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__refs_pul
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__refs_pul
| Author | SHA1 | Date | |
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40e39ddd46 | ||
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075155022e | ||
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8f8c0b69dc |
@@ -65,7 +65,7 @@ python3 .ci/scripts/windows/scan_dll.py package/*.exe package/imageformats/*.dll
|
||||
# copy FFmpeg libraries
|
||||
EXTERNALS_PATH="$(pwd)/build/externals"
|
||||
FFMPEG_DLL_PATH="$(find "${EXTERNALS_PATH}" -maxdepth 1 -type d | grep 'ffmpeg-')/bin"
|
||||
find ${FFMPEG_DLL_PATH} -type f -regex ".*\.dll" -exec cp -v {} package/ ';'
|
||||
find ${FFMPEG_DLL_PATH} -type f -regex ".*\.dll" -exec cp -nv {} package/ ';'
|
||||
|
||||
# copy libraries from yuzu.exe path
|
||||
find "$(pwd)/build/bin/" -type f -regex ".*\.dll" -exec cp -v {} package/ ';'
|
||||
|
||||
2
.github/workflows/ci.yml
vendored
2
.github/workflows/ci.yml
vendored
@@ -13,7 +13,7 @@ jobs:
|
||||
container: yuzuemu/build-environments:linux-transifex
|
||||
if: ${{ github.repository == 'yuzu-emu/yuzu' && !github.head_ref }}
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
submodules: recursive
|
||||
fetch-depth: 0
|
||||
|
||||
10
.github/workflows/verify.yml
vendored
10
.github/workflows/verify.yml
vendored
@@ -12,7 +12,7 @@ jobs:
|
||||
image: yuzuemu/build-environments:linux-clang-format
|
||||
options: -u 1001
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
submodules: false
|
||||
- name: 'Verify Formatting'
|
||||
@@ -35,12 +35,12 @@ jobs:
|
||||
image: yuzuemu/build-environments:${{ matrix.image }}
|
||||
options: -u 1001
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
submodules: recursive
|
||||
fetch-depth: 0
|
||||
- name: Set up cache
|
||||
uses: actions/cache@v2
|
||||
uses: actions/cache@v3
|
||||
id: ccache-restore
|
||||
with:
|
||||
path: ~/.ccache
|
||||
@@ -69,7 +69,7 @@ jobs:
|
||||
runs-on: windows-2019
|
||||
steps:
|
||||
- name: Set up cache
|
||||
uses: actions/cache@v2
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: ~/.buildcache
|
||||
key: ${{ runner.os }}-msvc-${{ github.sha }}
|
||||
@@ -89,7 +89,7 @@ jobs:
|
||||
echo %PATH% >> %GITHUB_PATH%
|
||||
- name: Set up MSVC
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
submodules: recursive
|
||||
fetch-depth: 0
|
||||
|
||||
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 7f84870712...1f0a43753e
@@ -2,6 +2,7 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
#include "audio_core/audio_out.h"
|
||||
@@ -88,9 +89,12 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing_, Core::Memor
|
||||
stream = audio_out->OpenStream(
|
||||
core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
|
||||
fmt::format("AudioRenderer-Instance{}", instance_number), std::move(release_callback));
|
||||
process_event = Core::Timing::CreateEvent(
|
||||
fmt::format("AudioRenderer-Instance{}-Process", instance_number),
|
||||
[this](std::uintptr_t, std::chrono::nanoseconds) { ReleaseAndQueueBuffers(); });
|
||||
process_event =
|
||||
Core::Timing::CreateEvent(fmt::format("AudioRenderer-Instance{}-Process", instance_number),
|
||||
[this](std::uintptr_t, s64, std::chrono::nanoseconds) {
|
||||
ReleaseAndQueueBuffers();
|
||||
return std::nullopt;
|
||||
});
|
||||
for (s32 i = 0; i < NUM_BUFFERS; ++i) {
|
||||
QueueMixedBuffer(i);
|
||||
}
|
||||
|
||||
@@ -34,9 +34,10 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing_, u32 sample_rate_, Format
|
||||
ReleaseCallback&& release_callback_, SinkStream& sink_stream_, std::string&& name_)
|
||||
: sample_rate{sample_rate_}, format{format_}, release_callback{std::move(release_callback_)},
|
||||
sink_stream{sink_stream_}, core_timing{core_timing_}, name{std::move(name_)} {
|
||||
release_event =
|
||||
Core::Timing::CreateEvent(name, [this](std::uintptr_t, std::chrono::nanoseconds ns_late) {
|
||||
release_event = Core::Timing::CreateEvent(
|
||||
name, [this](std::uintptr_t, s64 time, std::chrono::nanoseconds ns_late) {
|
||||
ReleaseActiveBuffer(ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -101,15 +101,15 @@ struct ResolutionScalingInfo {
|
||||
}
|
||||
};
|
||||
|
||||
/** The BasicSetting class is a simple resource manager. It defines a label and default value
|
||||
* alongside the actual value of the setting for simpler and less-error prone use with frontend
|
||||
* configurations. Setting a default value and label is required, though subclasses may deviate from
|
||||
* this requirement.
|
||||
/** The Setting class is a simple resource manager. It defines a label and default value alongside
|
||||
* the actual value of the setting for simpler and less-error prone use with frontend
|
||||
* configurations. Specifying a default value and label is required. A minimum and maximum range can
|
||||
* be specified for sanitization.
|
||||
*/
|
||||
template <typename Type>
|
||||
class BasicSetting {
|
||||
class Setting {
|
||||
protected:
|
||||
BasicSetting() = default;
|
||||
Setting() = default;
|
||||
|
||||
/**
|
||||
* Only sets the setting to the given initializer, leaving the other members to their default
|
||||
@@ -117,7 +117,7 @@ protected:
|
||||
*
|
||||
* @param global_val Initial value of the setting
|
||||
*/
|
||||
explicit BasicSetting(const Type& global_val) : global{global_val} {}
|
||||
explicit Setting(const Type& val) : value{val} {}
|
||||
|
||||
public:
|
||||
/**
|
||||
@@ -126,9 +126,22 @@ public:
|
||||
* @param default_val Intial value of the setting, and default value of the setting
|
||||
* @param name Label for the setting
|
||||
*/
|
||||
explicit BasicSetting(const Type& default_val, const std::string& name)
|
||||
: default_value{default_val}, global{default_val}, label{name} {}
|
||||
virtual ~BasicSetting() = default;
|
||||
explicit Setting(const Type& default_val, const std::string& name)
|
||||
: value{default_val}, default_value{default_val}, ranged{false}, label{name} {}
|
||||
virtual ~Setting() = default;
|
||||
|
||||
/**
|
||||
* Sets a default value, minimum value, maximum value, and label.
|
||||
*
|
||||
* @param default_val Intial value of the setting, and default value of the setting
|
||||
* @param min_val Sets the minimum allowed value of the setting
|
||||
* @param max_val Sets the maximum allowed value of the setting
|
||||
* @param name Label for the setting
|
||||
*/
|
||||
explicit Setting(const Type& default_val, const Type& min_val, const Type& max_val,
|
||||
const std::string& name)
|
||||
: value{default_val}, default_value{default_val}, maximum{max_val}, minimum{min_val},
|
||||
ranged{true}, label{name} {}
|
||||
|
||||
/**
|
||||
* Returns a reference to the setting's value.
|
||||
@@ -136,17 +149,17 @@ public:
|
||||
* @returns A reference to the setting
|
||||
*/
|
||||
[[nodiscard]] virtual const Type& GetValue() const {
|
||||
return global;
|
||||
return value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the setting to the given value.
|
||||
*
|
||||
* @param value The desired value
|
||||
* @param val The desired value
|
||||
*/
|
||||
virtual void SetValue(const Type& value) {
|
||||
Type temp{value};
|
||||
std::swap(global, temp);
|
||||
virtual void SetValue(const Type& val) {
|
||||
Type temp{(ranged) ? std::clamp(val, minimum, maximum) : val};
|
||||
std::swap(value, temp);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -170,14 +183,14 @@ public:
|
||||
/**
|
||||
* Assigns a value to the setting.
|
||||
*
|
||||
* @param value The desired setting value
|
||||
* @param val The desired setting value
|
||||
*
|
||||
* @returns A reference to the setting
|
||||
*/
|
||||
virtual const Type& operator=(const Type& value) {
|
||||
Type temp{value};
|
||||
std::swap(global, temp);
|
||||
return global;
|
||||
virtual const Type& operator=(const Type& val) {
|
||||
Type temp{(ranged) ? std::clamp(val, minimum, maximum) : val};
|
||||
std::swap(value, temp);
|
||||
return value;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -186,23 +199,39 @@ public:
|
||||
* @returns A reference to the setting
|
||||
*/
|
||||
explicit virtual operator const Type&() const {
|
||||
return global;
|
||||
return value;
|
||||
}
|
||||
|
||||
protected:
|
||||
Type value{}; ///< The setting
|
||||
const Type default_value{}; ///< The default value
|
||||
Type global{}; ///< The setting
|
||||
const Type maximum{}; ///< Maximum allowed value of the setting
|
||||
const Type minimum{}; ///< Minimum allowed value of the setting
|
||||
const bool ranged; ///< The setting has sanitization ranges
|
||||
const std::string label{}; ///< The setting's label
|
||||
};
|
||||
|
||||
/**
|
||||
* BasicRangedSetting class is intended for use with quantifiable settings that need a more
|
||||
* restrictive range than implicitly defined by its type. Implements a minimum and maximum that is
|
||||
* simply used to sanitize SetValue and the assignment overload.
|
||||
* The SwitchableSetting class is a slightly more complex version of the Setting class. This adds a
|
||||
* custom setting to switch to when a guest application specifically requires it. The effect is that
|
||||
* other components of the emulator can access the setting's intended value without any need for the
|
||||
* component to ask whether the custom or global setting is needed at the moment.
|
||||
*
|
||||
* By default, the global setting is used.
|
||||
*/
|
||||
template <typename Type>
|
||||
class BasicRangedSetting : virtual public BasicSetting<Type> {
|
||||
class SwitchableSetting : virtual public Setting<Type> {
|
||||
public:
|
||||
/**
|
||||
* Sets a default value, label, and setting value.
|
||||
*
|
||||
* @param default_val Intial value of the setting, and default value of the setting
|
||||
* @param name Label for the setting
|
||||
*/
|
||||
explicit SwitchableSetting(const Type& default_val, const std::string& name)
|
||||
: Setting<Type>{default_val, name} {}
|
||||
virtual ~SwitchableSetting() = default;
|
||||
|
||||
/**
|
||||
* Sets a default value, minimum value, maximum value, and label.
|
||||
*
|
||||
@@ -211,57 +240,9 @@ public:
|
||||
* @param max_val Sets the maximum allowed value of the setting
|
||||
* @param name Label for the setting
|
||||
*/
|
||||
explicit BasicRangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
|
||||
const std::string& name)
|
||||
: BasicSetting<Type>{default_val, name}, minimum{min_val}, maximum{max_val} {}
|
||||
virtual ~BasicRangedSetting() = default;
|
||||
|
||||
/**
|
||||
* Like BasicSetting's SetValue, except value is clamped to the range of the setting.
|
||||
*
|
||||
* @param value The desired value
|
||||
*/
|
||||
void SetValue(const Type& value) override {
|
||||
this->global = std::clamp(value, minimum, maximum);
|
||||
}
|
||||
|
||||
/**
|
||||
* Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
|
||||
*
|
||||
* @param value The desired value
|
||||
* @returns A reference to the setting's value
|
||||
*/
|
||||
const Type& operator=(const Type& value) override {
|
||||
this->global = std::clamp(value, minimum, maximum);
|
||||
return this->global;
|
||||
}
|
||||
|
||||
const Type minimum; ///< Minimum allowed value of the setting
|
||||
const Type maximum; ///< Maximum allowed value of the setting
|
||||
};
|
||||
|
||||
/**
|
||||
* The Setting class is a slightly more complex version of the BasicSetting class. This adds a
|
||||
* custom setting to switch to when a guest application specifically requires it. The effect is that
|
||||
* other components of the emulator can access the setting's intended value without any need for the
|
||||
* component to ask whether the custom or global setting is needed at the moment.
|
||||
*
|
||||
* By default, the global setting is used.
|
||||
*
|
||||
* Like the BasicSetting, this requires setting a default value and label to use.
|
||||
*/
|
||||
template <typename Type>
|
||||
class Setting : virtual public BasicSetting<Type> {
|
||||
public:
|
||||
/**
|
||||
* Sets a default value, label, and setting value.
|
||||
*
|
||||
* @param default_val Intial value of the setting, and default value of the setting
|
||||
* @param name Label for the setting
|
||||
*/
|
||||
explicit Setting(const Type& default_val, const std::string& name)
|
||||
: BasicSetting<Type>(default_val, name) {}
|
||||
virtual ~Setting() = default;
|
||||
explicit SwitchableSetting(const Type& default_val, const Type& min_val, const Type& max_val,
|
||||
const std::string& name)
|
||||
: Setting<Type>{default_val, min_val, max_val, name} {}
|
||||
|
||||
/**
|
||||
* Tells this setting to represent either the global or custom setting when other member
|
||||
@@ -292,13 +273,13 @@ public:
|
||||
*/
|
||||
[[nodiscard]] virtual const Type& GetValue() const override {
|
||||
if (use_global) {
|
||||
return this->global;
|
||||
return this->value;
|
||||
}
|
||||
return custom;
|
||||
}
|
||||
[[nodiscard]] virtual const Type& GetValue(bool need_global) const {
|
||||
if (use_global || need_global) {
|
||||
return this->global;
|
||||
return this->value;
|
||||
}
|
||||
return custom;
|
||||
}
|
||||
@@ -306,12 +287,12 @@ public:
|
||||
/**
|
||||
* Sets the current setting value depending on the global state.
