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1 Commits

Author SHA1 Message Date
Kyle Kienapfel
644dc6c93c build: override git description on mainline builds
Note: might not work for Early Access builds

right now it appears that the output of like:
git describe  --long --always --dirty
is something like: mainline-636-9139-g0ec190c16-dirty

and the title for yuzu-cmd: HEAD-mainline-636-9139-g0ec190c16-dirty

the goal here is to change this title to:
mainline-<build id>-<shorthash>

so as an example trying for: mainline-1107-0ec190c16

dirty flag on github actions builds are due to discord-rpc
and its desire to run clang-format on itself as part of
compiling. that library is retired and deprecated, so no updates.
2022-07-26 23:05:37 -07:00
165 changed files with 1148 additions and 10757 deletions

6
.gitmodules vendored
View File

@@ -1,6 +1,3 @@
[submodule "enet"]
path = externals/enet
url = https://github.com/lsalzman/enet.git
[submodule "inih"]
path = externals/inih/inih
url = https://github.com/benhoyt/inih.git
@@ -46,6 +43,3 @@
[submodule "vcpkg"]
path = externals/vcpkg
url = https://github.com/Microsoft/vcpkg.git
[submodule "cpp-jwt"]
path = externals/cpp-jwt
url = https://github.com/arun11299/cpp-jwt.git

View File

@@ -196,7 +196,7 @@ if(ENABLE_QT)
# Check for system Qt on Linux, fallback to bundled Qt
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
if (NOT YUZU_USE_BUNDLED_QT)
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets DBus Multimedia)
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets DBus)
endif()
if (NOT Qt5_FOUND OR YUZU_USE_BUNDLED_QT)
# Check for dependencies, then enable bundled Qt download
@@ -300,9 +300,9 @@ if(ENABLE_QT)
set(YUZU_QT_NO_CMAKE_SYSTEM_PATH "NO_CMAKE_SYSTEM_PATH")
endif()
if ((${CMAKE_SYSTEM_NAME} STREQUAL "Linux") AND YUZU_USE_BUNDLED_QT)
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets Concurrent Multimedia DBus ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH})
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets Concurrent DBus ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH})
else()
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets Concurrent Multimedia ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH})
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets Concurrent ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH})
endif()
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets)

View File

@@ -10,13 +10,11 @@ function(copy_yuzu_Qt5_deps target_dir)
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
set(Qt5_PLATFORMTHEMES_DIR "${Qt5_DIR}/../../../plugins/platformthemes/")
set(Qt5_PLATFORMINPUTCONTEXTS_DIR "${Qt5_DIR}/../../../plugins/platforminputcontexts/")
set(Qt5_MEDIASERVICE_DIR "${Qt5_DIR}/../../../plugins/mediaservice/")
set(Qt5_XCBGLINTEGRATIONS_DIR "${Qt5_DIR}/../../../plugins/xcbglintegrations/")
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
set(Qt5_RESOURCES_DIR "${Qt5_DIR}/../../../resources/")
set(PLATFORMS ${DLL_DEST}plugins/platforms/)
set(MEDIASERVICE ${DLL_DEST}mediaservice/)
set(STYLES ${DLL_DEST}plugins/styles/)
set(IMAGEFORMATS ${DLL_DEST}plugins/imageformats/)
if (MSVC)
@@ -24,8 +22,6 @@ function(copy_yuzu_Qt5_deps target_dir)
Qt5Core$<$<CONFIG:Debug>:d>.*
Qt5Gui$<$<CONFIG:Debug>:d>.*
Qt5Widgets$<$<CONFIG:Debug>:d>.*
Qt5Multimedia$<$<CONFIG:Debug>:d>.*
Qt5Network$<$<CONFIG:Debug>:d>.*
)
if (YUZU_USE_QT_WEB_ENGINE)
@@ -57,10 +53,6 @@ function(copy_yuzu_Qt5_deps target_dir)
qjpeg$<$<CONFIG:Debug>:d>.*
qgif$<$<CONFIG:Debug>:d>.*
)
windows_copy_files(yuzu ${Qt5_MEDIASERVICE_DIR} ${MEDIASERVICE}
dsengine$<$<CONFIG:Debug>:d>.*
wmfengine$<$<CONFIG:Debug>:d>.*
)
else()
set(Qt5_DLLS
"${Qt5_DLL_DIR}libQt5Core.so.5"

View File

@@ -38,6 +38,21 @@ if (BUILD_REPOSITORY)
string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}")
endforeach()
# git describe output looks odd for mainline builds, override this
string(SUBSTRING "${GIT_REV}" 0 9 GIT_REV_SHORT)
if (GIT_BRANCH STREQUAL "HEAD" AND BUILD_ID AND REPO_NAME STREQUAL "Mainline")
set(GIT_BRANCH "mainline")
set(GIT_DESC "${BUILD_ID}-${GIT_REV_SHORT}")
message(STATUS "mainline, overrode GIT_BRANCH: ${GIT_BRANCH} GIT_DESC: ${GIT_DESC}")
elseif (BUILD_ID AND REPO_NAME STREQUAL "Mainline")
set(GIT_DESC "mainline-${BUILD_ID}-${GIT_REV_SHORT}")
message(STATUS "mainline, overrode GIT_DESC: ${GIT_DESC}")
elseif (BUILD_ID AND REPO_NAME STREQUAL "Early Access")
set(GIT_DESC "ea-${BUILD_ID}-${GIT_REV_SHORT}")
message(STATUS "ea, overrode GIT_DESC: ${GIT_DESC}")
endif()
if (BUILD_TAG)
string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG})
if (${CMAKE_MATCH_COUNT} GREATER 0)

9
dist/license.md vendored
View File

@@ -3,9 +3,6 @@ The icons in this folder and its subfolders have the following licenses:
Icon Name | License | Origin/Author
--- | --- | ---
qt_themes/default/icons/16x16/checked.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/connected.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/connected_notification.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/disconnected.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/failed.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/view-refresh.png | Apache 2.0 | https://material.io
@@ -13,24 +10,18 @@ qt_themes/default/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.
qt_themes/default/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/no_avatar.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/default/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/star.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/connected.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/connected_notification.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/view-refresh.png | Apache 2.0 | https://material.io
qt_themes/qdarkstyle/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/no_avatar.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/qdarkstyle/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/star.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/connected.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/connected_notification.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/view-refresh.png | Apache 2.0 | https://material.io
qt_themes/colorful/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com

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@@ -1,9 +1,6 @@
<RCC>
<qresource prefix="icons/colorful">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/connected.png">icons/16x16/connected.png</file>
<file alias="16x16/connected_notification.png">icons/16x16/connected_notification.png</file>
<file alias="16x16/disconnected.png">icons/16x16/disconnected.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>

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@@ -1,15 +1,11 @@
<RCC>
<qresource prefix="icons/colorful_dark">
<file alias="16x16/connected.png">../colorful/icons/16x16/connected.png</file>
<file alias="16x16/connected_notification.png">../colorful/icons/16x16/connected_notification.png</file>
<file alias="16x16/disconnected.png">../colorful/icons/16x16/disconnected.png</file>
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">../colorful/icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">../colorful/icons/48x48/chip.png</file>
<file alias="48x48/folder.png">../colorful/icons/48x48/folder.png</file>
<file alias="48x48/no_avatar.png">../qdarkstyle/icons/48x48/no_avatar.png</file>
<file alias="48x48/plus.png">../colorful/icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">../colorful/icons/48x48/sd_card.png</file>
<file alias="256x256/plus_folder.png">../colorful/icons/256x256/plus_folder.png</file>

View File

@@ -4,14 +4,10 @@
<file alias="16x16/checked.png">icons/16x16/checked.png</file>
<file alias="16x16/failed.png">icons/16x16/failed.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/connected.png">icons/16x16/connected.png</file>
<file alias="16x16/disconnected.png">icons/16x16/disconnected.png</file>
<file alias="16x16/connected_notification.png">icons/16x16/connected_notification.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/no_avatar.png">icons/48x48/no_avatar.png</file>
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="48x48/star.png">icons/48x48/star.png</file>

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@@ -1,15 +1,11 @@
<RCC>
<qresource prefix="icons/qdarkstyle">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/connected.png">icons/16x16/connected.png</file>
<file alias="16x16/disconnected.png">icons/16x16/disconnected.png</file>
<file alias="16x16/connected_notification.png">icons/16x16/connected_notification.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/no_avatar.png">icons/48x48/no_avatar.png</file>
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="48x48/star.png">icons/48x48/star.png</file>

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@@ -73,10 +73,6 @@ if (YUZU_USE_EXTERNAL_SDL2)
add_library(SDL2 ALIAS SDL2-static)
endif()
# ENet
add_subdirectory(enet)
target_include_directories(enet INTERFACE ./enet/include)
# Cubeb
if(ENABLE_CUBEB)
set(BUILD_TESTS OFF CACHE BOOL "")
@@ -116,11 +112,6 @@ if (ENABLE_WEB_SERVICE)
if (WIN32)
target_link_libraries(httplib INTERFACE crypt32 cryptui ws2_32)
endif()
# cpp-jwt
add_library(cpp-jwt INTERFACE)
target_include_directories(cpp-jwt INTERFACE ./cpp-jwt/include)
target_compile_definitions(cpp-jwt INTERFACE CPP_JWT_USE_VENDORED_NLOHMANN_JSON)
endif()
# Opus

1
externals/cpp-jwt vendored

Submodule externals/cpp-jwt deleted from e12ef06218

1
externals/enet vendored

Submodule externals/enet deleted from 39a72ab199

View File

@@ -156,7 +156,6 @@ add_subdirectory(common)
add_subdirectory(core)
add_subdirectory(audio_core)
add_subdirectory(video_core)
add_subdirectory(network)
add_subdirectory(input_common)
add_subdirectory(shader_recompiler)

View File

@@ -41,7 +41,6 @@ add_custom_command(OUTPUT scm_rev.cpp
add_library(common STATIC
algorithm.h
alignment.h
announce_multiplayer_room.h
assert.cpp
assert.h
atomic_helpers.h

View File

@@ -1,143 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <functional>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "web_service/web_result.h"
namespace AnnounceMultiplayerRoom {
using MacAddress = std::array<u8, 6>;
struct GameInfo {
std::string name{""};
u64 id{0};
};
struct Member {
std::string username;
std::string nickname;
std::string display_name;
std::string avatar_url;
MacAddress mac_address;
GameInfo game;
};
struct RoomInformation {
std::string name; ///< Name of the server
std::string description; ///< Server description
u32 member_slots; ///< Maximum number of members in this room
u16 port; ///< The port of this room
GameInfo preferred_game; ///< Game to advertise that you want to play
std::string host_username; ///< Forum username of the host
bool enable_yuzu_mods; ///< Allow yuzu Moderators to moderate on this room
};
struct Room {
RoomInformation information;
std::string id;
std::string verify_uid; ///< UID used for verification
std::string ip;
u32 net_version;
bool has_password;
std::vector<Member> members;
};
using RoomList = std::vector<Room>;
/**
* A AnnounceMultiplayerRoom interface class. A backend to submit/get to/from a web service should
* implement this interface.
*/
class Backend {
public:
virtual ~Backend() = default;
/**
* Sets the Information that gets used for the announce
* @param uid The Id of the room
* @param name The name of the room
* @param description The room description
* @param port The port of the room
* @param net_version The version of the libNetwork that gets used
* @param has_password True if the room is passowrd protected
* @param preferred_game The preferred game of the room
* @param preferred_game_id The title id of the preferred game
*/
virtual void SetRoomInformation(const std::string& name, const std::string& description,
const u16 port, const u32 max_player, const u32 net_version,
const bool has_password, const GameInfo& preferred_game) = 0;
/**
* Adds a player information to the data that gets announced
* @param nickname The nickname of the player
* @param mac_address The MAC Address of the player
* @param game_id The title id of the game the player plays
* @param game_name The name of the game the player plays
*/
virtual void AddPlayer(const Member& member) = 0;
/**
* Updates the data in the announce service. Re-register the room when required.
* @result The result of the update attempt
*/
virtual WebService::WebResult Update() = 0;
/**
* Registers the data in the announce service
* @result The result of the register attempt. When the result code is Success, A global Guid of
* the room which may be used for verification will be in the result's returned_data.
*/
virtual WebService::WebResult Register() = 0;
/**
* Empties the stored players
*/
virtual void ClearPlayers() = 0;
/**
* Get the room information from the announce service
* @result A list of all rooms the announce service has
*/
virtual RoomList GetRoomList() = 0;
/**
* Sends a delete message to the announce service
*/
virtual void Delete() = 0;
};
/**
* Empty implementation of AnnounceMultiplayerRoom interface that drops all data. Used when a
* functional backend implementation is not available.
*/
class NullBackend : public Backend {
public:
~NullBackend() = default;
void SetRoomInformation(const std::string& /*name*/, const std::string& /*description*/,
const u16 /*port*/, const u32 /*max_player*/, const u32 /*net_version*/,
const bool /*has_password*/,
const GameInfo& /*preferred_game*/) override {}
void AddPlayer(const Member& /*member*/) override {}
WebService::WebResult Update() override {
return WebService::WebResult{WebService::WebResult::Code::NoWebservice,
"WebService is missing", ""};
}
WebService::WebResult Register() override {
return WebService::WebResult{WebService::WebResult::Code::NoWebservice,
"WebService is missing", ""};
}
void ClearPlayers() override {}
RoomList GetRoomList() override {
return RoomList{};
}
void Delete() override {}
};
} // namespace AnnounceMultiplayerRoom

View File

@@ -28,7 +28,7 @@ enum class InputType {
Color,
Vibration,
Nfc,
IrSensor,
Ir,
};
// Internal battery charge level
@@ -53,15 +53,6 @@ enum class PollingMode {
IR,
};
enum class CameraFormat {
Size320x240,
Size160x120,
Size80x60,
Size40x30,
Size20x15,
None,
};
// Vibration reply from the controller
enum class VibrationError {
None,
@@ -77,13 +68,6 @@ enum class PollingError {
Unknown,
};
// Ir camera reply from the controller
enum class CameraError {
None,
NotSupported,
Unknown,
};
// Hint for amplification curve to be used
enum class VibrationAmplificationType {
Linear,
@@ -192,12 +176,6 @@ struct LedStatus {
bool led_4{};
};
// Raw data fom camera
struct CameraStatus {
CameraFormat format{CameraFormat::None};
std::vector<u8> data{};
};
// List of buttons to be passed to Qt that can be translated
enum class ButtonNames {
Undefined,
@@ -255,7 +233,6 @@ struct CallbackStatus {
BodyColorStatus color_status{};
BatteryStatus battery_status{};
VibrationStatus vibration_status{};
CameraStatus camera_status{};
};
// Triggered once every input change
@@ -304,10 +281,6 @@ public:
virtual PollingError SetPollingMode([[maybe_unused]] PollingMode polling_mode) {
return PollingError::NotSupported;
}
virtual CameraError SetCameraFormat([[maybe_unused]] CameraFormat camera_format) {
return CameraError::NotSupported;
}
};
/// An abstract class template for a factory that can create input devices.

View File

@@ -503,9 +503,6 @@ struct Values {
Setting<bool> enable_ring_controller{true, "enable_ring_controller"};
RingconRaw ringcon_analogs;
Setting<bool> enable_ir_sensor{false, "enable_ir_sensor"};
Setting<std::string> ir_sensor_device{"auto", "ir_sensor_device"};
// Data Storage
Setting<bool> use_virtual_sd{true, "use_virtual_sd"};
Setting<bool> gamecard_inserted{false, "gamecard_inserted"};

View File

@@ -1,6 +1,4 @@
add_library(core STATIC
announce_multiplayer_session.cpp
announce_multiplayer_session.h
arm/arm_interface.h
arm/arm_interface.cpp
arm/cpu_interrupt_handler.cpp
@@ -160,7 +158,6 @@ add_library(core STATIC
hid/input_converter.h
hid/input_interpreter.cpp
hid/input_interpreter.h
hid/irs_types.h
hid/motion_input.cpp
hid/motion_input.h
hle/api_version.h
@@ -480,20 +477,6 @@ add_library(core STATIC
hle/service/hid/hidbus/starlink.h
hle/service/hid/hidbus/stubbed.cpp
hle/service/hid/hidbus/stubbed.h
hle/service/hid/irsensor/clustering_processor.cpp
hle/service/hid/irsensor/clustering_processor.h
hle/service/hid/irsensor/image_transfer_processor.cpp
hle/service/hid/irsensor/image_transfer_processor.h
hle/service/hid/irsensor/ir_led_processor.cpp
hle/service/hid/irsensor/ir_led_processor.h
hle/service/hid/irsensor/moment_processor.cpp
hle/service/hid/irsensor/moment_processor.h
hle/service/hid/irsensor/pointing_processor.cpp
hle/service/hid/irsensor/pointing_processor.h
hle/service/hid/irsensor/processor_base.cpp
hle/service/hid/irsensor/processor_base.h
hle/service/hid/irsensor/tera_plugin_processor.cpp
hle/service/hid/irsensor/tera_plugin_processor.h
hle/service/jit/jit_context.cpp
hle/service/jit/jit_context.h
hle/service/jit/jit.cpp
@@ -716,11 +699,6 @@ add_library(core STATIC
hle/service/vi/vi_u.h
hle/service/wlan/wlan.cpp
hle/service/wlan/wlan.h
internal_network/network.cpp
internal_network/network.h
internal_network/network_interface.cpp
internal_network/network_interface.h
internal_network/sockets.h
loader/deconstructed_rom_directory.cpp
loader/deconstructed_rom_directory.h
loader/elf.cpp
@@ -748,6 +726,11 @@ add_library(core STATIC
memory/dmnt_cheat_vm.h
memory.cpp
memory.h
network/network.cpp
network/network.h
network/network_interface.cpp
network/network_interface.h
network/sockets.h
perf_stats.cpp
perf_stats.h
reporter.cpp
@@ -782,7 +765,7 @@ endif()
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core network video_core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::Opus)
if (MINGW)
target_link_libraries(core PRIVATE ${MSWSOCK_LIBRARY})

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@@ -1,164 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono>
#include <future>
#include <vector>
#include "announce_multiplayer_session.h"
#include "common/announce_multiplayer_room.h"
#include "common/assert.h"
#include "common/settings.h"
#include "network/network.h"
#ifdef ENABLE_WEB_SERVICE
#include "web_service/announce_room_json.h"
#endif
namespace Core {
// Time between room is announced to web_service
static constexpr std::chrono::seconds announce_time_interval(15);
AnnounceMultiplayerSession::AnnounceMultiplayerSession(Network::RoomNetwork& room_network_)
: room_network{room_network_} {
#ifdef ENABLE_WEB_SERVICE
backend = std::make_unique<WebService::RoomJson>(Settings::values.web_api_url.GetValue(),
Settings::values.yuzu_username.GetValue(),
Settings::values.yuzu_token.GetValue());
#else
backend = std::make_unique<AnnounceMultiplayerRoom::NullBackend>();
#endif
}
WebService::WebResult AnnounceMultiplayerSession::Register() {
std::shared_ptr<Network::Room> room = room_network.GetRoom().lock();
if (!room) {
return WebService::WebResult{WebService::WebResult::Code::LibError,
"Network is not initialized", ""};
}
if (room->GetState() != Network::Room::State::Open) {
return WebService::WebResult{WebService::WebResult::Code::LibError, "Room is not open", ""};
}
UpdateBackendData(room);
WebService::WebResult result = backend->Register();
if (result.result_code != WebService::WebResult::Code::Success) {
return result;
}
LOG_INFO(WebService, "Room has been registered");
room->SetVerifyUID(result.returned_data);
registered = true;
return WebService::WebResult{WebService::WebResult::Code::Success, "", ""};
}
void AnnounceMultiplayerSession::Start() {
if (announce_multiplayer_thread) {
Stop();
}
shutdown_event.Reset();
announce_multiplayer_thread =
std::make_unique<std::thread>(&AnnounceMultiplayerSession::AnnounceMultiplayerLoop, this);
}
void AnnounceMultiplayerSession::Stop() {
if (announce_multiplayer_thread) {
shutdown_event.Set();
announce_multiplayer_thread->join();
announce_multiplayer_thread.reset();
backend->Delete();
registered = false;
}
}
AnnounceMultiplayerSession::CallbackHandle AnnounceMultiplayerSession::BindErrorCallback(
std::function<void(const WebService::WebResult&)> function) {
std::lock_guard lock(callback_mutex);
auto handle = std::make_shared<std::function<void(const WebService::WebResult&)>>(function);
error_callbacks.insert(handle);
return handle;
}
void AnnounceMultiplayerSession::UnbindErrorCallback(CallbackHandle handle) {
std::lock_guard lock(callback_mutex);
error_callbacks.erase(handle);
}
AnnounceMultiplayerSession::~AnnounceMultiplayerSession() {
Stop();
}
void AnnounceMultiplayerSession::UpdateBackendData(std::shared_ptr<Network::Room> room) {
Network::RoomInformation room_information = room->GetRoomInformation();
std::vector<AnnounceMultiplayerRoom::Member> memberlist = room->GetRoomMemberList();
backend->SetRoomInformation(room_information.name, room_information.description,
room_information.port, room_information.member_slots,
Network::network_version, room->HasPassword(),
room_information.preferred_game);
backend->ClearPlayers();
for (const auto& member : memberlist) {
backend->AddPlayer(member);
}
}
void AnnounceMultiplayerSession::AnnounceMultiplayerLoop() {
// Invokes all current bound error callbacks.
const auto ErrorCallback = [this](WebService::WebResult result) {
std::lock_guard<std::mutex> lock(callback_mutex);
for (auto callback : error_callbacks) {
(*callback)(result);
}
};
if (!registered) {
WebService::WebResult result = Register();
if (result.result_code != WebService::WebResult::Code::Success) {
ErrorCallback(result);
return;
}
}
auto update_time = std::chrono::steady_clock::now();
std::future<WebService::WebResult> future;
while (!shutdown_event.WaitUntil(update_time)) {
update_time += announce_time_interval;
std::shared_ptr<Network::Room> room = room_network.GetRoom().lock();
if (!room) {
break;
}
if (room->GetState() != Network::Room::State::Open) {
break;
}
UpdateBackendData(room);
WebService::WebResult result = backend->Update();
if (result.result_code != WebService::WebResult::Code::Success) {
ErrorCallback(result);
}
if (result.result_string == "404") {
registered = false;
// Needs to register the room again
WebService::WebResult register_result = Register();
if (register_result.result_code != WebService::WebResult::Code::Success) {
ErrorCallback(register_result);
}
}
}
}
AnnounceMultiplayerRoom::RoomList AnnounceMultiplayerSession::GetRoomList() {
return backend->GetRoomList();
}
bool AnnounceMultiplayerSession::IsRunning() const {
return announce_multiplayer_thread != nullptr;
}
void AnnounceMultiplayerSession::UpdateCredentials() {
ASSERT_MSG(!IsRunning(), "Credentials can only be updated when session is not running");
#ifdef ENABLE_WEB_SERVICE
backend = std::make_unique<WebService::RoomJson>(Settings::values.web_api_url.GetValue(),
Settings::values.yuzu_username.GetValue(),
Settings::values.yuzu_token.GetValue());
#endif
}
} // namespace Core

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@@ -1,98 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <atomic>
#include <functional>
#include <memory>
#include <mutex>
#include <set>
#include <thread>
#include "common/announce_multiplayer_room.h"
#include "common/common_types.h"
#include "common/thread.h"
namespace Network {
class Room;
class RoomNetwork;
} // namespace Network
namespace Core {
/**
* Instruments AnnounceMultiplayerRoom::Backend.
* Creates a thread that regularly updates the room information and submits them
* An async get of room information is also possible
*/
class AnnounceMultiplayerSession {
public:
using CallbackHandle = std::shared_ptr<std::function<void(const WebService::WebResult&)>>;
AnnounceMultiplayerSession(Network::RoomNetwork& room_network_);
~AnnounceMultiplayerSession();
/**
* Allows to bind a function that will get called if the announce encounters an error
* @param function The function that gets called
* @return A handle that can be used the unbind the function
*/
CallbackHandle BindErrorCallback(std::function<void(const WebService::WebResult&)> function);
/**
* Unbind a function from the error callbacks
* @param handle The handle for the function that should get unbind
*/
void UnbindErrorCallback(CallbackHandle handle);
/**
* Registers a room to web services
* @return The result of the registration attempt.
*/
WebService::WebResult Register();
/**
* Starts the announce of a room to web services
*/
void Start();
/**
* Stops the announce to web services
*/
void Stop();
/**
* Returns a list of all room information the backend got
* @param func A function that gets executed when the async get finished, e.g. a signal
* @return a list of rooms received from the web service
*/
AnnounceMultiplayerRoom::RoomList GetRoomList();
/**
* Whether the announce session is still running
*/
bool IsRunning() const;
/**
* Recreates the backend, updating the credentials.
* This can only be used when the announce session is not running.
*/
void UpdateCredentials();
private:
void UpdateBackendData(std::shared_ptr<Network::Room> room);
void AnnounceMultiplayerLoop();
Common::Event shutdown_event;
std::mutex callback_mutex;
std::set<CallbackHandle> error_callbacks;
std::unique_ptr<std::thread> announce_multiplayer_thread;
/// Backend interface that logs fields
std::unique_ptr<AnnounceMultiplayerRoom::Backend> backend;
std::atomic_bool registered = false; ///< Whether the room has been registered
Network::RoomNetwork& room_network;
};
} // namespace Core

View File

@@ -154,10 +154,9 @@ void ARM_Interface::Run() {
break;
}
// Handle syscalls and scheduling (this may change the current thread/core)
// Handle syscalls and scheduling (this may change the current thread)
if (Has(hr, svc_call)) {
Kernel::Svc::Call(system, GetSvcNumber());
break;
}
if (Has(hr, break_loop) || !uses_wall_clock) {
break;

View File

@@ -43,15 +43,14 @@
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/time/time_manager.h"
#include "core/internal_network/network.h"
#include "core/loader/loader.h"
#include "core/memory.h"
#include "core/memory/cheat_engine.h"
#include "core/network/network.h"
#include "core/perf_stats.h"
#include "core/reporter.h"
#include "core/telemetry_session.h"
#include "core/tools/freezer.h"
#include "network/network.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -131,7 +130,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
struct System::Impl {
explicit Impl(System& system)
: kernel{system}, fs_controller{system}, memory{system}, hid_core{}, room_network{},
: kernel{system}, fs_controller{system}, memory{system}, hid_core{},
cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
SystemResultStatus Run() {
@@ -316,17 +315,6 @@ struct System::Impl {
GetAndResetPerfStats();
perf_stats->BeginSystemFrame();
std::string name = "Unknown Game";
if (app_loader->ReadTitle(name) != Loader::ResultStatus::Success) {
LOG_ERROR(Core, "Failed to read title for ROM (Error {})", load_result);
}
if (auto room_member = room_network.GetRoomMember().lock()) {
Network::GameInfo game_info;
game_info.name = name;
game_info.id = program_id;
room_member->SendGameInfo(game_info);
}
status = SystemResultStatus::Success;
return status;
}
@@ -374,11 +362,6 @@ struct System::Impl {
memory.Reset();
applet_manager.ClearAll();
if (auto room_member = room_network.GetRoomMember().lock()) {
Network::GameInfo game_info{};
room_member->SendGameInfo(game_info);
}
LOG_DEBUG(Core, "Shutdown OK");
}
@@ -451,8 +434,6 @@ struct System::Impl {
std::unique_ptr<AudioCore::AudioCore> audio_core;
Core::Memory::Memory memory;
Core::HID::HIDCore hid_core;
Network::RoomNetwork room_network;
CpuManager cpu_manager;
std::atomic_bool is_powered_on{};
bool exit_lock = false;
@@ -898,14 +879,6 @@ const Core::Debugger& System::GetDebugger() const {
return *impl->debugger;
}
Network::RoomNetwork& System::GetRoomNetwork() {
return impl->room_network;
}
const Network::RoomNetwork& System::GetRoomNetwork() const {
return impl->room_network;
}
void System::RegisterExecuteProgramCallback(ExecuteProgramCallback&& callback) {
impl->execute_program_callback = std::move(callback);
}

