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41 Commits

Author SHA1 Message Date
Morph
fcfe192e83 vk_compute_pass: Silence Wextra warning
Silences a warning about using enumerated and non-enumerated types in a conditional expression.
2022-06-14 05:29:57 -04:00
liamwhite
bd3bfe411d Merge pull request #8458 from lat9nq/no-constexpr-flow-block
structured_control_flow: Remove constexpr Flow::Block
2022-06-13 20:06:38 -04:00
lat9nq
963ed37fd6 structured_control_flow: Remove constexpr Flow::Block
This seems to be unsupported in newer libstdc++ versions due to
Flow::Block's base class being a non-literal type. It's not clear to me
why this was permitted in earlier versions.
2022-06-13 19:18:20 -04:00
bunnei
741da9c8bf Merge pull request #8388 from liamwhite/simpler-pause
CpuManager: simplify pausing
2022-06-13 15:48:03 -07:00
Morph
a0407a8e64 Merge pull request #8446 from liamwhite/cmd-gdb
core/debugger: support operation in yuzu-cmd
2022-06-13 14:38:37 -04:00
Morph
7582717c9d Merge pull request #8454 from liamwhite/inaddr-any
core/debugger: allow remote connections
2022-06-13 14:38:20 -04:00
bunnei
ec85eac3c9 Merge pull request #8443 from liamwhite/code-mem
kernel: fix KCodeMemory initialization
2022-06-13 11:32:27 -07:00
Liam
fb4b507ba4 core/debugger: allow remote connections 2022-06-12 11:50:50 -04:00
liamwhite
7ea78699a1 Merge pull request #8450 from lioncash/undef
gdbstub_arch: Add missing virtual destructor
2022-06-11 19:59:18 -04:00
Lioncash
80ad90651e gdbstub_arch: Add missing virtual destructor
The class is used polymorphically, so it's undefined behavior to delete
instances of GDBStubA64 and GDBStubA32 from the base class pointer.
2022-06-11 18:23:22 -04:00
Mai M
b94739cfa7 Merge pull request #8353 from Docteh/msvc_report_runtime
log the MSVC runtime version when running on MSVC build
2022-06-11 13:21:23 -04:00
Mai M
89e00c442d Merge pull request #8427 from Docteh/deprecate_qdesktop
deprecate usage of QDesktopWidget for going fullscreen
2022-06-11 13:20:36 -04:00
Mai M
d796341d33 Merge pull request #8449 from Docteh/translate_placeholder
retranslate the game list placeholder
2022-06-11 13:19:18 -04:00
bunnei
5282efac1b Merge pull request #8413 from behunin/bounded-queue
gpu_thread: Move to bounded queue
2022-06-11 00:07:18 -07:00
bunnei
ae83d5c6d3 Merge pull request #8393 from lat9nq/default-vulkan
general: Set renderer_backend's default to Vulkan
2022-06-11 00:06:59 -07:00
Kyle Kienapfel
3370546a7a log the MSVC runtime version when running on MSVC build
This might be useful information, not 100% sure.

[   0.958068] Frontend <Info> yuzu\main.cpp:GMainWindow:275: yuzu Version: yuzu Development Build | master-0b9ef3c0b-dirty
[   0.958095] Frontend <Info> yuzu\main.cpp:LogRuntimes:220: MSVC Compiler: 1931 Runtime: 14.32.31326.0
2022-06-10 20:37:47 -07:00
Kyle Kienapfel
2ff606628c UI: retranslate the game list placeholder
This is the "Double-click to add a new folder to the game list" message
that shows up when users first launch yuzu and is most likely never seen
again. Previously this message was not re-translated.
2022-06-10 20:15:52 -07:00
Mai M
20576ebb43 Merge pull request #8405 from Docteh/dock_undock
ui: Status bars dock button becomes DOCKED/HANDHELD button
2022-06-10 23:11:29 -04:00
Mai M
6f81160160 Merge pull request #8333 from Docteh/translate_hotkeys
UI: Translate hotkey labels in configuration
2022-06-10 23:10:28 -04:00
Mai M
266e086706 Merge pull request #8318 from Docteh/cmake-qt56-entry
Update some files with Qt 5.15.2 best practices in mind
2022-06-10 23:09:49 -04:00
Mai M
9561a2f5b1 Merge pull request #8448 from german77/gesturetypo
service: hid: Fix gesture regression
2022-06-10 15:09:22 -04:00
Narr the Reg
bc8699a9fa service: hid: Fix gesture regression 2022-06-10 13:14:31 -05:00
Liam
c3cc65a11e yuzu-cmd: ignore bogus timeous from SDL 2022-06-10 12:49:18 -04:00
Liam
1f0fee33ed core/debugger: fix a number of shutdown deadlocks 2022-06-10 09:17:12 -04:00
Liam
de6c0defb3 core/debugger: support operation in yuzu-cmd 2022-06-10 09:11:02 -04:00
Liam
6c659c3a16 kernel: fix KCodeMemory initialization 2022-06-09 12:33:28 -04:00
Liam
af022294dd CpuManager: simplify pausing 2022-06-08 21:47:29 -04:00
Kyle Kienapfel
941b663352 deprecate usage of QDesktopWidget for going fullscreen
Idea works as follows, while going fullscreen we compare the current window geometry with
available screens and ask for an intersection rectangle, we go fullscreen where most of
the window is located

GuessCurrentScreen could also potentially be used to see which screen
the window is on for dynamic DPI handling
2022-06-05 20:18:27 -07:00
lat9nq
4544407af6 configure_graphics: Remove unused include 2022-06-04 04:18:21 -04:00
Levi Behunin
4dd6bcd206 gpu_thread: Move to bounded queue 2022-06-02 19:37:46 -06:00
Kyle Kienapfel
054732210e ui: Status bars dock button becomes dock/undock button
For people not used to the Yuzu UI it's not always clear if the emulated
console is docked or not.  The other items update their text when clicked,
this PR brings the DOCK button in line with this.

DOCK -> DOCKED or HANDHELD
2022-06-01 17:22:53 -07:00
lat9nq
422525e3fb main: Insert warning text on broken Vulkan
Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com>
2022-05-30 10:58:19 -04:00
lat9nq
2dafb27055 main: Save config on broken Vulkan detect
Prevents possible issues if someone were to open yuzu repeatedly over
and over again.
2022-05-30 10:58:19 -04:00
lat9nq
500b01076e yuzu-qt: Make has_broken_vulkan only for crashes
Being able to catch and handle a Vulkan exception is not what this is
for.
2022-05-30 10:58:18 -04:00
lat9nq
b43ae9d5ed vulkan_library: Add debug logging 2022-05-30 10:57:59 -04:00
lat9nq
f22867efc5 yuzu-qt: Attempt to workaround broken Vulkan installations
This does a few things in order to make the default setting Vulkan
workable.

- When yuzu boots, it just opens the Vulkan library.
  - If it works, all good and we continue with Vulkan as the default.
  - If something breaks, a new file in the config directory will be left
    behind (this is deleted normally).
- If Vulkan is not working, has_broken_vulkan is set to true.
  - The first time this happens, a warning is displayed to notify the
    user.
  - This forces use of OpenGL, and Vulkan cannot be selected.
  - The Shader Backend selector is made accessible for use in custom
    configurations.
  - To disable has_broken_vulkan, the user needs to press a button in
    Graphics Configuration to manually run the Vulkan device
    enumeration.
2022-05-30 10:57:59 -04:00
lat9nq
67fa743414 default_ini: Reflect new renderer backend default setting 2022-05-29 21:38:36 -04:00
lat9nq
5799fa4d7d settings: Set Vulkan to the default renderer backend 2022-05-29 21:38:36 -04:00
Kyle K
499c89790b motion touch ui: move remaining connection out of .ui file
Two reasons for this:
1. Out of 7 connections, 6 are in ConfigureMotionTouch::ConnectEvents,
   this is the outlier.
2. Qt6 doesn't moc the connection properly
2022-05-29 18:37:38 -07:00
Kyle K
75bf2c20eb Update some files with Qt 5.15.2 best practices in mind
There was some discussion about updating to Qt6 and I figured I would
work on some smaller parts. For Windows platform the WinMain function has moved
from the Qt5::WinMain to a new one called Qt6::EntryPointPrivate

Also Qt5 supports versionless CMake targets
https://www.qt.io/blog/versionless-cmake-targets-qt-5.15

These other changes in this commit are to support Qt6, but in ways that don't mess with Qt5.

src/yuzu/bootmanager.cpp: Qt6 complains about not being able to know to use QPoint or QPointF, picking QPoint
src/yuzu/bootmanager.h: Qt6 prefers that QStringList.h be included rather than an empty class definition
src/yuzu/configuration/configure_system.cpp: toULongLong intends to return unsigned 64 bit integer, but
   Settings::values.rng_seed is only 32 bits wide
src/yuzu/game_list.cpp: Qt6 returns a different datatype for QStringList.length than Qt5,
   it used to be int, but in Qt6 its now qsizetype
src/yuzu/loading_screen.cpp: Qt5's for QStyleOption.init say to switch to initFrom.
   The QStyleOption.init doesn't exist in Qt6
src/yuzu/main.cpp: Another QPointer and QStringList.size, lets standardize on size()
2022-05-29 09:21:52 -07:00
Kyle K
669a9a644d UI: Translate hotkey labels in configuration
Another request from GillianMC.

