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2 Commits
__refs_pul
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__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
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182500b916 | ||
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7e26ebbc1c |
@@ -8,7 +8,7 @@ steps:
|
||||
displayName: 'Install vulkan-sdk'
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||||
- script: python -m pip install --upgrade pip conan
|
||||
displayName: 'Install conan'
|
||||
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 17 2022" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
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||||
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
|
||||
displayName: 'Configure CMake'
|
||||
- task: MSBuild@1
|
||||
displayName: 'Build'
|
||||
|
||||
@@ -47,7 +47,7 @@ stages:
|
||||
timeoutInMinutes: 120
|
||||
displayName: 'msvc'
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
vmImage: windows-2019
|
||||
steps:
|
||||
- template: ./templates/sync-source.yml
|
||||
parameters:
|
||||
|
||||
@@ -12,7 +12,7 @@ stages:
|
||||
timeoutInMinutes: 120
|
||||
displayName: 'windows-msvc'
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
vmImage: windows-2019
|
||||
steps:
|
||||
- template: ./templates/sync-source.yml
|
||||
parameters:
|
||||
|
||||
3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -7,6 +7,9 @@
|
||||
[submodule "dynarmic"]
|
||||
path = externals/dynarmic
|
||||
url = https://github.com/MerryMage/dynarmic.git
|
||||
[submodule "soundtouch"]
|
||||
path = externals/soundtouch
|
||||
url = https://github.com/citra-emu/ext-soundtouch.git
|
||||
[submodule "libressl"]
|
||||
path = externals/libressl
|
||||
url = https://github.com/citra-emu/ext-libressl-portable.git
|
||||
|
||||
@@ -21,6 +21,8 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSV
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||||
|
||||
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
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||||
|
||||
option(YUZU_USE_BUNDLED_BOOST "Download bundled Boost" OFF)
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||||
|
||||
option(YUZU_USE_BUNDLED_LIBUSB "Compile bundled libusb" OFF)
|
||||
|
||||
option(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" "${WIN32}")
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||||
@@ -206,7 +208,9 @@ macro(yuzu_find_packages)
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unset(FN_FORCE_REQUIRED)
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endmacro()
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||||
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||||
find_package(Boost 1.73.0 COMPONENTS context headers)
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||||
if (NOT YUZU_USE_BUNDLED_BOOST)
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find_package(Boost 1.73.0 CONFIG COMPONENTS context headers QUIET)
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||||
endif()
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if (Boost_FOUND)
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set(Boost_LIBRARIES Boost::boost)
|
||||
# Conditionally add Boost::context only if the active version of the Conan or system Boost package provides it
|
||||
@@ -217,14 +221,23 @@ if (Boost_FOUND)
|
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if (TARGET Boost::context)
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list(APPEND Boost_LIBRARIES Boost::context)
|
||||
endif()
|
||||
else()
|
||||
message(STATUS "Boost 1.79.0 or newer not found, falling back to Conan")
|
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list(APPEND CONAN_REQUIRED_LIBS "boost/1.79.0")
|
||||
endif()
|
||||
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux" OR YUZU_USE_BUNDLED_BOOST)
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message(STATUS "Boost 1.73.0 or newer not found, falling back to externals")
|
||||
set(YUZU_USE_BUNDLED_BOOST ON CACHE BOOL "Download bundled Boost" FORCE)