View File

@@ -97,10 +97,6 @@ namespace Core::HID {
class HIDCore;
}
namespace Network {
class RoomNetwork;
}
namespace Core {
class ARM_Interface;
@@ -383,12 +379,6 @@ public:
[[nodiscard]] Core::Debugger& GetDebugger();
[[nodiscard]] const Core::Debugger& GetDebugger() const;
/// Gets a mutable reference to the Room Network.
[[nodiscard]] Network::RoomNetwork& GetRoomNetwork();
/// Gets an immutable reference to the Room Network.
[[nodiscard]] const Network::RoomNetwork& GetRoomNetwork() const;
void SetExitLock(bool locked);
[[nodiscard]] bool GetExitLock() const;

View File

@@ -8,7 +8,6 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/cpu_manager.h"
#include "core/hle/kernel/k_interrupt_manager.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
@@ -50,6 +49,14 @@ void CpuManager::GuestThreadFunction() {
}
}
void CpuManager::GuestRewindFunction() {
if (is_multicore) {
MultiCoreRunGuestLoop();
} else {
SingleCoreRunGuestLoop();
}
}
void CpuManager::IdleThreadFunction() {
if (is_multicore) {
MultiCoreRunIdleThread();
@@ -62,21 +69,21 @@ void CpuManager::ShutdownThreadFunction() {
ShutdownThread();
}
void CpuManager::HandleInterrupt() {
auto& kernel = system.Kernel();
auto core_index = kernel.CurrentPhysicalCoreIndex();
Kernel::KInterruptManager::HandleInterrupt(kernel, static_cast<s32>(core_index));
}
///////////////////////////////////////////////////////////////////////////////
/// MultiCore ///
///////////////////////////////////////////////////////////////////////////////
void CpuManager::MultiCoreRunGuestThread() {
// Similar to UserModeThreadStarter in HOS
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
auto* thread = kernel.CurrentScheduler()->GetSchedulerCurrentThread();
auto& host_context = thread->GetHostContext();
host_context->SetRewindPoint([this] { GuestRewindFunction(); });
MultiCoreRunGuestLoop();
}
void CpuManager::MultiCoreRunGuestLoop() {
auto& kernel = system.Kernel();
while (true) {
auto* physical_core = &kernel.CurrentPhysicalCore();
@@ -84,26 +91,18 @@ void CpuManager::MultiCoreRunGuestThread() {
physical_core->Run();
physical_core = &kernel.CurrentPhysicalCore();
}
HandleInterrupt();
{
Kernel::KScopedDisableDispatch dd(kernel);
physical_core->ArmInterface().ClearExclusiveState();
}
}
}
void CpuManager::MultiCoreRunIdleThread() {
// Not accurate to HOS. Remove this entire method when singlecore is removed.
// See notes in KScheduler::ScheduleImpl for more information about why this
// is inaccurate.
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
while (true) {
auto& physical_core = kernel.CurrentPhysicalCore();
if (!physical_core.IsInterrupted()) {
physical_core.Idle();
}
HandleInterrupt();
Kernel::KScopedDisableDispatch dd(kernel);
kernel.CurrentPhysicalCore().Idle();
}
}
@@ -114,73 +113,80 @@ void CpuManager::MultiCoreRunIdleThread() {
void CpuManager::SingleCoreRunGuestThread() {
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
auto* thread = kernel.CurrentScheduler()->GetSchedulerCurrentThread();
auto& host_context = thread->GetHostContext();
host_context->SetRewindPoint([this] { GuestRewindFunction(); });
SingleCoreRunGuestLoop();
}
void CpuManager::SingleCoreRunGuestLoop() {
auto& kernel = system.Kernel();
while (true) {
auto* physical_core = &kernel.CurrentPhysicalCore();
if (!physical_core->IsInterrupted()) {
physical_core->Run();
physical_core = &kernel.CurrentPhysicalCore();
}
kernel.SetIsPhantomModeForSingleCore(true);
system.CoreTiming().Advance();
kernel.SetIsPhantomModeForSingleCore(false);
physical_core->ArmInterface().ClearExclusiveState();
PreemptSingleCore();
HandleInterrupt();
auto& scheduler = kernel.Scheduler(current_core);
scheduler.RescheduleCurrentCore();
}
}
void CpuManager::SingleCoreRunIdleThread() {
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
while (true) {
auto& physical_core = kernel.CurrentPhysicalCore();
PreemptSingleCore(false);
system.CoreTiming().AddTicks(1000U);
idle_count++;
HandleInterrupt();
auto& scheduler = physical_core.Scheduler();
scheduler.RescheduleCurrentCore();
}
}
void CpuManager::PreemptSingleCore(bool from_running_environment) {
auto& kernel = system.Kernel();
void CpuManager::PreemptSingleCore(bool from_running_enviroment) {
{
auto& kernel = system.Kernel();
auto& scheduler = kernel.Scheduler(current_core);
Kernel::KThread* current_thread = scheduler.GetSchedulerCurrentThread();
if (idle_count >= 4 || from_running_enviroment) {
if (!from_running_enviroment) {
system.CoreTiming().Idle();
idle_count = 0;
}
kernel.SetIsPhantomModeForSingleCore(true);
system.CoreTiming().Advance();
kernel.SetIsPhantomModeForSingleCore(false);
}
current_core.store((current_core + 1) % Core::Hardware::NUM_CPU_CORES);
system.CoreTiming().ResetTicks();
scheduler.Unload(scheduler.GetSchedulerCurrentThread());
if (idle_count >= 4 || from_running_environment) {
if (!from_running_environment) {
system.CoreTiming().Idle();
auto& next_scheduler = kernel.Scheduler(current_core);
Common::Fiber::YieldTo(current_thread->GetHostContext(), *next_scheduler.ControlContext());
}
// May have changed scheduler
{
auto& scheduler = system.Kernel().Scheduler(current_core);
scheduler.Reload(scheduler.GetSchedulerCurrentThread());
if (!scheduler.IsIdle()) {
idle_count = 0;
}
kernel.SetIsPhantomModeForSingleCore(true);
system.CoreTiming().Advance();
kernel.SetIsPhantomModeForSingleCore(false);
}
current_core.store((current_core + 1) % Core::Hardware::NUM_CPU_CORES);
system.CoreTiming().ResetTicks();
kernel.Scheduler(current_core).PreemptSingleCore();
// We've now been scheduled again, and we may have exchanged schedulers.
// Reload the scheduler in case it's different.
if (!kernel.Scheduler(current_core).IsIdle()) {
idle_count = 0;
}
}
void CpuManager::GuestActivate() {
// Similar to the HorizonKernelMain callback in HOS
auto& kernel = system.Kernel();
auto* scheduler = kernel.CurrentScheduler();
scheduler->Activate();
UNREACHABLE();
}
void CpuManager::ShutdownThread() {
auto& kernel = system.Kernel();
auto* thread = kernel.GetCurrentEmuThread();
auto core = is_multicore ? kernel.CurrentPhysicalCoreIndex() : 0;
auto* current_thread = kernel.GetCurrentEmuThread();
Common::Fiber::YieldTo(thread->GetHostContext(), *core_data[core].host_context);
Common::Fiber::YieldTo(current_thread->GetHostContext(), *core_data[core].host_context);
UNREACHABLE();
}
@@ -212,12 +218,9 @@ void CpuManager::RunThread(std::size_t core) {
system.GPU().ObtainContext();
}
auto& kernel = system.Kernel();
auto& scheduler = *kernel.CurrentScheduler();
auto* thread = scheduler.GetSchedulerCurrentThread();
Kernel::SetCurrentThread(kernel, thread);
Common::Fiber::YieldTo(data.host_context, *thread->GetHostContext());
auto* current_thread = system.Kernel().CurrentScheduler()->GetIdleThread();
Kernel::SetCurrentThread(system.Kernel(), current_thread);
Common::Fiber::YieldTo(data.host_context, *current_thread->GetHostContext());
}
} // namespace Core

View File

@@ -50,10 +50,7 @@ public:
void Initialize();
void Shutdown();
std::function<void()> GetGuestActivateFunc() {
return [this] { GuestActivate(); };
}
std::function<void()> GetGuestThreadFunc() {
std::function<void()> GetGuestThreadStartFunc() {
return [this] { GuestThreadFunction(); };
}
std::function<void()> GetIdleThreadStartFunc() {
@@ -71,19 +68,20 @@ public:
private:
void GuestThreadFunction();
void GuestRewindFunction();
void IdleThreadFunction();
void ShutdownThreadFunction();
void MultiCoreRunGuestThread();
void MultiCoreRunGuestLoop();
void MultiCoreRunIdleThread();
void SingleCoreRunGuestThread();
void SingleCoreRunGuestLoop();
void SingleCoreRunIdleThread();
static void ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager, std::size_t core);
void GuestActivate();
void HandleInterrupt();
void ShutdownThread();
void RunThread(std::size_t core);

View File

@@ -126,14 +126,10 @@ void EmulatedController::LoadDevices() {
battery_params[LeftIndex].Set("battery", true);
battery_params[RightIndex].Set("battery", true);
camera_params = Common::ParamPackage{"engine:camera,camera:1"};
output_params[LeftIndex] = left_joycon;
output_params[RightIndex] = right_joycon;
output_params[2] = camera_params;
output_params[LeftIndex].Set("output", true);
output_params[RightIndex].Set("output", true);
output_params[2].Set("output", true);
LoadTASParams();
@@ -150,7 +146,6 @@ void EmulatedController::LoadDevices() {
Common::Input::CreateDevice<Common::Input::InputDevice>);
std::transform(battery_params.begin(), battery_params.end(), battery_devices.begin(),
Common::Input::CreateDevice<Common::Input::InputDevice>);
camera_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(camera_params);
std::transform(output_params.begin(), output_params.end(), output_devices.begin(),
Common::Input::CreateDevice<Common::Input::OutputDevice>);
@@ -272,14 +267,6 @@ void EmulatedController::ReloadInput() {
motion_devices[index]->ForceUpdate();
}
if (camera_devices) {
camera_devices->SetCallback({
.on_change =
[this](const Common::Input::CallbackStatus& callback) { SetCamera(callback); },
});
camera_devices->ForceUpdate();
}
// Use a common UUID for TAS
static constexpr Common::UUID TAS_UUID = Common::UUID{
{0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xA5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}};
@@ -864,25 +851,6 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
TriggerOnChange(ControllerTriggerType::Battery, true);
}
void EmulatedController::SetCamera(const Common::Input::CallbackStatus& callback) {
std::unique_lock lock{mutex};
controller.camera_values = TransformToCamera(callback);
if (is_configuring) {
lock.unlock();
TriggerOnChange(ControllerTriggerType::IrSensor, false);
return;
}
controller.camera_state.sample++;
controller.camera_state.format =
static_cast<Core::IrSensor::ImageTransferProcessorFormat>(controller.camera_values.format);
controller.camera_state.data = controller.camera_values.data;
lock.unlock();
TriggerOnChange(ControllerTriggerType::IrSensor, true);
}
bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) {
if (device_index >= output_devices.size()) {
return false;
@@ -960,23 +928,6 @@ bool EmulatedController::SetPollingMode(Common::Input::PollingMode polling_mode)
return output_device->SetPollingMode(polling_mode) == Common::Input::PollingError::None;
}
bool EmulatedController::SetCameraFormat(
Core::IrSensor::ImageTransferProcessorFormat camera_format) {
LOG_INFO(Service_HID, "Set camera format {}", camera_format);
auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
auto& camera_output_device = output_devices[2];
if (right_output_device->SetCameraFormat(static_cast<Common::Input::CameraFormat>(
camera_format)) == Common::Input::CameraError::None) {
return true;
}
// Fallback to Qt camera if native device doesn't have support
return camera_output_device->SetCameraFormat(static_cast<Common::Input::CameraFormat>(
camera_format)) == Common::Input::CameraError::None;
}
void EmulatedController::SetLedPattern() {
for (auto& device : output_devices) {
if (!device) {
@@ -1212,11 +1163,6 @@ BatteryValues EmulatedController::GetBatteryValues() const {
return controller.battery_values;
}
CameraValues EmulatedController::GetCameraValues() const {
std::scoped_lock lock{mutex};
return controller.camera_values;
}
HomeButtonState EmulatedController::GetHomeButtons() const {
std::scoped_lock lock{mutex};
if (is_configuring) {
@@ -1305,11 +1251,6 @@ BatteryLevelState EmulatedController::GetBattery() const {
return controller.battery_state;
}
const CameraState& EmulatedController::GetCamera() const {
std::scoped_lock lock{mutex};
return controller.camera_state;
}
void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) {
std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {

View File

@@ -15,12 +15,10 @@
#include "common/settings.h"
#include "common/vector_math.h"
#include "core/hid/hid_types.h"
#include "core/hid/irs_types.h"
#include "core/hid/motion_input.h"
namespace Core::HID {
const std::size_t max_emulated_controllers = 2;
const std::size_t output_devices = 3;
struct ControllerMotionInfo {
Common::Input::MotionStatus raw_status{};
MotionInput emulated{};
@@ -36,16 +34,15 @@ using TriggerDevices =
std::array<std::unique_ptr<Common::Input::InputDevice>, Settings::NativeTrigger::NumTriggers>;
using BatteryDevices =
std::array<std::unique_ptr<Common::Input::InputDevice>, max_emulated_controllers>;
using CameraDevices = std::unique_ptr<Common::Input::InputDevice>;
using OutputDevices = std::array<std::unique_ptr<Common::Input::OutputDevice>, output_devices>;
using OutputDevices =
std::array<std::unique_ptr<Common::Input::OutputDevice>, max_emulated_controllers>;
using ButtonParams = std::array<Common::ParamPackage, Settings::NativeButton::NumButtons>;
using StickParams = std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs>;
using ControllerMotionParams = std::array<Common::ParamPackage, Settings::NativeMotion::NumMotions>;
using TriggerParams = std::array<Common::ParamPackage, Settings::NativeTrigger::NumTriggers>;
using BatteryParams = std::array<Common::ParamPackage, max_emulated_controllers>;
using CameraParams = Common::ParamPackage;
using OutputParams = std::array<Common::ParamPackage, output_devices>;
using OutputParams = std::array<Common::ParamPackage, max_emulated_controllers>;
using ButtonValues = std::array<Common::Input::ButtonStatus, Settings::NativeButton::NumButtons>;
using SticksValues = std::array<Common::Input::StickStatus, Settings::NativeAnalog::NumAnalogs>;
@@ -54,7 +51,6 @@ using TriggerValues =
using ControllerMotionValues = std::array<ControllerMotionInfo, Settings::NativeMotion::NumMotions>;
using ColorValues = std::array<Common::Input::BodyColorStatus, max_emulated_controllers>;
using BatteryValues = std::array<Common::Input::BatteryStatus, max_emulated_controllers>;
using CameraValues = Common::Input::CameraStatus;
using VibrationValues = std::array<Common::Input::VibrationStatus, max_emulated_controllers>;
struct AnalogSticks {
@@ -74,12 +70,6 @@ struct BatteryLevelState {
NpadPowerInfo right{};
};
struct CameraState {
Core::IrSensor::ImageTransferProcessorFormat format{};
std::vector<u8> data{};
std::size_t sample{};
};
struct ControllerMotion {
Common::Vec3f accel{};
Common::Vec3f gyro{};
@@ -106,7 +96,6 @@ struct ControllerStatus {
ColorValues color_values{};
BatteryValues battery_values{};
VibrationValues vibration_values{};
CameraValues camera_values{};
// Data for HID serices
HomeButtonState home_button_state{};
@@ -118,7 +107,6 @@ struct ControllerStatus {
NpadGcTriggerState gc_trigger_state{};
ControllerColors colors_state{};
BatteryLevelState battery_state{};
CameraState camera_state{};
};
enum class ControllerTriggerType {
@@ -129,7 +117,6 @@ enum class ControllerTriggerType {
Color,
Battery,
Vibration,
IrSensor,
Connected,
Disconnected,
Type,
@@ -282,9 +269,6 @@ public:
/// Returns the latest battery status from the controller with parameters
BatteryValues GetBatteryValues() const;
/// Returns the latest camera status from the controller with parameters
CameraValues GetCameraValues() const;
/// Returns the latest status of button input for the hid::HomeButton service
HomeButtonState GetHomeButtons() const;
@@ -312,9 +296,6 @@ public:
/// Returns the latest battery status from the controller
BatteryLevelState GetBattery() const;
/// Returns the latest camera status from the controller
const CameraState& GetCamera() const;
/**
* Sends a specific vibration to the output device
* @return true if vibration had no errors
@@ -334,13 +315,6 @@ public:
*/
bool SetPollingMode(Common::Input::PollingMode polling_mode);
/**
* Sets the desired camera format to be polled from a controller
* @param camera_format size of each frame
* @return true if SetCameraFormat was successfull
*/
bool SetCameraFormat(Core::IrSensor::ImageTransferProcessorFormat camera_format);
/// Returns the led pattern corresponding to this emulated controller
LedPattern GetLedPattern() const;
@@ -418,12 +392,6 @@ private:
*/
void SetBattery(const Common::Input::CallbackStatus& callback, std::size_t index);
/**
* Updates the camera status of the controller
* @param callback A CallbackStatus containing the camera status
*/
void SetCamera(const Common::Input::CallbackStatus& callback);
/**
* Triggers a callback that something has changed on the controller status
* @param type Input type of the event to trigger
@@ -449,7 +417,6 @@ private:
ControllerMotionParams motion_params;
TriggerParams trigger_params;
BatteryParams battery_params;
CameraParams camera_params;
OutputParams output_params;
ButtonDevices button_devices;
@@ -457,7 +424,6 @@ private:
ControllerMotionDevices motion_devices;
TriggerDevices trigger_devices;
BatteryDevices battery_devices;
CameraDevices camera_devices;
OutputDevices output_devices;
// TAS related variables

View File

@@ -270,20 +270,6 @@ Common::Input::AnalogStatus TransformToAnalog(const Common::Input::CallbackStatu
return status;
}
Common::Input::CameraStatus TransformToCamera(const Common::Input::CallbackStatus& callback) {
Common::Input::CameraStatus camera{};
switch (callback.type) {
case Common::Input::InputType::IrSensor:
camera = callback.camera_status;
break;
default:
LOG_ERROR(Input, "Conversion from type {} to camera not implemented", callback.type);
break;
}
return camera;
}
void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value) {
const auto& properties = analog.properties;
float& raw_value = analog.raw_value;

View File

@@ -76,14 +76,6 @@ Common::Input::TriggerStatus TransformToTrigger(const Common::Input::CallbackSta
*/
Common::Input::AnalogStatus TransformToAnalog(const Common::Input::CallbackStatus& callback);
/**
* Converts raw input data into a valid camera status.
*
* @param callback Supported callbacks: Camera.
* @return A valid CameraObject object.
*/
Common::Input::CameraStatus TransformToCamera(const Common::Input::CallbackStatus& callback);
/**
* Converts raw analog data into a valid analog value
* @param analog An analog object containing raw data and properties

View File

@@ -1,301 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hid/hid_types.h"
namespace Core::IrSensor {
// This is nn::irsensor::CameraAmbientNoiseLevel
enum class CameraAmbientNoiseLevel : u32 {
Low,
Medium,
High,
Unkown3, // This level can't be reached
};
// This is nn::irsensor::CameraLightTarget
enum class CameraLightTarget : u32 {
AllLeds,
BrightLeds,
DimLeds,
None,
};
// This is nn::irsensor::PackedCameraLightTarget
enum class PackedCameraLightTarget : u8 {
AllLeds,
BrightLeds,
DimLeds,
None,
};
// This is nn::irsensor::AdaptiveClusteringMode
enum class AdaptiveClusteringMode : u32 {
StaticFov,
DynamicFov,
};
// This is nn::irsensor::AdaptiveClusteringTargetDistance
enum class AdaptiveClusteringTargetDistance : u32 {
Near,
Middle,
Far,
};
// This is nn::irsensor::ImageTransferProcessorFormat
enum class ImageTransferProcessorFormat : u32 {
Size320x240,
Size160x120,
Size80x60,
Size40x30,
Size20x15,
};
// This is nn::irsensor::PackedImageTransferProcessorFormat
enum class PackedImageTransferProcessorFormat : u8 {
Size320x240,
Size160x120,
Size80x60,
Size40x30,
Size20x15,
};
// This is nn::irsensor::IrCameraStatus
enum class IrCameraStatus : u32 {
Available,
Unsupported,
Unconnected,
};
// This is nn::irsensor::IrCameraInternalStatus
enum class IrCameraInternalStatus : u32 {
Stopped,
FirmwareUpdateNeeded,
Unkown2,
Unkown3,
Unkown4,
FirmwareVersionRequested,
FirmwareVersionIsInvalid,
Ready,
Setting,
};
// This is nn::irsensor::detail::StatusManager::IrSensorMode
enum class IrSensorMode : u64 {
None,
MomentProcessor,
ClusteringProcessor,
ImageTransferProcessor,
PointingProcessorMarker,
TeraPluginProcessor,
IrLedProcessor,
};
// This is nn::irsensor::ImageProcessorStatus
enum ImageProcessorStatus : u32 {
Stopped,
Running,
};
// This is nn::irsensor::HandAnalysisMode
enum class HandAnalysisMode : u32 {
None,
Silhouette,
Image,
SilhoueteAndImage,
SilhuetteOnly,
};
// This is nn::irsensor::IrSensorFunctionLevel
enum class IrSensorFunctionLevel : u8 {
unknown0,
unknown1,
unknown2,
unknown3,
unknown4,
};
// This is nn::irsensor::MomentProcessorPreprocess
enum class MomentProcessorPreprocess : u32 {
Unkown0,
Unkown1,
};
// This is nn::irsensor::PackedMomentProcessorPreprocess
enum class PackedMomentProcessorPreprocess : u8 {
Unkown0,
Unkown1,
};
// This is nn::irsensor::PointingStatus
enum class PointingStatus : u32 {
Unkown0,
Unkown1,
};
struct IrsRect {
s16 x;
s16 y;
s16 width;
s16 height;
};
struct IrsCentroid {
f32 x;
f32 y;
};
struct CameraConfig {
u64 exposure_time;
CameraLightTarget light_target;
u32 gain;
bool is_negative_used;
INSERT_PADDING_BYTES(7);
};
static_assert(sizeof(CameraConfig) == 0x18, "CameraConfig is an invalid size");
struct PackedCameraConfig {
u64 exposure_time;
PackedCameraLightTarget light_target;
u8 gain;
bool is_negative_used;
INSERT_PADDING_BYTES(5);
};
static_assert(sizeof(PackedCameraConfig) == 0x10, "PackedCameraConfig is an invalid size");
// This is nn::irsensor::IrCameraHandle
struct IrCameraHandle {
u8 npad_id{};
Core::HID::NpadStyleIndex npad_type{Core::HID::NpadStyleIndex::None};
INSERT_PADDING_BYTES(2);
};
static_assert(sizeof(IrCameraHandle) == 4, "IrCameraHandle is an invalid size");
// This is nn::irsensor::PackedMcuVersion
struct PackedMcuVersion {
u16 major;
u16 minor;
};
static_assert(sizeof(PackedMcuVersion) == 4, "PackedMcuVersion is an invalid size");
// This is nn::irsensor::PackedMomentProcessorConfig
struct PackedMomentProcessorConfig {
PackedCameraConfig camera_config;
IrsRect window_of_interest;
PackedMcuVersion required_mcu_version;
PackedMomentProcessorPreprocess preprocess;
u8 preprocess_intensity_threshold;
INSERT_PADDING_BYTES(2);
};
static_assert(sizeof(PackedMomentProcessorConfig) == 0x20,
"PackedMomentProcessorConfig is an invalid size");
// This is nn::irsensor::PackedClusteringProcessorConfig
struct PackedClusteringProcessorConfig {
PackedCameraConfig camera_config;
IrsRect window_of_interest;
PackedMcuVersion required_mcu_version;
u32 pixel_count_min;
u32 pixel_count_max;
u8 object_intensity_min;
bool is_external_light_filter_enabled;
INSERT_PADDING_BYTES(2);
};
static_assert(sizeof(PackedClusteringProcessorConfig) == 0x28,
"PackedClusteringProcessorConfig is an invalid size");
// This is nn::irsensor::PackedImageTransferProcessorConfig
struct PackedImageTransferProcessorConfig {
PackedCameraConfig camera_config;
PackedMcuVersion required_mcu_version;
PackedImageTransferProcessorFormat format;
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(PackedImageTransferProcessorConfig) == 0x18,
"PackedImageTransferProcessorConfig is an invalid size");
// This is nn::irsensor::PackedTeraPluginProcessorConfig
struct PackedTeraPluginProcessorConfig {
PackedMcuVersion required_mcu_version;
u8 mode;
u8 unknown_1;
u8 unknown_2;
u8 unknown_3;
};
static_assert(sizeof(PackedTeraPluginProcessorConfig) == 0x8,
"PackedTeraPluginProcessorConfig is an invalid size");
// This is nn::irsensor::PackedPointingProcessorConfig
struct PackedPointingProcessorConfig {
IrsRect window_of_interest;
PackedMcuVersion required_mcu_version;
};
static_assert(sizeof(PackedPointingProcessorConfig) == 0xC,
"PackedPointingProcessorConfig is an invalid size");
// This is nn::irsensor::PackedFunctionLevel
struct PackedFunctionLevel {
IrSensorFunctionLevel function_level;
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(PackedFunctionLevel) == 0x4, "PackedFunctionLevel is an invalid size");
// This is nn::irsensor::PackedImageTransferProcessorExConfig
struct PackedImageTransferProcessorExConfig {
PackedCameraConfig camera_config;
PackedMcuVersion required_mcu_version;
PackedImageTransferProcessorFormat origin_format;
PackedImageTransferProcessorFormat trimming_format;
u16 trimming_start_x;
u16 trimming_start_y;
bool is_external_light_filter_enabled;
INSERT_PADDING_BYTES(5);
};
static_assert(sizeof(PackedImageTransferProcessorExConfig) == 0x20,
"PackedImageTransferProcessorExConfig is an invalid size");
// This is nn::irsensor::PackedIrLedProcessorConfig
struct PackedIrLedProcessorConfig {
PackedMcuVersion required_mcu_version;
u8 light_target;
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(PackedIrLedProcessorConfig) == 0x8,
"PackedIrLedProcessorConfig is an invalid size");
// This is nn::irsensor::HandAnalysisConfig
struct HandAnalysisConfig {
HandAnalysisMode mode;
};
static_assert(sizeof(HandAnalysisConfig) == 0x4, "HandAnalysisConfig is an invalid size");
// This is nn::irsensor::detail::ProcessorState contents are different for each processor
struct ProcessorState {
std::array<u8, 0xE20> processor_raw_data{};
};
static_assert(sizeof(ProcessorState) == 0xE20, "ProcessorState is an invalid size");
// This is nn::irsensor::detail::DeviceFormat
struct DeviceFormat {
Core::IrSensor::IrCameraStatus camera_status{Core::IrSensor::IrCameraStatus::Unconnected};
Core::IrSensor::IrCameraInternalStatus camera_internal_status{
Core::IrSensor::IrCameraInternalStatus::Ready};
Core::IrSensor::IrSensorMode mode{Core::IrSensor::IrSensorMode::None};
ProcessorState state{};
};
static_assert(sizeof(DeviceFormat) == 0xE30, "DeviceFormat is an invalid size");
// This is nn::irsensor::ImageTransferProcessorState
struct ImageTransferProcessorState {
u64 sampling_number;
Core::IrSensor::CameraAmbientNoiseLevel ambient_noise_level;
INSERT_PADDING_BYTES(4);
};
static_assert(sizeof(ImageTransferProcessorState) == 0x10,
"ImageTransferProcessorState is an invalid size");
} // namespace Core::IrSensor

View File

@@ -41,7 +41,12 @@ void GlobalSchedulerContext::PreemptThreads() {
ASSERT(IsLocked());
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
const u32 priority = preemption_priorities[core_id];
KScheduler::RotateScheduledQueue(kernel, core_id, priority);
kernel.Scheduler(core_id).RotateScheduledQueue(core_id, priority);
// Signal an interrupt occurred. For core 3, this is a certainty, as preemption will result
// in the rotator thread being scheduled. For cores 0-2, this is to simulate or system
// interrupts that may have occurred.
kernel.PhysicalCore(core_id).Interrupt();
}
}