The translated strings have been placed in a separate "Hotkeys" context as an alternative
 to having to add the tr function to the Config class, or adding them to ConfigureHotkeys
context which is quite long. The English strings get attached to the items in the Action
column as "data", and are used for RetranslateUI and saving the hotkey configuration.
2022-05-18 22:05:19 -07:00
51 changed files with 804 additions and 265 deletions

View File

@@ -58,6 +58,19 @@ QPushButton#GPUStatusBarButton:!checked {
color: #109010;
}
QPushButton#DockingStatusBarButton {
min-width: 0px;
color: #000000;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#DockingStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#buttonRefreshDevices {
min-width: 21px;
min-height: 21px;

View File

@@ -1304,6 +1304,19 @@ QPushButton#GPUStatusBarButton:!checked {
color: #40dd40;
}
QPushButton#DockingStatusBarButton {
min-width: 0px;
color: #ffffff;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#DockingStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#buttonRefreshDevices {
min-width: 23px;
min-height: 23px;

View File

@@ -2207,6 +2207,19 @@ QPushButton#GPUStatusBarButton:!checked {
color: #40dd40;
}
QPushButton#DockingStatusBarButton {
min-width: 0px;
color: #ffffff;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#DockingStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#buttonRefreshDevices {
min-width: 19px;
min-height: 19px;

View File

@@ -0,0 +1,180 @@
// SPDX-FileCopyrightText: Copyright (c) 2020 Erik Rigtorp <erik@rigtorp.se>
// SPDX-License-Identifier: MIT
#pragma once
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4324)
#endif
#include <atomic>
#include <bit>
#include <condition_variable>
#include <memory>
#include <mutex>
#include <new>
#include <stdexcept>
#include <stop_token>
#include <type_traits>
#include <utility>
namespace Common {
namespace mpsc {
#if defined(__cpp_lib_hardware_interference_size)
constexpr size_t hardware_interference_size = std::hardware_destructive_interference_size;
#else
constexpr size_t hardware_interference_size = 64;
#endif
template <typename T>
using AlignedAllocator = std::allocator<T>;
template <typename T>
struct Slot {
~Slot() noexcept {
if (turn.test()) {
destroy();
}
}
template <typename... Args>
void construct(Args&&... args) noexcept {
static_assert(std::is_nothrow_constructible_v<T, Args&&...>,
"T must be nothrow constructible with Args&&...");
std::construct_at(reinterpret_cast<T*>(&storage), std::forward<Args>(args)...);
}
void destroy() noexcept {
static_assert(std::is_nothrow_destructible_v<T>, "T must be nothrow destructible");
std::destroy_at(reinterpret_cast<T*>(&storage));
}
T&& move() noexcept {
return reinterpret_cast<T&&>(storage);
}
// Align to avoid false sharing between adjacent slots
alignas(hardware_interference_size) std::atomic_flag turn{};
struct aligned_store {
struct type {
alignas(T) unsigned char data[sizeof(T)];
};
};
typename aligned_store::type storage;
};
template <typename T, typename Allocator = AlignedAllocator<Slot<T>>>
class Queue {
public:
explicit Queue(const size_t capacity, const Allocator& allocator = Allocator())
: allocator_(allocator) {
if (capacity < 1) {
throw std::invalid_argument("capacity < 1");
}
// Ensure that the queue length is an integer power of 2
// This is so that idx(i) can be a simple i & mask_ insted of i % capacity
// https://github.com/rigtorp/MPMCQueue/pull/36
if (!std::has_single_bit(capacity)) {
throw std::invalid_argument("capacity must be an integer power of 2");
}
mask_ = capacity - 1;
// Allocate one extra slot to prevent false sharing on the last slot
slots_ = allocator_.allocate(mask_ + 2);
// Allocators are not required to honor alignment for over-aligned types
// (see http://eel.is/c++draft/allocator.requirements#10) so we verify
// alignment here
if (reinterpret_cast<uintptr_t>(slots_) % alignof(Slot<T>) != 0) {
allocator_.deallocate(slots_, mask_ + 2);
throw std::bad_alloc();
}
for (size_t i = 0; i < mask_ + 1; ++i) {
std::construct_at(&slots_[i]);
}
static_assert(alignof(Slot<T>) == hardware_interference_size,
"Slot must be aligned to cache line boundary to prevent false sharing");
static_assert(sizeof(Slot<T>) % hardware_interference_size == 0,
"Slot size must be a multiple of cache line size to prevent "
"false sharing between adjacent slots");
static_assert(sizeof(Queue) % hardware_interference_size == 0,
"Queue size must be a multiple of cache line size to "
"prevent false sharing between adjacent queues");
}
~Queue() noexcept {
for (size_t i = 0; i < mask_ + 1; ++i) {
slots_[i].~Slot();
}
allocator_.deallocate(slots_, mask_ + 2);
}
// non-copyable and non-movable
Queue(const Queue&) = delete;
Queue& operator=(const Queue&) = delete;
void Push(const T& v) noexcept {
static_assert(std::is_nothrow_copy_constructible_v<T>,
"T must be nothrow copy constructible");
emplace(v);
}
template <typename P, typename = std::enable_if_t<std::is_nothrow_constructible_v<T, P&&>>>
void Push(P&& v) noexcept {
emplace(std::forward<P>(v));
}
void Pop(T& v, std::stop_token stop) noexcept {
auto const tail = tail_.fetch_add(1);
auto& slot = slots_[idx(tail)];
if (false == slot.turn.test()) {
std::unique_lock lock{cv_mutex};
cv.wait(lock, stop, [&slot] { return slot.turn.test(); });
}
v = slot.move();
slot.destroy();
slot.turn.clear();
slot.turn.notify_one();
}
private:
template <typename... Args>
void emplace(Args&&... args) noexcept {
static_assert(std::is_nothrow_constructible_v<T, Args&&...>,
"T must be nothrow constructible with Args&&...");
auto const head = head_.fetch_add(1);
auto& slot = slots_[idx(head)];
slot.turn.wait(true);
slot.construct(std::forward<Args>(args)...);
slot.turn.test_and_set();
cv.notify_one();
}
constexpr size_t idx(size_t i) const noexcept {
return i & mask_;
}
std::conditional_t<true, std::condition_variable_any, std::condition_variable> cv;
std::mutex cv_mutex;
size_t mask_;
Slot<T>* slots_;
[[no_unique_address]] Allocator allocator_;
// Align to avoid false sharing between head_ and tail_
alignas(hardware_interference_size) std::atomic<size_t> head_{0};
alignas(hardware_interference_size) std::atomic<size_t> tail_{0};
static_assert(std::is_nothrow_copy_assignable_v<T> || std::is_nothrow_move_assignable_v<T>,
"T must be nothrow copy or move assignable");
static_assert(std::is_nothrow_destructible_v<T>, "T must be nothrow destructible");
};
} // namespace mpsc
template <typename T, typename Allocator = mpsc::AlignedAllocator<mpsc::Slot<T>>>
using MPSCQueue = mpsc::Queue<T, Allocator>;
} // namespace Common
#ifdef _MSC_VER
#pragma warning(pop)
#endif

View File

@@ -496,7 +496,7 @@ struct Values {
// Renderer
RangedSetting<RendererBackend> renderer_backend{
RendererBackend::OpenGL, RendererBackend::OpenGL, RendererBackend::Vulkan, "backend"};
RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Vulkan, "backend"};
BasicSetting<bool> renderer_debug{false, "debug"};
BasicSetting<bool> renderer_shader_feedback{false, "shader_feedback"};
BasicSetting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};

View File

@@ -493,6 +493,12 @@ void System::Shutdown() {
impl->Shutdown();
}
void System::DetachDebugger() {
if (impl->debugger) {
impl->debugger->NotifyShutdown();
}
}
std::unique_lock<std::mutex> System::StallCPU() {
return impl->StallCPU();
}

View File

@@ -160,6 +160,9 @@ public:
/// Shutdown the emulated system.
void Shutdown();
/// Forcibly detach the debugger if it is running.
void DetachDebugger();
std::unique_lock<std::mutex> StallCPU();
void UnstallCPU();

