ERROR(Kernel, "Handle is non zero! handle={:08X}", handle);
return ResultInvalidHandle;
@@ -969,7 +939,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
return ResultSuccess;
}
case GetInfoType::RandomEntropy:
case InfoType::RandomEntropy:
if (handle != 0) {
LOG_ERROR(Kernel_SVC, "Process Handle is non zero, expected 0 result but got {:016X}",
handle);
@@ -985,13 +955,13 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
*result = system.Kernel().CurrentProcess()->GetRandomEntropy(info_sub_id);
return ResultSuccess;
case GetInfoType::PrivilegedProcessId:
case InfoType::InitialProcessIdRange:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query privileged process id bounds, returned 0");
*result = 0;
return ResultSuccess;
case GetInfoType::ThreadTickCount: {
case InfoType::ThreadTickCount: {
constexpr u64 num_cpus = 4;
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) {
LOG_ERROR(Kernel_SVC, "Core count is out of range, expected {} but got {}", num_cpus,
@@ -1026,7 +996,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
*result = out_ticks;
return ResultSuccess;
}
case GetInfoType::IdleTickCount: {
case InfoType::IdleTickCount: {
// Verify the input handle is invalid.
R_UNLESS(handle == InvalidHandle, ResultInvalidHandle);
@@ -1040,7 +1010,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
*result = system.Kernel().CurrentScheduler()->GetIdleThread()->GetCpuTime();
return ResultSuccess;
}
case GetInfoType::MesosphereCurrentProcess: {
case InfoType::MesosphereCurrentProcess: {
// Verify the input handle is invalid.
R_UNLESS(handle == InvalidHandle, ResultInvalidHandle);

View File

@@ -203,8 +203,9 @@ private:
};
AudInU::AudInU(Core::System& system_)
: ServiceFramework{system_, "audin:u"}, service_context{system_, "AudInU"},
impl{std::make_unique<AudioCore::AudioIn::Manager>(system_)} {
: ServiceFramework{system_, "audin:u", ServiceThreadType::CreateNew},
service_context{system_, "AudInU"}, impl{std::make_unique<AudioCore::AudioIn::Manager>(
system_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &AudInU::ListAudioIns, "ListAudioIns"},

View File

@@ -26,8 +26,9 @@ public:
explicit IAudioOut(Core::System& system_, AudioCore::AudioOut::Manager& manager,
size_t session_id, const std::string& device_name,
const AudioOutParameter& in_params, u32 handle, u64 applet_resource_user_id)
: ServiceFramework{system_, "IAudioOut"}, service_context{system_, "IAudioOut"},
event{service_context.CreateEvent("AudioOutEvent")},
: ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew},
service_context{system_, "IAudioOut"}, event{service_context.CreateEvent(
"AudioOutEvent")},
impl{std::make_shared<AudioCore::AudioOut::Out>(system_, manager, event, session_id)} {
// clang-format off
@@ -220,8 +221,9 @@ private:
};
AudOutU::AudOutU(Core::System& system_)
: ServiceFramework{system_, "audout:u"}, service_context{system_, "AudOutU"},
impl{std::make_unique<AudioCore::AudioOut::Manager>(system_)} {
: ServiceFramework{system_, "audout:u", ServiceThreadType::CreateNew},
service_context{system_, "AudOutU"}, impl{std::make_unique<AudioCore::AudioOut::Manager>(
system_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &AudOutU::ListAudioOuts, "ListAudioOuts"},

View File

@@ -35,9 +35,10 @@ public:
AudioCore::AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
u32 process_handle, u64 applet_resource_user_id, s32 session_id)
: ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"},
rendered_event{service_context.CreateEvent("IAudioRendererEvent")}, manager{manager_},
impl{std::make_unique<Renderer>(system_, manager, rendered_event)} {
: ServiceFramework{system_, "IAudioRenderer", ServiceThreadType::CreateNew},
service_context{system_, "IAudioRenderer"}, rendered_event{service_context.CreateEvent(
"IAudioRendererEvent")},
manager{manager_}, impl{std::make_unique<Renderer>(system_, manager, rendered_event)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
@@ -242,8 +243,10 @@ class IAudioDevice final : public ServiceFramework<IAudioDevice> {
public:
explicit IAudioDevice(Core::System& system_, u64 applet_resource_user_id, u32 revision,
u32 device_num)
: ServiceFramework{system_, "IAudioDevice"}, service_context{system_, "IAudioDevice"},
impl{std::make_unique<AudioDevice>(system_, applet_resource_user_id, revision)},
: ServiceFramework{system_, "IAudioDevice", ServiceThreadType::CreateNew},
service_context{system_, "IAudioDevice"}, impl{std::make_unique<AudioDevice>(
system_, applet_resource_user_id,
revision)},
event{service_context.CreateEvent(fmt::format("IAudioDeviceEvent-{}", device_num))} {
static const FunctionInfo functions[] = {
{0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
@@ -418,7 +421,7 @@ private:
};
AudRenU::AudRenU(Core::System& system_)
: ServiceFramework{system_, "audren:u"},
: ServiceFramework{system_, "audren:u", ServiceThreadType::CreateNew},
service_context{system_, "audren:u"}, impl{std::make_unique<Manager>(system_)} {
// clang-format off
static const FunctionInfo functions[] = {

View File

@@ -191,6 +191,13 @@ void SET::GetKeyCodeMap2(Kernel::HLERequestContext& ctx) {
GetKeyCodeMapImpl(ctx);
}
void SET::GetDeviceNickName(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
ctx.WriteBuffer(Settings::values.device_name.GetValue());
}
SET::SET(Core::System& system_) : ServiceFramework{system_, "set"} {
// clang-format off
static const FunctionInfo functions[] = {
@@ -205,7 +212,7 @@ SET::SET(Core::System& system_) : ServiceFramework{system_, "set"} {
{8, &SET::GetQuestFlag, "GetQuestFlag"},
{9, &SET::GetKeyCodeMap2, "GetKeyCodeMap2"},
{10, nullptr, "GetFirmwareVersionForDebug"},
{11, nullptr, "GetDeviceNickName"},
{11, &SET::GetDeviceNickName, "GetDeviceNickName"},
};
// clang-format on

View File

@@ -50,6 +50,7 @@ private:
void GetRegionCode(Kernel::HLERequestContext& ctx);
void GetKeyCodeMap(Kernel::HLERequestContext& ctx);
void GetKeyCodeMap2(Kernel::HLERequestContext& ctx);
void GetDeviceNickName(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Set

