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310 Commits

Author SHA1 Message Date
FearlessTobi
a41baaa181 network: Address review comments 2022-07-25 21:59:31 +02:00
FearlessTobi
61ce57b524 network, yuzu: Make copyright headers SPDX-compliant 2022-07-25 21:59:31 +02:00
FearlessTobi
6a2dcc8b3d network, yuzu: Improve variable naming and style consistency 2022-07-25 21:59:31 +02:00
FearlessTobi
6b5667dfa5 yuzu_cmd: Fix compilation 2022-07-25 21:59:31 +02:00
FearlessTobi
7d82e57b91 network: Move global state into a seperate class
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2022-07-25 21:59:31 +02:00
german77
899c8bb330 common: multiplayer: Use GameInfo type 2022-07-25 21:59:31 +02:00
FearlessTobi
4b404191cf Address second part of review comments 2022-07-25 21:59:30 +02:00
FearlessTobi
6c8e456185 Address first part of review comments 2022-07-25 21:59:30 +02:00
FearlessTobi
ec407bd3f1 Fix compilation on linux gcc 2022-07-25 21:59:30 +02:00
FearlessTobi
ee5cb9c7b9 web_service: Fix -Wmissing-field-initializers 2022-07-25 21:59:30 +02:00
FearlessTobi
7fbd2916a1 core: Fix -Wunused-variable 2022-07-25 21:59:30 +02:00
FearlessTobi
7c3d241f0d common, core: fix -Wmissing-field-initializers 2022-07-25 21:59:30 +02:00
FearlessTobi
1b36542be2 yuzu: Hide multiplayer button and room status 2022-07-25 21:59:30 +02:00
FearlessTobi
705f7db84d yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
FearlessTobi
dcfe0a5feb network: Add initial files and enet dependency 2022-07-25 21:57:14 +02:00
bunnei
1bcde9dd98 Merge pull request #8564 from lat9nq/dinner-fork
yuzu: Streamline broken Vulkan handling
2022-07-25 12:12:41 -07:00
Morph
591d1f1b09 Merge pull request #8549 from liamwhite/kscheduler-sc
kernel: use KScheduler from Mesosphere
2022-07-25 12:00:31 -04:00
liamwhite
5af06d1433 Merge pull request #8484 from german77/irs_release
service: irs: Add camera support, split processors and implement ImageTransferProcessor
2022-07-24 13:31:28 -04:00
Narr the Reg
403bdc4daf yuzu: Add webcam support and rebase to latest master 2022-07-23 19:40:25 -05:00
german77
097785e19e service: irs: Move to IRS namespace and minor fixes 2022-07-23 19:40:25 -05:00
german77
4539700595 service: irs: Split processors and implement ImageTransferProcessor 2022-07-23 19:40:25 -05:00
german77
57311b2c8b core: hid: Add cammera support 2022-07-23 19:40:25 -05:00
german77
cc83e0a600 yuzu: Hook qt camera to camera driver 2022-07-23 19:40:21 -05:00
german77
f19e7be6e8 input_common: Add camera driver 2022-07-23 19:38:42 -05:00
liamwhite
97729fd8e9 Merge pull request #8545 from Kelebek1/Audio
Project Andio
2022-07-23 15:20:39 -04:00
liamwhite
6c4e48dac4 Merge pull request #8629 from Docteh/test_transifex
ci,transifex: enable vcpkg on transifex step
2022-07-23 15:11:37 -04:00
liamwhite
7284adf4d9 Merge pull request #8625 from Docteh/ado_titlebar
ci: pass environment variables to linux docker (AppImage)
2022-07-23 15:11:29 -04:00
liamwhite
072516dcae Merge pull request #8596 from Docteh/fix_gha
package MSVC CI Builds differently, and include yuzu.exe
2022-07-23 15:11:19 -04:00
Kyle Kienapfel
5878eb34f4 ci,transifex: enable vcpkg on transifex step
The slim docker container that runs transifex needs a few packages added
in, curl zip unzip

I've tested everything except actually pushing to transifex, but it's
not November 2022 yet so we're fine for now. Or we're actually using the
newer client and all is well.
2022-07-23 10:09:59 -07:00
liamwhite
a47fc62cea Merge pull request #8627 from lat9nq/submodule-clean
ci/windows: Cleanup unused data in submodules before packaging
2022-07-23 11:47:03 -04:00
Kyle Kienapfel
5cda630417 package MSVC CI Builds differently, and include yuzu.exe
This is related to 8486

Ninja places the exe files into .\build\bin while MSBuild may place them
into .\build\bin\Release

upload.ps1 was originally written for use with Azure Dev Ops to cough up
about 5 files and the script appears to be used for both CI and
mainline builds

GHA (GitHub Actions) makes available a single zip of the items uploaded by
each Upload action (artifacts directory), so we want to work with that.

I'm doing changes to upload.ps1 to accomplish this.

The changes to the verify.yml are as follows

-DGIT_BRANCH=pr-verify changes the header in yuzu, instead of saying
HEAD-<hash>-dirty it'll say pr-verify-<hash>

-DCLANG_FORMAT_SUFFIX=discordplzdontclang tricks the CMake stuff for
discord-rpc to NOT run clang-format, as this was marking CI builds as
dirty

I'm also making it upload just the exe by itself, as the msvc builds are
quite chunky. but maybe this is unnecessary.

Currently the MSVC artifact option is a 274MB zip that contains 3 copies
of the DLLs, and 4 copies of the source tarball, and zero copies of yuzu.exe

This PR should have msvc artifacts of about 190MB that downloads as 81 MB zip
2022-07-23 08:35:26 -07:00
lat9nq
1d700f1dfa ci/windows: Cleanup unused data before packaging
vcpkg data takes up a lot of space, and currently the scripts will
package all that data with the source archive which is unnecessary.
2022-07-23 10:16:44 -04:00
bunnei
da066e8ed8 Merge pull request #8584 from Morph1984/qt5-cleanup
CMakeLists: Require QtConcurrent, and remove unused dlls
2022-07-23 01:10:30 -07:00
Kyle K
dc45147736 ci: pass environment variables to linux docker (AppImage)
Variables in question:
AZURECIREPO TITLEBARFORMATIDLE TITLEBARFORMATRUNNING DISPLAYVERSION

CMakeModules/GenerateSCMRev.cmake has some logic that looks at BUILD_REPOSITORY variable inside CMake

src/common/CMakeLists.txt has some logic that takes some items from environment variables and
 sets variables inside CMake

This is the whole section at the moment.

    if (DEFINED ENV{AZURECIREPO})
      set(BUILD_REPOSITORY $ENV{AZURECIREPO})
    endif()
    if (DEFINED ENV{TITLEBARFORMATIDLE})
      set(TITLE_BAR_FORMAT_IDLE $ENV{TITLEBARFORMATIDLE})
    endif ()
    if (DEFINED ENV{TITLEBARFORMATRUNNING})
      set(TITLE_BAR_FORMAT_RUNNING $ENV{TITLEBARFORMATRUNNING})
    endif ()
    if (DEFINED ENV{DISPLAYVERSION})
      set(DISPLAY_VERSION $ENV{DISPLAYVERSION})
    endif ()
2022-07-22 18:13:06 -07:00
bunnei
d60b0e8655 Merge pull request #8611 from liamwhite/fix-flatpak-crash
video_core: use correct byte size for framebuffer
2022-07-22 18:04:17 -07:00
bunnei
58081a3664 Merge pull request #8624 from lat9nq/vcpkg
ci,CMake: Drop Conan support for vcpkg
2022-07-22 17:54:47 -07:00
lat9nq
5b4bef13e7 gitmodules: Remove 'externals' from names of submodules 2022-07-22 20:54:00 -04:00
lat9nq
265d1d6979 ci,CMake: Integrate vcpkg into CMakeLists
Uses manifest mode if the bundled vcpkg is used.
2022-07-22 20:54:00 -04:00
lat9nq
4b93ea59db ci,CMake: Drop Conan support for vcpkg
Between packages breaking, Conan always being a moving target for
minimum required CMake support, and now their moves to Conan 2.0 causing
existing packages to break, I suppose this was a long time coming. vcpkg
isn't without its drawbacks, but at the moment it seems easier on the
project to use for external packages.

Mostly removes the logic for Conan from the root CMakeLists file,
leaving basic find_package()'s in its place. Sets only the
find_package()'s that require CONFIG mode as necessary. clang and linux
CI now use the vcpkg toolchain file configured in the Docker container
when possible.

mingw CI turns off YUZU_TESTS because there's no way on the container to
run Windows executables on a Linux host anyway, and it's not easy to get
Catch2 there.
2022-07-22 20:54:00 -04:00
Kelebek1
458da8a948 Project Andio 2022-07-22 01:11:32 +01:00
bunnei
6e36f4d230 Merge pull request #8598 from Link4565/recv-dontwait
Enable the use of MSG_DONTWAIT flag on RecvImpl
2022-07-21 15:43:55 -07:00
Narr the Reg
bcd0ca6076 Merge pull request #8607 from lat9nq/sdl-2.0.20
externals: Revert SDL2 to release-2.0.20
2022-07-21 09:47:52 -05:00
Narr the Reg
a67776013d Merge pull request #8610 from yuzu-emu/Handheld
Rename Undocked to Handheld in input settings
2022-07-19 20:26:14 -05:00
Liam
382b41b18f video_core: use correct byte size for framebuffer 2022-07-19 17:46:26 -04:00
Matías Locatti
6f9bfb10d3 Update configure_input.ui 2022-07-19 16:20:16 -03:00
bunnei
aab25d9b22 Merge pull request #8604 from merryhime/A64CallbackConfigPass
externals: Update dynarmic to 6.2.1
2022-07-19 11:18:05 -07:00
lat9nq
f5964fe2a9 externals: Revert SDL2 to release-2.0.20
prerelease-2.23.1 appears to have issues on the SteamDeck with external
controllers. Revert to 2.0.20 for now (and as opposed to using
prerelease-2.0.19 like before.)
2022-07-18 21:43:29 -04:00
bunnei
caaf2368b6 Merge pull request #8581 from devsnek/send-resume
implement resume message
2022-07-18 12:21:14 -07:00
Gus Caplan
742f67908c implement resume message 2022-07-17 22:35:07 -07:00
Merry
b4ee3fa39a externals: Update dynarmic to 6.2.1
Fix issue with A64CallbackConfigPass
2022-07-17 22:44:34 +01:00
merry
09300abe92 Merge pull request #8569 from merryhime/watchpoints
dynarmic: Abort watchpoints ASAP
2022-07-17 22:41:28 +01:00
bunnei
ba8ea95624 Merge pull request #8508 from yuzu-emu/mc-speed-limit
hle: service: nvflinger: Factor speed limit into frame time calculation.
2022-07-17 13:59:52 -07:00
bunnei
a5bdf824e6 Merge pull request #8544 from german77/14dot0
service: Update some services to 14.0.0+
2022-07-17 12:30:52 -07:00
bunnei
e4eb7acd49 Merge pull request #8525 from lat9nq/update-sdl
externals/SDL: Update to prerelease-2.23.1
2022-07-17 00:07:20 -07:00
bunnei
8ca8281f4f Merge pull request #8543 from BreadFish64/use_tsc_from_caps
common/x64: Use TSC clock rate from CPUID when available
2022-07-16 23:14:38 -07:00
bunnei
6d160873c4 hle: service: nvflinger: Fix implicit conversion. 2022-07-16 23:11:42 -07:00
bunnei
02282477e7 yuzu: settings: Remove framerate cap and merge unlocked framerate setting.
- These were all somewhat redundant.
2022-07-16 23:11:39 -07:00
bunnei
f8aaa59990 hle: service: nvflinger: Factor speed limit into frame time calculation.
- This allows the %-based "Limit Speed Percent" setting to work with MC emulation.
- This is already supported for SC emulation.
2022-07-16 23:10:45 -07:00
bunnei
7d66f8339e Merge pull request #8593 from merryhime/ranged-setting-T
common/setting: Make ranged a property of the type
2022-07-16 15:32:52 -07:00
bunnei
b8813edc51 Merge pull request #8594 from liamwhite/skip-wp
core/arm: skip watchpoint checks when reading instructions
2022-07-16 13:28:20 -07:00
bunnei
87bb44830b Merge pull request #8511 from german77/hbmenu
service: ptm: Add TS, nifm: Stub GetInternetConnectionStatus
2022-07-16 11:30:56 -07:00
Link4565
912cae21b0 Enable the use of MSG_DONTWAIT flag on RecvImpl 2022-07-16 18:30:28 +01:00
bunnei
93a4ca11fa Merge pull request #8560 from liamwhite/bitfield-may-alias
common: fix bitfield aliasing on GCC/Clang
2022-07-15 22:16:52 -07:00
Liam
a9a9999efd core/arm: skip watchpoint checks when reading instructions 2022-07-15 19:47:28 -04:00
merry
99fbdaf75b common/setting: Make ranged a property of the type
- Avoids new GCC 12 warnings when Type is of form std::optional<T>
- Makes more sense this way, because ranged is not a property which would change over time
2022-07-15 18:45:55 +01:00
Morph
d2c0b45bca Merge pull request #8587 from merryhime/padding-unused
common_funcs: Mark padding as [[maybe_unused]]
2022-07-15 06:02:48 -04:00
Morph
8266f63130 Merge pull request #8588 from merryhime/IBinder-vdestruct
nvflinger: Polymorphic destructor requried for abstract class IBinder
2022-07-15 06:02:31 -04:00
Morph
037ce7cb5f Merge pull request #8586 from merryhime/KCodeMemory-override
KCodeMemory: Mark virtual methods as override
2022-07-15 06:02:23 -04:00
Merry
a1d2fb314e KCodeMemory: Mark virtual methods as override 2022-07-15 10:39:58 +01:00
Merry
914ead075e common_funcs: Mark padding as [[maybe_unused]] 2022-07-15 10:34:38 +01:00
Merry
30b23fb7b8 nvflinger: Polymorphic destructor requried for abstract class IBinder 2022-07-15 10:28:54 +01:00
Merry
40e39ddd46 dynarmic: Abort watchpoints ASAP 2022-07-15 10:03:30 +01:00
Morph
1002563776 CopyYuzuQt5Deps: Remove unused dlls 2022-07-15 00:57:42 -04:00
Morph
fc503c3445 CMakeLists: Mark WebEngine(Core/Widgets) as required
Mark these components as required when we are building with QtWebEngine enabled.
2022-07-15 00:50:51 -04:00
Morph
e991525d63 CMakeLists: Add QtConcurrent to required components
We use QtConcurrent in various places in our Qt frontend, add it to the required components.
2022-07-15 00:49:21 -04:00
Liam
a9a83fa726 kernel: Ensure all uses of disable_count are balanced 2022-07-14 22:47:18 -04:00
Liam
77137583cd kernel: be more careful about initialization path for HLE threads 2022-07-14 22:47:18 -04:00
Liam
da07e13e07 kernel: fix single-core preemption points 2022-07-14 22:47:18 -04:00
Liam
21945ae127 kernel: fix issues with single core mode 2022-07-14 22:47:18 -04:00
Liam
0624c880bd kernel: use KScheduler from mesosphere 2022-07-14 22:47:18 -04:00
liamwhite
53fb4a78a3 Merge pull request #8540 from lat9nq/copy-nv-ffmpeg
ci/windows: Copy what of FFmpeg not already present
2022-07-14 20:44:00 -04:00
liamwhite
1a85c18600 Merge pull request #8539 from Morph1984/gha-update-actions
ci: Update various actions from v2 to v3
2022-07-14 20:43:30 -04:00
liamwhite
381381c7e0 Merge pull request #8571 from merryhime/update-dynarmic
externals: Update dynarmic to 6.1.1
2022-07-14 20:41:51 -04:00
liamwhite
2fed6dd7e1 Merge pull request #8536 from Morph1984/fix-webapplet-input
qt_web_browser: Fix button inputs with QtWebEngine
2022-07-14 20:41:41 -04:00
liamwhite
9627c550a0 Merge pull request #8510 from german77/vibration
input_common: sdl: lower vibration frequency and use it's own unique thread
2022-07-14 20:41:29 -04:00
german77
1584de951a service: fatal: Add function table 2022-07-14 16:33:09 -05:00
german77
2535e9d1ec service: btdrv,bcat,btm: Update service tables to 14.0.0 2022-07-14 16:33:09 -05:00
german77
8e0e2e95e6 service am: Update service tables to 14.0.0 2022-07-14 16:33:08 -05:00
german77
32b522b1fd service: ac: Replace intances of ProfileData with UserData 2022-07-14 16:33:07 -05:00
lat9nq
7d9369d15e startup_checks: Use WaitForSingleObject and more cleanup 2022-07-12 14:23:50 -04:00
Merry
adc617ccc4 externals: Update dynarmic to 6.1.1
Fixes for fast dispatcher
2022-07-12 11:31:08 +01:00
bunnei
802bbb2263 Merge pull request #8559 from liamwhite/waiter-list
kernel: fix usage of waiter_list in Finalize
2022-07-11 12:10:01 -07:00
lat9nq
2d2a69ab5b startup_checks: Use GetEnvironmentVariableA
Solves MSVC compile error. Also drops need string use for comparison.
2022-07-10 20:24:37 -04:00
lat9nq
d57cd8bcdd startup_checks: Clean up
Adds some comments, removes unused includes, and removes last bits of
logging since this is before the logging backend starts up.
2022-07-10 17:18:31 -04:00
lat9nq
fd4e48f96e startup_checks: Implement unix side code
Wow fork() is nice, isn't it?
2022-07-10 17:01:37 -04:00
lat9nq
33abdfff9b yuzu: Simplify broken Vulkan handling 2022-07-10 16:52:00 -04:00
lat9nq
4f15d9ed6f yuzu: Check Vulkan on startup with a child 2022-07-10 14:08:20 -04:00
lat9nq
568a0ac397 yuzu: Rename check_vulkan to startup_checks 2022-07-10 12:34:34 -04:00
Fernando S
6c72b7f011 Merge pull request #8528 from Morph1984/astc10x6
renderer_(gl/vk): Implement ASTC_10x6_UNORM
2022-07-10 13:16:23 +02:00
Fernando S
25e47738f7 Merge pull request #8561 from Kelebek1/Audio-CoreTiming
Rework CoreTiming events
2022-07-10 10:29:56 +02:00
Kelebek1
b23c6b456c PR 2022-07-10 08:29:37 +01:00
Kelebek1
240650f6a6 Rework CoreTiming 2022-07-10 06:59:40 +01:00
liamwhite
c765d5be0b Merge pull request #8531 from FernandoS27/core-timing-fix-reg
Core timing: use only one thread.
2022-07-10 00:47:05 -04:00
Liam
a1c1ad096d common: fix bitfield aliasing on GCC/Clang 2022-07-09 22:43:45 -04:00
Liam
1611c53c12 kernel: fix usage of waiter_list in Finalize 2022-07-09 18:54:54 -04:00
Mai
313f047f97 Merge pull request #8501 from liamwhite/backtrace-again
core/arm: better support for backtrace generation
2022-07-07 23:49:54 -04:00
liamwhite
7e75593c20 Merge pull request #8502 from liamwhite/end-wait
kernel: clean up waiting implementation
2022-07-07 17:31:49 -04:00
Fernando S
d244677df9 Merge pull request #8492 from german77/no_more_errors
service: hid: Correct some mistakes and add more validations
2022-07-07 08:29:34 +02:00
Morph
ec4cba9de8 Merge pull request #8522 from lat9nq/consolidate-settings
settings: Consolidate RangedSetting's with regular ones
2022-07-07 01:22:01 -04:00
Marshall Mohror
e71d457af9 guard against div-by-zero 2022-07-06 13:00:00 -05:00
Marshall Mohror
b2ad4dd189 common/x64: Use TSC clock rate from CPUID when available
The current method used to estimate the TSC is fairly accurate - within a few kHz - but the exact value can be extracted from CPUID if available.
2022-07-06 12:42:01 -05:00
lat9nq
caef92a584 ci/windows: Copy what of FFmpeg not already present
Prevents overwriting libwinpthreads.dll when one should already be
present from the first DLL search.
2022-07-05 22:32:12 -04:00
Morph
4fa625c4fa ci: Update various actions from v2 to v3 2022-07-05 20:41:49 -04:00
Morph
cbef6b1fca qt_web_browser: Fix button inputs with QtWebEngine
Button inputs were broken as button was assumed to be the bit position of NpadButton prior to the input rewrite. Since this was changed to use NpadButton directly, we should count the number of trailing zeros to determine the bit position.
2022-07-05 20:34:10 -04:00
Morph
aec129c1ab renderer_(gl/vk): Implement ASTC_10x6_UNORM
- Used by Monster Hunter Rise Update 10.0.2
2022-07-05 20:33:43 -04:00
Morph
770611fdf3 Merge pull request #8486 from liushuyu/github-actions-verify
CI: Use GitHub Actions to validate pull requests
2022-07-05 20:30:38 -04:00
liamwhite
07e3c56f0d Merge pull request #8532 from liamwhite/fiber-supplements
common/fiber: make fibers easier to use
2022-07-05 18:20:39 -04:00
Morph
eb4ce48b65 Merge pull request #8477 from Docteh/less_global
tweak API usage in qt_web_browser.cpp
2022-07-05 05:57:26 -04:00
liushuyu
1524ff87d2 CI: unbreak ADO after GHA changes 2022-07-05 00:50:46 -06:00
liushuyu
312e5eda66 CI: lint scripts 2022-07-04 21:21:56 -06:00
liushuyu
161d696013 CI: workaround appimage generation if FUSE is not available 2022-07-04 21:21:56 -06:00
liushuyu
9981ce8d98 CI: upload artifacts for pull request verification 2022-07-04 21:21:56 -06:00
liushuyu
40493231ed CI: fix caching 2022-07-04 21:21:56 -06:00
liushuyu
43a1948d58 CI: use Ninja to build stuff faster 2022-07-04 21:21:56 -06:00
liushuyu
a1815b617c CI: Use GitHub Actions to check pull requests 2022-07-04 21:21:56 -06:00
Morph
908c79881b Merge pull request #8521 from lat9nq/gdbstub-in-bounds
gdbstub_arch: Directly access SP register
2022-07-04 21:27:12 -04:00
Morph
a5bc0bcc66 Merge pull request #8527 from zhaobot/tx-update-20220701033842
Update translations (2022-07-01)
2022-07-03 03:19:57 -04:00
Fernando Sahmkow
d3cb9201f1 Core timing: use only one thread. 2022-07-02 23:02:16 +02:00
Liam
ed0319cfed common/fiber: make fibers easier to use 2022-07-02 12:33:49 -04:00
Fernando S
3f3c2dc20f Merge pull request #8523 from liamwhite/sc-oopsie
cpu_manager: properly check idle on return from preemption
2022-07-01 22:40:02 +02:00
Morph
78ce053b4d Merge pull request #8490 from liamwhite/read-code-stop
dynarmic: Stop ReadCode callbacks to unmapped addresses
2022-06-30 20:57:39 -07:00
The yuzu Community
8509460d2c Update translations (2022-07-01) 2022-07-01 03:39:06 +00:00
lat9nq
4f847621af externals/SDL: Update to prerelease-2.23.1
This includes a fix needed for building with MSYS2/MinGW.
2022-06-30 18:56:38 -04:00
Liam
2c1e2c63c3 cpu_manager: properly check idle on return from preemption 2022-06-30 16:54:05 -04:00
lat9nq
7b0affb6e0 gdbstub_arch: Directly access SP register
Currently to access the SP register, RegRead and RegWrite rely on a
out-of-bounds array access to reach the next element in a struct. As
of writing only git versions of GCC catch this error.