|
||||
*
|
||||
* @param value The new value
|
||||
* @param val The new value
|
||||
*/
|
||||
void SetValue(const Type& value) override {
|
||||
Type temp{value};
|
||||
void SetValue(const Type& val) override {
|
||||
Type temp{(this->ranged) ? std::clamp(val, this->minimum, this->maximum) : val};
|
||||
if (use_global) {
|
||||
std::swap(this->global, temp);
|
||||
std::swap(this->value, temp);
|
||||
} else {
|
||||
std::swap(custom, temp);
|
||||
}
|
||||
@@ -320,15 +301,15 @@ public:
|
||||
/**
|
||||
* Assigns the current setting value depending on the global state.
|
||||
*
|
||||
* @param value The new value
|
||||
* @param val The new value
|
||||
*
|
||||
* @returns A reference to the current setting value
|
||||
*/
|
||||
const Type& operator=(const Type& value) override {
|
||||
Type temp{value};
|
||||
const Type& operator=(const Type& val) override {
|
||||
Type temp{(this->ranged) ? std::clamp(val, this->minimum, this->maximum) : val};
|
||||
if (use_global) {
|
||||
std::swap(this->global, temp);
|
||||
return this->global;
|
||||
std::swap(this->value, temp);
|
||||
return this->value;
|
||||
}
|
||||
std::swap(custom, temp);
|
||||
return custom;
|
||||
@@ -341,7 +322,7 @@ public:
|
||||
*/
|
||||
virtual explicit operator const Type&() const override {
|
||||
if (use_global) {
|
||||
return this->global;
|
||||
return this->value;
|
||||
}
|
||||
return custom;
|
||||
}
|
||||
@@ -351,75 +332,6 @@ protected:
|
||||
Type custom{}; ///< The custom value of the setting
|
||||
};
|
||||
|
||||
/**
|
||||
* RangedSetting is a Setting that implements a maximum and minimum value for its setting. Intended
|
||||
* for use with quantifiable settings.
|
||||
*/
|
||||
template <typename Type>
|
||||
class RangedSetting final : public BasicRangedSetting<Type>, public Setting<Type> {
|
||||
public:
|
||||
/**
|
||||
* Sets a default value, minimum value, maximum value, and label.
|
||||
*
|
||||
* @param default_val Intial value of the setting, and default value of the setting
|
||||
* @param min_val Sets the minimum allowed value of the setting
|
||||
* @param max_val Sets the maximum allowed value of the setting
|
||||
* @param name Label for the setting
|
||||
*/
|
||||
explicit RangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
|
||||
const std::string& name)
|
||||
: BasicSetting<Type>{default_val, name},
|
||||
BasicRangedSetting<Type>{default_val, min_val, max_val, name}, Setting<Type>{default_val,
|
||||
name} {}
|
||||
virtual ~RangedSetting() = default;
|
||||
|
||||
// The following are needed to avoid a MSVC bug
|
||||
// (source: https://stackoverflow.com/questions/469508)
|
||||
[[nodiscard]] const Type& GetValue() const override {
|
||||
return Setting<Type>::GetValue();
|
||||
}
|
||||
[[nodiscard]] const Type& GetValue(bool need_global) const override {
|
||||
return Setting<Type>::GetValue(need_global);
|
||||
}
|
||||
explicit operator const Type&() const override {
|
||||
if (this->use_global) {
|
||||
return this->global;
|
||||
}
|
||||
return this->custom;
|
||||
}
|
||||
|
||||
/**
|
||||
* Like BasicSetting's SetValue, except value is clamped to the range of the setting. Sets the
|
||||
* appropriate value depending on the global state.
|
||||
*
|
||||
* @param value The desired value
|
||||
*/
|
||||
void SetValue(const Type& value) override {
|
||||
const Type temp = std::clamp(value, this->minimum, this->maximum);
|
||||
if (this->use_global) {
|
||||
this->global = temp;
|
||||
}
|
||||
this->custom = temp;
|
||||
}
|
||||
|
||||
/**
|
||||
* Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
|
||||
* Uses the appropriate value depending on the global state.
|
||||
*
|
||||
* @param value The desired value
|
||||
* @returns A reference to the setting's value
|
||||
*/
|
||||
const Type& operator=(const Type& value) override {
|
||||
const Type temp = std::clamp(value, this->minimum, this->maximum);
|
||||
if (this->use_global) {
|
||||
this->global = temp;
|
||||
return this->global;
|
||||
}
|
||||
this->custom = temp;
|
||||
return this->custom;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* The InputSetting class allows for getting a reference to either the global or custom members.
|
||||
* This is required as we cannot easily modify the values of user-defined types within containers
|
||||
@@ -431,7 +343,7 @@ template <typename Type>
|
||||
class InputSetting final {
|
||||
public:
|
||||
InputSetting() = default;
|
||||
explicit InputSetting(Type val) : BasicSetting<Type>(val) {}
|
||||
explicit InputSetting(Type val) : Setting<Type>(val) {}
|
||||
~InputSetting() = default;
|
||||
void SetGlobal(bool to_global) {
|
||||
use_global = to_global;
|
||||
@@ -459,175 +371,175 @@ struct TouchFromButtonMap {
|
||||
|
||||
struct Values {
|
||||
// Audio
|
||||
BasicSetting<std::string> audio_device_id{"auto", "output_device"};
|
||||
BasicSetting<std::string> sink_id{"auto", "output_engine"};
|
||||
BasicSetting<bool> audio_muted{false, "audio_muted"};
|
||||
RangedSetting<u8> volume{100, 0, 100, "volume"};
|
||||
Setting<std::string> audio_device_id{"auto", "output_device"};
|
||||
Setting<std::string> sink_id{"auto", "output_engine"};
|
||||
Setting<bool> audio_muted{false, "audio_muted"};
|
||||
SwitchableSetting<u8> volume{100, 0, 100, "volume"};
|
||||
|
||||
// Core
|
||||
Setting<bool> use_multi_core{true, "use_multi_core"};
|
||||
Setting<bool> use_extended_memory_layout{false, "use_extended_memory_layout"};
|
||||
SwitchableSetting<bool> use_multi_core{true, "use_multi_core"};
|
||||
SwitchableSetting<bool> use_extended_memory_layout{false, "use_extended_memory_layout"};
|
||||
|
||||
// Cpu
|
||||
RangedSetting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
|
||||
CPUAccuracy::Paranoid, "cpu_accuracy"};
|
||||
SwitchableSetting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
|
||||
CPUAccuracy::Paranoid, "cpu_accuracy"};
|
||||
// TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021
|
||||
BasicSetting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
|
||||
BasicSetting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
|
||||
Setting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
|
||||
Setting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
|
||||
|
||||
BasicSetting<bool> cpuopt_page_tables{true, "cpuopt_page_tables"};
|
||||
BasicSetting<bool> cpuopt_block_linking{true, "cpuopt_block_linking"};
|
||||
BasicSetting<bool> cpuopt_return_stack_buffer{true, "cpuopt_return_stack_buffer"};
|
||||
BasicSetting<bool> cpuopt_fast_dispatcher{true, "cpuopt_fast_dispatcher"};
|
||||
BasicSetting<bool> cpuopt_context_elimination{true, "cpuopt_context_elimination"};
|
||||
BasicSetting<bool> cpuopt_const_prop{true, "cpuopt_const_prop"};
|
||||
BasicSetting<bool> cpuopt_misc_ir{true, "cpuopt_misc_ir"};
|
||||
BasicSetting<bool> cpuopt_reduce_misalign_checks{true, "cpuopt_reduce_misalign_checks"};
|
||||
BasicSetting<bool> cpuopt_fastmem{true, "cpuopt_fastmem"};
|
||||
BasicSetting<bool> cpuopt_fastmem_exclusives{true, "cpuopt_fastmem_exclusives"};
|
||||
BasicSetting<bool> cpuopt_recompile_exclusives{true, "cpuopt_recompile_exclusives"};
|
||||
Setting<bool> cpuopt_page_tables{true, "cpuopt_page_tables"};
|
||||
Setting<bool> cpuopt_block_linking{true, "cpuopt_block_linking"};
|
||||
Setting<bool> cpuopt_return_stack_buffer{true, "cpuopt_return_stack_buffer"};
|
||||
Setting<bool> cpuopt_fast_dispatcher{true, "cpuopt_fast_dispatcher"};
|
||||
Setting<bool> cpuopt_context_elimination{true, "cpuopt_context_elimination"};
|
||||
Setting<bool> cpuopt_const_prop{true, "cpuopt_const_prop"};
|
||||
Setting<bool> cpuopt_misc_ir{true, "cpuopt_misc_ir"};
|
||||
Setting<bool> cpuopt_reduce_misalign_checks{true, "cpuopt_reduce_misalign_checks"};
|
||||
Setting<bool> cpuopt_fastmem{true, "cpuopt_fastmem"};
|
||||
Setting<bool> cpuopt_fastmem_exclusives{true, "cpuopt_fastmem_exclusives"};
|
||||
Setting<bool> cpuopt_recompile_exclusives{true, "cpuopt_recompile_exclusives"};
|
||||
|
||||
Setting<bool> cpuopt_unsafe_unfuse_fma{true, "cpuopt_unsafe_unfuse_fma"};
|
||||
Setting<bool> cpuopt_unsafe_reduce_fp_error{true, "cpuopt_unsafe_reduce_fp_error"};
|
||||
Setting<bool> cpuopt_unsafe_ignore_standard_fpcr{true, "cpuopt_unsafe_ignore_standard_fpcr"};
|
||||
Setting<bool> cpuopt_unsafe_inaccurate_nan{true, "cpuopt_unsafe_inaccurate_nan"};
|
||||
Setting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"};
|
||||
Setting<bool> cpuopt_unsafe_ignore_global_monitor{true, "cpuopt_unsafe_ignore_global_monitor"};
|
||||
SwitchableSetting<bool> cpuopt_unsafe_unfuse_fma{true, "cpuopt_unsafe_unfuse_fma"};
|
||||
SwitchableSetting<bool> cpuopt_unsafe_reduce_fp_error{true, "cpuopt_unsafe_reduce_fp_error"};
|
||||
SwitchableSetting<bool> cpuopt_unsafe_ignore_standard_fpcr{
|
||||
true, "cpuopt_unsafe_ignore_standard_fpcr"};
|
||||
SwitchableSetting<bool> cpuopt_unsafe_inaccurate_nan{true, "cpuopt_unsafe_inaccurate_nan"};
|
||||
SwitchableSetting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"};
|
||||
SwitchableSetting<bool> cpuopt_unsafe_ignore_global_monitor{
|
||||
true, "cpuopt_unsafe_ignore_global_monitor"};
|
||||
|
||||
// Renderer
|
||||
RangedSetting<RendererBackend> renderer_backend{
|
||||
SwitchableSetting<RendererBackend> renderer_backend{
|
||||
RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Vulkan, "backend"};
|
||||
BasicSetting<bool> renderer_debug{false, "debug"};
|
||||
BasicSetting<bool> renderer_shader_feedback{false, "shader_feedback"};
|
||||
BasicSetting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
|
||||
BasicSetting<bool> disable_shader_loop_safety_checks{false,
|
||||
"disable_shader_loop_safety_checks"};
|
||||
Setting<int> vulkan_device{0, "vulkan_device"};
|
||||
Setting<bool> renderer_debug{false, "debug"};
|
||||
Setting<bool> renderer_shader_feedback{false, "shader_feedback"};
|
||||
Setting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
|
||||
Setting<bool> disable_shader_loop_safety_checks{false, "disable_shader_loop_safety_checks"};
|
||||
SwitchableSetting<int> vulkan_device{0, "vulkan_device"};
|
||||
|
||||
ResolutionScalingInfo resolution_info{};
|
||||
Setting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"};
|
||||
Setting<ScalingFilter> scaling_filter{ScalingFilter::Bilinear, "scaling_filter"};
|
||||
Setting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"};
|
||||
SwitchableSetting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"};
|
||||
SwitchableSetting<ScalingFilter> scaling_filter{ScalingFilter::Bilinear, "scaling_filter"};
|
||||
SwitchableSetting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"};
|
||||
// *nix platforms may have issues with the borderless windowed fullscreen mode.
|
||||
// Default to exclusive fullscreen on these platforms for now.
