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33 Commits

Author SHA1 Message Date
Lioncash
0f2ac928f2 video_core: Make global EmuWindow instance part of the base renderer class
Makes the global a member of the RendererBase class. We also change this
to be a reference. Passing any form of null pointer to these functions
is incorrect entirely, especially given the code itself assumes that the
pointer would always be in a valid state.

This also makes it easier to follow the lifecycle of instances being
used, as we explicitly interact the renderer with the rasterizer, rather
than it just operating on a global pointer.
2018-08-01 21:40:30 -04:00
bunnei
99a1d7440d Merge pull request #885 from greggameplayer/R32-Float
Implement R32_FLOAT RenderTargetFormat
2018-08-01 11:51:59 -04:00
Unknown
0d8fcab136 Implement R32_FLOAT RenderTargetFormat 2018-08-01 15:31:42 +02:00
bunnei
703663d761 Merge pull request #882 from lioncash/unused
kernel/thread: Remove unimplemented function prototype
2018-07-31 22:25:49 -07:00
bunnei
d2ad279a32 Merge pull request #871 from bunnei/audio-config
audio_core: Add configuration settings.
2018-07-31 21:04:26 -07:00
Lioncash
49e198b20d kernel/thread: Remove unimplemented function prototype
Given there's no implementation, we may as well remove the code
entirely.
2018-07-31 23:21:38 -04:00
bunnei
ff2c1b0a94 Merge pull request #877 from lioncash/remove
kernel: Remove unused object_address_table.cpp/.h
2018-07-31 20:11:39 -07:00
bunnei
98af269415 Merge pull request #880 from lioncash/audio
service/audio: Add missing services
2018-07-31 20:11:04 -07:00
bunnei
ca84b530a3 audio_core: Add configuration settings. 2018-07-31 22:38:42 -04:00
bunnei
f5efac3442 Merge pull request #876 from lioncash/include
kernel: Remove unnecessary includes
2018-07-31 19:16:05 -07:00
Lioncash
bba63b33a1 service/audio: Add missing services
Adds the missing audctl service, as well as the :a and :d services for
audin, audout, audrec, and audren.
2018-07-31 21:58:30 -04:00
bunnei
da07faebfe Merge pull request #879 from lioncash/audio
audout_u: Remove std::move in OpenAudioOutImpl()
2018-07-31 16:49:56 -07:00
bunnei
0a2b219a31 Merge pull request #864 from FearlessTobi/port-3973
Port #3973 from Citra: "Remove polymorphism issue"
2018-07-31 09:34:23 -07:00
bunnei
3575c076cb Merge pull request #869 from Subv/ubsan
Corrected a few error cases detected by asan/ubsan
2018-07-31 09:24:13 -07:00
bunnei
fd020ad52a Merge pull request #875 from lioncash/fgm
service: Add fgm services
2018-07-31 09:23:17 -07:00
bunnei
3a2581cc7d Merge pull request #874 from lioncash/am
service/am: Add missing am services
2018-07-31 09:22:56 -07:00
Lioncash
369f6e58aa kernel: Remove unused object_address_table.cpp/.h
These source files were entirely unused throughout the rest of the
codebase. This also has the benefit of getting rid of a global variable
as well.
2018-07-31 11:03:08 -04:00
Lioncash
1ced7bbea5 audout_u: Remove std::move in OpenAudioOutImpl()
Previously the code was using the values from params further below after
it was std::moved. Thankfully, given AudoutParams is a trivially
copyable struct, the values would have simply been copied in this
instance and not invalidated to garbage values.
2018-07-31 10:24:38 -04:00
Lioncash
a2304fad16 kernel: Remove unnecessary includes
Removes unnecessary direct dependencies in some headers and also gets
rid of indirect dependencies that were being relied on to be included.
2018-07-31 10:15:17 -04:00
bunnei
b79362b9da Merge pull request #870 from lioncash/init
arm_dynarmic: Correct initializer list order
2018-07-31 07:12:54 -07:00
bunnei
86491da0d6 Merge pull request #872 from lioncash/pcie
service: Add the pcie service
2018-07-31 07:12:08 -07:00
Lioncash
7da8f15461 service/am: Add missing am services
Adds the basic skeleton for missing am services idle:sys, omm, and spsm
based off the information provided by Switch Brew.
2018-07-31 08:02:20 -04:00
Lioncash
268eeeb406 service: Add fgm services
Adds the basic skeleton for the fgm services based off the information
provided by Switch Brew.
2018-07-31 08:01:19 -04:00
Lioncash
f08c0520a4 arm_dynarmic: Make SetTlsAddress() prototype and definition consistent
Makes the definition use the same type aliases as in its prototype.
2018-07-31 07:58:26 -04:00
Lioncash
9d6aa7bff7 arm_dynarmic: Remove unnecessary qualifying of ThreadContext
Given the ARM_Dynarmic class inherits from ARM_Interface, we don't need
to qualify here.
2018-07-31 07:56:59 -04:00
Lioncash
444a01afa6 arm_dynarmic: Correct initializer list order
Amends the initializer list to be in the same order that each variable
would be initialized in. We also do this to ensure we don't use a bogus
uninitialized instance of the exclusive monitor within MakeJit()

We can also remove the jit member from the initializer list as this is
initialized by PageTableChanged()
2018-07-31 07:54:58 -04:00
Lioncash
e373027a73 service: Add the pcie service
Adds the basic skeleton of the pcie service based off information on
Switch Brew.
2018-07-31 06:40:21 -04:00
bunnei
bf9c62bc76 Merge pull request #855 from bunnei/cubeb
Audio output backend based on cubeb
2018-07-30 20:29:17 -07:00
Subv
8191273a3d MacroInterpreter: Avoid left shifting negative values.
The branch target is signed, so multiply by 4 instead of left shifting by 2
2018-07-30 20:38:24 -05:00
Subv
e119e17d18 nvhost_gpu: Added checks to ensure we don't read past the end of the entries when handling a GPU command list. 2018-07-30 20:09:13 -05:00
Subv
2482aca7c3 nvhost_ctrl_gpu: Only read the input parameters if they are actually there.
Passing nullptr to memcpy is undefined behavior.
2018-07-30 20:08:36 -05:00
Tobias
420f8fb29e Port #3758 from Citra (#852): Add missing std::string import in text_formatter 2018-07-30 16:03:47 -07:00
B3n30
6e5f83ee24 remove polymorphism issue 2018-07-29 15:24:41 +02:00
89 changed files with 1124 additions and 245 deletions

View File

@@ -7,6 +7,7 @@
#include "audio_core/sink_details.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/settings.h"
namespace AudioCore {
@@ -29,8 +30,8 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels,
Stream::ReleaseCallback&& release_callback) {
if (!sink) {
const SinkDetails& sink_details = GetSinkDetails("auto");
sink = sink_details.factory("");
const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id);
sink = sink_details.factory(Settings::values.audio_device_id);
}
return std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels),