Specify the SP register when we want to access it in these functions.
2022-06-30 12:47:40 -04:00
lat9nq
ca36722a54 settings: Consolidate RangedSetting's with regular ones
The latest git version of GCC has issues with my diamond inheritance
shenanigans. Since that's now two compilers that don't like it I thought
it'd be best to just axe all of it and just have the two templates like
before.

This rolls the features of BasicRangedSetting into BasicSetting, and
likewise RangedSetting into Setting. It also renames them from
BasicSetting and Setting to Setting and SwitchableSetting respectively.
Now longer name corresponds to more complex thing.
2022-06-30 12:39:48 -04:00
Fernando S
603952bc27 Merge pull request #7454 from FernandoS27/new-core-timing
Core: Remake Core Timing
2022-06-30 12:38:50 +02:00
Fernando Sahmkow
3196d957b0 Adress Feedback. 2022-06-30 10:18:56 +02:00
Fernando S
4ef66ec8fb Merge pull request #8518 from yuzu-emu/revert-8379-amd-push-desc-workaround
Revert "vulkan_device: Block AMDVLK's VK_KHR_push_descriptor"
2022-06-30 08:48:32 +02:00
lat9nq
d41ffb592c Revert "vulkan_device: Block AMDVLK's VK_KHR_push_descriptor" 2022-06-29 16:35:06 -04:00
german77
b38509b030 service: nifm: Stub GetInternetConnectionStatus 2022-06-28 19:22:46 -05:00
german77
c0264d2121 service: ptm: Rewrite PSM and add TS 2022-06-28 19:22:46 -05:00
german77
5e7e55b98a input_common: sdl: lower vibration frequency and use it's own unique thread 2022-06-28 19:22:16 -05:00
Narr the Reg
36148fe7f6 service: hid: Correct some mistakes and add more validations 2022-06-28 19:14:55 -05:00
Morph
01bc0c84f0 Merge pull request #8512 from german77/nnResult
Replace multiple names with a better name
2022-06-28 16:59:33 -07:00
Fernando Sahmkow
2575a93dc6 Native clock: Use atomic ops as before. 2022-06-28 22:42:00 +02:00
Fernando Sahmkow
f5c1d7b8c8 Native Clock: remove inaccuracy mask. 2022-06-28 01:47:00 +02:00
Fernando Sahmkow
86ccce3721 Address feedback. 2022-06-28 01:19:30 +02:00
Fernando Sahmkow
38e4a144a1 Core: Protect each event from race conditions within it. 2022-06-28 01:10:55 +02:00
Fernando Sahmkow
9cafb0d912 Core: Fix tests. 2022-06-28 01:10:55 +02:00
Fernando Sahmkow
00b09de3d9 Core: add missing include. 2022-06-28 01:10:55 +02:00
Fernando Sahmkow
a2d29412cb Core/Common: Corrections to core timing and add critical priority. 2022-06-28 01:10:55 +02:00
Fernando Sahmkow
846c994cc9 Core: Reimplement Core Timing. 2022-06-28 01:10:50 +02:00
Fernando Sahmkow
096366ead5 Common: improve native clock. 2022-06-28 01:06:48 +02:00
bunnei
c78f6d4f20 Merge pull request #8504 from comex/mesosphere-current-process
Support `InfoType_MesosphereCurrentProcess`
2022-06-27 13:05:07 -07:00
german77
c34a95fa25 video_core: Replace VKUpdateDescriptorQueue with UpdateDescriptorQueue 2022-06-26 20:21:45 -05:00
german77
b5d6194f6d video_core: Replace VKSwapchain with Swapchain 2022-06-26 20:21:45 -05:00
german77
a5e419535f video_core: Replace VKQueryCache with QueryCache 2022-06-26 20:21:45 -05:00
german77
9775fae4eb video_core: Replace VKScheduler with Scheduler 2022-06-26 20:21:45 -05:00
german77
a262dc02b5 video_core: Replace VKBlitScreen with BlitScreen 2022-06-26 20:21:45 -05:00
german77
fca5752690 video_core: Replace VKFenceManager with FenceManager 2022-06-26 20:21:45 -05:00
german77
7b48e7b363 core: kernel: Replace instances of KPageLinkedList with KPageGroup 2022-06-26 20:21:45 -05:00
german77
a7d9be1384 core: Replace all instances of ResultCode with Result 2022-06-26 20:21:37 -05:00
bunnei
abfd690601 Merge pull request #8475 from liamwhite/x18
kernel: make current thread pointer thread local
2022-06-26 11:38:48 -07:00
comex
bf7e78795f Re-add missing case and braces, and trim whitespace 2022-06-25 18:01:56 -07:00
comex
a14438d013 Update src/core/hle/kernel/svc.cpp
Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>
2022-06-25 18:00:29 -07:00
comex
48737a4bb2 Support InfoType_MesosphereCurrentProcess 2022-06-25 16:23:23 -07:00
bunnei
b321c39371 Merge pull request #8500 from liamwhite/poke
gdbstub: fix register pokes
2022-06-25 12:31:20 -07:00
Liam
075155022e kernel: clean up waiting implementation 2022-06-25 13:36:14 -04:00
Liam
8f8c0b69dc core/arm: better support for backtrace generation 2022-06-25 12:54:24 -04:00
Liam
19f475fd70 gdbstub: fix register pokes 2022-06-25 12:07:20 -04:00
Liam
2c56e94702 kernel: make current thread pointer thread local 2022-06-23 00:28:00 -04:00
bunnei
95b844dbae Merge pull request #8491 from Morph1984/extra-assert
KPageTable: Remove extraneous assert
2022-06-22 14:47:07 -07:00
bunnei
9da4e62573 Merge pull request #8483 from liamwhite/fire-emblem-three-semaphores
kernel: wait for threads to stop on pause
2022-06-22 14:46:33 -07:00
Morph
1c8f6ba18f KPageTable: Remove extraneous assert
Since start is always 0 and VAddr is unsigned, we can safely remove this assert.
2022-06-21 21:28:54 -04:00
Kyle Kienapfel
31c6ba7ecd tweak API usage in qt_web_browser.cpp
In testing future versions of Qt I forgot to compile with `YUZU_USE_QT_WEB_ENGINE`, so with that flag enabled there are two issues that cropped up.

1. yuzu currently uses setRequestInterceptor, added in Qt 5.6, deprecated in 5.13 with this explaination at https://doc.qt.io/qt-5/qwebengineprofile-obsolete.html
Interceptors installed with this method will call QWebEngineUrlRequestInterceptor::interceptRequest on the I/O thread. Therefore the user has to provide thread-safe interaction with the other user classes. For a duration of this call ui thread is blocked. Use setUrlRequestInterceptor instead.

2. QWebEngineSettings::globalSettings() pointer no longer exists in later versions of Qt

From what I can tell, QtNXWebEngineView doesn't need to set these globally,
when we make changes to settings(), QtWebEngineView::page() creates the page
object if it doesn't exist yet. I don't see the page object being destroyed
or otherwise replaced, except via destroying the QtNXWebEngineView object.

The globalSettings() make sense if Pages or Views objects are being
created outside of yuzu's control.

To test this I've compared what BrowseNX and Odyssey's Action guide do in mainline 1049 and this PR.

For now we're going to go up the chain to QWebEngineProfile::defaultProfile()->settings()
2022-06-21 17:48:17 -07:00
Morph
ab0e71d7cb Merge pull request #8455 from lat9nq/mingw-clang
ci/windows: Use Clang for MinGW builds
2022-06-21 20:21:13 -04:00
Liam
1fd194141a dynarmic: Stop ReadCode callbacks to unmapped addresses 2022-06-21 20:01:43 -04:00
bunnei
737c446fc1 Merge pull request #8432 from liamwhite/watchpoint
core/debugger: memory breakpoint support
2022-06-21 16:04:57 -07:00
bunnei
73e13aa090 Merge pull request #8468 from liamwhite/dispatch-tracking
kernel: fix some uses of disable_count
2022-06-21 15:30:27 -07:00
liamwhite
0d5792cc57 Merge pull request #8487 from german77/system-button
service: am: Stub PerformSystemButtonPressingIfInFocus
2022-06-20 16:59:26 -04:00
Narr the Reg
f37b2e6f10 service: am: Stub PerformSystemButtonPressingIfInFocus
Used by Ring Fit Adventure
2022-06-20 12:35:58 -05:00
Liam
24d7aaf43c kernel: wait for threads to stop on pause 2022-06-18 16:54:33 -04:00
Morph
5b2b15091f Merge pull request #8476 from liamwhite/gpu-wasnt-ready
core: fix initialization in single core, sync GPU mode
2022-06-17 03:08:15 -04:00
lat9nq
c42fde2a37 ci/windows: Build using Clang
Uses the MinGWClangCross toolchain script to build yuzu. Disables our
bundled SDL2 to use the system ones that have been modified to not use
`-mwindows`. Also set's `-e` to stop the script on an error (as opposed
to packaging nothing).

Uses LLVM's linker for linking yuzu. Adds -femulated-tls due to a
libstdc++ incompatibility between GCC and Clang in vulkan_common.
2022-06-16 23:57:39 -04:00
lat9nq
fef3d8acb5 CMakeModules: Add MinGWClangCross
Facilitates what programs we need for cross-compiling to Windows from
Linux using LLVM's compilers. Based on MinGWCross
2022-06-16 23:57:39 -04:00
lat9nq
e56410b404 ci/windows: Split up cmake command
Improves readability.
2022-06-16 23:57:39 -04:00
Liam
a6371fb69d core: fix initialization in single core, sync GPU mode 2022-06-16 23:43:35 -04:00
Morph
a33e7c13fa Merge pull request #8472 from german77/tace
common: param_package: Demote DEBUG to TRACE for getters
2022-06-16 16:43:32 -04:00
Morph
945f3222ae Merge pull request #8474 from DCNick3/yuzu-cmd-respect-log-filter
Make yuzu-cmd respect log_filter setting
2022-06-16 16:43:18 -04:00
Nikita Strygin
9e384ed54b Make yuzu-cmd respect log_filter setting
Because logging infrastructure initializes before the loading of the
config, it reads the default setting for log_filter and ignores the one
set in config. To change log_filter after logging initialization some
additional calls need to be made.
2022-06-16 23:39:50 +03:00
liamwhite
561f5c9c14 Merge pull request #8473 from DCNick3/implement-exit-process
Implement ExitProcess svc
2022-06-16 15:45:02 -04:00
Nikita Strygin
cf7e4bda92 Implement ExitProcess svc
Currently this just stops all the emulation
This works under assumption that only application will try to use
ExitProcess, with services not touching it
If application exits - it quite makes sense to end the emulation
2022-06-16 21:35:34 +03:00
Liam
208ed712f4 core/debugger: memory breakpoint support 2022-06-16 13:18:07 -04:00
Narr the Reg
d1f2f5f146 common: param_package: Demote DEBUG to TRACE for getters 2022-06-16 10:27:59 -05:00
Liam
744a208763 kernel: fix some uses of disable_count 2022-06-15 20:53:49 -04:00
Fernando S
f86b770ff7 Merge pull request #8457 from liamwhite/kprocess-suspend
kernel: implement KProcess suspension
2022-06-16 02:41:12 +02:00
liamwhite
0ae4eae9a6 Merge pull request #8460 from Morph1984/bounded-q
bounded_threadsafe_queue: Use constexpr capacity and mask
2022-06-15 19:39:22 -04:00
Morph
25429998e3 bounded_threadsafe_queue: Use constexpr capacity and mask
While this is the primary change, we also:
- Remove the mpsc namespace and rename Queue to MPSCQueue
- Make Slot a private struct within MPSCQueue
- Remove the AlignedAllocator template argument, as we use std::allocator
- Replace instances of mask + 1 with capacity, and mask + 2 with capacity + 1
2022-06-15 16:59:13 -04:00
bunnei
5ace5c1b7a Merge pull request #8317 from german77/notifa
service: notifa: Implement most part of this service
2022-06-15 09:53:50 -07:00
Mai
23514388ed Merge pull request #8464 from liamwhite/break-debug
kernel: notify debugger on break SVC
2022-06-15 11:55:54 -04:00
Mai
f117351783 Merge pull request #8465 from Morph1984/why-msvc
vk_compute_pass: Explicitly cast to VkAccessFlags
2022-06-15 11:55:40 -04:00
Morph
4572634a4e vk_compute_pass: Explicitly cast to VkAccessFlags
According to the standard, a narrowing conversion is an implicit conversion from an integer or unscoped enumeration type to an integer type that cannot represent all the values of the original type, except when the value is a literal or constant expression.
MSVC, unlike GCC or Clang, determines this to be a narrowing conversion despite the enumeration exclusively containing values that fit within the range of a 32 bit integer, emitting a warning since designated initializers prohibit narrowing conversions.
To solve this, explicitly cast to the type we are initializing.
2022-06-15 07:12:16 -04:00
Mai
103997ee56 Merge pull request #8383 from Morph1984/shadow-of-the-past
yuzu: Make variable shadowing a compile-time error
2022-06-14 21:08:58 -04:00
Mai
c9de5474bf Merge pull request #8462 from liamwhite/dynarmic-profile
core: centralize profile scope for Dynarmic
2022-06-14 21:07:47 -04:00
Liam
a7358ff1d4 kernel: notify debugger on break SVC 2022-06-14 21:06:23 -04:00
Liam
20eab9fed9 core: centralize profile scope for Dynarmic 2022-06-14 18:19:04 -04:00
Morph
7620e1a631 externals: Update cpp-httplib to latest 2022-06-14 14:09:51 -04:00
Morph
0eeee431dc main: Eliminate variable shadowing 2022-06-14 14:09:51 -04:00
Liam
888f499188 kernel: implement KProcess suspension 2022-06-14 10:04:11 -04:00
Morph
c6e7ca562a Merge pull request #8461 from Morph1984/msvc-narrow-conv
vk_compute_pass: Use VK_ACCESS_NONE
2022-06-14 09:28:45 -04:00
Morph
a9b4dd022c Merge pull request #8434 from german77/uuid
input_common: Replace usage of string guid to common uuid
2022-06-14 09:28:32 -04:00
Morph
5568763a57 vk_compute_pass: Use VK_ACCESS_NONE
This enumeration was introduced in Vulkan 1.3, prefer using this instead of defaulting the enum.

Also resolves a narrowing conversion warning on MSVC.
2022-06-14 09:14:13 -04:00
Mai
a3b12e3809 Merge pull request #8439 from liamwhite/monkey-compiler
general: fix compilation on GCC 12
2022-06-14 08:34:16 -04:00
Morph
742f021fdf wait_tree: Eliminate variable shadowing 2022-06-14 08:30:09 -04:00
Morph
95bcf6ac38 configure_ringcon: Eliminate variable shadowing 2022-06-14 08:30:09 -04:00
Morph
e371961219 configure_touch_from_button: Eliminate variable shadowing 2022-06-14 08:30:09 -04:00
Morph
5503338f21 configure_per_game: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph
fe7184c2a8 configure_input_player: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph
1c83014526 configure_dialog: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph
2d903e3ce6 bootmanager: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph
e29e8eec2f game_list: Eliminate variable shadowing 2022-06-14 08:30:07 -04:00
Mai
dc47d0f624 Merge pull request #8459 from Morph1984/wextra-gcc
vk_compute_pass: Silence Wextra warning
2022-06-14 08:22:38 -04:00
Morph
8b55f2c615 externals: microprofileui: Eliminate variable shadowing 2022-06-14 05:52:15 -04:00
Morph
fcfe192e83 vk_compute_pass: Silence Wextra warning
Silences a warning about using enumerated and non-enumerated types in a conditional expression.
2022-06-14 05:29:57 -04:00
Liam
bd38aefc57 kernel: fix passthrough of local captures in lambda 2022-06-13 20:09:32 -04:00
Liam
feaf010fa2 common/assert: rework ASSERT handling to avoid std::function usage 2022-06-13 20:09:32 -04:00
Liam
ebecdd3a74 general: fix compilation on MinGW GCC 12 2022-06-13 20:09:32 -04:00
Liam
a29ddcee40 common/assert: add unlikely 2022-06-13 20:09:32 -04:00
Liam
d11547024c general: fix compilation on GCC 12 2022-06-13 20:09:30 -04:00
Liam
6f59e2676b kernel: ensure class token lambda exit is unreachable 2022-06-13 20:09:00 -04:00
Liam
8fea7e56e5 kernel: fix inconsistency in AutoObjectTraits macro definitions 2022-06-13 20:09:00 -04:00
Liam
58fea44eb5 common: Don't test ASSERT conditions inline 2022-06-13 20:09:00 -04:00
Liam
084d7d6b01 common: Change semantics of UNREACHABLE to unconditionally crash 2022-06-13 20:09:00 -04:00
liamwhite
bd3bfe411d Merge pull request #8458 from lat9nq/no-constexpr-flow-block
structured_control_flow: Remove constexpr Flow::Block
2022-06-13 20:06:38 -04:00
lat9nq
963ed37fd6 structured_control_flow: Remove constexpr Flow::Block
This seems to be unsupported in newer libstdc++ versions due to
Flow::Block's base class being a non-literal type. It's not clear to me
why this was permitted in earlier versions.
2022-06-13 19:18:20 -04:00
bunnei
741da9c8bf Merge pull request #8388 from liamwhite/simpler-pause
CpuManager: simplify pausing
2022-06-13 15:48:03 -07:00
Morph
69d92a19a5 yuzu_cmd: Eliminate variable shadowing 2022-06-13 18:19:23 -04:00
Morph
8671aa8dd0 audio_core: Remove -Werror=unused-parameter
Removing this as we don't enforce unused parameter warnings elsewhere in the project, and explicitly specify -Wno-unused-parameter in the main CMakeLists.
2022-06-13 18:19:23 -04:00
Morph
efc89c032b CMakeLists: Make variable shadowing a compile-time error
Now that the entire project is free of variable shadowing, we can enforce this as a compile time error to prevent any further introduction of this logic bug.
2022-06-13 18:19:23 -04:00
Morph
d0328f49f1 externals: microprofile: Eliminate variable shadowing 2022-06-13 18:19:23 -04:00
Morph
c1bd602e4c common: Eliminate variable shadowing
GCC/Clang treats variables within lambdas as potentially shadowing those outside the lambda, despite them not being captured inside the lambda's capture list.
2022-06-13 18:19:22 -04:00
Morph
b3d6f7bdd8 yuzu: Eliminate variable shadowing 2022-06-13 18:19:22 -04:00
Morph
12156b199a web_service: Eliminate variable shadowing 2022-06-13 18:19:22 -04:00
Morph
a0407a8e64 Merge pull request #8446 from liamwhite/cmd-gdb
core/debugger: support operation in yuzu-cmd
2022-06-13 14:38:37 -04:00
Morph
7582717c9d Merge pull request #8454 from liamwhite/inaddr-any
core/debugger: allow remote connections
2022-06-13 14:38:20 -04:00
bunnei
ec85eac3c9 Merge pull request #8443 from liamwhite/code-mem
kernel: fix KCodeMemory initialization
2022-06-13 11:32:27 -07:00
Liam
fb4b507ba4 core/debugger: allow remote connections 2022-06-12 11:50:50 -04:00
liamwhite
7ea78699a1 Merge pull request #8450 from lioncash/undef
gdbstub_arch: Add missing virtual destructor
2022-06-11 19:59:18 -04:00
Lioncash
80ad90651e gdbstub_arch: Add missing virtual destructor
The class is used polymorphically, so it's undefined behavior to delete
instances of GDBStubA64 and GDBStubA32 from the base class pointer.
2022-06-11 18:23:22 -04:00
Mai M
b94739cfa7 Merge pull request #8353 from Docteh/msvc_report_runtime
log the MSVC runtime version when running on MSVC build
2022-06-11 13:21:23 -04:00
Mai M
89e00c442d Merge pull request #8427 from Docteh/deprecate_qdesktop
deprecate usage of QDesktopWidget for going fullscreen
2022-06-11 13:20:36 -04:00
Mai M
d796341d33 Merge pull request #8449 from Docteh/translate_placeholder
retranslate the game list placeholder
2022-06-11 13:19:18 -04:00
bunnei
5282efac1b Merge pull request #8413 from behunin/bounded-queue
gpu_thread: Move to bounded queue
2022-06-11 00:07:18 -07:00
bunnei
ae83d5c6d3 Merge pull request #8393 from lat9nq/default-vulkan
general: Set renderer_backend's default to Vulkan
2022-06-11 00:06:59 -07:00
Kyle Kienapfel
3370546a7a log the MSVC runtime version when running on MSVC build
This might be useful information, not 100% sure.

[   0.958068] Frontend <Info> yuzu\main.cpp:GMainWindow:275: yuzu Version: yuzu Development Build | master-0b9ef3c0b-dirty
[   0.958095] Frontend <Info> yuzu\main.cpp:LogRuntimes:220: MSVC Compiler: 1931 Runtime: 14.32.31326.0
2022-06-10 20:37:47 -07:00
Kyle Kienapfel
2ff606628c UI: retranslate the game list placeholder
This is the "Double-click to add a new folder to the game list" message
that shows up when users first launch yuzu and is most likely never seen
again. Previously this message was not re-translated.
2022-06-10 20:15:52 -07:00
Mai M
20576ebb43 Merge pull request #8405 from Docteh/dock_undock
ui: Status bars dock button becomes DOCKED/HANDHELD button
2022-06-10 23:11:29 -04:00
Mai M
6f81160160 Merge pull request #8333 from Docteh/translate_hotkeys
UI: Translate hotkey labels in configuration
2022-06-10 23:10:28 -04:00
Mai M
266e086706 Merge pull request #8318 from Docteh/cmake-qt56-entry
Update some files with Qt 5.15.2 best practices in mind
2022-06-10 23:09:49 -04:00
Mai M
9561a2f5b1 Merge pull request #8448 from german77/gesturetypo
service: hid: Fix gesture regression
2022-06-10 15:09:22 -04:00
Narr the Reg
bc8699a9fa service: hid: Fix gesture regression 2022-06-10 13:14:31 -05:00
Liam
c3cc65a11e yuzu-cmd: ignore bogus timeous from SDL 2022-06-10 12:49:18 -04:00
Liam
1f0fee33ed core/debugger: fix a number of shutdown deadlocks 2022-06-10 09:17:12 -04:00
Liam
de6c0defb3 core/debugger: support operation in yuzu-cmd 2022-06-10 09:11:02 -04:00
Liam
6c659c3a16 kernel: fix KCodeMemory initialization 2022-06-09 12:33:28 -04:00
Liam
af022294dd CpuManager: simplify pausing 2022-06-08 21:47:29 -04:00
bunnei
073714a762 Merge pull request #8428 from bunnei/nvflinger-fix-timing
Follow-up fixes for NVFlinger rewrite (Part 3)
2022-06-08 11:20:05 -07:00
bunnei
4ae75bec50 Merge pull request #8436 from liamwhite/asio-usage
core/debugger: fix asio write usage
2022-06-07 14:16:47 -07:00
Mai M
31527ccd25 Merge pull request #8435 from liamwhite/lambda-capture
core/debugger: fix crash due to incorrect lambda capture
2022-06-06 23:58:34 -04:00
Liam
268878f895 core/debugger: fix asio write usage 2022-06-06 23:50:56 -04:00
Liam
d00b7be2d6 core/debugger: fix crash due to incorrect lambda capture 2022-06-06 23:39:48 -04:00
Narr the Reg
28877cea31 input_common: Replace usage of string guid to common uuid 2022-06-06 19:56:37 -05:00
Kyle Kienapfel
941b663352 deprecate usage of QDesktopWidget for going fullscreen
Idea works as follows, while going fullscreen we compare the current window geometry with
available screens and ask for an intersection rectangle, we go fullscreen where most of
the window is located

GuessCurrentScreen could also potentially be used to see which screen
the window is on for dynamic DPI handling
2022-06-05 20:18:27 -07:00
bunnei
708e5b027f Merge pull request #8367 from Docteh/say_win11
Logging: Report Post Windows 10 2004 versions, like Windows 11
2022-06-05 18:44:48 -07:00
bunnei
c33c9c76bf Merge pull request #8426 from liamwhite/elf
common: consolidate ELF structure definitions
2022-06-05 16:52:06 -07:00
bunnei
888e814130 hle: service: nvflinger: buffer_queue_consumer: Always free released buffers. 2022-06-05 16:06:06 -07:00
Mai M
cad53179ed Merge pull request #8419 from liamwhite/library-list
gdbstub: add missing library list query
2022-06-05 18:23:29 -04:00
Liam
3c313a43fd common: consolidate ELF structure definitions 2022-06-05 09:42:05 -04:00
bunnei
45bdbf538c Merge pull request #8395 from german77/ir_stub
service: hid: Improve stub of IRS
2022-06-04 01:26:08 -07:00
lat9nq
4544407af6 configure_graphics: Remove unused include 2022-06-04 04:18:21 -04:00
Liam
2f2e443858 gdbstub: add missing library list command 2022-06-03 20:42:13 -04:00
Fernando S
14db101148 Merge pull request #8414 from bylaws/master
Maxwell3D: Fix 3D semaphore counter type 0 handling
2022-06-03 18:02:10 +02:00
Levi Behunin
4dd6bcd206 gpu_thread: Move to bounded queue 2022-06-02 19:37:46 -06:00
Billy Laws
ea89cf8639 Maxwell3D: Fix 3D semaphore counter type 0 handling
Counter type 0 actually releases the semaphore payload rather than a constant zero as was previously thought. This is required by Skyrim.
2022-06-02 21:46:38 +01:00
Mai M
5c0a31e29f Merge pull request #8410 from liamwhite/thread-names
gdbstub: Support reading guest thread names
2022-06-02 16:34:41 -04:00
Liam
07922abffc core/debugger: Support reading guest thread names 2022-06-01 21:25:32 -04:00
Mai M
114a4562ed Merge pull request #8409 from liamwhite/tdesc-fix
gdbstub: fix target descriptions
2022-06-01 21:16:33 -04:00
Morph
858f8ac6d9 Merge pull request #8402 from liamwhite/better-step
core/debugger: Improved stepping mechanism and misc fixes
2022-06-01 20:46:10 -04:00
Liam
b71130e6f1 gdbstub: fix target descriptions 2022-06-01 20:31:24 -04:00
Kyle Kienapfel
054732210e ui: Status bars dock button becomes dock/undock button
For people not used to the Yuzu UI it's not always clear if the emulated
console is docked or not.  The other items update their text when clicked,
this PR brings the DOCK button in line with this.