View File

@@ -6,7 +6,6 @@
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
namespace Kernel::KInterruptManager {
@@ -16,9 +15,6 @@ void HandleInterrupt(KernelCore& kernel, s32 core_id) {
return;
}
// Acknowledge the interrupt.
kernel.PhysicalCore(core_id).ClearInterrupt();
auto& current_thread = GetCurrentThread(kernel);
// If the user disable count is set, we may need to pin the current thread.
@@ -31,9 +27,6 @@ void HandleInterrupt(KernelCore& kernel, s32 core_id) {
// Set the interrupt flag for the thread.
GetCurrentThread(kernel).SetInterruptFlag();
}
// Request interrupt scheduling.
kernel.CurrentScheduler()->RequestScheduleOnInterrupt();
}
} // namespace Kernel::KInterruptManager

View File

@@ -27,185 +27,69 @@ static void IncrementScheduledCount(Kernel::KThread* thread) {
}
}
KScheduler::KScheduler(KernelCore& kernel_) : kernel{kernel_} {
m_switch_fiber = std::make_shared<Common::Fiber>([this] {
while (true) {
ScheduleImplFiber();
void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule) {
auto scheduler = kernel.CurrentScheduler();
u32 current_core{0xF};
bool must_context_switch{};
if (scheduler) {
current_core = scheduler->core_id;
// TODO(bunnei): Should be set to true when we deprecate single core
must_context_switch = !kernel.IsPhantomModeForSingleCore();
}
while (cores_pending_reschedule != 0) {
const auto core = static_cast<u32>(std::countr_zero(cores_pending_reschedule));
ASSERT(core < Core::Hardware::NUM_CPU_CORES);
if (!must_context_switch || core != current_core) {
auto& phys_core = kernel.PhysicalCore(core);
phys_core.Interrupt();
}
});
m_state.needs_scheduling = true;
}
KScheduler::~KScheduler() = default;
void KScheduler::SetInterruptTaskRunnable() {
m_state.interrupt_task_runnable = true;
m_state.needs_scheduling = true;
}
void KScheduler::RequestScheduleOnInterrupt() {
m_state.needs_scheduling = true;
if (CanSchedule(kernel)) {
ScheduleOnInterrupt();
}
}
void KScheduler::DisableScheduling(KernelCore& kernel) {
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0);
GetCurrentThread(kernel).DisableDispatch();
}
void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling) {
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 1);
auto* scheduler{kernel.CurrentScheduler()};
if (!scheduler || kernel.IsPhantomModeForSingleCore()) {
KScheduler::RescheduleCores(kernel, cores_needing_scheduling);
KScheduler::RescheduleCurrentHLEThread(kernel);
return;
cores_pending_reschedule &= ~(1ULL << core);
}
scheduler->RescheduleOtherCores(cores_needing_scheduling);
if (GetCurrentThread(kernel).GetDisableDispatchCount() > 1) {
GetCurrentThread(kernel).EnableDispatch();
} else {
scheduler->RescheduleCurrentCore();
for (std::size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; ++core_id) {
if (kernel.PhysicalCore(core_id).IsInterrupted()) {
KInterruptManager::HandleInterrupt(kernel, static_cast<s32>(core_id));
}
}
}
void KScheduler::RescheduleCurrentHLEThread(KernelCore& kernel) {
// HACK: we cannot schedule from this thread, it is not a core thread
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() == 1);
// Special case to ensure dummy threads that are waiting block
GetCurrentThread(kernel).IfDummyThreadTryWait();
ASSERT(GetCurrentThread(kernel).GetState() != ThreadState::Waiting);
GetCurrentThread(kernel).EnableDispatch();
}
u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
if (IsSchedulerUpdateNeeded(kernel)) {
return UpdateHighestPriorityThreadsImpl(kernel);
} else {
return 0;
if (must_context_switch) {
auto core_scheduler = kernel.CurrentScheduler();
kernel.ExitSVCProfile();
core_scheduler->RescheduleCurrentCore();
kernel.EnterSVCProfile();
}
}
void KScheduler::Schedule() {
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() == 1);
ASSERT(m_core_id == GetCurrentCoreId(kernel));
ScheduleImpl();
}
void KScheduler::ScheduleOnInterrupt() {
GetCurrentThread(kernel).DisableDispatch();
Schedule();
GetCurrentThread(kernel).EnableDispatch();
}
void KScheduler::PreemptSingleCore() {
GetCurrentThread(kernel).DisableDispatch();
auto* thread = GetCurrentThreadPointer(kernel);
auto& previous_scheduler = kernel.Scheduler(thread->GetCurrentCore());
previous_scheduler.Unload(thread);
Common::Fiber::YieldTo(thread->GetHostContext(), *m_switch_fiber);
GetCurrentThread(kernel).EnableDispatch();
}
void KScheduler::RescheduleCurrentCore() {
ASSERT(!kernel.IsPhantomModeForSingleCore());
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() == 1);
GetCurrentThread(kernel).EnableDispatch();
if (m_state.needs_scheduling.load()) {
// Disable interrupts, and then check again if rescheduling is needed.
// KScopedInterruptDisable intr_disable;
kernel.CurrentScheduler()->RescheduleCurrentCoreImpl();
}
}
void KScheduler::RescheduleCurrentCoreImpl() {
// Check that scheduling is needed.
if (m_state.needs_scheduling.load()) [[likely]] {
GetCurrentThread(kernel).DisableDispatch();
Schedule();
GetCurrentThread(kernel).EnableDispatch();
}
}
void KScheduler::Initialize(KThread* main_thread, KThread* idle_thread, s32 core_id) {
// Set core ID/idle thread/interrupt task manager.
m_core_id = core_id;
m_idle_thread = idle_thread;
// m_state.idle_thread_stack = m_idle_thread->GetStackTop();
// m_state.interrupt_task_manager = &kernel.GetInterruptTaskManager();
// Insert the main thread into the priority queue.
// {
// KScopedSchedulerLock lk{kernel};
// GetPriorityQueue(kernel).PushBack(GetCurrentThreadPointer(kernel));
// SetSchedulerUpdateNeeded(kernel);
// }
// Bind interrupt handler.
// kernel.GetInterruptManager().BindHandler(
// GetSchedulerInterruptHandler(kernel), KInterruptName::Scheduler, m_core_id,
// KInterruptController::PriorityLevel::Scheduler, false, false);
// Set the current thread.
m_current_thread = main_thread;
}
void KScheduler::Activate() {
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() == 1);
// m_state.should_count_idle = KTargetSystem::IsDebugMode();
m_is_active = true;
RescheduleCurrentCore();
}
void KScheduler::OnThreadStart() {
GetCurrentThread(kernel).EnableDispatch();
}
u64 KScheduler::UpdateHighestPriorityThread(KThread* highest_thread) {
if (KThread* prev_highest_thread = m_state.highest_priority_thread;
prev_highest_thread != highest_thread) [[likely]] {
if (prev_highest_thread != nullptr) [[likely]] {
KScopedSpinLock lk{guard};
if (KThread* prev_highest_thread = state.highest_priority_thread;
prev_highest_thread != highest_thread) {
if (prev_highest_thread != nullptr) {
IncrementScheduledCount(prev_highest_thread);
prev_highest_thread->SetLastScheduledTick(kernel.System().CoreTiming().GetCPUTicks());
prev_highest_thread->SetLastScheduledTick(system.CoreTiming().GetCPUTicks());
}
if (m_state.should_count_idle) {
if (highest_thread != nullptr) [[likely]] {
if (state.should_count_idle) {
if (highest_thread != nullptr) {
if (KProcess* process = highest_thread->GetOwnerProcess(); process != nullptr) {
process->SetRunningThread(m_core_id, highest_thread, m_state.idle_count);
process->SetRunningThread(core_id, highest_thread, state.idle_count);
}
} else {
m_state.idle_count++;
state.idle_count++;
}
}
m_state.highest_priority_thread = highest_thread;
m_state.needs_scheduling = true;
return (1ULL << m_core_id);
state.highest_priority_thread = highest_thread;
state.needs_scheduling.store(true);
return (1ULL << core_id);
} else {
return 0;
}
}
u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
ASSERT(IsSchedulerLockedByCurrentThread(kernel));
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Clear that we need to update.
ClearSchedulerUpdateNeeded(kernel);
@@ -214,20 +98,18 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
KThread* top_threads[Core::Hardware::NUM_CPU_CORES];
auto& priority_queue = GetPriorityQueue(kernel);
// We want to go over all cores, finding the highest priority thread and determining if
// scheduling is needed for that core.
/// We want to go over all cores, finding the highest priority thread and determining if
/// scheduling is needed for that core.
for (size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
KThread* top_thread = priority_queue.GetScheduledFront(static_cast<s32>(core_id));
if (top_thread != nullptr) {
// We need to check if the thread's process has a pinned thread.
if (KProcess* parent = top_thread->GetOwnerProcess()) {
// Check that there's a pinned thread other than the current top thread.
if (KThread* pinned = parent->GetPinnedThread(static_cast<s32>(core_id));
pinned != nullptr && pinned != top_thread) {
// We need to prefer threads with kernel waiters to the pinned thread.
if (top_thread->GetNumKernelWaiters() ==
0 /* && top_thread != parent->GetExceptionThread() */) {
// If the pinned thread is runnable, use it.
// If the thread has no waiters, we need to check if the process has a thread pinned.
if (top_thread->GetNumKernelWaiters() == 0) {
if (KProcess* parent = top_thread->GetOwnerProcess(); parent != nullptr) {
if (KThread* pinned = parent->GetPinnedThread(static_cast<s32>(core_id));
pinned != nullptr && pinned != top_thread) {
// We prefer our parent's pinned thread if possible. However, we also don't
// want to schedule un-runnable threads.
if (pinned->GetRawState() == ThreadState::Runnable) {
top_thread = pinned;
} else {
@@ -247,8 +129,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
// Idle cores are bad. We're going to try to migrate threads to each idle core in turn.
while (idle_cores != 0) {
const s32 core_id = static_cast<s32>(std::countr_zero(idle_cores));
const auto core_id = static_cast<u32>(std::countr_zero(idle_cores));
if (KThread* suggested = priority_queue.GetSuggestedFront(core_id); suggested != nullptr) {
s32 migration_candidates[Core::Hardware::NUM_CPU_CORES];
size_t num_candidates = 0;
@@ -269,6 +150,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
// The suggested thread isn't bound to its core, so we can migrate it!
suggested->SetActiveCore(core_id);
priority_queue.ChangeCore(suggested_core, suggested);
top_threads[core_id] = suggested;
cores_needing_scheduling |=
kernel.Scheduler(core_id).UpdateHighestPriorityThread(top_threads[core_id]);
@@ -301,6 +183,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
// Perform the migration.
suggested->SetActiveCore(core_id);
priority_queue.ChangeCore(candidate_core, suggested);
top_threads[core_id] = suggested;
cores_needing_scheduling |=
kernel.Scheduler(core_id).UpdateHighestPriorityThread(
@@ -317,210 +200,24 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
return cores_needing_scheduling;
}
void KScheduler::SwitchThread(KThread* next_thread) {
KProcess* const cur_process = kernel.CurrentProcess();
KThread* const cur_thread = GetCurrentThreadPointer(kernel);
// We never want to schedule a null thread, so use the idle thread if we don't have a next.
if (next_thread == nullptr) {
next_thread = m_idle_thread;
}
if (next_thread->GetCurrentCore() != m_core_id) {
next_thread->SetCurrentCore(m_core_id);
}
// If we're not actually switching thread, there's nothing to do.
if (next_thread == cur_thread) {
return;
}
// Next thread is now known not to be nullptr, and must not be dispatchable.
ASSERT(next_thread->GetDisableDispatchCount() == 1);
ASSERT(!next_thread->IsDummyThread());
// Update the CPU time tracking variables.
const s64 prev_tick = m_last_context_switch_time;
const s64 cur_tick = kernel.System().CoreTiming().GetCPUTicks();
const s64 tick_diff = cur_tick - prev_tick;
cur_thread->AddCpuTime(m_core_id, tick_diff);
if (cur_process != nullptr) {
cur_process->UpdateCPUTimeTicks(tick_diff);
}
m_last_context_switch_time = cur_tick;
// Update our previous thread.
if (cur_process != nullptr) {
if (!cur_thread->IsTerminationRequested() && cur_thread->GetActiveCore() == m_core_id)
[[likely]] {
m_state.prev_thread = cur_thread;
} else {
m_state.prev_thread = nullptr;
}
}
// Switch the current process, if we're switching processes.
// if (KProcess *next_process = next_thread->GetOwnerProcess(); next_process != cur_process) {
// KProcess::Switch(cur_process, next_process);
// }
// Set the new thread.
SetCurrentThread(kernel, next_thread);
m_current_thread = next_thread;
// Set the new Thread Local region.
// cpu::SwitchThreadLocalRegion(GetInteger(next_thread->GetThreadLocalRegionAddress()));
}
void KScheduler::ScheduleImpl() {
// First, clear the needs scheduling bool.
m_state.needs_scheduling.store(false, std::memory_order_seq_cst);
// Load the appropriate thread pointers for scheduling.
KThread* const cur_thread{GetCurrentThreadPointer(kernel)};
KThread* highest_priority_thread{m_state.highest_priority_thread};
// Check whether there are runnable interrupt tasks.
if (m_state.interrupt_task_runnable) {
// The interrupt task is runnable.
// We want to switch to the interrupt task/idle thread.
highest_priority_thread = nullptr;
}
// If there aren't, we want to check if the highest priority thread is the same as the current
// thread.
if (highest_priority_thread == cur_thread) {
// If they're the same, then we can just return.
return;
}
// The highest priority thread is not the same as the current thread.
// Jump to the switcher and continue executing from there.
m_switch_cur_thread = cur_thread;
m_switch_highest_priority_thread = highest_priority_thread;
m_switch_from_schedule = true;
Common::Fiber::YieldTo(cur_thread->host_context, *m_switch_fiber);
// Returning from ScheduleImpl occurs after this thread has been scheduled again.
}
void KScheduler::ScheduleImplFiber() {
KThread* const cur_thread{m_switch_cur_thread};
KThread* highest_priority_thread{m_switch_highest_priority_thread};
// If we're not coming from scheduling (i.e., we came from SC preemption),
// we should restart the scheduling loop directly. Not accurate to HOS.
if (!m_switch_from_schedule) {
goto retry;
}
// Mark that we are not coming from scheduling anymore.
m_switch_from_schedule = false;
// Save the original thread context.
Unload(cur_thread);
// The current thread's context has been entirely taken care of.
// Now we want to loop until we successfully switch the thread context.
while (true) {
// We're starting to try to do the context switch.
// Check if the highest priority thread is null.
if (!highest_priority_thread) {
// The next thread is nullptr!
// Switch to the idle thread. Note: HOS treats idling as a special case for
// performance. This is not *required* for yuzu's purposes, and for singlecore
// compatibility, we can just move the logic that would go here into the execution
// of the idle thread. If we ever remove singlecore, we should implement this
// accurately to HOS.
highest_priority_thread = m_idle_thread;
}
// We want to try to lock the highest priority thread's context.
// Try to take it.
while (!highest_priority_thread->context_guard.try_lock()) {
// The highest priority thread's context is already locked.
// Check if we need scheduling. If we don't, we can retry directly.
if (m_state.needs_scheduling.load(std::memory_order_seq_cst)) {
// If we do, another core is interfering, and we must start again.
goto retry;
}
}
// It's time to switch the thread.
// Switch to the highest priority thread.
SwitchThread(highest_priority_thread);
// Check if we need scheduling. If we do, then we can't complete the switch and should
// retry.
if (m_state.needs_scheduling.load(std::memory_order_seq_cst)) {
// Our switch failed.
// We should unlock the thread context, and then retry.
highest_priority_thread->context_guard.unlock();
goto retry;
} else {
break;
}
retry:
// We failed to successfully do the context switch, and need to retry.
// Clear needs_scheduling.
m_state.needs_scheduling.store(false, std::memory_order_seq_cst);
// Refresh the highest priority thread.
highest_priority_thread = m_state.highest_priority_thread;
}
// Reload the guest thread context.
Reload(highest_priority_thread);
// Reload the host thread.
Common::Fiber::YieldTo(m_switch_fiber, *highest_priority_thread->host_context);
}
void KScheduler::Unload(KThread* thread) {
auto& cpu_core = kernel.System().ArmInterface(m_core_id);
cpu_core.SaveContext(thread->GetContext32());
cpu_core.SaveContext(thread->GetContext64());
// Save the TPIDR_EL0 system register in case it was modified.
thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
// Check if the thread is terminated by checking the DPC flags.
if ((thread->GetStackParameters().dpc_flags & static_cast<u32>(DpcFlag::Terminated)) == 0) {
// The thread isn't terminated, so we want to unlock it.
thread->context_guard.unlock();
}
}
void KScheduler::Reload(KThread* thread) {
auto& cpu_core = kernel.System().ArmInterface(m_core_id);
cpu_core.LoadContext(thread->GetContext32());
cpu_core.LoadContext(thread->GetContext64());
cpu_core.SetTlsAddress(thread->GetTLSAddress());
cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
cpu_core.LoadWatchpointArray(thread->GetOwnerProcess()->GetWatchpoints());
cpu_core.ClearExclusiveState();
}
void KScheduler::ClearPreviousThread(KernelCore& kernel, KThread* thread) {
ASSERT(IsSchedulerLockedByCurrentThread(kernel));
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; ++i) {
// Get an atomic reference to the core scheduler's previous thread.
auto& prev_thread{kernel.Scheduler(i).m_state.prev_thread};
std::atomic_ref<KThread*> prev_thread(kernel.Scheduler(static_cast<s32>(i)).prev_thread);
static_assert(std::atomic_ref<KThread*>::is_always_lock_free);
// Atomically clear the previous thread if it's our target.
KThread* compare = thread;
prev_thread.compare_exchange_strong(compare, nullptr, std::memory_order_seq_cst);
prev_thread.compare_exchange_strong(compare, nullptr);
}
}
void KScheduler::OnThreadStateChanged(KernelCore& kernel, KThread* thread, ThreadState old_state) {
ASSERT(IsSchedulerLockedByCurrentThread(kernel));
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Check if the state has changed, because if it hasn't there's nothing to do.
const ThreadState cur_state = thread->GetRawState();
const auto cur_state = thread->GetRawState();
if (cur_state == old_state) {
return;
}
@@ -540,12 +237,12 @@ void KScheduler::OnThreadStateChanged(KernelCore& kernel, KThread* thread, Threa
}
void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s32 old_priority) {
ASSERT(IsSchedulerLockedByCurrentThread(kernel));
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// If the thread is runnable, we want to change its priority in the queue.
if (thread->GetRawState() == ThreadState::Runnable) {
GetPriorityQueue(kernel).ChangePriority(old_priority,
thread == GetCurrentThreadPointer(kernel), thread);
thread == kernel.GetCurrentEmuThread(), thread);
IncrementScheduledCount(thread);
SetSchedulerUpdateNeeded(kernel);
}
@@ -553,7 +250,7 @@ void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s3
void KScheduler::OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread,
const KAffinityMask& old_affinity, s32 old_core) {
ASSERT(IsSchedulerLockedByCurrentThread(kernel));
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// If the thread is runnable, we want to change its affinity in the queue.
if (thread->GetRawState() == ThreadState::Runnable) {
@@ -563,14 +260,15 @@ void KScheduler::OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread
}
}
void KScheduler::RotateScheduledQueue(KernelCore& kernel, s32 core_id, s32 priority) {
ASSERT(IsSchedulerLockedByCurrentThread(kernel));
void KScheduler::RotateScheduledQueue(s32 cpu_core_id, s32 priority) {
ASSERT(system.GlobalSchedulerContext().IsLocked());
// Get a reference to the priority queue.
auto& kernel = system.Kernel();
auto& priority_queue = GetPriorityQueue(kernel);
// Rotate the front of the queue to the end.
KThread* top_thread = priority_queue.GetScheduledFront(core_id, priority);
KThread* top_thread = priority_queue.GetScheduledFront(cpu_core_id, priority);
KThread* next_thread = nullptr;
if (top_thread != nullptr) {
next_thread = priority_queue.MoveToScheduledBack(top_thread);
@@ -582,7 +280,7 @@ void KScheduler::RotateScheduledQueue(KernelCore& kernel, s32 core_id, s32 prior
// While we have a suggested thread, try to migrate it!
{
KThread* suggested = priority_queue.GetSuggestedFront(core_id, priority);
KThread* suggested = priority_queue.GetSuggestedFront(cpu_core_id, priority);
while (suggested != nullptr) {
// Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore();
@@ -603,7 +301,7 @@ void KScheduler::RotateScheduledQueue(KernelCore& kernel, s32 core_id, s32 prior
// to the front of the queue.
if (top_on_suggested_core == nullptr ||
top_on_suggested_core->GetPriority() >= HighestCoreMigrationAllowedPriority) {
suggested->SetActiveCore(core_id);
suggested->SetActiveCore(cpu_core_id);
priority_queue.ChangeCore(suggested_core, suggested, true);
IncrementScheduledCount(suggested);
break;
@@ -611,21 +309,22 @@ void KScheduler::RotateScheduledQueue(KernelCore& kernel, s32 core_id, s32 prior
}
// Get the next suggestion.
suggested = priority_queue.GetSamePriorityNext(core_id, suggested);
suggested = priority_queue.GetSamePriorityNext(cpu_core_id, suggested);
}
}
// Now that we might have migrated a thread with the same priority, check if we can do better.
{
KThread* best_thread = priority_queue.GetScheduledFront(core_id);
KThread* best_thread = priority_queue.GetScheduledFront(cpu_core_id);
if (best_thread == GetCurrentThreadPointer(kernel)) {
best_thread = priority_queue.GetScheduledNext(core_id, best_thread);
best_thread = priority_queue.GetScheduledNext(cpu_core_id, best_thread);
}
// If the best thread we can choose has a priority the same or worse than ours, try to
// migrate a higher priority thread.
if (best_thread != nullptr && best_thread->GetPriority() >= priority) {
KThread* suggested = priority_queue.GetSuggestedFront(core_id);
KThread* suggested = priority_queue.GetSuggestedFront(cpu_core_id);
while (suggested != nullptr) {
// If the suggestion's priority is the same as ours, don't bother.
if (suggested->GetPriority() >= best_thread->GetPriority()) {
@@ -644,7 +343,7 @@ void KScheduler::RotateScheduledQueue(KernelCore& kernel, s32 core_id, s32 prior
if (top_on_suggested_core == nullptr ||
top_on_suggested_core->GetPriority() >=
HighestCoreMigrationAllowedPriority) {
suggested->SetActiveCore(core_id);
suggested->SetActiveCore(cpu_core_id);
priority_queue.ChangeCore(suggested_core, suggested, true);
IncrementScheduledCount(suggested);
break;
@@ -652,7 +351,7 @@ void KScheduler::RotateScheduledQueue(KernelCore& kernel, s32 core_id, s32 prior
}
// Get the next suggestion.
suggested = priority_queue.GetSuggestedNext(core_id, suggested);
suggested = priority_queue.GetSuggestedNext(cpu_core_id, suggested);
}
}
}
@@ -661,6 +360,64 @@ void KScheduler::RotateScheduledQueue(KernelCore& kernel, s32 core_id, s32 prior
SetSchedulerUpdateNeeded(kernel);
}
bool KScheduler::CanSchedule(KernelCore& kernel) {
return kernel.GetCurrentEmuThread()->GetDisableDispatchCount() <= 1;
}
bool KScheduler::IsSchedulerUpdateNeeded(const KernelCore& kernel) {
return kernel.GlobalSchedulerContext().scheduler_update_needed.load(std::memory_order_acquire);
}
void KScheduler::SetSchedulerUpdateNeeded(KernelCore& kernel) {
kernel.GlobalSchedulerContext().scheduler_update_needed.store(true, std::memory_order_release);
}
void KScheduler::ClearSchedulerUpdateNeeded(KernelCore& kernel) {
kernel.GlobalSchedulerContext().scheduler_update_needed.store(false, std::memory_order_release);
}
void KScheduler::DisableScheduling(KernelCore& kernel) {
// If we are shutting down the kernel, none of this is relevant anymore.
if (kernel.IsShuttingDown()) {
return;
}
ASSERT(GetCurrentThreadPointer(kernel)->GetDisableDispatchCount() >= 0);
GetCurrentThreadPointer(kernel)->DisableDispatch();
}
void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling) {
// If we are shutting down the kernel, none of this is relevant anymore.
if (kernel.IsShuttingDown()) {
return;
}
auto* current_thread = GetCurrentThreadPointer(kernel);
ASSERT(current_thread->GetDisableDispatchCount() >= 1);
if (current_thread->GetDisableDispatchCount() > 1) {
current_thread->EnableDispatch();
} else {
RescheduleCores(kernel, cores_needing_scheduling);
}
// Special case to ensure dummy threads that are waiting block.
current_thread->IfDummyThreadTryWait();
}
u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
if (IsSchedulerUpdateNeeded(kernel)) {
return UpdateHighestPriorityThreadsImpl(kernel);
} else {
return 0;
}
}
KSchedulerPriorityQueue& KScheduler::GetPriorityQueue(KernelCore& kernel) {
return kernel.GlobalSchedulerContext().priority_queue;
}
void KScheduler::YieldWithoutCoreMigration(KernelCore& kernel) {
// Validate preconditions.
ASSERT(CanSchedule(kernel));
@@ -680,7 +437,7 @@ void KScheduler::YieldWithoutCoreMigration(KernelCore& kernel) {
// Perform the yield.
{
KScopedSchedulerLock sl{kernel};
KScopedSchedulerLock lock(kernel);
const auto cur_state = cur_thread.GetRawState();
if (cur_state == ThreadState::Runnable) {
@@ -719,7 +476,7 @@ void KScheduler::YieldWithCoreMigration(KernelCore& kernel) {
// Perform the yield.
{
KScopedSchedulerLock sl{kernel};
KScopedSchedulerLock lock(kernel);
const auto cur_state = cur_thread.GetRawState();
if (cur_state == ThreadState::Runnable) {
@@ -739,7 +496,7 @@ void KScheduler::YieldWithCoreMigration(KernelCore& kernel) {
if (KThread* running_on_suggested_core =
(suggested_core >= 0)
? kernel.Scheduler(suggested_core).m_state.highest_priority_thread
? kernel.Scheduler(suggested_core).state.highest_priority_thread
: nullptr;
running_on_suggested_core != suggested) {
// If the current thread's priority is higher than our suggestion's we prefer
@@ -807,7 +564,7 @@ void KScheduler::YieldToAnyThread(KernelCore& kernel) {
// Perform the yield.
{
KScopedSchedulerLock sl{kernel};
KScopedSchedulerLock lock(kernel);
const auto cur_state = cur_thread.GetRawState();
if (cur_state == ThreadState::Runnable) {
@@ -864,19 +621,223 @@ void KScheduler::YieldToAnyThread(KernelCore& kernel) {
}
}
void KScheduler::RescheduleOtherCores(u64 cores_needing_scheduling) {
if (const u64 core_mask = cores_needing_scheduling & ~(1ULL << m_core_id); core_mask != 0) {
RescheduleCores(kernel, core_mask);
KScheduler::KScheduler(Core::System& system_, s32 core_id_) : system{system_}, core_id{core_id_} {
switch_fiber = std::make_shared<Common::Fiber>([this] { SwitchToCurrent(); });
state.needs_scheduling.store(true);
state.interrupt_task_thread_runnable = false;
state.should_count_idle = false;
state.idle_count = 0;
state.idle_thread_stack = nullptr;
state.highest_priority_thread = nullptr;
}
void KScheduler::Finalize() {
if (idle_thread) {
idle_thread->Close();
idle_thread = nullptr;
}
}
void KScheduler::RescheduleCores(KernelCore& kernel, u64 core_mask) {
// Send IPI
for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
if (core_mask & (1ULL << i)) {
kernel.PhysicalCore(i).Interrupt();
}
KScheduler::~KScheduler() {
ASSERT(!idle_thread);
}
KThread* KScheduler::GetSchedulerCurrentThread() const {
if (auto result = current_thread.load(); result) {
return result;
}
return idle_thread;
}
u64 KScheduler::GetLastContextSwitchTicks() const {
return last_context_switch_time;
}
void KScheduler::RescheduleCurrentCore() {
ASSERT(GetCurrentThread(system.Kernel()).GetDisableDispatchCount() == 1);
auto& phys_core = system.Kernel().PhysicalCore(core_id);
if (phys_core.IsInterrupted()) {
phys_core.ClearInterrupt();
}
guard.Lock();
if (state.needs_scheduling.load()) {
Schedule();
} else {
GetCurrentThread(system.Kernel()).EnableDispatch();
guard.Unlock();
}
}
void KScheduler::OnThreadStart() {
SwitchContextStep2();
}
void KScheduler::Unload(KThread* thread) {
ASSERT(thread);
LOG_TRACE(Kernel, "core {}, unload thread {}", core_id, thread ? thread->GetName() : "nullptr");
if (thread->IsCallingSvc()) {
thread->ClearIsCallingSvc();
}
auto& physical_core = system.Kernel().PhysicalCore(core_id);
if (!physical_core.IsInitialized()) {
return;
}
Core::ARM_Interface& cpu_core = physical_core.ArmInterface();
cpu_core.SaveContext(thread->GetContext32());
cpu_core.SaveContext(thread->GetContext64());
// Save the TPIDR_EL0 system register in case it was modified.
thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
if (!thread->IsTerminationRequested() && thread->GetActiveCore() == core_id) {
prev_thread = thread;
} else {
prev_thread = nullptr;
}
thread->context_guard.unlock();
}
void KScheduler::Reload(KThread* thread) {
LOG_TRACE(Kernel, "core {}, reload thread {}", core_id, thread->GetName());
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
cpu_core.LoadContext(thread->GetContext32());
cpu_core.LoadContext(thread->GetContext64());
cpu_core.LoadWatchpointArray(thread->GetOwnerProcess()->GetWatchpoints());
cpu_core.SetTlsAddress(thread->GetTLSAddress());
cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
}
void KScheduler::SwitchContextStep2() {
// Load context of new thread
Reload(GetCurrentThreadPointer(system.Kernel()));
RescheduleCurrentCore();
}
void KScheduler::Schedule() {
ASSERT(GetCurrentThread(system.Kernel()).GetDisableDispatchCount() == 1);
this->ScheduleImpl();
}
void KScheduler::ScheduleImpl() {
KThread* previous_thread = GetCurrentThreadPointer(system.Kernel());
KThread* next_thread = state.highest_priority_thread;
state.needs_scheduling.store(false);
// We never want to schedule a null thread, so use the idle thread if we don't have a next.
if (next_thread == nullptr) {
next_thread = idle_thread;
}
if (next_thread->GetCurrentCore() != core_id) {
next_thread->SetCurrentCore(core_id);
}
// We never want to schedule a dummy thread, as these are only used by host threads for locking.
if (next_thread->GetThreadType() == ThreadType::Dummy) {
ASSERT_MSG(false, "Dummy threads should never be scheduled!");
next_thread = idle_thread;
}
// If we're not actually switching thread, there's nothing to do.
if (next_thread == current_thread.load()) {
previous_thread->EnableDispatch();
guard.Unlock();
return;
}
// Update the CPU time tracking variables.
KProcess* const previous_process = system.Kernel().CurrentProcess();
UpdateLastContextSwitchTime(previous_thread, previous_process);
// Save context for previous thread
Unload(previous_thread);
std::shared_ptr<Common::Fiber>* old_context;
old_context = &previous_thread->GetHostContext();
// Set the new thread.
SetCurrentThread(system.Kernel(), next_thread);
current_thread.store(next_thread);
guard.Unlock();
Common::Fiber::YieldTo(*old_context, *switch_fiber);
/// When a thread wakes up, the scheduler may have changed to other in another core.
auto& next_scheduler = *system.Kernel().CurrentScheduler();
next_scheduler.SwitchContextStep2();
}
void KScheduler::SwitchToCurrent() {
while (true) {
{
KScopedSpinLock lk{guard};
current_thread.store(state.highest_priority_thread);
state.needs_scheduling.store(false);
}
const auto is_switch_pending = [this] {
KScopedSpinLock lk{guard};
return state.needs_scheduling.load();
};
do {
auto next_thread = current_thread.load();
if (next_thread != nullptr) {
const auto locked = next_thread->context_guard.try_lock();
if (state.needs_scheduling.load()) {
next_thread->context_guard.unlock();
break;
}
if (next_thread->GetActiveCore() != core_id) {
next_thread->context_guard.unlock();
break;
}
if (!locked) {
continue;
}
}
auto thread = next_thread ? next_thread : idle_thread;
SetCurrentThread(system.Kernel(), thread);
Common::Fiber::YieldTo(switch_fiber, *thread->GetHostContext());
} while (!is_switch_pending());
}
}
void KScheduler::UpdateLastContextSwitchTime(KThread* thread, KProcess* process) {
const u64 prev_switch_ticks = last_context_switch_time;
const u64 most_recent_switch_ticks = system.CoreTiming().GetCPUTicks();
const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks;
if (thread != nullptr) {
thread->AddCpuTime(core_id, update_ticks);
}
if (process != nullptr) {
process->UpdateCPUTimeTicks(update_ticks);
}
last_context_switch_time = most_recent_switch_ticks;
}
void KScheduler::Initialize() {
idle_thread = KThread::Create(system.Kernel());
ASSERT(KThread::InitializeIdleThread(system, idle_thread, core_id).IsSuccess());
idle_thread->SetName(fmt::format("IdleThread:{}", core_id));
idle_thread->EnableDispatch();
}
KScopedSchedulerLock::KScopedSchedulerLock(KernelCore& kernel)
: KScopedLock(kernel.GlobalSchedulerContext().SchedulerLock()) {}
KScopedSchedulerLock::~KScopedSchedulerLock() = default;
} // namespace Kernel