View File

@@ -3,6 +3,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/system_archive/system_version.h"
#include "core/hle/ipc_helpers.h"
@@ -176,6 +177,13 @@ void SET_SYS::GetSettingsItemValue(Kernel::HLERequestContext& ctx) {
rb.Push(response);
}
void SET_SYS::GetDeviceNickName(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
ctx.WriteBuffer(::Settings::values.device_name.GetValue());
}
SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
@@ -253,7 +261,7 @@ SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
{74, nullptr, "SetWirelessLanEnableFlag"},
{75, nullptr, "GetInitialLaunchSettings"},
{76, nullptr, "SetInitialLaunchSettings"},
{77, nullptr, "GetDeviceNickName"},
{77, &SET_SYS::GetDeviceNickName, "GetDeviceNickName"},
{78, nullptr, "SetDeviceNickName"},
{79, nullptr, "GetProductModel"},
{80, nullptr, "GetLdnChannel"},

View File

@@ -29,6 +29,7 @@ private:
void GetFirmwareVersion2(Kernel::HLERequestContext& ctx);
void GetColorSetId(Kernel::HLERequestContext& ctx);
void SetColorSetId(Kernel::HLERequestContext& ctx);
void GetDeviceNickName(Kernel::HLERequestContext& ctx);
ColorSet color_set = ColorSet::BasicWhite;
};

View File

@@ -17,7 +17,7 @@ Camera::Camera(std::string input_engine_) : InputEngine(std::move(input_engine_)
PreSetController(identifier);
}
void Camera::SetCameraData(std::size_t width, std::size_t height, std::vector<u32> data) {
void Camera::SetCameraData(std::size_t width, std::size_t height, std::span<const u32> data) {
const std::size_t desired_width = getImageWidth();
const std::size_t desired_height = getImageHeight();
status.data.resize(desired_width * desired_height);

View File

@@ -3,6 +3,8 @@
#pragma once
#include <span>
#include "input_common/input_engine.h"
namespace InputCommon {
@@ -15,7 +17,7 @@ class Camera final : public InputEngine {
public:
explicit Camera(std::string input_engine_);
void SetCameraData(std::size_t width, std::size_t height, std::vector<u32> data);
void SetCameraData(std::size_t width, std::size_t height, std::span<const u32> data);
std::size_t getImageWidth() const;
std::size_t getImageHeight() const;

View File

@@ -461,7 +461,7 @@ void EmitSetSampleMask(EmitContext& ctx, Id value) {
}
void EmitSetFragDepth(EmitContext& ctx, Id value) {
if (!ctx.runtime_info.convert_depth_mode) {
if (!ctx.runtime_info.convert_depth_mode || ctx.profile.support_native_ndc) {
ctx.OpStore(ctx.frag_depth, value);
return;
}

View File

@@ -116,7 +116,8 @@ void EmitPrologue(EmitContext& ctx) {
}
void EmitEpilogue(EmitContext& ctx) {
if (ctx.stage == Stage::VertexB && ctx.runtime_info.convert_depth_mode) {
if (ctx.stage == Stage::VertexB && ctx.runtime_info.convert_depth_mode &&
!ctx.profile.support_native_ndc) {
ConvertDepthMode(ctx);
}
if (ctx.stage == Stage::Fragment) {
@@ -125,7 +126,7 @@ void EmitEpilogue(EmitContext& ctx) {
}
void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
if (ctx.runtime_info.convert_depth_mode) {
if (ctx.runtime_info.convert_depth_mode && !ctx.profile.support_native_ndc) {
ConvertDepthMode(ctx);
}
if (stream.IsImmediate()) {

View File

@@ -1345,8 +1345,10 @@ void EmitContext::DefineInputs(const IR::Program& program) {
if (info.uses_fswzadd || info.uses_subgroup_invocation_id || info.uses_subgroup_shuffles ||
(profile.warp_size_potentially_larger_than_guest &&
(info.uses_subgroup_vote || info.uses_subgroup_mask))) {
AddCapability(spv::Capability::GroupNonUniform);
subgroup_local_invocation_id =
DefineInput(*this, U32[1], false, spv::BuiltIn::SubgroupLocalInvocationId);
Decorate(subgroup_local_invocation_id, spv::Decoration::Flat);
}
if (info.uses_fswzadd) {
const Id f32_one{Const(1.0f)};

View File

@@ -35,6 +35,7 @@ struct Profile {
bool support_int64_atomics{};
bool support_derivative_control{};
bool support_geometry_shader_passthrough{};
bool support_native_ndc{};
bool support_gl_nv_gpu_shader_5{};
bool support_gl_amd_gpu_shader_half_float{};
bool support_gl_texture_shadow_lod{};

View File

@@ -223,8 +223,6 @@ struct GPU::Impl {
/// core timing events.
void Start() {
gpu_thread.StartThread(*renderer, renderer->Context(), *scheduler);
cpu_context = renderer->GetRenderWindow().CreateSharedContext();
cpu_context->MakeCurrent();
}
void NotifyShutdown() {
@@ -235,6 +233,9 @@ struct GPU::Impl {
/// Obtain the CPU Context
void ObtainContext() {
if (!cpu_context) {
cpu_context = renderer->GetRenderWindow().CreateSharedContext();
}
cpu_context->MakeCurrent();
}

View File

@@ -112,7 +112,7 @@ bool IsASTCSupported() {
}
} // Anonymous namespace
Device::Device() {
Device::Device(Core::Frontend::EmuWindow& emu_window) {
if (!GLAD_GL_VERSION_4_6) {
LOG_ERROR(Render_OpenGL, "OpenGL 4.6 is not available");
throw std::runtime_error{"Insufficient version"};
@@ -126,9 +126,9 @@ Device::Device() {
const bool is_intel = vendor_name == "Intel";
#ifdef __unix__
const bool is_linux = true;
constexpr bool is_linux = true;
#else
const bool is_linux = false;
constexpr bool is_linux = false;
#endif
bool disable_fast_buffer_sub_data = false;
@@ -193,9 +193,11 @@ Device::Device() {
}
}
strict_context_required = emu_window.StrictContextRequired();
// Blocks AMD and Intel OpenGL drivers on Windows from using asynchronous shader compilation.
// Blocks EGL on Wayland from using asynchronous shader compilation.
use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue() &&
!(is_amd || (is_intel && !is_linux));
!(is_amd || (is_intel && !is_linux)) && !strict_context_required;
use_driver_cache = is_nvidia;
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi);