DOCK -> DOCKED or HANDHELD
2022-06-01 17:22:53 -07:00
bunnei
af418eb666 Merge pull request #8400 from Docteh/fullscreen_glitch
fix UI opening fullscreen after certain crashes
2022-06-01 10:26:24 -07:00
liamwhite
a2f6a2480d Merge pull request #8404 from Morph1984/virtual
core/debugger: Define defaulted virtual destructors
2022-06-01 12:30:47 -04:00
liamwhite
503feba7e4 Merge pull request #8403 from Morph1984/cast
gdbstub: Explicitly cast return type to u8
2022-06-01 12:30:32 -04:00
Liam
989d4a7a41 core/debugger: Improved stepping mechanism and misc fixes 2022-06-01 02:15:15 -04:00
Morph
a32f6e9d8e gdbstub: Explicitly cast return type to u8
Otherwise, the addition promotes the returned value to an int instead of keeping it as a u8.
2022-06-01 01:40:18 -04:00
Kyle Kienapfel
36df3ce97e fix UI opening fullscreen after certain crashes
Sometimes when yuzu crashes, it restarts with the games list in fullscreen,
which would be fine, except there isn't an easy way to exit this.
It also doesn't occur often enough for qt-config.ini files to be in good supply.

UILayout\geometry value in qt-config.ini is the culprit,
 at least for the one provided.

Proposed fix is to simply check isFullScreen when yuzu is starting up,
and take it out of full screen immediately
2022-05-31 21:24:31 -07:00
Narr the Reg
e609bc1c6a service: hid: Improve stub of IRS 2022-05-31 10:26:13 -05:00
lat9nq
422525e3fb main: Insert warning text on broken Vulkan
Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com>
2022-05-30 10:58:19 -04:00
lat9nq
2dafb27055 main: Save config on broken Vulkan detect
Prevents possible issues if someone were to open yuzu repeatedly over
and over again.
2022-05-30 10:58:19 -04:00
lat9nq
500b01076e yuzu-qt: Make has_broken_vulkan only for crashes
Being able to catch and handle a Vulkan exception is not what this is
for.
2022-05-30 10:58:18 -04:00
lat9nq
b43ae9d5ed vulkan_library: Add debug logging 2022-05-30 10:57:59 -04:00
lat9nq
f22867efc5 yuzu-qt: Attempt to workaround broken Vulkan installations
This does a few things in order to make the default setting Vulkan
workable.

- When yuzu boots, it just opens the Vulkan library.
  - If it works, all good and we continue with Vulkan as the default.
  - If something breaks, a new file in the config directory will be left
    behind (this is deleted normally).
- If Vulkan is not working, has_broken_vulkan is set to true.
  - The first time this happens, a warning is displayed to notify the
    user.
  - This forces use of OpenGL, and Vulkan cannot be selected.
  - The Shader Backend selector is made accessible for use in custom
    configurations.
  - To disable has_broken_vulkan, the user needs to press a button in
    Graphics Configuration to manually run the Vulkan device
    enumeration.
2022-05-30 10:57:59 -04:00
lat9nq
67fa743414 default_ini: Reflect new renderer backend default setting 2022-05-29 21:38:36 -04:00
lat9nq
5799fa4d7d settings: Set Vulkan to the default renderer backend 2022-05-29 21:38:36 -04:00
Kyle K
499c89790b motion touch ui: move remaining connection out of .ui file
Two reasons for this:
1. Out of 7 connections, 6 are in ConfigureMotionTouch::ConnectEvents,
   this is the outlier.
2. Qt6 doesn't moc the connection properly
2022-05-29 18:37:38 -07:00
Kyle K
75bf2c20eb Update some files with Qt 5.15.2 best practices in mind
There was some discussion about updating to Qt6 and I figured I would
work on some smaller parts. For Windows platform the WinMain function has moved
from the Qt5::WinMain to a new one called Qt6::EntryPointPrivate

Also Qt5 supports versionless CMake targets
https://www.qt.io/blog/versionless-cmake-targets-qt-5.15

These other changes in this commit are to support Qt6, but in ways that don't mess with Qt5.

src/yuzu/bootmanager.cpp: Qt6 complains about not being able to know to use QPoint or QPointF, picking QPoint
src/yuzu/bootmanager.h: Qt6 prefers that QStringList.h be included rather than an empty class definition
src/yuzu/configuration/configure_system.cpp: toULongLong intends to return unsigned 64 bit integer, but
   Settings::values.rng_seed is only 32 bits wide
src/yuzu/game_list.cpp: Qt6 returns a different datatype for QStringList.length than Qt5,
   it used to be int, but in Qt6 its now qsizetype
src/yuzu/loading_screen.cpp: Qt5's for QStyleOption.init say to switch to initFrom.
   The QStyleOption.init doesn't exist in Qt6
src/yuzu/main.cpp: Another QPointer and QStringList.size, lets standardize on size()
2022-05-29 09:21:52 -07:00
Kyle K
017a18f42e Logging: Report Post Windows 10 2004 versions, like Windows 11
Qt5 and Qt6 don't really do a good job of reporting Windows versions past the 2004 version.

Current: Windows 10 Version 2009
This Patch: Windows 10 Version 21H1 (Build 19043.1706)
Also: Windows 11 Version 21H2 (Build 22000.675)

Fixes: #8362
2022-05-28 20:48:19 -07:00
Kyle K
669a9a644d UI: Translate hotkey labels in configuration
Another request from GillianMC.

The translated strings have been placed in a separate "Hotkeys" context as an alternative
 to having to add the tr function to the Config class, or adding them to ConfigureHotkeys
context which is quite long. The English strings get attached to the items in the Action
column as "data", and are used for RetranslateUI and saving the hotkey configuration.
2022-05-18 22:05:19 -07:00
german77
cc6a4bedfc service: notifa: Implement most part of this service
Implements partially RegisterAlarmSetting, UpdateAlarmSetting, LoadApplicationParameter, DeleteAlarmSetting.
Needed for Fitness `Boxing 2: Rhythm & Exercise` and `Ring Fit Adventure`.
2022-05-09 10:28:04 -05:00
794 changed files with 62488 additions and 21140 deletions

View File

@@ -3,14 +3,22 @@
# Exit on error, rather than continuing with the rest of the script.
set -e
cd /yuzu
ccache -s
mkdir build || true && cd build
cmake .. -DDISPLAY_VERSION=$1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/clang -DCMAKE_CXX_COMPILER=/usr/lib/ccache/clang++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DCMAKE_INSTALL_PREFIX="/usr"
cmake .. \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_CXX_COMPILER=/usr/lib/ccache/clang++ \
-DCMAKE_C_COMPILER=/usr/lib/ccache/clang \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DDISPLAY_VERSION=$1 \
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_DISCORD_PRESENCE=ON \
-DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} \
-GNinja
make -j$(nproc)
ninja
ccache -s

View File

@@ -4,5 +4,5 @@ mkdir -p "ccache" || true
chmod a+x ./.ci/scripts/clang/docker.sh
# the UID for the container yuzu user is 1027
sudo chown -R 1027 ./
docker run -e ENABLE_COMPATIBILITY_REPORTING -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.ci/scripts/clang/docker.sh $1
docker run -e ENABLE_COMPATIBILITY_REPORTING -e CCACHE_DIR=/yuzu/ccache -v "$(pwd):/yuzu" -w /yuzu yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.ci/scripts/clang/docker.sh "$1"
sudo chown -R $UID ./

0
.ci/scripts/clang/upload.sh Normal file → Executable file
View File

View File

@@ -4,8 +4,10 @@
cp license.txt "$DIR_NAME"
cp README.md "$DIR_NAME"
tar -cJvf "${REV_NAME}-source.tar.xz" src externals CMakeLists.txt README.md license.txt
cp "${REV_NAME}-source.tar.xz" "$DIR_NAME"
if [[ -z "${NO_SOURCE_PACK}" ]]; then
tar -cJvf "${REV_NAME}-source.tar.xz" src externals CMakeLists.txt README.md license.txt
cp -v "${REV_NAME}-source.tar.xz" "$DIR_NAME"
fi
tar $COMPRESSION_FLAGS "$ARCHIVE_NAME" "$DIR_NAME"

View File

@@ -3,5 +3,5 @@
chmod a+x ./.ci/scripts/format/docker.sh
# the UID for the container yuzu user is 1027
sudo chown -R 1027 ./
docker run -v $(pwd):/yuzu yuzuemu/build-environments:linux-clang-format /bin/bash -ex /yuzu/.ci/scripts/format/docker.sh
docker run -v "$(pwd):/yuzu" -w /yuzu yuzuemu/build-environments:linux-clang-format /bin/bash -ex /yuzu/.ci/scripts/format/docker.sh
sudo chown -R $UID ./

View File

@@ -3,8 +3,6 @@
# Exit on error, rather than continuing with the rest of the script.
set -e
cd /yuzu
ccache -s
mkdir build || true && cd build
@@ -19,15 +17,16 @@ cmake .. \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_DISCORD_PRESENCE=ON \
-DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} \
-DYUZU_USE_BUNDLED_FFMPEG=ON
-DYUZU_USE_BUNDLED_FFMPEG=ON \
-GNinja
make -j$(nproc)
ninja
ccache -s
ctest -VV -C Release
make install DESTDIR=AppDir
DESTDIR="$PWD/AppDir" ninja install
rm -vf AppDir/usr/bin/yuzu-cmd AppDir/usr/bin/yuzu-tester
# Download tools needed to build an AppImage

View File

@@ -4,5 +4,10 @@ mkdir -p "ccache" || true
chmod a+x ./.ci/scripts/linux/docker.sh
# the UID for the container yuzu user is 1027
sudo chown -R 1027 ./
docker run -e ENABLE_COMPATIBILITY_REPORTING -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.ci/scripts/linux/docker.sh $1
# The environment variables listed below:
# AZURECIREPO TITLEBARFORMATIDLE TITLEBARFORMATRUNNING DISPLAYVERSION
# are requested in src/common/CMakeLists.txt and appear to be provided somewhere in Azure DevOps
docker run -e AZURECIREPO -e TITLEBARFORMATIDLE -e TITLEBARFORMATRUNNING -e DISPLAYVERSION -e ENABLE_COMPATIBILITY_REPORTING -e CCACHE_DIR=/yuzu/ccache -v "$(pwd):/yuzu" -w /yuzu yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.ci/scripts/linux/docker.sh "$1"
sudo chown -R $UID ./

5
.ci/scripts/linux/upload.sh Normal file → Executable file
View File

@@ -24,6 +24,11 @@ cd build
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/appimagetool-x86_64.AppImage
chmod 755 appimagetool-x86_64.AppImage
# if FUSE is not available, then fallback to extract and run
if ! ./appimagetool-x86_64.AppImage --version; then
export APPIMAGE_EXTRACT_AND_RUN=1
fi
if [ "${RELEASE_NAME}" = "mainline" ]; then
# Generate update information if releasing to mainline
./appimagetool-x86_64.AppImage -u "gh-releases-zsync|yuzu-emu|yuzu-${RELEASE_NAME}|latest|yuzu-*.AppImage.zsync" AppDir "${APPIMAGE_NAME}"

View File

@@ -16,8 +16,11 @@ cmake --version
gcc -v
tx --version
# vcpkg needs these: curl zip unzip tar, have tar
apt-get install -y curl zip unzip
mkdir build && cd build
cmake .. -DENABLE_QT_TRANSLATION=ON -DGENERATE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_SDL2=OFF
cmake .. -DENABLE_QT_TRANSLATION=ON -DGENERATE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_SDL2=OFF -DYUZU_TESTS=OFF -DYUZU_USE_BUNDLED_VCPKG=ON
make translation
cd ..

View File

@@ -1,14 +1,30 @@
#!/bin/bash -ex
cd /yuzu
set -e
ccache -s
#cd /yuzu
mkdir build || true && cd build
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON
ninja
ccache -sv
ccache -s
mkdir -p build && cd build
export LDFLAGS="-fuse-ld=lld"
# -femulated-tls required due to an incompatibility between GCC and Clang
# TODO(lat9nq): If this is widespread, we probably need to add this to CMakeLists where appropriate
export CXXFLAGS="-femulated-tls"
cmake .. \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_TOOLCHAIN_FILE="${PWD}/../CMakeModules/MinGWClangCross.cmake" \
-DDISPLAY_VERSION="$1" \
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_CCACHE=ON \
-DYUZU_USE_BUNDLED_SDL2=OFF \
-DYUZU_USE_EXTERNAL_SDL2=OFF \
-DYUZU_TESTS=OFF \
-GNinja
ninja yuzu yuzu-cmd
ccache -sv
echo "Tests skipped"
#ctest -VV -C Release
@@ -46,7 +62,7 @@ python3 .ci/scripts/windows/scan_dll.py package/*.exe package/imageformats/*.dll
# copy FFmpeg libraries
EXTERNALS_PATH="$(pwd)/build/externals"
FFMPEG_DLL_PATH="$(find "${EXTERNALS_PATH}" -maxdepth 1 -type d | grep 'ffmpeg-')/bin"
find ${FFMPEG_DLL_PATH} -type f -regex ".*\.dll" -exec cp -v {} package/ ';'
find ${FFMPEG_DLL_PATH} -type f -regex ".*\.dll" -exec cp -nv {} package/ ';'
# copy libraries from yuzu.exe path
find "$(pwd)/build/bin/" -type f -regex ".*\.dll" -exec cp -v {} package/ ';'

View File

@@ -4,5 +4,5 @@ mkdir -p "ccache" || true
chmod a+x ./.ci/scripts/windows/docker.sh
# the UID for the container yuzu user is 1027
sudo chown -R 1027 ./
docker run -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.ci/scripts/windows/docker.sh $1
docker run -e CCACHE_DIR=/yuzu/ccache -v "$(pwd):/yuzu" -w /yuzu yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.ci/scripts/windows/docker.sh "$1"
sudo chown -R $UID ./

View File

@@ -25,6 +25,9 @@ $env:BUILD_UPDATE = $MSVC_SEVENZIP
$BUILD_DIR = ".\build\bin\Release"
# Cleanup unneeded data in submodules
git submodule foreach git clean -fxd
# Upload debugging symbols
mkdir pdb
Get-ChildItem "$BUILD_DIR\" -Recurse -Filter "*.pdb" | Copy-Item -destination .\pdb
@@ -47,6 +50,49 @@ Copy-Item .\CMakeModules -Recurse -Destination $MSVC_SOURCE
7z a -r -ttar $MSVC_SOURCE_TAR $MSVC_SOURCE
7z a -r -txz $MSVC_SOURCE_TARXZ $MSVC_SOURCE_TAR
# Following section is quick hack to package artifacts differently for GitHub Actions
if ("$env:GITHUB_ACTIONS" -eq "true") {
echo "Hello GitHub Actions"
# Hopefully there is an exe in either .\build\bin or .\build\bin\Release
cp .\build\bin\yuzu*.exe .\artifacts\
Copy-Item "$BUILD_DIR\*" -Destination "artifacts" -Recurse
Remove-Item .\artifacts\tests.exe -ErrorAction ignore
# None of the other GHA builds are including source, so commenting out today
#Copy-Item $MSVC_SOURCE_TARXZ -Destination "artifacts"
# Are debug symbols important?
# cp .\build\bin\yuzu*.pdb .\pdb\
# Write out a tag BUILD_TAG to environment for the Upload step
# We're getting ${{ github.event.number }} as $env:PR_NUMBER"
echo "env:PR_NUMBER: $env:PR_NUMBER"
if (Test-Path env:PR_NUMBER) {
$PR_NUMBER = $env:PR_NUMBER.Substring(2) -as [int]
$PR_NUMBER_TAG = "pr"+([string]$PR_NUMBER).PadLeft(5,'0')
if ($PR_NUMBER -gt 1){
$BUILD_TAG="verify-$PR_NUMBER_TAG-$GITDATE-$GITREV"
} else {
$BUILD_TAG = "verify-$GITDATE-$GITREV"
}
} else {
# If env:PR_NUMBER isn't set, we should still write out a variable
$BUILD_TAG = "verify-$GITDATE-$GITREV"
}
echo "BUILD_TAG=$BUILD_TAG"
echo "BUILD_TAG=$BUILD_TAG" >> $env:GITHUB_ENV
# For extra job, just the exe
$INDIVIDUAL_EXE = "yuzu-msvc-$BUILD_TAG.exe"
echo "INDIVIDUAL_EXE=$INDIVIDUAL_EXE"
echo "INDIVIDUAL_EXE=$INDIVIDUAL_EXE" >> $env:GITHUB_ENV
echo "Just the exe: $INDIVIDUAL_EXE"
cp .\artifacts\yuzu.exe .\$INDIVIDUAL_EXE
} else {
# Build the final release artifacts
Copy-Item $MSVC_SOURCE_TARXZ -Destination $RELEASE_DIST
Copy-Item "$BUILD_DIR\*" -Destination $RELEASE_DIST -Recurse
@@ -62,3 +108,7 @@ Get-ChildItem "$BUILD_DIR" -Recurse -Filter "QtWebEngineProcess*.exe" | Copy-Ite
Get-ChildItem . -Filter "*.zip" | Copy-Item -destination "artifacts"
Get-ChildItem . -Filter "*.7z" | Copy-Item -destination "artifacts"
Get-ChildItem . -Filter "*.tar.xz" | Copy-Item -destination "artifacts"
}
# Extra items
git status
cp .\build\src\common\scm_rev.cpp .\artifacts

0
.ci/scripts/windows/upload.sh Normal file → Executable file
View File

View File

@@ -6,9 +6,7 @@ parameters:
steps:
- script: choco install vulkan-sdk
displayName: 'Install vulkan-sdk'
- script: python -m pip install --upgrade pip conan
displayName: 'Install conan'
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 17 2022" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release .. && cd ..
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 17 2022" -A x64 -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_TESTS=OFF -DYUZU_USE_BUNDLED_VCPKG=ON .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'

View File

@@ -13,7 +13,7 @@ jobs:
container: yuzuemu/build-environments:linux-transifex
if: ${{ github.repository == 'yuzu-emu/yuzu' && !github.head_ref }}
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0

121
.github/workflows/verify.yml vendored Normal file
View File

@@ -0,0 +1,121 @@
name: 'yuzu verify'
on:
pull_request:
branches: [ master ]
env:
PR_NUMBER: pr${{ github.event.number }}
jobs:
format:
name: 'verify format'
runs-on: ubuntu-latest
container:
image: yuzuemu/build-environments:linux-clang-format
options: -u 1001
steps:
- uses: actions/checkout@v3
with:
submodules: false
- name: 'Verify Formatting'
run: bash -ex ./.ci/scripts/format/script.sh
build:
name: 'test build'
needs: format
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
include:
- type: clang
image: linux-fresh
- type: linux
image: linux-fresh
- type: windows
image: linux-mingw
container:
image: yuzuemu/build-environments:${{ matrix.image }}
options: -u 1001
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: Set up cache
uses: actions/cache@v3
id: ccache-restore
with:
path: ~/.ccache
key: ${{ runner.os }}-${{ matrix.type }}-${{ github.sha }}
restore-keys: |
${{ runner.os }}-${{ matrix.type }}-
- name: Create ccache directory
if: steps.ccache-restore.outputs.cache-hit != 'true'
run: mkdir -p ~/.ccache
- name: Build
run: ./.ci/scripts/${{ matrix.type }}/docker.sh
env:
ENABLE_COMPATIBILITY_REPORTING: "ON"
- name: Pack
run: ./.ci/scripts/${{ matrix.type }}/upload.sh
env:
NO_SOURCE_PACK: "YES"
- name: Upload
uses: actions/upload-artifact@v3
with:
name: ${{ matrix.type }}
path: artifacts/
build-msvc:
name: 'test build (windows, msvc)'
needs: format
runs-on: windows-2019
steps:
- name: Set up cache
uses: actions/cache@v3
with:
path: ~/.buildcache
key: ${{ runner.os }}-msvc-${{ github.sha }}
restore-keys: |
${{ runner.os }}-msvc-
- name: Install dependencies
# due to how chocolatey works, only cmd.exe is supported here
shell: cmd
run: |
choco install vulkan-sdk wget
call refreshenv
wget https://github.com/mbitsnbites/buildcache/releases/download/v0.27.6/buildcache-windows.zip
7z x buildcache-windows.zip
copy buildcache\bin\buildcache.exe C:\ProgramData\chocolatey\bin
rmdir buildcache
echo %PATH% >> %GITHUB_PATH%
- name: Set up MSVC
uses: ilammy/msvc-dev-cmd@v1
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: Configure
env:
CC: cl.exe
CXX: cl.exe
run: |
glslangValidator --version
mkdir build
cmake . -B build -GNinja -DCMAKE_TOOLCHAIN_FILE="CMakeModules/MSVCCache.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DGIT_BRANCH=pr-verify -DCLANG_FORMAT_SUFFIX=discordplzdontclang -DYUZU_TESTS=OFF -DYUZU_USE_BUNDLED_VCPKG=ON
- name: Build
run: cmake --build build
- name: Cache Summary
run: buildcache -s
- name: Pack
shell: pwsh
run: .\.ci\scripts\windows\upload.ps1
- name: Upload
uses: actions/upload-artifact@v3
with:
name: msvc
path: artifacts/
- name: Upload EXE
uses: actions/upload-artifact@v3
with:
name: ${{ env.INDIVIDUAL_EXE }}
path: ${{ env.INDIVIDUAL_EXE }}