View File

@@ -11,7 +11,6 @@
#include "core/hle/kernel/k_scheduler_lock.h"
#include "core/hle/kernel/k_scoped_lock.h"
#include "core/hle/kernel/k_spin_lock.h"
#include "core/hle/kernel/k_thread.h"
namespace Common {
class Fiber;
@@ -24,150 +23,184 @@ class System;
namespace Kernel {
class KernelCore;
class KInterruptTaskManager;
class KProcess;
class SchedulerLock;
class KThread;
class KScopedDisableDispatch;
class KScopedSchedulerLock;
class KScopedSchedulerLockAndSleep;
class KScheduler final {
public:
YUZU_NON_COPYABLE(KScheduler);
YUZU_NON_MOVEABLE(KScheduler);
using LockType = KAbstractSchedulerLock<KScheduler>;
explicit KScheduler(KernelCore& kernel);
explicit KScheduler(Core::System& system_, s32 core_id_);
~KScheduler();
void Initialize(KThread* main_thread, KThread* idle_thread, s32 core_id);
void Activate();
void OnThreadStart();
void Finalize();
/// Reschedules to the next available thread (call after current thread is suspended)
void RescheduleCurrentCore();
/// Reschedules cores pending reschedule, to be called on EnableScheduling.
static void RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule);
/// The next two are for SingleCore Only.
/// Unload current thread before preempting core.
void Unload(KThread* thread);
/// Reload current thread after core preemption.
void Reload(KThread* thread);
void SetInterruptTaskRunnable();
void RequestScheduleOnInterrupt();
void PreemptSingleCore();
/// Gets the current running thread
[[nodiscard]] KThread* GetSchedulerCurrentThread() const;
u64 GetIdleCount() {
return m_state.idle_count;
/// Gets the idle thread
[[nodiscard]] KThread* GetIdleThread() const {
return idle_thread;
}
KThread* GetIdleThread() const {
return m_idle_thread;
/// Returns true if the scheduler is idle
[[nodiscard]] bool IsIdle() const {
return GetSchedulerCurrentThread() == idle_thread;
}
bool IsIdle() const {
return m_current_thread.load() == m_idle_thread;
/// Gets the timestamp for the last context switch in ticks.
[[nodiscard]] u64 GetLastContextSwitchTicks() const;
[[nodiscard]] bool ContextSwitchPending() const {
return state.needs_scheduling.load(std::memory_order_relaxed);
}
KThread* GetPreviousThread() const {
return m_state.prev_thread;
void Initialize();
void OnThreadStart();
[[nodiscard]] std::shared_ptr<Common::Fiber>& ControlContext() {
return switch_fiber;
}
KThread* GetSchedulerCurrentThread() const {
return m_current_thread.load();
[[nodiscard]] const std::shared_ptr<Common::Fiber>& ControlContext() const {
return switch_fiber;
}
s64 GetLastContextSwitchTime() const {
return m_last_context_switch_time;
}
[[nodiscard]] u64 UpdateHighestPriorityThread(KThread* highest_thread);
// Static public API.
static bool CanSchedule(KernelCore& kernel) {
return GetCurrentThread(kernel).GetDisableDispatchCount() == 0;
}
static bool IsSchedulerLockedByCurrentThread(KernelCore& kernel) {
return kernel.GlobalSchedulerContext().scheduler_lock.IsLockedByCurrentThread();
}
/**
* Takes a thread and moves it to the back of the it's priority list.
*
* @note This operation can be redundant and no scheduling is changed if marked as so.
*/
static void YieldWithoutCoreMigration(KernelCore& kernel);
static bool IsSchedulerUpdateNeeded(KernelCore& kernel) {
return kernel.GlobalSchedulerContext().scheduler_update_needed;
}
static void SetSchedulerUpdateNeeded(KernelCore& kernel) {
kernel.GlobalSchedulerContext().scheduler_update_needed = true;
}
static void ClearSchedulerUpdateNeeded(KernelCore& kernel) {
kernel.GlobalSchedulerContext().scheduler_update_needed = false;
}
/**
* Takes a thread and moves it to the back of the it's priority list.
* Afterwards, tries to pick a suggested thread from the suggested queue that has worse time or
* a better priority than the next thread in the core.
*
* @note This operation can be redundant and no scheduling is changed if marked as so.
*/
static void YieldWithCoreMigration(KernelCore& kernel);
static void DisableScheduling(KernelCore& kernel);
static void EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling);
static u64 UpdateHighestPriorityThreads(KernelCore& kernel);
/**
* Takes a thread and moves it out of the scheduling queue.
* and into the suggested queue. If no thread can be scheduled afterwards in that core,
* a suggested thread is obtained instead.
*
* @note This operation can be redundant and no scheduling is changed if marked as so.
*/
static void YieldToAnyThread(KernelCore& kernel);
static void ClearPreviousThread(KernelCore& kernel, KThread* thread);
/// Notify the scheduler a thread's status has changed.
static void OnThreadStateChanged(KernelCore& kernel, KThread* thread, ThreadState old_state);
/// Notify the scheduler a thread's priority has changed.
static void OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s32 old_priority);
/// Notify the scheduler a thread's core and/or affinity mask has changed.
static void OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread,
const KAffinityMask& old_affinity, s32 old_core);
static void RotateScheduledQueue(KernelCore& kernel, s32 core_id, s32 priority);
static void RescheduleCores(KernelCore& kernel, u64 cores_needing_scheduling);
static void YieldWithoutCoreMigration(KernelCore& kernel);
static void YieldWithCoreMigration(KernelCore& kernel);
static void YieldToAnyThread(KernelCore& kernel);
static bool CanSchedule(KernelCore& kernel);
static bool IsSchedulerUpdateNeeded(const KernelCore& kernel);
static void SetSchedulerUpdateNeeded(KernelCore& kernel);
static void ClearSchedulerUpdateNeeded(KernelCore& kernel);
static void DisableScheduling(KernelCore& kernel);
static void EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling);
[[nodiscard]] static u64 UpdateHighestPriorityThreads(KernelCore& kernel);
private:
// Static private API.
static KSchedulerPriorityQueue& GetPriorityQueue(KernelCore& kernel) {
return kernel.GlobalSchedulerContext().priority_queue;
}
static u64 UpdateHighestPriorityThreadsImpl(KernelCore& kernel);
friend class GlobalSchedulerContext;
static void RescheduleCurrentHLEThread(KernelCore& kernel);
/**
* Takes care of selecting the new scheduled threads in three steps:
*
* 1. First a thread is selected from the top of the priority queue. If no thread
* is obtained then we move to step two, else we are done.
*
* 2. Second we try to get a suggested thread that's not assigned to any core or
* that is not the top thread in that core.
*
* 3. Third is no suggested thread is found, we do a second pass and pick a running
* thread in another core and swap it with its current thread.
*
* returns the cores needing scheduling.
*/
[[nodiscard]] static u64 UpdateHighestPriorityThreadsImpl(KernelCore& kernel);
// Instanced private API.
void ScheduleImpl();
void ScheduleImplFiber();
void SwitchThread(KThread* next_thread);
[[nodiscard]] static KSchedulerPriorityQueue& GetPriorityQueue(KernelCore& kernel);
void RotateScheduledQueue(s32 cpu_core_id, s32 priority);
void Schedule();
void ScheduleOnInterrupt();
void RescheduleOtherCores(u64 cores_needing_scheduling);
void RescheduleCurrentCore();
void RescheduleCurrentCoreImpl();
/// Switches the CPU's active thread context to that of the specified thread
void ScheduleImpl();
u64 UpdateHighestPriorityThread(KThread* thread);
/// When a thread wakes up, it must run this through it's new scheduler
void SwitchContextStep2();
private:
friend class KScopedDisableDispatch;
/**
* Called on every context switch to update the internal timestamp
* This also updates the running time ticks for the given thread and
* process using the following difference:
*
* ticks += most_recent_ticks - last_context_switch_ticks
*
* The internal tick timestamp for the scheduler is simply the
* most recent tick count retrieved. No special arithmetic is
* applied to it.
*/
void UpdateLastContextSwitchTime(KThread* thread, KProcess* process);
void SwitchToCurrent();
KThread* prev_thread{};
std::atomic<KThread*> current_thread{};
KThread* idle_thread{};
std::shared_ptr<Common::Fiber> switch_fiber{};
struct SchedulingState {
std::atomic<bool> needs_scheduling{false};
bool interrupt_task_runnable{false};
bool should_count_idle{false};
u64 idle_count{0};
KThread* highest_priority_thread{nullptr};
void* idle_thread_stack{nullptr};
std::atomic<KThread*> prev_thread{nullptr};
KInterruptTaskManager* interrupt_task_manager{nullptr};
std::atomic<bool> needs_scheduling{};
bool interrupt_task_thread_runnable{};
bool should_count_idle{};
u64 idle_count{};
KThread* highest_priority_thread{};
void* idle_thread_stack{};
};
KernelCore& kernel;
SchedulingState m_state;
bool m_is_active{false};
s32 m_core_id{0};
s64 m_last_context_switch_time{0};
KThread* m_idle_thread{nullptr};
std::atomic<KThread*> m_current_thread{nullptr};
SchedulingState state;
std::shared_ptr<Common::Fiber> m_switch_fiber{};
KThread* m_switch_cur_thread{};
KThread* m_switch_highest_priority_thread{};
bool m_switch_from_schedule{};
Core::System& system;
u64 last_context_switch_time{};
const s32 core_id;
KSpinLock guard{};
};
class KScopedSchedulerLock : public KScopedLock<KScheduler::LockType> {
class [[nodiscard]] KScopedSchedulerLock : KScopedLock<GlobalSchedulerContext::LockType> {
public:
explicit KScopedSchedulerLock(KernelCore& kernel)
: KScopedLock(kernel.GlobalSchedulerContext().scheduler_lock) {}
~KScopedSchedulerLock() = default;
explicit KScopedSchedulerLock(KernelCore& kernel);
~KScopedSchedulerLock();
};
} // namespace Kernel

View File

@@ -5,11 +5,9 @@
#include <atomic>
#include "common/assert.h"
#include "core/hle/kernel/k_interrupt_manager.h"
#include "core/hle/kernel/k_spin_lock.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
namespace Kernel {

View File

@@ -258,18 +258,7 @@ Result KThread::InitializeThread(KThread* thread, KThreadFunction func, uintptr_
}
Result KThread::InitializeDummyThread(KThread* thread) {
// Initialize the thread.
R_TRY(thread->Initialize({}, {}, {}, DummyThreadPriority, 3, {}, ThreadType::Dummy));
// Initialize emulation parameters.
thread->stack_parameters.disable_count = 0;
return ResultSuccess;
}
Result KThread::InitializeMainThread(Core::System& system, KThread* thread, s32 virt_core) {
return InitializeThread(thread, {}, {}, {}, IdleThreadPriority, virt_core, {}, ThreadType::Main,
system.GetCpuManager().GetGuestActivateFunc());
return thread->Initialize({}, {}, {}, DummyThreadPriority, 3, {}, ThreadType::Dummy);
}
Result KThread::InitializeIdleThread(Core::System& system, KThread* thread, s32 virt_core) {
@@ -288,7 +277,7 @@ Result KThread::InitializeUserThread(Core::System& system, KThread* thread, KThr
KProcess* owner) {
system.Kernel().GlobalSchedulerContext().AddThread(thread);
return InitializeThread(thread, func, arg, user_stack_top, prio, virt_core, owner,
ThreadType::User, system.GetCpuManager().GetGuestThreadFunc());
ThreadType::User, system.GetCpuManager().GetGuestThreadStartFunc());
}
void KThread::PostDestroy(uintptr_t arg) {
@@ -1069,8 +1058,6 @@ void KThread::Exit() {
// Register the thread as a work task.
KWorkerTaskManager::AddTask(kernel, KWorkerTaskManager::WorkerType::Exit, this);
}
UNREACHABLE_MSG("KThread::Exit() would return");
}
Result KThread::Sleep(s64 timeout) {
@@ -1106,8 +1093,6 @@ void KThread::IfDummyThreadTryWait() {
return;
}
ASSERT(!kernel.IsPhantomModeForSingleCore());
// Block until we are no longer waiting.
std::unique_lock lk(dummy_wait_lock);
dummy_wait_cv.wait(
@@ -1212,13 +1197,16 @@ KScopedDisableDispatch::~KScopedDisableDispatch() {
return;
}
if (GetCurrentThread(kernel).GetDisableDispatchCount() <= 1) {
auto* scheduler = kernel.CurrentScheduler();
// Skip the reschedule if single-core, as dispatch tracking is disabled here.
if (!Settings::values.use_multi_core.GetValue()) {
return;
}
if (scheduler && !kernel.IsPhantomModeForSingleCore()) {
if (GetCurrentThread(kernel).GetDisableDispatchCount() <= 1) {
auto scheduler = kernel.CurrentScheduler();
if (scheduler) {
scheduler->RescheduleCurrentCore();
} else {
KScheduler::RescheduleCurrentHLEThread(kernel);
}
} else {
GetCurrentThread(kernel).EnableDispatch();

View File

@@ -413,9 +413,6 @@ public:
[[nodiscard]] static Result InitializeDummyThread(KThread* thread);
[[nodiscard]] static Result InitializeMainThread(Core::System& system, KThread* thread,
s32 virt_core);
[[nodiscard]] static Result InitializeIdleThread(Core::System& system, KThread* thread,
s32 virt_core);
@@ -483,16 +480,39 @@ public:
return per_core_priority_queue_entry[core];
}
[[nodiscard]] bool IsKernelThread() const {
return GetActiveCore() == 3;
}
[[nodiscard]] bool IsDispatchTrackingDisabled() const {
return is_single_core || IsKernelThread();
}
[[nodiscard]] s32 GetDisableDispatchCount() const {
if (IsDispatchTrackingDisabled()) {
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
return 1;
}
return this->GetStackParameters().disable_count;
}
void DisableDispatch() {
if (IsDispatchTrackingDisabled()) {
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
return;
}
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0);
this->GetStackParameters().disable_count++;
}
void EnableDispatch() {
if (IsDispatchTrackingDisabled()) {
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
return;
}
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() > 0);
this->GetStackParameters().disable_count--;
}

View File

@@ -64,6 +64,8 @@ struct KernelCore::Impl {
is_phantom_mode_for_singlecore = false;
InitializePhysicalCores();
// Derive the initial memory layout from the emulated board
Init::InitializeSlabResourceCounts(kernel);
DeriveInitialMemoryLayout();
@@ -73,9 +75,9 @@ struct KernelCore::Impl {
InitializeSystemResourceLimit(kernel, system.CoreTiming());
InitializeMemoryLayout();
Init::InitializeKPageBufferSlabHeap(system);
InitializeSchedulers();
InitializeShutdownThreads();
InitializePreemption(kernel);
InitializePhysicalCores();
RegisterHostThread();
}
@@ -134,6 +136,7 @@ struct KernelCore::Impl {
shutdown_threads[core_id] = nullptr;
}
schedulers[core_id]->Finalize();
schedulers[core_id].reset();
}
@@ -196,21 +199,14 @@ struct KernelCore::Impl {
exclusive_monitor =
Core::MakeExclusiveMonitor(system.Memory(), Core::Hardware::NUM_CPU_CORES);
for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
const s32 core{static_cast<s32>(i)};
schedulers[i] = std::make_unique<Kernel::KScheduler>(system.Kernel());
schedulers[i] = std::make_unique<Kernel::KScheduler>(system, i);
cores.emplace_back(i, system, *schedulers[i], interrupts);
}
}
auto* main_thread{Kernel::KThread::Create(system.Kernel())};
main_thread->SetName(fmt::format("MainThread:{}", core));
main_thread->SetCurrentCore(core);
ASSERT(Kernel::KThread::InitializeMainThread(system, main_thread, core).IsSuccess());
auto* idle_thread{Kernel::KThread::Create(system.Kernel())};
idle_thread->SetCurrentCore(core);
ASSERT(Kernel::KThread::InitializeIdleThread(system, idle_thread, core).IsSuccess());
schedulers[i]->Initialize(main_thread, idle_thread, core);
void InitializeSchedulers() {
for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
cores[i].Scheduler().Initialize();
}
}
@@ -1113,11 +1109,10 @@ void KernelCore::Suspend(bool suspended) {
}
void KernelCore::ShutdownCores() {
KScopedSchedulerLock lk{*this};
for (auto* thread : impl->shutdown_threads) {
void(thread->Run());
}
InterruptAllPhysicalCores();
}
bool KernelCore::IsMulticore() const {

View File

@@ -43,7 +43,6 @@ void PhysicalCore::Initialize([[maybe_unused]] bool is_64_bit) {
void PhysicalCore::Run() {
arm_interface->Run();
arm_interface->ClearExclusiveState();
}
void PhysicalCore::Idle() {

View File

@@ -887,7 +887,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
const auto* const current_thread = GetCurrentThreadPointer(system.Kernel());
const bool same_thread = current_thread == thread.GetPointerUnsafe();
const u64 prev_ctx_ticks = scheduler.GetLastContextSwitchTime();
const u64 prev_ctx_ticks = scheduler.GetLastContextSwitchTicks();
u64 out_ticks = 0;
if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
const u64 thread_ticks = current_thread->GetCpuTime();
@@ -3026,6 +3026,11 @@ void Call(Core::System& system, u32 immediate) {
}
kernel.ExitSVCProfile();
if (!thread->IsCallingSvc()) {
auto* host_context = thread->GetHostContext().get();
host_context->Rewind();
}
}
} // namespace Kernel::Svc

View File

@@ -19,10 +19,3 @@ constexpr Result InvalidNpadId{ErrorModule::HID, 709};
constexpr Result NpadNotConnected{ErrorModule::HID, 710};
} // namespace Service::HID
namespace Service::IRS {
constexpr Result InvalidProcessorState{ErrorModule::Irsensor, 78};
constexpr Result InvalidIrCameraHandle{ErrorModule::Irsensor, 204};
} // namespace Service::IRS

View File

@@ -2345,8 +2345,8 @@ void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system
std::make_shared<HidSys>(system)->InstallAsService(service_manager);
std::make_shared<HidTmp>(system)->InstallAsService(service_manager);
std::make_shared<Service::IRS::IRS>(system)->InstallAsService(service_manager);
std::make_shared<Service::IRS::IRS_SYS>(system)->InstallAsService(service_manager);
std::make_shared<IRS>(system)->InstallAsService(service_manager);
std::make_shared<IRS_SYS>(system)->InstallAsService(service_manager);
std::make_shared<XCD_SYS>(system)->InstallAsService(service_manager);
}