View File

@@ -5,6 +5,7 @@
#include <cstddef>
#include "common/common_types.h"
#include "core/frontend/emu_window.h"
#include "shader_recompiler/stage.h"
namespace Settings {
@@ -15,7 +16,7 @@ namespace OpenGL {
class Device {
public:
explicit Device();
explicit Device(Core::Frontend::EmuWindow& emu_window);
[[nodiscard]] std::string GetVendorName() const;
@@ -173,6 +174,10 @@ public:
return can_report_memory;
}
bool StrictContextRequired() const {
return strict_context_required;
}
private:
static bool TestVariableAoffi();
static bool TestPreciseBug();
@@ -216,6 +221,7 @@ private:
bool has_cbuf_ftou_bug{};
bool has_bool_ref_bug{};
bool can_report_memory{};
bool strict_context_required{};
std::string vendor_name;
};

View File

@@ -174,6 +174,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, program_manager{program_manager_},
state_tracker{state_tracker_}, shader_notify{shader_notify_},
use_asynchronous_shaders{device.UseAsynchronousShaders()},
strict_context_required{device.StrictContextRequired()},
profile{
.supported_spirv = 0x00010000,
@@ -203,6 +204,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.support_int64_atomics = false,
.support_derivative_control = device.HasDerivativeControl(),
.support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
.support_native_ndc = true,
.support_gl_nv_gpu_shader_5 = device.HasNvGpuShader5(),
.support_gl_amd_gpu_shader_half_float = device.HasAmdShaderHalfFloat(),
.support_gl_texture_shadow_lod = device.HasTextureShadowLod(),
@@ -255,9 +257,14 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
}
shader_cache_filename = base_dir / "opengl.bin";
if (!workers) {
if (!workers && !strict_context_required) {
workers = CreateWorkers();
}
std::optional<Context> strict_context;
if (strict_context_required) {
strict_context.emplace(emu_window);
}
struct {
std::mutex mutex;
size_t total{};
@@ -265,44 +272,49 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
bool has_loaded{};
} state;
const auto queue_work{[&](Common::UniqueFunction<void, Context*>&& work) {
if (strict_context_required) {
work(&strict_context.value());
} else {
workers->QueueWork(std::move(work));
}
}};
const auto load_compute{[&](std::ifstream& file, FileEnvironment env) {
ComputePipelineKey key;
file.read(reinterpret_cast<char*>(&key), sizeof(key));
workers->QueueWork(
[this, key, env = std::move(env), &state, &callback](Context* ctx) mutable {
ctx->pools.ReleaseContents();
auto pipeline{CreateComputePipeline(ctx->pools, key, env)};
std::scoped_lock lock{state.mutex};
if (pipeline) {
compute_cache.emplace(key, std::move(pipeline));
}
++state.built;
if (state.has_loaded) {
callback(VideoCore::LoadCallbackStage::Build, state.built, state.total);
}
});
queue_work([this, key, env = std::move(env), &state, &callback](Context* ctx) mutable {
ctx->pools.ReleaseContents();
auto pipeline{CreateComputePipeline(ctx->pools, key, env)};
std::scoped_lock lock{state.mutex};
if (pipeline) {
compute_cache.emplace(key, std::move(pipeline));
}
++state.built;
if (state.has_loaded) {
callback(VideoCore::LoadCallbackStage::Build, state.built, state.total);
}
});
++state.total;
}};
const auto load_graphics{[&](std::ifstream& file, std::vector<FileEnvironment> envs) {
GraphicsPipelineKey key;
file.read(reinterpret_cast<char*>(&key), sizeof(key));
workers->QueueWork(
[this, key, envs = std::move(envs), &state, &callback](Context* ctx) mutable {
boost::container::static_vector<Shader::Environment*, 5> env_ptrs;
for (auto& env : envs) {
env_ptrs.push_back(&env);
}
ctx->pools.ReleaseContents();
auto pipeline{CreateGraphicsPipeline(ctx->pools, key, MakeSpan(env_ptrs), false)};
std::scoped_lock lock{state.mutex};
if (pipeline) {
graphics_cache.emplace(key, std::move(pipeline));
}
++state.built;
if (state.has_loaded) {
callback(VideoCore::LoadCallbackStage::Build, state.built, state.total);
}
});
queue_work([this, key, envs = std::move(envs), &state, &callback](Context* ctx) mutable {
boost::container::static_vector<Shader::Environment*, 5> env_ptrs;
for (auto& env : envs) {
env_ptrs.push_back(&env);
}
ctx->pools.ReleaseContents();
auto pipeline{CreateGraphicsPipeline(ctx->pools, key, MakeSpan(env_ptrs), false)};
std::scoped_lock lock{state.mutex};
if (pipeline) {
graphics_cache.emplace(key, std::move(pipeline));
}
++state.built;
if (state.has_loaded) {
callback(VideoCore::LoadCallbackStage::Build, state.built, state.total);
}
});
++state.total;
}};
LoadPipelines(stop_loading, shader_cache_filename, CACHE_VERSION, load_compute, load_graphics);
@@ -314,6 +326,9 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
state.has_loaded = true;
lock.unlock();
if (strict_context_required) {
return;
}
workers->WaitForRequests(stop_loading);
if (!use_asynchronous_shaders) {
workers.reset();

View File

@@ -69,6 +69,7 @@ private:
StateTracker& state_tracker;
VideoCore::ShaderNotify& shader_notify;
const bool use_asynchronous_shaders;
const bool strict_context_required;
GraphicsPipelineKey graphics_key{};
GraphicsPipeline* current_pipeline{};

View File

@@ -140,8 +140,8 @@ RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_,
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_)
: RendererBase{emu_window_, std::move(context_)}, telemetry_session{telemetry_session_},
emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, state_tracker{},
program_manager{device},
emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, device{emu_window_},
state_tracker{}, program_manager{device},
rasterizer(emu_window, gpu, cpu_memory, device, screen_info, program_manager, state_tracker) {
if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) {
glEnable(GL_DEBUG_OUTPUT);

View File

@@ -139,23 +139,25 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
RenderScreenshot(*framebuffer, use_accelerated);
bool has_been_recreated = false;
const auto recreate_swapchain = [&] {
const auto recreate_swapchain = [&](u32 width, u32 height) {
if (!has_been_recreated) {
has_been_recreated = true;
scheduler.Finish();
}
const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
swapchain.Create(layout.width, layout.height, is_srgb);
swapchain.Create(width, height, is_srgb);
};
if (swapchain.NeedsRecreation(is_srgb)) {
recreate_swapchain();
const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
if (swapchain.NeedsRecreation(is_srgb) || swapchain.GetWidth() != layout.width ||
swapchain.GetHeight() != layout.height) {
recreate_swapchain(layout.width, layout.height);
}
bool is_outdated;
do {
swapchain.AcquireNextImage();
is_outdated = swapchain.IsOutDated();
if (is_outdated) {
recreate_swapchain();
recreate_swapchain(layout.width, layout.height);
}
} while (is_outdated);
if (has_been_recreated) {