View File

@@ -2,14 +2,17 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include <algorithm>
#include <cmath>
#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
#include "audio_core/stream.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/settings.h"
namespace AudioCore {
@@ -56,6 +59,24 @@ s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
}
static std::vector<s16> GetVolumeAdjustedSamples(const std::vector<u8>& data) {
std::vector<s16> samples(data.size() / sizeof(s16));
std::memcpy(samples.data(), data.data(), data.size());
const float volume{std::clamp(Settings::values.volume, 0.0f, 1.0f)};
if (volume == 1.0f) {
return samples;
}
// Implementation of a volume slider with a dynamic range of 60 dB
const float volume_scale_factor{std::exp(6.90775f * volume) * 0.001f};
for (auto& sample : samples) {
sample = static_cast<s16>(sample * volume_scale_factor);
}
return samples;
}
void Stream::PlayNextBuffer() {
if (!IsPlaying()) {
// Ensure we are in playing state before playing the next buffer
@@ -75,9 +96,9 @@ void Stream::PlayNextBuffer() {
active_buffer = queued_buffers.front();
queued_buffers.pop();
sink_stream.EnqueueSamples(GetNumChannels(),
reinterpret_cast<const s16*>(active_buffer->GetData().data()),
active_buffer->GetData().size() / GetSampleSize());
const size_t sample_count{active_buffer->GetData().size() / GetSampleSize()};
sink_stream.EnqueueSamples(
GetNumChannels(), GetVolumeAdjustedSamples(active_buffer->GetData()).data(), sample_count);
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
}

View File

@@ -171,6 +171,7 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, BCAT) \
SUB(Service, BTM) \
SUB(Service, Fatal) \
SUB(Service, FGM) \
SUB(Service, Friend) \
SUB(Service, FS) \
SUB(Service, HID) \
@@ -185,6 +186,7 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, NIFM) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, PCIE) \
SUB(Service, PCTL) \
SUB(Service, PREPO) \
SUB(Service, SET) \

View File

@@ -58,6 +58,7 @@ enum class Class : ClassType {
Service_BCAT, ///< The BCAT service
Service_BTM, ///< The BTM service
Service_Fatal, ///< The Fatal service
Service_FGM, ///< The FGM service
Service_Friend, ///< The friend service
Service_FS, ///< The FS (Filesystem) service
Service_HID, ///< The HID (Human interface device) service
@@ -72,6 +73,7 @@ enum class Class : ClassType {
Service_NIFM, ///< The NIFM (Network interface) service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PREPO, ///< The PREPO (Play report) service
Service_SET, ///< The SET (Settings) service

View File

@@ -5,6 +5,7 @@
#pragma once
#include <cstddef>
#include <string>
namespace Log {

View File

@@ -33,9 +33,11 @@ public:
bool Empty() const {
return !read_ptr->next.load();
}
T& Front() const {
return read_ptr->current;
}
template <typename Arg>
void Push(Arg&& t) {
// create the element, add it to the queue
@@ -108,15 +110,41 @@ private:
// single reader, multiple writer queue
template <typename T, bool NeedSize = true>
class MPSCQueue : public SPSCQueue<T, NeedSize> {
class MPSCQueue {
public:
u32 Size() const {
return spsc_queue.Size();
}
bool Empty() const {
return spsc_queue.Empty();
}
T& Front() const {
return spsc_queue.Front();
}
template <typename Arg>
void Push(Arg&& t) {
std::lock_guard<std::mutex> lock(write_lock);
SPSCQueue<T, NeedSize>::Push(t);
spsc_queue.Push(t);
}
void Pop() {
return spsc_queue.Pop();
}
bool Pop(T& t) {
return spsc_queue.Pop(t);
}
// not thread-safe
void Clear() {
spsc_queue.Clear();
}
private:
SPSCQueue<T, NeedSize> spsc_queue;
std::mutex write_lock;
};
} // namespace Common

View File

@@ -67,8 +67,6 @@ add_library(core STATIC
hle/kernel/memory.h
hle/kernel/mutex.cpp
hle/kernel/mutex.h
hle/kernel/object_address_table.cpp
hle/kernel/object_address_table.h
hle/kernel/process.cpp
hle/kernel/process.h
hle/kernel/resource_limit.cpp
@@ -114,23 +112,39 @@ add_library(core STATIC
hle/service/am/applet_ae.h
hle/service/am/applet_oe.cpp
hle/service/am/applet_oe.h
hle/service/am/idle.cpp
hle/service/am/idle.h
hle/service/am/omm.cpp
hle/service/am/omm.h
hle/service/am/spsm.cpp
hle/service/am/spsm.h
hle/service/aoc/aoc_u.cpp
hle/service/aoc/aoc_u.h
hle/service/apm/apm.cpp
hle/service/apm/apm.h
hle/service/apm/interface.cpp
hle/service/apm/interface.h
hle/service/audio/audctl.cpp
hle/service/audio/audctl.h
hle/service/audio/auddbg.cpp
hle/service/audio/auddbg.h
hle/service/audio/audin_a.cpp
hle/service/audio/audin_a.h
hle/service/audio/audin_u.cpp
hle/service/audio/audin_u.h
hle/service/audio/audio.cpp
hle/service/audio/audio.h
hle/service/audio/audout_a.cpp
hle/service/audio/audout_a.h
hle/service/audio/audout_u.cpp
hle/service/audio/audout_u.h
hle/service/audio/audrec_a.cpp
hle/service/audio/audrec_a.h
hle/service/audio/audrec_u.cpp
hle/service/audio/audrec_u.h
hle/service/audio/audren_a.cpp
hle/service/audio/audren_a.h
hle/service/audio/audren_u.cpp
hle/service/audio/audren_u.cpp
hle/service/audio/audren_u.h
hle/service/audio/audren_u.h
hle/service/audio/codecctl.cpp
hle/service/audio/codecctl.h
@@ -160,6 +174,8 @@ add_library(core STATIC
hle/service/filesystem/filesystem.h
hle/service/filesystem/fsp_srv.cpp
hle/service/filesystem/fsp_srv.h
hle/service/fgm/fgm.cpp
hle/service/fgm/fgm.h
hle/service/friend/friend.cpp
hle/service/friend/friend.h
hle/service/friend/interface.cpp
@@ -225,6 +241,8 @@ add_library(core STATIC
hle/service/nvflinger/buffer_queue.h
hle/service/nvflinger/nvflinger.cpp
hle/service/nvflinger/nvflinger.h
hle/service/pcie/pcie.cpp
hle/service/pcie/pcie.h
hle/service/pctl/module.cpp
hle/service/pctl/module.h
hle/service/pctl/pctl.cpp

View File

@@ -10,7 +10,7 @@
#include "core/arm/dynarmic/arm_dynarmic.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/svc.h"
#include "core/memory.h"
@@ -139,14 +139,12 @@ void ARM_Dynarmic::Step() {
}
ARM_Dynarmic::ARM_Dynarmic(std::shared_ptr<ExclusiveMonitor> exclusive_monitor, size_t core_index)
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)),
jit(MakeJit()), exclusive_monitor{std::dynamic_pointer_cast<DynarmicExclusiveMonitor>(
exclusive_monitor)},
core_index{core_index} {
ARM_Interface::ThreadContext ctx;
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), core_index{core_index},
exclusive_monitor{std::dynamic_pointer_cast<DynarmicExclusiveMonitor>(exclusive_monitor)} {
ThreadContext ctx;
inner_unicorn.SaveContext(ctx);
LoadContext(ctx);
PageTableChanged();
LoadContext(ctx);
}
ARM_Dynarmic::~ARM_Dynarmic() = default;
@@ -205,7 +203,7 @@ u64 ARM_Dynarmic::GetTlsAddress() const {
return cb->tpidrro_el0;
}
void ARM_Dynarmic::SetTlsAddress(u64 address) {
void ARM_Dynarmic::SetTlsAddress(VAddr address) {
cb->tpidrro_el0 = address;
}
@@ -217,7 +215,7 @@ void ARM_Dynarmic::SetTPIDR_EL0(u64 value) {
cb->tpidr_el0 = value;
}
void ARM_Dynarmic::SaveContext(ARM_Interface::ThreadContext& ctx) {
void ARM_Dynarmic::SaveContext(ThreadContext& ctx) {
ctx.cpu_registers = jit->GetRegisters();
ctx.sp = jit->GetSP();
ctx.pc = jit->GetPC();
@@ -226,7 +224,7 @@ void ARM_Dynarmic::SaveContext(ARM_Interface::ThreadContext& ctx) {
ctx.fpscr = jit->GetFpcr();
}
void ARM_Dynarmic::LoadContext(const ARM_Interface::ThreadContext& ctx) {
void ARM_Dynarmic::LoadContext(const ThreadContext& ctx) {
jit->SetRegisters(ctx.cpu_registers);
jit->SetSP(ctx.sp);
jit->SetPC(ctx.pc);