View File

@@ -16,7 +16,8 @@
namespace Core {
CpuManager::CpuManager(System& system_) : system{system_} {}
CpuManager::CpuManager(System& system_)
: pause_barrier{std::make_unique<Common::Barrier>(1)}, system{system_} {}
CpuManager::~CpuManager() = default;
void CpuManager::ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager,
@@ -30,8 +31,10 @@ void CpuManager::Initialize() {
for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
core_data[core].host_thread = std::jthread(ThreadStart, std::ref(*this), core);
}
pause_barrier = std::make_unique<Common::Barrier>(Core::Hardware::NUM_CPU_CORES + 1);
} else {
core_data[0].host_thread = std::jthread(ThreadStart, std::ref(*this), 0);
pause_barrier = std::make_unique<Common::Barrier>(2);
}
}
@@ -138,51 +141,14 @@ void CpuManager::MultiCoreRunSuspendThread() {
auto core = kernel.CurrentPhysicalCoreIndex();
auto& scheduler = *kernel.CurrentScheduler();
Kernel::KThread* current_thread = scheduler.GetCurrentThread();
current_thread->DisableDispatch();
Common::Fiber::YieldTo(current_thread->GetHostContext(), *core_data[core].host_context);
ASSERT(scheduler.ContextSwitchPending());
ASSERT(core == kernel.CurrentPhysicalCoreIndex());
scheduler.RescheduleCurrentCore();
}
}
void CpuManager::MultiCorePause(bool paused) {
if (!paused) {
bool all_not_barrier = false;
while (!all_not_barrier) {
all_not_barrier = true;
for (const auto& data : core_data) {
all_not_barrier &= !data.is_running.load() && data.initialized.load();
}
}
for (auto& data : core_data) {
data.enter_barrier->Set();
}
if (paused_state.load()) {
bool all_barrier = false;
while (!all_barrier) {
all_barrier = true;
for (const auto& data : core_data) {
all_barrier &= data.is_paused.load() && data.initialized.load();
}
}
for (auto& data : core_data) {
data.exit_barrier->Set();
}
}
} else {
/// Wait until all cores are paused.
bool all_barrier = false;
while (!all_barrier) {
all_barrier = true;
for (const auto& data : core_data) {
all_barrier &= data.is_paused.load() && data.initialized.load();
}
}
/// Don't release the barrier
}
paused_state = paused;
}
///////////////////////////////////////////////////////////////////////////////
/// SingleCore ///
///////////////////////////////////////////////////////////////////////////////
@@ -235,8 +201,9 @@ void CpuManager::SingleCoreRunSuspendThread() {
auto core = kernel.GetCurrentHostThreadID();
auto& scheduler = *kernel.CurrentScheduler();
Kernel::KThread* current_thread = scheduler.GetCurrentThread();
current_thread->DisableDispatch();
Common::Fiber::YieldTo(current_thread->GetHostContext(), *core_data[0].host_context);
ASSERT(scheduler.ContextSwitchPending());
ASSERT(core == kernel.GetCurrentHostThreadID());
scheduler.RescheduleCurrentCore();
}
@@ -274,37 +241,21 @@ void CpuManager::PreemptSingleCore(bool from_running_enviroment) {
}
}
void CpuManager::SingleCorePause(bool paused) {
if (!paused) {
bool all_not_barrier = false;
while (!all_not_barrier) {
all_not_barrier = !core_data[0].is_running.load() && core_data[0].initialized.load();
}
core_data[0].enter_barrier->Set();
if (paused_state.load()) {
bool all_barrier = false;
while (!all_barrier) {
all_barrier = core_data[0].is_paused.load() && core_data[0].initialized.load();
}
core_data[0].exit_barrier->Set();
}
} else {
/// Wait until all cores are paused.
bool all_barrier = false;
while (!all_barrier) {
all_barrier = core_data[0].is_paused.load() && core_data[0].initialized.load();
}
/// Don't release the barrier
}
paused_state = paused;
}
void CpuManager::Pause(bool paused) {
if (is_multicore) {
MultiCorePause(paused);
} else {
SingleCorePause(paused);
std::scoped_lock lk{pause_lock};
if (pause_state == paused) {
return;
}
// Set the new state
pause_state.store(paused);
// Wake up any waiting threads
pause_state.notify_all();
// Wait for all threads to successfully change state before returning
pause_barrier->Sync();
}
void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
@@ -320,27 +271,29 @@ void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
Common::SetCurrentThreadName(name.c_str());
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
auto& data = core_data[core];
data.enter_barrier = std::make_unique<Common::Event>();
data.exit_barrier = std::make_unique<Common::Event>();
data.host_context = Common::Fiber::ThreadToFiber();
data.is_running = false;
data.initialized = true;
const bool sc_sync = !is_async_gpu && !is_multicore;
bool sc_sync_first_use = sc_sync;
// Cleanup
SCOPE_EXIT({
data.host_context->Exit();
data.enter_barrier.reset();
data.exit_barrier.reset();
data.initialized = false;
MicroProfileOnThreadExit();
});
/// Running
while (running_mode) {
data.is_running = false;
data.enter_barrier->Wait();
if (pause_state.load(std::memory_order_relaxed)) {
// Wait for caller to acknowledge pausing
pause_barrier->Sync();
// Wait until unpaused
pause_state.wait(true, std::memory_order_relaxed);
// Wait for caller to acknowledge unpausing
pause_barrier->Sync();
}
if (sc_sync_first_use) {
system.GPU().ObtainContext();
sc_sync_first_use = false;
@@ -352,12 +305,7 @@ void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
}
auto current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
data.is_running = true;
Common::Fiber::YieldTo(data.host_context, *current_thread->GetHostContext());
data.is_running = false;
data.is_paused = true;
data.exit_barrier->Wait();
data.is_paused = false;
}
}

View File

@@ -69,13 +69,11 @@ private:
void MultiCoreRunGuestLoop();
void MultiCoreRunIdleThread();
void MultiCoreRunSuspendThread();
void MultiCorePause(bool paused);
void SingleCoreRunGuestThread();
void SingleCoreRunGuestLoop();
void SingleCoreRunIdleThread();
void SingleCoreRunSuspendThread();
void SingleCorePause(bool paused);
static void ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager, std::size_t core);
@@ -83,16 +81,13 @@ private:
struct CoreData {
std::shared_ptr<Common::Fiber> host_context;
std::unique_ptr<Common::Event> enter_barrier;
std::unique_ptr<Common::Event> exit_barrier;
std::atomic<bool> is_running;
std::atomic<bool> is_paused;
std::atomic<bool> initialized;
std::jthread host_thread;
};
std::atomic<bool> running_mode{};
std::atomic<bool> paused_state{};
std::atomic<bool> pause_state{};
std::unique_ptr<Common::Barrier> pause_barrier{};
std::mutex pause_lock{};
std::array<CoreData, Core::Hardware::NUM_CPU_CORES> core_data{};

View File

@@ -42,6 +42,16 @@ static std::span<const u8> ReceiveInto(Readable& r, Buffer& buffer) {
return received_data;
}
enum class SignalType {
Stopped,
ShuttingDown,
};
struct SignalInfo {
SignalType type;
Kernel::KThread* thread;
};
namespace Core {
class DebuggerImpl : public DebuggerBackend {
@@ -56,7 +66,7 @@ public:
ShutdownServer();
}
bool NotifyThreadStopped(Kernel::KThread* thread) {
bool SignalDebugger(SignalInfo signal_info) {
std::scoped_lock lk{connection_lock};
if (stopped) {
@@ -64,9 +74,13 @@ public:
// It should be ignored.
return false;
}
stopped = true;
boost::asio::write(signal_pipe, boost::asio::buffer(&thread, sizeof(thread)));
// Set up the state.
stopped = true;
info = signal_info;
// Write a single byte into the pipe to wake up the debug interface.
boost::asio::write(signal_pipe, boost::asio::buffer(&stopped, sizeof(stopped)));
return true;
}
@@ -96,7 +110,7 @@ private:
connection_thread = std::jthread([&, port](std::stop_token stop_token) {
try {
// Initialize the listening socket and accept a new client.
tcp::endpoint endpoint{boost::asio::ip::address_v4::loopback(), port};
tcp::endpoint endpoint{boost::asio::ip::address_v4::any(), port};
tcp::acceptor acceptor{io_context, endpoint};
acceptor.async_accept(client_socket, [](const auto&) {});
@@ -124,7 +138,7 @@ private:
Common::SetCurrentThreadName("yuzu:Debugger");
// Set up the client signals for new data.
AsyncReceiveInto(signal_pipe, active_thread, [&](auto d) { PipeData(d); });
AsyncReceiveInto(signal_pipe, pipe_data, [&](auto d) { PipeData(d); });
AsyncReceiveInto(client_socket, client_data, [&](auto d) { ClientData(d); });
// Stop the emulated CPU.
@@ -142,9 +156,28 @@ private:
}
void PipeData(std::span<const u8> data) {
AllCoreStop();
UpdateActiveThread();
frontend->Stopped(active_thread);
switch (info.type) {
case SignalType::Stopped:
// Stop emulation.
AllCoreStop();
// Notify the client.
active_thread = info.thread;
UpdateActiveThread();
frontend->Stopped(active_thread);
break;
case SignalType::ShuttingDown:
frontend->ShuttingDown();
// Wait for emulation to shut down gracefully now.
suspend.reset();
signal_pipe.close();
client_socket.shutdown(boost::asio::socket_base::shutdown_both);
LOG_INFO(Debug_GDBStub, "Shut down server");
break;
}
}
void ClientData(std::span<const u8> data) {
@@ -246,7 +279,9 @@ private:
boost::asio::ip::tcp::socket client_socket;
std::optional<std::unique_lock<std::mutex>> suspend;
SignalInfo info;
Kernel::KThread* active_thread;
bool pipe_data;
bool stopped;
std::array<u8, 4096> client_data;
@@ -263,7 +298,13 @@ Debugger::Debugger(Core::System& system, u16 port) {
Debugger::~Debugger() = default;
bool Debugger::NotifyThreadStopped(Kernel::KThread* thread) {
return impl && impl->NotifyThreadStopped(thread);
return impl && impl->SignalDebugger(SignalInfo{SignalType::Stopped, thread});
}
void Debugger::NotifyShutdown() {
if (impl) {
impl->SignalDebugger(SignalInfo{SignalType::ShuttingDown, nullptr});
}
}
} // namespace Core

View File

@@ -35,6 +35,11 @@ public:
*/
bool NotifyThreadStopped(Kernel::KThread* thread);
/**
* Notify the debugger that a shutdown is being performed now and disconnect.
*/
void NotifyShutdown();
private:
std::unique_ptr<DebuggerImpl> impl;
};

View File

@@ -66,6 +66,11 @@ public:
*/
virtual void Stopped(Kernel::KThread* thread) = 0;
/**
* Called when emulation is shutting down.
*/
virtual void ShuttingDown() = 0;
/**
* Called when new data is asynchronously received on the client socket.
* A list of actions to perform is returned.