View File

@@ -1,28 +1,16 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <random>
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/hid/errors.h"
#include "core/hle/service/hid/irs.h"
#include "core/hle/service/hid/irsensor/clustering_processor.h"
#include "core/hle/service/hid/irsensor/image_transfer_processor.h"
#include "core/hle/service/hid/irsensor/ir_led_processor.h"
#include "core/hle/service/hid/irsensor/moment_processor.h"
#include "core/hle/service/hid/irsensor/pointing_processor.h"
#include "core/hle/service/hid/irsensor/tera_plugin_processor.h"
#include "core/memory.h"
namespace Service::IRS {
namespace Service::HID {
IRS::IRS(Core::System& system_) : ServiceFramework{system_, "irs"} {
// clang-format off
@@ -48,19 +36,14 @@ IRS::IRS(Core::System& system_) : ServiceFramework{system_, "irs"} {
};
// clang-format on
u8* raw_shared_memory = system.Kernel().GetIrsSharedMem().GetPointer();
RegisterHandlers(functions);
shared_memory = std::construct_at(reinterpret_cast<StatusManager*>(raw_shared_memory));
npad_device = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
}
IRS::~IRS() = default;
void IRS::ActivateIrsensor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_IRS, "(STUBBED) called, applet_resource_user_id={}",
LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}",
applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
@@ -71,7 +54,7 @@ void IRS::DeactivateIrsensor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_IRS, "(STUBBED) called, applet_resource_user_id={}",
LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}",
applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
@@ -92,7 +75,7 @@ void IRS::GetIrsensorSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
void IRS::StopImageProcessor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
Core::IrSensor::IrCameraHandle camera_handle;
IrCameraHandle camera_handle;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
};
@@ -105,23 +88,17 @@ void IRS::StopImageProcessor(Kernel::HLERequestContext& ctx) {
parameters.camera_handle.npad_type, parameters.camera_handle.npad_id,
parameters.applet_resource_user_id);
auto result = IsIrCameraHandleValid(parameters.camera_handle);
if (result.IsSuccess()) {
// TODO: Stop Image processor
result = ResultSuccess;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(ResultSuccess);
}
void IRS::RunMomentProcessor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
Core::IrSensor::IrCameraHandle camera_handle;
IrCameraHandle camera_handle;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
Core::IrSensor::PackedMomentProcessorConfig processor_config;
PackedMomentProcessorConfig processor_config;
};
static_assert(sizeof(Parameters) == 0x30, "Parameters has incorrect size.");
@@ -132,28 +109,19 @@ void IRS::RunMomentProcessor(Kernel::HLERequestContext& ctx) {
parameters.camera_handle.npad_type, parameters.camera_handle.npad_id,
parameters.applet_resource_user_id);
const auto result = IsIrCameraHandleValid(parameters.camera_handle);
if (result.IsSuccess()) {
auto& device = GetIrCameraSharedMemoryDeviceEntry(parameters.camera_handle);
MakeProcessor<MomentProcessor>(parameters.camera_handle, device);
auto& image_transfer_processor = GetProcessor<MomentProcessor>(parameters.camera_handle);
image_transfer_processor.SetConfig(parameters.processor_config);
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(ResultSuccess);
}
void IRS::RunClusteringProcessor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
Core::IrSensor::IrCameraHandle camera_handle;
IrCameraHandle camera_handle;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
Core::IrSensor::PackedClusteringProcessorConfig processor_config;
PackedClusteringProcessorConfig processor_config;
};
static_assert(sizeof(Parameters) == 0x38, "Parameters has incorrect size.");
static_assert(sizeof(Parameters) == 0x40, "Parameters has incorrect size.");
const auto parameters{rp.PopRaw<Parameters>()};
@@ -162,27 +130,17 @@ void IRS::RunClusteringProcessor(Kernel::HLERequestContext& ctx) {
parameters.camera_handle.npad_type, parameters.camera_handle.npad_id,
parameters.applet_resource_user_id);
auto result = IsIrCameraHandleValid(parameters.camera_handle);
if (result.IsSuccess()) {
auto& device = GetIrCameraSharedMemoryDeviceEntry(parameters.camera_handle);
MakeProcessor<ClusteringProcessor>(parameters.camera_handle, device);
auto& image_transfer_processor =
GetProcessor<ClusteringProcessor>(parameters.camera_handle);
image_transfer_processor.SetConfig(parameters.processor_config);
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(ResultSuccess);
}
void IRS::RunImageTransferProcessor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
Core::IrSensor::IrCameraHandle camera_handle;
IrCameraHandle camera_handle;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
Core::IrSensor::PackedImageTransferProcessorConfig processor_config;
PackedImageTransferProcessorConfig processor_config;
u32 transfer_memory_size;
};
static_assert(sizeof(Parameters) == 0x30, "Parameters has incorrect size.");
@@ -193,166 +151,20 @@ void IRS::RunImageTransferProcessor(Kernel::HLERequestContext& ctx) {
auto t_mem =
system.CurrentProcess()->GetHandleTable().GetObject<Kernel::KTransferMemory>(t_mem_handle);
if (t_mem.IsNull()) {
LOG_ERROR(Service_IRS, "t_mem is a nullptr for handle=0x{:08X}", t_mem_handle);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown);
return;
}
ASSERT_MSG(t_mem->GetSize() == parameters.transfer_memory_size, "t_mem has incorrect size");
u8* transfer_memory = system.Memory().GetPointer(t_mem->GetSourceAddress());
LOG_INFO(Service_IRS,
"called, npad_type={}, npad_id={}, transfer_memory_size={}, transfer_memory_size={}, "
"applet_resource_user_id={}",
parameters.camera_handle.npad_type, parameters.camera_handle.npad_id,
parameters.transfer_memory_size, t_mem->GetSize(), parameters.applet_resource_user_id);
const auto result = IsIrCameraHandleValid(parameters.camera_handle);
if (result.IsSuccess()) {
auto& device = GetIrCameraSharedMemoryDeviceEntry(parameters.camera_handle);
MakeProcessorWithCoreContext<ImageTransferProcessor>(parameters.camera_handle, device);
auto& image_transfer_processor =
GetProcessor<ImageTransferProcessor>(parameters.camera_handle);
image_transfer_processor.SetConfig(parameters.processor_config);
image_transfer_processor.SetTransferMemoryPointer(transfer_memory);
}
LOG_WARNING(Service_IRS,
"(STUBBED) called, npad_type={}, npad_id={}, transfer_memory_size={}, "
"applet_resource_user_id={}",
parameters.camera_handle.npad_type, parameters.camera_handle.npad_id,
parameters.transfer_memory_size, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(ResultSuccess);
}
void IRS::GetImageTransferProcessorState(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
Core::IrSensor::IrCameraHandle camera_handle;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
};
static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size.");
const auto parameters{rp.PopRaw<Parameters>()};
LOG_DEBUG(Service_IRS, "(STUBBED) called, npad_type={}, npad_id={}, applet_resource_user_id={}",
parameters.camera_handle.npad_type, parameters.camera_handle.npad_id,
parameters.applet_resource_user_id);
const auto result = IsIrCameraHandleValid(parameters.camera_handle);
if (result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
const auto& device = GetIrCameraSharedMemoryDeviceEntry(parameters.camera_handle);
if (device.mode != Core::IrSensor::IrSensorMode::ImageTransferProcessor) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(InvalidProcessorState);
return;
}
std::vector<u8> data{};
const auto& image_transfer_processor =
GetProcessor<ImageTransferProcessor>(parameters.camera_handle);
const auto& state = image_transfer_processor.GetState(data);
ctx.WriteBuffer(data);
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
rb.PushRaw(state);
}
void IRS::RunTeraPluginProcessor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
Core::IrSensor::IrCameraHandle camera_handle;
Core::IrSensor::PackedTeraPluginProcessorConfig processor_config;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
};
static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size.");
const auto parameters{rp.PopRaw<Parameters>()};
LOG_WARNING(
Service_IRS,
"(STUBBED) called, npad_type={}, npad_id={}, mode={}, mcu_version={}.{}, "
"applet_resource_user_id={}",
parameters.camera_handle.npad_type, parameters.camera_handle.npad_id,
parameters.processor_config.mode, parameters.processor_config.required_mcu_version.major,
parameters.processor_config.required_mcu_version.minor, parameters.applet_resource_user_id);
const auto result = IsIrCameraHandleValid(parameters.camera_handle);
if (result.IsSuccess()) {
auto& device = GetIrCameraSharedMemoryDeviceEntry(parameters.camera_handle);
MakeProcessor<TeraPluginProcessor>(parameters.camera_handle, device);
auto& image_transfer_processor =
GetProcessor<TeraPluginProcessor>(parameters.camera_handle);
image_transfer_processor.SetConfig(parameters.processor_config);
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void IRS::GetNpadIrCameraHandle(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto npad_id{rp.PopEnum<Core::HID::NpadIdType>()};
if (npad_id > Core::HID::NpadIdType::Player8 && npad_id != Core::HID::NpadIdType::Invalid &&
npad_id != Core::HID::NpadIdType::Handheld) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(Service::HID::InvalidNpadId);
return;
}
Core::IrSensor::IrCameraHandle camera_handle{
.npad_id = static_cast<u8>(NpadIdTypeToIndex(npad_id)),
.npad_type = Core::HID::NpadStyleIndex::None,
};
LOG_INFO(Service_IRS, "called, npad_id={}, camera_npad_id={}, camera_npad_type={}", npad_id,
camera_handle.npad_id, camera_handle.npad_type);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushRaw(camera_handle);
}
void IRS::RunPointingProcessor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto camera_handle{rp.PopRaw<Core::IrSensor::IrCameraHandle>()};
const auto processor_config{rp.PopRaw<Core::IrSensor::PackedPointingProcessorConfig>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(
Service_IRS,
"(STUBBED) called, npad_type={}, npad_id={}, mcu_version={}.{}, applet_resource_user_id={}",
camera_handle.npad_type, camera_handle.npad_id, processor_config.required_mcu_version.major,
processor_config.required_mcu_version.minor, applet_resource_user_id);
auto result = IsIrCameraHandleValid(camera_handle);
if (result.IsSuccess()) {
auto& device = GetIrCameraSharedMemoryDeviceEntry(camera_handle);
MakeProcessor<PointingProcessor>(camera_handle, device);
auto& image_transfer_processor = GetProcessor<PointingProcessor>(camera_handle);
image_transfer_processor.SetConfig(processor_config);
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void IRS::SuspendImageProcessor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
Core::IrSensor::IrCameraHandle camera_handle;
IrCameraHandle camera_handle;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
};
@@ -365,20 +177,93 @@ void IRS::SuspendImageProcessor(Kernel::HLERequestContext& ctx) {
parameters.camera_handle.npad_type, parameters.camera_handle.npad_id,
parameters.applet_resource_user_id);
auto result = IsIrCameraHandleValid(parameters.camera_handle);
if (result.IsSuccess()) {
// TODO: Suspend image processor
result = ResultSuccess;
}
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(ResultSuccess);
rb.PushRaw<u64>(system.CoreTiming().GetCPUTicks());
rb.PushRaw<u32>(0);
}
void IRS::RunTeraPluginProcessor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto camera_handle{rp.PopRaw<IrCameraHandle>()};
const auto processor_config{rp.PopRaw<PackedTeraPluginProcessorConfig>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_IRS,
"(STUBBED) called, npad_type={}, npad_id={}, mode={}, mcu_version={}.{}, "
"applet_resource_user_id={}",
camera_handle.npad_type, camera_handle.npad_id, processor_config.mode,
processor_config.required_mcu_version.major,
processor_config.required_mcu_version.minor, applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(ResultSuccess);
}
void IRS::GetNpadIrCameraHandle(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto npad_id{rp.PopEnum<Core::HID::NpadIdType>()};
if (npad_id > Core::HID::NpadIdType::Player8 && npad_id != Core::HID::NpadIdType::Invalid &&
npad_id != Core::HID::NpadIdType::Handheld) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(InvalidNpadId);
return;
}
IrCameraHandle camera_handle{
.npad_id = static_cast<u8>(NpadIdTypeToIndex(npad_id)),
.npad_type = Core::HID::NpadStyleIndex::None,
};
LOG_WARNING(Service_IRS, "(STUBBED) called, npad_id={}, camera_npad_id={}, camera_npad_type={}",
npad_id, camera_handle.npad_id, camera_handle.npad_type);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushRaw(camera_handle);
}
void IRS::RunPointingProcessor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto camera_handle{rp.PopRaw<IrCameraHandle>()};
const auto processor_config{rp.PopRaw<PackedPointingProcessorConfig>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(
Service_IRS,
"(STUBBED) called, npad_type={}, npad_id={}, mcu_version={}.{}, applet_resource_user_id={}",
camera_handle.npad_type, camera_handle.npad_id, processor_config.required_mcu_version.major,
processor_config.required_mcu_version.minor, applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IRS::SuspendImageProcessor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
IrCameraHandle camera_handle;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
};
static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size.");
const auto parameters{rp.PopRaw<Parameters>()};
LOG_WARNING(Service_IRS,
"(STUBBED) called, npad_type={}, npad_id={}, applet_resource_user_id={}",
parameters.camera_handle.npad_type, parameters.camera_handle.npad_id,
parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IRS::CheckFirmwareVersion(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto camera_handle{rp.PopRaw<Core::IrSensor::IrCameraHandle>()};
const auto mcu_version{rp.PopRaw<Core::IrSensor::PackedMcuVersion>()};
const auto camera_handle{rp.PopRaw<IrCameraHandle>()};
const auto mcu_version{rp.PopRaw<PackedMcuVersion>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(
@@ -387,45 +272,37 @@ void IRS::CheckFirmwareVersion(Kernel::HLERequestContext& ctx) {
camera_handle.npad_type, camera_handle.npad_id, applet_resource_user_id, mcu_version.major,
mcu_version.minor);
auto result = IsIrCameraHandleValid(camera_handle);
if (result.IsSuccess()) {
// TODO: Check firmware version
result = ResultSuccess;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(ResultSuccess);
}
void IRS::SetFunctionLevel(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto camera_handle{rp.PopRaw<Core::IrSensor::IrCameraHandle>()};
const auto function_level{rp.PopRaw<Core::IrSensor::PackedFunctionLevel>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
struct Parameters {
IrCameraHandle camera_handle;
PackedFunctionLevel function_level;
u64 applet_resource_user_id;
};
static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size.");
LOG_WARNING(
Service_IRS,
"(STUBBED) called, npad_type={}, npad_id={}, function_level={}, applet_resource_user_id={}",
camera_handle.npad_type, camera_handle.npad_id, function_level.function_level,
applet_resource_user_id);
const auto parameters{rp.PopRaw<Parameters>()};
auto result = IsIrCameraHandleValid(camera_handle);
if (result.IsSuccess()) {
// TODO: Set Function level
result = ResultSuccess;
}
LOG_WARNING(Service_IRS,
"(STUBBED) called, npad_type={}, npad_id={}, applet_resource_user_id={}",
parameters.camera_handle.npad_type, parameters.camera_handle.npad_id,
parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(ResultSuccess);
}
void IRS::RunImageTransferExProcessor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
Core::IrSensor::IrCameraHandle camera_handle;
IrCameraHandle camera_handle;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
Core::IrSensor::PackedImageTransferProcessorExConfig processor_config;
PackedImageTransferProcessorExConfig processor_config;
u64 transfer_memory_size;
};
static_assert(sizeof(Parameters) == 0x38, "Parameters has incorrect size.");
@@ -436,33 +313,20 @@ void IRS::RunImageTransferExProcessor(Kernel::HLERequestContext& ctx) {
auto t_mem =
system.CurrentProcess()->GetHandleTable().GetObject<Kernel::KTransferMemory>(t_mem_handle);
u8* transfer_memory = system.Memory().GetPointer(t_mem->GetSourceAddress());
LOG_INFO(Service_IRS,
"called, npad_type={}, npad_id={}, transfer_memory_size={}, "
"applet_resource_user_id={}",
parameters.camera_handle.npad_type, parameters.camera_handle.npad_id,
parameters.transfer_memory_size, parameters.applet_resource_user_id);
auto result = IsIrCameraHandleValid(parameters.camera_handle);
if (result.IsSuccess()) {
auto& device = GetIrCameraSharedMemoryDeviceEntry(parameters.camera_handle);
MakeProcessorWithCoreContext<ImageTransferProcessor>(parameters.camera_handle, device);
auto& image_transfer_processor =
GetProcessor<ImageTransferProcessor>(parameters.camera_handle);
image_transfer_processor.SetConfig(parameters.processor_config);
image_transfer_processor.SetTransferMemoryPointer(transfer_memory);
}
LOG_WARNING(Service_IRS,
"(STUBBED) called, npad_type={}, npad_id={}, transfer_memory_size={}, "
"applet_resource_user_id={}",
parameters.camera_handle.npad_type, parameters.camera_handle.npad_id,
parameters.transfer_memory_size, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(ResultSuccess);
}
void IRS::RunIrLedProcessor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto camera_handle{rp.PopRaw<Core::IrSensor::IrCameraHandle>()};
const auto processor_config{rp.PopRaw<Core::IrSensor::PackedIrLedProcessorConfig>()};
const auto camera_handle{rp.PopRaw<IrCameraHandle>()};
const auto processor_config{rp.PopRaw<PackedIrLedProcessorConfig>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_IRS,
@@ -472,23 +336,14 @@ void IRS::RunIrLedProcessor(Kernel::HLERequestContext& ctx) {
processor_config.required_mcu_version.major,
processor_config.required_mcu_version.minor, applet_resource_user_id);
auto result = IsIrCameraHandleValid(camera_handle);
if (result.IsSuccess()) {
auto& device = GetIrCameraSharedMemoryDeviceEntry(camera_handle);
MakeProcessor<IrLedProcessor>(camera_handle, device);
auto& image_transfer_processor = GetProcessor<IrLedProcessor>(camera_handle);
image_transfer_processor.SetConfig(processor_config);
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(ResultSuccess);
}
void IRS::StopImageProcessorAsync(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
Core::IrSensor::IrCameraHandle camera_handle;
IrCameraHandle camera_handle;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
};
@@ -501,20 +356,14 @@ void IRS::StopImageProcessorAsync(Kernel::HLERequestContext& ctx) {
parameters.camera_handle.npad_type, parameters.camera_handle.npad_id,
parameters.applet_resource_user_id);
auto result = IsIrCameraHandleValid(parameters.camera_handle);
if (result.IsSuccess()) {
// TODO: Stop image processor async
result = ResultSuccess;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(ResultSuccess);
}
void IRS::ActivateIrsensorWithFunctionLevel(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
Core::IrSensor::PackedFunctionLevel function_level;
PackedFunctionLevel function_level;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
};
@@ -529,22 +378,7 @@ void IRS::ActivateIrsensorWithFunctionLevel(Kernel::HLERequestContext& ctx) {
rb.Push(ResultSuccess);
}
Result IRS::IsIrCameraHandleValid(const Core::IrSensor::IrCameraHandle& camera_handle) const {
if (camera_handle.npad_id >
static_cast<u8>(NpadIdTypeToIndex(Core::HID::NpadIdType::Handheld))) {
return InvalidIrCameraHandle;
}
if (camera_handle.npad_type != Core::HID::NpadStyleIndex::None) {
return InvalidIrCameraHandle;
}
return ResultSuccess;
}
Core::IrSensor::DeviceFormat& IRS::GetIrCameraSharedMemoryDeviceEntry(
const Core::IrSensor::IrCameraHandle& camera_handle) {
ASSERT_MSG(sizeof(StatusManager::device) > camera_handle.npad_id, "invalid npad_id");
return shared_memory->device[camera_handle.npad_id];
}
IRS::~IRS() = default;
IRS_SYS::IRS_SYS(Core::System& system_) : ServiceFramework{system_, "irs:sys"} {
// clang-format off
@@ -561,4 +395,4 @@ IRS_SYS::IRS_SYS(Core::System& system_) : ServiceFramework{system_, "irs:sys"} {
IRS_SYS::~IRS_SYS() = default;
} // namespace Service::IRS
} // namespace Service::HID

View File

@@ -4,19 +4,13 @@
#pragma once
#include "core/hid/hid_types.h"
#include "core/hid/irs_types.h"
#include "core/hle/service/hid/irsensor/processor_base.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Core::HID {
class EmulatedController;
} // namespace Core::HID
namespace Service::IRS {
namespace Service::HID {
class IRS final : public ServiceFramework<IRS> {
public:
@@ -24,19 +18,234 @@ public:
~IRS() override;
private:
// This is nn::irsensor::detail::AruidFormat
struct AruidFormat {
u64 sensor_aruid;
u64 sensor_aruid_status;
// This is nn::irsensor::IrCameraStatus
enum IrCameraStatus : u32 {
Available,
Unsupported,
Unconnected,
};
static_assert(sizeof(AruidFormat) == 0x10, "AruidFormat is an invalid size");
// This is nn::irsensor::detail::StatusManager
struct StatusManager {
std::array<Core::IrSensor::DeviceFormat, 9> device;
std::array<AruidFormat, 5> aruid;
// This is nn::irsensor::IrCameraInternalStatus
enum IrCameraInternalStatus : u32 {
Stopped,
FirmwareUpdateNeeded,
Unkown2,
Unkown3,
Unkown4,
FirmwareVersionRequested,
FirmwareVersionIsInvalid,
Ready,
Setting,
};
static_assert(sizeof(StatusManager) == 0x8000, "StatusManager is an invalid size");
// This is nn::irsensor::detail::StatusManager::IrSensorMode
enum IrSensorMode : u64 {
None,
MomentProcessor,
ClusteringProcessor,
ImageTransferProcessor,
PointingProcessorMarker,
TeraPluginProcessor,
IrLedProcessor,
};
// This is nn::irsensor::ImageProcessorStatus
enum ImageProcessorStatus : u8 {
stopped,
running,
};
// This is nn::irsensor::ImageTransferProcessorFormat
enum ImageTransferProcessorFormat : u8 {
Size320x240,
Size160x120,
Size80x60,
Size40x30,
Size20x15,
};
// This is nn::irsensor::AdaptiveClusteringMode
enum AdaptiveClusteringMode : u8 {
StaticFov,
DynamicFov,
};
// This is nn::irsensor::AdaptiveClusteringTargetDistance
enum AdaptiveClusteringTargetDistance : u8 {
Near,
Middle,
Far,
};
// This is nn::irsensor::IrsHandAnalysisMode
enum IrsHandAnalysisMode : u8 {
Silhouette,
Image,
SilhoueteAndImage,
SilhuetteOnly,
};
// This is nn::irsensor::IrSensorFunctionLevel
enum IrSensorFunctionLevel : u8 {
unknown0,
unknown1,
unknown2,
unknown3,
unknown4,
};
// This is nn::irsensor::IrCameraHandle
struct IrCameraHandle {
u8 npad_id{};
Core::HID::NpadStyleIndex npad_type{Core::HID::NpadStyleIndex::None};
INSERT_PADDING_BYTES(2);
};
static_assert(sizeof(IrCameraHandle) == 4, "IrCameraHandle is an invalid size");
struct IrsRect {
s16 x;
s16 y;
s16 width;
s16 height;
};
// This is nn::irsensor::PackedMcuVersion
struct PackedMcuVersion {
u16 major;
u16 minor;
};
static_assert(sizeof(PackedMcuVersion) == 4, "PackedMcuVersion is an invalid size");
// This is nn::irsensor::MomentProcessorConfig
struct MomentProcessorConfig {
u64 exposire_time;
u8 light_target;
u8 gain;
u8 is_negative_used;
INSERT_PADDING_BYTES(7);
IrsRect window_of_interest;
u8 preprocess;
u8 preprocess_intensity_threshold;
INSERT_PADDING_BYTES(5);
};
static_assert(sizeof(MomentProcessorConfig) == 0x28,
"MomentProcessorConfig is an invalid size");
// This is nn::irsensor::PackedMomentProcessorConfig
struct PackedMomentProcessorConfig {
u64 exposire_time;
u8 light_target;
u8 gain;
u8 is_negative_used;
INSERT_PADDING_BYTES(5);
IrsRect window_of_interest;
PackedMcuVersion required_mcu_version;
u8 preprocess;
u8 preprocess_intensity_threshold;
INSERT_PADDING_BYTES(2);
};
static_assert(sizeof(PackedMomentProcessorConfig) == 0x20,
"PackedMomentProcessorConfig is an invalid size");
// This is nn::irsensor::ClusteringProcessorConfig
struct ClusteringProcessorConfig {
u64 exposire_time;
u32 light_target;
u32 gain;
u8 is_negative_used;
INSERT_PADDING_BYTES(7);
IrsRect window_of_interest;
u32 pixel_count_min;
u32 pixel_count_max;
u32 object_intensity_min;
u8 is_external_light_filter_enabled;
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(ClusteringProcessorConfig) == 0x30,
"ClusteringProcessorConfig is an invalid size");
// This is nn::irsensor::PackedClusteringProcessorConfig
struct PackedClusteringProcessorConfig {
u64 exposire_time;
u8 light_target;
u8 gain;
u8 is_negative_used;
INSERT_PADDING_BYTES(5);
IrsRect window_of_interest;
PackedMcuVersion required_mcu_version;
u32 pixel_count_min;
u32 pixel_count_max;
u32 object_intensity_min;
u8 is_external_light_filter_enabled;
INSERT_PADDING_BYTES(2);
};
static_assert(sizeof(PackedClusteringProcessorConfig) == 0x30,
"PackedClusteringProcessorConfig is an invalid size");
// This is nn::irsensor::PackedImageTransferProcessorConfig
struct PackedImageTransferProcessorConfig {
u64 exposire_time;
u8 light_target;
u8 gain;
u8 is_negative_used;
INSERT_PADDING_BYTES(5);
PackedMcuVersion required_mcu_version;
u8 format;
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(PackedImageTransferProcessorConfig) == 0x18,
"PackedImageTransferProcessorConfig is an invalid size");
// This is nn::irsensor::PackedTeraPluginProcessorConfig
struct PackedTeraPluginProcessorConfig {
PackedMcuVersion required_mcu_version;
u8 mode;
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(PackedTeraPluginProcessorConfig) == 0x8,
"PackedTeraPluginProcessorConfig is an invalid size");
// This is nn::irsensor::PackedPointingProcessorConfig
struct PackedPointingProcessorConfig {
IrsRect window_of_interest;
PackedMcuVersion required_mcu_version;
};
static_assert(sizeof(PackedPointingProcessorConfig) == 0xC,
"PackedPointingProcessorConfig is an invalid size");
// This is nn::irsensor::PackedFunctionLevel
struct PackedFunctionLevel {
IrSensorFunctionLevel function_level;
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(PackedFunctionLevel) == 0x4, "PackedFunctionLevel is an invalid size");
// This is nn::irsensor::PackedImageTransferProcessorExConfig
struct PackedImageTransferProcessorExConfig {
u64 exposire_time;
u8 light_target;
u8 gain;
u8 is_negative_used;
INSERT_PADDING_BYTES(5);
PackedMcuVersion required_mcu_version;
ImageTransferProcessorFormat origin_format;
ImageTransferProcessorFormat trimming_format;
u16 trimming_start_x;
u16 trimming_start_y;
u8 is_external_light_filter_enabled;
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(PackedImageTransferProcessorExConfig) == 0x20,
"PackedImageTransferProcessorExConfig is an invalid size");
// This is nn::irsensor::PackedIrLedProcessorConfig
struct PackedIrLedProcessorConfig {
PackedMcuVersion required_mcu_version;
u8 light_target;
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(PackedIrLedProcessorConfig) == 0x8,
"PackedIrLedProcessorConfig is an invalid size");
void ActivateIrsensor(Kernel::HLERequestContext& ctx);
void DeactivateIrsensor(Kernel::HLERequestContext& ctx);
@@ -56,56 +265,6 @@ private:
void RunIrLedProcessor(Kernel::HLERequestContext& ctx);
void StopImageProcessorAsync(Kernel::HLERequestContext& ctx);
void ActivateIrsensorWithFunctionLevel(Kernel::HLERequestContext& ctx);
Result IsIrCameraHandleValid(const Core::IrSensor::IrCameraHandle& camera_handle) const;
Core::IrSensor::DeviceFormat& GetIrCameraSharedMemoryDeviceEntry(
const Core::IrSensor::IrCameraHandle& camera_handle);
template <typename T>
void MakeProcessor(const Core::IrSensor::IrCameraHandle& handle,
Core::IrSensor::DeviceFormat& device_state) {
const auto index = static_cast<std::size_t>(handle.npad_id);
if (index > sizeof(processors)) {
LOG_CRITICAL(Service_IRS, "Invalid index {}", index);
return;
}
processors[index] = std::make_unique<T>(device_state);
}
template <typename T>
void MakeProcessorWithCoreContext(const Core::IrSensor::IrCameraHandle& handle,
Core::IrSensor::DeviceFormat& device_state) {
const auto index = static_cast<std::size_t>(handle.npad_id);
if (index > sizeof(processors)) {
LOG_CRITICAL(Service_IRS, "Invalid index {}", index);
return;
}
processors[index] = std::make_unique<T>(system.HIDCore(), device_state, index);
}
template <typename T>
T& GetProcessor(const Core::IrSensor::IrCameraHandle& handle) {
const auto index = static_cast<std::size_t>(handle.npad_id);
if (index > sizeof(processors)) {
LOG_CRITICAL(Service_IRS, "Invalid index {}", index);
return static_cast<T&>(*processors[0]);
}
return static_cast<T&>(*processors[index]);
}
template <typename T>
const T& GetProcessor(const Core::IrSensor::IrCameraHandle& handle) const {
const auto index = static_cast<std::size_t>(handle.npad_id);
if (index > sizeof(processors)) {
LOG_CRITICAL(Service_IRS, "Invalid index {}", index);
return static_cast<T&>(*processors[0]);
}
return static_cast<T&>(*processors[index]);
}
Core::HID::EmulatedController* npad_device = nullptr;
StatusManager* shared_memory = nullptr;
std::array<std::unique_ptr<ProcessorBase>, 9> processors{};
};
class IRS_SYS final : public ServiceFramework<IRS_SYS> {
@@ -114,4 +273,4 @@ public:
~IRS_SYS() override;
};
} // namespace Service::IRS
} // namespace Service::HID

View File

@@ -1,34 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/hid/irsensor/clustering_processor.h"
namespace Service::IRS {
ClusteringProcessor::ClusteringProcessor(Core::IrSensor::DeviceFormat& device_format)
: device(device_format) {
device.mode = Core::IrSensor::IrSensorMode::ClusteringProcessor;
device.camera_status = Core::IrSensor::IrCameraStatus::Unconnected;
device.camera_internal_status = Core::IrSensor::IrCameraInternalStatus::Stopped;
}
ClusteringProcessor::~ClusteringProcessor() = default;
void ClusteringProcessor::StartProcessor() {}
void ClusteringProcessor::SuspendProcessor() {}
void ClusteringProcessor::StopProcessor() {}
void ClusteringProcessor::SetConfig(Core::IrSensor::PackedClusteringProcessorConfig config) {
current_config.camera_config.exposure_time = config.camera_config.exposure_time;
current_config.camera_config.gain = config.camera_config.gain;
current_config.camera_config.is_negative_used = config.camera_config.is_negative_used;
current_config.camera_config.light_target =
static_cast<Core::IrSensor::CameraLightTarget>(config.camera_config.light_target);
current_config.pixel_count_min = config.pixel_count_min;
current_config.pixel_count_max = config.pixel_count_max;
current_config.is_external_light_filter_enabled = config.is_external_light_filter_enabled;
current_config.object_intensity_min = config.object_intensity_min;
}
} // namespace Service::IRS

View File

@@ -1,74 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "common/common_types.h"
#include "core/hid/irs_types.h"
#include "core/hle/service/hid/irsensor/processor_base.h"
namespace Service::IRS {
class ClusteringProcessor final : public ProcessorBase {
public:
explicit ClusteringProcessor(Core::IrSensor::DeviceFormat& device_format);
~ClusteringProcessor() override;
// Called when the processor is initialized
void StartProcessor() override;
// Called when the processor is suspended
void SuspendProcessor() override;
// Called when the processor is stopped
void StopProcessor() override;
// Sets config parameters of the camera
void SetConfig(Core::IrSensor::PackedClusteringProcessorConfig config);
private:
// This is nn::irsensor::ClusteringProcessorConfig
struct ClusteringProcessorConfig {
Core::IrSensor::CameraConfig camera_config;
Core::IrSensor::IrsRect window_of_interest;
u32 pixel_count_min;
u32 pixel_count_max;
u32 object_intensity_min;
bool is_external_light_filter_enabled;
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(ClusteringProcessorConfig) == 0x30,
"ClusteringProcessorConfig is an invalid size");
// This is nn::irsensor::AdaptiveClusteringProcessorConfig
struct AdaptiveClusteringProcessorConfig {
Core::IrSensor::AdaptiveClusteringMode mode;
Core::IrSensor::AdaptiveClusteringTargetDistance target_distance;
};
static_assert(sizeof(AdaptiveClusteringProcessorConfig) == 0x8,
"AdaptiveClusteringProcessorConfig is an invalid size");
// This is nn::irsensor::ClusteringData
struct ClusteringData {
f32 average_intensity;
Core::IrSensor::IrsCentroid centroid;
u32 pixel_count;
Core::IrSensor::IrsRect bound;
};
static_assert(sizeof(ClusteringData) == 0x18, "ClusteringData is an invalid size");
// This is nn::irsensor::ClusteringProcessorState
struct ClusteringProcessorState {
s64 sampling_number;
u64 timestamp;
u8 object_count;
INSERT_PADDING_BYTES(3);
Core::IrSensor::CameraAmbientNoiseLevel ambient_noise_level;
std::array<ClusteringData, 0x10> data;
};
static_assert(sizeof(ClusteringProcessorState) == 0x198,
"ClusteringProcessorState is an invalid size");
ClusteringProcessorConfig current_config{};
Core::IrSensor::DeviceFormat& device;
};
} // namespace Service::IRS