View File

@@ -285,6 +285,9 @@ void BufferCacheRuntime::BindQuadArrayIndexBuffer(u32 first, u32 count) {
void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size,
u32 stride) {
if (index >= device.GetMaxVertexInputBindings()) {
return;
}
if (device.IsExtExtendedDynamicStateSupported()) {
scheduler.Record([index, buffer, offset, size, stride](vk::CommandBuffer cmdbuf) {
const VkDeviceSize vk_offset = buffer != VK_NULL_HANDLE ? offset : 0;

View File

@@ -529,7 +529,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
static_vector<VkVertexInputBindingDivisorDescriptionEXT, 32> vertex_binding_divisors;
static_vector<VkVertexInputAttributeDescription, 32> vertex_attributes;
if (key.state.dynamic_vertex_input) {
for (size_t index = 0; index < key.state.attributes.size(); ++index) {
const size_t num_vertex_arrays = std::min(
key.state.attributes.size(), static_cast<size_t>(device.GetMaxVertexInputBindings()));
for (size_t index = 0; index < num_vertex_arrays; ++index) {
const u32 type = key.state.DynamicAttributeType(index);
if (!stage_infos[0].loads.Generic(index) || type == 0) {
continue;
@@ -551,7 +553,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
});
}
} else {
for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
const size_t num_vertex_arrays = std::min(
Maxwell::NumVertexArrays, static_cast<size_t>(device.GetMaxVertexInputBindings()));
for (size_t index = 0; index < num_vertex_arrays; ++index) {
const bool instanced = key.state.binding_divisors[index] != 0;
const auto rate =
instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
@@ -580,6 +584,8 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
});
}
}
ASSERT(vertex_attributes.size() <= device.GetMaxVertexInputAttributes());
VkPipelineVertexInputStateCreateInfo vertex_input_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pNext = nullptr,
@@ -634,23 +640,33 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
};
std::array<VkViewportSwizzleNV, Maxwell::NumViewports> swizzles;
std::ranges::transform(key.state.viewport_swizzles, swizzles.begin(), UnpackViewportSwizzle);
const VkPipelineViewportSwizzleStateCreateInfoNV swizzle_ci{
VkPipelineViewportSwizzleStateCreateInfoNV swizzle_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SWIZZLE_STATE_CREATE_INFO_NV,
.pNext = nullptr,
.flags = 0,
.viewportCount = Maxwell::NumViewports,
.pViewportSwizzles = swizzles.data(),
};
const VkPipelineViewportStateCreateInfo viewport_ci{
VkPipelineViewportDepthClipControlCreateInfoEXT ndc_info{
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_DEPTH_CLIP_CONTROL_CREATE_INFO_EXT,
.pNext = nullptr,
.negativeOneToOne = key.state.ndc_minus_one_to_one.Value() != 0 ? VK_TRUE : VK_FALSE,
};
VkPipelineViewportStateCreateInfo viewport_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pNext = device.IsNvViewportSwizzleSupported() ? &swizzle_ci : nullptr,
.pNext = nullptr,
.flags = 0,
.viewportCount = Maxwell::NumViewports,
.pViewports = nullptr,
.scissorCount = Maxwell::NumViewports,
.pScissors = nullptr,
};
if (device.IsNvViewportSwizzleSupported()) {
swizzle_ci.pNext = std::exchange(viewport_ci.pNext, &swizzle_ci);
}
if (device.IsExtDepthClipControlSupported()) {
ndc_info.pNext = std::exchange(viewport_ci.pNext, &ndc_info);
}
VkPipelineRasterizationStateCreateInfo rasterization_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pNext = nullptr,

View File

@@ -321,6 +321,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
.support_int64_atomics = device.IsExtShaderAtomicInt64Supported(),
.support_derivative_control = true,
.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
.support_native_ndc = device.IsExtDepthClipControlSupported(),
.warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyBiggerThanGuest(),
@@ -341,6 +342,15 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
.support_snorm_render_buffer = true,
.support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
};
if (device.GetMaxVertexInputAttributes() < Maxwell::NumVertexAttributes) {
LOG_WARNING(Render_Vulkan, "maxVertexInputAttributes is too low: {} < {}",
device.GetMaxVertexInputAttributes(), Maxwell::NumVertexAttributes);
}
if (device.GetMaxVertexInputBindings() < Maxwell::NumVertexArrays) {
LOG_WARNING(Render_Vulkan, "maxVertexInputBindings is too low: {} < {}",
device.GetMaxVertexInputBindings(), Maxwell::NumVertexArrays);
}
}
PipelineCache::~PipelineCache() = default;

View File

@@ -658,8 +658,7 @@ void RasterizerVulkan::BeginTransformFeedback() {
return;
}
UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderType::TessellationInit) ||
regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation) ||
regs.IsShaderConfigEnabled(Maxwell::ShaderType::Geometry));
regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation));
scheduler.Record(
[](vk::CommandBuffer cmdbuf) { cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr); });
}

View File

@@ -67,17 +67,19 @@ VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 wi
} // Anonymous namespace
Swapchain::Swapchain(VkSurfaceKHR surface_, const Device& device_, Scheduler& scheduler_, u32 width,
u32 height, bool srgb)
Swapchain::Swapchain(VkSurfaceKHR surface_, const Device& device_, Scheduler& scheduler_,
u32 width_, u32 height_, bool srgb)
: surface{surface_}, device{device_}, scheduler{scheduler_} {
Create(width, height, srgb);
Create(width_, height_, srgb);
}
Swapchain::~Swapchain() = default;
void Swapchain::Create(u32 width, u32 height, bool srgb) {
void Swapchain::Create(u32 width_, u32 height_, bool srgb) {
is_outdated = false;
is_suboptimal = false;
width = width_;
height = height_;
const auto physical_device = device.GetPhysical();
const auto capabilities{physical_device.GetSurfaceCapabilitiesKHR(surface)};
@@ -88,7 +90,7 @@ void Swapchain::Create(u32 width, u32 height, bool srgb) {
device.GetLogical().WaitIdle();
Destroy();
CreateSwapchain(capabilities, width, height, srgb);
CreateSwapchain(capabilities, srgb);
CreateSemaphores();
CreateImageViews();
@@ -148,8 +150,7 @@ void Swapchain::Present(VkSemaphore render_semaphore) {
}
}
void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height,
bool srgb) {
void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bool srgb) {
const auto physical_device{device.GetPhysical()};
const auto formats{physical_device.GetSurfaceFormatsKHR(surface)};
const auto present_modes{physical_device.GetSurfacePresentModesKHR(surface)};