15
.gitmodules vendored
View File

@@ -1,9 +1,12 @@
[submodule "enet"]
path = externals/enet
url = https://github.com/lsalzman/enet.git
[submodule "inih"]
path = externals/inih/inih
url = https://github.com/benhoyt/inih.git
[submodule "cubeb"]
path = externals/cubeb
url = https://github.com/kinetiknz/cubeb.git
url = https://github.com/mozilla/cubeb.git
[submodule "dynarmic"]
path = externals/dynarmic
url = https://github.com/MerryMage/dynarmic.git
@@ -34,9 +37,15 @@
[submodule "SDL"]
path = externals/SDL
url = https://github.com/libsdl-org/SDL.git
[submodule "externals/cpp-httplib"]
[submodule "cpp-httplib"]
path = externals/cpp-httplib
url = https://github.com/yhirose/cpp-httplib.git
[submodule "externals/ffmpeg/ffmpeg"]
[submodule "ffmpeg"]
path = externals/ffmpeg/ffmpeg
url = https://git.ffmpeg.org/ffmpeg.git
[submodule "vcpkg"]
path = externals/vcpkg
url = https://github.com/Microsoft/vcpkg.git
[submodule "cpp-jwt"]
path = externals/cpp-jwt
url = https://github.com/arun11299/cpp-jwt.git

View File

@@ -35,6 +35,16 @@ option(YUZU_USE_BUNDLED_OPUS "Compile bundled opus" ON)
option(YUZU_TESTS "Compile tests" ON)
option(YUZU_USE_BUNDLED_VCPKG "Use vcpkg for yuzu dependencies" OFF)
if (YUZU_USE_BUNDLED_VCPKG)
include(${CMAKE_SOURCE_DIR}/externals/vcpkg/scripts/buildsystems/vcpkg.cmake)
elseif(NOT "$ENV{VCPKG_TOOLCHAIN_FILE}" STREQUAL "")
# Disable manifest mode (use vcpkg classic mode) when using a custom vcpkg installation
option(VCPKG_MANIFEST_MODE "")
include("$ENV{VCPKG_TOOLCHAIN_FILE}")
endif()
# Default to a Release build
get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
@@ -144,102 +154,49 @@ endif()
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
# System imported libraries
# If not found, download any missing through Conan
# =======================================================================
set(CONAN_CMAKE_SILENT_OUTPUT TRUE)
set(CMAKE_FIND_PACKAGE_PREFER_CONFIG TRUE)
if (YUZU_CONAN_INSTALLED)
if (IS_MULTI_CONFIG)
include(${CMAKE_BINARY_DIR}/conanbuildinfo_multi.cmake)
else()
include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
endif()
list(APPEND CMAKE_MODULE_PATH "${CMAKE_BINARY_DIR}")
list(APPEND CMAKE_PREFIX_PATH "${CMAKE_BINARY_DIR}")
conan_basic_setup()
message(STATUS "Adding conan installed libraries to the search path")
find_package(fmt 8.0.1 REQUIRED CONFIG)
find_package(lz4 1.8 REQUIRED)
find_package(nlohmann_json 3.8 REQUIRED CONFIG)
find_package(ZLIB 1.2 REQUIRED)
# Search for config-only package first (for vcpkg), then try non-config
find_package(zstd 1.5 CONFIG)
if (NOT zstd_FOUND)
find_package(zstd 1.5 REQUIRED)
endif()
macro(yuzu_find_packages)
set(options FORCE_REQUIRED)
cmake_parse_arguments(FN "${options}" "" "" ${ARGN})
if (YUZU_TESTS)
find_package(Catch2 2.13.7 REQUIRED CONFIG)
endif()
# Cmake has a *serious* lack of 2D array or associative array...
# Capitalization matters here. We need the naming to match the generated paths from Conan
set(REQUIRED_LIBS
# Cmake Pkg Prefix Version Conan Pkg
"fmt 8.0.1 fmt/8.1.1"
"lz4 1.8 lz4/1.9.2"
"nlohmann_json 3.8 nlohmann_json/3.8.0"
"ZLIB 1.2 zlib/1.2.11"
"zstd 1.5 zstd/1.5.0"
# can't use opus until AVX check is fixed: https://github.com/yuzu-emu/yuzu/pull/4068
#"opus 1.3 opus/1.3.1"
)
if (YUZU_TESTS)
list(APPEND REQUIRED_LIBS
"Catch2 2.13.7 catch2/2.13.7"
)
endif()
foreach(PACKAGE ${REQUIRED_LIBS})
string(REGEX REPLACE "[ \t\r\n]+" ";" PACKAGE_SPLIT ${PACKAGE})
list(GET PACKAGE_SPLIT 0 PACKAGE_PREFIX)
list(GET PACKAGE_SPLIT 1 PACKAGE_VERSION)
list(GET PACKAGE_SPLIT 2 PACKAGE_CONAN)
# This function is called twice, once to check if the packages exist on the system already
# and a second time to check if conan installed them properly. The second check passes in FORCE_REQUIRED
if (NOT ${PACKAGE_PREFIX}_FOUND)
if (FN_FORCE_REQUIRED)
find_package(${PACKAGE_PREFIX} ${PACKAGE_VERSION} REQUIRED)
else()
find_package(${PACKAGE_PREFIX} ${PACKAGE_VERSION})
endif()
endif()
if (NOT ${PACKAGE_PREFIX}_FOUND)
list(APPEND CONAN_REQUIRED_LIBS ${PACKAGE_CONAN})
else()
# Set a legacy findPackage.cmake style PACKAGE_LIBRARIES variable for subprojects that rely on this
set(${PACKAGE_PREFIX}_LIBRARIES "${PACKAGE_PREFIX}::${PACKAGE_PREFIX}")
endif()
endforeach()
unset(FN_FORCE_REQUIRED)
endmacro()
find_package(Boost 1.73.0 COMPONENTS context headers)
find_package(Boost 1.73.0 COMPONENTS context)
if (Boost_FOUND)
set(Boost_LIBRARIES Boost::boost)
# Conditionally add Boost::context only if the active version of the Conan or system Boost package provides it
# Conditionally add Boost::context only if the found Boost package provides it
# The old version is missing Boost::context, so we want to avoid adding in that case
# The new version requires adding Boost::context to prevent linking issues
#
# This one is used by Conan on subsequent CMake configures, not the first configure.
if (TARGET Boost::context)
list(APPEND Boost_LIBRARIES Boost::context)
endif()
else()
message(STATUS "Boost 1.79.0 or newer not found, falling back to Conan")
list(APPEND CONAN_REQUIRED_LIBS "boost/1.79.0")
message(FATAL_ERROR "Boost 1.73.0 or newer not found")
endif()
# Attempt to locate any packages that are required and report the missing ones in CONAN_REQUIRED_LIBS
yuzu_find_packages()
# boost:asio has functions that require AcceptEx et al
if (MINGW)
find_library(MSWSOCK_LIBRARY mswsock REQUIRED)
endif()
# Qt5 requires that we find components, so it doesn't fit our pretty little find package function
if(ENABLE_QT)
set(QT_VERSION 5.15)
# We want to load the generated conan qt config so that we get the QT_ROOT var so that we can use the official
# Qt5Config inside the root folder instead of the conan generated one.
if(EXISTS ${CMAKE_BINARY_DIR}/qtConfig.cmake)
include(${CMAKE_BINARY_DIR}/qtConfig.cmake)
list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
endif()
# Check for system Qt on Linux, fallback to bundled Qt
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
if (NOT YUZU_USE_BUNDLED_QT)
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets DBus)
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets DBus Multimedia)
endif()
if (NOT Qt5_FOUND OR YUZU_USE_BUNDLED_QT)
# Check for dependencies, then enable bundled Qt download
@@ -325,9 +282,6 @@ if(ENABLE_QT)
set(YUZU_QT_NO_CMAKE_SYSTEM_PATH)
# Workaround for an issue where conan tries to build Qt from scratch instead of download prebuilt binaries
set(QT_PREFIX_HINT)
if(YUZU_USE_BUNDLED_QT)
if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
set(QT_BUILD qt-5.15.2-msvc2019_64)
@@ -346,12 +300,12 @@ if(ENABLE_QT)
set(YUZU_QT_NO_CMAKE_SYSTEM_PATH "NO_CMAKE_SYSTEM_PATH")
endif()
if ((${CMAKE_SYSTEM_NAME} STREQUAL "Linux") AND YUZU_USE_BUNDLED_QT)
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets DBus ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH})
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets Concurrent Multimedia DBus ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH})
else()
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH})
find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets Concurrent Multimedia ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH})
endif()
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 COMPONENTS WebEngineCore WebEngineWidgets)
find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets)
endif()
if (ENABLE_QT_TRANSLATION)
@@ -398,71 +352,8 @@ if (ENABLE_SDL2)
endif()
endif()
# Install any missing dependencies with conan install
if (CONAN_REQUIRED_LIBS)
message(STATUS "Packages ${CONAN_REQUIRED_LIBS} not found!")
# Use Conan to fetch the libraries that aren't found
# Download conan.cmake automatically, you can also just copy the conan.cmake file
if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake")
message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan")
file(DOWNLOAD "https://raw.githubusercontent.com/conan-io/cmake-conan/release/0.18/conan.cmake" "${CMAKE_BINARY_DIR}/conan.cmake")
endif()
include(${CMAKE_BINARY_DIR}/conan.cmake)
conan_check(VERSION 1.45.0 REQUIRED)
# Manually add iconv to fix a dep conflict between qt and sdl2
# We don't need to add it through find_package or anything since the other two can find it just fine
if ("${CONAN_REQUIRED_LIBS}" MATCHES "qt" AND "${CONAN_REQUIRED_LIBS}" MATCHES "sdl")
list(APPEND CONAN_REQUIRED_LIBS "libiconv/1.16")
endif()
if (IS_MULTI_CONFIG)
conan_cmake_run(REQUIRES ${CONAN_REQUIRED_LIBS}
OPTIONS ${CONAN_LIB_OPTIONS}
BUILD missing
CONFIGURATION_TYPES "Release;Debug"
GENERATORS cmake_multi cmake_find_package_multi)
include(${CMAKE_BINARY_DIR}/conanbuildinfo_multi.cmake)
else()
conan_cmake_run(REQUIRES ${CONAN_REQUIRED_LIBS}
OPTIONS ${CONAN_LIB_OPTIONS}
BUILD missing
GENERATORS cmake cmake_find_package_multi)
include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
endif()
list(APPEND CMAKE_MODULE_PATH "${CMAKE_BINARY_DIR}")
list(APPEND CMAKE_PREFIX_PATH "${CMAKE_BINARY_DIR}")
conan_basic_setup()
set(YUZU_CONAN_INSTALLED TRUE CACHE BOOL "If true, the following builds will add conan to the lib search path" FORCE)
# Now that we've installed what we are missing, try to locate them again,
# this time with required, so we bail if its not found.
yuzu_find_packages(FORCE_REQUIRED)
if (NOT Boost_FOUND)
find_package(Boost 1.73.0 REQUIRED COMPONENTS context headers)
set(Boost_LIBRARIES Boost::boost)
# Conditionally add Boost::context only if the active version of the Conan Boost package provides it
# The old version is missing Boost::context, so we want to avoid adding in that case
# The new version requires adding Boost::context to prevent linking issues
if (TARGET Boost::context)
list(APPEND Boost_LIBRARIES Boost::context)
endif()
endif()
# Due to issues with variable scopes in functions, we need to also find_package(qt5) outside of the function
if(ENABLE_QT)
list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
find_package(Qt5 5.15 REQUIRED COMPONENTS Widgets)
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets)
endif()
endif()
endif()
# TODO(lat9nq): Determine what if any of this we still need
#
# Reexport some targets that are named differently when using the upstream CmakeConfig vs the generated Conan config
# In order to ALIAS targets to a new name, they first need to be IMPORTED_GLOBAL
# Dynarmic checks for target `boost` and so we want to make sure it can find it through our system instead of using their external
@@ -622,6 +513,14 @@ add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY
-DBOOST_DATE_TIME_NO_LIB
-DBOOST_REGEX_NO_LIB
)
# Adjustments for MSVC + Ninja
if (MSVC AND CMAKE_GENERATOR STREQUAL "Ninja")
add_compile_options(
/wd4711 # function 'function' selected for automatic inline expansion
/wd4464 # relative include path contains '..'
/wd4820 # 'identifier1': '4' bytes padding added after data member 'identifier2'
)
endif()
enable_testing()
add_subdirectory(externals)

View File

@@ -2,5 +2,6 @@ function(copy_yuzu_FFmpeg_deps target_dir)
include(WindowsCopyFiles)
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
file(READ "${FFmpeg_PATH}/requirements.txt" FFmpeg_REQUIRED_DLLS)
string(STRIP "${FFmpeg_REQUIRED_DLLS}" FFmpeg_REQUIRED_DLLS)
windows_copy_files(${target_dir} ${FFmpeg_DLL_DIR} ${DLL_DEST} ${FFmpeg_REQUIRED_DLLS})
endfunction(copy_yuzu_FFmpeg_deps)

View File

@@ -10,21 +10,22 @@ function(copy_yuzu_Qt5_deps target_dir)
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
set(Qt5_PLATFORMTHEMES_DIR "${Qt5_DIR}/../../../plugins/platformthemes/")
set(Qt5_PLATFORMINPUTCONTEXTS_DIR "${Qt5_DIR}/../../../plugins/platforminputcontexts/")
set(Qt5_MEDIASERVICE_DIR "${Qt5_DIR}/../../../plugins/mediaservice/")
set(Qt5_XCBGLINTEGRATIONS_DIR "${Qt5_DIR}/../../../plugins/xcbglintegrations/")
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
set(Qt5_RESOURCES_DIR "${Qt5_DIR}/../../../resources/")
set(PLATFORMS ${DLL_DEST}plugins/platforms/)
set(MEDIASERVICE ${DLL_DEST}mediaservice/)
set(STYLES ${DLL_DEST}plugins/styles/)
set(IMAGEFORMATS ${DLL_DEST}plugins/imageformats/)
if (MSVC)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
icudt*.dll
icuin*.dll
icuuc*.dll
Qt5Core$<$<CONFIG:Debug>:d>.*
Qt5Gui$<$<CONFIG:Debug>:d>.*
Qt5Widgets$<$<CONFIG:Debug>:d>.*
Qt5Multimedia$<$<CONFIG:Debug>:d>.*
Qt5Network$<$<CONFIG:Debug>:d>.*
)
if (YUZU_USE_QT_WEB_ENGINE)
@@ -37,18 +38,17 @@ function(copy_yuzu_Qt5_deps target_dir)
Qt5Quick$<$<CONFIG:Debug>:d>.*
Qt5QuickWidgets$<$<CONFIG:Debug>:d>.*
Qt5WebChannel$<$<CONFIG:Debug>:d>.*
Qt5WebEngine$<$<CONFIG:Debug>:d>.*
Qt5WebEngineCore$<$<CONFIG:Debug>:d>.*
Qt5WebEngineWidgets$<$<CONFIG:Debug>:d>.*
QtWebEngineProcess$<$<CONFIG:Debug>:d>.*
)
windows_copy_files(${target_dir} ${Qt5_RESOURCES_DIR} ${DLL_DEST}
qtwebengine_resources.pak
icudtl.dat
qtwebengine_devtools_resources.pak
qtwebengine_resources.pak
qtwebengine_resources_100p.pak
qtwebengine_resources_200p.pak
icudtl.dat
)
endif ()
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
@@ -56,7 +56,11 @@ function(copy_yuzu_Qt5_deps target_dir)
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
qjpeg$<$<CONFIG:Debug>:d>.*
qgif$<$<CONFIG:Debug>:d>.*
)
)
windows_copy_files(yuzu ${Qt5_MEDIASERVICE_DIR} ${MEDIASERVICE}
dsengine$<$<CONFIG:Debug>:d>.*
wmfengine$<$<CONFIG:Debug>:d>.*
)
else()
set(Qt5_DLLS
"${Qt5_DLL_DIR}libQt5Core.so.5"

View File

@@ -0,0 +1,12 @@
# buildcache wrapper
OPTION(USE_CCACHE "Use buildcache for compilation" OFF)
IF(USE_CCACHE)
FIND_PROGRAM(CCACHE buildcache)
IF (CCACHE)
MESSAGE(STATUS "Using buildcache found in PATH")
SET_PROPERTY(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ${CCACHE})
SET_PROPERTY(GLOBAL PROPERTY RULE_LAUNCH_LINK ${CCACHE})
ELSE(CCACHE)
MESSAGE(WARNING "USE_CCACHE enabled, but no buildcache executable found")
ENDIF(CCACHE)
ENDIF(USE_CCACHE)

View File

@@ -0,0 +1,55 @@
set(MINGW_PREFIX /usr/x86_64-w64-mingw32/)
set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_SYSTEM_PROCESSOR x86_64)
set(CMAKE_FIND_ROOT_PATH ${MINGW_PREFIX})
set(SDL2_PATH ${MINGW_PREFIX})
set(MINGW_TOOL_PREFIX ${CMAKE_SYSTEM_PROCESSOR}-w64-mingw32-)
# Specify the cross compiler
set(CMAKE_C_COMPILER ${MINGW_TOOL_PREFIX}clang)
set(CMAKE_CXX_COMPILER ${MINGW_TOOL_PREFIX}clang++)
set(CMAKE_RC_COMPILER ${MINGW_TOOL_PREFIX}windres)
set(CMAKE_C_COMPILER_AR ${MINGW_TOOL_PREFIX}ar)
set(CMAKE_CXX_COMPILER_AR ${MINGW_TOOL_PREFIX}ar)
set(CMAKE_C_COMPILER_RANLIB ${MINGW_TOOL_PREFIX}ranlib)
set(CMAKE_CXX_COMPILER_RANLIB ${MINGW_TOOL_PREFIX}ranlib)
# Mingw tools
set(STRIP ${MINGW_TOOL_PREFIX}strip)
set(WINDRES ${MINGW_TOOL_PREFIX}windres)
set(ENV{PKG_CONFIG} ${MINGW_TOOL_PREFIX}pkg-config)
# ccache wrapper
option(USE_CCACHE "Use ccache for compilation" OFF)
if(USE_CCACHE)
find_program(CCACHE ccache)
if(CCACHE)
message(STATUS "Using ccache found in PATH")
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ${CCACHE})
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ${CCACHE})
else(CCACHE)
message(WARNING "USE_CCACHE enabled, but no ccache found")
endif(CCACHE)
endif(USE_CCACHE)
# Search for programs in the build host directories
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
# Echo modified cmake vars to screen for debugging purposes
if(NOT DEFINED ENV{MINGW_DEBUG_INFO})
message("")
message("Custom cmake vars: (blank = system default)")
message("-----------------------------------------")
message("* CMAKE_C_COMPILER : ${CMAKE_C_COMPILER}")
message("* CMAKE_CXX_COMPILER : ${CMAKE_CXX_COMPILER}")
message("* CMAKE_RC_COMPILER : ${CMAKE_RC_COMPILER}")
message("* WINDRES : ${WINDRES}")
message("* ENV{PKG_CONFIG} : $ENV{PKG_CONFIG}")
message("* STRIP : ${STRIP}")
message("* USE_CCACHE : ${USE_CCACHE}")
message("")
# So that the debug info only appears once
set(ENV{MINGW_DEBUG_INFO} SHOWN)
endif()

864
dist/languages/ca.ts vendored

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925
dist/languages/cs.ts vendored

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864
dist/languages/da.ts vendored

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864
dist/languages/de.ts vendored

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864
dist/languages/el.ts vendored

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868
dist/languages/es.ts vendored

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868
dist/languages/fr.ts vendored

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864
dist/languages/id.ts vendored

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864
dist/languages/it.ts vendored

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864
dist/languages/nb.ts vendored

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864
dist/languages/nl.ts vendored

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864
dist/languages/pl.ts vendored

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864
dist/languages/sv.ts vendored

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864
dist/languages/vi.ts vendored

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9
dist/license.md vendored
View File

@@ -3,6 +3,9 @@ The icons in this folder and its subfolders have the following licenses:
Icon Name | License | Origin/Author
--- | --- | ---
qt_themes/default/icons/16x16/checked.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/connected.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/connected_notification.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/disconnected.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/failed.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/view-refresh.png | Apache 2.0 | https://material.io
@@ -10,18 +13,24 @@ qt_themes/default/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.
qt_themes/default/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/no_avatar.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/default/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/star.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/connected.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/connected_notification.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/view-refresh.png | Apache 2.0 | https://material.io
qt_themes/qdarkstyle/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/no_avatar.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/qdarkstyle/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/star.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/connected.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/connected_notification.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/view-refresh.png | Apache 2.0 | https://material.io
qt_themes/colorful/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com

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@@ -1,6 +1,9 @@
<RCC>
<qresource prefix="icons/colorful">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/connected.png">icons/16x16/connected.png</file>
<file alias="16x16/connected_notification.png">icons/16x16/connected_notification.png</file>
<file alias="16x16/disconnected.png">icons/16x16/disconnected.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>

View File

@@ -1,11 +1,15 @@
<RCC>
<qresource prefix="icons/colorful_dark">
<file alias="16x16/connected.png">../colorful/icons/16x16/connected.png</file>
<file alias="16x16/connected_notification.png">../colorful/icons/16x16/connected_notification.png</file>
<file alias="16x16/disconnected.png">../colorful/icons/16x16/disconnected.png</file>
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">../colorful/icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">../colorful/icons/48x48/chip.png</file>
<file alias="48x48/folder.png">../colorful/icons/48x48/folder.png</file>
<file alias="48x48/no_avatar.png">../qdarkstyle/icons/48x48/no_avatar.png</file>
<file alias="48x48/plus.png">../colorful/icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">../colorful/icons/48x48/sd_card.png</file>
<file alias="256x256/plus_folder.png">../colorful/icons/256x256/plus_folder.png</file>

View File

@@ -4,10 +4,14 @@
<file alias="16x16/checked.png">icons/16x16/checked.png</file>
<file alias="16x16/failed.png">icons/16x16/failed.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/connected.png">icons/16x16/connected.png</file>
<file alias="16x16/disconnected.png">icons/16x16/disconnected.png</file>
<file alias="16x16/connected_notification.png">icons/16x16/connected_notification.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/no_avatar.png">icons/48x48/no_avatar.png</file>
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="48x48/star.png">icons/48x48/star.png</file>

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@@ -58,6 +58,19 @@ QPushButton#GPUStatusBarButton:!checked {
color: #109010;
}
QPushButton#DockingStatusBarButton {
min-width: 0px;
color: #000000;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#DockingStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#buttonRefreshDevices {
min-width: 21px;
min-height: 21px;

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@@ -1,11 +1,15 @@
<RCC>
<qresource prefix="icons/qdarkstyle">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/connected.png">icons/16x16/connected.png</file>
<file alias="16x16/disconnected.png">icons/16x16/disconnected.png</file>
<file alias="16x16/connected_notification.png">icons/16x16/connected_notification.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/no_avatar.png">icons/48x48/no_avatar.png</file>
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="48x48/star.png">icons/48x48/star.png</file>

View File

@@ -1304,6 +1304,19 @@ QPushButton#GPUStatusBarButton:!checked {
color: #40dd40;
}
QPushButton#DockingStatusBarButton {
min-width: 0px;
color: #ffffff;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#DockingStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#buttonRefreshDevices {
min-width: 23px;
min-height: 23px;