|
||||
RangedSetting<FullscreenMode> fullscreen_mode{
|
||||
SwitchableSetting<FullscreenMode> fullscreen_mode{
|
||||
#ifdef _WIN32
|
||||
FullscreenMode::Borderless,
|
||||
#else
|
||||
FullscreenMode::Exclusive,
|
||||
#endif
|
||||
FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"};
|
||||
RangedSetting<int> aspect_ratio{0, 0, 3, "aspect_ratio"};
|
||||
RangedSetting<int> max_anisotropy{0, 0, 5, "max_anisotropy"};
|
||||
Setting<bool> use_speed_limit{true, "use_speed_limit"};
|
||||
RangedSetting<u16> speed_limit{100, 0, 9999, "speed_limit"};
|
||||
Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
|
||||
RangedSetting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
|
||||
GPUAccuracy::Extreme, "gpu_accuracy"};
|
||||
Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
|
||||
Setting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
|
||||
Setting<bool> accelerate_astc{true, "accelerate_astc"};
|
||||
Setting<bool> use_vsync{true, "use_vsync"};
|
||||
RangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
|
||||
BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"};
|
||||
RangedSetting<ShaderBackend> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
|
||||
ShaderBackend::SPIRV, "shader_backend"};
|
||||
Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
|
||||
Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
|
||||
SwitchableSetting<int> aspect_ratio{0, 0, 3, "aspect_ratio"};
|
||||
SwitchableSetting<int> max_anisotropy{0, 0, 5, "max_anisotropy"};
|
||||
SwitchableSetting<bool> use_speed_limit{true, "use_speed_limit"};
|
||||
SwitchableSetting<u16> speed_limit{100, 0, 9999, "speed_limit"};
|
||||
SwitchableSetting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
|
||||
SwitchableSetting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
|
||||
GPUAccuracy::Extreme, "gpu_accuracy"};
|
||||
SwitchableSetting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
|
||||
SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
|
||||
SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"};
|
||||
SwitchableSetting<bool> use_vsync{true, "use_vsync"};
|
||||
SwitchableSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
|
||||
Setting<bool> disable_fps_limit{false, "disable_fps_limit"};
|
||||
SwitchableSetting<ShaderBackend> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
|
||||
ShaderBackend::SPIRV, "shader_backend"};
|
||||
SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
|
||||
SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
|
||||
|
||||
Setting<u8> bg_red{0, "bg_red"};
|
||||
Setting<u8> bg_green{0, "bg_green"};
|
||||
Setting<u8> bg_blue{0, "bg_blue"};
|
||||
SwitchableSetting<u8> bg_red{0, "bg_red"};
|
||||
SwitchableSetting<u8> bg_green{0, "bg_green"};
|
||||
SwitchableSetting<u8> bg_blue{0, "bg_blue"};
|
||||
|
||||
// System
|
||||
Setting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
|
||||
SwitchableSetting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
|
||||
// Measured in seconds since epoch
|
||||
std::optional<s64> custom_rtc;
|
||||
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
|
||||
s64 custom_rtc_differential;
|
||||
|
||||
BasicSetting<s32> current_user{0, "current_user"};
|
||||
RangedSetting<s32> language_index{1, 0, 17, "language_index"};
|
||||
RangedSetting<s32> region_index{1, 0, 6, "region_index"};
|
||||
RangedSetting<s32> time_zone_index{0, 0, 45, "time_zone_index"};
|
||||
RangedSetting<s32> sound_index{1, 0, 2, "sound_index"};
|
||||
Setting<s32> current_user{0, "current_user"};
|
||||
SwitchableSetting<s32> language_index{1, 0, 17, "language_index"};
|
||||
SwitchableSetting<s32> region_index{1, 0, 6, "region_index"};
|
||||
SwitchableSetting<s32> time_zone_index{0, 0, 45, "time_zone_index"};
|
||||
SwitchableSetting<s32> sound_index{1, 0, 2, "sound_index"};
|
||||
|
||||
// Controls
|
||||
InputSetting<std::array<PlayerInput, 10>> players;
|
||||
|
||||
Setting<bool> use_docked_mode{true, "use_docked_mode"};
|
||||
SwitchableSetting<bool> use_docked_mode{true, "use_docked_mode"};
|
||||
|
||||
BasicSetting<bool> enable_raw_input{false, "enable_raw_input"};
|
||||
BasicSetting<bool> controller_navigation{true, "controller_navigation"};
|
||||
Setting<bool> enable_raw_input{false, "enable_raw_input"};
|
||||
Setting<bool> controller_navigation{true, "controller_navigation"};
|
||||
|
||||
Setting<bool> vibration_enabled{true, "vibration_enabled"};
|
||||
Setting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
|
||||
SwitchableSetting<bool> vibration_enabled{true, "vibration_enabled"};
|
||||
SwitchableSetting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
|
||||
|
||||
Setting<bool> motion_enabled{true, "motion_enabled"};
|
||||
BasicSetting<std::string> udp_input_servers{"127.0.0.1:26760", "udp_input_servers"};
|
||||
BasicSetting<bool> enable_udp_controller{false, "enable_udp_controller"};
|
||||
SwitchableSetting<bool> motion_enabled{true, "motion_enabled"};
|
||||
Setting<std::string> udp_input_servers{"127.0.0.1:26760", "udp_input_servers"};
|
||||
Setting<bool> enable_udp_controller{false, "enable_udp_controller"};
|
||||
|
||||
BasicSetting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
|
||||
BasicSetting<bool> tas_enable{false, "tas_enable"};
|
||||
BasicSetting<bool> tas_loop{false, "tas_loop"};
|
||||
Setting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
|
||||
Setting<bool> tas_enable{false, "tas_enable"};
|
||||
Setting<bool> tas_loop{false, "tas_loop"};
|
||||
|
||||
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
|
||||
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
|
||||
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
|
||||
Setting<bool> mouse_panning{false, "mouse_panning"};
|
||||
Setting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
|
||||
Setting<bool> mouse_enabled{false, "mouse_enabled"};
|
||||
|
||||
BasicSetting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
|
||||
BasicSetting<bool> keyboard_enabled{false, "keyboard_enabled"};
|
||||
Setting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
|
||||
Setting<bool> keyboard_enabled{false, "keyboard_enabled"};
|
||||
|
||||
BasicSetting<bool> debug_pad_enabled{false, "debug_pad_enabled"};
|
||||
Setting<bool> debug_pad_enabled{false, "debug_pad_enabled"};
|
||||
ButtonsRaw debug_pad_buttons;
|
||||
AnalogsRaw debug_pad_analogs;
|
||||
|
||||
TouchscreenInput touchscreen;
|
||||
|
||||
BasicSetting<std::string> touch_device{"min_x:100,min_y:50,max_x:1800,max_y:850",
|
||||
"touch_device"};
|
||||
BasicSetting<int> touch_from_button_map_index{0, "touch_from_button_map"};
|
||||
Setting<std::string> touch_device{"min_x:100,min_y:50,max_x:1800,max_y:850", "touch_device"};
|
||||
Setting<int> touch_from_button_map_index{0, "touch_from_button_map"};
|
||||
std::vector<TouchFromButtonMap> touch_from_button_maps;
|
||||
|
||||
BasicSetting<bool> enable_ring_controller{true, "enable_ring_controller"};
|
||||
Setting<bool> enable_ring_controller{true, "enable_ring_controller"};
|
||||
RingconRaw ringcon_analogs;
|
||||
|
||||
// Data Storage
|
||||
BasicSetting<bool> use_virtual_sd{true, "use_virtual_sd"};
|
||||
BasicSetting<bool> gamecard_inserted{false, "gamecard_inserted"};
|
||||
BasicSetting<bool> gamecard_current_game{false, "gamecard_current_game"};
|
||||
BasicSetting<std::string> gamecard_path{std::string(), "gamecard_path"};
|
||||
Setting<bool> use_virtual_sd{true, "use_virtual_sd"};
|
||||
Setting<bool> gamecard_inserted{false, "gamecard_inserted"};
|
||||
Setting<bool> gamecard_current_game{false, "gamecard_current_game"};
|
||||
Setting<std::string> gamecard_path{std::string(), "gamecard_path"};
|
||||
|
||||
// Debugging
|
||||
bool record_frame_times;
|
||||
BasicSetting<bool> use_gdbstub{false, "use_gdbstub"};
|
||||
BasicSetting<u16> gdbstub_port{6543, "gdbstub_port"};
|
||||
BasicSetting<std::string> program_args{std::string(), "program_args"};
|
||||
BasicSetting<bool> dump_exefs{false, "dump_exefs"};
|
||||
BasicSetting<bool> dump_nso{false, "dump_nso"};
|
||||
BasicSetting<bool> dump_shaders{false, "dump_shaders"};
|
||||
BasicSetting<bool> dump_macros{false, "dump_macros"};
|
||||
BasicSetting<bool> enable_fs_access_log{false, "enable_fs_access_log"};
|
||||
BasicSetting<bool> reporting_services{false, "reporting_services"};
|
||||
BasicSetting<bool> quest_flag{false, "quest_flag"};
|
||||
BasicSetting<bool> disable_macro_jit{false, "disable_macro_jit"};
|
||||
BasicSetting<bool> extended_logging{false, "extended_logging"};
|
||||
BasicSetting<bool> use_debug_asserts{false, "use_debug_asserts"};
|
||||
BasicSetting<bool> use_auto_stub{false, "use_auto_stub"};
|
||||
BasicSetting<bool> enable_all_controllers{false, "enable_all_controllers"};
|
||||
Setting<bool> use_gdbstub{false, "use_gdbstub"};
|
||||
Setting<u16> gdbstub_port{6543, "gdbstub_port"};
|
||||
Setting<std::string> program_args{std::string(), "program_args"};
|
||||
Setting<bool> dump_exefs{false, "dump_exefs"};
|
||||
Setting<bool> dump_nso{false, "dump_nso"};
|
||||
Setting<bool> dump_shaders{false, "dump_shaders"};
|
||||
Setting<bool> dump_macros{false, "dump_macros"};
|
||||
Setting<bool> enable_fs_access_log{false, "enable_fs_access_log"};
|
||||
Setting<bool> reporting_services{false, "reporting_services"};
|
||||
Setting<bool> quest_flag{false, "quest_flag"};
|
||||
Setting<bool> disable_macro_jit{false, "disable_macro_jit"};
|
||||
Setting<bool> extended_logging{false, "extended_logging"};
|
||||
Setting<bool> use_debug_asserts{false, "use_debug_asserts"};
|
||||
Setting<bool> use_auto_stub{false, "use_auto_stub"};
|
||||
Setting<bool> enable_all_controllers{false, "enable_all_controllers"};
|
||||
|
||||
// Miscellaneous
|
||||
BasicSetting<std::string> log_filter{"*:Info", "log_filter"};
|
||||
BasicSetting<bool> use_dev_keys{false, "use_dev_keys"};
|
||||
Setting<std::string> log_filter{"*:Info", "log_filter"};
|
||||
Setting<bool> use_dev_keys{false, "use_dev_keys"};
|
||||
|
||||
// Network
|
||||
BasicSetting<std::string> network_interface{std::string(), "network_interface"};
|
||||
Setting<std::string> network_interface{std::string(), "network_interface"};
|
||||
|
||||
// WebService
|
||||
BasicSetting<bool> enable_telemetry{true, "enable_telemetry"};
|
||||
BasicSetting<std::string> web_api_url{"https://api.yuzu-emu.org", "web_api_url"};
|
||||
BasicSetting<std::string> yuzu_username{std::string(), "yuzu_username"};
|
||||
BasicSetting<std::string> yuzu_token{std::string(), "yuzu_token"};
|
||||
Setting<bool> enable_telemetry{true, "enable_telemetry"};
|
||||
Setting<std::string> web_api_url{"https://api.yuzu-emu.org", "web_api_url"};
|
||||
Setting<std::string> yuzu_username{std::string(), "yuzu_username"};
|
||||
Setting<std::string> yuzu_token{std::string(), "yuzu_token"};
|
||||
|
||||
// Add-Ons
|
||||
std::map<u64, std::vector<std::string>> disabled_addons;
|
||||
|
||||
@@ -67,7 +67,7 @@ std::unique_ptr<WallClock> CreateBestMatchingClock(u64 emulated_cpu_frequency,
|
||||
const auto& caps = GetCPUCaps();
|
||||
u64 rtsc_frequency = 0;
|
||||
if (caps.invariant_tsc) {
|
||||
rtsc_frequency = caps.tsc_frequency ? caps.tsc_frequency : EstimateRDTSCFrequency();
|
||||
rtsc_frequency = EstimateRDTSCFrequency();
|
||||
}
|
||||
|
||||
// Fallback to StandardWallClock if the hardware TSC does not have the precision greater than:
|
||||
|
||||
@@ -161,22 +161,6 @@ static CPUCaps Detect() {
|
||||
caps.invariant_tsc = Common::Bit<8>(cpu_id[3]);
|
||||
}
|
||||
|
||||
if (max_std_fn >= 0x15) {
|
||||
__cpuid(cpu_id, 0x15);
|
||||
caps.tsc_crystal_ratio_denominator = cpu_id[0];
|
||||
caps.tsc_crystal_ratio_numerator = cpu_id[1];
|
||||
caps.crystal_frequency = cpu_id[2];
|
||||
// Some CPU models might not return a crystal frequency.
|
||||
// The CPU model can be detected to use the values from turbostat
|
||||
// https://github.com/torvalds/linux/blob/master/tools/power/x86/turbostat/turbostat.c#L5569
|
||||
// but it's easier to just estimate the TSC tick rate for these cases.
|
||||
if (caps.tsc_crystal_ratio_denominator) {
|
||||
caps.tsc_frequency = static_cast<u64>(caps.crystal_frequency) *
|
||||
caps.tsc_crystal_ratio_numerator /
|
||||
caps.tsc_crystal_ratio_denominator;
|
||||
}
|
||||
}
|
||||
|
||||
if (max_std_fn >= 0x16) {
|
||||
__cpuid(cpu_id, 0x16);
|
||||
caps.base_frequency = cpu_id[0];
|
||||
|
||||
@@ -30,11 +30,6 @@ struct CPUCaps {
|
||||
u32 max_frequency;
|
||||
u32 bus_frequency;
|
||||
|
||||
u32 tsc_crystal_ratio_denominator;
|
||||
u32 tsc_crystal_ratio_numerator;
|
||||
u32 crystal_frequency;
|
||||
u64 tsc_frequency; // Derived from the above three values
|
||||
|
||||
bool sse : 1;
|
||||
bool sse2 : 1;
|
||||
bool sse3 : 1;
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#ifndef _MSC_VER
|
||||
#include <cxxabi.h>
|
||||
#endif
|
||||
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include "common/bit_field.h"
|
||||
@@ -68,8 +72,19 @@ void ARM_Interface::SymbolicateBacktrace(Core::System& system, std::vector<Backt
|
||||
if (symbol_set != symbols.end()) {
|
||||
const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset);
|
||||
if (symbol.has_value()) {
|
||||
#ifdef _MSC_VER
|
||||
// TODO(DarkLordZach): Add demangling of symbol names.
|
||||
entry.name = *symbol;
|
||||
#else
|
||||
int status{-1};
|
||||
char* demangled{abi::__cxa_demangle(symbol->c_str(), nullptr, nullptr, &status)};
|
||||
if (status == 0 && demangled != nullptr) {
|
||||
entry.name = demangled;
|
||||
std::free(demangled);
|
||||
} else {
|
||||
entry.name = *symbol;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -132,7 +147,6 @@ void ARM_Interface::Run() {
|
||||
|
||||
// Notify the debugger and go to sleep if a watchpoint was hit.