View File

@@ -80,9 +80,16 @@ public:
return *present_semaphores[frame_index];
}
u32 GetWidth() const {
return width;
}
u32 GetHeight() const {
return height;
}
private:
void CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height,
bool srgb);
void CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bool srgb);
void CreateSemaphores();
void CreateImageViews();
@@ -105,6 +112,9 @@ private:
std::vector<u64> resource_ticks;
std::vector<vk::Semaphore> present_semaphores;
u32 width;
u32 height;
u32 image_index{};
u32 frame_index{};

View File

@@ -421,7 +421,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
VkPhysicalDevice8BitStorageFeatures bit8_storage{
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES,
.pNext = nullptr,
.storageBuffer8BitAccess = false,
.storageBuffer8BitAccess = true,
.uniformAndStorageBuffer8BitAccess = true,
.storagePushConstant8 = false,
};
@@ -660,6 +660,16 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted");
}
VkPhysicalDeviceDepthClipControlFeaturesEXT depth_clip_control_features;
if (ext_depth_clip_control) {
depth_clip_control_features = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT,
.pNext = nullptr,
.depthClipControl = VK_TRUE,
};
SetNext(next, depth_clip_control_features);
}
VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv;
if (Settings::values.enable_nsight_aftermath && nv_device_diagnostics_config) {
nsight_aftermath_tracker = std::make_unique<NsightAftermathTracker>();
@@ -1044,6 +1054,7 @@ void Device::CheckSuitability(bool requires_swapchain) const {
std::make_pair(bit16_storage.storageBuffer16BitAccess, "storageBuffer16BitAccess"),
std::make_pair(bit16_storage.uniformAndStorageBuffer16BitAccess,
"uniformAndStorageBuffer16BitAccess"),
std::make_pair(bit8_storage.storageBuffer8BitAccess, "storageBuffer8BitAccess"),
std::make_pair(bit8_storage.uniformAndStorageBuffer8BitAccess,
"uniformAndStorageBuffer8BitAccess"),
std::make_pair(host_query_reset.hostQueryReset, "hostQueryReset"),
@@ -1083,6 +1094,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
bool has_ext_vertex_input_dynamic_state{};
bool has_ext_line_rasterization{};
bool has_ext_primitive_topology_list_restart{};
bool has_ext_depth_clip_control{};
for (const std::string& extension : supported_extensions) {
const auto test = [&](std::optional<std::reference_wrapper<bool>> status, const char* name,
bool push) {
@@ -1116,6 +1128,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
test(ext_shader_stencil_export, VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME, true);
test(ext_conservative_rasterization, VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME,
true);
test(has_ext_depth_clip_control, VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME, false);
test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false);
test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
@@ -1279,6 +1292,19 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
ext_line_rasterization = true;
}
}
if (has_ext_depth_clip_control) {
VkPhysicalDeviceDepthClipControlFeaturesEXT depth_clip_control_features;
depth_clip_control_features.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT;
depth_clip_control_features.pNext = nullptr;
features.pNext = &depth_clip_control_features;
physical.GetFeatures2(features);
if (depth_clip_control_features.depthClipControl) {
extensions.push_back(VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME);
ext_depth_clip_control = true;
}
}
if (has_khr_workgroup_memory_explicit_layout) {
VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR layout;
layout.sType =
@@ -1380,6 +1406,10 @@ void Device::SetupFeatures() {
is_shader_storage_image_multisample = features.shaderStorageImageMultisample;
is_blit_depth_stencil_supported = TestDepthStencilBlits();
is_optimal_astc_supported = IsOptimalAstcSupported(features);
const VkPhysicalDeviceLimits& limits{properties.limits};
max_vertex_input_attributes = limits.maxVertexInputAttributes;
max_vertex_input_bindings = limits.maxVertexInputBindings;
}
void Device::SetupProperties() {

View File

@@ -256,6 +256,11 @@ public:
return ext_depth_range_unrestricted;
}
/// Returns true if the device supports VK_EXT_depth_clip_control.
bool IsExtDepthClipControlSupported() const {
return ext_depth_clip_control;
}
/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
bool IsExtShaderViewportIndexLayerSupported() const {
return ext_shader_viewport_index_layer;
@@ -368,6 +373,14 @@ public:
return must_emulate_bgr565;
}
u32 GetMaxVertexInputAttributes() const {
return max_vertex_input_attributes;
}
u32 GetMaxVertexInputBindings() const {
return max_vertex_input_bindings;
}
private:
/// Checks if the physical device is suitable.
void CheckSuitability(bool requires_swapchain) const;
@@ -446,6 +459,7 @@ private:
bool khr_swapchain_mutable_format{}; ///< Support for VK_KHR_swapchain_mutable_format.
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
bool ext_depth_clip_control{}; ///< Support for VK_EXT_depth_clip_control
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
@@ -467,6 +481,8 @@ private:
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline
u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline
// Telemetry parameters
std::string vendor_name; ///< Device's driver name.