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@@ -1,150 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
#include "core/hle/service/hid/irsensor/image_transfer_processor.h"
namespace Service::IRS {
ImageTransferProcessor::ImageTransferProcessor(Core::HID::HIDCore& hid_core_,
Core::IrSensor::DeviceFormat& device_format,
std::size_t npad_index)
: device{device_format} {
npad_device = hid_core_.GetEmulatedControllerByIndex(npad_index);
Core::HID::ControllerUpdateCallback engine_callback{
.on_change = [this](Core::HID::ControllerTriggerType type) { OnControllerUpdate(type); },
.is_npad_service = true,
};
callback_key = npad_device->SetCallback(engine_callback);
device.mode = Core::IrSensor::IrSensorMode::ImageTransferProcessor;
device.camera_status = Core::IrSensor::IrCameraStatus::Unconnected;
device.camera_internal_status = Core::IrSensor::IrCameraInternalStatus::Stopped;
}
ImageTransferProcessor::~ImageTransferProcessor() {
npad_device->DeleteCallback(callback_key);
};
void ImageTransferProcessor::StartProcessor() {
is_active = true;
device.camera_status = Core::IrSensor::IrCameraStatus::Available;
device.camera_internal_status = Core::IrSensor::IrCameraInternalStatus::Ready;
processor_state.sampling_number = 0;
processor_state.ambient_noise_level = Core::IrSensor::CameraAmbientNoiseLevel::Low;
}
void ImageTransferProcessor::SuspendProcessor() {}
void ImageTransferProcessor::StopProcessor() {}
void ImageTransferProcessor::OnControllerUpdate(Core::HID::ControllerTriggerType type) {
if (type != Core::HID::ControllerTriggerType::IrSensor) {
return;
}
if (!is_transfer_memory_set) {
return;
}
const auto camera_data = npad_device->GetCamera();
// This indicates how much ambient light is precent
processor_state.ambient_noise_level = Core::IrSensor::CameraAmbientNoiseLevel::Low;
processor_state.sampling_number = camera_data.sample;
if (camera_data.format != current_config.origin_format) {
LOG_WARNING(Service_IRS, "Wrong Input format {} expected {}", camera_data.format,
current_config.origin_format);
memset(transfer_memory, 0, GetDataSize(current_config.trimming_format));
return;
}
if (current_config.origin_format > current_config.trimming_format) {
LOG_WARNING(Service_IRS, "Origin format {} is smaller than trimming format {}",
current_config.origin_format, current_config.trimming_format);
memset(transfer_memory, 0, GetDataSize(current_config.trimming_format));
return;
}
std::vector<u8> window_data{};
const auto origin_width = GetDataWidth(current_config.origin_format);
const auto origin_height = GetDataHeight(current_config.origin_format);
const auto trimming_width = GetDataWidth(current_config.trimming_format);
const auto trimming_height = GetDataHeight(current_config.trimming_format);
window_data.resize(GetDataSize(current_config.trimming_format));
if (trimming_width + current_config.trimming_start_x > origin_width ||
trimming_height + current_config.trimming_start_y > origin_height) {
LOG_WARNING(Service_IRS,
"Trimming area ({}, {}, {}, {}) is outside of origin area ({}, {})",
current_config.trimming_start_x, current_config.trimming_start_y,
trimming_width, trimming_height, origin_width, origin_height);
memset(transfer_memory, 0, GetDataSize(current_config.trimming_format));
return;
}
for (std::size_t y = 0; y < trimming_height; y++) {
for (std::size_t x = 0; x < trimming_width; x++) {
const std::size_t window_index = (y * trimming_width) + x;
const std::size_t origin_index =
((y + current_config.trimming_start_y) * origin_width) + x +
current_config.trimming_start_x;
window_data[window_index] = camera_data.data[origin_index];
}
}
memcpy(transfer_memory, window_data.data(), GetDataSize(current_config.trimming_format));
if (!IsProcessorActive()) {
StartProcessor();
}
}
void ImageTransferProcessor::SetConfig(Core::IrSensor::PackedImageTransferProcessorConfig config) {
current_config.camera_config.exposure_time = config.camera_config.exposure_time;
current_config.camera_config.gain = config.camera_config.gain;
current_config.camera_config.is_negative_used = config.camera_config.is_negative_used;
current_config.camera_config.light_target =
static_cast<Core::IrSensor::CameraLightTarget>(config.camera_config.light_target);
current_config.origin_format =
static_cast<Core::IrSensor::ImageTransferProcessorFormat>(config.format);
current_config.trimming_format =
static_cast<Core::IrSensor::ImageTransferProcessorFormat>(config.format);
current_config.trimming_start_x = 0;
current_config.trimming_start_y = 0;
npad_device->SetCameraFormat(current_config.origin_format);
}
void ImageTransferProcessor::SetConfig(
Core::IrSensor::PackedImageTransferProcessorExConfig config) {
current_config.camera_config.exposure_time = config.camera_config.exposure_time;
current_config.camera_config.gain = config.camera_config.gain;
current_config.camera_config.is_negative_used = config.camera_config.is_negative_used;
current_config.camera_config.light_target =
static_cast<Core::IrSensor::CameraLightTarget>(config.camera_config.light_target);
current_config.origin_format =
static_cast<Core::IrSensor::ImageTransferProcessorFormat>(config.origin_format);
current_config.trimming_format =
static_cast<Core::IrSensor::ImageTransferProcessorFormat>(config.trimming_format);
current_config.trimming_start_x = config.trimming_start_x;
current_config.trimming_start_y = config.trimming_start_y;
npad_device->SetCameraFormat(current_config.origin_format);
}
void ImageTransferProcessor::SetTransferMemoryPointer(u8* t_mem) {
is_transfer_memory_set = true;
transfer_memory = t_mem;
}
Core::IrSensor::ImageTransferProcessorState ImageTransferProcessor::GetState(
std::vector<u8>& data) const {
const auto size = GetDataSize(current_config.trimming_format);
data.resize(size);
memcpy(data.data(), transfer_memory, size);
return processor_state;
}
} // namespace Service::IRS

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@@ -1,73 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "common/common_types.h"
#include "core/hid/irs_types.h"
#include "core/hle/service/hid/irsensor/processor_base.h"
namespace Core::HID {
class EmulatedController;
} // namespace Core::HID
namespace Service::IRS {
class ImageTransferProcessor final : public ProcessorBase {
public:
explicit ImageTransferProcessor(Core::HID::HIDCore& hid_core_,
Core::IrSensor::DeviceFormat& device_format,
std::size_t npad_index);
~ImageTransferProcessor() override;
// Called when the processor is initialized
void StartProcessor() override;
// Called when the processor is suspended
void SuspendProcessor() override;
// Called when the processor is stopped
void StopProcessor() override;
// Sets config parameters of the camera
void SetConfig(Core::IrSensor::PackedImageTransferProcessorConfig config);
void SetConfig(Core::IrSensor::PackedImageTransferProcessorExConfig config);
// Transfer memory where the image data will be stored
void SetTransferMemoryPointer(u8* t_mem);
Core::IrSensor::ImageTransferProcessorState GetState(std::vector<u8>& data) const;
private:
// This is nn::irsensor::ImageTransferProcessorConfig
struct ImageTransferProcessorConfig {
Core::IrSensor::CameraConfig camera_config;
Core::IrSensor::ImageTransferProcessorFormat format;
};
static_assert(sizeof(ImageTransferProcessorConfig) == 0x20,
"ImageTransferProcessorConfig is an invalid size");
// This is nn::irsensor::ImageTransferProcessorExConfig
struct ImageTransferProcessorExConfig {
Core::IrSensor::CameraConfig camera_config;
Core::IrSensor::ImageTransferProcessorFormat origin_format;
Core::IrSensor::ImageTransferProcessorFormat trimming_format;
u16 trimming_start_x;
u16 trimming_start_y;
bool is_external_light_filter_enabled;
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(ImageTransferProcessorExConfig) == 0x28,
"ImageTransferProcessorExConfig is an invalid size");
void OnControllerUpdate(Core::HID::ControllerTriggerType type);
ImageTransferProcessorExConfig current_config{};
Core::IrSensor::ImageTransferProcessorState processor_state{};
Core::IrSensor::DeviceFormat& device;
Core::HID::EmulatedController* npad_device;
int callback_key{};
u8* transfer_memory = nullptr;
bool is_transfer_memory_set = false;
};
} // namespace Service::IRS

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@@ -1,27 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/hid/irsensor/ir_led_processor.h"
namespace Service::IRS {
IrLedProcessor::IrLedProcessor(Core::IrSensor::DeviceFormat& device_format)
: device(device_format) {
device.mode = Core::IrSensor::IrSensorMode::IrLedProcessor;
device.camera_status = Core::IrSensor::IrCameraStatus::Unconnected;
device.camera_internal_status = Core::IrSensor::IrCameraInternalStatus::Stopped;
}
IrLedProcessor::~IrLedProcessor() = default;
void IrLedProcessor::StartProcessor() {}
void IrLedProcessor::SuspendProcessor() {}
void IrLedProcessor::StopProcessor() {}
void IrLedProcessor::SetConfig(Core::IrSensor::PackedIrLedProcessorConfig config) {
current_config.light_target =
static_cast<Core::IrSensor::CameraLightTarget>(config.light_target);
}
} // namespace Service::IRS

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@@ -1,47 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/hid/irs_types.h"
#include "core/hle/service/hid/irsensor/processor_base.h"
namespace Service::IRS {
class IrLedProcessor final : public ProcessorBase {
public:
explicit IrLedProcessor(Core::IrSensor::DeviceFormat& device_format);
~IrLedProcessor() override;
// Called when the processor is initialized
void StartProcessor() override;
// Called when the processor is suspended
void SuspendProcessor() override;
// Called when the processor is stopped
void StopProcessor() override;
// Sets config parameters of the camera
void SetConfig(Core::IrSensor::PackedIrLedProcessorConfig config);
private:
// This is nn::irsensor::IrLedProcessorConfig
struct IrLedProcessorConfig {
Core::IrSensor::CameraLightTarget light_target;
};
static_assert(sizeof(IrLedProcessorConfig) == 0x4, "IrLedProcessorConfig is an invalid size");
struct IrLedProcessorState {
s64 sampling_number;
u64 timestamp;
std::array<u8, 0x8> data;
};
static_assert(sizeof(IrLedProcessorState) == 0x18, "IrLedProcessorState is an invalid size");
IrLedProcessorConfig current_config{};
Core::IrSensor::DeviceFormat& device;
};
} // namespace Service::IRS

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@@ -1,34 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/hid/irsensor/moment_processor.h"
namespace Service::IRS {
MomentProcessor::MomentProcessor(Core::IrSensor::DeviceFormat& device_format)
: device(device_format) {
device.mode = Core::IrSensor::IrSensorMode::MomentProcessor;
device.camera_status = Core::IrSensor::IrCameraStatus::Unconnected;
device.camera_internal_status = Core::IrSensor::IrCameraInternalStatus::Stopped;
}
MomentProcessor::~MomentProcessor() = default;
void MomentProcessor::StartProcessor() {}
void MomentProcessor::SuspendProcessor() {}
void MomentProcessor::StopProcessor() {}
void MomentProcessor::SetConfig(Core::IrSensor::PackedMomentProcessorConfig config) {
current_config.camera_config.exposure_time = config.camera_config.exposure_time;
current_config.camera_config.gain = config.camera_config.gain;
current_config.camera_config.is_negative_used = config.camera_config.is_negative_used;
current_config.camera_config.light_target =
static_cast<Core::IrSensor::CameraLightTarget>(config.camera_config.light_target);
current_config.window_of_interest = config.window_of_interest;
current_config.preprocess =
static_cast<Core::IrSensor::MomentProcessorPreprocess>(config.preprocess);
current_config.preprocess_intensity_threshold = config.preprocess_intensity_threshold;
}
} // namespace Service::IRS

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@@ -1,61 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/hid/irs_types.h"
#include "core/hle/service/hid/irsensor/processor_base.h"
namespace Service::IRS {
class MomentProcessor final : public ProcessorBase {
public:
explicit MomentProcessor(Core::IrSensor::DeviceFormat& device_format);
~MomentProcessor() override;
// Called when the processor is initialized
void StartProcessor() override;
// Called when the processor is suspended
void SuspendProcessor() override;
// Called when the processor is stopped
void StopProcessor() override;
// Sets config parameters of the camera
void SetConfig(Core::IrSensor::PackedMomentProcessorConfig config);
private:
// This is nn::irsensor::MomentProcessorConfig
struct MomentProcessorConfig {
Core::IrSensor::CameraConfig camera_config;
Core::IrSensor::IrsRect window_of_interest;
Core::IrSensor::MomentProcessorPreprocess preprocess;
u32 preprocess_intensity_threshold;
};
static_assert(sizeof(MomentProcessorConfig) == 0x28,
"MomentProcessorConfig is an invalid size");
// This is nn::irsensor::MomentStatistic
struct MomentStatistic {
f32 average_intensity;
Core::IrSensor::IrsCentroid centroid;
};
static_assert(sizeof(MomentStatistic) == 0xC, "MomentStatistic is an invalid size");
// This is nn::irsensor::MomentProcessorState
struct MomentProcessorState {
s64 sampling_number;
u64 timestamp;
Core::IrSensor::CameraAmbientNoiseLevel ambient_noise_level;
INSERT_PADDING_BYTES(4);
std::array<MomentStatistic, 0x30> stadistic;
};
static_assert(sizeof(MomentProcessorState) == 0x258, "MomentProcessorState is an invalid size");
MomentProcessorConfig current_config{};
Core::IrSensor::DeviceFormat& device;
};
} // namespace Service::IRS

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@@ -1,26 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/hid/irsensor/pointing_processor.h"
namespace Service::IRS {
PointingProcessor::PointingProcessor(Core::IrSensor::DeviceFormat& device_format)
: device(device_format) {
device.mode = Core::IrSensor::IrSensorMode::PointingProcessorMarker;
device.camera_status = Core::IrSensor::IrCameraStatus::Unconnected;
device.camera_internal_status = Core::IrSensor::IrCameraInternalStatus::Stopped;
}
PointingProcessor::~PointingProcessor() = default;
void PointingProcessor::StartProcessor() {}
void PointingProcessor::SuspendProcessor() {}
void PointingProcessor::StopProcessor() {}
void PointingProcessor::SetConfig(Core::IrSensor::PackedPointingProcessorConfig config) {
current_config.window_of_interest = config.window_of_interest;
}
} // namespace Service::IRS

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@@ -1,61 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "common/common_types.h"
#include "core/hid/irs_types.h"
#include "core/hle/service/hid/irsensor/processor_base.h"
namespace Service::IRS {
class PointingProcessor final : public ProcessorBase {
public:
explicit PointingProcessor(Core::IrSensor::DeviceFormat& device_format);
~PointingProcessor() override;
// Called when the processor is initialized
void StartProcessor() override;
// Called when the processor is suspended
void SuspendProcessor() override;
// Called when the processor is stopped
void StopProcessor() override;
// Sets config parameters of the camera
void SetConfig(Core::IrSensor::PackedPointingProcessorConfig config);
private:
// This is nn::irsensor::PointingProcessorConfig
struct PointingProcessorConfig {
Core::IrSensor::IrsRect window_of_interest;
};
static_assert(sizeof(PointingProcessorConfig) == 0x8,
"PointingProcessorConfig is an invalid size");
struct PointingProcessorMarkerData {
u8 pointing_status;
INSERT_PADDING_BYTES(3);
u32 unknown;
float unkown_float1;
float position_x;
float position_y;
float unkown_float2;
Core::IrSensor::IrsRect window_of_interest;
};
static_assert(sizeof(PointingProcessorMarkerData) == 0x20,
"PointingProcessorMarkerData is an invalid size");
struct PointingProcessorMarkerState {
s64 sampling_number;
u64 timestamp;
std::array<PointingProcessorMarkerData, 0x3> data;
};
static_assert(sizeof(PointingProcessorMarkerState) == 0x70,
"PointingProcessorMarkerState is an invalid size");
PointingProcessorConfig current_config{};
Core::IrSensor::DeviceFormat& device;
};
} // namespace Service::IRS

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@@ -1,67 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/hid/irsensor/processor_base.h"
namespace Service::IRS {
ProcessorBase::ProcessorBase() {}
ProcessorBase::~ProcessorBase() = default;
bool ProcessorBase::IsProcessorActive() const {
return is_active;
}
std::size_t ProcessorBase::GetDataSize(Core::IrSensor::ImageTransferProcessorFormat format) const {
switch (format) {
case Core::IrSensor::ImageTransferProcessorFormat::Size320x240:
return 320 * 240;
case Core::IrSensor::ImageTransferProcessorFormat::Size160x120:
return 160 * 120;
case Core::IrSensor::ImageTransferProcessorFormat::Size80x60:
return 80 * 60;
case Core::IrSensor::ImageTransferProcessorFormat::Size40x30:
return 40 * 30;
case Core::IrSensor::ImageTransferProcessorFormat::Size20x15:
return 20 * 15;
default:
return 0;
}
}
std::size_t ProcessorBase::GetDataWidth(Core::IrSensor::ImageTransferProcessorFormat format) const {
switch (format) {
case Core::IrSensor::ImageTransferProcessorFormat::Size320x240:
return 320;
case Core::IrSensor::ImageTransferProcessorFormat::Size160x120:
return 160;
case Core::IrSensor::ImageTransferProcessorFormat::Size80x60:
return 80;
case Core::IrSensor::ImageTransferProcessorFormat::Size40x30:
return 40;
case Core::IrSensor::ImageTransferProcessorFormat::Size20x15:
return 20;
default:
return 0;
}
}
std::size_t ProcessorBase::GetDataHeight(
Core::IrSensor::ImageTransferProcessorFormat format) const {
switch (format) {
case Core::IrSensor::ImageTransferProcessorFormat::Size320x240:
return 240;
case Core::IrSensor::ImageTransferProcessorFormat::Size160x120:
return 120;
case Core::IrSensor::ImageTransferProcessorFormat::Size80x60:
return 60;
case Core::IrSensor::ImageTransferProcessorFormat::Size40x30:
return 30;
case Core::IrSensor::ImageTransferProcessorFormat::Size20x15:
return 15;
default:
return 0;
}
}
} // namespace Service::IRS

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@@ -1,33 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "common/common_types.h"
#include "core/hid/irs_types.h"
namespace Service::IRS {
class ProcessorBase {
public:
explicit ProcessorBase();
virtual ~ProcessorBase();
virtual void StartProcessor() = 0;
virtual void SuspendProcessor() = 0;
virtual void StopProcessor() = 0;
bool IsProcessorActive() const;
protected:
/// Returns the number of bytes the image uses
std::size_t GetDataSize(Core::IrSensor::ImageTransferProcessorFormat format) const;
/// Returns the width of the image
std::size_t GetDataWidth(Core::IrSensor::ImageTransferProcessorFormat format) const;
/// Returns the height of the image
std::size_t GetDataHeight(Core::IrSensor::ImageTransferProcessorFormat format) const;
bool is_active{false};
};
} // namespace Service::IRS

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@@ -1,29 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/hid/irsensor/tera_plugin_processor.h"
namespace Service::IRS {
TeraPluginProcessor::TeraPluginProcessor(Core::IrSensor::DeviceFormat& device_format)
: device(device_format) {
device.mode = Core::IrSensor::IrSensorMode::TeraPluginProcessor;
device.camera_status = Core::IrSensor::IrCameraStatus::Unconnected;
device.camera_internal_status = Core::IrSensor::IrCameraInternalStatus::Stopped;
}
TeraPluginProcessor::~TeraPluginProcessor() = default;
void TeraPluginProcessor::StartProcessor() {}
void TeraPluginProcessor::SuspendProcessor() {}
void TeraPluginProcessor::StopProcessor() {}
void TeraPluginProcessor::SetConfig(Core::IrSensor::PackedTeraPluginProcessorConfig config) {
current_config.mode = config.mode;
current_config.unknown_1 = config.unknown_1;
current_config.unknown_2 = config.unknown_2;
current_config.unknown_3 = config.unknown_3;
}
} // namespace Service::IRS

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@@ -1,53 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/hid/irs_types.h"
#include "core/hle/service/hid/irsensor/processor_base.h"
namespace Service::IRS {
class TeraPluginProcessor final : public ProcessorBase {
public:
explicit TeraPluginProcessor(Core::IrSensor::DeviceFormat& device_format);
~TeraPluginProcessor() override;
// Called when the processor is initialized
void StartProcessor() override;
// Called when the processor is suspended
void SuspendProcessor() override;
// Called when the processor is stopped
void StopProcessor() override;
// Sets config parameters of the camera
void SetConfig(Core::IrSensor::PackedTeraPluginProcessorConfig config);
private:
// This is nn::irsensor::TeraPluginProcessorConfig
struct TeraPluginProcessorConfig {
u8 mode;
u8 unknown_1;
u8 unknown_2;
u8 unknown_3;
};
static_assert(sizeof(TeraPluginProcessorConfig) == 0x4,
"TeraPluginProcessorConfig is an invalid size");
struct TeraPluginProcessorState {
s64 sampling_number;
u64 timestamp;
Core::IrSensor::CameraAmbientNoiseLevel ambient_noise_level;
std::array<u8, 0x12c> data;
};
static_assert(sizeof(TeraPluginProcessorState) == 0x140,
"TeraPluginProcessorState is an invalid size");
TeraPluginProcessorConfig current_config{};
Core::IrSensor::DeviceFormat& device;
};
} // namespace Service::IRS

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@@ -18,8 +18,8 @@ namespace {
} // Anonymous namespace
#include "core/internal_network/network.h"
#include "core/internal_network/network_interface.h"
#include "core/network/network.h"
#include "core/network/network_interface.h"
namespace Service::NIFM {

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@@ -13,8 +13,8 @@
#include "core/hle/kernel/k_thread.h"
#include "core/hle/service/sockets/bsd.h"
#include "core/hle/service/sockets/sockets_translate.h"
#include "core/internal_network/network.h"
#include "core/internal_network/sockets.h"
#include "core/network/network.h"
#include "core/network/sockets.h"
namespace Service::Sockets {

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@@ -16,7 +16,7 @@ class System;
namespace Network {
class Socket;
} // namespace Network
}
namespace Service::Sockets {

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@@ -7,7 +7,7 @@
#include "common/common_types.h"
#include "core/hle/service/sockets/sockets.h"
#include "core/hle/service/sockets/sockets_translate.h"
#include "core/internal_network/network.h"
#include "core/network/network.h"
namespace Service::Sockets {

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@@ -7,7 +7,7 @@
#include "common/common_types.h"
#include "core/hle/service/sockets/sockets.h"
#include "core/internal_network/network.h"
#include "core/network/network.h"
namespace Service::Sockets {

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@@ -29,9 +29,9 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/internal_network/network.h"
#include "core/internal_network/network_interface.h"
#include "core/internal_network/sockets.h"
#include "core/network/network.h"
#include "core/network/network_interface.h"
#include "core/network/sockets.h"
namespace Network {

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@@ -11,7 +11,7 @@
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/internal_network/network_interface.h"
#include "core/network/network_interface.h"
#ifdef _WIN32
#include <iphlpapi.h>

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@@ -3,7 +3,6 @@
#pragma once
#include <map>
#include <memory>
#include <utility>
@@ -13,7 +12,7 @@
#endif
#include "common/common_types.h"
#include "core/internal_network/network.h"
#include "core/network/network.h"
// TODO: C++20 Replace std::vector usages with std::span

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@@ -1,6 +1,4 @@
add_library(input_common STATIC
drivers/camera.cpp
drivers/camera.h
drivers/gc_adapter.cpp
drivers/gc_adapter.h
drivers/keyboard.cpp

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@@ -1,82 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fmt/format.h>
#include "common/param_package.h"
#include "input_common/drivers/camera.h"
namespace InputCommon {
constexpr PadIdentifier identifier = {
.guid = Common::UUID{},
.port = 0,
.pad = 0,
};
Camera::Camera(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
PreSetController(identifier);
}
void Camera::SetCameraData(std::size_t width, std::size_t height, std::vector<u32> data) {
const std::size_t desired_width = getImageWidth();
const std::size_t desired_height = getImageHeight();
status.data.resize(desired_width * desired_height);
// Resize image to desired format
for (std::size_t y = 0; y < desired_height; y++) {
for (std::size_t x = 0; x < desired_width; x++) {
const std::size_t pixel_index = y * desired_width + x;
const std::size_t old_x = width * x / desired_width;
const std::size_t old_y = height * y / desired_height;
const std::size_t data_pixel_index = old_y * width + old_x;
status.data[pixel_index] = static_cast<u8>(data[data_pixel_index] & 0xFF);
}
}
SetCamera(identifier, status);
}
std::size_t Camera::getImageWidth() const {
switch (status.format) {
case Common::Input::CameraFormat::Size320x240:
return 320;
case Common::Input::CameraFormat::Size160x120:
return 160;
case Common::Input::CameraFormat::Size80x60:
return 80;
case Common::Input::CameraFormat::Size40x30:
return 40;
case Common::Input::CameraFormat::Size20x15:
return 20;
case Common::Input::CameraFormat::None:
default:
return 0;
}
}
std::size_t Camera::getImageHeight() const {
switch (status.format) {
case Common::Input::CameraFormat::Size320x240:
return 240;
case Common::Input::CameraFormat::Size160x120:
return 120;
case Common::Input::CameraFormat::Size80x60:
return 60;
case Common::Input::CameraFormat::Size40x30:
return 30;
case Common::Input::CameraFormat::Size20x15:
return 15;
case Common::Input::CameraFormat::None:
default:
return 0;
}
}
Common::Input::CameraError Camera::SetCameraFormat(
[[maybe_unused]] const PadIdentifier& identifier_,
const Common::Input::CameraFormat camera_format) {
status.format = camera_format;
return Common::Input::CameraError::None;
}
} // namespace InputCommon

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@@ -1,29 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "input_common/input_engine.h"
namespace InputCommon {
/**
* A button device factory representing a keyboard. It receives keyboard events and forward them
* to all button devices it created.
*/
class Camera final : public InputEngine {
public:
explicit Camera(std::string input_engine_);
void SetCameraData(std::size_t width, std::size_t height, std::vector<u32> data);
std::size_t getImageWidth() const;
std::size_t getImageHeight() const;
Common::Input::CameraError SetCameraFormat(const PadIdentifier& identifier_,
Common::Input::CameraFormat camera_format) override;
Common::Input::CameraStatus status{};
};
} // namespace InputCommon

View File

@@ -85,7 +85,7 @@ enum RegisterFlags : u8 {
struct Version {};
/**
* Requests the server to send information about what controllers are plugged into the ports
* In yuzu's case, we only have one controller, so for simplicity's sake, we can just send a
* In citra's case, we only have one controller, so for simplicity's sake, we can just send a
* request explicitly for the first controller port and leave it at that. In the future it would be
* nice to make this configurable
*/