|
||||
if (Has(hr, watchpoint)) {
|
||||
RewindBreakpointInstruction();
|
||||
if (system.DebuggerEnabled()) {
|
||||
system.GetDebugger().NotifyThreadWatchpoint(current_thread, *HaltedWatchpoint());
|
||||
}
|
||||
|
||||
@@ -203,7 +203,7 @@ public:
|
||||
static constexpr Dynarmic::HaltReason break_loop = Dynarmic::HaltReason::UserDefined2;
|
||||
static constexpr Dynarmic::HaltReason svc_call = Dynarmic::HaltReason::UserDefined3;
|
||||
static constexpr Dynarmic::HaltReason breakpoint = Dynarmic::HaltReason::UserDefined4;
|
||||
static constexpr Dynarmic::HaltReason watchpoint = Dynarmic::HaltReason::UserDefined5;
|
||||
static constexpr Dynarmic::HaltReason watchpoint = Dynarmic::HaltReason::MemoryAbort;
|
||||
static constexpr Dynarmic::HaltReason no_execute = Dynarmic::HaltReason::UserDefined6;
|
||||
|
||||
protected:
|
||||
|
||||
@@ -155,7 +155,7 @@ public:
|
||||
const auto match{parent.MatchingWatchpoint(addr, size, type)};
|
||||
if (match) {
|
||||
parent.halted_watchpoint = match;
|
||||
ReturnException(parent.jit.load()->Regs()[15], ARM_Interface::watchpoint);
|
||||
parent.jit.load()->HaltExecution(ARM_Interface::watchpoint);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -204,7 +204,6 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
|
||||
|
||||
// Code cache size
|
||||
config.code_cache_size = 512_MiB;
|
||||
config.far_code_offset = 400_MiB;
|
||||
|
||||
// Allow memory fault handling to work
|
||||
if (system.DebuggerEnabled()) {
|
||||
@@ -215,7 +214,6 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
|
||||
if (!page_table) {
|
||||
// Don't waste too much memory on null_jit
|
||||
config.code_cache_size = 8_MiB;
|
||||
config.far_code_offset = 4_MiB;
|
||||
}
|
||||
|
||||
// Safe optimizations
|
||||
@@ -427,18 +425,38 @@ void ARM_Dynarmic_32::PageTableChanged(Common::PageTable& page_table,
|
||||
}
|
||||
|
||||
std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_32::GetBacktrace(Core::System& system,
|
||||
u64 sp, u64 lr) {
|
||||
// No way to get accurate stack traces in A32 yet
|
||||
return {};
|
||||
u64 fp, u64 lr, u64 pc) {
|
||||
std::vector<BacktraceEntry> out;
|
||||
auto& memory = system.Memory();
|
||||
|
||||
out.push_back({"", 0, pc, 0, ""});
|
||||
|
||||
// fp (= r11) points to the last frame record.
|
||||
// Frame records are two words long:
|
||||
// fp+0 : pointer to previous frame record
|
||||
// fp+4 : value of lr for frame
|
||||
while (true) {
|
||||
out.push_back({"", 0, lr, 0, ""});
|
||||
if (!fp || (fp % 4 != 0) || !memory.IsValidVirtualAddressRange(fp, 8)) {
|
||||
break;
|
||||
}
|
||||
lr = memory.Read32(fp + 4);
|
||||
fp = memory.Read32(fp);
|
||||
}
|
||||
|
||||
SymbolicateBacktrace(system, out);
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_32::GetBacktraceFromContext(
|
||||
System& system, const ThreadContext32& ctx) {
|
||||
return GetBacktrace(system, ctx.cpu_registers[13], ctx.cpu_registers[14]);
|
||||
const auto& reg = ctx.cpu_registers;
|
||||
return GetBacktrace(system, reg[11], reg[14], reg[15]);
|
||||
}
|
||||
|
||||
std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_32::GetBacktrace() const {
|
||||
return GetBacktrace(system, GetReg(13), GetReg(14));
|
||||
return GetBacktrace(system, GetReg(11), GetReg(14), GetReg(15));
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -78,7 +78,7 @@ protected:
|
||||
private:
|
||||
std::shared_ptr<Dynarmic::A32::Jit> MakeJit(Common::PageTable* page_table) const;
|
||||
|
||||
static std::vector<BacktraceEntry> GetBacktrace(Core::System& system, u64 sp, u64 lr);
|
||||
static std::vector<BacktraceEntry> GetBacktrace(Core::System& system, u64 fp, u64 lr, u64 pc);
|
||||
|
||||
using JitCacheKey = std::pair<Common::PageTable*, std::size_t>;
|
||||
using JitCacheType =
|
||||
|
||||
@@ -198,7 +198,7 @@ public:
|
||||
const auto match{parent.MatchingWatchpoint(addr, size, type)};
|
||||
if (match) {
|
||||
parent.halted_watchpoint = match;
|
||||
ReturnException(parent.jit.load()->GetPC(), ARM_Interface::watchpoint);
|
||||
parent.jit.load()->HaltExecution(ARM_Interface::watchpoint);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -264,7 +264,6 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
|
||||
|
||||
// Code cache size
|
||||
config.code_cache_size = 512_MiB;
|
||||
config.far_code_offset = 400_MiB;
|
||||
|
||||
// Allow memory fault handling to work
|
||||
if (system.DebuggerEnabled()) {
|
||||
@@ -275,7 +274,6 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
|
||||
if (!page_table) {
|
||||
// Don't waste too much memory on null_jit
|
||||
config.code_cache_size = 8_MiB;
|
||||
config.far_code_offset = 4_MiB;
|
||||
}
|
||||
|
||||
// Safe optimizations
|
||||
@@ -494,22 +492,22 @@ void ARM_Dynarmic_64::PageTableChanged(Common::PageTable& page_table,
|
||||
}
|
||||
|
||||
std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_64::GetBacktrace(Core::System& system,
|
||||
u64 fp, u64 lr) {
|
||||
u64 fp, u64 lr, u64 pc) {
|
||||
std::vector<BacktraceEntry> out;
|
||||
auto& memory = system.Memory();
|
||||
|
||||
// fp (= r29) points to the last frame record.
|
||||
// Note that this is the frame record for the *previous* frame, not the current one.
|
||||
// Note we need to subtract 4 from our last read to get the proper address
|
||||
out.push_back({"", 0, pc, 0, ""});
|
||||
|
||||
// fp (= x29) points to the previous frame record.
|
||||
// Frame records are two words long:
|
||||
// fp+0 : pointer to previous frame record
|
||||
// fp+8 : value of lr for frame
|
||||
while (true) {
|
||||
out.push_back({"", 0, lr, 0, ""});
|
||||
if (!fp) {
|
||||
if (!fp || (fp % 4 != 0) || !memory.IsValidVirtualAddressRange(fp, 16)) {
|
||||
break;
|
||||
}
|
||||
lr = memory.Read64(fp + 8) - 4;
|
||||
lr = memory.Read64(fp + 8);
|
||||
fp = memory.Read64(fp);
|
||||
}
|
||||
|
||||
@@ -520,11 +518,12 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_64::GetBacktrace(Core::S
|
||||
|
||||
std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_64::GetBacktraceFromContext(
|
||||
System& system, const ThreadContext64& ctx) {
|
||||
return GetBacktrace(system, ctx.cpu_registers[29], ctx.cpu_registers[30]);
|
||||
const auto& reg = ctx.cpu_registers;
|
||||
return GetBacktrace(system, reg[29], reg[30], ctx.pc);
|
||||
}
|
||||
|
||||
std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_64::GetBacktrace() const {
|
||||
return GetBacktrace(system, GetReg(29), GetReg(30));
|
||||
return GetBacktrace(system, GetReg(29), GetReg(30), GetPC());
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -73,7 +73,7 @@ private:
|
||||
std::shared_ptr<Dynarmic::A64::Jit> MakeJit(Common::PageTable* page_table,
|
||||
std::size_t address_space_bits) const;
|
||||
|
||||
static std::vector<BacktraceEntry> GetBacktrace(Core::System& system, u64 fp, u64 lr);
|
||||
static std::vector<BacktraceEntry> GetBacktrace(Core::System& system, u64 fp, u64 lr, u64 pc);
|
||||
|
||||
using JitCacheKey = std::pair<Common::PageTable*, std::size_t>;
|
||||
using JitCacheType =
|
||||
|
||||
@@ -22,10 +22,11 @@ std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callbac
|
||||
}
|
||||
|
||||
struct CoreTiming::Event {
|
||||
u64 time;
|
||||
s64 time;
|
||||
u64 fifo_order;
|
||||
std::uintptr_t user_data;
|
||||
std::weak_ptr<EventType> type;
|
||||
s64 reschedule_time;
|
||||
|
||||
// Sort by time, unless the times are the same, in which case sort by
|
||||
// the order added to the queue
|
||||
@@ -58,15 +59,11 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
|
||||
event_fifo_id = 0;
|
||||
shutting_down = false;
|
||||
ticks = 0;
|
||||
const auto empty_timed_callback = [](std::uintptr_t, std::chrono::nanoseconds) {};
|
||||
const auto empty_timed_callback = [](std::uintptr_t, u64, std::chrono::nanoseconds)
|
||||
-> std::optional<std::chrono::nanoseconds> { return std::nullopt; };
|
||||
ev_lost = CreateEvent("_lost_event", empty_timed_callback);
|
||||
if (is_multicore) {
|
||||
const auto hardware_concurrency = std::thread::hardware_concurrency();
|
||||
size_t id = 0;
|
||||
worker_threads.emplace_back(ThreadEntry, std::ref(*this), id++);
|
||||
if (hardware_concurrency > 8) {
|
||||
worker_threads.emplace_back(ThreadEntry, std::ref(*this), id++);
|
||||
}
|
||||
worker_threads.emplace_back(ThreadEntry, std::ref(*this), 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -81,6 +78,7 @@ void CoreTiming::Shutdown() {
|
||||
thread.join();
|
||||
}
|
||||
worker_threads.clear();
|
||||
pause_callbacks.clear();
|
||||
ClearPendingEvents();
|
||||
has_started = false;
|
||||
}
|
||||
@@ -98,6 +96,14 @@ void CoreTiming::Pause(bool is_paused_) {
|
||||
}
|
||||
}
|
||||
paused_state.store(is_paused_, std::memory_order_relaxed);
|
||||
|
||||
if (!is_paused_) {
|
||||
pause_end_time = GetGlobalTimeNs().count();
|
||||
}
|
||||
|
||||
for (auto& cb : pause_callbacks) {
|
||||
cb(is_paused_);
|
||||
}
|
||||
}
|
||||
|
||||
void CoreTiming::SyncPause(bool is_paused_) {
|
||||
@@ -121,6 +127,14 @@ void CoreTiming::SyncPause(bool is_paused_) {
|
||||
wait_signal_cv.wait(main_lock, [this] { return pause_count == 0; });
|
||||
}
|
||||
}
|
||||
|
||||
if (!is_paused_) {
|
||||
pause_end_time = GetGlobalTimeNs().count();
|
||||
}
|
||||
|
||||
for (auto& cb : pause_callbacks) {
|
||||
cb(is_paused_);
|
||||
}
|
||||
}
|
||||
|
||||
bool CoreTiming::IsRunning() const {
|
||||
@@ -134,12 +148,30 @@ bool CoreTiming::HasPendingEvents() const {
|
||||
|
||||
void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future,
|
||||
const std::shared_ptr<EventType>& event_type,
|
||||
std::uintptr_t user_data) {
|
||||
std::uintptr_t user_data, bool absolute_time) {
|
||||
|
||||
std::unique_lock main_lock(event_mutex);
|
||||
const u64 timeout = static_cast<u64>((GetGlobalTimeNs() + ns_into_future).count());
|
||||
const auto next_time{absolute_time ? ns_into_future : GetGlobalTimeNs() + ns_into_future};
|
||||
|
||||
event_queue.emplace_back(Event{timeout, event_fifo_id++, user_data, event_type});
|
||||
event_queue.emplace_back(Event{next_time.count(), event_fifo_id++, user_data, event_type, 0});
|
||||
pending_events.fetch_add(1, std::memory_order_relaxed);
|
||||
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
|
||||
if (is_multicore) {
|
||||
event_cv.notify_one();
|
||||
}
|
||||
}
|
||||
|
||||
void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
|
||||
std::chrono::nanoseconds resched_time,
|
||||
const std::shared_ptr<EventType>& event_type,
|
||||
std::uintptr_t user_data, bool absolute_time) {
|
||||
std::unique_lock main_lock(event_mutex);
|
||||
const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
|
||||
|
||||
event_queue.emplace_back(
|
||||
Event{next_time.count(), event_fifo_id++, user_data, event_type, resched_time.count()});
|
||||
pending_events.fetch_add(1, std::memory_order_relaxed);
|
||||
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
@@ -218,6 +250,11 @@ void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
|
||||
}
|
||||
}
|
||||
|
||||
void CoreTiming::RegisterPauseCallback(PauseCallback&& callback) {
|
||||
std::unique_lock main_lock(event_mutex);
|
||||
pause_callbacks.emplace_back(std::move(callback));
|
||||
}
|
||||
|
||||
std::optional<s64> CoreTiming::Advance() {
|
||||
global_timer = GetGlobalTimeNs().count();
|
||||
|
||||
@@ -228,17 +265,31 @@ std::optional<s64> CoreTiming::Advance() {
|
||||
event_queue.pop_back();
|
||||
|
||||
if (const auto event_type{evt.type.lock()}) {
|
||||
sequence_mutex.lock();
|
||||
event_mutex.unlock();
|
||||
|
||||
event_type->guard.lock();
|
||||
sequence_mutex.unlock();
|
||||
const s64 delay = static_cast<s64>(GetGlobalTimeNs().count() - evt.time);
|
||||
event_type->callback(evt.user_data, std::chrono::nanoseconds{delay});
|
||||
event_type->guard.unlock();
|
||||
const auto new_schedule_time{event_type->callback(
|
||||
evt.user_data, evt.time,
|
||||
std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt.time})};
|
||||
|
||||
event_mutex.lock();
|
||||
pending_events.fetch_sub(1, std::memory_order_relaxed);
|
||||
|
||||
if (evt.reschedule_time != 0) {
|
||||
// If this event was scheduled into a pause, its time now is going to be way behind.
|
||||
// Re-set this event to continue from the end of the pause.