View File

@@ -44,6 +44,8 @@
#include "yuzu/bootmanager.h"
#include "yuzu/main.h"
static Core::Frontend::WindowSystemType GetWindowSystemType();
EmuThread::EmuThread(Core::System& system_) : system{system_} {}
EmuThread::~EmuThread() = default;
@@ -61,8 +63,6 @@ void EmuThread::run() {
// Main process has been loaded. Make the context current to this thread and begin GPU and CPU
// execution.
gpu.Start();
gpu.ObtainContext();
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
@@ -77,6 +77,7 @@ void EmuThread::run() {
emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
gpu.ReleaseContext();
gpu.Start();
system.GetCpuManager().OnGpuReady();
@@ -230,6 +231,9 @@ public:
explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) {
setAttribute(Qt::WA_NativeWindow);
setAttribute(Qt::WA_PaintOnScreen);
if (GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) {
setAttribute(Qt::WA_DontCreateNativeAncestors);
}
}
virtual ~RenderWidget() = default;
@@ -274,12 +278,14 @@ static Core::Frontend::WindowSystemType GetWindowSystemType() {
return Core::Frontend::WindowSystemType::X11;
else if (platform_name == QStringLiteral("wayland"))
return Core::Frontend::WindowSystemType::Wayland;
else if (platform_name == QStringLiteral("wayland-egl"))
return Core::Frontend::WindowSystemType::Wayland;
else if (platform_name == QStringLiteral("cocoa"))
return Core::Frontend::WindowSystemType::Cocoa;
else if (platform_name == QStringLiteral("android"))
return Core::Frontend::WindowSystemType::Android;
LOG_CRITICAL(Frontend, "Unknown Qt platform!");
LOG_CRITICAL(Frontend, "Unknown Qt platform {}!", platform_name.toStdString());
return Core::Frontend::WindowSystemType::Windows;
}
@@ -319,6 +325,9 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
input_subsystem->Initialize();
this->setMouseTracking(true);
strict_context_required = QGuiApplication::platformName() == QStringLiteral("wayland") ||
QGuiApplication::platformName() == QStringLiteral("wayland-egl");
connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
connect(this, &GRenderWindow::ExecuteProgramSignal, parent, &GMainWindow::OnExecuteProgram,
Qt::QueuedConnection);
@@ -755,6 +764,7 @@ void GRenderWindow::InitializeCamera() {
return;
}
camera_data.resize(CAMERA_WIDTH * CAMERA_HEIGHT);
camera_capture->setCaptureDestination(QCameraImageCapture::CaptureDestination::CaptureToBuffer);
connect(camera_capture.get(), &QCameraImageCapture::imageCaptured, this,
&GRenderWindow::OnCameraCapture);
@@ -810,16 +820,13 @@ void GRenderWindow::RequestCameraCapture() {
}
void GRenderWindow::OnCameraCapture(int requestId, const QImage& img) {
constexpr std::size_t camera_width = 320;
constexpr std::size_t camera_height = 240;
// TODO: Capture directly in the format and resolution needed
const auto converted =
img.scaled(camera_width, camera_height, Qt::AspectRatioMode::IgnoreAspectRatio,
img.scaled(CAMERA_WIDTH, CAMERA_HEIGHT, Qt::AspectRatioMode::IgnoreAspectRatio,
Qt::TransformationMode::SmoothTransformation)
.mirrored(false, true);
std::vector<u32> camera_data{};
camera_data.resize(camera_width * camera_height);
std::memcpy(camera_data.data(), converted.bits(), camera_width * camera_height * sizeof(u32));
input_subsystem->GetCamera()->SetCameraData(camera_width, camera_height, camera_data);
std::memcpy(camera_data.data(), converted.bits(), CAMERA_WIDTH * CAMERA_HEIGHT * sizeof(u32));
input_subsystem->GetCamera()->SetCameraData(CAMERA_WIDTH, CAMERA_HEIGHT, camera_data);
pending_camera_snapshots = 0;
}
@@ -957,6 +964,12 @@ void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal
bool GRenderWindow::InitializeOpenGL() {
#ifdef HAS_OPENGL
if (!QOpenGLContext::supportsThreadedOpenGL()) {
QMessageBox::warning(this, tr("OpenGL not available!"),
tr("OpenGL shared contexts are not supported."));
return false;
}
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
// WA_DontShowOnScreen, WA_DeleteOnClose
auto child = new OpenGLRenderWidget(this);

View File

@@ -247,6 +247,9 @@ private:
#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
std::unique_ptr<QCamera> camera;
std::unique_ptr<QCameraImageCapture> camera_capture;
static constexpr std::size_t CAMERA_WIDTH = 320;
static constexpr std::size_t CAMERA_HEIGHT = 240;
std::vector<u32> camera_data;
#endif
std::unique_ptr<QTimer> camera_timer;

View File

@@ -697,7 +697,6 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.fsr_sharpening_slider);
ReadGlobalSetting(Settings::values.anti_aliasing);
ReadGlobalSetting(Settings::values.max_anisotropy);
ReadGlobalSetting(Settings::values.use_speed_limit);
ReadGlobalSetting(Settings::values.speed_limit);
ReadGlobalSetting(Settings::values.use_disk_shader_cache);
ReadGlobalSetting(Settings::values.gpu_accuracy);
@@ -784,6 +783,8 @@ void Config::ReadSystemValues() {
}
}
ReadBasicSetting(Settings::values.device_name);
if (global) {
ReadBasicSetting(Settings::values.current_user);
Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
@@ -1328,7 +1329,6 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.anti_aliasing.GetDefault()),
Settings::values.anti_aliasing.UsingGlobal());
WriteGlobalSetting(Settings::values.max_anisotropy);
WriteGlobalSetting(Settings::values.use_speed_limit);
WriteGlobalSetting(Settings::values.speed_limit);
WriteGlobalSetting(Settings::values.use_disk_shader_cache);
WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()),
@@ -1407,6 +1407,7 @@ void Config::SaveSystemValues() {
Settings::values.rng_seed.UsingGlobal());
WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
0, Settings::values.rng_seed.UsingGlobal());
WriteBasicSetting(Settings::values.device_name);
if (global) {
WriteBasicSetting(Settings::values.current_user);

View File

@@ -269,7 +269,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
InputCommon::InputSubsystem* input_subsystem_,
InputProfiles* profiles_, Core::HID::HIDCore& hid_core_,
bool is_powered_on_, bool debug_)
: QWidget(parent),
: QScrollArea(parent),
ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index{player_index_}, debug{debug_},
is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_}, profiles(profiles_),
timeout_timer(std::make_unique<QTimer>()),

View File

@@ -10,7 +10,7 @@
#include <string>
#include <vector>
#include <QWidget>
#include <QScrollArea>
#include "common/param_package.h"
#include "common/settings.h"
@@ -46,7 +46,7 @@ class EmulatedController;
enum class NpadStyleIndex : u8;
} // namespace Core::HID
class ConfigureInputPlayer : public QWidget {
class ConfigureInputPlayer : public QScrollArea {
Q_OBJECT
public:

File diff suppressed because it is too large Load Diff

View File

@@ -72,6 +72,8 @@ void ConfigureSystem::SetConfiguration() {
ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.has_value());
ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.has_value());
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time));
ui->device_name_edit->setText(
QString::fromUtf8(Settings::values.device_name.GetValue().c_str()));
if (Settings::IsConfiguringGlobal()) {
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
@@ -115,6 +117,8 @@ void ConfigureSystem::ApplyConfiguration() {
}
}
Settings::values.device_name = ui->device_name_edit->text().toStdString();
if (!enabled) {
return;
}