View File

@@ -2207,6 +2207,19 @@ QPushButton#GPUStatusBarButton:!checked {
color: #40dd40;
}
QPushButton#DockingStatusBarButton {
min-width: 0px;
color: #ffffff;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#DockingStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#buttonRefreshDevices {
min-width: 19px;
min-height: 19px;

View File

@@ -40,6 +40,11 @@ target_include_directories(mbedtls PUBLIC ./mbedtls/include)
add_library(microprofile INTERFACE)
target_include_directories(microprofile INTERFACE ./microprofile)
# GCC bugs
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12" AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND MINGW)
target_compile_options(microprofile INTERFACE "-Wno-array-bounds")
endif()
# libusb
if (NOT LIBUSB_FOUND OR YUZU_USE_BUNDLED_LIBUSB)
add_subdirectory(libusb)
@@ -68,6 +73,10 @@ if (YUZU_USE_EXTERNAL_SDL2)
add_library(SDL2 ALIAS SDL2-static)
endif()
# ENet
add_subdirectory(enet)
target_include_directories(enet INTERFACE ./enet/include)
# Cubeb
if(ENABLE_CUBEB)
set(BUILD_TESTS OFF CACHE BOOL "")
@@ -107,6 +116,11 @@ if (ENABLE_WEB_SERVICE)
if (WIN32)
target_link_libraries(httplib INTERFACE crypt32 cryptui ws2_32)
endif()
# cpp-jwt
add_library(cpp-jwt INTERFACE)
target_include_directories(cpp-jwt INTERFACE ./cpp-jwt/include)
target_compile_definitions(cpp-jwt INTERFACE CPP_JWT_USE_VENDORED_NLOHMANN_JSON)
endif()
# Opus

2
externals/SDL vendored

1
externals/cpp-jwt vendored Submodule

Submodule externals/cpp-jwt added at e12ef06218

1
externals/enet vendored Submodule

Submodule externals/enet added at 39a72ab199

View File

@@ -1246,7 +1246,7 @@ struct MicroProfileScopeLock
{
bool bUseLock;
std::recursive_mutex& m;
MicroProfileScopeLock(std::recursive_mutex& m) : bUseLock(g_bUseLock), m(m)
MicroProfileScopeLock(std::recursive_mutex& m_) : bUseLock(g_bUseLock), m(m_)
{
if(bUseLock)
m.lock();

View File

@@ -213,8 +213,8 @@ struct MicroProfileCustom
struct SOptionDesc
{
SOptionDesc(){}
SOptionDesc(uint8_t nSubType, uint8_t nIndex, const char* fmt, ...):nSubType(nSubType), nIndex(nIndex)
SOptionDesc()=default;
SOptionDesc(uint8_t nSubType_, uint8_t nIndex_, const char* fmt, ...):nSubType(nSubType_), nIndex(nIndex_)
{
va_list args;
va_start (args, fmt);
@@ -573,10 +573,10 @@ inline void MicroProfileToolTipMeta(MicroProfileStringArray* pToolTip)
}
else
{
for(int i = 0; i < MICROPROFILE_META_MAX; ++i)
for(int k = 0; k < MICROPROFILE_META_MAX; ++k)
{
nMetaSumInclusive[i] += nMetaSum[i];
nMetaSum[i] = 0;
nMetaSumInclusive[k] += nMetaSum[k];
nMetaSum[k] = 0;
}
}
break;
@@ -708,10 +708,10 @@ inline void MicroProfileDrawFloatTooltip(uint32_t nX, uint32_t nY, uint32_t nTok
if(UI.nMouseLeftMod)
{
int nIndex = (g_MicroProfileUI.LockedToolTipFront + MICROPROFILE_TOOLTIP_MAX_LOCKED - 1) % MICROPROFILE_TOOLTIP_MAX_LOCKED;
g_MicroProfileUI.nLockedToolTipColor[nIndex] = S.TimerInfo[nTimerId].nColor;
MicroProfileStringArrayCopy(&g_MicroProfileUI.LockedToolTips[nIndex], &ToolTip);
g_MicroProfileUI.LockedToolTipFront = nIndex;
int nToolTipIndex = (g_MicroProfileUI.LockedToolTipFront + MICROPROFILE_TOOLTIP_MAX_LOCKED - 1) % MICROPROFILE_TOOLTIP_MAX_LOCKED;
g_MicroProfileUI.nLockedToolTipColor[nToolTipIndex] = S.TimerInfo[nTimerId].nColor;
MicroProfileStringArrayCopy(&g_MicroProfileUI.LockedToolTips[nToolTipIndex], &ToolTip);
g_MicroProfileUI.LockedToolTipFront = nToolTipIndex;
}
}
@@ -917,9 +917,8 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
float fStart = floor(fMsBase*fRcpStep) * fStep;
for(float f = fStart; f < fMsEnd; )
{
float fStart = f;
float fNext = f + fStep;
MicroProfileDrawBox(((fStart-fMsBase) * fMsToScreen), nBaseY, (fNext-fMsBase) * fMsToScreen+1, nBaseY + nHeight, UI.nOpacityBackground | g_nMicroProfileBackColors[nColorIndex++ & 1]);
MicroProfileDrawBox(((f-fMsBase) * fMsToScreen), nBaseY, (fNext-fMsBase) * fMsToScreen+1, nBaseY + nHeight, UI.nOpacityBackground | g_nMicroProfileBackColors[nColorIndex++ & 1]);
f = fNext;
}
}
@@ -1116,9 +1115,9 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
nMaxStackDepth = MicroProfileMax(nMaxStackDepth, nStackPos);
float fMsStart = fToMs * MicroProfileLogTickDifference(nBaseTicks, nTickStart);
float fMsEnd = fToMs * MicroProfileLogTickDifference(nBaseTicks, nTickEnd);
float fMsEnd2 = fToMs * MicroProfileLogTickDifference(nBaseTicks, nTickEnd);
float fXStart = fMsStart * fMsToScreen;
float fXEnd = fMsEnd * fMsToScreen;
float fXEnd = fMsEnd2 * fMsToScreen;
float fYStart = (float)(nY + nStackPos * nYDelta);
float fYEnd = fYStart + (MICROPROFILE_DETAILED_BAR_HEIGHT);
float fXDist = MicroProfileMax(fXStart - fMouseX, fMouseX - fXEnd);
@@ -1269,22 +1268,22 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
if(UI.nRangeBegin != UI.nRangeEnd)
{
float fMsStart = fToMsCpu * MicroProfileLogTickDifference(nBaseTicksCpu, UI.nRangeBegin);
float fMsEnd = fToMsCpu * MicroProfileLogTickDifference(nBaseTicksCpu, UI.nRangeEnd);
float fMsEnd3 = fToMsCpu * MicroProfileLogTickDifference(nBaseTicksCpu, UI.nRangeEnd);
float fXStart = fMsStart * fMsToScreen;
float fXEnd = fMsEnd * fMsToScreen;
float fXEnd = fMsEnd3 * fMsToScreen;
MicroProfileDrawBox(fXStart, nBaseY, fXEnd, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT, MicroProfileBoxTypeFlat);
MicroProfileDrawLineVertical(fXStart, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT | 0x44000000);
MicroProfileDrawLineVertical(fXEnd, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT | 0x44000000);
fMsStart += fDetailedOffset;
fMsEnd += fDetailedOffset;
fMsEnd3 += fDetailedOffset;
char sBuffer[32];
uint32_t nLenStart = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsStart);
float fStartTextWidth = (float)((1+MICROPROFILE_TEXT_WIDTH) * nLenStart);
float fStartTextX = fXStart - fStartTextWidth - 2;
MicroProfileDrawBox(fStartTextX, nBaseY, fStartTextX + fStartTextWidth + 2, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
MicroProfileDrawText(fStartTextX+1, nBaseY, UINT32_MAX, sBuffer, nLenStart);
uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd);
uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd3);
MicroProfileDrawBox(fXEnd+1, nBaseY, fXEnd+1+(1+MICROPROFILE_TEXT_WIDTH) * nLenEnd + 3, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
MicroProfileDrawText(fXEnd+2, nBaseY+1, UINT32_MAX, sBuffer, nLenEnd);
@@ -1297,9 +1296,9 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
if(UI.nRangeBeginGpu != UI.nRangeEndGpu)
{
float fMsStart = fToMsGpu * MicroProfileLogTickDifference(nBaseTicksGpu, UI.nRangeBeginGpu);
float fMsEnd = fToMsGpu * MicroProfileLogTickDifference(nBaseTicksGpu, UI.nRangeEndGpu);
float fMsEnd4 = fToMsGpu * MicroProfileLogTickDifference(nBaseTicksGpu, UI.nRangeEndGpu);
float fXStart = fMsStart * fMsToScreen;
float fXEnd = fMsEnd * fMsToScreen;
float fXEnd = fMsEnd4 * fMsToScreen;
MicroProfileDrawBox(fXStart, nBaseY, fXEnd, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT_GPU, MicroProfileBoxTypeFlat);
MicroProfileDrawLineVertical(fXStart, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT_GPU | 0x44000000);
MicroProfileDrawLineVertical(fXEnd, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT_GPU | 0x44000000);
@@ -1307,14 +1306,14 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
nBaseY += MICROPROFILE_TEXT_HEIGHT+1;
fMsStart += fDetailedOffset;
fMsEnd += fDetailedOffset;
fMsEnd4 += fDetailedOffset;
char sBuffer[32];
uint32_t nLenStart = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsStart);
float fStartTextWidth = (float)((1+MICROPROFILE_TEXT_WIDTH) * nLenStart);
float fStartTextX = fXStart - fStartTextWidth - 2;
MicroProfileDrawBox(fStartTextX, nBaseY, fStartTextX + fStartTextWidth + 2, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
MicroProfileDrawText(fStartTextX+1, nBaseY, UINT32_MAX, sBuffer, nLenStart);
uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd);
uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd4);
MicroProfileDrawBox(fXEnd+1, nBaseY, fXEnd+1+(1+MICROPROFILE_TEXT_WIDTH) * nLenEnd + 3, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
MicroProfileDrawText(fXEnd+2, nBaseY+1, UINT32_MAX, sBuffer, nLenEnd);
}
@@ -1716,8 +1715,8 @@ bool MicroProfileDrawGraph(uint32_t nScreenWidth, uint32_t nScreenHeight)
uint32_t nTextCount = 0;
uint32_t nGraphIndex = (S.nGraphPut + MICROPROFILE_GRAPH_HISTORY - int(MICROPROFILE_GRAPH_HISTORY*(1.f - fMouseXPrc))) % MICROPROFILE_GRAPH_HISTORY;
uint32_t nX = UI.nMouseX;
uint32_t nY = UI.nMouseY + 20;
uint32_t nMouseX = UI.nMouseX;
uint32_t nMouseY = UI.nMouseY + 20;
for(uint32_t i = 0; i < MICROPROFILE_MAX_GRAPHS; ++i)
{
@@ -1736,7 +1735,7 @@ bool MicroProfileDrawGraph(uint32_t nScreenWidth, uint32_t nScreenHeight)
}
if(nTextCount)
{
MicroProfileDrawFloatWindow(nX, nY, Strings.ppStrings, Strings.nNumStrings, 0, pColors);
MicroProfileDrawFloatWindow(nMouseX, nMouseY, Strings.ppStrings, Strings.nNumStrings, 0, pColors);
}
if(UI.nMouseRight)
@@ -2321,8 +2320,8 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
uint32_t nMenuX[MICROPROFILE_MENU_MAX] = {0};
uint32_t nNumMenuItems = 0;
int nLen = snprintf(buffer, 127, "MicroProfile");
MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nLen);
int nMPTextLen = snprintf(buffer, 127, "MicroProfile");
MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nMPTextLen);
nX += (sizeof("MicroProfile")+2) * (MICROPROFILE_TEXT_WIDTH+1);
pMenuText[nNumMenuItems++] = "Mode";
pMenuText[nNumMenuItems++] = "Groups";
@@ -2438,16 +2437,16 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
int nNumLines = 0;
bool bSelected = false;
const char* pString = CB(nNumLines, &bSelected);
uint32_t nWidth = 0, nHeight = 0;
uint32_t nTextWidth = 0, nTextHeight = 0;
while(pString)
{
nWidth = MicroProfileMax<int>(nWidth, (int)strlen(pString));
nTextWidth = MicroProfileMax<int>(nTextWidth, (int)strlen(pString));
nNumLines++;
pString = CB(nNumLines, &bSelected);
}
nWidth = (2+nWidth) * (MICROPROFILE_TEXT_WIDTH+1);
nHeight = nNumLines * (MICROPROFILE_TEXT_HEIGHT+1);
if(UI.nMouseY <= nY + nHeight+0 && UI.nMouseY >= nY-0 && UI.nMouseX <= nX + nWidth + 0 && UI.nMouseX >= nX - 0)
nTextWidth = (2+nTextWidth) * (MICROPROFILE_TEXT_WIDTH+1);
nTextHeight = nNumLines * (MICROPROFILE_TEXT_HEIGHT+1);
if(UI.nMouseY <= nY + nTextHeight+0 && UI.nMouseY >= nY-0 && UI.nMouseX <= nX + nTextWidth + 0 && UI.nMouseX >= nX - 0)
{
UI.nActiveMenu = nMenu;
}
@@ -2455,21 +2454,21 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
{
UI.nActiveMenu = UINT32_MAX;
}
MicroProfileDrawBox(nX, nY, nX + nWidth, nY + nHeight, 0xff000000|g_nMicroProfileBackColors[1]);
MicroProfileDrawBox(nX, nY, nX + nTextWidth, nY + nTextHeight, 0xff000000|g_nMicroProfileBackColors[1]);
for(int i = 0; i < nNumLines; ++i)
{
bool bSelected = false;
const char* pString = CB(i, &bSelected);
bool bSelected2 = false;
const char* pString2 = CB(i, &bSelected2);
if(UI.nMouseY >= nY && UI.nMouseY < nY + MICROPROFILE_TEXT_HEIGHT + 1)
{
if(UI.nMouseLeft || UI.nMouseRight)
{
CBClick[nMenu](i);
}
MicroProfileDrawBox(nX, nY, nX + nWidth, nY + MICROPROFILE_TEXT_HEIGHT + 1, 0xff888888);
MicroProfileDrawBox(nX, nY, nX + nTextWidth, nY + MICROPROFILE_TEXT_HEIGHT + 1, 0xff888888);
}
int nLen = snprintf(buffer, SBUF_SIZE-1, "%c %s", bSelected ? '*' : ' ' ,pString);
MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nLen);
int nTextLen = snprintf(buffer, SBUF_SIZE-1, "%c %s", bSelected2 ? '*' : ' ' ,pString2);
MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nTextLen);
nY += MICROPROFILE_TEXT_HEIGHT+1;
}
}
@@ -2605,7 +2604,7 @@ inline void MicroProfileDrawCustom(uint32_t nWidth, uint32_t nHeight)
for(uint32_t i = 0; i < nCount; ++i)
{
nOffsetY += (1+MICROPROFILE_TEXT_HEIGHT);
uint32_t nWidth = MicroProfileMin(nMaxWidth, (uint32_t)(nMaxWidth * pMs[i] * fRcpReference));
nWidth = MicroProfileMin(nMaxWidth, (uint32_t)(nMaxWidth * pMs[i] * fRcpReference));
MicroProfileDrawBox(nMaxOffsetX, nOffsetY, nMaxOffsetX+nWidth, nOffsetY+MICROPROFILE_TEXT_HEIGHT, pColors[i]|0xff000000);
}
}

1
externals/vcpkg vendored Submodule

Submodule externals/vcpkg added at cef0b3ec76

View File

@@ -36,7 +36,6 @@ if (MSVC)
# /GT - Supports fiber safety for data allocated using static thread-local storage
add_compile_options(
/MP
/Zi
/Zm200
/Zo
/permissive-
@@ -65,6 +64,10 @@ if (MSVC)
/we4305 # 'context': truncation from 'type1' to 'type2'
/we4388 # 'expression': signed/unsigned mismatch
/we4389 # 'operator': signed/unsigned mismatch
/we4456 # Declaration of 'identifier' hides previous local declaration
/we4457 # Declaration of 'identifier' hides function parameter
/we4458 # Declaration of 'identifier' hides class member
/we4459 # Declaration of 'identifier' hides global declaration
/we4505 # 'function': unreferenced local function has been removed
/we4547 # 'operator': operator before comma has no effect; expected operator with side-effect
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
@@ -75,6 +78,13 @@ if (MSVC)
/we5245 # 'function': unreferenced function with internal linkage has been removed
)
if (USE_CCACHE)
# when caching, we need to use /Z7 to downgrade debug info to use an older but more cachable format
add_compile_options(/Z7)
else()
add_compile_options(/Zi)
endif()
if (ARCHITECTURE_x86_64)
add_compile_options(/QIntel-jcc-erratum)
endif()
@@ -92,6 +102,7 @@ else()
-Werror=missing-declarations
-Werror=missing-field-initializers
-Werror=reorder
-Werror=shadow
-Werror=sign-compare
-Werror=switch
-Werror=uninitialized
@@ -145,6 +156,7 @@ add_subdirectory(common)
add_subdirectory(core)
add_subdirectory(audio_core)
add_subdirectory(video_core)
add_subdirectory(network)
add_subdirectory(input_common)
add_subdirectory(shader_recompiler)

View File

@@ -1,56 +1,217 @@
add_library(audio_core STATIC
algorithm/filter.cpp
algorithm/filter.h
algorithm/interpolate.cpp
algorithm/interpolate.h
audio_out.cpp
audio_out.h
audio_renderer.cpp
audio_renderer.h
behavior_info.cpp
behavior_info.h
buffer.h
codec.cpp
codec.h
command_generator.cpp
command_generator.h
common.h
delay_line.cpp
delay_line.h
effect_context.cpp
effect_context.h
info_updater.cpp
info_updater.h
memory_pool.cpp
memory_pool.h
mix_context.cpp
mix_context.h
null_sink.h
sink.h
sink_context.cpp
sink_context.h
sink_details.cpp
sink_details.h
sink_stream.h
splitter_context.cpp
splitter_context.h
stream.cpp
stream.h
voice_context.cpp
voice_context.h
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
$<$<BOOL:${ENABLE_SDL2}>:sdl2_sink.cpp sdl2_sink.h>
audio_core.cpp
audio_core.h
audio_event.h
audio_event.cpp
audio_render_manager.cpp
audio_render_manager.h
audio_in_manager.cpp
audio_in_manager.h
audio_out_manager.cpp
audio_out_manager.h
audio_manager.cpp
audio_manager.h
common/audio_renderer_parameter.h
common/common.h
common/feature_support.h
common/wave_buffer.h
common/workbuffer_allocator.h
device/audio_buffer.h
device/audio_buffers.h
device/device_session.cpp
device/device_session.h
in/audio_in.cpp
in/audio_in.h
in/audio_in_system.cpp
in/audio_in_system.h
out/audio_out.cpp
out/audio_out.h
out/audio_out_system.cpp
out/audio_out_system.h
renderer/adsp/adsp.cpp
renderer/adsp/adsp.h
renderer/adsp/audio_renderer.cpp
renderer/adsp/audio_renderer.h
renderer/adsp/command_buffer.h
renderer/adsp/command_list_processor.cpp
renderer/adsp/command_list_processor.h
renderer/audio_device.cpp
renderer/audio_device.h
renderer/audio_renderer.h
renderer/audio_renderer.cpp
renderer/behavior/behavior_info.cpp
renderer/behavior/behavior_info.h
renderer/behavior/info_updater.cpp
renderer/behavior/info_updater.h
renderer/command/data_source/adpcm.cpp
renderer/command/data_source/adpcm.h
renderer/command/data_source/decode.cpp
renderer/command/data_source/decode.h
renderer/command/data_source/pcm_float.cpp
renderer/command/data_source/pcm_float.h
renderer/command/data_source/pcm_int16.cpp
renderer/command/data_source/pcm_int16.h
renderer/command/effect/aux_.cpp
renderer/command/effect/aux_.h
renderer/command/effect/biquad_filter.cpp
renderer/command/effect/biquad_filter.h
renderer/command/effect/capture.cpp
renderer/command/effect/capture.h
renderer/command/effect/compressor.cpp
renderer/command/effect/compressor.h
renderer/command/effect/delay.cpp
renderer/command/effect/delay.h
renderer/command/effect/i3dl2_reverb.cpp
renderer/command/effect/i3dl2_reverb.h
renderer/command/effect/light_limiter.cpp
renderer/command/effect/light_limiter.h
renderer/command/effect/multi_tap_biquad_filter.cpp
renderer/command/effect/multi_tap_biquad_filter.h
renderer/command/effect/reverb.cpp
renderer/command/effect/reverb.h
renderer/command/mix/clear_mix.cpp
renderer/command/mix/clear_mix.h
renderer/command/mix/copy_mix.cpp
renderer/command/mix/copy_mix.h
renderer/command/mix/depop_for_mix_buffers.cpp
renderer/command/mix/depop_for_mix_buffers.h
renderer/command/mix/depop_prepare.cpp
renderer/command/mix/depop_prepare.h
renderer/command/mix/mix.cpp
renderer/command/mix/mix.h
renderer/command/mix/mix_ramp.cpp
renderer/command/mix/mix_ramp.h
renderer/command/mix/mix_ramp_grouped.cpp
renderer/command/mix/mix_ramp_grouped.h
renderer/command/mix/volume.cpp
renderer/command/mix/volume.h
renderer/command/mix/volume_ramp.cpp
renderer/command/mix/volume_ramp.h
renderer/command/performance/performance.cpp
renderer/command/performance/performance.h
renderer/command/resample/downmix_6ch_to_2ch.cpp
renderer/command/resample/downmix_6ch_to_2ch.h
renderer/command/resample/resample.h
renderer/command/resample/resample.cpp
renderer/command/resample/upsample.cpp
renderer/command/resample/upsample.h
renderer/command/sink/device.cpp
renderer/command/sink/device.h
renderer/command/sink/circular_buffer.cpp
renderer/command/sink/circular_buffer.h
renderer/command/command_buffer.cpp
renderer/command/command_buffer.h
renderer/command/command_generator.cpp
renderer/command/command_generator.h
renderer/command/command_list_header.h
renderer/command/command_processing_time_estimator.cpp
renderer/command/command_processing_time_estimator.h
renderer/command/commands.h
renderer/command/icommand.h
renderer/effect/aux_.cpp
renderer/effect/aux_.h
renderer/effect/biquad_filter.cpp
renderer/effect/biquad_filter.h
renderer/effect/buffer_mixer.cpp
renderer/effect/buffer_mixer.h
renderer/effect/capture.cpp
renderer/effect/capture.h
renderer/effect/compressor.cpp
renderer/effect/compressor.h
renderer/effect/delay.cpp
renderer/effect/delay.h
renderer/effect/effect_context.cpp
renderer/effect/effect_context.h
renderer/effect/effect_info_base.h
renderer/effect/effect_reset.h
renderer/effect/effect_result_state.h
renderer/effect/i3dl2.cpp
renderer/effect/i3dl2.h
renderer/effect/light_limiter.cpp
renderer/effect/light_limiter.h
renderer/effect/reverb.h
renderer/effect/reverb.cpp
renderer/mix/mix_context.cpp
renderer/mix/mix_context.h
renderer/mix/mix_info.cpp
renderer/mix/mix_info.h
renderer/memory/address_info.h
renderer/memory/memory_pool_info.cpp
renderer/memory/memory_pool_info.h
renderer/memory/pool_mapper.cpp
renderer/memory/pool_mapper.h
renderer/nodes/bit_array.h
renderer/nodes/edge_matrix.cpp
renderer/nodes/edge_matrix.h
renderer/nodes/node_states.cpp
renderer/nodes/node_states.h
renderer/performance/detail_aspect.cpp
renderer/performance/detail_aspect.h
renderer/performance/entry_aspect.cpp
renderer/performance/entry_aspect.h
renderer/performance/performance_detail.h
renderer/performance/performance_entry.h
renderer/performance/performance_entry_addresses.h
renderer/performance/performance_frame_header.h
renderer/performance/performance_manager.cpp
renderer/performance/performance_manager.h
renderer/sink/circular_buffer_sink_info.cpp
renderer/sink/circular_buffer_sink_info.h
renderer/sink/device_sink_info.cpp
renderer/sink/device_sink_info.h
renderer/sink/sink_context.cpp
renderer/sink/sink_context.h
renderer/sink/sink_info_base.cpp
renderer/sink/sink_info_base.h
renderer/splitter/splitter_context.cpp
renderer/splitter/splitter_context.h
renderer/splitter/splitter_destinations_data.cpp
renderer/splitter/splitter_destinations_data.h
renderer/splitter/splitter_info.cpp
renderer/splitter/splitter_info.h
renderer/system.cpp
renderer/system.h
renderer/system_manager.cpp
renderer/system_manager.h
renderer/upsampler/upsampler_info.h
renderer/upsampler/upsampler_manager.cpp
renderer/upsampler/upsampler_manager.h
renderer/upsampler/upsampler_state.h
renderer/voice/voice_channel_resource.h
renderer/voice/voice_context.cpp
renderer/voice/voice_context.h
renderer/voice/voice_info.cpp
renderer/voice/voice_info.h
renderer/voice/voice_state.h
sink/cubeb_sink.cpp
sink/cubeb_sink.h
sink/null_sink.h
sink/sdl2_sink.cpp
sink/sdl2_sink.h
sink/sink.h
sink/sink_details.cpp
sink/sink_details.h
sink/sink_stream.h
)
create_target_directory_groups(audio_core)
if (NOT MSVC)
if (MSVC)
target_compile_options(audio_core PRIVATE
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
/we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4456 # Declaration of 'identifier' hides previous local declaration
/we4457 # Declaration of 'identifier' hides function parameter
/we4458 # Declaration of 'identifier' hides class member
/we4459 # Declaration of 'identifier' hides global declaration
)
else()
target_compile_options(audio_core PRIVATE
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=shadow
-Werror=unused-parameter
-Werror=unused-variable
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
@@ -61,6 +222,9 @@ if (NOT MSVC)
endif()
target_link_libraries(audio_core PUBLIC common core)
if (ARCHITECTURE_x86_64)
target_link_libraries(audio_core PRIVATE dynarmic)
endif()
if(ENABLE_CUBEB)
target_link_libraries(audio_core PRIVATE cubeb)