|
||||
|
||||
# boost:asio has functions that require AcceptEx et al
|
||||
if (MINGW)
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||||
find_library(MSWSOCK_LIBRARY mswsock REQUIRED)
|
||||
# Use yuzu Boost binaries
|
||||
set(Boost_EXT_NAME "boost_1_75_0")
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||||
set(Boost_PATH "${CMAKE_BINARY_DIR}/externals/${Boost_EXT_NAME}")
|
||||
download_bundled_external("boost/" ${Boost_EXT_NAME} "")
|
||||
set(Boost_USE_DEBUG_RUNTIME FALSE)
|
||||
set(Boost_USE_STATIC_LIBS ON)
|
||||
find_package(Boost 1.75.0 CONFIG REQUIRED COMPONENTS context headers PATHS ${Boost_PATH} NO_DEFAULT_PATH)
|
||||
# Manually set the include dirs since the find_package sets it incorrectly
|
||||
set(Boost_INCLUDE_DIRS ${Boost_PATH}/include CACHE PATH "Path to Boost headers" FORCE)
|
||||
include_directories(SYSTEM "${Boost_INCLUDE_DIRS}")
|
||||
else()
|
||||
message(STATUS "Boost 1.73.0 or newer not found, falling back to Conan")
|
||||
list(APPEND CONAN_REQUIRED_LIBS "boost/1.78.0")
|
||||
endif()
|
||||
|
||||
# Attempt to locate any packages that are required and report the missing ones in CONAN_REQUIRED_LIBS
|
||||
@@ -410,11 +423,13 @@ if (CONAN_REQUIRED_LIBS)
|
||||
# Download conan.cmake automatically, you can also just copy the conan.cmake file
|
||||
if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake")
|
||||
message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan")
|
||||
file(DOWNLOAD "https://raw.githubusercontent.com/conan-io/cmake-conan/release/0.18/conan.cmake" "${CMAKE_BINARY_DIR}/conan.cmake")
|
||||
# TODO: Use a tagged release. The latest tagged release does not support VS2022 as of this writing.
|
||||
file(DOWNLOAD "https://raw.githubusercontent.com/conan-io/cmake-conan/43e385830ee35377dbd2dcbe8d5a9e750301ea00/conan.cmake"
|
||||
"${CMAKE_BINARY_DIR}/conan.cmake")
|
||||
endif()
|
||||
include(${CMAKE_BINARY_DIR}/conan.cmake)
|
||||
|
||||
conan_check(VERSION 1.45.0 REQUIRED)
|
||||
conan_check(VERSION 1.41.0 REQUIRED)
|
||||
|
||||
# Manually add iconv to fix a dep conflict between qt and sdl2
|
||||
# We don't need to add it through find_package or anything since the other two can find it just fine
|
||||
@@ -644,18 +659,14 @@ endif()
|
||||
# =========================
|
||||
|
||||
# Install freedesktop.org metadata files, following those specifications:
|
||||
# https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html
|
||||
# https://specifications.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
|
||||
# https://specifications.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
|
||||
# https://www.freedesktop.org/software/appstream/docs/
|
||||
# http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html
|
||||
# http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
|
||||
# http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
|
||||
if(ENABLE_QT AND UNIX AND NOT APPLE)
|
||||
install(FILES "dist/org.yuzu_emu.yuzu.desktop"
|
||||
DESTINATION "share/applications")
|
||||
install(FILES "dist/yuzu.svg"
|
||||
DESTINATION "share/icons/hicolor/scalable/apps"
|
||||
RENAME "org.yuzu_emu.yuzu.svg")
|
||||
install(FILES "dist/org.yuzu_emu.yuzu.xml"
|
||||
DESTINATION "share/mime/packages")
|
||||
install(FILES "dist/org.yuzu_emu.yuzu.metainfo.xml"
|
||||
DESTINATION "share/metainfo")
|
||||
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.desktop"
|
||||
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
|
||||
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.svg"
|
||||
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps")
|
||||
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.xml"
|
||||
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages")
|
||||
endif()
|
||||
|
||||
@@ -79,4 +79,4 @@ If you wish to support us a different way, please join our [Discord](https://dis
|
||||
|
||||
yuzu is licensed under the GPLv3 (or any later version). Refer to the [license.txt](https://github.com/yuzu-emu/yuzu/blob/master/license.txt) file.