View File

@@ -432,6 +432,13 @@
</property>
</widget>
</item>
<item row="7" column="0">
<widget class="QLabel" name="device_name_label">
<property name="text">
<string>Device Name</string>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QComboBox" name="combo_sound">
<item>
@@ -476,6 +483,13 @@
</property>
</widget>
</item>
<item row="7" column="1">
<widget class="QLineEdit" name="device_name_edit">
<property name="maxLength">
<number>128</number>
</property>
</widget>
</item>
<item row="6" column="1">
<widget class="QLineEdit" name="rng_seed_edit">
<property name="sizePolicy">

View File

@@ -554,6 +554,12 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
QAction* dump_romfs_sdmc = dump_romfs_menu->addAction(tr("Dump RomFS to SDMC"));
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
#ifndef WIN32
QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut"));
QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop"));
QAction* create_applications_menu_shortcut =
shortcut_menu->addAction(tr("Add to Applications Menu"));
#endif
context_menu.addSeparator();
QAction* properties = context_menu.addAction(tr("Properties"));
@@ -619,6 +625,14 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() {
emit NavigateToGamedbEntryRequested(program_id, compatibility_list);
});
#ifndef WIN32
connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() {
emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop);
});
connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() {
emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications);
});
#endif
connect(properties, &QAction::triggered,
[this, path]() { emit OpenPerGameGeneralRequested(path); });
};

View File

@@ -52,6 +52,11 @@ enum class DumpRomFSTarget {
SDMC,
};
enum class GameListShortcutTarget {
Desktop,
Applications,
};
enum class InstalledEntryType {
Game,
Update,
@@ -108,6 +113,8 @@ signals:
const std::string& game_path);
void DumpRomFSRequested(u64 program_id, const std::string& game_path, DumpRomFSTarget target);
void CopyTIDRequested(u64 program_id);
void CreateShortcut(u64 program_id, const std::string& game_path,
GameListShortcutTarget target);
void NavigateToGamedbEntryRequested(u64 program_id,
const CompatibilityList& compatibility_list);
void OpenPerGameGeneralRequested(const std::string& file);

View File

@@ -4,6 +4,8 @@
#include <cinttypes>
#include <clocale>
#include <cmath>
#include <fstream>
#include <iostream>
#include <memory>
#include <thread>
#ifdef __APPLE__
@@ -1249,6 +1251,7 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
&GMainWindow::OnGameListNavigateToGamedbEntry);
connect(game_list, &GameList::CreateShortcut, this, &GMainWindow::OnGameListCreateShortcut);
connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory);
connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this,
&GMainWindow::OnGameListAddDirectory);
@@ -1787,6 +1790,9 @@ void GMainWindow::ShutdownGame() {
AllowOSSleep();
// Disable unlimited frame rate
Settings::values.use_speed_limit.SetValue(true);
system->SetShuttingDown(true);
system->DetachDebugger();
discord_rpc->Pause();
@@ -2376,6 +2382,152 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory));
}
void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
GameListShortcutTarget target) {
// Get path to yuzu executable
const QStringList args = QApplication::arguments();
std::filesystem::path yuzu_command = args[0].toStdString();
#if defined(__linux__) || defined(__FreeBSD__)
// If relative path, make it an absolute path
if (yuzu_command.c_str()[0] == '.') {
yuzu_command = Common::FS::GetCurrentDir() / yuzu_command;
}
#if defined(__linux__)
// Warn once if we are making a shortcut to a volatile AppImage
const std::string appimage_ending =
std::string(Common::g_scm_rev).substr(0, 9).append(".AppImage");
if (yuzu_command.string().ends_with(appimage_ending) &&
!UISettings::values.shortcut_already_warned) {
if (QMessageBox::warning(this, tr("Create Shortcut"),
tr("This will create a shortcut to the current AppImage. This may "
"not work well if you update. Continue?"),
QMessageBox::StandardButton::Ok |
QMessageBox::StandardButton::Cancel) ==
QMessageBox::StandardButton::Cancel) {
return;
}
UISettings::values.shortcut_already_warned = true;
}
#endif // __linux__
#endif // __linux__ || __FreeBSD__
std::filesystem::path target_directory{};
// Determine target directory for shortcut
#if defined(__linux__) || defined(__FreeBSD__)
const char* home = std::getenv("HOME");
const std::filesystem::path home_path = (home == nullptr ? "~" : home);
const char* xdg_data_home = std::getenv("XDG_DATA_HOME");
if (target == GameListShortcutTarget::Desktop) {
target_directory = home_path / "Desktop";
if (!Common::FS::IsDir(target_directory)) {
QMessageBox::critical(
this, tr("Create Shortcut"),
tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.")
.arg(QString::fromStdString(target_directory)),
QMessageBox::StandardButton::Ok);
return;
}
} else if (target == GameListShortcutTarget::Applications) {
target_directory = (xdg_data_home == nullptr ? home_path / ".local/share" : xdg_data_home) /
"applications";
if (!Common::FS::CreateDirs(target_directory)) {
QMessageBox::critical(this, tr("Create Shortcut"),
tr("Cannot create shortcut in applications menu. Path \"%1\" "
"does not exist and cannot be created.")
.arg(QString::fromStdString(target_directory)),
QMessageBox::StandardButton::Ok);
return;
}
}
#endif
const std::string game_file_name = std::filesystem::path(game_path).filename().string();
// Determine full paths for icon and shortcut
#if defined(__linux__) || defined(__FreeBSD__)
std::filesystem::path system_icons_path =
(xdg_data_home == nullptr ? home_path / ".local/share/" : xdg_data_home) /
"icons/hicolor/256x256";
if (!Common::FS::CreateDirs(system_icons_path)) {
QMessageBox::critical(
this, tr("Create Icon"),
tr("Cannot create icon file. Path \"%1\" does not exist and cannot be created.")
.arg(QString::fromStdString(system_icons_path)),
QMessageBox::StandardButton::Ok);
return;
}
std::filesystem::path icon_path =
system_icons_path / (program_id == 0 ? fmt::format("yuzu-{}.png", game_file_name)
: fmt::format("yuzu-{:016X}.png", program_id));
const std::filesystem::path shortcut_path =
target_directory / (program_id == 0 ? fmt::format("yuzu-{}.desktop", game_file_name)
: fmt::format("yuzu-{:016X}.desktop", program_id));
#else
const std::filesystem::path icon_path{};
const std::filesystem::path shortcut_path{};
#endif
// Get title from game file
const FileSys::PatchManager pm{program_id, system->GetFileSystemController(),
system->GetContentProvider()};
const auto control = pm.GetControlMetadata();
const auto loader = Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read));
std::string title{fmt::format("{:016X}", program_id)};
if (control.first != nullptr) {
title = control.first->GetApplicationName();
} else {
loader->ReadTitle(title);
}
// Get icon from game file
std::vector<u8> icon_image_file{};
if (control.second != nullptr) {
icon_image_file = control.second->ReadAllBytes();
} else if (loader->ReadIcon(icon_image_file) != Loader::ResultStatus::Success) {
LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path);
}
QImage icon_jpeg =
QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size()));
#if defined(__linux__) || defined(__FreeBSD__)
// Convert and write the icon as a PNG
if (!icon_jpeg.save(QString::fromStdString(icon_path.string()))) {
LOG_ERROR(Frontend, "Could not write icon as PNG to file");
} else {
LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string());
}
#endif // __linux__
#if defined(__linux__) || defined(__FreeBSD__)
const std::string comment =
tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(title)).toStdString();
const std::string arguments = fmt::format("-g \"{:s}\"", game_path);
const std::string categories = "Game;Emulator;Qt;";
const std::string keywords = "Switch;Nintendo;";
#else
const std::string comment{};
const std::string arguments{};
const std::string categories{};
const std::string keywords{};
#endif
if (!CreateShortcut(shortcut_path.string(), title, comment, icon_path.string(),
yuzu_command.string(), arguments, categories, keywords)) {
QMessageBox::critical(this, tr("Create Shortcut"),
tr("Failed to create a shortcut at %1")
.arg(QString::fromStdString(shortcut_path.string())));
return;
}
LOG_INFO(Frontend, "Wrote a shortcut to {}", shortcut_path.string());
QMessageBox::information(
this, tr("Create Shortcut"),
tr("Successfully created a shortcut to %1").arg(QString::fromStdString(title)));
}
void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
std::filesystem::path fs_path;
if (directory == QStringLiteral("SDMC")) {
@@ -2913,9 +3065,15 @@ static QScreen* GuessCurrentScreen(QWidget* window) {
});
}
bool GMainWindow::UsingExclusiveFullscreen() {
return Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive ||
QGuiApplication::platformName() == QStringLiteral("wayland") ||
QGuiApplication::platformName() == QStringLiteral("wayland-egl");
}
void GMainWindow::ShowFullscreen() {
const auto show_fullscreen = [](QWidget* window) {
if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
const auto show_fullscreen = [this](QWidget* window) {
if (UsingExclusiveFullscreen()) {
window->showFullScreen();
return;
}
@@ -2943,7 +3101,7 @@ void GMainWindow::ShowFullscreen() {
void GMainWindow::HideFullscreen() {
if (ui->action_Single_Window_Mode->isChecked()) {
if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
if (UsingExclusiveFullscreen()) {
showNormal();
restoreGeometry(UISettings::values.geometry);
} else {
@@ -2957,7 +3115,7 @@ void GMainWindow::HideFullscreen() {
statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
ui->menubar->show();
} else {
if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
if (UsingExclusiveFullscreen()) {
render_window->showNormal();
render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
} else {
@@ -3294,6 +3452,38 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file
}
}
bool GMainWindow::CreateShortcut(const std::string& shortcut_path, const std::string& title,
const std::string& comment, const std::string& icon_path,
const std::string& command, const std::string& arguments,
const std::string& categories, const std::string& keywords) {
#if defined(__linux__) || defined(__FreeBSD__)
// This desktop file template was writting referencing
// https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html
std::string shortcut_contents{};
shortcut_contents.append("[Desktop Entry]\n");
shortcut_contents.append("Type=Application\n");
shortcut_contents.append("Version=1.0\n");
shortcut_contents.append(fmt::format("Name={:s}\n", title));
shortcut_contents.append(fmt::format("Comment={:s}\n", comment));
shortcut_contents.append(fmt::format("Icon={:s}\n", icon_path));
shortcut_contents.append(fmt::format("TryExec={:s}\n", command));
shortcut_contents.append(fmt::format("Exec={:s} {:s}\n", command, arguments));
shortcut_contents.append(fmt::format("Categories={:s}\n", categories));
shortcut_contents.append(fmt::format("Keywords={:s}\n", keywords));
std::ofstream shortcut_stream(shortcut_path);
if (!shortcut_stream.is_open()) {
LOG_WARNING(Common, "Failed to create file {:s}", shortcut_path);
return false;
}
shortcut_stream << shortcut_contents;
shortcut_stream.close();
return true;
#endif
return false;
}
void GMainWindow::OnLoadAmiibo() {
if (emu_thread == nullptr || !emu_thread->IsRunning()) {
return;