View File

@@ -106,6 +106,8 @@ GDBStub::~GDBStub() = default;
void GDBStub::Connected() {}
void GDBStub::ShuttingDown() {}
void GDBStub::Stopped(Kernel::KThread* thread) {
SendReply(arch->ThreadStatus(thread, GDB_STUB_SIGTRAP));
}

View File

@@ -23,6 +23,7 @@ public:
void Connected() override;
void Stopped(Kernel::KThread* thread) override;
void ShuttingDown() override;
std::vector<DebuggerAction> ClientData(std::span<const u8> data) override;
private:

View File

@@ -15,6 +15,7 @@ namespace Core {
class GDBStubArch {
public:
virtual ~GDBStubArch() = default;
virtual std::string GetTargetXML() const = 0;
virtual std::string RegRead(const Kernel::KThread* thread, size_t id) const = 0;
virtual void RegWrite(Kernel::KThread* thread, size_t id, std::string_view value) const = 0;

View File

@@ -27,23 +27,18 @@ ResultCode KCodeMemory::Initialize(Core::DeviceMemory& device_memory, VAddr addr
auto& page_table = m_owner->PageTable();
// Construct the page group.
m_page_group =
KPageLinkedList(page_table.GetPhysicalAddr(addr), Common::DivideUp(size, PageSize));
m_page_group = {};
// Lock the memory.
R_TRY(page_table.LockForCodeMemory(addr, size))
R_TRY(page_table.LockForCodeMemory(&m_page_group, addr, size))
// Clear the memory.
//
// FIXME: this ends up clobbering address ranges outside the scope of the mapping within
// guest memory, and is not specifically required if the guest program is correctly
// written, so disable until this is further investigated.
//
// for (const auto& block : m_page_group.Nodes()) {
// std::memset(device_memory.GetPointer(block.GetAddress()), 0xFF, block.GetSize());
// }
for (const auto& block : m_page_group.Nodes()) {
std::memset(device_memory.GetPointer(block.GetAddress()), 0xFF, block.GetSize());
}
// Set remaining tracking members.
m_owner->Open();
m_address = addr;
m_is_initialized = true;
m_is_owner_mapped = false;
@@ -57,8 +52,14 @@ void KCodeMemory::Finalize() {
// Unlock.
if (!m_is_mapped && !m_is_owner_mapped) {
const size_t size = m_page_group.GetNumPages() * PageSize;
m_owner->PageTable().UnlockForCodeMemory(m_address, size);
m_owner->PageTable().UnlockForCodeMemory(m_address, size, m_page_group);
}
// Close the page group.
m_page_group = {};
// Close our reference to our owner.
m_owner->Close();
}
ResultCode KCodeMemory::Map(VAddr address, size_t size) {
@@ -118,7 +119,8 @@ ResultCode KCodeMemory::MapToOwner(VAddr address, size_t size, Svc::MemoryPermis
k_perm = KMemoryPermission::UserReadExecute;
break;
default:
break;
// Already validated by ControlCodeMemory svc
UNREACHABLE();
}
// Map the memory.

View File

@@ -542,6 +542,95 @@ ResultCode KPageTable::MakePageGroup(KPageLinkedList& pg, VAddr addr, size_t num
return ResultSuccess;
}
bool KPageTable::IsValidPageGroup(const KPageLinkedList& pg_ll, VAddr addr, size_t num_pages) {
ASSERT(this->IsLockedByCurrentThread());
const size_t size = num_pages * PageSize;
const auto& pg = pg_ll.Nodes();
const auto& memory_layout = system.Kernel().MemoryLayout();
// Empty groups are necessarily invalid.
if (pg.empty()) {
return false;
}
// We're going to validate that the group we'd expect is the group we see.
auto cur_it = pg.begin();
PAddr cur_block_address = cur_it->GetAddress();
size_t cur_block_pages = cur_it->GetNumPages();
auto UpdateCurrentIterator = [&]() {
if (cur_block_pages == 0) {
if ((++cur_it) == pg.end()) {
return false;
}
cur_block_address = cur_it->GetAddress();
cur_block_pages = cur_it->GetNumPages();
}
return true;
};
// Begin traversal.
Common::PageTable::TraversalContext context;
Common::PageTable::TraversalEntry next_entry;
if (!page_table_impl.BeginTraversal(next_entry, context, addr)) {
return false;
}
// Prepare tracking variables.
PAddr cur_addr = next_entry.phys_addr;
size_t cur_size = next_entry.block_size - (cur_addr & (next_entry.block_size - 1));
size_t tot_size = cur_size;
// Iterate, comparing expected to actual.
while (tot_size < size) {
if (!page_table_impl.ContinueTraversal(next_entry, context)) {
return false;
}
if (next_entry.phys_addr != (cur_addr + cur_size)) {
const size_t cur_pages = cur_size / PageSize;
if (!IsHeapPhysicalAddress(memory_layout, cur_addr)) {
return false;
}
if (!UpdateCurrentIterator()) {
return false;
}
if (cur_block_address != cur_addr || cur_block_pages < cur_pages) {
return false;
}
cur_block_address += cur_size;
cur_block_pages -= cur_pages;
cur_addr = next_entry.phys_addr;
cur_size = next_entry.block_size;
} else {
cur_size += next_entry.block_size;
}
tot_size += next_entry.block_size;
}
// Ensure we compare the right amount for the last block.
if (tot_size > size) {
cur_size -= (tot_size - size);
}
if (!IsHeapPhysicalAddress(memory_layout, cur_addr)) {
return false;
}
if (!UpdateCurrentIterator()) {
return false;
}
return cur_block_address == cur_addr && cur_block_pages == (cur_size / PageSize);
}
ResultCode KPageTable::UnmapProcessMemory(VAddr dst_addr, std::size_t size,
KPageTable& src_page_table, VAddr src_addr) {
KScopedLightLock lk(general_lock);
@@ -1687,22 +1776,22 @@ ResultCode KPageTable::UnlockForDeviceAddressSpace(VAddr addr, std::size_t size)
return ResultSuccess;
}
ResultCode KPageTable::LockForCodeMemory(VAddr addr, std::size_t size) {
ResultCode KPageTable::LockForCodeMemory(KPageLinkedList* out, VAddr addr, std::size_t size) {
return this->LockMemoryAndOpen(
nullptr, nullptr, addr, size, KMemoryState::FlagCanCodeMemory,
KMemoryState::FlagCanCodeMemory, KMemoryPermission::All, KMemoryPermission::UserReadWrite,
KMemoryAttribute::All, KMemoryAttribute::None,
out, nullptr, addr, size, KMemoryState::FlagCanCodeMemory, KMemoryState::FlagCanCodeMemory,
KMemoryPermission::All, KMemoryPermission::UserReadWrite, KMemoryAttribute::All,
KMemoryAttribute::None,
static_cast<KMemoryPermission>(KMemoryPermission::NotMapped |
KMemoryPermission::KernelReadWrite),
KMemoryAttribute::Locked);
}
ResultCode KPageTable::UnlockForCodeMemory(VAddr addr, std::size_t size) {
return this->UnlockMemory(addr, size, KMemoryState::FlagCanCodeMemory,
KMemoryState::FlagCanCodeMemory, KMemoryPermission::None,
KMemoryPermission::None, KMemoryAttribute::All,
KMemoryAttribute::Locked, KMemoryPermission::UserReadWrite,
KMemoryAttribute::Locked, nullptr);
ResultCode KPageTable::UnlockForCodeMemory(VAddr addr, std::size_t size,
const KPageLinkedList& pg) {
return this->UnlockMemory(
addr, size, KMemoryState::FlagCanCodeMemory, KMemoryState::FlagCanCodeMemory,
KMemoryPermission::None, KMemoryPermission::None, KMemoryAttribute::All,
KMemoryAttribute::Locked, KMemoryPermission::UserReadWrite, KMemoryAttribute::Locked, &pg);
}
ResultCode KPageTable::InitializeMemoryLayout(VAddr start, VAddr end) {
@@ -2125,7 +2214,7 @@ ResultCode KPageTable::UnlockMemory(VAddr addr, size_t size, KMemoryState state_
// Check the page group.
if (pg != nullptr) {
UNIMPLEMENTED_MSG("PageGroup support is unimplemented!");
R_UNLESS(this->IsValidPageGroup(*pg, addr, num_pages), ResultInvalidMemoryRegion);
}
// Decide on new perm and attr.