|
||||
auto next_time{evt.time + evt.reschedule_time};
|
||||
if (evt.time < pause_end_time) {
|
||||
next_time = pause_end_time + evt.reschedule_time;
|
||||
}
|
||||
|
||||
const auto next_schedule_time{new_schedule_time.has_value()
|
||||
? new_schedule_time.value().count()
|
||||
: evt.reschedule_time};
|
||||
event_queue.emplace_back(
|
||||
Event{next_time, event_fifo_id++, evt.user_data, evt.type, next_schedule_time});
|
||||
pending_events.fetch_add(1, std::memory_order_relaxed);
|
||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||
}
|
||||
}
|
||||
|
||||
global_timer = GetGlobalTimeNs().count();
|
||||
|
||||
@@ -20,8 +20,9 @@
|
||||
namespace Core::Timing {
|
||||
|
||||
/// A callback that may be scheduled for a particular core timing event.
|
||||
using TimedCallback =
|
||||
std::function<void(std::uintptr_t user_data, std::chrono::nanoseconds ns_late)>;
|
||||
using TimedCallback = std::function<std::optional<std::chrono::nanoseconds>(
|
||||
std::uintptr_t user_data, s64 time, std::chrono::nanoseconds ns_late)>;
|
||||
using PauseCallback = std::function<void(bool paused)>;
|
||||
|
||||
/// Contains the characteristics of a particular event.
|
||||
struct EventType {
|
||||
@@ -32,7 +33,6 @@ struct EventType {
|
||||
TimedCallback callback;
|
||||
/// A pointer to the name of the event.
|
||||
const std::string name;
|
||||
mutable std::mutex guard;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -94,7 +94,15 @@ public:
|
||||
|
||||
/// Schedules an event in core timing
|
||||
void ScheduleEvent(std::chrono::nanoseconds ns_into_future,
|
||||
const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data = 0);
|
||||
const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data = 0,
|
||||
bool absolute_time = false);
|
||||
|
||||
/// Schedules an event which will automatically re-schedule itself with the given time, until
|
||||
/// unscheduled
|
||||
void ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
|
||||
std::chrono::nanoseconds resched_time,
|
||||
const std::shared_ptr<EventType>& event_type,
|
||||
std::uintptr_t user_data = 0, bool absolute_time = false);
|
||||
|
||||
void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data);
|
||||
|
||||
@@ -126,6 +134,9 @@ public:
|
||||
/// Checks for events manually and returns time in nanoseconds for next event, threadsafe.
|
||||
std::optional<s64> Advance();
|
||||
|
||||
/// Register a callback function to be called when coretiming pauses.
|
||||
void RegisterPauseCallback(PauseCallback&& callback);
|
||||
|
||||
private:
|
||||
struct Event;
|
||||
|
||||
@@ -137,7 +148,7 @@ private:
|
||||
|
||||
std::unique_ptr<Common::WallClock> clock;
|
||||
|
||||
u64 global_timer = 0;
|
||||
s64 global_timer = 0;
|
||||
|
||||
// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
|
||||
// We don't use std::priority_queue because we need to be able to serialize, unserialize and
|
||||
@@ -157,17 +168,19 @@ private:
|
||||
std::condition_variable wait_pause_cv;
|
||||
std::condition_variable wait_signal_cv;
|
||||
mutable std::mutex event_mutex;
|
||||
mutable std::mutex sequence_mutex;
|
||||
|
||||
std::atomic<bool> paused_state{};
|
||||
bool is_paused{};
|
||||
bool shutting_down{};
|
||||
bool is_multicore{};
|
||||
size_t pause_count{};
|
||||
s64 pause_end_time{};
|
||||
|
||||
/// Cycle timing
|
||||
u64 ticks{};
|
||||
s64 downcount{};
|
||||
|
||||
std::vector<PauseCallback> pause_callbacks{};
|
||||
};
|
||||
|
||||
/// Creates a core timing event with the given name and callback.
|
||||
|
||||
@@ -11,11 +11,14 @@ namespace Core::Hardware {
|
||||
|
||||
InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
|
||||
gpu_interrupt_event = Core::Timing::CreateEvent(
|
||||
"GPUInterrupt", [this](std::uintptr_t message, std::chrono::nanoseconds) {
|
||||
"GPUInterrupt",
|
||||
[this](std::uintptr_t message, u64 time,
|
||||
std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
|
||||
auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
|
||||
const u32 syncpt = static_cast<u32>(message >> 32);
|
||||
const u32 value = static_cast<u32>(message);
|
||||
nvdrv->SignalGPUInterruptSyncpt(syncpt, value);
|
||||
return std::nullopt;
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -272,6 +272,7 @@ enum class VibrationDeviceType : u32 {
|
||||
Unknown = 0,
|
||||
LinearResonantActuator = 1,
|
||||
GcErm = 2,
|
||||
N64 = 3,
|
||||
};
|
||||
|
||||
// This is nn::hid::VibrationGcErmCommand
|
||||
|
||||
@@ -161,7 +161,7 @@ bool KProcess::ReleaseUserException(KThread* thread) {
|
||||
std::addressof(num_waiters),
|
||||
reinterpret_cast<uintptr_t>(std::addressof(exception_thread)));
|
||||
next != nullptr) {
|
||||
next->SetState(ThreadState::Runnable);
|
||||
next->EndWait(ResultSuccess);
|
||||
}
|
||||
|
||||
KScheduler::SetSchedulerUpdateNeeded(kernel);
|
||||
|
||||
@@ -308,14 +308,20 @@ void KThread::Finalize() {
|
||||
|
||||
auto it = waiter_list.begin();
|
||||
while (it != waiter_list.end()) {
|
||||
// Clear the lock owner
|
||||
it->SetLockOwner(nullptr);
|
||||
// Get the thread.
|
||||
KThread* const waiter = std::addressof(*it);
|
||||
|
||||
// The thread shouldn't be a kernel waiter.
|
||||
ASSERT(!IsKernelAddressKey(waiter->GetAddressKey()));
|
||||
|
||||
// Clear the lock owner.
|
||||
waiter->SetLockOwner(nullptr);
|
||||
|
||||
// Erase the waiter from our list.
|
||||
it = waiter_list.erase(it);
|
||||
|
||||
// Cancel the thread's wait.
|
||||
it->CancelWait(ResultInvalidState, true);
|
||||
waiter->CancelWait(ResultInvalidState, true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -480,9 +486,7 @@ void KThread::Unpin() {
|
||||
|
||||
// Resume any threads that began waiting on us while we were pinned.
|
||||
for (auto it = pinned_waiter_list.begin(); it != pinned_waiter_list.end(); ++it) {
|
||||
if (it->GetState() == ThreadState::Waiting) {
|
||||
it->SetState(ThreadState::Runnable);
|
||||
}
|
||||
it->EndWait(ResultSuccess);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -877,6 +881,7 @@ void KThread::AddWaiterImpl(KThread* thread) {
|
||||
// Keep track of how many kernel waiters we have.
|
||||
if (IsKernelAddressKey(thread->GetAddressKey())) {
|
||||
ASSERT((num_kernel_waiters++) >= 0);
|
||||
KScheduler::SetSchedulerUpdateNeeded(kernel);
|
||||
}
|
||||
|
||||
// Insert the waiter.
|
||||
@@ -890,6 +895,7 @@ void KThread::RemoveWaiterImpl(KThread* thread) {
|
||||
// Keep track of how many kernel waiters we have.
|
||||
if (IsKernelAddressKey(thread->GetAddressKey())) {
|
||||
ASSERT((num_kernel_waiters--) > 0);
|
||||
KScheduler::SetSchedulerUpdateNeeded(kernel);
|
||||
}
|
||||
|
||||
// Remove the waiter.
|
||||
@@ -965,6 +971,7 @@ KThread* KThread::RemoveWaiterByKey(s32* out_num_waiters, VAddr key) {
|
||||
// Keep track of how many kernel waiters we have.
|
||||
if (IsKernelAddressKey(thread->GetAddressKey())) {
|
||||
ASSERT((num_kernel_waiters--) > 0);
|
||||
KScheduler::SetSchedulerUpdateNeeded(kernel);
|
||||
}
|
||||
it = waiter_list.erase(it);
|
||||
|
||||
|
||||
@@ -234,17 +234,18 @@ struct KernelCore::Impl {
|
||||
|
||||
void InitializePreemption(KernelCore& kernel) {
|
||||
preemption_event = Core::Timing::CreateEvent(
|
||||
"PreemptionCallback", [this, &kernel](std::uintptr_t, std::chrono::nanoseconds) {
|
||||
"PreemptionCallback",
|
||||
[this, &kernel](std::uintptr_t, s64 time,
|
||||
std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
|
||||
{
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
global_scheduler_context->PreemptThreads();
|
||||
}
|
||||
const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)};
|
||||
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
|
||||
return std::nullopt;
|
||||
});
|
||||
|
||||
const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)};
|
||||
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
|
||||
system.CoreTiming().ScheduleLoopingEvent(time_interval, time_interval, preemption_event);
|
||||
}
|
||||
|
||||
void InitializeShutdownThreads() {
|
||||
|
||||
@@ -11,15 +11,17 @@
|
||||
namespace Kernel {
|
||||
|
||||
TimeManager::TimeManager(Core::System& system_) : system{system_} {
|
||||
time_manager_event_type =
|
||||
Core::Timing::CreateEvent("Kernel::TimeManagerCallback",
|
||||
[this](std::uintptr_t thread_handle, std::chrono::nanoseconds) {
|
||||
KThread* thread = reinterpret_cast<KThread*>(thread_handle);
|
||||
{
|
||||
KScopedSchedulerLock sl(system.Kernel());
|
||||
thread->OnTimer();
|
||||
}
|
||||
});
|
||||
time_manager_event_type = Core::Timing::CreateEvent(
|
||||
"Kernel::TimeManagerCallback",
|
||||
[this](std::uintptr_t thread_handle, s64 time,
|
||||
std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
|
||||
KThread* thread = reinterpret_cast<KThread*>(thread_handle);
|
||||
{
|
||||
KScopedSchedulerLock sl(system.Kernel());
|
||||
thread->OnTimer();
|
||||
}
|
||||
return std::nullopt;
|
||||
});
|
||||
}
|
||||
|
||||
void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
|
||||
|
||||
@@ -49,28 +49,41 @@ bool Controller_NPad::IsNpadIdValid(Core::HID::NpadIdType npad_id) {
|
||||
}
|
||||
}
|
||||
|
||||
bool Controller_NPad::IsDeviceHandleValid(const Core::HID::VibrationDeviceHandle& device_handle) {
|
||||
Result Controller_NPad::IsDeviceHandleValid(const Core::HID::VibrationDeviceHandle& device_handle) {
|
||||
const auto npad_id = IsNpadIdValid(static_cast<Core::HID::NpadIdType>(device_handle.npad_id));
|
||||
const bool npad_type = device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType;
|
||||
const bool device_index = device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex;
|
||||
return npad_id && npad_type && device_index;
|
||||
|
||||
if (!npad_type) {
|
||||
return VibrationInvalidStyleIndex;
|
||||
}
|
||||
if (!npad_id) {
|
||||
return VibrationInvalidNpadId;
|
||||
}
|
||||
if (!device_index) {
|
||||
return VibrationDeviceIndexOutOfRange;
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result Controller_NPad::VerifyValidSixAxisSensorHandle(
|
||||
const Core::HID::SixAxisSensorHandle& device_handle) {
|
||||
const auto npad_id = IsNpadIdValid(static_cast<Core::HID::NpadIdType>(device_handle.npad_id));
|
||||
const bool device_index = device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex;
|
||||
const bool npad_type = device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType;
|
||||
|
||||
if (!npad_id) {
|
||||
return InvalidNpadId;
|
||||
}
|
||||
const bool device_index = device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex;
|
||||
if (!device_index) {
|
||||
return NpadDeviceIndexOutOfRange;
|
||||
}
|
||||
// This doesn't get validated on nnsdk
|
||||
const bool npad_type = device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType;
|
||||
if (!npad_type) {
|
||||
return NpadInvalidHandle;
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
@@ -705,6 +718,11 @@ Controller_NPad::NpadJoyHoldType Controller_NPad::GetHoldType() const {
|
||||
}
|
||||
|
||||
void Controller_NPad::SetNpadHandheldActivationMode(NpadHandheldActivationMode activation_mode) {
|
||||
if (activation_mode >= NpadHandheldActivationMode::MaxActivationMode) {
|
||||
ASSERT_MSG(false, "Activation mode should be always None, Single or Dual");
|
||||
return;
|
||||
}
|
||||
|
||||
handheld_activation_mode = activation_mode;
|
||||
}
|
||||
|
||||
@@ -820,11 +838,11 @@ bool Controller_NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id,
|
||||
|
||||
const auto now = steady_clock::now();
|
||||
|
||||
// Filter out non-zero vibrations that are within 10ms of each other.
|
||||
// Filter out non-zero vibrations that are within 15ms of each other.