|
||||
|
||||
The [Skyline-Emulator Team](https://github.com/skyline-emu/skyline) may choose to use the code from these contributors under the GPL-3.0-or-later OR MPL-2.0: [FernandoS27](https://github.com/FernandoS27), [lioncash](https://github.com/lioncash), [bunnei](https://github.com/bunnei), [ReinUsesLisp](https://github.com/ReinUsesLisp), [Morph1984](https://github.com/Morph1984), [ogniK5377](https://github.com/ogniK5377), [german77](https://github.com/german77), [ameerj](https://github.com/ameerj), [Kelebek1](https://github.com/Kelebek1) and [lat9nq](https://github.com/lat9nq)
|
||||
The [Skyline-Emulator Team](https://github.com/skyline-emu/skyline) is exempt from GPLv3 for the contributions from all these contributors [FernandoS27](https://github.com/FernandoS27), [lioncash](https://github.com/lioncash), [bunnei](https://github.com/bunnei), [ReinUsesLisp](https://github.com/ReinUsesLisp), [Morph1984](https://github.com/Morph1984), [ogniK5377](https://github.com/ogniK5377), [german77](https://github.com/german77), [ameerj](https://github.com/ameerj), [Kelebek1](https://github.com/Kelebek1) and [lat9nq](https://github.com/lat9nq). They may only use the code from these contributors under Mozilla Public License, version 2.0.
|
||||
|
||||
1238
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vendored
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@@ -27,14 +27,14 @@
|
||||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html></source>
|
||||
<translation><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
</style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu on kokeellinen avoimen lähdekoodin Nintendo Switchille -emulaattori , joka on lisensoitu GPLv3.0+ lisenssillä.</span></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">yuzu on kokeellinen avoimen lähdekoodin Nintendo Switchille -emulaattori , joka on lisensoitu GPLv2.0 lisenssillä.</span></p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Tätä emulaattoria ei saa käyttää laittomien pelikopioiden pelaamiseen.</span></p></body></html></translation>
|
||||
</message>
|
||||
|
||||
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dist/org.yuzu_emu.yuzu.metainfo.xml
vendored
56
dist/org.yuzu_emu.yuzu.metainfo.xml
vendored
@@ -1,56 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<component type="desktop-application">
|
||||
<id>org.yuzu_emu.yuzu</id>
|
||||
<metadata_license>CC0-1.0</metadata_license>
|
||||
<name>yuzu</name>
|
||||
<summary>Nintendo Switch emulator</summary>
|
||||
<description>
|
||||
<p>yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra.</p>
|
||||
<p>The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.</p>
|
||||
<p>For a full list of games yuzu support, please visit our Compatibility page.</p>
|
||||
<p>Check out our website for the latest news on exciting features, monthly progress reports, and more!</p>
|
||||
</description>
|
||||
<categories>
|
||||
<category>Game</category>
|
||||
<category>Emulator</category>
|
||||
</categories>
|
||||
<keywords>
|
||||
<keyword>switch</keyword>
|
||||
<keyword>emulator</keyword>
|
||||
</keywords>
|
||||
<url type="homepage">https://yuzu-emu.org/</url>
|
||||
<url type="bugtracker">https://github.com/yuzu-emu/yuzu/issues</url>
|
||||
<url type="faq">https://yuzu-emu.org/wiki/faq/</url>
|
||||
<url type="help">https://yuzu-emu.org/wiki/home/</url>
|
||||
<url type="donation">https://yuzu-emu.org/donate/</url>
|
||||
<url type="translate">https://www.transifex.com/projects/p/yuzu</url>
|
||||
<url type="contact">https://community.citra-emu.org/</url>
|
||||
<url type="vcs-browser">https://github.com/yuzu-emu/yuzu</url>
|
||||
<url type="contribute">https://yuzu-emu.org/wiki/contributing/</url>
|
||||
<launchable type="desktop-id">org.yuzu_emu.yuzu.desktop</launchable>
|
||||
<provides>
|
||||
<binary>yuzu</binary>
|
||||
<binary>yuzu-cmd</binary>
|
||||
</provides>