View File

@@ -90,18 +90,6 @@ void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const B
TriggerOnMotionChange(identifier, motion, value);
}
void InputEngine::SetCamera(const PadIdentifier& identifier,
const Common::Input::CameraStatus& value) {
{
std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
if (!configuring) {
controller.camera = value;
}
}
TriggerOnCameraChange(identifier, value);
}
bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
std::scoped_lock lock{mutex};
const auto controller_iter = controller_list.find(identifier);
@@ -177,18 +165,6 @@ BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion)
return controller.motions.at(motion);
}
Common::Input::CameraStatus InputEngine::GetCamera(const PadIdentifier& identifier) const {
std::scoped_lock lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
identifier.pad, identifier.port);
return {};
}
const ControllerData& controller = controller_iter->second;
return controller.camera;
}
void InputEngine::ResetButtonState() {
for (const auto& controller : controller_list) {
for (const auto& button : controller.second.buttons) {
@@ -341,20 +317,6 @@ void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int mot
});
}
void InputEngine::TriggerOnCameraChange(const PadIdentifier& identifier,
[[maybe_unused]] const Common::Input::CameraStatus& value) {
std::scoped_lock lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Camera, 0)) {
continue;
}
if (poller.callback.on_change) {
poller.callback.on_change();
}
}
}
bool InputEngine::IsInputIdentifierEqual(const InputIdentifier& input_identifier,
const PadIdentifier& identifier, EngineInputType type,
int index) const {

View File

@@ -36,12 +36,11 @@ struct BasicMotion {
// Types of input that are stored in the engine
enum class EngineInputType {
None,
Analog,
Battery,
Button,
Camera,
HatButton,
Analog,
Motion,
Battery,
};
namespace std {
@@ -116,17 +115,10 @@ public:
// Sets polling mode to a controller
virtual Common::Input::PollingError SetPollingMode(
[[maybe_unused]] const PadIdentifier& identifier,
[[maybe_unused]] const Common::Input::PollingMode polling_mode) {
[[maybe_unused]] const Common::Input::PollingMode vibration) {
return Common::Input::PollingError::NotSupported;
}
// Sets camera format to a controller
virtual Common::Input::CameraError SetCameraFormat(
[[maybe_unused]] const PadIdentifier& identifier,
[[maybe_unused]] Common::Input::CameraFormat camera_format) {
return Common::Input::CameraError::NotSupported;
}
// Returns the engine name
[[nodiscard]] const std::string& GetEngineName() const;
@@ -182,7 +174,6 @@ public:
f32 GetAxis(const PadIdentifier& identifier, int axis) const;
Common::Input::BatteryLevel GetBattery(const PadIdentifier& identifier) const;
BasicMotion GetMotion(const PadIdentifier& identifier, int motion) const;
Common::Input::CameraStatus GetCamera(const PadIdentifier& identifier) const;
int SetCallback(InputIdentifier input_identifier);
void SetMappingCallback(MappingCallback callback);
@@ -194,7 +185,6 @@ protected:
void SetAxis(const PadIdentifier& identifier, int axis, f32 value);
void SetBattery(const PadIdentifier& identifier, Common::Input::BatteryLevel value);
void SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value);
void SetCamera(const PadIdentifier& identifier, const Common::Input::CameraStatus& value);
virtual std::string GetHatButtonName([[maybe_unused]] u8 direction_value) const {
return "Unknown";
@@ -207,7 +197,6 @@ private:
std::unordered_map<int, float> axes;
std::unordered_map<int, BasicMotion> motions;
Common::Input::BatteryLevel battery{};
Common::Input::CameraStatus camera{};
};
void TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value);
@@ -216,8 +205,6 @@ private:
void TriggerOnBatteryChange(const PadIdentifier& identifier, Common::Input::BatteryLevel value);
void TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
const BasicMotion& value);
void TriggerOnCameraChange(const PadIdentifier& identifier,
const Common::Input::CameraStatus& value);
bool IsInputIdentifierEqual(const InputIdentifier& input_identifier,
const PadIdentifier& identifier, EngineInputType type,

View File

@@ -664,47 +664,6 @@ private:
InputEngine* input_engine;
};
class InputFromCamera final : public Common::Input::InputDevice {
public:
explicit InputFromCamera(PadIdentifier identifier_, InputEngine* input_engine_)
: identifier(identifier_), input_engine(input_engine_) {
UpdateCallback engine_callback{[this]() { OnChange(); }};
const InputIdentifier input_identifier{
.identifier = identifier,
.type = EngineInputType::Camera,
.index = 0,
.callback = engine_callback,
};
callback_key = input_engine->SetCallback(input_identifier);
}
~InputFromCamera() override {
input_engine->DeleteCallback(callback_key);
}
Common::Input::CameraStatus GetStatus() const {
return input_engine->GetCamera(identifier);
}
void ForceUpdate() override {
OnChange();
}
void OnChange() {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::IrSensor,
.camera_status = GetStatus(),
};
TriggerOnChange(status);
}
private:
const PadIdentifier identifier;
int callback_key;
InputEngine* input_engine;
};
class OutputFromIdentifier final : public Common::Input::OutputDevice {
public:
explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_)
@@ -723,10 +682,6 @@ public:
return input_engine->SetPollingMode(identifier, polling_mode);
}
Common::Input::CameraError SetCameraFormat(Common::Input::CameraFormat camera_format) override {
return input_engine->SetCameraFormat(identifier, camera_format);
}
private:
const PadIdentifier identifier;
InputEngine* input_engine;
@@ -965,18 +920,6 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateMotionDevice(
properties_y, properties_z, input_engine.get());
}
std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateCameraDevice(
const Common::ParamPackage& params) {
const PadIdentifier identifier = {
.guid = Common::UUID{params.Get("guid", "")},
.port = static_cast<std::size_t>(params.Get("port", 0)),
.pad = static_cast<std::size_t>(params.Get("pad", 0)),
};
input_engine->PreSetController(identifier);
return std::make_unique<InputFromCamera>(identifier, input_engine.get());
}
InputFactory::InputFactory(std::shared_ptr<InputEngine> input_engine_)
: input_engine(std::move(input_engine_)) {}
@@ -985,9 +928,6 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::Create(
if (params.Has("battery")) {
return CreateBatteryDevice(params);
}
if (params.Has("camera")) {
return CreateCameraDevice(params);
}
if (params.Has("button") && params.Has("axis")) {
return CreateTriggerDevice(params);
}

View File

@@ -211,17 +211,6 @@ private:
*/
std::unique_ptr<Common::Input::InputDevice> CreateMotionDevice(Common::ParamPackage params);
/**
* Creates a camera device from the parameters given.
* @param params contains parameters for creating the device:
* - "guid": text string for identifying controllers
* - "port": port of the connected device
* - "pad": slot of the connected controller
* @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateCameraDevice(
const Common::ParamPackage& params);
std::shared_ptr<InputEngine> input_engine;
};
} // namespace InputCommon

View File

@@ -5,7 +5,6 @@
#include <memory>
#include "common/input.h"
#include "common/param_package.h"
#include "input_common/drivers/camera.h"
#include "input_common/drivers/gc_adapter.h"
#include "input_common/drivers/keyboard.h"
#include "input_common/drivers/mouse.h"
@@ -79,15 +78,6 @@ struct InputSubsystem::Impl {
Common::Input::RegisterFactory<Common::Input::OutputDevice>(tas_input->GetEngineName(),
tas_output_factory);
camera = std::make_shared<Camera>("camera");
camera->SetMappingCallback(mapping_callback);
camera_input_factory = std::make_shared<InputFactory>(camera);
camera_output_factory = std::make_shared<OutputFactory>(camera);
Common::Input::RegisterFactory<Common::Input::InputDevice>(camera->GetEngineName(),
camera_input_factory);
Common::Input::RegisterFactory<Common::Input::OutputDevice>(camera->GetEngineName(),
camera_output_factory);
#ifdef HAVE_SDL2
sdl = std::make_shared<SDLDriver>("sdl");
sdl->SetMappingCallback(mapping_callback);
@@ -327,7 +317,6 @@ struct InputSubsystem::Impl {
std::shared_ptr<TouchScreen> touch_screen;
std::shared_ptr<TasInput::Tas> tas_input;
std::shared_ptr<CemuhookUDP::UDPClient> udp_client;
std::shared_ptr<Camera> camera;
std::shared_ptr<InputFactory> keyboard_factory;
std::shared_ptr<InputFactory> mouse_factory;
@@ -335,14 +324,12 @@ struct InputSubsystem::Impl {
std::shared_ptr<InputFactory> touch_screen_factory;
std::shared_ptr<InputFactory> udp_client_input_factory;
std::shared_ptr<InputFactory> tas_input_factory;
std::shared_ptr<InputFactory> camera_input_factory;
std::shared_ptr<OutputFactory> keyboard_output_factory;
std::shared_ptr<OutputFactory> mouse_output_factory;
std::shared_ptr<OutputFactory> gcadapter_output_factory;
std::shared_ptr<OutputFactory> udp_client_output_factory;
std::shared_ptr<OutputFactory> tas_output_factory;
std::shared_ptr<OutputFactory> camera_output_factory;
#ifdef HAVE_SDL2
std::shared_ptr<SDLDriver> sdl;
@@ -395,14 +382,6 @@ const TasInput::Tas* InputSubsystem::GetTas() const {
return impl->tas_input.get();
}
Camera* InputSubsystem::GetCamera() {
return impl->camera.get();
}
const Camera* InputSubsystem::GetCamera() const {
return impl->camera.get();
}
std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
return impl->GetInputDevices();
}

View File

@@ -30,7 +30,6 @@ enum Values : int;
}
namespace InputCommon {
class Camera;
class Keyboard;
class Mouse;
class TouchScreen;
@@ -93,15 +92,9 @@ public:
/// Retrieves the underlying tas input device.
[[nodiscard]] TasInput::Tas* GetTas();
/// Retrieves the underlying tas input device.
/// Retrieves the underlying tas input device.
[[nodiscard]] const TasInput::Tas* GetTas() const;
/// Retrieves the underlying camera input device.
[[nodiscard]] Camera* GetCamera();
/// Retrieves the underlying camera input device.
[[nodiscard]] const Camera* GetCamera() const;
/**
* Returns all available input devices that this Factory can create a new device with.
* Each returned ParamPackage should have a `display` field used for display, a `engine` field

View File

@@ -1,16 +0,0 @@
add_library(network STATIC
network.cpp
network.h
packet.cpp
packet.h
room.cpp
room.h
room_member.cpp
room_member.h
verify_user.cpp
verify_user.h
)
create_target_directory_groups(network)
target_link_libraries(network PRIVATE common enet Boost::boost)

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@@ -1,50 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "common/logging/log.h"
#include "enet/enet.h"
#include "network/network.h"
namespace Network {
RoomNetwork::RoomNetwork() {
m_room = std::make_shared<Room>();
m_room_member = std::make_shared<RoomMember>();
}
bool RoomNetwork::Init() {
if (enet_initialize() != 0) {
LOG_ERROR(Network, "Error initalizing ENet");
return false;
}
m_room = std::make_shared<Room>();
m_room_member = std::make_shared<RoomMember>();
LOG_DEBUG(Network, "initialized OK");
return true;
}
std::weak_ptr<Room> RoomNetwork::GetRoom() {
return m_room;
}
std::weak_ptr<RoomMember> RoomNetwork::GetRoomMember() {
return m_room_member;
}
void RoomNetwork::Shutdown() {
if (m_room_member) {
if (m_room_member->IsConnected())
m_room_member->Leave();
m_room_member.reset();
}
if (m_room) {
if (m_room->GetState() == Room::State::Open)
m_room->Destroy();
m_room.reset();
}
enet_deinitialize();
LOG_DEBUG(Network, "shutdown OK");
}
} // namespace Network

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@@ -1,33 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include "network/room.h"
#include "network/room_member.h"
namespace Network {
class RoomNetwork {
public:
RoomNetwork();
/// Initializes and registers the network device, the room, and the room member.
bool Init();
/// Returns a pointer to the room handle
std::weak_ptr<Room> GetRoom();
/// Returns a pointer to the room member handle
std::weak_ptr<RoomMember> GetRoomMember();
/// Unregisters the network device, the room, and the room member and shut them down.
void Shutdown();
private:
std::shared_ptr<RoomMember> m_room_member; ///< RoomMember (Client) for network games
std::shared_ptr<Room> m_room; ///< Room (Server) for network games
};
} // namespace Network

View File

@@ -1,262 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef _WIN32
#include <winsock2.h>
#else
#include <arpa/inet.h>
#endif
#include <cstring>
#include <string>
#include "network/packet.h"
namespace Network {
#ifndef htonll
static u64 htonll(u64 x) {
return ((1 == htonl(1)) ? (x) : ((uint64_t)htonl((x)&0xFFFFFFFF) << 32) | htonl((x) >> 32));
}
#endif
#ifndef ntohll
static u64 ntohll(u64 x) {
return ((1 == ntohl(1)) ? (x) : ((uint64_t)ntohl((x)&0xFFFFFFFF) << 32) | ntohl((x) >> 32));
}
#endif
void Packet::Append(const void* in_data, std::size_t size_in_bytes) {
if (in_data && (size_in_bytes > 0)) {
std::size_t start = data.size();
data.resize(start + size_in_bytes);
std::memcpy(&data[start], in_data, size_in_bytes);
}
}
void Packet::Read(void* out_data, std::size_t size_in_bytes) {
if (out_data && CheckSize(size_in_bytes)) {
std::memcpy(out_data, &data[read_pos], size_in_bytes);
read_pos += size_in_bytes;
}
}
void Packet::Clear() {
data.clear();
read_pos = 0;
is_valid = true;
}
const void* Packet::GetData() const {
return !data.empty() ? &data[0] : nullptr;
}
void Packet::IgnoreBytes(u32 length) {
read_pos += length;
}
std::size_t Packet::GetDataSize() const {
return data.size();
}
bool Packet::EndOfPacket() const {
return read_pos >= data.size();
}
Packet::operator bool() const {
return is_valid;
}
Packet& Packet::Read(bool& out_data) {
u8 value{};
if (Read(value)) {
out_data = (value != 0);
}
return *this;
}
Packet& Packet::Read(s8& out_data) {
Read(&out_data, sizeof(out_data));
return *this;
}
Packet& Packet::Read(u8& out_data) {
Read(&out_data, sizeof(out_data));
return *this;
}
Packet& Packet::Read(s16& out_data) {
s16 value{};
Read(&value, sizeof(value));
out_data = ntohs(value);
return *this;
}
Packet& Packet::Read(u16& out_data) {
u16 value{};
Read(&value, sizeof(value));
out_data = ntohs(value);
return *this;
}
Packet& Packet::Read(s32& out_data) {
s32 value{};
Read(&value, sizeof(value));
out_data = ntohl(value);
return *this;
}
Packet& Packet::Read(u32& out_data) {
u32 value{};
Read(&value, sizeof(value));
out_data = ntohl(value);
return *this;
}
Packet& Packet::Read(s64& out_data) {
s64 value{};
Read(&value, sizeof(value));
out_data = ntohll(value);
return *this;
}
Packet& Packet::Read(u64& out_data) {
u64 value{};
Read(&value, sizeof(value));
out_data = ntohll(value);
return *this;
}
Packet& Packet::Read(float& out_data) {
Read(&out_data, sizeof(out_data));
return *this;
}
Packet& Packet::Read(double& out_data) {
Read(&out_data, sizeof(out_data));
return *this;
}
Packet& Packet::Read(char* out_data) {
// First extract string length
u32 length = 0;
Read(length);
if ((length > 0) && CheckSize(length)) {
// Then extract characters
std::memcpy(out_data, &data[read_pos], length);
out_data[length] = '\0';
// Update reading position
read_pos += length;
}
return *this;
}
Packet& Packet::Read(std::string& out_data) {
// First extract string length
u32 length = 0;
Read(length);
out_data.clear();
if ((length > 0) && CheckSize(length)) {
// Then extract characters
out_data.assign(&data[read_pos], length);
// Update reading position
read_pos += length;
}
return *this;
}
Packet& Packet::Write(bool in_data) {
Write(static_cast<u8>(in_data));
return *this;
}
Packet& Packet::Write(s8 in_data) {
Append(&in_data, sizeof(in_data));
return *this;
}
Packet& Packet::Write(u8 in_data) {
Append(&in_data, sizeof(in_data));
return *this;
}
Packet& Packet::Write(s16 in_data) {
s16 toWrite = htons(in_data);
Append(&toWrite, sizeof(toWrite));
return *this;
}
Packet& Packet::Write(u16 in_data) {
u16 toWrite = htons(in_data);
Append(&toWrite, sizeof(toWrite));
return *this;
}
Packet& Packet::Write(s32 in_data) {
s32 toWrite = htonl(in_data);
Append(&toWrite, sizeof(toWrite));
return *this;
}
Packet& Packet::Write(u32 in_data) {
u32 toWrite = htonl(in_data);
Append(&toWrite, sizeof(toWrite));
return *this;
}
Packet& Packet::Write(s64 in_data) {
s64 toWrite = htonll(in_data);
Append(&toWrite, sizeof(toWrite));
return *this;
}
Packet& Packet::Write(u64 in_data) {
u64 toWrite = htonll(in_data);
Append(&toWrite, sizeof(toWrite));
return *this;
}
Packet& Packet::Write(float in_data) {
Append(&in_data, sizeof(in_data));
return *this;
}
Packet& Packet::Write(double in_data) {
Append(&in_data, sizeof(in_data));
return *this;
}
Packet& Packet::Write(const char* in_data) {
// First insert string length
u32 length = static_cast<u32>(std::strlen(in_data));
Write(length);
// Then insert characters
Append(in_data, length * sizeof(char));
return *this;
}
Packet& Packet::Write(const std::string& in_data) {
// First insert string length
u32 length = static_cast<u32>(in_data.size());
Write(length);
// Then insert characters
if (length > 0)
Append(in_data.c_str(), length * sizeof(std::string::value_type));
return *this;
}
bool Packet::CheckSize(std::size_t size) {
is_valid = is_valid && (read_pos + size <= data.size());
return is_valid;
}
} // namespace Network

View File

@@ -1,165 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <vector>
#include "common/common_types.h"
namespace Network {
/// A class that serializes data for network transfer. It also handles endianess
class Packet {
public:
Packet() = default;
~Packet() = default;
/**
* Append data to the end of the packet
* @param data Pointer to the sequence of bytes to append
* @param size_in_bytes Number of bytes to append
*/
void Append(const void* data, std::size_t size_in_bytes);
/**
* Reads data from the current read position of the packet
* @param out_data Pointer where the data should get written to
* @param size_in_bytes Number of bytes to read
*/
void Read(void* out_data, std::size_t size_in_bytes);
/**
* Clear the packet
* After calling Clear, the packet is empty.
*/
void Clear();
/**
* Ignores bytes while reading
* @param length THe number of bytes to ignore
*/
void IgnoreBytes(u32 length);
/**
* Get a pointer to the data contained in the packet
* @return Pointer to the data
*/
const void* GetData() const;
/**
* This function returns the number of bytes pointed to by
* what getData returns.
* @return Data size, in bytes
*/
std::size_t GetDataSize() const;
/**
* This function is useful to know if there is some data
* left to be read, without actually reading it.
* @return True if all data was read, false otherwise
*/
bool EndOfPacket() const;
explicit operator bool() const;
/// Overloads of read function to read data from the packet
Packet& Read(bool& out_data);
Packet& Read(s8& out_data);
Packet& Read(u8& out_data);
Packet& Read(s16& out_data);
Packet& Read(u16& out_data);
Packet& Read(s32& out_data);
Packet& Read(u32& out_data);
Packet& Read(s64& out_data);
Packet& Read(u64& out_data);
Packet& Read(float& out_data);
Packet& Read(double& out_data);
Packet& Read(char* out_data);
Packet& Read(std::string& out_data);
template <typename T>
Packet& Read(std::vector<T>& out_data);
template <typename T, std::size_t S>
Packet& Read(std::array<T, S>& out_data);
/// Overloads of write function to write data into the packet
Packet& Write(bool in_data);
Packet& Write(s8 in_data);
Packet& Write(u8 in_data);
Packet& Write(s16 in_data);
Packet& Write(u16 in_data);
Packet& Write(s32 in_data);
Packet& Write(u32 in_data);
Packet& Write(s64 in_data);
Packet& Write(u64 in_data);
Packet& Write(float in_data);
Packet& Write(double in_data);
Packet& Write(const char* in_data);
Packet& Write(const std::string& in_data);
template <typename T>
Packet& Write(const std::vector<T>& in_data);
template <typename T, std::size_t S>
Packet& Write(const std::array<T, S>& data);
private:
/**
* Check if the packet can extract a given number of bytes
* This function updates accordingly the state of the packet.
* @param size Size to check
* @return True if size bytes can be read from the packet
*/
bool CheckSize(std::size_t size);
// Member data
std::vector<char> data; ///< Data stored in the packet
std::size_t read_pos = 0; ///< Current reading position in the packet
bool is_valid = true; ///< Reading state of the packet
};
template <typename T>
Packet& Packet::Read(std::vector<T>& out_data) {
// First extract the size
u32 size = 0;
Read(size);
out_data.resize(size);
// Then extract the data
for (std::size_t i = 0; i < out_data.size(); ++i) {
T character;
Read(character);
out_data[i] = character;
}
return *this;
}
template <typename T, std::size_t S>
Packet& Packet::Read(std::array<T, S>& out_data) {
for (std::size_t i = 0; i < out_data.size(); ++i) {
T character;
Read(character);
out_data[i] = character;
}
return *this;
}
template <typename T>
Packet& Packet::Write(const std::vector<T>& in_data) {
// First insert the size
Write(static_cast<u32>(in_data.size()));
// Then insert the data
for (std::size_t i = 0; i < in_data.size(); ++i) {
Write(in_data[i]);
}
return *this;
}
template <typename T, std::size_t S>
Packet& Packet::Write(const std::array<T, S>& in_data) {
for (std::size_t i = 0; i < in_data.size(); ++i) {
Write(in_data[i]);
}
return *this;
}
} // namespace Network

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// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <memory>
#include <string>
#include <vector>
#include "common/announce_multiplayer_room.h"
#include "common/common_types.h"
#include "network/verify_user.h"
namespace Network {
using AnnounceMultiplayerRoom::GameInfo;
using AnnounceMultiplayerRoom::MacAddress;
using AnnounceMultiplayerRoom::Member;
using AnnounceMultiplayerRoom::RoomInformation;
constexpr u32 network_version = 1; ///< The version of this Room and RoomMember
constexpr u16 DefaultRoomPort = 24872;
constexpr u32 MaxMessageSize = 500;
/// Maximum number of concurrent connections allowed to this room.
static constexpr u32 MaxConcurrentConnections = 254;
constexpr std::size_t NumChannels = 1; // Number of channels used for the connection
/// A special MAC address that tells the room we're joining to assign us a MAC address
/// automatically.
constexpr MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
// 802.11 broadcast MAC address
constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
// The different types of messages that can be sent. The first byte of each packet defines the type
enum RoomMessageTypes : u8 {
IdJoinRequest = 1,
IdJoinSuccess,
IdRoomInformation,
IdSetGameInfo,
IdWifiPacket,
IdChatMessage,
IdNameCollision,
IdMacCollision,
IdVersionMismatch,
IdWrongPassword,
IdCloseRoom,
IdRoomIsFull,
IdConsoleIdCollision,
IdStatusMessage,
IdHostKicked,
IdHostBanned,
/// Moderation requests
IdModKick,
IdModBan,
IdModUnban,
IdModGetBanList,
// Moderation responses
IdModBanListResponse,
IdModPermissionDenied,
IdModNoSuchUser,
IdJoinSuccessAsMod,
};
/// Types of system status messages
enum StatusMessageTypes : u8 {
IdMemberJoin = 1, ///< Member joining
IdMemberLeave, ///< Member leaving
IdMemberKicked, ///< A member is kicked from the room
IdMemberBanned, ///< A member is banned from the room
IdAddressUnbanned, ///< A username / ip address is unbanned from the room
};
/// This is what a server [person creating a server] would use.
class Room final {
public:
enum class State : u8 {
Open, ///< The room is open and ready to accept connections.
Closed, ///< The room is not opened and can not accept connections.
};
Room();
~Room();
/**
* Gets the current state of the room.
*/
State GetState() const;
/**
* Gets the room information of the room.
*/
const RoomInformation& GetRoomInformation() const;
/**
* Gets the verify UID of this room.
*/
std::string GetVerifyUID() const;
/**
* Gets a list of the mbmers connected to the room.
*/
std::vector<Member> GetRoomMemberList() const;
/**
* Checks if the room is password protected
*/
bool HasPassword() const;
using UsernameBanList = std::vector<std::string>;
using IPBanList = std::vector<std::string>;
using BanList = std::pair<UsernameBanList, IPBanList>;
/**
* Creates the socket for this room. Will bind to default address if
* server is empty string.
*/
bool Create(const std::string& name, const std::string& description = "",
const std::string& server = "", u16 server_port = DefaultRoomPort,
const std::string& password = "",
const u32 max_connections = MaxConcurrentConnections,
const std::string& host_username = "", const GameInfo = {},
std::unique_ptr<VerifyUser::Backend> verify_backend = nullptr,
const BanList& ban_list = {}, bool enable_yuzu_mods = false);
/**
* Sets the verification GUID of the room.
*/
void SetVerifyUID(const std::string& uid);
/**
* Gets the ban list (including banned forum usernames and IPs) of the room.
*/
BanList GetBanList() const;
/**
* Destroys the socket
*/
void Destroy();
private:
class RoomImpl;
std::unique_ptr<RoomImpl> room_impl;
};
} // namespace Network