View File

@@ -72,8 +72,8 @@ public:
KMemoryPermission perm, PAddr map_addr = 0);
ResultCode LockForDeviceAddressSpace(VAddr addr, std::size_t size);
ResultCode UnlockForDeviceAddressSpace(VAddr addr, std::size_t size);
ResultCode LockForCodeMemory(VAddr addr, std::size_t size);
ResultCode UnlockForCodeMemory(VAddr addr, std::size_t size);
ResultCode LockForCodeMemory(KPageLinkedList* out, VAddr addr, std::size_t size);
ResultCode UnlockForCodeMemory(VAddr addr, std::size_t size, const KPageLinkedList& pg);
ResultCode MakeAndOpenPageGroup(KPageLinkedList* out, VAddr address, size_t num_pages,
KMemoryState state_mask, KMemoryState state,
KMemoryPermission perm_mask, KMemoryPermission perm,
@@ -178,6 +178,7 @@ private:
const KPageLinkedList* pg);
ResultCode MakePageGroup(KPageLinkedList& pg, VAddr addr, size_t num_pages);
bool IsValidPageGroup(const KPageLinkedList& pg, VAddr addr, size_t num_pages);
bool IsLockedByCurrentThread() const {
return general_lock.IsLockedByCurrentThread();

View File

@@ -252,6 +252,7 @@ struct KernelCore::Impl {
core_id)
.IsSuccess());
suspend_threads[core_id]->SetName(fmt::format("SuspendThread:{}", core_id));
suspend_threads[core_id]->DisableDispatch();
}
}
@@ -1073,9 +1074,6 @@ void KernelCore::Suspend(bool in_suspention) {
impl->suspend_threads[core_id]->SetState(state);
impl->suspend_threads[core_id]->SetWaitReasonForDebugging(
ThreadWaitReasonForDebugging::Suspended);
if (!should_suspend) {
impl->suspend_threads[core_id]->DisableDispatch();
}
}
}
}

View File

@@ -61,6 +61,7 @@ void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
}
last_update_timestamp = shared_memory->gesture_lifo.timestamp;
UpdateGestureSharedMemory(gesture, time_difference);
}
void Controller_Gesture::ReadTouchInput() {
@@ -94,8 +95,7 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
return false;
}
void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
GestureProperties& gesture,
void Controller_Gesture::UpdateGestureSharedMemory(GestureProperties& gesture,
f32 time_difference) {
GestureType type = GestureType::Idle;
GestureAttribute attributes{};

View File

@@ -107,8 +107,7 @@ private:
bool ShouldUpdateGesture(const GestureProperties& gesture, f32 time_difference);
// Updates the shared memory to the next state
void UpdateGestureSharedMemory(u8* data, std::size_t size, GestureProperties& gesture,
f32 time_difference);
void UpdateGestureSharedMemory(GestureProperties& gesture, f32 time_difference);
// Initializes new gesture
void NewGesture(GestureProperties& gesture, GestureType& type, GestureAttribute& attributes);

View File

@@ -975,13 +975,7 @@ private:
Environment& env;
IR::AbstractSyntaxList& syntax_list;
bool uses_demote_to_helper{};
// TODO: C++20 Remove this when all compilers support constexpr std::vector
#if __cpp_lib_constexpr_vector >= 201907
static constexpr Flow::Block dummy_flow_block;
#else
const Flow::Block dummy_flow_block;
#endif
};
} // Anonymous namespace

View File

@@ -211,7 +211,7 @@ public:
void FlushCachedWrites() noexcept {
flags &= ~BufferFlagBits::CachedWrites;
const u64 num_words = NumWords();
const u64* const cached_words = Array<Type::CachedCPU>();
u64* const cached_words = Array<Type::CachedCPU>();
u64* const untracked_words = Array<Type::Untracked>();
u64* const cpu_words = Array<Type::CPU>();
for (u64 word_index = 0; word_index < num_words; ++word_index) {
@@ -219,6 +219,7 @@ public:
NotifyRasterizer<false>(word_index, untracked_words[word_index], cached_bits);
untracked_words[word_index] |= cached_bits;
cpu_words[word_index] |= cached_bits;
cached_words[word_index] = 0;
}
}

View File

@@ -31,7 +31,8 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
while (!stop_token.stop_requested()) {
CommandDataContainer next = state.queue.PopWait(stop_token);
CommandDataContainer next;
state.queue.Pop(next, stop_token);
if (stop_token.stop_requested()) {
break;
}

View File

@@ -10,7 +10,7 @@
#include <thread>
#include <variant>
#include "common/threadsafe_queue.h"
#include "common/bounded_threadsafe_queue.h"
#include "video_core/framebuffer_config.h"
namespace Tegra {
@@ -96,9 +96,9 @@ struct CommandDataContainer {
/// Struct used to synchronize the GPU thread
struct SynchState final {
using CommandQueue = Common::SPSCQueue<CommandDataContainer, true>;
using CommandQueue = Common::MPSCQueue<CommandDataContainer>;
std::mutex write_lock;
CommandQueue queue;
CommandQueue queue{512}; // size must be 2^n
u64 last_fence{};
std::atomic<u64> signaled_fence{};
std::condition_variable_any cv;

View File

@@ -333,7 +333,7 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
const VkImageMemoryBarrier image_barrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = is_initialized ? VK_ACCESS_SHADER_WRITE_BIT : VkAccessFlags{},
.srcAccessMask = is_initialized ? VK_ACCESS_SHADER_WRITE_BIT : VkAccessFlagBits{},
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
.oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED,
.newLayout = VK_IMAGE_LAYOUT_GENERAL,

View File

@@ -5,11 +5,13 @@
#include "common/dynamic_library.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "video_core/vulkan_common/vulkan_library.h"
namespace Vulkan {
Common::DynamicLibrary OpenLibrary() {
LOG_DEBUG(Render_Vulkan, "Looking for a Vulkan library");
Common::DynamicLibrary library;
#ifdef __APPLE__
// Check if a path to a specific Vulkan library has been specified.
@@ -22,9 +24,11 @@ Common::DynamicLibrary OpenLibrary() {
}
#else
std::string filename = Common::DynamicLibrary::GetVersionedFilename("vulkan", 1);
LOG_DEBUG(Render_Vulkan, "Trying Vulkan library: {}", filename);
if (!library.Open(filename.c_str())) {
// Android devices may not have libvulkan.so.1, only libvulkan.so.
filename = Common::DynamicLibrary::GetVersionedFilename("vulkan");
LOG_DEBUG(Render_Vulkan, "Trying Vulkan library (second attempt): {}", filename);
void(library.Open(filename.c_str()));
}
#endif

View File

@@ -30,6 +30,8 @@ add_executable(yuzu
applets/qt_web_browser_scripts.h
bootmanager.cpp
bootmanager.h
check_vulkan.cpp
check_vulkan.h
compatdb.ui
compatibility_list.cpp
compatibility_list.h
@@ -187,7 +189,7 @@ if (ENABLE_QT_TRANSLATION)
# Update source TS file if enabled
if (GENERATE_QT_TRANSLATION)
get_target_property(SRCS yuzu SOURCES)
qt5_create_translation(QM_FILES
qt_create_translation(QM_FILES
${SRCS}
${UIS}
${YUZU_QT_LANGUAGES}/en.ts
@@ -203,7 +205,7 @@ if (ENABLE_QT_TRANSLATION)
list(REMOVE_ITEM LANGUAGES_TS ${YUZU_QT_LANGUAGES}/en.ts)
# Compile TS files to QM files
qt5_add_translation(LANGUAGES_QM ${LANGUAGES_TS})
qt_add_translation(LANGUAGES_QM ${LANGUAGES_TS})
# Build a QRC file from the QM file list
set(LANGUAGES_QRC ${CMAKE_CURRENT_BINARY_DIR}/languages.qrc)
@@ -215,7 +217,7 @@ if (ENABLE_QT_TRANSLATION)
file(APPEND ${LANGUAGES_QRC} "</qresource></RCC>")
# Add the QRC file to package in all QM files
qt5_add_resources(LANGUAGES ${LANGUAGES_QRC})
qt_add_resources(LANGUAGES ${LANGUAGES_QRC})
else()
set(LANGUAGES)
endif()
@@ -236,8 +238,13 @@ if (APPLE)
set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist)
elseif(WIN32)
# compile as a win32 gui application instead of a console application
target_link_libraries(yuzu PRIVATE Qt5::WinMain)
if (QT_VERSION VERSION_GREATER 6)
target_link_libraries(yuzu PRIVATE Qt6::EntryPointPrivate)
else()
target_link_libraries(yuzu PRIVATE Qt5::WinMain)
endif()
if(MSVC)
target_link_libraries(yuzu PRIVATE version.lib)
set_target_properties(yuzu PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
elseif(MINGW)
set_target_properties(yuzu PROPERTIES LINK_FLAGS_RELEASE "-Wl,--subsystem,windows")
@@ -247,7 +254,7 @@ endif()
create_target_directory_groups(yuzu)
target_link_libraries(yuzu PRIVATE common core input_common video_core)
target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::Widgets)
target_link_libraries(yuzu PRIVATE Boost::boost glad Qt::Widgets)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
target_include_directories(yuzu PRIVATE ../../externals/Vulkan-Headers/include)
@@ -255,7 +262,7 @@ if (NOT WIN32)
target_include_directories(yuzu PRIVATE ${Qt5Gui_PRIVATE_INCLUDE_DIRS})
endif()
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
target_link_libraries(yuzu PRIVATE Qt5::DBus)
target_link_libraries(yuzu PRIVATE Qt::DBus)
endif()
target_compile_definitions(yuzu PRIVATE
@@ -291,7 +298,7 @@ if (USE_DISCORD_PRESENCE)
endif()
if (YUZU_USE_QT_WEB_ENGINE)
target_link_libraries(yuzu PRIVATE Qt5::WebEngineCore Qt5::WebEngineWidgets)
target_link_libraries(yuzu PRIVATE Qt::WebEngineCore Qt::WebEngineWidgets)
target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_WEB_ENGINE)
endif ()

View File

@@ -752,7 +752,7 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
input_subsystem->GetMouse()->MouseMove(x, y, touch_x, touch_y, center_x, center_y);
if (Settings::values.mouse_panning && !Settings::values.mouse_enabled) {
QCursor::setPos(mapToGlobal({center_x, center_y}));
QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
}
emit MouseActivity();