|
||||
if ((vibration_value.low_amplitude != 0.0f || vibration_value.high_amplitude != 0.0f) &&
|
||||
duration_cast<milliseconds>(
|
||||
now - controller.vibration[device_index].last_vibration_timepoint) <
|
||||
milliseconds(10)) {
|
||||
milliseconds(15)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -840,7 +858,7 @@ bool Controller_NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id,
|
||||
void Controller_NPad::VibrateController(
|
||||
const Core::HID::VibrationDeviceHandle& vibration_device_handle,
|
||||
const Core::HID::VibrationValue& vibration_value) {
|
||||
if (!IsDeviceHandleValid(vibration_device_handle)) {
|
||||
if (IsDeviceHandleValid(vibration_device_handle).IsError()) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -903,7 +921,7 @@ void Controller_NPad::VibrateControllers(
|
||||
|
||||
Core::HID::VibrationValue Controller_NPad::GetLastVibration(
|
||||
const Core::HID::VibrationDeviceHandle& vibration_device_handle) const {
|
||||
if (!IsDeviceHandleValid(vibration_device_handle)) {
|
||||
if (IsDeviceHandleValid(vibration_device_handle).IsError()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -914,7 +932,7 @@ Core::HID::VibrationValue Controller_NPad::GetLastVibration(
|
||||
|
||||
void Controller_NPad::InitializeVibrationDevice(
|
||||
const Core::HID::VibrationDeviceHandle& vibration_device_handle) {
|
||||
if (!IsDeviceHandleValid(vibration_device_handle)) {
|
||||
if (IsDeviceHandleValid(vibration_device_handle).IsError()) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -941,7 +959,7 @@ void Controller_NPad::SetPermitVibrationSession(bool permit_vibration_session) {
|
||||
|
||||
bool Controller_NPad::IsVibrationDeviceMounted(
|
||||
const Core::HID::VibrationDeviceHandle& vibration_device_handle) const {
|
||||
if (!IsDeviceHandleValid(vibration_device_handle)) {
|
||||
if (IsDeviceHandleValid(vibration_device_handle).IsError()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -81,6 +81,7 @@ public:
|
||||
Dual = 0,
|
||||
Single = 1,
|
||||
None = 2,
|
||||
MaxActivationMode = 3,
|
||||
};
|
||||
|
||||
// This is nn::hid::NpadCommunicationMode
|
||||
@@ -196,7 +197,7 @@ public:
|
||||
Core::HID::NpadButton GetAndResetPressState();
|
||||
|
||||
static bool IsNpadIdValid(Core::HID::NpadIdType npad_id);
|
||||
static bool IsDeviceHandleValid(const Core::HID::VibrationDeviceHandle& device_handle);
|
||||
static Result IsDeviceHandleValid(const Core::HID::VibrationDeviceHandle& device_handle);
|
||||
static Result VerifyValidSixAxisSensorHandle(
|
||||
const Core::HID::SixAxisSensorHandle& device_handle);
|
||||
|
||||
|
||||
@@ -9,6 +9,9 @@ namespace Service::HID {
|
||||
|
||||
constexpr Result NpadInvalidHandle{ErrorModule::HID, 100};
|
||||
constexpr Result NpadDeviceIndexOutOfRange{ErrorModule::HID, 107};
|
||||
constexpr Result VibrationInvalidStyleIndex{ErrorModule::HID, 122};
|
||||
constexpr Result VibrationInvalidNpadId{ErrorModule::HID, 123};
|
||||
constexpr Result VibrationDeviceIndexOutOfRange{ErrorModule::HID, 124};
|
||||
constexpr Result InvalidSixAxisFusionRange{ErrorModule::HID, 423};
|
||||
constexpr Result NpadIsDualJoycon{ErrorModule::HID, 601};
|
||||
constexpr Result NpadIsSameType{ErrorModule::HID, 602};
|
||||
|
||||
@@ -74,26 +74,34 @@ IAppletResource::IAppletResource(Core::System& system_,
|
||||
// Register update callbacks
|
||||
pad_update_event = Core::Timing::CreateEvent(
|
||||
"HID::UpdatePadCallback",
|
||||
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
|
||||
[this](std::uintptr_t user_data, s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
const auto guard = LockService();
|
||||
UpdateControllers(user_data, ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
mouse_keyboard_update_event = Core::Timing::CreateEvent(
|
||||
"HID::UpdateMouseKeyboardCallback",
|
||||
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
|
||||
[this](std::uintptr_t user_data, s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
const auto guard = LockService();
|
||||
UpdateMouseKeyboard(user_data, ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
motion_update_event = Core::Timing::CreateEvent(
|
||||
"HID::UpdateMotionCallback",
|
||||
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
|
||||
[this](std::uintptr_t user_data, s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
const auto guard = LockService();
|
||||
UpdateMotion(user_data, ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
|
||||
system.CoreTiming().ScheduleEvent(pad_update_ns, pad_update_event);
|
||||
system.CoreTiming().ScheduleEvent(mouse_keyboard_update_ns, mouse_keyboard_update_event);
|
||||
system.CoreTiming().ScheduleEvent(motion_update_ns, motion_update_event);
|
||||
system.CoreTiming().ScheduleLoopingEvent(pad_update_ns, pad_update_ns, pad_update_event);
|
||||
system.CoreTiming().ScheduleLoopingEvent(mouse_keyboard_update_ns, mouse_keyboard_update_ns,
|
||||
mouse_keyboard_update_event);
|
||||
system.CoreTiming().ScheduleLoopingEvent(motion_update_ns, motion_update_ns,
|
||||
motion_update_event);
|
||||
|
||||
system.HIDCore().ReloadInputDevices();
|
||||
}
|
||||
@@ -135,13 +143,6 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data,
|
||||
}
|
||||
controller->OnUpdate(core_timing);
|
||||
}
|
||||
|
||||
// If ns_late is higher than the update rate ignore the delay
|
||||
if (ns_late > pad_update_ns) {
|
||||
ns_late = {};
|
||||
}
|
||||
|
||||
core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event);
|
||||
}
|
||||
|
||||
void IAppletResource::UpdateMouseKeyboard(std::uintptr_t user_data,
|
||||
@@ -150,26 +151,12 @@ void IAppletResource::UpdateMouseKeyboard(std::uintptr_t user_data,
|
||||
|
||||
controllers[static_cast<size_t>(HidController::Mouse)]->OnUpdate(core_timing);
|
||||
controllers[static_cast<size_t>(HidController::Keyboard)]->OnUpdate(core_timing);
|
||||
|
||||
// If ns_late is higher than the update rate ignore the delay
|
||||
if (ns_late > mouse_keyboard_update_ns) {
|
||||
ns_late = {};
|
||||
}
|
||||
|
||||
core_timing.ScheduleEvent(mouse_keyboard_update_ns - ns_late, mouse_keyboard_update_event);
|
||||
}
|
||||
|
||||
void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
|
||||
auto& core_timing = system.CoreTiming();
|
||||
|
||||
controllers[static_cast<size_t>(HidController::NPad)]->OnMotionUpdate(core_timing);
|
||||
|
||||
// If ns_late is higher than the update rate ignore the delay
|
||||
if (ns_late > motion_update_ns) {
|
||||
ns_late = {};
|
||||
}
|
||||
|
||||
core_timing.ScheduleEvent(motion_update_ns - ns_late, motion_update_event);
|
||||
}
|
||||
|
||||
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
|
||||
@@ -778,7 +765,7 @@ void Hid::IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
bool is_at_rest{};
|
||||
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result = controller.IsSixAxisSensorAtRest(parameters.sixaxis_handle, is_at_rest);
|
||||
controller.IsSixAxisSensorAtRest(parameters.sixaxis_handle, is_at_rest);
|
||||
|
||||
LOG_DEBUG(Service_HID,
|
||||
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
|
||||
@@ -786,7 +773,7 @@ void Hid::IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) {
|
||||
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(result);
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(is_at_rest);
|
||||
}
|
||||
|
||||
@@ -803,8 +790,8 @@ void Hid::IsFirmwareUpdateAvailableForSixAxisSensor(Kernel::HLERequestContext& c
|
||||
|
||||
bool is_firmware_available{};
|
||||
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result = controller.IsFirmwareUpdateAvailableForSixAxisSensor(
|
||||
parameters.sixaxis_handle, is_firmware_available);
|
||||
controller.IsFirmwareUpdateAvailableForSixAxisSensor(parameters.sixaxis_handle,
|
||||
is_firmware_available);
|
||||
|
||||
LOG_WARNING(
|
||||
Service_HID,
|
||||
@@ -813,7 +800,7 @@ void Hid::IsFirmwareUpdateAvailableForSixAxisSensor(Kernel::HLERequestContext& c
|
||||
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(result);
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(is_firmware_available);
|
||||
}
|
||||
|
||||
@@ -1083,13 +1070,13 @@ void Hid::DisconnectNpad(Kernel::HLERequestContext& ctx) {
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result = controller.DisconnectNpad(parameters.npad_id);
|
||||
controller.DisconnectNpad(parameters.npad_id);
|
||||
|
||||
LOG_DEBUG(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
|
||||
parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void Hid::GetPlayerLedPattern(Kernel::HLERequestContext& ctx) {
|
||||
@@ -1165,15 +1152,14 @@ void Hid::SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result =
|
||||
controller.SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyDeviceType::Left,
|
||||
Controller_NPad::NpadJoyAssignmentMode::Single);
|
||||
controller.SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyDeviceType::Left,
|
||||
Controller_NPad::NpadJoyAssignmentMode::Single);
|
||||
|
||||
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
|
||||
parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void Hid::SetNpadJoyAssignmentModeSingle(Kernel::HLERequestContext& ctx) {
|
||||
@@ -1189,15 +1175,15 @@ void Hid::SetNpadJoyAssignmentModeSingle(Kernel::HLERequestContext& ctx) {
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result = controller.SetNpadMode(parameters.npad_id, parameters.npad_joy_device_type,
|
||||
Controller_NPad::NpadJoyAssignmentMode::Single);
|
||||
controller.SetNpadMode(parameters.npad_id, parameters.npad_joy_device_type,
|
||||
Controller_NPad::NpadJoyAssignmentMode::Single);
|
||||
|
||||
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}, npad_joy_device_type={}",
|
||||
parameters.npad_id, parameters.applet_resource_user_id,
|
||||
parameters.npad_joy_device_type);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void Hid::SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
|
||||
@@ -1212,14 +1198,13 @@ void Hid::SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
const auto result = controller.SetNpadMode(parameters.npad_id, {},
|
||||
Controller_NPad::NpadJoyAssignmentMode::Dual);
|
||||
controller.SetNpadMode(parameters.npad_id, {}, Controller_NPad::NpadJoyAssignmentMode::Dual);
|
||||
|
||||
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
|
||||
parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void Hid::MergeSingleJoyAsDualJoy(Kernel::HLERequestContext& ctx) {
|
||||
@@ -1412,8 +1397,11 @@ void Hid::ClearNpadCaptureButtonAssignment(Kernel::HLERequestContext& ctx) {
|
||||
void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto vibration_device_handle{rp.PopRaw<Core::HID::VibrationDeviceHandle>()};
|
||||
const auto& controller =
|
||||
GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
|
||||
|
||||
Core::HID::VibrationDeviceInfo vibration_device_info;
|
||||
bool check_device_index = false;
|
||||
|
||||
switch (vibration_device_handle.npad_type) {
|
||||
case Core::HID::NpadStyleIndex::ProController:
|
||||
@@ -1421,34 +1409,46 @@ void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
default:
|
||||
vibration_device_info.type = Core::HID::VibrationDeviceType::LinearResonantActuator;
|
||||
check_device_index = true;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::GameCube:
|
||||
vibration_device_info.type = Core::HID::VibrationDeviceType::GcErm;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::Pokeball:
|
||||
case Core::HID::NpadStyleIndex::N64:
|
||||
vibration_device_info.type = Core::HID::VibrationDeviceType::N64;
|
||||
break;
|
||||
default:
|
||||
vibration_device_info.type = Core::HID::VibrationDeviceType::Unknown;
|
||||
break;
|
||||
}
|
||||
|
||||
switch (vibration_device_handle.device_index) {
|
||||
case Core::HID::DeviceIndex::Left:
|
||||
vibration_device_info.position = Core::HID::VibrationDevicePosition::Left;
|
||||
break;
|
||||
case Core::HID::DeviceIndex::Right:
|
||||
vibration_device_info.position = Core::HID::VibrationDevicePosition::Right;
|
||||
break;
|
||||
case Core::HID::DeviceIndex::None:
|
||||
default:
|
||||
ASSERT_MSG(false, "DeviceIndex should never be None!");
|
||||
vibration_device_info.position = Core::HID::VibrationDevicePosition::None;
|
||||
break;
|
||||
vibration_device_info.position = Core::HID::VibrationDevicePosition::None;
|
||||
if (check_device_index) {
|
||||
switch (vibration_device_handle.device_index) {
|
||||
case Core::HID::DeviceIndex::Left:
|
||||
vibration_device_info.position = Core::HID::VibrationDevicePosition::Left;
|
||||
break;
|
||||
case Core::HID::DeviceIndex::Right:
|
||||
vibration_device_info.position = Core::HID::VibrationDevicePosition::Right;
|
||||
break;
|
||||
case Core::HID::DeviceIndex::None:
|
||||
default:
|
||||
ASSERT_MSG(false, "DeviceIndex should never be None!");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_HID, "called, vibration_device_type={}, vibration_device_position={}",
|
||||
vibration_device_info.type, vibration_device_info.position);
|
||||
|
||||
const auto result = controller.IsDeviceHandleValid(vibration_device_handle);
|
||||
if (result.IsError()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushRaw(vibration_device_info);
|
||||
|
||||
@@ -50,12 +50,15 @@ HidBus::HidBus(Core::System& system_)
|
||||
// Register update callbacks
|
||||
hidbus_update_event = Core::Timing::CreateEvent(
|
||||
"Hidbus::UpdateCallback",
|
||||
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
|
||||
[this](std::uintptr_t user_data, s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
const auto guard = LockService();
|
||||
UpdateHidbus(user_data, ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
|
||||
system_.CoreTiming().ScheduleEvent(hidbus_update_ns, hidbus_update_event);
|
||||
system_.CoreTiming().ScheduleLoopingEvent(hidbus_update_ns, hidbus_update_ns,
|
||||
hidbus_update_event);
|
||||
}
|
||||
|
||||
HidBus::~HidBus() {
|
||||
@@ -63,8 +66,6 @@ HidBus::~HidBus() {
|
||||
}
|
||||
|
||||
void HidBus::UpdateHidbus(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
|
||||
auto& core_timing = system.CoreTiming();
|
||||
|
||||
if (is_hidbus_enabled) {
|
||||
for (std::size_t i = 0; i < devices.size(); ++i) {
|
||||
if (!devices[i].is_device_initializated) {
|
||||
@@ -82,13 +83,6 @@ void HidBus::UpdateHidbus(std::uintptr_t user_data, std::chrono::nanoseconds ns_
|
||||
sizeof(HidbusStatusManagerEntry));
|
||||
}
|
||||
}
|
||||
|
||||
// If ns_late is higher than the update rate ignore the delay
|
||||
if (ns_late > hidbus_update_ns) {
|
||||
ns_late = {};