|
||||
<supports>
|
||||
<control>pointing</control>
|
||||
<control>keyboard</control>
|
||||
<control>gamepad</control>
|
||||
</supports>
|
||||
<requires>
|
||||
<memory>8192</memory>
|
||||
</requires>
|
||||
<recommends>
|
||||
<memory>16384</memory>
|
||||
</recommends>
|
||||
<project_license>GPL-3.0-or-later</project_license>
|
||||
<developer_name>yuzu Emulator Team</developer_name>
|
||||
<content_rating type="oars-1.0"/>
|
||||
<screenshots>
|
||||
<screenshot type="default">https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/001-Super%20Mario%20Odyssey%20.png</screenshot>
|
||||
<screenshot>https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/004-The%20Legend%20of%20Zelda%20Skyward%20Sword%20HD.png</screenshot>
|
||||
<screenshot>https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/007-Pokemon%20Sword.png</screenshot>
|
||||
<screenshot>https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/010-Hyrule%20Warriors%20Age%20of%20Calamity.png</screenshot>
|
||||
<screenshot>https://raw.githubusercontent.com/yuzu-emu/yuzu-emu.github.io/master/images/screenshots/039-Pok%C3%A9mon%20Mystery%20Dungeon%20Rescue%20Team%20DX.png.png.png</screenshot>
|
||||
</screenshots>
|
||||
</component>
|
||||
BIN
dist/qt_themes/default/icons/256x256/yuzu.png
vendored
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vendored
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@@ -4,9 +4,9 @@ Type=Application
|
||||
Name=yuzu
|
||||
GenericName=Switch Emulator
|
||||
Comment=Nintendo Switch video game console emulator
|
||||
Icon=org.yuzu_emu.yuzu
|
||||
Icon=yuzu
|
||||
TryExec=yuzu
|
||||
Exec=yuzu %f
|
||||
Categories=Game;Emulator;Qt;
|
||||
MimeType=application/x-nx-nro;application/x-nx-nso;application/x-nx-nsp;application/x-nx-xci;
|
||||
Keywords=Nintendo;Switch;
|
||||
Keywords=Switch;Nintendo;
|
||||
10
dist/org.yuzu_emu.yuzu.xml → dist/yuzu.xml
vendored
10
dist/org.yuzu_emu.yuzu.xml → dist/yuzu.xml
vendored
@@ -3,7 +3,7 @@
|
||||
<mime-type type="application/x-nx-nro">
|
||||
<comment>Nintendo Switch homebrew executable</comment>
|
||||
<acronym>NRO</acronym>
|
||||
<icon name="org.yuzu_emu.yuzu"/>
|
||||
<icon name="yuzu"/>
|
||||
<glob pattern="*.nro"/>
|
||||
<magic><match value="NRO" type="string" offset="16"/></magic>
|
||||
</mime-type>
|
||||
@@ -11,7 +11,7 @@
|
||||
<mime-type type="application/x-nx-nso">
|
||||
<comment>Nintendo Switch homebrew executable</comment>
|
||||
<acronym>NSO</acronym>
|
||||
<icon name="org.yuzu_emu.yuzu"/>
|
||||
<icon name="yuzu"/>
|
||||
<glob pattern="*.nso"/>
|
||||
<magic><match value="NSO" type="string" offset="0"/></magic>
|
||||
</mime-type>
|
||||
@@ -19,7 +19,7 @@
|
||||
<mime-type type="application/x-nx-nsp">
|
||||
<comment>Nintendo Switch Package</comment>
|
||||
<acronym>NSP</acronym>
|
||||
<icon name="org.yuzu_emu.yuzu"/>
|
||||
<icon name="yuzu"/>
|
||||
<glob pattern="*.nsp"/>
|
||||
<magic><match value="PFS" type="string" offset="0"/></magic>
|
||||
</mime-type>
|
||||
@@ -27,7 +27,7 @@
|
||||
<mime-type type="application/x-nx-xci">
|
||||
<comment>Nintendo Switch Card Image</comment>
|
||||
<acronym>XCI</acronym>
|
||||
<icon name="org.yuzu_emu.yuzu"/>
|
||||
<icon name="yuzu"/>
|
||||
<glob pattern="*.xci"/>
|
||||
</mime-type>
|
||||
</mime-info>
|
||||
</mime-info>
|
||||
3
externals/CMakeLists.txt
vendored
3
externals/CMakeLists.txt
vendored
@@ -68,6 +68,9 @@ if (YUZU_USE_EXTERNAL_SDL2)
|
||||
add_library(SDL2 ALIAS SDL2-static)
|
||||
endif()
|
||||
|
||||
# SoundTouch
|
||||
add_subdirectory(soundtouch)
|
||||
|
||||
# Cubeb
|
||||
if(ENABLE_CUBEB)
|
||||
set(BUILD_TESTS OFF CACHE BOOL "")
|
||||
|
||||
2
externals/Vulkan-Headers
vendored
2
externals/Vulkan-Headers
vendored
Submodule externals/Vulkan-Headers updated: 33d4dd987f...e005e1f817
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 57af72a567...af2d50288f
2
externals/libressl
vendored
2