View File

@@ -86,7 +86,7 @@ System::ResultStatus System::SingleStep() {
return RunLoop(false);
}
System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& filepath) {
app_loader = Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(filepath));
if (!app_loader) {
@@ -163,7 +163,7 @@ Cpu& System::CpuCore(size_t core_index) {
return *cpu_cores[core_index];
}
System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
System::ResultStatus System::Init(EmuWindow& emu_window, u32 system_mode) {
LOG_DEBUG(HW_Memory, "initialized OK");
CoreTiming::Init();

View File

@@ -81,11 +81,12 @@ public:
/**
* Load an executable application.
* @param emu_window Pointer to the host-system window used for video output and keyboard input.
* @param emu_window Reference to the host-system window used for video output and keyboard
* input.
* @param filepath String path to the executable application to load on the host file system.
* @returns ResultStatus code, indicating if the operation succeeded.
*/
ResultStatus Load(EmuWindow* emu_window, const std::string& filepath);
ResultStatus Load(EmuWindow& emu_window, const std::string& filepath);
/**
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
@@ -186,11 +187,12 @@ private:
/**
* Initialize the emulated system.
* @param emu_window Pointer to the host-system window used for video output and keyboard input.
* @param emu_window Reference to the host-system window used for video output and keyboard
* input.
* @param system_mode The system mode.
* @return ResultStatus code, indicating if the operation succeeded.
*/
ResultStatus Init(EmuWindow* emu_window, u32 system_mode);
ResultStatus Init(EmuWindow& emu_window, u32 system_mode);
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;

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@@ -2,15 +2,17 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <vector>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/memory.h"
namespace Kernel {

View File

@@ -4,7 +4,9 @@
#pragma once
#include "core/hle/result.h"
#include "common/common_types.h"
union ResultCode;
namespace Kernel {

View File

@@ -2,7 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include <tuple>
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"

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@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/hle_ipc.h"

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@@ -3,8 +3,6 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <map>
#include <vector>
#include "common/assert.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/kernel.h"

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <utility>
#include <boost/range/algorithm_ext/erase.hpp>

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@@ -5,7 +5,6 @@
#pragma once
#include <array>
#include <iterator>
#include <memory>
#include <string>
#include <type_traits>

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@@ -5,7 +5,6 @@
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/object_address_table.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/thread.h"
@@ -33,7 +32,6 @@ void Init(u32 system_mode) {
void Shutdown() {
// Free all kernel objects
g_handle_table.Clear();
g_object_address_table.Clear();
Kernel::ThreadingShutdown();

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@@ -4,7 +4,6 @@
#include <algorithm>
#include <cinttypes>
#include <map>
#include <memory>
#include <utility>
#include <vector>
@@ -12,10 +11,9 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/result.h"
#include "core/memory.h"
#include "core/memory_setup.h"
////////////////////////////////////////////////////////////////////////////////////////////////////

View File

@@ -5,12 +5,15 @@
#pragma once
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/process.h"
namespace Kernel {
class VMManager;
enum class MemoryRegion : u16;
struct AddressMapping;
struct MemoryRegionInfo {
u64 base; // Not an address, but offset from start of FCRAM

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@@ -3,16 +3,19 @@
// Refer to the license.txt file included.
#include <map>
#include <utility>
#include <vector>
#include <boost/range/algorithm_ext/erase.hpp>
#include "common/assert.h"
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/object_address_table.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
namespace Kernel {

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@@ -4,12 +4,10 @@
#pragma once
#include <string>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
union ResultCode;
namespace Kernel {

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@@ -1,36 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <utility>
#include "common/assert.h"
#include "core/hle/kernel/object_address_table.h"
namespace Kernel {
ObjectAddressTable g_object_address_table;
void ObjectAddressTable::Insert(VAddr addr, SharedPtr<Object> obj) {
ASSERT_MSG(objects.find(addr) == objects.end(), "Object already exists with addr=0x{:X}", addr);
objects[addr] = std::move(obj);
}
void ObjectAddressTable::Close(VAddr addr) {
ASSERT_MSG(objects.find(addr) != objects.end(), "Object does not exist with addr=0x{:X}", addr);
objects.erase(addr);
}
SharedPtr<Object> ObjectAddressTable::GetGeneric(VAddr addr) const {
auto iter = objects.find(addr);
if (iter != objects.end()) {
return iter->second;
}
return {};
}
void ObjectAddressTable::Clear() {
objects.clear();
}
} // namespace Kernel

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@@ -1,62 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <map>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
namespace Kernel {
/**
* This class is used to keep a table of Kernel objects and their respective addresses in emulated
* memory. For certain Switch SVCs, Kernel objects are referenced by an address to an object the
* guest application manages, so we use this table to look these kernel objects up. This is similiar
* to the HandleTable class.
*/
class ObjectAddressTable final : NonCopyable {
public:
ObjectAddressTable() = default;
/**
* Inserts an object and address pair into the table.
*/
void Insert(VAddr addr, SharedPtr<Object> obj);
/**
* Closes an object by its address, removing it from the table and decreasing the object's
* ref-count.
* @return `RESULT_SUCCESS` or one of the following errors:
* - `ERR_INVALID_HANDLE`: an invalid handle was passed in.
*/
void Close(VAddr addr);
/**
* Looks up an object by its address.
* @return Pointer to the looked-up object, or `nullptr` if the handle is not valid.
*/
SharedPtr<Object> GetGeneric(VAddr addr) const;
/**
* Looks up an object by its address while verifying its type.
* @return Pointer to the looked-up object, or `nullptr` if the handle is not valid or its
* type differs from the requested one.
*/
template <class T>
SharedPtr<T> Get(VAddr addr) const {
return DynamicObjectCast<T>(GetGeneric(addr));
}
/// Closes all addresses held in this table.
void Clear();
private:
/// Stores the Object referenced by the address
std::map<VAddr, SharedPtr<Object>> objects;
};
extern ObjectAddressTable g_object_address_table;
} // namespace Kernel

View File

@@ -2,8 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/process.h"

View File

@@ -8,9 +8,10 @@
#include <vector>
#include "common/common_types.h"
#include "common/thread_queue_list.h"
#include "core/arm/arm_interface.h"
#include "core/hle/kernel/thread.h"
class ARM_Interface;
namespace Kernel {
class Scheduler final {

View File

@@ -7,6 +7,7 @@
#include <memory>
#include <string>
#include <tuple>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/wait_object.h"

View File

@@ -5,6 +5,8 @@
#include <tuple>
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"

View File

@@ -6,12 +6,12 @@
#include <memory>
#include <string>
#include "common/assert.h"
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
#include "core/memory.h"
namespace Kernel {

View File

@@ -3,6 +3,8 @@
// Refer to the license.txt file included.
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/kernel/errors.h"

View File

@@ -4,7 +4,10 @@
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"