View File

@@ -10,6 +10,7 @@
#include <mutex>
#include <QImage>
#include <QStringList>
#include <QThread>
#include <QTouchEvent>
#include <QWidget>
@@ -20,7 +21,6 @@
class GRenderWindow;
class GMainWindow;
class QKeyEvent;
class QStringList;
namespace Core {
enum class SystemResultStatus : u32;

53
src/yuzu/check_vulkan.cpp Normal file
View File

@@ -0,0 +1,53 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "video_core/vulkan_common/vulkan_wrapper.h"
#include <filesystem>
#include <fstream>
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "video_core/vulkan_common/vulkan_instance.h"
#include "video_core/vulkan_common/vulkan_library.h"
#include "yuzu/check_vulkan.h"
#include "yuzu/uisettings.h"
constexpr char TEMP_FILE_NAME[] = "vulkan_check";
bool CheckVulkan() {
if (UISettings::values.has_broken_vulkan) {
return true;
}
LOG_DEBUG(Frontend, "Checking presence of Vulkan");
const auto fs_config_loc = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir);
const auto temp_file_loc = fs_config_loc / TEMP_FILE_NAME;
if (std::filesystem::exists(temp_file_loc)) {
LOG_WARNING(Frontend, "Detected recovery from previous failed Vulkan initialization");
UISettings::values.has_broken_vulkan = true;
std::filesystem::remove(temp_file_loc);
return false;
}
std::ofstream temp_file_handle(temp_file_loc);
temp_file_handle.close();
try {
Vulkan::vk::InstanceDispatch dld;
const Common::DynamicLibrary library = Vulkan::OpenLibrary();
const Vulkan::vk::Instance instance =
Vulkan::CreateInstance(library, dld, VK_API_VERSION_1_0);
} catch (const Vulkan::vk::Exception& exception) {
LOG_ERROR(Frontend, "Failed to initialize Vulkan: {}", exception.what());
// Don't set has_broken_vulkan to true here: we care when loading Vulkan crashes the
// application, not when we can handle it.
}
std::filesystem::remove(temp_file_loc);
return true;
}

6
src/yuzu/check_vulkan.h Normal file
View File

@@ -0,0 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
bool CheckVulkan();

View File

@@ -71,28 +71,28 @@ const std::array<int, 2> Config::default_ringcon_analogs{{
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
{QStringLiteral("Audio Mute/Unmute"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut}},
{QStringLiteral("Audio Volume Down"), QStringLiteral("Main Window"), {QStringLiteral("-"), QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut}},
{QStringLiteral("Audio Volume Up"), QStringLiteral("Main Window"), {QStringLiteral("+"), QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut}},
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Change Adapting Filter"), QStringLiteral("Main Window"), {QStringLiteral("F8"), QStringLiteral("Home+L"), Qt::ApplicationShortcut}},
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut}},
{QStringLiteral("Change GPU Accuracy"), QStringLiteral("Main Window"), {QStringLiteral("F9"), QStringLiteral("Home+R"), Qt::ApplicationShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut}},
{QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut}},
{QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut}},
{QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Load/Remove Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral("TAS Record"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+M"), QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("-"), QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("+"), QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Capture Screenshot")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Adapting Filter")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F8"), QStringLiteral("Home+L"), Qt::ApplicationShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Docked Mode")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change GPU Accuracy")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F9"), QStringLiteral("Home+R"), Qt::ApplicationShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Continue/Pause Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit yuzu")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+S"), QStringLiteral(""), Qt::WindowShortcut}},
}};
// clang-format on
@@ -682,6 +682,12 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.bg_green);
ReadGlobalSetting(Settings::values.bg_blue);
if (!global && UISettings::values.has_broken_vulkan &&
Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::Vulkan &&
!Settings::values.renderer_backend.UsingGlobal()) {
Settings::values.renderer_backend.SetGlobal(true);
}
if (global) {
ReadBasicSetting(Settings::values.renderer_debug);
ReadBasicSetting(Settings::values.renderer_shader_feedback);
@@ -801,6 +807,7 @@ void Config::ReadUIValues() {
ReadBasicSetting(UISettings::values.pause_when_in_background);
ReadBasicSetting(UISettings::values.mute_when_in_background);
ReadBasicSetting(UISettings::values.hide_mouse);
ReadBasicSetting(UISettings::values.has_broken_vulkan);
ReadBasicSetting(UISettings::values.disable_web_applet);
qt_config->endGroup();
@@ -1348,6 +1355,7 @@ void Config::SaveUIValues() {
WriteBasicSetting(UISettings::values.pause_when_in_background);
WriteBasicSetting(UISettings::values.mute_when_in_background);
WriteBasicSetting(UISettings::values.hide_mouse);
WriteBasicSetting(UISettings::values.has_broken_vulkan);
WriteBasicSetting(UISettings::values.disable_web_applet);
qt_config->endGroup();

View File

@@ -17,6 +17,7 @@
#include "video_core/vulkan_common/vulkan_library.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics.h"
#include "yuzu/uisettings.h"
ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* parent)
: QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, system{system_} {
@@ -57,6 +58,24 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
UpdateBackgroundColorButton(new_bg_color);
});
connect(ui->button_check_vulkan, &QAbstractButton::clicked, this, [this] {
UISettings::values.has_broken_vulkan = false;
if (RetrieveVulkanDevices()) {
ui->api->setEnabled(true);
ui->button_check_vulkan->hide();
for (const auto& device : vulkan_devices) {
ui->device->addItem(device);
}
} else {
UISettings::values.has_broken_vulkan = true;
}
});
ui->api->setEnabled(!UISettings::values.has_broken_vulkan.GetValue());
ui->button_check_vulkan->setVisible(UISettings::values.has_broken_vulkan.GetValue());
ui->bg_label->setVisible(Settings::IsConfiguringGlobal());
ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal());
}
@@ -296,7 +315,7 @@ void ConfigureGraphics::UpdateAPILayout() {
vulkan_device = Settings::values.vulkan_device.GetValue(true);
shader_backend = Settings::values.shader_backend.GetValue(true);
ui->device_widget->setEnabled(false);
ui->backend_widget->setEnabled(false);
ui->backend_widget->setEnabled(UISettings::values.has_broken_vulkan.GetValue());
} else {
vulkan_device = Settings::values.vulkan_device.GetValue();
shader_backend = Settings::values.shader_backend.GetValue();
@@ -318,7 +337,11 @@ void ConfigureGraphics::UpdateAPILayout() {
}
}
void ConfigureGraphics::RetrieveVulkanDevices() try {
bool ConfigureGraphics::RetrieveVulkanDevices() try {
if (UISettings::values.has_broken_vulkan) {
return false;
}
using namespace Vulkan;
vk::InstanceDispatch dld;
@@ -333,8 +356,10 @@ void ConfigureGraphics::RetrieveVulkanDevices() try {
vulkan_devices.push_back(QString::fromStdString(name));
}
return true;
} catch (const Vulkan::vk::Exception& exception) {
LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what());
return false;
}
Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
@@ -415,4 +440,11 @@ void ConfigureGraphics::SetupPerGameUI() {
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
ConfigurationShared::InsertGlobalItem(
ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true)));
if (UISettings::values.has_broken_vulkan) {
ui->backend_widget->setEnabled(true);
ConfigurationShared::SetColoredComboBox(
ui->backend, ui->backend_widget,
static_cast<int>(Settings::values.shader_backend.GetValue(true)));
}
}

View File

@@ -41,7 +41,7 @@ private:
void UpdateDeviceSelection(int device);
void UpdateShaderBackendSelection(int backend);
void RetrieveVulkanDevices();
bool RetrieveVulkanDevices();
void SetupPerGameUI();

View File

@@ -6,8 +6,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>437</width>
<height>482</height>
<width>471</width>
<height>759</height>
</rect>
</property>
<property name="windowTitle">
@@ -171,11 +171,11 @@
</widget>
</item>
<item>
<widget class="QCheckBox" name="accelerate_astc">
<property name="text">
<string>Accelerate ASTC texture decoding</string>
</property>
</widget>
<widget class="QCheckBox" name="accelerate_astc">
<property name="text">
<string>Accelerate ASTC texture decoding</string>
</property>
</widget>
</item>
<item>
<widget class="QWidget" name="nvdec_emulation_widget" native="true">
@@ -438,43 +438,43 @@
</widget>
</item>
<item>
<widget class="QWidget" name="anti_aliasing_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_7">
<property name="leftMargin">
<number>0</number>
<widget class="QWidget" name="anti_aliasing_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_7">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="anti_aliasing_label">
<property name="text">
<string>Anti-Aliasing Method:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="anti_aliasing_combobox">
<item>
<property name="text">
<string>None</string>
</property>
<property name="topMargin">
<number>0</number>
</item>
<item>
<property name="text">
<string>FXAA</string>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="anti_aliasing_label">
<property name="text">
<string>Anti-Aliasing Method:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="anti_aliasing_combobox">
<item>
<property name="text">
<string>None</string>
</property>
</item>
<item>
<property name="text">
<string>FXAA</string>
</property>
</item>
</widget>
</item>
</layout>
</widget>
</item>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="bg_layout" native="true">
@@ -574,6 +574,13 @@
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="button_check_vulkan">
<property name="text">
<string>Check for Working Vulkan</string>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>