externals/libressl
vendored
Submodule externals/libressl updated: 8929f818fd...8289d0d07d
2
externals/sirit
vendored
2
externals/sirit
vendored
Submodule externals/sirit updated: aa292d5665...a39596358a
1
externals/soundtouch
vendored
Submodule
1
externals/soundtouch
vendored
Submodule
Submodule externals/soundtouch added at 060181eaf2
@@ -65,14 +65,12 @@ if (MSVC)
|
||||
/we4305 # 'context': truncation from 'type1' to 'type2'
|
||||
/we4388 # 'expression': signed/unsigned mismatch
|
||||
/we4389 # 'operator': signed/unsigned mismatch
|
||||
/we4505 # 'function': unreferenced local function has been removed
|
||||
/we4547 # 'operator': operator before comma has no effect; expected operator with side-effect
|
||||
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
|
||||
/we4555 # Expression has no effect; expected expression with side-effect
|
||||
/we4715 # 'function': not all control paths return a value
|
||||
/we4834 # Discarding return value of function with 'nodiscard' attribute
|
||||
/we5038 # data member 'member1' will be initialized after data member 'member2'
|
||||
/we5245 # 'function': unreferenced function with internal linkage has been removed
|
||||
)
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
@@ -105,6 +103,12 @@ else()
|
||||
-Wno-unused-parameter
|
||||
)
|
||||
|
||||
# TODO: Remove when we update to a GCC compiler that enables this
|
||||
# by default (i.e. GCC 10 or newer).
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL GNU)
|
||||
add_compile_options(-fconcepts)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
add_compile_options("-mcx16")
|
||||
endif()
|
||||
|
||||
@@ -36,6 +36,8 @@ add_library(audio_core STATIC
|
||||
splitter_context.h
|
||||
stream.cpp
|
||||
stream.h
|
||||
time_stretch.cpp
|
||||
time_stretch.h
|
||||
voice_context.cpp
|
||||
voice_context.h
|
||||
|
||||
@@ -61,6 +63,7 @@ if (NOT MSVC)
|
||||
endif()
|
||||
|
||||
target_link_libraries(audio_core PUBLIC common core)
|
||||
target_link_libraries(audio_core PRIVATE SoundTouch)
|
||||
|
||||
if(ENABLE_CUBEB)
|
||||
target_link_libraries(audio_core PRIVATE cubeb)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/audio_out.h"
|
||||
#include "audio_core/sink.h"
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <limits>
|
||||
#include <vector>
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include "audio_core/behavior_info.h"
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
@@ -129,17 +130,17 @@ s32 ToS32(float sample) {
|
||||
return static_cast<s32>(rescaled_sample);
|
||||
}
|
||||
|
||||
constexpr std::array<u8, 20> REVERB_TAP_INDEX_1CH{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
|
||||
constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_1CH{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
|
||||
|
||||
constexpr std::array<u8, 20> REVERB_TAP_INDEX_2CH{0, 0, 0, 1, 1, 1, 1, 0, 0, 0,
|
||||
1, 1, 1, 0, 0, 0, 0, 1, 1, 1};
|
||||
constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_2CH{0, 0, 0, 1, 1, 1, 1, 0, 0, 0,
|
||||
1, 1, 1, 0, 0, 0, 0, 1, 1, 1};
|
||||
|
||||
constexpr std::array<u8, 20> REVERB_TAP_INDEX_4CH{0, 0, 0, 1, 1, 1, 1, 2, 2, 2,
|
||||
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
|
||||
constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_4CH{0, 0, 0, 1, 1, 1, 1, 2, 2, 2,
|
||||
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
|
||||
|
||||
constexpr std::array<u8, 20> REVERB_TAP_INDEX_6CH{4, 0, 0, 1, 1, 1, 1, 2, 2, 2,
|
||||
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
|
||||
constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_6CH{4, 0, 0, 1, 1, 1, 1, 2, 2, 2,
|
||||
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
|
||||
|
||||
template <std::size_t CHANNEL_COUNT>
|
||||
void ApplyReverbGeneric(
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <cstring>
|
||||
#include "audio_core/cubeb_sink.h"
|
||||