View File

@@ -1,79 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#define _USE_MATH_DEFINES
#include <algorithm>
#include <array>
#include <cmath>
#include <vector>
#include "audio_core/algorithm/filter.h"
#include "common/common_types.h"
namespace AudioCore {
Filter Filter::LowPass(double cutoff, double Q) {
const double w0 = 2.0 * M_PI * cutoff;
const double sin_w0 = std::sin(w0);
const double cos_w0 = std::cos(w0);
const double alpha = sin_w0 / (2 * Q);
const double a0 = 1 + alpha;
const double a1 = -2.0 * cos_w0;
const double a2 = 1 - alpha;
const double b0 = 0.5 * (1 - cos_w0);
const double b1 = 1.0 * (1 - cos_w0);
const double b2 = 0.5 * (1 - cos_w0);
return {a0, a1, a2, b0, b1, b2};
}
Filter::Filter() : Filter(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) {}
Filter::Filter(double a0_, double a1_, double a2_, double b0_, double b1_, double b2_)
: a1(a1_ / a0_), a2(a2_ / a0_), b0(b0_ / a0_), b1(b1_ / a0_), b2(b2_ / a0_) {}
void Filter::Process(std::vector<s16>& signal) {
const std::size_t num_frames = signal.size() / 2;
for (std::size_t i = 0; i < num_frames; i++) {
std::rotate(in.begin(), in.end() - 1, in.end());
std::rotate(out.begin(), out.end() - 1, out.end());
for (std::size_t ch = 0; ch < channel_count; ch++) {
in[0][ch] = signal[i * channel_count + ch];
out[0][ch] = b0 * in[0][ch] + b1 * in[1][ch] + b2 * in[2][ch] - a1 * out[1][ch] -
a2 * out[2][ch];
signal[i * 2 + ch] = static_cast<s16>(std::clamp(out[0][ch], -32768.0, 32767.0));
}
}
}
/// Calculates the appropriate Q for each biquad in a cascading filter.
/// @param total_count The total number of biquads to be cascaded.
/// @param index 0-index of the biquad to calculate the Q value for.
static double CascadingBiquadQ(std::size_t total_count, std::size_t index) {
const auto pole =
M_PI * static_cast<double>(2 * index + 1) / (4.0 * static_cast<double>(total_count));
return 1.0 / (2.0 * std::cos(pole));
}
CascadingFilter CascadingFilter::LowPass(double cutoff, std::size_t cascade_size) {
std::vector<Filter> cascade(cascade_size);
for (std::size_t i = 0; i < cascade_size; i++) {
cascade[i] = Filter::LowPass(cutoff, CascadingBiquadQ(cascade_size, i));
}
return CascadingFilter{std::move(cascade)};
}
CascadingFilter::CascadingFilter() = default;
CascadingFilter::CascadingFilter(std::vector<Filter> filters_) : filters(std::move(filters_)) {}
void CascadingFilter::Process(std::vector<s16>& signal) {
for (auto& filter : filters) {
filter.Process(signal);
}
}
} // namespace AudioCore

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@@ -1,61 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <vector>
#include "common/common_types.h"
namespace AudioCore {
/// Digital biquad filter:
///
/// b0 + b1 z^-1 + b2 z^-2
/// H(z) = ------------------------
/// a0 + a1 z^-1 + b2 z^-2
class Filter {
public:
/// Creates a low-pass filter.
/// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
/// @param Q Determines the quality factor of this filter.
static Filter LowPass(double cutoff, double Q = 0.7071);
/// Passthrough filter.
Filter();
Filter(double a0_, double a1_, double a2_, double b0_, double b1_, double b2_);
void Process(std::vector<s16>& signal);
private:
static constexpr std::size_t channel_count = 2;
/// Coefficients are in normalized form (a0 = 1.0).
double a1, a2, b0, b1, b2;
/// Input History
std::array<std::array<double, channel_count>, 3> in;
/// Output History
std::array<std::array<double, channel_count>, 3> out;
};
/// Cascade filters to build up higher-order filters from lower-order ones.
class CascadingFilter {
public:
/// Creates a cascading low-pass filter.
/// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
/// @param cascade_size Number of biquads in cascade.
static CascadingFilter LowPass(double cutoff, std::size_t cascade_size);
/// Passthrough.
CascadingFilter();
explicit CascadingFilter(std::vector<Filter> filters_);
void Process(std::vector<s16>& signal);
private:
std::vector<Filter> filters;
};
} // namespace AudioCore

View File

@@ -1,232 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#define _USE_MATH_DEFINES
#include <algorithm>
#include <climits>
#include <cmath>
#include <vector>
#include "audio_core/algorithm/interpolate.h"
#include "common/common_types.h"
#include "common/logging/log.h"
namespace AudioCore {
constexpr std::array<s16, 512> curve_lut0{
6600, 19426, 6722, 3, 6479, 19424, 6845, 9, 6359, 19419, 6968, 15, 6239,
19412, 7093, 22, 6121, 19403, 7219, 28, 6004, 19391, 7345, 34, 5888, 19377,
7472, 41, 5773, 19361, 7600, 48, 5659, 19342, 7728, 55, 5546, 19321, 7857,
62, 5434, 19298, 7987, 69, 5323, 19273, 8118, 77, 5213, 19245, 8249, 84,
5104, 19215, 8381, 92, 4997, 19183, 8513, 101, 4890, 19148, 8646, 109, 4785,
19112, 8780, 118, 4681, 19073, 8914, 127, 4579, 19031, 9048, 137, 4477, 18988,
9183, 147, 4377, 18942, 9318, 157, 4277, 18895, 9454, 168, 4179, 18845, 9590,
179, 4083, 18793, 9726, 190, 3987, 18738, 9863, 202, 3893, 18682, 10000, 215,
3800, 18624, 10137, 228, 3709, 18563, 10274, 241, 3618, 18500, 10411, 255, 3529,
18436, 10549, 270, 3441, 18369, 10687, 285, 3355, 18300, 10824, 300, 3269, 18230,
10962, 317, 3186, 18157, 11100, 334, 3103, 18082, 11238, 351, 3022, 18006, 11375,
369, 2942, 17927, 11513, 388, 2863, 17847, 11650, 408, 2785, 17765, 11788, 428,
2709, 17681, 11925, 449, 2635, 17595, 12062, 471, 2561, 17507, 12198, 494, 2489,
17418, 12334, 517, 2418, 17327, 12470, 541, 2348, 17234, 12606, 566, 2280, 17140,
12741, 592, 2213, 17044, 12876, 619, 2147, 16946, 13010, 647, 2083, 16846, 13144,
675, 2020, 16745, 13277, 704, 1958, 16643, 13409, 735, 1897, 16539, 13541, 766,
1838, 16434, 13673, 798, 1780, 16327, 13803, 832, 1723, 16218, 13933, 866, 1667,
16109, 14062, 901, 1613, 15998, 14191, 937, 1560, 15885, 14318, 975, 1508, 15772,
14445, 1013, 1457, 15657, 14571, 1052, 1407, 15540, 14695, 1093, 1359, 15423, 14819,
1134, 1312, 15304, 14942, 1177, 1266, 15185, 15064, 1221, 1221, 15064, 15185, 1266,
1177, 14942, 15304, 1312, 1134, 14819, 15423, 1359, 1093, 14695, 15540, 1407, 1052,
14571, 15657, 1457, 1013, 14445, 15772, 1508, 975, 14318, 15885, 1560, 937, 14191,
15998, 1613, 901, 14062, 16109, 1667, 866, 13933, 16218, 1723, 832, 13803, 16327,
1780, 798, 13673, 16434, 1838, 766, 13541, 16539, 1897, 735, 13409, 16643, 1958,
704, 13277, 16745, 2020, 675, 13144, 16846, 2083, 647, 13010, 16946, 2147, 619,
12876, 17044, 2213, 592, 12741, 17140, 2280, 566, 12606, 17234, 2348, 541, 12470,
17327, 2418, 517, 12334, 17418, 2489, 494, 12198, 17507, 2561, 471, 12062, 17595,
2635, 449, 11925, 17681, 2709, 428, 11788, 17765, 2785, 408, 11650, 17847, 2863,
388, 11513, 17927, 2942, 369, 11375, 18006, 3022, 351, 11238, 18082, 3103, 334,
11100, 18157, 3186, 317, 10962, 18230, 3269, 300, 10824, 18300, 3355, 285, 10687,
18369, 3441, 270, 10549, 18436, 3529, 255, 10411, 18500, 3618, 241, 10274, 18563,
3709, 228, 10137, 18624, 3800, 215, 10000, 18682, 3893, 202, 9863, 18738, 3987,
190, 9726, 18793, 4083, 179, 9590, 18845, 4179, 168, 9454, 18895, 4277, 157,
9318, 18942, 4377, 147, 9183, 18988, 4477, 137, 9048, 19031, 4579, 127, 8914,
19073, 4681, 118, 8780, 19112, 4785, 109, 8646, 19148, 4890, 101, 8513, 19183,
4997, 92, 8381, 19215, 5104, 84, 8249, 19245, 5213, 77, 8118, 19273, 5323,
69, 7987, 19298, 5434, 62, 7857, 19321, 5546, 55, 7728, 19342, 5659, 48,
7600, 19361, 5773, 41, 7472, 19377, 5888, 34, 7345, 19391, 6004, 28, 7219,
19403, 6121, 22, 7093, 19412, 6239, 15, 6968, 19419, 6359, 9, 6845, 19424,
6479, 3, 6722, 19426, 6600};
constexpr std::array<s16, 512> curve_lut1{
-68, 32639, 69, -5, -200, 32630, 212, -15, -328, 32613, 359, -26, -450,
32586, 512, -36, -568, 32551, 669, -47, -680, 32507, 832, -58, -788, 32454,
1000, -69, -891, 32393, 1174, -80, -990, 32323, 1352, -92, -1084, 32244, 1536,
-103, -1173, 32157, 1724, -115, -1258, 32061, 1919, -128, -1338, 31956, 2118, -140,
-1414, 31844, 2322, -153, -1486, 31723, 2532, -167, -1554, 31593, 2747, -180, -1617,
31456, 2967, -194, -1676, 31310, 3192, -209, -1732, 31157, 3422, -224, -1783, 30995,
3657, -240, -1830, 30826, 3897, -256, -1874, 30649, 4143, -272, -1914, 30464, 4393,
-289, -1951, 30272, 4648, -307, -1984, 30072, 4908, -325, -2014, 29866, 5172, -343,
-2040, 29652, 5442, -362, -2063, 29431, 5716, -382, -2083, 29203, 5994, -403, -2100,
28968, 6277, -424, -2114, 28727, 6565, -445, -2125, 28480, 6857, -468, -2133, 28226,
7153, -490, -2139, 27966, 7453, -514, -2142, 27700, 7758, -538, -2142, 27428, 8066,
-563, -2141, 27151, 8378, -588, -2136, 26867, 8694, -614, -2130, 26579, 9013, -641,
-2121, 26285, 9336, -668, -2111, 25987, 9663, -696, -2098, 25683, 9993, -724, -2084,
25375, 10326, -753, -2067, 25063, 10662, -783, -2049, 24746, 11000, -813, -2030, 24425,
11342, -844, -2009, 24100, 11686, -875, -1986, 23771, 12033, -907, -1962, 23438, 12382,
-939, -1937, 23103, 12733, -972, -1911, 22764, 13086, -1005, -1883, 22422, 13441, -1039,
-1855, 22077, 13798, -1072, -1825, 21729, 14156, -1107, -1795, 21380, 14516, -1141, -1764,
21027, 14877, -1176, -1732, 20673, 15239, -1211, -1700, 20317, 15602, -1246, -1667, 19959,
15965, -1282, -1633, 19600, 16329, -1317, -1599, 19239, 16694, -1353, -1564, 18878, 17058,
-1388, -1530, 18515, 17423, -1424, -1495, 18151, 17787, -1459, -1459, 17787, 18151, -1495,
-1424, 17423, 18515, -1530, -1388, 17058, 18878, -1564, -1353, 16694, 19239, -1599, -1317,
16329, 19600, -1633, -1282, 15965, 19959, -1667, -1246, 15602, 20317, -1700, -1211, 15239,
20673, -1732, -1176, 14877, 21027, -1764, -1141, 14516, 21380, -1795, -1107, 14156, 21729,
-1825, -1072, 13798, 22077, -1855, -1039, 13441, 22422, -1883, -1005, 13086, 22764, -1911,
-972, 12733, 23103, -1937, -939, 12382, 23438, -1962, -907, 12033, 23771, -1986, -875,
11686, 24100, -2009, -844, 11342, 24425, -2030, -813, 11000, 24746, -2049, -783, 10662,
25063, -2067, -753, 10326, 25375, -2084, -724, 9993, 25683, -2098, -696, 9663, 25987,
-2111, -668, 9336, 26285, -2121, -641, 9013, 26579, -2130, -614, 8694, 26867, -2136,
-588, 8378, 27151, -2141, -563, 8066, 27428, -2142, -538, 7758, 27700, -2142, -514,
7453, 27966, -2139, -490, 7153, 28226, -2133, -468, 6857, 28480, -2125, -445, 6565,
28727, -2114, -424, 6277, 28968, -2100, -403, 5994, 29203, -2083, -382, 5716, 29431,
-2063, -362, 5442, 29652, -2040, -343, 5172, 29866, -2014, -325, 4908, 30072, -1984,
-307, 4648, 30272, -1951, -289, 4393, 30464, -1914, -272, 4143, 30649, -1874, -256,
3897, 30826, -1830, -240, 3657, 30995, -1783, -224, 3422, 31157, -1732, -209, 3192,
31310, -1676, -194, 2967, 31456, -1617, -180, 2747, 31593, -1554, -167, 2532, 31723,
-1486, -153, 2322, 31844, -1414, -140, 2118, 31956, -1338, -128, 1919, 32061, -1258,
-115, 1724, 32157, -1173, -103, 1536, 32244, -1084, -92, 1352, 32323, -990, -80,
1174, 32393, -891, -69, 1000, 32454, -788, -58, 832, 32507, -680, -47, 669,
32551, -568, -36, 512, 32586, -450, -26, 359, 32613, -328, -15, 212, 32630,
-200, -5, 69, 32639, -68};
constexpr std::array<s16, 512> curve_lut2{
3195, 26287, 3329, -32, 3064, 26281, 3467, -34, 2936, 26270, 3608, -38, 2811,
26253, 3751, -42, 2688, 26230, 3897, -46, 2568, 26202, 4046, -50, 2451, 26169,
4199, -54, 2338, 26130, 4354, -58, 2227, 26085, 4512, -63, 2120, 26035, 4673,
-67, 2015, 25980, 4837, -72, 1912, 25919, 5004, -76, 1813, 25852, 5174, -81,
1716, 25780, 5347, -87, 1622, 25704, 5522, -92, 1531, 25621, 5701, -98, 1442,
25533, 5882, -103, 1357, 25440, 6066, -109, 1274, 25342, 6253, -115, 1193, 25239,
6442, -121, 1115, 25131, 6635, -127, 1040, 25018, 6830, -133, 967, 24899, 7027,
-140, 897, 24776, 7227, -146, 829, 24648, 7430, -153, 764, 24516, 7635, -159,
701, 24379, 7842, -166, 641, 24237, 8052, -174, 583, 24091, 8264, -181, 526,
23940, 8478, -187, 472, 23785, 8695, -194, 420, 23626, 8914, -202, 371, 23462,
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3064, -32, 3329, 26287, 3195};
std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio) {
if (input.size() < 2)
return {};
if (ratio <= 0) {
LOG_ERROR(Audio, "Nonsensical interpolation ratio {}", ratio);
return input;
}
const s32 step{static_cast<s32>(ratio * 0x8000)};
const std::array<s16, 512>& lut = [step] {
if (step > 0xaaaa) {
return curve_lut0;
}
if (step <= 0x8000) {
return curve_lut1;
}
return curve_lut2;
}();
const std::size_t num_frames{input.size() / 2};
std::vector<s16> output;
output.reserve(static_cast<std::size_t>(static_cast<double>(input.size()) / ratio +
InterpolationState::taps));
for (std::size_t frame{}; frame < num_frames; ++frame) {
const std::size_t lut_index{(state.fraction >> 8) * InterpolationState::taps};
std::rotate(state.history.begin(), state.history.end() - 1, state.history.end());
state.history[0][0] = input[frame * 2 + 0];
state.history[0][1] = input[frame * 2 + 1];
while (state.position <= 1.0) {
const s32 left{state.history[0][0] * lut[lut_index + 0] +
state.history[1][0] * lut[lut_index + 1] +
state.history[2][0] * lut[lut_index + 2] +
state.history[3][0] * lut[lut_index + 3]};
const s32 right{state.history[0][1] * lut[lut_index + 0] +
state.history[1][1] * lut[lut_index + 1] +
state.history[2][1] * lut[lut_index + 2] +
state.history[3][1] * lut[lut_index + 3]};
const s32 new_offset{state.fraction + step};
state.fraction = new_offset & 0x7fff;
output.emplace_back(static_cast<s16>(std::clamp(left >> 15, SHRT_MIN, SHRT_MAX)));
output.emplace_back(static_cast<s16>(std::clamp(right >> 15, SHRT_MIN, SHRT_MAX)));
state.position += ratio;
}
state.position -= 1.0;
}
return output;
}
void Resample(s32* output, const s32* input, s32 pitch, s32& fraction, std::size_t sample_count) {
const std::array<s16, 512>& lut = [pitch] {
if (pitch > 0xaaaa) {
return curve_lut0;
}
if (pitch <= 0x8000) {
return curve_lut1;
}
return curve_lut2;
}();
std::size_t index{};
for (std::size_t i = 0; i < sample_count; i++) {
const std::size_t lut_index{(static_cast<std::size_t>(fraction) >> 8) * 4};
const auto l0 = lut[lut_index + 0];
const auto l1 = lut[lut_index + 1];
const auto l2 = lut[lut_index + 2];
const auto l3 = lut[lut_index + 3];
const auto s0 = static_cast<s32>(input[index + 0]);
const auto s1 = static_cast<s32>(input[index + 1]);
const auto s2 = static_cast<s32>(input[index + 2]);
const auto s3 = static_cast<s32>(input[index + 3]);
output[i] = (l0 * s0 + l1 * s1 + l2 * s2 + l3 * s3) >> 15;
fraction += pitch;
index += (fraction >> 15);
fraction &= 0x7fff;
}
}
} // namespace AudioCore

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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <vector>
#include "common/common_types.h"
namespace AudioCore {
struct InterpolationState {
static constexpr std::size_t taps{4};
static constexpr std::size_t history_size{taps * 2 - 1};
std::array<std::array<s16, 2>, history_size> history{};
double position{};
s32 fraction{};
};
/// Interpolates input signal to produce output signal.
/// @param input The signal to interpolate.
/// @param ratio Interpolation ratio.
/// ratio > 1.0 results in fewer output samples.
/// ratio < 1.0 results in more output samples.
/// @returns Output signal.
std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio);
/// Interpolates input signal to produce output signal.
/// @param input The signal to interpolate.
/// @param input_rate The sample rate of input.
/// @param output_rate The desired sample rate of the output.
/// @returns Output signal.
inline std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
u32 input_rate, u32 output_rate) {
const double ratio = static_cast<double>(input_rate) / static_cast<double>(output_rate);
return Interpolate(state, std::move(input), ratio);
}
/// Nintendo Switchs DSP resampling algorithm. Based on a single channel
void Resample(s32* output, const s32* input, s32 pitch, s32& fraction, std::size_t sample_count);
} // namespace AudioCore

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_core.h"
#include "audio_core/sink/sink_details.h"
#include "common/settings.h"
#include "core/core.h"
namespace AudioCore {
AudioCore::AudioCore(Core::System& system) : audio_manager{std::make_unique<AudioManager>(system)} {
CreateSinks();
// Must be created after the sinks
adsp = std::make_unique<AudioRenderer::ADSP::ADSP>(system, *output_sink);
}
AudioCore ::~AudioCore() {
Shutdown();
}
void AudioCore::CreateSinks() {
const auto& sink_id{Settings::values.sink_id};
const auto& audio_output_device_id{Settings::values.audio_output_device_id};
const auto& audio_input_device_id{Settings::values.audio_input_device_id};
output_sink = Sink::CreateSinkFromID(sink_id.GetValue(), audio_output_device_id.GetValue());
input_sink = Sink::CreateSinkFromID(sink_id.GetValue(), audio_input_device_id.GetValue());
}
void AudioCore::Shutdown() {
audio_manager->Shutdown();
}
AudioManager& AudioCore::GetAudioManager() {
return *audio_manager;
}
Sink::Sink& AudioCore::GetOutputSink() {
return *output_sink;
}
Sink::Sink& AudioCore::GetInputSink() {
return *input_sink;
}
AudioRenderer::ADSP::ADSP& AudioCore::GetADSP() {
return *adsp;
}
void AudioCore::PauseSinks(const bool pausing) const {
if (pausing) {
output_sink->PauseStreams();
input_sink->PauseStreams();
} else {
output_sink->UnpauseStreams();
input_sink->UnpauseStreams();
}
}
u32 AudioCore::GetStreamQueue() const {
return estimated_queue.load();
}
void AudioCore::SetStreamQueue(u32 size) {
estimated_queue.store(size);
}
} // namespace AudioCore