View File

@@ -5,7 +5,10 @@
#include <algorithm>
#include <cinttypes>
#include <iterator>
#include <mutex>
#include <vector>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/string_util.h"
@@ -17,7 +20,6 @@
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/object_address_table.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/shared_memory.h"

View File

@@ -4,8 +4,11 @@
#include <algorithm>
#include <cinttypes>
#include <list>
#include <vector>
#include <boost/optional.hpp>
#include <boost/range/algorithm_ext/erase.hpp>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
@@ -19,7 +22,6 @@
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"

View File

@@ -4,12 +4,11 @@
#pragma once
#include <functional>
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
#include <boost/container/flat_map.hpp>
#include <boost/container/flat_set.hpp>
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
#include "core/hle/kernel/kernel.h"
@@ -288,12 +287,6 @@ Thread* GetCurrentThread();
*/
void WaitCurrentThread_Sleep();
/**
* Waits the current thread from an ArbitrateAddress call
* @param wait_address Arbitration address used to resume from wait
*/
void WaitCurrentThread_ArbitrateAddress(VAddr wait_address);
/**
* Stops the current thread and removes it from the thread_list
*/

View File

@@ -5,11 +5,9 @@
#include <algorithm>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"

View File

@@ -11,6 +11,9 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/idle.h"
#include "core/hle/service/am/omm.h"
#include "core/hle/service/am/spsm.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/nvflinger/nvflinger.h"
@@ -689,6 +692,9 @@ void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger) {
std::make_shared<AppletAE>(nvflinger)->InstallAsService(service_manager);
std::make_shared<AppletOE>(nvflinger)->InstallAsService(service_manager);
std::make_shared<IdleSys>()->InstallAsService(service_manager);
std::make_shared<OMM>()->InstallAsService(service_manager);
std::make_shared<SPSM>()->InstallAsService(service_manager);
}
IHomeMenuFunctions::IHomeMenuFunctions() : ServiceFramework("IHomeMenuFunctions") {

View File

@@ -0,0 +1,24 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/am/idle.h"
namespace Service::AM {
IdleSys::IdleSys() : ServiceFramework{"idle:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetAutoPowerDownEvent"},
{1, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{3, nullptr, "Unknown3"},
{4, nullptr, "Unknown4"},
{5, nullptr, "Unknown5"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::AM

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::AM {
class IdleSys final : public ServiceFramework<IdleSys> {
public:
explicit IdleSys();
};
} // namespace Service::AM

View File

@@ -0,0 +1,42 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/am/omm.h"
namespace Service::AM {
OMM::OMM() : ServiceFramework{"omm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetOperationMode"},
{1, nullptr, "GetOperationModeChangeEvent"},
{2, nullptr, "EnableAudioVisual"},
{3, nullptr, "DisableAudioVisual"},
{4, nullptr, "EnterSleepAndWait"},
{5, nullptr, "GetCradleStatus"},
{6, nullptr, "FadeInDisplay"},
{7, nullptr, "FadeOutDisplay"},
{8, nullptr, "Unknown1"},
{9, nullptr, "Unknown2"},
{10, nullptr, "Unknown3"},
{11, nullptr, "Unknown4"},
{12, nullptr, "Unknown5"},
{13, nullptr, "Unknown6"},
{14, nullptr, "Unknown7"},
{15, nullptr, "Unknown8"},
{16, nullptr, "Unknown9"},
{17, nullptr, "Unknown10"},
{18, nullptr, "Unknown11"},
{19, nullptr, "Unknown12"},
{20, nullptr, "Unknown13"},
{21, nullptr, "Unknown14"},
{22, nullptr, "Unknown15"},
{23, nullptr, "Unknown16"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::AM

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::AM {
class OMM final : public ServiceFramework<OMM> {
public:
explicit OMM();
};
} // namespace Service::AM

View File

@@ -0,0 +1,30 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/am/spsm.h"
namespace Service::AM {
SPSM::SPSM() : ServiceFramework{"spsm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetState"},
{1, nullptr, "SleepSystemAndWaitAwake"},
{2, nullptr, "Unknown1"},
{3, nullptr, "Unknown2"},
{4, nullptr, "GetNotificationMessageEventHandle"},
{5, nullptr, "Unknown3"},
{6, nullptr, "Unknown4"},
{7, nullptr, "Unknown5"},
{8, nullptr, "AnalyzePerformanceLogForLastSleepWakeSequence"},
{9, nullptr, "ChangeHomeButtonLongPressingTime"},
{10, nullptr, "Unknown6"},
{11, nullptr, "Unknown7"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::AM

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::AM {
class SPSM final : public ServiceFramework<SPSM> {
public:
explicit SPSM();
};
} // namespace Service::AM

View File

@@ -0,0 +1,45 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/audio/audctl.h"
namespace Service::Audio {
AudCtl::AudCtl() : ServiceFramework{"audctl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetTargetVolume"},
{1, nullptr, "SetTargetVolume"},
{2, nullptr, "GetTargetVolumeMin"},
{3, nullptr, "GetTargetVolumeMax"},
{4, nullptr, "IsTargetMute"},
{5, nullptr, "SetTargetMute"},
{6, nullptr, "IsTargetConnected"},
{7, nullptr, "SetDefaultTarget"},
{8, nullptr, "GetDefaultTarget"},
{9, nullptr, "GetAudioOutputMode"},
{10, nullptr, "SetAudioOutputMode"},
{11, nullptr, "SetForceMutePolicy"},
{12, nullptr, "GetForceMutePolicy"},
{13, nullptr, "GetOutputModeSetting"},
{14, nullptr, "SetOutputModeSetting"},
{15, nullptr, "SetOutputTarget"},
{16, nullptr, "SetInputTargetForceEnabled"},
{17, nullptr, "SetHeadphoneOutputLevelMode"},
{18, nullptr, "GetHeadphoneOutputLevelMode"},
{19, nullptr, "AcquireAudioVolumeUpdateEventForPlayReport"},
{20, nullptr, "AcquireAudioOutputDeviceUpdateEventForPlayReport"},
{21, nullptr, "GetAudioOutputTargetForPlayReport"},
{22, nullptr, "NotifyHeadphoneVolumeWarningDisplayedEvent"},
{23, nullptr, "SetSystemOutputMasterVolume"},
{24, nullptr, "GetSystemOutputMasterVolume"},
{25, nullptr, "GetAudioVolumeDataForPlayReport"},
{26, nullptr, "UpdateHeadphoneSettings"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::Audio

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::Audio {
class AudCtl final : public ServiceFramework<AudCtl> {
public:
explicit AudCtl();
};
} // namespace Service::Audio

View File

@@ -0,0 +1,20 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/audio/auddbg.h"
namespace Service::Audio {
AudDbg::AudDbg(const char* name) : ServiceFramework{name} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendForDebug"},
{1, nullptr, "RequestResumeForDebug"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::Audio

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::Audio {
class AudDbg final : public ServiceFramework<AudDbg> {
public:
explicit AudDbg(const char* name);
};
} // namespace Service::Audio

View File

@@ -0,0 +1,24 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/audio/audin_a.h"
namespace Service::Audio {
AudInA::AudInA() : ServiceFramework{"audin:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendAudioIns"},
{1, nullptr, "RequestResumeAudioIns"},
{2, nullptr, "GetAudioInsProcessMasterVolume"},
{3, nullptr, "SetAudioInsProcessMasterVolume"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::Audio

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::Audio {
class AudInA final : public ServiceFramework<AudInA> {
public:
explicit AudInA();
};
} // namespace Service::Audio