|
||||
}
|
||||
|
||||
core_timing.ScheduleEvent(hidbus_update_ns - ns_late, hidbus_update_event);
|
||||
}
|
||||
|
||||
std::optional<std::size_t> HidBus::GetDeviceIndexFromHandle(BusHandle handle) const {
|
||||
|
||||
@@ -67,21 +67,20 @@ NVFlinger::NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_dr
|
||||
|
||||
// Schedule the screen composition events
|
||||
composition_event = Core::Timing::CreateEvent(
|
||||
"ScreenComposition", [this](std::uintptr_t, std::chrono::nanoseconds ns_late) {
|
||||
"ScreenComposition",
|
||||
[this](std::uintptr_t, s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
const auto lock_guard = Lock();
|
||||
Compose();
|
||||
|
||||
const auto ticks = std::chrono::nanoseconds{GetNextTicks()};
|
||||
const auto ticks_delta = ticks - ns_late;
|
||||
const auto future_ns = std::max(std::chrono::nanoseconds::zero(), ticks_delta);
|
||||
|
||||
this->system.CoreTiming().ScheduleEvent(future_ns, composition_event);
|
||||
return std::max(std::chrono::nanoseconds::zero(),
|
||||
std::chrono::nanoseconds(GetNextTicks()) - ns_late);
|
||||
});
|
||||
|
||||
if (system.IsMulticore()) {
|
||||
vsync_thread = std::jthread([this](std::stop_token token) { SplitVSync(token); });
|
||||
} else {
|
||||
system.CoreTiming().ScheduleEvent(frame_ns, composition_event);
|
||||
system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, composition_event);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -184,10 +184,12 @@ CheatEngine::~CheatEngine() {
|
||||
void CheatEngine::Initialize() {
|
||||
event = Core::Timing::CreateEvent(
|
||||
"CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id),
|
||||
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
|
||||
[this](std::uintptr_t user_data, s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
FrameCallback(user_data, ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
core_timing.ScheduleEvent(CHEAT_ENGINE_NS, event);
|
||||
core_timing.ScheduleLoopingEvent(CHEAT_ENGINE_NS, CHEAT_ENGINE_NS, event);
|
||||
|
||||
metadata.process_id = system.CurrentProcess()->GetProcessID();
|
||||
metadata.title_id = system.GetCurrentProcessProgramID();
|
||||
@@ -237,8 +239,6 @@ void CheatEngine::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late
|
||||
MICROPROFILE_SCOPE(Cheat_Engine);
|
||||
|
||||
vm.Execute(metadata);
|
||||
|
||||
core_timing.ScheduleEvent(CHEAT_ENGINE_NS - ns_late, event);
|
||||
}
|
||||
|
||||
} // namespace Core::Memory
|
||||
|
||||
@@ -53,8 +53,10 @@ Freezer::Freezer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& m
|
||||
: core_timing{core_timing_}, memory{memory_} {
|
||||
event = Core::Timing::CreateEvent(
|
||||
"MemoryFreezer::FrameCallback",
|
||||
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
|
||||
[this](std::uintptr_t user_data, s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
FrameCallback(user_data, ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
core_timing.ScheduleEvent(memory_freezer_ns, event);
|
||||
}
|
||||
|
||||
@@ -438,10 +438,17 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
|
||||
using namespace std::chrono_literals;
|
||||
while (initialized) {
|
||||
SDL_PumpEvents();
|
||||
SendVibrations();
|
||||
std::this_thread::sleep_for(1ms);
|
||||
}
|
||||
});
|
||||
vibration_thread = std::thread([this] {
|
||||
Common::SetCurrentThreadName("yuzu:input:SDL_Vibration");
|
||||
using namespace std::chrono_literals;
|
||||
while (initialized) {
|
||||
SendVibrations();
|
||||
std::this_thread::sleep_for(10ms);
|
||||
}
|
||||
});
|
||||
}
|
||||
// Because the events for joystick connection happens before we have our event watcher added, we
|
||||
// can just open all the joysticks right here
|
||||
@@ -457,6 +464,7 @@ SDLDriver::~SDLDriver() {
|
||||
initialized = false;
|
||||
if (start_thread) {
|
||||
poll_thread.join();
|
||||
vibration_thread.join();
|
||||
SDL_QuitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -128,5 +128,6 @@ private:
|
||||
std::atomic<bool> initialized = false;
|
||||
|
||||
std::thread poll_thread;
|
||||
std::thread vibration_thread;
|
||||
};
|
||||
} // namespace InputCommon
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <cstdlib>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
|
||||
#include "core/core.h"
|
||||
@@ -25,13 +26,15 @@ u64 expected_callback = 0;
|
||||
std::mutex control_mutex;
|
||||
|
||||
template <unsigned int IDX>
|
||||
void HostCallbackTemplate(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
|
||||
std::optional<std::chrono::nanoseconds> HostCallbackTemplate(std::uintptr_t user_data, s64 time,
|
||||
std::chrono::nanoseconds ns_late) {
|
||||
std::unique_lock<std::mutex> lk(control_mutex);
|
||||
static_assert(IDX < CB_IDS.size(), "IDX out of range");
|
||||
callbacks_ran_flags.set(IDX);
|
||||
REQUIRE(CB_IDS[IDX] == user_data);
|
||||
delays[IDX] = ns_late.count();
|
||||
++expected_callback;
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
struct ScopeInit final {
|
||||
|
||||
@@ -131,9 +131,12 @@ constexpr std::array VIEW_CLASS_ASTC_8x8_RGBA{
|
||||
// PixelFormat::ASTC_2D_10X5_SRGB
|
||||
|
||||
// Missing formats:
|
||||
// PixelFormat::ASTC_2D_10X6_UNORM
|
||||
// PixelFormat::ASTC_2D_10X6_SRGB
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_10x6_RGBA{
|
||||
PixelFormat::ASTC_2D_10X6_UNORM,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_10x8_RGBA{
|
||||
PixelFormat::ASTC_2D_10X8_UNORM,
|
||||
PixelFormat::ASTC_2D_10X8_SRGB,
|
||||
@@ -226,6 +229,7 @@ constexpr Table MakeViewTable() {
|
||||
EnableRange(view, VIEW_CLASS_ASTC_6x6_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_8x5_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_8x8_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_10x6_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_10x8_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_10x10_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_12x12_RGBA);
|
||||
|
||||
@@ -98,6 +98,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR}, // ASTC_2D_10X8_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_10x6_KHR}, // ASTC_2D_10X6_UNORM
|
||||
{GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12_UNORM
|
||||
|
||||
@@ -195,6 +195,7 @@ struct FormatTuple {
|
||||
{VK_FORMAT_ASTC_10x8_SRGB_BLOCK}, // ASTC_2D_10X8_SRGB
|
||||
{VK_FORMAT_ASTC_6x6_UNORM_BLOCK}, // ASTC_2D_6X6_UNORM
|
||||
{VK_FORMAT_ASTC_6x6_SRGB_BLOCK}, // ASTC_2D_6X6_SRGB
|
||||
{VK_FORMAT_ASTC_10x6_UNORM_BLOCK}, // ASTC_2D_10X6_UNORM
|
||||
{VK_FORMAT_ASTC_10x10_UNORM_BLOCK}, // ASTC_2D_10X10_UNORM
|
||||
{VK_FORMAT_ASTC_10x10_SRGB_BLOCK}, // ASTC_2D_10X10_SRGB
|
||||
{VK_FORMAT_ASTC_12x12_UNORM_BLOCK}, // ASTC_2D_12X12_UNORM
|
||||
|
||||
@@ -247,6 +247,7 @@ bool IsPixelFormatASTC(PixelFormat format) {
|
||||
case PixelFormat::ASTC_2D_10X8_SRGB:
|
||||
case PixelFormat::ASTC_2D_6X6_UNORM:
|
||||
case PixelFormat::ASTC_2D_6X6_SRGB:
|
||||
case PixelFormat::ASTC_2D_10X6_UNORM:
|
||||
case PixelFormat::ASTC_2D_10X10_UNORM:
|
||||
case PixelFormat::ASTC_2D_10X10_SRGB:
|
||||
case PixelFormat::ASTC_2D_12X12_UNORM:
|
||||
|
||||
@@ -94,6 +94,7 @@ enum class PixelFormat {
|
||||
ASTC_2D_10X8_SRGB,
|
||||
ASTC_2D_6X6_UNORM,
|
||||
ASTC_2D_6X6_SRGB,
|
||||
ASTC_2D_10X6_UNORM,
|
||||
ASTC_2D_10X10_UNORM,
|
||||
ASTC_2D_10X10_SRGB,
|
||||
ASTC_2D_12X12_UNORM,
|
||||
@@ -227,6 +228,7 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
|
||||
10, // ASTC_2D_10X8_SRGB
|
||||
6, // ASTC_2D_6X6_UNORM
|
||||
6, // ASTC_2D_6X6_SRGB
|
||||
10, // ASTC_2D_10X6_UNORM
|
||||
10, // ASTC_2D_10X10_UNORM
|
||||
10, // ASTC_2D_10X10_SRGB
|
||||
12, // ASTC_2D_12X12_UNORM
|
||||
@@ -329,6 +331,7 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
|
||||
8, // ASTC_2D_10X8_SRGB
|
||||
6, // ASTC_2D_6X6_UNORM
|
||||
6, // ASTC_2D_6X6_SRGB
|
||||
6, // ASTC_2D_10X6_UNORM
|
||||
10, // ASTC_2D_10X10_UNORM
|
||||
10, // ASTC_2D_10X10_SRGB
|
||||
12, // ASTC_2D_12X12_UNORM
|
||||
@@ -431,6 +434,7 @@ constexpr std::array<u8, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
|
||||
128, // ASTC_2D_10X8_SRGB
|
||||
128, // ASTC_2D_6X6_UNORM
|
||||
128, // ASTC_2D_6X6_SRGB
|
||||
128, // ASTC_2D_10X6_UNORM
|
||||
128, // ASTC_2D_10X10_UNORM
|
||||
128, // ASTC_2D_10X10_SRGB
|
||||
128, // ASTC_2D_12X12_UNORM
|
||||
|
||||
@@ -206,6 +206,8 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
|
||||
return PixelFormat::ASTC_2D_6X6_UNORM;
|
||||
case Hash(TextureFormat::ASTC_2D_6X6, UNORM, SRGB):
|
||||
return PixelFormat::ASTC_2D_6X6_SRGB;
|
||||
case Hash(TextureFormat::ASTC_2D_10X6, UNORM, LINEAR):
|
||||
return PixelFormat::ASTC_2D_10X6_UNORM;
|
||||
case Hash(TextureFormat::ASTC_2D_10X10, UNORM, LINEAR):
|
||||
return PixelFormat::ASTC_2D_10X10_UNORM;
|
||||
case Hash(TextureFormat::ASTC_2D_10X10, UNORM, SRGB):
|
||||
|
||||
@@ -175,6 +175,8 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
|
||||
return "ASTC_2D_6X6_UNORM";
|
||||
case PixelFormat::ASTC_2D_6X6_SRGB:
|
||||
return "ASTC_2D_6X6_SRGB";
|
||||
case PixelFormat::ASTC_2D_10X6_UNORM:
|
||||
return "ASTC_2D_10X6_UNORM";
|
||||
case PixelFormat::ASTC_2D_10X10_UNORM:
|
||||
return "ASTC_2D_10X10_UNORM";
|
||||
case PixelFormat::ASTC_2D_10X10_SRGB:
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#ifdef YUZU_USE_QT_WEB_ENGINE
|
||||
#include <bit>
|
||||
|
||||
#include <QApplication>
|
||||
#include <QKeyEvent>
|
||||
|
||||
@@ -211,8 +213,10 @@ template <Core::HID::NpadButton... T>
|
||||
void QtNXWebEngineView::HandleWindowFooterButtonPressedOnce() {
|
||||
const auto f = [this](Core::HID::NpadButton button) {
|
||||
if (input_interpreter->IsButtonPressedOnce(button)) {
|
||||
const auto button_index = std::countr_zero(static_cast<u64>(button));
|
||||
|
||||
page()->runJavaScript(
|
||||
QStringLiteral("yuzu_key_callbacks[%1] == null;").arg(static_cast<u8>(button)),
|
||||
QStringLiteral("yuzu_key_callbacks[%1] == null;").arg(button_index),
|
||||
[this, button](const QVariant& variant) {
|
||||
if (variant.toBool()) {
|
||||
switch (button) {
|
||||
@@ -236,7 +240,7 @@ void QtNXWebEngineView::HandleWindowFooterButtonPressedOnce() {
|
||||
|
||||
page()->runJavaScript(
|
||||
QStringLiteral("if (yuzu_key_callbacks[%1] != null) { yuzu_key_callbacks[%1](); }")
|
||||
.arg(static_cast<u8>(button)));
|
||||
.arg(button_index));
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -133,7 +133,7 @@ void Config::Initialize(const std::string& config_name) {
|
||||
// Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
|
||||
// can it implicitly convert a QVariant back to a {std::,Q}string
|
||||
template <>
|
||||
void Config::ReadBasicSetting(Settings::BasicSetting<std::string>& setting) {
|
||||
void Config::ReadBasicSetting(Settings::Setting<std::string>& setting) {
|
||||
const QString name = QString::fromStdString(setting.GetLabel());
|
||||
const auto default_value = QString::fromStdString(setting.GetDefault());
|
||||
if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
|
||||
@@ -144,7 +144,7 @@ void Config::ReadBasicSetting(Settings::BasicSetting<std::string>& setting) {
|
||||
}
|
||||
|
||||
template <typename Type>
|
||||
void Config::ReadBasicSetting(Settings::BasicSetting<Type>& setting) {
|
||||
void Config::ReadBasicSetting(Settings::Setting<Type>& setting) {
|
||||
const QString name = QString::fromStdString(setting.GetLabel());
|
||||
const Type default_value = setting.GetDefault();
|
||||
if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
|
||||
@@ -157,7 +157,7 @@ void Config::ReadBasicSetting(Settings::BasicSetting<Type>& setting) {
|
||||
|
||||
// Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant
|
||||
template <>
|
||||
void Config::WriteBasicSetting(const Settings::BasicSetting<std::string>& setting) {
|
||||
void Config::WriteBasicSetting(const Settings::Setting<std::string>& setting) {
|
||||
const QString name = QString::fromStdString(setting.GetLabel());
|
||||
const std::string& value = setting.GetValue();
|
||||
qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
|
||||
@@ -165,7 +165,7 @@ void Config::WriteBasicSetting(const Settings::BasicSetting<std::string>& settin
|
||||
}
|
||||
|
||||
template <typename Type>
|
||||
void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) {
|
||||
void Config::WriteBasicSetting(const Settings::Setting<Type>& setting) {
|
||||
const QString name = QString::fromStdString(setting.GetLabel());
|
||||
const Type value = setting.GetValue();
|
||||
qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
|
||||
@@ -173,7 +173,7 @@ void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) {
|
||||
}
|
||||
|
||||
template <typename Type>
|
||||
void Config::WriteGlobalSetting(const Settings::Setting<Type>& setting) {
|
||||
void Config::WriteGlobalSetting(const Settings::SwitchableSetting<Type>& setting) {
|
||||
const QString name = QString::fromStdString(setting.GetLabel());
|
||||
const Type& value = setting.GetValue(global);
|
||||
if (!global) {
|
||||
@@ -1422,7 +1422,7 @@ QVariant Config::ReadSetting(const QString& name, const QVariant& default_value)
|
||||
}
|
||||
|
||||
template <typename Type>
|
||||
void Config::ReadGlobalSetting(Settings::Setting<Type>& setting) {
|
||||
void Config::ReadGlobalSetting(Settings::SwitchableSetting<Type>& setting) {
|
||||
QString name = QString::fromStdString(setting.GetLabel());
|
||||
const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
|
||||
setting.SetGlobal(use_global);
|
||||
|
||||
@@ -160,7 +160,7 @@ private:
|
||||
* @param The setting
|
||||
*/
|
||||
template <typename Type>
|
||||
void ReadGlobalSetting(Settings::Setting<Type>& setting);
|
||||
void ReadGlobalSetting(Settings::SwitchableSetting<Type>& setting);
|
||||
|
||||
/**
|
||||
* Sets a value to the qt_config using the setting's label and default value. If the config is a
|
||||
@@ -169,7 +169,7 @@ private:
|
||||
* @param The setting
|
||||
*/
|
||||
template <typename Type>
|
||||
void WriteGlobalSetting(const Settings::Setting<Type>& setting);
|
||||
void WriteGlobalSetting(const Settings::SwitchableSetting<Type>& setting);
|
||||
|
||||
/**
|
||||
* Reads a value from the qt_config using the setting's label and default value and applies the
|
||||
@@ -178,14 +178,14 @@ private:
|
||||
* @param The setting
|
||||
*/
|
||||
template <typename Type>
|
||||
void ReadBasicSetting(Settings::BasicSetting<Type>& setting);
|
||||
void ReadBasicSetting(Settings::Setting<Type>& setting);
|
||||
|
||||
/** Sets a value from the setting in the qt_config using the setting's label and default value.