View File

@@ -61,14 +61,18 @@ ConfigureHotkeys::~ConfigureHotkeys() = default;
void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
for (const auto& group : registry.hotkey_groups) {
auto* parent_item = new QStandardItem(group.first);
auto* parent_item =
new QStandardItem(QCoreApplication::translate("Hotkeys", qPrintable(group.first)));
parent_item->setEditable(false);
parent_item->setData(group.first);
for (const auto& hotkey : group.second) {
auto* action = new QStandardItem(hotkey.first);
auto* action =
new QStandardItem(QCoreApplication::translate("Hotkeys", qPrintable(hotkey.first)));
auto* keyseq =
new QStandardItem(hotkey.second.keyseq.toString(QKeySequence::NativeText));
auto* controller_keyseq = new QStandardItem(hotkey.second.controller_keyseq);
action->setEditable(false);
action->setData(hotkey.first);
keyseq->setEditable(false);
controller_keyseq->setEditable(false);
parent_item->appendRow({action, keyseq, controller_keyseq});
@@ -93,6 +97,16 @@ void ConfigureHotkeys::RetranslateUI() {
ui->retranslateUi(this);
model->setHorizontalHeaderLabels({tr("Action"), tr("Hotkey"), tr("Controller Hotkey")});
for (int key_id = 0; key_id < model->rowCount(); key_id++) {
QStandardItem* parent = model->item(key_id, 0);
parent->setText(
QCoreApplication::translate("Hotkeys", qPrintable(parent->data().toString())));
for (int key_column_id = 0; key_column_id < parent->rowCount(); key_column_id++) {
QStandardItem* action = parent->child(key_column_id, name_column);
action->setText(
QCoreApplication::translate("Hotkeys", qPrintable(action->data().toString())));
}
}
}
void ConfigureHotkeys::Configure(QModelIndex index) {
@@ -273,10 +287,10 @@ void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
const QStandardItem* controller_keyseq =
parent->child(key_column_id, controller_column);
for (auto& [group, sub_actions] : registry.hotkey_groups) {
if (group != parent->text())
if (group != parent->data())
continue;
for (auto& [action_name, hotkey] : sub_actions) {
if (action_name != action->text())
if (action_name != action->data())
continue;
hotkey.keyseq = QKeySequence(keyseq->text());
hotkey.controller_keyseq = controller_keyseq->text();

View File

@@ -151,6 +151,8 @@ void ConfigureMotionTouch::ConnectEvents() {
&ConfigureMotionTouch::OnConfigureTouchCalibration);
connect(ui->touch_from_button_config_btn, &QPushButton::clicked, this,
&ConfigureMotionTouch::OnConfigureTouchFromButton);
connect(ui->buttonBox, &QDialogButtonBox::accepted, this,
&ConfigureMotionTouch::ApplyConfiguration);
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, [this] {
if (CanCloseDialog()) {
reject();

View File

@@ -293,22 +293,5 @@
</layout>
</widget>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>ConfigureMotionTouch</receiver>
<slot>ApplyConfiguration()</slot>
<hints>
<hint type="sourcelabel">
<x>20</x>
<y>20</y>
</hint>
<hint type="destinationlabel">
<x>20</x>
<y>20</y>
</hint>
</hints>
</connection>
</connections>
<connections/>
</ui>

View File

@@ -130,8 +130,7 @@ void ConfigureSystem::ApplyConfiguration() {
// Guard if during game and set to game-specific value
if (Settings::values.rng_seed.UsingGlobal()) {
if (ui->rng_seed_checkbox->isChecked()) {
Settings::values.rng_seed.SetValue(
ui->rng_seed_edit->text().toULongLong(nullptr, 16));
Settings::values.rng_seed.SetValue(ui->rng_seed_edit->text().toUInt(nullptr, 16));
} else {
Settings::values.rng_seed.SetValue(std::nullopt);
}
@@ -142,8 +141,7 @@ void ConfigureSystem::ApplyConfiguration() {
case ConfigurationShared::CheckState::Off:
Settings::values.rng_seed.SetGlobal(false);
if (ui->rng_seed_checkbox->isChecked()) {
Settings::values.rng_seed.SetValue(
ui->rng_seed_edit->text().toULongLong(nullptr, 16));
Settings::values.rng_seed.SetValue(ui->rng_seed_edit->text().toUInt(nullptr, 16));
} else {
Settings::values.rng_seed.SetValue(std::nullopt);
}

View File

@@ -483,7 +483,7 @@ void GameList::DonePopulating(const QStringList& watch_list) {
// Also artificially caps the watcher to a certain number of directories
constexpr int LIMIT_WATCH_DIRECTORIES = 5000;
constexpr int SLICE_SIZE = 25;
int len = std::min(watch_list.length(), LIMIT_WATCH_DIRECTORIES);
int len = std::min(static_cast<int>(watch_list.size()), LIMIT_WATCH_DIRECTORIES);
for (int i = 0; i < len; i += SLICE_SIZE) {
watcher->addPaths(watch_list.mid(i, i + SLICE_SIZE));
QCoreApplication::processEvents();
@@ -870,7 +870,7 @@ GameListPlaceholder::GameListPlaceholder(GMainWindow* parent) : QWidget{parent}
layout->setAlignment(Qt::AlignCenter);
image->setPixmap(QIcon::fromTheme(QStringLiteral("plus_folder")).pixmap(200));
text->setText(tr("Double-click to add a new folder to the game list"));
RetranslateUI();
QFont font = text->font();
font.setPointSize(20);
text->setFont(font);
@@ -891,3 +891,15 @@ void GameListPlaceholder::onUpdateThemedIcons() {
void GameListPlaceholder::mouseDoubleClickEvent(QMouseEvent* event) {
emit GameListPlaceholder::AddDirectory();
}
void GameListPlaceholder::changeEvent(QEvent* event) {
if (event->type() == QEvent::LanguageChange) {
RetranslateUI();
}
QWidget::changeEvent(event);
}
void GameListPlaceholder::RetranslateUI() {
text->setText(tr("Double-click to add a new folder to the game list"));
}

View File

@@ -166,6 +166,9 @@ protected:
void mouseDoubleClickEvent(QMouseEvent* event) override;
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
QVBoxLayout* layout = nullptr;
QLabel* image = nullptr;
QLabel* text = nullptr;

View File

@@ -183,7 +183,7 @@ void LoadingScreen::OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size
void LoadingScreen::paintEvent(QPaintEvent* event) {
QStyleOption opt;
opt.init(this);
opt.initFrom(this);
QPainter p(this);
style()->drawPrimitive(QStyle::PE_Widget, &opt, &p, this);
QWidget::paintEvent(event);

View File

@@ -7,6 +7,7 @@
#include <memory>
#include <QString>
#include <QWidget>
#include <QtGlobal>
#if !QT_CONFIG(movie)
#define YUZU_QT_MOVIE_MISSING 1
@@ -88,4 +89,6 @@ private:
std::size_t slow_shader_first_value = 0;
};
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
Q_DECLARE_METATYPE(VideoCore::LoadCallbackStage);
#endif