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@@ -1,696 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <atomic>
#include <list>
#include <mutex>
#include <set>
#include <thread>
#include "common/assert.h"
#include "enet/enet.h"
#include "network/packet.h"
#include "network/room_member.h"
namespace Network {
constexpr u32 ConnectionTimeoutMs = 5000;
class RoomMember::RoomMemberImpl {
public:
ENetHost* client = nullptr; ///< ENet network interface.
ENetPeer* server = nullptr; ///< The server peer the client is connected to
/// Information about the clients connected to the same room as us.
MemberList member_information;
/// Information about the room we're connected to.
RoomInformation room_information;
/// The current game name, id and version
GameInfo current_game_info;
std::atomic<State> state{State::Idle}; ///< Current state of the RoomMember.
void SetState(const State new_state);
void SetError(const Error new_error);
bool IsConnected() const;
std::string nickname; ///< The nickname of this member.
std::string username; ///< The username of this member.
mutable std::mutex username_mutex; ///< Mutex for locking username.
MacAddress mac_address; ///< The mac_address of this member.
std::mutex network_mutex; ///< Mutex that controls access to the `client` variable.
/// Thread that receives and dispatches network packets
std::unique_ptr<std::thread> loop_thread;
std::mutex send_list_mutex; ///< Mutex that controls access to the `send_list` variable.
std::list<Packet> send_list; ///< A list that stores all packets to send the async
template <typename T>
using CallbackSet = std::set<CallbackHandle<T>>;
std::mutex callback_mutex; ///< The mutex used for handling callbacks
class Callbacks {
public:
template <typename T>
CallbackSet<T>& Get();
private:
CallbackSet<WifiPacket> callback_set_wifi_packet;
CallbackSet<ChatEntry> callback_set_chat_messages;
CallbackSet<StatusMessageEntry> callback_set_status_messages;
CallbackSet<RoomInformation> callback_set_room_information;
CallbackSet<State> callback_set_state;
CallbackSet<Error> callback_set_error;
CallbackSet<Room::BanList> callback_set_ban_list;
};
Callbacks callbacks; ///< All CallbackSets to all events
void MemberLoop();
void StartLoop();
/**
* Sends data to the room. It will be send on channel 0 with flag RELIABLE
* @param packet The data to send
*/
void Send(Packet&& packet);
/**
* Sends a request to the server, asking for permission to join a room with the specified
* nickname and preferred mac.
* @params nickname The desired nickname.
* @params console_id_hash A hash of the Console ID.
* @params preferred_mac The preferred MAC address to use in the room, the NoPreferredMac tells
* @params password The password for the room
* the server to assign one for us.
*/
void SendJoinRequest(const std::string& nickname_, const std::string& console_id_hash,
const MacAddress& preferred_mac = NoPreferredMac,
const std::string& password = "", const std::string& token = "");
/**
* Extracts a MAC Address from a received ENet packet.
* @param event The ENet event that was received.
*/
void HandleJoinPacket(const ENetEvent* event);
/**
* Extracts RoomInformation and MemberInformation from a received ENet packet.
* @param event The ENet event that was received.
*/
void HandleRoomInformationPacket(const ENetEvent* event);
/**
* Extracts a WifiPacket from a received ENet packet.
* @param event The ENet event that was received.
*/
void HandleWifiPackets(const ENetEvent* event);
/**
* Extracts a chat entry from a received ENet packet and adds it to the chat queue.
* @param event The ENet event that was received.
*/
void HandleChatPacket(const ENetEvent* event);
/**
* Extracts a system message entry from a received ENet packet and adds it to the system message
* queue.
* @param event The ENet event that was received.
*/
void HandleStatusMessagePacket(const ENetEvent* event);
/**
* Extracts a ban list request response from a received ENet packet.
* @param event The ENet event that was received.
*/
void HandleModBanListResponsePacket(const ENetEvent* event);
/**
* Disconnects the RoomMember from the Room
*/
void Disconnect();
template <typename T>
void Invoke(const T& data);
template <typename T>
CallbackHandle<T> Bind(std::function<void(const T&)> callback);
};
// RoomMemberImpl
void RoomMember::RoomMemberImpl::SetState(const State new_state) {
if (state != new_state) {
state = new_state;
Invoke<State>(state);
}
}
void RoomMember::RoomMemberImpl::SetError(const Error new_error) {
Invoke<Error>(new_error);
}
bool RoomMember::RoomMemberImpl::IsConnected() const {
return state == State::Joining || state == State::Joined || state == State::Moderator;
}
void RoomMember::RoomMemberImpl::MemberLoop() {
// Receive packets while the connection is open
while (IsConnected()) {
std::lock_guard lock(network_mutex);
ENetEvent event;
if (enet_host_service(client, &event, 16) > 0) {
switch (event.type) {
case ENET_EVENT_TYPE_RECEIVE:
switch (event.packet->data[0]) {
case IdWifiPacket:
HandleWifiPackets(&event);
break;
case IdChatMessage:
HandleChatPacket(&event);
break;
case IdStatusMessage:
HandleStatusMessagePacket(&event);
break;
case IdRoomInformation:
HandleRoomInformationPacket(&event);
break;
case IdJoinSuccess:
case IdJoinSuccessAsMod:
// The join request was successful, we are now in the room.
// If we joined successfully, there must be at least one client in the room: us.
ASSERT_MSG(member_information.size() > 0,
"We have not yet received member information.");
HandleJoinPacket(&event); // Get the MAC Address for the client
if (event.packet->data[0] == IdJoinSuccessAsMod) {
SetState(State::Moderator);
} else {
SetState(State::Joined);
}
break;
case IdModBanListResponse:
HandleModBanListResponsePacket(&event);
break;
case IdRoomIsFull:
SetState(State::Idle);
SetError(Error::RoomIsFull);
break;
case IdNameCollision:
SetState(State::Idle);
SetError(Error::NameCollision);
break;
case IdMacCollision:
SetState(State::Idle);
SetError(Error::MacCollision);
break;
case IdConsoleIdCollision:
SetState(State::Idle);
SetError(Error::ConsoleIdCollision);
break;
case IdVersionMismatch:
SetState(State::Idle);
SetError(Error::WrongVersion);
break;
case IdWrongPassword:
SetState(State::Idle);
SetError(Error::WrongPassword);
break;
case IdCloseRoom:
SetState(State::Idle);
SetError(Error::LostConnection);
break;
case IdHostKicked:
SetState(State::Idle);
SetError(Error::HostKicked);
break;
case IdHostBanned:
SetState(State::Idle);
SetError(Error::HostBanned);
break;
case IdModPermissionDenied:
SetError(Error::PermissionDenied);
break;
case IdModNoSuchUser:
SetError(Error::NoSuchUser);
break;
}
enet_packet_destroy(event.packet);
break;
case ENET_EVENT_TYPE_DISCONNECT:
if (state == State::Joined || state == State::Moderator) {
SetState(State::Idle);
SetError(Error::LostConnection);
}
break;
case ENET_EVENT_TYPE_NONE:
break;
case ENET_EVENT_TYPE_CONNECT:
// The ENET_EVENT_TYPE_CONNECT event can not possibly happen here because we're
// already connected
ASSERT_MSG(false, "Received unexpected connect event while already connected");
break;
}
}
std::list<Packet> packets;
{
std::lock_guard send_lock(send_list_mutex);
packets.swap(send_list);
}
for (const auto& packet : packets) {
ENetPacket* enetPacket = enet_packet_create(packet.GetData(), packet.GetDataSize(),
ENET_PACKET_FLAG_RELIABLE);
enet_peer_send(server, 0, enetPacket);
}
enet_host_flush(client);
}
Disconnect();
};
void RoomMember::RoomMemberImpl::StartLoop() {
loop_thread = std::make_unique<std::thread>(&RoomMember::RoomMemberImpl::MemberLoop, this);
}
void RoomMember::RoomMemberImpl::Send(Packet&& packet) {
std::lock_guard lock(send_list_mutex);
send_list.push_back(std::move(packet));
}
void RoomMember::RoomMemberImpl::SendJoinRequest(const std::string& nickname_,
const std::string& console_id_hash,
const MacAddress& preferred_mac,
const std::string& password,
const std::string& token) {
Packet packet;
packet.Write(static_cast<u8>(IdJoinRequest));
packet.Write(nickname_);
packet.Write(console_id_hash);
packet.Write(preferred_mac);
packet.Write(network_version);
packet.Write(password);
packet.Write(token);
Send(std::move(packet));
}
void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* event) {
Packet packet;
packet.Append(event->packet->data, event->packet->dataLength);
// Ignore the first byte, which is the message id.
packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
RoomInformation info{};
packet.Read(info.name);
packet.Read(info.description);
packet.Read(info.member_slots);
packet.Read(info.port);
packet.Read(info.preferred_game.name);
packet.Read(info.host_username);
room_information.name = info.name;
room_information.description = info.description;
room_information.member_slots = info.member_slots;
room_information.port = info.port;
room_information.preferred_game = info.preferred_game;
room_information.host_username = info.host_username;
u32 num_members;
packet.Read(num_members);
member_information.resize(num_members);
for (auto& member : member_information) {
packet.Read(member.nickname);
packet.Read(member.mac_address);
packet.Read(member.game_info.name);
packet.Read(member.game_info.id);
packet.Read(member.username);
packet.Read(member.display_name);
packet.Read(member.avatar_url);
{
std::lock_guard lock(username_mutex);
if (member.nickname == nickname) {
username = member.username;
}
}
}
Invoke(room_information);
}
void RoomMember::RoomMemberImpl::HandleJoinPacket(const ENetEvent* event) {
Packet packet;
packet.Append(event->packet->data, event->packet->dataLength);
// Ignore the first byte, which is the message id.
packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
// Parse the MAC Address from the packet
packet.Read(mac_address);
}
void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) {
WifiPacket wifi_packet{};
Packet packet;
packet.Append(event->packet->data, event->packet->dataLength);
// Ignore the first byte, which is the message id.
packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
// Parse the WifiPacket from the packet
u8 frame_type;
packet.Read(frame_type);
WifiPacket::PacketType type = static_cast<WifiPacket::PacketType>(frame_type);
wifi_packet.type = type;
packet.Read(wifi_packet.channel);
packet.Read(wifi_packet.transmitter_address);
packet.Read(wifi_packet.destination_address);
packet.Read(wifi_packet.data);
Invoke<WifiPacket>(wifi_packet);
}
void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) {
Packet packet;
packet.Append(event->packet->data, event->packet->dataLength);
// Ignore the first byte, which is the message id.
packet.IgnoreBytes(sizeof(u8));
ChatEntry chat_entry{};
packet.Read(chat_entry.nickname);
packet.Read(chat_entry.username);
packet.Read(chat_entry.message);
Invoke<ChatEntry>(chat_entry);
}
void RoomMember::RoomMemberImpl::HandleStatusMessagePacket(const ENetEvent* event) {
Packet packet;
packet.Append(event->packet->data, event->packet->dataLength);
// Ignore the first byte, which is the message id.
packet.IgnoreBytes(sizeof(u8));
StatusMessageEntry status_message_entry{};
u8 type{};
packet.Read(type);
status_message_entry.type = static_cast<StatusMessageTypes>(type);
packet.Read(status_message_entry.nickname);
packet.Read(status_message_entry.username);
Invoke<StatusMessageEntry>(status_message_entry);
}
void RoomMember::RoomMemberImpl::HandleModBanListResponsePacket(const ENetEvent* event) {
Packet packet;
packet.Append(event->packet->data, event->packet->dataLength);
// Ignore the first byte, which is the message id.
packet.IgnoreBytes(sizeof(u8));
Room::BanList ban_list = {};
packet.Read(ban_list.first);
packet.Read(ban_list.second);
Invoke<Room::BanList>(ban_list);
}
void RoomMember::RoomMemberImpl::Disconnect() {
member_information.clear();
room_information.member_slots = 0;
room_information.name.clear();
if (!server) {
return;
}
enet_peer_disconnect(server, 0);
ENetEvent event;
while (enet_host_service(client, &event, ConnectionTimeoutMs) > 0) {
switch (event.type) {
case ENET_EVENT_TYPE_RECEIVE:
enet_packet_destroy(event.packet); // Ignore all incoming data
break;
case ENET_EVENT_TYPE_DISCONNECT:
server = nullptr;
return;
case ENET_EVENT_TYPE_NONE:
case ENET_EVENT_TYPE_CONNECT:
break;
}
}
// didn't disconnect gracefully force disconnect
enet_peer_reset(server);
server = nullptr;
}
template <>
RoomMember::RoomMemberImpl::CallbackSet<WifiPacket>& RoomMember::RoomMemberImpl::Callbacks::Get() {
return callback_set_wifi_packet;
}
template <>
RoomMember::RoomMemberImpl::CallbackSet<RoomMember::State>&
RoomMember::RoomMemberImpl::Callbacks::Get() {
return callback_set_state;
}
template <>
RoomMember::RoomMemberImpl::CallbackSet<RoomMember::Error>&
RoomMember::RoomMemberImpl::Callbacks::Get() {
return callback_set_error;
}
template <>
RoomMember::RoomMemberImpl::CallbackSet<RoomInformation>&
RoomMember::RoomMemberImpl::Callbacks::Get() {
return callback_set_room_information;
}
template <>
RoomMember::RoomMemberImpl::CallbackSet<ChatEntry>& RoomMember::RoomMemberImpl::Callbacks::Get() {
return callback_set_chat_messages;
}
template <>
RoomMember::RoomMemberImpl::CallbackSet<StatusMessageEntry>&
RoomMember::RoomMemberImpl::Callbacks::Get() {
return callback_set_status_messages;
}
template <>
RoomMember::RoomMemberImpl::CallbackSet<Room::BanList>&
RoomMember::RoomMemberImpl::Callbacks::Get() {
return callback_set_ban_list;
}
template <typename T>
void RoomMember::RoomMemberImpl::Invoke(const T& data) {
std::lock_guard lock(callback_mutex);
CallbackSet<T> callback_set = callbacks.Get<T>();
for (auto const& callback : callback_set) {
(*callback)(data);
}
}
template <typename T>
RoomMember::CallbackHandle<T> RoomMember::RoomMemberImpl::Bind(
std::function<void(const T&)> callback) {
std::lock_guard lock(callback_mutex);
CallbackHandle<T> handle;
handle = std::make_shared<std::function<void(const T&)>>(callback);
callbacks.Get<T>().insert(handle);
return handle;
}
// RoomMember
RoomMember::RoomMember() : room_member_impl{std::make_unique<RoomMemberImpl>()} {}
RoomMember::~RoomMember() {
ASSERT_MSG(!IsConnected(), "RoomMember is being destroyed while connected");
if (room_member_impl->loop_thread) {
Leave();
}
}
RoomMember::State RoomMember::GetState() const {
return room_member_impl->state;
}
const RoomMember::MemberList& RoomMember::GetMemberInformation() const {
return room_member_impl->member_information;
}
const std::string& RoomMember::GetNickname() const {
return room_member_impl->nickname;
}
const std::string& RoomMember::GetUsername() const {
std::lock_guard lock(room_member_impl->username_mutex);
return room_member_impl->username;
}
const MacAddress& RoomMember::GetMacAddress() const {
ASSERT_MSG(IsConnected(), "Tried to get MAC address while not connected");
return room_member_impl->mac_address;
}
RoomInformation RoomMember::GetRoomInformation() const {
return room_member_impl->room_information;
}
void RoomMember::Join(const std::string& nick, const std::string& console_id_hash,
const char* server_addr, u16 server_port, u16 client_port,
const MacAddress& preferred_mac, const std::string& password,
const std::string& token) {
// If the member is connected, kill the connection first
if (room_member_impl->loop_thread && room_member_impl->loop_thread->joinable()) {
Leave();
}
// If the thread isn't running but the ptr still exists, reset it
else if (room_member_impl->loop_thread) {
room_member_impl->loop_thread.reset();
}
if (!room_member_impl->client) {
room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0);
ASSERT_MSG(room_member_impl->client != nullptr, "Could not create client");
}
room_member_impl->SetState(State::Joining);
ENetAddress address{};
enet_address_set_host(&address, server_addr);
address.port = server_port;
room_member_impl->server =
enet_host_connect(room_member_impl->client, &address, NumChannels, 0);
if (!room_member_impl->server) {
room_member_impl->SetState(State::Idle);
room_member_impl->SetError(Error::UnknownError);
return;
}
ENetEvent event{};
int net = enet_host_service(room_member_impl->client, &event, ConnectionTimeoutMs);
if (net > 0 && event.type == ENET_EVENT_TYPE_CONNECT) {
room_member_impl->nickname = nick;
room_member_impl->StartLoop();
room_member_impl->SendJoinRequest(nick, console_id_hash, preferred_mac, password, token);
SendGameInfo(room_member_impl->current_game_info);
} else {
enet_peer_disconnect(room_member_impl->server, 0);
room_member_impl->SetState(State::Idle);
room_member_impl->SetError(Error::CouldNotConnect);
}
}
bool RoomMember::IsConnected() const {
return room_member_impl->IsConnected();
}
void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) {
Packet packet;
packet.Write(static_cast<u8>(IdWifiPacket));
packet.Write(static_cast<u8>(wifi_packet.type));
packet.Write(wifi_packet.channel);
packet.Write(wifi_packet.transmitter_address);
packet.Write(wifi_packet.destination_address);
packet.Write(wifi_packet.data);
room_member_impl->Send(std::move(packet));
}
void RoomMember::SendChatMessage(const std::string& message) {
Packet packet;
packet.Write(static_cast<u8>(IdChatMessage));
packet.Write(message);
room_member_impl->Send(std::move(packet));
}
void RoomMember::SendGameInfo(const GameInfo& game_info) {
room_member_impl->current_game_info = game_info;
if (!IsConnected())
return;
Packet packet;
packet.Write(static_cast<u8>(IdSetGameInfo));
packet.Write(game_info.name);
packet.Write(game_info.id);
room_member_impl->Send(std::move(packet));
}
void RoomMember::SendModerationRequest(RoomMessageTypes type, const std::string& nickname) {
ASSERT_MSG(type == IdModKick || type == IdModBan || type == IdModUnban,
"type is not a moderation request");
if (!IsConnected())
return;
Packet packet;
packet.Write(static_cast<u8>(type));
packet.Write(nickname);
room_member_impl->Send(std::move(packet));
}
void RoomMember::RequestBanList() {
if (!IsConnected())
return;
Packet packet;
packet.Write(static_cast<u8>(IdModGetBanList));
room_member_impl->Send(std::move(packet));
}
RoomMember::CallbackHandle<RoomMember::State> RoomMember::BindOnStateChanged(
std::function<void(const RoomMember::State&)> callback) {
return room_member_impl->Bind(callback);
}
RoomMember::CallbackHandle<RoomMember::Error> RoomMember::BindOnError(
std::function<void(const RoomMember::Error&)> callback) {
return room_member_impl->Bind(callback);
}
RoomMember::CallbackHandle<WifiPacket> RoomMember::BindOnWifiPacketReceived(
std::function<void(const WifiPacket&)> callback) {
return room_member_impl->Bind(callback);
}
RoomMember::CallbackHandle<RoomInformation> RoomMember::BindOnRoomInformationChanged(
std::function<void(const RoomInformation&)> callback) {
return room_member_impl->Bind(callback);
}
RoomMember::CallbackHandle<ChatEntry> RoomMember::BindOnChatMessageRecieved(
std::function<void(const ChatEntry&)> callback) {
return room_member_impl->Bind(callback);
}
RoomMember::CallbackHandle<StatusMessageEntry> RoomMember::BindOnStatusMessageReceived(
std::function<void(const StatusMessageEntry&)> callback) {
return room_member_impl->Bind(callback);
}
RoomMember::CallbackHandle<Room::BanList> RoomMember::BindOnBanListReceived(
std::function<void(const Room::BanList&)> callback) {
return room_member_impl->Bind(callback);
}
template <typename T>
void RoomMember::Unbind(CallbackHandle<T> handle) {
std::lock_guard lock(room_member_impl->callback_mutex);
room_member_impl->callbacks.Get<T>().erase(handle);
}
void RoomMember::Leave() {
room_member_impl->SetState(State::Idle);
room_member_impl->loop_thread->join();
room_member_impl->loop_thread.reset();
enet_host_destroy(room_member_impl->client);
room_member_impl->client = nullptr;
}
template void RoomMember::Unbind(CallbackHandle<WifiPacket>);
template void RoomMember::Unbind(CallbackHandle<RoomMember::State>);
template void RoomMember::Unbind(CallbackHandle<RoomMember::Error>);
template void RoomMember::Unbind(CallbackHandle<RoomInformation>);
template void RoomMember::Unbind(CallbackHandle<ChatEntry>);
template void RoomMember::Unbind(CallbackHandle<StatusMessageEntry>);
template void RoomMember::Unbind(CallbackHandle<Room::BanList>);
} // namespace Network

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@@ -1,318 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <functional>
#include <memory>
#include <string>
#include <vector>
#include "common/announce_multiplayer_room.h"
#include "common/common_types.h"
#include "network/room.h"
namespace Network {
using AnnounceMultiplayerRoom::GameInfo;
using AnnounceMultiplayerRoom::RoomInformation;
/// Information about the received WiFi packets.
/// Acts as our own 802.11 header.
struct WifiPacket {
enum class PacketType : u8 {
Beacon,
Data,
Authentication,
AssociationResponse,
Deauthentication,
NodeMap
};
PacketType type; ///< The type of 802.11 frame.
std::vector<u8> data; ///< Raw 802.11 frame data, starting at the management frame header
/// for management frames.
MacAddress transmitter_address; ///< Mac address of the transmitter.
MacAddress destination_address; ///< Mac address of the receiver.
u8 channel; ///< WiFi channel where this frame was transmitted.
};
/// Represents a chat message.
struct ChatEntry {
std::string nickname; ///< Nickname of the client who sent this message.
/// Web services username of the client who sent this message, can be empty.
std::string username;
std::string message; ///< Body of the message.
};
/// Represents a system status message.
struct StatusMessageEntry {
StatusMessageTypes type; ///< Type of the message
/// Subject of the message. i.e. the user who is joining/leaving/being banned, etc.
std::string nickname;
std::string username;
};
/**
* This is what a client [person joining a server] would use.
* It also has to be used if you host a game yourself (You'd create both, a Room and a
* RoomMembership for yourself)
*/
class RoomMember final {
public:
enum class State : u8 {
Uninitialized, ///< Not initialized
Idle, ///< Default state (i.e. not connected)
Joining, ///< The client is attempting to join a room.
Joined, ///< The client is connected to the room and is ready to send/receive packets.
Moderator, ///< The client is connnected to the room and is granted mod permissions.
};
enum class Error : u8 {
// Reasons why connection was closed
LostConnection, ///< Connection closed
HostKicked, ///< Kicked by the host
// Reasons why connection was rejected
UnknownError, ///< Some error [permissions to network device missing or something]
NameCollision, ///< Somebody is already using this name
MacCollision, ///< Somebody is already using that mac-address
ConsoleIdCollision, ///< Somebody in the room has the same Console ID
WrongVersion, ///< The room version is not the same as for this RoomMember
WrongPassword, ///< The password doesn't match the one from the Room
CouldNotConnect, ///< The room is not responding to a connection attempt
RoomIsFull, ///< Room is already at the maximum number of players
HostBanned, ///< The user is banned by the host
// Reasons why moderation request failed
PermissionDenied, ///< The user does not have mod permissions
NoSuchUser, ///< The nickname the user attempts to kick/ban does not exist
};
struct MemberInformation {
std::string nickname; ///< Nickname of the member.
std::string username; ///< The web services username of the member. Can be empty.
std::string display_name; ///< The web services display name of the member. Can be empty.
std::string avatar_url; ///< Url to the member's avatar. Can be empty.
GameInfo game_info; ///< Name of the game they're currently playing, or empty if they're
/// not playing anything.
MacAddress mac_address; ///< MAC address associated with this member.
};
using MemberList = std::vector<MemberInformation>;
// The handle for the callback functions
template <typename T>
using CallbackHandle = std::shared_ptr<std::function<void(const T&)>>;
/**
* Unbinds a callback function from the events.
* @param handle The connection handle to disconnect
*/
template <typename T>
void Unbind(CallbackHandle<T> handle);
RoomMember();
~RoomMember();
/**
* Returns the status of our connection to the room.
*/
State GetState() const;
/**
* Returns information about the members in the room we're currently connected to.
*/
const MemberList& GetMemberInformation() const;
/**
* Returns the nickname of the RoomMember.
*/
const std::string& GetNickname() const;
/**
* Returns the username of the RoomMember.
*/
const std::string& GetUsername() const;
/**
* Returns the MAC address of the RoomMember.
*/
const MacAddress& GetMacAddress() const;
/**
* Returns information about the room we're currently connected to.
*/
RoomInformation GetRoomInformation() const;
/**
* Returns whether we're connected to a server or not.
*/
bool IsConnected() const;
/**
* Attempts to join a room at the specified address and port, using the specified nickname.
* A console ID hash is passed in to check console ID conflicts.
* This may fail if the username or console ID is already taken.
*/
void Join(const std::string& nickname, const std::string& console_id_hash,
const char* server_addr = "127.0.0.1", u16 server_port = DefaultRoomPort,
u16 client_port = 0, const MacAddress& preferred_mac = NoPreferredMac,
const std::string& password = "", const std::string& token = "");
/**
* Sends a WiFi packet to the room.
* @param packet The WiFi packet to send.
*/
void SendWifiPacket(const WifiPacket& packet);
/**
* Sends a chat message to the room.
* @param message The contents of the message.
*/
void SendChatMessage(const std::string& message);
/**
* Sends the current game info to the room.
* @param game_info The game information.
*/
void SendGameInfo(const GameInfo& game_info);
/**
* Sends a moderation request to the room.
* @param type Moderation request type.
* @param nickname The subject of the request. (i.e. the user you want to kick/ban)
*/
void SendModerationRequest(RoomMessageTypes type, const std::string& nickname);
/**
* Attempts to retrieve ban list from the room.
* If success, the ban list callback would be called. Otherwise an error would be emitted.
*/
void RequestBanList();
/**
* Binds a function to an event that will be triggered every time the State of the member
* changed. The function wil be called every time the event is triggered. The callback function
* must not bind or unbind a function. Doing so will cause a deadlock
* @param callback The function to call
* @return A handle used for removing the function from the registered list
*/
CallbackHandle<State> BindOnStateChanged(std::function<void(const State&)> callback);
/**
* Binds a function to an event that will be triggered every time an error happened. The
* function wil be called every time the event is triggered. The callback function must not bind
* or unbind a function. Doing so will cause a deadlock
* @param callback The function to call
* @return A handle used for removing the function from the registered list
*/
CallbackHandle<Error> BindOnError(std::function<void(const Error&)> callback);
/**
* Binds a function to an event that will be triggered every time a WifiPacket is received.
* The function wil be called everytime the event is triggered.
* The callback function must not bind or unbind a function. Doing so will cause a deadlock
* @param callback The function to call
* @return A handle used for removing the function from the registered list
*/
CallbackHandle<WifiPacket> BindOnWifiPacketReceived(
std::function<void(const WifiPacket&)> callback);
/**
* Binds a function to an event that will be triggered every time the RoomInformation changes.
* The function wil be called every time the event is triggered.
* The callback function must not bind or unbind a function. Doing so will cause a deadlock
* @param callback The function to call
* @return A handle used for removing the function from the registered list
*/
CallbackHandle<RoomInformation> BindOnRoomInformationChanged(
std::function<void(const RoomInformation&)> callback);
/**
* Binds a function to an event that will be triggered every time a ChatMessage is received.
* The function wil be called every time the event is triggered.
* The callback function must not bind or unbind a function. Doing so will cause a deadlock
* @param callback The function to call
* @return A handle used for removing the function from the registered list
*/
CallbackHandle<ChatEntry> BindOnChatMessageRecieved(
std::function<void(const ChatEntry&)> callback);
/**
* Binds a function to an event that will be triggered every time a StatusMessage is
* received. The function will be called every time the event is triggered. The callback
* function must not bind or unbind a function. Doing so will cause a deadlock
* @param callback The function to call
* @return A handle used for removing the function from the registered list
*/
CallbackHandle<StatusMessageEntry> BindOnStatusMessageReceived(
std::function<void(const StatusMessageEntry&)> callback);
/**
* Binds a function to an event that will be triggered every time a requested ban list
* received. The function will be called every time the event is triggered. The callback
* function must not bind or unbind a function. Doing so will cause a deadlock
* @param callback The function to call
* @return A handle used for removing the function from the registered list
*/
CallbackHandle<Room::BanList> BindOnBanListReceived(
std::function<void(const Room::BanList&)> callback);
/**
* Leaves the current room.
*/
void Leave();
private:
class RoomMemberImpl;
std::unique_ptr<RoomMemberImpl> room_member_impl;
};
inline const char* GetStateStr(const RoomMember::State& s) {
switch (s) {
case RoomMember::State::Uninitialized:
return "Uninitialized";
case RoomMember::State::Idle:
return "Idle";
case RoomMember::State::Joining:
return "Joining";
case RoomMember::State::Joined:
return "Joined";
case RoomMember::State::Moderator:
return "Moderator";
}
return "Unknown";
}
inline const char* GetErrorStr(const RoomMember::Error& e) {
switch (e) {
case RoomMember::Error::LostConnection:
return "LostConnection";
case RoomMember::Error::HostKicked:
return "HostKicked";
case RoomMember::Error::UnknownError:
return "UnknownError";
case RoomMember::Error::NameCollision:
return "NameCollision";
case RoomMember::Error::MacCollision:
return "MaxCollision";
case RoomMember::Error::ConsoleIdCollision:
return "ConsoleIdCollision";
case RoomMember::Error::WrongVersion:
return "WrongVersion";
case RoomMember::Error::WrongPassword:
return "WrongPassword";
case RoomMember::Error::CouldNotConnect:
return "CouldNotConnect";
case RoomMember::Error::RoomIsFull:
return "RoomIsFull";
case RoomMember::Error::HostBanned:
return "HostBanned";
case RoomMember::Error::PermissionDenied:
return "PermissionDenied";
case RoomMember::Error::NoSuchUser:
return "NoSuchUser";
default:
return "Unknown";
}
}
} // namespace Network

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@@ -1,17 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "network/verify_user.h"
namespace Network::VerifyUser {
Backend::~Backend() = default;
NullBackend::~NullBackend() = default;
UserData NullBackend::LoadUserData([[maybe_unused]] const std::string& verify_uid,
[[maybe_unused]] const std::string& token) {
return {};
}
} // namespace Network::VerifyUser

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@@ -1,45 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include "common/logging/log.h"
namespace Network::VerifyUser {
struct UserData {
std::string username;
std::string display_name;
std::string avatar_url;
bool moderator = false; ///< Whether the user is a yuzu Moderator.
};
/**
* A backend used for verifying users and loading user data.
*/
class Backend {
public:
virtual ~Backend();
/**
* Verifies the given token and loads the information into a UserData struct.
* @param verify_uid A GUID that may be used for verification.
* @param token A token that contains user data and verification data. The format and content is
* decided by backends.
*/
virtual UserData LoadUserData(const std::string& verify_uid, const std::string& token) = 0;
};
/**
* A null backend where the token is ignored.
* No verification is performed here and the function returns an empty UserData.
*/
class NullBackend final : public Backend {
public:
~NullBackend();
UserData LoadUserData(const std::string& verify_uid, const std::string& token) override;
};
} // namespace Network::VerifyUser

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