|
||||
*
|
||||
* @param The setting
|
||||
*/
|
||||
template <typename Type>
|
||||
void WriteBasicSetting(const Settings::BasicSetting<Type>& setting);
|
||||
void WriteBasicSetting(const Settings::Setting<Type>& setting);
|
||||
|
||||
ConfigType type;
|
||||
std::unique_ptr<QSettings> qt_config;
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_per_game.h"
|
||||
|
||||
void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
|
||||
void ConfigurationShared::ApplyPerGameSetting(Settings::SwitchableSetting<bool>* setting,
|
||||
const QCheckBox* checkbox,
|
||||
const CheckState& tracker) {
|
||||
if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
|
||||
@@ -25,7 +25,7 @@ void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
|
||||
}
|
||||
|
||||
void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
|
||||
const Settings::Setting<bool>* setting) {
|
||||
const Settings::SwitchableSetting<bool>* setting) {
|
||||
if (setting->UsingGlobal()) {
|
||||
checkbox->setCheckState(Qt::PartiallyChecked);
|
||||
} else {
|
||||
@@ -45,7 +45,7 @@ void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) {
|
||||
}
|
||||
|
||||
void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox,
|
||||
const Settings::Setting<bool>& setting,
|
||||
const Settings::SwitchableSetting<bool>& setting,
|
||||
CheckState& tracker) {
|
||||
if (setting.UsingGlobal()) {
|
||||
tracker = CheckState::Global;
|
||||
|
||||
@@ -25,10 +25,10 @@ enum class CheckState {
|
||||
// Global-aware apply and set functions
|
||||
|
||||
// ApplyPerGameSetting, given a Settings::Setting and a Qt UI element, properly applies a Setting
|
||||
void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
|
||||
void ApplyPerGameSetting(Settings::SwitchableSetting<bool>* setting, const QCheckBox* checkbox,
|
||||
const CheckState& tracker);
|
||||
template <typename Type>
|
||||
void ApplyPerGameSetting(Settings::Setting<Type>* setting, const QComboBox* combobox) {
|
||||
void ApplyPerGameSetting(Settings::SwitchableSetting<Type>* setting, const QComboBox* combobox) {
|
||||
if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
|
||||
setting->SetValue(static_cast<Type>(combobox->currentIndex()));
|
||||
} else if (!Settings::IsConfiguringGlobal()) {
|
||||
@@ -43,10 +43,10 @@ void ApplyPerGameSetting(Settings::Setting<Type>* setting, const QComboBox* comb
|
||||
}
|
||||
|
||||
// Sets a Qt UI element given a Settings::Setting
|
||||
void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);
|
||||
void SetPerGameSetting(QCheckBox* checkbox, const Settings::SwitchableSetting<bool>* setting);
|
||||
|
||||
template <typename Type>
|
||||
void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<Type>* setting) {
|
||||
void SetPerGameSetting(QComboBox* combobox, const Settings::SwitchableSetting<Type>* setting) {
|
||||
combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
|
||||
: static_cast<int>(setting->GetValue()) +
|
||||
ConfigurationShared::USE_GLOBAL_OFFSET);
|
||||
@@ -56,7 +56,7 @@ void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<Type>* setti
|
||||
void SetHighlight(QWidget* widget, bool highlighted);
|
||||
|
||||
// Sets up a QCheckBox like a tristate one, given a Setting
|
||||
void SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting,
|
||||
void SetColoredTristate(QCheckBox* checkbox, const Settings::SwitchableSetting<bool>& setting,
|
||||
CheckState& tracker);
|
||||
void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state,
|
||||
CheckState& tracker);
|
||||
|
||||
@@ -64,28 +64,28 @@ struct Values {
|
||||
QByteArray gamelist_header_state;
|
||||
|
||||
QByteArray microprofile_geometry;
|
||||
Settings::BasicSetting<bool> microprofile_visible{false, "microProfileDialogVisible"};
|
||||
Settings::Setting<bool> microprofile_visible{false, "microProfileDialogVisible"};
|
||||
|
||||
Settings::BasicSetting<bool> single_window_mode{true, "singleWindowMode"};
|
||||
Settings::BasicSetting<bool> fullscreen{false, "fullscreen"};
|
||||
Settings::BasicSetting<bool> display_titlebar{true, "displayTitleBars"};
|
||||
Settings::BasicSetting<bool> show_filter_bar{true, "showFilterBar"};
|
||||
Settings::BasicSetting<bool> show_status_bar{true, "showStatusBar"};
|
||||
Settings::Setting<bool> single_window_mode{true, "singleWindowMode"};
|
||||
Settings::Setting<bool> fullscreen{false, "fullscreen"};
|
||||
Settings::Setting<bool> display_titlebar{true, "displayTitleBars"};
|
||||
Settings::Setting<bool> show_filter_bar{true, "showFilterBar"};
|
||||
Settings::Setting<bool> show_status_bar{true, "showStatusBar"};
|
||||
|
||||
Settings::BasicSetting<bool> confirm_before_closing{true, "confirmClose"};
|
||||
Settings::BasicSetting<bool> first_start{true, "firstStart"};
|
||||
Settings::BasicSetting<bool> pause_when_in_background{false, "pauseWhenInBackground"};
|
||||
Settings::BasicSetting<bool> mute_when_in_background{false, "muteWhenInBackground"};
|
||||
Settings::BasicSetting<bool> hide_mouse{true, "hideInactiveMouse"};
|
||||
Settings::Setting<bool> confirm_before_closing{true, "confirmClose"};
|
||||
Settings::Setting<bool> first_start{true, "firstStart"};
|
||||
Settings::Setting<bool> pause_when_in_background{false, "pauseWhenInBackground"};
|
||||
Settings::Setting<bool> mute_when_in_background{false, "muteWhenInBackground"};
|
||||
Settings::Setting<bool> hide_mouse{true, "hideInactiveMouse"};
|
||||
// Set when Vulkan is known to crash the application
|
||||
Settings::BasicSetting<bool> has_broken_vulkan{false, "has_broken_vulkan"};
|
||||
Settings::Setting<bool> has_broken_vulkan{false, "has_broken_vulkan"};
|
||||
|
||||
Settings::BasicSetting<bool> select_user_on_boot{false, "select_user_on_boot"};
|
||||
Settings::Setting<bool> select_user_on_boot{false, "select_user_on_boot"};
|
||||
|
||||
// Discord RPC
|
||||
Settings::BasicSetting<bool> enable_discord_presence{true, "enable_discord_presence"};
|
||||
Settings::Setting<bool> enable_discord_presence{true, "enable_discord_presence"};
|
||||
|
||||
Settings::BasicSetting<bool> enable_screenshot_save_as{true, "enable_screenshot_save_as"};
|
||||
Settings::Setting<bool> enable_screenshot_save_as{true, "enable_screenshot_save_as"};
|
||||
|
||||
QString roms_path;
|
||||
QString symbols_path;
|
||||
@@ -100,25 +100,25 @@ struct Values {
|
||||
// Shortcut name <Shortcut, context>
|
||||
std::vector<Shortcut> shortcuts;
|
||||
|
||||
Settings::BasicSetting<uint32_t> callout_flags{0, "calloutFlags"};
|
||||
Settings::Setting<uint32_t> callout_flags{0, "calloutFlags"};
|
||||
|
||||
// logging
|
||||
Settings::BasicSetting<bool> show_console{false, "showConsole"};
|
||||
Settings::Setting<bool> show_console{false, "showConsole"};
|
||||
|
||||
// Game List
|
||||
Settings::BasicSetting<bool> show_add_ons{true, "show_add_ons"};
|
||||
Settings::BasicSetting<uint32_t> game_icon_size{64, "game_icon_size"};
|
||||
Settings::BasicSetting<uint32_t> folder_icon_size{48, "folder_icon_size"};
|
||||
Settings::BasicSetting<uint8_t> row_1_text_id{3, "row_1_text_id"};
|
||||
Settings::BasicSetting<uint8_t> row_2_text_id{2, "row_2_text_id"};
|
||||
Settings::Setting<bool> show_add_ons{true, "show_add_ons"};
|
||||
Settings::Setting<uint32_t> game_icon_size{64, "game_icon_size"};
|
||||
Settings::Setting<uint32_t> folder_icon_size{48, "folder_icon_size"};
|
||||
Settings::Setting<uint8_t> row_1_text_id{3, "row_1_text_id"};
|
||||
Settings::Setting<uint8_t> row_2_text_id{2, "row_2_text_id"};
|
||||
std::atomic_bool is_game_list_reload_pending{false};
|
||||
Settings::BasicSetting<bool> cache_game_list{true, "cache_game_list"};
|
||||
Settings::BasicSetting<bool> favorites_expanded{true, "favorites_expanded"};
|
||||
Settings::Setting<bool> cache_game_list{true, "cache_game_list"};
|
||||
Settings::Setting<bool> favorites_expanded{true, "favorites_expanded"};
|
||||
QVector<u64> favorited_ids;
|
||||
|
||||
bool configuration_applied;
|
||||
bool reset_to_defaults;
|
||||
Settings::BasicSetting<bool> disable_web_applet{true, "disable_web_applet"};
|
||||
Settings::Setting<bool> disable_web_applet{true, "disable_web_applet"};
|
||||
};
|
||||
|
||||
extern Values values;
|
||||
|
||||
@@ -90,17 +90,17 @@ static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs>
|
||||
}};
|
||||
|
||||
template <>
|
||||
void Config::ReadSetting(const std::string& group, Settings::BasicSetting<std::string>& setting) {
|
||||
void Config::ReadSetting(const std::string& group, Settings::Setting<std::string>& setting) {
|
||||
setting = sdl2_config->Get(group, setting.GetLabel(), setting.GetDefault());
|
||||
}
|
||||
|
||||
template <>
|
||||
void Config::ReadSetting(const std::string& group, Settings::BasicSetting<bool>& setting) {
|
||||
void Config::ReadSetting(const std::string& group, Settings::Setting<bool>& setting) {
|
||||
setting = sdl2_config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
|
||||
}
|
||||
|
||||
template <typename Type>
|
||||
void Config::ReadSetting(const std::string& group, Settings::BasicSetting<Type>& setting) {
|
||||
void Config::ReadSetting(const std::string& group, Settings::Setting<Type>& setting) {
|
||||
setting = static_cast<Type>(sdl2_config->GetInteger(group, setting.GetLabel(),
|
||||
static_cast<long>(setting.GetDefault())));
|
||||
}
|
||||
|
||||
@@ -28,11 +28,11 @@ public:
|
||||
|
||||
private:
|
||||
/**
|
||||
* Applies a value read from the sdl2_config to a BasicSetting.
|
||||
* Applies a value read from the sdl2_config to a Setting.
|
||||
*
|
||||
* @param group The name of the INI group
|
||||
* @param setting The yuzu setting to modify
|
||||
*/
|
||||
template <typename Type>
|
||||
void ReadSetting(const std::string& group, Settings::BasicSetting<Type>& setting);
|
||||
void ReadSetting(const std::string& group, Settings::Setting<Type>& setting);
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user