View File

@@ -2,10 +2,16 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/audio/audctl.h"
#include "core/hle/service/audio/auddbg.h"
#include "core/hle/service/audio/audin_a.h"
#include "core/hle/service/audio/audin_u.h"
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/audio/audout_a.h"
#include "core/hle/service/audio/audout_u.h"
#include "core/hle/service/audio/audrec_a.h"
#include "core/hle/service/audio/audrec_u.h"
#include "core/hle/service/audio/audren_a.h"
#include "core/hle/service/audio/audren_u.h"
#include "core/hle/service/audio/codecctl.h"
#include "core/hle/service/audio/hwopus.h"
@@ -13,12 +19,22 @@
namespace Service::Audio {
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<AudCtl>()->InstallAsService(service_manager);
std::make_shared<AudOutA>()->InstallAsService(service_manager);
std::make_shared<AudOutU>()->InstallAsService(service_manager);
std::make_shared<AudInA>()->InstallAsService(service_manager);
std::make_shared<AudInU>()->InstallAsService(service_manager);
std::make_shared<AudRecA>()->InstallAsService(service_manager);
std::make_shared<AudRecU>()->InstallAsService(service_manager);
std::make_shared<AudRenA>()->InstallAsService(service_manager);
std::make_shared<AudRenU>()->InstallAsService(service_manager);
std::make_shared<CodecCtl>()->InstallAsService(service_manager);
std::make_shared<HwOpus>()->InstallAsService(service_manager);
std::make_shared<AudDbg>("audin:d")->InstallAsService(service_manager);
std::make_shared<AudDbg>("audout:d")->InstallAsService(service_manager);
std::make_shared<AudDbg>("audrec:d")->InstallAsService(service_manager);
std::make_shared<AudDbg>("audren:d")->InstallAsService(service_manager);
}
} // namespace Service::Audio

View File

@@ -0,0 +1,26 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/audio/audout_a.h"
namespace Service::Audio {
AudOutA::AudOutA() : ServiceFramework{"audout:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendAudioOuts"},
{1, nullptr, "RequestResumeAudioOuts"},
{2, nullptr, "GetAudioOutsProcessMasterVolume"},
{3, nullptr, "SetAudioOutsProcessMasterVolume"},
{4, nullptr, "GetAudioOutsProcessRecordVolume"},
{5, nullptr, "SetAudioOutsProcessRecordVolume"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::Audio

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@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::Audio {
class AudOutA final : public ServiceFramework<AudOutA> {
public:
explicit AudOutA();
};
} // namespace Service::Audio

View File

@@ -194,7 +194,7 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
// TODO(bunnei): Support more than one IAudioOut interface. When we add this, ListAudioOutsImpl
// will likely need to be updated as well.
ASSERT_MSG(!audio_out_interface, "Unimplemented");
audio_out_interface = std::make_shared<IAudioOut>(std::move(params), *audio_core);
audio_out_interface = std::make_shared<IAudioOut>(params, *audio_core);
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
rb.Push(RESULT_SUCCESS);

View File

@@ -0,0 +1,22 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/audio/audrec_a.h"
namespace Service::Audio {
AudRecA::AudRecA() : ServiceFramework{"audrec:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendFinalOutputRecorders"},
{1, nullptr, "RequestResumeFinalOutputRecorders"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::Audio

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::Audio {
class AudRecA final : public ServiceFramework<AudRecA> {
public:
explicit AudRecA();
};
} // namespace Service::Audio

View File

@@ -0,0 +1,28 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/audio/audren_a.h"
namespace Service::Audio {
AudRenA::AudRenA() : ServiceFramework{"audren:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendAudioRenderers"},
{1, nullptr, "RequestResumeAudioRenderers"},
{2, nullptr, "GetAudioRenderersProcessMasterVolume"},
{3, nullptr, "SetAudioRenderersProcessMasterVolume"},
{4, nullptr, "RegisterAppletResourceUserId"},
{5, nullptr, "UnregisterAppletResourceUserId"},
{6, nullptr, "GetAudioRenderersProcessRecordVolume"},
{7, nullptr, "SetAudioRenderersProcessRecordVolume"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::Audio

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::Audio {
class AudRenA final : public ServiceFramework<AudRenA> {
public:
explicit AudRenA();
};
} // namespace Service::Audio

View File

@@ -0,0 +1,75 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/fgm/fgm.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::FGM {
class IRequest final : public ServiceFramework<IRequest> {
public:
explicit IRequest() : ServiceFramework{"IRequest"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
{1, nullptr, "Set"},
{2, nullptr, "Get"},
{3, nullptr, "Cancel"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class FGM final : public ServiceFramework<FGM> {
public:
explicit FGM(const char* name) : ServiceFramework{name} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &FGM::Initialize, "Initialize"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void Initialize(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IRequest>();
LOG_DEBUG(Service_FGM, "called");
}
};
class FGM_DBG final : public ServiceFramework<FGM_DBG> {
public:
explicit FGM_DBG() : ServiceFramework{"fgm:dbg"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
{1, nullptr, "Read"},
{2, nullptr, "Cancel"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<FGM>("fgm")->InstallAsService(sm);
std::make_shared<FGM>("fgm:0")->InstallAsService(sm);
std::make_shared<FGM>("fgm:9")->InstallAsService(sm);
std::make_shared<FGM_DBG>()->InstallAsService(sm);
}
} // namespace Service::FGM

View File

@@ -0,0 +1,15 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::FGM {
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::FGM

View File

@@ -97,7 +97,9 @@ u32 nvhost_ctrl_gpu::GetTPCMasks(const std::vector<u8>& input, std::vector<u8>&
u32 nvhost_ctrl_gpu::GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called");
IoctlActiveSlotMask params{};
std::memcpy(&params, input.data(), input.size());
if (input.size() > 0) {
std::memcpy(&params, input.data(), input.size());
}
params.slot = 0x07;
params.mask = 0x01;
std::memcpy(output.data(), &params, output.size());
@@ -107,7 +109,9 @@ u32 nvhost_ctrl_gpu::GetActiveSlotMask(const std::vector<u8>& input, std::vector
u32 nvhost_ctrl_gpu::ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called");
IoctlZcullGetCtxSize params{};
std::memcpy(&params, input.data(), input.size());
if (input.size() > 0) {
std::memcpy(&params, input.data(), input.size());
}
params.size = 0x1;
std::memcpy(output.data(), &params, output.size());
return 0;
@@ -116,7 +120,11 @@ u32 nvhost_ctrl_gpu::ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u
u32 nvhost_ctrl_gpu::ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called");
IoctlNvgpuGpuZcullGetInfoArgs params{};
std::memcpy(&params, input.data(), input.size());
if (input.size() > 0) {
std::memcpy(&params, input.data(), input.size());
}
params.width_align_pixels = 0x20;
params.height_align_pixels = 0x20;
params.pixel_squares_by_aliquots = 0x400;

View File

@@ -132,9 +132,12 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}",
params.address, params.num_entries, params.flags);
auto entries = std::vector<IoctlGpfifoEntry>();
entries.resize(params.num_entries);
std::memcpy(&entries[0], &input.data()[sizeof(IoctlSubmitGpfifo)],
ASSERT_MSG(input.size() ==
sizeof(IoctlSubmitGpfifo) + params.num_entries * sizeof(IoctlGpfifoEntry),
"Incorrect input size");
std::vector<IoctlGpfifoEntry> entries(params.num_entries);
std::memcpy(entries.data(), &input[sizeof(IoctlSubmitGpfifo)],
params.num_entries * sizeof(IoctlGpfifoEntry));
for (auto entry : entries) {
Tegra::GPUVAddr va_addr = entry.Address();