View File

@@ -38,6 +38,7 @@ class QProgressDialog;
class WaitTreeWidget;
enum class GameListOpenTarget;
enum class GameListRemoveTarget;
enum class GameListShortcutTarget;
enum class DumpRomFSTarget;
enum class InstalledEntryType;
class GameListPlaceholder;
@@ -293,6 +294,8 @@ private slots:
void OnGameListCopyTID(u64 program_id);
void OnGameListNavigateToGamedbEntry(u64 program_id,
const CompatibilityList& compatibility_list);
void OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
GameListShortcutTarget target);
void OnGameListOpenDirectory(const QString& directory);
void OnGameListAddDirectory();
void OnGameListShowList(bool show);
@@ -320,6 +323,7 @@ private slots:
void OnDisplayTitleBars(bool);
void InitializeHotkeys();
void ToggleFullscreen();
bool UsingExclusiveFullscreen();
void ShowFullscreen();
void HideFullscreen();
void ToggleWindowMode();
@@ -365,6 +369,10 @@ private:
bool CheckDarkMode();
QString GetTasStateDescription() const;
bool CreateShortcut(const std::string& shortcut_path, const std::string& title,
const std::string& comment, const std::string& icon_path,
const std::string& command, const std::string& arguments,
const std::string& categories, const std::string& keywords);
std::unique_ptr<Ui::MainWindow> ui;

View File

@@ -138,6 +138,7 @@ struct Values {
bool configuration_applied;
bool reset_to_defaults;
bool shortcut_already_warned{false};
Settings::Setting<bool> disable_web_applet{true, "disable_web_applet"};
};

View File

@@ -115,7 +115,7 @@ bool EmuWindow_SDL2::IsShown() const {
void EmuWindow_SDL2::OnResize() {
int width, height;
SDL_GetWindowSize(render_window, &width, &height);
SDL_GL_GetDrawableSize(render_window, &width, &height);
UpdateCurrentFramebufferLayout(width, height);
}

View File

@@ -104,6 +104,8 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsyste
exit(1);
}
strict_context_required = strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0;
SetWindowIcon();
if (fullscreen) {