100
src/audio_core/audio_core.h Normal file
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include "audio_core/audio_manager.h"
#include "audio_core/renderer/adsp/adsp.h"
#include "audio_core/sink/sink.h"
namespace Core {
class System;
}
namespace AudioCore {
class AudioManager;
/**
* Main audio class, sotred inside the core, and holding the audio manager, all sinks, and the ADSP.
*/
class AudioCore {
public:
explicit AudioCore(Core::System& system);
~AudioCore();
/**
* Shutdown the audio core.
*/
void Shutdown();
/**
* Get a reference to the audio manager.
*
* @return Ref to the audio manager.
*/
AudioManager& GetAudioManager();
/**
* Get the audio output sink currently in use.
*
* @return Ref to the sink.
*/
Sink::Sink& GetOutputSink();
/**
* Get the audio input sink currently in use.
*
* @return Ref to the sink.
*/
Sink::Sink& GetInputSink();
/**
* Get the ADSP.
*
* @return Ref to the ADSP.
*/
AudioRenderer::ADSP::ADSP& GetADSP();
/**
* Pause the sink. Called from the core.
*
* @param pausing - Is this pause due to an actual pause, or shutdown?
* Unfortunately, shutdown also pauses streams, which can cause issues.
*/
void PauseSinks(bool pausing) const;
/**
* Get the size of the current stream queue.
*
* @return Current stream queue size.
*/
u32 GetStreamQueue() const;
/**
* Get the size of the current stream queue.
*
* @param size - New stream size.
*/
void SetStreamQueue(u32 size);
private:
/**
* Create the sinks on startup.
*/
void CreateSinks();
/// Main audio manager for audio in/out
std::unique_ptr<AudioManager> audio_manager;
/// Sink used for audio renderer and audio out
std::unique_ptr<Sink::Sink> output_sink;
/// Sink used for audio input
std::unique_ptr<Sink::Sink> input_sink;
/// The ADSP in the sysmodule
std::unique_ptr<AudioRenderer::ADSP::ADSP> adsp;
/// Current size of the stream queue
std::atomic<u32> estimated_queue{0};
};
} // namespace AudioCore

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_event.h"
#include "common/assert.h"
namespace AudioCore {
size_t Event::GetManagerIndex(const Type type) const {
switch (type) {
case Type::AudioInManager:
return 0;
case Type::AudioOutManager:
return 1;
case Type::FinalOutputRecorderManager:
return 2;
case Type::Max:
return 3;
default:
UNREACHABLE();
}
return 3;
}
void Event::SetAudioEvent(const Type type, const bool signalled) {
events_signalled[GetManagerIndex(type)] = signalled;
if (signalled) {
manager_event.notify_one();
}
}
bool Event::CheckAudioEventSet(const Type type) const {
return events_signalled[GetManagerIndex(type)];
}
std::mutex& Event::GetAudioEventLock() {
return event_lock;
}
std::condition_variable_any& Event::GetAudioEvent() {
return manager_event;
}
bool Event::Wait(std::unique_lock<std::mutex>& l, const std::chrono::seconds timeout) {
bool timed_out{false};
if (!manager_event.wait_for(l, timeout, [&]() {
return std::ranges::any_of(events_signalled, [](bool x) { return x; });
})) {
timed_out = true;
}
return timed_out;
}
void Event::ClearEvents() {
events_signalled[0] = false;
events_signalled[1] = false;
events_signalled[2] = false;
events_signalled[3] = false;
}
} // namespace AudioCore

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <atomic>
#include <chrono>
#include <condition_variable>
#include <mutex>
namespace AudioCore {
/**
* Responsible for the input/output events, set by the stream backend when buffers are consumed, and
* waited on by the audio manager. These callbacks signal the game's events to keep the audio buffer
* recycling going.
* In a real Switch this is not a seprate class, and exists entirely within the audio manager.
* On the Switch it's implemented more simply through a MultiWaitEventHolder, where it can
* wait on multiple events at once, and the events are not needed by the backend.
*/
class Event {
public:
enum class Type {
AudioInManager,
AudioOutManager,
FinalOutputRecorderManager,
Max,
};
/**
* Convert a manager type to an index.
*
* @param type - The manager type to convert
* @return The index of the type.
*/
size_t GetManagerIndex(Type type) const;
/**
* Set an audio event to true or false.
*
* @param type - The manager type to signal.
* @param signalled - Its signal state.
*/
void SetAudioEvent(Type type, bool signalled);
/**
* Check if the given manager type is signalled.
*
* @param type - The manager type to check.
* @return True if the event is signalled, otherwise false.
*/
bool CheckAudioEventSet(Type type) const;
/**
* Get the lock for audio events.
*
* @return Reference to the lock.
*/
std::mutex& GetAudioEventLock();
/**
* Get the manager event, this signals the audio manager to release buffers and signal the game
* for more.
*
* @return Reference to the condition variable.
*/
std::condition_variable_any& GetAudioEvent();
/**
* Wait on the manager_event.
*
* @param l - Lock held by the wait.
* @param timeout - Timeout for the wait. This is 2 seconds by default.
* @return True if the wait timed out, otherwise false if signalled.
*/
bool Wait(std::unique_lock<std::mutex>& l, std::chrono::seconds timeout);
/**
* Reset all manager events.
*/
void ClearEvents();
private:
/// Lock, used bythe audio manager
std::mutex event_lock;
/// Array of events, one per system type (see Type), last event is used to terminate
std::array<std::atomic<bool>, 4> events_signalled;
/// Event to signal the audio manager
std::condition_variable_any manager_event;
};
} // namespace AudioCore

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_core.h"
#include "audio_core/audio_in_manager.h"
#include "audio_core/audio_manager.h"
#include "audio_core/in/audio_in.h"
#include "audio_core/sink/sink_details.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/hle/service/audio/errors.h"
namespace AudioCore::AudioIn {
Manager::Manager(Core::System& system_) : system{system_} {
std::iota(session_ids.begin(), session_ids.end(), 0);
num_free_sessions = MaxInSessions;
}
Result Manager::AcquireSessionId(size_t& session_id) {
if (num_free_sessions == 0) {
LOG_ERROR(Service_Audio, "All 4 AudioIn sessions are in use, cannot create any more");
return Service::Audio::ERR_MAXIMUM_SESSIONS_REACHED;
}
session_id = session_ids[next_session_id];
next_session_id = (next_session_id + 1) % MaxInSessions;
num_free_sessions--;
return ResultSuccess;
}
void Manager::ReleaseSessionId(const size_t session_id) {
std::scoped_lock l{mutex};
LOG_DEBUG(Service_Audio, "Freeing AudioIn session {}", session_id);
session_ids[free_session_id] = session_id;
num_free_sessions++;
free_session_id = (free_session_id + 1) % MaxInSessions;
sessions[session_id].reset();
applet_resource_user_ids[session_id] = 0;
}
Result Manager::LinkToManager() {
std::scoped_lock l{mutex};
if (!linked_to_manager) {
AudioManager& manager{system.AudioCore().GetAudioManager()};
manager.SetInManager(std::bind(&Manager::BufferReleaseAndRegister, this));
linked_to_manager = true;
}
return ResultSuccess;
}
void Manager::Start() {
if (sessions_started) {
return;
}
std::scoped_lock l{mutex};
for (auto& session : sessions) {
if (session) {
session->StartSession();
}
}
sessions_started = true;
}
void Manager::BufferReleaseAndRegister() {
std::scoped_lock l{mutex};
for (auto& session : sessions) {
if (session != nullptr) {
session->ReleaseAndRegisterBuffers();
}
}
}
u32 Manager::GetDeviceNames(std::vector<AudioRenderer::AudioDevice::AudioDeviceName>& names,
[[maybe_unused]] const u32 max_count,
[[maybe_unused]] const bool filter) {
std::scoped_lock l{mutex};
LinkToManager();
auto input_devices{Sink::GetDeviceListForSink(Settings::values.sink_id.GetValue(), true)};
if (input_devices.size() > 1) {
names.push_back(AudioRenderer::AudioDevice::AudioDeviceName("Uac"));
return 1;
}
return 0;
}
} // namespace AudioCore::AudioIn

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <mutex>
#include <vector>
#include "audio_core/renderer/audio_device.h"
namespace Core {
class System;
}
namespace AudioCore::AudioIn {
class In;
constexpr size_t MaxInSessions = 4;
/**
* Manages all audio in sessions.
*/
class Manager {
public:
explicit Manager(Core::System& system);
/**
* Acquire a free session id for opening a new audio in.
*
* @param session_id - Output session_id.
* @return Result code.
*/
Result AcquireSessionId(size_t& session_id);
/**
* Release a session id on close.
*
* @param session_id - Session id to free.
*/
void ReleaseSessionId(size_t session_id);
/**
* Link the audio in manager to the main audio manager.
*
* @return Result code.
*/
Result LinkToManager();
/**
* Start the audio in manager.
*/
void Start();
/**
* Callback function, called by the audio manager when the audio in event is signalled.
*/
void BufferReleaseAndRegister();
/**
* Get a list of audio in device names.
*
* @oaram names - Output container to write names to.
* @param max_count - Maximum numebr of deivce names to write. Unused
* @param filter - Should the list be filtered? Unused.
* @return Number of names written.
*/
u32 GetDeviceNames(std::vector<AudioRenderer::AudioDevice::AudioDeviceName>& names,
u32 max_count, bool filter);
/// Core system
Core::System& system;
/// Array of session ids
std::array<size_t, MaxInSessions> session_ids{};
/// Array of resource user ids
std::array<size_t, MaxInSessions> applet_resource_user_ids{};
/// Pointer to each open session
std::array<std::shared_ptr<In>, MaxInSessions> sessions{};
/// The number of free sessions
size_t num_free_sessions{};
/// The next session id to be taken
size_t next_session_id{};
/// The next session id to be freed
size_t free_session_id{};
/// Whether this is linked to the audio manager
bool linked_to_manager{};
/// Whether the sessions have been started
bool sessions_started{};
/// Protect state due to audio manager callback
std::recursive_mutex mutex{};
};
} // namespace AudioCore::AudioIn

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_in_manager.h"
#include "audio_core/audio_manager.h"
#include "audio_core/audio_out_manager.h"
#include "core/core.h"
namespace AudioCore {
AudioManager::AudioManager(Core::System& system_) : system{system_} {
thread = std::jthread([this]() { ThreadFunc(); });
}
void AudioManager::Shutdown() {
running = false;
events.SetAudioEvent(Event::Type::Max, true);
thread.join();
}
Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
if (!running) {
return Service::Audio::ERR_OPERATION_FAILED;
}
std::scoped_lock l{lock};
const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
if (buffer_events[index] == nullptr) {
buffer_events[index] = buffer_func;
needs_update = true;
events.SetAudioEvent(Event::Type::AudioOutManager, true);
}
return ResultSuccess;
}
Result AudioManager::SetInManager(BufferEventFunc buffer_func) {
if (!running) {
return Service::Audio::ERR_OPERATION_FAILED;
}
std::scoped_lock l{lock};
const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
if (buffer_events[index] == nullptr) {
buffer_events[index] = buffer_func;
needs_update = true;
events.SetAudioEvent(Event::Type::AudioInManager, true);
}
return ResultSuccess;
}
void AudioManager::SetEvent(const Event::Type type, const bool signalled) {
events.SetAudioEvent(type, signalled);
}
void AudioManager::ThreadFunc() {
std::unique_lock l{events.GetAudioEventLock()};
events.ClearEvents();
running = true;
while (running) {
auto timed_out{events.Wait(l, std::chrono::seconds(2))};
if (events.CheckAudioEventSet(Event::Type::Max)) {
break;
}
for (size_t i = 0; i < buffer_events.size(); i++) {
if (events.CheckAudioEventSet(Event::Type(i)) || timed_out) {
if (buffer_events[i]) {
buffer_events[i]();
}
}
events.SetAudioEvent(Event::Type(i), false);
}
}
}
} // namespace AudioCore

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <atomic>
#include <functional>
#include <mutex>
#include <thread>
#include "audio_core/audio_event.h"
#include "core/hle/service/audio/errors.h"
namespace Core {
class System;
}
namespace AudioCore {
namespace AudioOut {
class Manager;
}
namespace AudioIn {
class Manager;
}
/**
* The AudioManager's main purpose is to wait for buffer events for the audio in and out managers,
* and call an associated callback to release buffers.
*
* Execution pattern is:
* Buffers appended ->
* Buffers queued and played by the backend stream ->
* When consumed, set the corresponding manager event and signal the audio manager ->
* Consumed buffers are released, game is signalled ->
* Game appends more buffers.
*
* This is only used by audio in and audio out.
*/
class AudioManager {
using BufferEventFunc = std::function<void()>;
public:
explicit AudioManager(Core::System& system);
/**
* Shutdown the audio manager.
*/
void Shutdown();
/**
* Register the out manager, keeping a function to be called when the out event is signalled.
*
* @param buffer_func - Function to be called on signal.
* @return Result code.
*/
Result SetOutManager(BufferEventFunc buffer_func);
/**
* Register the in manager, keeping a function to be called when the in event is signalled.
*
* @param buffer_func - Function to be called on signal.
* @return Result code.
*/
Result SetInManager(BufferEventFunc buffer_func);
/**
* Set an event to signalled, and signal the thread.
*
* @param type - Manager type to set.
* @param signalled - Set the event to true or false?
*/
void SetEvent(Event::Type type, bool signalled);
private:
/**
* Main thread, waiting on a manager signal and calling the registered fucntion.
*/
void ThreadFunc();
/// Core system
Core::System& system;
/// Have sessions started palying?
bool sessions_started{};
/// Is the main thread running?
std::atomic<bool> running{};
/// Unused
bool needs_update{};
/// Events to be set and signalled
Event events{};
/// Callbacks for each manager
std::array<BufferEventFunc, 3> buffer_events{};
/// General lock
std::mutex lock{};
/// Main thread for waiting and callbacks
std::jthread thread;
};
} // namespace AudioCore

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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_out.h"
#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/settings.h"
namespace AudioCore {
/// Returns the stream format from the specified number of channels
static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
switch (num_channels) {
case 1:
return Stream::Format::Mono16;
case 2:
return Stream::Format::Stereo16;
case 6:
return Stream::Format::Multi51Channel16;
}
UNIMPLEMENTED_MSG("Unimplemented num_channels={}", num_channels);
return {};
}
StreamPtr AudioOut::OpenStream(Core::Timing::CoreTiming& core_timing, u32 sample_rate,
u32 num_channels, std::string&& name,
Stream::ReleaseCallback&& release_callback) {
if (!sink) {
sink = CreateSinkFromID(Settings::values.sink_id.GetValue(),
Settings::values.audio_device_id.GetValue());
}
return std::make_shared<Stream>(
core_timing, sample_rate, ChannelsToStreamFormat(num_channels), std::move(release_callback),
sink->AcquireSinkStream(sample_rate, num_channels, name), std::move(name));
}
std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream,
std::size_t max_count) {
return stream->GetTagsAndReleaseBuffers(max_count);
}
std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream) {
return stream->GetTagsAndReleaseBuffers();
}
void AudioOut::StartStream(StreamPtr stream) {
stream->Play();
}
void AudioOut::StopStream(StreamPtr stream) {
stream->Stop();
}
bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data) {
return stream->QueueBuffer(std::make_shared<Buffer>(tag, std::move(data)));
}
} // namespace AudioCore

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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "audio_core/buffer.h"
#include "audio_core/sink.h"
#include "audio_core/stream.h"
#include "common/common_types.h"
namespace Core::Timing {
class CoreTiming;
}
namespace AudioCore {
/**
* Represents an audio playback interface, used to open and play audio streams
*/
class AudioOut {
public:
/// Opens a new audio stream
StreamPtr OpenStream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, u32 num_channels,
std::string&& name, Stream::ReleaseCallback&& release_callback);
/// Returns a vector of recently released buffers specified by tag for the specified stream
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream, std::size_t max_count);
/// Returns a vector of all recently released buffers specified by tag for the specified stream
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream);
/// Starts an audio stream for playback
void StartStream(StreamPtr stream);
/// Stops an audio stream that is currently playing
void StopStream(StreamPtr stream);
/// Queues a buffer into the specified audio stream, returns true on success
bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data);
private:
SinkPtr sink;
};
} // namespace AudioCore

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_core.h"
#include "audio_core/audio_manager.h"
#include "audio_core/audio_out_manager.h"
#include "audio_core/out/audio_out.h"
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/audio/errors.h"
namespace AudioCore::AudioOut {
Manager::Manager(Core::System& system_) : system{system_} {
std::iota(session_ids.begin(), session_ids.end(), 0);
num_free_sessions = MaxOutSessions;
}
Result Manager::AcquireSessionId(size_t& session_id) {
if (num_free_sessions == 0) {
LOG_ERROR(Service_Audio, "All 12 Audio Out sessions are in use, cannot create any more");
return Service::Audio::ERR_MAXIMUM_SESSIONS_REACHED;
}
session_id = session_ids[next_session_id];
next_session_id = (next_session_id + 1) % MaxOutSessions;
num_free_sessions--;
return ResultSuccess;
}
void Manager::ReleaseSessionId(const size_t session_id) {
std::scoped_lock l{mutex};
LOG_DEBUG(Service_Audio, "Freeing AudioOut session {}", session_id);
session_ids[free_session_id] = session_id;
num_free_sessions++;
free_session_id = (free_session_id + 1) % MaxOutSessions;
sessions[session_id].reset();
applet_resource_user_ids[session_id] = 0;
}
Result Manager::LinkToManager() {
std::scoped_lock l{mutex};
if (!linked_to_manager) {
AudioManager& manager{system.AudioCore().GetAudioManager()};
manager.SetOutManager(std::bind(&Manager::BufferReleaseAndRegister, this));
linked_to_manager = true;
}
return ResultSuccess;
}
void Manager::Start() {
if (sessions_started) {
return;
}
std::scoped_lock l{mutex};
for (auto& session : sessions) {
if (session) {
session->StartSession();
}
}
sessions_started = true;
}
void Manager::BufferReleaseAndRegister() {
std::scoped_lock l{mutex};
for (auto& session : sessions) {
if (session != nullptr) {
session->ReleaseAndRegisterBuffers();
}
}
}
u32 Manager::GetAudioOutDeviceNames(
std::vector<AudioRenderer::AudioDevice::AudioDeviceName>& names) const {
names.push_back({"DeviceOut"});
return 1;
}
} // namespace AudioCore::AudioOut

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <mutex>
#include "audio_core/renderer/audio_device.h"
namespace Core {
class System;
}
namespace AudioCore::AudioOut {
class Out;
constexpr size_t MaxOutSessions = 12;
/**
* Manages all audio out sessions.
*/
class Manager {
public:
explicit Manager(Core::System& system);
/**
* Acquire a free session id for opening a new audio out.
*
* @param session_id - Output session_id.
* @return Result code.
*/
Result AcquireSessionId(size_t& session_id);
/**
* Release a session id on close.
*
* @param session_id - Session id to free.
*/
void ReleaseSessionId(size_t session_id);
/**
* Link this manager to the main audio manager.
*
* @return Result code.
*/
Result LinkToManager();
/**
* Start the audio out manager.
*/
void Start();
/**
* Callback function, called by the audio manager when the audio out event is signalled.
*/
void BufferReleaseAndRegister();
/**
* Get a list of audio out device names.
*
* @oaram names - Output container to write names to.
* @return Number of names written.
*/
u32 GetAudioOutDeviceNames(
std::vector<AudioRenderer::AudioDevice::AudioDeviceName>& names) const;
/// Core system
Core::System& system;
/// Array of session ids
std::array<size_t, MaxOutSessions> session_ids{};
/// Array of resource user ids
std::array<size_t, MaxOutSessions> applet_resource_user_ids{};
/// Pointer to each open session
std::array<std::shared_ptr<Out>, MaxOutSessions> sessions{};
/// The number of free sessions
size_t num_free_sessions{};
/// The next session id to be taken
size_t next_session_id{};
/// The next session id to be freed
size_t free_session_id{};
/// Whether this is linked to the audio manager
bool linked_to_manager{};
/// Whether the sessions have been started
bool sessions_started{};
/// Protect state due to audio manager callback
std::recursive_mutex mutex{};
};
} // namespace AudioCore::AudioOut

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_render_manager.h"
#include "audio_core/common/audio_renderer_parameter.h"
#include "audio_core/common/feature_support.h"
#include "core/core.h"
namespace AudioCore::AudioRenderer {
Manager::Manager(Core::System& system_)
: system{system_}, system_manager{std::make_unique<SystemManager>(system)} {
std::iota(session_ids.begin(), session_ids.end(), 0);
}
Manager::~Manager() {
Stop();
}
void Manager::Stop() {
system_manager->Stop();
}
SystemManager& Manager::GetSystemManager() {
return *system_manager;
}
auto Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count)
-> Result {
if (!CheckValidRevision(params.revision)) {
return Service::Audio::ERR_INVALID_REVISION;
}
out_count = System::GetWorkBufferSize(params);
return ResultSuccess;
}
s32 Manager::GetSessionId() {
std::scoped_lock l{session_lock};
auto session_id{session_ids[session_count]};
if (session_id == -1) {
return -1;
}
session_ids[session_count] = -1;
session_count++;
return session_id;
}
void Manager::ReleaseSessionId(const s32 session_id) {
std::scoped_lock l{session_lock};
session_ids[--session_count] = session_id;
}
u32 Manager::GetSessionCount() {
std::scoped_lock l{session_lock};
return session_count;
}
bool Manager::AddSystem(System& system_) {
return system_manager->Add(system_);
}
bool Manager::RemoveSystem(System& system_) {
return system_manager->Remove(system_);
}
} // namespace AudioCore::AudioRenderer

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <memory>
#include <mutex>
#include "audio_core/common/common.h"
#include "audio_core/renderer/system_manager.h"
#include "core/hle/service/audio/errors.h"
namespace Core {
class System;
}
namespace AudioCore {
struct AudioRendererParameterInternal;
namespace AudioRenderer {
/**
* Wrapper for the audio system manager, handles service calls.
*/
class Manager {
public:
explicit Manager(Core::System& system);
~Manager();
/**
* Stop the manager.
*/
void Stop();
/**
* Get the system manager.
*
* @return The system manager.
*/
SystemManager& GetSystemManager();
/**
* Get required size for the audio renderer workbuffer.
*
* @param params - Input parameters with the numbers of voices/mixes/sinks etc.
* @param out_count - Output size of the required workbuffer.
* @return Result code.
*/
Result GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count);
/**
* Get a new session id.
*
* @return The new session id. -1 if invalid, otherwise 0-MaxRendererSessions.
*/
s32 GetSessionId();
/**
* Get the number of currently active sessions.
*
* @return The number of active sessions.
*/
u32 GetSessionCount();
/**
* Add a renderer system to the manager.
* The system will be reguarly called to generate commands for the AudioRenderer.
*
* @param system - The system to add.
* @return True if the system was sucessfully added, otherwise false.
*/
bool AddSystem(System& system);
/**
* Remove a renderer system from the manager.
*
* @param system - The system to remove.
* @return True if the system was sucessfully removed, otherwise false.
*/
bool RemoveSystem(System& system);
/**
* Free a session id when the system wants to shut down.
*
* @param session_id - The session id to free.
*/
void ReleaseSessionId(s32 session_id);
private:
/// Core system
Core::System& system;
/// Session ids, -1 when in use
std::array<s32, MaxRendererSessions> session_ids{};
/// Number of active renderers
u32 session_count{};
/// Lock for interacting with the sessions
std::mutex session_lock{};
/// Regularly generates commands from the registered systems for the AudioRenderer
std::unique_ptr<SystemManager> system_manager{};
};
} // namespace AudioRenderer
} // namespace AudioCore