View File

@@ -0,0 +1,64 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "core/hle/service/pcie/pcie.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::PCIe {
class ISession final : public ServiceFramework<ISession> {
public:
explicit ISession() : ServiceFramework{"ISession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "QueryFunctions"},
{1, nullptr, "AcquireFunction"},
{2, nullptr, "ReleaseFunction"},
{3, nullptr, "GetFunctionState"},
{4, nullptr, "GetBarProfile"},
{5, nullptr, "ReadConfig"},
{6, nullptr, "WriteConfig"},
{7, nullptr, "ReadBarRegion"},
{8, nullptr, "WriteBarRegion"},
{9, nullptr, "FindCapability"},
{10, nullptr, "FindExtendedCapability"},
{11, nullptr, "MapDma"},
{12, nullptr, "UnmapDma"},
{13, nullptr, "UnmapDmaBusAddress"},
{14, nullptr, "GetDmaBusAddress"},
{15, nullptr, "GetDmaBusAddressRange"},
{16, nullptr, "SetDmaEnable"},
{17, nullptr, "AcquireIrq"},
{18, nullptr, "ReleaseIrq"},
{19, nullptr, "SetIrqEnable"},
{20, nullptr, "SetAspmEnable"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class PCIe final : public ServiceFramework<PCIe> {
public:
explicit PCIe() : ServiceFramework{"pcie"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RegisterClassDriver"},
{1, nullptr, "QueryFunctionsUnregistered"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<PCIe>()->InstallAsService(sm);
}
} // namespace Service::PCIe

View File

@@ -0,0 +1,15 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::PCIe {
void InstallInterfaces(SM::ServiceManager& sm);
} // namespace Service::PCIe

View File

@@ -27,6 +27,7 @@
#include "core/hle/service/es/es.h"
#include "core/hle/service/eupld/eupld.h"
#include "core/hle/service/fatal/fatal.h"
#include "core/hle/service/fgm/fgm.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/grc/grc.h"
@@ -44,6 +45,7 @@
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/pcie/pcie.h"
#include "core/hle/service/pctl/pctl.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/prepo/prepo.h"
@@ -208,6 +210,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
ES::InstallInterfaces(*sm);
EUPLD::InstallInterfaces(*sm);
Fatal::InstallInterfaces(*sm);
FGM::InstallInterfaces(*sm);
FileSystem::InstallInterfaces(*sm);
Friend::InstallInterfaces(*sm);
GRC::InstallInterfaces(*sm);
@@ -225,6 +228,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
NIM::InstallInterfaces(*sm);
NS::InstallInterfaces(*sm);
Nvidia::InstallInterfaces(*sm);
PCIe::InstallInterfaces(*sm);
PCTL::InstallInterfaces(*sm);
PlayReport::InstallInterfaces(*sm);
PM::InstallInterfaces(*sm);

View File

@@ -5,10 +5,9 @@
#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/hid/hid.h"
#include "core/settings.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#include "core/frontend/emu_window.h"
namespace Settings {
Values values = {};
@@ -20,9 +19,8 @@ void Apply() {
VideoCore::g_toggle_framelimit_enabled = values.toggle_framelimit;
if (VideoCore::g_emu_window) {
auto layout = VideoCore::g_emu_window->GetFramebufferLayout();
VideoCore::g_emu_window->UpdateCurrentFramebufferLayout(layout.width, layout.height);
if (VideoCore::g_renderer) {
VideoCore::g_renderer->UpdateCurrentFramebufferLayout();
}
Service::HID::ReloadInputDevices();

View File

@@ -137,6 +137,11 @@ struct Values {
std::string log_filter;
// Audio
std::string sink_id;
std::string audio_device_id;
float volume;
// Debugging
bool use_gdbstub;
u16 gdbstub_port;

View File

@@ -40,6 +40,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
case RenderTargetFormat::RGBA8_UNORM:
case RenderTargetFormat::RGB10_A2_UNORM:
case RenderTargetFormat::BGRA8_UNORM:
case RenderTargetFormat::R32_FLOAT:
return 4;
default:
UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));

View File

@@ -29,6 +29,7 @@ enum class RenderTargetFormat : u32 {
RG16_UINT = 0xDD,
RG16_FLOAT = 0xDE,
R11G11B10_FLOAT = 0xE0,
R32_FLOAT = 0xE5,
R16_FLOAT = 0xF2,
R8_UNORM = 0xF3,
};

View File

@@ -102,11 +102,11 @@ bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
if (taken) {
// Ignore the delay slot if the branch has the annul bit.
if (opcode.branch_annul) {
pc = base_address + (opcode.immediate << 2);
pc = base_address + opcode.GetBranchTarget();
return true;
}
delayed_pc = base_address + (opcode.immediate << 2);
delayed_pc = base_address + opcode.GetBranchTarget();
// Execute one more instruction due to the delay slot.
return Step(code, true);
}

View File

@@ -91,6 +91,10 @@ private:
u32 GetBitfieldMask() const {
return (1 << bf_size) - 1;
}
s32 GetBranchTarget() const {
return static_cast<s32>(immediate * sizeof(u32));
}
};
union MethodAddress {

View File

@@ -2,14 +2,22 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <atomic>
#include <memory>
#include "core/frontend/emu_window.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/video_core.h"
RendererBase::RendererBase(EmuWindow& window) : render_window{window} {}
RendererBase::~RendererBase() = default;
void RendererBase::UpdateCurrentFramebufferLayout() {
const Layout::FramebufferLayout& layout = render_window.GetFramebufferLayout();
render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
}
void RendererBase::RefreshRasterizerSetting() {
if (rasterizer == nullptr) {
rasterizer = std::make_unique<RasterizerOpenGL>();
rasterizer = std::make_unique<RasterizerOpenGL>(render_window);
}
}

View File

@@ -18,23 +18,21 @@ public:
/// Used to reference a framebuffer
enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture };
virtual ~RendererBase() {}
explicit RendererBase(EmuWindow& window);
virtual ~RendererBase();
/// Swap buffers (render frame)
virtual void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) = 0;
/**
* Set the emulator window to use for renderer
* @param window EmuWindow handle to emulator window to use for rendering
*/
virtual void SetWindow(EmuWindow* window) = 0;
/// Initialize the renderer
virtual bool Init() = 0;
/// Shutdown the renderer
virtual void ShutDown() = 0;
/// Updates the framebuffer layout of the contained render window handle.
void UpdateCurrentFramebufferLayout();
// Getter/setter functions:
// ------------------------
@@ -53,9 +51,8 @@ public:
void RefreshRasterizerSetting();
protected:
EmuWindow& render_window; ///< Reference to the render window handle.
std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
int m_current_frame = 0; ///< Current frame, should be set by the renderer
private:
};

View File

@@ -14,7 +14,6 @@
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/frontend/emu_window.h"
#include "core/hle/kernel/process.h"
@@ -37,7 +36,7 @@ MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255));
MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
RasterizerOpenGL::RasterizerOpenGL() {
RasterizerOpenGL::RasterizerOpenGL(EmuWindow& window) : emu_window{window} {
// Create sampler objects
for (size_t i = 0; i < texture_samplers.size(); ++i) {
texture_samplers[i].Create();
@@ -395,7 +394,7 @@ void RasterizerOpenGL::Clear() {
if (clear_mask == 0)
return;
ScopeAcquireGLContext acquire_context;
ScopeAcquireGLContext acquire_context{emu_window};
auto [dirty_color_surface, dirty_depth_surface] =
ConfigureFramebuffers(use_color_fb, use_depth_fb);
@@ -425,7 +424,7 @@ void RasterizerOpenGL::DrawArrays() {
MICROPROFILE_SCOPE(OpenGL_Drawing);
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
ScopeAcquireGLContext acquire_context;
ScopeAcquireGLContext acquire_context{emu_window};
auto [dirty_color_surface, dirty_depth_surface] =
ConfigureFramebuffers(true, regs.zeta.Address() != 0 && regs.zeta_enable != 0);