View File

@@ -52,7 +52,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#define QT_NO_OPENGL
#include <QClipboard>
#include <QDesktopServices>
#include <QDesktopWidget>
#include <QFile>
#include <QFileDialog>
#include <QInputDialog>
@@ -60,6 +59,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include <QProgressBar>
#include <QProgressDialog>
#include <QPushButton>
#include <QScreen>
#include <QShortcut>
#include <QStatusBar>
#include <QString>
@@ -115,6 +115,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "video_core/shader_notify.h"
#include "yuzu/about_dialog.h"
#include "yuzu/bootmanager.h"
#include "yuzu/check_vulkan.h"
#include "yuzu/compatdb.h"
#include "yuzu/compatibility_list.h"
#include "yuzu/configuration/config.h"
@@ -198,6 +199,34 @@ static void RemoveCachedContents() {
Common::FS::RemoveDirRecursively(offline_system_data);
}
static void LogRuntimes() {
#ifdef _MSC_VER
// It is possible that the name of the dll will change.
// vcruntime140.dll is for 2015 and onwards
constexpr char runtime_dll_name[] = "vcruntime140.dll";
UINT sz = GetFileVersionInfoSizeA(runtime_dll_name, nullptr);
bool runtime_version_inspection_worked = false;
if (sz > 0) {
std::vector<u8> buf(sz);
if (GetFileVersionInfoA(runtime_dll_name, 0, sz, buf.data())) {
VS_FIXEDFILEINFO* pvi;
sz = sizeof(VS_FIXEDFILEINFO);
if (VerQueryValueA(buf.data(), "\\", reinterpret_cast<LPVOID*>(&pvi), &sz)) {
if (pvi->dwSignature == VS_FFI_SIGNATURE) {
runtime_version_inspection_worked = true;
LOG_INFO(Frontend, "MSVC Compiler: {} Runtime: {}.{}.{}.{}", _MSC_VER,
pvi->dwProductVersionMS >> 16, pvi->dwProductVersionMS & 0xFFFF,
pvi->dwProductVersionLS >> 16, pvi->dwProductVersionLS & 0xFFFF);
}
}
}
}
if (!runtime_version_inspection_worked) {
LOG_INFO(Frontend, "Unable to inspect {}", runtime_dll_name);
}
#endif
}
static QString PrettyProductName() {
#ifdef _WIN32
// After Windows 10 Version 2004, Microsoft decided to switch to a different notation: 20H2
@@ -268,6 +297,7 @@ GMainWindow::GMainWindow()
const auto yuzu_build_version = override_build.empty() ? yuzu_build : override_build;
LOG_INFO(Frontend, "yuzu Version: {}", yuzu_build_version);
LogRuntimes();
#ifdef ARCHITECTURE_x86_64
const auto& caps = Common::GetCPUCaps();
std::string cpu_string = caps.cpu_string;
@@ -322,6 +352,23 @@ GMainWindow::GMainWindow()
MigrateConfigFiles();
if (!CheckVulkan()) {
config->Save();
QMessageBox::warning(
this, tr("Broken Vulkan Installation Detected"),
tr("Vulkan initialization failed on the previous boot.<br><br>Click <a "
"href='https://yuzu-emu.org/wiki/faq/"
"#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for "
"instructions to fix the issue</a>."));
}
if (UISettings::values.has_broken_vulkan) {
Settings::values.renderer_backend = Settings::RendererBackend::OpenGL;
renderer_status_button->setDisabled(true);
renderer_status_button->setChecked(false);
}
#if defined(HAVE_SDL2) && !defined(_WIN32)
SDL_InitSubSystem(SDL_INIT_VIDEO);
// SDL disables the screen saver by default, and setting the hint
@@ -852,12 +899,11 @@ void GMainWindow::InitializeWidgets() {
// Setup Dock button
dock_status_button = new QPushButton();
dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
dock_status_button->setObjectName(QStringLiteral("DockingStatusBarButton"));
dock_status_button->setFocusPolicy(Qt::NoFocus);
connect(dock_status_button, &QPushButton::clicked, this, &GMainWindow::OnToggleDockedMode);
dock_status_button->setText(tr("DOCK"));
dock_status_button->setCheckable(true);
dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
UpdateDockedButton();
statusBar()->insertPermanentWidget(0, dock_status_button);
gpu_accuracy_button = new QPushButton();
@@ -1027,7 +1073,7 @@ void GMainWindow::InitializeHotkeys() {
void GMainWindow::SetDefaultUIGeometry() {
// geometry: 53% of the window contents are in the upper screen half, 47% in the lower half
const QRect screenRect = QApplication::desktop()->screenGeometry(this);
const QRect screenRect = QGuiApplication::primaryScreen()->geometry();
const int w = screenRect.width() * 2 / 3;
const int h = screenRect.height() * 2 / 3;
@@ -1545,6 +1591,7 @@ void GMainWindow::ShutdownGame() {
AllowOSSleep();
system->DetachDebugger();
discord_rpc->Pause();
emu_thread->RequestStop();
@@ -1592,7 +1639,7 @@ void GMainWindow::ShutdownGame() {
emu_speed_label->setVisible(false);
game_fps_label->setVisible(false);
emu_frametime_label->setVisible(false);
renderer_status_button->setEnabled(true);
renderer_status_button->setEnabled(!UISettings::values.has_broken_vulkan);
game_path.clear();
@@ -1612,7 +1659,7 @@ void GMainWindow::StoreRecentFile(const QString& filename) {
void GMainWindow::UpdateRecentFiles() {
const int num_recent_files =
std::min(UISettings::values.recent_files.size(), max_recent_files_item);
std::min(static_cast<int>(UISettings::values.recent_files.size()), max_recent_files_item);
for (int i = 0; i < num_recent_files; i++) {
const QString text = QStringLiteral("&%1. %2").arg(i + 1).arg(
@@ -2610,6 +2657,18 @@ void GMainWindow::ToggleFullscreen() {
}
}
// We're going to return the screen that the given window has the most pixels on
static QScreen* GuessCurrentScreen(QWidget* window) {
const QList<QScreen*> screens = QGuiApplication::screens();
return *std::max_element(
screens.cbegin(), screens.cend(), [window](const QScreen* left, const QScreen* right) {
const QSize left_size = left->geometry().intersected(window->geometry()).size();
const QSize right_size = right->geometry().intersected(window->geometry()).size();
return (left_size.height() * left_size.width()) <
(right_size.height() * right_size.width());
});
}
void GMainWindow::ShowFullscreen() {
const auto show_fullscreen = [](QWidget* window) {
if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
@@ -2618,7 +2677,7 @@ void GMainWindow::ShowFullscreen() {
}
window->hide();
window->setWindowFlags(window->windowFlags() | Qt::FramelessWindowHint);
const auto screen_geometry = QApplication::desktop()->screenGeometry(window);
const auto screen_geometry = GuessCurrentScreen(window)->geometry();
window->setGeometry(screen_geometry.x(), screen_geometry.y(), screen_geometry.width(),
screen_geometry.height() + 1);
window->raise();
@@ -2802,6 +2861,10 @@ void GMainWindow::OnConfigure() {
mouse_hide_timer.start();
}
if (!UISettings::values.has_broken_vulkan) {
renderer_status_button->setEnabled(!emulation_running);
}
UpdateStatusButtons();
controller_dialog->refreshConfiguration();
}
@@ -2887,7 +2950,7 @@ void GMainWindow::OnToggleDockedMode() {
}
Settings::values.use_docked_mode.SetValue(!is_docked);
dock_status_button->setChecked(!is_docked);
UpdateDockedButton();
OnDockedModeChanged(is_docked, !is_docked, *system);
}
@@ -3253,6 +3316,12 @@ void GMainWindow::UpdateGPUAccuracyButton() {
}
}
void GMainWindow::UpdateDockedButton() {
const bool is_docked = Settings::values.use_docked_mode.GetValue();
dock_status_button->setChecked(is_docked);
dock_status_button->setText(is_docked ? tr("DOCKED") : tr("HANDHELD"));
}
void GMainWindow::UpdateFilterText() {
const auto filter = Settings::values.scaling_filter.GetValue();
switch (filter) {
@@ -3296,10 +3365,10 @@ void GMainWindow::UpdateAAText() {
}
void GMainWindow::UpdateStatusButtons() {
dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
Settings::RendererBackend::Vulkan);
UpdateGPUAccuracyButton();
UpdateDockedButton();
UpdateFilterText();
UpdateAAText();
}
@@ -3350,7 +3419,7 @@ void GMainWindow::CenterMouseCursor() {
const int center_x = render_window->width() / 2;
const int center_y = render_window->height() / 2;
QCursor::setPos(mapToGlobal({center_x, center_y}));
QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
}
void GMainWindow::OnMouseActivity() {

View File

@@ -320,6 +320,7 @@ private:
void MigrateConfigFiles();
void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {},
std::string_view gpu_vendor = {});
void UpdateDockedButton();
void UpdateFilterText();
void UpdateAAText();
void UpdateStatusBar();

View File

@@ -77,6 +77,8 @@ struct Values {
Settings::BasicSetting<bool> pause_when_in_background{false, "pauseWhenInBackground"};
Settings::BasicSetting<bool> mute_when_in_background{false, "muteWhenInBackground"};
Settings::BasicSetting<bool> hide_mouse{true, "hideInactiveMouse"};
// Set when Vulkan is known to crash the application
Settings::BasicSetting<bool> has_broken_vulkan{false, "has_broken_vulkan"};
Settings::BasicSetting<bool> select_user_on_boot{false, "select_user_on_boot"};

View File

@@ -344,6 +344,8 @@ void Config::ReadValues() {
ReadSetting("Debugging", Settings::values.use_debug_asserts);
ReadSetting("Debugging", Settings::values.use_auto_stub);
ReadSetting("Debugging", Settings::values.disable_macro_jit);
ReadSetting("Debugging", Settings::values.use_gdbstub);
ReadSetting("Debugging", Settings::values.gdbstub_port);
const auto title_list = sdl2_config->Get("AddOns", "title_ids", "");
std::stringstream ss(title_list);

View File

@@ -218,7 +218,7 @@ cpuopt_unsafe_ignore_global_monitor =
[Renderer]
# Which backend API to use.
# 0 (default): OpenGL, 1: Vulkan
# 0: OpenGL, 1 (default): Vulkan
backend =
# Enable graphics API debugging mode.
@@ -437,6 +437,11 @@ disable_macro_jit=false
# Presents guest frames as they become available. Experimental.
# false: Disabled (default), true: Enabled
disable_fps_limit=false
# Determines whether to enable the GDB stub and wait for the debugger to attach before running.
# false: Disabled (default), true: Enabled
use_gdbstub=false
# The port to use for the GDB server, if it is enabled.
gdbstub_port=6543
[WebService]
# Whether or not to enable telemetry

View File

@@ -162,7 +162,15 @@ void EmuWindow_SDL2::WaitEvent() {
SDL_Event event;
if (!SDL_WaitEvent(&event)) {
LOG_CRITICAL(Frontend, "SDL_WaitEvent failed: {}", SDL_GetError());
const char* error = SDL_GetError();
if (!error || strcmp(error, "") == 0) {
// https://github.com/libsdl-org/SDL/issues/5780
// Sometimes SDL will return without actually having hit an error condition;
// just ignore it in this case.
return;
}
LOG_CRITICAL(Frontend, "SDL_WaitEvent failed: {}", error);
exit(1);
}

View File

@@ -217,10 +217,19 @@ int main(int argc, char** argv) {
[](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
}
system.RegisterExitCallback([&] {
// Just exit right away.
exit(0);
});
void(system.Run());
if (system.DebuggerEnabled()) {
system.InitializeDebugger();
}
while (emu_window->IsOpen()) {
emu_window->WaitEvent();
}
system.DetachDebugger();
void(system.Pause());
system.Shutdown();