#include "audio_core/stream.h"
|
||||
#include "audio_core/time_stretch.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/ring_buffer.h"
|
||||
@@ -21,7 +23,8 @@ class CubebSinkStream final : public SinkStream {
|
||||
public:
|
||||
CubebSinkStream(cubeb* ctx_, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
|
||||
const std::string& name)
|
||||
: ctx{ctx_}, num_channels{std::min(num_channels_, 6u)} {
|
||||
: ctx{ctx_}, num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate,
|
||||
num_channels} {
|
||||
|
||||
cubeb_stream_params params{};
|
||||
params.rate = sample_rate;
|
||||
@@ -128,6 +131,7 @@ private:
|
||||
Common::RingBuffer<s16, 0x10000> queue;
|
||||
std::array<s16, 2> last_frame{};
|
||||
std::atomic<bool> should_flush{};
|
||||
TimeStretcher time_stretch;
|
||||
|
||||
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
|
||||
void* output_buffer, long num_frames);
|
||||
@@ -201,7 +205,25 @@ long CubebSinkStream::DataCallback([[maybe_unused]] cubeb_stream* stream, void*
|
||||
|
||||
const std::size_t num_channels = impl->GetNumChannels();
|
||||
const std::size_t samples_to_write = num_channels * num_frames;
|
||||
const std::size_t samples_written = impl->queue.Pop(buffer, samples_to_write);
|
||||
std::size_t samples_written;
|
||||
|
||||
/*
|
||||
if (Settings::values.enable_audio_stretching.GetValue()) {
|
||||
const std::vector<s16> in{impl->queue.Pop()};
|
||||
const std::size_t num_in{in.size() / num_channels};
|
||||
s16* const out{reinterpret_cast<s16*>(buffer)};
|
||||
const std::size_t out_frames =
|
||||
impl->time_stretch.Process(in.data(), num_in, out, num_frames);
|
||||
samples_written = out_frames * num_channels;
|
||||
|
||||
if (impl->should_flush) {
|
||||
impl->time_stretch.Flush();
|
||||
impl->should_flush = false;
|
||||
}
|
||||
} else {
|
||||
samples_written = impl->queue.Pop(buffer, samples_to_write);
|
||||
}*/
|
||||
samples_written = impl->queue.Pop(buffer, samples_to_write);
|
||||
|
||||
if (samples_written >= num_channels) {
|
||||
std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16),
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include "audio_core/delay_line.h"
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include "audio_core/effect_context.h"
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/behavior_info.h"
|
||||
#include "audio_core/effect_context.h"
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/memory_pool.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <cstring>
|
||||
#include "audio_core/sdl2_sink.h"
|
||||
#include "audio_core/stream.h"
|
||||
#include "audio_core/time_stretch.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
//#include "common/settings.h"
|
||||
@@ -25,7 +27,7 @@ namespace AudioCore {
|
||||
class SDLSinkStream final : public SinkStream {
|
||||
public:
|
||||
SDLSinkStream(u32 sample_rate, u32 num_channels_, const std::string& output_device)
|
||||
: num_channels{std::min(num_channels_, 6u)} {
|
||||
: num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate, num_channels} {
|
||||
|
||||
SDL_AudioSpec spec;
|
||||
spec.freq = sample_rate;
|
||||
@@ -114,6 +116,7 @@ private:
|
||||
SDL_AudioDeviceID dev = 0;
|
||||
u32 num_channels{};
|
||||
std::atomic<bool> should_flush{};
|
||||
TimeStretcher time_stretch;
|
||||
};
|
||||
|
||||
SDLSink::SDLSink(std::string_view target_device_name) {
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/sink_context.h"
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/behavior_info.h"
|
||||
#include "audio_core/splitter_context.h"
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
68
src/audio_core/time_stretch.cpp
Normal file
68
src/audio_core/time_stretch.cpp
Normal file
@@ -0,0 +1,68 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <cstddef>
|
||||
#include "audio_core/time_stretch.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count) : m_sample_rate{sample_rate} {
|
||||
m_sound_touch.setChannels(channel_count);
|
||||
m_sound_touch.setSampleRate(sample_rate);
|
||||
m_sound_touch.setPitch(1.0);
|
||||
m_sound_touch.setTempo(1.0);
|
||||
}
|
||||
|
||||
void TimeStretcher::Clear() {
|
||||
m_sound_touch.clear();
|
||||
}
|
||||
|
||||
void TimeStretcher::Flush() {
|
||||
m_sound_touch.flush();
|
||||
}
|
||||
|
||||
std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
|
||||
std::size_t num_out) {
|
||||
const double time_delta = static_cast<double>(num_out) / m_sample_rate; // seconds
|
||||
|
||||
// We were given actual_samples number of samples, and num_samples were requested from us.
|
||||
double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out);
|
||||
|
||||
const double max_latency = 0.25; // seconds
|
||||
const double max_backlog = m_sample_rate * max_latency;
|
||||
const double backlog_fullness = m_sound_touch.numSamples() / max_backlog;
|
||||
if (backlog_fullness > 4.0) {
|
||||
// Too many samples in backlog: Don't push anymore on
|
||||
num_in = 0;
|
||||
}
|
||||
|
||||
// We ideally want the backlog to be about 50% full.
|
||||
// This gives some headroom both ways to prevent underflow and overflow.
|
||||
// We tweak current_ratio to encourage this.
|
||||
constexpr double tweak_time_scale = 0.05; // seconds
|
||||
const double tweak_correction = (backlog_fullness - 0.5) * (time_delta / tweak_time_scale);
|
||||
current_ratio *= std::pow(1.0 + 2.0 * tweak_correction, tweak_correction < 0 ? 3.0 : 1.0);
|
||||
|
||||
// This low-pass filter smoothes out variance in the calculated stretch ratio.
|
||||
// The time-scale determines how responsive this filter is.
|
||||
constexpr double lpf_time_scale = 0.712; // seconds
|
||||
const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
|
||||
m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);
|
||||
|
||||
// Place a lower limit of 5% speed. When a game boots up, there will be
|
||||
// many silence samples. These do not need to be timestretched.
|
||||
m_stretch_ratio = std::max(m_stretch_ratio, 0.05);
|
||||
m_sound_touch.setTempo(m_stretch_ratio);
|
||||
|
||||
LOG_TRACE(Audio, "{:5}/{:5} ratio:{:0.6f} backlog:{:0.6f}", num_in, num_out, m_stretch_ratio,
|
||||
backlog_fullness);
|
||||
|
||||
m_sound_touch.putSamples(in, static_cast<u32>(num_in));
|
||||
return m_sound_touch.receiveSamples(out, static_cast<u32>(num_out));
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
34
src/audio_core/time_stretch.h
Normal file
34
src/audio_core/time_stretch.h
Normal file
@@ -0,0 +1,34 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <SoundTouch.h>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class TimeStretcher {
|
||||
public:
|
||||
TimeStretcher(u32 sample_rate, u32 channel_count);
|
||||
|
||||
/// @param in Input sample buffer
|
||||
/// @param num_in Number of input frames in `in`
|
||||
/// @param out Output sample buffer
|
||||
/// @param num_out Desired number of output frames in `out`
|
||||
/// @returns Actual number of frames written to `out`
|
||||
std::size_t Process(const s16* in, std::size_t num_in, s16* out, std::size_t num_out);
|
||||
|
||||
void Clear();
|
||||
|
||||
void Flush();
|
||||
|
||||
private:
|
||||
u32 m_sample_rate;
|
||||
soundtouch::SoundTouch m_sound_touch;
|
||||
double m_stretch_ratio = 1.0;
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -45,50 +46,6 @@ namespace Common {
|
||||
reinterpret_cast<__int64*>(expected.data())) != 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
|
||||
u8& actual) {
|
||||
actual =
|
||||
_InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
|
||||
u16& actual) {
|
||||
actual =
|
||||
_InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
|
||||
u32& actual) {
|
||||
actual =
|
||||
_InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
|
||||
u64& actual) {
|
||||
actual = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer), value,
|
||||
expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
|
||||
u128& actual) {
|
||||
const bool result =
|
||||
_InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
|
||||
value[0], reinterpret_cast<__int64*>(expected.data())) != 0;
|
||||
actual = expected;
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
|
||||
u128 result{};
|
||||
_InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), result[1],
|
||||
result[0], reinterpret_cast<__int64*>(result.data()));
|
||||
return result;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
|
||||
@@ -115,52 +72,6 @@ namespace Common {
|
||||
return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
|
||||
u8& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
|
||||
u16& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
|
||||
u32& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
|
||||
u64& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
|
||||
u128& actual) {
|
||||
unsigned __int128 value_a;
|
||||
unsigned __int128 expected_a;
|
||||
unsigned __int128 actual_a;
|
||||
std::memcpy(&value_a, value.data(), sizeof(u128));
|
||||
std::memcpy(&expected_a, expected.data(), sizeof(u128));
|
||||
actual_a = __sync_val_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
|
||||
std::memcpy(actual.data(), &actual_a, sizeof(u128));
|
||||
return actual_a == expected_a;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
|
||||
unsigned __int128 zeros_a = 0;
|
||||
unsigned __int128 result_a =
|
||||
__sync_val_compare_and_swap((unsigned __int128*)pointer, zeros_a, zeros_a);
|
||||
|
||||
u128 result;
|
||||
std::memcpy(result.data(), &result_a, sizeof(u128));
|
||||
return result;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,6 +1,32 @@
|
||||
// SPDX-FileCopyrightText: 2014 Tony Wasserka
|
||||
// SPDX-FileCopyrightText: 2014 Dolphin Emulator Project
|
||||
// SPDX-License-Identifier: BSD-3-Clause AND GPL-2.0-or-later
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
// Copyright 2014 Tony Wasserka
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
// * Neither the name of the owner nor the names of its contributors may
|
||||
// be used to endorse or promote products derived from this software
|
||||
// without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,18 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
/*
|
||||
* Copyright (c) 2018-2020 Atmosphère-NX
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms and conditions of the GNU General Public License,
|
||||
* version 2, as published by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,8 +1,23 @@
|
||||
// SPDX-FileCopyrightText: 2011 Google, Inc.
|
||||
// SPDX-FileContributor: Geoff Pike
|
||||
// SPDX-FileContributor: Jyrki Alakuijala
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
// Copyright (c) 2011 Google, Inc.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
// THE SOFTWARE.
|
||||
//
|
||||
// CityHash, by Geoff Pike and Jyrki Alakuijala
|
||||
//
|
||||
// This file provides CityHash64() and related functions.
|
||||
|
||||
@@ -1,8 +1,23 @@
|
||||
// SPDX-FileCopyrightText: 2011 Google, Inc.
|
||||
// SPDX-FileContributor: Geoff Pike
|
||||
// SPDX-FileContributor: Jyrki Alakuijala
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
// Copyright (c) 2011 Google, Inc.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
// THE SOFTWARE.
|
||||
//
|
||||
// CityHash, by Geoff Pike and Jyrki Alakuijala
|
||||
//
|
||||
// http://code.google.com/p/cityhash/
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
@@ -1,7 +1,3 @@
|
||||
// SPDX-FileCopyrightText: 2012 Gekko Emulator
|
||||
// SPDX-FileContributor: ShizZy <shizzy247@gmail.com>
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
/**
|
||||
* Copyright (C) 2005-2012 Gekko Emulator
|
||||
*
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user