View File

@@ -21,11 +21,12 @@
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
class EmuWindow;
struct ScreenInfo;
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
public:
RasterizerOpenGL();
explicit RasterizerOpenGL(EmuWindow& renderer);
~RasterizerOpenGL() override;
void DrawArrays() override;
@@ -144,6 +145,8 @@ private:
RasterizerCacheOpenGL res_cache;
EmuWindow& emu_window;
std::unique_ptr<GLShader::ProgramManager> shader_program_manager;
OGLVertexArray sw_vao;
OGLVertexArray hw_vao;

View File

@@ -232,6 +232,8 @@ struct SurfaceParams {
return PixelFormat::RG16S;
case Tegra::RenderTargetFormat::R16_FLOAT:
return PixelFormat::R16F;
case Tegra::RenderTargetFormat::R32_FLOAT:
return PixelFormat::R32F;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -439,6 +441,7 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::RG32_FLOAT:
case Tegra::RenderTargetFormat::RG16_FLOAT:
case Tegra::RenderTargetFormat::R16_FLOAT:
case Tegra::RenderTargetFormat::R32_FLOAT:
return ComponentType::Float;
case Tegra::RenderTargetFormat::RGBA32_UINT:
case Tegra::RenderTargetFormat::RG16_UINT:

View File

@@ -92,23 +92,23 @@ static std::array<GLfloat, 3 * 2> MakeOrthographicMatrix(const float width, cons
return matrix;
}
ScopeAcquireGLContext::ScopeAcquireGLContext() {
ScopeAcquireGLContext::ScopeAcquireGLContext(EmuWindow& emu_window_) : emu_window{emu_window_} {
if (Settings::values.use_multi_core) {
VideoCore::g_emu_window->MakeCurrent();
emu_window.MakeCurrent();
}
}
ScopeAcquireGLContext::~ScopeAcquireGLContext() {
if (Settings::values.use_multi_core) {
VideoCore::g_emu_window->DoneCurrent();
emu_window.DoneCurrent();
}
}
RendererOpenGL::RendererOpenGL() = default;
RendererOpenGL::RendererOpenGL(EmuWindow& window) : RendererBase{window} {}
RendererOpenGL::~RendererOpenGL() = default;
/// Swap buffers (render frame)
void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) {
ScopeAcquireGLContext acquire_context;
ScopeAcquireGLContext acquire_context{render_window};
Core::System::GetInstance().perf_stats.EndSystemFrame();
@@ -130,10 +130,10 @@ void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&
// Load the framebuffer from memory, draw it to the screen, and swap buffers
LoadFBToScreenInfo(*framebuffer, screen_info);
DrawScreen();
render_window->SwapBuffers();
render_window.SwapBuffers();
}
render_window->PollEvents();
render_window.PollEvents();
Core::System::GetInstance().frame_limiter.DoFrameLimiting(CoreTiming::GetGlobalTimeUs());
Core::System::GetInstance().perf_stats.BeginSystemFrame();
@@ -356,7 +356,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
* Draws the emulated screens to the emulator window.
*/
void RendererOpenGL::DrawScreen() {
const auto& layout = render_window->GetFramebufferLayout();
const auto& layout = render_window.GetFramebufferLayout();
const auto& screen = layout.screen;
glViewport(0, 0, layout.width, layout.height);
@@ -380,14 +380,6 @@ void RendererOpenGL::DrawScreen() {
/// Updates the framerate
void RendererOpenGL::UpdateFramerate() {}
/**
* Set the emulator window to use for renderer
* @param window EmuWindow handle to emulator window to use for rendering
*/
void RendererOpenGL::SetWindow(EmuWindow* window) {
render_window = window;
}
static const char* GetSource(GLenum source) {
#define RET(s) \
case GL_DEBUG_SOURCE_##s: \
@@ -445,7 +437,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum
/// Initialize the renderer
bool RendererOpenGL::Init() {
ScopeAcquireGLContext acquire_context;
ScopeAcquireGLContext acquire_context{render_window};
if (GLAD_GL_KHR_debug) {
glEnable(GL_DEBUG_OUTPUT);

View File

@@ -34,24 +34,21 @@ struct ScreenInfo {
/// Helper class to acquire/release OpenGL context within a given scope
class ScopeAcquireGLContext : NonCopyable {
public:
ScopeAcquireGLContext();
explicit ScopeAcquireGLContext(EmuWindow& window);
~ScopeAcquireGLContext();
private:
EmuWindow& emu_window;
};
class RendererOpenGL : public RendererBase {
public:
RendererOpenGL();
explicit RendererOpenGL(EmuWindow& window);
~RendererOpenGL() override;
/// Swap buffers (render frame)
void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) override;
/**
* Set the emulator window to use for renderer
* @param window EmuWindow handle to emulator window to use for rendering
*/
void SetWindow(EmuWindow* window) override;
/// Initialize the renderer
bool Init() override;
@@ -72,8 +69,6 @@ private:
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a,
const TextureInfo& texture);
EmuWindow* render_window; ///< Handle to render window
OpenGLState state;
// OpenGL object IDs

View File

@@ -13,16 +13,13 @@
namespace VideoCore {
EmuWindow* g_emu_window = nullptr; ///< Frontend emulator window
std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
std::atomic<bool> g_toggle_framelimit_enabled;
/// Initialize the video core
bool Init(EmuWindow* emu_window) {
g_emu_window = emu_window;
g_renderer = std::make_unique<RendererOpenGL>();
g_renderer->SetWindow(g_emu_window);
bool Init(EmuWindow& emu_window) {
g_renderer = std::make_unique<RendererOpenGL>(emu_window);
if (g_renderer->Init()) {
LOG_DEBUG(Render, "initialized OK");
} else {

View File

@@ -18,7 +18,6 @@ namespace VideoCore {
enum class Renderer { Software, OpenGL };
extern std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
extern EmuWindow* g_emu_window; ///< Emu window
// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
// qt ui)
@@ -28,7 +27,7 @@ extern std::atomic<bool> g_toggle_framelimit_enabled;
void Start();
/// Initialize the video core
bool Init(EmuWindow* emu_window);
bool Init(EmuWindow& emu_window);
/// Shutdown the video core
void Shutdown();

View File

@@ -11,6 +11,8 @@ add_executable(yuzu
bootmanager.h
configuration/config.cpp
configuration/config.h
configuration/configure_audio.cpp
configuration/configure_audio.h
configuration/configure_debug.cpp
configuration/configure_debug.h
configuration/configure_dialog.cpp
@@ -55,6 +57,7 @@ add_executable(yuzu
set(UIS
aboutdialog.ui
configuration/configure.ui
configuration/configure_audio.ui
configuration/configure_debug.ui
configuration/configure_general.ui
configuration/configure_graphics.ui