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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <limits>
#include <vector>
#include "audio_core/audio_out.h"
#include "audio_core/audio_renderer.h"
#include "audio_core/common.h"
#include "audio_core/info_updater.h"
#include "audio_core/voice_context.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core_timing.h"
#include "core/memory.h"
namespace {
[[nodiscard]] static constexpr s16 ClampToS16(s32 value) {
return static_cast<s16>(std::clamp(value, s32{std::numeric_limits<s16>::min()},
s32{std::numeric_limits<s16>::max()}));
}
[[nodiscard]] static constexpr s16 Mix2To1(s16 l_channel, s16 r_channel) {
// Mix 50% from left and 50% from right channel
constexpr float l_mix_amount = 50.0f / 100.0f;
constexpr float r_mix_amount = 50.0f / 100.0f;
return ClampToS16(static_cast<s32>((static_cast<float>(l_channel) * l_mix_amount) +
(static_cast<float>(r_channel) * r_mix_amount)));
}
[[maybe_unused, nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2(
s16 fl_channel, s16 fr_channel, s16 fc_channel, [[maybe_unused]] s16 lf_channel, s16 bl_channel,
s16 br_channel) {
// Front channels are mixed 36.94%, Center channels are mixed to be 26.12% & the back channels
// are mixed to be 36.94%
constexpr float front_mix_amount = 36.94f / 100.0f;
constexpr float center_mix_amount = 26.12f / 100.0f;
constexpr float back_mix_amount = 36.94f / 100.0f;
// Mix 50% from left and 50% from right channel
const auto left = front_mix_amount * static_cast<float>(fl_channel) +
center_mix_amount * static_cast<float>(fc_channel) +
back_mix_amount * static_cast<float>(bl_channel);
const auto right = front_mix_amount * static_cast<float>(fr_channel) +
center_mix_amount * static_cast<float>(fc_channel) +
back_mix_amount * static_cast<float>(br_channel);
return {ClampToS16(static_cast<s32>(left)), ClampToS16(static_cast<s32>(right))};
}
[[nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2WithCoefficients(
s16 fl_channel, s16 fr_channel, s16 fc_channel, s16 lf_channel, s16 bl_channel, s16 br_channel,
const std::array<float_le, 4>& coeff) {
const auto left =
static_cast<float>(fl_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(bl_channel) * coeff[3];
const auto right =
static_cast<float>(fr_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(br_channel) * coeff[3];
return {ClampToS16(static_cast<s32>(left)), ClampToS16(static_cast<s32>(right))};
}
} // namespace
namespace AudioCore {
constexpr s32 NUM_BUFFERS = 2;
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_,
AudioCommon::AudioRendererParameter params,
Stream::ReleaseCallback&& release_callback,
std::size_t instance_number)
: worker_params{params}, memory_pool_info(params.effect_count + params.voice_count * 4),
voice_context(params.voice_count), effect_context(params.effect_count), mix_context(),
sink_context(params.sink_count), splitter_context(),
voices(params.voice_count), memory{memory_},
command_generator(worker_params, voice_context, mix_context, splitter_context, effect_context,
memory),
core_timing{core_timing_} {
behavior_info.SetUserRevision(params.revision);
splitter_context.Initialize(behavior_info, params.splitter_count,
params.num_splitter_send_channels);
mix_context.Initialize(behavior_info, params.submix_count + 1, params.effect_count);
audio_out = std::make_unique<AudioCore::AudioOut>();
stream = audio_out->OpenStream(
core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
fmt::format("AudioRenderer-Instance{}", instance_number), std::move(release_callback));
process_event = Core::Timing::CreateEvent(
fmt::format("AudioRenderer-Instance{}-Process", instance_number),
[this](std::uintptr_t, std::chrono::nanoseconds) { ReleaseAndQueueBuffers(); });
for (s32 i = 0; i < NUM_BUFFERS; ++i) {
QueueMixedBuffer(i);
}
}
AudioRenderer::~AudioRenderer() = default;
ResultCode AudioRenderer::Start() {
audio_out->StartStream(stream);
ReleaseAndQueueBuffers();
return ResultSuccess;
}
ResultCode AudioRenderer::Stop() {
audio_out->StopStream(stream);
return ResultSuccess;
}
u32 AudioRenderer::GetSampleRate() const {
return worker_params.sample_rate;
}
u32 AudioRenderer::GetSampleCount() const {
return worker_params.sample_count;
}
u32 AudioRenderer::GetMixBufferCount() const {
return worker_params.mix_buffer_count;
}
Stream::State AudioRenderer::GetStreamState() const {
return stream->GetState();
}
ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params,
std::vector<u8>& output_params) {
std::scoped_lock lock{mutex};
InfoUpdater info_updater{input_params, output_params, behavior_info};
if (!info_updater.UpdateBehaviorInfo(behavior_info)) {
LOG_ERROR(Audio, "Failed to update behavior info input parameters");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
if (!info_updater.UpdateMemoryPools(memory_pool_info)) {
LOG_ERROR(Audio, "Failed to update memory pool parameters");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
if (!info_updater.UpdateVoiceChannelResources(voice_context)) {
LOG_ERROR(Audio, "Failed to update voice channel resource parameters");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
if (!info_updater.UpdateVoices(voice_context, memory_pool_info, 0)) {
LOG_ERROR(Audio, "Failed to update voice parameters");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
// TODO(ogniK): Deal with stopped audio renderer but updates still taking place
if (!info_updater.UpdateEffects(effect_context, true)) {
LOG_ERROR(Audio, "Failed to update effect parameters");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
if (behavior_info.IsSplitterSupported()) {
if (!info_updater.UpdateSplitterInfo(splitter_context)) {
LOG_ERROR(Audio, "Failed to update splitter parameters");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
}
const auto mix_result = info_updater.UpdateMixes(mix_context, worker_params.mix_buffer_count,
splitter_context, effect_context);
if (mix_result.IsError()) {
LOG_ERROR(Audio, "Failed to update mix parameters");
return mix_result;
}
// TODO(ogniK): Sinks
if (!info_updater.UpdateSinks(sink_context)) {
LOG_ERROR(Audio, "Failed to update sink parameters");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
// TODO(ogniK): Performance buffer
if (!info_updater.UpdatePerformanceBuffer()) {
LOG_ERROR(Audio, "Failed to update performance buffer parameters");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
if (!info_updater.UpdateErrorInfo(behavior_info)) {
LOG_ERROR(Audio, "Failed to update error info");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
if (behavior_info.IsElapsedFrameCountSupported()) {
if (!info_updater.UpdateRendererInfo(elapsed_frame_count)) {
LOG_ERROR(Audio, "Failed to update renderer info");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
}
// TODO(ogniK): Statistics
if (!info_updater.WriteOutputHeader()) {
LOG_ERROR(Audio, "Failed to write output header");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
// TODO(ogniK): Check when all sections are implemented
if (!info_updater.CheckConsumedSize()) {
LOG_ERROR(Audio, "Audio buffers were not consumed!");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
return ResultSuccess;
}
void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
command_generator.PreCommand();
// Clear mix buffers before our next operation
command_generator.ClearMixBuffers();
// If the splitter is not in use, sort our mixes
if (!splitter_context.UsingSplitter()) {
mix_context.SortInfo();
}
// Sort our voices
voice_context.SortInfo();
// Handle samples
command_generator.GenerateVoiceCommands();
command_generator.GenerateSubMixCommands();
command_generator.GenerateFinalMixCommands();
command_generator.PostCommand();
// Base sample size
std::size_t BUFFER_SIZE{worker_params.sample_count};
// Samples, making sure to clear
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels(), 0);
if (sink_context.InUse()) {
const auto stream_channel_count = stream->GetNumChannels();
const auto buffer_offsets = sink_context.OutputBuffers();
const auto channel_count = buffer_offsets.size();
const auto& final_mix = mix_context.GetFinalMixInfo();
const auto& in_params = final_mix.GetInParams();
std::vector<std::span<s32>> mix_buffers(channel_count);
for (std::size_t i = 0; i < channel_count; i++) {
mix_buffers[i] =
command_generator.GetMixBuffer(in_params.buffer_offset + buffer_offsets[i]);
}
for (std::size_t i = 0; i < BUFFER_SIZE; i++) {
if (channel_count == 1) {
const auto sample = ClampToS16(mix_buffers[0][i]);
// Place sample in all channels
for (u32 channel = 0; channel < stream_channel_count; channel++) {
buffer[i * stream_channel_count + channel] = sample;
}
if (stream_channel_count == 6) {
// Output stream has a LF channel, mute it!
buffer[i * stream_channel_count + 3] = 0;
}
} else if (channel_count == 2) {
const auto l_sample = ClampToS16(mix_buffers[0][i]);
const auto r_sample = ClampToS16(mix_buffers[1][i]);
if (stream_channel_count == 1) {
buffer[i * stream_channel_count + 0] = Mix2To1(l_sample, r_sample);
} else if (stream_channel_count == 2) {
buffer[i * stream_channel_count + 0] = l_sample;
buffer[i * stream_channel_count + 1] = r_sample;
} else if (stream_channel_count == 6) {
buffer[i * stream_channel_count + 0] = l_sample;
buffer[i * stream_channel_count + 1] = r_sample;
// Combine both left and right channels to the center channel
buffer[i * stream_channel_count + 2] = Mix2To1(l_sample, r_sample);
buffer[i * stream_channel_count + 4] = l_sample;
buffer[i * stream_channel_count + 5] = r_sample;
}
} else if (channel_count == 6) {
const auto fl_sample = ClampToS16(mix_buffers[0][i]);
const auto fr_sample = ClampToS16(mix_buffers[1][i]);
const auto fc_sample = ClampToS16(mix_buffers[2][i]);
const auto lf_sample = ClampToS16(mix_buffers[3][i]);
const auto bl_sample = ClampToS16(mix_buffers[4][i]);
const auto br_sample = ClampToS16(mix_buffers[5][i]);
if (stream_channel_count == 1) {
// Games seem to ignore the center channel half the time, we use the front left
// and right channel for mixing as that's where majority of the audio goes
buffer[i * stream_channel_count + 0] = Mix2To1(fl_sample, fr_sample);
} else if (stream_channel_count == 2) {
// Mix all channels into 2 channels
const auto [left, right] = Mix6To2WithCoefficients(
fl_sample, fr_sample, fc_sample, lf_sample, bl_sample, br_sample,
sink_context.GetDownmixCoefficients());
buffer[i * stream_channel_count + 0] = left;
buffer[i * stream_channel_count + 1] = right;
} else if (stream_channel_count == 6) {
// Pass through
buffer[i * stream_channel_count + 0] = fl_sample;
buffer[i * stream_channel_count + 1] = fr_sample;
buffer[i * stream_channel_count + 2] = fc_sample;
buffer[i * stream_channel_count + 3] = lf_sample;
buffer[i * stream_channel_count + 4] = bl_sample;
buffer[i * stream_channel_count + 5] = br_sample;
}
}
}
}
audio_out->QueueBuffer(stream, tag, std::move(buffer));
elapsed_frame_count++;
voice_context.UpdateStateByDspShared();
}
void AudioRenderer::ReleaseAndQueueBuffers() {
if (!stream->IsPlaying()) {
return;
}
{
std::scoped_lock lock{mutex};
const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream)};
for (const auto& tag : released_buffers) {
QueueMixedBuffer(tag);
}
}
const f32 sample_rate = static_cast<f32>(GetSampleRate());
const f32 sample_count = static_cast<f32>(GetSampleCount());
const f32 consume_rate = sample_rate / (sample_count * (sample_count / 240));
const s32 ms = (1000 / static_cast<s32>(consume_rate)) - 1;
const std::chrono::milliseconds next_event_time(std::max(ms / NUM_BUFFERS, 1));
core_timing.ScheduleEvent(next_event_time, process_event, {});
}
} // namespace AudioCore

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@@ -1,78 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <memory>
#include <mutex>
#include <vector>
#include "audio_core/behavior_info.h"
#include "audio_core/command_generator.h"
#include "audio_core/common.h"
#include "audio_core/effect_context.h"
#include "audio_core/memory_pool.h"
#include "audio_core/mix_context.h"
#include "audio_core/sink_context.h"
#include "audio_core/splitter_context.h"
#include "audio_core/stream.h"
#include "audio_core/voice_context.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/result.h"
namespace Core::Timing {
class CoreTiming;
}
namespace Core::Memory {
class Memory;
}
namespace AudioCore {
using DSPStateHolder = std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>;
class AudioOut;
class AudioRenderer {
public:
AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
AudioCommon::AudioRendererParameter params,
Stream::ReleaseCallback&& release_callback, std::size_t instance_number);
~AudioRenderer();
[[nodiscard]] ResultCode UpdateAudioRenderer(const std::vector<u8>& input_params,
std::vector<u8>& output_params);
[[nodiscard]] ResultCode Start();
[[nodiscard]] ResultCode Stop();
void QueueMixedBuffer(Buffer::Tag tag);
void ReleaseAndQueueBuffers();
[[nodiscard]] u32 GetSampleRate() const;
[[nodiscard]] u32 GetSampleCount() const;
[[nodiscard]] u32 GetMixBufferCount() const;
[[nodiscard]] Stream::State GetStreamState() const;
private:
BehaviorInfo behavior_info{};
AudioCommon::AudioRendererParameter worker_params;
std::vector<ServerMemoryPoolInfo> memory_pool_info;
VoiceContext voice_context;
EffectContext effect_context;
MixContext mix_context;
SinkContext sink_context;
SplitterContext splitter_context;
std::vector<VoiceState> voices;
std::unique_ptr<AudioOut> audio_out;
StreamPtr stream;
Core::Memory::Memory& memory;
CommandGenerator command_generator;
std::size_t elapsed_frame_count{};
Core::Timing::CoreTiming& core_timing;
std::shared_ptr<Core::Timing::EventType> process_event;
std::mutex mutex;
};
} // namespace AudioCore

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@@ -1,104 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstring>
#include "audio_core/behavior_info.h"
#include "audio_core/common.h"
#include "common/logging/log.h"
namespace AudioCore {
BehaviorInfo::BehaviorInfo() : process_revision(AudioCommon::CURRENT_PROCESS_REVISION) {}
BehaviorInfo::~BehaviorInfo() = default;
bool BehaviorInfo::UpdateOutput(std::vector<u8>& buffer, std::size_t offset) {
if (!AudioCommon::CanConsumeBuffer(buffer.size(), offset, sizeof(OutParams))) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return false;
}
OutParams params{};
std::memcpy(params.errors.data(), errors.data(), sizeof(ErrorInfo) * errors.size());
params.error_count = static_cast<u32_le>(error_count);
std::memcpy(buffer.data() + offset, &params, sizeof(OutParams));
return true;
}
void BehaviorInfo::ClearError() {
error_count = 0;
}
void BehaviorInfo::UpdateFlags(u64_le dest_flags) {
flags = dest_flags;
}
void BehaviorInfo::SetUserRevision(u32_le revision) {
user_revision = revision;
}
u32_le BehaviorInfo::GetUserRevision() const {
return user_revision;
}
u32_le BehaviorInfo::GetProcessRevision() const {
return process_revision;
}
bool BehaviorInfo::IsAdpcmLoopContextBugFixed() const {
return AudioCommon::IsRevisionSupported(2, user_revision);
}
bool BehaviorInfo::IsSplitterSupported() const {
return AudioCommon::IsRevisionSupported(2, user_revision);
}
bool BehaviorInfo::IsLongSizePreDelaySupported() const {
return AudioCommon::IsRevisionSupported(3, user_revision);
}
bool BehaviorInfo::IsAudioRendererProcessingTimeLimit80PercentSupported() const {
return AudioCommon::IsRevisionSupported(5, user_revision);
}
bool BehaviorInfo::IsAudioRendererProcessingTimeLimit75PercentSupported() const {
return AudioCommon::IsRevisionSupported(4, user_revision);
}
bool BehaviorInfo::IsAudioRendererProcessingTimeLimit70PercentSupported() const {
return AudioCommon::IsRevisionSupported(1, user_revision);
}
bool BehaviorInfo::IsElapsedFrameCountSupported() const {
return AudioCommon::IsRevisionSupported(5, user_revision);
}
bool BehaviorInfo::IsMemoryPoolForceMappingEnabled() const {
return (flags & 1) != 0;
}
bool BehaviorInfo::IsFlushVoiceWaveBuffersSupported() const {
return AudioCommon::IsRevisionSupported(5, user_revision);
}
bool BehaviorInfo::IsVoicePlayedSampleCountResetAtLoopPointSupported() const {
return AudioCommon::IsRevisionSupported(5, user_revision);
}
bool BehaviorInfo::IsVoicePitchAndSrcSkippedSupported() const {
return AudioCommon::IsRevisionSupported(5, user_revision);
}
bool BehaviorInfo::IsMixInParameterDirtyOnlyUpdateSupported() const {
return AudioCommon::IsRevisionSupported(7, user_revision);
}
bool BehaviorInfo::IsSplitterBugFixed() const {
return AudioCommon::IsRevisionSupported(5, user_revision);
}
void BehaviorInfo::CopyErrorInfo(BehaviorInfo::OutParams& dst) {
dst.error_count = static_cast<u32>(error_count);
std::copy(errors.begin(), errors.begin() + error_count, dst.errors.begin());
}
} // namespace AudioCore

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@@ -1,71 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
namespace AudioCore {
class BehaviorInfo {
public:
struct ErrorInfo {
u32_le result{};
INSERT_PADDING_WORDS(1);
u64_le result_info{};
};
static_assert(sizeof(ErrorInfo) == 0x10, "ErrorInfo is an invalid size");
struct InParams {
u32_le revision{};
u32_le padding{};
u64_le flags{};
};
static_assert(sizeof(InParams) == 0x10, "InParams is an invalid size");
struct OutParams {
std::array<ErrorInfo, 10> errors{};
u32_le error_count{};
INSERT_PADDING_BYTES(12);
};
static_assert(sizeof(OutParams) == 0xb0, "OutParams is an invalid size");
explicit BehaviorInfo();
~BehaviorInfo();
bool UpdateOutput(std::vector<u8>& buffer, std::size_t offset);
void ClearError();
void UpdateFlags(u64_le dest_flags);
void SetUserRevision(u32_le revision);
[[nodiscard]] u32_le GetUserRevision() const;
[[nodiscard]] u32_le GetProcessRevision() const;
[[nodiscard]] bool IsAdpcmLoopContextBugFixed() const;
[[nodiscard]] bool IsSplitterSupported() const;
[[nodiscard]] bool IsLongSizePreDelaySupported() const;
[[nodiscard]] bool IsAudioRendererProcessingTimeLimit80PercentSupported() const;
[[nodiscard]] bool IsAudioRendererProcessingTimeLimit75PercentSupported() const;
[[nodiscard]] bool IsAudioRendererProcessingTimeLimit70PercentSupported() const;
[[nodiscard]] bool IsElapsedFrameCountSupported() const;
[[nodiscard]] bool IsMemoryPoolForceMappingEnabled() const;
[[nodiscard]] bool IsFlushVoiceWaveBuffersSupported() const;
[[nodiscard]] bool IsVoicePlayedSampleCountResetAtLoopPointSupported() const;
[[nodiscard]] bool IsVoicePitchAndSrcSkippedSupported() const;
[[nodiscard]] bool IsMixInParameterDirtyOnlyUpdateSupported() const;
[[nodiscard]] bool IsSplitterBugFixed() const;
void CopyErrorInfo(OutParams& dst);
private:
u32_le process_revision{};
u32_le user_revision{};
u64_le flags{};
std::array<ErrorInfo, 10> errors{};
std::size_t error_count{};
};
} // namespace AudioCore

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@@ -1,44 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <vector>
#include "common/common_types.h"
namespace AudioCore {
/**
* Represents a buffer of audio samples to be played in an audio stream
*/
class Buffer {
public:
using Tag = u64;
Buffer(Tag tag_, std::vector<s16>&& samples_) : tag{tag_}, samples{std::move(samples_)} {}
/// Returns the raw audio data for the buffer
std::vector<s16>& GetSamples() {
return samples;
}
/// Returns the raw audio data for the buffer
const std::vector<s16>& GetSamples() const {
return samples;
}
/// Returns the buffer tag, this is provided by the game to the audout service
Tag GetTag() const {
return tag;
}
private:
Tag tag;
std::vector<s16> samples;
};
using BufferPtr = std::shared_ptr<Buffer>;
} // namespace AudioCore

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@@ -1,77 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include "audio_core/codec.h"
namespace AudioCore::Codec {
std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM_Coeff& coeff,
ADPCMState& state) {
// GC-ADPCM with scale factor and variable coefficients.
// Frames are 8 bytes long containing 14 samples each.
// Samples are 4 bits (one nibble) long.
constexpr std::size_t FRAME_LEN = 8;
constexpr std::size_t SAMPLES_PER_FRAME = 14;
static constexpr std::array<int, 16> SIGNED_NIBBLES{
0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1,
};
const std::size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME;
const std::size_t ret_size =
sample_count % 2 == 0 ? sample_count : sample_count + 1; // Ensure multiple of two.
std::vector<s16> ret(ret_size);
int yn1 = state.yn1, yn2 = state.yn2;
const std::size_t NUM_FRAMES =
(sample_count + (SAMPLES_PER_FRAME - 1)) / SAMPLES_PER_FRAME; // Round up.
for (std::size_t framei = 0; framei < NUM_FRAMES; framei++) {
const int frame_header = data[framei * FRAME_LEN];
const int scale = 1 << (frame_header & 0xF);
const int idx = (frame_header >> 4) & 0x7;
// Coefficients are fixed point with 11 bits fractional part.
const int coef1 = coeff[idx * 2 + 0];
const int coef2 = coeff[idx * 2 + 1];
// Decodes an audio sample. One nibble produces one sample.
const auto decode_sample = [&](const int nibble) -> s16 {
const int xn = nibble * scale;
// We first transform everything into 11 bit fixed point, perform the second order
// digital filter, then transform back.
// 0x400 == 0.5 in 11 bit fixed point.
// Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2]
int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11;
// Clamp to output range.
val = std::clamp<s32>(val, -32768, 32767);
// Advance output feedback.
yn2 = yn1;
yn1 = val;
return static_cast<s16>(val);
};
std::size_t outputi = framei * SAMPLES_PER_FRAME;
std::size_t datai = framei * FRAME_LEN + 1;
for (std::size_t i = 0; i < SAMPLES_PER_FRAME && outputi < sample_count; i += 2) {
const s16 sample1 = decode_sample(SIGNED_NIBBLES[data[datai] >> 4]);
ret[outputi] = sample1;
outputi++;
const s16 sample2 = decode_sample(SIGNED_NIBBLES[data[datai] & 0xF]);
ret[outputi] = sample2;
outputi++;
datai++;
}
}
state.yn1 = static_cast<s16>(yn1);
state.yn2 = static_cast<s16>(yn2);
return ret;
}
} // namespace AudioCore::Codec

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@@ -1,43 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <vector>
#include "common/common_types.h"
namespace AudioCore::Codec {
enum class PcmFormat : u32 {
Invalid = 0,
Int8 = 1,
Int16 = 2,
Int24 = 3,
Int32 = 4,
PcmFloat = 5,
Adpcm = 6,
};
/// See: Codec::DecodeADPCM
struct ADPCMState {
// Two historical samples from previous processed buffer,
// required for ADPCM decoding
s16 yn1; ///< y[n-1]
s16 yn2; ///< y[n-2]
};
using ADPCM_Coeff = std::array<s16, 16>;
/**
* @param data Pointer to buffer that contains ADPCM data to decode
* @param size Size of buffer in bytes
* @param coeff ADPCM coefficients
* @param state ADPCM state, this is updated with new state
* @return Decoded stereo signed PCM16 data, sample_count in length
*/
std::vector<s16> DecodeADPCM(const u8* data, std::size_t size, const ADPCM_Coeff& coeff,
ADPCMState& state);
}; // namespace AudioCore::Codec

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