View File

@@ -92,6 +92,13 @@ void Config::ReadValues() {
Settings::values.bg_blue = qt_config->value("bg_blue", 0.0).toFloat();
qt_config->endGroup();
qt_config->beginGroup("Audio");
Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString();
Settings::values.audio_device_id =
qt_config->value("output_device", "auto").toString().toStdString();
Settings::values.volume = qt_config->value("volume", 1).toFloat();
qt_config->endGroup();
qt_config->beginGroup("Data Storage");
Settings::values.use_virtual_sd = qt_config->value("use_virtual_sd", true).toBool();
qt_config->endGroup();
@@ -195,6 +202,12 @@ void Config::SaveValues() {
qt_config->setValue("bg_blue", (double)Settings::values.bg_blue);
qt_config->endGroup();
qt_config->beginGroup("Audio");
qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id));
qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id));
qt_config->setValue("volume", Settings::values.volume);
qt_config->endGroup();
qt_config->beginGroup("Data Storage");
qt_config->setValue("use_virtual_sd", Settings::values.use_virtual_sd);
qt_config->endGroup();

View File

@@ -34,11 +34,16 @@
<string>Input</string>
</attribute>
</widget>
<widget class="ConfigureGraphics" name="graphicsTab">
<attribute name="title">
<string>Graphics</string>
</attribute>
</widget>
<widget class="ConfigureGraphics" name="graphicsTab">
<attribute name="title">
<string>Graphics</string>
</attribute>
</widget>
<widget class="ConfigureAudio" name="audioTab">
<attribute name="title">
<string>Audio</string>
</attribute>
</widget>
<widget class="ConfigureDebug" name="debugTab">
<attribute name="title">
<string>Debug</string>
@@ -68,6 +73,12 @@
<header>configuration/configure_system.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureAudio</class>
<extends>QWidget</extends>
<header>configuration/configure_audio.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureDebug</class>
<extends>QWidget</extends>

View File

@@ -0,0 +1,90 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_audio.h"
#include "yuzu/configuration/configure_audio.h"
ConfigureAudio::ConfigureAudio(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()) {
ui->setupUi(this);
ui->output_sink_combo_box->clear();
ui->output_sink_combo_box->addItem("auto");
for (const auto& sink_detail : AudioCore::g_sink_details) {
ui->output_sink_combo_box->addItem(sink_detail.id);
}
connect(ui->volume_slider, &QSlider::valueChanged, [this] {
ui->volume_indicator->setText(tr("%1 %").arg(ui->volume_slider->sliderPosition()));
});
this->setConfiguration();
connect(ui->output_sink_combo_box,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
&ConfigureAudio::updateAudioDevices);
ui->output_sink_combo_box->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->audio_device_combo_box->setEnabled(!Core::System::GetInstance().IsPoweredOn());
}
ConfigureAudio::~ConfigureAudio() = default;
void ConfigureAudio::setConfiguration() {
int new_sink_index = 0;
for (int index = 0; index < ui->output_sink_combo_box->count(); index++) {
if (ui->output_sink_combo_box->itemText(index).toStdString() == Settings::values.sink_id) {
new_sink_index = index;
break;
}
}
ui->output_sink_combo_box->setCurrentIndex(new_sink_index);
// The device list cannot be pre-populated (nor listed) until the output sink is known.
updateAudioDevices(new_sink_index);
int new_device_index = -1;
for (int index = 0; index < ui->audio_device_combo_box->count(); index++) {
if (ui->audio_device_combo_box->itemText(index).toStdString() ==
Settings::values.audio_device_id) {
new_device_index = index;
break;
}
}
ui->audio_device_combo_box->setCurrentIndex(new_device_index);
ui->volume_slider->setValue(Settings::values.volume * ui->volume_slider->maximum());
ui->volume_indicator->setText(tr("%1 %").arg(ui->volume_slider->sliderPosition()));
}
void ConfigureAudio::applyConfiguration() {
Settings::values.sink_id =
ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
.toStdString();
Settings::values.audio_device_id =
ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex())
.toStdString();
Settings::values.volume =
static_cast<float>(ui->volume_slider->sliderPosition()) / ui->volume_slider->maximum();
}
void ConfigureAudio::updateAudioDevices(int sink_index) {
ui->audio_device_combo_box->clear();
ui->audio_device_combo_box->addItem(AudioCore::auto_device_name);
std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices();
for (const auto& device : device_list) {
ui->audio_device_combo_box->addItem(device.c_str());
}
}
void ConfigureAudio::retranslateUi() {
ui->retranslateUi(this);
}

View File

@@ -0,0 +1,31 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QWidget>
namespace Ui {
class ConfigureAudio;
}
class ConfigureAudio : public QWidget {
Q_OBJECT
public:
explicit ConfigureAudio(QWidget* parent = nullptr);
~ConfigureAudio();
void applyConfiguration();
void retranslateUi();
public slots:
void updateAudioDevices(int sink_index);
private:
void setConfiguration();
std::unique_ptr<Ui::ConfigureAudio> ui;
};

View File

@@ -0,0 +1,130 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureAudio</class>
<widget class="QWidget" name="ConfigureAudio">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>188</width>
<height>246</height>
</rect>
</property>
<layout class="QVBoxLayout">
<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>Audio</string>
</property>
<layout class="QVBoxLayout">
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Output Engine:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="output_sink_combo_box"/>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Audio Device:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="audio_device_combo_box"/>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<property name="topMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Volume:</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QSlider" name="volume_slider">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="maximum">
<number>100</number>
</property>
<property name="pageStep">
<number>10</number>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="volume_indicator">
<property name="minimumSize">
<size>
<width>32</width>
<height>0</height>
</size>
</property>
<property name="text">
<string>0 %</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<spacer>
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>167</width>
<height>55</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

View File

@@ -21,6 +21,7 @@ void ConfigureDialog::applyConfiguration() {
ui->systemTab->applyConfiguration();
ui->inputTab->applyConfiguration();
ui->graphicsTab->applyConfiguration();
ui->audioTab->applyConfiguration();
ui->debugTab->applyConfiguration();
Settings::Apply();
}

View File

@@ -402,7 +402,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
system.SetGPUDebugContext(debug_context);
const Core::System::ResultStatus result{system.Load(render_window, filename.toStdString())};
const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
render_window->DoneCurrent();

View File

@@ -105,6 +105,11 @@ void Config::ReadValues() {
Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0);
Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 0.0);
// Audio
Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto");
Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto");
Settings::values.volume = sdl2_config->GetReal("Audio", "volume", 1);
// Data Storage
Settings::values.use_virtual_sd =
sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);

View File

@@ -143,19 +143,17 @@ swap_screen =
[Audio]
# Which audio output engine to use.
# auto (default): Auto-select, null: No audio output, sdl2: SDL2 (if available)
# auto (default): Auto-select, null: No audio output, cubeb: Cubeb audio engine (if available)
output_engine =
# Whether or not to enable the audio-stretching post-processing effect.
# This effect adjusts audio speed to match emulation speed and helps prevent audio stutter,
# at the cost of increasing audio latency.
# 0: No, 1 (default): Yes
enable_audio_stretching =
# Which audio device to use.
# auto (default): Auto-select
output_device =
# Output volume.
# 1.0 (default): 100%, 0.0; mute
volume =
[Data Storage]
# Whether to create a virtual SD card.
# 1 (default): Yes, 0: No

View File

@@ -162,7 +162,7 @@ int main(int argc, char** argv) {
SCOPE_EXIT({ system.Shutdown(); });
const Core::System::ResultStatus load_result{system.Load(emu_window.get(), filepath)};
const Core::System::ResultStatus load_result{system.Load(*emu_window, filepath)};
switch (load_result) {
case Core::System::ResultStatus::ErrorGetLoader: